hide results

    Duel Ranking Guide by ShooBooBaloo

    Version: .90 | Updated: 06/11/10 | Search Guide | Bookmark Guide

          Yu-Gi-Oh! GX: The Beginning of Destiny = Guide to 100% Duel Ranking
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Name of game:    Yu-Gi-Oh! GX: The Beginning of Destiny
    Platform:        Sony Playstation 2
    Version:         1/2
    Author:          Ryan Rampersaud
    Contact info:    ShooBooBaloo@gmail.com
    Copyright 2010 Ryan Rampersaud
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Introduction
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    This is my first FAQ, just starting playing this game again and apparently a 
    lot of people are having trouble with the duel ranking. So I figured why now 
    write an FAQ about it. Personally I'm at 96% right now, so I'm not claiming 
    to be an expert. I'm writing this guide based on what I know and have done 
    using my own strategies. Also so I can get feedback from other gamers on 
    strategies to the items I have not completed (so I can finally be done with 
    this blasted game) and so you can finish it too and see that precious 
    precious 100% completion. 
    
    First off it's always nice to see how much you have done, so you can keep 
    track of your Duel Ranking by checking the menu. This is done by Entering the 
    MAIN MENU going to DATABASE and this finally DUEL RANKING.
    
    There are three categories::
    HIGH SCORE which lists your high score for various components in a duel. Then
    there's BONUS those little bonuses you get after a duel, that calculate the 
    amount of duel points you get, these are infinite you can get these after 
    every duel. As long as you've got them once your good. Finally the CHALLENGES
    these are one time only, some are hard some are easy and you get bonus 30DP 
    after the duel yayyy!!!
    
    I'll give you basic strategies on how to achieve the Bonus objectives and 
    Challenges. I will reference basic deck types and my decklists for them at 
    the end, however you don't have to use these exact ones, just use the as 
    skeletons, play off of them, develop your own twist, after all that's what 
    makes this game fun.
    
    The only ones I am missing right now are Challenges number 03, 109, 112, 115,
    117, and 118. So if anyone has explainations and strategies or tips on 
    those feel free to shoot me an E-mail.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Table of Contents
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    1 : Bonus
    2 : Challenges
    3 : Deck Lists
    4 : Glitches
    5 : Legal Jazz
    6 : Credits and Contributors
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    1 : Bonus 
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    01. Clear Bonus = This is the number of times you have cleared part 3. 
    Theoretically you should only have to do this ... times once for every 
    character
    
    02. Level Bonus = Whatever your player level is x2, highest necessary is 50.
    
    03. Challenge Bonus = This gives you +DP for however many challenges you've 
    completed. Highest possible should be 118.
    
    04. Lose = Just lose a duel once, I can't believe you actually get points for 
    this. You should get this while trying to unlock pack 31 - Good Ol ' Days
    
    05. Draw Game = This is a game where both players lose at the same time. 
    Easiest way in my opinion to do this is with Ring of Destruction. 
    
    06. Turn Bonus = However many turns their were x2DP
    
    07. Tag Duel Victory Bonus = Play a tag duel.
    
    08. Network Duel Victory Bonus = Duel against another person, this is done 
    with the USB connect to another playstation or PSP.
    
    09. Match Game Bonus = To play a match game, go to main menu -> free duel -> 
    normal or tag -> then match and continue on as regular.
    
    10. Level Up Bonus = Whenever you level up, your given a 400DP boost.
    
    11. Duelist Bonus = Depending on who you duel whether they be a slifer red, 
    obelisk blue, or boss character. You get a bonus ranging from 150 to 225 DP.
    
    12. No More Cards Bonus = Win when opponent must draw but has no more cards, 
    in other words deck out your opponent. Easiest done with my "Deckout" deck.
    
    13. Quick Finish Bonus = Win within 5 Turns. This is actually very doable. But
    if your having trouble the easiest way to to go to free duel, set the LP to 
    2000 and use either a "Beatdown" or "Burn" deck against the obelisk blue Nova
    
    14. Reversal Finish Bonus = Win the duel when you lifepoints are lower than
    your opponents. So if your LP are 1200 and Jadens LP are 2500 and you attack 
    and win that turn, congratulations. This should happen naturally throughout 
    the game.
    
    15. Opponent's Turn Finish Bonus = Win during opponent's turn. Magic Cylinder
    and burn traps are great for this
    
    16. Partner Victory Bonus  = Win during your partner's turn in a tag duel, 
    just let your partner win the duel, it should happen rather often assuming 
    it's not a character with horrendous AI.
    
    17. Low LP Bonus = Win with your LP 1000 or below
    
    18. Extremely Low LP Bonus = Win with your LP 100 or below
    
    19. LP Keep Bonus = Win without taking any damage, this should happen natually
    
    20. Over 20,000 LP Bonus = Win with LP over 20,000. Yes it is possible my
    record is 180,000 no I'm not kidding. "D.D. Burn".
    
