The Darkness
Walkthrough
Version 1.00


Compiled and Written by
---------------------------

Daemon Santonne
username: Dark S0urce 
gamertag: Dark S0urce
email: darks0urce@hotmail.com


Contributing/Feedback
----------------------------
If you have any contributions to make or feedback just toss me and 
e-mail or leave a message with my gamertag.

Notes
----------------------------
This FAQ is written a bit differently. The Achievements, collectables, 
sidequests, and darkling suits are merged into the walkthrough as oppossed
to having them just listed elsewere. This should help with jumping around 
through different part of the walkthrough and having to reload levels because
somethings gets missed. 

If you noticed that I missed something or am completely wrong, toss me a line
via e-mail or xbox live. 






*******************************************************************************
Part One
Section 1
The Car Ride and Graves End Construction Site
*******************************************************************************
Achievement:  Roadkill (10 Points) 
Achievement:  Up Close and Personal (5 Points)
Achievement:  Executioner (10 Points)
Achievement:  Knuckle, Meet Face (5 Points)
Collectable:  #1
Collectable:  #89



The first part of the game is a car ride while the intro credits roll. While
sitting in the back seat you can do nothing but look around, you canít start
shooting until you move to the front seat. 

You can start shooting when the onscreen indicator states Press RB to shoot
your shotgun.


-------------------------------------------------------------------------------
ACHIEVEMENT: ROADKILL
The very first achievement is earned by shooting six of the construction works
as the car speeds through the tunnels. It might take a bit of practice to get
this one done.
-------------------------------------------------------------------------------


Once you are walking, head go to the other side of the car and help Mikey.
Take the guns and then go through the entire dialog with Mikey. Once you are 
done shoot the padlock on the right side of the door beside Mikey.


-------------------------------------------------------------------------------
COLLECTABLE: #1
As soon the door opens you will see a flashing paper on the floor. Pick this 
up to receive collectable #1
-------------------------------------------------------------------------------


Continue down the hallway, open the lift gate and press the button to ascend 
to the second floor. The two people talking will attack you when they see
you, so be ready.  Once you have killed them go through the door behind them
and continue on. 

The next enemy you will meet will have his back to you. Walk up close up to
him and use RT or LT to do an execution attack, notated by your onscreen
indicator. 


-------------------------------------------------------------------------------
ACHIEVEMENT: UP CLOSE AND PERSONAL
Your first execution will get you this.  
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
ACHIEVEMENT: EXECUTIONER
A cheap and dirty way to get this achievement is to just execute this guy and
let the next 2 enemies kill you so you reload the checkpoint 20 seconds back.
Each time you kill this tutorial enemy counts toward your 25 execution moves. 
-------------------------------------------------------------------------------


Once he goes down 2 more will come out after you from farther ahead.


-------------------------------------------------------------------------------
ACHIEVEMENT: Knuckle, Meet Face
When you run out of ammo for one of your guns, use it to melee someone to
death.
-------------------------------------------------------------------------------


Enter the building on the right and go through the right door. In the next room
there will be 3 more workers to kill. About 30 seconds after you dispatch them
two more enemies will come in from behind you the same way you entered and
attack. Finish them off and head up the lift.


-------------------------------------------------------------------------------
COLLECTABLE: #89
The lift will take you all the way to the top, but jump down onto the second
level catwalk and follow it all the way around.
-------------------------------------------------------------------------------


Get back on the lift and get off when it stops on the 3rd floor catwalk and
head for the door at the end. There is one guy peaking out the door, waste
him and continue through.  Go out the window and up the ladder to the right.
Some guy will break out the window across the way and start shooting at you.
Jump up on the dumpster and get through that window.

Follow the hallway and enter the open door on the left. Watch the TV. 




*******************************************************************************
Part One
Section 2
Trinity Cemetery
*******************************************************************************
Achievement: Happy Birthday (25 Points)
Achievement: Rogue Killer (15 Points) 
Achievement: Summoner (5 Points)
Achievement: Legendary Summoner (25 Points)
Collectable: #29
Collectable: #2



Turn to the right, go out the door under the exit sign, and go down the stairs.
At the bottom of the stairs turn left and you will see a door on the right
hand side with a yellow high voltage sign. 


