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    Quality/Stat Combo Effect List by Wilksha

    Version: 0.5 | Updated: 04/11/12 | Printable Version | Search This Guide

    Created by Wilksha
    
    Construction date 27/03/2012 version 0.1
    -Guide is still under construction
    -thinking of adding a quality add to create section, just a thought
    -stat combo qualities for dual stats if incomplete and unorganized
    -quality list is based on numbers before new game+ qualities
    -first guide written for GameFAQS ever so appologies if this guide
    is a little bland
    
    version 0.2 29/03/2012
    - added my collected data and conclusions to quality addition
    - added my ramblings, not really note worthy
    - added Neoseaker.com as a hostable site
    
    Version 0.5 11/04/12
    - removed my data aquired from quality addition
    - changed quality addition to quality dualizing
    - changed second sections name to relate more to what it's for
    - combo stats section I beleive is complete
    
    *********************************************************************
    Table of Contents
    
    Qualities..............................[QLTY]
    Combine Stat additional effect.........[CSAE]
    Quality Dualizing......................[QLTD]
    Legal..................................[LGAL]
    Credits................................[CRDT]
    My Ramblings...........................[RMBL]
    
    *********************************************************************
    [QLTY]
    Qualities *Incomplete*
    
    This is a List of all Qualities that can be obtained. If you haven't 
    looked at the list there are 54 of them. This is only a list of the 
    qualities and not the possible dualizing methods to get them. From 
    looking at the new game+ options there is a unlock new Qualities 
    option, this might increase the list size from 54 to something 
    larger. As I have not started a new game+ yet I will update this 
    list when I get to this point. These numbers are taken straight from
    the games Qualities list. So if these numbers are incorrect I either
    made a mistake recording them or for some reason different versions 
    have different values.
    
    My favourite Qualities for building up my main weapons are title 
    numbers 38-42, but due to the major sell price loss I use them for 
    weapons I do not intend to sell, IE the final weapons.
    
    Qualities fromm 45[43?] are qualities using the names of other Tales
    games characters if you havent noticed it already
    
    If a spreadsheet format would be better for you I have a Google 
    sheet already created colour coded red for weapon stats and blue for
    defensive stats to easily differentiate the 2 categories when the 
    list gets longer.
    Link:
    https://docs.google.com/spreadsheet/ccc?
    key=0Aq7CyzE5sDtfdFo4ajFKWXF3aTlBakE0ME4wbFc3LVE
    
    The list will be formatted in this way:
    Leading zero are used just for the alignment and my preferred way 
    over spaces for numbers
    
    Name    No.##
    P. Attack: ##     P. Defence: ##     Tempering Bonus   : ###%
    C. Attack: ##     C. Defence: ##     Resell Multiplier : ##.#
    Accuracy : ##     Evasion   : ##     Resell Inheritance: ###%
    
    
    Keen       01
    P. Attack: 04     P. Defence: 03     Tempering Bonus   : 004%
    C. Attack: 03     C. Defence: 02     Resell Multiplier : 2.0
    Accuracy : 02     Evasion   : 02     Resell Inheritance: 040%
    
    Hard       02
    P. Attack: 02     P. Defence: 04     Tempering Bonus   : 004%
    C. Attack: 02     C. Defence: 03     Resell Multiplier : 2.0
    Accuracy : 03     Evasion   : 02     Resell Inheritance: 020%
    
    Cool       03
    P. Attack: 03     P. Defence: 02     Tempering Bonus   : 004%
    C. Attack: 04     C. Defence: 02     Resell Multiplier : 2.4
    Accuracy : 02     Evasion   : 03     Resell Inheritance: 020%
    
    Cute       04
    P. Attack: 02     P. Defence: 03     Tempering Bonus   : 004%
    C. Attack: 02     C. Defence: 04     Resell Multiplier : 2.6
    Accuracy : 03     Evasion   : 02     Resell Inheritance: 015%
    
    Rapt       04
    P. Attack: 02     P. Defence: 03     Tempering Bonus   : 005%
    C. Attack: 03     C. Defence: 04     Resell Multiplier : 1.6
    Accuracy : 04     Evasion   : 02     Resell Inheritance: 050%
    
