Table of Contents
- Tomb Raider - FAQ/Walkthrough
- Video Walkthrough
- So it Begins
- Force of Will
- Signs of Life
- Woman Versus Wild
- Just Keep Moving
- At an Impasse
- Mountain Rendezvous
- Cry For Help
- A Road Less Traveled
- Guilty Conscience
- Another Fine Mess
- A Friend in Need
- Open Wounds
- Highway to Hell
- No One Left Behind
- Into the Fire
- Get to the Chopper
- Some Time Alone
- The Fast Way Down
- A Pirate's Life
- Gone Missing
- Storm Chaser
- Going Back In
- Skills & Upgrades
- Hidden Tombs
- Tomb of the Unworthy
- Halls of Ascension
- Well of Tears
- Chamber of Judgement
- Stormguard Sanctum
- The Flooded Vault
- Temple of the Handmaidens
- Collectibles & Challenges
- Version History and Updates
- Copyright & Disclaimer
The first thing you should do is turn around to speak with Roth multiple times to work on the Chatterbox trophy/achievement and then use the Village Overlook Base Camp. Create a rope bridge to return to the Mountain Village and then hide behind the overturned cart while all three Solarii exit the building and take static positions. One of the guards will zipline into the distance, so take out the other two and grab the Salvage at the base of the stairs and some more Salvage inside the building. Make sure to grab the Medicinal Herb Vial from the building before you exit and then head up the staircase to find Statue (3/10) that you can light.
You should obtain the second Bow part and two Rifle parts from salvage crates in this area.
Slide down the rope and search underneath the hut for the GPS Cache 9 before you enter the building to jump across to another ledge with a Statue (4/10). If you turn around you should see a brazier with some salvage hanging in a net. In order to release the Salvage you'll need to jump over to the roof, light the torch and rope arrow the braizer to make the net catch fire.
You can now optionally backtrack to the village for some extra items and collectibles:
Zipline from the hut to the tail of the crashed plane, collecting Salvage from the house you land in, and then make your way toward the Base Camp where you originally left Roth. There is a Food Cache on the slope created by the crash and another Food Cache near the camp. At the camp, collect the Endurance Officers - Reyes: Dear Roth document and then cross the river to the right of the crashed plane. Light and pull another brazier to release some Salvage and then climb the nose of the plane to reach more Salvage and the GPS Cache 10 in the grass.
Scramble up the wall to find some Salvage in a net and even more Salvage at the top of the stairs and then head back down the stairs and jump into the body of the plane for a Food Cache. Exit the back of the plane to open the metal crate for Salvage and then head up the slope and open another crate on the left side with more Salvage.
Head to the cabin at the back of the area, since the closer one was raided when you arrived, to check the area for a Food Cache and Old Photograph inside the building and some Salvage on the patio. Between the two buildings is a wall you can scramble to find a Statue (5/10) and some Salvage, but the braziers behind you can be a bit tricky. Light the first brazier and then rope arrow the one behind it to light it as well. You can then jump to the roof of the building to get a better angle when shooting a rope arrow into the second brazier to get the Salvage x2. While on the roof you should poach the Eggs (3/5) and then return to the statue after collecting the dropped salvage. Head up the steps to find another Salvage x2 and then check then far corner for the GPS Cache 11 before you return to the plane crash.
Enter the lower part of the village, past the already lit statue, and rope arrow the door to find the Dried Gobo Root and some more Salvage. Now make your way up to the large building above to find another door that you can rope arrow to gain more Salvage. With the village cleared, head back to the zipline near the tail of the crash to return to the upper part of the village.
Follow the path to a post and create a rope bridge to the banister high above and climb up. Carefully climb the rock wall on the other side, since there are two guards at the top that you can melee stealth kill if done quickly. Check the tunnel to the left of the post to light another Statue (6/10) and then return to the post to create another rope bridge, which leads to an optional tomb.
Move through the cave and look for some Salvage near the skeleton with red candles around it. As you enter the tomb you'll notice two valves: one that controls the shutters and another that controls the lift. In order to reach the treasure you'll need to shut the shutters and then raise the lift when the first shutter busts open. This will allow enough time to jump onto the platform before the remaining shutters open and push the lift against the wall. If you raise the lift too early it won't make it to the wall where you need to scramble to reach a ledge that leads to the treasure. [250 XP]
Inside the treasure chest you'll find 1250 XP, 250 Salvage, Mountain Village GPS Cache Map, and a Handgun part.
Shoot an arrow into the banister of the building to the left (east) to create a rope bridge and slide down to light a Statue (7/10). Create another bridge to the building to the east to find the Ancient Scrolls - Hoshi: Answering the Call document on the desk and then shoot another arrow into the rope-wrapped tree. There is a GPS Cache 12 on the ground and if you look north you'll spot a nest with more Eggs (4/5) that can be reached with a long jump. Cross the tree to collect the USMC Dogtags and then turn around and create a bridge to another rope-wrapped tree.
