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Feel free to drop me a line at the following address: firstname.lastname@example.org Version History 08 June 2008 First Version sumitted to gamefaqs. All basics and story missions upto Algonquin. 10 June 2008 Altered the contents page so it is more useful for finding things. Also added the rest of the story missions upto Alderney. I expect to have them all finished off in the next update. 16th June 2008 Ok, RL is very busy at the moment and the story missions are now complete upto and including "Blood Brothers". The rest WILL follow next update I promise! 17th June 2008 After an entire evening of typing I finally got all the story missions complete. Now I can start on the side jobs. 18th June 2008 Have begun on the side jobs. Girlfriends and friends are up as well as the Decisions. Flying Rats will come shortly along with Random Characters. Contents NOTE: As there are many many many many story missions and side jobs to do I have made a little index. To jump to a specific mission/job simply press CTRL+F and then enter the relevant code. ================================================================ Getting Started ================================================================ 1. Hello! [HI] 2. Legal Junk [LJ] 3. Niko Bellic [NB] 4. Meelee Combat [MC] 5. Guns! Guns! Guns! [GN] ================================================================ Liberty City - Useful Information ================================================================ 1. Getting Around [GA] 2. Liberty City's Finest - The Law [TC] 3. Staying Alive [SA] ================================================================ Broker Story Missions ================================================================ The Cousins Bellic [TCB] Uncle Vlad [UV] It's Your Call [IYC] Crime and Punishment [CP] Three's A Crowd [TAC] Do You have Protection [DYP] First Date [FD] Logging On [LO] Bleed Out [BO] No Love Lost [NLL] Easy Fare [EF] Rigged to Blow [RB] Jamaican Heat [JH] Master and the Molotov [MAM] Bull in a China Shop [BCS] Russian Revolution [RR] Hung out to Dry [HTD] Search and Delete [SD] Clean Getaway [CG] Easy as Can Be [ECB] Ivan [INT] Roman's Sorrow [RS] Concrete Jungle [CJ] Shadow [SH] ================================================================ Bohan Story Missions ================================================================ Escuela of the Streets [ETS] Puerto Rican Connection[PRC] Street Sweeper [SS] Snow Storm [SS] Luck of the Irish [LI] Have a Heart [HAH] Blow Your Cover [BYC] ================================================================= Algonquin Story Missions ================================================================= Out of the Closet [OOC] Harbouring a Grudge [HAG] No. 1 [N1] Waste Knot want Knots [WKW] Deconstruction [DFB] Three Leaf Clover [TLC] Photo Shoot [PS] A Long Way to Fall [AWF] Ruff Rider [RR] Dust Off [DO] Undress to Kill [UTK] Paper Trail [PT] Call and Collect [CAC] Taking in the Trash [TIT] Final Interview 1 [FI1] Meltdown [MD] Final Interview 2 [FI2] Museum Piece [MP] Holland Nights [HN] No Way on the Subway [NWS] Lure [LRE] Weekend at Florians [WAF] Wrong is Right [WR] I Need Your...... [INY] Portrait of a Killer [PAK] Smackdown [SD] Hostile Negotiation [HN] The Holland Play [THP] ================================================================= Alderney Story Missions ================================================================= Babysitting [BS] Truck Hustle [TH] Tunnel of Death [TOD] Pegorino's Pride [PP] Hating the Haters [HTH] Payback [PB] Union Drive [UD] Catch the Wave [CTW] Late Checkout [LC] Trespass [TP] Buoys Ahoy [BA] To Live and Die.... [TLA] Bryce's Infernus [BI] Flat Line [FL] Blood Brothers [BB] Pest Control [PC] Undertaker [UT] Entourage [ENT] I'll Take Her 1 [IH1] Dining Out [DO] I'll Take Her 2 [IH2] She's A Keeper [SAK] Ransom [RNS] Liquidize the Assets[LTA] Diamonds Are...... [DGB] That Special Someone[TSS] ================================================================= Finale - Deal ================================================================= If the Price is Right [IPR] Mr & Mrs Bellic [MMB] A Revenger's Tragedy [ART] ================================================================= Finale - No Deal ================================================================= A Dish Served Cold [DSC] Mr & Mrs Bellic [MMB] Out of Commission [OOC] ================================================================= ================================================================= Side Job's/Miscellaneous [MSC] ================================================================= Friends [FRN] Girlfriends [GFR] Roman Bellic [RB] Michelle [MCL] Little Jacob [LJ] Carmen [CRM] Brucie [BRC] Kik [KIK] Packie McReary[PMC] Alex [ALX] Decisions! [DDD] Decision 1 Decision 2 Decision 3 Decision 4 Decision 5 ================================================================== ============================================================================= Getting Started ============================================================================= <i. Hello!> Hello and welcome to my FAQ/Walkthrough for Grand Theft Auto IV. Having used gamefaqs for many a gaming problem over the years I finally decided to contribute an FAQ myself. The type of FAQ I like best is the ones which are accessible and can be skipped through to a particular part or mission. Amongst other things, my FAQ will contain just that. Both of which are essential for an easy life in GTA: IV. I will also not be including any major spoilers. When it comes to choosing a character's fate (as does happen occcasionally) I will offer hints about which to choose but I will not include spoilers as to what happens if you choose one over the other. I believe that everyone should experience everything in GTA IV unspoiled and it should be an entirely unique experience for each player. I have added a seperate section for decisions which can be read at the readers risk! <ii. Legal Junk> This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. The Grand Theft Auto series is copyright 1998-2008 Rockstar Games with whom I am in no way affiliated. ============================================================================= Niko Bellic ============================================================================= <i. Niko Bellic> Niko Bellic is the latest playable character in the Grand Theft Auto series and, with the possible exception of Tommy Vercetti (who, in my opinion is unbeatable) is the most promising character yet. He is an eastern-european (I ain't getting into the whole russian or not debate) imigrant who was drawn to Liberty City largely because of his cousin Roman. According to Roman, life in Liberty City was one long big dream with mansions, girls and a thriving business empire. This, combined with some other issues (which we later find out about) persuaded Niko to move to Liberty City in pursuit of a new life. Upon arrival however, Niko discovered things were not all as Roman said and a whole new set of problems unfold. Welcome to Grand Theft Auto IV. <ii. Meelee Combat> Niko is highly skilled in hand to hand combat and is able to execute a number of moves in order to escape a tricky situation. I thought a brief tutorial on these would be useful as they do come in handy when firearms are not an option. <Locking onto a Target> Pressing L2 with cause a circle to appear around your target. The inside of this circle is red which is your target's health. The more damage they take, the smaller this red circle will become until it becomes empty and they fall. When a gun is equipped this is very handy as it means you lock on to your target and thus the risk of missing them is reduced. When in hand to hand combat though it is even more useful as, by using the L3 stick you can switch to different parts of your target's body. Depending on which bit of them you hit, you can do varying amounts of damage. For instance, a good right hook to their head will do a lot of damage and can knock them out. Whereas a blow to their chest area will do some damage but not quite as much. <Punching> Pressing square will cause Niko to deal an ordinary blow to his opponent whilst locked on. This, depending on where you hit, will do varying damage. Pressing circle however deals a more powerful punch to your opponent and is very useful in a combat situation for flooring an opponent quickly. Also, by pressing them as a combination (i.e. circle, square or square, circle) makes Niko do a small routine of punches which will cause even more damage. <Kicking> Pushing triangle will cause Niko to kick his opponent. One kick on its own will do a little damage but, combine it with a punch and it will often knock them down, thus allowing you to deal more damage. Also, if you are up against a particularly nasty opponent who is kicking the hell out of you, a simply kick will knock him backwards which will allow you to give him a few right hooks and kick his ass instead. <Blocking> Pushing and holding X will allow Niko to block an opponents attack. This is very useful as it means you can keep blocking your opponent's attacks until he stops at which point you can go in with a few right and left hooks of your own. Also, if an opponent has a knife/pistol, pressing x to block folowed swiftly by circle will cause Niko to disarm the opponent and turn the tables. Very handy. <iii. Guns! Guns! Guns!> Naturally, hand to hand combat isn't the only means of self defence at Niko's disposal. Sometimes in Liberty City there will be times when civilised discussion goes to hell and a more direct approach is necessary. For just such an occasion Rockstar has provided a whole array of weapons. These cam be bought from any gun retailer in Liberty and also, at a certain point, from a local jamaican arms dealer. Also they can be found at certain locations throughout the city. Each weapon has been given a power rating by me. 1 being all right for one or two people and ten being let's start a world war! <Baseball Bat> 2 Not a bad little weapon for taking on three or four unarmed opponents. One powerful swing can knock three or four people to the floor at once allowing a pounding to ensue. If they are armed however, even if it's just a pistol, a more reliable source of protection is needed. <Pistol> 4 Carrying an illegal 17 rounds of ammo this is a gun you can trust. Using L2 you can target specific people and then, using L3 move the target to a different part of their body. One shot to the head will kill instantly. Very useful for taking out similarly armed enemies. <Micro SMG> 4 Like the pistol, this is very useful when facing similarly armed enemies. By holding L2 you can target and then fire by pressing R2. Holding R2 will increase the blast radius and thus hit more enemies. However, this does mean that the gun becomes less accurate so often it is best to just focus on one foe to conserve ammo. <SMG> 4 The micro-SMG's bigger brother and your best friend in a drive-by situation. More powerful than the Micro SMG and carrying more ammo, the SMG can be very useful during drive bys as it can deal alot of damage to a vehicle in a short space of time. Additionally, using the aiming feature you can aim at any part of the car you like. Consider aiming at the tires in order to slow down your opponent. Assault Rifle 5 When taking out large amounts of cops or alot of enemies at once, this is the only gun you'll need. Holding down L2 to focus on a target, this baby can take down an enemy before they've even reached for their guns. Very nice. Carbine Rifle 5 A similar model of fire-arm to the Assault Rifle. This is better when used at a distance as its bullets have a longer firing range. Pump Shotgun 4 If you're low on ammo and need to take out foes quickly at close range, this weapon is ideal. Carrying a maximum of 8 shells (after which Niko will automatically reload) this can blow an enemy off his feet very quickly. Also, fire this into a group of enemies and watch all of them hit the deck! Fun! The only thing that lets this one down is the lack of zoom function. Combat Shotgun 5 Exactly the same as the pump shotgun expect you get 10 shells instead of 8. Also has a little more power. Sniper Rifle 5 This can only be used at a distance and cannot be used when walking or running. Press L2 to enter scope mode and scan your terrain. Use L3 to zoom in or out and push L3 left or right to aim the crosshair and then R2 to fire. Headshots will kill in 1 and a shot on any other body section will kill in 2. Combat Sniper 5 If you can get it, preferable to the Sniper Rifle. It can fire more bullets without having to reload and will usually kill in one shot regardless of where you hit your opponent. RPG 8 Woah baby! This thing is the business! Firing rockets around the place is the quickest way to take out multiple targets in one go and the only way to take out the NOOSE guys when you get a six star wanted level. You can even bounce them off buildings and whatnot to increase their power. Woohoo! Molotov 7 Burn bay burn disco inferno! Throw one of these into a crowd and watch them run! When launched they will explode upon impact and set fire to whatever they hit as well as the surrounding area and anyone in it. Great for taking out groups of people at once. Holding R2 for a bit and then releasing will make Niko throw it further. This is always reccomended as it can back fire and burn you if you're not careful. Grenade 7 Aim with L2, throw with R2 and watch the targets limbs go flying. This is extremely effective for taking out large groups of enemies in one go. As with molotovs, the longer yu hold R2, the further Niko will throw it and decrease the risk of it backfiring and hitting you instead. ============================================================================= Liberty City - Useful Information ============================================================================= <i. Getting Around> Liberty City provides gamers with a virtual environment that emulates all the sights and sounds of a real life city and with that comes a variety of ways to get from A to B. <Cars> As with previous GTAs cars are a good way of getting around. Simply press triangle to jack a car and then L2 to drive off. Be warned though stealing a car isn't as simple as it used to be. If a car is stationary you need to hotwire it before you can use it. Niko does this automatically but pushing L2 and R2 simultaneously can speed this up. Also, in order to get into the car, Niko will smash the window which will attract police attention when out on the main roads. A much better method of transportation is ...... <Taxis> The best addition to GTA IV is the taxi. Simply stand on the sidewalk and when one comes passt press L1 and Niko will whistle and hail the taxi. Now simply press and old triangle to enter the taxi as a passenger and select your destination. You must hold triangle however as if you don't Niko will jack the car which will attract attention from the law. You can also jack a passenegr from a taxi and use it yourself without getting a wanted level. By far the best method of getting around town. <Boats> At the start of the game, you probably won't use boats much as only a certain part of the city is open to you. Later on however, boats are a fantastic way to get from one borough to the next. Simply press triangle to enter one and then L2 to set off. Like cars, they require hotwiring before use. <Trains> Like taxis, trains provide an excellent and quick way to get around Liberty City. Simply go to one of the many train stations and wait for a train to arrive. When it does, press triangle to board it and travel to your destination. <Helicopters> These don't come into play right away but once they do they are a very quick method of getting around. To enter one simply press triangle and Niko will hotwire the helicopter (as with cars and boats this process can be sped up by pressing L2 and R2 simultaneously). Then hold L2 to ascend and R2 to slow down and descend slightly. L3, like any other vehicle, is used for steering. <ii. Liberty's Finest - The Law> Liberty City comes complete with its own system of law enforcement which ranges from your average cop roaming the streets with his baton and pistol to whole squads of NOOSE helicopters that will take you down. The following is a low down of what police attention comes from getting a certain number of stars: * and ** A couple of police cruisers will pursue you. Each cruiser will have around two to three cops in it who each have a baton and pistol. At one star, they will only try and arrest you but at two stars they will pursue and kill you. *** and **** Roadblocks will appear and more cruisers as the cops try and corner you. Helicopters now come into play complete with a shooter who is a crack shot from the air and a spotlight that tracks you at night. Four stars also brings the Annihilator which is a gun ship designed to take you down pretty damn quickly ***** and ****** Now things really turn nasty! The FBI now join in and bar all bridges off the island in order to fence you in. At six stars NOOSE gets involved. Those who have played GTA before will know these have replaced the army. They have their own helicopters and enforcers which are pretty nasty. Also their AKS do some serious damage. Losing the cops is a little different than before. Previously, a visit to a pay n' spray was all that was needed. However, though Pay N' Sprays are still available, they will only work if the cops don't see you enter it. If they do then nothing will happen. Naturally, it becomes harder to avoid them seeing you the more stars you have. When you get a wanted level a red circle appears on your radar. In order to reduce your wanted level, you must successfully escape this red circle without the cops seeing you doing it. At one star it is a piece of cake but it gradually gets harder as you progress and at six stars it is damn near impossible. To make things easier dots also appear on your radar. Blue dots are cops who are pursuing on foot and red dots are the vehicles that are chasing you. One of the best ways to escape is to go off road. Through parks, down alleyways are good routes to take where the cops won't necessarily know where you are. Main roads are a bad idea. <iii. Staying Alive> Your health bar has also changed. In the left corner of the screen is a large circle. The interior is your radar but around the edge is your health and armour. The left side is red which is your health and the right side, if you have armour, will be blue and this is your armour. The more damage you take, the more these two will decrease until they reach nothing and you are wasted and admitted to hospital. As you progress through the game you will find health packs dotted around the place. These are green packs with a cross on them and can be walked into to use them. Also, armour can be found either dotted around the city (it is a grey object with a red circle around it) or bought from gun retailers. Also, at many street corners are venders who sell hot dogs and other fast foods which can also replenish your health. Also, there are restaurants such as Cluckin' Bells which sell food. Also, when you meet a prostitute they will regenerate your health in their own special way (ahem). ============================================================================= The Walkthrough Begins ============================================================================= ----------------------- Roman Bellic ----------------------- <The Cousin's Bellic> [TCB] Tasks to do: Drive Roman back to his apartment Upon arrival in Liberty City, Niko is met by Roman, his cousin who it would seem, has exxagerated slightly about his wealth and prosperity. He is a little too "happy" to drive back home so Niko has to take the wheel. Enter Roman's car by pressing triangle and hold down L2 to accelerate. You will notice the yellow line on your radar. This is your GPS navigation device which almost every car has in GTA 4. This is extremely if you're going somewhere new so use it well. Follow the yellow GPS line to Roman's apartment and park up in the yellow "Reserved" space out the front. This space is your "garage". If you park any vehicle in this space it will stay there for future use. Now enter the apartment to trigger the cutscene. Mission Complete! After the cutscene, your are free to explore Liberty City and in doing so, you will see this game was well worth the wait. For now though, head over to the bed and follow the on screen prompts to save your game. Note that this isn't necessary as the game has an auto-save feature but it's a useful thing to learn. Now, head through the door and downstairs onto the street. <It's Your Call> [IYC] The "R" on your radar is where Roman's taxi depot is and it is presently your only source for missions so head on over there to trigger this mission. Tasks to do: Drive Roman to the store Hang around outside and warn him when the loan sharks arrive Lose the loan sharks and get Roman safely back to the taxi depot Grab the highlighted and follow your yellow GPS tracker to the Hardware Store just off Shottler Avenue. It seems that Roman is playing with some money he owes to some Albanian Loan Sharks and you need to be on the look out in case they arrive. Park up in the yellow marker and Roman will enter the store and begin playing. Remain in the designated spot and use R3 to look around the surrounding area. Pretty soon a beige car will pull up and two guys get out. It's them! Push up on the d-pad and select CONTACTS. Highlight Roman and push X to call him and warn him of the Albanian's presence. Roman will come out of the store and get in. Quickly, accelerate off as the loan sharks will fire at you. Ignore this and cocnentrate on getting back to the taxi depot. Once there, park up in the yellow marker. Mission Complete! <Three's a Crowd> [TAC] Tasks to do: Go meet Mallorie and Michelle at the station Drive them both back to Michelle's apartment Visit the clothes shop in Mohawk and buy some new threads As a favour, Roman asks Niko to go pick up Mallorie and Michelle from the subway station and take them home. Hop into the taxi and drive on over to the subway station. Press L3 to sound the horn and attract the girl's attention. Once both are in the car, follow the yellow GPS route to Michelle's apartment and listen to the two girls talking about you and Mallorie trying to set you up with Michelle. Once you've dropped them both off Mallorie suggests you get some new threads. A new clothes icon will appear on your radar so follow the GPS route to it. Enter the shop and buy some new threads. It doesn't really matter what you buy but check out Michelle's section in the Girlfriend's section to see what she likes. Once you're done, exit the shop. Mission Complete! After buying some new clothes call Michelle on your cell phone and arrange a date with her. Grab a car and head on over to her place. When you get close to it, Roman will call and asks you to come and help him out of a bit of trouble he's in. You can either date Michelle now or go save Roman. If you choose Roman the skip ahead to "Bleed Out" and come back here. If you choose Michelle then proceed to the following mission. ------------------- Michelle ------------------- <First Date> [FD] Tasks to do: Drive Michelle to the Carnival Do some bowling at Memory Lanes Bowling Alley Drive Michelle back to her apartment Is it me or does Niko not have a clue what he's doing around women? Anyways, get into Michelle's car and enjoy the conversation as you drive to the carnival. When you get there, you discover it is closed so Michelle suggests a spot of bowling. Head on over to the bowling alley and press L1 to talk to the clerk and begin a game. Head left to the vacant bowling lane to begin play. The on screen tutorial will tell you how to bowl but basically, move Niko into position with L3 and then pull L3 back and release it to bowl the ball. It doesn't really matter whether you win or lose to be honest but it's still good fun. After the game is over, Michelle will ask you if you would mind taking her home. Being a gentleman, Niko agrees so head back to the car and follow the yellow GPS route home. Mission Complete! NOTE: If you chose to date Michelle when Roman called he will now call again and is a little pissed off that you let him down and ends up in hospital. ----------------------- Roman Bellic ----------------------- <Bleed Out> [BO] If you didn't choose Michelle then simply proceed to the Basketball Courts to trigger this mission. If you dated Michelle first then you will get a text message, after an angry call from Roman, inviting you to try this mission again. Push X to do so and then proceed to the Basketball Courts in the Firefly Projects. Tasks to Do: Rescue Roman Pound the hell out of Bledar and Kalem Chase and dispose of Dardan At the basketball courts, Roman is being menaced by two loan sharks from the "It's Your Call" mission and needs your help. When you get there you will see them giving Roman a pounding. Approach them and one will break off and start on you. Using L2 to target him land a few punches on him and he will go down. Then his mate will turn on you so do the same to him, and this time add a few headbutts in (pressing circle and triangle will do this) to knock him down quickly. Once they're both out cold go over to Roman to check he's all right and you'll see a third dealer making a run for it. Quickly run back to Roman's car and give chase. Be careful on corners as it is quite easy to spin out of control so use your brake (R2) to avoid this. After a little chase through the city he will stop at a set of stairs so get out and follow him up them. At the top he will finally confront you with a knife which can do some surprising damage. Target him and then press X to block and circle to disarm him. Now commence hacking with your new found weapon until he goes down. Then return to Roman and drive him back to the taxi depot. Mission Complete! <Easy Fare> [EF] Tasks to Do: Pick up Jermaine Drive to Jermaine's garage on Masterson Street Evade the Cops Drive over to the pay n' spray on Gibson Street Grab the taxi inside the depot's garage and head on over to Jermaine's house on Rotterdam Hill. He explains that his stash is located in Masterson Street in his lockup. When you get