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                       |DAYS OF THE BLADE|
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                     []                      []
                     [] Complete Walkthrough []
                     []         by           []
                     []    Violet Shadow     []
                     []                      []
                     []     Version 1.0      []
                     []                      []
                     []  Started 03/07/09    []
                     [] Finished 04/20/09    []
         ==================================================


===================
 Table of Contents
===================

[0.0] Introduction

[A.0] Characters
       A.a Minamoto no Yoshitsune
       A.b Saito Musashibo Benkei
       A.c Gozen Shizuka
       A.d Buson

[B.1] Weapons
       B.a Yoshitsune's Weapons
       B.b Benkei's Weapons
       B.c Shizuka's Weapons
       B.d Buson's Weapons

[C.2] Complete Walkthrough

[D.3] F.A.Q. Section

[E.4] Legal & Credits



===================
[0.0] Introduction
===================

Hello, Everyone. My designation is Violet Shadow and this is my second
video game guide. Some may remember my guide for Ghost Rider. Anyway,
This is a guide for a great PS3 Action game. This guide is meant for
personal use only. This ends the introductory section of this guide.
Continue on.


==================
 [A.0] Characters
==================

A.a- Minamoto no Yoshitsune
   Famed hero of the late Heian period in Japan and star of the Heike
Monogatari. Yoshitsune is the main character of Genji who wields dual
katana, one in either hand. His fighting-style encompasses speed and
agility in a graceful display of swordsmanship.

 Special Notes on Yoshitsune
  1. Yoshitsune is a balanced character, but also has the quickest
    movement, as well as the second-quickest attack-speed and evasion.
  2. His attacks are also the best-looking attacks in the game.
  3. Yoshitsune's Wall-Run attacks seem pretty useless in actual
    combat during the game. But, They 'do' look cool.

A.b- Saito Musashibo Benkei
   Yoshitsune's loyal friend and self-appointed protector, most
famous for his 'Standing Death'. In Genji, Benkei is a huge
man with a giant club that swats most enemies like flies.
Obviously, The brawn of the Genji group, Benkei uses slow yet
powerful swings to decimate foes.

 Special Notes on Benkei
  1. Benkei is, unfortunately, unable to perform combos in
    Days of the Blade.
  2. Benkei also lost his naginata weapons from the first
    game. Despite this, The game's manual still lists that
    he can use the naginata and switch between it and his
    club "freely" during combat. This is greatly misleading.
  3. For some reason, the game's developers chose not to
    include 'Saito' in Benkei's name. Hm...


A.c- Gozen Shizuka
   In most stories of the events depicted in Genji, Shizuka
was Yoshitsune's lover. In Genji, Shizuka uses a 'chain-
blade'-type of weapon and fights mostly with wide, long-
ranged sweeping attacks.

 Special Notes on Shizuka
  1. Despite being suspected to be the 'fast' character
    of the group, Shizuka is actually slower in all ways
    than Yoshitsune.
  2. Shizuka does, however, have the highest jump(just
    slightly moreso than Yoshitsune).
  3. In the game, Shizuka's relationship with Yoshitsune
    is left mostly to interpretation.

A.d-Buson
   Not originating from the Heike Monogatari, or any
other work of Japanese History or Legend, Buson is an
original character created for the Genji storyline. He
is a god that descends to earth and assumes the body 
of Taira no Kagekiyo; thus, he utilizes Kagekiyo's
weapon and fighting style.

 Special Notes on Buson
  1. Contrarily to popular belief, Buson is actually
    a great character and very fun to use.
  2. Buson has the quickest attack-speed of all the
    characters, as well as the longest attack-strings.
  3. Make no mistake, Buson is a bit difficult to get
    used to playing.
  4. Buson possesses the quickest evasion speed of the
    four playable characters.


===============
 [B.2] Weapons
===============

B.a Yoshitsune's Weapons
  1. Hizamaru (default weapon)
    Starting Attack Power - 40
    Max Attack Power - 130 
  2. Bishamon
    Starting Attack Power - 50
    Max Attack Power - 150
  3. Hachiman
    Starting Attack Power - 35
    Max Attack Power - 145
  4. Doujigiri
    Starting Attack Power - 55
    Max Attack Power - 150
  5. Hidekiri and Usumidori
    Starting Attack Power - 50
    Max Attack Power - 150

B.b Benkei's Weapons
  1. Benkei's Club (default weapon)
    Starting Attack Power - 110
    Max Attack Power - 340
  2. Deva Club
    Starting Attack Power - 100
    Max Attack Power - 320
  3. Dragon's Wrath
    Starting Attack Power - 110
    Max Attack Power - 340
  4. Tendertusk
    Starting Attack Power - 120
    Max Attack Power - 370
  5. Indomitable
    Starting Attack Power - 130
    Max Attack Power - 380

B.c Shizuka's Weapons
  1. Fleck (default weapon)
    Starting Attack Power - 30
    Max Attack Power - 130
  2. Dancing Girl
    Starting Attack Power - 40
    Max Attack Power - 140
  3. Wagtail
    Starting Attack Power - 30
    Max Attack Power - 140
  4. Wind Wreath
    Starting Attack Power - 25
    Max Attack Power - 120
  5. Lion Kagura
    Starting Attack Power - 50
    Max Attack Power - 150

B.d Buson's Weapons
  1. Little Crow, Reforged (default weapon)
    Starting Attack Power - 55
    Max Attack Power - 185
  2. Fearsome Shichi
    Starting Attack Power - 45
    Max Attack Power - 175
  3. Billowing Clouds
    Starting Attack Power - 50
    Max Attack Power - 195
  4. Kurikara
    Starting Attack Power - 60
    Max Attack Power - 200
  5. Sword of Susano-O
    Starting Attack Power - 70
    Max Attack Power - 210


============================
 [C.2] Complete Walkthrough
============================

I want to begin by saying that this Walkthrough was written while
playing the Normal difficulty. Also, I personally left the Tutorials
turned on in the settings; in fact, the only setting I turned off was
the Motion Sensor setting that allows you to activate the evasive
movements in the game with a quick jerk of the remote. Also, If
anyone using this guide finds(or has found) ANY Essences of Amahagane
that you can't find mentioned within this guide, e-mail me with the
location(s) and I will add them to the guide(if I can confirm their
location), as well as give credit to the finder.

That being said, let's begin.

============================


Watch the opening cutscenes that tell the events of the first Genji
and introduce this game.


!*Begin Chapter 1*!

!Conflagration at Suzaku Gate!
Pursue the Heishi through the fires at Suzaku Gate.

Items: Kurama Herb x4 
Essences of Amahagane: 4

Once you gain control of Yoshitsune, you'll have the chance to try out
the gameplay system. Anyway, Move forward and you'll have to fight off
a group of Heishi warriors. They're easy, but I suggest you try to
learn the game's counter-attack system. The system returns from the
first game; in order to execute a Genji-Counter(my own name for the
system), you must wait for a certain point during an enemy's attack
animation and then press the Square or Triangle button at that moment
to avoid the enemy's attack and deal out a lot of damage(one-hit
killing most enemies, if your character's attack power is high
enough).

The thing is, EVERY single different attack in the game has a
different timing; some are quite easy to get the timing for, while
others are nigh-impossible.

Back to the Walkthrough! After defeating the enemies, a chest will
appear. Before getting it, go up the steps and break the pots to your
right, in the corner, for a Kurama Herb. After that, Open the chest
and you'll get Yoshitsune's second weapon: Bishamon. More enemies
appear, so defeat them quickly. Try out Bishamon if you want. Go
through the doorway and run up toward the Tamayori Sigil, but duck
into the fiery room to your right just before it and break a pot to
grab a second Kurama Herb, then use the Sigil to heal up and save your
game. Now, Head through the door opposite the one that held the Kurama
Herb.

Head along the path, avoiding the falling debris, until you can go
right(north on the mini-map) into the battlefield. Fight off the
Heishi samurai and then head to the right wall(east on the mini-map)
and use Yoshitsune's Double-Jump to get on top of the wall, then head
into the lower corner to find the *1st* Essence of Amahagane. Now,
Head back to the Tamayori Sigil, if need be, then continue up the
straightforward path a little to fight some more Heishi warriors.
First, though, approach the first right-side torch and slash for a
*2nd* Essence of Amahagane. Then, Head up further for the Kamui
system to be introduced and made available. Do the mini-game, then
continue forward to be introduced to the most basic and annoying
enemy of the Genji game world: Archers(!). You'll wanna get up there
and take the highground ones out, as well as the ground-level ones,
then engage the other enemies. On top of a torch on the left-hand
side of the area is a *3rd* Essence of Amahagane, so be sure to
collect it.

After the enemies have been obliterated, destroy the pots on the left
side before heading up for another Kurama Herb. The boxes on the
right-hand side also contain a Kurama Herb, so get both. Approach the
doors to get a scene and a fight with Heishi Spearmen, as well as
other enemies. Once they're all defeated, the barrier lowers. Check
the bushes to the right side of the stairs to find your *4th* Essence
of Amahagane. I suggest upgrading Yoshitsune's Vitality, but it's up
to you. Now, Go up the stairs and examine the glowing circle to
discover that it's a Masho Ward and it blocks you from advancing. End
of Yoshitsune's first-run(game introductory tutorial).


!Benkei's Imposition!
Benkei is late in reaching the Imperial Palace. Help him join up with
Yoshitsune.

Items: Kurama Herb x2, Tengu Herb x1, Vajra Crest x1, Loving Crest x1,
Roaring Crest x1
Essences of Amahagane: 4

We're now controlling Benkei. The big guy is, in this game, pretty
well a true 'one-hit wonder'. Get used to his lack of combos. Save
your game at the Tamayori Sigil, then approach the barricade to get a
one-up on Benkei's destructive power. After shattering the obstacle,
proceed forward for an almost amusing scene, followed by the
appearance of Heishi warriors. Time to wipe the floor, Benkei-style!

After that easy battle, head down the path opposite the door that just
won't open. Approach the wagon to get another tip on Benkei: the
Benkei Kick. This will come in handy shortly, but for now just
continue onward. More Heishi warriors will appear from the other side
of the bridge, so eliminate them with extreme prejuidice. After
defeating them all, a chest appears. First, Go across the bridge and
break the pots on your left(south on the mini-map) for a Kurama Herb,
then grab the chest for Key Item: Scarlet Clefstone. The barrier
falls, so head forward or go back to the Tamayori Sigil to heal if you
need to. When you near the approach to the sealed door, the seal will
be broken and you'll now have two characters that you can freely
switch between using the D-Pad. 

More enemies appear, so use whichever character you prefer to
eliminate them. On the left(south on mini-map) side of the area, break
a pot for a Ghost Water. Go up the steps and approch the torch on the
right(north on mini-map) side of the door and slash for a *5th*
Essence of Amahagane. Now, Head through the door that was previously
sealed to return to Suzaku Gate(where you were controlling Yoshitsune)
and head all the way south(ignoring or killing the enemies that
appear); head up the short stairs but don't go east(on the mini-map)
where the Tamayori Sigil is; instead, head into the southwest(on the
mini-map) room and break down some barricades with Benkei, then break
some boxes to reveal two chests containing: a Tengu Herb in the
left(south on the mini-map) one and a Vajra Crest in the right(north
on the mini-map) one. You can now head east(on the mini-map) to use
the Tamayori Sigil to heal and save, then head back north(on the
mini-map) and go through the door to get back to the Alleyway where
your characters met up.

Head back across the bridge, more enemies appear so take them out if
you want. Use Benkei to kick the wagon twice toward the bridge, then
switch to Yoshitsune and climb atop it; from here, switch to Benkei,
then jump toward the right(north on the mini-map) wall and use his
Tectonic Crash(Square while jumping) to discover the *6th* Essence of
Amahagane(this may take more than one try). Now, Jump down and use
Benkei's Kick to push the wagon in the direction of the damaged door
from before. Once at the door, switch to Yoshitsune for a one-up on
his abilities, then visit the Tamayori Sigil to heal and save. Return
to the wagon and use Yoshitsune to make it over the wall to continue.

Once over the door, You can't return to the other side, so be sure
you've gotten all the mentioned items. Continue forward a step or two
to be attacked by more Heishi warriors. Eliminate with style. At the
first chance, head down to your character's right(south on the
mini-map) and eliminate the two archers, then go a little further and
break the boxes for another Kurama Herb. Then eliminate the enemies
around you. Continue to the four-way intersection for a scene and more
enemies. First, Approach the torch in the north-east corner of the big
square area you're in and slash for your *7th* Essence of Amahagane.
Once the enemies are defeated, the barriers drop so you can proceed.

Head east and examine the Masho ward to receive a hint on their
purpose and how to remove them(not that you don't already know). Take
the left(north on mini-map) alleyway and destroy a blockade with
Benkei. At the end of the alleyway is a chest with a Loving Crest and
some pots on the right to break for a Roaring Crest. Head back and
continue east(on the mini-map) to the Royal Hall(Exterior) to find a
sealed doorway and a Tamayori Sigil, so heal and save, then return to
the four-way intersection and head north through the open door to the
Treasure Vaults. Upon entering, barriers appear and you'll have to
fight more Heishi warriors(including Spearman, which I hate).
Eliminate all the enemies. Afterward, A chest will appear, so open it
to obtain Key Item: Cerulean Clefstone. Return to the Tamayori Sigil
near at the Royal Hall(Exterior), then use the Cerulean Clefstone on
the Masho ward.

A cutscene will play and you'll have to fight a new type of enemy:
Masho Heishi warriors. These guys are great as they're only slightly
harder than the regular Heishi warriors, but they drop Mashogane that
can be used to upgrade your characters' weapons! Before fighting them,
however, head to the south-west(on the mini-map) corner and slash for
the *8th* Essence of Amahagane. You'll get a hint on the Mashogane
after the enemies are dealt with and a chest appears, so open it to
receive Benkei's weapon: Deva Club. Character-change time!


!Shizuka's Dance!
Defeat the Heishi warriors who have infiltrated the Royal Hall.

Items: Kurama Herb x3, Celestial Light x2, Tengu Herb x1, Exuberant
Crest x1
Essences of Amahagane: 4

Time to control Shizuka! You'll start with getting a tip on how to use
this new (playable) character. One tip: Be VERY CAREFUL while playing
as Shizuka, at least until you can upgrade her vitality some, because
she can die very easily. Anyway, Use her wide sweeping attacks and the
Genji-counter to eliminate the Heishi you're faced with. To the
upper-left are some boxes to break for another Kurama Herb. After
you've dealt with these enemies, head up the stairs to your left(south
on the mini-map) onto the raised section and immediately down the
stairs across from them to fight more Heishi warriors. Examine the
corpse of the Genji warrior for the Key Item: Key to the Royal Hall.
Break some crates along the west(on the mini-map) wall for another
Kurama Herb. After the last enemy on this side falls, a chest will
appear on the raised section in the center, so go open it to receive
Shizuka's weapon: Dancing Girl. The barrier disperses so you can
continue.

Continue on for another cutscene that will end with you on the other
side of a gap. Head east(on the mini-map) to the Tamayori Sigil to
heal up and save your game. Head back to the west(on the mini-map) a
bit to notice a glow where a bridge apparently used to be, so drop
down and slash around to get your *9th* Essence of Amahagane. I
suggest upgrading Shizuka's health now, but that's up to you. Now,
While still down here, head east(on the mini-map) to find a chest to
the south(on the mini-map). Open the chest for a Celestial
Light(Kamui-recharge!). Be careful not to waste these somewhat rare
and useful items. Head back to the broken bridge and use the
left(south on the mini-map) side to climb back up, then head east(on
the mini-map) and slash the torch for a *10th* Essence of Amahagane.
Now, Go back to the west(on the mini-map) side and use Shizuka's
gap-crossing ability to cross the gap back to the side with the
Tamayori Sigil and use it to save your game.

Approach the gap on the eastern(on the mini-map) wall, near the Sigil,
and you'll get the second tip on Shizuka's abilities: grappling across
gaps. Anyway, Head west a bit from the Sigil and go north towards a
large door for a scene to introduce a new form of Masho ward. Turn
around and destroy the Masho Flower behind Shizuka, then head down the
stairs to either side of the Masho warded door and defeat the enemies
there, then do the same on the other side. The east(on the mini-map)
side possesses Masho warriors, along with the standard Heishi
warriors, so be extra careful on that side. Be sure to kill the 'Soul
Fish' of the Masho warriors too, as they 'can' attack you, but (more
importantly) they leave after a few moments and you'll lose the chance
to get more Mashogane pieces from them.

After having cleared the Royal Hall(Exterior), head to the west side
of the Masho warded door and use the Key to the Royal Hall to enter
into the Royal Hall(Interior). Once inside, Follow the corridor to
encounter more enemies, so defeat them before advancing. When you
reach the stairwell, more enemies will assault you, so take your time
and eliminate them. Before going up the stairs, grab the visible chest
for another Celestial Light item, then head upstairs. Once upstairs,
yet more enemies(including Masho warriors) will attack you, so fight
them off, then open the visible chest for a Tengu Herb. Head up the
hall to a gap and grapple across it. Continue up and when you notice a
glow, jump and swing at the hanging lantern to get your *11th* Essence
of Amahagane. Kill the enemies that appear, then continue till you
notice an opening to your right(south on the mini-map) and use it to
return to Royal Hall(Exterior), only on the roof. Fight your way to
the west(on the mini-map) and destroy the Masho Flower, then go back
north and head to the east(on the mini-map) side, opening a chest in
the north-east corner along the way for an Exuberant Crest. At the end
of the path, past the Masho Flower, slash for the *12th* Essence of
Amahagane, then kill the enemies on this side and destroy the last
Masho Flower to eliminate the Masho ward on the door.

Drop down and kill whatever enemies in your way that you want, but
head back to the Tamayori Sigil to heal and save. After you're
finished clearing up the Royal Hall(Exterior) again(if you want), head
up through the formerly Masho warded door for more scenes.

Now, You're controlling Yoshitsune again(by himself) and in a rather
confined, squarish, battlefield with many enemies. Head to the
northeast(on the mini-map) corner and break the pots for another
Kurama Herb. The southwest(on the mini-map) corner has a pot with a
Celestial Light in it. The other two corners have pots with health
orbs(or whatever they're called), so I'd suggest not breaking the pots
in those corners unless you need immediate health. Fight off the
enemies until a scene occurs, giving you a hint on what you have to do
now.


!A Great Barrier Forms!
Find the Tamayori talisman in the Treasure Vault so you can break
through the enormous barrier.

Items: Miracle Pill x1, Kurama Herb x1, Celestial Radiance x1, Vajra
Crest x1, Roaring Crest x1, Celestial Light x1
Essences of Amahagane: 8

You now have Benkei and Shizuka, so head south and then east to the
Tamayori Sigil to save your game. Eliminate only the enemies you need
to, as you have to beware of constant arrow-volleys from the rooftop
archers(see? told you they were the most annoying enemy).

