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    Organization XIII Deck Guide by Nextoy

    Version: 3.0 | Updated: 03/03/09 | Search Guide | Bookmark Guide

    Kingdom Hearts
    RE: chain of memories
    
    Organization XIII Deck Guide
    
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    table of contents
    
    1. version info (MK)
    2. forword (F)
    3. enemy card checklist (EC)
    4. Card Locations (CL)
    5. Organization XIII theam decks (OTD)
    	- Roxas (XIII)
    	- Larxene (XII)
    	- Marluxia (XI)
    	- Luxord (X)
    	- Demyx (IX)
    	- Axel (VIII)
    	- Saix (VII)
    	- Zexion (VI)
    	- Lexaeus (V)
    	- Vexen (IV)
    	- Xaldin (III)
    	- Xigbar (II)
    	- Xemnas (I)
    6. Character theam Decks (CTD)
    	- Cloud (CD)
    	- Sephiroth (SD)
    	- Leon (LD)
    	- Riku (RD)
    7. miscellaneous Decks (MD)
    	- Final Fantasy (FF)
    	- Kingdom Hearts II (KHII)
    	- Burning Ambition (BAD)
    8. Contact Info (CI)
    9. Credits (CRD)
    
    
    version info (MK)
    
    1: My first edition, Orginazation XIII Complete.
    
    1.1: Enemy Cards added.
    
    1.2: Other Decks Added.
    
    2: Card location partialy added, Extended credits.
    
    2..5: spelling corections, added contact info.
    
    forward (F)
    
    Hello, Im Bodie and I am about to show you how to make a deck based off
    of your favorite character, hopefully, if not then you will still know
    cool decks to show off to your friends. I have some things to say first
    
    1. its you game/file/Deck so you may alter it at will, I won't stop you.
    2. some of these decks are VERY hard to make, simply because of who the
    deck is based off of, keep that in mind
    3. if you are not reading the forword then you are weenie
    
    thats it, have fun!
    
    enemy card checklist (EC)
    
    I'll throw this out first as a refrence
    NOTE: these are NOT in order
    
    Shadow
    
    Effect: Incremeter
    Description: Increase the value of all cards by 1.
    Duration: 2 reloads.
    
    Soldier
    
    Effect: Combo Plus
    Description: Add an extra hit to normal combos.
    Duration: 3 reloads.
    
    Large Body
    
    Effect: Guard
    Description: Deflect frontal physical attacks
    and completely nullify damage.
    Duration: 1 reload.
    
    Red Nocturne
    
    Effect: Fire Boost
    Description: Increase the strength of Fire abilities.
    Duration: 1 reload.
    
    Blue Rhapsody
    
    Effect: Blizard Boost
    Description: Increase the strength of Blizzard abilities.
    Duration: 1 reload.
    
    Yellow Opera
    
    Effect: Thunder Boost
    Description: Increase the strength of Thunder abilities.
    Duration: 1 reload.
    
    Green Requiem
    
    Effect: Cure Boost
    Description: Increase the strength of Cure abilities.
    Duration: 1 reload.
    
    Powerwild
    
    Effect: Retrograde
    Description: Reverse the value of all cards. 1 becomes 9, 2 becomes 8 etc.
    Duration: 1 reload.
    
    Bouncywild
    
    
    Effect: Draw
    Description: Attract fallen cards and items for easy retrieval.
    Duration: 5 reloads
    
    Air Soldier
    
    Effect:Reload Kinesis
    Description: Reload while in motion.
    Duration: 3 reloads.
    
    Bandit
    
    Effect:Combo Finish
    Description: Make any normal attack as strong as a finishing blow.
    Duration: 1 reloads.
    
    Fat Bandit
    
    Effect: Back Attack
    Description: Increase attack damage when striking enemy from behind.
    Duration: 2 reloads.
    
    Barrel Spider
    
    Effect: Quickload
    Description: Reload cards instantly
    Duration: 3 reloads.
    
    Search Ghost
    
    Effect: Drain
    Description: Absorb enemy's HP while striking with attack cards,
    but enemy drop lesser items.
    Duration: 1 reload.
    
    Sea Neon
    
    Effect: Random Values
    Description: Randomize the value of the cards you use.
    Duration: 1 reload.
    
    Screwdiver
    
    Effect: Decrementor
    Description: Decrease the values of all cards by 1.
    Duration: 1 reload.
    
    Aquatank
    
    Effect: Auto-Reload
    Description: Automatically reload cards when they run out.
    Duration: One reload.
    
