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    Enemy/Tactics Guide by Kranti1992

    Version: 1.5 | Updated: 06/24/08 | Printable Version | Search Guide | Bookmark Guide

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                                  - MASS EFFECT -
    
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    -Platform: Xbox 360
    
    -Developer: Bioware Corp
    
    -Publisher: Mirosoft
    
    -Enemies/Tactics Guide 
    
    -Guide by Kranti "the glove" Nebhwani
    
    -Email: kn_the_glove@hotmail.com		
    
    -Version: 1.2
    
    Copyright Kranti Nebhwani 2008
    
    =================
    Legal Information
    =================
    This guide may not be copied either in part or whole under any circumstances,
    unless use of the copied part of the guide is private. It may not be placed on
    any website without authors permission. This guide may not be sold, shown, 
    used, etc, without note of author's name and author's permission, it is 
    strictly prohibited to do so, and is in violation of copyright. 
    
    Note that I've taken alot of time and effort into making this FAQ, so please
    respect my guide and everything that's in it. Thank you.
    
    These are the following websites that are welcome to use are guide:
    
    1. www.gamefaqs.com
    
    2. www.gamespot.com
    
    3. www.gamefly.com
    
    If any other webs want to use my guide, sure, as long as you ask me first.
    
    ===================
    Contact Information
    ===================
    To contact me just e-mail me. My e-mail is at the front of the guide so if you
    need it just direct yourselves to the top!
    
    When contacting me you can ask any sort of question as long as it's to do with 
    the game, a comment, or mistakes in my guide. I'll post you a reply as soon as 
    possible. Also remember to say if you don't want to be in the Frequently Asked
    Questions section. If you dont mind you dont need to say anything extra just 
    post your message.
    
    ===============
    Version History
    ===============
    
    1.0- Finished the whole guide! Posted onto gamefaqs.com.
    
    1.2- Corrected minor spelling errors. 
         
         Added to Enemies Section: 
    
         - Geth Sniper
         - Geth Destroyer
         - Krogan Warrior
         - Scavenger
         - Varrel
         - Alpha Varrel
         - Geth Shock Trooper
      
         Changes in Enemies Section:
     
         - Krogan Battlemaster changed into organic section of enemies. 
    
         Updated the Frequently Asked Questions section:
      
         - Added the first question: Where are the Vassel?
    
    1.3- Corrected minor spelling errors.
    
    1.5- Corrected a few errors. 
         
         Added to the Enemies Section:
    
         - Geth Juggernaut
         - Asari Clone
         - Test Subject
         - Thorian
         - Colonists
         - Thresher Maw
         - Test Subject
         
         Updates in the Frequently Asked Questions section:
      
         - Added the questions: - What are the Thresher Maws?
                                - What is the best class?
    
         Notes: Sorry for the late updates, just had my end of year exams. Now I'm
                off on summer vacation so expect a entirely new section to be 
                added soon!
     
    Keep coming back because I'll update the guide as I find new stuff to add in!
    
    +++========================================================================+++
                                  Table Of Contents
    +++========================================================================+++
    
    1. Introduction
            
    2. Basics
    
    a) Game Controls
    [1]- Shepard Controls
    [2]- Mako Controls
    b) Game Screen
    c) Enemies
    
    3. Tactics
    
    a) Your Class
    b) Cover
    c) Crouching
    d) Using your Squad
    e) Knowing the Enemy
    f) Weapon Choices
    g) Biotic Powers
    h) Tech Powers
    i) Sniping
    j) Close-Combat
    k) Explosives
    l) Stealth
    
    4. Enemies
    
    a) Introduction
    b) Organic Enemies
    c) Synthetic Enemies
    d) Mischallaneous Enemies
    
    5. Extras
    
    a) Fequently Asked Questions
    b) Review
    c) Cool things to do
    d) Cheats, Codes and Glitches 
    
    6. Closing
    
    a) Closing Words
    b) Future Updates
    
    7. Credits 
    
    +++========================================================================+++
                               Chapter 1. Introduction
    +++========================================================================+++
    
    Welcome to my in-depth guide covering the excellent enemies in the awesome 
    Mass Effect. Mass Effect is very possibly the best game ever created, from 
    opinion and also a lot of reasons. It's polished to unbelievable quality- it 
    has some solid, fun combat, loads of interesting characters, superb voice 
    acting and story, excellent graphics, great AI, a huge galaxy to explore and 
    one of the best stories ever invented. 
    
    My guide will be on Mass Effect's many enemies, including descriptions on 
    them, statistics of those enemies, tactics to beat them and make your life
    easier against them. There's also an extras section at the end of the guide
    including an F.A.Q., cheats, glitches, and the like. If you have any other 
    questions on the enemies, on the guide, or anything about the game feel free
    to email me at: 
    
    kn_the_glove@hotmail.com
    
    I'll be more than happy to tell you answer your questions about the game, and 
    I'm also working on a entire guide for Mass Effect which will be posted a 
    month or two after this guide is posted. It's guarenteed to be the biggest and
    the one filled with the most information, so be sure to check it out.
    
    This guide is the only enemies guide right now, so use it! There are also no
    enemy sections in the other full guides psoted, so you should find this guide
    the only area to access and read enemy-related information and tactics. 
    
    Before we actually start though, I would like you to know a bit about myself.
    Well there is a lot to say about myself in the gaming world actually but I'll
    break it into a easy section for you to know me just a little bit better..
    
    My whole gaming experience started way back when I was a kid of age 7, when I
    got my first gaming console- the NES. It was a great experience, and it still 
    reminds me of the great super mario bros and other cool games. But obviously
    the NES didn't start making me game regularly since I was small. A year after
    my beloved aunt gave me a SNES and it was even better, soccer games, mario
    kart and the like was all a great experience. But then again they were treated
    more like toys than real consoles, so my real gaming experience didn't quite 
    start there. Not until 1 and a half years later when my aunt (aw she's great)
    gave me my first console which I did love and pick games for- the sony's 
    playstation. I had over 50 games on the PS, and I tryed to get through most of 
    them instead of playing each a bit everytime just for fun. I had It for one &
    half more years before my dad finaly let me buy the Xbox, which was actually 
    the real start of my gaming experience. I chose games more carefully, read 
    reviews and news about games, tryed to complete every game to 100 %, started
    to listen to the games story, and also started to make my own reviews and 
    guides. I've had it for more than 4 years, and I have over 50 games on it. 
    Finaly I recieved my PSP sometime last year, which I give the same respect to.
    So y'see, I have a pretty straight forward gaming life, but the places I cant
    forget is the times I played games like Final Fantasty on PS, Halo 1 & 2, and
    Conker: Live & Reloaded on the Xbox. 
    
    The best part is after 4 years, I recieved the XBOX 360!! And I own only 10
    games because I just got it, but games like Gears of War, Kameo, and Bioshock 
    are awesome and showed me how amazing games can be. But now as I recieved Mass
    Effect, my favourite game is it. It's also the best game I know.. well just 
    play it and you will probably think that too. 
    
    Thanks guys, now enjoy the awesome game and guide!
    
    +++========================================================================+++
                                  Chapter 2. Basics
    +++========================================================================+++
    
    Every game needs basics to get you going, and since defeating Mass Effect's 
    enemies is not always easy, you should first read this section to get some
    information on the controls, gamescreen, and an introduction on the enemies. 
    
    ..............................................................................
    a) Game Controls
    ..............................................................................
    
    If you don't want to spend that first hour of your gaming time figuring out 
    the controls, or you realised that you've lost the game manual, you got to 
    read this section. Mass Effect insists of a nicely laid-out control scheme 
    thatyou should be able to learn in no time. The earlier you do, the easier 
    defeating your enemies will be. 
    