Head back through the door that leads to the Royal Hall(Interior) and
retrace your steps from earlier, fighting off the enemies as you go,
until you reach the exit to the Royal Hall(Exterior) and the
barricade. Destroy the barricade with Benkei's Kick, then approach the
Tamayori Sigil after destroying the barricade to heal and save.
There's also a chest to the left of the Sigil with a Miracle Pill
inside, so get it, then head through the corridor in front of you.
Kill the Heishi(and Masho) warriors that appear as you advance. Use
Benkei to unbar the doors along the way. When you reach the area with
the stairs leading down, the *13th* Essence of Amahagane is in the
small lamp(torch) beside the stairs(the lit lamp). Now, Head down the
stairs.

At the bottom, defeat more enemies that will advance on you and be
sure to get the chest in the left(south-west) corner, near the stairs,
for another Kurama Herb. Head up and unbar the door to your left with
Benkei, then continue through the hall. At the end is a chest with a
Celestial Radiance, so get it and eliminate the enemies in your way,
then unbar this door as well(with Benkei, of course). Now, Head back
to the Tamayori Sigil to heal and save, then hit the switch with
Benkei and switch to Shizuka to run through the hall, ignoring any
enemies that may appear this time(you've got a timer running), down
the stairs and out the door(pretty much of your choice) to the Royal
Hall(Exterior). Now, Make your way for the secret door which is
reached by dropping off at the broken bridge section of the area, then
heading straight up(west) through it.

Now, We're in the Treasure Vault with a bunch of enemies. First, head
to the right(west on the mini-map) to a well in a corner and slash for
the *14th* Essence of Amahagane, then deal with the present enemies.
There's also a Tamayori Sigil in the northwest(on the mini-map) corner
before heading inside the vault itself, so you can heal and save. Once
inside the building itself, head into the room to your right(west on
the mini-map) and open the chest for the Key Item: Jade Clefstone.
Don't fool with destroying the objects in the room, there's nothing in
them. Now, Go into the left(east on the mini-map) room and slash
around to get a Vajra Crest item. The *15th* Essence of Amahagane is
hiding in the southeast(on the mini-map) corner of this little room,
so get it while taking out the Masho warrior here.

Now, Head back out and go up to the Masho ward, then examine it to use
the Jade Clefstone to disperse it and go through into another room. In
the northwest(on the mini-map) corner of this room, just to the left
of the door you entered through is the *16th* Essence of Amahagane.
Now, Eliminate the enemies in the room(three Masho warriors), then
take the west door out of the room and deeper into the Treasure Vault.
Head north then west a bit(on the mini-map) and enter the south(on the
mini-map) door, then open the chest for Key Item: Key to the Library.
Back out and defeat the Heishi warriors that have appeared, then take
the doorway directly north of the one you just came out. Open a chest
in the northeast corner for a Roaring Crest and eliminate the enemies.

Back into the hallway, head west and then north, and west again(all by
the mini-map). Use the Library Key to unlock and enter the room to
your left(south on the mini-map) for a Tamayori Sigil for you to heal
and save at. Head out the door opposite the one you entered through
and go west(on the mini-map) to eliminate a Masho warrior and in the
southwest corner of this little section is the *17th* Essence of
Amahagane, so get it. Now, Head back east and go into the south room.
Kill all the enemies and just to the west(on the mini-map) of the
south doorway(the one you can use, which is the eastern one) out of
this room is the *18th* Essence of Amahagane, so slash around until
you get it. The *19th* Essence of Amahagane is slightly to west(on the
mini-map) of the seventeenth one, but you'll have to jump and slash
around(with Shizuka, I suggest) to get it. Now, Head out the south
doorway into another hall and go east(on the mini-map) and break a jar
in the corner to get another Celestial Light. Head along the hall to
the west(on the mini-map), eliminating the enemies, and slash the vase
of flowers at the end for the *20th* Essence of Amahagane, then enter
the door and open the chest inside for Key Item: Tamayori Talisman.
Now, Leave the Treasure Vault, back to the Tamayori Sigil at the
entrance. Save and then use the door next to the Sigil to return to
area where you got the Cerulean Clefstone with Yoshitsune and Benkei
earlier. Eliminate the enemies(Spearman, which are a nuisance), then
use the north(on the mini-map) exit back to the alleyway.


!A Treasured Sword Stole!
Use the Tamayori talisman to dispel the Great Barrier.

Items: Kurama Herb x1
Essences of Amahagane: 1

Eliminate the enemies in the alleyway, if you want, then head east(on
the mini-map to return to the Royal Hall(Exterior), on the side you
could reach with Yoshitsune and Benkei earlier. Use the Tamayori Sigil
to your right and save, then examine the barrier to use the Tamayori
Talisman to disperse it. Make your way through the Royal
Hall(Exterior) to the Tamayori Sigil, eliminating enemies(if you want)
and dodging those damnedable archers' arrows. Once you're done killing
the enemies(or avoiding them), head through the north door back to
Shishin Temple.

Go forward and use the Tamayori Sigil, then head west(on the
mini-map). Eliminate the enemies and slash in the northwest corner for
the *21st* Essence of Amahagane. Now, Head to the eastern(on the
mini-map) end of the area to find more enemies. Break the pots for a
Kurama Herb and kill the enemies. Return to the Tamayori Sigil and
save once more, then head up through the open doorway for some
cutscenes and you can now welcome back Yoshitsune(you've finally got
all three characters together). Time for a boss fight.

*****BOSS #1*****

Altered Masho Warrior(Commander)

You'll be facing a more powerful Masho warrior, along with a group of
generics. Use your regular tactics to eliminate them all, including
the 'Boss'. Seriously, I don't think you'll have much trouble out of
this fight, as it's barely more difficult than the groups of regular
enemies thus far.

There are a couple of jars in two of the corners that contain health,
if you need it.

***END BOSS FIGHT***

After the fight, You'll receive the first Unsullied Amahagane of four.

IMPORTANT NOTE: There are only FOUR Unsullied Amahagane in the game
and you should wait until you have your final character to use this,
as it affects the entire group.

Watch the cutscenes.

!*End Chapter 1*!


Watch the narrated cutscene.


!*Begin Chapter 2*!

!To The Peak!
Cross the mountain so you can strike the Heishi camp from their rear.

Items: Ghost Water x1, Loving Crest x1, Miracle Pill x1, Celestial
Light x2, Tathagata Pill x1, Tengu Herb x1, Kurama Herb x1
Essences of Amahagane: 13

Watch the first scene, then you're in control, so eliminate the
enemies your faced with and the barrier will fall. Afterward. Two
Genji soldiers will tell you of your next objective: Rescue the 8
injured Genji soldiers along the path ahead. You'll get the second tip
on Yoshitsune's talents and a Tamayori Sigil will appear, so use it.
Proceed along the path, staying on ground-level, and turn
left(northwest on the mini-map) into the first alcove to find a Genji
soldier, speak to him to rescue him(1 down). Continue along until an
enemy ambush happens. Kill the enemies to lower the barrier, then go
slightly to your left(north on the mini-map) into a small alcove and
speak to the Genji soldier to rescue him(2 down), also jump up and
slash around at the center of this little alcove to find the *22nd*
Essence of Amahagane. Head out of the little alcove and jump onto a
downed log on the right(south on the mini-map) side, then follow it up
to another Genji soldier(3 down). Jump off and continue along the
ground-level path to the visible next Genji soldier(4 down), then keep
going until you reach the waterfall. To the right(south on the
mini-map) before it is another Genji soldier(5 down), slash the area
where he was to get the *23rd* Essence of Amahagane, then head through
the waterfall to enter a cave. At the end of the cave is another Genji
soldier(6 down) and a crate you can break for a Ghost Water. Now exit
the waterfall cave and return to the Tamayori Sigil to save.

Now, Advance along the path again, only this time find the 'stairs'
just past the Tamayori Sigil and climb them to find another Genji
soldier(7 down). Notice the enemy spearman walking the path just above
you? Well, You can actually get the jump on him by jumping up to the
higher path and attacking him while his back is toward you. Across the
gap, you should notice the last Genji soldier, but DO NOT rescue him
yet. Use Yoshitsune's Wall-Run across the gap, slashing mid-way with
square to get the *24th* Essence of Amahagane. Ignore the Genji
soldier for now and Wall-Run across the next gap when the enemy's back
is turned and eliminate him(if he notices you, you'll have to fight
three enemies instead of just him, but don't worry as it's just a
Masho warrior and two Heishi spearmen). Anyway, Once across the gap,
continue along and you'll notice an alcove to your left(north on the
mini-map), so Double Jump up to it and open the chest for a Loving
Crest. Drop back down and return to the last Genji soldier(the one I
told you to ignore) and speak with him(8 down) to finish the Rescue
Mission.

When you regain control, you'll be in the waterfall cave at night and
you'll have a Tamayori Sigil next to you that you can use to save.
Leave the cave and you'll encounter a new enemy-type: Masho Crabs.
These little guys are just a bit annoying with there massive numbers
and hard-to-counter attack, so I suggest forgetting about trying to
counter them and either using Shizuka's wide sweeping attacks to get
lots of Mashogane pieces, or use Yoshitsune's Aerial Juggle
Trick(Jump, Circle, 'Aerial Combo', repeat). Continue down the path to
encounter a second group of the mini-crabs. Defeat them and then use
Benkei to smash the rock(that wasn't there during the day) to get the
*25th* Essence of Amahagane. Also, Destroy the tree in the little
alcove just to the north(on the mini-map) of the rock. Now, Continue
along until another swarm of crabs appear near another big rock,
defeat both waves of this group of crabs, then use the downed tree to
your right(south on the mini-map) to find a breakable box that
contains a Miracle Pill. You can smash the rock, but there's nothing
gotten for it. Do, however, destroy the nearby tree in the alcove.
Continue back to the entrance to fight two flying Masho
warriors(annoying) and open the chest for an Exuberant Crest.

Now, Take the 'stairs' up to the elevated area and cross the first
gap. Approach the tree to your right and slash for the *26th* Essence
of Amahagane. Cross the next gap and continue until you reach the
alcove you got a chest in earlier and Double Jump up with Yoshitsune
and slash for the *27th* Essence of Amahagane. Drop back down and
continue along the elevated path to the waterfall, then use Shizuka to
grapple across to the other side. Before advancing, Head into the
corner to your right(southwest on the mini-map) and slash for the
*28th* Essence of Amahagane, then continue to the next area.

After the quick scene, head to your right when you have control and
slash for the *29th* Essence of Amahagane. Follow the linear path to
find some 'stairs', so jump up to the higher ground and go to your
right, then slash around just up from the corner for the *30th*
Essence of Amahagane. Now, Look for an overhanging ledge to your left
and jump up to it. Follow these ledges to a chest with a Healing
Breath item inside, so get it, then return to the main path and head a
little forward to encounter yet another new enemy: Masho Wasps. I
suggest you use Shizuka to deal with them, then continue along. Jump
up onto another raised area and you'll notice a raised area above, but
head to the left of it first and slash for the *31st* Essence of
Amahagane, then jump up to the higher area and continue. When you
reach a small gap, more Masho Wasps will fly up out of it to attack
you, so eliminate them before crossing the gap. Continue along to the
next gap to trigger more Masho Wasps to appear, so be careful and
eliminate them(preferrably with Shizuka) before trying to continue(be
warned, however, that they never stop spawning). Jump into the gap
near the other side to find a breakable crate with a Celestial Light
inside. Continue around down here to find another crate with a
Tathagata Pill inside. Now, Head back the way you came and find the
'stairs' to the south(southeast on the mini-map) that lead back up to
the higher ground.

Now, Switch to Shizuka and use her to grapple across to the platform
on your left, then jump to the next platform to your left and jump
then slash toward the tree to find the *32nd* Essence of Amahagane.
Advance forward a bit to have a whole swarm of Wasps show up, so be
careful fighting them off and carefully jump to the next ledge to your
upper-right, then destroy the crate for a Tengu Herb. Carefully jump
to the last part and continue forward to see a cracked stone 'bridge'
that will start crumbling as you run across it. Once across, more
Wasps will appear, but jump back onto the closest area that was part
of the 'bridge', then jump and slash for the *33rd* Essence of
Amahagane before jumping back across the small gap to continue forward
into a quick cutscene.

Now, Run up the hill while avoiding the boulders to reach the top
where a Boss Fight awaits.

*****BOSS #2*****

Masho General

Okay, This big guy will go down fairly easily if you dodge his attacks
and get behind him(of course, the hint tells you this much). Attacking
the Mashogane sticking out of his back will do some heavy damage. You
don't really need to use your Kamui in this battle, but feel free to
if the need arises(or if you just want to kill the boss stylishly).

There's actually an easier way to kill this guy(and the regular enemy
versions you'll encounter later). Switch to Benkei and fully charge
his Triangle attack(Raging Whirlwind with his first weapon), then
release when you get close to the General. This attack(like Benkei's
other fully charged attacks) will shatter the General's thick armor
and leave him vulnerable to attacks from any side!

***END BOSS FIGHT***

More scenes play so watch them.

Now, We're controlling Buson! Get aquainted with his fighting-style, I
implore you.

In the southeast(on the mini-map) corner are some jars to break for a
Kurama Herb, then finish off the group of flying Masho warriors to
make a chest appear that contains Buson's weapon: Fearsome Shichi.
Once you get the weapon, a cutscene plays and then you're back in
control of your other three characters.

Head south(southeast on the mini-map) and smash a rock to your
character's left, with Benkei, that blocks an empty alcove, then
continue down to the Tamayori Sigil you should see on your mini-map
and use it to heal and save. Now, Follow the path forward until you
come to split, then go left and destroy the rock with Benkei. At the
end of the short path, slash to find the *34th* Essence of Amahagane.
Head back to the branch and go right to be cut off by a Masho warded
barrier. The two Masho Flowers that need to be destroyed are in the
alcoves behind the rocks that you destroyed with Benkei, so go cut
down the flowers. As you head back down the path, some of the Masho
Soul Fish will rise up through the ground and surround you, so kill
them off and save at the Sigil after dispersing the Masho ward
barrier. As you head back up the path, some flying Masho warriors will
descend to attack you, so eliminate them then continue onwards.
Continue up the path to reach a clearing where a cutscene will occur.
Now you have all four characters, so I suggest you use that Unsullied
Amahagane now.

Once again, You're in a sealed area with a bunch of enemies to fight
off. Head to the northeast(on the mini-map) corner of the first
squarish section(where you start after the scene) and use Benkei to
destroy a large rock; behind it is a chest that you should open for a
Celestial Light. Now, Eliminate the enemies here, then head up the
small slope to your left(northwest on the mini-map) to a second
squarish section where more enemies will appear. There are no more
items(or Essences) to be found here, so just eliminate all of the
enemies to trigger another cutscene. After it, you'll be given the
chance to save and I suggest you do so as the next part is pretty
annoying.


!Ichinotani Battlefield!
Combine your four comrades' strength and defeat the Heishi forces.

Items: None!
Essences of Amahagane: 4

Welcome to WAR! This area is a bit annoying, especially if you're
trying to get all of the Essences. Be cautious not to let yourself get
killed as the massive numbers of infinitely respawning enemies swarm
you repeatedly.

NOTE: You can either get the Essences in this area while fighting off
the hordes of enemies, or you can wait until you reach the next
section where you can save, then repeatedly re-enter the battlefield
and getting some of them at a time until you have them all. It's
really your choice. However, I will describe out where they're located
as though you're collecting them during the battle.

First off, Try your best to avoid most of the enemies while collecting
the Essences. Now, Let's proceed. Head up(east on the mini-map) from
your starting position and destroy a torch for the *35th* Essence of
Amahagane. Head south(on the mini-map) until you reach a
barricade(destroyable with Benkei) and head to the southeast(on the
mini-map) corner without destroying the barricade, then slash a flame
to get the *36th* Essence of Amahagane. Now, Head along the barricade
and start running toward the screen(which will start leading you north
on the mini-map again), after a couple steps you should notice your
Amahagane glowing so slash toward the screen for the *37th* Essence of
Amahagane. Now, I suggest eliminating this first wave of enemies, then
destroying the barricade with Benkei to reach another section of the
Battlefield.

Defeat the wave of enemies here, then destroy a barricade to the
west(on the mini-map) and move in that direction slightly for a
cutscene, then smash another barricade to reach another section of the
Battlefield. Destroy one more barricade and slash around just past it
for the *38th* Essence of Amahagane. Now, You can finally start trying
to win the battle, so move around the battlefield looking for the
larger yellow enemy arrows on your mini-map and defeat all of them to
trigger the Boss' appearance. (You may have to eliminate a bunch of
the small-fry to get the 'altered' enemies to show up).

*****BOSS #3******

Giant Masho Crab

This guy can be rather dangerous with his powerful pincers and
charge(dash) attacks. First, You'll want to destroy his pincers while
avoiding his attacks as well as the attacks of some other powerful
enemies(like Masho Generals: the big guys). After destroying the
things claws, you can break its 'skull-face' to reveal its Mashogane
stone(which is its weak point). Attack the Mashogane crystal to damage
it heavily. You can also use Benkei's fully charged R1+Triangle to
knock it over on its back, then jump onto it with Yoshitsune to
"attack its weak point for massive damage" with R1+Square). Either
way, As long as you manage to avoid some of its attacks and fight
smart, this guy should go down rather easily.

***END BOSS FIGHT***

After the crab falls, you'll receive the second Unsullied Amahagane. I
suggest going ahead and using it to strengthen your characters. You'll
also receive the third weapon for every character: Yoshitsune's
Hachiman, Benkei's Dragon's Wrath, Shizuka's Wagtail, and Buson's
Billowing Cloud.


!Chasing Rainbows!
Unravel the mysteries behind the Heishi's power.

Items: None!
Essences of Amahagane: 1

You'll end up in another area next to a Tamayori Sigil, but go to the
tree on your right, just up from the entrance back to the previous
area, and jump then slash for the *39th* Essence of Amahagane. You may
have to use Shizuka to find it, but it's there. Save and heal at the
Tamayori Sigil, then move up for a scene and another Boss Fight. OR,
Head back to Ichinotani Beach and fight the neverending hordes for
awhile to build up massive amounts of Mashogane pieces to upgrade your
weapons. Your choice. Either way, When you head up to the dark
barrier(thing), you'll encounter a scene and Boss Fight.

*****BOSS #4*****

Taira no Atsumori

This Psycho-Chick is a real pain-in-the-rear! She's fast, with very
quick attacks, so be careful to dodge her strikes and chase her
around, hitting her with any combo-attacks you can. I suggest using
Yoshitsune or Buson(his Shift Space+SSS) as they're the only ones with
fast enough attack-speed to really hit this woman. When she gets down
to about half of her health, she'll leap away and you'll have to fight
two Flying Masho warriors. After you defeat them, Psycho-Chick will
return to the battle, so continue the above pattern and be wary of her
Masho Kamui, succeed and you'll do a bit of damage while avoiding all
damage. After succeeding at countering a Masho Kamui, she'll be lying
on the ground and open for a downed-enemy attack that will do a good
deal of damage. One strategy I've found is to utilize Yoshitsune's
'Aerial Juggle'+Heavenly Vengeance-trick(jump, Circle, aerial combo of
SST or just press T, then Heavenly Vengeance). The Heavenly
Vengeance(fallen-enemy attack with R1+S), as already stated, takes a
pretty good chunk out of her health bar.

