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    FAQ/Walkthrough by VampireHorde

    Updated: 11/12/07 | Search Guide | Bookmark Guide

    NINJA GAIDEN SIGMA
    STRENGTH BEYOND STRENGTH - STRONGER THAN ALL - FULL PS3 FAQ/WALKTHROUGH
    Authored by VampireHorde
    
    
    
        
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    LATEST UPDATE:
    
    
    --VERY HARD MODE WALKTHROUGH COMPLETED 
    --MASTER NINJA MODE WALKTHROUGH COMING SOON!
    
    
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    =======================================================================
    
    
    What it do, party peoples? Let me get one thing straight: All my tips 
    and tactics will be very detailed and will give PS3 players a run for 
    their money against the experts of the original Xbox game. Do you think 
    you can handle that? If so, scroll down and read on, Master Ninja!
    
    
    LET'S START THIS PARTY! RYDE OR DIE!
    
    
    
    =======================================================================
    =======================================================================
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    =======================================================================
    
    
                        +++   TABLE OF CONTENTS   +++
    
            _________   ___  __   ____  ____  ____
           /_  __/ _ | / _ )/ /  / __/ / __ \/ __/
            / / / __ |/ _  / /__/ _/  / /_/ / _/  
           /_/ /_/ |_/____/____/___/  \____/_/    
                                                               
                        _________  _  _____________  ____________
                       / ___/ __ \/ |/ /_  __/ __/ |/ /_  __/ __/
                      / /__/ /_/ /    / / / / _//    / / / _\ \  
                      \___/\____/_/|_/ /_/ /___/_/|_/ /_/ /___/  
                                                               
    
    To find a certain section of this FAQ, press CTRL+F and then type the 
    letter of that section from the Table of Contents below. Trust me, this 
    is a very lengthy FAQ and it's easy to get lost with all the stupid 
    bullcrap that I tend to say. READY?
    
    
    AA...THE GAMEPLAY ASPECTS
    
    AB...THE WEAPONS
       --AB1...DRAGON SWORD/PLAMSA SABRE MK II/TRUE DRAGON SWORD
       --AB2...NUNCHUKUS/VIGOORIAN FLAILS
       --AB3...LUNAR
       --AB4...DRAGON CLAW & TIGER FANG
       --AB5...DABILAHRO
       --AB6...KITETSU
       --AB7...WAR HAMMER
       --AB8...WOODEN SWORD/UNLABORED FLAWLESSNESS
       --AB9...DARK DRAGON BLADE
       --AB10...SECONDARY WEAPONS & ARMLETS
    
    AC...FIEND CHALLENGE INFO
    
    AD...THE IMPORTANCE OF ESSENCE 
    
    AE...FARMING FOR ESSENCE
    
    AF...KARMA IN YOUR ASS
    
    AG...MURAMASA'S SHOP INFO
    
    AH...CHAPTER/ONLINE RANKING & MASTER NINJA TIME RANKINGS
    
    AJ...HOW TO USE RACHEL SECTION
    
    AK...ADVANCED TIPS & TACTICS
    
    AL...HOW TO KILL EVERY ENEMY PROPERLY
    
    
    -----------------------------------------------------------------------
    
    
                   ++CHAPTER WALKTHROUGHS (PER DIFFICULTY)
    
    
    CHAPTER 1 WALKTHROUGH
       --NORMAL MODE.......BA1
       --HARD MODE.........DA1
       --VERY HARD MODE....EA1
    
    CHAPTER 2 WALKTHROUGH
       --NORMAL MODE.......BB1 
       --HARD MODE.........DB1
       --VERY HARD MODE....EB1
    
    CHAPTER 3 WALKTHROUGH 
       --NORMAL MODE.......BT1
       --HARD MODE.........DC1
       --VERY HARD MODE....EC1
    
    CHAPTER 4 WALKTHROUGH 
       --NORMAL MODE.......BC1
       --HARD MODE.........DD1
       --VERY HARD MODE....ED1
    
    CHAPTER 5 WALKTHROUGH 
       --NORMAL MODE.......BC2
       --HARD MODE.........DE1
       --VERY HARD MODE....EE1
    
    CHAPTER 6 WALKTHROUGH 
       --NORMAL MODE.......BC4
       --HARD MODE.........DF1
       --VERY HARD MODE....EF1
    
    CHAPTER 7 WALKTHROUGH 
       --NORMAL MODE.......BD1
       --HARD MODE.........DG1
       --VERY HARD MODE....EG1
    
    CHAPTER 8 WALKTHROUGH  
       --NORMAL MODE.......BE1
       --HARD MODE.........DH1
       --VERY HARD MODE....EH1
    
    CHAPTER 9 WALKTHROUGH
       --NORMAL MODE.......BF1
       --HARD MODE.........DI1
       --VERY HARD MODE....EI1
    
    CHAPTER 10 WALKTHROUGH 
       --NORMAL MODE.......BG1
       --HARD MODE.........DJ1
       --VERY HARD MODE....EJ1
    
    CHAPTER 11 WALKTHROUGH 
       --NORMAL MODE.......BH1
       --HARD MODE.........DK1
       --VERY HARD MODE....EK1
    
    CHAPTER 12 WALKTHROUGH 
       --NORMAL MODE.......BI1
       --HARD MODE.........DL1
       --VERY HARD MODE....EL1
    
    CHAPTER 13 WALKTHROUGH 
       --NORMAL MODE.......BJ1
       --HARD MODE.........DM1
       --VERY HARD MODE....EM1
    
    CHAPTER 14 WALKTHROUGH
       --NORMAL MODE.......BK1
       --HARD MODE.........DN1
       --VERY HARD MODE....EN1
    
    CHAPTER 15 WALKTHROUGH 
       --NORMAL MODE.......BL1
       --HARD MODE.........DP1
       --VERY HARD MODE....EO1
    
    CHAPTER 16 WALKTHROUGH
       --NORMAL MODE.......BM1
       --HARD MODE.........DQ1
       --VERY HARD MODE....EP1
    
    CHAPTER 17 WALKTHROUGH 
       --NORMAL MODE.......BN1
       --HARD MODE.........DR1
       --VERY HARD MODE....EQ1
    
    CHAPTER 18 WALKTHROUGH 
       --NORMAL MODE.......BP1
       --HARD MODE.........DS1
       --VERY HARD MODE....ER1
    
    CHAPTER 19 WALKTHROUGH 
       --NORMAL MODE.......BQ1
       --HARD MODE.........DT1
       --VERY HARD MODE....COMING SOON!
    
    
    -----------------------------------------------------------------------
    
    
                   ++BOSS/SUB-BOSS SECTION (PER DIFFICULTY)
    
    
    CHAPTER 1 MURAI
       --NORMAL MODE.......BA2
       --HARD MODE.........DA2
       --VERY HARD MODE....EA2
    
    CHAPTER 2 HORSEMEN SUB-BOSS
       --NORMAL MODE.......BB2
       --HARD MODE.........DB2
       --VERY HARD MODE....EB2
    
    CHAPTER 2 MASAKADO
       --NORMAL MODE.......BB3
       --HARD MODE.........DB3
       --VERY HARD MODE....EB3/EB4
    
    CHAPTER 2 DOKU
       --NORMAL MODE.......BB4
       --HARD MODE.........DB4
       --VERY HARD MODE....EB5
    
    CHAPTER 3 DYNAMO
       --NORMAL MODE.......BT3
       --HARD MODE.........DC3
       --VERY HARD MODE....EC3
    
    CHAPTER 6 GAHRULA DINOS SUB-BOSS
       --NORMAL MODE.......BC5
       --HARD MODE.........DF2
       --VERY HARD MODE....EF2
    
    CHAPTER 6 HYDRACUBUS
       --NORMAL MODE.......BC6
       --HARD MODE.........DF3
       --VERY HARD MODE....EF3
    
    CHAPTER 7 BLACK DRAGON CLONE
       --HARD MODE.........DG2
       --VERY HARD MODE....EG2
    
    CHAPTER 7 BONE DRAGON
       --NORMAL MODE.......BD3
       --HARD MODE.........DG4
       --VERY HARD MODE....EG4
    
    CHAPTER 8 GAMOV
       --NORMAL MODE.......BE3
       --HARD MODE.........DH3
       --VERY HARD MODE....EH3
    
    CHAPTER 9 HYDRACUBUS
       --NORMAL MODE.......BF2
       --HARD MODE.........DI2
       --VERY HARD MODE....E12
    
    CHAPTER 9 ALMA
       --NORMAL MODE.......BF3
       --HARD MODE.........DI3
       --VERY HARD MODE....EI3
    
    CHAPTER 10 ALTERNATOR
       --NORMAL MODE.......BG3
       --HARD MODE.........DJ3
       --VERY HARD MODE....EJ3
    
    CHAPTER 11 MILITARY TANKS X2
       --NORMAL MODE.......BH2
       --HARD MODE.........DK2
       --VERY HARD MODE....EK2
    
    CHAPTER 11 TOMOHAWK CHOPPER
       --NORMAL MODE.......BH3
       --HARD MODE.........DK3
       --VERY HARD MODE....EK3
    
    CHAPTER 12 THUNDERBOLT WORM
       --NORMAL MODE.......BI3
       --HARD MODE.........DL3
       --VERY HARD MODE....EL3
    
    CHAPTER 12 THUNDERBOLT WORM X2
       --NORMAL MODE.......BI4
       --HARD MODE.........DL4
       --VERY HARD MODE....EL4
    
    CHAPTER 12 BLACK DRAGON CLONE
       --HARD MODE.........DL5
       --VERY HARD MODE....EL5
    
    CHAPTER 12 PAZ ZUU
       --NORMAL MODE.......BI6
       --HARD MODE.........DL7
       --VERY HARD MODE....EL7
    
    CHAPTER 13 DOKU
       --NORMAL MODE.......BJ2
       --HARD MODE.........DM2
       --VERY HARD MODE....EM2
    
    CHAPTER 15 YOTUNFRAU
       --NORMAL MODE.......BL4
       --HARD MODE.........DP4
       --VERY HARD MODE....EO4
    
    CHAPTER 15 FLAME WORM X2
       --NORMAL MODE.......BL5
       --HARD MODE.........DP5
       --VERY HARD MODE....EO5
    
    CHAPTER 15 SMAUGAN
       --NORMAL MODE.......BL6
       --HARD MODE.........DP6
       --VERY HARD MODE....EO6
    
    CHAPTER 16 BLACK DRAGON CLONE (OUTER MONASTERY)
       --HARD MODE.........DQ4
       --VERY HARD MODE....EP5
    
    CHAPTER 16 BLACK DRAGON CLONE (GREAT BRIDGE SQUARE)
       --VERY HARD MODE....EP4
    
    CHAPTER 16 ALMA AWAKENED
       --NORMAL MODE.......BM4
       --HARD MODE.........DQ5
       --VERY HARD MODE....EP6
    
    CHAPTER 17 SPECTRAL DOKU
       --NORMAL MODE.......BN2
       --HARD MODE.........DR2
       --VERY HARD MODE....EQ2
    
    CHAPTER 18 NICCHAE
       --VERY HARD MODE....ER3
    
    CHAPTER 18 ISHTAROS
       --VERY HARD MODE....ER4
    
    CHAPTER 18 MARBUS
       --NORMAL MODE.......BP3
       --HARD MODE.........DS3
       --VERY HARD MODE....ER5
    
    CHAPTER 18 EMPEROR - FORM 1
       --NORMAL MODE.......BP5
       --HARD MODE.........DS4
       --VERY HARD MODE....COMING SOON!
    
    CHAPTER 18 EMPEROR - FORM 2
       --NORMAL MODE.......BP6
       --HARD MODE.........DS5
       --VERY HARD MODE....COMING SOON!
    
    CHAPTER 19 DARK MURAI
       --NORMAL MODE.......BQ2
       --HARD MODE.........DT2
       --VERY HARD MODE....COMING SOON!
    
    
    -----------------------------------------------------------------------
    
    
                      ++FIEND CHALLENGES (PER DIFFICULTY)
    
    
    CHAPTER 3 - AIRSHIP 
       --NORMAL MODE.......BT2
       --HARD MODE.........DC2
       --VERY HARD MODE....EC2
    
    CHAPTER 6 - ARCHIVES ROOM 
       --NORMAL MODE.......BD2
       --HARD MODE.........DG3
       --VERY HARD MODE....EG3
    
    CHAPTER 10 - RITUAL ROOM 
       --NORMAL MODE.......BG2
       --HARD MODE.........DJ2
       --VERY HARD MODE....EJ2
    
    CHAPTER 12 - PERISTYLE PASSAGE 
       --NORMAL MODE.......BI5
       --HARD MODE.........DL6
       --VERY HARD MODE....EL6
    
    CHAPTER 12 - AQUADUCTS 4B
       --NORMAL MODE.......BI2
       --HARD MODE.........DL2
       --VERY HARD MODE....EL2
    
    CHAPTER 15 - ZARKHAN STADIUM
       --NORMAL MODE.......BL2
       --HARD MODE.........DP2
       --VERY HARD MODE....EO2
    
    CHAPTER 15 - STAIRWAY TO THE IMPERIAL PALACE
       --NORMAL MODE.......BL3
       --HARD MODE.........DP3
       --VERY HARD MODE....EO3
    
    CHAPTER 16 - UNDERGROUND PASSAGEWAY
       --NORMAL MODE.......BM2
       --HARD MODE.........DQ2
       --VERY HARD MODE....EP2
    
    CHAPTER 16 - DRAWBRIDGE SQUARE
       --NORMAL MODE.......BM3
       --HARD MODE.........DQ3
       --VERY HARD MODE....EP3
    
    CHAPTER 18 - GREAT BRIDGE SQUARE
       --NORMAL MODE.......BP2
       --HARD MODE.........DS2
       --VERY HARD MODE....ER2
    
    RACHEL FIEND CHALLENGE #1: MONASTERY ANNEX
       --NORMAL MODE.......BC3
       --HARD MODE.........DE2
       --VERY HARD MODE....EE2
    
    RACHEL FIEND CHALLENGE #2: MILITARY GATE
       --NORMAL MODE.......BE2
       --HARD MODE.........DH2
       --VERY HARD MODE....EH2
    
    RACHEL FIEND CHALLENGE #3: HAYABUSA VILLAGE
       --NORMAL MODE.......BK2
       --HARD MODE.........DN2
       --VERY HARD MODE....EN2
    
    
    -----------------------------------------------------------------------
    
    
    CC1...SECRETS & EXTRAS
    
    CC2...INSTRUCTIONAL BOSS & GAMEPLAY VIDEOS
    
    JJ1...50 GOLDEN SCARABS LIST/NORMAL MODE POWER-UPS LIST
    
    JJ2...HARD MODE - LIFE OF THE GODS/POWER-UPS LIST
    
    JJ3...VERY HARD MODE - LIFE OF THE GODS/POWER-UPS LIST
    
    KK1...MISSIONS MODE SECTION
    
    KK2...SURVIVAL MODE SECTION
    
    LL1...XBOX TO PS3 CHANGES FAQ
    
    MM1...USELESS NINJA GAIDEN CRAP SECTION
    
    NN1...THANK YOU SECTION
    
    
    =======================================================================
    =======================================================================
    =======================================================================
    =======================================================================
    
    
    AA.           +++   WAR NERVE - THE GAMEPLAY ASPECTS   +++
    
    
    X BUTTON: JUMP
    CIRCLE BUTTON: SECONDARY/PROJECTILE WEAPON
    SQUARE BUTTON: REGULAR ATTACK
    TRIANGLE BUTTON: HARD ATTACK/HOLD FOR ULTIMATE TECHNIQUE
    
    START BUTTON: MENU SCREEN
    SELECT BUTTON: MAP
    
    L1 BUTTON: BLOCK BUTTON 
    L2 BUTTON: KARMA SCORE
    R1 BUTTON: RE-CENTER CAMERA
    R2 BUTTON: MAP BUTTON
     
    D-PAD LEFT: CHOOSE HEALING/RESTORE ITEM
    D-PAD RIGHT: CHOOSE HEALING/RESTORE ITEM
    D-PAD UP: REMOVE INVENTORY SCREEN
    D-PAD DOWN: USE HEALING/RESTORE ITEM
    
    L3 BUTTON: NOT USED
    R3 BUTTON: TOGGLE FIRST-PERSON/THIRD-PERSON CAMERA
    
    WIND RUN: X + SQUARE
    NINPO: CIRCLE + TRIANGLE (SHAKE SIXAXIS FOR MORE POWER)
    COUNTERATTACK (SCROLL ONLY): PRESS TRIANGLE OR SQUARE WHILE BLOCKING
    REVERSE WIND: MOVE ANALOG STICK IN ANY DIRECTION WHILE BLOCKING
    
    
    +++   THINGS TO REMEMBER   +++
    
    --Ryu can now shoot Arrows in mid-air
    --Ryu can automatically run on water without needing to tap any buttons
    --When an enemy breaks your guard, it will make a "CLANG" sound
    --You DO NOT need to upgrade the Dragon Sword to use the Flying Swallow
    --Ryu can absorb Essence for an On-Land Charge WHILE blocking
    
    
    =======================================================================
    =======================================================================
    =======================================================================
    =======================================================================
    
    
    AB.              +++   SLAUGHTERED - RYU'S ARMORY   +++
    
    
    In this section, I will reveal everything you need to know about every 
    single weapon in the game. Ready?
    
    
    --BUTTONS LEGEND:
    
    SQUARE BUTTON =     []
    TRIANGLE BUTTON =   /\
    DIRECTIONAL --> =   PUSH ANALOG STICK FORWARD FROM RYU'S PERSPECTIVE
    ROTATE 360 =        ROTATE LEFT ANALOG STICK IN A CLOCKWISE DIRECTION
    
    -----------------------------------------------------------------------
    
    
    AB1.   ==   DRAGON SWORD/PLASMA SABER MK II/TRUE DRAGON SWORD   ==
    
    The default weapon of choice. Before you decide to master other weapons 
    in Ryu's inventory, you must first learn how to master Ryu's sword! 
    Once you learn how to utilize the Dragon Sword, then using the other 
    weapons will be a breeze.
    
    
    --LEVEL 1 
    CRIMSON SLASH                  [][][]
    TIGER ROAR                     [][]/\
    FIEND BANE'S KICK              [][] --> [][]
    EARLY WINTER RAIN              [][] --> []/\
    WINDMILL SLASH                 --> []
    BLADE OF THE UNDEFEATABLE      /\
    HAZE STRAIGHT SLASH            PRESS & HOLD /\
    AZURE DRAGON                   --> /\
    SCARLET DRAGON                 -->, PRESS & HOLD /\
    VIOLENT WIND                   [] WHILE RUNNING
    THUNDERCLAP KICK               /\ WHILE RUNNING
    BLADE OF EMPTY AIR             JUMP STRAIGHT UP, /\
    AIR DESTRUCTION SLASH          JUMP FORWARD, []
    FALLING DRAGON BLADE           JUMP FORWARD, /\
    CICADA SLASH                   RUN AGAINST WALL, [] OR /\
    DIVINE CICADA SLASH            [] OR /\ DURING BIRD FLIP
    
    
    --LEVEL 2
    FANG OF THE WOLF               [][]/\/\
    BLADE OF NIRRTI                []/\[][][][]
    VIOLENT GALE                   [][] WHILE RUNNING
    FLYING CRANE                   ROTATE 360, /\
    
    
    --LEVEL 3
    BLADE OF THE DRAGON'S TAIL     [][]/\/\/\
    GLEAMING BLADE                 ROTATE 360, PRESS & HOLD /\
    
    
    --LEVEL 4
    DRAGON TEAR                    [][][]/\
    BLADE OF THE TWIN DRAGONS      --> PRESS & HOLD /\, /\/\
    
    
    --ULTIMATE TECHNIQUES
    EXTINCTION STRAIGHT SLASH      /\ + ESSENCE
    STORM OF THE HEAVENLY DRAGON   /\ + ESSENCE MAX
    ROARING GLEAM                  ROTATE 360 PRESS & HOLD /\ + ESSENCE
    TRUE DRAGON GLEAM              ROTATE 360 PRESS & HOLD /\ + ESSENCE MAX
    
    
    -----------------------------------------------------------------------
    
    
    AB2.              ==   NUNCHUKUS/VIGOORIAN FLAILS   ==
    
    The Nunchukus/Vigoorian Flails are great weapons to use on smaller 
    enemies and most of the bosses (if you know their weak spot). Use these 
    if you want to show-off that you can beat a boss with a smaller weapon!
    
    ++NOTE: If Ryu tries to do the Runaway Lightning, chances are he'll end 
    up doing the Wide Heavens combo instead. To pull it off properly, Ryu 
    MUST stand next to an enemy before pulling off the combo.
    
    
    --NUNCHUKUS & FLAILS - LEVEL 1
    DRAGON & PHOENIX               [][][][][][]
    FIRE PIT 1                     [][]/\
    FIRE PIT 2                     [][][]/\
    FIRE PIT 3                     [][][][]/\
    FIRE PIT 4                     [][][][][]/\
    WIDE HEAVENS                   []/\
    SWEEPING KICK                  --> []
    FLAME WHEEL                    /\/\
    AUSPICIOUS CRANE               PRESS & HOLD /\
    EARTH SLIDE                    [] WHILE RUNNING
    DEMON CHASER                   /\ ON DOWNED ENEMY
    SWEEPING STRIKE                [] WHILE JUMPING
    DRAGON EMPEROR KICK            /\ WHILE JUMPING
    HELL DROP                      [] OR /\ DURING BIRD FLIP
    MOUNTAIN CRANE                 []/\ OR /\/\ DURING BIRD FLIP
    RED-HOT IRON BRAND             JUMP TOWARDS ENEMY, /\
    
    
    --FLAILS ONLY - LEVEL 2
    CREMATOR                       [][][] --> [][][][][]
    DRAGON SLAUGHTER               [][][] --> []/\
    RUNAWAY LIGHTNING              []/\ NEAR ENEMY
    RIPPING THUNDER                --> /\/\/\
    
    
    --ULTIMATE TECHNIQUES
    AUSPICIOUS PHOENIX             PRESS & HOLD /\ + ESSENCE
    GATHERING CLOUDS               PRESS & HOLD /\ + ESSENCE MAX
    
    
    -----------------------------------------------------------------------
    
    
    AB3.                       ==   LUNAR   ==
    
    The Lunar is one of the few weapons that are a little bit difficult to 
    master than the others. While the Lunar does have a lot of super-fast 
    combos to perform, its attacks are not so powerful until it is fully 
    upgraded to Level 3. To properly utilize this weapon, Ryu must first 
    learn to use its counterattack properly. After Ryu performs a counter, 
    he can then perform a hard combo like the Black Widow for lots of 
    damage to the enemy. Understand how the attack pattern works?
    
    The Lunar was the newest weapon that was first introduced in the 
    Hurricane Packs for the original Xbox versions. 
    
    
    --LEVEL 1
    RAVEN STRIKE                   [][][]
    RAVEN LIGHT                    [][]/\
    TWILIGHT                       []/\
    ARC OF THE MOON                /\
    SOUL OF THE CRESCENT           PRESS & HOLD /\
    LION'S RAGE 1                  --> []
    BLACK WIDOW 1                  --> []/\
    CRESCENT STRIKE                --> /\
    PURGATORY'S RIVET              [] WHILE RUNNING
    TWIN SERPENT STRIKE            /\ WHILE RUNNING
    NIRMANAKAYA                    /\ NEXT TO DOWNED ENEMY
    TEMPEST                        [] WHILE JUMPING
    PHANTOM MOON                   /\ WHILE JUMPING
    GIBBOUS                        /\ DURING BIRD FLIP
    
    
    --LEVEL 2
    DRAGON'S CLAW                  [][][]/\
    INFINITE FURY                  []/\/\
    LION'S RAGE 2                  --> [][]
    BLACK WIDOW 2                  --> [][]/\
    
    
    --LEVEL 3
    LION'S RAGE 3                  --> [][][]
    BLACK WIDOW 3                  --> [][][]/\
    FULL MOON STRIKE               --> /\/\
    LUNAR EXPLOSION                --> /\/\/\
    RAVEN STREAM                   ROTATE 360, /\
    
    
    --ULTIMATE TECHNIQUES
    SHROUDED RESCENT               PRESS & HOLD /\ + ESSENCE
    RAVEN'S VEIL                   PRESS & HOLD /\ + ESSENCE MAX
    
    
    -----------------------------------------------------------------------
    
    
    AB4.               ==   DRAGON CLAW & TIGER FANG   ==
    
    The Dual Katanas are a great weapon to master if you are looking for 
    something else to use other than the Dragon Sword. The Katanas have 
    about 5 times more combos to learn than the Dragon Sword and both 
    blades shave off more than 1.5% more health. 
    
    Unfortunately, the Dual Katanas have a very slow reaction time after 
    pulling a combo. Some enemy encounters become much more difficult 
    because it takes Ryu a second to recover after pulling off a combo, 
    which can lead to bad news. But other than that small problem, the Dual 
    Katanas are still a bad-ass addition to the NG series.
    
    
    --LEVEL 1 
    TIGER'S ROAR                   []
    DRAGON'S BREATH                [][]
    MOONLIGHT REND                 [][][]
    TRANSMIGRATION SLASH           [][][][]
    THREE ROBES & ONE BOWL         [][][]/\
    MAHAYANA BLADE                 [][][]/\/\
    THERAVADA BLADE                [][]/\
    BLADE OF DHARMA'S WAY          [][]/\/\
    LIGHTNING STRIKE               [][] --> []
    DOUBLE LIGHTNING STRIKE        [][] --> [][]
    TRIPLE LIGHTNING STRIKE        [][] --> [][][]
    ROARING THUNDER                [][] --> /\
    THUNDER SLASH                  [][] --> /\/\
    TRUE DRAGON'S BREATH           [] [] (BUTTON DELAY)
    RISING DRAGON                  [] [][] (BUTTON DELAY)
    FALLING DRAGON                 [] [][][] (BUTTON DELAY)
    ZHONG KUI SLASH                []/\
    DOUBLE ZHONG KUI SLASH         []/\[]
    FIRE DRAGON SPINNING DESCENT   []/\/\
    CLIMBING DRAGON BLADE          [], PRESS & HOLD /\
    TWIN BLADES                    [], PRESS & HOLD /\, /\
    CONTINUOUS SLASH               --> []
    TWIN CONTINUOUS SLASH          --> [][]
    FLYING DRAGON                  --> []/\
    BLADE OF EARTH                 --> /\
    BLADE OF HEAVEN                -->, PRESS & HOLD /\
    HEAVEN & EARTH                 -->, PRESS & HOLD /\, /\
    FANG OF THE DRAGON             /\
    DOUBLE DRAGON FANG             /\/\
    TRIPLE DRAGON FANG             /\/\/\
    SWOOPING DRAGON FANG           /\/\/\/\
    HAZE ROLLING SLASH             -->, PRESS & HOLD /\
    SILENT GALE                    [] WHILE RUNNING
    GALE RISING SLASH              /\
    RISE TO HEAVEN                 ROTATE 360, /\
    GROUND ROLL                    /\ NEXT TO DOWNED ENEMY
    SPIN SLASH                     /\ WHILE JUMPING
    DIVINE HAWK TWIN BLADES        RUN AGAINST WALL, []
    DIVINE HAWK DANCING BLADES     [] DURING BIRD FLIP
    DESCENDING DIVINE HAWK         RUN AGAINST WALL, /\
    FLYING BIRD DESCENT            /\ DURING BIRD FLIP
    
    
    --LEVEL 2
    ROLLING THUNDER                [][] --> /\ --> []
    WAVES OF ROLLING THUNDER       [][] --> /\ --> [][]
    ROARING THUNDER CROSS CUT      [][] --> /\ --> [][][]
    RISING THUNDER                 [][] --> /\ --> []/\
    FALLING THUNDER                [][] --> /\ --> []/\/\
    RISING ZHONG KUI               []/\[][]
    HEAVENLY ZHONG KUI             []/\[][][]
    FALLING DRAGON SLAYER          []/\[][][][][]
    SPINNING DRAGON SLAYER         []/\[][][][]/\
    BIRD & DRAGON                  []/\[][][][]X
    FALLING ZHONG KUI              []/\[][]/\
    TWIN CROSS CUT                 --> [][][]
    DESCENDING DRAGON              --> []/\/\
    GALE CROSS CUT                 [][] WHILE RUNNING
    GALE FALLING SLASH             /\/\
    
    
    --LEVEL 3
    BLADED WIND                    [][] --> []/\
    GREAT DRAGON SLAYER            []/\[][][][]/\/\
    ZHONG KUI WHIRLWIND            []/\[][]/\/\
    SPINNING FIRE DRAGON           []/\/\/\
    WHIRLWIND SLASH                /\/\ WHILE JUMPING
    SPINNING DIVINE HAWK           RUN AGAINST WALL, /\/\
    FLYING BIRD SPIN               /\/\ DURING BIRD FLIP
    
    
    --ULTIMATE TECHNIQUES
    EXTINCTION CROSS CUT           PRESS & HOLD /\ + ESSENCE
    EXTINCTION RISE TO HEAVEN      PRESS & HOLD /\ + ESSENCE MAX
    
    
    
    -----------------------------------------------------------------------
    
    
    AB5.                      ==   DABILAHRO   ==
    
    Of all the bigger weapons in Ryu's armory, the one you'll want to 
    master is the Dabilahro. When you first equip it, it might seem a 
    little difficult to perform combos with it because of its large size 
    and slow combo animations. But in all fairness, it's more powerful. For 
    smaller enemies, this weapon's counterattack works best. And for bigger 
    enemies, the counterattack and Flaming Hell Slash will be your friends. 
    Also, the Dabilahro is one of the better weapons to use when spamming 
    for Karma points because of its long-range Ultimate Technique.
    
    Once you've mastered using the Dabilahro, then you can easily utilize 
    the other bigger weapons with ease (like the Dark Dragon Blade).
    
    
    --LEVEL 1
    DESTROYER OF ARMIES             [][][][]
    FLAMING HELL SLASH 1            [][][][]/\
    GLEAM OF HEAVEN & EARTH         []/\
    INFERNO SLASH                   /\
    PURGATORY SLASH                 PRESS & HOLD /\
    FLAMING INFERNO                 --> []
    FLAMING WHIRLWIND               --> /\
    HUNDRED MAN SLASH               ROTATE 360, /\
    CORPSE CRUSHER                  /\ NEXT TO DOWNED ENEMY
    FOOL CRUSHER                    [] OR /\ WHILE JUMPING
    THUNDERUOS BLADE                RUN AGAINST WALL [] OR /\
    RAGING THUNDEROUS BLADE         [] OR /\ DURING BIRD FLIP
    
    
    --LEVEL 2
    There are no Level 2 moves
    
    
    --LEVEL 3
    WHIRLING EMPIRE BLADE           [][][][][]
    FLAMING HELL SLASH 2            [][][][][]/\
    
    
    --ULTIMATE TECHNIQUES
    HUNDRED DEMON'S BLADE           PRESS & HOLD /\ + ESSENCE
    ASURA SLASH                     PRESS & HOLD /\ + ESSENCE MAX
    
    
    -----------------------------------------------------------------------
    
    
    AB6.                      ==   KITETSU   ==
    
    The Kitetsu was the original "dual Katana" of the Xbox Ninja Gaidens. 
    Aside from its own special combos, the Kitetsu acts just like the 
    Dragon Sword because of its same combos (Blade of Nirrti, etc.). The 
    Kitetsu also has some cool life-sucking animations which leave Ryu 
    invulnerable for a few seconds from enemy attack and it has the second 
    coolest UT in the entire game called the Bassara! I only recommend that 
    you use Kitetsu for fun until Ryu obtains the True Dragon Sword. Once 
    he obtains the TDS, the Kitetsu becomes pretty much useless for the 
    rest of the game.
    
    In the original Xbox Ninja Gaiden, the Kitetsu was a 3-leveled sword 
    that drained Ryu's health for as long as he wielded it on his back. The 
    only way to counter the life-draining effect was to equip an armlet 
    called the Armlet of Tranquility. For NG Black and NG Sigma, the life-
    draining effect and the Armlet of Tranquility have both been omitted.
    
    
    --LEVEL 1
    DARK RAIN                      [][][]
    STAB OF OVERPOWERING EVIL      [][]/\
    CRAZED BONES SLASH             [][] --> []
    DEAD SOUL BIND                 [][] --> [][]
    SOUL ERASER 1                  [][] --> []/\
    SOUL ERASER 1.1                /\ DURING DEAD SOUL BIND
    BEHEADED DEMON                 [][] WHILE RUNNING
    
    
    --LEVEL 2
    There are no Level 2 moves
    
    
    --LEVEL 3
    SOUL ERASER 3                  [][] --> []/\/\/\
    SOUL ERASER 3.1                /\/\/\ DURING DEAD SOUL BIND
    
    
    --ULTIMATE TECHNIQUES
    EXTINCTION STRAIGHT SLASH      PRESS & HOLD /\ + ESSENCE
    BASSARA                        PRESS & HOLD /\ + ESSENCE MAX
    
    
    -----------------------------------------------------------------------
    
    
    AB7.                     ==   WAR HAMMER   ===
    
    Not really one of my favorite weapons in the game. The WH has fewer 
    combos than the Dabilahro and doesn't inflict as much damage. Unless 
    you feel like you must complete Ryu's armory, there's really no use for 
    this weapon unless you want to try it out for fun.
    
    
    --LEVEL 1
    RAM'S HEAD DROP                []
    HORSE HEAD CRUSH               [][]
    GLEAM OF HEAVEN & EARTH        []/\
    SURGING WAVE                   /\
    THUNDER TREMOR                 PRESS & HOLD /\
    STEEL SEVERE                   --> []
    FLAMING WHIRLWIND              --> /\
    CORPSE CRUSHER                 /\ NEXT TO DOWNED ENEMY
    AVALANCHE DROP                 [] OR /\ WHILE JUMPING
    ROLLING THUNDER                RUN AGAINST WALL [] OR /\
    RAGING THUNDER                 [] OR /\ DURING BIRD FLIP
    
    
    --LEVEL 2
    FLAMING TORRENT                /\/\
    SIX PATHS SPIN                 ROTATE 360, /\
    
    
    --ULTIMATE TECHNIQUES
    RAGE TREMOR                    PRESS & HOLD /\ + ESSENCE
    TREMOR OF THE HEAVENS          PRESS & HOLD /\ + ESSENCE MAX
    
    
    -----------------------------------------------------------------------
    
    
    AB8.          ==   WOODEN SWORD/UNLABORED FLAWLESSNESS   ==
    
    The Wooden Sword has very little attack power yet has SEVEN upgrade 
    slots. It takes about 108,500 Yellow Essence total (or 108,000 on 
    harder modes) to upgrade the sword to a big paddle-looking weapon 
    called the Unlabored Flawlessness. 
    
    At first glance, the Unlabored Flawlessness (or simply, the UF) has 
    immense strength but slow attack animations. While it may be slow in 
    terms of starting a combo, it can kill an enemy instantly. The UF also 
    has a trick called the 5% Health Trick. When Ryu has less than 5% 
    health in his HP bar, the kanji letters on the UF will start to glow. 
    From that point on, any enemy or boss that is struck with the glowing 
    UF will lose up to 40-55% of their health in ONE combo! You wanna talk 
    about cheap and easy deaths? Then THIS is your weapon right here!
    
    
    --LEVEL 7 ATTACKS ONLY
    FLAMING HELL SLASH             [][]/\
    FLYING DRAGON FALLING SLASH    []/\[][][][]
    FOREST WINDS & MOUNTAIN FIRES  [], PRESS & HOLD /\, /\
    BOULDER SPLITTER               /\
    STEEL SPLITTER                 PRESS & HOLD /\
    HUNDRED DEMONS BITE            --> []
    FLAMING WHIRLWIND              --> /\
    HUNDRED MAN SLASH              ROTATE 360, /\
    
    
    --ULTIMATE TECHNIQUES - LEVEL 7 ONLY
    TEMPERED STEEL SPLITTER        PRESS & HOLD /\ + ESSENCE
    EARTH SPLITTER                 PRESS & HOLD /\ + ESSENCE MAX
    
    
    -----------------------------------------------------------------------
    
    
     AB9.                 ==   DARK DRAGON BLADE   ==
    
    The Dark Dragon Blade is the ABSOLUTE coolest and most stylish weapon 
    in the game. The DDB actually has fewer combos than the Dabilahro but 
    is just as powerful as the Unlabored Flawlessness (though no 5% health 
    trick) and requires NO upgrades. This weapon can only be obtained on 
    harder modes by collecting all 50 Golden Scarabs.
    
    So what's the point of using this blasted thing? Well, if you didn't 
    complete any of the Fiend Challenges before obtaining this item, you 
    can try it there. The DDB has a quicker combo attack and has the 
    ABSOLUTE coolest Ultimate Technique in the game (better than the TDS). 
    It might take a short while to get used to the DDB's slow UT absorption 
    though, because it takes Ryu three seconds to fully charge it!
    
    
    --ATTACKS
    GLEAM OF HEAVEN & EARTH        []/\  
    FLAMING HELL SLASH             [][]/\
    DRAK DRAGON DESCENDING FIENDS  /\
    DARK DRAGON FLAMING DRAGON     PRESS & HOLD /\
    HUNDRED DEMON'S BITE           --> []
    FLAMING WHIRLWIND              --> /\
    HUNDRED MAN SLASH              ROTATE 360, /\
    CORPSE CRUSHER                 [] OR /\ NEXT TO DOWNED ENEMY 
    
    
    --ULTIMATE TECHNIQUES
    DARK DRAGON CAUTERIZING SLASH  PRESS & HOLD /\ + ESSENCE
    DARK DRAGON GATES OF HELL      PRESS & HOLD /\ + ESSENCE MAX
    
    
    Copy and paste this URL to see my video for this awesome weapon: 
    http://www.gametrailers.com/player/usermovies/91602.html
    
    
    -----------------------------------------------------------------------
    
    
    AB10.        +++   SECONDARY WEAPONS & ARMLETS   +++
    
    
    --SHURIKENS
    --INCENDIARY SHURIKEN
    --WINDMILL SHURIKEN
    --SMOKE BOMB
    --APFSDS CORES
    --EXPLOSIVE CORES
    --BOW/STRONGBOW
    --SPEAR GUN
    
    
    --ARMLET OF THE SUN
    --ARMLET OF THE MOON
    --ARMLET OF BENEDICTION
    --ARMLET OF FORTUNE
    --ARMELT OF CELERITY
    --ARMLET OF POTENCY
    Each Armlet has its own specific use. Sun and Moon increase attack or 
    Defense power. Benediction increases Yellow Essence by 1.5 percent. 
    Fortune gives you an additional Ninpo refill (two slots refilled 
    instead of one). Celerity decreases the Ultimate Attack time by 1.5 
    seconds and the Potency Armlet increases your kick and throw attacks.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    AC.   ==   FIEND CHALLENGES   ==
    
    
    During a specific chapter or event, Ryu can partake in a special 
    optional challenge called a "Fiend Challenge". When he enters an area, 
    multiple numbers of fiends will keep spawning until all are dead and 
    gone. On Normal Difficulty, Ryu will usually face off against 60 
    Fiends. As the difficulty level rises, the challenges increase by 20 
    fiends, which means a Fiend Challenge by the time you reach Master 
    Ninja Mode will contain 120 Fiends.
    
    All Fiend Challenges are optional, but in some cases if you skip the 
    challenge, you can still return to pursue the challenge again (and gain 
    the prize) but you will NOT receive the Karma scores for it. So what is 
    the point of pursuing these difficult challenges? For the most part, 
    the prize for each challenge is usually a Power-up like a Lives of the 
    Thousand Gods or a Spirit of the Devils.
    
    
    This is the complete list of Fiend Challenges to pursue for Ryu's 
    walkthrough (most are available after a specific chapter and some are 
    unavailable after certain events):
    
    --CHALLENGE #1: CHAPTER 3 - AIRSHIP 
    --CHALLENGE #2: CHAPTER 6 - ARCHIVES ROOM 
    --CHALLENGE #3: CHAPTER 10 - RITUAL ROOM 
    --CHALLENGE #4: CHAPTER 12 - PERISTYLE PASSAGE 
    --CHALLENGE #5: CHAPTER 12 - AQUADUCTS 4B
    --CHALLENGE #6: CHAPTER 15 - ZARKHAN STADIUM
    --CHALLENGE #7: CHAPTER 15 - STAIRWAY TO THE IMPERIAL PALACE
    --CHALLENGE #8: CHAPTER 16 - UNDERGROUND PASSAGEWAY
    --CHALLENGE #9: CHAPTER 16 - DRAWBRIDGE SQUARE
    --CHALLENGE #10: CHAPTER 18 - GREAT BRIDGE SQUARE
    
    
    Unlike Ryu's challenges, which take place during specific chapters, 
    Rachel has a Fiend Challenge in each of her chapters. It takes a little 
    bit of exploration to find the challenge, but if Rachel pursues it and 
    wins, she will receive the highest ranking at the end of the chapter.
    
    
    --RACHEL FIEND CHALLENGE #1: MONASTERY ANNEX
    --RACHEL FIEND CHALLENGE #2: MILITARY GATE
    --RACHEL FIEND CHALLENGE #3: HAYABUSA VILLAGE - CENTRAL BRIDGE
    
    
    -----------------------------------------------------------------------
    
    
    AD.   ==   THE IMPORTANCE OF ESSENCE   ==
    
    
    As you defeat enemies in the game, they release different colored 
    Essence. There are three types of colored Essence: YELLOW, RED, and 
    BLUE. BLUE Essence restores little to big chunks of health, RED Essence 
    restores an empty Ninpo slot, and YELLOW Essence is the currency used 
    for purchasing items from Muramasa.
    
    Depending on the situation, you can either absorb the Essence to 
    collect the money and health OR...you can use Essence wisely and absorb 
    it for an Ultimate Attack. When pressing and holding the Triangle 
    Button during combat, Ryu will absorb any floating Essence and when the 
    button is released, he unleashes an Ultimate Attack that instantly 
    kills the enemy. Choose wisely on how to utilize the leftover Essence!
    
    
    -----------------------------------------------------------------------
    
    
    AE.   ==   FARMING FOR ESSENCE   ===
    
    
    What is "farming for essence"? It means to kill enemies, grab the 
    Yellow Essence they leave behind, leave the area, come back, and then 
    repeat the process. As long as a set of enemies re-spawn in a certain 
    area, the money will pour in. Depending on difficulty, Muramasa's 
    inventory just gets more and more expensive. Why? Because he's a 
    goddamn money-grubbing whore, that's why! 
    
    In order for Ryu to afford the items that Muramasa sells at those 
    bullshit prices (especially the Wooden Sword upgrades), Ryu needs to 
    kill enemies and gather the Yellow essence that they leave behind to 
    increase his paper. Ryu should take advantage of the re-spawning enemy 
    presence and eliminate them by using UT's to double the essence intake. 
    Usually a successful farm encounter can gather anywhere from 2000 
    essence up to 10,000 essence depending on the enemy or situation. 
    
    
    Here is a list of areas that have re-spawning enemies (some areas don't 
    have enemies until after a certain chapter and some enemies disappear 
    after the chapter):
    
    --CHAPTER 1 - DOJO ROOM
    --CHAPTER 4 - TWIN SERPENTS PLAZA/DWORKU ALLEYWAY
    --CHAPTER 4 - CLOCK TOWER SQUARE/CLOCK TOWER STAIRWAY/CLOCK TOWER BASE
    --CHAPTER 6 - HAN'S BAR (ENEMIES RE-SPAWN THROUGHOUT ENTIRE GAME)
    --CHAPTER 6 - MOAT ROAD 
    --CHAPTER 9 - CHAMBER OF EVERLASTING SLEEP
    --CHAPTER 10 - DRAWBRIDGE SQUARE/MOAT ROAD/DWORKU ALLEYWAY
    --CHAPTER 12 - AQUADUCTS 2B NEAR ELECTRIC WORM ROOM/PERISTYLE PASSAGE
    --CHAPTER 13 - MOATS/FLOODED MONK CHAMBER 
    --CHAPTER 15 - STAIRWAY TO THE IMPERIAL PALACE
    --CHAPTER 16 - DRAWBRIDGE HILL/MOAT ROAD/CLOCK TOWER SQUARE
    --CHAPTER 17 - THE LABYRINTH 
    --CHAPTER 18 - PALACE COMPOUND/THE CORE/GREAT BRIDGE SQUARE
    
    
    Also, once Muramasa gives you the Armlet Of Benediction, equip it when 
    you begin farming so that you can receive twice the money in less time. 
    
    Another alternate (but not recommended) way to gather lots of essence 
    is to pursue a Fiend Challenge. Enter a Fiend Challenge and kill all 
    but the last enemy and leave the battle. Return to the area and the 
    Fiend Challenge will reset and you can start the Essence run again. 
    Just know that you won't receive any Karma points if you do this!
    
    
    -----------------------------------------------------------------------
    
    
    AF.   ==   KARMA IN YOUR ASS   ==
    
    
    What the hell is Karma? Karma is the score you receive for completing 
    Chapters and defeating enemies and bosses. You will notice that when 
    you press the L2 Button during a fight, it brings up a HUD that shows 
    KARMA, COMBO, KILL, and TIME. Whenever you encounter an enemy or a 
    group of enemies, that encounter is timed. If you finish the encounter 
    within the Time Limit or not, you will still gain a score just for 
    pursuing it. If you SKIP the encounter and then decide to return to 
    pursue the encounter, the Karma score is forfeited. These are the 
    scoring patterns:
    
    
    --COMBOS = 10 POINTS PER HIT
    Anytime you perform a regular or hard combo on an enemy while the Timer 
    is running, the HUD will total up the hits. Each combo that you 
    successfully make WITHOUT getting hit by the enemy (blocked hit or not) 
    will multiply by ten. So if you made a 15-hit combo, multiply it by 10 
    and your score will increase by 150 points. Understand? The more combos 
    that you can muster up, the more points you'll receive.
    
    
    --ESSENCE TECHNIQUE LEVEL 1 = 2,000 POINTS
    --ULTIMATE TECHNIQUE LEVEL 2 = 5,000 POINTS
    When Ryu performs an ET/UT, he receives a score IF the Technique 
    successfully hits the enemy. If the Technique misses, the score won't 
    tally. A Level 1 ET is achieved by using one Essence and a Level 2 UT 
    is achieved by absorbing two or more pieces of Essence.
    
    
    --KILL BONUS = VARIES
    Ryu and Rachel will receive a Kill Bonus IF they defeat an enemy or set 
    of enemies within the Time Limit. Depending on the encounter, a 
    successful Kill Bonus can range from 50,000 points all the way up to 
    150,000 points! You better start learning to speed up your kills!
    
    
    --NON-KILL BONUS = 1000 POINTS PER ENEMY
    If you DO NOT make the Time Limit during an enemy encounter, the Kill 
    and Time Bonus is forfeited and you will only receive 1000 points for 
    each enemy killed. So if you defeated 4 enemies but didn't make the 
    Time Limit, you will only receive 4,000 points total. Understand it?
    
    
    --TIME LIMIT BONUS = 10,000 POINTS
    Every single enemy encounter is TIMED. Some encounters can range from 
    30 seconds up to 15 full minutes to finish. If you successfully defeat 
    the enemies within the Time Limit on the HUD, you will be awarded 
    10,000 points IN ADDITION to the Kill Bonus. That's a lot of points! 
    Remember, each encounter is only timed ONCE!
    
    
    --SPAMMING FOR KARMA
    What is spamming for Karma? There are certain ways to gain lots of 
    points during an encounter and most of the time, Master Ninja players 
    like to spam for Karma. Depending on the encounter, Ryu can exploit 
    Karma by spamming Ultimate Techniques on the enemy. If you know how to 
    exploit an enemy's weakness, Ryu can spend most of the battle just 
    charging and unleashing Ultimate Techniques for lots of points. 
    
    
    You have to ask which is better during a battle: a 50-hit combo worth 
    500 points or five successful Ultimate Techniques worth 25,000 points? 
    Trust me, the highest Karma scores on the Sigma Leaderboards were all 
    achieved this way. (Oops, did I reveal the "secret"?)
    
    
    -----------------------------------------------------------------------
    
    
    AG.   ==   SHOPPING AT MURAMASA'S   ===
    
    
    As soon as you enter the supply room in Chapter 2, you will find a 
    statue with an old man carrying a large bag. This is called the 
    Muramasa Statue and it appears frequently throughout the entire game. 
    
    Access it to open up an Inventory and Blacksmith screen. Muramasa will 
    sell various items including Technique Scrolls, Maps, Elixirs, and 
    Armlets, etc. Depending on difficulty, Muramasa will sell his items for 
    as low as 500 Essence up to 15,000 Essence. When you select the 
    Blacksmith Screen, you can choose to upgrade your weapons IF the 
    upgrade is available. Don't wait until the last minute to upgrade! Any 
    opportunity to make your weapons stronger is always the best one.
    
    And when you discover Golden Scarabs throughout the game, pass them on 
    to Muramasa and he'll trade you the Scarabs for useful items. You'll 
    receive various gifts for the Scarabs like a Life of the Gods and 
    sometimes, he even gives you a brand spankin' new weapon to use! Also, 
    if you feel so inclined, go to Muramasa's Shop in Tairon and try 
    attacking that money-grubbing whore to see what happens.
    