    Oily       06
    P. Attack: 03     P. Defence: 02     Tempering Bonus   : 005%
    C. Attack: 02     C. Defence: 03     Resell Multiplier : 2.5
    Accuracy : 02     Evasion   : 04     Resell Inheritance: 040%
    
    Buff       07
    P. Attack: 04     P. Defence: 04     Tempering Bonus   : 005%
    C. Attack: 04     C. Defence: 04     Resell Multiplier : 1.5
    Accuracy : 00     Evasion   : 00     Resell Inheritance: 055%
    
    Cold       08
    P. Attack: 00     P. Defence: 00     Tempering Bonus   : 005%
    C. Attack: 03     C. Defence: 03     Resell Multiplier : 2.5
    Accuracy : 05     Evasion   : 05     Resell Inheritance: 040%
    
    Grand      09
    P. Attack: 06     P. Defence: 04     Tempering Bonus   : 006%
    C. Attack: 03     C. Defence: 03     Resell Multiplier : 2.3
    Accuracy : 02     Evasion   : 03     Resell Inheritance: 060%
    
    Noble      10
    P. Attack: 03     P. Defence: 03     Tempering Bonus   : 006%
    C. Attack: 02     C. Defence: 04     Resell Multiplier : 2.5
    Accuracy : 06     Evasion   : 03     Resell Inheritance: 070%
    
    Sauve      11
    P. Attack: 03     P. Defence: 04     Tempering Bonus   : 005%
    C. Attack: 06     C. Defence: 03     Resell Multiplier : 2.2
    Accuracy : 02     Evasion   : 03     Resell Inheritance: 085%
    
    Olden      12
    P. Attack: 03     P. Defence: 03     Tempering Bonus   : 006%
    C. Attack: 03     C. Defence: 02     Resell Multiplier : 1.5
    Accuracy : 04     Evasion   : 06     Resell Inheritance: 090%
    
    Sunny      13
    P. Attack: 03     P. Defence: 02     Tempering Bonus   : 006%
    C. Attack: 04     C. Defence: 06     Resell Multiplier : 1.8
    Accuracy : 03     Evasion   : 03     Resell Inheritance: 085%
    
    Rigid      14
    P. Attack: 04     P. Defence: 06     Tempering Bonus   : 007%
    C. Attack: 03     C. Defence: 03     Resell Multiplier : 1.0
    Accuracy : 03     Evasion   : 02     Resell Inheritance: 095%
    
    Wicked     15
    P. Attack: 08     P. Defence: 05     Tempering Bonus   : 007%
    C. Attack: 03     C. Defence: 04     Resell Multiplier : 2.2
    Accuracy : 02     Evasion   : 03     Resell Inheritance: 090%
    
    Barbed     16
    P. Attack: 02     P. Defence: 05     Tempering Bonus   : 008%
    C. Attack: 08     C. Defence: 03     Resell Multiplier : 2.1
    Accuracy : 03     Evasion   : 04     Resell Inheritance: 090%
    
    Frosty     17
    P. Attack: 04     P. Defence: 02     Tempering Bonus   : 007%
    C. Attack: 03     C. Defence: 03     Resell Multiplier : 2.3
    Accuracy : 05     Evasion   : 08     Resell Inheritance: 090%
    
    Stuffy     18
    P. Attack: 03     P. Defence: 05     Tempering Bonus   : 006%
    C. Attack: 02     C. Defence: 03     Resell Multiplier : 1.0
    Accuracy : 08     Evasion   : 04     Resell Inheritance: 140%
    
    Formal     19
    P. Attack: 03     P. Defence: 08     Tempering Bonus   : ###%
    C. Attack: 04     C. Defence: 02     Resell Multiplier : ##.#
    Accuracy : 05     Evasion   : 03     Resell Inheritance: ###%
    
    Solemn     20
    P. Attack: 03     P. Defence: 03     Tempering Bonus   : 007%
    C. Attack: 04     C. Defence: 08     Resell Multiplier : 2.6
    Accuracy : 04     Evasion   : 02     Resell Inheritance: 100%
    
    Untamed    21
    P. Attack: 08     P. Defence: 03     Tempering Bonus   : 009%
    C. Attack: 00     C. Defence: 03     Resell Multiplier : 3.5
    Accuracy : 07     Evasion   : 07     Resell Inheritance: 090%
    