After you drain her health, a scene will play, then you'll have to
fight her again.

This form is a little harder, as well as quite a bit stronger. This is
mainly due to the fact that the Yoshitsune 'Aerial Juggle'+Heavenly
Vengeance strategy doesn't work on this form. So, instead, I usually
wait for her to do her dive attack(she usually dives three times, but
it can vary between 1-3) and dodge, then start comboing her as much as
I can; after a couple combos, she'll become grounded and she may use
her same attacks from the first fight. At these times(should they
happen), utilize whatever strategy you used on her first form(although
I think the 'Aerial Juggle' is still out). Anyway, She will take
flight again, so be prepared to repeat the process; she still uses
Masho Kamui, so counter it if she does and you can still execute
Heavenly Vengeance(or one of the other characters' Fallen-Enemy
attacks) to do some good damage to her. Keep up with dodging her quick
attacks and striking when there's an opening and you'll beat her soon
enough. Use Kamui if you need to.

***END BOSS FIGHT***

After the battle, a string of cutscenes will play.

!*End Chapter 2*!


A narrated cutscene will signal the end of Chapter 2 and the beginning
of Chapter 3.


!*Begin Chapter 3*!

After the scenes, You'll find yourself in the Netherworld and with
only Yoshitsune.

!Separated!
An enemy trap has left Yoshitsune and the others separated. Reunite
them and escape from the Netherworld.

Items: Kurama Herb x7, Tengu Herb x2, Vajra Crest x2, Miracle Pill x1,
Exuberant Crest x1, Ghost Water x1
Essences of Amahagane: 13

First, Approach the visible Tamayori Sigil(west on the mini-map) and
save your game. Break the pots around it for a Kurama Herb and a Tengu
Herb. Now, Head north(on the mini-map) and go through the door. You'll
be confronted by Nether Masho warriors(these guys are essentially the
same, but I think they may be a little more aggressive). Anyway, After
you clear the room, the barrier blocking the exit will fall. Break
some pots in the northwest(on the mini-map) corner of the room for a
Vajra Crest and slash in the northeast(on the mini-map) corner, next
to the large dresser for the *40th* Essence of Amahagane(you'll need
to jump and slash). Now, Go through the north door and continue up for
a cutscene. Head back and save if you need to before continuing.

Anyway, Head west(on the mini-map) and drop into the hole, then break
the jars you see for another Kurama Herb and climb back up. Now go
east(on the mini-map) to have more Nether Masho warriors appear, so
kill them(but, be especially wary of the archers as they fire
exploding arrows). Approach the corner ahead, then jump and slash the
lit candle for the *41st* Essence of Amahagane. Continue along the
hall and even more Nether Masho warriors will appear, so kill them all
before anything else. Now, Slash large jar further to the north(on the
mini-map) for the *42nd* Essence of Amahagane, then ignore the door to
the west(on the mini-map) and continue following the hall, eliminating
more enemies as you proceed, until you reach the end where there are a
bunch of pots and a breakable crate(the pots contain nothing, while
the crate has a Vajra Crest inside). Head back through the hall until
you can go left(west on the mini-map) to a door that you should enter.
There's a large crystal in this room, but before fooling with it, head
to the southwest(on the mini-map) corner of the room and break a pot
for a Kurama Herb. Now, Head to the northwest(on the mini-map) corner
of the room and jump-slash above the large dresser for the *43rd*
Essence of Amahagane. There's nothing else in the room, so slash the
large crystal to cause it to glow. Enemies(including a Commander) will
now spawn in the room, so eliminate them in order to exit back to the
hall.

Once back in the hall, head back south(on the mini-map) to the
original split, killing enemies as you go, then head south again to
return to the Tamayori Sigil to heal up and save. Head back to the
split now.

Head west(on the mini-map) and use Yoshitsune's Wall-Run to cross the
gap to the other side, then proceed. At the corner ahead, slash the
middle of the three pots for the *44th* Essence of Amahagane. Continue
along to find another gap that you should drop into and slash the pots
for a Celestial Radiance, also eliminate the Nether Masho spearman
here, then climb back up and Wall-Run across the gap. Continue forward
to another gap that you should jump into and break the crate down
there for a Tengu Herb. Defeat the two enemies, then climb back up and
Wall-Run to the other side of this gap as well, then enter the room.

Another crystal sits in this room, but ignore it for now. Head to the
northwest(on the mini-map) corner and jump-slash above the large
dresser for the *45th* Essence of Amahagane. That's it in this room,
so slash the crystal(for a scene of a portal opening) and defeat the
enemies(including a General aka Big Guy), then return to the hall.
Make your way back toward the Tamayori Sigil(where this area first
started). In the room just before you get back to the Sigil, you'll be
introduced to a new enemy: Nether Masho Claw warriors. These are
tricky little bastards and you have to defeat them in order to lower
the barrier so you can return to the Tamayori Sigil. Be careful while
fighting them and kill them all to proceed. Afterward, Head out
through the south door and use the Tamayori Sigil to heal and save,
then head straight across from it to reach the portal you activated
earlier and enter it to reach another section of the Netherworld.

Switch over! Now, You're controlling Buson and you're surrounded by
the Masho Wasps. First thing to do is destroy the big circular
things(the Wasps' nests) to stop them from spawning(there are four in
total). Yoshitsune will then show up and Buson will join up with
him(you now have two characters). Head to the northeast(on the
mini-map) corner and break a pot next to some stone 'stairs' for a
Kurama Herb. Now, Use the portal back to Netherworld Cult Chamber
(Primary) to use the Tamayori Sigil to save. Return to Netherworld
Cult Chamber (Centre) and use the other active portal to go to
Netherworld Cult Chamber (Secondary).

In the first room, You'll encounter some Nether Masho warriors and
Claw warriors, so eliminate them. There's nothing in this room, so
just use the east door to exit the room into a hallway. Proceed
forward to find a gap that, if you fall into, you'll be in the
enemies' 'ready room' and you'll have to kill all the
enemies(including a General) to escape. Plus, There's absolutely NO
items or Essences in the room so, unless you're strapped for Mashogane
pieces, I suggest you just Wall-Run across the gap to the other side.
However, Make sure you Wall-Run along the southern(on the mini-map)
side of the gap and slash as you do for the *46th* Essence of
Amahagane. It's a bit of a trek, but if you need to heal or save,
you'll have to backtrack to Netherworld Cult Chamber (Primary) and use
the Tamayori Sigil there. After crossing the gap, Claw warriors will
make themselves known so kill them. At the corner ahead, break the
large jars for a Kurama Herb, then proceed through the hall to reach
another gap(which also leads to the 'ready room'). Across it, More
enemies will appear in the distance so head forward and eliminate
them. You'll reach a split(a north hall and a west hall), so continue
north and ignore the pots in the corner. You'll reach a door to a
room, so enter it to be greeted by a bunch of enemies. Kill them all
and break the large jar next to the big stone one at the north(on the
mini-map) side of the room to get a Tengu Herb, then use the door
opposite the one you entered through to exit the room. Follow the very
short hall to another room.

Eliminate the enemies that appear in this room and jump-slash a lit
candle along the north(on the mini-map) wall for the *47th* Essence of
Amahagane, then slash some pots in the southeast(on the mini-map)
corner for a Miracle Pill. Exit the room via the door opposite the one
you entered through. Head through this hall to reach a door into a
larger room and enter it.

Enemies will appear, including Masho Shield warriors and Claw
warriors, so kill them all to disperse the barrier that erected when
you entered this room. Now, There's no reason to scour the room for
items as there aren't any. Take the west(on the mini-map) door out of
the room. You'll see some gaps, so Wall-Run across the nearest one on
the south(on the mini-map) side of it and slash for the *48th* Essence
of Amahagane. Use the Wall-Run to cross the next two gaps, then
Wall-Run and slash across the next gap(south side) for the *49th*
Essence of Amahagane and you'll be back at the split from before(btw,
all four of these gaps lead to the 'ready room', so don't drop in any
of them). Now, Go back across the gaps and re-enter the large
octagonal room, then head through the east door and you'll shortly
find a Tamayori Sigil in an alcove to heal and save at, so do so.

Head down the hall and enter the alcove just before the door, and
break the pots on your left(southwest corner of the alcove on the
mini-map) for an Exuberant Crest. Now, Head through the door into
another octagonal room and enemies will drop in, defeat some if you
want, but they infinitely respawn in this room. Anyway, Break a large
jar in the west(on the mini-map) corner for a Kurama Herb and head out
the south door(or return the Sigil if you took alot of damage while
fighting the respawning enemies). Head forward a little and duck into
the alcove with a single jar in the center; the jar contains nothing
but jump and slash the lit candle to the left of it(north on the
mini-map) for the *50th* Essence of Amahagane. Continue along the hall
until you see a door and an alcove to your right(northwest on the
mini-map). Duck into the alcove and destroy the large jars for a Ghost
Water. Go through the door into another octagonal room with infinitely
respawning enemies. There are no items to be garnered from the
breakables in this room, so just dart for the west(on the mini-map)
door out of the room(unless you feel like killing a bunch of enemies
to build up Mashogane pieces; your choice).

Anyway, In the hall after this second infinite respawn room, head
along the corridor until you reach some gaps with two archers at the
opposite end firing arrows at you(man, they just keep getting MORE
annoying). Carefully Wall-Run across the gaps to get to the evil
archers and kill them. Now, Wall-Run back to the beginning of these
gaps. Wall-Run and slash across the west(on the mini-map) side of the
first gap for the *51st* Essence of Amahagane. Now, Get to the last of
the gaps, then Wall-Run and slash along the east(on the mini-map) side
to get the *52nd* Essence of Amahagane. Dropping into any of these
gaps takes you to the 'ready room', so don't get uppity about getting
items by dropping into the holes. Head through the door past the gaps
into another room.

In here, Break the large jar in the northwest(on the mini-map) corner
for a Kurama Herb and use the Tamayori Sigil to heal and save, then
enter the portal back to Netherworld Cult Chamber (Centre), only in a
different part(on an elevated platform; that's right, time for some
platforming). Step forward onto the lit circle infront of you to get a
little scene. Now, Head to the end of this platform and wait on the
moving one to come down, then jump onto it. Ride it to its height and
Wall-Run onto the next platform, then climb up to the active portal.
Ignore the second moving platform and just enter the portal to
Netherworld Gojo Bridge for a cutscene and a Boss Fight.

*****BOSS #5*****

(Spectre) Taira no "Shoki" Moritoshi (aka Hoe Goblin)

Approach this fight similarly to a Masho General. He's big and slow
but, as a spectre, can instantly teleport anywhere on the bridge. Like
with the Masho Generals, Try your best to get behind him when he
attacks and strike his back; that's your best bet at doing good
damage. Watch out, though, as he has an attack that strikes behind
him, so don't try to pressure him too much; hit a combo, then back
off.

His attacks consist of: a dashing shoulder-block attack, a dashing
spear-thrust attack, melee spear combos, and an attack behind
himself(used when you're attacking him from behind).

IF, however, you can learn the timing for them, you can use the
Genji-Counter against his attacks to deal some heavy damage! Be
careful, though, if you try this because his attacks are powerful and
HURT alot. Also, He can't use Masho Kamui(since he doesn't possess
Mashogane), so no need to worry there.

Continue this pattern and he'll fall sooner or later, depending on how
well you learn his moves and react to them. Use Kamui if you need to.

***END BOSS FIGHT***

After the fight, You'll receive the first piece of the Yata Mirror,
the Blue Violet Shard, that you need to escape the Netherworld.

Return through the portal for a scene.


!Wandering the Chaos!
Benkei and Shizuka have come to. Help them as they hurry to
Yoshitsune's side.

Items: Kurama Herb x4, Tengu Herb x4, Ghost Water x1, Loving Crest x1,
Vajra Crest x1, Healing Breath x1, Exuberant Crest x1, Miracle Pill
x1, Celestial Light x1, Tathagata Pill x1
Essences of Amahagane: 7

You'll find yourself to now be in control of Benkei and Shizuka.

First, Use the Tamayori Sigil in the northeast(on the mini-map) corner
of the room to save. Now, Break the large pot to the right(south on
the mini-map) of the 'cupboard'-type thing on the east(on the
mini-map) side of the room for a Kurama Herb. On the west(on the
mini-map) side of the room, there's another 'cupboard'-type thing that
has the *53rd* Essence of Amahagane floating above it so jump and
slash with Shizuka to get it. Now, Switch to Benkei and use his Benkei
Kick(circle) to break the large dresser(there are no items in these
two, but remember that you can do this). Now, Save again and head up
through the north door into a hallway. Take a few steps and the game
will show you a large crystal that you need to hit; this will cause
stone pillars to appear. Now, Head forward and jump down to the pit
where the enemies are gathered so you can eliminate them. After
they're dead, Climb up on the southeast(on the mini-map) side of the
pit and break some pots for a Tengu Herb. Now, Climb back to the
top(where you started) and use Shizuka to grapple to the other side of
the pit, using the eastern(on the mini-map) stone pillar; this should
get you the *54th* Essence of Amahagane. If not, then slash the pillar
to get the Essence. Now, Continue up the hall to reach a door into an
octagonal room. Enter it.

Eliminate the enemies, then approach the 'cupboard'-type thing in the
southeast(on the mini-map) corner and jump-slash above it to collect
the *55th* Essence of Amahagane. Switch to Benkei and Kick the dresser
in the northwest(on the mini-map) corner of the room for a Ghost
Water. Exit using the east door and head forward to reach another pit,
which you should drop into. Break the crates in the northwest(on the
mini-map) corner(in an alcove) of the pit to get a Kurama Herb. Now,
Climb up on the opposite side of the pit that you dropped down from
and slash the large crystal in the alcove up here to raise some stone
pillars. Drop back into the pit and use Benkei to destroy the damaged
southern(on the mini-map) wall to encounter some enemies. Eliminate
them, but BE CAREFUL as there are a TON of annoying archers firing at
you. After dealing with the enemies, follow this hidden hallway to a
chest and open it for a Loving Crest. Now, I recommend returning back
to the Tamayori Sigil at the beginning of this area to heal and
save(those archers can shave off a LOT of health), then return here.

Once back in the pit, head north(on the mini-map) to reach a door, so
go through it into another octagonal room. Kill the enemies that
appear, then break the pot in the southwest(on the mini-map) corner of
the room for a Kurama Herb. Now, Approach the 'cupboard'-type thing
and jump-slash above it for the *56th* Essence of Amahagane. Use
Benkei's Kick to break the dresser in the northeast(on the mini-map)
corner of the room for a Vajra Crest. The other two dressers contain
nothing. Head through the west door and eliminate the enemies
here(which is at the bottom of a pit). Head into the southeastern(on
the mini-map) corner of the pit and jump-slash a lit candle for the
*57th* Essence of Amahagane. Now, Head into the alcove on the west(on
the mini-map) side of the room and break down the damaged wall with
Benkei. Eliminate the single enemy in the hidden hall and run to the
end of it, where you can break some objects for a Healing Breath item.
Now, Head all the way back to the octagonal room that had three
exits(including the west one that you initially entered it through).
Continue back to the Tamayori Sigil if you need to, then return to
this room again. Now, Head through the north(on the mini-map) door,
this time.

You'll find yourself above the pit that you were just previously in.
You'll also notice a platform moving back-and-forth infront of you and
a grapple-pillar in the distance. You need to time your jump and get
on the moving platform and then grapple to the other side using the
pillar. In order to do this, you need to get to the VERY edge of the
moving platform(once you're on it) and hold the focus button to lock
onto the stone pillar, then press circle to grapple to it. Once you've
made it, Head up to the door and enter another octagonal room.

Kill the enemies in this room(Claw warriors), then use Benkei's Kick
to break the two dressers in the room for two Tengu Herbs. Take note
of the deactivated portal, then head through the west(on the mini-map)
door into another hallway. Use Benkei to destroy the first barricade
and then to destroy the damaged wall on your left(south on the
mini-map) to reveal a Nether Masho General, so kill him and open the
chest for an Exuberant Crest. Now, Use Benkei to Kick down the second
barricade to continue. Kill the two enemies and then Kick down the
third barricade with Benkei to eliminate another enemy, then Kick down
the damaged wall on your right(northwest on the mini-map) to reveal a
hidden alcove with a single large jar that you should break for the
*58th* Essence of Amahagane. Now, Kick down the fifth barricade with
Benkei and eliminate the two archers, then head through the door.

There's a crystal in this room, but first! Use Benkei to destroy the
dresser along the east(on the mini-map) wall for a Tengu Herb. Now,
Smack the crystal and try to leave the room to cause a barrier to
erect and enemies(including a General) will appear. Eliminate them to
disperse the barrier, then return to the portal room and take the
east(on the mini-map) door. Use Benkei to Kick down the first
barricade, then the damaged wall on your left(north on the mini-map)
to reveal a chest that you should open for a Miracle Pill. Now, Kick
down the second barricade with Benkei and kill the Nether Masho
Commander(preferrably before he summons back-up), then Kick down the
third barricade with Benkei. Kick down the damaged wall on your
right(southeast on the mini-map) to reveal another Nether Masho
Commander and a chest; kill the Commander and open the chest for a
Celestial Light. Now, Kick down the fourth barricade and eliminate
another Commander, then head through the door.

Another crystal is housed in this room, but first! Use Benkei to
destroy the dresser along the west(on the mini-map) wall for a Kurama
Herb. Now, Strike the crystal to activate the previously inactive
portal. Try to leave to have enemies appear. Eliminate the two waves
of enemies and return to the portal room, and use the portal to
reach Netherworld Cult Chamber (Centre).

Here, Enter the portal just right(north on the mini-map) of the one
you came through to return to Netherworld Cult Chamber (Primary)(where
you first controlled Yoshitsune in the Netherworld) and use the
Tamayori Sigil here to heal and save.

Head back through the portal and take the portal that leads to
Netherworld Cult Chamber(Secondary); in the first room, use Benkei to
Kick down a destructible wall(the west wall on the mini-map) to find a
hidden chest behind it that contains a Celestial Radiance. Return to
Netherworld Cult Chamber(Centre) and climb the stone 'stairs' in the
northeast(on the mini-map) corner of the large room to find the
floating platform that you previously activated with Yoshitsune and
Buson. Ride it up and jump to the platform on your right, then climb
up to the portal to Netherworld Gojo Bridge. Notice the moving
platform that I told you to ignore earlier? This time, Carefully jump
onto it and ride it to the larger platform in the center of the room
to have a barrier erect around it and enemies will appear. Kill all
the enemies to have the barrier disperse, then grapple across to the
platform along the other wall with Shizuka.

