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    Versus Mode Guide by FoxyAreku

    Version: Final | Updated: 08/26/09 | Printable Version | Search This Guide

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       \ V /|  __/ |  \__ \ |_| \__ \ | |  | | (_) | (_| |  __/
        \_/  \___|_|  |___/\__,_|___/ |_|  |_|\___/ \__,_|\___|
                                                               
    
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                     |  _/ ___ \ |_| |
                     |_|/_/   \_\__\_\
                                      
    
    
    
    *********************************************
    Version History                              *
    *********************************************
    
    Version 0.5 (4/19/09): Got some sections mostly done, need to add
    the inventories to the character section and some other
    sections later
    
    Version 0.6 (4/24/09): Added the inventories
    
    Version 0.8 (4/28/09): Started a section on stages and added exchange
    point costs for characters, as well as added a couple strategies. 
    
    Version 1.0 (5/01/09): Finished the stage tips section.
    
    Version 1.5 (5/04/09): Added a section about Survivors Weapons, and
    one about achievements, as well as doing some minor edits.
    
    Version 1.6 (5/12/09): Cleaned up a couple things and added one or
    two things I forgot.
    
    Version 2.5 (5/24/09): Wooooo, major update today. Cleaned some stuff,
    corrected some information, put in some ASCII boxes here and there and
    moved some stuff around. Also made two new sections!
    
    Version 2.6 (7/27/09): Can't believe I forgot to include proxi mine
    commentary! Also updated the tier list.
    
    Version 3.0 (9/25/09): Linked to my video tutorial on Safari Chris, as
    well as updated the stage strategies and some other minor things.
    Still so much more I want to do.
    
    FINAL (11/22/09): Minor fixes, added ascii title,
    no more updates from here on out! See ya!
    
    **********************************************
    Table of Contents                             *
    **********************************************
    
    1. Word from the Author
    2. Introduction
    3. Basic Info
    4. General Strategies
    5. Characters
    6. Slayers Tier List
    7. Survivor Weapons
    8. Stage Tips
    9. Achievements/Trophies
    10. Contact Info and Credits
    
    
    **********************************************
    1. Word from the Author                       *
    **********************************************
    
    Hello, thank you for viewing my guide!
    This is the first FAQ I've ever done, but have done my 
    best to make sure it is good and accomplishes what it 
    is meant to. If you do not know what Versus mode is or 
    have yet to buy this fun downloadable content, read the 
    Introduction and Basic Info sections. If you know what 
    you are here for, then enjoy!
    
    ~FoxyAreku
    
    **********************************************
    2. Introduction                               *
    **********************************************
    
    Resident Evil 5 is the most recent installment to one 
    of the most popular Survival-Horror Franchises, made by 
    Capcom this game borrows alot of gameplay elements from 
    it's predecessor "Resident Evil 4", which is widely known 
    (for some reason) as a smash hit, though rather then going
    for a solo approach, RE5 specializes in fast-paced 
    cooperative gameplay.
    
    This guide is for the Versus Mode DLC that was 
    released April 9th, about two weeks after the release 
    of the actual game, and covers everything from characters 
    to strategies to stages, let's get started!
    
    **********************************************
    3. Basic Info                                 *
    **********************************************
    
    Q: What is Versus Mode?
    A: Versus Mode is downloadable Content for the game 
    "Resident Evil 5", and pits players against each other 
    in one of two very different modes. One is called "Slayers" 
    which is basically a competitive Mercenaries mode, and the 
    other is called "Survivors" which is basically a deathmatch. 
    In both modes you are trying to get the most amount of points
    to win the match.
    
    Q: That's dumb! All people will do is stand there and shoot 
    each other!
    A: Only people who would do that are those who want to lose.
    
    Q: How much is this DLC? And is it worth that price?
    A: 400 Microsoft points, and yes it is, very much so. Unless 
    $5 is actually alot of money to you.
    
    Q: I heard the DLC was already on the disc! Why am I paying?
    A: It's not on the disc, anyone who thinks it is doesn't 
    know what they are talking about. The framework for the DLC 
    came in an update a couple days before it was released and 
    you are paying to unlock it.
    
    Q: What characters and stages are used in Versus?
    A: Same characters and stages from mercenaries
    
    Q: Does Mercs have leaderboards?
    A: Yes, just like Mercenaries, however they are more about 
    whoever has played the most games and won the most points 
    rather then who is the best.
    
