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                              FenrirTheLight Presents
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=
                            A FenrirTheLight Production
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=
                      Adamantoise & Adamantortoise Farming Guide
                                     ver. 1.00
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=
                (c)2010 Kristofer Ong (fenrirthelight/ScienceXReason)
                                 all rights reserved
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===============================================================================
I. Table of Contents
===============================================================================

I. Table of Contents
II
III. Teams
IV. Paradigm Decks
   IVA. Deck A
       IVA1. Strategy
   IVB. Deck B
       IVB1. Strategy
   IVC. Deck C (Summoning)
       IVC1. Strategy
   IVD. Deck D (A&B Hybrid)
       IVD1. Strategy
   IVE. Deck E (Death)
       IVE1. Strategy
   IVF. Sazh!?
       IVF1. Strategy
V. Equipment
   VA. Deck A Equipment
   VB. Deck B Equipment
   VC. Deck D Equipment
   VD. Deck E Equipment
   VE. Sazh!? Equipment
VI. Routes
   VIA. Eden - Leviathan Plaza
   VIB. Gran Pulse - Archylte Steppe
       VIB1. Long gui and Shaolong Gui
       VBI2. How much time do you have?
       VBI3. Mission 63
       VBI4. Adamancheilds
       VBI5. Profit vs. Entertainment
VII. Updates
VIII. Contact Info

===============================================================================
I. Introduction
===============================================================================
So ,you want to learn how to kill Adamantoise and Adamantortoise. What's that?
You're too low leveled? You have dont know what gear you need?  There are so
many builds you dont know which to choose? Well never fear! This guide will 
show you which builds i found most efficient, quick, and powerful.

I created this guide because i found so many videos and guides about killing
Adamantoise and Adamantortoise high high levels, when you would already know
how to kill them.  Finally when i knew how to kill adamantoise, i did not know
what path to take in Archylte Steppe to make efficient.  So on May 5th, 2010
i decided to collect information through a Gamefaqs message board topic. From
various insights and criticisms i found, what i believe to be the best way to
farm these titanic turtles.

This guide covers 4 different ways to fight adamantoise, and a 5th way to speed
up 2 of the other ways.  The build you choose depends on how powerful your
party is. That's right, i cover both low and high-end ways to fight these
awesome beasts.
=============================================================================== 
III. Teams
=============================================================================== 
Now i have seen 3 teams that work effectively the first is Fang/Hope/Snow,
Fang/Lightning/Vanille, and Fang/Snow/Vanille.  Fang is needed for her
physical damage and the intant-dead-leg highwind making her always party
leader. hope/vanille are primarilly your healers, their high magic also 
assists in quickly staggering the turtle.  Snow and lightning assist in 
staggering and debuffing. Snow has the benifit of capping out with 30k hp, 
meaning he can take more punishment.

Recommended Teams:               Other teams covered:
Fang/Lightning/Vanille           -Sazh/Snow/Fang
Fang/Snow/Vanille                -Vanille/Fang/Lightning
                                 -Vanille/Fang/Snow

===============================================================================
IV. Paradigm Decks
===============================================================================
There are many approaches to fightin Adamantoise, and Adamantortoise. Here I
cover what 4 ways i believe to be the best ways to fight them. Each different
build is built for a different power level. Beginners just starting to fight
Adamantoise as early as Chapter 11 may choose the Death or Sazh!? decks.
Mid-level parties may feel comfortable with Deck A. Veterans, who wish to speed
up their turtle kills may find Deck B to their fancy. So read on and pick your
poison.

-------------------------------------------------------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IVA. Deck A  (All credit of this team goes to pheonx97 and his Youtube video)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------------------------------------------------------------
Deck A is a well rounded deck with each paradigm having a specific task to
fulfill.  This is a deck for weaker parties, and is recomended for groups 
just starting to kill turtles.  This build does very well using tier 2 
weapons, using tier 3 weapons only speeds up the process. This set up utilizes 
the Fang/Lightning/Vanille team. this team requires that all the roles they 
use are at lvl 5.