there things all go to pot as the police come squealing into the lot. As Jermaine suggests, lose the heat! As its only a couple of stars it's not too difficult to shake off. Simply take a detour through some back streets and alleys. Avoid the main roads though as the cops will be swarming all over them. You'll know when you're beginning to lose them since the red circle will begin flashing. After you've lost them, Jermaine wants to be taken to Native Engines which is a pay n' spray shop. Head on over there and park up inside it to get a free re-spraying. Mission Complete! <Jamaican Heat> [JH] Tasks to Do: Go pick up Little Jacob Drive to the meeting point and watch over Little Jacob When it all turns nasty, pop some heads Drive Little Jacob back home when you're done This mission will be the first time (story-wise) you use a gun. Follow your GPS tracker to Little Jacob and wait for him to get in. He says he has some business that needs taking care of (God know what he actually says but that's the jist of it) and that he wants you to take him over to Schottler. On the way, he gives you a pistol and asks you to watch his back. Drive into the alleyway and go up the stairs to your vantage point. After a few moments, the dealers will turn up and start talking with Jacob. Using L2, aim at the back of one dealer's head and wait for it all to turn nasty. When it does, take him and his companions down. Once they're all down the scene will cut to the door just behind you where one other gangster bursts through and start firing so quickly cap him and then head down to Little Jacob. Jacob thanks you for helping him and says he wants to go home so hop back into your car and drive the friendly rasta home. Mission Complete! Once you're done with "Jamaican Heat", we are done with Roman's mission for the time being so on over to Comrades Bar (the V on your radar) and we'll take care of Vlad's missions. ----------------------- Vlad ----------------------- It seems that Roman owes Vlad alot of money and, as a way of keeping Vlad sweet and making some quick cash, Niko has agreed to do some work for Vlad. Step into the yellow arrow marker to trigger the first mission for the Russian hardman. <Bull in a China Shop> [BCS] Tasks to Do: Drive over to the china shop "Persuade" the owner to cough up Report the successful deal with Vlad then give him the cash Head on over to the china shop highlighted on your map. I would reccomend a taxi for a swift ride (just stand on the pavement and press L1 to flag one down as it passes) or just jack a car and drive there. Either way, when you get there the chinese man is a little reluctant to pay up and requires a little reminder. In the yard opposite is a few bricks. Go there and grab one then, lob one at his window so that it breaks. When it breaks he will cough up and Niko phones Vlad to tell him. After this, grab a car or taxi and head back to Comrades Bar and stand in the yellow marker to return the protection money to Vlad. Mission Complete! <Hung Out to Dry> [HTD] Tasks to Do: Drive over to the launderette Chase the owner and ram him till he pays up A similar kind of thing to the last mission except this time it's a laundry who won't pay up. Head on over there and go inside. A cutscene ensues where the owner runs off so high tail it after him and grab the car in the lot. Contually press L2 and R2 to hotwire the car quicker and chase the van. Continually ram him and he will eventually stop and surrender the money. Niko will then call Vlad to report a successful transaction. <Clean Getaway> [CG] Tasks to Do: Take the train over to South Bohan Jack the Silver Blista and get it cleaned up Take the car and park it in Vlad's lockup Someone else isn't paying up and Vlad wants you to go take his car as a payment method. But, because he's an ass he refuses to give you a lift and tells you to take the train. Head down the road and up the stairs in the nearby station and stand on the platform waiting for the train. When it arrives press triangle to get on board and travel to your destination. Upon arrival, exit the station and follow your radar over to where the Blista is parked and, ignoring the guy polishing it, jack it and drive off. The guy will offer a small amount of resistance but there's no need to waste him as he doesn't follow you and it just attracts unnecessary legal heat. Niko calls Vlad who refuses to accept the car as it is too dirty so follow the new target on your radar to the car wash and drive inside. Once the car has been cleaned up Vlad tells you to take the car to his lockup. Follow the GPS there and park it inside to complete the mission. Mission Complete! <Ivan the not so terrible> [INT] Tasks to Do: Drive over to Roman's Taxi Depot Chase Ivan to the top of the construction site Choose: Kill or Save? This mission is the first mission where you get to choose what happens. Drive over to Roman's taxi depot and you will see Ivan come haring out of the exit. Follow him. Be warned if you're not used to driving at high speeds this can be a bit tricky bt not overly so. Just tap L2 to break around corners and you will be fine. After a bit, Ivan runs into a construction site so abandon your car and pursue on foot. Climb the many ladders in the construction site by using triangle and X to speed up. After a while of chasing Ivan he has no where else to run and Niko confront him atop the highest roof. You now get a choice to either kill Ivan or save him. This will happen more as the story progresses and some have more consequences than others. In this case the consequences aren't that serious so either save him or throw him off the roof (the latter provides a better cinematic) to complete the mission. Mission Complete! This concludes the missions for Vlad. Remember that friendly rasta we helped out back in "Jamaican Heat"? Well Little Jacob now admires Niko and has some more work for him. He can be found at his place just off Schottler Avenue so head on over there (the LJ icon on your radar) and step into the yellow icon to trigger his first mission. ---------------- Little Jacob ---------------- <Concrete Jungle> [CJ] Tasks to Do: Drive Jacob to the first meeting Waste the thugs who try to escape on foot Drive on over to the second meeting Waste the gang members inside the house Lose your wanted level (if you have one) Drive Little Jacob back home It seems Little Jacob has some business to attend to in town and he wants Niko to help him out as he has proven he can handle himself when things get rough. His first meeting is in an alleyway on Saratoga Avenue so drive over there and park in the marker. A cut scene will ensue during which the deal goes bad and the thugs attempt to escape on foot.You now need to waste them. The quickest way is to simple accelerate and mow them down, or you can blast them with your pistol. Squashing them is a better method because gun fire is liable to attract some legal attention. Either way, once they're dead, return to Little Jacob who has another errand to run in Meadows Park. Drive on over there and Jacob ushers you towards the front door as the thugs are inside. Press R1 to take cover behind the door and shoot the door open. You'll immediatley see one thug on the stairs so shoot him and Jacob will then indicate a second thug just inside the kitchen to the left which he can't get a shot at. Press L3 and crawl along the house to the window of the kitchen. The thug should now be in plain view so blow him away and then quickly follow Little Jacob inside the house. There are now a couple more thugs to be disposed of. Using R1, take cover behind the sofa and blast the two in front of you. Note that the pillars behind which one will hide can be brought down with gun fire if they won't come out so feel free to try this technique if necessary. Once both are down, grab the green first aid kit on the table in the kitchen and then exit the house with Little Jacob. All this gun fire may have attracted some police attention. If it has then it won't be more than one or two stars at most so just speed around up some back alleys to lose them. Then drive Little Jacob back to the Homebrew Cafe. Mission Complete! <Shadow> [S] Tasks to Do: Locate the dealer in South Bohan Follow him back to the gang's hideout Wipe them all out A local gang on drug dealers is mustling in on Jacob's business and he wants them removed from circulation. He knows of one dealer who is currently doing business in an alleyway in South Bohan and he wants you to follow him back to the gang's hideout and then take them all out. As Jacob said the dealer in question is doing some business in South Bohan so follow the GPS signal to him. Wait across the road from the alleyway and wait for him to finish dealing. When he does he will walk off so, making sure to stay as far away from him as possible without actually losing him follow him. Keep on following him through the back alleys and be sure to stay a bit behind him. The reason being that a) you don't want to spook him and b) at a certain point Roman will call and if you're too close he will hear the phone go off and start running. If he does see you following him it's not immediatley a mission failure but it does make the end gun fight a little harder as they will know you're coming. Anyway, he will eventually enter an apartment complex so continue following him up the many stairs until he enters the gang;s apartment. Now, equip your gun and push R1 to take cover on the wall. Shoot the door out (the dealer locks it) and immediatley shoot the dealer hiding in the alcove to the right. Now push R1 and the left stick left to swap to the other side of the wall. You will see two more dealers in the back room so cap them and then enter the room. You should now be able to take out the remaining dealers without much hassle, use the walls for cover and be sure to pick up the ammo and guns that they drop once they're down. When they've all been wasted Niko will call Little Jacob to report that he has nothing to worry about as the gang have been disposed of. Mission Complete! After completing this mission, Little Jacob will call you to offer you some more work. This work is the drug delivery side missions so check out the appropriate section for more details if you wish to do them now. Right now though, we need to go attend to Roman who has just re-opened as a contact on your radar. So head to his taxi depot in Broker when you're ready. ----------------------- Roman Bellic ----------------------- <Uncle Vlad> [UV] Tasks to Do: Get some armour and weapons from the local gun shop Kill Vlad Niko arrives at the taxt depot to find his cousin a broken man. Mallorie, it seems, has been seeing alot more of Vlad than is acceptable and Vlad has been taking a few more liberties with Mallorie than Niko is prepared to tolerate. So, ignoring his cousin's repeated requests not to do anything stupid Niko sets off to kill Vlad. Comrades Bar where Vlad is currently hanging out will appear on your radar but ignore that for a moment as having plenty of ammo and full armour is highly reccomended for the mission. Pause the game and look on your map for the nearest gun shop (marked by a gun icon) and highlight it and press X to set a way point. Now follow the new green line on your radar to the gun shop and buy some pistol ammo and armour (some shotgun shell would also help but funds may not allow and is not essential). Now follow the yellow GPS marker to Comrades Bar and enter to trigger a cut scene during which Niko confronts Vlad and his cronies appear to defend him. Vlad is at the bar so keep blowing heads off until you reach him and he runs out the front door. Follow him. Don't waste time killing the others inside the bar. It's Vlad we're after. Grab a car and high tail it after Vlad. Vlad takes quite a random route through the town so be alert and be sure to brake before turning a corner to avoid spinning out of control. After a while Vlad will abandon his car and run off on foot so follow him until he eventually gives up and you can waste the bugger. Simply aim at Vlad and shoot him in the head to get rid of him once and for all. Mission Complete! --------------------------- Faustin/Dimitri --------------------------- After completing "Uncle Vlad", Roman calls you and tells you to come and meet him. Follow the marker and you'll arrive at the Perestroika club. Step into the marker to trigger a lengthy cutscne in which both you and Roman wind up in the basement of Faustin's mansion. It seems that the Russian mob are quite annoyed that Vlad is dead and, in exchange for not killing you they require your services. For most of the missions involving these guys your contact will be Fuastin (indicated by an "F" on your radar). Occasionally however, it will be Dimitri, Faustin's associate, who will be indicated by a "DR" on your radar. <Crime and Punishment> [CP] Tasks to Do: Acquire a Police Car Start pulling vans over until you get the right one Drive the correct van to Faustin's lockup For your first assignment, Faustin wants you to hijack a shipment of TVs that is coming in by van and take them to his lockup. There are three vans and you will need to be in a police car so that you can pull them over. There are several ways to get a police car in GTA 4 but, fortunatley, on this occasion you'll need none of them. Simply proceed down the street and a police cruiser will come down the street and stop outside a house. Wait for the two officers to get out and then grab the police car. Zoom down the street and around the corner to get rid of the one star wanted level you may have acquired. Now three red dots will have appeared on your radar which indicate the three vans that are driving around. Only one has the TVs in them but there is no way of telling which one it is so you're going to have to pull them all over. Head towards one of the red dots and turn on your police sirens once you get near it. Keep following it to pull it over. Now get out and talk to the van driver and he will open the van. The first one more than likely won't be the one you want so get back in the cruiser and head on towards another van and repeat the procedure. Occasionally this second van maybe the one you want but more than likely it won't be so, once the driver has opened the back get back in the police cruiser and proceed to the final van. Pull this one over and the driver will get out and start shooting at you so cap him and then get into the van. Now simply drive the van to Faustin's lockup and park it inside. Mission Complete! <Do you have protection?> [DYP] Tasks to do: Head over to the porn shop Intimidate the owner Shoot Brett in the leg Take Dimitri to the gun store Buy a Micro-SMG Take Dimitri back home It seems that a local porn shop owner has expanded his business and "forgot" to tell Faustin about it so Dimitri wants you to help him get the money he's owed. In the nearby driveway is a sleek red sports car. Grab it and follow the yellow GPS route to the porn shop in Hove Beach. Enter the shop and a cut scene will ensue during which Dimitri tells the owner of his debt. When the action recommences aim your pistol at the owner and he offers you a film deal if you forget the whole thing. It seems a little persuasion is required so switch to Brett (the guy standing to the right) and aim at his leg. Fire at it and the owner quickly comes around to your way of thinking. Having got the money owed Dimitri wants you to take him to the gun shop so exit the porn shop and drive on over to the gun shop higlighted. Enter it and buy a Micro-SMG. Now return to the car and drive Dimitri home to complete the mission. Mission Complete! <Final Destination> [FD] Tasks to Do: Drive over to the Train Station Kill Lenny when he gets off the train Faustin tells Niko that there is a rat within their operations who is leaking information to the authorities who needs to be eliminated. Faustin has located the rat in question and his name is Lenny and he's due in at the nearby train station shortly. When he gets off, Niko is to assasinate him. Grab a car or a taxi and drive over to the train station in South Bohan. If you choose to drive then be sure to pay the toll on the freeway to avoid getting a wanted level. When you get there, draw your gun and head on up the stairs onto the main platform and wait for the train to arrive. When it does Lenny and his friend see you and quickly run off. To make things easier, cap his friend. You can't kill Lenny since a train always blocks your line of fire before you can get a shot at him. When the train passes quickly race after him and take him down before he reaches his car. If you don't then he zooms off and you must chase him in a car and take him down. Either way, once he's dead, Niko will phone Faustin to report the successful hit. Mission Complete! After completing "Final Destination" the "F" icon reappears on your radar and you can go on with Faustin's missions. However, Roman also phones you and asks you to come and meet him at his taxi depot. This won't take long so it's time to take a quick detour from Faustin and sort Roman out. ----------------------- Roman Bellic ----------------------- <Logging On> [LO] Tasks to do: Drive to the Tw@ internet cafe Log onto a computer Register your email account This isn't really a mission, more a tutorial on using the in game internet services. Grab the taxi inside Roman's depot and drive on over to the highlighted tw@ internet cafe. Enter it and approach a vacant terminal and press L1 in order to log onto it. Using the L3 stick highlight the internet icon and press x to log onto the net. On the right of the screen is an envelope icon which is your email account so select that and open your email from "EYE FINDER". Select the "reply" button to send them a positive reply. Now exit the cafe. Mission Complete! You can now go online any time you wish by simply visitting one of the tw@ internet cafes dotted around Liberty City. Now, let's return to Faustin as we only have a couple more missions for him now. ----------------------- Faustin ----------------------- <No Love Lost> [NLL] Tasks to Do: Locate the Biker Chase him on the bike Chase him and his friends to the park and take them all out Niko walks in on a little domestic between Faustin and his wife. It seems their daughter is dating a biker whom Faustin does not approve of and wants Niko to take out. Before you start this mission be sure to have some armour and full health as many new players find chasing on a bike a little tricky as it is very easy to fall off and take some damage. Drive on over to the spot indicated on the radar and the biker will drive off to gather his friends so grab the nearby bike and give chase. The trick to this is to not bother trying to shoot him but concentrate on following him. Go easy on the corners and be sure to release the R2 button to avoid spinning out of control. After a bit of chasing he will meet up with his friends and you now have 6 targets to follow. Again, don't bother trying to wipe them out just follow them until they dismount at the park. Now, quickly take cover behind a nearby tree and pick them off one by one. They aren't that heavily armed except for one who has a shotgun so watch out for him and be sure to pick up any ammo and weapons they leave behind once they're down. Mission Complete! <Rigged to Blow> [RTB] Tasks to Do: Go pick up the van filled with explosives Drive to the Auto garage Blow the garage up by activating the explosives This mission is a piece of cake provided you're a careful driver and don't piss the cops off. An auto parts garage in Chase Point owes Faustin some money so he wants you to go teach them a lesson. Either drive or take a taxi to the old factory marked on your radar and get in the truck. Now drive carefully and I mean carefully over to the Auto Parts garage. The explosives in the truck are extremely sensitive so drive sanely and make sure to stop at the toll booth on the freeway as even a one star wanted level can be a lethal thing in this situation. Along the way you will get a couple of phone calls which demonstrate just how on edge Niko is but apart from that it's a fairly simple drive over. Once you're at the Auto Parts garage park up inside and arm the explosives. A rather cool cinema will now begin where Niko runs like hell as the garage is blown sky high. Mission Complete! <The Master and the Molotov> [MAM] Tasks to Do: Grab some weapons from the local gun shop Head on over to Perestroika where Faustin is hanging out Kill him! This mission is technically for Dimitri as he is your contact. However he is part of Faustin's clan so I figured it wouldn't make much difference either way. This mission is similar to "Uncle Vlad" except that the goons are heavily armed this time. Before making your way to the Club as the on screen prompts suggest, set a way point on the nearest gun shop and head on over there. Get as many pistol/Micro SMG rounds as you can afford. Don't worry about armour as Dimitri gives you that in a minute. Now head on over to the club. When you get there, Dimitri informs you he has left you some protection around the back so head to the green dumpsters behind the club and grab the armour he has left for you. Now enter the club to trigger the confrontation with Faustin. You gain control as Faustin calls for backup and alot of russians come shooting at you. Faustin is behind the bar and is your primary target. It is not necessary to wipe them all out but you will need to wipe out a few in order to clear you're passage to the bar. Using the tables and booths as cover, make your way over to the bar where Faustin is. When you get near him he legs it out of the back door so follow him but be wary of some more goons who are waiting inside the passage way. Follow Faustin up some more stairs, watching out for the goon lurking just near the top of the stairs and on to the roof where he finally gives up running. Now kill him using your pistol to get an execution style killing. Mission Complete! NOTE: After this mission is completed call Dimitri and he will tell you to come to the warehouse in Downtown to collect your money. Before doing this, pay another visit to the gun shop and get some more armour (as the previous gun fight may have depleted it somewhat) and make sure to have a decent amount of ammo for both the pistol and Micro-SMG. Some shotgun shells are also handy but not essential. Once you are fully tooled up head over to the warehouse. On the way there, Little Jacob will phone you and tell you that "dem russians is seriously vexed with you" and offers his support which is handy. <Russian Revolution> [RR] Tasks to Do: Rendezvous with Little Jacob at the Warehouse Battle the Russians and escape the warehouse with Jacob Lose your wanted level and get Little Jacob safely home When you arrive at the warehouse you will find Little Jacob all ready waiting for you around the side. Meet up with him and then enter the warehouse to trigger a long cut scene where some more is revealed about Niko's past and a figure emerges whom Niko presumed had long since vanished. Then the battle begins. It would appear that Dimitri is not a man of his word. You now have twenty odd heavily armed russians mobsters to take care of with only Little Jacob to back you up. Your first objective is to annihilate the mobsters and get to the front entrance of the warehouse which is your only means of escape. During the ensuing battle, bear in mind the following things: i Little Jacob ain't bullet proof - You have to be on your toes as Little Jacob takes damage quicker than you do and if he dies it's mission failed. ii Blind Fire is useful - Whilst behind cover simply aim the cross hair at an enemy and press R2 to fire. This makes Niko fire without having to emerge from cover. It is less accurate but better for conserving health. iii Avoiding long bursts of firing - The longer you fire a weapon, the bigger the recoil becomes and the less accurate your aim is. Keep tapping R2 rather than holding it on to maximise accuracy. iv Finders Keepers! Dead Russians will drop items such as gun ammo. If it is safe to do so then nab it as you will probably use a hell of alot of ammo during this mission. The above tips will make the gun battle much easier. When you finally get to the front of the warehouse the cops make an appearance and Little Jacob tells you to take him back home. Before proceeding, look up at the beam over the door and take out the russian there. Now leg it outside and grab the nearest car (this will probably be one of the cruisers) and drive drive drive! Avoid main roads at all costs and focus instead for back alleys and side roads to make losing the heat that much easier. Pay N' Sprays are no use as they won't touch a cop car so focus on driving through back streets to lose your wanted level. Once the cops are gone it is a simple matter of driving Little Jacob back home so follow your GPS navigator back to his house. Mission Complete! This concludes dealings with the Russian Mob, for now. Next on the list is that steroid dependant body builder named Brucie that Roman introduce you to. He is indicated by the "B" icon on your radar so head on over there when you're ready. NOTE: After this mission, assuming all the other Faustin missions have been completed, Roman will call you and ask you to meet him in an alleway off Hopper Street. Ignore it for now and proceed to Brucie. ----------------------- Brucie ----------------------- <Search and Delete> [SD] Tasks to Do: Obtain a Police Cruiser Locate Lyle Rivas Chase him down and kill him Your first mission for Brucie is actually quite an enjoyable as it allows you to try out a number of new features in the game. Rivas is a witness to a crime Brucie committed and Niko is sent to silence him. First we need to find out where Rivas is as Brucie's directions aren't much good. Whip out your cell phone and dial 911 and then select police when the woman asks you which service you want. Shortly a police cruiser will appear so wait till the officers exit the vehicle before getting inside yourself. Now simply drive up the road and keep going until you lose your one star wanted level. Pull up somewhere and press L1 to access the police computer. Select "SEARCH POLICE RECORDS" and then "SEARCH BY NAME". Type in Lyle Rivas and his profile will come up. Select "LOCATE CRIMINAL" to add his hideout to your radar and then follow your GPS navigator to his apartment. Enter the building to trigger a cutscene during which Rivas legs it and drives off in his car. Grab your police cruiser and chase after him and proceed to ram him off the road. Continue chasing and ramming until he gets out of his car at which point simply accelerate and squash him under your wheels. Mission Complete! NOTE: Before activating the next mission, be sure to stock up on both Micro-SMG rounds and armour <Easy as can be> [ECB] Tasks to Do: Head on over to Yorktown Avenue and grab the car Eliminate the enemies Lose your wanted level Get the car back to Brucie's garage Head on over to Yorktown avenue and pick up the highlighted blue oracle. When you do, a cutscene shows some rival gang members appearing in their cars who are hell bent on you not getting that car. You can try and outrun them but it is close to impossible as you have three cars each with four members in them firing at you and the car will probably be destroyed before you get to the garage. So, best take them out first. Using L3, swivel the cross hair around behind you and blast the car there. Aim at the windsreen to take out the two front enemies quickly. Now swivel it to your left and take out the car there. Finally, drive forward and follow the alley around, drive out of it and then quickly reverse as the third car makes itself known to you. Continue blasting and take them out as well. There is a possibility that all this shooting will have earned you a one or two star wanted level. If so then drive through the nearby alleyways to lose it. Once all the heat is gone it is a simple drive over to Brucie's garage and drive it inside. Mission Complete! We will be coming back to Brucie in a little while but Roman is still waiting in that alleyway off Hopper Street and requires some attention so head on over there to trigger the final story mission of Broker. ----------------------- Roman Bellic ----------------------- <Roman's Sorrow> [RS] Tasks to Do: Rendevous with Roman in the alley Drive to Roman's Apartment Drive to Roman's Taxi Rank Escape Broker to Bohan When you get to the alleyway, Niko explains the new developments to Roman and both cousins decide that they should get out of Broker for a bit. Roman says that Mallorie has a place that they could use and he gives her a call. She agrees but Roman needs to pick something up from his apartment first. Hop into the car and drive over to Roman's apartment. Upon arrival it has been set on fire and Roman urges Niko to get to the cab firm to see if that's ok. Drive over there and you'll see that it too has been burned to cinders. Now Roman is really pissed off as is Niko and the two cousins need to get off Broker now and go to Mallorie's place in Bohan to start a new life. I would reccomend taking a taxi as it is a long haul over to Bohan but driving allows you some good sight seeing. Either way, simply drive on over to Mallorie's place in South Bohan and step into the yellow marker. Mission Complete and welcome to Bohan! =============================================================================== Bohan =============================================================================== NOTE: Before starting mission one be sure to have full health and armour as well as plenty of ammo for your pistol and Micro-SMG. After a lengthy cut scene, you materialise outside of your new safe house in Bohan. Having lost both his business and home in one go, Roman suggests that they set up home here now and forget about returning to Broker till the heat is off them. Feel free to do a spot of sight seeing as Bohan is a little bigger than Broker and has another gun shop with better weapons, as well as numerous club, bars and restaurants to check out. Once you're done sight seeing, head on over to the M icon on your radar and enter the yellow marker to trigger the first story mission of Bohan. ------------------------------- Manny ------------------------------- The M icon leads you to the community centre in South Bohan which is Manny's base of operations. He is a former gangster/drug dealer who is out to clean up the streets and boost his TV career. It should be noted that although Manny's intentions are noble, it is seldom him who actually does the cleaning up. Guess who does? <Escuela of the Streets> [ETS] Tasks to Do: Head on over to Grand Boulevard Follow the dealer to the warehouse Wipe them all out. Manny has heard of some local drug dealers doing some business and wants them off the streets. Grab a car and follow the GPS guide over to the dealers place on Grand Boulevard. Park up in the yellow marker and wait for the dealer to set off in his car. Now follow him, making sure to stay a good distance behind him, two car lengths is sufficient as Niko tells Manny. After a bit of driving around the dealer will stop outside a warehouse and go inside to meet his friends. Manny tells you to go in there after him and put them out of business for good. There are two ways you can do this. First simply blow the lock off the door and enter the warehouse blowing heads off left and right. However, doing this makes the missions harder than necessary as they are waiting just inside the door and will likely kill you before you can do much damage. A much better way of doing it is this. Head right around the back of the building and climb up onto the roof. Go along the roof and you will find, along with another gun to add to your arsenal, an open skylight. Crouch down next to it and you will see the back of one dealer. Nail him with one quick headshot and then get a good look at the warehouse below and see if there are any more you can pick off while you're up here. There should be a couple but you will eventually have to jump down into the warehouse to finish off the majority of them. Just remember the tricks from "Russian Revolution" and use anything you can see for cover. Also, if you get low on health there is a drinks machine at the back of the warehouse which will replenish your health as often as necessary. When all the dealers are dead, head to the front and go through the front door (you may need to shoot the lock off if you followed the roof top strategy) and meet Manny. Mission Complete! <Street Sweeper> [SS] Tasks to Do: Head over to the Windmill Street Garage Waste the gang members Chase down the escaping gang member in a car and kill them A bunch of gang members currently residing at a garage in Windmill Street need to be smoked out and cleaned up. Niko seems to be the man for the job. Grab a car and head on over to the garage. Don't grab a tai as you can use the car as cover during the next fire fight. When you arrive two of the gang members are chatting outside so mow them down quickly. If you don't manage to kill them you will at least weaken them somewhat. Now quickly take cover, either behind the car or the pillars of the garage and quickly waste the three gang members. Now grab a car and chase after the other two in the car. Once you catch up with them commence firing at their car and particularly at the back windscreen to do maximum damage. Once they're down, Niko phones Manny to report a successfull clean up operation. Mission Complete! After this, Mallorie will call and say that she has another friend who needs some work doing. Always happy to help, Niko says he'll pay her a visit and an E icon appears on your radar. Follow it to meet Elizabeta. ----------------------- Elizabeta ----------------------- Niko arrives at Elizabeta's apartment where she is having a chat with Packie McReary who is planning a little deal and wants some protection. Elizabeta knows just the man. You. <Luck of the Irish> [LI] Tasks to Do: Drive over to the apartment block in South Bohan Get the sniper rifle from the roof Watch over the deal Kill all the dealers Help Packie out when he gets into trouble Packie says the deal is going on in South Bohan and that Niko should watch over the deal from the roof of the apartment block opposite. Grab a car or taxi and head on over there. Enter and go up the stairs to the roof. Grab the sniper rifle and head right to the spot overlooking the deal. Press L3 and crouch down (it makes your aim more accurate) and press L2 to look through the scope. To zoom in press L3 forward and to zoom out press it back. Zoom in just enough to get all the dealers in the scope so you can switch from one to the next when it kicks off. After a while, the deal goes bad so quickly shoot all the men and you will get a notice saying that Packie is in trouble. Zoom out and you'll see him in the left corner of the screen near the front of the area grappling with one guy. Shoot him in the head to complete the mission. Mission Complete! NOTE: Be sure to stock up on health and armour before activating the next mission. A few grenades would also be quite useful if money allows. <Blow Your Cover> [BYC] Tasks to Do: Drive you and Playboy X to the apartment block Get up to the third floor where the deal is going on Blast your way through the cops to the roof Fight the cops on the roof and get back down to street level Lose the heat and take Playboy X back to his crib Another deal is going down and this time Playboy X needs your help. Grab a car and head on over to the marked apartment block on your radar. Step into the yellow marker and follow Playboy inside. Instead of following him directly go forwards and nab the shotgun from under the stairs to add to your arsenal and then follow him upto the third floor. During the cutscene it becomes apparent that this deal is in fact a set up and you now have to fight your way through the cops in order to escape. If you have some grenades then lob a couple through the hole in the wall and blow the two cops there to smithereens. If not then simply use R1 to take cover behind the wall and use the auto-aim feature to shoot them through the hole in the wall. Now follow Playboy over to the door but don't go through it yet. Take cover on the left side of the door and look around the door using R3. There are two cops waiting for you. One at the end by the window and one is taking cover just next to the railings on the stairs. The one by the window is easy to nail with a couple of shots with your gun so get rid of him and this should draw his colleague out. If it doesn't then simply go out into the hall and he will jump out and start firing so take cover again before he deals you too much damage. Once both have been dispatched, Niko will tell Playboy it is sage to come out so proceed out of the first room and go to the foot of the stairs. Proceed up the stairs slowly and a NOOSE guy will roll out and block your path. Dispose of him and continue up the stairs to find a couple more NOOSE guys waiting for you. Shoot them and continue on up the next set of stairs to the roof where yet more cops are waiting for you. Head onto the roof and take cover behind the nearby block (also grab the first aid kit if you need it) and shoot the two cops waiting for you here. Making sure to remain covered as often as possible, head across the roof to find three more NOOSE guys waiting for you. Kill them and then proceed carefully down the stairs. Be wary of the two NOOSE guys that are waiting for you on the stairs. The best way to do it is to use R3 to look around corners when you reach the bottom of each set of stairs. This way you will see them first so take cover behind the wall and use auto aim to shoot them before they can get a shot in. Once you reach street level you have a two star wanted level and Playboy asks you to take him back to his crib. Grab the nearby vehicle and floor it. Take a few turns through alleys and back passages and you should be able to lose two stars with minimum difficulty. Once the heat is off simply follow the yellow GPS route back to Playboy's place to complete the mission. Mission Complete! Following this mission, Playboy X will call you and now opens up as a contact for business. First though, we have one more mission for Manny to attend to so head back to his place in Bohan and step into the yellow marker. ------------------------------- Manny ------------------------------- <The Puerto Rican Connection> [PRC] Boy this mission is a pain in the ass as you have to follow a train to the El Burro train station. Sounds easy? Wrong? The train has the tracks to follow whereas we only have the roads and the roads don't always go where the track does. Once the cutscene ends, grab a car and head on over to the highlighted location on your radar to see the train begin to pull away. Follow it and note that you can use circle to zoom in on it if you get a little bit behind. The trick to this mission is not to worry too much about following the train directly. Just going in the same direction will suffice and as long as you don't either lose it completely or going in the opposite direction then you will be fine. Once you get there, you learn that the targets (he has friends) have just disembarked. Quickly run up the stairs and wait for them on this level of the station. When they appear simply blast them all to complete the mission. If you don't nail them at the station then a car chase ensues. In this instance, grab a car and follow them whilst firing as many bullets into their car as you can. A Mirco SMG is good for this sort of thing. Mission Complete! After this mission, Elizabeta calls and she sounds a bit uptight so we'd better go see whats up with her. Before you activate her next mission though be sure to have full health, full armour and a shed load of ammo for either your pistol or Micro SMG, preferably both and a few grenades to make things easier. NOTE: Around this time you will get a call from somebody asking you to go meet them at Castle Gardens Pier and a ? will appear on your radar. Ignore it for now though and go sort out Elizabeta. ----------------------- Elizabeta ----------------------- <Snow Storm> [SS] Tasks to Do: Head on over to the old hospital Fight your way through the gang members and the coke Escape the hospital and lose the heat Rendevous with Little Jacob in an alleway Alot of people say this mission is hard but it really isn't provided you know how to deal with cops at the end. Essentially, Elizabeta has lost her coke in an abandoned hospital on the outskirts of Algonquin and wants Niko to go retrieve it. The problem is a local gang have got the stuff guarded pretty well so getting it back is going to involve quite a heavy gun fight. Grab a taxi or car (I prefer a taxi since it's a long trek over to the hospital and a getaway car really isn't necessary for this one) and head on over to the hospital and stop in the yellow marker. After the cutscene showing you exactly how many gang members are guarding the coke proceed to the edge of the car park and look across at the wire fence. Behind here are two gang members have a chat so lob a couple of grenades at them and blow them away. Now take out your Micro-SMG and look right and use auto aim to aim at another guy on the window ledge to the right. Blast him and the proceed over the wire fence. Follow the path round to the front door of the hospital and immediatley take cover behind the window to the right as you will be met with alot of fire from the members inside. Lob a couple of grenades through the window which should take care of some of the members on the floor and then look up at the top left of the area and take care of the member up there. Now head inside and finish off any remaining gang members in this area. Now proceed to the far right of the area and hide behind the block here. Look across and you will see a number of gang members positioned in the opposite hallway. Two of them you can take care of from your current hiding place so wait till they come out to fire and then shoot them. Now run to the door leading to the hallway and take cover on the left side. Lob a couple of grenades down the hallway which should take out some of the guys here. Now proceed down the hallway and take out the remainder of the guys being careful to look up as you enter a new section as there are two who are hiding on the top levels. Now follow the hallway around until you come to the back room with two more guys in it. Take cover behind the right wall and blast the one directly in front of the entrance. Now switch to the left side and take care of the one hiding behind the table (careful though he can do so damage with his weapon) and then enter the room. Before collecting the coke grab the first aid kit just in case your health is a bit low and then walk to the table to collect Elizabeta's coke. Now this is where it gets fun and a little tricky. NOOSE guys storm the place and will endeavour to stop you escaping with the coke. Contrary to popular belief it is not a good idea to wait till the wave of NOOSE guys dies down as it won't and the longer you wait, the harder it is to escape as there are more NOOSE guys to fight. Exit the room and follow the hallway back to the front door of the hospital. Don't stop to fight the cops as it will only increase your wanted level and be sure to sprint to minimise the damage you take. Now, many walkthroughs tell you to go left and grab a car. This does work but trying to lose a three star wanted level is very hard particularly as there are alot of dead ends which can mislead you and get you busted/wasted. Instead, from the front door of the hospital don't go left to the car park but go right and head for the wall. Jump over it. Hopefully you will land on a jetty with a speed boat parked there. If you miss it and land in the water simply swim over to it (don't worry about the cops as the boats they use won't be there yet). Start up the boat and speed forwards into the open water. You will encounter some police boats now but don't worry as you're too fast for them so keep driving until you lose the wanted level. Once the heat is off, Niko calls Little Jacob who tells Niko where to meet him. Head on over to the indicated alley and step into the yellow marker to trigger a rather revealing cut scene. Mission Complete! NOTE: Shortly after completing this mission, Michelle will call and a ? will appear on your radar. Ignore it for now as we will come to it in good time. We now have one more mission to do for Elizabeta before proceeding to Algonquin so head back over to her place and step into the yellow marker. <Have a Heart> [HH] Tasks to Do: Drive the bodies over to The Doctore After the hellish nature of the last mission this mission is a cinch provided you're a careful driver. Grab the car with the two bodies inside the trunk and follow the yellow GPS route over to "The Doctor" in Algonquin. Be careful as the trunk can pop open if you drive too recklessly so be as careful as you can and be sure to pay the toll to avoid any unwanted legal attention. Once you get there simply park inside the blue marker to complete the mission. Easy eh? Mission Complete! NOTE: Story-wise we are now done in Bohan. However there is still a ton of things to do which you can checkout the other sections for. Right now though we have bigger and better things to do in Algonquin. =============================================================================== Algonquin =============================================================================== ----------------------- Brucie ----------------------- Our first set of missions in a new city actually comes from an old friend. Brucie has some more work for you and tells him to come see him so follow the yellow GPS route to his place and begin the first half of a two part mission. <Out of the Closet> [OOC] Tasks to Do: Arrange a date with French Tom Attend the Date and waste French Tom Remember Rivas from "Search and Delete"? Well it seems his cousin is causing Brucie a bit of trouble and Brucie wants Niko to go take him out. Grab a car/ taxi and head for any one of the tw@ internet cafes marked on your radar. Once there, head inside and press L1 to log onto a computer and then press "WEB". Click on the Love-Meet ad (it should be on the right of your screen) and then select "MALE". Search for French Tom and then select his profile. Scroll down to the bottom of his profile and then select "DATE". You have now completed the first part of this mission and you have to wait till Tom emails you back confirming a date and time. The quickest way to pass the time is to return to a safehouse and save your game to advance time. Save a couple of times just to be on the safe side and then return to a tw@ internet cafe and check your email by which time he should have replied. Respond positively to his email and a reminder will now be set in your organiser in your phone telling you when the date is. When it gets to an hour before the date your phone will remind you so kill time until then. I would advise against doing another mission simply because you don't want to be late for this appointment. When the agreed time comes around, nab a car and head on over to the restaurant marked on your radar. Upon entering, head right to the back to meet up with French Tom. After a little talking, you will be told you can whack him so press L1 to stand up and then aim your weapon at him. Be quick because he runs so put a couple of bullets in him to successfully complete the mission. Mission Complete! NOTE: You may gain a one star wanted level if any cops happen to be passing so just run outside and down the nearby alley to lose it. NOTE: Brucie calls about Roman and then Dimitri calls to remind you that you are a dead man. Nice! <No. 1> [NO1] Tasks to Do: Drive you and Brucie over to the racing car Compete in and win the race After successfully icing French Tom, return to Brucie's place for his next mission. It seems that Brucie is getting into some illegal street racing and wants Niko to drive for him. Grab a car (or a taxi as it is quite a trek to where the racing car is) and Brucie will call his friend Stevie on the way to tell him they need to borrow his car for a bit. Once you get to the yellow infernus, get into it and drive on over to the race starting point. Drive carefully though because this car needs to remain driveable. There isn't an awful lot a walkthrough can help you with on missions like this because it relies solely on your skill as a driver. However I can give you a couple of useful pointers which will help you. First off, take it steady. There are no bonuses for wrecking the other cars or any other tomfoolery. When the other cars try and ram each other off the road ignore them and carry on as anything other than first place means you fail the mission and must start it over again. Secondly, take it easy on the corners. Sports cars such as the infernus are very easy to flip or to lose control of so just tap R2 when accelerating around corners in order to maintain control of the vehicle. Once you win the race, Brucie congratulates you and even gives you the car as a present! Drive the car back to a safe house and park it in the reserved spot. You may also need a quick visit to a pay n' spray as the car may possibly have taken a battering during the race. Now let us turn our attention to the "PX" icon on your radar. Before going there though, be sure to have full armour and health. Weapons will be provided however. ----------------------- Playboy X ----------------------- In his head he rules Liberty City and is large and in charge. In reality he is a small time gangster with very little going for him. Still, he pays well so that's a plus. <Deconstruction for Beginners> [DFB] Tasks to Do: Collect the weapons from the car Take care of the three sniper lookouts Take out the four union workers located inside the site This is a fun mission but it does involve a little bit of prep before we actually get to the meat of it. Grab a car (or taxi as it is a long(ish) trip and get over to the van parked in Cadtle Gardens. Once there, clamber into it and collect all the weapons Playboy has left for you. He now fills you in on what he wants you to do which is to get rid of the Mafia goons currently terrorising the opposite construction site. He also points out the three look outs who are posted up high that you need to get rid of before proceeding into the site. So, from the car, exit the car and go to the window cleaning lift on the left. Press L1 to board it and then use the L3 stick to get up onto the roof top. From here, you have a perfect birds eye view of the construction site and can clear a few enemies on ground level from here but concentrate on the three lookouts for a moment. Equip your newly acquired sniper rifle and look to the far right of the construction site at the crane. Target number one is posted here so shoot him (once is sufficient) to dispose of him. The second one is located a little to the left of the previous target near the middle of the construction site also on a crane platform. The the third is on the far left of the construction site on a third crane platform. Once all three are gone you are done with the rooftop and Playboy will tell you to get down and clear out the construction. From here however you may be able to see some enemies patrolling the site so pick them off if you can as you are too high to be damaged. You can only pick off a few foes at this point though as most are inside the construction site which you can't get at from this vantage point. Leave Playboy on the roof and use the cleaning lift to get back down to street level. Instead of going into the construction site as he suggests put a way point on the nearest gun retailer and go get some armour as it will make things ten times easier if you have both full health and armour. Now, fully armed, return to the construction site's entrance. Don't go in fully yet though and take out your sniper rifle again. As Playboy indicates the first Union Leader is located in the scaffolding east of the yeard you're currently in. Position yourself to the left of the main entrance and snipe him from a safe position. This will likely attract the attention of some mafia goons (or if that doesn't then you entering the site fully will) so run for cover and start picking them off as they come. Be warned, they come from all directions and particularly watch out for a couple in the scaffolding who are particularly heavily armed. Once a lull appears in the fighting head