Pop open the Salvage nearby and follow the path to another Statue (8/10) and then create a bridge from the post near the statue to the tree across the way. Slide down the rope and scramble up the wall on the other side to find the Ancient Scrolls - Ambassador: Dark Tidings document on the ground and then drop off the ledge to the right for the final group of Eggs (5/5). You can now create a rope bridge to reach the pilot's blue smoke signal, catching the rock wall with Square/X when you fall. [200 XP]
Jessop is not at the smoke, so follow the mountain pass to some Salvage and then continue to start a conversation with Alex. Collect the Plant on the left side of the road and the Salvage straight ahead and move on to a day camp. You'll notice there are two paths, with a Salvage in the middle. Take the left path to find a Food Cache and Salvage around the corner and then move through the cave to collect some Salvage x2 in a well lit cavern. Continue until you trigger a scene and when wiggle the L Analog right and left until Lara plants her feet on the beam and tap Square/X to break free. You can now move towards the cave via the path not covered in corpse and proceed to the end of this tunnel. [100 XP]
Follow the path to a corpse with the Trench Shotgun at the end of the walkway and blast through wooden barricades. [250 XP] Jump over the gap and scramble through the window at the end of the hall to reach a large circular tomb for a scene. You'll be ambushed by enemies, so pull out your shotgun and use the tomb as cover while killing the Solarii jumping in through the left. Loot the bodies and then rope arrow the large bell away from the gate to clear the path and follow it to a day camp.
Blast the barricade out of the way, then make your way over the walkway as it crumbles below and then shimmy across the edges. Jump to the remains of the walkway and climb up to find an entrance in the side of the building. Dispatch the enemies, including a shielded Solarii who can be taken out quickly if you have Dodge Counter, and make your way to the upper level.
Head upstairs for a surprise attack as you head up the ramp and then jump to the second floor. There are two sets of shutters on this floor and a rope covered weight at the center of the area. Open one set of shutters and pull the weight in the same direction as the wing to smash the pillars on one side and then close the shutters and repeat this on the other side. At this point some enemies will start ambushing Lara from the stairs, including a heavily armored Solarii that drops a Bow part. Once the enemies are dispatched, open both shutters and pull the weight one last time to bring the bell down. [250 XP]
Run straight ahead as the building crumbles around Lara and jump the first gap in slow-mo. The second gap is too large and you'll need to use the pole on the left to swing across, but the third can be jumped across normally. You'll then need to jump to the wooden bridge, which will break and result in Lara sliding down a slope. Shoot through the barricades while avoiding obstacles to reach the bottom for a scene. [500 XP]
After speaking to Roth, head to the nearby day camp to hear Lara's Journals: Ancient Guardians and then jump into the water to the left of the bridge to find a Statue (9/10). Wade up the river to find some Salvage in a net and a Salvage crate near more Salvage in a metal crate. Light the brazier next to the wooden platform and then pull the second brazier over to light it. You'll then need to jump over the river and stand beneath the hanging Salvage to pull the second brazier over to light it. Stay on the this side of the river and follow the water to find the GPS Cache 13 and then return toward the camp.
Face the bridge and make a rope bride to the bound tree on the left and follow the path to the end to find the GPS Cache 14. Cross the arch for some Salvage and the final Statue (10/10) and then take out the three Solarii below. Create a rope bridge to the large building and and collect the GPS Cache 15 before blowing through the barricade for a scene. Climb to the upper floor by using the and grabbing the banister above to find a Food Cache and the Ancient Scrolls - Hoshi: At Her Side document. Destroy the other barricade in this building and collect the Plant and Salvage hanging on the porch and then jump the gap to return to the Mountain Village.
Since you previously cleared out this area after the plane crash, provided you've been following this whole guide, so the only things that need to be gained are those that need the shotgun.
Head to the nearby camp and fast travel to the Village Overlook Base Camp and take the zipline. Inside the first building you can shoot through a barricade to find the Ancient Scrolls - General: The Oath document and then return to the lower village. Enter the second floor of the large building near the older plane crash and blast through the barricade to light the brazier and then exit the other side of the building and rope arrow the brazier into the hanging Salvage. Return to the roof of the same building, where you grabbed some eggs, and cross to the ledge and break through another barricade for Salvage x2.
Since you're clearing previous areas, you may remember that at the Mountain Temple we could not get some salvage in a netting because of the waterfall. Fast travel back to the Base Camp and enter the lower waterfall to finally collect the Salvage.
After collecting all these items, return to the Village Plateau Base Camp and create a rope bridge to return to the building across the river.
There is only one path that hasn't been explored, so leap over the gap and slide down the rope for a scene. You can either wait for the men to check the building and then walk away or take out all three Solarii with some quick headshots. Loot the bodies for a Shotgun part and take the right path to avoid walking into any of the Solarii as you descend. Kill two Solarii working their way up the hill and then cross the arch and jump into the wreck. If you look through the gaps you should be able to deal with the three remaining Solarii.
There's no where else to go now except to try and cross the river, which is too powerful and will take Lara for a ride. Use the controls to stay away from the sharp spikes on the sides of the river, as well as the plane propeller and prepare to fire the Shotgun when the game goes into slow-mo. After a short scene, press Square/X to pull the main chute and then O/B for the backup. You'll then need to maneuver Lara through the trees until she finally lands. [100 XP]
Lara is badly hurt, leaving her with limited mobility. Walk forward until she falls and slides into a shanty style town and spots a helicopter. [100 XP]
Look to your left to find some Salvage and proceed straight through a sewage tunnel. When you exit, shoot the Solarii on the wall high above and then deal with the remaining Solarii. Approach the salvage to be caught in a snare, shooting the pulley to drop Lara and the Salvage itself. Head up the steps to some Salvage and then turn left and follow the walkway and hop across the gap. More Soalrii attack when you land and there is a sneaky man with an assault rifle around the corner. You can then enter the helicopter to find the Lighter and the ability to create Fire Arrows. [100 XP]
You should obtain the third Rifle part from salvage crates in this area.