From here, Climb up to the activated portal then jump onto the moving
platform and jump from it to the platform on the other side of it.
Jump again to one more platform and use Shizuka to slash between it
and the next platform(which you'll need Yoshitsune to reach) for the
*59th* Essence of Amahagane. Now, Jump back to the previous platform,
then jump back onto the moving platform and ride it to the bottom of
its trek, then jump onto the platform you see down here. Jump to the
next platform and break the pots for a Tathagata Pill. That's all you
can do before reuniting with your other party-members, so get back on
the moving platform and ride it to the top where you can jump back to
the platform with the portal on it. Enter the portal to reach
Netherworld Myogyoji Temple and run forward into the clearing for a
quick scene and a Boss Fight!

*****BOSS #6*****

(Spectre) Raijuu(Nue)

Another familiar Genji face.

Anyway, I suggest sticking with Shizuka for this boss and,
astoundingly, approaching it from the front. Once you're near it,
Attack it if you have an opening, but make sure to watch for any
movement it makes to attack. Time your rolls with the right analog
stick to roll through the beast's fairly slow attacks and then hit it
with your own combo. Sometimes, You can actually get two full 3-square
combos with Shizuka's first weapon: Fleck, but I suggest just trying
for one combo at a time. Btw, My Shizuka's Fleck was upgraded to level
4(upgraded 3 times) by this time, as was my other three characters'
first weapons: Yoshitsune's Hizamaru, Benkei's Benkei's Club, and
Buson's Little Crow, Reforged).

One word of warning, though! When he does land an attack, it HURTS!

His attacks consist of: a 2-hit claw-swipe infront of him, a claw-slam
attack that creates a small shockwave, an attack where he sends out a
whirlwind infront of himself, an attack with one of his hind legs(used
when you're attacking him from the side or back), and his old charging
dash attack.

Overall, I'd say this guy's rather a pushover, as long as you DODGE
his attacks while using Shizuka(even if her Vitality is upgraded quite
a bit). However, If you find yourself needing Kamui then, by all
means, feel free to use it.

***END BOSS FIGHT***

After the battle, you'll receive the second piece of the Yata Mirror,
the Yellow Ume Shard.

Head up the small set of stairs in the northeast corner of the
battlefield and go through the portal there back to Netherworld Cult
Chamber (Centre) for a scene and the two parties are now one again.
Get ready, though, for ANOTHER Boss Fight!

*****BOSS #7*****

(Spectre) Taira no Kagekiyo

Another familiar face(if you've played the first Genji). (funny, don't
you think? EVERY person who died in the first game appears in the
Netherworld(even Hogen), EXCEPT Taira no Kiyomori)

You start in control of Buson and he's pretty well-matched against the
original owner of his current form. Unless, that is, you suck at
controlling Buson, like most. I, personally, always fight Kagekiyo
with Buson in this fight, but feel free to use the character you're
best with. I would generally recommend Yoshitsune as the 'best'
character for taking on Kagekiyo, but it's really just a matter of the
player's play-style(and who they're best with). Anyway, If whichever
character you're using gets low on health, quickly switch to a standby
character so you don't get game over. Other than that, I suggest, as
usual, dodging his attacks and striking him as he recovers. Oh yeah!
Like Moritoshi, Kagekiyo can teleport around the small area you fight
him in because he's a spectre. Just keep chasing him around, dodging
his attacks(especially the shockwave), and attacking whenever you have
an opening.

Btw, If you choose to use Buson, then I would reccommend his Triple
Sea Slash with Little Crow, Reforged. To use it, Do his Shift
Space(evasion move) and press square three times. This works pretty
good if you Shift Space toward Kagekiyo when he appears.

***END BOSS FIGHT***


!Escape from the Netherworld!
Chase after the ghost of Kagekiyo and reclaim the mirror fragment.

Items: Tathagata Pill x2, Roaring Crest x1, Alchemic Crest x1, Loving
Crest x1, Healing Breath x1, Miracle Pill x3, Vajra Crest x1, Kurama
Herb x6, Tengu Herb x1, Exuberant Crest x1, Ghost Water x1
Essences of Amahagane: 16

After the battle, Use Shizuka to grapple back over to the platform
with the portal to Netherworld Myogyoji Temple, then use Yoshitsune to
jump and Wall-Run to to the right(northwest on the mini-map) to reach
a ledge; step on a circle to activate another moving platform. Now,
Double-Jump up to the raised part of this left where a chest and a pot
await; one has a Tathagata Pill and the other has a Roaring Crest.
Drop back down to the circle, then Wall-Run back to the portal-ledge.
Now, Get back across the moving platform to the ledge on the other
side. Jump to the next platform and then Wall-Run to the one after it.
Double-Jump to the higher part of this ledge, then use Shizuka to
attack between the ledge you're on and the one ahead of you(north on
the mini-map) to reveal the *60th* Essence of Amahagane; switch back
to Yoshitsune, then jump against the wall and Wall-Run to the next
ledge. Double-Jump up to a higher section again, then use Shizuka to
grapple to the lone platform to your left, which should get you the
*61st* Essence of Amahagane; if not, then attack the pillar once
you're on the platform for it. Now, Carefully ease your way around the
pillar and jump to the larger platform. Upon reaching the center of
this platform, a barrier will erect around it and you'll have to fight
two Masho warriors and a Masho General, so be careful you don't get
killed. After you defeat them, the barrier will fall. Now, You should
be able to see a ledge with two taller sections on it to the
southwest(on the mini-map). There's also a pillar, so use Shizuka to
grapple safely over to the ledge.

Now, Get between the two taller sections and jump against the one on
your right, then hold the analog stick toward the other one and
Double-Jump off the right one, then repeat by holding the analog stick
back in the direction of the right one and Double-Jumping off the left
one to get on top of the shorter(right) one. (It's actually simpler
than it sounds). Now, Instead of jumping on up onto the taller(left)
raised section, move to the edge of the one you're on and you'll just
'barely' be able to see the moving platform you activated earlier.
Wait on it to go as low it will, then back up to get a slight run and
jump onto it(be quick, or it will have started moving back upward);
you may have to use Shizuka for this jump, as her jump is just
slightly better than Yoshitsune's. Now, Ride it to its highest
elevation and carefully jump toward the tall ledge to your right which
has four pots on it. Slash the four pots to obtain: an Alchemic Crest,
a Tathagata Pill, a Loving Crest, and a Healing Breath. Now, Press
against the even taller part of this strange ledge and use Yoshitsune
to Double-Jump upward, then slash for THREE Essences of
Amahagane(*62nd*, *63rd*, & *64th*)! Now, CAREFULLY move to the edge
of this rewarding ledge(standing against the taller portion) and
Double-Jump upward(but, DON'T move the analog stick), then slash to
reveal a FOURTH Essence of Amahagane(*65th*). Now, I suggest you drop
all the way down and go save at the Tamayori Sigil in Netherworld Cult
Chamber (Primary).

When you're ready to continue, re-trace the outlined directions above
until you get to the two tall sections on the very high platform. This
time, Jump from the top of the right one to the top of the taller left
one, then wait on a moving platform to come near you and jump onto it.
Ride it across a gap and jump onto the next ledge you see. Once on
this ledge, you'll notice another moving platform going up and down,
so jump on it when it comes down and ride it up. Jump onto the next
ledge and advance for a short scene showing you the portal you need to
take. Now, Move to the end of this ledge to see yet another moving
platform. Before aiming for the moving platform, switch to Shizuka and
take a swing between it and the ledge you're on to garner the *66th*
Essence of Amahagane. Now, Wait on the moving platform to reach its
lowest elevation and Wall-Run over to it using Yoshitsune, then ride
it up and jump up to the highest platform(ledge) to reach the portal.
Go through to reach Netherworld Cult Chamber (Sanguinary).

You should notice a Tamayori Sigil dead-ahead on your mini-map(to the
north). So approach it for a quick scene of Kagekiyo's ghost, then use
the Sigil to save your game. Let's follow Kagekiyo, shall we? So head
west(on the mini-map) and follow the hall to a room with another quick
scene of Kagekiyo's ghost. After the scene, Dispatch the enemies that
have appeared and head to the north(on the mini-map) end of this
pit-area to find a damaged wall that you can destroy with Benkei. This
reveals a hidden hall with a bunch of enemies. Kill them and head up
the hidden hall to a split, go left to reach a chest with a Miracle
Pill inside. Now, Head back and go right at the split to a chest with
a Vajra Crest inside. Now, Return to the pit-area room you were just
in and find a large crystal in the alcove in the east(on the mini-map)
side of the room, then slash it to raise pillars on the ledges above
you. Nothing else to do here, so return to the Tamayori Sigil and
save, then take the east(on the mini-map) hall to reach another room
at the bottom of a pit.

Eliminate the enemies that spawn and then continue north(on the
mini-map), as there's nothing to find in this 'room'. When you reach
another room, more enemies will appear for you to kill, so do so. Be
careful, though, as this group includes those annoying archers up on
the ledges above you. I suggest luring the ground-troops into the
hallway you're in and killing them, then entering the room itself and
climbing up to deal with the archers. After the enemies are gone, make
sure you're at the bottom of the room. Now, Climb up onto the ledge in
the southwest(on the mini-map) corner of the room and use it to get to
the high ledge. Enter the alcove up here(west side on the mini-map)
and destroy some pots for a Kurama Herb, drop down and continue
north(on the mini-map) and you'll notice a damaged wall in the corner
ahead. Destroy it with Benkei to reveal a Masho General and a chest;
grab the chest for a Celestial Radiance and then take out the General.

Now, Head back into the hall and continue west(on the mini-map) to
reach a gap(which leads to an enemy 'ready room'). There's nothing
down there, so just use Yoshitsune to Wall-Run to the other side of
the gap where there's a door. Enter it and eliminate the enemies(a
Masho General and archers!). After they're all taken care of, destroy
the large jar next to the door you entered through for a Tengu Herb.
Approach the left 'cupboard'-type thing at the north(on the mini-map)
wall of this small room and jump-slash above it to retrieve the *67th*
Essence of Amahagane. Now, Exit using the west(on the mini-map) door
to find another gap(leads to the 'ready room'). Wall-Run to the other
side where you'll see enemies in another room, so wipe them out. Head
to the west(on the mini-map) side of the room and destroy a large jar
in the corner of the alcove for an Exuberant Crest. That's it here, so
return ALL the way back to the Tamayori Sigil to heal and save. Now,
once again, take the east(on the mini-map) hall until you reach the
second room(the one that the enemies don't respawn in). Climb up on
the west side and use Shizuka to grapple across to the east side.

Now, Follow the hall on this side to reach a door. Go through the door
into the room and eliminate the enemies(which include a Masho
Commander and archers). Approach the southeast(on the mini-map)
'cupboard' and break the stuff on its shelves for a Kurama Herb, then
jump and slash above the other 'cupboard' for the *68th* Essence of
Amahagane. Now, Leave the room via the southern(on the mini-map) door
into another hall; follow the hall to reach a pit and CAREFULLY jump
to the ledge on your left(north on the mini-map) to find a large
crystal that you should slash to raise some pillars. Now, Use Shizuka
to grapple to the other side of the pit(west side on the mini-map) and
follow the hall to a split(west and north on the mini-map). Take the
north branch to a series of gaps(all lead to the 'ready room') and use
Shizuka to slash along the east(on the mini-map) side above the gap to
retrieve the *69th* Essence of Amahagane. Now, Cross the first gap
with Yoshitsune(but, be careful not to overshoot and fall into the
second gap) and use Shizuka to slash above the second gap on the
west(on the mini-map) side for the *70th* Essence of Amahagane. Cross
the second gap with Yoshitsune and follow the hall around a corner to
find MORE gaps(three, this time). Wall-Run across the first gap, then
Wall-Run and slash(with square, of course) across the second gap(along
the north wall on the mini-map) for the *71st* Essence of Amahagane.

Now, Wall-Run across the third gap and use the Tamayori Sigil to heal
and save. Now, Head BACK across the gaps to reach the split again;
Time to take the west path. Shortly along the west path, you'll come
to a pit-area. Carefully jump to the ledge on your right(south on the
mini-map) and slash the pots for a Ghost Water. Now, Use Shizuka to
grapple across to the west(on the mini-map) side of the room(btw, this
is the place you saw Kagekiyo's ghost) and follow the hall on this
side until you run into an enemy ambush, so eliminate them. Now,
Continue north(on the mini-map) and slash a lit candle on the
eastern(on the mini-map) wall just before the corner that will lead
east(on the mini-map) for the *72nd* Essence of Amahagane. Now,
Continue following the hall until you reach the next corner(which
changes the hall's direction from east back to north) and slash the
lit candle in this corner for the *73rd* Essence of Amahagane. Now,
Continue following the hall once more and you'll end up back at the
Tamayori Sigil that you found after crossing the gaps before.

Now, Continue north(on the mini-map) to reach a pit-area with a moving
platform and pillars on the other side. This is TRICKY! CAREFULLY jump
onto the moving platform first, then switch to Shizuka and grapple
across the pit using the eastern(on the mini-map) pillar; by using
this pillar you get the *74th* Essence of Amahagane. Now, You're on
the eastern ledge near the alcove that contains the door to proceed.
Carefully jump to the alcove with the door and enter it to an
octagonal room where you'll get a quick scene of Kagekiyo's ghost
escaping through a portal(then the portal deactivates, so you'll need
to 're'activate it to follow him). First, Save at the Tamayori Sigil
on the west(on the mini-map) side of the room. None of the breakables
in this room contain anything, so don't bother trashing the room for
goodies. Take the northwestern(on the mini-map) door into another
hallway and head forward until you can duck into an alcove; break the
pots for a Kurama Herb.

Now, Follow the hallway until you reach another alcove; duck into it
and break the large jars for another Kurama Herb. Enter the door at
the end of the hall; once in the room, approach the northern-most
'cupboard' of the two in the southeast(on the mini-map) corner of the
room and break the shelves for a Miracle Pill. Now, Slash the large
crystal in the center of the room and try to leave the room to have
the exits seal off with barriers and enemies appear. Kill all of the
enemies to disperse the barriers and exit the room using the east(on
the mini-map) door into another hallway. Head through this straight
hall and enter the room on the other side through the door. In this
room, Approach the southern-most 'cupboard' in the southeast(on the
mini-map) corner of the room and break the shelves for another Miracle
Pill. Now, Approach the northern-most 'cupboard' of the two in the
southwest(on the mini-map) corner on the room and jump-slash above it
for the *75th* Essence of Amahagane. Now, Slash the large crystal in
the center of the room to reactivate the portal Kagekiyo's ghost used
earlier. Try to leave the room to be sealed in with a group of
enemies(a Masho General, Claw warriors, and archers). Kill them all to
disperse the barriers and exit using the south(on the mini-map) door.

Follow this hall forward just a bit and duck into the alcove to the
east(on the mini-map); break the large jar for a Kurama Herb. Now,
Continue following the hall to another alcove and duck into it to
break another large jar for another Kurama Herb, then use the door at
this end of the hall be back in the portal room. Use the Tamayori
Sigil and then go through the portal to Netherworld Rokuhara Palace
for a quick scene and a Boss Fight!

*****BOSS #8*****

(Spectre) Taira no Kagekiyo

This fight isn't that different than the previous fight against
Kagekiyo's ghost, with the exception that the battle-area is much
larger and, I think, he has more vitality this time. Anyway, Refer to
the strategy for BOSS #7 for help in this fight... though, I doubt
you'll really need it as he's not really that difficult.

Oh, He 'does' have a couple new attacks too that you should watch for.
But, really, Just try to chase him, dodge his attacks, and hit him
with a combo or two(if you can), and he'll fall before too long.

A quick note: I prefer using Yoshitsune to Buson this time around,
mainly because I used Yoshitsune to fight Kagekiyo in this area in the
first Genji.

***END BOSS FIGHT***

After the fight, Watch the cutscene and you'll finally be out of the
Netherworld.

!*End Chapter 3*!


Save your game at the prompt and watch the narrated scene to signal
the Chapter-change.


!*Begin Chapter 4*!

Watch the cutscene.

!The Battle of Yashima!
Aid the Genji army, who have been fighting a losing battle without
Yoshitsune and the others.

Items: Miracle Pill x2, Ghost Water x1, Exuberant Crest x1, Roaring
Crest x1, Celestial Light x1, Alchemic Crest x1, Tathagata Pill x1,
Loving Crest x1, Healing Breath x1
Essences of Amahagane: 5

Time for another "War-Battle"(as I've dubbed them). Like the first
one, Be very CAREFUL as you collect the items and Essences in this
area while avoiding the enemies. Hug the left(west on the mini-map)
wall and start up the hill, then break the boxes beside a tree for a
Miracle Pill. A little further up are some more boxes that contain a
Ghost Water. Head to the east(on the mini-map) side and find some
boxes to break for an Exuberant Crest. Now, Continue up to the top of
the hill for a cutscene. Btw, You're going to encounter a new
enemy-type during the Battle of Yashima; Masho Armadillo warriors. To
kill these guys, you have to attack them from the front(dangerous, I
know) and break their breastplate to reveal the Mashogane crystal that
needs to be attacked to kill them.

After the scene, You'll learn that you have to kill the Living Weapon
using the abandoned Arbalests around the battlefield, while getting
swarmed by enemies. Anyway, Hug the right(east on the mini-map) wall
and head north until you see a box next to a Masho Commander; break it
for a Roaring Crest and kill this Commander. Head left just a
bit(around the section blacked out on the mini-map) and break a box
for a Miracle Pill. Now, Continue north(on the mini-map) along the
east wall and eventually you'll see a box sitting just north of you in
the open; break it for a Celestial Light. Keep hugging the wall as it
goes right(east on the mini-map) and you'll come across an Arbalest,
so use it. Also, Defeat the Commander near it(getting the *76th*
Essence of Amahagane in the process). Keep following this wall and
break down a barricade with Benkei; break a box for an Alchemic Crest
and kill the Masho Commander here.

Just west of the alcove-like tip where the Alchemic Crest was, you can
find the *77th* Essence of Amahagane if you slash to the north while
against the wall. Continue following the wall and it'll start
downward; there's a breakable pot around here that contains a
Tathagata Pill. There's a barricade shortly after you start downward.
When the wall turns northward again, head southwest a bit to find a
Masho Commander and the second Arbalest; use the Arbalest to kill the
second Living Weapon and kill this Commander. Now, Return to the wall
and continue following it. As you advance northward, still following
the wall, you'll come to more breakable barricades(so, break them) and
continue. There's a stump just south of these barricades that you can
slash above to get the *78th* Essence of Amahagane. There's also a
Commander nearby that should be dealt with.

A little further along, there's another Masho Commander that should be
killed. At the northwest corner(where you can see the fortress in the
distance), the *79th* Essence of Amahagane can be found by slashing at
the northern-most point you can reach(I understand that's hard to
decipher, but this area's hectic). Continue following the wall(which
is now the west wall) as it heads southward. There's a squarish point
along the wall as you head down that you can break a pot in to get a
Loving Crest. Kill the nearby Masho Commander and continue following
the wall. Ignore the next Masho Commander(for now) and keep going.
Further along, you'll find a box with a Healing Breath inside(as long
as you're sticking to the wall like glue). Eventually, You'll find
yourself back at the hill(don't go back down the hill). Now, The truly
TRICKY part(the center area of the battlefield).