SYN/SYN/MED    - Recuperance
RAV/RAV/MED    - Thaumaturgy
COM/MED/MED    - Discretion
SYN/SAB/SAB    - Espionage
RAV/RAV/RAV    - Tri-Disaster
COM/COM/RAV    - Aggression
-------------------------------------------------------------------------------
IVA1: Strategy
-------------------------------------------------------------------------------
Start fights immediately with Recupperance.  Cast Bravera+Haste on Fang, then 
Protectra+Faithra on Vanille then Lightning.  By the time you finish lightning 
should have hasted the party and cast protect on fang.  If you are in the 
Adamantortoise + 3 wolves fight switch to Discretion and easily slay the
wolves, if you are not in this fight, skip this step.  Switch to Thaumaturgy
and quickly stagger a leg, and immediately follow with a highwind from the 
discrition paradigm. Note that fang must have at least 2700 strength to kill a
leg immediately upon staggering an adamantortoises leg, if you have not reached
this, keep hitting the leg until it reaches 300%.  Repeat this process on 
the other leg.  once both legs are down switch to Espionage.  Buff the entire 
party with Bravera+Faithra.  once you are done buffing and deprotect,deshell, 
and imperil have been placed on the turtle switch to Tri-Disaster for a quick 
stagger.  Keep pummeling the oppenent to a devastating 900% then switch to 
Aggression.  Finally slay the giant with auto-battle.  If the turtle manages 
to get back up use highwind just before the stagger runs out, if it survives, 
retry.  When fighting adamancheilds cast Bravera and haste upon yourself, if 
you have time cast faith on Vanille.  Quickly stagger the opponent with 
Tri-Disaster followed up with a Highwind to slay it.

Adamantoise and Adamantortoises should fall anywhere between 1:50 to 2:20

-------------------------------------------------------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IVB. Deck B (i've seen this build a few times, credit goes to whoever its 
creator is, i'm not exactly sure who that is though >.>)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------------------------------------------------------------
Deck B is usable only to those with full crystalariums.  time is of the essense 
in all fights.  Your team must be able to take considerable punishment, 
for healing goes pretty much out the window.  This deck recommends 
Fang/Snow/Vanille or Fang/Snow/Hope  Hope sacrifices some health for more 
magic, making healing times have greater effect. Snow can also be switched out 
for Lightning, but be careful. She has a smaller health bar, and those 
close-range stomps are merciless to the unprepared.

RAV/RAV/RAV  - Tri-Disaster
COM/MED/MED  - Discretion
SYN/SAB/SAB  - Espionage
COM/Sab/COM  - Devastation
COM/RAV/RAV  - Relentless Assault (optional)

-------------------------------------------------------------------------------
IVB1: Strategy
-------------------------------------------------------------------------------
Starting quickly with Tri-disaster, stagger a leg.  The equiment should allow 
you to start quickly with haste and have fang bring maximum punishment with 
auto-brave. Personally i have to bring the leg to 500% before i can break it
with Highwind. If you have enough speed and health stagger the other leg before 
using highwind, this can shave off a few seconds of paradigm change cinema.  
Always use discretion to highwind the enemy, the 2 medics will be able to 
spike-heal the party, while you put the beast to its knees.  once he falls use 
espionage to recast haste+bravera on Fang, and haste+faithra on Snow and 
Vanille.  Once Slow, Deprotect, Deshell, and Imperil are all little red 
squares on this behemoth's bar, its time to crack his defences.  Switch 
back to Tri-Disaster and jetison him up to 900%.  Now that you have him 
where you want him, go for the Jugular.  Using Devastation, break 
him into tiny pieces and claim your (possible) prize. Snow will spam daze on
the target and Fang will hit harder beacause of this. Relentless assault is 
primarily for farming adamancheilds along your route through Gran Pulse,
stagger, and highwind, thats all there is to it.

Adamantoise and Adamantortoises should fall in under 2 minutes. My current
record for this deck is 1:26 vs. an Adamantoise

The Deck B build is undenyable faster, but only for those fully prepared.  
Have a full crystalarium and all your equipment before trying this method.

