- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -     -
  If you find this guide useful then be sure to recommend it on GameFAQs  /\
  by clicking the middle link at the top and/or give my youtube page a   /  \
  subscription - www.youtube.com/BerserkerSTARS                           ||
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ||  -
  Thanks, and continue to tear through the game!        - Berserker Kev

- - - - - - - - - - - -  R E S I D E N T  E V I L  6  - - - - - - - - - - - - -

   __  __            _         _          ___     _____  _  _    _            
  |  \/  |  ___   __| |  __ _ | | ___    ( _ )   |_   _|(_)| |_ | |  ___  ___
  | |\/| | / _ \ / _` | / _` || |/ __|   / _ \/\   | |  | || __|| | / _ \/ __|
  | |  | ||  __/| (_| || (_| || |\__ \  | (_>  <   | |  | || |_ | ||  __/\__ \
  |_|  |_| \___| \__,_| \__,_||_||___/   \___/\/   |_|  |_| \__||_| \___||___/

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

                                 G U I D E

                           Authored by: Berserker

                                Version: 1.0
                           Last update: 2/20/13

                                   - - -

                                  My site:
                       www.berserkersblog.blogspot.com

                           Visit my youtube page:
                       www.youtube.com/BerserkerSTARS
                    (Now posting RE6 Mercenaries videos)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

=-=-=-=-=-=-=-=-=-=- - T A B L E  O F  C O N T E N T S - -=-=-=-=-=-=-=-=-=-=-=

--    Press Ctrl + F and type in the code listed beside each section for     --
-                   quicker navigation through the guide                      -
---                                                                         ---

   Section I:  Introduction  . . . . . . . . . . . . . . . . . . . . . . [IN00]

  Section II:  Medals  . . . . . . . . . . . . . . . . . . . . . . . . . [ME00]

  -- Campaign Medals . . . . . . . . . . . . . . . . . . . . . . . . . . [ME01]
  -- Agent Hunt Medals . . . . . . . . . . . . . . . . . . . . . . . . . [ME02]
  -- The Mercenaries Medals  . . . . . . . . . . . . . . . . . . . . . . [ME03]
  -- Survivors (Death Match) . . . . . . . . . . . . . . . . . . . . . . [ME04]
  -- Survivors (Team Match)  . . . . . . . . . . . . . . . . . . . . . . [ME05]
  -- Onslaught . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [ME06]
  -- Predator  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [ME07]

 Section III:  Titles . . . . . . . . . . . . . . . . . . . . . . . . [CR00]

  -- Campaign Titles . . . . . . . . . . . . . . . . . . . . . . . . . . [TI01]
  -- The Mercenaries Titles  . . . . . . . . . . . . . . . . . . . . . . [TI02]
  -- Agent Hunt Titles . . . . . . . . . . . . . . . . . . . . . . . . . [TI03]

  Section IV:  RE.net Info . . . . . . . . . . . . . . . . . . . . . . . [RE00]

  -- Web Badges  . . . . . . . . . . . . . . . . . . . . . . . . . . . . [RE01]

   Section V: Everything Else  . . . . . . . . . . . . . . . . . . . . . [EE00]

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


S E C T I O N  I                                                         [IN00]
- - - - - - - - -                                             - - - - - - - - -
        ___         ___         ___         ___         ___         ___
       /   \       /   \       /   \       /   \       /   \       /   \
  ___ |     | ___ |     | ___ |     | ___ |     | ___ |     | ___ |     | ___
 /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \
|     | ___ |     | ___ |   I N T R O D U C T I O N   | ___ |     | ___ |     |
 \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/
      |     |     |     |     |     |     |     |     |     |     |     | 
       \___/       \___/       \___/       \___/       \___/       \___/

- - - - - - - - -                                             - - - - - - - - -
   ___    ___    ___    ___    ___    ___    ___    ___    ___    ___    ___
\_/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \_/
/ \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/ \

Welcome to my Medals and Titles guide!  This guide contains a list of all 
medals and titles in the main game of Resident Evil 6.  I was going to include 
all of this info together in my campaign guide, but decided to make a separate 
guide for the mode since I wanted to have a full list separate from such a huge 
guide.  This guide contains medals and titles from campaign mode, The 
Mercenaries mode and Agent Hunt mode.  Medals and titles from Survivors, 
Predator, Onslaught and Siege modes will be listed once the modes are all 
available to me - the medals are not numbered, since they will have to be 
renumbered later once more are added.

Medals are basically in-game trophies/achievements.  They require a player to 
perform a certain task then a medal (gold, silver, bronze, green/rusty) will be 
received once the stage/run ends.  Medals are viewable under the "Records" menu 
from the main menu after highlighting the "Medals" tab under Records.

Titles are awarded for completing a certain task several times in a row.  
Titles can be placed on a player's dog tag.  They are viewable by choosing 
"Campaign" under the "Play Game" menu from the main menu and then choosing "Dog 
Tags" and "Titles".  Many titles have a four-star ranking that can be earned by 
accomplishing the required task many times.

This guide also includes a list of Web Badges from RE.net.  Web Badges are 
tasks that can be completed in the game to earn a certain amount of RE points 
for your profile on RE.net.  If you haven't already, go to www.residentevil.net 
and sign up for a profile on whichever console site that you own your copy of 
Resident Evil 6 for and start gaining points by linking your account to your 
console profile.

Please enjoy the guide and let me know if there is anything you would like me 
to add and/or feel free to send comments if you have the time.

- - - - - - - - - - - - -   M O T I V A T E   M E   - - - - - - - - - - - - - -
If you find this walkthrough helpful, give me a recommend by clicking the 
middle link on the blue bar above this guide on GameFAQs and/or give me a 
subscription on youtube!  I'd really appreciate it.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -


S E C T I O N  II                                                        [ME00]
- - - - - - - - -                                             - - - - - - - - -
        ___         ___         ___         ___         ___         ___
       /   \       /   \       /   \       /   \       /   \       /   \
  ___ |     | ___ |     | ___ |     | ___ |     | ___ |     | ___ |     | ___
 /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \
|     | ___ |     | ___ |     | _ M E D A L S _ |     | ___ |     | ___ |     |
 \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/
      |     |     |     |     |     |     |     |     |     |     |     | 
       \___/       \___/       \___/       \___/       \___/       \___/

- - - - - - - - -                                             - - - - - - - - -
   ___    ___    ___    ___    ___    ___    ___    ___    ___    ___    ___
\_/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \_/
/ \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/ \

Medals can be found by choosing "Records" on the main menu of Resident Evil 6. 
Scroll over to the "Medals" tab while in the Records section of the menu.  Each 
mode of play in Resident Evil 6 has medals that can be earned.  Medals are 
awarded once a chapter or run is completed.  You MUST finish the chapter or run 
in order to receive a medal.

[ME01]
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  M E D A L  L I S T
               ___                                 _               
              / __\ __ _  _ __ ___   _ __    __ _ (_)  __ _  _ __  
             / /   / _` || '_ ` _ \ | '_ \  / _` || | / _` || '_ \ 
            / /___| (_| || | | | | || |_) || (_| || || (_| || | | |
            \____/ \__,_||_| |_| |_|| .__/  \__,_||_| \__, ||_| |_|
                                    |_|               |___/        
- - - - - - - - - - - - - - - -   M E D A L S   - - - - - - - - - - - - - - - -

-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (001/175) _
-- Accuracy - A Rank                                                        |_|

VALUE:       Gold
CAMPAIGN:    Any
REQUIREMENT: Get an overall A-rank in the Accuracy category for any chapter 
             from any character campaign - as accurate as possible.

                                                         TOTAL MEDALS (001/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (002/175) _
-- Accuracy - B Rank                                                        |_|

VALUE:       Silver
CAMPAIGN:    Any
REQUIREMENT: Get an overall B-rank in the Accuracy category for any chapter 
             from any character campaign - some focus on accuracy.

                                                         TOTAL MEDALS (002/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (003/175) _
-- Accuracy - C Rank                                                        |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: Get an overall C-rank in the Accuracy category for any chapter 
             from any character campaign - average accuracy.

                                                         TOTAL MEDALS (003/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (004/175) _
-- Accuracy - D Rank                                                        |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: Get an overall D-rank in the Accuracy category for any chapter 
             from any character campaign - poor accuracy.

                                                         TOTAL MEDALS (004/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (005/175) _
-- Deaths - A Rank                                                          |_|

VALUE:       Gold
CAMPAIGN:    Any
REQUIREMENT: Get an overall A-rank in the Deaths category for any chapter 
             from any character campaign.  Do not die much at all.

                                                         TOTAL MEDALS (005/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (006/175) _
-- Deaths - B Rank                                                          |_|

VALUE:       Silver
CAMPAIGN:    Any
REQUIREMENT: Get an overall B-rank in the Deaths category for any chapter 
             from any character campaign.  Do not die much.

                                                         TOTAL MEDALS (006/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (007/175) _
-- Deaths - C Rank                                                          |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: Get an overall C-rank in the Deaths category for any chapter 
             from any character campaign.  Do not die frequently.

                                                         TOTAL MEDALS (007/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (008/175) _
-- Deaths - D Rank                                                          |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: Get an overall D-rank in the Deaths category for any chapter 
             from any character campaign.  Die a lot!

                                                         TOTAL MEDALS (008/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (009/175) _
-- Clear Time - A Rank                                                      |_|

VALUE:       Gold
CAMPAIGN:    Any
REQUIREMENT: Get an overall A-rank in the Clear Time category for any chapter 
             from any character campaign.  Get through the chapter as quickly 
             as possible.

                                                         TOTAL MEDALS (009/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (010/175) _
-- Clear Time - B Rank                                                      |_|

VALUE:       Silver
CAMPAIGN:    Any
REQUIREMENT: Get an overall B-rank in the Clear Time category for any chapter 
             from any character campaign.  Get through the chapter quickly.

                                                         TOTAL MEDALS (010/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (011/175) _
-- Clear Time - C Rank                                                      |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: Get an overall C-rank in the Clear Time category for any chapter 
             from any character campaign.  Get through the chapter at a 
             moderate pace.

                                                         TOTAL MEDALS (011/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (012/175) _
-- Clear Time - D Rank                                                      |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: Get an overall D-rank in the Clear Time category for any chapter 
             from any character campaign.  Take a long time to get through the 
             chapter.

                                                         TOTAL MEDALS (012/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (013/175) _
-- Enemies Routed - A Rank                                                  |_|

VALUE:       Gold
CAMPAIGN:    Any
REQUIREMENT: Get an overall A-rank in the Enemies Routed category for any 
             chapter from any character campaign.  Kill as many enemies as 
             possible.

                                                         TOTAL MEDALS (013/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (014/175) _
-- Enemies Routed - B Rank                                                  |_|

VALUE:       Silver
CAMPAIGN:    Any
REQUIREMENT: Get an overall B-rank in the Enemies Routed category for any 
             chapter from any character campaign.  Kill many enemies.

                                                         TOTAL MEDALS (014/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (015/175) _
-- Enemies Routed - C Rank                                                  |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: Get an overall C-rank in the Enemies Routed category for any 
             chapter from any character campaign.  Kill an average amount of 
             enemies.

                                                         TOTAL MEDALS (015/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (016/175) _
-- Enemies Routed - D Rank                                                  |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: Get an overall D-rank in the Enemies Routed category for any 
             chapter from any character campaign.  Run by the majority of 
             enemies.
                                                         TOTAL MEDALS (016/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (017/175) _
-- Rescued partner                                                          |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: Allow an enemy to grab your partner then step close to the grabbed 
             partner to get a partner assist melee button command.  Press the 
             O/B button to perform a melee to free your partner to get this 
             medal.  Zombies constantly grab, so this is best done in Leon  
             or Ada's campaign.

                                                         TOTAL MEDALS (017/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (018/175) _
-- Saved a partner from dying                                               |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: Allow a co-op partner to enter dying status from getting hit too 
             much then move toward the dying partner and revive the partner 
             with a resuscitation (O/B) or by giving the partner a herb tablet 
             or equipping and using a first aid spray near the partner.  The AI 
             partner in solo play cannot go into dying status, so this must be 
             received during co-op play.

                                                         TOTAL MEDALS (018/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (019/175) _
-- Aided a partner in need during a story intersection                      |_|

VALUE:       Silver
CAMPAIGN:    Any
REQUIREMENT: During the four-player crossover segments, help a partner from the 
             other group of characters.  For instance, while playing as Chris, 
             when the Jake player gets grabbed by a J'avo, move near him and 
             perform a partner assist melee on the J'avo to bust the J'avo in 
             the face and save Jake.  The following is a list of crossover 
             segments in the game.

.--------------------------------------------------------------------------.
| EDONIA           | FACILITY         | COURTYARD        | CRASH SITE      |
| Chris, Chapter 2 | Chris, Chapter 3 | Chris, Chapter 3 | Jake, Chapter 4 |
| Jake, Chapter 1  | Leon, Chapter 4  | Jake, Chapter 4  | Leon, Chapter 4 |
|------------------|-------------------------------------------------------'
| LIFT AREA        |
| Chris, Chapter 5 |
| Jake, Chapter 5  |
'------------------'

                                                         TOTAL MEDALS (019/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (020/175) _
-- Rescued by partner 10 times                                              |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: Get grabbed by an enemy and allow your partner to free your 
             character with a partner assist melee a total of ten times.  This 
             is best done in Leon or Ada's campaign since zombies constantly 
             try to grab.

                                                         TOTAL MEDALS (020/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (021/175) _
-- Killed an enemy while dying                                              |_|

VALUE:       Silver
CAMPAIGN:    Any
REQUIREMENT: Get knocked into dying status by having enemies drain all of your 
             character's health then kill an enemy while in dying status to 
             receive this medal.  The Lone Wolf skill can help to make your 
             partner ignore your character while in dying status in solo play.

                                                         TOTAL MEDALS (021/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (022/175) _
-- Recovered from dying                                                     |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: Get knocked into dying status by having enemies drain all of your 
             character's health then stay in that state until the bar on the 
             screen charges up all the way.  Do not allow your partner to 
             resuscitate your character.  Use the Lone Wolf skill to keep the 
             AI partner from helping your character in solo play.

                                                         TOTAL MEDALS (022/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (023/175) _
-- Beat the chapter without entering the dying state                        |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: Beat any character campaign chapter without entering dying status.

                                                         TOTAL MEDALS (023/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (024/175) _
-- Beat the game after having entered the dying state at least 5 times      |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: Get knocked into dying status at least five times on your way 
             through a campaign and complete the campaign to receive this.

                                                         TOTAL MEDALS (024/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (025/175) _
-- Killed an enemy with a counterattack                                     |_|

VALUE:       Silver
CAMPAIGN:    Any
REQUIREMENT: Allow an enemy to attack your character then press the R1/RT 
             button when the button prompt appears to counter that enemy.  This 
             counter must kill to receive credit for this medal.  Either weaken 
             a J'avo then counter it to kill the J'avo or find a zombie with a 
             weapon in Leon's campaign and counter the zombie to instantly kill 
             it.  A Bloodshot's jumping attack is very easy to counter and 
             instantly kills it also.  A counter attack that kills is also 
             referred to as a "Coup De Grace counter" sometimes.

                                                         TOTAL MEDALS (025/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (026/175) _
-- Successfully countered one of Ustanak's attacks                          |_|

VALUE:       Silver
CAMPAIGN:    Jake, Chapter 5
REQUIREMENT: This can only be done with Jake when he fights Ustanak with his 
             bare hands near the end of Chapter 5 in the Underwater Facility. 
             This is NOT the dodge command.  There is a special counter that 
             Jake can do when Ustanak gets at a distance from him.

             Back Ustanak up to the far side of the walkway he is fought on 
             then move away from him.  Ustanak will eventually perform a 
             dashing ram toward Jake.  The dodge command prompt will appear 
             first and then a counter command prompt (R1/RT) will appear a 
             second after that.  Quickly press the R1/RT button when it appears 
             to perform a special counter on Ustanak.  Jake can actually suplex 
             Ustanak for a counter - it happens randomly.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME026] to find the precise area this is in.

                                                         TOTAL MEDALS (026/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (027/175) _
-- Killed an enemy with a physical attack                                   |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: Kill an enemy off with a melee button attack (R1/RT).  This can be 
             either a basic R1/RT hit or a melee triggered through a button 
             prompt melee command.  The Melee and Combat Gauge Boost skills can 
             help with this medal.

                                                         TOTAL MEDALS (027/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (028/175) _
-- Killed 10 or more enemies with physical attacks                          |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: Kill an enemy off with a melee button attack (R1/RT).  This can be 
             either a basic R1/RT hit or a melee triggered through a button 
             prompt melee command.  Do this a total of ten times in a single 
             chapter.  The Melee and Combat Gauge Boost skills can help with 
             this medal.

                                                         TOTAL MEDALS (028/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (029/175) _
-- Killed an enemy with a coup de grace                                     |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: A Coup De Grace is a frontal heavy stun melee that kills an enemy.
             Zombies and J'avo can be set up by getting a stun on one and then 
             hitting the enemy with a melee while it is stunned.  The best way 
             to do this is to quick shot an enemy then perform a dashing slide 
             (dash + L1) into the enemy to hit the enemy.  The enemy will be in 
             a heavy stun pose afterwards.  Approach the enemy from its FRONT 
             side to get a melee command for a Coup De Grace melee.  A Coup De 
             Grace melee takes a lot of damage, but in campaign it might not 
             kill.  This melee must kill to get credit for this medal.

             See my RE6 Mercenaries guide for more info on how to set up a Coup 
             De Grace melee.  The Melee and Combat Gauge Boost skills can help 
             with this medal.

                                                         TOTAL MEDALS (029/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (030/175) _
-- Killed enemy with a quick shot                                           |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: A quick shot is performed with just about any weapon by pressing 
             R1+L1/RT+LT together.  This gunshot will auto-target the closest 
             enemy and hit the enemy.  To get this medal, you must perform a 
             quick shot that kills an enemy.  It's best to equip a shotgun then 
             quick shot the closest enemy to get this medal easily.

                                                         TOTAL MEDALS (030/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (031/175) _
-- Killed an enemy with a stealth attack                                    |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: Stealth attacks can be performed while taking cover behind a wall 
             or any type of low object and then waiting for an enemy to step 
             near that area. The melee prompt button will appear when an enemy 
             steps near your character.  Stealth attacks can also be performed 
             while behind an unaware enemy. Stealth attacks can be easily done 
             while playing as Sherry at the start of JAKE, CHAPTER 3 and while 
             playing as Jake or Sherry in the mountain area of JAKE, CHAPTER 1.
             Chris can also stealth attack while near the elevator that he can 
             take to the Hangar in CHRIS, CHAPTER 5.

                                                         TOTAL MEDALS (031/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (032/175) _
-- Killed an enemy while sliding                                            |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: Kill an enemy by hitting the enemy with a slide (dash + L1/LT) to 
             get this medal.  A slide only takes about 50 damage and your 
             character will hit the enemy in the legs, which will change the 
             damage amount, so you'll have to weaken enemies a lot before they 
             can be killed with a sliding attack.  It's best to do this against 
             J'avo since they are actually weaker in their legs.  A powerful 
             weapon that isn't TOO powerful can help out for weakening an 
             enemy, such as the semi-auto rifle or a shotgun (don't make the 
             hit direct).

                                                         TOTAL MEDALS (032/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (033/175) _
-- Destroyed an item box while sliding                                      |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: Slide into any type of item box and break it to get credit for 
             this medal.  Item boxes are breakable objects such as tall crates, 
             wooden crates, pots, etc.

                                                         TOTAL MEDALS (033/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (034/175) _
-- Used a weapon lodged in a zombie to kill it                              |_|

VALUE:       Copper
CAMPAIGN:    Leon and Ada's campaign
REQUIREMENT: Stun a zombie with a weapon lodged in its body then step near the 
             zombie and perform a melee against the zombie with the button 
             prompt appears. A good area to find zombies with weapons stuck on 
             them is on LEON'S CHAPTER 3 campaign.

                                                         TOTAL MEDALS (034/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (035/175) _
-- Killed an enemy by a chaining a physical attack with your partner        |_|

VALUE:       Silver
CAMPAIGN:    Any
REQUIREMENT: Perform a physical attack on an enemy after your partner hits the 
             enemy with a physical attack.  Basically, if Helena roundhouses a 
             zombie to the ground, your Leon must stomp the zombie afterward to 
             "chain" a physical attack.  This is not like bouncing a Majini 
             back and forth in RE5 to set up an uber Haymaker or Back Hand.

                                                         TOTAL MEDALS (035/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (036/175) _
-- Successfully inputted commands at the exact moment                       |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: Complete a QTE sequence where you must quickly tap a button to 
             survive the sequence without failing to get this medal.  A perfect 
             example is when Jake and Sherry have to grab the parachute while 
             hanging out of the back of the plane at the very end of JAKE, 
             CHAPTER 1.

                                                         TOTAL MEDALS (036/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (037/175) _
-- Successfully executed a counterattack                                    |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: Stand near an enemy and wait for it to attack then press the R1/RT 
             button when the counter command prompt appears as the enemy attack 
             is about to hit your character.  To get this medal, a player does 
             not need to kill the enemy.

                                                         TOTAL MEDALS (037/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (038/175) _
-- Correctly executed all revolving-action command prompts                  |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: Successfully time button presses in all QTE button prompts with 
             the gauge that has a revolving timer needle that passes by a green 
             portion of the gauge.  These are found in LEON, CHAPTER 4 while 
             playing as Leon (while he flies the plane and while he helps start 
             the bus with Sherry during the Ustanak battle at the Crash Site.  
             Complete the QTE sequences without fail to get this medal.  Tap 
             the button CAREFULLY.

                                                         TOTAL MEDALS (038/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (039/175) _
-- Saved partner from falling off a high ledge                              |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: There are points in the game where a character can fall off a 
             ledge and hang onto the side - the player that falls will get a 
             thumbstick shaking QTE.  Allow your partner to fall off the side 
             and hang on then approach the partner to get a O/B button prompt 
             command.  Press the button to help the partner up and get credit 
             for this medal.  The best place to get this is on LEON, CHAPTER 3 
             toward the end of the Cavern and while on the mountain trail in 
             JAKE, CHAPTER 1.  The AI partner will fall off the side on the 
             Cavern stage with Leon quite often.

                                                         TOTAL MEDALS (039/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (040/175) _
-- Praised a partner's actions 3 times                                      |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: Praise a partner by pressing the O/B button when that partner 
             kills an enemy with melee or gets a critical headshot on the 
             enemy.  Do this a total of three times.  This can be done with the 
             AI partner.  Watch the partner and tap the O/B button when the 
             partner melee kills or kills an enemy with a critical headshot.

                                                         TOTAL MEDALS (040/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (041/175) _
-- Killed an Agent Hunt player                                              |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: Have the "Agent Hunt Mode" option turned on (allowed) while 
             starting up a game and then, when a player joins your game, kill 
             that player to get this medal.  You have no way of knowing which 
             enemy is the player except for the unique actions that a player 
             might do.  If an enemy keeps respawning over and over again after 
             a player has joined as a creature that is the enemy player most 
             likely.  See my Agent Hunt guide for more info on which stages a 
             player can join as a creature.

                                                         TOTAL MEDALS (041/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (042/175) _
-- Killed by an Agent Hunt player                                           |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: Have the "Agent Hunt Mode" option turned on (allowed) while 
             starting up a game and then, when a player joins your game, allow 
             that player to kill your character to get this medal.  You have no 
             way of knowing which enemy is the player except for the unique 
             actions that a player might do.  If an enemy keeps respawning over 
             and over again after a player has joined as a creature that is the 
             enemy player most likely.  See my Agent Hunt guide for more info 
             on which stages a player can join as a creature.

                                                         TOTAL MEDALS (042/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (043/175) _
-- Matched online in a story intersection                                   |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: Match up with another player during one of the many four-player 
             crossover segments.  You must have your online service enabled to 
             do this obviously.  Below is a list of crossover segments.

.--------------------------------------------------------------------------.
| EDONIA           | FACILITY         | COURTYARD        | CRASH SITE      |
| Chris, Chapter 2 | Chris, Chapter 3 | Chris, Chapter 3 | Jake, Chapter 4 |
| Jake, Chapter 1  | Leon, Chapter 4  | Jake, Chapter 4  | Leon, Chapter 4 |
|------------------|-------------------------------------------------------'
| LIFT AREA        |
| Chris, Chapter 5 |
| Jake, Chapter 5  |
'------------------'

                                                         TOTAL MEDALS (043/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (044/175) _
-- Killed 5 enemies with explosive drums                                    |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: Kill a total of five enemies in a chapter with explosives that are 
             in the environment such as fire extinguishers, gas canister and 
             red explosive barrels.  This can be easily done in CHRIS CHAPTER 1 
             since there are quite a few explosive barrels on the rooftop area 
             outside the entrance to the Tenement building (Ace of Spades).

                                                         TOTAL MEDALS (044/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (045/175) _
-- Executed a headshot                                                      |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: Aim a gun at an enemy's head then shoot the enemy in the head to 
             get this medal.

                                                         TOTAL MEDALS (045/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (046/175) _
-- Executed 10 headshots                                                    |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: Aim a gun at enemies' heads and then shoot it in the head.  Pop 
             enemies in the head a total of ten times during a chapter to get 
             this medal.

                                                         TOTAL MEDALS (046/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (047/175) _
-- Executed 5 consecutive headshots                                         |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: Shoot enemy heads a total of five times without hitting another 
             body part to get credit for this medal.

                                                         TOTAL MEDALS (047/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (048/175) _
-- Killed an enemy with a grenade                                           |_|

VALUE:       Bronze
CAMPAIGN:    Chris and Ada's campaign
REQUIREMENT: Hand grenades are only available in Chris and Ada's campaigns, so 
             play on either of those campaigns and kill an enemy by tossing a 
             hand grenade at it.

                                                         TOTAL MEDALS (048/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (049/175) _
-- Killed 10 enemies with grenades                                          |_|

VALUE:       Copper
CAMPAIGN:    Chris and Ada's campaign
REQUIREMENT: Kill a total of 10 enemies in a chapter with hand grenades.  Only 
             Chris, Piers and Ada get access to hand grenades.

             It's actually kind of hard to kill 10 enemies in a single chapter 
             with a hand grenade since many of them will not stay together to 
             where the grenade will kill them.  The easiest part to get this on 
             is the Stilt Housing Area right after Chris and Piers escape from 
             the burning building after the helicopter fight in CHRIS, CHAPTER 
             3.  There is a ladder that a whole group of J'avo will fall down 
             on the dock after the burning building.  Toss a hand grenade at 
             the group of J'avo as they fall to kill the majority of them and 
             rack up kills for this medal.

                                                         TOTAL MEDALS (049/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (050/175) _
-- Burned 10 enemies with incendiary grenades                               |_|

VALUE:       Copper
CAMPAIGN:    Leon or Ada's campaign
REQUIREMENT: Kill a total of 10 enemies in a chapter with incendiary grenades. 
             Only Leon, Helena and Ada get access to incendiary grenades.

                                                         TOTAL MEDALS (050/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (051/175) _
-- Killed an enemy using the environment                                    |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: An Environmental melee needs to be performed to get this medal.  
             Enemies must be close to a wall or some other objects and you must 
             shoot the enemy in the head or get a heavy stun on the enemy 
             (quick shot + slide) and then stand near the enemy to get the 
             command for the environmental melee.  There are dozens of places 
             to get this.  Lead an enemy toward a wall or crate to get the 
             environmental melee command once the enemy is stunned.

                                                         TOTAL MEDALS (051/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (052/175) _
-- Used an enemy's attack to kill another enemy                             |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: This medals requires an enemy to kill another enemy during your 
             game.  Enemies that often kill other enemies are Whoppers, 
             Shriekers and Napads.  It's best to get this medal during LEON, 
             CHAPTER 1 when the Whoppers start to attack in the Town area, let 
             them run over zombies to kill them.  You can also shoot a Shrieker 
             in the chest bulge to kill it and make it scream to kill all 
             nearby zombies.  This medal is often earned randomly without even 
             trying for it.

                                                         TOTAL MEDALS (052/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (053/175) _
-- Beat the chapter without taking any damage                               |_|

VALUE:       Gold
CAMPAIGN:    Any
REQUIREMENT: Complete a chapter without getting hit by an enemy attack.  Try to 
             avoid choosing stages with J'avo that have guns.  This is best 
             done on LEON'S CHAPTERS since zombie attacks are more close range 
             and can be easily avoided.  Set the game difficulty to amateur to 
             help out for this one.

                                                         TOTAL MEDALS (053/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (054/175) _
-- Beat the chapter without getting knocked down                            |_|

VALUE:       Silver
CAMPAIGN:    Any
REQUIREMENT: Complete a chapter without falling to an enemy attack.

                                                         TOTAL MEDALS (054/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (055/175) _
-- Killed an animal                                                         |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: Kill one of the many animals in the game.  Animals are mainly 
             found in LEON'S CHAPTERS of his campaign.  In the kitchen of Tall 
             Oaks University, there are rats, in the courtyard there are crows, 
             in the Catacombs of chapter 3 there are spiders above the door 
             where the Simmons family ring must be inserted, in the Market maze 
             of chapter 4, there are chickens in cages that can be shot.  In 
             JAKE, CHAPTER 2 bats can be killed by tossing a flash grenade in 
             the first tunnel with ice crystals after riding down the mountain 
             the snowmobile.  Take your pick and kill one.

                                                         TOTAL MEDALS (055/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (056/175) _
-- Tripped a running enemy                                                  |_|

VALUE:       Bronze
CAMPAIGN:    Any
REQUIREMENT: Shoot an enemy with a weapon while it runs to make the enemy trip 
             and fall.  This is best done against J'avo when they run in either 
             CHRIS' CAMPAIGN or JAKE'S CAMPAIGN.

                                                         TOTAL MEDALS (056/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (057/175) _
-- Knocked an enemy off a high ledge                                        |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: When your character sneaks up on a J'avo or stuns a J'avo that is 
             near a high ledge, your character will get a melee command to push 
             off the J'avo.  Perform that melee to get this medal.  The easiest 
             way to get this medal is to sneak up behind the J'avo that stands 
             near the railing up the first set of stairs in the Rooftop area of 
             CHRIS, CHAPTER 1 then push that J'avo off with the stealth melee 
             command while behind it.

                                                         TOTAL MEDALS (057/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (058/175) _
-- Killed an enemy with a flash grenade                                     |_|

VALUE:       Copper
CAMPAIGN:    Jake, Chapter 2; Chapter 5
REQUIREMENT: An enemy has to die to the flash bang of a flash grenade toss to 
             get this.  Mesets in JAKE, CHAPTER 2 will die instantly to a flash 
             grenade, so it's best to get this medal there.  There are two rats 
             that will stay behind near the air duct that Sherry has to climb 
             through at the start of JAKE, CHAPTER 5 and they will die to a 
             flash grenade also.

                                                         TOTAL MEDALS (058/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (059/175) _
-- Blinded 10 enemies with flash grenades                                   |_|

VALUE:       Copper
CAMPAIGN:    Chris and Jake's campaign
REQUIREMENT: Only Chris, Piers, Jake and Sherry get access to flash grenade in 
             campaign mode, so this must be done in one of their campaigns.  
             Blind a total of ten enemies in a single chapter with flash 
             grenades in order to get this medal.

                                                         TOTAL MEDALS (059/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (060/175) _
-- Shot an enemy-thrown object in mid air                                   |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: Wait for a zombie to throw a weapon at your character from long-
             range then quickly shoot the weapon out of the air to get this 
             medal.

                                                         TOTAL MEDALS (060/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (061/175) _
-- Knocked down an enemy-thrown object with your knife                      |_|

VALUE:       Silver
CAMPAIGN:    Any
REQUIREMENT: Wait for a zombie to throw a weapon at your character from long-
             range then quickly slash the weapon out of the air with the 
             survival knife while using Leon to get this medal.

                                                         TOTAL MEDALS (061/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (062/175) _
-- Killed an enemy in mid-jump                                              |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: Kill an enemy while it hops over a gap.  This can be done in 
             CHRIS, CHAPTER 1 when Chris separates from Piers while on the 
             rooftops.  Play Chris and find the gap on the building across from 
             Piers then wait for a J'avo to hop over the gap on that side and 
             then blast it with a powerful weapon to kill it while it jumps.

                                                         TOTAL MEDALS (062/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (063/175) _
-- Killed an enemy in mid-jump with a headshot                              |_|

VALUE:       Silver
CAMPAIGN:    Any
REQUIREMENT: Kill an enemy with a headshot (critical head explosion) while it 
             hops over a gap.  This can be done in CHRIS, CHAPTER 1 when Chris 
             separates from Piers while on the rooftops.  Play Chris and find 
             the gap on the building across from Piers then wait for a J'avo to 
             hop over the gap on that side and then blast it in the head with 
             the assault shotgun to kill it while it jumps.  Since the assault 
             shotgun is gained in CHRIS, CHAPTER 2, the chapter must be 
             replayed.  There are a few other gaps around the various chapters 
             also though.

                                                         TOTAL MEDALS (063/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (064/175) _
-- Beat the chapter using only a handgun                                    |_|

VALUE:       Silver
CAMPAIGN:    Chris, Jake and Leon's campaign
REQUIREMENT: Complete any chapter while only using a handgun.  A player can 
             still perform melees with the R1/RT button while doing this.

                                                         TOTAL MEDALS (064/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (065/175) _
-- Beat the chapter using only a shotgun                                    |_|

VALUE:       Silver
CAMPAIGN:    Any
REQUIREMENT: Complete any chapter while only using a shotgun.  A player can 
             still perform melees with the R1/RT button while doing this.

                                                         TOTAL MEDALS (065/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (066/175) _
-- Beat the chapter using only a Magnum                                     |_|

VALUE:       Silver
CAMPAIGN:    Jake and Leon's campaign
REQUIREMENT: Complete any chapter while only using a magnum.  A player can 
             still perform melees with the R1/RT button while doing this.

