Created by Wilksha

Construction date 27/03/2012 version 0.1
-Guide is still under construction
-thinking of adding a quality add to create section, just a thought
-stat combo qualities for dual stats if incomplete and unorganized
-quality list is based on numbers before new game+ qualities
-first guide written for GameFAQS ever so appologies if this guide
is a little bland

version 0.2 29/03/2012
- added my collected data and conclusions to quality addition
- added my ramblings, not really note worthy
- added Neoseaker.com as a hostable site

Version 0.5 11/04/12
- removed my data aquired from quality addition
- changed quality addition to quality dualizing
- changed second sections name to relate more to what it's for
- combo stats section I beleive is complete

*********************************************************************
Table of Contents

Qualities..............................[QLTY]
Combine Stat additional effect.........[CSAE]
Quality Dualizing......................[QLTD]
Legal..................................[LGAL]
Credits................................[CRDT]
My Ramblings...........................[RMBL]

*********************************************************************
[QLTY]
Qualities *Incomplete*

This is a List of all Qualities that can be obtained. If you haven't 
looked at the list there are 54 of them. This is only a list of the 
qualities and not the possible dualizing methods to get them. From 
looking at the new game+ options there is a unlock new Qualities 
option, this might increase the list size from 54 to something 
larger. As I have not started a new game+ yet I will update this 
list when I get to this point. These numbers are taken straight from
the games Qualities list. So if these numbers are incorrect I either
made a mistake recording them or for some reason different versions 
have different values.

My favourite Qualities for building up my main weapons are title 
numbers 38-42, but due to the major sell price loss I use them for 
weapons I do not intend to sell, IE the final weapons.

Qualities fromm 45[43?] are qualities using the names of other Tales
games characters if you havent noticed it already

If a spreadsheet format would be better for you I have a Google 
sheet already created colour coded red for weapon stats and blue for
defensive stats to easily differentiate the 2 categories when the 
list gets longer.
Link:
https://docs.google.com/spreadsheet/ccc?
key=0Aq7CyzE5sDtfdFo4ajFKWXF3aTlBakE0ME4wbFc3LVE

The list will be formatted in this way:
Leading zero are used just for the alignment and my preferred way 
over spaces for numbers

Name    No.##
P. Attack: ##     P. Defence: ##     Tempering Bonus   : ###%
C. Attack: ##     C. Defence: ##     Resell Multiplier : ##.#
Accuracy : ##     Evasion   : ##     Resell Inheritance: ###%


Keen       01
P. Attack: 04     P. Defence: 03     Tempering Bonus   : 004%
C. Attack: 03     C. Defence: 02     Resell Multiplier : 2.0
Accuracy : 02     Evasion   : 02     Resell Inheritance: 040%

Hard       02
P. Attack: 02     P. Defence: 04     Tempering Bonus   : 004%
C. Attack: 02     C. Defence: 03     Resell Multiplier : 2.0
Accuracy : 03     Evasion   : 02     Resell Inheritance: 020%

Cool       03
P. Attack: 03     P. Defence: 02     Tempering Bonus   : 004%
C. Attack: 04     C. Defence: 02     Resell Multiplier : 2.4
Accuracy : 02     Evasion   : 03     Resell Inheritance: 020%

Cute       04
P. Attack: 02     P. Defence: 03     Tempering Bonus   : 004%
C. Attack: 02     C. Defence: 04     Resell Multiplier : 2.6
Accuracy : 03     Evasion   : 02     Resell Inheritance: 015%

Rapt       04
P. Attack: 02     P. Defence: 03     Tempering Bonus   : 005%
C. Attack: 03     C. Defence: 04     Resell Multiplier : 1.6
Accuracy : 04     Evasion   : 02     Resell Inheritance: 050%

Oily       06
P. Attack: 03     P. Defence: 02     Tempering Bonus   : 005%
C. Attack: 02     C. Defence: 03     Resell Multiplier : 2.5
Accuracy : 02     Evasion   : 04     Resell Inheritance: 040%