-------------------------------------------------------------------------------
COLLECTABLE: #29
Behind that door with the yellow high voltage sign is collectable #29, you can
see it through the window. The grate on the bottom of the door can be shot
out, but you need your creeping darkness power to get in. So just take note
of this door and come back when you receive your creeping dark power.
-------------------------------------------------------------------------------


Continue down the hallway and out the door, follow the path right and then
defeat the 8 enemies in the graveyard. The fight starts with just 2 guys,
but more will start jumping over the walls as you kill off people.

Head left and go down into the bathrooms. If you got turned around from
fighting go to the car parked behind the gates, and look right. Youíll see the
way.

Go down into this room and follow it around until you see the homeless man,
talk to him, then head back out.

 
-------------------------------------------------------------------------------
ACHIEVEMENT: HAPPY BIRTHDAY
Freebie for acquiring the creeping dark power.  
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
ACHIEVEMENT: ROGUE KILLER
Use your new creeping dark power to kill 15 enemies.  
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
ACHIEVEMENT: SUMMONER
Summon 5 Darklings during the course of the game. 
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
ACHIEVEMENT: LEGENDARY SUMMONER
Summon 50 Darklings during the course of the game. 
-------------------------------------------------------------------------------


Eat all the hearts of the newly dead and summon a berserker. Heíll go move the
car so you can open the gate and get out. But before you leave, go back to the
door with the yellow high voltage sign at the beginning of this section. Once
there press the RB button to use the creeping dark power to enter through the
door grate and retrieve collectable #29.

Now go back out through the newly opened gate.


-------------------------------------------------------------------------------
COLLECTABLE: #2
Directly to your left across the street you will see a garage door with a word
spray painted on it (Rattaggare or something ) that is only opened slightly.
Use your creeping dark power to get under it and pick up the paper.  
-------------------------------------------------------------------------------


Turn left and go to the little building at the end of this street. You will see
a small vent, send your creeping dark down to kill the enemy. Retract the
creeping dark and turn to you left to go down the steps into the Canal Street
Station. 



*******************************************************************************
Part One
Section 3
Canal Street Station
*******************************************************************************
Achievement: Picking Up Stuff (5 Points)
Collectable: #34
Collectable: #19 
Collectable: #88 
Collectable: #3



As soon as you walk forward youíll receive a page from Jenny.  Once you walk
forward in to the waiting area before the gates head left to the telephone.
Use the phone and youíll automatically call Jenney.  Use the phone again to
turn in your collectables.


-------------------------------------------------------------------------------
ACHIEVEMENT: PICKING UP STUFF
Use the phone to turn in a collectable you have found. You get this achievement
for turning in the first one. 
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
COLLECTABLE: #34
Look directly to the right of the phone and behind the information Kiosk
(looks like a white ATM machine).
-------------------------------------------------------------------------------


Continue down in to the station, stop and talk to Enzo Scardina on the way
down. Continue straight; donít turn right and go down to the train loading area
just yet. Head up to the Lower East Side Exit area and go through the toll 
gates. Look to your right.


-------------------------------------------------------------------------------
COLLECTABLE: #19
Look behind the Information Kiosk in the Lower East Side Subway Exit Area. 
-------------------------------------------------------------------------------


Now go back to the 3 way intersection and turn left to go down to the subway
boarding area.

As soon as you get down the stairs turn left and face the subway tracks.


-------------------------------------------------------------------------------
COLLECTABLE: #88
Look left down the tracks and you will see a glowing paper down in the tunnel
where the subway emerges from. Jump down and grab it, just watch out for the
train. 
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
COLLECTABLE: #3
As soon as you grab collectable #88 jump right back up on to the platform.
In front of you there will be a door that says Employees Only and the glowing
paper will be on the ground beside it. 
-------------------------------------------------------------------------------


Head up the stairs opposite of the ones you came down, this is the Chinatown
exit. Just keep going forward and talk to Nicky Barruci. Then keep going up
and exit into Chinatown. 