    Gallant    22
    P. Attack: 03     P. Defence: 03     Tempering Bonus   : 007%
    C. Attack: 03     C. Defence: 03     Resell Multiplier : 3.5
    Accuracy : 09     Evasion   : 09     Resell Inheritance: 130%
    
    Haughty    23
    P. Attack: 07     P. Defence: 07     Tempering Bonus   : 009%
    C. Attack: 08     C. Defence: 07     Resell Multiplier : 3.0
    Accuracy : 00     Evasion   : 00     Resell Inheritance: 150%
    
    Sketchy    24
    P. Attack: 06     P. Defence: 04     Tempering Bonus   : 009%
    C. Attack: 09     C. Defence: 05     Resell Multiplier : 2.0
    Accuracy : 00     Evasion   : 04     Resell Inheritance: 030%
    
    Magical    25
    P. Attack: 05     P. Defence: 00     Tempering Bonus   : 004%
    C. Attack: 04     C. Defence: 09     Resell Multiplier : 3.5
    Accuracy : 04     Evasion   : 06     Resell Inheritance: 160%
    
    Epochal    26
    P. Attack: 09     P. Defence: 09     Tempering Bonus   : 008%
    C. Attack: 03     C. Defence: 02     Resell Multiplier : 4.5
    Accuracy : 02     Evasion   : 03     Resell Inheritance: 010%
    
    Fabulous   27
    P. Attack: 03     P. Defence: 06     Tempering Bonus   : 009%
    C. Attack: 04     C. Defence: 05     Resell Multiplier : 4.0
    Accuracy : 10     Evasion   : 04     Resell Inheritance: 140%
    
    Dazzling   28
    P. Attack: 04     P. Defence: 10     Tempering Bonus   : 009%
    C. Attack: 05     C. Defence: 03     Resell Multiplier : 5.0
    Accuracy : 06     Evasion   : 04     Resell Inheritance: 001%
    *I hope that this is just a game typo but it really does say 1%
    
    Perilous   29
    P. Attack: 10     P. Defence: 05     Tempering Bonus   : 010%
    C. Attack: 03     C. Defence: 04     Resell Multiplier : 3.0
    Accuracy : 04     Evasion   : 06     Resell Inheritance: 200%
    
    Poignant   30
    P. Attack: 03     P. Defence: 06     Tempering Bonus   : 008%
    C. Attack: 10     C. Defence: 04     Resell Multiplier : 4.0
    Accuracy : 04     Evasion   : 05     Resell Inheritance: 150%
    
    Vigorous   31
    P. Attack: 04     P. Defence: 04     Tempering Bonus   : 009%
    C. Attack: 05     C. Defence: 03     Resell Multiplier : 3.0
    Accuracy : 06     Evasion   : 10     Resell Inheritance: 170%
    
    Gracious   32
    P. Attack: 05     P. Defence: 04     Tempering Bonus   : 008%
    C. Attack: 05     C. Defence: 10     Resell Multiplier : 3.5
    Accuracy : 06     Evasion   : 03     Resell Inheritance: 090%
    
    Worthless  33
    P. Attack: 01     P. Defence: 01     Tempering Bonus   : 005%
    C. Attack: 01     C. Defence: 01     Resell Multiplier : 0.5
    Accuracy : 01     Evasion   : 01     Resell Inheritance: 010%
    
    Tolerable  34
    P. Attack: 02     P. Defence: 02     Tempering Bonus   : 005%
    C. Attack: 02     C. Defence: 02     Resell Multiplier : 0.5
    Accuracy : 02     Evasion   : 02     Resell Inheritance: 010%
    
    Easygoing  35
    P. Attack: 03     P. Defence: 03     Tempering Bonus   : 004%
    C. Attack: 03     C. Defence: 03     Resell Multiplier : 0.5
    Accuracy : 03     Evasion   : 03     Resell Inheritance: 010%
    
    Diffident  36
    P. Attack: 04     P. Defence: 04     Tempering Bonus   : 004%
    C. Attack: 04     C. Defence: 04     Resell Multiplier : 0.5
    Accuracy : 04     Evasion   : 04     Resell Inheritance: 010%
    