for the scaffolding and check behind the pillar near the ramp on ground level for a first aid kit if you need it. Now proceed carefully up the ramps to the top storey picking off goons as you go. You will no doubt spot a wooden ramp leading up to the roof but be careful as there is a shed load of goons on the roof (assuming you didn't get them from the roof top earlier) so lob a couple of grenades up there to clear a few and then emerge onto the rooftop and start blasting heads off with your Assault Rifle making sure to take advantage of the cover available in this area. A cut- scene will now occur and Niko will take cover and get out a grenade. Lob it at the nearby goons and blow them away now take out your assault rifle and dispose of any survivors. Now proceed to the far left corner and eliminate Union Leader number 2. Playboy will now indicate the third Union Leader in the south west corner by the water ducts. He is surrounded by yet more mafia goons however so proceed to the ramp but instead of crossing it, head over to the stack of beams and use your sniper rifle to pick off not only the Union Leader but his goons as well. Three down! One to go! The last one is to the right of where you are now and yet more mafia goons appear as well as a helicopter to help him escape. Ignore the chopper though and thin out the ranks with a couple of well placed grenades and assault rifle fire. Now continue firing and ducking until you reach the final Union Leader. Blow him away to complete the mission. Mission Complete! NG: You will likely have many of the weapons left which means you get a pretty heavy arsenal for free to save your game so that, should you get busted, you don't lose all the weapons again. <Photo Shoot> [PS] Tasks to Do: Locate the two gangs at the basketball courts down in Exeter Photograph them both and send both photos to Playboy Once he points out Marlon, whack him. Provided you have a bit of patience and good firing skills this mission is pretty straight forward compared with the last one. Grab a car and head on over to the basketball courts down in Exeter. Park across the street from the courts and you will see two gangs, one of which contains your target. The one you want is the gang stood in the centre of the courts chatting. One of the members has a yellow coat on with a dark red stripe on it. Stand in the middle of the road (getting much closer gives the game away) and get a good, clear photograph of them. Then send it to Playboy X who will then contact you and point out who Marlon is. If he texts you it usually means the photo is either of the wrong gang or not clear enough so in that case simply redo it. Normally, he will ring you if it's good enough and tell you which is Marlon. Once he does either blast Marlon from the edge of the courts or go inside the courts and whack him. Either way, mission passed! Mission Complete! This concludes our business with Playboy X for the moment so now go get some armour and ammo (if you need it) and head on over to the "D" icon on your radar to begin dealings with Dwayne whom we met a short while ago. ----------------------- Dwayne Forbes ----------------------- Fresh out of prison after a long stretch, Dwayne is finding adjusting to life on the outside a little difficult and is losing the will to carry on. As he feels a little sorry for him and because any money is good money, Niko agrees to help him out a little. <Ruff Rider> [RR] Tasks to Do: Go find Cherise and Jayvon downtown Deal with Cherise Waste Jayvon Dwayne wants you to go pay Cherise, his ex girlfriend, a little visit as she's been carrying on with a local biker while he's been inside. Grab a car and head on down to the restaurant marked on your radar where Cherise is talking with Jayvon the biker. After the cutscene you have a choice. Kill Cherise, or let her live. See the appropriate section for more details but choose fast as Jayvon is swiftly getting away. Once you've dealt with her grab a fast vehicle (preferably a bike if one is going) and give chase. Jayvon will weave in and out of traffic and generally take a somewhat unorthodox route through town but do your best to nail him and keep on his tail. The best place to do it is on the straight stretch of road that he turns onto soon after the chase begins but anywhere will do really. Once he's down, you're done! Mission Complete! <Undress to Kill> [UTK] Tasks to Do: Get suitably equipped Drive on over to the Triangle Club Kill the three managers It seems that gangsters have taken over the Triangle Club and Dwayned wants it back now he's free. Before proceeding to the club as the mission instructions suggest,flag down a cab and get to the nearest gun shop. Here, stock up on ammo if you need it but get some armour and a baseball bat. Now head back outside and go to the club as directed. Before you enter the club make sure to disarm yourself as weapons are not permitted inside and the merest sight of a gun in there will cause all hell to break loose which you don't want to happen yet. Once inside the club go over to the balcony where the two guys are talking and you will hear one mention that Jose (the first manager) is counting his takings in the back office and doesn't want to be disturbed. Turn round and head through the door on the right to the back office. You'll notice that Jose's back is to you so get out your baseball bat and whack him quickly before he has a chance to fire back. Don't use a gun because that will alert the bodyguards which you don't need right now so kill him quietly and then exit the office. Having not used a weapon, nobody in the club is any the wiser which means you can proceed with ease. Head onto the dance floor and around to the other side by the stairs and you will hear "Javiar" (manager two) trying to teach a dancer how to pronounce his name. Ignore him for the moment and proceed up the stairs into the back corridor. Walk to the bodyguard and he will tell you that Jesus (manager 3) is currently test driving a new dancer and you'll have to wait if you want a private showing. It now doesn't matter which you take out first as both will result in the place erupting so kill both and kill them swiftly. The easiest way is to stand at the entrance to the corridor you're in now and position the camera so that you can clearly see Javiar. Now waste him and quickly about turn and take out the bodyguard and Jesus. Once both are dead, run like hell back to the entrance of the club and into the car park to complete the mission. Mission Complete! -------------------------- Francis McReary -------------------------- Francis McReary is the Deputy Police Commissioner who wants Niko to help him take care of some business in exchange for him not revealing Niko's past to the whole world. His first mission can be found at the end of the pier in Castle Gardens so proceed there when you're ready. <Call and Collect> [CAC] Tasks to Do: Locate the Blackmailer Rub him out Lose the cops Give the USB stick to Francis It seems somebody is blackmailing Francis and he wants Niko to put a stop to it by getting rid of him. Head over to the spot marked on your radar to get a call from Francis who tells you the Blackmailers number. The idea is to call him and then see who answers their phone on the water front below. Before you do this however, nip down the stairs and stand by the hot dog stand so that you're facing the benches. Now call the blackmailer and you'll see one person stood by one of the benches answer their phone. This is your man. Quickly chase him down and cap him before he gets away. When he's down, grab the USB pen he dropped containing the photographs. Unfortunatley this attracts a two star wanted level so proceed back up to street level, grab a car and drive like hell out of the surrounding area. Nip down the nearby alleyways to shake the heat quickly. Now simply go to the way point marked on your radar and give the USB pen to Francis to complete the mission. Mission Complete! Shortly after completing this mission Francis calls and invites you down to the police station. He says it might be nice for Niko to enter it as an honest citizen for once. Head on over to the F icon when you're ready to activate the first part of another two part mission. <Final Interview 1> [FI1] Tasks to Do: Go to a tw@ internet cafe Log onto a computer and visit "Ligner and Schyster" website Send in your CV to them via the "careers" section Exit the cafe This isn't a mission per se but is more preparation for the next mission. Tom Goldberg, a lawyer at the "Ligner and Schyster" law firm has some files on McReary that Francis wants disposed of. The plan is for Niko to kill him and then take the files to Francis. From where the cut scene ends, grab a vehicle and get over to a tw@ internet cafe. The nearest is in North Holland but it doesn't matter which one and log onto a computer. Scroll the home page for the advert for "Ligner and Schyster" and click it to go to their homepage. Click on careers and then upload your CV to them. Once that's done their number will automatically be added to your phone book so log off and exit the cafe. Mission Complete! Well wasn't that hard? Now you need to wait for the firm to call you back to arrange an interview time. You will need to look the part so head to Perseus and buy a nice suit and black shoes (no loafers) to kill time. NOTE: Around this time Mallorie will call you. Ignore her call as it triggers a mission which you don't have time to do yet. We will get to it in due course however. Exactly when she calls appears to be random but whenever she does, ignore her for the time being. Once you have a suit and smart shoes there is nothing to do but wait for a call from the lawyers. When they have arranged an interview time you will have some time to kill. I would reccomend taking some friends out and raising your status with them while you wait. When the time comes, grab a cab and head on over to the law firm marked on your radar to trigger part 2 of this mission. <Final Interview 2> [FI2] Tasks to Do: Enter the lawyer's building Follow the lady on reception to Goldberg's office Kill Goldberg and grab the files Lose the heat and get the files to McReary NOTE: Before commencing this mission be sure to have full health, armour and some weapons including a knife. The interview and Niko's best shot at Goldberg has arrived. Walk up the front steps and to the intercom. If you're correctly attired the lady on reception will buzz you through. If it won't let you in and you can't see why it won't it is usually your shoes that are unsuitable.In this case, nip back to Perseus and be sure to buy a pair of plan black shoes. Nothing fancy. Now return to the lawyer's firm to continue with the mission. Once inside, don't draw a gun and follow the lady to Goldberg's office. Once inside the interview will start. After a brief dialogue you get control again so equip your knife and whack Goldberg then collect the files. The first time I did this nobody came into the office. If this happens then simply walk out with the files. However, the second time I did it the lady from reception came in and saw Goldberg dead. Should this happen, shoot the glass out of the window and jump out of it to the street below. You will now have a two star wanted level so grab the nearest car and drive away and lose the heat. Once they're gone, follow the yellow GPS route to McReary and give him the files to complete the mission. Mission Complete! <Holland Nights> [HN] Tasks to Do: Head on over to the Projects in East Holland Fight your way through Clarence's men and eliminate Clarence Lose the Heat Seems like Mcreary has another "bad guy" for you to wipe out. This one is located in the apartment block at East Holland. Before going to deal with him though make sure you have plenty of assault rifle/heavy weapon ammo and full health and armour. Now follow the yellow GPS marker over to the projects in East Holland where Francis will give you a brief tutorial of the projects. The layout isn't that complicated but it is useful as it shows you where the gang members are based. NOTE: At this point you can bypass the following gun fight and kill Clarence from outside the projects. Follow the wire fence past the low wall and then the playground equipment. Quickly equip your snifer rifle and shoot Clarence in the window facing you. This method has only worked once for me and I find the proper way easier as not only do you need to be lightning fast on the trigger but also a cracking good shot. You only get one chance at it before he sees you and runs off. Assuming you didn't bother with this harder method and want to see Clarence beg for his life, here is how to do it the other way. Enter the yard and put your weapons away. You won't need them before you get to the higher floors and the gang members outside will attack you if they see them. When you get to the door leading inside the block a gang member will block your path. Quickly blow him away and take cover on the inside of the door as this will trigger some reprisal from surrounding gang members. Once the opposition has been eliminated outside proceed to the stairs leading upstairs. Proceed cautiously up the first flight and blow away the gang members there. Now proceed up the stairs, blowing away gang members and making sure to get the first aid kits dotted next to the staircases on two of the floors until you come to the outside area and you see Clarence leg it to the roof. Follow him, blasting the goons and you will come to the roof where Clarence finally has nowhere else to run. Time to make another decision. Kill or spare Clarence. Check out the appropriate section for more details. Regardless of whether you kill him or not you now have a two star wanted level so it's time to go. Leg it back down the stairs to ground level and grab a car. Drive around the block and down some alleys to lose the heat and complete the mission. Mission Complete! <Lure> [LRE] Tasks to Do: Grab the sniper rifle from the car in Hatton Gardens Proceed to the roof of the building opposite the dealers pad Shoot the dealer It seems Clarence lived long enough to cause one more headache for Francis. One of his goons is about to rat on Francis to the feds and must be dealt with. For once, having full health and armour is not essential as this isn't much of a fight. Grab a car and ehad on over to Hatton Gardens where Francis has left a sniper rifle in the trunk of a Feltzer for you. Grab it and then drive over to the building marked on your radar which is opposite the dealer's apartment. Ascend the stairs to the roof and assume a position whereby you have the guy's front window clearly in your sights. Now you are supposed to zoom in at the phone to find out his number. This is tricky however as the type isn't too big or clear. So, whip out your phone and dial 545-555-0122 to get the dealer to his window. Now simply take out your sniper rifle again and put a bullet in his head. Now exit the apartment block and return to street level. Mission Complete! NOTE: This completes our business with Francis for a bit. We can now turn our attention to the other ? icon on your radar. ----------------------- UL Paper ----------------------- As Niko adequatley puts it "the feds have got me by the balls!" which means he must do a couple of favours for his ex girlfriend and her boss in order to keep his ass out of jail. The first of these missions can be found in mid-town Algonquin so head there and step into the yellow marker. <Wrong is Right> [WIR] Tasks to Do: Go to Minhov's house and find out where his meeting is Go to where the meeting is Chase and kill Minhov This mission contains one of the coolest car chase yet, in my opinion and also provides great practice for driving like a maniac through oncoming traffic without screwing your car up too much. When the mission begins, grab a car and head on over to Minhov's house marked on your radar. Upon entering, the place is empty and your contact suggests you read his emails. Enter the living room and press L1 to use his laptop. Click web and then emails to bring up his email inbox. Click on the one with the subject "Meet Me" to find out where the meeting is going to be. Now exit the house. Be warned that Minhov's car is fast so be sure to jack a sports car or other vehicle that can go very fast. There is usually a sports car nearby or driving past so you should be fine. Don't for the love of god get a taxi! When you are driving some suitably hot wheels, drive on over to the meeting place at which point Minhov, seeing Niko pull up, speeds off. Let's Go! Speed off after Minhov. Focus on keeping up with him, a time for shooting him will come in a minute. He takes a very winding route down alleys and across junctions and so on but it's not too difficult to keep up, provided you take it easy around the corners and don't spin too much. After a while he will go down an alley and knock over some beams that block your path. Do a u-turn and commence chasing again. Now begin bombarding him with Micro-SMG fire and be sure to keep on his tail. After a little firing he will either blow up (in which case you're done) or get out and run off as his car catches fire. If this happens, simply floor it and squish him. Either way: Mission Passed! NOTE: Now stock up on armour, health, grenades and sniper rifle rounds. <Portrait of a Killer> [POK] Tasks to Do: Nab a cop car Upload the photo to the police database to find your man Proceed to his location and eliminate both him and his men After the cutscene, wait fora few seconds and you will recieve a text which contains a photograph of the guy you need to take out. Now nab yourself a cop car by either jacking one as it passes by or dialling 911 and waiting for one to come to you. Either way, speed down the street to lose the heat (!) and then pull over. Press L1 to access the police computer and select search databse and then search by photo. Upload the photo you just got into the database to bring up the profile of Adam Dimayev so press X to plot a course on your radar. Drive over to his hidout and park on the other side of the street, next to the low wall. Get out and jump over the wall to use it as cover. Look at the building opposite and you will see the goons are on three levels with Dimayev on the third level. From your safe perch, pick off as many as you can with your sniper rifle and then lob a couple of grenades into the compound to get rid of a few more that you can't quite see from here. Once you have eliminated all you can, draw another weapon and proceed into the compund and climb upto the first level and then upto the third. Be wary of foes who are hidden behind containers and such like because these won't have been accessible from your earlier position. Hopefully though the sniper rifle and grenades did the trick and wiped out the majority of them. Once at the third level, approach Dimayev and put a bullet in him to complete this mission. Mission Complete! We have now done with UL Paper for a little while. Remember that phone call from Mallorie I told you to ignore back in "Final Interview?" Well now is the time to answer it so when she calls again (which she will) answer it to learn that Roman has got himself kidnapped by the Russians and needs his hide saving yet again. --------------- Mallorie --------------- It could be argued that this mission is for Roman since thats who it is about. But, Mallorie is the one that phones you and its her call that activates the mission so I figured it'd be better to put it under her rather than Roman. <Hostile Negotiation> [HN] Tasks to Do: Fight your way through the warehouse to Roman Kill the Russian holding him hostage Drive Roman Home This mission is triggered automatically when you answer Mallorie's phonecall. The reason I reccomend leaving it till now is that you have got more experience with massive gunfights having completed missions such as "Deconstruction for Beginners" and "Portrait of a Killer" and thus are better equipped for the mammoth gun fight that will shortly ensue. Before going to the destination indicated on your map, visit the local gun shop and stock up on armour, assault rifle ammo, grenades and SMG ammo. Also ensure you have full health. Now proceed to the warehouse where Roman is being held and enter it to trigger a cutscene. During the cutscene it appears that Roman is being held upon the top floor and the other floors are crawling with russians. One against 80. Bring it on! You start undercover of a low wall with the russians entirely unaware of your presence. Keep it that way for a moment. Crawl slowly to the other end of the wall (not the very end but near it so the russians on the stairs don't see you) and look at the stairs which have two cannister by them. These will explode if hit so take out your Micro-SMG and fire a bullet or two into them. The explosion will take out the two by the stairs and a couple of others but, there are still many more to deal with and they now all know you're here. The best way to do this is to clean out each floor systematically so that's what we're gonna do. Look right and you'll see two russians there so blow them away and now look up and take out the two firing at you from floor 2 just to make it a little easier. Now look left and take out the two by the stairs (some times the explosion kills them, others it just knocks them flying so finish them off now if they aren't dead yet). When you're sure the ground area is clear, sprint up the stairs and jump over the small ledge and use it as cover. Take out the guy in front of you and then wheel around and shoot the two guys just around the corner. Now, kill the guy to the left of your covering position and look forward. The are in front of you has alot of Russians hiding behind the pillars. Some will reveal themselves often as they start blasting away so shoot them when they appear but others are more intelligent than that and won't actually come out until you get close enough. Lob a couple of grenades (it's a little far to throw but it is possible) to draw them out. If they aren't dead just blast them away as you proceed along the floor. Your sniper rifle is also pretty useful here but not essential. Proceed cautiously along this floor using the pillars and boxes as cover (there maybe a couple of Russians you didn't quite get) and proceed up the stairs. On this floor it's a similar situation whereby the Russians won't show themselves directly so proceed with caution and work your way from pillar to pillar till you reach the stairs leading to floor 4. Tilt the camera up and slowly walk up the stairs till you see 4 men ontop of the wooden beam near the roof. Take them out first as they can do you mega damage if you're not careful and then go up onto the fourth floor. Sprint right and blast those who get in your way. Fight your way to the back room where Roman is being held. When you finally get there, there is one more Russian to deal with. The problem is he has Roman with a gun to his head and is going to kill him unless you quickly take him out. You have three shots to do it in or Roman dies. Aim the cross hair at the Russians head and fire to trigger a cutscene where Roman gets free and the two of you exit the back room. Roman says he wants to go home so grab the truck parked in the yard outside and drive Roman back to his apartment in Bohan to complete the missions. Phew! Mission Complete! NOTE: Shortly after this epic battle is over you will get a call from Roman who tells you that he's bought a new apartment (how the hell did he afford that? I thought he was skint!) and you will have acquired a new safehouse. Having completed "Undress to Kill" and "Photo Shoot" you will now get a call from Playboy. He reminds you not to clean the streets when it involves screwing him over. Secondly he insists Niko comes to his apartment immediatley. ------------------- Playboy X ------------------- [The Holland Play] [THP] Tasks to Do: Go see Playboy Talk to Dwayne Choose: Playboy X or Dwayne After a lengthy cutscene you emerge back on the street outside Playboy's apartment having been told to take out Dwayne. Soon Dwayne will call and Niko is forced to choose between killing Playboy X or Dwayne. Check out the appropriate section for more details on the consequences of choosing either. Whoever you choose, proceed to their marker to take them out. <Dwayne> If you choose Dwayne then head on over to his place and step into the yellow marker to enter his apartment and trigger a cutscene. After the confrontation, Dwayne flees to the kitchen and his goon blocks your path. He offers little resistance so pop a couple of bullets in him and then go into the kitchen and cap Dwayne. Mission Passed! <Playboy X> If you choose to kill Playboy X then make sure to have full health, armour and some grenades and Assault Rifle rounds. Then head on over to his apartment and enter it. When the confrontation scene ends you are outside the apartment with Playboy's goons firing at you. Keep using the door as cover and lob a few grenades into the room to get rid of most of them. Now enter and finish the goons off being careful of the one hiding behind the snooker table. Now run out onto the roof and chase Playboy. Keep chasing him from roof to roof and then down the stairs to street level. Keep chasing him (ignore the patriot full of goons just fire at it and it will zoom off) until you corner Playboy in an alley where he finds he is out of ammo. Now simply shoot him to end the mission or go one step further and use a pistol for a cinematic killing. Mission Passed! Your decision here does have some consequences later on and there is definetly a preferred option. Check out the appropriate section for more details however. We now have a "P" on the radar which represents a very exciting strand of missions for Packie Mcreary whose brother Francis we all ready know. Let's go see him shall we.... ------------------ Packie McReary ------------------ Packie's missions are without question some of the most fun missions in the entire game. I would highly reccomend having full health and armour before beginning any of his missions as you will take a hammering on one occasion or another. <Harbouring a Grudge> [HAG] Tasks to Do: Get to the Docks in Algonquin Climb with Packie upto the roof of the factory Clear the area of Triads