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    / __(_) |___ _ _| |_  | || (_) | |  / _ \ _ _(_)__ _(_)_ _  ___
    \__ \ | / -_) ' \  _| | __ | | | | | (_) | '_| / _` | | ' \(_-<
    |___/_|_\___|_||_\__| |_||_|_|_|_|  \___/|_| |_\__, |_|_||_/__/
                                                   |___/  
==============================================================================


                            Bestiary FAQ

                By: akura_integra (Carlo_yaman@yahoo.com)  



This is copyrighted material and may only be used for fellow gamefaqs users.
Use of this guide in any other site without permission is prohibited.



    _________________________
    |                        |
    |                        |
    |   Contents:            |
    |                        |
    |   1.Intro              |
    |   2.The Basics         |
    |   3.Items              |
    |   4.The Monsters       |
    |   5.The Bosses         |
    |   6.Survival Tips      |
    |   7.Contacts           |
    |   8.Credits            |
    |________________________|   



------------------------------------------------------------------------------

1. Intro

------------------------------------------------------------------------------


Welcome to Silent Hill: Origins, the long-awaited prequel to the original
game. Here I will list down strategies on how to deal with the different
monsters in the game, as well as point out their behavior, attacks and how
they can easily be taken care of. Since this is a Bestiary FAQ, I will NOT
list down weapon/item locations (There are other guides for that) but only
focus on the monsters and bosses.

A bunch of new monsters are in store for you in this new title of Silent Hill.
Some familiar, some plainly annoying, all they have in comman is that they
remain as grotesque as ever.

Anyway, I'm writing this FAQ for those who need strategies on how to easily go
through the game without getting hurt or wasting supplies too often. This is
currently my fourth FAQ, and I hope it helps those who need it. Also, if there
is anything I'm missing, or have a better strategy to offer, feel free to
e-mail me about it. Also note that this FAQ may have spoilers in them,
particularly in the bosses section, you've been warned.


--------------------------------Controls--------------------------------------


Analog Nub:                        Move around (Hold Square to run)

Left, Up, Right                    Used to select weapons while not in the
Directional Buttons:               menu. Press up to swap from melee to ranged
                                   weapons and vice-versa.

L Trigger:                         Switch to the characters perspective.
                                   Useful when the camera is messing around.

R Trigger:                         Switch to combat stance (Press X to attack)
                                   While in combat stance, you can move around
                                   to attack nearby enemies. While in combat
                                   stance, press the down D-pad button to
                                   reload your firearm.

Cross Button:                      Search/Interact

Triangle Button:                   View the map

Start Button:                      Pause the game

Select button:                     Open the main menu


------------------------------------------------------------------------------

2. The Basics

------------------------------------------------------------------------------


============================
|Roaming around Silent Hill|
============================

The streets of silent Hill is littered with monsters. They are best avoided,
since you can easily outrun them. Beware though, too much running can make
you easily tired, making you run slower (Though I've never actually been
caught by an attacking monster while out of stamina and they seem pretty easy
to outrun.) An energy drink should do the trick, but I usually don't bother
using it unless you want to get somewhere fast.

========
|Saving|
========

It is always a good idea to save when you get the chance, or else you will
regret not doing so in case you screw up (using too much health items/wasting
ammo or accidentally getting killed by a monster)

==========
|Supplies|
==========

Like most survival-horror games, supplies play a major role in order to
complete the game and facing monsters. Healing items and ammo are scattered
across Silent Hill so be sure to look everywhere. Know when to use them as it
is always a good idea to conserve them for future use.

===================
|Weapon Durability|
===================

Unlike previous installemnts, all melee weapons are capable of getting
destroyed after a certain amount of use, while others can only be used once so
be sure to use them wisely. The durability level is determined by the plus
sign at the bottom side of the weapon, as it's durability decreases, it
gradually changes from green to red. Melee weapons are quite abundant and can
be found almost everywhere so you don't have to worry about running out.