    Q: How are points on the Leaderboard calculated? 
    A: This question comes up alot. The points you get are 
    the same as the amount of exchange points you earn
    after a match, except without the zeros. For example, 
    if you get 2,500 points for first place you will get 25 
    points that go towards the leaderboards. These are cumulative 
    and they never go away. Also the character that shows up
    next to your name on the leaderboard is the one you use the 
    most on that stage, you can use different characters and
    still get points.
    
    
    **********************************************
    4. General Strategies                         *
    **********************************************
    
    1. Time
    Just like in Mercenaries, time is a major factor in this mode, 
    though in a completely different way. You actually want the
    match to end as quick as possible once you get in the lead.
    Every second that goes by could be a second another player 
    uses to get ahead of you, so think before you go on hitting
    every time bonus you run into.
    
    2. Other Players
    You will always have to deal with 1 to 3 other people when
    playing versus, and how you deal with them should depend on 
    the mode. If you are in Slayers, DO NOT go after them unless
    you are certain you will be able to kill them without taking
    very much damage. Other players are only worth 1000 points. 
    Also, if you are playing as Safari Chris or are on Ship Deck,
    NEVER use a Rocket Launcher on another player, you can use 
    it on a boss enemy and get ten times the amount of points. 
    
    Now, in Survivors, the other players should be your main
    concern, because they are the only way to get points. Don't
    think you ALWAYS have to go in for the kill though, because
    while you do get lots of points for killing, it won't do you
    any good if you get killed trying to kill them, and you do get
    some points for merely damaging them.
    
    3. Melee
    In Survivors, ALWAYS finish off players that get put into 
    "DYING" with a melee attack. You get a hefty sum of bonus
    points for doing so. The only exception to this rule is
    if there is another enemy player right next to the dying 
    person, and there is no way you could melee him without
    taking lots of damage yourself. 
    
    4. Fight or Flee?
    The constant question you must ask yourself, versus mode
    requires constant thinking if you want to do well, and
    it's not always a good idea to go rambo on everything.
    If you are put into the lead then this is usually the
    best time to make a run for it until time runs out, just
    make sure that no one else tops your score in the last
    few seconds.
    
    5. Healing items in Team Survivors
    When playing Team Survivors, it is suggested to track
    down the healing item stash in the level and use and/or
    discard all of the heals there immediatly. This will 
    prevent the opposite team from getting them, while
    ensuring you will be able to resuscitate your partner
    if they get put into dying. Resuscitating is superior
    to healing a dying comrade because it registers
    immediatly and will give you invincibility frames,
    making the other team waste ammo if they shoot you
    during.
    
    6. Avoid the Hunter!
    No, I'm not talking about the frog like creature from
    Resident Evil 1, what I mean here is that annoying player
    in Slayers who will not kill any enemies and do nothing
    but chase after you. A good way to deal with this kind
    of person is quite simple, run. Don't waste time on them,
    if they continue to chase you down for an extended period
    of time though, you will have to do something, find a way
    to take them down, this will cause them to teleport, 
    hopefully, far away from you. After that happens, do
    whatever you must to avoid them while you continue to
    take out enemies, keep an eye on their location on your map.
    
    7. Discard a weapon for a new one
    A simple strategy, if you see a weapon on the ground that you
    already have, don't just leave it! Discard the one you have,
    and take that one so no one else can use it against you.
    
    ***The following strategies were provided by cmhamlin***
    
    8. Environmental hazards
    Always be aware of your surroundings! If an enemy is chasing
    you, do NOT go near a barrel or transformer; your pursuer 
    will just shoot it. Transformers are especially deadly 
    because they also cause you to go into a long animation 
    where you do NOT have invincibility frames. Again, just shoot 
    the transformer and then open fire with your strongest weapon, 
    you'll have plenty of time to put them in dying. Be wary of 
    the spike traps on "Village" and "Experimental Facility" too.
    
    9.Avoid "shoot-offs" 
    A "shoot-off" is when two players meet, and then stand flat-footed,
    firing at each other, hoping the other goes into dying first. 
    Instead, try to move to your opponent's side and aim from there, 
    or use an incendiary grenade if you have one. Knifing is especially 
    effective with Jill because her knife stabs much faster than other 
    characters. If you're using controller type A, you can move the right 
    stick left or right and then aim to snap your aim very quickly. 
    Learning how to "dance" around your opponent and wear them out 
    is key to winning duels. The only exception to this rule is weaponry; 
    shoot-offs are great for you when you've got a bigger gun.
    