                                                         TOTAL MEDALS (066/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (067/175) _
-- Beat the chapter using only a sniper rifle                               |_|

VALUE:       Silver
CAMPAIGN:    Any
REQUIREMENT: Complete any chapter while only using a sniper rifle.  A player 
             can still perform melees with the R1/RT button while doing this.

                                                         TOTAL MEDALS (067/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (068/175) _
-- Beat the chapter using only a machine pistol                             |_|

VALUE:       Silver
CAMPAIGN:    Chris and Ada's campaign
REQUIREMENT: Complete any chapter while only using a handgun.  Piers and Ada 
             both use machine pistols (MP-AF and Ammo Box 50).  A player can 
             still perform melees with the R1/RT button while doing this.

                                                         TOTAL MEDALS (068/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (069/175) _
-- Beat the chapter using only an assault rifle                             |_|

VALUE:       Silver
CAMPAIGN:    Any
REQUIREMENT: Complete any chapter while only using an assault rifle.  A player 
             can still perform melees with the R1/RT button while doing this.

                                                         TOTAL MEDALS (069/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (070/175) _
-- Beat the chapter using only a grenade launcher                           |_|

VALUE:       Silver
CAMPAIGN:    Chris' campaign
REQUIREMENT: Complete any chapter while only using a grenade launcher.  Both 
             Chris and Piers get access to this weapon.  A player can 
             still perform melees with the R1/RT button while doing this.

                                                         TOTAL MEDALS (070/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (071/175) _
-- Beat the chapter using only physical attacks                             |_|

VALUE:       Silver
CAMPAIGN:    Any
REQUIREMENT: Complete any chapter while only using a R1/RT melee attacks.

                                                         TOTAL MEDALS (071/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (072/175) _
-- Beat the chapter without the use of physical attacks                     |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: Complete any chapter while only using guns to bullet kill enemies.

                                                         TOTAL MEDALS (072/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (073/175) _
-- Beat the chapter without reloading                                       |_|

VALUE:       Silver
CAMPAIGN:    Any
REQUIREMENT: Complete any chapter without reloading a weapon.  It's best to use 
             a character such as Chris, Leon and Sherry since they have a melee 
             weapon that doesn't need to be reloaded when trying to get this 
             medal.  Jake's bare hands are also good to use to get this medal.

                                                         TOTAL MEDALS (073/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (074/175) _
-- Beat the chapter without the use of grenades                             |_|

VALUE:       Silver
CAMPAIGN:    Any
REQUIREMENT: Complete any chapter without using any grenades.  A player can 
             still perform melees with the R1/RT button while doing this.

                                                         TOTAL MEDALS (074/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (075/175) _
-- Beat the chapter using only grenades                                     |_|

VALUE:       Silver
CAMPAIGN:    Any
REQUIREMENT: Complete any chapter while only using grenades.  A player can 
             still perform melees with the R1/RT button while doing this.

                                                         TOTAL MEDALS (075/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (076/175) _
-- Beat the chapter without using health items                              |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: Complete any chapter without using a herb pill or first aid spray.

                                                         TOTAL MEDALS (076/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (077/175) _
-- Kill 50 enemies with a knife                                             |_|

VALUE:       Gold
CAMPAIGN:    Chris and Leon's campaign
REQUIREMENT: Kill a total of 50 enemies with Chris' Combat Knife or Leon's 
             Survival Knife in any of their campaigns.  A player must kill all 
             50 enemies in one chapter to get this medal.

                                                         TOTAL MEDALS (077/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (078/175) _
-- Beat the chapter without picking up any ammo or health items             |_|

VALUE:       Silver
CAMPAIGN:    Any
REQUIREMENT: Complete any chapter without picking up any ammo or healing items.
             Skill points can be collected, but don't pick up other items.

                                                         TOTAL MEDALS (078/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (079/175) _
-- Beat the chapter without equipping any skills                            |_|

VALUE:       Copper
CAMPAIGN:    Any
REQUIREMENT: Complete any chapter without any skills equipped.

                                                         TOTAL MEDALS (079/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (080/175) _
-- Destroyed 3 helicopters with the VTOL's barrel gun                       |_|

VALUE:       Silver
CAMPAIGN:    Chris, Chapter 4
REQUIREMENT: At the end of CHRIS, CHAPTER 4, play as Chris in the final area 
             where Chris pilots the VTOL jet then shoot down at least three 
             helicopters that are flying in the air above the aircraft carrier 
             to get this medal.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME080] to find the precise area this is in.

                                                         TOTAL MEDALS (080/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (081/175) _
-- Shot 10 J'avo off of their motorcycles                                   |_|

VALUE:       Silver
CAMPAIGN:    Jake, Chapter 4
REQUIREMENT: At the start of JAKE, CHAPTER 4, play as Sherry while Jake drives 
             the motorcycle then shoot at least ten J'avo that follow behind 
             the motorcycle and make them crash to get this medal.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME081] to find the precise area this is in.

                                                         TOTAL MEDALS (081/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (082/175) _
-- Escaped the zombie-infested campus                                       |_|

VALUE:       Bronze
CAMPAIGN:    Leon, Chapter 1
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (082/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (083/175) _
-- Made it back to the surface                                              |_|

VALUE:       Bronze
CAMPAIGN:    Leon, Chapter 1
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (083/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (084/175) _
-- Cooperated with survivors to fend off zombies                            |_|

VALUE:       Bronze
CAMPAIGN:    Leon, Chapter 1
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (084/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (085/175) _
-- Made it to the cathedral                                                 |_|

VALUE:       Bronze
CAMPAIGN:    Leon, Chapter 2
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (085/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (086/175) _
-- Solved the mysteries of the cathedral                                    |_|

VALUE:       Bronze
CAMPAIGN:    Leon, Chapter 2
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (086/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (087/175) _
-- Relieved Deborah of her suffering                                        |_|

VALUE:       Bronze
CAMPAIGN:    Leon, Chapter 2
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (087/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (088/175) _
-- Acquired the Simmons Family ring                                         |_|

VALUE:       Bronze
CAMPAIGN:    Leon, Chapter 3
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (088/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (089/175) _
-- Discovered the exit from the underground cavern                          |_|

VALUE:       Bronze
CAMPAIGN:    Leon, Chapter 3
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (089/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (090/175) _
-- Defeated the B.O.W. lurking in the water                                 |_|

VALUE:       Bronze
CAMPAIGN:    Leon, Chapter 3
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (090/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (091/175) _
-- Piloted the aircraft                                                     |_|

VALUE:       Bronze
CAMPAIGN:    Leon, Chapter 4
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (091/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (092/175) _
-- Provided Sherry and Jake backup                                          |_|

VALUE:       Bronze
CAMPAIGN:    Leon, Chapter 4
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (092/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (093/175) _
-- Agreed to fight towards a common goal                                    |_|

VALUE:       Bronze
CAMPAIGN:    Leon, Chapter 4
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (093/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (094/175) _
-- Made it to Quad Tower                                                    |_|

VALUE:       Bronze
CAMPAIGN:    Leon, Chapter 5
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (094/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (095/175) _
Parted ways with Ada once again                                             |_|

VALUE:       Bronze
CAMPAIGN:    Leon, Chapter 5
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (095/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (096/175) _
-- Sent Derek to his grave                                                  |_|

VALUE:       Copper
CAMPAIGN:    Leon, Chapter 5
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (096/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (097/175) _
-- Returned to the fight after 6 months                                     |_|

VALUE:       Bronze
CAMPAIGN:    Chris, Chapter 1
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (097/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (098/175) _
-- Saved a valuable hostage                                                 |_|

VALUE:       Bronze
CAMPAIGN:    Chris, Chapter 1
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (098/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (099/175) _
-- Escaped from a building being bombed                                     |_|

VALUE:       Bronze
CAMPAIGN:    Chris, Chapter 1
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (099/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (100/175) _
-- Provided cover while Finn set the bombs                                  |_|

VALUE:       Bronze
CAMPAIGN:    Chris, Chapter 2
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (100/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (101/175) _
-- Gained control of the bridge                                             |_|

VALUE:       Bronze
CAMPAIGN:    Chris, Chapter 2
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (101/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (102/175) _
-- Neutralized 3 anti-aircraft guns                                         |_|

VALUE:       Bronze
CAMPAIGN:    Chris, Chapter 2
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (102/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (103/175) _
-- Shot down the helicopter                                                 |_|

VALUE:       Bronze
CAMPAIGN:    Chris, Chapter 3
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (103/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (104/175) _
-- Avenged your fallen comrades                                             |_|

VALUE:       Bronze
CAMPAIGN:    Chris, Chapter 3
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (104/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (105/175) _
-- Infiltrated the aircraft carrier                                         |_|

VALUE:       Bronze
CAMPAIGN:    Chris, Chapter 3
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (105/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (106/175) _
-- Witnessed Ada's end                                                      |_|

VALUE:       Bronze
CAMPAIGN:    Chris, Chapter 4
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (106/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (107/175) _
-- Saw an unavoidable nightmare                                             |_|

VALUE:       Bronze
CAMPAIGN:    Chris, Chapter 4
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (107/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (108/175) _
-- Saved Sherry and Jake                                                    |_|

VALUE:       Bronze
CAMPAIGN:    Chris, Chapter 5
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (108/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (109/175) _
-- Escaped from the giant B.O.W.                                            |_|

VALUE:       Bronze
CAMPAIGN:    Chris, Chapter 5
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (109/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (110/175) _
-- Said farewell to your partner                                            |_|

VALUE:       Copper
CAMPAIGN:    Chris, Chapter 5
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (110/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (111/175) _
-- Made a promise with your partner                                         |_|

VALUE:       Bronze
CAMPAIGN:    Jake, Chapter 1
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (111/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (112/175) _
-- Escaped from a collapsing building                                       |_|

VALUE:       Bronze
CAMPAIGN:    Jake, Chapter 1
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (112/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (113/175) _
-- Teamed up with the BSAA in the square                                    |_|

VALUE:       Bronze
CAMPAIGN:    Jake, Chapter 1
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (113/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (114/175) _
-- Recovered all the lost data                                              |_|

VALUE:       Bronze
CAMPAIGN:    Jake, Chapter 2
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (114/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (115/175) _
-- Escaped the avalanche on snowmobile                                      |_|

VALUE:       Bronze
CAMPAIGN:    Jake, Chapter 2
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (115/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (116/175) _
-- Defeated Ustanak with the drill                                          |_|

VALUE:       Bronze
CAMPAIGN:    Jake, Chapter 2
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (116/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (117/175) _
-- Successfully escaped captivity                                           |_|

VALUE:       Bronze
CAMPAIGN:    Jake, Chapter 3
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (117/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (118/175) _
-- Reunited with your partner                                               |_|

VALUE:       Bronze
CAMPAIGN:    Jake, Chapter 3
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (118/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (119/175) _
-- Evaded the tank's attacks                                                |_|

VALUE:       Bronze
CAMPAIGN:    Jake, Chapter 3
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (119/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (120/175) _
-- Avoided the helicopter's attacks                                         |_|

VALUE:       Bronze
CAMPAIGN:    Jake, Chapter 4
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (120/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (121/175) _
-- Lit the approaching B.O.W. on fire                                       |_|

VALUE:       Bronze
CAMPAIGN:    Jake, Chapter 4
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (121/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (122/175) _
-- Defeated Ustanak with Leon and Helena                                    |_|

VALUE:       Bronze
CAMPAIGN:    Jake, Chapter 4
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (122/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (123/175) _
-- Escaped from the underwater facility                                     |_|

VALUE:       Bronze
CAMPAIGN:    Jake, Chapter 5
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (123/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (124/175) _
-- Landed the finishing blow to Ustanak                                     |_|

VALUE:       Bronze
CAMPAIGN:    Jake, Chapter 5
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (124/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (125/175) _
-- Upheld your promise to your partner                                      |_|

VALUE:       Copper
CAMPAIGN:    Jake, Chapter 5
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (125/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (126/175) _
-- Acquired information about Jake                                          |_|

VALUE:       Bronze
CAMPAIGN:    Ada, Chapter 1
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (126/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (127/175) _
-- Outran the incoming flood of water                                       |_|

VALUE:       Bronze
CAMPAIGN:    Ada, Chapter 1
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (127/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (128/175) _
-- Escaped from the sinking submarine                                       |_|

VALUE:       Bronze
CAMPAIGN:    Ada, Chapter 1
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (128/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (129/175) _
-- Acquired Simmons' ring                                                   |_|

VALUE:       Bronze
CAMPAIGN:    Ada, Chapter 2
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (129/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (130/175) _
-- Gave Simmons' ring to Leon                                               |_|

VALUE:       Bronze
CAMPAIGN:    Ada, Chapter 2
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (130/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (131/175) _
-- Obtained information about your doppelganger                             |_|

VALUE:       Bronze
CAMPAIGN:    Ada, Chapter 2
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (131/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (132/175) _
-- Experienced a little taste of China                                      |_|

VALUE:       Bronze
CAMPAIGN:    Ada, Chapter 3
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (132/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (133/175) _
-- Witnessed an airplane crash                                              |_|

VALUE:       Bronze
CAMPAIGN:    Ada, Chapter 3
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (133/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (134/175) _
-- Saved Sherry from the attacking B.O.W.                                   |_|

VALUE:       Bronze
CAMPAIGN:    Ada, Chapter 3
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (134/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (135/175) _
-- Shook off the BSAA tail                                                  |_|

VALUE:       Bronze
CAMPAIGN:    Ada, Chapter 4
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (135/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (136/175) _
-- Witnessed your own death                                                 |_|

VALUE:       Bronze
CAMPAIGN:    Ada, Chapter 4
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (136/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (137/175) _
-- Faced your own destiny                                                   |_|

VALUE:       Bronze
CAMPAIGN:    Ada, Chapter 4
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (137/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (138/175) _
-- Approached Quad Tower from the outside                                   |_|

VALUE:       Bronze
CAMPAIGN:    Ada, Chapter 4
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (138/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (139/175) _
-- Jumped off the 80th floor                                                |_|

VALUE:       Bronze
CAMPAIGN:    Ada, Chapter 5
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (139/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (140/175) _
-- Settled things once and for all                                          |_|

VALUE:       Copper
CAMPAIGN:    Ada, Chapter 5
REQUIREMENT: This medal is gained through story progression by completing the 
             campaign chapter listed above.

                                                         TOTAL MEDALS (140/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (141/175) _
-- Killed 3 zombies hiding on the rooftop                                   |_|

VALUE:       Copper
CAMPAIGN:    Leon, Chapter 1
REQUIREMENT: While in the Gun Shop after the Stagla Gas Station in LEON, 
             CHAPTER 1, zombies will be hiding on the rooftops of the outside 
             area. Shoot at least three of these zombies to get this medal at 
             the end of the chapter.  These can be shot in the lower area of 
             the Gun Shop, on the upper floors and while inside the bus!

Here a few rooftop zombies (there are a few more than this):

o While in the Gun Shop, look out the window that is across from the front 
  counter to see a zombie on the rooftop of the building across the street.

o While in the Gun Shop, look out the window that is across from the front 
  counter to see a zombie on a lower walkway of the building across the from 
  the window.  Even though this one isn't on the rooftop, it still counts 
  toward this medal.

o While in the Gun Shop, move over to the side with several windows and look 
  out the left window.  There is a zombie that can barely be seen on the 
  rooftop across from the window.  He is very dark because he is so far.  Shoot 
  him.

Video Link: http://www.youtube.com/watch?v=jOdbIeq9D8A

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME141] to find the precise area this is in.

                                                         TOTAL MEDALS (141/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (142/175) _
-- Killed all enemies in front of the cathedral                             |_|

VALUE:       Copper
CAMPAIGN:    Leon, Chapter 2
REQUIREMENT: While Leon and Helena are in front of the Cathedral in LEON, 
             CHAPTER 2, check the door to make the civilian come to the door 
             and then several waves of zombies will spawn around the area.  
             Stay and fight all the zombies until they stop spawning.  Do not 
             enter the cathedral until all zombies are killed to get this 
             medal.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME142] to find the precise area this is in.

                                                         TOTAL MEDALS (142/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (143/175) _
-- Saved one or more survivors in the cathedral                             |_|

VALUE:       Copper
CAMPAIGN:    Leon, Chapter 2
REQUIREMENT: This is done while fighting the Lepotitsa creature toward the end 
             of LEON, CHAPTER 2.  To save civilians during the fight, the 
             Lepotitsa must be killed quickly.  Lay down remote bombs and 
             detonate them when the Lepotitsa runs over them then melee the 
             creature and lay down another remote bomb near him then detonate 
             it.  A player can literally trap the Lepotitsa with remote bomb 
             explosions if your character has enough.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME143] to find the precise area this is in.

                                                         TOTAL MEDALS (143/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (144/175) _
-- Stopped the flames without your partner's help                           |_|

VALUE:       Copper
CAMPAIGN:    Leon, Chapter 3
REQUIREMENT: You must play as Leon in LEON, CHAPTER 3 in order to get this.  
             The zombie that turns the crank that makes the flames shoot across 
             the bridge must be killed without boosting Helena up to the tunnel 
             above the bridge.  In order to kill the zombie, Leon needs to 
             stand in front of the left railing of the bridge and toss an 
             incendiary grenade over to the walkway to the right of the bridge.
             This incendiary grenade must hit the zombie that is turning the 
             crank in order to get this medal.

Video Link: http://www.youtube.com/watch?v=n24Y3IKJph4

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME144] to find the precise area this is in.

                                                         TOTAL MEDALS (144/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (145/175) _
-- Blew up all the fuel tanks at the crash site                             |_|

VALUE:       Copper
CAMPAIGN:    Jake, Chapter 4 and Jake, Chapter 4
REQUIREMENT: During the crossover segment with Jake, Sherry, Leon and Helena 
             while at the Airplane Crash Site, get on top of the surrounding 
             crates and push off all the metal crates full of fuel tanks and be 
             sure to shoot all the fuel tanks in the area.  Some of the metal 
             crates are only accessible after Sherry drives the bus through the 
             side of the back of the area.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME145-1] or [ME145-2] to find the precise area this is in.

                                                         TOTAL MEDALS (145/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (146/175) _
-- Put a B.O.W.'s hand into the microwave                                   |_|

VALUE:       Copper
CAMPAIGN:    Chris, Chapter 4 and Leon, Chapter 4
REQUIREMENT: During CHRIS, CHAPTER 4 while in the Rear Hangar or LEON CHAPTER 4 
             while in the Marketplace Maze, grab a Rasklapanje's hand with the 
             R1/RT button prompt that appears while standing next to it while 
             your character is near a microwave to make your character perform 
             a special kill involving the microwave to receive this medal.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME146-1] or [ME146-2] to find the precise area this is in.

                                                         TOTAL MEDALS (146/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (147/175) _
-- Beat the chapter without using a rocket launcher                         |_|

VALUE:       Copper
CAMPAIGN:    Leon, Chapter 5
REQUIREMENT: In LEON, CHAPTER 5, Leon and Helena get access to the rocket 
             launcher weapon while on the Helipad of the Quad Tower.  While 
             Simmons' fly form faces the character, shoot him with the magnum 
             to kill him.  Do not use the rocket launcher to kill him to 
             receive this medal.  The rocket launcher can be picked up, but 
             don't use it to kill Simmons.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME147] to find the precise area this is in.

                                                         TOTAL MEDALS (147/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (148/175) _
-- Rescued a hostage from certain death                                     |_|

VALUE:       Copper
CAMPAIGN:    Chris, Chapter 1
REQUIREMENT: During CHRIS, CHAPTER 1, while up in the building room past the 
             butcher shop area in the very first part of the chapter shortly 
             after getting off the street, Chris and Piers will look down into 
             an alley and see a J'avo holding two civilians at gunpoint.  
             Quickly fire at the J'avo to make it run off and save the 
             civilians to receive this medal.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME148] to find the precise area this is in.

                                                         TOTAL MEDALS (148/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (149/175) _
-- Defeated a flying B.O.W. with the snowmobile                             |_|

VALUE:       Copper
CAMPAIGN:    Jake, Chapter 2
REQUIREMENT: Kill a Mesets enemy along the Snowy Mountain Trail by ramming it 
             with one of the snowmobiles.  The snowmobiles are found on the icy 
             hill.  Save one of the Mesets from the start or run into the one 
             that is further up the mountain trail near the last memory device.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME149] to find the precise area this is in.

                                                         TOTAL MEDALS (149/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (150/175) _
-- Defeated the giant B.O.W. through its weak spot                          |_|

VALUE:       Copper
CAMPAIGN:    Chris, Chapter 2 and Jake, Chapter 1
REQUIREMENT: While in the area In Front of City Hall where Finn must set off 
             three explosives to destroy anti-aircraft guns in CHRIS, CHAPTER 2 
             or JAKE, CHATER 1, an Ogroman will attack the characters while 
             they are leaving from the middle building rooftop.  This Ogroman 
             does not have his growth sticking out of his back, so get up on a 
             building and stun him by shooting him in the mouth then hop on his 
             back with the melee button while on a building then shake the left 
             thumbstick (and right thumbstick) to pull the red growth out of 
             his back and reveal his weak point to get this medal.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME150-1] or [ME150-2] to find the precise area this is in.

                                                         TOTAL MEDALS (150/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (151/175) _
-- Killed a paratrooper enemy in mid-air                                    |_|

VALUE:       Copper
CAMPAIGN:    Chris, Chapter 2
REQUIREMENT: While Chris and Piers wait for Finn to bring the injured soldier 
             from Alpha Team up to the top of the Steel Beast bridge, a player 
             must kill one of the paratroopers that parachute out of the 
             helicopter in the air when they start to parachute downward.  Aim 
             at their parachutes and blast the parachute to put holes in it and 
             make the J'avo fall to the ground and kill it to get credit for 
             this medal.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME151] to find the precise area this is in.

                                                         TOTAL MEDALS (151/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (152/175) _
-- Slid down the slide                                                      |_|

VALUE:       Copper
CAMPAIGN:    Chris, Chapter 3 and Ada, Chapter 3
REQUIREMENT: While in the playground area of Poisawan in CHRIS, CHAPTER 3 or 
             ADA, CHAPTER 3, find the yellow slide and climb up to the top of 
             it then stand facing it from the top to get a X/A button command. 
             Press the button to make your character slide down the slide in 
             their own unique way.  Chris, Piers and Ada can all get this 
             hidden command.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME152-1] or [ME152-2] to find the precise area this is in.

                                                         TOTAL MEDALS (152/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (153/175) _
-- Beat Leon and Helena in the race                                         |_|

VALUE:       Copper
CAMPAIGN:    Chris, Chapter 3
REQUIREMENT: During CHRIS, CHAPTER 3, while in the Medical Research Facility, 
             get to the elevator before Leon and Helena and ride it to the top 
             floor.  Toss a hand grenade at the circuits from a distance or 
             blast them with rapid fire to damage them quickly.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME153] to find the precise area this is in.

                                                         TOTAL MEDALS (153/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (154/175) _
-- Cleared the stage without opening the one-way doors                      |_|

VALUE:       Copper
CAMPAIGN:    Chris, Chapter 4
REQUIREMENT: While in the Forward Hangar in CHRIS, CHAPTER 4, get all the 
             passcodes and leave the area without opening any of the locked 
             doors in the maze of corridors.  Follow the map below and 
             backtrack where it says "GO BACK" in order to not open any one-way 
             doors.

       ____________________________________________________________
      |                              ^ > > > > > > > > > > > > > > |
      |   _________________________  ^ _________________________ v |
      |  |                         | ^|                         |v |
      |  |   ___________________   | ^|____________________     |v |
   ___|  |  |                   |  | ^|           |  PASS B|    |v |
  |      |  |      SP2          |  | ^| WC        |  WC    |    |v |
  |      |  |  ^         _______|  | ^|           |        |    |v |
  |      |__|_ ^ ____   |          | ^|> > > > >  |        |    |v |
  | ^> > > > > ^ > > |  |_______   | > ___________|________|    |v |
  | ^ ___________  v |  |   FAS |  | ^|                         |v |
  | ^|   ER HG   | v |__________|__| ^|_______________     __   |v |__________
  | ^|           | v > > > > > > > > ^                |   |  |  |v |          |
  | ^|   ________|_____________    ________________   |   |  |  |v > > >   AR |
  | ^|                 |       |  |  |             |  |   |  |  |v |__________|
  | ^|                 |_______|  |  |             |  |   |  |  |v |          |
  | ^|        SP1      |  < < < ^ |  |             |  |  _|  |__|v > > >   WC |
  | ^|           ^     | v  ____^ |__|                |  |      |v |__________|
  | ^|__________ ^ ____| v |    ^                  |__|__|______ v |       WC |
  | ^< < < < < < ^ < < < v |    ^                  |PASS C  WC < v > > >      |
  |   _____________________|    ^                  |____________|v |__________|
  |  |                     |    ^                               |v |
 _|  |    WC               |    ^                   ____________|v |__________
|    |  ^ > > > > > > > > > > > >                  |            |v |          |
|    |  ^                  |                       |             v            |
|   > > >                  |                       |____________|v |__________|
|   ^|                  WC |                                    |v |
|   ^|_____________________|______________  ____________________|v |
|   ^                                                 GO BACK >  v |
|__ ^ _____________________________________________________________|
  START

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME154] to find the precise area this is in.

                                                         TOTAL MEDALS (154/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (155/175) _
-- Reached the missile in 3 minutes or less                                 |_|

VALUE:       Copper
CAMPAIGN:    Chris, Chapter 4
REQUIREMENT: This can be received by playing as either Chris or Piers during 
             the final segment of CHRIS, CHAPTER 4.  When Chris lets Piers off 
             onto the aircraft carrier, the Piers player must reach the virus 
             missile in less than three minutes.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME155] to find the precise area this is in.

                                                         TOTAL MEDALS (155/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (156/175) _
-- Killed 3 enemies with gatling guns                                       |_|

VALUE:       Copper
CAMPAIGN:    Chris, Chapter 5
REQUIREMENT: This is best done on CHRIS, CHAPTER 5 while playing as Piers.  In 
             the Cargo Bay area where Chris tosses Piers across the gap and 
             Chris goes below, there are two gatling gun turrets in the upper 
             floor of the Cargo Bay.  Pull the lever to stop the fan for Chris 
             then DON'T pull the second lever.  Neo-Umbrella J'avo will spawn 
             in the room and attack with the gatling gun turrets, sniper rifles 
             and rocket launchers.  They will continue to respawn as long as 
             Chris stays occupied so leave him below - he will keep repeating 
             the same line so mute the TV if needed.

             Kill off all J'avo with sniper rifles and rocket launchers and 
             kill off any J'avo that tries to use either gatling gun.  The 
             gatling guns both face away from the J'avo, so try to lure J'avo 
             out toward the section of the Cargo Bay in front of the gatling 
             guns and quickly run behind a gatling gun turret then fire at 
             them.  Lure out and kill three Neo-Umbrella J'avo to receive this 
             medal at the end of the chapter.  It's best to have the difficulty 
             set to amateur to avoid frustration since rocket launcher J'avo 
             will constantly respawn and fire rockets from the upper walkway.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME156] to find the precise area this is in.

                                                         TOTAL MEDALS (156/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (157/175) _
-- Killed more enemies than Jake and Sherry (1)                             |_|

VALUE:       Copper
CAMPAIGN:    Chris, Chapter 5
REQUIREMENT: In CHRIS, CHAPTER 5, while in the Lower Level Lift Area, kill more 
             J'avo than Jake and Sherry while riding the lift upwards in order 
             to get this medal.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME157] to find the precise area this is in.

                                                         TOTAL MEDALS (157/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (158/175) _
-- Discovered the hidden storage room                                       |_|

VALUE:       Copper
CAMPAIGN:    Jake, Chapter 1
REQUIREMENT: When Jake and Sherry jump through a window and enter the building 
             that leads to the warehouse, they will enter a bathroom area off 
             to the left down the hall up ahead.  Jake must boost Sherry and 
             up toward the hole in the ceiling at the far end of the bathroom 
             in order to get this medal.  You do not need to play as Sherry in 
             order to receive this medal.  There is a herb pickup and a chest 
             with skill points up above.  There is also a serpent emblem across 
             from this area.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME158] to find the precise area this is in.

                                                         TOTAL MEDALS (158/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (159/175) _
-- Wiped out all enemies around the cabin                                   |_|

VALUE:       Copper
CAMPAIGN:    Jake, Chapter 2
REQUIREMENT: When Jake and Sherry start out in the Cabin area in JAKE, CHAPTER 
             2, J'avo will surround the cabin and attack from outside.  Kill 
             off all the J'avo that surround the cabin.  Stand in the building 
             and shoot the J'avo that are on the outside when the wall is blown 
             open and kill them all before leaving to get this medal.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME159] to find the precise area this is in.

                                                         TOTAL MEDALS (159/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (160/175) _
-- Beat the cave area without killing any enemies (excluding Ustanak)       |_|

VALUE:       Copper
CAMPAIGN:    Jake, Chapter 2
REQUIREMENT: In JAKE, CHAPTER 2, get through the first cave section and the 
             upcoming cave sections without killing any of the Okos to get this 
             medal.  This is not as hard as you would think.

o Mining Cave 1 - Allow the first Oko to turn and fly along the walkway and 
  follow behind it.  When it turns and sees the characters, rush to the end of 
  the walkway and fall off the ledge to the left then quickly hide in the red 
  container below to avoid Ustanak.

o Mining Cave 2 - Fire a handgun shot once to alert Ustanak then hide in the 
  red container.  When Ustanak leaves, get out of the dumpster and fire another 
  shot to alert him then hide inside the red container again.  Ustanak will 
  leave the area at that time.  Follow the first Oko all the way to the end of 
  the cave tunnel while behind it.  It will turn and see your character at the 
  end, so quickly fall down the ledge and then run toward the metal container 
  at the end of the cave tunnel then use the partner assist command to push it.

o Mining Cave 3 - Walk over to the far right side of the railing and find the 
  ladder.  Wait for the Oko in the corridors to move out of the way then drop 
  and run to the corridor directly ahead.  An Oko will see your character 
  eventually, so run to the stairs and quickly open the door.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME160] to find the precise area this is in.

                                                         TOTAL MEDALS (160/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (161/175) _
-- Destroyed 5 or more enemies using the turret-mounted cameras             |_|

VALUE:       Copper
CAMPAIGN:    Jake, Chapter 3
REQUIREMENT: Play as Jake in the Detention Center of JAKE, CHAPTER 3 then make 
             it to the surveillance room where he can take control of the 
             cameras in the area where Sherry is.  While taking control of the 
             gun cameras in Hallway 2 and the Lobby, shoot and kill a total of 
             five J'avo with the camera's gun to earn this medal.

             Keep in mind that you must KILL the J'avo (Sherry can't kill 
             them).  In Hallway 2 there are a total of three J'avo.  Watch over 
             Sherry while she solves the control panel puzzle in the Locker 
             Room then prepare to switch to the gun camera in the Lobby and 
             blast the three J'avo that exit through the door on the wall 
             directly ahead of the camera.  Blast the closed door before it 
             opens and kill them quickly before Sherry kills them.

             Obviously, this is a lot easier in co-op with a human player.  The 
             Sherry player can actually lead a J'avo out of the Locker room to 
             give the Jake player one extra J'avo to kill.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME161] to find the precise area this is in.

                                                         TOTAL MEDALS (161/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (162/175) _
-- Found all ID medals                                                      |_|

VALUE:       Copper
CAMPAIGN:    Jake, Chapter 3
REQUIREMENT: In JAKE, CHAPTER 3, find all the hidden ID medals to get this 
             medal.

ID MEDAL LIST:

ID Medal 01 - Dropped from the first J'avo that turns into a Strelats in the 
              Hallway Outside Locker Room.

ID Medal 02 - Dropped from one of the J'avo that spawns in the bottom floor 
              Storage Room below the stairs after beating ALL the J'avo on the 
              staircase.  If they don't spawn, run back outside the storage 
              room and kill any J'avo on the stairs or down the first corridor 
              up the stairs and then the J'avo in the storage room should 
              spawn.

ID Medal 03 - Open the drawer of the desk to the left of the bed in the Bedroom 
              on the side of the Second Floor Hallway across from the Library.

ID Medal 04 - On the side of the bookshelf against the wall on the top floor of 
              the Library.

ID Medal 05 - One of the many J'avo that spawn from the door spawn point in 
              between the top set of bookshelves in the Library will drop this 
              medal.

ID Medal 06 - This ID medal is dropped from one of the J'avo that attack at the 
              end of the second floor hallway.  They will be on the walkway of 
              the room with the golden statue.

ID Medal 07 - After dropping down to the statue room, one of the J'avo that 
              stands by the back set of double doors will drop this emblem once 
              defeated.

ID Medal 08 - Enter the Bar Room after stepping into the Hidden Hallway and a 
              group of J'avo will attack from the top floor.  Defeat the J'avo 
              and eventually they will start to hop down from above and one 
              will drop this ID Medal.

ID Medal 09 - Enter the Bar and walk over to the piano then interact with it to 
              have your character play it.  A plaque with an ID Medal will rise 
              up out of the top of the piano.

ID Medal 10 - This is on a plaque above the fireplace in the Family Room across 
              the hall from the Bar.

ID Medal 11 - A wave of J'avo will exit from the Bar Room and enter the Family 
              Room and attack the characters.  One of the J'avo will drop this. 
              Around three waves will attack in full.  They seem to only attack 
              once players enter the Family Room.

ID Medal 12 - This ID Medal is in the water of the fountain with the seahorse 
              along the side of it through the glass doors of the Hidden 
              Hallway.

ID Medal 13 - While in the Pool Room, step into the pink water and climb up 
              under the back arch to find this ID Medal in the water up under 
              the bull statue.

ID Medal 14 - In the Pool Room, push the crate up the stairs away from the 
              glass door to the left of the bull statue and this medal will be 
              under it.

