FAQ/Walkthrough by Krystal109

Version 1.15, Last Updated 2013-12-27

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Naval Basics

Straight from the beginning of the game you will be handed a ship and given control over the seas. In order to excel at the naval battles, as well as get around, you must first master the handling and firing of the ship.

PS3/PS4Xbox360/Xbox OneWii UCommand
L AnalogL StickL StickShip Steering
R AnalogR StickR StickCamera Movement
D-PadD-PadD-PadChange or Mute Shanties
XABIncrease Speed
OBADecrease Speed
SquareXYBrace for Impact / Collect Loot
TriangleYXFire Swivel Gun (Hold and Release)
L1/L2LTZLManual Aim
R1/R2RTZRFire Cannons (Hold and Release)
L2/L1LBLMortar (Hold and Release)
R2/R1RBRSpyglass

Tips:

  • Sailing at Full Sail makes the ship faster, but will reduce maneuverability.
  • Sailing at Half Sail allows you to make tight turns in the open sea or around obstacles.
  • Rogue Winds will push a ship at Full Sail into obstacles, even if you steers completely in the opposite directions. To counteract this, you should sail at Half Sail or alternate between the two.
  • The mini-map shows the direction of the wind with an arrow and color depending on your direction within the arrow. Use the indicator to help the Jackdaw maintain a high speed by always sailing with or across it, rather than against it.

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Naval Weapons & Tips

Unlike the previous Assassin's Creed, where you selected your ammo type with the directional pad, Assassin's Creed IV has you attack being based on where you are attacking from and the range. The following is a list of the weapons and how/when you can obtain them.

WeaponRoundNotesAvailableAmmoRange(m)
Broadside CannonRound ShotThis is the standard shot on either the right or left of tha Jackdaw through Manual Aim. This is the standard weapon that you will end up using the most in combat due to its solid damage and aiming flexibility.DefaultUnlimited0-250
Broadside CannonHeavy ShotThis is used automatically when you fire a broadside without using Manual Aim, "blind fire". It deals incredible amounts of damage, but at close range only. Best used only when you pass close to a ship.UpgradeLimited0-150
Swivel Gun-Used to fire on weak spots exposed when you inflict damage on other ships with any other weapon. Hold to align the reticle and release when lined up. This is great for doing damage during reload times.DefaultUnlimited0-300
Chase CannonChain ShotThis is the weapon used when you aim forward off the Jackdaw's bow with Manual Aim. Though not powerful, the weapon does have a stun effect that can be useful when you want to avoid an enemy broadside.DefaultUnlimited0-350
Mortar-One of the most powerful weapons due to its damage and range, it is a go to weapon against large ships. The drawback is the limited ammo that you will want to stock up on after every major naval battle.UpgradeLimited150-500
Fire Barrels-Used when firing from the back of the Jackdaw, you can Manual Aim these onto ships that pass behind you when they attempt to ram you. You can also drop them and shoot them with the Swivel Gun as other ships pass.DefaultLimited40-55
Ram-The ram is simply used when you run your ship into another, bow first. The greater the speed, the more damage upon impact. Make sure you brace just before impact to avoid heavy damage to the Jackdaw.Upgrade--

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Attacking

  • Try to avoid approaching ships directly at their sides, where you are vulnerable to broadsides.
  • Try to keep the majority of enemy ships on one side of the Jackdaw to keep a handle of the situation and do the most damage with the broadsides, but note that cannons can be fired independently and have their own timers.
  • Holding Manual Aim longer will focus the broadside attack range and make it more powerful.
  • Use the waves to avoid fire while curving shots over the waves to get good shots in while protecting yourself.
  • Use the Jackdaw's speed and the enemy ships blind spots to get in safe shots while the enemy ship tries to turn to get its sights on you.

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Boarding

Once you have weakened an enemy ship enough to reduce its damage to the red section the ship will become immobile. You then have two options: sink the ship or board it. If you sink the ship you will only gain half of the cargo on the ship as collectibles after the ship has fully sunk. On the other hand, boarding it has some benefits and drawbacks. While boarding ships is time consuming and can be costly on your crew stats, boarding automatically ends the attack by other ships until you defeat the ship. This can be a benefit to you, allowing you to board and repair the Jackdaw in mid combat in large naval battles.

  • After engaging in a boarding you can use the Swivel Gun, only a few feet from the helm, to get in five free shots while the Jackdaw pulls up next to the ship.
  • The mast closest to the helm has a lift that can be used to reach the rigging and cross to the other ship to help you reach some of the boarding objectives, such as killing Scouts in the masts.
  • When killing enemies on the deck of the other ship focus on weaker enemies to allow for kill streaks and avoid Brutes and Officers.
  • Take note of the red barrels on the deck, powder reserves. These can be shot or lit to destroy the enemies standing around it.
Boarding Objectives
ObjectiveNotes
Kill the CrewYou can use the Swivel Gun to thin enemy numbers and then head over to the enemy ship and finish off the rest.
Kill OfficersThese are usually Scouts archetypes rather than Officers, so you can use counterattacks and kill streaks to take them out.
Kill Captain(s)You can use the Swivel Gun to try and kill these guys before boarding or air assassinate them. If needed, use Smoke Bombs to get quick kills.
Kill ScoutsOn larger ships the Marksmen are commonly a boardng objective. You can use the lifts on either ship to reach the masts and defeat these enemies.
Destroy Powder ReservesThe powder reserves should be a target with the Swivel Gun ever time you board a ship, so having them as an objective is nothing special.
Destroy Ship FlagsComplete all of the other objectives and then make your way to the flags.

Sometimes you may come across an incapacitated ship that you did not attack with an empty deck and a crew already dead. These ships can not be boarded in the standard fashion and must be boarded by manually pulling up to them and swimming/jumping across. The loot will be located in boxes, that can be opened, and the dead Captain can be looted for some cash. On the other hand, you can just fire on it to destroy it.

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Jackdaw Upgrades

The Jackdaw can be upgraded from the Captain's Cabin or any Harbormaster. If you plan to take on any of the Naval Forts or Legendary Ships you will need to upgrade the ship as you progress through the main storyline. All ship upgrades require a certain amount of money, but some also require a cargo investments as well. Cargo can be obtained by plundering other ships and convoys, looting warehouses, collecting crates, and opening chests found in shipwrecks.