Lara finds herself ambushed, but her newly acquired fire arrows she can shoot the sewage below to deal with the three Solarii below. Focus your fire on the cloth covered barricades to prevent the enemies from taking cover and then kill the Solarii in the tower across the way. You'll want to move up the steps to the right after the initial wave and watch the stairs to the right, since many of the Solarii will start to approach from here. Use the explosive barrels to take out many of the Solarii and finish off the remainder to clear out the area.
The Shantytown is extremely expansive and complicated, with multiple levels and collectibles. Make sure to follow the instruction carefully, so you won't get lost.
You should obtain the the second Shotgun part and a Rifle part from salvage crates in this area.
Stop at the Helicopter Hill Base Camp to use any skill points or upgrade your weapons and then check the fencing behind the camp to spot a cloth covered statue. Aim a fire arrow on the upper portion of the cloth, since the arrow will travel through the cloth without burning it on the lower portion, and once the cloth is gone you can rope arrow the Effigy (1/5) to pull it down and begin the Challenge: Laid to Rest.
Head south, down the first set of stairs, and cross the walkway to the left and then turn around to spot another Effigy (2/5) beneath the helicopter area. Backtrack across the wooden platform and turn left to reach a tower with a net of Salvage and then circle around the tower to find the GPS Cache 1. Backtrack north to a ramp that can be used to reach the second floor of the tower and search the back side for some Salvage. Hop to the opposite building and climb up to the roof to reach the third floor and disable the Alarm (1/5) to start the Challenge: Silencer.
Make your way back to the camp and head down the first set of stairs to the south and cross the walkway again. Look toward the tower you just climbed to spot another Effigy (3/5) and then scramble up the wall to reach the top of the tower in the center of this area for a Food Cache. Return to the stairs and take them all the way down.
Check the building beneath the stairs to find a room with some Salvage and then head south to a barricade and blast it open to find a Decorative Inro. Shoot through the next barricade, followed by two more barricades to the south, and then check the table for the Endurance Crew - Grim: The Good Old Days document. Open the Salvage and use the blue cloth covered crate on the left to reach the upper floor and open the Food Cache straight ahead. Enter the second floor of the building to read the Confessions of a Solarii: Toil and Distraction document and then open the nearby Salvage.
Drop back down and head south to find another barricade, blocking the GPS Cache 2, and then blast through another barricade. Head toward the building with a painting of a white mountain to the right and blast through the barricade behind it for some Salvage. Follow the side of the building and turn the corner to find another barricade that you can blast through to find the Jade Horse and then scramble up the building across from the white mountain painting.
Turn around and scramble up the planks to find a Food Cache and exit the other side, turning right to spot a Plant near the pillar of the arch. Head down the first set of stairs and enter the first building on the right to find some Salvage and then head all the way down to the area with explosive barrels. There is a snare trap at the entrance to the chapel building that will trigger some enemies, so trigger it and shoot the barrels to defeat the enemies.
Once you've released yourself from the pulley you can loot the Solarii and collect the Salvage in the metal fence, which was dropped from a net when the barrels exploded, and then head inside the building again and collect the Salvage crate and large Salvage box. Use a rope arrow on the floor to find a hidden path and drop down to find the GPS Cache 3. You can then follow this cave to enter the hidden tomb.
Follow the linear path down the well while collecting the Salvage x2 on the ground and then shoot the Salvage x2 in nets over the next two ledge with fire arrows.
When you enter the tomb you'll notice a cage above and some yellow cans. You'll need to toss three cans on the cage to lower it to the ground and then stand on the cage and toss one can off. Once you step off the cage it will begin to raise, so rush up to the camp and jump on the cage before quickly jumping off to the ledge on the left. Proceed to raid the tomb for 1250 XP, 250 Salvage, and the Shantytown Relic Map.
To explore the other side of the shantytown, return to the camp in the northwest for a fresh start. Move down the stairs again and head east to reach a barricade, but before you blast it look left to spot a Plant.
Blast through the barricade and take cover from the three Solarii, dispatching them easily, and then head up the stairs and take the left path to encounter three more Solarii. Use the explosive barrels to kill the Solarii quickly and then jump up to the second floor. Collect the Metal Inro inside the building before you scramble up to the third floor to find the Confessions of a Solarii: Survival of the Fittest.
Make your way down to the base floor and use the walkway on top of the wall to shoot the barricade on the south side of the building to find some Salvage. Drop down to the ground and shoot the barricade to the left to find the GPS Cache 4. Move west and jump onto the walkway to the south, turning right and turning the corner to find a barricade with the GPS Cache 5. Jump to the second floor of the building to find the Jade Water Buffalo behind a barricade and then scramble up to the top floor for a Food Cache. On the south side of the building, look east to spot an Effigy (4/5) and then look into the southwest to spot another Effigy (5/5) - you can actually reach the effigy from the roof if you stand as close to the edge as possible.
