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    Medal/Title Guide by Berserker

    Version: Kev | Updated: 02/20/13 | Printable Version | Search Guide | Bookmark Guide

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      subscription - www.youtube.com/BerserkerSTARS                           ||
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      Thanks, and continue to tear through the game!        - Berserker Kev
    
    - - - - - - - - - - - -  R E S I D E N T  E V I L  6  - - - - - - - - - - - - -
    
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      | |  | ||  __/| (_| || (_| || |\__ \  | (_>  <   | |  | || |_ | ||  __/\__ \
      |_|  |_| \___| \__,_| \__,_||_||___/   \___/\/   |_|  |_| \__||_| \___||___/
    
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                                     G U I D E
    
                               Authored by: Berserker
    
                                    Version: 1.0
                               Last update: 2/20/13
    
                                       - - -
    
                                      My site:
                           www.berserkersblog.blogspot.com
    
                               Visit my youtube page:
                           www.youtube.com/BerserkerSTARS
                        (Now posting RE6 Mercenaries videos)
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    =-=-=-=-=-=-=-=-=-=- - T A B L E  O F  C O N T E N T S - -=-=-=-=-=-=-=-=-=-=-=
    
    --    Press Ctrl + F and type in the code listed beside each section for     --
    -                   quicker navigation through the guide                      -
    ---                                                                         ---
    
       Section I:  Introduction  . . . . . . . . . . . . . . . . . . . . . . [IN00]
    
      Section II:  Medals  . . . . . . . . . . . . . . . . . . . . . . . . . [ME00]
    
      -- Campaign Medals . . . . . . . . . . . . . . . . . . . . . . . . . . [ME01]
      -- Agent Hunt Medals . . . . . . . . . . . . . . . . . . . . . . . . . [ME02]
      -- The Mercenaries Medals  . . . . . . . . . . . . . . . . . . . . . . [ME03]
      -- Survivors (Death Match) . . . . . . . . . . . . . . . . . . . . . . [ME04]
      -- Survivors (Team Match)  . . . . . . . . . . . . . . . . . . . . . . [ME05]
      -- Onslaught . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [ME06]
      -- Predator  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [ME07]
    
     Section III:  Titles . . . . . . . . . . . . . . . . . . . . . . . . [CR00]
    
      -- Campaign Titles . . . . . . . . . . . . . . . . . . . . . . . . . . [TI01]
      -- The Mercenaries Titles  . . . . . . . . . . . . . . . . . . . . . . [TI02]
      -- Agent Hunt Titles . . . . . . . . . . . . . . . . . . . . . . . . . [TI03]
    
      Section IV:  RE.net Info . . . . . . . . . . . . . . . . . . . . . . . [RE00]
    
      -- Web Badges  . . . . . . . . . . . . . . . . . . . . . . . . . . . . [RE01]
    
       Section V: Everything Else  . . . . . . . . . . . . . . . . . . . . . [EE00]
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
    S E C T I O N  I                                                         [IN00]
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     /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \
    |     | ___ |     | ___ |   I N T R O D U C T I O N   | ___ |     | ___ |     |
     \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/
          |     |     |     |     |     |     |     |     |     |     |     | 
           \___/       \___/       \___/       \___/       \___/       \___/
    
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    \_/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \_/
    / \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/ \
    
    Welcome to my Medals and Titles guide!  This guide contains a list of all 
    medals and titles in the main game of Resident Evil 6.  I was going to include 
    all of this info together in my campaign guide, but decided to make a separate 
    guide for the mode since I wanted to have a full list separate from such a huge 
    guide.  This guide contains medals and titles from campaign mode, The 
    Mercenaries mode and Agent Hunt mode.  Medals and titles from Survivors, 
    Predator, Onslaught and Siege modes will be listed once the modes are all 
    available to me - the medals are not numbered, since they will have to be 
    renumbered later once more are added.
    
    Medals are basically in-game trophies/achievements.  They require a player to 
    perform a certain task then a medal (gold, silver, bronze, green/rusty) will be 
    received once the stage/run ends.  Medals are viewable under the "Records" menu 
    from the main menu after highlighting the "Medals" tab under Records.
    
    Titles are awarded for completing a certain task several times in a row.  
    Titles can be placed on a player's dog tag.  They are viewable by choosing 
    "Campaign" under the "Play Game" menu from the main menu and then choosing "Dog 
    Tags" and "Titles".  Many titles have a four-star ranking that can be earned by 
    accomplishing the required task many times.
    
    This guide also includes a list of Web Badges from RE.net.  Web Badges are 
    tasks that can be completed in the game to earn a certain amount of RE points 
    for your profile on RE.net.  If you haven't already, go to www.residentevil.net 
    and sign up for a profile on whichever console site that you own your copy of 
    Resident Evil 6 for and start gaining points by linking your account to your 
    console profile.
    
    Please enjoy the guide and let me know if there is anything you would like me 
    to add and/or feel free to send comments if you have the time.
    
    - - - - - - - - - - - - -   M O T I V A T E   M E   - - - - - - - - - - - - - -
    If you find this walkthrough helpful, give me a recommend by clicking the 
    middle link on the blue bar above this guide on GameFAQs and/or give me a 
    subscription on youtube!  I'd really appreciate it.
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    
    
    S E C T I O N  II                                                        [ME00]
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           /   \       /   \       /   \       /   \       /   \       /   \
      ___ |     | ___ |     | ___ |     | ___ |     | ___ |     | ___ |     | ___
     /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \
    |     | ___ |     | ___ |     | _ M E D A L S _ |     | ___ |     | ___ |     |
     \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/
          |     |     |     |     |     |     |     |     |     |     |     | 
           \___/       \___/       \___/       \___/       \___/       \___/
    
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       ___    ___    ___    ___    ___    ___    ___    ___    ___    ___    ___
    \_/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \_/
    / \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/ \
    
    Medals can be found by choosing "Records" on the main menu of Resident Evil 6. 
    Scroll over to the "Medals" tab while in the Records section of the menu.  Each 
    mode of play in Resident Evil 6 has medals that can be earned.  Medals are 
    awarded once a chapter or run is completed.  You MUST finish the chapter or run 
    in order to receive a medal.
    
    [ME01]
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  M E D A L  L I S T
                   ___                                 _               
                  / __\ __ _  _ __ ___   _ __    __ _ (_)  __ _  _ __  
                 / /   / _` || '_ ` _ \ | '_ \  / _` || | / _` || '_ \ 
                / /___| (_| || | | | | || |_) || (_| || || (_| || | | |
                \____/ \__,_||_| |_| |_|| .__/  \__,_||_| \__, ||_| |_|
                                        |_|               |___/        
    - - - - - - - - - - - - - - - -   M E D A L S   - - - - - - - - - - - - - - - -
    
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (001/175) _
    -- Accuracy - A Rank                                                        |_|
    
    VALUE:       Gold
    CAMPAIGN:    Any
    REQUIREMENT: Get an overall A-rank in the Accuracy category for any chapter 
                 from any character campaign - as accurate as possible.
    
                                                             TOTAL MEDALS (001/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (002/175) _
    -- Accuracy - B Rank                                                        |_|
    
    VALUE:       Silver
    CAMPAIGN:    Any
    REQUIREMENT: Get an overall B-rank in the Accuracy category for any chapter 
                 from any character campaign - some focus on accuracy.
    
                                                             TOTAL MEDALS (002/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (003/175) _
    -- Accuracy - C Rank                                                        |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: Get an overall C-rank in the Accuracy category for any chapter 
                 from any character campaign - average accuracy.
    
                                                             TOTAL MEDALS (003/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (004/175) _
    -- Accuracy - D Rank                                                        |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: Get an overall D-rank in the Accuracy category for any chapter 
                 from any character campaign - poor accuracy.
    
                                                             TOTAL MEDALS (004/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (005/175) _
    -- Deaths - A Rank                                                          |_|
    
    VALUE:       Gold
    CAMPAIGN:    Any
    REQUIREMENT: Get an overall A-rank in the Deaths category for any chapter 
                 from any character campaign.  Do not die much at all.
    
                                                             TOTAL MEDALS (005/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (006/175) _
    -- Deaths - B Rank                                                          |_|
    
    VALUE:       Silver
    CAMPAIGN:    Any
    REQUIREMENT: Get an overall B-rank in the Deaths category for any chapter 
                 from any character campaign.  Do not die much.
    
                                                             TOTAL MEDALS (006/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (007/175) _
    -- Deaths - C Rank                                                          |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: Get an overall C-rank in the Deaths category for any chapter 
                 from any character campaign.  Do not die frequently.
    
                                                             TOTAL MEDALS (007/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (008/175) _
    -- Deaths - D Rank                                                          |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: Get an overall D-rank in the Deaths category for any chapter 
                 from any character campaign.  Die a lot!
    
                                                             TOTAL MEDALS (008/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (009/175) _
    -- Clear Time - A Rank                                                      |_|
    
    VALUE:       Gold
    CAMPAIGN:    Any
    REQUIREMENT: Get an overall A-rank in the Clear Time category for any chapter 
                 from any character campaign.  Get through the chapter as quickly 
                 as possible.
    
                                                             TOTAL MEDALS (009/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (010/175) _
    -- Clear Time - B Rank                                                      |_|
    
    VALUE:       Silver
    CAMPAIGN:    Any
    REQUIREMENT: Get an overall B-rank in the Clear Time category for any chapter 
                 from any character campaign.  Get through the chapter quickly.
    
                                                             TOTAL MEDALS (010/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (011/175) _
    -- Clear Time - C Rank                                                      |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: Get an overall C-rank in the Clear Time category for any chapter 
                 from any character campaign.  Get through the chapter at a 
                 moderate pace.
    
                                                             TOTAL MEDALS (011/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (012/175) _
    -- Clear Time - D Rank                                                      |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: Get an overall D-rank in the Clear Time category for any chapter 
                 from any character campaign.  Take a long time to get through the 
                 chapter.
    
                                                             TOTAL MEDALS (012/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (013/175) _
    -- Enemies Routed - A Rank                                                  |_|
    
    VALUE:       Gold
    CAMPAIGN:    Any
    REQUIREMENT: Get an overall A-rank in the Enemies Routed category for any 
                 chapter from any character campaign.  Kill as many enemies as 
                 possible.
    
                                                             TOTAL MEDALS (013/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (014/175) _
    -- Enemies Routed - B Rank                                                  |_|
    
    VALUE:       Silver
    CAMPAIGN:    Any
    REQUIREMENT: Get an overall B-rank in the Enemies Routed category for any 
                 chapter from any character campaign.  Kill many enemies.
    
                                                             TOTAL MEDALS (014/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (015/175) _
    -- Enemies Routed - C Rank                                                  |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: Get an overall C-rank in the Enemies Routed category for any 
                 chapter from any character campaign.  Kill an average amount of 
                 enemies.
    
                                                             TOTAL MEDALS (015/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (016/175) _
    -- Enemies Routed - D Rank                                                  |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: Get an overall D-rank in the Enemies Routed category for any 
                 chapter from any character campaign.  Run by the majority of 
                 enemies.
                                                             TOTAL MEDALS (016/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (017/175) _
    -- Rescued partner                                                          |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: Allow an enemy to grab your partner then step close to the grabbed 
                 partner to get a partner assist melee button command.  Press the 
                 O/B button to perform a melee to free your partner to get this 
                 medal.  Zombies constantly grab, so this is best done in Leon  
                 or Ada's campaign.
    
                                                             TOTAL MEDALS (017/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (018/175) _
    -- Saved a partner from dying                                               |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: Allow a co-op partner to enter dying status from getting hit too 
                 much then move toward the dying partner and revive the partner 
                 with a resuscitation (O/B) or by giving the partner a herb tablet 
                 or equipping and using a first aid spray near the partner.  The AI 
                 partner in solo play cannot go into dying status, so this must be 
                 received during co-op play.
    
                                                             TOTAL MEDALS (018/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (019/175) _
    -- Aided a partner in need during a story intersection                      |_|
    
    VALUE:       Silver
    CAMPAIGN:    Any
    REQUIREMENT: During the four-player crossover segments, help a partner from the 
                 other group of characters.  For instance, while playing as Chris, 
                 when the Jake player gets grabbed by a J'avo, move near him and 
                 perform a partner assist melee on the J'avo to bust the J'avo in 
                 the face and save Jake.  The following is a list of crossover 
                 segments in the game.
    
    .--------------------------------------------------------------------------.
    | EDONIA           | FACILITY         | COURTYARD        | CRASH SITE      |
    | Chris, Chapter 2 | Chris, Chapter 3 | Chris, Chapter 3 | Jake, Chapter 4 |
    | Jake, Chapter 1  | Leon, Chapter 4  | Jake, Chapter 4  | Leon, Chapter 4 |
    |------------------|-------------------------------------------------------'
    | LIFT AREA        |
    | Chris, Chapter 5 |
    | Jake, Chapter 5  |
    '------------------'
    
                                                             TOTAL MEDALS (019/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (020/175) _
    -- Rescued by partner 10 times                                              |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: Get grabbed by an enemy and allow your partner to free your 
                 character with a partner assist melee a total of ten times.  This 
                 is best done in Leon or Ada's campaign since zombies constantly 
                 try to grab.
    
                                                             TOTAL MEDALS (020/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (021/175) _
    -- Killed an enemy while dying                                              |_|
    
    VALUE:       Silver
    CAMPAIGN:    Any
    REQUIREMENT: Get knocked into dying status by having enemies drain all of your 
                 character's health then kill an enemy while in dying status to 
                 receive this medal.  The Lone Wolf skill can help to make your 
                 partner ignore your character while in dying status in solo play.
    
                                                             TOTAL MEDALS (021/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (022/175) _
    -- Recovered from dying                                                     |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: Get knocked into dying status by having enemies drain all of your 
                 character's health then stay in that state until the bar on the 
                 screen charges up all the way.  Do not allow your partner to 
                 resuscitate your character.  Use the Lone Wolf skill to keep the 
                 AI partner from helping your character in solo play.
    
                                                             TOTAL MEDALS (022/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (023/175) _
    -- Beat the chapter without entering the dying state                        |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: Beat any character campaign chapter without entering dying status.
    
                                                             TOTAL MEDALS (023/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (024/175) _
    -- Beat the game after having entered the dying state at least 5 times      |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: Get knocked into dying status at least five times on your way 
                 through a campaign and complete the campaign to receive this.
    
                                                             TOTAL MEDALS (024/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (025/175) _
    -- Killed an enemy with a counterattack                                     |_|
    
    VALUE:       Silver
    CAMPAIGN:    Any
    REQUIREMENT: Allow an enemy to attack your character then press the R1/RT 
                 button when the button prompt appears to counter that enemy.  This 
                 counter must kill to receive credit for this medal.  Either weaken 
                 a J'avo then counter it to kill the J'avo or find a zombie with a 
                 weapon in Leon's campaign and counter the zombie to instantly kill 
                 it.  A Bloodshot's jumping attack is very easy to counter and 
                 instantly kills it also.  A counter attack that kills is also 
                 referred to as a "Coup De Grace counter" sometimes.
    
                                                             TOTAL MEDALS (025/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (026/175) _
    -- Successfully countered one of Ustanak's attacks                          |_|
    
    VALUE:       Silver
    CAMPAIGN:    Jake, Chapter 5
    REQUIREMENT: This can only be done with Jake when he fights Ustanak with his 
                 bare hands near the end of Chapter 5 in the Underwater Facility. 
                 This is NOT the dodge command.  There is a special counter that 
                 Jake can do when Ustanak gets at a distance from him.
    
                 Back Ustanak up to the far side of the walkway he is fought on 
                 then move away from him.  Ustanak will eventually perform a 
                 dashing ram toward Jake.  The dodge command prompt will appear 
                 first and then a counter command prompt (R1/RT) will appear a 
                 second after that.  Quickly press the R1/RT button when it appears 
                 to perform a special counter on Ustanak.  Jake can actually suplex 
                 Ustanak for a counter - it happens randomly.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME026] to find the precise area this is in.
    
                                                             TOTAL MEDALS (026/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (027/175) _
    -- Killed an enemy with a physical attack                                   |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: Kill an enemy off with a melee button attack (R1/RT).  This can be 
                 either a basic R1/RT hit or a melee triggered through a button 
                 prompt melee command.  The Melee and Combat Gauge Boost skills can 
                 help with this medal.
    
                                                             TOTAL MEDALS (027/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (028/175) _
    -- Killed 10 or more enemies with physical attacks                          |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: Kill an enemy off with a melee button attack (R1/RT).  This can be 
                 either a basic R1/RT hit or a melee triggered through a button 
                 prompt melee command.  Do this a total of ten times in a single 
                 chapter.  The Melee and Combat Gauge Boost skills can help with 
                 this medal.
    
                                                             TOTAL MEDALS (028/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (029/175) _
    -- Killed an enemy with a coup de grace                                     |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: A Coup De Grace is a frontal heavy stun melee that kills an enemy.
                 Zombies and J'avo can be set up by getting a stun on one and then 
                 hitting the enemy with a melee while it is stunned.  The best way 
                 to do this is to quick shot an enemy then perform a dashing slide 
                 (dash + L1) into the enemy to hit the enemy.  The enemy will be in 
                 a heavy stun pose afterwards.  Approach the enemy from its FRONT 
                 side to get a melee command for a Coup De Grace melee.  A Coup De 
                 Grace melee takes a lot of damage, but in campaign it might not 
                 kill.  This melee must kill to get credit for this medal.
    
                 See my RE6 Mercenaries guide for more info on how to set up a Coup 
                 De Grace melee.  The Melee and Combat Gauge Boost skills can help 
                 with this medal.
    
                                                             TOTAL MEDALS (029/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (030/175) _
    -- Killed enemy with a quick shot                                           |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: A quick shot is performed with just about any weapon by pressing 
                 R1+L1/RT+LT together.  This gunshot will auto-target the closest 
                 enemy and hit the enemy.  To get this medal, you must perform a 
                 quick shot that kills an enemy.  It's best to equip a shotgun then 
                 quick shot the closest enemy to get this medal easily.
    
                                                             TOTAL MEDALS (030/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (031/175) _
    -- Killed an enemy with a stealth attack                                    |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: Stealth attacks can be performed while taking cover behind a wall 
                 or any type of low object and then waiting for an enemy to step 
                 near that area. The melee prompt button will appear when an enemy 
                 steps near your character.  Stealth attacks can also be performed 
                 while behind an unaware enemy. Stealth attacks can be easily done 
                 while playing as Sherry at the start of JAKE, CHAPTER 3 and while 
                 playing as Jake or Sherry in the mountain area of JAKE, CHAPTER 1.
                 Chris can also stealth attack while near the elevator that he can 
                 take to the Hangar in CHRIS, CHAPTER 5.
    
                                                             TOTAL MEDALS (031/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (032/175) _
    -- Killed an enemy while sliding                                            |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: Kill an enemy by hitting the enemy with a slide (dash + L1/LT) to 
                 get this medal.  A slide only takes about 50 damage and your 
                 character will hit the enemy in the legs, which will change the 
                 damage amount, so you'll have to weaken enemies a lot before they 
                 can be killed with a sliding attack.  It's best to do this against 
                 J'avo since they are actually weaker in their legs.  A powerful 
                 weapon that isn't TOO powerful can help out for weakening an 
                 enemy, such as the semi-auto rifle or a shotgun (don't make the 
                 hit direct).
    
                                                             TOTAL MEDALS (032/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (033/175) _
    -- Destroyed an item box while sliding                                      |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: Slide into any type of item box and break it to get credit for 
                 this medal.  Item boxes are breakable objects such as tall crates, 
                 wooden crates, pots, etc.
    
                                                             TOTAL MEDALS (033/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (034/175) _
    -- Used a weapon lodged in a zombie to kill it                              |_|
    
    VALUE:       Copper
    CAMPAIGN:    Leon and Ada's campaign
    REQUIREMENT: Stun a zombie with a weapon lodged in its body then step near the 
                 zombie and perform a melee against the zombie with the button 
                 prompt appears. A good area to find zombies with weapons stuck on 
                 them is on LEON'S CHAPTER 3 campaign.
    
                                                             TOTAL MEDALS (034/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (035/175) _
    -- Killed an enemy by a chaining a physical attack with your partner        |_|
    
    VALUE:       Silver
    CAMPAIGN:    Any
    REQUIREMENT: Perform a physical attack on an enemy after your partner hits the 
                 enemy with a physical attack.  Basically, if Helena roundhouses a 
                 zombie to the ground, your Leon must stomp the zombie afterward to 
                 "chain" a physical attack.  This is not like bouncing a Majini 
                 back and forth in RE5 to set up an uber Haymaker or Back Hand.
    
                                                             TOTAL MEDALS (035/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (036/175) _
    -- Successfully inputted commands at the exact moment                       |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: Complete a QTE sequence where you must quickly tap a button to 
                 survive the sequence without failing to get this medal.  A perfect 
                 example is when Jake and Sherry have to grab the parachute while 
                 hanging out of the back of the plane at the very end of JAKE, 
                 CHAPTER 1.
    
                                                             TOTAL MEDALS (036/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (037/175) _
    -- Successfully executed a counterattack                                    |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: Stand near an enemy and wait for it to attack then press the R1/RT 
                 button when the counter command prompt appears as the enemy attack 
                 is about to hit your character.  To get this medal, a player does 
                 not need to kill the enemy.
    
                                                             TOTAL MEDALS (037/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (038/175) _
    -- Correctly executed all revolving-action command prompts                  |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: Successfully time button presses in all QTE button prompts with 
                 the gauge that has a revolving timer needle that passes by a green 
                 portion of the gauge.  These are found in LEON, CHAPTER 4 while 
                 playing as Leon (while he flies the plane and while he helps start 
                 the bus with Sherry during the Ustanak battle at the Crash Site.  
                 Complete the QTE sequences without fail to get this medal.  Tap 
                 the button CAREFULLY.
    
                                                             TOTAL MEDALS (038/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (039/175) _
    -- Saved partner from falling off a high ledge                              |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: There are points in the game where a character can fall off a 
                 ledge and hang onto the side - the player that falls will get a 
                 thumbstick shaking QTE.  Allow your partner to fall off the side 
                 and hang on then approach the partner to get a O/B button prompt 
                 command.  Press the button to help the partner up and get credit 
                 for this medal.  The best place to get this is on LEON, CHAPTER 3 
                 toward the end of the Cavern and while on the mountain trail in 
                 JAKE, CHAPTER 1.  The AI partner will fall off the side on the 
                 Cavern stage with Leon quite often.
    
                                                             TOTAL MEDALS (039/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (040/175) _
    -- Praised a partner's actions 3 times                                      |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: Praise a partner by pressing the O/B button when that partner 
                 kills an enemy with melee or gets a critical headshot on the 
                 enemy.  Do this a total of three times.  This can be done with the 
                 AI partner.  Watch the partner and tap the O/B button when the 
                 partner melee kills or kills an enemy with a critical headshot.
    
                                                             TOTAL MEDALS (040/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (041/175) _
    -- Killed an Agent Hunt player                                              |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: Have the "Agent Hunt Mode" option turned on (allowed) while 
                 starting up a game and then, when a player joins your game, kill 
                 that player to get this medal.  You have no way of knowing which 
                 enemy is the player except for the unique actions that a player 
                 might do.  If an enemy keeps respawning over and over again after 
                 a player has joined as a creature that is the enemy player most 
                 likely.  See my Agent Hunt guide for more info on which stages a 
                 player can join as a creature.
    
                                                             TOTAL MEDALS (041/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (042/175) _
    -- Killed by an Agent Hunt player                                           |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: Have the "Agent Hunt Mode" option turned on (allowed) while 
                 starting up a game and then, when a player joins your game, allow 
                 that player to kill your character to get this medal.  You have no 
                 way of knowing which enemy is the player except for the unique 
                 actions that a player might do.  If an enemy keeps respawning over 
                 and over again after a player has joined as a creature that is the 
                 enemy player most likely.  See my Agent Hunt guide for more info 
                 on which stages a player can join as a creature.
    
                                                             TOTAL MEDALS (042/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (043/175) _
    -- Matched online in a story intersection                                   |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: Match up with another player during one of the many four-player 
                 crossover segments.  You must have your online service enabled to 
                 do this obviously.  Below is a list of crossover segments.
    
    .--------------------------------------------------------------------------.
    | EDONIA           | FACILITY         | COURTYARD        | CRASH SITE      |
    | Chris, Chapter 2 | Chris, Chapter 3 | Chris, Chapter 3 | Jake, Chapter 4 |
    | Jake, Chapter 1  | Leon, Chapter 4  | Jake, Chapter 4  | Leon, Chapter 4 |
    |------------------|-------------------------------------------------------'
    | LIFT AREA        |
    | Chris, Chapter 5 |
    | Jake, Chapter 5  |
    '------------------'
    
                                                             TOTAL MEDALS (043/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (044/175) _
    -- Killed 5 enemies with explosive drums                                    |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: Kill a total of five enemies in a chapter with explosives that are 
                 in the environment such as fire extinguishers, gas canister and 
                 red explosive barrels.  This can be easily done in CHRIS CHAPTER 1 
                 since there are quite a few explosive barrels on the rooftop area 
                 outside the entrance to the Tenement building (Ace of Spades).
    
                                                             TOTAL MEDALS (044/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (045/175) _
    -- Executed a headshot                                                      |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: Aim a gun at an enemy's head then shoot the enemy in the head to 
                 get this medal.
    
                                                             TOTAL MEDALS (045/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (046/175) _
    -- Executed 10 headshots                                                    |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: Aim a gun at enemies' heads and then shoot it in the head.  Pop 
                 enemies in the head a total of ten times during a chapter to get 
                 this medal.
    
                                                             TOTAL MEDALS (046/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (047/175) _
    -- Executed 5 consecutive headshots                                         |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: Shoot enemy heads a total of five times without hitting another 
                 body part to get credit for this medal.
    
                                                             TOTAL MEDALS (047/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (048/175) _
    -- Killed an enemy with a grenade                                           |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Chris and Ada's campaign
    REQUIREMENT: Hand grenades are only available in Chris and Ada's campaigns, so 
                 play on either of those campaigns and kill an enemy by tossing a 
                 hand grenade at it.
    
                                                             TOTAL MEDALS (048/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (049/175) _
    -- Killed 10 enemies with grenades                                          |_|
    
    VALUE:       Copper
    CAMPAIGN:    Chris and Ada's campaign
    REQUIREMENT: Kill a total of 10 enemies in a chapter with hand grenades.  Only 
                 Chris, Piers and Ada get access to hand grenades.
    
                 It's actually kind of hard to kill 10 enemies in a single chapter 
                 with a hand grenade since many of them will not stay together to 
                 where the grenade will kill them.  The easiest part to get this on 
                 is the Stilt Housing Area right after Chris and Piers escape from 
                 the burning building after the helicopter fight in CHRIS, CHAPTER 
                 3.  There is a ladder that a whole group of J'avo will fall down 
                 on the dock after the burning building.  Toss a hand grenade at 
                 the group of J'avo as they fall to kill the majority of them and 
                 rack up kills for this medal.
    
                                                             TOTAL MEDALS (049/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (050/175) _
    -- Burned 10 enemies with incendiary grenades                               |_|
    
    VALUE:       Copper
    CAMPAIGN:    Leon or Ada's campaign
    REQUIREMENT: Kill a total of 10 enemies in a chapter with incendiary grenades. 
                 Only Leon, Helena and Ada get access to incendiary grenades.
    
                                                             TOTAL MEDALS (050/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (051/175) _
    -- Killed an enemy using the environment                                    |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: An Environmental melee needs to be performed to get this medal.  
                 Enemies must be close to a wall or some other objects and you must 
                 shoot the enemy in the head or get a heavy stun on the enemy 
                 (quick shot + slide) and then stand near the enemy to get the 
                 command for the environmental melee.  There are dozens of places 
                 to get this.  Lead an enemy toward a wall or crate to get the 
                 environmental melee command once the enemy is stunned.
    
                                                             TOTAL MEDALS (051/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (052/175) _
    -- Used an enemy's attack to kill another enemy                             |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: This medals requires an enemy to kill another enemy during your 
                 game.  Enemies that often kill other enemies are Whoppers, 
                 Shriekers and Napads.  It's best to get this medal during LEON, 
                 CHAPTER 1 when the Whoppers start to attack in the Town area, let 
                 them run over zombies to kill them.  You can also shoot a Shrieker 
                 in the chest bulge to kill it and make it scream to kill all 
                 nearby zombies.  This medal is often earned randomly without even 
                 trying for it.
    
                                                             TOTAL MEDALS (052/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (053/175) _
    -- Beat the chapter without taking any damage                               |_|
    
    VALUE:       Gold
    CAMPAIGN:    Any
    REQUIREMENT: Complete a chapter without getting hit by an enemy attack.  Try to 
                 avoid choosing stages with J'avo that have guns.  This is best 
                 done on LEON'S CHAPTERS since zombie attacks are more close range 
                 and can be easily avoided.  Set the game difficulty to amateur to 
                 help out for this one.
    
                                                             TOTAL MEDALS (053/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (054/175) _
    -- Beat the chapter without getting knocked down                            |_|
    
    VALUE:       Silver
    CAMPAIGN:    Any
    REQUIREMENT: Complete a chapter without falling to an enemy attack.
    
                                                             TOTAL MEDALS (054/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (055/175) _
    -- Killed an animal                                                         |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: Kill one of the many animals in the game.  Animals are mainly 
                 found in LEON'S CHAPTERS of his campaign.  In the kitchen of Tall 
                 Oaks University, there are rats, in the courtyard there are crows, 
                 in the Catacombs of chapter 3 there are spiders above the door 
                 where the Simmons family ring must be inserted, in the Market maze 
                 of chapter 4, there are chickens in cages that can be shot.  In 
                 JAKE, CHAPTER 2 bats can be killed by tossing a flash grenade in 
                 the first tunnel with ice crystals after riding down the mountain 
                 the snowmobile.  Take your pick and kill one.
    
                                                             TOTAL MEDALS (055/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (056/175) _
    -- Tripped a running enemy                                                  |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Any
    REQUIREMENT: Shoot an enemy with a weapon while it runs to make the enemy trip 
                 and fall.  This is best done against J'avo when they run in either 
                 CHRIS' CAMPAIGN or JAKE'S CAMPAIGN.
    
                                                             TOTAL MEDALS (056/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (057/175) _
    -- Knocked an enemy off a high ledge                                        |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: When your character sneaks up on a J'avo or stuns a J'avo that is 
                 near a high ledge, your character will get a melee command to push 
                 off the J'avo.  Perform that melee to get this medal.  The easiest 
                 way to get this medal is to sneak up behind the J'avo that stands 
                 near the railing up the first set of stairs in the Rooftop area of 
                 CHRIS, CHAPTER 1 then push that J'avo off with the stealth melee 
                 command while behind it.
    
                                                             TOTAL MEDALS (057/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (058/175) _
    -- Killed an enemy with a flash grenade                                     |_|
    
    VALUE:       Copper
    CAMPAIGN:    Jake, Chapter 2; Chapter 5
    REQUIREMENT: An enemy has to die to the flash bang of a flash grenade toss to 
                 get this.  Mesets in JAKE, CHAPTER 2 will die instantly to a flash 
                 grenade, so it's best to get this medal there.  There are two rats 
                 that will stay behind near the air duct that Sherry has to climb 
                 through at the start of JAKE, CHAPTER 5 and they will die to a 
                 flash grenade also.
    
                                                             TOTAL MEDALS (058/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (059/175) _
    -- Blinded 10 enemies with flash grenades                                   |_|
    
    VALUE:       Copper
    CAMPAIGN:    Chris and Jake's campaign
    REQUIREMENT: Only Chris, Piers, Jake and Sherry get access to flash grenade in 
                 campaign mode, so this must be done in one of their campaigns.  
                 Blind a total of ten enemies in a single chapter with flash 
                 grenades in order to get this medal.
    
                                                             TOTAL MEDALS (059/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (060/175) _
    -- Shot an enemy-thrown object in mid air                                   |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: Wait for a zombie to throw a weapon at your character from long-
                 range then quickly shoot the weapon out of the air to get this 
                 medal.
    
                                                             TOTAL MEDALS (060/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (061/175) _
    -- Knocked down an enemy-thrown object with your knife                      |_|
    
    VALUE:       Silver
    CAMPAIGN:    Any
    REQUIREMENT: Wait for a zombie to throw a weapon at your character from long-
                 range then quickly slash the weapon out of the air with the 
                 survival knife while using Leon to get this medal.
    
                                                             TOTAL MEDALS (061/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (062/175) _
    -- Killed an enemy in mid-jump                                              |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: Kill an enemy while it hops over a gap.  This can be done in 
                 CHRIS, CHAPTER 1 when Chris separates from Piers while on the 
                 rooftops.  Play Chris and find the gap on the building across from 
                 Piers then wait for a J'avo to hop over the gap on that side and 
                 then blast it with a powerful weapon to kill it while it jumps.
    
                                                             TOTAL MEDALS (062/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (063/175) _
    -- Killed an enemy in mid-jump with a headshot                              |_|
    
    VALUE:       Silver
    CAMPAIGN:    Any
    REQUIREMENT: Kill an enemy with a headshot (critical head explosion) while it 
                 hops over a gap.  This can be done in CHRIS, CHAPTER 1 when Chris 
                 separates from Piers while on the rooftops.  Play Chris and find 
                 the gap on the building across from Piers then wait for a J'avo to 
                 hop over the gap on that side and then blast it in the head with 
                 the assault shotgun to kill it while it jumps.  Since the assault 
                 shotgun is gained in CHRIS, CHAPTER 2, the chapter must be 
                 replayed.  There are a few other gaps around the various chapters 
                 also though.
    
                                                             TOTAL MEDALS (063/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (064/175) _
    -- Beat the chapter using only a handgun                                    |_|
    
    VALUE:       Silver
    CAMPAIGN:    Chris, Jake and Leon's campaign
    REQUIREMENT: Complete any chapter while only using a handgun.  A player can 
                 still perform melees with the R1/RT button while doing this.
    
                                                             TOTAL MEDALS (064/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (065/175) _
    -- Beat the chapter using only a shotgun                                    |_|
    
    VALUE:       Silver
    CAMPAIGN:    Any
    REQUIREMENT: Complete any chapter while only using a shotgun.  A player can 
                 still perform melees with the R1/RT button while doing this.
    
                                                             TOTAL MEDALS (065/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (066/175) _
    -- Beat the chapter using only a Magnum                                     |_|
    
    VALUE:       Silver
    CAMPAIGN:    Jake and Leon's campaign
    REQUIREMENT: Complete any chapter while only using a magnum.  A player can 
                 still perform melees with the R1/RT button while doing this.
    
                                                             TOTAL MEDALS (066/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (067/175) _
    -- Beat the chapter using only a sniper rifle                               |_|
    
    VALUE:       Silver
    CAMPAIGN:    Any
    REQUIREMENT: Complete any chapter while only using a sniper rifle.  A player 
                 can still perform melees with the R1/RT button while doing this.
    