ID Medal 15 - Step into the Break Room through the glass door on the opposite 
              side of the Pool Room and fight off the J'avo that attack from 
              the back of the room (hallway) and one of them will drop this 
              medal.  If the J'avo don't attack in the Break Room, enter the 
              Library and they should be in there.

ID Medal 16 - While in the Break Room, destroy the golden urn in the room to 
              get a remote bomb.  Place the remote bomb beside the left set of 
              sofas and the table and then detonate it from a safe distance. 
              This ID medal is below the left table, so grab it after 
              destroying the table.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME162] to find the precise area this is in.

                                                         TOTAL MEDALS (162/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (163/175) _
-- Personally finished off the helicopter pilot                             |_|

VALUE:       Copper
CAMPAIGN:    Jake, Chapter 4
REQUIREMENT: This is actually a trophy/achievement also (Hard Choice).  During 
             JAKE, CHAPTER 4, play Jake while up in the Poisawan Courtyard area 
             where Jake can get up on the rooftops.  This is NOT the area where 
             Jake and Sherry fight off several J'avo and Noga-Skakanje 
             (grasshopper legs) while Chris and Piers are above, this is the 
             area after that.  Get up on a rooftop and wait for the helicopter 
             to fly down and let out J'avo from a rope.  Shoot off all the 
             J'avo that are on the rope to kill them then stand near the rope 
             to get a button prompt command to climb it.  Climb the rope and 
             then follow the on-screen buttons to shoot the pilot after Jake 
             climbs it.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME163] to find the precise area this is in.

                                                         TOTAL MEDALS (163/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (164/175) _
-- Beat Chris and Piers in the race                                         |_|

VALUE:       Copper
CAMPAIGN:    Leon, Chapter 4
REQUIREMENT: During LEON, CHAPTER 4, while in the Medical Research Facility, 
             get to the elevator before Chris and Piers and ride it to the top 
             floor.  When the characters reach the circuits on the door, blast 
             them with rapid fire to break them quickly.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME164] to find the precise area this is in.

                                                         TOTAL MEDALS (164/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (165/175) _
-- Ground a B.O.W.'s hand                                                   |_|

VALUE:       Copper
CAMPAIGN:    Jake, Chapter 5
REQUIREMENT: During JAKE, CHAPTER 5 while in the Underwater Facility, grab a 
             Rasklapanje's hand with the R1/RT button prompt that appears while 
             standing next to it while your character is near a grinder to make 
             your character perform a special kill involving the grinder to 
             receive this medal.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME165] to find the precise area this is in.

                                                         TOTAL MEDALS (165/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (166/175) _
-- Killed more enemies than Chris and Piers                                 |_|

VALUE:       Copper
CAMPAIGN:    Jake, Chapter 5
REQUIREMENT: In JAKE, CHAPTER 5, while in the Lower Level Lift Area, kill more 
             J'avo than Chris and Piers while riding the lift upwards in order 
             to get this medal.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME166] to find the precise area this is in.

                                                         TOTAL MEDALS (166/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (167/175) _
-- Discovered a shortcut                                                    |_|

VALUE:       Copper
CAMPAIGN:    Ada, Chapter 1
REQUIREMENT: While playing as Ada in the Armory of the submarine in ADA, 
             CHAPTER 1, Ada will come across a corridor with three Neo-Umbrella 
             J'avo guards in it.  There is a metal case with gas canisters on 
             the wall to the left of the stairs that lead down into the 
             corridor.  Face the canisters then get on the left side of them to 
             make a button prompt command appear to push them.  Push the 
             canisters aside with the X/A button to reveal a hidden air duct.  
             Crawl through the air duct and open the cover on the other side to 
             bypass the area with the three J'avo and earn this medal at the 
             end of the chapter.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME167] to find the precise area this is in.

                                                         TOTAL MEDALS (167/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (168/175) _
-- Killed 5 zombies while in the minecart                                   |_|

VALUE:       Copper
CAMPAIGN:    Leon, Chapter 3 and Ada, Chapter 2
REQUIREMENT: While Leon, Helena and Ada are riding on the mine cart in the 
             Primitive Altar after the mutated Deborah fight shoot a total of 
             five zombies along the tracks to get this medal.  There will be 
             some zombies along the sides and some zombies near TNT barrels. 
             This can be done in both LEON, CHAPTER 3 and ADA, CHAPTER 2.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME168-1] or [MD168-2] to find the precise area this is in.

                                                         TOTAL MEDALS (168/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (169/175) _
-- Had 10 walls broken down by enemies                                      |_|

VALUE:       Copper
CAMPAIGN:    Ada, Chapter 2
REQUIREMENT: During ADA, CHAPTER 2, after the Deborah fight, Ada will come upon 
             an area with several barred walls and a few Whoppers will attack 
             in this area. The Whoppers will knock over the barred walls if 
             they dash toward the walls and hit them.  Allow the Whoppers to 
             knock down a total of four walls in the area with barred walls.  
             Lure the Whoppers toward the walls then get out of the way of 
             their ram while they run toward a wall.  It's best to get the 
             attention of the Whopper Supreme by shooting him before stepping 
             into his area to make him automatically break the walls in his 
             area.

             When Ada hookshots up to walkway above, another Whopper will 
             attack her.  Move on ahead and a Napad will break through a wall 
             up ahead - this is another wall that is broken.  Further ahead, 
             another Napad will break through another wall.  This should be six 
             walls by now.  While still in the area with the two Napads that 
             break the walls, before jumping down into the water, allow the 
             Napads to break the three doors along the corridor that leads to 
             the water that Ada needs to drop to.  The Napads can break the 
             doors with any of their attacks.  The three doors will count as 
             three "walls".

             In the lab area, Napads will bust out of Chrysalids.  Allow the
             Napads in that room to break the double doors that lead back to 
             the room with the lift (this is across from the exit door) by 
             leading them toward doors then get them to attack the doors and 
             break them.

Breakable Walls List:

o 4 barred walls in area with Whoppers
o 1 wall (door) from first Napad (scripted event)
o 1 wall (door) from second Napad (scripted event)
o 3 walls (doors) in corridor area with two Napads
o 1 walls (door) in lab area with Napads that exit Chrysalids

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME169] to find the precise area this is in.

                                                         TOTAL MEDALS (169/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (170/175) _
-- Used a B.O.W.'s attacks to kill all zombies in the area                  |_|

VALUE:       Copper
CAMPAIGN:    Ada, Chapter 3
REQUIREMENT: While Ada is in the Marketplace of ADA, CHAPTER 3, she must lead 
             Ubistvo (chainsaw boss) around the area so that he kills all the 
             crawling zombies that spawn during the fight with him.  The 
             zombies that are in the area before the fight with him do not 
             count, so kill them off.  Pick up the key in the area and do not 
             kill the zombie that attack and then head toward the door to make 
             Ubistvo attack Ada.  Lead him around to the crawling zombies in 
             the area and have him kill off the zombies with his attacks.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME170] to find the precise area this is in.

                                                         TOTAL MEDALS (170/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (171/175) _
-- Killed more enemies than Jake and Sherry (2)                             |_|

VALUE:       Copper
CAMPAIGN:    Ada, Chapter 3
REQUIREMENT: While Ada is in the Stilt Housing Area in ADA, CHAPTER 3, she will 
             have to help Jake and Sherry as they fight off J'avo and Ubistvo 
             while moving down the river.  Use the sniper rifle to kill off 
             more enemies than Jake and Sherry to receive this medal.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME171] to find the precise area this is in.

                                                         TOTAL MEDALS (171/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (172/175) _
-- Killed off your imperfect doppelganger                                   |_|

VALUE:       Copper
CAMPAIGN:    Ada, Chapter 4
REQUIREMENT: During the Aircraft Carrier Interior portion of ADA, CHAPTER 4 
             kill off all the Carla Spore Ss throughout the rooms before 
             reaching the Carla boss fight to receive this medal.  To kill a 
             Carla Spore S, wait for it to form a bubble on its body then shoot 
             the bubble to burst it and set the creature up for melee.  Melee 
             the Carla Spore S at that time to kill it.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME172] to find the precise area this is in.

                                                         TOTAL MEDALS (172/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (173/175) _
-- Cleared the chapter without being spotted by the enemy                   |_|

VALUE:       Copper
CAMPAIGN:    Ada, Chapter 4
REQUIREMENT: While on the Bridge area of the aircraft carrier in ADA, CHAPTER 
             4, sneak through the entire area without getting spotted by J'avo 
             or searchlights to get a trophy/achievement (Sneaking Around) and 
             this medal.  Use stealth kills and stay out of the path of 
             searchlights.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME173] to find the precise area this is in.

                                                         TOTAL MEDALS (173/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (174/175) _
-- Protected Leon and Helena                                                |_|

VALUE:       Copper
CAMPAIGN:    Ada, Chapter 5
REQUIREMENT: At the beginning of Ada's Chapter 5, Ada is inside a helicopter 
             and Leon and Helena are on the street below her.  Use the 
             helicopter's guns to kill all the zombies that surround Leon and 
             Helena and prevent both characters from getting hit by a zombie to 
             get this medal.  If one of the character's dodges or has to push a 
             zombie, restart and try again.  That is considered a "hit".  Keep 
             Leon and Helena from getting hit until they run over to the alley 
             to receive this medal at the end of the chapter.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME174] to find the precise area this is in.

                                                         TOTAL MEDALS (174/000)
-------------------------------------------------------------------------------
                                                    CAMPAIGN MEDAL (175/175) _
-- Rescued Leon from becoming B.O.W. chow                                   |_|

VALUE:       Copper
CAMPAIGN:    Ada, Chapter 5
REQUIREMENT: While fighting Simmon's T-rex form while Ada is in the helicopter, 
             allow Simmons to perform his bite attack to Leon and get Leon in 
             his mouth - Simmons will hold his head up into the air when a 
             character is in his mouth.  While Leon is in T-rex Simmons' mouth, 
             quickly fire one of the helicopter's missiles at Simmons to make 
             him drop Leon.  This is best done in the very first fight with T-
             rex Simmons since both Leon and Helena start out right near him.  
             Simmons is also least aggressive during the first fight and he 
             will mainly attack Leon and Helena if Ada doesn't shoot at him.

NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
in search code [ME175] to find the precise area this is in.

                                                         TOTAL MEDALS (175/000)
-------------------------------------------------------------------------------

[ME02]
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  M E D A L  L I S T
             _                        _                           _   
            /_\    __ _   ___  _ __  | |_    /\  /\ _   _  _ __  | |_ 
           //_\\  / _` | / _ \| '_ \ | __|  / /_/ /| | | || '_ \ | __|
          /  _  \| (_| ||  __/| | | || |_  / __  / | |_| || | | || |_ 
          \_/ \_/ \__, | \___||_| |_| \__| \/ /_/   \__,_||_| |_| \__|
                  |___/                                               
- - - - - - - - - - - - - - - -   M E D A L S   - - - - - - - - - - - - - - - -

-------------------------------------------------------------------------------
-- Hunt Successful                                  AGENT HUNT MEDAL (01/45) _
                                                                            |_|
VALUE:       Gold
REQUIREMENT: Succeed in Agent Hunt.

                                                         TOTAL MEDALS (176/000)
-------------------------------------------------------------------------------
-- Hunt Failed                                      AGENT HUNT MEDAL (02/45) _
                                                                            |_|

VALUE:       Bronze
REQUIREMENT: Fail in Agent Hunt.

                                                         TOTAL MEDALS (177/000)
-------------------------------------------------------------------------------
-- Finished off an Agent                            AGENT HUNT MEDAL (03/45) _
                                                                            |_|

VALUE:       Gold
REQUIREMENT: Defeat an Agent in Agent Hunt.

                                                         TOTAL MEDALS (178/000)
-------------------------------------------------------------------------------
-- Put an agent into Dying Status                   AGENT HUNT MEDAL (04/45) _
                                                                            |_|

VALUE:       Copper
REQUIREMENT: Put an agent into dying status (all health gone) in Agent Hunt.

                                                         TOTAL MEDALS (179/000)
-------------------------------------------------------------------------------
-- Attacked and inflicted damage upon an agent      AGENT HUNT MEDAL (05/45) _
                                                                            |_|

VALUE:       Copper
REQUIREMENT: Hit an agent with an attack in Agent Hunt.

                                                         TOTAL MEDALS (180/000)
-------------------------------------------------------------------------------
-- Played as a zombie                               AGENT HUNT MEDAL (06/45) _
                                                                            |_|

VALUE:       Bronze
REQUIREMENT: Play as a zombie in Agent Hunt.

                                                         TOTAL MEDALS (181/000)
-------------------------------------------------------------------------------
-- Played as a J'avo                                AGENT HUNT MEDAL (07/45) _
                                                                            |_|

VALUE:       Bronze
REQUIREMENT: Play as a J'avo or Neo-Umbrella J'avo in Agent Hunt.

                                                         TOTAL MEDALS (182/000)
-------------------------------------------------------------------------------
-- Played as a Rasklapanje                          AGENT HUNT MEDAL (08/45) _
                                                                            |_|

VALUE:       Copper
REQUIREMENT: Play as a Rasklapanje in Agent Hunt.

                                                         TOTAL MEDALS (183/000)
-------------------------------------------------------------------------------
-- Played as a Shrieker                             AGENT HUNT MEDAL (09/45) _
                                                                            |_|

VALUE:       Copper
REQUIREMENT: Play as a Shrieker in Agent Hunt.

                                                         TOTAL MEDALS (184/000)
-------------------------------------------------------------------------------
-- Played as a zombie dog                           AGENT HUNT MEDAL (10/45) _
                                                                            |_|

VALUE:       Copper
REQUIREMENT: Play as a zombie dog in Agent Hunt.

                                                         TOTAL MEDALS (185/000)
-------------------------------------------------------------------------------
-- Played as a Bloodshot                            AGENT HUNT MEDAL (11/45) _
                                                                            |_|

VALUE:       Copper
REQUIREMENT: Play as a Bloodshot in Agent Hunt.

                                                         TOTAL MEDALS (186/000)
-------------------------------------------------------------------------------
-- Played as a Strelats                             AGENT HUNT MEDAL (12/45) _
                                                                            |_|

VALUE:       Copper
REQUIREMENT: Play as a Strelats in Agent Hunt.

                                                         TOTAL MEDALS (187/000)
-------------------------------------------------------------------------------
-- Played as Mesets                                 AGENT HUNT MEDAL (13/45) _
                                                                            |_|

VALUE:       Copper
REQUIREMENT: Play as a Mesets in Agent Hunt.

                                                         TOTAL MEDALS (188/000)
-------------------------------------------------------------------------------
-- Played as a Napad                                AGENT HUNT MEDAL (14/45) _
                                                                            |_|

VALUE:       Copper
REQUIREMENT: Play as a Napad in Agent Hunt.

                                                         TOTAL MEDALS (189/000)
-------------------------------------------------------------------------------
-- Played as a Gnezdo                               AGENT HUNT MEDAL (15/45) _
                                                                            |_|

VALUE:       Copper
REQUIREMENT: Play as a Gnezdo in Agent Hunt.

                                                         TOTAL MEDALS (190/000)
-------------------------------------------------------------------------------
-- Played as a Glava-Sluz                           AGENT HUNT MEDAL (16/45) _
                                                                            |_|

VALUE:       Copper
REQUIREMENT: Play as a Glava-Sluz in Agent Hunt. (Insect head that can shoot 
             webbing)

                                                         TOTAL MEDALS (191/000)
-------------------------------------------------------------------------------
-- Played as a Glava-Smech                          AGENT HUNT MEDAL (17/45) _
                                                                            |_|

VALUE:       Copper
REQUIREMENT: Play as a Glava-Smech in Agent Hunt. (Pincher head)

                                                         TOTAL MEDALS (192/000)
-------------------------------------------------------------------------------
-- Played as a Ruka-SRP                             AGENT HUNT MEDAL (18/45) _
                                                                            |_|

VALUE:       Copper
REQUIREMENT: Play as a Ruka-SRP in Agent Hunt. (Blade arm)

                                                         TOTAL MEDALS (193/000)
-------------------------------------------------------------------------------
-- Played as a Ruka-Khvatanje                       AGENT HUNT MEDAL (19/45) _
                                                                            |_|

VALUE:       Copper
REQUIREMENT: Play as a Ruka-Khvatanje in Agent Hunt. (Insect arm)

                                                         TOTAL MEDALS (194/000)
-------------------------------------------------------------------------------
-- Played as a Ruka-Bedem                           AGENT HUNT MEDAL (20/45) _
                                                                            |_|

VALUE:       Copper
REQUIREMENT: Play as a Ruka-Bedem in Agent Hunt. (Shield arm)

                                                         TOTAL MEDALS (195/000)
-------------------------------------------------------------------------------
-- Played as a Telo-Eksplozija                      AGENT HUNT MEDAL (21/45) _
                                                                            |_|

VALUE:       Copper
REQUIREMENT: Play as a Telo-Eksplozija in Agent Hunt. (Exploding J'avo)

                                                         TOTAL MEDALS (196/000)
-------------------------------------------------------------------------------
-- Hit an Agent with a Thrown Object                AGENT HUNT MEDAL (22/45) _
                                                                            |_|

VALUE:       Silver
REQUIREMENT: Hit an agent with a thrown weapon while playing as a zombie.

                                                         TOTAL MEDALS (197/000)
-------------------------------------------------------------------------------
-- Perform a Successful Dynamite Punch              AGENT HUNT MEDAL (23/45) _
                                                                            |_|

VALUE:       Copper
REQUIREMENT: Hit an agent with a stick of dynamite while playing as a zombie.

                                                         TOTAL MEDALS (198/000)
-------------------------------------------------------------------------------
-- Sprayed acid on an agent                         AGENT HUNT MEDAL (24/45) _
                                                                            |_|

VALUE:       Silver
REQUIREMENT: Hit an agent with acid spit while playing as a spitter zombie.

                                                         TOTAL MEDALS (199/000)
-------------------------------------------------------------------------------
-- Assembled 5 zombies while shrieking              AGENT HUNT MEDAL (25/45) _
                                                                            |_|

VALUE:       Silver
REQUIREMENT: Summon forth 5 zombies while screaming with a Shrieker.

                                                         TOTAL MEDALS (200/000)
-------------------------------------------------------------------------------
-- Mutated two different body regions as a J'avo    AGENT HUNT MEDAL (26/45) _
                                                                            |_|

VALUE:       Silver
REQUIREMENT: Have two different body parts mutate while playing as a J'avo.
             (must take damage in two areas and allow those areas to mutate)

                                                         TOTAL MEDALS (201/000)
-------------------------------------------------------------------------------
-- Hid behind cover as a J'avo                      AGENT HUNT MEDAL (27/45) _
                                                                            |_|

VALUE:       Silver
REQUIREMENT: Take cover behind an object or wall while playing as a J'avo.
             - To take cover, stand behind an object and press L1+X/LT+A.

             NOTE: To confirm that your J'avo is taking cover, the J'avo will 
             remain crouching while behind the object.  If the J'avo rises up 
             immediately after crouching, the J'avo did not take cover, so move 
             to another area and try it or get closer to the current object.

                                                         TOTAL MEDALS (202/000)
-------------------------------------------------------------------------------
-- Bit and lifted up an agent                       AGENT HUNT MEDAL (28/45) _
                                                                            |_|

VALUE:       Silver
REQUIREMENT: Hit an agent with the Glava-Smech's bite attack.

                                                         TOTAL MEDALS (203/000)
-------------------------------------------------------------------------------
-- Immobilized an agent with a sticky substance     AGENT HUNT MEDAL (29/45) _
                                                                            |_|

VALUE:       Silver
REQUIREMENT: Hit an agent with the Glava-Sluz's sticky spray attack.

                                                         TOTAL MEDALS (204/000)
-------------------------------------------------------------------------------
-- Attacked an agent with a mutated scythe arm      AGENT HUNT MEDAL (30/45) _
                                                                            |_|

VALUE:       Silver
REQUIREMENT: Hit an agent with the Ruka-SRP's blade arm.

                                                         TOTAL MEDALS (205/000)
-------------------------------------------------------------------------------
-- Grabbed an agent with an extended arm            AGENT HUNT MEDAL (31/45) _
                                                                            |_|

VALUE:       Silver
REQUIREMENT: Hit an agent with the Ruka-Khvatanje's long range arm attack.

                                                         TOTAL MEDALS (206/000)
-------------------------------------------------------------------------------
-- Blocked an agent's attack with a shield          AGENT HUNT MEDAL (32/45) _
                                                                            |_|

VALUE:       Silver
REQUIREMENT: Guard against an agent's attack with the Ruka-Bedem's shield arm.

                                                         TOTAL MEDALS (207/000)
-------------------------------------------------------------------------------
-- Stomped on an agent                              AGENT HUNT MEDAL (33/45) _
                                                                            |_|

VALUE:       Silver
REQUIREMENT: Hit an agent with a Rasklapanje's stomping attack.

                                                         TOTAL MEDALS (208/000)
-------------------------------------------------------------------------------
-- Killed by an agent's coup de grace               AGENT HUNT MEDAL (34/45) _
                                                                            |_|

VALUE:       Silver
REQUIREMENT: Get killed by an agent.

                                                         TOTAL MEDALS (209/000)
-------------------------------------------------------------------------------
-- Traveled over 1000 meters in one session         AGENT HUNT MEDAL (35/45) _
                                                                            |_|

VALUE:       Bronze
REQUIREMENT: Walk or run 1000 meters in a single session of Agent Hunt.

                                                         TOTAL MEDALS (210/000)
-------------------------------------------------------------------------------
-- Killed by an agent in a single attack            AGENT HUNT MEDAL (36/45) _
                                                                            |_|

VALUE:       Bronze
REQUIREMENT: One attack from an agent kills your creature instantly.

                                                         TOTAL MEDALS (211/000)
-------------------------------------------------------------------------------
-- Attacked an agent being held by another          AGENT HUNT MEDAL (37/45) _
   creature                                                                 |_|

VALUE:       Bronze
REQUIREMENT: While a creature is holding an agent, attack that grabbed agent.

                                                         TOTAL MEDALS (212/000)
-------------------------------------------------------------------------------
-- Killed by physical attacks                       AGENT HUNT MEDAL (38/45) _
                                                                            |_|

VALUE:       Bronze
REQUIREMENT: An agent finished off your creature with a physical attack.

                                                         TOTAL MEDALS (213/000)
-------------------------------------------------------------------------------
-- Killed a creature as a creature                  AGENT HUNT MEDAL (39/45) _
                                                                            |_|

VALUE:       Bronze
REQUIREMENT: Kill another creature with your own creature.
             - A Dynamite zombie explodes and kills multiple creatures.
             - A Shrieker's dying scream kills surrounding zombies.

                                                         TOTAL MEDALS (214/000)
-------------------------------------------------------------------------------
-- Killed in an explosion                           AGENT HUNT MEDAL (40/45) _
                                                                            |_|

VALUE:       Bronze
REQUIREMENT: Your creature died in an explosion.
             - Red barrel
             - Remote bomb
             - Hand grenade

                                                         TOTAL MEDALS (215/000)
-------------------------------------------------------------------------------
-- Played for less than 1 minute                    AGENT HUNT MEDAL (41/45) _
                                                                            |_|

VALUE:       Bronze
REQUIREMENT: Have a session finish in one minute.
             - A creature kills an agent shortly after you join.
             - You're just that good and killed an agent within one minute!

                                                         TOTAL MEDALS (216/000)
-------------------------------------------------------------------------------
-- Played for 10 minutes                            AGENT HUNT MEDAL (42/45) _
                                                                            |_|

VALUE:       Bronze
REQUIREMENT: Have a session take 10 minutes to finish.
             - Can happen easily with the longer stages (Leon Chapter 1, etc)

                                                         TOTAL MEDALS (217/000)
-------------------------------------------------------------------------------
-- Did not inflict any damage to agents             AGENT HUNT MEDAL (43/45) _
                                                                            |_|

VALUE:       Bronze
REQUIREMENT: Your creature did not damage the agents at all.

                                                         TOTAL MEDALS (218/000)
-------------------------------------------------------------------------------
-- Finished a game without dying once               AGENT HUNT MEDAL (44/45) _
                                                                            |_|

VALUE:       Bronze
REQUIREMENT: Completed a session without having to respawn.
             - A Rasklapanje never has to respawn even if knocked out.

                                                         TOTAL MEDALS (219/000)
-------------------------------------------------------------------------------
-- Killed by an agent 10 times                      AGENT HUNT MEDAL (45/45) _
                                                                            |_|

VALUE:       Bronze
REQUIREMENT: Get defeated by an agent ten times in a single session.

                                                         TOTAL MEDALS (220/000)
-------------------------------------------------------------------------------

[ME03]
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  M E D A L  L I S T
                                                           _
          /\/\    ___  _ __  ___  ___  _ __    __ _  _ __ (_)  ___  ___ 
         /    \  / _ \| '__|/ __|/ _ \| '_ \  / _` || '__|| | / _ \/ __|
        / /\/\ \|  __/| |  | (__|  __/| | | || (_| || |   | ||  __/\__ \
        \/    \/ \___||_|   \___|\___||_| |_| \__,_||_|   |_| \___||___/

- - - - - - - - - - - - - - - -   M E D A L S   - - - - - - - - - - - - - - - -

-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (01/44) _
-- Cleared Urban Chaos                                                      |_|

VALUE:       Bronze
REQUIREMENT: Urban Chaos is the default stage available from the start.  
             Complete this stage with at least a B-rank to get this medal.

                                                         TOTAL MEDALS (221/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (02/44) _
-- Cleared the Steel Beast                                                  |_|

VALUE:       Bronze
REQUIREMENT: Steel Beast is unlocked after beating Chris' campaign.  Complete 
             this stage with at least a B-rank to get this medal.

                                                         TOTAL MEDALS (222/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (03/44) _
-- Cleared Mining the Depths                                                |_|

VALUE:       Bronze
REQUIREMENT: Mining the Depths is unlocked after beating Jake's campaign.  
             Complete this stage with at least a B-rank to get this medal.

                                                         TOTAL MEDALS (223/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (04/44) _
-- Cleared Rail Yard                                                        |_|

VALUE:       Bronze
REQUIREMENT: Rail Yard is now on the PlayStation Store and Xbox LIVE 
             marketplace for $1 or 80 points.  Complete this stage with at 
             least a B-rank to get this medal.

                                                         TOTAL MEDALS (224/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (05/44) _
-- Cleared the High Seas Fortress                                           |_|

VALUE:       Bronze
REQUIREMENT: High Seas Fortress is now on the PlayStation Store and Xbox LIVE 
             marketplace for $1 or 80 points.  Complete this stage with at 
             least a B-rank to get this medal.

                                                         TOTAL MEDALS (225/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (06/44) _
-- Cleared the Catacombs                                                    |_|

VALUE:       Bronze
REQUIREMENT: The Catacombs is now on the PlayStation Store and Xbox LIVE 
             marketplace for $1 or 80 points.  Complete this stage with at 
             least a B-rank to get this medal.

                                                         TOTAL MEDALS (226/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (07/44) _
-- Cleared Requiem for War                                                  |_|

VALUE:       Bronze
REQUIREMENT: Requiem for War and Liquid Fire can be bought on the PlayStation 
             Store or Xbox LIVE marketplace in "Map Pack A".  Both maps are 
             included in the download and the download is $2 or 160 points.  
             Complete Requiem for War with at least a B-rank to get this medal.

                                                         TOTAL MEDALS (227/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (08/44) _
-- Cleared Liquid Fire                                                      |_|

VALUE:       Bronze
REQUIREMENT: Requiem for War and Liquid Fire can be bought on the PlayStation 
             Store or Xbox LIVE marketplace in "Map Pack A".  Both maps are 
             included in the download and the download is $2 or 160 points.  
             Complete Liquid Fire with at least a B-rank to get this medal.

                                                         TOTAL MEDALS (228/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (09/44) _
-- Cleared Rooftop Mission                                                  |_|

VALUE:       Bronze
REQUIREMENT: Rooftop Mission and Creature Workshop can be bought on the 
             PlayStation Store or Xbox LIVE marketplace in "Map Pack B".  Both 
             maps are included in the download and the download is $2 or 160 
             points.  Complete Rooftop Mission with at least a B-rank to get 
             this medal.

                                                         TOTAL MEDALS (229/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (10/44) _
-- Cleared Creature Workshop                                                |_|

VALUE:       Bronze
REQUIREMENT: Rooftop Mission and Creature Workshop can be bought on the 
             PlayStation Store or Xbox LIVE marketplace in "Map Pack B".  Both 
             maps are included in the download and the download is $2 or 160 
             points.  Complete Creature Workshop with at least a B-rank to get 
             this medal.


                                                         TOTAL MEDALS (230/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (11/44) _
-- Killed 120                                                               |_|

VALUE:       Gold
REQUIREMENT: Kill the required number of enemies.  The kills do not have to be 
             chained into a combo and there is no need to get a certain rank 
             while performing this task.

                                                         TOTAL MEDALS (231/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (12/44) _
-- Killed 100                                                               |_|

VALUE:       Silver
REQUIREMENT: Kill the required number of enemies.  The kills do not have to be 
             chained into a combo and there is no need to get a certain rank 
             while performing this task.

                                                         TOTAL MEDALS (232/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (13/44) _
-- Killed 70                                                                |_|

VALUE:       Copper
REQUIREMENT: Kill the required number of enemies.  The kills do not have to be 
             chained into a combo and there is no need to get a certain rank 
             while performing this task.

                                                         TOTAL MEDALS (233/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (14/44) _
-- Killed 40                                                                |_|

VALUE:       Bronze
REQUIREMENT: Kill the required number of enemies.  The kills do not have to be 
             chained into a combo and there is no need to get a certain rank 
             while performing this task.

                                                         TOTAL MEDALS (234/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (15/44) _
-- Executed a 120-hit combo                                                 |_|

VALUE:       Gold
REQUIREMENT: Kill the required number of enemies and make sure that each is 
             killed within 15 seconds apart from the last kill to chain a 
             combo.  You do not need a certain rank for this.

                                                         TOTAL MEDALS (235/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (16/44) _
-- Executed a 100-hit combo                                                 |_|

VALUE:       Silver
REQUIREMENT: Kill the required number of enemies and make sure that each is 
             killed within 15 seconds apart from the last kill to chain a 
             combo.  You do not need a certain rank for this.

                                                         TOTAL MEDALS (236/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (17/44) _
-- Executed a 50-hit combo                                                  |_|

VALUE:       Copper
REQUIREMENT: Kill the required number of enemies and make sure that each is 
             killed within 15 seconds apart from the last kill to chain a 
             combo.  You do not need a certain rank for this.

                                                         TOTAL MEDALS (237/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (18/44) _
-- Executed a 20-hit combo                                                  |_|

VALUE:       Bronze
REQUIREMENT: Kill the required number of enemies and make sure that each is 
             killed within 15 seconds apart from the last kill to chain a 
             combo.  You do not need a certain rank for this.

                                                         TOTAL MEDALS (238/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (19/44) _
-- Survived for 120 seconds                                                 |_|

VALUE:       Gold
REQUIREMENT: Survive in the stage for the amount of seconds shown above and 
             achieve at least a B-rank while doing so.  Just surviving in the 
             stage for the amount of time shown will NOT award this medal 
             without a B-rank.

                                                         TOTAL MEDALS (239/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (20/44) _
-- Survived for 90 seconds                                                  |_|

VALUE:       Silver
REQUIREMENT: Survive in the stage for the amount of seconds shown above and 
             achieve at least a B-rank while doing so.  Just surviving in the 
             stage for the amount of time shown will NOT award this medal 
             without a B-rank.

                                                         TOTAL MEDALS (240/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (21/44) _
-- Survived for 60 seconds                                                  |_|

VALUE:       Copper
REQUIREMENT: Survive in the stage for the amount of seconds shown above and 
             achieve at least a B-rank while doing so.  Just surviving in the 
             stage for the amount of time shown will NOT award this medal 
             without a B-rank.

                                                         TOTAL MEDALS (241/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (22/44) _
-- Survived for 30 seconds                                                  |_|

VALUE:       Bronze
REQUIREMENT: Survive in the stage for the amount of seconds shown above and 
             achieve at least a B-rank while doing so.  Just surviving in the 
             stage for the amount of time shown will NOT award this medal 
             without a B-rank.

                                                         TOTAL MEDALS (242/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (23/44) _
-- Killed an enemy with a physical attack                                   |_|

VALUE:       Bronze
REQUIREMENT: Weaken an enemy then perform a melee attack with the R1/RT button 
             and make sure that the melee attack kills the enemy.  If it kills 
             the enemy, you will receive +5 bonus seconds added to your total 
             time for the current stage along with this medal at the end of the 
             stage.

                                                         TOTAL MEDALS (243/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (24/44) _
-- Killed an enemy with a coup de grace                                     |_|

VALUE:       Gold
REQUIREMENT: A Coup De Grace is most easily obtained with a flash grenade.  A 
             flash grenade instantly sets up heavy stun on J'avo and 
             Bloodshots.  Toss a flash grenade at either of these groups of 
             enemies then perform an R1/RT melee from close range. With J'avo, 
             you MUST perform the melee attack from their front side.  
             Performing the melee from the back side will do the back heavy 
             stun melee, which is not considered a Coup De Grace.  A Coup De 
             Grace melee finisher will yield +7 bonus seconds added to the 
             total time for the current stage along with this medal at the end 
             of the stage.

                                                         TOTAL MEDALS (244/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (25/44) _
-- Killed an enemy with a quick shot                                        |_|

VALUE:       Silver
REQUIREMENT: Weaken an enemy then finish it off with a quick shot 
             (L1+R1/LT+RT).  Make sure that the actual quick shot kills the 
             enemy.  It's best to do this with a powered weapon such as a 
             shotgun or magnum for an instant quick shot kill on most normal 
             enemies.

