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    Ryu Combos by Fluffy

    Updated: 01/01/70 | Printable Version | Search This Guide

    Ryu Combo Notes
    by Fluffy
    
    This is a combo FAQ for Ryu, Ken and Akuma forms in Marvel vs. Capcom.
    Basic Combos - all characters share
    
    JUMP-INS
    
    J.LP, J.HP, ground combo
    
    J.LK, (J.MK), J.HK, ground combo
    
    
    GROUND COMBOS
    
    C.LK, C.MK, C.HK
    
    C.LK, C.HK,(SHOTO-SWITCH,) OTG
    
    C.LK, C.HP /\ aerial rave
    
    (D.)S.LP,(S.MP,) S.HP, HADOKEN
    
    AERIAL RAVES
    
    S.J.LP, S.J.LK, S.J.MP(one hit), S.J.UP+MK, S.J.HP
    
    S.J.LP, S.J.LK, S.J.UP+MK, AIR TATSUMAKI SENPU KYAKU
    
    
    OTG
    
    C.LK, S.HK
    
    in corner, C.LK, C.HP /\ aerial rave
    
    
    
    RYU only
    
    JUMP-INS
    
    J.HP \/ SHIN SHORYUKEN
    
    J.HK, AIR SHINKUU HADOKEN
    
    
    GROUND COMBOS
    
    S.HP, SHINKUU HADOKEN
    
    D.C.MK, SHINKUU TATSUMAKI SENPUU KYAKU
    
    C.HK, SHINKUU TATSUMAKI SENPUU KYAKU (OTG)
    
    C.HP, SHIN SHORYUKEN
    
    
    OTG
    
    C.LK, HADOKEN or SHINKUU HADOKEN
    
    
    
    KEN only
    
    JUMP-INS
    
    J.HK, AIR TATSUMAKI SENPUU KYAKU, ground combo
    
    
    GROUND COMBOS
    
    C.LK, SHORYUKEN
    
    C.MK, SHORYU REPPA
    
    C.HP, SHINRYUKEN
    
    in corner, C.LK, TATSUMAKI SENPUU KYAKU(LK), OTG
    
    
    AERIAL RAVES
    
    SJ.LP, SJ.LK, SJ.UP+MK, SJ.LP, SJ.LK, SJ.UP+MK, AIR SHORYUKEN
    
    
    OTG
    
    in corner, SHORYUKEN(HP) OR SHINRYUKEN
    
    
    AKUMA only
    
    JUMP-INS
    
    J.HP, TENMA GOU ZANKYU
    
    J.HK, AIR TATSUMAKI SENPU KYAKU, ground combo
    
    
    GROUND COMBOS
    
    C.LK, TATSUMAKI SENPU KYAKU(HK), OTG
    
    S.HP, MESSATSU GOU HADO
    
    C.MK, MESSATSU GOU SHORYU
    
    
    AERIAL RAVES
    
    SJ.LP, SJ.LK, SJ.MP(one hit), TENMA GOU ZANKYU
    
    SJ.LP, SJ.LK, SJ.UP+MK, GOU HADOKEN
    
    
    OTG
    
    C.LK, TATSUMAKI SENPU KYAKU(HK)
    
    
    End..