    
    Here is a Price List for Muramasa's Items for specific difficulties:
    
    --NINJA DOG/NORMAL
    ELIXIR OF SPIRITUAL LIFE
    ELIXIR OF THE DEVIL WAY
    GREAT SPIRIT ELIXIR
    GREAT DEVIL ELIXIR
    TALISMAN OF REBIRTH
    ARROWS
    APFSDS CORES
    EXPLOSIVE ARROWS
    INCENDIARY SHURIKEN
    SMOKE BOMB
    ARMLET OF THE SUN
    ARMLET OF THE MOON
    ART OF THE INFERNO SCROLL
    FLYING SWALLOW SCROLL
    
    
    --HARD
    ELIXIR OF SPIRITUAL LIFE    1000
    ELIXIR OF THE DEVIL WAY     3000
    GREAT SPIRIT ELIXIR         10,000
    GREAT DEVIL ELIXIR          15,000
    TALISMAN OF REBIRTH         20,000
    ARROWS                      10
    APFSDS CORES                200
    EXPLOSIVE ARROWS            100
    INCENDIARY SHURIKEN         100
    SMOKE BOMB                  400
    ARMLET OF THE SUN           5000
    ARMLET OF THE MOON          5000
    ART OF THE INFERNO SCROLL   1000
    FLYING SWALLOW SCROLL       1000
    
    
    --VERY HARD
    ELIXIR OF SPIRITUAL LIFE    1500
    ELIXIR OF THE DEVIL WAY     4000
    GREAT SPIRIT ELIXIR         10,000
    GREAT DEVIL ELIXIR          15,000
    TALISMAN OF REBIRTH         20,000
    ARROWS                      10
    APFSDS CORES                200
    EXPLOSIVE ARROWS            100
    INCENDIARY SHURIKEN         100
    SMOKE BOMB                  500
    WOODEN SWORD                500
    ARMLET OF THE SUN           5000
    ARMLET OF THE MOON          5000
    GUILLOTINE THROW            1000
    COUNTERATTACK SCROLL        1000
    FLYING SWALLOW SCROLL       1000
    
    
    --MASTER NINJA
    COMING SOON!
    
    
    -----------------------------------------------------------------------
    
    
    AH.   ==   CHAPTER/ONLINE RANKINGS   ==
    
    
    There are five types of rankings that Ryu can achieve as he completes 
    each Chapter. Depending on how good or how completely suck-ass you are 
    as a player, your ranking will reflect your skills. As for the Sigma 
    Leaderboard rankings, the majority of rankings are all based on Karma 
    Score. These are the chapter rankings from lowest to highest:
    
    --NINJA DOG
    --LESSER NINJA
    --GREATER NINJA
    --HEAD NINJA
    --MASTER NINJA
    
    Usually, the biggest factor in your ranking is the Chapter Time Limit 
    (especially on the harder modes). While you may be able to muster up a 
    lot of kills and gather lots of Essence, you can still get a low 
    Ranking. The game factors up several types of requirements:
    
    --CHAPTER TIME LIMIT
    With the exception of a couple of chapters towards the end, you can 
    easily get a high ranking by completing a chapter in less than 10-15 
    minutes. Some chapters give you the benefit of the doubt and give you 
    the highest ranking IF you can muster up a ton of kills past the 
    chapter time limit. Read the next section below for the Clear Times.
    
    --# OF KILLS
    There a few chapters where the # of kills is a requirement in order to 
    get the highest ranking. A good example is the "Tairon Under Alert" 
    chapter where you can literally finish the chapter in less than 7-8 
    minutes and still receive a low ranking. Usually, the best way to boost 
    up your ranking is to finish Fiend Challenges during a specific chapter 
    and that'll do it for you.
    
    --UNUSED NINPO 
    It's simple as it sounds. If you can finish a chapter with all Ryu's 
    Ninpo slots still full, expect a full score.
    
    --ESSENCE COLLECTED
    If Ryu finishes a chapter with a ton of collected (and unused) Yellow 
    Essence, he can rack up a high ranking. Just note that using the 
    collected Essence at Muramasa's Statue DOES count against you, so use 
    the Essence wisely!
    
    
    Wanna receive a Master Ninja Ranking for each Chapter? The list below 
    will give details for the Clear Time per chapter! Some of the Chapter 
    Clear times increase dramatically on harder difficulties while some 
    still rely on the # of Kills.
    
    
               ===   MASTER NINJA RANKING TIME REQUIREMENTS   ===
    
    
                NINJA DOG/NORMAL     HARD MODE         VERY HARD  
    
    CHAPTER 1   9-10 MINUTES         9-10 MINUTES      10-15 MINUTES 
    CHAPTER 2   10-15 MINUTES        15-20 MINUTES     15-20 MINUTES
    CHAPTER 3** 10-15 MINUTES        10-15 MINUTES     15-25 MINUTES
    CHAPTER 4   10-15 MINUTES        10-15 MINUTES     15-20 MINUTES
    CHAPTER 5** 10-15 MINUTES        10-15 MINUTES     15-20 MINUTES
    CHAPTER 6   10-15 MINUTES        10-15 MINUTES     15-20 MINUTES
    CHAPTER 7** 25-40 MINUTES        40-60 MINUTES     30-60 MINUTES
    CHAPTER 8** 20-25 MINUTES        20-30 MINUTES     15-30 MINUTES
    CHAPTER 9   20-30 MINUTES        20-30 MINUTES     30-50 MINUTES
    CHAPTER 10** 10-20 MINUTES       10-20 MINUTES     20-25 MINUTES
    CHAPTER 11   20-30 MINUTES       20-25 MINUTES     20-25 MINUTES
    CHAPTER 12** 30-35 MINUTES       40-45 MINUTES     45-60 MINUTES
    CHAPTER 13   15-20 MINUTES       15-20 MINUTES     20-25 MINUTES
    CHAPTER 14** 10-15 MINUTES       15-20 MINUTES     15-20 MINUTES
    CHAPTER 15** 30-40 MINUTES       70-80 MINUTES     80-90 MINUTES
    CHAPTER 16** 30-35 MINUTES       40-45 MINUTES     45-60 MINUTES
    CHAPTER 17   10-15 MINUTES       10-15 MINUTES     15-20 MINUTES
    CHAPTER 18** 20-30 MINUTES       20-25 MINUTES     40-50 MINUTES 
    CHAPTER 19   5-10 MINUTES        5-10 MINUTES      10-15 MINUTES
    
    
    **Complete the Fiend/Enemy Challenges in this Chapter to receive an 
    automatic Master Ninja ranking!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    AJ.         +++   THE PEARL NECKLACE - UTILIZING RACHEL   +++
    
    
    Oh my, the lovely and voluptuous Rachel. Controlling and using Rachel 
    is much different than controlling Ryu. She moves like a tank and is 
    pretty slow when it comes to combos. So how can you use Rachel properly 
    without dying all over the place?
    
    First of all, Rachel's best line of defense is her counterattack. Since 
    her combos take some time pull off, her counterattack is the closest 
    thing to a fast combo. The main strategy is to lure the enemy into 
    attacking you and then countering. Also, when an enemy strikes at 
    Rachel, she can immediately flip over them while blocking and then 
    strike them from behind with a hard combo. This is probably the only 
    evasion move that Ryu does NOT have in his set of evasion moves.
    
    When fighting multiple big and small enemies, Rachel should target the 
    weakest one first. For example, when fighting Samurais and Warlocks, 
    Rachel should kill the Warlock and then use his Essence to UT the other 
    Samurais. If Rachel faces off against Shadow Fiends and Red Dinos, she 
    should lure the smaller fiends away from the Dinos, kill them off, and 
    then use the Essence for a UT on the dinos. Understand how the pattern 
    works in these situations? Also, don't hesitate to use wall attacks!
    
    
    Here's a complete list of Rachel's War Hammer attacks and combos:
    
    --DEFAULT LEVEL 2 ATTACKS
    RIGHT FANG              [] 
    LEFT FANG               [][]
    VIPER BITE              [][][]
    COPPERHEAD KICK         [][][], -->, []
    VIPER CRUNCH            [][][][]
    BARE FANGS              []/\
    SAVAGE SNAKE            []/\/\
    YELL IN PAIN            [][]/\  
    MAX PAIN                [][]/\/\
    HIGH KICK               --> []
    DOUBLE HIGH             --> [][]
    INTEGRAL HIGH           --> [][][]
    PYTHON BITE             --> [][][][]
    PYTHON CRUNCH           --> [][][][][]
    HIGH KICK VENOM         --> []/\
    DOUBLE HIGH VENOM       --> [][]/\
    INTEGRAL HIGH VENOM     --> [][][]/\
    STINGER                 --> /\
    SNAKE HUNT              --> /\/\
    SNAKE KILLER            --> /\/\[] OR --> /\/\/\
    VENOM                   /\
    PIERCING KICK           [] WHILE RUNNING
    DEADLY VENOM            /\ WHILE RUNNING
    ANACONDA CLUTCH         ROTATE 360, /\
    SERPENT HAMMER          [] OR /\ WHILE JUMPING
    
    
    --ULTIMATE TECHNIQUES
    SIDEWINDER                            PRESS & HOLD /\ + ESSENCE   
    JORMUNGANDR             PRESS & HOLD /\ + ESSENCE MAX
    
    
    For an example of how to properly use Rachel, copy and paste this URL 
    to see a Rachel Fiend Challenge video: 
    
    http://www.gametrailers.com/player/usermovies/78514.html
    
    
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    AK.         +++   DOMINATION - ADVANCED TIPS & TACTICS   +++
    
    
    If you want to see if you are indeed a Master Ninja player (or want to 
    play like one), then utilizing the tactics mentioned below is vital in 
    becoming an expert player. The more that you practice these advanced 
    tactics, the easier it becomes to becoming a veteran player. If you 
    find yourself already doing the things I mention here, congratulate 
    yourself because you've earned my respect.
    
    
    --ALWAYS BLOCK!!!!
    I can NEVER stress this enough: ALWAYS BLOCK! If taking cover is the 
    main strategy in Gears Of War, then blocking should be the main 
    strategy for Ninja Gaiden. When you aren't busy performing kick-ass 
    combos on your enemies, you should be in a defensive stance! No matter 
    how close or far you are to the enemy, one finger should be on the 
    Block Button regardless! Trust me, I've seen horrible gameplay videos 
    (*cough IGN cough*) where the player didn't understand the gist of 
    using the Block Button. Don't be that person, be the EXPERT!
    
    
    --ALWAYS USE THE ULTIMATE TECHNIQUE (UT)
    When Ryu kills an enemy (or a bunch of them), they leave essence for 
    you to absorb. Instead of wasting time collecting the essence for the 
    sake of collecting it, use essence wisely by absorbing it for Ultimate 
    Techniques. Anytime that essence is floating around, don't hesitate to 
    absorb it and unleash holy Hell on your enemies. By doing this, it 
    increases your Karma score and it more than doubles the Yellow Essence 
    intake left over. Also remember, if Ryu is in a blocking stance, he 
    CANNOT absorb the essence by mistake!
    
    
    --BE EVASIVE BUT DEFENSIVE
    Always use the Reverse Wind when fighting enemies. If an enemy has an 
    attack that breaks your guard (when Ryu falls back while blocking) the 
    enemy WILL cause damage to you on the next hit. To avoid the 
    embarrassing pain, use the Reverse Wind to evade the attack as soon as 
    your guard is broken. Rolling away is a good way to avoid getting 
    swarmed. Stay defensive while rolling, too! When rolling away, keep 
    your finger on the Block Button so that another enemy doesn't attack 
    you during mid-roll (it can happen). Remember, being a defensive player 
    doesn't make you a wimp, it makes you a better player. Don't let any 
    smart-mouthed peckerhead tell you otherwise!
    
    
    --USE THE ROLL JUMP
    This is a move that every expert player never leaves home without. To 
    get through an area faster (or if you wanna avoid confrontations), 
    using the roll jump is the fastest way to do it. While running, press 
    the Block Button to roll and then press the X Button to jump forward. 
    It's like doing a rolling somersault. Keep doing the move to get 
    through an area faster.
    
    
    --LEARN THE COUNTER-ATTACK
    Every single weapon in the game has a special counter attack. Counters 
    are crucial in most battles and are very helpful in eliminating enemies 
    faster instead of just standing and blocking. To do the Counter attack 
    for any weapon, hold the Block Button. When the enemy strikes you, 
    press (don't mash) the Triangle Button at the right time when you hear 
    the "CLANG" sound to perform the counter WHILE BLOCKING. Ryu will then 
    break their attack with his own. Trust me, it's NOT so easy to learn, 
    but once you figure out how it works, you'll never stop using it.
    
    Copy and paste this URL to see an instructional video for Counters:
    http://www.gametrailers.com/player/usermovies/102857.html
    
    
    --AVOID USING NINPO ATTACKS
    Yes, as pretty as the animations look for each attack, using Ninpo is 
    just a time-waster. Using Ninpo on enemies is NOT necessary when you 
    already know how to defeat them and trying Ninpo attacks on bosses is 
    COMPLETELY useless anyway, so why bother with it? For the record, it IS 
    indeed possible to go through the ENTIRE game without equipping Ninpo 
    at all! If a player claims that the only way to beat harder 
    difficulties is to spam your Ninpo attacks, DON'T LISTEN TO THEM!
    
    
    --UTILIZE THE ON-LAND CHARGE (OLC)
    The On-Land Charge is an advanced move that first-time players will not 
    understand at first. When performing an Ultimate Attack, Ryu has to 
    spend about a second or two to charge up and absorb essence, which 
    leaves him vulnerable to attack. To make this animation go even faster, 
    utilize the On-Land Charge. To do an OLC, jump up and then press and 
    hold the Triangle Button as soon as Ryu's feet touch the ground and 
    then unleash it for a quick Ultimate Attack (or hold the button until 
    the enemy closes in). When you do an OLC, Ryu will immediately absorb 
    the essence and can perform the Ultimate Attack without needing to 
    actually charge. This move takes advantage of situations where you have 
    multiple essences floating around and being bombarded by enemies. 
    Remember, Ryu can also do an OLC from a roll jump!
    
    Copy and paste this URL to see an instructional video for the OLC:
    http://www.gametrailers.com/player/usermovies/92749.html
    
    
    --RELY ON BLUE ESSENCE INSTEAD OF ELIXIRS
    It's as simple as it sounds. If you find that you are consuming way too 
    many Elixirs before you even reach the next boss battle, then you need 
    to seriously practice your techniques. Ryu should conserve all of his 
    Elixirs for boss battles only! Well, unless you are playing as Rachel.
    
    
    --AVOID SPAMMING YOUR ATTACKS
    What is a spam attack? It is when a player constantly does the same 
    moves over and over. One example is the Flying Swallow attack. Players 
    that spend most of their time spamming their attacks only show just how 
    much they haven't learned. Ryu has a large arsenal of moves and all 
    you're gonna do is spam ONE move? I don't think so. Be creative and mix 
    your attacks! Unless you are on the last set of chapters (or you're 
    spamming for some Karma), there's no reason to spam one attack 
    incessantly on Chapter 1!
    
    
    --MASTER NINJA DIFFICULTY IS ONLY FOR HARDCORE PLAYERS
    You do not need to defeat this difficulty to call yourself a veteran 
    player. Out of the three harder difficulties, the one that will test 
    your patience is Very Hard Mode. If you can defeat Very Hard Mode with 
    little to no problems, then pat yourself on the back, Master Ninja Vet! 
    If you feel you need that extra push after completing VH Mode, then go 
    ahead and attempt Master Ninja Mode. It should be easy...MY ASS!
    
    
    
    
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    AL.        +++   MESSAGE IN BLOOD - KNOWING YOUR ENEMY   +++
    
    
    In this section, I will explain the best tactics to use for each enemy 
    in the game. Every single enemy in the game (minus one or two of them) 
    is well-balanced and has attacks to use against you from all ranges. 
    While it may seem simple to just do the same combo over and over, using 
    the same moves on every enemy might not always work out so well. This 
    isn't God Of War or Devil May Cry! 
    
    NOTE: this section is for regular enemies only! Boss and Sub-boss 
    strategies will be explained in the main walkthrough.
    
    
    --BROWN NINJA
    --WHITE NINJA
    These guys are the easiest enemy you'll encounter in the game. They 
    don't have any guard-breakers and rarely inflict any hard damage. While 
    they aren't hard to defeat, the white ninjas are a little bit tricky, 
    so be on your guard when you're on the offense.
    
    
    --BLACK SPIDER NINJA
    --RED FIRE NINJA
    --PURPLE WS NINJA
    These guys are no joke, unlike the brown and white ninjas. Not only do 
    they have guard-breakers but they also have grab moves and special 
    weapons at their disposal. All it takes is a couple of hard combos to 
    kill them, but what you REALLY need is to be super defensive AND 
    evasive to keep from being swarmed. Use counterattacks on them and 
    always utilize the Izuna Drop to lessen the herd.
    
    
    --SAMURAI
    --WARLOCK
    Usually, Samurais on foot are always accompanied by a Warlock or two. 
    The main strategy here is to avoid the Samurais and focus on the 
    Warlock. Evade and block the Samurai attacks and wait for the Warlock 
    to appear. When he appears, roll under his fireball TOWARDS him and 
    perform a hard combo to kill him. If the fireball attack is too 
    difficult to dodge, toss a projectile at the Warlock BEFORE he throws 
    the fireball. This will stop him and sets him up for a combo. Use the 
    leftover essence for UT's against the Samurais, rinse & repeat. Trust 
    me, this tactic works wonders in Chapter 2!
    
    
    --M-SAT SOLDIER
    --ROBOT M-SAT SOLDIER
    --M-SAT COMMANDER
    --ROBOT M-SAT COMMANDER
    These guys also require you to be on your guard. They have guns to 
    shoot at you if you are too far and they have a mean guard breaker and 
    grab move (SLIT THROAT AND KNEE TO THE GUT!). Use quick evasive rolls, 
    counterattacks, and the Izuna Drop to get the best of these guys.
    
    
    --MOTORCYCLE M-SAT SOLDIER
    --MOTORCYCLE ROBOT M-SAT SOLDIER
    All it takes is a few well-timed Flying Swallow attacks or a Guillotine 
    Throw to unseat these guys from their bikes. Avoid trying to block the 
    motorcycle as it approaches you and just keep your distance.
    
    
    --RED DINOS (GAHRULAS)
    --BLUE DINOS
    Both of these dinos have five attacks: a chomp attack, a two-hit combo, 
    fire breath, jumping attack, and a tail swipe. All these attacks can be 
    evaded using evasive rolls. A good combo to perform on these lizards is 
    the Blade of Nirrti attack. After evading one of their attacks, use the 
    Blade Of Nirrti as a counter. Separate the group and then fight each 
    one individually as much as possible. Once Ryu acquires the Dabilahro, 
    use the Flaming Hell Slash combo on them.
    
    
    --MACE-WIELDING GREEN/RED OGRES
    These guys are probably the biggest enemy in the game. A lot of the 
    ogre's attacks are based on their large maces, which means you need 
    some heavy firepower to kill them. Your best weapon against these 
    overgrown freaks is a fully upgraded Dabilahro. When the ogre begins 
    his mace attack, simply roll forward IN FRONT of the ogre to avoid 
    getting whacked. When it stops to recover, immediately do ONE Flaming 
    Hell Slash combo on it. If they retaliate by jumping up, roll away. 
    Always roll FORWARD when they use their mace or backhand attacks to 
    easily evade them and then counter with a Flaming Hell Slash. Repeat 
    this tactic as necessary to kill these stupid freaks. 
    
    Copy and paste this URL to see how to defeat these Ogre freaks:
    http://www.gametrailers.com/player/usermovies/90778.html
    
    
    --CATWOMAN (KIYATT)
    These feline pussies are the cheapest enemies in the game. Not only can 
    they break your guard, but they can also grab you while you are evading 
    them. Most of your combos will be difficult to pull off since they run 
    and flip around all the goddamn time. The best weapon to use against 
    them is the long-range Lunar. The Twilight combo of the Lunar usually 
    stops them dead in their tracks, so abuse it! If worse comes to worse 
    and you find that they are too difficult to kill, equip some Explosive 
    Arrows and then shoot them in mid-air. This will put those furball 
    pussies to bed. THAT'S WHAT SHE SAID!!!!!
    
    
    --BROWN SHADOW FIENDS
    --PINK SHADOW FIENDS
    I really don't know what the difference is between these two enemies 
    are since they are virtually the same enemy (except with a different 
    colored skin). These guys are quite easy to dispatch with a few easy 
    counterattacks and some hard Izuna Drops, so abuse it!
    
    
    --ONE-EYED PINCER FIENDS
    This guy is a strong and sneaky little bitch. Most of its attacks break 
    your guard and they have that annoying home run slide attack. When it 
    breaks your guard, roll back and try to counter with an Izuna Drop. 
    That should do it for them.
    
    
    --SCYTHE-WIELDING FIENDS
    These guys are quite annoying since they like to do cheap swipes with 
    their scythes. The best weapon to use against them is a Level 2 Dragon 
    Claw & Tiger Fang. Jump up towards the fiend and press the Square 
    Button FOUR times and see what happens. It's HI-LARIOUS!
    
    
    --ZOMBIE WARRIOR/ARCHER (GHUULS)
    The archers are the ones to be concerned about. While the other zombies 
    are (slowly) trying to attack you, the archers can easily damage you 
    with their arrows. Kill the archers in the area FIRST and then focus on 
    the other zombies. If a zombie looks like he's about to hug you, roll 
    back to avoid getting molested by them. Use any weapons and combos you 
    want on these guys but watch out! When you see one of them about to 
    strike with their large weapon, be ready to roll away or BLOCK!
    
    
    --ARMORED SOLDIER
    --MECHA-ARMORED SOLDIER
    --RPG SOLDIER
    --MECHA-RPG SOLDIER
    These guys are a little more difficult to kill than the M-SAT soldiers 
    because of their heavy armor and their non-stop machine gun fire (or 
    rockets). Also, these are the only enemies in the game that have a 
    combo breaker move. When you try to do a combo on them, they can 
    immediately break your combo and attack back at you. Fortunately, there 
    is a way to kill them in one hit: Explosive Arrows. 'Nuff SAID!
    
    
    --ZOMBIFIED MSAT SOLDIER
    These guys are sort of like a bizarre mix between the Black Spider 
    Ninjas, regular MSAT soldiers, and the Warlocks. Use evasive rolls and 
    wall attacks and then counter at them with the Izuna Drop.
    
    
    --PURPLE ZOMBIES
    You only encounter these guys ONCE in the main game. They have a super 
    long life bar and are quite difficult to kill under the Time Limit. 
    Simply equip the Dabilahro and spam the Ultimate Technique on them to 
    kill them all.
    
    
    --LASER/BULLET/BOMB COPTERS
    You can kill these copters with any types of Arrows or with the 
    Windmill Shuriken. With Rachel, use the Peluda Tail to destroy them.
    
    
    --BATS
    --WASP FIENDS
    Bats can easily be killed with Shurikens, while the Wasp Fiends (those 
    Metroid-looking rip-offs) can be killed with simple combos or 
    Projectiles. Simply block the Wasp Fiends and then counter.
    
    
    --STINKFISH MERMAID (GILLDABL)
    These guys are more dangerous if you approach them up close, so avoid 
    the close encounter. When they are at a mid-to-far distance, they throw 
    Waterballs at you. To kill these guys, rely on using projectiles like 
    Explosive Arrows or the Windmill Shuriken. Run on the water to get 
    within mid-distance and then start shooting them using mid-air attacks.
    
    
    --WHITE LIGHT APPARITIONS 
    These are those large glowing thingies that are found in the caverns 
    under the Monastery. Simply use the Windmill Shuriken or Arrows to 
    eliminate these floating light bulbs. Be careful though because these 
    high-falootin' things can break your guard!
    
    
    --GHOST FISH
    I love and hate these Fish. I love them because they bestow so much 
    leftover Yellow essence when you kill them all properly. I also hate 
    them because all it takes is ONE bite from them to ruin the Yellow 
    Essence run. To kill these Fish properly, equip the Flails and walk 
    into a Fish area and then jump and attack. When Ryu lands on the 
    ground, use a continuous Flail combo but DO NOT finish the combo! When 
    it looks like the combo is about to be done, quickly jump up again and 
    repeat the tactic. With some well-timed jumps and attacks, you can net 
    close to 10,000 essence in ONE encounter! Repeat over for more money!
    
    
    --LARGE DUNG BEETLES
    --LARGE GREEN FISH
    The beetles are quite aggressive with their attacks and can really 
    hamper your combos. Equip the Dabilahro and perform a downward wall 
    strike to kill a couple of them. Now roll jump to the other end of the 
    room and use the On-Land Charge for an Ultimate Technique. Roll jump 
    from one end of the room to the other end and repeat (you gotta be 
    FAST!). For the large green fish, simply avoid them by not swimming in 
    front of them. You can also kill the green fish using APFSDS Cores (if 
    you are standing above them on dry ground) or with the Spear Gun.
    
    
    --CRAB FIENDS (ARIOCHS)
    Oh dear god, I've hated these things ever since I first fought them in 
    the original Xbox Ninja Gaiden. Just use the Flying Swallow and mid-air 
    Explosive Arrows on these freaks, WHATEVER!
    
    
    --KNIGHTMARES 
    These guys are quite brutal as the Ogres and are more agile to boot, 
    but they do have a very serious weakness that you can exploit! Equip a 
    Level-3 Dabilahro and approach the Knightmare and let him attack you. 
    You'll notice that when Ryu blocks the Knightmare's regular attacks, it 
    does NOT break his guard (except for the second combo hit)! Take 
    advantage of this weakness and use the Counterattack like crazy! 
    
    
    
    +++ENEMY NOTE:
    Some of the enemies that are mentioned in this section usually don't 
    appear until harder modes or Mission Mode. Once you start Hard or Very 
    Hard Mode (or Master Ninja Mode, if you're lucky), expect to see 
    different enemies where you normally wouldn't see them.
    
    
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                +++   BY DEMONS BE DRIVEN - THE WALKTHROUGH   +++
    
                        ____   __  __                           __  
        _      ______ _/ / /__/ /_/ /_  _________  __  ______ _/ /_ 
       | | /| / / __ `/ / //_/ __/ __ \/ ___/ __ \/ / / / __ `/ __ \
       | |/ |/ / /_/ / / ,< / /_/ / / / /  / /_/ / /_/ / /_/ / / / /
       |__/|__/\__,_/_/_/|_|\__/_/ /_/_/   \____/\__,_/\__, /_/ /_/ 
                                                      /____/        
    
    
    The walkthrough below is a non-Ninpo walkthrough for Ninja Dog/Normal 
    Mode and is detailed as I can make it. You will also find the locations 
    for all the Power-Ups and all 50 Golden Scarabs here. I will also add 
    links to websites with expert Sigma videos (made by yours truly) for 
    most of the difficult battles at the bottom of the walkthrough. 
    
    
    =======================================================================
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    BA1.          +++   CHAPTER 1: THE WAY OF THE NINJA   +++
    
                   _______ _____   ___  _____________    ___
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  <  /
                 / /__/ _  / __ |/ ___/ / / / _// , _/  / / 
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/  
                                                                 
    
    
    ++  AREA: VALLEY OF THE SHADOWS  ++
    
    
    --OBJECTIVE: INFILTRATE THE FORTRESS
    
    After the cutscene, collect an Elixir from the dead body. Two ninjas 
    will appear from both sides, so be ready to eliminate them. Test out 
    your weapon on them and eliminate them with ease. At the end of the 
    mountain ledge (where the second ninja jumped out from) you'll find a 
    lone chest. Open it and continue up the hill towards the fortress. 
    Further down the path is a large closed doorway. It can't be opened 
    yet, so just ignore it and take the rocky ledges to the top. Jump past 
    the open gap and grab Ayane's first Kunai scroll.
    
    Run up against the wall to grab the ledge and then shimmy to the right 
    and climb up. Open the nearby chest for a goodie and then climb up the 
    next wall and jump up. Go up the large tree bark onto the ledge to 
    encounter two more enemies. Slice them down with some easy combos and 
    then use a Wall Run to the next ledge. 
    
    Open the chest to receive a new item. Now jump towards the branch and 
    swing and jump to the next ledge. Use a Bird Flip to the upper ledge 
    and prepare for battle. As you enter the pathway, three more enemies 
    will emerge. You can either cut them down or avoid the battle by using 
    a Bird Flip out of the cave from the area they emerge from.
    
    
    ++  AREA: NINJA FORTRESS  ++
    
    
    --OBJECTIVE: FIND THE SAVE POINT
    
    Enter the fortress to encounter two more enemies. Cut them down with 
    some fancy combos and then enter the fortress. As you enter the first 
    room (brown room), you will encounter three enemies. Eliminate them and 
    then open the lone chest for a goodie. Exit this room to the next one.
    
    
    ++  AREA: YELLOW ROOM  ++
    
    This area will be your first real test of combat. About 6-8 enemies 
    will drop from the ceiling above and swarm you. Prepare the blood feast 
    by testing out more combos. Be sure to be evasive and this room will be 
    too easy. Once the room is cleared, exit out from the newly opened 
    doorway to the next room.
    
    
    ++  AREA: STORAGE HALL  ++
    
    As soon as you enter this hall, three enemies will be waiting on the 
    right side. Eliminate them to clear this area. Before you exit this 
    room, head to the opposite area from where you entered to see a large 
    Samurai statue holding a Key Item. Ignore it for now and collect the 
    Elixirs next to the statue. Exit the hall to the opposite doorway to 
    the next area.
    
    
    ++  AREA: TATAMI ROOM  ++
    
    
    ++LIVES OF THE THOUSAND GODS #1
    As you enter into this room, open the well-hidden chest next to the 
    door to find your first LIVES OF THE THOUSAND GODS item! Equip it to 
    increase your health bar!
    
    
    Now go further into the room and be prepared for more enemies to jump 
    down from the ceiling. Now is a good time to try out the On-Land Charge 
    move on these guys. Once the room is cleared, open the lone chest to 
    obtain a FLYING SWALLOW Scroll. Exit the room by cutting open the 
    scroll on the wall next to the large pot.
    
    
    ++  AREA: DOJO ROOM  ++
    
    There is a large trapdoor in this room. Avoid falling into it for now. 
    This room will test your patience and the skills you've learned so far. 
    About 10-12 enemies will appear from out of the rotating walls to swarm 
    you. Outdo their tactics by being on your guard. Use evasive rolls and 
    attack them from behind. Once the room is cleared, head past the 
    trapdoor towards the wall scroll and cut it down to reveal a small 
    doorway. Enter that room to find the Save Point. Save your game and 
    then enter back into the Dojo room. Fall through the trapdoor to fall 
    into a cave below the fortress. 
    
    
    ++  AREA: UNDERGROUND STORAGE HOUSE  ++
    
    
    --OBJECTIVE: FIND THE FANGS OF THE SAMURAI
    
    There are a couple of hard-to-see pots at the end of the cave. Destroy 
    them to find a hidden chest with a goodie inside. Use the Shurikens on 
    the bats to gather essence if you need to. Just before you exit the 
    cave, open the chest just near the exit to find the FANGS OF THE 
    SAMURAI Key Item. Now exit outside by destroying the fire posts and 
    then jumping back to the upper ledge. Grab Ayane's Kunai if you want 
    and then continue up the ledge.
    
    Destroy the two enemies and enter back inside to see an open ceiling 
    gap that leads down to the Tatami Room. Before jumping down, open the 
    lone chest to find a TALISMAN OF REBIRTH. 
    
    
    --OBJECTIVE: RETRIEVE THE KEY OF COURAGE
    
    Jump down to the Tatami Room and go back into the Storage Hall. Place 
    the FANGS onto the Samurai statue to obtain the KEY OF COURAGE Item. 
    Now head back to the Save Point and SAVE your game. Now its time to 
    meet up with the boss man!
    
    
    --OBJECTIVE: DEFEAT MURAI
    
    Head up the stairs towards the walkway. As you head up the walkway, 
    eliminate the two ninjas and then use the Key Of Courage on the next 
    door to unlock it. Enter inside for another battle.
    
    
    ++  AREA: INNER SANCTUM  ++
    
    Six to eight ninjas will jump down from above to swarm against you. Use 
    hard combos and evasive rolls to clear the room. As soon as the room is 
    cleared, the exit door will re-open and the entrance to the boss's lair 
    will open up. Go back to the Save Point if you want and then head back 
    to the Inner Fortress to face off against your first boss!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BA2.                  +++   BOSS BATTLE: MURAI   +++
    
    
    Murai is NO pushover. Although he may only have puny Nunchukus as 
    weapons, he can still kick your stupid little ass like nothing. Murai's 
    main strategy is that he likes to get in close to you in a slow way. If 
    you approach him, he either attacks with a three-hit combo or a grab. 
    These are his main attacks:
    
    --FIRE PIT 3-HIT COMBO
    --BACK KICK
    --RUSH ATTACK
    
    Getting caught by Murai is not a good thing, so you must stay on your 
    guard! If you try to spam the wall attack against him, he immediately 
    grabs you. If you try the Fiend Bane's Kick combo, he'll just block it. 
    This is what you should do to defeat Murai under the Time Limit:
    
    Stay at mid-distance from Murai and let him come closer. Roll away with 
    a Reverse Wind to get farther back. When you are a good distance away, 
    Murai will either somersault or use a Rush Attack to get closer to you. 
    If he somersaults closer, immediately attack him with a Square, 
    Triangle 2-hit combo. As soon as Ryu lands on the ground, quickly roll 
    back and Murai will retaliate with a Rush Attack or another somersault. 
    If he uses the Rush Attack to get closer, quickly roll away and then 
    smack him with the Square, Triangle combo. But you MUST be quick with 
    the Reverse Wind after the combo or Murai will grab you! 
    
    After you do the two-hit combo, roll away to let Murai retaliate. When 
    he repeats the attack (or somersault), use the same combo again. The 
    main point here is to let him get closer by baiting him to do an 
    attack. Block his melee attacks and continue to roll away. If Murai 
    blocks the two-hit combo, press Triangle again to do a downward strike. 
    This will allow you to roll away while he blocks the third hit. 
    
    Continue this simple tactic and you can defeat Murai in less than 30-40 
    seconds. It's the Master Ninja way, BEE-YITCH!
    
    
    MISSION COMPLETE!
    
    
    Copy and paste this URL to see my video for this battle: 
    http://www.gametrailers.com/player/usermovies/78428.html
    
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    BB1.         +++   CHAPTER 2: THE HAYABUSA NINJA VILLAGE   +++
    
                   _______ _____   ___  _____________    ___ 
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  |_  |
                 / /__/ _  / __ |/ ___/ / / / _// , _/ / __/ 
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_| /____/ 
                                                                  
    
    --OBJECTIVE: HEAD TO HAYABUSA VILLAGE
    
    If you didn't see it, there is a pot in Murai's lair. Break it open to 
    find a goodie and then exit out of the room. Head back to the Save 
    Point and SAVE your game. Now exit out of the Fortress and back outside 
    to the Valley Of The Shadows. 
    
    
    ++  AREA: VALLEY OF THE SHADOWS  ++
    
    Remember that large locked doorway you couldn't enter in the previous 
    chapter? Well, it's opened up so head for it. Enter the cavern and 
    watch out for BATS!!!!
    
    
    ++  AREA: ALTAR  ++
    
    Approach the altar and grab the scroll on it to obtain the ART OF THE 
    FIRE WHEELS Ninpo scroll. Equip it if you want and then jump onto the 
    manual elevator and ride down to the bottom. Once you reach the bottom, 
    jump behind the elevator to find a well-hidden chest. Now exit the 
    elevator area outside to a grassy area. Use a Wall Run towards the next 
    ledge and then open the nearby chest from a SMOKE BOMB item.
    
    
    ++  AREA: UPPER MOUNTAIN PATH  ++
    
    As you leave this area, three Samurais will stop by to try and stop 
    you. These guys are more defensive than the ninjas from the previous 
    chapter, so you'll need to use some hard combos to break their guard. 
    Quickly charge your sword for a UT before they approach you. Kill the 
    first Samurai with a Level 1 UT and then use an On-Land Charge with the 
    leftover essence to decapitate the other two Samurais. Time this tactic 
    well and it'll be easy as cake. 
    
    
    ++  AREA: MOUNTAIN PATH  ++
    
    Now head down the path to a large hillside slope. Slide on down and 
    then jump and grab the branch before you fall off the ledge to the 
    water below (not that it's a bad thing). Jump from branch to branch and 
    onto the dry land to encounter more Samurais.
    
    
    ++  AREA: OUTER VILLAGE  ++
    
    As you approach the path, a bunch of Samurais will come running towards 
    you. Charge the sword for an Ultimate Technique and unleash it on the 
    first enemy that approaches you. Continue to evade the Samurai melee 
    attacks and use UT's to quickly kill them all. Once the area is 
    cleared, climb the watchtower ladder to the top to find a chest with 
    the HAYABUSA VILLAGE MAP Key Item.
    
    Now make your way towards the broken bridge area. In this area, you can 
    try out your Water Running abilities. Jump down to the water below and 
    do a Water Run to the opposite ledge. If you mess up and fall into the 
    water, don't worry and just swim to the next ledge.
    
    
    ++LIFE OF THE GODS #1
    Before you climb up to the top to the Save Point, look under the broken 
    bridge across from you to see a small shack. Use a Water Run and head 
    inside the shack to find a chest with your first Life OTG item! Now run 
    back and use the Save Point.
    
    
    ++  AREA: HAYABUSA VILLAGE ENTRANCE  ++
    
    Enter the village entrance and you'll see that's it empty. To the right 
    side of the entrance are a couple of statues (one with a missing head). 
    Ignore the statue for now and continue down the path.
    
    A couple of Samurais and Warlocks will come from the farther end of the 
    village (and behind you) to swarm you as soon as you descend the 
    village. Evade all the Samurais and focus on killing the Warlocks. Roll 
    under their fireball and use a hard combo to kill them off. Use the 
    Essence they leave behind for UT's on the Samurais. Continue this 
    tactic to clear this area quickly. Once the area is clear, it's time to 
    do some item collecting!
    
    
    ++LIFE OF THE GODS #2
    At the end of the pathway from the village entrance, you'll see a STONE 
    HEAD lying on the ground. Pick it up and then place it on one of the 
    Jizo statues near the village entrance with the missing head to obtain 
    a Life OTG item! 
    
    
    Also notice that there is an upper hill slope that leads to a small 
    "shrine" with a large stone on it that cannot be cracked. You will deal 
    with this stone later in Chapter 15, so ignore it for now. Near the 
    village entrance on the left side is an alleyway. Enter the alleyway to 
    find a dead body with an Elixir. Pick it up and you should be done with 
    collecting items in this area!
    
    
    --OBJECTIVE: FIND AYANE
    
    Once you've collected all the goodies in the village, SAVE your game! 
    Now make your way to the middle of the village and you will see a large 
    window ledge on the left side that you can jump up to. Jump up towards 
    the open window on the second floor to find Ayane inside.
    
    After the cutscene, Ayane will pass you the BOW. Now jump downstairs to 
    find a small supply room and a Muramasa Statue. If you have enough 
    cash, buy the Armlet Of The Sun item. Scour the shelves of the supply 
    room to find more goodies and then exit the room.
    
    
    ++  AREA: OPEN RANGE  ++
    
    Exit the supply room to an open range area. More Samurais and Warlocks 
    will appear in this area. Use the tactic I mentioned above to kill them 
    all with ease. If you want to test your BOW on the enemies, grab some 
    ARROWS from the nearby dead body and start flinging!
    
    Once the area is cleared, you will notice that there are three bull's-
    eye targets above the wooden fence. Just near the supply room entrance, 
    stand close by and start shooting arrows at each target in the center 
    (using First Person) to reveal some Essence. If you need Blue, Red, or 
    Yellow Essence then keep shooting until the essence runs out. Now 
    before you exit this area, SAVE your game! Come back to this area when 
    you've replenished your supply and get ready for a difficult battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BB2.               ++  SUB-BOSSES: SAMURAI HORSEMEN  ++
    
    
    On Normal difficulty, you will face off against four horsemen. When 
    this battle begins, you will face off against two horsemen. One has a 
    large spear and the other uses a Bow and Arrow. While it may seem 
    obvious to try and use aerial attacks as they circle around the area, 
    DON'T DO IT! Instead of being a hero, stay defensive! 
    
    Stay near the mountain wall and let each horsemen get near (be sure to 
    keep holding the Block Button). When each horseman gets close (and 
    attacks), block the attack and then immediately counter with a Roaring 
    Tiger combo (SQUARE, SQUARE, TRIANGLE) as soon as they turn around. 
    This will make the horse stop and "neigh" for a second, so immediately 
    repeat the combo. Continue this tactic on both horsemen until one (or 
    both) of them fall off their horse. 
    
    When the Samurai falls off, the horse dies and the Samurai must fight 
    you solo. Use the essence from the dead horse for a UT on the stupid 
    Samurai. While you are fighting the Samurai, another horseman will jump 
    into the battle. Continue this tactic and you should be able to destroy 
    all the horsemen with ease. 
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++  AREA: CENTRAL BRIDGE  ++
    
    Once the sub-boss battle ends, the fire on the other side will die down 
    to reveal a new Save Point. Jump over the rubble and approach the dead 
    body to find an Elixir. Be sure to approach Muramasa's Statue to 
    replenish any stock before fighting the next boss! Now approach the 
    Save Point and SAVE your game. When you're ready, enter the through the 
    doorway towards the Central Bridge.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BB3.                 ++   BOSS BATTLE: MASAKADO   ++
    
    
    Masakado is no different than the previous Horsemen except that he's 
    bigger, he's on fire, and he has Warlocks assisting his flaming ass 
    (oh, and his horse breathes fire). All his attacks are virtually the 
    same as the Horsemen, so using simple blocks are enough. If you try to 
    follow and attack him as he circles around the bridge, consider 
    yourself a noob because that's not how you're supposed to do it!
    
    The main tactic here is to kill the Warlocks and use their essence for 
    Ultimate Techniques on Masakado. Trying to dodge two Warlocks is more 
    trouble than it seems but here's how to do it properly: 
    
    As soon as the battle starts, move out of the way and head towards the 
    opposite doorway (not the one that crumbled) and stay there. Roll under 
    the Warlock fireballs and wait until Masakado passes by. When he turns 
    around, kill any nearby Warlock and use the leftover essence for a UT 
    on Masakado as he returns to attack. How do you know if he's near? The 
    screen shakes and gets brighter, so unleash the UT when this happens to 
    shave off 20% of his health. Be quick with the UT or else Masakado will 
    stick a spear your slow ass! Keep up this tactic and Masakado will fall 
    like the flaming douchebag that he is.
    
    Once the battle is over, grab the COUNTERATTACK scroll and then 
    approach the doorway to enter the next area. Approach the Save Point 
    and SAVE your game!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++  AREA: CLAN LEADER'S RESIDENCE  ++
    
    
    --OBJECTIVE: FIND KUREHA
    
    As you enter the burning courtyard, you'll encounter more Samurais and 
    Warlocks. If you made it this far, then you should already know how to 
    dispatch these guys. Clear the area but don't enter the house just yet! 
    Enter the small alley on the left side of the house to find a chest 
    with a goodie inside. Grab the item and then head inside the house.
    
    Slice open the burning walls to reveal some Samurais hiding behind 
    them. Evade the Samurais and focus on killing the Warlocks first but BE 
    CAREFUL! The area in the middle of the house is a breathing inferno! 
    Once you eliminate the enemies, DO NOT EXIT THE HOUSE YET!
    
    
    +++LIFE OF THE GODS #3
    Yes, there is a hidden chest inside the burning house with a special 
    item. Go to the back of the room and look on the left side to see an 
    open gap. Enter this gap to a small hall. Go down the hall and you will 
    see the chest with a Life OTG item inside! Yay! Now go back to the Save 
    Point and SAVE your game.
    
    
    When you're ready, go back into the burning house and exit at the other 
    end to the backyard. Get ready for the most difficult (or easiest) 
    battle of the game!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BB4.                  ++   BOSS BATTLE: DOKU   ++
    
    
    Luckily for you, you can either let Doku kick your ass to finish the 
    Chapter OR......you can be an expert about it and kick Doku's cheap 
    metallic ass instead!
    
    First of all, Doku has the Dark Dragon Blade in his grips. If he stabs 
    you with it, the mission ends and the story continues on. But if you 
    are willing to put up a fight against him, you will unlock a special 
    prize for it! This is a totally unfair battle because Ryu is ill-
    equipped with a Level 1 Dragon Sword and fairly short HP bar. Still 
    scared to face off against Doku now? 
    
    When the battle begins, you will need to keep your distance from Doku. 
    Keep rolling back as he approaches you and bait him into making an 
    attack. Doku likes to use several attacks:
    
    --5-HIT COMBO
    --TREMOR ATTACK
    --RUSH ATTACK
    --DOUBLE RUSH ATTACK
    --PURPLE FIRE BREATH
    --THE "STAB"
    
    All of these attacks are easy to evade but you still need to be 
    defensive. As soon as Doku makes an attack, evade it and then quickly 
    approach him and do a Square, Triangle, Triangle combo and then quickly 
    roll away. By doing this, you can shave about 2% of his health if he 
    didn't block. You MUST be the aggressor of this battle or you'll never 
    win! Every time Doku misses an attack (melee or special), quickly 
    attack back at him with the Square, Triangle, Triangle combo and then 
    roll away to avoid "The Stab".
    
    While this might sound too simple, it isn't! For the entire battle, 
    Doku is trying to stab and kill you, so don't just stand and wait 
    around for him to do something! The strategy I mention above worked 
    wonders for me (even though it took me nearly 5 minutes to defeat 
    Doku)! If you defeat Doku, you will unlock Mission Mode! GOOD LUCK!
    
    
    MISSION COMPLETE!
    
    
    Copy and paste this URL to see my Doku boss video on Normal Mode: 
    http://www.gametrailers.com/player/usermovies/81818.html
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
     BT1.            +++   CHAPTER 3: SKIES OF VENGEANCE   +++
    
                   _______ _____   ___  _____________    ____
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  |_  /
                 / /__/ _  / __ |/ ___/ / / / _// , _/ _/_ < 
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_| /____/ 
                                                                 
    
    
    ++  AREA: RYU'S CABIN  ++
    
    When the Chapter begins, grab the nearby Elixir on the table and then 
    use the Save Point. Now exit the cabin into the hallway outside. In the 
    hallway are three other cabin rooms and a storage room next to Ryu's 
    cabin (remember that Storage Room, you'll come back there later).
    
    
    ++  AREA: LIVING QUARTERS  ++
    
    Explore the cabin across from Ryu's cabin to find an Elixir of the 
    Devil Way inside the room. Exit this room and enter the cabin next 
    door. Inside the cabin you will find a Chest that has a MAP. Open the 
    chest and grab the Map and then exit the room. As soon as you exit, two 
    MSAT soldiers will burst through the windows. Now is a good time to 
    test out your Counterattack combos on these guys, but be careful 
    because they can still grab you! Eliminate the two soldiers in style 
    and exit the room to the outer hallway.
    
    More soldiers will appear from the windows near the double doors, so 
    use counters and hard combos on the regular soldiers. Use the leftover 
    essence for a UT on the MSAT Commander (the one wearing black) to clear 
    this area and reveal the WING KEY. Grab the key and use it to open the 
    double doors.
    
    
    ++  AREA: MAIN CABIN  ++
    
    Enter the Main Cabin and you will see another set of double doors that 
    are locked, two stairways, and two office rooms (one on the left and 
    one on the right side of the double doors). Eliminate the soldiers that 
    appear here to clear the area.
    
    Take the stairway down on the RIGHT side to find a Save Point and SAVE 
    your game. There's another door next to the Save Point that leads 
    outside, but ignore that door for now. Go back upstairs to the Main 
    Cabin and go to the other stairway. At the bottom of that stairway is 
    Muramasa's Statue. When you access Muramasa's inventory, go and 
    purchase the IZUNA DROP SCROLL and a Level 2 upgrade for the Dragon 
    Sword. Trust me, you NEED those upgrades! And if you have enough cash, 
    purchase the Armlet of the Sun and equip it. 
    
    
    ++LIFE OF THE GODS #4
    Now go back up the stairway and enter the small office on the left side 
    of the double doors to find a chest with a Life OTG item!
    
    
    ++  AREA: CREW COMPARTMENT QUARTERS  ++
    
    Exit the room and enter the office room on the right side. Exit through 
    the other door to encounter more soldiers. When the battle begins, 
    block the soldier's attacks and wait for one of them to get closer. 
    When he approaches, use the counterattack and Izuna Drop to see what 
    happens. Repeat the strategy for the other soldiers to clear out the 
    room. Exit through the newly opened door to a red carpet hallway.
    
    
    ++  AREA: CREW COMPARTMENT - OUTER HALLWAY  ++
    
    At the end of the hallway are the double doors that lead back to the 
    Main Cabin (the other metal doorway is locked for now). If you decide 
    to open the double doors, it unlocks them for good. If not, then enter 
    the door across from the Crew Quarters to the Main Office.
    
    
    ++  AREA: MAIN OFFICE  ++
    
    
    ++GOLDEN SCARAB #1/LIFE OF THE GODS #5
    Inside the main office are two items: a Golden Scarab on the shelf 
    behind the desk and a Map Of Tairon next to the desk. Grab both items 
    and then take the elevator going down. Give the Golden Scarab to 
    Muramasa and he'll trade the Scarab for a Life OTG item!
    
    
    ++  AREA: FORE CABIN  ++
    
    
    --OBJECTIVE: OBTAIN THE ID CARD
    
    Exit the elevator and go around the flight control deck to the other 
    end of the room to find another elevator. Take the elevator down to the 
    Control Deck and get ready for some bloodshed. As soon as you exit the 
    elevator, roll in and use Izuna Drops and Ultimate Techniques on the 
    soldiers. When all of them are dead, an MSAT Commander will arrive via 
    elevator. Dispatch him and he'll drop the ID CARD Key Item.
    
    After you take the ID CARD, open the door next to the elevator into a 
    small store room. Open the chest inside the room to find the DRAGON 
    CLAW & TIGER FANG Dual Katanas! Now exit and take the elevator back up 
    to the flight deck. There is a doorway across the elevator, so enter 
    through to find two soldiers waiting for you in the small corridor. 
    Eliminate them and then exit the corridor to the Save Point.
    
    SAVE your game and then take the opposite doorway next to the Save 
    Point leading outside. Cross the bridge and use the ID CARD to enter a 
    Container Room with crates and containers. 
    
    
    ++  AREA: MIDDLE CABIN  ++
    
    The crate to the left of the door contains Arrows, so replenish your 
    stock. Destroy the wooden crates to clear the room. 
    