Steal the van and take it to Ray's lockup Packie has learned of a shipment coming into the Algonquin docks which the Triads have loaded onto a van and are planning to make a handsome profit out of it. Naturally Packie feels this handsom profit should go to a worthier cause and he wants Niko's help. Grab a car and drive on over to the Algonquin Docks whilst enjoying the amusing conversation along the way. Once you're there follow Packie as he climbs over the gates and onto the roof of the factory. From here you get a good look at the shipment coming in and Packie changes his mind and decides to steal the truck instead. The thing is the area is crawling with Triads so a little clean up operation is needed first. When you gain control equip a weapon and look down at where the ship came in. Take out the three triads there (one is on the far left and a little tricky to spot) and then the one on the far right. Now you can concentrate on the guys on the main floor. Go right a little so you can get a good shot at the main area and lob about three grenades down there to thin the ranks a bit. Now take out a rifle and take out any triad you see making sure not to forget the two around the entrance to the warehouse at the back. Once all seems clear proceed down to the ground level with caution as there may be a couple left that you couldn't reach before. Take those out and head to the left side of the warehouse door and take cover here. Look into the right of the warehouse and you'll see two gunmen here. Cap them and then change to the other side of the door to see two more so cap them and then head into the warehouse. Ignore the truck for a second and head left to the office. Take out the triad here and grab the health if you need it from the wall near the desk. Now get into the van and drive out of the warehouse a bit and wait for Packie to come join you. Follow the yellow GPS route and proceed to Ray's lockup. It is a fairly straight forward drive over there but one Triad car will follow you so either let Packie shoot them or lob a couple of grenades out the window at them. If you do this though, make sure to get far enough away not to blow your truck up. Also, it is possible to simply lose them in the traffic so by all means do this. Whichever way you do it, when you get to Ray's lockup drive in to successfully complete the mission. Mission Complete! <Waste Knot, Want Knots> [WWK] Tasks to Do: Drive Packie and co. to Coney Island's waste depot Fight through the mafia goons and get the cash Escape with Packie by boat Another fun mission involving lots of action. This time, Packie and his boys are going to hit a waste disposal plant on Coney Island and steal the money being processed there by the Mafia. As with "Harbouring a Grudge" full health and armour is highly reccomended. From Packie's house get a 4 door car (there are plenty running up and down the street so simply jack one) and drive on over to the waste depot on Coney Island. It is quite a trek so nab a taxi if you happen to see one to half the travelling time. Once you get there Packie wishes the team good luck as they head into the plant so follow them in and take cover behind the nearest object as the mafia offer some resistance to being robbed. Commence firing and ducking behind cover and clear the area. Grenades work well here just be sure not to hit Packie or his team as if one dies it mission over. Proceed through the yard until you reach the warehouse door making sure to nab the first aid kit to the left if you need it. Once you get inside the warehouse duck down as more mafia goons start firing at you and Niko tells Packie he'll go get the money. Before proceeding upstairs however, look above you and nail the two goons up on the stairs while you're covered as the stairs off little cover and then proceed to the stairs, killing mafia goons as you go. On the stairs be careful of the goon just at the office door as he has a shotgun so blow him away and then enter the office. Nab the bag containing the money and then head out the office. Sprint down the stairs and down to the back of the warehouse (the oppposite side to where you came in) and out the back doors to join Packie. Jump into the water and swim over to the nearby boat. Once Packie is in the boat start her up and speed along the ocean and under the bridge to the safe point in Steinway. Once you arrive there, park up in the yellow arrow to successfully complete the mission. Mission Complete! NOTE: Soon after this Packie will call you and tell you get a nice suit and shoes for his next job. NOTE: Be sure to replenish all health, armour and weapons before going to start the mission. NOTE: This mission can only be done between 8 and 6. <Three Leaf Clover> [TLC] Packie says that they are headed for the Bank of Liberty so grab a four door car (there is usually a taxi or similar vehicle coming down the road by Packie's house. But do NOT, I repeat do NOT nick a cop car. You get enough legal heat in this mission without adding to it. Upon arrival at the Bamk of Liberty, Packie runs through the plan one more time before all of you burst into the bank. The following cutscene shows the robbery not going quite to plan and Packie tells you to go get the money from the vault below. Proceed down the stairs and nab the money from inside the vault and return to Packie. This is where the fun begins. For some reason NOOSE objects to the Bank being robbed and have surrounded the place meaning you gotta fight your way out. Take cover behind the main doors and lob about three or four grenades at the police cars to the right which should clear a good enough path for you to run through and follow Packie into the next alley with the guys. In the alley some more cops come from behind so cap them and then concentrate on clearing the alley as Packie won't move till you do. Lob a grenade at the police cruiser at the end of the alley which should hopefully knock down the cops waiting for you there. Now take out your Assault Rifle and blast the cops on the right of the alley (watch out for the one hiding in the alcove near Packie) and then proceed when Packie moves out. That grenade you threw should have taken out a couple of the cops here but there are still enough here to cause you some problems. A couple of grenades will attend to them so once they're gone follow Packie and co. out of the alley and down the road. NOTE: It is not necessary to take out the cops on the road here just keep up with Packie and don't worry about them. After a little while a police helicopter joins the fray and Packie legs it down to the underground. Follow him keeping your assault rifle out as there are a good many cops waiting for you down here. Watch out for the ones hiding just around the corner on the stairs and use free aim to take them out quickly. In the main area of the subway (with the ticket barriers) about 8 cops wait for you. I don't reccomend using grenades here as the likelihood of you hitting Packie or one of the others in the confusion is high so stick to either your assault rifle or shotgun and use the ticket barriers as useful cover. Follow Packie and co. down onto the tracks and stick to the middle as a train may come down the tracks side shortly. I reccomend taking a moment to blast the three cops following you down the tracks but you can out run them. Climb off the tracks when indicated and watch out for yet more NOOSE guys on the stairs. No doubt you're health will need replenishing so instead of heading straight to street level, head right and nab the first aid kit by the lockers. Now follow the stairs and you will come back upto street level. Sprint to the nearby car, get in and drive drive drive! You got a three star wanted level which is tricky but not impossible to lose. I highly reccomend a Pay N' Spray so set a way point and drive down some back alleys to get to it without the cops seeing you and preventing it from working. When you finally shake the heat Packie laments the loss of Michael and asks you to take them all back to the McReary house so return to Packie's house to successfuly complete the mission. Mission Complete! We are now done with Packie's missions but we can now work for Ray who is based at the Italian Restaurant down in the centre of Algonquin. I reccomend getting full health and armour before you do however. --------------------- Ray Boccino --------------------- Ray is a slightly volatile boss to work for and, as you'll quickly see, is very easy to rattle. But he pays well and that's what counts eh? <A Long way to Fall> [AWF] Tasks to Do: Head over to the apartment block Find out from Alonzo where Teddy is Silence Alonzo Fight your way up to Teddy Chase him onto the roof Whack Teddy Some guy based in the apartment complex in Algonquin is giving Ray a hard time and needs to be dealt with. Grab a car/taxi and drive on over to the apartment complex. Our first target is a chap named Alonzo who Ray says knows where Teddy is. He can be found directly ahead of the yellow marker you just parked in. To be sure, consult the picture Ray just sent you but that's where he is usually. Talk to him and he says he has no idea who you mean so get your trusty bat and clarify who you're talking about. Suddenly Alonzo knows exactly who you mean and says that he is probably in his apartment on the fourth floor of the apartment block. Before he gets away plant a couple of bullets in him. This may seem random but by doing this you make sure he can't warn Teddy of your approach which does make things slightly easier for you. Once inside the block, take out your assault rifle and enter the lifts. Unfortunatley they will only go up so far and you need to take the stairs the rest of the way. When the doors open two of Teddy's goons are there so hammer them before they get a chance to draw their guns and then proceed down the corridor carefully as one more goon comes bursting out of the door on your left and another is waiting just around the corner. Take cover behind the wall and look down the corridor this guy was waiting on. There are at least three guys waiting for you at the other end so lob a few grenades down there to clear them out and then proceed with your assault rifle ready in case they didn't all go down as planned. Proceed carefully and go up the stairs backwards with your gun drawn. This will enable you to see the guy standing on the stairs before he sees you so cap him and the continue up the stairs making sure to blow the guy who leaps out at you away. When you reach the next doorway, take cover on the right and lob a couple of grenades down the hallway to dispose of the two goons waiting for you and then proceed down this hallway. If you're a little low on health at this point nip into the door on the right and grab the first aid kit there. At the far end of this corridor will be yet another goon so blast him and enter the next block of stairs (there's another first aid kit here too) and cap the guy near the bottom of the stairs. Now duck down and look up at the stairs. You'll see another goon but this guy has a shotgun and will do some damage so blow him away before proceeding up the stairs. Don't enter the red door yet and go right to find another goon blast him and then return to the red door. Shoot the door to open it and then lob about three grenades inside the room before the door closes again as there are four guys waiting for you inside. Now enter the room and waste anyone still standing (there shouldn't be too many after three grenade blasts). Now proceed through this room and down the next hallway to the kitchen where there is another first-aid kit. Head out the kitchen to trigger a cinema where Teddy appears and runs off to the roof. Follow him back to the stairs and cap the goon waiting for you on the second level. Proceed to the door to the roof and waste the guy waiting for you. Go through the door and along the roof to where Teddy finally has nowhere left to run to. Blast him to successfully complete the mission. Mission Complete! NOTE: At this point Packie calls and asks you to go see his brother Derrick who has fallen on hard times. Gerry McReary will also call and offer you work but we'll stick with Ray for the time being. <Taking in the Trash> [TIT] Tasks to Do: Get to the garbage truck and meet up with Ray's boys Get the first lot of diamonds Get the second lots of diamomnds Lose the attackers and get the stuff to the drop off point Time for a little diamond collection. Head down the street and around the corner to meet up with two of Ray's guys who have a garbage truck for the occasion. Follow your yellow GPS marker to the first collection point and use X to open the truck. Now proceed to the second pick up point and wait for the diamonds to be loaded onto the truck. Time to head to the drop off point but we now got company. It seems the diamonds are sought after property so floor it and get to the drop off point as fast as you can. I know the truck isn't that fast but it can take a surprising amount of fire from the guns so just focus on getting to the drop off point. Once you're there, park the truck in the yellow marker to complete the mission. Mission Complete! <Meltdown> [MD Tasks to Do: Head on over to Castle Gardens when Luca is Chase Luca til he crashes Gun down his backup Find the stall he's in and blast Luca Meet Ray on the bridge in the park and give him the diamonds It seems that Luca has decided to take the ice for himself. Naturally Ray wants Niko to go point out to Luca that this is not acceptable and to teach him a lesson. Having full health and armour does help for this mission also some Assault Rifle or Micro-SMG ammo. When you're ready proceed to the meeting in Castle Gardens where Niko confronts Luca. Rather than make it easy for you and hand over the ice now Luca hares off up the road making a chase necessary. Fortunatley for Niko there just happens to be a banshee parked nearby which he has no hesitation in borrowing. The chase is on. Luca will drive like a crazy son of a bitch to try and lose you but keep on his tail. Remember he has the diamonds so don't try and blow his car up. He will also zip through oncoming traffic and the banshee is very easy to either flip or spin so take it easy round the corners. After a shortwhile he will turn into the park and promptly crash. Now it's time to get him so equip a suitable weapon and note the red dots that just appeared which are a combination of Lucas' guys and other gangs wanting their piece of the action. Gun them all down using the trees for cover and then follow Lucas into the mens toilets where he hides in one of the stalls and locks the door. Look at each of the doors and shoot all of them who have a red bar on them. In one of these is Luca who makes one last plea for his life which Niko is deaf to. Blast him then collect the diamonds. Niko then calls Ray and tells him to come meet on the bridge in the park if he wants the diamonds back so proceed through the park and on to the bridge to wrap up the mission. Mission Complete! NOTE: Before beginning the next mission head on over to the local gun shop and get full armour, the maximum amount of assault rifle ammo, some grenades and also some Micro-SMG ammo. <Museum Piece> [MP] Tasks to Do: Fight your way to the stairs Clear out the ground floor Exit the museum Dispose of the pursuing black cars Lose the Heat Having obtained the diamonds Ray wants you to take them to the museum where a deal will be taking place. You will be working with Johnny again (remember the last deal with him?) so chances are all won't be going to plan. Before heading to the museum pop over to the local gun shop and stock up on armour, grenades and any heavy weapons you can afford (preferably an assault rifle but any will do). Now head on over to the museum marked on your radar and step into the yellow marker to begin the mission. After the cutscene (during which everything does indeed go to pot) you are thrust into the middle of a fire fight. Equip your assault rifle and swivel left. Take out the guy across the balcony and if you can get the one a little further along the same balcony do but its not an easy shot. Now swivel back to your starting position and toss a few grenades down the corridor. These may not kill the guys here but it will blow them out of their hiding places which leaves you free to clean up with your assault rifle. When all seems clear along the first section, proceed carefully along to near the end of the corridor. By this I mean so you can clearly see the end but not actually be there as a couple more guys are waiting for you there. Take cover and then lob a couple of grenades to clear them out. Now proceed along to the stairs and take cover behind the left side. Toss a couple of grenades down at the desk on the ground floor to eliminate a couple of guys there then get to the desk and grab the armour there if you need it. Take cover behind the desk and proceed to blast any further enemies you see (note that it is not necessary to kill all of them but it does make things easier). Once you have got rid of most of the enemies here run across the hallway (make sure to kill the guy hiding in the alcove to the left of the door) and through the door. Quickly take out the guy hiding behindd the boxes here and continue through to the front of the museum. Instead of going outside directly, hide behind the door on its left side, shoot it to make it spring open and toss a couple of grenades at the row of parked cars. This should set them all off and blow at least 3 of them up. Take out your assault rifle and proceed outside where you will be greeted by yet more goons so take them out and take cover behind one of the car wrecks. Take out your sniper rifle and look left at the alley right across the street and you will see a black car with a couple of goons in it. Aim at the driver and take him out. The passenger will then get out so quickly pop him to trigger the police arrival and another black car with goons. Get out your assault rifle and unload some bullets into it and it will explode. Next, grab a car and get the hell out of there. You now have a two star wanted level so start zooming down some back roads and alleys to lose it. Once the heat is off you're done! Mission Complete! After the mission, Niko will call Ray and tell him that Johnny made off with the ice. He is less than impressed. Before going to see him again, make sure you have full health, armour and alot of ammo for weapons you can do drive-bys with (I used a Micro-SMG but any will do). Now head on back to his place and step into the yellow marker. <No Way on the Subway> [NWS] Tasks to Do: Find the Lost Biker Gang Follow them through the city and down onto the subway tracks Eliminate them! Ray is less than happy with the Lost Biker Gang and wants you to go teach them a lesson. Grab a car and head on over to their hide out. Upon arrival they all grab their bikes and take off so quickly grab the spare bike and give chase. Concentrate on following them and they will shortly enter the subway. Follow them and do a u-turn and follow them down the tracks. Now take out your weapon and start blasting the one nearest to you and he will go down relatively quickly. Unfortuantley, you can't kill the other one yet so keep following him down the tracks. Watch out for two subway trains along the way. One on the right and then a second a little further on. Keep on his tail and he will eventually head left so follow him onto the walkway and keep the speed up to clear the ramp. Once you land commence blasting and, after a couple of hits he will fall off his bike so simply run him over to successfully complete the mission. Mission Complete! After the next mission you get a call from Ray who reports he has some good news. He has found who you're looking for which triggers the next mission. <Weekend at Florians> [WAF] Tasks to Do: Go pick up Roman Go find Talbot Follow Talbot's directions to Florian's place Niko will call Roman who insists on accompanying his cousin so grab a four door car (you'll need one in a minute anyway) and go pick up Roman. Now follow the GPS signal over to where Talbot is located. Stop in the marker and watch the scene during which Niko will "persuade" Talbot to come with them. Wait for him to get into the car and follow Talbot's directions. At first he doesn't seem too certain but, after a bit he will get you there. When you arrive, park in the marker to activate the cutscene. After the mission, Ray has one last job for you but we'll leave that one for a moment and turn our attention to the "G" icon on your radar. This represents Gerry McReary, Packie's brother who you will have met during the course of Packie's missions. ------------------------ Gerry McReary ------------------------ He can be found around the back of the McReary's house in Meadows Park. Like Packie, Gerry offers work which pays well but can be challenging on occasions. Having shown a certain mistrust of Niko to begin with, Gerry slowly becomes more impressed with Niko's work and offers him more. <Actions Speak Louder than Words> [ALW] Tasks to Do: Grab the bomb from an alley off Anchon Avenue Plant it on Ancelloti's car Follow him to the meeting in the Northwood factory Detonate the bomb Clean up! Gerry has someone he needs taking care of and Niko seems to be the man for the job. He wants him to go plant a bomb underneath the guy's car, follow him to his hideout and activate it. As I said before, make sure to have enough ammo/ health/armour for this mission. The first part is pretty straight forward. Follow the yellow GPS route over to the alley and pick up the bomb. After the phone conversation during which Gerry tells you to "make sure no-one walks away" follow the blue GPS route to Tony's car and plant the bomb using L1. Now grab a car and park it in the nearby yellow marker and watch the cutscene. After it's over, let Tony get a safe distance away from you and begin following him. It's easier to spook him than you'd think so be sure to stay about two car lengths behind him. Keep on his tail and he will lead you to the factory in Northwood where the meeting is going on. Follow your GPS to the activation point and then get out. Get a safe distance away and then phone Gerry who will activate the bomb and cause some fireworks. Now take out your sniper rifle and take care of any survivors from a nice, safe vantage point. Alternatively, just hop down and start blasting anything that moves with an assault rifle. Either works! Mission Complete! Having completed "Actions Speak Louder than Words" you unlock a number of random characters (including Ivan if you spared him) so check out the appropriate section for those. Packie will also call you and ask you to pop in on Derek, his brother, who has fallen on some hard times. For now though, let's return to Gerry as he has some more work for us. NOTE: Be sure to stock up on Mirco-SMG ammo and armour for this mission. <I need your clothes, your boots, and your motorcycle> [INY] Tasks to Do: Find Frankie using the motorcycle Chase down and kill Frankie Gerry is keen to stir up some more bad blood between the Ancellotis and Albanians but is under too much surveillance to do this himself. He wants Niko to pose as an Albanian and take out Frankie who is a long time member of the Ancellotis. From the McReary house, head down the road and grab the motorbike (the blue dot on your radar) and follow the GPS route to the meeting on Star Junciton. Park in the yellow marker and watch the cut scene during which Frankie takes off. Get after him and make sure to stay on his tail. Whenever you get a chance to shoot at him take it as they are few and far between so pepper him with bullets when you can. After a short time, he will head straight up Frankfort which is a perfect time so commence blasting. After a good few shots like this he will go down so simply run him over with your motorcycle to finish the mission. Mission Completed! This concludes business for Gerry McReary (for now). It is now time to go check on Dereck McReary. He can be found in Acter Park in Alderney so, after stocking up on grenades and shotgun ammo as well as armour, head on over there and step into the yellow marker. -------------------------- Dereck McReary -------------------------- As Packie all ready mention, Dereck has fallen on some tough times and is hold up in Alder Park. Like Niko, it seems he is haunted by his past mistakes and needs help removing them. <Smackdown> [SD] Tasks to Do: Get a police cruiser Locate Bucky's whereabouts on the police computer Drive on over to him Chase him back to his hideout and wipe out him and his gang One of his past associates, Bucky Slingo, is causing Dereck some problems and, like most people in Liberty City, the ideal way to rectify this is to remove him. When the mission starts your first objective is to obtain a police cruiser. If one happens to be driving past then jack it. An easier thing to do is to simply call 911 and ask for the police and a cruiser will come right to you. Jack it then drive a couple of hundred metres round the block to lose the one star wanted level. Now pull over and press L1 to activate the police computer. Click "SEARCH DATABASE" and then "SEARCH BY NAME" and type in Bucky's name. Once you have his location marked on your radar, drive on over there. On the way, Dereck suggests a new course of action. Turn up in your police cruiser and Bucky will run back to his gang so that you can take them all out. Pull up outside the Burger Shot and reverse into the marker so that you're in the right position for the chase that's about to ensue. After the short cinema, hare after Bucky and be sure to keep on his tail as he takes a somewhat random route through back alleys and through fences. Don't shoot him yet as he needs to lead you to his gang first. After a short, yet wild, chase he will stop outside his hideout in Caribo Avenue. Do not pull into the driveway, instead park by the wall opposite the house and use it as cover. Bucky's gang now appear as red dots on your radar. Some are inside but most are inside so pick off those that you can with a few shotgun rounds and then proceed over the road and take cover on the left side of the door. Shoot the door to open it and then toss a few grenades into the house to clear the room of gangsters. Be sure