    =====================
    [1]- Shepard Controls
    =====================
    
    (L) thumbstick- Movement. Push in any direction to walk/jog/run depending on 
                    the pressure applied to the thumstick. 
                    (Click) Crouch.
                    Take cover (push stick towards wall). 
    
    (R) thumbstick- Camera. Push to rotate the camera in the direction desired.   
    
    A button- Action/Interact. Use this button to open doors, talk to NPCs, unlock
              weapon stocks, open rates, etc. 
              (Hold) Sprint. Storm- when in combat.
    
    B button- Holster/Unequip Weapon. 
    
    X button- Draw/Equip currently selected weapon. 
    
    Y Button- Use Medi-gel. 
    
    [L] trigger- Precision Aiming. Zooms closer for more precise aiming. 
    
    [R] trigger- Fire Weapon. 
    
    [L] bumper- (Hold) Open Weapons Wheel. 
    
    [R] bumper- Activate mapped ability. 
                (Hold) Open Power Wheel.
    
    Direction-Pad- Squad Commands
                    
                   - Up: Go To.
                   - Left: Rally/Regroup.
                   - Right: Target Enemy.
                   - Down: Take Cover/Hold Position.   
    
    Start button- Opens mission computer, where you can access the:
                 - Equipment
                 - Character/Squad Stats
                 - Codex
                 - Map 
                 - Journal 
                 - Options
    
    Back button- Shoot a Grenade.
    
    ==================
    [2]- Mako Controls
    ==================
    
    (L) thumbstick- Throttle. Push in any direction to drive there. The more you 
                    push the left thumnbstick the faster your Mako will travel.
    
    (R) thumbstick- Camera. Push to rotate the camera in the direction desired.
                    Aim Turret. (Click) zoom when in turret view.    
    
    A button- Jump/Jet Boost.
    
    B button- Exit Mako 
    
    X button- Return to Normany. 
    
    Y Button- Repair Mako. 
    
    [L] trigger- Precision Aiming/Turret View 
    
    [R] trigger- Fire Machine Gun Turret. 
    
    [L] bumper- Not Used. 
    
    [R] bumper- Fire Cannon.
    
    Direction-Pad- Not Used.
    
    Start button- Opens mission computer, where you can access the:
                 - Equipment
                 - Character/Squad Stats
                 - Codex
                 - Map 
                 - Journal 
                 - Options
    
    ..............................................................................
    b) Game Screen
    ..............................................................................
    
    The gamescreen of Mass Effect is pretty neat, here's what's where on the 
    screen incase you lost the manual.
    
     --------------------------------------------------------
    |                          [1]                           |
    |                                                        |
    |                                                        |
    |                                                        |
    |                                                        |
    |                          [3]                           |
    |                                                        |
    |                                                        |
    |                                                        |
    |                                                        |
    |                                                 [6]    |
    |    [2]                   [5]                    [4]    |
    |                                                        |
     --------------------------------------------------------
    
    
    [1] Selection Bar.
    
    The selection bar in Mass Effect appears when you have your focus on something
    of interest, and that can be anything since Mass Effect is littered with 
    things that can be interacted with. The selection bar shows information such 
    as enemy/NPC/system/object/etc name and health. This way you can know who you
    are about to talk to, or what type of machine you're looking at, or if you can
    read off the signs on the wall or not. When you have your focus on enemies, 
    the selection bar also shows their armor and health statuses. This is very 
    helpful if you're fighting some enemies and you want to know how much extra
    damage you need to cause in order to defeat it. Always check the top of your
    screen if you want to know what you're focusing upon.    
    
    [2] Character/Squad Status.
    
    This part of the screen contains a lot of information on your squad and 
    yourself. It includes information of different kinds, so I'll talk about them
    seperately:
    
    The top bar that's above you and your team's health & armor that fills up when
    you fire your weapon continuosly is your weapon's overheat bar. If you fire 
    your weapon in a fast succession that's challenging your weapon's firing rate,
    the bar will reach the limits and your weapon will overheat. You weapon does 
    not need reloading, but then you need to stay aware of this bar as you fire at 
    your enemies. 
    
    Below that is you and your squad's health and armor statuses. The red bars are
    health bars, and the blue blocks are your armor levels. You and your team 
    mate's names will be to the left hand side of the statuses, and beside your
    team mate's names is their current order icon, to remind you of your last 
    order given to your team mates.
    
    Your Medigel and Grenade numbers can be seen beside your health and armor 
    statuses, to the right. The top one is the number of medigel you have, the 
    bottom one is the number of grenades you have.   
    
    [3] Crosshairs/Focus Icon.
    
    There will be a focus icon on a certain system, object, vehicle, character, or
    the like when it's something of interest. You can usually interact with these
    focused-on items, with the A button when in a close enough proximity. 
    
    There will be a crosshair in this area of the screen once you pull out your
    weapon and enter combat mode. When you highlight neutral or civilian people, 
    it will be highlighted blue. Hostiles will turn the reticle red and objects or
    obstacles of destruction will turn the crosshair orange.
    
    [4] Radar.
    
    The radar is a great system for locating your objectives, side-quests or 
    assignments, a certain character or shop. When you come in range with such 
    things their symbols will appear on the radar showing their direction from 
    you. From the map screen you can also set a desitination marker which will 
    show up in the radar, and around the edges of the radar when your not in range
    to show you the direction of your set destination. 
    
    Your radar is also useful in locating your team mates, Mako, and enemies. 
    Enemies appear in red, though they can sometimes block your radar and "jam" it
    to hide their locations.  
    
    [5] You.
    
    At the bottom of the screen in the middle is yourself, whether you're in 
    combat mode or not.  
    
    [6] Updates in Mission Computer.
    
    Whenever something is updates on your mission computer there will be a note
    appearing here telling you which section of the mission computer is updated. 
    For example when you gain a new level, a "New Level!" note will appear and 
    also note reading "Squad". This means you gained a new level and the squad 
    menu was updated.  
    
    ..............................................................................
    c) Enemies
    ..............................................................................
    
    This guide will cover all the enemies in Mass Effect, also tactics of 
    defeating them, as well as more advanced information about them and defeating
    them near the end.
    
    This part of the basics section is an introduction to the upcoming sections of
    the guide, and an explanation of the enemies and the purpose of this guide. 
    
    The enemies in Mass Effect are varied in all sorts or ways, and provide some
    challenging and very interesting fights over the course of the game. All of 
    them have weaknesses and resistances, so I've 'studied' them through my game
    play and come up with methods to defeat them with more ease. Some of them are
    seriously tough-as-hell, and without proper weapons and tactics you will be 
    dying a lot of times before taking it out. That's the purpose of this guide-
    to make sure you know the ways of defeating them, their resistances, and their
    behaviours. Aside from just tactics, this is also a type of encyclopedia for 
    the enemies, so you can read about all of the awesome ones that are present in 
    the game. You can also learn where they are located in some cases, which parts
    of which missions, on which planet and so on. This can be sort of a hobby just
    to read about some of the cool enemies and possible learn more about them.
    
    The long section following after this covers most tactics you can use against
    your enemies and how they are useful. The section after that is the main one,
    a section which consists of every single type of enemy with detailed info,
    desriptions, and stats if available. As I discover more enemies I missed out 
    I'll update them onto the guide, so don't stray far if you find something 
    missing as I'll notice soon and type it up! It'll be very helpful if anyone 
    who dicovers missing enemies email me and tell me what it is. 
    