*******************************************************************************
Part One
Section 4
Chinatown and Jenneyís Apartment. 
*******************************************************************************
Achievement: Romantic (10 Points)
Collectable: #5
Collectable: #91 
Collectable: #53 
Collectable: #90
Collectable: #44
Darkling Suit: #1 - Potato Sack Outfit
Sidequest: #1 - Peter Chen
Darkness: Level 2 - 15 Hearts



-------------------------------------------------------------------------------
DARKLING SUIT: #1 - Potato Sack Outfit
As soon as you exit the subway and come to the stop of the steps look straight
ahead. You will see a glowing glass case propped up against the wall. Smash the
glass and grab the outfit. 
-------------------------------------------------------------------------------


Right when you get street side six goons are going to open fire on directly in
front of you.


-------------------------------------------------------------------------------
COLLECTABLE: #5
Head up to the car in the intersection (Orchid St and Plum St) and head right.
At the end youíll see two cargo containers and a dumpster to your right. Look
beside the left side of the dumpster for the glowing paper.  
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
COLLECTABLE: #91
From the intersection again (where the car is) head right and take a left down
Lester Street. Follow it to the end. On the right side of the street you will
see a phone booth and a newspaper kiosk right beside it. The flashy paper is
on the ground by the newspaper kiosk.   
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
COLLECTABLE: #53
Go back to the car and head left instead of right. Go all the way down the
street until it turns right. Around that corner will be two goons, kill them
and look for the side entrance to the building they were standing by.  Just
move forward down the street a bit and look at the building. Youíll see an
opening in the building with a light coming from around the corner. Head in to
get the collectable.   
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
COLLECTABLE #90
Head back to the car again, but this time go straight forward. As you go down
the alley and you will see a chain link fence to the right.  Go behind that
and youíll see the note on the ground. 
-------------------------------------------------------------------------------


Go straight ahead down the alley behind the car. The alley will turn left then
you will be at a go-left-or-right intersection. Go left and you should hear
Jenney yelling "Jackie, over here!" Look up and you will see her waving out her
window. Enter the door beneath her and head up to apartment 11 - itís on the
third floor, door to the left.

Blow out the candles on the cake and then go through the dialog with Jenney.
Follow her into the next room and take Butcherís note on the table to the
right. Then sit down on the couch with Jenney. 


-------------------------------------------------------------------------------
ACHIEVEMENT: ROMANTIC
Just sit on the couch with Jenney until you get this achievement. Donít take 
the option to get up and leave. Just wait it out, itís almost over when she 
kisses you.   
-------------------------------------------------------------------------------


Once you are done on the couch, stand up and use the phone on the table to call
Butcher Joyce. Head back down stairs and head outside. Go forward up the alley
and you will see a man run by yelling "You have the wrong guy!" Kill the two
goons that are chasing him - donít shoot the man they were chasing!


-------------------------------------------------------------------------------
COLLECTABLE: #44
SIDEQUEST #1 - PETER CHEN
Talk to Peter Chen, the man you just saved from the 2 mobsters, and tell him
the truth. He will give you collectable #44.
THIS IS THE ONLY TIME YOU CAN RETRIEVE THIS COLLECTABLE
-------------------------------------------------------------------------------


On the main road head left, it will bend left turning into George Street.  A
car will come barrelling down, kill the 2 hitmen that get out. As you continue
forward you will see three mobsters come from Doyers Alley (there is a neon 
sign pointing to the Green Olive Grove Restaurant at the alley entrance).
Head down the alley. 

This is the delivery area for the Green Olive Grove Restaurant. There will be
2 mobsters talking back here. Finish them, jump up on to the car and head in 
the door in the back. Itíll lead you to the Lower East Side. 

You should reach darkness level 2 during this section if you are eating every
heart you can.



*******************************************************************************
Part One
Section 5
Lower East Side and the Whitefish Pool Hall
*******************************************************************************
Collectable: #6
Collectable: #7 
Collectable: #35 



Head inside, ignore Butcher for a moment and look to your left. Youíll see a
door right beside the one you just came through.


