hide results

    X-Gene/Suit Guide by OracleElizabeth

    Updated: 10/02/11 | Printable Version | Search This Guide

    
    
    X-men Destiny
    
    X-men Destiny (X-Box 360) Guide to X-genes and Suits.
    Version 1.0
    Copyright 2011 Elizabeth Grohoski 
    
    
    1. Version History
    2.  X-genes? What and How.
    3. Who's genes can you get? Character List.
    4. Complete the set! Suits and X-mode.
    5. The X-genes.  The part of the guide you really wanted.
    6. X-gene Locations.  Not really important but you think it is.
    7. Achievements that relate to X-genes and suits.
    8. Copyright and legal phrases.
    9. Thanks
    
    1. Version History
    October 1st, 2011
    Finished game. Made guide. My Gamefaqs id is OracleElizabeth, please send all
     messages (my mistakes) pertaining to this guide to that id.
    
    2. X-genes? What and How.
    X-genes act as your characters moves beyond your mutant power set.  You can 
    have a total of 3 x-genes equipped and 1 suit.  There are a 3 types of 
    X-genes in the game.  Defensive, Offensive, and Utility.  Equipping them is
     easy enough. Simply enter the start menu and select X-gene's & Suits. Then 
    choose your Suit, Offensive X-Gene, Defensive X-Gene, and Utility X-Gene. 
    You can also level up your skills.  Select the skill you wish to level by 
    hitting A.  Then move the control stick to the next upgradable level and pay 
    with the experience you have earned by killing enemies.
    
    3.  Who's genes can you get? Character List.
    Be aware that Emma Frost, Juggernaut, and Havok were obtained by pre-ordering 
    the game.  As it stands now both Emma Frost and Juggernaut are obtainable 
    in-game.  Havok; to the best of my knowledge and when this guide was made, 
    is not obtainable unless you pre-ordered it.
    
    Complete List of Characters who have X-genes.
    Avalanche
    Colossus
    Cyclops
    Emma Frost
    Gambit
    Havok (Pre-order Perk)
    Iceman
    Juggernaut
    Magneto
    Northstar
    Psylocke
    Pyro
    Quicksilver
    Surge
    Toad
    Wolverine
    
    4. Complete the set! Suits and X-mode
    What happens when you get all 3 X-genes plus suit from one character?  You 
    can activate their X-Mode.  I personally do not use this ability, preferring 
    to mix-and-match.  However here is the complete list of suits with abilities. 
    Be aware the following is the description from in-game.  Usually the x-mode 
    is triggered by having a full M-Power meter and then Pressing LB.
    
    Brotherhood: No x-mode
    
    Civilian: No x-mode
    
    X-men: No x-mode
    
    Vintage: No x-mode
    
    Avalanche: Foundation Breaker - You can trigger a massive earth quake 
    stunning enemies where they stand.
    
    Colossus: Defender - Your body can become living steel shielding you from 
    attacks and granting you super strength.
    
    Cyclops: Champion - All of your abilities will cost no M-power and deal 
    massive Concussive Damage.
    
    Emma Frost: Astral Plane - You can phase into the astral plane, freezing 
    enemies in time and space.
    
    Gambit: Kinetic Overdrive - All of your attacks will charge up surrounding 
    enemies and cause them to explode with kinetic energy.
    
    Havok (Pre-order Perk): Cosmic Focus - Energy can be collected from around 
    you increasing the damage output of your attacks.
    
    Iceman: Sub-Zero State - You can solidify your body in ice and freeze 
    enemies instantly with your attacks.
    
    Juggernaut: Unstoppable Force - All of your attacks will deal massive stun 
    and damage over time.  Press 'Right Trigger' & 'A' to activate Juggernaut Run.
    
    Magneto: Master of Magnetism - All of your abilities will cost no M-Power 
    and magnetize enemies.
    
    Northstar: Photonic Boost - Light will engulf your hands increasing your 
    attack speed while dealing massive damage and stunning enemies.
    