                                                         TOTAL MEDALS (245/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (26/44) _
-- Killed an enemy with a counterattack                                     |_|

VALUE:       Copper
REQUIREMENT: Standing in front of an enemy as it attacks will give a player an 
             R1/RT button prompt to counter the attack.  The easiest attacks to 
             counter are zombie weapon attacks.  Find a zombie with a weapon in 
             its hand then stand in front of it and wait for it to attack then 
             press R1/RT when the command for the counter appears.  This 
             counter will always kill the countered zombie.  If you're trying 
             for other counters, the Power Counter skill might come in handy.

NOTE: The easiest way to counter an enemy is to stand in front of an enemy and 
aim then drop the aim (let go of L1/LT) right before you know the prompt for 
the counter is going to appear then start tapping R1/RT while your character 
drops aim.  This will make sure that your character doesn't accidentally 
perform a melee.  You must still know the timing for the counter in order to do 
this, but you won't have to time the button press as much.

                                                         TOTAL MEDALS (246/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (27/44) _
-- Destroyed a time bonus while sliding                                     |_|

VALUE:       Bronze
REQUIREMENT: Dash toward a time bonus and press L1/LT to slide into it and 
             break it.  A slide is considered a melee and all melees can 
             destroy a time bonus.  Breaking a time bonus with a slide is 
             actually the quickest way to destroy one.


                                                         TOTAL MEDALS (247/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (28/44) _
-- Found a time bonus                                                       |_|

VALUE:       Bronze
REQUIREMENT: Time bonuses are the yellow hourglasses hidden throughout each 
             stage that extend total time by 30, 60 or 90 extra seconds.  These 
             can only be broken with a melee attack.  View the description for 
             each stage in my RE6 Mercenaries guide for a listing of all time 
             bonuses per stage.  Break one in any stage to get this medal.

                                                         TOTAL MEDALS (248/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (29/44) _
-- Found all time bonuses                                                   |_|

VALUE:       Copper
REQUIREMENT: Time bonuses are the yellow hourglasses hidden throughout each 
             stage that extend total time by 30, 60 or 90 extra seconds.  These 
             can only be broken with a melee attack.

Total Time Bonus number per stage:

Urban Chaos        - 6
Steel Beast        - 7
Mining the Depths  - 5
Rail Yard          - 6
High Seas Fortress - 11
Catacombs          - 6
Requiem for War    - 9
Liquid Fire        - 7
Rooftop Mission    - 5
Creature Workshop  - 8

View the description for each stage in my RE6 Mercenaries guide for a listing 
of all time bonuses per stage.

                                                         TOTAL MEDALS (249/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (30/44) _
-- Found a combo bonus                                                      |_|

VALUE:       Bronze
REQUIREMENT: Combo bonuses (Combo Times) are the green hourglasses hidden 
             throughout each stage that give 1000 points in place of the normal 
             combo bonus from chaining enemy kills.  These can be activated 
             with a melee attack or they can be shot with a gun from a 
             distance.  Sometimes shooting them is the only way to hit them.  
             Break one to get this medal.  View the description for each stage 
             in my RE6 Mercenaries guide for a listing of all combo bonuses 
             (Combo Times) per stage.

                                                         TOTAL MEDALS (250/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (31/44) _
-- Found all combo bonuses                                                  |_|

VALUE:       Copper
REQUIREMENT: Combo bonuses (Combo Times) are the green hourglasses hidden 
             throughout each stage that give 1000 points in place of the normal 
             combo bonus from chaining enemy kills.  These can be activated 
             with a melee attack or they can be shot with a gun from a 
             distance.  Sometimes shooting them is the only way to hit them.

Total Combo Bonus (Combo Time) number per stage:

Urban Chaos        - 3
Steel Beast        - 3
Mining the Depths  - 2
Rail Yard          - 3
High Seas Fortress - 3
Catacombs          - 2
Requiem for War    - 3
Liquid Fire        - 3
Rooftop Mission    - 2
Creature Workshop  - 2

View the description for each stage in my RE6 Mercenaries guide for a listing 
of all combo bonuses (Combo Times) per stage.

                                                         TOTAL MEDALS (251/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (32/44) _
-- Caused the hidden boss to appear                                         |_|

VALUE:       Copper
REQUIREMENT: Each Mercenaries stage has a hidden boss that will only spawn once 
             a required task is performed.  You will receive a text message on 
             the screen that will alert you to when the task is performed and 
             then the boss will spawn.

Hidden Boss Requirement List (per stage):

Urban Chaos        - Kill 15 enemies with counters before killing 80 enemies.
Steel Beast        - Defeat 25 enemies with Coup De Grace attacks before 
                     killing 80 enemies. (aka. kill 25 enemies with a frontal 
                     heavy stun melee [flash grenade toss sets it up on normal 
                     J'avo if melee'd from their front side])
Mining the Depths  - Kill 70 enemies before 600 seconds has gone by.
Rail Yard          - Get 25 Quick Shot kills before 80 kills
High Seas Fortress - Get 40 melee kills before 80 kills (counter kills and 
                     coup de grace kills are considered melee kills).
Catacombs          - Get 20 Quick Shot kills before 80 kills.
Requiem for War    - Kill 70 enemies before 600 seconds has gone by.
Liquid Fire        - Defeat 25 enemies with Coup De Grace attacks before 
                     killing 80 enemies.
Rooftop Mission    - Kill 20 enemies with counters before killing 80 enemies.
Creature Workshop  - Get 40 melee kills before 80 kills (counter kills and 
                     coup de grace kills are considered melee kills).

Simply cause the hidden boss to appear to get this medal.  Perform the required 
task to spawn the hidden boss in any stage.


                                                         TOTAL MEDALS (252/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (33/44) _
-- Defeated the hidden boss                                                 |_|

VALUE:       Silver
REQUIREMENT: Each Mercenaries stage has a hidden boss that will only spawn once 
             a required task is performed.  You will receive a text message on 
             the screen that will alert you to when the task is performed and 
             then the boss will spawn.

Hidden Boss Requirement List (per stage):

Urban Chaos        - Kill 15 enemies with counters before killing 80 enemies.
Steel Beast        - Defeat 25 enemies with Coup De Grace attacks before 
                     killing 80 enemies. (aka. kill 25 enemies with a frontal 
                     heavy stun melee [flash grenade toss sets it up on normal 
                     J'avo if melee'd from their front side])
Mining the Depths  - Kill 70 enemies before 600 seconds has gone by.
Rail Yard          - Get 25 Quick Shot kills before 80 kills
High Seas Fortress - Get 40 melee kills before 80 kills (counter kills and 
                     coup de grace kills are considered melee kills).
Catacombs          - Get 20 Quick Shot kills before 80 kills.
Requiem for War    - Kill 70 enemies before 600 seconds has gone by.
Liquid Fire        - Defeat 25 enemies with Coup De Grace attacks before 
                     killing 80 enemies.
Rooftop Mission    - Kill 20 enemies with counters before killing 80 enemies.
Creature Workshop  - Get 40 melee kills before 80 kills (counter kills and 
                     coup de grace kills are considered melee kills).

Once the hidden boss has been spawned, defeat the hidden boss to get this 
medal.

                                                         TOTAL MEDALS (253/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (34/44) _
-- Defeated the hidden boss during a combo chain                            |_|

VALUE:       Copper
REQUIREMENT: Each Mercenaries stage has a hidden boss that will only spawn once 
             a required task is performed.  You will receive a text message on 
             the screen that will alert you to when the task is performed and 
             then the boss will spawn.

Hidden Boss Requirement List (per stage):

Urban Chaos        - Kill 15 enemies with counters before killing 80 enemies.
Steel Beast        - Defeat 25 enemies with Coup De Grace attacks before 
                     killing 80 enemies. (aka. kill 25 enemies with a frontal 
                     heavy stun melee [flash grenade toss sets it up on normal 
                     J'avo if melee'd from their front side])
Mining the Depths  - Kill 70 enemies before 600 seconds has gone by.
Rail Yard          - Get 25 Quick Shot kills before 80 kills
High Seas Fortress - Get 40 melee kills before 80 kills (counter kills and 
                     coup de grace kills are considered melee kills).
Catacombs          - Get 20 Quick Shot kills before 80 kills.
Requiem for War    - Kill 70 enemies before 600 seconds has gone by.
Liquid Fire        - Defeat 25 enemies with Coup De Grace attacks before 
                     killing 80 enemies.
Rooftop Mission    - Kill 20 enemies with counters before killing 80 enemies.
Creature Workshop  - Get 40 melee kills before 80 kills (counter kills and 
                     coup de grace kills are considered melee kills).

Once the hidden boss has been spawned, defeat the hidden boss during any type 
of kill combo chain to get this medal.  Kill one other enemy then kill the boss 
and make sure the hidden boss is part of that chain.

                                                         TOTAL MEDALS (254/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (35/44) _
-- Finished off the hidden boss with a physical attack                      |_|

VALUE:       Copper
REQUIREMENT: Each Mercenaries stage has a hidden boss that will only spawn once 
             a required task is performed.  You will receive a text message on 
             the screen that will alert you to when the task is performed and 
             then the boss will spawn.

Hidden Boss Requirement List (per stage):

Urban Chaos        - Kill 15 enemies with counters before killing 80 enemies.
Steel Beast        - Defeat 25 enemies with Coup De Grace attacks before 
                     killing 80 enemies. (aka. kill 25 enemies with a frontal 
                     heavy stun melee [flash grenade toss sets it up on normal 
                     J'avo if melee'd from their front side])
Mining the Depths  - Kill 70 enemies before 600 seconds has gone by.
Rail Yard          - Get 25 Quick Shot kills before 80 kills
High Seas Fortress - Get 40 melee kills before 80 kills (counter kills and 
                     coup de grace kills are considered melee kills).
Catacombs          - Get 20 Quick Shot kills before 80 kills.
Requiem for War    - Kill 70 enemies before 600 seconds has gone by.
Liquid Fire        - Defeat 25 enemies with Coup De Grace attacks before 
                     killing 80 enemies.
Rooftop Mission    - Kill 20 enemies with counters before killing 80 enemies.
Creature Workshop  - Get 40 melee kills before 80 kills (counter kills and 
                     coup de grace kills are considered melee kills).

Once the hidden boss is spawned, kill the hidden boss with a melee attack.  The 
easiest hidden boss to kill with a melee is the Strelats enemy on Mining the 
Depths or Catacombs.  Spawn the boss then toss a flash grenade at the Strelats 
or hit the Strelats with a dashing ram or slide melee attack while dashing to 
stun it. Walk up to the Strelats and grab it with the R1/RT button prompt 
command then tap the buttons as they display on the screen in the QTE button 
prompts to kill the Strelats with a melee and get +5 bonus seconds.

While playing seriously to save a boss, the Gnezdo boss in Steel Beast, High 
Seas Fortress and Requiem for War can easily be killed with a coup de grace 
melee attack if it gets in the way of your character too often.  Two coup de 
grace melees on the big bug of the Gnezdo will kill the boss with a melee.

                                                         TOTAL MEDALS (255/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (36/44) _
-- Executed a 150-hit chain combo with your partner                         |_|

VALUE:       Gold
REQUIREMENT: This is a duo medal that can only be obtained while playing online 
             with a partner.  Chain a 150 enemy kill by killing all enemies 
             within 15 seconds of each other along with a partner to get this 
             medal.  Both players must obtain at least a B-rank to get this 
             medal.  The hidden boss does not need to be spawned in order to 
             get this.

                                                         TOTAL MEDALS (256/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (37/44) _
-- Cleared the stage with a partner with over 150 seconds left              |_|

VALUE:       Silver
REQUIREMENT: This is a duo medal that can only be obtained while playing online 
             with a partner.  Players must have at least two minutes and 30 
             seconds of remaining time after killing the 150th enemy in order 
             to get this medal.  Both players must obtain at least a B-rank to 
             get this medal.  The hidden boss does not need to be spawned in 
             order to get this.

                                                         TOTAL MEDALS (257/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (38/44) _
-- Killed 150 enemies with a partner                                        |_|

VALUE:       Copper
REQUIREMENT: This is a duo medal that can only be obtained while playing online 
             with a partner.  Kill all 150 enemies in a stage to get this - the 
             kill combo does not need to be chained.  Both players must obtain 
             at least a B-rank to get this medal.  The hidden boss does not 
             need to be spawned in order to get this.

                                                         TOTAL MEDALS (258/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (39/44) _
-- Cleared the stage with a partner                                         |_|

VALUE:       Bronze
REQUIREMENT: This is a duo medal that can only be obtained while playing online 
             with a partner.  Both players must obtain at least a B-rank to get 
             this medal.  The hidden boss does not need to be spawned in order 
             to get this.

                                                         TOTAL MEDALS (259/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (40/44) _
-- Cleared the stage without taking any damage                              |_|

VALUE:       Gold
REQUIREMENT: This medal can be quite hard.  I recommend trying for this on the 
             Catacombs stage.  Lay down and climb under the spinning blade trap 
             after hitting ALL timers then kill zombies slowly.  Focus on 
             keeping the combo, since you MUST get at least a B-rank to get 
             this medal.  Shoot spitter zombies and lantern zombies instantly 
             when you see them.

A player must get a B-rank or higher in a stage while performing this task.  It 
can be done in solo and duo mode.  Below are some extra tips and a video link 
to when I got it for my first time.

B-rank Requirements:

Solo - at least 80,000 points
Duo - at least 120,000 points

Preparation tips:

o Equip "Last Stand" skill
o Pick a character with a long range weapon (rifle) and plenty of ammo
o Hit all time bonuses
o Use both combo times to build points through small combos
o Collect many ammo pickups from breakable objects and defeated enemies along 
  the way.

Main Strategy: Slide under the blade trap and stay there the kill enemies and 
try to chain a large combo.

Blade trap tips:

o When Spitter zombies spawn, kill them quickly before they spit
o When Bloodshots arrive, prepare to roll if they hop toward the blade trap
o Shoot Lantern zombies immediately when they appear in view to avoid getting
  burned
o Kill Lepotitsa before it gets to the blade trap or its gas will hit you

Video Link: http://youtu.be/zE_Sjee2UwY

                                                         TOTAL MEDALS (260/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (41/44) _
-- Cleared the stage without the use of any skills                          |_|

VALUE:       Silver
REQUIREMENT: Finish a stage without having a skill equipped.  A player must get 
             a B-rank or higher in a stage while performing this task.  It can 
             be done in solo and duo mode.

                                                         TOTAL MEDALS (261/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (42/44) _
-- Killed an enemy using the stage surroundings                             |_|

VALUE:       Bronze
REQUIREMENT: Stage surroundings include any stage hazards such as explosive 
             barrels, TNT barrels and transformers.  Shoot any of these objects 
             and have it kill an enemy to get credit for this medal.  The 
             Catacombs stage has a spike trap and spinning blade trap that can 
             be used to kill enemies as well.

                                                         TOTAL MEDALS (262/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (43/44) _
-- Cleared the stage with 100% accuracy                                     |_|

VALUE:       Gold
REQUIREMENT: Finish a stage with 100% accuracy.  Melees weapons such as knives 
             or stun rods have no accuracy rating, so it's best to perform this 
             task with Chris (default), Sherry (default), Jake (EX1 or EX2) or 
             Agent.  Shoot one enemy with a gun weapon and make sure it hits 
             the enemy then kill all other enemies with your character's melee 
             weapon.

A player must get a B-rank or higher in a stage while performing this task.  It 
can be done in solo and duo mode.

                                                         TOTAL MEDALS (263/000)
-------------------------------------------------------------------------------
                                                   MERCENARIES MEDAL (44/44) _
-- Cleared the stage without the use of any health items                    |_|

VALUE:       Copper
REQUIREMENT: Finish a stage without using any first aid sprays or herb tablets 
             to get this medal.  A player must get a B-rank or higher in a 
             stage while performing this task.  It can be done in solo and duo 
             mode.

                                                         TOTAL MEDALS (264/000)
-------------------------------------------------------------------------------

[ME04]
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  M E D A L  L I S T
               __                      _                         
              / _\ _   _  _ __ __   __(_)__   __ ___   _ __  ___ 
              \ \ | | | || '__|\ \ / /| |\ \ / // _ \ | '__|/ __|
              _\ \| |_| || |    \ V / | | \ V /| (_) || |   \__ \
              \__/ \__,_||_|     \_/  |_|  \_/  \___/ |_|   |___/
                                 (DEATH MATCH)
- - - - - - - - - - - - - - - -   M E D A L S   - - - - - - - - - - - - - - - -

-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (01/44) _
-- Got first place                                                          |_|

VALUE:       Gold
REQUIREMENT: 

                                                         TOTAL MEDALS (265/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (02/44) _
-- Got second place                                                         |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (266/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (03/44) _
-- Finished last                                                            |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (267/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (04/44) _
-- Played Urban Chaos                                                       |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (268/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (05/44) _
-- Played the Steel Beast                                                   |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (269/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (06/44) _
-- Played Mining the Depths                                                 |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (270/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (07/44) _
-- Played Rail Yard                                                         |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (271/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (08/44) _
-- Played the High Seas Fortress                                            |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (272/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (09/44) _
-- Played The Catacombs                                                     |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (273/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (10/44) _
-- Played Requiem for War                                                   |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (274/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (11/44) _
-- Played Liquid Fire                                                       |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (275/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (12/44) _
-- Played Rooftop Mission                                                   |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (276/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (13/44) _
-- Played Creature Workshop                                                 |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (277/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (14/44) _
-- Earned the most points                                                   |_|

VALUE:       Gold
REQUIREMENT: 

                                                         TOTAL MEDALS (278/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (15/44) _
-- Defeated an opponent faster than anyone else                             |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (279/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (16/44) _
-- Was the first victim                                                     |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (280/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (17/44) _
-- Was the last victim                                                      |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (281/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (18/44) _
-- Died the most times                                                      |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (282/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (19/44) _
-- Survived to the very end                                                 |_|

VALUE:       Gold
REQUIREMENT: 

                                                         TOTAL MEDALS (283/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (20/44) _
-- Killed 3 players within 1 minute                                         |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (284/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (21/44) _
-- ???                                                                      |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (285/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (22/44) _
-- ???                                                                      |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (286/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (23/44) _
-- ???                                                                      |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (287/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (24/44) _
-- Killed the most players                                                  |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (288/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (25/44) _
-- Killed 10 creatures                                                      |_|

VALUE:       Copper
REQUIREMENT: 

NOTE: On RE.net this medal says "Killed 30 creatures", but the requirement is 
only 10.
                                                         TOTAL MEDALS (289/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (26/44) _
-- Respawned after dying                                                    |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (290/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (27/44) _
-- ???                                                                      |_|

VALUE:       Gold
REQUIREMENT: 

                                                         TOTAL MEDALS (291/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (28/44) _
-- Killed an opponent with a handgun                                        |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (292/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (29/44) _
-- ???                                                                      |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (293/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (30/44) _
-- Executed a headshot with a magnum                                        |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (294/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (31/44) _
-- Killed an opponent 20 meters away or further with a sniper rifle         |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (295/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (32/44) _
-- Killed an opponent with an MP-AF                                         |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (296/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (33/44) _
-- Killed an opponent with an assault rifle                                 |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (297/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (34/44) _
-- Killed 2 opponents with one grenade launcher shot                        |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (298/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (35/44) _
-- Killed 2 opponents with one grenade                                      |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (299/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (36/44) _
-- Killed an opponent with an incendiary grenade                            |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (300/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (37/44) _
-- Killed an opponent with a crossbow                                       |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (301/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (38/44) _
-- Killed an opponent with a close-range weapon                             |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (302/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (39/44) _
-- Killed an opponent with a physical attack                                |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (303/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (40/44) _
-- Killed 3 opponents with one rocket launcher shot                         |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (304/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (41/44) _
-- Killed an opponent while sliding                                         |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (305/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (42/44) _
-- ???                                                                      |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (306/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (43/44) _
-- Killed an opponent while in dying                                        |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (307/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (DEATHMATCH) MEDAL (44/44) _
-- Killed an opponent using the stage surroundings                          |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (308/000)
-------------------------------------------------------------------------------

[ME05]
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  M E D A L  L I S T
               __                      _                         
              / _\ _   _  _ __ __   __(_)__   __ ___   _ __  ___ 
              \ \ | | | || '__|\ \ / /| |\ \ / // _ \ | '__|/ __|
              _\ \| |_| || |    \ V / | | \ V /| (_) || |   \__ \
              \__/ \__,_||_|     \_/  |_|  \_/  \___/ |_|   |___/
                                 (TEAM  MATCH)
- - - - - - - - - - - - - - - -   M E D A L S   - - - - - - - - - - - - - - - -

-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (01/46) _
-- Won                                                                      |_|

VALUE:       Gold
REQUIREMENT: 

                                                         TOTAL MEDALS (309/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (02/46) _
-- Draw                                                                     |_|

VALUE:       Copper
REQUIREMENT: Run out of time with a tied score OR both teams do nothing and 
             get no points.

                                                         TOTAL MEDALS (310/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (03/46) _
-- Lost                                                                     |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (311/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (04/46) _
-- Played Urban Chaos                                                       |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (312/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (05/46) _
-- Played the Steel Beast                                                   |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (313/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (06/46) _
-- Played Mining the Depths                                                 |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (314/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (07/46) _
-- Played Rail Yard                                                         |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (315/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (08/46) _
-- Played the High Seas Fortress                                            |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (316/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (09/46) _
-- Played The Catacombs                                                     |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (317/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (10/46) _
-- Played Requiem for War                                                   |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (318/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (11/46) _
-- Played Liquid Fire                                                       |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (319/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (12/46) _
-- Played Rooftop Mission                                                   |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (320/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (13/46) _
-- Played Creature Workshop                                                 |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (321/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (14/46) _
-- Earned the most points                                                   |_|

VALUE:       Gold
REQUIREMENT: 

                                                         TOTAL MEDALS (322/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (15/46) _
-- Defeated an opponent faster than anyone else                             |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (323/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (16/46) _
-- Was the first victim                                                     |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (324/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (17/46) _
-- Was the last victim                                                      |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (325/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (18/46) _
-- Died the most times                                                      |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (326/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (19/46) _
-- Survived to the very end                                                 |_|

VALUE:       Gold
REQUIREMENT: 

                                                         TOTAL MEDALS (327/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (20/46) _
-- Won without losing anyone on your team                                   |_|

VALUE:       Gold
REQUIREMENT: 

                                                         TOTAL MEDALS (328/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (21/46) _
-- Lost without killing anyone on the opposing team                         |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (329/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (22/46) _
-- Made a comeback and defeated the opposing team                           |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (330/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (23/46) _
-- Opposing team made a comeback and defeated your team                     |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (331/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (24/46) _
-- Defeated the opposing team within two minutes                            |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (332/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (25/46) _
-- Won by running out of time                                               |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (333/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (26/46) _
-- Healed the most members on your team                                     |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (334/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (27/46) _
-- Saved a team member from dying                                           |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (335/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (28/46) _
-- Won after all team members turned into creatures                         |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (336/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (29/46) _
-- Killed 3 opponents                                                       |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (337/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (30/46) _
-- Killed 3 opponents in a row                                              |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (338/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (31/46) _
-- Killed the most players                                                  |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (339/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (32/46) _
-- Killed 30 creatures                                                      |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (340/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (33/46) _
-- Respawned after dying                                                    |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (341/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (34/46) _
-- Killed an opponent with a handgun                                        |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (342/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (35/46) _
-- ???                                                                      |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (343/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (36/46) _
-- Executed a headshot with a magnum                                        |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (344/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (37/46) _
-- Killed an opponent from 20 meters away or further with a sniper rifle    |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (345/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (38/46) _
-- Killed an opponent with an MP-AF                                         |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (346/000)
-------------------------------------------------------------------------------

                                        SURVIVORS (TEAM MATCH) MEDAL (39/46) _
-- Killed an opponent with an assault rifle                                 |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (347/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (40/46) _
-- Killed 2 opponents with one grenade launcher shot                        |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (348/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (41/46) _
-- Killed 2 opponents with one grenade.                                     |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (349/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (42/46) _
-- Killed an opponent with an incendiary grenade                            |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (350/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (43/46) _
-- Killed an opponent with a crossbow                                       |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (351/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (44/46) _
-- Killed an opponent with a close-range weapon                             |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (352/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (45/46) _
-- Killed an opponent with a physical attack                                |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (353/000)
-------------------------------------------------------------------------------
                                        SURVIVORS (TEAM MATCH) MEDAL (46/46) _
-- Killed 3 opponents with one rocket launcher shot                         |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (354/000)
-------------------------------------------------------------------------------

[ME06]
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  M E D A L  L I S T
               ___              _                       _      _   
              /___\ _ __   ___ | |  __ _  _   _   __ _ | |__  | |_ 
             //  //| '_ \ / __|| | / _` || | | | / _` || '_ \ | __|
            / \_// | | | |\__ \| || (_| || |_| || (_| || | | || |_ 
            \___/  |_| |_||___/|_| \__,_| \__,_| \__, ||_| |_| \__|
                                                 |___/             
- - - - - - - - - - - - - - - -   M E D A L S   - - - - - - - - - - - - - - - -

-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (01/39) _
-- Defeated your opponent                                                   |_|

VALUE:       Gold
REQUIREMENT: 

                                                         TOTAL MEDALS (355/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (02/39) _
-- Defeated your opponent by running out of time                            |_|

VALUE:       Gold
REQUIREMENT: 

                                                         TOTAL MEDALS (356/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (03/39) _
-- Draw                                                                     |_|

VALUE:       Silver
REQUIREMENT: Run out of time with a tied score OR both players do nothing and 
             get no points.

                                                         TOTAL MEDALS (357/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (04/39) _
-- Lost to your opponent by running out of time                             |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (358/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (05/39) _
-- Lost to your opponent                                                    |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (359/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (06/39) _
-- Played Urban Chaos                                                       |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (360/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (07/39) _
-- Played the Steel Beast                                                   |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (361/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (08/39) _
-- Played Mining the Depths                                                 |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (362/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (09/39) _
-- Played Rail Yard                                                         |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (363/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (10/39) _
-- Played the High Seas Fortress                                            |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (364/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (11/39) _
-- Played The Catacombs                                                     |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (365/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (12/39) _
-- Played Requiem for War                                                   |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (366/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (13/39) _
-- Played Liquid Fire                                                       |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (367/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (14/39) _
-- Played Rooftop Mission                                                   |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (368/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (15/39) _
-- Played Creature Workshop                                                 |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (369/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (16/39) _
-- Sent 100 creatures over to your opponent's area                          |_|

VALUE:       Gold
REQUIREMENT: 

                                                         TOTAL MEDALS (370/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (17/39) _
-- Sent 70 creatures over to your opponent's area                           |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (371/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (18/39) _
-- Sent 50 creatures over to your opponent's area                           |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (372/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (19/39) _
-- Sent 30 creatures over to your opponent's area                           |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (373/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (20/39) _
-- Killed an enemy with a physical attack                                   |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (374/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (21/39) _
-- Killed an enemy with a coup de grace                                     |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (375/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (22/39) _
-- Killed an enemy with a quick shot                                        |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (376/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (23/39) _
-- Killed an enemy with a counterattack                                     |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (377/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (24/39) _
-- Sent a zombie over to your opponent's area                               |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (378/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (25/39) _
-- Sent a zombie dog over to your opponent's area                           |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (379/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (26/39) _
-- Sent a J'avo over to your opponent's area                                |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (380/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (27/39) _
-- Sent a Whopper over to your opponent's area                              |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (381/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (28/39) _
-- Sent a Napad over to your opponent's area                                |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (382/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (29/39) _
-- Sent a Strelats over to your opponent's area                             |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (383/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (30/39) _
-- Sent a Bloodshot over to your opponent's area                            |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (384/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (31/39) _
-- Sent a Ubistvo over to your opponent's area                              |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (385/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (32/39) _
-- Got 30 combos                                                            |_|

VALUE:       Gold
REQUIREMENT: 

                                                         TOTAL MEDALS (386/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (33/39) _
-- Defeated your opponent within 1 minute                                   |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (387/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (34/39) _
-- Defeated by your opponent within 1 minute                                |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (388/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (35/39) _
-- Creatures you sent over killed your opponent                             |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (389/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (36/39) _
-- Defeated your opponent without taking any damage                         |_|

VALUE:       Gold
REQUIREMENT: 

                                                         TOTAL MEDALS (390/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (37/39) _
-- Defeated your opponent without the use of any skills                     |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (391/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (38/39) _
-- Killed an enemy using the stage surroundings                             |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (392/000)
-------------------------------------------------------------------------------
                                                     ONSLAUGHT MEDAL (39/39) _
-- Defeated your opponent with 100% accuracy                                |_|

VALUE:       Gold
REQUIREMENT: 

                                                         TOTAL MEDALS (393/000)
-------------------------------------------------------------------------------

[ME07]
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  M E D A L  L I S T
                  ___                 _         _               
                 / _ \ _ __  ___   __| |  __ _ | |_  ___   _ __ 
                / /_)/| '__|/ _ \ / _` | / _` || __|/ _ \ | '__|
               / ___/ | |  |  __/| (_| || (_| || |_| (_) || |   
               \/     |_|   \___| \__,_| \__,_| \__|\___/ |_|   

- - - - - - - - - - - - - - - -   M E D A L S   - - - - - - - - - - - - - - - -

-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (01/45) _
-- Finished first                                                           |_|

VALUE:       Gold
REQUIREMENT: 

                                                         TOTAL MEDALS (394/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (02/45) _
-- Finished second                                                          |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (395/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (03/45) _
-- Finished last                                                            |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (396/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (04/45) _
-- Played Urban Chaos                                                       |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (397/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (05/45) _
-- Played the Steel Beast                                                   |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (398/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (06/45) _
-- Played Mining the Depths                                                 |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (399/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (07/45) _
-- Played Rail Yard                                                         |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (400/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (08/45) _
-- Played the High Seas Fortress                                            |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (401/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (09/45) _
-- Played The Catacombs                                                     |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (402/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (10/45) _
-- Played Requiem for War                                                   |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (403/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (11/45) _
-- Played Liquid Fire                                                       |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (404/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (12/45) _
-- Played Rooftop Mission                                                   |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (405/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (13/45) _
-- Played Creature Workshop                                                 |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (406/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (14/45) _
-- Called for help while being held captive by Ustanak                      |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (407/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (15/45) _
-- Saved a captured agent                                                   |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (408/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (16/45) _
-- Landed the finishing blow to Ustanak                                     |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (409/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (17/45) _
-- Finished a game without dying once                                       |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (410/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (18/45) _
-- Was killed 5 times                                                       |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (411/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (19/45) _
-- Defeated Ustanak without any casualties on the team                      |_|

VALUE:       Gold
REQUIREMENT: 

                                                         TOTAL MEDALS (412/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (20/45) _
-- Finished off Ustanak with a handgun                                      |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (413/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (21/45) _
-- Finished off Ustanak with a shotgun                                      |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (414/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (22/45) _
-- Finished off Ustanak with a magnum                                       |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (415/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (23/45) _
-- Finished off Ustanak with a sniper rifle                                 |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (416/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (24/45) _
-- Finished off Ustanak with an MP-AF                                       |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (417/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (25/45) _
-- Finished off Ustanak with an assault rifle                               |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (418/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (26/45) _
-- Finished off Ustanak with a grenade launcher                             |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (419/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (27/45) _
-- Finished off Ustanak with any type of grenade                            |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (420/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (28/45) _
-- Finished off Ustanak with a remote-controlled bomb                       |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (421/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (29/45) _
-- Finished off Ustanak with a crossbow                                     |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (422/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (30/45) _
-- Finished off Ustanak with a handheld weapon                              |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (423/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (31/45) _
-- Finished off Ustanak with a physical attack                              |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (424/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (32/45) _
-- Finished off Ustanak with a rocket launcher                              |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (425/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (33/45) _
-- Killed all agents within the first minute                                |_|

VALUE:       Gold
REQUIREMENT: 

                                                         TOTAL MEDALS (426/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (34/45) _
-- Killed an agent within the first minute                                  |_|

VALUE:       Copper
REQUIREMENT: 

                                                         TOTAL MEDALS (427/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (35/45) _
-- An agent was rescued immediately after being captured                    |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (428/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (36/45) _
-- Destroyed the Agents' weapons                                            |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (429/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (37/45) _
-- Destroyed Ustanak's weapons                                              |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (430/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (38/45) _
-- Defeated 3 Agents                                                        |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (431/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (39/45) _
-- Killed all agents at least once                                          |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (432/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (40/45) _
-- Destroyed all Agents                                                     |_|

VALUE:       Gold
REQUIREMENT: 

                                                         TOTAL MEDALS (433/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (41/45) _
-- Killed within the first minute of the session                            |_|

VALUE:       Bronze
REQUIREMENT: 

                                                         TOTAL MEDALS (434/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (42/45) _
-- Defeated 3 agents with physical attacks                                  |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (435/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (43/45) _
-- Defeated 3 agents with the claw arm                                      |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (436/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (44/45) _
-- Defeated 3 agents with the shotgun arm                                   |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (437/000)
-------------------------------------------------------------------------------
                                                      PREDATOR MEDAL (45/45) _
-- Killed a target by throwing another target at it                         |_|

VALUE:       Silver
REQUIREMENT: 

                                                         TOTAL MEDALS (438/000)
-------------------------------------------------------------------------------


S E C T I O N  III                                                       [TI00]
- - - - - - - - - -                                           - - - - - - - - -
        ___         ___         ___         ___         ___         ___
       /   \       /   \       /   \       /   \       /   \       /   \
  ___ |     | ___ |     | ___ |     | ___ |     | ___ |     | ___ |     | ___
 /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \
|     | ___ |     | ___ |     | _ T I T L E S _ |     | ___ |     | ___ |     |
 \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/
      |     |     |     |     |     |     |     |     |     |     |     | 
       \___/       \___/       \___/       \___/       \___/       \___/

- - - - - - - - -                                             - - - - - - - - -
   ___    ___    ___    ___    ___    ___    ___    ___    ___    ___    ___
\_/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \_/
/ \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/ \

Titles can be found by choosing the "Play Game" option under the main menu of 
Resident Evil 6.  Select the "Campaign" option then choose "Dog Tags" and 
"Titles" to see a full list of Titles.  Like each medal, all modes have titles 
that can be earned by playing that particular mode.