Head straight up through the middle area, but stop when you see a lump
of ground with a spear stuck in it to your left; slash above the
section of ground to get the *80th* Essence of Amahagane. Now, I think
that's all of the items and Essences in this area, but if you know of
one(or more) I missed here, then e-mail me with the location.

Now, Make your way around the battlefield and eliminate any remaining
Masho Commanders. When you've killed them all, A White Armadillo
warrior(Boss) will appear to the northwest along with TWO Masho
Generals! So, anyway, check the northwest when you think you've killed
all of the Commanders. Boss Fight time!

*****BOSS #9*****

White Armadillo Warrior

Essentially, This guy needs to be fought like the regular Armadillo
warriors. HOWEVER, Note that he is stronger than the regular Armadillo
warriors AND he's accompanied by TWO Masho Generals! Fight these three
VERY CAREFULLY(while avoiding or killing off the hordes of lesser
enemies that will be attacking you all-the-while)! I suggest using the
regular tactics to kill off the two Generals first, then focus on the
White Armadillo and kill him with the same tactics as the regular
Armadillo warriors.

OR! Unleash a Kamui on them and, if you fail to kill them all, switch
characters and use a second Kamui to finish them off.

***END BOSS FIGHT***

After the fight, You'll receive the third Unsullied Amahagane of four!
You'll also receive the fourth weapons for all four characters:
Yoshitsune's Doujigiri(my second favorite of Yoshitsune's weapons),
Benkei's Tendertusk, Shizuka's Wind Wreath, and Buson's Kurikara.

War-Battle OVER! Watch the cutscene and then you'll be at the Heishi
Fortress.


!Passing Rainbows!
Strike down Noritsune, the Heishi commander who awaits you in the
fortress.

Items: Celestial Radiance x1
Essences of Amahagane: 1

Approach the Tamayori Sigil straight ahead and SAVE your game!
Afterall, You don't want to have to do that war-battle over, do you? I
didn't think so. Now, You can return to the Yashima Battlefield to try
to get any items or Essences you missed, or just continue onward.

First, Use the Unsullied Amahagane to boost your stats, then head up
through the gate and hug the right(northeast on the mini-map) wall as
you go forward. After a short distance, break an object and you should
notice your Amahagane glowing; slash around here to get the *81st*
Essence of Amahagane. Continue hugging the wall as you go and you'll
find the ramp up to the fortress itself, but don't go up yet. Head to
the opposite side of the ramp and find a chest with a Celestial
Radiance inside. Return to the Tamayori Sigil to save before entering
the Fortress proper.

When you enter the Fortress itself, watch the cutscene and then it's
time for the next Boss Fight!

*****BOSS #10*****

Taira no Noritsune

This guy uses a naginata and Masho whip, and he is very quick. Like
usual, avoid his attacks and strike with a combo when you have an
opening. I can't say much more because I just use this strategy
against all the human-type(human-like) bosses. Days of the Blade
bosses are generally just about learning the opponent's moves, evading
them, and attacking.

As for his attacks, he mostly uses his Masho whip to quickly pull
himself to your location, possibly executing an aerial kick. He also
uses attacks with his naginata that resemble Benkei's old naginata
attacks from Dawn of the Samurai(man, I miss Benkei's old naginata
attacks).

Noritsune will stop at points during the fight to grapple one of the
Mashogane Crystals on the field to recharge his Kamui bar. When he's
recharging his Kamui bar, he's wide open for a combo or two. Soon,
He'll stop charging and stand motionless for a short time, then the
fight will continue.

When he activates a Masho Kamui(which he'll probably do at least once
during the fight), then follow the on-screen button-inputs to avoid
any damage and deal some to him, as well as knocking him down for a
follow-up fallen-enemy attack(R1+Square near him). Just follow these
simple steps to defeat this boss like the others. A quick note: After
charging, his attacks become faster and harder to read, so watch out.

Another strategy is to dodge all of his attacks and let him repeatedly
recharge his Kamui bar(and use Masho Kamui). It's rather easy to
counter his Masho Kamui and do good damage(when adding the counter
damage and fallen enemy attack together). Also, The standard
Genji-Counter works pretty well if you can get the timing down(it's
not quite as hard as against other bosses, despite his quickness).

***END BOSS FIGHT***

Watch the cutscene after the battle.

!*End Chapter 4*!


Short Chapter, eh? Anyway, Watch the narrated scene.


!*Begin Chapter 5*!

!Waters of Dannoura!
Cross over the ships covering the water and head for the Heishi's
giant battleship.

Items: Alchemic Crest x1, Celestial Radiance x1, Kurama Herb x6, Tengu
Herb x2, Tathagata Pill x2, Roaring Crest x2, Vajra Crest x1, Loving
Crest x1, Exuberant Crest x1, Ghost Water x1, Miracle Pill x3,
Celestial Light x1
Essences of Amahagane: 19

First things first, Save using the Tamayori Sigil on your right. Now,
Let's get started. Jump to the only boat you can reach and start
northward, but jump onto the east boat from the second north one(check
your map in the status screen) and walk onto the narrow section at the
northeastern end of it, then slash around the center of the narrow
part to get the *82nd* Essence of Amahagane. Return to the main path
and head north onto the next boat. There'll be two boats north of you
with enemies on them, so get onto those boats and kill the threat
before continuing. Now, Take the eastern(on the mini-map) one up to
the next boat(you can use either) and jump onto the
lower(eastern-most) section of it to find a chest containing an
Alchemic Crest.

Now, Jump from this boat to the next northern boat and look at your
map. See the eastern path that dead-ends? That's the path to take
first, so head up and jump onto the eastern boat. Jump onto the next
east boat and you'll notice some Masho Mini-Crabs. Kill them off and
jump onto the next boat, then the next to find a chest with a
Celestial Radiance inside. Head back to the main path and check your
map again. Now, We're going to take the west path that leads north
until we reach that area where we can go west again. So, Jump onto the
western boat and then onto the first north boat and grab the chest for
a Kurama Herb. Now, Head across the ramp to the next boat and dish out
some damage to the Masho warriors here(there're two archers at the
west end of this boat that you'll have to climb up to a higher portion
to kill). Kill the archers first, then drop down and kill the other
enemies(including a Commander). Now, Get onto the third boat and then
the next one after it. At the north(northwest) end of this boat is an
Ultra-Jump Sigil(for Yoshitsune). Use it to get onto the first boat to
the west from here and kill two archers, then use the other Ultra-Jump
Sigil to reach the larger boat further to the west and kill the
enemies here. There's a Masho Commander at the north end of this boat
that you'll have to climb up to reach; you should also get TWO
Essences of Amahagane(*83rd* and *84th*) while fighting him.

Jump back down and use the Ultra-Jump Sigils to return to the main
path. Now, Jump onto the capsized boat north of the one with the first
Ultra-Jump Sigil and open your map. There are two paths: one continues
north, the other leads east and north to a dead-end with three
diagnoally positioned boats to the northeast. Jump onto the east boat
and follow it to the next boat which has an Ultra-Jump Sigil on it.
Use it to reach the southern-most diagonal boat and kill the archers,
then jump down on the eastern-most end to find a chest that contains a
Kurama Herb. Jump back up and use the other Ultra-Jump Sigil to reach
the next diagonal boat. Kill the archers here and jump down on at the
eastern-most end to find a chest with a Tengu Herb inside. Jump back
up and use the other Ultra-Jump Sigil to reach the final of the three
diagonal boats. Kill this group of evil archers also and jump down on
the eastern-most end of the boat for another chest; this one has a
Tathagata Pill for you to plunder. Now, Make your way back to the
split(and return ALL the way back to the beginning of the area if you
want to heal and save).

At the split, Head north this time and, on the second northern boat,
kill a group of Masho warriors. Now, Continue onto the next boat and
the one after it; then, on the next boat, there's a chest with a
Celestial Light inside. Grab it and more enemies will appear as you
try to get onto the next boat(including Shield warriors), so kill them
first and then get on the next boat. Continue northward until you
reach a diagonally positioned boat just before a larger ship. On this
boat head onto the narrow western-most segment and use Shizuka to
slash to the northwest(on the mini-map) to collect the *85th* Essence
of Amahagane. Now, Get on the larger ship(northeast of the one you're
on) and ignore the enemies until you get to next boat, then climb up
to either end of it and kill the archers first. After the archers on
either side are dealt with, drop down and kill the rest of the enemies
here. Return to the ship to the southwest and kill any enemies
remaining here, then climb up at the northwest(on the mini-map) edge
to get a Flying Masho warrior's attention; eliminate him when he gets
close enough.

After they're dead, get onto the next ship and climb up to the higher
section at the western-most end(northwest on the mini-map). Kill the
three archers up here and drop back down, then get on the next boat to
the northeast and kill the enemies here. Climb up onto the higher
section then jump onto the next boat(to the northwest on the mini-map)
and then get on the northern-most boat here(the flat one straight
northwest on the mini-map from the one you're on; NOT the one with the
Ultra-Jump Sigil on it). Switch to Shizuka and run to the
northern-most edge of it, then slash out over the water to obtain the
*86th* Essence of Amahagane.

Now, Jump onto the one to the southwest of the boat you're on and
climb up to the the Ultra-Jump Sigil, then use it to the get to
another boat to the northwest. Use the next two Ultra-Jump Sigils to
reach a boat with a Flying Masho warrior nearby and use Shizuka's
jumping Reel(Circle while jumping; it'll take some aiming) to jerk the
enemy onto the boat with you or into the water(if you're lucky). Now,
Use the next Ultra-Jump Sigil to reach another boat with a Flying
Masho warrior hovering around. Again, Use Shizuka's jumping Reel to
jerk this one either onto the boat with you(so you can kill him) or
into the water(instant-death). Use the next Ultra-Jump Sigil to reach
another boat with two Flying Masho warriors hovering around. You can
only use Shizuka's jumping Reel on the closer one, so ignore the other
one and head back to the beginning of this series of Ultra-Jump
Sigils. Now, Jump onto the southwest boat from here and then onto the
larger one to the southwest of this one. Kill some Masho Mini-Crabs
and make your way along the crescent-shaped path this boat creates.
Kill a Flying Masho warrior before jumping onto the next boat which is
to the northwest. Kill the enemies here and jump onto the next boat to
the northwest. Follow it to the southwest and jump onto the next boat,
then climb onto the higher section of it, followed by jumping onto the
next boat(another one that looks like a crescent-shape on the
mini-map). You should see a chest at the northern(on the mini-map)
tip, so go open it to receive a Roaring Crest.

Head to the opposite end of this boat and jump onto another one, where
enemies await. First, Head to the western-most end and climb up to a
higher section to kill an archer. Drop back down and head to the
eastern side to find a raised section just east of the center. Climb
up and kill another archer to make life easier. Now, Drop back down
and kill the regular enemies. After killing the enemies, Use Benkei to
destroy the mast of this boat and create a bridge to the next one to
the northwest. Cross the fallen mast to the next boat and then jump to
the next one, then the one after it and you'll see enemies on the next
boat. Before jumping over there to engage the enemies, run to the
southwest end of the boat you're on, next to the one with the enemies
and you should notice a glow; switch to Shizuka and find where the
glow is strongest; now, ignore the area where the glow is strongest
and walk out onto the narrow section of the boat, then turn around to
face where the glow was strongest(which is directly ahead of you);
jump and slash in that direction to find the *87th* Essence of
Amahagane(this one's really annoying, but it's there so just keep
trying until you find it). Jump to the boat with the enemies and kill
them off(starting with the archers on the higher section). Now, Head
back to the series of Ultra-Jump Sigils and return to the one where
you had to ignore the Flying Masho warrior that's just out-of-reach.
Wait for the Flying Masho warrior to get to a point out of the way
enough for you to utilize the last Ultra-Jump Sigil to reach the
larger ship that's inhabited by enemies.

First, Climb up on the eastern-most side of the ship to kill the
archers, then climb up further to kill another group of archers. Drop
down and kill the rest of the enemies now(including a Masho Commander
and the Flying Masho warrior). Now, Climb back up to the highest
point(where you killed the second set of archers) and use the
Ultra-Jump Sigil here to get onto another boat. Jump down and go to
the northern raised section of this boat, then climb up on it and
slash to get the *88th* Essence of Amahagane. From the
northern(northwestern on the mini-map) end of this boat, you can jump
onto one of the sets of wooden planks(walkways) alongside an even
LARGER ship. Head right(northeast on the mini-map) on this
plank-walkway and climb up to a higher portion, then climb up again.
Now, You should see another section ahead of you(southwest on the
mini-map), so use Yoshitsune to Wall-Run to it and run up the small
stairs to reach Waters of Dannoura (Second Wave).

Enemies will immediately appear(including a new Club-Wielding Masho
General), so quickly use the visible Tamayori Sigil to heal up and
SAVE! Now, Kill the enemies that are surrounding you(you can use the
Tamayori Sigil to stay healed as you fight them). After they're taken
care of, head to the west(on the mini-map) end of the ship and you'll
face a horde of enemies(including archers along the very western
edge), so kill them all(preferrably starting with the archers).
Another wave of enemies will appear if you try to head to the
northern(on the mini-map) side of the ship, so kill off the second
wave as well(this wave includes a Masho General). After both waves
have been eliminated, there's a chest a little way east from the
northwest(on the mini-map) corner of the ship that contains a Vajra
Crest. Return to the Tamayori Sigil to save and heal, then head to the
east(on the mini-map) end of the ship. There's two Masho Commanders
here and they'll probably call out some reinforcements(unless you're
able to kill them beforehand). Kill the two Commanders(and any
reinforcements they manage to summon) and head up the steps to the
raised section of the ship to have ALOT of enemies appear up
here(including MANY archers). I suggest you try to circle around the
area and eliminate the annoying archers first, then confront the TWO
Masho Generals(one Sword one, and one Club one).

Now, Go back to the stairs, but don't go down yet. Notice there are
two large Taiko Drums(one to either side of the stairs). Anyway,
Approach the one on the north(on the mini-map) side of the stairs and
slash it for the *89th* Essence of Amahagane. Now, Descend the stairs
and return to the Tamayori Sigil if you need to heal and save. Head to
the northeast(on the mini-map) corner of the ship and you'll be able
to see a line of archers along the northern(on the mini-map) side, so
run up there and kill them all(there are also two Shield warriors with
them). Another group of archers(accompanied by a Club-Wielding
General) will drop down after you've dealt with the first set of
enemies, so eliminate them as well.

With this large ship cleared of enemies, it's time to continue. Head
along the northern(on the mini-map) side of the ship and find the
opening that leads out onto a plank-walkway. Head to the east(on the
mini-map) end of the walkway and jump down to a lower one. Head
west(on the mini-map) a bit to find a fallen mast and cross it onto a
ship. Break the pot here for a Kurama Herb and climb up to the higher
section to the west(on the mini-map), then jump to another ship to the
north(on the mini-map) and eliminate some enemies. Drop down and get
onto the ship west(on the mini-map) of this one to eliminate even more
enemies. Climb up at the south(on the mini-map) end to kill an archer
and slash near the fallen Genji warrior in the corner up
here(southwest on the mini-map) for the *90th* Essence of Amahagane.
Now, Jump back down and eliminate any remaining enemies on this
ship(also break a pot near the center mast for a Kurama Herb).

Get back onto the previous ship(to the east on the mini-map) and then
locate the side-laying ship(looks like a crescent on the mini-map) to
the east of it. Jump over to the side-laying ship and open a chest to
your north(on the mini-map) for a Loving Crest(a Flying Masho warrior
is likely to be hovering about and trying to attack you, so kill him).
Jump onto the small boat to the east(on the mini-map) and you'll come
to a split. Jump onto the boat to the north(on the mini-map) and kill
the Shield warrior here, then climb up and switch to Yoshitsune(unless
you're already using him, like me) to utilize the Ultra-Jump Sigil.
Use the next Ultra-Jump Sigil and then jump onto the ship to your
left(west on the mini-map). On the ship, Climb up the northern side to
kill some annoyances that are archers(the *91st* Essence of Amahagane
is up here also, in the northern-most corner on the highest part of
the ship). Now, Jump down and eliminate any other enemies here, then
locate the boat with a Genji standard-bearer(flag-guy) on it and use
Benkei's Kick to move it to where you need it to be. Note: If you
don't see the Genji standard-bearer, then just Kick the northern(on
the mini-map) of the two parallel boats next to the ship. Use the
Ultra-Jump Sigils to return to the main path.

Head east(on the mini-map) and jump onto the southern(on the mini-map)
of the two sets of small boats. Climb up to the higher section of the
second one(furthest south on the mini-map) to find an Ultra-Jump Sigil
and two Flying Masho warriors hovering about. Do your best to kill the
two Flying Masho warriors(by knocking them in the water is the
quickest way) and then use the Ultra-Jump Sigil. Now, Jump down
instead of using the second Ultra-Jump Sigil and jump to northern-most
east(on the mini-map) boat from this one, then onto the one directly
south of it and break a pot for a Tengu Herb. Now, Continue following
the boat-path to the south(on the mini-map) and kill some Masho
spearmen along the way. You'll eventually reach a bigger ship after
the path turns northeast(on the mini-map). Once on the bigger ship,
climb up to the highest section to the southeast(on the mini-map) and
slash near the mast up here for the *92nd* Essence of Amahagane(you
may have to jump and slash). Jump down and kill the enemies
here(including a Masho Commander), then use Benkei to knock down the
cracked mast at the center of this ship to create a bridge to the next
one.

Cross the mast to a half-sunken ship, then jump onto a smaller boat to
the northeast(on the mini-map) and follow this boat-path to two bigger
ships. Get onto the one to the southeast(on the mini-map) and climb up
to the highest portion(at the northeast end on the mini-map), then
break a jar for a Miracle Pill. Jump down and kill the three Masho
Commanders(and any reinforcements they've summoned), then use Benkei
to break down the damaged mast to create a bridge across to the other
big ship. Cross the mast and climb up to the highest portion of this
ship(again, to the northeast on the mini-map), then slash down the
breakable object in the northern-most(on the mini-map) corner to
reveal the *93rd* Essence of Amahagane. Jump down and kill all the
enemies on this ship(including more Masho Commanders and a Masho
General), then use Benkei to break down the mast of this ship as well,
to create a bridge to the next one(which is a side-laying ship that
looks like a crescent on the mini-map).

Cross the mast and run to the northeastern(on the mini-map) end of the
side-laying ship to find a chest with an Exuberant Crest inside. Head
to the southwest(on the mini-map) end and jump to the next big ship.
Climb up to the highest portion(as usual) to kill off some archers.
Drop down and kill the other enemies, then climb back up and jump
across to the next big ship. Climb up to the highest section(at the
southwest end on the mini-map) of this one to eliminate more archers.
Drop down now and kill all of the enemies on this ship also(which
include MORE Commanders and another General). The small boat to the
northwest(on the mini-map) should have a Genji standard-bearer on
it(if not, no matter), so use Benkei's Kick to move it to another
location. Now, Backtrack across the boats all the way back to where
you most recently utilized Ultra-Jump Sigils. If you need help finding
where you need to be, go into the status menu(start button on your
controller) and open the map. Where you need to be now, is in the
approximate center of the map(there are four small boats in horizontal
position sitting parallel to one another). On the northern-most one of
these boats is another Ultra-Jump Sigil that wasn't active earlier.
Now that it is, use it!