Buff       07
P. Attack: 04     P. Defence: 04     Tempering Bonus   : 005%
C. Attack: 04     C. Defence: 04     Resell Multiplier : 1.5
Accuracy : 00     Evasion   : 00     Resell Inheritance: 055%

Cold       08
P. Attack: 00     P. Defence: 00     Tempering Bonus   : 005%
C. Attack: 03     C. Defence: 03     Resell Multiplier : 2.5
Accuracy : 05     Evasion   : 05     Resell Inheritance: 040%

Grand      09
P. Attack: 06     P. Defence: 04     Tempering Bonus   : 006%
C. Attack: 03     C. Defence: 03     Resell Multiplier : 2.3
Accuracy : 02     Evasion   : 03     Resell Inheritance: 060%

Noble      10
P. Attack: 03     P. Defence: 03     Tempering Bonus   : 006%
C. Attack: 02     C. Defence: 04     Resell Multiplier : 2.5
Accuracy : 06     Evasion   : 03     Resell Inheritance: 070%

Sauve      11
P. Attack: 03     P. Defence: 04     Tempering Bonus   : 005%
C. Attack: 06     C. Defence: 03     Resell Multiplier : 2.2
Accuracy : 02     Evasion   : 03     Resell Inheritance: 085%

Olden      12
P. Attack: 03     P. Defence: 03     Tempering Bonus   : 006%
C. Attack: 03     C. Defence: 02     Resell Multiplier : 1.5
Accuracy : 04     Evasion   : 06     Resell Inheritance: 090%

Sunny      13
P. Attack: 03     P. Defence: 02     Tempering Bonus   : 006%
C. Attack: 04     C. Defence: 06     Resell Multiplier : 1.8
Accuracy : 03     Evasion   : 03     Resell Inheritance: 085%

Rigid      14
P. Attack: 04     P. Defence: 06     Tempering Bonus   : 007%
C. Attack: 03     C. Defence: 03     Resell Multiplier : 1.0
Accuracy : 03     Evasion   : 02     Resell Inheritance: 095%

Wicked     15
P. Attack: 08     P. Defence: 05     Tempering Bonus   : 007%
C. Attack: 03     C. Defence: 04     Resell Multiplier : 2.2
Accuracy : 02     Evasion   : 03     Resell Inheritance: 090%

Barbed     16
P. Attack: 02     P. Defence: 05     Tempering Bonus   : 008%
C. Attack: 08     C. Defence: 03     Resell Multiplier : 2.1
Accuracy : 03     Evasion   : 04     Resell Inheritance: 090%

Frosty     17
P. Attack: 04     P. Defence: 02     Tempering Bonus   : 007%
C. Attack: 03     C. Defence: 03     Resell Multiplier : 2.3
Accuracy : 05     Evasion   : 08     Resell Inheritance: 090%

Stuffy     18
P. Attack: 03     P. Defence: 05     Tempering Bonus   : 006%
C. Attack: 02     C. Defence: 03     Resell Multiplier : 1.0
Accuracy : 08     Evasion   : 04     Resell Inheritance: 140%

Formal     19
P. Attack: 03     P. Defence: 08     Tempering Bonus   : ###%
C. Attack: 04     C. Defence: 02     Resell Multiplier : ##.#
Accuracy : 05     Evasion   : 03     Resell Inheritance: ###%

Solemn     20
P. Attack: 03     P. Defence: 03     Tempering Bonus   : 007%
C. Attack: 04     C. Defence: 08     Resell Multiplier : 2.6
Accuracy : 04     Evasion   : 02     Resell Inheritance: 100%

Untamed    21
P. Attack: 08     P. Defence: 03     Tempering Bonus   : 009%
C. Attack: 00     C. Defence: 03     Resell Multiplier : 3.5
Accuracy : 07     Evasion   : 07     Resell Inheritance: 090%

