Sarah Bryant by Sanctuary Remix

Version: 1.2 | Updated: 09/20/07 | Printable Version

Virtua Fighter 5 (Sarah Bryant)
By: Alex "Joker" Hall
Started on: April 30, 2007
Completed on: September 9, 2007

-  Well I'll put it simply....I've been working on getting a Virtua Fighter 5
   walkthrough up as a means of my "coming out of retirement" kinda deal.  Well
   I'm still hard at work with it, but I figured as much that I should at least
   put out there some character walkthroughs as well.  I was planning on doing
   this in the first place once I got the full walkthrough up, but I figured
   what the hell....lets do it now.  So with that being said I'm here to give
   you all this guide on Sarah.

-  As with every other guide that I've wrote, this guide is my own property!  I
   happily made this for all to enjoy and to use, and all that I ask is that if
   you are planning on using this for your site, then just ask me for permission
   ok.  I'm really easy to get along with and generally don't mind it so long as
   you ask for my permission first.  Don't go thinking "Oh he'll never say ok,
   lets just rip the guide and post it anyways" because that's a flawed way of
   thinking.  Just give it a shot sometime and you may be surprised!  My e-mail
   box is always open!

-  A big reminder to everyone out there....if you're looking for updates to this
   guide, then head on over to  I write for that site and that
   site only.....or at least, that's where the guide's origins are.  Any update
   that I do will hit there.  I don't really plan on keeping up with how many
   other hundreds of sites have my guides up for their use and have to go and
   update it on their site as well, so save yourself some trouble and headache
   and check my guide out at GameFAQs ok.  I really don't want to deal with a
   million e-mails asking me about updates and info and such when I'm telling
   you now what to do.

* Sarah Bryant *
  = Backstory and Stats
  = Move Set
  = Costumes and Clothes Sets
  = Personal Opinion
(User Created Tactics)

*** Sarah Bryant ***

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-  Backstory  -

-  Sarah had entered the Fourth World Fighting Tournament in the hopes that
   surpassing her brother would allow her to put her past behind her.  But while
   she was able to push Jacky to the edge, she was unable to defeat him.  In
   addition, Sarah was faced with the sudden disappearance of Vanessa, who had
   been protecting her.  Then one day, Sarah heard that Jacky had resumed his
   training in order to destroy J6 itself.  Sarah decided that if she could
   destroy J6 first, she could both surpass her brother and prevent anyone else
   from becoming a victim of the evil organization.  But Sarah knew too little
   of the power of J6.  Her efforts to infiltrate J6 play neatly into their
   hands, and danger threatens her once again...

-  Stats  -

   Nationality - American
   Birthday - 7/04/1973
   Hobby - Sky Diving
   Height - 173 cm (5'8)
   Weight - 55 kg
   Measurements - 90/57/90
   Blood Type - AB
   Occupation - College Student
   Fighting Style - Martial Arts
   Voice Actor - N/A
   First Game - Virtua Fighter

-  Move Set -

-  Now it's time to learn how to use Sarah properly.  Remember, you can always
   go into Dojo and use Command Training to perfect using these moves properly.

   * Legend *
   P = Punch
   K = Kick
   G = Guard
   => = Forward
   <= = Back
   \ = Forward/Down
   / = Backward/Down
   ^ = Up
   | = Down
   Hold = Hold certain direction and/or button for at least one sec before
   HCF = Half Circle Forward starting from Back
   HCB = Half Circle Back starting from Forward
   UF = Up/Forward
   UB = Up/Back
   FCFC = Full Circle Foward Clockwise
   FCFCC = Full Circle Foward Counter Clockwise
   FCBC = Full Circle Backwards Clockwise
   FCBCC = Full Circle Backwards Counter Clockwise

