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TABLE OF CONTENTS
I. SHOP LIST
A. Omega Shops
1. Harrot's Emporium
2. Omega Market
3. Kenn's Salvage
B. Citadel Shops
1. Sirta Foundation
2. Saronis Applications
3. Zakera Cafe
4. Citadel Souvenirs
5. Rodam Expeditions
C. Illium Shops
1. Serrice Technology
2. Gateway Personal Defense
3. Memories of Illium
4. Baria Frontiers
D. Tuchanka Shops
1. Ratch's Wares
2. Fortack's Database
E. Research Terminal
II. DISCOUNTS
III. SHOP LOCATIONS
IV. FREQUENTLY ASKED QUESTIONS (FAQS)
1. New Items?
2. Discounts?
3. More fish?
V. VERSION HISTORY
VI. LEGAL STUFF
VII. CONTACT INFORMATION
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SHOP LIST
Shop Names are listed in caps.
The Item Name and Effect is listed under each shop.
"Cost" indicates the base cost of the item.
"Disc" indicates the discount price of the item.
"Equip" indicates the armor parts for equippable items
-Passively equipped items are also indicated
-Upgrades to Ship/Captain's Chambers indicated as well
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> OMEGA SHOPS <
^^^^^^^^^^^^^^^
HARROT'S EMPORIUM Cost Disc Equip
================= ===== ==== =====
Visor (+10% Headshot Damage) 2000 1666 Head
Model Ship 13 - Geth Ship 2000 1666 Ship
Capacitor Chestplate (-10% Shield Regen Delay) 4000 3333 Chest
Hack Module - Doubles time limit for hack 30000 25000 Passive
*Discount achieved by helping Kenn at Kenn's Salvage
OMEGA MARKET
============
Stimulator Conduits (+10 Storm Speed) 4000 3333 Legs
Model - Turian Cruiser 500 416 Ship
Sniper Rifle Damage (+10% damage) 60000 50000 Passive
Fornax 5 4 -
KENN'S SALVAGE
==============
Heavy Weapon Ammo (+15% capacity) 30000 25000 Passive
Heavy Skin Weave (+10% health) 90000 75000 Passive
Shotgun Damage (+10% damage) 60000 50000 Passive
vvvvvvvvvvvvvvvvv
> CITADEL SHOPS <
^^^^^^^^^^^^^^^^^
SIRTA FOUNDATION Cost Disc Equip
================ ===== ==== =====
Medi-Gel Capacity +1 30000 25000 Passive
Life Support Webbing (+10% Health) 8000 6666 Passive
SARONIS APPLICATIONS
====================
Tech Damage (+10% Squad Tech Damage) 90000 75000 Passive
Damage Protection (+10% Squad Shield/Barrier/Armor) 90000 75000 Passive
ZAKERA CAFE
===========
High Grade Provisions (Chef Quest) 500 416 Ship*
Ascension Novel 5 4 -
Revelations Novel 5 4 -
*Ask the Chef on the Normandy what you can do to help the kitchen.
CITADEL SOUVENIRS
=================
Space Hamster 9200 7666 Ship
Illium Skald Fish (Restocks) 500 416 Ship*
Model - Normandy SR1 500 416 Ship
Model - Destiny Ascension 500 416 Ship
*Feed the fish in the Captain's Chambers
RODAM EXPEDITIONS
=================
Sniper Rifle Damage (+10% damage) 60000 50000 Passive
Heavy Pistol Damage (+10% damage) 60000 50000 Passive
Submachine Gun Damage (+10% damage) 60000 50000 Passive
Off-Hand Ammo Pack (+10% Spare Ammo Capacity) 2000 1666 Hands
Aegis Vest (+5% Health) 2000 1666 Chest
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> ILLIUM SHOPS <
^^^^^^^^^^^^^^^^
Accessible after unlocking the first set of characters.
SERRICE TECHNOLOGY Cost Disc Equip
================== ===== ==== =====
Biotic Damage (+10% Squad Biotic Damage) 90000 75000 Passive
Bypass Module - Doubles time limit for bypass 30000 25000 Passive
Medi-Gel Capacity +1 30000 25000 Passive
GATEWAY PERSONAL DEFENSE
========================
Heavy Skin Weave (+10% health) 90000 75000 Passive
Submachine Gun Damage (+10% damage) 60000 50000 Passive
Assault Rifle Damage (+10% damage) 60000 50000 Passive
Amplifier Plates (+5% Power Damage) 2000 1666 Shouldr
*Discount achieved by resolving Eternity Bar conflict as paragon
MEMORIES OF ILLIUM
==================
Prejek Paddle Fish (Restocks) 8000 6666 Ship
Model - Alliance Cruiser 500 416 Ship
Model - Athabasca Class Freighter 500 416 Ship
*Discount achieved by helping nearby Asari
BARIA FRONTIERS
===============
Star Chart - Hades Nexus 500 - Map
Star Chart - Minos Wasteland 500 - Map
Star Chart - Pylos Nebula 500 - Map
Star Chart - Shrike Abyssal 500 - Map
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> TUCHANKA SHOPS <
^^^^^^^^^^^^^^^^^^
Unlock Tuchanka by starting Mordin or Grunt's loyalty quest.
