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...................... ............... ..... .................-.............--.-
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..............$P+~+&&RRR+..-+$+$PP&+*$&&~-.  ... ..--~PPR####$...........--.....
............. .~R###RRRR#RPP$*&P################&+.-&PPRPP#R. ..--.........-....
...............  ~#R##RR######R#R###+~-..-~+P#R###P*+~+&R#+............--.......
................. ~#RRRR&$PRRRRRRR#~ ... .. .+####RRPPRRRR. . ..................
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.... ............ ~RRRP&RR#R#RR#+. .. ....... .+##RR#*~&&+-+......-.............
................ .*P&&*+$P##RR#&. ....-....... .R##RRP**~-##. ......--..........
................ .#P&&&$P###R#P-............... -P#R##P&PR&&&.......--.-...----.
.................+R&PPPPR####&................. .+##RP$$&$PR#~.........-.-.-----
................~#RPPP&&####+.....................&#RRP&*&PRR*................--
..............  +#PP&&+$#R##-  ....... ...-...... ~R##RRP#&*PR  .........-......
................+#RP&PRRRR#+ . .....  ............ ~##RR$$PPRR..................
......-.......  *RRRPPRRR#R~ ........-.** ........ .P#RRRP&PPR+.................
.............. .&RRRRRRRP#+........ &$+&*- .- ....  &#PRRR&PRPP................-
................#RRRRRRR#&. ......  RR$&&&&P+- .... &#R#RRPPRRP. ...............
.............. .##RR##RR#$  ........RR#RPP&PP& ..   +R#RP&PRR#P. ...............
.............. .RRRRRRRR#&. ....... #R#RP#RPR*  ... .$#RPPRRRPR. ...............
................+##RRRPR#$ .. ..... -PR##RR#&. ...   +R###P&R#R.  ..............
..............  ~#RRPPPPR+ ....... .  R###R+... ...  +RRRP&PRR&.   .............
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.............    -#RRRP&R$ ........................  ~PRRPR###R.................
.............  . .##PP&&#$........... . .... ....... .R#RRRRR#R.  ..............
............+======================================================+............
............|       The Elder Scrolls IV: Oblivion - Bestiary      |............
............|                     Version 0.5                      |............
 ...........|  Written by Glenn Frazee (grfrazee[at]gmail[dot]com) |............
............|              GameFAQs s/n: Idiosyncrat               |..........--
............+======================================================+....  ....--
..................    +##R&+-.... .................  +PPPR##R-..................
................... ..  +R#R&P. ................  . +PPP###R. ..................
.................. ..    ~RRRP*.......... ........ .*&&R##P- ...................
...................... ....*#&**.  . ..-.......... ~P&&RR#- ....................
.-------..................  .&#P*.-............ ...+PPPRR~ . ...................
----......................... +#P&.... .......... +&P##&. . . ..................
---.----................-.......+&&-....-...... .+&P##~. . .....................
..----.--........-............... .. ...........+PR#+.  ........................
..------.---..--..............................-&RR~   ....-.....................
---...----...--............................. -RP~.........-.....................
---~-.....---..----..........--...----......... .-.........-....................
....---...--------...........-.....--...........--.....-........................
+==============================================================================+
|                               TABLE OF CONTENTS                              |
+==============================================================================+
|                 CHAPTER                                       | REFERENCE NO.|
+==============================================================================+
|  Version History......................................................01-00  |
+==============================================================================+
|  Legal Stuff..........................................................02-00  |
+==============================================================================+
|  Introduction.........................................................03-00  |
|    Explanation of Data Values.........................................03-01  |
+==============================================================================+
|  Beasts...............................................................04-00  |
|    Creatures..........................................................04-01  |
|        Black Bear.....................................................04-01A |
|        Boar...........................................................04-01B |
|        Brown Bear.....................................................04-01C |
|                                                                              |
|        Deer (Buck)....................................................04-01D |
|        Deer (Doe).....................................................04-01E |
|        Dog............................................................04-01F |
|        Goblin.........................................................04-01G |
|        Goblin Skirmisher..............................................04-01H |
|                                                                              |
|        Goblin Berserker...............................................04-01I |
|        Goblin Shaman..................................................04-01J |
|        Goblin Warlord.................................................04-01K |
|        Imp............................................................04-01L |
|        Land Dreugh....................................................04-01M |
|                                                                              |
|        Minotaur.......................................................04-01N |
|        Minotaur Lord..................................................04-01O |
|        Mountain Lion..................................................04-01P |
|        Mudcrab........................................................04-01Q |
|        Ogre...........................................................04-01R |
|                                                                              |
|        Rat............................................................04-01S |
|        Sheep..........................................................04-01T |
|        Slaughterfish..................................................04-01U |
|        Spriggan.......................................................04-01V |
|        Timber Wolf....................................................04-01W |
|                                                                              |
|        Troll..........................................................04-01X |
|        Will-o-the-Wisp................................................04-01Y |
|        Wolf...........................................................04-01Z |
|                                                                              |
|    Daedra.............................................................04-02  |
|        Clannfear......................................................04-02A |
|        Clannfear Runt.................................................04-02B |
|        Daedroth.......................................................04-02C |
|        Flame Atronach.................................................04-02D |
|                                                                              |
|        Frost Atronach.................................................04-02E |
|        Scamp..........................................................04-02F |
|        Spider Daedra..................................................04-02G |
|        Storm Atronach.................................................04-02H |
|        Stunted Scamp..................................................04-02I |
|                                                                              |
|        Xivilai........................................................04-02J |
|                                                                              |
|    Horses.............................................................04-03  |
|        Bay Horse......................................................04-03A |
|        Black Horse....................................................04-03B |
|        Chestnut Horse.................................................04-03C |
|        Imperial Legion Horse..........................................04-03D |
|                                                                              |
|        Paint Horse....................................................04-03E |
|        Shadowmere.....................................................04-03F |
|        Unicorn........................................................04-03G |
|        White Horse....................................................04-03H |
|                                                                              |
|    Undead.............................................................04-04  |
|        Ancient Ghost..................................................04-04A |
|        Benirus Manor Ghost............................................04-04B |
|        Dread Zombie...................................................04-04c |
|        Faded Wraith...................................................04-04D |
|                                                                              |
|        Ghost..........................................................04-04E |
|        Gloom Wraith...................................................04-04F |
|        Headless Zombie................................................04-04G |
|        Lich...........................................................04-04H |
|        Nether Lich....................................................04-04I |
|                                                                              |
|        Skeleton.......................................................04-04J |
|        Skeleton Champion..............................................04-04K |
|        Skeleton Guardian..............................................04-04L |
|        Skeleton Hero..................................................04-04M |
|        Wraith.........................................................04-04N |
|                                                                              |
|        Wraith of Sithis (1)...........................................04-04O |
|        Wraith of Sithis (2)...........................................04-04P |
|        Wraith of Sithis (3)...........................................04-04Q |
|        Zombie.........................................................04-04R |
+==============================================================================+
|  Contact Information..................................................05-00  |
+==============================================================================+
|  Credits..............................................................06-00  |
+==============================================================================+


+==============================================================================+
|  Version History......................................................01-00  |
+==============================================================================+

Version 0.5 (2-8-07)
   - Added "Wraith of Sithis (1-3)"

Version 0.4 (8-24-06)
   - Typo fixes

Version 0.31 (7-22-06)
   - Updated "Credits"
   - Typo fixes

Version 0.3 (7-19-06)
   - Added "Undead" chapter
   - Updated layout

Version 0.2 (7-16-06)
   - Added "Daedra" chapter
           "Horses" chapter

Version 0.1 (7-15-06)
   - Beginning


+==============================================================================+
|  Legal Stuff..........................................................02-00  |
+==============================================================================+

        This document is copyrighted  2006-2010 by Glenn Frazee.  The Elder
Scrolls IV: Oblivion is copyrighted by Bethesda Softworks.  I write this for 
personal use only, not to be altered, printed, or distributed comercially.  This
guide may be printed for personal use, but not for any other purpose.  No part 
of this may be used without the written consent of myself and whomever requests 
must give due recognition.  Violators will be prosecuted.  Only these sites are
allowed to host this guide:

www.gamefaqs.com and its associated "mirror" sites 
www.gamerhelp.com and its associated network sites
www.elderscrolloblivion.inkom.hr

If any copies are found elsewhere, please notify the author.


+==============================================================================+
|  Introduction.........................................................03-00  |
+==============================================================================+

        The world of Oblivion holds many creatures, all of which you should be
aware of.  You never know what you might encounter, and this guide will help
you know your enemy a little better.

        All of this information should be 100% accurate, barring any typos.  I
have taken the information directly from the TES Construction Set loaded with
the master Oblivion file (fully updated) and all of the downloaded content.