    Psylocke: Shadow Skill - You can enter a focused state making all your 
    attacks faster and confuse enemies.
    
    Pyro: Inferno - Flames will engulf you hands giving all of your attacks 
    massive Burn Damage.
    
    Quicksilver: - Mach 5 - You can focus your mind and thing at superhuman 
    speed slowing down enemies as your attack speed is increased.
    
    Surge: Tempest - You can attack with lighting speed as electrical arcs 
    stun surrounding enemies.
    
    Toad: Epidemic - All of your attacks can deal massive Toxic damage that 
    will infect large groups of enemies.
    
    Wolverine: Berserker - Your healing factor and attack speed are greatly 
    increased.
    
    5. The X-genes.  The part of the guide you really wanted.
    X-genes act as bonus to the powers that you first chose.  Some powers are 
    similar to others and some seem to be exact copies. I assume this was done 
    to improve upon the X-mode skill.  So no character is truly 'weak.' Be 
    aware the following is the description from in-game.
    
    Offensive  X-genes - 
    Avalanche
    Level 1: Shatter Strike - Your Enders will deal extra damage with a chance 
    to stun enemies.
    Level 2: Earthquake - Ground pound will deal extra damage with a chance to 
    stun enemies.
    Level 3: Ground Shatter - Area Type Mutant Abilities will cause massive 
    damage and instantly stun enemies. 
    
    Colossus
    Level 1: Steel Fists - Your Enders will deal more damage.
    Level 2: Launcher - Ground Smash will launch enemies into the air.
    
    Cyclops
    Level 1: Concussive Shot - Your attacks will deal Concussive Damage and 
    stun enemies.
    Level 2: Amplify - Your Enders can deal Critical Concussive Damage and 
    stun enemies.
    Level 3: Focus - Aura Type Mutant Abilities will deal Concussive Damage 
    and stun enemies
    
    Emma Frost
    Level 1: All of your attacks have a chance to deal Psi Damage and stun 
    enemies.
    
    Gambit
    Level 1: Kinetic Bursts - Your enders can deal massive Kinetic Damage, 
    charging up enemies and causing them to explode.
    Level 2: Shockwave - Ground Pound can send a shockwave dealing Kinetic 
    Damage, charging up enemies and causing them to explode.
    Level 3: Kinetic Potential - Area Type Mutant Abilities can deal Kinetic 
    Damage, charging up enemies and causing them to explode.
    
    Havok (Pre-order Perk)
    Level 1: Plasma Shot - All of your attacks will deal Plasma Damage and 
    damage over time to enemies.
    Level 2: Collateral Damage - Your enders will spread Plasma Damage and 
    damage over time to surrounding enemies.
    Level 3: Plasmatic Kinesis - Focus Type Mutant Abilities will deal 
    Plasma Damage and damage over time to enemies.
    
    Iceman
    Level 1: Endothermy - All of your attacks deal Frost Damage.
    Level 2: Cold Shock - Your Enders will spread Frost Damage and slow 
    surrounding enemies.
    Level 3: Cryokinesis - Focus Type Mutant Abilities will freeze enemies 
    instantly with Frost Damage.
    
    Juggernaut
    Level 1: Heavy Hits - Your Enders will deal heavier damage and stun 
    enemies.
    Level 2: Stunner Drop - Ground pound will stun and detain enemies. 
    
    Magneto
    Level 1: Magnetic Hold - Your enders will grip enemies into a magnetic 
    hold.
    
    Northstar
    Level 1:Photon Shot - All your attacks will deal additional Light 
    Projection Damage.
    Level 2: Brilliance - Your Enders will deal massive Light Projection 
    Damage and stun enemies.
    
    Psylocke
    Level 1: Psi Skill - All of your attacks will deal Psi Damage with a 
    chance to stun enemies.
    Level 2: Mind Control - Parrying incoming attacks will confuse enemies 
    causing them to attack each other.
    Level 3: Psi Focus - Aura Type Mutant Abilities will deal Psi Damage and 
    confuse enemies.
    