Unlike medals, titles are earned the moment they are completed in a chapter or 
run.  For instance, the moment a player kills a zombie dog, the player gets 
credit for that kill.  You can keep restarting and killing the same zombie dog 
to keep racking up kills for that particular title.  Titles can be earned in 
all modes of play so long as the requirement can be performed in that mode.

[TI01]
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  T I T L E  L I S T
               ___                                 _               
              / __\ __ _  _ __ ___   _ __    __ _ (_)  __ _  _ __  
             / /   / _` || '_ ` _ \ | '_ \  / _` || | / _` || '_ \ 
            / /___| (_| || | | | | || |_) || (_| || || (_| || | | |
            \____/ \__,_||_| |_| |_|| .__/  \__,_||_| \__, ||_| |_|
                                    |_|               |___/        
- - - - - - - - - - - - - - - -   T I T L E S   - - - - - - - - - - - - - - - -

-------------------------------------------------------------------------------
-- Resident Evil                                    CAMPAIGN TITLE (001/165) _
                                                                            |_|
REQUIREMENT: Default title

RANKING:     1 Star Rank = N/A
             2 Star Rank = N/A
             3 Star Rank = N/A
             4 Star Rank = N/A

EXTRA INFO:  A player starts with this title.

                                                         TOTAL TITLES (001/195)
-------------------------------------------------------------------------------
-- Curious Fan                                      CAMPAIGN TITLE (002/165) _
                                                                            |_|
REQUIREMENT: Finished playing Resident Evil 5 campaign

RANKING:     1 Star Rank = 1 time
             2 Star Rank = N/A
             3 Star Rank = N/A
             4 Star Rank = N/A

EXTRA INFO:  Your PS3 or Xbox 360 must have a Resident Evil 5 save file on it 
             and that file must be complete.  In other words, you must finish 
             Resident Evil 5 and have that save still on your system.

                                                         TOTAL TITLES (002/195)
-------------------------------------------------------------------------------
-- Hardcore Player                                  CAMPAIGN TITLE (003/165) _
                                                                            |_|
REQUIREMENT: Play Resident Evil 6 for 100 hours

RANKING:     1 Star Rank = 5 hours (Newbie Player)
             2 Star Rank = 15 hours (??? Player)
             3 Star Rank = 50 hours (??? Player)
             4 Star Rank = 100 hours (Hardcore Player)

EXTRA INFO:  The title name for this title changes depending on what rank you 
             are.  Play the game for several hours to get this.

                                                         TOTAL TITLES (003/195)
-------------------------------------------------------------------------------
-- Global Player                                    CAMPAIGN TITLE (004/165) _
                                                                            |_|
REQUIREMENT: Play with 300 other players online

RANKING:     1 Star Rank = 10 people
             2 Star Rank = 50 people
             3 Star Rank = 100 people
             4 Star Rank = 300 people

EXTRA INFO:  Play with others through co-op play in any mode to receive this.

                                                         TOTAL TITLES (004/195)
-------------------------------------------------------------------------------
-- Rollin' with the Homies                          CAMPAIGN TITLE (005/165) _
                                                                            |_|
REQUIREMENT: Play online with a friend 300 times

RANKING:     1 Star Rank = 5 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Play games with friends that are on your friends list to get this.

                                                         TOTAL TITLES (005/195)
-------------------------------------------------------------------------------
-- My Skills                                        CAMPAIGN TITLE (006/165) _
                                                                            |_|
REQUIREMENT: Earn a total of 200000 skill points

RANKING:     1 Star Rank = 10000 points
             2 Star Rank = 50000 points
             3 Star Rank = 10000 points
             4 Star Rank = 20000 points

EXTRA INFO:  Earn as many skill points as possible.  The best way to earn skill 
             points is through Mercenaries.  It's really best to play duo.  As 
             the combo rises, enemies will drop skill points of greater value. 
             You MUST complete the run in order to receive the acquired skill 
             points.

             Another way is to play the Chris' chapter 5 campaign and finish 
             off the Gnezdos and Napads in the Pressurization room.  They will 
             drop a skill point pickup after each kill.  Allow the Neo-Umbrella 
             J'avo to pull the levers to release the Chrysalids on the conveyor 
             belts.

                                                         TOTAL TITLES (006/195)
-------------------------------------------------------------------------------
-- Skill Collector                                  CAMPAIGN TITLE (007/165) _
                                                                            |_|
REQUIREMENT: Purchase 80 skills

RANKING:     1 Star Rank = 10 skills
             2 Star Rank = 20 skills
             3 Star Rank = 40 skills
             4 Star Rank = 80 skills

EXTRA INFO:  A player can purchase skills from any game mode to count toward 
             this.  Campaign, The Mercenaries and Agent Hunt all have different 
             skills to purchase.

                                                         TOTAL TITLES (007/195)
-------------------------------------------------------------------------------
-- File Collector                                   CAMPAIGN TITLE (008/165) _
                                                                            |_|
REQUIREMENT: Read all the files

RANKING:     1 Star Rank = 10 files
             2 Star Rank = 30 files
             3 Star Rank = 50 files
             4 Star Rank = 80 files (All files)

EXTRA INFO:  Files are unlocked by shooting serpent emblems in the campaign 
             mode.  On the main menu, go to "Special Features" then go to 
             "Collections" to read files.  All files must have a file emblem on
             them to be considered "read" in order to get this title.  Files 
             with a star on them have not been read yet.

                                                         TOTAL TITLES (008/195)
-------------------------------------------------------------------------------
-- Figure Collector                                 CAMPAIGN TITLE (009/165) _
                                                                            |_|
REQUIREMENT: Collect all the figures

RANKING:     1 Star Rank = 20 figures
             2 Star Rank = 40 figures
             3 Star Rank = 60 figures
             4 Star Rank = 78 figures

EXTRA INFO:  Like Files, some figures are unlocked by collecting serpent 
             emblems.  Collecting all serpent emblems will only give you 40 
             figures however. Other figures are unlocked by unlocking extra 
             character outfits in The Mercenaries.  Some figures are unlocked 
             by unlocking a character's EX2 outfit from www.residentevil.net 
             through points on the site.

                                                         TOTAL TITLES (009/195)
-------------------------------------------------------------------------------
-- Earning Them Medals                              CAMPAIGN TITLE (010/165) _
                                                                            |_|
REQUIREMENT: Earn 2000 medals

RANKING:     1 Star Rank = 100 medals
             2 Star Rank = 300 medals
             3 Star Rank = 1000 medals
             4 Star Rank = 2000 medals

EXTRA INFO:  Earn medals throughout all the various modes of Resident Evil 6. 
             Medals can be viewed by going to the "Records" menu under the main 
             menu and choosing the "Medals" tab.  Each of the three main modes 
             has collectible medals.

                                                         TOTAL TITLES (010/195)
-------------------------------------------------------------------------------
-- Title Collector                                  CAMPAIGN TITLE (011/165) _
                                                                            |_|
REQUIREMENT: Earn 200 titles

RANKING:     1 Star Rank = 20 titles
             2 Star Rank = 50 titles
             3 Star Rank = 100 titles
             4 Star Rank = 200 titles

EXTRA INFO:  Unlock titles by viewing over this section to unlock this title. 
             So, we unlock a title by gaining titles?  Wow, that's pretty 
             filler, Capcom.

                                                         TOTAL TITLES (011/195)
-------------------------------------------------------------------------------
-- People Eater                                     CAMPAIGN TITLE (012/165) _
                                                                            |_|
REQUIREMENT: Play as a zombie 300 times

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Play as a zombie in Agent Hunt mode to get this title.

                                                         TOTAL TITLES (012/195)
-------------------------------------------------------------------------------
-- J'avo Juice                                      CAMPAIGN TITLE (013/165) _
                                                                            |_|
REQUIREMENT: Play as a J'avo 300 times

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Play as a J'avo in Agent Hunt mode to get this title.

                                                         TOTAL TITLES (013/195)
-------------------------------------------------------------------------------
-- Left My Mark                                     CAMPAIGN TITLE (014/165) _
                                                                            |_|
REQUIREMENT: Tag 300 enemies with a marker

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Aim toward an enemy in campaign then tap the partner assist button 
             (O/B button) to tag that enemy.

                                                         TOTAL TITLES (014/195)
-------------------------------------------------------------------------------
-- Tag Master                                       CAMPAIGN TITLE (015/165) _
                                                                            |_|
REQUIREMENT: 300 enemies you tagged are killed by other players

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Allow a co-op partner to defeat an enemy that you have tagged. 
             Yes, you have to play with other people online to get this one!

                                                         TOTAL TITLES (015/195)
-------------------------------------------------------------------------------
-- Enjoying the Scenery                             CAMPAIGN TITLE (016/165) _
                                                                            |_|
REQUIREMENT: Walk 5000 meters

RANKING:     1 Star Rank = 300 meters
             2 Star Rank = 1000 meters
             3 Star Rank = 3000 meters
             4 Star Rank = 5000 meters

EXTRA INFO:  Walk in any mode.  Walk a lot!  Do not stop walking.  Obviously, 
             this one will be gotten over time.  Keep in mind that you must 
             hold the left thumbstick forward without pressing the X/A button 
             and hold that thumbstick LIGHTLY to walk.

                                                         TOTAL TITLES (016/195)
-------------------------------------------------------------------------------
-- Running My Shoes Off                             CAMPAIGN TITLE (017/165) _
                                                                            |_|
REQUIREMENT: Run 100000 meters

RANKING:     1 Star Rank = 10000 meters
             2 Star Rank = 30000 meters
             3 Star Rank = 50000 meters
             4 Star Rank = 100000 meters

EXTRA INFO:  Run in any mode.  To run, push forward on the left thumbstick and 
             hold it all the way forward.  Do not hold the X/A button or that 
             is considered "dashing".

                                                         TOTAL TITLES (017/195)
-------------------------------------------------------------------------------
-- Mad Dasher                                       CAMPAIGN TITLE (018/165) _
                                                                            |_|
REQUIREMENT: Dash for 5000 meters

RANKING:     1 Star Rank = 300 meters
             2 Star Rank = 1000 meters
             3 Star Rank = 3000 meters
             4 Star Rank = 5000 meters

EXTRA INFO:  Dash in any mode.  To dash, hold down the X/A button then hold 
             forward on the left thumbstick.

                                                         TOTAL TITLES (018/195)
-------------------------------------------------------------------------------
-- Rock-Hard Buns                                   CAMPAIGN TITLE (019/165) _
                                                                            |_|
REQUIREMENT: Traverse 500 meters on your backside

RANKING:     1 Star Rank = 50 meters
             2 Star Rank = 100 meters
             3 Star Rank = 300 meters
             4 Star Rank = 500 meters

EXTRA INFO:  Have your character lie down on his/her back then move to get 
             credit for this.  Hold the L1/LT button then press in any 
             direction with the left thumbstick + X/A and continue to hold 
             L1/LT to remain on the ground while on the character's back.

                                                         TOTAL TITLES (019/195)
-------------------------------------------------------------------------------
-- Big Baby                                         CAMPAIGN TITLE (020/165) _
                                                                            |_|
REQUIREMENT: Crawl for 300 meters

RANKING:     1 Star Rank = 20 meters
             2 Star Rank = 50 meters
             3 Star Rank = 100 meters
             4 Star Rank = 300 meters

EXTRA INFO:  This title is gained from your character crawling on his/her 
             belly.  Basically, you need to find an area with a lot of air 
             ducts.  CHRIS' CHAPTER 3 campaign has several air ducts to crawl 
             through while in the building with the Iluzija snake boss.

                                                         TOTAL TITLES (020/195)
-------------------------------------------------------------------------------
-- Like a Duck to Water                             CAMPAIGN TITLE (021/165) _
                                                                            |_|
REQUIREMENT: Swim 1000 meters

RANKING:     1 Star Rank = 100 meters
             2 Star Rank = 300 meters
             3 Star Rank = 500 meters
             4 Star Rank = 1000 meters

EXTRA INFO:  Swim in some water in order to get this title.  Swimming area are 
             found in LEON'S CHAPTER 3 campaign and ADA'S CHAPTER 1 campaign.

                                                         TOTAL TITLES (021/195)
-------------------------------------------------------------------------------
-- Joyrider                                         CAMPAIGN TITLE (022/165) _
                                                                            |_|
REQUIREMENT: Travel 500 kilometers with a vehicle

RANKING:     1 Star Rank = 50 kilometers
             2 Star Rank = 100 kilometers
             3 Star Rank = 200 kilometers
             4 Star Rank = 500 kilometers

EXTRA INFO:  Travel in any of the vehicles in any of the campaigns to get this 
             title.  CHRIS' CHAPTER 3 campaign has a driving segment with a 
             military vehicle, JAKE'S CHAPTER 2 and CHAPTER 4 campaigns have a 
             segment with a snowmobile and a bike respectively.

                                                         TOTAL TITLES (022/195)
-------------------------------------------------------------------------------
-- Easy Target                                      CAMPAIGN TITLE (023/165) _
                                                                            |_|
REQUIREMENT: Require help 300 times

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Get knocked into dying status by loosing all health then press the 
             partner assist button to get help from your partner.  Pressing the 
             button is what will "require" the help and add up to this title.

             Another way is to get grabbed by an enemy then press the partner 
             assist button.  You are needing help at that point.

                                                         TOTAL TITLES (023/195)
-------------------------------------------------------------------------------
-- Rescue Me                                        CAMPAIGN TITLE (024/165) _
                                                                            |_|
REQUIREMENT: Receive help 300 times

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Allow an enemy to grab your character and then press the partner 
             assist button to call out for help so that the partner knocks the 
             enemy off your character.  This will give you credit for this 
             title.  Zombies grab much more than J'avo, so I recommend LEON'S 
             CHAPTERS in his campaign for this.

                                                         TOTAL TITLES (024/195)
-------------------------------------------------------------------------------
-- Hero                                             CAMPAIGN TITLE (025/165) _
                                                                            |_|
REQUIREMENT: Rescue another player 300 times

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Your partner must get grabbed by an enemy and your character must 
             save that partner by getting close and performing a partner assist 
             melee by pressing the partner assist button (O/B button) while 
             next to that grabbed character.  Just like with the last title, I 
             recommend LEON'S CHAPTERS for this one since zombies grab more 
             than J'avo.

                                                         TOTAL TITLES (025/195)
-------------------------------------------------------------------------------
-- Death Wish                                       CAMPAIGN TITLE (026/165) _
                                                                            |_|
REQUIREMENT: Require saving 100 times

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 50 times
             4 Star Rank = 100 times

EXTRA INFO:  Get knocked into dying status by losing all health to get credit 
             for this title.

                                                         TOTAL TITLES (026/195)
-------------------------------------------------------------------------------
-- Resuscitated Agent                               CAMPAIGN TITLE (027/165) _
                                                                            |_|
REQUIREMENT: Saved from dying 100 times

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 50 times
             4 Star Rank = 100 times

EXTRA INFO:  Get knocked into dying status by loosing all health then press the 
             partner assist button to get help from your partner.  When the 
             partner revives your character, you will get credit for this 
             title.

                                                         TOTAL TITLES (027/195)
-------------------------------------------------------------------------------
-- Phoenix                                          CAMPAIGN TITLE (028/165) _
                                                                            |_|
REQUIREMENT: Recover on your own from dying 100 times

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 200 times

EXTRA INFO:  Get knocked into dying status by losing all of your character's 
             health then allow the red bar to fill up all the way so that the 
             character revives on their own.  This will give credit for this 
             title.

                                                         TOTAL TITLES (028/195)
-------------------------------------------------------------------------------
-- Last Hurrah                                      CAMPAIGN TITLE (029/165) _
                                                                            |_|
REQUIREMENT: Defeat 100 enemies while dying

RANKING:     1 Star Rank = 1 times
             2 Star Rank = 3 times
             3 Star Rank = 10 times
             4 Star Rank = 100 times

EXTRA INFO:  Get knocked into dying status by losing all of your character's 
             health then kill enemies to get credit for this title.

                                                         TOTAL TITLES (029/195)
-------------------------------------------------------------------------------
-- Lifesaver                                        CAMPAIGN TITLE (030/165) _
                                                                            |_|
REQUIREMENT: Save other players from dying 100 times

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 50 times
             4 Star Rank = 100 times

EXTRA INFO:  Your partner must get knocked into dying status and your character 
             must save that partner with a revival by stepping over the dying 
             character and pressing the partner assist button to get credit for 
             this title.

                                                         TOTAL TITLES (030/195)
-------------------------------------------------------------------------------
-- Dead Ringer                                      CAMPAIGN TITLE (031/165) _
                                                                            |_|
REQUIREMENT: Be killed 200 times

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 50 times
             3 Star Rank = 100 times
             4 Star Rank = 200 times

EXTRA INFO:  Die in any game mode.  Lose all health then have the enemy finish 
             off your character to get credit for this title.

                                                         TOTAL TITLES (031/195)
-------------------------------------------------------------------------------
-- Going Out in Style                               CAMPAIGN TITLE (032/165) _
                                                                            |_|
REQUIREMENT: Be killed awesomely 50 times

RANKING:     1 Star Rank = 5 times
             2 Star Rank = 10 times
             3 Star Rank = 30 times
             4 Star Rank = 50 times

EXTRA INFO:  Die during a cutscene or get killed by an instant kill attack to 
             get credit for this.  A perfect example of an instant kill attack 
             is the Ubistvo chainsaw slice that instant kills in JAKE CHAPTER 4 
             and ADA CHAPTER 3 or getting killed off by a sudden vehicle crash 
             in LEON CHAPTER 1 while out in the town.  Rasklapanje's also have 
             an instant death grab that will kill.  It's best to die through 
             cutscenes for this one however.  With how extremely random RE6's 
             deaths are, you'll likely get this on your first playthrough.

                                                         TOTAL TITLES (032/195)
-------------------------------------------------------------------------------
-- Headshot Master                                  CAMPAIGN TITLE (033/165) _
                                                                            |_|
REQUIREMENT: Make a headshot 1000 times

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Aim toward the head of an enemy and shoot the enemy in the head 
             with any weapon to get credit for this.

                                                         TOTAL TITLES (033/195)
-------------------------------------------------------------------------------
-- Gunslinger                                       CAMPAIGN TITLE (034/165) _
                                                                            |_|
REQUIREMENT: Hit enemies with a quick shot 1000 times

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  A quick shot is performed by pressing the aim and firing button at 
             the same time (L1+R1/LT+RT).  This will take one block of stamina 
             to perform.  Hit enemies with this attack to get credit for this 
             title.

                                                         TOTAL TITLES (034/195)
-------------------------------------------------------------------------------
-- Potent Pugilist                                  CAMPAIGN TITLE (035/165) _
                                                                            |_|
REQUIREMENT: Land a physical attack 1000 times

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Perform a melee attack against an enemy.  The melee button is 
             R1/RT so hit an enemy with a melee several times to get credit for 
             this.

                                                         TOTAL TITLES (035/195)
-------------------------------------------------------------------------------
-- Relentless Attacker                              CAMPAIGN TITLE (036/165) _
                                                                            |_|
REQUIREMENT: Perform 300 successful follow-up attacks

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Get a stun on an enemy by shooting the enemy in the head, arm, 
             body, or legs.  Headshots will stun the enemy or kill the enemy 
             always and all the other stun types activate randomly.  When the 
             enemy is stunned, walk up to the enemy to get a melee button 
             command.  Melee the enemy from close range to get credit for this.
             One extremely easy way to set up a body stun on any normal enemy 
             is by hitting that enemy with a quick shot.

                                                         TOTAL TITLES (036/195)
-------------------------------------------------------------------------------
-- Combat Master                                    CAMPAIGN TITLE (037/165) _
                                                                            |_|
REQUIREMENT: Perform a unique physical attack 300 times

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  In order to get credit for this, a player must perform a coup de 
             grace melee attack, which is also a frontal heavy stun melee 
             attack.  The best way to set up this melee on normal J'avo is with 
             a flash grenade toss - melee from the front side of the J'avo for 
             a coup de grace melee.

             To set up a heavy stun (coup de grace stun) on all normal enemy 
             types (J'avo and zombies) stun the enemy with any type of stun 
             then hit that stunned enemy with a slide (dash + L1/LT) to make 
             the enemy stagger even more.  When the enemy stagger, rush around 
             to the FRONT side of that enemy then activate the melee with the 
             melee prompt for a coup de grace (frontal heavy stun melee).

                                                         TOTAL TITLES (037/195)
-------------------------------------------------------------------------------
-- By Any Means                                     CAMPAIGN TITLE (038/165) _
                                                                            |_|
REQUIREMENT: Use an enemy's weapon 100 times

RANKING:     1 Star Rank = 5 times
             2 Star Rank = 10 times
             3 Star Rank = 30 times
             4 Star Rank = 100 times

EXTRA INFO:  You must attack the enemy with a weapon that they carry in order 
             to get credit for this title.  Zombie enemies carry weapons often 
             and your character will automatically use their weapon against 
             the zombie whenever most stuns are activated on the zombie.  Get a 
             stun on a zombie with a weapon then approach the zombie and 
             activate the melee via the button prompt to make your character 
             grab the zombie's weapon and kill the zombie with it.  Zombies may 
             have weapon attached to their bodies.  Counters against zombies 
             that try to hit your character with a weapon will count toward 
             this title as well.

                                                         TOTAL TITLES (038/195)
-------------------------------------------------------------------------------
-- Badass                                           CAMPAIGN TITLE (039/165) _
                                                                            |_|
REQUIREMENT: Attack 100 times with zero stamina

RANKING:     1 Star Rank = 5 times
             2 Star Rank = 10 times
             3 Star Rank = 30 times
             4 Star Rank = 100 times

EXTRA INFO:  Get your combat gauge down to red by using up all your stamina.  
             The quickest way is to perform several quick shots in a row.  
             While red status, your character will perform a weak kick when the 
             melee button is pressed.  Hit enemies with that weak kick to get 
             credit for this title.

                                                         TOTAL TITLES (039/195)
-------------------------------------------------------------------------------
-- Executioner                                      CAMPAIGN TITLE (040/165) _
                                                                            |_|
REQUIREMENT: Perform 300 coups de grace

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  The description for this title is not helpful in the game.  To get 
             this title, finish off enemies with a melee.  Any melee that hits 
             and kills will count toward this title.  Coup de grace is 
             sometimes referred to as a "frontal heavy stun melee that kills" 
             and sometimes "a melee that kills".  RE6's refers to "coup de 
             grace" both ways at times.

                                                         TOTAL TITLES (040/195)
-------------------------------------------------------------------------------
-- Counter Attacker                                 CAMPAIGN TITLE (041/165) _
                                                                            |_|
REQUIREMENT: Perform 300 counterattacks

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Counter an enemy's attack with the R1/RT button command that 
             appears shortly before an enemy attacks to get credit for this 
             title.  Keep in mind that your character must face the enemy with 
             their FRONT side in order to get the counter prompt.

                                                         TOTAL TITLES (041/195)
-------------------------------------------------------------------------------
-- Stealth Killer                                   CAMPAIGN TITLE (042/165) _
                                                                            |_|
REQUIREMENT: Perform 300 stealth kills

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Kill enemies with steal melees.  A stealth melee can be performed 
             against any enemy that does not see your character while they are 
             in close range.  The best area to perform a stealth melee is by 
             playing Sherry in JAKE'S CHAPTER 3 campaign.  While Sherry is in 
             the detention center at the start, she will get several chances as 
             stealth melees.  Sneak up behind an enemy to get a stealth melee 
             prompt or lean against the side of a wall with the L1/LT button 
             the wait for the stealth melee button command to appear when a 
             J'avo gets close to Sherry.

             Stealth melees can also be performed easily in JAKE'S CHAPTER 1 
             campaign with either character (J'avo along the bridge) and CHRIS' 
             CHAPTER 5 campaign while playing as Chris (J'avo near the elevator 
             on bottom floor of Underwater Facility).

                                                         TOTAL TITLES (042/195)
-------------------------------------------------------------------------------
-- Slip Slider                                      CAMPAIGN TITLE (043/165) _
                                                                            |_|
REQUIREMENT: Slide 500 times

RANKING:     1 Star Rank = 50 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 500 times

EXTRA INFO:  To perform a slide, dash with the X/A button then press the L1/LT 
             button.  Slide to get credit for this title.

                                                         TOTAL TITLES (043/195)
-------------------------------------------------------------------------------
-- Slide 'n' Smash                                  CAMPAIGN TITLE (044/165) _
                                                                            |_|
REQUIREMENT: Destroy 300 objects while sliding

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 50 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Break any type of item boxes while sliding to get credit for this.
             Item boxes include wooden crates, tall crate, vases, pots, small 
             pots and several other objects all listed out in full detail in 
             the campaign walkthrough that was written by your favorite Chris 
             player.

                                                         TOTAL TITLES (044/195)
-------------------------------------------------------------------------------
-- Bone Breaker                                     CAMPAIGN TITLE (045/165) _
                                                                            |_|
REQUIREMENT: Kill 100 enemies while sliding

RANKING:     1 Star Rank = 5 times
             2 Star Rank = 10 times
             3 Star Rank = 50 times
             4 Star Rank = 100 times

EXTRA INFO:  Kill an enemy by sliding against the enemy.  It's best to attempt 
             this against normal zombies or J'avo.  A slide only takes about 
             100 damage, so it's like hitting an enemy with a knife slash from 
             earlier RE games, so you need to hit the enemy with gunshots to 
             weak the enemy then slide into the enemy to kill the enemy.  
             Zombies are stronger in their legs, but J'avo are actually weaker 
             when hitting them in the legs, so this title is slightly easier to 
             gain from killing J'avo in CHRIS' and JAKE'S campaigns.

                                                         TOTAL TITLES (045/195)
-------------------------------------------------------------------------------
-- Nine-Oh-Nine Expert                              CAMPAIGN TITLE (046/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the Nine-Oh-Nine

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Nine-Oh-Nine handgun to get 
             credit for this title.  Chris and Jake both start out with this 
             weapon in CHRIS' CHAPTERS and JAKE'S CHAPTERS of their campaigns. 
             In The Mercenaries, Jake (default) and Chris (EX1 and EX2) start 
             with this weapon.

                                                         TOTAL TITLES (046/195)
-------------------------------------------------------------------------------
Picador Expert                                      CAMPAIGN TITLE (047/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the Picador

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Picador handgun to get credit 
             for this title.  Helena starts out with this weapon in LEON'S 
             CHAPTERS of his campaign.  In The Mercenaries, Helena (default) 
             and Carla (default) start with this weapon.

                                                         TOTAL TITLES (047/195)
-------------------------------------------------------------------------------
-- Wing Shooter Expert                              CAMPAIGN TITLE (048/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the Wing Shooter

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Wing Shooter handgun(s) to get 
             credit for this title.  Leon starts out with this weapon in LEON'S 
             CHAPTERS of his campaign.  In The Mercenaries, Leon (default) 
             starts with this weapon.

                                                         TOTAL TITLES (048/195)
-------------------------------------------------------------------------------
-- Shotgun Expert                                   CAMPAIGN TITLE (049/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the shotgun

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Shotgun to get credit for this 
             title.  Leon and Helena gain access to this weapon from the dead 
             soldier body in the Town of LEON'S CHAPTER 1 campaign and Jake and 
             Sherry gain access to this weapon in the Stairway area of the 
             Market District in JAKE'S CHAPTER 4 campaign.  In The Mercenaries, 
             Leon (default) and Chris (EX1 and EX2) start with this weapon.

                                                         TOTAL TITLES (049/195)
-------------------------------------------------------------------------------
-- Assault Shotgun Expert                           CAMPAIGN TITLE (050/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the assault shotgun

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Assault Shotgun to get credit 
             for this title.  Chris and Piers gain access to this weapon from 
             behind the door that requires the partner assist command while up 
             on the bridge of the street area in CHRIS' CHAPTER 2 campaign.  
             They have to fight off the Ogroman then run back and open the door 
             to get this weapon.  In The Mercenaries, Piers (EX1 and EX2) and 
             Sherry (EX1 and EX2) start with this weapon.

                                                         TOTAL TITLES (050/195)
-------------------------------------------------------------------------------
-- Hydra Expert                                     CAMPAIGN TITLE (051/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the Hydra

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Hydra shotgun to get credit for 
             this title.  Helena starts with this weapon in LEON'S CHAPTERS of 
             his campaign. In The Mercenaries, Helena (default) starts with 
             this weapon.

                                                         TOTAL TITLES (051/195)
-------------------------------------------------------------------------------
-- Lightning Hawk Expert                            CAMPAIGN TITLE (052/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the Lightning Hawk

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Lightning Hawk magnum to get 
             credit for this title.  Leon and Helena gain access to this weapon 
             in the Airplane cockpit at the start of LEON'S CHAPTER 4 campaign. 
             In The Mercenaries, Chris (default) and Sherry (default) start 
             with this weapon.

                                                         TOTAL TITLES (052/195)
-------------------------------------------------------------------------------
-- Elephant Killer Expert                           CAMPAIGN TITLE (053/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the Elephant Killer

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Elephant Killer magnum to get 
             credit for this title.  Jake and Sherry both gain access to this 
             weapon in the Warehouse of JAKE'S CHAPTER 1 campaign.  In The 
             Mercenaries, Jake (default) starts with this weapon.

                                                         TOTAL TITLES (053/195)
-------------------------------------------------------------------------------
-- Sniper Rifle Expert                              CAMPAIGN TITLE (054/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the sniper rifle

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Sniper Rifle to get credit for 
             this title.  Jake and Sherry both gain access to this weapon at 
             the Snowy Mountain Trail in JAKE'S CHAPTER 2 campaign.  In The 
             Mercenaries, Leon (EX1 and EX2), Jake (EX1 and EX2) and Helena 
             (EX1 and EX2) start with this weapon.

                                                         TOTAL TITLES (054/195)
-------------------------------------------------------------------------------
-- Semi-Auto Sniper Rifle Expert                    CAMPAIGN TITLE (055/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the semi-auto sniper rifle

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Semi-Auto Sniper Rifle to get 
             credit for this title.  Leon and Helena gain access to this weapon 
             in the Stairway of the Cathedral in LEON'S CHAPTER 2 campaign and 
             Chris and Piers gain access to this weapon in the Crate Storage of 
             the Rear Hangar in CHRIS' CHAPTER 4 campaign.  In The Mercenaries, 
             Piers (EX1 and EX2) and Jake (EX1 and EX2) start with this weapon.

                                                         TOTAL TITLES (055/195)
-------------------------------------------------------------------------------
-- Anti-Materiel Rifle Expert                       CAMPAIGN TITLE (056/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the anti-materiel rifle

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Anti-Materiel Rifle to get 
             credit for this title.  Piers starts with this weapon in CHRIS'S 
             CHAPTERS of Chris' campaign.  In The Mercenaries, Piers (default) 
             starts with this weapon.

                                                         TOTAL TITLES (056/195)
-------------------------------------------------------------------------------
-- Ammo Box 50 Expert                               CAMPAIGN TITLE (057/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the Ammo Box 50

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Ammo Box 50 machine pistol to 
             get credit for this title.  Ada starts with this weapon in ADA'S 
             CHAPTERS of her campaign.  In The Mercenaries, Ada (default) 
             Piers (EX1 and EX2) and Helena (EX1 and EX2) start with this 
             weapon.

                                                         TOTAL TITLES (057/195)
-------------------------------------------------------------------------------
-- Triple Shot Expert                               CAMPAIGN TITLE (058/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the Triple Shot

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Triple Shot handgun to get 
             credit for this title.  Sherry starts with this weapon in JAKE'S 
             CHAPTERS of Jake's campaign.  In The Mercenaries, Sherry (default) 
             starts with this weapon.

                                                         TOTAL TITLES (058/195)
-------------------------------------------------------------------------------
-- MP-AF Expert                                     CAMPAIGN TITLE (059/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the MP-AF

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the MP-AF machine gun to get credit 
             for this title.  Piers starts with this weapon in CHRIS' CHAPTERS 
             of Chris' campaign.  In The Mercenaries, Piers (default) and Ada 
             (EX1 and EX2) start with this weapon.

                                                         TOTAL TITLES (059/195)
-------------------------------------------------------------------------------
-- A.R. for Special Tactics Expert                  CAMPAIGN TITLE (060/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the Assault Rifle for Special Tactics

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Assault Rifle for Special 
             Tactics to get credit for this title.  Chris starts with this 
             weapon in CHRIS' CHAPTERS of his campaign.  In The Mercenaries, 
             Chris (default) starts with this weapon.

                                                         TOTAL TITLES (060/195)
-------------------------------------------------------------------------------
-- Bear Commander Expert                            CAMPAIGN TITLE (061/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the Bear Commander

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Bear Commander assault rifle to 
             get credit for this title.  Jake and Sherry both gain access to 
             this weapon from placing all 16 ID Medals in the statue in the 
             Statue Room of the Living Quarters of the Research Facility in 
             JAKE'S CHAPTER 3 campaign.  In The Mercenaries, Sherry (EX1 and 
             EX2) starts with this weapon.

                                                         TOTAL TITLES (061/195)
-------------------------------------------------------------------------------
-- Assault Rifle RN Expert                          CAMPAIGN TITLE (062/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the Assault Rifle RN

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Assault Rifle to get credit for 
             this title.  Leon and Helena both gain access to this weapon from 
             inside a coffin in the Entrance Corridor to the Catacombs in 
             LEON'S CHAPTER 3 campaign.  In The Mercenaries, Leon (EX1 and EX2) 
             starts with this weapon.