        Unlike in Morrowind, the creatures in Oblivion are leveled to the 
character.  As you progress with your game, the creatures get harder and harder
to beat.  Certain creatures don't show up until your character reaches a
certain level, but then keep the same stats.  Other creatures level with the 
character to always provide a challenging fight.  The data values will be
displayed a little differently for these leveled creatures.


+==============================================================================+
|  Explanation of Data Values...........................................03-01  |
+==============================================================================+

        I sort this Bestiary by creature type and then alphabetically.  The
data is grouped into a table, the values of which I will now explain.  Most are
self-explanitory.  For example, let's take an unleveled creature, a Dog:

        +==============================================================+
        | Dog......................................................... |
        +==============================================================+

ID: CreatureDog
Description: Kinda looks like a German Shepherd.
STR: 30    SPD: 13           | COMBAT: 35        HEALTH: 20     LEVEL: 1
INT: 25    END: 50     SKILLS|  MAGIC: 50       MAGICKA: 0       SOUL: Petty
WIL: 30    LUC: 40           |STEALTH: 50       FATIGUE: 160
AGI: 50
           ATTACK|DAMAGE: 8      TURNING SPEED: 45.00
                 | REACH: 50       FOOT WEIGHT: 3.00
Loot: Usually nothing
Weaknesses: None
Strengths: Witbane disease
Locations: Bandit lairs, camps, and in cities (tamed)
Notes: Keen smell and eyesight.  Take them out before they alert other enemies.


- ID: the creature's ID within the Construction Set
- Str, Int, Wil, Agi, Spd, End, Luc: the attributes (Strength, Intelligence, 
  etc.)
- Turning Speed: I assume this is how fast the creature can turn.  0.00 must be
  the default value.
- Foot Weight: I think this is like how different boots affect how well you can
  sneak;  higher value here must mean the creature has more difficulty being
  stealthy.
- Level: This is the level your character must be to ensure that this creature
  appears in your travels.

        Now let's take a leveled creature, a Goblin Shaman:

        +==============================================================+
        | Goblin Shaman............................................... |
        +==============================================================+

ID: CreatureGoblin4Shaman
Description: The leader of the goblin tribe.  You can recognize him by his
             staff, which has a head on it.
STR: 60    SPD: 12           | COMBAT: 34        HEALTH: 11x    LEVEL:Offset(13)
INT: 60    END: 65     SKILLS|  MAGIC: 54       MAGICKA: 15x     SOUL: Common+
WIL: 75    LUC: 65           |STEALTH: 0        FATIGUE: 12x
AGI: 60
           ATTACK|DAMAGE: 3x     TURNING SPEED: 0.00
                 | REACH: 52       FOOT WEIGHT: 7.50
Loot: Silver Dagger, Leveled staff, healing potion
Weaknesses: None
Strengths: Spell Absorption 30%
Locations: caves, clost proximity to its cave
Notes: He likes to cast spells, especially summoning a headless zombie.


- Health: The value here is multiplied by the Level Offset value, in this case 
  by 13, yielding a minimum Health of 143.  It increases as you level.
- Magicka: Again multiplied by the Level Offset, yielding 195 at the lowest
  level for the Shaman.
- Combat Skills: Base value, I believe it grows as you level.
- Magic Skills: This is the base value, I assume it grows as you level.
- Stealth Skills: Again the base value, though I think it grows as you level.
- Attack damage: Still multiplied, giving the Shaman an attack of 39 at the
  least.
- Level: In the case of an Offset, the creature levels with the character.  The
  value in parentheses is the level your character has to be at before the
  creature begins appearing.


+==============================================================================+
|  Beasts...............................................................04-00  |
+==============================================================================+

        All of the non-intelligent creatures of Cyrodiil we call beasts.  An
easy way to tell a beast is if it talks to you when it attacks.  If not, it's
a beast.


+==============================================================================+
|  Creatures............................................................04-01  |
+==============================================================================+

        Creatures are the basic beasts of Cyrodiil, the ones that you will
encounter about 80% of the time in your travels.  They are generally what you
might expect to find in the wilderness (of course, some of these are fictional,
but more realistic than, say, a Strom Atronach).


        +==============================================================+
        | Black Bear............................................04-01A |
        +==============================================================+

ID: CreatureBearBlack
Description: Fits the name well.
STR: 60    SPD: 15           | COMBAT: 50        HEALTH: 150    LEVEL: 7
INT: 20    END: 80     SKILLS|  MAGIC: 5        MAGICKA: 0       SOUL: Common
WIL: 50    LUC: 50           |STEALTH: 40       FATIGUE: 200
AGI: 60
           ATTACK|DAMAGE: 22     TURNING SPEED: 0.00
                 | REACH: 56       FOOT WEIGHT: 3.00
Loot: Bear Pelt
Weaknesses: None
Strengths: Resist Frost 20%, Yellow Tick Disease
Locations: forests, caves
Notes: A fairly easy fight.  Hit quick and back away.


        +==============================================================+
        | Boar..................................................04-01B |
        +==============================================================+

ID: CreatureBoar
Description: Giant brown pig with tusks.
STR: 60    SPD: 12           | COMBAT: 65        HEALTH: 100    LEVEL: 5
INT: 20    END: 60     SKILLS|  MAGIC: 0        MAGICKA: 0       SOUL: Lesser
WIL: 30    LUC: 50           |STEALTH: 30       FATIGUE: 250
AGI: 80
           ATTACK|DAMAGE: 24     TURNING SPEED: 0.00
                 | REACH: 28       FOOT WEIGHT: 3.00
Loot: Boar Meat
Weaknesses: None
Strengths: Resist Frost 20%, Chanthrax Blight disease
Locations: Gold Coast region
Notes: It hits hard, but it's easy to kill


        +==============================================================+
        | Brown Bear............................................04-01C |
        +==============================================================+

ID: CreatureBearBrown
Description: Like a grizzly bear, but a bti smaller
STR: 75    SPD: 15           | COMBAT: 65        HEALTH: 330    LEVEL: 14
INT: 25    END: 70     SKILLS|  MAGIC: 0        MAGICKA: 0       SOUL: Greater
WIL: 60    LUC: 50           |STEALTH: 40       FATIGUE: 240
AGI: 60
           ATTACK|DAMAGE: 44     TURNING SPEED: 0.00
                 | REACH: 62       FOOT WEIGHT: 3.00
Loot: Bear Pelt
Weaknesses: None
Strengths: Resist Frost 20%, Yellow Tick disease
Locations: forests, caves
Notes: It hurts when it hits you.  A lot.  And it just keeps in hitting, no 
       matter how much you hurt it.


        +==============================================================+
        | Deer (Buck)...........................................04-01D |
        +==============================================================+

ID: CreatureDeerBuck
Description: Same as it's real-life counterpart
STR: 50    SPD: 21           | COMBAT: 25        HEALTH: 23     LEVEL: 1
INT: 15    END: 50     SKILLS|  MAGIC: 50       MAGICKA: 0       SOUL: Petty
WIL: 50    LUC: 50           |STEALTH: 50       FATIGUE: 165
AGI: 50
           ATTACK|DAMAGE: 10     TURNING SPEED: 0.00
                 | REACH: 32       FOOT WEIGHT: 2.00
Loot: Venison
Weaknesses: None
Strengths: None
Locations: forests
Notes: Drops venison.  Mmmmmmm....venison.....


        +==============================================================+
        | Deer (Doe)............................................04-01E |
        +==============================================================+

ID: CreatureDeerDoe
Description: Same as its real-life counterpart.
STR: 35    SPD: 21           | COMBAT: 25        HEALTH: 12     LEVEL: 1
INT: 15    END: 50     SKILLS|  MAGIC: 50       MAGICKA: 0       SOUL: Petty
WIL: 35    LUC: 40           |STEALTH: 40       FATIGUE: 165
AGI: 45
           ATTACK|DAMAGE: 4      TURNING SPEED: 0.00
                 | REACH: 32       FOOT WEIGHT: 2.00
Loot: Venison
Weaknesses: None
Strengths: None
Locations: forests
Notes: Even easier to kill than the male version!


        +==============================================================+
        | Dog...................................................04-01F |
        +==============================================================+

ID: CreatureDog
Description: Kinda looks like a German Shepherd.
STR: 30    SPD: 13           | COMBAT: 35        HEALTH: 20     LEVEL: 1
INT: 25    END: 50     SKILLS|  MAGIC: 50       MAGICKA: 0       SOUL: Petty
WIL: 30    LUC: 40           |STEALTH: 50       FATIGUE: 160
AGI: 50
           ATTACK|DAMAGE: 8      TURNING SPEED: 45.00
                 | REACH: 50       FOOT WEIGHT: 3.00
Loot: Usually nothing
Weaknesses: None
Strengths: Witbane disease
Locations: Bandit lairs, camps, and in cities (tamed)
Notes: Keen smell and eyesight.  Take them out before they alert other enemies.