========
|Health|
========

Your health is the most vital aspect when facing enemies. When you take
damage, the screen at the main menu will turn from green, to yellow, and
eventually red. Additionally, the edges of your screen will flash red when
your health is low. It is usually a good idea to use a health drink when at
yellow health. Use only First-Aid Kits when you have taken serious damage.
Since Ampoules are quite rare to find, they should be saved for later use.

=======
Stamina
=======

Whenever Travis grapples with monsters during an attack sequence, attacks, or
runs to an extent, his stamina will gradually decrease, making him run slower
and being more vulnerable to grapple attack sequences. Resting in a safe spot
will restore his stamina, as well as using energy drinks which will also give
Travis a momentary boost in energy.

===================
|Spawning monsters|
===================

Monsters spawn depending on your actions, usually after leaving a room,
solving a puzzle, or getting something important. Places with lots of
monsters usually indicate that monsters will eventually spawn there, so it's
best to avoid killing  them. Some monsters respawn right beside you after
entering a room, so be careful when dealing with them.

=======
|Radio|
=======

One of the more important items in the game, the radio will make a static-like
white noise whenever a monster is nearby. NEVER turn it off. Only turn it off
if you're an experienced gamer or like taking risks and going for a higher
level of horror.

============
|Flashlight|
============

The flashlight helps Travis explore areas more clearly, but at a cost. It
attracts monsters. The solution? Turn it off. Like previous titles, some
monsters won't notice you with your flashlight off. They will, however, spot
you if you make noise or come in contact with them. This is great for easily
avoiding unwanted enemies that get in your way, though it should be taken note
that turning it off will greatly lose your accuracy when using firearms.

================
|Avoid monsters|
================

In some areas, monsters are best avoided, as they only waste your ammo and
supplies. This can save you from respawning monsters in the same area. Do this
in areas where you aren't likely to come back and revisit.

==============================
|Charged and Multiple Attacks|
==============================

Charged attacks can be performed by holding the X button and releasing it
during combat stance. All of the weapons are capable of doing charged attacks,
and act differently depending on type of weapon used. These attacks are
usually more powerful, dealing greater damage compared to regular attacks.

Multiple attacks are when you swing your weapon consecutively, by tapping the
X button during combat stance. Some weapons are able to do this while some
don't. These attacks are quite useful, sometimes making enemies unable to
attack.

======================
|Stomping on monsters|
======================

Usually, after taking enough damage, the monster will collapse to the ground,
take this opportunity to end it's life quickly by pressing X when beside the
body, or else it will rise up again. You have to stay still when doing this,
since it will not work if you are moving while pressing the X button or if you
are in combat stance.

=========================
|Grapple Attack Sequence|
=========================

A new addition to Silent Hill, whenever a monster attacks you, sometimes you
will get an attack sequence. When you see a button appear while being
grappled, be sure to press it or you will take damage. Some require you to
mash the X button, others require you to press different ones. There is also
a limited time for you to press the button, so act fast. Use this as an
opportunity and as an advantage as monsters are usually vulnerable after an
attack sequence.


------------------------------------------------------------------------------

3. Items

------------------------------------------------------------------------------


---------------------------------Supplies-------------------------------------


================
|Recovery Items|
================


Health Drink                          A refreshing herbal drink. Restores a
                                      little health. Usually easy to find.

First Aid Kit                         A complete first aid kit. Restores a
                                      lot of health. They are much more scare
                                      compared to health drinks.

Energy Drink                          A caffeinated drink. Energy Drinks boost
                                      your stamina whenever your're tired from
                                      running, can be useful when running from
                                      enemies in the streets and excellent for
                                      going to your next destination quickly.

Ampoule                               A narcotic Ampoule. A very rare item,
                                      this item will recover your health at
                                      maximum no matter what, and adds a boost
                                      to your stamina as well. Save them for
                                      later as there are only a few found in
                                      the entire game.


