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(Half-Life 2) Codes
Enter the code while playing Half Life 2. No specific requirements other then the game. Can be entered at any time on any level.
Code Effect Up Up Down Down Left Right Left Right O Button X Button Restore Health By 25 Points R1, Triangle, O, X, Square, R1,Triangle, Square, X, O, R1 Restores ammo for current weapon Left, Left, Left, Left, L1, Right, Right, Right, Right, R1 Unlock All Levels
Enter the codes at any time during game play.
Code Effect Down, O, X, O, Triangle, Down, O, X, O, Triangle Create A Cube Up Up Down Down Left Right Left Right O Button X Button Creates A Half Life 2 Health Pack Up, Triangle (2), Square (2), X (2), O (2), Up Fire Energy Ball TRIANGLE, X, O, X, O, TRIANGLE, TRIANGLE, X, LEFT, RIGHT Place Portals Anywhere Left, Left, Left, Left, L1, Right, Right, Right, Right, R1 Unlock All Levels
Different Portal Main Menu
Once you beat portal one time, a different background for the menu is used to commemorate your accomplishment :-)
Contributed By: JManGT.
Half-Life 2 - Alternate title screen
Beat the game once to get a new title screen for Half-Life 2.
Contributed By: TeamNinjaFan.
Half-Life 2: Episode 1 and 2
As you progress through the game and get to new chapters, the title screen changes to show where you are in the game.
Contributed By: BeltsVillain.
Half-Life 2 Cheats
Use the [~] key during gameplay to bring up the console and enter the following codes there:
Password Effect sk_plr_dmg_357 # # is new damage value for .357 Magnum sk_plr_dmg_crossbow # # is new damage value for crossbow sk_plr_dmg_crowbar # # is new damage value for crowbar sk_plr_dmg_grenade # # is new damage value for grenades sk_plr_dmg_pistol # # is new damage value for pistol sk_plr_dmg_ar2 # # is new damage value for Pulse Rifle sk_plr_dmg_rpg_round # # is new damage value for RPG rockets sk_plr_dmg_buckshot # # is new damage value for shotgun sk_plr_dmg_smg1_grenade # # is new damage value for SMG grenades sk_plr_dmg_smg1 # # is new damage value for submachine gun sk_max_357 # # is new max ammo for .357 Magnum sk_max_crossbow # # is new max ammo for crossbow sk_max_grenade # # is new max ammo for hand grenades sk_max_pistol # # is new max ammo for pistol sk_max_ar2 # # is new max ammo for Pulse Rifle sk_max_ar2_altfire # # is new max ammo for Pulse Rifle energy orbs sk_max_rpg_round # # is new max ammo for RPG sk_max_buckshot # # is new max ammo for shotgun sk_max_smg1_grenade # # is new max ammo for SMG grenades sk_max_smg1 # # is new max ammo for submachine gun sk_max_smg1 # # is new max ammo for submachine gun weapon_357 .357 Magnum weapon_shotgun 12-Gauge Shotgun weapon_pistol 9mm Pistol net_graph 1 a more thorough fps display noclip Ability to walk through walls (Server Side Only) sv_cheats 1 Activates Cheats viewmodel_fov # Adjusts size of the weapon you're carrying (54 = default) impulse 101 All Weapons mat_yuv 1 black-and-white mode cl_showpos 1 brings up position display in top right of screen (0 removes it) getpos can be used to get current coords for use with setpos skill # change skill level (# = 1, 2, or 3) air_density # Change the density of air. (Add number in place of #) physcannon_maxforce # Changes how hard you propel objects physcannon_maxmass # Changes how large pulled objects can be physcannon_pullforce # Changes how quickly objects are pulled physcannon_tracelength # Changes the length that objects can be pulled from physcannon_cone # Changes the radius of the cone used to pick up objects host_timescale # Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster). shake Creates an earthquake. npc_create Creates an NPC npc_create_aimed Creates an NPC (Aiming away from player) weapon_crossbow Crossbow weapon_crowbar Crowbar Hurtme # Damages player by whatever variable you input as # crosshair 0 Disables Crosshair maps Displays Map listing mat_yuv 0 Enables Color Mode +mlook Enables mouse look cl_ragdoll_collide 1 Enables ragdolls that don't clip through each other, but stack realistically on one another. exec # Execute a script file (Input filename in place of #) firstperson First Person View weapon_frag Fragmentation Grenade give # Give weapon (Input weapon name in place of #) sv_infinite_aux_power 1 gives infinite power for sprinting, etc. sv_infinite_aux_power 1 gives infinite power for sprinting, etc. r_screenoverlay effects/combine_binocoverlay.vmt Gives you combine vision during gameplay. give weapon_annabelle gives you Father Gregori's modified shotgun give weapon_physcannon Gives you Gravity Gun give item_suit