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    Plot Analysis Guide by ssk9716757

    Version: 1.00 | Updated: 04/09/09 | Search Guide | Bookmark Guide

    Metal Gear Solid 4: Guns of the Patriots
    Plot Summary/Analysis
    by ssk9716757 (ssk9716757@gmail.com)
    Version 1.00
    To find any section in this FAQ, copy the characters in brackets next to the
    section you want in the contents and use CTRL+F to jump to that section. If you
    have any corrections, suggestions, or comments e-mail them to me at
    I. Introduction/Disclaimer........................[01INTROD]
    II. Plot Summary..................................[02PLOTSU]
      A. Act 1: Liquid Sun............................[02ACT1LS]
        1. Act 1 Mission Briefing.....................[02ACT1BR]
        2. Infiltration...............................[02INFILT]
        3. Gekko......................................[02GEKKOS]
        4. Three Days Earlier.........................[023DAYSE]
        5. Metal Gear Mk. II..........................[02MGMKII]
        6. Drebin Number 893..........................[02DREBIN]
        7. Rat Patrol Team 01.........................[02RATPAT]
        8. The Beauty and the Beast...................[02BBEAST]
        9. Liquid's Camp..............................[02LIQUID]
      B. Act 2: Solid Sun.............................[02ACT2SS]
        1. Act 2 Mission Briefing.....................[02ACT2BR]
        2. South America..............................[02SOUTHA]
        3. Drebin Explains............................[02DREBEX]
        4. Raiden.....................................[02RAIDEN]
        5. Naomi......................................[02NAOMIH]
        6. Laughing Octopus...........................[02LOCTOP]
        7. Rescuing Naomi.............................[02RESCUI]
      C. Act 3: Third Sun.............................[02ACT3TS]
        1. Act 3 Mission Briefing.....................[02ACT3BR]
        2. Eastern Europe.............................[02EASTEU]
        3. Big Mama...................................[02BGMAMA]
        4. Raging Raven...............................[02RAGRAV]
        5. The Patriots Bested........................[02PATRIO]
      D. Act 4: Twin Suns.............................[02ACT4TW]
        1. Act 4 Mission Briefing.....................[02ACT4BR]
        2. Shadow Moses...............................[02SHADOW]
        3. Crying Wolf................................[02CRYING]
        4. Atonement..................................[02ATONMT]
        5. The Liberty We've Won......................[02LIBERT]
      E. Act 5: Old Sun...............................[02ACT5OS]
        1. Act 5 Mission Briefing.....................[02ACT5BR]
        2. The Attack.................................[02ATTACK]
        3. Screaming Mantis...........................[02SCRMAN]
        4. A Job To Do................................[02AJOBTD]
        5. Naomi's Legacy.............................[02LEGACY]
        6. Brothers of War............................[02BOFWAR]
      F. Epilogue: Naked Sin..........................[02EPILNS]
      G. Debriefing: Naked Son........................[02DEBRNS]
    III. The Themes of Metal Gear Solid 4.............[03THEMES]
      A. Symbolism....................................[03SYMBOL]
        1. Sunny's Eggs...............................[03SUNNYE]
        2. The Beauty and the Beast Corps.............[03BBCORP]
        3. No Place for Hideo.........................[03NHIDEO]
        4. Snake's Age................................[03SNKAGE]
      B. Themes.......................................[03THEME2]
        1. "War Transforms Us"........................[03WARTRA]
        2. "Without Light, There Can Be No Shadow"....[03WLIGHT]
    IV. Credits/Thanks................................[04CREDIT]
    02.21.09 - Guide created. Started adding some plot stuff.
    03.01.09 - Finished up to where you meet the Mk. II in Act 1.
    03.02.09 - Added to the "Themes of MGS4" section.
               Worked on plot summary some more.
    03.06.09 - Added more to Plot Summary and Themes sections.
               Also reformatted the guide to make it easier to read.
    03.07.09 - Added to Themes section.
     ---CURRENT VERSION: 0.65
    03.11.09 - Added more to Plot Summary.
    03.15.09 - Continued working on Plot Summary. Finished up Act 3.
     ---CURRENT VERSION: 0.70
    03.21.09 - Began Act 4 Plot Summary.
    03.29.09 - Finished up Mission Briefing for Act 4.
    04.06.09 - Finished up to Crying Wolf in Act 4 Plot Summary.
     ----CURRENT VERSION 0.75
    04.07.09 - Finished up Act 4 and 5 Plot Summary. Only the Epilogues to add now.
     ----CURRENT VERSION 0.90
    04.08.09 - GUIDE FINALLY COMPLETE!!!!!!!!!!!!!!!!!!!!!!!!!
     ----CURRENT VERSION 1.00
    I. Introduction/Disclaimer                                           [01INTROD]
    The Metal Gear Solid series is known for having some of the most complex plots
    in video game history. The way this information is relayed is mostly through
    movie-quality cutscenes which can be engrossing, but also a bit tedious at
    times. Often times a lot of information is thrown at you at once, and the
    pacing of the game may not allow you too much time to sit there and try to sort
    out everything that has just happened.
    Well, here's where this handy guide comes in. In this I hope to not only relay
    the plot via play-by-play action, but I also hope to analyze it and pull out
    any hidden meanings or subtle scenes that can help explain the story a little
    I'm a huge MGS fan, and one of the things I love is that this game has such a
    huge, detailed story that you can spend hours figuring out. I chose to write
    this guide to help you figure out this story in it's entirety.
    I'd also like to give a quick disclaimer while I'm at it. This guide can only
    be hosted by www.gamefaqs.com. If you would like to use this guide on your site
    you can e-mail me at ssk9716757@gmail.com and ask my permission. I almost
    always give permission, but only if you ask first.
    Well, then, let's get started...
    II. Plot Summary                                                     [02PLOTSU]
    Please note that this guide contains massive spoilers. In fact, if I do this
    right, every single thing about MGS4 and the Metal Gear series will be spoiled.
    So make sure you don't go ahead unless you've played the previous games and
    this game, or unless you just want to find out those spoilers.
    Also, you should be at least somewhat familiar with the characters if they were
    in previous games. New characters introduced in MGS4 will be given proper
    background explanation as they appear, however.
    A. Act 1: Liquid Sun                                                 [02ACT1LS]
    1. Act 1 Mission Briefing                                            [02ACT1BR]
    The scene opens to Sunny, Olga Gurlukovich's daughter, frying eggs. She hums a
    song of numbers while she cracks two open into the pan, one of the egg yolks
    staying intact while the other yolk busts open.
    We now cut to the interior of the Nomad: a plane that serves as a makeshift
    headquarters for Otacon and Solid Snake. Colonel Campbell explains the
    situation to Snake. Apparently the Big Shell incident that took place five
    years ago during MGS2 triggered a massive public backlash, and as a result the
    U.S. government is more hesitant about intervening militarily in foreign
    Due to the public backlash, militaries are beginning to become privatized, with
    PMCs, Private Military Companies, being the big dogs in the movement.
    Basically, since the public is against military intervention, PMCs secretly
    deploy armies around the world. This way, things get done and the public is
    none the wiser.
    PMCs don't concern themselves with nations, values, or ideologies. They fight
    only if it rakes in a profit. They dispatch armies wherever the profit is, and
    also train the soldiers of the region and supply weapons. Thus, wherever they
    are, war is close behind.
    And they don't discriminate in giving their help. They help everyone from
    military giants like the United States to small rebel factions opposing their
    governments to terrorist organizations, and the fire of war they're causing is
    spreading around the globe.
    At this point, Sunny brings up the eggs she cooked, which are badly burned, and
    gives them to Otacon, who is working at a computer. He says he'll eat them
    later, leaving Sunny looking a bit dejected.
    Snake and Campbell continue talking, and Snake brings up the point that every
    age has its mercenary and that the PMCs are nothing new, having been there
    since the turn of the century. Campbell corrects Snake, saying they're nothing
    like the mercenaries of the past.
    Sunny continues to try to get Otacon to eat the eggs, but he's too absorbed in
    his work to pay attention to her.
    Campbell explains exactly why these PMCs are nothing like what they've seen:
    the Pentagon's produced and implemented a new battlefield control system that
    was developed by ArmsTech Security, known today as AT Corp. The company used to
    develop weapons, but now focuses on security tools.
    The system that they've implemented is a way to control the battlefield. It
    works by giving information on every single soldier on the battlefield, and
    also information on field conditions, meaning that they can analyze this
    information and turn the tide of war in their favor.
    Sunny storms up the stairs with her eggs and slams the plates down angrily on
    the table. Her hand bumps an ashtray packed with cigarettes, one of which falls
    off the table and hits the ground. She stomps on it angrily and runs to the top
    of the stairs, yelling down at Snake and berating him for smoking.
    Campbell says that the reason for the spread of PMCs is their reliability and
    efficiency. Regular armies are a thing of the past now that the PMCs are almost
    everywhere. America and other countries have been exporting military goods,
    turning the world into a kind of "War Economy": an economy totally dependent on
    the profit of war. This has also led to things like unmanned weapons and child
    Campbell goes on to tell Snake that there are five major PMCs in the world
    currently. Two in the U.S., and one each in the U.K., France, and Russia. And
    these five PMCs are run by a dummy corporation that acts as a single mother
    company. This mother company's name is Outer Heaven, named after Big Boss'
    fantasy of a world for soldiers.
    The mastermind behind Outer Heaven is none other than Liquid Ocelot, and he's
    planning to use this massive army for his plan: to create a world where
    soldiers always have a place.
    Campbell gets down to the reason he contacted Snake: he wants Snake to find
    Liquid and stop him before he can put his plan into action, even if it means
    killing Liquid. It's nothing but a hired hit, a covert plan to take out Liquid
    Ocelot. This isn't a government order like Snake's previous assignments, but
    something has to be done about the situation, and the world's governments are
    too afraid to do anything for fear that the War Economy will colllapse.
    Snake is hesitant to take the mission, but Campbell persits, saying Snake is
    the only one he can trust. Eventually, Snake agrees and asks for the
    intelligence they have on Liquid. Apparently, he's been spotted in the Middle
    East. There are ethnic minorities there who are part of a rebel group waging
    civil war on the regime in power, and the soldiers in the regime are provided
    by the Praying Mantis PMC, one of the five major PMCs under Liquid's control.
    Campbell breaks down how Snake is going to infiltrate the battlefield. The
    rebels have hired soldiers from a local PMC to help them in their effort. Snake
    is going to disguise as one of the soldiers and get aboard a transport truck,
    which should take him into the heat of the action. Once there, he is supposed
    to make contact with a team of informants known as Rat Patrol Team 01, who are
    involved with investigating PMCs.
    As always, it's imperative that Snake be as covert as possible and leave zero
    evidence of his presence. If any info leaked out, it could lead to a global
    firestorm, in Campbell's words.
    Snake agrees to take the mission, saying he's not like the PMCs. He's not doing
    it for the money, but because he's the only one who can stop Liquid.
    2. Infiltration                                                      [02INFILT]
    In the not too distant future. On a tired battlefield. War has become routine.
    A transport truck rolls through a dirty and war-ravaged desert town in the
    Middle East. In the rear, rebel soldiers clothed in dirty garments can only sit
    and wait until they reach the war zone where they fight. Among these soldiers,
    one sticks out. He's wearing the same clothing as them but has his hood on,
    which obscures part of his face. A cigarette dangles from his lip as he too
    waits for the truck to stop, holding his gun.
    The man is Snake. In voice-over, he talks about the condition that the
    battlefield has sunk to. War isn't what it used to be. The age of war in the
    world today is all about control, about micro-managing every soldier to do
    whatever the commander wills. ID-tagged weapons and soldiers flood battlefields
    with nanomachines in their bodies making sure they do only what they are
    commanded to do.
    War has become a well-oiled machine. War is no longer about fighting for
    beliefs or values or ideologies. War has become the main source of profit for
    the world and its War Economy. War is no longer out of place, it's no longer
    War has become routine.
    The transport truck grinds to a stop in the middle of the city. The rebels rush
    out, some getting picked off by gunfire. The surviving ones blow right past 
    their injured or dead allies and begin to fight. At the rear, Snake slowly
    climbs out, keeping out of the line of fire. This isn't his battle.
    The gun he's carrying locks up on him. The ID tag on it doesn't give him
    permission to use it. He throws it to the ground. Around him, soldiers fight
    and kill each other. Making sure not to get caught, he moves on through the
    3. Gekko                                                             [02GEKKOS]
    Snake hangs back as usual and arrives at a tense standoff between Liquid's PMC
    soldiers and the rebels. As they fight, an animalistic cry is heard off in the
    distance. The rebels look around for the source while the PMC soldiers turn
    around and leave.
    The cries continue, and the rebels continue to look around for the source.
    Suddenly, giant mechanical robots with animal-like legs come down and crush the
    rebels. These are called Gekko, and they are unmanned weaponry also under the
    employment of Liquid's PMCs.
    The rebels fire at the Gekko, but the bullets bounce uselessly of their armor
    plating. Snake runs through the chaos, making it safely out of the scuffle.
    He hangs back in a delapidated house and lights a cigarette. Everything seems
    quiet until some blood drips onto Snake's shoulder. He looks up at the source:
    a Gekko holding a dead soldier. Snake fires his gun at the Gekko, which loses
    its footing and flips over onto the ground.
    He runs into a room where he changes clips on the gun. A Gekko bursts through
    the back wall and Snake rolls to the side to dodge it. His rebel disguise flies
    off and we finally see Solid Snake in his sneaking suit, only this time around
    his codename is Old Snake.
    He tries to lose the Gekko by going upstairs. Once he gets up there, he
    crouches down by some debris, and his suit begins to change color and texture
    to match the debris, effectively camouflaging him. The Gekko comes up the
    stairs and looks around, eventually spotting a cardboard box sitting in the
    middle of the floor. Assuming Snake is inside, it crushes the box, which is
    only filled with watermelons.
    Unable to find Snake, the Gekko jump off across the rooftops.
    Snake jumps down to ground level and finds a dead body with a rifle lying next
    to it. He pops out his knife and checks to make sure the gun isn't booby-
    trapped. Then he picks it up and points it at the body to make sure it's dead.
    Satisfied, he turns around and heads off.
    4. Three Days Earlier                                                [023DAYSE]
    A cemetery, three days before the beginning of the game. Snake, wearing a suit,
    walks through the rows of tombstones, stopping at one and saluting it.
    The silence is broken by the sound a helicopter arriving. It nears the cemetery
    and sets down behind Snake. Otacon climbs out and walks over to Snake, telling
    him that there's an old friend waiting for him. Snake stops Otacon to ask about
    some test results. Otacon tells him that they reveal exactly what they thought:
    Snake is aging rapidly, and has probably a year at best to live. Otacon makes
    the suggestion to try another doctor, but Snake tells him that it won't make
    any difference. He isn't an ordinary man to begin with.
    Then there's also the matter of FOXDIE, which was injected into him during the
    Shadow Moses incident in MGS1 and still remains within him today. It could end
    up killing him at any second as well. Unfortunately, they don't know where
    Naomi Hunter, the creator of the virus, is currently, so they can't do much
    about it.
    Snake heads over to the chopper and sees the old friend Otacon mentioned: Roy
    Campbell, Snake's former commander. These days, Campbell is working for the
    United Nations Security Council investigating PMC activity, a result of a 
    resolution passed recently.
    Campbell mentions that he came across some information in his work. He's found
    Liquid in the Middle East.
    5. Metal Gear Mk. II                                                 [02MGMKII]
    Back in the present, Snake has just checked the gun for booby-traps and,
    realizing that its clean, picked it up. He gets a Codec call from Otacon, who
    asks him about the situation. The place is crawling with Gekko, codenamed
    "Irving" by the U.S. military. The strange thing is that the amount of Gekko
    present far exceed the amount the region can afford, which means that there's
    someone else supplying the Gekko. In other words, Liquid could be close by.
    Otacon tells Snake to get to a rendezvous point where he's got the Mk. II
    waiting. The Mk. II is a small robot which can provide Snake with info, maps,
    and even ammo and items. It's also a way for Otacon to help Snake on the
    battlefield without actually being there. Snake heads off to the rendezvous
    point to get the Mk. II.
    Snake reaches the point, and the Mk. II rolls out of the shadows. It's a type
    of miniature Metal Gear, like Metal Gear REX and Metal Gear RAY. Only this one
    isn't a weapon, but rather a remote mobile terminal designed for operational
    Otacon uses the Mk. II to hand Snake the Solid Eye System: a gadget resembling
    an eye patch which Snake can wear over his left eye. The Solid Eye can be used
    for normal vision, night vision, or as binoculars in order to help with the
    Snake notices that the rebels are outside launching an attack on the government
    PMC soldiers. Otacon gives Snake an Operator: a handgun which predates the
    implementation of the ID tag system, so Snake can use it just fine. He also
    gives Snake a tranquilizer gun for non-lethal force.
    The informants who saw Liquid here are up ahead, waiting at a rendezvous point.
    Otacon switches on the stealth camo to hide the Mk. II and follows as Snake
    heads out to the meeting point.