                                                             TOTAL MEDALS (067/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (068/175) _
    -- Beat the chapter using only a machine pistol                             |_|
    
    VALUE:       Silver
    CAMPAIGN:    Chris and Ada's campaign
    REQUIREMENT: Complete any chapter while only using a handgun.  Piers and Ada 
                 both use machine pistols (MP-AF and Ammo Box 50).  A player can 
                 still perform melees with the R1/RT button while doing this.
    
                                                             TOTAL MEDALS (068/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (069/175) _
    -- Beat the chapter using only an assault rifle                             |_|
    
    VALUE:       Silver
    CAMPAIGN:    Any
    REQUIREMENT: Complete any chapter while only using an assault rifle.  A player 
                 can still perform melees with the R1/RT button while doing this.
    
                                                             TOTAL MEDALS (069/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (070/175) _
    -- Beat the chapter using only a grenade launcher                           |_|
    
    VALUE:       Silver
    CAMPAIGN:    Chris' campaign
    REQUIREMENT: Complete any chapter while only using a grenade launcher.  Both 
                 Chris and Piers get access to this weapon.  A player can 
                 still perform melees with the R1/RT button while doing this.
    
                                                             TOTAL MEDALS (070/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (071/175) _
    -- Beat the chapter using only physical attacks                             |_|
    
    VALUE:       Silver
    CAMPAIGN:    Any
    REQUIREMENT: Complete any chapter while only using a R1/RT melee attacks.
    
                                                             TOTAL MEDALS (071/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (072/175) _
    -- Beat the chapter without the use of physical attacks                     |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: Complete any chapter while only using guns to bullet kill enemies.
    
                                                             TOTAL MEDALS (072/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (073/175) _
    -- Beat the chapter without reloading                                       |_|
    
    VALUE:       Silver
    CAMPAIGN:    Any
    REQUIREMENT: Complete any chapter without reloading a weapon.  It's best to use 
                 a character such as Chris, Leon and Sherry since they have a melee 
                 weapon that doesn't need to be reloaded when trying to get this 
                 medal.  Jake's bare hands are also good to use to get this medal.
    
                                                             TOTAL MEDALS (073/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (074/175) _
    -- Beat the chapter without the use of grenades                             |_|
    
    VALUE:       Silver
    CAMPAIGN:    Any
    REQUIREMENT: Complete any chapter without using any grenades.  A player can 
                 still perform melees with the R1/RT button while doing this.
    
                                                             TOTAL MEDALS (074/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (075/175) _
    -- Beat the chapter using only grenades                                     |_|
    
    VALUE:       Silver
    CAMPAIGN:    Any
    REQUIREMENT: Complete any chapter while only using grenades.  A player can 
                 still perform melees with the R1/RT button while doing this.
    
                                                             TOTAL MEDALS (075/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (076/175) _
    -- Beat the chapter without using health items                              |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: Complete any chapter without using a herb pill or first aid spray.
    
                                                             TOTAL MEDALS (076/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (077/175) _
    -- Kill 50 enemies with a knife                                             |_|
    
    VALUE:       Gold
    CAMPAIGN:    Chris and Leon's campaign
    REQUIREMENT: Kill a total of 50 enemies with Chris' Combat Knife or Leon's 
                 Survival Knife in any of their campaigns.  A player must kill all 
                 50 enemies in one chapter to get this medal.
    
                                                             TOTAL MEDALS (077/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (078/175) _
    -- Beat the chapter without picking up any ammo or health items             |_|
    
    VALUE:       Silver
    CAMPAIGN:    Any
    REQUIREMENT: Complete any chapter without picking up any ammo or healing items.
                 Skill points can be collected, but don't pick up other items.
    
                                                             TOTAL MEDALS (078/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (079/175) _
    -- Beat the chapter without equipping any skills                            |_|
    
    VALUE:       Copper
    CAMPAIGN:    Any
    REQUIREMENT: Complete any chapter without any skills equipped.
    
                                                             TOTAL MEDALS (079/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (080/175) _
    -- Destroyed 3 helicopters with the VTOL's barrel gun                       |_|
    
    VALUE:       Silver
    CAMPAIGN:    Chris, Chapter 4
    REQUIREMENT: At the end of CHRIS, CHAPTER 4, play as Chris in the final area 
                 where Chris pilots the VTOL jet then shoot down at least three 
                 helicopters that are flying in the air above the aircraft carrier 
                 to get this medal.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME080] to find the precise area this is in.
    
                                                             TOTAL MEDALS (080/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (081/175) _
    -- Shot 10 J'avo off of their motorcycles                                   |_|
    
    VALUE:       Silver
    CAMPAIGN:    Jake, Chapter 4
    REQUIREMENT: At the start of JAKE, CHAPTER 4, play as Sherry while Jake drives 
                 the motorcycle then shoot at least ten J'avo that follow behind 
                 the motorcycle and make them crash to get this medal.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME081] to find the precise area this is in.
    
                                                             TOTAL MEDALS (081/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (082/175) _
    -- Escaped the zombie-infested campus                                       |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Leon, Chapter 1
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (082/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (083/175) _
    -- Made it back to the surface                                              |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Leon, Chapter 1
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (083/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (084/175) _
    -- Cooperated with survivors to fend off zombies                            |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Leon, Chapter 1
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (084/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (085/175) _
    -- Made it to the cathedral                                                 |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Leon, Chapter 2
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (085/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (086/175) _
    -- Solved the mysteries of the cathedral                                    |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Leon, Chapter 2
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (086/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (087/175) _
    -- Relieved Deborah of her suffering                                        |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Leon, Chapter 2
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (087/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (088/175) _
    -- Acquired the Simmons Family ring                                         |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Leon, Chapter 3
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (088/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (089/175) _
    -- Discovered the exit from the underground cavern                          |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Leon, Chapter 3
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (089/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (090/175) _
    -- Defeated the B.O.W. lurking in the water                                 |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Leon, Chapter 3
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (090/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (091/175) _
    -- Piloted the aircraft                                                     |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Leon, Chapter 4
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (091/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (092/175) _
    -- Provided Sherry and Jake backup                                          |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Leon, Chapter 4
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (092/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (093/175) _
    -- Agreed to fight towards a common goal                                    |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Leon, Chapter 4
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (093/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (094/175) _
    -- Made it to Quad Tower                                                    |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Leon, Chapter 5
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (094/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (095/175) _
    Parted ways with Ada once again                                             |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Leon, Chapter 5
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (095/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (096/175) _
    -- Sent Derek to his grave                                                  |_|
    
    VALUE:       Copper
    CAMPAIGN:    Leon, Chapter 5
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (096/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (097/175) _
    -- Returned to the fight after 6 months                                     |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Chris, Chapter 1
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (097/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (098/175) _
    -- Saved a valuable hostage                                                 |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Chris, Chapter 1
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (098/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (099/175) _
    -- Escaped from a building being bombed                                     |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Chris, Chapter 1
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (099/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (100/175) _
    -- Provided cover while Finn set the bombs                                  |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Chris, Chapter 2
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (100/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (101/175) _
    -- Gained control of the bridge                                             |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Chris, Chapter 2
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (101/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (102/175) _
    -- Neutralized 3 anti-aircraft guns                                         |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Chris, Chapter 2
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (102/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (103/175) _
    -- Shot down the helicopter                                                 |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Chris, Chapter 3
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (103/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (104/175) _
    -- Avenged your fallen comrades                                             |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Chris, Chapter 3
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (104/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (105/175) _
    -- Infiltrated the aircraft carrier                                         |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Chris, Chapter 3
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (105/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (106/175) _
    -- Witnessed Ada's end                                                      |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Chris, Chapter 4
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (106/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (107/175) _
    -- Saw an unavoidable nightmare                                             |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Chris, Chapter 4
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (107/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (108/175) _
    -- Saved Sherry and Jake                                                    |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Chris, Chapter 5
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (108/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (109/175) _
    -- Escaped from the giant B.O.W.                                            |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Chris, Chapter 5
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (109/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (110/175) _
    -- Said farewell to your partner                                            |_|
    
    VALUE:       Copper
    CAMPAIGN:    Chris, Chapter 5
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (110/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (111/175) _
    -- Made a promise with your partner                                         |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Jake, Chapter 1
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (111/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (112/175) _
    -- Escaped from a collapsing building                                       |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Jake, Chapter 1
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (112/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (113/175) _
    -- Teamed up with the BSAA in the square                                    |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Jake, Chapter 1
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (113/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (114/175) _
    -- Recovered all the lost data                                              |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Jake, Chapter 2
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (114/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (115/175) _
    -- Escaped the avalanche on snowmobile                                      |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Jake, Chapter 2
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (115/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (116/175) _
    -- Defeated Ustanak with the drill                                          |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Jake, Chapter 2
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (116/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (117/175) _
    -- Successfully escaped captivity                                           |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Jake, Chapter 3
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (117/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (118/175) _
    -- Reunited with your partner                                               |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Jake, Chapter 3
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (118/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (119/175) _
    -- Evaded the tank's attacks                                                |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Jake, Chapter 3
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (119/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (120/175) _
    -- Avoided the helicopter's attacks                                         |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Jake, Chapter 4
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (120/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (121/175) _
    -- Lit the approaching B.O.W. on fire                                       |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Jake, Chapter 4
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (121/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (122/175) _
    -- Defeated Ustanak with Leon and Helena                                    |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Jake, Chapter 4
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (122/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (123/175) _
    -- Escaped from the underwater facility                                     |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Jake, Chapter 5
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (123/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (124/175) _
    -- Landed the finishing blow to Ustanak                                     |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Jake, Chapter 5
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (124/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (125/175) _
    -- Upheld your promise to your partner                                      |_|
    
    VALUE:       Copper
    CAMPAIGN:    Jake, Chapter 5
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (125/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (126/175) _
    -- Acquired information about Jake                                          |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Ada, Chapter 1
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (126/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (127/175) _
    -- Outran the incoming flood of water                                       |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Ada, Chapter 1
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (127/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (128/175) _
    -- Escaped from the sinking submarine                                       |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Ada, Chapter 1
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (128/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (129/175) _
    -- Acquired Simmons' ring                                                   |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Ada, Chapter 2
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (129/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (130/175) _
    -- Gave Simmons' ring to Leon                                               |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Ada, Chapter 2
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (130/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (131/175) _
    -- Obtained information about your doppelganger                             |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Ada, Chapter 2
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (131/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (132/175) _
    -- Experienced a little taste of China                                      |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Ada, Chapter 3
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (132/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (133/175) _
    -- Witnessed an airplane crash                                              |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Ada, Chapter 3
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (133/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (134/175) _
    -- Saved Sherry from the attacking B.O.W.                                   |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Ada, Chapter 3
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (134/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (135/175) _
    -- Shook off the BSAA tail                                                  |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Ada, Chapter 4
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (135/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (136/175) _
    -- Witnessed your own death                                                 |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Ada, Chapter 4
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (136/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (137/175) _
    -- Faced your own destiny                                                   |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Ada, Chapter 4
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (137/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (138/175) _
    -- Approached Quad Tower from the outside                                   |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Ada, Chapter 4
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (138/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (139/175) _
    -- Jumped off the 80th floor                                                |_|
    
    VALUE:       Bronze
    CAMPAIGN:    Ada, Chapter 5
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (139/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (140/175) _
    -- Settled things once and for all                                          |_|
    
    VALUE:       Copper
    CAMPAIGN:    Ada, Chapter 5
    REQUIREMENT: This medal is gained through story progression by completing the 
                 campaign chapter listed above.
    
                                                             TOTAL MEDALS (140/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (141/175) _
    -- Killed 3 zombies hiding on the rooftop                                   |_|
    
    VALUE:       Copper
    CAMPAIGN:    Leon, Chapter 1
    REQUIREMENT: While in the Gun Shop after the Stagla Gas Station in LEON, 
                 CHAPTER 1, zombies will be hiding on the rooftops of the outside 
                 area. Shoot at least three of these zombies to get this medal at 
                 the end of the chapter.  These can be shot in the lower area of 
                 the Gun Shop, on the upper floors and while inside the bus!
    
    Here a few rooftop zombies (there are a few more than this):
    
    o While in the Gun Shop, look out the window that is across from the front 
      counter to see a zombie on the rooftop of the building across the street.
    
    o While in the Gun Shop, look out the window that is across from the front 
      counter to see a zombie on a lower walkway of the building across the from 
      the window.  Even though this one isn't on the rooftop, it still counts 
      toward this medal.
    
    o While in the Gun Shop, move over to the side with several windows and look 
      out the left window.  There is a zombie that can barely be seen on the 
      rooftop across from the window.  He is very dark because he is so far.  Shoot 
      him.
    
    Video Link: http://www.youtube.com/watch?v=jOdbIeq9D8A
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME141] to find the precise area this is in.
    
                                                             TOTAL MEDALS (141/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (142/175) _
    -- Killed all enemies in front of the cathedral                             |_|
    
    VALUE:       Copper
    CAMPAIGN:    Leon, Chapter 2
    REQUIREMENT: While Leon and Helena are in front of the Cathedral in LEON, 
                 CHAPTER 2, check the door to make the civilian come to the door 
                 and then several waves of zombies will spawn around the area.  
                 Stay and fight all the zombies until they stop spawning.  Do not 
                 enter the cathedral until all zombies are killed to get this 
                 medal.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME142] to find the precise area this is in.
    
                                                             TOTAL MEDALS (142/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (143/175) _
    -- Saved one or more survivors in the cathedral                             |_|
    
    VALUE:       Copper
    CAMPAIGN:    Leon, Chapter 2
    REQUIREMENT: This is done while fighting the Lepotitsa creature toward the end 
                 of LEON, CHAPTER 2.  To save civilians during the fight, the 
                 Lepotitsa must be killed quickly.  Lay down remote bombs and 
                 detonate them when the Lepotitsa runs over them then melee the 
                 creature and lay down another remote bomb near him then detonate 
                 it.  A player can literally trap the Lepotitsa with remote bomb 
                 explosions if your character has enough.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME143] to find the precise area this is in.
    
                                                             TOTAL MEDALS (143/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (144/175) _
    -- Stopped the flames without your partner's help                           |_|
    
    VALUE:       Copper
    CAMPAIGN:    Leon, Chapter 3
    REQUIREMENT: You must play as Leon in LEON, CHAPTER 3 in order to get this.  
                 The zombie that turns the crank that makes the flames shoot across 
                 the bridge must be killed without boosting Helena up to the tunnel 
                 above the bridge.  In order to kill the zombie, Leon needs to 
                 stand in front of the left railing of the bridge and toss an 
                 incendiary grenade over to the walkway to the right of the bridge.
                 This incendiary grenade must hit the zombie that is turning the 
                 crank in order to get this medal.
    
    Video Link: http://www.youtube.com/watch?v=n24Y3IKJph4
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME144] to find the precise area this is in.
    
                                                             TOTAL MEDALS (144/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (145/175) _
    -- Blew up all the fuel tanks at the crash site                             |_|
    
    VALUE:       Copper
    CAMPAIGN:    Jake, Chapter 4 and Jake, Chapter 4
    REQUIREMENT: During the crossover segment with Jake, Sherry, Leon and Helena 
                 while at the Airplane Crash Site, get on top of the surrounding 
                 crates and push off all the metal crates full of fuel tanks and be 
                 sure to shoot all the fuel tanks in the area.  Some of the metal 
                 crates are only accessible after Sherry drives the bus through the 
                 side of the back of the area.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME145-1] or [ME145-2] to find the precise area this is in.
    
                                                             TOTAL MEDALS (145/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (146/175) _
    -- Put a B.O.W.'s hand into the microwave                                   |_|
    
    VALUE:       Copper
    CAMPAIGN:    Chris, Chapter 4 and Leon, Chapter 4
    REQUIREMENT: During CHRIS, CHAPTER 4 while in the Rear Hangar or LEON CHAPTER 4 
                 while in the Marketplace Maze, grab a Rasklapanje's hand with the 
                 R1/RT button prompt that appears while standing next to it while 
                 your character is near a microwave to make your character perform 
                 a special kill involving the microwave to receive this medal.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME146-1] or [ME146-2] to find the precise area this is in.
    
                                                             TOTAL MEDALS (146/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (147/175) _
    -- Beat the chapter without using a rocket launcher                         |_|
    
    VALUE:       Copper
    CAMPAIGN:    Leon, Chapter 5
    REQUIREMENT: In LEON, CHAPTER 5, Leon and Helena get access to the rocket 
                 launcher weapon while on the Helipad of the Quad Tower.  While 
                 Simmons' fly form faces the character, shoot him with the magnum 
                 to kill him.  Do not use the rocket launcher to kill him to 
                 receive this medal.  The rocket launcher can be picked up, but 
                 don't use it to kill Simmons.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME147] to find the precise area this is in.
    
                                                             TOTAL MEDALS (147/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (148/175) _
    -- Rescued a hostage from certain death                                     |_|
    
    VALUE:       Copper
    CAMPAIGN:    Chris, Chapter 1
    REQUIREMENT: During CHRIS, CHAPTER 1, while up in the building room past the 
                 butcher shop area in the very first part of the chapter shortly 
                 after getting off the street, Chris and Piers will look down into 
                 an alley and see a J'avo holding two civilians at gunpoint.  
                 Quickly fire at the J'avo to make it run off and save the 
                 civilians to receive this medal.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME148] to find the precise area this is in.
    
                                                             TOTAL MEDALS (148/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (149/175) _
    -- Defeated a flying B.O.W. with the snowmobile                             |_|
    
    VALUE:       Copper
    CAMPAIGN:    Jake, Chapter 2
    REQUIREMENT: Kill a Mesets enemy along the Snowy Mountain Trail by ramming it 
                 with one of the snowmobiles.  The snowmobiles are found on the icy 
                 hill.  Save one of the Mesets from the start or run into the one 
                 that is further up the mountain trail near the last memory device.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME149] to find the precise area this is in.
    
                                                             TOTAL MEDALS (149/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (150/175) _
    -- Defeated the giant B.O.W. through its weak spot                          |_|
    
    VALUE:       Copper
    CAMPAIGN:    Chris, Chapter 2 and Jake, Chapter 1
    REQUIREMENT: While in the area In Front of City Hall where Finn must set off 
                 three explosives to destroy anti-aircraft guns in CHRIS, CHAPTER 2 
                 or JAKE, CHATER 1, an Ogroman will attack the characters while 
                 they are leaving from the middle building rooftop.  This Ogroman 
                 does not have his growth sticking out of his back, so get up on a 
                 building and stun him by shooting him in the mouth then hop on his 
                 back with the melee button while on a building then shake the left 
                 thumbstick (and right thumbstick) to pull the red growth out of 
                 his back and reveal his weak point to get this medal.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME150-1] or [ME150-2] to find the precise area this is in.
    
                                                             TOTAL MEDALS (150/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (151/175) _
    -- Killed a paratrooper enemy in mid-air                                    |_|
    
    VALUE:       Copper
    CAMPAIGN:    Chris, Chapter 2
    REQUIREMENT: While Chris and Piers wait for Finn to bring the injured soldier 
                 from Alpha Team up to the top of the Steel Beast bridge, a player 
                 must kill one of the paratroopers that parachute out of the 
                 helicopter in the air when they start to parachute downward.  Aim 
                 at their parachutes and blast the parachute to put holes in it and 
                 make the J'avo fall to the ground and kill it to get credit for 
                 this medal.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME151] to find the precise area this is in.
    
                                                             TOTAL MEDALS (151/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (152/175) _
    -- Slid down the slide                                                      |_|
    
    VALUE:       Copper
    CAMPAIGN:    Chris, Chapter 3 and Ada, Chapter 3
    REQUIREMENT: While in the playground area of Poisawan in CHRIS, CHAPTER 3 or 
                 ADA, CHAPTER 3, find the yellow slide and climb up to the top of 
                 it then stand facing it from the top to get a X/A button command. 
                 Press the button to make your character slide down the slide in 
                 their own unique way.  Chris, Piers and Ada can all get this 
                 hidden command.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME152-1] or [ME152-2] to find the precise area this is in.
    
                                                             TOTAL MEDALS (152/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (153/175) _
    -- Beat Leon and Helena in the race                                         |_|
    
    VALUE:       Copper
    CAMPAIGN:    Chris, Chapter 3
    REQUIREMENT: During CHRIS, CHAPTER 3, while in the Medical Research Facility, 
                 get to the elevator before Leon and Helena and ride it to the top 
                 floor.  Toss a hand grenade at the circuits from a distance or 
                 blast them with rapid fire to damage them quickly.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME153] to find the precise area this is in.
    
                                                             TOTAL MEDALS (153/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (154/175) _
    -- Cleared the stage without opening the one-way doors                      |_|
    
    VALUE:       Copper
    CAMPAIGN:    Chris, Chapter 4
    REQUIREMENT: While in the Forward Hangar in CHRIS, CHAPTER 4, get all the 
                 passcodes and leave the area without opening any of the locked 
                 doors in the maze of corridors.  Follow the map below and 
                 backtrack where it says "GO BACK" in order to not open any one-way 
                 doors.
    
           ____________________________________________________________
          |                              ^ > > > > > > > > > > > > > > |
          |   _________________________  ^ _________________________ v |
          |  |                         | ^|                         |v |
          |  |   ___________________   | ^|____________________     |v |
       ___|  |  |                   |  | ^|           |  PASS B|    |v |
      |      |  |      SP2          |  | ^| WC        |  WC    |    |v |
      |      |  |  ^         _______|  | ^|           |        |    |v |
      |      |__|_ ^ ____   |          | ^|> > > > >  |        |    |v |
      | ^> > > > > ^ > > |  |_______   | > ___________|________|    |v |
      | ^ ___________  v |  |   FAS |  | ^|                         |v |
      | ^|   ER HG   | v |__________|__| ^|_______________     __   |v |__________
      | ^|           | v > > > > > > > > ^                |   |  |  |v |          |
      | ^|   ________|_____________    ________________   |   |  |  |v > > >   AR |
      | ^|                 |       |  |  |             |  |   |  |  |v |__________|
      | ^|                 |_______|  |  |             |  |   |  |  |v |          |
      | ^|        SP1      |  < < < ^ |  |             |  |  _|  |__|v > > >   WC |
      | ^|           ^     | v  ____^ |__|                |  |      |v |__________|
      | ^|__________ ^ ____| v |    ^                  |__|__|______ v |       WC |
      | ^< < < < < < ^ < < < v |    ^                  |PASS C  WC < v > > >      |
      |   _____________________|    ^                  |____________|v |__________|
      |  |                     |    ^                               |v |
     _|  |    WC               |    ^                   ____________|v |__________
    |    |  ^ > > > > > > > > > > > >                  |            |v |          |
    |    |  ^                  |                       |             v            |
    |   > > >                  |                       |____________|v |__________|
    |   ^|                  WC |                                    |v |
    |   ^|_____________________|______________  ____________________|v |
    |   ^                                                 GO BACK >  v |
    |__ ^ _____________________________________________________________|
      START
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME154] to find the precise area this is in.
    
                                                             TOTAL MEDALS (154/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (155/175) _
    -- Reached the missile in 3 minutes or less                                 |_|
    
    VALUE:       Copper
    CAMPAIGN:    Chris, Chapter 4
    REQUIREMENT: This can be received by playing as either Chris or Piers during 
                 the final segment of CHRIS, CHAPTER 4.  When Chris lets Piers off 
                 onto the aircraft carrier, the Piers player must reach the virus 
                 missile in less than three minutes.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME155] to find the precise area this is in.
    
                                                             TOTAL MEDALS (155/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (156/175) _
    -- Killed 3 enemies with gatling guns                                       |_|
    
    VALUE:       Copper
    CAMPAIGN:    Chris, Chapter 5
    REQUIREMENT: This is best done on CHRIS, CHAPTER 5 while playing as Piers.  In 
                 the Cargo Bay area where Chris tosses Piers across the gap and 
                 Chris goes below, there are two gatling gun turrets in the upper 
                 floor of the Cargo Bay.  Pull the lever to stop the fan for Chris 
                 then DON'T pull the second lever.  Neo-Umbrella J'avo will spawn 
                 in the room and attack with the gatling gun turrets, sniper rifles 
                 and rocket launchers.  They will continue to respawn as long as 
                 Chris stays occupied so leave him below - he will keep repeating 
                 the same line so mute the TV if needed.
    
                 Kill off all J'avo with sniper rifles and rocket launchers and 
                 kill off any J'avo that tries to use either gatling gun.  The 
                 gatling guns both face away from the J'avo, so try to lure J'avo 
                 out toward the section of the Cargo Bay in front of the gatling 
                 guns and quickly run behind a gatling gun turret then fire at 
                 them.  Lure out and kill three Neo-Umbrella J'avo to receive this 
                 medal at the end of the chapter.  It's best to have the difficulty 
                 set to amateur to avoid frustration since rocket launcher J'avo 
                 will constantly respawn and fire rockets from the upper walkway.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME156] to find the precise area this is in.
    
                                                             TOTAL MEDALS (156/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (157/175) _
    -- Killed more enemies than Jake and Sherry (1)                             |_|
    
    VALUE:       Copper
    CAMPAIGN:    Chris, Chapter 5
    REQUIREMENT: In CHRIS, CHAPTER 5, while in the Lower Level Lift Area, kill more 
                 J'avo than Jake and Sherry while riding the lift upwards in order 
                 to get this medal.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME157] to find the precise area this is in.
    
                                                             TOTAL MEDALS (157/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (158/175) _
    -- Discovered the hidden storage room                                       |_|
    
    VALUE:       Copper
    CAMPAIGN:    Jake, Chapter 1
    REQUIREMENT: When Jake and Sherry jump through a window and enter the building 
                 that leads to the warehouse, they will enter a bathroom area off 
                 to the left down the hall up ahead.  Jake must boost Sherry and 
                 up toward the hole in the ceiling at the far end of the bathroom 
                 in order to get this medal.  You do not need to play as Sherry in 
                 order to receive this medal.  There is a herb pickup and a chest 
                 with skill points up above.  There is also a serpent emblem across 
                 from this area.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME158] to find the precise area this is in.
    
                                                             TOTAL MEDALS (158/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (159/175) _
    -- Wiped out all enemies around the cabin                                   |_|
    
    VALUE:       Copper
    CAMPAIGN:    Jake, Chapter 2
    REQUIREMENT: When Jake and Sherry start out in the Cabin area in JAKE, CHAPTER 
                 2, J'avo will surround the cabin and attack from outside.  Kill 
                 off all the J'avo that surround the cabin.  Stand in the building 
                 and shoot the J'avo that are on the outside when the wall is blown 
                 open and kill them all before leaving to get this medal.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME159] to find the precise area this is in.
    
                                                             TOTAL MEDALS (159/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (160/175) _
    -- Beat the cave area without killing any enemies (excluding Ustanak)       |_|
    
    VALUE:       Copper
    CAMPAIGN:    Jake, Chapter 2
    REQUIREMENT: In JAKE, CHAPTER 2, get through the first cave section and the 
                 upcoming cave sections without killing any of the Okos to get this 
                 medal.  This is not as hard as you would think.
    
    o Mining Cave 1 - Allow the first Oko to turn and fly along the walkway and 
      follow behind it.  When it turns and sees the characters, rush to the end of 
      the walkway and fall off the ledge to the left then quickly hide in the red 
      container below to avoid Ustanak.
    
    o Mining Cave 2 - Fire a handgun shot once to alert Ustanak then hide in the 
      red container.  When Ustanak leaves, get out of the dumpster and fire another 
      shot to alert him then hide inside the red container again.  Ustanak will 
      leave the area at that time.  Follow the first Oko all the way to the end of 
      the cave tunnel while behind it.  It will turn and see your character at the 
      end, so quickly fall down the ledge and then run toward the metal container 
      at the end of the cave tunnel then use the partner assist command to push it.
    
    o Mining Cave 3 - Walk over to the far right side of the railing and find the 
      ladder.  Wait for the Oko in the corridors to move out of the way then drop 
      and run to the corridor directly ahead.  An Oko will see your character 
      eventually, so run to the stairs and quickly open the door.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME160] to find the precise area this is in.
    
                                                             TOTAL MEDALS (160/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (161/175) _
    -- Destroyed 5 or more enemies using the turret-mounted cameras             |_|
    
    VALUE:       Copper
    CAMPAIGN:    Jake, Chapter 3
    REQUIREMENT: Play as Jake in the Detention Center of JAKE, CHAPTER 3 then make 
                 it to the surveillance room where he can take control of the 
                 cameras in the area where Sherry is.  While taking control of the 
                 gun cameras in Hallway 2 and the Lobby, shoot and kill a total of 
                 five J'avo with the camera's gun to earn this medal.
    
                 Keep in mind that you must KILL the J'avo (Sherry can't kill 
                 them).  In Hallway 2 there are a total of three J'avo.  Watch over 
                 Sherry while she solves the control panel puzzle in the Locker 
                 Room then prepare to switch to the gun camera in the Lobby and 
                 blast the three J'avo that exit through the door on the wall 
                 directly ahead of the camera.  Blast the closed door before it 
                 opens and kill them quickly before Sherry kills them.
    
                 Obviously, this is a lot easier in co-op with a human player.  The 
                 Sherry player can actually lead a J'avo out of the Locker room to 
                 give the Jake player one extra J'avo to kill.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME161] to find the precise area this is in.
    
                                                             TOTAL MEDALS (161/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (162/175) _
    -- Found all ID medals                                                      |_|
    
    VALUE:       Copper
    CAMPAIGN:    Jake, Chapter 3
    REQUIREMENT: In JAKE, CHAPTER 3, find all the hidden ID medals to get this 
                 medal.
    
    ID MEDAL LIST:
    
    ID Medal 01 - Dropped from the first J'avo that turns into a Strelats in the 
                  Hallway Outside Locker Room.
    
    ID Medal 02 - Dropped from one of the J'avo that spawns in the bottom floor 
                  Storage Room below the stairs after beating ALL the J'avo on the 
                  staircase.  If they don't spawn, run back outside the storage 
                  room and kill any J'avo on the stairs or down the first corridor 
                  up the stairs and then the J'avo in the storage room should 
                  spawn.
    
    ID Medal 03 - Open the drawer of the desk to the left of the bed in the Bedroom 
                  on the side of the Second Floor Hallway across from the Library.
    
    ID Medal 04 - On the side of the bookshelf against the wall on the top floor of 
                  the Library.
    
    ID Medal 05 - One of the many J'avo that spawn from the door spawn point in 
                  between the top set of bookshelves in the Library will drop this 
                  medal.
    
    ID Medal 06 - This ID medal is dropped from one of the J'avo that attack at the 
                  end of the second floor hallway.  They will be on the walkway of 
                  the room with the golden statue.
    
    ID Medal 07 - After dropping down to the statue room, one of the J'avo that 
                  stands by the back set of double doors will drop this emblem once 
                  defeated.
    
    ID Medal 08 - Enter the Bar Room after stepping into the Hidden Hallway and a 
                  group of J'avo will attack from the top floor.  Defeat the J'avo 
                  and eventually they will start to hop down from above and one 
                  will drop this ID Medal.
    
    ID Medal 09 - Enter the Bar and walk over to the piano then interact with it to 
                  have your character play it.  A plaque with an ID Medal will rise 
                  up out of the top of the piano.
    
    ID Medal 10 - This is on a plaque above the fireplace in the Family Room across 
                  the hall from the Bar.
    
    ID Medal 11 - A wave of J'avo will exit from the Bar Room and enter the Family 
                  Room and attack the characters.  One of the J'avo will drop this. 
                  Around three waves will attack in full.  They seem to only attack 
                  once players enter the Family Room.
    
    ID Medal 12 - This ID Medal is in the water of the fountain with the seahorse 
                  along the side of it through the glass doors of the Hidden 
                  Hallway.
    
    ID Medal 13 - While in the Pool Room, step into the pink water and climb up 
                  under the back arch to find this ID Medal in the water up under 
                  the bull statue.
    
    ID Medal 14 - In the Pool Room, push the crate up the stairs away from the 
                  glass door to the left of the bull statue and this medal will be 
                  under it.
    
    ID Medal 15 - Step into the Break Room through the glass door on the opposite 
                  side of the Pool Room and fight off the J'avo that attack from 
                  the back of the room (hallway) and one of them will drop this 
                  medal.  If the J'avo don't attack in the Break Room, enter the 
                  Library and they should be in there.
    
    ID Medal 16 - While in the Break Room, destroy the golden urn in the room to 
                  get a remote bomb.  Place the remote bomb beside the left set of 
                  sofas and the table and then detonate it from a safe distance. 
                  This ID medal is below the left table, so grab it after 
                  destroying the table.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME162] to find the precise area this is in.
    
                                                             TOTAL MEDALS (162/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (163/175) _
    -- Personally finished off the helicopter pilot                             |_|
    
    VALUE:       Copper
    CAMPAIGN:    Jake, Chapter 4
    REQUIREMENT: This is actually a trophy/achievement also (Hard Choice).  During 
                 JAKE, CHAPTER 4, play Jake while up in the Poisawan Courtyard area 
                 where Jake can get up on the rooftops.  This is NOT the area where 
                 Jake and Sherry fight off several J'avo and Noga-Skakanje 
                 (grasshopper legs) while Chris and Piers are above, this is the 
                 area after that.  Get up on a rooftop and wait for the helicopter 
                 to fly down and let out J'avo from a rope.  Shoot off all the 
                 J'avo that are on the rope to kill them then stand near the rope 
                 to get a button prompt command to climb it.  Climb the rope and 
                 then follow the on-screen buttons to shoot the pilot after Jake 
                 climbs it.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME163] to find the precise area this is in.
    
                                                             TOTAL MEDALS (163/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (164/175) _
    -- Beat Chris and Piers in the race                                         |_|
    
    VALUE:       Copper
    CAMPAIGN:    Leon, Chapter 4
    REQUIREMENT: During LEON, CHAPTER 4, while in the Medical Research Facility, 
                 get to the elevator before Chris and Piers and ride it to the top 
                 floor.  When the characters reach the circuits on the door, blast 
                 them with rapid fire to break them quickly.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME164] to find the precise area this is in.
    
                                                             TOTAL MEDALS (164/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (165/175) _
    -- Ground a B.O.W.'s hand                                                   |_|
    
    VALUE:       Copper
    CAMPAIGN:    Jake, Chapter 5
    REQUIREMENT: During JAKE, CHAPTER 5 while in the Underwater Facility, grab a 
                 Rasklapanje's hand with the R1/RT button prompt that appears while 
                 standing next to it while your character is near a grinder to make 
                 your character perform a special kill involving the grinder to 
                 receive this medal.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME165] to find the precise area this is in.
    
                                                             TOTAL MEDALS (165/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (166/175) _
    -- Killed more enemies than Chris and Piers                                 |_|
    
    VALUE:       Copper
    CAMPAIGN:    Jake, Chapter 5
    REQUIREMENT: In JAKE, CHAPTER 5, while in the Lower Level Lift Area, kill more 
                 J'avo than Chris and Piers while riding the lift upwards in order 
                 to get this medal.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME166] to find the precise area this is in.
    