                                                         TOTAL TITLES (062/195)
-------------------------------------------------------------------------------
-- Explosive Round Expert                           CAMPAIGN TITLE (063/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with explosive rounds

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Explosive Rounds from the 
             Grenade Launcher to get credit for this title.  Chris and Piers 
             both gain access to this weapon on the Building Rooftop in the 
             Poisawan Courtyard area in CHRIS' CHAPTER 3 campaign.  They will 
             gain access to Explosive Rounds right from the start.

             Jake and Sherry gain access to the Bear Commander from placing all 
             16 ID Medals in the statue in the Statue Room of the Living 
             Quarters of the Research Facility in JAKE'S CHAPTER 3 campaign and 
             the Bear Commander has a secondary fire that can fire out 
             Explosive Rounds as well. In The Mercenaries, Jake (EX1 and EX2), 
             Carla (default) and Sherry (EX1 and EX2) start with Explosive 
             Rounds.  Sherry EX1 and EX2 have a Bear Commander that can fire 
             explosive rounds as a secondary fire.

                                                         TOTAL TITLES (063/195)
-------------------------------------------------------------------------------
-- Acid Round Expert                                CAMPAIGN TITLE (064/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with acid rounds

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Acid Rounds from the Grenade 
             Launcher to get credit for this title.  Chris and Piers both gain 
             access to this weapon on the Building Rooftop in the Poisawan 
             Courtyard area in CHRIS' CHAPTER 3 campaign.  They will gain 
             access to Acid Rounds in the Cleaning Room of the Bridge area in 
             CHRIS' CHAPTER 4 campaign.  In The Mercenaries, Helena (default) 
             and Carla (default) start with acid rounds.

                                                         TOTAL TITLES (064/195)
-------------------------------------------------------------------------------
-- Nitrogen Round Expert                            CAMPAIGN TITLE (065/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with nitrogen rounds

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Nitrogen Rounds from the Grenade 
             Launcher to get credit for this title.  Chris and Piers both gain 
             access to this weapon on the Building Rooftop in the Poisawan 
             Courtyard area in CHRIS' CHAPTER 3 campaign.  They will gain 
             access to Nitrogen Rounds from a chest in the Corridor Outside 
             Experiment Room in the Underwater Facility in CHRIS' CHAPTER 5 
             campaign.  In The Mercenaries, Leon (EX1 and EX2) and Carla 
             (default) start with nitrogen rounds.

                                                         TOTAL TITLES (065/195)
-------------------------------------------------------------------------------
-- Rocket Launcher Expert                           CAMPAIGN TITLE (066/165) _
                                                                            |_|
REQUIREMENT: Kill 100 enemies with the rocket launcher

RANKING:     1 Star Rank = 3 times
             2 Star Rank = 10 times
             3 Star Rank = 30 times
             4 Star Rank = 100 times

EXTRA INFO:  Kill enemies in any mode with the Rocket Launcher to get credit 
             for this title.  Leon and Helena both gain access to this weapon 
             on the Heliport of the Quad Tower Room in LEON'S CHAPTER 5 
             campaign.  In The Mercenaries, Chris (EX1 and EX2) starts with a 
             rocket launcher.  To best way to get this title is by killing 
             enemies in The Mercenaries with Chris EX1 or EX2. Leon and Helena 
             only get to kill the final boss with a rocket.

                                                         TOTAL TITLES (066/195)
-------------------------------------------------------------------------------
-- Crossbow Expert                                  CAMPAIGN TITLE (067/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the crossbow

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Crossbow to get credit 
             for this title.  Ada starts with this weapon in ADA'S CHAPTERS of 
             her campaign.  In The Mercenaries, Ada (default) starts with this 
             weapon.  The Crossbow must actually kill the enemy, not the melee 
             after they are impaled.

                                                         TOTAL TITLES (067/195)
-------------------------------------------------------------------------------
-- Crossbow Master                                  CAMPAIGN TITLE (068/165) _
                                                                            |_|
REQUIREMENT: Pin 1000 enemies to the wall with the crossbow

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Impale enemies to a surface with normal arrows from the Crossbow 
             in any mode to get credit for this title.  Ada starts with this 
             weapon in ADA'S CHAPTERS of her campaign.  In The Mercenaries, Ada 
             (default) starts with this weapon.  The Crossbow must actually 
             impale the enemy to a surface (wall or floor or obstacle) to get 
             credit for this title.

                                                         TOTAL TITLES (068/195)
-------------------------------------------------------------------------------
-- Survival Knife Expert                            CAMPAIGN TITLE (069/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the survival knife

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Survival Knife to get credit 
             for this title.  Leon starts with this weapon in LEON'S CHAPTERS 
             of his campaign.  In The Mercenaries, Jake (EX1 and EX2) starts 
             with this weapon.

                                                         TOTAL TITLES (069/195)
-------------------------------------------------------------------------------
-- Combat Knife Expert                              CAMPAIGN TITLE (070/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the combat knife

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Combat Knife to get credit 
             for this title.  Chris starts with this weapon in CHRIS' CHAPTERS 
             of his campaign.  In The Mercenaries, Chris (default) starts 
             with this weapon.

                                                         TOTAL TITLES (070/195)
-------------------------------------------------------------------------------
-- Stun Rod Expert                                  CAMPAIGN TITLE (071/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with the stun rod

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Stun Rod to get credit for this 
             title.  Sherry starts with this weapon in JAKE'S CHAPTERS of 
             Jake's campaign.  In The Mercenaries, Sherry (default) starts with 
             this weapon.

                                                         TOTAL TITLES (071/195)
-------------------------------------------------------------------------------
-- Hand-To-Hand Expert                              CAMPAIGN TITLE (072/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with your bare hands

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with the Bare Hand to get credit 
             for this title.  Jake starts with his bare hands as a weapon in 
             JAKE'S CHAPTERS of his campaign.  In The Mercenaries, Jake 
             (default) starts with his bare hands as a weapon.

                                                         TOTAL TITLES (072/195)
-------------------------------------------------------------------------------
-- Gatling Gun Expert                               CAMPAIGN TITLE (073/165) _
                                                                            |_|
REQUIREMENT: Kill 300 enemies with a gun turret

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Kill enemies in any mode with a gun turret to get credit 
             for this title.  Chris, Piers, Jake and Sherry gain access to a 
             gun turret in the buildings of CHRIS' CHAPTER 2 campaign and 
             JAKE'S CHAPTER 1 campaign.  There is a gun turret in the Cargo Bay 
             of CHRIS' CHAPTER 5 campaign also.

                                                         TOTAL TITLES (073/195)
-------------------------------------------------------------------------------
-- I Spy                                            CAMPAIGN TITLE (074/165) _
                                                                            |_|
REQUIREMENT: Kill 300 enemies with a camera gun turret

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Kill enemies in any mode with the Camera Gun Turret to get credit 
             for this title.  Jake has access to this weapon through the 
             Surveillance Area in JAKE'S CHAPTER 3 campaign.  The Hallway 2 and 
             Lobby cameras have guns on them.  Kill the J'avo in those areas 
             with the camera's gun turret to get credit for this title.

                                                         TOTAL TITLES (074/195)
-------------------------------------------------------------------------------
-- ATV Gun Expert                                   CAMPAIGN TITLE (075/165) _
                                                                            |_|
REQUIREMENT: Kill 300 enemies with the military vehicle's gun

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Kill enemies in any mode with the Military Vehicle's gun turret to 
             get credit for this title.  Chris and Piers can shoot enemies 
             while manning in the turret in the back of military vehicle while 
             on the Main Thoroughfare in CHRIS' CHAPTER 3 campaign to get 
             credit for this title.  Both Chris and Piers get a chance to use 
             the weapon.

                                                         TOTAL TITLES (075/195)
-------------------------------------------------------------------------------
-- I Got Hand                                       CAMPAIGN TITLE (076/165) _
                                                                            |_|
REQUIREMENT: Kill 100 enemies with Piers' mutated arm

RANKING:     1 Star Rank = 3 times
             2 Star Rank = 10 times
             3 Star Rank = 30 times
             4 Star Rank = 100 times

EXTRA INFO:  Kill enemies in any mode with Piers' mutated arm to get credit for 
             this title.  Piers can use this weapon starting at the Loading Bay 
             in the Underwater Facility during the final boss fight in CHRIS' 
             CHAPTER 5 campaign.

             Haos does not count as a kill no matter if Piers delivers the 
             final blow.  The trick to racking up kills with Piers mutated arm 
             is to stand on the bridge along the final area with three 
             Chrysalid walls and kill the two Napads that spawn from Chrysalids 
             in front of the first Chrysalid wall.  The bridge will NOT fall so 
             long as the Chrysalid wall is not destroyed.  Only the bridge 
             portion behind the first Chrysalid wall is not timed.  Hit the 
             Napads with a charged blast to bust their shells then hit them in 
             their skin with shots of electricity.  Kill the Napads then die 
             and continue then kill them again.  Keep repeating this.  Finish 
             the rest of the stage after killing several of them to make sure 
             that all kills are saved on your save file.  Players can only kill 
             two at a time.  Make sure to set the difficulty to amateur so the 
             Napads don't take so long to kill.

                                                         TOTAL TITLES (076/195)
-------------------------------------------------------------------------------
-- Hand Grenade Expert                              CAMPAIGN TITLE (077/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with hand grenades

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with Hand Grenades to get credit for this 
             title.  Chris and Piers are able to find Hand Grenades and Hand 
             Grenade drops from enemies throughout CHRIS' CHAPTERS of Chris' 
             Campaign and Ada has access to Hand Grenades in ADA'S CHAPTERS of 
             her campaign.  In The Mercenaries, Chris (default) and Ada (EX1 
             and EX2) start with Hand Grenades.

                                                         TOTAL TITLES (077/195)
-------------------------------------------------------------------------------
-- Incendiary Grenade Expert                        CAMPAIGN TITLE (078/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with incendiary grenades

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with Incendiary Grenades to get credit 
             for this title.  Leon and Helena are able to find Incendiary 
             Grenades and Incendiary Grenade drops throughout LEON'S CHAPTERS 
             of Leon's campaign and Ada has access to Incendiary Grenades in 
             ADA'S CHAPTERS of her campaign.  In The Mercenaries, Ada (default) 
             and Helena (EX1 and EX2) start with Incendiary Grenades.

                                                         TOTAL TITLES (078/195)
-------------------------------------------------------------------------------
-- Flash Grenade Expert                             CAMPAIGN TITLE (079/165) _
                                                                            |_|
REQUIREMENT: Kill 100 enemies with flash grenades

RANKING:     1 Star Rank = 3 times
             2 Star Rank = 10 times
             3 Star Rank = 50 times
             4 Star Rank = 100 times

EXTRA INFO:  Kill enemies in any mode with Flash Grenades to get credit for 
             this title.  Chris and Piers and Jake and Sherry are able to find 
             Flash Grenades and Flash Grenade drops throughout CHRIS' CHAPTERS 
             of Chris' campaign and JAKE'S CHAPTERS of Jake's campaign.  In The 
             Mercenaries, Jake (default), Sherry (EX1 and EX2) and Ada (EX1 and 
             EX2) start with Flash Grenades.

             The problem with this title is that Flash Grenades only take 1 HP 
             per toss, so you need to find weak enemies such as animals or 
             Mesets in Chris' or Jake's chapters to kill with a flash grenade. 
             Mesets die instantly to flash grenades even though they have more 
             than 1 HP.

             The best way to get this is through The Mercenaries by picking 
             Jake (default) and using his flash grenades to kill the Mesets 
             enemies in the Liquid Fire stage.  This stage is a DLC stage that 
             has to be bought however, so not everyone will have it.  Another 
             way to kill Mesets with flash grenades is to load up JAKE'S 
             CHAPTER 2 campaign and kill the Mesets along the Snowy Mountain 
             Trail.  Jake and Sherry run across a few Mesets while out on the 
             snowy mountain.  Toss a flash grenade at the Mesets to kill them 
             instantly.  There are also bats that can be killed in the cave 
             tunnel at the very start of the cave after racing down the hill on 
             the snowmobile.  Toss a flash grenade in the tunnel with ice 
             crystals on the ground and this will kill about three bats each 
             time.  It's very rare, but Chris and Piers have a chance to 
             spawn a Chrysalid that will hatch into a Mesets while they kill 
             Neo-Umbrella J'avo in CHRIS' CHAPTER 4 campaign.

             One good place to kill rats in Jake's campaign is after Sherry 
             retrieves the characters gear after the waking up in a cell in 
             JAKE'S CHAPTER 5 campaign.  The rats on the table will run off but 
             the rates outside the air duct that Sherry climbed through will 
             stay on the high ledge near the ceiling, so toss a flash grenade 
             at them to get some kills for this title.

                                                         TOTAL TITLES (079/195)
-------------------------------------------------------------------------------
-- Flash Grenade Master                             CAMPAIGN TITLE (080/165) _
                                                                            |_|
REQUIREMENT: Blind 1000 enemies with flash grenades

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Blind enemies in any mode with Flash Grenades to get credit for 
             this title.  Jake and Sherry are able to find Flash Grenades and 
             Flash Grenade drops throughout JAKE'S CHAPTERS of Jake's campaign. 
             In The Mercenaries, Jake (default), Sherry (EX1 and EX2) and Ada 
             (EX1 and EX2) start with Flash Grenades.  The actual blinding of 
             the grenade is what gives a player credit for this title.

                                                         TOTAL TITLES (080/195)
-------------------------------------------------------------------------------
-- Demolitions Expert                               CAMPAIGN TITLE (081/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with explosive objects

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with any type of environmental explosive 
             object to get credit for this title.  This includes, red explosive 
             barrels, canisters and fire extinguishers.  Chris and Piers get 
             access to shooting several explosive barrels while outside the 
             Tenement building in CHRIS' CHAPTER 1 campaign.  In The 
             Mercenaries, the Urban Chaos stage has several explosive barrels 
             that can be shot to kill off enemies.

                                                         TOTAL TITLES (081/195)
-------------------------------------------------------------------------------
-- Pipe Bomb Expert                                 CAMPAIGN TITLE (082/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with pipe bombs

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with Pipe Bomb Arrows with the Crossbow 
             to get credit for this title.  Ada starts with a Crossbow that has 
             Pipe Bomb Arrows and is able to pick up more Pipe Bomb Arrows and 
             Pipe Bomb Arrows drops from enemies throughout ADA'S CHAPTERS of 
             her campaign.  In The Mercenaries, Ada (default) starts with Pipe 
             Bomb Arrows for her Crossbow.  The actual explosion of the pipe 
             bomb must kill the enemy to get credit for this title.  The 
             impaling of the arrow takes damage but does not count as a pipe 
             bomb kill.

                                                         TOTAL TITLES (082/195)
-------------------------------------------------------------------------------
-- Remote Bomb Expert                               CAMPAIGN TITLE (083/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 enemies with remote bombs

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill enemies in any mode with Remote Bombs to get credit for this 
             title.  Leon and Helena and Jake and Sherry are able to find 
             Remote Bombs and Remote Bomb drops throughout LEON'S CHAPTERS of 
             Leon's campaign and JAKE'S CHAPTERS of Jake's campaign.  In The 
             Mercenaries, Leon (default) and Piers (default) start with Remote 
             Bombs.

                                                         TOTAL TITLES (083/195)
-------------------------------------------------------------------------------
-- Manipulator                                      CAMPAIGN TITLE (084/165) _
                                                                            |_|
REQUIREMENT: Use an enemy's attack to kill 300 other enemies

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Kill enemies by having them hit each other to get credit for this 
             title.  This title is quite random and I'm not exactly sure what 
             all counts, but I do know that a Whopper kills other zombies at 
             times in LEON'S CHAPTER 1 campaign and that the Attack Helicopter 
             kills J'avo at times in CHRIS' CHAPTER 3 and CHRIS' CHAPTER 4 
             campaigns.

             Dynamite that is set off by dynamite zombies in LEON'S CHAPTER 3 
             campaign and fire extinguishers and chest grenades that are shot 
             on zombies in LEON'S CHAPTER 1 campaign most likely contribute to 
             this.

                                                         TOTAL TITLES (084/195)
-------------------------------------------------------------------------------
-- Need a Pick-Me-Up                                CAMPAIGN TITLE (085/165) _
                                                                            |_|
REQUIREMENT: Consume 2000 health tablets

RANKING:     1 Star Rank = 100 times
             2 Star Rank = 300 times
             3 Star Rank = 1000 times
             4 Star Rank = 2000 times

EXTRA INFO:  Get green herbs and red herbs and mix them into health tablets 
             then use the R2/RB button to consume the tablets when damaged or 
             when stamina is lost to get credit for this during any mode.

                                                         TOTAL TITLES (085/195)
-------------------------------------------------------------------------------
-- The Chemist                                      CAMPAIGN TITLE (086/165) _
                                                                            |_|
REQUIREMENT: Combine herbs 1000 times

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Combine green herbs with other green herbs or green herbs with red 
             herbs in any mode to get this title.  This can be done through the 
             inventory menu by choosing to combine the two herbs or it can be 
             done during gameplay by pressing the R2+Square/RB+X buttons 
             together.

                                                         TOTAL TITLES (086/195)
-------------------------------------------------------------------------------
-- Need My Meds                                     CAMPAIGN TITLE (087/165) _
                                                                            |_|
REQUIREMENT: Use the first aid spray 100 times

RANKING:     1 Star Rank = 3 times
             2 Star Rank = 10 times
             3 Star Rank = 30 times
             4 Star Rank = 100 times

EXTRA INFO:  Use first aid sprays to heal your character when the character is 
             damaged or when stamina is lost in any mode to get credit for this 
             title.  A first aid spray must be equipped by pressing direction 
             pad up or down then it must be used with the R1/RT button.

                                                         TOTAL TITLES (087/195)
-------------------------------------------------------------------------------
-- Not an Acrobat                                   CAMPAIGN TITLE (088/165) _
                                                                            |_|
REQUIREMENT: Use the zip-line 300 times

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Use Ada's grappling hook when a button prompt command appears to 
             swing to a new area in order to get credit for this title in ADA'S 
             CHAPTERS of her campaign.

                                                         TOTAL TITLES (088/195)
-------------------------------------------------------------------------------
-- Undercover                                       CAMPAIGN TITLE (089/165) _
                                                                            |_|
REQUIREMENT: Use cover for a total of 100 minutes

RANKING:     1 Star Rank = 5 minutes
             2 Star Rank = 10 minutes
             3 Star Rank = 30 minutes
             4 Star Rank = 100 minutes

EXTRA INFO:  Stay in cover for a total of 100 minutes throughout all of your 
             gameplay in Resident Evil 6 in any mode and any campaign.  This is 
             all cumulative, so every time your character takes cover, the 
             cover time toward this title will get credited.  Stand near a wall 
             then tap the aiming button (L1/LT) to take cover against that wall 
             then continue to hold the button to stay in cover.

                                                         TOTAL TITLES (089/195)
-------------------------------------------------------------------------------
-- Reloader                                         CAMPAIGN TITLE (090/165) _
                                                                            |_|
REQUIREMENT: Reload 5000 times

RANKING:     1 Star Rank = 500 times
             2 Star Rank = 1000 times
             3 Star Rank = 3000 times
             4 Star Rank = 5000 times

EXTRA INFO:  Reload in any mode to get credit toward this title.  Press the 
             Square/X button while a weapon is not fully loaded to reload it. 
             This will definitely take time but it's cumulative, so it will 
             come in times.

                                                         TOTAL TITLES (090/195)
-------------------------------------------------------------------------------
-- Zombie Hunter                                    CAMPAIGN TITLE (091/165) _
                                                                            |_|
REQUIREMENT: Kill 3000 zombies

RANKING:     1 Star Rank = 100 times
             2 Star Rank = 300 times
             3 Star Rank = 1000 times
             4 Star Rank = 3000 times

EXTRA INFO:  Zombies are fought in all of LEON'S CHAPTERS of his campaign and 
             they are fought in ADA, CHAPTER 2 and CHAPTER 5.

LOCATIONS:  

Zombies with weapons: (all Leon chapters unless specified)

-- Handgun

o Chapter 1 (Gas Station, Gun Shop)
o The Mercenaries (Urban Chaos, Mining the Depths)

-- Assault Rifle

o Chapter 1 (Street, Gas Station, Gun Shop)
o Ada, Chapter 5 (Rooftop)
o The Mercenaries (Urban Chaos, Mining the Depths)

-- Knife

o Chapter 1 (Garage, Courtyard [second time entering courtyard], The Study, 
  Wine Area)
o Ada, Chapter 2 (Crypt Area)

-- Bat

o Chapter 1 (Entrance Hall, Dorm Area, Tunnel, Street, Behind Wine Area)
o The Mercenaries (Urban Chaos)

-- 2x4

o Chapter 1 (Security Area, Tunnel)
o Chapter 2 (Lab)

-- Hand Ax

o Chapter 1 (Courtyard [second time entering courtyard]), Security Area, 
  Tunnel, Street, Gas Station)

-- Pipe

o Chapter 1 (Garage, Tunnel, Wine Area, Gas Station)
o Chapter 2 (In front of Cathedral, Primitive Altar)
o The Mercenaries (Urban Chaos)

-- Fire Extinguisher

o Chapter 1 (Tunnel, Wing Area)

-- Golf Club

o Chapter 1 (Gun Shop)
o Chapter 5 (Stairway)
o The Mercenaries (Urban Chaos)

-- Sledgehammer

o Chapter 1 (Courtyard, Entrance Hall, Tunnel, Behind Wine Area)
o Chapter 5 (Street with Ada, Stairway)
o The Mercenaries (Urban Chaos)

-- Bottle

o Chapter 1 (Courtyard, Entrance Hall, Dorm Area)
o Chapter 2 (Lab)
o Chapter 4 (Airplane)
o Chapter 5 (Street with Ada, Stairway)
o The Mercenaries (Urban Chaos, Mining the Depths)

-- Shovel

o Chapter 2 (Graveyard, Crypt Maze)
o Ada, Chapter 2 (Crypt Area)
o The Mercenaries (The Catacombs)

-- Cleaver

o Ada, Chapter 2 (Crypt Area)

-- Crank

o Chapter 3 (Catacombs - Watery Gate Area)

While playing as Leon, after finding and checking the crank panel that requires 
a crank in order to operate it, a zombie will spawn on the other side of the 
spinning blade trap in the back of Leon.  The first zombie carries a crank and 
is the only zombie in the game that wield a crank.  Kill him before the 
spinning blades kill him to gain credit for his kill.

-- Lantern

o Chapter 2 (Primitive Altar)
o Chapter 3 (Cavern)
o Ada, Chapter 2 (Primitive Altar)
o The Mercenaries (The Catacombs)

-- Flaming 2x4

o Chapter 1 (Gun Shop)
o Chapter 2 (In Front of Cathedral)
o Chapter 3 (Cavern)
o The Mercenaries (Urban Chaos, The Catacombs)

-- Chest Light

o Chapter 1 (Street, Gun Shop)
o Chapter 2 (Lab)

-- Machete

o Chapter 2 (Crypt Maze, Primitive Altar)
o Ada, Chapter 2 (Primitive Altar)
o The Mercenaries (The Catacombs)

-- Dynamite

o Chapter 3 (Cavern)
o Ada, Chapter 2 (Crypt Area)
o The Mercenaries (Mining the Depths)

-- Helmet

o Chapter 1 (Town Area, Gas Station)
o Chapter 3 (Catacombs, Caverns)
o The Mercenaries (Urban Chaos, The Catacombs)

-- Liquid Nitrogen Tank

o Chapter 2 (Lab - Room 012, Enemy Corridor)

-- Old Ax

o Chapter 3 (Catacombs)
o Ada, Chapter 2 (Crypt Area)
o The Mercenaries (The Catacombs)

-- Hat

o Chapter 1 (Tunnel, Sewer Stairway, Street, Gun Shop)

-- Stone

o Chapter 3 (Catacombs, Cavern)
o The Mercenaries (The Catacombs)

                                                         TOTAL TITLES (091/195)
-------------------------------------------------------------------------------
-- Shrieker Hunter                                  CAMPAIGN TITLE (092/165) _
                                                                            |_|
REQUIREMENT: Kill 500 Shriekers

RANKING:     1 Star Rank = 20 times
             2 Star Rank = 50 times
             3 Star Rank = 200 times
             4 Star Rank = 500 times

EXTRA INFO:  A Shrieker is a zombie that fills its chest full of air and 
             screams to damage surrounding enemies and summon/agitate other 
             zombies.

LOCATIONS:   o Leon, Chapter 1 (Wine Area)
             o Leon, Chapter 2 (Crypt Maze, In front of Cathedral, Lab - Room 
               102)
             o Leon, Chapter 3 (Cavern)
             o The Mercenaries (Mining the Depths)

                                                         TOTAL TITLES (092/195)
-------------------------------------------------------------------------------
-- Whopper Hunter                                   CAMPAIGN TITLE (093/165) _
                                                                            |_|
REQUIREMENT: Kill 500 Whoppers

RANKING:     1 Star Rank = 20 times
             2 Star Rank = 50 times
             3 Star Rank = 200 times
             4 Star Rank = 500 times

EXTRA INFO:  A Whopper is a big bloated zombie.  These come in big (Supreme) 
             and small.

LOCATIONS:   o Leon, Chapter 1 (Gun Shop)
             o Leon, Chapter 3 (Cavern)
             o Ada, Chapter 5 (Rooftop)
             o The Mercenaries (Urban Chaos, The Catacombs)

                                                         TOTAL TITLES (093/195)
-------------------------------------------------------------------------------
-- Zombie Dog Hunter                                CAMPAIGN TITLE (094/165) _
                                                                            |_|
REQUIREMENT: Kill 500 zombie dogs

RANKING:     1 Star Rank = 20 times
             2 Star Rank = 50 times
             3 Star Rank = 200 times
             4 Star Rank = 500 times

EXTRA INFO:  A zombie dog is the a dog that has been infected with the C-virus.

LOCATIONS:   o Leon, Chapter 1 (Tunnels)
             o Leon, Chapter 2 (Crypt Maze [w/Helena], Lab [in a cage]
             o The Mercenaries (Urban Chaos, Mining the Depths)

                                                         TOTAL TITLES (094/195)
-------------------------------------------------------------------------------
-- Bloodshot Hunter                                 CAMPAIGN TITLE (095/165) _
                                                                            |_|
REQUIREMENT: Kill 500 Bloodshots

RANKING:     1 Star Rank = 20 times
             2 Star Rank = 50 times
             3 Star Rank = 200 times
             4 Star Rank = 500 times

EXTRA INFO:  A Bloodshot is a zombie that has mutated into a red zombie with 
             exposed muscle tissue.  This zombie is very aggressive.

LOCATIONS:   o Chapter 1 (Gun Shop)
             o Chapter 2 (In front of Cathedral)
             o Chapter 3 (Catacombs, Cavern)
             o The Mercenaries (Urban Chaos, Mining the Depths, The Catacombs)

                                                         TOTAL TITLES (095/195)
-------------------------------------------------------------------------------
-- J'avo Hunter                                     CAMPAIGN TITLE (096/165) _
                                                                            |_|
REQUIREMENT: Kill 3000 J'avo

RANKING:     1 Star Rank = 100 times
             2 Star Rank = 300 times
             3 Star Rank = 1000 times
             4 Star Rank = 3000 times

EXTRA INFO:  J'avo are fought in all chapters of CHRIS' and JAKE'S CAMPAIGN and 
             they are also fought in ADA, CHAPTER 1, 3, 4 and 5.

LOCATIONS: (J'avo by weapon type)

-- Machine Pistol

o Chris, Chapter 1-3
o Jake, Chapter 1-4

-- Sniper Rifle

o Chris, Chapter 2
o Chris, Chapter 3
o Chris, Chapter 4
o Chris, Chapter 5
o Jake, Chapter 2

-- Heavy Machine Gun

o Chris, Chapter 5
o Jake, Chapter 1
o Jake, Chapter 4

-- Rocket Launcher

o Chris, Chapter 1
o Chris, Chapter 2
o Chris, Chapter 5

-- Stun Rod

o Jake, Chapter 3

-- Machete

o Chris, Chapter 1
o Chris, Chapter 3
o Jake, Chapter 3
o Jake, Chapter 4

-- Knife

o Chris, Chapter 2
o Jake, Chapter 1
o Jake, Chapter 2

-- Wrist Blade (Neo-Umbrella)

o Chris, Chapter 4
o Chris, Chapter 5
o Jake, Chapter 5

-- Parachute (Paratrooper)

o Chris Chapter 2 (Bridge)
                                                         TOTAL TITLES (096/195)
-------------------------------------------------------------------------------
-- Cocoon Hunter                                    CAMPAIGN TITLE (097/165) _
                                                                            |_|
REQUIREMENT: Destroy 300 Chrysalids

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Chrysalids are found often in JAKE, CHAPTER 4 and they are also 
             found in the Liquid Fire stage of The Mercenaries.  Enemies form 
             Chrysalids after being defeated often in JAKE, CHAPTER 3 as well.  
             Chrysalids are weak to electricity so Sherry's stun rod will 
             damage them quickly.  Other than electricity, heavy gunfire will 
             damage them.

LOCATIONS:   o Chris, Chapter 3 (City Hall)
             o Chris, Chapter 4 (Hangar)
             o Jake, Chapter 2 (Snowy Mountain Trail)
             o Jake, Chapter 3 (Living Quarters)
             o Jake, Chapter 4 (Market Area)
             o The Mercenaries (Liquid Fire)

                                                         TOTAL TITLES (097/195)
-------------------------------------------------------------------------------
-- Glava-Sluz Hunter                                CAMPAIGN TITLE (098/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 Glava-Sluzes

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Glava-Sluz is a J'avo head mutation where the head mutates into an 
             insect head that can shoot out sticky webbing.

LOCATIONS:   o Chris, Chapter 3 (Poisawan Entrance, Stilt Housing Area)
             o Jake, Chapter 3 (Living Quarters)
             o Ada, Chapter 1 (Submarine - one of the first few J'avo guards)

                                                         TOTAL TITLES (098/195)
-------------------------------------------------------------------------------
-- Glava-Smech Hunter                               CAMPAIGN TITLE (099/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 Glava-Smeches

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Glava-Smech is a J'avo head mutation where the head mutates into a 
             pincher with an orange core in the middle of the pincher.

LOCATIONS:   o Chris, Chapter 4 (Hangar)
             o Chris, Chapter 5 (Underwater Facility - Command Center)
             o Ada, Chapter 1 (Submarine Reactor)
             o The Mercenaries (Steel Beast, High Seas Fortress, Rail Yard, 
               Liquid Fire)

                                                         TOTAL TITLES (099/195)
-------------------------------------------------------------------------------
-- Glava-Begunats Hunter                            CAMPAIGN TITLE (100/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 Glava-Begunatses

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Glava-Begunats is a J'avo head mutation where the head mutates 
             into three insect heads and the body attacks with a melee weapon 
             while in a berserk rage (constantly attacking and moving).

LOCATIONS:   o Chris, Chapter 4 (Bridge)
             o Jake, Chapter 2 (Cabin)
             o Ada, Chapter 3 (Poisawan Market)
             o The Mercenaries (High Seas Fortress, Requiem for War, Liquid 
               Fire)

                                                         TOTAL TITLES (100/195)
-------------------------------------------------------------------------------
-- Glava-Dim Hunter                                 CAMPAIGN TITLE (101/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 Glava-Dims

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Glava-Dim is a J'avo head mutation where the head mutates into an 
             insect head with stingers.  This J'avo can shoot out poisonous 
             gas.

LOCATIONS:   o Jake, Chapter 3 (Living Quarters)
             o Jake, Chapter 4 (Stilt Housing Area)
             o Ada, Chapter 3 (Stilt Housing Area)
             o The Mercenaries (Rail Yard, Liquid Fire)

                                                         TOTAL TITLES (101/195)
-------------------------------------------------------------------------------
-- Ruka-Srp Hunter                                  CAMPAIGN TITLE (102/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 Ruka-Srps

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Ruka-Srp is a J'avo arm mutation where an arm (or both) mutate 
             into a blade arm.

LOCATIONS:   o Chris, Chapter 1 (Rooftops)
             o Chris, Chapter 3 (Poisawan Entrance, Courtyard)
             o Chris, Chapter 4 (Bridge)
             o Chris, Chapter 5 (Underwater Facility, Pressurization Chamber)
             o Jake, Chapter 3 (Living Quarters)
             o Jake, Chapter 4 (Stilt Housing Area)
             o Ada, Chapter 3 (Poisawan Market, Stilt Housing Area)
             o The Mercenaries (Steel Beast, Requiem for War, Liquid Fire)

                                                         TOTAL TITLES (102/195)
-------------------------------------------------------------------------------
-- Ruka-Khvatanje Hunter                            CAMPAIGN TITLE (103/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 Ruka-Khvatanjes

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Ruka-Khvatanje is a J'avo arm mutation where an arm mutates into 
             an insect-like arm that can stretch.

LOCATIONS:   o Chris, Chapter 2 (City in Eastern Europe [starting])
             o Chris, Chapter 4 (Hangar)
             o Jake, Chapter 4 (Market)
             o Ada, Chapter 1 (Submarine Reactor)
             o Ada, Chapter 3 (Poisawan Market)
             o The Mercenaries (Rail Yard, High Seas Fortress, Requiem for War)

                                                         TOTAL TITLES (103/195)
-------------------------------------------------------------------------------
-- Ruka-Bedem Hunter                                CAMPAIGN TITLE (104/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 Ruka-Bedems

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Ruka-Bedem is a J'avo arm mutation where an arm mutates into an 
             armored shield.

LOCATIONS:   o Chris, Chapter 2 (City in Eastern Europe [starting])
             o Chris, Chapter 4 (Hangar)
             o Chris, Chapter 5 (Underwater Facility, Pressurization Chamber)
             o The Mercenaries (Steel Beast, Rail Yard, High Seas Fortress)

                                                         TOTAL TITLES (104/195)
-------------------------------------------------------------------------------
-- Noga-Trchanje Hunter                             CAMPAIGN TITLE (105/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 Noga-Trchanjes

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Noga-Trchanje is a J'avo leg mutation where the legs mutate into 
             spider legs.