        +==============================================================+
        | Goblin................................................04-01G |
        +==============================================================+

ID: CreatureGoblin1, CreatureGoblin1Archer
Description: Nasty green humanoid things.  You'll know one when you see it.
STR: 30    SPD: 12           | COMBAT: 20        HEALTH: 15     LEVEL: 1
INT: 30    END: 40     SKILLS|  MAGIC: 50       MAGICKA: 0       SOUL: Petty
WIL: 30    LUC: 40           |STEALTH: 10       FATIGUE: 135
AGI: 40
           ATTACK|DAMAGE: 3      TURNING SPEED: 0.00
                 | REACH: 52       FOOT WEIGHT: 6.00
Loot: Leveled weapon, lockpicks
Weaknesses: None
Strengths: None
Locations: caves, close proximity to their caves
Notes: I hate goblins.


        +==============================================================+
        | Goblin Skirmisher.....................................04-01H |
        +==============================================================+

ID: CreatureGoblin2Skirmisher, CreatureGoblin2SkirmisherArcher
Description: Even uglier that before.
STR: 40    SPD: 12           | COMBAT: 70        HEALTH: 75     LEVEL: 4
INT: 40    END: 45     SKILLS|  MAGIC: 5        MAGICKA: 0       SOUL: Lesser
WIL: 30    LUC: 45           |STEALTH: 15       FATIGUE: 150
AGI: 75
           ATTACK|DAMAGE: 3      TURNING SPEED: 0.00
                 | REACH: 52       FOOT WEIGHT: 3.00
Loot: Leveled weapon, Leveled armor, lockpicks
Weaknesses: None
Strengths: None
Locations: caves, close proximity to their caves
Notes: Hate these even more.


        +==============================================================+
        | Goblin Berserker......................................04-01I |
        +==============================================================+

ID: CreatureGoblin3Berseker, CreatureGoblin3BerserkerArcher
Description: Still worse than before.
STR: 65    SPD: 12           | COMBAT: 70        HEALTH: 170    LEVEL: 8
INT: 45    END: 50     SKILLS|  MAGIC: 5        MAGICKA: 0       SOUL: Common
WIL: 30    LUC: 55           |STEALTH: 20       FATIGUE: 300
AGI: 65
           ATTACK|DAMAGE: 4      TURNING SPEED: 0.00
                 | REACH: 52       FOOT WEIGHT: 6.00
Loot: Leveled weapon, Leveled armor, lockpicks
Weaknesses: None
Strengths: None
Locations: caves, close proximity to their caves
Notes: They just keep getting better, don't they?


        +==============================================================+
        | Goblin Shaman.........................................04-01J |
        +==============================================================+

ID: CreatureGoblin4Shaman
Description: The leader of the goblin tribe.  You can recognize him by his
             staff, which has a head on it.
STR: 60    SPD: 12           | COMBAT: 34        HEALTH: 11x    LEVEL:Offset(13)
INT: 60    END: 65     SKILLS|  MAGIC: 54       MAGICKA: 15x     SOUL: Common+
WIL: 75    LUC: 65           |STEALTH: 0        FATIGUE: 12x
AGI: 60
           ATTACK|DAMAGE: 3x     TURNING SPEED: 0.00
                 | REACH: 52       FOOT WEIGHT: 7.50
Loot: Silver Dagger, Leveled staff, healing potion
Weaknesses: None
Strengths: Spell Absorption 30%
Locations: caves, clost proximity to its cave
Notes: He likes to cast spells, especially summoning a headless zombie.


        +==============================================================+
        | Goblin Warlord........................................04-01K |
        +==============================================================+

ID: CreatureGoblin5Warlord, CreatureGoblin5WarlordArcher
Description: The big, bad boss of the goblins.
STR: 90    SPD: 12           | COMBAT: 40        HEALTH: 30x    LEVEL:Offset(18)
INT: 45    END: 50     SKILLS|  MAGIC: 0        MAGICKA: 0x      SOUL: Grand
WIL: 30    LUC: 55           |STEALTH: 20       FATIGUE: 16x
AGI: 65
           ATTACK|DAMAGE: 0x     TURNING SPEED: 0.00
                 | REACH: 52       FOOT WEIGHT: 6.00
Loot: Leveled armor, Leveled weapon, lockpicks
Weaknesses: None
Strengths: None
Locations: caves, close proximity to their caves
Notes: I HATE these.  Oh, and they always use a leveled weapon.


        +==============================================================+
        | Imp...................................................04-01L |
        +==============================================================+

ID: CreatureImp
Description: Pesky little flying gnomes.
STR: 50    SPD: 30           | COMBAT: 26        HEALTH: 45     LEVEL: Offset(0)
INT: 20    END: 55     SKILLS|  MAGIC: 66       MAGICKA: 60      SOUL: Lesser
WIL: 70    LUC: 60           |STEALTH: 21       FATIGUE: 210
AGI: 40
           ATTACK|DAMAGE: 5      TURNING SPEED: 0.00
                 | REACH: 64       FOOT WEIGHT: 2.00
Loot: Imp Gall
Weaknesses: None
Strengths: ranged magicka attacks
Locations: swamps and caves
Notes: These things are leveled with your character - up until level 3.  I have
       listed their level 3 stats.


        +==============================================================+
        | Land Dreugh...........................................04-01M |
        +==============================================================+

ID: CreatureLandDreugh
Description: Like a giant walking crab with fangs.
STR: 60    SPD: 20           | COMBAT: 75        HEALTH: 320    LEVEL: 15
INT: 20    END: 75     SKILLS|  MAGIC: 76       MAGICKA: 12      SOUL: Greater
WIL: 30    LUC: 50           |STEALTH: 30       FATIGUE: 250
AGI: 85
           ATTACK|DAMAGE: 30     TURNING SPEED: 0.00
                 | REACH: 112      FOOT WEIGHT: 9.00
Loot: Dreugh Wax
Weaknesses: None
Strengths: Resist normal weapons 33%, Resist magicka 20%
Locations: Nibenay Basin area
Notes: Hit it hard and back away before it shocks you.


        +==============================================================+
        | Minotaur..............................................04-01N |
        +==============================================================+

ID: CreatureMinotaur1 (1-4)
Description: A legendary beast that resembles an angry walking steer.
STR: 75    SPD: 32           | COMBAT: 70        HEALTH: 300    LEVEL: 12
INT: 40    END: 75     SKILLS|  MAGIC: 26       MAGICKA: 20      SOUL: Common
WIL: 25    LUC: 70           |STEALTH: 10       FATIGUE: 400
AGI: 50
           ATTACK|DAMAGE: 30     TURNING SPEED: 0.00
                 | REACH: 80       FOOT WEIGHT: 15.00
Loot: Minotaur Horn
Weaknesses: None
Strengths: Disintegrate armor touch magicka
Locations: forested areas, caves
Notes: They hit hard.  Be wary.


        +==============================================================+
        | Minotaur Lord.........................................04-01O |
        +==============================================================+

ID: CreatureMinotaurLord
Description: Basically a leveled version of the above.
STR: 80    SPD: 36           | COMBAT: 30        HEALTH: 22x    LEVEL:Offset(18)
INT: 50    END: 85     SKILLS|  MAGIC: 25       MAGICKA: 2x      SOUL: Grand
WIL: 75    LUC: 75           |STEALTH: 10       FATIGUE: 16x
AGI: 80
           ATTACK|DAMAGE: 24x    TURNING SPEED: 0.00
                 | REACH: 80       FOOT WEIGHT: 15.00
Loot: Minotaur Horn, sometimes a leveled weapon
Weaknesses: None
Strengths: Resist Magicka 40%
Locations: forested areas, caves
Notes: These are a joy to fight, let me tell you.


        +==============================================================+
        | Mountain Lion.........................................04-01P |
        +==============================================================+

ID: CreatureMountainLion
Description: Exactly like its real-life counterpart, though more aggressive.
STR: 60    SPD: 25           | COMBAT: 80        HEALTH: 160    LEVEL: 10
INT: 20    END: 75     SKILLS|  MAGIC: 0        MAGICKA: 0       SOUL: Common
WIL: 40    LUC: 40           |STEALTH: 60       FATIGUE: 200
AGI: 90
           ATTACK|DAMAGE: 32     TURNING SPEED: 0.00
                 | REACH: 55       FOOT WEIGHT: 3.00
Loot: Lion Pelt
Weaknesses: None
Strengths: Resist Frost 20%
Locations: Gold Coast area
Notes: These things hit surprisingly hard.  Take care.


