Atelier Meruru: The Apprentice of Arland
FAQ/Walkthrough by Krystal109
Version 2.6, Last Updated 2013-01-30
Liked this FAQ? Click here to recommend this item to other users.Table of Contents
- Atelier Meruru: The Apprentice of Arland - FAQ/Walkthrough
- Introduction
- Gameplay
- Controls
- Characters
- Battle
- Synthesis
- Gathering
- Basket & Container
- Front Quests
- Friend Requests
- Developments & Tasks
- Ending Requirements
- Castle Life
- Miss Popular
- Alchemist!
- Strongest Princess
- Witch's Tea Party
- Boy's Bath
- Now, Go Bravely
- A Rich Nation
- Topsy-Turvy
- Character Events/Recruitment
- Keina's Events
- Lias' Events
- Totori's Events
- Rorona's Events
- Mimi's Events
- Gino's Events
- Esty's Events
- Gio's Events
- Sterk's Events
- Unrelated Events
- NPC's
- READ Before You Start
- Walkthrough
- Rank I: Pluto
- Rank II: Merker
- Rank III: Mars
- Rank IV: Venus
- Rank V: Erde
- Rank VI: Neptune
- Rank VII: Uranus
- Rank VIII: Saturn
- Rank IX: Jupiter
- Endings
- Development Quest Checklist
- Facilities Bonus
- Shop List
- Locations
- Rank I: Plate
- Rank II: Merker
- Rank III: Mars
- Rank IV: Venus
- Rank V: Erde
- After Year 4: 4/1
- After Year 4: 10/1
- Library Info
- Contact
- Version History and Updates
- Copyright & Disclaimer
Atelier Meruru: The Apprentice of Arland - FAQ/Walkthrough
Version 2.6 - Jan. 29, 2013
- Updated:
- Deleted 1st Playthrough Heading (use NG+ Walkthrough)
- Fixed massive amount of typos
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| Author: Krystal K. - krystalnexus [at] yahoo [dot] com |
|---|
If you like this guide and you think other people will enjoy using it, you can recommend it so that others will see that it is a good guide.
You can click "Liked this FAQ? Click here to recommend this item to other users." at the top of the page via GameFAQs
Introduction
First of all, thanks for reading my FAQ.
A thing you should know before stepping into the world of Meruru's is that the game is much easier than the previous Arland series games. It would be a good idea to read through and print out the Ending Requirements and Character Events/Recruitment sections.
With many different endings, each with its own requirements, you will need to make multiple saves through the game to make sure you don't make any mistakes. I will explain this more in the ending section of this guide. I will try and guide you through this overwhelming information in the least amount of playthroughs possible, but mistakes are possible and you do not have to follow my advice.
If you want me to add something or notice a mistake, please email me at the above address with the correct information.
Donation Info
Firstly, thanks to everyone who takes the time to read this. If you find yourself using my guide and found it to be handy, please consider sending a donation to support the time and effort I have put forth to make a comprehensive and useful guide.
If you DO wish to donate anything:
- Send a GIFT through Paypal to krystalnexus(at)yahoo(dot)com
- Send an Amazon Gift Card to the above email
Thanks again for your time. I in no way want you to feel obligated to donate, your support via emails is always appreciated though.
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Controls
The controls for Atelier Totori are straight forward and easy to understand.
| Command | In Town/Menus | World Map |
|---|---|---|
| Directional Pad | Moving through menus | Location Selection |
| Left Analog | Walking/Running | Location Selection |
| Select | Dev. Menu | Dev. Menu (on a location) |
| Start | Town shortcut | Save/Load |
| X | Confirm/Analyze | Confirm/Travel Faster (Hold) |
| O | Cancel/Jump | Cancel |
| Triangle | Menu | Menu |
| L1 | Dev. Log | Dev. Log |
| R1 | - | - |
| Command | Field/Dungeon | Battle |
| Directional Pad | - | Move through commands |
| Left Analog | Walk/Run | - |
| Select | Dev. Menu | - |
| Start | - | - |
| X | Gather a gathering point | Confirm |
| O | Jump/Cancel | Cancel |
| Triangle | Menu | - |
| L1 | Dev. Log | Active Support in Battle |
| R1 | - | Active Support in Battle |
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Merurulince Rede Arls
| Age | 15 | Skill | Description |
|---|---|---|---|
| Height | 5'1" (155 cm) | Power Item | Enhances attack items. |
| Blood Type | O | Potentialize | Draws out full capacity of attack items. |
| Optimistic | Lowers chance of status ailments. | ||
| Royal Patron | Lowers non-elemental damage by 10%. | ||
| Raises evasion. |
Meruru is the Princess of Arls Kingdom and Totori's apprentice. She's bright and optimistic, but has a tendency to act without thinking. She admires Arland, but wishes for her own kingdom to become equally as prosperous. Because of this, she decides to set out and use alchemy to develop the land.
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Keina Swaya
| Age | 14 | Skill | MP Cost | Description |
|---|---|---|---|---|
| Height | 5'0" (152 cm) | Ointment | 10 | Recovers HP for one ally. |
| Blood Type | A | Amount depends on ATK. | ||
| Heal Potion | 40 | Recovers all allies's HP and revives from KO. | ||
| Cheer On | 16 | Raises ATK for all allies. | ||
| Recovery from status ailments. | ||||
| Happy Song | 48 | Raises level and crit rate for all allies. | ||
| Lucky Star | - | Higher item chance after battle. | ||
| Attack less likely. | ||||
| Chaperon Master | - | Raises Support Effect by 50%. | ||
| May increase evasion. | ||||
| Proud Sister | - | Hugh damage to a target. |
Keina is our heroine's childhood companion. She serves as Meruru's devoted caretaker and best friend. Being forced to deal with Meruru's constant state of pandemonium has made her very mature for her age.
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Totooria Helmold
| Age | 19 | Skill | MP Cost | Description |
|---|---|---|---|---|
| Height | 4'11" (15 cm) | Duplicate | 20 | Mimics an item's effect. |
| Blood Type | A | 50% of the original. | ||
| Quick Dupe | 33 | Quickly mimics an item's effect. | ||
| 33% of the original. | ||||
| Chim Bomb | 15 | Fire damage to many enemies. | ||
| Chim N/A | 50 | High Fire damage to a target. | ||
| Adventurer Pride | - | Lowers non-elemental damage by 10%. | ||
| Raises crit rate by 20%. | ||||
| Will Power | - | May recover from KO. | ||
| Chim Callout | - | Huge damage to a target. |
Totori is a renowned alchemist dispatched to Arls from Arland. She takes on Meruru as an apprentice and helps guide and teach her.