   * Normal Moves *

   Straight Lead - P
   Jab Straight - P,P
   Flash Piston Punch (A) - P,P,P
   Combo Rising Knee - P,P,P,K
   Combo Somersault Kick - P,P,P,<=(or UB) K
   Combo Scarecrow - P,P,P,^,K
   Flash Piston Punch (B) - P,P,<=,P
   Combo Somersault Kick - P,P,<=(or UB) P,K
   Flash Piston Punch (C) - P,P,^,P
   Combo Somersault Kick - P,P,^,P,K
   Combo Back Spin Kick - P,P,K
   Combo Reverse High Kick - P,P,K,K
   Serpent Tail - P,P,|,K
   Serpent Bite - P,P,|,K, then K just before hit
   Punch High Kick - P,K
   Punch Knee Kick - P,<=,K
   Rising Elbow - =>,P
   Elbow Side Chop - =>,P,P
   Double Joint Butt - =>,P,K
   Elbow Hook Kick =>,P,<=,K
   Elbow Hook Kick~Step - =>,P,<=,K,P+K+G
   Back Knuckle - <=,P
   Serpent Rage - <=,P,K
   Serpent Frenzy - <=,P,K, then K during hit or guard
   Tail Sweep - <=,P,K,K+G
   Serpent Claw - <=,P,K,<=,K
   Back Knuckle Turn - <=,<=,P
   Squat Straight - |,P
   Snap Side Chop - \,P
   Setup Combination - \,P,K
   Setup Combination~Step - \,P,K,P+K+G
   Vertical Hook Kick - K
   High Kick Straight - K,P
   Double Thrust Kick - K,K
   Knee Kick - =>,K
   Dash Knee - =>,=>,K
   Switch Kick - <=,K
   Sharpsword - <=,<=,K
   Sharpsword Combo - <=,<=,K,K
   Sharpsword Combo Cancel - <=,<=,K,K,G
   Quick Knee - <=,=>,K
   Jackknife Kick - |,K
   Jackknife Middle Kick - |,K,K
   Low Kick - Hold |(or /) K
   Spin Turn Kick - Hold |,<=,K
   Double Spin Kick - Hold |,<=,K,K
   Middle Kick - \,K
   Mirage Kick - \,K,K
   Dragon Smash Cannon - \,\,K
   Feather Scarecrow - ^,K
   Full Spin Heel Kick - UF,K
   Heel Kick Moonsault - UF,K,P+K+G
   Somersault Kick - UB,K
   Hide Side Kick (deflect) - P+K
   Breeze Shot - =>,P+K
   Wind Knuckle - =>,P+K,P
   Storm Combination - =>,P+K,P,K
   Storm Combination Cancel - =>,P+K,P,K,G
   Rising Upper - =>,P+K,\,P
   Blizzard Kick - =>,P+K,\,P,K
   Blizzard Kick Cancel - =>,P+K,\,P,K,G
   Double Rise Kick - <=,P+K
   Serpent Toe Kick - |,P+K
   Serpent Smash Cannon - |,P+K,K
   Spinning Scarecrow - K+G
   Spinning Scarecrow~Step - K+G,P+K+G
   Crush Tornado - (while rising from a crouch) K+G (can be charged)
   Heel Slash - =>,K+G
   Shadow Slash - =>,K+G,K
   Spear Kick - =>,=>,K+G
   Spear Kick Combo - =>,=>,K+G,K
   Spear Kick Combo Cancel - =>,=>,K+G,K,G
   Crescent Heel - <=,K+G
   Crescent Hell Cancel - <=,K+G,G
   Leg Slicer - |,K+G
   Rising Knee - Hold |,=>,K+G
   Rising Knee Double - Hold |,=>,K+G,K
   Rising Knee Combo - Hold |,=>,K+G, then K (delayed)
   Round Kick - ^,K+G
   Low Spin Kick - \,K+G
   Valkyrie Low - /,K+G
   Valkyrie Sword - /,K+G,K
   Valkyrie Sword~Step - /,K+G,K,P+K+G
   Valkyrie Flight - UF,K+G
   Valkyrie Jab - UF,K+G,P
   Valkyrie Straight - UF,K+G,P,P
   Valkyrie Strike - UF,K+G,P,P,K
   Sword Slash - UF,K+G,K
   Sword Rush Combo - UF,K+G,K,K
   Sword Rush Combo Cancel - UF,K+G,K,K,G
   Moonsault - UF,P+G+K
   Running Knee - Hold =>,K (while running)
   Sidestep Kick - P+K (during Defensive Move)
   Sidestep Slash - P (during Offensive Move)
   Sidestep Knee - K (during Offensive Move)
   * Moves from Flamingo *