    
    --OBJECTIVE: OPEN THE LARGE METAL DOOR
    
    At the other end of the room are a large metal door and a turnstile. 
    Grab the turnstile and keep rotating it to open the large metal door. 
    After three rotations, more soldiers will burst through the windows. 
    Kill them off with some hard combos to clear the room. Once it's 
    cleared, rotate the handle until the metal door is fully opened. Enjoy 
    the view of the skies!
    
    
    --OBJECTIVE: REACH THE ENGINE ROOM
    
    Across from the Middle Cabin is the Engine Room but to get there you 
    need to somehow make it past the open skies. There is a zipline on the 
    upper right side of the doorway, but DO NOT use it yet! A couple of 
    soldiers will emerge from the other end of the ship and shoot at you 
    with their...rocket launcher. Bust out the Bow and start shooting an 
    Arrow at the Red Explosive Barrels to blow those soldiers up. Once the 
    soldiers have been eliminated, take the zipline to the other end of the 
    ship and then jump down. 
    
    
    ++  AREA: AFT CABIN  ++
    
    Go down the walkway to encounter an MSAT Commander patiently waiting 
    for you in front of the Engine Room. Whack him off the ship to clear 
    this area.
    
    
    --OBJECTIVE: DISABLE THE ENGINES & DEACTIVATE EMERGENCY LOCKS
    
    The front door is closed so you'll need to go to the side of the room 
    and break open the window (don't forget about the chest at the end of 
    the walkway). Jump into the Engine Room and start smashing shit up with 
    your sword. After the engines are down, the Emergency locks will open 
    and you can now open the rest of the doors in the ship. Exit the room 
    and go back to the Main Deck. Eliminate any soldiers in the way.
    
    
    --OBJECTIVE: EXPLORE THE LOCKED STORAGE ROOM
    
    SAVE your game at the Fore Cabin Save Point. Remember the Storage Room 
    that was locked next to Ryu's Cabin? When you head in there, be 
    prepared for an Enemy Challenge!
    
    
    -----------------------------------------------------------------------
    
    
    BT2.   ++  AREA: STORAGE ROOM  ++
    
    
    +++AIRSHIP CHALLENGE: STORAGE ROOM
    Ryu will enter a large arena with a couple of containers in the back. 
    Soldiers will start jumping in from various windows and attacking you. 
    Simply use counterattacks, Izuna Drops, and lots of UT's to complete 
    this uber-easy challenge. After all the soldiers are dead, you will 
    receive a Lives OTTG item!
    
    Just remember that if you SKIP this challenge, you will miss out on 
    certain items that cannot be retrieved once the chapter is done.
    
    
    -----------------------------------------------------------------------
    
    
    ++GOLDEN SCARAB #2
    Before you leave the Storage Room, jump to the top of the containers at 
    the back of the room and grab the Golden Scarab sitting on the very top 
    container. Once you've taken all the stuff in this room, go to Ryu's 
    Cabin and SAVE your game. 
    
    
    --OBJECTIVE: HEAD FOR THE AIRSHIP ROOFTOP
    
    Now it's time to meet up with the boss man! Go to the Main Cabin and 
    open the double doors. Go to the other end of the hallway and open the 
    metal door that was previously locked.
    
    
    ++  AREA: GAS COMPARTMENT PASSAGEWAY  ++
    
    Go up the metal stairway and you'll see two MSAT soldiers shooting at 
    you. Quickly roll jump to the top and use a Flying Swallow on both of 
    them. Above the stairway is a ledge walkway. Jump up to it to encounter 
    more soldiers. Eliminate them with the Izuna Drop and use UT's on the 
    MSAT commander.
    
    
    ++GOLDEN SCARAB #3
    There is a large crate on the walkway above the metal stairs. Jump on 
    top of the crate and then use a Bird Flip to jump to a higher walkway 
    with a hidden Golden Scarab! Take the Scarab now because once the 
    chapter ends, you won't be able to get it again!
    
    
    Jump down the upper walkway and continue past the ledges to the other 
    end of the ship. Destroy the enemies with Izuna Drops and Flying 
    Swallows and use UT's on the commanders. Once you reach the other end 
    of the walkway, use a Bird Flip to another upper walkway. Eliminate the 
    last two soldiers at the top to completely clear the ship of enemies.
    
    See that ladder? If you take it to the roof, the roof door won't open. 
    Use a continuous Bird Flip at the bottom of the ladder to find a small 
    little room that has the lever to deactivate the roof door. Pull the 
    lever and then jump back down. Use the Save Point across from the 
    ladder and SAVE your game! If you need to go back to Muramasa's Statue, 
    DO IT NOW! If not, climb up the ladder to encounter the big boss man!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BT3.                   ++  BOSS BATTLE: DYNAMO  ++
    
    
    Dynamo is quite agile and brutal for a big chunk of bloated fat. He has 
    an attack for every range, so don't think you can run away easily. For 
    long range attacks, he uses his laser gun. For mid-range attacks, he 
    uses his Electric Sphere. And for melee attacks, he uses a forward 
    thrust, a backhand swing, or a grab move.
    
    All these attacks are easy to evade but you'll have to be quick with 
    your evasion to avoid getting blasted. The strategy is to get close to 
    him and let him use melee attacks. As long as you're up close, he'll 
    refrain from using his long or mid-range attacks (some of the time).
    
    When you are up close, let him attack with his melee attacks. When 
    Dynamo breaks your guard, immediately roll away to avoid his grab 
    counter, and then counter with a hard combo of your own. Dynamo will 
    quickly retaliate with another melee attack or a grab, so roll away. As 
    long as you keep up this tactic and stay within close to mid-range, 
    Dynamo will fall just as fast as he started. 
    
    
    MISSION COMPLETE!
    
    
    Copy and paste this URL to see my video for this battle on Normal Mode: 
    http://www.gametrailers.com/player/usermovies/81791.html
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
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    =======================================================================
    =======================================================================
    
    
    BC1.        +++   CHAPTER 4: IMPERIAL CITY INFILTRATION   +++
    
                   _______ _____   ___  _____________    ____
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  / / /
                 / /__/ _  / __ |/ ___/ / / / _// , _/ /_  _/
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_|   /_/  
                                                             
    
    
    ++  AREA: TAIRON OUTSKIRTS  ++
    
    
    --OBJECTIVE: GO TO HAN'S BAR
    
    After the cutscene, SAVE your game! Now jump down to encounter some 
    more soldiers. These guys should be simple to eliminate, so get to it! 
    After that's done, go down the alley to Twin Serpents Plaza. You'll be 
    coming back here later, so ignore the large monument for now.
    
    To the left of the alley you just came from is a chest under an arch. 
    Do you see it? Open it and grab the goodies inside. Now head for the 
    other open alleyway and you'll see three soldiers. Eliminate them with 
    style and then open the large door to the next area.
    
    
    ++  AREA: MILITARY GATES  ++
    
    As you enter this large open area, make a left to see a dead body. 
    Search the body for the GUILLOTINE THROW Scroll. Across from the gates 
    is another dead body with Arrows. Replenish your stock and head for the 
    door with the single Red jewel on it.
    
    As you approach the Red-jeweled door, it locks itself and soldiers will 
    appear from the gates. Approach the Grenadier soldier first and use an 
    Izuna Drop on him to clear out most of the soldiers and then use UT's 
    on the rest of them. When the area is cleared, the Red-jeweled door 
    will unlock. Now exit through the door to the next area.
    
    
    ++  AREA: DWORKU ALLEYWAY  ++
    
    When you enter the next area, three soldiers will attack from off-
    screen, so be ready for the ambush. Eliminate them to clear the alley.
    
    
    --OBJECTIVE: OBTAIN THE LUNAR
    
    Go to the other end of this alley to the other side (ignore the 
    stairway going down for now). At the end of the zigzag alley is a large 
    pot with the Lunar weapon inside. Take the new weapon and equip it if 
    you want. After you've taken the Lunar, open the nearby gate for future 
    purposes. Now go back to the Dworku Alleyway.
    
    As you go back to the stairway, the three soldiers that tried to ambush 
    you will reappear (and will respawn whenever you come back to this 
    area). Eliminate or ignore them and go down the stairs. Take a right 
    and down the alley to the next stairway. As you approach the stairs, 
    you will see two soldiers (one on separate balconies) shooting at you. 
    Bust out your Bow and kill them in First-Person to clear this area.
    
    
    ++LIFE OF THE GODS #6
    Near the stairway is one of Ayane's Kunai Scrolls. She will inform you 
    about blue-colored ledges that lead to certain areas. There is a blue 
    ledge just where you found the Kunai Scroll, so approach it and Ryu 
    will grab it and flip over it. Shimmy all the way to the right side and 
    then climb up to the hidden ledge to find a Life OTG. Go back to the 
    blue ledge and shimmy back to the upper stairway (or just jump down).
    
    
    ++LIVES OF THE THOUSAND GODS #2
    On top of the stairway is a blue ledge. Use a Wall Run to grab the 
    ledge and then shimmy all the way to the left side and jump down onto 
    the balcony. See that blue zipline above the balcony? Jump up and grab 
    it and shimmy all the way to the other balcony. Once you reach the 
    other balcony, jump down and open the chest to find the Lives OTTG 
    item! Equip the item to increase your HP bar.
    
    
    When you turn around, there will be a pair of soldiers on top of the 
    stairs shooting at you. Ignore them or kill them if you want. At the 
    other side of the stairway is a dead body. Do you see it? Search the 
    body to find the NUNCHUKU weapon! There is also a Save Point next to 
    the door with a Bronze Lilly on it. SAVE your game and then exit this 
    area using the Yellow-jeweled door to a new area.
    
    
    ++  AREA: CLOCK TOWER PLAZA  ++
    
    As soon as you enter CTP, you'll notice another multi-jeweled doorway 
    with a purple jewel in the middle. That door is locked at the moment, 
    so ignore it. Across from the multi-jeweled door is a doorway with 
    blue-lining. Enter through that doorway and go up the stairs to 
    encounter three soldiers. Eliminate them with the Izuna Drop and 
    continue up towards the Clock Tower balcony. As you approach the 
    balcony, three Black Spider Ninjas will jump down. Use evasive rolls 
    and counterattacks on them as best you can. Try to use Izuna Drops on 
    them when their defense is open.
    
    
    ++SPIRIT OF THE DEVILS #1
    Once the BS Ninjas have been dispatched, approach the lone chest under 
    the archway to find a Spirit OTD item! Equip it to give yourself 
    another Ninpo slot. Now jump down back onto the street. 
    
    
    Head down Clock Tower Square past the multi-jeweled door again and a 
    short cutscene will occur showing Muramasa's Shop. Enter inside the 
    shop if you want and then continue on. Outside Muramasa's Shop is a 
    large Green-jeweled doorway. As you approach the door, soldiers will 
    appear from the other side. Eliminate the soldiers to unlock that door. 
    Enter the Green-jeweled doorway to the next area.
    
    
    ++  AREA: GREAT BRIDGE SQUARE  ++
    
    
    ++GOLDEN SCARAB #4
    As soon as you enter this area, make a left to see a small fountain. 
    There is a hidden Golden Scarab in the fountain, so grab it!
    
    
    --OBJECTIVE: UNLOCK THE GATE TO PLEASURE STREET
    
    There is a bunch of things you can find in Great Bridge Square. In the 
    alley on the right side, you'll find a doorway with a crack on it. It 
    can't be opened until later, so ignore it. Also notice that there is an 
    enclosed area with a locked gate here. To go inside that area, go to 
    the back of the alley and turn right. Use a Bird Flip to an upper ledge 
    and jump down to the enclosed area with a circular stone pattern.
    
    If you step in the middle of the stone pattern, three BS Ninjas will 
    jump down. Eliminate them with hard combos to clear this area. There is 
    also a chest with LOTS of goodies inside. Open it up to get the stuff 
    and then approach the metal door to unlock it. Now you're done 
    collecting all the stuff in this area.
    
    See those small set of stairs next to Great Bridge Square? Take those 
    stairs and you will encounter three more Black Spider Ninjas. Eliminate 
    them with hard combos. To exit this area, go to the small alley where 
    those BS Ninjas came from and use a continuous Bird Flip to the top 
    ledge. Use a Wall Run on the blue-lined wall to the other ledge and 
    head through the doorway. Follow the ledge until you see a dead body. 
    Search the body to find a diary.
    
    
    ++GOLDEN SCARAB #5
    This Golden Scarab is just across from the dead body. Grab it and 
    continue down the walkway towards the end.
    
    
    At the end of the walkway, you will see another chest and a lever. Open 
    the chest for some goodies and then pull the lever to unlock the multi-
    jeweled door to Pleasure Street. Jump back down to the ground below to 
    encounter some patrolling soldiers. You can either fight them off or 
    just enter the multi-jeweled door to Pleasure Street.
    
    
    ++  AREA: PLEASURE STREET  ++
    
    As you make your way up Pleasure Street, another batch of BS Ninjas 
    will drop down to ambush you. Eliminate them with ease and continue up 
    to Han's Bar to trigger a new battle.
    
    Now it's time for some Crotch Rocket action! A bunch of motorcycle MSAT 
    soldiers will come crashing in, so get ready for the party! 
    Unfortunately, the motorcycles are more powerful than the soldiers. 
    Avoid trying to block the motorcycles because they break your guard and 
    hurt you. Stay evasive and use Flying Swallow attacks or the Guillotine 
    Throw if you can get close. Unseat all of the riders and then kill them 
    with some easy combos.
    
    After the battle ends, grab the LILLY KEY and then approach Han's Bar 
    to end the mission.
    
    
    MISSION COMPLETE! 
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
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    =======================================================================
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    BC2.              +++   CHAPTER 5: THE FIEND HUNTER   +++
    
                   _______ _____   ___  _____________    ____
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  / __/
                 / /__/ _  / __ |/ ___/ / / / _// , _/ /__ \ 
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_| /____/ 
                                                                 
    
    Alright! We finally get to see the Double-D twins in action! Rachel is 
    not as agile as Ryu but she makes up for lack of speed by having 
    powerful attacks. If that is something that doesn't suit you, then just 
    look at the boobs instead.
    
    
    ++  AREA: MONASTERY INNER CLEARING  ++
    
    Approach the Save Point and SAVE your game. A trio of soldiers will run 
    towards you, so smack them with some hard combos to eliminate them. 
    Once the area is cleared, head out of the area using the gateway.
    
    Eliminate the next bunch of soldiers and use the Peluda Tail to destroy 
    the Copter. Continue down the road towards Monastery Plaza.
    
    
    ++  AREA: MONASTERY PLAZA  ++
    
    
    --OBJECTIVE: FIND THE DWORKU MONASTERY KEY
    
    A couple more soldiers and a Grenadier will come after you in this 
    area. Use hard combos on the soldiers and a UT on the Grenadier. When 
    the soldiers are toast, go up the stairs to encounter more soldiers. 
    Defeat them with some hard combos and the DWORKU MONASTERY KEY will 
    flash on the ground. Grab the item and go back to Monastery Plaza.
    
    If you want to use Muramasa's Statue near the top of the stairs, then 
    do it now. When you re-enter the Plaza, prepare for a Shadow Fiend 
    ambush! Use counterattacks and UT's to defeat these easy enemies and 
    then use the DWORKU KEY on the large double gate.
    
    
    ++  AREA: MONASTERY ENTRANCE  ++
    
    When you enter the area, prepare to eliminate more Shadow Fiends. Clear 
    the area of the baddies and then approach the Save Point and SAVE your 
    game! From here, Rachel has the option to pursue her first Fiend 
    Challenge. To the left of the Monastery entrance is the Monastery 
    Annex. Make your way to that area to find ANOTHER Muramasa Statue. 
    
    Go up the stairs and double jump to the ledge above. Follow the walkway 
    to the other side and jump down. Exit to trigger a Fiend Challenge!
    
    
    -----------------------------------------------------------------------
    
    BC3.
    
    +++RACHEL FIEND CHALLENGE #1: MONASTERY ANNEX ENTRANCE  
    This challenge consists of Brown Shadow Fiends. Simply use 
    counterattacks on them and pound hard combos when there is an opening 
    to do so. Continuously use non-stop UT's for lots of Karma points and 
    dead bodies. Once the challenge is done, Rachel will receive a brand 
    spankin' new Hairstyle.
    
    
    -----------------------------------------------------------------------
    
    
    Now make your way BACK to the Monastery entrance doors and SAVE your 
    game! Enter the Monastery and go up the walkway towards the Altar Hall.
    
    
    ++  AREA: ALTAR HALL  ++
    
    Destroy all the Shadow Fiends with some easy combos. Avoid approaching 
    the Altar and instead, enter the door on the right side of the Altar 
    Hall into the Archives Room.
    
    
    ++  AREA: ARCHIVES  ++
    
    Watch out because Black Spider Ninjas will swarm you from above! Use 
    quick evasion and counterattacks on them to stop them cold. A few hard 
    combos and some UT's will clear this room. Once that's done, go up the 
    stairs and approach the paintings to end the mission.
    
    
    MISSION COMPLETE!
    
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        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
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    =======================================================================
    =======================================================================
    
    
    BC4.              +++   CHAPTER 6: CITY OF FIENDS   +++
    
                   _______ _____   ___  _____________    ____
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  / __/
                 / /__/ _  / __ |/ ___/ / / / _// , _/ / _ \ 
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_|  \___/ 
                                                                 
    
    After all that hot boobtastic action, it's nice to go back to some REAL 
    bloodshed. Approach the nearby Save Point and SAVE your game first! Now 
    open the nearby chest to obtain some goodies. Time to leave this place!
    
    
    --OBJECTIVE: LEAVE HAN'S BAR
    
    There are two ways to leave Han's Bar: the hard way or the easy way.
    
    --THE EASY WAY: Jump down the balcony (the one Gamov jumped from) to 
    the lower balcony. Open the chest for another set of goodies and then 
    jump down to the street below. 
    
    --THE HARD WAY: Go inside the Bar and take the stairs going down. 
    Eliminate the soldiers waiting for you and continue down the halls. 
    Eliminate another batch of soldiers as you make your way to the exit.
    
    
    Choose whichever way you want. Just note that if you jump down to the 
    street, you will miss out on some chests inside Han's Bar. As you exit 
    back onto the street, more MSAT Motorcycle guys will appear. Defeat 
    them by using the Flying Swallow. Once the area is clear of motorcycle 
    threats, approach the Save Point next to Han's Bar to SAVE your game!
    
    
    ++GOLDEN SCARAB #6 & WINDMILL SHURIKEN (THE SECRET WEAPON)
    As you leave Pleasure Street, Ayane will throw a scroll at the nearby 
    wall about a "hidden weapon". Look above the walls to see blue lines. 
    For this part, you will use a Wall Run & Jump method. Jump and run the 
    blue lines and then press the Square Button to land on a high ledge 
    with a special weapon. Grab the weapon to obtain the WINDMILL SHURIKEN. 
    
    Also, don't forget to touch the TEAM NINJA prototype next to the 
    Windmill Shuriken to completely restore health and Ninpo. Come back 
    here whenever you need to refill on health and Ninpo. Now jump down and 
    head towards the end of the alley to find a Golden Scarab.
    
    
    --OBJECTIVE: GO TO MOAT ROAD
    
    Remember that large door with the Bronze Lilly on it? Make your way 
    back to that door. Once you get there, enter through to find more 
    soldiers waiting for you. Eliminate them and head down the alley. Use a 
    continuous Wall Run at the end of the alley to the upper ledge with a 
    chest waiting there.
    
    
    ++  AREA: MOAT ROAD  ++
    
    As you make your way down the alley, a trio of BS Ninjas will appear. 
    These three will re-spawn every time you come back to this area, so 
    eliminate them as fast as you can! When the Ninjas are dead, continue 
    down Moat Road into a zigzag passageway. Inside the passageway, you'll 
    see a locked gate that needs a key. Continue outside the passageway to 
    a small area that has a Save Point. SAVE your game and then go up the 
    stairs to a new area.
    
    
    ++  AREA: DRAWBRIDGE SQUARE  ++
    
    
    --OBJECTIVE: FIND THE PEGASUS KEY TO LOWER DRAWBRIDGE
    
    In this small enclosed area, you'll see a drawbridge that is up and 
    more motorcycle soldiers. Eliminate them to clear this area and then 
    enter the blue-jeweled doorway. When you enter the other side, you'll 
    see a long alley and three more soldiers waiting at the other end. 
    Quickly roll jump towards them and destroy them to clear this area. 
    
    
    ++GOLDEN SCARAB #7
    In the middle of the alley is a chest that contains the PEGASUS KEY. 
    Open the chest to obtain the item. Opposite from the chest is a Golden 
    Scarab on a ledge. To get to it, use a continuous Wall Run on the 
    nearby wall to grab it.
    
    
    Once you've gotten the Scarab, jump back down to Moat Road below or 
    take the blue-jeweled door back to the locked gate near Moat Road. 
    Whichever way you choose, be prepared to face those three BS Ninjas. 
    Once you use the PEGASUS KEY on the gate, pull the lever inside the 
    room to lower the drawbridge in Drawbridge Square. SAVE your game if 
    you need to and make your way past the drawbridge.
    
    
    --OBJECTIVE: HEAD FOR THE MONASTERY
    
    
    ++ AREA: DRAWBRIDGE HILL  ++
    
    Cross the Drawbridge and make your way up the large stairs to 
    Drawbridge Hill. On the way up, you'll see a Save Point across the way, 
    but when you reach it, three BS Ninjas will jump down to ambush you. 
    Eliminate them ninjas with some hard combos.
    
    
    ++GOLDEN SCARAB #8 & #9
    Golden Scarab #8 is right next to the Save Point on Drawbridge Hill. 
    Grab the item and then take the path to the right. Search the wall 
    crevices to find Golden Scarab #9 and a chest with an Elixir next to 
    it. Grab the items and go BACK the other way you came. Go around the 
    street to find Muramasa's Statue. Replenish any stock you need and then 
    go down the stairs to Monastery Plaza.
    
    
    ++  AREA: MONASTERY PLAZA  ++
    
    As soon as you enter this area, the gate will rise and lock you in and 
    a bunch of soldiers will drop down from a nearby balcony. Quickly make 
    your way to the area where they are jumping down from and eliminate 
    them by using Izuna Drops and UT's. Once you killed them all, the gates 
    unlock and you can continue through.
    
    The front gates to the Monastery are closed at the moment, so you'll 
    need to take the path on the other side. As you make your way to the 
    other side of the Monastery, you will be ambushed by MORE BS Ninjas. 
    Stay evasive and use some well-timed counterattacks and Izuna Drops on 
    them to eliminate them all. Once the Ninjas are gone, search the tiny 
    alleyway to find a chest with goodies.
    
    Before you continue, I suggest saving your game! Go back to Drawbridge 
    Hill and SAVE there. Just remember, whenever you reload a SAVED GAME in 
    Drawbridge Hill, you WILL be ambushed by the BS Ninjas, so BE PREPARED! 
    Alright, now go all the way to the other side of the Monastery.
    
    
    ++  AREA: MONASTERY INNER CLEARING  ++
    
    While this area may look empty, continue going down until the gates 
    rise and lock. A new set of Motorcycle soldiers will appear here (one 
    driving the bike with another sitting in the cab next to him). Bait the 
    bikers into driving into the corner so they can't turn around. Use 
    Flying Swallows on them to easily kill them off.
    
    After the soldiers are dead, a short and hilariously bloody cutscene 
    will occur. Be prepared for a sub-boss battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BC5.         +++   SUB-BOSS: RED DINO FIENDS (GAHRULAS)   +++
    
    
    This will be your first encounter with these red-colored dinos (and 
    certainly not the last, either). They have a couple of hard attacks 
    that you can simply evade and block.
    
    Here's the way to evade them: If you are behind them, they turn around 
    and use their tail to smack you (it's a tricky attack). Block and roll 
    away when you see them turn around. When they use their two-hit melee 
    combo attack, simply block it. If they use their Fire Breath, roll 
    away. If they use their Rollerball attack, simply block it. When they 
    do their jumping attack, roll away to avoid getting pounced. AND...if 
    they use their Chomp Attack (where they chomp you with their large 
    mouths), use a well-timed Reverse Wind.
    
    To destroy them with some ease, attack them from up front. Block their 
    melee attack or chomp and then use the Blade of Nirrti attack on them. 
    Roll away after the combo to let them retaliate and then repeat the 
    tactic. It's simple as it sounds, but when you have three dinos roaming 
    around, you need to be evasive. Use the tactic to kill them all and to 
    trigger another cutscene with Rachel's boobs.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BC6.              +++   BOSS BATTLE: HYDRACUBUS   +++
    
    
    The strategy for Hydracubus is simple as can be. Simply use the Flying 
    Swallow on its tentacles to slice them off. When both tentacles are 
    gone, the boss is vulnerable and you can attack it non-stop until its 
    tentacles re-grow. 
    
    That's pretty much it. Of course, you still need to be evasive when it 
    lunges its tentacles at you. When you block its tentacle swipes, it 
    breaks your guard, so keep the Reverse Wind handy. Also, if you move 
    too far away, it spews out Acid Balls, so try to stay up close to it.
    
    When you've lopped off both tentacles, use an Ultimate Technique and a 
    Blade Of Nirrti attack on it to lower its health dramatically. Keep up 
    the strategy and the battle is done! Yay for Rachel's boobs!
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
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    =======================================================================
    =======================================================================
    
    
    BD1.              +++   CHAPTER 7: THE MONASTERY   +++
    
                   _______ _____   ___  _____________    ____
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  /_  /
                 / /__/ _  / __ |/ ___/ / / / _// , _/   / / 
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_|   /_/  
                                                                
    
    ++  AREA: MONASTERY ANNEX  ++
    
    When the mission begins, SAVE your game at the nearby Save Point.
    
    
    ++LIFE OF THE GODS #7
    Across from the Save Point are two chests. One of them contains the 
    Life OTG, so grab it! Remember though, this chest will contain 
    something different on harder modes. Just a note!
    
    
    Now go up the stairs and open the chests at the top of the stairs to 
    find some goodies. As you walk towards the archway, you will be swarmed 
    by Bats and Laser Copters. Equip the Windmill Shuriken and start 
    tossing it at the Laser Copters and then use Shurikens for the Bats. 
    With the area cleared, continue down the archway and jump down. You 
    will find a Muramasa Statue here, so use it if you need to and then 
    continue outside to a grassy area.
    
    Near the exit is a chest with an item inside. Grab the item and then 
    continue towards the Monastery entrance. Shadow Fiends will appear in 
    this area, so get to killing! Use simple Izuna Drops and hard combos to 
    eliminate them all. Once they've all been diced, head for the Save 
    Point next to the Monastery entrance and SAVE your game!
    
    
    ++  AREA: MONASTERY
    
    If you want to open the double doorway leading back to Monastery 
    Square, then do it. You'll encounter more Shadow Fiends if you do, so 
    be prepared. If you don't open the door, then enter the large doors to 
    enter the Monastery.
    
    
    --OBJECTIVE: FIND THE STONE TABLET (RIGHT)
    
    
    ++  AREA: ALTAR HALL  ++
    
    As soon as you enter inside, go up the walkway and search the area for 
    chests. See that Altar at the other side of the room? Ignore it for now 
    and take the door located on the right side to the Archive Room.
    
    
    ++  AREA: ARCHIVES  ++
    
    As soon as you enter the Archives, the gates on the second floor close 
    and the door behind you locks itself. That means it's an ambush! 
    Scythe-Wielding Fiends will appear together with some Shadow Fiends, so 
    get ready for the action. Instead of killing the smaller fiends, focus 
    on killing the Scythe-Wielding fiend first.
    
    He tends to use green glowing portals underneath you. If you get caught 
    in the green glow, you must quickly roll away to avoid getting hurt. 
    Equip the Dragon Claw & Tiger Fang for faster results. If the dual 
    Katanas are at Level 2, you can do a cool mid-air attack that can kill 
    these Scythe-wielding fiends easily. To kill the Scythe fiend, jump up 
    towards them and press the Square Button FOUR times and see what 
    happens. Trust me, it's a faster combo than the Dragon Sword. Destroy 
    all the fiends in the room to re-open the metal gates and the door.
    
    
    ++GOLDEN SCARAB #10 & 11
    With the gates re-opened, go up the stairs and search the Archive Room 
    to find a couple of goodies. You'll find a Golden Scarab, the Right 
    Stone Tablet, and some Incendiary Shurikens. Equip the Incendiary 
    Shurikens and continue up to the third floor. Use a Bird Flip to reach 
    the higher floor and to find Golden Scarab #11 sitting there.
    
    
    --OBJECTIVE: FIND THE BOOK OF EONS
    
    Ascend the third floor and then toss an Incendiary Shuriken at the wall 
    to break it open. As soon as the wall breaks, more Scythe-Wielding 
    Fiends and Shadow Fiends will show up. Destroy them using the strategy 
    mentioned above and then exit using the door at the end of the room. 
    
    
    -----------------------------------------------------------------------
    
    BD2.
    
    +++FIEND CHALLENGE: ARCHIVE ROOM
    If you re-enter the Archive Room after find the BOOK OF EONS, you will 
    trigger a Fiend Challenge with Pink Shadow Fiends and Scythe-Wielding 
    Fiends. Finishing this challenge nets you a Spirit Of The Devils. 
    
    Keep in mind though, if you defeat Alma BEFORE attempting this Fiend 
    Challenge, the challenge is forfeited.
    
    
    -----------------------------------------------------------------------
    
    
    ++  AREA: ALTAR HALL  ++
    
    
    ++GOLDEN SCARAB #12
    As you exit the room, you'll be on the upper balcony of the Monastery. 
    There are two catwalks and ledges up here: one on the left and one on 
    the right. Each ledge contains a chest and each balcony contains an 
    item. The Golden Scarab is on the right balcony, so grab it and jump 
    back to the upper balcony. If you want to grab the rest of the chests, 
    that's up to you.
    
    Once you've collected the goodies, enter the door at the opposite end 
    of the balcony to a new room.
    
    
    ++  AREA: MONK'S ROOM  ++
    
    The room is empty at the moment, so keep your cool. In the office room, 
    you see a Safe on the wall and a desk with a book on top. Read the book 
    on the table to receive a combination: 2 7 1 2 LEFT RIGHT RIGHT LEFT. 
    Approach the safe and unlock it by doing it this way: rotate the dial 
    LEFT until it touches #2. Rotate the dial RIGHT until it touches #7. 
    Rotate the dial RIGHT until it touches #1. And then rotate the dial 
    LEFT until it reaches #2. When the combination is correct, one of the 
    four lights on the Safe turns blue. 
    
    If you get it wrong, just start over again. Once the Safe is cracked, 
    grab the BOOK OF EONS. Now you have to fight off the unwanted guests.
    
    
    --OBJECTIVE: USE THE BOOK OF EONS ON THE ALTAR
    
    Eliminate all the fiends that appear in the room to clear it out and 
    then exit back to the Altar Hall. REMEMBER! Come back to this room in 
    Chapter 9 & 13 for more goodies hidden in the Safe! Exit back to the 
    Altar Hall and use the Book of Eons on the Altar to open up a large 
    sarcophagus-looking thingie behind it. Fight off or ignore the Fiends 
    in the Altar Hall and jump down to the newly opened cavern below. In 
    the small cavern, you'll find a dead body and a Chest and some bats.
    
    
    ++GOLDEN SCARAB #13
    Search the dead body to find some Incendiary Shurikens and open the 
    chest obtain the Map to the area. Grab the Golden Scarab on the ground 
    and kill the Apparitions. Use the Save Point and SAVE your game!
    
    
    --OBJECTIVE: FIND THE HOLY GRAIL
    
    
    ++  AREA: CORRIDOR OF DOOM  ++
    
    Enter the gate near the Save Point to a small corridor. Use an 
    Incendiary Shuriken on the wall to open a new pathway and enter 
    through, but WATCH OUT! Once you walk past the newly opened corridor, a 
    large rock-face boulder will come rolling after you! NO TIME FOR LOVE 
    DOCTAH JONES! Quickly start running down the Corridor! Stay on the left 
    side for most of the boulder run.
    
    Quickly jump over spikes and use Wall Runs to move faster. If you get 
    trampled by the boulder, don't worry, Ryu will immediately start over 
    at the beginning of the Corridor. So keep trying until you get it 
    right, dammit! Once you reach the end of the Corridor, Ryu will grab on 
    to a metal bar and start swinging.
    
    
    ++  AREA: ECONTRA BABEL SPECUS  ++
    
    Jump from bar to bar until you reach the Save Point. SAVE your game and 
    then descend the large spiral going down to the area below. Kill the 
    glowing apparitions with the Windmill Shuriken and keep descending 
    until you reach an area with a large fossilized dinosaur. Kill the 
    Shadow fiends that appear here to clear the area. Notice that there is 
    a large altar next to the metal gate. Remember this altar because 
    you'll be returning here later in the chapter!
    
    
    ++  AREA: INNER ECONTRA  ++
    
    Enter through the other metal gate towards a large area infested with a 
    bunch of Wasp Fiends. These Metroid-looking rip-offs are not so lethal 
    but they can be annoying when they start to sting you in groups. Jump 
    down to the bottom and use Flying Swallow/Windmill Shuriken attacks on 
    them to kill them off. Explore this room to see a couple of high 
    ledges. There is a Golden Scarab on an alcove above and two ledges that 
    goes back up to the fossilized dinosaur area.
    
    
    ++GOLDEN SCARAB #14/LIFE OF THE GODS #8
    Once all the Wasp Fiends are gone, search the upper alcove for a Golden 
    Scarab. To find that Scarab, use a Bird Flip in the enclosure and you 
    will land on the alcove to find the Scarab lying there. Jump to the 
    ledge across from the Scarab and you will see a higher ledge across 
    from you with a chest. Use a Wall Run to reach the chest and open it to 
    find a Life OTG item!
    
    
    ++  AREA: HALL OF EONS  ++
    
    Now jump back down and out of Inner Econtra to find a Save Point. SAVE 
    your game and continue to descend the large spiral (or you can just 
    jump down to the ground below). Once you reach the bottom, prepare to 
    fight some more Shadow Fiends and Apparitions. Kill them all (or don't) 
    and them access Muramasa's Statue to replenish any items you need.
    
    
    ++GOLDEN SCARAB #15
    Now enter the tunnel and jump down the ladder. You'll find a Golden 
    Scarab between the crevices of the wall, so grab it!
    
    
    ++  AREA: TOMB OF EONS  ++
    
    Continue into the Tomb Of Eons until you reach a large circular 
    platform. Use a downward strike on the switch in the center to activate 
    the platform and make it descend. As it descends, Shadow Fiends will 
    appear, so start some killing! When you do an Izuna Drop on them as the 
    platform descends, watch how far Ryu drops them, it's FUNNY AS HELL! 
    Once the platform stops, enter the doorway to another cavern.
    
    Approach the Save Point and SAVE your game. See that chest in the 
    corner? Open in to find the VIGOORIAN FLAILS weapon inside. Equip it if 
    you want and test out its coolness. Now make your way for the opposite 
    doorway to enter a new room.
    
    
    ++  AREA: RITUAL ROOM  ++
    
    As you enter the room, you will be swarmed with Wasp Fiends. Eliminate 
    them with some easy Flying Swallow attacks. Once the last Wasp Fiend 
    dies, the door locks and a new set of enemies will appear.
    
    A whole bunch of Zombies (or Ghuuls) will emerge and try to molest you. 
    Yes, I said "molest" you. You will see a couple of Zombies carrying 
    maces and axes and some Archers. Approach the Archer first and 
    eliminate it with hard combos. Be sure to block his arrows (be careful 
    though because they are strong arrows) and then use the leftover 
    essence for UT's on the others (remember to stay evasive). You'll deal 
    with four Archers total, so get to it!
    
    Once the Archers are gone, use whatever weapon you want on the other 
    Zombies. Be sure to stay evasive and kill them off with UT's. Once the 
    room is cleared, the door will re-open. Grab the HOLY GRAIL item on the 
    mantle and then exit the room.
    
    
    ++  AREA: TOMB OF EONS  ++
    
    When you exit the Ritual Room, more Zombies and Archers will appear in 
    the corridor. Eliminate them if you want or just make your way back to 
    the rotating platform. When you reach the platform, strike the dial to 
    make it ascend back up. Destroy the Zombies that appear until the 
    platform stops halfway. Continue destroying Zombies and then strike the 
    dial again to make it ascend up.
    
    Make your way up to the large spiral cavern and eliminate anything that 
    gets in your way. As you ascend the spiral, there will be three Archers 
    waiting for you. Use Incendiary Shurikens on them and block their arrow 
    attacks. Be careful not to get too careless when jumping from ledge to 
    ledge because if you fall down, you will have to ascend the spiral 
    again and the Archers will respawn!
    
    Make your way back to the Save Point next to Inner Econtra and SAVE 
    your game! Once that's done, go back up to Econtra Babel Specus and 
    place the HOLY GRAIL on the altar near the fossilized dinosaur to 
    trigger the next boss fight!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BD3.              +++   BOSS BATTLE: BONE DRAGON   +++
    
    
    This battle is really simple when you think about it. All you need to 
    do is sever all four limbs on the boss to kill it. Sounds simple, 
    right? Maybe, maybe not. If you know how to evade its attacks, then 
    it's all just a breeze.
    
    The boss has a couple of attacks: a Spinal Attack where it tosses large 
    chunks of bone fragments at you, a tail swipe, a Chomp Attack, and a 
    Melee Attack with its claws. When it tosses those bone chunks at you, 
    use evasive blocks and rolls. Ryu can only block one bone chunk before 
    it breaks his guard, so roll away after the first bone hits you and 
    keep blocking. When the boss begins to sway his boney tail, jump 
    straight up as he sweeps the area to avoid getting smacked. Sometimes, 
    he sweeps the area with his tail three times, so keep jumping! When the 
    boss rears its head back, that means its going for the Chomp! Simply 
    roll away as fast as you can to avoid getting chewed by the boss. 
    
    Here's the strategy: when the boss puts one of its limbs down on the 
    center of the area, move up to it and start smacking it with hard 
    combos. If it raises its limb, move away to avoid the melee attack and 
    continue smacking it until the boss rears back in pain. Continue this 
    tactic for the remaining limbs and the boss will fall like nothing!
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
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    =======================================================================
    =======================================================================
    
    
    BE1.            +++   CHAPTER 8: ALMA, GREATER FIEND   +++
    
                   _______ _____   ___  _____________    ___ 
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  ( _ )
                 / /__/ _  / __ |/ ___/ / / / _// , _/ / _  |
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_|  \___/ 
                                                                 
    
    --OBJECTIVE #1: GO TO GREAT BRIDGE SQUARE
    --OBJECTIVE #2: GO TO THE MILITARY GATES (OPTIONAL)
    
    This is a pretty short mission depending if you want to take on both 
    objectives or not. First of all, SAVE your game at the Save Point. 
    Replenish your supply at Muramasa's Statue if you need to and then exit 
    out of the Monastery back to Monastery Plaza.
    
    
    ++  AREA: MONASTERY PLAZA  ++
    
    Take the only pathway that is open at the moment. Eliminate the 
    soldiers on the way down as you head towards Drawbridge Hill. Use the 
    Save Point at Drawbridge Hill if you need to and then go down the steps 
    towards Drawbridge Square.
    
    
    ++  AREA: DRAWBRIDGE SQUARE  ++
    
    Pull the lever in front of the bridge to lower it and then head for the 
    Square to encounter some Red Dinos. You do NOT need to kill these dinos 
    to continue the mission, but if you defeat them, Rachel will receive 
    the BLADE OF THE OUROBOROS Sorcery! Exit Drawbridge Square using the 
    Blue-jeweled doorway.
    
    Roll jump towards the soldiers and take out the Grenadier first and 
    then use UT's on the other two soldiers. With all three dead, go to the 
    end of the path and strike at the crack on the wall to open a new 
    secret pathway. Open the chest for a goodie and make your way down the 
    zigzag path to the other gate.
    
    
    ++  AREA: DWORKU ALLEYWAY  ++
    
    As you exit the gate, you have to decide if you want to go to Great 
    Bridge Square or to the Military Gate. If you go to Great Bridge 
    Square, you will face off against a boss character. If you go to the 
    Military Gates, you will trigger a Fiend Challenge.
    
    If you choose to do both, then do the Fiend Challenge first. Go up the 
    stairs and exit using the Red-jeweled door to the Military Gate.
    
    
    -----------------------------------------------------------------------
    
    BE2.
    
    +++RACHEL FIEND CHALLENGE #2: MILITARY GATE
    The Fiend Challenge in this area consists of a mixture of Shadow Fiends 
    and Red Dinos. Use counterattacks on the Shadow Fiends and stay evasive 
    from the Dinos. Kill the Shadow Fiends and use the leftover Essence for 
    UT's on them red dinos. That's pretty much it for this challenge. You 
    can also use the red exploding barrels to your advantage. 
    
    After the battle, Rachel will receive a SPIRIT OF THE DEVILS item!
    
    
    -----------------------------------------------------------------------
    
    
    After the challenge, make your way to the Bronze Lilly Door. Eliminate 
    any soldiers that appear and use Save Point next to the Bronze Lilly 
    Door. Now go to Clock Tower Square and exit using the Green-jeweled 
    door. If you need to replenish items at Muramasa's Shop, DO IT NOW!
    
    
    ++  AREA: GREAT BRIDGE SQUARE  ++
    
    Approach Great Bridge Square (the large empty area across the green-
    jeweled door) and be prepared for a Black Spider ambush. Use quick 
    evasion and hard combos on the BS Ninjas. Kill them all to trigger a 
    tedious new boss battle.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BE3.                +++   BOSS BATTLE: GAMOV   +++
    
    
    Gamov has a few tricky moves up his sleazy sleeve:
    
    --ARMOR-PIERCING BULLETS
    --3-HIT KNIFE COMBO
    --KNIFE UPPERCUT AND BLAST
    --OVERHEAD DIVE AND GRAB
    
    
    His gunfire is quite strong, so block and roll at every opportunity! If 
    you stay immobile, the gunfire will break Rachel's guard and she'll get 
    shot like crazy. 
    
    Simply block his gunfire and roll forward towards Gamov. The tactic 
    here is to get up close and bait him into doing his Knife combos. When 
    Rachel is up close, Gamov will start punching with his fists, so 
    IMMEDIATELY do a Counter attack on him BEFORE he breaks your guard! The 
    timing for the counter attack must be quick! If he breaks your guard, 
    quickly roll away to make Gamov stop his combo (or else you'll pay the 
    price for being so goddamn slow).
    
    When Rachel counters Gamov, she'll smack him down. Sometimes, Gamov 
    won't flinch during the Counter but he'll still take lots of damage. As 
    soon as Rachel counters, keep blocking and countering. Roll away to 
    avoid being grabbed if Gamov dives over you! The main strategy is to 
    counter Gamov from up close so that he doesn't use his cheap-ass guns. 
    Trust me, this method works better than anything else.
    
    
    MISSION COMPLETE!
    
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        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
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    =======================================================================
    =======================================================================
    
    
    BF1.            +++   CHAPTER 9: HIDDEN UNDERGROUND   +++
    
                   _______ _____   ___  _____________    ___ 
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  / _ \
                 / /__/ _  / __ |/ ___/ / / / _// , _/  \_, /
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /___/ 
                                                                 
    
    Rachel's boobs are lovely and all that, but its time to get back to 
    some real bloody messiness.
    
    
    ++LIVES OF THE THOUSAND GODS #3
    After the battle with the Bone Dragon, it leaves a Lives OTTG item for 
    you to collect, so get it! Use the item to increase your HP bar.
    
    
    After grabbing the Lives OTTG, DO NOT JUMP DOWN from Econtra Babel 
    Specus! If you do, you will pay the consequences for doing so! Instead, 
    make your way back to the Save Point at Inner Econtra and SAVE your 
    game. Jump down to the area with the Bone Dragon's dead body.
    
    
    ++  AREA: UNDERGROUND CEMETARY  ++
    
    
    ++GOLDEN SCARAB #16
    Scour around the underground cemetery near the Bone Dragon's body to 
    find a Golden Scarab sitting in one of the wall alcoves. Grab it and 
    then enter the doorway to the next area.
    
    
    ++  AREA: COFFIN CHAMBER  ++
    
    Four Archers and some Apparitions will be waiting for you at the end of 
    this chamber, so bust out the Incendiary Shurikens (if you still have 
    any left) or destroy them the hard way. Once the room is cleared, enter 
    the next room to find Muramasa's Statue. By this point in the game, you 
    need to upgrade the Dragon Sword to Level Three. Restock on whatever 
    you need and then head for the next room.
    
    Use the Save Point to SAVE your game and then open the nearby chest to 
    find the MAP for the area. Now exit this room to a new area.
    
    
    ++  AREA: SUSPENSION BRIDGE ROOM  ++
    
    
    ++LIFE OF THE GODS #9/GOLDEN SCARAB #17
    Avoid walking on the bridge. To the left of the exit is a Life OTG 
    item. Equip all nine Life Of The Gods to increase your health bar. 
    Also, to the right of the exit is a Golden Scarab!
    
    Now jump down to the bottom of the Suspension Bridge Room to encounter 
    some Zombies and Shadow Fiends. Eliminate them to clear the area (for 
    now) and explore the area. You will see two doorways: one with a Red 
    Eye and one with a Blue Eye. Also in this area is a large locked door 
    with a statue engraving and a red and blue lock. Enter through either 
    doorway to start a series of easy puzzles.
    
    
    ++  AREA: RED EYE CHAMBER  ++
    
    This is a pretty simple puzzle. There are two Archers at the other end 
    of the flooded chamber. Run on the water and use left-to-right zigzag 
    running patterns to avoid getting hit by their Arrows. If you get hit, 
    just get up and continue running. Once you make it to the other side, 
    kill the Archers and press the Red Eye button on the wall to unlock one 
    side of the large door outside.
    
    
    ++GOLDEN SCARAB #18
    Underneath the area where you pressed the Red Eye is a Golden Scarab. 
    Swim under the water to grab it and then exit the room and go to the 
    Blue Eye Chamber.
    
    
    ++  AREA: BLUE EYE CHAMBER  ++
    
    In this room, you will see a series of swinging pendulums and three 
    Archers. Kill the nearby Archer first and then replenish your Arrows by 
    grabbing them from the dead body. Go down the stairs and hide behind 
    one of the broken pillars in the center of the room. Use the cover and 
    start shooting Arrows at the Archers until you bag them both.
    
    Now that the room is clear, go back up the stairs and shoot the glowing 
    Medallion on the upper wall to reveal a glowing pathway. Quickly make 
    your way down the path while avoiding the pendulums (you can shoot the 
    medallions above the pendulums to slow them down, if you want). Use a 
    Wall Run at the end to reach the Blue Eye Button and press it to unlock 
    the large door outside.
    
    
    ++GOLDEN SCARAB #19
    Just like in the Red Eye Chamber, there is a Golden Scarab under the 
    platform. Jump down and grab the item and then exit the room.
    
    
    After you've pressed both jeweled buttons in both rooms, the large door 
    in the Suspension Bridge Room unlocks. Exit the chamber and enter into 
    that room to face off against an old foe.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BF2.          +++   BOSS BATTLE:  HYDRACUBUS PART 2   +++
    
    Yup, the tentacled phenom makes a less-than-stellar return for a 
    rematch. Since you're Sword is now at Level Three, slicing off its 
    tentacles is much easier. After lopping off both tentacles, get in 
    close to him and use a Gleaming Dragon Ultimate Attack. Rotate the 
    Analog Stick in a 360 degree motion and press the Triangle Button to 
    unleash a cool Ultimate Technique. Continue this tactic and you'll 
    finish off this bitch easy!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++LIVES OF THE THOUSAND GODS #4
    After the battle, Hydracubus leaves a special item for you. Grab the 
    Lives OTTG item and use it to increase your life bar. Now exit back 
    outside to the Suspension Bridge Room.
    
    
    Notice that a couple of pillars outside the Suspension Bridge Room 
    emerge from the walls after the Hydra battle. Approach either of the 
    wall enclosures and use a continuous Bird Flip to the top of the room. 
    If you didn't cross the bridge earlier in the level, then you can now 
    cross it back to the previous Save Point.
    
    
    ++JEWEL OF THE DEMON SEAL #1
    On the throne seat at the other end of the room, grab the Jewel OTDS on 
    the seat. This item will give an additional upgrade to whichever Ninpo 
    Scroll you have.
    
    
    ++  AREA: THE GREAT CORRIDOR  ++
    
    Continue down the walkway towards another Save Point and SAVE your 
    game. Descend the corridor to encounter some Archers and Zombies 
    waiting for you at the bottom. Destroy them with some hard combos and 
    don't forget to use some UT's on them. Once the room is cleared, search 
    the nearby dead body to find the ART OF THE ICE STORM Ninpo Scroll. 
    Equip it if you want and continue down the corridor to a new area.
    
    
    ++  AREA: CHAMBER OF EVERLASTING SLEEP  ++
    
    At the entrance to the Chamber, you will be swarmed by bats. Use 
    Shurikens to kill them or equip the Flails. Enter the Chamber to see a 
    large sarcophagus holding a Key and a statue. Don't approach it or it 
    will rise up. Instead, go to the left ledge and use a Wall Run to land 
    on a large step button. When the step button lowers, you can access the 
    coffin and grab the WOLF DEITY Statue and the SKULL KEY.
    
    Use the SKULL KEY on the nearby door and head down the pathway. Kill 
    the Bats in the cavern and continue down until a cutscene occurs. After 
    the cutscene, swim forward to see an elevator and a sunken tunnel. 
    Oddly enough, there is also a Muramasa's Statue under the water!
    
    
    ++GOLDEN SCARAB #20
    In the center of the sunken room is a Golden Scarab. Swim down to find 
    it and grab it!
    
    
    ++  AREA: JUNCTION CHAMBER  ++
    
    Avoid the elevator and just swim into the nearby tunnel that leads to 
    the Junction Chamber. Swim all the way to the end to find a dormant 
    platform and a Save Point. Use the Save Point to SAVE your game and 
    then swim back to the elevator and take it up to the Monastery.
    
    
    ++  AREA: MONK'S ROOM  ++
    
    As soon as you enter the room, you will be ambushed by some BS Ninjas. 
    Eliminate them with hard combos to clear this room. Now it's time to 
    crack open that safe for another goodie!
    