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Lias Falken
| Age | 16 | Skill | MP Cost | Description |
|---|---|---|---|---|
| Height | 5'8" (173 cm) | Vanquish | 7 | Non-elemental damage to a target. |
| Blood Type | AB | Lowers WT. | ||
| Ruin Shell | 32 | Fire damage ro many enemies. | ||
| Lower HP for 2 turns. | ||||
| Lancer Aim | 16 | Non-elemental damage to a target. | ||
| Lower HP for 2 turns. | ||||
| Rush Combo | 46 | Non-elemental damage to a target. | ||
| Lower WT. | ||||
| Bad Under Fire | - | Evasion and accuracy lowers under stress. | ||
| Swift Attack | - | Has a chance of cutting WT in half. | ||
| Flame Rancor | - | Huge damage to a target. |
Lias is a soldier in training and Rufus's younger brother. He is very serious-minded and tense. He worships the ground Rufus walks on, and his ultimate goal is to become as much like his brother as possible.
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Rufus Falken
| Age | 25 |
| Height | 6'1" (185 cm) |
| Blood Type | A |
Rufus acts as the official butler of Arls Kingdom. He's very intelligent despite his age, and he handles nearly all of the kingdom's political issues as well as Meruru's education.
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Mimi Houllier van Schwarzlang
| Age | 20 | Skill | MP Cost | Description |
|---|---|---|---|---|
| Height | 5'3" (159 cm) | Blitz Stoss | 14 | Non-elemental damage to a line of enemies (3 turns). |
| Blood Type | A | Schwartz Slicer | 36 | Non-elemental damage to a target (3 turns). |
| Himmel Waltz | 22 | Non-elemental damage to a target. | ||
| Lowers SPD. | ||||
| Spare Bolen | 50 | Non-elemental damage to a target. | ||
| Disregards DEF. | ||||
| Quick Reflex | - | Raises evasion by 15% and accuracy by 50%. | ||
| Acrobatics | - | WT shortens by 30% | ||
| Angel Horn | - | Huge damage to a target. |
Mimi is an Arland Adventurer Guild member and Totori's best friend. She appears in Arls as if she only has Totori on her mind.
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Sterkenburg Cranach
| Age | 42 | Skill | MP Cost | Description |
|---|---|---|---|---|
| Height | 6'1 (185 cm) | Knight's Amulet | 25 | Can give 25% of DEF to another ally. |
| Blood Type | A | Grand Bell | 40 | Non-elemental and Lightning damage to a line of enemies. |
| Light Storm | 23 | Non-elemental and Lightning damage to a target. | ||
| Falken Wind | 56 | Non-elemental and Lightning damage to all enemies. | ||
| Inner Flame | - | Abilities increase when facing an enemy of higher level. | ||
| Knight's Pride | - | Raises crit rate by 50%. | ||
| Gaia Breaker | - | Huge damage to a target. |
A former knight of Arland, Sterk still lives as a self-proclaimed knight. He acts as the guardian of the local adventurers while he continues to search for the retired king of Arland, who seems to have wandered off.
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Rorolina Frixell
| Age | ??? | Skill | MP Cost | Description |
|---|---|---|---|---|
| Height | 4'0" (123 cm) | Hom Support M | 16 | Removes an ally's ailment. |
| Blood Type | O | Takes 1 turn to execute. | ||
| Hom Support F | 24 | Heals an ally. | ||
| Takes 1 turn to execute. | ||||
| Angel Heart | 20 | Non-elemental damage to a target. | ||
| Attack less likely. | ||||
| Heartful Attack | 60 | Non-elemental damage to all enemies. | ||
| Attack less likely. | ||||
| Small | - | Evasion raises by 33%. | ||
| Quick Use | - | WT for item use lowers by 50%, but effect lowers by 30%. | ||
| Special #3 | - | Huge damage to a target. |
Rorona is the official alchemist of Arland, as well as Totori's master. She was supposed to head to Arls along with the others, but thanks to Astrid's interference, Totori was forced to go in her place.
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Gino Knab
| Age | 20 | Skill | MP Cost | Description |
|---|---|---|---|---|
| Height | 5'7" (170 cm) | Slap Blow | 10 | Non-elemental damage to a target. |
| Blood Type | B | Target chance up. | ||
| Heroic Boost | 22 | Enhances abilities and recovers HP based on HP left. | ||
| Hail Storm | 13 | Ice damage to a target and absorbs its ATK. | ||
| This Parade | 31 | Non-elemental damage to a target. | ||
| Lowers crit rate. | ||||
| Hero Syndrome | - | Raises abilities when facing a boss. | ||
| Hero's Nature | - | Recovers HP. | ||
| Lowers non-elemental damage by 10%. | ||||
| Cross Blaze | - | Huge damage to a target. |
Gino is an adventurer from the Arland Guild, as well as Sterk's student. He came to Arls to further his training in hopes of surpassing his master. He also has hopes of encountering new and more powerful foes.
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Esty Dee
| Age | 40s | Skill | MP Cost | Description |
|---|---|---|---|---|
| Height | 5'5" (165 cm) | Rose Lover | 18 | Non-elemental damage to a target. |
| Blood Type | O | Raises item drop rate. | ||
| Sunny & Cute | 35 | Non-elemental damage to all enemies. | ||
| Ailment chance up. | ||||
| Honey Stab | 26 | Non-elemental damage to a target. | ||
| Lowers target's DEF. | ||||
| Love Shocker | 44 | Lightning damage to a target. | ||
| Raises damage taken. | ||||
| Trickster | - | Has a chance of cutting WT in half and raises SPD by 30. | ||
| Angel Eyes | - | Raises crit rate by 15% and accuracy by 33%. | ||
| Lovely Shadow | - | Huge damage to a target. |
Acting as Arland's secret investigator, Esty has left the guild in her sister Filly's hands to pursue a career in espionage. She also has no choice but to act as Gio's chaperone in Arls.
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Hanna Olsen
Hanna manages a shop in Arls. She doesn't fret over tiny details and she considers herself a good friend of Meruru.
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Filly Dee
Filly worked as a receptionist in Arland and came to Arls with Totori. She used to get really nervous around strangers, but her job has forced her to deal with her phobia. Her powers of imagination have also powered up, so any regular relationship becomes a target of her delusions.
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Astrid Lexis
Rorona's alchemy master. She's supposedly a genius at what she does, but she's very lazy and never works.
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Ludwig Giovanni Arland
The head of the Arland Republic and the world's greatest known swordsman still enjoys wandering the land aimlessly. For whatever reason, he has decided to make Arls his base of operations for the time being.
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The Hom's
The Hom's are utterly loyal to their master(s) and assist in a variety of tasks, including alchemy. Their primary order is to look after the tiny Rorona, but they receive another order to help out Meruru while Rorona is left in her care. They've also started to display a small amount of emotion, bringing them one step closer to real humans.
