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    Power Cell FAQ by Total_Addiction

    Version: 1.00 | Updated: 01/19/08 | Printable Version | Search This Guide

    
                   Jak and Daxter : The Precursor Legacy Power Cell FAQ
                                  By Total_Addiction
                                     Version 1.0
                              Started: 12th February 2007
    
    
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                                  Table of Contents
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    (i) Version History
    
    1. Introduction
    
    2. The Power Cell "Goals"
    
    3. The Green Sage
    	(I) Geyser Rock
    	(II) Sandover Village
    	(III) Sentinel Beach
    	(IV) Forbidden Jungle
    	(V) Misty Island
    	(VI) Fire Canyon
    
    4. The Blue Sage
    	(I) Rock Village
    	(II) Precursor Basin
    	(III) Lost Precursor City
    	(IV) Boggy Swamp
    	(V) Mountain Pass
    
    5. The Red Sage
    	(I) Volcanic Crater
    	(II) Snowy Mountain
    	(III) Spider Cave
    	(IV) Lava Tube 
    
    6. Gol and Maia's Citadel
    
    7. Legal Disclaimer
    
    8. Credits/ Contact Information
    
    
    
    
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                                 (i) Version History
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    Version 0.0 (12th February 2007) - Started the FAQ.
    Version 0.25 (14th March 2007) - Added the Green Sage section.
    Version 0.75 (22nd June 2007) - Added the Blue and Red Sage sections.
    Version 1.0 (4th August 2007) - Added the Gol and Maia's Citadel and Power Cell
                                    "Goals" Section. FINALLY finished the FAQ 
                                    (I blame the hundreds of other games which 
                                    sidetracked me :D). Wonder if anyone still 
                                    plays this...
    
    
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                                   1. Introduction
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    Hello, and welcome to my first FAQ. Now, I know that Jak and Daxter is a 
    REALLY old game, but I believe that it has replay value. And while replaying 
    it, I thought "Hey, what if someone wanted to get all the power cells on a 
    replay, but had forgotten exactly how to get them?" That's when I thought of 
    making this guide. It's for everyone who doesn't want the entire guide to 
    finding the cells; they prefer to go on small hints instead and work it out
    on their own.
    Oh,and if anyone wants to contact me, for those of you who are too lazy to 
    scroll to the bottom :), e-mail me at total.addiction2712@gmail.com with 
    "Jak and Daxter" or something similar as the subject. And PLEASE, constructive 
    criticism only; NO viruses or spam.
    Well, that's it! Enjoy the FAQ and I hope you find it useful :)!
    
      
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                              2. The Power Cell "Goals"
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    Jak and Daxter : The Precursor Legacy sets power cell "goals" or quotas, for 
    each section of the game, i.e. you are required to collect a certain number of
    power cells before you can advance, for whatever reason. For example, in the 
    Green Sage's area, you need to collect 20 power cells to cross Fire canyon.
    
    +++++++++++++
    Goal number 1
    +++++++++++++
    Stage : The Green Sage
    Number : 20 power cells
    Reason : To power Keira's A-Grav Zoomer Heat Shield
             enough to cross Fire Canyon.
    
    +++++++++++++
    Goal number 2
    +++++++++++++
    Stage : The Blue Sage
    Number : 45 power cells
    Reason : To power the Blue Sage's Levitation device to lift the 
             huge boulder blocking the route to Mountain Pass.
    
    +++++++++++++
    Goal number 3
    +++++++++++++
    Stage : The Red Sage
    Number : 80 power cells
    Reason : To power Keira's A-Grav Zoomer Heat Shield
             enough to traverse Lava Tube.
    
    +++++++++++++
    Goal number 4
    +++++++++++++
    Stage : After defeating the final boss
    Number : 100 power cells
    Reason : To fill all the holes on the Precursor door at the top 
             of Gol and Maia's Citadel.
    