                                                             TOTAL MEDALS (166/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (167/175) _
    -- Discovered a shortcut                                                    |_|
    
    VALUE:       Copper
    CAMPAIGN:    Ada, Chapter 1
    REQUIREMENT: While playing as Ada in the Armory of the submarine in ADA, 
                 CHAPTER 1, Ada will come across a corridor with three Neo-Umbrella 
                 J'avo guards in it.  There is a metal case with gas canisters on 
                 the wall to the left of the stairs that lead down into the 
                 corridor.  Face the canisters then get on the left side of them to 
                 make a button prompt command appear to push them.  Push the 
                 canisters aside with the X/A button to reveal a hidden air duct.  
                 Crawl through the air duct and open the cover on the other side to 
                 bypass the area with the three J'avo and earn this medal at the 
                 end of the chapter.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME167] to find the precise area this is in.
    
                                                             TOTAL MEDALS (167/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (168/175) _
    -- Killed 5 zombies while in the minecart                                   |_|
    
    VALUE:       Copper
    CAMPAIGN:    Leon, Chapter 3 and Ada, Chapter 2
    REQUIREMENT: While Leon, Helena and Ada are riding on the mine cart in the 
                 Primitive Altar after the mutated Deborah fight shoot a total of 
                 five zombies along the tracks to get this medal.  There will be 
                 some zombies along the sides and some zombies near TNT barrels. 
                 This can be done in both LEON, CHAPTER 3 and ADA, CHAPTER 2.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME168-1] or [MD168-2] to find the precise area this is in.
    
                                                             TOTAL MEDALS (168/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (169/175) _
    -- Had 10 walls broken down by enemies                                      |_|
    
    VALUE:       Copper
    CAMPAIGN:    Ada, Chapter 2
    REQUIREMENT: During ADA, CHAPTER 2, after the Deborah fight, Ada will come upon 
                 an area with several barred walls and a few Whoppers will attack 
                 in this area. The Whoppers will knock over the barred walls if 
                 they dash toward the walls and hit them.  Allow the Whoppers to 
                 knock down a total of four walls in the area with barred walls.  
                 Lure the Whoppers toward the walls then get out of the way of 
                 their ram while they run toward a wall.  It's best to get the 
                 attention of the Whopper Supreme by shooting him before stepping 
                 into his area to make him automatically break the walls in his 
                 area.
    
                 When Ada hookshots up to walkway above, another Whopper will 
                 attack her.  Move on ahead and a Napad will break through a wall 
                 up ahead - this is another wall that is broken.  Further ahead, 
                 another Napad will break through another wall.  This should be six 
                 walls by now.  While still in the area with the two Napads that 
                 break the walls, before jumping down into the water, allow the 
                 Napads to break the three doors along the corridor that leads to 
                 the water that Ada needs to drop to.  The Napads can break the 
                 doors with any of their attacks.  The three doors will count as 
                 three "walls".
    
                 In the lab area, Napads will bust out of Chrysalids.  Allow the
                 Napads in that room to break the double doors that lead back to 
                 the room with the lift (this is across from the exit door) by 
                 leading them toward doors then get them to attack the doors and 
                 break them.
    
    Breakable Walls List:
    
    o 4 barred walls in area with Whoppers
    o 1 wall (door) from first Napad (scripted event)
    o 1 wall (door) from second Napad (scripted event)
    o 3 walls (doors) in corridor area with two Napads
    o 1 walls (door) in lab area with Napads that exit Chrysalids
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME169] to find the precise area this is in.
    
                                                             TOTAL MEDALS (169/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (170/175) _
    -- Used a B.O.W.'s attacks to kill all zombies in the area                  |_|
    
    VALUE:       Copper
    CAMPAIGN:    Ada, Chapter 3
    REQUIREMENT: While Ada is in the Marketplace of ADA, CHAPTER 3, she must lead 
                 Ubistvo (chainsaw boss) around the area so that he kills all the 
                 crawling zombies that spawn during the fight with him.  The 
                 zombies that are in the area before the fight with him do not 
                 count, so kill them off.  Pick up the key in the area and do not 
                 kill the zombie that attack and then head toward the door to make 
                 Ubistvo attack Ada.  Lead him around to the crawling zombies in 
                 the area and have him kill off the zombies with his attacks.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME170] to find the precise area this is in.
    
                                                             TOTAL MEDALS (170/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (171/175) _
    -- Killed more enemies than Jake and Sherry (2)                             |_|
    
    VALUE:       Copper
    CAMPAIGN:    Ada, Chapter 3
    REQUIREMENT: While Ada is in the Stilt Housing Area in ADA, CHAPTER 3, she will 
                 have to help Jake and Sherry as they fight off J'avo and Ubistvo 
                 while moving down the river.  Use the sniper rifle to kill off 
                 more enemies than Jake and Sherry to receive this medal.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME171] to find the precise area this is in.
    
                                                             TOTAL MEDALS (171/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (172/175) _
    -- Killed off your imperfect doppelganger                                   |_|
    
    VALUE:       Copper
    CAMPAIGN:    Ada, Chapter 4
    REQUIREMENT: During the Aircraft Carrier Interior portion of ADA, CHAPTER 4 
                 kill off all the Carla Spore Ss throughout the rooms before 
                 reaching the Carla boss fight to receive this medal.  To kill a 
                 Carla Spore S, wait for it to form a bubble on its body then shoot 
                 the bubble to burst it and set the creature up for melee.  Melee 
                 the Carla Spore S at that time to kill it.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME172] to find the precise area this is in.
    
                                                             TOTAL MEDALS (172/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (173/175) _
    -- Cleared the chapter without being spotted by the enemy                   |_|
    
    VALUE:       Copper
    CAMPAIGN:    Ada, Chapter 4
    REQUIREMENT: While on the Bridge area of the aircraft carrier in ADA, CHAPTER 
                 4, sneak through the entire area without getting spotted by J'avo 
                 or searchlights to get a trophy/achievement (Sneaking Around) and 
                 this medal.  Use stealth kills and stay out of the path of 
                 searchlights.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME173] to find the precise area this is in.
    
                                                             TOTAL MEDALS (173/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (174/175) _
    -- Protected Leon and Helena                                                |_|
    
    VALUE:       Copper
    CAMPAIGN:    Ada, Chapter 5
    REQUIREMENT: At the beginning of Ada's Chapter 5, Ada is inside a helicopter 
                 and Leon and Helena are on the street below her.  Use the 
                 helicopter's guns to kill all the zombies that surround Leon and 
                 Helena and prevent both characters from getting hit by a zombie to 
                 get this medal.  If one of the character's dodges or has to push a 
                 zombie, restart and try again.  That is considered a "hit".  Keep 
                 Leon and Helena from getting hit until they run over to the alley 
                 to receive this medal at the end of the chapter.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME174] to find the precise area this is in.
    
                                                             TOTAL MEDALS (174/000)
    -------------------------------------------------------------------------------
                                                        CAMPAIGN MEDAL (175/175) _
    -- Rescued Leon from becoming B.O.W. chow                                   |_|
    
    VALUE:       Copper
    CAMPAIGN:    Ada, Chapter 5
    REQUIREMENT: While fighting Simmon's T-rex form while Ada is in the helicopter, 
                 allow Simmons to perform his bite attack to Leon and get Leon in 
                 his mouth - Simmons will hold his head up into the air when a 
                 character is in his mouth.  While Leon is in T-rex Simmons' mouth, 
                 quickly fire one of the helicopter's missiles at Simmons to make 
                 him drop Leon.  This is best done in the very first fight with T-
                 rex Simmons since both Leon and Helena start out right near him.  
                 Simmons is also least aggressive during the first fight and he 
                 will mainly attack Leon and Helena if Ada doesn't shoot at him.
    
    NOTE: For more info on this medal, press ctrl + F in my campaign guide and type 
    in search code [ME175] to find the precise area this is in.
    
                                                             TOTAL MEDALS (175/000)
    -------------------------------------------------------------------------------
    
    [ME02]
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  M E D A L  L I S T
                 _                        _                           _   
                /_\    __ _   ___  _ __  | |_    /\  /\ _   _  _ __  | |_ 
               //_\\  / _` | / _ \| '_ \ | __|  / /_/ /| | | || '_ \ | __|
              /  _  \| (_| ||  __/| | | || |_  / __  / | |_| || | | || |_ 
              \_/ \_/ \__, | \___||_| |_| \__| \/ /_/   \__,_||_| |_| \__|
                      |___/                                               
    - - - - - - - - - - - - - - - -   M E D A L S   - - - - - - - - - - - - - - - -
    
    -------------------------------------------------------------------------------
    -- Hunt Successful                                  AGENT HUNT MEDAL (01/45) _
                                                                                |_|
    VALUE:       Gold
    REQUIREMENT: Succeed in Agent Hunt.
    
                                                             TOTAL MEDALS (176/000)
    -------------------------------------------------------------------------------
    -- Hunt Failed                                      AGENT HUNT MEDAL (02/45) _
                                                                                |_|
    
    VALUE:       Bronze
    REQUIREMENT: Fail in Agent Hunt.
    
                                                             TOTAL MEDALS (177/000)
    -------------------------------------------------------------------------------
    -- Finished off an Agent                            AGENT HUNT MEDAL (03/45) _
                                                                                |_|
    
    VALUE:       Gold
    REQUIREMENT: Defeat an Agent in Agent Hunt.
    
                                                             TOTAL MEDALS (178/000)
    -------------------------------------------------------------------------------
    -- Put an agent into Dying Status                   AGENT HUNT MEDAL (04/45) _
                                                                                |_|
    
    VALUE:       Copper
    REQUIREMENT: Put an agent into dying status (all health gone) in Agent Hunt.
    
                                                             TOTAL MEDALS (179/000)
    -------------------------------------------------------------------------------
    -- Attacked and inflicted damage upon an agent      AGENT HUNT MEDAL (05/45) _
                                                                                |_|
    
    VALUE:       Copper
    REQUIREMENT: Hit an agent with an attack in Agent Hunt.
    
                                                             TOTAL MEDALS (180/000)
    -------------------------------------------------------------------------------
    -- Played as a zombie                               AGENT HUNT MEDAL (06/45) _
                                                                                |_|
    
    VALUE:       Bronze
    REQUIREMENT: Play as a zombie in Agent Hunt.
    
                                                             TOTAL MEDALS (181/000)
    -------------------------------------------------------------------------------
    -- Played as a J'avo                                AGENT HUNT MEDAL (07/45) _
                                                                                |_|
    
    VALUE:       Bronze
    REQUIREMENT: Play as a J'avo or Neo-Umbrella J'avo in Agent Hunt.
    
                                                             TOTAL MEDALS (182/000)
    -------------------------------------------------------------------------------
    -- Played as a Rasklapanje                          AGENT HUNT MEDAL (08/45) _
                                                                                |_|
    
    VALUE:       Copper
    REQUIREMENT: Play as a Rasklapanje in Agent Hunt.
    
                                                             TOTAL MEDALS (183/000)
    -------------------------------------------------------------------------------
    -- Played as a Shrieker                             AGENT HUNT MEDAL (09/45) _
                                                                                |_|
    
    VALUE:       Copper
    REQUIREMENT: Play as a Shrieker in Agent Hunt.
    
                                                             TOTAL MEDALS (184/000)
    -------------------------------------------------------------------------------
    -- Played as a zombie dog                           AGENT HUNT MEDAL (10/45) _
                                                                                |_|
    
    VALUE:       Copper
    REQUIREMENT: Play as a zombie dog in Agent Hunt.
    
                                                             TOTAL MEDALS (185/000)
    -------------------------------------------------------------------------------
    -- Played as a Bloodshot                            AGENT HUNT MEDAL (11/45) _
                                                                                |_|
    
    VALUE:       Copper
    REQUIREMENT: Play as a Bloodshot in Agent Hunt.
    
                                                             TOTAL MEDALS (186/000)
    -------------------------------------------------------------------------------
    -- Played as a Strelats                             AGENT HUNT MEDAL (12/45) _
                                                                                |_|
    
    VALUE:       Copper
    REQUIREMENT: Play as a Strelats in Agent Hunt.
    
                                                             TOTAL MEDALS (187/000)
    -------------------------------------------------------------------------------
    -- Played as Mesets                                 AGENT HUNT MEDAL (13/45) _
                                                                                |_|
    
    VALUE:       Copper
    REQUIREMENT: Play as a Mesets in Agent Hunt.
    
                                                             TOTAL MEDALS (188/000)
    -------------------------------------------------------------------------------
    -- Played as a Napad                                AGENT HUNT MEDAL (14/45) _
                                                                                |_|
    
    VALUE:       Copper
    REQUIREMENT: Play as a Napad in Agent Hunt.
    
                                                             TOTAL MEDALS (189/000)
    -------------------------------------------------------------------------------
    -- Played as a Gnezdo                               AGENT HUNT MEDAL (15/45) _
                                                                                |_|
    
    VALUE:       Copper
    REQUIREMENT: Play as a Gnezdo in Agent Hunt.
    
                                                             TOTAL MEDALS (190/000)
    -------------------------------------------------------------------------------
    -- Played as a Glava-Sluz                           AGENT HUNT MEDAL (16/45) _
                                                                                |_|
    
    VALUE:       Copper
    REQUIREMENT: Play as a Glava-Sluz in Agent Hunt. (Insect head that can shoot 
                 webbing)
    
                                                             TOTAL MEDALS (191/000)
    -------------------------------------------------------------------------------
    -- Played as a Glava-Smech                          AGENT HUNT MEDAL (17/45) _
                                                                                |_|
    
    VALUE:       Copper
    REQUIREMENT: Play as a Glava-Smech in Agent Hunt. (Pincher head)
    
                                                             TOTAL MEDALS (192/000)
    -------------------------------------------------------------------------------
    -- Played as a Ruka-SRP                             AGENT HUNT MEDAL (18/45) _
                                                                                |_|
    
    VALUE:       Copper
    REQUIREMENT: Play as a Ruka-SRP in Agent Hunt. (Blade arm)
    
                                                             TOTAL MEDALS (193/000)
    -------------------------------------------------------------------------------
    -- Played as a Ruka-Khvatanje                       AGENT HUNT MEDAL (19/45) _
                                                                                |_|
    
    VALUE:       Copper
    REQUIREMENT: Play as a Ruka-Khvatanje in Agent Hunt. (Insect arm)
    
                                                             TOTAL MEDALS (194/000)
    -------------------------------------------------------------------------------
    -- Played as a Ruka-Bedem                           AGENT HUNT MEDAL (20/45) _
                                                                                |_|
    
    VALUE:       Copper
    REQUIREMENT: Play as a Ruka-Bedem in Agent Hunt. (Shield arm)
    
                                                             TOTAL MEDALS (195/000)
    -------------------------------------------------------------------------------
    -- Played as a Telo-Eksplozija                      AGENT HUNT MEDAL (21/45) _
                                                                                |_|
    
    VALUE:       Copper
    REQUIREMENT: Play as a Telo-Eksplozija in Agent Hunt. (Exploding J'avo)
    
                                                             TOTAL MEDALS (196/000)
    -------------------------------------------------------------------------------
    -- Hit an Agent with a Thrown Object                AGENT HUNT MEDAL (22/45) _
                                                                                |_|
    
    VALUE:       Silver
    REQUIREMENT: Hit an agent with a thrown weapon while playing as a zombie.
    
                                                             TOTAL MEDALS (197/000)
    -------------------------------------------------------------------------------
    -- Perform a Successful Dynamite Punch              AGENT HUNT MEDAL (23/45) _
                                                                                |_|
    
    VALUE:       Copper
    REQUIREMENT: Hit an agent with a stick of dynamite while playing as a zombie.
    
                                                             TOTAL MEDALS (198/000)
    -------------------------------------------------------------------------------
    -- Sprayed acid on an agent                         AGENT HUNT MEDAL (24/45) _
                                                                                |_|
    
    VALUE:       Silver
    REQUIREMENT: Hit an agent with acid spit while playing as a spitter zombie.
    
                                                             TOTAL MEDALS (199/000)
    -------------------------------------------------------------------------------
    -- Assembled 5 zombies while shrieking              AGENT HUNT MEDAL (25/45) _
                                                                                |_|
    
    VALUE:       Silver
    REQUIREMENT: Summon forth 5 zombies while screaming with a Shrieker.
    
                                                             TOTAL MEDALS (200/000)
    -------------------------------------------------------------------------------
    -- Mutated two different body regions as a J'avo    AGENT HUNT MEDAL (26/45) _
                                                                                |_|
    
    VALUE:       Silver
    REQUIREMENT: Have two different body parts mutate while playing as a J'avo.
                 (must take damage in two areas and allow those areas to mutate)
    
                                                             TOTAL MEDALS (201/000)
    -------------------------------------------------------------------------------
    -- Hid behind cover as a J'avo                      AGENT HUNT MEDAL (27/45) _
                                                                                |_|
    
    VALUE:       Silver
    REQUIREMENT: Take cover behind an object or wall while playing as a J'avo.
                 - To take cover, stand behind an object and press L1+X/LT+A.
    
                 NOTE: To confirm that your J'avo is taking cover, the J'avo will 
                 remain crouching while behind the object.  If the J'avo rises up 
                 immediately after crouching, the J'avo did not take cover, so move 
                 to another area and try it or get closer to the current object.
    
                                                             TOTAL MEDALS (202/000)
    -------------------------------------------------------------------------------
    -- Bit and lifted up an agent                       AGENT HUNT MEDAL (28/45) _
                                                                                |_|
    
    VALUE:       Silver
    REQUIREMENT: Hit an agent with the Glava-Smech's bite attack.
    
                                                             TOTAL MEDALS (203/000)
    -------------------------------------------------------------------------------
    -- Immobilized an agent with a sticky substance     AGENT HUNT MEDAL (29/45) _
                                                                                |_|
    
    VALUE:       Silver
    REQUIREMENT: Hit an agent with the Glava-Sluz's sticky spray attack.
    
                                                             TOTAL MEDALS (204/000)
    -------------------------------------------------------------------------------
    -- Attacked an agent with a mutated scythe arm      AGENT HUNT MEDAL (30/45) _
                                                                                |_|
    
    VALUE:       Silver
    REQUIREMENT: Hit an agent with the Ruka-SRP's blade arm.
    
                                                             TOTAL MEDALS (205/000)
    -------------------------------------------------------------------------------
    -- Grabbed an agent with an extended arm            AGENT HUNT MEDAL (31/45) _
                                                                                |_|
    
    VALUE:       Silver
    REQUIREMENT: Hit an agent with the Ruka-Khvatanje's long range arm attack.
    
                                                             TOTAL MEDALS (206/000)
    -------------------------------------------------------------------------------
    -- Blocked an agent's attack with a shield          AGENT HUNT MEDAL (32/45) _
                                                                                |_|
    
    VALUE:       Silver
    REQUIREMENT: Guard against an agent's attack with the Ruka-Bedem's shield arm.
    
                                                             TOTAL MEDALS (207/000)
    -------------------------------------------------------------------------------
    -- Stomped on an agent                              AGENT HUNT MEDAL (33/45) _
                                                                                |_|
    
    VALUE:       Silver
    REQUIREMENT: Hit an agent with a Rasklapanje's stomping attack.
    
                                                             TOTAL MEDALS (208/000)
    -------------------------------------------------------------------------------
    -- Killed by an agent's coup de grace               AGENT HUNT MEDAL (34/45) _
                                                                                |_|
    
    VALUE:       Silver
    REQUIREMENT: Get killed by an agent.
    
                                                             TOTAL MEDALS (209/000)
    -------------------------------------------------------------------------------
    -- Traveled over 1000 meters in one session         AGENT HUNT MEDAL (35/45) _
                                                                                |_|
    
    VALUE:       Bronze
    REQUIREMENT: Walk or run 1000 meters in a single session of Agent Hunt.
    
                                                             TOTAL MEDALS (210/000)
    -------------------------------------------------------------------------------
    -- Killed by an agent in a single attack            AGENT HUNT MEDAL (36/45) _
                                                                                |_|
    
    VALUE:       Bronze
    REQUIREMENT: One attack from an agent kills your creature instantly.
    
                                                             TOTAL MEDALS (211/000)
    -------------------------------------------------------------------------------
    -- Attacked an agent being held by another          AGENT HUNT MEDAL (37/45) _
       creature                                                                 |_|
    
    VALUE:       Bronze
    REQUIREMENT: While a creature is holding an agent, attack that grabbed agent.
    
                                                             TOTAL MEDALS (212/000)
    -------------------------------------------------------------------------------
    -- Killed by physical attacks                       AGENT HUNT MEDAL (38/45) _
                                                                                |_|
    
    VALUE:       Bronze
    REQUIREMENT: An agent finished off your creature with a physical attack.
    
                                                             TOTAL MEDALS (213/000)
    -------------------------------------------------------------------------------
    -- Killed a creature as a creature                  AGENT HUNT MEDAL (39/45) _
                                                                                |_|
    
    VALUE:       Bronze
    REQUIREMENT: Kill another creature with your own creature.
                 - A Dynamite zombie explodes and kills multiple creatures.
                 - A Shrieker's dying scream kills surrounding zombies.
    
                                                             TOTAL MEDALS (214/000)
    -------------------------------------------------------------------------------
    -- Killed in an explosion                           AGENT HUNT MEDAL (40/45) _
                                                                                |_|
    
    VALUE:       Bronze
    REQUIREMENT: Your creature died in an explosion.
                 - Red barrel
                 - Remote bomb
                 - Hand grenade
    
                                                             TOTAL MEDALS (215/000)
    -------------------------------------------------------------------------------
    -- Played for less than 1 minute                    AGENT HUNT MEDAL (41/45) _
                                                                                |_|
    
    VALUE:       Bronze
    REQUIREMENT: Have a session finish in one minute.
                 - A creature kills an agent shortly after you join.
                 - You're just that good and killed an agent within one minute!
    
                                                             TOTAL MEDALS (216/000)
    -------------------------------------------------------------------------------
    -- Played for 10 minutes                            AGENT HUNT MEDAL (42/45) _
                                                                                |_|
    
    VALUE:       Bronze
    REQUIREMENT: Have a session take 10 minutes to finish.
                 - Can happen easily with the longer stages (Leon Chapter 1, etc)
    
                                                             TOTAL MEDALS (217/000)
    -------------------------------------------------------------------------------
    -- Did not inflict any damage to agents             AGENT HUNT MEDAL (43/45) _
                                                                                |_|
    
    VALUE:       Bronze
    REQUIREMENT: Your creature did not damage the agents at all.
    
                                                             TOTAL MEDALS (218/000)
    -------------------------------------------------------------------------------
    -- Finished a game without dying once               AGENT HUNT MEDAL (44/45) _
                                                                                |_|
    
    VALUE:       Bronze
    REQUIREMENT: Completed a session without having to respawn.
                 - A Rasklapanje never has to respawn even if knocked out.
    
                                                             TOTAL MEDALS (219/000)
    -------------------------------------------------------------------------------
    -- Killed by an agent 10 times                      AGENT HUNT MEDAL (45/45) _
                                                                                |_|
    
    VALUE:       Bronze
    REQUIREMENT: Get defeated by an agent ten times in a single session.
    
                                                             TOTAL MEDALS (220/000)
    -------------------------------------------------------------------------------
    
    [ME03]
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  M E D A L  L I S T
                                                               _
              /\/\    ___  _ __  ___  ___  _ __    __ _  _ __ (_)  ___  ___ 
             /    \  / _ \| '__|/ __|/ _ \| '_ \  / _` || '__|| | / _ \/ __|
            / /\/\ \|  __/| |  | (__|  __/| | | || (_| || |   | ||  __/\__ \
            \/    \/ \___||_|   \___|\___||_| |_| \__,_||_|   |_| \___||___/
    
    - - - - - - - - - - - - - - - -   M E D A L S   - - - - - - - - - - - - - - - -
    
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (01/44) _
    -- Cleared Urban Chaos                                                      |_|
    
    VALUE:       Bronze
    REQUIREMENT: Urban Chaos is the default stage available from the start.  
                 Complete this stage with at least a B-rank to get this medal.
    
                                                             TOTAL MEDALS (221/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (02/44) _
    -- Cleared the Steel Beast                                                  |_|
    
    VALUE:       Bronze
    REQUIREMENT: Steel Beast is unlocked after beating Chris' campaign.  Complete 
                 this stage with at least a B-rank to get this medal.
    
                                                             TOTAL MEDALS (222/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (03/44) _
    -- Cleared Mining the Depths                                                |_|
    
    VALUE:       Bronze
    REQUIREMENT: Mining the Depths is unlocked after beating Jake's campaign.  
                 Complete this stage with at least a B-rank to get this medal.
    
                                                             TOTAL MEDALS (223/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (04/44) _
    -- Cleared Rail Yard                                                        |_|
    
    VALUE:       Bronze
    REQUIREMENT: Rail Yard is now on the PlayStation Store and Xbox LIVE 
                 marketplace for $1 or 80 points.  Complete this stage with at 
                 least a B-rank to get this medal.
    
                                                             TOTAL MEDALS (224/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (05/44) _
    -- Cleared the High Seas Fortress                                           |_|
    
    VALUE:       Bronze
    REQUIREMENT: High Seas Fortress is now on the PlayStation Store and Xbox LIVE 
                 marketplace for $1 or 80 points.  Complete this stage with at 
                 least a B-rank to get this medal.
    
                                                             TOTAL MEDALS (225/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (06/44) _
    -- Cleared the Catacombs                                                    |_|
    
    VALUE:       Bronze
    REQUIREMENT: The Catacombs is now on the PlayStation Store and Xbox LIVE 
                 marketplace for $1 or 80 points.  Complete this stage with at 
                 least a B-rank to get this medal.
    
                                                             TOTAL MEDALS (226/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (07/44) _
    -- Cleared Requiem for War                                                  |_|
    
    VALUE:       Bronze
    REQUIREMENT: Requiem for War and Liquid Fire can be bought on the PlayStation 
                 Store or Xbox LIVE marketplace in "Map Pack A".  Both maps are 
                 included in the download and the download is $2 or 160 points.  
                 Complete Requiem for War with at least a B-rank to get this medal.
    
                                                             TOTAL MEDALS (227/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (08/44) _
    -- Cleared Liquid Fire                                                      |_|
    
    VALUE:       Bronze
    REQUIREMENT: Requiem for War and Liquid Fire can be bought on the PlayStation 
                 Store or Xbox LIVE marketplace in "Map Pack A".  Both maps are 
                 included in the download and the download is $2 or 160 points.  
                 Complete Liquid Fire with at least a B-rank to get this medal.
    
                                                             TOTAL MEDALS (228/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (09/44) _
    -- Cleared Rooftop Mission                                                  |_|
    
    VALUE:       Bronze
    REQUIREMENT: Rooftop Mission and Creature Workshop can be bought on the 
                 PlayStation Store or Xbox LIVE marketplace in "Map Pack B".  Both 
                 maps are included in the download and the download is $2 or 160 
                 points.  Complete Rooftop Mission with at least a B-rank to get 
                 this medal.
    
                                                             TOTAL MEDALS (229/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (10/44) _
    -- Cleared Creature Workshop                                                |_|
    
    VALUE:       Bronze
    REQUIREMENT: Rooftop Mission and Creature Workshop can be bought on the 
                 PlayStation Store or Xbox LIVE marketplace in "Map Pack B".  Both 
                 maps are included in the download and the download is $2 or 160 
                 points.  Complete Creature Workshop with at least a B-rank to get 
                 this medal.
    
    
                                                             TOTAL MEDALS (230/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (11/44) _
    -- Killed 120                                                               |_|
    
    VALUE:       Gold
    REQUIREMENT: Kill the required number of enemies.  The kills do not have to be 
                 chained into a combo and there is no need to get a certain rank 
                 while performing this task.
    
                                                             TOTAL MEDALS (231/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (12/44) _
    -- Killed 100                                                               |_|
    
    VALUE:       Silver
    REQUIREMENT: Kill the required number of enemies.  The kills do not have to be 
                 chained into a combo and there is no need to get a certain rank 
                 while performing this task.
    
                                                             TOTAL MEDALS (232/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (13/44) _
    -- Killed 70                                                                |_|
    
    VALUE:       Copper
    REQUIREMENT: Kill the required number of enemies.  The kills do not have to be 
                 chained into a combo and there is no need to get a certain rank 
                 while performing this task.
    
                                                             TOTAL MEDALS (233/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (14/44) _
    -- Killed 40                                                                |_|
    
    VALUE:       Bronze
    REQUIREMENT: Kill the required number of enemies.  The kills do not have to be 
                 chained into a combo and there is no need to get a certain rank 
                 while performing this task.
    
                                                             TOTAL MEDALS (234/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (15/44) _
    -- Executed a 120-hit combo                                                 |_|
    
    VALUE:       Gold
    REQUIREMENT: Kill the required number of enemies and make sure that each is 
                 killed within 15 seconds apart from the last kill to chain a 
                 combo.  You do not need a certain rank for this.
    
                                                             TOTAL MEDALS (235/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (16/44) _
    -- Executed a 100-hit combo                                                 |_|
    
    VALUE:       Silver
    REQUIREMENT: Kill the required number of enemies and make sure that each is 
                 killed within 15 seconds apart from the last kill to chain a 
                 combo.  You do not need a certain rank for this.
    
                                                             TOTAL MEDALS (236/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (17/44) _
    -- Executed a 50-hit combo                                                  |_|
    
    VALUE:       Copper
    REQUIREMENT: Kill the required number of enemies and make sure that each is 
                 killed within 15 seconds apart from the last kill to chain a 
                 combo.  You do not need a certain rank for this.
    
                                                             TOTAL MEDALS (237/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (18/44) _
    -- Executed a 20-hit combo                                                  |_|
    
    VALUE:       Bronze
    REQUIREMENT: Kill the required number of enemies and make sure that each is 
                 killed within 15 seconds apart from the last kill to chain a 
                 combo.  You do not need a certain rank for this.
    
                                                             TOTAL MEDALS (238/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (19/44) _
    -- Survived for 120 seconds                                                 |_|
    
    VALUE:       Gold
    REQUIREMENT: Survive in the stage for the amount of seconds shown above and 
                 achieve at least a B-rank while doing so.  Just surviving in the 
                 stage for the amount of time shown will NOT award this medal 
                 without a B-rank.
    
                                                             TOTAL MEDALS (239/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (20/44) _
    -- Survived for 90 seconds                                                  |_|
    
    VALUE:       Silver
    REQUIREMENT: Survive in the stage for the amount of seconds shown above and 
                 achieve at least a B-rank while doing so.  Just surviving in the 
                 stage for the amount of time shown will NOT award this medal 
                 without a B-rank.
    
                                                             TOTAL MEDALS (240/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (21/44) _
    -- Survived for 60 seconds                                                  |_|
    
    VALUE:       Copper
    REQUIREMENT: Survive in the stage for the amount of seconds shown above and 
                 achieve at least a B-rank while doing so.  Just surviving in the 
                 stage for the amount of time shown will NOT award this medal 
                 without a B-rank.
    
                                                             TOTAL MEDALS (241/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (22/44) _
    -- Survived for 30 seconds                                                  |_|
    
    VALUE:       Bronze
    REQUIREMENT: Survive in the stage for the amount of seconds shown above and 
                 achieve at least a B-rank while doing so.  Just surviving in the 
                 stage for the amount of time shown will NOT award this medal 
                 without a B-rank.
    
                                                             TOTAL MEDALS (242/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (23/44) _
    -- Killed an enemy with a physical attack                                   |_|
    
    VALUE:       Bronze
    REQUIREMENT: Weaken an enemy then perform a melee attack with the R1/RT button 
                 and make sure that the melee attack kills the enemy.  If it kills 
                 the enemy, you will receive +5 bonus seconds added to your total 
                 time for the current stage along with this medal at the end of the 
                 stage.
    
                                                             TOTAL MEDALS (243/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (24/44) _
    -- Killed an enemy with a coup de grace                                     |_|
    
    VALUE:       Gold
    REQUIREMENT: A Coup De Grace is most easily obtained with a flash grenade.  A 
                 flash grenade instantly sets up heavy stun on J'avo and 
                 Bloodshots.  Toss a flash grenade at either of these groups of 
                 enemies then perform an R1/RT melee from close range. With J'avo, 
                 you MUST perform the melee attack from their front side.  
                 Performing the melee from the back side will do the back heavy 
                 stun melee, which is not considered a Coup De Grace.  A Coup De 
                 Grace melee finisher will yield +7 bonus seconds added to the 
                 total time for the current stage along with this medal at the end 
                 of the stage.
    
                                                             TOTAL MEDALS (244/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (25/44) _
    -- Killed an enemy with a quick shot                                        |_|
    
    VALUE:       Silver
    REQUIREMENT: Weaken an enemy then finish it off with a quick shot 
                 (L1+R1/LT+RT).  Make sure that the actual quick shot kills the 
                 enemy.  It's best to do this with a powered weapon such as a 
                 shotgun or magnum for an instant quick shot kill on most normal 
                 enemies.
    
                                                             TOTAL MEDALS (245/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (26/44) _
    -- Killed an enemy with a counterattack                                     |_|
    
    VALUE:       Copper
    REQUIREMENT: Standing in front of an enemy as it attacks will give a player an 
                 R1/RT button prompt to counter the attack.  The easiest attacks to 
                 counter are zombie weapon attacks.  Find a zombie with a weapon in 
                 its hand then stand in front of it and wait for it to attack then 
                 press R1/RT when the command for the counter appears.  This 
                 counter will always kill the countered zombie.  If you're trying 
                 for other counters, the Power Counter skill might come in handy.
    
    NOTE: The easiest way to counter an enemy is to stand in front of an enemy and 
    aim then drop the aim (let go of L1/LT) right before you know the prompt for 
    the counter is going to appear then start tapping R1/RT while your character 
    drops aim.  This will make sure that your character doesn't accidentally 
    perform a melee.  You must still know the timing for the counter in order to do 
    this, but you won't have to time the button press as much.
    
                                                             TOTAL MEDALS (246/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (27/44) _
    -- Destroyed a time bonus while sliding                                     |_|
    
    VALUE:       Bronze
    REQUIREMENT: Dash toward a time bonus and press L1/LT to slide into it and 
                 break it.  A slide is considered a melee and all melees can 
                 destroy a time bonus.  Breaking a time bonus with a slide is 
                 actually the quickest way to destroy one.
    
    
                                                             TOTAL MEDALS (247/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (28/44) _
    -- Found a time bonus                                                       |_|
    
    VALUE:       Bronze
    REQUIREMENT: Time bonuses are the yellow hourglasses hidden throughout each 
                 stage that extend total time by 30, 60 or 90 extra seconds.  These 
                 can only be broken with a melee attack.  View the description for 
                 each stage in my RE6 Mercenaries guide for a listing of all time 
                 bonuses per stage.  Break one in any stage to get this medal.
    
                                                             TOTAL MEDALS (248/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (29/44) _
    -- Found all time bonuses                                                   |_|
    
    VALUE:       Copper
    REQUIREMENT: Time bonuses are the yellow hourglasses hidden throughout each 
                 stage that extend total time by 30, 60 or 90 extra seconds.  These 
                 can only be broken with a melee attack.
    