Source: All character descriptions are from the games manual.
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Battle
This game is a standard turn-based one, with no real learning curve for previous JRPG players.
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Battle Commands
- Every character has the below options:
- Fight
- Skill
- Defend
- Escape
- Meruru, Totori and Rorona also have the addition option to use items that you are carrying in your bag.
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HP/MP/LP
- Like every other RPG, and unlike Atelier Rorona, you use MP for skills and your HP is your life. The only addition to this is atelier's LP. This is used when traveling and taking part in combat. When you characters reaches zero, they get negative stats like ATK and DEF down in battle.
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Turn Order
- On the right side of the screen you will notice that your characters and enemies have image cards placed on the bar. The bar represents your turn order, with the top image being the NEXT individual/enemy to go. The blank cards represent the time between each individual/enemies turn. This is important because sometimes your character will take a turn and it's card will appear below its previous position, but above another individual/enemy. You can tell where a characters next turn will be by selecting the action, but not confirming it. This bar will help you determine when you need to prepare to heal, sleep the enemy, or defend.
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Assist System
- On the bottom of the screen, next to the character images, you will notice a bar that fills blue as you fight. When the bar is full, the characters on Meruru's right and left can assist her. This can be used in the following ways:
- Assist with damage when Meruru uses and item
- Defend Meruru when she is targeted for an attack
- Other actions taken by Meruru
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Synthesis
Unlike the more well known games by Gust, Mana Khemia and Atelier Iris, where synthesis was less of a focus, this game revolves around alchemy synthesis as a basis to get items and advance the story. The game gives you a decent tutorial for what synthesis is so I will skip to the details.
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MP to Synth
- Like Skills in battle, crafting takes a certain amount of MP per synth. When Meruru drops to 0, the success rate greatly decreases and she will pass out afterwards. You can restore her MP with items or by sleeping on the couch in her workshop. As sleeping takes up valuable time, I suggest using items (except early in the game when the couch is your only choice).
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Synthesis Takes Time
- Unlike Atelier Iris, where time didn't exist, Meruru is all about time management. Every synthesis takes time to craft, SO BE CAREFUL.
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Synthesis Level
- Every synthesis has a level to it, which determines Meruru's success rate. The higher the level, the more likely you are to fail. You can fix this by crafting often, as every synthesis increases her Alchemy Level (which is separate from her Adventuring Level). When synthing, a percent will appear that lets you know your chances.
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Item Traits, Effects, and Cost Level
- Every item you use to make your synthesis may have traits and effects. Also any item you make has it's own traits and effects. Like Atelier Totori, the traits of the ingredients determine what traits you get to choose for the final product. Everytime you synth, your ingredients will provide a cost level. The higher the cost the more points you have to use on your traits. Also, using previously synthed items in your synth will boost cost level a great deal.
For example, Wound Healing from a Mandra Root costs 0, but Attack +3 costs you 3. You would need an ingredient that gives you 3 cost level in order to choose to add Attack +3 to your final item.
- Item effects work differently though. Certain items have the ability to get effects depending on the quality of the items you use to make them. An Arland Crystal, for example, has 5 different effect possibilities (Crimson, Sapphire, Topaz, Emerald, and Diamond). You will know what trait you are getting because the item slot that determines it, a [Jewel] in this case, will have the word Effect under the picture of the ingredient slot. When you go in to choose the item it will also say effect in the bottom right, indicating the outcome if you use that ingredient.
The above is an example from Atelier Totori and I will update it with a Meruru example later. The idea is exactly the same though.
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Gathering
When you visit any area on the world map, you will see bubbles floating around. These points can be harvested for items you will use during synthesis.
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Normal Bubbles
- Most bubbles will be light blue in appearance. These are generic points.
Special Bubbles
- Some bubbles will actually have a yellow center. These are higher quality items.
Gathering Time
- Like everything else in Atelier Meruru, gathering on a field takes time. Without any bonus, from items, gathering will take almost half a day.
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Basket & Container
The basket, which I call your bag, and the container are your inventory space.
Most items will automatically be in your container. The container has all the room you will need and you won't need more space until late game. Whenever you return to the atelier you will be asked if you want to store the items in your container. You will almost always say yes, unless it is something like healing items or bombs you want to use on the field or in battle.
Your bag is where your items will temporary be stored in between your trips to the atelier.
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Front Quests
Front Quests are something that has been carried over from Atelier Rorona/Totori, but with their own new twist. These are random quests that are offered by Filly at the Tavern and can be fulfilled for money. The other aspect you will need to watch, which is affected by Front Quests, is popularity. If your popularity reaches zero, it's game over.
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Each quest has the following aspects to take into consideration:
- Amount
- This is the amount of each item you will need to turn in to complete the request. For items, you will need that many crafted or harvested. For hunt quests, this is the number of enemies you will need to defeat.
- Reward
- This is the money reward you will receive.
- Client
- Not really important unless it is a Friend Request.
- Owned
- The amount of each item you own already. In the case of hunt quests it will keep track of how many enemies you have killed of that type.
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Friend Requests
Friend Requests will be possible once Gio settles in Arls.
Unlike Rorona, where the character was on the map, and Totori, where they visited your workshop, your friends will make requests through the Adventurer Guild. This means you will want to check Filly's requests often. You will be able to tell it is a friend request by the image of a head. To know which client it is, check the item. The requests work the same as the Front Quests otherwise.
It is always a good idea to fill a Friend Request if you can do so with moderate ease.
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Developments & Tasks
Instead of Atelier Totori's License Points, we now have Development Points. These are received through completing the Development Tasks requested by Rufus and the townspeople. You will want to check the mailbox outside the Workshop for letters and then take them to Rufus to receive the actual request.
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Each development has the following aspects to take into consideration:
- Description
- The description will generally tell you WHAT you need to deliver/hunt and where/why.
- Mini-Memo
- The descriptive guidelines for the quest. This will give you an estimate of how many items you need to deliver or what you are hunting.
- Points
- How many points you receive for completing the quest.
- Reward
- What you earn by finishing the quest, such as Max HP Up or Population +
- Success Rate
- This will only appear on developments with a 10-star rating. If you do not complete a development all at once, this will show you your progress.
As you complete developments you will receive points to increase your Kingdom Rank and use for Building Facilities. Note that the development points may be used for facilities, but will NOT disappear from your Kingdom Rank progression.
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Ending Requirements
There are 10 different endings that you can get based on certain actions you make throughout the game.
It should be noted that while some endings are only available by themselves through the requirements, other requirements can be met for multiple endings. If you meet multiple ending requirements, then there is a hidden priority that is followed:
- Miss Popular
- Alchemist!