    10.Ladders and ledges are deathtraps 
    NEVER EVER EVER chase a player up a ladder. When they get to the top, 
    they can turn around and get plenty of free hits on your while you're 
    climbing up. The animation is longer than you think, and a Jill player 
    can almost knife you into dying while you're climbing up. Also don't 
    chase enemies when they jump off ledges. Again, there is an animation 
    you go through when jumping off and landing, and a smart player just 
    turn around and get a free hit while you're completing the animation.
    
    **The following Strategy was provided by EnricoMarini01***
    
    11. Grab an item, avoid damage
    While not a great move, the short time where you are picking up an
    item is one of the very few times when you have invincibility frames
    in versus, and can sometimes save you in a pinch
    
    
    (If you would like to contribute a strategy, see the
    Contact Info section)
    
    **********************************************
    5. Characters                                 *
    **********************************************
    
     _____________________________________________
    |~*BSAA Chris*~                               |
    |                                             |
    |Slayers Inventory                            |
    |------------------                           |
    |M92F (HG)                                    |
    |Ithaca M37 (SG)                              |
    |5 Hand Grenades                              |
    |50 HG Ammo                                   |
    |30 Shotgun Ammo                              |
    |First Aid Spray                              |
    |                                             |
    |Survivors Inventory                          |
    |-------------------                          |
    |M92F (HG)                                    |
    |Hand Grenades                                |
    |Handgun Ammo                                 |
    |First Aid Spray                              |
    |                                             |
    |_____________________________________________|
    
     _____________________________________________
    |~*Safari Chris*~                             |
    |Exchange Point Cost: 8,000 Pts               |
    |                                             |
    |Slayers Inventory                            |
    |------------------                           |
    |SIG P226 (HG)                                |
    |M3 (SG)                                      |
    |2 Rocket Launchers                           |
    |30 Pistol Ammo                               |
    |10 Shotgun Ammo                              |
    |                                             |
    |Survivors Inventory                          |
    |-------------------                          |
    |SIG P226 (HG)                                |
    |Flash Grenades                               |
    |Handgun Ammo                                 |
    |First Aid Spray                              |
    |                                             |
    |                                             |
    | I have a video tutorial for this            |
    |character.                                   |
    |http://www.youtube.com/watch?v=QTlmwN6F21g   |
    |                                             |
    |_____________________________________________|
    
     _____________________________________________
    |~*STARS Chris*~                              |
    |Exchange Point Cost: 13,000                  |
    |                                             |
    |Slayers Inventory                            |
    |------------------                           |
    |SIG 556 (MG)                                 |
    |S&W M29 (MAG)                                |
    |Grenade Launcher (Electric)                  |
    |150 Machinegun Ammo                          |
    |6 Magnum ammo                                |
    |                                             |
    |                                             |
    |Survivors Inventory                          |
    |-------------------                          |
    |SIG 556 (MG)                                 |
    |Incendiary Grenades                          |
    |Machinegun Ammo                              |
    |First Aid Spray                              |
    |                                             |
    |_____________________________________________|
    
     _____________________________________________
    |~*BSAA Sheva*~                               |
    |                                             |
    |Slayers Inventory                            |
    |------------------                           |
    |M92F (HG)                                    |
    |VZ61 (MG)                                    |
    |Dragunov SVD (Rifle)                         |
    |50 Handgun Ammo                              |
    |150 Machinegun Ammo                          |
    |1 First Aid Spray                            |
    |                                             |
    |Survivors Inventory                          |
    |-------------------                          |
    |M92F (HG)                                    |
    |Incendiary Grenades                          |
    |Handgun Ammo                                 |
    |First Aid Spray                              |
    |                                             |
    |_____________________________________________|
    
     _____________________________________________
    |~*Clubbin' Sheva*~                           |
    |Exchange Point Cost: 6,000                   |
    |                                             |
    |Slayers Inventory                            |
    |------------------                           |
    |AK-74 (MG)                                   |
    |Jail Breaker (SG)                            |
    |S75 (Rifle)                                  |
    |100 Machinegun Ammo                          |
    |20 Shotgun AMmo                              |
    |                                             |
    |Survivors Inventory                          |
    |-------------------                          |
    |AK-74 (MG)                                   |
    |Hand Grenades                                |
    |Machinegun Ammo                              |
    |First Aid Spray                              |
    |                                             |
    |_____________________________________________|
    