to toss them far into the room to avoid getting hit by the blast yourself. After three have been tossed in, proceed inside and take out any survivors (use the nearby furniture as cover). Bucky is now upstairs but be warned, he does have a shotgun which can do alot of damage. So, equip your shotgun and hide behind the wall of the stair case. Toss a grenade up there to blast Bucky off his feet then quickly run up and blast him with your shotgun before he has a chance to get up and fire back. Now you have got rid of Bucky and his gang but it isn't over yet as all this shooting has attracted some legal attention. Two stars to be exact. Run out the house (don't shoot any cops, it just makes it worse) and grab the nearest vehicle (probably a police cruiser) and drive like a bat out of hell out of there. There is a pay n' spray nearby but if you're in a police cruiser they won't spray it so drive down a few alleys and side roads to lose the heat. Mission Complete! Shortly after completing this mission, you get a call from Brucie who says his friend Stevie will be in touch with some cars he wants collecting. More importantly, Ray gets in touch and says he's got a new apartment for you and Roman in Alderney! =============================================================================== Alderney =============================================================================== Welcome to Alderney! The most prosperous town in the whole of Liberty City and flooded with good business opportunities. As Dereck is still open for business, we'll carry on with him for a bit. NOTE: Be sure to stock up on Mirco-SMG or other suitable drive-by weapon ammo and armour before starting this mission. <Babysitting> [BB] Tasks to Do: Get to Kim's boat and follow it Get rid of the attackers Blow the enemy helicopter away Get Kim to his destination safely Players of Vice City will remember a mission for Diaz where you had to get the drugs back to him before the enemy wiped you out. This mission is kind of similar to that. From your starting point, drive out to open waters where Kim is waiting in his boat. When he sets off, follow him and make sure to stay close by him. After a short while, some enemy boats will appear so, whilst making sure not to lose Kim, start blasting them (automatic targetting makes this easier) and make sure they don't take out Kim or his boat. Shortly, an enemy helicopter appears but fortunatley, Dereck has a rocket launcher on the boat and tells you to blow the chopper away. Stand on the deck and aim the rocket launcher at the chopper and fire at it. If you're having trouble hitting it, aim a little way off the chopper so that it flies into the path of the rocket. Either way, once it blows up finish off the remaining enemy boats and then simply drive with Kim to his destination to successfully complete the mission. Mission Complete! NOTE: Before activating the next mission be sure to get full health, armour and some heavy weaponry (something like an assault rifle will do the trick). <Tunnel of Death> [TOD] Tasks to Do: Collect the truck from Applewhite Street Get to the Booth Tunnel and block it using the truck Take out the police escort Lose the Heat Collect the escape car and drive to the cliffs Take out Aiden This mission is fun! Make sure you have all the above items and then enter the yellow marker. After cutscene, follow the yellow GPS route over to the truck in Applewhite Street and drive it to the Booth Tunnel. Park the truck across both yellow markers to trigger a cutscene during which the police blockade is stopped by your van and a gunfight ensues. There are a couple of points to bear in mind during this gun fight: i Don't use rockets - Though it would be easier to blow the police to hell and back, don't. Not only is Packie among the police but also there is a high risk of blowing Aiden up as well which triggers a mission failure. ii Use wrecks - There are a lot of cops to face in this mission (not as many as in "Three LeaF Clover" but alot nevertheless. A tunnel provides few opportunities for cover but the wrecks of destroyed vehicles are very useful for this purpose. Once all the police have been taken care of, get into the secuity van with Aiden in the back and wait for Packie to join you. You now have a wanted level (somewhat unsurprising after all that shooting) so floor it and barge through the blockade and out the other side of the tunnel. If you're quick this will be sufficient to lose the cops, if not just do a few corners and floor it down a side road or two. Once the heat has been lost you need to get all three of you to the escape car. Follow the yellow GPS signal to the parking lot in Port Tudor and drive you, Packie and Aiden to the cliff edge. Upon arrival, a cut scene ensues and you finally get to kill Aiden. Put a bullet in his head to successfully complete the mission. Mission Complete! This concludes business with Dereck McReary. Remember Florian from "Weekend at Florians" well he now has some work for you so head over to the "BC" icon to begin his first mission. ------------------------------ Bernie Crane aka Florian ------------------------------ Since meeting Florian during "Weekend at Florians", Niko acquires him as a business contact. The campest thing since tents and one of the least enjoyable bosses of the game has some work for you so head over to his place and step into the yellow marker to begin his first mission. <Hating the Haters> [HTH] Tasks to Do: Follow Bernie as he jogs through Middle Park Rub out the homophobe who attacks him Drive Bernie back home Fairly straight forward this one. Grab a car and drive Bernie over to Middle Park where he wants to go for a jog. Follow him as he jogs through the park but not too close (he will tell you if you're too close in which case just let him get a little way ahead of you and then start jogging after him again) until he reaches a bridge where he is attacked by a homophobe. Quickly, sprint after Bernie's attacker and hop on the second moped to begin the chase. When you can, pelt him with gun fire and he will eventually drop. There is a chance that this will attract a one star wanted level. If this happens then simply zoom off quickly to lose the heat. Now return to Bernie and drive him back home. Mission Passed! NOTE: Be sure to get some armour and full health before starting this mission. I imagine you'll have plenty of ammo by now but if not get some of that as well for any weapon apart from a pistol. <Union Drive> [UD] Tasks to Do: Drive Bernie to the Russian messengers Chase and kill the messengers This mission is quite a simple one in terms of what you have to do but a pain in the ass in terms of doing it. Grab a fast car (there is a sports car parked just down the road) and drive on over to the meeting point. Pretty soon all does not go to plan and a car chase ensues. Get back to your car and floor it after them. The idea is to shoot them whilst driving but that is hard as they break every road safety reg in the manual and even send other cars careering into you so the first priority is staying on their tail. The trick is to stay far enough away so that you can see what is coming but not so far away that you lose them. After a period of wild chasing they will crash which present the perfect opportunity for you to go in there and clean up with whatever heavy weaponry you have. Do so. After all are dead, Bernie wants to go home so take him back to his apartment to successfully complete the mission. Mission Complete! NOTE: Dimitri now rings and offers Niko a cut of some profits of some business he has going down. Naturally, Niko being Niko, he tells him exactly what he can do with it. Brucie has no more work for the moment so let us now turn our attention to Ray and his last mission. Be sure to have full health/armour, some grenades and assault rifle ammo before you start. ------------------------- Ray Boccino ------------------------- <Late Checkout> [LC] Tasks to Do: Get to the penthouse of the Majestic Hotel Kill Isaac, his bodyguards and anyone else who gets in the way Escape the Hotel Lose the Heat There are two ways to do this particular mission. The fun way or the easy way. Let's assume you are a daring individual and love a good gun fight. ______________ | | | The Fun Way | |______________| From Ray's hideout, follow your GPS to the Majestic hotel and enter the hotel to trigger a cutscene. Aftet that's done, get in the elevator and be ready for a gunfight when the doors open. When you arrive on the 30th floor, immediatley get out of the elevator and take cover behind the wall to the right. Equip some grenades and lob them around the corner to knock down most of the guards and kill a few. Now take out your assault rifle and use free aim to eliminate those closest to you and then auto-aim to dispose of the others posted along the corridor. Proceed with caution in case any are left and get to the stairs. Climb up the stairs to the next floor where two of the three required targets are holed up. Lob some grenades into the room and then enter blasting anything that moves. The target in question is located in the kitchen located in the back of the room so carefully approach the door, take cover and lob two grenades in. One down, two to go! Turn around and go up the stairs to the bedroom where Isaac is with his girl. Gun them both down and then proceed up the stairs to the roof. Don't go right to the top however, just far enough so that you can see the roof. At the back is a red gas cannister. Get out either a sniper rifle or assault rifle and blast it. The explosion will send the guards on the roof flying and also eliminate the final target. If, as occasionaly happens the target only gets knocked over then simply pump a few rifle rounds into him. Now all the targets are eliminated you need to escape the hotel and lose the heat. The easiest way of escaping is the cleaning lift. On the roof near the water cannisters is a cleaning lift. Press L1 to get onto it and then use L3 to ride it down to the ground. Now grab a car and zoom out of there to lose your two star wanted level. Mission Complete! However, some people prefer to do things the easy way with minimum hassle. If this is the way you like to do things then here is the easy way: __________ | | | Easy Way | |__________| Grab a car and head for the Majestic Hotel and inside to trigger the cutscene. Instead of going up in the lift, exit the hotel and go round the back to find the cleaning lift. Ride this upto the roof and blow the guards waiting for you to hell using the red gas cannisters. Now go into the penthouse and lob a couple of grenades down the stairs to get rid of any waiting guards. Proceed into the kitchen and kill both guards and diamond dealer number 1. Now go up the stairs into the bedroom and waste Isaac. Now use the cleaning lift to go down to street level and speed out of there to lose the heat. Mission Complete! Whichever way you choose to do it, the mission concludes business dealings with Ray. After completing this mission you will get a text message from Ray asking you to meet him and Phil Bell down at Phil's truck depot in Normandy. Shortly following this you will get a call from Bernie asking you to go meet him at Pier 45. As Bernie is the easiest to do we'll attend to him first so grab some Assault Rifle ammo and armour before heading to the "BC" icon on your radar that has appeared once more. ------------------------ Bernie ------------------------ <Buoys Ahoy> [BA] Bernie wants to have some "fun" and suggest a picnic. Given that a) this is GTA and b) Niko Bellic you can safely assume that it will be anything but fun. Bernie has a boat for the occasion so get into it and drive out to Bernie's chosen spot. When you get there, a cutscene will start during which Dimitri's men show up. When you regain control, speed after them. Be warned, this boat handles like crap and is very easy to either tip or crash both of which result in mission failure. As is common in chases, concentrate on keeping up with your targets and a chance to wipe them out will present itself. Besides which it is hard to get close enough to shoot them because their boat can go considerably faster than yours. After a little while, they will abandon their boat and proceed on foot. Follow them and use the trees for cover whilst annihiliating them. Once they're all down, return to Bernie to successfully complete the mission. Mission Complete! Shortly after completing "Buoys Ahoy", Bernie will get in touch again and say that him and Bryce have a present for you to collect as a thankyou for your help. This triggers the following mission: <Bryce's Infernus> [BI] Grab a car and head on over to the parking lot behind Bernie's apartment (marked as a "BC" icon on your radar) and get in the Infernus parked here. Now simply drive this shiny new car over to any of your safehouses and park it in the yellow "RESERVED" parking space to successfully complete the mission. Mission Complete! We are now done with Bernie. You will now have recieved a phone call from Francis who asks to see you urgently (assuming you have successfully completed "Lure", "Tunnel of Death" and "I need your clothes, your boots and your motorcycle" that is. Once all these have been complete, head on over to the "FM" icon on your radar to trigger this dramatic mission. <Blood Brothers> [BB] After the cutscene, Francis tells you to go to the roof of a building over looking Meadows Park by using the cleaning lift. Head on over there and use the nearby cleaning lift to get to the roof. Get out your sniper rifle and look down at the park to see Francis and Derek chatting. You must now choose one McReary brother to wipe out. See the appropriate section for more details on this choice. Once one has been wiped out, take the lift back down to street level and zoom out of the area. Once you are clear, the mission is successfully completed and Niko phones the surviving McReary brother. Mission Complete! NOTE: A new random character has been unlocked, if he is still alive that is. Check the "random characters" section for more details. A short while after (for me it was around 3 game hours which is roughly 3 minutes) you complete "Blood Brothers", Packie will call and ask you to attend the funeral of the McReary brother who has just died. So go grab a suit (you should have one from the "Final Interview" missions so go back to your safe house and put it on along with some black shoes which you should also have. Having done this, be sure to have some weapons as well as full health and armour. Then proceed to the church over in Middle Park. <Undertaker> Tasks to Do: Drive to the funeral at the church in Algonquin Wipe out the waves of attacking Albanians Drive Packie and the hearse to the cemetry When you arrive, park in the yellow marker and watch the service unfold. Afterwards, the friends and family all congregate outside for a chat. All seems to be going swimmingly (given it's a funeral) when the Albanians drop by and start shooting in a bid to disrupt the funeral. Understandably, Packie is very annoyed at this and Niko is right behind him. By now you should have had alot of practice on gun fights so this one shouldn't be too tricky. Just keep using the cars as cover and keep knocking down the attacking Albanians. A neat trick is to nail the cars as they approach with an RPG which can be obtained from any of the gun shops. However, you may not have one yet in which case plain old firing with an Assault Rifle is just as effective. Once they're all down, Packie jumps into the hearse and urges Niko to follow him. So get in an proceed to the cemetry highlighted on your radar. At the beginning some more Albanians will attack and you will lose the back doors. When this happens, concentrate on taking it steady round the corners and not losing the hearse as this is a guaranteed mission failure. After a short while the Albanians give up and this gives you a steady drive to the cemetry. Mission Complete! After completing this mission, Gerry McReary opens for business once more. He is now on the inside however in the Penetentiary in Alderney. -------------------- Gerry McReary -------------------- <I'll Take Her 1> [IH1] Tasks to Do: Head to any tw@ internet cafe Obtain the info regarding the car Arrange a test drive with Gracie As with the "Final Interview" mission, this one comes in two parts. After visitting Gerry in the pen, Niko will automatically call Packie who explains what Gerry was talking about. Grab a car and head on over to any tw@ internet cafe. Approach any vacant computer and press L1 to log on then click "WEB". Now scan this page and there should be an ad for "AUTO-EROTICA" so click on it and then click on "VIEW CARS". Scroll down a touch and you will see the car you want. It's a pink sports car so click on it for more information and Gracie's number will be added to your phonebook. Now log off the computer and exit the tw@ internet cafe. If it is between 8am and 9pm then call Gracie to arrange a time with her. If it is not then wait till it is and then do it (duh!). If you don't then Packie will call and remind you to do so. Mission Complete! <I'll Take Her 2> [IH2] Tasks to Do: Attend the meeting at Gracie's house Take the Feltzer for a spin Kidnap Gracie and deliver her to the designated safe house Grab a car/taxi and head on over to Gracie's house at the agreed time. She will be there waiting for you so get into the car and begin the test drive. Don't go apeshit with the driving, this has to look like a legitimate test drive. After a short while of following the designated GPS route, another one will appear which takes you to the kidnap location so do a u-turn and proceed to drive over there instead. After a short while, Niko will tell Gracie that this is actually a kidnap and she will start to freak out. This wouldn't be a problem but she will start to grab the steering wheel and cause the car to jerk all over the road. As it's a sports car it is very easy to flip so be sure to ease off on the gas when she does this to avoid destroying the car. It is also possible that her screaming will attract some police attention. If this happens then ignore them (it won't be more than two stars) and zoom on to your kidnap location. Eventually Niko will knock her out so that makes things a tad easier. When you do get to the kidnap location, park inside the yellow marker to successfully complete the mission. Mission Complete! The next mission won't start right away. It takes a couple of game hours for Packie to phone you. When he does, proceed to the kidnap location highlighted on the radar to begin the next mission. <Ransom> [RNS] Tasks to Do: Go back to where Gracie is being held Take a photo of her Exit the building Once you're back at the apartment block, enter it and climb the stairs then go into the room to your right to find Gracie tied to a chair. Get Gracie to look up at you and then use the camera on your phone to take a picture of her. Now go back down the stairs and outside again. Mission Complete! <She's a Keeper] [SAK] Tasks to Do: Collect Gracie Drive Gracie to the new safehouse Head back to the apartment block once again and collect Gracie. Remembering what a pleasure she was to have in the car last time, Niko locks her in the trunk. This would be a good idea except this means that you need to avoid driving insanely which is easier said than done. When you begin, the GPS will plot a route for you. Ignore it for a moment however and head past the garages and down the dirt path leading off to the left. Go down the hill and then onto another path. Follow this path on to the freeway and then continue with the GPS route as normal. Doing this means that you avoid three enemy cars that would have been waiting for you and ensures you have only two cars to deal with. NOTE: It is very easy to kill Gracie without knowing it in this mission. The trunk has no seat belts and any high speed turns/collisions will kill her and you won't know until the end. One way to tell is to listen out for her protests because, if she's still shouting then she's still ok. Once you get her to the new safehouse, park in the yellow marker. If you drove too wildly then Gracie will be dead but if you were easy enough on the gas then she will be her usual charming self. Mission Complete! NOTE: Before activating the next mission for Gerry, be sure to have full health full armour and plenty of grenades/other heavy weapons. <Diamonds are a Girl's best friend> [DGB] Tasks to Do: Drive on over to the exchange on Charge Island Fight your way through Bulgarin's men Find the diamonds Drive Packie back home Grab a car and drive Packie and Gracie on over to the exhange at the plant on Charge Island. It is a fairly long journey so get some sight seeing in while you got the chance. When you arrive, park in the yellow marker to trigger a cutscene where the exchange appears to be going swimmingly. All of a sudden, a face from Niko's past turns up and all hell breaks loose. Time for another gun fight! From where you start off, lob a couple of grenades to dispose of the first lot of gunmen. Now look up at the upper walkway and take out as many of the gun men located up here as you can and then focus your fire on those on the ground. Once the coast is clear, follow Packie up the ramp and onto the upper walkway (be sure to nab the armour on the ramp if you need it) where yet more russians await your arrival. Blast a couple of them and then look down to see more arriving in cars. Lob a few grenades down at them to take them out and then continue along the walkway with Packie, blowing Russian heads off as you go. Continue along the walkway and be prepared for a fresh wave of russians as you and Packie round the corner. I reccomend not using grenades to clear them as there is a chance you or Packie will get caught in the blast which might not kill you but it will kill Packie so best stick to assault rifles and such like. Once the area is clear, continue on to trigger a cutscene during which the diamonds make an unexpected escape from the plant. Chase down the last of Bulgarin's thugs and then return to your car. Packie, thoroughly pissed off, asks you to take him home so follow the yellow GPS route back to Packie's house to successfully complete the mission. Mission Complete! This concludes business for Gerry. We can now turn our attention to Phil Bell who Ray asked you to meet some time ago. Get some sniper rifle/assault rifle ammo and head on over to the truck depot in Normandy marked by the "PB" on your radar. ---------------------- Phil Bell ---------------------- Phil Bell owns the truck depot down in Normandy and provides some very fun and very rewarding missions. His first one is not too challenging so, after getting the above items, go and start it. <Truck Hustle> [TH] Tasks to Do: Locate the truck and dispose of the guards Jump onto the truck as it leaves Climb to the front cab and knock out the driver Deliver the truck to the house at Westdyke Grab a car and head over to where the truck is located. Upon arrival, you will notice that the truck is very heavily guarded. From where you begin, take out some grenades and lob a few over the wall at the guards there. This should take care of some of them then take out your sniper rifle and clean up the rest from your safe position. Now take out your Assault Rifle and be sure to wipe out any more survivors. Proceed with caution along the pathway and watch out for more guards from the alley on the right. As you approach the truck, it seems that one last driver is trying to salvage the drugs shipment and Niko makes a spectacular attempt to prevent this. Once you regain control you will be hanging off the back of the truck so repeatedly tap the button indicated to climb up onto the trucks roof. You must now climb along the roof and get to the cab at the front. This can be somewhat precarious since the driver is doing everything he can to get rid of you so proceed with caution. When he turns sharply, make sure you turn the opposite way so that you don't fall off. When you reach the front of the cab, Niko offers a polite suggestion regarding the shipment before disposing of the last guard. The only thing that remains to be done now is driving the truck back to a safehouse in Beaverhead so follow your GPS route to the old mansion and park in the yellow marker. Mission Complete! Shortly after completing this mission, Phill will call and invite you to meet Jimmy Pegorino who is the head of the Pegorino Family. He has a mansion up in Alderney so make sure to have full health/armour and some assault rifle rounds. Now proceed to the "J" icon on your radar. ---------------------- Jimmy Pegorino ---------------------- The Pegorino family is yet another family who is trying to be recognised as a major crime family but, despite Jummy's best efforts, is still seen as something of a joke. Nevertheless, Jimmy still maintains the persona of someone not to be messed with. <Pegorino's Pride> [PP] Tasks to Do: Drive Jimmy and his men to the deal Watch over the deal Fight your way to Jimmy Pursue the Parvanos and retrieve the money Pegorino has a deal going down with the Parvanos and he wants you to provide some protection in case it kicks off. When the mission starts, enter Jimmy;s car and wait for him and his boys to join you. Follow the yellow GPS route to the abandoned warehouse where the deal is going down whilst listening to the amusing banter between the family. "Would you do me a favour, just shoot yourself right now save me the trouble of doing it!". Anyways, when you get there Jimmy gives you a piece then tells you to go get a good vantage point over the deal. Enter the building behind you and grab the shotgun from under the stairs (you may not need it now but every little bit helps right?) and then go up the stairs to the vantage point. Equip your sniper rifle and observe what is going on through its scope. Eventually, as deals involving Niko usually do, the deal goes bad so start blasting Parvano heads off left right and centre. There will be three more car loads arriving so snipe all you can and then exit the building and start knocking them down with your assault rifle. Your goal is the blue dot on your radar which represents a wounded Jimmy who is slowly dying so make getting to him your priority. It