- Strongest Princess
- Witch's Tea Party
- Boy's Bath
- Now, Go Bravely
- Finally, As Planned
- A Rich Nation
- Topsy-Turvy
The only ending that will be met without any other endings even possibly being met is Castle Life.
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The major factors that determine the endings are:
- Population at the end of Year 3.
- Friendship Levels (particularly Gio's, who needs 50 to recruit for some endings)
- Mt. Yuvel, Yuvel, and Airshatter events
- Modis Ruins/Hart Outpost Lizard development quests
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Castle Life
Officially the goal is to complete the game with less than 100,000 population. This means you can fail at the extension OR the end of Year 5.
The issue is that if you make the extension requirement, you will need to sleep through another 2 years. For this reason, I suggest making a save at around 15,000 population and sleep until the extension and fail quickly.
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Miss Popular
This ending can only be possible from a "Clear Save" (New Game +) due to Gio's events.
You must:
- Meet the extension requirements
- See all character events (see Character Events/Recruitment below)
Note that you DO NOT need to complete any of the other ending events. This includes:
- Beating Airshatter
- Creating the Potion of Youth
- Fightning Masked G
- Developing the Hot Spring
| # | Description |
|---|---|
| 1 | After finishing all events Gino, Mimi and even Totori will fight over Meruru and you'll get the MeMemo! With Everyone! |
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Alchemist!
This is only available in New Game+.
- Complete all of Gio's Events to get the trophy Look into the Past and have him join the party.
| # | Description |
|---|---|
| 1 | After Year 4: 4/1, at the Study, Rufus and Gio will talk about needing new areas to develop |
| 2 | Talk to Hanna for advice |
| 3 | Talk to Rufus to unlock Yuvel I |
| 4 | Visit Hanna after completing all of Yuvel I |
| 5 | Visit Rufus after completing all of Yuvel II |
| 6 | Visit the Throne Room after completing Yuvel III for a scene with Dessier and Gio |
| 7 | Bring Gio to Yuvel |
| 8 | In Arls an "Earthquake" will annouce the awakening of Airshatter |
| 9 | At the Workshop, you should get a scene with Gio about the previous battle against Airshatter |
| 10 | Talk to Totori and Hanna |
| 11 | Return to the Workshop to get a scene where Dessier gives you the Sofra's Writings recipe book |
| 12 | Synthesize the Rime Crystal for a scene to gain the next recipe Ice Cascade Bomb |
| 13 | Synthesize the Ice Cascade Bomb |
| 14 | Defeat Airshatter w/ Gio in the party |
| 15 | Return to Arls to announce the good news to Dessier and Rufus |
| 16 | Year 6: 4/1 Alchemist! Ending |
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Strongest Princess
| # | Description |
|---|---|
| 1 | Complete all Modius Ruins developments |
| 2 | After Year 4: 10/1, Hanna and Rufus will mention Lizards at Modis Ruins, you get the MeMemo! Lizard Invasion! |
| 3 | At Modis Ruins, defeat all the lizards as you head through the area to get multiple scenes w/ Masked G |
| 4 | Return to Arls to receive and talk to Rufus for the development quest Enhance Outpost I |
| 5 | Turn in the items to Hart Outpost |
| 6 | Talk to Sterk at Castle Gate to sign up to train with him |
| 7 | Win a battle against Sterk |
| 8 | Head to the Study to receive the development quest Enhance Outpost II |
| 9 | Turn in the items to Hart Outpost |
| 10 | Return to Modius Ruins to the top of the tower in the final area for a solo fight with the Lizard Chief |
| 11 | At the Workshop Hanna will thank you for taking out the Lizards while Masked G watches nearby |
| 12 | 7 Days Later, at the workshop you'll receive a challenge from Masked G |
| 13 | At Hart Outpost, defeat Masked G (Gio must not be in the party) |
| 14 | 7 Days Later and Adventure Level 50, Sterk will come to the Workshop and lecture you |
| 15 | Return to Hart Outpost and enter the central building for a scene and your MeMemo! What Strength Means |
| 16 | Year 6: 4/1 - Strongest Princess Ending |
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Witch's Tea Party
Meet all the requirements for Finally, As Planned except that you MUST reach Alchemy Level 50.
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Boy's Bath
| # | Description | Requirement | Location |
|---|---|---|---|
| 1 | Oh the Pain | When Hagel joins | Visit Artisan's Way |
| 2 | More Sightseeing? | When Mimi Joins | Talk to him at Namiki Road |
| 3 | Shovel... | When Pamela Joins | Talk to him at Namiki Road |
| 4 | Hot Springs... | When Gino arrives | Talk to him at Namiki Road |
| 5 | Landslide | When Sterk arrives | Talk to him at Namiki Road |
| 6 | Mt. Velus | When Astrid, Rorona, and the Hom's arrive | Talk to him at Namiki Road |
| 7 | Peter: The Man With a Dream | After extension | Talk to him at Namiki Road |
| 8 | Finally Dismissed | After completing Yuvel I | Visit Namiki Road |
| 9 | Searching for a Dream | 7 Days Later | Visit Workshop |
| 10 | Helping a Dream Come True | Turn in the Living Pickaxe and Dowsing Rod | Talk to Peter |
| 11 | New Reasearcher | 30 Days Later | Visit the Tavern |
| 12 | Bye Esty! | After above | Visit the World Map |
| 13 | What a LIAR | 30 Days Later | Visit the Tavern |
| 14 | Hot Spring Uncovered | After defeating Airshatter | Exit Mount Velus |
| 15 | It's Real | Visit the Hot Spring | - |
| 16 | After above | Talk to Peter | |
| 17 | Girl's Bath | After gathering the 10 women (see below) | Talk to Peter |
| 18 | How Could You Leave Me!! | After above | Visit Namiki Road |
| 19 | Turn in the Spring Pump and Pipes x10 | Talk to Peter | |
| 20 | Spa Land Facility | After above | Talk to Rufus |
| 21 | Boy's Bath | Build the Spa Land facility | Game Ending |
The girls that you need to invite to advance the Hot Spring event is as follows:
- Totori
- Female Hom
- Rorona
- Mimi
- Hanna
- Filly
- Esty
- Astrid
- Pamela
- Keina
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Now, Go Bravely
| # | Description |
|---|---|
| 1 | Complete all Modius Ruins developments |
| 2 | After Year 4: 10/1, Hanna and Rufus will mention Lizards at Modis Ruins, you get the MeMemo! Lizard Invasion! |
| 3 | At Modis Ruins, defeat all the lizards as you head through the area to get multiple scenes w/ Masked G |
| 4 | Return to Arls to receive and talk to Rufus for the development quest Enhance Outpost I |
| 5 | Turn in the items to Hart Outpost |