There are five types of cargo obtainable:

Cargo Details
NameSellUses
Cloth5Used for Storage and Hull upgrades
Metal5Used for Weapons and Hull upgrades
Wood5Used for Ram, Mortar, and Hull upgrades
Rum15Sell at the Captain's Cabin or Harbormaster
Sugar20

Note that the amount of cargo you can carry is based on the Capacity of the Jackdaw, which can be upgraded, and many of the highest level upgrades require the Elite Designs.

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Upgrade Lists & Details

Broadside Cannons
123456Elite
Costs--2,000R4,000R8,000R12,000R20,000R
70 Metal150 Metal300 Metal350 Metal500 Metal650 Metal
# of Cannons7101316192123
Damage/Cost Ration-57.4%7.3%3.7%2.1%0.9%0.6%

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Round Shot Strength
1234Elite
Costs-900R4,000R12,000R35,000R
Damage40506580100
Damage/Cost Ration-17.3%5.8%1.9%0.9%

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Heavy Shot Strength
12Elite
Costs900R6,000R25,000R
Damage120180260
Damage/Cost Ration138%15.6%5.0%

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Chase Cannons
12
Costs-3,000R
60 Metal
100 Wood
# of Cannons24
Damage/Cost Ration-2.7%

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Chain Shot Strength
123
Costs-2,500R6,000R
Damage405065
Damage/Cost Ration-1.2%0.8%

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Swivel Guns
123Elite
Costs-700R5,000R15,000R
25 Metal200 Metal400 Metal
Damage200300400500
Damage/Cost Ration-12.1%1.7%0.6%
Max Weak Points13510

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Fire Barrel Strength
12Elite
Costs-3,000R8,000R
Damage200400600
Damage/Cost Ration-6.7%2.5%

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Mortar
123Elite
Costs800R3500R8,000R25,000R
200 Metal300 Metal650 Metal
Damage1000210033003900
Damage/Cost Ration125%24.4%12.6%2.1%

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Ram
123Elite
Costs500R2000R5,000R15,000R
--150 Metal200 Metal
25 Wood75 Wood250 Wood600 Wood
Damage600120020004000
Damage/Cost Ration96%25.3%11.4%10.5%

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Ship Archetypes

There are four types of enemy vessels that the player will need to engage in battle with over the multiple memories:

ShipLvlPlunderNotes
Gunboat1AmmoThese small ships are fast, but weak. They are limited to 2 front facing cannons with no ability to broadside or attack behind them. That being said, these ships usually appear in numbers and can easily dish out some damage if not taken care of quickly. Taking out these quickly with broadsides, especially if you can hit two at once, is a good idea.
2
6
Schooner4Medium (not Metal), 1 CrewSchooners are fast due to light armor, but chasing them is a bad idea as they tend to drop Fire Barrels. With 4 broadside cannons, they can be deadly in groups and should be taken out quickly. Attack them with broadsides and use the Swivel Gun to hit their weak points and finish them off.
8
11
Brig17Medium, 3 CrewThese fast and aggressive ship will spend most of their time trying to ram you, making them perfect targets for speeding up and dropping some Fire Barrels on them as they pass behind you. With cannons on all sides, they are best avoided from the sides and best attacked from the rear.
20
25
Frigate23Large, 5 CrewThe best all around ships in the Caribbean, they are durable with decent handling. Avoid their broadsides if possible or brace as needed. Attacking them from afar with Mortars is the safest plan of attack, though costly, and from the rear, where they have no cannons. Try and stay behind them as they circle to try and face you and use the Swivel Gun on their weak points.
29
38
Man-of-War36Large, 7 CrewThese beasts are great at long range and close range combat due to their triple broadside cannons and Mortar shots. There is no safe zone other than behind these slow monsters, so stay there and use Heavy Shot and Swivel Gun fire to eat them up. As with Frigates, the Jackdaw has better manuverability to its advantage, so use it.
49
60

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Hunting Basics

Hunting is a major side event that allows you to hunt and skin animals that are used for Edward's Upgrades and making money. The following is a list of the animals, their location, and their drops.

Animals are divided into two categories:

  • Passive Animals - These animals will flee from Edward when they see him. To kill them easily you will want to use a ranged weapon or sneak up on them from hiding places, stalking zones, or from above.
  • Aggressive Animals - These animals will attack Edward when they see him. To kill them easily you will want to use a ranged weapon or complete a QTE event when they attack.

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Animal Locations & Tips

AnimalTypeHabitatRewardSellBuy
Black JaguarLandPinos Isle, Isla ProvidenciaBlack Jaguar Pelt3003,000
Capuchin MonkeyLandMisteriosa Island, Tulum, New BoneCapuchin Monkey Pelt75750
CrocodileLandNassau, Long Bay, Isla Providencia, Tulum, MatanzasCrocodile Leather2002,000
DeerLandKingston, Santanillas, Salt Lagoon, PrincipeDeer Hide1501,500
Green InaguaLandAbaco Island, Andreas IslandIguana Leather90900
Howler MonkeyLandKingston, Cape Bonavista, Principe, Long Bay, Cat Island, TortugaHowler Monkey Skin1001,000
HutiaLandCayman Sound, Long Bay, JigueyHutia Hide85850
JaguarLandCape Bonavista, Principe, TulumJaguar Pelt2002,000
OcelotLandAndreas Island, Cumberland BayOcelot Pelt1251,250
RabbitLandNassau, Kingston, CorozalRabbit Pelt70700
Red Howler MonkeyLandIsla ProcidenciaRed Howler Monkey Skin5005,000
White JaguarLandGreat Inagua, Cayman Sound (during Opla Apito)White Jaguar Pelt6006,000
Wild PigLandNassau, Mariguana Island, Cape Bonavista, Great InaguaWild Pig Hide1501,500
Bull SharkWaterWater type animals appear in different places in the CaribbeanBull Shark Skin5802,900
Great White SharkWaterGreat White Shark Bone5502,750
Hammerhead SharkWaterHammhead Shark Bone4002,000
Humpback WhaleWaterHumpback Whale Skin7003,500
Killer WhaleWaterKiller Whale Skin6303,150
White WhaleWaterWhite Whale Skin4,00020,000

Note that all animals drop bones, which can be sold for 50R, but they are best for crafting darts.