When you're ready to proceed, head south to the large gate for a scene. The first wave will mostly be by Solarii heading straight down the alley with explosive barrels. Shoot the barrels to take out the men as they approach while shooting the enemies on the rooftops. After the first wave and explosion will occur to the right, which allows more enemies to sneak in from the side. Focus your fire on the men as they flow through the new walkway and finish off any remaining enemies.
With the area now clear, turn toward the gate and burn the cloth surrounded post and then turn the handle to open the gate. [100 XP]
Move down the stairs for a short scene and then cross over the water pipe, avoiding the watery slope. Drop to the right to find a walkway with a barricade and blast through to find the Diaries of a Madman: Belief. You can now drop to the ground for some Salvage in the east courtyard and look up to the south to spot a net with more Salvage. Cross the sludge and enter the building, but instead of crossing the bridge you can turn around to spot Salvage in the nose of the helicopter. On the other side of the bridge, drop off to the left to find a walkway that goes beneath the bridge to find the GPS Cache 6.
As soon as you climb the ladder a scene will occur and a shootout commences. At the top of the building is an alarm that the enemies will use to call reinforcements, meaning you'll want to kill anyone who tries to use it to limit the number of enemies you have to deal with. In the first phase the enemies will stay at a distance, throwing dynamite and shooting arrows. You'll need to keep moving to avoid the dynamite or try and get them to drop it by shooting them right before they toss it. At the start of the second wave an archer will create a zipline to the bridge, allowing enemies to come closer. Keep an eye on the rope while you finish of the remaining enemies.
This area is great for two specific trophies: Deadeye - shoot men off ziplines and Boom Goes the Dynamite - shoot dynamite out of the air with the Shotgun.
Climb the rope created by the enemy to reach the upper floor of the building for some Salvage. Circle around the back to find a Food Cache and then scramble up to the top of the building for an Alarm (2/4). Blast through the barricade to the west and head straight into the building for the Commander's Inro and then drop from the middle of the bridge to the south to find the GPS Cache 7. Return to the building and scramble up the wall, or take the stairs, to reach the second floor.
Open the metal Salvage crate on the level above and then blast through the barricade to the north to find the GPS Cache 8. Scramble up to the next level to find a Food Cache and then scramble up another floor and turn around to spot a Salvage net (make sure to drop down to collect it). Some enemies to the northeast will fire at you from a distance, so finish them off and then circle to the west side of the building where you can climb up for another Alarm (3/4). Drop back down and head toward the windmill, looking for a gap in the fence on the right for a Food Cache. Continue toward the windmill, grabbing the GPS Cache 9 on the right and the Scribe's Inro behind a barricade to the left before your scramble the up the wall. Move enemies will attack from across the windmill blades, so take out the group and then jump across and finish them off.
Cross the cargo area and check behind the white planked wall for a Food Cache and then scramble up to spot an Alarm (4/4) to the left. This can be reach by dropping back to the cargo area and scrambling up the wall to complete the challenge. Climb up to the top of the windmill and turn left to spot a GPS Cache 10 sparking among some trash and then use the zipline on the other side.
Enter the mine and notice the salvage in some nets, surrounded by metal mesh. In order to drop these you'll need to shoot fire arrows through the provided holes to drop the salvage to the bottom floor. Start by heading left and using the holes to drop Salvage x3 and then circle counterclockwise around the area. Hop down to the next level and open the metal Salvage crate and then collect the Food Cache near another Salvage x2. Cross the beam for the GPS Cache 11 on the ground to the right and then shoot down another Salvage from the mesh in the middle. Continue down the steps to open all the salvage you've dropped and then aim up through the lowest hole to release the final Salvage net.
Move through the tunnel to the right of the stairs and head straight toward the fire barrels, checking under the walkway to find the Jade Drinking Vessel. Turn around and pass under the staircase and check behind the metal panels straight ahead to find the GPS Cache 12 and then turn around again to spot a barricade that you can blast through to find a Plant and the GPS Cache 13. Return through the barricade and enter an opening on the left where you can drop to find the GPS Cache 14 and another barricade, which creates a shortcut to the large gate and a Food Cache.
Backtrack and climb up the ledge and then head for the stairs, but don't head up the stairs and instead look to the left to find the Diary of a Madman: Obsession. You can now head up the stairs to burn down a Salvage net on the left before walking to the Windmill Base Camp. Check behind the tree to the south for a crate of Salvage and then enter the tomb.
As you make your way into the tomb, hug the left wall to find the GPS Cache 15 and then continue through the tomb until you slip down slope. Grab onto the ledge and shimmy right until you can climb up to find some Salvage and then continue right to enter the heart of the tomb.
Note the circular structure with a ramp on top of it that acts as a seesaw when you step on it and then grab the yellow can nearby and drop it on the side nearest to the camp. Use the ramp next to the seesaw to jump to platform in front of the statue, dropping another can, and then drop the yellow can on the seesaw. Use a rope arrow on the tire hanging from the ceiling to swing it into the platform high in the corner to drop a third can and then drop it on the seesaw as well.
With three of the four cans, use the seesaw as a ramp to reach the rocky wall and attach yourself to the wall to reach the treasure. Inside the treasure chest you'll find 1250 XP, 250 Salvage, the Shantytown GPS Cache Map, and a Handgun part.