        +==============================================================+
        | Mudcrab...............................................04-01Q |
        +==============================================================+

ID: CreatureMudCrab
Description: Actually looks like a crab in this version.
STR: 75    SPD: 30           | COMBAT: 25        HEALTH: 10     LEVEL: 1
INT: 5     END: 15     SKILLS|  MAGIC: 90       MAGICKA: 0       SOUL: Petty
WIL: 0     LUC: 20           |STEALTH: 5        FATIGUE: 50
AGI: 20
           ATTACK|DAMAGE: 8      TURNING SPEED: 45.00
                 | REACH: 32       FOOT WEIGHT: 6.00
Loot: Crab Meat
Weaknesses: They're crabs
Strengths: None
Locations: coastlines, rivers
Notes: If one of these kills you, as punishment, never play ANY video game 
       again as long as you live.


        +==============================================================+
        | Ogre..................................................04-01R |
        +==============================================================+

ID: CreatureOgre
Description: Giant, brutish, hulking mass of muscle.
STR: 75    SPD: 18           | COMBAT: 33        HEALTH: 26x    LEVEL:Offset(16)
INT: 40    END: 70     SKILLS|  MAGIC: 0        MAGICKA: 0x      SOUL: Common+
WIL: 40    LUC: 55           |STEALTH: 0        FATIGUE: 20x
AGI: 50
           ATTACK|DAMAGE: 22x    TURNING SPEED: 0.00
                 | REACH: 96       FOOT WEIGHT: 22.50
Loot: Ogres Teeth
Weaknesses: Weakness to Poison 25%
Strengths: None
Locations: forests, caves, mountains
Notes: For what they lack in brains they make up for in sheer brute force.
       High health and strength make these formidable opponents.  Poisons work
       well.


        +==============================================================+
        | Rat...................................................04-01S |
        +==============================================================+

ID: CreatureRat
Description: Like a giant New York sewer rat.
STR: 20    SPD: 9            | COMBAT: 20        HEALTH: 4      LEVEL: 1
INT: 15    END: 20     SKILLS|  MAGIC: 50       MAGICKA: 0       SOUL: Petty
WIL: 1     LUC: 20           |STEALTH: 20       FATIGUE: 60
AGI: 20
           ATTACK|DAMAGE: 2      TURNING SPEED: 0.00
                 | REACH: 50       FOOT WEIGHT: 3.00
Loot: Rat Meat
Weaknesses: None
Strengths: Brain Rot disease
Locations: sewers, forests, swamps
Notes: Should be easy to kill.


        +==============================================================+
        | Sheep.................................................04-01T |
        +==============================================================+

ID: CreatureSheep, CreatureSheepRam
Description: Like their real-life counterparts
STR: 20    SPD: 12           | COMBAT: 10        HEALTH: 13     LEVEL: 1
INT: 10    END: 30     SKILLS|  MAGIC: 50       MAGICKA: 0       SOUL: Petty
WIL: 0     LUC: 30           |STEALTH: 10       FATIGUE: 75
AGI: 25
           ATTACK|DAMAGE: 3      TURNING SPEED: 0.00
                 | REACH: 32       FOOT WEIGHT: 6.00
Loot: Mutton
Weaknesses: None
Strengths: Droops disease
Locations: farms
Notes: The male and female varieties appear to have the same [crappy] stats.


        +==============================================================+
        | Slaughterfish.........................................04-01U |
        +==============================================================+

ID: CreatureSlaughterfish
Description: Kinda like a northern pike with much longer teeth
STR: 40    SPD: 12           | COMBAT: 50        HEALTH: 13     LEVEL: 1
INT: 5     END: 40     SKILLS|  MAGIC: 50       MAGICKA: 0       SOUL: Petty
WIL: 40    LUC: 20           |STEALTH: 40       FATIGUE: 185
AGI: 65
           ATTACK|DAMAGE: 15     TURNING SPEED: 0.00
                 | REACH: 16       FOOT WEIGHT: 0.00
Loot: Scales
Weaknesses: None
Strengths: Greenspore disease
Locations: open water
Notes: Only slightly more dangerous than the Morrowind version, unless you're
       doing the quest "Go Fish."  Then they're leveled.


        +==============================================================+
        | Spriggan..............................................04-01V |
        +==============================================================+

ID: CreatureSpriggan
Description: Like a woman made out of a tree
STR: 50    SPD: 13           | COMBAT: 50        HEALTH: 175    LEVEL: 11
INT: 65    END: 75     SKILLS|  MAGIC: 51       MAGICKA: 30      SOUL: Common
WIL: 75    LUC: 100          |STEALTH: 50       FATIGUE: 220
AGI: 70
           ATTACK|DAMAGE: 20     TURNING SPEED: 0.00
                 | REACH: 70       FOOT WEIGHT: 2.00
Loot: Taproot
Weaknesses: Weakness to Fire 30%
Strengths: Resist Shock 30%, can full heal three times, summons black bear
Locations: forests, caves
Notes: Kill her quickly so she doesn't have a chance to heal more than once.


        +==============================================================+
        | Timber Wolf...........................................04-01W |
        +==============================================================+

ID: CreatureWolfTimber
Description: Looks like it's real-life counterpart.
STR: 60    SPD: 22           | COMBAT: 50        HEALTH: 60     LEVEL: 4
INT: 25    END: 55     SKILLS|  MAGIC: 5        MAGICKA: 0       SOUL: Lesser
WIL: 35    LUC: 45           |STEALTH: 50       FATIGUE: 250
AGI: 50
           ATTACK|DAMAGE: 14     TURNING SPEED: 0.00
                 | REACH: 50       FOOT WEIGHT: 3.00
Loot: Wolf Pelt
Weaknesses: None
Strengths: Resist Frost 20%, Helljoint disease
Locations: forests, mountains, caves
Notes: Generally pretty easy to kill


        +==============================================================+
        | Troll.................................................04-01X |
        +==============================================================+

ID: CreatureTroll
Description: Looks like a big green monkey.
STR: 70    SPD: 60           | COMBAT: 40        HEALTH: 80     LEVEL: 6
INT: 35    END: 60     SKILLS|  MAGIC: 0        MAGICKA: 0       SOUL: Lesser
WIL: 80    LUC: 55           |STEALTH: 15       FATIGUE: 260
AGI: 50
           ATTACK|DAMAGE: 12     TURNING SPEED: 0.00
                 | REACH: 100      FOOT WEIGHT: 7.50
Loot: Troll Fat
Weaknesses: Weakness to Fire 50%
Strengths: Restore Health 2 pts constant
Locations: caves, forests
Notes: Kill them quick so they can't regenerate.  Fire works well.


        +==============================================================+
        | Will-o-the-Wisp.......................................04-01Y |
        +==============================================================+

ID: CreatureWillotheWisp
Description: It's a floating ball of yellow light.
STR: 30    SPD: 12           | COMBAT: 25        HEALTH: 220    LEVEL: 9
INT: 60    END: 60     SKILLS|  MAGIC: 100      MAGICKA: 60      SOUL: Common
WIL: 80    LUC: 50           |STEALTH: 15       FATIGUE: 205
AGI: 100
           ATTACK|DAMAGE: 0      TURNING SPEED: 0.00
                 | REACH: 120      FOOT WEIGHT: 0.00
Loot: Glow Dust
Weaknesses: None
Strengths: Immune to Normal Weapons, Immune to Paralysis, Immune to Poison,
           Water Walking constant
Locations: swamps, caves
Notes: It only attacks with magicka, absorbing your vitality to replenish its
       own.  You will hate these when you first start seeing them.


        +==============================================================+
        | Wolf..................................................04-01Z |
        +==============================================================+

ID: CreatureWolf
Description: Like its real-life counterpart
STR: 30    SPD: 22           | COMBAT: 25        HEALTH: 20     LEVEL: 1
INT: 25    END: 35     SKILLS|  MAGIC: 5        MAGICKA: 0       SOUL: Petty
WIL: 35    LUC: 45           |STEALTH: 25       FATIGUE: 100
AGI: 40
           ATTACK|DAMAGE: 5      TURNING SPEED: 0.00
                 | REACH: 50       FOOT WEIGHT: 3.00
Loot: Wolf Pelt
Weaknesses: None
Strengths: Resist Frost 20%, Helljoint disease
Locations: forests, mountains, caves
Notes: Generally easy to kill.


+==============================================================================+
|  Daedra...............................................................04-02  |
+==============================================================================+

        Daedra are generally found in the Oblivion planes.  Sometimes they are
found near Conjurer lairs as the Conjurers summon them to aid in battle.  Most
are carried over from Morrowind, but new introductions (Spider Daedra and 
Xivilai, for example) show up on the lineup.  All are interesting and most are
quite powerful.