    21. Konami Bonus = Win with 5730 LP
    What you'll need for this one is the fusion monster Barox, along with a way
    to summon him. And the quickplay spell Mystic Wok. Plus a way to lose 3800LP.
    My decklist was
    Barox x3
    Blue Eyes Ultimate dragon x3
    Frenzied Panda x3
    Ryu-Kishin x3
    King of the swamp x3
    Blue-eyes white dragon x3
    Kycoo the ghost destroyer x3
    7 colored fish x2
    golem sentry x3
    Different Dimension Capsule x3
    Future Fusion x3
    Mausoleum of the Emperor x2
    Mystic Wok x3
    Polymerization x3
    Pot of greed x1
    terraforming x2
    Upstart Goblin x2
    Ring of Destruction x1
    What you need to do is Summon Barox and play mystic wok, select defense. This
    should put you at 9530LP, now all you have to do is lose 3800LP and you'll be
    at the magic number of 5730. I did this by using Mausoleum of the Emperor to
    summon one Blue-eyes white dragon at the cost of 2000 lifepoints. I then 
    activated ring of destruction to destroy my Kycoo the Ghost Destroyer to
    lower my LP by 1800, then attacking for win. Best to do against a Slifer.
    
    22. Low Deck Bonus = Win with less than 10 cards left in the deck. Play with 
    a stall/burn deck, whittle your oppenents LP down and wait with a few burn 
    cards in your hand, till you have 10 or fewer cards in your deck.
    
    23. Extremely Low Deck Bonus = Win with no more cards in the deck. Play with 
    a stall/burn deck, whittle your oppenents LP down and wait with a few burn 
    cards in your hand, till you have NO cards left in your deck.
    
    24. Spell Card Bonus = Win with more than 10 spells used, easiest done with
    attempting challenges # 20,21, 97, 98, and 99.
    
    25. Trap Card Bonus = Win with more than 10 traps used, easiest done while 
    attempting challenges # 22, 97, 98 and 100.
    
    26. No Spell Cards Bonus = Win without activating a single spell, just don't 
    use any spell cards.
    
    27. No Trap Cards Bonus = Win without activating a single trap, just don't 
    use any trap cards. 
    
    28. Fusion Summon Bonus = Perform a fusion summon - easiest done while 
    attempting challenge # 13. 
    
    29. Ritual Summon Bonus = Perform a ritual summon - easiest done while 
    attempting challenge # 14. 
    
    30. Tribute Summon Bonus = Perform a tribute summon, that's it nothing 
    special about this one.
    
    31. No Special Summon Bonus = Win without performing any special summon, just 
    don't special summon, only normal summon and tribute summon to get this.
    
    32. Chain Bonus = Perform a chain, whenever the computer asks you if you 
    want to activate anything in response, thats the beginning of a chain.
    
    33. Max ATK Bonus = Have a monster with ATK 2500 or more, doesn't have to be
    base attack you can use equip cards.
    
    34. Max Damage Bonus = Inflict a 2500 or more damage to your opponent, this 
    can be effect damage of battle damage.
    
    35. LP Differential Bonus = I think this is calculated by the difference in 
    LP divided by 100 times 3.  However this is only applied when the difference
    is greater than 2000. I'm not entirely sure about this and I don't really 
    care, because it will happen naturally and you only have to get it once.
    
    36. Max Reflected Damage Bonus = This is damage you turn arround on your 
    opponent via, magic cylinder, dimension wall or barrel behind the door. OR 
    damage they take when they attack a monster with higher defense.
    
    37. Exactly 0 LP Bonus = Say the opponent has 2300 LP left, you must get that 
    down to 0. Whether by direct attack with Barrel Dragon. Or A 1500 attack 
    monster and an ookazi. As long as it's exactly 0, your good.
    
    38. Battle Damage only Bonus = Win only with battle damage, no spells or 
    traps that do damage. Easiest done with a "Beatdown" Deck
    
    39. Effect Damage only Bonus = Win only by effect damage, no monster attacks.
    Easiest done with a "Burn" Deck
    
    40. Destroy in Battle Bonus = Destroy cards through battle, it has to be more
    than 10 I think?
    
    41. Destroy by Effect Bonus = Destroy cards through effects, it has to be 
    more than 10 I think?
    
    42. Removed from Play Bonus = Remove opponent's cards from play, more than 5?
    Easiest done with my "DD Burn" deck
    
    43. Hand Destruction Bonus = Discard opponent's cards from hand, card 
    destruction, Don Zaloog and Morphing jar are great for this.
    
    44. Deck Destruction Bonus = Remove cards from opponents deck, easiest done 
    with my "Deckout" deck.
    
    45. Return to Hand Bonus = Return cards from field to hand, you or your
    opponents. Penguin soldier, golem sentry and Guardian Sphinx are great for 
    this.
    
    46. Luck Bonus = Guess at least 2 or 3 coin toss or dice roll outcomes is a 
    row. This is pure luck.
    
    47. Counter Bonus = Counter your opponents moves using counter traps. 
    Easiest done while attempting challenge # 23.
    
    48. Union Bonus = Perform a union, Make a VWXYZ deck using frontline base.
    
    49. Same Card Bonus = Having 2 or 3 of the same cards on your field.
    
    50. All Monster Card Zone Bonus = Have all 5 monster card zones full at least
    once in a duel.
    
    51. No Monster Card Zone Bonus = This is via cards like Ground collapse and
    Ojama King in which your opponent isn't allowed to use their monster cards
    zones. Easiest done with my "Ojama" deck.
    