On the next boat, drop down and jump to the next boat to the
northeast(on the mini-map). Kill the two Masho warriors and jump to
the small boat to the southeast(on the mini-map), then climb up onto
the raised section of it and jump to the next boat to the northeast(on
the mini-map). Run across this small boat and jump to the next one to
the northeast(on the mini-map), then to the next boat to the
northwest(on the mini-map). Kill the Masho warrior here and climb up
to the raised section to find another Ultra-Jump Sigil that you should
use to reach the next boat. From this boat, jump to the bigger ship to
the northeast and climb up to the highest portion(at the northwest end
on the mini-map) to kill three archers. Jump back down and head to the
kill the rest of the enemies here(including a Masho Commander). Now,
Climb back up to where you killed the archers and jump to the next
boat(to the west-northwest on the mini-map). Kill the Masho General
here and jump onto the plank-walkway alongside the large ship to the
north. Wall-Run toward the screen(west on the mini-map) and you'll
land on another plank-walkway with a jar that you can break for a
Ghost Water. Now, Wall-Run back and then Wall-Run again to the next
plank-walkway to the east(on the mini-map) and climb up twice then
Wall-Run back to the west(on the mini-map) to reach the entrance to
Waters of Dannoura (Third Wave).

You may need to heal your characters some with items as there isn't a
handy Tamayori Sigil on this large ship. Anyway, Head west(on the
mini-map) first and kill the enemies over here(including TWO Masho
Armadillo warriors and a bunch of archers). Now, Head to the east(on
the mini-map) end along the northern(on the mini-map) side,
eliminating the archers up here along the way. Don't bother trying to
kill the enemies on the east end as they will continually respawn, so
head up the stairs to the higher section of this large ship and
eliminate the enemies up here(a bunch of archers, Shield warriors, and
a Masho General). With the General out of the way, that'll stop the
respawning enemies. Head back to the stairs, but don't descend yet as
the *94th* Essence of Amahagane is to be found by attacking the large
Taiko Drum on the north(on the mini-map) side of the stairs. Now, Head
down the stairs and go along the northern(on the mini-map) side of the
large ship to locate an opening onto a plank-walkway.

IMPORTANT NOTE: Through the next section of the Waters of Dannoura,
you will have to move and fight while being constantly bombarded by
off-screen archers(there not enemies that you can find and kill,
either)!!

Walk out onto the plank-walkway and jump off the east(on the mini-map)
end to land on a lower plank-walkway. Head west and Wall-Run to
another plank-walkway, then Wall-Run again to reach another one next
to a small boat. Jump onto the small boat to the north(on the
mini-map) and then get to the bigger ship to the north-northwest(on
the mini-map) of this boat. There's a pot at the northern-most(on the
mini-map) corner of this ship that contains a Miracle Pill. Now, Get
onto the ship to the southwest(on the mini-map) of this one and climb
to the higher portion at the northwest(on the mini-map) end. Jump onto
the plank-walkway alongside another large ship and Wall-Run to the
northeast(on the mini-map) when you see an opening in the
arrow-volleys. Repeat this twice more to reach a plank-walkway next to
a ship to the southeast(on the mini-map), so jump onto it and then
drop down to kill the enemies(including an archer on a raised section
of the ship).

Now, Jump to the small boat to the southwest(on the mini-map) and
climb onto the raised section of it to find an Ultra-Jump Sigil. Use
it to get to another small boat and jump down at the northeast(on the
mini-map) end to find a chest with a Miracle Pill inside. Climb back
up and use the next Ultra-Jump Sigil to reach another boat; kill the
Flying Masho warrior and then use the next Ultra-Jump Sigil. On this
boat, drop down at the east(on the mini-map) end and jump to the next
boat to the north(on the mini-map); kill the spearman here and get
onto the bigger ship to the east(on the mini-map). Kill the enemies on
this ship(including Flying Masho warriors) and climb up to the highest
portion of the ship(north end on the mini-map). Slash in the
northeastern(on the mini-map) corner to find the *95th* Essence of
Amahagane and then jump onto the ship to the west(on the mini-map).
Kill the archer, then drop down and kill two more archers. Jump down
to the lowest portion of the ship and eliminate the other enemies on
this ship(including a Masho General).

Jump onto the small boat to the east(on the mini-map) and drop down at
the north(on the mini-map) end to find a chest containing a Celestial
Light. Climb back up and jump onto the plank-walkway alongside another
large ship, then Wall-Run to the next plank-walkway through the volley
of arrows. Repeat this twice more to reach another ship to the west(on
the mini-map); jump onto it and kill the archers, then drop down and
kill the other enemies on this ship(including another archer on a
separate raised section, next to a pot containing a Kurama Herb). With
the enemies defeated, get onto the ship to the west(on the mini-map)
and climb up at the southern(on the mini-map) end to the highest
section and slash around the center of this section for the *96th*
Essence of Amahagane. Drop back down and kill all of the enemies here,
then use Benkei to knock down the mast of this ship to create a bridge
to the next one.

Cross the mast to the next ship and climb up at the southern(on the
mini-map) end of it; kill an archer, then climb to highest section to
kill two more archers(the *97th* Essence of Amahagane is around the
middle of this highest section also, so get it). Now, Drop back down
and kill the remaining enemies on this ship(including a Masho
Commander). After dealing with the enemies, use Benkei to knock down
the mast of this ship as well to create another bridge. Cross this
mast to a small boat to the west(on the mini-map) and head northwest,
then jump to the next bigger ship. Before doing anything else on this
ship, approach the Tamayori Sigil to heal and SAVE! Now, Climb up at
the southwest(on the mini-map) end and kill two archers up here, then
drop back down and climb the other raised section of this ship to kill
a third archer. Drop back down again and eliminate the Armadillo
warrior here. After the enemies are dealt with, head to the
northern-most corner(on the mini-map) of this ship and break a pot for
a Kurama Herb, then save your game again at the Tamayori Sigil.

Now, Climb up onto the raised section of the ship(near the Tamayori
Sigil) and jump onto the the plank-walkway alongside the nearby large
ship. This part is a bit trickier than the previous sections like it.
Exploding arrows will lodge into the side of the large ship and
explode a second later; wait until just after the explosion to
Wall-Run to the next plank-walkway and repeat process twice to reach
another ship to the southeast(on the mini-map). Jump onto the ship to
the southeast and drop down to kill two archers, then climb up to a
third archer on a raised section to the southwest(on the mini-map) of
this ship. Now, Jump onto the smaller boat to the southeast(on the
mini-map) and jump onto the plank-walkway to your left(southeast on
the mini-map). Wall-Run toward the screen(northeast on the mini-map)
to reach another plank-walkway, then Wall-Run again to another one
that holds a chest; open it to obtain a Roaring Crest. Now, Wall-Run
back and you'll notice a constant stream of exploding arrows being
fired and lodging in the side of the large ship; the trick? Jump back
onto the small boat and then back onto the half-sunken ship to the
northwest(on the mini-map) of it; this cancels the arrow-barrage. Now,
Quickly jump back onto the small boat and then hastily get onto the
plank-walkway and Wall-Run to the next one! It's the only way I've
been able to get past the exploding arrows here as, if you're quick
enough, the stream of arrows doesn't get the chance to trigger.

Once on the plank-walkway furthest to the southwest(on the mini-map),
jump onto the small boat to your right(west on the mini-map). Run
across it and get onto the bigger ship to the west of it. Once here,
Ignore the enemies for the second and quickly climb the elevated
section to the south(on the mini-map) end of the ship; kill the
archers, then climb to the highest portion and kill more archers. The
*98th* Essence of Amahagane is up here too, so slash around the
southern-most(on the mini-map) middle of this highest section to find
it. Drop down and eliminate the rest of the enemies on this
ship(including a Masho Commander and possibly one of the Flying Masho
warriors hovering around). Jump over to the next ship to the west(on
the mini-map) and kill the enemies here(including a Commander and the
Flying Masho warriors). Climb up at the north(on the mini-map) end of
this ship to find a Masho General on the highest portion; ignore him
initially and slash near where he's standing up here(about the
northern-most middle section on the highest portion of the ship) to
get the *99th* Essence of Amahagane, then use Benkei to kill the
General with charged attacks. Jump back down and get onto the next
ship west(on the mini-map).

On this ship, Kill the enemies here with a Kamui(preferrably) as they
include a General, an Armadillo, and Shield warriors. After the
enemies are dead, climb up at the northern end(on the mini-map) to
find an Ultra-Jump Sigil on the highest section of the ship. Use it to
get onto a small boat to the north with another Ultra-Jump Sigil; use
it to get to the next one and then use it to get to a third small
boat. Use the Ultra-Jump Sigil here to get onto another bigger ship to
the north that's swarming with annoying archers, so quickly kill them
all(you'll have to climb up on the eastern end to get to some of
them); there's also a Masho Spear Commander here to be killed. There's
a pot in the northeastern(on the mini-map) corner on the highest
section of this ship that contains a Miracle Pill. Now, Get onto the
plank-walkway alongside the large ship to the north(on the mini-map)
and Wall-Run to the next plank-walkway, then Wall-Run to another
plank-walkway and climb up at the east end twice. Up here, Wall-Run
back to the west to get onto the final large ship.

Once on the large ship, start killing enemies as you work your way
westward(on the mini-map), then work your way back eastward(staying
along the southern end of the large ship). At the eastern end of the
large ship, climb the stairs and eliminate all of the enemies up
here(Flying Masho warriors). After they're dead, head to the
western-most end(on the mini-map) of this raised portion and break a
pot for a Tathagata Pill. Now, Head back to the stairs and, before
descending them, slash the large Taiko Drum on the south(on the
mini-map) side of them to get the *100th* Essence of Amahagane. Head
back down the stairs now and go to the northwestern(on the mini-map)
end of the large ship to end this LONG area!


!Sink the Heishi Dreadnought!
Infiltrate the giant battleship and destroy it from within.

Items: Ghost Water x2, Miracle Pill x4, Celestial Radiance x1, Healing
Breath x1, Celestial Light x1, Tathagata Pill x1, Vajra Crest x2,
Roaring Crest x1
Essences of Amahagane: 16

Head up the stairs infront of you and kill the enemies at the top.
Before entering the Dreadnought, approach the southwestern(on the
mini-map) corner up here and slash to uncover the *101st* Essence of
Amahagane. Now, Approach the northwestern(on the mini-map) corner and
break a box for a Ghost Water. Enter the Dreadnought(Giant Battleship:
Portside Passage).

Head forward a few steps to get a scene that shows you a group of
enemies(including a Masho General). Now you'll have to fight those
enemies, so get to killing them. After you've killed them, the
barriers blocking the doors will dissipate. Now, Take the southern(on
the mini-map) door and kill an archer to the south(on the mini-map).
To the east, you'll notice a "bridge" between you and a Tamayori
Sigil. Head across the bridge, but be aware that sections of it will
start collapsing as you cross, and save at the Tamayori Sigil on the
other side. After saving, Head back west and CAREFULLY walk onto the
platform(the only one you "can" walk onto) and switch to Shizuka;
position her facing toward the visible pillar to the northwest(on the
mini-map) and press L2 to lock-on to it, then press circle to grapple
across. Now, Carefully jump across the small gap to the south(on the
mini-map) and position Shizuka to the west(on the mini-map) of the
pillar here to see another one further west; lock-on to the pillar to
the west and grapple to it. Now, If you look at the mini-map, you'll
notice a small lone platform to the west, so CAREFULLY jump to it and
you'll notice a strong glow emanating from your Amahagane; slash
toward the center of this platform to obtain the *102nd* Essence of
Amahagane. Now, Jump to solid ground on this side(west on the
mini-map) and return to the northern room. Now, Take the north(on the
mini-map) exit in this room to reach Giant Battleship: Bilge Passage.

BEWARE that there's no map-function down here, so bare with my
directions(they're based on the stairs back up being in the
"northeast", so keep that in mind). Head "east" from the stairs
leading back up and open a chest here for a Miracle Pill. Head "south"
from the chest, hugging the wall, and break down a flimsy
barricade(any character can break this). Keep hugging the wall as it
turns "west" and start slashing before reaching the "southwest" corner
to find the *103rd* Essence of Amahagane. That's everything down here,
so head "north" to get back to the stairs up to the Portside Passage.
Return to the Tamayori Sigil and save your game again. Btw, If you
ever fall while crossing the hole near the Tamayori Sigil, you'll end
up in the Giant Battleship: Bilge Passage(treated as the enemies'
'ready-room') and you'll have to fight enemies to disperse a barrier
in order to get back up to the Portside Passage.

Now, Head south(on the mini-map) from the Tamayori Sigil and you'll
get a little scene that shows a red butterfly on a wall, above a
circular depression. After the scene, You can see that there's a path
behind the Red Butterfly-wall if you look at your mini-map, but the
wall is blocking it. Continue south to find a group of enemies down a
set of stairs and a barrier will erect when you near them. Kill all of
the enemies to cause some contraption to lower from the ceiling;
examine it to obtain a Key Item: Red Gatepearl(the contraption will
then return to the ceiling). More enemies will approach from the
north(on the mini-map) and you should kill them off as you head back
north. Return to the Red Butterfly-wall and examine it to place the
Red Gatepearl into the depression, which causes the wall to raise and
open up the path behind it(the Gatepearl contraption will also
re-lower). Kill the enemies that were behind the wall and return to
the Gatepearl contraption to retrieve a second Red Gatepearl. Archers
will appear as you make your way back north again, so kill them and
take the path behind where the Red Butterfly-wall was; go through the
door it leads to in order to reach the Heart of the Giant Battleship.

Upon entering the room, you'll see a scene of the giant Mashogane
stone that powers the Dreadnought. When you have control, Head to the
northeast(on the mini-map) corner to find a chest that contains a
Celestial Radiance. Now, Head to the southwest(on the mini-map) and
jump down a hole to reach the lower part of the area(if you stand on
the spot where you jumped down, it will act as an elevator to carry
you back up). Anyway, Get off the lift on the lower level of the area
and go south(on the mini-map) just a bit to find another lift that
will carry you up to a different part of the higher section. Get off
the lift at the top and head down past the door and into a corner in
the south(on the mini-map); break some objects here to find the
*104th* Essence of Amahagane. Now, Head back north just a little to
reach the door you just ignored and go through it to reach Giant
Battleship: Portside Passage.

This is a different section of the Portside Passage. Anyway, Head
along the path and you'll find yourself in a hallway; just to your
character's right(north on the mini-map) is another Red
Butterfly-wall, so place the Red Gatepearl in the depression to raise
it and open the path behind it. Kill the enemies that are revealed
after the wall is gone and continue north to find yourself back at the
Red Gatepearl contraption(once again lowered), so grab another Red
Gatepearl(and return to the Tamayori Sigil if you need healing or to
save). Now, Head south(on the mini-map) and just follow the hall all
the way to the end(you'll have to fight a group of Masho warriors with
a Purple Masho Armadillo warrior along the way) where you'll find a
door. Enter the door to reach an annoying Gear Room(and I mean VERY
annoying).

Make your way across the gears and get to the west(on the mini-map)
side of the room. If you fall, you'll end up in the Bilge Passage and
you'll have to fight your way back here. For an easier time, I suggest
you make your way along the gears that are along the south(on the
mini-map) wall, but be CAREFUL as the third gear has spikes that jut
out from the wall at the center of it(you can be on the east side of
the gear and wait for the spikes to retract, then move to the west
side of the gear and jump to the ledge with the door on the west side
of the room). However, The *105th* Essence of Amahagane is on a ledge
in the northeastern(on the mini-map) corner. To get to it from the
southeast corner: jump onto the first gear to the west, then jump onto
the larger gear to the north of it, then make your way across these
gears to the west-most one and jump onto the vertical gear to the
north. Now, Carefully time your jumps and jump across the two vertical
gears to the east in order to reach the northeast ledge where the
Essence is.

Anyway, Head through the door on the southwest(on the mini-map) ledge
once you reach it to get to another hallway. Follow the hall and
you'll reach another Red Butterfly-wall blocking the path, so use the
third Red Gatepearl to open the wall. Continue along the hall, past
where the Red Butterfly-wall was, until you see a quick scene of some
walls opening and Masho spearmen rushing out. When you have control,
kill all of the annoying spearmen and then continue following the hall
until it dead-ends at a door. Go through the door to reach a room with
a large Mashogane crystal and a group of enemies(archers, Shield
warriors, and a General). Kill all of the enemies(starting with the
annoying archers, preferrably) and you'll receive Key Item: Barrier
Diffuse Panel I. A chest will also appear in the center of the room
containing Benkei's final weapon: Indomitable.

Now, Climb either ramp to get near the Mashogane crystal and break the
lattice wall on the east(on the mini-map) side of it, then open the
chest that was behind it for a Miracle Pill. Break the lattice wall on
the west(on the mini-map) side of it and slash to uncover the *106th*
Essence of Amahagane. Now, Leave the room via the same door you
entered through and head back through the hall(you'll encounter more
enemies where you previously fought the spearmen; this group consists
of a General and Shield warriors). Wipe them all out and continue back
to the Gear Room, then make your way back across the gears and go back
through the door in the southeast corner.

Back in this hall, return to the Red Gatepearl contraption and
retrieve the final Red Gatepearl, then fight your way back to the
Tamayori Sigil to heal and save your game. Head south(on the mini-map)
from the Tamayori Sigil, then go east(on the mini-map) to get back to
the first door that leads to the Heart of the Giant Battleship. Once
back in this room, drop down to the bottom level and approach the
depression on the northwest(on the mini-map) side of the center
platform; examine it to have the Barrier Diffuse Panel I disperse one
of the barriers on the east(on the mini-map) side of this big room.
Head over there and take the now-available lift up to another section
of the upper-floor. Once on the upper-level, head south past the door
and open a chest in the corner for a Healing Breath. Now, Go back
north(on the mini-map) a bit and exit using the door to the
southeast(on the mini-map) to reach Giant Battleship: Starboard
Passage.

Head along the path to reach a hall with a Red Butterfly-wall to your
character's left(north on the mini-map); approach the Red
Butterfly-wall and use the last Red Gatepearl to remove it. Now, Head
north past where the wall was and fight three Masho Armadillo
warriors(the purple one is a bit stronger than the other two); kill
them with Kamui if you want to speed things up. Anyway, A new
Gatepearl contraption will lower in the center of this section, so
examine it to receive a Key Item: Blue Gatepearl. After getting it,
start heading back south(on the mini-map) and you'll have to fight
through enemies as you go. Continue south until you have to head
east(on the mini-map); cross the collapsing bridge(if you fall, you'll
end up in the Starboard Bilge Passage aka the enemies' 'ready-room')
along the southern(on the mini-map) path and slash the pillar in the
southeast(on the mini-map) corner to get the *107th* Essence of
Amahagane. Now, Continue to the solid ground on this side and kill the
two archers over here.