    
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                                  3. The Green Sage
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    ~~~~~~~~~~~~~~~
    (I) Geyser Rock
    ~~~~~~~~~~~~~~~
    1. Find the cell on the path
    2. Open the precursor door
    3. Climb up the cliff
    4. Free 7 scout flies
    
    ~~~~~~~~~~~~~~~~~~~~~
    (II) Sandover Village
    ~~~~~~~~~~~~~~~~~~~~~
    5. Bring 90 orbs to the mayor
    6. Bring 90 orbs to your uncle
    7. Herd the yakows into their pen
    8. Bring 120 orbs to the oracle
    9. Bring 120 orbs to the oracle
    10. Free 7 scout flies
    
    ~~~~~~~~~~~~~~~~~~~~
    (III) Sentinel Beach
    ~~~~~~~~~~~~~~~~~~~~
    11. Unblock the eco harvesters
    12. Push the flut flut egg off the cliff
        Meet the bird woman next to the egg
    13. Get the power cell from the pelican
    14. Chase the seagulls
        Investigate the avalanche
    15. Launch up to the cannon tower
        (Available only after Power cell 21 has been obtained)
    16. Explore the beach
    17. Climb the sentinel
    18. Free 7 scout flies
    
    ~~~~~~~~~~~~~~~~~~~~~
    (IV) Forbidden Jungle
    ~~~~~~~~~~~~~~~~~~~~~
    19. Unblock the eco beam
        Connect the eco beams
        Return to the mayor
    20. Get to the top of the temple
    21. Find the blue vent switch
    22. Defeat the dark eco plant (BOSS BATTLE)
    23. Catch 200 pounds of fish (Minigame)(Unlocks Misty Island)
    24. Follow the canyon to the sea
    25. Open the locked temple door
    26. Free 7 scout flies
    
    ~~~~~~~~~~~~~~~~
    (V) Misty Island
    ~~~~~~~~~~~~~~~~
    *Available only after Power cell 23 has been obtained*
    
    27. Catch the sculptor's muse
        Return to the sculptor (in Sandover Village)
    28. Climb the lurker ship
    29. Stop the cannon
    30. Return to the dark eco pool
    31. Destroy the baloon lurkers (A-Grav Zoomer)
    32. Use Zoomer to reach power cell (A-Grav Zoomer)
    33. Use Blue Eco to reach power cell
    34. Free 7 scout flies
    
    ~~~~~~~~~~~~~~~~
    (VI) Fire Canyon
    ~~~~~~~~~~~~~~~~
    *Available after goal number 1 has been completed*
    *Zoomer-only level*
    
    35. Reach the end of Fire Canyon
    36. Free 7 scout flies
    
    
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                                  4. The Blue Sage
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    ~~~~~~~~~~~~~~~~
    (I) Rock Village
    ~~~~~~~~~~~~~~~~
    37. Bring 90 orbs to the gambler 
    38. Bring 90 orbs to the geologist
    39. Bring 90 orbs to the warrior
    40. Bring 120 orbs to the oracle
    41. Bring 120 orbs to the oracle
    42. Free 7 scout flies
    
    ~~~~~~~~~~~~~~~~~~~~
    (II) Precursor Basin
    ~~~~~~~~~~~~~~~~~~~~
    43. Herd the moles into their hole
        Return to the geologist
    44. Catch the flying lurkers 
    45. Beat record time on the gorge
        Return to the gambler
    46. Get the power cell over the lake
    47. Cure dark-eco-infected plants
    48. Navigate the purple precursor rings
    49. Navigate the blue precursor rings
        (Available only after power cell 48 has been obtained)
    50. Free 7 scout flies
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~
    (III) Lost Precursor City
    ~~~~~~~~~~~~~~~~~~~~~~~~~
    51. Raise the chamber
    52. Follow the coloured pipes
    53. Reach the bottom of the city
    54. Quickly cross the dangerous pool
    55. Match the platform colours
    56. Climb the slide tube
        (Available only after power cell 53 has been obtained)
    57. Reach the centre of the complex
    58. Free 7 scout flies
    
    ~~~~~~~~~~~~~~~~
    (IV) Boggy Swamp
    ~~~~~~~~~~~~~~~~
    *Available only after power cell 39 has been obtained*
    
    59. Ride the Flut Flut (Flut flut... a bit obvious :)
    60. Protect Farthy's snacks (Minigame)
    61. Defeat the lurker ambush
    62. Break the tethers on the zeppelin
    63. Break the tethers on the zeppelin
    64. Break the tethers on the zeppelin
    65. Break the tethers on the zeppelin
    66. Free 7 scout flies
    