    Wight Knight
    
    Effect: Float
    Description: Alter gravity to increase jumping ability.
    Duration: 3 reloads.
    
    Gargoyle
    
    Effect: Vanish
    Description: Becomes invisible and reduce your chances of being hit.
    Duration: 1 reload.
    
    Pirate
    
    Effect: All Zeros
    Description: Changes the value of all cards to zero.
    Duration: 1 reload.
    
    Air Pirate
    
    Effect:Item Bracer
    Description: Stop enemies from breaking the Item Cards you use.
    Duration: 3 reloads.
    
    Darkball
    
    Effect: Duel All (I think)
    Description: can Duel no matter what the value
    Duration: 3 reloads.
    
    Defender
    
    Effect: Protect
    Description: Decrease physical damage inflicted by enemies.
    Magical attacks inflict normal damage.
    Duration: 1 reload.
    
    Wyvern
    
    Effect: Reload Lock
    Description: Reload cards without increasing the reload counter.
    Duration: 3 reloads.
    
    Wizard
    
    Effect: Magic Boost
    Description: Forfeit summon card use to power magic cards.
    Duration: 1 reload.
    
    Neoshadow
    
    Effect: Bio
    Description: Causes enemy(s)'s HP to drop gradually.
    Duration: 1 reload.
    
    White Mushroom
    
    Effect: Hyper Healing
    Description: Restore some HP every time you use a friend card.
    Duration: 3 reloads.
    
    Black Fungus
    
    Effect: Random Flush
    Description: Activate a random card effect.
    Duration: 1 reload.
    
    Creeper Plant
    
    Effect: Leaf Bracer
    Description: Stop enemies from breaking Cure abilities you use.
    Duration: 1 reload.
    
    Tornado Step
    
    Effect: Reload Haste
    Description: Subtract two digits from the reload counter.
    Duration: 1 reload.
    
    Crescendo
    
    Description: Forfeit magic card use to power up summon cards.
    Duration: 1 reload.
    
    Guard Armor
    
    Effect: Wide Attack
    Description: Slightly increase the range of attack cards.
    Duration: 30 attacks.
    
    Parasite Cage
    
    Effect: Dispel
    Description: Breaks an opponent's card without fail.
    but if your opponent has none of cards to play, it does nothing
    
    Trickmaster
    
    Effect: Value Break
    Description: When you lose a card break,
    reduce the value of the enemy's card by the value of your broken card.
    Duration: 10 breaks.
    
    Darkside
    
    Effect: Mimic
    Description: Copy the cards your opponent is using.
    Nothing happens if your opponent has no card in play.
    
    Card Soldier
    
    Effect: Attack Haste
    Description: Increase the swing speed of attack cards.
    Duration: 30 attacks
    
    Hades
    
    Effect: Berserk
    Description: Boost the power of attack cards when low on HP
    Duration: 30 attacks
    Other Information: Immune to fire; stunned by Ice element.
    
    Jafar
    
    Effect: Attack Bracer
    Description: Stop enemies from breaking the attack cards you use.
    Duration: 20 attacks.
    
    Oogie Boogie
    
    
    Effect: Regen
    Description: Gradually restore HP. HP returns more quickly when low.
    Duration: 10 uses
    
    Ursula
    
    Effect: Shell
    Description: Halves the Magical attacks from the enemy.
    Summon Magic deals normal damage.
    Duration: 5 hits taken.
    
    Hook
    
    Effect: Second Chance
    Description: Retain 1 HP after receiving a critical hit,
    provided that you have two or more HP left.
    Duration: 3 uses.
    Other Information: Resistant to Lightning; Stunned by Fire element.
    
    Dragon Maleficent
    
    Effect: Overdrive
    Description: Sacrifice reload speed to power up attack cards.
    Duration: 30 attacks.
    
    Riku
    
    Effect: Sleight Lock
    Description: Keep cards used in sleights available for reloading.
    Duration: 5 sleights
    Other Information: Resistant to Fire, Ice, and Lightning element.
    
    Axel
    
    Effect: Quick Recovery
    Description: Use cards even while staggering from damage.
    Duration: 10 hits taken
    Other Information: Immune to fire element; stunned by Ice elemental.
    
    Larxene
    
    Effect: Dash
    Description: Increase running speed
    Duration:15 cards
    Other Information: Immune to Lightning; Weak to special attacks.
    
    Vexen
    
    Effect: Auto-Life
    Description: Revive automatically when your HP reaches 0.
    Only a small amount of HP is restored.
    Duration: 1 use
    Other Information: Immune to Ice; Stunned by fire.
    