Now, Head south through the door into another room(just like on the
Portside); head south in this room and descend the stairs to the Giant
Battleship: Bilge Passage(Starboard). Just like the Portside Bilge
Passage, the map and mini-map are unavailable down here; therefore, I
will use the same directions as with the Portside(i.e - the stairs are
in the "northwest" corner). First, Head "east" from the stairs and
then follow the wall "south" to a chest containing a Miracle Pill.
Break the lattice-wall behind the chest and you'll reach the
"southeast" corner; head "west" along the "southern" wall and turn
"north". Break this lattice-wall and slash in this area along the
"west" wall to find the *108th* Essence of Amahagane. That's all there
is down here, so take the stairs in the "northwest" corner back up to
the Giant Battleship: Starboard Passage. Head back through this room
to the north(on the mini-map) and go back into the hall. Head north
and then west back across the collapsing bridge area to the other
side. Fight the enemies as you head back north and then west, back to
the Heart of the Giant Battleship room.

Back in this room, Jump down to the lower-level and head to the
south(on the mini-map) end of the room to find a Blue Butterfly-wall;
examine it to place the Blue Gatepearl and cause the wall to raise up.
Eliminate the enemies(including a General) that were waiting for you
behind the wall. Before proceeding, Take the southeast(on the
mini-map) lift back up and return to the Giant Battleship: Starboard
Passage. Return to the Blue Gatepearl contraption(which has lowered
again) and examine it to retrieve the second Blue Gatepearl, then head
back to the Heart of the Giant Battleship(you'll face a Shield warrior
and two archers on the way back).

In this room once again, drop down to the lower-level and head back
south(on the mini-map); this time, head through the door at the south
end and use the Tamayori Sigil infront of you to heal and save. Now,
Open your full-map via the status screen menu; you'll notice that
you're in an octagonal hall with a bunch of small rooms all the way
around. First, Head east(on the mini-map), past the first small
room(it's empty), and enter the second small room to open a chest fot
a Celestial Light. Return to the hall and enter the next small room
along the hall; slash around in this small room to find the *109th*
Essence of Amahagane(it's found easiest by standing in the center of
the room and slashing toward the screen).

Return to the hall and head back to the Tamayori Sigil(the other two
rooms on this side are empty). Save and then head west(on the
mini-map) from the Tamayori Sigil; ignore the first room(it's empty)
and enter the second one to find a chest with a Tathagata Pill inside.
Return to the hall and ignore the next small room(it's also empty),
then enter the fourth room(the one along the wall opposite the others
on this side) to find a chest and open it for Vajra Crest. Return to
the hall and enter the last room along the this side of the hall to
find a chest containing a Miracle Pill. Head back and save at the
Tamayori Sigil, if you wish, then continue to the south(on the
mini-map) end of this hall. Enter the north(on the mini-map) door down
here to reach the room in the center of the octagonal hall.

In this room, you'll face three Masho Armadillo warriors and two
regular Masho warriors; kill them all to receive Key Item: Barrier
Diffuse Panel II. A chest will also appear in the center of the room
that contains Shizuka's final weapon: Lion Kagura. Now, Climb up next
to the Mashogane crystal(or take one of the ramps up) and cut down the
lattice-wall to the west of it; slash in this small alcove to receive
the *110th* Essence of Amahgane(there's nothing in the small alcove on
the east side of the crystal). Exit the room back into the octagonal
hall and run back to the Tamayori Sigil to save(and heal). Head back
through the door north(on the mini-map) from the Sigil and approach
the depression on the southwest(on the mini-map) side of the center
platform; examine it and the Barrier Diffuse Panel II will cause
another barrier to disperse, making the northeast(on the mini-map)
lift available for use. Head over and take the newly available lift up
to yet another section of the upper-level of this large room. Up here,
Head north past the door and open a chest in the northern-most(on the
mini-map) corner for a Roaring Crest. Head back south a bit and take
the door you just ignored(to the northeast on the mini-map) to reach
Giant Battleship: Starboard Passage.

Head forward to reach a hallway with a Blue Butterfly-wall to your
character's right(south on the mini-map); place your Blue Gatepearl in
the depression to cause the wall to raise out of the way. Head
south(on the mini-map) to reach the Blue Gatepearl contraption and
examine it to retrieve the final Blue Gatepearl. The contraption will
raise into the ceiling and you can start heading north(on the
mini-map; fight the two Masho Armadillo warriors that appear and
continue north(on the mini-map) along the hallway. The hall will turn
east(on the mini-map) and dead-end at a door into another annoying
Gear Room(this one is trickier than the previous one).

The only gear you can jump onto is the one straight ahead(along the
western wall on the mini-map), so jump onto it(be careful, though, as
it's a horizontal gear and there are spikes that come out at
intervals(like the one gear in the previous Gear Room). Avoid the
spikes and get to the other side of this gear and jump onto a vertical
gear to the southeast(on the mini-map) from it. From this gear,
carefully jump to the next vertical gear along the southern(on the
mini-map) wall; now, jump to the next vertical gear and then Wall-Run
to the ledge in the southeast(on the mini-map) corner; slash around
the center of this ledge to find the *111th* Essence of Amahagane.

From here, You'll have VERY CAREFULLY time a Wall-Run back onto the
vertical gear to avoid falling into the Bilge Passage(enemies'
'ready-room'). Chances are, you're probably going to fall in the Bilge
Passage anyway; I know I always do. Anyway, When you do manage to get
back on the vertical gear just west of the ledge you obtained the
Essence on, jump onto the horizontal gear to the north(on the
mini-map) of it. Next, Jump onto the other horizontal gear that's
located here around the middle of the room; from here, jump onto the
horizontal gear along the north(on the mini-map) wall, then jump from
it to the horizontal gear to the east of it(along the northern wall on
the mini-map). This is another gear with spikes; carefully maneuver
past them and jump to the ledge in the northeast corner of the room,
then go through the door and use the Tamayori Sigil to heal and save.

Head along the hall until you reach the last Blue Butterfly-wall; use
the last Blue Gatepearl to open this one and continue through the
hallway. Shortly after the Blue Butterfly-wall, you'll get a scene of
a BUNCH of Masho warriors(including spearmen and Shield warriors)
rushing out of openings in the wall. When you have control, you're
going to need to kill them all and I suggest switching in someone you
don't use that often(but has a full Kamui bar), then using their Kamui
to wipe out most of these enemies. Clean up any stragglers and
continue through the hall until it dead-ends at a door. Enter the room
through the door for a scene where a Giant Masho Crab drops down and
crashes through the floor, taking you with into the Giant Battleship:
Cargo Hold. Time for a Boss Fight!

*****BOSS #11*****

Giant Masho Crab(Gray)

This guy is essentially just a powered-up version of the one you
fought WAY back in Chapter 2. Be careful of his attacks, as they pack
a whallop! The best strategy for these Giant Masho Crabs is to use
Benkei(with his first weapon; mine was at level 5/Max at this point)
and dodge one of the Giant Crab's attacks, then fully charge his
R1+Triangle attack and hit the Crab with it to knock it over on its
back; then, switch to Yoshitsune and climb up on its underside and
hold R1(or R2) and press Square to perform his Heavenly Vengeance
attack to greatly damage its Mashogane crystal(core). Repeat this
process over until you kill the Crab, or get it low enough to kill it
off with a Kamui(if you want that "coolness" factor).

Either way, The Giant Masho Crab(Gray) isn't that difficult of a Boss
and you should be able to win before too long(as long as you avoid his
heavy-hitting attacks).

***END BOSS FIGHT***

After the battle, You'll receive Key Item: Barrier Diffuse Panel III.

Now, Head to the northeast(on the mini-map) corner of this large room
and climb up twice to find a chest containing a Vajra Crest. From the
chest, head south(on the mini-map) a bit and climb up a third time;
switch to Shizuka and turn to the west(on the mini-map). Hold R2 to
lock-on to the "pillar" holding up the lantern-"chandelier"-type thing
and press Circle to grapple out onto the lantern-"chandelier"-type
thing; move to the northwest(on the mini-map) corner of this
lantern-"chandelier"-type thing and slash the chain to reveal the
*112th* Essence of Amahagane. Drop down and head to the southeast(on
the mini-map) corner of the large room. Here, Climb up twice and head
north(on the mini-map) just a bit so you can climb up a third time;
from here, use Shizuka to grapple out onto the other
lantern-"chandelier"-type thing and slash the northwest(on the
mini-map) chain to reveal the *113th* Essence of Amahagane. After
collecting it, drop back down and climb back up at either the
northeast or southeast corner of the room to either ledge you used to
grapple onto one of the lantern-"chandelier"-type things; this time,
though, climb up a fourth time to the east(on the mini-map) to reach
the highest point of the large room. Up here, head south and then
west(on the mini-map) until you see a door along the south wall. Go
through it to reach Giant Battleship: Bilge Passage.

Use the Tamayori Sigil you see right next to you to heal and save!
Now, Head west(on the mini-map) from the Tamayori Sigil to find
yourself in a hall where you can go north or south; head south and
you'll see a barrier on the other side of raised section of the floor.
Stand on the raised section(which is actually a lift) and press
examine it to be carried up to the Heart of the Giant Battleship(in a
room south of the octagonal hallway). Head north(on the mini-map) and
enter the octagonal hallway; make your way through the hallway to the
Tamayori Sigil at the north end and save, then enter the main room of
the Heart of the Giant Battleship(with the giant Mashogane crystal).

In this room once again, locate the depression on the southeast(on the
mini-map) side of the raised center platform and examine it to use
Barrier Diffuse Panel III to lower another barrier(the one near the
lift you just used in the Bilge Passage). Before heading back there,
Take the northeast(on the mini-map) lift in this room and head through
the door back to the Giant Battleship(Starboard Passage). Head east,
north, and east to return to the Gear Room here; make your way through
the Gear Room and save at the Tamayori Sigil after exiting. Follow
this hall again and re-enter the room at the end(where the Giant Masho
Crab boss smashed through the floor with you, earlier). Head up one of
the ramps to reach the large Masho crystal and slice through the
lattice wall to the west(on the mini-map) of it; slash in the center
of this alcove for the *114th* Essence of Amahagane. Now, Cut down the
lattice wall on the east(on the mini-map) side of the Mashogane
crystal and slash in the center of this alcove for the *115th* Essence
of Amahagane. Now, Make your way ALL the way back to the Heart of the
Giant Battleship(or, you can drop into the hole into the Cargo Hold).

NOTE: If you choose to drop into the Cargo Hold, then head to the
southeast(on the mini-map) corner and use the ledges to climb up;
afterward, head south and then west along the highest ledge to reach
the exit door along the south wall(on the mini-map). Use the Tamayori
Sigil.

Either way, Head back to the Bilge Passage and enter the door at the
south(on the mini-map) end(behind where the barrier was, near the
lift). Another annoying Gear Room(and this one is the MOST annoying of
the three)!

Drop onto the ledge-path along the west(on the mini-map) wall and
proceed along it(two sections will fall away as you cross over them);
jump onto the nearest horizontal gear to the south(on the mini-map)
and you can either jump onto the horizontal gear along the east wall
or the ledge along the west wall. I suggest you use the gears as the
second and third sections of the ledge-path along the west wall will
collapse(it's not that bad as long as you quickly jump to the next
horizontal gear before you fall). Either way, Get onto the next
horizontal gear to the south(on the mini-map) and jump up onto the
slightly higher(smaller) gear. From here, Jump onto the next
horizontal gear along the west(on the mini-map) wall and then onto the
vertical gear slightly southeast(on the mini-map) from it; now, jump
onto the next vertical gear to the east(on the mini-map) from this one
and then onto the smaller vertical gear along the east wall. From the
small vertical gear, jump to the ledge-path along the east wall just
to the south(on the mini-map) of it. Head to the south end of this
ledge(the center section will collapse) and jump to the horizontal
gear to the west(on the mini-map); then, jump from this horizontal
gear onto the ledge-path along the west wall and run to the south(on
the mini-map), then jump to the stable ledge at the south end of the
Gear Room(the section of the ledge-path nearest the safe ledge will
collapse away).

IMPORTANT NOTE: If you happen to fall while making your way through
this Gear Room, you'll end up in the Cargo Hold and will have to fight
a Giant Masho Crab(plus, Masho Mini-Crabs) in order to get out.

Open the chest for a Ghost Water and head through the door along the
south wall to enter another Mashogane crystal room. You'll have to
fight a group of enemies(including TWO Club-Wielding Masho Generals,
Shield warriors, and archers); once they're all dead, you'll receive
Barrier Diffuse Panel IV and a chest will appear in the center of the
room. Open the chest to obtain Buson's final weapon: Sword of
Susano-O. Now, Climb up to where the Mashogane crystal is(or use one
of the ramps) and slice down the lattice wall on the east(on the
mini-map) side of it, then slash at the center of the small alcove to
obtain the *116th* Essence of Amahagane. There's nothing behind the
lattice wall on the west side of the crystal, so exit the room back to
the Gear Room. Make your way back through this annoying room to the
door at the north end to get back to the Bilge Passage.

In the Bilge Passage, Take the lift back up to the Heart of the Giant
Battleship and make your way through the octagonal hall; use the
Tamayori Sigil at the north end to heal and save, then head through
the door along the north wall to return to the main room of the Heart
of the Giant Battleship. Locate the depression along the northeast(on
the mini-map) side of the raised center platform and examine it to use
the Barrier Diffuse Panel IV to lower the last barrier(at the north
side of this room. Climb up onto the the raised center platform and
make your way past where the barrier stood; go through the door into a
hallway and proceed through the hall. When you reach the square-room
section of the hall, you'll encounter a group of enemies that consist
of THREE Masho Generals(one Club-Wielding) and Masho spearmen; I
suggest using a Kamui to kill them off. Continue through the hall, up
two sets of stairs, and use the Tamayori Sigil near the door to heal
and save! Now, Go through the door to reach the Giant Battleship: Deck
for a cutscene and a Boss Fight!

*****BOSS #12*****

Taira no Tomomori

This guy is a REAL pain! Not only does he have some annoying
attacks(including a ground-stomp and a charging dash attack), but he
also comes with back-up in the form of normal Masho warriors. As
usual, Learn to dodge his attacks(as they do a LOT of damage) and
strike him when you see an opening. He also has some basic
sword-swings that you'll need to evade or block. If you have the need,
Use Kamui to kill off the Masho warriors and do some damage to
Tomomori(be advised, though, that he 'will' summon in more Masho
warriors after a bit). Also, Be cautious when you move in to combo him
and back off after a few hits as he is likely to attempt a
counterattack.

After you take all of his health, a cutscene will play and you'll have
to fight a stronger version of him(you're now in a different section
of the Deck). He has a few new tricks, including some punch attacks,
an attack where he slams his large anchor into the ground and one
where he swings the anchor in a circle. He also still has his combo,
stomp, and charging dash attacks, though they are a bit more
damaging(and harder to avoid, it seems). If he activates a Masho
Kamui, succeed at the button mini-game to deal some damage to
him(though, he won't fall down so you can't follow-up with a Fallen
Enemy-attack). The only plus-side to this fight is that he fights by
himself(without the aid of his little underlings). Keep up with the
strategy of dodging his attacks and striking when there's an opening,
and you'll eventually beat him.

After you take his health, a cutscene will play and this fight is
over.

***END BOSS FIGHT***

There's a chest in the northeast(on the mini-map) corner ahead of you
that contains the fourth and final Unsullied Amahagane. Use it and
examine the door next to the chest to unbar it; go through the door
into the Giant Battleship: Bilge Passage.


!A Rampant Grudge!
Escape the battleship, which Tomomori has sent out of control.

Items: None!(unless you missed some previously)
Essences of Amahagane: None!(unless you missed some before)

Head south(on the mini-map) and enter an octagonal hall; make your way
to the south end of this hall, killing some of the enemies that get in
your way and exit through the door. Head south, then go east when you
can to reach the Tamayori Sigil here(SAVE YOUR GAME!). If you enter
the nearby door(which leads into the Cargo Hold), you'll have to fight
a Giant Masho Crab(mini-Boss) along with a bunch of Masho Mini-Crabs
before you can exit back out. Anyway, Kill off all the enemies in this
hallway(including a newer version of the Claw warriors you fought in
the Netherworld and a Masho Spear Commander). Return to the Tamayori
Sigil to heal and save afterward, then take the lift up to the Heart
of the Giant Battleship. Head north through the door and make your way
through the swarms of enemies to the Tamayori Sigil at the north end
of the octagonal hallway(save at the Sigil). You can collect lots of
Mashogane pieces here by killing a LOT of enemies(kill the Commanders
in the little rooms to lessen the numbers), but don't expect to kill
them all as a couple of the rooms are infinite respawn points. After
you've had your fill, heal and save at the Tamayori Sigil and enter
the main room of the Heart of the Giant Battleship for a scene and
another Boss Fight!

*****BOSS #13*****

Taira no Tomomori(Dreadnought Core)

First things, first! You'll need to take out the three Mashogane
statues that are floating around and attacking you; they have three
means of attack: shooting fireballs, spinning around the giant
Mashogane crystal to knock you off the center platform, and floating
up into the air to slam down on you. Your best times to damage them
are chasing them down while they're shooting their fireballs and
dodging their slam-down attack, then attacking them while they sit
there for a few seconds. After you defeat the three statues, The rings
around the giant Mashogane crystal will lower and allow you to attack
it itself(you can jump and attack with aerial combos before the
defenses are completely lowered or raised back up). After a short
while, The defensive rings will raise back up and the statues will
reappear; you'll have to repeat the process until you take all of the
giant crystal's health bar.

A quick scene and you'll have to fight Tomomori himself again. The
three statues are going to be floating around and attacking you with
their fireballs(and possibly the slam-down attack). Anyway, Tomomori's
primary(maybe only) means of attack is to float up and slam down on
you(like the statues); dodge the slam-down and deliver some combos.
After he loses about half of his health, he'll start using another
attack where he stops at times and curls himself into a ball before
throwing his arms outward to release energy beams that will knock you
off the center platform if they hit you. He can also heal himself by
landing on top of the giant Mashogane crystal; jump and use aerial
combos on the crystal to stop him, but watch out for the electric
attacks he throws off while up there.

You can also destroy the Mashogane statues, but mainly just focus on
killing off Tomomori.

***END BOSS FIGHT***

Watch the scene after the fight is over and you'll be controlling
Benkei solo in a previously un-accessible octagonal room. Break the
objects at the north(on the mini-map) end of the room to reveal a
door; examine it to trigger a series of very important cutscenes.

!*End Chapter 5*!


Watch the narrated cutscene and the cutscene that follows it, then
save your game at the prompt!


!*Begin Chapter 6*!