    
    ++LIFE OF THE GODS #10
    Read the book on the desk to find another combination: 1410 RIGHT LEFT 
    RIGHT LEFT. You should know how to crack open the safe by now, so crack 
    it open to receive your Life OTG item.
    
    
    Exit the Monk's room and head for the Altar Hall to face off against 
    one of the most difficult bosses in the game.
    
    
    +++FIEND CHALLENGE NOTE: 
    If you have not attempted the Fiend Challenge in the Archives Room, do 
    it now! Once you defeat Alma, the Fiend Challenge in the Archives Room 
    is forfeited.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BF3.                 +++   BOSS BATTLE: ALMA   +++
    
    
    Oh Alma. Alma, Alma, Alma. I guarantee that by the time you actually do 
    defeat Alma, you'll hate her. REALLY hate her.
    
    
    Alma has a series of attacks from all ranges:
    
    --MULTIPLE PINK FIREBALLS
    --FLYING PILLARS
    --KAMIKAZE DIVE
    --SNATCH AND GRAB
    
    And on top of that, she has her own melee attacks when she isn't 
    floating around the arena! You'll need to be on your feet and 
    constantly moving to avoid getting hit by any of her projectile 
    attacks. Anytime she gets close to you, jump away or she will grab you!
    
    The main strategy here is to avoid all her attacks and then use a 
    Flying Swallow attack on her. If you miss the Flying Swallow attack 
    (she'll move out of the way), quickly jump away to avoid her 
    retaliating attack. Keep attempting to use a Flying Swallow and 
    eventually, you will get her.
    
    When Alma gets hit by the Flying Swallow she will fall down and will be 
    vulnerable for a few seconds. Immediately perform a Blade Of Nirrti 
    attack on her to decrease her health and then quickly jump away. That's 
    pretty much the strategy for this battle. It sounds simple, but just 
    wait until you try it. It's just not as easy as it sounds, trust me.
    
    
    MISSION COMPLETE!
    
    
    Copy and paste this URL to see my video for this battle: 
    http://www.gametrailers.com/player/usermovies/82142.html
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
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    =======================================================================
    =======================================================================
    
    
    BG1.           +++   CHAPTER 10: TAIRON UNDER ALERT   +++
    
                 _______ _____   ___  _____________    ______ 
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  / _ \
               / /__/ _  / __ |/ ___/ / / / _// , _/  / / // /
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/\___/ 
                                                                   
    
    --OBJECTIVE #1: GO TO THE MILITARY GATE
    --OBJECTIVE #2: GO TO THE RITUAL ROOM (OPTIONAL)
    
    When the Chapter begins, go back into the Monastery and look for 
    Rachel's War Hammer at the back of the Altar Hall. Take the weapon and 
    then exit back outside.
    
    Use the Save Point outside the Monastery and SAVE your game! Go to 
    Muramasa's Statue nearby and replenish any items you need. From here, 
    you can continue the mission or attempt another Fiend Challenge.
    
    
    -----------------------------------------------------------------------
    
    BG2.
    
    ++FIEND CHALLENGE: RITUAL ROOM
    This challenge can be done at any time after the Alma battle, but its 
    best to do it in Chapter 10 if you want to get a higher ranking. Go 
    back to the Ritual Room (where you found the Holy Grail) and prepare to 
    face off against a bunch of Zombies. 
    
    Finish the Challenge to gain a Lives OTTG item! Once you finish this 
    challenge, go back to the Monastery the same way you came in.
    
    
    -----------------------------------------------------------------------
    
    
    If you decide not to pursue the Fiend Challenge, leave the Monastery 
    and go to Monastery Plaza.
    
    
    ++  AREA: MONASTERY PLAZA  ++
    
    As you enter the area, the gates will close and a bunch of Armored 
    soldiers will appear from the balconies. If you want, test out the 
    power of the Dabilahro on these guys. Use downward strikes and lots of 
    UT's to clear this area.
    
    When the gates open, make your way back to Drawbridge Square. Eliminate 
    more soldiers in your way to get there. On the way down the stairs, 
    watch out for the Tomahawk Chopper! It'll drop a couple of bombs on 
    you, so jump out of the way! Once you reach Drawbridge Square, pull the 
    lever to lower the drawbridge and reveal more armored soldiers and 
    Armored cars.
    
    
    ++  AREA: DRAWBRIDGE SQUARE  ++
    
    Equip the Incendiary Shurikens and start tossing them at Armored 
    soldiers. Eliminate the soldiers and RPG soldiers with some well-timed 
    UT's and then go to the Save Point at the bottom of the stairs and SAVE 
    your game. Continue through the zigzag tunnel and eliminate more 
    soldiers using Incendiary Shurikens and Flying Swallows.
    
    
    ++  AREA: MOAT ROAD  ++
    
    As you head down Moat Road, the Tomahawk Chopper will stop by again to 
    drop more bombs. Jump out of the way and continue down the alleyway 
    back to the Bronze Lilly Door. Once you exit the door, more soldiers 
    will be waiting for you. Eliminate them and then use the Save Point. 
    
    
    ++  AREA: DWORKU ALLEYWAY
    
    
    --OBJECTIVE: FIND THE STONE TABLET (TOP)
    
    Go up the stairs and up the alleyway. As you approach the stairway, you 
    will see a chest at the end of the path. A couple of Armored soldiers 
    will be waiting near the stairway, so eliminate them first and then 
    open the chest to find the STONE TABLET (TOP) Key Item. Now go up the 
    stairs towards the Military Gate.
    
    
    --OBJECTIVE: UNLOCK THE SKULL GATE
    
    Near the Military Gate entrance is the Skull Gate. It's a metal door 
    with a Skull on it. Use the Skull Key you got from the previous Chapter 
    to unlock the Skull Gate and enter inside.
    
    
    ++GOLDEN SCARAB #21 &22
    Inside this area are a Muramasa Statue and some goodies. Open the chest 
    for a goodie and grab the nearby Golden Scarab. Now use a Bird Flip on 
    the nearby ledge to reach the higher ledge. Use another Bird Flip to 
    reach the top ledge. Rotate the camera from the ledge to see another 
    Golden Scarab sitting on an opposite ledge. Use a Wall-to-Wall Run and 
    land on that ledge and grab that Scarab! Now jump back down, access 
    Muramasa's Statue and purchase some Incendiary Shurikens.
    
    
    Before you enter the Military Gates, I strongly suggest going back to 
    the Save Point next to the Lilly Door and SAVE your game! The next part 
    will be quite difficult and it will definitely frustrate you if you 
    don't SAVE your game NOW! Once you've done that, make your way to the 
    Military Gate and enter.
    
    
    ++  AREA: MILITARY GATE  ++
    
    
    --OBJECTIVE: OBTAIN THE STRONGBOW
    
    As you enter the Military Gate area, start roll jumping and tossing 
    Incendiary Shurikens at the gunners on the gate balcony. Eliminate the 
    other Armored soldiers here with Flying Swallows while blocking 
    gunfire. Once the area is clear, grab some Arrows from the nearby dead 
    body and look at the building across the Military Gate. You will see an 
    open window and an RPG soldier inside trying to blast you with rockets.
    
    Bust out the Bow and shoot him dead to obtain a new weapon: the 
    Strongbow! Once that's done, grab the Strongbow and prepare for a new 
    boss battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BG3.                +++   BOSS BATTLE: ALTERNATOR   +++
    
    
    Does the boss look familiar? Yup, it's Dynamo and he's been reassembled 
    with a newer body, yet he's still a big bloated fat-ass.
    
    Alternator retains his old attacks (laser attack, backhand swing, etc.) 
    but he has a new Rush Attack similar to Murai. Oh, and he also has that 
    goddamn Tomahawk Chopper assisting him, too. Alternator does not seem 
    to use his grab attack as much as he did in Chapter 3, so it's safe to 
    use the same tactics from the Dynamo fight to reduce his health. Just 
    be aware that if you block his melee attacks, you WILL lose a little 
    bitty piece of health each time you block it. Tedious, you say?
    
    The only other thing you need to watch out for is his Rocket Rush 
    Attack because it's his most lethal attack. When he puts his gun down, 
    he'll do the Rush attack, so roll out of the way to avoid getting hit. 
    Again, the main tactic here is to stay within close range of 
    Alternator. When you stay up close, he'll resort to using melee attacks 
    (and the Chopper won't drop bombs on you...sometimes). Block the 
    attacks and then roll forward and counter with a hard combo. Repeat 
    this strategy and Alternator will re-explode like a sonofabitch. 
    
    
    Copy and paste this URL to see my video for this battle: 
    http://www.gametrailers.com/player/usermovies/81790.html
    
    
    -----------------------------------------------------------------------
    
    
    Hold up there, big boy! There's still one thing left to do!
    
    
    --OBJECTIVE: OBTAIN A FREE TALISMAN OF REBIRTH
    
    Go back to the Skull Gate area and Bird Flip your way to the third 
    floor. Enter the room where the RPG soldier was shooting at you and 
    look out the window. Above the Military Gate is an office with glass 
    windows. Do you see it?
    
    On the back wall of the office is a large medallion that looks like a 
    wall-clock. Bust out the Strongbow and shoot an arrow at that 
    medallion. When you make the shot, a chest with a Talisman Of Rebirth 
    will appear on the ground. Go and grab it and then exit the gates to 
    end the chapter!
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    BH1.         +++   CHAPTER 11: THE MILITARY SUPPLY BASE   +++
    
                  _______ _____   ___  _____________    ______
                 / ___/ // / _ | / _ \/_  __/ __/ _ \  <  <  /
                / /__/ _  / __ |/ ___/ / / / _// , _/  / // / 
                \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_//_/  
                                                                  
    
    ++  AREA: MILITARY GATE ROAD  ++
    
    
    --OBJECTIVE: OBTAIN THE WAREHOUSE KEY/ENTER THE WAREHOUSE
    
    Before you continue the chapter, first go back to Muramasa's Statue 
    next to the Skull Door and purchase a full set of Explosive Arrows. 
    Equip the Explosive Arrows and then exit to the gates and then continue 
    down Military Gate Road to the end. Exit at the lone door. 
    
    As you enter the next area, a trio of Armored soldiers will ambush you. 
    Destroy them by using Explosive Arrows for less headaches. Jump and 
    shoot the Explosive Arrows in mid-air to kill them with ease.
    
    
    ++GOLDEN SCARAB #23
    Once you've killed the three soldiers, continue down the long road and 
    look to the left of the tunnel exit to find a Golden Scarab sitting 
    there. GRAB IT!
    
    
    ++  AREA: WAREHOUSE ENTRANCE  ++
    
    As you approach the next open area, you will see an Armored car and a 
    bunch of soldiers and gunners shooting at you. Roll jump towards the 
    gunners and use mid-air Explosive Arrow shots to kill them. Eliminate 
    the other soldiers the same way. If you run out of Explosive Arrows, 
    jump to the large crate next to the Warehouse door and restock. Kill 
    all the soldiers and grab the WAREHOUSE KEY item. Now use the key and 
    enter to the Warehouse.
    
    
    ++  AREA: WAREHOUSE  ++
    
    For now, avoid the stairway and scour the ground for some goodies.
    
    
    ++GOLDEN SCARAB #24/LIFE OF THE GODS #11
    One of the train rooftops has a Golden Scarab (the one on the right). 
    To get it, use a Wall Run on the right side of the train (running UP) 
    and then press the attack button to jump higher and land on the train 
    rooftop. Grab it and then jump down. Destroy the two crates in the 
    middle of the room to find some goodies including a Life OTG!
    
    
    --OBJECTIVE: TURN ON THE LIGHTS
    
    Once that's done, go to the stairway on the left side of the warehouse 
    (there's a chest next to the stairs) and ascend to the second floor. As 
    you make your way to the next stairway, a bunch of Laser Copters will 
    come flying out of the top windows ready to blast you.
    
    Run underneath the second set of stairs to find a large crate of APFSDS 
    Cores. Bust out the Strongbow and start shooting at the Laser Copters 
    in First-Person view. When the Copter hits you with its laser, Ryu will 
    fly back and you definitely don't want that. When you see the laser 
    about to pass by, press the BLOCK button. You'll still get hit but you 
    won't fly back. If the copters fly near you, throw the Windmill 
    Shuriken at them. It'll take awhile but once all the Copters are 
    destroyed, the warehouse is cleared of any more threats.
    
    With the copters gone, continue up the stairs to the third floor and 
    access the lever on the wall to turn on the lights and activate the 
    platforms in the warehouse. 
    
    
    --OBJECTIVE: FIND THE SHUTTER CONTROL KEY CARD
    
    Now go back to the second floor (next to the APFSDS Cores crate) and 
    wait for the moving platform to pass by. Jump on the platform and then 
    jump onto the adjacent train rooftop. Wait for the next platform to 
    pass and then jump on it. Jump to the next metal ledge. Open the nearby 
    chest and then go up the stairs to the third floor. You will see an 
    office room up there. 
    
    
    ++GOLDEN SCARAB #25 
    Before entering the office, jump up to the office roof to find a Golden 
    Scarab sitting there. Grab it and then enter into the office.
    
    
    Grab the SUPPLY BASE MAP and the SHUTTER CONTROL KEY CARD on the table 
    and then exit and jump back down to the ground. Approach the metal 
    doors at the other end of the warehouse and use the key to exit. Be 
    sure that you've obtained ALL the Power-Ups and Golden Scarabs in the 
    Warehouse because once you exit, you cannot return here anymore!
    
    
    ++  AREA: LOCOMOTIVE TURNTABLE  ++
    
    Once you exit, prepare for an ambush. Approach the soldiers running 
    towards you and use Incendiary Shurikens and hard combos on them. 
    Armored soldiers will emerge from one side to another, so kill one and 
    then use a UT on the other. Keep this up to clear the area.
    
    When the area is clear, approach the large open doorway to find a Save 
    Point and SAVE your game. Stock up on Cores and Explosive Arrows from 
    the Muramasa Statue. When you're ready, go and exit the area using the 
    unlocked metal door to a new area.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BH2.           +++  BOSS BATTLE: MILITARY TANKS X2   +++
    
    
    The strategy of this battle is quite simple. All you need to do is 
    equip the APFSDS Cores and shoot them at the Tank to reduce its health. 
    Sounds easy, right? MY ASS!
    
    Since Ryu can shoot arrows in mid-air (unlike the Xbox version), all 
    you have to do is roll jump out of the way of the tank's gunfire and 
    missiles and shoot at it with Cores or Explosive Arrows. When it 
    rotates its cannons at you, run away! Sometimes, a lucky arrow shot 
    will make the gunner hide and make the Tank stop for a few seconds, so 
    take advantage when this happens and shoot as many arrows before the 
    gunner re-emerges and the Tank starts moving. Reload on Arrows and 
    continue the tactic until the first tank perishes.
    
    Once the first Tank explodes, a second one will emerge from the garage 
    doors. Use the same strategy mentioned above and the battle is over. 
    It'll take awhile to figure out the Tank's less-than-predictable 
    behavior pattern, but just keep shooting at it!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    --OBJECTIVE: FIND THE TEAM NINJA PROTOTYPE
    
    After the battle, reload on Arrows and Cores. There is a hidden TEAM 
    NINJA prototype in this large area. Go all the way around the back 
    gates from the elevator. The TEAM NINJA logo is hidden in the very 
    corner of this large area. Interact with it to replenish Health and 
    Ninpo and then take the elevator going up to the Steel Bridge area 
    (open the chest next to the elevator). Use the Save Point! 
    
    
    ++  AREA: STEEL BRIDGE  ++
    
    As you approach the Steel Bridge, a duo of RPG soldiers will be waiting 
    at the other end. Use Explosive Arrows on them and then continue down 
    the walkway for another boss battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BH3.           +++   BOSS BATTLE: TOMAHAWK HELICOPTER   +++
    
    
    The helicopter has three main attacks: 
    
    --BULLET FIRE
    --HEAT SEEKING MISSILES
    --FLY-BY BOMBS
    
    As lame as that sounds, you'll still need to be quick on your feet if 
    you want to survive the onslaught of pain! The only thing that can 
    damage the chopper is APFSDS Cores. Luckily, both sides of the walkway 
    have crates with Explosive Arrows and Cores. When the battle begins, 
    start shooting Cores at the chopper in First-Person view. When it 
    starts shooting bullets, block them until it flies away. 
    
    The chopper will circle around the area firing bullets until it reaches 
    the other side. Sometimes, the chopper will fly from the side and 
    attempt a kamikaze-style flyby. Also, if it flies under the walkway, 
    it'll emerge from the other side, so be ready to start shooting Cores 
    as it slowly emerges up.
    
    Just keep blocking the bullets until the chopper stops. When it stops, 
    continue shooting Cores at it. From there, the chopper will start 
    blasting missiles at you. To avoid getting hurt, wait for the missiles 
    to reach you and then do well-timed roll jumps out of the way. Roll 
    jump away from the missile fire until it stops. Reload on Cores and 
    continue to shoot at the chopper until it finally explodes. WHEW!
    
    
    Copy and paste this URL to see my video for this battle: 
    http://www.gametrailers.com/player/usermovies/81802.html
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    --OBJECTIVE: DESTROY THE RADIO CONTROL TOWER
    
    Go back to the Save Point and SAVE your game. Continue down the walkway 
    and you'll enter an area that has a Muramasa Statue. Replenish any 
    items you need. Also, if you have the cash, upgrade the Dabilahro to 
    Level 3. There's also a chest near the statue, so open it and grab the 
    stuff inside.
    
    
    ++GOLDEN SCARAB #26
    Next to Muramasa's Statue is an enclosed wall. Use a continuous Bird 
    Flip to the top and you will find a Golden Scarab waiting there. Grab 
    it and then enter the doorway.
    
    
    ++  AREA: ROOFTOP  ++
    
    As soon as you enter the rooftop, Armored soldiers will jump down from 
    the windows above to ambush you. Eliminate them with Explosive Arrows 
    to clear the area. Once all the soldiers are toast, its time to destroy 
    the tower!
    
    Grab some Explosive Arrows from the nearby chest. Across from the 
    rooftop is a large Radio Tower. On the tower, you will see large 
    spotlights on it. There's a total of nine spotlights on the tower 
    (three per floor), so start shooting at them with Arrows. Be careful 
    though, because RPG soldiers are patrolling that tower and will start 
    shooting rockets at you. Quickly shoot each spotlight and the tower 
    will explode. With the tower gone, it's time to leave this place!
    
    
    --OBJECTIVE: ESCAPE!
    
    Exit this area using the other door. As you enter the next area, you 
    will see some more Copters. Use Explosive Arrows to destroy them and 
    then continue down the walkway. Use a Wall Run near the open gap and 
    open the door to the next room.
    
    As you enter this small room, three RPG soldiers will start firing 
    rockets at you. Quickly start shooting Explosive Arrows at them before 
    they shoot you! Now exit this room using the other door back outside. 
    Go down the stairs and take the elevator down. Enter the next room and 
    destroy the soldiers below with Explosive Arrows. Unfortunately, the 
    key to enter the control room is BACK in the previous room where you 
    encountered those damn RPG soldiers!
    
    
    --OBJECTIVE: FIND THE CONTROL ROOM KEY
    
    
    ++LIFE OF THE GODS #12
    Before going back outside, look under the stairs to find a chest with a 
    Life OTG!
    
    
    Now exit the room and take the elevator back up. Enter the room again 
    and destroy the RPG soldiers with Explosive Arrows to reveal the 
    CONTROL ROOM KEY item. Now go BACK to the control room and use the key. 
    Approach the control board and pull the lever to finish the mission!
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    BI1.              +++   CHAPTER 12: THE AQUADUCTS   +++
    
                 _______ _____   ___  _____________    ______ 
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  /_  |
               / /__/ _  / __ |/ ___/ / / / _// , _/  / / __/ 
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/____/ 
                                                                  
    
    ++LIFE OF THE GODS #13
    Open the nearby chest to find a Life OTG!
    
    
    --OBJECTIVE: ENTER THE AQUADUCTS 
    
    Exit the area and unlock the metal door. The next area will be enclosed 
    and you won't be able to escape for a few minutes. After a minute or 
    two, a tri of Pink Shadow Fiends will emerge from the sewers.
    
    Eliminate them the same way as the other Shadow fiends and then jump 
    down the manhole to the Aquaducts. Destroy the bats swarming the room 
    and then use the Save Point and SAVE your game! Exit the room to the 
    next area.
    
    
    ++  AREA: AQUADUCT B1  ++
    
    Pink Shadow Fiends will appear in this room. Equip your favorite weapon 
    and eliminate them with some easy combos, but be careful! These fiends 
    can break your guard, so stay evasive. Once that's done, exit through 
    the next door.
    
    
    ++  AREA: AQUADUCT B2  ++
    
    More fiends will appear in this area. Fight the fiends near the stairs 
    and kill them all to clear this area. Now go down the stairs to a large 
    hallway. Turn right to find a dead body with the AQUADUCT MAP. Now go 
    the opposite direction and look for the open wall on the right side. 
    Jump down to the next area.
    
    
    ++  AREA: AQUADUCT B3  ++
    
    More fiends will appear here, so eliminate them! In this area, you will 
    find an elevator on the right to Aquaduct B4, a Save Point across from 
    you, a doorway to the left, and a cavern just before the left doorway. 
    Before you do anything, SAVE your game at the Save Point. Once that's 
    done, enter the large doorway next to the Save Point to enter the Hall 
    Of Balance.
    
    
    -----------------------------------------------------------------------
    
    BI2.
    
    +++FIEND CHALLENGE: AQUADUCT B4
    If you take the elevator in B3 down to B4, you will see a chest with a 
    Jewel of the Demon Seal inside. After you grab that item, Large Dung 
    Beetles will appear. The best way to kill them all is to equip the 
    Dabilahro and using downward strikes and UT's on them. 
    
    Once you kill the last Dung Beetle, take the elevator back up and then 
    take it back down again to trigger a Fiend Challenge with those Dung 
    Beetles. Finish the Fiend Challenge to obtain a TALISMAN OF REBIRTH.
    
    
    -----------------------------------------------------------------------
    
    
    ++  AREA: HALL OF BALANCE  ++
    
    There is a chest in the upper left side of the room (above Muramasa's 
    Statue). Use a Wall Run and shimmy up to the chest and open it to find 
    the KEY OF THE INSECT. Exit the room and go back to Aquaduct B2. To 
    reach Aquaduct B2 from B3, use a continuous Wall Run to get to the top. 
    Make a right turn and use the KEY OF THE INSECT at the orange door.
    
    In this large area, you'll encounter a bunch of respawning fiends. 
    Destroy them all and come back to this room if you want to spam for 
    essence. Also, notice that there are two doors: one near the door you 
    entered and one all the way at the back. Ignore the door at the back 
    for now and enter the nearby doorway for a boss battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BI3.            +++   BOSS BATTLE: ELECTRIC WORM   +++
    
    
    The Worm has three attacks: 
    
    --ELECTRIC THUNDERBALL
    --BODY SWEEP 
    --CHOMP CHOMP DINNER YUM YUM
    
    
    Simply roll away from its fireball attack and stay away from the center 
    of the room to avoid getting chomped. When the Worm begins to lunge its 
    body at you, do a well-timed Reverse Wind to the left or right side of 
    the worm and then immediately attack it with a hard combo. Continue 
    that tactic until it perishes. Simple!
    
    I DO NOT recommend wall attacks because it doesn't do enough damage. If 
    that is the only attack you're doing for this fight, STOP IT! 
    
    
    Copy and paste this URL to see my video for this battle: 
    http://www.gametrailers.com/player/usermovies/82578.html
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++GOLDEN SCARAB #27
    Once the Worm is dead, grab the ART OF THE INAZUMA Scroll that it 
    leaves behind as the prize. Approach the arch where the Worm was hiding 
    and then jump above the arch to find a Golden Scarab sitting there! 
    Grab it and continue down the hallways back to the Hall Of Balance.
    
    
    ++  AREA: HALL OF BALANCE  ++
    
    
    ++GOLDEN SCARAB #28
    You are on the upper ledge of the Hall Of Balance. Open all the chests 
    here to find some goodies including the RED TABLET OF THE STREAM. On 
    the other side of the ledge is a Golden Scarab, so go and get it!
    
    
    ++  AREA: AQUADUCT B3
    
    Once you've collected all the stuff, jump back down and exit back to 
    Aquaduct B3. SAVE your game at the Save Point and take the path to the 
    right. Go all the way to the end and enter the doorway (with the statue 
    engraving of a woman on it). 
    
    
    ++  AREA: RED WATER RESERVOIR  ++
    
    Once you enter, prepare for an ambush! Fiends will drop from above and 
    swarm you. Use wall attacks and then UT's to eliminate them all. When 
    the area is clear, stand between the wall enclosure and use a 
    continuous Bird Flip to the top of the room. 
    
    At the back of the room is a chest that contains a SPIRIT OF THE DEVILS 
    item. Equip it for more Ninpo slots! Now approach the large room with 
    the gated floor.
    
    
    ++GOLDEN SCARAB #29
    The Golden Scarab is on the right side of the room. Grab it!
    
    
    Now approach the pedestal and place the RED TABLET on it to trigger an 
    ambush from the fiends. Kill them all and then exit the room and go 
    back up to Aquaduct B2. Take the path to the left (past the dead body) 
    and enter the door at the end of the hall. Enter the empty room and 
    grab the WATER STATUE item from the pedestal. Now go BACK to Aquaduct 
    B3 and use the Save Point!
    
    Enter the cavern just before the Red Reservoir Room to find another 
    dead body. Search the body for an item and then approach the nearby 
    doorway. Use the WATER STATUE item on it to open the door and then 
    enter. Jump down the Bat-infested gap to the bottom of the Aquaducts.
    
    
    ++  AREA: UNDERGROUND WATERWAY  ++
    
    
    ++GOLDEN SCARAB #30
    As you enter this area, you will find a Muramasa Statue sitting across 
    from where you dropped in. Across the statue is a Golden Scarab. Grab 
    it and then replenish any stock. Enter the nearby cavern (with more 
    Bats) to encounter another boss battle.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BI4.            +++   BOSS BATTLE: ELECTRIC WORM X2   +++
    
    
    If you think fighting one Worm was difficult, try fighting TWO of them! 
    The strategy from the first Worm battle applies here, but you'll need 
    to be more alert of what both Worms are doing.
    
    When the battle begins, move to the area on the right side of the 
    screen to stay safe. Evade the Worm attacks and then smack some hard 
    combos on them when they do the Worm Sweep attack. Keep up this simple 
    tactic and you'll beat both Worms easily!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++GOLDEN SCARAB #31/LIFE OF THE GODS #14
    After both Worms are dead, approach the little cavern that the Worm on 
    the left was using to find a Golden Scarab inside. Also, look in the 
    little cavern that the Worm on the right was using to find a chest with 
    a Life OTG inside!
    
    
    After you've collected all the stuff, enter the cavern in between the 
    Worm holes and emerge to a large rocky area. Ascend to the top of the 
    rocky heap and eliminate the fiends that appear. Open the chests at the 
    top and then enter the doorway.
    
    
    ++  AREA: BLUE TABLET ROOM  ++
    
    Make your way down this cavern (kill those Bats) and enter the next 
    cavern. Destroy the Wasp Fiends waiting in the cavern and then approach 
    the chest to obtain the BLUE TABLET OF THE STREAM. Now exit back to the 
    rocky area and enter the cavern next to it. Kill the Bats in the area 
    and continue through to another cavern with a dead body and some 
    fiends. Kill the fiends and then search the body for some Incendiary 
    Shurikens. Go further into the cavern to find a large cracked wall.
    
    Use the Dabilahro and smash the wall open to end up back in the cavern 
    where Muramasa's Statue is located. Go back up to Aquaduct B3 and then 
    SAVE your game! Now go up to Aquaduct B2 and enter the orange doorway. 
    Go down the room and enter the other metal door (not the one from the 
    first Worm battle). Go up the stairway and approach the pedestal and 
    place the BLUE TABLET on it to drain the water.
    
    
    ++GOLDEN SCARAB #32/LIFE OF THE GODS #15
    Jump down to the drained room and grab the Scarab sitting in the 
    middle. Kill the fiends that appear and continue through the open 
    doorway. Just before you go back to the Hall Of Balance, there is a 
    tricky turn in the hall with room that has a chest inside. Open that 
    chest to obtain a Life OTG!
    
    
    Now jump down and enter the newly opened doorway to a brand new area.
    
    
    ++  AREA: PERISTYLE PASSAGE  ++
    
    As soon as you enter Peristyle Passage, prepare for a Fiend Challenge!
    
    
    -----------------------------------------------------------------------
    
    BI5.
    
    +++FIEND CHALLENGE: PERISTYLE PASSAGE
    Use the Dabilahro and its counterattack and then use lots of UT's to 
    kill all the stupid Brown fiends. Once all the enemies are dead, a 
    chest with a Life Of the Thousand Gods will appear. Open it up and take 
    the item!
    
    
    -----------------------------------------------------------------------
    
    
    ++GOLDEN SCARAB #33
    After the Fiend Challenge, go between the pillars located next to the 
    Peristyle Passage entrance and use a continuous Bird Flip to the top to 
    find a Golden Scarab sitting on the top. Grab it!
    
    
    To open the other doorway out of this room, approach the large statue 
    at the end of the room to see a large step button in front of it. Do a 
    continuous Bird Flip and then a downward strike from the very top to 
    push the large button down. This will unlock the nearby door. Now exit 
    this area!
    
    
    ++  AREA: OUTER SANCTUARY  ++
    
    As you enter this room, swarms of bats will fly down. Kill them all 
    with the Flails or Shurikens.
    
    
    ++LIFE OF THE GODS #16
    Before you exit the room, look above to see a well-hidden chest on a 
    high ledge. To reach it, you must do a continuous Wall-to-Wall Run. 
    Start from the left side of the room and keep running and jumping until 
    you reach the high ledge. Now approach the chest and open it to get a 
    Life OTG! Now exit this room using the large double doors.
    
    
    ++  AREA: UNDERGROUND SANCTUARY  ++
    
    When you enter the large room, kill the fiends that appear here to 
    clear the room. There is an open doorway on the left side of the 
    Sanctuary, so enter inside. 
    
    
    ++GOLDEN SCARAB #34
    Inside the room is a dead body with Arrows and a Golden Scarab next to 
    it. Grab that Scarab!
    
    
    To reach the top of the room, use a continuous Wall-to-Wall Run from 
    the right side of the entrance. Once you reach the top ledge, equip the 
    Strongbow and shoot an Arrow at the shining medallion on the opposite 
    ledge to lower a chained wall. Use a Wall Run on the chained wall to 
    reach that ledge and then take the stairs to the upper ledge. Open the 
    chest and then go around. Jump towards the branch and swing to the next 
    ledge. 
    
    See that glowing mantle? Approach it and grab the BRAND OF VALOR item 
    from it. Now use the Save Point and SAVE your game!
    
    
    ++GOLDEN SCARAB #35
    Right behind the Save Point is a Golden Scarab! Grab it and then jump 
    down and place the BRAND OF VALOR on the engraving in the middle of the 
    Sanctuary to trigger a boss battle!
    
    
    +++FIEND CHALLENGE NOTE:
    If you haven't attempted the Fiend Challenge in Aquaduct B4, do it now. 
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BI6.               +++   BOSS BATTLE: PAZ ZUU   +++
    
    
    Check out the giant boneheaded bird! Paz Zuu is the first giant boss 
    you'll face in the game (sorry, those Worms don't count). It has 
    several attacks:
    
    --HORIZONTAL LASER BEAM
    --DIAGONAL LASER BEAM
    --WINGSPAN ATTACK
    --CHOMP-A-LUNCH
    
    When it shoots its lasers from left to right (or vice versa), roll 
    FORWARD or BACK to avoid getting hit. If it shoots its lasers from a 
    straight angle, roll to the left or right of the laser to avoid getting 
    hit by it. If you get too close to it, it will try to do a melee attack 
    by either using its wings or the Wingspan attack. The original tactic 
    here is to try and attack his head in order to stun him. But let's not 
    do that! Let's do a trick strategy that I learned from a good friend!
    
    
    Here's the trick strategy: Paz Zuu likes to run from one end of the 
    room to the other every few seconds. Back and forth and back and forth, 
    get the idea? When he approaches the doorway (with the Paz Zuu logo on 
    it), simply dodge its attacks and avoid getting close to him. When he 
    runs towards the other door (the one that leads back to Peristyle 
    Passage), quickly run towards him and stand behind him on the stairway 
    before he starts his attacks.
    
    When you stand behind Paz Zuu's ass, he'll continually jump up and down 
    and you won't get hurt (oddly enough). After he jumps, immediately do a 
    Blade Of Nirrti attack on his boney ass when he lands to damage him. 
    After you perform the combo, stay where you are and he'll jump again! 
    Repeat the Blade Of Nirrti tactic until he either runs to the other 
    side or until he gets stunned. When Paz Zuu is stunned (it kneels down 
    in pain), run up to its head and perform another Blade Of Nirrti on its 
    head. After the combo, he'll stand back up, so run behind him again. 
    
    You can only do this trick when he stands in front of the exit doorway 
    (not the one with the Paz Zuu logo). Continue this strategy and you'll 
    defeat Paz Zuu in less than a minute without any damage to Ryu!
    
    
    MISSION COMPLETE!
    
    
    Copy and paste this URL to see my video for this battle: 
    http://www.gametrailers.com/player/usermovies/81799.html
    
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    BJ1.             +++   CHAPTER 13: PATH TO ZARKHAN   +++
    
                 _______ _____   ___  _____________    _______
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  /_  /
               / /__/ _  / __ |/ ___/ / / / _// , _/  / //_ < 
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/____/ 
                                                                 
    
    ++  AREA: THE UNDERGROUND SANCTUARY MOATS  ++
    
    As soon as the Chapter begins, approach the Save Point and SAVE your 
    game! Open the nearby chests to obtain a MAP and a goodie.
    
    First thing's first, eliminate the threat! There are a couple of 
    Stinkfish enemies in the water together with those large Green Fish. To 
    kill those Stinkfish mermaids, AVOID approaching them and use 
    Projectile weapons on them instead. Stay on solid ground and evade 
    their Waterball attacks with Reverse Wind rolls. Counter at them by 
    tossing the Windmill Shuriken. If they are too far away, use the Water 
    Run and use a mid-jump Explosive Arrow attack on them to kill them all.
    
    
    ++GOLDEN SCARAB #36
    Once this area is cleared of threats, go to the large gateway next to 
    the Save Point. Swim under the gate to see an open gap with a Golden 
    Scarab waiting there. GRAB IT!
    
    
    Now swim under the water and through the broken metal bars. Swim up and 
    destroy the Copters first! Now dive down and swim through the 
    underwater tunnel. Be careful because there are protruding spikes! Swim 
    to the other side and emerge from the water to catch your breath. Climb 
    up and approach Muramasa's Statue to restock if you need to. Next to 
    the statue is a dead body with the SPEAR GUN weapon. Grab it and then 
    swim out of the cavern through the next underwater tunnel.
    
    As you pass through the spike-infested tunnel, emerge out of the tunnel 
    at the other end and catch your breath. When you emerge, bust out the 
    Windmill Shuriken and start running on the water and tossing it at the 
    Laser Copters to destroy them.
    
    
    ++GOLDEN SCARAB #37
    In the area where you encounter those Copters, look above the next 
    waterway tunnel to see a Golden Scarab sitting on top of it. Grab it! 
    
    
    ++  AREA: MEDALLION ALTAR AREA  ++
    
    Swim through the next tunnel and emerge out to find a Save Point. 
    Destroy the Wasp Fiends and Shadow Fiends in the room first before you 
    do anything else!
    
    
    ++LIFE OF THE GODS #17
    Once the room is cleared of all enemies, open one of the chests near 
    the Save Point to find a Life OTG! One more Life OTG and you'll extend 
    your life bar! Now approach the Save Point and SAVE your game.
    
    
    Swim out of the cavern using the adjacent underwater tunnel and then 
    emerge out of the other end to a large open area called the Fissure.
    
    
    ++  AREA: THE FISSURE  ++
    
    
    --OBJECTIVE: OBTAIN THE OXYGEN CYLINDER/FIND THE TRITON KEY
    
    Jump out of the water and runs toward the large dry ledge. There is a 
    door (the Triton Door) on the ledge that is locked at the moment. First 
    off, kill all the Stinkfish mermaids with some hardcore projectiles and 
    then kill the Green Fish. Once the area is clear, it's time to find the 
    Oxygen Cylinder. Across from the Triton Door is a set of metal bars. 
    Swim UNDER the bars to find an open gap.
    
    Swim through the open gap and emerge out of the water next to the 
    sunken ship. Jump out of the water and start running and destroying the 
    Laser Copters with the Windmill Shuriken to clear the area. Jump onto 
    the dry ship deck and access the Crank Handle and turn it to open a 
    door under the ship. Dive into the water and swim towards the large 
    open hole at the back of the ship. Swim towards the chest in the middle 
    and open it to obtain the OXYGEN CYLINDER. With this item, Ryu can now 
    breathe underwater indefinitely.
    
    After you obtain the Cylinder, swim UPWARDS from the chest to find an 
    upper deck with another chest. Open it to obtain the TRITON KEY item!
    
    
    ++GOLDEN SCARAB #38
    Next to the chest with the Triton Key is a lonely Golden Scarab. Swim 
    towards it and grab it! Now its time to grab the rest of the goodies in 
    this area!
    
    
    ++GOLDEN SCARAB #39/LIFE OF THE GODS #18
    There is a Golden Scarab next to the underwater tunnel that you emerged 
    from. Swim up to it and GRAB IT! Also, underneath the large ledge (with 
    the locked Triton Door) is an underwater zigzag path. Swim through the 
    zigzag bars and you'll find a chest halfway through the path. Open the 
    chest to obtain another Life OTG! Equip all nine Life OTG's to increase 
    your health bar! Nine more Life OTG's to go!
    
    
    At the end of the zigzag path is a chest with a Talisman Of Rebirth. If 
    you want to grab it, that's up to you. Once you've collected all the 
    goodies in the area, go up to the dry ledge and use the TRITON KEY and 
    exit out to the next area.
    
    
    ++  AREA: THE DWORKU MOATS  ++
    
    
    --OBJECTIVE: SWIM TO ZARKHAN STADIUM
    
    As you enter this area, you'll see a small strip of dry land in the 
    middle of the water. There's also some Laser Copters, Stinkfish 
    mermaids, and some Green Fish. If you want to fight these guys, it's up 
    to you. If you decide to fight, use the same method with the other 
    mermaid battles. Use the Windmill Shuriken on the Copters and use Run-
    And-Shoot tactics against the Stinkfish mermaids.
    
    Once the area is cleared, swim towards the large open gap under the 
    water. Swim through the caverns to emerge back to the Tomb Of Eons area 
    (with the Bone Dragon's dead body). If you want, emerge out of the 
    water and run back onto dry land. Access Muramasa's Statue to replenish 
    any stock and then dive back into the water.
    
    Swim through the next open gap into another cavern. At the end of the 
    cavern, swim DOWN toward the Chamber of Everlasting Sleep.
    
    
    ++GOLDEN SCARAB #40
    When you enter the Chamber of Everlasting Sleep, look at the top of the 
    room to see a Golden Scarab near the roof. Swim up towards it and grab 
    it! Now swim through the Skull Door path to emerge back to the flooded 
    chamber with the elevator.
    
    
    Avoid the Green Fish and swim towards the elevator to go back to the 
    Monk's Room. As you exit the elevator at the top, prepare for a BS 
    Ninja ambush. Kill them all with hard combos and then approach the 
    broken desk to find another combination for the safe. The final prize 
    inside the safe is a JEWEL OF THE DEMON SEAL.
    
    
    ++  AREA: JUNCTION CHAMBER  ++
    
    Once you're done in the Monk's room, take the elevator going BACK down 
    to the underwater area. Swim to the Junction Chamber and use the Save 
    Point to SAVE your game. Now take the nearby platform going up to 
    Zarkhan Stadium and prepare for your next boss battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BJ2.                 +++   BOSS BATTLE: DOKU   +++
    
    
    If you defeated Doku in Chapter 2, then you don't need me to tell you 
    what to do! But if you blew hard like Lindsay Lohan on an alcohol-
    induced binger, then read the strategy below to learn how to win!
    
    Doku will use the same attacks from Chapter 2 (except for "The Stab"). 
    With that in mind, Doku also has two new moves in his arsenal: a 
    boomerang attack and a Grab-And-Stab move. Just like the Murai battle 
    in Chapter 1, keep your distance from Doku and block his attacks. Bait 
    Doku into doing his Rush Attack so that you can evade and counter with 
    a hard combo. Keep baiting Doku and you'll finish him off easily!
    
    
    MISSION COMPLETE!
    
    
    Copy this URL to see my video for this battle for Normal Mode: 
    http://www.gametrailers.com/player/usermovies/81789.html
    
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       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
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    =======================================================================
    =======================================================================
    
    
    BK1.        +++   CHAPTER 14: THE ANCIENT TWIN DIETIES   +++
    
                 _______ _____   ___  _____________    _______
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  / / /
               / /__/ _  / __ |/ ___/ / / / _// , _/  / /_  _/
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/ /_/  
                                                                 
    
    --OBJECTIVE: FOLLOW DOKU 
    
    When the Chapter begins, use the Save Point and SAVE your game! Now 
    make your way past Great Bridge Square towards the alleyway that Doku 
    was passing through to encounter some Zombified Soldiers. These guys 
    are similar to the BS Ninjas but are a little bit faster.
    
    Use downward wall strikes and counterattacks and then use a UT to kill 
    these three. Once their dead, approach the first building with the 
    cracked door and bust it open. Open the chest for a goodie and then 
    make your way to the large building with the glowing portal.
    
    Before you enter the portal, look in the corner to find another chest 
    with lots of different essence. Grab it all and then teleport out!
    
    
    ++  AREA: HAYABUSA VILLAGE  ++
    
    Run down the hill and down towards the Save Point at the bottom. Access 
    Muramasa's statue to replenish your stock and then SAVE your game! From 
    here, you can continue on towards the next area OR you can participate 
    in one last Fiend Challenge.
    
    
    --OBJECTIVE: GO TO THE CENTRAL BRIDGE AREA (OPTIONAL)
    
    
    -----------------------------------------------------------------------
    
    BK2.
    
    +++RACHEL FIEND CHALLENGE #3: CENTRAL BRIDGE
    On the bridge where Ryu fought Masakado is a Fiend Challenge with 
    Warlocks and Samurais. At first glance, this challenge may seem 
    difficult because of Rachel's slow evasion. Warlocks will toss their 
    fireballs at you and then teleport for a cheap combo (all while you're 
    trying to dodge a bunch of goddamn Samurais). The Samurais will spend 
    most of their time breaking your guard and swarming you.
    
    But there IS a trick: Lure the Warlock! Evade all the Samurais and 
    watch for the Warlock to do his fireball attack. Evade the fireball and 
    he'll teleport next to you for a cheap combo. Immediately do a 
    counterattack to stop him and then use a follow-up Venom attack while 
    he's down to kill him (BE QUICK!). Use the leftover essence for a UT on 
    the other Samurais. From there, just keep luring the Warlock and keep 
    using UT's on all of them. After lots of death, the last three enemies 
    will be BS Ninjas. Finish them off to complete this challenge.
    
    It's easier than it sounds but you need to be quick with your evasion 
    or you'll just get smacked around. When the challenge is done, Rachel 
    will receive another new Hairstyle! Work that weave girlfriend! You are 
    truly, truly, truly OUTRAGEOUS!
    
    
    -----------------------------------------------------------------------
    
    
    ++  AREA: OPEN RANGE  ++
    
    Make your way to the other side of the village. Kill the Warlocks with 
    counterattacks and use UT's on the Samurais. Once the area is clear, 
    enter the building with Muramasa's Statue inside. Search the shelves 
    for freebies and then climb that ladder to the top. Jump out of the top 
    window to the village entrance.
    
    
    ++  AREA: VILLAGE ENTRANCE  ++
    
    More Warlocks and Samurais will swarm you in this area. Eliminate them 
    all with the tactics mentioned above to clear the area. Once that's 
    done, go up the mini-hill towards the shrine with the stone it. Break 
    it open to find the MYSTERIOUS STONE TABLET. Grab it and jump down.
    
    Place the TABLET on the pedestal (it's kind of hard to spot at first) 
    to reveal a new portal. You can't go back to the Save Point from here, 
    so just enter the portal to a new area.
    
    
    ++  AREA: OUTER MONASTERY  ++
    
    In this small gated enclosure, Shadow Fiends will appear and swarm you. 
    Use counterattacks and hard combos to kill them all. Once the last 
    fiend is gone, a Mace-Wielding Ogre will appear (together with more 
    shadow fiends). Avoid fighting the ogre by not getting close to him. 
    Kill the smaller fiends and then use the leftover essence for UT's on 
    the Ogre. If all the fiends are gone but the Ogre is still there, use 
    hard combos and quick evasion to kill it. When the area is cleared, 
    enter the adjacent portal to a new area.
    
    
    ++  AREA: THE PYRAMID  ++
    
    Approach Doku and you will enter a new area.
    
    
    -----------------------------------------------------------------------
    
    
                 ++   BOSS BATTLE: NICCHAE AND ISHTAROS   ++
    
    
    I suggest you not fight these two. Just let the chapter end.
    
    
    
    MISSION COMPLETE!
    
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       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
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    BL1.                +++   CHAPTER 15: THE CAVERNS   +++
    
                 _______ _____   ___  _____________    _______
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  / __/
               / /__/ _  / __ |/ ___/ / / / _// , _/  / /__ \ 
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/____/ 
                                                                  
    
    ++  AREA: ZARKHAN STADIUM  ++
    
    
    --OBJECTIVE: TAKE THE TREASURE IN ZARKHAN STADIUM
    
    When the Chapter begins, grab the Kitetsu Sword next to Ryu. There are 
    a whole bunch of chests in the upper balconies and ledge of the stadium 
    but you'll need to activate the floating ledges to reach them.
    
    
    ++GOLDEN SCARAB #41
    Exit the stadium using the opposite doorway (not the one you used from 
    the Save Point). Next to the doorway are a bunch of broken pillars with 
    a Golden Scarab hiding behind them. Grab it!
    
    
    Approach the back wall to find a lever. Pull the lever to reveal the 
    exit to the stadium (and to activate the floating ledges). There are 
    two more Golden Scarabs and Life OTG's in the stadium. If you decide to 
    go back into the stadium, you will trigger a Fiend Challenge. 
    
    
    -----------------------------------------------------------------------
    
    BL2.
    
    ++FIEND CHALLENGE: ZARKHAN STADIUM
    On Normal Mode, the Fiends in the stadium will be Red Dinos. The 
    strategy here is to equip the Dabilahro and use its immense power. If 
    you have the Unlabored Flawlessness, then consider this a cakewalk.
    
    The strategy is to separate the dinos. Perform a Flaming Hell Slash on 
    it to stun it. Before it can retaliate, IMMEDIATELY do a Flaming 
    Whirlwind move (-->, /\) to kill it off. From there, use its leftover 
    essence for a UT on the other dinos. A UT won't kill the dino, so 
    you'll need to attack it with a Flaming Whirlwind to finish it off. 
    That's pretty much the strategy. It'll take awhile to get the rhythm 
    going, but it's as easy as it sounds.
    
    Complete the challenge to obtain a Lives Of The Thousand Gods! In order 
    to get it, read the directions below.
    
    
    -----------------------------------------------------------------------
    
    
    Once you've finished the Fiend Challenge, its time to collect the rest 
    of the treasures above the stadium. There are two floating platforms on 
    the ground near you. Take the one on the right and do a Wall-To-Wall 
    Run to the next floating ledge. Jump over to the top of the doorway to 
    obtain a Great Spirit Elixir.
    
    
    ++GOLDEN SCARAB #42 & 43/LIFE OF THE GODS #19 & 20
    Jump down and then jump on the floating ledge to the left. Use a Wall-
    To-Wall Run to next floating ledge. Run up to the top of the doorway to 
    find a Golden Scarab! Now jump down to the floating ledge you were on 
    and use ANOTHER Wall-To-Wall Run in the opposite direction to the top 
    ledge. Jump to the next ledge and then jump into the balcony. Open the 
    two chests for a Devil Elixir and a Life OTG and continue down the 
    upper balcony. Go all the way to the other end of the balcony to find 
    another Golden Scarab. There are also two more chests here: one with 
    another Life OTG and the other is your prize from the Fiend Challenge. 
    Take them all and then leave the stadium.
    
    
    ++  AREA:  STAIRWAY TO THE IMPERIAL PALACE  ++
    
    Exit the stadium and go down the hill towards the large stairway.
    
    
    -----------------------------------------------------------------------
    
    BL3.
    
    ++FIEND CHALLENGE: IMPERIAL PALACE STAIRWAY
    As soon as you enter this area, be prepared for a Fiend Challenge with 
    Brown and Pink Shadow Fiends. Simply use nonstop counterattacks and 
    UT's and this challenge is done in less than 2 minutes. The prize for 
    this challenge is a Lives Of The Thousand Gods!
    
    
    -----------------------------------------------------------------------
    
    
    There is also a dead body near the doorway across the stairs. Search it 
    if you want and then continue down the path towards a large tree 
    blocking the way. Jump over the tree to see a Save Point. 
    
    
    ++  AREA: ZARKHAN WATERFALLS  ++
    
    First, there is another dead body across from the Save Point. Search it 
    to obtain the MAP. Now SAVE your game.
    
    
    ++GOLDEN SCARAB #44 & 45/LIFE OF THE GODS #21 & 22
    See those large boulders that look like heads? Destroy them to find a 
    Golden Scarab and a Life OTG under each one. Now enter the next area 
    with a large pool. Dive into the water to find another Golden Scarab 
    and a chest with another Life OTG!
    
    
    Once you're done collecting the stuff, enter the Cavern. Go all the way 
    to the end and jump down to a small enclosure. Kill the bats and then 
    dive into the water and emerge on the other side. Slide down the large 
    slope to enter a new area.
    