Gallant    22
P. Attack: 03     P. Defence: 03     Tempering Bonus   : 007%
C. Attack: 03     C. Defence: 03     Resell Multiplier : 3.5
Accuracy : 09     Evasion   : 09     Resell Inheritance: 130%

Haughty    23
P. Attack: 07     P. Defence: 07     Tempering Bonus   : 009%
C. Attack: 08     C. Defence: 07     Resell Multiplier : 3.0
Accuracy : 00     Evasion   : 00     Resell Inheritance: 150%

Sketchy    24
P. Attack: 06     P. Defence: 04     Tempering Bonus   : 009%
C. Attack: 09     C. Defence: 05     Resell Multiplier : 2.0
Accuracy : 00     Evasion   : 04     Resell Inheritance: 030%

Magical    25
P. Attack: 05     P. Defence: 00     Tempering Bonus   : 004%
C. Attack: 04     C. Defence: 09     Resell Multiplier : 3.5
Accuracy : 04     Evasion   : 06     Resell Inheritance: 160%

Epochal    26
P. Attack: 09     P. Defence: 09     Tempering Bonus   : 008%
C. Attack: 03     C. Defence: 02     Resell Multiplier : 4.5
Accuracy : 02     Evasion   : 03     Resell Inheritance: 010%

Fabulous   27
P. Attack: 03     P. Defence: 06     Tempering Bonus   : 009%
C. Attack: 04     C. Defence: 05     Resell Multiplier : 4.0
Accuracy : 10     Evasion   : 04     Resell Inheritance: 140%

Dazzling   28
P. Attack: 04     P. Defence: 10     Tempering Bonus   : 009%
C. Attack: 05     C. Defence: 03     Resell Multiplier : 5.0
Accuracy : 06     Evasion   : 04     Resell Inheritance: 001%
*I hope that this is just a game typo but it really does say 1%

Perilous   29
P. Attack: 10     P. Defence: 05     Tempering Bonus   : 010%
C. Attack: 03     C. Defence: 04     Resell Multiplier : 3.0
Accuracy : 04     Evasion   : 06     Resell Inheritance: 200%

Poignant   30
P. Attack: 03     P. Defence: 06     Tempering Bonus   : 008%
C. Attack: 10     C. Defence: 04     Resell Multiplier : 4.0
Accuracy : 04     Evasion   : 05     Resell Inheritance: 150%

Vigorous   31
P. Attack: 04     P. Defence: 04     Tempering Bonus   : 009%
C. Attack: 05     C. Defence: 03     Resell Multiplier : 3.0
Accuracy : 06     Evasion   : 10     Resell Inheritance: 170%

Gracious   32
P. Attack: 05     P. Defence: 04     Tempering Bonus   : 008%
C. Attack: 05     C. Defence: 10     Resell Multiplier : 3.5
Accuracy : 06     Evasion   : 03     Resell Inheritance: 090%

Worthless  33
P. Attack: 01     P. Defence: 01     Tempering Bonus   : 005%
C. Attack: 01     C. Defence: 01     Resell Multiplier : 0.5
Accuracy : 01     Evasion   : 01     Resell Inheritance: 010%

Tolerable  34
P. Attack: 02     P. Defence: 02     Tempering Bonus   : 005%
C. Attack: 02     C. Defence: 02     Resell Multiplier : 0.5
Accuracy : 02     Evasion   : 02     Resell Inheritance: 010%

Easygoing  35
P. Attack: 03     P. Defence: 03     Tempering Bonus   : 004%
C. Attack: 03     C. Defence: 03     Resell Multiplier : 0.5
Accuracy : 03     Evasion   : 03     Resell Inheritance: 010%

Diffident  36
P. Attack: 04     P. Defence: 04     Tempering Bonus   : 004%
C. Attack: 04     C. Defence: 04     Resell Multiplier : 0.5
Accuracy : 04     Evasion   : 04     Resell Inheritance: 010%