is not necessary to wipe out all the Parvanos but kill just enough to get to Jimmy safely. When you get to Jimmy, Niko helps him back to his car just in time to see a car of Parvanos making off with Jimmy's cash. Naturally, Jimmy gets even more angry at this and demands you get the money back. Floor it after them, peppering them with gun fire whenever you get the chance. After a short chase they will enter a parking lot and get out. Now simply zoom right at them and run them all over or get out and blast heads off if you're feeling particularly violent. Either way, once the last Parvano goes down grab the money and get back to Jimmy's car where he is still seething about the deal. Now all that remains is to take Jimmy back home so follow the yellow GPS route back to his mansion to successfully complete the mission. Mission Complete! Shortly after completing this mission, Jimmy will phone you and ask to see you again for some more work. Stock up on armour, grenades and shotgun rounds before going back to his place. <Payback> [PB] Tasks to Do: Get to the diner where the Parvanos are Follow them to the meeting place Wipe them out Lose the Heat Jimmy wants you to take revenge on the Pavanos for screwing him over in the deal. Grab a car (there's two conveniently parked in the driveway most times) and head on over to the diner where the Pavanos are. When they pull away, follow them and don't worry about being stealthy since they know you're there. There's also no need to start firing at them since you need them to lead you to the rest of the gang first. After a somewhat random route down alleys, across roads and even through fences they will arrive at the Auto Erotica car dealership. Now is your chance. Take cover behind your car and proceed to lob grenades at the cars parked in the forecourt. The blasts caused will wipe out a large number of them. Once all the cars have been blown up go in there with your assault rifle and clean up the rest. Unsurprisingly, all this gunfire has attracted the attention of the law so you now need to lose the heat. Grab a car and zoom out of there down a few side roads and back streets to lose the heat and successfully complete the mission. Mission Complete! Shortly following this mission, UL Paper will get in touch and ask you to go meet John Gravelli who runs the Gambetti family down at the Medical Centre in Schottler. Now though, let's go back to Phil and continue his missions. Be sure to stock up on assault rifle ammo and health/armour before doing so though and some other weapons wouldn't be a bad idea either. ----------------------- Phil Bell ----------------------- <Catch the Wave> [CTW] Tasks to Do: Drive the truck to the boatyard Fight the Russians and drive off with the boats Head to the drop off point and wipe out any pursuing Russians Grab a car and follow the yellow GPS route to the Ancellotis truck. Once you're there, enter it and drive it to the boatyard on Charge Island. Upon arrival, Phil has a chat with one of the guards who gets suspicious and so Phil calms his suspicions by planting a bullet in his head. Show time! Floor the truck into the warehouse and squash as many Russians as you can. Be warned, they are packing heat and the truck isn't that tough so don't be long doing this. Now get out and hide behind some boxes and lob a couple of grenades at the ones nearest to you. Once they're down, take out your assault rifle and join Phil in shooting anything that moves. There are alot but it shouldn't be too difficult as long as you take cover when they start hammering you with bullets. Once the warehouse floor is clear, head to the left side and grab the armour as chances are you'll need it. Now head out of the warehouse and blast the russians there to gain access to the two boats. Phil takes the one on the right so grab the one on the left and follow Phil out into open waters. Your target safe point is a bridge just off Northwood Heights so keep on his tail. Before long, the russians (who appear to dislike being ripped off) are back on your tail so send a few rounds their way, being sure not to lose Phil. Once all the attackers are down, escrot Phil to the drop off point and pull up at the dock side. Park up, disembark and then walk into the yellow marker to complete the mission. Mission Complete! <Trespass> [TP] Tasks to Do: Break into the Sprunk Factory Fight your way to the top roof Take down Charlie's helicopter and Charlie Grab a car and follow the yelow GPS route to the Sprunk Factory near Port Tudor where "Chubby Charlie" is currently hanging out. When you arrive, you have two options. Either enter the front door or sneak in the back way (I love the way Phil describes this method!) and either way will work. I would highly reccomend using the latter method as you can be the russians won't be laying out the welcome mat for you. Enter the dark tunnel on the right and hug the left wall. Near the entrance will be a hole just big enough to get through so go through and then take cover behind the wall on the left side. Look into the room and you will see some russians talking on the upper balcony. Lob some grenades at them to trigger the gun fight and blow three of them to kingdom come. Now change to the right and, if you can, take out some more. If not then simply enter the room and blast them from there. Go slowly up the ramp and lob a grenade onto the floor above to wipe out the goon who is hiding just behind the ramp, then get onto the next floor and gun down the russians as they come at you. As you approach Charlie he will run so chase him up the collapsed ceiling and onto the next floor where more cronies lie in wait for you. Take them down using an assault rifle and grenades and proceed into the back room. Charlie boasts that the chopper will still take the message to the Commissioner and runs off. Before following him, take out the goons in this room and then take cover behind one of the window frames and look down onto the roof tops below. You will notice that several more goons are waiting for you. Most you have to get down there to take out but there are a few that can be wiped out from up here. Take out some grenades and throw them at the roof tops below to wipe out some of the goons. Now jump down and take out the goons hiding behind the boxes. Now head to the right and climb upto the look out post and equip either a sniper rifle or assault rifle. From here, you have a good overview of the goons below so take out as many as you can from this relatively safe post. Once you've thinned their ranks a bit, head back down and past the boxes the goons were hiding behind and across to the next section of roof tops. Take out the men waiting for you here and then (watch it as there are some above you on the smoke stacks) and then follow the walkway around to a ladder. Climb up the ladder and blast the russians along here. A good tactic is to throw grenades up onto the roof before you climb the ladder which will reduce the number of men waiting for you. Once they're gone, equip your assault rifle or rocket launcher if you have one and climb up the second ladder to see Charlie taking off. Fire a rocket at the chopper or nail it with assault rifle rounds and it will go down. Ignore the men firing at you and just focus on the chopper. Once that is down you are done! Mission Complete! NOTE: Before beginning the next mission grab some health, armour, alot of Assault Rifle rounds and some rockets if you can afford them. <To Live and Die in Alderney> [TLA] Tasks to Do: Drive you and Phil over to the old mansion Follow Phil as he speeds away from the Feds Fight the Feds and get to the getaway truck Lose the heat and get Phil home NOTE: Frankie is expendable, Phil and the stuff ain't! During the following shoot out with the Feds, Frankie can die but neither Phil or the stuff can be lost so be sure to keep an eye on both. From your starting point, grab a vehicle and follow the yellow GPS route back to the old mansion where the stuff is being kept. Upon arrival, everything goes pear shaped as the Feds arrive and all hell breaks loose. When the scene ends, zoom out of the garage, through the Feds and after Phil. At this stage, your main priority is staying on Phil's tale as neither you or Frankie knows where he's going so ignore the Feds for now and follow your colleague. After a while, he will lead you through a warehouse (watch out for the forklift!) at which point he will phone you and tell you that he is ditching the car as the Feds are all over the three of you. Follow him into the alley and equip your Assault Rifle. Blast your way through the police blocking the alleyway and watch out for the NOOSE boys who show up in their armoured van. Once these are down you are told to get to the escape van. Before doing that however, get out your rocket launcher and take down the police helicopter that is tracking you. This make losing your wanted level a little easier. Get in the escape van and drive like a bat out of hell out of the car park and lose that wanted level! Once the heat if off you, it is a simple matter of driving Phill (and Frankie if he's still alive) back to Phil's safehouse on Mill Street. Once you arrive there, park inside the yellow marker to successfully complete the mission. Mission Complete! NOTE: After completing "To Live and Die in Alderney", we have done with Phil. The "J" icon has once again appeared on the radar however so grab a car and head on over to Jimmy Pegorino's mansion to continue business with him. <Flatline> [FL] Tasks to Do: Get to the Medical Centre Grab the surgeon's outfit Take out Antony Escape the hospital and lose the heat Grab a car and head over to the Medical Centre where Antony is currently in intensive care. Make sure you are completely disarmed before entering the hospital or you will attract attention. Follow the signs to the ER department and enter the locker room opposite the desk where the Dr. and Nurse are chatting to change into some surgeon's clothes. Now head down the corridor and follow it round to where Antony is currently being kept under observation. Enter his room and wait till the guard leaves. When the coast is clear, approach his life support machine and turn it off to end his miserable life. Now leg it out of the room, back down the hall and out of the hospital. Don't hang around as the police can and will do you some serious damage if give the chance. Once you're out of the hospital, grab a car and get the hell out of there to lose the heat and successfully complete the mission. Mission Complete! Following "Flatline", you get another call from Jimmy Pegorino telling you to get back to his place for a "war council". NOTE: Before beginning this mission I highly reccomend some armour, assault rifle ammo and rockets. <Pest Control> [PC] Tasks to Do: Await Jimmy's phone call Get to where Ray and his convoy are parked Follow them and take them all out After the cutscene, grab a car and drive around for a moment or two. After a short while, Jimmy will call and tell you he wants Ray rubbed out. Follow the yellow GPS route to where Ray and his convoy are parked and wait for them to move off. Follow them but don't fire, Ray's boys are packing alot of heat and can wipe you out very quickly. After a short time they will pull into a gas station. Quickly, get out and fire about three rockets into the gas pumps. The resulting explosion will wipe out Ray and his boys in one fell swoop. Mission Complete! Completing "Pest Control" concludes business with Pegorino for a little while. Remember that guy UL Paper told you to go see? Well now is the time for it so, after stocking up on armour and weapons, head over to the "G" icon on your radar to begin Gravelli's first mission. ---------------------- Gravelli ---------------------- The aging mafia boss and head of the Gambetti family is having treatment at the Medical Centre in Schottler. Despite his frail condition, he still commands a huge amount of respect from his friends and family. <Entourage> [ENT] Tasks to Do: Pick up Bobby Jefferson from Grand Easton Terminal Drive in the entourage Kill all the ambushers Lose or kill the pursuing ambushers Get Jefferson to City Hall Grab a car and follow the yellow GPS route over to Grand Easton Terminal where Jefferson is waiting. Upon arrival, approach the guard and he will tell you to stay with the convoy as they escort Jefferson to City Hall. Enter the highlighted car and follow the convoy. Pretty soon the convoy finds itself ambushed and it is up to you to teach the ambushers a lesson or two. Get out of your car and start taking out the ambushers. Watch out for the ones posted on the roof on the left (I find a couple of well placed grenades take care of them nicely) and be sure to use cover whenever you can as there are quite alot of them. Once they have been eliminated, grab a car and wait for Jefferson to get in before setting off for City Hall once more. Within seconds however the ambushers are back on your tail. Now, you could just shoot them all but is much easier to lose them. From your starting point, head south and do a hard right onto Emerald. Now accelerate full speed down Emerald and you should lose them. If not then simply carry on at full speed, doing a few more sharp turns until you lose them. Having got rid of the attackers, it is now a simple case of driving Jefferson to City Hall so follow the yellow GPS signal and park in the yellow marker. Mission Complete! <Dining Out> [DO] Tasks to Do: Head on over to Mr. Fuk's Rice Box Destroy all the cars around the back Enter the restaurant and fight your way upstairs Make the manager tell you where Kim is Kill Kim! Gravelli has heard of some counterfeit cash arriving in Liberty City and he wants Niko to take out the cause of this outrage. It seems that Kim (remember him?) is the mastermind of this operation and is currently at Mr Fuk's rice box. Grab a car and follow the yellow GPS route over to Mr. Fuks. Before entering, head around the back and destroy all the cars/bikes in the car park. The reason for this will become apparent shortly. Now enter the restaurant and Niko will ask the waiter where Kim is with all his usual tact and diplomacy. Head right and climb the stairs where a number of Kim's associates are standing guard. Wipe them out, using the walls and alcoves for cover and enter the door to the manager's office at the top of the stairs. Aim your gun at the manager who will tell you that Kim has ran out through the kitchens. Grab the armour from his desk and pursue Kim through the kitchens and out the back door. As you blew up all the cars, Kim has no choice but to pursue on foot so chase him down and shoot him to successfully complete the mission. Mission Complete! NOTE: Before beginning the next mission, be sure to have plenty of rockets, assault rifle ammo, grenades, armour and full health. <Liquidize the Assets> [LTA] Tasks to Do: Get to the Grocery Depot in Alderney City Climb on to the roof and wipe out all the guards Destroy all five vans Upon arrival at the Medical Centre, Niko finds Gravelli talking to his UL Paper contact. Both men are concerned that the Ancellotis new alliance with the Russians is giving them too much influence within the city. Gravelli wants Niko to get rid of their means of shipping which are a series of vans parked at their depot in Alderney City. Grab a car and follow the yellow GPS route to the Grocery Depot in Alderney City. The warehouse is very heavily guarded so a little stealth is is order here. From the wire fence, head right and climb over the wooden fence. Head around the path and climb on to the green dumpster and then on to the roof of the shed. From here, you can climb on to the lowest air duct and then up the remaining air ducts to the roof of a building overlooking the compound. When you're at the top, take out the guard at the top to trigger the gun fight as the whole compound turns its attention to you. Take out the guards on the roof top first and then position yourself so that you have a good view of the ground below. Using your sniper rifle, take out all the guards you can being wary of those coming up through the door behind you. Once all the ones you can see have been taken out, go around all for edges of the roof and make sure that none are still around hiding among the boxes/crates. If they are then take them out and then climb back down the ducts and into the compound (don't jump off the roof, it hurts!) and proceed to blow up all the vans with your rocket launcher. It is a good idea to do one final sweep of the compound before starting this as enemies you miss may try to drive the vans out of the compound which is a mission failure. Once all the vans have been destroyed, Niko will call Gravelli to report another job well done. Mission Complete! Following the successful completion of "Liquidize the Assets", Gravelli calls Niko to report that Darko Brevic has just flow into Liberty City. This phone call triggers the mission where Niko finally finds that special someone he has been seeking since arriving in Liberty City. <That Special Someone> Tasks to Do: Pick up Roman from Firefly Island Drive to Francis International Airport Deal with Darko Brevic Niko calls Roman to report the news of Brevic's arrival and Roman refuses to let Niko go there alone so Niko agrees to come pick him up. Grab a car and head on over to Roman's place on Firefly Island. Once he's in, follow the yellow GPS route over to the cargo area of Francis International Airport where Brevic has just arrived. Once you arrive, a long cut scene follows during which Niko confronts Darko about what he did and he finally has him at his mercy. The choice is now yours. Either shoot Darko and kill him or simply walk away. See the appropriate section for more details on this choice. Once you have chosen simply get back into your car and drive Roman back home to successfully complete the mission. Mission Complete! Completing "That Special Someone" means that the storyline now splits. Niko will now get a call from Pegorino who asks to see him. Go see him and he gives you orders to do a deal with Dimitri from which Niko will profit greatly. It is now your choice whether you take the deal with your arch enemy or stick to your principals and do not take the deal. To take the deal, head for the $ icon. To refuse the deal, head to the cross shaped icon. The endings will differ depending on which ending you choose. I will cover both endings however, starting with the "Deal" option. =============================================================================== Finale - Deal =============================================================================== If you choose to take the deal then head on over to the $ icon on your radar to trigger the first mission of the Deal finale. Before doing so however, be sure to be packing lots of heat. <If the Price is Right> [IPR] Tasks to Do: Pick up Phil and attend the meeting at Port Tudor Go with Phil to the sky lights Fight your way through the warehouse to the main office Chase and kill the buyer and retrieve the money Get back to Phil and return to Tudor Follow the $ icon to meet up with Phil Bell. Grab a car and follow the yellow GPS route over to Port Tudor where Dimitri is waiting with the stuff. Upon arrival, Dimitri will hand over the heroine and the guard sends Niko and Phil into the compound to await word of the heroine's delivery. Follow the path round a short way to the marker at which time Dimitri informs Niko that he has killed the buyer and intends to keep the heroine. Did you honestly think anything else was going to happen? Phil takes the view that, as they're going to have to fight their way out anyway they might as well do it with the money. Follow Phil around the back of the warehouse and up onto the roof of the warehouse where he stops by a skylight and shoots the glass through. Equip your assault rifle, follow Phil through the hole and proceed to blast anything that moves. The first set of guys are up on the walkway so shoot them first and then drop some grenades down below and follow that up with some rifle fire to clear the floor below where several more are waiting. Proceed around all corners of the walkway and make sure to kill all you can from up here. Now head down the stairs and clean up the middle walkway. Then descend to the main floor where yet more goons wait for you. Blast them and then descend to the lower level where Phil leads the way to the main office where the money is. Keep close to Phil and nail any goons who attempt to block your way. Follow Phil and he will run upto the office door and shouts for some help getting in. Simply run upto him and he will smash down the office door. After the cutscene during which another goon runs off with the money, nab the first aid kit from the wall near the notice board and follow the thieving git downstairs. Gun down the final new goons and follow the money-grabber outside. Get into the van (the Sanchex makes things harder as its easy to fall off it in the approaching chase) and take off after the van that the thief is getting away in. Chase the buyer, opening fire whenever you can and making sure not to get caught in the many obstacles that fall in your way as they will slow you down alot. Once the truck is on fire, the buyer will run off on foot so run him over and grab the money. All this firing and action has probably attracted some legal attention so drive as quick as you can out of the nearby area and down some alleys and side roads to lose the heat. Now simply follow your yellow GPS route back to Tudor where you began the mission. Mission Complete! Following this, Niko calls Roman who is ecstatic about their new found riches. Niko also phones Kate who says she is disappointed with him and refuses to attend the wedding with him. Now head back to your safehouse and put on a nice suit and black shoes. When it gets to a couple of hours before the wedding, Roman will text you which triggers the penultimate story mission of GTA IV. <Mr and Mrs. Bellic> [MMB] Tasks to Do: Get to the Church on Time This is a simple mission in terms of what you need to do but a highly dramatic one. Get a nice suit and shoes and then drive on over to the wedding at the church in Algonquin. Watch the cutscene and the chilling aftermath of the wedding. <A Revenger's Tragedy> [ART] Before proceeding with the final story mission you will need to be packing every kind of heat imaginable. Funds shouldn't be a problem now so spend spend spend and buy every weapon the gun shops posess. Taking down Dimitri and Pegorino is going to need some serious fire power so don't be stingy! Tasks to Do: Meet up with Little Jacob Follow Pegorino's goons Fight your way through the casino Chase Dimitri's helicopter Kill Dimitri on Happiness Island After arming yourself with every weapon you can lay your hands on, grab a car and follow the GPS route to Little Jacob who is watching Pegorino's men. Enter his car and watch Pegorino's men speed off in an attempt to lose you and Jacob. Speed off after them and keep on their tail until they reach the old casino where Niko and Jacob are met with a barrage of gun fire from Pegorino's men. While Jacob goes off to find a means of escape, Niko goes after Pegorino and Dimitri. Move out from behind the car wreck and take cover behind the rubble pile to the right where you have a better shot at the men firing at you. Launch some rockets into the cars which will take out most of then men and then use your assault rifle to mop up the remaining survivors. Be wary of two hiding in the ditch on the left just past the area and two who are posted up on the roof who can do some serious damage if you're not careful. Once the exterior is clear, it's time to clean up inside. Approach the front door and shoot it once to get it to open. Toss a few grenades inside then go in yourself. Immediatley look left and take out the guy on the stairs. Now take out your sniper rifle and shoot the guy on the far end at the other staircase. Work your way through the warehouse systematically gunning down Russians until you get to the back room where Dimitri shows the utmost loyalty to Pegorino before taking off onto the back patio. Follow him up the stairs and toss a couple of grenades through the door then gun down the remaining foes on the first section. Fight your way along the roof to the end and trigger a cutscene where Dimitri takes off in a helicopter. Swim over to the boat and floor it after Dimitri's helicopter. After a while chasing him by boat, Jacob turns up again in a helicopter. Quickly speed into the green marker to trigger a cutscene and quickly press the button indicated to climb into the chopper. Ignore the on screen tip to stay low and keep above Dimitri to avoid the skyscrapers. There's no need to try and hit Dimitri as you can't kill him yet so continue chasing him until you reach Happiness Island where Jacob will nail him a couple of times with some rockets and Dimitri responds in kind. Both Helicopters crash on Happiness Island and Dimitri runs off on foot. Pursue the treacherous swine and nail him with Assault Rifle rounds until he drops. Congratulations! You have just completed GTA IV! Sit back, relax and watch the ending cinemas. You may have completed the story but there is a whole other bunch of side quests to do and there is also that great 100% to achieve. =============================================================================== Finale - No Deal =============================================================================== If you choose to go with your principals and take the moral high ground head on over to the cross shaped icon on your radar. This will activate the first mission of the Revenge finale. <A Dish Served Cold> [DSC] Tasks to Do: Fight your way to the bridge Open the cargo hold Enter the cargo hold and kill Dimitri Dimitri is in the cargo hold which is currently locked and the controls are in the control room on the bridge. The Platypus is currently very heavily guarded however so thinning the russian ranks is advisable before proceeding. From where you begin, nail the two men standing talking by the gang plank as they will shoot you when you do eventually board the ship. Head right and climb the ladder by the "CAUTION: HARD HAT AREA" sign to get to a platform that gives you a good view of the