    6. Drebin Number 893                                                 [02DREBIN]
    Snake makes his way through the war zone, eventually coming up some stairs to a
    room where a giant military vehicle is parked. On the side, the words "EYE HAVE
    YOU" are written. There's also a rifle lying on the floor.
    Snake approaches the rifle, but as he enters the room he sees a monkey sitting
    next to a bucket filled with ice and soda cans. He's about to pick up the gun
    when a voice interrupts him, and a man walks out carrying a white handkerchief
    as a makeshift white flag.
    The man is Drebin, and he's a gun launderer. The ID-tag system that's in place
    means that a soldier can only use a gun if his ID-tag matches the tag on the
    gun, meaning that if Snake finds any weapons on the battlefield, he can't use
    them because the ID-tags don't match up.
    That's where Drebin comes in. He's a gun launderer, meaning he gets weapons
    that either have no ID-tags or he takes your weapons and removes the ID-tag and
    replaces it with a counterfeit one, making them perfectly usable. He gives
    Snake the rifle on the ground, an M4, as a welcoming gift.
    Snake checks out the gun and finds that it's actually a very high-quality
    firearm. Drebin tells Snake to go ahead and fire it, but for some reason Snake
    can't pull the trigger. Apparently it's because Snake has an older generation
    of nanomachines that don't work well with the new system.
    Snake becomes suspicious and asks Drebin who he is. Drebin says he works for
    AT Security, and he's in charge of production control. That means he gets all
    the ID chips before they're registered. Drebin offers to help Snake, who is
    still skeptical.
    Otacon calls up Snake and tells him that while he doesn't like Drebin, they'll
    have to trust him. Sunny searched him up and found that he actually gets around
    quite a bit, having offered his service to various armies all around the world.
    Drebin works by replacing the ID-tag on the gun with unregistered tags, but
    Otacon notes that even though he replaces the chip, it still goes on record as
    having been replaced. This means that Drebin must have somebody erasing records
    for him.
    Snake wonders if the Patriots could be behind it, but Otacon notes that if they
    were, a guy like Drebin would be a nuisance for them.
    Otacon suggests keeping Drebin at arm's length and using him for strictly
    business purposes. Snake agrees to this and follows Drebin into his truck,
    where he has to inject Snake with the new generation of nanomachines so that
    Snake can use ID-tagged weapons. Snake is hesitant, but eventually allows
    Drebin to inject him.
    Snake goes out and tries to fire the M4 again, which works perfectly thanks to
    the new nanomachines. Drebin tells Snake that he'll be willing to make any gun
    Snake finds on the battlefield usable in the future. He also talks about the
    PMCs. The bigger they get, the thinner the line between soldier and civilian
    gets. Sooner or later the whole human race will be fighting.
    Drebin says his final farewell to Snake and heads off in his truck.
    Outside, Otacon contacts Snake and tells him that Drebin has a point. The world
    is dependent on war for its economy, so if war just disappeared the world would
    collapse. He also talks about the war price: a price for weapons and soldiers
    that fluctuates depending on how much battle is going on in a region. So the
    quieter things are, the better the bargain.
    Snake heads off to the rendezvous point to meet up with Rat Patrol Team 01.
    7. Rat Patrol Team 01                                                [02RATPAT]
    As Snake exits the room where he met Drebin, he comes across a rebel soldier
    going towards an oil drum with noises coming from it. The rebel removes the oil
    drum to reveal a soldier underneath it with his pants haflway down, who
    apparently has a bad case of gas. The soldier runs off passsing gas while the
    rebel chases after him.
    Snake looks to his right and notices a damaged cardboard box. It'd be useless
    for sneaking. But the oil drum, however...
    Snake proceeds through the battlefield and arrives at the rendezvous point. He
    goes through a door only to be held up from behind by the soldier who had the
    bad case of gas. Snake puts his gun on the ground and holds up his hands,
    acting surprisingly casual for a guy being held up.
    The soldier seems jittery and nervous. Snake tells him that he hasn't taken the
    safety off his gun, but the soldier responds that he's a ten-year vet. Still,
    the soldier checks the safety, and Snake uses this opportunity to disarm the
    soldier and take his gun, asking him how he survived ten years.
    A female soldier wearing a balaclava shows up and points her gun at Snake. He
    notices the logo on her vest: FOXHOUND. The female soldier apparently
    recognizes Snake, because she removes her balaclava to reveal that she is
    actually Meryl Silverburgh, Snake's old lover.
    The first thing she asks him is what happened to his face, and he tells her
    it's accelerated aging, though he doesn't know the cause. Snake realizes that
    Meryl is the informant who saw Liquid. The rest of her team shows up: Rat
    Patrol Team 01.
    Later, Snake is sitting at a table with Meryl looking at some photos. It's been
    four days since Liquid arrived in the area, and since then a woman's been with
    him. She doesn't seem like a combatant, but she could be a scientist.
    Apparently, Meryl is the commander of the Rat Patrol unit. The other three
    members are Ed, Jonathan, and Akiba, the soldier with bad gas. Meryl and Snake
    share some history together. Snake quit FOXHOUND after Shadow Moses, but Meryl
    kept on trying to fulfill her dream and join. Meryl just wanted Snake to accept
    her for who she really was, but that was all in the past. Now she's all about
    Snake claims to be in the Middle East for threat assessment of the PMCs. Meryl,
    however, has heard otherwise. She's heard there's an assassin targeting Liquid.
    Snake still sticks to his story. Meryl says she knows about his insurrection,
    but as long as AT Security's system stays in place Liquid can't succeed. Snake
    is skeptical, but Meryl says the system monitors every single soldier and makes
    sure nobody disobeys.
    Every soldier is injected with nanomachines which keep track of their personal
    data 24 hours a day. They monitor everything from their position to their sugar
    levels and every single response within their body. The data is relayed to the
    command center for quicker and more efficient decision making. It also makes
    sure each individual soldier is kept alert and ready. Meryl mentions that even
    Rat Patrol has the nanomachines, and it helps them work better as a unit. It's
    also a security guarantee against PMC soldiers. Since the PMCs don't care about
    values, only money, they could easily disobey their leader for a profit. But
    the nanomachines make sure the PMCs don't do this. If they tried to revolt,
    their weapons would automatically be shut down and they couldn't do anything.
    Snake knows the Patriots are behind this system, but Meryl seems unaware of who
    the Patriots are. The system is completely foolproof, known as S.O.P: the Sons
    of the Patriots System. The AI that controls the system is a tightly guarded
    secret kept by AT Security and the Pentagon, so there's no way a third party
    could hijack it.
    Snake brings up the fact that Drebin can launder guns, so the system isn't
    completely foolproof. Meryl says that there can't be more than a few hundred
    gun launderers, so it's not really a threat to the System.
    Meryl goes on to say that Liquid had to register his PMCs to have an army of
    the size that he does, meaning that they're monitored by the system. So if
    Liquid tries to do anything, he can be anticipated and shut down by the U.S.
    Meryl's team was sent in to investigate the PMCs. Even with SOP, there are
    still things like disorderly conduct and contract violations to deal with. Rat
    Patrol acts as backup to the System by monitoring soldiers. There were five
    other patrols before them sent who were all killed, but this Rat Patrol is
    smarter than that. They searched battlefield after battlefield and finally
    found Liquid.
    When they reported that they found Liquid, Rat Patrol's superiors ordered them
    to provide the U.N. investigators, meaning Snake, with intel. Meryl says she
    had no idea Snake would be the investigator. Snake asks if Campbell told her he
    was coming, but she seems to not have known that Campbell was the one who put
    Snake up to the mission. She loses her temper and it comes out that she's
    bitter over the fact that Campbell is her father, having slept with his
    brother's wife. Campbell apparently remarried, and his new wife is around
    Meryl's age. She also has a kid.
    The scene is interrupted by Ed having noticed that there are 20 units on their
    way to where Rat Patrol is, and they're not from the Praying Mantis PMC either.
    The units on their way are called Haven Troopers, nicknamed "Frogs". They're
    Liquid's private troops, more skilled and more dangerous than the PMC soldiers.
    Akiba gets a bit nervous, because he knows that it was most likely his fault
    that the Frogs are on their way. Snake says he wasn't followed, but Akiba
    mentions that they might've seen the reflection off the lens of his binoculars.
    They have no choice but to move out before the Frogs arrive. They get out their
    weapons and head out just as the Frogs arrive. They have no choice but to take
    out the Frogs, and they go out and do so.
    They battle through wave after wave of Haven Troopers, eventually making it out
    in one piece. They get to a garage where they think they're in the clear until
    more Frogs jump out at them. Rat Patrol, thanks to the nanomachines that help
    them work as a single unit, take out the Frogs with no problem. Meryl explains
    that the nanomachine network in each member's body lets them share each others'
    senses, helping them function as one unit instead of multiple units. The System
    also helps reduce pain.
    Rat Patrol and Snake split up. Otacon contacts Snake and they talk about how
    much more self-assured Meryl has become. Snake wonders how much of it is
    beause of SOP, and expresses his distaste at the fact that the senses you
    used to train to achieve are now gotten with the System, zero work involved. It
    seems like you don't even need experience under the System. Otacon explains
    that the need for PMCs required a more cost-effective supply of soldiers, hence
    the System. The use of child soldiers has also increased.
    Snake asks if the System can control Post Traumatic Stress Disorder, since 
    Akiba seemed to really be losing it. Otacon explains that the nanomachines
    should provide psychological stability, and it also explains why Ed and
    Jonathan barely felt any pain: the nanomachines were supressing it, but that
    doesn't explain why Akiba was panicking so badly.
    Snake says a soldier's got to have more than what the System provides. Times
    have changed, however. Just like Meryl.
    Snake heads off towards Liquid's camp.
    8. The Beauty and the Beast                                          [02BBEAST]
    Snake continues forward until he arrives at a group of rebel soldiers. One of
    them is dirving a bulldozer and breaking through barbed wire barriers set up in
    the road. As he breaks down each barrier, the rebel soldiers move through the
    newly opened paths.
    Suddenly, the bulldozer grinds to a stop, as if it's hit something. But the
    road was perfectly clear a second ago. The driver tries to move the bullfozer
    but it just won't move. Then we see what's blocking it:
    A giant, mechanical wolf.
    It lifts the bulldozer up off its treads, the driver jumping out and running
    off in fear. The rebels fire at it, but the bullets just bounce off its armor.
    In the sky, a mechanical raven screeches and soars. The rebels panic, unable
    to do anything. One rebel backs up against a wall, out of which a mechanical
    octopus seems to melt out of. It wraps its tentacles around the rebel and
    squeezes it to death.
    One rebel tries to run and stops, seemingly stuck on marionette strings. There
    is the sound of the strings being cut, and then the rebel dies.
    The four mechanical beasts continue to destroy the rebel forces, unmatched in
    their power, speed, and ruthlessness.
    In the sky, a multi-armed mechanical mantis holds marionette dolls.
    Soon, the four beasts finish off the last of the rebels and exit, leaving
    nothing but destruction in their wake.
    The four beasts, Laughing Octopus, Raging Raven, Crying Wolf, and Screaming
    Mantis, make up the Beauty and the Beast Corps.
    9. Liquid's Camp                                                     [02LIQUID]
    Snake sneaks past the PMC soldiers and arrives at Liquid's camp. Snake quietly
    sneaks through the camp, looking for Liquid. He spots him standing on a second
    floor balcony overlooking the camp.
    Liquid Ocelot turns around and looks across over the camp. Snake sneaks up
    behind a crate, aiming his gun at Liquid.
    He gets a Codec call from Meryl, who is nearby with Rat Patrol. She now
    realizes that Snake isn't here for threat assessment, but to kill Liquid. She
    says her mission is to inspect the PMCs, so she can't stop him or help him. If
    he's going to do it, he's on his own.
    Snake points his gun at Liquid Ocelot, who continues to look out over the camp.
    Rat Patrol sneaks through the camp on their own. Liquid pulls out a radio and
    speaks the words "Activate it".
    There is a noise that seems to increase in intensity. The PMC soldiers look
    around cluelessly, unaware of the source. Suddenly, they drop their weapons and
    begin to keel over in pain, screaming and crying hysterically. Among those
    affected are Meryl and Rat Patrol, save for Akiba, who seems unaffected and
    tries to help out his comrades.
    Liquid looks around at the chaos with satisfaction, saying he never knew it'd
    be so easy. He looks at a woman standing next to him, who is wearing a cloak.
    She scoffs in disgust and walks away.
    Snake, while affected, pushes through the chaos towards Liquid. He struggles,
    pointing his gun, trying to fire through the confusion. Liquid sees him and
    tells him that he and Snake are not copies of their father after all, and that
    they're free of the shackles of fate.
    Snake begins to keel over, struggling to stay conscious. Liquid tells Snake to
    watch as he surpasses his own origin. Then he turns and leaves.
    Before he passes out, Snake sees the woman who was with Liquid walk up to him
    and remove her hood. It's Naomi Hunter, and she injects herself with a syringe,
    dropping it near Snake. She tells him that if he won't be a prisoner to fate,
    then he should go and fulfill his destiny.
    Liquid gets to the roof, where a helicopter comes and picks up him and Naomi
    and departs. As it leaves, the Gekko jump along, following it.
    Akiba runs up just as Snake loses consciousness and helps carry him off the
    B. Act 2: Solid Sun                                                  [02ACT2SS]
    1. Act 2 Mission Briefing                                            [02ACT2BR]
    The scene opens once again to Sunny frying eggs. This time, she cracks the eggs
    open into the pan and both yolks bust open.
    Sunny takes the eggs down to Otacon, who thanks her and takes them. Snake, who
    was unconscious on a bed, finally wakes up. Seeing the eggs and their busted
    yolks, he makes a joke about the sun being flat, which upsets Sunny quite a
    It seems Snake was out all day. Akiba saved Snake's life by carrying him out of
    there. Snake is angry that Liquid got away, and talks about how his body seized
    up all of a sudden, just like the PMCs, when Liquid activated his device. Naomi
    was there, on Liquid's side. Otacon found traces of her DNA in the syringe she
    dropped near Snake, so it was actually her.
    Sunny comes down with some eggs for Snake, who makes an excuse about having to
    watch his caloric intake and picks up a cigarette. She mentions that he isn't
    watching his nicotine intake, and goes back upstairs, dejected. Otacon tells
    Snake that he hurt her feelings, and he quips that he should teach how to make
    eggs properly then.
    Otacon tells Snake that he got some video mail from Naomi just a little while
    ago. In the message, Naomi says that she is being held captive in South America
    and forced to do research. Liquid is trying to seize control of SOP, and to
    do that he needs to analyze the nanomachine structure and find out how they
    communicated with each other, which is what Naomi's being forced to research.
    The nanomachines being used by the military are third generation, but their
    basic design is the same as the first generation, which was created by Naomi.
    FOXDIE was a part of that first generation, which she injected into Snake. The
    technology used by FOXDIE was used to make SOP, which is why Liquid's using
    Naomi specifically to help him hijack SOP, because she knows the framework.
    Naomi says that Snake has to rescue her. Liquid's found a loophole to get into
    the system, and the preparations for his insurrection are almost complete.
    Snake has to hurry.
    Naomi sent her location data in a separate file, excrypting it as Soliton Radar
    data, the kind Snake used in Shadow Moses. She did it so they would truly know
    the message was from her. Sunny was able to convert the data in video data.
    Otacon and Snake get a call from Campbell. He tells Snake about Naomi's
    detainment nine years ago after the Shadow Moses incident. However, someone
    arranged for her escape, and Snake was accused of it. Campbell suspects it was
    Liquid, who kidnapped her to force her to do research. The location she gave is
    most likely the location of Liquid's base.
    There's currently a struggle between the regime put into power by PMCs and a
    rebel army formed by remnants of the old one. The rebels have hired a small
    local PMC to help them. The new regime is still in shambles, so the regime is
    still run by Pieuvre Armement, a PMC under Outer Heaven's control. With a nasty
    political climate like that, it's the perfect place for Liquid to make his
    Snake brings up the fact that it could be a trap. However, Otacon says they
    were able to trace the origin of Naomi's message to a server in South America,
    so it could be credible.
    Snake inquires about the whereabouts of Meryl, and Campbell tells her she left
    the Middle East chasing Liquid. Naomi is their only lead.
    Campbell's secured landing clearance for the Nomad in South America. Snake is
    to land and then take a 4x4 to get as close as possible to the PMC security
    perimeter around Naomi's lab. From there he'll have to sneak through alone.
    On the video screen, the new wife Meryl mentioned brings Campbell his meal. He
    thanks her and she leaves.
    Campbell goes on to say that the rebels are in battle with the PMC soldiers,
    and the commotion should make good cover for Snake to slip in.
    They land in 20 hours. Snake has a smoke while he still can.
    2. South America                                                     [02SOUTHA]
    In the middle of a jungle in South America, Snake lies in wait. In voice-over,
    Snake asks Campbell how deeply the Patriots are involved in everything. He
    mentions that the data from Arsenal Gear, the fact that the 12 founders of the
    Patriots had been dead for 100 years, was a load of crap. If the purpose of the
    battlefield control is to control IDs then the Patriots plan works perfectly.