Impartial  37
P. Attack: 05     P. Defence: 05     Tempering Bonus   : 003%
C. Attack: 05     C. Defence: 05     Resell Multiplier : 0.5
Accuracy : 05     Evasion   : 05     Resell Inheritance: 010%

Competent  38
P. Attack: 06     P. Defence: 06     Tempering Bonus   : 003%
C. Attack: 06     C. Defence: 06     Resell Multiplier : 0.5
Accuracy : 06     Evasion   : 06     Resell Inheritance: 010%

Unadorned  39
P. Attack: 07     P. Defence: 07     Tempering Bonus   : 002%
C. Attack: 07     C. Defence: 07     Resell Multiplier : 0.5
Accuracy : 07     Evasion   : 07     Resell Inheritance: 010%

Concealed  40
P. Attack: 08     P. Defence: 08     Tempering Bonus   : 002%
C. Attack: 08     C. Defence: 08     Resell Multiplier : 0.5
Accuracy : 08     Evasion   : 08     Resell Inheritance: 010%

Deficient  41
P. Attack: 09     P. Defence: 09     Tempering Bonus   : 001%
C. Attack: 09     C. Defence: 09     Resell Multiplier : 0.5
Accuracy : 09     Evasion   : 09     Resell Inheritance: 010%

Pointless  42
P. Attack: 10     P. Defence: 10     Tempering Bonus   : 001%
C. Attack: 10     C. Defence: 10     Resell Multiplier : 0.5
Accuracy : 10     Evasion   : 10     Resell Inheritance: 010%

????       43
P. Attack: ##     P. Defence: ##     Tempering Bonus   : ###%
C. Attack: ##     C. Defence: ##     Resell Multiplier : ##.#
Accuracy : ##     Evasion   : ##     Resell Inheritance: ###%

????       44
P. Attack: ##     P. Defence: ##     Tempering Bonus   : ###%
C. Attack: ##     C. Defence: ##     Resell Multiplier : ##.#
Accuracy : ##     Evasion   : ##     Resell Inheritance: ###%

Lukerrific 45
P. Attack: 10     P. Defence: 07     Tempering Bonus   : 011%
C. Attack: 12     C. Defence: 08     Resell Multiplier : 5.0
Accuracy : 05     Evasion   : 09     Resell Inheritance: 050%

????       46
P. Attack: ##     P. Defence: ##     Tempering Bonus   : ###%
C. Attack: ##     C. Defence: ##     Resell Multiplier : ##.#
Accuracy : ##     Evasion   : ##     Resell Inheritance: ###%

???        47
P. Attack: ##     P. Defence: ##     Tempering Bonus   : ###%
C. Attack: ##     C. Defence: ##     Resell Multiplier : ##.#
Accuracy : ##     Evasion   : ##     Resell Inheritance: ###%

Nataliated 48
P. Attack: 02     P. Defence: 05     Tempering Bonus   : 013%
C. Attack: 05     C. Defence: 10     Resell Multiplier : 7.0
Accuracy : 20     Evasion   : 15     Resell Inheritance: 050%

????       49
P. Attack: ##     P. Defence: ##     Tempering Bonus   : ###%
C. Attack: ##     C. Defence: ##     Resell Multiplier : ##.#
Accuracy : ##     Evasion   : ##     Resell Inheritance: ###%

Guyabulous 50
P. Attack: 12     P. Defence: 05     Tempering Bonus   : 018%
C. Attack: 13     C. Defence: 05     Resell Multiplier : 5.0
Accuracy : 10     Evasion   : 20     Resell Inheritance: 50%

Genisimile 51
P. Attack: 05     P. Defence: 05     Tempering Bonus   : 005%
C. Attack: 05     C. Defence: 05     Resell Multiplier : 5.0
Accuracy : 05     Evasion   : 05     Resell Inheritance: 050%

????       52
P. Attack: ##     P. Defence: ##     Tempering Bonus   : ###%
C. Attack: ##     C. Defence: ##     Resell Multiplier : ##.#
Accuracy : ##     Evasion   : ##     Resell Inheritance: ###%