-------------------------------------------------------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IVC. Deck C (Summoning)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------------------------------------------------------------
Deck C is actually not a deck at all.  This is merely a strategy that may be 
used to get a quicker kill.  Use either Deck A or B.

-------------------------------------------------------------------------------
IVC1. Strategy
-------------------------------------------------------------------------------
Start off quickly summoning bahamut to knock the opponent to his knees.  Then 
immediately get rid of him going into Gesalt Mode, and using Mega-Flare.  
Switch to Epionage and cast Haste+Bravera on Fang, as well as Haste+Faithra on 
the other two party members.  The rest is cookie cutter, wait for the debuffs, 
stagger with Tri-Disaster, and kill with Aggresion or Devastation

-------------------------------------------------------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IVD. Deck D (A&B Hybrid)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------------------------------------------------------------
I had reached the point where Deck A was inferior, so I moved up a bracket to
Deck B, but after a couple of days I became unhappy with it. This may not happen
for you, but it happened to me often, and would esually force me to retry with
the result of taking more time than Deck A. Fang's proximity or placement in
front of the Adamantoise would sometimes cause her to take double damage, in
two separate damage readings. This, in addition to my already low defense,
would mostly result in Fang sying forcing me to retry. Not wanting to move back
down a bracket to Deck A again, i found a solution. I merged the two decks
forming a hybrid that is faster than Deck A and slower than Deck B by just a
hair while retaining the solid consistancy of Deck A. Team: Fang/Snow/Vanille

SYN/SYN/MED - Recuperance
RAV/RAV/MED - Thaumaturgy
COM/MED/MED - Discretion
SYN/SAB/SAB - Espionage
RAV/RAV/RAV - Tri-Disaster
COM/SAB/COM - Devastation

-------------------------------------------------------------------------------
IVD1. Strategy
-------------------------------------------------------------------------------
This Deck follows Deck A until knocking down the turtle, but then follows Deck
B afterwards for the kill.

Starting in Recuperance, cast Bravera + Hastera on Fang, soon followed by
Protectra + Faithra on Snow and Vanille.  While you are carrying these orders
out, Snow will have cast Haste on the rest of the party, as well as protect on
Fang. Switch to Thaumaturgy and stagger a leg, use Discretion for a Highwind
finish. Repeat this on the other leg then switch to Espionage. Cast Bravera +
Faithra on the entire party. Here's the deck change, wait for Slow, Deprotect,
Deshell, and imperil to be placed on the turtle, if curse is there, it's a
bonus. Switch to Tri-Disaster and bring the stagger up to 900%, then
immediately switch to Devastation. Daze mechanics will kick in again and
extremely high ammounts of damage will be done. My Fang generally hits 400-500k
damage each swing, only taking the first round of devastation to get the kill.
Vanille shows her guns as well, hitting hard with 200K.

The build is not as fast as Deck B, but its a consistant build that I am proud
of. Time runs usually round 1:45 per fight.
-------------------------------------------------------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IVE. Deck E (Death)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------------------------------------------------------------
The Death tactic is for you Gamblers out there. Test your luck and get a quick 
kill.  The team is Vanille/Fang/Lightning or Vanille/Fang/Snow

Vanille/Fang/Lightning                        Vanille/Fang/Snow
SAB/SYN/SYN - Superiority                     SAB/SYN/SEN  - Premeditation
SAB/SAB/SAB - Infiltration                    MED/MED/SEN  - Comat Clinic
                                              SAB/SEN/SEN  - Overcaution

-------------------------------------------------------------------------------
IVE1. Strategy
-------------------------------------------------------------------------------
The Vanille/Fang/Lightning team requires a summon to knock the adamantoise
over. Let haste get put on the team with Superiority then Switch to
Infiltration and keep casting death.  If he stands up you will likely die.

Vanille/Fang/Snow is a very defensive team set.  Starting with premeditation, 
start casting Death while Fang put up haste on the team, switch to Overcaution 
and keep casting Death, whenver you need to heal switch to Combat Clinic. Note 
that while you can heal, you will likely be unable to keep up with the damage, 
and eventually die.