===========
|Ammunition|
============


Target Ammo                           A box of .22 calinur bullets. Used with
                                      the Target Pistol

Shotgun Ammo                          A box of shotgun shells. To be used for
                                      the Shotgun

Service Ammo                          A box of 9mm bullets, to be used for the
                                      Service Pistol

Assault Rifle Ammo                    A clip for an Assault Rifle.

Redeemer Ammo                         A box of .44 bullets for the Redeemer.


---------------------------------Weapons-------------------------------------


===============
|Melee Weapons|
===============

Here's a quick summary on weapon types:

Light weapons such as Knives or Scalpels are usually weak but fast and are
able to perform three consectutive attacks.

Medium-sized weapons like Meat Hooks and Tire Irons are slower compared to
the other light weapons but are slightly stronger and can also perform three
consecutive attacks.

Heavy weapons like the Sledgehammer and Wrench are very powerful, but are very
slow and only able to perform two consecutive attacks.

Long weapons such as Drip Stands and Pokers, however have a longer reach
compared to other weapons, but are slightly slow and unable to perform any
consecutive attacks.

One-time use weapons such as Typewriters and Portable TV's can only be used
once but are usually able to knock down most monsters, giving you a chance to
kill them easily. Their charged attacks act differently, when charged they
will be thrown at the enemy from a distance. They seem to easily reduce
Travis' stamina, however, and can be dropped if a monster manages to attack.

Ranged Weapons can be used to attack monsters from afar, additionally, you are
able to walk while shooting enemies using your firearms.


Unarmed/Bare Fists                    Travis is capable of punching opponents
                                      when he currently has no weapons
                                      equipped. Although it is extremely weak,
                                      it can be effective against earlier
                                      enemies found in the game.


--------------------------------Heavy Weapons---------------------------------


Sledgehammer                          A weighty sledgehammer. It is a decent
                                      melee weapon and good for all monsters.

Wrench                                A heavy duty wrench. A very good melee
                                      weapon, it's heavy so it can only
                                      perform two consectutive attacks.

Shovel                                A heavy shovel. Quite powerful.


--------------------------------Light Weapons---------------------------------


Scalpel                               A stainless steel scalpel. It's quite
                                      weak, and easily breaks.

Screwdriver                           A standard flathead screwdriver. Very
                                      similar to the Scalpel, only stonger.

Razor                                 An old-fashioned cut throat razor. A
                                      pretty decent light weapon.


-----------------------------Medium-Sized Weapons-----------------------------


Meat Hook                             A sharp meat hook. Also a decent melee
                                      weapon.

Tire Iron                             A metal tire iron. Practically the same
                                      as the meathook, only slightly stronger.

Meat Cleaver                          A sharp cleaver. Also a decent weapon.

Baton                                 A thick rubber baton for patient
                                      control. It's quite weak.

Kitchen Knife                         A steel chopping knife. Pretty decent.

Katana                                A sharp-edged steel blade. A very, very
                                      good medium sized weapon. It's quite
                                      strong and can easily take down enemies.

Jagged Wood                           A jagged piece of timber. Not very
                                      effective. Best not to use it at all.


--------------------------------Long Weapons----------------------------------


Drip Stand                            A sturdy metal drip stand, it has a long
                                      reach for attack but consecutive attacks
                                      cannot be performed.

Poker                                 A sharp Poker, much stronger compared
                                      to weaker Drip Stands.

Broken Pole                           A splintered handle or pole. Quite a
                                      weak weapon, and not very effective.

Spear                                 A spear with a sharp head. Excellent
                                      long weapon.

Light Stand                           A broken light stand. Not very powerful.

Pool Cue                              A long pool cue. Don't use them, as they
                                      are very weak and break easily.

Meat Gaff                             Long-handled meat gaff. Another
                                      decent melee weapon for taking down
                                      monsters out of reach.


-----------------------------One-Time Use Weapons-------------------------------


Alcohol Bottle                        A medicinal alcohol bottle. Single Use.