| 6 | Talk to Sterk at Castle Gate to sign up to train with him |
| 7 | Win a battle against Sterk |
| 8 | Head to the Study to receive the development quest Enhance Outpost II |
| 9 | Turn in the items to Hart Outpost |
| 10 | Return to Modius Ruins to the top of the tower in the final area for a solo fight with the Lizard Chief |
| 11 | At the Workshop Hanna will thank you for taking out the Lizards while Masked G watches nearby |
| 12 | 7 Days Later, at the workshop you'll receive a challenge from Masked G |
| 13 | At Hart Outpost, lose to Masked G (Gio must not be in the party) |
| 14 | Year 6: 4/1 - Now, Go Bravely Ending |
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Finally, As Planned
| # | Description |
|---|---|
| 1 | After Year 1: 3/1, 30 days after Totori's Events #3 and Alc. Lvl 10+, at the Workshop Astrid, Rorona, and the Homs will arrive |
| 2 | 30 Days after arriving visit Artisan's Way to open Astrid's Shop |
| 3 | At Alchemy Level 28+ Astrid will come to the Workshop and request you build 3 Archive facilities |
| 4 | Built at least one Archive facility and Astrid will thank you with some items |
| 5 | Built a 2nd Archive facility and the city's well water will turn to Chariot Milk |
| 6 | 7 Days Later Astrid will have fixed the water |
| 7 | After Year 4: 10/1 Astrid will visit and be scared off by Rorona |
| 9 | 14 Days Later Astrid will catch you eavesdropping and force you to create the Potion of Youth yourself |
| 10 | Have a Unicorn Horn and make a Drachen Elixir and Secret Remedy (if you haven't already) |
| 11 | After creating all of the above you will discover the Merulixir recipe |
| 12 | After creating the Merulixir talk to Astrid |
| 13 | Start building the 3rd Archive facility to find a notebook about a demon |
| 14 | Talk to Astrid for more information |
| 15 | Examine the gathering point behind Chim at Modis Ruins |
| 16 | After learning of Endless Corridor you'll get more information about a sealed demon |
| 17 | 14 Days Later you'll gain access to Endless Corridor |
| 18 | Defeat the Twilight Maiden |
| 19 | Talk to Astrid to get the Potion of Youth recipe |
| 20 | Create the Potion of Youth for a scene at the Tavern with everyone |
| 21 | Now talk to Hagel and Pamela (bonus scenes) |
| 22 | Synthesize something and Totori and Meruru will talk about putting more heart into alchemy |
| 23 | Synthesize something and Totori will comment on you being almost as good as her at alchemy, unlocks MeMemo! Alchemist's Dream |
| 24 | Esty will drop by the Workshop angry that you didn't save some potion for her |
| 25 | Year 6: 4/1 - Finally, As Planned Ending |
DO NOT REACH ALCHEMY LEVEL 50, or you will trigger Witch's Tea Party
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A Rich Nation
| # | Description |
|---|---|
| 1 | After Year 4: 4/1, at the Study, Rufus and Gio will talk about needing new areas to develop |
| 2 | Talk to Hanna for advice |
| 3 | Talk to Rufus to unlock Yuvel I |
| 4 | Visit Hanna after completing all of Yuvel I |
| 5 | Visit Rufus after completing all of Yuvel II |
| 6 | Visit the Throne Room after completing Yuvel III for a scene with Dessier and Gio |
| 7 | Bring Gio to Yuvel |
| 8 | In Arls an "Earthquake" will announce the awakening of Airshatter |
| 9 | At the Workshop, you should get a scene with Gio about the previous battle against Airshatter |
| 10 | Talk to Totori and Hanna |
| 11 | Return to the Workshop to get a scene where Dessier gives you the Sofra's Writings recipe book |
| 12 | Synthesize the Rime Crystal for a scene to gain the next recipe Ice Cascade Bomb |
| 13 | Synthesize the Ice Cascade Bomb |
| 14 | Defeat Airshatter without Gio in the party |
| 15 | Return to Arls to announce the good news to Dessier and Ryfus |
| 16 | Year 6: 4/1 - A Rich Nation Ending |
Need to replay a non-NG+ for this sequence (in which the Gio and Sofra scenes are cut and you gain the recipe book a different way) vs. the NG+ sequence.
If you need to know this section, I suggest you talk to Rufus, Totori, Rorona, and or Dessier... these characters are all involved in this story.
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Topsy-Turvy
This ending requires that you meet the requirement of 100,000 population, but that you do not meet any other ending requirements by Year 6: 4/1.
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Character Events/Recruitment
Almost all of the events required for endings are easy to get. This list is a list of all the events I found and it should be noted that not ALL are required for endings.
Note that while these events are set at a friendship level of [xx] they in fact are more like [xx-xx], meaning that an event that says 50+ can sometimes be gotten as low as 47. These are just numbered as so for ease.
''Most Events require a set period between events. Although not stated, assume that if you have met the requirement and are not getting the scene that you simply need to wait a little while. Common wait periods are 7 days, 14 days, 30 days, and 60 days.
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Keina's Events
Trophies: How Do I Look? & Stars Never Change
| # | Description | Requirement | Location |
|---|---|---|---|
| 1 | Cleaning Song | Friendship 20+ | Visit the Study |
| 2 | Wish Upon A Star | Friendship 25+ | Visit the Castle Gate |
| 3 | Hanna's Mushroom Stew | Friendship 30+ | Visit the Workshop |
| 4 | Sudden Weather | Friendship 35+ | Visit the World Map |
| 5 | My Lucky Charm | Friendship 40+, w/ Keina in party | Visit any location |
| 6 | Inspirational Face | Friendship 45+ | Visit the Workshop |
| 7 | Finding Gold | Friendship 50+ | Visit Namiki Road |
| 8 | Can't Live Without | Friendship 60+, w/ Keina in party | Visit the World Map |
| 9 | Stop By More Often | Friendship 60+, (see note below) | Visit the Castle Gate |
| 10 | Taking Care of Meruru | Friendship 65+ | Visit the Workshop |
| 11 | Slumber Party | Friendship 70+ | Synthesize something |
| 12 | "Stay with me forever" | Friendship 75+ | Synthesize something |
| 13 | How Do I Look? | Adventure + Alchemy Level 40+ | Visit the Castle |
| 14 | Star Never Change | After extension, Friendship 80+ | Visit the Workshop |
- For Keina's "Stop By More Often", I have gotten this as early as Year 2: 3/1, but also much later. The conditions seem to be based on her friendship level and how long it has been since you last used her in your party. I almost always get this at about Friendship 60+ (about 62-63) and 100 days since I dropped her from party.