    
    ++  AREA: THE GREAT HALL  ++
    
    
    ++LIFE OF THE GODS #23
    When you land in this cavern, a bunch of Shadow Fiends and Red dinos 
    will pop out to swarm you. Fight them if you want but you can escape 
    the problem by just using a Bird Flip on the nearby wall and jumping to 
    the top ledge. Open the nearby chest for a Life OTG! Now enter further 
    into the Ice Cavern. 
    
    Enter the area to find a Save Point and a large doorway. The door is 
    missing an item, so SAVE your game first. Jump down to the area below 
    and kill the enemies that appear. Follow the path to the right and 
    climb up to the top. Make another right turn and break the ice to fall 
    into a small ice enclosure with more enemies. Kill them all and then 
    jump up to the top cavern.
    
    
    ++ AREA: RUINS  ++
    
    You'll see some sort of device here used to make metal. On the opposite 
    side is the SHIELD OF VIGOOR item. Grab it and make your way back to 
    the door next to the Save Point. SAVE your game and then place the 
    shield on the door to open it.
    
    
    ++  AREA: MAGMA LAKE  ++
    
    Enter the doorway into Magma Lake. Across from you will be a large 
    globe. Approach it to obtain the STONE TABLET (LEFT) to complete the 
    Tablet. To kill the dinos in the magma, use a non-essence charged UT on 
    them to kill them off. Use a Wall Run to get past each magma gap and 
    drop to dry land.
    
    When you reach the other end, you'll see a large open gap and walls 
    that billow hot smoke. Above those hot smoke thingies is a ledge. Run 
    up to it and shimmy all the way to the right (don't get hit by the 
    smoke!). Drop down at the end and then jump down to the small little 
    enclosure to encounter some Red dinos. Kill them with some hard 
    Dabilahro combos and continue to the other.
    
    Slam down on the large step button to reveal some floating platforms. 
    Jump towards the platform and jump past the dinos to the other side 
    with a Muramasa Statue and Save Point. SAVE your game! Next to 
    Muramasa's Statue is a wall enclosure. Use a Wall-To-Wall Run to enter 
    another small enclosed area. Red dinos will pop out so eliminate them!
    
    Across from where you landed is a doorway. Jump up to it and enter to 
    the other side with a large see-saw.
    
    
    ++  AREA: SEE-SAW ROOM  ++
    
    
    ++GOLDEN SCARAB #46
    Before you jump onto the see-saw, jump down to the dry ledge on the 
    right side to find a Golden Scarab! Now jump on the see-saw!
    
    Let the see-saw go all the way down. Start running to the top and then 
    jump to the upper room before the weight of the see-saw shifts. In the 
    upper cavern is a room with bats. Destroy the bats and then exit out. 
    Approach the large boiling pot at the other end to make it pour some 
    hot Iron Ore onto the other side. Once that's done, it's time to leave.
    
    There is another room above the exit door. Use the see-saw to get to it 
    and then open the chest inside that room for a goodie. Now make your 
    way BACK to the Ice Cavern. SAVE you game at Magma Lake first!
    
    
    ++  AREA: ICE CAVERN  ++
    
    Make your way back to the Ruins (where you found the SHIELD OF VIGOOR) 
    to find the COG OF VIGOOR item.
    
    
    ++GOLDEN SCARAB #47
    Next to where you find the COG OF VIGOOR is a Save Point. The Golden 
    Scarab is across the Save Point. SAVE your game and then approach the 
    ice chunk in the corner and slam it down to enter a new area.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BL4.               +++   BOSS BATTLE: YOTUNFRAU   +++
    
    
    The boss for the Ice Cavern is large legless beast. That don't mean he 
    ain't gonna be an easy boss! Yotunfrau has several attacks:
    
    --ICE POUND
    --3-HIT MELEE COMBO
    --GRAB-AND-CHOMP
    --ICE BREATH
    
    All these attack are easy to evade. Just as long as you don't get 
    careless, then this battle is easy to beat. When the battle begins, 
    Yotunfrau will sit there for a couple of seconds. Approach him and get 
    in a couple of hard combos. Once he starts moving, stay in front of him 
    and bait him to attack you.
    
    When he puts his left arm back, he's going for the melee combo. Simply 
    roll to the LEFT side and roll behind him. Attack him from behind until 
    he flips over or retaliates with an Ice Pound attack. If he flips over, 
    stand in front of him again and let him attack. If he rears both arms, 
    he's going for the grab and chomp. A good way to avoid this is to just 
    jump straight up (so misses grabbing you) or to jump backwards. When he 
    misses the grab, perform another hard combo until he retaliates.
    
    That's pretty much it. With some quick evasive maneuvers and hard 
    combos, he'll fall easily. When the boss is dead, grab the EYE OF ICE 
    item and use it to leave the room.
    
    
    Copy and paste this URL to see my video for this battle: 
    http://www.gametrailers.com/player/usermovies/81796.html
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    When you exit Yotunfrau's cavern, use a Bird Flip to reach the top of 
    the room. Notice that chest in that alcove? When you reach the top, 
    flip over the ledge and drop down and Ryu will catch the next ledge. 
    Jump up and open the chest for a goodie and then jump down. Bird Flip 
    to the top and make your way BACK to the Magma Cavern.
    
    
    ++  AREA: MAGMA LAKE  ++
    
    Go to the area with the Save Point and SAVE your game. Replenish any 
    stock at Muramasa's Statue and then place the COG OF VIGOOR on the door 
    next to the Save Point. Enter inside for another boss battle.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BL5.            +++   BOSS BATTLE: FLAME WORM X2   +++
    
    
    You'll be fighting against two Worms but oddly enough, they only have 
    ONE life bar! So that means you only need to kill one of them.
    
    The Flame Worms use the same attacks as their electric brethren but 
    they have a new attack. The Flame Worms have a Fire Ring attack that 
    can be evaded by jumping straight up or rolling at the right moment. 
    When they shoot the Fire Ring at you, jump straight up or roll so that 
    the fire ring goes through you. The timing is a little difficult to get 
    right but it's not so tough after some practice.
    
    When the Worm uses its body to sweep the area, evade the attack and 
    then counter with a hard Dabilahro combo. Evade and counter until one 
    of them dies! Grab the EYE OF FLAME and use it to leave the room.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    Stock up on anymore things you need from Muramasa and SAVE your game. 
    Across from the Magma Lake is a large ledge with a doorway that has a 
    face on it. Slam down on the step button to raise the floating 
    platforms and then run and jump up towards the large face door. Place 
    the EYE OF ICE and the EYE OF FLAME on the door to open it.
    
    Approach the mantle and grab the DEVIL DIETY statue to trigger the next 
    boss battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BL6.                +++   BOSS BATTLE: SMAUGAN   +++
    
    
    Smaugan has a couple of attacks he likes to use:
    
    --FIREBALL
    --FIRE BREATH
    --WINGSPAN ATTACK
    --CHOMP ATTACK
    
    All of these attacks can be evaded with simple evasive rolls. When it 
    does the Wingspan Attack (when it rears its wings and unleashes a quick 
    force field), wait for a second before it unleashes the attack and then 
    use a Reverse Wind to roll under the attack. The timing for this 
    Reverse Wind is CRUCIAL! When it uses its Fire Breath, simply jump over 
    (not above) the flames.
    
    The best weapon to use for this battle is the Dabilahro (or Unlabored 
    Flawlessness). When the battle begins, Smaugan will slowly move its 
    head towards you. Stay in your position and let him get closer. When 
    its head is next you, do a Flaming Hell Slash to reduce his health and 
    make him reel back in pain.
    
    Once that's done, jump towards one of the step buttons and slam it down 
    to make the platform rise to the top. Move onto the top platforms and 
    stand in the very left corner of the platform. When you stand there, 
    Smaugan will attempt to bite you but he can't even touch you! Evade all 
    its attacks and stay in that corner. After a while, Smaugan will take a 
    break and move his head in slowly. Quickly approach him and use a 
    Flaming Hell Slash in his head and then roll back towards the corner. 
    Repeat this tactic and Smaugan will fall easily.
    
    
    Once the battle is over, run above its dead body and grab the Lives 
    OTTG item and equip it! Exit the room to complete the mission.
    
    
    MISSION COMPLETE!
    
    
    Copy and paste this URL to see my video for this battle: 
    http://www.gametrailers.com/player/usermovies/82569.html
    
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        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
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    BM1.           +++   CHAPTER 16: THE FIENDISH AWAKENING   +++
    
                 _______ _____   ___  _____________    _______
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  / __/
               / /__/ _  / __ |/ ___/ / / / _// , _/  / / _ \ 
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/\___/ 
                                                                  
    
    ++  AREA: UNDERGROUND PASSAGEWAY  ++
    
    
    --OBJECTIVE: OBTAIN THE TRUE DRAGON SWORD
    
    Enter the cavern and bust out the Flails. Destroy the Bats that emerge 
    until all of them are dead. Search the dead body for an item and then 
    continue through to a Save Point Room. DO NOT use the Save Point yet 
    because there is a Fiend Challenge in the room!
    
    
    -----------------------------------------------------------------------
    
    BM2.
    
    +++FIEND CHALLENGE: UNDERGROUND PASSAGEWAY  
    In this large room, you'll encounter a bunch of Wasp Fiends. To 
    properly kill them all, use a continuous Wall-To-Wall Run all the way 
    to the top of the room. Equip the Dabilahro and smack one of the Wasp 
    Fiends to leave Essence. From there, use non-stop On-Land Charges and 
    UT's to kill all the Fiends. You MUST be super duper quick with your 
    On-Land Charges if you want to make the Time Limit! Once all the 
    enemies are dead, the prize will be a Jewel Of The Demon Seal!
    
    Remember, if you use the Save Point or accidentally exit the area 
    during this Challenge, you will forfeit the Time and Kill Bonuses! 
    
    
    -----------------------------------------------------------------------
    
    
    ++LIFE OF THE GODS #24
    Jump down to the bottom of the cavern back to the Save Point. Open the 
    chest behind the Save Point for a Life OTG! Now SAVE your game.
    
    
    --OBJECTIVE: EXIT THE AQUADUCTS
    
    Use a Wall-To-Wall Run to the top and exit the room. Work your way 
    through the caverns and head back to the Aquaducts. Destroy any enemies 
    in the way and exit the Aquaducts back to the streets of Tairon.
    
    
    --OBJECTIVE: GO TO TWIN SERPENTS PLAZA
    
    As you exit the Aquaducts, eliminate the Zombified soldiers with hard 
    combos and Izuna Drops. Access Muramasa's Statue if you need to and 
    then make your way back to Drawbridge Square. When you activate the 
    lever to lower the Drawbridge, get ready for a Fiend Challenge!
    
    
    -----------------------------------------------------------------------
    
    BM3.
    
    +++FIEND CHALLENGE: DRAWBRIDGE SQUARE
    There are only three enemies in this challenge but all three are just 
    as dangerous. The Purple Zombies have a super long life bar, which 
    means it'll take lots and lots of combos to kill them. Fortunately for 
    you, these guys are just as slow (although powerful) as the regular 
    Zombie enemies. To kill them within the Time Limit, you'll need to spam 
    the Ultimate Technique. 
    
    Equip the Dabilahro and get within a distance and start charging for a 
    UT. Unleash several UT's on the enemies until one of them dies. From 
    there use hard combos and leftover essence to kill the rest of them. 
    For killing them, you get a TALISMAN OF REBIRTH for your troubles.
    
    
    -----------------------------------------------------------------------
    
    
    Once you're done fooling around with those Zombies, enter the Blue-
    jeweled door and take the path all the way to the end. There are no 
    more enemies, so just make your way to Twin Serpents Plaza. Approach 
    the large monument and place all three Tablets on the pedestal to 
    activate the portal.
    
    
    ++  AREA: HAYABUSA VILLAGE  ++
    
    Head down the path to enter the graveyard and trigger a cutscene. From 
    here on in, equip the True Dragon Sword for maximum damage to your 
    enemies. Jump down towards the Save Point and SAVE your game. Jump over 
    towards the Open Range area and test out the TDS on the Samurais and 
    Warlocks. Unleash a UT to see the new cool attack.
    
    Once the area is cleared, enter the building with Muramasa's Statue and 
    emerge out of the top window towards the village entrance. Before you 
    access the other portal (that Rachel activated), go up the mini-hill 
    and you'll find a Jewel Of The Demon seal on the shrine (that Rachel 
    destroyed). Now jump down and enter the portal to the Outer Monastery. 
    
    Enter the next portal and open the door to the Magma Cavern. Enter the 
    portal in the caverns to emerge at the Pyramid. SAVE your game at the 
    Save Point and then approach the field to trigger a boss battle.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BM4.             +++   BOSS BATTLE: ALMA AWAKENED   +++
    
    
    This version of Alma is not as annoying as her other counterpart from 
    Chapter 9, but she's still a difficult boss. Alma has these attacks she 
    likes to use:
    
    --MULTIPLE PINK FIREBALLS
    --MULTIPLE PILLAR ATTACK
    --PINK SUPER FIREBALL
    --SNATCH-AND-GRAB
    --RUSH TACKLE
    
    When Alma tosses her fireballs or pillars at you, use continuous roll 
    jumps to get out of the way! The main strategy here is to evade Alma's 
    attacks and stay as far away as possible. When Alma is hovering around 
    the area, keep rolling away until she lands on the ground. When she 
    starts rushing towards you to tackle you, use a well-timed Flying 
    Swallow or a charged UT to knock her down. (You can try a Gleaming 
    Blade attack to reduce her health as she rushes you, but Ryu will still 
    get damaged in the process).
    
    If you miscalculate the attack, Alma will tackle you down before you 
    even press the button! When Alma is down, use a hard combo like the 
    Dragon Tear combo to shave off a chunk of her health. Repeat this 
    tactic and you should be able to get by without using too many (or any) 
    Elixirs. Well...unless you stink at evasion.
    
    That's pretty much it the strategy. It's very similar to the first Alma 
    battle in Chapter 9 (only Ryu can't do the Blade of Nirrti attack).
    
    
    MISSION COMPLETE!
    
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        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
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    =======================================================================
    =======================================================================
    
    
    BN1.             +++   CHAPTER 17: VENGEFUL SPIRIT   +++
    
                 _______ _____   ___  _____________    _______
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  /_  /
               / /__/ _  / __ |/ ___/ / / / _// , _/  / / / / 
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/ /_/  
                                                                  
    
    --OBJECTIVE: SOLVE THE PYRAMID PUZZLE
    
    Equip the Dabilahro and approach the temple. Smash open the large crack 
    to reveal a doorway leading inside. Enter the temple and go down the 
    stairs to encounter a new enemy: the Knightmare! To solve the Pyramid, 
    you need to defeat three Knightmares. Sounds easy, right? F*CK YEAH!
    
    The Knightmares like to use aggressive attacks, so you need to be just 
    as aggressive as them. Equip the Dabilahro and let theses suckers 
    attack you first. Notice how their regular attacks don't break Ryu's 
    guard when he blocks them. Exploit that weakness by using non-stop 
    counterattacks with the Dabilahro. After a few good hits, they 
    transform. Repeat the tactic to kill off all three of these suckers. 
    Once their dead grab the SERPENT DIETY statue and exit the Pyramid.
    
    
    Copy and paste this URL to see how to beat this Knightmare:
    http://www.gametrailers.com/player/usermovies/90659.html
    
    
    ++  AREA: OUTER PYRAMID  ++
    
    Make your way down the grassy path towards the open doorway. The 
    GRIFFON DOOR is locked at the moment, so approach towards the other 
    open doorway with the Save Point. SAVE your game and then access 
    Muramasa's Statue to replenish your stock.
    
    
    --OBJECTIVE: FIND THE GRIFFON KEY
    
    Further down Muramasa's Statue is a glowing portal. Approach the portal 
    and enter through it to a new area.
    
    
    ++  AREA: HELLISH DEPTHS  ++
    
    In this small arena, a bunch of Shadow Fiends will appear and swarm at 
    you. Kill all of them to reveal a chest with the GRIFFON KEY. Grab the 
    key and then teleport outta there. Make your way towards the GRIFFON 
    DOOR and use the key to unlock it.
    
    
    ++  AREA: THE LABYRINTH 1  ++
    
    As you approach the first area of the Labyrinth, be prepared for a 
    whole bunch of Ghost Fish. Equip the Flails and start attacking at them 
    using a jump attack and then a continuous combo when you land. The 
    timing for this strategy might be a little difficult to figure out but 
    it's your best bet at killing them all.
    
    
    ++LIFE OF THE GODS #25
    Once all the Fish are dead, enter the alcove between the walls to find 
    a chest all the way at the back. Open it up to find a Life OTG! Now 
    continue down the path. 
    
    
    Go up the stairs and climb the upper stairs to the top. There is a 
    chest with a Devil Elixir and a dead body on the opposite side. Search 
    the body for an item and continue down the path past the LION DOOR.
    
    
    --OBJECTIVE: FIND THE LION KEY
    
    Equip the Flails and go all the way down the path to see a lone chest. 
    Open the chest to receive the LION KEY. Once you retrieve the item, 
    Ghost Fish will attack from behind you, so start swinging! Once the 
    Fish are dead, a trio of Catwomen will appear and ambush you.
    
    Use Explosive Arrows and shoot them in mid-air while being evasive. 
    After the Catwomen are gone, leave the area. As you leave, ANOTHER 
    ambush will occur with more Catwomen and a Crab Fiend. Again, use lots 
    of Explosive Arrows and abuse whatever weapon you have to kill them. 
    Now make your way to the LION DOOR and enter to the next area.
    
    
    ++  AREA: LABYRINTH 2  ++
    
    
    ++GOLDEN SCARAB #48/LIFE OF THE GODS #26
    Make a left turn when you enter the LION DOOR and go all the way to the 
    end of the path to find a lone Golden Scarab. Grab it and go back the 
    other way. Go up the stairs and use the Save Point to SAVE your game. 
    To the left of the Save Point is a small enclosed alcove with a chest. 
    Open it up for a Life OTG and then continue down the next path. 
    
    
    Avoid the open area with the LIONESS DOOR and take the long path to the 
    right. Kill more Ghost Fish here and continue down. Further down the 
    path are MORE Ghost Fish. Kill them all and continue down to the end of 
    the path.
    
    
    --OBJECTIVE: FIND THE LIONESS KEY
    
    ++GOLDEN SCARAB #49
    Enter the large alcove across Muramasa's Statue to find a Golden Scarab 
    all by itself. There is another alcove behind this Golden Scarab 
    location with a chest. Grab the item in there if you want.
    
    There is one more alley with Ghost Fish in it, so kill them all and 
    then approach the chest at the very end of the path to find the LIONESS 
    KEY!  Now make your way BACK to the Save Point. Kill the Fish in the 
    way and then approach the wide open area with the LIONESS DOOR. When 
    you enter here, you will be ambushed by Ghost Fish and two Crab Fiends.
    
    Try to kill the Fish using aerial combos with the Flails and then use 
    UT's on the Crab Fiends. Also continue to use the Flying Swallow on 
    them to make it less painful. From here, go back to the Save Point and 
    SAVE your game (so you don't have to fight these guys again) and then 
    use the LIONESS KEY to enter the next area for a boss battle.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BN2.             +++   BOSS BATTLE: SPECTRAL DOKU   +++
    
    
    For this battle, I've found Doku to be quite the cheapster. He retains 
    some of his old attacks but carries a few newer ones:
    
    -- HOVER AND SLAM
    --JEDI MIND TRICK GRAB-AND-STAB COMBO
    
    Baiting Doku into doing his Rush Attack (the strategy from Chapter 13) 
    is a little more difficult to pull off since Doku likes to spend most 
    of the battle hovering around. Particularly, he likes to hover quickly 
    towards you and then does a quick slam attack. If you roll away before 
    he approaches you, it's possible to evade unscathed (which isn't always 
    the case, sometimes). If you can bait Doku into doing his Rush Attack, 
    roll away and then counter with a Square, Triangle 2-hit combo. This 
    attack usually pushes Doku back a far distance and shaves off about 
    10-15% of his health bar.
    
    When he gets pushed back, roll away to avoid his retaliation counter. 
    Other than that, I don't see any other combo that can do much damage. 
    Continue to bait Doku into doing his Rush Attack and then use the 2-hit 
    counter. If Doku doesn't do his Rush Attack at the first minute or two 
    of the fight, prepare for a LONG battle of waiting.
    
    
    MISSION COMPLETE!
    
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        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
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    =======================================================================
    =======================================================================
    
    
    BP1.                +++   CHAPTER 18: THE CORE   +++
    
                 _______ _____   ___  _____________    ______ 
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  ( _ )
               / /__/ _  / __ |/ ___/ / / / _// , _/  / / _  |
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/\___/ 
                                                                 
    
    --OBJECTIVE: REACH THE CORE
    
    When the Chapter begins, equip the Flails and start slicing all the 
    Fish in the area. Kill them off and then grab the RAPTOR DEITY statue 
    to unveil the exit out of the Labyrinth.
    
    Approach the Save Point and SAVE your game! Go to the far right of the 
    path to find a lone chest. Open it up and then go the other way. Search 
    the dead body for a MAP and then continue down the path to encounter 
    some enemies. Use Izuna Drops on the Shadow Fiends and try to use UT's 
    on the Crab Fiend. Once their dead, approach the chest in the far off 
    corner to get a Devil Elixir.
    
    
    --OBJECTIVE: FIND THE KEY OF THE DECAYED SOUL
    
    
    ++  AREA: PALACE COMPOUND  ++
    
    If you take the whirligig path to the Imperial Palace, the door will be 
    locked. To get the Key to open it, go back to the path and head towards 
    the large gateway. When you reach the gateway, you will be swarmed by 
    Ghost Fish. Bust out the Flails and start slicing away to get some 
    essence. Once that's done, open the doorway to trigger a cutscene.
    
    
    ++  AREA: STAIRWAY TO THE IMPERIAL PALACE  ++
    
    After the cutscene, search the dead body for an additional item. Before 
    you do anything else, there are a few more things you can do in Tairon 
    before entering the Palace.
    
    
    ++LIFE OF THE GODS #27
    The very last piece of this item is located back at Great Bridge Square 
    in the building that Rachel cracked open. Go into that building and 
    then use a Wall-To-Wall Run to the top ledge to find the last Life OTG! 
    Equip the remaining Life OTG to increase your life bar!
    
    
    There is ONE more Fiend Challenge to pursue in the game. The Prize for 
    completing it isn't so hot, but if you're up for the Karma Points, then 
    get to it and complete it!
    
    
    -----------------------------------------------------------------------
    
    BP2.
    
    +++FIEND CHALLENGE: GREAT BRIDGE SQUARE  
    Across from where you found the last Life OTG is a glowing portal in an 
    enclosed arena. Do you see it? If you didn't unlock the gate in Chapter 
    4, go to the end of the alleyway and turn right. Use a Bird Flip to 
    reach the upper ledge and then jump down towards the portal.
    
    Enter the portal to face off against Pink Shadow Fiends and some Arioch 
    Crab Fiends. The main strategy here is to evade the Arioch Crab and 
    focus on killing the Shadow Fiends first. From there, use the leftover 
    essence for a True Dragon Sword UT on those goddamn Arioch Crabs. 
    Continue this tactic to complete the challenge and the prize will be a 
    TALISMAN OF REBIRTH. YAAY!!!
    
    
    -----------------------------------------------------------------------
    
    
    If you need to go to Muramasa's Shop, do it now! Replenish all your 
    stock before heading into the Imperial Palace! When you're ready, head 
    back to the Imperial Palace entrance and enter with the Decayed Key.
    
    
    ++  AREA: THE CORE - 1ST FLOOR  ++
    
    A couple of Red dinos will appear here. Equip the Dabilahro and use the 
    Flaming Hell Slash and a follow-up Flaming Whirlwind to kill them all. 
    Separate each dino so that you don't get attacked from behind. When all 
    the dinos are dead, approach the mantle and place the WOLF DEITY 
    statue. Exit out through the adjacent door and equip the Flails. Slice 
    all of the Ghost Fish here and then ascend the stairway to the next 
    floor. Open the nearby chest for a goodie and then enter.
    
    
    ++  AREA: THE CORE - 2ND FLOOR  ++
    
    This floor is exactly the same as the first floor (red dinos). Kill all 
    the red dinos and then place the DEVIL DEITY statue on the mantle. Exit 
    through the adjacent door and then bust out the Flails for the next 
    pile of Ghost Fish. Eliminate them and then ascend to the third floor.
    
    
    ++  AREA: THE CORE - 3RD FLOOR  ++
    
    In this room, you'll face off against a few Crab Fiends. Equip the True 
    Dragon Sword and use hard combos on these guys. Stay evasive and use 
    Explosive Arrows to make the battle a little bit easier. When the room 
    is cleared, place the SERPENT DEITY statue on the mantle and then exit 
    through the adjacent door. Slice some more Fish with the Flails and 
    ascend to the fourth floor but DO NOT ENTER YET!
    
    
    ++GOLDEN SCARAB #50
    The last Scarab of the game is just below the fourth floor. When you 
    reach the fourth floor doorway entrance, jump off the nearby ledge to 
    land on a smaller ledge below. The Scarab is at the other end of the 
    ledge, so GRAB IT! Bring it to Muramasa, he'll give you a cool new 
    weapon! Now jump down to the stairs below and go BACK to the fourth 
    floor doorway.
    
    
    ++  AREA: THE CORE - 4TH FLOOR  ++
    
    In this room, it'll be a split combination of Red dinos and Crab 
    fiends. Equip the True Dragon Sword and focus on killing the Crab 
    Fiends first. Use hard combos and Flying Swallows on them to kill them. 
    For the dinos, use UT's. If you still have Explosive Arrows, use them! 
    Once the room is cleared, place the RAPTOR DIETY statue on the mantle 
    to clear the entire Core. Exit through the adjacent door and slice the 
    Ghost Fish in the stairway. 
    
    
    ++  AREA: THE IMPERIAL PALACE CORE ++
    
    Take the stairs to the top of the Imperial Palace. You'll find two 
    chests, a Save Point, and a TEAM NINJA logo up on this floor. Before 
    you approach the portal, SAVE your game! If you need to go back to 
    Muramasa's Shop, you'll have to traverse all the way back down the 
    Core. The closest shop is the one in Tairon, so go there now if you 
    need to! When you're ready, enter the portal for an epic battle.
    
    
    ++  AREA: HELLISH DEPTHS  ++
    
    When the battle begins, Shadow Fiends will appear and swarm you. Use 
    simple counterattacks and UT's to clear the area. Once it's cleared, 
    you will be transported to a boss battle against Hydracubus.
    
    Defeat Hydracubus the same way you did the last two times. Since you 
    are now equipped with the TDS, it should be too easy. After finishing 
    off Hydracubus, you will be transported back to the previous area. 
    
    More Shadow Fiends will swarm you but this time Marbus (the large goat 
    dude) will occasionally toss fireballs at you while you are fighting 
    the fiends. When Marbus starts laughing, he'll toss a fireball at you, 
    so move away! Once all the fiends are dead, you are transported to 
    ANOTHER boss battle against Yotunfrau.
    
    Defeat Yotunfrau the same way you did in the Ice Cavern and it should 
    be easy as pie. After he's been defeated, you will be transported back 
    to the previous area to finally face off against Marbus himself.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BP3.                +++   BOSS BATTLE: MARBUS   +++
    
    
    Marbus has a couple of attacks he likes to use:
    
    --FIEND SUMMON
    --KAMIKAZE DIVE
    --FLY-BY TACKLE
    --KAMIKAZE PUNCH
    --MULTIPLE FIREBALLS
    
    Marbus likes to hover around the arena. You can block his Fly-by tackle 
    but you have to evade the other attacks. When he flies up high and 
    starts spinning fast, he's going for the Kamikaze Dive. As soon as he 
    torpedoes towards you, use a well-timed Reverse Wind to move out of the 
    way. When he misses, he'll kneel down in pain. Get in close and perform 
    a hard combo on him and then jump back to avoid his retaliation attack.
    
    When he starts launching his fireballs at you, use roll jumps to get 
    out of the way. Also, when he hovers above you and does a loud snarl, 
    he's going for the Kamikaze Punch where he slams down on you with his 
    fist. Use a well-timed Reverse Wind to avoid the punch and then roll in 
    and perform a hard combo.
    
    When he summons the Shadow Fiends, kill them off with Izuna Drops and 
    counterattacks. If you can bait him into getting close to you when 
    there is floating essence, try and do an Ultimate Attack on him. The 
    main strategy here is to bait Marbus into attacking YOU. When you evade 
    his attacks, go and counter at the right moment to reduce his health. 
    Follow the tactics mentioned above and the battle shouldn't be too hard 
    to finish. Once Marbus is dead, grab the DEMON DEITY statue and then 
    hightail it outta there!
    
    
    Copy and paste this URL to see my video for this battle: 
    http://www.gametrailers.com/player/usermovies/81824.html
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++  AREA: THE IMPERIAL PALACE CORE  ++
    
    With the DEMON DEITY statue in hand, place it on the mantle across the 
    Save Point to open the doors above the Core. SAVE your game and finish 
    whatever it is you need to do. If you need to finish the rest of the 
    Fiend Challenges you missed or restock at Muramasa's Shop, do it now! 
    Once you enter through the doors above the Core, there's no going back! 
    When you're ready, go up the stairs until a cutscene is triggered.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BP5.         +++   BOSS BATTLE: THE EMPEROR - FORM 1   +++
    
    
    The Emperor only has two attacks: a melee swipe attack and a Laser Beam 
    attack. Its Laser Beam attack comes in two separate forms: a diagonal 
    beam and a circular beam.
    
    When dodging the beams, hold the Block Button and then move the Analog 
    Stick UP or DOWN to move the floating platform. To dodge the diagonal 
    beams, you must position Ryu (not the platform) BETWEEN the laser paths 
    to avoid getting hit. You can also try jumping down the platform. Ryu 
    won't get hurt and he'll emerge on another platform.
    
    DO NOT waste your Ninpo on this boss! Even though it seems logical to 
    activate Ninpo to avoid getting hit, you're only wasting time! When the 
    boss begins its Circular Laser Beams, simply move all the way BACK and 
    AWAY from the boss. As for its melee attack, just move away!
    
    The boss has three large Orbs on its body: one on each shoulder and one 
    on its chest. You must attack these areas to damage the boss. Dodge its 
    beams and then close in and do some hard combos like the Dragon Tear to 
    shave off lots of health. That's pretty much it. Once the boss is dead, 
    it's time for the next wave!
    
    
    
    BP6.         +++   BOSS BATTLE: THE EMPEROR - FORM 2   +++
    
    
    When the battle begins, equip the Strongbow and start shooting APFSDS 
    Cores or Explosive Arrows at the skulls on the boss's body (shoot from 
    First-Person View). After a couple of direct hits, the boss will start 
    flinging a bunch of skulls at you.
    
    Equip the Flails and begin slicing and dicing (or use fast left and 
    right Reverse Winds). After a couple of flying skulls fly by, the 
    Emperor's head will come after you to chomp on you. Quickly roll away 
    to avoid the attack and then it'll reform. 
    
    Use all the Arrows, APFSDS Cores, Explosive Arrows, and Incendiary 
    Shurikens you can to damage the boss while it's walking the lava. When 
    the boss jumps onto dry land, jump towards it and begin attacking its 
    legs using the True Dragon Sword to do some real damage! Keep up the 
    tactic and this boss is toast!
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    BQ1.         +++   CHAPTER 19: THE DARK DRAGON BLADE   +++
    
                 _______ _____   ___  _____________    ______ 
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  / _ \
               / /__/ _  / __ |/ ___/ / / / _// , _/  / /\_, /
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_//___/ 
                                                                  
    
    First thing's first, SAVE your game at the nearby Save Point. Jump up 
    the first two rocky ledges and then use a continuous Bird Flip to the 
    top. Jump over two more ledges to find the Dark Dragon Blade.
    
    After the cutscene, jump across towards the fallen stalactite and jump 
    to the top of it. Run and jump towards the first branch and then swing 
    towards the next two. At the last branch, jump and Ryu will do a Wall 
    Run to the adjacent ledge. Jump the next branch to the next ledge and 
    jump to the top.
    
    Use a vertical Wall Run on the next wall to reach the top ledge. Shimmy 
    all the way to the left and climb up. Continue down the ledge and jump 
    towards the next ledge and climb up. The next part is tricky because 
    you need to jump DOWN to a lower ledge. Enter First-Person View and 
    look down to see where the ledge is located. Jump down to it and then 
    jump up to the last ledge. Go around it and then jump towards Rachel to 
    trigger the last boss battle!
    
    
    +++BOSS NOTE: 
    If you LOSE to Murai in the next battle, you have to do the ENTIRE 
    level over again! That means running and jumping through the ledges 
    again! WHY?!? It wasn't like that in Xbox version!!!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    BQ2.              +++   BOSS BATTLE: DARK MURAI   +++
    
    
    Murai is basically a MUCH faster version of himself and he uses some of 
    Doku's attacks as well. These are his new arsenal of attacks:
    
    --DARK DRAGON SUMMON
    --DARK DRAGON SHURIKENS
    --DARK DRAGON TACKLE
    --DARK DRAGON RUSH 
    
    Murai also uses a lot of heavy melee attacks, so you'll need to keep 
    your distance to avoid the painful stabs and slams. The main thing you 
    want to do is bait Murai into doing his Dark Dragon Tackle (where he 
    torpedoes at you). Evade the attack and then counter with any combo and 
    then QUICKLY roll away. After he misses the Tackle, he is vulnerable 
    for a second, so take advantage and bring on the rain! This tactic is 
    your best bet at damaging him, so do it!
    
    When he summons the Dark Dragon, stand against the nearby pillar and 
    then do a Wall Run on it to jump OVER the dragon as it passes near you. 
    When he uses his Shuriken attacks, he'll either toss all of them in one 
    attack or he'll throw them one by one (similar to Alma's fireball 
    attack). Use lots of roll jumps to keep safe. As for the Dark Dragon 
    Rush attack, he'll stop for a second to charge and then rush at you. 
    This move is easy to see, so time your Reverse Winds.
    
    Another way defeat Murai is to stun him using the Flying Swallow (a 
    tactic that worked wonders in the first Xbox version). When the Flying 
    Swallow hits Murai, he gets stunned for a second or two. Quickly 
    perform another Flying Swallow on him and he'll stay stunned. Do this 
    tactic as many times as you can before he recovers.
    
    Just for safety, have at least 3 Great Elixirs and ONE Talisman Of 
    Rebirth in your inventory (hopefully, you didn't blow them all on the 
    Emperor battle). You don't need to be conserving them anymore anyway, 
    so use them! Defeat Murai to complete the game!
    
    
    MISSION COMPLETE!!!!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    As you watch the End Credits, watch for a special scene towards the end 
    with Kureha! Upload your score on the Sigma Leaderboards and see how 
    you did. For a list of the cool unlockables and for visual help for 
    this game, read the section below.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
     
    CC1.                    +++   THE UNLOCKABLES   +++
    
       __  ___   ____    ____  ________ __ ___    ____  __    ___________
      / / / / | / / /   / __ \/ ____/ //_//   |  / __ )/ /   / ____/ ___/
     / / / /  |/ / /   / / / / /   / ,<  / /| | / __  / /   / __/  \__ \ 
    / /_/ / /|  / /___/ /_/ / /___/ /| |/ ___ |/ /_/ / /___/ /___ ___/ / 
    \____/_/ |_/_____/\____/\____/_/ |_/_/  |_/_____/_____/_____//____/  
                                                                       
    
    --BONUS COSTUMES 1 & 2
    Finish the main game on Ninja Dog or Normal Mode to unlock the CLASSIC 
    ARCADE costume. Finish the game on Hard Mode to unlock the BLACK DRAGON 
    SKIN costume.
    
    
    --MISSION MODE
    There are two ways to unlock Mission Mode: finish the game on Ninja Dog 
    or Normal difficulty or defeat Doku in Chapter 2 on Normal Mode.
    
    
    --NINJA DOG MODE
    This mode is NOT selectable from the Main Menu. To start in this mode, 
    get a GAME OVER three times and then select YES twice to start Ninja 
    Dog Mode. In addition to Elixirs, Ryu will receive Ration Bundles from 
    Ayane to restore his health. I only suggest playing this mode for fun. 
    If you SERIOUSLY started this mode because the game was too hard, I 
    weep for you.
    
    
    --ADDITIONAL DIFFICULTIES
    Finish the game on Normal Mode to unlock Hard Mode. Finish Hard Mode to 
    unlock Very Hard Mode and finish Very Hard Mode to unlock Master Ninja 
    Mode. Another alternate way to unlock those modes is to defeat Doku in 
    Chapter 2 in the subsequent difficulties.
    
    
    --UNEARTHED CHALLENGE
    There are 5 Extra Missions in Mission Mode called "Unearthed 
    Challenge". To unlock them, simply press the following buttons on the 
    D-Pad in the Mission Mode screen: UP DOWN LEFT DOWN RIGHT UP SQUARE. 
    Five new missions will appear above the Eternal Legend mission.
    
    
    --BEHIND THE SWORD FEATURETTE
    This cheaply-produced DVD can kiss my ass.
    
    
    
    +++GAME NOTE: Once you finish the game on a specific difficulty, THAT'S 
    IT! You cannot carryover any weapons or Golden Scarabs into a new game.
    
    
    
    =======================================================================
    =======================================================================
    
    
    CC2.              +++   NINJA GAIDEN SIGMA VIDEOS   +++
                         __   _____ ___  ___ ___  ___ 
                         \ \ / /_ _|   \| __/ _ \/ __|
                          \ V / | || |) | _| (_) \__ \
                           \_/ |___|___/|___\___/|___/
             
    
    Visit this URL to view some helpful videos for NG Sigma:
    
    http://vampirehorde.gametrailers.com/gamepad/index.php?action=fanmovs&s
    tyle=thumbs
    
    
    The videos on my GameTrailers page will have videos for boss battles 
    and some of my favorite Missions from Mission Mode. All videos range 
    from various difficulties and is reference material for first time 
    players! The page will be updated often, so please check back for more 
    Sigma videos. Some of my stuff isn't flawless as it should be, but then 
    again, neither is any of the other goddamn expert Ninja Gaiden players.
    
    
    For specialty videos from the original XBOX and PS3 versions, please 
    visit this URL:
    
    http://www.iberiansngrealm.com
    
    
    For a complete walkthrough for Hard Mode, read the section below!
    
    
    =======================================================================
    =======================================================================
    =======================================================================
    =======================================================================
    =======================================================================
    =======================================================================
    
    
              +++   SANDBLASTED SKIN - HARD MODE WALKTHROUGH   +++
    
       _      _____   __   __ __________ _____  ____  __  _________ __
      | | /| / / _ | / /  / //_/_  __/ // / _ \/ __ \/ / / / ___/ // /
      | |/ |/ / __ |/ /__/ ,<   / / / _  / , _/ /_/ / /_/ / (_ / _  / 
      |__/|__/_/ |_/____/_/|_| /_/ /_//_/_/|_|\____/\____/\___/_//_/  
                                                                   
    
    This walkthrough below is strictly for Hard Mode only! A couple of 
    changes were made from Normal difficulty, so the walkthrough below will 
    have different tactics for certain chapters and bosses...sort of.
    
    
    =======================================================================
    =======================================================================
    
    
    DA1.           +++   CHAPTER 1: THE WAY OF THE NINJA   +++
    
                   _______ _____   ___  _____________    ___
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  <  /
                 / /__/ _  / __ |/ ___/ / / / _// , _/  / / 
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/  
                                                                 
    
    
    ++  AREA: VALLEY OF THE SHADOWS  ++
    
    
    --OBJECTIVE: INFILTRATE THE FORTRESS
    
    After the cutscene, collect an Elixir from the dead body. Two White 
    ninjas will appear from both sides, so be ready to eliminate them. Once 
    they're dead, search the end of the mountain to find a lone chest. Open 
    it and continue up the hill towards the fortress. Further down the path 
    is a large closed doorway. It can't be opened yet, so just ignore it 
    and take the rocky ledges to the top. Jump past the open gap and grab 
    Ayane's first Kunai scroll.
    
    Run up against the wall to grab the ledge and then shimmy to the right 
    and climb up. Open the nearby chest for a goodie and then climb up the 
    next wall and jump up. Go up the large tree bark onto the ledge to 
    encounter two more White ninjas. Slice them down with some easy combos 
    and then use a Wall Run to the next ledge. 
    
    Open the chest to receive a new item. Now jump towards the branch and 
    swing and jump to the next ledge. Use a Bird Flip to the upper ledge 
    and prepare for battle. As you enter the pathway, three more enemies 
    will emerge. You can either cut them down or avoid the battle by using 
    a Bird Flip out of the cave from the area they emerge from.
    
    
    ++  AREA: NINJA FORTRESS  ++
    
    
    --OBJECTIVE: FIND THE SAVE POINT
    
    Enter the fortress to encounter two more enemies. Cut them down with 
    some fancy combos and then enter the fortress. As you enter the first 
    room (brown room), you will encounter three enemies. Eliminate them and 
    then open the lone chest for a goodie. Exit this room to the next one.
    
    
    ++  AREA: YELLOW ROOM  ++
    
    About 8-10 White ninjas will drop from the ceiling above and swarm you. 
    Prepare the blood feast by testing out more combos. Be sure to be 
    evasive and this room will be too easy. Once the room is cleared, exit 
    out from the newly opened doorway to the next room.
    
    
    ++  AREA: STORAGE HALL  ++
    
    As soon as you enter this hall, three White ninjas will be waiting on 
    the right side. Eliminate them to clear this area. Before you exit this 
    room, head to the opposite area from where you entered to see a large 
    Samurai statue holding a Key Item. Ignore it for now and collect the 
    Elixirs next to the statue. Exit the hall to the opposite doorway to 
    the next area.
    
    
    ++  AREA: TATAMI ROOM  ++
    
    
    ++LIVES OF THE THOUSAND GODS #1
    As you enter into this room, open the well-hidden chest next to the 
    door to find your first LIVES OF THE THOUSAND GODS item! Equip it to 
    increase your health bar!
    
    
    Now go further into the room and be prepared for more enemies to jump 
    down from the ceiling. Now is a good time to try out the On-Land Charge 
    move on these guys. Once the room is cleared, open the lone chest to 
    obtain a FLYING SWALLOW Scroll. Exit the room by cutting open the 
    scroll on the wall next to the large pot.
    
    
    ++  AREA: DOJO ROOM  ++
    
    There is a large trapdoor in this room. Avoid falling into it for now. 
    This room will test your patience and the skills you've learned so far. 
    About 10-12 White and Black Spider Ninjas will appear from out of the 
    rotating walls to swarm you. Outdo their tactics by being on your 
    guard. Use evasive rolls and attack them from behind. If Ryu gets an 
    Incendiary Shuriken thrown up his ass, wait for a second and then use a 
    Reverse Wind to avoid getting exploded (trust me, the timing for this 
    move is difficult).
    
    Once the room is cleared, head past the trapdoor towards the wall 
    scroll and cut it down to reveal a small doorway. Enter that room to 
    find the Save Point. Save your game and then enter back into the Dojo 
    room. Fall through the trapdoor to fall into a cave below the fortress. 
    
    
    ++  AREA: UNDERGROUND STORAGE HOUSE  ++
    
    
    --OBJECTIVE: FIND THE FANGS OF THE SAMURAI
    
    There are a couple of hard-to-see pots at the end of the cave. Destroy 
    them to find a hidden chest with a goodie inside. Use the Shurikens on 
    the bats to gather essence if you need to. DO NOT OPEN THE SECOND 
    CHEST! It contains Bats! Instead, exit the cave by destroying the fire 
    posts and then jumping back to the upper ledge. Grab Ayane's Kunai if 
    you want and then continue up the ledge.
    
    Destroy the two enemies and enter back inside to see an open ceiling 
    gap that leads down to the Tatami Room. Before jumping down, open the 
    lone chest to find the FANGS OF THE SAMURAI. 
    
    
    --OBJECTIVE: RETRIEVE THE KEY OF COURAGE
    
    Jump down to the Tatami Room and go back into the Storage Hall. Place 
    the FANGS onto the Samurai statue to obtain the KEY OF COURAGE Item. 
    Now head back to the Save Point and SAVE your game. Now its time to 
    meet up with the boss man!
    
    
    --OBJECTIVE: DEFEAT MURAI
    
    Head up the stairs towards the walkway. As you head up the walkway, 
    eliminate the two ninjas and then use the Key Of Courage on the next 
    door to unlock it. Enter inside for another battle.
    
    
    ++  AREA: INNER SANCTUM  ++
    
    8-10 Black Spider Ninjas will jump down from above to swarm against 
    you. Use hard combos and evasive rolls to clear the room. As soon as 
    the room is cleared, the exit door will re-open and the entrance to the 
    boss's lair will open up. Go back to the Save Point if you want and 
    then head back to the Inner Fortress to face off against your first 
    boss!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DA2.                 +++   BOSS BATTLE: MURAI   +++
    
    
    Murai uses White and Black Spider Ninjas to assist him in battle. Keep 
    your distance from Murai and kill the lackeys off with hard combos to 
    clear the area. Avoid using OLC's because Murai will just block it! Use 
    the same tactics from Normal Mode to finish him off.
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    DB1.         +++   CHAPTER 2: THE HAYABUSA NINJA VILLAGE   +++
    
                   _______ _____   ___  _____________    ___ 
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  |_  |
                 / /__/ _  / __ |/ ___/ / / / _// , _/ / __/ 
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_| /____/ 
                                                                  
    
    
    --OBJECTIVE: HEAD TO HAYABUSA VILLAGE
    
    Exit the Inner Sanctum and make your back to the Save Point and SAVE 
    your game. Now exit out of the Fortress to the Valley Of The Shadows. 
    
    
    ++  AREA: VALLEY OF THE SHADOWS  ++
    
    Remember that large locked doorway you couldn't enter in the previous 
    chapter? Well, it's opened up so head for it. Enter the cavern and 
    watch out for BATS!!!!
    
    
    ++  AREA: ALTAR  ++
    
    Approach the altar and grab the scroll on it to obtain the ART OF THE 
    FIRE WHEELS Ninpo scroll. Equip it if you want and then jump onto the 
    manual elevator and ride down to the bottom. Once you reach the bottom, 
    jump behind the elevator to find a well-hidden chest. Now exit the 
    elevator area outside to a grassy area. Use a Wall Run towards the next 
    ledge and then open the nearby chest from a SMOKE BOMB item.
    
    
    ++  AREA: UPPER MOUNTAIN PATH  ++
    
    As you leave this area, three Samurais will stop by to try and stop 
    you. Quickly charge your sword for a UT before they approach you. Kill 
    the first Samurai with a Level 1 UT and then use an On-Land Charge with 
    the leftover essence to decapitate the other two Samurais. Time this 
    tactic well and it'll be easy as cake. 
    
    
    ++  AREA: MOUNTAIN PATH  ++
    
    Now head down the path to a large hillside slope. Slide on down and 
    then jump and grab the branch before you fall off the ledge to the 
    water below (not that it's a bad thing). Jump from branch to branch and 
    onto the dry land to encounter more Samurais.
    
    
    ++  AREA: OUTER VILLAGE  ++
    
    As you approach the path, a bunch of Samurais will come running towards 
    you. Charge the sword for an Ultimate Technique and unleash it on the 
    first enemy that approaches you. Continue to evade the Samurai melee 
    attacks and use UT's to quickly kill them all. Once the area is 
    cleared, climb the watchtower ladder to the top to find a chest with 
    the HAYABUSA VILLAGE MAP Key Item.
    
    Now make your way towards the broken bridge area. In this area, you can 
    try out your Water Running abilities. Jump down to the water below and 
    do a Water Run to the opposite ledge. If you mess up and fall into the 
    water, don't worry and just swim to the next ledge.
    
    
    ++LIFE OF THE GODS #1
    Before you climb up to the top to the Save Point, look under the broken 
    bridge across from you to see a small shack. Use a Water Run and head 
    inside the shack to find a chest with your first Life OTG item! Now run 
    back and use the Save Point.
    
    
    ++  AREA: HAYABUSA VILLAGE ENTRANCE  ++
    
    Enter the village entrance and you'll see that's it empty. To the right 
    side of the entrance are a couple of statues (one with a missing head). 
    Ignore the statue for now and continue down the path.
    
    A couple of Samurais and Warlocks will come from the farther end of the 
    village (and behind you) to swarm you as soon as you descend the 
    village. Evade all the Samurais and focus on killing the Warlocks. Be 
    careful though, because the Warlocks now shoot multiple fireballs! Roll 
    under the fireballs and use a hard combo to kill them off. Use the 
    Essence they leave behind for UT's on the Samurais. Continue this 
    tactic to clear this area quickly. Once the area is clear, it's time to 
    do some item collecting!
    
    
    ++LIFE OF THE GODS #2
    At the end of the pathway from the village entrance, you'll see a STONE 
    HEAD lying on the ground. Pick it up and then place it on one of the 
    Jizo statues near the village entrance with the missing head to obtain 
    a Life OTG item! 
    
    
    Also notice that there is an upper hill slope that leads to a small 
    "shrine" with a large stone on it that cannot be cracked. You will deal 
    with this stone later in Chapter 15, so ignore it for now. Near the 
    village entrance on the left side is an alleyway. Enter the alleyway to 
    find a dead body with an Elixir. Pick it up and you should be done with 
    collecting items in this area!
    
    
    --OBJECTIVE: FIND AYANE
    
    Once you've collected all the goodies in the village, SAVE your game! 
    Now make your way to the middle of the village and you will see a large 
    window ledge on the left side that you can jump up to. Jump up towards 
    the open window on the second floor to find Ayane inside.
    
    After the cutscene, Ayane will pass you the BOW. Now jump downstairs to 
    find a small supply room and a Muramasa Statue. If you have enough 
    cash, buy the ARMLET OF THE SUN item. Scour the shelves of the supply 
    room to find more goodies and then exit the room.
    
    
    ++  AREA: OPEN RANGE  ++
    
    Exit the supply room to an open range area. More Samurais and Warlocks 
    will appear in this area. Use the tactic I mentioned above to kill them 
    all with ease. If you want to test your BOW on the enemies, grab some 
    ARROWS from the nearby dead body and start flinging!
    