Toaster                               A metal Toaster. Single Use.

Typewriter                            A handy Typewriter. Single use.

Portable TV                           A potable Television. Single Use.

Filing Cabinet                        A small filing cabinet. Single Use.

Table Lamp                            A heavy tableside lamp. Single Use.

Toolbox                               A heavy metal toolbox. Single Use.

Crate                                 A plastic crate. Single Use.

Iron Weights                          A stack of iron weights. Single use.

                                  
==========
|Firearms|
==========


Target Pistol                         A light target pistol, it's quite weak
                                      and usually takes a few shots before a
                                      monster is defeated. It is capable of
                                      holding 6 bullets at once.

Shotgun                               A wide-bore shotgun, it can easily knock
                                      down most monsters in a single shot, and
                                      is very powerful. It is capable of
                                      holding 2 shells at once. Not very
                                      effective when used from afar.

Service Pistol                        A battered service pistol, it's very
                                      similar to the Target Pistol, only a
                                      little bit stronger and can now hold 8
                                      bullets.

Hunting Rifle                         A sleek hunting rifle, it's practically
                                      the same as the shotgun, only much more
                                      stronger, capable of holding twice as
                                      much ammo and is ideal for the later
                                      bosses.

Assualt Rifle                         A fully automatic assualt rifle,
                                      although not as strong as the Hunting
                                      Rifle, it is capable of rapid-fire
                                      attacks, holding 18 bullets at once.
                                      (Hold X button)

Redeemer                              A heavy reliable six shooter. Has
                                      "Redeemer" etched on its side. This gun
                                      is extremely powerful, thus must be
                                      saved for future bosses.


----------------------------Secret Weapons-----------------------------------


These weapons can only be obtained after finishing the game with a certain
ending, thus need to be unlocked first before you can use them. These weapons
are extremely powerful and have unlimited ammo and durability.


Moon Gauntlets                        A pair of powerful, mystical gauntlets.
                                      Able to kill most monsters in only two
                                      punches.

Fire Axe                              A long-handled fire axe.

Great Cleaver                         A giant butcher's cleaver.

Tesla Rifle                           The mysterious Tesla Rifle, a weapon
                                      from another world. Very similar to the
                                      Assault Rifle, only much more pwerful.


------------------------------------------------------------------------------

4. The Monsters

------------------------------------------------------------------------------


Here is a list of all the monsters in the game. They are manifestations of
the memories of certain characters, particularly those of Travis and Alessa.
Monsters will be your main obstacle when playing the game, therefore it is
important to know their natures and how they can easily be dealt with. I will
list down their description, appearance, types of attacks and strategies in
order to defeat them as well as other information they are related to.


========
|Nurses|
========

Location/s: Alchemilla Hospital, Cedar Grove Sanitarium


-----Description-----

The typical demonic nurse found in Silent Hill, they are also the first
monster Travis meets in the game. While they are usually weak, they can
easily deplete your health if not taken seriously. They are mainly found in
Alchemilla Hospital. They mainly represent Alessa's hospitalization in the
hospital after she was severely burned.

-----Appearance------

The nurses have started to act more feminine-like. They are pale-white and in
uniform, wear high heels and appear to be faceless. The nurses now carry
razor-sharp syringes with them. Additionally, there are also "green nurses"
which are no different than the regular ones and are found in the Sanitarium. 

-----Behavior--------

Nurses slowly walk towards you and then strike with their syringes when
closeby. They also frequently perform their attack sequences when they strike.
Beware in the Hospital levels as nurses tend to respawn in nearby entrances
when coming out of rooms.

---Attack Sequence---

During the attack sequence keep mashing the X button to break free of her
grasp. If not done in time you will get a painful stab to the chest.

--Recommended Weapon-

Any. They shoudn't be too much of a problem and are very easy to deal with.