     _____________________________________________
    |~*Tribal Sheva*~                             |
    |Exchange Point Cost: 15,000                  |
    |                                             |
    |Slayers Inventory                            |
    |------------------                           |
    |Longbow                                      |
    |Grenade Launcher (Ice)                       |
    |3 Flash Grenades                             |
    |3 Flame Grenades                             |
    |First AId Spray                              |
    |                                             |
    |Survivors Inventory                          |
    |-------------------                          |
    |H&K MP5 (MG)                                 |
    |Flash Grenades                               |
    |Machinegun Ammo                              |
    |First Aid Spray                              |
    |                                             |
    |_____________________________________________|
    
     _____________________________________________
    |~*BSAA Jill*~                                |
    |Exchange Point Cost: 5,000                   |
    |                                             |
    |Slayers Inventory                            |
    |------------------                           |
    |Px4 (HG)                                     |
    |H&K MP5 (MG)                                 |
    |5 Flash Grenades                             |
    |50 Handgun Ammo                              |
    |150 Machinegun Ammo                          |
    |1 First Aid Spray                            |
    |                                             |
    |Survivors Inventory                          |
    |-------------------                          |
    |Px4 (HG)                                     |
    |Flash Grenades                               |
    |Handgun Ammo                                 |
    |First Aid SPray                              |
    |                                             |
    |_____________________________________________|
    
     _____________________________________________
    |~*Battlesuit Jill*~                          |
    |Exchange Point Cost: 7,000                   |
    |                                             |
    |Slayers Inventory                            |
    |------------------                           |
    |VZ61 (MG)                                    |
    |H&K PSG-1 (RIF)                              |
    |3 Hand Grenades                              |
    |150 Machinegun Ammo                          |
    |30 Rifle ammo                                |
    |Green+Green herb mix                         |
    |                                             |
    |Survivors Inventory                          |
    |-------------------                          |
    |VZ61 (MG)                                    |
    |Incendiary Grenades                          |
    |Machinegun Ammo                              |
    |First Aid Spray                              |
    |                                             |
    |_____________________________________________|
    
     _____________________________________________
    |~*Midnight Wesker*~                          |
    |Exchange Point Cost: 30,000                  |
    |                                             |
    |Slayers Inventory                            |
    |------------------                           |
    |H&K P8 (HG)                                  |
    |S&W M500 (MAG)                               |
    |5 Hand Grenades                              |
    |5 Proxi Mines                                |
    |50 Handgun Ammo                              |
    |6 Magnum Ammo                                |
    |                                             |
    |Survivors Inventory                          |
    |-------------------                          |
    |H&K P8 (HG)                                  |
    |Hand Grenades                                |
    |Handgun Ammo                                 |
    |Proxi Mines                                  |
    |                                             |
    | Note: Wesker has a special dash you         |  
    |can do by clicking the right analog stick    |
    |                                             |
    |_____________________________________________|
    
     _____________________________________________
    |~*STARS Wesker*~                             |
    |Exchange Point Cost: 50,000                  |
    |                                             |
    |Slayers Inventory                            |
    |------------------                           |
    |Samurai Edge (HG)                            |
    |L. Hawk (MAG)                                |
    |Hydra (SG)                                   |
    |30 Handgun Ammo                              |
    |10 Shotgun Ammo                              |
    |                                             |
    |Survivors Inventory                          |
    |-------------------                          |
    |Samurai Edge                                 |
    |Hand Grenades                                |
    |Handgun Ammo                                 |
    |First Aid Spray                              |
    |                                             |
    |                                             |
    | Note: Wesker has a special dash you can     |
    |do by clicking the right analog stick.       |
    |                                             |
    |_____________________________________________|
    
    **********************************************
    6. Slayers Tier List                          *
    **********************************************
    
    A tier list is something that is made to basically
    list the order of characters from best to worst when
    the game is played at the highest level of play.
    
    
    It is an indicator of how each character is expected 
    to perform, in relation to the rest of the cast. Thus, 
    tiers measure the potential of each character based 
    on all currently known techniques and strategies that 
    have been shown to be useful in tournaments. Tier lists 
    are common in fighting games as well as many other 
    competitive games involving a large selection of 
    characters.
    
    This isn't to say that it's impossible for a highly
    skilled player who is playing as, say, STARS Wesker,
    will always win, STARS Wesker just has more advantages
    and more potential then everyone else, and that makes
    him the god he is.
    
    Now that that is out of the way, here we are with the
    list.
     