    For the Patriots, the ultimate prize is to gain control of the battlefield and
    then use it to gain control of the economy and information flow. Everything
    that Solidus tried to fight against five years ago in MGS2 has happened.
    The media and global opinion are under complete control of the Patriots, and
    even the U.N. can't stand up to them. Liquid's insurrection is against the
    Patriots, and he plans to create the world Big Boss envisioned. The PMCs and
    their war business is the first step toward that world.
    Right now, Liquid is under control of the Patriots and forced to fight their
    proxy wars. As Campbell puts it, a new Cold War is brewing between Liquid and
    the Patriots. No matter who wins, the world will be enslaved. Until Liquid is
    stopped and the System is torn down, people will be enslaved.
    However, what the world knows as peace is just an equilibrium kept in check by
    the war economy. Destroying the System would cause the world to collapse. In
    the end they may have no choice but to keep the System going for the good of
    the world.
    Snake crawls forward out of the grass. Once he gets to the perimeter, Otacon
    contacts him. Rebel guerilla units are advancing on a PMC base, which is also
    Liquid's safe house. Naomi is being held prisoner inside that compound. Snake
    has to get in and rescue her.
    Snake watches the PMCs lead captured rebels. Suddenly, a PMC gets knocked back
    by some invisible force, which turns out to be Laughing Octopus. She emerges
    from the shadows, as does Vamp, who has survived since MGS2.
    Laughing Octopus comments that Snake isn't there. She turns away for a second,
    and when she turns back around, the camo on her face has changed to mimic
    Snake's face exactly. She proceeds to kill several soldiers brutally. She is
    about to kill the last one, but Vamp stops her, telling her to leave one.
    She makes sure that the remaining soldier sees Snake's face, telling him to
    remember it, because it's the face of the one who killed his comrades.
    Vamp says more guerilla units should be coming to ambush the safe house, and
    Snake will be among them. He tells them to keep up their guard and jumps on a
    truck. Laughing Ocotpus climbs onto the back of the truck, which pulls off.
    Otacon contacts Snake once again, and they talk about Vamp's alliances with
    Liquid. Vamp was commanding PMC soldiers, so he could be on Liquid's side.
    Otacon is apalled that Vamp is still alive, despite them having seen him die in
    Manhattan. He asks if Vamp could be immortal, but Snake says there's no chance.
    The facility where Naomi is being held is further up the path. Otacon says he
    got the data from Mei Ling, who is the captain of the Missouri, a World War II
    battleship. After Shadow Moses, she was promoted by Campbell to the position of
    captain, an impressive position for someone of her age.
    Otacon reminds Snake once again that the conflict between the rebels and the
    PMCS is not his business, but creating some impact on the battlefield could
    make sneaking easier.
    Snake brings up Laughing Octopus and the OctoCamo she was using, asking if its
    the same one Snake is using. Otacon replies that it is, and that it's not
    actually his own design, but rather based on some designs Otacon snagged from
    DARPA. The PMCs know Snake is coming, so he has to be careful.
    Snake sneaks past the enemy ranks and is eventually contacted by Campbell, who
    introduces him to a psychological counselor. She's there to help deal with the
    stress of battle. The counselor is Rose, who used to work as a data analyst for
    the Pentagon and helped Raiden during the Big Shell incident. Afterward, she
    switched over to psychological counseling. Her job is to assist Snake and help
    calm his stress levels.
    Snake notices that Rose contacted him from Campbell's house, and makes a
    connection. The woman Meryl was talking about, the one Campbell married who was
    her age, was Rose. She was engaged to Raiden, but he seemed to have disappeared
    without a trace shortly after rescuing Sunny from the Patriots. Campbell
    consoled her over her loss and one thing led to another. Snake and Campbell
    bicker over this for a while, and it comes out that Campbell used his
    connections in the Army to get Meryl the job as the commander of Rat Patrol. It
    was the least he could do for his daughter.
    Snake continues to move ahead when he gets another transmission, this time from
    Raiden, who warns him that there is an ambush up ahead, and then abruptly cuts
    3. Drebin Explains                                                   [02DREBEX]
    Snake eventually makes it to a clearing where he sees an old truck parked. He
    leans against the truck and lights a cigarette. Suddenly, it's snatched away by
    a monkey, who smokes the cigarette and throws Snake an apple.
    The camo on the truck changes and we see that it's Drebin's truck. Drebin steps
    out and invites Snake inside. Drebin's been following Snake around since Snake
    has piqued his interest, being a legend. And the nanomachines that Drebin
    injected Snake with in the Middle East let him track Snake's location.
    The Beauty and the Beast Corps rush by and Drebin explains to Snake about the
    B&B Corps. They're a squad of enhanced female soldiers that belong to the PMCs.
    They come into clean up any messes that need cleaning.
    Since Snake showed up in the Middle East, the B&B Corps have been given orders
    to kill Snake. Each of the B&B members were traumatized by war, suffering
    shellshock on the battlefield. The only way they could deal with it was to
    become war machines themselves. The outside, the suits they wear, are their
    beast forms. Inside, they're actually beautiful women. They've been convinced
    that by killing Snake they'll be free from all the pain they've felt.
    Since Drebin is able to trick the "foolproof" system, Snake asks him if he's
    with the Patriots. Drebin denies this. Snake asks who the Patriots are, and
    Drebin says they're the law of the world, keeping the world together.
    The Patriots are the embodiment of the war economy. Somebody started the
    Patriots in the beginning, but the law took on a life of its own. The country
    and the System is all run by an information processing system. An AI.
    There are three peripheral AI's and one main AI that make up the Patriots.
    The AI's run everything. If someone could hack the System, they'd find a
    Haven: a place where conventional rules don't apply. Drebin's gun laundering
    follows the Haven concept. There's supposedly no way to break into the AI's.
    Still, Liquid has something in mind.
    Drebin says his farewell to Snake and drives off. Snake continues on his
    4. Raiden                                                            [02RAIDEN]
    Snake is contacted by Raiden, who claims to be close by. Snake asks him where
    he's been all this time. Raiden was on a mission to find the corpse of Big Boss
    in exchange for Sunny's location by a woman called Big Mama, the leader of a
    small resistance group.
    The transmission is interrupted by the sound of a war. Raiden tells Snake that
    Big Boss' body is with Big Mama now. Raiden cuts transmission.
    Rose contacts Snake, and he tells her that Raiden contacted her and seems okay.
    Rose seems relieved and tells Snake to not tell Raiden that she's involved in
    the operation. This leads Snake to ask exactly what happened between her and
    After the Big Shell Incident, Raiden started being haunted by memories of his
    childhood. He used to be a child soldier under the command of Solidus during
    the Liberian Civil War. Rose was pregnant with their child, and Raiden would
    stop coming home as often. The times he did come home he'd be drunk and covered
    in cuts and bruises. Eventually he just stopped coming home at all and
    Campbell supported her and consoled her when she was grieving. Rose says she
    needed to get on with her life. Even though she cared about Raiden, she was
    afraid of him. Campbell being so kind to her eventually led them to get married
    and live together.
    Snake assures her that he'll keep her presence a secret.
    5. Naomi                                                             [02NAOMIH]
    Snake moves forward and eventually reaches Naomi's lab. He works his way around
    the perimeter of the lab, watching Naomi through the windows. She's speaking on
    the phone to someone.
    Snake gets around to the back door of the lab and enters. Naomi finishes up
    speaking on the phone, and as she hangs up her body is suddenly seizes up. She
    starts groaning and has to inject herself with a syringe to get the convulsions
    under control.
    Snake calls out to her, and she says she knew he'd come. It's been 9 years
    since they last saw each other at Shadow Moses. She also concludes that Otacon
    is working with Snake, since he'd be the only one able to open the mail she
    Snake asks her who she was just talking to over the phone, and she responds
    that it was Liquid, or rather, Ocelot, from a medical standpoint. Snake thought
    Liquid would be here, where Naomi is, but it turns out for the moment he's not.
    There are no guards because they know she won't escape. She has no choice but
    to cooperate.
    Snake inquires about what happened in the Middle East, referring to whatever it
    was Liquid activated that made the soldiers go haywire. Naomi explains. The
    soldiers went hysterical because they were overcome by their emotions. Snake
    asks if this was a side effect of SOP.
    Naomi asks if Snake trusts her, and he's not sure yet. She agrees to answer his
    question to try and gain his trust. Apparently, SOP has a function beyond
    just helping to maintain control in battle: the ability to control people's
    The nanomachines injected into each soldier release neurotransmitters and
    hormones depeding on the battle situation they're in. It helps them stay alert
    and maximizes their performance in battle. They can even simulate a combat high
    by releasing endorphins, or they can suppress hormones to neutralize emotions
    in order to calm them from panicking or killing their allies. All of this is
    controlled by the system's core AI.
    More soldiers were needed due to the war economy, thus the System was created
    to make maintaining and raising armies more efficient and cost-effective. The
    test Liquid put into effect in the Middle East was to try and suppress the
    nanomachines, but what they didn't anticipate was the fact that once the
    nanomachines went offline, the soldiers no longer had them to keep them calm
    and keep them working efficiently. All the pain and trauma they experienced,
    the things that the nanomachines would usually suppress, came out full force,
    and the soldiers couldn't take it.
    These weren't battle-hardened soldiers accustomed to war through years of
    training. They were just injected and kept at a set level. They couldn't deal
    with the horrors of war without the nanomachines keeping their stress levels
    down and their emotions in control.
    Naomi makes a comparison to Frank Jaeger, aka Gray Fox, her brother and Snake's
    old friend. He was killed in Zanzibar but revived through nanomachines and kept
    at a set level. SOP took it to a new level and applied it to living human
    Snake mentions himself, and how he's never been under the system's control.
    Naomi says that this is why she wants to examine his body. Snake is hesitant,
    but he eventually lets her examine him.
    He undresses down to just a pair of sweatpants. Naomi looks at his body and
    how degenerated it's become, beginning to cry.
    Later on, she's investigating him. She asks him if he remembers the first
    generation of nanomachines, ones from Shadow Moses. The nanomachines are
    recharged by body heat, and they won't stop functioning until Snake dies or the
    nanomachines are extracted. Snake lost most of the nanomachines through
    bleeding or excretion, but around 30% are still inside him. The first
    generation nanomachines weren't registered so they don't react in the same way
    as the SOP nanomachines, but they could still be interfering with Snake's
    body and his heart.
    Snake asks if the accelerated aging is due to FOXDIE, but Naomi says no, saying
    that he was intentionally created to age prematurely when he was cloned from
    Big Boss. Snakes chromosomes were provided with terminator genes to prevent
    them from making copies, and the gene in charge of reproduction and aging was
    mutated. Long story short, Snake wasn't meant to live long and he wasn't meant
    to reproduce himself in any way. Snake and Liquid were both clones created for
    war, and so they were made to have short life spans so that if they fell into
    enemy hands, they couldn't be recreated in any way.
    Snake puts his OctoCamo back on and asks Naomi how much longer his body can
    hold out. Every part of Snake is aging rapidly, and Naomi guesses he has about
    half a year. She states, however, that she's not talking about his life span,
    but the FOXDIE within his body. They can't get rid of it completely, and it's
    begun circulating in Snake's body like a normal virus.
    FOXDIE only kills those with a specific genetic code. It only attacks targets
    with specific genes. At the same time, though, it's set up to protect those not
    a target of the virus. Naomi tells Snake that the rapid aging is changing the
    inside of Snake's body, and as a result, the FOXDIE receptors are breaking
    down. The virus is starting to mutate.
    Basically, this mutated version of FOXDIE can activate and kill someone even if
    their genetic code isn't programmed into the virus. In other words, it will
    eventually mutate to the point that it stops discriminating who it kills and
    will just infect and kill anyone around Snake.
    Since Shadow Moses, the FOXDIE has been breeding in Snake's nanomachines, but
    since it's already killed all the targets it was supposed to it hasn't killed
    anyone else. Now that the receptors are breaking down, it will start infecting
    anyone and everyone who comes close to Snake.
    Naomi says there are about three months before the receptors break down and the
    virus starts targeting everybody, regardless of genetic code.
    FOXDIE will stop spreading if Snake dies. The virus dies with its host. Naomi
    asks Snake if he's been to a hospital lately and if he'd gotten an injection
    while he was there. He answers yes, and Naomi goes over to her computer. She
    says that there's also a new strain of FOXDIE present inside him, and asks him
    if she knows who could've injected him with it.
    Snake remembers the nanomachine shot that Drebin gave him and realizes. The new
    FOXDIE strain is starting to multiply rapidly, but Naomi needs more tests
    before she can say more about it. She goes over to a cabinet and gets some
    syringes for Snake. The nanomachines in Snake's body malfunction when the
    System interferes with them, which is what causes him to have occasional
    seizures. The syringes contain a compound that keeps the nanomachines from
    regulating the senses, and it should stop Snake's seizures.
    Snake asks Naomi where Liquid is, but she says she can't tell him until he
    frees her. Liquid left South America last night, but she won't tell Snake
    anymore until he frees her, saying she can't leave of her own free will. She's
    being watched, but by who, we don't know.
    Liquid's altered his plan. If he removes the System, his army will collapse. So
    he's chosen to seize control of SOP instead and create the perfect army to
    launch his insurrection against the Patriots. He calls his new plan "Guns of
    the Patriots".
    Naomi suddenly grabs her head and begins to scream in pain, running away. A 
    stun grenade flies into the room, which goes off and disorients Snake for a
    bit. In the commotion, she grabs a flash drive from her computer.
    PMC soldiers rush in and grab Naomi while firing at Snake. They take her and
    leave, but before Snake can give chase several Haven Troopers show up, and he
    has no choice but to take them out.
    Things get worse when he hears laughter and looks up to see Laughing Octopus
    come down from the rafters. She releases a cloud of smoke and then she's gone,
    leaving Snake to deal with the Haven Troopers.
    6. Laughing Octopus                                                  [02LOCTOP]
    Snake takes out the Haven Troopers. Laughing Octopus comes down from the
    rafters, seized by laughter at the misfortunes of war. She goads Snake to laugh
    with her, and Snake has no choice but to take her out.
    After he takes out her Beast form, Octopus collapses to the ground, her suit
    slipping off to reveal her true form underneath: a beautiful blonde-haired
    She spits out ink and does short bouts of laughter, laughing at the situation.
    Suddenly, she stops laughing, saying it's not funny, that nothing is funny. She
    begins to walk towards Snake. She says that the truth is, she isn't laughing.
    That she shouldn't be laughing. And she's only scared. She starts aplogizing
    for laughing, collapsing to the floor. She gets up and starts approaching
    Snake, who has to take out her human form this time.
    Once he does, she collapses to the ground and curls up, sleeping. Snake heads
    for the door, but on the way he sees the OctoCamo face mask she had, the one
    that allowed her to mimic his face. He picks it up and heads out.
    Drebin gives him a call. He tells Snake about Laughing Octopus' past, about how
    she became the way she was.
    Octopus was from a village in Scandanavia which was known to the locals as the
    Devil's Village. It was known for the fact that they ate octopus customarily.
    And there was a cult who hated the village with a passion. Laughing Octopus was
    just a teenager when the cult attacked the village. They execute all the
    villagers except for Octopus. They called her the Devil's child, and made her
    torture her family and friends, then kill them.
    And while they made her do it, they forced her to laugh.
    She let fear take control and did what she was told, killing her friends and
    family and laughing while she did it. As their blood ran, it turned from deep
    red to jet black. And to her, it looked like the ink of an octopus.
    Ever since then, she hasn't stopped laughing. But fighting Snake cleansed her
    mind. In a way, he helped her find peace.
    7. Rescuing Naomi                                                    [02RESCUI]
    Outside the research lab, Snake finds the footprints of both Naomi and the
    soldiers who took her. He gets a Codec call from Raiden, telling him that
    anytime something moves, it leaves a trail. But Snake says he's not like Big
    Boss, tracking isn't his strong suit. He asks Raiden how he got so good at it.
    After saving Sunny, Raiden wandered the globe. In Alaska, a tribal elder taught
    him tracking techniques. He never went back to see Rose. In his eyes, Rose and
    him live in different worlds, and he believes her world has no place for
    someone like him. His place is on the battlefield.
    Scouting is based on hunting. Paying careful attention to the surroundings will
    help Snake pick up the trail that Naomi and her captors took.
    Snake follows the trail and eventually comes to a helipad, where Vamp and
    several PMC soldiers lead Naomi to a helicopter.
    Vamp talks on a cell phone. Snake aims his gun. He has a perfect shot.
    He pulls the trigger.
    The bullet slams into Vamp's forehead, spinning him around. The cell phone
    flies from his hand. A perfect shot.
    Yet, Vamp spins around, catching the phone perfectly, crouching down but still
    very much alive.
    The PMC soldiers run out and fire at Snake's position. Vamp looks up, a giant
    bullethole in his forehead. He tells the person on the other end of his cell
    to go ahead and begin, then he tells the PMCs to take their shots.
    He goes unconscious, saying he's going to take a little nap.