LOCATIONS:   o Chris, Chapter 1 (Tenement Building)
             o Chris, Chapter 4 (Bridge)
             o Jake, Chapter 3 (Living Quarters)
             o The Mercenaries (Rail Yard, High Seas Fortress)

                                                         TOTAL TITLES (105/195)
-------------------------------------------------------------------------------
-- Noga-Let Hunter                                  CAMPAIGN TITLE (106/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 Noga-Lets

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Noga-Let is a J'avo leg mutation where the legs mutate into wings 
             that can fly while the J'avo body is attached to the bottom of the 
             wings.

LOCATIONS:   o Chris, Chapter 1 (Rooftops)
             o Chris, Chapter 5 (Lifts)
             o Jake, Chapter 1 (Mountain Trail)
             o Jake, Chapter 4 (Stilt Housing Area)
             o Jake, Chapter 5 (Lifts)
             o Ada, Chapter 3 (Stilt Housing Area)
             o The Mercenaries (Steel Beast, High Seas Fortress, Requiem for 
               War)

                                                         TOTAL TITLES (106/195)
-------------------------------------------------------------------------------
-- Noga-Skakanje Hunter                             CAMPAIGN TITLE (107/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 Noga-Skakanjes

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Noga-Skakanje is a J'avo leg mutation where the legs stretch into 
             grasshopper-like legs.

LOCATIONS:   o Chris, Chapter 3 (Courtyard)
             o Jake, Chapter 4 (Courtyard)
             o The Mercenaries (Steel Beast, High Seas Fortress, Requiem for 
               War)

                                                         TOTAL TITLES (107/195)
-------------------------------------------------------------------------------
-- Noga-Oklops Hunter                               CAMPAIGN TITLE (108/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 Noga-Oklops

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Noga-Oklop is a J'avo leg mutation where the legs form an armored 
             shells around them.

LOCATIONS:   o Chris, Chapter 2 (Bridge)
             o The Mercenaries (Steel Beast, Rail Yard, High Seas Fortress, 
               Requiem for War)

                                                         TOTAL TITLES (108/195)
-------------------------------------------------------------------------------
-- Telo-Eksplozija Hunter                           CAMPAIGN TITLE (109/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 Telo-Eksplozija

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Telo-Eksplozija is a J'avo body mutation where the body mutated 
             into a cocoon that can explode.

LOCATIONS:   o Chris, Chapter 4 (Hangar)
             o Chris, Chapter 5 (Underwater Facility, Pressurization Chamber)
             o The Mercenaries (Steel Beast, Rail Yard, High Seas Fortress, 
               Requiem for War, Liquid Fire)

                                                         TOTAL TITLES (109/195)
-------------------------------------------------------------------------------
-- Telo-Krljusht Hunter                             CAMPAIGN TITLE (110/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 Telo-Krljushts

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Telo-Krljusht is a J'avo body mutation where the body forms an 
             armored shell around it.

LOCATIONS:   o Jake, Chapter 1 (Mountain Trail)
             o Jake, Chapter 2 (Snowy Mountain Trail)

                                                         TOTAL TITLES (110/195)
-------------------------------------------------------------------------------
-- Telo-Magla Hunter                                CAMPAIGN TITLE (111/165) _
                                                                            |_|
REQUIREMENT: Kill 1000 Telo-Maglas

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Telo-Magla is a J'avo body mutation where the chest bust open and 
             wing-like appendages stick out and spray gas.

LOCATIONS:   o Chris, Chapter 2 (City in Eastern Europe [starting], Bridge)
             o Chris, Chapter 5 (Lifts)
             o Jake, Chapter 5 (Lifts)
             o Ada, Chapter 3 (Poisawan Market)
             o Ada, Chapter 4 (Forward Hangar)
             o The Mercenaries (Rail Yard)

                                                         TOTAL TITLES (111/195)
-------------------------------------------------------------------------------
-- Strelats Hunter                                  CAMPAIGN TITLE (112/165) _
                                                                            |_|
REQUIREMENT: Kill 500 Strelatses

RANKING:     1 Star Rank = 20 times
             2 Star Rank = 50 times
             3 Star Rank = 200 times
             4 Star Rank = 500 times

EXTRA INFO:  Strelats is a J'avo Chrysalid mutation that is reptilian.

LOCATIONS:   o Chris, Chapter 2 (City Hall)
             o Jake, Chapter 3 (Living Quarters)
             o Jake, Chapter 4 (Market)
             o Ada, Chapter 3 (Poisawan Market)
             o The Mercenaries (Mining the Depths, Rail Yard, The Catacombs)

                                                         TOTAL TITLES (112/195)
-------------------------------------------------------------------------------
-- Mesets Hunter                                    CAMPAIGN TITLE (113/165) _
                                                                            |_|
REQUIREMENT: Kill 300 Mesetses

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Mesets is a J'avo Chrysalid mutation that looks like a bird.

LOCATIONS:   o Jake, Chapter 2 (Snowy Mountain Trail)
             o Chris, Chapter 4 (Hangar) [very rare]
             o The Mercenaries (Liquid Fire)

                                                         TOTAL TITLES (113/195)
-------------------------------------------------------------------------------
-- Napad Hunter                                     CAMPAIGN TITLE (114/165) _
                                                                            |_|
REQUIREMENT: Kill 500 Napads

RANKING:     1 Star Rank = 20 times
             2 Star Rank = 50 times
             3 Star Rank = 200 times
             4 Star Rank = 500 times

EXTRA INFO:  Napad is a J'avo Chrysalid mutation with an armored shell.

LOCATIONS:   o Chris, Chapter 2 (City Hall)
             o Chris, Chapter 3 (Stilt Housing Area)
             o Chris, Chapter 4 (Stilt Housing Area)
             o Chris, Chapter 5 (Pressurization Chamber)
             o Ada, Chapter 2 (Lab)
             o The Mercenaries (Urban Chaos, Steel Beast, Liquid Fire)

                                                         TOTAL TITLES (114/195)
-------------------------------------------------------------------------------
-- Gnezdo Hunter                                    CAMPAIGN TITLE (115/165) _
                                                                            |_|
REQUIREMENT: Kill 300 Gnezdos

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Gnezdo is a J'avo Chrysalid mutation composed of flying insects.

LOCATIONS:   o Chris, Chapter 3 (Poisawan Inner Area)
             o Chris, Chapter 4 (Bridge)
             o Chris, Chapter 5 (Pressurization Chamber)
             o Ada, Chapter 1 (Submarine Torpedo Room)
             o Ada, Chapter 4 (Bridge)
             o The Mercenaries (Steel Beast, High Seas Fortress, Requiem for 
               War)

                                                         TOTAL TITLES (115/195)
-------------------------------------------------------------------------------
-- Lepotitsa Hunter                                 CAMPAIGN TITLE (116/165) _
                                                                            |_|
REQUIREMENT: Kill 200 Lepotitsas

RANKING:     1 Star Rank = 5 times
             2 Star Rank = 20 times
             3 Star Rank = 50 times
             4 Star Rank = 200 times

EXTRA INFO:  Lepotitsa is fought in the Cathedral of LEON, CHAPTER 2 and in the 
             Airplane at the start of LEON, CHAPTER 4.  Lepotitsa is a boss in 
             the Catacombs stage of The Mercenaries.  This enemy has a bulbous 
             body and sprays out C-virus gas when shot in the body.

LOCATIONS:   o Leon, Chapter 2 (Cathedral Lobby)
             o Leon, Chapter 4 (Airplane Cockpit)
             o The Mercenaries (The Catacombs)

                                                         TOTAL TITLES (116/195)
-------------------------------------------------------------------------------
-- Brzak Hunter                                     CAMPAIGN TITLE (117/165) _
                                                                            |_|
REQUIREMENT: Kill 50 Brzaks

RANKING:     1 Star Rank = 2 times
             2 Star Rank = 5 times
             3 Star Rank = 20 times
             4 Star Rank = 50 times

EXTRA INFO:  Brzak is the fish boss fought in LEON, CHAPTER 3 while in the 
             water area of the Catacombs.

                                                         TOTAL TITLES (117/195)
-------------------------------------------------------------------------------
-- Ubistvo Hunter                                   CAMPAIGN TITLE (118/165) _
                                                                            |_|
REQUIREMENT: Kill 200 Ubistvos

RANKING:     1 Star Rank = 5 times
             2 Star Rank = 20 times
             3 Star Rank = 50 times
             4 Star Rank = 200 times

EXTRA INFO:  Ubistvo is the chainsaw arm enemy that is fought in JAKE, CHAPTER 
             4 and ADA, CHAPTER 3.  Ubistvo is the secret boss in Rail Yard in 
             The Mercenaries.

                                                         TOTAL TITLES (118/195)
-------------------------------------------------------------------------------
-- Iluzija Hunter                                   CAMPAIGN TITLE (119/165) _
                                                                            |_|
REQUIREMENT: Kill 50 Iluzijas

RANKING:     1 Star Rank = 2 times
             2 Star Rank = 5 times
             3 Star Rank = 20 times
             4 Star Rank = 50 times

EXTRA INFO:  Iluzija is the snake boss that Chris and Piers must fight in 
             CHRIS, CHAPTER 3 while in the building after the helicopter 
             battle.

                                                         TOTAL TITLES (119/195)
-------------------------------------------------------------------------------
-- Deborah Hunter                                   CAMPAIGN TITLE (120/165) _
                                                                            |_|
REQUIREMENT: Kill 100 Deborahs

RANKING:     1 Star Rank = 3 times
             2 Star Rank = 10 times
             3 Star Rank = 30 times
             4 Star Rank = 100 times

EXTRA INFO:  Mutated Deborah is fought multiple times in LEON, CHAPTER 2 in the 
             Primitive Altar area.

                                                         TOTAL TITLES (120/195)
-------------------------------------------------------------------------------
-- Rasklapanje Hunter                               CAMPAIGN TITLE (121/165) _
                                                                            |_|
REQUIREMENT: Kill 200 Rasklapanjes

RANKING:     1 Star Rank = 5 times
             2 Star Rank = 20 times
             3 Star Rank = 50 times
             4 Star Rank = 200 times

EXTRA INFO:  Rasklapanje is a B.O.W. that has stretchy skin and all parts of it 
             (torso, hands and legs) can separate and attack.

LOCATIONS:   o Chris, Chapter 4 (Forward Hangar)
             o Jake, Chapter 5 (Underwater Facility)
             o Leon, Chapter 4 (Market)
             o Ada, Chapter 4 (Forward Hangar)
             o The Mercenaries (Liquid Fire)

                                                         TOTAL TITLES (121/195)
-------------------------------------------------------------------------------
-- Ogroman Hunter                                   CAMPAIGN TITLE (122/165) _
                                                                            |_|
REQUIREMENT: Kill 200 Ogromans

RANKING:     1 Star Rank = 5 times
             2 Star Rank = 20 times
             3 Star Rank = 50 times
             4 Star Rank = 200 times

EXTRA INFO:  Ogroman is a giant B.O.W. that has a red growth that sticks out of 
             its back.

LOCATIONS:   o Chris, Chapter 2 (In Front of City Hall)
             o Chris, Chapter 4 (Airspace above Aircraft Carrier)
             o Jake, Chapter 2 (In Front of City Hall)
             o The Mercenaries (Requiem for War)

                                                         TOTAL TITLES (122/195)
-------------------------------------------------------------------------------
-- Ustanak Hunter                                   CAMPAIGN TITLE (123/165) _
                                                                            |_|
REQUIREMENT: Kill 200 Ustanaks

RANKING:     1 Star Rank = 5 times
             2 Star Rank = 20 times
             3 Star Rank = 50 times
             4 Star Rank = 200 times

EXTRA INFO:  Ustanak is fought in JAKE CHAPTER 1 (Warehouse), CHAPTER 4 
             (Airplane Crash Site) and CHAPTER 5 (Liquid Fire area).  Ustanak 
             is also fought in LEON, CHAPTER 4 (Airplane Crash Site).

                                                         TOTAL TITLES (123/195)
-------------------------------------------------------------------------------
-- Oko Hunter                                       CAMPAIGN TITLE (124/165) _
                                                                            |_|
REQUIREMENT: Kill 300 Okos

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Okos are only found in JAKE, CHAPTER 2.  These are the bug 
             sentries that Ustanak sends out in the icy cave that Jake and 
             Sherry enter after riding snowmobiles down the snowy mountain.

                                                         TOTAL TITLES (124/195)
-------------------------------------------------------------------------------
-- Derek Hunter                                     CAMPAIGN TITLE (125/165) _
                                                                            |_|
REQUIREMENT: Kill 200 Dereks

RANKING:     1 Star Rank = 5 times
             2 Star Rank = 20 times
             3 Star Rank = 50 times
             4 Star Rank = 200 times

EXTRA INFO:  Mutated Derek is fought multiple times in LEON, CHAPTER 5 and many 
             of those battles will add up to this title.

                                                         TOTAL TITLES (125/195)
-------------------------------------------------------------------------------
-- Carla Spore Hunter                               CAMPAIGN TITLE (126/165) _
                                                                            |_|
REQUIREMENT: Kill 300 Carla Spores

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Carla Spores are found in ADA, CHAPTER 4 while in the aircraft 
             carrier.  Kill Carla Spore Ss by shooting their bubbles that 
             inflate on their body to stun them then run toward them and hit 
             them with a melee attack.

                                                         TOTAL TITLES (126/195)
-------------------------------------------------------------------------------
-- Haos Hunter                                      CAMPAIGN TITLE (127/165) _
                                                                            |_|
REQUIREMENT: Kill 100 Haoses

RANKING:     1 Star Rank = 3 times
             2 Star Rank = 10 times
             3 Star Rank = 30 times
             4 Star Rank = 100 times

EXTRA INFO:  Haos is the final boss at the end of CHRIS' CAMPAIGN in chapter 5.

                                                         TOTAL TITLES (127/195)
-------------------------------------------------------------------------------
-- Road Rage                                        CAMPAIGN TITLE (128/165) _
                                                                            |_|
REQUIREMENT: Kill 300 enemies using vehicles

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Kill an enemy by hitting the enemy with a vehicle.  This best done 
             on JAKE, CHAPTER 2 on the Snowy Mountain Trail.  Get inside one of 
             the snowmobiles along the mountain trails and then ram the 
             vehicle into J'avo to kill them.  The snowmobile is very powerful, 
             so one hit will often kill an enemy.

NOTE: While getting this, kill a Mesets (bird) by ramming into it with the 
snowmobile to get a medal for killing it at the end of the chapter.

                                                         TOTAL TITLES (128/195)
-------------------------------------------------------------------------------
-- Open Season                                      CAMPAIGN TITLE (129/165) _
                                                                            |_|
REQUIREMENT: Kill 300 animals

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:

-- Rat

o Chris, Chapter 1 (Poisawan Inner Area [Room with 10000 skill points])
o Leon, Chapter 1 (Kitchen, Sewers)
o Ada, Chapter 1 (Submarine [air ducts])

-- Crow

o Leon, Chapter 1 (Courtyard)
o Leon, Chapter 2 (Graveyard [near wooden building])

-- Spider

o Leon, Chapter 3 (Catacombs [on wall above door where Simmons Family Ring is 
  placed])

-- Rooster

o Leon, Chapter 4 (Market)

-- Snake

o Leon, Chapter 3 (Catacombs [open the coffins to find snakes inside 
  of some of them])

-- Bat

o Jake, Chapter 2 (Cave)

                                                         TOTAL TITLES (129/195)
-------------------------------------------------------------------------------
-- Metal Muncher                                    CAMPAIGN TITLE (130/165) _
                                                                            |_|
REQUIREMENT: Destroy 300 helicopters or tanks

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times

EXTRA INFO:  Helicopters are found throughout ADA, CHAPTER 5 while Ada pilots a 
             helicopter, so this is best farmed in that chapter.

                                                         TOTAL TITLES (130/195)
-------------------------------------------------------------------------------
-- Kickin' Ass & Takin' Names                       CAMPAIGN TITLE (131/165) _
                                                                            |_|
REQUIREMENT: Defeat 10000 enemies

RANKING:     1 Star Rank = 1000 enemies
             2 Star Rank = 3000 enemies
             3 Star Rank = 5000 enemies
             4 Star Rank = 10000 enemies

EXTRA INFO:  Defeat several enemies of any type.

                                                         TOTAL TITLES (131/195)
-------------------------------------------------------------------------------
-- Fire Hazard                                      CAMPAIGN TITLE (132/165) _
                                                                            |_|
REQUIREMENT: Set 1000 zombies on fire

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Have a zombie catch on fire through an incendiary grenade toss or 
             allow it to catch on fire through a burning 2x4 that you use to 
             kill another zombie or a zombie with a lantern that drops the 
             lantern after being attacked. The best way to get this is by 
             throwing incendiary grenades into groups of zombies.  Both Leon 
             and Ada have access to incendiary grenades in their campaign.  
             This can also be gotten in The Mercenaries minigame.

                                                         TOTAL TITLES (132/195)
-------------------------------------------------------------------------------
-- Face Smasher                                     CAMPAIGN TITLE (133/165) _
                                                                            |_|
REQUIREMENT: Destroy 1000 J'avo masks

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  Kill several J'avo that wear mask in CHRIS' or JAKE'S campaign.  
             The majority of J'avo wear masks, so defeating almost any J'avo 
             will give a player credit for this title.

                                                         TOTAL TITLES (133/195)
-------------------------------------------------------------------------------
-- Any Port in a Storm                              CAMPAIGN TITLE (134/165) _
                                                                            |_|
REQUIREMENT: Use Chrysalids for cover for 20 minutes

RANKING:     1 Star Rank = 1 minutes
             2 Star Rank = 3 minutes
             3 Star Rank = 10 minutes
             4 Star Rank = 20 minutes

EXTRA INFO:  Stand near a Chrysalid (hard shell J'avo cocoon) and take cover 
             behind it by pressing the L1/LT button while standing near it.  
             Many of these can be found in JAKE, CHAPTER 4 while on the 
             streets.  Characters can only take cover behind Chrysalids that 
             are leaning over.

                                                         TOTAL TITLES (134/195)
-------------------------------------------------------------------------------
-- Chuter Shooter                                   CAMPAIGN TITLE (135/165) _
                                                                            |_|
REQUIREMENT: Kill 100 parachuting enemies

RANKING:     1 Star Rank = 3 times
             2 Star Rank = 10 times
             3 Star Rank = 30 times
             4 Star Rank = 100 times

EXTRA INFO:  Paratroopers are only found at the end of the Steel Beast bridge 
             portion of CHRIS, CHAPTER 2.  They will parachute out of a 
             helicopter above the bridge while Finn brings the injured soldier 
             up to Chris and Piers.  Shoot the parachutes of the J'avo to kill 
             the paratroopers and rack up kills for this title.

                                                         TOTAL TITLES (135/195)
-------------------------------------------------------------------------------
-- Getting Good Grades                              CAMPAIGN TITLE (136/165) _
                                                                            |_|
REQUIREMENT: Complete all chapters in the campaign with an S-rank (20)

RANKING:     1 Star Rank = 5 chapters
             2 Star Rank = 10 chapters
             3 Star Rank = 15 chapters
             4 Star Rank = 20 chapters

EXTRA INFO:  Get an S-rank in all chapters on one difficulty from LEON'S, 
             CHRIS', JAKE'S and ADA'S CAMPAIGN to get this title.

                                                         TOTAL TITLES (136/195)
-------------------------------------------------------------------------------
-- Decorated Agent                                  CAMPAIGN TITLE (137/165) _
                                                                            |_|
REQUIREMENT: Earn all the different (unique) medals in the campaign

RANKING:     1 Star Rank = 50 medals
             2 Star Rank = 100 medals
             3 Star Rank = 150 medals
             4 Star Rank = 193 medals

EXTRA INFO:  Medals are tasks that give you a different color medal for each 
             mode.  They can be found under the "Records" menu under the main 
             menu.  Earn several different unique medals throughout the game to 
             get credit for this.  These can be medals from any mode.  The 
             medals that counter toward this title are different medals that 
             you HAVE NOT received before.

                                                         TOTAL TITLES (137/195)
-------------------------------------------------------------------------------
-- Medal Agent                                      CAMPAIGN TITLE (138/165) _
                                                                            |_|
REQUIREMENT: Earn 1500 medals in the campaign

RANKING:     1 Star Rank = 200 medals
             2 Star Rank = 500 medals
             3 Star Rank = 1000 medals
             4 Star Rank = 1500 medals

EXTRA INFO:  Get a total of 1500 medals.  These can be 1500 of the same medal 
             or different medals.  This medal title only demands a certain 
             number of medals of any type.

                                                         TOTAL TITLES (138/195)
-------------------------------------------------------------------------------
-- Amateur                                          CAMPAIGN TITLE (139/165) _
                                                                            |_|
REQUIREMENT: Complete all campaign chapters on Amateur (20)

RANKING:     1 Star Rank = 5 chapters
             2 Star Rank = 10 chapters
             3 Star Rank = 15 chapters
             4 Star Rank = 20 chapters

EXTRA INFO:  Finish all chapters from LEON'S, CHRIS', JAKE'S and ADA'S CAMPAIGN 
             on Amateur difficulty to get this title.

                                                         TOTAL TITLES (139/195)
-------------------------------------------------------------------------------
-- Got Some Experience                              CAMPAIGN TITLE (140/165) _
                                                                            |_|
REQUIREMENT: Complete all campaign chapters on Normal (20)

RANKING:     1 Star Rank = 5 chapters
             2 Star Rank = 10 chapters
             3 Star Rank = 15 chapters
             4 Star Rank = 20 chapters

EXTRA INFO:  Finish all chapters from LEON'S, CHRIS', JAKE'S and ADA'S CAMPAIGN 
             on Normal difficulty to get this title.

                                                         TOTAL TITLES (140/195)
-------------------------------------------------------------------------------
-- I Know What I'm Doing                            CAMPAIGN TITLE (141/165) _
                                                                            |_|
REQUIREMENT: Complete all campaign chapters on Veteran (20)

RANKING:     1 Star Rank = 5 chapters
             2 Star Rank = 10 chapters
             3 Star Rank = 15 chapters
             4 Star Rank = 20 chapters

EXTRA INFO:  Finish all chapters from LEON'S, CHRIS', JAKE'S and ADA'S CAMPAIGN 
             on Veteran difficulty to get this title.

                                                         TOTAL TITLES (141/195)
-------------------------------------------------------------------------------
-- Professional                                     CAMPAIGN TITLE (142/165) _
                                                                            |_|
REQUIREMENT: Complete all campaign chapters on Professional (20)

RANKING:     1 Star Rank = 5 chapters
             2 Star Rank = 10 chapters
             3 Star Rank = 15 chapters
             4 Star Rank = 20 chapters

EXTRA INFO:  Finish all chapters from LEON'S, CHRIS', JAKE'S and ADA'S CAMPAIGN 
             on Professional difficulty to get this title.

                                                         TOTAL TITLES (142/195)
-------------------------------------------------------------------------------
-- Dare To Hope                                     CAMPAIGN TITLE (143/165) _
                                                                            |_|
REQUIREMENT:

RANKING:     1 Star Rank = 5 chapters
             2 Star Rank = 10 chapters
             3 Star Rank = 15 chapters
             4 Star Rank = 20 chapters

EXTRA INFO:  Finish all chapters from LEON'S, CHRIS', JAKE'S and ADA'S CAMPAIGN 
             on No Hope Left difficulty to get this title.

                                                         TOTAL TITLES (143/195)
-------------------------------------------------------------------------------
-- Action Junkie                                    CAMPAIGN TITLE (144/165) _
                                                                            |_|
REQUIREMENT: Complete 200 campaign chapters

RANKING:     1 Star Rank = 35 times
             2 Star Rank = 70 times
             3 Star Rank = 100 times
             4 Star Rank = 200 times

EXTRA INFO:  Finish any of the chapters from LEON'S, CHRIS', JAKE'S and ADA'S 
             CAMPAIGN on any difficulty several times to get this title.

                                                         TOTAL TITLES (144/195)
-------------------------------------------------------------------------------
-- Respect the Skills                               CAMPAIGN TITLE (145/165) _
                                                                            |_|
REQUIREMENT: Complete all campaign chapters without seeing the game over screen

RANKING:     1 Star Rank = 5 chapters
             2 Star Rank = 10 chapters
             3 Star Rank = 15 chapters
             4 Star Rank = 20 chapters

EXTRA INFO:  Finish all chapters from LEON'S, CHRIS', JAKE'S and ADA'S CAMPAIGN 
             without dying in a chapter to get this title.  Basically all you 
             have to do is get through each chapter at a time without dying - 
             not the whole campaign.

                                                         TOTAL TITLES (145/195)
-------------------------------------------------------------------------------
-- Lone Wolf                                        CAMPAIGN TITLE (146/165) _
                                                                            |_|
REQUIREMENT: Complete all campaign chapters by yourself

RANKING:     1 Star Rank = 5 chapters
             2 Star Rank = 10 chapters
             3 Star Rank = 15 chapters
             4 Star Rank = 20 chapters

EXTRA INFO:  Finish all chapters from LEON'S, CHRIS', JAKE'S and ADA'S CAMPAIGN 
             without a co-op partner over PlayStation Network or Xbox LIVE to 
             get this title.

                                                         TOTAL TITLES (146/195)
-------------------------------------------------------------------------------
-- Amazon                                           CAMPAIGN TITLE (147/165) _
                                                                            |_|
REQUIREMENT: Complete 15 campaign chapters with female characters

RANKING:     1 Star Rank = 15 chapters
             2 Star Rank = N/A
             3 Star Rank = N/A
             4 Star Rank = N/A

EXTRA INFO:  Finish chapters from LEON'S, JAKE'S and ADA'S CAMPAIGN 
             with Helena, Sherry or Ada to get this title.

                                                         TOTAL TITLES (147/195)
-------------------------------------------------------------------------------
-- Party Time!                                      CAMPAIGN TITLE (148/165) _
                                                                            |_|
REQUIREMENT: Play with 3 other players 30 times during a story intersection

RANKING:     1 Star Rank = 1 times
             2 Star Rank = 3 times
             3 Star Rank = 10 times
             4 Star Rank = 30 times

EXTRA INFO:  Play with 3 other co-op partners over PlayStation Network or Xbox 
             LIVE during any of the crossover segments in the campaign mode.  

             Here is a list:

             CHRIS CHAPTER 3 - LEON CHAPTER 4 = Medical Research Facility
              JAKE CHAPTER 1 - CHRIS CHAPTER 2 = In Front of City Hall
              JAKE CHAPTER 4 - CHRIS CHAPTER 3 = Poisawan Courtyard
              JAKE CHAPTER 4 - LEON CHAPTER 4 = Airplane Crash Site

                                                         TOTAL TITLES (148/195)
-------------------------------------------------------------------------------
-- Props to You                                     CAMPAIGN TITLE (149/165) _
                                                                            |_|
REQUIREMENT: Praise your partner 100 times during the campaign

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 20 times
             3 Star Rank = 50 times
             4 Star Rank = 100 times

EXTRA INFO:  Praise a co-op partner during an online gaming session in campaign 
             mode several times to get this title.  To praise a player, hold 
             the partner assist button (O/B) then tap the L2/LB button.  This 
             can probably be done in single player since I have it completed 
             and I don't even play online campaign much - and yes, I do praise 
             my AI partner often.

                                                         TOTAL TITLES (149/195)
-------------------------------------------------------------------------------
-- Herb Sharer                                      CAMPAIGN TITLE (150/165) _
                                                                            |_|
REQUIREMENT: Feed your partner 200 health tablets during the campaign

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 200 times

EXTRA INFO:  This can only be done in campaign mode while playing in co-op play 
             over PlayStation Network or Xbox LIVE since the AI partner never 
             goes into dying status.  Allow the co-op partner to go into dying 
             status then move toward the player and revive the player by 
             pressing the R2/RB button to give the player a healing tablet.  
             You can press the R2/RB button multiple times to give the partner 
             more than one healing tablet.

                                                         TOTAL TITLES (150/195)
-------------------------------------------------------------------------------
-- Emblem Finder                                    CAMPAIGN TITLE (151/165) _
                                                                            |_|
REQUIREMENT: Find all the serpent emblems during the campaign (80)

RANKING:     1 Star Rank = 20 emblems
             2 Star Rank = 40 emblems
             3 Star Rank = 60 emblems
             4 Star Rank = 80 emblems

EXTRA INFO:  Find all the serpent emblems in all campaigns.  Use the Serpent 
             Emblem section in my campaign guide to help with this one.

                                                         TOTAL TITLES (151/195)
-------------------------------------------------------------------------------
-- Treasure Hunter                                  CAMPAIGN TITLE (152/165) _
                                                                            |_|
REQUIREMENT: Open 100 treasure chests during the campaign

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 50 times
             4 Star Rank = 100 times

EXTRA INFO:  Treasure chests are any chest or suitcase that is locked in any of 
             the campaigns.  Find these and open them to gain credit toward 
             this medal.  I have them all listed in my campaign guide.

                                                         TOTAL TITLES (152/195)
-------------------------------------------------------------------------------
-- Exterminator                                     CAMPAIGN TITLE (153/165) _
                                                                            |_|
REQUIREMENT: Kill an Agent Hunt player 200 times during the campaign

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 200 times

EXTRA INFO:  Agent Hunt mode must be allowed before starting an online campaign 
             game in order to get this title.  When a player joins your game as 
             a creature, kill off all creatures in the area and you'll likely 
             kill that Agent Hunt player... unless the player stays in a spawn 
             point the entire time.

                                                         TOTAL TITLES (153/195)
-------------------------------------------------------------------------------
-- Still in Training                                CAMPAIGN TITLE (154/165) _
                                                                            |_|
REQUIREMENT: Continue 100 times during the campaign

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 50 times
             4 Star Rank = 100 times

EXTRA INFO:  Die and choose "Yes" to continue several times during a campaign. 
             With how random RE6 deaths can be, you should get this no sweat!

                                                         TOTAL TITLES (154/195)
-------------------------------------------------------------------------------
-- Survivalist                                      CAMPAIGN TITLE (155/165) _
                                                                            |_|
REQUIREMENT: Complete 1 chapter in Leon's campaign with just the survival knife

RANKING:     1 Star Rank = 1 time
             2 Star Rank = N/A
             3 Star Rank = N/A
             4 Star Rank = N/A

EXTRA INFO:  Leon carries the Survival Knife so play as Leon and make it 
             through chapter 1 while using only the Survival Knife on any 
             difficulty.

                                                         TOTAL TITLES (155/195)
-------------------------------------------------------------------------------
-- Hydra Tamer                                      CAMPAIGN TITLE (156/165) _
                                                                            |_|
REQUIREMENT: Complete 1 chapter in Leon's campaign with just the Hydra

RANKING:     1 Star Rank = 1 time
             2 Star Rank = N/A
             3 Star Rank = N/A
             4 Star Rank = N/A

EXTRA INFO:  Helena carries the Hydra shotgun so play as Helena and make it 
             through chapter 1 while using only the Hydra shotgun on any 
             difficulty.

                                                         TOTAL TITLES (156/195)
-------------------------------------------------------------------------------
-- Combat Specialist                                CAMPAIGN TITLE (157/165) _
                                                                            |_|
REQUIREMENT: Complete 1 chapter in Chris' campaign with just the combat knife

RANKING:     1 Star Rank = 1 time
             2 Star Rank = N/A
             3 Star Rank = N/A
             4 Star Rank = N/A

EXTRA INFO:  Chris carries the Combat Knife so play as Chris and make it 
             through chapter 1 while using only the Combat Knife on any 
             difficulty.

                                                         TOTAL TITLES (157/195)
-------------------------------------------------------------------------------
-- Snipe This!                                      CAMPAIGN TITLE (158/165) _
                                                                            |_|
REQUIREMENT: Complete 1 chapter in Chris' campaign with the anti-materiel rifle

RANKING:     1 Star Rank = 1 time
             2 Star Rank = N/A
             3 Star Rank = N/A
             4 Star Rank = N/A

EXTRA INFO:  Piers carries the Anti-Materiel Rifle so play as Piers and make it 
             through chapter 1 while using only the Anti-Materiel Rifle on any 
             difficulty.

                                                         TOTAL TITLES (158/195)
-------------------------------------------------------------------------------
-- Martial Artist                                   CAMPAIGN TITLE (159/165) _
                                                                            |_|
REQUIREMENT: Complete 1 chapter in Jake's campaign with just hand-to-hand 
combat

RANKING:     1 Star Rank = 1 time
             2 Star Rank = N/A
             3 Star Rank = N/A
             4 Star Rank = N/A

EXTRA INFO:  Jake carries the Bare Hands weapon so play as Jake and make it 
             through chapter 1 while using only the Bare Hands weapon on any 
             difficulty.

                                                         TOTAL TITLES (159/195)
-------------------------------------------------------------------------------
-- Beat-Down King                                   CAMPAIGN TITLE (160/165) _
                                                                            |_|
REQUIREMENT: Complete 1 chapter in Jake's campaign with just the stun rod

RANKING:     1 Star Rank = 1 time
             2 Star Rank = N/A
             3 Star Rank = N/A
             4 Star Rank = N/A

EXTRA INFO:  Sherry carries the Stun Rod so play as Sherry and make it 
             through chapter 1 while using only the Stun Rod on any 
             difficulty.

                                                         TOTAL TITLES (160/195)
-------------------------------------------------------------------------------
-- Eagle Eyed                                       CAMPAIGN TITLE (161/165) _
                                                                            |_|
REQUIREMENT: Complete 1 chapter in Ada's campaign with just the crossbow

RANKING:     1 Star Rank = 1 time
             2 Star Rank = N/A
             3 Star Rank = N/A
             4 Star Rank = N/A

EXTRA INFO:  Ada carries the Crossbow so play as Ada and make it through 
             chapter 1 while using only the Crossbow on any difficulty.