RATCH'S WARES Cost Disc Equip
============= ===== ==== =====
Heavy Weapon Ammo (+15% heavy weapon ammo) 30000 25000 Passive
Stabilization Gauntlets (+5% shields) 4000 3333 Hands
Death Mask (+10% negotiation bonus) 8000 6666 Head
Pygak Meat (available after killing Pygaks) 0 0 Quest*
*Discount is achieved by completing Ratch's side quest
FORTACK'S DATABASE (MED LAB)
============================
Assault Rifle Damage (+10% damage) 60000 50000 Passive
Biotic Damage (+10% damage) 90000 75000 Passive
Heavy Pistol Damage (+10% damage) 60000 50000 Passive
Shotgun Damage (+10% damage) 60000 50000 Passive
*Discount achieved by completing Grunt's loyalty mission
>>>>>>>>>>>>>>>>>
RESEARCH TERMINAL
>>>>>>>>>>>>>>>>>
In this section the prices are indicated, followed by the discount rate
achieved by beating one playthrough. The required element is listed on the
right hand side. Additional requirements for purchase are listed under each
respective item's price. Some upgrades must be found in a level to be
purchased at the terminal.
Note on Weapon Damage Modifiers. Technically the pricing below is correct, but
the price only changes once you actually purchase an upgrade. For example, lets
say I hadn't yet bought any attachments via the research terminal and I bought
a pistol damage upgrade at a shop. When I go to the research terminal later
the price for pistol damage 2/5 and shotgun damage 1/5 will both be 2500.
WEAPON UPGRADES PRICE/DISC ELEM
=============== ========== ====
Assault Rifle Damage 1/5 (+10% damage) 2500/1875 IRID
Assault Rifle Damage 2/5 (+20% damage) 5000/3750 IRID
Assault Rifle Damage 3/5 (+30% damage) 7500/5625 IRID
Assault Rifle Damage 4/5 (+40% damage) 10000/7500 IRID
Assault Rifle Damage 5/5 (+50% damage) 12500/9375 IRID
Pistol Damage 1/5 (+10% damage) 2500/1875 PALL
Pistol Damage 2/5 (+20% damage) 5000/3750 PALL
Pistol Damage 3/5 (+30% damage) 7500/5625 PALL
Pistol Damage 4/5 (+40% damage) 10000/7500 PALL
Pistol Damage 5/5 (+50% damage) 12500/9375 PALL
Shotgun Damage 1/5 (+10% damage) 2500/1875 PLAT
Shotgun Damage 2/5 (+20% damage) 5000/3750 PLAT
Shotgun Damage 3/5 (+30% damage) 7500/5625 PLAT
Shotgun Damage 4/5 (+40% damage) 10000/7500 PLAT
Shotgun Damage 5/5 (+50% damage) 12500/9375 PLAT
Sniper Rifle Damage 1/5 (+10% damage) 2500/1875 PLAT
Sniper Rifle Damage 2/5 (+20% damage) 5000/3750 PLAT
Sniper Rifle Damage 3/5 (+30% damage) 7500/5625 PLAT
Sniper Rifle Damage 4/5 (+40% damage) 10000/7500 PLAT
Sniper Rifle Damage 5/5 (+50% damage) 12500/9375 PLAT
Submachine Gun Damage 1/5 (+10% damage) 2500/1875 IRID
Submachine Gun Damage 2/5 (+20% damage) 5000/3750 IRID
Submachine Gun Damage 3/5 (+30% damage) 7500/5625 IRID
Submachine Gun Damage 4/5 (+40% damage) 10000/7500 IRID
Submachine Gun Damage 5/5 (+50% damage) 12500/9375 IRID
Assault Rifle Penetration (+25% dmg vs. shld/armor/barr) 15000/11250 IRID
Req. 2 Sniper Upgr
Assault Rifle Accuracy 25000/18750 IRID
Req. 3 Sniper Upgr
AP Heavy Pistol (+50% damage vs. armor) 15000/11250 PALL
Req. 2 Pistol Upgr
Heavy Pistol Critical (sometimes deal double damage) 25000/18750 PALL
Req. 3 Pistol Upgr
Shotgun Shield Piercing (+50% damage vs. shield/barrier) 15000/11250 PLAT
Req. 2 Shotgun Upgr
Shotgun Extra Rounds (+50% shotgun rounds) 25000/18750 IRID
Req. 3 Shotgun Upgr
AP Sniper Rifle (+50% damage vs. armor) 15000/11250 PLAT
Req. 2 Sniper Upgr
Sniper Headshot Damage (+50% headshot damage) 25000/18750 PLAT
Req. 3 Sniper Upgr
SMG Shield Piercing (+50% damage vs. shield/barrier) 15000/11250 IRID