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Harpooning Tactics

Harpooning can be done at any water animal locations, but without some upgrades you will need to be extremely accurate. When harpooning there are two things you need to keep an eye on: your boats health and your stock of harpoons. If you run out of harpoons or your rowboat is destroyed you will exit the hunting and have to re-enter and try again.

Hunting is fairly simple, with you manually aiming harpoons at your target to deplete their health. When the first harpoon hits you will latch on to the target and be dragged behind, causing the camera to shake. All further harpoons can be aimed at the base of the rope to hit the target again. Eventually, the target will break free and disappear. Skim the area for your target and listen for the splash to indicate its return. The more aggressive animals will attack the rowboat unless attacked first.

Once the target's health is depleted they will be hoist aboard the ship and their reward handed over.

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Edward's Upgrades

UpgradeEffect/CapacityRecipe
Health Upgrade IHealth +25%Iguana Leather x2
Health Upgrade IIHealth +25%Deer Hide x2
Health Upgrade IIIHealth +25%Jaguar Pelt x2
Health Upgrade IVHealth +25%Great White Shark Bone x2
Pistol Holster IIPistol +1Ocelot Pelt x2
Pistol Holster IIIPistol +1Humpback Whale Skin x2
Pistol Holster IVPistol +1Crocodile Leather x2
Pistol Ammo Pouch IBullets +10Wild Pig Hide x2
Pistol Ammo Pouch IIBullets +10Hammerhead Shark Bone x2
Smoke Bomb Pouch IBombs + 5Hutia Hide x2
Smoke Bomb Pouch IIBombs + 5Rabbit Hide x2
Rope Dart Pouch IRope Darts +5Black Jaguar Pelt x2
Rope Dart Pouch IIRope Darts +5Crocodile Leather x2
Dart Pouch IDarts +5 (both varieties)Howler Monkey Skin x2
Dart Pouch IIDarts +5 (both varieties)Killer Whale Skin x2
Sleep Dart ISleep duration +20 secsBlack Jaguar Pelt x2
Sleep Dart IISleep duration +20 secsGreat White Shark Bone x2
Berserk Dart IBerserk duration +20 secsBull Shark Skin x2
Berserk Dart IIBerserk duration +20 secsCapuchin Monkey Pelt x2
Hunter OutfitReduces the detection range of animalsRed Howler Monkey Skin + White Jaguar Pelt
Feline Pelt Outfit-Ocelot Pelt + Jaguar Pelt
Shark-Hunter Outfit-Bull Shark Skin + Hammerhead Shark Bone
Whaler Outfit-White Whale Skin x3
Sleep DartDart +1Bone
Berserk DartDart +1Bone
Rope DartDart +1Bone

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Billy Riley

Locations: Havana

Old Biley Riley was a dancing master.
Old Biley Riley, oh, Old Biley Riley!

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Old Biley Riley's master of a drogher.
Old Biley Riley, oh, Old Biley Riley!
Master of a drogher bound for Antigua.
Old Biley Riley, oh, Old Biley Riley!

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Old Biley Riley has a nice young daughter.
Old Biley Riley, oh, Old Biley Riley!

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Oh Missy Riley, little Missy Riley.
Old Biley Riley, oh, Old Biley Riley!

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Had a pretty daughter, but we can't get at her.
Old Biley Riley, oh, Old Biley Riley!

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Screw her up and away we go, boys.
Old Biley Riley, oh, Old Biley Riley!

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One more pull and then belay, boys.
Old Biley Riley, oh, Old Biley Riley!

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Bully in the Alley

Location: Havana

(Chorus)
Help me, Bob, I'm bully in the alley,
Way, hey, bully in the alley!
Help me, Bob, I'm bully in the alley,
Bully down in shinbone al.

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Sally is the girl that I love dearly,
Way, hey, bully in the alley!
Sally is the girl that I spliced dearly.
Bully down in shinbone al.

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(Chorus)

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For seven long years I counted little Sally,
Way, hey, bully in the alley!
But all she did was dilly and dally.
Bully down in shinbone al.

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(Chorus)

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I ever get back, I'll marry little Sally,
Way, hey, bully in the alley!
Have six kids and live in Shin-bone Alley.
Bully down in shinbone al.

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(Chorus)

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Captain Kidd

Location: Grand Cayman

O, my name was Captain Kidd,
As I sailed, as I sailed,
O, my name was Captain Kidd,
as I sailed.
My name was Captain Kidd,
And God's laws I did forbid,
And so wickedly I did
as I sailed, as I sailed.
So wickedly I did
as I sailed.

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I murdered William Moore,
as I sailed, as I sailed.
O, I murdered William Moore,
as I sailed.
I laid him in his gore,
Not many leagues from the shore,
O, I murdered William Moore,
as I sailed, as I sailed.
I murdered William Moore,
as I sailed.

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I spied three ships from Spain,
as I sailed, as I sailed.
O, I spied three ships from Spain,
as I sailed.
I spied three ships from Spain,
and I fired on them a-main,
And most of them I slain,
as I sailed, as I sailed.
And most of them I slain,
as I sailed.

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Come all you young and old,
see me die, see me die.
Come all you young and old,
see me die.
You are welcome to my goal,
And by it I lost my souls,
Come all you young and old,
I must die, I must die.
Come all you young and old,
I must die.

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Cheerly Man

Location: Nassau

Oh, Nancy Dawson, Hi-oh!
Cheerly, man!
She rubbed the Bo-sun Hi-oh!
Cheerly, man!
That was a caution, Hi-oh!

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(Chorus)
Cheerly, man,
O! Haulee, Hi-oh,
Cheerly, man.

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Oh, Sally Racket, Hi-oh!
Cheerly, man!
Pawned my best jacket, Hi-oh!
Cheerly, man!
And sold pawn the ticket, Hi-oh!

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(Chorus)

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Oh, Kittey Carson, Hi-oh!
Cheerly, man!
Jilted the parson, Hi-oh!
Cheerly, man!
Married a mason, Hi-oh!

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(Chorus)

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Oh Betsy Baker, Hi-oh!
Cheerly, man!
Lived in Long Acre, Hi-oh!
Cheerly, man!
Married a Quaker, Hi-oh!

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(Chorus)

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Oh Jenny Walker, Hi-oh!
Cheerly, man!
Married a hawker, Hi-oh!
Cheerly, man!
That was a conker, Hi-oh!