    Total Time Bonus number per stage:
    
    Urban Chaos        - 6
    Steel Beast        - 7
    Mining the Depths  - 5
    Rail Yard          - 6
    High Seas Fortress - 11
    Catacombs          - 6
    Requiem for War    - 9
    Liquid Fire        - 7
    Rooftop Mission    - 5
    Creature Workshop  - 8
    
    View the description for each stage in my RE6 Mercenaries guide for a listing 
    of all time bonuses per stage.
    
                                                             TOTAL MEDALS (249/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (30/44) _
    -- Found a combo bonus                                                      |_|
    
    VALUE:       Bronze
    REQUIREMENT: Combo bonuses (Combo Times) are the green hourglasses hidden 
                 throughout each stage that give 1000 points in place of the normal 
                 combo bonus from chaining enemy kills.  These can be activated 
                 with a melee attack or they can be shot with a gun from a 
                 distance.  Sometimes shooting them is the only way to hit them.  
                 Break one to get this medal.  View the description for each stage 
                 in my RE6 Mercenaries guide for a listing of all combo bonuses 
                 (Combo Times) per stage.
    
                                                             TOTAL MEDALS (250/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (31/44) _
    -- Found all combo bonuses                                                  |_|
    
    VALUE:       Copper
    REQUIREMENT: Combo bonuses (Combo Times) are the green hourglasses hidden 
                 throughout each stage that give 1000 points in place of the normal 
                 combo bonus from chaining enemy kills.  These can be activated 
                 with a melee attack or they can be shot with a gun from a 
                 distance.  Sometimes shooting them is the only way to hit them.
    
    Total Combo Bonus (Combo Time) number per stage:
    
    Urban Chaos        - 3
    Steel Beast        - 3
    Mining the Depths  - 2
    Rail Yard          - 3
    High Seas Fortress - 3
    Catacombs          - 2
    Requiem for War    - 3
    Liquid Fire        - 3
    Rooftop Mission    - 2
    Creature Workshop  - 2
    
    View the description for each stage in my RE6 Mercenaries guide for a listing 
    of all combo bonuses (Combo Times) per stage.
    
                                                             TOTAL MEDALS (251/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (32/44) _
    -- Caused the hidden boss to appear                                         |_|
    
    VALUE:       Copper
    REQUIREMENT: Each Mercenaries stage has a hidden boss that will only spawn once 
                 a required task is performed.  You will receive a text message on 
                 the screen that will alert you to when the task is performed and 
                 then the boss will spawn.
    
    Hidden Boss Requirement List (per stage):
    
    Urban Chaos        - Kill 15 enemies with counters before killing 80 enemies.
    Steel Beast        - Defeat 25 enemies with Coup De Grace attacks before 
                         killing 80 enemies. (aka. kill 25 enemies with a frontal 
                         heavy stun melee [flash grenade toss sets it up on normal 
                         J'avo if melee'd from their front side])
    Mining the Depths  - Kill 70 enemies before 600 seconds has gone by.
    Rail Yard          - Get 25 Quick Shot kills before 80 kills
    High Seas Fortress - Get 40 melee kills before 80 kills (counter kills and 
                         coup de grace kills are considered melee kills).
    Catacombs          - Get 20 Quick Shot kills before 80 kills.
    Requiem for War    - Kill 70 enemies before 600 seconds has gone by.
    Liquid Fire        - Defeat 25 enemies with Coup De Grace attacks before 
                         killing 80 enemies.
    Rooftop Mission    - Kill 20 enemies with counters before killing 80 enemies.
    Creature Workshop  - Get 40 melee kills before 80 kills (counter kills and 
                         coup de grace kills are considered melee kills).
    
    Simply cause the hidden boss to appear to get this medal.  Perform the required 
    task to spawn the hidden boss in any stage.
    
    
                                                             TOTAL MEDALS (252/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (33/44) _
    -- Defeated the hidden boss                                                 |_|
    
    VALUE:       Silver
    REQUIREMENT: Each Mercenaries stage has a hidden boss that will only spawn once 
                 a required task is performed.  You will receive a text message on 
                 the screen that will alert you to when the task is performed and 
                 then the boss will spawn.
    
    Hidden Boss Requirement List (per stage):
    
    Urban Chaos        - Kill 15 enemies with counters before killing 80 enemies.
    Steel Beast        - Defeat 25 enemies with Coup De Grace attacks before 
                         killing 80 enemies. (aka. kill 25 enemies with a frontal 
                         heavy stun melee [flash grenade toss sets it up on normal 
                         J'avo if melee'd from their front side])
    Mining the Depths  - Kill 70 enemies before 600 seconds has gone by.
    Rail Yard          - Get 25 Quick Shot kills before 80 kills
    High Seas Fortress - Get 40 melee kills before 80 kills (counter kills and 
                         coup de grace kills are considered melee kills).
    Catacombs          - Get 20 Quick Shot kills before 80 kills.
    Requiem for War    - Kill 70 enemies before 600 seconds has gone by.
    Liquid Fire        - Defeat 25 enemies with Coup De Grace attacks before 
                         killing 80 enemies.
    Rooftop Mission    - Kill 20 enemies with counters before killing 80 enemies.
    Creature Workshop  - Get 40 melee kills before 80 kills (counter kills and 
                         coup de grace kills are considered melee kills).
    
    Once the hidden boss has been spawned, defeat the hidden boss to get this 
    medal.
    
                                                             TOTAL MEDALS (253/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (34/44) _
    -- Defeated the hidden boss during a combo chain                            |_|
    
    VALUE:       Copper
    REQUIREMENT: Each Mercenaries stage has a hidden boss that will only spawn once 
                 a required task is performed.  You will receive a text message on 
                 the screen that will alert you to when the task is performed and 
                 then the boss will spawn.
    
    Hidden Boss Requirement List (per stage):
    
    Urban Chaos        - Kill 15 enemies with counters before killing 80 enemies.
    Steel Beast        - Defeat 25 enemies with Coup De Grace attacks before 
                         killing 80 enemies. (aka. kill 25 enemies with a frontal 
                         heavy stun melee [flash grenade toss sets it up on normal 
                         J'avo if melee'd from their front side])
    Mining the Depths  - Kill 70 enemies before 600 seconds has gone by.
    Rail Yard          - Get 25 Quick Shot kills before 80 kills
    High Seas Fortress - Get 40 melee kills before 80 kills (counter kills and 
                         coup de grace kills are considered melee kills).
    Catacombs          - Get 20 Quick Shot kills before 80 kills.
    Requiem for War    - Kill 70 enemies before 600 seconds has gone by.
    Liquid Fire        - Defeat 25 enemies with Coup De Grace attacks before 
                         killing 80 enemies.
    Rooftop Mission    - Kill 20 enemies with counters before killing 80 enemies.
    Creature Workshop  - Get 40 melee kills before 80 kills (counter kills and 
                         coup de grace kills are considered melee kills).
    
    Once the hidden boss has been spawned, defeat the hidden boss during any type 
    of kill combo chain to get this medal.  Kill one other enemy then kill the boss 
    and make sure the hidden boss is part of that chain.
    
                                                             TOTAL MEDALS (254/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (35/44) _
    -- Finished off the hidden boss with a physical attack                      |_|
    
    VALUE:       Copper
    REQUIREMENT: Each Mercenaries stage has a hidden boss that will only spawn once 
                 a required task is performed.  You will receive a text message on 
                 the screen that will alert you to when the task is performed and 
                 then the boss will spawn.
    
    Hidden Boss Requirement List (per stage):
    
    Urban Chaos        - Kill 15 enemies with counters before killing 80 enemies.
    Steel Beast        - Defeat 25 enemies with Coup De Grace attacks before 
                         killing 80 enemies. (aka. kill 25 enemies with a frontal 
                         heavy stun melee [flash grenade toss sets it up on normal 
                         J'avo if melee'd from their front side])
    Mining the Depths  - Kill 70 enemies before 600 seconds has gone by.
    Rail Yard          - Get 25 Quick Shot kills before 80 kills
    High Seas Fortress - Get 40 melee kills before 80 kills (counter kills and 
                         coup de grace kills are considered melee kills).
    Catacombs          - Get 20 Quick Shot kills before 80 kills.
    Requiem for War    - Kill 70 enemies before 600 seconds has gone by.
    Liquid Fire        - Defeat 25 enemies with Coup De Grace attacks before 
                         killing 80 enemies.
    Rooftop Mission    - Kill 20 enemies with counters before killing 80 enemies.
    Creature Workshop  - Get 40 melee kills before 80 kills (counter kills and 
                         coup de grace kills are considered melee kills).
    
    Once the hidden boss is spawned, kill the hidden boss with a melee attack.  The 
    easiest hidden boss to kill with a melee is the Strelats enemy on Mining the 
    Depths or Catacombs.  Spawn the boss then toss a flash grenade at the Strelats 
    or hit the Strelats with a dashing ram or slide melee attack while dashing to 
    stun it. Walk up to the Strelats and grab it with the R1/RT button prompt 
    command then tap the buttons as they display on the screen in the QTE button 
    prompts to kill the Strelats with a melee and get +5 bonus seconds.
    
    While playing seriously to save a boss, the Gnezdo boss in Steel Beast, High 
    Seas Fortress and Requiem for War can easily be killed with a coup de grace 
    melee attack if it gets in the way of your character too often.  Two coup de 
    grace melees on the big bug of the Gnezdo will kill the boss with a melee.
    
                                                             TOTAL MEDALS (255/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (36/44) _
    -- Executed a 150-hit chain combo with your partner                         |_|
    
    VALUE:       Gold
    REQUIREMENT: This is a duo medal that can only be obtained while playing online 
                 with a partner.  Chain a 150 enemy kill by killing all enemies 
                 within 15 seconds of each other along with a partner to get this 
                 medal.  Both players must obtain at least a B-rank to get this 
                 medal.  The hidden boss does not need to be spawned in order to 
                 get this.
    
                                                             TOTAL MEDALS (256/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (37/44) _
    -- Cleared the stage with a partner with over 150 seconds left              |_|
    
    VALUE:       Silver
    REQUIREMENT: This is a duo medal that can only be obtained while playing online 
                 with a partner.  Players must have at least two minutes and 30 
                 seconds of remaining time after killing the 150th enemy in order 
                 to get this medal.  Both players must obtain at least a B-rank to 
                 get this medal.  The hidden boss does not need to be spawned in 
                 order to get this.
    
                                                             TOTAL MEDALS (257/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (38/44) _
    -- Killed 150 enemies with a partner                                        |_|
    
    VALUE:       Copper
    REQUIREMENT: This is a duo medal that can only be obtained while playing online 
                 with a partner.  Kill all 150 enemies in a stage to get this - the 
                 kill combo does not need to be chained.  Both players must obtain 
                 at least a B-rank to get this medal.  The hidden boss does not 
                 need to be spawned in order to get this.
    
                                                             TOTAL MEDALS (258/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (39/44) _
    -- Cleared the stage with a partner                                         |_|
    
    VALUE:       Bronze
    REQUIREMENT: This is a duo medal that can only be obtained while playing online 
                 with a partner.  Both players must obtain at least a B-rank to get 
                 this medal.  The hidden boss does not need to be spawned in order 
                 to get this.
    
                                                             TOTAL MEDALS (259/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (40/44) _
    -- Cleared the stage without taking any damage                              |_|
    
    VALUE:       Gold
    REQUIREMENT: This medal can be quite hard.  I recommend trying for this on the 
                 Catacombs stage.  Lay down and climb under the spinning blade trap 
                 after hitting ALL timers then kill zombies slowly.  Focus on 
                 keeping the combo, since you MUST get at least a B-rank to get 
                 this medal.  Shoot spitter zombies and lantern zombies instantly 
                 when you see them.
    
    A player must get a B-rank or higher in a stage while performing this task.  It 
    can be done in solo and duo mode.  Below are some extra tips and a video link 
    to when I got it for my first time.
    
    B-rank Requirements:
    
    Solo - at least 80,000 points
    Duo - at least 120,000 points
    
    Preparation tips:
    
    o Equip "Last Stand" skill
    o Pick a character with a long range weapon (rifle) and plenty of ammo
    o Hit all time bonuses
    o Use both combo times to build points through small combos
    o Collect many ammo pickups from breakable objects and defeated enemies along 
      the way.
    
    Main Strategy: Slide under the blade trap and stay there the kill enemies and 
    try to chain a large combo.
    
    Blade trap tips:
    
    o When Spitter zombies spawn, kill them quickly before they spit
    o When Bloodshots arrive, prepare to roll if they hop toward the blade trap
    o Shoot Lantern zombies immediately when they appear in view to avoid getting
      burned
    o Kill Lepotitsa before it gets to the blade trap or its gas will hit you
    
    Video Link: http://youtu.be/zE_Sjee2UwY
    
                                                             TOTAL MEDALS (260/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (41/44) _
    -- Cleared the stage without the use of any skills                          |_|
    
    VALUE:       Silver
    REQUIREMENT: Finish a stage without having a skill equipped.  A player must get 
                 a B-rank or higher in a stage while performing this task.  It can 
                 be done in solo and duo mode.
    
                                                             TOTAL MEDALS (261/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (42/44) _
    -- Killed an enemy using the stage surroundings                             |_|
    
    VALUE:       Bronze
    REQUIREMENT: Stage surroundings include any stage hazards such as explosive 
                 barrels, TNT barrels and transformers.  Shoot any of these objects 
                 and have it kill an enemy to get credit for this medal.  The 
                 Catacombs stage has a spike trap and spinning blade trap that can 
                 be used to kill enemies as well.
    
                                                             TOTAL MEDALS (262/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (43/44) _
    -- Cleared the stage with 100% accuracy                                     |_|
    
    VALUE:       Gold
    REQUIREMENT: Finish a stage with 100% accuracy.  Melees weapons such as knives 
                 or stun rods have no accuracy rating, so it's best to perform this 
                 task with Chris (default), Sherry (default), Jake (EX1 or EX2) or 
                 Agent.  Shoot one enemy with a gun weapon and make sure it hits 
                 the enemy then kill all other enemies with your character's melee 
                 weapon.
    
    A player must get a B-rank or higher in a stage while performing this task.  It 
    can be done in solo and duo mode.
    
                                                             TOTAL MEDALS (263/000)
    -------------------------------------------------------------------------------
                                                       MERCENARIES MEDAL (44/44) _
    -- Cleared the stage without the use of any health items                    |_|
    
    VALUE:       Copper
    REQUIREMENT: Finish a stage without using any first aid sprays or herb tablets 
                 to get this medal.  A player must get a B-rank or higher in a 
                 stage while performing this task.  It can be done in solo and duo 
                 mode.
    
                                                             TOTAL MEDALS (264/000)
    -------------------------------------------------------------------------------
    
    [ME04]
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  M E D A L  L I S T
                   __                      _                         
                  / _\ _   _  _ __ __   __(_)__   __ ___   _ __  ___ 
                  \ \ | | | || '__|\ \ / /| |\ \ / // _ \ | '__|/ __|
                  _\ \| |_| || |    \ V / | | \ V /| (_) || |   \__ \
                  \__/ \__,_||_|     \_/  |_|  \_/  \___/ |_|   |___/
                                     (DEATH MATCH)
    - - - - - - - - - - - - - - - -   M E D A L S   - - - - - - - - - - - - - - - -
    
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (01/44) _
    -- Got first place                                                          |_|
    
    VALUE:       Gold
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (265/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (02/44) _
    -- Got second place                                                         |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (266/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (03/44) _
    -- Finished last                                                            |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (267/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (04/44) _
    -- Played Urban Chaos                                                       |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (268/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (05/44) _
    -- Played the Steel Beast                                                   |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (269/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (06/44) _
    -- Played Mining the Depths                                                 |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (270/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (07/44) _
    -- Played Rail Yard                                                         |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (271/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (08/44) _
    -- Played the High Seas Fortress                                            |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (272/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (09/44) _
    -- Played The Catacombs                                                     |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (273/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (10/44) _
    -- Played Requiem for War                                                   |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (274/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (11/44) _
    -- Played Liquid Fire                                                       |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (275/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (12/44) _
    -- Played Rooftop Mission                                                   |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (276/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (13/44) _
    -- Played Creature Workshop                                                 |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (277/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (14/44) _
    -- Earned the most points                                                   |_|
    
    VALUE:       Gold
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (278/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (15/44) _
    -- Defeated an opponent faster than anyone else                             |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (279/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (16/44) _
    -- Was the first victim                                                     |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (280/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (17/44) _
    -- Was the last victim                                                      |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (281/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (18/44) _
    -- Died the most times                                                      |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (282/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (19/44) _
    -- Survived to the very end                                                 |_|
    
    VALUE:       Gold
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (283/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (20/44) _
    -- Killed 3 players within 1 minute                                         |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (284/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (21/44) _
    -- ???                                                                      |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (285/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (22/44) _
    -- ???                                                                      |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (286/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (23/44) _
    -- ???                                                                      |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (287/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (24/44) _
    -- Killed the most players                                                  |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (288/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (25/44) _
    -- Killed 10 creatures                                                      |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
    NOTE: On RE.net this medal says "Killed 30 creatures", but the requirement is 
    only 10.
                                                             TOTAL MEDALS (289/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (26/44) _
    -- Respawned after dying                                                    |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (290/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (27/44) _
    -- ???                                                                      |_|
    
    VALUE:       Gold
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (291/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (28/44) _
    -- Killed an opponent with a handgun                                        |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (292/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (29/44) _
    -- ???                                                                      |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (293/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (30/44) _
    -- Executed a headshot with a magnum                                        |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (294/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (31/44) _
    -- Killed an opponent 20 meters away or further with a sniper rifle         |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (295/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (32/44) _
    -- Killed an opponent with an MP-AF                                         |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (296/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (33/44) _
    -- Killed an opponent with an assault rifle                                 |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (297/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (34/44) _
    -- Killed 2 opponents with one grenade launcher shot                        |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (298/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (35/44) _
    -- Killed 2 opponents with one grenade                                      |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (299/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (36/44) _
    -- Killed an opponent with an incendiary grenade                            |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (300/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (37/44) _
    -- Killed an opponent with a crossbow                                       |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (301/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (38/44) _
    -- Killed an opponent with a close-range weapon                             |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (302/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (39/44) _
    -- Killed an opponent with a physical attack                                |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (303/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (40/44) _
    -- Killed 3 opponents with one rocket launcher shot                         |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (304/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (41/44) _
    -- Killed an opponent while sliding                                         |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (305/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (42/44) _
    -- ???                                                                      |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (306/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (43/44) _
    -- Killed an opponent while in dying                                        |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (307/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (DEATHMATCH) MEDAL (44/44) _
    -- Killed an opponent using the stage surroundings                          |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (308/000)
    -------------------------------------------------------------------------------
    
    [ME05]
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  M E D A L  L I S T
                   __                      _                         
                  / _\ _   _  _ __ __   __(_)__   __ ___   _ __  ___ 
                  \ \ | | | || '__|\ \ / /| |\ \ / // _ \ | '__|/ __|
                  _\ \| |_| || |    \ V / | | \ V /| (_) || |   \__ \
                  \__/ \__,_||_|     \_/  |_|  \_/  \___/ |_|   |___/
                                     (TEAM  MATCH)
    - - - - - - - - - - - - - - - -   M E D A L S   - - - - - - - - - - - - - - - -
    
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (01/46) _
    -- Won                                                                      |_|
    
    VALUE:       Gold
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (309/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (02/46) _
    -- Draw                                                                     |_|
    
    VALUE:       Copper
    REQUIREMENT: Run out of time with a tied score OR both teams do nothing and 
                 get no points.
    
                                                             TOTAL MEDALS (310/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (03/46) _
    -- Lost                                                                     |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (311/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (04/46) _
    -- Played Urban Chaos                                                       |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (312/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (05/46) _
    -- Played the Steel Beast                                                   |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (313/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (06/46) _
    -- Played Mining the Depths                                                 |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (314/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (07/46) _
    -- Played Rail Yard                                                         |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (315/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (08/46) _
    -- Played the High Seas Fortress                                            |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (316/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (09/46) _
    -- Played The Catacombs                                                     |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (317/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (10/46) _
    -- Played Requiem for War                                                   |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (318/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (11/46) _
    -- Played Liquid Fire                                                       |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (319/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (12/46) _
    -- Played Rooftop Mission                                                   |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (320/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (13/46) _
    -- Played Creature Workshop                                                 |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (321/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (14/46) _
    -- Earned the most points                                                   |_|
    
    VALUE:       Gold
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (322/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (15/46) _
    -- Defeated an opponent faster than anyone else                             |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (323/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (16/46) _
    -- Was the first victim                                                     |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (324/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (17/46) _
    -- Was the last victim                                                      |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (325/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (18/46) _
    -- Died the most times                                                      |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (326/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (19/46) _
    -- Survived to the very end                                                 |_|
    
    VALUE:       Gold
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (327/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (20/46) _
    -- Won without losing anyone on your team                                   |_|
    
    VALUE:       Gold
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (328/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (21/46) _
    -- Lost without killing anyone on the opposing team                         |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (329/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (22/46) _
    -- Made a comeback and defeated the opposing team                           |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (330/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (23/46) _
    -- Opposing team made a comeback and defeated your team                     |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (331/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (24/46) _
    -- Defeated the opposing team within two minutes                            |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (332/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (25/46) _
    -- Won by running out of time                                               |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (333/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (26/46) _
    -- Healed the most members on your team                                     |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (334/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (27/46) _
    -- Saved a team member from dying                                           |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (335/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (28/46) _
    -- Won after all team members turned into creatures                         |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (336/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (29/46) _
    -- Killed 3 opponents                                                       |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (337/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (30/46) _
    -- Killed 3 opponents in a row                                              |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (338/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (31/46) _
    -- Killed the most players                                                  |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (339/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (32/46) _
    -- Killed 30 creatures                                                      |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (340/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (33/46) _
    -- Respawned after dying                                                    |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (341/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (34/46) _
    -- Killed an opponent with a handgun                                        |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (342/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (35/46) _
    -- ???                                                                      |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (343/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (36/46) _
    -- Executed a headshot with a magnum                                        |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (344/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (37/46) _
    -- Killed an opponent from 20 meters away or further with a sniper rifle    |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (345/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (38/46) _
    -- Killed an opponent with an MP-AF                                         |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (346/000)
    -------------------------------------------------------------------------------
    
                                            SURVIVORS (TEAM MATCH) MEDAL (39/46) _
    -- Killed an opponent with an assault rifle                                 |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (347/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (40/46) _
    -- Killed 2 opponents with one grenade launcher shot                        |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (348/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (41/46) _
    -- Killed 2 opponents with one grenade.                                     |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (349/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (42/46) _
    -- Killed an opponent with an incendiary grenade                            |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (350/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (43/46) _
    -- Killed an opponent with a crossbow                                       |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (351/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (44/46) _
    -- Killed an opponent with a close-range weapon                             |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (352/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (45/46) _
    -- Killed an opponent with a physical attack                                |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (353/000)
    -------------------------------------------------------------------------------
                                            SURVIVORS (TEAM MATCH) MEDAL (46/46) _
    -- Killed 3 opponents with one rocket launcher shot                         |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (354/000)
    -------------------------------------------------------------------------------
    
    [ME06]
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  M E D A L  L I S T
                   ___              _                       _      _   
                  /___\ _ __   ___ | |  __ _  _   _   __ _ | |__  | |_ 
                 //  //| '_ \ / __|| | / _` || | | | / _` || '_ \ | __|
                / \_// | | | |\__ \| || (_| || |_| || (_| || | | || |_ 
                \___/  |_| |_||___/|_| \__,_| \__,_| \__, ||_| |_| \__|
                                                     |___/             
    - - - - - - - - - - - - - - - -   M E D A L S   - - - - - - - - - - - - - - - -
    
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (01/39) _
    -- Defeated your opponent                                                   |_|
    
    VALUE:       Gold
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (355/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (02/39) _
    -- Defeated your opponent by running out of time                            |_|
    
    VALUE:       Gold
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (356/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (03/39) _
    -- Draw                                                                     |_|
    
    VALUE:       Silver
    REQUIREMENT: Run out of time with a tied score OR both players do nothing and 
                 get no points.
    
                                                             TOTAL MEDALS (357/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (04/39) _
    -- Lost to your opponent by running out of time                             |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (358/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (05/39) _
    -- Lost to your opponent                                                    |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (359/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (06/39) _
    -- Played Urban Chaos                                                       |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (360/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (07/39) _
    -- Played the Steel Beast                                                   |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (361/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (08/39) _
    -- Played Mining the Depths                                                 |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (362/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (09/39) _
    -- Played Rail Yard                                                         |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (363/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (10/39) _
    -- Played the High Seas Fortress                                            |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (364/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (11/39) _
    -- Played The Catacombs                                                     |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (365/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (12/39) _
    -- Played Requiem for War                                                   |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (366/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (13/39) _
    -- Played Liquid Fire                                                       |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (367/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (14/39) _
    -- Played Rooftop Mission                                                   |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (368/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (15/39) _
    -- Played Creature Workshop                                                 |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (369/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (16/39) _
    -- Sent 100 creatures over to your opponent's area                          |_|
    
    VALUE:       Gold
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (370/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (17/39) _
    -- Sent 70 creatures over to your opponent's area                           |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (371/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (18/39) _
    -- Sent 50 creatures over to your opponent's area                           |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (372/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (19/39) _
    -- Sent 30 creatures over to your opponent's area                           |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (373/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (20/39) _
    -- Killed an enemy with a physical attack                                   |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (374/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (21/39) _
    -- Killed an enemy with a coup de grace                                     |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (375/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (22/39) _
    -- Killed an enemy with a quick shot                                        |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (376/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (23/39) _
    -- Killed an enemy with a counterattack                                     |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (377/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (24/39) _
    -- Sent a zombie over to your opponent's area                               |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (378/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (25/39) _
    -- Sent a zombie dog over to your opponent's area                           |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (379/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (26/39) _
    -- Sent a J'avo over to your opponent's area                                |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (380/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (27/39) _
    -- Sent a Whopper over to your opponent's area                              |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (381/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (28/39) _
    -- Sent a Napad over to your opponent's area                                |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (382/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (29/39) _
    -- Sent a Strelats over to your opponent's area                             |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (383/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (30/39) _
    -- Sent a Bloodshot over to your opponent's area                            |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (384/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (31/39) _
    -- Sent a Ubistvo over to your opponent's area                              |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (385/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (32/39) _
    -- Got 30 combos                                                            |_|
    
    VALUE:       Gold
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (386/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (33/39) _
    -- Defeated your opponent within 1 minute                                   |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (387/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (34/39) _
    -- Defeated by your opponent within 1 minute                                |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (388/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (35/39) _
    -- Creatures you sent over killed your opponent                             |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (389/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (36/39) _
    -- Defeated your opponent without taking any damage                         |_|
    
    VALUE:       Gold
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (390/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (37/39) _
    -- Defeated your opponent without the use of any skills                     |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (391/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (38/39) _
    -- Killed an enemy using the stage surroundings                             |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (392/000)
    -------------------------------------------------------------------------------
                                                         ONSLAUGHT MEDAL (39/39) _
    -- Defeated your opponent with 100% accuracy                                |_|
    
    VALUE:       Gold
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (393/000)
    -------------------------------------------------------------------------------
    
    [ME07]
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  M E D A L  L I S T
                      ___                 _         _               
                     / _ \ _ __  ___   __| |  __ _ | |_  ___   _ __ 
                    / /_)/| '__|/ _ \ / _` | / _` || __|/ _ \ | '__|
                   / ___/ | |  |  __/| (_| || (_| || |_| (_) || |   
                   \/     |_|   \___| \__,_| \__,_| \__|\___/ |_|   
    
    - - - - - - - - - - - - - - - -   M E D A L S   - - - - - - - - - - - - - - - -
    
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (01/45) _
    -- Finished first                                                           |_|
    
    VALUE:       Gold
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (394/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (02/45) _
    -- Finished second                                                          |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (395/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (03/45) _
    -- Finished last                                                            |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (396/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (04/45) _
    -- Played Urban Chaos                                                       |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (397/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (05/45) _
    -- Played the Steel Beast                                                   |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (398/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (06/45) _
    -- Played Mining the Depths                                                 |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (399/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (07/45) _
    -- Played Rail Yard                                                         |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (400/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (08/45) _
    -- Played the High Seas Fortress                                            |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (401/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (09/45) _
    -- Played The Catacombs                                                     |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (402/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (10/45) _
    -- Played Requiem for War                                                   |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (403/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (11/45) _
    -- Played Liquid Fire                                                       |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (404/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (12/45) _
    -- Played Rooftop Mission                                                   |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (405/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (13/45) _
    -- Played Creature Workshop                                                 |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (406/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (14/45) _
    -- Called for help while being held captive by Ustanak                      |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (407/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (15/45) _
    -- Saved a captured agent                                                   |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (408/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (16/45) _
    -- Landed the finishing blow to Ustanak                                     |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (409/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (17/45) _
    -- Finished a game without dying once                                       |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (410/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (18/45) _
    -- Was killed 5 times                                                       |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (411/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (19/45) _
    -- Defeated Ustanak without any casualties on the team                      |_|
    
    VALUE:       Gold
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (412/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (20/45) _
    -- Finished off Ustanak with a handgun                                      |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (413/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (21/45) _
    -- Finished off Ustanak with a shotgun                                      |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (414/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (22/45) _
    -- Finished off Ustanak with a magnum                                       |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (415/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (23/45) _
    -- Finished off Ustanak with a sniper rifle                                 |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (416/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (24/45) _
    -- Finished off Ustanak with an MP-AF                                       |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (417/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (25/45) _
    -- Finished off Ustanak with an assault rifle                               |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (418/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (26/45) _
    -- Finished off Ustanak with a grenade launcher                             |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (419/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (27/45) _
    -- Finished off Ustanak with any type of grenade                            |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (420/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (28/45) _
    -- Finished off Ustanak with a remote-controlled bomb                       |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (421/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (29/45) _
    -- Finished off Ustanak with a crossbow                                     |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (422/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (30/45) _
    -- Finished off Ustanak with a handheld weapon                              |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (423/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (31/45) _
    -- Finished off Ustanak with a physical attack                              |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (424/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (32/45) _
    -- Finished off Ustanak with a rocket launcher                              |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (425/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (33/45) _
    -- Killed all agents within the first minute                                |_|
    
    VALUE:       Gold
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (426/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (34/45) _
    -- Killed an agent within the first minute                                  |_|
    
    VALUE:       Copper
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (427/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (35/45) _
    -- An agent was rescued immediately after being captured                    |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (428/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (36/45) _
    -- Destroyed the Agents' weapons                                            |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (429/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (37/45) _
    -- Destroyed Ustanak's weapons                                              |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (430/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (38/45) _
    -- Defeated 3 Agents                                                        |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (431/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (39/45) _
    -- Killed all agents at least once                                          |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (432/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (40/45) _
    -- Destroyed all Agents                                                     |_|
    
    VALUE:       Gold
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (433/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (41/45) _
    -- Killed within the first minute of the session                            |_|
    
    VALUE:       Bronze
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (434/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (42/45) _
    -- Defeated 3 agents with physical attacks                                  |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (435/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (43/45) _
    -- Defeated 3 agents with the claw arm                                      |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (436/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (44/45) _
    -- Defeated 3 agents with the shotgun arm                                   |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (437/000)
    -------------------------------------------------------------------------------
                                                          PREDATOR MEDAL (45/45) _
    -- Killed a target by throwing another target at it                         |_|
    
    VALUE:       Silver
    REQUIREMENT: 
    
                                                             TOTAL MEDALS (438/000)
    -------------------------------------------------------------------------------
    
    
    S E C T I O N  III                                                       [TI00]
    - - - - - - - - - -                                           - - - - - - - - -
            ___         ___         ___         ___         ___         ___
           /   \       /   \       /   \       /   \       /   \       /   \
      ___ |     | ___ |     | ___ |     | ___ |     | ___ |     | ___ |     | ___
     /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \
    |     | ___ |     | ___ |     | _ T I T L E S _ |     | ___ |     | ___ |     |
     \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/
          |     |     |     |     |     |     |     |     |     |     |     | 
           \___/       \___/       \___/       \___/       \___/       \___/
    
    - - - - - - - - -                                             - - - - - - - - -
       ___    ___    ___    ___    ___    ___    ___    ___    ___    ___    ___
    \_/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \_/
    / \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/ \
    
    Titles can be found by choosing the "Play Game" option under the main menu of 
    Resident Evil 6.  Select the "Campaign" option then choose "Dog Tags" and 
    "Titles" to see a full list of Titles.  Like each medal, all modes have titles 
    that can be earned by playing that particular mode.
    
    Unlike medals, titles are earned the moment they are completed in a chapter or 
    run.  For instance, the moment a player kills a zombie dog, the player gets 
    credit for that kill.  You can keep restarting and killing the same zombie dog 
    to keep racking up kills for that particular title.  Titles can be earned in 
    all modes of play so long as the requirement can be performed in that mode.
    
    [TI01]
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  T I T L E  L I S T
                   ___                                 _               
                  / __\ __ _  _ __ ___   _ __    __ _ (_)  __ _  _ __  
                 / /   / _` || '_ ` _ \ | '_ \  / _` || | / _` || '_ \ 
                / /___| (_| || | | | | || |_) || (_| || || (_| || | | |
                \____/ \__,_||_| |_| |_|| .__/  \__,_||_| \__, ||_| |_|
                                        |_|               |___/        
    - - - - - - - - - - - - - - - -   T I T L E S   - - - - - - - - - - - - - - - -
    
    -------------------------------------------------------------------------------
    -- Resident Evil                                    CAMPAIGN TITLE (001/165) _
                                                                                |_|
    REQUIREMENT: Default title
    
    RANKING:     1 Star Rank = N/A
                 2 Star Rank = N/A
                 3 Star Rank = N/A
                 4 Star Rank = N/A
    
    EXTRA INFO:  A player starts with this title.
    
                                                             TOTAL TITLES (001/195)
    -------------------------------------------------------------------------------
    -- Curious Fan                                      CAMPAIGN TITLE (002/165) _
                                                                                |_|
    REQUIREMENT: Finished playing Resident Evil 5 campaign
    
    RANKING:     1 Star Rank = 1 time
                 2 Star Rank = N/A
                 3 Star Rank = N/A
                 4 Star Rank = N/A
    
    EXTRA INFO:  Your PS3 or Xbox 360 must have a Resident Evil 5 save file on it 
                 and that file must be complete.  In other words, you must finish 
                 Resident Evil 5 and have that save still on your system.
    
                                                             TOTAL TITLES (002/195)
    -------------------------------------------------------------------------------
    -- Hardcore Player                                  CAMPAIGN TITLE (003/165) _
                                                                                |_|
    REQUIREMENT: Play Resident Evil 6 for 100 hours
    
    RANKING:     1 Star Rank = 5 hours (Newbie Player)
                 2 Star Rank = 15 hours (??? Player)
                 3 Star Rank = 50 hours (??? Player)
                 4 Star Rank = 100 hours (Hardcore Player)
    
    EXTRA INFO:  The title name for this title changes depending on what rank you 
                 are.  Play the game for several hours to get this.
    