        +==============================================================+
        | Clannfear.............................................04-02A |
        +==============================================================+

ID: CreatureClannfear
Description: Looks like a small, predatory triceratops.
STR: 60    SPD: 28           | COMBAT: 60        HEALTH: 180    LEVEL: 11
INT: 10    END: 50     SKILLS|  MAGIC: 5        MAGICKA: 0       SOUL: Common
WIL: 70    LUC: 50           |STEALTH: 15       FATIGUE: 250
AGI: 80
           ATTACK|DAMAGE: 36     TURNING SPEED: 0.00
                 | REACH: 64       FOOT WEIGHT: 18.00
Loot: Clannfear claws
Weaknesses: Weakness to Shock 20%
Strengths: Reflect Damage 20%, Resist Fire 33%
Locations: Oblivion planes, summons
Notes: Don't underestimate this foe.  They may have been a pushover before but
       now they're back with avengeance.  The Reflect Damage is especially hard
       on melee characters.


        +==============================================================+
        | Clannfear Runt........................................04-02B |
        +==============================================================+

ID: CreatureClannfearRunt
Description: A smaller version of the above.
STR: 50    SPD: 20           | COMBAT: 35        HEALTH: 75     LEVEL: 4
INT: 10    END: 40     SKILLS|  MAGIC: 5        MAGICKA: 0       SOUL: Lesser
WIL: 70    LUC: 40           |STEALTH: 10       FATIGUE: 150
AGI: 50
           ATTACK|DAMAGE: 15     TURNING SPEED: 0.00
                 | REACH: 48       FOOT WEIGHT: 12.00
Loot: Clannfear claws
Weaknesses: Weakness to Shock 20%
Strengths: Reflect Damage 20%, Resist Fire 33%
Locations: Oblivion planes, summons
Notes: Shows up before its big brother, but no less deadly at that level.


        +==============================================================+
        | Daedroth..............................................04-02C |
        +==============================================================+

ID: CreatureDaedroth
Description: Looks like a giant, angry lizard.
STR: 60    SPD: 27           | COMBAT: 100       HEALTH: 280    LEVEL: 14
INT: 10    END: 60     SKILLS|  MAGIC: 100      MAGICKA: 20      SOUL: Greater
WIL: 50    LUC: 50           |STEALTH: 25       FATIGUE: 500
AGI: 75
           ATTACK|DAMAGE: 40     TURNING SPEED: 0.00
                 | REACH: 96       FOOT WEIGHT: 15.00
Loot: Daedroth Teeth
Weaknesses: Weakness to Shock 20%
Strengths: Resist Fire 33%, 20% shield spell, ranged fire attack
Locations: Oblivion planes, summons
Notes: It's big and powerful.  Not fun indirect engagement, so try to stealth
       kill it.


        +==============================================================+
        | Flame Atronach........................................04-02D |
        +==============================================================+

ID: CreatureAtronachFlame
Description: Like a woman on fire, literally.
STR: 50    SPD: 24           | COMBAT: 35        HEALTH: 150    LEVEL: 7
INT: 60    END: 50     SKILLS|  MAGIC: 50       MAGICKA: 100     SOUL: Common
WIL: 40    LUC: 60           |STEALTH: 15       FATIGUE: 200
AGI: 50
           ATTACK|DAMAGE: 5      TURNING SPEED: 0.00
                 | REACH: 100      FOOT WEIGHT: 9.00
Loot: Fire Salts
Weaknesses: Weakness to Frost 50%
Strengths: Immune to Fire, Immune to Poison, Reflect Damage 15%
Locations: Oblivion planes, summons
Notes: They usually like to blast away at your with fire but will whack at you
       if you get close enough.


        +==============================================================+
        | Frost Atronach........................................04-02E |
        +==============================================================+

ID: CreatureAtronachFrost
Description: Looks like an ogre-shaped icicle.
STR: 100   SPD: 24           | COMBAT: 90        HEALTH: 280    LEVEL: 13
INT: 65    END: 50     SKILLS|  MAGIC: 10       MAGICKA: 60      SOUL: Greater
WIL: 70    LUC: 60           |STEALTH: 20       FATIGUE: 165
AGI: 60
           ATTACK|DAMAGE: 40     TURNING SPEED: 0.00
                 | REACH: 80       FOOT WEIGHT: 12.00
Loot: Frost Salts
Weaknesses: Weakness to Fire 50%
Strengths: Immune to Poison, Reflect Damage 15%, Immune to Frost
Locations: Oblivion planes, summons
Notes: It hits hard.  Stay out of its reach or hit hard and fade quickly.


        +==============================================================+
        | Scamp.................................................04-02F |
        +==============================================================+

ID: CreatureScamp
Description: Looks like a leathery, bat-eared child.
STR: 50    SPD: 30           | COMBAT: 60        HEALTH: 80     LEVEL: 5
INT: 50    END: 50     SKILLS|  MAGIC: 40       MAGICKA: 50      SOUL: Lesser
WIL: 50    LUC: 50           |STEALTH: 15       FATIGUE: 200
AGI: 30
           ATTACK|DAMAGE: 15     TURNING SPEED: 0.00
                 | REACH: 64       FOOT WEIGHT: 4.50
Loot: Scamp Skin
Weaknesses: Weakness to Shock 20%
Strengths: Resist Fire 33%,
Locations: Oblivion planes, summons
Notes: Annoying things.  Good thing they die rather quick.


        +==============================================================+
        | Spider Daedra.........................................04-02G |
        +==============================================================+

ID: CreatureSpiderDaedra
Description: Looks like a huge spider with a woman's face.
STR: 60    SPD: 75           | COMBAT: 80        HEALTH: 300    LEVEL: 16
INT: 70    END: 75     SKILLS|  MAGIC: 80       MAGICKA: 150     SOUL: Greater
WIL: 75    LUC: 60           |STEALTH: 50       FATIGUE: 285
AGI: 75
           ATTACK|DAMAGE: 16     TURNING SPEED: 0.00
                 | REACH: 64       FOOT WEIGHT: 6.00
Loot: Daedra Silk, Daedre Venin
Weaknesses: Weakness to Shock 20%, Weakness to Frost 30%
Strengths: Resist Fire 33%, Immune to Paralysis, heals self
Locations: Oblivion planes, summons
Notes: It can summon a little version of itself that can paralyze you.  Kill
       this thing quick.


        +==============================================================+
        | Storm Atronach........................................04-02H |
        +==============================================================+

ID: CreatureAtronachStorm
Description: Looks like a bunch of rocks held together by static electricity in
             the form of a giant.
STR: 50    SPD: 20           | COMBAT: 50        HEALTH: 350    LEVEL: 17
INT: 70    END: 50     SKILLS|  MAGIC: 50       MAGICKA: 20      SOUL: Greater
WIL: 70    LUC: 60           |STEALTH: 25       FATIGUE: 165
AGI: 100
           ATTACK|DAMAGE: 26     TURNING SPEED: 0.00
                 | REACH: 236      FOOT WEIGHT: 15.00
Loot: Void Salts
Weaknesses: none
Strengths: Immune to Shock, Immune to Poison, Immune to Paralysis, Reflect
           Damage 15%
Locations: Oblivion planes, summons
Notes: Kinda fun to fight, actually.  It has a huge reach, but a few power
       attacks make it fall apart.


        +==============================================================+
        | Stunted Scamp.........................................04-02I |
        +==============================================================+

ID: CreatureScampStunted
Description: A smaller version of the Scamp.
STR: 30    SPD: 30           | COMBAT: 30        HEALTH: 40     LEVEL: 2
INT: 30    END: 30     SKILLS|  MAGIC: 25       MAGICKA: 50      SOUL: Petty
WIL: 45    LUC: 30           |STEALTH: 10       FATIGUE: 100
AGI: 30
           ATTACK|DAMAGE: 10     TURNING SPEED: 0.00
                 | REACH: 64       FOOT WEIGHT: 4.50
Loot: Scamp Skin
Weaknesses: Weakness to Shock 20%
Strengths: Resist Fire 33%, ranged fire attack
Locations: Oblivion planes
Notes: Smaller AND more annoying than the bigger version.


        +==============================================================+
        | Xivilai...............................................04-02J |
        +==============================================================+

ID: CreatureXivilai
Description: Humanoid, purple-grey skin, black spiky hair.
STR: 75    SPD: 28           | COMBAT: 45        HEALTH: 12x    LEVEL:Offset(20)
INT: 80    END: 50     SKILLS|  MAGIC: 45       MAGICKA: 8x      SOUL: Grand
WIL: 50    LUC: 50           |STEALTH: 10       FATIGUE: 15x
AGI: 50
           ATTACK|DAMAGE: 15x    TURNING SPEED: 0.00
                 | REACH: 64       FOOT WEIGHT: 27.00
Loot: Daedra Heart
Weaknesses: Weakness to Shock 20%, Stunted Magicka
Strengths: Resist Fire 33%, Spell Absorption 50%
Locations: Oblivion planes, summons
Notes: A formidable opponent.  And because it's leveled, it will always be a
       challenge.  Be careful hitting it with spells - you might just be giving
       it more magicka to fight with.