    The PMCs in the helicopter inject themselves with syringes as the helicopter
    takes off. The PMCs outside begin going haywire, like they did in the Middle
    East. Snake seems affected as well. He looks up at the helicopter, where Naomi
    tells him to inject himself with the syringe. Snake does so, and the effect
    over him stops.
    Some Gekko drop down into the commotion and begin to fire at Snake. Just in
    the nick of time, Drebin shows up in his truck and knocks over some Gekko.
    Naomi jumps down from the helicopter, which hasn't gotten too far yet, and onto
    the roof of Drebin's vehicle.
    In the chopper, Vamp wakes up.
    Drebin pulls up next to Snake, and he and Naomi, climbs into the vehicle as it
    heads off.
    The PMC soldiers outside have stopped going haywire. Now, almost zombie-like,
    they get up and begin going for Drebin's vehicle.
    The soldiers, along with Gekko, begin storming Drebin's vehicle as it roars
    towards the Marketplace. Snake mans the turret on top of the truck and fends
    off all opposition, and they eventually reach the Marketplace.
    While trying to outmanuever the Gekko, Drebin's vehicle flips over, and they
    have no choice but to go for Otacon's helicopter on foot.
    As the Gekko draw near, Snake notices someone standing on the rooftop of a
    nearby building: Raiden.
    Raiden jumps down to street level to face the Gekko. Drebin tells Naomi and
    Snake to run, and they do.
    Meanwhile, Raiden takes out the Gekko with amazing speed and skill, sporting a
    cyborg body. Using a sword, he moves like a ninja and makes mincemeat out of
    every single Gekko in no time.
    Naomi gets to the helicopter as Otacon sets it down. Snake comes up and jumps
    in shortly after.
    Raiden is still down on the street, only now he's been bound up by cables from
    the Gekko. Vamp is now down there with him. He draws a knife and stabs Raiden
    in the torso. He continues to enjoy stabbing Raiden, who can do nothing.
    Snake fires from the helicopter and severs one of the cables holding Raiden
    down. Raiden proceeds to take out the Gekko around him and commences with
    fighting Vamp. He and Vamp have a bloody battle which eventually ends in Raiden
    defeating Vamp, for now.
    More Gekko appear, and Raiden jumps onto a rooftop, catching Otacon's chopper
    before it pulls away. He climbs up into it, suffering terrible injuries from
    the fight with Vamp.
    Down on the street, Vamp gets to his feet, still alive. He gets out a cell
    phone and calls Liquid, telling him that Naomi got away. Liquid tells him not
    to worry, and that it's all part of the plan. Vamp says something about
    "securing the original", and Liquid says the need to find the hiding place
    Vamp bends down to where Raiden's blood is on the ground. He wipes some up with
    his fingers and licks it, smiling.
    In the chopper, Raiden begins to have a seizure and Naomi tries to stabilize
    him. Otacon says Vamp has to be immortal, but Naomi says he isn't, and that it
    was her design that caused Vamp to be that way. The nanomachines in Vamp's body
    cause his wounds to heal extremely fast, healing him before he can die. Naomi's
    nanotechnology was used to give Vamp the ability, and she believes she is
    partly responsible for his creation.
    Raiden begins to have another seizure, and Naomi and Snake hold him down. Naomi
    says that he needs a blood transfusion.
    Right before Raiden passes out, he says the words "Europe", and tells them to
    go see Big Mama.
    C. Act 3: Third Sun                                                  [02ACT3TS]
    1. Act 3 Mission Briefing                                            [02ACT3BR]
    Sunny is making eggs again and singing a song. She breaks two eggs open into
    the pan, one of the eggs containing two yolks in a single shell.
    Naomi walks over to Sunny and tells her the way to properly cook eggs. Sunny
    says the eggs are her "Sunny-side up fortune telling". When the eggs turn out
    good, things will go well. Naomi tells Sunny to let the eggs cook for a minute,
    and Sunny sets a duck-shaped timer for one minute.
    Naomi sees a picture of Olga on the wall and asks Sunny if it's her mother,
    saying that she's beautiful. She also comments on the song Sunny was singing,
    which comes from the periodic table. Naomi begins to recite the elements,
    getting stuck on one she can't remember. Sunny and her remember it at the same
    Sunny spots a flower pinned to Naomi's coat. Naomi takes the flower and puts it
    behind Sunny's ear, showing her in the mirror how pretty she looks. Sunny tells
    Naomi her mother's name was Olga.
    The eggs begin to burn, but Naomi and Sunny pull them out in the nick of time.
    A few seconds later, the duck timer rings and begins quacking, causing both
    Naomi and Sunny to laugh.
    A little later, Naomi is downstairs with Otacon and Snake. Liquid is in Eastern
    Europe, looking for Big Boss' body. It's the final key he needs to gain access
    to SOP. To gain access, a person needs Big Boss' genetic code and biometric
    data. There's no other way to gain access.
    Naomi types at the computer. As she speaks to Otacon, her hand rests on his,
    creating an awkward moment.
    Liquid's been performing tests to see if he can get in without Big Boss' body.
    First, Liquid tried using his own DNA to get into SOP, and then he tried
    using Snake's DNA. Since both Solid and Liquid are clones of Big Boss, Liquid
    figured it might work. But Naomi tells them that neither Liquid nor Solid are
    100% genetic matches to Big Boss.
    Naomi removes her hand from on top of Otacon's.
    Scientifically, there are many reasons why there could be differences. Both
    Solid and Liquid are as close to Big Boss as they can be, but they are still
    That's what Liquid meant when he told Snake that they were free in the Middle
    East. They're not carbon copies of their father, Big Boss. They're their own
    Because Solid and Liquid weren't perfect copies, Solidus was created. He was
    100% identical to Big Boss.
    The AI running the System keeps track of all data. Any data that doesn't seem
    to belong is erased. The authentication process is set up so that it only works
    if the key matches perfectly. So someone can only gain access to SOP. if they
    have a body with Big Boss' EXACT genes, nothing else.
    If the AI figures out that someone is trying to break into the System, it
    registers that genetic code on a blacklist. That code is locked and can't be
    used to access the System. So if you're going to use someone besides Big Boss,
    you need a new code with each try. When Liquid accessed the System in the
    Middle East and South America, it was only a test.
    Otacon has a hard time believing that Snake and Big Boss don't have the same
    genetic code. Naomi grabs his hand, explaining that that means Snake and Liquid
    aren't the same either, explaining why FOXDIE only affected Liquid at Shadow
    Moses and not Snake.
    If Liquid can get Big Boss' body and use it to gain access, he'll have the
    System completely under his control.
    However, in addition to the code, you also need biometric data. Otacon brings
    up the point that Big Boss is already dead, so biometric data is impossible to
    get, but Naomi corrects him, saying that Big Boss is still alive.
    Or, his cells are, at least. Big Boss survives only as a brain-dead shell, but
    he is not dead. Liquid has already left for Europe to get the body. He knew his
    experiment in South America wouldn't work.
    If Liquid gets his hands on Big Boss' body, he'll be able to take complete
    control of the System, unless Snake can stop him.
    Raiden, who has been resting on a bed nearby, suddenly wrenches awake. Naomi
    tries to stabilize him as the knife wounds on his body reopen and begin to
    spill blood.
    Sunny calls Otacon, having hacked some new information from AT Security.
    Naomi, observing Raiden, is brought to tears. His cybernetic body reminds her
    of her brother Frank. Otacon tells her that the war economy has increased the
    research and development race to create new technology. Not only the PMCs, but
    every corporation connected to the military-industrial complex is losing its
    sense of morality. And scientists are being forced to do this work, not even
    realizing the horrors their creations are bringing about.
    Naomi looks over at Otacon, who realizes what she's feeling.
    Sunny asks if they can make Raiden better, and Otacon's not sure. Sunny becomes
    extremely upset at this. Naomi comes over to her and asks if she can use the
    computer. She begins to type rapidly, eventually stopping and saying there's
    nothing they can do here.
    Naomi shows Sunny a diagram on the computer screen. Raiden, having a cyborg
    body, has artificial blood, and it needs dialysis. Sunny notes that this is the
    fuction that kidneys carry out. Raiden, without kidneys to filter the blood,
    needs special machines to do it. They don't have any of those with them,
    Raiden's artificial blood is an older type of blood called White Blood, and
    after its been in use for a while it needs to be filtered. Right now, Raiden is
    slipping into autotoxemia, which means the wastes in his blood are toxifying
    his body.
    Sunny becomes upset and begins to type rapidly on the computer, looking for
    more information. Naomi and Otacon look at each other.
    Raiden, between gasps, says that the equipment he needs is in Eastern Europe.
    There's someone there by the name of Dr. Madnar who healed him before. Dr.
    Madnar is a world-renowned cybernetics expert, but he's strictly underground.
    The decision is made. With Dr. Madnar and Liquid in Eastern Europe, that's
    where they're heading next.
    Later that night, Otacon works at his computer. Naomi reaches up to her
    necklace and removes a small object from it: a flash drive. She hides it in her
    hand and walks over to Otacon. The two of them begin to talk.
    Otacon tells her about Emma, his sister, who was killed by Vamp. He also tells
    her of how he got into his line of work, being fascinated with the robots in
    Japanese animes. He had no idea that he or his creations would be used to bring
    pain to others.
    An air of awkwardness begins to build around the two as they talk. Otacon
    dismisses it by changing the subject, but it's still painfully obvious that
    it's there.
    He shows her the Mk. II, and says that Sunny helped her build it. Naomi is
    surprised. After all, Sunny's just a child. Otacon tells her that Sunny was
    taken by the Patriots when she was born. She never met her parents and spent
    all her time with computers. That's why she has a speech impediment.
    To Sunny, a computer is home. She's always using it to search for her family or
    trying to find out who she is. Naomi says this isn't right, and that she
    deserves a real home.
    Snake, who is sleeping nearby, wakes up and begins listening.
    Otacon says he's afraid of letting Sunny leave the Nomad, afraid that she
    wouldn't be able to handle the real world. Naomi says she'll be fine. The
    awkward mood rises as Otacon begins to put on his glasses, but is stopped by
    Naomi, who claims that he looks more handsome without them. They pull in close,
    about to kiss, but a beep from the computer interrupts them.
    Naomi puts the flash drive back into her necklace and asks Otacon if it's okay
    to sleep in the helicopter parked at the rear of the Nomad. She says that she
    is a woman, and the privacy would be nice. Otacon tells her to go ahead.
    Otacon shows her in. More awkwardness ensues as Naomi climbs into the
    helicopter. They say goodnight to each other, and just when it seems like
    they're about to kiss, Otacon breaks it off again. He closes the door to the
    helicopter and turns away from it, still extremely nervous.
    At the last moment, Naomi wrenches open the door and pulls Otacon inside.
    2. Eastern Europe                                                    [02EASTEU]
    A train station. Campbell talks in voice-over, explaining that a state of
    emergency has been declared to try and root out the resistance. An Outer Heaven
    owned PMC by the name of Raven Sword is carrying out the hunt.
    Snake comes up in voice-over, and says that this means Liquid is lurking behind
    the scenes. The top targets are the Paradise Lost Army, the resistance group
    led by Big Mama.
    Snake steps out of a train and begins walking. His mission is to infiltrate the
    area where Big Mama's group is believed to be. Big Boss' body is sure to be
    with them. He's been added to the PMC's blacklist, so he'll have to lie about
    his identity to get in.
    Snake walks up to a security checkpoint. People in line ahead of him pass
    through with no problem. When it is Snake's turn to pass, he just stands still
    in front of the checkpoint without walking through. The soldiers get suspicious
    of him and are about to take him away when Meryl of all people shows up and
    says that she'll deal with him.
    Meryl leads Snake away from the checkpoint. Snake's face is visibly younger,
    and it's revealed that he's using the FaceCamo he got from Laughing Octopus to
    change the appearance of his face. Meryl tells him that she's in charge of
    overseeing all PMC activity, along with the rest of Rat Patrol, who stand
    Later, Meryl and Snake sit at a table along in an adjoining room. Meryl tells
    Snake that after reporting the events in the Middle East, she wrote up a threat
    assessment, and the President finally realized how dangerous Liquid is. He's
    called for immediate action, so now Meryl's in charge of a joint Army-Marines
    team who's ready to take on Liquid at any time.
    Snake warns her that taking Liquid by force isn't the smartest thing to do.
    Meryl insists that she doesn't take orders from Snake or Campbell. Snake
    asserts that it's going to be the Middle East all over again, but Meryl tells
    him that if things get out of control, they can use the System to lock up the
    PMCs' weapons.
    Snake still isn't convinced, but Meryl is. She tells Snake to just worry about
    his mission and let them worry about theirs. She expresses her concern about
    Snake risking his life just to carry out a hired hit on Liquid. To her he's
    still a legend, and this kind of mission doesn't fit him. Snake, of course,
    doesn't consider himself any sort of legend or hero. To him it's just another
    Meryl eventually becomes fed up with Snake, saying that he's too senile to face
    the truth. She may have loved him once, but not anymore.
    She tells "Old Snake" to wake up and face reality, then leaves.
    Snake gets up from the table and exits the train station, getting several
    strange looks from the PMCs standing guard.
    Outside, Otacon contacts him. They've most likely added Snake's young face to
    the blacklist as well. Snake has to get to Big Boss' body before Meryl's troops
    arrive. The streets of the city are under curfew, meaning there are only PMC
    soldiers and resistance members outside.
    Resistance members are supposed to meet at Big Mama's hideout. The best thing
    for Snake to do is to find a resistance member and follow him until he reaches
    Big Mama's hideout.
    Otacon also mentions that Raiden will be fine. They got into contact with Dr.
    Madnar, and Naomi and Sunny are taking Raiden to see him now.
    Snake is relieved, and heads off. He finds and tails a resistance member until
    he reaches Big Mama's hideout.
    3. Big Mama                                                          [02BGMAMA]
    As the resistance member reaches Big Mama's hideout, Snake jumps out of the
    shadows and grabs him in a CQC hold. He holds the member in a chokehold with
    one hand while aiming his gun with the other and steps into the hideout. Other
    resistance members come out to try and take him out, be he puts them all down
    with more CQC.
    He steps into the church as an apple rolls down the aisle. At the altar stands
    Big Mama herself. She calls off the resistance members and goes up to talk to
    Snake one on one, calling him David instead of by his codename.
    She reveals that she is actually the mother of both him and Liquid. Once the
    embryos were produced using cells from Big Boss, they were put into Big Mama's
    womb to grow and eventually be birthed. She is, in all respects, the mother of
    Solid and Liquid Snake, having given birth to them for the Patriots.
    Liquid wants her dead. He's locked in a bitter struggle with Zero, the man who
    was Big Boss' commander during the Virtuous Mission and Operation Snake Eater.
    Zero is revealed to be the founder of the Patriots, starting them during the
    Cold War. Big Mama was also one of the founding members.
    Zero created the Patriots to control America. The organization eventually came
    to be under the control of several AI's, who were responsible for creating
    the war economy. They also created the Sons of the Patriots system.
    But Big Mama says she shares some of the blame for the creation of the
    Patriots. In 1964, she took part in a CIA operation called Operation Snake
    Eater. Her mission was to support Big Boss, whose codename at the time was
    Naked Snake. Big Boss passed this name onto his sons.
    Zero was the commander of Operation Snake Eater and head of Special Forcees
    Unit FOX. Big Mama was a double agent for he Chinese. She was supposed to
    obtain the Philosophers' Legacy, a large sum of money, and bring it back to
    Beijin. She procured the microfilm detailing the location of massive funds
    assembled by the Allies in World War II.
    It turns out that the microfilm she obtained was a fake, and as a result she
    was exiled from China. She went on the run, ending up in Hanoi where Big Boss
    found her.
    Zero used the funds from the Legacy to start the Patriots. The other founding
    members were Big Boss, Sigint, Para-Medic, and Ocelot.
    Big Boss rescued Big Mama from Hanoi and she went on to join the Patriots. Zero
    wanted to achieve unity in America, which he thought was The Boss' goal.
    The Boss was a legendary World War II hero and Big Boss' mentor, known as the
    Mother of Special Forces. The Boss' fierce patriotism and will was what drove
    Zero to create the Patriots after her death. To lead the people, they needed an
    icon. Zero used Big Boss, who could be considered the Boss' son, as this icon.
    Zero turned Big Boss into an idol, exaggerating his story to make him appear
    larger than life. It gave everyone a hero to turn to, a symbol to control the
    people with.
    Zero eventually became greedy for power, and this caused a rift between him and
    Big Boss, who was tired of being Zero's puppet. Big Boss began to split away.
    Zero, knowing he needed Big Boss, started a new project to ensure that Big Boss
    would live on: Les Enfants Terribles. He wanted to create a clone of Big Boss,
    a person everyone considered the ultimate soldier.
    Dr. Clark, known as Para-Medic at the time, led the project. After many
    failures they finally produced a fertilized egg, which came from a healthy
    Japanese woman. Big Mama asked to serve as the surrogate mother, and eventually
    gave birth to Solid and Liquid Snake.