Non-Trophy Related
| # | Description | Requirement | Location |
|---|---|---|---|
| 1 | Is Someone There? | Friendship 55+ | Visit Moyori Forest |
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Lias' Events
Trophy: Brothers Together
| # | Description | Requirement | Location |
|---|---|---|---|
| 1 | Lost Picture | Friendship 5+ | Visit Artisan's Way |
| 2 | Trapped | Friendship 10+ | Visit any field map w/ Lias |
| 3 | Ill-Fated | Friendship 15+ | Visit the Workshop |
| 4 | Perfect Brother | Friendship 20+ | Visit the Castle, after talking to Rufus |
| 5 | Fulfilling Your Duty | Friendship 25+ | Visit the Study |
| 6 | Old Sketchbook | Friendship 30+ | Visit the Castle |
| 7 | Checking In | Friendship 35+ | Visit the Workshop |
| 8 | Strictly Speaking | Friendship 40+ | Visit the Castle Gate |
| 9 | Special Training | Friendship 45+, Gino has joined | Return to Arls |
| 10 | Extra Ointment | Friendship 50+, Lias not in party, Healing Salve | Visit the Workshop |
| 11 | Training Hard | Friendship 60+, Sterk is recruitable | Visit the Castle Gates |
| 12 | What's My Flaws? | Friendship 60+, After above | Visit the Workshop |
| 13 | Come to Dinner | After Year 2: 10/1 | Visit the Workshop |
| 14 | Dinner Again? | 30 Days Later | Visit the Workshop |
| 15 | Fatal Flaw | After both dinner events, Friendship 65+ | Visit the Study |
| 16 | "Bad Under Fire" | Kingdom Rank V, Friendship 70+ | Win a battle with Lias in party |
| 17 | Monsters! | After Year 3: 4/1, Friendship 80+ | Visit the World Map |
| 18 | Brothers Together | After above | Visit the World Map |
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Totori's Events
Trophy: Atelier Totori (Current)
| # | Description | Requirement | Location |
|---|---|---|---|
| 1 | Totori Joins | Adventure Lvl 15+ | Visit the Workshop |
| 2 | Totori's Teacher? | Year 1: 1/1 | Synthesize Something |
| 3 | Swirly Swirly | 30 Days Later | Synthesize Something |
| 4 | Astrid & Gisela | Rorona is recruitable (by date) | Synthesize Something |
| 5 | Cute Doll? | 30 Days Later, Alc. Lvl 20+ | Visit the Workshop |
| 6 | Chim Doll | Make a Chim Doll for Totori | - |
| 7 | Chimroy... | 7 Days after making a Chim Doll for Totori | Visit the Workshop |
| 8 | First-Class Teacher | Friendship 25+ | Visit the Workshop |
| 9 | I Brought a Mushroom Pie | Friendship 35+ | Synthesize something |
| 10 | Totori Consulting Rufus | Friendship 40+ | Visit the Study |
| 11 | Totori Consulting Gio | Friendship 45+ | Visit the Town Outskirts |
| 12 | Explosive Behavior | Friendship 50+ | Visit the Workshop |
| 13 | Childhood Friends | Friendship 55+ | Visit the Workshop |
| 14 | You Can't Leave | Friendship 70+ | Synthesize something |
| 15 | To Arland in a Flash | ??? Days Later | Visit the Workshop |
| 16 | Atelier Totori (Current) | Friendship 80+ | Visit the Workshop |
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Rorona's Events
Trophy: Pie Shop
| # | Description | Requirement | Location |
|---|---|---|---|
| 1 | Rorona & Hom | After Year 1: 3/1, 30 days after Totori's Events #3 and Alc. Lvl 10+ | Visit the Workshop |
| 2 | No fighting! | The next day | Visit the Workshop |
| 3 | Rorona's Drawings 1 | 7 Days Later and Alc. Lvl 15+ | Return to the Workshop |
| 4 | Rorona's Drawings 2 | 7 Days Later and Alc. Lvl 19+ | Return to the workshop |
| 5 | Rorona's Drawings 3 | 7 Days Later and Alc. Lvl 22+ | Visit the Workshop |
| 6 | Rorona Joins | 14 Days after arriving | Leave the Workshop |
| 7 | Forgetten Memories | Friendship 30+ | Visit the Workshop |
| 8 | The Power of Pie | Friendship 35+ | Visit the Workshop |
| 9 | Inside Out Pie | Friendship 40+ | Visit the Workshop |
| 10 | Strength Pie | Friendship 45+ | Visit the Workshop |
| 11 | Happiness/Luck Pie | Friendship 50+ | Visit the Workshop |
| 12 | Nice Pie | Friendship 55+ | Visit the Workshop |
| 13 | Switching Pie | Friendship 60+ | Visit the Workshop |
| 14 | I Want a Pie Shop | Friendship 80+ | Visit the Workshop |
| 15 | Pie Shop | Build the Pie Shop facility | Visit the Workshop |
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Mimi's Events
Trophy: Friendship, Love
| # | Description | Requirement | Location |
|---|---|---|---|
| 1 | Mimi Joins | After visiting the "???" to the west, if Adv. Lvl is higher than Alc. Lvl | Talk to Rufus |
| If not, she will join 60 Days Later or after Year 1: 1/1 | |||
| 2 | Looking for Totori | Friendship 5+ | Visit the Workshop |
| 3 | Just Don't Pass Out | Friendship 10+ | Visit the Workshop |
| 4 | More Totori Talk | Friendship 15+ | Visit the Workshop |
| 5 | Mimi to the Rescue | Friendship 40+ | Talk to Rufus |
| 6 | What's in a Name | Friendship 50+, Mimi not in party | Return to Arls |
| 7 | Dinner w/ Mimi | Friendship 55+ | Visit the Workshop |
| 8 | Take a Break | Friendship 60+ | Visit the Workshop |
| 9 | Ask a Favor | Friendship 70+, Mimi not in party | Return to Arls |
| 10 | Totori's Happiness | After above, have Mimi and Totori in party | Visit Trombe Plateau |
| 11 | Another Strategy | Friendship 75+, w/ Mimi in party | Exit any location |
| 12 | Life Advice? | After the above | Visit the Workshop |
| 11 | Mimi's Present | Friendship 80+ | Talk to Mimi |
| 12 | Friendship, Love | After above, hand over a Rainbow Fragment to Mimi | Visit the Town Outskirts |
| 13 | Thanks | After Totori has visited Arland | Visit the Workshop |
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Gino's Events
Trophy: End of the Duel
| # | Description | Requirement | Location |
|---|---|---|---|
| 1 | Gino Joins | After visiting the "???" to the west, if Alc. Lvl is higher than Adv. Lvl | Talk to Rufus |
| If not, he will join 60 Days Later or after Year 1: 1/1 | |||
| 2 | Lost in Thought | Friendship 5+ | Visit Artisan's Way |
| 3 | Training | Friendship 10+, Gino not in party | Visit Trombe Plateau |
| 4 | Let's Adventure | Friendship 30+, Gino not in party | Visit the Workshop |
| 6 | Following Your Dreams | Friendship 40+, w/ Gino in party | Return to Arls |
| 7 | Let's Do This | Friendship 50+, w/ Gino in party | Visit any location |
| 8 | Something New | Friendship 60+ | Visit the Workshop |
| 9 | Strong Like Gio | Friendship 70+ | Visit the Workshop |
| 10 | Defeated | After above, w/ Gino in party | Visit Hart Outpost |
| 11 | Strongest Sword | Frienship 80+ | Return to Arls |
| 12 | What Do I Need | After above | Visit Beefy Weapon Shop |
| 13 | Storm Saber | Make Gino's Storm Saber | - |
| 14 | End of the Duel | Equip Gino w/ the sword and make sure Sterk isn't in the party | Visit the Tavern |
| 15 | Sorry, Meruru! | 7 Days Later | Visit the Workshop |
Non-Trophy Related I'm not really sure what these are related to, but they are connected.