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(Chorus)

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Oh, Polly Riddle, Hi-oh!
Cheerly, man!
Broke her new fiddle, Hi-oh!
Cheerly, man!
Right through the middle, Hi-oh!

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(Chorus)

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Darby Ram

Location: Havana

As I was going to Derby, 'twas on a market day,
I met the finest ram, sirs, that ever was fed upon hay.

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(Chorus)
That's a lie, that's a lie
That's a lie, a lie, a lie!

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This ram and I got drunk, sir, as drunk as drunk could be,
And when we sobered up, sir, we were far away out on the sea.

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(Chorus)

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This wonderful old ram, sir, was playful as a kid;
He swallowed the captain's spyglass along with the bo'sun's fid.

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(Chorus)

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One morning on the poop, sir, afore eight bells was struck,
He climbed up to the sky's I yard an' sat down on the trunk.

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(Chorus)

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This wonderful ol'ram, sir, he tried a silly trick,
He tried to jump a five-barrel fence and landed in a rick.

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(Chorus)

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This wonderful ol'ram, sir, it grew two horns of brass,
One grew out o' his shoulder blade, t'other turned into a mast.

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(Chorus)

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An' when this ram was killed, sir, the butcher was covered in blood,
Five and twenty butcher boys was carried away the flood.

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(Chorus)

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An' when this ram was z dead, sir, they buried it in St. Joan's,
It tool ten men an' an elephant to carry one of it's bones.

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(Chorus)

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Drunken Sailor

Location: Nassau

(Chorus)
Weigh-hay and up she rises,
Weigh-hay and up she rises,
Weigh-hay and up she rises,
Early in the morning!

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What will we do with a drunken sailor,
What will we do with a drunken sailor,
What will we do with a drunken sailor,
Early in the morning!

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(Chorus)

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Put 'em in the scuppers with a hose pipe on him,
Put 'em in the scuppers with a hose pipe on him,
Put 'em in the scuppers with a hose pipe on him,
Early in the morning!

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(Chorus)

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Put him in the brig until he's sober,
Put him in the brig until he's sober,
Put him in the brig until he's sober,
Early in the morning!

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(Chorus)

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Fish in the Sea

Location: Salt Key Bank

Come all you young sailor men, listen to me,
I'll sing you a song of the fish in the sea;

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(Chorus)
And it's...
Windy weather, boys, stormy weather, boys,
When the wind blows, we're all together boys;
Blow ye winds westerly, blow ye winds, blow,
Jolly sou'wester, boys, steady she goes.

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Up jumps the eel with his slippery tail,
Climbs up aloft and reefs the topsail.

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(Chorus)

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Then up jumps the shark with his nine rows of teeth,
Saying, "You eat the dough boys, and I'll eat the beef!"

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(Chorus)

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Up jumps the whale...the largest of all,
"If you want any wind, well, I'll blow ye a squall!"

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(Chorus)

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Good Morning Ladies All

Location: Kingston

We are outward bound for Mobile town
With a heave-o, haul!
An' we'll heave the ol' wheel round an' round
Good mornin' ladies all!

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An' when we get to Mobile town
With a heave-o, haul!
Oh, 'tis there we'll drink an' sorrow drown
Good mornin' ladies all!

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Them gals down south are free an' gay
With a heave-o, haul!
Wid them we'll spend our hard-earned pay
Good mornin' ladies all!

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We'll swing around, we'll have good fun
With a heave-o, haul!
An' soon we'll be back on the homeward run
Good mornin' ladies all!

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An' when we get to Bristol town
With a heave-o, haul!
For the very last time we'll waltz around
Good mornin' ladies all!

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With Poll and Meg an' Sally too
With a heave-o, haul!
We'll drink an' dance wid a hullabaloo
Good mornin' ladies all!

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So a long goodbye to all you dears
With a heave-o, haul!
Don't cry for us, don't waste yer tears
Good mornin' ladies all!

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Handy Me Boys

Location: Kingston

Why can't ye be so handy-o!
Handy me boys, so handy!

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Oh, aloft this yard must go.
Handy me boys, so handy!

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Ooh! Up aloft from down below.
Handy me boys, so handy!

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Growl ye may, but go ye must.
Handy me boys, so handy!

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Growl too much an yer head they'll bust.
Handy me boys, so handy!

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Oh, a bully ship an' a bully crew.
Handy me boys, so handy!

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Oh, we're the gang for the kick'er through.
Handy me boys, so handy!

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Yer advance has gone, yer at sea again.
Handy me boys, so handy!

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Hey, bound round the horn though the hail an' rain.
Handy me boys, so handy!

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Sing an' haul, an' haul an' sing.
Handy me boys, so handy!

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Up aloft this yard we'll swing.
Handy me boys, so handy!

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Up aloft that yard must go.
Handy me boys, so handy!

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For we are outward bound, ye know.
Handy me boys, so handy!

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A handy ship an' a handy crew.
Handy me boys, so handy!

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A handy Mate an Old Man too.
Handy me boys, so handy!

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Hauley Hauley Ho

Location: Obtain the Jackdaw

England, ould Ireland
England, ould Ireland
England, ould Ireland
Hauley Hauley Ho!

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Paddy M'Ginty
Paddy, Jack and Jackie too,
Oh Paddy M'Ginty,
Hauley Hauley Ho!

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Shamrock an' Rose, boys,
Shamrock, Rose, and prickly Thistle too,
Shamrock an' Rose, boys,
Hauley Hauley Ho!

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England, ould Ireland
England, ould Ireland
England, ould Ireland
Hauley Hauley Ho!

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Hi-Ho Come Roll Me Over

Location: Kingston

Why don't you blow
High-O! cume roll me over
Why don't you blow
High-O! cume roll me over

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One man to trike the bell
High-O! cume roll me over
One man to trike the bell
High-O! cume roll me over

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Two men to man the wheel
High-O! cume roll me over
Two men to man the wheel
High-O! cume roll me over

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Three men, to gallant braces
High-O! cume roll me over
Three men, to gallant braces
High-O! cume roll me over

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Four men to furl t'garns'ls
High-O! cume roll me over
Four men to furl t'garns'ls
High-O! cume roll me over

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Five men to bunt-a-bo
High-O! cume roll me over
Five men to bunt-a-bo
High-O! cume roll me over

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Homeward Bound

Location: Obtain the Jackdaw

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Johnny Boker

Location: Obtain the Jackdaw

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Leave Her, Johnny

Location: Nassau

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Lowlands Away

Location: Obtain the Jackdaw

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Paddy Doyle's Boots

Location: Nassau

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Padstow's Farewell

Location: Obtain the Jackdaw

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Randy Dandy-O

Location: Nassau

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Roll and Go

Location: Kingston

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Roll, Boys, Roll!