    The last important section follows after the enemies chapter, and it's the 
    advanced information. Here you will be able to learn more on the species of 
    the enemies, advanced tactics and the like. The final section is the "Extras"
    chapter and it includes few legal, fun-to-do cheats, some cool stuff to try, 
    a F.A.Q., and a review that I posted for the game. All in all you should find 
    this guide helpful in teaching you everything about enemies, and whats more
    you get to improve your tactics and combat too. Top it all with the fun extras
    chapter and you have a nice, interesting guide for you Mass Effect lovers. 
    
    Not let's continue onto the next chapter.   
    
    
    +++========================================================================+++
                               Chapter 3. Tactics
    +++========================================================================+++
    
    This section consists of many, many tactics you can use against yout enemies. 
    Also information on things that can affect fights with them are included, like
    the class you choose, and the weapon you use. All in all read this chapter if
    you want to learn the various ways of engaging these aliens, thugs, and 
    synthetic hostiles. 
    
    ..............................................................................
    a) Your Class
    ..............................................................................
    
    Mass Effect is the first game in which BioWare allowed more than 3 choice of 
    classes- there are 6. Each specialize differently in Combat, Biotics, and Tech
    abilities. Some specialize in a hybrid of two of those attributes. The classes
    are the Soldier, Engineer, Adept, Vanguard, Infiltrator and Sentinel.  
    
    Your choice of class in Mass Effect will determine many things, and one of the
    things is it'll determine your advantage and disavantages against certain 
    types of enemies, and the different ways you can engage them. The following 
    text is an over view of each class, and of course ways in which it can help 
    you against certain types of enemies and the disavantages of the class as 
    well.
    
    +++++++
    Soldier
    +++++++
    
    Your "vanilla" class, the one that specializes purely in combat. The soldier 
    class enables abilities to wear tougher armor (light and medium), and with 
    training heavy armor. This way it's the class with the best protection against
    hostiles, but also it's also a class which lacks in other abilities aside 
    plain combat. They specialize with conventional weapons, and can train every 
    single type of them- pistols, shotguns, assualt rifles, and sniper rifles. 
    This allows for some effective, straight-foward combat against enemies, since 
    the Soldier class only has to worry about using the right weapon at the right
    situation. Other than that, this class can just fire away at anyone and use
    their firepower to win over fights. 
    
    
      Starting Talents:
    
        * Pistols
        * Assault Rifles
        * Combat Armor (medium to start,
          upgrading to heavy)
        * Fitness
    
      Unlockable Talents:
    
        * Shotguns
        * Sniper Rifles
        * First Aid
        * Assault Training
    
    
    Advantages: You can effectively use any type of weapon at the right situation. 
    Pistols in normal ranged combat, assault rifles for all-round fights, snipers
    for long range targets and shotguns for close-combat work. You are also able 
    to use medium armor, and only two other classes can be trained to do so. Your
    ability to do it at the start allows for some better defence and choice, which
    may save your skin in fights against enemies. You can also train and be the 
    only class able to equip heavy armor for the best protection. 
    
    Disadvantages: Although excelling in all types of weapons, the Soldier class
    has no Biotic or Tech attacks and abilities and lack in those areas. This way
    they won't be able to use special ways of defeating enemies, and will be stuck
    on just using shooting mechanics instead of tactics. This forces you to pick
    team mates with more biotic and tech abilities. 
    
    ++++++++
    Engineer
    ++++++++
    
    The Engineer class is the tech-specialist. They can use their stronger 
    Omni-Tool to decrypt data from systems, hack, protect themselves, sabotage and
    disrupt enemies' weapons and shields in different ways, and heal the party or
    fix/modify equipment. The only weapon they can train on is Pistols though, so
    they have to rely more on their awesome tech powers. Like most classes they 
    lack in the ability to use armor other than light armor, which makes their 
    defence weak if they don't use other forms of protection (with tech abilites).
    This class is ideal for maintaining squad and equipment statuses, while 
    messing up the opponents'.   
    
    
      Starting Talents:
    
        * Pistols
        * Electronics
        * Decryption
        * First Aid
    
      Unlockable Talents:
    
        * Basic Armor (light only)
        * Reverse Engineering
        * Shielding
        * Medicine
    
    
    Advantages: Allows you to use many useful abilities, including ones that heal
    your team mates and provide good protection. You can also disrupt enemie's 
    weapons and make them useless, and hacking for items stored in various places
    will be easier for you as well. Though you aren't trained for combat in any
    way, you are still able to train witht he pistol and use it offensively. 
    
    Disadvantages: The basic disadvantage for classes that don't specialize in 
    combat in any way or form is that they're weaker on the offensive end. You 
    will have your useful tech powers, but lack conventional weapons which offer
    a lot of firepower for different situations. The ability to only wear light 
    armor also may serve as a problem when enemies attack you. 
    
    
    +++++
    Adept
    +++++
    
    The Adept class is your biotic-specialist. They generate force and biotic 
    fields/powers to manipuate the environment, move enemies and attack them. You 
    can only wear light armor, but it's also possible to generate fields to 
    greatly improve your biotic defense. The adept class does not specialize in 
    combat at all, but knows how to train and use a pistol as a firearm. This is 
    a good class to defeat enemies with force, warping them to their demise and 
    lifting them up against their will to be easily taken out. 
    
       
       Starting Talents:
    
        * Basic Armor (light only)
        * Throw
        * Barrier
        * Warp
    
       Unlockable Talents:
    
        * Pistols
        * Lift
        * Stasis
        * Singularity
    
       
    Advantages: The ability to lift and throw objects, shield your squad and 
    destroy other enemies easily. You can basically use your powers to win an 
    entire fight, as there is a wide variety and strong attacks at the same time.
    Can still use pistols in combat.  
    
    Disadvantages: Only able to wear light armor is not ideal, making your defence
    rather weak. The ability to only use pistols limits the longest range of 
    combat and the ability to use in all situations.
    
    +++++++++++
    Infiltrator
    +++++++++++
    
    The infiltrator specializes in combat and tech abilities. This offers a lot of
    great offensive and defensive options, though there aren't as much tech powers
    in this class as there is if you're a engineer. The infiltrator can wear light
    armor and also train to wear heavy armor for some better defense which suits
    them up for the offensive work. They can use their tech abilities to decrypt
    data, heal team mates and sabotage weapons, while using pistols and snipers to
    get most of the combat work done. A useful balanced class, as tech powers 
    offer good defense and offensive abilites, while the trainable medium armor 
    adds even more to the defense and the trainable snipers adds to the offensive
    powers of the Infiltrator.     
    
    
       Starting Talents:
    
        * Pistols
        * Tactical Armor (light to start, upgrading to medium)
        * Electronics
        * Decryption
    
       Unlockable Talents:
    
        * Sniper Rifles
        * Fitness
        * Shielding
        * First Aid
    
    
    Advantages: Combining combat skills with tech powers is extremely effective,
    since the sniper rifle can take care of long range work, while the tech powers
    protect/heal you and your squad. It's also good that you're able to decrypt 
    for information, sabotage enemy weapons and the like. Able to train with the 
    sniper can make your long range combat really good, while the pistol takes 
    care of the short range work. Trainable medium armor will allow you to be able
    to increase your overall defense after you're able to wear it.  
    
    Disadvantages: Not as much tech powers as the engineer, though the sniper 
    makes up for that loss. No biotic abilities of any type, so forces you to rely
    more on your sniper and pistols for combat purposes. 
    