    Impartial  37
    P. Attack: 05     P. Defence: 05     Tempering Bonus   : 003%
    C. Attack: 05     C. Defence: 05     Resell Multiplier : 0.5
    Accuracy : 05     Evasion   : 05     Resell Inheritance: 010%
    
    Competent  38
    P. Attack: 06     P. Defence: 06     Tempering Bonus   : 003%
    C. Attack: 06     C. Defence: 06     Resell Multiplier : 0.5
    Accuracy : 06     Evasion   : 06     Resell Inheritance: 010%
    
    Unadorned  39
    P. Attack: 07     P. Defence: 07     Tempering Bonus   : 002%
    C. Attack: 07     C. Defence: 07     Resell Multiplier : 0.5
    Accuracy : 07     Evasion   : 07     Resell Inheritance: 010%
    
    Concealed  40
    P. Attack: 08     P. Defence: 08     Tempering Bonus   : 002%
    C. Attack: 08     C. Defence: 08     Resell Multiplier : 0.5
    Accuracy : 08     Evasion   : 08     Resell Inheritance: 010%
    
    Deficient  41
    P. Attack: 09     P. Defence: 09     Tempering Bonus   : 001%
    C. Attack: 09     C. Defence: 09     Resell Multiplier : 0.5
    Accuracy : 09     Evasion   : 09     Resell Inheritance: 010%
    
    Pointless  42
    P. Attack: 10     P. Defence: 10     Tempering Bonus   : 001%
    C. Attack: 10     C. Defence: 10     Resell Multiplier : 0.5
    Accuracy : 10     Evasion   : 10     Resell Inheritance: 010%
    
    ????       43
    P. Attack: ##     P. Defence: ##     Tempering Bonus   : ###%
    C. Attack: ##     C. Defence: ##     Resell Multiplier : ##.#
    Accuracy : ##     Evasion   : ##     Resell Inheritance: ###%
    
    ????       44
    P. Attack: ##     P. Defence: ##     Tempering Bonus   : ###%
    C. Attack: ##     C. Defence: ##     Resell Multiplier : ##.#
    Accuracy : ##     Evasion   : ##     Resell Inheritance: ###%
    
    Lukerrific 45
    P. Attack: 10     P. Defence: 07     Tempering Bonus   : 011%
    C. Attack: 12     C. Defence: 08     Resell Multiplier : 5.0
    Accuracy : 05     Evasion   : 09     Resell Inheritance: 050%
    
    ????       46
    P. Attack: ##     P. Defence: ##     Tempering Bonus   : ###%
    C. Attack: ##     C. Defence: ##     Resell Multiplier : ##.#
    Accuracy : ##     Evasion   : ##     Resell Inheritance: ###%
    
    ???        47
    P. Attack: ##     P. Defence: ##     Tempering Bonus   : ###%
    C. Attack: ##     C. Defence: ##     Resell Multiplier : ##.#
    Accuracy : ##     Evasion   : ##     Resell Inheritance: ###%
    
    Nataliated 48
    P. Attack: 02     P. Defence: 05     Tempering Bonus   : 013%
    C. Attack: 05     C. Defence: 10     Resell Multiplier : 7.0
    Accuracy : 20     Evasion   : 15     Resell Inheritance: 050%
    
    ????       49
    P. Attack: ##     P. Defence: ##     Tempering Bonus   : ###%
    C. Attack: ##     C. Defence: ##     Resell Multiplier : ##.#
    Accuracy : ##     Evasion   : ##     Resell Inheritance: ###%
    
    Guyabulous 50
    P. Attack: 12     P. Defence: 05     Tempering Bonus   : 018%
    C. Attack: 13     C. Defence: 05     Resell Multiplier : 5.0
    Accuracy : 10     Evasion   : 20     Resell Inheritance: 50%
    
    Genisimile 51
    P. Attack: 05     P. Defence: 05     Tempering Bonus   : 005%
    C. Attack: 05     C. Defence: 05     Resell Multiplier : 5.0
    Accuracy : 05     Evasion   : 05     Resell Inheritance: 050%
    
    ????       52
    P. Attack: ##     P. Defence: ##     Tempering Bonus   : ###%
    C. Attack: ##     C. Defence: ##     Resell Multiplier : ##.#
    Accuracy : ##     Evasion   : ##     Resell Inheritance: ###%
    