    Marluxia
    
    Effect: Double Sleight
    Description: Use stocked cards and sleights twice in a row,
    however,
    Duration: 3 sleights
    Other Information: Resistant to Fire, Ice, Lighting element
    and special attacks.
    
    Lexaeus
    
    Effect: Warp Break
    Description: Obliterate enemies with the finishing blow of a combo with
    a high success rate.
    Duration: 50 attacks
    Other Information: Immune to Ice; Resistant to physical attacks;
    Weak against special attacks.
    
    Ansem
    
    Effect: Sleight Blind
    Description: Conceal your stocked cards from your opponents.
    Duration: 10 sleights
    Other Information: Resistant to Fire, Ice, and Lightning element.
    
    
    Zexion
    
    Effect: Confu-Strike
    Description: Chance to confuse enemy as you attack.
    Duration: 50 attacks
    Other Information: Resistant to Fire, Ice, Lightning element
    and special attacks.
    
    Xemnas
    
    Effect: Quick Barrier
    Description: Guard the 2nd hit and on of a combo attack.
    Duration: 3 reloads
    Other Information: Resistant to Fire, Ice, Lighting element
    and special attacks.
    
    Xigbar
    
    Effect: Shot Charge
    Description: Power up projectile attacks like Strike Raid, Fire...etc.
    Duration: 2 reloads
    Other Information: Resistant to Fire, Ice, Lighting element
    and special attacks.
    
    Xaldin
    
    Effect: Aero Guard
    Description: Aero remains in effect for a short period.
    Duration: 3 attacks
    Other Information: Resistant to Fire, Ice, Lighting element
    and special attacks.
    
    Saix
    
    Effect: Combo Boost
    Description: Attack cards are powered up.
    Duration: 20 attacks
    Other Information: Resistant to Fire, Ice, Lighting element
    and special attacks.
    
    Demyx
    
    Effect: Water Charge
    Description: Power up water attacks like Aqua Splash, Blizzard...etc.
    Duration: 2 reloads
    Other Information: Resistant to Lighting element and special attacks.
    
    Luxord
    
    Effect: Omni Break
    Description: Always Card Break regardless enemy's Card Numbers.
    Duration: 15 cards
    Other Information: Resistant to Fire, Ice, lightning
    and special attacks.
    
    Roxas
    
    Effect: Double Hit
    Description: One Attack Card can inflict twice as much damage.
    Duration: 20 attacks
    
    Card Locations (CL)
    
    Locations on some "Hidden" cards
    
    One Winged Angel & Diamond Dust
    Chest on Floor 13 after beating Marluxia
    
    Ultima & Lexeaus
    Chest on floor 13 after beating Reverse Rebirth
    
    Ansem
    SUPPOSED Chest on floor 13 after beating Reverse Rebirth,
    but it seems to escape me. Also, I heard reports that you can get it in
    Twilight Town.
    
    Kingdom Hearts II Cards
    In all Room of Rewards after beating Marluxia, if you have:
    A. Kingdom Hearts II file for English OR
    B. KH2FM+ Game Beat File for Japanese
    
    Organization XIII theam decks (OTD)
    
    Here's what you've been waiting for, the decks them selves
    
    Roxas (XIII)
    
    Roxas is debatedly the easest to make.
    
    6x Oathkeepers
    6x Oblivion
    
    OPTIONAL
    3x Cure
    1x Item (any)
    
    ENEMY CARDS
    Roxas
    Axel
    Oogie Boogie
    Air Soldoir
    Jafar
    Vexen
    
    Deck grade: B
    
    Larxene (XII)
    
    slightly annoying to make.
    
    x12 Photon Debugger or Spellbinder
    x12 Thunder
    x9  Cure
    
    OPTIONAL
    x1 Item
    
    ENEMY CARDS
    Larxene (as useless as she may be)
    Yellow Opera
    Air Soldier
    Oogie Boogie
    Vexen
    Marluxia or Riku
    
    Deck Grade: A if you use slights, otherwise c+
    
    Marluxia (XI)
    
    very, very fun. this version will be in Attack style.
    
    x15~30 Attack Cards
    x9~15  Cure
    
    OPTIONAL
    x2 Item (any)
    
    ENEMY CARDS
    Marluxia
    Riku (optional)
    Air Soldier
    Vexen
    Axel (so that you can use slieghts whenever)
    Aqua tank
    
    Deck grade: * if you use slights, otherwise B
    
    Luxord (X)
    
    the HARDEST deck to make, exept for Xemnas.
    
    x15 Ultima weapon
    x15 Cure
    
    OPTIONAL
    x3 Megalixirs
    
    ENEMY CARDS
    Luxord (the BEST card in the game)
    Vexen
    Aqua tank
    Air Soldier
    Gargoyle
    Black Fungus
    
    Deck Grade: *+ a.k.a. the best deck you've ever heard of!
    