    ++++++++
    Vanguard
    ++++++++
    
    The Vanguard class specializes in Biotic powers and Combat. This is a rather
    strong duo, since both aspects are more leant towards fighthing enemies. They 
    can be trained to wear medium armor too, which opens up options of increasing
    defense as well. Vanguards can use powerful Biotic fields or forces to push,
    lift or destroy enemies and also blast them with powerful shotgun bullets. 
    They aren't effective in long ranged combat, they can only rely on a few 
    biotic powers and the pistol, but their very deadly close-range. One very good
    class for combat, with the duo of Biotics and Combat specialization. 
    
    
         Starting Talents:
         
         * Pistols
         * Push
         * Warp
         * Assualt Training
    
         Unlockable Talents:
    
         * Shotguns
         * Lift
         * Barrier
         * Tactical Armor
    
    
    Advantages: Very powerful combat class, combining biotics with strong shotgun
    and pistol combat. Trainable tactical armor (medium armor), to make increasing
    your defense a easier task. Useful biotic powers, great close-ranged combat.
    
    
    Disadvantages: No long range attacks- has to rely on biotic powers which don't
    effect that far as well, not as much biotic powers as the adept class.
    
    ++++++++
    Sentinel
    ++++++++
    
    The Sentinel is the most unique class of all, and specializes in both Biotic 
    powers and Tech powers. This awesome class can completely destory the enemy by
    sabotaging their weapons, protect themselves, heal team mates, destroy them 
    with biotic fields and create protective barriers. However, they can't use any
    conventional weapons (can't train with them) and can only wear light shields. 
    A good class to assist team mates, destroy enemies, and the like, at all the 
    same time. 
    
    
          Starting Talents:   
    
          * Barrier
          * Decryption
          * First Aid
          * Throw
    
          Unlockable Talents: 
     
          * Electronics
          * Lift
          * Medicine
          * Stasis 
    
       
    Advantages: Completely dominate by using the two set of effective powers- tech
    and biotics. Can heal teamates while protecting yourself AND attacking with 
    biotic powers, can hack for information, can use the widest range of powers in
    the game.
    
    Disadvantages: No trainable conventional weapons at all, can only wear light 
    armor and needs to always bring a combat specialist as one of your team mates.
    
    
    -------------------
    
    So those are the classes guys! If you want to read more in detail about them, 
    wait for my full guide to be complete and there will be a complete section on 
    classes. 
    
    ..............................................................................
    b) Cover
    ..............................................................................
    
    One of the most important tactics in Mass Effect is the cover system, just 
    like many other action games. Mass Effect is not an action game, but realistic
    shooting/combat mechanics are used in the game's fights throughout, making the
    use of taking cover in the game a necessity.
    
    To take cover in Mass Effect, simple go up to a object/wall/structure that's 
    at least as tall as you, and as wide as you. Push the left thumbstick against 
    the wall or object and you'll automatically go into cover position. You can
    now wall hug across left or right, depending on the space available. At either
    corners, you can pull the left trigger to pop out precise-aiming, and when you
    release the left trigger you'll automatically go back into cover. If you've 
    played squad shooters like Ghost Recon Advanced Warfighter you should be 
    familiar with this already by now. 
    
    If there is a object or wall lower than you, but you still need or want to 
    take cover over there than simply crouch with the left thumbstick =button= and
    push the left thumbstick against the wall or object. When you pull the Left 
    Trigger you'll instead pop out from the top rather than from the sides this 
    way, allowing you to pop out anytime other than just the corners. 
    
    Plan to take cover whenever there are more than a couple of enemies in sight,
    or you do not want to alert a specific enemy in sight. This way it's easier to
    not only pick of enemies slowly and safely, it's easier to plan attacks with 
    you and your team's biotic and tech abilities. The most important thing of all
    is when you're under cover, you'll definitly save a lot of health. That, in 
    many cases will save you your own skin.   
    
    ..............................................................................
    c) Crouching
    ..............................................................................
    
    Very simple to pull off, yet very useful. To crouch, just press in the left 
    thumbstick. This enables you to aim better because you're more stable, and 
    also makes you a smaller target for your enemies making them miss more. 
    Crouching is also the only way you can use lower covers too, which can help 
    you survive when there're many enemies in contact with you. Although it isn't
    as useful as in other stealth-orientated games, crouching makes your movements
    more quiet and seem to make your enemies notice you later than usual. 
    
    ..............................................................................
    d) Using your Squad
    ..............................................................................
    
    There're many ways to use your squad in Mass Effect, all of which can help you
    overcome hostile forces much easier.
    
    One way you can use your squad is just to let them follow around, and let them
    fight as they see fit. Press the left button on the direction pad to peform 
    the "regroup" order, this way your team mates will follow and take care of 
    your back and themselves. The squad AI in this game is really good, and they 
    can take care of themselves, you, and their powers pretty well. They might 
    (but it was very rare for me) get stuck in certain areas, but it's easy to 
    lead them out of the way. So don't worry when using the squad regroup command,
    as they'll assist you well.
    
    Another way of using your squad is giving them a good position to hold, and 
    then tell them to attack certain enemies. To do this, simply point your 
    reticle at a position where there's enough cover, and once they get there find
    a position yourself and order them with the right button on the d-pad to 
    attack certain enemies. This is useful for spreading your team out so the 
    enemies won't focus their attacks at one point, and so you can tell your team
    mates to take down the tough guy while you try flanking them or doing other 
    stuff.
    
    Another, very useful way of using your squad is to tell them to hold position,
    and to engage enemies and run back to them. This way when you come back and 
    the enemies follow you, you will see them recieve a nasty surprise. Also 
    telling your squad to hold at certain spots will allow them to pick off any 
    enemies that comes across them while you go off doing what you intended to. 
    It's also always a good idea to tell them to hold at a high spot, over looking
    a camp or courtyard or any place with enemies. When you go engage yourself 
    they will pick them off with you.  
    
    A final way of using your squad is to simple command them to use their powers
    yourself. They can handle it well, so let them do it themselves but also do
    it for them when you see a chance to. This way you basically have three sets
    of powers you can use instead of one. That is why you should bring along team
    mates that are different to your class, and make it as even as possible.  
     
    ..............................................................................
    e) Knowing the Enemy
    ..............................................................................
    
    There will always be different enemies around in Mass Effect because of the 
    huge universe, so you'll see plenty of variety. That being said, there will be
    enemies that have different weaknesses, enemies that act certain ways, and 
    enemies that work with others in special ways. What you have to do is to know 
    them, remember what they're called and hopefuly in a few encounters you can 
    learn how to conquer their weaknesses. Memorize their tactics, or you can also
    read the enemies section of this guide.
    
    ..............................................................................
    f) Weapon Choices
    ..............................................................................
    
    Weapon choices in Mass Effect really effects the fights with the hostile 
    forces of the game. Shotguns to take on close-ranged pests (er.. or tough geth
    enemies rather), snipers to pick off enemies froma range, assualt rifles for 
    any enemy, and pistols for smaller threats. You might not have much choice 
    because of your class, but you can still decide between times to use your 
    trainable weapon or biotic/tech ability. 
    
    ..............................................................................
    g) Biotic Powers
    ..............................................................................
    
    Biotic powers are the more "offensive" abilities in Mass Effect. They range 
    from lifting enemies or objects to throwing them back or warping them. There's
    a big range of powers with various effects, and if you're an Adept, Vanguard 
    or Sentinel use your biotic powers often to take out enemies. Combine it with 
    fire power to crush your enemies even more.
    
    Some tactics of using biotic powers is to look at the situation- if there are 
    enemies with biotic type powers too you should activate your barrier. This 
    enables protection against such attacks. If there are close-range combatents-
    like Husks- use push to push them away and deal damage. Plan accordingly, just
    don't forget you have those powers (depending on your class).  
    