    Big Boss had had enough, though, and broke away from the Patriots. He created
    his own mercenary company and drifted around the world. Big Boss never wanted
    Snake or Liquid.
    Zero lost control after Big Boss' departure. He used a fortune that he amassed
    from several wars to develop weapons and build up armies. The Patriots
    influence began to spread across the globe until their influence was immense
    and unmatched. Zero wanted a perfect world where he could control awareness.
    He misinterpreted the will of The Boss, but so did Big Boss, determined to
    create a world for soldiers. A war between Zero and Big Boss began, The Boss'
    noble will lost in the struggle. They only wanted to destroy each other.
    Big Boss came back to the US and assumed command of a new unit, FOXHOUND, aptly
    named due to its original function of taking down Zero's FOX unit. He started
    Outer Heaven in an attempt to fight Zero, but was taken down by his own clone,
    Solid Snake.
    Gray Fox and Big Boss' bodies were left near death. Zero recovered both bodies.
    He reconstructed Gray Fox's through surgery and the use of an exoskeleton to
    make him into a type of cyborg ninja.
    Big Boss was a prisoner of Zero. He was irreplaceable, as both an icon and a
    friend to Zero. Because of Big Boss' betrayal, he lost his faith in humanity
    and decided he could never leave the Patriots in the hands of people. Thus, he
    set up a network of AI's to run the Patriots, which consisted of four AI's:
    GW, TJ, AL, and TR, with JD, John Doe, as a core AI to run them.
    The GW AI was the same one Snake and Raiden destroyed five years ago during
    the Big Shell Incident. Since then, JD and the other core AI's have been
    controlling global information, everything from economics to culture. The war
    economy is their creation.
    Big Boss exists only as a vegetable, trapped in a brain dead prison. Zero
    turned Big Boss into an icon to ensure control over the world. Ocelot and Big
    Mama planned to free Big Boss from Zero. They hired Naomi Hunter to join their
    organization. They also used Gray Fox to kill Dr. Clark, and Ocelot tortured
    the DAPRA Chief, also known as Sigint, to death, making it look like an
    acciden.t This all took place during Shadow Moses.
    Para-Medic and Sigint were dead, with Zero the only founding member left alive.
    Ocelot left Big Mama's organization. He wasn't working for anybody, he was just
    fighting for Big Boss, who he idolized. Ocelot had Liquid's arm grafted onto
    his after Gray Fox severed it in Shadow Moses, and was in turn possessed by
    Liquid's thoughts and spirit. Physically, he is Ocelot, but his mind belongs to
    Liquid completely.
    Big Mama leads Snake out into the courtyard. She tells him that Raiden appeared
    to help her find Big Boss' body, the location of which he obtained from GW. He
    obtained Big Boss's body and brought it back to Big Mama.
    She leads Snake out to where a black van is parked. She opens the rear door to
    show a limbless, skinless body attached to various medical machinery laying on
    a bed.
    It's Big Boss' body. Big Boss is alive, but his consciousness is suppressed by
    nanomachines. Liquid is on his way to repeat all the mistakes that Zero made:
    manipulating people's minds for his own ego.
    Snake receives a call from Otacon, who says that Naomi disappeared right after
    she and Sunny returned from seeing Dr. Madnar. Raiden is hooked up to a
    dialysis machine and will be fine, but the process will take 48 hours. They
    suspect that Naomi has returned to Liquid.
    Back in the church, several unmanned scouts known as Scarabs appear. Liquid has
    found the resistance hideout. The resistance has no choice but to take Big
    Boss' body and get out of there before PMCs and Gekko arrive.
    Big Mama leads Snake outside to her motorcycle. She climbs on while Snake sits
    behind her. She explains that all the resistance members were orphans who were
    caught in the vicious cycle of war. As kids they grew up next to war, and as
    adults they took part in it. It's become a game to them. Unless the Patriots'
    System is stopped, the cycle will continue.
    Big Mama says it's been a while since she's been on a ride, since oil has
    become rare with so much war going on. Snake asks if she's sure, and she says
    she only gets off her bike when she falls in love or falls dead.
    She tells him to call her EVA, and with Snake sitting on the seat behind her,
    she guns the engine and pulls off. PMCs and Gekko chase them as they fire their
    way through, EVA maneuvering the bike with skill and expertise.
    4. Raging Raven                                                      [02RAGRAV]
    Snake and Big Mama protect the van with Big Boss' body from any enemies.
    Eventually, the air is filled with unmanned flying mechanical ravens, with
    Raging Raven, their commander, close behind them. She and the unmanned ravens
    begin tailing Snake and Big Mama, firing at them relentlessly.
    Just when it seems like Snake and Big Mama are almost out of danger, one of the
    flying ravens fires a missile at Snake and Big Mama, which sends the motorcycle
    and the van with Big Boss' body flying through the side of a building.
    Big Mama is leaning against a gate, the metal from which has pierced her in the
    abdomen, an injury that she experienced 50 years ago. Snake hears Raven up near
    the roof of the building they're in. He gives Big Mama a rifle to defend
    herself and then heads up to the roof to deal with Raven.
    As he gets to the top floor, he begins to have another seizure, which he calms
    with a syringe just as Raging Raven bursts through the wall. Snake has no
    choice but to take her on and does so.
    He successfully takes her down, at which point Drebin contacts him. He tells
    Snake that Raging Raven was about 20 years old. She was from Aceh and was
    captured as a kid. They caged her up along with numerous other kids.
    The captors had their fun by abusing all of the kids day after day, which
    slowly made them angrier and angrier as the days passed. The soldiers called
    the kids parasites and ravens and kept on beating them.
    Then one day the soldiers just left. The kids that survived were eaten by
    ravens. They eventually went to eat Raven as well, but they only ended up
    cutting her ropes and freeing her.
    She killed all the ravens and then followed the soldiers who had kept her
    captive to their camp. Letting loose all her rage, she went in and killed every
    soldier and even the civilians they'd captured, screeching like a raven while
    she did it.
    Drebin tells Snake that he managed to free Raven of her rage. Just like he
    freed Octopus of her misery. He says Snake could be the seed of war, and even
    war itself.
    5. The Patriots Bested                                               [02PATRIO]
    Snake comes down to the first floor after defeating Raging Raven. Big Mama
    informs him that the vans she and Snake were protecting were actually decoys.
    The real van is floating down the river. Snake and Big Mama head towards the
    riverbank downstream to rendezvous with everybody else.
    Big Mama and Snake descend into the sewers and make their way to the riverbank.
    A scarab monitors the two as they disappear into the sewers.
    They eventually reach the riverbank and climb back up to the surface. As they
    approach the riverbank, however, they spot a man sitting casually, smoking a
    Liquid Ocelot.
    Big Mama asks him where Big Boss' body is, and Liquid indicates a burning boat
    floating nearby. PMC soldiers come out and surround Snake and Big Mama. Vamp
    arrives on his own boat, Naomi standing behind him.
    Apparently, Naomi told Liquid everything. Now Liquid has Big Boss' body and
    can access the System.
    Snake and Liquid engage in a fierce CQC match, but Liquid comes out on top. He
    grabs Snake's stun knife and digs it into Snake's shoulder, forcing him to his
    Snake brings up the point that even if Liquid accesses the System, he'll only
    gain power over one part of the Patriots' AI, the military part. Liquid says
    it's only a matter of time before he has everything.
    Liquid continues to torture Snake by using the stun knife embedded in his
    shoulder to send electricity shooting through his body. He tells Snake about
    GW, the AI that Snake and Raiden destroyed in the Big Shell 5 years ago.
    Snake and Raiden thought they destroyed GW, but all they really did was cut it
    into pieces, which Liquid found and reconstructed. Then he stored it inside the
    network of JD, the core AI. He used Big Boss' body to get past all the
    security barriers and gain access to GW. Once he destroys JD with a nuclear
    strike, GW will move up and become the core AI in JD's place, allowing Liquid
    to have full control of the Patriots' System.
    Liquid continues to beat up Snake while telling him about their origin, how
    they never should've existed, and how the Les Enfants Terribles project never
    should've happened. They only exist because of the Patriots desire to create
    Liquid says he won't fight anymore. He'll kill Zero and Big Boss and become a
    Patriot himself.
    A boat pulls up to the bank, which Liquid jumps onto. It begins to depart. Just
    as it does, however, Meryl shows up with Rat Patrol on another boat. Their
    boat, along with several others, surrounds Liquid's boat and keeps it from
    going farther.
    Helicopters also arrive, and armored trucks begin to roll onto the bridge
    crossing over the river. Soon, there are soldiers on all sides of Liquid and
    his men.
    Snake helps Big Mama towards Rat Patrol's boat. They both climb aboard as
    Liquid begins to raise his right hand.
    He points forward with two fingers, and the floodlights on all the boats
    surrounding him turn off. Meryl tries to fire at him, but her gun won't work.
    The rest of the soldiers are unable to fire as well.
    Liquid shouts that the System is his. This is his plan: Guns of the Patriots.
    Liquid, now having full control of the System, easily shuts down every offense
    directed at him. The helicopters crash into the river, and every soldier under
    Liquid's command obeys him like a robot, firing at the opposition.
    Liquid then puts his fingers to his head, mimicking someone shooting themself
    in the head. Suddenly, the same event that occurred in the Middle East and
    South America begins happening again. Every soldier begins going hysterical and
    loses control.
    On Rat Patrol's boat, Akiba runs around, seemingly unaffected, checking up on
    his comrades who lie on the ground screaming.
    Liquid begins manipulating his soldiers to kill the army and marine soldiers.
    They fall one by one, unable to fight back due to Liquid disabling their
    Liquid aims the guns on his boat at Rat Patrol's boat and fires. As Liquid's
    boat passes them, Vamp grabs Big Boss' body and throws it onto Rat Patrol's
    boat. Liquid doesn't need the body anymore, and is just disposing of it.
    Big Mama sees the body and begins to crawl towards it. Snake runs to protect
    her as Liquid fires a bullet at a fuel tank. Snake barely pulls Big Mama away
    in time, but the resulting explosion completely burns the left side of his
    Snake yells out Otacon's name, and Otacon takes the chance and makes the Mk.
    II jump onto Liquid's boat as it pulls away.
    Ed and Jonathan from Rat Patrol lie on the riverbank, good as dead. Akiba runs
    up to Meryl, who is unconscious, and begins giving her CPR. She eventually
    gain consciousness.
    Snake sits on the street nearby, holding Big Mama, who is in her last moments.
    She tells him that he and the beasts are the same: scorched shadows born into
    the world. As long as there is light, the shadow cannot be erased.
    She dies. As Snake sits with her body, a monkey struts up to Snake. Drebin's
    monkey, Little Gray. Drebin follows close behind. He removes the knife from
    Snake's shoulder, saying he prides himself on service.
    There is a final shot of the devastation at the river as Snake loses
    D. Act 4: Twin Suns                                                  [02ACT4TW]
    1. Act 4 Mission Briefing                                            [02ACT4BR]
    Sunny is cooking eggs again. This time she places the lid on the eggs like
    Naomi taught her and sets the timer for one minute.
    In the lower section of the Nomad, Otacon and Snake are watching footage that
    the Mk. II picked up when it jumped on Liquid's boat. Liquid mentions firing a
    nuclear warhead at JD, the core AI. He can't control nuclear weapons with GW,
    but he mentions that he can use REX, the Metal Gear model Snake went up against
    in Shadow Moses, to carry out his plan.
    Vamp says that JD is in orbit on a satellite in space. It's disguised as debris
    to keep anyone from figuring out what it is. By the time the Patriots catch
    onto Liquid's plan, it'll be too late. And once JD is destroyed, GW will rise
    to take control of all the other AI's, giving Liquid control of everything.
    Liquid tells Vamp to go prepare their "Haven". Vamp nods, and Naomi
    accidentally hits the stealth camo disguised Mk. II with her foot. Vamp bends
    down to take a look at it and grabs it. The footage cuts off.
    Otacon places a new replica of the Mk. II, the Mk. III, in front of Snake.
    Snake mentions that Drebin mentioned something about Havens, referring to what
    Liquid said to Vamp.
    The Patriots System was controlled by four AI's, with JD as the primary AI. GW
    was one of them. GW was thought to have been destroyed, and Liquid used this
    fact to secretly reconstruct GW and use it to get into the System.
    GW was installed on Arsenal Gear during the Big Shell incident by Otacon's
    sister Emma Emmerich. Emma created a virus which should've permanently
    destroyed GW, but Liquid was able to recover it. JD can't recognize GW because
    the System believes GW is destroyed, so in essence, GW is like a blind spot.
    Liquid can still use GW to control a part of the System without JD even knowing
    that it's there.
    Liquid used Big Boss' genetic code to gain access to the System, and GW to
    control a part of it. The System was none the wiser. Liquid found a haven on
    the network.
    Otacon says Mei Ling is using the data from the Mk. II's video transmission to
    find out where Liquid is headed.
    Liquid also mentioned something about Metal Gear REX, which hints largely at
    Shadow Moses.
    They receive a call from Campbell, who tells them that the US military systems
    are under Liquid's control. All guns have fallen silent. The media is beginning
    to pick up on this, but the Patriots won't be able to control the information
    this time. With the war economy being such a giant part of the world, there's
    little the Patriots can do to cover up the fact that it's ground to a halt.
    People are going to notice.
    Liquid is planning to take out JD, the main AI, so that GW can have full
    control of the System. To do that he needs to fire a nuke at JD and destroy it,
    but Liquid only has control of SOP, which controls guns and small firearms.
    Campbell assures them that Liquid cannot access a nuke. All the nuclear weapons
    developed by the US are put under JD's authority. This way, they can have full
    control over every single missile they have. After they put these new JD-
    controlled nukes into service, they got rid of the old ones.
    The three of them eventually come to the conclusion that Liquid is going to use
    REX's rail gun to fire the stealth nuclear warhead that was developed during
    Shadow Moses in 2005. This was before SOP was put into place, so it has no
    control over REX.
    Snake destroyed REX nine years ago, but the wreckage is still in Shadow Moses,
    just waiting for someone to come by and take the rail gun. Their mission is
    clear: they have to go to Shadow Moses Island and stop Liquid from taking Metal
    Gear REX. Otherwise, he could launch a nuke at JD without having to worry about
    being shut down by the System.
    A little later, Snake begins having another seizure. He calms it by injecting
    himself with a syringe. Otacon watches him with a sense of concern. He tells
    Snake that he's in no shape to take on Liquid. Snake keeps waving away his
    accusations, saying it's not about winning or losing. They started this, and
    it's their duty to finish it.
    Snake goes over to Raiden, who is resting while a machine performs dialysis on
    his blood. Sunny tells Snake that Raiden isn't ready to fight, but Raiden wakes
    up and tells her to let him go anyway. Otacon takes Sunny's side, saying he
    still isn't in good enough shape to fight.
    Raiden says he'll be fine and begins telling Snake that he'll live his life by
    his own will, nobody else's, after the mission is over. He also begins talking
    about how he has nothing left to lose, and how it was never going to work out
    for him.
    Snake removes the bandage from his burned face and shows it to Raiden, telling
    him that he has no future. He'll be a biological weapon in three months. But
    Raiden has something to live for. He has a family.
    At this comment, Raiden flips out and grabs Snake, shouting that he has nothing
    and no one, that he's alone and always has been. He asks Snake not to leave him
    on the Nomad alone when he goes off to fight. Snake just answers that it's his
    fight, his destiny.
    Raiden goes unconscious. Afterwards, Snake and Otacon get a call from Mei Ling.
    She tells them it's been confirmed that Liquid is headed for Shadow Moses. Once
    there, he'll take REX. All the newer Metal Gears were ID-tagged. The government
    never got to REX because the DARPA Chief and ArmsTech President Kenneth Baker
    were killed, and former Secretary of Defense Jim Houseman was arrested. There
    was almost nobody else left who really knew what happened in Shadow Moses, and
    all the data remaining about the incident was changed or destroyed to cover it
    up. This means that everything should be as it was nine years ago when Snake
    was there.
    It's free from Patriot control. It's a haven.
    Mei Ling says she'll arrive at Shadow Moses soon with her ship, the Missouri.
    It was decommissioned before the System was put into place, hence why it's
    still operational. She cuts transmission.
    Otacon says he has to atone for his past. He created REX, and has to keep it
    from causing any more destruction.
    The Nomad heads towards Shadow Moses Island.
    2. Shadow Moses                                                      [02SHADOW]
    Otacon and Snake approach Shadow Moses by helicopter. Otacon lets Snake off
    near the Heliport, from which point Snake sneaks past Gekko and Scarabs to get
    to the nuclear warhead storage building.
    Snake mentions to Otacon that nine years ago they had to use the communications
    tower to get around the glaciers, but Otacon tells him that this time there's
    no need for that since global warming has melted most of the glaciers. Snake
    heads to the back door but finds it locked. He has to get into security and
    unlock it, which can be done from Otacon's old lab.
    He reaches Otacon's old lab, where he reminisces about fighting Gray Fox. The
    Mk. III goes over to a computer and begins to hack into security. Snake enters
    a password that Otacon told him and all the computers in the lab begin to start
    Snake and Otacon talk reminisce for a while about Shadow Moses. Otacon's old
    lab was where they first met, nine years ago.