    Pyro
    Level 1: Exothermy - All of your attacks will deal Burn Damage, dealing 
    damage over time.
    Level 2: Ignite - You Enders will explode with flame dealing Burn Damage 
    and damage over time to surrounding enemies.
    Level 3: Pyrokinesis - Area Type Mutant Abilities will spread Burn Damage 
    and damage over time to enemies. 
    
    Quicksilver
    Level 1: Haste Your attacks have a chance to double in speed.
    
    Surge:
    Level 1: Static Strike - All of your attacks will deal Static Damage and 
    stun enemies.
    Level 2: Chain Lightning - Your enders will fire off chain lighting to 
    surrounding enemies.
    Level 3: Electrokinesis - Focus based Mutant Abilities will fire off 
    chain lighting to surrounding enemies dealing Static Damage.
    
    Toad
    Level 1: Toxic Touch - All of your attacks will deal Toxic Damage and 
    damage over time to enemies.
    Level 2: Infection - Your enders will infect nearby enemies with Toxic 
    Damage and damage over time.
    
    Wolverine
    Level 1: Sharpened Skills - All of your attacks will have increased 
    damage.
    Level 2: Frenzy - Your Enders will deal massive Critical Damage.
    Level 3: Trauma - All of your attacks will cause damage over time.
    
    Defensive  X-genes - 
    Avalanche
    Level 1: Grounded - Enemy attack damage is reduced.
    Level 2: Sturdy - Your maximum health is increased.
    
    Colossus
    Level 1: Armor Push - Dodge becomes an offensive push that can clear 
    out enemies.  Press LS & B to activate.  (To activate this move, just 
    press B while moving in the direction you wish to go.)
    Level 2: Resilience - Your maximum health is increased. 
    Level 3: Steel Skin - Your skin hardens protecting you from enemy attacks
    
    Cyclops
    Level 1: Leadership - Your maximum health is increased. 
    
    Emma Frost
    Level 1: Diamond Skin - As the M-Power Meter fills, your skin becomes 
    diamond hard protecting you from attacks.
    Level 2: Psychic Aura - Status Effect Damage will have little effect 
    while you are in Diamond Skin.
    Level 3: Reflective - You will deflect projectiles while you are in 
    Diamond Skin.
    
    Gambit
    Level 1: Cajun Luck - More XP will Drop when you defeat enemies.
    
    Havok (Pre-order Perk)
    Level 1: Evasive - As the M-Power meter grows, projectiles have a chance 
    to pass through you.
    Level 2: Super Heated - As the M-Power Meter fills, your resistance to 
    Status Effect Damage will increase.
    
    Iceman
    Level 1: Sold Ice Form - As the M-Power Meter fills, your body becomes 
    solid, shielding you from attacks.
    
    Juggernaut
    Level 1: Breaker - Dodge becomes an offensive push that can clear out 
    enemies.  Press LS & B to activate.  (To activate this move, just press 
    B while moving in the direction you wish to go.)
    Level 2: Vitality - Your maximum health is increased. 
    Level 3: Invincible - As your M-Power Meter fills, your health will 
    regenerate faster.
    
    Magneto
    Level 1:Magnetic Field - As the M-Power Meter fills, you are protected 
    from Status Effect Damage.
    Level 2: Polarity - Magnetic Field will deflect projectiles. 
    
    Northstar
    Level 1: Anticipate - As the M-Power Meter fills, you will dodge 
    projectiles with light speed reflexes.
    
    Psylocke
    Level 1: Shadow Dodge - Dodge can phase you through enemies.  Press 
    LS & B to activate.  (To activate this move, just press B while moving 
    in the direction you wish to go.)
    Level 2: Mind Shade - Status Effect Damage will have little effect 
    against you.
    
    Pyro
    Level 1: Thermal Dampening - Status Effect Damage will have little 
    effect against you.
    Level 2: Heat Tolerance - As the M-Power Meter fills, you gain an 
    armor boost.
    