    ..............................................................................
    h) Tech Powers
    ..............................................................................
    
    Tech powers are powers simply to do with technology. You can hack many systems
    with tech powers for extra information or items you otherwise can't get, and 
    also used to dirupt enemy weapons and attacks. 
    
    You can use tech abilities if your class is the Engineer, Sentinel or 
    Infiltrator. You defense would be high because you have the ability to heal 
    yourself and your squad, and also you'll have tch shields to prtotect 
    yourself. It's great against enemies who use weapons, since you can simply 
    sabotage them and make them useless. 
    
    ..............................................................................
    i) Sniping
    ..............................................................................
    
    Sniping is actually applicable for the pistol and assualt rifle as well as the 
    sniper. This is because when you hold the left trigger for a closer view, and 
    assuming the pistol or assault rifle is one of your trainable weapons, they're
    accurate enough for head shots and quick take-outs. The shotgun isn't accurate
    or stable enough to do so though. 
    
    But for the most of the time, sniping is done with the sniper rifle and it's 
    amazing scope, so it's only available to the Soldier and Infiltrator classes. 
    You'll find sniping a great advantage for you, because you can zoom in from a 
    far away distance and not only survey enemies, but pick them off if you want. 
    Sniping is also an incredibly easier way to pull-off head shots, and thus 
    makes eliminating hostiles much easier. 
    
    To maximize sniping advantages, find some over and crouch down for extra 
    accuracy and protection. Staying in higher grounds then the opposing enemies 
    also gives you an advantage.  
    
    ..............................................................................
    j) Close-Combat
    ..............................................................................
    
    Close-combat is not deep at all in Mass Effect, but it's there and useful. 
    When an enemy comes into close proximity, you'll use your weapon to knock them 
    back instead of shooting when you press the R trigger. It's useful when close
    combat enemies come running up into your face, and when you're in tight 
    corridors and encounter an enemy randomly. 
    
    The other way of close-combat is to use your shotgun, though that's already 
    obvious for you, and not the point of this section of the basics. Just don't
    forget your shotgun will do the job if you don't want to rely on knocking back
    enemies when they get too close. 
    
    ..............................................................................
    k) Explosives
    ..............................................................................
    
    Your only explosive in the game is the grenades, which are launched from your
    grenade launcher attached to your shields. They shoot completely in a straight
    line without falling onto the ground (unless you pointed towards the ground 
    when you shot), and explode by you detonating them. They'll explose themselves
    aswell, but that takes 10 seconds. Upgrades are available for your grenade 
    launchers to add to their strengths among other attributes.
    
    Explosives are extremely useful, and they take out enemies much faster. You 
    must remember to self-detonate them and completely take advantage of that, as 
    you can shoot one and immediatly do it when it's mide-air. Enemie's will have 
    many explosive weapons so beware. Geth armaments and Geth Rocket Troopers are 
    the enemies with the most explosive artilleries so keep that in mind as well.  
    
    ..............................................................................
    l) Stealth
    ..............................................................................
    
    To defeat enemies stealth isn't required, but like almost every action game 
    stealth in some cases help a lot. In Mass Effect, you can crouch and wall hug
    to keep enemies from seeing you. Slowly make your way towads them, and then
    order your team mates to use their powers against them, and use one yourself. 
    Taking the first shot in a fight helps a lot in many cases. 
    
    Other options of using stealth is to tell your team mates to hold position 
    with the down button, and then going in yourself. This way when an enemy comes 
    into sight you can take your time to plan out the attack and your team mates 
    won't just shoot at them immediately.  
    
    +++========================================================================+++
                               Chapter 4. Enemies
    +++========================================================================+++
    
    ..............................................................................
    a) Introduction
    ..............................................................................
    
    Finally you reach the main chapter of this guide, the enemies. There's truly 
    an awesome varitey of foes in Mass Effect, designed to make you gasp in awe, 
    punish in pleasure or lose in agony!
    
    In this chapter you'll be shown almost every single enemy and information 
    about them, which can help you learn more about them, and make defeating them
    an easier job for you. The chapter is separated into three sections- simply as
    organic enemies, synthetic enemies and other enemies. 
    
    In the organic enemies section you'll read about the enemies that have meat 
    and flesh basically, examples are basic thugs or human soldiers. 
    
    The synthetic enemies are enemies which have robotic features, like the geth. 
    his section will also include any heavy artillery units like vehicles and so 
    on.
    
    The other enemies section is for those that are more special, like the Husks
    on Eden Prime which are basically the dead humans "revived" into a zombie-like 
    enemy. 
    
    All in all you should have a lot of fun reading this chapter, and I'll be 
    updating this section soon to add further statistics and enemies I may have
    missed. Feel free to email me any enemies I have failed to put in the guide,
    I'll be more than happy to add them on. For now there will be the location of
    the enemies included, some information and also their difficulty level
    represented in *'s. The more stars (*) they have means the more difficult they
    are. The whole thing is out of 10 *'s.     
    
    Thanks guys, now enjoy..    
    
    ..............................................................................
    b) Organic Enemies
    ..............................................................................
    
    Your basic enemies. Has meat and flesh, most will probably have a brain 
    assuming their not idiots (just a joke lol) that's why their in this section.
    They're a lot of them throughout the game, the most after the Geth/Synthetic
    enemies. They come in a wide range of flavors too. 
    
    +++++
    Thugs
    +++++
    
    Locations: They lurk in many places, but most of all in places where there are
    more humans like the Citadel. 
    
    Information
    ===========
    
    Your average opponent, a human bad-guy wielding a gun. They act just like 
    human opponents in other games, but since Mass Effect's AI is pretty smart 
    you'll often see them using impressive tactics against you. They take a lot of
    cover compared to the Geth, but actually go down very quickly due to the lack
    of armor. Some thugs will have one block of armor or so, but they don't go 
    much tougher than that. Taking them down shouldn't be a problem for you. Look
    out for Thugs in the Citadel. 
    
    Diffictuly- * * 
    
    ++++++++
    Assassin
    ++++++++
    
    Locations: In the Citadel, and once near Chora's Den in your first visit to 
    the Citadel. Some assassins may also be else where in the galaxy, but not in 
    my memory.
    
    Information
    ===========
    
    The assassins in Mass Effect are a bit tougher than thugs, mostly because of
    their armor. Despite the name assassin, they don't seem to sneak up and use 
    cover as much as the thugs, but they do wear better armor on them. There are
    assassins with two blocks of armor, and they move fast as well avoiding your 
    attacks. A good way to defeat them is to use biotic powers like warp or push,
    but using tech powers to sabotage their weapons is a good idea too. They 
    aren't difficult at all, but it's just their extra armor and speed that give 
    them that one more star than the thugs. 
    
    Difficulty- * * * 
    
    +++++++++
    Bartender
    +++++++++
    
    Locations:  In the Citadel, in Chora's Den.
    
    Information
    ===========
    
    very simple enemies, basically normal people. They go down fast but also take
    cover well, since most of the time they're behind their bars. One of the 
    easiest-to-beat enemies in Mass Effect though.
    
    Difficulty- * *
    
    +++++++
    Pirates
    +++++++
    
    Locations: Mostly on Uncharted Planets. 
    
    Information
    ===========
    
    Pirates are cool enemies who settle on random planets that may be uncharted, 
    and cause problems there. Just like what pirates of the seas are, they go 
    around being hostile, trying to gain more money & wealth. They're very similar
    to normal thugs, but a bit tougher and may have stronger weapons. They'll also
    have better set-up cover, since they'll be found in placces where they've set
    up for some evil-doings on a planet. Simple use the same tactics as you would
    with other human enemies. I assume they're humans but this is not confirmed, 
    when I find out I'll update thhe info here.  
    