????       53
P. Attack: ##     P. Defence: ##     Tempering Bonus   : ###%
C. Attack: ##     C. Defence: ##     Resell Multiplier : ##.#
Accuracy : ##     Evasion   : ##     Resell Inheritance: ###%

????       54
P. Attack: ##     P. Defence: ##     Tempering Bonus   : ###%
C. Attack: ##     C. Defence: ##     Resell Multiplier : ##.#
Accuracy : ##     Evasion   : ##     Resell Inheritance: ###%


Guyabulous can be found on Long Sword with stamps at 10* Turtles

*********************************************************************
[CSAE]
Combined Stats additional effects *Complete?*

This is a list of the combined stat effects and how to get them. 
Working Qualities seem to be locked and ONLY the mentioned qualities
will allow the 2 stat to be combined into 1 effect. Combined stat 
calculation seems to be 4 + [#] * 4. Example a [6] rated stat will 
have +28 [4 + 6*4].

Need a confermation on this but from my experence with stats becoming
combined the quality is no the only factor. The other part is that 
the stats from my experence have to be within [1] of each other with 
the higher number being the combo power. It might be posible for
these stats to be further apart and an average value being the new
stat, but since these combo stats are restricted by quality, this
will take some time to test. This has been confirmed in my experence
and the one i confirmed is listed.
Works: Mind[5] + Res[4] = Sorce[5] Qualtiy Dazzling
Confirmed: Def[7] + Evade[5] = Palad[6] Quality Vigorous

The list will be formatted in this way:

Name
Combined Stats
-> Working Qualities to Dualize into this [Name]
Working Qualities with a ? at the end need to be confirmed as these 
combo types I acquired before creating this list

Sorcerer
Cryas Attack and Cryas Defence
-> Dazzling

Warrior
Physical Attack and Physical Defence
-> Fabulous

Paladin
Cryas Defence and Evasion
-> Vigorous

Assassin
Accuracy and Evasion
-> Perilous

Valiant
Physical Attack and Cryas Attack
-> Poingnate

Hunter
Physical Defence and Accuracy
-> Gracious

I believe these are all the posible stat combinations.

*********************************************************************
[QLTD]
Quality Dualizing *Work in Progress*

Qualities with the same number of letters dualized together results
in a word size+1 for most. Qualites with less letters seem to always
take over. Some Shard types seem to egnore these rules if the gear
quality somehow relates to it, thus having the gear Quality being
kept.

If a gem hold the quality to make 2 stats combine, the combine
Quality is kept if it's the lesser gem, the quality is changed if
the Quality is on the main gem. Combo stats overpower second stat
placement and can drop a combo quality for a new one even if that
new combo is lower then the one already in place.


Quality Dualizing is always the same regardless of the way they are
dualized. Smaller word legth trumps over the longer words in almost
all cases. An exception is when the Quality matches the Stat and
when one of the Qualities is meets the requrement to combine two
stats into one. Stats in [] were noted as being increased by +1
when the result was of the Quality. This was only noted on weapon
that already had a stat and it was increased because of the Quality.
Resulting Quality just had to be the result and does not have to be
used in the creation of the resulting item. It's possible for a
shard to be dualized into a piece of gear and get a +1 from the
added stat.

**4 letter**
Keen [Attack]
+ Keen = Grand
+ Hard = 9 letter word
+ Cool = Noble
+ Cute = Noble
+ Rapt = Sunny
+ Oily = Suave
+ Buff = Rigid
+ Cold = Rigid

Hard
+ Keen =
+ Hard =
+ Cool =
+ Cute = Sauve
+ Rapt = Rigid
+ Oily = Grand
+ Buff =
+ Cold = Noble

Cool [Mind]
+ Keen = Noble
+ Hard = Rigid
+ Cool =
+ Cute = 9 letter word
+ Rapt = Sunny
+ Oily = Noble
+ Buff =
+ Cold =