Req. 2 SMG Upgr
SMG Extra Rounds (+50% SMG rounds) 25000/18750 IRID
Req. 3 SMG Upgr
ARMOR UPGRADES
==============
Damage Protection x/5 (+10% squad shield/barrier/armor) 2500/1875 PALL
Damage Protection y/5 (+20% squad shield/barrier/armor) 5000/3750 PALL
Damage Protection z/5 (+30% squad shield/barrier/armor) 7500/5625 PALL
*two other damage protection upgrades are awarded directly
Tech Damage 1/5 (+10% squad tech damage) 500/375 ZERO
Tech Damage 2/5 (+20% squad tech damage) 1000/750 ZERO
Tech Damage 3/5 (+30% squad tech damage) 1500/1125 ZERO
Tech Damage 4/5 (+40% squad tech damage) 2000/1500 ZERO
Tech Damage 5/5 (+50% squad tech damage) 2500/1875 ZERO
Biotic Damage 1/5 (+10% squad biotic damage) 500/375 ZERO
Biotic Damage 2/5 (+20% squad biotic damage) 1000/750 ZERO
Biotic Damage 3/5 (+30% squad biotic damage) 1500/1125 ZERO
Biotic Damage 4/5 (+40% squad biotic damage) 2000/1500 ZERO
Biotic Damage 5/5 (+50% squad biotic damage) 2500/1875 ZERO
Medi-Gel Capacity +1 25000/18750 PLAT
Redundant Field Generator (random instant shield regen) 15000/11250 PALL
Req. 2 Dam Prot Upgr
Hard Shields (-20% damage vs. Shepard's shields) 25000/18750 PALL
Req. 3 Dam Prot Upgr
Biotic Duration (+20% biotic duration) 3000/2250 ZERO
Req. 2 Biotic Dmg Upgr
Biotic Cooldown (-20% biotic recharge) 5000/3750 ZERO
Req. 3 Biotic Dmg Upgr
Tech Duration (+20% tech duration) 3000/2250 ZERO
Req. 2 Tech Dmg Upgr
Tech Cooldown (-20% tech recharge) 5000/3750 ZERO
Req. 3 Tech Dmg Upgr
Trauma Module (Unity fully heals squad) 15000/11250 PLAT
Req. 2 Medi-Gel Capac
Emergency Shielding (Unity fully replenishes shields) 25000/18750 PLAT
Req. 3 Medi-Gel Capac
SHIP ENHANCEMENTS
=================
Advanced Mineral Scanner 15000/11250 IRID
Unlock via Miranda
Extended Fuel Cells (+500 fuel capacity) 3000/2250 ZERO
Unlock via Samara
Heavy Ship Armor 15000/11250 PALL
Unlock via Jacob
Modular Probe Ray (+100% probe capacity) 15000/11250 IRID
Unlock via Thane
Multicore Shielding 15000/11250 PALL
Unlock via Tali
Med-Bay Upgrade 50000/37500 PLAT
Unlock via Chakwas
Thanix Cannon 15000/11250 PLAT
Unlock via Garrus
PROTOTYPES
==========
Advanced Training (learn a single bonus power) 5000/3750 ZERO
Retrain Powers (Re-allocate power points) 2500/1875 ZERO
Geth Shield Strength 1/2 (+25% team shields) 5000/3750 PALL
Geth Shield Strength 2/2 (+50% team shields) 5000/3750 PALL
Geth Sniper Rifle (Legin gets Widow Anti-Material Rifle) 15000/11250 PLAT
Heavy Weapon Ammo 1/5 (+15% ammo capacity) 2500/1875 IRID
Heavy Weapon Ammo 2/5 (+30% ammo capacity) 5000/3750 IRID
Heavy Weapon Ammo 3/5 (+45% ammo capacity) 7500/5625 IRID
Heavy Weapon Ammo 4/5 (+60% ammo capacity) 10000/7500 IRID
Heavy Weapon Ammo 5/5 (+75% ammo capacity) 12500/9375 IRID
Heavy Skin Weave 1/5 (+10% Shepard health) 2500/1875 PALL
Heavy Skin Weave 2/5 (+20% Shepard health) 5000/3750 PALL
Heavy Skin Weave 3/5 (+30% Shepard health) 7500/5625 PALL
Heavy Skin Weave 4/5 (+40% Shepard health) 10000/7500 PALL
Heavy Skin Weave 5/5 (+50% Shepard health) 12500/9375 PALL
Heavy Bone Weave (-50% opponent melee damage) 15000/11250 PALL
Heavy Muscle Weave (increased melee damage) 25000/18750 PALL
Krogan Shotgun (Grunt gets Claymore Heavy Shotgun) 15000/11250 PLAT
Krogan Vitality 1/2 (+25% krogan health bonus) 2500/1875 PLAT
Krogan Vitality 2/2 (+50% krogan health bonus) 3000/2250 ZERO
Mordin Omni-Tool (+20% Mordin tech power damage) 3000/2250 ZERO
Subject Zero Biotic Boost (+20% Jack biotic damage) 3000/2250 ZERO