    52. Key card destruction Bonus = each page one and two characters have a key
    card, Zane has Cyber Dragon, Chumley has Master of Oz. Destroy it during the
    duel and this is yours.
    
    53. Exodia Finish Bonus = win the duel with Exodia's effect, have all 5 
    pieces of Exodia in your hand.
    
    54. Destiny Board Finish Bonus = win the duel with Destiny Boards effect, 
    Play Destiny board and stall for 4 of your opponents turns. Keep INAL in 
    your hand or deck, keep them off the field. Be sure to have no other spells 
    or traps in the spell/trap zone. An watch out for heavy storm, mystical 
    space typhoon and the sort. 
    
    55. Final Countdown Finish Bonus = win the duel with Final Countdown's 
    effect, activate final countdown and stall for 20 turns.
    
    56. Last Turn Finish Bonus = win the duel with Last Turn's effect, have 1000
    orless LP, summon either Jowgen the Spiritualist or a very powerful monster
    and on the opponent turn activate Last turn, you should win and get this.
    
    57. Skull Servant Finish Bonus = the final winning attack must be by a Skull
    Servant, so whittle your opponent down to 300 or less LP and attack with him.
    
    
    These are kinda self explanitory, if your having trouble shoot me an email 
    and I'll walk you through it. I'm sure I'll get to them eventually I'm just 
    to lazy now.
    
    58. Summoned "Perfectly Ultimate Great Moth"
    59. Summoned "Wall Shadow"
    60. Summoned "Gate Guardian"
    61. Summoned "Blue-Eyes Ultimate Dragon"
    62. Summoned "Metalzoa"
    63. Summoned "Red-Eyes Black Metal Dragon"
    64. Summoned "Valkyrion the Magna Warrior"
    65. Summoned "Dark Sage"
    66. Summoned "XYZ-Dragon Cannon"
    67. Summoned "Exodia Necross"
    68. Summoned "Ojama King"
    69. Summoned "Mokey Mokey King"
    70. Summoned "Dark Dreadroute"
    71. Summoned "Chimeratech Overdragon"
    72. Used "Mega Ton Magical Cannon"
    73. Used "Yu-Jo Friendship"
    74. Used "Dark Scorpion Combination"
    75. Used "Ojama Delta Hurricane"
    76. Used "Blasting the Ruins"
    77. Used "The Law of the Normal"
    78. Used "Inferno Tempest"
    79. Used "Fuh-Rin-Ka-Zan"
    80. Used "Elemental Burst"
    81. Used "Dark Scorpion Retreat"
    
    82. Used "Illusion Gate" = this one is pretty complicated, either you must
    have done to PSP connect thing to have this card, be dueling with Camula and 
    hope she sets it for you to use, or duel Camula and steal it somehow, either
    by card exchange or graverobber (this is what I did but I was extremely
    lucky to have a Woboku facedown, so I don't recommend it).
    
    83. New Bonus = for every new bonus or challenge, is this.
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    II : Challenges
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    01. Won 100 or more duels in total
    Win 100 duels, pretty self explainitory
    
    02. Won 10 or more duels against all duelable characters
    Easiest done in Free Duel, Tag so you can knock em out 2 at a time. There
    are 109 characters. Shouldn't have to worry about this, it'll come naturally.
    
    03. Won 10 coin tosses in a row
    Seriously Konami WTF!? I havn't gotten this one, checking now to see if one
    coin toss, save, one coin toss, save works.
    
    04. Caused 10,000 or more points of battle damage during a duel
    Either have an extremely powerful monster or Free Duel, LP set to 12000
    or 16000.
    
    05. Caused 4,000 or more points of deflected battle damage during a duel
    Easiest done by making a rock deck with Canyon, staunch defender, plenty of
    rock monsters, Megarock Dragon and Lost Gaurdian. Have plenty of rocks in
    the graveyard, summon megarock, destroy it. With Canyon activated, set lost 
    gaurdian. If the opponent won't attack summon somthing weak in attack mode
    with staunch defender and lost gaurdian set.
    
    06. Caused 20,000 or more points direct damage during a duel
    You could duel Enzo and drag the duel out till you've done 20,000 points of
    direct damage OR summon a giant monster and attack directly. Best monsters
    to use would be Chimeratech Overdragon, MegaRock Dragon, Tyranno Infinity,
    Gren Maju Da Eiza, or Uria Lord of Searing Flames. In my opinion Chimeratech
    is best and easiest due to limiter removal.
    
    07. Caused 50,000 or more points of damage during a duel
    You could duel Enzo and drag the duel out till you've done 20,000 points of
    direct damage OR summon a giant monster and attack directly. Best monsters
    to use would be Chimeratech Overdragon, MegaRock Dragon, Tyranno Infinity,
    Gren Maju Da Eiza, or Uria Lord of Searing Flames. In my opinion Chimeratech
    is best and easiest due to limiter removal.
    