                                                             TOTAL TITLES (003/195)
    -------------------------------------------------------------------------------
    -- Global Player                                    CAMPAIGN TITLE (004/165) _
                                                                                |_|
    REQUIREMENT: Play with 300 other players online
    
    RANKING:     1 Star Rank = 10 people
                 2 Star Rank = 50 people
                 3 Star Rank = 100 people
                 4 Star Rank = 300 people
    
    EXTRA INFO:  Play with others through co-op play in any mode to receive this.
    
                                                             TOTAL TITLES (004/195)
    -------------------------------------------------------------------------------
    -- Rollin' with the Homies                          CAMPAIGN TITLE (005/165) _
                                                                                |_|
    REQUIREMENT: Play online with a friend 300 times
    
    RANKING:     1 Star Rank = 5 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Play games with friends that are on your friends list to get this.
    
                                                             TOTAL TITLES (005/195)
    -------------------------------------------------------------------------------
    -- My Skills                                        CAMPAIGN TITLE (006/165) _
                                                                                |_|
    REQUIREMENT: Earn a total of 200000 skill points
    
    RANKING:     1 Star Rank = 10000 points
                 2 Star Rank = 50000 points
                 3 Star Rank = 10000 points
                 4 Star Rank = 20000 points
    
    EXTRA INFO:  Earn as many skill points as possible.  The best way to earn skill 
                 points is through Mercenaries.  It's really best to play duo.  As 
                 the combo rises, enemies will drop skill points of greater value. 
                 You MUST complete the run in order to receive the acquired skill 
                 points.
    
                 Another way is to play the Chris' chapter 5 campaign and finish 
                 off the Gnezdos and Napads in the Pressurization room.  They will 
                 drop a skill point pickup after each kill.  Allow the Neo-Umbrella 
                 J'avo to pull the levers to release the Chrysalids on the conveyor 
                 belts.
    
                                                             TOTAL TITLES (006/195)
    -------------------------------------------------------------------------------
    -- Skill Collector                                  CAMPAIGN TITLE (007/165) _
                                                                                |_|
    REQUIREMENT: Purchase 80 skills
    
    RANKING:     1 Star Rank = 10 skills
                 2 Star Rank = 20 skills
                 3 Star Rank = 40 skills
                 4 Star Rank = 80 skills
    
    EXTRA INFO:  A player can purchase skills from any game mode to count toward 
                 this.  Campaign, The Mercenaries and Agent Hunt all have different 
                 skills to purchase.
    
                                                             TOTAL TITLES (007/195)
    -------------------------------------------------------------------------------
    -- File Collector                                   CAMPAIGN TITLE (008/165) _
                                                                                |_|
    REQUIREMENT: Read all the files
    
    RANKING:     1 Star Rank = 10 files
                 2 Star Rank = 30 files
                 3 Star Rank = 50 files
                 4 Star Rank = 80 files (All files)
    
    EXTRA INFO:  Files are unlocked by shooting serpent emblems in the campaign 
                 mode.  On the main menu, go to "Special Features" then go to 
                 "Collections" to read files.  All files must have a file emblem on
                 them to be considered "read" in order to get this title.  Files 
                 with a star on them have not been read yet.
    
                                                             TOTAL TITLES (008/195)
    -------------------------------------------------------------------------------
    -- Figure Collector                                 CAMPAIGN TITLE (009/165) _
                                                                                |_|
    REQUIREMENT: Collect all the figures
    
    RANKING:     1 Star Rank = 20 figures
                 2 Star Rank = 40 figures
                 3 Star Rank = 60 figures
                 4 Star Rank = 78 figures
    
    EXTRA INFO:  Like Files, some figures are unlocked by collecting serpent 
                 emblems.  Collecting all serpent emblems will only give you 40 
                 figures however. Other figures are unlocked by unlocking extra 
                 character outfits in The Mercenaries.  Some figures are unlocked 
                 by unlocking a character's EX2 outfit from www.residentevil.net 
                 through points on the site.
    
                                                             TOTAL TITLES (009/195)
    -------------------------------------------------------------------------------
    -- Earning Them Medals                              CAMPAIGN TITLE (010/165) _
                                                                                |_|
    REQUIREMENT: Earn 2000 medals
    
    RANKING:     1 Star Rank = 100 medals
                 2 Star Rank = 300 medals
                 3 Star Rank = 1000 medals
                 4 Star Rank = 2000 medals
    
    EXTRA INFO:  Earn medals throughout all the various modes of Resident Evil 6. 
                 Medals can be viewed by going to the "Records" menu under the main 
                 menu and choosing the "Medals" tab.  Each of the three main modes 
                 has collectible medals.
    
                                                             TOTAL TITLES (010/195)
    -------------------------------------------------------------------------------
    -- Title Collector                                  CAMPAIGN TITLE (011/165) _
                                                                                |_|
    REQUIREMENT: Earn 200 titles
    
    RANKING:     1 Star Rank = 20 titles
                 2 Star Rank = 50 titles
                 3 Star Rank = 100 titles
                 4 Star Rank = 200 titles
    
    EXTRA INFO:  Unlock titles by viewing over this section to unlock this title. 
                 So, we unlock a title by gaining titles?  Wow, that's pretty 
                 filler, Capcom.
    
                                                             TOTAL TITLES (011/195)
    -------------------------------------------------------------------------------
    -- People Eater                                     CAMPAIGN TITLE (012/165) _
                                                                                |_|
    REQUIREMENT: Play as a zombie 300 times
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Play as a zombie in Agent Hunt mode to get this title.
    
                                                             TOTAL TITLES (012/195)
    -------------------------------------------------------------------------------
    -- J'avo Juice                                      CAMPAIGN TITLE (013/165) _
                                                                                |_|
    REQUIREMENT: Play as a J'avo 300 times
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Play as a J'avo in Agent Hunt mode to get this title.
    
                                                             TOTAL TITLES (013/195)
    -------------------------------------------------------------------------------
    -- Left My Mark                                     CAMPAIGN TITLE (014/165) _
                                                                                |_|
    REQUIREMENT: Tag 300 enemies with a marker
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Aim toward an enemy in campaign then tap the partner assist button 
                 (O/B button) to tag that enemy.
    
                                                             TOTAL TITLES (014/195)
    -------------------------------------------------------------------------------
    -- Tag Master                                       CAMPAIGN TITLE (015/165) _
                                                                                |_|
    REQUIREMENT: 300 enemies you tagged are killed by other players
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Allow a co-op partner to defeat an enemy that you have tagged. 
                 Yes, you have to play with other people online to get this one!
    
                                                             TOTAL TITLES (015/195)
    -------------------------------------------------------------------------------
    -- Enjoying the Scenery                             CAMPAIGN TITLE (016/165) _
                                                                                |_|
    REQUIREMENT: Walk 5000 meters
    
    RANKING:     1 Star Rank = 300 meters
                 2 Star Rank = 1000 meters
                 3 Star Rank = 3000 meters
                 4 Star Rank = 5000 meters
    
    EXTRA INFO:  Walk in any mode.  Walk a lot!  Do not stop walking.  Obviously, 
                 this one will be gotten over time.  Keep in mind that you must 
                 hold the left thumbstick forward without pressing the X/A button 
                 and hold that thumbstick LIGHTLY to walk.
    
                                                             TOTAL TITLES (016/195)
    -------------------------------------------------------------------------------
    -- Running My Shoes Off                             CAMPAIGN TITLE (017/165) _
                                                                                |_|
    REQUIREMENT: Run 100000 meters
    
    RANKING:     1 Star Rank = 10000 meters
                 2 Star Rank = 30000 meters
                 3 Star Rank = 50000 meters
                 4 Star Rank = 100000 meters
    
    EXTRA INFO:  Run in any mode.  To run, push forward on the left thumbstick and 
                 hold it all the way forward.  Do not hold the X/A button or that 
                 is considered "dashing".
    
                                                             TOTAL TITLES (017/195)
    -------------------------------------------------------------------------------
    -- Mad Dasher                                       CAMPAIGN TITLE (018/165) _
                                                                                |_|
    REQUIREMENT: Dash for 5000 meters
    
    RANKING:     1 Star Rank = 300 meters
                 2 Star Rank = 1000 meters
                 3 Star Rank = 3000 meters
                 4 Star Rank = 5000 meters
    
    EXTRA INFO:  Dash in any mode.  To dash, hold down the X/A button then hold 
                 forward on the left thumbstick.
    
                                                             TOTAL TITLES (018/195)
    -------------------------------------------------------------------------------
    -- Rock-Hard Buns                                   CAMPAIGN TITLE (019/165) _
                                                                                |_|
    REQUIREMENT: Traverse 500 meters on your backside
    
    RANKING:     1 Star Rank = 50 meters
                 2 Star Rank = 100 meters
                 3 Star Rank = 300 meters
                 4 Star Rank = 500 meters
    
    EXTRA INFO:  Have your character lie down on his/her back then move to get 
                 credit for this.  Hold the L1/LT button then press in any 
                 direction with the left thumbstick + X/A and continue to hold 
                 L1/LT to remain on the ground while on the character's back.
    
                                                             TOTAL TITLES (019/195)
    -------------------------------------------------------------------------------
    -- Big Baby                                         CAMPAIGN TITLE (020/165) _
                                                                                |_|
    REQUIREMENT: Crawl for 300 meters
    
    RANKING:     1 Star Rank = 20 meters
                 2 Star Rank = 50 meters
                 3 Star Rank = 100 meters
                 4 Star Rank = 300 meters
    
    EXTRA INFO:  This title is gained from your character crawling on his/her 
                 belly.  Basically, you need to find an area with a lot of air 
                 ducts.  CHRIS' CHAPTER 3 campaign has several air ducts to crawl 
                 through while in the building with the Iluzija snake boss.
    
                                                             TOTAL TITLES (020/195)
    -------------------------------------------------------------------------------
    -- Like a Duck to Water                             CAMPAIGN TITLE (021/165) _
                                                                                |_|
    REQUIREMENT: Swim 1000 meters
    
    RANKING:     1 Star Rank = 100 meters
                 2 Star Rank = 300 meters
                 3 Star Rank = 500 meters
                 4 Star Rank = 1000 meters
    
    EXTRA INFO:  Swim in some water in order to get this title.  Swimming area are 
                 found in LEON'S CHAPTER 3 campaign and ADA'S CHAPTER 1 campaign.
    
                                                             TOTAL TITLES (021/195)
    -------------------------------------------------------------------------------
    -- Joyrider                                         CAMPAIGN TITLE (022/165) _
                                                                                |_|
    REQUIREMENT: Travel 500 kilometers with a vehicle
    
    RANKING:     1 Star Rank = 50 kilometers
                 2 Star Rank = 100 kilometers
                 3 Star Rank = 200 kilometers
                 4 Star Rank = 500 kilometers
    
    EXTRA INFO:  Travel in any of the vehicles in any of the campaigns to get this 
                 title.  CHRIS' CHAPTER 3 campaign has a driving segment with a 
                 military vehicle, JAKE'S CHAPTER 2 and CHAPTER 4 campaigns have a 
                 segment with a snowmobile and a bike respectively.
    
                                                             TOTAL TITLES (022/195)
    -------------------------------------------------------------------------------
    -- Easy Target                                      CAMPAIGN TITLE (023/165) _
                                                                                |_|
    REQUIREMENT: Require help 300 times
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Get knocked into dying status by loosing all health then press the 
                 partner assist button to get help from your partner.  Pressing the 
                 button is what will "require" the help and add up to this title.
    
                 Another way is to get grabbed by an enemy then press the partner 
                 assist button.  You are needing help at that point.
    
                                                             TOTAL TITLES (023/195)
    -------------------------------------------------------------------------------
    -- Rescue Me                                        CAMPAIGN TITLE (024/165) _
                                                                                |_|
    REQUIREMENT: Receive help 300 times
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Allow an enemy to grab your character and then press the partner 
                 assist button to call out for help so that the partner knocks the 
                 enemy off your character.  This will give you credit for this 
                 title.  Zombies grab much more than J'avo, so I recommend LEON'S 
                 CHAPTERS in his campaign for this.
    
                                                             TOTAL TITLES (024/195)
    -------------------------------------------------------------------------------
    -- Hero                                             CAMPAIGN TITLE (025/165) _
                                                                                |_|
    REQUIREMENT: Rescue another player 300 times
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Your partner must get grabbed by an enemy and your character must 
                 save that partner by getting close and performing a partner assist 
                 melee by pressing the partner assist button (O/B button) while 
                 next to that grabbed character.  Just like with the last title, I 
                 recommend LEON'S CHAPTERS for this one since zombies grab more 
                 than J'avo.
    
                                                             TOTAL TITLES (025/195)
    -------------------------------------------------------------------------------
    -- Death Wish                                       CAMPAIGN TITLE (026/165) _
                                                                                |_|
    REQUIREMENT: Require saving 100 times
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 50 times
                 4 Star Rank = 100 times
    
    EXTRA INFO:  Get knocked into dying status by losing all health to get credit 
                 for this title.
    
                                                             TOTAL TITLES (026/195)
    -------------------------------------------------------------------------------
    -- Resuscitated Agent                               CAMPAIGN TITLE (027/165) _
                                                                                |_|
    REQUIREMENT: Saved from dying 100 times
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 50 times
                 4 Star Rank = 100 times
    
    EXTRA INFO:  Get knocked into dying status by loosing all health then press the 
                 partner assist button to get help from your partner.  When the 
                 partner revives your character, you will get credit for this 
                 title.
    
                                                             TOTAL TITLES (027/195)
    -------------------------------------------------------------------------------
    -- Phoenix                                          CAMPAIGN TITLE (028/165) _
                                                                                |_|
    REQUIREMENT: Recover on your own from dying 100 times
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 200 times
    
    EXTRA INFO:  Get knocked into dying status by losing all of your character's 
                 health then allow the red bar to fill up all the way so that the 
                 character revives on their own.  This will give credit for this 
                 title.
    
                                                             TOTAL TITLES (028/195)
    -------------------------------------------------------------------------------
    -- Last Hurrah                                      CAMPAIGN TITLE (029/165) _
                                                                                |_|
    REQUIREMENT: Defeat 100 enemies while dying
    
    RANKING:     1 Star Rank = 1 times
                 2 Star Rank = 3 times
                 3 Star Rank = 10 times
                 4 Star Rank = 100 times
    
    EXTRA INFO:  Get knocked into dying status by losing all of your character's 
                 health then kill enemies to get credit for this title.
    
                                                             TOTAL TITLES (029/195)
    -------------------------------------------------------------------------------
    -- Lifesaver                                        CAMPAIGN TITLE (030/165) _
                                                                                |_|
    REQUIREMENT: Save other players from dying 100 times
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 50 times
                 4 Star Rank = 100 times
    
    EXTRA INFO:  Your partner must get knocked into dying status and your character 
                 must save that partner with a revival by stepping over the dying 
                 character and pressing the partner assist button to get credit for 
                 this title.
    
                                                             TOTAL TITLES (030/195)
    -------------------------------------------------------------------------------
    -- Dead Ringer                                      CAMPAIGN TITLE (031/165) _
                                                                                |_|
    REQUIREMENT: Be killed 200 times
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 50 times
                 3 Star Rank = 100 times
                 4 Star Rank = 200 times
    
    EXTRA INFO:  Die in any game mode.  Lose all health then have the enemy finish 
                 off your character to get credit for this title.
    
                                                             TOTAL TITLES (031/195)
    -------------------------------------------------------------------------------
    -- Going Out in Style                               CAMPAIGN TITLE (032/165) _
                                                                                |_|
    REQUIREMENT: Be killed awesomely 50 times
    
    RANKING:     1 Star Rank = 5 times
                 2 Star Rank = 10 times
                 3 Star Rank = 30 times
                 4 Star Rank = 50 times
    
    EXTRA INFO:  Die during a cutscene or get killed by an instant kill attack to 
                 get credit for this.  A perfect example of an instant kill attack 
                 is the Ubistvo chainsaw slice that instant kills in JAKE CHAPTER 4 
                 and ADA CHAPTER 3 or getting killed off by a sudden vehicle crash 
                 in LEON CHAPTER 1 while out in the town.  Rasklapanje's also have 
                 an instant death grab that will kill.  It's best to die through 
                 cutscenes for this one however.  With how extremely random RE6's 
                 deaths are, you'll likely get this on your first playthrough.
    
                                                             TOTAL TITLES (032/195)
    -------------------------------------------------------------------------------
    -- Headshot Master                                  CAMPAIGN TITLE (033/165) _
                                                                                |_|
    REQUIREMENT: Make a headshot 1000 times
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Aim toward the head of an enemy and shoot the enemy in the head 
                 with any weapon to get credit for this.
    
                                                             TOTAL TITLES (033/195)
    -------------------------------------------------------------------------------
    -- Gunslinger                                       CAMPAIGN TITLE (034/165) _
                                                                                |_|
    REQUIREMENT: Hit enemies with a quick shot 1000 times
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  A quick shot is performed by pressing the aim and firing button at 
                 the same time (L1+R1/LT+RT).  This will take one block of stamina 
                 to perform.  Hit enemies with this attack to get credit for this 
                 title.
    
                                                             TOTAL TITLES (034/195)
    -------------------------------------------------------------------------------
    -- Potent Pugilist                                  CAMPAIGN TITLE (035/165) _
                                                                                |_|
    REQUIREMENT: Land a physical attack 1000 times
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Perform a melee attack against an enemy.  The melee button is 
                 R1/RT so hit an enemy with a melee several times to get credit for 
                 this.
    
                                                             TOTAL TITLES (035/195)
    -------------------------------------------------------------------------------
    -- Relentless Attacker                              CAMPAIGN TITLE (036/165) _
                                                                                |_|
    REQUIREMENT: Perform 300 successful follow-up attacks
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Get a stun on an enemy by shooting the enemy in the head, arm, 
                 body, or legs.  Headshots will stun the enemy or kill the enemy 
                 always and all the other stun types activate randomly.  When the 
                 enemy is stunned, walk up to the enemy to get a melee button 
                 command.  Melee the enemy from close range to get credit for this.
                 One extremely easy way to set up a body stun on any normal enemy 
                 is by hitting that enemy with a quick shot.
    
                                                             TOTAL TITLES (036/195)
    -------------------------------------------------------------------------------
    -- Combat Master                                    CAMPAIGN TITLE (037/165) _
                                                                                |_|
    REQUIREMENT: Perform a unique physical attack 300 times
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  In order to get credit for this, a player must perform a coup de 
                 grace melee attack, which is also a frontal heavy stun melee 
                 attack.  The best way to set up this melee on normal J'avo is with 
                 a flash grenade toss - melee from the front side of the J'avo for 
                 a coup de grace melee.
    
                 To set up a heavy stun (coup de grace stun) on all normal enemy 
                 types (J'avo and zombies) stun the enemy with any type of stun 
                 then hit that stunned enemy with a slide (dash + L1/LT) to make 
                 the enemy stagger even more.  When the enemy stagger, rush around 
                 to the FRONT side of that enemy then activate the melee with the 
                 melee prompt for a coup de grace (frontal heavy stun melee).
    
                                                             TOTAL TITLES (037/195)
    -------------------------------------------------------------------------------
    -- By Any Means                                     CAMPAIGN TITLE (038/165) _
                                                                                |_|
    REQUIREMENT: Use an enemy's weapon 100 times
    
    RANKING:     1 Star Rank = 5 times
                 2 Star Rank = 10 times
                 3 Star Rank = 30 times
                 4 Star Rank = 100 times
    
    EXTRA INFO:  You must attack the enemy with a weapon that they carry in order 
                 to get credit for this title.  Zombie enemies carry weapons often 
                 and your character will automatically use their weapon against 
                 the zombie whenever most stuns are activated on the zombie.  Get a 
                 stun on a zombie with a weapon then approach the zombie and 
                 activate the melee via the button prompt to make your character 
                 grab the zombie's weapon and kill the zombie with it.  Zombies may 
                 have weapon attached to their bodies.  Counters against zombies 
                 that try to hit your character with a weapon will count toward 
                 this title as well.
    
                                                             TOTAL TITLES (038/195)
    -------------------------------------------------------------------------------
    -- Badass                                           CAMPAIGN TITLE (039/165) _
                                                                                |_|
    REQUIREMENT: Attack 100 times with zero stamina
    
    RANKING:     1 Star Rank = 5 times
                 2 Star Rank = 10 times
                 3 Star Rank = 30 times
                 4 Star Rank = 100 times
    
    EXTRA INFO:  Get your combat gauge down to red by using up all your stamina.  
                 The quickest way is to perform several quick shots in a row.  
                 While red status, your character will perform a weak kick when the 
                 melee button is pressed.  Hit enemies with that weak kick to get 
                 credit for this title.
    
                                                             TOTAL TITLES (039/195)
    -------------------------------------------------------------------------------
    -- Executioner                                      CAMPAIGN TITLE (040/165) _
                                                                                |_|
    REQUIREMENT: Perform 300 coups de grace
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  The description for this title is not helpful in the game.  To get 
                 this title, finish off enemies with a melee.  Any melee that hits 
                 and kills will count toward this title.  Coup de grace is 
                 sometimes referred to as a "frontal heavy stun melee that kills" 
                 and sometimes "a melee that kills".  RE6's refers to "coup de 
                 grace" both ways at times.
    
                                                             TOTAL TITLES (040/195)
    -------------------------------------------------------------------------------
    -- Counter Attacker                                 CAMPAIGN TITLE (041/165) _
                                                                                |_|
    REQUIREMENT: Perform 300 counterattacks
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Counter an enemy's attack with the R1/RT button command that 
                 appears shortly before an enemy attacks to get credit for this 
                 title.  Keep in mind that your character must face the enemy with 
                 their FRONT side in order to get the counter prompt.
    
                                                             TOTAL TITLES (041/195)
    -------------------------------------------------------------------------------
    -- Stealth Killer                                   CAMPAIGN TITLE (042/165) _
                                                                                |_|
    REQUIREMENT: Perform 300 stealth kills
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Kill enemies with steal melees.  A stealth melee can be performed 
                 against any enemy that does not see your character while they are 
                 in close range.  The best area to perform a stealth melee is by 
                 playing Sherry in JAKE'S CHAPTER 3 campaign.  While Sherry is in 
                 the detention center at the start, she will get several chances as 
                 stealth melees.  Sneak up behind an enemy to get a stealth melee 
                 prompt or lean against the side of a wall with the L1/LT button 
                 the wait for the stealth melee button command to appear when a 
                 J'avo gets close to Sherry.
    
                 Stealth melees can also be performed easily in JAKE'S CHAPTER 1 
                 campaign with either character (J'avo along the bridge) and CHRIS' 
                 CHAPTER 5 campaign while playing as Chris (J'avo near the elevator 
                 on bottom floor of Underwater Facility).
    
                                                             TOTAL TITLES (042/195)
    -------------------------------------------------------------------------------
    -- Slip Slider                                      CAMPAIGN TITLE (043/165) _
                                                                                |_|
    REQUIREMENT: Slide 500 times
    
    RANKING:     1 Star Rank = 50 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 500 times
    
    EXTRA INFO:  To perform a slide, dash with the X/A button then press the L1/LT 
                 button.  Slide to get credit for this title.
    
                                                             TOTAL TITLES (043/195)
    -------------------------------------------------------------------------------
    -- Slide 'n' Smash                                  CAMPAIGN TITLE (044/165) _
                                                                                |_|
    REQUIREMENT: Destroy 300 objects while sliding
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 50 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Break any type of item boxes while sliding to get credit for this.
                 Item boxes include wooden crates, tall crate, vases, pots, small 
                 pots and several other objects all listed out in full detail in 
                 the campaign walkthrough that was written by your favorite Chris 
                 player.
    
                                                             TOTAL TITLES (044/195)
    -------------------------------------------------------------------------------
    -- Bone Breaker                                     CAMPAIGN TITLE (045/165) _
                                                                                |_|
    REQUIREMENT: Kill 100 enemies while sliding
    
    RANKING:     1 Star Rank = 5 times
                 2 Star Rank = 10 times
                 3 Star Rank = 50 times
                 4 Star Rank = 100 times
    
    EXTRA INFO:  Kill an enemy by sliding against the enemy.  It's best to attempt 
                 this against normal zombies or J'avo.  A slide only takes about 
                 100 damage, so it's like hitting an enemy with a knife slash from 
                 earlier RE games, so you need to hit the enemy with gunshots to 
                 weak the enemy then slide into the enemy to kill the enemy.  
                 Zombies are stronger in their legs, but J'avo are actually weaker 
                 when hitting them in the legs, so this title is slightly easier to 
                 gain from killing J'avo in CHRIS' and JAKE'S campaigns.
    
                                                             TOTAL TITLES (045/195)
    -------------------------------------------------------------------------------
    -- Nine-Oh-Nine Expert                              CAMPAIGN TITLE (046/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the Nine-Oh-Nine
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Nine-Oh-Nine handgun to get 
                 credit for this title.  Chris and Jake both start out with this 
                 weapon in CHRIS' CHAPTERS and JAKE'S CHAPTERS of their campaigns. 
                 In The Mercenaries, Jake (default) and Chris (EX1 and EX2) start 
                 with this weapon.
    
                                                             TOTAL TITLES (046/195)
    -------------------------------------------------------------------------------
    Picador Expert                                      CAMPAIGN TITLE (047/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the Picador
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Picador handgun to get credit 
                 for this title.  Helena starts out with this weapon in LEON'S 
                 CHAPTERS of his campaign.  In The Mercenaries, Helena (default) 
                 and Carla (default) start with this weapon.
    
                                                             TOTAL TITLES (047/195)
    -------------------------------------------------------------------------------
    -- Wing Shooter Expert                              CAMPAIGN TITLE (048/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the Wing Shooter
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Wing Shooter handgun(s) to get 
                 credit for this title.  Leon starts out with this weapon in LEON'S 
                 CHAPTERS of his campaign.  In The Mercenaries, Leon (default) 
                 starts with this weapon.
    
                                                             TOTAL TITLES (048/195)
    -------------------------------------------------------------------------------
    -- Shotgun Expert                                   CAMPAIGN TITLE (049/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the shotgun
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Shotgun to get credit for this 
                 title.  Leon and Helena gain access to this weapon from the dead 
                 soldier body in the Town of LEON'S CHAPTER 1 campaign and Jake and 
                 Sherry gain access to this weapon in the Stairway area of the 
                 Market District in JAKE'S CHAPTER 4 campaign.  In The Mercenaries, 
                 Leon (default) and Chris (EX1 and EX2) start with this weapon.
    
                                                             TOTAL TITLES (049/195)
    -------------------------------------------------------------------------------
    -- Assault Shotgun Expert                           CAMPAIGN TITLE (050/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the assault shotgun
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Assault Shotgun to get credit 
                 for this title.  Chris and Piers gain access to this weapon from 
                 behind the door that requires the partner assist command while up 
                 on the bridge of the street area in CHRIS' CHAPTER 2 campaign.  
                 They have to fight off the Ogroman then run back and open the door 
                 to get this weapon.  In The Mercenaries, Piers (EX1 and EX2) and 
                 Sherry (EX1 and EX2) start with this weapon.
    
                                                             TOTAL TITLES (050/195)
    -------------------------------------------------------------------------------
    -- Hydra Expert                                     CAMPAIGN TITLE (051/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the Hydra
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Hydra shotgun to get credit for 
                 this title.  Helena starts with this weapon in LEON'S CHAPTERS of 
                 his campaign. In The Mercenaries, Helena (default) starts with 
                 this weapon.
    
                                                             TOTAL TITLES (051/195)
    -------------------------------------------------------------------------------
    -- Lightning Hawk Expert                            CAMPAIGN TITLE (052/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the Lightning Hawk
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Lightning Hawk magnum to get 
                 credit for this title.  Leon and Helena gain access to this weapon 
                 in the Airplane cockpit at the start of LEON'S CHAPTER 4 campaign. 
                 In The Mercenaries, Chris (default) and Sherry (default) start 
                 with this weapon.
    
                                                             TOTAL TITLES (052/195)
    -------------------------------------------------------------------------------
    -- Elephant Killer Expert                           CAMPAIGN TITLE (053/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the Elephant Killer
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Elephant Killer magnum to get 
                 credit for this title.  Jake and Sherry both gain access to this 
                 weapon in the Warehouse of JAKE'S CHAPTER 1 campaign.  In The 
                 Mercenaries, Jake (default) starts with this weapon.
    
                                                             TOTAL TITLES (053/195)
    -------------------------------------------------------------------------------
    -- Sniper Rifle Expert                              CAMPAIGN TITLE (054/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the sniper rifle
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Sniper Rifle to get credit for 
                 this title.  Jake and Sherry both gain access to this weapon at 
                 the Snowy Mountain Trail in JAKE'S CHAPTER 2 campaign.  In The 
                 Mercenaries, Leon (EX1 and EX2), Jake (EX1 and EX2) and Helena 
                 (EX1 and EX2) start with this weapon.
    
                                                             TOTAL TITLES (054/195)
    -------------------------------------------------------------------------------
    -- Semi-Auto Sniper Rifle Expert                    CAMPAIGN TITLE (055/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the semi-auto sniper rifle
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Semi-Auto Sniper Rifle to get 
                 credit for this title.  Leon and Helena gain access to this weapon 
                 in the Stairway of the Cathedral in LEON'S CHAPTER 2 campaign and 
                 Chris and Piers gain access to this weapon in the Crate Storage of 
                 the Rear Hangar in CHRIS' CHAPTER 4 campaign.  In The Mercenaries, 
                 Piers (EX1 and EX2) and Jake (EX1 and EX2) start with this weapon.
    
                                                             TOTAL TITLES (055/195)
    -------------------------------------------------------------------------------
    -- Anti-Materiel Rifle Expert                       CAMPAIGN TITLE (056/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the anti-materiel rifle
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Anti-Materiel Rifle to get 
                 credit for this title.  Piers starts with this weapon in CHRIS'S 
                 CHAPTERS of Chris' campaign.  In The Mercenaries, Piers (default) 
                 starts with this weapon.
    
                                                             TOTAL TITLES (056/195)
    -------------------------------------------------------------------------------
    -- Ammo Box 50 Expert                               CAMPAIGN TITLE (057/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the Ammo Box 50
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Ammo Box 50 machine pistol to 
                 get credit for this title.  Ada starts with this weapon in ADA'S 
                 CHAPTERS of her campaign.  In The Mercenaries, Ada (default) 
                 Piers (EX1 and EX2) and Helena (EX1 and EX2) start with this 
                 weapon.
    
                                                             TOTAL TITLES (057/195)
    -------------------------------------------------------------------------------
    -- Triple Shot Expert                               CAMPAIGN TITLE (058/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the Triple Shot
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Triple Shot handgun to get 
                 credit for this title.  Sherry starts with this weapon in JAKE'S 
                 CHAPTERS of Jake's campaign.  In The Mercenaries, Sherry (default) 
                 starts with this weapon.
    
                                                             TOTAL TITLES (058/195)
    -------------------------------------------------------------------------------
    -- MP-AF Expert                                     CAMPAIGN TITLE (059/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the MP-AF
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the MP-AF machine gun to get credit 
                 for this title.  Piers starts with this weapon in CHRIS' CHAPTERS 
                 of Chris' campaign.  In The Mercenaries, Piers (default) and Ada 
                 (EX1 and EX2) start with this weapon.
    
                                                             TOTAL TITLES (059/195)
    -------------------------------------------------------------------------------
    -- A.R. for Special Tactics Expert                  CAMPAIGN TITLE (060/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the Assault Rifle for Special Tactics
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Assault Rifle for Special 
                 Tactics to get credit for this title.  Chris starts with this 
                 weapon in CHRIS' CHAPTERS of his campaign.  In The Mercenaries, 
                 Chris (default) starts with this weapon.
    
                                                             TOTAL TITLES (060/195)
    -------------------------------------------------------------------------------
    -- Bear Commander Expert                            CAMPAIGN TITLE (061/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the Bear Commander
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Bear Commander assault rifle to 
                 get credit for this title.  Jake and Sherry both gain access to 
                 this weapon from placing all 16 ID Medals in the statue in the 
                 Statue Room of the Living Quarters of the Research Facility in 
                 JAKE'S CHAPTER 3 campaign.  In The Mercenaries, Sherry (EX1 and 
                 EX2) starts with this weapon.
    
                                                             TOTAL TITLES (061/195)
    -------------------------------------------------------------------------------
    -- Assault Rifle RN Expert                          CAMPAIGN TITLE (062/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the Assault Rifle RN
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Assault Rifle to get credit for 
                 this title.  Leon and Helena both gain access to this weapon from 
                 inside a coffin in the Entrance Corridor to the Catacombs in 
                 LEON'S CHAPTER 3 campaign.  In The Mercenaries, Leon (EX1 and EX2) 
                 starts with this weapon.
    
                                                             TOTAL TITLES (062/195)
    -------------------------------------------------------------------------------
    -- Explosive Round Expert                           CAMPAIGN TITLE (063/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with explosive rounds
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Explosive Rounds from the 
                 Grenade Launcher to get credit for this title.  Chris and Piers 
                 both gain access to this weapon on the Building Rooftop in the 
                 Poisawan Courtyard area in CHRIS' CHAPTER 3 campaign.  They will 
                 gain access to Explosive Rounds right from the start.
    
                 Jake and Sherry gain access to the Bear Commander from placing all 
                 16 ID Medals in the statue in the Statue Room of the Living 
                 Quarters of the Research Facility in JAKE'S CHAPTER 3 campaign and 
                 the Bear Commander has a secondary fire that can fire out 
                 Explosive Rounds as well. In The Mercenaries, Jake (EX1 and EX2), 
                 Carla (default) and Sherry (EX1 and EX2) start with Explosive 
                 Rounds.  Sherry EX1 and EX2 have a Bear Commander that can fire 
                 explosive rounds as a secondary fire.
    
                                                             TOTAL TITLES (063/195)
    -------------------------------------------------------------------------------
    -- Acid Round Expert                                CAMPAIGN TITLE (064/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with acid rounds
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Acid Rounds from the Grenade 
                 Launcher to get credit for this title.  Chris and Piers both gain 
                 access to this weapon on the Building Rooftop in the Poisawan 
                 Courtyard area in CHRIS' CHAPTER 3 campaign.  They will gain 
                 access to Acid Rounds in the Cleaning Room of the Bridge area in 
                 CHRIS' CHAPTER 4 campaign.  In The Mercenaries, Helena (default) 
                 and Carla (default) start with acid rounds.
    
                                                             TOTAL TITLES (064/195)
    -------------------------------------------------------------------------------
    -- Nitrogen Round Expert                            CAMPAIGN TITLE (065/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with nitrogen rounds
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Nitrogen Rounds from the Grenade 
                 Launcher to get credit for this title.  Chris and Piers both gain 
                 access to this weapon on the Building Rooftop in the Poisawan 
                 Courtyard area in CHRIS' CHAPTER 3 campaign.  They will gain 
                 access to Nitrogen Rounds from a chest in the Corridor Outside 
                 Experiment Room in the Underwater Facility in CHRIS' CHAPTER 5 
                 campaign.  In The Mercenaries, Leon (EX1 and EX2) and Carla 
                 (default) start with nitrogen rounds.
    