HEAVY WEAPON PROTOTYPES
=======================
ML-77 Missle Launcher (req. 2 Heavy Weapon Ammo Upgr) 5000/3750 IRID
M-622 Avalanche (req. 3 Heavy Weapon Ammo Upgr) 15000/11250 IRID
M-920 Cain (req. 4 Heavy Weapon Ammo Upgr) 25000/18750 IRID
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DISCOUNTS
This section details how to achieve the discount for each shop.
OMEGA SHOPS: unlocked at beginning
Harrot's Emporium: give Kenn of Kenn's Salvage 1000 to continue his pilgrimage
Omega Market: offer endorsement or ask for discount from shopkeep
Kenn's Salvage: offer endorsement or ask for discount from shopkeep
CITADEL SHOPS: unlocked at beginning
Sirta Foundation: offer endorsement or ask for discount from shopkeep
Saronis Applications: offer endorsement or ask for discount from shopkeep
Zakera Cafe: talk to the Normandy's chef about the shopping list
Citadel Souvenirs: offer endorsement or accuse shopkeep of classism
Rodam Expeditions: offer endorsement or ask for discount from shopkeep
ILLIUM SHOPS: to access unlock first set of characters
Serrice Technology: offer endorsement or ask for discount from shopkeep
Gateway Personal Defense: resolve conflict in Eternity Bar as a Paragon
Memories of Illium: assist the nearby Asari with her relationship
Baria Frontiers: no discount available
TUCHANKA SHOPS: to access begin Mordin or Grunt's loyalty quest
Ratch's Wares: complete Ratch's side quest
Fortack's Database: complete Grunt's loyalty mission
RESEARCH TERMINAL: beating the game will grant a 25% discount
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GENERAL SHOP FAQs:
Q: WILL STORES EVER ADD NEW ITEMS?
Only the research database will unlock new items when you level up. Individual
stores will stray from this practice. However, certain quest items are unlocked
by completing specific tasks which the shopkeep requests. Gateway Personal
Defense adds a Damage Protection item after the collector ship mission.
Q: HOW DO I GET DISCOUNTS?
In most cases it is a matter of simply convincing the nearby shop owner with
a Paragon/Renegade speech option. However, sometimes you must undertake a
small quest. Check the discount section for details.
Q: I DIDN'T FEED MY FISH AND THEY DIED! CAN I BUY MORE?
Yes. Once you clean out your fish tank the shop will replenish its store.
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VERSION HISTORY
Version 1.0 was released 2/10/2010.
Version 1.01 was released 3/24/2010 and fixed a formatting error.
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COPYRIGHT CLAUSE
Mass Effect 2 and its properties are owned by BioWare and Electronic Arts. And
this guide is mine. If you want to use it odds are I'll be willing to share.
Be sure to ask me first, though.
This FAQ is Copyright 2010 Malinhion (Michael O'Connor). The information in
this FAQ, unless otherwise stated, belongs to me. Copying, editing, selling,
reposting of this FAQ is STRICTLY prohibited by international copyright law.
You copy, I sue.
The ONLY site this guide should be posted on is GameFAQs.com. Violation of the
above agreement WILL result in legal action if you are found out. Break this
copyright, and under Title 17 Chapter 5 Section 506(d) of US Copyright Law
you can be fined for up to $2,500.
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CONTACT ME
To contact me please leave a message on the GameFAQs message board for this
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