Cute
+ Keen = Noble
+ Hard = Suave
+ Cool = 9 letter word
+ Cute = Olden
+ Rapt = Olden
+ Oily = Noble
+ Buff = Olden
+ Cold = Cunny

Rapt
+ Keen = Sunny
+ Hard = Rigid
+ Cool = Sunny
+ Cute = Olden
+ Rapt = Grand
+ Oily = 9 letter word
+ Buff = Rigid
+ Cold = Sunny

Oily
+ Keen =
+ Hard = Grand
+ Cool = Noble
+ Cute =
+ Rapt = 9 letter word
+ Oily =
+ Buff =
+ Cold =

Buff
+ Keen =
+ Hard =
+ Cool =
+ Cute =
+ Rapt =
+ Oily =
+ Buff =
+ Cold =

Cold
+ Keen =
+ Hard =
+ Cool =
+ Cute =
+ Rapt =
+ Oily =
+ Buff =
+ Cold =

**5 letter**
Grand
+ Grand = Stuffy
+ Noble = Stuffy
+ Suave = Barbed
+ Olden = Formal
+ Sunny = 9 letter word
+ Rigid = Solemn

Noble
+ Grand = Stuffy
+ Noble = Barbed
+ Suave = Barbed
+ Olden = 9 letter word
+ Sunny = Stuffy
+ Rigid = Frosty

Suave [Pertify]
+ Grand = Barbed
+ Noble = Barbed
+ Suave = Frosty
+ Olden = Frosty
+ Sunny = Wicked
+ Rigid = 9 letter word

Olden
+ Grand = Formal
+ Noble = 9 letter word
+ Suave = Frosty
+ Olden = Wicked
+ Sunny = Solemn
+ Rigid = Wicked

Sunny
+ Grand = 9 letter word
+ Noble = Stuffy
+ Suave = Wicked
+ Olden = 
+ Sunny = Formal
+ Rigid = Formal

Rigid
+ Grand = Solemn
+ Noble = Frosty
+ Suave = 9 letter word
+ Olden = Wicked
+ Sunny = Formal
+ Rigid = Solemn

**6 letter**
Wicked
+ Wicked = Magical
+ Barbed =
+ Frosty = Haughty
+ Stuffy = Magical
+ Formal = Gallant
+ Solemn = Magical

Barbed
+ Wicked = Ephochal
+ Barbed = Ephochal
+ Frosty = Sketchy
+ Stuffy = Untamed
+ Formal = 9 letter word
+ Solemn = Haughty

Frosty
+ Wicked = Haughty
+ Barbed =
+ Frosty = Sketchy
+ Stuffy = 9 letter word
+ Formal = Sketchy
+ Solemn = Magical

Stuffy [Burn] [Revenge]
+ Wicked = Magical
+ Barbed = Untamed
+ Frosty = 9 letter word
+ Stuffy = Untamed
+ Formal = Gallant
+ Solemn = Haughty

Formal [Petrify]
+ Wicked = Gallant
+ Barbed =
+ Frosty = Sketchy
+ Stuffy = Gallant
+ Formal = Gallant
+ Solemn = Untamed

Solemn [Slow]
+ Wicked = Magical
+ Barbed = 9 letter word
+ Frosty = Magical
+ Stuffy = Haughty
+ Formal = Untamed
+ Solemn =

**7 letter*
Untamed
+ Untamed =
+ Gallant = Dazzling 
+ Haughty = Perilous
+ Sketchy = Vigorous
+ Magical = Gracious
+ Epochal = 9 letter word

Gallant (Refresh)
+ Untamed =
+ Gallant = Vigorous
+ Haughty =
+ Sketchy = Dazzling
+ Magical = Poignant
+ Epochal = Vigorous

Haughty
+ Untamed = Perilous
+ Gallant = 9 letter word
+ Haughty = Poignant
+ Sketchy =
+ Magical = Gracious
+ Epochal = Perolous