    08. Destroyed 20 of your opponent's monster in battle
    Drag out a Tag Duel and be sure to keep count of monsters destroyed by 
    battle, Fiber Jar is your best friend. "Beatdown" deck works best.
    
    09. Destroyed 30 of your opponent's monsters using effects during a duel.
    Drag out another tag duel with Rio and Alvaro found in the forest using 
    monsters like Drillroid and Ninja Grandmaster Sasuke. Once again Fiber Jar
    is your friend.
    
    10. Removed 10 of your opponent's monster from play using effects
    This is easiest done by dragging out a duel while you have Chaos Sorcerer
    or Black Luster Soldier-Envoy to the End out. Just remove a monster 
    everytime they summon, be sure to keep count.
    
    11. Normal Summoned 10 monsters during a duel
    Really?
    
    12. Performed 10 Flip Summons during a duel
    Easiest done with a Stall deck including cards that can be re-flipped like 
    golem sentry, gaurdian statue, medusa worm, swarm of scarabs, swarm of 
    locusts and des lacoda.
    
    13. Performed 10 Fusions during a duel
    My strategy was using fusion gate, terraforming, heart of the underdog, 
    plenty of normal monsters and they're fusions, and I threw in 3 cannon 
    soldiers because your field will get full fast. This deck is definitly 
    allowed to go past 40 and remember to keep count of your fusion summons 
    so you don't end the duel with just 9 summons.
    
    14. Performed 10 Ritual Summon during a duel
    My strategy was using Manju of the 10 thousand hands, Senju of the thousand 
    hands, Sonic Bird, plenty of ritual cards and their respective monsters. 
    Dark and Earth rituals are a little easier because they have Contract with 
    the Dark Abyss and Earth Chant which work for any monster of the dark and 
    earth attribute. However the key to making this much easier is putting Fiber
    Jar in, since his affect resets the deck and allows you to use ritual cards 
    and Manju, Senju, and Sonic Birds search effects continuously. Remember to 
    keep count.
    
    15. Performed 10 Special Summons during a duel
    Easiest Way is by having a spear cretin on the field and in the graveyard,
    to create a loop. But you must have a way of destroying your opponents 
    monsters so their field doen't fill up thus killing the loop.
    
    16. Special Summoned 10 times by removing cards in the Graveyard from the 
    game These include cards like aqua spirit and gigantes. Cards that read : 
    'This card cannot be Normal Summoned or Set. This card can only be Special
    Summoned by removing 1 <attribute> monster in your Graveyard from play.
    
    17. Special Summoned 15 Tokens during a duel
    Easiest way in my opinion Blockman, gravity bind, and cannon soldier.
    Scapegoat and stray lambs speed it up.
    
    18. Equipped 5 Union Monsters during a duel
    Easiest done with frontline base.
    
    19. Caused 8,000 or more points of direct damage with Toon monsters during a
    duel. Just make a toon deck containing toon world so you have the ability to
    direct attack.
     
    20. Used Spell Cards 20 times during a duel
    Make a deck containing all spell cards, Level-limit area B, swords of
    revealing light and nightmare steelcage are a must. Along with any burn
    cards spell cards you got, also include Quickplay spells so you can work on
    the next challenge.
    
    21. Use 10 Quick-Play Spell Cards during your opponent's turn in a duel
    If you built the above deck right, then start the duel and play all your
    quickplay spells during your opponents turn, doesn't have to be all at once,
    just throughout the duel.
    
    22. Activated 10 Trap cards during a duel
    Make an all trap deck, trap-monsters and burn traps are preferred.
    
    23. Countered your opponent's Spells, Traps, effects, Attacks and Summons 10
    times during a duel.
    Make a counter deck including forced back, goblin out of the frying pan,
    magic jammer, malfunction, negate attack, Seven tools of the bandit and
    solemn judgement. Counter fairy's supplement the deck nicely.
    
    24. Took control of your opponent's monsters 10 times during a duel
    Use cards like snatch steal, enemy controller, creature swap, change of 
    heart, brain control, or Reshef the dark being with magical blast.
    
    25. Formed a chain of 5 chain links during a duel
    I've actualy found an easy way to do this. This is using a variation of my
    "D.D. Burn" deck. What you need to do is get a remove from play card on the
    field, banisher of the light, banihser of the radiance and macro cosmos all
    work. Then get 3 Soul Absorptions onto the field along with Crush Card Virus
    face down and a monster that fulfills crush card virus's requirements, old
    vindictive magician, a cat of ill omen and DD Scount work perfectly. Now
    activate crush card virus and tribute the monster which will activate and
    start chaining the soul absorptions. If you destroy any of your opponents
    monsters you'll get a chainof 9 but even if you don't destroy any monsters
    you'll still get a chain of 6.
    A cat pf ill omen x3
    Banisher of the light x3
    Banisher of the radiance x3
    cyber jar x1
    dd scout plane x3
    dd survivor x3
    gren maju de eiza x3
    old vindictive magician x3
    dark hole x1
    Different dimension capsule x3
    Pot of greed x1
    upstart goblin x2
    soul absorption x3
    swords of revealing light x1
    Ceasefire x1
    crush card virus x1
    jar of greed x2
    macro cosmos x3
    
    26. Used 10 Spell Counters during a duel.
    Make a spell counter deck you should get this if your going for MegaTon 
    Magical Cannon, cards like apprentice magician, breaker the magical warrior,
    magical plant mandrigola, skilled dark magician, skilled white magician,
    and pitch black power stone help immensely.
    