Location: Obtain the Jackdaw

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Roller Bowler

Location: Obtain the Jackdaw

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Running Down to Cuba

Location: Havana

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So Early in the Morning

Location: Cape Bonabista

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Spanish Ladies

Location: Havana

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Stormalong John

Location: Kingston

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The Coasts of High Barbary

Location: Havana

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The Dead Horse

Location: Havana

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The Rio Grande

Location: Cat Island

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The Sailboat Malarkey

Location: Kingston

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The Wild Goose

Location: Great Inagua

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The Worst Old Ship

Location: Obtain the Jackdaw

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Where Am I to go M'Johnnies

Location: Obtain the Jackdaw

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Whiskey Johnny

Location: Great Inagua

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'Way Me Susiana

Location: Obtain the Jackdaw

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Documents

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Manuscripts



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"An English Ship in Action with Barbary Vessels"

Kenway's Fleet: North West Europe - A Worthy Trip

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"Harbour Scene at Sunset"

Kenway's Fleet: Bay of Biscay - A Sweet Journey

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"Merry Company"

Kenway's Fleet: North West Europe - A New Cathedral

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"Nymphs By A Fountain"

Kenway's Fleet: Portugal - New Trading Posts

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"Saint Jerome as Cardinal"

Kenway's Fleet: Bay of Biscay - Sweet Broth

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"The Burning of the 'Royal James' at the Battle of Solebay"

Kenway's Fleet: North West Europe - A Piece of the Action

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"The Flight into Egypt"

Kenway's Fleet: Cape Verde - An Old Frenchman

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Baroque Guitar

Kenway's Fleet: Mediterranean Sea - The Catalans

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Bat-nosed Figurine

Purchased: 500R

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Beaver Pelt

Kenway's Fleet: Eastern Canada - Break of Dawn II

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Bracelet

Kenway's Fleet: Southern British Colonies - American Dreams

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Bust of a Water Diety

Purchased: 1,500R

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Cabinet

Kenway's Fleet: Bay of Biscay - Hungry Corsairs

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Chalice

Kenway's Fleet: Gulf of Mexico - Fortune's Flavor

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Clock

Kenway's Fleet: Eastern British Colonies - New Partners

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Commode

Kenway's Fleet: Eastern Canada - Promises to Keep

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Copper Field Flask

Kenway's Fleet: Mediterranean Sea - A New Medicine

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Diety Figurine

Purchased: 800R

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Drum

Kenway's Fleet: North Africa - The Cook's Order

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Eagle Figurine

Purchased: 1,000R

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Earth Monster Relief

Purchased: 1,125R

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Goa Stone Container

Kenway's Fleet: Portugal - Cursed Night

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Head of an Oba

Kenway's Fleet: South Africa - The Eager Hunters

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Jar with Four Faces

Kenway's Fleet: Gulf of Mexico - The General Store

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Jar with Ritual Scene

Purchased: 1,7500R

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Joined Armchair with Cushion

Kenway's Fleet: Eastern British Colonies - Taste of Money

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Kast Cupboard

Kenway's Fleet: Southern British Colonies - The Sail Mates

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Maize Diety

Purchased: 1,900R

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Map of the World

Kenway's Fleet: North Africa - The Sweet Tooth

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Mirror Back

Kenway's Fleet: South Atlantic - Diplomacy III

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Oboe

Kenway's Fleet: North West Europe - A Long Voyage

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Parade Helmet a l'Antique

Kenway's Fleet: South Africa - New Economic Hub

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Pectoral Disk

Purchased: 2,100R

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Pedestal Bowl

Purchased: 2,250R

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Scherer's 1700 Globe

Kenway's Fleet: North West Europe - The Great Plague

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Seated Zemi Figure

Purchased: 2,400R

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Silver Teapot

Kenway's Fleet: Eastern Canada - Old Partners

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Silver Two-handed Bowl

Kenway's Fleet: Eastern British Colonies - Emerging Opportunities

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Standard Bearer

Purchased: 2,500R

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Taino Bust

Purchased: 1,300R

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Tripod Vessel with Date Glyph

Purchased: 2,650R

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Triptych

Purchased: 2,700R

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Trumpet

Kenway's Fleet: South Atlantic - A Feast of Riches

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Vanitas Still-life

Kenway's Fleet: Mediterranean Sea - Being Mad

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Violoncello

Kenway's Fleet: Bay of Biscay - Successful Atlantic

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Vulture Vessel

Purchased: 3,000R

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Whydah Gally Style Bell

Kenway's Fleet: Mediterranean Sea - The Smokers

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Wooden Term Statue of St. Adrian

Kenway's Fleet: Bay of Biscay - The Corsairs' Request

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Wooden Term Statue of St. Livertin

Kenway's Fleet: Cape Verde - Giant Appetites

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Yoke-Form Vessel

Kenway's Fleet: South Atlantic - To the South

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Figurines

As you complete the main missions and Abstergo Entertainment you will notice that your cubicle shelves are being filled with figurines of characters from Assassin's Creed IV. The following information is how to unlock each figurine.