    ????       53
    P. Attack: ##     P. Defence: ##     Tempering Bonus   : ###%
    C. Attack: ##     C. Defence: ##     Resell Multiplier : ##.#
    Accuracy : ##     Evasion   : ##     Resell Inheritance: ###%
    
    ????       54
    P. Attack: ##     P. Defence: ##     Tempering Bonus   : ###%
    C. Attack: ##     C. Defence: ##     Resell Multiplier : ##.#
    Accuracy : ##     Evasion   : ##     Resell Inheritance: ###%
    
    
    Guyabulous can be found on Long Sword with stamps at 10* Turtles
    
    *********************************************************************
    [CSAE]
    Combined Stats additional effects *Complete?*
    
    This is a list of the combined stat effects and how to get them. 
    Working Qualities seem to be locked and ONLY the mentioned qualities
    will allow the 2 stat to be combined into 1 effect. Combined stat 
    calculation seems to be 4 + [#] * 4. Example a [6] rated stat will 
    have +28 [4 + 6*4].
    
    Need a confermation on this but from my experence with stats becoming
    combined the quality is no the only factor. The other part is that 
    the stats from my experence have to be within [1] of each other with 
    the higher number being the combo power. It might be posible for
    these stats to be further apart and an average value being the new
    stat, but since these combo stats are restricted by quality, this
    will take some time to test. This has been confirmed in my experence
    and the one i confirmed is listed.
    Works: Mind[5] + Res[4] = Sorce[5] Qualtiy Dazzling
    Confirmed: Def[7] + Evade[5] = Palad[6] Quality Vigorous
    
    The list will be formatted in this way:
    
    Name
    Combined Stats
    -> Working Qualities to Dualize into this [Name]
    Working Qualities with a ? at the end need to be confirmed as these 
    combo types I acquired before creating this list
    
    Sorcerer
    Cryas Attack and Cryas Defence
    -> Dazzling
    
    Warrior
    Physical Attack and Physical Defence
    -> Fabulous
    
    Paladin
    Cryas Defence and Evasion
    -> Vigorous
    
    Assassin
    Accuracy and Evasion
    -> Perilous
    
    Valiant
    Physical Attack and Cryas Attack
    -> Poingnate
    
    Hunter
    Physical Defence and Accuracy
    -> Gracious
    
    I believe these are all the posible stat combinations.
    
    *********************************************************************
    [QLTD]
    Quality Dualizing *Work in Progress*
    
    Qualities with the same number of letters dualized together results
    in a word size+1 for most. Qualites with less letters seem to always
    take over. Some Shard types seem to egnore these rules if the gear
    quality somehow relates to it, thus having the gear Quality being
    kept.
    
    If a gem hold the quality to make 2 stats combine, the combine
    Quality is kept if it's the lesser gem, the quality is changed if
    the Quality is on the main gem. Combo stats overpower second stat
    placement and can drop a combo quality for a new one even if that
    new combo is lower then the one already in place.
    
    
    Quality Dualizing is always the same regardless of the way they are
    dualized. Smaller word legth trumps over the longer words in almost
    all cases. An exception is when the Quality matches the Stat and
    when one of the Qualities is meets the requrement to combine two
    stats into one. Stats in [] were noted as being increased by +1
    when the result was of the Quality. This was only noted on weapon
    that already had a stat and it was increased because of the Quality.
    Resulting Quality just had to be the result and does not have to be
    used in the creation of the resulting item. It's possible for a
    shard to be dualized into a piece of gear and get a +1 from the
    added stat.
    
    **4 letter**
    Keen [Attack]
    + Keen = Grand
    + Hard = 9 letter word
    + Cool = Noble
    + Cute = Noble
    + Rapt = Sunny
    + Oily = Suave
    + Buff = Rigid
    + Cold = Rigid
    
    Hard
    + Keen =
    + Hard =
    + Cool =
    + Cute = Sauve
    + Rapt = Rigid
    + Oily = Grand
    + Buff =
    + Cold = Noble
    
    Cool [Mind]
    + Keen = Noble
    + Hard = Rigid
    + Cool =
    + Cute = 9 letter word
    + Rapt = Sunny
    + Oily = Noble
    + Buff =
    + Cold =
    