    27. Made your opponent discard 20 cards from his/her hand
    This has to be all at the same time not 20 cards in total, so the key to
    doing this is infinite cards against Dorothy in free duel since she has
    80 cards.
    
    28. Restored 20,000 or more Life Points during a duel
    This is easily done using my "DD Burn" deck
    
    29. Won the Match
    Enter a match duel through Free Duel and win.
    
    30. Ended the duel in a draw
    Ring of Destruction.
    
    31. Won the duel without taking any damage
    Don't take any battle or effect damage.
    
    32. Caused 8,000 points or more of damage during a turn and won the duel.
    Easily done with my "DD burn" deck, try for this and 33 at the same time.
    
    33. Caused 8,000 points or more of damage with a single attack or effect and
    won the duel. Easily done with Chimeratech Overdragon or my "DD Burn" deck
    
    34. Made your opponent run out of cards and won the duel.
    Easily done with my "Deckout" Deck
    
    35. Won within 7 turns
    36. Won within 5 turns
    37. Won within 3 turns
    Easiest way to to go to free duel, set the LP to 2000 and use either a
    "Beatdown" or "Burn" deck against the obelisk blue Nova.
    
    38. Won during your opponent's turn
    Win during you opponents turn via trap or magic card.
    
    39. Won the duel using the effects of "Exodia the Forbidden One"
    Have all 5 pieces of Exodia in your hand.
    
    40. Won the duel using the effects of "Destiny Board"
    Play Destiny board and stall for 4 of your opponents turns. Keep INAL in 
    your hand or deck, keep them off the field. Be sure to have no other spells
    or traps in the spell/trap zone. And watch out for heavy storm, mystical
    space typhoon and the sort.
    
    41. Won the duel using the effects of "Final Countdown"
    Activate final countdown and stall for 20 turns.
    
    42. Won using a card with a match-winning effect.
    Enter a match, using a deck based off of which ever of the following cards
    you own. These can only be obtained through the Laboratory Aggiba the
    Malevolent Sh'nn S'yo, Armament of the Lethal Lords, Chimaera the Master
    of Beasts, Emperor of Lightning, King of Destruction - Xexex, Lorelei the
    Symphonic Arsenal, Meteo the Matchless, Queen of Fate - Eternia, Skuna the
    Leonine Rakan, Testament of the Arcane Lords, Tyr, the Vanquishing Warlord,
    Ulevo, Victory Dragon. Win the first duel using an attack from this monster.
    
    43. Won with the "Yata-Garasu" lock
    The Yata-Garasa lock refer to the ability of Yata-Garasu to skip your
    opponents draw phase, thus if you attack with it constantly they would be
    unable to draw, thus creating a lock. Now you need to have cards with the
    ability to discard cards from you opponents hand like Don Zaloog, then when
    their hand is empty, start to attck with Yata-Garasu, they should give up 
    immediately and you'll get a message.
    
    44. Summon every card in the XYZ Series and win the duel.
    This includes X-Head Cannon, Y-Dragon Head, Z-Metal Tank, XY-Dragon Cannon,
    YZ-Tank Dragon, XZ-Tank Cannon, and XYZ-Dragon Cannon all in one duel.
    
    45. Successfully Summoned "VWXYZ-Dragon Catapult Cannon" and won the duel
    To do this summon X-Head Cannon, Y-Dragon Head, Z-Metal Tank and fuse them
    into XYZ-Dragon Cannon. Then summon V-Tiger Jet and W-Wing Catapult and fuse
    into VW-Tiger Catapult, then fuse VW-Tiger Catapult and XYZ-Dragon Catapult
    into the final VWXYZ-Dragon Catapult Cannon. Frontline base helps a lot.
    
    46. Successfully Summoned "Uria, Lord of Searing Flames" and won the duel
    Make a deck using continuous trap cards, and Uria, Lord of Searing Flames
    
    47. Successfully Summoned "Hamon, Lord of Striking Thunder" and won the duel
    Make a deck using continuous spell cards, and Hamon, Lord of Striking Thunder
    
    48. Successfully Summoned "Raviel, Lord of Phantasms" and won the duel
    Make a fiend deck including Raviel, Lord of Phantasms.
    
    49. Summoned all the Sacred Beast Cards and won the duel
    With this you must find the correct balance of magic, trap, and monsters in
    order to be able to draw the right cards. You don't need to finish the duel
    all three still there, just summon them all at least once.
    
    50. Successfully activated and maintained the effect of "Ojama Delta 
    Hurricane! and won the duel. = Have all three Ojama's on the field and
    activate Ojama Delta Hurricane, then win the duel.
    