    Once the area is cleared, you will notice that there are three bull's-
    eye targets above the wooden fence. Just near the supply room entrance, 
    stand close by and start shooting arrows at each target in the center 
    (using First Person) to reveal some Essence. If you need Blue, Red, or 
    Yellow Essence then keep shooting until the essence runs out. Now 
    before you exit this area, SAVE your game! Come back to this area when 
    you've replenished your supply and get ready for a difficult battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DB2.            ++   SUB-BOSSES: SAMURAI HORSEMEN   ++
    
    
    On Hard difficulty, you will face off against six horsemen. When this 
    battle begins, you will face off against two horsemen. One has a large 
    spear and the other uses a Bow and Arrow. While it may seem obvious to 
    try and use aerial attacks as they circle around the area, DON'T DO IT! 
    Instead of being a hero, stay defensive! 
    
    Stay near the mountain wall and let each horsemen get near (be sure to 
    keep holding the Block Button). When each horseman gets close (and 
    attacks), block the attack and then immediately counter with a Roaring 
    Tiger combo (SQUARE, SQUARE, TRIANGLE) as soon as they turn around. 
    This will make the horse stop and "neigh" for a second, so immediately 
    repeat the combo. Continue this tactic on both horsemen until one (or 
    both) of them fall off their horse. 
    
    When the Samurai falls off, the horse dies and the Samurai must fight 
    you solo. Use the essence from the dead horse for a UT on the stupid 
    Samurai. After you kill the first Samurai, another TWO horsemen will 
    enter the arena, which means there are THREE of them circling this 
    area! Stay on your guard and continue the tactic to kill them all.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++  AREA: CENTRAL BRIDGE  ++
    
    Once the sub-boss battle ends, the fire on the other side will die down 
    to reveal a new Save Point. Jump over the rubble and approach the dead 
    body to find an Elixir. Be sure to approach Muramasa's Statue to 
    replenish any stock before fighting the next boss! Now approach the 
    Save Point and SAVE your game. When you're ready, enter the through the 
    doorway towards the Central Bridge.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DB3.               ++   BOSS BATTLE: MASAKADO   ++
    
    
    All Masakado's attacks are virtually the same as the Horsemen, so using 
    simple blocks are enough. If you try to follow and attack him as he 
    circles around the bridge, consider yourself a noob because that's not 
    how you're supposed to do it!
    
    The main tactic here is to kill the Warlocks and use their essence for 
    Ultimate Techniques on Masakado. Trying to dodge two Warlocks is more 
    trouble than it seems but here's how to do it properly: 
    
    As soon as the battle starts, move out of the way and head towards the 
    opposite doorway (not the one that crumbled) and stay there. Roll under 
    the Warlock fireballs and wait until Masakado passes by. When he turns 
    around, kill any nearby Warlock and use the leftover essence for a UT 
    on Masakado as he returns to attack. How do you know if he's near? The 
    screen shakes and gets brighter, so unleash the UT when this happens to 
    shave off 20% of his health. Be quick with the UT or else Masakado will 
    stick a spear up your slow ass! Keep up this tactic and Masakado will 
    fall like the flaming douchebag that he is.
    
    
    ++LIFE OF THE GODS #3
    Once the battle is over, Masakado will leave a Life OTG as the prize, 
    so grab it! Now exit the area using the double doors and SAVE your game 
    at the next Save Point!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++  AREA: CLAN LEADER'S RESIDENCE  ++
    
    
    --OBJECTIVE: FIND KUREHA
    
    As you enter the burning courtyard, you'll encounter more Samurais and 
    Warlocks. If you made it this far, then you should already know how to 
    dispatch these guys. Clear the area but don't enter the house just yet! 
    Enter the small alley on the left side of the house to find a chest 
    with a goodie inside. Grab the item and then head inside the house.
    
    Slice open the burning walls to reveal some Samurais hiding behind 
    them. Evade the Samurais and focus on killing the Warlocks first but BE 
    CAREFUL! The area in the middle of the house is a breathing inferno! 
    Once you eliminate the enemies, DO NOT EXIT THE HOUSE YET!
    
    
    +++LIFE OF THE GODS #4
    Yes, there is a hidden chest inside the burning house with a special 
    item. Go to the back of the room and look on the left side to see an 
    open gap. Enter this gap to a small hall. Go down the hall and you will 
    see the chest with a Life OTG item inside! Now go back to the Save 
    Point and SAVE your game.
    
    
    When you're ready, go back into the burning house and exit at the other 
    end to the backyard. 
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DB4.                    ++  BOSS BATTLE: DOKU  ++
    
    
    If you defeated Doku in this chapter on Normal Mode, then this battle 
    won't be as cheap as the first time. GOOD LUCK! Defeating Doku on this 
    mode will unlock Very Hard Mode!
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    DC1.             +++   CHAPTER 3: SKIES OF VENGEANCE   +++
    
                   _______ _____   ___  _____________    ____
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  |_  /
                 / /__/ _  / __ |/ ___/ / / / _// , _/ _/_ < 
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_| /____/ 
                                                                 
    
    
    ++  AREA: RYU'S CABIN  ++
    
    When the Chapter begins, grab the nearby Elixir on the table and then 
    use the Save Point. Now exit the cabin into the hallway outside. In the 
    hallway are three other cabin rooms and a storage room next to Ryu's 
    cabin (remember that Storage Room, you'll come back there later).
    
    
    ++  AREA: LIVING QUARTERS  ++
    
    Explore the cabin across from Ryu's cabin to find an Elixir of the 
    Devil Way inside the room. Exit this room and enter the cabin next 
    door. Inside the cabin you will find a Chest that has a MAP. Open the 
    chest and grab the Map and then exit the room. As soon as you exit, two 
    MSAT soldiers will burst through the windows. Eliminate the two 
    soldiers in style and exit the room to the outer hallway.
    
    More soldiers will appear from the windows near the double doors, so 
    use hard combos and evasive rolls on the regular soldiers. Use the 
    leftover essence for a UT on the MSAT Commander (the one wearing black) 
    to clear this area and reveal the WING KEY. Grab the key and use it to 
    open the double doors.
    
    
    ++  AREA: MAIN CABIN  ++
    
    Enter the Main Cabin and you will see another set of double doors that 
    are locked, two stairways, and two office rooms (one on the left and 
    one on the right side of the double doors). Eliminate the soldiers that 
    appear here to clear the area.
    
    Take the stairway down on the RIGHT side to find a Save Point and SAVE 
    your game. There's another door next to the Save Point that leads 
    outside, but ignore that door for now. Go back upstairs to the Main 
    Cabin and go to the other stairway. At the bottom of that stairway is 
    Muramasa's Statue. When you access Muramasa's inventory, purchase a 
    Level 2 upgrade for the Dragon Sword. And if you have enough cash, 
    purchase the Armlet of the Sun and equip it. 
    
    
    ++LIFE OF THE GODS #5
    Now go back up the stairway and enter the office on the left side of 
    the double doors to find a chest with a Life OTG item!
    
    
    ++  AREA: CREW COMPARTMENT QUARTERS  ++
    
    Exit the room and enter the office room on the right side. Exit through 
    the other door to encounter more soldiers. When the battle begins, 
    block the soldier's attacks and wait for one of them to get closer. Use 
    a hard combo and stay evasive! Repeat the strategy for the other 
    soldiers to clear out the room. Exit through the newly opened door to a 
    red carpet hallway.
    
    
    ++  AREA: CREW COMPARTMENT - OUTER HALLWAY  ++
    
    At the end of the hallway are the double doors that lead back to the 
    Main Cabin (the other metal doorway is locked for now). If you decide 
    to open the double doors, it unlocks them for good. If not, then enter 
    the door across from the Crew Quarters to the Main Office.
    
    
    ++  AREA: MAIN OFFICE  ++
    
    
    ++GOLDEN SCARAB #1
    Inside the main office are two items: a Golden Scarab on the shelf 
    behind the desk and a Map Of Tairon next to the desk. Grab them!
    
    
    Once you've gotten the first Golden Scarab, immediately bring it to 
    Muramasa! He will give you the Counterattack Scroll for it and trust 
    me, YOU NEED THAT SCROLL! Once you've obtained the Counterattack 
    Scroll, go back into the Main Office and take the nearby elevator going 
    down to the Fore Cabin.
    
    
    ++  AREA: FORE CABIN  ++
    
    
    --OBJECTIVE: OBTAIN THE ID CARD
    
    Exit the elevator and go around the flight control deck to the other 
    end of the room to find another elevator. Take the elevator down to the 
    Control Deck and get ready for some bloodshed. As soon as you exit the 
    elevator, roll in and use hard combos and counters on the soldiers. 
    When all of them are dead, an MSAT Commander will arrive via elevator. 
    Dispatch him and he'll drop the ID CARD Key Item.
    
    After you take the ID CARD, open the door next to the elevator into a 
    small store room. Open the chest inside the room to find the DRAGON 
    CLAW & TIGER FANG Dual Katanas! Now exit and take the elevator back up 
    to the flight deck. There is a doorway across the elevator, so enter 
    through to find two soldiers waiting for you in the small corridor. 
    Eliminate them and then exit the corridor to the Save Point.
    
    SAVE your game and then take the opposite doorway next to the Save 
    Point leading outside. Cross the bridge and use the ID CARD to enter a 
    Container Room with crates and containers. 
    
    
    ++  AREA: MIDDLE CABIN  ++
    
    The crate to the left of the door contains Arrows, so replenish your 
    stock. Destroy the wooden crates to clear the room. 
    
    
    --OBJECTIVE: OPEN THE LARGE METAL DOOR
    
    At the other end of the room are a large metal door and a turnstile. 
    Grab the turnstile and keep rotating it to open the large metal door. 
    After three rotations, more soldiers will burst through the windows. 
    Kill them off with some hard combos to clear the room. Once it's 
    cleared, rotate the handle until the metal door is fully opened. Enjoy 
    the view of the skies!
    
    
    --OBJECTIVE: REACH THE ENGINE ROOM
    
    Across from the Middle Cabin is the Engine Room but to get there you 
    need to somehow make it past the open skies. There is a zipline on the 
    upper right side of the doorway, but DO NOT use it yet! A couple of 
    soldiers will emerge from the other end of the ship and shoot at you 
    with their...rocket launcher. Bust out the Bow and start shooting an 
    Arrow at the Red Explosive Barrels to blow those soldiers up. Once the 
    soldiers have been eliminated, take the zipline to the other end of the 
    ship and then jump down. 
    
    
    ++  AREA: AFT CABIN  ++
    
    Go down the walkway to encounter an MSAT Commander patiently waiting 
    for you in front of the Engine Room. Whack him off the ship to clear 
    this area.
    
    
    --OBJECTIVE: DISABLE THE ENGINES & DEACTIVATE EMERGENCY LOCKS
    
    The front door is closed so you'll need to go to the side of the room 
    and break open the window (don't forget about the chest at the end of 
    the walkway). Jump into the Engine Room and start smashing shit up with 
    your sword. After the engines are down, the Emergency locks will open 
    and you can now open the rest of the doors in the ship. Exit the room 
    and go back to the Main Deck. Eliminate any soldiers in the way.
    
    
    --OBJECTIVE: EXPLORE THE LOCKED STORAGE ROOM
    
    SAVE your game at the Fore Cabin Save Point. Remember the Storage Room 
    that was locked next to Ryu's Cabin? When you head in there, be 
    prepared for an Enemy Challenge!
    
    
    -----------------------------------------------------------------------
    
    DC2.
    
    ++  AREA: STORAGE ROOM  ++
    
    
    +++AIRSHIP CHALLENGE: STORAGE ROOM
    Ryu will enter a large arena with a couple of containers in the back. 
    Soldiers will start jumping in from various windows and attacking you. 
    Simply use counterattacks and lots of UT's to complete this uber-easy 
    challenge. After all the soldiers are dead, you will receive a Lives 
    OTTG item!
    
    Just remember that if you SKIP this challenge, you will miss out on 
    certain items that cannot be retrieved once the chapter is done.
    
    
    Copy and paste this URL to see my video for this battle on Hard Mode: 
    
    http://www.gametrailers.com/player/usermovies/84307.html
    
    
    -----------------------------------------------------------------------
    
    
    ++GOLDEN SCARAB #2
    Before you leave the Storage Room, jump to the top of the containers at 
    the back of the room and grab the Golden Scarab sitting on the very top 
    container. Once you've taken all the stuff in this room, go to Ryu's 
    Cabin and SAVE your game. 
    
    
    --OBJECTIVE: HEAD FOR THE AIRSHIP ROOFTOP
    
    Now it's time to meet up with the boss man! Go to the Main Cabin and 
    open the double doors. Go to the other end of the hallway and open the 
    metal door that was previously locked.
    
    
    ++  AREA: GAS COMPARTMENT PASSAGEWAY  ++
    
    Go up the metal stairway and you'll see two MSAT soldiers shooting at 
    you. Quickly roll jump to the top and use a Flying Swallow on both of 
    them. Above the stairway is a ledge walkway. Jump up to it to encounter 
    more soldiers. Eliminate them with counters.
    
    
    ++GOLDEN SCARAB #3
    There is a large crate on the walkway above the metal stairs. Jump on 
    top of the crate and then use a Bird Flip to jump to a higher walkway 
    with a hidden Golden Scarab! Take the Scarab now because once the 
    chapter ends, you won't be able to get it again!
    
    
    Jump down the upper walkway and continue past the ledges to the other 
    end of the ship. Destroy the enemies with Flying Swallows and use UT's 
    on the commanders. Once you reach the other end of the walkway, use a 
    Bird Flip to another upper walkway. Eliminate the last two soldiers at 
    the top to completely clear the ship of enemies.
    
    See that ladder? If you take it to the roof, the roof door won't open. 
    Use a continuous Bird Flip at the bottom of the ladder to find a small 
    little room that has the lever to deactivate the roof door. Pull the 
    lever and then jump back down. Use the Save Point across from the 
    ladder and SAVE your game! If you need to go back to Muramasa's Statue, 
    DO IT NOW! If not, climb up the ladder to encounter the big boss man!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DC3.                ++   BOSS BATTLE: DYNAMO   ++
    
    
    Dynamo will use MSAT soldiers to assist him in this battle. Avoid 
    killing off the soldiers and stay within close range of Dynamo so that 
    the soldiers don't approach and grab you. Use the same up-close tactics 
    from Normal Mode to destroy this fatass.
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    DD1.        +++   CHAPTER 4: IMPERIAL CITY INFILTRATION   +++
    
                   _______ _____   ___  _____________    ____
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  / / /
                 / /__/ _  / __ |/ ___/ / / / _// , _/ /_  _/
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_|   /_/  
                                                             
    
    
    ++  AREA: TAIRON OUTSKIRTS  ++
    
    
    --OBJECTIVE: GO TO HAN'S BAR
    
    After the cutscene, SAVE your game! Now jump down to encounter a new 
    enemy: Robotic M-SAT soldiers. These guys should be simple to eliminate 
    as their human counterparts, so get to it! After that's done, go down 
    the alley to Twin Serpents Plaza. You'll be coming back here later, so 
    ignore the large monument for now.
    
    To the left of the alley you just came from is a chest under an arch. 
    Do you see it? Open it and grab the goodies inside. Now head for the 
    other open alleyway and you'll see three soldiers. Eliminate them with 
    style and then open the large door to the next area.
    
    
    ++  AREA: MILITARY GATES  ++
    
    As you enter this large open area, make a left to see a dead body. 
    Search the body for a goodie. Across from the gates is another dead 
    body with Arrows. Replenish your stock and head for the door with the 
    single Red jewel on it.
    
    As you approach the Red-jeweled door, it locks itself and soldiers will 
    appear from the gates. Approach the Grenadier soldier first and use a 
    hard combo on him then use UT's on the rest of them. When the area is 
    cleared, the Red-jeweled door will unlock. Now exit through the door to 
    the next area.
    
    
    ++  AREA: DWORKU ALLEYWAY  ++
    
    When you enter the next area, three soldiers will attack from off-
    screen, so be ready for the ambush. Eliminate them to clear the alley.
    
    
    --OBJECTIVE: OBTAIN THE LUNAR
    
    Go to the other end of this alley to the other side (ignore the 
    stairway going down for now). At the end of the zigzag alley is a large 
    pot with the Lunar weapon inside. Take the new weapon and equip it if 
    you want. After you've taken the Lunar, open the nearby gate for future 
    purposes. Now go back to the Dworku Alleyway.
    
    As you go back to the stairway, the three soldiers that tried to ambush 
    you will reappear (and will respawn whenever you come back to this 
    area). Eliminate or ignore them and go down the stairs. Take a right 
    and down the alley to the next stairway. 
    
    
    ++  AREA: OUTER CLOCK TOWER SQUARE  ++
    
    As you approach the stairs, you will see two soldiers (one on separate 
    balconies) shooting at you. Bust out your Bow and kill them in First-
    Person to clear this area.
    
    
    ++LIFE OF THE GODS #6
    Near the stairway is one of Ayane's Kunai Scrolls. She will inform you 
    about blue-colored ledges that lead to certain areas. There is a blue 
    ledge just where you found the Kunai Scroll, so approach it and Ryu 
    will grab it and flip over it. Shimmy all the way to the right side and 
    then climb up to the hidden ledge to find a Life OTG. Go back to the 
    blue ledge and shimmy back to the upper stairway (or just jump down).
    
    
    ++LIFE OF THE GODS #7
    On top of the stairway is a blue ledge. Use a Wall Run to grab the 
    ledge and then shimmy all the way to the left side and jump down onto 
    the balcony. See that blue zipline above the balcony? Jump up and grab 
    it and shimmy all the way to the other balcony. Once you reach the 
    other balcony, jump down and open the chest to find A Life OTG !
    
    
    When you turn around, there will be a pair of soldiers on top of the 
    stairs shooting at you. Ignore them or kill them if you want. At the 
    other side of the stairway is a dead body. Do you see it? Search the 
    body to find a goodie. There is also a Save Point next to the door with 
    a Bronze Lilly on it. SAVE your game and then exit this area using the 
    Yellow-jeweled door to a new area.
    
    
    ++  AREA: CLOCK TOWER PLAZA  ++
    
    As soon as you enter CTP, you'll notice another multi-jeweled doorway 
    with a purple jewel in the middle. That door is locked at the moment, 
    so ignore it. Across from the multi-jeweled door is a doorway with 
    blue-lining. Enter through that doorway and go up the stairs to 
    encounter three soldiers. Eliminate them with hard combos and continue 
    up towards the Clock Tower balcony. As you approach the balcony, three 
    Catwomen will jump down. Use evasive rolls and counterattacks on them 
    as best you can.
    
    
    ++SPIRIT OF THE DEVILS #1
    Once the Catwomen have been dispatched, approach the lone chest under 
    the archway to find a Spirit OTD item! Equip it to give yourself 
    another Ninpo slot. Now jump down back onto the street. 
    
    
    Head down Clock Tower Square past the multi-jeweled door again and a 
    short cutscene will occur showing Muramasa's Shop. Enter inside the 
    shop if you want and then continue on. Outside Muramasa's Shop is a 
    large Green-jeweled doorway. As you approach the door, soldiers will 
    appear from the other side. Eliminate the soldiers to unlock that door. 
    Enter the Green-jeweled doorway to the next area.
    
    
    ++  AREA: GREAT BRIDGE SQUARE  ++
    
    
    ++GOLDEN SCARAB #4
    As soon as you enter this area, make a left to see a small fountain. 
    There is a hidden Golden Scarab in the fountain, so grab it!
    
    
    --OBJECTIVE: UNLOCK THE GATE TO PLEASURE STREET
    
    There is a bunch of things you can find in Great Bridge Square. In the 
    alley on the right side, you'll find a doorway with a crack on it. It 
    can't be opened until later, so ignore it. Also notice that there is an 
    enclosed area with a locked gate here. To go inside that area, go to 
    the back of the alley and turn right. Use a Bird Flip to an upper ledge 
    and jump down to the enclosed area with a circular stone pattern.
    
    If you step in the middle of the stone pattern, three Catwomen will 
    jump down. Eliminate them with hard combos to clear this area. There is 
    also a chest with LOTS of goodies inside. Open it up to get the stuff 
    and then approach the metal door to unlock it. Now you're done 
    collecting all the stuff in this area.
    
    See those small set of stairs next to Great Bridge Square? Take those 
    stairs and you will encounter two more Catwomen. Eliminate them with 
    hard combos. To exit this area, go to the small alley where those 
    Catwomen came from and use a continuous Bird Flip to the top ledge. Use 
    a Wall Run on the blue-lined wall to the other ledge and head through 
    the doorway. Follow the ledge until you see a dead body. Search the 
    body to find a diary.
    
    
    ++GOLDEN SCARAB #5
    This Golden Scarab is just across from the dead body. Grab it and 
    continue down the walkway towards the end.
    
    
    --OBJECTIVE: OBTAIN THE IZUNA DROP
    
    At the end of the walkway, you will see another chest and a lever. Open 
    the chest for some goodies and then pull the lever to unlock the multi-
    jeweled door to Pleasure Street. Jump back down to the ground below to 
    encounter some patrolling soldiers. Fight them off and then go BACK to 
    Muramasa's Shop. Talk to him and he will pass the IZUNA DROP Scroll to 
    you. Trust me, YOU NEED THAT SCROLL! Once that's done, go back outside 
    and enter the Purple-jeweled doorway.
    
    
    ++  AREA: PLEASURE STREET  ++
    
    As you make your way up Pleasure Street, another batch of Catwomen will 
    drop down to ambush you. Eliminate them with ease using the Izuna Drop 
    and continue up to Han's Bar to trigger a new battle.
    
    Now it's time for some Crotch Rocket action! A bunch of motorcycle MSAT 
    soldiers will come crashing in, so get ready for the party! 
    Unfortunately, the motorcycles are more powerful than the soldiers. 
    Avoid trying to block the motorcycles because they break your guard and 
    hurt you. Stay evasive and use Flying Swallow attacks or the Guillotine 
    Throw if you can get close. Unseat all of the riders and then kill them 
    with some easy combos.
    
    After the battle ends, grab the LILLY KEY and then approach Han's Bar 
    to end the mission.
    
    
    MISSION COMPLETE! 
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    DE1.             +++   CHAPTER 5: THE FIEND HUNTER   +++
    
                   _______ _____   ___  _____________    ____
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  / __/
                 / /__/ _  / __ |/ ___/ / / / _// , _/ /__ \ 
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_| /____/ 
                                                                 
    
    
    ++  AREA: MONASTERY INNER CLEARING  ++
    
    Approach the Save Point and SAVE your game. A trio of Robot M-SAT 
    soldiers will run towards you, so smack them with some hard combos to 
    eliminate them. Once the area is cleared, head out of the area using 
    the gateway.
    
    Eliminate the next bunch of soldiers and use the Peluda Tail to destroy 
    the Copter. Continue down the road towards Monastery Plaza.
    
    
    ++  AREA: MONASTERY PLAZA  ++
    
    
    --OBJECTIVE: FIND THE DWORKU MONASTERY KEY
    
    A couple more soldiers and a Grenadier will come after you in this 
    area. Use hard combos on the soldiers and a UT on the Grenadier. When 
    the soldiers are toast, go up the stairs to encounter more soldiers. 
    Defeat them with some hard combos and the DWORKU MONASTERY KEY will 
    flash on the ground. Grab the item and go back to Monastery Plaza.
    
    If you want to use Muramasa's Statue near the top of the stairs, then 
    do it now. When you re-enter the Plaza, prepare for a Shadow Fiend 
    ambush! Use counterattacks and UT's to defeat these easy enemies and 
    then use the DWORKU KEY on the large double gate.
    
    
    ++  AREA: MONASTERY ENTRANCE  ++
    
    When you enter the area, prepare to eliminate more Shadow Fiends. Clear 
    the area of the baddies and then approach the Save Point and SAVE your 
    game! From here, Rachel has the option to pursue her first Fiend 
    Challenge. To the left of the Monastery entrance is the Monastery 
    Annex. Make your way to that area to find ANOTHER Muramasa Statue. 
    
    Go up the stairs and double jump to the ledge above. Follow the walkway 
    to the other side and jump down. Exit to trigger a Fiend Challenge!
    
    
    -----------------------------------------------------------------------
    
    DE2.
    
    +++RACHEL FIEND CHALLENGE #1: MONASTERY ANNEX ENTRANCE  
    This challenge consists of Brown Shadow Fiends. Simply use 
    counterattacks on them and pound hard combos when there is an opening 
    to do so. Continuously use non-stop UT's for lots of Karma points and 
    dead bodies. Once the challenge is done, Rachel will receive a brand 
    spankin' new Hairstyle.
    
    
    Copy and paste this URL to see my video for this battle for Hard Mode: 
    
    http://www.gametrailers.com/player/usermovies/84310.html
    
    
    -----------------------------------------------------------------------
    
    
    Now make your way BACK to the Monastery entrance doors and SAVE your 
    game! Enter the Monastery and go up the walkway towards the Altar Hall.
    
    
    ++  AREA: ALTAR HALL  ++
    
    Destroy all the Shadow Fiends with some easy combos. Avoid approaching 
    the Altar and instead, enter the door on the right side of the Altar 
    Hall into the Archives Room.
    
    
    ++  AREA: ARCHIVES  ++
    
    Watch out because Black Spider Ninjas will swarm you from above! Use 
    quick evasion and counterattacks on them to stop them cold. A few hard 
    combos and some UT's will clear this room. Once that's done, go up the 
    stairs and approach the paintings to end the mission.
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    DF1.              +++   CHAPTER 6: CITY OF FIENDS   +++
    
                   _______ _____   ___  _____________    ____
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  / __/
                 / /__/ _  / __ |/ ___/ / / / _// , _/ / _ \ 
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_|  \___/ 
                                                                 
    
    Approach the nearby Save Point and SAVE your game first! Now open the 
    nearby chest to obtain some goodies. Time to leave this place!
    
    
    --OBJECTIVE: LEAVE HAN'S BAR
    
    There are two ways to leave Han's Bar: the hard way or the easy way.
    
    --THE EASY WAY: Jump down the balcony (the one Gamov jumped from) to 
    the lower balcony. Open the chest for another set of goodies and then 
    jump down to the street below. 
    
    --THE HARD WAY: Go inside the Bar and take the stairs going down. 
    Eliminate the soldiers waiting for you and continue down the halls. 
    Eliminate another batch of soldiers as you make your way to the exit.
    
    
    Choose whichever way you want. Just note that if you jump down to the 
    street, you will miss out on some chests inside Han's Bar. As you exit 
    back onto the street, more MSAT Motorcycle guys will appear. Defeat 
    them by using the Flying Swallow. Once the area is clear of motorcycle 
    threats, approach the Save Point next to Han's Bar to SAVE your game!
    
    
    ++GOLDEN SCARAB #6
    As you leave Pleasure Street, you'll notice an alley with blue lines. 
    For this part, you will use a Wall Run & Jump method. Jump and run the 
    blue lines and then press the Square Button to land on a high ledge 
    with a Team Ninja logo. Touch the TEAM NINJA logo to completely restore 
    health and Ninpo. (The Windmill Shuriken doesn't exist here because 
    Muramasa has it.) Come back here whenever you need to refill on health 
    and Ninpo. Now jump down and head towards the end of the alley to find 
    a Golden Scarab all by itself.
    
    
    --OBJECTIVE: GO TO MOAT ROAD
    
    
    ++LIFE OF THE GODS #8
    Remember that large door with the Bronze Lilly on it? Make your way 
    back to that door. Once you get there, enter through to find more 
    soldiers waiting for you. Eliminate them and head down the alley. Use a 
    continuous Wall Run at the end of the alley to the upper ledge with a 
    chest. Open the chest to find a Life OTG!
    
    
    ++  AREA: MOAT ROAD  ++
    
    As you make your way down the alley, a trio of Catwomen will appear. 
    These three will re-spawn every time you come back to this area, so 
    eliminate them as fast as you can! When the Catwomen are dead, continue 
    down Moat Road into a zigzag passageway. Inside the passageway, you'll 
    see a locked gate that needs a key. Continue outside the passageway to 
    a small area that has a Save Point. SAVE your game and then go up the 
    stairs to a new area.
    
    
    ++  AREA: DRAWBRIDGE SQUARE  ++
    
    
    --OBJECTIVE: FIND THE PEGASUS KEY TO LOWER DRAWBRIDGE
    
    In this small enclosed area, you'll see a drawbridge that is up and 
    more motorcycle soldiers. Eliminate them to clear this area and then 
    enter the blue-jeweled doorway. When you enter the other side, you'll 
    see a long alley and three more soldiers waiting at the other end. 
    Quickly roll jump towards them and destroy them to clear this area. 
    
    
    ++GOLDEN SCARAB #7
    In the middle of the alley is a chest that contains the PEGASUS KEY. 
    Open the chest to obtain the item. Opposite from the chest is a Golden 
    Scarab on a ledge. To get to it, use a continuous Wall Run on the 
    nearby wall to grab it.
    
    
    Once you've gotten the Scarab, jump back down to Moat Road below or 
    take the blue-jeweled door back to the locked gate near Moat Road. 
    Whichever way you choose, be prepared to face those three Catwomen. 
    Once you use the PEGASUS KEY on the gate, pull the lever inside the 
    room to lower the drawbridge in Drawbridge Square. SAVE your game if 
    you need to and make your way past the drawbridge.
    
    
    --OBJECTIVE: HEAD FOR THE MONASTERY
    
    
    ++ AREA: DRAWBRIDGE HILL  ++
    
    Cross the Drawbridge and make your way up the large stairs to 
    Drawbridge Hill. On the way up, you'll see a Save Point across the way, 
    but when you reach it, three BS Ninjas will jump down to ambush you. 
    Eliminate them ninjas with some hard combos.
    
    
    ++GOLDEN SCARAB #8 & #9/LIFE OF THE GODS #9
    Golden Scarab #8 is right next to the Save Point on Drawbridge Hill. 
    Grab the item and then take the path to the right. Search the wall 
    crevices to find Golden Scarab #9. The chest next to Scarab #9 contains 
    a Life OTG, so grab it!
    
    
    Grab the items and go BACK the other way you came. Go around the street 
    to find Muramasa's Statue. Replenish any stock you need and then go 
    down the stairs to Monastery Plaza.
    
    
    ++  AREA: MONASTERY PLAZA  ++
    
    As soon as you enter this area, the gate will rise and lock you in and 
    a bunch of soldiers will drop down from a nearby balcony. Quickly make 
    your way to the area where they are jumping down from and eliminate 
    them by using Izuna Drops and UT's. Once you killed them all, the gates 
    unlock and you can continue through.
    
    The front gates to the Monastery are closed at the moment, so you'll 
    need to take the path on the other side. As you make your way to the 
    other side of the Monastery, you will be ambushed by MORE BS Ninjas. 
    Stay evasive and use some well-timed counterattacks and Izuna Drops on 
    them to eliminate them all. Once the Ninjas are gone, search the tiny 
    alleyway to find a chest with goodies.
    
    Before you continue, I suggest saving your game! Go back to Drawbridge 
    Hill and SAVE there. Just remember, whenever you reload a SAVED GAME in 
    Drawbridge Hill, you WILL be ambushed by the BS Ninjas, so BE PREPARED! 
    Alright, now go all the way to the other side of the Monastery.
    
    
    ++  AREA: MONASTERY INNER CLEARING  ++
    
    While this area may look empty, continue going down until the gates 
    rise and lock. A new set of Motorcycle soldiers will appear here (one 
    driving the bike with another sitting in the cab next to him). Bait the 
    bikers into driving into the corner so they can't turn around. Use 
    Flying Swallows on them to easily kill them off.
    
    After the soldiers are dead, a short and hilariously bloody cutscene 
    will occur. Be prepared for a sub-boss battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DF2.         +++   SUB-BOSS: RED DINO FIENDS (GAHRULAS)   +++
    
    
    Just kill these freaks already. BLAH BLAH BLAH.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DF3.              +++   BOSS BATTLE: HYDRACUBUS   +++
    
    
    The strategy for this battle is still the same: Cut off both tentacles 
    with Flying Swallows and use UT's when vulnerable BLAH, BLAH, BLAH.
    
    The only thing you need to watch out for is the Brown Shadow Fiend 
    lackey. Use Izuna Drops on them to eliminate them and continue focusing 
    on cutting off Hydra's crap.
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    DG1.              +++   CHAPTER 7: THE MONASTERY   +++
    
                   _______ _____   ___  _____________    ____
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  /_  /
                 / /__/ _  / __ |/ ___/ / / / _// , _/   / / 
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_|   /_/  
                                                                
    
    ++  AREA: MONASTERY ANNEX  ++
    
    When the mission begins, SAVE your game at the nearby Save Point.
    
    
    ++LIFE OF THE GODS #10
    Across from the Save Point are two chests. One of them contains the 
    Life OTG, so grab it! The other one contains exploding Bats, so open at 
    your discretion!
    
    
    Now go up the stairs and open the chests at the top of the stairs to 
    find some goodies. As you walk towards the archway, you will be swarmed 
    by Bats and Laser Copters. Equip the Windmill Shuriken and start 
    tossing it at the Laser Copters and then use Shurikens for the Bats. 
    With the area cleared, continue down the archway and jump down. You 
    will find a Muramasa Statue here, so use it if you need to and then 
    continue outside to a grassy area.
    
    Near the exit is a chest with an item inside. Grab the item and then 
    continue towards the Monastery entrance. Catwomen will appear in this 
    area, so get to killing! Use Izuna Drops and hard combos to eliminate 
    them all. Once they've all been diced, head for the Save Point next to 
    the Monastery entrance and SAVE your game!
    
    
    ++  AREA: MONASTERY
    
    If you want to open the double doorway leading back to Monastery 
    Square, then do it. You'll encounter more Catwomen if you do, so be 
    prepared. If you don't open the door, then enter the large doors to 
    enter the Monastery.
    
    
    --OBJECTIVE: FIND THE STONE TABLET (RIGHT)
    
    
    ++  AREA: ALTAR HALL  ++
    
    
    ++LIFE OF THE GODS #11
    As soon as you enter inside, go up the walkway and search the area for 
    chests. One of them contains a Life OTG, so grab that bitch!
    
    
    See that Altar at the other side of the room? Ignore it for now and 
    take the door located on the right side to the Archive Room.
    
    
    ++  AREA: ARCHIVES  ++
    
    As soon as you enter the Archives, the gates on the second floor close 
    and the door behind you locks itself. That means its boss time!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DG2.     +++   BOSS BATTLE: BLACK DRAGON CLONE - PART 1   +++
    
    
    One thing to know about the Clone is that from the minute he shows up, 
    he is fully equipped with a powerful set of weapons at his disposal. 
    For this battle, the Clone is equipped with the True Dragon Sword and 
    infinite Projectiles (unfortunately).
    
    The Clone is not as difficult to battle as Chapter 2 Doku (it's not a 
    One-Hit Kill battle) but he does have powerful combos and guard 
    breakers that he loves to use like a madman. For one thing, if he isn't 
    attacking you, he's tossing Incendiary Shurikens, the Windmill 
    Shuriken, and regular Shurikens (sometimes all at the same goddamn 
    time). The Clone can do real-time Projectile switching (WHAT THE HELL, 
    MAN!) and can activate the Inferno and Fire Wheels Ninpo at any moment. 
    
    
    These are some of the combos that the Clone is prone to using:
    
    --FLYING SWALLOW + GLEAMING BLADE
    --DRAGON TEAR COMBO
    --WINDMILL SLASH + CRIMSON SLASH
    --UPPERCUT SLASH + PROJECTILE + DOWNWARD STRIKE
    --WIND JUMP + PROJECTILE
    
    
    So how do you defeat an opponent as fully-powered as this? Well, you 
    could spend your time trying to just perform non-stop Flying Swallows 
    on him OR...you can catch him off-guard and do an Izuna Drop combo on 
    him. First of all, stay defensive for the entire battle. The main 
    tactic here is to bait the Clone into attacking you directly and 
    breaking your guard. When he breaks your guard, immediately roll away 
    and quickly try to counter with an IZUNA DROP or BLADE OF NIRRTI combo. 
    If he blocks the hit, do a downward strike and that will usually stop 
    him cold (some of the time). The IZUNA DROP is your most powerful combo 
    for this battle and can shave off about 40% if successful.
    
    When staying defensive, be sure to keep the Block Button held at all 
    times because the Clone tends to throw Projectiles at you WHILE you are 
    rolling and that will definitely hurt you. When the Clone fires up an 
    Inferno Ninpo, use a well-timed Reverse Wind rolling FORWARD and the 
    fireball will miss. If he activates the Fire Wheels, simply run up the 
    stairs until the wheel dissipates. 
    
    That's pretty much the main strategy for the battle: BLOCK, EVADE, 
    IZUNA DROP. Since Ryu is still ill-equipped for the battle, this is 
    your only best strategy for the moment. 
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    
    ++GOLDEN SCARAB #10 & 11
    After the battle, go up the stairs and search the Archive Room to find 
    a couple of goodies. You'll find a Golden Scarab, the Right Stone 
    Tablet, and some Incendiary Shurikens. Equip the Incendiary Shurikens 
    and continue up to the third floor. Use a Bird Flip to reach the higher 
    floor and to find Golden Scarab #11 sitting there.
    
    
    --OBJECTIVE: FIND THE BOOK OF EONS
    
    Ascend the third floor and then toss an Incendiary Shuriken at the wall 
    to break it open. As soon as the wall breaks, more Scythe-Wielding 
    Fiends and Catwomen will show up. Destroy them with counters and combos 
    and then exit using the door at the end of the room. 
    
    
    -----------------------------------------------------------------------
    
    DG3.
    
    +++FIEND CHALLENGE: ARCHIVE ROOM
    If you re-enter the Archive Room after find the BOOK OF EONS, you will 
    trigger a Fiend Challenge with Catwomen and Scythe-Wielding Fiends. 
    Finishing this challenge nets you a Spirit Of The Devils. 
    
    Keep in mind though, if you defeat Alma BEFORE attempting this Fiend 
    Challenge, the challenge is forfeited.
    
    
    -----------------------------------------------------------------------
    
    
    ++  AREA: ALTAR HALL  ++
    
    
    ++GOLDEN SCARAB #12/LIFE OF THE GODS #12
    As you exit the room, you'll be on the upper balcony of the Monastery. 
    There are two catwalks and ledges up here: one on the left and one on 
    the right. Each ledge contains a chest and each balcony contains an 
    item. The Golden Scarab is on the right balcony AND THE Life OTG is on 
    the left, so grab both items. 
    
    
    Once you've collected the goodies, enter the door at the opposite end 
    of the balcony to a new room.
    
    
    ++  AREA: MONK'S ROOM  ++
    
    The room is empty at the moment, so keep your cool. In the office room, 
    you see a Safe on the wall and a desk with a book on top. Read the book 
    on the table to receive a combination: 2 7 1 2 LEFT RIGHT RIGHT LEFT. 
    Approach the safe and unlock it by doing it this way: rotate the dial 
    LEFT until it touches #2. Rotate the dial RIGHT until it touches #7. 
    Rotate the dial RIGHT until it touches #1. And then rotate the dial 
    LEFT until it reaches #2. When the combination is correct, one of the 
    four lights on the Safe turns blue. 
    
    If you get it wrong, just start over again. Once the Safe is cracked, 
    grab the BOOK OF EONS. Now you have to fight off the unwanted guests.
    
    
    --OBJECTIVE: USE THE BOOK OF EONS ON THE ALTAR
    
    Eliminate all the fiends that appear in the room to clear it out and 
    then exit back to the Altar Hall. REMEMBER! Come back to this room in 
    Chapter 9 & 13 for more goodies hidden in the Safe! Exit back to the 
    Altar Hall and use the Book of Eons on the Altar to open up a large 
    sarcophagus-looking thingie behind it. Fight off or ignore the Fiends 
    in the Altar Hall and jump down to the newly opened cavern below. In 
    the small cavern, you'll find a dead body and a Chest and some 
    Apparitions. Kill them with simple slashes.
    
    
    ++GOLDEN SCARAB #13
    Search the dead body to find some Incendiary Shurikens and open the 
    chest obtain the Map to the area. Grab the Golden Scarab on the ground 
    and kill the Apparitions. Use the Save Point and SAVE your game!
    
    
    --OBJECTIVE: FIND THE HOLY GRAIL
    
    
    ++  AREA: CORRIDOR OF DOOM  ++
    
    Enter the gate near the Save Point to a small corridor. Use an 
    Incendiary Shuriken on the wall to open a new pathway and enter 
    through, but WATCH OUT! Once you walk past the newly opened corridor, a 
    large rock-face boulder will come rolling after you! NO TIME FOR LOVE 
    DOCTAH JONES! Quickly start running down the Corridor! Stay on the left 
    side for most of the boulder run.
    
    Quickly jump over spikes and use Wall Runs to move faster. If you get 
    trampled by the boulder, don't worry, Ryu will immediately start over 
    at the beginning of the Corridor. So keep trying until you get it 
    right, dammit! Once you reach the end of the Corridor, Ryu will grab on 
    to a metal bar and start swinging.
    
    
    ++  AREA: ECONTRA BABEL SPECUS  ++
    
    Jump from bar to bar until you reach the Save Point. SAVE your game and 
    then descend the large spiral going down to the area below. Kill the 
    glowing apparitions with the Windmill Shuriken and keep descending 
    until you reach an area with a large fossilized dinosaur. Kill the 
    Shadow fiends that appear here to clear the area. Notice that there is 
    a large altar next to the metal gate. Remember this altar because 
    you'll be returning here later in the chapter!
    
    
    ++  AREA: INNER ECONTRA  ++
    
    Enter through the other metal gate towards a large area infested with a 
    bunch of Wasp Fiends. These Metroid-looking rip-offs are not so lethal 
    but they can be annoying when they start to sting you in groups. Jump 
    down to the bottom and use Flying Swallow/Windmill Shuriken attacks on 
    them to kill them off. Explore this room to see a couple of high 
    ledges. There is a Golden Scarab on an alcove above and two ledges that 
    goes back up to the fossilized dinosaur area.
    
    
    ++GOLDEN SCARAB #14/LIFE OF THE GODS #13
    Once all the Wasp Fiends are gone, search the upper alcove for a Golden 
    Scarab. To find that Scarab, use a Bird Flip in the enclosure and you 
    will land on the alcove to find the Scarab lying there. Jump to the 
    ledge across from the Scarab and you will see a higher ledge across 
    from you with a chest. Use a Wall Run to reach the chest and open it to 
    find a Life OTG item!
    
    
    ++  AREA: HALL OF EONS  ++
    
    Now jump back down and out of Inner Econtra to find a Save Point. SAVE 
    your game and continue to descend the large spiral (or you can just 
    jump down to the ground below). Once you reach the bottom, prepare to 
    fight some more Shadow Fiends and Apparitions. Kill them all (or don't) 
    and them access Muramasa's Statue to replenish any items you need.
    
    
    ++GOLDEN SCARAB #15
    Now enter the tunnel and jump down the ladder. You'll find a Golden 
    Scarab between the crevices of the wall, so grab it!
    
    
    ++  AREA: TOMB OF EONS  ++
    
    Continue into the Tomb Of Eons until you reach a large circular 
    platform. Use a downward strike on the switch in the center to activate 
    the platform and make it descend. As it descends, Shadow Fiends will 
    appear, so start some killing! When you do an Izuna Drop on them as the 
    platform descends, watch how far Ryu drops them, it's FUNNY AS HELL! 
    Once the platform stops, enter the doorway to another cavern.
    
    Approach the Save Point and SAVE your game. See that chest in the 
    corner? Open in to find the VIGOORIAN FLAILS weapon inside. Equip it if 
    you want and test out its coolness. Now make your way for the opposite 
    doorway to enter a new room.
    
    
    ++  AREA: RITUAL ROOM  ++
    
    As you enter the room, you will be swarmed with Wasp Fiends. Eliminate 
    them with some easy Flying Swallow attacks. Once the last Wasp Fiend 
    dies, the door locks and a new set of enemies will appear.
    
    A whole bunch of Zombies (or Ghuuls) will emerge and try to molest you. 
    Yes, I said "molest" you. You will see a couple of Zombies carrying 
    maces and axes and some Archers. Approach the Archer first and 
    eliminate it with hard combos. Be sure to block his arrows (be careful 
    though because they are strong arrows) and then use the leftover 
    essence for UT's on the others (remember to stay evasive). You'll deal 
    with four Archers total, so get to it!
    
    Once the Archers are gone, use whatever weapon you want on the other 
    Zombies. Be sure to stay evasive and kill them off with UT's. Once the 
    room is cleared, the door will re-open. Grab the HOLY GRAIL item on the 
    mantle and then exit the room.
    
    
    ++  AREA: TOMB OF EONS  ++
    
    When you exit the Ritual Room, more Zombies and Archers will appear in 
    the corridor. Eliminate them if you want or just make your way back to 
    the rotating platform. When you reach the platform, strike the dial to 
    make it ascend back up. Destroy the Zombies that appear until the 
    platform stops halfway. Continue destroying Zombies and then strike the 
    dial again to make it ascend up.
    
    Make your way up to the large spiral cavern and eliminate anything that 
    gets in your way. As you ascend the spiral, there will be FOUR Archers 
    waiting for you. Use Incendiary Shurikens on them and block their arrow 
    attacks. Be careful not to get too careless when jumping from ledge to 
    ledge because if you fall down, you will have to ascend the spiral 
    again and the Archers will respawn!
    
    Make your way back to the Save Point next to Inner Econtra and SAVE 
    your game! Once that's done, go back up to Econtra Babel Specus and 
    place the HOLY GRAIL on the altar near the fossilized dinosaur to 
    trigger the next boss fight!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DG4.              +++   BOSS BATTLE: BONE DRAGON   +++
    
    
    This battle is no different than it was on Normal Mode, so use the same 
    tactics from Normal Mode to kill it. As for his Wasp Fiend lackeys, 
    keep your distance and use the Windmill Shuriken to kill them.
    
    Most of the time, the dead lackeys leave Blue Essence, so collect it if 
    you need to but DO NOT attempt a UT on the Bone Dragon! It won't work, 
    so just collect the Essence.
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    DH1.           +++   CHAPTER 8: ALMA, GREATER FIEND   +++
    
                   _______ _____   ___  _____________    ___ 
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  ( _ )
                 / /__/ _  / __ |/ ___/ / / / _// , _/ / _  |
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_|  \___/ 
                                                                 
    
    --OBJECTIVE #1: GO TO GREAT BRIDGE SQUARE
    --OBJECTIVE #2: GO TO THE MILITARY GATES (OPTIONAL)
    
    This is a pretty short mission depending if you want to take on both 
    objectives or not. First of all, SAVE your game at the Save Point. 
    Replenish your supply at Muramasa's Statue if you need to and then exit 
    out of the Monastery back to Monastery Plaza.
    
    
    ++  AREA: MONASTERY PLAZA  ++
    
    Take the only pathway that is open at the moment. Eliminate the 
    soldiers on the way down as you head towards Drawbridge Hill. Use the 
    Save Point at Drawbridge Hill if you need to and then go down the steps 
    towards Drawbridge Square.
    
    
    ++  AREA: DRAWBRIDGE SQUARE  ++
    
    Pull the lever in front of the bridge to lower it and then head for the 
    Square to encounter some Blue Dinos. You do NOT need to kill these 
    dinos to continue the mission, but if you defeat them, Rachel will 
    receive the BLADE OF THE OUROBOROS Sorcery! Exit Drawbridge Square 
    using the Blue-jeweled doorway.
    
    Roll jump towards the soldiers and take out the Grenadier first and 
    then use UT's on the other two soldiers. With all three dead, go to the 
    end of the path and strike at the crack on the wall to open a new 
    secret pathway. Open the chest for a goodie and make your way down the 
    zigzag path to the other gate.
    
    
    ++  AREA: DWORKU ALLEYWAY  ++
    
    As you exit the gate, you have to decide if you want to go to Great 
    Bridge Square or to the Military Gate. If you go to Great Bridge 
    Square, you will face off against a boss character. If you go to the 
    Military Gates, you will trigger a Fiend Challenge.
    
    If you choose to do both, then do the Fiend Challenge first. Go up the 
    stairs and exit using the Red-jeweled door to the Military Gate.
    
    
    -----------------------------------------------------------------------
    
    DH2.
    
    +++RACHEL FIEND CHALLENGE #2: MILITARY GATE
    The Fiend Challenge in this area consists of a mixture of Brown Shadow 
    Fiends and Blue Dinos. Use counterattacks on the small guys and stay 
    evasive from the Dinos. Kill the Shadow Fiends and use the leftover 
    Essence for UT's on them blue dinos. That's pretty much it for this 
    challenge. You can use the red exploding barrels to your advantage. 
    
    After the battle, Rachel will receive another Hairstyle!
    
    
    -----------------------------------------------------------------------
    
    
    After the challenge, make your way to the Bronze Lilly Door. Eliminate 
    any soldiers that appear and use Save Point next to the Bronze Lilly 
    Door. Now go to Clock Tower Square and exit using the Green-jeweled 
    door. If you need to replenish items at Muramasa's Shop, DO IT NOW!
    
    
    ++  AREA: GREAT BRIDGE SQUARE  ++
    
    Approach Great Bridge Square (the large empty area across the green-
    jeweled door) and be prepared for a Black Spider ambush. Use quick 
    evasion and hard combos on the BS Ninjas. Kill them all to trigger a 
    tedious new boss battle.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DH3.                 +++   BOSS BATTLE: GAMOV   +++
    
    
    For this battle, use a hard combo or a wall attack on the MSAT soldiers 
    to clear the area. Use the same strategy I mentioned from Normal Mode 
    for this battle. 
    
    Avoid attempting a UT with the leftover Essence because Gamov can evade 
    Rachel's UT. Get up close and counter at him! Do it already!
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    DI1.            +++   CHAPTER 9: HIDDEN UNDERGROUND   +++
    
                   _______ _____   ___  _____________    ___ 
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  / _ \
                 / /__/ _  / __ |/ ___/ / / / _// , _/  \_, /
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /___/ 
                                                                 
    
    ++LIVES OF THE THOUSAND GODS #3
    After the battle with the Bone Dragon, it leaves a Lives OTTG item for 
    you to collect, so get it! Use the item to increase your HP bar.
    