NameCondition
Edward Kenway FigurineComplete Sequence 01
Loreano Torres FigurineComplete Sequence 02
Calico Jack FigurineComplete Sequence 03
James Kidd FigurineComplete Sequence 04
Laurens Prins FigurineComplete Sequence 05
Stede Bonnet FigurineComplete Sequence 06
Charles Vane FigurineComplete Sequence 07
Blackbeard FigurineComplete Sequence 08
Bartholomew "Black Bart" Roberts FigurineComplete Sequence 09
Benjamin Hornigold FigurineComplete Sequence 10
Anne Bonny FigurineComplete Sequence 11
Woodes Rogers FigurineComplete Sequence 12
Gentleman Edward FigurineComplete Sequence 13
Templar Armor FigurineComplete all Templar Hunts and obtain the Templar Armor
Mayan Armor FigurineFind all Mayan Stones and obtain the Mayan Outfit
The Rebel FigurineComplete 20 Multiplayer sessions with the Rebel character
Lady Black FigurineComplete 20 Multiplayer sessions with the Lady Black character
The Mercenary FigurineComplete 20 Multiplayer sessions with the Mercenary character
The Duellist FigurineComplete 20 Multiplayer sessions with the Duellist character
The Dandy FigurineComplete 20 Multiplayer sessions with the Dandy character

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Treasure Maps

Treasure Maps are found in many locations throughout the world and lead to valuable hidden treasure. Each map as coordinates to an island, not a location on an island. Find the correct island by checking the world map and finding the island or location in question. Once you arrive at the island, use the Treasure Tool to equip the map and quickly view the map.

Each map as two major points of interest to help you find the treasure: A landmark, and the X that marks the spot. Landmarks can be anything big, such as a windmill, a sunken ship, or a large building. Using this feature and the generic path and drawings you should be able to find the treasure. You will know when you are in the right spot because the "Dig" option will appear in the upper right of the screen as possible actions.

The following is a list of where you can find all Treasure Maps, in an order as if you were going to collect and solve all maps in a row, and where they lead to.

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Andreas Island



The Andreas Island Treasure Map is found on the cadavar on Mariguana Island on the western section. Make your way to Andreas Island and check the small island to the south of the main part of Andreas Island for the place marked with "Dig".


Andreas Island Treasure Map

Andreas Island Treasure Location

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Abaco Island



The Abaco Island Treasure Map is found on the cadavar on Andreas Island on the southern shore. Make your way to Abaco Island and check the center of the small island to the northeast of the main part of Abaco Island for the place marked with "Dig".


Abaco Island Treasure Map

Abaco Island Treasure Location

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Salt Lagoon



The Salt Lagoon Treasure Map is found on the cadavar on Abaco Island on the southern beach. Make your way to Salt Lagoon and check the northwest corner of the island for the place marked with "Dig".


Salt Lagoon Treasure Map

Salt Lagoon Treasure Location

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New Bone



The New Bone Treasure Map is found on the cadavar on Salt Lagoon on the northeast beach. Make your way to New Bone and check the eastern tip of the island by the windmill for the place marked with "Dig".


New Bone Treasure Map

New Bone Treasure Location

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Isla Providencia



The Isla Providencia Treasure Map is obtained through completing the "Scarlatina" mission in the "Eastern Canada" section of Kenway's Fleet. Make your way to Isla Providencia's southern viewpoint and head south of the shipwreck to a bit of land with three palm trees in a circle for the place marked with "Dig".


Isla Providencia Treasure Map

Isla Providencia Treasure Location

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Long Bay



The Long Bay Treasure Map is found on the cadavar on Isla Providencia in the northwest section of the area. Make your way to Long Bay's northeast viewpoint and then head across the water west for the place marked with "Dig" between the two stalking zones below the two huts.


Long Bay Treasure Map

Long Bay Treasure Location

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Cumberland Bay



The Cumberland Bay Treasure Map is obtained through completing "The Empty Cellar" mission in the "Eastern British Colonies" section of Kenway's Fleet. Make your way to the northern-most tip of Cumberland Bay for the place marked with "Dig".

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Pinos Isle



The Pinos Isle Treasure Map is found on the cadavar on Cumberland Bay on the southeast shore. Make your way to Pinos Isle's northern viewpoint and check the dirt next to the tree to the northeast for the place marked with "Dig".


Pinos Isle Treasure Map

Pinos Isle Treasure Location

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Cayman Sound



The Cayman Sound Treasure Map is found on the cadavar on Pinos Isle's northern ruins. Make your way to the northeast corner of Cayman Sound and locate a small rock south of some palm tree for the place marked with "Dig".


Cayman Sound Treasure Map

Cayman Sound Treasure Location

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Petite Caverne



The Petite Caverne Treasure Map is found on the cadavar on Cayman Sound in the northeast section of the map, close to the islands own treasure. Make your way to Petite Caverne and head through the bottom section of the cave to the ship. From the ships location head up the ramp and hug the right wall to a small ledge with a stalking zone for the place marked with "Dig".


Petite Caverne Treasure Map

Petite Caverne Treasure Location

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Tulum



The Tulum Treasure Map is found on the cadavar in Petite Caverne on the far west side of the area. Make your way to Tulum's southern viewpoint and check at the base of the tree attached to a large rock to the west for the place marked with "Dig".


Tulum Treasure Map

Tulum Treasure Location

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Ambergris Key



The Ambergris Key Treasure Map is found on the cadavar on Corozal on the northeast island. Make your way to Ambergis Key, an underwater location, and swim through the northern tunnel of jellyfish and follow it until you surface in near the restricted zone. Instead of heading toward the ruins, head to the southeast corner of the cavern for the place marked with "Dig".


Ambergris Key Treasure Map

Ambergris Key Treasure Location

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Misteriosa



The Misteriosa Treasure Map is found on the cadavar in Ambergris Key's smuggler den. Head to the viewpoint on Misteriosa and then head north behind the temple to a patch of land to the left of the fountain for the place marked with "Dig".


Misteriosa Treasure Map

Misteriosa Treasure Location

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Kingston



The Kingston Treasure Map is found on the cadavar half way up Misteriosa's main temple. Make your way to Kingston's southeastern-most viewpoint on the northern section of Kingston and head along the beach to some crates by a dingy and a large hill for the place marked with "Dig".


Kingston Treasure Map

Kingston Treasure Location

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San Juan



The San Juan Treasure Map is found on the cadavar on Santanillas's northeast island. Make your way to San Juan, an underwater location, and swim through the tunnels until you reach the restricted zone and the first set of guards. Take out the two guards and then check the ground by the ladder for the place marked with "Dig".


San Juan Treasure Map

San Juan Treasure Location

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Anotto Bay



The Anotto Bay Treasure Map is obtained through completing the "Great Reputation II" mission in the "Mediterranean Sea" section of Kenway's Fleet.

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Principe



The Principe Treasure Map is found on the cadavar in Anotto Bay's smuggler den. Make your way to Principe and enter the fortified area and find the northern cliff with four cannons and three towers. Head around the towers to the east to the cliffside for the place marked with "Dig".