    51. Successfully activated and maintained the effect of "Huge Revolution"
    and won the duel = Have People Running About, Oppressed People, and United
    Resistance face up on the field and activate Huge Revolution. Great to have
    Yata-garasu in your hand.
    
    52. Successfully Summoned "Perfectly Ultimate Great Moth" and won the duel.
    Use stall cards to help summon it.
    
    53. Successfully Summoned "Gate Guardian" and won the duel
    Gate Guardian isn't that bad to summon, helps to use stall cards till you
    the resources. Also help to have one of the paradox brothers as your partner,
    not really though.
    
    54. Successfully Summoned "Valkyrion the Magna Warrior" and won the duel
    Stall cards help in summoning it.
    
    55. Successfully Summoned "Dark Sage" and won the duel
    Have Dark magician on the field and hope to get lucky with Time Wizard.
    
    56. Successfully activated and maintained the effect of "Dark Scorpion
    Combination" and won the duel
    This effect is dumb just summon all the necessary monsters and activate the
    trap.
    
    57. Used "Dark Scorpion Retreat" and won the Duel
    Use this after you pull off the affect of Dark Scorpion Combination.
    
    58. Defeat your opponent with an attack from "Skull Servant"
    The final winning attack must be by a Skull Servant, so whittle your opponent
    down to 300 or less LP and attack with him.
    
               These are all self explanitory
    59. Won with a Deck that didn't contain any Flip Effect monsters
    60. Won with a Deck that didn't contain any monsters Level 4 or lower
    61. Won with a Deck that didn't contain any monsters Level 5 or higher
    62. Won with a Deck that didn't contain any monsters Level 2 or higher
    63. Won with a deck that contained monsters of every level
    64. Won with a Deck that didn't contain any monsters with an ATK of 1500
    or less
    65. Won with a Deck that didn't contain any monsters with an ATK of 1500
    or more
    66. Won with a Deck that didn't contain any monsters with an ATK of 1 or
    more
    67. Won with a Deck that didn't contain any monsters except for LIGHT
    monsters
    68. Won with a Deck that didn't contain any monsters except for DARK
    monsters
    69. Won with a Deck that didn't contain any monsters except for WATER
    monsters
    70. Won with a Deck that didn't contain any monsters except for FIRE
    monsters
    71. Won with a Deck that didn't contain any monsters except for EARTH
    monsters
    72. Won with a Deck that didn't contain any monsters except for WIND
    monsters
    73. Won with a Deck that didn't contain any monsters except for
    Dragon-Type monsters
    74. Won with a Deck that didn't contain any monsters except for
    Zombie-Type monsters
    75. Won with a Deck that didn't contain any monsters except for
    Fiend-Type monsters
    76. Won with a Deck that didn't contain any monsters except for
    Pyro-Type monsters
    77. Won with a Deck that didn't contain any monsters except for
    Sea Serpent-Type monsters
    78. Won with a Deck that didn't contain any monsters except for
    Rock-Type monsters
    79. Won with a Deck that didn't contain any monsters except for
    Machine-Type monsters
    80. Won with a Deck that didn't contain any monsters except for
    Fish-Type monsters
    81. Won with a Deck that didn't contain any monsters except for
    Dinosaur-Type monsters
    82. Won with a Deck that didn't contain any monsters except for
    Insect-Type monsters
    83. Won with a Deck that didn't contain any monsters except for
    Beast-Type monsters
    84. Won with a Deck that didn't contain any monsters except for
    Beast-Warrior-Type monsters
    85. Won with a Deck that didn't contain any monsters except for
    Plant-Type monsters
    86. Won with a Deck that didn't contain any monsters except for
    Aqua-Type monsters
    87. Won with a Deck that didn't contain any monsters except for
    Warrior-Type monsters
    88. Won with a Deck that didn't contain any monsters except for
    Winged Beast-Type monsters
    89. Won with a Deck that didn't contain any monsters except for
    Fairy-Type monsters
    90. Won with a Deck that didn't contain any monsters except for
    Spellcaster-Type monsters
    91. Won with a Deck that didn't contain any monsters except for
    Thunder-Type monsters
    92. Won with a Deck that didn't contain any monsters except for
    Reptile-Type monsters
    93. Won with a Deck that didn't contain any monsters except ones
    whose names contain "LV"
    94. Won with a Deck that didn't contain any monsters except ones
    whose names begin with "Elemental Hero"
    95. Won with a Deck that didn't contain any monsters except Spirit
    monsters
    96. Won with a Deck that didn't contain any monsters except Toon
    monsters
    97. Won with a Deck that didn't contain any monsters (not including
    Fusion Deck)
    98. Won with a Deck that didn't contain any monsters (including
    Fusion Deck)
    99. Won with a Deck that didn't contain any Trap Cards
    100. Won with a Deck that didn't contain any Spell Cards
    101. Won with a Deck that didn't contain any Spell or Trap Cards
    102. Won with a Deck that had 80 cards in it
    103. Won with a Deck that didn't contain any Forbidden, Limited,
    or Semi-Limited Cards
    104. Won with a Deck that only contained one copy of each card
    105. Won without Tributing any monsters
    106. Won without performing a Special Summon
    107. Won without performing a Normal Summon
    