    Demyx (IX)
    
    Basicly the same as Vexen's
    
    x9 Diamond Dust
    x9 Blizzard
    x6 Cure
    
    OPTIONAL
    x3 Dumbo
    x1 Ether
    
    ENEMY CARDS
    Demyx
    Vexen
    Air Soldiar
    Wizard
    Oogie Boogie
    Xigbar or Roxas (to make things intresting)
    
    Deck grade: B
    
    Axel (VIII)
    
    farly dificult to make, but WELL worth it
    
    x9  Bond of flame
    x15 Fire
    
    oPTIONAL
    x9 Cure
    x3 Aero (for Raging storm)
    x1 Gravity (for Firaga Burst)
    x1 Mushu (for Megaflare)
    x1 Item
    
    ENEMY CARDS
    Axel
    Roxas
    Marluxia
    Riku
    Oogie Boogie
    Vexen
    
    Deck Grade: * if you use slights, otherwise B+
    
    Saix (VII)
    
    Very simaler to Roxas' in many ways
    
    x9 Star Seeker
    x9 Cure
    
    OPTIONAL
    
    x3 Gravity (slightly matches element)
    x1 Item
    
    ENEMY CARDS
    Saix
    Vexen
    Air Soldier
    Oogie Boogie
    Neo Shadow
    Lexaeus
    
    Deck Grade: A
    
    Zexion (VI)
    
    Very Intresting Deck
    
    x15 Kingdom Key, Photon Debugger, Diamond Dust, Bond of flame, or Ultima
    x9  Cure
    
    OPTIONAL
    x3 Tink
    x3 Cloud
    x3 Stop
    x1 Item
    
    ENEMY CARDS
    Zexion
    Lexaeus
    Vexen
    Air Soldier
    Oogie Boogie
    Xaldin
    
    Deck Grade: B~A+ depending on what you put in.
    
    Lexaeus (V)
    
    PURE ATTACK POWER
    
    x15~30 Attack cards, Ultima if you want to make this deck intresting!
    
    OPTIONAL
    x6 Cure (you might not even need them!)
    x1 hi or megapotion
    
    ENEMY CARDS
    Lexaeus
    Saix
    Roxas
    Axel
    Dragon Maleficent
    Aqua tank
    
    Deck Grade: if you haft to ask then you don't deserve this deck, *
    
    Vexen (IV)
    
    basicly the same as Demyx'es
    
    x6 Diamond Dust
    x9 Blizzard
    x9 cure
    
    OPTIONAL
    
    X3 Dumbo
    X1 Ether
    
    ENEMY CARDS
    Vexen
    Blue Raphsody or Demyx
    Oogie Boogie
    Air Soldier
    Wizard
    Xigbar
    
    Deck Grade: B
    
    Xaldin (III)
    
    Now YOU can be the hardest storyline boss in Kingdom Hearts II
    
    x12 Follow the wind or Divine Rose
    x6 Aero
    x9 Cure
    
    OPTIONAL
    x3 Cloud
    x1 Item
    
    ENEMY CARDS
    Xaldin
    Lexeaus
    Luxord
    Oogie Bogie
    Air Soldier
    Vexen
    
    Deck Grade: your the hardest storyline boss, A~*
    
    Xigbar (II)
    
    All mighty sniper
    
    any amount of cards, heres mine:
    
    x12 attack
    x9  magic
    x6  Cloud
    x9  Cure
    x1  Elixir
    
    ENEMY CARDS
    Xigbar
    Oogie Boogie
    Air Soldier
    Vexen
    Wizard
    Marluxia, Riku, or Aquatank
    
    Deck Grade: * if you use slights, otherwise c+ or B, Depending.
    
    Xemnas (I)
    
    The Supirior, nuff said
    
    x9 Ultima
    X6 of each magic card
    x9 MORE Cure
    
    OPTIONAL
    x6 Cloud
    x6 Tink
    x1 Megalixir
    
    ENEMY CARD
    Xemnas
    Oogie Boogie
    Aquatank
    Lexaeus
    Luxord
    Vexen
    
    Deck Grade: *+ a.k.a the best deck you've ever heard of!
    