Principe Treasure Map

Principe Tower Location

Principe Treasure Location

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Matanzas



The Matanzas Treasure Map is found on the cadavar on Tortuga's northeastern beach. Make your way to Matanzas and head east past the warehouse to a small road that leads to the Mayan Stela for the place marked with "Dig" just behind the stela in a small cave.


Matanzas Treasure Map

Matanzas Treasure Location

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Havana



The Havana Treasure Map is one of the few maps that is found in the same location on the northern part of Havana by the monastery. Head to the southern shore of Havana and look for the place marked with "Dig" by a fallen tree.


Havana Treasure Map

Havana Treasure Location

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Cape Bonavista



The Cape Bonavista Treasure Map is one of the few maps that is found on the same location on the eastern shore. From the map's location head west until you reach a hidden cave entrance. Enter the cave and look for the place marked with "Dig".


Cape Bonavista Treasure Map

Cape Bonavista Cave Location

Cape Bonavista Treasure Location

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Jiguey



The Jiguey Treasure Map is found on the cadavar on Ile A Vache's northeast shore. Make your way to Jiguey's smuggler's den and clear out the cave before you check south of the palm tree by some rocks for the place marked with "Dig".


Jiguey Treasure Map

Jiguey Treasure Location

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Nassau



The Nassau Treasure Map is found on the cadavar on Great Inagua inside a cave to the west of the docks accessed via a tree freerun. Make your way to Nassau and check east of the swamp for the place marked with "Dig" by a diagonally grown tree.


Nassau Treasure Map

Nassau Treasure Location

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Elite Designs

Most of the Jackdaw's top level upgrades require a design plan in order to be purchased. The follow is the location of each design.

UpgradeLocation
Elite Hull ArmorSan Ignacio Wreck
Elite Broadside CannonsThe Blue Hole
Elite RamLa Concepcion Wreck
Elite Round Shot StrengthKabah Ruins
Elite MortarsAntocha Wreck
Elite Swivel GunsDevil's Eye Caverns
Elite Heavy Shot StrengthAmbergris Key
Elite Fire Barrel StrengthSan Juan Treasure Map
Elite Heavy Shot StoragePetite Caverne Treasure Map
Elite Mortar StorageMatanzas Treasure Map
Elite Fire Barrel StorageIsla Providencia Treasure Map
Elite Harpoon StrengthAndreas Island Treasure Map

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Island Breakdown

The following list will cover a checklist of collectibles for each island in alphabetical order.

See Naval Forts and Shipwrecks for other location information.

- Info Coming Soon

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Abstergo Challenges

Assassin
Level 1Level 2Level 3
Synchronize 5 viewpointsDive into water from over height of 45 metersHang 5 enemies with the Rope Dart
Perform 10 assassinationsClimb for a total of 300 metersSwim for a total of 2 nautical miles
Perform 10 air assassinationsPerform 5 double assassinationsHave 10 enemies killed by a berserk guard
Kill 10 enemies from hiding placesPerform 10 escapes by blending or hidingComplete all Assassin Contracts
Complete 3 Assassin ContractsPoison 10 enemies with the Blowpipe
Complete the first set of Assassin Contracts
Pirate
Level 1Level 2Level 3
Buy 3 ship upgradesCapture 5 Naval FortsDefeat 3 man o'war
Sink a ship using the Swivel GunDefeat 5 ships you previously taggedPlunder 3 Warehouses without triggering an alarm
Capture 3 shipsSink a ship by ramming itDefeat a Legendary Ship
Plunder 3 WarehousesSink a Level 3 Hunter patrolTotal distance of 300 nautical miles by sailing
Reset your Wanted Level at a local officerUnlock 5 TavernsPlunder all Smuggler's Dens
Drink 5 glasses of Rum in TavernsSail a total distance of 100 nautical miles
Complete 3 Naval ContractsOwn 5 different figureheads
Plunder a Smuggler's Den
Explorer
Level 1Level 2Level 3
Collect 10 Animus FragmentsCollect 50 Animus FragmentsCollect all 200 Animus Fragments
Solve 3 Mayan Stela puzzlesCollect 5 ShantiesSurvive 10 Shark attacks
Explore 3 underwater shipwrecksCollect 5 LettersSynchronize all viewpoints
Loot 10 underwater chestsCollect 5 ManuscriptsSolve all Mayan Stela puzzles
Collect a Treasure MapVisit 15 different locationsExplore all underwater shipwrecks
Loot all underwater chests
Fighter
Level 1Level 2Level 3
Disarm 5 enemiesAchieve a 5-enemy Kill StreakAchieve a 7-enemy Kill Streak
Achieve a 3-enemy Kill StreakKill an enemy with every type of weaponDisarm and kill 3 Scouts with their own weapons
Kill 5 CaptainsKill 30 enemies with a headshotKill 15 enemies with the Rope Dart
Kill 5 enemies with a headshotKill 4 enemies in a row using gold pistols
Kill 5 enemies affected by a Smoke Bomb on 10 secs.
Hunter
Level 1Level 2Level 3
Skin 5 animalsSkin 15 animalsKill a White Jaguar
Pet 5 DogsKill 10 animals with the BlowpipeKill a Red Howler Monkey
Kill 2 CrocodilesKill 5 animals with the Rope DartCraft all upgrades for Kenway
Kill 2 MonkeysHarpoon and kill 5 sea animalsSkin every species of animal
Kill an Ocelot with the Hidden BladeCraft 5 upgrades for KenwayHarpoon and kill each type of sea animal
Golden Boy
Level 1Level 2Level 3
Pickpocket 200RFree a trade route using Kenway's FleetBuy all hideout upgrades
Loot 10 bodiesComplete 25 trading missions in Kenway's FleetWin 2,000R at the mini-games
Possess 5,000RBuy 5 hideout upgradesPossess 100,000R
Sell a total of 500 carho to a harbormasterSpend 50,000RUnlock all Kenway's Fleet destinations
Hire 5 groups of dancersWin each mini-game once
Acquire 10 ship models for your Hideout collection
Simulation
Level 1Level 2Level 3
Get 25% total SynchronizationShare 3 Royal Convoy locationsGet 75% total Synchronization
Share 3 Social Chest locationsShare 3 White Whale locationsGet 100% total Synchronization
Get 50% total Synchronization

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Mini-Games

Mini-Games are small gambling games that allow you to compete against an opponent for money, based on your wager. Though this may seem like a good way to get money, the games are long and the amount of money you can win is pitiful.