=================
|Straight-Jacket|
=================

Location/s: Alchemilla Hospital (semi-boss), Cedar Grove Sanitarium,
            Artaud Theatre, Lakeside Motel, Streets of Silent Hill 


-----Description-----

A demon that resembles a patient wearing a straightjacket. Found mainly across
the streets of Silent Hill, it acts as a semi-boss before completing the
hospital level. They are similar to nurses, only a little more agressive. They
most probably symbolize Travis' mother's stay in the Cedar Grove Sanitarium.


-----Appearance------

They are mostly similar to the patient demons from the other titles. They
appear human-like, similar to mummies bandaged together.

------Behavior-------

These patient demons have gotten much more agressive. They can now run
towards you when spotted. Usually, it will spit out some acid at you from a
distance, which can get really annoying if you're not careful. They seem to
be able to easily spot you from afar.

---Attack Sequence----

If you get attacked, it will lunge towards you. During this sequence, do NOT
press any button until you see the right button to press when it flashes on
the screen. Do this 2-3 times and you should avoid taking any damage. Not
doing so, however will get you a nasty bite.

-Recommended Weapon--

Again, any weapon will do.


=========
|Carrion|
=========

Location/s: Cedar Grove Sanitarium, Artaud Theatre, Lakeside Motel,
            Nowhere, Streets of Silent Hill


-----Description-----

A manifestation of all the roadkill and animal carcasses Travis sees as a
Trucker. Althouh they are slow, they are very powerful. One of the more
annoying enemies in the game, they are also abundantly found in the streets
of Silent Hill. Sometimes, they can be found in narrow hallways blocking
entrances, giving you no choice but to kill them.

-----Appearance------

They resemble a big, fat carcass-like animal, it's head and upper body seems
to be broken and slumped to the ground, dragging it as it moves. Beware,
sometimes it's hard to tell where it's head is, meaning you could easily get
attacked when trying  to sneak from behind. Apparently, there are larger
variations of them as well near the end of the game and will release a
blinding mist when killed.

-----Behavior--------

Don't let it's speed fool you, when close it will leap and QUICKLY take a
nasty bite out of you from a distance dealing considerable damage. Try not to
get close to it's front, as it can easily leap towards you and attack. They
tend to chase you when met in the streets and hardly make any sounds so they
can easily sneak at you from behind and attack.

-Recomended Weapon--

One shot from the shotgun should make it collapse, end it's life quickly with
a stomp attack. otherwise the hammer or any decent blunt weapon should take
care of it. I recommend sneaking from behind it and hacking away. Whatever
you do, do NOT charge to it's front as they can be very agressive.


==========
|Remnant |
==========

Location/s: Cedar Grove Sanitarium


----Description-----

A shadowy figure, easily encountered through the halls of the Sanitarium. It
is very sensitive to light, so turn off your flashlight when facing them to
avoid being spotted. Like the Straight-Jackets, they also seem to resemble
how Helen was confined in the Sanitarium and how she gradually loses her
sanity. It's shadowy figure seems to represent how Travis wanted to see her so
badly before breaking inside the female seclusion room as a child.

-----Appearance------

They are eerie ghost-like monsters carrying braces that seem to be used for
the mentally insane. With the flashlight off, only the brace is seen but when
turned on, it's shadow will be visible. They make a piercing scream whenever
they are about to attack.

-----Behavior--------

They are slow-moving creatures and can easily be avoided. Usually they are
found in narrow hallways. If spotted, however, they will swing the cage
towards you. When dealing with them, I recommend avoiding these things
completely unless neccessary as they only get in your way.

-Recommended Weapon-

If you insist on killing them, a good melee weapon like the hammer or wrench
is quite effective and should do the trick. Ranged weapons don't seem to be
very effective against it.


=======
|Ariel|
=======

Location/s: Artaud Theatre


-----Description-----

A cursed mannequin that has come to life, they can only be found in the Artaud
Theater. They are usually found in groups of two's or three's so proceed with
caution. It is a manifestation of the character Ariel, a spirit found in
William Shakespeare's "The Tempest." The way they hang from the ceiling also
suggests how Ariel is called "an airy spirit" from the play.