ship below. Take out your sniper rifle and blast off any Russian's head you can see and fire down a few rockets for good measure. Make sure you cover every area of the ship in order to kill as many as you can from this safe perch. Once all the russians you can see area dead, proceed up the gang plank of the Platypus. Head right and climb up the crates to find some spare body armour and grenades. Now head back to the gang plank and head left towards the big structure with the "NO SMOKING" notice on it. Approach the door and lob a few grenades through before entering and gunning down the goons in here. Head up the stairs and throw a couple of grenades down the corridor to clear the Russians from here (gun down any survivors). Head into the bunk rooms for some rather useful items such as body armour, health and some spare ammo before proceeding through the other door in the corridor. Gun down the Russians and climb up two more sets of stairs to the control room. A couple more Russian mobsters are waiting in here for you so gun them down and then press the switch to open up the cargo holds. Exit this room and head back down to the main level beware of the next set of russians that have appeared on the ship. When you reach the hole, throw about four grenades down the hole and then jump down and take cover behind some crates. Look around the crates and you'll see some red cannisters. Shoot them. They will not only take out some enemies but save you the annoyance of having to redo the whole mission again because an enemy shot them and blew you up (like I had to do!). Fight your way through the cargo hold until you reach Dimitri and a confrontation sequence. After the scene is over, unload Assault Rifle rounds into Dimitri until he dies. Once the rat is dead, exit the cargo hold and get off the ship to successfully complete the mission. Mission Complete! Niko will now call Roman who is slightly disappointed but is too preoccupied with the wedding right now. He reminds you to get to the church on time next day wearing a nice suit and tie. Niko also calls Kate who is pleased with your decision and says she will go to Roman's wedding with you. Phil also gets in touch and says he udnerstands why you did what you did because he never trusted Dimitri either. Now head back to your safehouse and put on a nice suit and black shoes. When it gets to a couple of hours before the wedding, Roman will text you which triggers the penultimate story mission of GTA IV. <Mr and Mrs. Bellic> [MMB] Tasks to Do: Pick up Kate from the McReary house in Meadows Park Drive both of you to the Church in Alderney Grab a car (why not take Bryce's Infernus and go there in style?) and follow your yellow GPS marker to the McReary household to pick up Kate. Now follow the GPS marker to the church in Alderney and park in the yellow marker to view Roman's wedding and the dramatic consequences. <Out of Comission> [OOC] Tasks to Do: Meet up with Jacob and Roman Follow Pegorino's goons to Pegorino Fight your way through the casino to Pegorino Chase him through the roof Grab the bike and follow him along the shore line Follow Pegorino to Happiness Island in Jacob's chopper Kill Dimitri Seething about the unjust killing of Kate, Niko goes after Pegorino. Roman and Jacob insist on helping him and so the two of them go to stake out some of Pegorino's goons who they hope will lead them to Pegorino. When you gain control, go to the gun shop and buy every single gun you can lay your hands on. The ending battle is one hell of a fight and you will need to be packing every kind of heat imaginable. Once you are seriously tooled up, head on over to the alley marked on your radar where Roman is waiting with Little Jacob ready to help you take down "dis bumbaclot". Get into the car and wait for Pegorino's goons to drive off having noticed your tailing them. Follow them and don't fire at them as they need to be alive to lead you to Pegorino. After a wild chase along roads, through alleys and even down the wrong side of the freeway, the goons veer of on to a dirt track to the left which comes out at an old casino. Unsurprisingly, Pegorino's goons aren't too happy to see you and greet you with a barrage og gun fire which destroys your car. Niko says he is going after Pegorino while Roman and Jacob find an escape route. When you gain control, head right and take cover behind the mound of rubble. From here, fire a couple of rockets into the parked cars which should take down at least some of the goons. Step out from your cover and quickly take down the two men posted on the roof. Now use your assault rifle to clean up the remaining goons being careful to pick off the two hiding in the ditch to the left. Once the outside is clear, it's time to go in. Approach the door and Little Jacob will send you a text telling you to "watch the skies" for the escape plan. Take cover behind the door and shoot it to get it to open. Throw a couple of grenades inside then switch to the other side of the door and throw a couple more in. Now take out your assault rifle and start blasting heads off left and right. Look left and take out the guy on the stairs as he can do some damage if you're not careful. Also use your sniper rifle to take down the guy posted on the stairs at the far end of the warehouse. If you need it there is a first aid kit on the stairs to the left of the entrance where that goon was. Work your way to the back of the warehouse and climb the stairs to trigger a cutscene with Pegorino where he runs off out the back door. Run after him and throw some grenades through the door to take down the goons waiting on the immediate patio. Now exit the casino and fight your way to Pegorino. Be carful as there are few opportunities for cover out here and watch out for the car that comes zooming at you filled with yet more goons. Once you approach Pegorino at the docks he jumps into a boat with one more goon and speeds off. Quickly, grab the bike and follow him along the coastline being careful not to fall off as that will cost you time. After a short while of chasing Little Jacob and Roman show up again in a helicopter. Zoom at the ramp and watch the spectacular jump Niko makes to grab onto the chopper. Quickly press the button indicated to climb up and take the wheel. Pegorino has a rocket launcher so I highly reccomend that you stay far enough away so that you can see the rockets before they hit you but not so far that you lose him. Keeping high is also a good idea, that way you remain harder for him to hit. After a dramatic chase, both helicopters crash on Happiness Island. Take out your Assault Rifle and chase after Pegorino who runs off on foot. When you get the chance, empty some more rounds into him to finish him off. Congratulations, you have just completed Grand Theft Auto IV. Watch the ending cutscene and make sure to listen after the credits. It is not over yet though, there is a whole city out there waiting to be explored. =============================================================================== Side Jobs/Miscellaneous [MSC] =============================================================================== Completion of the story missions is only the tip of the iceberg in GTA IV. Long time players of GTA will know that there are typically lots of other side jobs/missions to do that all contribute to that sought after 100% completion stat. ------------------------------------------------------------------------------- Friends [FRM] ------------------------------------------------------------------------------- A new feature in GTA IV is the friends aspect. After completing a certain mission for a character, that character will become your friend. This means that when you are not on a mission, you can call them and hang out with them. There are a whole range of activities ranging from drinking to bowling which differ depending on the friend. On the pause menu, you can view your "friendship status" with each of your friends which is an indication of how much they like you. Once this status reaches a certain point there are special services that that friend will do for you when you need their help. If a friend's status gets low enough though it will "drop off" and they will be increasingly harder to get hold of. <Roman Bellic> [RB] Biography: Roman is the first friend you acquire and is something of a party animal. Available: Any time Activities: Bowling, Darts, Drinking, Eat, Pool, Show and Strip Club Special Ability: When your friendship status with Roman reaches 60 he will call you up and tell that, if you ever need a cab to call him and will send one out to you to save you paying a taxi fare every time. NOTE: This feature is not available after completing "Roman's Sorrow". Dining Out: Roman's favourite diner is any burger shot although, when you get further on in the game (around the time you unlock Alderney, he prefers higher class restaurants. Night Spots: As I said, Roman is something of a party animal and so he will happily go to any bar or nightspot with you. Hanging out with Roman does not count towards 100% completion of the game. At 15% he will "drop off". <Little Jacob> [LJ] Biography: This friendly rasta becomes your friend after the completion of "Shadow". Available: 1pm-4am Activities: Darts, Drinking, Eating, Pool, Show & Strip Club Special Ability: When your friendship status with Jacob reaches 75% you can call him and he will drive out to you and offer weapons from his boot at knock down prices. Cheaper than the gun retailers. Dining Out: Any fast food restaurant but particularly Cluckin' Bell Night Spots: Club Liberty at Northwood Hanging out with Little Jacob does count towards 100% completion and at 40% he will "drop off". <Brucie> [BRC] Biography: The steroid pumping body builder becomes your friend after completing "NO.1". Available: 7am - 1am Activities: Boating, Bowling, Drinking, Eating, Show, Strip Club and Heli-Ride Special Ability: When your friendship status with Brucie reaches 75% you can call him up and he will pick you up in his helicopter and fly you to certain locations around the city. Dining Out: Any high class restaurant but certainly no fast food Night Spots: Any high class night clubs Hanging out with Brucie does count towards 100% completion and at 40% he will "drop off". <Packie McReary> [PMC] Biography: The Irish tough guy becomes your friend after the completion of "Three Leaf Clover". Available: 3pm to 6am Activities: Bowling, Darts, Drinking, Pool, Show & Strip Club Special Ability: Once your friendship status with Packie reaches 75%, you can phone him up and ask him to rig a car bomb up which you can then use for destroying specific targets. Very useful during chase missions. Dining Out: Burger Shot, Pizza Stack or Pang Night Spots: Donnie's Bar is his favourite bar Hanging out with Packie does count towards 100% completion and at 30% he will drop off. ------------------------------------------------------------------------------- Girlfriends [GFR] ------------------------------------------------------------------------------- Players of San Andreas will remember the dating mini game that popped up every so often. Well, it's back but much improved. Before I get to the five girls available for dating, here are a few handy tips on dating in general. 1. Making Contact - To get a date with a girl you first need to meet her. Two of the girls (Michelle and Kate) you will meet during the course of the story but the other three (Carmen, Alex and Kiki) can be located on love-meet.net after "Logging On". Once Niko has met a girl, their number will appear in the phone book. If it is within a girl's available hours (see below) then you can call her and arrange a date. If she is not available then you will get her answer phone in which case try again later. 2. Look Good - Each girl has specific likes or dislikes with regard to how Niko is dressed, what car he his driving and where he takes them. For specifics, see each girl's bio but, as a rule, they don't like a smashed up car, dirty clothes or strip clubs. Wearing clean clothes and driving a nice motor is half the battle when dating. 3. Be Punctual! - No girl likes being stood up so make sure to arrive on time for a date. Once you have arranged a date, the girl will appear on your radar as a blue dot. You now have 60 game minutes to get over to her place to pick her up. If you're late then she will cancel the date and your Like meter will go down. After this you will need to wait 10 real minutes before she'll try again. 4. Initiative - If Niko doesn't take the initiative and phone the girl after meeting her, she will phone him and ask him out so make sure to get in there first. Of course, these tips are just general advice for all the girlfriends. If you want to really get somewhere with the girls you need to know what they like and dislike. For that purpose, here are five profiles for the girls detailing what to wear, what car to drive and even where to take them. =============================================================================== <Michelle> [MCL] =============================================================================== Biography: Michelle is the first girl you meet during the "Three's A Crowd" story mission. Your first date with her is also part of the story mission but after that it's upto you to arrange individual dates with her. Available: 6:00am to 11.00pm Cars : Michelle is pretty easy to please when it comes to cars. She likes Roman's cab (available from Roman's taxi depot until "Roman's Sorrow" as well as the Banshee, Blista, Merit and Voodoo. Never turn up in a Furto, Primo, Uranus, Solair or a Futo as these are her least favourite cars. Clothes : Michelle is also pretty easy to please with clothes. She likes Russian clothes (the store you visit during "Three's A Crowd") and any hats or glasses. She's not the sort that likes high class clothes so don't buy anything from Perseus. Clothes from the Mod store are also not a good choice. Food : For eating there is pretty much no going wrong. She likes the diners and even doesn't mind a fast food outlet such as Cluckin'Bells. Be warned though that the more often you visit a particular place, the less she will like it in the future. Drink : The Steinway Beer Garden is a definite favourite for Michelle, as is the Lucky Winkles bar. Places like Comrades Bar (where Vlad hung out) or Club Liberty are also wise choices. Activity : Darts and Pool are her favourites so take her there whenever you can (just remember to vary the locations) and Bowling is also a good one to pick. Never ever take her to a strip club though. If you're near either the Split Sides Comedy Club or Perestovika Cabaret Club then these are also good choices. Don't go to the same activity over and over again otherwise she will come to dislike the venue and refuse to go there. =============================================================================== Carmen [CRM] =============================================================================== After being introduced to the internet in "Logging On" you can access the website love-meet.com where you can arrange to date three girls. To do this, simply click on their picture on love-meet and then click "ARRANGE A DATE". Wait a bit (save at a safehouse) then check your email where there will be an email from the girl. Reply positively to arrange a date and time for your date which will be added to your phone's organiser. Biography: Registered as "SoBoHoe" on love-meet.net, Carmen is open for dating following the "Out of the Closet" mission for Brucie. The advantage with Carmen is that she will give you more health when injured. Only if you keep her happy that is. Available: 1.00pm to G.00am Cars : Carmen is a bit more particular than Michelle. A good car to arrive in is a Stallion or Dukes. An FXT is also a great choice if you can find one as they are quite rare. Avoid cars like Merits or Minivans though as she doesn't like them. Clothes : Clothes from Modo clothes shop or Perseus are her favourites. Russian stores are not reccomended neither are hats or glasses. As a general rule, if it's expensive it's good. Food : Diner's or Pizza's This are among her favourites as are Cluckin' Bells. I wouldn't reccomend taking her to Mr. Fuk's Rice Box or a burger shot. Drinking : Drinking is Carmen's favourite activity so you can't go wrong here. Pick a bar and she'll like it. Activity : Again, there is not much that you can go wrong with here. Darts and Pool are particular favourites as is bowling. She is also the only girlfriend who likes the strip clubs. Shows : Either the Perestroika Cabaret Club or Split Sides comedy club will do but she does prefer comedy to cabaret so bear that in mind. After your progress with Alex reaches 60, her special ability is unlocked where she will regenerate your health when you're injured. =============================================================================== Kiki [KKI] =============================================================================== Biography: Registered as "LawChick" on love-meet.net, Kiki is open for dating following the "Out of the Closet" mission for Brucie. The advantage with Kiki is that she will get rid of three stars for you. Only if you keep her happy that is and do as this is a very useful thing to have. Available: 6.00am to 2.00am Cars : Her favourite car is a Washington and this is a very good way to get the date off to a good start. On the other hand never show up in a Sabre GT or Turismo as she dislikes those. Clothes : Wearing anything from Russian is a good thing as she likes those but never wear anything from Modo or Perseus. She does like glasses and hats though. Food : As with Michelle there is really nothing much you can do wrong when taking Kiki out for dinner. Just keep it varied and don't go to one place too frequently. Drinking : Jerkov's or Club Liberty are the best venues for going drinking with Kiki as is Steinways. Don't go to Comrades alot though since she isn't too keen on that although once or twice is perfectly acceptable. Activity : Kiki is pretty easy to please on the activities front as well. Any available activity will do fine as long as it's not a strip club. Just remember to keep it varied. Shows : Her favourite venue for a show is the Perestroika Cabaret Club in Broker. Split Sides is also all right but she seems to tire of that place quicker than the Cabaret Club. =============================================================================== Alex [ALX] =============================================================================== Biography: Registered as "Liberated Woman" on crap-list.net, Alex is open for dating following the "Out of the Closet" mission for Brucie. The advantage with Alex is that she will give you a 50% discount in all clothes stores for 24 hours after a successful date. Available: 6.00am to 2.00am Cars : Alex's favourite car is the Huntley or Infernus. She is also quite keen on the Stretch Limo (quite rare) but never show up in a Dukes or Bobcat. Clothes : Alex is extremely picky when it comes to clothes and will only like stuff from Perseus. Any other store is not good enough for her. Food : The Superstar Cafe is one of her favourites along with the Pizza This diner. She will go to a Cluckin' Bells or Burger Shot but only for a limitted number of times. Drinking : The two best places to take her drinking are the Steinway Beer Garden or Lucky Winkles. Comrades Bar is fairly good but I wouldn't go there too often. There is actually no bar that you should avoid so take your pick! Activity : You can't go wrong with any activity with Alex (she even likes going to the strip clubs!) so any activity is fine as long as you keep it varied. Shows : Again, either the Cabaret Club or Splitting Sides is good as long as you keep it varied. ------------------------------------------------------------------------------- Decisions ------------------------------------------------------------------------------- Before I start I would just like to say this "THIS SECTION WILL CONTAIN SPOILERS! THIS SECTION WILL CONTAIN SPOILERS! THIS SECTION WILL CONTAIN SPOILERS!". I just thought I'd make that one clear before beginning as alot of people may not want to know certain spoilers. Also new to GTA 4 is the ability to choose what happens at a particular time in the story. Depending on the choice, there may be big consequences later on in the game. There is no right or wrong choice but the following section will give details of all the choices to help you make up your mind. [Choice 1 - Roman or Michelle] After you make your first date with Michelle, Roman will call you when you're near Michelle's apartment and ask you to come down to the basketball courts to help him deal with three loan sharks who have cornered him. Decision to be Made : Choose to either help Roman or Date Michelle Consequences : As it's fairly on in the game this choice has no serious consequences. If you choose Michelle then, after "First Date" Roman calls you from the hospital and is mighty cheesed off. You then get to do the mission "Bleed Out" again. If you choose Roman then Michelle will text you and the date is re-arranged. She will also ask why you didn't show up the first time on the date. My Thoughts : As I said, this decision has no serious consequences so it makes little difference which one you pick. Simply out of loyalty I picked Roman but it really doesn't matter who you choose. [Choice 2 - Kill or Spare Ivan] Decision to Be Made: Kill or Spare Ivan in "Ivan the Not So Terrible" Consequences : With Ivan hanging on by his fingertips you are presented with the first real choice of the game. Either one successfully completes the mission but letting Ivan live has a financial advantage later on. Following the completion of Gerry McReary's "Actions Speak Louder than Words", Ivan will reappear as a random character and will reward you for your kindess. My Thoughts : Although he rewards you later, his encounter is not part of 100% completion and funds won't be running low at that point in the game so I killed him. However, if you want to take the moral high ground and spare him then the money may also come in useful. [Choice 3 - Kill or Spare Cherise] Decision to Be Made: Kill or spare Dwayne's ex-girlfriend Cherise Consequences : During Dwayne's "Ruff Rider" mission, you encounter Dwayne's ex girlfriend Cherise who is hanging out with some biker dude. Although it's the biker dude you want you do get a chance to kill Cherise before hunting him down. In this case, if you spare her she will appear as a random character later on and is grateful for your mercy. If you kill her then it's not a huge deal as she isn't part of 100% completion. My thoughts: If you kill her then it's not a huge deal as she isn't part of 100% completion. Whichever you choose though be quick as all the time you're dealing with Cherise, that biker dude is getting away and it's him you're really after! [Choice 4 - Kill or Spare Clarence] Decision to Be Made: Kill or spare Clarence during "Holland Nights" Consequences : During "Holland Nights" for Playboy X you get to choose to kill or spare Clarence whom Playboy wants wiped out. If you spare him then he comes back as a Random Character later on in the game and he ain't too please to see you. My Thoughts : Clarence's Random Character isn't part of 100% completion and if I tell you that you finish up killing him when you meet him again anyway this should be a help in deciding his fate. [Choice 5 - Kill Dwayne or Playboy X] Decision to Be Made : Kill Dwayne Forbes or Playboy X Consequences : If you kill Playboy X then Dwayne will let you have his apartment as a thank you for not wiping him out. Also you will get 100 grand. If you kill Dwayne then Playboy will refuse to have anything more to do with you for whacking Dwayne (despite the fact that he told you to!) My Thoughts : As I said in the walkthrough for this mission, there is definitley a preferred choice here. Killing Playboy. Not only do you get his apartment (which is very swanky) but also 100 grand, the GTA 3 outfit in the wardrobe of that safehouse and also some backup. If you're ever in need of backup in a firefight just call Dwayne up and he will send over three of his boys to help you. Very useful! But, it's your choice so stick to what you wanna do. [Choice 6 - Kill Francis or Derek McReary] Decision to Be Made : Assasinate either Francis or Derek McReary from the roof Consequences : Killing Derek earns you Francis' thanks and also means you get some dirt on him. Whenever you're trying to shake some heat, give him a buzz to remind him of this fact and he will take any heat you may have off you. Killing Francis gains you Derek's respect and 50 grand. My Thoughts : If you kill Francis then it does make the subsequent mission easier as it is a shorter drive to Francis' grave than it is to Dereks. Francis' grave than it is to Dereks. Furthermore, the McRearys seem to be less bothered about losing Francis than they do Derek. [Choice 7 - Kill or Spare Bulgarin] Decision to be Made : Kill or Spare Bulgarin Consequences : The subsequent cutscene is different on the way home My Thoughts : That "special someone" whom Niko has gone through hell to find is finally at his mercy in the cargo area of Francis International Airport. To me this choice seems like a no brainer because I can't see Niko going to so much trouble to find this man and then spare him. The choice is yours however. [Choice 8 - Deal or No Deal] Decision to be Made : Take the Deal or Get your Revenge Consequences : This is the most important decision in the game which is understandable given that it is the finale. Following Bulgarin's fate, Pegorino tells Niko to go do a deal with Dimitri from which he will earn and earn well if only he can puts his principals and beliefs on the back burner. If you take the deal then Roman will die on his wedding day and you and Little Jacob will go after Dimitri together. If you take the revenge option then Kate will die and you, Roman and Little Jacob will go hunt down Pegorino. My Thoughts : The deal option definetly provides the harder finale to the game as well as a bleaker ending to the story. However, taking the revenge option provides just as much of a challenge and is just as dramatic as a game finale. So the choice is really upto you.