-------------------------------------------------------------------------------
COLLECTABLE #6
When you walk through the door and meet Butcher for the first time, look to
the left to see a door beside the one you just entered. Enter the door and look
on the shelving unit to grab this collectable. 
THIS IS THE ONLY TIME YOU CAN RETRIEVE THIS COLLECTABLE
-------------------------------------------------------------------------------


Grab the body bag like Butcher asks and follow him outside to drop the bag in
the trunk. Head back into the building when he tells you and remove all the
lights in the restaurant. Summon a darkling from the summoning pool in the
back corner and fight your way out.

*Note* A chopper is going to start following and shooting at you for this
part. Just avoid it; you donít have the firepower to take down a chopper - so 
save your ammo.

A quick break down for the fight is this. An armoured car will back into the
restaurant through the wall and three SWA T members will emerge. Once they are
dead two more SWAT will kick in the doors. After that there will be four
regular police officers out by the police cruiser on the street. A berserker
darkling and the creeping dark power make that part easy.

Once they are down head down the street to the right. Follow it as it turns
left and a police cruiser will skid to a stop in front of you. Take cover to
the left, summon a Berserker Darkling, and help him defeat the cops.


-------------------------------------------------------------------------------
COLLECTABLE #7
Right behind the police car that skidded to a halt in front of you is a phone
booth. On the ground inside that booth is your flashing paper. 
-------------------------------------------------------------------------------


Turn down the alley just left of that police car, head down to the end and
there is a ladder you can climb up in front of the chain fence on the right
side. Drop off the catwalk right away and take cover behind the cargo
container. Summon another darkling as another police cruiser with two cops in
it arrives.

Go straight past the police car and look at the metal fence on the left side.
There is an opening you can squeeze through towards the back wall directly
behind the police cruiser. Slip through that opening and another police cruiser
will crash through the padlocked gate.


-------------------------------------------------------------------------------
COLLECTABLE #35
Behind that police cruiser that crashed through h the gate are two cargo
containers. Use your creeping dark power to get on top of them to retrieve
the collectable.  
-------------------------------------------------------------------------------


Head to the stairs behind those two cargo containers and enter the Whitefish
Pool Hall (youíll zone to Hunterspoint Alley when you enter the building). 
Go through the pool hall and out the back.



*******************************************************************************
Part One
Section 6
Dutch Oven Harry
*******************************************************************************
Achievement: Ghandi (10 Points)
Collectable: #8
Collectable: #97 
Collectable: #9 
Collectable: #57
Collectable: #58
Collectable: #59
Darkling Suit: #2 - Jungle Outfit
Darkness Level 3 - 55 Hearts



This area is not repeatable, so make sure you get everything the first time or
youíll have to replay this level.


-------------------------------------------------------------------------------
COLLECTABLE #8
As soon as you leave the pool hall you will see this on the ground right
outside the door.
-------------------------------------------------------------------------------


Talk to Matty Forehand; ask him about Dutch Oven Harry to get the password. 


-------------------------------------------------------------------------------
COLLECTABLE #97
Look at the left wall beside Matty Forehand. There will be a white door with
a grate above it. Use your creeping dark power and go through the grating.
Get down to the floor and head right into the next room. Itís on the floor. 
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
DARKLING SUIT #2 - Jungle Outfit
Itís in the same room as collectable #97. Just go to the back wall and smash
the glass to get the Jungle Outfit.
-------------------------------------------------------------------------------


Now to the right of this alley is a dumpster. Jump over it and head down the
stairs to the right. Make sure your guns are holstered and walk up to the door
to start a conversation.  Tell him what he wants to hear and heíll let you in.
Make sure to keep your guns holster for now.

Walk forward into the room with the 3 guys watching tv, then turn left and head
up that hallway. Go all the way to the end to talk to roach who is sitting on a
chair. Talk to the Roach and ask about Harry.


-------------------------------------------------------------------------------
ACHIEVEMENT: GHANDI
If you made it to the Roach without drawing your guns or killing people you've
earned this achievement.  
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
COLLECTABLE: #9
On the floor directly to the right of where the Roach was sitting is the
collectable. 
-------------------------------------------------------------------------------


Kill the roach and the 7 others in here now. Then push the button on the wall
to the left of where The Roach was sitting. Then head out the door back to the
alley where you came from. Go up the stairs and look at the fire escape to the
left. There will be mobsters on this shooting at you. Take them out and head up
the fire escape.