-----Appearance------

They look like child-like puppets suspended upside-down in the ceiling. They
constantly twitch and make rattling sounds. Sometimes they can be found on the
ground, this time right-side-up and walking with their hands. Very creepy.

-----Behavior--------

Ariel is one of the monsters that can easily be avoided by turning off the
flashlight. If spotted however, they will rush towards you and proceed with an
attack sequence. If taken enough damage, they will fall to the ground and
start walking with their arms. They will start attacking by swinging their
legs towards you. When collapsed, they only have a short while to stomp before
they rise up again, so act quickly.

---Attack Sequence---

One of the most deadly, but easiest to take advantage of, is Ariel's suspended
attack. Whatever happens, you will always get this attack when Ariel is
suspended. It will grab your neck and raise you up the air. This time, keep
mashing the X button to  break free, otherwise you will get a broken neck and
an instant GAME OVER. Yes, I repeat, GAME OVER. The good news is that they
are very easy to break free from, and it takes quite a while before the
sequence ends, so you have plenty of time to escape. This means that you can
easily maneuver throughout the Theater stage without taking any damage at
all! Sometimes, however, they are met in it's ground phase, so you can still
take damage from it's leg attack.

-Recommended Weapon--

None. I usually avoid them when they are suspended by turning my flashlight
off. If you are fighting them right-side-up however, a good melee weapon will
do as well.


=========
|Caliban|
=========

Location/s: Artaud Theatre (semi-boss), Lakeside Motel, Nowhere,
            Streets of Silent Hill


----Description------

A manifestation of a beast from Shakespeare's The Tempest, it acts as the
semi-boss of the Artaud Theatre. Later on in the game, they can be met
roaming around the streets and are usually found in wide-open areas. It is
made up of the memories of Alessa as she was frightened by Caliban during a
stage rehearsal while she snuck through the theatre, thus causing one of the
actors a nosebleed.

------Appearance------

An extremely large creature, these giants seem to be part-man and part-beast
down from its lower body. Its hind legs seemed to have stretched to the front
of its body, with its  hands acting as the rear end, crawling like a
four-legged creature.

-------Behavior-------

Just like the Carrion, they are very slow but can easily catch up due to the
size of its body. They are very powerful creatures, their stomps could easily
inflict serious damage. They are also capable of ramming you when nearby.
They tend to obstruct certain paths, forcing you to take them down.

-Recommended Weapon--

During the fight at the Theatre, a few shots from the shotgun or rifle could
easily take care of it, just make sure to stay away from its range of stomps.
When met in the streets, they are best avoided like the rest of them unless
they get in your way since they take too long to kill.


==========
|Two-Back|
==========

Location/s: Lakeside Motel, Nowhere


-----Description------

A creature formed from all the sexual anxiety of Travis as a lone trucker. 
(A reference of this can be found during the opening movie) These monsters are
only met in later areas, the Lakeside Motel in particular, they are truly
fearsome creatures.

-----Appearance-------

Somewhat of a disturbing appearance, It appears to resemble a mutilated human
fused together in the *ahem* "back" of a large monstrous creature, hence the
name "Two-Back".

------Behavior--------

They are extremely aggressive, and love to spit acid at you from afar. They
are also capable of doing a ramming attack when nearby and are able to sustain
a decent amount of damage before they get killed.

----Attack Sequence---

During rare cases, the Two-back will rush towards you and pin you to the
ground. During this time, a single button will flash in the screen, be sure
to press the appropriate button or else it will do a powerful bite attack.

-Recommended Weapon--

The shotgun is great for ending its life quickly, though a good melee weapon
will always do as well, just be sure to keep attacking it so it won't have a
chance to strike back.