                                                         TOTAL TITLES (161/195)
-------------------------------------------------------------------------------
-- Trigger Happy                                    CAMPAIGN TITLE (162/165) _
                                                                            |_|
REQUIREMENT: Use all the ammo in your weapon 1000 times during the campaign

RANKING:     1 Star Rank = 50 times
             2 Star Rank = 100 times
             3 Star Rank = 300 times
             4 Star Rank = 1000 times

EXTRA INFO:  In any campaign, use all of your ammo for a single weapon several 
             times to get this title.

                                                         TOTAL TITLES (162/195)
-------------------------------------------------------------------------------
-- Button Masher                                    CAMPAIGN TITLE (163/165) _
                                                                            |_|
REQUIREMENT: Press an action button 10000 times during the campaign

RANKING:     1 Star Rank = 1000 times
             2 Star Rank = 3000 times
             3 Star Rank = 5000 times
             4 Star Rank = 10000 times

EXTRA INFO:  Press the displayed button during a QTE button tapping sequence 
             several times.  These are all over the game.  One example is when 
             Sherry is hanging from the helicopter during the bike segment in 
             JAKE'S CHAPTER 4 campaign.

                                                         TOTAL TITLES (163/195)
-------------------------------------------------------------------------------
-- Spin Doctor                                      CAMPAIGN TITLE (164/165) _
                                                                            |_|
REQUIREMENT: Perform a rotation action 200 times during the campaign

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 200 times

EXTRA INFO:  Rotate the left thumbstick during a QTE button rotation action 
             event several times.  Examples of this are getting grabbed by a 
             J'avo and opening doors with valve handles.

                                                         TOTAL TITLES (164/195)
-------------------------------------------------------------------------------
-- The Right Touch                                  CAMPAIGN TITLE (165/165) _
                                                                            |_|
REQUIREMENT: Press an action button at the exact time 200 times

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 200 times

EXTRA INFO:  Press the displayed button during a QTE button sequence with the 
             timed indicator needle several times as it reaches the green 
             portion of the gauge.  Examples of this are a Lepotitsa's grab and 
             a Glava-Smech (pincher head) grab sequence.

                                                         TOTAL TITLES (165/195)
-------------------------------------------------------------------------------

[TI02]
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  T I T L E  L I S T
                                                           _
          /\/\    ___  _ __  ___  ___  _ __    __ _  _ __ (_)  ___  ___ 
         /    \  / _ \| '__|/ __|/ _ \| '_ \  / _` || '__|| | / _ \/ __|
        / /\/\ \|  __/| |  | (__|  __/| | | || (_| || |   | ||  __/\__ \
        \/    \/ \___||_|   \___|\___||_| |_| \__,_||_|   |_| \___||___/

- - - - - - - - - - - - - - - -   T I T L E S   - - - - - - - - - - - - - - - -

-------------------------------------------------------------------------------
-- Hired Killer                                THE MERCENARIES TITLE (01/15) _
                                                                            |_|
REQUIREMENT: Play the Mercenaries

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 200 times
                                                         TOTAL TITLES (166/195)
-------------------------------------------------------------------------------
-- Decorated Mercenary                         THE MERCENARIES TITLE (02/15) _
                                                                            |_|
REQUIREMENT: Earn all the different medals in The Mercenaries

RANKING:     1 Star Rank = 10 medals
             2 Star Rank = 20 medals
             3 Star Rank = 30 medals
             4 Star Rank = 50 medals
                                                         TOTAL TITLES (167/195)
-------------------------------------------------------------------------------
-- Medal Mercenary                             THE MERCENARIES TITLE (03/15) _
                                                                            |_|
REQUIREMENT: Earn many medals in The Mercenaries

RANKING:     1 Star Rank = 30 medals
             2 Star Rank = 100 medals
             3 Star Rank = 200 medals
             4 Star Rank = 300 medals
                                                         TOTAL TITLES (168/195)
-------------------------------------------------------------------------------
-- S.T.A.R.S. Trainee                          THE MERCENARIES TITLE (04/15) _
                                                                            |_|
REQUIRMENT: Get an S-rank in different stages of The Mercenaries

RANKING:     1 Star Rank = 3 stages
             2 Star Rank = 5 stages
             3 Star Rank = 7 stages
             4 Star Rank = 9 stages
                                                         TOTAL TITLES (169/195)
-------------------------------------------------------------------------------
-- Professional Mercenary                      THE MERCENARIES TITLE (05/15) _
                                                                            |_|
REQUIREMENT: Get an A-rank in different stages of The Mercenaries

RANKING:     1 Star Rank = 3 stages
             2 Star Rank = 5 stages
             3 Star Rank = 7 stages
             4 Star Rank = 9 stages
                                                         TOTAL TITLES (170/195)
-------------------------------------------------------------------------------
-- Soldier of Fortune                          THE MERCENARIES TITLE (06/15) _
                                                                            |_|
REQUIREMENT: Complete different stages of The Mercenaries

RANKING:     1 Star Rank = 3 stages
             2 Star Rank = 5 stages
             3 Star Rank = 7 stages
             4 Star Rank = 9 stages
                                                         TOTAL TITLES (171/195)
-------------------------------------------------------------------------------
-- A Cut above the Rest                        THE MERCENARIES TITLE (07/15) _
                                                                            |_|
REQUIREMENT: Get an S-rank with different characters in The Mercenaries

RANKING:     1 Star Rank = 3 characters
             2 Star Rank = 7 characters
             3 Star Rank = 14 characters
             4 Star Rank = All characters
                                                         TOTAL TITLES (172/195)
-------------------------------------------------------------------------------
-- Killing's What I Do                         THE MERCENARIES TITLE (08/15) _
                                                                            |_|
REQUIREMENT: Kill many enemies in the Mercenaries

RANKING:     1 Star Rank = 300 enemies
             2 Star Rank = 1000 enemies
             3 Star Rank = 3000 enemies
             4 Star Rank = 5000 enemies
                                                         TOTAL TITLES (173/195)
-------------------------------------------------------------------------------
-- Gettin' My Hands Dirty                      THE MERCENARIES TITLE (09/15) _
                                                                            |_|
REQUIREMENT: Kill enemies with physical attacks in The Mercenaries

RANKING:     1 Star Rank = 100 enemies
             2 Star Rank = 500 enemies
             3 Star Rank = 1000 enemies
             4 Star Rank = 3000 enemies
                                                         TOTAL TITLES (174/195)
-------------------------------------------------------------------------------
-- Combo Master                                THE MERCENARIES TITLE (10/15) _
                                                                            |_|
REQUIREMENT: Get high kill combos in The Mercenaries

RANKING:     1 Star Rank = 40 combo
             2 Star Rank = 80 combo
             3 Star Rank = 120 combo
             4 Star Rank = 150 combo
                                                         TOTAL TITLES (175/195)
-------------------------------------------------------------------------------
-- Man of the Hour                             THE MERCENARIES TITLE (11/15) _
                                                                            |_|
REQUIREMENT: Get time from time bonuses in The Mercenaries

RANKING:     1 Star Rank = 100 times
             2 Star Rank = 200 times
             3 Star Rank = 300 times
             4 Star Rank = 500 times
                                                         TOTAL TITLES (176/195)
-------------------------------------------------------------------------------
-- Under the Wire                              THE MERCENARIES TITLE (12/15) _
                                                                            |_|
REQUIREMENT: Clear a stage in The Mercenaries with time left over

RANKING:     1 Star Rank = 1 minute
             2 Star Rank = 2 minutes
             3 Star Rank = 3 minutes
             4 Star Rank = 5 minutes or over
                                                         TOTAL TITLES (177/195)
-------------------------------------------------------------------------------
-- Killin' Like a Boss                         THE MERCENARIES TITLE (13/15) _
                                                                            |_|
REQUIREMENT: Unlock and kill the hidden boss in a stage in The Mercenaries

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 200 times
                                                         TOTAL TITLES (178/195)
-------------------------------------------------------------------------------
-- Let's Work Together!                        THE MERCENARIES TITLE (14/15) _
                                                                            |_|
REQUIREMENT: Chain physical attacks with your partner in The Mercenaries

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 50 times
             3 Star Rank = 100 times
             4 Star Rank = 200 times

EXTRA INFO:  Can only be performed in DUO play.
                                                         TOTAL TITLES (179/195)
-------------------------------------------------------------------------------
-- Team Player                                 THE MERCENARIES TITLE (15/15) _
                                                                            |_|

REQUIREMENT: Rescue a partner from dying status in The Mercenaries

RANKING:     1 Star Rank = 5 times
             2 Star Rank = 10 times
             3 Star Rank = 20 times
             4 Star Rank = 30 times

EXTRA INFO:  Can only be performed in DUO play.
                                                         TOTAL TITLES (180/195)
-------------------------------------------------------------------------------

[TI03]
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  M E D A L  L I S T
             _                        _                           _   
            /_\    __ _   ___  _ __  | |_    /\  /\ _   _  _ __  | |_ 
           //_\\  / _` | / _ \| '_ \ | __|  / /_/ /| | | || '_ \ | __|
          /  _  \| (_| ||  __/| | | || |_  / __  / | |_| || | | || |_ 
          \_/ \_/ \__, | \___||_| |_| \__| \/ /_/   \__,_||_| |_| \__|
                  |___/                                               
- - - - - - - - - - - - - - - -   M E D A L S   - - - - - - - - - - - - - - - -

-------------------------------------------------------------------------------
-- Agent Hunter                                     AGENT HUNT TITLE (01/15) _
                                                                            |_|
REQUIREMENT: Play Agent Hunt.

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 200 times
                                                         TOTAL TITLES (181/195)
-------------------------------------------------------------------------------
-- Brutal Hunter                                    AGENT HUNT TITLE (02/15) _
                                                                            |_|
REQUIREMENT: Kill an Agent while playing Agent Hunt.

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 200 times
                                                         TOTAL TITLES (182/195)
-------------------------------------------------------------------------------
-- Decorated Hunter                                 AGENT HUNT TITLE (03/15) _
                                                                            |_|
REQUIREMENT: Collect unique medals in Agent Hunt.

RANKING:     1 Star Rank = 10 medals
             2 Star Rank = 20 medals
             3 Star Rank = 30 medals
             4 Star Rank = 50 medals
                                                         TOTAL TITLES (183/195)
-------------------------------------------------------------------------------
-- Medal Hunter                                     AGENT HUNT TITLE (04/15) _
                                                                            |_|
REQUIREMENT: Cumulatively collect medals in Agent Hunt.

RANKING:     1 Star Rank = 50 medals
             2 Star Rank = 100 medals
             3 Star Rank = 200 medals
             4 Star Rank = 300 medals
                                                         TOTAL TITLES (184/195)
-------------------------------------------------------------------------------
-- Assassin                                         AGENT HUNT TITLE (05/15) _
                                                                            |_|
REQUIREMENT: Perform a coup de grace on an Agent in Agent Hunt.

RANKING:     1 Star Rank = 1 times
             2 Star Rank = 3 times
             3 Star Rank = 10 times
             4 Star Rank = 30 times

NOTE: Coup De Grace in Agent Hunt is the same as a kill.
                                                         TOTAL TITLES (185/195)
-------------------------------------------------------------------------------
-- Stay Outta My Turf!                              AGENT HUNT TITLE (06/15) _
                                                                            |_|
REQUIREMENT: Stay on the same stage with the same Agent for a long time in 
             Agent Hunt.

RANKING:     1 Star Rank = 1 hour
             2 Star Rank = N/A
             3 Star Rank = N/A
             4 Star Rank = N/A
                                                         TOTAL TITLES (186/195)
-------------------------------------------------------------------------------
-- Mutant                                           AGENT HUNT TITLE (07/15) _
                                                                            |_|
REQUIREMENT: Mutate a body part as a J'avo in Agent Hunt.

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 200 times
             4 Star Rank = 300 times
                                                         TOTAL TITLES (187/195)
-------------------------------------------------------------------------------
-- Metamorph                                        AGENT HUNT TITLE (08/15) _
                                                                            |_|
REQUIREMENT: Transform from a J'avo into a different creature in Agent Hunt.

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 200 times
                                                         TOTAL TITLES (188/195)
-------------------------------------------------------------------------------
-- Vagabond                                         AGENT HUNT TITLE (09/15) _
                                                                            |_|

REQUIREMENT: Play different stages in Agent Hunt.

RANKING:     1 Star Rank = 30 times
             2 Star Rank = 100 times
             3 Star Rank = 200 times
             4 Star Rank = 300 times
                                                         TOTAL TITLES (189/195)
-------------------------------------------------------------------------------
-- Mad Dog                                          AGENT HUNT TITLE (10/15) _
                                                                            |_|
REQUIREMENT: Play as a zombie dog in Agent Hunt.

RANKING:     1 Star Rank = 5 times
             2 Star Rank = 20 times
             3 Star Rank = 100 times
             4 Star Rank = 200 times
                                                         TOTAL TITLES (190/195)
-------------------------------------------------------------------------------
-- Blood on my Hands                                AGENT HUNT TITLE (11/15) _
                                                                            |_|
REQUIREMENT: Play as a Bloodshot in Agent Hunt.

RANKING:     1 Star Rank = 5 times
             2 Star Rank = 20 times
             3 Star Rank = 100 times
             4 Star Rank = 200 times
                                                         TOTAL TITLES (191/195)
-------------------------------------------------------------------------------
-- Shrieking Awesome                                AGENT HUNT TITLE (12/15) _
                                                                            |_|
REQUIREMENT: Play as a Shrieker in Agent Hunt.

RANKING:     1 Star Rank = 5 times
             2 Star Rank = 20 times
             3 Star Rank = 100 times
             4 Star Rank = 200 times
                                                         TOTAL TITLES (192/195)
-------------------------------------------------------------------------------
-- Disjointed                                       AGENT HUNT TITLE (13/15) _
                                                                            |_|
REQUIREMENT: Play as a Rasklapanje in Agent Hunt.

RANKING:     1 Star Rank = 5 times
             2 Star Rank = 20 times
             3 Star Rank = 100 times
             4 Star Rank = 200 times
                                                         TOTAL TITLES (193/195)
-------------------------------------------------------------------------------
-- Ultimate Hunter                                  AGENT HUNT TITLE (14/15) _
                                                                            |_|
REQUIREMENT: Play as all enemy characters in Agent Hunt.

RANKING:     1 Star Rank = 1 time
             2 Star Rank = N/A
             3 Star Rank = N/A
             4 Star Rank = N/A

EXTRA INFO:  There are a total of nine creatures that count toward this:
             J'avo, Napad, Strelats, Mesets, Gnezdo, Zombie, Zombie Dog, 
             Shrieker, Rasklapanje

             A Bloodshot is considered a "zombie mutation" and not an actual 
             creature, much like the J'avo appendage mutations.
                                                         TOTAL TITLES (194/195)
-------------------------------------------------------------------------------
-- Cannon Fodder                                    AGENT HUNT TITLE (15/15) _
                                                                            |_|
REQUIREMENT: Die in Agent Hunt without harming an Agent.

RANKING:     1 Star Rank = 10 times
             2 Star Rank = 30 times
             3 Star Rank = 100 times
             4 Star Rank = 300 times
                                                         TOTAL TITLES (195/195)
-------------------------------------------------------------------------------


S E C T I O N  IV                                                        [RE00]
- - - - - - - - - -                                           - - - - - - - - -
        ___         ___         ___         ___         ___         ___
       /   \       /   \       /   \       /   \       /   \       /   \
  ___ |     | ___ |     | ___ |     | ___ |     | ___ |     | ___ |     | ___
 /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \
|     | ___ |     | ___ |    R E . N E T   I N F O    | ___ |     | ___ |     |
 \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/
      |     |     |     |     |     |     |     |     |     |     |     | 
       \___/       \___/       \___/       \___/       \___/       \___/

- - - - - - - - -                                             - - - - - - - - -
   ___    ___    ___    ___    ___    ___    ___    ___    ___    ___    ___
\_/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \_/
/ \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/ \

The following listing are NOT in-game accomplishments.  These are 
accomplishments that can be unlocked through RE.net (www.residentevil.net).  
Log in with your profile then go to the "Overview" page and "Web Records".  
From there choose "Web Badges" or "Web Medals".  I'll list Web Medals once I 
get enough to where I figure most of them out.

[RE01]
- - - - - - - - - - - - - - - - - - - - - - - - - - - - -  R E . N E T  I N F O
         __    __       _         ___             _                   
        / / /\ \ \ ___ | |__     / __\  __ _   __| |  __ _   ___  ___ 
        \ \/  \/ // _ \| '_ \   /__\// / _` | / _` | / _` | / _ \/ __|
         \  /\  /|  __/| |_) | / \/  \| (_| || (_| || (_| ||  __/\__ \
          \/  \/  \___||_.__/  \_____/ \__,_| \__,_| \__, | \___||___/
                                                     |___/            
- - - - - - - - - - - - - - - -   R E . N E T   - - - - - - - - - - - - - - - -

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (01/79) _
-- Welcome                                                                  |_|

REQUIREMENT: Login to RE.NET for the first time.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (02/79) _
-- Marathoner                                                               |_|

REQUIREMENT: Walk 42195 meters.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (03/79) _
-- Sink or Swim                                                             |_|

REQUIREMENT: Swim 380 meters.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (04/79) _
-- Rough Rider                                                              |_|

REQUIREMENT: Travel 30 kilometers with a vehicle.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (05/79) _
-- Ironman                                                                  |_|

REQUIREMENT: Walk 42195 meters / Swim 380 meters / Travel 30 kilometers with a 
             vehicle.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (06/79) _
-- Headshot Pro                                                             |_|

REQUIREMENT: Make a headshot 100 times.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (07/79) _
-- Headshot Virtuoso                                                        |_|

REQUIREMENT: Make a headshot 1000 times.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (08/79) _
-- Lose Ya Head                                                             |_|

REQUIREMENT: Make a headshot 3000 times.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (09/79) _
-- White Belt                                                               |_|

REQUIREMENT: Kill 10 enemies with physical attacks.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (10/79) _
-- Eye of the Tiger                                                         |_|

REQUIREMENT: Kill 300 enemies with physical attacks.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (11/79) _
-- King of the Ring                                                         |_|

REQUIREMENT: Kill 1000 enemies with physical attacks.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (12/79) _
-- Inhuman                                                                  |_|

REQUIREMENT: Kill 3000 enemies with physical attacks.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (13/79) _
-- Pill Popper                                                              |_|

REQUIREMENT: Consume 100 health tablets.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (14/79) _
-- Between Life and Death                                                   |_|

REQUIREMENT: Recover on your own from dying 100 times.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (15/79) _
-- Zombie Killer, Novice                                                    |_|

REQUIREMENT: Kill 100 zombies.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (16/79) _
-- Zombie Killer, Apprentice                                                |_|

REQUIREMENT: Kill 1000 zombies.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (17/79) _
-- Zombie Killer, Pro                                                       |_|

REQUIREMENT: Kill 2000 zombies.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (18/79) _
-- Zombie Killer, Master                                                    |_|

REQUIREMENT: Kill 10000 zombies.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (19/79) _
-- Tall Oaks Survivor                                                       |_|

REQUIREMENT: Kill 70000 zombies.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (20/79) _
-- Fire in the Hole                                                         |_|

REQUIREMENT: Kill 100 enemies with hand grenades.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (21/79) _
-- Feel the Heat                                                            |_|

REQUIREMENT: Kill 50 enemies with incendiary grenades.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (22/79) _
-- Say Cheese                                                               |_|

REQUIREMENT: Kill 50 enemies with remote bombs.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (23/79) _
-- Knives Out                                                               |_|

REQUIREMENT: Kill 50 enemies with the knife.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (24/79) _
-- Snake Charmer                                                            |_|

REQUIREMENT: Find a serpent emblem.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (25/79) _
-- Emblem Seeker                                                            |_|

REQUIREMENT: Find 40 serpent emblems.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (26/79) _
-- They Belong in a Museum                                                  |_|

REQUIREMENT: Find all serpent emblems.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (27/79) _
-- Leon All Clear                                                           |_|

REQUIREMENT: Complete all chapters in Leon's campaign.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (28/79) _
-- Chris All Clear                                                          |_|

REQUIREMENT: Complete all chapters in Chris' campaign.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (29/79) _
-- Jake All Clear                                                           |_|

REQUIREMENT: Complete all chapters in Jake's campaign.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (30/79) _
-- Ada All Clear                                                            |_|

REQUIREMENT: Complete all chapters in Ada's campaign.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (31/79) _
-- Gold Amateur                                                             |_|

REQUIREMENT: Earn 10 gold medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (32/79) _
-- Gold Collector                                                           |_|

REQUIREMENT: Earn 50 gold medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (33/79) _
-- Gold Addict                                                              |_|

REQUIREMENT: Earn 100 gold medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (34/79) _
-- Gold Fever                                                               |_|

REQUIREMENT: Earn 500 gold medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (35/79) _
-- Gold Fanatic                                                             |_|

REQUIREMENT: Earn 300 gold medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (36/79) _
-- Silver Amateur                                                           |_|

REQUIREMENT: Earn 10 silver medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (37/79) _
-- Silver Collector                                                         |_|

REQUIREMENT: Earn 50 silver medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (38/79) _
-- Silver Addict                                                            |_|

REQUIREMENT: Earn 100 silver medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (39/79) _
-- Silver Fanatic                                                           |_|

REQUIREMENT: Earn 300 silver medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (40/79) _
-- Silver Fever                                                             |_|

REQUIREMENT: Earn 500 silver medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (41/79) _
-- Bronze Amateur                                                           |_|

REQUIREMENT: Earn 10 bronze medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (42/79) _
-- Bronze Collector                                                         |_|

REQUIREMENT: Earn 50 bronze medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (43/79) _
-- Bronze Addict                                                            |_|

REQUIREMENT: Earn 100 bronze medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (44/79) _
-- Bronze Fanatic                                                           |_|

REQUIREMENT: Earn 300 bronze medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (45/79) _
-- Bronze Fever                                                             |_|

REQUIREMENT: Earn 500 bronze medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (46/79) _
-- Rusty Amateur                                                            |_|

REQUIREMENT: Earn 10 rusty medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (47/79) _
-- Rusty Collector                                                          |_|

REQUIREMENT: Earn 50 rusty medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (48/79) _
-- Rusty Addict                                                             |_|

REQUIREMENT: Earn 100 rusty medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (49/79) _
-- Rusty Fanatic                                                            |_|

REQUIREMENT: Earn 300 rusty medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (50/79) _
-- Rusty Fever                                                              |_|

REQUIREMENT: Earn 500 rusty medals.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (51/79) _
-- Kilomedallist                                                            |_|

REQUIREMENT: Earn 1000 medals (any type).

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (52/79) _
-- Partners in Crime                                                        |_|

REQUIREMENT: Make a Site Buddy.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (53/79) _
-- Dirty Dozen                                                              |_|

REQUIREMENT: Make 10 Site Buddies.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (54/79) _
-- Conscript                                                                |_|

REQUIREMENT: Join a team event

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (55/79) _
-- Seven Day Wonder                                                         |_|

REQUIREMENT: Login to RE.NET 7 days in a row.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (56/79) _
-- Employee of the Month                                                    |_|

REQUIREMENT: Login to RE.NET 30 days in a row.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (57/79) _
-- Linkage                                                                  |_|

REQUIREMENT: Link an external account with RE.NET

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (58/79) _
-- Sleuth                                                                   |_|

REQUIREMENT: Acquire a "Summary" file in RE.NET.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (59/79) _
-- Private Eye                                                              |_|

REQUIREMENT: Acquire 10 "Summary" files in RE.NET.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (60/79) _
-- Top Secret                                                               |_|

REQUIREMENT: Acquire all "Summary" files on RE.NET.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (61/79) _
-- Icon Aficionado                                                          |_|

REQUIREMENT: Unlock an icon using RE Points

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (62/79) _
-- Figure Aficionado                                                        |_|

REQUIREMENT: Unlock a figure on RE.NET.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (63/79) _
-- Wallpaper Aficionado                                                     |_|

REQUIREMENT: Unlock a wallpaper using RE Points

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (64/79) _
-- Sharp Dresser                                                            |_|

REQUIREMENT: Unlock a costume on RE.NET.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (65/79) _
-- Undergraduate                                                            |_|

REQUIREMENT: Unlock an Enemy List on RE.NET.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (66/79) _
-- Researcher                                                               |_|

REQUIREMENT: Unlock 10 Enemy Lists on RE.NET.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (67/79) _
-- Professor                                                                |_|

REQUIREMENT: Unlock 30 Enemy Lists on RE.NET.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (68/79) _
-- Rector                                                                   |_|

REQUIREMENT: Unlock all Enemy Lists on RE.NET.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (69/79) _
-- Rookie Agent                                                             |_|

REQUIREMENT: Reach Agent LV 5.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (70/79) _
-- Agent LV 10                                                              |_|

REQUIREMENT: Reach Agent LV 10.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (71/79) _
-- Agent LV 20                                                              |_|

REQUIREMENT: Reach Agent LV 20.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (72/79) _
-- Agent LV 30                                                              |_|

REQUIREMENT: Reach Agent LV 30.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (73/79) _
-- Agent LV 40                                                              |_|

REQUIREMENT: Reach Agent LV 40.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (74/79) _
-- Professional Agent                                                       |_|

REQUIREMENT: Reach Agent LV 50.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (75/79) _
-- Agent LV 60                                                              |_|

REQUIREMENT: Reach Agent LV 60.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (76/79) _
-- Fledgling                                                                |_|

REQUIREMENT: Reach Creature LV 5.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (77/79) _
-- Badge Aficionado                                                         |_|

REQUIREMENT: Earn 10 Web badges.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (78/79) _
-- Badge Collector                                                          |_|

REQUIREMENT: Earn 30 Web badges.

-------------------------------------------------------------------------------
                                                    RE.NET WEB BADGE (79/79) _
-- Badge Addict                                                             |_|

REQUIREMENT: Earn 50 Web badges.
-------------------------------------------------------------------------------


S E C T I O N  V                                                         [EE00]
- - - - - - - - -                                             - - - - - - - - -
        ___         ___         ___         ___         ___         ___
       /   \       /   \       /   \       /   \       /   \       /   \
  ___ |     | ___ |     | ___ |     | ___ |     | ___ |     | ___ |     | ___
 /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \
|     | ___ |     | ___  E V E R Y T H I N G   E L S E  ___ |     | ___ |     |
 \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/
      |     |     |     |     |     |     |     |     |     |     |     | 
       \___/       \___/       \___/       \___/       \___/       \___/

- - - - - - - - -                                             - - - - - - - - -
   ___    ___    ___    ___    ___    ___    ___    ___    ___    ___    ___
\_/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \_/
/ \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/ \

*******************************************************************************
                                   UPDATES
*******************************************************************************

1/22/13 - All Medals and Titles are now available in one guide without the need 
to look through all my RE6 separate guides.  This guide is the only guide that 
carries RE.net material.  Once I get more information, I will update this guide 
with even more.  Obviously, I can't list material for modes or Mercs stages 
that are not available to me at the moment.

1/30/13 - Updated the Medals list for the Mercenaries stages that were released 
on Tuesday.

2/10/13 - Added medals for Survivors (Death Match and Team Match), Onslaught 
and Predator.  A few of the medals are missing here and there.  If you know 
them then email me!

2/20/13 - Added MANY more medals for the multiplayer modes.  Big thanks to 
Yuni, Faustifer, Bzurke and Stefan for helping me to list them.  I almost have 
them all!  Just missing a few for both Survivors.  Updated the Web Badges for 
RE.net also.  There are now 79 on the site.  I'll try to add Web Medals 
eventually - there are SO many though. xD

*******************************************************************************
                                 CONTACT INFO                            [CI00]
*******************************************************************************

I can be reached at my email address, which is berserker_kev(at)yahoo.com, so 
please contact me if you have any questions, comments, etc.  Replace the (at) 
with @.  I don't mind receiving emails at all.  Don't add me to your Yahoo 
Messenger though; I use Yahoo Messenger only for close friends.

You can contact me through Xbox or PSN.  I'm online nearly all the time.  Don't 
send a friend request though.

Xbox LIVE Gamertag: Berserker Kev
PSN:                Berserker_Kev

I do have a few guidelines however:

1) Give me a subject in the email, preferably one including the name of the 
   game.  An actual subject looks damn sexy in my inbox compared to an 
   unattractive blank subject line.
2) Read the guide over and make sure that your question is not already 
   answered.
3) Please speak in English and attempt to use some correct grammar.  This is in
   no way meant to offend those that cannot speak English well.  I have spoken 
   with some readers that claim they cannot speak English when, in fact, they 
   speak better English then some Americans.  So basically if you "try" to talk
   to me then that is good enough. :)

And last, but not least, if you found this walkthrough helpful, an email would 
be most appreciated.  It is very true that I write these guides as a hobby, but 
just that little email that lets me know that I have helped someone always 
makes me feel special for about five minutes.  Don't worry, I won't tell anyone 
on the gaming boards that you used a guide. ;)

If you have a youtube account, you could also give me a subscription on 
youtube.  I promise to keep you entertained with plenty of Chris Redfield 
action!

www.youtube.com/BerserkerSTARS

*******************************************************************************
                                   ABOUT ME                              [AM00]
*******************************************************************************

My name is Kevin Hall.  I'm 32 years old and live in the US, in a small town in 
Mississippi.  Ever since I was really young, I have been a huge fan of video 
games since I was first introduced to them via the Atari 2600 and NES 8-bit.  
My favorite gaming series is the Resident Evil series followed closely by the 
Castlevania series.  I'm a complete horror gaming junkie - survival horrors are 
my main cup of tea.  Capcom is my favorite video game company.  They hardly 
ever let me down when it comes to games with plenty of replay value.

                         "My Chris will FAQ you up!"

I have been deeply involved in the Resident Evil Mercenaries community ever 
since the release of Resident Evil 5 in March 2009.  The Mercs portion of RE5 
hit me like no other mini game has before and I've spent the past few years 
fully dedicated to it for the most part.  I'm pretty well known for using only 
Chris Redfield in RE5 Mercs and continue to do so in other games.  Why?  Chris 
Redfield has always been my favorite RE character and I'm biased when it comes 
to my selected character!

My known aliases are Berserker or Berserker Kev.  Many people call me "Kev" and 
I've also gained the nickname "Kevo" from the Mercs community.

-------------------------------------------------------------------------------

--> My Youtube page:

Videos with RE5 Mercs Chris Redfield gameplay and videos for plenty of other 
games that I have worked on can be found on my youtube page.

www.youtube.com/BerserkerSTARS
-------------------------------------------------------------------------------

--> Berserker: Tear Through the Game (My Gaming Blog)

My own site with game reviews, discussions of my guides (some), and random 
thoughts about video games.  Feel free to post up some comments on the blog.  I
don't bite... well not that much... and not too viciously...

http://berserkersblog.blogspot.com
-------------------------------------------------------------------------------

--> IGN FAQ Writer of the Month interviews:

July 2005     - http://faqs.ign.com/articles/637/637797p1.html
December 2008 - http://faqs.ign.com/articles/941/941068p1.html
-------------------------------------------------------------------------------

--> My other work can be found at both IGN and GameFAQs.

IGN      - http://club.ign.com/b/contrib?username=berserker_kev&which=faqs
GameFAQs - http://www.gamefaqs.com/features/recognition/21400.html?type=1
-------------------------------------------------------------------------------

--> My ResidentEvil.net info (www.residentevil.net)

Username: Berserker     [Xbox site username]
Username: Berserker Kev [PS3 site username]

*******************************************************************************
                                  COPYRIGHT
*******************************************************************************

This document Copyright 2012 Kevin Hall (Berserker)

Resident Evil 6 Copyright 2012 Capcom Ltd.

This document is for private and personal use only.  Do not try to sell this 
document for profit.  This is a free document and should remain free.  Do not 
try to reproduce this document in any way, shape, or form.  Do not alter this 
FAQ in any way.  Use of this guide on any other web site, besides the sites 
that have contacted me, or as a part of any public display is strictly 
prohibited, and a violation of copyright.

If you want to use this FAQ on your site, then contact me for permission first. 
This FAQ can only be found on a few sites as of now and I am keeping a list of 
those sites.  Contact me if you want to use it.

This FAQ is not authorized to appear on any Resident Evil sites, especially 
Mercenaries sites, unless I say so... which I haven't yet.  If it is on there, 
then I didn't ever give you permission to use it and therefore, you fail 
hardcore and I will tell all my friends and fans of your failings.

*******************************************************************************
                               SPECIAL THANKS
*******************************************************************************

- My parents.

- All of the friends that I've gained from the RE5 Mercs community.  Truly too 
  many to list!

- Greg, JuJu, Josh, Paglie, Bryce and many other friends!

- Yuni (iMystearica), Faustifer, Bzurke and Stefan for helping me with many of 
  the multiplayer medals!

- God for helping me get through the past 4 months of stress problems.

- The Bradygames Official Resident Evil 6 Strategy Guide for listing figures 
  and statistics.

   ___    ___    ___    ___    ___    ___    ___    ___    ___    ___    ___
\_/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \_/
/ \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/ \

/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
.,                                                                           ,.
\ '.          - -     http://berserkersblog.blogspot.com     - -           .' /
 '. '.        - - http://www.youtube.com/user/BerserkerSTARS - -         .' .'
   '. '.           ___    __  __  __    __  __          __  __         .' .'
     '.|          / __\  /__\/__\/ _\  /__\/__\  /\ /\ /__\/__\        |.'
  ..,            /__\// /_\ / \//\ \  /_\ / \// / //_//_\ / \//           ,..
 ( \ '.         / \/  \//__/ _  \_\ \//__/ _  \/ __ \//__/ _  \         .' / )
 '. \  '..      \_____/\__/\/ \_/\__/\__/\/ \_/\/  \/\__/\/ \_/      ..'  / .'
  '. \/\  '.                                                       .'  /\/ .'
    '.  \/\/'                                                     '\/\/  .'
      '.....'      T E A R   T H R O U G H   T H E   G A M E!     '.....'
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/