As you go up the fire escape you will see an open window. Head in and youíll be
in the bedroom. There are 3 mobsters in this apartment in the living room just
down the hallway.

 
-------------------------------------------------------------------------------
COLLECTABLE: #57
After you take out the three mobsters in the apartment, head in to the kitchen
that is too the right. On the floor in front of the stove is the flashy paper. 
-------------------------------------------------------------------------------


Head out the front door and be careful of the mobster on the stairwell waiting
for you.  


-------------------------------------------------------------------------------
COLLECTABLE: #58
This one is a bit tricky. As soon as you head out of the door of the apartment,
but before you go up the stairs, look right. Itís a dead end. Shoot out the
light above you and you will see a little bit of light coming from the wall.
Move up to that light and look down. You will see the flashy paper on the
ground behind the plywood barricade. Pick it up. 
-------------------------------------------------------------------------------


Go all the way up the stairs and into the room at the end of the hallway. Clear
out the mobsters in here and head up the stairs in the next room to go to the
roof. Jump down to the tracks and eat his heart. 


-------------------------------------------------------------------------------
COLLECTABLE: #59
Right beside Dutch Oven Harryís corpse on the train tracks.  
-------------------------------------------------------------------------------


Then summon a gunner darkling, after he does his thing head down the tracks.  

You should have received your level 3 darkness in this level. 



*******************************************************************************
Part One
Section 7
Canal Street Station and Fulton Street Station
*******************************************************************************
Achievement: Gatherer (5 Points)
Collectable: #39
Collectable: #41
Collectable: #10
Collectable: #42
SIDEQUEST: #2 - George Hadel
SIDEQUEST: #3 - Ingrid Pulanski
SIDEQUEST: #4 - Charlene Warburton



Head up on to the platform and head to the phone down here to make some calls. 


-------------------------------------------------------------------------------
COLLECTABLE: #39
SIDEQUEST: #2 - George Hadel
Head up to the stairs leading to the Chinatown exit. Once you reach the top of
the first set of stairs talk to George Hadel. Talk about his problem, then head
back down the stairs and look to your right. You will see Compton Scaar leaning
against a pillar. Talk to him about the harmonica-player, then go back up and
talk to George Hadel again. 
-------------------------------------------------------------------------------


Hop on the next train to Fulton station. 


-------------------------------------------------------------------------------
COLLECTABLE: #41
SIDEQUEST: #3 - Ingrid Pulanski
As soon as you get off the train you will see an old woman wearing a brown
jacket. Walk up to her and she tells you that she lost the bracelet her husband
gave to her. If you are looking at the train track youíll see a pillar directly
to the left of Ingrid Pulanski. Now, in the middle, between that pillar and the
pillar to the left of it you will find the bracelet down on the tracks. Be sure
to hop out quick or get nailed by a train.  
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
COLLECTABLE: #95
Go into the menís bathroom behind Ingrid Pulanski here in Fulton Station and go
to the last stall, itís on the floor.  
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
COLLECTABLE: #10
Walk to the other side of the platform and you will hear some loud music and
some people break dancing. Look across the tracks a little farther up from them
and there and you will see the flashing paper. 
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
ACHIEVEMENT: GATHERER
If you have turned in ever collectable so far you have earned this achievement.
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
COLLECTABLE: #42
SIDEQUEST: #4 - Charlene Warburton
By the tracks where you grabbed collectable #10 you will see a woman wearing
a red hat. Talk to her and she will throw for coins down onto the tracks. Just
jump down before she throws them and spam the A button until you get them all.
Watch out for the train.   
-------------------------------------------------------------------------------


Head up the exit to St. Maryís Orphanage, head all the way to the exit. Once
the conversations are over and you have gone through all the dialog options go
back down to the platform and out the other exit to Grinderís Lane. 