Return to the cargo area to climb one of the boxes and use it to reach a tower for a quick scene. Use your assault rifle in this fight to allow you to quickly fire on the enemies that zipline across to you and only use your bow for precision shots. Keep moving from cover to cover, as there are enemies throwing molotov cocktails and dynamite, and shoot explosive barrels when enemies are near. This is a difficult fight, especially on higher difficulties, so back up and take cover if you need time to heal. Once all the enemies are defeated you'll trigger a scene to complete this section. [400 XP]
Use the rope to reach the opposite tower and climb up to the next level. Use the rope at the back to continue to the south and after a scene make sure to grab the rocky wall, while Roth saves your ass. [100 XP]
Scramble up to reach a day camp and then continue across the first bridge to a tower. This will lead to the underbelly of the bridge, where you'll need to follow the linear path while you listen to Roth's instructions. After a scene in which Lara falls, climb up and jump across the platforms to escape enemy fire. [100 XP]
Speak with Roth as you enter the tunnel [100 XP] and then head through the water to reach the deeper part of the cave. [100 XP] Check the dead end to the left for a Plant and then continue for a scene.
Wade through the river of blood and head up the path until you find some arrows on a corpse. Use a burning arrow shoot the gas up ahead, clearing the debris, and then shoot it again to rid the tunnel of the deadly gas and allow Lara to crawl through. Stop at the camp to listen to Lara's Journals: No Escape and then collect the Salvage and Confessions of a Solarii: In Her Honor document from the room.
Move through the crack up ahead to trigger a scene, but don't waste your arrows trying to save the man. Instead, head to the right and check the second "window" to shoot a fire arrow into the gas behind the monsters to kill the majority of them. Continue down the tunnel until you reach a light and then use Survival Instincts to find a Sack (1/6) on the ceiling, which can be burned with a fire arrow to start the Challenge: Firestarter.
Enter the cavern and circle the outside of the area to the left to find some Salvage and then enter the tunnel further down to find more Salvage x2. As you exit, kill the enemy that drops down and then head toward the gas. Ignore the valve for now and head left towards the cages to find a Sack (2/6) on the ceiling near the first captive. Walk toward the next light bulb to find the GPS Cache 1 a few steps further and then look back toward the light bulb to spot a ledge to the left, which you can climb for a metal Salvage crate. Drop into the tunnel and continue to return to the main room and head into the tunnel on the right with some gas. Kill the enemy on the other side and then hop up on the ledge to collect some Salvage and the GPS Cache 2. As you make your way to the main room, look up at the ceiling to spot another Sack (3/6). Climb the ledges in the center of the room to find a Funeral Fan and then head toward the valve and spin it to break the pipe, allowing you to blow it up with a fire arrow to clear the gate.
As you head up the steps some Solarii will come down to check on the noise, so quickly run to the right and take cover behind then wooden wall. Wait for the two men to split up and then take out the one in the room with you before you go after the other. You can now check the back of the area for a Plant, Food Cache, and the GPS Cache 3.
Carefully move forward to a wooden fence and spy on the two men playing checkers until the light breaks and one goes to investigate. Headshot both men with an arrow and then check near the game table for the Endurance Officers - Reyes: Dear Alisha document. Grab the Food Cache on the other side of the room and start your way up the steps, jumping to the top of the wooden structure about halfway up the steps to find the Geothermal Caverns Treasure Map. You can now head up to the Catacombs Base Camp to find some Salvage and a Wedding Fan. Walk toward the valve and look left to spot a netted Salvage and then use the valve to release some gas.
Shoot the gas with a fire arrow to push the cage from its position and then head down the steps to climb up into a new area. Hide behind the cages while you wait for the three men below to finish walking all the way to the left and then move deeper into the room and turn around to shoot the gas and kill all three men. Collect the Food Cache near the cages and then look up at the ceiling to spot another Sack (4/6) before you drop down and shoot another Sack (5/6) near the dead men. Check the other side of the area for another Food Cache and the GPS Cache 4 and then return to the walkway above and collect the Plant near the rocky wall.
Climb the wall and continue down a tunnel to dispatch the unaware Solarii guard and then head right to get a look at the room below, shooting the gas to finish the remainder of the men. Shoot the final Sack (6/6) above your head and then head down to loot the bodies in the room below, as well as Plant x2. You can now collect the Diaries of a Madman: Lost document from the altar and then check behind it for some Salvage and the Inscribed Silk Fan.
Head up the steps to find a Food Cache and the GPS Cache 5 and then pop the valve open. In order to proceed you'll need to use the rope arrow to pull the cage closer to the gate and then shoot a fire arrow into the gas to force the cage into the gate, allowing you to pass. Run through the tunnel as the area collapses around you until Lara slides down a gap and then continue running forward to escape the deadly gas.