                                                             TOTAL TITLES (065/195)
    -------------------------------------------------------------------------------
    -- Rocket Launcher Expert                           CAMPAIGN TITLE (066/165) _
                                                                                |_|
    REQUIREMENT: Kill 100 enemies with the rocket launcher
    
    RANKING:     1 Star Rank = 3 times
                 2 Star Rank = 10 times
                 3 Star Rank = 30 times
                 4 Star Rank = 100 times
    
    EXTRA INFO:  Kill enemies in any mode with the Rocket Launcher to get credit 
                 for this title.  Leon and Helena both gain access to this weapon 
                 on the Heliport of the Quad Tower Room in LEON'S CHAPTER 5 
                 campaign.  In The Mercenaries, Chris (EX1 and EX2) starts with a 
                 rocket launcher.  To best way to get this title is by killing 
                 enemies in The Mercenaries with Chris EX1 or EX2. Leon and Helena 
                 only get to kill the final boss with a rocket.
    
                                                             TOTAL TITLES (066/195)
    -------------------------------------------------------------------------------
    -- Crossbow Expert                                  CAMPAIGN TITLE (067/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the crossbow
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Crossbow to get credit 
                 for this title.  Ada starts with this weapon in ADA'S CHAPTERS of 
                 her campaign.  In The Mercenaries, Ada (default) starts with this 
                 weapon.  The Crossbow must actually kill the enemy, not the melee 
                 after they are impaled.
    
                                                             TOTAL TITLES (067/195)
    -------------------------------------------------------------------------------
    -- Crossbow Master                                  CAMPAIGN TITLE (068/165) _
                                                                                |_|
    REQUIREMENT: Pin 1000 enemies to the wall with the crossbow
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Impale enemies to a surface with normal arrows from the Crossbow 
                 in any mode to get credit for this title.  Ada starts with this 
                 weapon in ADA'S CHAPTERS of her campaign.  In The Mercenaries, Ada 
                 (default) starts with this weapon.  The Crossbow must actually 
                 impale the enemy to a surface (wall or floor or obstacle) to get 
                 credit for this title.
    
                                                             TOTAL TITLES (068/195)
    -------------------------------------------------------------------------------
    -- Survival Knife Expert                            CAMPAIGN TITLE (069/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the survival knife
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Survival Knife to get credit 
                 for this title.  Leon starts with this weapon in LEON'S CHAPTERS 
                 of his campaign.  In The Mercenaries, Jake (EX1 and EX2) starts 
                 with this weapon.
    
                                                             TOTAL TITLES (069/195)
    -------------------------------------------------------------------------------
    -- Combat Knife Expert                              CAMPAIGN TITLE (070/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the combat knife
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Combat Knife to get credit 
                 for this title.  Chris starts with this weapon in CHRIS' CHAPTERS 
                 of his campaign.  In The Mercenaries, Chris (default) starts 
                 with this weapon.
    
                                                             TOTAL TITLES (070/195)
    -------------------------------------------------------------------------------
    -- Stun Rod Expert                                  CAMPAIGN TITLE (071/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with the stun rod
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Stun Rod to get credit for this 
                 title.  Sherry starts with this weapon in JAKE'S CHAPTERS of 
                 Jake's campaign.  In The Mercenaries, Sherry (default) starts with 
                 this weapon.
    
                                                             TOTAL TITLES (071/195)
    -------------------------------------------------------------------------------
    -- Hand-To-Hand Expert                              CAMPAIGN TITLE (072/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with your bare hands
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with the Bare Hand to get credit 
                 for this title.  Jake starts with his bare hands as a weapon in 
                 JAKE'S CHAPTERS of his campaign.  In The Mercenaries, Jake 
                 (default) starts with his bare hands as a weapon.
    
                                                             TOTAL TITLES (072/195)
    -------------------------------------------------------------------------------
    -- Gatling Gun Expert                               CAMPAIGN TITLE (073/165) _
                                                                                |_|
    REQUIREMENT: Kill 300 enemies with a gun turret
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Kill enemies in any mode with a gun turret to get credit 
                 for this title.  Chris, Piers, Jake and Sherry gain access to a 
                 gun turret in the buildings of CHRIS' CHAPTER 2 campaign and 
                 JAKE'S CHAPTER 1 campaign.  There is a gun turret in the Cargo Bay 
                 of CHRIS' CHAPTER 5 campaign also.
    
                                                             TOTAL TITLES (073/195)
    -------------------------------------------------------------------------------
    -- I Spy                                            CAMPAIGN TITLE (074/165) _
                                                                                |_|
    REQUIREMENT: Kill 300 enemies with a camera gun turret
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Kill enemies in any mode with the Camera Gun Turret to get credit 
                 for this title.  Jake has access to this weapon through the 
                 Surveillance Area in JAKE'S CHAPTER 3 campaign.  The Hallway 2 and 
                 Lobby cameras have guns on them.  Kill the J'avo in those areas 
                 with the camera's gun turret to get credit for this title.
    
                                                             TOTAL TITLES (074/195)
    -------------------------------------------------------------------------------
    -- ATV Gun Expert                                   CAMPAIGN TITLE (075/165) _
                                                                                |_|
    REQUIREMENT: Kill 300 enemies with the military vehicle's gun
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Kill enemies in any mode with the Military Vehicle's gun turret to 
                 get credit for this title.  Chris and Piers can shoot enemies 
                 while manning in the turret in the back of military vehicle while 
                 on the Main Thoroughfare in CHRIS' CHAPTER 3 campaign to get 
                 credit for this title.  Both Chris and Piers get a chance to use 
                 the weapon.
    
                                                             TOTAL TITLES (075/195)
    -------------------------------------------------------------------------------
    -- I Got Hand                                       CAMPAIGN TITLE (076/165) _
                                                                                |_|
    REQUIREMENT: Kill 100 enemies with Piers' mutated arm
    
    RANKING:     1 Star Rank = 3 times
                 2 Star Rank = 10 times
                 3 Star Rank = 30 times
                 4 Star Rank = 100 times
    
    EXTRA INFO:  Kill enemies in any mode with Piers' mutated arm to get credit for 
                 this title.  Piers can use this weapon starting at the Loading Bay 
                 in the Underwater Facility during the final boss fight in CHRIS' 
                 CHAPTER 5 campaign.
    
                 Haos does not count as a kill no matter if Piers delivers the 
                 final blow.  The trick to racking up kills with Piers mutated arm 
                 is to stand on the bridge along the final area with three 
                 Chrysalid walls and kill the two Napads that spawn from Chrysalids 
                 in front of the first Chrysalid wall.  The bridge will NOT fall so 
                 long as the Chrysalid wall is not destroyed.  Only the bridge 
                 portion behind the first Chrysalid wall is not timed.  Hit the 
                 Napads with a charged blast to bust their shells then hit them in 
                 their skin with shots of electricity.  Kill the Napads then die 
                 and continue then kill them again.  Keep repeating this.  Finish 
                 the rest of the stage after killing several of them to make sure 
                 that all kills are saved on your save file.  Players can only kill 
                 two at a time.  Make sure to set the difficulty to amateur so the 
                 Napads don't take so long to kill.
    
                                                             TOTAL TITLES (076/195)
    -------------------------------------------------------------------------------
    -- Hand Grenade Expert                              CAMPAIGN TITLE (077/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with hand grenades
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with Hand Grenades to get credit for this 
                 title.  Chris and Piers are able to find Hand Grenades and Hand 
                 Grenade drops from enemies throughout CHRIS' CHAPTERS of Chris' 
                 Campaign and Ada has access to Hand Grenades in ADA'S CHAPTERS of 
                 her campaign.  In The Mercenaries, Chris (default) and Ada (EX1 
                 and EX2) start with Hand Grenades.
    
                                                             TOTAL TITLES (077/195)
    -------------------------------------------------------------------------------
    -- Incendiary Grenade Expert                        CAMPAIGN TITLE (078/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with incendiary grenades
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with Incendiary Grenades to get credit 
                 for this title.  Leon and Helena are able to find Incendiary 
                 Grenades and Incendiary Grenade drops throughout LEON'S CHAPTERS 
                 of Leon's campaign and Ada has access to Incendiary Grenades in 
                 ADA'S CHAPTERS of her campaign.  In The Mercenaries, Ada (default) 
                 and Helena (EX1 and EX2) start with Incendiary Grenades.
    
                                                             TOTAL TITLES (078/195)
    -------------------------------------------------------------------------------
    -- Flash Grenade Expert                             CAMPAIGN TITLE (079/165) _
                                                                                |_|
    REQUIREMENT: Kill 100 enemies with flash grenades
    
    RANKING:     1 Star Rank = 3 times
                 2 Star Rank = 10 times
                 3 Star Rank = 50 times
                 4 Star Rank = 100 times
    
    EXTRA INFO:  Kill enemies in any mode with Flash Grenades to get credit for 
                 this title.  Chris and Piers and Jake and Sherry are able to find 
                 Flash Grenades and Flash Grenade drops throughout CHRIS' CHAPTERS 
                 of Chris' campaign and JAKE'S CHAPTERS of Jake's campaign.  In The 
                 Mercenaries, Jake (default), Sherry (EX1 and EX2) and Ada (EX1 and 
                 EX2) start with Flash Grenades.
    
                 The problem with this title is that Flash Grenades only take 1 HP 
                 per toss, so you need to find weak enemies such as animals or 
                 Mesets in Chris' or Jake's chapters to kill with a flash grenade. 
                 Mesets die instantly to flash grenades even though they have more 
                 than 1 HP.
    
                 The best way to get this is through The Mercenaries by picking 
                 Jake (default) and using his flash grenades to kill the Mesets 
                 enemies in the Liquid Fire stage.  This stage is a DLC stage that 
                 has to be bought however, so not everyone will have it.  Another 
                 way to kill Mesets with flash grenades is to load up JAKE'S 
                 CHAPTER 2 campaign and kill the Mesets along the Snowy Mountain 
                 Trail.  Jake and Sherry run across a few Mesets while out on the 
                 snowy mountain.  Toss a flash grenade at the Mesets to kill them 
                 instantly.  There are also bats that can be killed in the cave 
                 tunnel at the very start of the cave after racing down the hill on 
                 the snowmobile.  Toss a flash grenade in the tunnel with ice 
                 crystals on the ground and this will kill about three bats each 
                 time.  It's very rare, but Chris and Piers have a chance to 
                 spawn a Chrysalid that will hatch into a Mesets while they kill 
                 Neo-Umbrella J'avo in CHRIS' CHAPTER 4 campaign.
    
                 One good place to kill rats in Jake's campaign is after Sherry 
                 retrieves the characters gear after the waking up in a cell in 
                 JAKE'S CHAPTER 5 campaign.  The rats on the table will run off but 
                 the rates outside the air duct that Sherry climbed through will 
                 stay on the high ledge near the ceiling, so toss a flash grenade 
                 at them to get some kills for this title.
    
                                                             TOTAL TITLES (079/195)
    -------------------------------------------------------------------------------
    -- Flash Grenade Master                             CAMPAIGN TITLE (080/165) _
                                                                                |_|
    REQUIREMENT: Blind 1000 enemies with flash grenades
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Blind enemies in any mode with Flash Grenades to get credit for 
                 this title.  Jake and Sherry are able to find Flash Grenades and 
                 Flash Grenade drops throughout JAKE'S CHAPTERS of Jake's campaign. 
                 In The Mercenaries, Jake (default), Sherry (EX1 and EX2) and Ada 
                 (EX1 and EX2) start with Flash Grenades.  The actual blinding of 
                 the grenade is what gives a player credit for this title.
    
                                                             TOTAL TITLES (080/195)
    -------------------------------------------------------------------------------
    -- Demolitions Expert                               CAMPAIGN TITLE (081/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with explosive objects
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with any type of environmental explosive 
                 object to get credit for this title.  This includes, red explosive 
                 barrels, canisters and fire extinguishers.  Chris and Piers get 
                 access to shooting several explosive barrels while outside the 
                 Tenement building in CHRIS' CHAPTER 1 campaign.  In The 
                 Mercenaries, the Urban Chaos stage has several explosive barrels 
                 that can be shot to kill off enemies.
    
                                                             TOTAL TITLES (081/195)
    -------------------------------------------------------------------------------
    -- Pipe Bomb Expert                                 CAMPAIGN TITLE (082/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with pipe bombs
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with Pipe Bomb Arrows with the Crossbow 
                 to get credit for this title.  Ada starts with a Crossbow that has 
                 Pipe Bomb Arrows and is able to pick up more Pipe Bomb Arrows and 
                 Pipe Bomb Arrows drops from enemies throughout ADA'S CHAPTERS of 
                 her campaign.  In The Mercenaries, Ada (default) starts with Pipe 
                 Bomb Arrows for her Crossbow.  The actual explosion of the pipe 
                 bomb must kill the enemy to get credit for this title.  The 
                 impaling of the arrow takes damage but does not count as a pipe 
                 bomb kill.
    
                                                             TOTAL TITLES (082/195)
    -------------------------------------------------------------------------------
    -- Remote Bomb Expert                               CAMPAIGN TITLE (083/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 enemies with remote bombs
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill enemies in any mode with Remote Bombs to get credit for this 
                 title.  Leon and Helena and Jake and Sherry are able to find 
                 Remote Bombs and Remote Bomb drops throughout LEON'S CHAPTERS of 
                 Leon's campaign and JAKE'S CHAPTERS of Jake's campaign.  In The 
                 Mercenaries, Leon (default) and Piers (default) start with Remote 
                 Bombs.
    
                                                             TOTAL TITLES (083/195)
    -------------------------------------------------------------------------------
    -- Manipulator                                      CAMPAIGN TITLE (084/165) _
                                                                                |_|
    REQUIREMENT: Use an enemy's attack to kill 300 other enemies
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Kill enemies by having them hit each other to get credit for this 
                 title.  This title is quite random and I'm not exactly sure what 
                 all counts, but I do know that a Whopper kills other zombies at 
                 times in LEON'S CHAPTER 1 campaign and that the Attack Helicopter 
                 kills J'avo at times in CHRIS' CHAPTER 3 and CHRIS' CHAPTER 4 
                 campaigns.
    
                 Dynamite that is set off by dynamite zombies in LEON'S CHAPTER 3 
                 campaign and fire extinguishers and chest grenades that are shot 
                 on zombies in LEON'S CHAPTER 1 campaign most likely contribute to 
                 this.
    
                                                             TOTAL TITLES (084/195)
    -------------------------------------------------------------------------------
    -- Need a Pick-Me-Up                                CAMPAIGN TITLE (085/165) _
                                                                                |_|
    REQUIREMENT: Consume 2000 health tablets
    
    RANKING:     1 Star Rank = 100 times
                 2 Star Rank = 300 times
                 3 Star Rank = 1000 times
                 4 Star Rank = 2000 times
    
    EXTRA INFO:  Get green herbs and red herbs and mix them into health tablets 
                 then use the R2/RB button to consume the tablets when damaged or 
                 when stamina is lost to get credit for this during any mode.
    
                                                             TOTAL TITLES (085/195)
    -------------------------------------------------------------------------------
    -- The Chemist                                      CAMPAIGN TITLE (086/165) _
                                                                                |_|
    REQUIREMENT: Combine herbs 1000 times
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Combine green herbs with other green herbs or green herbs with red 
                 herbs in any mode to get this title.  This can be done through the 
                 inventory menu by choosing to combine the two herbs or it can be 
                 done during gameplay by pressing the R2+Square/RB+X buttons 
                 together.
    
                                                             TOTAL TITLES (086/195)
    -------------------------------------------------------------------------------
    -- Need My Meds                                     CAMPAIGN TITLE (087/165) _
                                                                                |_|
    REQUIREMENT: Use the first aid spray 100 times
    
    RANKING:     1 Star Rank = 3 times
                 2 Star Rank = 10 times
                 3 Star Rank = 30 times
                 4 Star Rank = 100 times
    
    EXTRA INFO:  Use first aid sprays to heal your character when the character is 
                 damaged or when stamina is lost in any mode to get credit for this 
                 title.  A first aid spray must be equipped by pressing direction 
                 pad up or down then it must be used with the R1/RT button.
    
                                                             TOTAL TITLES (087/195)
    -------------------------------------------------------------------------------
    -- Not an Acrobat                                   CAMPAIGN TITLE (088/165) _
                                                                                |_|
    REQUIREMENT: Use the zip-line 300 times
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Use Ada's grappling hook when a button prompt command appears to 
                 swing to a new area in order to get credit for this title in ADA'S 
                 CHAPTERS of her campaign.
    
                                                             TOTAL TITLES (088/195)
    -------------------------------------------------------------------------------
    -- Undercover                                       CAMPAIGN TITLE (089/165) _
                                                                                |_|
    REQUIREMENT: Use cover for a total of 100 minutes
    
    RANKING:     1 Star Rank = 5 minutes
                 2 Star Rank = 10 minutes
                 3 Star Rank = 30 minutes
                 4 Star Rank = 100 minutes
    
    EXTRA INFO:  Stay in cover for a total of 100 minutes throughout all of your 
                 gameplay in Resident Evil 6 in any mode and any campaign.  This is 
                 all cumulative, so every time your character takes cover, the 
                 cover time toward this title will get credited.  Stand near a wall 
                 then tap the aiming button (L1/LT) to take cover against that wall 
                 then continue to hold the button to stay in cover.
    
                                                             TOTAL TITLES (089/195)
    -------------------------------------------------------------------------------
    -- Reloader                                         CAMPAIGN TITLE (090/165) _
                                                                                |_|
    REQUIREMENT: Reload 5000 times
    
    RANKING:     1 Star Rank = 500 times
                 2 Star Rank = 1000 times
                 3 Star Rank = 3000 times
                 4 Star Rank = 5000 times
    
    EXTRA INFO:  Reload in any mode to get credit toward this title.  Press the 
                 Square/X button while a weapon is not fully loaded to reload it. 
                 This will definitely take time but it's cumulative, so it will 
                 come in times.
    
                                                             TOTAL TITLES (090/195)
    -------------------------------------------------------------------------------
    -- Zombie Hunter                                    CAMPAIGN TITLE (091/165) _
                                                                                |_|
    REQUIREMENT: Kill 3000 zombies
    
    RANKING:     1 Star Rank = 100 times
                 2 Star Rank = 300 times
                 3 Star Rank = 1000 times
                 4 Star Rank = 3000 times
    
    EXTRA INFO:  Zombies are fought in all of LEON'S CHAPTERS of his campaign and 
                 they are fought in ADA, CHAPTER 2 and CHAPTER 5.
    
    LOCATIONS:  
    
    Zombies with weapons: (all Leon chapters unless specified)
    
    -- Handgun
    
    o Chapter 1 (Gas Station, Gun Shop)
    o The Mercenaries (Urban Chaos, Mining the Depths)
    
    -- Assault Rifle
    
    o Chapter 1 (Street, Gas Station, Gun Shop)
    o Ada, Chapter 5 (Rooftop)
    o The Mercenaries (Urban Chaos, Mining the Depths)
    
    -- Knife
    
    o Chapter 1 (Garage, Courtyard [second time entering courtyard], The Study, 
      Wine Area)
    o Ada, Chapter 2 (Crypt Area)
    
    -- Bat
    
    o Chapter 1 (Entrance Hall, Dorm Area, Tunnel, Street, Behind Wine Area)
    o The Mercenaries (Urban Chaos)
    
    -- 2x4
    
    o Chapter 1 (Security Area, Tunnel)
    o Chapter 2 (Lab)
    
    -- Hand Ax
    
    o Chapter 1 (Courtyard [second time entering courtyard]), Security Area, 
      Tunnel, Street, Gas Station)
    
    -- Pipe
    
    o Chapter 1 (Garage, Tunnel, Wine Area, Gas Station)
    o Chapter 2 (In front of Cathedral, Primitive Altar)
    o The Mercenaries (Urban Chaos)
    
    -- Fire Extinguisher
    
    o Chapter 1 (Tunnel, Wing Area)
    
    -- Golf Club
    
    o Chapter 1 (Gun Shop)
    o Chapter 5 (Stairway)
    o The Mercenaries (Urban Chaos)
    
    -- Sledgehammer
    
    o Chapter 1 (Courtyard, Entrance Hall, Tunnel, Behind Wine Area)
    o Chapter 5 (Street with Ada, Stairway)
    o The Mercenaries (Urban Chaos)
    
    -- Bottle
    
    o Chapter 1 (Courtyard, Entrance Hall, Dorm Area)
    o Chapter 2 (Lab)
    o Chapter 4 (Airplane)
    o Chapter 5 (Street with Ada, Stairway)
    o The Mercenaries (Urban Chaos, Mining the Depths)
    
    -- Shovel
    
    o Chapter 2 (Graveyard, Crypt Maze)
    o Ada, Chapter 2 (Crypt Area)
    o The Mercenaries (The Catacombs)
    
    -- Cleaver
    
    o Ada, Chapter 2 (Crypt Area)
    
    -- Crank
    
    o Chapter 3 (Catacombs - Watery Gate Area)
    
    While playing as Leon, after finding and checking the crank panel that requires 
    a crank in order to operate it, a zombie will spawn on the other side of the 
    spinning blade trap in the back of Leon.  The first zombie carries a crank and 
    is the only zombie in the game that wield a crank.  Kill him before the 
    spinning blades kill him to gain credit for his kill.
    
    -- Lantern
    
    o Chapter 2 (Primitive Altar)
    o Chapter 3 (Cavern)
    o Ada, Chapter 2 (Primitive Altar)
    o The Mercenaries (The Catacombs)
    
    -- Flaming 2x4
    
    o Chapter 1 (Gun Shop)
    o Chapter 2 (In Front of Cathedral)
    o Chapter 3 (Cavern)
    o The Mercenaries (Urban Chaos, The Catacombs)
    
    -- Chest Light
    
    o Chapter 1 (Street, Gun Shop)
    o Chapter 2 (Lab)
    
    -- Machete
    
    o Chapter 2 (Crypt Maze, Primitive Altar)
    o Ada, Chapter 2 (Primitive Altar)
    o The Mercenaries (The Catacombs)
    
    -- Dynamite
    
    o Chapter 3 (Cavern)
    o Ada, Chapter 2 (Crypt Area)
    o The Mercenaries (Mining the Depths)
    
    -- Helmet
    
    o Chapter 1 (Town Area, Gas Station)
    o Chapter 3 (Catacombs, Caverns)
    o The Mercenaries (Urban Chaos, The Catacombs)
    
    -- Liquid Nitrogen Tank
    
    o Chapter 2 (Lab - Room 012, Enemy Corridor)
    
    -- Old Ax
    
    o Chapter 3 (Catacombs)
    o Ada, Chapter 2 (Crypt Area)
    o The Mercenaries (The Catacombs)
    
    -- Hat
    
    o Chapter 1 (Tunnel, Sewer Stairway, Street, Gun Shop)
    
    -- Stone
    
    o Chapter 3 (Catacombs, Cavern)
    o The Mercenaries (The Catacombs)
    
                                                             TOTAL TITLES (091/195)
    -------------------------------------------------------------------------------
    -- Shrieker Hunter                                  CAMPAIGN TITLE (092/165) _
                                                                                |_|
    REQUIREMENT: Kill 500 Shriekers
    
    RANKING:     1 Star Rank = 20 times
                 2 Star Rank = 50 times
                 3 Star Rank = 200 times
                 4 Star Rank = 500 times
    
    EXTRA INFO:  A Shrieker is a zombie that fills its chest full of air and 
                 screams to damage surrounding enemies and summon/agitate other 
                 zombies.
    
    LOCATIONS:   o Leon, Chapter 1 (Wine Area)
                 o Leon, Chapter 2 (Crypt Maze, In front of Cathedral, Lab - Room 
                   102)
                 o Leon, Chapter 3 (Cavern)
                 o The Mercenaries (Mining the Depths)
    
                                                             TOTAL TITLES (092/195)
    -------------------------------------------------------------------------------
    -- Whopper Hunter                                   CAMPAIGN TITLE (093/165) _
                                                                                |_|
    REQUIREMENT: Kill 500 Whoppers
    
    RANKING:     1 Star Rank = 20 times
                 2 Star Rank = 50 times
                 3 Star Rank = 200 times
                 4 Star Rank = 500 times
    
    EXTRA INFO:  A Whopper is a big bloated zombie.  These come in big (Supreme) 
                 and small.
    
    LOCATIONS:   o Leon, Chapter 1 (Gun Shop)
                 o Leon, Chapter 3 (Cavern)
                 o Ada, Chapter 5 (Rooftop)
                 o The Mercenaries (Urban Chaos, The Catacombs)
    
                                                             TOTAL TITLES (093/195)
    -------------------------------------------------------------------------------
    -- Zombie Dog Hunter                                CAMPAIGN TITLE (094/165) _
                                                                                |_|
    REQUIREMENT: Kill 500 zombie dogs
    
    RANKING:     1 Star Rank = 20 times
                 2 Star Rank = 50 times
                 3 Star Rank = 200 times
                 4 Star Rank = 500 times
    
    EXTRA INFO:  A zombie dog is the a dog that has been infected with the C-virus.
    
    LOCATIONS:   o Leon, Chapter 1 (Tunnels)
                 o Leon, Chapter 2 (Crypt Maze [w/Helena], Lab [in a cage]
                 o The Mercenaries (Urban Chaos, Mining the Depths)
    
                                                             TOTAL TITLES (094/195)
    -------------------------------------------------------------------------------
    -- Bloodshot Hunter                                 CAMPAIGN TITLE (095/165) _
                                                                                |_|
    REQUIREMENT: Kill 500 Bloodshots
    
    RANKING:     1 Star Rank = 20 times
                 2 Star Rank = 50 times
                 3 Star Rank = 200 times
                 4 Star Rank = 500 times
    
    EXTRA INFO:  A Bloodshot is a zombie that has mutated into a red zombie with 
                 exposed muscle tissue.  This zombie is very aggressive.
    
    LOCATIONS:   o Chapter 1 (Gun Shop)
                 o Chapter 2 (In front of Cathedral)
                 o Chapter 3 (Catacombs, Cavern)
                 o The Mercenaries (Urban Chaos, Mining the Depths, The Catacombs)
    
                                                             TOTAL TITLES (095/195)
    -------------------------------------------------------------------------------
    -- J'avo Hunter                                     CAMPAIGN TITLE (096/165) _
                                                                                |_|
    REQUIREMENT: Kill 3000 J'avo
    
    RANKING:     1 Star Rank = 100 times
                 2 Star Rank = 300 times
                 3 Star Rank = 1000 times
                 4 Star Rank = 3000 times
    
    EXTRA INFO:  J'avo are fought in all chapters of CHRIS' and JAKE'S CAMPAIGN and 
                 they are also fought in ADA, CHAPTER 1, 3, 4 and 5.
    
    LOCATIONS: (J'avo by weapon type)
    
    -- Machine Pistol
    
    o Chris, Chapter 1-3
    o Jake, Chapter 1-4
    
    -- Sniper Rifle
    
    o Chris, Chapter 2
    o Chris, Chapter 3
    o Chris, Chapter 4
    o Chris, Chapter 5
    o Jake, Chapter 2
    
    -- Heavy Machine Gun
    
    o Chris, Chapter 5
    o Jake, Chapter 1
    o Jake, Chapter 4
    
    -- Rocket Launcher
    
    o Chris, Chapter 1
    o Chris, Chapter 2
    o Chris, Chapter 5
    
    -- Stun Rod
    
    o Jake, Chapter 3
    
    -- Machete
    
    o Chris, Chapter 1
    o Chris, Chapter 3
    o Jake, Chapter 3
    o Jake, Chapter 4
    
    -- Knife
    
    o Chris, Chapter 2
    o Jake, Chapter 1
    o Jake, Chapter 2
    
    -- Wrist Blade (Neo-Umbrella)
    
    o Chris, Chapter 4
    o Chris, Chapter 5
    o Jake, Chapter 5
    
    -- Parachute (Paratrooper)
    
    o Chris Chapter 2 (Bridge)
                                                             TOTAL TITLES (096/195)
    -------------------------------------------------------------------------------
    -- Cocoon Hunter                                    CAMPAIGN TITLE (097/165) _
                                                                                |_|
    REQUIREMENT: Destroy 300 Chrysalids
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Chrysalids are found often in JAKE, CHAPTER 4 and they are also 
                 found in the Liquid Fire stage of The Mercenaries.  Enemies form 
                 Chrysalids after being defeated often in JAKE, CHAPTER 3 as well.  
                 Chrysalids are weak to electricity so Sherry's stun rod will 
                 damage them quickly.  Other than electricity, heavy gunfire will 
                 damage them.
    
    LOCATIONS:   o Chris, Chapter 3 (City Hall)
                 o Chris, Chapter 4 (Hangar)
                 o Jake, Chapter 2 (Snowy Mountain Trail)
                 o Jake, Chapter 3 (Living Quarters)
                 o Jake, Chapter 4 (Market Area)
                 o The Mercenaries (Liquid Fire)
    
                                                             TOTAL TITLES (097/195)
    -------------------------------------------------------------------------------
    -- Glava-Sluz Hunter                                CAMPAIGN TITLE (098/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 Glava-Sluzes
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Glava-Sluz is a J'avo head mutation where the head mutates into an 
                 insect head that can shoot out sticky webbing.
    
    LOCATIONS:   o Chris, Chapter 3 (Poisawan Entrance, Stilt Housing Area)
                 o Jake, Chapter 3 (Living Quarters)
                 o Ada, Chapter 1 (Submarine - one of the first few J'avo guards)
    
                                                             TOTAL TITLES (098/195)
    -------------------------------------------------------------------------------
    -- Glava-Smech Hunter                               CAMPAIGN TITLE (099/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 Glava-Smeches
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Glava-Smech is a J'avo head mutation where the head mutates into a 
                 pincher with an orange core in the middle of the pincher.
    
    LOCATIONS:   o Chris, Chapter 4 (Hangar)
                 o Chris, Chapter 5 (Underwater Facility - Command Center)
                 o Ada, Chapter 1 (Submarine Reactor)
                 o The Mercenaries (Steel Beast, High Seas Fortress, Rail Yard, 
                   Liquid Fire)
    
                                                             TOTAL TITLES (099/195)
    -------------------------------------------------------------------------------
    -- Glava-Begunats Hunter                            CAMPAIGN TITLE (100/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 Glava-Begunatses
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Glava-Begunats is a J'avo head mutation where the head mutates 
                 into three insect heads and the body attacks with a melee weapon 
                 while in a berserk rage (constantly attacking and moving).
    
    LOCATIONS:   o Chris, Chapter 4 (Bridge)
                 o Jake, Chapter 2 (Cabin)
                 o Ada, Chapter 3 (Poisawan Market)
                 o The Mercenaries (High Seas Fortress, Requiem for War, Liquid 
                   Fire)
    
                                                             TOTAL TITLES (100/195)
    -------------------------------------------------------------------------------
    -- Glava-Dim Hunter                                 CAMPAIGN TITLE (101/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 Glava-Dims
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Glava-Dim is a J'avo head mutation where the head mutates into an 
                 insect head with stingers.  This J'avo can shoot out poisonous 
                 gas.
    
    LOCATIONS:   o Jake, Chapter 3 (Living Quarters)
                 o Jake, Chapter 4 (Stilt Housing Area)
                 o Ada, Chapter 3 (Stilt Housing Area)
                 o The Mercenaries (Rail Yard, Liquid Fire)
    
                                                             TOTAL TITLES (101/195)
    -------------------------------------------------------------------------------
    -- Ruka-Srp Hunter                                  CAMPAIGN TITLE (102/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 Ruka-Srps
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Ruka-Srp is a J'avo arm mutation where an arm (or both) mutate 
                 into a blade arm.
    
    LOCATIONS:   o Chris, Chapter 1 (Rooftops)
                 o Chris, Chapter 3 (Poisawan Entrance, Courtyard)
                 o Chris, Chapter 4 (Bridge)
                 o Chris, Chapter 5 (Underwater Facility, Pressurization Chamber)
                 o Jake, Chapter 3 (Living Quarters)
                 o Jake, Chapter 4 (Stilt Housing Area)
                 o Ada, Chapter 3 (Poisawan Market, Stilt Housing Area)
                 o The Mercenaries (Steel Beast, Requiem for War, Liquid Fire)
    
                                                             TOTAL TITLES (102/195)
    -------------------------------------------------------------------------------
    -- Ruka-Khvatanje Hunter                            CAMPAIGN TITLE (103/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 Ruka-Khvatanjes
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Ruka-Khvatanje is a J'avo arm mutation where an arm mutates into 
                 an insect-like arm that can stretch.
    
    LOCATIONS:   o Chris, Chapter 2 (City in Eastern Europe [starting])
                 o Chris, Chapter 4 (Hangar)
                 o Jake, Chapter 4 (Market)
                 o Ada, Chapter 1 (Submarine Reactor)
                 o Ada, Chapter 3 (Poisawan Market)
                 o The Mercenaries (Rail Yard, High Seas Fortress, Requiem for War)
    
                                                             TOTAL TITLES (103/195)
    -------------------------------------------------------------------------------
    -- Ruka-Bedem Hunter                                CAMPAIGN TITLE (104/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 Ruka-Bedems
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Ruka-Bedem is a J'avo arm mutation where an arm mutates into an 
                 armored shield.
    
    LOCATIONS:   o Chris, Chapter 2 (City in Eastern Europe [starting])
                 o Chris, Chapter 4 (Hangar)
                 o Chris, Chapter 5 (Underwater Facility, Pressurization Chamber)
                 o The Mercenaries (Steel Beast, Rail Yard, High Seas Fortress)
    
                                                             TOTAL TITLES (104/195)
    -------------------------------------------------------------------------------
    -- Noga-Trchanje Hunter                             CAMPAIGN TITLE (105/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 Noga-Trchanjes
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Noga-Trchanje is a J'avo leg mutation where the legs mutate into 
                 spider legs.
    
    LOCATIONS:   o Chris, Chapter 1 (Tenement Building)
                 o Chris, Chapter 4 (Bridge)
                 o Jake, Chapter 3 (Living Quarters)
                 o The Mercenaries (Rail Yard, High Seas Fortress)
    
                                                             TOTAL TITLES (105/195)
    -------------------------------------------------------------------------------
    -- Noga-Let Hunter                                  CAMPAIGN TITLE (106/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 Noga-Lets
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Noga-Let is a J'avo leg mutation where the legs mutate into wings 
                 that can fly while the J'avo body is attached to the bottom of the 
                 wings.
    