   Step-In Menace - From Flamingo: =>
   Cut-In Punch - From Flamingo: P
   Cut-In Chop - From Flamingo: \,P
   Rapid Kick - From Flamingo: K
   Step Kick Combination - From Flamingo: K,K
   High Kick Shift Combination - From Flamingo: K,=>,K
   Low Cut Combination - From Flamingo: K,|,K
   Cannon Combination - From Flamingo: K,K+G
   Guard Crush Sword - From Flamingo: =>,K
   Valkyrie Lancer - From Flamingo: <=,K
   Crush Low - From Flamingo: |,K
   Hand Hold Neck Cut - From Flamingo: |,K, then P+G during hit
   Somersault Kick - From Flamingo: ^(or UB) K
   Cut-In Middle - From Flamingo: \,K
   Switch Low - From Flamingo: /,K
   Fake - From Flamingo: P+K
   Back Knuckle - From Flamingo: =>,P+K
   Back Knuckle Side Kick - From Flamingo: =>,P+K,K
   Back Knuckle Low Kick - From Flamingo: =>,P+K,|,K
   Edge Kick Combo Double - From Flamingo: =>,P+K,|,K, then K during hit
   Edge Kick Combo Triple - From Flamingo: =>,P+K,|,K, then K,K during hit
   Side Neck Cut Sword - From Flamingo: |(or ^) P+K
   Side Neck Cut Sword Cancel - From Flamingo: |(or ^) P+K,G
   Back Spin Kick - From Flamingo: K+G
   Mirage Step - From Flamingo: K+G,|(or ^)
   Reverse High Kick - From Flamingo: K+G,K
   Heel Sword Slash - From Flamingo: =>,K+G
   Low Spin Kick - From Flamingo: |,K+G
   Heel Sword - From Flamingo: \,K+G
   Neck Cut Slash - From Flamingo: \,K+G, then P+G during guard or hit
   Leg Hook Throw - From Flamingo: P+G
   Gatling Kick Beat - From Flamingo: FCFC(or FCFCC) P+G
   Back Roll Escape - From Flamingo: <=,P+K+G
   Moonsault - From Flamingo: UF,P+K+G
   Turn Knuckle - (opponent behind) From Flamingo: P
   Turn Low Straight - (opponent behind) From Flamingo: |,P
   Turn Kick - (opponent behind) From Flamingo: K
   Turn Low Spin Kick - (opponent behind) From Flamingo: |,K

   * Moves From Step *

   Step - From Flamingo: P+K+G
   Step~Cross Straight - From Step: P
   Cross Straight~Hook Kick - From Step: P,K
   Cross Straight~Hook Kick~Step - From Step: P,K,P+K+G
   Step~Toe Kick - From Step: K
   Step~Toe Kick Cancel - From Step: K,G
   Toe Kick~Back Spin Kick - From Step: K,K
   Toe Kick Combination - From Step: K,K,K
   Toe Kick Combination Cancel - From Step: K,K,K,G
   Step~Low Kick - From Step: |,K
   Step~Edge Kick Combo Double - From Step: |,K, then K during hit
   Step~Edge Kick Combo Triple - From Step: |,K, then K,K during hit
   Step~Fake - From Step: P+K
   Step~Round Spin Kick - From Step: K+G
   Tornado Spin Kick - From Step: K+G,K
   Step~Serpent Tail - From Step: |,K+G
   Step~Serpent Bite - From Step: |,K+G, then K just before hit

   * Throws *
   Valkyrie Rage - P+G
   Requiem - =>,P+G
   Requiem~Mirage Step Kick - =>,P+G,|(or ^)
   Neckbreaker Drop - =>,=>,P+G
   Leg Hold Throw - <=,=>,P+G
   Sweet Pain - FCFC(or FCFCC) P+G
   Mermaid Phalanx - <=,P+G
   Front Suplex - =>,<=,P+G
   Falling Angel Throw - =>,/,P+G
   Rolling Face Crush - UF,P+G
   Lighting Knee Smash - (wall behind opponent) <=,P+G
   Shell Break Elbow - (on opponent's left or right) P+G
   Backdrop - (opponent facing away) P+G

   * Down Attacks *
   Soccerball Kick - (opponent down) \,K
   Jumping Knee Stamp - (opponent down) ^,P

   * Back Attacks *

   Turn Knuckle - (opponent behind) P
   Turn Low Straight - (opponent behind) |,P
   Turn Kick - (opponent behind) K
   Dragon Kick - (opponent behind) <=,K
   Turn Low Spin Kick - (opponent behind) |,K
   Turn Rising Kick - (opponent behind) /,K
   Turn Hook Kick - (opponent behind) K+G
   Turn Hook Kick~Step - (opponent behind) K+G,P+K+G
   Moonsault - (opponent behind) P+K+G
   * Jump Attacks *
   Elbow - (while rising) P
   Step Straight - (in midair) P
   Step Hook Kick - (in midair) K
   Step Heel Kick - (before landing) K

   * Wall Moves *
   React Round Kick - (wall in front) <=,P+K+G
   Wall Back Roll - (wall in front) UB,P+K+G

-  Costumes and Clothes Set  -

-  All Costume Items that can be bought and the costume types that they can be
   used with:

   Purple Star Earrings = 4000G   Use: ABCD
   Leopard Hat = 15000G   Use: ABCD
   Brown Ponytail = 1000G   Use: ABCD
   Parted Red Hair = 9000G   Use: ABCD
   Curled Red Hair = 9000G   Use: ABCD
   Slicked Black Hair = 5000G   Use: ABCD
   Black Slmagee Ponytail = 10000G   Use: ABCD
   Shaggy Black Hair = 5000G   Use: ABCD
   Amber Star Earrings = 10000G   Use: ABCD
   Wild Makeup = 5000G   Use: ABCD
   Eyepatch = 10000G   Use: ABCD
   Gradation Sunglasses = 1000G   Use: ABCD
   Slim Sunglasses = 1000G   Use: ABCD
   Beauty Mark = 10000G   Use: ABCD
   Blue Sunglasses = 1000G   Use: ABCD
   Red Contacts = 10000G   Use: ABCD
   *Upper Body*
   Magic Staff = 5000G   Use: ABCD
   Silver Star Necklace = 1000G   Use: ABCD
   Red Bodysuit = 3000G   Use: A
   Red Camisole = 3000G   Use: C
   Brown Party Dress = 5000G   Use: B
   Black Casual Shirt = 10000G   Use: C
   Pink Casual Shirt = 10000G   Use: C
   Green Bodysuit = 3000G   Use: A
   Blue Floral Shirt = 15000G   Use: C
   White Camisole = 3000G   Use: C
   Black Long Coat = 23000G   Use: D
   Green Long Coat = 15000G   Use: D
   White Long Coat = 15000G   Use: D
   Black Bodysuit = 5000G   Use: A
   Pink Bodysuit = 5000G   Use: A
   Lacy Pink Dress = 8000G   Use: B
   Brown Floral Shirt = 15000G   Use: C
   Yellow Camisole = 3000G   Use: C
   Orange Long Coat = 23000G   Use: D
   Orange Bodysuit = 8000G   Use: A
   Blue Party Dress = 8000G   Use: B
   Maroon Casual Dress = 23000G   Use: C
   Light Blue Camisole = 8000G   Use: C
   Brown Long Coat = 23000G   Use: D
   Light Blue Bodysuit = 8000G   Use: A
   Lacy Orange Dress = 5000G   Use: B
   Beige Floral Shirt = 23000G   Use: C
   Black Camisole = 8000G   Use: C
   Blue Long Coat = 23000G   Use: D

   Gothic Bangle = 1000G   Use: ABCD
   Black Armwarmers = 9000G   Use: AB
   White Gloves = 1000G   Use: ABCD
   *Lower Body*
   Green Light Plate = 10000G   Use: ABCD
   Leg Holster = 4000G   Use: ABC
   Zebra Leg Warmers = 5000G   Use: ABCD
   Red Fire Long Boots = 15000G   Use: ABCD
   Red Leather Pants = 7000G   Use: A
   Black Jeans = 7000G   Use: C
   Light Blue Jeans = 7000G   Use: C
   White Long Boots = 1000G   Use: ABCD
   Casual Inner Wear = 15000G   Use: B
   Gold Trim Boots = 6000G   Use: ABCD
   Beige Studded Belt = 1000G   Use: C
   Gray Jeans = 7000G   Use: C
   Purple Enamel Shorts = 10000G   Use: D
   Gray Leather Belt = 1000G   Use: A
   Green Enamel Shorts = 10000G   Use: D
   White Enamel Shorts = 10000G   Use: D
   Black Leather Pants = 10000G   Use: A
   Pink Leather Pants = 10000G   Use: A
   Beige Party Boots = 10000G   Use: ABCD
   Pink Studded Belt = 1000G   Use: C
   Brown Jeans = 7000G   Use: C
   Brown Studded Belt = 1000G   Use: C
   Red Enamel Shorts = 10000G   Use: D
   Red Straight Boots = 1000G   Use: ABCD
   Beige Leather Belt = 1000G   Use: A
   Orange Leather Pants = 15000G   Use: A
   Blue Leather Sash = 1000G   Use: B
   Blue Studded Belt = 1000G   Use: C
   Olive Jeans = 15000G   Use: C
   Orange Enamel Shorts = 15000G   Use: D
   Light Blue Pants = 15000G   Use: A
   Orange Leather Sash = 1000G   Use: B
   White Jeans = 15000G    Use: C
   Pink Enamel Shorts = 15000G   Use: D
   Blue Fire Long Boots = 15000G   Use: ABCD
-  Personal Opinion -

-'s basically my take on Sarah:

   Well first off other than being a blonde bombshell, Sarah's got a fighting
   style that any beginner can easily take to.  I'm really surprised at how
   simplistic her style is, while still being strong and damaging.  I find that
   hard to believe that she hasn't placed high in the previous game tournaments,
   let alone be able to beat her brother.  Her fighting style does remind me
   alot of Hwoarang's from the Tekken series.  Some Tekken players that use
   him like crazy will find a somewhat familiar ground with Sarah.  Her combos
   are simplistic and with little practice, easily learned.  She is a huge combo
   fighter, so you have to learn head on to use her combos in order to win
   matches.  She does have a few big strikes that can be used to knock around
   opponents, but don't become reliant on them.  A good majority of her big
   strikes are somewhat telegraphed and easily seen ahead of time by alot of the
   veterans and experts in the game.  So take your time learning her mix up game
   properly to keep launching offensives against your opponents.  I find that
   using Sarah as an offensive pressure character is the best way to go.  Sarah
   is strictly a "basics" character you could say.  She doesn't have a huge
   glaring fighting game that distinguishes her, nor does she have any kind of
   "speciality" to her name either.  As I said before, stick to offense with
   only defense in the case that someone starts putting too much pressure for
   you to handle.  She has another stance that she can go into to expand upon
   and mix up with her combo game.  That's her big ticket to winning matches.
   The biggest downside to Sarah I'd say is that because she doesn't have any
   big offensive skills or defensive skills like others, that makes you have to
   resort to using Sarah in a manner that is relatively "basic".  This is to say
   that it just doesn't seem glamourous or worthwhile that you may lose faith
   in the fact that Sarah can dish out quite a bit of pain.  That also means
   once a person becomes a veteran or a pro at this game, then they'll easily
   be able to recognize Sarah's style without hassle and develop a much simple
   and easy gameplan to destroying even a pro with Sarah.  She falls victim easy
   enough to people that use an effective counter game due to her offensive
   nature, and also to other people that are able to put up an even more
   devestating offensive game than her, causing her to shrink back into a very
   limited defensive game of hers.  Sarah though is a truely acceptable
   character to use as a beginner and learn the ropes of this game in no time
   with relative ease and comfort.  For a person to become an expert with Sarah
   would require alot of patience and time to say the least.  You have to learn
   how to keep an offensive game going at all times regardless of who it is and
   what they bring to the table to fight you with.  All in all though...Sarah
   is a great character to hit things off with and learn the ropes with.  A
   dedicated Sarah fan will become an expert with her in no time and figure out
   ways around other characters' fighting styles.  It's not impossible to be
   able to use Sarah in a manner to see through the cracks of another's fighting
   style and break it wide open if you know what you're doing with her.  Besides
   she's so damn gorgeous that at least you'll have something pretty to look at
   while getting your ass kicked or doing the ass kicking!

(User Character Tactics)

   Ahhhh....the final chapter of this glorious guide of think I
   finally made it this far.  This part though isn't written entirely by me...
   This part is written by all of you!  That's matter what I say or
   do to tell you things about characters or explaining their ins and outs,
   everyone has their own style and their own way doing things with each
   character.  In that respect I give to all of you this section.  E-mail in
   your tips, tricks, and fighting techs that you find to be useful for the
   given character in the given situation you're in.  The only way this
   section can get bigger, is by all of you, so flood my e-mail box ok!  I know
   it's at the top, but for convienence my e-mail is:

   I will give full credit to you that send in your tips and tricks, so be a pal
   and help out those around you by contributing to this guide!

   * Sarah *


-  First and foremost I give credit to Sega for coming out with one kick ass
   fighter.  I've never been so jaw dropped before by a fighting game with all
   that it shows off.  I'm still going strong with it, so I think I'm now
   turning into a Virtua Fighter fan!  Way to go Sega, by making an addictive
   game like this!

-  Secondly I'd like to give creds to all of those out there that asked for me
   to come back and make more walkthroughs.  You have no clue how much I missed
   doing these, and just because I'm in the Marines, doesn't mean I have to 
   retire from walkthrough writing!  Thank you for all the support and e-mails
   that all of you have sent telling me how good my past walkthroughs were and
   that you all wanted to see more.  Without the support, I think the drive and
   the love for walkthrough writing would of left me a long time ago.

-  If there's anything that you wish to add or correct in my walkthrough, then
   by all means, shoot me an e-mail at  I'll take
   your comments and concerns seriously and get back to you as fast as I can.
   You will be given the proper credit as well for contributing to my guide.

   Thanks again, and I'll sees yas all later!

   Alex "Joker" Hall
   Sanctuary Remix