    Otacon talks about his sin of developing REX, which leads to talk of Naomi, who
    recently betrayed them and went back to Liquid. Otacon says that she used them
    to get a sample of Snake's blood so Liquid could access SOP, but Snake mentions
    that if that was all she wanted, she would've left them after South America,
    but she stuck around.
    Otacon looks at the security logs and sees that there've been people coming and
    going recently. He brings up some security footage that shows Naomi and Vamp in
    Shadow Moses, headed for the underground base where REX was being stored.
    With the door unlocked, Snake heads back up to the first floor and goes through
    the back door.
    3. Crying Wolf                                                       [02CRYING]
    Snake arrives at the snowfield where he fought Sniper Wolf nine years ago. As
    he approaches forward, a large mechanical wolf appears in front of him: Crying
    She and Snake begin a tense sniper duel in the snowfield while Haven Troopers
    arrive and simultaneously hunt down Snake. Eventually, Snake triumphs. He walks
    over to Crying Wolf, who has fallen out of the mechanical wolf suit. She begins
    to cry hysterically, and Snake has no choice but to incapacitate her.
    After the battle, he gets a call from Drebin, who is once again going to
    explain the story of another B&B member: Crying Wolf. She was from a nation in
    Africa where there were rival factions participating in ethnic cleansing,
    trying to wipe out people of a certain ethnicity. Her village was attacked, and
    she and her baby brother were left orphans. She took her baby brother and fled
    the village, trying to find some safety.
    They eventually came across some enemies, so she and her brother had to hide in
    an abandoned shack. Her brother started to cry, and she was terrified that the
    enemies outside would her him and kill them both. Trying to silence him, Wolf
    covered the baby's mouth, which stopped his crying. The soldiers left, but when
    Wolf looked at her baby brother, he was dead. She had accidentally killed him.
    Drebin says wolves eat their own pups when they die, and continues on to say
    that people spotted Wolf wandering through battlefields with her dead brother
    in her arms. She had visions of a wolf walking alongside her, and it would howl
    and cry like her brother had.
    Wolf made it to a government camp for refugees. Her brother's body had rotted
    away. In the camp there were other babies and children, and she was tormented
    by their crying. The wolf that had followed her went around the camp and killed
    every child. The only thing was that there was no wolf. It was her. She was the
    one who killed the children, but she couldn't admit it to herself.
    And now, fighting with Snake helped her release her emotions and deal with her
    past. There's only one more B&B member for Snake to take down: Screaming
    Mantis, the leader of the B&B Corps and the one who has been controlling all
    the other Beasts.
    Snake cuts contact and moves forward into the base.
    4. Atonement                                                         [02ATONMT]
    Snake enters the base and finds himself at the Blast Furnace, which is no
    longer in use. He heads over to where the cargo elevator is and finds that the
    door won't open. Otacon tells him that it should be unlocked since they
    deactivated security back at his lab, but the door still won't open.
    They have to take a detour: there are some casting facilities underneath the
    blast furnace. Snake will have to go through these to get to where REX is. He
    uses a special service elevator elsewhere in the level and goes down to the
    casting facilities.
    As he rides the elevator down, he has flashbacks from nine years ago of Master
    Miller telling him about Naomi being a spy, and about talking to Naomi about
    He makes his way through the casting facilities and gets to where REX is.
    The only thing is, REX's rail gun has been removed. Liquid didn't need the
    entire REX unit to launch the nuke, just the rail gun. Otacon uses the Mk. III
    to check REX's control panel.
    Snake hears a voice and sees Vamp standing atop REX, who tells him that the
    rail gun has already been taken and is being prepped to launch the nuke. He
    also tells Snake that Suicide Gekko will arrive soon to finish him off.
    Otacon tells Snake that he might be able to get REX up and running, but he
    needs Snake to buy him some time.
    Snake is surpised once again as Naomi appears alongside Vamp, who tells Vamp
    that she'll leave the rest to him. Vamp hops down from REX and fights with
    Snake while Otacon tries to get REX up and running.
    Vamp's supposed immortality is caused by his nanomachines healing him at an
    accelerated rate. So, to kill him Snake needs to suppress those nanomachines,
    something which the syringes he's been using can do perfectly. He fights Vamp
    until he brings him to the ground, then injects him with the syringe,
    suppressing his nanomachines and making him human like everyone else.
    As the fight ends, the Suicide Gekko break through the walls and flood the
    room. Their name is fitting, seeing as to how they're rigged to self-destruct.
    They move in on Snake, but suddenly stop dead. The heads of the Gekko fall off
    and land on the ground. The source of this act is soon revealed: Raiden.
    Raiden says Sunny gave him permission to go ahead, meaning his dialysis is
    complete and he's ready to go. Vamp, whose nanomachines are no longer able to
    heal him, jumps on top of REX. Raiden joins him, telling Snake to keep the
    Gekko at bay while he battles Vamp.
    Vamp mentions that they are both scouts, and so they should battle with blades.
    They both remove knives and begin a violent and tense knife fight while Snake
    keeps the Gekko on the ground from self-destructing.
    Raiden and Vamp battle long and hard, but Raiden eventually comes out on top.
    He slashes Vamp with his sword, sending Vamp flying off the top of REX and onto
    the ground.
    The Mk. III succeeds in getting REX to start up and uses it to fire some
    missiles at the oncoming Gekko, destroying them before they self-destruct.
    Naomi walks out of the shadows and stands next to Vamp, telling Snake and
    Raiden that Vamp was never immortal. His body healed fast to begin with, and
    the nanomachines only accelerated that healing to make him seem immortal. But
    now he's been bested, and it's his time to die.
    Vamp asks Naomi to ease his pain, lying on the brink of death. Raiden turns to
    Naomi and says Sunny told him to tell her something: "I cooked them right."
    Naomi realizes she cooked the eggs right due to her instruction, and smiles.
    She begins to cry and takes a syringe out of her pocket while Vamp holds his
    hand out to her.
    She says she can't save Vamp. She gives it to the Mk. III and tells it to give
    it to Vamp, not to save him, but to end his suffering. Vamp grabs the syringe
    from the Mk. III and injects himself. His body begins to spasm, and Naomi tells
    him that he can finally be at peace. He can finally die.
    Otacon says this doesn't change anything and asks why, referring to the pain
    of his dead sister not being alleviated due to Vamp being dead. Naomi says they
    can't erase the past or forgive. All they can do is end it.
    Naomi takes the syringe from Vamp's hand and turns to Snake. She tells him that
    Liquid is below them. He has the Patriots' System, and has his own warship, a
    thing free from land, law, and country. A haven. His ship is called Outer Haven
    for this purpose.
    He's going to launch the nuke from Outer Haven. Snake was given life to fulfill
    his purpose as an instrument of war. After all of this ends, he will have to
    die. Naomi says we're all given life to atone for our sins, and Snake's life
    was created for that very purpose. We have to atone for our sins, we can't just
    pass them onto the next generation, or leave them for the future.
    Naomi injects herself with the syringe, and her body reacts violently to it.
    She says she shouldn't be alive, and that she's the same as Vamp. Both are
    living corpses being kept alive by nanomachines.
    Naomi reveals that she has cancer, and the nanomachines kept it from spreading.
    But the nanomachines can't do much more. Now that she's injected her self with
    the syringe the cancer will begin to spread again and she will die.
    She says goodbye to Otacon, who uses the Mk. III to try and stop Naomi from
    using the syringe. He's not quick enough, and she injects herself again,
    falling to her knees.
    She says to give her best to Sunny, and asks Otacon if he's really crying for
    her. She injects herself again and Otacon begins crying again, asking her why.
    All she tells him is that he has beautiful eyes, and she falls to the ground,
    saying she's sorry for everything.
    She dies, and more Gekko begin to enter the hangar. Snake and Raiden realize
    they have to move quick if they want to escape, but the Mk. III won't budge.
    Otacon is too overcome with grief to go anywhere. He asks why it always ends
    this way, why the women in his life always die, just like Sniper Wolf, or his
    sister Emma. And now Naomi.
    Gekko continue to flood the room. Raiden grabs the Mk. III and gets into the
    cockpit of REX with Snake. They look at Vamp and Naomi's bodies one more time
    before they start up REX and begin moving. Otacon says he hasn't lost
    everything yet, and still has a job to do.
    They use REX to get through an escape tunnel while fending off large amounts of
    Gekko. The Gekko are all set to blow in five minutes. They have to move fast.
    Naomi lies on the ground and croaks out her last words:
    "Promise...promise me...you'll carry on...our will."
    5. The Liberty We've Won                                             [02LIBERT]
    REX blasts through the hordes of Gekko as the timer counts down. They make it
    outside just as an explosion blasts from the tunnel. Raiden jumps down from the
    cockpit of REX just as the explosion knocks the roof of the tunnel down and
    pins him under tons of debris.
    Snake and Otacon are barely unable to express their concern for Raiden, because
    at that moment Metal Gear RAY jumps out of the sea and lands near REX.
    Liquid Ocelot is piloting RAY, and he says it's not over yet. Once again, Snake
    and Liquid face off at Shadow Moses, where everything began, and where
    everything will end.
    Snake has no choice but to pilot REX and fight Liquid inside RAY. The two Metal
    Gears go at it, tearing everything in their paths to shreds. Eventually, REX
    triumphs over RAY, but not without taking a beating. Both Metal Gears slump to
    the ground.
    RAY's cockpit opens and Liquid falls out onto the ground. He reaches out to
    Snake, as if seized by a spasm, and the scene becomes all to familiar. Almost
    reenacting the scene from MGS1, Liquid gets seized by FOXDIE and falls to the
    ground, dead.
    Or so it seems. Liquid jumps up, telling Snake to think again.
    Snake pulls himself out of REX and falls to the ground, hurting himself. The
    Mk. III places Snake's rifle in front of him. Snake grabs it and goes after
    Liquid, who is running towards the sea.
    Suddenly, a gigantic warship emerges out of the ocean. Liquid runs and jumps
    onto the anchor, which lifts him up into the ship. He tells Snake this is the
    liberty they've won for themselves from the Patriots. This is Outer Haven, and
    with it he'll destroy JD.
    Snake is having trouble keeping himself up and falls to the ground, right near
    the edge of the sea. Outer Haven begins to charge at Snake, the giant warship
    ready to crush Snake into dust.
    Raiden, who is trapped under the debris, tries to get out and help Snake. But
    his right arm is trapped under too many rocks for him to move. He sees his
    sword lying a short distance away, but it's just barely out of his reach. He
    dislocates his right arm in order to grab the sword and, asking Sunny to
    forgive him, cuts his arm off in order to free himself from the rocks.
    Just as Snake is about to be crushed, the ship stops. Raiden stands at the
    base, holding it back and telling Snake to run. Snake yells out, unable to help
    Raiden. He runs back as the ship overpowers Raiden and crushes him.
    Raiden lies on the rocks at the edge of the sea, fading fast. He remembers his
    conversations with Rose, about the day they met in front of Federal Hall, and
    their argument over which building King Kong climbed in the movie, and how they
    watched King Kong all night in her apartment and didn't sleep until morning.
    Raiden fades.
    The Missouri, Mei Ling's warship, shows up and fires volleys at Outer Haven.
    The ship is unable to hit Haven as it submerges.
    Snake runs up to the edge of the sea, looking for Raiden. All he can find is
    Raiden's sword, and he's hit by yet another seizure. This time, though, he
    can't get himself together enough to inject himself with the syringe. As Snake
    goes unconscious, he spots a helicopter coming to land near him.
    E. Act 5: Old Sun                                                    [02ACT5OS]
    1. Act 5 Mission Briefing                                            [02ACT5BR]
    The briefing opens in a room where Snake and Otacon are gathered with Rat
    Patrol. Mei Ling is briefing them using a projector that shows various images,
    the first of which is a picture of Outer Haven.
    Mei Ling says Haven is going south through the Pacific, with the Missouri
    following behind. Liquid is going to fire the rail gun at JD, but Haven will
    have to surface in order to use it.
    Akiba brings up the fact that if they figure out JD's orbit they can find out
    where Haven will surface. Mei Ling says JD is in an eliptical orbit, which
    means it will eventually reach its closest point to the surface of the Earth.
    Akiba figures this time to be 15 hours, 6 minutes, and 12 seconds.
    In 15 hours Outer Haven will be in the Bering Sea, 494 nautical miles from the
    Bering Strait. Otacon says that the nukes fired by REX's rail gun have a damage
    radius of 300 meters, and the target is a moving satellite. They have to get as
    close as they can to get a clear shot.
    The Missouri can close the gap in an hour after Haven stops. Then it needs to
    hit Haven before it's done preparing for launch. The rail gun is mounted on the
    bridge of Haven, so they need to open the cover to launch the nuke. That's
    their one chance to get inside.
    They need to get inside in order to destroy GW, otherwise Liquid will still
    have control despite them destroying Haven. Mei Ling says they'll launch the
    strike team from catapults as Haven's cover opens. That's when they have to
    get to GW's server room and upload a virus to destroy GW. Liquid can't afford
    to shut GW down because Liquid needs to be in the System when he destroys JD.
    Mei Ling also mentions that the corridor leading to GW's server room is filled
    with focused microwaves that will vaporize anyone who goes in. Snake mentions
    you'd need a death wish to walk in there, and says it's the perfect job for
    Snake also asks Mei Ling where she got all this information. Otacon tells Snake
    that Naomi gave them all this information on the Nomad. She only came aboard to
    get close to Otacon, but she ended up giving the information to Sunny instead.
    The whole operation to get into Haven is based on her data.
    Otacon says they'll never know what her true intentions were, but she was
    determined to stop Liquid. This is what her final words meant, about carrying
    on their will.
    The room is quiet and somber. Mei Ling tries to cheer everyone up by offering
    some words of wisdom, but it doesn't do much.
    Later, Snake and Otacon are left alone in the briefing room. Otacon tells Snake
    that the program to destroy GW was written by Naomi, but she couldn't finish it
    and handed it over to Sunny to finish. The flash drive she was carrying had the
    program on it.
    Sunny took Emma's virus and worked it into Naomi's program. Otacon says this
    worm cluster Sunny created is even better than Emma's virus, because Sunny's
    virus destroys the AI by causing it to attack itself.
    As Snake lights up another cigarette, he begins coughing violently. Otacon
    mentions quitting, but Snake mentions that he doesn't have his health to worry
    about. At this point Snake has another seizure, which he stops with a syringe.
    Otacon expresses his concern over Snake's health, saying he should let someone
    else go to Haven in his place. Snake tells Otacon he still has things to do,
    besides smoke.
    2. The Attack                                                        [02ATTACK]
    Mei Ling is at the helm while the Missori heads for Haven. One of the men tells
    Mei Ling that it's his first assignment and that he's afraid. Mei Ling says
    that she is too, but that she's more afraid of what'll happen if they run away.
    She assures him that nobody will die on her watch.
    On the deck of the Missouri, the catapults are set up. Snake and Otacon walk
    along the deck. Snake asks him how Raiden is, and Otacon says he'll live, but
    he's in no shape to fight. Otacon also mentions that without SOP to protect
    them, a lot of soldiers are beginning to desert. Snake realizes that the only
    people he has to rely on are Meryl and Akiba.
    Snake and Otacon also see Drebin, who is aboard the Missouri. He says that
    since Liquid got ahold of SOP, all the weapons around the world are locked, and
    only Snake and his buddies are the ones doing any fighting. It'd cost too much
    money to replace the SOP weapons with Drebin's, so Drebin came out to pay Snake
    a special visit.
    Snake is annoyed, asking Drebin if he even has the slightest idea what is about
    to happen. Drebin says he does, and that he's on the side of whoever needs him
    the most. He tells Snake to let him know if he needs anything.
    They assume their positions at their catapults. Campbell contacts Snake via
    Codec and tells him that Outer Haven is a modified Arsenal Gear model stolen
    from the Patriots. There are tons of Gekko and other unmanned weapons inside.
    Haven is also protected by the best soldiers from every PMC. This is their last
    chance to stop Liquid.
    Campbell also contacts Meryl, and tells her that no matter what happens, she's
    his pride and joy, and he'll be with her to the end. Meryl sheds a tear but
    composes herself as Outer Haven comes out of the sea and begins to open its
    The rail gun is exposed, and the Missouri and Haven begin exchanging fire. In
    the midst of this, the catapults are activated, and Snake and Meryl make their
    entrance into Outer Haven. Akiba tries and falls into the ocean.
    Aboard Haven, Snake gets contacted by Meryl, who seems to have twisted her
    ankle due to landing wrong, and mentions that it hurts a lot more without SOP.
    She tells Snake to go on ahead and that she'll catch up to him later.
    Snake makes his way through Haven and towards GW.
    3. Screaming Mantis                                                  [02SCRMAN]
    Snake reaches an open room. He moves forward as Haven Troopers follow him
    undetected. As he approaches the center of the room, he spots Meryl lying
    unconscious to his right. He goes over to her as a Haven Trooper jumps down,
    followed by her comrades.