    Quicksilver
    Level 1: Reflex - You have a chance to avoid incoming projectiles. 
    Level 2: Dash - Dodge becomes a very quick dash.  Press LS & B to 
    activate.  (To activate this move, just press B while moving in the 
    direction you wish to go.)
    
    Surge
    Level 1: Jolt - Dodge becomes offensive dash that deals Static 
    Damage. Press LS & B to activate.  (To activate this move, just press 
    B while moving in the direction you wish to go.)
    
    Toad
    Level 1: Pheromones - As the M-Power Meter fills, you will release 
    toxic gases weakening enemy attacks.
    
    Wolverine
    Level 1: Healing Factor - Your health will regenerate over time.
    Level 2: Health Boost - Your maximum health is increased.
    
    Utility  X-genes - 
    Avalanche
    Level 1: Earth Slide - You can vibrate the earth beneath your feet 
    to cover ground quickly.  Press RT & A to activate.
    
    Colossus
    Level 1: Confidence - Passive Mutant Abilities will trigger sooner 
    as your M-Power Meter fills.
    
    Cyclops
    Level 1: Energy Absorb - M-Power is gained more quickly during 
    combat.
    Level 2: Seasoned - Passive Mutant Abilities will trigger sooner 
    as your M-Power Meter fills.
    
    Emma Frost
    Level 1: Psionic Amplifier - Extra Bars are added to the M-Power 
    Meter.
    Level 2: Telepathic Boost - M-Power is gained more quickly during 
    combat. 
    
    Gambit
    Level 1: Agility - You can sprint to cover ground quickly.  Press 
    RT & A to activate.
    Level 2: Prowess - Passive Mutant Abilities will trigger sooner as 
    your M-Power Meter fills.
    
    Havok (Pre-order Perk)
    Level 1: Fusion - An extra bar is added to your M-power Meter.
    
    Iceman
    Level 1: Sub- Zero Focus - An extra bar is added to your M-power 
    Meter.
    Level 2: Ice Slide - You can create ice to slide on and freeze 
    enemies. Press RT & A to activate.
    
    Juggernaut
    Level 1: Unstoppable - An extra bar is added to the M-Power Meter.
    
    Magneto
    Level 1: Magnetic Hover - You can levitate to increase your movement 
    speed.  Press RT & A to activate.
    Level 2: Mutant Mastery - M-Power is gained more quickly during 
    combat.  
    Level 3: Limitless - Extra Bars are added to the M-Power Meter.
    
    Northstar
    Level 1: Super Speed - You can run at super speeds to cover ground 
    quickly.  Press RT & A to activate.
    Level 2: Clarity - M-Power is gained more quickly during combat.
    Level 3: Flight - You can fly forward at blinding speeds leaving 
    enemies in the dust.  Press RT & A to activate.
    
    Psylocke
    Level 1: Tempered - M-Power is gained more quickly during combat.
    
    Pyro
    Level 1: Trail Blaze - While running you can leave a trail of fire 
    that can damage enemies. Press RT & A to activate.
    
    Quicksilver
    Level 1: Speed Burst - You can sprint at super speeds cover ground 
    quickly. Press RT & A to activate.
    Level 2: Streak - While in Speed Burst you can stun enemies that you 
    run past.
    Level 3: Super Sonic - You can run super sonic speed leaving enemies 
    in the dust.  Press RT & A to activate.
    
    Surge
    Level 1: Conductivity - M-Power is gained more quickly during combat.
    Level 2: Speed Burst - You can sprint with lightning speed. Press 
    RT & A to activate.
    
    Toad
    Level 1: Toad Leap - You can leap like a toad to cover ground quickly. 
    Press RT & A to activate.
    Level 2: Primal Boost - M-Power is gained more quickly during combat.
    Level 3: Toxicity - You will cause Toxic Damage and damage over time 
    as you Toad Leap.
    
    Wolverine
    Level 1: Battle Focus - An extra bar is added yo your M-Power Meter.
    