    Difficulty- * * * *
    
    +++++++++
    Scavenger
    +++++++++
    
    Locations: Mostly on Uncharted Planets.
    
    Information
    ===========
    
    Scavengers are basically the same enemies as pirates, aside from the fact that
    they are less "evil", and you'll find them less involved with problematic 
    situations. Having said this, you usually find them wandering around various
    uncharted worlds, probably er.. scavenging. They fight similar to thugs and 
    pirates, but they have health and armor as sturdy as pirates and may have some
    explosive weapons.
    
    Difficulty- * * * * 
    
    +++++++++
    Colonists
    +++++++++
    
    Locations: Veros
    
    Information
    ===========
    
    Due to the gigantic plant/alien the Thorian that has the power to control 
    beings, the colonists in Feros's Zhu's Hope have been controlled. They can't
    refuse this creepy and powerful Thorian's orders, so they've changed hostile.
    They range from average in difficulty to above average, because some of them
    wield pistols while others rifles. Some have noticabley more health as well-
    those can take some time to take out. They are just as intelligent as other
    troop based enemies meaning they take sufficient cover, work together, and 
    have pretty impressive tactics. There isn't many in the game, but those that
    are there are sticky to deal with. This is also because of another reason 
    other than them using good tactics- the fact that they can't be harmed. Since
    they are actually nice people controlled by the Thorian, you need to use a 
    certain upgrade for your Grenades which you will recieve during that section. 
    Be sure to use that upgrade to save as many Colonists as possible. 
    
    Difficulty- * * * * 
    
    ++++++++++++
    Asari Clones
    ++++++++++++
    
    Locations: Veros
    
    Information
    ===========
    
    Cloned from a captured (or "sacraficed") Asari by the Thorian, the Asari 
    Clones not only are the best troops around, but they are also the MOST smart
    for various reasons. For one, they are cloned from an Asari, and as we know 
    the Asari are very intelligent. You'll notice when battling one of these that
    they not only take cover, but also search for you, use biotics on you and aim
    extremely accurately. 
    
    They have a damn large amount of health and armor, plus they go around fast 
    and stay around corners effectively to be easily taken off guard. My only 
    suggestions is to play smart back at them- take cover, shoot at appropriate 
    times and use your tech or biotic abilities or your team mate's. It should 
    also be noted that they don't go down even with a full grenade latched on them
    and detonated. Aside from the Krogan Battlemaster, in the organic troops I 
    think that the Asari Clone would be the most troubling for you. And what's 
    more? There's way more of them than the Krogan Battlemasters.
    
    Always remember to avoid their biotic attacks, especially one where it takes 
    off all your shields and half your life (!). When engaging with these clones
    know that you will most likely be surrounded by Thorian Creepers who would 
    finish you off after you take a hit from the Asari Clone's strongest biotic 
    attack. Activating barriers or just hiding would be a good option. 
    
    Difficulty- * * * * * * * 
    
    ++++++++++++++
    Krogan Warrior
    ++++++++++++++
    
    Locations: Feros, and a few other places in the galaxy.
    
    Information
    ===========
    
    Not as rare as their bigger brothers, the Krogan Battlemaster, but still have
    very tough armor and strong shotgun/assualt rifle weapons. They may not use 
    biotic powers, but they still have the knack of coming right up to you and 
    blasting you with their shotguns. Usually hard to take down, they prove to be
    pretty tough enemies with good weapons. When facing them make good use of tech
    abilities to sabotage their weapons and also biotic powers to either throw 
    them back or warp them to their demise. Take cover, and make sure you don't 
    let them get to up-close and personal. 
    
    Difficulty- * * * * *   
    
    +++++++++++++++++++
    Krogan Battlemaster
    +++++++++++++++++++
    
    Locations: Therum, and a few other places in the galaxy.
    
    Information
    ===========
    
    One of the toughest warriors are the Krogan Battlemasters, like the dude on 
    your team, Wrex. They have incredibly good tactics and prove as a tough enemy
    to take down as well, because they normally come with 5 blocks of armor. It's
    a good idea to completely stay in cover for most of the fights, and use your 
    powers and your squad to defeat him. If the Krogan comes with a bunch of other
    dudes, take them out first before taking on him. 
    
    Other than toughness and good weapons, the Krogan Battlemasters use even 
    better tactics than the human enemies. They take cover, strafe, use biotic 
    abilities AND charge up towards you when they still have armor and try to take
    you down. Very life-threatening, so you should watch out for these rare dudes.
    There seems to be less of them left in the Galaxy, according to the Codex. 
    This means you fortunately won't be seeing many of them. 
    
    Difficulty- * * * * * * *
    
    ..............................................................................
    c) Synthetic Enemies
    ..............................................................................
    
    The synthetic enemies are actually the biggest group of enemies in the game, 
    since the various different types of Geth take up a lot of space. They're the 
    main foes in the game as well, since our protagonist Saren commands them. Well
    your basic synthetic enemies are those ones made out of machine, and metal. 
    They range from the simple Geth Trooper to the mega-tough Geth Armaments.  
    
    ++++++++++
    Geth Probe
    ++++++++++
    
    Locations: Eden Prime, and probably other places in the galaxy.
    
    Information
    ===========
    
    The first of enemies you see in the game, they are flying small mechanical 
    Geth robots that shoot plasma pulses. They aren't dangerous at all, you might
    even kill on "accidently" when shooting around near them. They are nothing 
    compared to the other Geth.
    
    Difficulty- *
    
    ++++++++++++
    Geth Trooper
    ++++++++++++
    
    Locations: Many, many places in the entire galaxy. Especially the main mission
    planets.
    
    Information
    ===========
    
    Your standard geth troops, they'll use assualt rifles most of the time and try
    taking you out with good tactics. However they are not as smart as thugs or 
    assassins, so you might find some of them walking out to you when they've 
    heard a noise instead of staying there and taking cover. They usually have two
    blocks of armor, so they should not be a challenge to take out but on the same
    note they might take some shooting before falling. 
    
    Difficulty- * * * 
    
    ++++++++++++
    Geth Stalker
    ++++++++++++
    
    Locations: Many places in the galaxy in Mass Effect. Especially main mission 
    planets like Feros. 
    
    Information
    ===========
    
    These threats are a pain, simply because they move so very fast, and even jump
    from corner to corner. They've no ranged weapon or attacks, but they're close
    ranged combatants that'll deal quite some damage when they're up in your face.
    You should quickly defeat them with your pistol for accuracy, since shotguns 
    will missfire and so will snipers (they move and jump around too much). Using
    assault rifles is good as well, but that's only if you're a Soldier so it's 
    not a tactic available for everyone. Your best bet though is to stick with 
    biotic abilities and simple warp or push them down. 
    
    Difficulty- * * *   
    
    +++++++++++
    Geth Sniper
    +++++++++++
    
    Locations: Almost everywhere, especially main mission planets. 
    
    Information
    ===========
    
    The Geth Snipers are just geth troopers equipped with powerful sniper rifles.
    They are a bigger threat, since they take better use of their surroundings and
    can take you out from a long long range. In my opinion, it's the best to take
    them on with biotic and tech powers, since you can pause time and then in one
    second's time pull off your attack. They're actually pretty big threats, and
    you'll rarely find them unannoying. Look in high places when you find sniper
    beams zooming across your screen to discover these accurate hostile forces.
    