There are three guards around the Endurance teams cage that you should be able to easily kill and then pop the valve and fire an arrow to release some of the hanging debris. Climb up the steps and hop on the new platform to reach the Endurance team and then look for the cage near two natural gas pockets. To release the Endurance team you'll need to shoot the left gas pocket, followed quickly by the right one, to trigger a scene and then climb the outside of the cage to return to the top. Once there, hop to the ledge with two valves, release both valves, and then shoot one to move the cage across the room. [100 XP]
With the crew safe you can now hop across the yellow cages to escape the cavern as it falls apart. [400 XP]
Continue through the tunnel until you reach the underbelly of the temple and open the doors. [100 XP]
Open the double doors with your Pry Axe and then continue down the halls and outside on the roofing to work your way around the outside of the building and up a rocky wall. Shimmy across the windows and up to a walkway and then follow the men across a bridge and into the next hall for a scene. Continue across the roof and take a zipline to an adjacent building and then kill the men on the opposite roof. You can now jump across and climb up the rocky wall and head into the next hall to meet an old friend. [100 XP]
Fire will burn through this area as enemies attack from the back doors on the right and left. Most enemies can be dispatched with the assault rifle, but keep moving between the two sides of the area so you don't become flanked by enemies from one side. Keep to the back of the area to avoid the fire damaging floor and when the short scene shows two armored units, switch to your shotgun and finish them off. [100 XP]
Once they are all dead, try and loot as many corpses as possible for a Shotgun part off one of the armored units and then exit via the back right room with a bright white light. [100 XP]
Move around the corners carefully to avoid being caught off guard by the Solarii and then turn another corner to fight off more men, including one with a riot shield.
As you exit the building, Nikolai will take the turret and blast his way through the ancient walls and tear through Lara if you don't get a move on. Move from one wall to the next until you reach the rocky wall and then climb up to zipline into Nikolai. Lara will grab the Grenade Launcher after a short scene, so aim a bit above Nikolai to finish him off. [250 XP]
This alternative fire method for the assault rifle will allow you to blow through metal barricades that the Shotgun can't break through, so use it on the doorway straight ahead. There are more Solarii on the other side of the door, but you have a grenades now and they won't stand a chance. Don't be shy with using your new weapon, as there are plenty of ammo crates in this area, and move forward until the area is clear.
Drop by the camp in this area to use any new points or salvage and then climb the rocky wall and follow the hall to another barricade. Blast through for a short scene and then use the zipline to reach the ground. [100 XP]
Blast through another barricade and turn the corner to encounter more Solarii in the alley. Enemies will swarm you from the lower level, while enemies on the upper balconies will fire upon you. Use Survival Instincts to help you spot enemies in the harsh weather and don't be afraid to go out of the street or into a buildings to take a second to heal.
As Lara passes the temple-like structure at the end of the street, another spotlight will light her up and a Solarii will man another turret. Bob and weave from cover to cover and climb the building on the left to reach higher ground and quickly cross the zipline to take out the two enemies. Head into the room and take cover behind the boarded up window and wait for the turret to destroy the boards before you lop a grenade across the way to destroy the turret. [100 XP]
Crossing the river will only take you back to where you came from, so scramble up the wall to the right of the gate and cross the zipline. Climb the rocky wall and when a Solarii tosses a molotov cocktail inside at Lara you'll need to quickly exit by climbing the surrounding platforms. [400 XP]
Take the zipline and Mathias will make it clear that he's not happy with your attempt to escape. After running from the Solarii and making a desperate jump across the bridge, wiggle the L Analog and press Triangle/Y to kick off last man. You now need to run across the bridge will hoping over the gaps create by the cannonballs to reach the tower. [100 XP]
As the tower crumbles, make your way through the linear platforming section while preparing to hit Square/X a lot to grab ledges and climb rocky walls. When you reach the top and think you're finished the floor will crumble, but after a slow-mo run and jump to the helicopter you'll complete the chapter. [100 XP]
After a scene in which you gain the Tactical Pistol, check the rock near the pyre for the Endurance Officers - Roth: An Apology document and then rest at the camp for Lara's Journals: Don't Think, Don't Feel.
Enter the forest to the east and take the right path, instead of walking through the arch, and pick up the Mushroom (1/10) near the wall to begin the Challenge: Red Cap Roundup. Use Survival Instinct to spot the Chou Dynasty Dagger by some trees and then circle the back of the helicopter crash for Salvage and another Mushroom (2/10) near the wall. Cross the clearing to the north to find some Salvage in the water and a GPS Cache 1 against the north wall and then follow the path east. When Lara pulls out her bow, look along the north wall to find a Mushroom (3/10) and then wait for the three Solarii to separate.
Headshot the man who stays at the entrance with an arrow and then make your way to the right side to kill one of the other men. You can now backtrack to the entrance and head left to find the final man near a bridge, killing him with a headshot. From the bridge, head west to find a Mushroom (4/10) and some Salvage along the north wall and then head southeast toward the river to find another Mushroom (5/10) across the water from the lodge.
Head directly west and use Survival Instincts to spot a rocky wall and then use the broken tree to reach the wall and climb up. Hop to an adjacent platform and look east to spot some salvage hanging from another platform and then climb the rope to reach the Jade Ceremonial Dagger. From this platform you can face the lodge and use Survival Instinct to spot multiple Solarii that can be killed (up to four). You can now drop to the ground to collect the Salvage you shot down earlier and then head southwest to find a high ledge that crosses the center of the area.