    6. X-gene Locations.  Not really important but you think it is.
    I recommend instead "farming' the gene's from challenges.  People on 
    the forums tell me that brotherhood genes seem to drop easier on 
    brotherhood challenges. Particularly Toad's and Juggernauts challenge.
     The two hardest seem to be Magneto's Offensive and Gambit's Defensive.
     (which is pointless if you haven't gotten it early in the game.)
    
    It's not important that you get every X-gene, since they are random 
    and can be gotten in different places or 'farmed' by playing challenges 
    over and over but here's a list of the stand-alone ones situated 
    throughout the game.  If you are having problems with finding them 
    turn off the music so as to better hear the X-genes 'chiming'.  Be 
    aware though, doing this will ruin 2 cutscenes as the noise for both 
    of them plays as music.  The scene where you first meet John Sublime 
    and after you defeat the FINAL BOSS. So if you want to hear them, 
    leave the music on. I recommend instead "farming' the gene's from 
    challenges.  
    
    Mission 1
    1. After you reach the first breakable floor and fall through it, 
    it is straight ahead.
    
    Mission 2
    1. This gene is obtainable after knocking down the transmitter tower 
    and following the cutscene.  Exit the building and turn to the right. 
    There should be a cage guarded by 4 purifiers.  Kill them, free the 
    mutants and the X-gene will appear in the cage.
    
    2.  After the cutscene where Magneto picks up the bridge, turn to 
    the right without moving.  You should see the X-gene in the corner.
    
    Mission 3
    1. After fighting off the Externals for the first time you should 
    still be in the Tram station lobby.  Turn back to face the stairs 
    that lead you down to the main area.  Turn slightly right towards 
    the Ticket booth.   Head past the Ticket booth to the small enclosure 
    near it. Go through the arch and the X-gene is in the right corner.
    
    2. After the courier falls, move to the next checkpoint and past 
    the gate into the area full of non-hostile Externals.  Turn left 
    and go down the alley.  The X-gene is in the middle of the alley 
    proper.
    
    3.  Before you enter 'The Rouge Hand', turn to the guard-house 
    that was next to the bridge you entered the area on.  Inside is 
    the X-gene.
    
    4. When you reach the warehouse that Gambit sends you to, climb. 
    Climb all the way up the building.  Fight some enemies on the 
    roof here and more that are dropped off by a helicopter.  Then 
    turn right, jump up to the upper roof and then turn left instead 
    of going straight.  Follow the path and the up the ramp. You 
    know you are on the right path when you come to another ramp 
    with a Dossier next to the ramp.  Go up the ramp and fight the 
    two enemies here.  Go up the next ramp and fight the one enemy 
    here.  At the top of the next ramp is the X-gene.
    
    5.When you enter the warehouse and break through the floor, you 
    should be given a small cutscene showing you the U-men crate. 
    After killing the enemies, head towards the checkpoint.  From the 
    checkpoint next to the door; while facing the door, head to the 
    right. Behind the large shipping crate you will find the X-gene.
    
    Mission 4
    1.  After you get the small cutscene relating to omelets. Walk 
    straight ahead and turn sharp right when you can, next to the 
    guard-house is the X-gene.
    
    2.  This X-gene is in the same hallway where you run into your 
    first U-man, outside of the challenge arena.  The X-gene is 
    behind the large shipping container to the right.
    
    3. After you defeat the Purifier Cleanser by yourself, the door 
    will reopen.  Go down the hall and into the next room where the 
    Stalker mechs are hung from the ceiling.  Turn right in the room 
    go up the stairs and jump over the fence.
    
    4.  After you kill your first Stalker, it drops the X-gene.
    
    5.  After Surge, Quicksilver, and Colossus are trapped and you 
    have to smash the controls to free them.  Turn to look behind you, 
    the X-gene should be there.
    
    Mission 5
    1. When this mission starts, it is right in front of you.
    