Both of these strategies are risky and are based on luck alone.
-------------------------------------------------------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IVF. Sazh!?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------------------------------------------------------------
The Sahz Method is a summoning variation built for those with a weaker party.  
The team consists of Sazh/Snow/Fang. it utilizes Sazh's Cold Blood ability and 
his outstanding damage with blitz. all credit for this build goes to him.

SYN/COM/SAB  - Bully
RAV/RAV/SAB  - Smart Bomb
RAV/COM/COM  - Aggresion
COM/COM/COM  - Cerberus

-------------------------------------------------------------------------------
IVF1. Strategy
-------------------------------------------------------------------------------
You are really strapped for time, it will take practice to drop the adamantoise
before he kills you.  Starting from Bully, immediately summon Brynhildr, this 
will knock the Adamantoise down. however do not go into gesalt mode, let the 
timer die.  Cast bravery and haste on Sazh, then switch to Cerberus, use 
auto-battle for the first bar, then follow up with Blitz,Blitz,Attack. The 
moment the bar finishes switch to Smart Bomb and spam Cold Blood until the 
summon dies, immediately switch back to Bully when this happens.  Let Snow and 
Fang maintain the chain with attacks and debuffs while you cast Bravery+Haste 
on the other two members. Switch back to Smart bomb and use Cold Blood once 
again while fang finishes debuffing the turtle.  Once Slow,Deprotect,Deshell, 
and Imperil show up on our off-gaurd opponent, switch to aggression and Cold 
Blood him up to a toasty 930%.  Its time to finish this, switch to Cerberus 
and widdle his health away with Blitz,Blitz ATB bars.

Note that if you are able to kill the adamantoise by removing the summon
through gesalt then following this method, you are likely ready for Deck A.

===============================================================================
V. Equipment
===============================================================================
The equipment carried depends highly upon what paradigms will be used. If you 
use Deck A than stricly offensive equipment is plausible (genji glove, kaiser 
knuckles, magistral crest etc.)  Deck B requires a more half & half approach.

Note: Some slots have multiple choices to choose from; The order from left to
right is most prefered to least prefered.

-------------------------------------------------------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VA. Deck A equipment
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------------------------------------------------------------

Fang
--Kain's Lance Lv. 100 (Taming Pole)/Venus Gospel Lv. 61 (Taming Pole)
  or
  Kain's Lance Lv. 100 (dragoon lance)/Dragonhorn Lv. 41 (Dragoon Lance) 
-Genji Glove
-Kaiser Knuckles (or a weaker form)
-Kaiser Knuckles (or a weaker form)
-Kaiser Knuckles (or a weaker form)/Growth Egg

Lightning
--Omega Weapon lv. 100 (Lionheart)/Ultima Weapon Lv. 41 (Lionheart)
-Genji Glove/Kaiser Knuckles (or a weaker form)
-Kaiser Knuckles (or a weaker form)
-Kaiser Knuckles (or a weaker form)
-Connoisseur's Catalog

Vanille
--Nirvana Lv. 100 (Belladonna Wand)/Malboro Wand Lv. 41 (Belladona Wand)
-Magistral Crest (or a weaker form)
-Magistral Crest (or a weaker form)
-Magistral Crest (or a weaker form)
-Collector's Catalogue

You want to focus power here since protectra will be absorbing most damage.
Note that Deck A does not require tier 3 items, they only speed up the process.

-------------------------------------------------------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VB. Deck B Equipment
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------------------------------------------------------------
Fang
--Kain's Lance Lv. 100 (Dragoon Lance)
-Sprint Shoes
-Genji Glove
-Morale Talisman
-Gaian Ring (Lv. * Recommended)

Snow                              or        Lightning
--Save The Queen Lv. 100 (Feymark           --Omega Weapon Lv. 100 (Lionheart)
-Sprint Shoes                               -Sprint Shoes
-Connoissuer's Catalog/Genji Glove          -Connoissuer's Catalog/Genji Glove
-Blessed Talisman                           -Blessed Talisman
-Gaian Ring     (Lv. * Recommended)         -Gaian Ring (Lv. * Recommended)