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Fandrona



Locations
BeginnerNassau
IntermediateKingston
ExpertIle a Vache

Tips & Tactics:

  • The opening move is critical as it may weaken the player's lines and allow the AI to take a large chunk of their pieces. There are four opening moves available: a vertical, a horizontal, and two diagonal. The diagonal moves will lead to longer games, with it taking longer to clear the board. On the other hand, the vertical move will weaken the players lines and lead to shorter games.
  • Sometimes it's better for the player to end a move in a safe place, rather than weakening their lines to get more enemy pieces and leaving themselves open to counter moves.
  • When the board begins to clear out, try to keep all pieces in the middle of the board where there is more tactical moves available.
  • Sometimes it can be useful to sacrifice a piece by forcing the AI to move toward the outside with a "move away" capture move.

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Six/Nine/Twelve Men's Morris



Locations
BeginnerCrooked Island
Arroyos
IntermediateAndreas Island
Salt Key Bank
Corozal
ExpertKingston

Tips & Tactics:

  • Place pieces at intersections where they get the most movement.
  • Try to create two mills so that the AI can only block one, allowing the other to be created and instantly removing an enemy piece.

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Checkers



Locations
BeginnerHavana
IntermediateGreat Inagua
ExpertGrand Cayman

Tips & Tactics:

  • Use the required mandatory capture moves to manipulate an opponent into positions that are to their disadvantage.
  • The pieces on the borders have limited movement. Try to keep all pieces in the center and the AI's pieces against the walls.
  • Don't be afraid to sacrifice a piece or two to obtain a king. The tactical movement ability is much more important than being down a piece or two.

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The Great Inagua Hideout

From Sequence 04 and onward you can upgrade Great Inagua the same way you would upgrade your home in previous Assassin's Creed games. In some cases you will need to make straight purchases in the town to upgrade the island, while other items like the Art Collection is unlocked through Kenway's Fleet or purchased from the General Store.

Cove Upgrades
UpgradePriceUnlock
Harbormaster500Unlocks the Harbormaster
Tavern3,500Unlocks the Tavern
General Store700Unlocks the General Store
Brothel15,000Hire Dancers for free in the Caribbean
Campfire7,000Hire Pirates for free in the Caribbean
Manor - Facade6,000-
Manor - Tower and Gardens18,000-
Manor - Guest House40,000-
Ship Models
The JackdawGain the Jackdaw
Nosso Senhor da CompreensaoTake the helm of the "Nosso Senhor da Compreensao"
The RevengeTake the helm of "The Revenge"
Queen Anne's RevengeTake the helm of the "Queen Anne's Revenge"
The EldoradoTake the helm of "The Eldorado"
Spanish GunboatSink a Spanish gunboat
Spanish SchoonerSink a Spanish schooner
Spanish BrigSink a Spanish brig
Spanish FrigateSink a Spanish frigate
Spanish Man o' WarSink a Spanish Man o' War
English GunboatSink a English gunboat
English SchoonerSink a English schooner
English BrigSink a English brig
English FrigateSink a English frigate
English Man o' WarSink a English Man o' War
El ImpolutoSink "El Impoluto"
HMS PrinceSink the "HMS Prince"
La Dama NegraSink "La Dama Negra"
Brothers in ArmsSink the "Brothers in Arms"

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Templar Keys

There are a total of five Templar Keys, four of which are attached to a chain of side-missions that can be taken on after opening up Great Inagua and finding the Templar Armor.

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Templar Hunt 01 - Opia Apito



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The Taino Assassin

Talk to Opia Apito on Cayman Sound to start this mission. Your objective is to skin more animals than her, but there is a limited supply and you will be racing against her. Make sure you have a gun with decent range and some bullets before you start this.

The first kill will be hers, you can not beat her to the target and shoot it before her, so head northwest to the second target and locate it with Eagle Vision and then shoot it and skin it quickly. Sprint back south now and hope to get to the next Hutia before her and locate and skin it. You will need to wait for more search locations, but you will likely have no problem beating her at this point. When the White Jaguar appears, kill it before it attacks or react to the QTE to defeat it and complete the memory.

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Templar Ships

Meet up with Opia in Grand Cayman and then follow her for a quick conversation. Afterward, head to the easedrop zone and use Eagle Vision to spot your targets. Following the three is as easy as moving from one blending spot to another until the three break up and you can then Fast Walk up to the target and pickpocket the ledger.

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Right-Hand Man

Opia is only a short distance from the end of the last memory in Grand Cayman, so follow her to Vargas' house and hide in the bushes nearby for a scene. You will need to chase Vargas down, but you will not catch him. Once you trigger the cutscene where Vargas boards a ship run along the planks toward the Jackdaw and board it, catching Vargas' ship and boarding it to kill him.

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The Trail of Lucia Marquez

Sail or fast travel to Pinos Isle to the north and talk to Opia on the beach to start this memory. Follow the target easily from stalking zone to stalking zone until you reach a set of guards you will need to kill. Use the powder keg nearest the guards for some kills and then finish off the rest. When more guards attack, use Smoke Bombs to immobilize them and make your job easy. After all the enemies are dead Marquez will pop out and run away. Chase her down and when she turns to shoot running assassinate her to complete the memory and the first Templar Hunt.

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Templar Hunt 02 - Rhona Dinsmore



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Bureau Under Attack

Talk to Rhona in Havana's Assassin Bureau to start this memory and then deal with the attackers while protecting Rhona. After the first wave you will have to deal with multiple waves of enemies while protecting Rhona. This can be done in the conventional way or you can listen to Rhona and grab the powder kegs and place them near the choke points and manual aim at one, Rhona will also aim at one so make sure you are targetting a different one. When the enemy wave comes in, shoot the powder keg you targeted and deal with any leftovers. Reset the kegs and reload your gun between each wave and you will finish this memory in no time.

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A Thief in the Market

Talk to Rhona in the same place in Havana to continue to the next memory. Instead of entering the search zone from the north, head to the northwest entrance to the market and then use Eagle Vision to spot your target. Doing this will cause the thief to run straight into you for an easy tackle.

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