    
    After grabbing the Lives OTTG, DO NOT JUMP DOWN from Econtra Babel 
    Specus! If you do, you will pay the consequences for doing so! Instead, 
    make your way back to the Save Point at Inner Econtra and SAVE your 
    game. Jump down to the area with the Bone Dragon's dead body.
    
    
    ++  AREA: UNDERGROUND CEMETARY  ++
    
    
    ++GOLDEN SCARAB #16
    Scour around the underground cemetery near the Bone Dragon's body to 
    find a Golden Scarab sitting in one of the wall alcoves. Grab it and 
    then enter the doorway to the next area.
    
    
    ++  AREA: COFFIN CHAMBER  ++
    
    Four Archers and some Apparitions will be waiting for you at the end of 
    this chamber, so bust out the Incendiary Shurikens (if you still have 
    any left) or destroy them the hard way. Once the room is cleared, enter 
    the next room to find Muramasa's Statue. By this point in the game, you 
    need to upgrade the Dragon Sword to Level Three. Restock on whatever 
    you need and then head for the next room.
    
    Use the Save Point to SAVE your game and then open the nearby chest to 
    find the MAP for the area. Now exit this room to a new area.
    
    
    ++  AREA: SUSPENSION BRIDGE ROOM  ++
    
    
    ++LIFE OF THE GODS #14/GOLDEN SCARAB #17
    Avoid walking on the bridge. To the left of the exit is a Life OTG 
    item. Equip all nine Life Of The Gods to increase your health bar. 
    Also, to the right of the exit is a Golden Scarab!
    
    Now jump down to the bottom of the Suspension Bridge Room to encounter 
    some Zombies and Shadow Fiends. Eliminate them to clear the area (for 
    now) and explore the area. You will see two doorways: one with a Red 
    Eye and one with a Blue Eye. Also in this area is a large locked door 
    with a statue engraving and a red and blue lock. Enter through either 
    doorway to start a series of easy puzzles.
    
    
    ++  AREA: RED EYE CHAMBER  ++
    
    This is a pretty simple puzzle. There are two Archers at the other end 
    of the flooded chamber. Run on the water and use left-to-right zigzag 
    running patterns to avoid getting hit by their Arrows. If you get hit, 
    just get up and continue running. Once you make it to the other side, 
    kill the Archers and press the Red Eye button on the wall to unlock one 
    side of the large door outside.
    
    
    ++GOLDEN SCARAB #18/LIFE OF THE GODS #15
    Underneath the area where you pressed the Red Eye is a Golden Scarab. 
    Swim under the water to grab it. Make your way towards the exit of the 
    chamber and swim under the water to find a chest with Life OTG. GET IT!
    
    
    Exit the Red Eye Chamber and make your way to the Blue Eye Chamber.
    
    
    ++  AREA: BLUE EYE CHAMBER  ++
    
    In this room, you will see a series of swinging pendulums, Apparitions, 
    and three Archers. Kill the nearby Archer first and then replenish your 
    Arrows by grabbing them from the dead body. Go down the stairs and hide 
    behind one of the broken pillars in the center of the room. Use the 
    cover and start shooting Arrows at the Archers until you bag them both.
    
    Now that the room is clear, go back up the stairs and shoot the glowing 
    Medallion on the upper wall to reveal a glowing pathway. Quickly make 
    your way down the path while avoiding the pendulums (you can shoot the 
    medallions above the pendulums to slow them down, if you want). Use a 
    Wall Run at the end to reach the Blue Eye Button and press it to unlock 
    the large door outside.
    
    
    ++GOLDEN SCARAB #19
    Just like in the Red Eye Chamber, there is a Golden Scarab under the 
    platform. Jump down and grab the item and then exit the room.
    
    
    After you've pressed both jeweled buttons in both rooms, the large door 
    in the Suspension Bridge Room unlocks. Exit the chamber and enter into 
    that room to face off against an old foe.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DI2.          +++   BOSS BATTLE:  HYDRACUBUS PART 2   +++
    
    
    The same rule applies here but Hydra will have ONE Catwoman assisting 
    him for the fight. Use mid-air Arrows on the feline pussy and then a 
    hard combo to eliminate her and then focus on that tentacled bitch. 
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++LIVES OF THE THOUSAND GODS #4
    After the battle, Hydracubus leaves a special item for you. Grab the 
    Lives OTTG item and use it to increase your life bar. Now exit back 
    outside to the Suspension Bridge Room.
    
    
    Notice that a couple of pillars outside the Suspension Bridge Room 
    emerge from the walls after the Hydra battle. Approach either of the 
    wall enclosures and use a continuous Bird Flip to the top of the room. 
    If you didn't cross the bridge earlier in the level, then you can now 
    cross it back to the previous Save Point.
    
    
    ++JEWEL OF THE DEMON SEAL #1
    On the throne seat at the other end of the room, grab the Jewel OTDS on 
    the seat. This item will give an additional upgrade to whichever Ninpo 
    Scroll you have.
    
    
    ++  AREA: THE GREAT CORRIDOR  ++
    
    Continue down the walkway towards another Save Point and SAVE your 
    game. Descend the corridor to encounter some Archers and Zombies 
    waiting for you at the bottom. Destroy them with some hard combos and 
    don't forget to use some UT's on them. Once the room is cleared, search 
    the nearby dead body to find the ART OF THE ICE STORM Ninpo Scroll. 
    Equip it if you want and continue down the corridor to a new area.
    
    
    ++  AREA: CHAMBER OF EVERLASTING SLEEP  ++
    
    At the entrance to the Chamber, you will be swarmed by bats. Use 
    Shurikens to kill them or equip the Flails. Enter the Chamber to see a 
    large sarcophagus holding a Key and a statue. Don't approach it or it 
    will rise up. Instead, go to the left ledge and use a Wall Run to land 
    on a large step button. When the step button lowers, you can access the 
    coffin and grab the WOLF DEITY Statue and the SKULL KEY.
    
    Use the SKULL KEY on the nearby door and head down the pathway. Kill 
    the Bats in the cavern and continue down until a cutscene occurs. After 
    the cutscene, swim forward to see an elevator and a sunken tunnel. 
    Oddly enough, there is also a Muramasa's Statue under the water!
    
    
    ++GOLDEN SCARAB #20
    In the center of the sunken room is a Golden Scarab. Swim down to find 
    it and grab it!
    
    
    ++  AREA: JUNCTION CHAMBER  ++
    
    Avoid the elevator and just swim into the nearby tunnel that leads to 
    the Junction Chamber. Swim all the way to the end to find a dormant 
    platform and a Save Point. Use the Save Point to SAVE your game and 
    then swim back to the elevator and take it up to the Monastery.
    
    
    ++  AREA: MONK'S ROOM  ++
    
    As soon as you enter the room, you will be ambushed by some BS Ninjas. 
    Eliminate them with hard combos to clear this room. Now it's time to 
    crack open that safe for another goodie!
    
    
    ++LIFE OF THE GODS #16
    Read the book on the desk to find another combination: 1410 RIGHT LEFT 
    RIGHT LEFT. You should know how to crack open the safe by now, so crack 
    it open to receive your Life OTG item.
    
    
    Exit the Monk's room and head for the Altar Hall to face off against 
    one of the most difficult bosses in the game.
    
    
    +++FIEND CHALLENGE NOTE: 
    If you have not attempted the Fiend Challenge in the Archives Room, do 
    it now! Once you defeat Alma, the Fiend Challenge in the Archives Room 
    is forfeited.
    
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DI3.                 +++   BOSS BATTLE: ALMA   +++
    
    
    Alma uses Brown Shadow Fiends to assist her. If you already know how to 
    evade Alma's attacks, then focus on using Izuna Drops on the lackeys to 
    eliminate them. When the lackeys are gone, focus on Alma. If you sucked 
    hard against Alma on Normal Mode, chances are you won't get any better 
    with this battle, so practice on Normal Mode first!
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    DJ1.           +++   CHAPTER 10: TAIRON UNDER ALERT   +++
    
                 _______ _____   ___  _____________    ______ 
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  / _ \
               / /__/ _  / __ |/ ___/ / / / _// , _/  / / // /
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/\___/ 
                                                                   
    
    --OBJECTIVE #1: GO TO THE MILITARY GATE
    --OBJECTIVE #2: GO TO THE RITUAL ROOM (OPTIONAL)
    
    When the Chapter begins, go back into the Monastery and look for 
    Rachel's War Hammer at the back of the Altar Hall. Take the weapon and 
    then exit back outside.
    
    Use the Save Point outside the Monastery and SAVE your game! Go to 
    Muramasa's Statue nearby and replenish any items you need. From here, 
    you can continue the mission or attempt another Fiend Challenge.
    
    
    -----------------------------------------------------------------------
    
    DJ2.
    
    ++FIEND CHALLENGE: RITUAL ROOM
    This challenge can be done at any time after the Alma battle, but its 
    best to do it in Chapter 10 if you want to get a higher ranking. Go 
    back to the Ritual Room (where you found the Holy Grail) and prepare to 
    face off against a bunch of Zombies. 
    
    Finish the Challenge to gain a Lives OTTG item! Once you finish this 
    challenge, go back to the Monastery the same way you came in.
    
    
    -----------------------------------------------------------------------
    
    
    If you decide not to pursue the Fiend Challenge, leave the Monastery 
    and go to Monastery Plaza.
    
    
    ++  AREA: MONASTERY PLAZA  ++
    
    As you enter the area, the gates will close and a bunch of Armored 
    soldiers will appear from the balconies. If you want, test out the 
    power of the Dabilahro on these guys. Use downward strikes and lots of 
    UT's to clear this area.
    
    When the gates open, make your way back to Drawbridge Square. Eliminate 
    more soldiers in your way to get there. On the way down the stairs, 
    watch out for the Tomahawk Chopper! It'll drop a couple of bombs on 
    you, so jump out of the way! Once you reach Drawbridge Square, pull the 
    lever to lower the drawbridge and reveal more armored soldiers and 
    Armored cars.
    
    
    ++  AREA: DRAWBRIDGE SQUARE  ++
    
    Equip the Incendiary Shurikens and start tossing them at Armored 
    soldiers. Eliminate the soldiers and RPG soldiers with some well-timed 
    UT's and then go to the Save Point at the bottom of the stairs and SAVE 
    your game. Continue through the zigzag tunnel and eliminate more 
    soldiers using Incendiary Shurikens and Flying Swallows.
    
    
    ++  AREA: MOAT ROAD  ++
    
    As you head down Moat Road, the Tomahawk Chopper will stop by again to 
    drop more bombs. Jump out of the way and continue down the alleyway 
    back to the Bronze Lilly Door. Once you exit the door, more soldiers 
    will be waiting for you. Eliminate them and then use the Save Point. 
    
    
    ++  AREA: DWORKU ALLEYWAY
    
    
    --OBJECTIVE: FIND THE STONE TABLET (TOP)
    
    Go up the stairs and up the alleyway. As you approach the stairway, you 
    will see a chest at the end of the path. A couple of Armored soldiers 
    will be waiting near the stairway, so eliminate them first and then 
    open the chest to find the STONE TABLET (TOP) Key Item. Now go up the 
    stairs towards the Military Gate.
    
    
    --OBJECTIVE: UNLOCK THE SKULL GATE
    
    Near the Military Gate entrance is the Skull Gate. It's a metal door 
    with a Skull on it. Use the Skull Key you got from the previous Chapter 
    to unlock the Skull Gate and enter inside.
    
    
    ++GOLDEN SCARAB #21 &22/LIFE OF THE GODS #17
    Inside this area are a Muramasa Statue and some goodies. Open the chest 
    for a Life OTG and then grab the nearby Golden Scarab. Now use a Bird 
    Flip on the nearby ledge to reach the higher ledge. Use another Bird 
    Flip to reach the top ledge. Rotate the camera from the ledge to see 
    another Golden Scarab sitting on an opposite ledge. Use a Wall-to-Wall 
    Run and land on that ledge and grab that Scarab! Now jump back down, 
    access Muramasa's Statue and purchase some Incendiary Shurikens.
    
    
    Before you enter the Military Gates, I strongly suggest going back to 
    the Save Point next to the Lilly Door and SAVE your game! The next part 
    will be quite difficult and it will definitely frustrate you if you 
    don't SAVE your game NOW! Once you've done that, make your way to the 
    Military Gate and enter.
    
    
    ++  AREA: MILITARY GATE  ++
    
    
    --OBJECTIVE: OBTAIN THE STRONGBOW
    
    As you enter the Military Gate area, start roll jumping and tossing 
    Incendiary Shurikens at the gunners on the gate balcony. Eliminate the 
    other Armored soldiers here with Flying Swallows while blocking 
    gunfire. Once the area is clear, grab some Arrows from the nearby dead 
    body and look at the building across the Military Gate. You will see an 
    open window and an RPG soldier inside trying to blast you with rockets.
    
    Bust out the Bow and shoot him dead to obtain a new weapon: the 
    Strongbow! Once that's done, grab the Strongbow and prepare for a new 
    boss battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DJ3.             +++   BOSS BATTLE: ALTERNATOR   +++
    
    
    BLAH BLAH BLAH. This battle is no different than it was on Normal Mode, 
    so just use the same strategies from that mode on this fat f*cker.
    
    
    -----------------------------------------------------------------------
    
    
    Hold up there, big boy! There's still one thing left to do!
    
    
    --OBJECTIVE: OBTAIN A FREE TALISMAN OF REBIRTH
    
    Go back to the Skull Gate area and Bird Flip your way to the third 
    floor. Enter the room where the RPG soldier was shooting at you and 
    look out the window. Above the Military Gate is an office with glass 
    windows. Do you see it?
    
    On the back wall of the office is a large medallion that looks like a 
    wall-clock. Bust out the Strongbow and shoot an arrow at that 
    medallion. When you make the shot, a chest with a Talisman Of Rebirth 
    will appear on the ground. Go and grab it and then exit the gates to 
    end the chapter!
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    DK1.         +++   CHAPTER 11: THE MILITARY SUPPLY BASE   +++
    
                  _______ _____   ___  _____________    ______
                 / ___/ // / _ | / _ \/_  __/ __/ _ \  <  <  /
                / /__/ _  / __ |/ ___/ / / / _// , _/  / // / 
                \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_//_/  
                                                                  
    
    ++  AREA: MILITARY GATE ROAD  ++
    
    
    --OBJECTIVE: OBTAIN THE WAREHOUSE KEY/ENTER THE WAREHOUSE
    
    Before you continue the chapter, first go back to Muramasa's Statue 
    next to the Skull Door and purchase a full set of Explosive Arrows. 
    Equip the Explosive Arrows and then exit to the gates and then continue 
    down Military Gate Road to the end. Exit at the lone door. 
    
    As you enter the next area, a trio of Armored soldiers will ambush you. 
    Destroy them by using Explosive Arrows for less headaches. Jump and 
    shoot the Explosive Arrows in mid-air to kill them with ease.
    
    
    ++GOLDEN SCARAB #23
    Once you've killed the three soldiers, continue down the long road and 
    look to the left of the tunnel exit to find a Golden Scarab sitting 
    there. GRAB IT!
    
    
    ++  AREA: WAREHOUSE ENTRANCE  ++
    
    As you approach the next open area, you will see an Armored car and a 
    bunch of soldiers and gunners shooting at you. Roll jump towards the 
    gunners and use mid-air Explosive Arrow shots to kill them. Eliminate 
    the other soldiers the same way. If you run out of Explosive Arrows, 
    jump to the large crate next to the Warehouse door and restock. Kill 
    all the soldiers and grab the WAREHOUSE KEY item. Now use the key and 
    enter to the Warehouse.
    
    
    ++  AREA: WAREHOUSE  ++
    
    For now, avoid the stairway and scour the ground for some goodies.
    
    
    ++GOLDEN SCARAB #24/LIFE OF THE GODS #18
    One of the train rooftops has a Golden Scarab (the one on the right). 
    To get it, use a Wall Run on the right side of the train (running UP) 
    and then press the attack button to jump higher and land on the train 
    rooftop. Grab it and then jump down. Destroy the two crates in the 
    middle of the room to find some goodies including a Life OTG!
    
    
    --OBJECTIVE: TURN ON THE LIGHTS
    
    
    ++LIFE OF THE GODS #19
    Once that's done, go to the stairway on the left side of the warehouse 
    and ascend to the second floor. Open the chest above the stairs to find 
    a Life OTG sitting there!
    
    
    As you make your way to the next stairway, a bunch of Laser Copters 
    will come flying out of the top windows ready to blast you.
    
    Run underneath the second set of stairs to find a large crate of APFSDS 
    Cores. Bust out the Strongbow and start shooting at the Laser Copters 
    in First-Person view. When the Copter hits you with its laser, Ryu will 
    fly back and you definitely don't want that. When you see the laser 
    about to pass by, press the BLOCK button. You'll still get hit but you 
    won't fly back. If the copters fly near you, throw the Windmill 
    Shuriken at them. It'll take awhile but once all the Copters are 
    destroyed, the warehouse is cleared of any more threats.
    
    With the copters gone, continue up the stairs to the third floor and 
    access the lever on the wall to turn on the lights and activate the 
    platforms in the warehouse. 
    
    
    --OBJECTIVE: FIND THE SHUTTER CONTROL KEY CARD
    
    Now go back to the second floor (next to the APFSDS Cores crate) and 
    wait for the moving platform to pass by. Jump on the platform and then 
    jump onto the adjacent train rooftop. Wait for the next platform to 
    pass and then jump on it. Jump to the next metal ledge. Open the nearby 
    chest and then go up the stairs to the third floor. You will see an 
    office room up there. 
    
    
    ++GOLDEN SCARAB #25 
    Before entering the office, jump up to the office roof to find a Golden 
    Scarab sitting there. Grab it and then enter into the office.
    
    
    Grab the SUPPLY BASE MAP and the SHUTTER CONTROL KEY CARD on the table 
    and then exit and jump back down to the ground. Approach the metal 
    doors at the other end of the warehouse and use the key to exit. Be 
    sure that you've obtained ALL the Power-Ups and Golden Scarabs in the 
    Warehouse because once you exit, you cannot return here anymore!
    
    
    ++  AREA: LOCOMOTIVE TURNTABLE  ++
    
    Once you exit, prepare for an ambush. Approach the soldiers running 
    towards you and use Incendiary Shurikens and hard combos on them. 
    Armored soldiers will emerge from one side to another, so kill one and 
    then use a UT on the other. Keep this up to clear the area.
    
    When the area is clear, approach the large open doorway to find a Save 
    Point and SAVE your game. Stock up on Cores and Explosive Arrows from 
    the Muramasa Statue. When you're ready, go and exit the area using the 
    unlocked metal door to a new area.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DK2.           +++  BOSS BATTLE: MILITARY TANKS X2   +++
    
    
    APFSDS CORES, BLAH BLAH BLAH. This battle is the same as it was from 
    Normal Mode.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    --OBJECTIVE: FIND THE TEAM NINJA LOGO
    
    After the battle, reload on Arrows and Cores. There is a hidden TEAM 
    NINJA logo in this large area. Go all the way around the back gates 
    from the elevator. The TEAM NINJA logo is hidden in the very corner of 
    this large area. Interact with it to replenish Health and Ninpo and 
    then take the elevator going up to the Steel Bridge area (open the 
    chest next to the elevator). Use the Save Point to SAVE your game! 
    
    
    ++  AREA: STEEL BRIDGE  ++
    
    As you approach the Steel Bridge, a duo of RPG soldiers will be waiting 
    at the other end. Use Explosive Arrows on them and then continue down 
    the walkway for another boss battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DK3.          +++   BOSS BATTLE: TOMAHAWK HELICOPTER   +++
    
    
    This battle is the same as it was on Normal Mode.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    --OBJECTIVE: DESTROY THE RADIO CONTROL TOWER
    
    Go back to the Save Point and SAVE your game. Continue down the walkway 
    and you'll enter an area that has a Muramasa Statue. Replenish any 
    items you need. There's also a chest near the statue, but DO NOT open 
    it! It contains surprise Ghost Fish!
    
    
    ++GOLDEN SCARAB #26
    Next to Muramasa's Statue is an enclosed wall. Use a continuous Bird 
    Flip to the top and you will find a Golden Scarab waiting there. Grab 
    it and then enter the doorway.
    
    
    ++  AREA: ROOFTOP  ++
    
    As soon as you enter the rooftop, Armored soldiers will jump down from 
    the windows above to ambush you. Eliminate them with Explosive Arrows 
    to clear the area. Once all the soldiers are toast, its time to destroy 
    the tower!
    
    Grab some Explosive Arrows from the nearby chest. Across from the 
    rooftop is a large Radio Tower. On the tower, you will see large 
    spotlights on it. There's a total of nine spotlights on the tower 
    (three per floor), so start shooting at them with Arrows. Be careful 
    though, because RPG soldiers are patrolling that tower and will start 
    shooting rockets at you. Quickly shoot each spotlight and the tower 
    will explode. With the tower gone, it's time to leave this place!
    
    
    --OBJECTIVE: ESCAPE!
    
    Exit this area using the other door. As you enter the next area, you 
    will see some more Copters. Use Explosive Arrows to destroy them and 
    then continue down the walkway. Use a Wall Run near the open gap and 
    open the door to the next room.
    
    
    ++LIFE OF THE GODS #20
    As you enter this small room, three RPG soldiers will start firing 
    rockets at you. Quickly shoot Explosive Arrows at them before they 
    shoot you! Open the chest they were standing next to for a Life OTG!
    
    
    Now exit this room using the other door back outside. Go down the 
    stairs and take the elevator down. Enter the next room and destroy the 
    soldiers below with Explosive Arrows. Unfortunately, the key to enter 
    the control room is BACK in the previous room where you encountered 
    those damn RPG soldiers!
    
    
    --OBJECTIVE: FIND THE CONTROL ROOM KEY
    
    
    ++LIFE OF THE GODS #21
    Before going back outside, look under the stairs to find a chest with a 
    Life OTG!
    
    
    Now exit the room and take the elevator back up. Enter the room again 
    and destroy the RPG soldiers with Explosive Arrows to reveal the 
    CONTROL ROOM KEY item. Now go BACK to the control room and use the key. 
    Approach the control board and pull the lever to finish the mission!
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    DL1.               +++   CHAPTER 12: THE AQUADUCTS   +++
    
                 _______ _____   ___  _____________    ______ 
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  /_  |
               / /__/ _  / __ |/ ___/ / / / _// , _/  / / __/ 
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/____/ 
                                                                  
    
    ++LIFE OF THE GODS #22
    Open the nearby chest to find a Life OTG!
    
    
    --OBJECTIVE: ENTER THE AQUADUCTS 
    
    Exit the area and unlock the metal door. The next area will be enclosed 
    and you won't be able to escape for a few minutes. After a minute or 
    two, pink Shadow Fiends will emerge from the sewers.
    
    Eliminate them the same way as the other Shadow fiends and then jump 
    down the manhole to the Aquaducts. Destroy the bats swarming the room 
    and then use the Save Point and SAVE your game! Exit the room to the 
    next area.
    
    
    ++  AREA: AQUADUCT B1  ++
    
    Pink Shadow Fiends will appear in this room. Equip your favorite weapon 
    and eliminate them with some easy combos, but be careful! These fiends 
    can break your guard, so stay evasive. Once that's done, exit through 
    the next door.
    
    
    ++  AREA: AQUADUCT B2  ++
    
    More fiends will appear in this area. Fight the fiends near the stairs 
    and kill them all to clear this area. Now go down the stairs to a large 
    hallway. Turn right to find a dead body with the AQUADUCT MAP. Now go 
    the opposite direction and look for the open wall on the right side. 
    Jump down to the next area.
    
    
    ++  AREA: AQUADUCT B3  ++
    
    More fiends will appear here, so eliminate them! In this area, you will 
    find an elevator on the right to Aquaduct B4, a Save Point across from 
    you, a doorway to the left that leads to the Red Reservoir Room, and a 
    cavern just before the Red Reservoir doorway. Before you do anything, 
    SAVE your game at the Save Point. Once that's done, enter the Red 
    Reservoir Room.
    
    
    -----------------------------------------------------------------------
    
    DL2.
    
    +++FIEND CHALLENGE: AQUADUCT B4
    If you take the elevator in B3 down to B4, you will see a chest with a 
    SPIRIT OF THE DEVILS inside. After you grab that item, Large Dung 
    Beetles will appear. The best way to kill them all is to equip the 
    Dabilahro and using downward strikes and UT's on them. 
    
    Once you kill the last Dung Beetle, take the elevator back up and then 
    take it back down again to trigger a Fiend Challenge with those Dung 
    Beetles. Finish the Fiend Challenge to obtain a TALISMAN OF REBIRTH.
    
    
    -----------------------------------------------------------------------
    
    
    --OBJECTIVE: FIND THE KEY OF THE INSECT
    
    
    ++  AREA: RED RESERVOIR ROOM  ++
    
    When you enter the room, prepare for an ambush. Eliminate the fiends 
    that jump down. When they're gone, use a Bird Flip to the top and then 
    open the chest at the back of the room to find the KEY OF THE INSECT. 
    Now jump back down and then make your way up to B2. Use the KEY OF THE 
    INSECT at the orange doorway to enter a new area.
    
    
    ++  AREA: AQUADUCTS B2-1  ++ 
    
    In this large area, you'll encounter a bunch of respawning fiends. 
    Destroy them all and come back to this room if you want to spam for 
    essence. Also, notice that there are two doors: one near the door you 
    entered and one all the way at the back. Ignore the door at the back 
    for now and enter the nearby doorway for a boss battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DL3.            +++   BOSS BATTLE: ELECTRIC WORM   +++
    
    
    BLAH BLAH BLAH. UT AND DABILAHRO. This battle is no different than it 
    was on Normal Mode, so just use the same tactics from that mode.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++GOLDEN SCARAB #27
    Once the Worm is dead, approach the arch where the Worm was hiding and 
    then jump above the arch to find a Golden Scarab sitting there! Grab it 
    and continue down the hallways to the Hall Of Balance.
    
    
    ++  AREA: HALL OF BALANCE  ++
    
    
    ++GOLDEN SCARAB #28
    You are on the upper ledge of the Hall Of Balance. Open all the chests 
    here to find some goodies including the RED TABLET OF THE STREAM. On 
    the other side of the ledge is a Golden Scarab, so go and get it!
    
    
    ++  AREA: AQUADUCT B3
    
    Once you've collected all the stuff, jump back down and exit back to 
    Aquaduct B3. SAVE your game at the Save Point and then go BACK to the 
    Red Water Reservoir Room.
    
    
    ++  AREA: RED WATER RESERVOIR  ++
    
    Bird Flip your way to the top and approach the mantle.
    
    
    ++GOLDEN SCARAB #29/LIFE OF THE GODS #23
    The Golden Scarab is on the right side of the room and a Life OTG is in 
    a chest on the left. Grab both items!
    
    
    Now approach the mantle and place the RED TABLET on it to trigger an 
    ambush from the fiends. Kill them all and then exit the room and go 
    back up to Aquaduct B2. Take the path to the left (past the dead body) 
    and enter the door at the end of the hall. Enter the empty room and 
    grab the WATER STATUE item from the pedestal. Now go BACK to Aquaduct 
    B3 and use the Save Point!
    
    Enter the cavern just before the Red Reservoir Room to find another 
    dead body. Search the body for an item and then approach the nearby 
    doorway. Use the WATER STATUE item on it to open the door and then 
    enter. Enter through to find a hole leading underground. BE CAREFUL 
    because the jump down contains Ghost Fish.
    
    Quickly jump down to the bottom and then use a continuous Bird Flip 
    back to the top. Halfway through the Bird Flip, use a hard attack and 
    Ryu will strike down on the Ghost Fish that are trying to follow him. 
    Keep doing this tactic until all fish are dead.
    
    
    ++  AREA: UNDERGROUND WATERWAY  ++
    
    
    ++GOLDEN SCARAB #30
    As you enter this area, you will find a Muramasa Statue sitting across 
    from where you dropped in. Across the statue is a Golden Scarab. Grab 
    it and then replenish any stock. 
    
    
    Enter the nearby cavern (with more Ghost Fish) to encounter another 
    boss battle.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DL4.            +++   BOSS BATTLE: ELECTRIC WORM X2   +++
    
    
    This battle is no different than it was in Normal Mode. Use the same 
    tactics from that mode to kill these two dildo-looking monstrosities.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++GOLDEN SCARAB #31/LIFE OF THE GODS #24
    After both Worms are dead, approach the little cavern that the Worm on 
    the left was using to find a Golden Scarab inside. Also, look in the 
    little cavern that the Worm on the right was using to find a chest with 
    a Life OTG inside!
    
    
    ++LIFE OF THE GODS #25
    After you've collected all the stuff, enter the cavern in between the 
    Worm holes and emerge to a large rocky area. Ascend to the top of the 
    rocky heap and eliminate the fiends that appear. Open the chests at the 
    top to find a Life OTG and then enter the doorway to the next area.
    
    
    ++  AREA: BLUE TABLET ROOM  ++
    
    Make your way down this cavern (kill those Fish) and enter the next 
    cavern. Destroy the Wasp Fiends waiting in the cavern and then approach 
    the chest to obtain the BLUE TABLET OF THE STREAM. Now exit back to the 
    rocky area and enter the cavern next to it. Kill the Bats in the area 
    and continue through to another cavern with a dead body and some 
    fiends. Kill the fiends and then search the body for some Incendiary 
    Shurikens. Go further into the cavern to find a large cracked wall.
    
    Use the Dabilahro and smash the wall open to end up back in the cavern 
    where Muramasa's Statue is located. Go back up to Aquaduct B3 and then 
    SAVE your game! Now go up to Aquaduct B2 and enter the orange doorway.
    
    
    --OBJECTIVE: GO TO THE BLUE WATER RESERVOIR ROOM
    
    
    ++  AREA: BLUE WATER RESERVOIR  ++
    
    Go down the room and enter the other metal door (not the one from the 
    first Worm battle). Go up the stairway and approach the pedestal and 
    place the BLUE TABLET on it to drain the water.
    
    
    ++GOLDEN SCARAB #32/LIFE OF THE GODS #26
    Jump down to the drained room and grab the Scarab sitting in the 
    middle. Kill the fiends that appear and continue through the open 
    doorway. Just before you go back to the Hall Of Balance, there is a 
    tricky turn in the hall with room that has a chest inside. Open that 
    chest to obtain a Life OTG!
    
    
    Now jump down and enter the newly opened doorway to a brand new area.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DL5.      +++   BOSS BATTLE: BLACK DRAGON CLONE - PART 2   +++
    
    
    Unlike the previous battle with the Clone, this one is equipped with a 
    Level 3 Dabilahro and some VERY annoying Explosive Arrows. Again, the 
    main strategy is to get up close to the Clone and let him attack YOU. 
    
    For this battle, the Clone will spend most of his time firing Explosive 
    Arrows, which can be blocked and evaded with the right timing. For the 
    fight, Ryu should be well-equipped with a Level 3 Dabilahro (or any 
    other fully upgraded weapon) and some Incendiary Shurikens. Avoid roll 
    jumping and instead, time your Reverse Wind so that the Explosive 
    Arrows miss hitting you as you roll. Toss an Incendiary Shuriken at him 
    and if it connects, he'll be stunned, giving you the chance to approach 
    him before he recovers from the explosion.
    
    When you finally approach the Clone, he'll spend most of his time 
    attempting a Flaming Hell Slash combo, Flaming Whirlwind, or a Gleam of 
    Heaven & Earth combo. When he strikes at you, immediately roll away and 
    then counter with a hard combo of your own. If he breaks your guard and 
    you miss the Reverse Wind, consider yourself dead!
    
    Remember to stay within close proximity of the Clone or else he'll 
    start firing Explosive Arrows again. Bait him into attacking you with a 
    combo so that you can evade and counter against him. Use the same 
    evasion tactics when he activates Ninpo and stay defensive! For winning 
    this battle, you'll receive a JEWEL OF THE DEMON SEAL. Leave the area 
    and then re-enter to trigger the Fiend Challenge.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++  AREA: PERISTYLE PASSAGE  ++
    
    As soon as you re-enter Peristyle Passage, prepare for a Fiend 
    Challenge!
    
    
    -----------------------------------------------------------------------
    
    DL6.
    
    +++FIEND CHALLENGE: PERISTYLE PASSAGE
    Unfortunately, this Fiend Challenge is NOT optional, so you MUST kill 
    all the Shadow fiends in this room in order to continue. Use the 
    Dabilahro and its counterattack and then use lots of UT's to kill all 
    the fiends. Once all the enemies are dead, a chest with a Life Of the 
    Thousand Gods will appear. Open it up and take the item!
    
    
    -----------------------------------------------------------------------
    
    
    ++GOLDEN SCARAB #33
    After the Fiend Challenge, go between the pillars located next to the 
    Peristyle Passage entrance and use a continuous Bird Flip to the top to 
    find a Golden Scarab sitting on the top. Grab it!
    
    
    To open the other doorway out of this room, approach the large statue 
    at the end of the room to see a large step button in front of it. Do a 
    continuous Bird Flip and then a downward strike from the very top to 
    push the large button down. This will unlock the nearby door. Now exit 
    this area!
    
    
    ++  AREA: OUTER SANCTUARY  ++
    
    As you enter this room, swarms of bats will fly down. Kill them all 
    with the Flails or Shurikens.
    
    
    ++LIFE OF THE GODS #27
    Before you exit the room, look above to see a well-hidden chest on a 
    high ledge. To reach it, you must do a continuous Wall-to-Wall Run. 
    Start from the left side of the room and keep running and jumping until 
    you reach the high ledge. Now approach the chest and open it to get a 
    Life OTG! Now exit this room using the large double doors.
    
    
    ++  AREA: UNDERGROUND SANCTUARY  ++
    
    When you enter the large room, kill the fiends that appear here to 
    clear the room. There is an open doorway on the left side of the 
    Sanctuary, so enter inside. 
    
    
    ++GOLDEN SCARAB #34
    Inside the room is a dead body with Arrows and a Golden Scarab next to 
    it. Grab that Scarab!
    
    
    To reach the top of the room, use a continuous Wall-to-Wall Run from 
    the right side of the entrance. Once you reach the top ledge, equip the 
    Strongbow and shoot an Arrow at the shining medallion on the opposite 
    ledge to lower a chained wall. Use a Wall Run on the chained wall to 
    reach that ledge and then take the stairs to the upper ledge. Open the 
    chest and then go around. Jump towards the branch and swing to the next 
    ledge. 
    
    See that glowing mantle? Approach it and grab the BRAND OF VALOR item 
    from it. Now use the Save Point and SAVE your game!
    
    
    ++GOLDEN SCARAB #35
    Right behind the Save Point is a Golden Scarab! Grab it and then jump 
    down and place the BRAND OF VALOR on the engraving in the middle of the 
    Sanctuary to trigger a boss battle!
    
    
    +++FIEND CHALLENGE NOTE:
    If you haven't attempted the Fiend Challenge in Aquaduct B4, do it now. 
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DL7.                +++   BOSS BATTLE: PAZ ZUU   +++
    
    
    Paz Zuu will have a trio of Pink Shadow Fiends to assist him in this 
    battle. You can ignore them and focus on Paz Zuu's ass or you can try 
    to fight them off and attempt a Dabilahro UT on him. It's up to you!
    
    
    MISSION COMPLETE!
    
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       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
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    =======================================================================
    =======================================================================
    
    
    DM1.             +++   CHAPTER 13: PATH TO ZARKHAN   +++
    
                 _______ _____   ___  _____________    _______
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  /_  /
               / /__/ _  / __ |/ ___/ / / / _// , _/  / //_ < 
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/____/ 
                                                                 
    
    ++  AREA: THE UNDERGROUND SANCTUARY MOATS  ++
    
    As soon as the Chapter begins, approach the Save Point and SAVE your 
    game! Open the nearby chests to obtain a MAP and a goodie.
    
    First thing's first, eliminate the threat! There are a couple of 
    Stinkfish enemies in the water together with those large Green Fish. To 
    kill those Stinkfish mermaids, AVOID approaching them and use 
    Projectile weapons on them instead. Stay on solid ground and evade 
    their Waterball attacks with Reverse Wind rolls. Counter at them by 
    tossing the Windmill Shuriken. If they are too far away, use the Water 
    Run and use a mid-jump Explosive Arrow attack on them to kill them all.
    
    
    ++GOLDEN SCARAB #36
    Once this area is cleared of threats, go to the large gateway next to 
    the Save Point. Swim under the gate to see an open gap with a Golden 
    Scarab waiting there. GRAB IT!
    
    
    Now swim under the water and through the broken metal bars. Swim up and 
    destroy the Copters first! Now dive down and swim through the 
    underwater tunnel. Be careful because there are protruding spikes! Swim 
    to the other side and emerge from the water to catch your breath. Climb 
    up and approach Muramasa's Statue to restock if you need to. Next to 
    the statue is a dead body with the SPEAR GUN weapon. Grab it and then 
    swim out of the cavern through the next underwater tunnel.
    
    As you pass through the spike-infested tunnel, emerge out of the tunnel 
    at the other end and catch your breath. When you emerge, bust out the 
    Windmill Shuriken and start running on the water and tossing it at the 
    Laser Copters to destroy them.
    
    
    ++GOLDEN SCARAB #37
    In the area where you encounter those Copters, look above the next 
    waterway tunnel to see a Golden Scarab sitting on top of it. Grab it! 
    
    
    ++  AREA: MEDALLION ALTAR AREA  ++
    
    Swim through the next tunnel and emerge out to find a Save Point. 
    Destroy the Pink Fiends and Dung Beetles in the room first before you 
    do anything else!
    
    
    ++LIFE OF THE GODS #28
    Once the room is cleared of all enemies, open one of the chests near 
    the Save Point to find a Life OTG! One more Life OTG and you'll extend 
    your life bar! Now approach the Save Point and SAVE your game.
    
    
    Swim out of the cavern using the adjacent underwater tunnel and then 
    emerge out of the other end to a large open area called the Fissure.
    
    
    ++  AREA: THE FISSURE  ++
    
    
    --OBJECTIVE: OBTAIN THE OXYGEN CYLINDER/FIND THE TRITON KEY
    
    Jump out of the water and runs toward the large dry ledge. There is a 
    door (the Triton Door) on the ledge that is locked at the moment. First 
    off, kill all the Stinkfish mermaids with some hardcore projectiles and 
    then kill the Green Fish. Once the area is clear, it's time to find the 
    Oxygen Cylinder. Across from the Triton Door is a set of metal bars. 
    Swim UNDER the bars to find an open gap.
    
    Swim through the open gap and emerge out of the water next to the 
    sunken ship. Jump out of the water and start running and destroying the 
    Laser Copters with the Windmill Shuriken to clear the area. Jump onto 
    the dry ship deck and access the Crank Handle and turn it to open a 
    door under the ship. Dive into the water and swim towards the large 
    open hole at the back of the ship. Swim towards the chest in the middle 
    and open it to obtain the OXYGEN CYLINDER. With this item, Ryu can now 
    breathe underwater indefinitely.
    
    After you obtain the Cylinder, swim UPWARDS from the chest to find an 
    upper deck with another chest. Open it to obtain the TRITON KEY item!
    
    
    ++GOLDEN SCARAB #38
    Next to the chest with the Triton Key is a lonely Golden Scarab. Swim 
    towards it and grab it! Now its time to grab the rest of the goodies in 
    this area!
    
    
    ++GOLDEN SCARAB #39/LIFE OF THE GODS #29
    There is a Golden Scarab next to the underwater tunnel that you emerged 
    from. Swim up to it and GRAB IT! Also, underneath the large ledge (with 
    the locked Triton Door) is an underwater zigzag path. Swim through the 
    zigzag bars and you'll find a chest halfway through the path. Open the 
    chest to obtain another Life OTG! 
    
    
    At the end of the zigzag path is a chest with a Talisman Of Rebirth. If 
    you want to grab it, that's up to you. Once you've collected all the 
    goodies in the area, go up to the dry ledge and use the TRITON KEY and 
    exit out to the next area.
    
    
    ++  AREA: THE DWORKU MOATS  ++
    
    
    --OBJECTIVE: SWIM TO ZARKHAN STADIUM
    
    As you enter this area, you'll see a small strip of dry land in the 
    middle of the water. There's also some Laser Copters, Stinkfish 
    mermaids, and some Green Fish. If you want to fight these guys, it's up 
    to you. If you decide to fight, use the same method with the other 
    mermaid battles. Use the Windmill Shuriken on the Copters and use Run-
    And-Shoot tactics against the Stinkfish mermaids.
    
    Once the area is cleared, swim towards the large open gap under the 
    water. Swim through the caverns to emerge back to the Tomb Of Eons area 
    (with the Bone Dragon's dead body). If you want, emerge out of the 
    water and run back onto dry land. Access Muramasa's Statue to replenish 
    any stock and then dive back into the water.
    
    Swim through the next open gap into another cavern. At the end of the 
    cavern, swim DOWN toward the Chamber of Everlasting Sleep.
    
    
    ++GOLDEN SCARAB #40
    When you enter the Chamber of Everlasting Sleep, look at the top of the 
    room to see a Golden Scarab near the roof. Swim up towards it and grab 
    it! Now swim through the Skull Door path to emerge back to the flooded 
    chamber with the elevator.
    
    
    Avoid the Green Fish and swim towards the elevator to go back to the 
    Monk's Room. As you exit the elevator at the top, prepare for a BS 
    Ninja ambush. Kill them all with hard combos and then approach the 
    broken desk to find another combination for the safe. The final prize 
    inside the safe is a JEWEL OF THE DEMON SEAL.
    
    
    ++  AREA: JUNCTION CHAMBER  ++
    
    Once you're done in the Monk's room, take the elevator going BACK down 
    to the underwater area. Swim to the Junction Chamber and use the Save 
    Point to SAVE your game. Now take the nearby platform going up to 
    Zarkhan Stadium and prepare for your next boss battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DM2.                 +++   BOSS BATTLE: DOKU   +++
    
    
    Doku uses two Samurais to assist him in this battle. Your best bet at 
    defeating Doku is to quickly kill each Samurai and then use a well-
    timed OLC and UT Doku. A successful UT should be able to shave off lots 
    of Doku's health (even more if you have the 5% Unlabored Flawlessness).
    
    
    MISSION COMPLETE!
    
    
    Copy this URL to see my video for this battle for Hard Mode:
    http://www.gametrailers.com/player/usermovies/88329.html
    
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       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
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    =======================================================================
    =======================================================================
    
    
    DN1.        +++   CHAPTER 14: THE ANCIENT TWIN DIETIES   +++
    
                 _______ _____   ___  _____________    _______
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  / / /
               / /__/ _  / __ |/ ___/ / / / _// , _/  / /_  _/
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/ /_/  
                                                                 
    
    --OBJECTIVE: FOLLOW DOKU 
    
    When the Chapter begins, use the Save Point and SAVE your game! Now 
    make your way past Great Bridge Square towards the alleyway that Doku 
    was passing through to encounter some Zombified Soldiers. These guys 
    are similar to the BS Ninjas but are a little bit faster.
    
    Use downward wall strikes and counterattacks and then use a UT to kill 
    these three. Once their dead, approach the first building with the 
    cracked door and bust it open. Open the chest for a goodie and then 
    make your way to the large building with the glowing portal.
    
    Before you enter the portal, look in the corner to find another chest 
    with lots of different essence. Grab it all and then teleport out!
    
    
    ++  AREA: HAYABUSA VILLAGE  ++
    
    Run down the hill and down towards the Save Point at the bottom. Access 
    Muramasa's statue to replenish your stock and then SAVE your game! From 
    here, you can continue on towards the next area OR you can participate 
    in one last Fiend Challenge.
    
    
    --OBJECTIVE: GO TO THE CENTRAL BRIDGE AREA (OPTIONAL)
    
    
    -----------------------------------------------------------------------
    
    DN2.
    
    +++RACHEL FIEND CHALLENGE #3: CENTRAL BRIDGE
    On the bridge where Ryu fought Masakado is a Fiend Challenge with 
    Warlocks and Samurais. At first glance, this challenge may seem 
    difficult because of Rachel's slow evasion. Warlocks will toss their 
    fireballs at you and then teleport for a cheap combo (all while you're 
    trying to dodge a bunch of goddamn Samurais). The Samurais will spend 
    most of their time breaking your guard and swarming you.
    
    But there IS a trick: Lure the Warlock! Evade all the Samurais and 
    watch for the Warlock to do his fireball attack. Evade the fireball and 
    he'll teleport next to you for a cheap combo. Immediately do a 
    counterattack to stop him and then use a follow-up hard attack while 
    he's down to kill him (BE QUICK!). Use the leftover essence for a UT on 
    the other Samurais. From there, just keep luring the Warlock and keep 
    using UT's on all of them. After lots of death, the last three enemies 
    will be BS Ninjas. Finish them off to complete this challenge.
    
    It's easier than it sounds but you need to be quick with your evasion 
    or you'll just get smacked around. When the challenge is done, Rachel 
    will receive a SPIRIT OF THE DEVILS. (It's a little late to be 
    receiving this item, don't ya think?)
    
    
    -----------------------------------------------------------------------
    
    
    ++  AREA: OPEN RANGE  ++
    
    Make your way to the other side of the village. Kill the Warlocks with 
    counterattacks and use UT's on the Samurais. Once the area is clear, 
    enter the building with Muramasa's Statue inside. Search the shelves 
    for freebies and then climb that ladder to the top. Jump out of the top 
    window to the village entrance.
    
    
    ++  AREA: VILLAGE ENTRANCE  ++
    
    More Warlocks and Samurais will swarm you in this area. Eliminate them 
    all with the tactics mentioned above to clear the area. Once that's 
    done, go up the mini-hill towards the shrine with the stone it. Break 
    it open to find the MYSTERIOUS STONE TABLET. Grab it and jump down.
    
    Place the TABLET on the pedestal (it's kind of hard to spot at first) 
    to reveal a new portal. You can't go back to the Save Point from here, 
    so just enter the portal to a new area.
    
    
    ++  AREA: OUTER MONASTERY  ++
    
    In this small gated enclosure, Shadow Fiends will appear and swarm you. 
    Use counterattacks and hard combos to kill them all. Once the last 
    fiend is gone, a Mace-Wielding Ogre will appear (together with more 
    shadow fiends). Avoid fighting the ogre by not getting close to him. 
    Kill the smaller fiends and then use the leftover essence for UT's on 
    the Ogre. If all the fiends are gone but the Ogre is still there, use 
    hard combos and quick evasion to kill it. When the area is cleared, 
    enter the adjacent portal to a new area.
    
    
    ++  AREA: THE PYRAMID  ++
    
    Approach Doku and you will enter a new area.
    
    
    ++  AREA: HP2 REALM  ++
    
    Nicchae and Ishtaros. Whatever.
    
    
    
    MISSION COMPLETE!
    
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        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
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    =======================================================================
    =======================================================================
    
    
    DP1.                +++   CHAPTER 15: THE CAVERNS   +++
    
                 _______ _____   ___  _____________    _______
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  / __/
               / /__/ _  / __ |/ ___/ / / / _// , _/  / /__ \ 
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/____/ 
                                                                  
    
    ++  AREA: ZARKHAN STADIUM  ++
    
    
    --OBJECTIVE: TAKE THE TREASURE IN ZARKHAN STADIUM
    
    When the Chapter begins, grab the Kitetsu Sword next to Ryu. There are 
    a whole bunch of chests in the upper balconies and ledge of the stadium 
    but you'll need to activate the floating ledges to reach them.
    
    
    ++GOLDEN SCARAB #41
    Exit the stadium using the opposite doorway (not the one you used from 
    the Save Point). Next to the doorway are a bunch of broken pillars with 
    a Golden Scarab hiding behind them. Grab it!
    
    
    Approach the back wall to find a lever. Pull the lever to reveal the 
    exit to the stadium (and to activate the floating ledges). There are 
    two more Golden Scarabs and Life OTG's in the stadium. If you decide to 
    go back into the stadium, you will trigger a Fiend Challenge. 
    
    
    -----------------------------------------------------------------------
    
    DP2.
    
    +++FIEND CHALLENGE: ZARKHAN STADIUM
    On Hard Mode, the Fiends in the stadium will be those goddamn Ogres. If 
    you have the Unlabored Flawlessness, then consider this a cakewalk.
    
    When you stand next to one of the floating platforms, Ryu will be in a 
    "safe zone". Any Ogre that tries to attack you while standing there 
    won't hurt him! Equip a fully powered UF and use hard combos on an Ogre 
    when the opening is clear. Jump out of the safe zone, perform a hard 
    combo to kill an Ogre, and then roll back to the safe zone. When 
    another Ogre stops by, jump out of the safe zone and use a UT. 
    
    Continue this awesomely glitchy strategy and you SHOULD be able to kill 
    all 80 Ogres in less than 10 minutes. Complete the challenge to obtain 
    a SPIRIT OF THE DEVILS! In order to get it, read the directions below.
    
    
    -----------------------------------------------------------------------
    
    
    Once you've finished the Fiend Challenge, its time to collect the rest 
    of the treasures above the stadium. There are two floating platforms on 
    the ground near you. Take the one on the right and do a Wall-To-Wall 
    Run to the next floating ledge. Jump over to the top of the doorway to 
    obtain a Great Spirit Elixir.
    
    
    ++GOLDEN SCARAB #42 & 43/LIFE OF THE GODS #30
    Jump down and then jump on the floating ledge to the left. Use a Wall-
    To-Wall Run to next floating ledge. Run up to the top of the doorway to 
    find a Golden Scarab! Now jump down to the floating ledge you were on 
    and use ANOTHER Wall-To-Wall Run in the opposite direction to the top 
    ledge. Jump to the next ledge and then jump into the balcony. Ignore 
    the two chests on the balcony (they contain Bats) and continue down the 
    upper ledges. Go all the way to the other end of the balcony to find 
    another Golden Scarab. There are also two more chests here: one with a 
    Life OTG and the other is your prize from the Fiend Challenge. Take 
    them all and then leave the stadium.
    