Vanille                           or        Hope
--Nirvana Lv. 100 (Belladonna Wand)         --Nue Lv. 100 (Hawkeye)
-Sprint Shoes                               -Sprint Shoes
-Collector's Catalog                        -Collector's Catalog
-Genji GLove/Connoissuer's Catalog          -Genji Glove/Connoissuer's Catalog
-Gaian Ring  (Lv. * Recommended)            -Gaian Ring (Lv. * Recommended)

as you can see buffs come in with auto abilities, and theres some defence with 
the gaian rings.  This equipment set is based on speed and power, so full 
crystalariums are recommended.  Deck B is for people who have been able to kill
Adamantoise for a long time, but want faster kills.

-------------------------------------------------------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VC. Deck D Equipment
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------------------------------------------------------------
Fang
--Kain's Lance Lv. 100 (Taming Pole)/Kain's Lance Lv. 100 (dragoon lance)
-Genji Glove
-Kaiser Knuckles (or a weaker form)
-Kaiser Knuckles (or a weaker form)
-Kaiser Knuckles (or a weaker form)/Growth Egg

Snow
--Save the Queen Lv. 100 (Feymark)
-Magistral Crest (or a weaker form)
-Magistral Crest (or a weaker form)
-Magistral Crest (or a weaker form)
-Collector's Catalogue/Magistral Crest (or a weaker form)/Connoissuer's Catalog

Vanille
Vanille
--Nirvana Lv. 100 (Belladonna Wand)/Malboro Wand Lv. 41 (Belladona Wand)
-Genji Glove
-Magistral Crest (or a weaker form)
-Magistral Crest (or a weaker form)
-Magistral Crest (or a weaker form)/Collector's Catalogue

You want to focus power here since protectra will be absorbing most damage. The
Genji glove on Vanille will allow her to exceed 99,999 damage when you go for
the kill.

-------------------------------------------------------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VD. Deck D (Death) Equipment
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------------------------------------------------------------
Vanille
--Malboro Wand Lv. Any (Belladonna Wand)
-Siltstone Ring/Gaian Ring
-Siltstone Ring/Gaian Ring
-Siltstone Ring/Gaian Ring
-Siltstone Ring/Gaian Ring

Other Party Members
--Any weapon
-Siltstone Ring/Gaian Ring
-Siltstone Ring/Gaian Ring
-Siltstone Ring/Gaian Ring
-Siltstone Ring/Gaian Ring

Pretty much you want to reduce earth damage by as much as possible.

-------------------------------------------------------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VE. Sazh!? Equipment
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------------------------------------------------------------
Sazh
--Procyons (or better forms)
-Warrior's Wristband
-Warrior's Wristband
-Warrior's Wristband
-Warrior's Wristband (optional)

Snow
--Wild Bear (or better forms)
-Warrior's Wristband
-Warrior's Wristband
-Warrior's Wristband
-Warrior's Wristband (optional)

Fang
--Dragoon Lance/Pandoran Spear (or better forms)
-Warrior's Wristband
-Warrior's Wristband
-Warrior's Wristband
-Warrior's Wristband (optional)

Essentially you want to focus Strength on all party members.  Its all offense 
here.

===============================================================================
VI. Routes
===============================================================================
There are two places to farm turtles, Eden, and Archylte Steppe.

-------------------------------------------------------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VIA. Eden - Leviathan Plaza
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------------------------------------------------------------
Eden Boasts a single Adamantoise rather close to the savepoint in Leviathan 
Plaza.  Kill, save, exit, and reload.  pretty simple.

Pros:          Cons:
-Quick        -Repetative
-Simple       -Can get boring
-Efficient    -Takes a while to reach and leave
              - Going to reload a lot (Maybe)

Another tactic to use is to kill everything from the door to the adamantoise. 
After killign the adamantoise run to the door then turn, but do not enter, turn
around and run back, the turtle should have respawned. Personally, I find this
respawning tactic makes this route a lot more appealing, and bearable.