    Cute
    + Keen = Noble
    + Hard = Suave
    + Cool = 9 letter word
    + Cute = Olden
    + Rapt = Olden
    + Oily = Noble
    + Buff = Olden
    + Cold = Cunny
    
    Rapt
    + Keen = Sunny
    + Hard = Rigid
    + Cool = Sunny
    + Cute = Olden
    + Rapt = Grand
    + Oily = 9 letter word
    + Buff = Rigid
    + Cold = Sunny
    
    Oily
    + Keen =
    + Hard = Grand
    + Cool = Noble
    + Cute =
    + Rapt = 9 letter word
    + Oily =
    + Buff =
    + Cold =
    
    Buff
    + Keen =
    + Hard =
    + Cool =
    + Cute =
    + Rapt =
    + Oily =
    + Buff =
    + Cold =
    
    Cold
    + Keen =
    + Hard =
    + Cool =
    + Cute =
    + Rapt =
    + Oily =
    + Buff =
    + Cold =
    
    **5 letter**
    Grand
    + Grand = Stuffy
    + Noble = Stuffy
    + Suave = Barbed
    + Olden = Formal
    + Sunny = 9 letter word
    + Rigid = Solemn
    
    Noble
    + Grand = Stuffy
    + Noble = Barbed
    + Suave = Barbed
    + Olden = 9 letter word
    + Sunny = Stuffy
    + Rigid = Frosty
    
    Suave [Pertify]
    + Grand = Barbed
    + Noble = Barbed
    + Suave = Frosty
    + Olden = Frosty
    + Sunny = Wicked
    + Rigid = 9 letter word
    
    Olden
    + Grand = Formal
    + Noble = 9 letter word
    + Suave = Frosty
    + Olden = Wicked
    + Sunny = Solemn
    + Rigid = Wicked
    
    Sunny
    + Grand = 9 letter word
    + Noble = Stuffy
    + Suave = Wicked
    + Olden = 
    + Sunny = Formal
    + Rigid = Formal
    
    Rigid
    + Grand = Solemn
    + Noble = Frosty
    + Suave = 9 letter word
    + Olden = Wicked
    + Sunny = Formal
    + Rigid = Solemn
    
    **6 letter**
    Wicked
    + Wicked = Magical
    + Barbed =
    + Frosty = Haughty
    + Stuffy = Magical
    + Formal = Gallant
    + Solemn = Magical
    
    Barbed
    + Wicked = Ephochal
    + Barbed = Ephochal
    + Frosty = Sketchy
    + Stuffy = Untamed
    + Formal = 9 letter word
    + Solemn = Haughty
    
    Frosty
    + Wicked = Haughty
    + Barbed =
    + Frosty = Sketchy
    + Stuffy = 9 letter word
    + Formal = Sketchy
    + Solemn = Magical
    
    Stuffy [Burn] [Revenge]
    + Wicked = Magical
    + Barbed = Untamed
    + Frosty = 9 letter word
    + Stuffy = Untamed
    + Formal = Gallant
    + Solemn = Haughty
    
    Formal [Petrify]
    + Wicked = Gallant
    + Barbed =
    + Frosty = Sketchy
    + Stuffy = Gallant
    + Formal = Gallant
    + Solemn = Untamed
    
    Solemn [Slow]
    + Wicked = Magical
    + Barbed = 9 letter word
    + Frosty = Magical
    + Stuffy = Haughty
    + Formal = Untamed
    + Solemn =
    
    **7 letter*
    Untamed
    + Untamed =
    + Gallant = Dazzling 
    + Haughty = Perilous
    + Sketchy = Vigorous
    + Magical = Gracious
    + Epochal = 9 letter word
    
    Gallant (Refresh)
    + Untamed =
    + Gallant = Vigorous
    + Haughty =
    + Sketchy = Dazzling
    + Magical = Poignant
    + Epochal = Vigorous
    
    Haughty
    + Untamed = Perilous
    + Gallant = 9 letter word
    + Haughty = Poignant
    + Sketchy =
    + Magical = Gracious
    + Epochal = Perolous
    
    SKetchy [Rise]
    + Untamed =
    + Gallant = Dazzling 
    + Haughty =
    + Sketchy = Dazzling
    + Magical = Fabulous
    + Epochal = 
    