!The Battle of Hiraizumi!
Help Hidehira's army exterminate the demon horde.

Items: Loving Crest x2, Tathagata Pill x2, Healing Breath x2, Ghost
Water x2, Miracle Pill x4, Exuberant Crest x1, Vajra Crest x1, Tengu
Herb x1, Alchemic Crest x1, Celestial Radiance x2, Roaring Crest x1
Essences of Amahagane: 8

Open the chest you see infront of you, slightly to your character's
left, for a Loving Crest. Walk across from it to the opposite side of
the starting point and break a couple of boxes for a Tathagata Pill
and a Healing Breath.

Note: After heading through the door ahead, there will be enemies
constantly attacking(this is another War-Battle), but I suggest you
stick with my directions and collect the items and Essences as I point
them out.

Head forward(east on the mini-map) and enter the door to get to the
fortress gates. Head to your character's right(south of the mini-map)
and break a couple of pots for the *117th* Essence of Amahagane. A
little further(in the southwestern corner on the mini-map), break a
box to get a Ghost Water. Follow the south(on the mini-map) wall to
the southeast corner and break some boxes for a Miracle Pill. Head
north along the east wall and ignore the stairs; instead, go beside
them and use Yoshitsune to Double-Jump up onto a ledge. Open the chest
here for a Loving Crest. The *118th* Essence of Amahagane is right
beside the chest so slash around to the left of the chest to find it.
Drop down and head directly west(on the mini-map) to find another
ledge you can Double-Jump up to; break the pot for an Exuberant Crest
and open the chest for a Vajra Crest. Drop down and take the west(on
the mini-map) stairs up to a guard-house.

A quick scene will play, showing you a group of enemies(including a
Masho General) that you'll have to kill, so wipe them out. After you
kill them, a quick scene will play showing you a rope; afterward,
break a box along the northern(on the mini-map) wall of this room to
get a Tengu Herb and examine the rope along the southern(on the
mini-map) wall to have Yoshitsune slice it in two and close the doors
to this guard-house. Now, Head out the only available doorway(to the
west on the mini-map) and slash in the corner infront of you(southwest
on the mini-map) to garner the *119th* Essence of Amahagane. Fight
your way along the top of this wall(to the north on the mini-map);
you'll get a scene of some of those blasted Living Weapons as you go.

NOTE: As you work your way along the top of this wall, make sure you
kill off all of the enemies signified by the larger yellow
markers(these mark new Masho Genji Commanders; they have either two
swords or a spear).

Near the northwest corner up here, you can break some pots for a Ghost
Water. Continue to the east(on the mini-map) and just past an Arbalest
is a gap in the wall(not one that you can fall through); slash at the
gap for the *120th* Essence of Amahagane. A little further east and
you'll see a chest with an Alchemic Crest inside; head a little
further east and kill a Masho Genji Commander(you should have
eliminated the ones you've come across thus far); this should cause
the game to point out the Arbalest that you had to bypass(if not, head
back west and kill any Masho Genji Commanders that you missed).
Anyway, Head back to the Arbalest(to the west on the mini-map) and
examine it to launch an arrow to kill one of the annoying Living
Weapons in the background. Continue east.

At the northeast(on the mini-map) corner, Kill off the Masho Genji
Commanders to trigger the game showing you the Arbalest on this side;
examine the Arbalest and fire its arrow to kill the other Living
Weapon. Head straight south(on the mini-map) from this Arbalest and
break a box to get a Celestial Radiance. Continue to the northeast(on
the mini-map) corner and follow the eastern wall southward; break the
box as you go to collect a Miracle Pill. Continue south and you'll
come to the eastern guard-house; enter it and break some boxes along
the northern(on the mini-map) wall of the room to obtain a Tathagata
Pill. Continue to the northwest(on the mini-map) corner of the room
and slash to find the *121st* Essence of Amahagane. When you near the
south(on the mini-map) end of the room, a group of enemies will
appear(including a Masho General); kill them all and examine the rope
to cut it down and lower the gates of this guard-house.

Now, Your next objective is to close the central gate(that was just
knocked open in the quick scene). So, Head out of this guard-house via
the same doorway you entered though and jump off the wall to the west
to land in the central courtyard area.

Down here, Break a box in the southeastern(on the mini-map) corner to
obtain a Miracle Pill. Head west(on the mini-map) just a bit and use
Yoshitsune to Double-Jump up to a ledge to the south; break the pots
for another Miracle Pill and drop down. Head west(on the mini-map)
further and climb up onto the western ledge to the south(on the
mini-map); break the pot here for a Celestial Radiance. Climb up
further(onto the "bridge"-path between the two guard-houses) and head
to the middle along the southern(on the mini-map) side of the
"bridge"; slash around this area for the *122nd* Essence of Amahagane.
Head back and jump back down in the same place you climbed up here(the
northwest side of the this "bridge" on the mini-map). Down here again,
head west(on the mini-map) just a bit and break open a box for a
Healing Breath. Head north(on the mini-map) from this box and run up
along the side(not on) the west ramp leading back up onto the wall; if
you open your full-map, you should be in the northwest(on the
mini-map) corner of the area with the ramp being to the west of your
position. Anyway, There's a chest here that contains a Roaring Crest.
Head east(on the mini-map) from here, along the northern wall until
you reach the northeastern(on the mini-map) corner of the courtyard
and slash in the corner(a rolled-up rope should be lying on the
ground) to find the *123rd* Essence of Amahagane.

Now, Head to the south, but stop before you reach the central gate and
approach the western(on the mini-map) barricade(one like you usually
destroy with Benkei); attack the center of the barricade to find the
*124th* Essence of Amahagane.

Now you can head through the central gate and start eliminating the
enemies there. You need to kill all of the enemies here(especially the
ones marked on the mini-map by the larger yellow markers). You'll know
when you've defeated them all, as you'll get a scene of the central
gate closing. After you regain control, head back to the central gate
and climb up either side(using the ledges) with Yoshitsune's
Double-Jump; eliminate the annoying archers that have appeared up here
and drop down on the northern side of the central gate(in the central
courtyard area) to get another quick scene of archers lining the top
of the walls. Your objective now is to finish clearing up all of the
enemies in the fortress; let's start with those archers! Head to the
western ramp that leads up onto the walls and head up it; eliminate
all of the archers up here(they're all marked on the mini-map with
larger yellow arrows) and you'll get a scene of a Giant Masho Crab
entering the fortress when they're all dead.

Jump down to the central courtyard area and deal with this Giant
Crab(while killing and evading the regular Masho warriors). Once you
kill it, you'll get a scene of TWO more Giant Masho Crabs appearing in
the fortress(one in the central courtyard and one in the southern
courtyard). Let's deal with the one in the central courtyard first,
since that's where we currently are; be careful as you fight him
because there are also a bunch of Masho warriors. After you kill the
Crab, kill all of the enemies here that are marked with larger yellow
markers on the mini-map. Now, Make your way south and climb up over
the central gate to get to the southern courtyard; kill the Giant
Masho Crab here and you'll get a cutscene that ends the War-Battle.

After the cutscene, it's time for another Boss Fight!

*****BOSS #14*****

Giant Masho Abomination

This guy's actually kind of easy if you know what to do. First off,
There are Masho Genji Commanders(warriors) that will be helping the
Boss, but most of the Boss' attacks will wipe them out for you. What
you have to do is get close to the Boss and attack either of its front
legs(left or right, your choice); when you've dealt sufficient damage,
the Boss will fall to the ground. This is your chance to do some
ACTUAL damage to the Boss itself, by attacking his head.

Note: There are three Arbalests here that, when fired into the Boss,
will instantly knock him to the ground and allow you to attack his
head. However, They can each only be used ONCE!

Now, His attacks consist of: a wide-ranged flame breath attack that
sweeps the ground infront of him, an attack where he swats at you with
one of his claws, and an attack where he raises up and slams his claws
down onto the ground. The claw-swipe is generally only used when
you're close to him. The claw-swipe and claw-stomp are fairly easy to
dodge, while the flame breath is better blocked.

First, Run to the right(east on the mini-map) Arbalest and launch its
arrow into the Boss to topple him; now, quickly run up to him and
start attacking the mark on his head(preferrably with Buson, as his
attack-power is likely the highest at this point). Keep attacking
him(fighting off some Masho Genji warriors while you do) until he
raises back up onto his feet. Now, Run to the left(west on the
mini-map) Arbalest and launch its arrow into the Boss to topple him
again. Run up and repeat the process of attacking that mark on his
head until he raises back up. Repeat the process using the
last(central) Arbalest and attack him until he raises up again. Now,
You'll need to attack his front legs(right or left) with your
character in order to bring him back down again. When he falls, the
process is the same(attack that skull-face-looking mark on the Boss'
head). Continue to repeat these steps until you kill him.

***END BOSS FIGHT***

After the Boss dies, you'll find yourself in a new area: Road to
Takadachi!


!To Takadachi!
Hurry to Takadachi, site of the Overworld Gate, to put a stop to
Kuyo's ambitions.

Items: Kurama Herb x1, Roaring Crest x1, Tathagata Pill x1, Loving
Crest x1 
Essences of Amahagane: 10(19 if you gather the ones that can be found
*during* the Boss Fight)

Immediately approach the Tamayori Sigil to your character's left(west
side of the path on the mini-map) and SAVE YOUR GAME!! Unless, of
course, you'd like to do the entire Hiraizumi battle over again if
something happens. There's also the *125th* Essence of Amahagane to
your character's right(east side of the path on the mini-map); it's
right near the rock in the southeast(on the mini-map) corner here.
Now, Head up just north of the Tamayori Sigil and slash the second
tree along the west side of the path to get the *126th* Essence of
Amahagane. Save again and start making your way up the path to the
north. You'll soon run into a group of enemies, so kill them all and
then continue up the path into a cave.

Head forward and you'll reach the central area of the first floor of
the cave; open your full-map and look at the cave. The path along the
west wall is a ramp that leads up to the higher floors of the cave, to
the east of it is a short path into a room with infinitely respawning
enemies, and along the east wall is a path that splits into two. Okay,
Out of the menu. First, Head northeast(on the mini-map) and break a
box for a Kurama Herb(it's slightly west of the path along the eastern
wall). Now, Head into the path along the eastern wall and kill a Masho
Genji warrior, then take the left-hand path at the split and destroy a
Masho Wasp Nest(kill any Masho Wasps that come out while you're at
it). Along the east wall in this clearing(where the Masho Wasp Nest
was) is the *127th* Essence of Amahagane, so slash a stalagmite to get
it and continue along this path to the "room" at the end. Break a box
along the north(on the mini-map) wall of this "room" to get a Roaring
Crest and kill the two archers.

Head back now and take the right-hand path at the split to reach
another "room" with a Masho General inside; kill him and then approach
the middle of the eastern(on the mini-map) wall of this "room";
perform some jump-slashes around here to find the *128th* Essence of
Amahagane. Return to the central chamber and take the northwest(on the
mini-map) path to another "room"(with infinitely respawning enemies);
break a couple of boxes in this "room" to get a Tathagata Pill and a
Loving Crest. Approach the center of the "room" and perform some
jump-slashes(you're likely to get hit during this) to find the *129th*
Essence of Amahagane. Return to the central chamber and proceed up the
ramp along the west(on the mini-map) wall.

When the picture on the mini-map changes, open your full-map and take
note of the path to a "room". Take that path when you reach it(it's
along the north on the mini-map) and about half-way along the path,
slash the east(on the mini-map) wall to acquire the *130th* Essence of
Amahagane. Continue on into the "room" at the end of this path and
enemies will start spawning in. Ignore them for the moment and slash a
stalagmite around the northeast(on the mini-map) corner of the "room"
for the *131st* Essence of Amahagane; the *132nd* Essence of Amahagane
is also in this "room" around the approximate center(slash around in
the middle of the room to find it), but be cautious of the enemies as
they're pretty aggressive. Also, Break a box while you're in the
"room" for a Healing Breath(it's in the southeast corner on the
mini-map) and then exit the room, as the enemies in here are
infinitely respawning. Back on the path, continue following it higher
until the mini-map's picture changes again.

When the picture changes, approach the corner(which is a southern tip
on the mini-map) and slash for the *133rd* Essence of Amahagane.
Further along the path(northward on the mini-map), you should notice a
glow shortly; when you do, find where it's the strongest(along the
center of the path) and jump slash(with Shizuka seems to work best) to
retrieve the *134th* Essence of Amahagane. Continue up the path until
you exit the cave to the Valley of Ordeals.

Advance along this path until you get a cutscene, then it's time for
another Boss Fight!

*****BOSS #15*****

Minamoto no Yoritomo

The first thing you should know is that you fight this Boss with only
Yoshitsune!

Okay, His attacks consist of: standard combo-attacks, a charging dash
attack(or two), and he can fire off energy-blasts.

Like most bosses(the human-type ones), this battle is mainly a game of
dodge and strike. Learn his attacks so you can effectively dodge them,
then strike when he's open after he attacks. He can activate a Masho
Kamui, so be sure to succeed at the mini-game if he does and follow-up
with a Fallen Enemy-attack(R1 or R2+Square) while he's on the ground.
Your standard combo-hits will flinch him and allow you to deliver a
full combo(unless he starts guarding).

After you deal a certain amount of damage to him, a cutscene plays.
After the cutscene, the fight continues. Continue with the standard
strategy until you take the rest of his health and another cutscene
plays. Now, You're going to have to fight him again.

This time, however, he's quite a bit more powerful and your standard
attacks won't flinch him as easily. Otherwise, The fight is pretty
much the same as before(except, I think he might be a little quicker).
I suggest sticking with the standard strategy for this round too,
because it's reliable. Be advised that he can still use a Masho Kamui
in this fight too(it involves one additional button-press). If you
need to, use a Vajra Crest and a Roaring Crest(to halve the damage you
take and double the damage you deal, respectively) during this
fight(with the stronger version of Yoritomo). And, hey, Use Kamui if
you have the need, as you can always replenish it back in the cave.

Keep it up and he'll fall eventually.

***END BOSS FIGHT***

After the fight, Watch the cutscene and you'll receive Yoshitsune's
final weapon: Hidekiri and Usumidori.


!The Final Battle!
Defend the Overworld from Kuyo's wicked plot.

Items: Celestial Light x2
Essences of Amahagane: 9(0 if you already obtained the ones that could
be found *during* the Boss Fight)

Now, There are some items and Essences to collect in this area before
moving on. Head south(on the mini-map) first and approach the stone at
the southeast(on the mini-map) corner of what was the battlefield;
slash it to get TWO  Essences of Amahagane(*135th* and *136th*). Just
a step south of the stone is a large wooden post, so stand next to it
and jump-slash in the air(with Shizuka) to obtain the *137th* Essence
of Amahagane. Now, Go direction west(on the mini-map) to find another
stone that you can slash to obtain TWO more Essences of
Amahagane(*138th* and *139th*). Now, Head north(on the mini-map) and
climb up to where the north exit is(the way to proceed), but don't
take it yet.

Instead, Approach the Stone to the west(on the mini-map) of the exit
and slash it to obtain TWO more Essences of Amahagane(*140th* and
*141st*). Head to the east(on the mini-map) side of the exit and slash
another stone for TWO more Essences of Amahagane(*142nd* and *143rd*).
Now, Go all the way to the very northeast(on the mini-map) corner of
this area to find a breakable box that contains a Celestial Light,
then head to the very northwest(on the mini-map) corner and drop down
to a lower ledge to find another breakable box that also contains a
Celestial Light. Now, Climb back up and run ALL the way back to the
beginning of the Road to Takadachi to use the Tamayori Sigil there to
heal and save!

Run up past the infinitely respawning enemies and re-enter the cave,
then make your way back up to the Valley of Ordeals.

Head up through the northern exit of the Valley of Ordeals for some
cutscenes and the FINAL BOSS!

*****BOSS #16*****

Kuyo(Yamata-no-Orochi)

This *THING* is really annoying, but not *that* hard! However, It WILL
be a very LONG fight, even with Kamui!

Okay, You can only really damage this thing by waiting on it to slam
one(or more) of its heads down against the ground. At this point, you
can attack the head(or one of the heads) to deal some minor damage, as
nothing you use is going to do very much.

Now, Her attacks consist of: four different breath attacks(one with
each head), an attack where she fires an energy-blast at you from the
giant Mashogane crystal jutting out of her underbelly, an attack where
she uses two of her heads to try to "grab" at you(this allows you to
attack her) and an attack where she slams her four tentacle heads down
against the ground(this is the one that you NEED her to do). Note that
she can also just slam a single head against the ground. There are
also times when one of her *necks* will be just low enough for you to
jump-slash a couple times.

As for the strategy, there's not much I haven't already said. Mostly,
It's just a matter of dodging her attacks and waiting for her to slam
her four tentacle-heads against the ground so you can attack her. You
can use a Kamui to deal some damage to all four of her heads(they
*die* individually), but it's mainly just a waiting game. Also, You
can use your Roaring Crests to double the amount of damage you deal
for a short time to slightly speed the battle up, but be sure that you
wait and use one ONLY when her heads are on the ground and attackable.
When she gets low on health, her fireball attack will start launching
multiple fireballs instead of just one.

After you've *kill*ed off all four heads, a cutscene will play and
you'll have to defeat her again after it. The second fight is much
easier if you utilize your Kamui quite a bit(use items and/or Essences
to recharge your Kamui). Elsewise, You have to dodge her attacks: a
laser-sweep and fireballs, and attack the crystals that are anchoring
her.

***END BOSS FIGHT***

When the battle FINALLY ends, watch the Ending cutscenes and save your
System Data after the Credits to unlock the Extras menu(a Movie Viewer
and a Music Player).

!!CONGRATULATIONS!!


======================
 [D.3] F.A.Q. Section
======================

Q: Can I use your guide on my website?
A: No. Currently, GameFAQs is the only site authorized
   to host my guides.

Q: Does your guide cover EVERY single Essence of Amahagane that can
   be found in the game?
A: Not necessarily. It lists every Essence that I have managed to
   find with repeated playthroughs of the game, but that doesn't
   mean that I've managed to find them ALL.

Q: What's up with everyone dissing this game? Is it really that bad?
A: I've got no idea. And no, it isn't. Personally, I think it's a
   terrific game!

Q: Do you think they'll ever make another Genji?
A: No, I doubt it. Since there's no way I can see for them to continue
   it(as the storyline "ends" in Days of the Blade).


=======================
 [E.4] Legal & Credits
=======================

I would like to thank the following:

Sony and Game Republic, for making this great game.

Myself, for writing this guide.

GameFAQs, for hosting my guide.

And, My mom and my sister, for not kicking me out when I get
so agitated while playing video games.


Contact Info: You can e-mail me with questions, comments,
              complaints, etc. at gouma_toramaru@hotmail.com

Legal: This guide is copyright (c) 2009 Violet Shadow, author.

Disclaimer: Genji: Days of the Blade is a trademark of Sony
            Computer Entertainment America Inc. Developed by
            Game Republic. (c) 2006 Sony Computer Entertainment
            America Inc.