    2. After you break the ground and enter the tunnels the X-gene is 
    around the corner of the second train.
    
    3. Defeat more enemies than Wolverine.
    
    4.  After Wolverine leaves and you climb the ramp to fight the 
    enemies you may see the X-gene across the way.  You can not reach 
    it yet.  Instead keep following the checkpoints.  After you shut 
    off the electricity and climb back up, keep following the 
    checkpoints.  When you exit the hallway and are faced with a broken 
    path that you need to use one of the climbing bars to get across. 
    You can now reach it.  Run along the climbing bar, kill the molotov 
    throwing enemies and then look down.  You should be able to see the 
    X-gene.  Jump down and get it.
    
    5.  After a cutscene where you are shown exactly how to navigate 
    an entire jump bar puzzle. Then after you jump down and the robots 
    activate themselves and start shooting at you.  destroy the computer 
    that will shut of the electricity and then after you climb back up 
    the jump bars and start to run along the once active wires.  When you 
    reach the point that the view changes and you see robots firing at 
    the bars look down.  See the walkway below you? Drop down and walk 
    along it.  At the end is an X-gene.
    
    6. After the fight with the stalker where you climb up the bars after 
    shutting off the electricity.  There is an X-gene at the top of the 
    jump bars.  After you jump up look behind you.
    
    Mission 6
    1. After Nightcrawler leaves, head downstairs and kill all the guys 
    near the mutant power dampener.  Then turn around and look back at 
    the stairs that led you here. The X-gene is next to them.
    
    2. After you run into Caliban and then Northstar.  The X-gene is 
    next to a shipping container near the fence to the next area on 
    the right.
    
    3.  After running into Wolverine.  When his health bar appears look 
    behind him to the left.  There is the X-gene.
    
    4. After dealing with Wolverine, climb the scaffolding to the 
    building, then use the jump bars to climb to the next building. 
    In the right corner after jumping up is the X-gene.
    
    Mission 7
    1. After you choose who you side with, the X-gene will be in the 
    archway that the checkpoint is in.
    
    2. In the area with your second mind controlled teammate.  Either 
    Pyro or Northstar, the X-gene is in the back behind the fence.
    
    3.  The next X-gene is behind the trucks that Gambit and his 
    externals are standing in front of before the cutscene where 
    you chose your last mutant power.
    
    4. After talking to Forge follow his Stalker through the hole 
    and then turn right into the tiny barbed wire area.  The little 
    area is located between where Forge sits with his challenge and 
    the actual hole his Stalker made.
    
    5. Right next to the Checkpoint after Forge.  The X-gene is in 
    the guard-house.
    
    6.  This is the last X-gene.  After you reach the satellite 
    tower and before you climb it.  Walk up the staircase that surrounds 
    it and the X-gene will be behind the tower.
    
    7. Achievements that relate to X-genes and suits.
    None of which are hard to do and barely even worth mentioning. Also, 
    not really an achievement but I didn't know where else to say this.  
    Try throwing, shoving, or knocking an enemy off a high place.  The 
    sound effect they use for the scream is the Wilhelm Scream.  Just 
    thought that was cute.
    
    At Least It's Aerodynamic - Equip your first suit.
    Splicer - Equip your first X-Gene.
    Four of a Kind - Equip a complete X-Gene set and suit.
    How Strong Could It Be? - Trigger X-Mode.
    
    8. Copyright and legal phrases.
    Guide is mine all other things aren't. For full trademarks 
    consult back of game box.
    
    This may be not be reproduced under any circumstances except 
    for personal, private use. It may not be placed on any web site 
    or otherwise distributed publicly without advance written 
    permission. Use of this guide on any other web site or as a 
    part of any public display is strictly prohibited, and a 
    violation of copyright.
    
    Copyright 2011 Elizabeth Grohoski
    
    9. Thanks
    Darque on for reminding me to mention the difficulty with 2 
    of the genes and for just being so darn nice on the boards.
    Dart_Feld7 for being all around helpful on the boards.
    ValentineSCUM for giving me the idea to do this.
    Revan67xbl for telling me he kept getting shot down on 
    his faq and why.