| # | Description | Requirement | Location |
|---|---|---|---|
| 1 | Feign Sleep | ???, without Sterk in party | Visit Hart Outpost |
| 2 | Like Losing? | ???, without Gino in party | Visit Hart Outpost |
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Esty's Events
Trophy: Certain Sisters''
| # | Description | Requirement | Location |
|---|---|---|---|
| 1 | Meet Gio & Esty | Complete the upgrade of Hart Outpost | Visit Hart Outpost |
| 2 | Esty Joins | After visiting the "???" to the NE | Talk to Rufus |
| 3 | Sibling Rivalry | With Esty in party | Talk to Filly |
| 4 | Premature Kudos | Friendship 30+ | Visit the Tavern |
| 5 | Ultimate Opponent | Friendship 35+ | Visit the Tavern |
| 6 | The Worst New | After Year 2: 1/1, Friendship 40+ | Visit the Workshop |
| 7 | What IS your Job? | Friendship 50+ | Visit Artisan's Way |
| 8 | Observing Keina | 15 Days Later, Friendship 60+ | Talk to Esty |
| 9 | Observing Rufus | 15 Days Later, Friendship 60+ | Talk to Esty |
| 10 | Observing Lias | 15 Days Later, Friendship 60+ | Talk to Esty |
| 11 | Caught in the Act | Friendship 70+ | Visit the Castle Gate |
| 12 | Arland Opposition | After all the above w/ Esty in party | Visit any location |
| 13 | Certain Sisters | After Extension, Friendship 80+ | Visit the Tavern |
Non-Trophy Related Due to these all being about age, they may be related to the Potion of Youth trophy.
| # | Description | Requirement | Location |
|---|---|---|---|
| 1 | To Be Young Again | 30 Days since Rorona arrived, Friendship 20+ | Visit the Workshop |
| 2 | Esty's Love Interest | After Year 2: 1/1, Friendship 80+ | Talk to Hanna |
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Gio's Events
Trophy: Masked Man Reappears
| # | Description | Requirement | Location |
|---|---|---|---|
| 1 | Meet Gio & Esty | Complete the upgrade of Hart Outpost | Visit Hart Outpost |
| 2 | Masked G | Complete a Friend Request for Gio | Visit Artisan's Way |
Trophy: Look into the Past
| # | Description | Requirement | Location |
|---|---|---|---|
| 1 | Meet Gio & Esty | Complete the upgrade of Hart Outpost | Visit Hart Outpost |
| 2 | Friend Requests | 30 days Later | Visit the Workshop |
| 3 | Thanks Meruru | Complete a Friend Request for Gio | Visit the Workshop or talk to at Hart Outpost |
| 4 | Ent's Appearance | Ent has appeared | Talk to Gio at Hart Outpost |
| 5 | Developing Arls | After Year 2: ??? (see note below) | Visit Artisan's Way |
| 6 | Royal Duties | After Year 2: 10/1 | Visit the Workshop |
| 7 | Grown Strong | Friendship 15+ | Visit the Workshop |
| 8 | Kitty G | Friendship 20+ | Visit Artisan's Way |
| 9 | Masked G Strikes Again | Friendship 25+ | Visit the Castle Gates |
The following are New Game+ only scenes. You cannot get these on your first playthrough even if you meet the requirements.
| # | Description | Requirement | Location |
|---|---|---|---|
| 10 | Feeling Sentimental | Friendship 30+ | Visit the Castle Gates |
| 11 | So Similar... | 14 Days Later, Friendship 35+ | Visit the Castle |
| 12 | Aunt Sofra | After above | Visit Hart Outpost |
| 13 | Strongest Swordsman | 14 Days Later. Friendship 40+ | Visit the Castle |
| 14 | Merger Reasoning | 14 Days Later, Friendship 50+ | Talk to Gio at Hart Outpost |
| 15 | Anniversary | 14 Days Later. Freindship 50+ | Visit Hart Outpost |
| 16 | Gio Joins | 14 Days Later | Visit the Workshop |
- This event seems to require you being past a certain date, like many other events in the game. I have not tested this. It may also be related to a certain amount of days after Kingdom Rank V.
.
Sterk's Events
Trophy: Resemblance''
| # | Description | Requirement | Location |
|---|---|---|---|
| 1 | Sterkenberg the Knight | After visiting the "???" to the NE | Talk to Rufus |
| 2 | Sterk Joins | Clear both paths to Cape Inchijo | Visit the Workshop |
| 3 | Sterk's Scary Face | Friendship 5+, Sterk in party | Return to Arls |
| 4 | Pigeon Fight | Friendship 10+ | Visit the Study |
| 5 | Pigeon Language? | 1 Day Later, Friendship 15+ | Visit Artisan's Way |
| 6 | The Better King | 15 Days Later, Friendship 20+ | Visit the Study |
| 7 | What's Best For Her | Friendship 25+ | Visit the Study |
| 8 | Always Someone Better | Friendship 25+, Sterk not in party | Visit Hart Outpost |
| 9 | A Day With Rorona | Friendship 30+, (see note below) | Visit Namiki Road |
| 10 | Pigeon World | Friendship 35+, w/ Sterk in party | Return to Arls |
| 11 | Way of the Knighthood | Friendship 40+ | Visit the World Map |
| 12 | Establishing a Knighthood | Friendship 45+ | Visit the Castle Gate |
| 13 | Knights HQ? | Friendship 50+ | Talk to Rufus |
| 14 | Knight Recruitment | Friendship 55+ | Visit the Workshop |
| 15 | Abandoning the Knights | Friendship 60+, w/ Sterk in party | Exit any location |
| 16 | Overprotective Escort | Friendship 65+ | Visit Namiki Road or Artisan's Way |
| 17 | Overprotective Escort 2 | Friendship 70+ | Visit the Workshop |
| 18 | Overprotective Escort 3 | Friendship 75+ | Talk to Rufus |
| 19 | Resemblance | Friendship 80+ | Visit the Study |
- The event where Sterk recounts his day with Rorona seems to be timed. I did not get this until Year 3: 7/24 and was over 50 friendship. I will need to test this more later, unless someone wants to email me their findings.