    ~~~~~~~~~~~~~~~~~
    (V) Mountain Pass
    ~~~~~~~~~~~~~~~~~
    *Available only after goal number 2 has been completed*
    *Available only after power cell 39 has been obtained*
    *Zoomer-only level (except for the very start; that's Klaww's arena)*
    
    67. Defeat Klaww (BOSS BATTLE)
    68. Reach the end of mountain pass
    69. Find the hidden power cell
        (Available only after power cell 79 has been obtained) 
    70. Free 7 scout flies
    
    
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                                   5. The Red Sage
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    ~~~~~~~~~~~~~~~~~~~
    (I) Volcanic Crater
    ~~~~~~~~~~~~~~~~~~~
    71. Bring 90 orbs to the miners
    72. Bring 90 orbs to the miners
    73. Bring 90 orbs to the miners
    74. Bring 90 orbs to the miners
    75. Bring 120 orbs to te oracle
    76. Bring 120 orbs to te oracle
    77. Find the hidden power cell
    78. Free 7 scout flies
    
    ~~~~~~~~~~~~~~~~~~~
    (II) Snowy Mountain
    ~~~~~~~~~~~~~~~~~~~
    79. Find the yellow vent switch 
    80. Stop the 3 lurker glacier troops
        Stop the 2 remaining lurker glacier troops
        Stop the last remaining lurker glacier troop
    81. De-activate the precursor blockers
    82. Open the frozen crate
        (Available only after power cell 79 has been obtained)
    83. Get through the lurker fort
    84. Open the lurker fort gate (Flut flut)
    85. Survive the lurker-infested cave
    86. (Have a guess... yup, it's) Free 7 scout flies 
    
    ~~~~~~~~~~~~~~~~~
    (III) Spider Cave
    ~~~~~~~~~~~~~~~~~
    87. Use your goggles to shoot the gnawing lurkers
    88. Destroy the dark eco crystals
    89. Explore the dark cave
    90. Climb the giant robot
    91. Launch to the poles
    92. Navigate the spider tunnel
    93. Climb the precursor platforms
    94. Free 7 scout flies
    
    ~~~~~~~~~~~~~~
    (IV) Lava Tube
    ~~~~~~~~~~~~~~
    *Only available after goal number 3 has been completed*
    *Zoomer-only level*
    
    95. Reach the end of lava tube
    96. Free 7 scout flies
    
    
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                               6. Gol and Maia's Citadel
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    Congrats, you've made it to the last stage in the game! And if you've got 96 
    power cells, you're doing exceptionally well and are guaranteed the special 
    ending right after the normal one, because all but one of the cells on this 
    level HAVE to be aquired in order to face the final boss. Come on, only 5 left
    in the game!
    
    97. Free the blue sage
    98. Free the red sage
    99. Free the yellow sage
    100. Free the green sage
         (Only available after power cells 97-99 have been obtained)
    101. Free 7 scout flies (Thank goodness that's the last time I'll have to say 
         that...)
    
    CONGRATULATIONS!!! YOU NOW HAVE ALL 101 (why 101? why not 100?) POWER CELLS
    AND 112 SCOUT FLIES! ONLY 1% OF THE GAME REMAINS INCOMPLETE... THE PRECURSOR 
    ORBS! But that's for another FAQ...
    
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                                 7. Legal Disclaimer
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    This guide is copyright 2007 Avirup Chowdhury (AKA Total_Addiction). This may 
    not be reproduced under any circumstances except for personal, private use. 
    It may not be placed on any web site or otherwise distributed publicly without
    advance written permission. If permission is granted, this document must stay 
    in its original shape. Use of this guide on any other web site or as a part of 
    any public display is strictly prohibited, and violation of copyright.
    
    Authorised websites:
    GameFAQs (www.gamefaqs.com)
    SuperCheats (www.supercheats.com)
    Neoseeker (www.neoseeker.com)
    
    If you have located this guide being used on a site other than those mentioned 
    above, please do not hesitate to notify me. Such vigilance is greatly 
    appreciated.
    
    
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                          8. Credits/ Contact Information
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    Credits go to:
    Naughty Dog, for making an absolutely brilliant game
    You, for reading this FAQ
    GameFAQs for being the first host for this FAQ
    and me, for writing it.
    
    Contact information:
    total.addiction2712@gmail.com
    
    PLEASE, no spam or viruses! And please put "Jak and Daxter" or something 
    similar as the subject.