    Difficulty- * * * * 
    
    
    +++++++++++++++++++
    Geth Rocket Trooper
    +++++++++++++++++++
    
    Locations: On many planets, especially the main mission ones.
    
    Information
    ===========
    
    Another level above normal Geth Troopers, the Geth Rocket Troopers have very
    moderate health (like normal troopers) but pack a weapon of great destruction.
    They carry around roket launchers that'll blast you to pieces if you're not in
    your Mako or in cover. They should be simple to take down, but before you do 
    it'll be hard to hide from it and not take any damage. It's a pretty hard 
    enemy to take on, but if you can use your biotic or tech powers quickly the 
    Geth Rocket Troopers shouldn't be too much of a problem. still one of the 
    better enemis in the game though. 
    
    Difficulty- * * * * *   
    
    ++++++++++++++++++
    Geth Shock Trooper
    ++++++++++++++++++
    
    Locations: On many different planets, especially the main mission ones. 
    
    Information
    ===========
    
    Also a variation of the normal Geth Trooper, the Shock Trooper is a stronger,
    heavier armored troop unit of the geth. Usually packing more powerful assualt
    rifles, they can take you out pretty quick, especially when there's more than
    one of them so be on the look out. They should be the main problems when you 
    go on missions, simply because Geth Troopers are easier to defeat though they
    appear the most, and other stronger units usually only appear one at a time 
    and more rarely.
    
    Taking on these guys can only be easier if you take cover and use tactics. If
    you ask why, simply because they act like you- their just as strong and 
    reliable. Of course we'll always be better though because of out intelligence
    and squad mates.
    
    Difficulty- * * * * 
    
    ++++++++++++++
    Geth Destroyer
    ++++++++++++++
    
    Locations: On many planets, especially main mission ones. 
    
    Information
    ===========
    
    Among the toughest "normal" enemies, "normal" meaning troops. The Geth 
    Armatures are more vehicles than troop forces, but the Geth Destroyer are 
    heavy troop units with huge beam cannons, weapons and armor. They have always
    around 5 blocks of armor, and take a lot of shooting to take out. On the other
    hand they can take you out in one or two shots, so be sure you use cover every
    time you see these big-ass geth. 
    
    A good way to take out these Geth Destroyers is to use your squad as bait- 
    order them to go to somewhere near, and the Geth Destroyer should slowly move
    to them and try taking them out close-ranged. You can use the chance to use 
    all your squad's abilitie's and your own (plus grenades) to take it out. Very
    tough that's for sure, and for most of the time you take on them on foot, but 
    none-the-less they are also fun to fight. 
    
    Difficulty- * * * * * *
    
    +++++++++++++
    Geth Armature
    +++++++++++++
    
    Locations: On most planets where the Geth have come upon, especially main 
    mission planets. 
    
    Information
    ===========
    
    Absolutely deadly in offense and in defense. They'll always have full health 
    and armor blocks, and also pack many different weapons always including a 
    rocket launcher. These enemies are basically vehicles of the Geth, though they
    do not move that often. Even when you're in your Mako, these hostiles can blow 
    you to peices if you don't keep moving. Make sure you use both the machine gun
    and launchers on your Mako to take these out, one at a time, and also take out
    the smaller threats first. 
    
    In your Mako these armatures are tough, but on-foot they are almost invincible
    which is why they've got that 8/10 difficulty rating. You'll need all of your
    squad to maximize attacks and protection, and also use up possibly all your 
    grenades as they prove to be practically bosses on-foot. They normally have at
    least 5-6 blocks of armor. Though they're very difficult to take down, 
    they prove to be interesting enemies to fight with. 
    
    Difficulty- * * * * * * * *
    
    +++++++++++++++
    Geth Juggernaut
    +++++++++++++++
    
    Locations: Many of the later main missions.
    
    Information
    ===========
    
    No doubt the toughest survivors on foot for the Geth. They have orange chunks
    of armor that are huge, but despite their small size they pack a bigger punch
    than most of the other enemies. They Can fire rockets- up to two at once- so
    they should be handled carefully, taken out from a distance. Along with Geth
    Destroyers they stand in the line of the Geth's troop units. 
    
    Although you may think that climbing into your Mako to take on them would make
    everything easy, you're wrong. Even on the Mako these things can rocket you to
    your demise in 6-8 rocket shots. They are quicker than Geth Armatures and 
    tougher than Geth Destroyers. You'll need 2 shots of your rocket shots to take
    one of them out, and a painful amount of turret fire. And of course you would 
    not have a Mako follow you around all the time, and in smaller spaces taking
    on these guys are intense, exciting, and probably the most difficult parts of
    the game. They easily pack a long and full health bar with 5-6 blocks of tough
    armor. 
    
    Difficulty- * * * * * * * 
    
    ..............................................................................
    d) Mischallaneous Enemies
    ..............................................................................
    
    The other enemies section is generally based upon enemies that don't fall into
    either of the other sections. You'll find all the wierd, unusual, whacky and 
    possibly tough enemies here. They range from some mini-boss like enemies to 
    Husks. 
    
    +++++
    Husks
    +++++
    
    Location: Eden Prime, and some other places.
    
    Information
    ===========
    
    Husks are melee fighters, or in other words, they don't have ranged attacks
    so come charging up towards you to fight close-ranged. The best weapon to use
    against them is obviously the shotgun, but biotic powers will aslo easily take
    these ugly creatures out. They are "created" by the Geth, after they've killed
    someone with the tall spikes they set up in places. They're a fun enemy to 
    fight and actually pretty hard to take down, especially when they do come 
    right up to your face. Also expect to face a lot of them at once in various 
    places, which make them seemingly more difficult to take down. Tougher than 
    the geth "melee fighters"- the stalkers- but they move slower.   
    
    Difficulty- * * * * 
    
    ++++++
    Varrel
    ++++++
    
    Locations: Feros.
    
    Information
    ===========
    
    Dog/wolf like creatures that hunt in packs are very threatening close range. 
    They run extra fast, and though they cannot jump around like the Geth Stalkers
    their speed alone is enough to take you on. The fact that they work in packs 
    is a pain as well, and your best bet is to use your tech/biotic powers or use
    a shotgun to blast them away as they get too close. 
    
    They're yellow in color, and are among one of the more interesting enemy 
    appearances in Mass Effect. Don't deal as much damage as Husks but have more
    health and all of them are faster runners.
    
    Difficult- * * * 
    
    ++++++++++++
    Alpha Varrel
    ++++++++++++
    
    Location: Feros.
    
    Information
    ===========
    
    The Alpha Vassel is the leader of a Vassel pack. They lead their pack with the
    extra speed and health, and seem to deal more damage too. Make sure you take
    this one out quickly, or the others out before ganaging upon this lone Alpha
    Vassel. They're red in color and appear tougher. Taking out one of these in 
    Feros should allow you to accomplish one of the side-missions. Pretty tough 
    and interesting enemies in Mass Effect.
    
    Difficulty- * * * * * 
    
    ###########
    NOTE: These are definitely not all of the enemies in Mass Effect, but more of  
    #### the famous ones. The reason being for this is the other enemies I've seen
    I do not have sufficient information to post them here. Therefore when I 
    update the guide later I'll add them here, so don't be sad if you didn't find
    the enemy you were looking for. You can also email me to tell me about missing
    enemies and provide information for me as well. Thanks a lot. 
    
    ++++++++++++
    Test Subject
    ++++++++++++
    
    Location: Some side assignments.
    