    ~*God Tier*~
     ____________
    |STARS Wesker|
    |____________|_____________________________________
    |Easily the best, no question about it, his L. Hawk|
    |can take out bosses in a flash, his handgun kills |
    |all normal enemies in 2 or 3 hits, and no player  |
    |can overcome the might of the Hydra shotgun. A    |
    |real force to be reckoned with!                   |
    |__________________________________________________|
    
    ~*Top Tier*~
     ____________
    |Tribal Sheva|
    |____________|_____________________________________
    |Tribal Sheva is amazing, her longbow does really  |
    |good damage against both players and enemies. It  |
    |has infinite ammo too! Throw in the nitrogen      |
    |rounds she starts with which are godly for taking |
    |players out, and her grenades and you have a      |
    |character truly great.                            |
    |__________________________________________________|
     ____________
    |Safari Chris|
    |____________|_____________________________________
    |Two words: Rocket Launchers, these things will    |
    |pretty much guarentee an instantkill on two boss  |
    |enemies. One thing to stress though is, while it  |
    |may be tempting, NEVER use them on other players. |
    |Safari's only downside comes late in every match  |
    |when both his rocket launchers have usually been  |
    |used up, he only has his shotgun to rely on at    |
    |this point, and ammo is usually limited for it.   |
    |__________________________________________________|
    
    ~*Middle Tier*~
     ___________
    |STARS Chris|
    |___________|______________________________________
    |There is nothing paticularly wrong with STARS     |
    |Chris. His magnum is strong (though not as strong |
    |as the magnums both Wesker's have), his SMG is    |
    |good against normal enemies, and the grenade      |
    |launcher is good for stunning other players.      |
    |Everyone above is just better then him really.    |
    |__________________________________________________|
     _______________
    |Battlesuit Jill|
    |_______________|__________________________________
    |She works similar to BSAA Jill, though she has to |
    |rely on her sniper rifle for bosses, but that's   |
    |it, the rifle is only decent. Everyone else's     |
    |weapons are stronger.                             |
    |__________________________________________________|
     __________
    |BSAA Sheva|
    |__________|_______________________________________
    |Pretty much the same as Battlesuit Jill, just     |
    |worse since her SMG has less capacity and her     |
    |rifle is weaker.                                  |
    |__________________________________________________|
    
    ~*Low Tier*~
    
     _________
    |BSAA Jill|
    |_________|________________________________________
    |The only problem with BSAA Jill is the lack of    |
    |real killing power, even though her SMG is very   |
    |good against everything and her handgun does      |
    |wonderfully for keeping combos up, and there are  |
    |the flash grenades for dealing with parasites     |
    |too, she has nothing that is truly strong and     |
    |quick like everyone above.                        |
    |__________________________________________________|
     __________
    |BSAA Chris|
    |__________|_______________________________________
    |The Shotgun, all about the shotgun! If you can    |
    |manage to stack up enough ammo for it it will be  |
    |all you need for enemies and players.             |
    |BSAA Chris has a real problem taking care of boss |
    |creatures however, the Ithaca just isn't          |
    |strong enough. And no boss kills means no         |
    |big points                                        |
    |__________________________________________________|
    
     _______________
    |Midnight Wesker|
    |_______________|__________________________________
    |Midnight's specialty is meleeing, that makes him  |
    |the best for Mercenaries, but the opposite for    |
    |Versus, you shouldn't be trying to melee anything |
    |in this mode if you really want to win. Take out  |
    |the meleeing and you are left with nothing but    |
    |a character with a weak handgun and a hard to     |
    |hit with magnum, throw in the next to useless     |
    |proxi mines and you have a character you will     |
    |want to avoid.                                    |
    |__________________________________________________|
    
    
    ~*Clubbin' Tier*~
    
     _____________
    |Clubbin' Sheva|
    |______________|___________________________________
    |She is terrible in Mercenaries, she is still      |
    |terrible here, and for the same reason, her       |
    |equipment sucks. The jail breaker has terrible    |
    |spread and won't be doing much damage outside of  |
    |point-blank range, the AK-74 goes through ammo    |
    |too quickly and has bad recoil, and her rifle is  |
    |manual. She also has no healing item and no       |
    |grenades like most characters. Stay far away      |
    |unless you just want a challenge, because the only|
    |thing she can do halfway well is player kill.     |
    |__________________________________________________|
    
    
    
    **********************************************
    7. Survivor Weapons                           *
    **********************************************
    
    In Survivors, every character starts with either a 
    handgun or a machinegun and some type of grenade, to 
    get other weapons you must track down and kill a boss 
    enemy, or just find one spawned on the map. Killing boss 
    enemies is alot easier then it sounds in survivors though, 
    because they all have significantly less health then in 
    mercs/slayers. Here are all the weapons and what you should
    know about them.
    