    Snake takes out the Haven Troopers to protect Meryl. After he takes them out,
    Meryl begins to gain consciousness. Her body seems to be possessed as it lifts
    itself from the floor, like a marionette suspended on puppet strings. She tells
    Snake to run.
    Snake dives out of the way as a blast of light flies at him. Someone can be
    heard laughing, and a strange figure appears in mid-air.
    Exactly like at Shadow Moses nine years ago, Meryl lifts her gun to her head
    and is about to pull the trigger. A shot is heard, and the strings controlling
    Meryl are cut. Everyone looks over to see Akiba holding a smoking gun.
    Meryl and Akiba run to each other as more Haven Troopers arrive. Snake takes
    care of them as the strange figure reveals itself: Screaming Mantis. Snake has
    flashbacks of Psycho Mantis from Shadow Moses.
    Mantis begins to fire light blasts at Akiba and Meryl. Meryl is hit and falls
    under Mantis control, but Akiba is hit and seems unaffected. Mantis then uses
    her powers to make the incapacitated Haven Troopers stand back up and group up
    on Snake, who breaks Mantis' control and frees both Meryl and the Haven
    Snake then battles Mantis, who eventually takes control of Meryl again. Snake
    frees her once again and continues to fight Mantis directly. He forces her to
    drop her dolls and then uses them to defeat her.
    Mantis sheds her armor to reveal the Beauty underneath, who is tormented by
    screams only she can hear. Snake incapacitates her Beauty form, and she falls
    down and curls up into a ball.
    As usual, Drebin contacts Snake to reveal Mantis' backstory. He tells her that
    Mantis' dolls can manipulate anyone with nanomachines, which explains why she
    could control Meryl and the Haven Troopers. Drebin also tells Snake that Mantis
    was from South America, being raised in a country torn apart by civil war. She
    was being chased by enemies and ended up separated from her family. She hid in
    the basement of a building to avoid getting captured.
    It turned out that the basement was full of corpses that had all been tortured
    to death. She was afraid, but she was more afraid of getting caught. On the
    floor above she could hear shrieking screams, and she realized she'd walked
    into a building being used as a torture chamber. She was locked in the basement
    where they'd dump the bodies after torturing them to death, and haunted by the
    screams of those being tortured on the floor above.
    She couldn't sleep, and she kept herself alive by drinking the dirty water
    pooled on the floor. She would just sit in the corner, trembling, haunted by
    the screams. She couldn't block it out, until a small black mantis taught her
    Drebin tells Snake that female mantises eat their mates. So she fed on the
    corpses to drive away her hunger. But in her head, it was nothing more than
    the mantis feeding on the corpse of its mate. The mantis was, of course, a
    hallucination brought on by extreme hunger and mental anguish. She eventually
    got out, but her mind was extremely unstable afterwards. They used drugs and
    hypnosis to rip out her psyche and replace it with the persona of Psycho
    Mantis. And her mind was always haunted by the screams she'd heard in that
    That is, until Snake fought her and freed her. Drebin says that he's done
    playing storyteller for now, and tells him to go get GW.
    4. A Job To Do                                                       [02AJOBTD]
    Snake runs up and meets with Meryl only for more Haven Troopers to show up.
    Meryl tells Snake to go on ahead, that it's her turn to protect him. Snake is
    hesitant, but knows he has to take down GW. He goes on ahead while Meryl holds
    off the Frogs.
    Snake recalls several words of advice from those close to him as he makes his
    way through the corridor towards GW. He hears Otacon telling him he's too old
    for this, and him saying he has a job to do. He hears Raiden and Campbell and
    Mei Ling. And Meryl, who tells him to go.
    Meryl is still holding off the Frogs, but she is down to her last clip of
    bullets. Angry at herself, she screams about not being able to protect anyone.
    Just as she is about to be swarmed by Frogs, Akiba shows up and takes them out.
    Akiba tells Meryl that he'll never leave her alone again, and the two of them
    begin to work together to fend off the Haven Troopers.
    Meryl asks him why Mantis wasn't able to control him, and Akiba tells her it's
    because she manipulates people using their nanomachines. Akiba doesn't have any
    nanomachines, since he always ducked out when they had mandatory shots because
    he hates needles. That's why Akiba was always so out of sync with the team, and
    why he wasn't affected in Europe or the Middle East when the PMCs went crazy.
    Meryl apologizes to Akiba for yelling at him so much, thinking that he was just
    stupid. Akiba also had all those stomachaches because the nanomachines weren't
    there to suppress them.
    Meryl also asks him why he joined the team if he's afraid of shots. Akiba
    replies that he wanted to be close to Meryl in order to protect her, and
    reveals that he's been in love with her since Shadow Moses when he first met
    He asks her to marry him, and Meryl says no. As this conversation goes on,
    Meryl and Akiba work together to dispatch Haven Troopers left and right. Akiba
    continues to try and get Meryl to at least go out with him, but she keeps
    turning him down. Akiba asks if there's something wrong with him, and Meryl
    replies that she'd rather do things her own way.
    So she asks Akiba to marry her. Akiba agrees, and the two continue to fend off
    Frogs. They kiss once they dispatch them.
    Snake continues to move towards GW's control room. As he enters a new room, he
    has another seizure and collapses. A Haven Trooper appears in front of him and
    draws a sword.
    Snake injects himself, but the syringe does nothing. Suddenly, the door behind
    Snake opens and Raiden jumps into the room, holding a sword in between his
    teeth due to both of his arms being severed. Electricity crackles around his
    body as he gets to his feet.
    The electricity fries two nearby Haven Troopers, and the rest back away as
    Raiden walks forward. Snake tries to go forward but Raiden blocks him, but
    Raiden says he'll go to the server room instead of Snake. His body isn't human,
    so he can take the microwaves in the tunnel ahead.
    Snake says that Raiden has a life to go back to, and he has his youth, unlike
    Snake. Snake has nothing to go back to, and it's his duty to finish all of
    this. That's why he has to go.
    Raiden is hesitant, but is convinced. Snake runs to the door ahead and tells
    Otacon to lock it from the inside. Raiden is left alone with the Frogs, ready
    to battle.
    Snake moves forward through the door. As it opens, a burst of heat shoots out.
    The microwave tunnel lies ahead. He forces himself forward as the door shuts
    behind him. Otacon tells him that he needs to get through there as quickly as
    As Snake forces himself through, his suit crackles and blackens from the heat.
    He groans in pain but forces himself forward, his life steadily depleting.
    Outside, the Missouri battles Outer Haven. Akiba and Meryl hold off Frogs, and
    Raiden does the same. Campbell and Rose watch with concern.
    Snake is eventually reduced to his hands and knees, then to crawling on his
    stomach as the microwaves literally cook him alive. He runs on willpower alone
    until he reaches the edge of the tunnel and collapses.
    The final shot is Sunny jumping up and down happily in the Nomad. She finally
    cooked the eggs right.
    5. Naomi's Legacy                                                    [02LEGACY]
    Snake and Otacon make it to the server room and step inside. Snake has smoke
    coming off of him, but he still moves forward. The Mk. III goes up to a large
    computer in the center of the room and begins to upload the virus. As it does,
    Scarabs appear and begin to swarm Snake, who keeps them at bay. He is barely
    hanging on as Otacon finishes uploading the virus.
    With GW gone, the Haven Troopers surrounding Raiden begin to cry hysterically,
    like the PMCs did in the Middle East and South America.
    Meryl and Akiba stop firing as the Frogs around them begin doing the same
    Aboard the Missouri, Mei Ling watches as Metal Gear RAY falls off the ship and
    into the ocean.
    In the server room, the Scarabs have all been deactivated. Otacon says that the
    worm is still spreading past GW, removing the other AIs as well. JD is being
    A pre-recorded video of Naomi appears on all the screens in the server room.
    She tells them that the virus they uploaded used GW to get into the System, and
    is now destroying the other AIs, along with JD. She set this video to play once
    they were gone.
    She tells them that SOP was just the beginning. The Patriots were going to
    inject even the civilian population with nanomachines and extend the System to
    have control over them as well. With Sunny's help, Naomi was able to create a
    type of FOXDIE that targets AIs. The name of this virus is FOXALIVE. It's the
    opposite of what Naomi created years ago. She says she knows that once they see
    this message, she'll be dead. But she has a message for Otacon.
    She tells him that she's sorry for deceiving him, and that it hurt her as well.
    She wanted to apologize beforehand, but she never got the chance. She says he
    helped her feel the joy of living, and thanks him for this.
    Otacon watches from his computer and begins to cry. Naomi holds her hand up to
    the camera, and Otacon holds his hand up to hers/
    Naomi tells Snake that the country is like an innocent child once again. It can
    build a new future for itself now.
    Snake begins to have what looks like another seizure and passes out.
    6. Brothers of War                                                   [02BOFWAR]
    The scene is blurred as we see Otacon in person, who says he's going to go get
    a medic for Snake. A little while later, Liquid Ocelot walks up to Snake as he
    passes out.
    Snake wakes up on top of Outer Haven. Liquid tells him that the war is over.
    Snake is confused, saying that Liquid could have easily stopped them. It's now
    that Liquid reveals that Snake did exactly what Liquid wanted.
    Liquid goes on to talk about the Philosophers: an organization formed by the
    US, China, and USSR long ago. They worked through World Wars I and II to expand
    their power, but after that the organization fell apart, and different groups
    of people began to fight over the Philosopher's Legacy, which was all the money
    they had amassed.
    Zero would later use this Legacy to form the Patriots, and he wanted complete
    domination of the world. Big Boss wanted to be free from that domination. He
    wanted to create a free army that answered to no government, which he called
    Outer Heaven. But he was stopped twice by his own clone, Solid Snake.
    Liquid tried nine years ago at Shadow Moses to free himself and Snake from
    their genetic legacy as Big Boss' clones, and four years later Solidus tried to
    free everyone from the Patriots' information control. But those were all just
    processes of trial and error which eventually led to Outer Haven: a place free
    from all external control by the Patriots. It was Big Boss' dream.
    Liquid injects Snake with a syringe and tells him that even though the war is
    over, the two of them still have a score to settle. They both get into fighting
    stances and hit each other with all they've got. Liquid throws off his coat to
    reveal a cybernetic arm where Liquid's arm used to be.
    The two inject each other with a syringe simultaneously, and the true face off
    begins. Eventually, Snake comes out on top and defeats Liquid. As he is dying,
    he tells Snake that America will fall into chaos without the Patriots' control.
    It'll spread across the world. There'll be nothing left to control the people.
    Big Boss' dream of Outer Heaven is complete.
    Liquid says that he and Snake are beasts created by man. Unless they put out
    the light, erasing the shadows is useless.
    As he dies, the traces of Ocelot begin coming back into him. He says he is
    Liquid's doppleganger. And, "just like your father. You're pretty good."
    And he dies.
    Otacon comes down in a helicopter and gets Snake. Later, Otacon explains to
    Snake the complexities of Sunny's virus. It destroyed JD, but left the vital
    lifelines intact. Things like water, air, food, and transportation were all
    left functioning as they were. She cut off the Patriots' control while keeping
    modern civilization intact. Otacon says it might have been Sunny's way of
    avenging Olga, her dead mother.
    As the helicopter flies away, soldiers on the deck of the ships below help each
    other, regardless of what side they used to be on.
    A civilization that thrived on war since the dawn of time lives on. Otacon asks
    Naomi if they did the right thing. What did they lose and what did they save?
    Otacon looks out over the ocean as the scene fades to black.
    F. Epilogue: Naked Sin                                               [02EPILNS]
    On a runway, the Nomad stands parked. A makeshift aisle for a wedding ceremony
    has been made by running a red carpet from out of the back of the Nomad. Meryl
    stands in front of a mirror in a wedding dress. Mei Ling comments on how
    beautiful she looks in the dress.
    The two of them see Campbell behind them, who congratulates Meryl. Meryl
    doesn't turn to look at him. Campbell begins to walk away, but Meryl stops him
    and points her gun at him. Campbell walks back up to her and guides the barrel
    of her gun under his chin. Meryl ejects the clip and lowers the gun, saying
    Campbell is going to walk her down the aisle.
    Arm in arm, Campbell and Meryl both begin to walk down the aisle. Outside the
    plane, all of Meryl's friends are present for the wedding. Ed officiates the
    wedding and reads the rites. Soon, Meryl and Akiba are married.
    Drebin shows up in his Stryker with a bunch of flowers. Campbell thanks Snake
    in spirit as the scene switches.
    We now come upon Raiden, who is in a hospital. He has both his arms back, which
    are prosthetics, but have realistic looking skin over them to make them look
    As he lies on the bed, Rose enters with her son. Raiden is dismissive of her,
    but she insists that he listen to her. She tells him that the boy is Raiden's
    son. She originally told Raiden she had a miscarriage in order to protect the
    boy, to make everyone think he didn't exist. Furthermore, she was never
    genuinely in a relationship with Campbell. They were only pretending to be a
    married couple in order to protect Rose and her son.
    Campbell didn't even tell Meryl is was all part of a plan. He sacrificed even
    his family to protect Rose and Raiden's son. Rose apologizes to Jack, and tells
    their son, John, to say hello to his father.
    Raiden assumes John is scared of him, but John says he thinks Raiden is pretty
    cool, like a comic book superhero. Raiden eventually realizes that he was just
    running away from his problems and apologizes to Rose, saying he won't leave
    her alone again. The last shot is of the family embracing each other, finally
    together again.
    The scene then switches to Snake in the graveyard. He walks among the
    tombstones until he reaches one and stops at it. He pulls out a cigarette and
    begins to smoke it as he loads a gun.
    He says war has changed and their time has ended. He's done fighting, and now
    all he has to do is erase the curse of his genes from the face of the earth.
    This is his final mission.
    He sticks the barrel of the gun into his mouth. The camera pans away as we hear
    a gunshot ring out.
    Back at the wedding, Drebin and Otacon have a conversation. Drebin is plastered
    drunk, saying he couldn't drink before because it didn't agree well with the
    nanomachines. They talk about a condition called SOPS, or SOP Syndrome: what
    soldiers experienced after SOP went offline. They no longer had SOP to lean on
    as a crutch, so all their pain and grief came back to them and damaged them
    mentally. SOP kept everything under control, and without it they're out of
    Drebin reveals that he's not actually an employee of AT Security, but in fact
    was working for the Patriots. They raised him to be a gun launderer. They
    kidnapped him as a child and trained him to fight as a child soldier. His
    family was killed in war, making him a war orphan. They picked Drebin up
    afterward and brought him into the gun laundering business, naming him Drebin
    893. There are a bunch of Drebins like him all over the world. The only reason
    he was so good at circumventing the Patriots' System was because they let him.
    He was ordered to help Otacon and Snake from the start.
    Rat Patrol 01 was also ordered by the Patriots to help Snake, although they
    didn't realize it. Drebin reveals that Rat Patrol 01 is actually an anagram for
    Patriot. It was all planned. Liquid's plot was a threat to the Patriots, so
    they planned to have Snake and Otacon take Liquid down. But they didn't expect
    them to go so far as to destroy the AI network.
    Otacon says that means Drebin is out of a job, now that the Patriots are gone.
    But Drebin says that he only works for himself now. The war economy is gone,
    and there are a lot of nations out there that are bankrupt.
    Otacon notes that Drebin is drunk and just rambling. Sunny runs up and asks
    Otacon if she can give the Mk. III to a boy she just made friends with. He
    doesn't know English, but he's Sunny's first friend and they're having fun.
    Otacon says it's okay if Sunny wants to live outside now. She has to live her
    life to the fullest. Sunny says she likes it outside and asks when Snake is
    coming back.
    Otacon chokes up and says that Snake is sick, so he went on a trip to help him
    get better. And he needs to be alone. Sunny wonders if she'll see Snake again,
    and Otacon begins to cry, saying that Snake had a hard life and needs some time
    to rest.
    Sunny asks if he's crying. He wipes his tears and says no, and together they
    watch the sunset.
    G. Debriefing: Naked Son                                             [02DEBRNS]
    Back at the graveyard, Snake is on all fours and panting. The gun smokes, but
    Snake is still alive. He couldn't go through with it and kill himself. A voice
    nearby tells him that it's not time for him to go yet, and that it's been a
    long time.
    Snake turns to see Big Boss standing a few feet away, alive and healthy.
    The two engage in CQC before Big Boss disarms Snake and gets him into a hug.
    Big Boss says it's time for Snake to put aside the gun and live. Everything
    they went through began with a bunch of old fools, and now they're dead. Their
    era is over, and Big Boss is the only one of them left. And soon he'll be gone
    Snake asks him how he can be alive, and Big Boss says that the body Liquid
    burned in Eastern Europe wasn't his, but the body of Solidus Snake. Solidus
    was a perfect clone of Big Boss, 100% identical, and so he had even Zero and
    the AIs fooled. Big Boss was implanted with nanomachines and kept sealed in a
    state of eternal sleep by JD. The only way he could wake up from this sleep
    was if the System was destroyed.