------------------------------------------------------------------------------

5. The Bosses

------------------------------------------------------------------------------


===================================
|Memory of Helen Grady A.K.A Momma|
===================================

Location: Cedar Grove Sanitarium (Female's Seclusion, Nightmare World)


----Description-----

A monstrous representation of Helen Grady, Travis' mother. This monsters'
appearance seems to represent Helen's hospitalization as she was contained in
the sanitarium. Found locked up in the Female's Seclusion of the Sanitarium,
she anxiously awaits Travis' return.

-----Appearance-----

A grotesque monster indeed, she appears suspended in the ceiling while inside
a cage-like structure surrounded by what appears to be plastic. She seems to
be bound and restrained, she constantly twitches, and is devoid of any eyes.

------Behavior------

She slowly approaches you when far away. When nearby, rotating spikes appear
from the cage trying to stab you. Try to stay away from her whenever possible
because it can damage you more than once. If you see her raise to the ceiling
a bit, she will release more spikes around her cage. If you hear a
screech-like sound, she is about to release a gas-like attack surrounding her,
so it's always best to stay away from her to avoid taking uneccessary damage.

--Recommended Weapon-

A good ranged weapon like your newly-gained shotgun is best used against her.
Seven or more  shots should do it. If you decide on using melee weapons though,
a few charged attacks from the wrench or any good melee weapon should do the
trick. I don't recommend it as it is quite risky, but you should be okay as
long as you keep your distances. 


=============
|The Butcher|
=============

Location/s: Lakeside Motel (Kitchen, Misty World)


----Description-----

A gruesome being that butchers everything in its path. He can be found in the
Butchery early in the game, butchering a poor nurse demon. Traces of it
eventually lead to the Riverside Motel Kitchen, this time butchering a
Two-Back. It is a very terrifying and formidable foe, and is quite possibly a
representation of Travis' dark side within him.

----Appearance------

He's very similar to Pyramid Head from Silent Hill 2. The Butcher wields a
very large metal cleaver which it uses for butchering its victims. He seems
to be wearing a half-metal helmet.

------Behavior-------

The Butcher is only capable of slicing you with its gigantic cleaver. So much
for a boss fight. During the fight, it will chase you around the kitchen, so
expect a lot of circling to avoid its attacks.

---Attack Sequence---


If he manages to grab you, a two-button grapple sequence will occur where he
will impale Travis with his cleaver, resulting in instant death. Whatever you
do, try to get the buttons right!

-Recommended Weapon- 

A good weapon would either be the Rifle or the Assualt Rifle. Your best
strategy against it would probably be hit-and-run. It's suicide to go face it
using melee weapons though, because they lack the range to be able to avoid
its painful attacks. The kitchen is quite small so you're only limited to a
few room, so it can be very dangerous if you don't know what you're doing. In
case you run out of ammo, I suggest you reload it in the main menu, since
doing it in battle will give the Butcher time to catch up and attack.
Thankfully, he's not very quick in terms speed, so you should easily win the
battle without getting a single hit (A crappy boss fight if you ask me.)


=====================================
|Memory of Richard Grady A.K.A Daddy|
=====================================

Location/s: Lakeside Motel (Room 500, Nightmare World)


----Description-----

A devilish representaion of Richard Grady, Travis' father. He waits in room
500 of Lakeside Motel where he hung himself and took his own life. His form
appears to resemble the way he committed suicide.

----Appearance------

It seems to be a large creature attached to the wall. It has tentacles which
it uses to attack. Lower half bodies can be found on its sides. In its center
is a large monstrous "head."

-------Behavior-------

It basically has two attack modes. The first is where its two tentacles will
occasionally try to strangle you, so try to avoid them as much as you can. The
next one is where it's main head will be active and bite you if you're close
enough but if you're out of reach then you should be okay. Sometimes, it will
release reddish gas at you which can be determined when it shakes its head a
little. As expected, it's not a good idea to stay put in one area for too
long.