*******************************************************************************
Part One
Section 8
Grinderís Lane
*******************************************************************************
Collectable # 60
Collectable # 62
Collectable #36
Collectable #11



Head forward and talk to the man there to get an idea of how to get in. Move
left down the street and around the corner. Youíll hear some mobster talking,
look up at the wall and youíll see the large sign on top of the wall for
Grinderís Lane Abattoir. Send your creeping dark up this and down the other
side and smash the electrical box, which will open the gate. 


-------------------------------------------------------------------------------
COLLECTABLE: #60
As soon as you are done talking to the man turn around and look above the
subway entrance. Youíll see three windows and the glass is breakable. Send
yours creeping dark up to the far right window after you shoot it out. On the
floor is the collectable.
-------------------------------------------------------------------------------


Enter through the gate and kill the two guards in the court yard. Head up the
right side of this area and you will see a door with a Flammable Materials sign
beside it. Go in and grab the gasoline. Leave the room, and use the button on
the door to your right to open it. 


-------------------------------------------------------------------------------
COLLECTABLE: #62
As you exit the room where you picked up the gas can look up. There is a tin
roof /overhang here. Send your creeping dark up the wall and up onto of it.
Up there you will find the flashy paper towards the back. 
-------------------------------------------------------------------------------


Go through and head through the door on the right, then through the next door
to the left. In this room take out the light and summon a darkling. Through
this next door is 2 more summoning pits and a bunch of enemies. Clear them out
and head to the door at towards the back of the room on the left side. 
There are more mobsters behind this door too. Once you have taken care of
them go to the door at the back of the room on the right side. Youíll see a
glass window and some mobsters inside guarding a big pile of money. Use yours
creeping dark to get in and open the door. After they are all dead set the
money on fire. 

If you are having problems getting through that small window without getting
shot, head through the locker-room door on the left. Follow the path and you
will see three vending machines. Head through the door to the right and take
an immediate right. Go through the door and you will see a vent on the bottom
of the wall in front of you. Shoot it out and send your creeping dark through
here. Take out the electrical box at the end to open the door. Now backtrack
to that room again and the door is opened for you. Light the money on fire. 


-------------------------------------------------------------------------------
COLLECTABLE: #36
This is in the vent where you sent your creeping dark through to smash the
electrical box. If you go through full speed youíll miss it. If you opted to
go through the glass on the door, look up and to the left to see the vent.
Send your creeping dark up there to grab the note. 
-------------------------------------------------------------------------------


Regardless of what way you chose, head back through the locker room door. At
the door by the vending machines turn left instead. There is one guy with
headphones who canít hear you coming behind the first door on the right.


-------------------------------------------------------------------------------
COLLECTABLE: #11
Behind the second door on the right side you will enter an office. There is
a white board on the right wall and a computer desk on the left. The flashing
paper is on the floor by the chair at the computer desk. 
-------------------------------------------------------------------------------


Follow this way till you see the two bathrooms and exit out the left door
back to the courtyard. Head back down to the subway station and go all the
way through it to the other side to where you were talking to Jimmy and Jenney.

Talk to Jimmy here and then go past him and out the subway exit to St. Maryís
Orphanage. 



*******************************************************************************
Part One
Section 9
St. Maryís Orphanage
*******************************************************************************
Achievement: Beginnings (25 Points)
Collectable: #12
Collectable: #98
Collectable: #100
Collectable: #99



Stay on the stairs and listen to the mobsters. Continue up and kill the three
of them when they are done talking. 


-------------------------------------------------------------------------------
COLLECTABLE# 12
Go all the way down to the end of the street. Look to your right and you will
see a ramp. Use your creeping dark to go under the ramp and grab the
collectable.  
-------------------------------------------------------------------------------


Head through the archway and towards St. Maryís Orphanage. 


-------------------------------------------------------------------------------
COLLECTABLE: #98
Before you go inside St. Maryís Orphanage use your creeping dark to get to the
balcony above the main entrance. Up there in front of the main door is the
collectable.   
-------------------------------------------------------------------------------


Go through the main doors of the Orphanage. 


-------------------------------------------------------------------------------
COLLECTABLE: #100
Instead of going right go to the left through the doors first. Go up to the
landing on the left and look behind the desks.    
-------------------------------------------------------------------------------


Head through the doors to the right and up the stairs, youíll enter a burnt out
area. Take the door to the left to enter the kitchen and keep going through the
next door to the freezer. Watch the scene, then back track to the burnt out
area. Go to the open door to the back right and up the stairs. At the top there
will be two doors. Stand here and watch the scene.