    ~*Handguns*~
    
    This weapon goes from the weak M93R to STARS Wesker's strong
    Samurai Edge, there is nothing really wrong with any of them.
    They are good for sniping another player from afar, but if you
    get in a stand off with another player who has a machinegun, 
    you will probably be put into dying first, unless said player
    can't handle the recoil.
    
    ~*Machineguns*~
    
    Good weapons for the most part, but all of them aside from
    Battlesuit Jill's VZ61 have some recoil that can mess up your
    aim, Clubbin' Sheva's AK-74 being the biggest victim of this.
    If you can't handle it well, you won't last long.
    
    ~*M3 Shotgun*~
    
    A great weapon to have, fire at a player from point blank range
    and it will take out OVER HALF of their health, most of the time.
    It's only real downside is the pause between shots, but it isn't
    very long.
    
    ~*S&W M500 Magnum*~
    
    This weapon is decent, it does good damage but has terrible 
    recoil after each shot, and another player could easily take
    advantage of this. If you use it, try to sneak up on a player
    with it, and don't miss!
    
    ~*H&K PSG-1 Rifle*~
    
    It's a sniper rifle, so of course, you should snipe with it. 
    A great weapon to use if you want to take down someone with
    minimal risk to yourself.
    
    ~*Grenade Launcher*~
    
    Very handy, but only appears in a few select stages, there are
    several different ammo types you can use
    -Explosive: Pretty good for damage dealing, and it sends the
    player flying back after they are hit. It is suggested to wait
    until they get back up and out of animation before hitting them
    a second time.
    -Electric: Great for dealing with players, it sends them into a
    semi-long animation that you can easily take advantage of.
    -Flame: Just as good as an incendiary grenade, use one on a player
    then switch to another weapon and unload on them.
    -Acid: Probably the worst of the grenade launcher ammo, it deals
    okay damage but doesn't really stun for more then a second, and 
    the acid might splash onto you damaging yourself.
    -Nitrogen: The best ammo in my opinion, if you freeze someone 
    then melee them then proceed to blast them to bits with a SMG
    or shotgun they will be dead in an instant.
    
    ~*Rocket Launchers*~
    
    These are usually found scattered all over the map, but you can 
    find them from bosses sometimes. There really isn't much to say
    about the use of this weapon. Shoot someone with it then melee
    them afterwards.
    
    ~*Hand Grenade*~
    
    These would be good if player characters didn't block the blast,
    making it so they have to be literally on top of the grenade for 
    it to actually do damage. But because of that, they are pretty 
    useless, because unless someone is stuck in an animation they 
    won't give you the chance to hit them with one.
    
    ~*Flash Grenade*~
    
    Not that good in Survivors, again, they don't do damage and only
    stun players for a very short amount of time, they do give you
    a few hundred points for hitting someone though so they can
    be useful if you just need a quick point boost. Another good use
    for them is for defeating the Duvalia if it shows up, but you
    probably don't want to kill that so it can stick around to annoy
    the other players.
    
    ~*Incendiary Grenades*~
    
    These things are great, they explode on contact and the flames not 
    only cause a good amount of damage but they also make your victim 
    start an animation where they flail about. There NO invincibility 
    frames here, so torch your enemy and you'll have plenty of time to 
    fire on them with your best weapon. Characters like STARS Chris and 
    Battlesuit Jill are especially deadly because they have machine guns 
    and incendiaries; just throw one at your enemy and lay waste with your 
    machine gun and you'll have your enemy in dying just like that.
    
    ~*Proximity Mines*~
    
    These things are tricky to use and their usefulness depends on the
    stage you are on. Try placing them around corners or at the top of
    ladders, places where people won't notice them until it's too late! 
    The only thing I must stress is never place one with another player
    nearby you. They can just shoot it as soon as you place it down 
    making your plan backfire.
    
    ~*Rotten Egg*~
    
    It's technically a weapon since it can deal damage! If you are lucky
    enough to find one of these, bring it out and hit someone in the face
    with it. In Survivors it will give you quite a good point boost, as 
    well as deal lots of damage to the other player. Who knew a bad egg
    would be so deadly?
    