    Magical [Exceed]
    + Untamed = Gracious
    + Gallant = Poignant
    + Haughty = Gracious
    + Sketchy =
    + Magical = Gracious
    + Epochal = Fabulous
    
    Epochal 
    + Untamed = 9 letter word
    + Gallant = Vigorous 
    + Haughty = Perilous
    + Sketchy =
    + Magical = Fabulous
    + Epochal = Fabulous
    
    **8 letter**
    Fabulous
    + Fabulous =
    + Dazzling =
    + Perilous =
    + Poignant =
    + Vigorous =
    + Gracious =
    
    Dazzling
    + Fabulous = 9 letter word
    + Dazzling = 9 letter word
    + Perilous =
    + Poignant =
    + Vigorous =
    + Gracious =
    
    Perilous
    + Fabulous =
    + Dazzling =
    + Perilous =
    + Poignant =
    + Vigorous =
    + Gracious =
    
    Poignant
    + Fabulous =
    + Dazzling =
    + Perilous =
    + Poignant =
    + Vigorous =
    + Gracious =
    
    Vigorous
    + Fabulous = 9 letter word
    + Dazzling =
    + Perilous =
    + Poignant =
    + Vigorous =
    + Gracious =
    
    Gracious
    + Fabulous =
    + Dazzling =
    + Perilous =
    + Poignant = 9 letter word
    + Vigorous =
    + Gracious =
    
    
    **9 letter**
    Worthless
    Tolerable
    Easygoing
    Diffident
    Impartial
    Competent
    Unadorned
    Concealed
    Deficinet
    Pointless
    
    ** 10 letter**
    ????
    ????
    Lukerrific
    Bruiserine
    ????
    Nataliated
    ????
    Guyabulous
    Genisimile
    ????
    Eugenelik
    ????
    
    
    
    *********************************************************************
    [LGAL]
    Legal
    Copyright Shaun Wilkinson 2012 [aka wilksha]
    Personal use is OK so long as this guide is not recreated or 
    modified and posted elsewhere without permission from me the creater
    of this guide.
    
    All trademarks and copyrights contained in this document are owned by
    their respective trademark and copyright holders.
    
    This guide is allowed only these sites:
    gamefaqs.com
    neoseeker.com
    
    
    
    If you find mistakes, have additional information, request this 
    guide to be used on another site or have correct data for unlisted 
    items you can contact me via email at wilksha[at]gmail[dot]com. Make
    sure to put in the subject the name of this guide. Your User name 
    would also be nice if you would like to be credited for your 
    additions or corrections.
    
    *********************************************************************
    [CRDT]
    
    Credits to: 
    * Sony and Namco for letting us have this game to enjoy here in NA
    * Tale of Series for all the enjoyment I get form the battle systems
    * You for reading this guide
    * and me for making this guide
    
    Also if anyone can explain to me the point of weapon accuracy and 
    armour evasion, this would be greatly appreciated. I only ask as 
    from what I've seen these stats don't seem to do anything along the 
    lines of making sure weapons hit or evading attacks. My hypothesis 
    is that they are used for Critical hit calculations. I have no valid
    information to prove or disprove this hypothesis.
    
    *********************************************************************
    [RMBL]
    My Ramblings
    
    Everything here after are just my opinions and just my thoughs typed
    into words and have nothing to do with the actual guide. SO you can 
    ignore this part
    
    Is it just me or does Hubert say "Instant Balls" when he ends his
    Broadside Watlz Mystic arte?
    Secret Dungeon Floor 5 sucks! It's too hard to get 25+ hit combos on
    regular monsters!
    
    Favourite Win Quotes: (Most inculde Sophie)
    
    Sophie: Hubert, why do you wear glasses?
    Hubert: Because my eyes are bad.
    Sophie: What, are they dangerous?
    Hubert: Somebody save me...
    
    Hubert: Know your place!
    Sophie: Were they lost?
    Hubert: No, that's.. not... what I ment.
    
    Malik: Right into next week!
    Sophie: I've traveled back in time from next week. Please stop 
    throwing monsters at us.
    
    Pascal: I just invented a new tactic.
    Malik: Oh?
    Pascal: First I toss out a peach gel, and while the enemy is 
    distracted.
    Malik: Then?
    Pascal: I eat an apple gel.
    Malik: I suggest you reverse that.