    Character theam Decks (CTD)
    
    no, Im not stoping at the Organization!
    
    Cloud (CD)
    
    THE best summon card
    
    x9  Metal Chocobo
    x12 Cloud
    x12 Cure
    
    OPTIONAL
    x3 Stop
    x1 Item
    
    ENEMY CARD
    Oogie Boogie
    Marluxia
    Riku
    Vexen
    Roxas
    Air Soldier
    
    Deck Grade: * if you use slights, otherwise B+
    
    Sephiroth (SD)
    
    I've gone the extra mile, Sephiroth!
    
    x15 One Winged Angle
    x6  of each magic card
    x9  MORE cure
    
    OPTIONAL
    x3 Cloud, all ways chasing Sephiroth
    x1 Item
    
    ENEMY CARDS
    Lexaeus
    Luxord
    Marluxia
    Vexen
    Roxas
    Oogie Boogie
    
    Deck Grade: *+ a.k.a. the best you ever heard of!
    
    Leon (LD)
    
    the deck you never thought posible!
    
    x15 Lionheart
    x9  Fire
    x9  Cure
    
    OPTIONAL
    x3  Cloud
    x1  Gravity
    x3  Aero
    x1  Item
    
    ENEMY CARD
    Oogie Boogie
    Hades, acts like Blasting Zone/Energy Blade
    Vexen
    Air Soldier
    Riku
    Jafar
    
    Deck Grade:  B~*, Depending
    
    Riku (RD)
    
    Sora style
    
    x15 Oblivion, acts as the Dark Keyblade
    x9  Cure
    x1  Hi-potion
    
    ENEMY CARD
    Riku
    Hades
    Lexeaus, he DID get it for us.
    Vexen
    Oogie Boogie
    Aqua Tank, since Barrel Spider dosent seem to work for me...
    
    Deck Grade: R for Riku, *
    
    Miscellaneous Decks (MD)
    
    other Decks that I've conjard up
    
    Final Fantasy (FF)
    
    your opponents "Final Fantasy"
    
    x6 Metal Chocobo
    x6 Lionheart
    x6 One Winged Angle
    x3 Ultima, Cloud's best wepeon in FF7
    x9 Cloud
    
    OPTIONAL
    x9 Cure
    x1 Item
    
    ENEMY CARDS
    Oogie Boogie
    Vexen
    Air Soldier
    Jafar
    Lexaeus
    Luxord
    
    Kingdom Hearts II (KHII)
    
    too bad you can't use Drive!
    
    x3 Hidden Dragin
    x3 Follow the Wind
    x3 Monochrome
    x3 Photon Debugger
    x3 Star Seeker
    x3 Bond of Flame
    x9 Cure
    
    OPTIONAL
    x3 Fire
    x3 Thunder
    x3 Blizzard
    x1 Elixir
    
    ENEMY CARDS
    Vexen
    Roxas
    Axel
    Luxord
    Xemnes
    Xigbar or Demyx if you put in Magic, otherwise Xaldin
    
    Deck Grade: Any
    
    Burning Ambition (BAD)
    
    "Let the Flames Burn you!"
    
    x12 Fire element attack card
    x12 Fire
    x12 Cure
    
    OPTIONAL
    
    x3 Aero
    x1 Gravity
    x1 Item
    
    ENEMY CARD
    Red Nocturne
    Wizard
    Wyvern
    Oogie Boogie
    Vexen
    Marluxia or Riku
    
    Contact Info (CI)
    If you have any further questions, you can email me at
    balittlefield@hotmail.com, but don't
    expect me to mail back any time soon, and heres a list of things that I will
    respond to:
    1. mis-information, PLEASE BE PATIANT WITH ME, I DONT HAVE EVERY CARD!
    2. deck advice, I am willing to add your deck also if I think that it is
    possible to make at atleast level 85.
    and 3. spelling corections, espetialy names.
    
    Credits (CRD)
    
    When you walk away
    You don't hear me say
    Please, oh baby, don't go
    Simple and clean is the way that your making me feel tonight
    thats all the way it goes
    
    				SQUARE ENIX
    				   DISNEY
    			WIKIPIDIA, FOR SOME ENEMY CARDS
    				TETSUYA NAMORA
    		   (I THINK THATS HOW YOU SPELL HIS NAME)
    				ME, FOR THE GUIDE
    				YOU, FOR CARING
    

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