-------------------------------------------------------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VIB. Gran Pulse - Archylte Steppe
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------------------------------------------------------------
Eden's farming short is short and sweet is it not? Unfortunately for people
like me, its gets boring, and fast.  So i prefer to farm in Archylte Steppe.
There are many factors that can effect your route in Archylte Steppe.  The main
ones to consider are Long Gui and Shaolong Gui, how much time you have, mission
63, Adamancheilds, and how much efficiency will you lose for entertainment.

pros:                                  cons:
-Entertaining                          - Circle of death can remove all spawns
-wide variety of profit                - not as efficient as eden farming
-easy to reach                         - long routes
-fewer reloads                         - routes can be complex

-------------------------------------------------------------------------------
VIB1. Long Gui and Shaolong Gui
-------------------------------------------------------------------------------
Finishing the circle of death will spawn these gods among turtles. They hurt, 
and will smash your team to pieces if killing him was not your focus. So I 
strongly suggest not finishing those missions before you have all your weapons
for the treasure hunter trophy/achievment.  However, they are great for farming 
dark matter for creating ultimate level accessories. When these guys spawn they 
take vital places away from all turtles, eliminating any and all practicality
from farming in Gran Pulse. If you have already finished the Circle of Death,
you have to go to Eden for any chance of reasonable farming.

-------------------------------------------------------------------------------
VIB2. How much time do you have?
-------------------------------------------------------------------------------
Routes in Gran Pulse can range from 10 to 30min depending on how many 
turtles you plan on killing, so plan accordingly. As a perfect example is to
choose wether or not to use the respawning trick at Leviathan Plaza, as
spending time to defeat all the mobs in the way would not be worth the trouble
if you had to turn the game of in 15 minute, thus it would be better just to
reload each time.

-------------------------------------------------------------------------------
VIB3, Mission 63
-------------------------------------------------------------------------------
Mission 63 - Crushed by Doubt instructs you to kill an adamntortoise, this is 
great, but the Cie'th Stone is in the middle of Sulyya Springs. Using the 
teleporter at the Northern Highplains it still would take 3-4 minutes just 
to grab the mission and come back.  The reward however is a Genji glove the 
first time, then a gold nugget from then on.  Adding mission 63 to your route 
is best for longer routes, where the detour has less of an effect on
efficiency. It also has the added bonus of reseting the turtles and the chocobo
digging spots if you so choose to add that to your route.

-------------------------------------------------------------------------------
VIB4. Adamancheilds
-------------------------------------------------------------------------------
Adamancheilds are the weak form of their titanic brethren.  They can offer gold 
dust as well as scarletite if you are willing to add a few of them to your 
turtle killing spree.  They are rather weak, and die quickly compared to their 
big brothers, but adding them to your route is entirely up to you.

-------------------------------------------------------------------------------
VIB5. Profit vs. Entertainment
-------------------------------------------------------------------------------
If you have the mental fortitude to focus entirely on your profit, go to eden 
and farm the turtle there, but for some, myself included, grinding away at the 
same thing forever takes its toll quickly.  Unfortunately that is the most 
efficient way of farming.  For people like me we must sacrifice profit for 
entertainment value.  That means no matter the route in Gran Pulse, Eden
farming will be better. 

Now for the main part, how do you maximize profit while still maintaining
enough entertainment to keep yourself interested in farming turtles?  There is
a thin line between maintaining the status quo, and hurting your profit.  To
maintain an efficient route you must minimize running distance to turtles, take
into account kill speeds, minimize running distance to your respawning point
beit reloading or mission 63, and you must always move quickly. Planning a
route that will lead to a chocobo for a quick run to a save to teleportation
Cie'th Stone can cut down time greatly. The truth is, is that there is no
defined optimum route to farm in Archylte Steppe it's all up to you how, when,
what, and why you will farm there.

===============================================================================
VII. Updates
===============================================================================
Ver. 1.00 [17 May 2010] - Guide Created

===============================================================================
VIII. Contact Info
===============================================================================
I value your input on this guide, and am always looking to add on tactics and 
builds.  If you have any criticisms or feedback, feel free to e-mail me at 
vandread888@yahoo.com.