---Attack Sequence----

It's tentacles have an attack sequence very similar to that of Ariels. This is
much more deadly, as the time frame for doing them is much shorter and can
easily end your life if not fast enough, so keep tapping the X button when you
get the chance.

-Recommended Weapon--

Now is probably a good idea to use your Redeemer. Don't use too much ammo
though (Save it for the final battle!) your two rifles will easily take care
of the rest.Stay away from its head and keep shooting it but watch out for the
tentacles which can strangle you. You will be moving around the room a lot,
since the room itself is quite small. As long as you keep moving, and heal
when necessary, you should be fine.


========================================
|Final Battle: Flauros / Alessa's Dream|
========================================

Location/s: Nowhere 


-----Description-------

A powerful demon that Travis is forced to fight while he opposes the cult as
they perform the ritual to summon the birth of "God."

------Appearance-------

It looks like the typical devil with tendrils coming out of its back.

-------Behavior--------

Its constantly attacks with a powerful blast of energy that comes out of its
chest. This attack can be deadly as it is capable of damaging you more than
once, so be sure to avoid it by not staying directly in front of it. It will
also try to slash you with its claws if you are close to it. When you see it
raise its arms, it is about to do a flaming rain attack so try to avoid them
by looking at the shadows seen on the floor so you know where to dodge them.

-Recommended Weapon--

By this point, you should have tons of items that will help you in battle. If
you saved your Redeemer ammo, now's the time to use it. Ten shots from the
Redeemer and a few from the Hunting or Assault Rifle should kill it. Give it
all you've got and heal when necessary. You have plenty of room to maneuver to
so you shouldn't have a hard time dealing with him.


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6. Survival Tips

------------------------------------------------------------------------------


=====================
|Save your supplies!|
=====================

Supplies are limited in Slent Hill, so be sure to save them for later and only
use them when needed. That way, you will have an easier time as the game
progresses.

=================================
|Take note of your surroundings!|
=================================

With the radio on, the game gets a whole lot easier. It is already on by
default, and is best left that way. Whenever a monster is nearby, the screen
will also have a noise-filtered effect. Use these as an opportunity to easily
be able to deal with them.

============
|Hack away!|
============

Perform consecutive attacks using melee weapons to quickly defeat monsters!
Using consecutive attacks can also make monsters flinch easily, making them
unable to strike back before they're long gone. Charged attacks are also good
for ending their lives quickly, so make use of them.

======================================
|Don't use your flashlight too often!|
======================================

While it makes it very to see in the dark, it makes handling monsters a lot
more difficult. A good idea is to turn it off right before entering a room.
That way if a monster is present, you can easily attack/avoid it without being
noticed. Turning your flashlight off will greatly help you go through Nowhere
near the end of the game since all of the monsters are sensitive to light. Do
note that not all monsters are affected by this.

======================
|Make multiple saves!|
======================

I recommend making multiples saves for each area, that way, you can easily
start from that point if you mess up and use too much supplies.


------------------------------------------------------------------------------

7. Contacts

------------------------------------------------------------------------------


Is my FAQ incomplete/Incorrect? Do have any strategies to recommend? If so,
feel free to contact me via e-mail and I'll credit you in the credits section.
I'm always up for suggestions! Just don't e-mail me about things on how to go
here and there because there are other guides for that.

What I'm mostly looking for:

-Corrections
-Strategies
-Missing items
-Official names of the final boss and those "cage monsters" in the Sanitarium

(Although the official guide gives them a list of names, I'm not quite sure if
they are the official ones or not.)


===========================Carlo_yaman@yahoo.com==============================


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8. Credits

------------------------------------------------------------------------------


I'd like to give my thanks to:

GameFAQS, as always, for a very wonderful site

Konami, for creating one of the best survival-horror games out there

belorfing, for pointing out the grapple sequence of The Butcher

Those who find this FAQ any useful at all


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             |  Copyright 2006 Olrac / Carlo Buenaventura  |
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