Gives you the HEV Suit item_healthkit Gives you the large health kit (25HP) item_healthvial Gives you the small health vial (10HP) r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt Gives you weird vision during gameplay. God God Mode (Server side only) impulse 76 Grunt-O-Matic buddha Health never goes below 1 sk_plr_num_shotgun_pellets # Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags. give item_battery Increases suit charge by 15 points. notarget Invisible to NPC's mat_numtextureunits # Limit the number of texture units. (Add number in place of #) (0=Default) Map # Load Map (Input title in place of #) ch_createjeep Make a jeep ch_createairboat Makes an airboat physcannon_mega_enabled 1 Makes your Gravity Gun a Super Gravity Gun setpos Move player to specified origin npc_create_equipment weapon_crowbar NPC spawns equipped with a crowbar. npc_create_equipment weapon_ar2 NPC spawns equipped with a pulse rifle. npc_create_equipment weapon_RPG NPC spawns equipped with a RPG rocket launcher. npc_create_equipment weapon_shotgun NPC spawns equipped with a shotgun. npc_create_equipment weapon_smg1 NPC spawns equipped with a SMG. sk_npc_dmg_shotgun # NPC's do # damage with shotgun sk_npc_dmg_ar2 # NPC's do # damage with the pulse rifle sk_npc_dmg_smg1 # NPC's do # damage with the smg weapon_ar2 Overwatch Standard Issue Pulse Rifle weapon_bugbait Pherapods sk_plr_dmg_buckshot # Raises damage done by each pellet. sk_max_buckshot # Raises your max number of shells to that number. give weapon_shotgun Recieve a Shotgun mat_fullbright 1 removes all shadows (a 0 restores them) mat_fullbright 1 removes all shadows (a 0 restores them) impulse 203 removes the item or NPC pointed at impulse 203 removes the item or NPC pointed at help $ replace $ with a command to get a brief description of it weapon_rpg Rocket-Propelled Grenade Launcher mat_depthbias_normal 1 See through walls sv_gravity # Set Gravity (Add number in place of #) dsp_explosion_effect_duration # Set length of confusion/ear-ringing effect(Add number in place of #) sv_stopspeed # Set Minimum Stopping Speed on ground (Add number in place of #) sv_waterdist # Set Vertical View when eyes are near water plane. sv_friction # Set World Friction (Add number in place of #) sv_bounce # Sets bounce multiplier for physically simulated object collisions Developer # Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose) sv_maxvelocity # Sets Maximum Velocity of any moving object (Add number in place of #) hud_quickhelp/text? 1 Shows Crosshairs cl_showfps 1 Shows FPS Rate status shows some game info, incl. current map setang Snap players eyes to a specified pitch yaw impulse 82 Spawn a Jeep impulse 83 Spawn an Air Boat give item_ammo_357 Spawns ammo for the .357 magnum give item_box_srounds Spawns ammo for the 9mm pistol give item_ammo_crossbow Spawns ammo for the crossbow give item_ammo_ar2_altfire Spawns energy grenade for the Overwatch Pulse Rifle give item_rpg_round OR give item_ml_grenade Spawns grenades for the RPG give item_ar2_grenade Spawns grenades for the submachinegun, oddly enough.......... give item_ammo_ar2 Spawns primary fire ammo for the Overwatch Pulse Rifle give item_box_mrounds Spawns primary fire ammo for the submachinegun give item_box_buckshot Spawns shells for the 12-gauge shotgun weapon_smg1 Submachine Gun thirdperson Third Person View prop_debug Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health) cl_enablehud 1 Toggle HUD display On cl_drawhud 1 Toggle HUD display On sv_soundemitter_filecheck Toggle reporting missing .wav files for sounds ai_disable toggles enemy AI on/off cl_drawhud 0 Toggles HUD off. cl_enablehud 0 Toggles HUD off. picker Toggles Picker mode on violence_ablood 0 Turns off alien blood. violence_agibs 0 Turns off alien gibs. violence_hblood 0 Turns off human blood. violence_hgibs 0 Turns off human gibs. sv_unlockedchapters # (Note: 15 is end credits) Unlock chapters 1 thru # sv_unlockedchapters # unlocks chapters 1 thru # (15 is end credits) Kill You die. weapon_physcannon Zero Point Energy Field Manipulator Gun
Contributed By: Swiftshark, sdunigan, rctRCT, GunslingerX, xXDeathFromAboveXx, jonsushi, Kaboobi, CremeSoda, redpsyclone, vicdude99, Shadow., Rearden Metal, Viperous, XxCaLeBxX, Shoy, halflife2lover, Darth_Mike, Heretick, Richie B43, teh_yeti, gamerguy132, wyvern236, megamanv7, PikaZeroX, LAZARUS187, E_102_Gamma, and Blue Shark.
New Intro Screen
Beat the game
Unlockable How to Unlock Cake Intro Screen Beat Portal once.
Contributed By: Jankers.
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