SKetchy [Rise]
+ Untamed =
+ Gallant = Dazzling 
+ Haughty =
+ Sketchy = Dazzling
+ Magical = Fabulous
+ Epochal = 

Magical [Exceed]
+ Untamed = Gracious
+ Gallant = Poignant
+ Haughty = Gracious
+ Sketchy =
+ Magical = Gracious
+ Epochal = Fabulous

Epochal 
+ Untamed = 9 letter word
+ Gallant = Vigorous 
+ Haughty = Perilous
+ Sketchy =
+ Magical = Fabulous
+ Epochal = Fabulous

**8 letter**
Fabulous
+ Fabulous =
+ Dazzling =
+ Perilous =
+ Poignant =
+ Vigorous =
+ Gracious =

Dazzling
+ Fabulous = 9 letter word
+ Dazzling = 9 letter word
+ Perilous =
+ Poignant =
+ Vigorous =
+ Gracious =

Perilous
+ Fabulous =
+ Dazzling =
+ Perilous =
+ Poignant =
+ Vigorous =
+ Gracious =

Poignant
+ Fabulous =
+ Dazzling =
+ Perilous =
+ Poignant =
+ Vigorous =
+ Gracious =

Vigorous
+ Fabulous = 9 letter word
+ Dazzling =
+ Perilous =
+ Poignant =
+ Vigorous =
+ Gracious =

Gracious
+ Fabulous =
+ Dazzling =
+ Perilous =
+ Poignant = 9 letter word
+ Vigorous =
+ Gracious =


**9 letter**
Worthless
Tolerable
Easygoing
Diffident
Impartial
Competent
Unadorned
Concealed
Deficinet
Pointless

** 10 letter**
????
????
Lukerrific
Bruiserine
????
Nataliated
????
Guyabulous
Genisimile
????
Eugenelik
????



*********************************************************************
[LGAL]
Legal
Copyright Shaun Wilkinson 2012 [aka wilksha]
Personal use is OK so long as this guide is not recreated or 
modified and posted elsewhere without permission from me the creater
of this guide.

All trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders.

This guide is allowed only these sites:
gamefaqs.com
neoseeker.com



If you find mistakes, have additional information, request this 
guide to be used on another site or have correct data for unlisted 
items you can contact me via email at wilksha[at]gmail[dot]com. Make
sure to put in the subject the name of this guide. Your User name 
would also be nice if you would like to be credited for your 
additions or corrections.

*********************************************************************
[CRDT]

Credits to: 
* Sony and Namco for letting us have this game to enjoy here in NA
* Tale of Series for all the enjoyment I get form the battle systems
* You for reading this guide
* and me for making this guide

Also if anyone can explain to me the point of weapon accuracy and 
armour evasion, this would be greatly appreciated. I only ask as 
from what I've seen these stats don't seem to do anything along the 
lines of making sure weapons hit or evading attacks. My hypothesis 
is that they are used for Critical hit calculations. I have no valid
information to prove or disprove this hypothesis.

*********************************************************************
[RMBL]
My Ramblings

Everything here after are just my opinions and just my thoughs typed
into words and have nothing to do with the actual guide. SO you can 
ignore this part

Is it just me or does Hubert say "Instant Balls" when he ends his
Broadside Watlz Mystic arte?
Secret Dungeon Floor 5 sucks! It's too hard to get 25+ hit combos on
regular monsters!

Favourite Win Quotes: (Most inculde Sophie)

Sophie: Hubert, why do you wear glasses?
Hubert: Because my eyes are bad.
Sophie: What, are they dangerous?
Hubert: Somebody save me...

Hubert: Know your place!
Sophie: Were they lost?
Hubert: No, that's.. not... what I ment.

Malik: Right into next week!
Sophie: I've traveled back in time from next week. Please stop 
throwing monsters at us.

Pascal: I just invented a new tactic.
Malik: Oh?
Pascal: First I toss out a peach gel, and while the enemy is 
distracted.
Malik: Then?
Pascal: I eat an apple gel.
Malik: I suggest you reverse that.