    LOCATIONS:   o Chris, Chapter 1 (Rooftops)
                 o Chris, Chapter 5 (Lifts)
                 o Jake, Chapter 1 (Mountain Trail)
                 o Jake, Chapter 4 (Stilt Housing Area)
                 o Jake, Chapter 5 (Lifts)
                 o Ada, Chapter 3 (Stilt Housing Area)
                 o The Mercenaries (Steel Beast, High Seas Fortress, Requiem for 
                   War)
    
                                                             TOTAL TITLES (106/195)
    -------------------------------------------------------------------------------
    -- Noga-Skakanje Hunter                             CAMPAIGN TITLE (107/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 Noga-Skakanjes
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Noga-Skakanje is a J'avo leg mutation where the legs stretch into 
                 grasshopper-like legs.
    
    LOCATIONS:   o Chris, Chapter 3 (Courtyard)
                 o Jake, Chapter 4 (Courtyard)
                 o The Mercenaries (Steel Beast, High Seas Fortress, Requiem for 
                   War)
    
                                                             TOTAL TITLES (107/195)
    -------------------------------------------------------------------------------
    -- Noga-Oklops Hunter                               CAMPAIGN TITLE (108/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 Noga-Oklops
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Noga-Oklop is a J'avo leg mutation where the legs form an armored 
                 shells around them.
    
    LOCATIONS:   o Chris, Chapter 2 (Bridge)
                 o The Mercenaries (Steel Beast, Rail Yard, High Seas Fortress, 
                   Requiem for War)
    
                                                             TOTAL TITLES (108/195)
    -------------------------------------------------------------------------------
    -- Telo-Eksplozija Hunter                           CAMPAIGN TITLE (109/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 Telo-Eksplozija
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Telo-Eksplozija is a J'avo body mutation where the body mutated 
                 into a cocoon that can explode.
    
    LOCATIONS:   o Chris, Chapter 4 (Hangar)
                 o Chris, Chapter 5 (Underwater Facility, Pressurization Chamber)
                 o The Mercenaries (Steel Beast, Rail Yard, High Seas Fortress, 
                   Requiem for War, Liquid Fire)
    
                                                             TOTAL TITLES (109/195)
    -------------------------------------------------------------------------------
    -- Telo-Krljusht Hunter                             CAMPAIGN TITLE (110/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 Telo-Krljushts
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Telo-Krljusht is a J'avo body mutation where the body forms an 
                 armored shell around it.
    
    LOCATIONS:   o Jake, Chapter 1 (Mountain Trail)
                 o Jake, Chapter 2 (Snowy Mountain Trail)
    
                                                             TOTAL TITLES (110/195)
    -------------------------------------------------------------------------------
    -- Telo-Magla Hunter                                CAMPAIGN TITLE (111/165) _
                                                                                |_|
    REQUIREMENT: Kill 1000 Telo-Maglas
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Telo-Magla is a J'avo body mutation where the chest bust open and 
                 wing-like appendages stick out and spray gas.
    
    LOCATIONS:   o Chris, Chapter 2 (City in Eastern Europe [starting], Bridge)
                 o Chris, Chapter 5 (Lifts)
                 o Jake, Chapter 5 (Lifts)
                 o Ada, Chapter 3 (Poisawan Market)
                 o Ada, Chapter 4 (Forward Hangar)
                 o The Mercenaries (Rail Yard)
    
                                                             TOTAL TITLES (111/195)
    -------------------------------------------------------------------------------
    -- Strelats Hunter                                  CAMPAIGN TITLE (112/165) _
                                                                                |_|
    REQUIREMENT: Kill 500 Strelatses
    
    RANKING:     1 Star Rank = 20 times
                 2 Star Rank = 50 times
                 3 Star Rank = 200 times
                 4 Star Rank = 500 times
    
    EXTRA INFO:  Strelats is a J'avo Chrysalid mutation that is reptilian.
    
    LOCATIONS:   o Chris, Chapter 2 (City Hall)
                 o Jake, Chapter 3 (Living Quarters)
                 o Jake, Chapter 4 (Market)
                 o Ada, Chapter 3 (Poisawan Market)
                 o The Mercenaries (Mining the Depths, Rail Yard, The Catacombs)
    
                                                             TOTAL TITLES (112/195)
    -------------------------------------------------------------------------------
    -- Mesets Hunter                                    CAMPAIGN TITLE (113/165) _
                                                                                |_|
    REQUIREMENT: Kill 300 Mesetses
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Mesets is a J'avo Chrysalid mutation that looks like a bird.
    
    LOCATIONS:   o Jake, Chapter 2 (Snowy Mountain Trail)
                 o Chris, Chapter 4 (Hangar) [very rare]
                 o The Mercenaries (Liquid Fire)
    
                                                             TOTAL TITLES (113/195)
    -------------------------------------------------------------------------------
    -- Napad Hunter                                     CAMPAIGN TITLE (114/165) _
                                                                                |_|
    REQUIREMENT: Kill 500 Napads
    
    RANKING:     1 Star Rank = 20 times
                 2 Star Rank = 50 times
                 3 Star Rank = 200 times
                 4 Star Rank = 500 times
    
    EXTRA INFO:  Napad is a J'avo Chrysalid mutation with an armored shell.
    
    LOCATIONS:   o Chris, Chapter 2 (City Hall)
                 o Chris, Chapter 3 (Stilt Housing Area)
                 o Chris, Chapter 4 (Stilt Housing Area)
                 o Chris, Chapter 5 (Pressurization Chamber)
                 o Ada, Chapter 2 (Lab)
                 o The Mercenaries (Urban Chaos, Steel Beast, Liquid Fire)
    
                                                             TOTAL TITLES (114/195)
    -------------------------------------------------------------------------------
    -- Gnezdo Hunter                                    CAMPAIGN TITLE (115/165) _
                                                                                |_|
    REQUIREMENT: Kill 300 Gnezdos
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Gnezdo is a J'avo Chrysalid mutation composed of flying insects.
    
    LOCATIONS:   o Chris, Chapter 3 (Poisawan Inner Area)
                 o Chris, Chapter 4 (Bridge)
                 o Chris, Chapter 5 (Pressurization Chamber)
                 o Ada, Chapter 1 (Submarine Torpedo Room)
                 o Ada, Chapter 4 (Bridge)
                 o The Mercenaries (Steel Beast, High Seas Fortress, Requiem for 
                   War)
    
                                                             TOTAL TITLES (115/195)
    -------------------------------------------------------------------------------
    -- Lepotitsa Hunter                                 CAMPAIGN TITLE (116/165) _
                                                                                |_|
    REQUIREMENT: Kill 200 Lepotitsas
    
    RANKING:     1 Star Rank = 5 times
                 2 Star Rank = 20 times
                 3 Star Rank = 50 times
                 4 Star Rank = 200 times
    
    EXTRA INFO:  Lepotitsa is fought in the Cathedral of LEON, CHAPTER 2 and in the 
                 Airplane at the start of LEON, CHAPTER 4.  Lepotitsa is a boss in 
                 the Catacombs stage of The Mercenaries.  This enemy has a bulbous 
                 body and sprays out C-virus gas when shot in the body.
    
    LOCATIONS:   o Leon, Chapter 2 (Cathedral Lobby)
                 o Leon, Chapter 4 (Airplane Cockpit)
                 o The Mercenaries (The Catacombs)
    
                                                             TOTAL TITLES (116/195)
    -------------------------------------------------------------------------------
    -- Brzak Hunter                                     CAMPAIGN TITLE (117/165) _
                                                                                |_|
    REQUIREMENT: Kill 50 Brzaks
    
    RANKING:     1 Star Rank = 2 times
                 2 Star Rank = 5 times
                 3 Star Rank = 20 times
                 4 Star Rank = 50 times
    
    EXTRA INFO:  Brzak is the fish boss fought in LEON, CHAPTER 3 while in the 
                 water area of the Catacombs.
    
                                                             TOTAL TITLES (117/195)
    -------------------------------------------------------------------------------
    -- Ubistvo Hunter                                   CAMPAIGN TITLE (118/165) _
                                                                                |_|
    REQUIREMENT: Kill 200 Ubistvos
    
    RANKING:     1 Star Rank = 5 times
                 2 Star Rank = 20 times
                 3 Star Rank = 50 times
                 4 Star Rank = 200 times
    
    EXTRA INFO:  Ubistvo is the chainsaw arm enemy that is fought in JAKE, CHAPTER 
                 4 and ADA, CHAPTER 3.  Ubistvo is the secret boss in Rail Yard in 
                 The Mercenaries.
    
                                                             TOTAL TITLES (118/195)
    -------------------------------------------------------------------------------
    -- Iluzija Hunter                                   CAMPAIGN TITLE (119/165) _
                                                                                |_|
    REQUIREMENT: Kill 50 Iluzijas
    
    RANKING:     1 Star Rank = 2 times
                 2 Star Rank = 5 times
                 3 Star Rank = 20 times
                 4 Star Rank = 50 times
    
    EXTRA INFO:  Iluzija is the snake boss that Chris and Piers must fight in 
                 CHRIS, CHAPTER 3 while in the building after the helicopter 
                 battle.
    
                                                             TOTAL TITLES (119/195)
    -------------------------------------------------------------------------------
    -- Deborah Hunter                                   CAMPAIGN TITLE (120/165) _
                                                                                |_|
    REQUIREMENT: Kill 100 Deborahs
    
    RANKING:     1 Star Rank = 3 times
                 2 Star Rank = 10 times
                 3 Star Rank = 30 times
                 4 Star Rank = 100 times
    
    EXTRA INFO:  Mutated Deborah is fought multiple times in LEON, CHAPTER 2 in the 
                 Primitive Altar area.
    
                                                             TOTAL TITLES (120/195)
    -------------------------------------------------------------------------------
    -- Rasklapanje Hunter                               CAMPAIGN TITLE (121/165) _
                                                                                |_|
    REQUIREMENT: Kill 200 Rasklapanjes
    
    RANKING:     1 Star Rank = 5 times
                 2 Star Rank = 20 times
                 3 Star Rank = 50 times
                 4 Star Rank = 200 times
    
    EXTRA INFO:  Rasklapanje is a B.O.W. that has stretchy skin and all parts of it 
                 (torso, hands and legs) can separate and attack.
    
    LOCATIONS:   o Chris, Chapter 4 (Forward Hangar)
                 o Jake, Chapter 5 (Underwater Facility)
                 o Leon, Chapter 4 (Market)
                 o Ada, Chapter 4 (Forward Hangar)
                 o The Mercenaries (Liquid Fire)
    
                                                             TOTAL TITLES (121/195)
    -------------------------------------------------------------------------------
    -- Ogroman Hunter                                   CAMPAIGN TITLE (122/165) _
                                                                                |_|
    REQUIREMENT: Kill 200 Ogromans
    
    RANKING:     1 Star Rank = 5 times
                 2 Star Rank = 20 times
                 3 Star Rank = 50 times
                 4 Star Rank = 200 times
    
    EXTRA INFO:  Ogroman is a giant B.O.W. that has a red growth that sticks out of 
                 its back.
    
    LOCATIONS:   o Chris, Chapter 2 (In Front of City Hall)
                 o Chris, Chapter 4 (Airspace above Aircraft Carrier)
                 o Jake, Chapter 2 (In Front of City Hall)
                 o The Mercenaries (Requiem for War)
    
                                                             TOTAL TITLES (122/195)
    -------------------------------------------------------------------------------
    -- Ustanak Hunter                                   CAMPAIGN TITLE (123/165) _
                                                                                |_|
    REQUIREMENT: Kill 200 Ustanaks
    
    RANKING:     1 Star Rank = 5 times
                 2 Star Rank = 20 times
                 3 Star Rank = 50 times
                 4 Star Rank = 200 times
    
    EXTRA INFO:  Ustanak is fought in JAKE CHAPTER 1 (Warehouse), CHAPTER 4 
                 (Airplane Crash Site) and CHAPTER 5 (Liquid Fire area).  Ustanak 
                 is also fought in LEON, CHAPTER 4 (Airplane Crash Site).
    
                                                             TOTAL TITLES (123/195)
    -------------------------------------------------------------------------------
    -- Oko Hunter                                       CAMPAIGN TITLE (124/165) _
                                                                                |_|
    REQUIREMENT: Kill 300 Okos
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Okos are only found in JAKE, CHAPTER 2.  These are the bug 
                 sentries that Ustanak sends out in the icy cave that Jake and 
                 Sherry enter after riding snowmobiles down the snowy mountain.
    
                                                             TOTAL TITLES (124/195)
    -------------------------------------------------------------------------------
    -- Derek Hunter                                     CAMPAIGN TITLE (125/165) _
                                                                                |_|
    REQUIREMENT: Kill 200 Dereks
    
    RANKING:     1 Star Rank = 5 times
                 2 Star Rank = 20 times
                 3 Star Rank = 50 times
                 4 Star Rank = 200 times
    
    EXTRA INFO:  Mutated Derek is fought multiple times in LEON, CHAPTER 5 and many 
                 of those battles will add up to this title.
    
                                                             TOTAL TITLES (125/195)
    -------------------------------------------------------------------------------
    -- Carla Spore Hunter                               CAMPAIGN TITLE (126/165) _
                                                                                |_|
    REQUIREMENT: Kill 300 Carla Spores
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Carla Spores are found in ADA, CHAPTER 4 while in the aircraft 
                 carrier.  Kill Carla Spore Ss by shooting their bubbles that 
                 inflate on their body to stun them then run toward them and hit 
                 them with a melee attack.
    
                                                             TOTAL TITLES (126/195)
    -------------------------------------------------------------------------------
    -- Haos Hunter                                      CAMPAIGN TITLE (127/165) _
                                                                                |_|
    REQUIREMENT: Kill 100 Haoses
    
    RANKING:     1 Star Rank = 3 times
                 2 Star Rank = 10 times
                 3 Star Rank = 30 times
                 4 Star Rank = 100 times
    
    EXTRA INFO:  Haos is the final boss at the end of CHRIS' CAMPAIGN in chapter 5.
    
                                                             TOTAL TITLES (127/195)
    -------------------------------------------------------------------------------
    -- Road Rage                                        CAMPAIGN TITLE (128/165) _
                                                                                |_|
    REQUIREMENT: Kill 300 enemies using vehicles
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Kill an enemy by hitting the enemy with a vehicle.  This best done 
                 on JAKE, CHAPTER 2 on the Snowy Mountain Trail.  Get inside one of 
                 the snowmobiles along the mountain trails and then ram the 
                 vehicle into J'avo to kill them.  The snowmobile is very powerful, 
                 so one hit will often kill an enemy.
    
    NOTE: While getting this, kill a Mesets (bird) by ramming into it with the 
    snowmobile to get a medal for killing it at the end of the chapter.
    
                                                             TOTAL TITLES (128/195)
    -------------------------------------------------------------------------------
    -- Open Season                                      CAMPAIGN TITLE (129/165) _
                                                                                |_|
    REQUIREMENT: Kill 300 animals
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:
    
    -- Rat
    
    o Chris, Chapter 1 (Poisawan Inner Area [Room with 10000 skill points])
    o Leon, Chapter 1 (Kitchen, Sewers)
    o Ada, Chapter 1 (Submarine [air ducts])
    
    -- Crow
    
    o Leon, Chapter 1 (Courtyard)
    o Leon, Chapter 2 (Graveyard [near wooden building])
    
    -- Spider
    
    o Leon, Chapter 3 (Catacombs [on wall above door where Simmons Family Ring is 
      placed])
    
    -- Rooster
    
    o Leon, Chapter 4 (Market)
    
    -- Snake
    
    o Leon, Chapter 3 (Catacombs [open the coffins to find snakes inside 
      of some of them])
    
    -- Bat
    
    o Jake, Chapter 2 (Cave)
    
                                                             TOTAL TITLES (129/195)
    -------------------------------------------------------------------------------
    -- Metal Muncher                                    CAMPAIGN TITLE (130/165) _
                                                                                |_|
    REQUIREMENT: Destroy 300 helicopters or tanks
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
    
    EXTRA INFO:  Helicopters are found throughout ADA, CHAPTER 5 while Ada pilots a 
                 helicopter, so this is best farmed in that chapter.
    
                                                             TOTAL TITLES (130/195)
    -------------------------------------------------------------------------------
    -- Kickin' Ass & Takin' Names                       CAMPAIGN TITLE (131/165) _
                                                                                |_|
    REQUIREMENT: Defeat 10000 enemies
    
    RANKING:     1 Star Rank = 1000 enemies
                 2 Star Rank = 3000 enemies
                 3 Star Rank = 5000 enemies
                 4 Star Rank = 10000 enemies
    
    EXTRA INFO:  Defeat several enemies of any type.
    
                                                             TOTAL TITLES (131/195)
    -------------------------------------------------------------------------------
    -- Fire Hazard                                      CAMPAIGN TITLE (132/165) _
                                                                                |_|
    REQUIREMENT: Set 1000 zombies on fire
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Have a zombie catch on fire through an incendiary grenade toss or 
                 allow it to catch on fire through a burning 2x4 that you use to 
                 kill another zombie or a zombie with a lantern that drops the 
                 lantern after being attacked. The best way to get this is by 
                 throwing incendiary grenades into groups of zombies.  Both Leon 
                 and Ada have access to incendiary grenades in their campaign.  
                 This can also be gotten in The Mercenaries minigame.
    
                                                             TOTAL TITLES (132/195)
    -------------------------------------------------------------------------------
    -- Face Smasher                                     CAMPAIGN TITLE (133/165) _
                                                                                |_|
    REQUIREMENT: Destroy 1000 J'avo masks
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  Kill several J'avo that wear mask in CHRIS' or JAKE'S campaign.  
                 The majority of J'avo wear masks, so defeating almost any J'avo 
                 will give a player credit for this title.
    
                                                             TOTAL TITLES (133/195)
    -------------------------------------------------------------------------------
    -- Any Port in a Storm                              CAMPAIGN TITLE (134/165) _
                                                                                |_|
    REQUIREMENT: Use Chrysalids for cover for 20 minutes
    
    RANKING:     1 Star Rank = 1 minutes
                 2 Star Rank = 3 minutes
                 3 Star Rank = 10 minutes
                 4 Star Rank = 20 minutes
    
    EXTRA INFO:  Stand near a Chrysalid (hard shell J'avo cocoon) and take cover 
                 behind it by pressing the L1/LT button while standing near it.  
                 Many of these can be found in JAKE, CHAPTER 4 while on the 
                 streets.  Characters can only take cover behind Chrysalids that 
                 are leaning over.
    
                                                             TOTAL TITLES (134/195)
    -------------------------------------------------------------------------------
    -- Chuter Shooter                                   CAMPAIGN TITLE (135/165) _
                                                                                |_|
    REQUIREMENT: Kill 100 parachuting enemies
    
    RANKING:     1 Star Rank = 3 times
                 2 Star Rank = 10 times
                 3 Star Rank = 30 times
                 4 Star Rank = 100 times
    
    EXTRA INFO:  Paratroopers are only found at the end of the Steel Beast bridge 
                 portion of CHRIS, CHAPTER 2.  They will parachute out of a 
                 helicopter above the bridge while Finn brings the injured soldier 
                 up to Chris and Piers.  Shoot the parachutes of the J'avo to kill 
                 the paratroopers and rack up kills for this title.
    
                                                             TOTAL TITLES (135/195)
    -------------------------------------------------------------------------------
    -- Getting Good Grades                              CAMPAIGN TITLE (136/165) _
                                                                                |_|
    REQUIREMENT: Complete all chapters in the campaign with an S-rank (20)
    
    RANKING:     1 Star Rank = 5 chapters
                 2 Star Rank = 10 chapters
                 3 Star Rank = 15 chapters
                 4 Star Rank = 20 chapters
    
    EXTRA INFO:  Get an S-rank in all chapters on one difficulty from LEON'S, 
                 CHRIS', JAKE'S and ADA'S CAMPAIGN to get this title.
    
                                                             TOTAL TITLES (136/195)
    -------------------------------------------------------------------------------
    -- Decorated Agent                                  CAMPAIGN TITLE (137/165) _
                                                                                |_|
    REQUIREMENT: Earn all the different (unique) medals in the campaign
    
    RANKING:     1 Star Rank = 50 medals
                 2 Star Rank = 100 medals
                 3 Star Rank = 150 medals
                 4 Star Rank = 193 medals
    
    EXTRA INFO:  Medals are tasks that give you a different color medal for each 
                 mode.  They can be found under the "Records" menu under the main 
                 menu.  Earn several different unique medals throughout the game to 
                 get credit for this.  These can be medals from any mode.  The 
                 medals that counter toward this title are different medals that 
                 you HAVE NOT received before.
    
                                                             TOTAL TITLES (137/195)
    -------------------------------------------------------------------------------
    -- Medal Agent                                      CAMPAIGN TITLE (138/165) _
                                                                                |_|
    REQUIREMENT: Earn 1500 medals in the campaign
    
    RANKING:     1 Star Rank = 200 medals
                 2 Star Rank = 500 medals
                 3 Star Rank = 1000 medals
                 4 Star Rank = 1500 medals
    
    EXTRA INFO:  Get a total of 1500 medals.  These can be 1500 of the same medal 
                 or different medals.  This medal title only demands a certain 
                 number of medals of any type.
    
                                                             TOTAL TITLES (138/195)
    -------------------------------------------------------------------------------
    -- Amateur                                          CAMPAIGN TITLE (139/165) _
                                                                                |_|
    REQUIREMENT: Complete all campaign chapters on Amateur (20)
    
    RANKING:     1 Star Rank = 5 chapters
                 2 Star Rank = 10 chapters
                 3 Star Rank = 15 chapters
                 4 Star Rank = 20 chapters
    
    EXTRA INFO:  Finish all chapters from LEON'S, CHRIS', JAKE'S and ADA'S CAMPAIGN 
                 on Amateur difficulty to get this title.
    
                                                             TOTAL TITLES (139/195)
    -------------------------------------------------------------------------------
    -- Got Some Experience                              CAMPAIGN TITLE (140/165) _
                                                                                |_|
    REQUIREMENT: Complete all campaign chapters on Normal (20)
    
    RANKING:     1 Star Rank = 5 chapters
                 2 Star Rank = 10 chapters
                 3 Star Rank = 15 chapters
                 4 Star Rank = 20 chapters
    
    EXTRA INFO:  Finish all chapters from LEON'S, CHRIS', JAKE'S and ADA'S CAMPAIGN 
                 on Normal difficulty to get this title.
    
                                                             TOTAL TITLES (140/195)
    -------------------------------------------------------------------------------
    -- I Know What I'm Doing                            CAMPAIGN TITLE (141/165) _
                                                                                |_|
    REQUIREMENT: Complete all campaign chapters on Veteran (20)
    
    RANKING:     1 Star Rank = 5 chapters
                 2 Star Rank = 10 chapters
                 3 Star Rank = 15 chapters
                 4 Star Rank = 20 chapters
    
    EXTRA INFO:  Finish all chapters from LEON'S, CHRIS', JAKE'S and ADA'S CAMPAIGN 
                 on Veteran difficulty to get this title.
    
                                                             TOTAL TITLES (141/195)
    -------------------------------------------------------------------------------
    -- Professional                                     CAMPAIGN TITLE (142/165) _
                                                                                |_|
    REQUIREMENT: Complete all campaign chapters on Professional (20)
    
    RANKING:     1 Star Rank = 5 chapters
                 2 Star Rank = 10 chapters
                 3 Star Rank = 15 chapters
                 4 Star Rank = 20 chapters
    
    EXTRA INFO:  Finish all chapters from LEON'S, CHRIS', JAKE'S and ADA'S CAMPAIGN 
                 on Professional difficulty to get this title.
    
                                                             TOTAL TITLES (142/195)
    -------------------------------------------------------------------------------
    -- Dare To Hope                                     CAMPAIGN TITLE (143/165) _
                                                                                |_|
    REQUIREMENT:
    
    RANKING:     1 Star Rank = 5 chapters
                 2 Star Rank = 10 chapters
                 3 Star Rank = 15 chapters
                 4 Star Rank = 20 chapters
    
    EXTRA INFO:  Finish all chapters from LEON'S, CHRIS', JAKE'S and ADA'S CAMPAIGN 
                 on No Hope Left difficulty to get this title.
    
                                                             TOTAL TITLES (143/195)
    -------------------------------------------------------------------------------
    -- Action Junkie                                    CAMPAIGN TITLE (144/165) _
                                                                                |_|
    REQUIREMENT: Complete 200 campaign chapters
    
    RANKING:     1 Star Rank = 35 times
                 2 Star Rank = 70 times
                 3 Star Rank = 100 times
                 4 Star Rank = 200 times
    
    EXTRA INFO:  Finish any of the chapters from LEON'S, CHRIS', JAKE'S and ADA'S 
                 CAMPAIGN on any difficulty several times to get this title.
    
                                                             TOTAL TITLES (144/195)
    -------------------------------------------------------------------------------
    -- Respect the Skills                               CAMPAIGN TITLE (145/165) _
                                                                                |_|
    REQUIREMENT: Complete all campaign chapters without seeing the game over screen
    
    RANKING:     1 Star Rank = 5 chapters
                 2 Star Rank = 10 chapters
                 3 Star Rank = 15 chapters
                 4 Star Rank = 20 chapters
    
    EXTRA INFO:  Finish all chapters from LEON'S, CHRIS', JAKE'S and ADA'S CAMPAIGN 
                 without dying in a chapter to get this title.  Basically all you 
                 have to do is get through each chapter at a time without dying - 
                 not the whole campaign.
    
                                                             TOTAL TITLES (145/195)
    -------------------------------------------------------------------------------
    -- Lone Wolf                                        CAMPAIGN TITLE (146/165) _
                                                                                |_|
    REQUIREMENT: Complete all campaign chapters by yourself
    
    RANKING:     1 Star Rank = 5 chapters
                 2 Star Rank = 10 chapters
                 3 Star Rank = 15 chapters
                 4 Star Rank = 20 chapters
    
    EXTRA INFO:  Finish all chapters from LEON'S, CHRIS', JAKE'S and ADA'S CAMPAIGN 
                 without a co-op partner over PlayStation Network or Xbox LIVE to 
                 get this title.
    
                                                             TOTAL TITLES (146/195)
    -------------------------------------------------------------------------------
    -- Amazon                                           CAMPAIGN TITLE (147/165) _
                                                                                |_|
    REQUIREMENT: Complete 15 campaign chapters with female characters
    
    RANKING:     1 Star Rank = 15 chapters
                 2 Star Rank = N/A
                 3 Star Rank = N/A
                 4 Star Rank = N/A
    
    EXTRA INFO:  Finish chapters from LEON'S, JAKE'S and ADA'S CAMPAIGN 
                 with Helena, Sherry or Ada to get this title.
    
                                                             TOTAL TITLES (147/195)
    -------------------------------------------------------------------------------
    -- Party Time!                                      CAMPAIGN TITLE (148/165) _
                                                                                |_|
    REQUIREMENT: Play with 3 other players 30 times during a story intersection
    
    RANKING:     1 Star Rank = 1 times
                 2 Star Rank = 3 times
                 3 Star Rank = 10 times
                 4 Star Rank = 30 times
    
    EXTRA INFO:  Play with 3 other co-op partners over PlayStation Network or Xbox 
                 LIVE during any of the crossover segments in the campaign mode.  
    
                 Here is a list:
    
                 CHRIS CHAPTER 3 - LEON CHAPTER 4 = Medical Research Facility
                  JAKE CHAPTER 1 - CHRIS CHAPTER 2 = In Front of City Hall
                  JAKE CHAPTER 4 - CHRIS CHAPTER 3 = Poisawan Courtyard
                  JAKE CHAPTER 4 - LEON CHAPTER 4 = Airplane Crash Site
    
                                                             TOTAL TITLES (148/195)
    -------------------------------------------------------------------------------
    -- Props to You                                     CAMPAIGN TITLE (149/165) _
                                                                                |_|
    REQUIREMENT: Praise your partner 100 times during the campaign
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 20 times
                 3 Star Rank = 50 times
                 4 Star Rank = 100 times
    
    EXTRA INFO:  Praise a co-op partner during an online gaming session in campaign 
                 mode several times to get this title.  To praise a player, hold 
                 the partner assist button (O/B) then tap the L2/LB button.  This 
                 can probably be done in single player since I have it completed 
                 and I don't even play online campaign much - and yes, I do praise 
                 my AI partner often.
    
                                                             TOTAL TITLES (149/195)
    -------------------------------------------------------------------------------
    -- Herb Sharer                                      CAMPAIGN TITLE (150/165) _
                                                                                |_|
    REQUIREMENT: Feed your partner 200 health tablets during the campaign
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 200 times
    
    EXTRA INFO:  This can only be done in campaign mode while playing in co-op play 
                 over PlayStation Network or Xbox LIVE since the AI partner never 
                 goes into dying status.  Allow the co-op partner to go into dying 
                 status then move toward the player and revive the player by 
                 pressing the R2/RB button to give the player a healing tablet.  
                 You can press the R2/RB button multiple times to give the partner 
                 more than one healing tablet.
    
                                                             TOTAL TITLES (150/195)
    -------------------------------------------------------------------------------
    -- Emblem Finder                                    CAMPAIGN TITLE (151/165) _
                                                                                |_|
    REQUIREMENT: Find all the serpent emblems during the campaign (80)
    
    RANKING:     1 Star Rank = 20 emblems
                 2 Star Rank = 40 emblems
                 3 Star Rank = 60 emblems
                 4 Star Rank = 80 emblems
    
    EXTRA INFO:  Find all the serpent emblems in all campaigns.  Use the Serpent 
                 Emblem section in my campaign guide to help with this one.
    
                                                             TOTAL TITLES (151/195)
    -------------------------------------------------------------------------------
    -- Treasure Hunter                                  CAMPAIGN TITLE (152/165) _
                                                                                |_|
    REQUIREMENT: Open 100 treasure chests during the campaign
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 50 times
                 4 Star Rank = 100 times
    
    EXTRA INFO:  Treasure chests are any chest or suitcase that is locked in any of 
                 the campaigns.  Find these and open them to gain credit toward 
                 this medal.  I have them all listed in my campaign guide.
    
                                                             TOTAL TITLES (152/195)
    -------------------------------------------------------------------------------
    -- Exterminator                                     CAMPAIGN TITLE (153/165) _
                                                                                |_|
    REQUIREMENT: Kill an Agent Hunt player 200 times during the campaign
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 200 times
    
    EXTRA INFO:  Agent Hunt mode must be allowed before starting an online campaign 
                 game in order to get this title.  When a player joins your game as 
                 a creature, kill off all creatures in the area and you'll likely 
                 kill that Agent Hunt player... unless the player stays in a spawn 
                 point the entire time.
    
                                                             TOTAL TITLES (153/195)
    -------------------------------------------------------------------------------
    -- Still in Training                                CAMPAIGN TITLE (154/165) _
                                                                                |_|
    REQUIREMENT: Continue 100 times during the campaign
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 50 times
                 4 Star Rank = 100 times
    
    EXTRA INFO:  Die and choose "Yes" to continue several times during a campaign. 
                 With how random RE6 deaths can be, you should get this no sweat!
    
                                                             TOTAL TITLES (154/195)
    -------------------------------------------------------------------------------
    -- Survivalist                                      CAMPAIGN TITLE (155/165) _
                                                                                |_|
    REQUIREMENT: Complete 1 chapter in Leon's campaign with just the survival knife
    
    RANKING:     1 Star Rank = 1 time
                 2 Star Rank = N/A
                 3 Star Rank = N/A
                 4 Star Rank = N/A
    
    EXTRA INFO:  Leon carries the Survival Knife so play as Leon and make it 
                 through chapter 1 while using only the Survival Knife on any 
                 difficulty.
    
                                                             TOTAL TITLES (155/195)
    -------------------------------------------------------------------------------
    -- Hydra Tamer                                      CAMPAIGN TITLE (156/165) _
                                                                                |_|
    REQUIREMENT: Complete 1 chapter in Leon's campaign with just the Hydra
    
    RANKING:     1 Star Rank = 1 time
                 2 Star Rank = N/A
                 3 Star Rank = N/A
                 4 Star Rank = N/A
    
    EXTRA INFO:  Helena carries the Hydra shotgun so play as Helena and make it 
                 through chapter 1 while using only the Hydra shotgun on any 
                 difficulty.
    
                                                             TOTAL TITLES (156/195)
    -------------------------------------------------------------------------------
    -- Combat Specialist                                CAMPAIGN TITLE (157/165) _
                                                                                |_|
    REQUIREMENT: Complete 1 chapter in Chris' campaign with just the combat knife
    
    RANKING:     1 Star Rank = 1 time
                 2 Star Rank = N/A
                 3 Star Rank = N/A
                 4 Star Rank = N/A
    
    EXTRA INFO:  Chris carries the Combat Knife so play as Chris and make it 
                 through chapter 1 while using only the Combat Knife on any 
                 difficulty.
    
                                                             TOTAL TITLES (157/195)
    -------------------------------------------------------------------------------
    -- Snipe This!                                      CAMPAIGN TITLE (158/165) _
                                                                                |_|
    REQUIREMENT: Complete 1 chapter in Chris' campaign with the anti-materiel rifle
    
    RANKING:     1 Star Rank = 1 time
                 2 Star Rank = N/A
                 3 Star Rank = N/A
                 4 Star Rank = N/A
    
    EXTRA INFO:  Piers carries the Anti-Materiel Rifle so play as Piers and make it 
                 through chapter 1 while using only the Anti-Materiel Rifle on any 
                 difficulty.
    
                                                             TOTAL TITLES (158/195)
    -------------------------------------------------------------------------------
    -- Martial Artist                                   CAMPAIGN TITLE (159/165) _
                                                                                |_|
    REQUIREMENT: Complete 1 chapter in Jake's campaign with just hand-to-hand 
    combat
    
    RANKING:     1 Star Rank = 1 time
                 2 Star Rank = N/A
                 3 Star Rank = N/A
                 4 Star Rank = N/A
    
    EXTRA INFO:  Jake carries the Bare Hands weapon so play as Jake and make it 
                 through chapter 1 while using only the Bare Hands weapon on any 
                 difficulty.
    
                                                             TOTAL TITLES (159/195)
    -------------------------------------------------------------------------------
    -- Beat-Down King                                   CAMPAIGN TITLE (160/165) _
                                                                                |_|
    REQUIREMENT: Complete 1 chapter in Jake's campaign with just the stun rod
    
    RANKING:     1 Star Rank = 1 time
                 2 Star Rank = N/A
                 3 Star Rank = N/A
                 4 Star Rank = N/A
    
    EXTRA INFO:  Sherry carries the Stun Rod so play as Sherry and make it 
                 through chapter 1 while using only the Stun Rod on any 
                 difficulty.
    
                                                             TOTAL TITLES (160/195)
    -------------------------------------------------------------------------------
    -- Eagle Eyed                                       CAMPAIGN TITLE (161/165) _
                                                                                |_|
    REQUIREMENT: Complete 1 chapter in Ada's campaign with just the crossbow
    
    RANKING:     1 Star Rank = 1 time
                 2 Star Rank = N/A
                 3 Star Rank = N/A
                 4 Star Rank = N/A
    
    EXTRA INFO:  Ada carries the Crossbow so play as Ada and make it through 
                 chapter 1 while using only the Crossbow on any difficulty.
    