    Ocelot and EVA wanted two things: to bring Big Boss back and to destroy the
    Patriots. That meant destroying JD and killing the founder of the Patriots,
    Major Zero. Right before Snake uploaded the virus to destroy GW, the path to
    JD was opened, and they were able to learn of Major Zero's location. This was
    the goal all along. EVA stole Big Boss' body from the Patriots and
    reconstructed Big Boss' body using parts from Liquid and Solidus' bodies.
    But the biggest plan was Ocelot's, who fooled the Patriots into thinking he
    was possessed by Liquid Snake. He went through hypnotherapy and had
    nanomachines implanted in him to make him believe he was truly Liquid Snake.
    He did this because the Patriot AIs are nothing more than programs, and all a
    program can do is repeat its processes over and over. The AIs sent Solid Snake
    to deal with Liquid back in Shadow Moses, and Ocelot knew if Liquid came back,
    the AIs would send Snake again to deal with him. That's why he posed as Liquid,
    to draw Snake back and destroy the System.
    Big Boss says that Zero was beginning to get old, and his Patriot organization
    was being run by a network of AIs. But in addition to the AIs, the Patriots
    were run by corporations and research institutions that had budgets given to
    them by the AIs. These corporations covered weapons R&D and production. In
    essence, the Patriots gained control over politics and economics, and they used
    this to put in place their idea of total unity.
    But eventually they found a new tool to use: war. They used war as a means of
    control, eventually bringing the world under the war economy. All this was done
    under the excuse of maintaining a safer battlefield. It was at that point that
    the System was no longer following Zero's intentions, or anybody else's
    intentions. The AIs began to take on a life of their own.
    Zero's intention was to create the world The Boss wanted, a world of unity. But
    the AIs twisted this as war became profitable. They created a new world where
    there were no ideologies or principles or loyalty. There was just war, and the
    war economy.
    Big Boss shows Snake Major Zero, who is a vegetable in a wheelchair being kept
    alive by a respirator. This is the man who created a network of AIs and let
    them gain more and more power, until they formed the war economy. They were
    planning on expanding their control beyond the battlefield and to the civlian
    population until Snake shut them down. He has no idea what his creation almost
    did to the world, and he never will. Big Boss says Zero is the last remaining
    vestige of the false interpretation of The Boss' will, and by killing Zero,
    he'll put and end to it.
    But Big Boss will die too, by Snake once again. Snake stopped Big Boss twice,
    in Outer Heaven and Zanzibarland. Now, he will kill Big Boss. Big Boss reveals
    that Snake has a new strain of FOXDIE in his body. It was what killed EVA and
    Ocelot. Snake got the FOXDIE from the shot Drebin gave him in the Middle East
    to upgrade his nanomachines. The Patriots used Snake once again to kill Big
    The good news is that the new strain of FOXDIE is keeping the old one from
    mutating further. This means that Snake will no longer become a biological
    weapon, at least until the new strain mutates. But only if Snake lives that
    Big Boss says he never thought of Snake as a son, but still respected him as a
    soldier. Maybe if Snake was in his place back then, he would've done things
    differently. Since the day he killed The Boss with his own hands, Big Boss was
    essentially dead. It's not about changing the world, but doing your best to
    leave it the way it is, to respect others' will.
    Big Boss says it's almost time to go, and when he dies, the last remnant of
    the pointless war will vanish. The old evils will be gone, and everything will
    return to zero. The world will be free once more.
    Big Boss says that he and Zero, and everyone else, only wanted freedom. But as
    a result, they were bound down by this freedom. But Snake, he has true freedom.
    The world is his to live his last days in now. He has to forget about the past
    and live his own life, and let everyone else live theirs.
    As Big Boss succumbs to the new strain of FOXDIE inside Snake, he puts a cigar
    in his mouth, but drops it. Snake picks it up, lights it, and puts it into Big
    Boss' mouth, who takes his last puff. And with his final breath, he comments on
    the situation, about how the world turned out, and where he ended up:
    "This is good...isn't it?"
    And he dies.
    After the credits finish rolling, we hear a conversation between Snake and
    Otacon. Otacon gives his Snake his cigarettes, but Snake says he's quitting,
    saying cigarettes will kill you. Otacon says their fight is over, there's
    nothing for them to do, but Snake says he has to see what the future brings. He
    has to see this age off. Otacon says he'll go with him, but Snake says he'll be
    dead soon, and Otacon doesn't need to come with him. Otacon insists, quoting
    what Snake said before about him being a man-made beast, with no genes or memes
    to pass on. That's why Otacon needs to come with Snake: to be a witness and
    see his final days, so he can pass it on for Snake.
    And Otacon also brings up the point that Snake wouldn't let him suffer Sunny's
    eggs alone.
    In the final shot, Sunny is cooking eggs once again. She gets excited, and
    tells Snake and Otacon to come quick, saying the eggs are ready. She says they
    look yummy, sort of like the sun. It's rising again.
    III. The Themes of Metal Gear Solid 4                                [03THEMES]
    In this section I'm going to try to give my interpretation on various symbolism
    or themes I've seen in the game. Please note that these are only my views, and
    in some cases, the views that are generally accepted by the MGS community. They
    may not necessarily be what Hideo Kojima intended, but I try to give in-game
    evidence for any conclusions I draw.
    Hopefully this will increase your understanding of the game. If you have your
    own interpretation of anything I analyze here, feel free to e-mail it to me at
    ssk9716757@gmail.com. But make sure you use in-game evidence to back up your
    conclusions and don't just pull stuff out of your butt because it sounds cool.
    Again, section this contains massive spoilers, so read at your own risk.
    A. Symbolism                                                         [03SYMBOL]
    1. Sunny's Eggs                                                      [03SUNNYE]
    Probably the first instance of symbolism in the game, and a running motif
    throughout each act. Sunny is shown in the mission briefings frying eggs. In
    the first act she fries two, claiming that Solidus has taken the day off. She
    is, of course, referring to the three chickens they have on board the Nomad
    (who are each named after the three Snakes: Solid, Liquid, and Solidus). But
    this could be taken to mean that Solid and Liquid are the only two clones of
    Big Boss left, with Solidus out of the picture. Raiden kills him at the end of
    MGS2, and he is assumed dead until the end of MGS4 when Big Boss tells Old
    Snake that the body they thought was Big Boss' was actually Solidus', kept
    barely alive on nanomachines.
    If I am correct in assuming that the two eggs represent Solid Snake and Liquid
    Snake, then I can go on to say exactly which egg represents which Snake. When
    Sunny breaks the eggs open and pours them into the pan, one of the eggs retains
    its yolk, while the yolk of the other busts open.
    I always saw the busted egg as Solid Snake and the other egg as Liquid. In the
    game, Solid Snake has aged prematurely, so while only being 42, his body looks
    and performs more like he's around 70 years old. He's gone past his prime, he's
    dying, and he is, in essence, a busted egg.
    Contrast this to Liquid, who, at the start of the game, owns a corporation
    which controls the five largest PMCs in the world. He has an extreme amount of
    power from the get-go, and on top of this he only seems to climb higher and
    higher as the game progresses, eventually controlling the Sons of the Patriots
    system. He is, for all intents and purposes, in his prime. He has never been
    stronger, and thus, he is the egg that retains its yolk.
    So while Solid Snake becomes Old Snake, Liquid Snake becomes nearly
    In Act 2's briefing, Sunny once again makes two eggs, only this time both of
    the yolks bust open. This could be symbolic in the sense that, if the eggs do
    in fact represent Solid Snake and Liquid Snake, both Snakes are now nearing
    their end. Snake is nearing his end due to the premature aging and his body
    shutting down, and Liquid is nearing his end because Snake is eventually going
    to kill him.
    Another interpretation is that Liquid's egg is busted because he is actually
    already dead. At the end Big Boss informs us that Ocelot used a combination of
    nanomachines and hypnotherapy to make himself believe he was Liquid, meaning he
    never was Liquid throughout the events of MGS4. So Liquid has been dead since
    Shadow Moses, and his busted egg could reflect this as a little easter egg to
    the player who already knows this.
    The eggs also seem to be running together after their yolks bust, showing that
    Solid and Liquid's destinies are pretty much inseparable. Snake will die sooner
    rather than later due to the aging, and he will join Liquid.
    In Act 3, we get a weird occurance. Sunny cracks open one egg, which retains
    its yolk in the pan. Then she cracks open a second, out of which two yolks come
    out (still retaining their shape). There are only two eggs, meaning Solidus
    must still be taking his "day off", but there are three yolks. The one lone
    yolk could represent Solidus, and the fact that it is still whole and not
    busted could be a hidden way of showing that Solidus is still alive, since we
    meet his body in this act (though we are led to believe it is Big Boss' body).
    The two yolks that come out of the one egg are Solid and Liquid. They are
    twins, but as is revealed, they are not 100% perfect copies of their father, 
    Big Boss. Solidus, however, IS a perfect clone of Big Boss, thus why he's
    Also, Solid and Liquid were both born together as twins, given birth to by Big
    Mama aka EVA, hence why their yolks come out of the same egg. Solidus was
    created by the Patriots later on after both Solid and Liquid failed to be
    perfect clones of Big Boss, hence the reason Solidus comes out of another egg.
    In Act 4, Sunny's final egg frying, she cracks open two eggs. The eggs retain
    their yolks, but they pull together and combine into one yolk. This could be
    symbolism for the fact that Snake and Liquid are both tied together genetically
    and by something more, like fate or destiny, and even though they start off in
    different places (different eggs) they always cross paths.
    So that's my interpretation of what Sunny's eggs symbolize in each act. There's
    also one tidbit I'd like to mention. It's the fact that in Act 3, Sunny refers
    to her cooking as her "Sunny-side up fortune telling". So if the eggs come out
    good, good things will happen, and vice versa. This can easily be seen if you
    look at the events of the Act in question and the way the eggs behave in the
    2. The Beauty and the Beast Corps                                    [03BBCORP]
    This is probably a lot easier to grasp and less of a stretch than Sunny's eggs.
    The Beauty and the Beast Corps consist of four women who all suffer from Post-
    Traumatic Stress Disorder, or PTSD, which was brought upon each of them due to
    witnessing a horrific act of war. Details on what each Beauty experienced is
    given in-game by Drebin after you defeat each member, but what they all have in
    common is that they were events which brought intense emotions to the front of
    each Beauty's psyche.
    Being so traumatized by the events they experienced, they dealt with it the
    only way they could: by becoming instruments of war themselves. A running 
    theme in the game is the fact that war transforms human beings into beasts. The
    B&B Corps demonstrate this quite literally. They each wear advanced military
    suits which reflect their codename, given according to the emotion they were
    traumatized by and an animal that reflects it (Laughing Octopus, Ragin Raven,
    Let's take Laughing Octopus for example. She was forced to kill her friends and
    family as a child and laugh while she did it. As a result, laughter became a
    twisted obsession of hers, and when you encounter her in the game she is always
    laughing at the death and misfortune of others. In her Beast form, she is an
    octopus, complete with OctoCamo (like Snake's) and mechanical tentacles.
    There is barely anthing human in her when she is in her Beast form. She has no
    compassion or sympathy for others, and she is, for all intents and purposes, an
    octopus. She was transformed by the horrific events of war that she experienced
    and could only deal with it by becoming an instrument of war, a Beast.
    The B&B Corps is probably the most literal manisfestation you'll find of the
    game's "war transforms us into beasts" theme.
    3. No Place for Hideo                                                [03NHIDEO]
    This message is seen on a box early on in the game when Snake is forced to hide
    from some Gekko. The mere fact that Snake doesn't hide in the box is symbolism
    in itself, and the Gekko not being fooled by the box is even more symbolism.
    Put simply, the phrase "No Place for Hideo" means that things are different
    this time around. What worked in the past games won't work this time. The
    infamous cardboard box trick is thrown out the window from the get-go, as are
    many other things, such as old gameplay elements and controls.
    Kojima is probably saying that this time, he doesn't have a place in his own
    game. It's so different that there's no place left for him. MGS4 is radically
    different from previous installments. The differences are, for the most part,
    improvements, but they are still differences which require a different type of
    mindset to get accustomed to. Using the cardboard box won't work here, so
    you've got to find another way. An oil drum, perhaps...?
    4. Snake's Age                                                       [03SNKAGE]
    Probably the biggest difference this time around. Solid Snake is now Old Snake,
    and as his name implies, he isn't as young as he used to be. To me, his age
    always seemed like a commentary on war itself. In the previous Metal Gear games
    he was young and skilled, and he fit in perfectly with the war setting.
    In this game, however, war has changed. Thus, Snake has changed. He's kept
    running by his OctoCamo, which doubles as a muscle suit, and by the syringes
    that Naomi gives him. He just can't cut it on his own anymore. This probably
    symbolizes the PMC soldiers, who can't function properly without dependence on
    the Sons of the Patriots System. In fact, in the instances where Liquid
    disconnects the soldiers from SOP, such as in the Middle East and then in
    South America, the soldiers go insane and can't even perform basic functions.
    In my opinion, Snake's face is the face of war, and his age is meant to
    symbolize the changing face of war. It's not what it used to be, and nobody can
    really cut it on their own anymore.
    B. Themes                                                            [03THEME2]
    1. "War Transforms Us"                                               [03WARTRA]
    This is a running theme throughout all the Metal Gear Solid games. The
    characters directly involved in the fighting are never referred to by their
    real name, but by codenames taken from animals (Snake, Ocelot, Mantis, etc...).
    This is for security reasons to protect the operative's indentity in case
    somebody listens in on transmissions or gets ahold of classified information.
    But it can also be interpreted as this: those who fight become animals, beasts
    themselves. War transforms them into beasts.
    Snake mentions to Sniper Wolf in the original Metal Gear Solid that mercenaries
    are called "Dogs of War". The B&B Corps are also prime examples of this theme,
    almost literally becoming beasts due to the horrific acts they experienced.
    The ones doing the fighting are removed from their human counterparts, and they
    become beasts. Drebin also brings up this point to Snake in Act 2, coming right
    out and saying it. This theme more than likely is meant to illustrate the
    amount of inhumanity involved in war. Things like the Beauties' backgrounds are
    horrific examples of how war removes everything human from inside us and turns
    it into something more animalistic, more ruthless and cold.
    The Metal Gear series has always been known to have a prominent anti-war
    stance, and this fourth installment is no different. War transforms us into
    2. "Without Light, There Can Be No Shadow"                           [03WLIGHT]
    My interpretation of this theme is that until we die, until our light is
    extinguished, we will always bear the burden for the sins we've committed. For
    some sins the only absolution is death. In my opinion, the light represents
    life, and the shadow represents sin or regret. Until we extinguish that light,
    the shadow will always remain.
    Naomi is a character who illustrates this theme well. Her whole life has
    revolved around trying to cleanse herself of the sins she's committed, from
    creating FOXDIE to creating the nanomachines which make it possible for the
    Sons of the Patriots System to have total control the human population. She
    shows a large amount of remorse for her actions, but in the end she isn't able
    to free herself of the sins until she dies in Act 4. After that, she falls into
    eternal rest and eternal peace, absolved fully.
    Snake, along with his brothers Liquid and Solidus, also illustrate this theme
    well. The Les Enfants Terribles project is itself seen as a sin against
    humanity and nature. Though Snake and his clone brothers aren't at fault for
    their creation, they still seem to bear the burden of the sin from which they
    were created. Snake himself says many times throughout the game that it's his
    duty to stop Liquid, to put an end to what he started. Though he didn't really
    have a choice in his creation, he still places the burden on himself.
    We could take it even further with Snake by applying this theme to the FOXDIE
    within his body. Naomi informs him that in 3 months he'll become a biological
    weapon, harboring a virus that will not discriminate in who it affects. At the
    end of the game, he visits the graveyard where The Boss is buried to end his
    life, to extinguish the light to get rid of the shadow. He realizes that he
    must do this for the good of everyone. He doesn't do it, but the suicide
    attempt is a representation of this theme. He must end his life to get rid of
    the virus. He must extinguish his light to get rid of the shadow.
    Big Boss is probably the prime example. Everything started with him and his
    genes, and he's bore the sin for decades. When he finally passes away in the
    graveyard, all the sins go with him.
    There are many more instances in the game that this theme can be applied to,
    but the ones I've mentioned above are probably the most important ones or most
    representative examples.
    IV. Credits/Thanks                                                   [04CREDIT]
    Thanks to GameFAQs.com for hosting the guide and getting it out to all of you.
    Without them, you wouldn't be reading this, and I'd have wasted a LOT of time
    and energy typing this up.
    HUGE thanks goes out to Konami, Kojima Productions, and most importantly, Mr.
    Hideo Kojima himself. I've been a fan of Metal Gear Solid series since I played
    the first MGS back in 1998, and with new installment I grow to love the series
    even more. Games with a story so deep, complex, and emotional come along
    extremely rarely, and I'm glad I was able to experience the ride for myself and
    help you understand the story that makes the series so great.
    Thanks to you, the reader, for using the guide and making sure I didn't do all
    this work for nothing. I hope this guide really helped clear up some confusing
    plot points and gave you a greater understanding of the game's message and
    And now, I'll be humbly bowing out. 'Til we meet again.
    Copyright (2009) by ssk9716757
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.

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