    **********************************************
    8. Stage Tips                                 *
    **********************************************
    
    
    There are eight stages in versus, all ripped straight from
    mercenaries mode, and each one brings something 
    different to the game.
    
    1. Public Assembly (Slayers)
    This is pretty basic, what you want to do is get as high of a 
    combo as possible, there are three executioners but they are
    only worth 5000 points each, so they aren't worth losing your
    combo over, I consider them to make up for any mistakes you
    may make that loses your combo.
    
    2. Public Assembly (Survivors)
    Take out any Executioners you find so you can get the strong 
    weapons they hoard. Also, try to be the first to find the combo
    box full of first aid sprays. It's USUALLY on the second floor 
    of the house at the south end, if they aren't there then they
    may be inside the box in the bus.
    
    3. The Mines (Slayers)
    Not much to say about this one, killing the 3 Reapers will
    help you win easier, and make sure to get both chickens in
    the stage for a small point boost as well.
    
    4. The Mines (Survivors)
    One good thing you can do here is camp at the top of one of
    the tall ladders in the main room, if someone tries to chase
    you up there you can shoot them while they are on the ladder 
    and they will be dead by the time they reach the top!
    
    5. The Village (Slayers)
    Kill those Giant Men Majini! And keep a close eye to see if
    any of the other players end up standing on one of the
    trap spots for too long, this will give you a chance to
    smash the button and instant kill them.
    
    6. The Village (Survivors)
    Use the traps well, and get the green herb stash, it usually 
    spawns in the combo box on the second floor of the side house 
    with the time bonus below. The main thing you want to do in
    this mode, especially TEAM Survivors, is secure the main 
    house behind the bridge. It will be hard for people to get to 
    you.
    
    7. Ancient Ruins (Slayers)
    Same as Village, any flash grenades you can get will help
    in case you run into those pesky Duvalias.
    
    8. Ancient Ruins (Survivors)
    This area is really big and there's lots of spots to hide 
    and ambush your opponents at, also Wesker's super dash
    move can be handy at some spots if you want to make a
    quick getaway down a hall.
    
    9. Experimental Facility (Slayers)
    For some reason, the lickers from mercenaries are replaced 
    by gatling gunners. Make sure you are the one who kills them,
    they seem to usually spawn in the middle part of the level with
    the stairs that form an Z shape, also the spike trap in the 
    lower portion can really be handy if another player won't leave
    you alone.
    
    10. Experimental Facility (Survivors)
    Lickers are the only enemy you will encounter here. Use the 
    spike trap and explosive barrels to your advantage, if you 
    need a hiding spot to keep yourself from losing any health
    or points when you are in the lead then keep going up and down
    on the elevator.
    
    11. Missle Area (Slayers)
    Use the insane amount of explosive barrels to your 
    advantage! And make sure you are the one to kill the 
    gatling gunners, they are worth big points especially if you
    are in last place due to the score multiplier.
    
    12. Missle Area (Survivors)
    A good tip here is, if you are low on health with no way
    of healing, run into one of the fire pits at the end of the
    conveyor belts! This will recover your health, teleport you
    to a possibly better location, and you won't lose any good 
    weapons you happen to have on you like you normally would. 
    Might confuse your enemies too.
    
    13. Ship Deck (Slayers)
    This is the only level with weapons you can find. There are
    three Rocket Launchers and one Grenade Launcher, make sure you
    are the the one to get to the Grenade Launcher, it is up the 
    ladder that is close to the door leading to the crane, the 
    rocket launchers are located two down the zip line on top of
    the crane, and the other on top of the lookout post right next
    to where you get onto the zip line. You can only hold one 
    Rocket Launcher at a time though, so if you aren't able to use
    one, discard it and pick up the next! Also, kill as many
    chainsaw majini as you can.
    
    14. Ship Deck (Survivors)
    The area is really spread out though and there are plenty of good
    sniper points, most of the time there will be a whopping FOUR rocket
    launchers down the zip line from the crane, make sure you get to them
    first and either use them all immediatly or discard them so no
    one can use them against you.
    
    15. Prison (Slayers)
    My personal least favorite versus stage, the only real tip 
    here is to MAKE SURE you kill the red executioner. He is worth
    more points then anything else out of any level, and also has
    the most health. You may find yourself in a race with another
    player trying to see who's bullet will finish off the poor guy.
    There should be two red executioners unless the match lasts
    unusually long, if so then a third one will show up. The first
    red executioner will spawn in the hall BELOW the prison's main
    room, though he's also right next to a potential spawn point
    so it may take some luck to get to him first.
    