Follow the high ledge to the right (west) and shoot the man to the south and then head up the ledge and jump up the west wall to find a Mushroom (6/10). Drop to the ground and follow the wall south to rope dart a building support and then continue along the wall to the south to find another Mushroom (7/10). Backtrack and scramble up the wall that was dropped when you pulled the building's support and turn around to spot the GPS Cache 2 on a ledge that can be jumped to before returning to the building. Head out the other side of the building to swing to a platform with and then create a rope bridge to the tree across the way. Climb the rope, dropping onto the other rope, and climb up to collect some Salvage and then shoot the Solarii roaming the forest nearby. Look south to spot a shiny spot on a ledge, so make the long leap to the ledge to collect the GPS Cache 3 and then check the waterfall for a GPS Cache 4.
Exit the water and check the nearby crash from some Salvage and then look up to find more Salvage in a net that can be shot down. Follow the east wall to a dead end with a Mushroom (8/10) and then backtrack and head north to shoot another Solarii. Circle around the ledge and use the rope to the south to reach a tree platform and then jump to a nearby ledge with the Japanese Ceremonial Dagger. You can now head to the Hunting Lodge Base Camp and check the lodge itself for some Salvage and the Ancient Scrolls - General: The Conquerors document.
Head north toward the bridge and check around the right side for a Mushroom (9/10) and then pass the tomb entrance for some Salvage before you enter.
Head inside until you reach the camp and then look up to spot two unlit brazier that can be lit with a fire arrow to help light the room. In order to clear a path above you'll need to shoot the natural gas to clear the debris and then light another brazier above the gas. You can now shoot the gas again and quickly scramble up the wall, turn left, and climb up another ledge. Light another brazier near the platform and use Survival Instinct to spot another brazier and some crates across the way. Shoot the clothed crates with a fire arrow to clear the debris and then jump across and grab the rocky wall to reach the treasure for 1250 XP, 250 Salvage, and the Summit Forest Relic Map.
Exit the tomb and follow the wall east to a hut and rope arrow the door to find a metal crate of Salvage before you deal with the three men and two wolves. You can now head up the steps to find the final Mushroom (10/10) and enter the cave. [50 XP]
Rope arrow the door and follow the path to some caged wolves, which you can kill for XP despite being able to loot them, and then climb up the ladder. You'll need to rope arrow the deer corpse to push the bar into place, allowing you to swing across to the rocky wall. Collect the Salvage x4 in the next room and check the ground near the table for the GPS Cache 5 before you follow the path, grabbing the ledge when Lara slips. You can now climb back up and follow the path outdoors, sliding down the rope to speak with Alex. [900 XP]
Hop onto the zipline to reach the tower in Shantytown, where Grim was lost, and then cross another zipline to the gondolas. Wait for one of the gondola to pass by and hop on for a scene. [100 XP]
When the gondola stops, shoot a rope arrow into the nearby tower and circle it to find a ladder. Climb up and then zipline to the suspended shipwreck. A major fight commences, with Solarii ziplining in from the right and left, so if you haven't gained the trophy/achievement for shooting men off zipline then this is a great place for it. As the fight goes on you'll likely want to loot the bodies, since you won't have a chance to at the end of the fight, and blow through the remaining enemies with the Grenade Launcher. After a short scene, climb the yellow rungs to the other side of the ship and leap across the gap for another scene.
Lara finds herself sliding down rope into a dead end, but luckily there is another rope beneath her. Drop from one zipline to another with O/B twice and then shoot through the barricade. Drop from a zipline onto another again and then drop into the water, blasting through the barricade to reach the beach.
You should obtain two Rifle parts, a Shotgun part and a Bow part from salvage crates in this area.
Squeeze through the crack and follow the path to a broken section of the bridge and then hop across and check the rocks to the left for a GPS Cache 1. Cross to the other side of the walkway to crack open some Salvage and then follow the sandy path down. When the path branches off downhill or back uphill, take the right path to some Salvage and then hop into the water. On the north side of the column is a rocky wall, but in order to reach it you'll need to move the buoy next to the column and then jump on top to climb up. Dismantle the Cairn (1/5) to begin the Challenge: Cairn Raider and then return to where the road branches.
Take the left (east) rock path that circles a rock formation to collect a Food Cache and another Cairn (2/5) and then drop to the ground for some Salvage. Shoot the Mine (1/10) to the east to start the Challenge: Mine Sweeper and then walk over and collect the GPS Cache 2 where it was.
Head northwest toward the main path, passing a hidden tomb that you can't access at the moment, and then head back up the path a few feet to an overturned truck. Check the front of the truck for some Salvage and then dismantle the Cairn (3/5) on the rocks. Head toward the water to the northwest for some Salvage and then pass the rusted tank, heading toward the objective, to find a net of Salvage hanging from a cement arch near the water. You can now climb up to the building to the south for some Salvage before stopping at the Survivors' Base Camp.
Enter the nearby building for the Endurance Officers - Reyes: About Lara and then scramble to the top of the building for the GPS Cache 3 near the crumbled wall. Drop down between the two buildings and pry open the door to the other building to find the Endurance Crew - Jonah: Recognizing the Truth document inside.