+==============================================================================+
|  Horses...............................................................04-03  |
+==============================================================================+

        Oblivion includes a full set of buyable horses.  You can ride them to
make travel faster and they even aid you in battle.  Unfortunately, you can't
fight while on a horse.


        +==============================================================+
        | Bay Horse.............................................04-03A |
        +==============================================================+

ID: HorseBay, HorsePCBayBravil, HorsePCBaySkingrad
Description: Dark brown, black mane
STR: 50    SPD: 26           | COMBAT: 30        HEALTH: 250    LEVEL: 1
INT: 20    END: 50     SKILLS|  MAGIC: 50       MAGICKA: 50      SOUL: Lesser
WIL: 50    LUC: 50           |STEALTH: 30       FATIGUE: 50
AGI: 50
           ATTACK|DAMAGE: 10     TURNING SPEED: 0.00
                 | REACH: 64       FOOT WEIGHT: 3.00
Loot: none
Weaknesses: none
Strengths: none
Locations: Bravil and Skingrad stables
Notes: Costs $1,000.  Faster than a Paint but less hardy.


        +==============================================================+
        | Black Horse...........................................04-03B |
        +==============================================================+

ID: HorseBlack, HorsePCBlackCheydinhal
Description: Black like the night.
STR: 50    SPD: 33           | COMBAT: 60        HEALTH: 325    LEVEL: 1
INT: 20    END: 50     SKILLS|  MAGIC: 50       MAGICKA: 50      SOUL: Lesser
WIL: 50    LUC: 50           |STEALTH: 30       FATIGUE: 50
AGI: 50
           ATTACK|DAMAGE: 15     TURNING SPEED: 0.00
                 | REACH: 64       FOOT WEIGHT: 3.00
Loot: none
Weaknesses: none
Strengths: none
Locations: Cheydinhal Stables
Notes: Costs $5,000


        +==============================================================+
        | Chestnut Horse........................................04-03C |
        +==============================================================+

ID: HorseChestnut, HorsePCChestnutChorrol
Description: Light brown, tan mane.
STR: 50    SPD: 29           | COMBAT: 20        HEALTH: 200    LEVEL: 1
INT: 20    END: 50     SKILLS|  MAGIC: 50       MAGICKA: 50      SOUL: Lesser
WIL: 50    LUC: 50           |STEALTH: 30       FATIGUE: 50
AGI: 50
           ATTACK|DAMAGE: 10     TURNING SPEED: 0.00
                 | REACH: 64       FOOT WEIGHT: 3.00
Loot: none
Weaknesses: none
Strengths: none 
Locations: Chorrol Stables
Notes: Costs $2,500


        +==============================================================+
        | Imperial Legion Horse.................................04-03D |
        +==============================================================+

ID: ImpLegionHorseAnvil, ImpLegionHorseChorrol, etc.
Description: Looks like a Bay Horse.
STR: 50    SPD: 26           | COMBAT: 35        HEALTH: 400    LEVEL: 1
INT: 20    END: 50     SKILLS|  MAGIC: 0        MAGICKA: 50      SOUL: Lesser
WIL: 50    LUC: 50           |STEALTH: 30       FATIGUE: 50
AGI: 50
           ATTACK|DAMAGE: 10     TURNING SPEED: 0.00
                 | REACH: 64       FOOT WEIGHT: 6.00
Loot: none
Weaknesses: none
Strengths: none
Locations: Carrying Imperial Legion members along the roads.
Notes: You can't buy these but you can kill a Legion member and jack his horse.


        +==============================================================+
        | Paint Horse...........................................04-03E |
        +==============================================================+

ID: HorsePaint, HorsePCPaintBruma, HorsePCPaintLeyawiin
Description: Looks like a horse with paint spilled on it.
STR: 50    SPD: 23           | COMBAT: 40        HEALTH: 300    LEVEL: 1
INT: 20    END: 50     SKILLS|  MAGIC: 50       MAGICKA: 50      SOUL: Lesser
WIL: 50    LUC: 50           |STEALTH: 30       FATIGUE: 50
AGI: 50
           ATTACK|DAMAGE: 10     TURNING SPEED: 0.00
                 | REACH: 64       FOOT WEIGHT: 3.00
Loot: none
Weaknesses: none
Strengths: none 
Locations: Bruma and Leyawiin Stables, Weynon Priory
Notes: Costs $500 or for free early in the Main Quest.


        +==============================================================+
        | Shadowmere............................................04-03F |
        +==============================================================+

ID: Dark10Horse
Description: Black as night with glowy red eyes.
STR: 50    SPD: 33           | COMBAT: 50        HEALTH: 325    LEVEL: 10
INT: 20    END: 50     SKILLS|  MAGIC: 0        MAGICKA: 50      SOUL: Greater
WIL: 50    LUC: 50           |STEALTH: 50       FATIGUE: 50
AGI: 50
           ATTACK|DAMAGE: 20     TURNING SPEED: 0.00
                 | REACH: 64       FOOT WEIGHT: 3.00
Loot: none
Weaknesses: none
Strengths: Can't actually be killed, only knocked out.
Locations: None
Notes: You can only get Shadowmere if you progress far enough in the Dark
       Brotherhood questline.


        +==============================================================+
        | Unicorn...............................................04-03G |
        +==============================================================+

ID: DAHircineUnicorn 
Description: White with that horn on its head.
STR: 50    SPD: 29           | COMBAT: 70        HEALTH: 350    LEVEL: 15
INT: 20    END: 50     SKILLS|  MAGIC: 50       MAGICKA: 50      SOUL: Greater
WIL: 50    LUC: 50           |STEALTH: 70       FATIGUE: 50
AGI: 50
           ATTACK|DAMAGE: 45     TURNING SPEED: 0.00
                 | REACH: 64       FOOT WEIGHT: 3.00
Loot: Unicorn Horn
Weaknesses: none
Strengths: Reflect Damage 20%, Resist Magicka 50%, Immune to normal weapons,
           Immune to Paralysis, Immune to Poison
Locations: Harcane Grove
Notes: It won't attack you unless you unsheath a weapon in its presence.  You
       can ride it but you can't keep it.


        +==============================================================+
        | White Horse...........................................04-03H |
        +==============================================================+

ID: HorseWhite, HorsePCWhiteAnvil
Description: White with some darker patches
STR: 50    SPD: 29           | COMBAT: 50        HEALTH: 400    LEVEL: 1
INT: 20    END: 50     SKILLS|  MAGIC: 50       MAGICKA: 50      SOUL: Lesser
WIL: 50    LUC: 50           |STEALTH: 30       FATIGUE: 50
AGI: 50
           ATTACK|DAMAGE: 15     TURNING SPEED: 0.00
                 | REACH: 64       FOOT WEIGHT: 3.00
Loot: none
Weaknesses: none
Strengths: none 
Locations: Anvil Stables
Notes: Costs $4,000


+==============================================================================+
|  Undead...............................................................04-04  |
+==============================================================================+

        Chances are that you have encountered an undead creature.  Don't you
hate them?

        Undead are anything that was once living, has died, and now is
reanimated.  The classic example is the Zombie.  I f***ing hate zombies.


        +==============================================================+
        | Ancient Ghost.........................................04-04A |
        +==============================================================+

ID: CreatureGhostAncient
Description: Like a spectral upper-half of a human.
STR: 60    SPD: 12           | COMBAT: 60        HEALTH: 170    LEVEL: 9
INT: 50    END: 65     SKILLS|  MAGIC: 60       MAGICKA: 120     SOUL: Common
WIL: 100   LUC: 50           |STEALTH: 25       FATIGUE: 200
AGI: 50
           ATTACK|DAMAGE: 0      TURNING SPEED: 0.00
                 | REACH: 76       FOOT WEIGHT: 0.00
Loot: Ectoplasm
Weaknesses: None
Strengths: Immune to normal weapons, Immune to Frost, Immune to Poison, Water
           Walking constant
Locations: crypts, decayed ruins
Notes: Only attacks with magic.  You can't hurt it with any weapons below
       Silver ot any without enchantments.


        +==============================================================+
        | Benirus Manor Ghost...................................04-04B |
        +==============================================================+

ID: MS02FirstGhost, Ms02HouseGhost
Description: Like an Ancient Ghost
STR: 35    SPD: 12           | COMBAT: 0         HEALTH: 18x    LEVEL: Offset(0)
INT: 25    END: 40     SKILLS|  MAGIC: 32       MAGICKA: 25x     SOUL: Lesser+
WIL: 100   LUC: 40           |STEALTH: 100      FATIGUE: 25x
AGI: 30
           ATTACK|DAMAGE: 0x     TURNING SPEED: 0.00
                 | REACH: 76       FOOT WEIGHT: 0.00
Loot: Ectoplasm
Weaknesses: None
Strengths: Immune to normal weapons, Immune to Frost, Immune to Poison, Water
           Walking constant
Locations: Benirus Manor in Anvil (you have to initiate the quest "Where Spirits
           Have Lease" first).
Notes: They're leveled, but not extremely difficult in battle, unless you're
       weak to Frost magicka.