    108. Made all the characters appear in the database
    Duel every character at least once.
    
    109. Acquired all Sandwich Types
    They are a total of 50 sandwiches. The following list and tips are
    courtesy of QuyetPawz.
    01. Carrot sandwich
    02. Caviar sandwich
    03. Cheese sandwich
    04. Chocolate sandwich
    05. Cook sandwich
    06. Cream sandwich
    07. Croquette sandwich
    08. Curry sandwich
    09. Destiny sandwich
    10. Dried Mackerel sandwich
    11. Dried sardine sandwich
    12. Durian sandwich
    13. Egg sandwich
    14. Fermented cheese sandwich
    15. Fermented soybean sandwich
    16. Fried noodle sandwich
    17. Fried shrimp sandwich
    18. Garlic sandwich
    19. Golden egg sandwich
    20. Goya sandwich
    21. Grape sandwich
    22. Gyoza sandwich
    23. Hamburger sandwich
    24. Ham sandwich
    25. Hot pepper sandwich
    26. Jam sandwich
    27. Kimchi sandwich
    28. Lettuce sandwich
    29. Lobster sandwich
    30. Melon sandwich
    31. Phantom pepper sandwich
    32. Pine apple sandwich
    33. Plain sanwich
    34. Ramen noodle sandwich
    35. Rice ball sandwich
    36. Salmon sandwich
    37. Sausage sandwich
    38. Soba Noodle sandwich
    39. Spicy Curry sandwich
    40. Spicy fish egg sandwich
    41. Steak sandwich
    42. Sweet bean paste sandwich
    43. Sweet chestnut sandwich
    44. Tangerine sandwich
    45. Tofu sandwich
    46. Tomato sandwich
    47. Top Grade sandwich
    48. Truffle sandwich
    49. Chicken Sandwich
    50. Foie Gras Sanwich
    "Some sandwich's have identical pictures, they will have a different 
    colour scheme. An example of this would be the curry sandwich and spicy
    curry sandwich. The pictures are identical, but one is orange and the
    other one is brown. Other sandwich's have the same colour, but a slightly
    different picture; which is sometimes hard to distinguish. An example of
    this would be the hamburger sandwich and the steak sandwich.
    
    If your trying to complete the challenge the requires you to obtain All 
    the sandwich's, I recommend that you have alot of DP, keep a record of the
    sandwich's you acquire, having good and eye cooridination is always a bonus;
    and most importantly SAVE your game.
    
    The only other advice I can recommend is to collect the sandwich's in the
    evening; between the hours of 16:00 - 18:45. The reason for this, is simple.
    The roulette wheel moves alot slower during these hours, allowing your eyes
    to adjust and focus on the pictures of the sandwich's that your trying to 
    acquire; and if your timing is right you'll get it."
    
    
    110. Acquired the "Golden Egg Sandwich"
    Get the golden egg sandwich at least once.
    
    111. Cleared Story mode for all Main Characters
    Cleared parts 2 and 3 with Jaden, Syrus, Chumley, Alexis, Chazz, Bastion,
    Zane.
    
    112. Clear story mode with ALL characters
    Thats right all 109 characters.
    
    113. Card completion became 30% or higher
    114. Card completion became 50% or higher
    115. Card Completion became 100%
    I haven't done this but I know that every card cannot be obtained through
    buying card packs. A few of the cards have to be obtained through the
    laboratory.
    
    Tips from QuyetPaws:
    "For this challenge you have to focus on 4 seperate tasks, in order to 
    complete it.
    
    1. Card Shop - You have to UNLOCK all 48 booster packs, and aquire all the
    cards in those packs.
    2. Card shop - You have to obtain a handful of cards ONLY obtained by 
    purchasing plain sandwhiches.
    
    3. Lab - In the lab, you'll have to obtain cards from the Card Converter.
    There is 2 seperate lists for the card converter you can find. One list will
    show you ALL the cards you can obtain from the card converter. The second
    list will show you all the cards that ONLY can be obtained from the card
    converter. Alot of cards you need will be found here. Since you have to 
    sacrifice alot of cards just to get one card from the card converter, I 
    recommend buying the cheap booster packs worth 50dp and labeling those cards
    to make them easier to find; and using just those cards to to trade in for
    new ones.
    
    4. Characters - A handful of characters have cards you can only obtain from
    them. If I remember correctly, those characters are only from the 1st & 2nd
    tier listing of characters."
    