                                                             TOTAL TITLES (161/195)
    -------------------------------------------------------------------------------
    -- Trigger Happy                                    CAMPAIGN TITLE (162/165) _
                                                                                |_|
    REQUIREMENT: Use all the ammo in your weapon 1000 times during the campaign
    
    RANKING:     1 Star Rank = 50 times
                 2 Star Rank = 100 times
                 3 Star Rank = 300 times
                 4 Star Rank = 1000 times
    
    EXTRA INFO:  In any campaign, use all of your ammo for a single weapon several 
                 times to get this title.
    
                                                             TOTAL TITLES (162/195)
    -------------------------------------------------------------------------------
    -- Button Masher                                    CAMPAIGN TITLE (163/165) _
                                                                                |_|
    REQUIREMENT: Press an action button 10000 times during the campaign
    
    RANKING:     1 Star Rank = 1000 times
                 2 Star Rank = 3000 times
                 3 Star Rank = 5000 times
                 4 Star Rank = 10000 times
    
    EXTRA INFO:  Press the displayed button during a QTE button tapping sequence 
                 several times.  These are all over the game.  One example is when 
                 Sherry is hanging from the helicopter during the bike segment in 
                 JAKE'S CHAPTER 4 campaign.
    
                                                             TOTAL TITLES (163/195)
    -------------------------------------------------------------------------------
    -- Spin Doctor                                      CAMPAIGN TITLE (164/165) _
                                                                                |_|
    REQUIREMENT: Perform a rotation action 200 times during the campaign
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 200 times
    
    EXTRA INFO:  Rotate the left thumbstick during a QTE button rotation action 
                 event several times.  Examples of this are getting grabbed by a 
                 J'avo and opening doors with valve handles.
    
                                                             TOTAL TITLES (164/195)
    -------------------------------------------------------------------------------
    -- The Right Touch                                  CAMPAIGN TITLE (165/165) _
                                                                                |_|
    REQUIREMENT: Press an action button at the exact time 200 times
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 200 times
    
    EXTRA INFO:  Press the displayed button during a QTE button sequence with the 
                 timed indicator needle several times as it reaches the green 
                 portion of the gauge.  Examples of this are a Lepotitsa's grab and 
                 a Glava-Smech (pincher head) grab sequence.
    
                                                             TOTAL TITLES (165/195)
    -------------------------------------------------------------------------------
    
    [TI02]
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  T I T L E  L I S T
                                                               _
              /\/\    ___  _ __  ___  ___  _ __    __ _  _ __ (_)  ___  ___ 
             /    \  / _ \| '__|/ __|/ _ \| '_ \  / _` || '__|| | / _ \/ __|
            / /\/\ \|  __/| |  | (__|  __/| | | || (_| || |   | ||  __/\__ \
            \/    \/ \___||_|   \___|\___||_| |_| \__,_||_|   |_| \___||___/
    
    - - - - - - - - - - - - - - - -   T I T L E S   - - - - - - - - - - - - - - - -
    
    -------------------------------------------------------------------------------
    -- Hired Killer                                THE MERCENARIES TITLE (01/15) _
                                                                                |_|
    REQUIREMENT: Play the Mercenaries
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 200 times
                                                             TOTAL TITLES (166/195)
    -------------------------------------------------------------------------------
    -- Decorated Mercenary                         THE MERCENARIES TITLE (02/15) _
                                                                                |_|
    REQUIREMENT: Earn all the different medals in The Mercenaries
    
    RANKING:     1 Star Rank = 10 medals
                 2 Star Rank = 20 medals
                 3 Star Rank = 30 medals
                 4 Star Rank = 50 medals
                                                             TOTAL TITLES (167/195)
    -------------------------------------------------------------------------------
    -- Medal Mercenary                             THE MERCENARIES TITLE (03/15) _
                                                                                |_|
    REQUIREMENT: Earn many medals in The Mercenaries
    
    RANKING:     1 Star Rank = 30 medals
                 2 Star Rank = 100 medals
                 3 Star Rank = 200 medals
                 4 Star Rank = 300 medals
                                                             TOTAL TITLES (168/195)
    -------------------------------------------------------------------------------
    -- S.T.A.R.S. Trainee                          THE MERCENARIES TITLE (04/15) _
                                                                                |_|
    REQUIRMENT: Get an S-rank in different stages of The Mercenaries
    
    RANKING:     1 Star Rank = 3 stages
                 2 Star Rank = 5 stages
                 3 Star Rank = 7 stages
                 4 Star Rank = 9 stages
                                                             TOTAL TITLES (169/195)
    -------------------------------------------------------------------------------
    -- Professional Mercenary                      THE MERCENARIES TITLE (05/15) _
                                                                                |_|
    REQUIREMENT: Get an A-rank in different stages of The Mercenaries
    
    RANKING:     1 Star Rank = 3 stages
                 2 Star Rank = 5 stages
                 3 Star Rank = 7 stages
                 4 Star Rank = 9 stages
                                                             TOTAL TITLES (170/195)
    -------------------------------------------------------------------------------
    -- Soldier of Fortune                          THE MERCENARIES TITLE (06/15) _
                                                                                |_|
    REQUIREMENT: Complete different stages of The Mercenaries
    
    RANKING:     1 Star Rank = 3 stages
                 2 Star Rank = 5 stages
                 3 Star Rank = 7 stages
                 4 Star Rank = 9 stages
                                                             TOTAL TITLES (171/195)
    -------------------------------------------------------------------------------
    -- A Cut above the Rest                        THE MERCENARIES TITLE (07/15) _
                                                                                |_|
    REQUIREMENT: Get an S-rank with different characters in The Mercenaries
    
    RANKING:     1 Star Rank = 3 characters
                 2 Star Rank = 7 characters
                 3 Star Rank = 14 characters
                 4 Star Rank = All characters
                                                             TOTAL TITLES (172/195)
    -------------------------------------------------------------------------------
    -- Killing's What I Do                         THE MERCENARIES TITLE (08/15) _
                                                                                |_|
    REQUIREMENT: Kill many enemies in the Mercenaries
    
    RANKING:     1 Star Rank = 300 enemies
                 2 Star Rank = 1000 enemies
                 3 Star Rank = 3000 enemies
                 4 Star Rank = 5000 enemies
                                                             TOTAL TITLES (173/195)
    -------------------------------------------------------------------------------
    -- Gettin' My Hands Dirty                      THE MERCENARIES TITLE (09/15) _
                                                                                |_|
    REQUIREMENT: Kill enemies with physical attacks in The Mercenaries
    
    RANKING:     1 Star Rank = 100 enemies
                 2 Star Rank = 500 enemies
                 3 Star Rank = 1000 enemies
                 4 Star Rank = 3000 enemies
                                                             TOTAL TITLES (174/195)
    -------------------------------------------------------------------------------
    -- Combo Master                                THE MERCENARIES TITLE (10/15) _
                                                                                |_|
    REQUIREMENT: Get high kill combos in The Mercenaries
    
    RANKING:     1 Star Rank = 40 combo
                 2 Star Rank = 80 combo
                 3 Star Rank = 120 combo
                 4 Star Rank = 150 combo
                                                             TOTAL TITLES (175/195)
    -------------------------------------------------------------------------------
    -- Man of the Hour                             THE MERCENARIES TITLE (11/15) _
                                                                                |_|
    REQUIREMENT: Get time from time bonuses in The Mercenaries
    
    RANKING:     1 Star Rank = 100 times
                 2 Star Rank = 200 times
                 3 Star Rank = 300 times
                 4 Star Rank = 500 times
                                                             TOTAL TITLES (176/195)
    -------------------------------------------------------------------------------
    -- Under the Wire                              THE MERCENARIES TITLE (12/15) _
                                                                                |_|
    REQUIREMENT: Clear a stage in The Mercenaries with time left over
    
    RANKING:     1 Star Rank = 1 minute
                 2 Star Rank = 2 minutes
                 3 Star Rank = 3 minutes
                 4 Star Rank = 5 minutes or over
                                                             TOTAL TITLES (177/195)
    -------------------------------------------------------------------------------
    -- Killin' Like a Boss                         THE MERCENARIES TITLE (13/15) _
                                                                                |_|
    REQUIREMENT: Unlock and kill the hidden boss in a stage in The Mercenaries
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 200 times
                                                             TOTAL TITLES (178/195)
    -------------------------------------------------------------------------------
    -- Let's Work Together!                        THE MERCENARIES TITLE (14/15) _
                                                                                |_|
    REQUIREMENT: Chain physical attacks with your partner in The Mercenaries
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 50 times
                 3 Star Rank = 100 times
                 4 Star Rank = 200 times
    
    EXTRA INFO:  Can only be performed in DUO play.
                                                             TOTAL TITLES (179/195)
    -------------------------------------------------------------------------------
    -- Team Player                                 THE MERCENARIES TITLE (15/15) _
                                                                                |_|
    
    REQUIREMENT: Rescue a partner from dying status in The Mercenaries
    
    RANKING:     1 Star Rank = 5 times
                 2 Star Rank = 10 times
                 3 Star Rank = 20 times
                 4 Star Rank = 30 times
    
    EXTRA INFO:  Can only be performed in DUO play.
                                                             TOTAL TITLES (180/195)
    -------------------------------------------------------------------------------
    
    [TI03]
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  M E D A L  L I S T
                 _                        _                           _   
                /_\    __ _   ___  _ __  | |_    /\  /\ _   _  _ __  | |_ 
               //_\\  / _` | / _ \| '_ \ | __|  / /_/ /| | | || '_ \ | __|
              /  _  \| (_| ||  __/| | | || |_  / __  / | |_| || | | || |_ 
              \_/ \_/ \__, | \___||_| |_| \__| \/ /_/   \__,_||_| |_| \__|
                      |___/                                               
    - - - - - - - - - - - - - - - -   M E D A L S   - - - - - - - - - - - - - - - -
    
    -------------------------------------------------------------------------------
    -- Agent Hunter                                     AGENT HUNT TITLE (01/15) _
                                                                                |_|
    REQUIREMENT: Play Agent Hunt.
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 200 times
                                                             TOTAL TITLES (181/195)
    -------------------------------------------------------------------------------
    -- Brutal Hunter                                    AGENT HUNT TITLE (02/15) _
                                                                                |_|
    REQUIREMENT: Kill an Agent while playing Agent Hunt.
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 200 times
                                                             TOTAL TITLES (182/195)
    -------------------------------------------------------------------------------
    -- Decorated Hunter                                 AGENT HUNT TITLE (03/15) _
                                                                                |_|
    REQUIREMENT: Collect unique medals in Agent Hunt.
    
    RANKING:     1 Star Rank = 10 medals
                 2 Star Rank = 20 medals
                 3 Star Rank = 30 medals
                 4 Star Rank = 50 medals
                                                             TOTAL TITLES (183/195)
    -------------------------------------------------------------------------------
    -- Medal Hunter                                     AGENT HUNT TITLE (04/15) _
                                                                                |_|
    REQUIREMENT: Cumulatively collect medals in Agent Hunt.
    
    RANKING:     1 Star Rank = 50 medals
                 2 Star Rank = 100 medals
                 3 Star Rank = 200 medals
                 4 Star Rank = 300 medals
                                                             TOTAL TITLES (184/195)
    -------------------------------------------------------------------------------
    -- Assassin                                         AGENT HUNT TITLE (05/15) _
                                                                                |_|
    REQUIREMENT: Perform a coup de grace on an Agent in Agent Hunt.
    
    RANKING:     1 Star Rank = 1 times
                 2 Star Rank = 3 times
                 3 Star Rank = 10 times
                 4 Star Rank = 30 times
    
    NOTE: Coup De Grace in Agent Hunt is the same as a kill.
                                                             TOTAL TITLES (185/195)
    -------------------------------------------------------------------------------
    -- Stay Outta My Turf!                              AGENT HUNT TITLE (06/15) _
                                                                                |_|
    REQUIREMENT: Stay on the same stage with the same Agent for a long time in 
                 Agent Hunt.
    
    RANKING:     1 Star Rank = 1 hour
                 2 Star Rank = N/A
                 3 Star Rank = N/A
                 4 Star Rank = N/A
                                                             TOTAL TITLES (186/195)
    -------------------------------------------------------------------------------
    -- Mutant                                           AGENT HUNT TITLE (07/15) _
                                                                                |_|
    REQUIREMENT: Mutate a body part as a J'avo in Agent Hunt.
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 200 times
                 4 Star Rank = 300 times
                                                             TOTAL TITLES (187/195)
    -------------------------------------------------------------------------------
    -- Metamorph                                        AGENT HUNT TITLE (08/15) _
                                                                                |_|
    REQUIREMENT: Transform from a J'avo into a different creature in Agent Hunt.
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 200 times
                                                             TOTAL TITLES (188/195)
    -------------------------------------------------------------------------------
    -- Vagabond                                         AGENT HUNT TITLE (09/15) _
                                                                                |_|
    
    REQUIREMENT: Play different stages in Agent Hunt.
    
    RANKING:     1 Star Rank = 30 times
                 2 Star Rank = 100 times
                 3 Star Rank = 200 times
                 4 Star Rank = 300 times
                                                             TOTAL TITLES (189/195)
    -------------------------------------------------------------------------------
    -- Mad Dog                                          AGENT HUNT TITLE (10/15) _
                                                                                |_|
    REQUIREMENT: Play as a zombie dog in Agent Hunt.
    
    RANKING:     1 Star Rank = 5 times
                 2 Star Rank = 20 times
                 3 Star Rank = 100 times
                 4 Star Rank = 200 times
                                                             TOTAL TITLES (190/195)
    -------------------------------------------------------------------------------
    -- Blood on my Hands                                AGENT HUNT TITLE (11/15) _
                                                                                |_|
    REQUIREMENT: Play as a Bloodshot in Agent Hunt.
    
    RANKING:     1 Star Rank = 5 times
                 2 Star Rank = 20 times
                 3 Star Rank = 100 times
                 4 Star Rank = 200 times
                                                             TOTAL TITLES (191/195)
    -------------------------------------------------------------------------------
    -- Shrieking Awesome                                AGENT HUNT TITLE (12/15) _
                                                                                |_|
    REQUIREMENT: Play as a Shrieker in Agent Hunt.
    
    RANKING:     1 Star Rank = 5 times
                 2 Star Rank = 20 times
                 3 Star Rank = 100 times
                 4 Star Rank = 200 times
                                                             TOTAL TITLES (192/195)
    -------------------------------------------------------------------------------
    -- Disjointed                                       AGENT HUNT TITLE (13/15) _
                                                                                |_|
    REQUIREMENT: Play as a Rasklapanje in Agent Hunt.
    
    RANKING:     1 Star Rank = 5 times
                 2 Star Rank = 20 times
                 3 Star Rank = 100 times
                 4 Star Rank = 200 times
                                                             TOTAL TITLES (193/195)
    -------------------------------------------------------------------------------
    -- Ultimate Hunter                                  AGENT HUNT TITLE (14/15) _
                                                                                |_|
    REQUIREMENT: Play as all enemy characters in Agent Hunt.
    
    RANKING:     1 Star Rank = 1 time
                 2 Star Rank = N/A
                 3 Star Rank = N/A
                 4 Star Rank = N/A
    
    EXTRA INFO:  There are a total of nine creatures that count toward this:
                 J'avo, Napad, Strelats, Mesets, Gnezdo, Zombie, Zombie Dog, 
                 Shrieker, Rasklapanje
    
                 A Bloodshot is considered a "zombie mutation" and not an actual 
                 creature, much like the J'avo appendage mutations.
                                                             TOTAL TITLES (194/195)
    -------------------------------------------------------------------------------
    -- Cannon Fodder                                    AGENT HUNT TITLE (15/15) _
                                                                                |_|
    REQUIREMENT: Die in Agent Hunt without harming an Agent.
    
    RANKING:     1 Star Rank = 10 times
                 2 Star Rank = 30 times
                 3 Star Rank = 100 times
                 4 Star Rank = 300 times
                                                             TOTAL TITLES (195/195)
    -------------------------------------------------------------------------------
    
    
    S E C T I O N  IV                                                        [RE00]
    - - - - - - - - - -                                           - - - - - - - - -
            ___         ___         ___         ___         ___         ___
           /   \       /   \       /   \       /   \       /   \       /   \
      ___ |     | ___ |     | ___ |     | ___ |     | ___ |     | ___ |     | ___
     /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \
    |     | ___ |     | ___ |    R E . N E T   I N F O    | ___ |     | ___ |     |
     \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/
          |     |     |     |     |     |     |     |     |     |     |     | 
           \___/       \___/       \___/       \___/       \___/       \___/
    
    - - - - - - - - -                                             - - - - - - - - -
       ___    ___    ___    ___    ___    ___    ___    ___    ___    ___    ___
    \_/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \_/
    / \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/ \
    
    The following listing are NOT in-game accomplishments.  These are 
    accomplishments that can be unlocked through RE.net (www.residentevil.net).  
    Log in with your profile then go to the "Overview" page and "Web Records".  
    From there choose "Web Badges" or "Web Medals".  I'll list Web Medals once I 
    get enough to where I figure most of them out.
    
    [RE01]
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  R E . N E T  I N F O
             __    __       _         ___             _                   
            / / /\ \ \ ___ | |__     / __\  __ _   __| |  __ _   ___  ___ 
            \ \/  \/ // _ \| '_ \   /__\// / _` | / _` | / _` | / _ \/ __|
             \  /\  /|  __/| |_) | / \/  \| (_| || (_| || (_| ||  __/\__ \
              \/  \/  \___||_.__/  \_____/ \__,_| \__,_| \__, | \___||___/
                                                         |___/            
    - - - - - - - - - - - - - - - -   R E . N E T   - - - - - - - - - - - - - - - -
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (01/79) _
    -- Welcome                                                                  |_|
    
    REQUIREMENT: Login to RE.NET for the first time.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (02/79) _
    -- Marathoner                                                               |_|
    
    REQUIREMENT: Walk 42195 meters.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (03/79) _
    -- Sink or Swim                                                             |_|
    
    REQUIREMENT: Swim 380 meters.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (04/79) _
    -- Rough Rider                                                              |_|
    
    REQUIREMENT: Travel 30 kilometers with a vehicle.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (05/79) _
    -- Ironman                                                                  |_|
    
    REQUIREMENT: Walk 42195 meters / Swim 380 meters / Travel 30 kilometers with a 
                 vehicle.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (06/79) _
    -- Headshot Pro                                                             |_|
    
    REQUIREMENT: Make a headshot 100 times.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (07/79) _
    -- Headshot Virtuoso                                                        |_|
    
    REQUIREMENT: Make a headshot 1000 times.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (08/79) _
    -- Lose Ya Head                                                             |_|
    
    REQUIREMENT: Make a headshot 3000 times.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (09/79) _
    -- White Belt                                                               |_|
    
    REQUIREMENT: Kill 10 enemies with physical attacks.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (10/79) _
    -- Eye of the Tiger                                                         |_|
    
    REQUIREMENT: Kill 300 enemies with physical attacks.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (11/79) _
    -- King of the Ring                                                         |_|
    
    REQUIREMENT: Kill 1000 enemies with physical attacks.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (12/79) _
    -- Inhuman                                                                  |_|
    
    REQUIREMENT: Kill 3000 enemies with physical attacks.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (13/79) _
    -- Pill Popper                                                              |_|
    
    REQUIREMENT: Consume 100 health tablets.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (14/79) _
    -- Between Life and Death                                                   |_|
    
    REQUIREMENT: Recover on your own from dying 100 times.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (15/79) _
    -- Zombie Killer, Novice                                                    |_|
    
    REQUIREMENT: Kill 100 zombies.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (16/79) _
    -- Zombie Killer, Apprentice                                                |_|
    
    REQUIREMENT: Kill 1000 zombies.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (17/79) _
    -- Zombie Killer, Pro                                                       |_|
    
    REQUIREMENT: Kill 2000 zombies.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (18/79) _
    -- Zombie Killer, Master                                                    |_|
    
    REQUIREMENT: Kill 10000 zombies.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (19/79) _
    -- Tall Oaks Survivor                                                       |_|
    
    REQUIREMENT: Kill 70000 zombies.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (20/79) _
    -- Fire in the Hole                                                         |_|
    
    REQUIREMENT: Kill 100 enemies with hand grenades.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (21/79) _
    -- Feel the Heat                                                            |_|
    
    REQUIREMENT: Kill 50 enemies with incendiary grenades.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (22/79) _
    -- Say Cheese                                                               |_|
    
    REQUIREMENT: Kill 50 enemies with remote bombs.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (23/79) _
    -- Knives Out                                                               |_|
    
    REQUIREMENT: Kill 50 enemies with the knife.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (24/79) _
    -- Snake Charmer                                                            |_|
    
    REQUIREMENT: Find a serpent emblem.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (25/79) _
    -- Emblem Seeker                                                            |_|
    
    REQUIREMENT: Find 40 serpent emblems.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (26/79) _
    -- They Belong in a Museum                                                  |_|
    
    REQUIREMENT: Find all serpent emblems.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (27/79) _
    -- Leon All Clear                                                           |_|
    
    REQUIREMENT: Complete all chapters in Leon's campaign.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (28/79) _
    -- Chris All Clear                                                          |_|
    
    REQUIREMENT: Complete all chapters in Chris' campaign.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (29/79) _
    -- Jake All Clear                                                           |_|
    
    REQUIREMENT: Complete all chapters in Jake's campaign.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (30/79) _
    -- Ada All Clear                                                            |_|
    
    REQUIREMENT: Complete all chapters in Ada's campaign.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (31/79) _
    -- Gold Amateur                                                             |_|
    
    REQUIREMENT: Earn 10 gold medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (32/79) _
    -- Gold Collector                                                           |_|
    
    REQUIREMENT: Earn 50 gold medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (33/79) _
    -- Gold Addict                                                              |_|
    
    REQUIREMENT: Earn 100 gold medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (34/79) _
    -- Gold Fever                                                               |_|
    
    REQUIREMENT: Earn 500 gold medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (35/79) _
    -- Gold Fanatic                                                             |_|
    
    REQUIREMENT: Earn 300 gold medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (36/79) _
    -- Silver Amateur                                                           |_|
    
    REQUIREMENT: Earn 10 silver medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (37/79) _
    -- Silver Collector                                                         |_|
    
    REQUIREMENT: Earn 50 silver medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (38/79) _
    -- Silver Addict                                                            |_|
    
    REQUIREMENT: Earn 100 silver medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (39/79) _
    -- Silver Fanatic                                                           |_|
    
    REQUIREMENT: Earn 300 silver medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (40/79) _
    -- Silver Fever                                                             |_|
    
    REQUIREMENT: Earn 500 silver medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (41/79) _
    -- Bronze Amateur                                                           |_|
    
    REQUIREMENT: Earn 10 bronze medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (42/79) _
    -- Bronze Collector                                                         |_|
    
    REQUIREMENT: Earn 50 bronze medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (43/79) _
    -- Bronze Addict                                                            |_|
    
    REQUIREMENT: Earn 100 bronze medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (44/79) _
    -- Bronze Fanatic                                                           |_|
    
    REQUIREMENT: Earn 300 bronze medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (45/79) _
    -- Bronze Fever                                                             |_|
    
    REQUIREMENT: Earn 500 bronze medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (46/79) _
    -- Rusty Amateur                                                            |_|
    
    REQUIREMENT: Earn 10 rusty medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (47/79) _
    -- Rusty Collector                                                          |_|
    
    REQUIREMENT: Earn 50 rusty medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (48/79) _
    -- Rusty Addict                                                             |_|
    
    REQUIREMENT: Earn 100 rusty medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (49/79) _
    -- Rusty Fanatic                                                            |_|
    
    REQUIREMENT: Earn 300 rusty medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (50/79) _
    -- Rusty Fever                                                              |_|
    
    REQUIREMENT: Earn 500 rusty medals.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (51/79) _
    -- Kilomedallist                                                            |_|
    
    REQUIREMENT: Earn 1000 medals (any type).
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (52/79) _
    -- Partners in Crime                                                        |_|
    
    REQUIREMENT: Make a Site Buddy.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (53/79) _
    -- Dirty Dozen                                                              |_|
    
    REQUIREMENT: Make 10 Site Buddies.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (54/79) _
    -- Conscript                                                                |_|
    
    REQUIREMENT: Join a team event
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (55/79) _
    -- Seven Day Wonder                                                         |_|
    
    REQUIREMENT: Login to RE.NET 7 days in a row.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (56/79) _
    -- Employee of the Month                                                    |_|
    
    REQUIREMENT: Login to RE.NET 30 days in a row.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (57/79) _
    -- Linkage                                                                  |_|
    
    REQUIREMENT: Link an external account with RE.NET
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (58/79) _
    -- Sleuth                                                                   |_|
    
    REQUIREMENT: Acquire a "Summary" file in RE.NET.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (59/79) _
    -- Private Eye                                                              |_|
    
    REQUIREMENT: Acquire 10 "Summary" files in RE.NET.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (60/79) _
    -- Top Secret                                                               |_|
    
    REQUIREMENT: Acquire all "Summary" files on RE.NET.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (61/79) _
    -- Icon Aficionado                                                          |_|
    
    REQUIREMENT: Unlock an icon using RE Points
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (62/79) _
    -- Figure Aficionado                                                        |_|
    
    REQUIREMENT: Unlock a figure on RE.NET.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (63/79) _
    -- Wallpaper Aficionado                                                     |_|
    
    REQUIREMENT: Unlock a wallpaper using RE Points
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (64/79) _
    -- Sharp Dresser                                                            |_|
    
    REQUIREMENT: Unlock a costume on RE.NET.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (65/79) _
    -- Undergraduate                                                            |_|
    
    REQUIREMENT: Unlock an Enemy List on RE.NET.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (66/79) _
    -- Researcher                                                               |_|
    
    REQUIREMENT: Unlock 10 Enemy Lists on RE.NET.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (67/79) _
    -- Professor                                                                |_|
    
    REQUIREMENT: Unlock 30 Enemy Lists on RE.NET.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (68/79) _
    -- Rector                                                                   |_|
    
    REQUIREMENT: Unlock all Enemy Lists on RE.NET.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (69/79) _
    -- Rookie Agent                                                             |_|
    
    REQUIREMENT: Reach Agent LV 5.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (70/79) _
    -- Agent LV 10                                                              |_|
    
    REQUIREMENT: Reach Agent LV 10.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (71/79) _
    -- Agent LV 20                                                              |_|
    
    REQUIREMENT: Reach Agent LV 20.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (72/79) _
    -- Agent LV 30                                                              |_|
    
    REQUIREMENT: Reach Agent LV 30.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (73/79) _
    -- Agent LV 40                                                              |_|
    
    REQUIREMENT: Reach Agent LV 40.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (74/79) _
    -- Professional Agent                                                       |_|
    
    REQUIREMENT: Reach Agent LV 50.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (75/79) _
    -- Agent LV 60                                                              |_|
    
    REQUIREMENT: Reach Agent LV 60.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (76/79) _
    -- Fledgling                                                                |_|
    
    REQUIREMENT: Reach Creature LV 5.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (77/79) _
    -- Badge Aficionado                                                         |_|
    
    REQUIREMENT: Earn 10 Web badges.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (78/79) _
    -- Badge Collector                                                          |_|
    
    REQUIREMENT: Earn 30 Web badges.
    
    -------------------------------------------------------------------------------
                                                        RE.NET WEB BADGE (79/79) _
    -- Badge Addict                                                             |_|
    
    REQUIREMENT: Earn 50 Web badges.
    -------------------------------------------------------------------------------
    
    
    S E C T I O N  V                                                         [EE00]
    - - - - - - - - -                                             - - - - - - - - -
            ___         ___         ___         ___         ___         ___
           /   \       /   \       /   \       /   \       /   \       /   \
      ___ |     | ___ |     | ___ |     | ___ |     | ___ |     | ___ |     | ___
     /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \
    |     | ___ |     | ___  E V E R Y T H I N G   E L S E  ___ |     | ___ |     |
     \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/ /   \ \___/
          |     |     |     |     |     |     |     |     |     |     |     | 
           \___/       \___/       \___/       \___/       \___/       \___/
    
    - - - - - - - - -                                             - - - - - - - - -
       ___    ___    ___    ___    ___    ___    ___    ___    ___    ___    ___
    \_/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \__/   \_/
    / \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/  \___/ \
    
    *******************************************************************************
                                       UPDATES
    *******************************************************************************
    
    1/22/13 - All Medals and Titles are now available in one guide without the need 
    to look through all my RE6 separate guides.  This guide is the only guide that 
    carries RE.net material.  Once I get more information, I will update this guide 
    with even more.  Obviously, I can't list material for modes or Mercs stages 
    that are not available to me at the moment.
    
    1/30/13 - Updated the Medals list for the Mercenaries stages that were released 
    on Tuesday.
    
    2/10/13 - Added medals for Survivors (Death Match and Team Match), Onslaught 
    and Predator.  A few of the medals are missing here and there.  If you know 
    them then email me!
    
    2/20/13 - Added MANY more medals for the multiplayer modes.  Big thanks to 
    Yuni, Faustifer, Bzurke and Stefan for helping me to list them.  I almost have 
    them all!  Just missing a few for both Survivors.  Updated the Web Badges for 
    RE.net also.  There are now 79 on the site.  I'll try to add Web Medals 
    eventually - there are SO many though. xD
    
    *******************************************************************************
                                     CONTACT INFO                            [CI00]
    *******************************************************************************
    
    I can be reached at my email address, which is berserker_kev(at)yahoo.com, so 
    please contact me if you have any questions, comments, etc.  Replace the (at) 
    with @.  I don't mind receiving emails at all.  Don't add me to your Yahoo 
    Messenger though; I use Yahoo Messenger only for close friends.
    
    You can contact me through Xbox or PSN.  I'm online nearly all the time.  Don't 
    send a friend request though.
    
    Xbox LIVE Gamertag: Berserker Kev
    PSN:                Berserker_Kev
    
    I do have a few guidelines however:
    
    1) Give me a subject in the email, preferably one including the name of the 
       game.  An actual subject looks damn sexy in my inbox compared to an 
       unattractive blank subject line.
    2) Read the guide over and make sure that your question is not already 
       answered.
    3) Please speak in English and attempt to use some correct grammar.  This is in
       no way meant to offend those that cannot speak English well.  I have spoken 
       with some readers that claim they cannot speak English when, in fact, they 
       speak better English then some Americans.  So basically if you "try" to talk
       to me then that is good enough. :)
    
    And last, but not least, if you found this walkthrough helpful, an email would 
    be most appreciated.  It is very true that I write these guides as a hobby, but 
    just that little email that lets me know that I have helped someone always 
    makes me feel special for about five minutes.  Don't worry, I won't tell anyone 
    on the gaming boards that you used a guide. ;)
    
    If you have a youtube account, you could also give me a subscription on 
    youtube.  I promise to keep you entertained with plenty of Chris Redfield 
    action!
    
    www.youtube.com/BerserkerSTARS
    
    *******************************************************************************
                                       ABOUT ME                              [AM00]
    *******************************************************************************
    
    My name is Kevin Hall.  I'm 32 years old and live in the US, in a small town in 
    Mississippi.  Ever since I was really young, I have been a huge fan of video 
    games since I was first introduced to them via the Atari 2600 and NES 8-bit.  
    My favorite gaming series is the Resident Evil series followed closely by the 
    Castlevania series.  I'm a complete horror gaming junkie - survival horrors are 
    my main cup of tea.  Capcom is my favorite video game company.  They hardly 
    ever let me down when it comes to games with plenty of replay value.
    
                             "My Chris will FAQ you up!"
    
    I have been deeply involved in the Resident Evil Mercenaries community ever 
    since the release of Resident Evil 5 in March 2009.  The Mercs portion of RE5 
    hit me like no other mini game has before and I've spent the past few years 
    fully dedicated to it for the most part.  I'm pretty well known for using only 
    Chris Redfield in RE5 Mercs and continue to do so in other games.  Why?  Chris 
    Redfield has always been my favorite RE character and I'm biased when it comes 
    to my selected character!
    
    My known aliases are Berserker or Berserker Kev.  Many people call me "Kev" and 
    I've also gained the nickname "Kevo" from the Mercs community.
    
    -------------------------------------------------------------------------------
    
    --> My Youtube page:
    
    Videos with RE5 Mercs Chris Redfield gameplay and videos for plenty of other 
    games that I have worked on can be found on my youtube page.
    
    www.youtube.com/BerserkerSTARS
    -------------------------------------------------------------------------------
    
    --> Berserker: Tear Through the Game (My Gaming Blog)
    
    My own site with game reviews, discussions of my guides (some), and random 
    thoughts about video games.  Feel free to post up some comments on the blog.  I
    don't bite... well not that much... and not too viciously...
    
    http://berserkersblog.blogspot.com
    -------------------------------------------------------------------------------
    
    --> IGN FAQ Writer of the Month interviews:
    
    July 2005     - http://faqs.ign.com/articles/637/637797p1.html
    December 2008 - http://faqs.ign.com/articles/941/941068p1.html
    -------------------------------------------------------------------------------
    
    --> My other work can be found at both IGN and GameFAQs.
    
    IGN      - http://club.ign.com/b/contrib?username=berserker_kev&which=faqs
    GameFAQs - http://www.gamefaqs.com/features/recognition/21400.html?type=1
    -------------------------------------------------------------------------------
    
    --> My ResidentEvil.net info (www.residentevil.net)
    
    Username: Berserker     [Xbox site username]
    Username: Berserker Kev [PS3 site username]
    
    *******************************************************************************
                                      COPYRIGHT
    *******************************************************************************
    
    This document Copyright 2012 Kevin Hall (Berserker)
    
    Resident Evil 6 Copyright 2012 Capcom Ltd.
    
    This document is for private and personal use only.  Do not try to sell this 
    document for profit.  This is a free document and should remain free.  Do not 
    try to reproduce this document in any way, shape, or form.  Do not alter this 
    FAQ in any way.  Use of this guide on any other web site, besides the sites 
    that have contacted me, or as a part of any public display is strictly 
    prohibited, and a violation of copyright.
    
    If you want to use this FAQ on your site, then contact me for permission first. 
    This FAQ can only be found on a few sites as of now and I am keeping a list of 
    those sites.  Contact me if you want to use it.
    
    This FAQ is not authorized to appear on any Resident Evil sites, especially 
    Mercenaries sites, unless I say so... which I haven't yet.  If it is on there, 
    then I didn't ever give you permission to use it and therefore, you fail 
    hardcore and I will tell all my friends and fans of your failings.
    
    *******************************************************************************
                                   SPECIAL THANKS
    *******************************************************************************
    
    - My parents.
    
    - All of the friends that I've gained from the RE5 Mercs community.  Truly too 
      many to list!
    
    - Greg, JuJu, Josh, Paglie, Bryce and many other friends!
    
    - Yuni (iMystearica), Faustifer, Bzurke and Stefan for helping me with many of 
      the multiplayer medals!
    
    - God for helping me get through the past 4 months of stress problems.
    
    - The Bradygames Official Resident Evil 6 Strategy Guide for listing figures 
      and statistics.
    
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          '.....'      T E A R   T H R O U G H   T H E   G A M E!     '.....'
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