    16. Prison (Survivors) 
    All the doors and the complex layout can make it hard to find 
    other players here, just relax and use your map. If you can
    find a grenade launcher, stock up on ammo from a combo box
    and go crazy, if you are in the lead and time is almost out,
    I suggest heading to one of the cells in the basement and hiding 
    in there!
    
    **********************************************
    9. Achievements/Trophies                      *
    **********************************************
    
    Versus Mode comes with it's own set of Achievements/Trophies
    to acquire by doing a couple certain things. There are 10
    of them, totalling 200 gamer points.
    _____________________________________________
    |-Army of One-                               |
    |How to get: Win 30 matches in Slayers       |
    |____________________________________________|
    |-Eye of the Tiger-                          |
    |How to get: Win 30 matches in Survivors     |
    |____________________________________________|
    |-The Team That Slays Together...-           |
    |How to get: Win 30 matches in Team Slayers  |
    |____________________________________________|
    |-We Will Survive-                           |
    |How to get: Win 30 matches in Team Survivors|
    |____________________________________________|_______________
    |All four of these are really simple, but can take a         |
    |really long time to acquire. Just keep playing the mode and |
    |you will hopefully get them eventually. It doesn't matter   |
    |how many players are in each match or if it's a ranked or a |
    |player match, as long as you win it will count towards the  |
    |achievement.                                                |
    |____________________________________________________________|
    
    ________________________________________________________
    |-Let's Get This Party Started!-                        |
    |How to get: Unlock all selectable characters in Versus |
    |_______________________________________________________|__
    |Not much to this, just save up exchange points and        |
    |buy all the characters in bonus features. A good way to   |
    |get points is by getting S ranks in the main story or     |
    |doing Mercenaries mode.                                   |
    |__________________________________________________________|
    
    ___________________________________________________________
    |-It's All About the Points-                               |
    |How to get: Score at least 40,000 points in Survivors     |
    |__________________________________________________________|
    |-There's no "I" in Team-                                  |
    |How to get: Score at least 80,000 points in Team Survivors|
    |__________________________________________________________|__
    |Both of these achievements just require practice, unless you |
    |just boost them with friends that is. If you want to get it  |
    |legitly then all I can really say is get in a game and get   |
    |lots of melee kills on the other team without dying yourself.|
    |_____________________________________________________________|
    
    __________________________________________________
    |-Keep the Good Times Rolling-                    |
    |How to get: Chain a 20-defeated combo in Slayers |
    |-It Takes Two to Tango-                          |
    |Chain a 40-defeated combo in Team Slayers        |
    |_________________________________________________|___________
    |Two of the hardest achievements to get legitly I think,      |
    |STARS Wesker and Tribal Sheva are the two best characters    |
    |to go for it with, as for Stage I would suggest Public       |
    |Assembly. Just know it's near impossible to get that high    |
    |a combo withoutkilling other players a few times. Good luck! |
    |_____________________________________________________________|
    
    ______________________________________________________
    |-Bringing the Pain-                                  |
    |How to get: Defeat 100 players using physical attacks|
    |in Versus                                            |
    |_____________________________________________________|_______
    |You should get this eventually no matter what you do, but if |
    |you want to get it quickly then just play alot of Survivor   |
    |games and finish people off with melee attacks, you should   |
    |be doing that anyway.                                        |
    |_____________________________________________________________|
    
    
    **********************************************
    10. Contact Info and Credits                   *
    **********************************************
    
    If you have to contact me about something regarding this guide
    then email me at foxyareku@live.com and please put
    "Versus Mode FAQ" as your subject line so I don't delete it
    thinking it's spam. Do not email me to ask to play something
    or try to get my gamertag, look for me on the RE5 board if you
    want that, I go there often.
    
    Contributers
    
    cmhamlin (Strategies)
    afflack123 (Giving a section idea)
    EnricoMarini101 (Strategy)
    xaquafinax (Reminding me to explain about leaderboards)
    Zementh (Playing versus with me to get number values)
    IkariWarriorKH (Helping me with the tier list)
    
    Sites allowed to use this guide
    GameFAQs.com
    Gamespot.com
    Neoseeker.com
    gamesradar.com 
    cheatplanet.com
    cheats.de
    no other sites may use this FAQ without my permission, and no 
    one should ever distribute it to make a profit.
    
    This guide is property of Alex Clinton
    Resident Evil 5 is property of CAPCOM.