        +==============================================================+
        | Dread Zombie..........................................04-04C |
        +==============================================================+

ID: CreatureZombieDread1 (1-4)
Description: Your typical zombie, excep this one has a cloud of filth 
             surrounding it.
STR: 100   SPD: 14           | COMBAT: 80        HEALTH: 340    LEVEL: 14
INT: 30    END: 60     SKILLS|  MAGIC: 5        MAGICKA: 0       SOUL: Greater
WIL: 80    LUC: 25           |STEALTH: 25       FATIGUE: 200
AGI: 20
           ATTACK|DAMAGE: 38     TURNING SPEED: 0.00
                 | REACH: 60       FOOT WEIGHT: 9.00
Loot: Mort Flesh
Weaknesses: Weakness to Fire 60%
Strengths: Immune to Poison, Resist Magicka 30%, Resist Frost 30%, Regenerate
           Health 5 pts/sec, Water Breathing constant, Astral Vapors disease
Locations: crypts, decayed ruins
Notes: It hate these with a passion.  They don't die!


        +==============================================================+
        | Faded Wraith..........................................04-04D |
        +==============================================================+

ID: CreatureWraith0Faded
Description: Like a ghost wearing a cloak.
STR: 60    SPD: 15           | COMBAT: 75        HEALTH: 280    LEVEL: 12
INT: 50    END: 65     SKILLS|  MAGIC: 75       MAGICKA: 160     SOUL: Common
WIL: 80    LUC: 50           |STEALTH: 30       FATIGUE: 255
AGI: 75
           ATTACK|DAMAGE: 24     TURNING SPEED: 0.00
                 | REACH: 85       FOOT WEIGHT: 0.00
Loot: Ectoplasm, sometimes a leveled weapon
Weaknesses: None
Strengths: Immune to normal weapons, Immune to Frost, Immune to Poison, Water
           Walking constant
Locations: crypts, decayed ruins
Notes: Sometimes they use real weapons.  Joy.


        +==============================================================+
        | Ghost.................................................04-04E |
        +==============================================================+

ID: CreatureGhost
Description: Typical ghost.
STR: 35    SPD: 12           | COMBAT: 0         HEALTH: 72     LEVEL: Offset(1)
INT: 40    END: 40     SKILLS|  MAGIC: 32       MAGICKA: 100     SOUL: Lesser
WIL: 100   LUC: 40           |STEALTH: 15       FATIGUE: 200
AGI: 30
           ATTACK|DAMAGE: 0      TURNING SPEED: 0.00
                 | REACH: 76       FOOT WEIGHT: 0.00
Loot: Ectoplasm
Weaknesses: None
Strengths: Immune to normal weapons, Immune to Frost, Immune to Poison, Water
           Walking constant
Locations: crypts, decayed ruins
Notes: These are leveled up to player level 4, so I have listed the level 4
       stats.  These also only attack with magicka.  Great for summoning and
       training your melee attacks on (use an iron weapon).


        +==============================================================+
        | Gloom Wraith..........................................04-04F |
        +==============================================================+

ID: CreatureWraith2Gloom, CreatureWraith2GloomWeapon
Description: Like the Faded Wraith, but more reddish.
STR: 65    SPD: 15           | COMBAT: 8         HEALTH: 24x    LEVEL:Offset(21)
INT: 70    END: 70     SKILLS|  MAGIC: 48       MAGICKA: 6x      SOUL: Grand
WIL: 100   LUC: 40           |STEALTH: 0        FATIGUE: 10x
AGI: 100
           ATTACK|DAMAGE: 17x    TURNING SPEED: 0.00
                 | REACH: 100      FOOT WEIGHT: 0.00
Loot: Ectoplasm, sometimes a leveled weapon
Weaknesses: none
Strengths: Immune to normal weapons, Immune to Frost, Immune to Poison, Water
           Walking constant
Locations: crypts, decayed ruins
Notes: Not a fun fight.  Leveled too.


        +==============================================================+
        | Headless Zombie.......................................04-04G |
        +==============================================================+

ID: CreatureZombieHeadless1 (1-4)
Description: Exactly as the name states.
STR: 50    SPD: 12           | COMBAT: 55        HEALTH: 175    LEVEL: 8
INT: 30    END: 60     SKILLS|  MAGIC: 5        MAGICKA: 0       SOUL: Common
WIL: 35    LUC: 25           |STEALTH: 10       FATIGUE: 165
AGI: 20
           ATTACK|DAMAGE: 27     TURNING SPEED: 0.00
                 | REACH: 60       FOOT WEIGHT: 12.00
Loot: Mort Flesh
Weaknesses: Weakness to Fire 60%
Strengths: Immune to Poison, Resist Magicka 30%, Resist Frost 30%, Regenerate
           Health 5 pts/sec, Water Breathing constant, Black Heart Blight 
           disease
Locations: crypts, decayed ruins
Notes: Not quite as bad as Dread Zombies, but still bad.


        +==============================================================+
        | Lich..................................................04-04H |
        +==============================================================+

ID: CreatureLich
Description: Leathery looking undead with iron helmet and pauldrons.
STR: 75    SPD: 15           | COMBAT: 20        HEALTH: 15x    LEVEL:Offset(24)
INT: 90    END: 80     SKILLS|  MAGIC: 47       MAGICKA: 33x     SOUL: Grand
WIL: 75    LUC: 65           |STEALTH: 50       FATIGUE: 12x
AGI: 50
           ATTACK|DAMAGE: 20x    TURNING SPEED: 0.00
                 | REACH: 76       FOOT WEIGHT: 3.00
Loot: Bonemeal, leveled staff
Weaknesses: Weakness to Fire 25%
Strengths: Reflect Spell 25%, Immune to Frost, Resist Magicka 25%, Immune to
           Poison, Spell Absorption 25%, Water Walking constant
Locations: crypts, decayed ruins
Notes: These often summon an undead helper and besides that are quite a handfull
       to deal with.


        +==============================================================+
        | Nether Lich...........................................04-04I |
        +==============================================================+

ID: CreatureLichNether
Description: Like the above, but spectral.
STR: 30    SPD: 15           | COMBAT: 31        HEALTH: 15x    LEVEL:Offset(17)
INT: 90    END: 80     SKILLS|  MAGIC: 46       MAGICKA: 33x     SOUL: Greater
WIL: 90    LUC: 65           |STEALTH: 60       FATIGUE: 12x
AGI: 50
           ATTACK|DAMAGE: 10x    TURNING SPEED: 0.00
                 | REACH: 76       FOOT WEIGHT: 9.00
Loot: Bonemeal, leveled staff
Weaknesses: Weakness to Fire 25%
Strengths: Reflect Spell 25%, Immune to Frost, Resist Magicka 25%, Immune to
           Poison, Spell Absorption 25%, Water Walking constant
Locations: crypts, decayed ruins
Notes: A bit easier than the Lich, but not too much.


        +==============================================================+
        | Skeleton..............................................04-04J |
        +==============================================================+

ID: CreatureSkeleton1, CreatureSkeleton1Archer
Description: Walking skeleton.
STR: 45    SPD: 12           | COMBAT: 40        HEALTH: 20     LEVEL: 1
INT: 30    END: 50     SKILLS|  MAGIC: 5        MAGICKA: 0       SOUL: Petty
WIL: 30    LUC: 40           |STEALTH: 10       FATIGUE: 100
AGI: 35
           ATTACK|DAMAGE: 5      TURNING SPEED: 0.00
                 | REACH: 36       FOOT WEIGHT: 9.00
Loot: Bonemeal, leveled weapon
Weaknesses: none
Strengths: Resist Frost 70%, Immune to Paralysis, Immune to Poison, Water
           Breathing constant
Locations: crypts, decayed ruins
Notes: Whack them and watch the bones fly!


        +==============================================================+
        | Skeleton Champion.....................................04-04K |
        +==============================================================+

ID: CreatureSkeleton4Champion, CreatureSkeleton4ChampionArcher
Description: Walking skeleton.
STR: 75    SPD: 12           | COMBAT: 99        HEALTH: 350    LEVEL: 15
INT: 40    END: 70     SKILLS|  MAGIC: 99       MAGICKA: 50      SOUL: Greater
WIL: 50    LUC: 50           |STEALTH: 30       FATIGUE: 245
AGI: 50
           ATTACK|DAMAGE: 14     TURNING SPEED: 0.00
                 | REACH: 36       FOOT WEIGHT: 12.00
Loot: Bonemeal, leveled weapon
Weaknesses: none
Strengths: Resist Frost 70%, Immune to Paralysis, Immune to Poison, Water
           Breathing constant
Locations: crypts, decayed ruins
Notes: This one summons its own skeleton to help do its dirty work.