.
Unrelated Events
These are events that are similar in requirement, relate to more than one character, are not relate to a trophy, or are pretty much impossible to miss.
In Town
| Description | Requirement | Location |
|---|---|---|
| Fail! | - | Fail a Synthesis |
| Keina and Alchemy | Alchemy Lvl 23+ | Synthesize something |
| Broken Window | After Year 2: 10/1 | Visit the Castle Gate |
| Window Fixing | After the above | Visit Beefy Weapon Shop |
| Shrunken Rorona | Have Rorona in Party | Talk to Filly |
World Map
| Description | Requirement | Location |
|---|---|---|
| Devoted Keina | Have Esty and Keina in the party | Visit the World Map |
| Second-rate | Have Sterk and Lias in the party | Visit the World Map |
| "Perfect Trio" | Have Mimi and Gino in the party | Visit the World Map |
| Potion Hint? | Have Esty and Rorona in the party | Visit the World Map |
| Two Most Powerful Alchemists | Have Totori and Rorona in the party | Visit the World Map |
| Scary Sterk | Have Rorona and Sterk in the party | Visit the World Map |
| Master-Pupil | Have Sterk and Gino in the party | Visit the World Map |
| Accomplished Adventuerer? | Have Lias and Gino in the party | Visit the World Map |
| The Two Greatest Escorts | Have Gio and Sterk in the party | Visit the World Map |
- There are probably more for other character combinations that I have not discovered, yet.
Field Map
| Description | Requirement | Location |
|---|---|---|
| So Strong | Win a battle with Lias in party | Visit any field map w/ Lias |
| Are You Okay? | Win a battle with Esty in Party | Visit any field map w/ Esty |
| Rorona is Super Strong! | Win a battle with Rorona in party | Visit any field map w/ Rorona |
| To Become Stronger | Win a battle with Gino in party | Visit any field map w/ Gino |
| Still Not Good Enough | Win a battle with Gio in party | Visit any field map w/ Gio |
- There are probably more for other characters that I have not discovered, yet.
.
Hanna's Events
Trophies: Drunken Legend EX & Waterside Encounter
| # | Description | Requirement | Location |
|---|---|---|---|
| 1 | Hanna Returns | Kingdom Rank II | Visit the Workshop |
| 2 | Lively Hanna | After above | Talk to Hanna |
| 3 | Bulletin Board | Year 1: 6/15 | Return from the World Map |
| 4 | Stocking Up | Kingdom Rank III | Enter a new area |
| 5 | Poisonous Mushroom | 7 Days Later | Talk to Hanna |
| 6 | Basket Recipe | Alc. Lvl 15+ & Hart Outpost complete | Talk to Hanna |
| 7 | Business is Booming | Kingdom Rank VI | Talk to Hanna |
| 8 | Meruroom | Friendship 25+ | Talk to Hanna |
| 9 | Ghostly Encounter | Friendship 30+ | Visit the Workshop |
| 10 | Precious Workers | Friendship 35+ | Visit Pamela's Store |
| 11 | Waterside Encounter | Friendship 40+ | Visit Quelei Forest |
| 12 | Business Strategy | Friendship 45+ | Talk to Hanna |
| 13 | Carrot Confusion | Friendship 50+ | Visit Namiki Road |
| 14 | Drunken Legend EX | After Extension, Friendship 50+ for Hanna and Esty | Visit the Tavern |
Non-Trophy Related These events seem to require certain dates or Kingdom Rank, but I have not tested them to find the exact dates.
| # | Description | Requirement | Location |
|---|---|---|---|
| 1 | Present From Hanna 1 | Friendship 25+ | Return to Arls |
| 2 | Present From Hanna 2 | Friendship 30+ | Visit the Workshop |
| 3 | Present From Hanna 3 | Friendship 35+ | Visit the Workshop |
| 4 | Present From Hanna 4 | Friendship 40+ | Visit the Workshop |
| 5 | Present From Hanna 5 | Friendship 45+ | Visit the Workshop |
| 6 | Present From Hanna 6 | Friendship 50+ | Visit the Workshop |
| 7 | Infinite Alchemy 1 | After Year 4: 4/1, Friendship 50+ | Talk to Hanna |
| 8 | Present From Hanna 7 | After developing Yuvel I | Visit Namiki Road |
In order to keep track of Hanna's presents and where you are, they are as follows:
- Blue Fruit, Red Fruit, and Purple Fruit x2
- Wheat, Magic Grass, and Serenity Flower, x2
- Flower Nectar, Mandra Root, Goat Horn x2
- Dead Beast, Nuse, and Quake Stone x2
- Gravistone, Uni, and Lizard Tail x2
- Pendelook, Devil Horn, and Green Leaf x2
- Jewel Bean, Wheat Grain, and Hard Potato x2
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Filly's Events
| # | Description | Quest # | Location |
|---|---|---|---|
| 1 | Like Sisters | 10 | Talk to Filly |
| 2 | His Eyes | 20 | Visit the Tavern |
| 3 | Just Friends | 30 | Talk to Filly |
| 4 | Sterk or Lias | 50 and Sterk is recruitable | Talk to Filly |
| 5 | Cordelia? | After Year 2: 1/1 | Visit the Tavern |
| 6 | Thanks | After Year 4: 4/1 | Talk to Filly |
.
Rufus' Events
Trophy: Secret Tea Party
| # | Description | Requirement | Location |
|---|---|---|---|
| 1 | From There to Here | Friendship 35+ | Visit the Study |
| 2 | Impossibly Fast | Friendship 40+, Sterk not in party | Visit any location |
| 3 | Homs and Rufus | After Year 3: 4/1, Friendship 45+ | Visit the Workshop |
| 4 | Secret Tea Party | After Extension, Friendship 50+ | Make any [Dessert] |
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Hagel's Events
| # | Description | Requirement | Location |
|---|---|---|---|
| 1 | Hagel the Blacksmith | Kingdom Rank II | Visit the Workshop |
| 2 | Plenty of Work | 15 Days Later | Visit Beefy Weapon Shop |
| 3 | Furnace Materials | Kingdom Rank III | Visit Beefy Weapon Shop |
| 4 | Upgraded Furnace | Kingdom Rank V | Visit Beefy Weapon Shop |
- Hagel also has a bunch of small events when you synthesize some of the weapons.
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