Drop onto the beach to the south and check near the anchor for the GPS Cache 4 and then turn around to spot a Mine (2/10) in the water. Note the boat tied to the pier to the west and the blue cargo container to the east. Move the boat with the rope arrow so that it sits between the rocks and the blue container, allowing you to jump on top to collect a Food Cache. Continue down the coast to shoot another Mine (3/10) and then enter the crumbled building to the north for some Salvage. You can now check under the pier behind you for the GPS Cache 5 before returning to the camp, where you can approach the boat for a scene. [400 XP]
There are now crabs on the beach, which can be killed for the Crab Cakes trophy/achievement.
Speak with the Endurance crew to progress the Chatterbox trophy/achievement and then head south across the broken pier. Before climbing up the ladder, head south and check the ocean for a Mine (4/10) and then climb up to collect some Salvage. Slide down the rope and check the ocean to the left for another Mine (5/10) and then swing to across the the rocky wall to reach the Galleon. [100 XP]
Wait for the two Solarii to finish their conversation and then rope arrow the first man off the ledge before finishing off his companion. Make sure to loot the Salvage in a net and then cross the gap and head upstairs, scrambling the wall to shimmy up to the deck. You can now shoot the pulley to drop the Block and Tackle and drop the mast. [100 XP]
Cross the mast and kill the two Solarii on the other side and then turn the corner to enter the cabin for the Brown Jade Ink Box. You can now use the ziplines to reach the beach and return to the camp for a scene, gaining the Compound Bow from Jonah. [400 XP]
Speak with four Endurance crew members to progress the Chatterbox trophy/achievement, again, and then head to the eastern end of the breach. On the destroyed pier, shoot a rope arrow into the rocky wall to the left and then cross to the metal beam. Follow the path to the right and scramble up a wall and then hop to the nearby ledge to find a GPS Cache 6. You can now backtrack to the platform and continue toward the hanging crate, scrambling up the wall to reach the deck of an old shipwreck.
Pry open the metal Salvage crate and then check the water below for a Mine (6/10), which may be hiding behind the crate depending on where you're standing. Turn around and shoot down the salvage from the netting behind you and then drop down to the lowest level to collect the Salvage and a Stained Jade Head Rest. Climb the metal beam to reach the next level and check the room on the right for a Stuffed Bunny and then scramble back up to the deck. You can now climb the mast to find the GPS Cache 7 before heading down the zipline.
Continue down the beach until two Solarii exit the building tower, dispatching them, and then open the Salvage on the beach before shooting down some additional Salvage from a net to the right. Circle the back of the tower to dismantle a Cairn (4/5) and then use Survival Instinct to spot another Mine (7/10) near the wreckage in the ocean. Continue around the tower into the water and head toward the waterfall, looking right to spot another Mine (8/10), and then enter the cave to the right of the waterfall for some ammo and the GPS Cache 8.
As you exit the cave you'll spot the end of a pier peaking out from behind some rocks. Make your way to the top of the pier by jumping onto the rocks and then use the supports to collect the Food Cache and GPS Cache 9. You can now head east to the water's edge to find another Mine (9/10) floating above the waves before following the beach east for some Salvage on the ground, Salvage in a net, a Mine (10/10), and the GPS Cache 10.
Return the area where you dropped from the zipline and use the ramp to reach a broken pillar and then scramble up the white boards to reach a bridge. There are two paths you can jump to: the one straight ahead via a beam or the doorway to the right. Cross the beam and jump straight ahead to climb the white boards and then turn around to spot some Salvage. Return to the bridge and head through the other path and then climb the ladder. Before scrambling up the wall you'll need to shoot the barricade high above and then climb up to collect the Toy Train and a Food Cache. Climb to the top of the tower and slide down the rope and immediately take cover from the two Solarii nearby before you dispatch them.
Instead of climbing up to their location, drop off to the ledge on the left to collect the GPS Cache 11 near the edge before circling around the other side for some Salvage. Turn around and pass through the water to encounter two more Solarii and then check above the barrel for the GPS Cache 12 before collecting the Salvage outside. You can now backtrack up the rocky wall to reach the ledge where you defeated the men and pry open the door to a bunker.
Enter the bunker to collect the Shaped Jade Head Rest on a desk and then climb up the ladder and enter the room on the left to find a Salvage locker. Turn around and cross the gap and then follow the path through a tunnel to the heart of the bunker. You can now collect the Salvage in a net, Salvage in a locker, a Food Cache, and the Worn Wallet before you enter the tomb.
Head up the steps and use the panel to drop a light into the water below, electrify the water and powering the room. Return downstairs and open the double doors via the panel and then enter the room on the right to blast through the barricade. Shoot a fire arrow across the water to burn the clothed pole, releasing the raft, and then pull it multiple times until it is close enough to jump on and use to reach the other side of the wall.
Face the other stairs and look up to spot a roped metal beam, which raises the light and de-electifies the water, and cross the water when you get a chance. Turn around and pull the raft close to the light and then raise it and pull the raft underneath, preventing the light from entering the water again. You can now wade through the water to the staircase in the back corner to collect the 1250 XP, 250 Salvage, and the Shipwreck Beach Relic Map.
Make your way out of the bunker and turn left to cross the bridge, killing the single Solarii, and then drop off to the right at the end. Swing across the pole and dismantle the final Cairn (5/5) and then backtrack and jump to the beam. You can now create a rope bridge to the rocky wall and climb up, checking the crumbling building for the Ancient Scrolls - Hoshi: In Her Image document inside and some Salvage on top.