-------------------------------------------------------------------------------
COLLECTABLE: #99
Enter through the right door and hop across all the gaps to the door to your
right. Look on the floor.     
-------------------------------------------------------------------------------


Enter through the left door, watch the next scene and head through the right
door, then the left door.


-------------------------------------------------------------------------------
ACHIEVEMENT: BEGINNINGS
Earn this for finishing the first part of the game.
-------------------------------------------------------------------------------



*******************************************************************************
Part Two
Section 1
The Trenches
*******************************************************************************
Achievement: No Manís Land (25 Points)
Achievement: Ripper (25 Points)
Collectable: #14
Collectable: #13
Collectable: #63
Collectable: #38



Wake up and grab the guns to your left. Then proceed forward through the
trenches taking out all the enemies. As you move forward you will be given the
Demon Arm power. Use this to clear out the rubble in the way. You call also
spear enemies and objects with it. If you hold down the RB button you can
carry them around as well. 


-------------------------------------------------------------------------------
ACHIEVEMENT: NO MAN'S LAND
You earn this achievement for gaining the Demon Arm power.    
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
ACHIEVEMENT: RIPPER
Just kill 30 enemies using the Demon Arm power.    
-------------------------------------------------------------------------------


As you are proceeding forward an airplane will crash in front of you blocking
your path. Eat the heart of the dead Nazi in front of the crash. Doing so
allows you to now summon Kamikaze darklings. Summon one to clear a path to the
left. Crouch down and continue through to the end of the trenches. Once the
trenches end youíll walk up into no manís land. There are enemies scattered
through out here.


-------------------------------------------------------------------------------
COLLECTABLE# 14
As soon as you leave the trenches turn right and follow the trenches above
ground. Follow it all the way past the crashed airplane and to the barbed wire
fence. Turn right at the end of the barbwire to enter a bombed out structure
above the trenches. Go all the way to the end and look to the right. You will
see the letter on the floor. Head back to where you exited the trenches. 
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
COLLECTABLE# 13
Go straight forward from the trenches and youíll see the remnants of a
building. Go in and look at the ground; youíll see a wooden trap door. Shoot it
out and go down the ladder. By the dead Nazi youíll see collectable.  Go back
up the ladder.
-------------------------------------------------------------------------------


Head forward all the way to the canyon. Turn right, follow it and you will come
to another bombed out building. Go towards the hill with the crucified man up
top. Be careful, every 30 seconds or so he will cover the hill in his
pestilence which will kill you.


-------------------------------------------------------------------------------
COLLECTABLE# 63
The man at the top of the hill has a letter laying at his feet. 
-------------------------------------------------------------------------------


There is a wooden bridge on the right side of this hill, follow it. Once across
kill the two Naziís and follow the path around to the bunker.  You wonít be
able to enter through the metal door, so use your creeping dark to head in the
window to the right. Kill the Nazi and continue down the hall. Once the hall
opens up to the main room look directly to the left. Youíll see the metal door,
move to it and unlock it.

Head in through the metal door with Jackie and clear out the Naziís. There will
be a locked door just to your right when you entered. Use your creeping dark
again and go through the small square opening just above the door. Drop down
and unlock the door for yourself, kill the Nazi and head on through. Go left
and summon a Kamikaze darkling, heíll run to the end and blow a hole through
the wall. Head out through the opening. 


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COLLECTABLE# 38
As soon as you exit through the hole yours darkling blew open turn around and
use your creeping dark power. Head up the wall of the bunker, over the top and
look down the opposite side. Youíll have move to the left a bit, but keep
looking over the side and youíll see the flashy paper on a ledge.  
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Just go straight forwards and keep walking through No Manís Land. Youíll
see the British Flag in the distance. Head to it. 



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Part Two
Section 2
The Passage Way and the Village
*****************************************


Almost done all of part two while writing this. 


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COPYRIGHT 2007 DAEMON SANTONNE