Review by HolyAxe
"No bounds, no limits."
There are no bounds, no limits to where you can go in the cities of Damascus, Jerusalem and Acre. It is the first game to introduce that concept in next-gen gaming. You can literally climb everywhere, and it never felt boring to me. This game redefined free-roam, and is really what the game is all about.
Combat feels realistic, you can't just hack-'n'-slash your way through battles. You need to perceive your enemies moves and counter them accordingly. Attack when they are vulnerable, that can happen by well timed combos or when you kill some of their fellow guards which will leave them in shock and thus giving you clear opportunity to strike.
Your main task here is to assassinate 9 Templers, but first you need information about what they do, where they do it, and how you can get to them. You can get those information by various ways, Pick pocketing, Eavesdropping, physical interrogations and by accomplishing a certain task requested by an informant of your own clan, but in order to initiate those missions you need to skim through the city by reaching the highest spot to synchronize part of the map revealing those missions. After the assassination you need to get back to the clan's Bureau to hide until the dust settles on what you've done. It is the same way for every assassination, which can be repetitive depending on how much you like doing those missions mentioned above. As well as the main assassinations you can save helpless civilians who will then aid in some way. There is Extra stuff you can do even when finishing the game, such as capturing a certain number of flags in each location, killing 60 Templers, reaching every synch spot.
Al-tair is a badass of a character and he only shows for it, because the voice actor portraying his voice did a really bad number on Al-tair, not that he can't voice act well, quite the opposite in fact, but he has the most inappropriate voice that does Al-tair no justice at all. An Arab character speaking with a fluent American accent is stupid if you ask me, all the other members of the clan speak with an Arabic-English accent except the lead, why did the developers thought that they should do that is beyond me. The lines given for Al-tair are really not befitting of his character, it made him sound like an arrogant, stupid son-of-a-gun.
Music is good and sets well with the theme of the game. That's about it.
The story is simple, 9 corrupt Templers that need killing, after each assassination they will reveal a new part of story on both side, sides you will come to understand when you play the game, because I'm not going to spoil anything for you. It builds up quickly to a more interesting side that which will change your main characters development.
But Ubisoft missed on what could have been the plot twist of all plot twists! It will be revealed in the first few minutes of playing the game. So there goes a potential twist that would have had you in awe for a few minutes if revealed at the right time, preferably being at the ending. But instead you get the o-so-lame cliffhanger ending that you wish you never got. The good thing is that there will obviously be a sequel to this game and hopefully clear things up.
This game had a lot of things done right, but missed to add a lot more variety content to assassination and even side missions that would have been easy to pull off. Still, the game is addicting and combat is fun. But the technical glitches and occasional freezes worsen the experience for Assassin's Creed. I would expect great things coming out of the sequel as story seemed that it started from the ending, add that to the great gameplay and you have a great sequel(s) to come I'm sure. You should definitely try this for its unique gameplay alone as it is never been done before and should change your view on what gaming should be about.
Final Score: 9.0
Reviewer's Score: 9/10 | Originally Posted: 11/21/07
Game Release: Assassin's Creed (EU, 11/16/07)
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