    Information
    ===========
    
    During certain side assignments you'll come across these fellows. These 
    enemies are failed experiments, or tests if you prefer. They are comparable 
    with the husks but it should be noted that some are wielding weapons and that
    most could be taken out a bit easier than Husks. They should provide you no
    trouble at all unless you find yourself surrounded, which is a very bad 
    situation. 
    
    Difficulty- * * * 
    
    
    +++++++++++++++
    Thorian Creeper
    +++++++++++++++
    
    Location: Feros
    
    Information
    ===========
    
    The colonists that have been completely controlled and taken over by the 
    Thorian become these Thorian Creepers that look similar to Husks. They fight 
    like husks as well, but the thing is they deal more damage and have somewhat
    a larger health bar. You'll be surrounded by these quite a few times which 
    make them the most dangerous to taken on head-on. Stealth should be your 
    approach here, taking off two or three as soon as you find a bunch with your
    squad powers, and then take on the rest. Shotguns work the best against these
    critters, just like they do against Husks. They only fight with their hands,
    so keeping your distance with them is recommended. 
    
    Difficulty- * * * * 
    
    +++++++  
    Thorian
    +++++++
    
    Location: Feros
    
    Information
    ===========
    
    Due to this enemy being an actual boss in the game it's in this section. 
    The Torian is a terribly huge ancient species of alien that represents a plant
    of some sort. It has a proper mouth and eyes, not to mention a lot of 'arms'
    or roots. You can not take him down directly no matter how hard you try, but
    to defeat him you need to take out it's various "root arms". 
    
    There's around five of those hidden above the area which you find the Thorian.
    Each of them can be taken out by simply shooting repetitively at it until it
    explodes (or you can look at it's life guage at the bottom of the screen). 
    This won't be that easy however, as this will wake up the deadly Thorian 
    Creepers and the Thorian itself will send out the dreadful Asari Clones to try
    eliminate you and your squad. Read about the Asari Clones in the Organic 
    Enemies section and the Thorian Creepers right above. 
    
    If you take out around five 'arms' of it, it should fall out and die. It's 
    really challenging trying to kill this thing, but it can be done. The reason
    for the very high level of difficulty is simply for the vast amount of health
    it has and the amount of enemies it will send after you. 
    
    Difficulty- * * * * * * * * * 
    
    ++++++++++++
    Thresher Maw
    ++++++++++++
    
    Location: Many Uncharted Planets
    
    Information
    ===========
    
    In a lot of those great planets you can explore in contain some of these 
    really, really strong enemies. They are huge in size, bigger than the Thorian
    or the like, and also have a tremendous amount of health and armor. Even using
    the Mako would take a long time to kill it- on foot it would be almost 
    impossible. These enemies are Mass Effect's strongest.
    
    They look like worms crossed with gigantic snakes of alien-make, with fierce
    jaws and a rough and long body. They are able to dig underground and can 
    appear out of no where. It's terribly annoying when they come out beneath you
    because this is an instant kill. However they are that tough, and they 
    occasionaly use their ranged attack- goo spit- to damage you considerabley. 
    To kill one of these is really fun though, you should surround them with your
    Mako non-stop while firing machine gun and rockets on it continuosly.
    
    Difficulty- * * * * * * * * *  
    
    +++========================================================================+++
                                      5. Extras
    +++========================================================================+++
    
    ..............................................................................
    a) Fequently Asked Questions
    ..............................................................................
    
    In this section there'll be questions asked by people who emailed me. This way
    you'll find questions and answers you might be looking for witout needing to 
    ask me via email. 
    
    1) Where are the Varrel?
    
    These are very interesting enemies, dog-like creatures that work in packs. 
    They can be found in Feros, in one of the side caves of lower tunnels in 
    Zhu's Hope. Others can be found else where as well, but I can't recall where
    exactly.  
    
    2) What are the Thresher Maws?
    
    In case you are interested in Thresher Maws which you probably heard others 
    talking about in the Message Boards or in reviews, they are gigantic worm-like
    enemies you find in various planets. Usually they lurk on uncharted worlds, 
    so explore some of them if you want to see one. They move underground so you
    should wait to see if something comes out from beneath. 
    
    3) What is the best tactic I can use to defeat enemies?
    
    Take cover and use your squad. Both of these things will make you very, very
    successful in taking on enemies. Use the "Tactics" section to learn about them
    more. 
    
    4) Which class is the best?
    
    There is no answer for this- it depends on how you use your class. Every class
    has different advantages, but if you put a gun against my head and forced me
    to give a proper answer I'd say the Vanguard. 
    
    ### There are not many questions posted yet, but come back in the future as 
    I'll add them here. 
    
    ..............................................................................
    b) Review
    ..............................................................................
    
    Coming soon! (Need to check spelling errors and post onto Gamefaqs)
    
    ..............................................................................
    c) Cool things to do
    ..............................................................................
    
    There are many cool things to do in Mass Effect, and here are some I though 
    are the most awesome:
    
    + Try to charm with one of your female or male team mates until the end after
    every mission to get a "special" scene. Heh heh. 
    
    + Explore the galaxy and discover wierd anomalies and points of interests. 
    
    + Get involved with the huge amount of varied, entertaining side quests 
    available. 
    
    + Try to complete your Codex. 
    
    + Pick squad mates to make you max out your team's combat, biotic or tech 
    strengths and experiment. 
    
    + Go through previous areas with weaker enemies and "dominate" them once you
    are on a higher level. 
    
    + Have fun driving around randomly with the Mako.
    
    + Try run over enemies without detroying yourself with the Mako. 
    
    + Talk and get to know with as much characters as possible. 
    
    ..............................................................................
    d) Cheats, Codes and Glitches
    ..............................................................................
    
    There's not much known cheats and glitches at the moment, so stay put and I
    will add some once I discover them!
    
    +++========================================================================+++
                               Chapter 6. Closing
    +++========================================================================+++
    
    ..............................................................................
    a) Closing Words
    ..............................................................................
    
    So there you are, a full guide for the enemies and tactics against them. If 
    you want more, come back as I'll update very fast! There are many other enmies
    I have in mind, and are trying to investigate in-game so I can find tactics
    and more information against them. I'm also currently working on a new section
    full of advanced enemy information, so come back for that too.. until then, 
    see you and thanks for reading the guide.
    
    ..............................................................................
    b) Future Updates
    ..............................................................................
    
    --There will be a whole new section covering advanced information on the enemies
    in Mass Effect for the future. 
    
    --Updates on the enemies chapter. More enemies will be added very soon. 
    
    --Updates for the Review section, review posted here and on gamefaqs soon.
    
    --F.A.Q. Section. Adding Qs & As soon. 
    
    +++========================================================================+++
                                 Chapter 7. Credits
    +++========================================================================+++
    
    Thanks to these people, this guide would never have happened without you guys:
    
    ############
    GAMEFAQS.COM
    ############
    
    Thanks for giving me a chance to post a guide for my favourite game, and also 
    providing us with a game site I go on every day for hours.
    
    ##########
    My Friends
    ##########
    
    For the support and playing the game with meeee.
    
    ################
    etjester's Guide
    ################
    
    For the classes section, I forgot some of the abilites for certain classes. 
    
    ###############
    The Rule Manual
    ###############
    
    For providing some basic information for me to put on here.
    
    ########
    You Guys
    ########
    
    For reading this guide.
    
    And last but not least..
    
    ############
    Bioware Corp
    ############
    
    For creating such a great game which I'll be playing for the next few years.
    They changed the gaming world completely, thanks guys!
    
    
    
    
    
    
    
    Until next time guys,
    
    
    
    YOUR pal, Kranti. 
    
    May we never forget what makes FTL travels possible.. Mass Effect. Lol.