    116. Purchase all packs
    Relativly simple, just buy every pack at least once.
    
    117. Watch all the movies
    This means all of the Main/Secondary characters "Special" monster 
    summoning/attacking movies, so you must have the Duel Effects 
    option turned on. The ones that I have confirmed are:
    Elemental Hero Flame Wingman
    Elemental Hero Rampart Blaster
    Elemental Hero Erikshieller
    Elemental Hero Shining Flare Wingman
    Steam Gyroid
    Master of Oz
    Cyber Blader
    Armed Dragon LV 10
    Ojama King
    Water Dragon
    Cyber Twin Dragon
    Cyber End Dragon
    Ancient Gear Golem
    Vampire Genesis
    Spirit of the Pharaoh
    Hamon Lord of Striking Thunder
    Raviel Lord of Phantasms
    Uria Lord of Searing Flames
    Red-Eyes Darkness Dragon
    
    118. Picked up all the cards
    I have no idea what this means.
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    III : Deck Lists
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Burn- This deck stalls your oppponent and slowly whittles away your opponents
    LP, a great deck to use against anyone with plenty of traps or monster
    destruction effects because you can win a duel without ever attacking.
    Bowganian x3
    Cyber Jar x1
    Lava Golem x3
    Marshmaollon x1
    Morphing Jar x1
    Reflect Bounder x1
    Solar Flare Dragon x3
    Stealth Bird x3
    
    Dark Hole x1
    Final Flame x1
    Heavy Storm x1
    Hinotama x1
    Level Limi-Area B x2
    Ookazi x1
    Pot of Greed x1
    Premature Burial x1
    Swords of Revealing Light x1
    Wave-Motion Cannon x3
    
    Call of the Haunted x1
    Ceasefire x1
    Gravity Bind x2
    Magic Cylinder x1
    Nightmare wheel x2
    Ojama Trio x2
    Secret Barrel x2
    Torrential Tribute x1
    
    Deck out- The point is to filter out your opponents spell and trap cards
    using Morphing Jar #2, then the rest of the deck is taken out by needle worm,
    card destuction and destiny hero defender. Desert Sunlight allowing you to
    flip cards during your opponents turn, so you can avoid nobleman of crossout
    or an attack to your Morphing Jar #2.
    
    Cyber Jar x1
    Destiny Hero Defender x3
    Magician of Faith x2
    Marshmallon x1
    Morphing Jar x1
    Morhping Jar #2 x3
    Needle Worm x3
    Night Assailant x1
    Sangan x1
    Spear Cretin x3
    Swarm of Locust x2
    Tsukuyomi x1
    
    Book of moon x1
    Book of taiyou x2
    card Destruction x1
    Pot of Avarice x1
    Pot of Greed x1
    Soul Reversal x2
    Swords of revealing light x1
    The Shallow Grave x3
    
    Desert Sunlight x3
    Gravity Bind x2
    Torrential Tribute x1
    
    D.D. Burn - Yes the legendary "D.D. Burn" deck that you've been reading about
    it's not a myth. The key is to have 3 soul absorptions on the field along
    with an inferno tempest and D.D. Dynamite in hand, and Lava golem on your
    opponents field and a monster with Zero attack in attack position on your
    field. Takes a little bit setting up but is very possible with the help of
    Different Dimension capsule. Now attack Lava Golem with your zero attck
    monster and activate inferno tempest in response. And simply watch as your
    LP's skyrocket. Simply finish them off by play D.D. Dynamite. The Back up
    plan is Tyranno infinity which if your lucky will have 8000 attack.
    
    Sabersaurus x3
    Cyber Jar x1
    D.D. Scout Plane x3
    Lava Golem x3
    Miracle Jurassic Egg x3
    Morphing Jar x1
    Royal Magical Library x3
    Tyranno Infinity x3
    
    Different Dimension Capsule x3
    Inferno Tempest x3
    Pot Of Greed x1
    Soul Absorption x3
    Upstart Goblin x2
    
    Call of the Haunted x1
    D.D. Dynamite x3
    Jar of Greed x1
    Ojama Trio x3
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    IV : Glitches
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    When I first played the game I made a deck contianing only spell cards and
    upon completing one duel I unlocked around 15 challenges. try it and tell
    me what you get the email me your result so I can confirm.
    
    Cards that do not work - Manticore of Darkness' discard effect does not work
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    V : Legal Jazz
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    This document is copyrighted to Ryan Rampersaud (ShooBooBaloo). It is
    intended for *PRIVATE* use only. It cannot beused in ANY form of printed
    or electronic media involved in a commercial business, in part or in whole,
    in any way, shape, or form. It cannot be given away freely, as bonus or
    prize, it can't be given away with the game and so on. It cannot be used for
    profitable or promotional purposes, regardless of the situation. Breaking
    any of these rules is in direct violation of copyright law.
    
    This document is protected by copyright law and international treaties.
    Unauthorized reproduction and distribution of this document, or any portion
    of it, may result in severe civil and criminal penalties, and will be
    prosecuted to the maximum extent possible under the law. Any characters,
    names, places, or miscellaneous objects are copyright of their respective
    companies.
    
    If you are a webmaster of the site that wishes to post this document, you may
    do so under one condition - you must e-mail me first for permission. If
    permission is granted, you cannot change a single character of this document,
    and you must leave it in txt format.
    
    PERMISSION WILL *NOT BE GRANTED* TO FAN BASED WEBSITES.
    
    *ONLY* the following sites can host this guide:
    - www.gamefaqs.com
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    VI : Credits and Contributors
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ShooBooBaloo - for the hours I put into this guide
    Split Infinity - formatting ideas
    QuyetPawz - For help on 109 and 115
    
    

    FAQ Display Options: Printable Version