        +==============================================================+
        | Skeleton Guardian.....................................04-04L |
        +==============================================================+

ID: CreatureSkeleton2Guardian, CreatureSkeleton2GuardianArcher
Description: Walking skeleton.
STR: 55    SPD: 12           | COMBAT: 65        HEALTH: 170    LEVEL: 6
INT: 30    END: 80     SKILLS|  MAGIC: 5        MAGICKA: 0       SOUL: Lesser
WIL: 35    LUC: 50           |STEALTH: 15       FATIGUE: 180
AGI: 30
           ATTACK|DAMAGE: 8      TURNING SPEED: 0.00
                 | REACH: 36       FOOT WEIGHT: 9.00
Loot: Bonemeal, leveled weapon
Weaknesses: none
Strengths: Resist Frost 70%, Immune to Paralysis, Immune to Poison, Water
           Breathing constant
Locations: crypts, decayed ruins
Notes: A wee bit harder than a normal Skeleton.


        +==============================================================+
        | Skeleton Hero.........................................04-04M |
        +==============================================================+

ID: CreatureSkeleton3Hero, CreatureSkeleton3HeroArcher
Description: Walking Skeleton
STR: 65    SPD: 13           | COMBAT: 74        HEALTH: 280    LEVEL: 10
INT: 35    END: 80     SKILLS|  MAGIC: 5        MAGICKA: 0       SOUL: Common
WIL: 35    LUC: 50           |STEALTH: 25       FATIGUE: 300
AGI: 35
           ATTACK|DAMAGE: 12     TURNING SPEED: 0.00
                 | REACH: 36       FOOT WEIGHT: 12.00
Loot: Bonemeal, leveled weapon
Weaknesses: none
Strengths: Resist Frost 70%, Immune to Paralysis, Immune to Poison, Water
           Breathing constant
Locations: crypts, decayed ruins
Notes: A wee bit harder than the Skeleton Guardian.


        +==============================================================+
        | Wraith................................................04-04N |
        +==============================================================+

ID: CreatureWraith1, CreatureWraith1Weapon
Description: Like a Ghost with a cloak.
STR: 65    SPD: 16           | COMBAT: 70        HEALTH: 400    LEVEL: 16
INT: 70    END: 70     SKILLS|  MAGIC: 75       MAGICKA: 150     SOUL: Greater
WIL: 100   LUC: 40           |STEALTH: 40       FATIGUE: 200
AGI: 60
           ATTACK|DAMAGE: 24     TURNING SPEED: 0.00
                 | REACH: 85       FOOT WEIGHT: 0.00
Loot: Ectoplasm
Weaknesses: none
Strengths: Immune to normal weapons, Immune to Frost, Immune to Poison, Water
           Walking constant
Locations: crypts, decayed ruins
Notes: Very annoying to fight.  High health and they absorb your own.


        +==============================================================+
        | Wraith of Sithis (1)..................................04-04O |
        +==============================================================+

ID: WraithofSithis1
Description: Sent after you if you do something unpleasing to the Dark
             Brotherhood.
STR: 65    SPD: 70           | COMBAT: 50        HEALTH: 215    LEVEL: 4
INT: 70    END: 70     SKILLS|  MAGIC: 90       MAGICKA: 500     SOUL: Grand
WIL: 80    LUC: 40           |STEALTH: 40       FATIGUE: 275
AGI: 60
           ATTACK|DAMAGE: 16     TURNING SPEED: 0.00
                 | REACH: 85       FOOT WEIGHT: 0.00
Loot: Ectoplasm
Weaknesses: none
Strengths: Immune to normal weapons, Immune to Frost, Immune to Poison, Water
           Walking constant
Locations: none
Notes: You will only encounter these things if you do something to make the
       Dark Brotherhood mad whle you're a member of it (like kill another
       member).  The Wraith is sent to you to determine if you're still worthy
       to be a Brother.


        +==============================================================+
        | Wraith of Sithis (2)..................................04-04P |
        +==============================================================+

ID: WraithofSithis2
Description: Sent after you if you do something unpleasing to the Dark
             Brotherhood.
STR: 65    SPD: 70           | COMBAT: 50        HEALTH: 500    LEVEL: 8
INT: 70    END: 70     SKILLS|  MAGIC: 90       MAGICKA: 500     SOUL: Grand
WIL: 80    LUC: 40           |STEALTH: 40       FATIGUE: 275
AGI: 60
           ATTACK|DAMAGE: 16     TURNING SPEED: 0.00
                 | REACH: 85       FOOT WEIGHT: 0.00
Loot: Ectoplasm
Weaknesses: none
Strengths: Immune to normal weapons, Immune to Frost, Immune to Poison, Water
           Walking constant
Locations: none
Notes: You will only encounter these things if you do something to make the
       Dark Brotherhood mad whle you're a member of it (like kill another
       member).  The Wraith is sent to you to determine if you're still worthy
       to be a Brother.


        +==============================================================+
        | Wraith of Sithis (3)..................................04-04Q |
        +==============================================================+

ID: WraithofSithis3
Description: Sent after you if you do something unpleasing to the Dark
             Brotherhood.
STR: 65    SPD: 70           | COMBAT: 50        HEALTH: 700    LEVEL: 12
INT: 70    END: 70     SKILLS|  MAGIC: 90       MAGICKA: 500     SOUL: Grand
WIL: 80    LUC: 40           |STEALTH: 40       FATIGUE: 275
AGI: 60
           ATTACK|DAMAGE: 16     TURNING SPEED: 0.00
                 | REACH: 85       FOOT WEIGHT: 0.00
Loot: Ectoplasm
Weaknesses: none
Strengths: Immune to normal weapons, Immune to Frost, Immune to Poison, Water
           Walking constant
Locations: none
Notes: You will only encounter these things if you do something to make the
       Dark Brotherhood mad whle you're a member of it (like kill another
       member).  The Wraith is sent to you to determine if you're still worthy
       to be a Brother.


        +==============================================================+
        | Zombie................................................04-04R |
        +==============================================================+

ID: CreatureZombie1 (1-4)
Description: The title says it all.
STR: 50    SPD: 12           | COMBAT: 40        HEALTH: 80     LEVEL: 2
INT: 30    END: 60     SKILLS|  MAGIC: 5        MAGICKA: 0       SOUL: Lesser
WIL: 35    LUC: 25           |STEALTH: 5        FATIGUE: 165
AGI: 20
           ATTACK|DAMAGE: 10     TURNING SPEED: 0.00
                 | REACH: 60       FOOT WEIGHT: 9.00
Loot: Mort Flesh
Weaknesses: Weakness to Fire 60%
Strengths: Immune to Poison, Resist Magicka 30%, Resist Frost 30%, Regenerate
           Health 5 pts/sec, Water Breathing constant, Ataxia disease
Locations: crypts, decayed ruins
Notes: You will hate these when you first fight them.  Blast away with a Fire
       spell.


+==============================================================================+
|  Contact Information..................................................05-00  |
+==============================================================================+

GameFAQs s/n: Idiosyncrat
Email: grfrazee [at] gmail [dot] com

Please have "Bestiary" and the version number in the first part of the title so 
it sticks out for me.  You probably won't get a reply unless your email
incites one, but I will give you credit where it's deserved :)  Just sign the 
email with whatever name you want to be credited by.

Don't ask me how to cheat.  I'll just ignore your email.

LOOK ONLINE for a solution to your problem before you come running to me for
help.  I'm getting tired of answering peoples' emails who ask questions a 30
second Google search could find.  A good site is the Unofficial Elder Scrolls
Wiki (http://www.uesp.net/wiki/Oblivion:Oblivion).  If I don't answer your
email within a week, there's a good chance you asked a question that I feel you
can find the answer to in less time than it'll take me to write.

And for goodness sake make them intelligible.  If I have to think beyond the
obvious to see what you're trying to say, I'll just delete it.  Nothing like:

"yo bro, i wuz diong thsi kwest and the dood woodn't appeer.  i think my game si
 haXored.  wut shuld i do?"

Dear God use actual words and punctuation!  Your English teachers should beat 
you!  If English isn't your native language, then I can understand.  Otherwise,
you should know better.  For those of you who do write well, I thank you.


+==============================================================================+
|  Credits..............................................................06-00  |
+==============================================================================+

Thanks to Alternates ASCII Artist v2.0.1 (http://alterlife.org/asciiartist/) for
  the great ASCII generation program.  A beatuiful, functional, open-source
  program that works great and produces great results.  Man, I love open-source.

Thanks to Ian Cunningham for suggesting adding the Wraith of Sithis