    
    ++  AREA:  STAIRWAY TO THE IMPERIAL PALACE  ++
    
    
    ++LIFE OF THE GODS #31
    Exit the stadium and go down the hill. Approach the chest near the 
    small set of stairs to find a Life OTG. Continue down the hill to 
    encounter some Fiends.
    
    
    -----------------------------------------------------------------------
    
    DP3.
    
    ++FIEND CHALLENGE: IMPERIAL PALACE STAIRWAY
    As soon as you enter this area, be prepared for a Fiend Challenge with 
    Brown and Pink Shadow Fiends. Simply use nonstop counterattacks and 
    UT's and this challenge is done in less than 2 minutes. The prize for 
    this challenge is a Lives Of The Thousand Gods!
    
    
    -----------------------------------------------------------------------
    
    
    There is also a dead body near the doorway across the stairs. Search it 
    if you want and then continue down the path towards a large tree 
    blocking the way. Jump over the tree to see a Save Point. 
    
    
    ++  AREA: ZARKHAN WATERFALLS  ++
    
    First, there is another dead body across from the Save Point. Search it 
    to obtain the MAP. Now SAVE your game.
    
    
    ++GOLDEN SCARAB #44 & 45/LIFE OF THE GODS #32 & 33
    See those large boulders that look like heads? Destroy them to find a 
    Golden Scarab and a Life OTG under each one. Now enter the next area 
    with a large pool. Dive into the water to find another Golden Scarab 
    and a chest with another Life OTG!
    
    
    Once you're done collecting the stuff, enter the Cavern. Go all the way 
    to the end and jump down to a small enclosure. Kill the Ghost Fish with 
    the Flails and then dive into the water and emerge on the other side. 
    Slide down the large slope to enter a new area.
    
    
    ++  AREA: ICE CAVERN DEPTHS  ++
    
    
    ++LIFE OF THE GODS #34
    When you land in this cavern, a bunch of Shadow Fiends and Ogres will 
    pop out to swarm you. Fight them if you want but you can escape the 
    problem by just using a Bird Flip on the nearby wall and jumping to the 
    top ledge. Open the nearby chest for a Life OTG! Now enter further into 
    the Ice Cavern. 
    
    Enter the area to find a Save Point and a large doorway. The door is 
    missing an item, so SAVE your game first. Jump down to the area below 
    and kill the enemies that appear. Follow the path to the right and 
    climb up to the top. Make another right turn and break the ice to fall 
    into a small ice enclosure with more enemies. Kill them all and then 
    jump up to the top cavern.
    
    
    ++ AREA: RUINS  ++
    
    You'll see some sort of device here used to make metal. On the opposite 
    side is the SHIELD OF VIGOOR item. Grab it and make your way back to 
    the door next to the Save Point. SAVE your game and then place the 
    shield on the door to open it.
    
    
    ++  AREA: MAGMA LAKE  ++
    
    Enter the doorway into Magma Lake. Across from you will be a large 
    globe. Approach it to obtain the STONE TABLET (LEFT) to complete the 
    Tablet. To kill the Ogres in the magma, use a non-essence charged UT on 
    them to kill them (keep your distance). Use a Wall Run to get past each 
    magma gap and drop to dry land.
    
    When you reach the other end, you'll see a large open gap and walls 
    that billow hot smoke. Above those hot smoke thingies is a ledge. Run 
    up to it and shimmy all the way to the right (don't get hit by the 
    smoke!). Drop down at the end and then jump down to the small little 
    enclosure to encounter some more Ogres. Kill them with some hard 
    Dabilahro combos and continue to the other.
    
    Slam down on the large step button to reveal some floating platforms. 
    Jump towards the platform and jump past the dinos to the other side 
    with a Muramasa Statue and Save Point. SAVE your game! Next to 
    Muramasa's Statue is a wall enclosure. Use a Wall-To-Wall Run to enter 
    another small enclosed area. More Ogres will pop out so eliminate them!
    
    Across from where you landed is a doorway. Jump up to it and enter to 
    the other side with a large see-saw.
    
    
    ++  AREA: SEE-SAW ROOM  ++
    
    
    ++GOLDEN SCARAB #46
    Before you jump onto the see-saw, jump down to the dry ledge on the 
    right side to find a Golden Scarab! Now jump on the see-saw!
    
    Let the see-saw go all the way down. Start running to the top and then 
    jump to the upper room before the weight of the see-saw shifts. In the 
    upper cavern is a room filled with Ghost Fish. Destroy the Fish and 
    then exit out. Approach the large boiling pot at the other end to make 
    it pour some hot Iron Ore onto the other side. Once that's done, it's 
    time to leave.
    
    There is another room above the exit door. Use the see-saw to get to it 
    and then open the chest inside that room for a goodie. Now make your 
    way BACK to the Ice Cavern. SAVE you game at Magma Lake first!
    
    
    ++  AREA: ICE CAVERN  ++
    
    Make your way back to the Ruins (where you found the SHIELD OF VIGOOR) 
    to find the COG OF VIGOOR item.
    
    
    ++GOLDEN SCARAB #47
    Next to where you find the COG OF VIGOOR is a Save Point. The Golden 
    Scarab is across the Save Point. SAVE your game and then approach the 
    ice chunk in the corner and slam it down to enter a new area.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DP4.               +++   BOSS BATTLE: YOTUNFRAU   +++
    
    
    Yotunfrau uses Catwomen to assist him in battle. Equip the Dabilahro 
    and some Explosive Arrows. Focus on shooting the Catwomen with arrows 
    to kill them and then use a well-timed UT on Yotunfrau using the 
    leftover Essence. This is not an easy task, so keep trying!
    
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    --OBJECTIVE: OBTAIN THE ART OF THE INAZUMA
    
    When you exit Yotunfrau's cavern, use a Bird Flip to reach the top of 
    the room. Notice that chest in that alcove? When you reach the top, 
    flip over the ledge and drop down and Ryu will catch the next ledge. 
    Jump up and open the chest to find the ART OF THE INAZUMA Ninpo Scroll 
    and then jump down. Bird Flip to the top and make your way BACK to the 
    Magma Cavern.
    
    
    ++  AREA: MAGMA LAKE  ++
    
    Go to the area with the Save Point and SAVE your game. Replenish any 
    stock at Muramasa's Statue and then place the COG OF VIGOOR on the door 
    next to the Save Point. Enter inside for another boss battle.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DP5.            +++   BOSS BATTLE: FLAME WORM X2   +++
    
    
    This battle is no different than it was on Normal Mode so just use the 
    same tactics from Normal on these two waste-of-time bosses.
    
    
    Copy and paste this URL to see my video for this battle from Hard Mode: 
    
    http://www.gametrailers.com/player/usermovies/90777.html
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    Stock up on anymore things you need from Muramasa and SAVE your game. 
    Across from the Magma Lake is a large ledge with a doorway that has a 
    face on it. Slam down on the step button to raise the floating 
    platforms and then run and jump up towards the large face door. Place 
    the EYE OF ICE and the EYE OF FLAME on the door to open it.
    
    Approach the mantle and grab the DEVIL DIETY statue to trigger the next 
    boss battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DP6.                +++   BOSS BATTLE: SMAUGAN   +++
    
    
    Smaugan uses Red Dinos to assist him in battle. If you stay on the 
    lower platforms, expect to fight them off. If you slam the step-button 
    and stay on the top ledges, then you're safe from Dino trouble.
    
    Use the same tactics from Normal Mode on Smaugan to finish him off.
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    DQ1.           +++   CHAPTER 16: THE FIENDISH AWAKENING   +++
    
                 _______ _____   ___  _____________    _______
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  / __/
               / /__/ _  / __ |/ ___/ / / / _// , _/  / / _ \ 
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/\___/ 
                                                                  
    
    ++  AREA: UNDERGROUND PASSAGEWAY  ++
    
    
    --OBJECTIVE: OBTAIN THE TRUE DRAGON SWORD
    
    Enter the cavern and bust out the Flails. Destroy the Bats that emerge 
    until all of them are dead. Search the dead body for an item and then 
    continue through to a Save Point Room. DO NOT use the Save Point yet 
    because there is a Fiend Challenge in the room!
    
    
    -----------------------------------------------------------------------
    
    DQ2.
    
    +++FIEND CHALLENGE: UNDERGROUND PASSAGEWAY  
    In this large room, you'll encounter a bunch of Wasp Fiends. To 
    properly kill them all, use a continuous Wall-To-Wall Run all the way 
    to the top of the room. Equip the Dabilahro and smack one of the Wasp 
    Fiends to leave Essence. From there, use non-stop On-Land Charges and 
    UT's to kill all the Fiends. You MUST be super duper quick with your 
    On-Land Charges if you want to make the Time Limit! Once all the 
    enemies are dead, the prize will be a Jewel Of The Demon Seal!
    
    Remember, if you use the Save Point or accidentally exit the area 
    during this Challenge, you will forfeit the Time and Kill Bonuses! You 
    will still get the Prize, though...
    
    
    -----------------------------------------------------------------------
    
    
    ++LIFE OF THE GODS #35
    Jump down to the bottom of the cavern back to the Save Point. Open the 
    chest behind the Save Point for a Life OTG! Now SAVE your game.
    
    
    --OBJECTIVE: EXIT THE AQUADUCTS
    
    Use a Wall-To-Wall Run to the top and exit the room. Work your way 
    through the caverns and head back to the Aquaducts. Destroy any enemies 
    in the way and exit the Aquaducts back to the streets of Tairon.
    
    
    --OBJECTIVE: GO TO TWIN SERPENTS PLAZA
    
    As you exit the Aquaducts, eliminate the Zombified soldiers with hard 
    combos and Izuna Drops. Access Muramasa's Statue if you need to and 
    then make your way back to Drawbridge Square. When you activate the 
    lever to lower the Drawbridge, get ready for a Fiend Challenge!
    
    
    -----------------------------------------------------------------------
    
    DQ3.
    
    +++FIEND CHALLENGE: DRAWBRIDGE SQUARE
    This challenge consists of three Ogres. You should already know how to 
    eliminate these suckers, so do it! For killing them, you get a TALISMAN 
    OF REBIRTH for your troubles.
    
    
    -----------------------------------------------------------------------
    
    
    Once you're done fooling around with those goddamn Ogres, enter the 
    Blue-jeweled door and take the path all the way to the end. There are 
    no more enemies, so just make your way to Twin Serpents Plaza. Approach 
    the large monument and place all three Tablets on the pedestal to 
    activate the portal.
    
    
    ++  AREA: HAYABUSA VILLAGE  ++
    
    Head down the path to enter the graveyard and trigger a cutscene. From 
    here on in, equip the True Dragon Sword for maximum damage to your 
    enemies. Jump down towards the Save Point and SAVE your game. Jump over 
    towards the Open Range area and test out the TDS on the Samurais and 
    Warlocks. Unleash a UT to see the new cool attack.
    
    Once the area is cleared, enter the building with Muramasa's Statue and 
    emerge out of the top window towards the village entrance. Before you 
    access the other portal (that Rachel activated), go up the mini-hill 
    and you'll find a Jewel Of The Demon seal on the shrine (that Rachel 
    destroyed). Now jump down and enter the portal to the Outer Monastery. 
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DQ4.      +++   BOSS BATTLE: BLACK DRAGON CLONE - PART 3   +++
     
    
    Since the Clone is using the Flails in such a tight space, his combos 
    will mostly resort to the Fire Pit 3-hit combo attack. The Clone will 
    resort to using the same moves from the previous encounters including 
    the Inferno Ninpo, so be ready with some quick evasion!
    
    Since Ryu is equipped the True Dragon Sword, go ahead and use the same 
    strategy from the first Clone battle. Let the Clone attack you first 
    and evade and block them. Immediately counter at him with an Izuna Drop 
    to shave off a large chunk of health. Repeat for the rest of the 
    battle. With quick reflexes, you can easily defeat this Clone without 
    any problems! Winning this battle nets you a Jewel Of The Demon Seal!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++LIFE OF THE GODS #36 & #37
    After the battle is over, you will notice that there are four chests to 
    open. Two contain Life OTG's and the other two contain Ghost Fish! I'll 
    let you choose which ones you think they are.
    
    Once that's done, enter the next portal and open the door to the Magma 
    Cavern. Enter the portal in the caverns to emerge at the Pyramid. SAVE 
    your game at the Save Point and then approach the field to trigger a 
    boss battle.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DQ5.              +++   BOSS BATTLE: ALMA AWAKENED   +++
    
    
    Alma uses two Pink Shadow Fiends to assist her in this battle. Kill 
    them off quickly and then focus on defeating Alma the same way you did 
    on Normal Mode. Don't bother trying to UT Alma because it won't WORK!
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    DR1.             +++   CHAPTER 17: VENGEFUL SPIRIT   +++
    
                 _______ _____   ___  _____________    _______
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  /_  /
               / /__/ _  / __ |/ ___/ / / / _// , _/  / / / / 
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/ /_/  
                                                                  
    
    --OBJECTIVE: SOLVE THE PYRAMID PUZZLE
    
    Equip the Dabilahro and approach the temple. Smash open the large crack 
    to reveal a doorway leading inside. Enter the temple and go down the 
    stairs to encounter a new enemy: the Knightmare! To solve the Pyramid, 
    you need to defeat three Knightmares. Sounds easy, right? F*CK YEAH!
    
    The Knightmares like to use aggressive attacks, so you need to be just 
    as aggressive as them. Equip the Dabilahro and let theses suckers 
    attack you first. Notice how their regular attacks don't break Ryu's 
    guard when he blocks them. Exploit that weakness by using non-stop 
    counterattacks with the Dabilahro. After a few good hits, they 
    transform. Repeat the tactic to kill off all three of these suckers. 
    Once their dead grab the SERPENT DIETY statue and exit the Pyramid.
    
    Copy and paste this URL to see how to easily beat this Knightmare 
    challenge in less than 40 seconds:
    
    http://www.gametrailers.com/player/usermovies/90659.html
    
    
    ++  AREA: OUTER PYRAMID  ++
    
    Make your way down the grassy path towards the open doorway. The 
    GRIFFON DOOR is locked at the moment, so approach towards the other 
    open doorway with the Save Point. SAVE your game and then access 
    Muramasa's Statue to replenish your stock.
    
    
    --OBJECTIVE: FIND THE GRIFFON KEY
    
    Further down Muramasa's Statue is a glowing portal. Approach the portal 
    and enter through it to a new area.
    
    
    ++  AREA: HELLISH DEPTHS  ++
    
    In this small arena, a bunch of Zombie soldiers will appear and swarm 
    at you. Kill all of them to reveal a chest with the GRIFFON KEY. Grab 
    the key and then teleport outta there. Make your way towards the 
    GRIFFON DOOR and use the key to unlock it.
    
    
    ++  AREA: THE LABYRINTH 1  ++
    
    As you approach the first area of the Labyrinth, be prepared for a 
    whole bunch of Ghost Fish. Equip the Flails and start attacking at them 
    using a jump attack and then a continuous combo when you land. The 
    timing for this strategy might be a little difficult to figure out but 
    it's your best bet at killing them all.
    
    
    ++LIFE OF THE GODS #38
    Once all the Fish are dead, enter the alcove between the walls to find 
    a chest all the way at the back. Open it up to find a Life OTG! Now 
    continue down the path. 
    
    
    ++LIFE OF THE GODS #39
    Go up the stairs and climb the upper stairs to the top. There is a 
    chest with a Life OTG and a dead body on the opposite side. Search the 
    body for an item and continue down the path past the LION DOOR.
    
    
    --OBJECTIVE: FIND THE LION KEY
    
    ++LIFE OF THE GODS #40
    Equip the Flails and go all the way down the path to see a lone chest. 
    Open the chest to receive A Life OTG. 
    
    
    Once you retrieve the item, Ghost Fish will attack from behind you, so 
    start swinging! Once the Fish are dead, a trio of Catwomen will appear 
    and ambush you. Use Explosive Arrows and shoot them in mid-air while 
    being evasive. After the Catwomen are gone, they leave the LION KEY as 
    a prize, so grab it!
    
    As you leave the area, ANOTHER ambush will occur with more Catwomen and 
    a Crab Fiend. Again, use lots of Explosive Arrows and abuse whatever 
    weapon you have to kill them. Now make your way to the LION DOOR and 
    enter to the next area.
    
    
    ++  AREA: LABYRINTH 2  ++
    
    
    ++GOLDEN SCARAB #48/LIFE OF THE GODS #41
    Make a left turn when you enter the LION DOOR and go all the way to the 
    end of the path to find a lone Golden Scarab. Grab it and go back the 
    other way. Go up the stairs and use the Save Point to SAVE your game. 
    To the left of the Save Point is a small enclosed alcove with a chest. 
    Open it up for a Life OTG and then continue down the next path. 
    
    
    Avoid the open area with the LIONESS DOOR and take the long path to the 
    right. Kill more Ghost Fish here and continue down. Further down the 
    path are MORE Ghost Fish. Kill them all and continue down to the end of 
    the path.
    
    
    --OBJECTIVE: FIND THE LIONESS KEY
    
    ++GOLDEN SCARAB #49
    Enter the large alcove across Muramasa's Statue to find a Golden Scarab 
    all by itself. 
    
    The LIONESS KEY is in the alcove behind Golden Scarab #49, so take the 
    alley next to it and find it! There is one more alley with Ghost Fish 
    in it. If you want to kill them all, then do it! There is ONE last 
    chest at the very end of the alley (near the Muramasa Statue). If you 
    open it, prepare for a Fish ambush! If you don't want to deal with 
    them, then ignore going down this last alley.
    
    Make your way BACK to the Save Point and SAVE your game. Now approach 
    the wide open area with the LIONESS DOOR. When you enter here, you will 
    be ambushed by Ghost Fish and two Crab Fiends. Try to kill the Fish 
    using aerial combos with the Flails and then use UT's on the Crab 
    Fiends. Also continue to use the Flying Swallow on them to make it less 
    painful. 
    
    From here, go back to the Save Point and SAVE your game (so you don't 
    have to fight these guys again) and then use the LIONESS KEY to enter 
    the next area for a boss battle.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DR2.            +++   BOSS BATTLE: SPECTRAL DOKU   +++
    
    
    If you have the Unlabored Flawlessness, this battle will be a TAD bit 
    easier. Doku uses Ghost Fish to assist him in battle, so equip the 
    Flails and slice them down to leave Essence. Equip the UF and then try 
    and catch Doku with an Unlabored UT to reduce his health dramatically.
    
    Continue this tactic and you should be able defeat him easily...after 
    some practice!
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    DS1.                 +++   CHAPTER 18: THE CORE   +++
    
                 _______ _____   ___  _____________    ______ 
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  ( _ )
               / /__/ _  / __ |/ ___/ / / / _// , _/  / / _  |
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/\___/ 
                                                                 
    
    --OBJECTIVE: REACH THE CORE
    
    When the Chapter begins, equip the Flails and start slicing all the 
    Fish in the area. Kill them off and then grab the RAPTOR DEITY statue 
    to unveil the exit out of the Labyrinth.
    
    
    ++LIFE OF THE GODS #42
    Approach the Save Point and SAVE your game! Go to the far right of the 
    path to find a lone chest. Open it up and then go the other way. Search 
    the dead body for a MAP and then continue down the path to encounter 
    some enemies. Use Izuna Drops on the Shadow Fiends and try to use UT's 
    on the Crab Fiend. Once their dead, approach the chest in the far off 
    corner to get a Devil Elixir.
    
    
    --OBJECTIVE: FIND THE KEY OF THE DECAYED SOUL
    
    
    ++  AREA: PALACE COMPOUND  ++
    
    If you take the whirligig path to the Imperial Palace, the door will be 
    locked. To get the Key to open it, go back to the path and head towards 
    the large gateway. When you reach the gateway, you will be swarmed by 
    Ghost Fish. Bust out the Flails and start slicing away to get some 
    essence. Once that's done, open the doorway to trigger a cutscene.
    
    
    ++  AREA: STAIRWAY TO THE IMPERIAL PALACE  ++
    
    After the cutscene, search the dead body for an additional item. Before 
    you do anything else, there are a few more things you can do in Tairon 
    before entering the Palace.
    
    
    ++LIFE OF THE GODS #43
    The very last piece of this item is located back at Great Bridge Square 
    in the building that Rachel cracked open. Go into that building and 
    then use a Wall-To-Wall Run to the top ledge to find a Life OTG!
    
    
    There is also ONE more Fiend Challenge to pursue in the game. The Prize 
    for completing it isn't so hot, but if you're up for the Karma Points, 
    then get to it and complete it!
    
    
    -----------------------------------------------------------------------
    
    DS2.
    
    +++FIEND CHALLENGE: GREAT BRIDGE SQUARE  
    Across from where you found the last Life OTG is a glowing portal in an 
    enclosed arena. Do you see it? If you didn't unlock the gate in Chapter 
    4, go to the end of the alleyway and turn right. Use a Bird Flip to 
    reach the upper ledge and then jump down towards the portal.
    
    Enter the portal to face off against Red Dinos and Ogres. The main 
    strategy here is to evade the Ogres and focus on killing the Dinos with 
    a hard combo. If possible, use a fully charged UF for this battle. Use 
    the leftover Essence from the Dinos and UT those goddamn Ogres with the 
    UF to kill them off. The prize for this challenge is a Lives OTTG!
    
    
    Copy and paste this URL to see how to defeat this Ogre/Dino challenge:
    http://www.gametrailers.com/player/usermovies/94714.html
    
    
    -----------------------------------------------------------------------
    
    
    If you need to go to Muramasa's Shop, do it now! Replenish all your 
    stock before heading into the Imperial Palace! When you're ready, head 
    back to the Imperial Palace entrance and enter with the Decayed Key.
    
    
    ++  AREA: THE CORE - 1ST FLOOR  ++
    
    A couple of Catwomen will appear here. Use hard combos and Explosive 
    Arrows to kill them off. When all the pussies are dead, approach the 
    mantle and place the WOLF DEITY statue. Exit out through the adjacent 
    door and equip the Flails. 
    
    
    ++LIFE OF THE GODS #44
    Slice all of the Ghost Fish here and then ascend the stairway to the 
    next floor. Open the nearby chest for a Life OTG and then enter the 
    next doorway.
    
    
    ++  AREA: THE CORE - 2ND FLOOR  ++
    
    This floor contains Arioch Crabs and Zombie Soldiers. Use wall attacks 
    to decap the soldiers and use UT's on the Crabs to kill them all. Once 
    that's done, place the DEMON DEITY statue on the mantle and then exit 
    the room. Equip the Flails and kill more Fish!
    
    
    ++  AREA: THE CORE - 3RD FLOOR  ++
    
    In this room, you'll face off against Ogres. Use hard Dabilahro combos 
    on them to kill them all. When the room is cleared, place the SERPENT 
    DEITY statue on the mantle and then exit through the adjacent door. 
    Slice some more Fish with the Flails and ascend to the fourth floor but 
    DO NOT ENTER YET!
    
    
    ++GOLDEN SCARAB #50/LIFE OF THE GODS #45
    The last Scarab of the game is just below the fourth floor. When you 
    reach the fourth floor doorway entrance, jump off the nearby ledge to 
    land on a smaller ledge below. The Scarab is at the other end of the 
    ledge, so GRAB IT! Now go back to the fourth floor entrance and open 
    the chest to find the final Life OTG.
    
    
    ++  AREA: THE CORE - 4TH FLOOR  ++
    
    In this room, it'll be a split combination of Ogres and Crab fiends. 
    Equip the True Dragon Sword and focus on killing the Crab Fiends first. 
    Use hard combos and Flying Swallows on them to kill them. For the 
    Ogres, use UT's from the Dabilahro or Unlabored Flawlessness. Once the 
    room is cleared, place the RAPTOR DIETY statue on the mantle to clear 
    the entire Core. Exit through the adjacent door and slice the Ghost 
    Fish in the stairway. 
    
    
    ++  AREA: THE IMPERIAL PALACE CORE ++
    
    Take the stairs to the top of the Imperial Palace. You'll find two 
    chests, a Save Point, and a TEAM NINJA logo up on this floor. One of 
    the chests contains Ghost Fish, so open at your own risk!
    
    Before you approach the portal, SAVE your game! If you need to go back 
    to Muramasa's Shop, you'll have to traverse all the way back down the 
    Core. The closest shop is the one in Tairon, so go there now if you 
    need to! When you're ready, enter the portal for an epic battle.
    
    
    ++  AREA: HELLISH DEPTHS  ++
    
    When the battle begins, Catwomen will appear and swarm you. Use evasive 
    rolls and hard combos to clear the area. Once it's cleared, you will be 
    transported to a boss battle against Hydracubus.
    
    
    Defeat Hydracubus the same way you did the last two times. Use an Izuna 
    Drop on those Pincer Fiends and then focus on slicing off its tentacles 
    as usual. Since you are now equipped with the TDS, it should be too 
    easy. After finishing off Hydracubus, you will be transported back to 
    the previous area. 
    
    
    More Catwomen will swarm you but this time Marbus (the large goat dude) 
    will occasionally toss fireballs at you while you are fighting the 
    fiends. When Marbus starts laughing, he'll toss a fireball at you, so 
    move away! Once all the fiends are dead, you are transported to ANOTHER 
    boss battle against Yotunfrau.
    
    
    Defeat Yotunfrau (he flies solo) the same way you did on Normal Mode 
    and he should be easy as pie. After he's been defeated, you will be 
    transported back to the previous area to finally face off against 
    Marbus himself.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DS3.                 +++   BOSS BATTLE: MARBUS   +++
    
    
    If it isn't obvious yet, Marbus uses Catwomen to assist him in battle. 
    Use Explosive Arrows on the pussies and then try to bait Marbus into 
    doing his Kamikaze Dive so that you can UT him with the Dabilahro or 
    the UF.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++  AREA: THE IMPERIAL PALACE CORE  ++
    
    
    With the DEMON DEITY statue in hand, place it on the mantle across the 
    Save Point to open the doors above the Core. SAVE your game and finish 
    whatever it is you need to do. If you need to finish the rest of the 
    Fiend Challenges you missed or restock at Muramasa's Shop, do it now! 
    Once you enter through the doors above the Core, there's no going back! 
    When you're ready, go up the stairs until a cutscene is triggered.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DS4.          +++   BOSS BATTLE: THE EMPEROR - FORM 1   +++
    
    
    This battle is no different than it was on Normal Mode, so just utilize 
    the same strategies from that mode.
    
    
    DS5.          +++   BOSS BATTLE: THE EMPEROR - FORM 2   +++
    
    
    Same as above.
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    DT1.          +++   CHAPTER 19: THE DARK DRAGON BLADE   +++
    
                 _______ _____   ___  _____________    ______ 
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  / _ \
               / /__/ _  / __ |/ ___/ / / / _// , _/  / /\_, /
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_//___/ 
                                                                  
    
    JUMP, FLIP, JUMP, FLIP. BLAH BLAH BLAH. Just get the DDB already!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    DT2.              +++   BOSS BATTLE: DARK MURAI   +++
    
    
    Just finish him off already!
    
    
    MISSION COMPLETE! 
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    Read the section below for info on Very Hard Mode.
    
    
    =======================================================================
    =======================================================================
    =======================================================================
    =======================================================================
    
    
             +++   DOMINATE & DESTROY - VERY HARD WALKTHROUGH   +++
    
        _      _____   __   __ __________ _____  ____  __  _________ __
       | | /| / / _ | / /  / //_/_  __/ // / _ \/ __ \/ / / / ___/ // /
       | |/ |/ / __ |/ /__/ ,<   / / / _  / , _/ /_/ / /_/ / (_ / _  / 
       |__/|__/_/ |_/____/_/|_| /_/ /_//_/_/|_|\____/\____/\___/_//_/  
                                                                   
    
    The following walkthrough below is for Very Hard Mode only! A lot of 
    the Key Items and Weapons have been rearranged, so check this section 
    for all the info if you are playing this mode. I only have ONE piece of 
    advice for this Mode: DOMINATE AND DESTROY.
    
    
    =======================================================================
    =======================================================================
    
    
    EA1.           +++   CHAPTER 1: THE WAY OF THE NINJA   +++
    
                   _______ _____   ___  _____________    ___
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  <  /
                 / /__/ _  / __ |/ ___/ / / / _// , _/  / / 
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/  
                                                                 
    
    
    ++  AREA: VALLEY OF THE SHADOWS  ++
    
    
    --OBJECTIVE: INFILTRATE THE FORTRESS
    
    After the cutscene, collect an Elixir from the dead body. Two Purple 
    Windmill Shuriken ninjas will appear from both sides, so be ready to 
    eliminate them. Kill them already! Once they're dead, search the end of 
    the mountain to find a lone chest. Open it and continue up the hill 
    towards the fortress. 
    
    Open the chests and then continue up the hill until some Purple Ninjas 
    show up. KILL! Once their dead, continue onwards towards the Fortress. 
    Open the chest to receive a new item. Now jump towards the branch and 
    swing and jump to the next ledge. Use a Bird Flip to the upper ledge 
    and prepare for battle. Kill the ninjas or bail outta there. Who cares!
    
    
    ++  AREA: NINJA FORTRESS  ++
    
    
    --OBJECTIVE: FIND THE SAVE POINT
    
    Enter the fortress to encounter more enemies. Cut them down with some 
    fancy combos and then enter the fortress. As you enter the first room 
    (brown room), you will encounter three enemies. Eliminate them and then 
    open the lone chest for a goodie. Exit this room to the next one.
    
    
    ++  AREA: YELLOW ROOM  ++
    
    About 10-12 Purple ninjas will drop from the ceiling above and swarm 
    you. Abuse the downward wall strike to avoid getting grabbed cheaply by 
    these sonofabitches. Use the UT when the coast is clear (or else 
    they'll hurl the Windmill Shuriken at you) to kill them all.
    
    
    ++  AREA: STORAGE HALL  ++
    
    As soon as you enter this hall, three White ninjas will be waiting on 
    the right side. Eliminate them to clear this area. Before you exit this 
    room, head to the opposite area from where you entered to see a large 
    Samurai statue holding a Key Item. Ignore it for now and collect the 
    Elixirs next to the statue. Exit the hall to the opposite doorway to 
    the next area.
    
    
    ++  AREA: TATAMI ROOM  ++
    
    
    ++LIVES OF THE THOUSAND GODS #1
    As you enter into this room, open the well-hidden chest next to the 
    door to find your first LIVES OF THE THOUSAND GODS item! Equip it to 
    increase your health bar!
    
    
    Now go further into the room and be prepared for more enemies to jump 
    down from the ceiling. Now is a good time to try out the On-Land Charge 
    move on these guys. Once the room is cleared, open the lone chest to 
    obtain a FLYING SWALLOW Scroll. Exit the room by cutting open the 
    scroll on the wall next to the large pot.
    
    
    ++  AREA: DOJO ROOM  ++
    
    There is a large trapdoor in this room. Avoid falling into it for now. 
    This room will test your patience and the skills you've learned so far. 
    About 10-12 Purple and White Ninjas will appear from out of the 
    rotating walls to swarm you. Just kill them already.
    
    Once the room is cleared, head past the trapdoor towards the wall 
    scroll and cut it down to reveal a small doorway. Enter that room to 
    find the Save Point. Save your game and then enter back into the Dojo 
    room. Fall through the trapdoor to fall into a cave below the fortress. 
    
    
    ++  AREA: UNDERGROUND STORAGE HOUSE  ++
    
    
    --OBJECTIVE: FIND THE FANGS OF THE SAMURAI
    
    There are two chests in this area. DO NOT OPEN EITHER OF THEM! They 
    both contain Bats! Instead, exit the cave by destroying the fire posts 
    and then jumping back to the upper ledge. Grab Ayane's Kunai if you 
    want and then continue up the ledge.
    
    Destroy the two enemies and enter back inside to see an open ceiling 
    gap that leads down to the Tatami Room. Before jumping down, open the 
    lone chest to find the FANGS OF THE SAMURAI. 
    
    
    --OBJECTIVE: RETRIEVE THE KEY OF COURAGE
    
    Jump down to the Tatami Room and go back into the Storage Hall. Place 
    the FANGS onto the Samurai statue to obtain the KEY OF COURAGE Item. 
    Now head back to the Save Point and SAVE your game. Now its time to 
    meet up with the boss man!
    
    
    --OBJECTIVE: DEFEAT MURAI
    
    Head up the stairs towards the walkway. As you head up the walkway, 
    eliminate the two ninjas and then use the Key Of Courage on the next 
    door to unlock it. Enter inside for another battle.
    
    
    ++  AREA: INNER SANCTUM  ++
    
    10-12 Purple Ninjas will jump down from above to swarm against you. Use 
    hard combos and evasive rolls to clear the room. As soon as the room is 
    cleared, the exit door will re-open and the entrance to the boss's lair 
    will open up. Go back to the Save Point if you want and then head back 
    to the Inner Fortress to face off against your first boss!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EA2.                 +++   BOSS BATTLE: MURAI   +++
    
    
    Defeating Murai is more of a pain in the ass on harder modes, don't you 
    think so? Murai can be such a bitch.
    
    Anyway, Murai uses Purple WS Ninjas to assist him, which really 
    cheapens the battle, but then again, IT'S VERY HARD MODE! Use the same 
    evasion tactics from Hard Mode for this battle. Eliminate the ninjas 
    and then focus on Murai. When he somersaults next to you, that's when 
    you should strike. Avoid trying to attack him when he uses the Rush 
    Attack. Trust me, it's very painful if you do.
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    EB1.         +++   CHAPTER 2: THE HAYABUSA NINJA VILLAGE   +++
    
                   _______ _____   ___  _____________    ___ 
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  |_  |
                 / /__/ _  / __ |/ ___/ / / / _// , _/ / __/ 
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_| /____/ 
                                                                  
    
    
    --OBJECTIVE: HEAD TO HAYABUSA VILLAGE
    
    Exit the Inner Sanctum and make your back to the Save Point and SAVE 
    your game. Now exit out of the Fortress to the Valley Of The Shadows. 
    
    
    ++  AREA: VALLEY OF THE SHADOWS  ++
    
    Remember that large locked doorway you couldn't enter in the previous 
    chapter? Well, it's opened up so head for it. Enter the cavern and 
    watch out for BATS!!!!
    
    
    ++  AREA: ALTAR  ++
    
    Approach the altar and grab the scroll on it to obtain the ART OF THE 
    FIRE WHEELS Ninpo scroll. Equip it if you want and then jump onto the 
    manual elevator and ride down to the bottom. Once you reach the bottom, 
    jump behind the elevator to find a well-hidden chest. Now exit the 
    elevator area outside to a grassy area. Use a Wall Run towards the next 
    ledge and then open the nearby chest from a SMOKE BOMB item.
    
    
    ++  AREA: UPPER MOUNTAIN PATH  ++
    
    As you leave this area, three Samurais will stop by to try and stop 
    you. Quickly charge your sword for a UT before they approach you. Kill 
    the first Samurai with a Level 1 UT and then use an On-Land Charge with 
    the leftover essence to decapitate the other two Samurais. Time this 
    tactic well and it'll be easy as cake. 
    
    
    ++  AREA: MOUNTAIN PATH  ++
    
    Now head down the path to a large hillside slope. Slide on down and 
    then jump and grab the branch before you fall off the ledge to the 
    water below (not that it's a bad thing). Jump from branch to branch and 
    onto the dry land to encounter more Samurais.
    
    
    ++  AREA: OUTER VILLAGE  ++
    
    As you approach the path, a bunch of Samurais will come running towards 
    you. Charge the sword for an Ultimate Technique and unleash it on the 
    first enemy that approaches you. Continue to evade the Samurai melee 
    attacks and use UT's to quickly kill them all. Once the area is 
    cleared, climb the watchtower ladder to the top to find a chest with 
    the HAYABUSA VILLAGE MAP Key Item.
    
    Now make your way towards the broken bridge area. In this area, you can 
    try out your Water Running abilities. Jump down to the water below and 
    do a Water Run to the opposite ledge. If you mess up and fall into the 
    water, don't worry and just swim to the next ledge.
    
    
    ++LIFE OF THE GODS #1
    Before you climb up to the top to the Save Point, look under the broken 
    bridge across from you to see a small shack. Use a Water Run and head 
    inside the shack to find a chest with your first Life OTG item! Now run 
    back and use the Save Point.
    
    
    ++  AREA: HAYABUSA VILLAGE ENTRANCE  ++
    
    Enter the village entrance and you'll see that's it empty. To the right 
    side of the entrance are a couple of statues (one with a missing head). 
    Ignore the statue for now and continue down the path.
    
    A couple of Samurais and Warlocks will come from the farther end of the 
    village (and behind you) to swarm you as soon as you descend the 
    village. Evade all the Samurais and focus on killing the Warlocks. Be 
    careful though, because the Warlocks now shoot multiple fireballs! Roll 
    under the fireballs and use a hard combo to kill them off. Use the 
    Essence they leave behind for UT's on the Samurais. Continue this 
    tactic to clear this area quickly. Once the area is clear, it's time to 
    do some item collecting!
    
    
    ++LIFE OF THE GODS #2
    At the end of the pathway from the village entrance, you'll see a STONE 
    HEAD lying on the ground. Pick it up and then place it on one of the 
    Jizo statues near the village entrance with the missing head to obtain 
    a Life OTG item! 
    
    
    Also notice that there is an upper hill slope that leads to a small 
    "shrine" with a large stone on it that cannot be cracked. You will deal 
    with this stone later in Chapter 15, so ignore it for now. Near the 
    village entrance on the left side is an alleyway. Enter the alleyway to 
    find a dead body with an Elixir. Pick it up and you should be done with 
    collecting items in this area!
    
    
    --OBJECTIVE: FIND AYANE
    
    Once you've collected all the goodies in the village, SAVE your game! 
    Now make your way to the middle of the village and you will see a large 
    window ledge on the left side that you can jump up to. Jump up towards 
    the open window on the second floor to find Ayane inside.
    
    After the cutscene, Ayane will pass you the BOW. Now jump downstairs to 
    find a small supply room and a Muramasa Statue. If you have enough 
    cash, buy the ARMLET OF THE SUN item. Scour the shelves of the supply 
    room to find more goodies and then exit the room.
    
    
    ++  AREA: OPEN RANGE  ++
    
    Exit the supply room to an open range area. More Samurais and Warlocks 
    will appear in this area. Use the tactic I mentioned above to kill them 
    all with ease. If you want to test your BOW on the enemies, grab some 
    ARROWS from the nearby dead body and start flinging!
    
    Once the area is cleared, you will notice that there are three bull's-
    eye targets above the wooden fence. Just near the supply room entrance, 
    stand close by and start shooting arrows at each target in the center 
    (using First Person) to reveal some Essence. If you need Blue, Red, or 
    Yellow Essence then keep shooting until the essence runs out. Now 
    before you exit this area, SAVE your game! Come back to this area when 
    you've replenished your supply and get ready for a difficult battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EB2.             ++   SUB-BOSSES: SAMURAI HORSEMEN   ++
    
    
    On Very Hard difficulty, you will face off against eight horsemen. 
    Destroy them the same you did on Hard Mode (it should be easy by now). 
    If you can't beat them with little to no problems, then how the hell 
    did you even get this far? Don't be the noob!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++  AREA: CENTRAL BRIDGE  ++
    
    Once the sub-boss battle ends, the fire on the other side will die down 
    to reveal a new Save Point. Jump over the rubble and approach the dead 
    body to find an Elixir. Be sure to approach Muramasa's Statue to 
    replenish any stock before fighting the next boss! Now approach the 
    Save Point and SAVE your game. When you're ready, enter the through the 
    doorway towards the Central Bridge.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EB3.             ++   BOSS BATTLE: MASAKADO - PART 1   ++
    
    
    If you made it this far, then you should already know how to defeat 
    Masakado, so DO IT! When Masakado's douchebag health reaches 40%, he 
    falls off the horse. Yup, that means you gotta fight him one on one!
    
    
    EB4.            ++   BOSS BATTLE: MASAKADO - PART 2   +++
    
    
    Masakado is one easy sonofabitch to defeat (it is such a goddamn joke). 
    While his attacks do inflict a lot of damage, Ryu's attacks are just as 
    powerful. Here's how to defeat him in 30 seconds:
    
    As soon as Masakado falls off the horse, jump away and immediately 
    charge up with an On-Land Charge. When he approaches you, unleash a UT 
    on him. If he blocks the attack, immediately follow it up with a Dragon 
    Roar combo ([] [] /\) to shave off some his health. From there, jump 
    away and do an OLC when he approaches to break his guard (you won't 
    have time for UT, so just make him fall back). Immediately follow up 
    again with a Dragon Roar combo as soon as he blocks the OLC (or not).
    
    Continue this tactic as fast as you can. If done correctly, Masakado 
    won't have time to block the Dragon Roar combo after his guard is 
    broken. With perfect timing, the battle is over within 30 seconds easy!
    
    
    Copy and past this URL to see a video for this battle on VH Mode: 
    http://www.gametrailers.com/player/usermovies/85538.html
    
    
    ++LIFE OF THE GODS #3
    Once the battle is over, Masakado will leave a Life OTG as the prize, 
    so grab it! Now exit the area using the double doors and SAVE your game 
    at the next Save Point!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++  AREA: CLAN LEADER'S RESIDENCE  ++
    
    
    --OBJECTIVE: FIND KUREHA
    
    As you enter the burning courtyard, you'll encounter more Samurais and 
    Warlocks. If you made it this far, then you should already know how to 
    dispatch these guys. Clear the area but don't enter the house just yet! 
    Enter the small alley on the left side of the house to find a chest 
    with a goodie inside. Grab the item and then head inside the house.
    
    Slice open the burning walls to reveal some Samurais hiding behind 
    them. Evade the Samurais and focus on killing the Warlocks first but BE 
    CAREFUL! The area in the middle of the house is a breathing inferno! 
    Once you eliminate the enemies, DO NOT EXIT THE HOUSE YET!
    
    
    +++LIFE OF THE GODS #4
    Yes, there is a hidden chest inside the burning house with a special 
    item. Go to the back of the room and look on the left side to see an 
    open gap. Enter this gap to a small hall. Go down the hall and you will 
    see the chest with a Life OTG item! Now go back to the Save Point and 
    SAVE your game.
    
    
    When you're ready, go back into the burning house and exit at the other 
    end to the backyard. Get ready for the most difficult (or easiest) 
    battle of the game!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EB5.                  ++   BOSS BATTLE: DOKU   ++
    
    
    If you defeated Doku on Hard Mode, GOOD FOR YOU! Defeating him here 
    unlocks Master Ninja Mode! Oooh, you must be SO good!
    
    
    Copy and paste this URL to see a video for this battle on VH Mode:
    http://www.gametrailers.com/player/usermovies/85475.html
    
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    EC1.            +++   CHAPTER 3: SKIES OF VENGEANCE   +++
    
                   _______ _____   ___  _____________    ____
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  |_  /
                 / /__/ _  / __ |/ ___/ / / / _// , _/ _/_ < 
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_| /____/ 
                                                                 
    
    ++  AREA: RYU'S CABIN  ++
    
    When the Chapter begins, grab the nearby Elixir on the table and then 
    use the Save Point. Now exit the cabin into the hallway outside. In the 
    hallway are three other cabin rooms and a storage room next to Ryu's 
    cabin (remember that Storage Room, you'll come back there later).
    
    
    ++  AREA: LIVING QUARTERS  ++
    
    
    --OBJECTIVE: OBTAIN THE COUNTERATTACK SCROLL
    
    When you exit your cabin, enter the cabin next door to find a chest 
    with a crucial item: the COUNTERATTACK SCROLL. Trust me, you NEED that 
    scroll! Explore the other cabins to find some Elixirs and then enter 
    the cabin with the red carpeting.
    
    Approach the chest to find the Airship Map. Exit the room to trigger a 
    battle with some MSAT soldiers. Eliminate them with easy combos and 
    then exit the room. As you exit, STAY in the hall and use well-timed 
    counterattacks and UT's on the MSAT soldiers and commanders. Once the 
    room is cleared, they leave the WING KEY, so grab it and use it on the 
    double doors to enter the next area.
    
    
    
    ++  AREA: MAIN CABIN  ++
    
    Enter the Main Cabin and you will see another set of double doors that 
    are locked, two stairways, and two office rooms (one on the left and 
    one on the right side of the double doors). Eliminate the MSAT soldiers 
    that appear here to clear the area.
    
    Take the stairway down on the RIGHT side to find a Save Point and SAVE 
    your game. There's another door next to the Save Point that leads 
    outside, but ignore that door for now. Go back upstairs to the Main 
    Cabin and go to the other stairway. At the bottom of that stairway is 
    Muramasa's Statue. When you access Muramasa's inventory, purchase a 
    Level 2 upgrade for the Dragon Sword and the Armlet of the Sun. 
    
    
    ++  AREA: CREW COMPARTMENT QUARTERS  ++
    
    Exit the room and enter the office room on the right side. Exit through 
    the other door to encounter more soldiers. When the battle begins, 
    block the soldier's attacks and wait for one of them to get closer. Use 
    a hard combo and stay evasive! Repeat the strategy for the other 
    soldiers to clear out the room. Exit through the newly opened door to a 
    red carpet hallway.
    
    
    ++  AREA: CREW COMPARTMENT - OUTER HALLWAY  ++
    
    At the end of the hallway are the double doors that lead back to the 
    Main Cabin (the other metal doorway is locked for now). If you decide 
    to open the double doors, it unlocks them for good. If not, then enter 
    the door across from the Crew Quarters to the Main Office.
    
    
    ++  AREA: MAIN OFFICE  ++
    
    
    ++GOLDEN SCARAB #1
    Inside the main office are two items: a Golden Scarab on the shelf 
    behind the desk and a Map Of Tairon next to the desk. Grab them! Now 
    take the nearby elevator and go down to the Fore Cabin.
    
    
    ++  AREA: FORE CABIN  ++
    
    
    --OBJECTIVE: OBTAIN THE ID CARD
    
    Exit the elevator and go around the flight control deck to the other 
    end of the room to find another elevator. Take the elevator down to the 
    Control Deck and get ready for some bloodshed. As soon as you exit the 
    elevator, roll in and use hard combos and counters on the soldiers and 
    grenadier. When all of them are dead, an MSAT Commander will arrive via 
    elevator. Dispatch the two commanders and one of them will drop the ID 
    CARD Key Item, so take it!
    
    After you take the ID CARD, open the door next to the elevator into a 
    small store room. Open the chest inside the room to find the DRAGON 
    CLAW & TIGER FANG Dual Katanas! Now exit and take the elevator back up 
    to the flight deck. There is a doorway across the elevator, so enter 
    through to find two soldiers waiting for you in the small corridor. 
    Eliminate them and then exit the corridor to the Save Point.
    
    SAVE your game and then take the opposite doorway next to the Save 
    Point leading outside. Cross the bridge and use the ID CARD to enter a 
    Container Room with crates and containers. 
    
    
    ++  AREA: MIDDLE CABIN  ++
    
    The crate to the left of the door contains Arrows, so replenish your 
    stock. Destroy the wooden crates to clear the room. 
    
    
    --OBJECTIVE: OPEN THE LARGE METAL DOOR
    
    At the other end of the room are a large metal door and a turnstile. 
    Grab the turnstile and keep rotating it to open the large metal door. 
    After three rotations, more soldiers will burst through the windows. 
    Kill them off with some hard combos to clear the room. Once it's 
    cleared, rotate the handle until the metal door is fully opened. 
    
    
    --OBJECTIVE: REACH THE ENGINE ROOM
    
    There is a zipline on the upper right side of the doorway, but DO NOT 
    use it yet! With the door wide open, two Laser Copters will appear. Use 
    mid-air Arrows to destroy them and then quickly kill the two MSAT 
    soldiers that appear on the other side with Arrows. Once the soldiers 
    have been eliminated, take the zipline to the other end of the ship and 
    then jump down. 
    
    
    ++  AREA: AFT CABIN  ++
    
    Go down the walkway to encounter two MSAT Commanders. Kill them!
    
    
    --OBJECTIVE: DISABLE THE ENGINES & DEACTIVATE EMERGENCY LOCKS
    
    The front door is closed so you'll need to go to the side of the room 
    and break open the window (AVOID the chest at the end of the walkway). 
    Jump into the Engine Room and start smashing shit up with your sword. 
    After the engines are down, the Emergency locks will open and you can 
    now open the rest of the doors in the ship. Exit the room and go back 
    to the Main Deck. Eliminate any soldiers in the way.
    
    
    --OBJECTIVE: EXPLORE THE LOCKED STORAGE ROOM
    
    SAVE your game at the Fore Cabin Save Point. Remember the Storage Room 
    that was locked next to Ryu's Cabin? When you head in there, be 
    prepared for an Enemy Challenge!
    
    
    -----------------------------------------------------------------------
    
    EC2.
    
    ++  AREA: STORAGE ROOM  ++
    
    
    +++AIRSHIP CHALLENGE: STORAGE ROOM
    Ryu will enter a large arena with a couple of containers in the back. 
    Soldiers will start jumping in from various windows and attacking you. 
    Simply use counterattacks and lots of UT's to complete this uber-easy 
    challenge. After all the soldiers are dead, you will receive a Lives 
    OTTG item!
    
    Just remember that if you SKIP this challenge, you will miss out on 
    certain items that cannot be retrieved once the chapter is done.
    
    
    -----------------------------------------------------------------------
    
    
    ++GOLDEN SCARAB #2
    Before you leave the Storage Room, jump to the top of the containers at 
    the back of the room and grab the Golden Scarab sitting on the very top 
    container. Once you've taken all the stuff in this room, go to Ryu's 
    Cabin and SAVE your game. 
    
    
    --OBJECTIVE: HEAD FOR THE AIRSHIP ROOFTOP
    
    Now it's time to meet up with the boss man! Go to the Main Cabin and 
    open the double doors. Go to the other end of the hallway and open the 
    metal door that was previously locked.
    
    
    ++  AREA: GAS COMPARTMENT PASSAGEWAY  ++
    
    Go up the metal stairway and you'll see two MSAT soldiers shooting at 
    you. Quickly roll jump to the top and use a Flying Swallow on both of 
    them. Above the stairway is a ledge walkway. Jump up to it to encounter 
    more soldiers. Eliminate them with counters.
    
    
    ++GOLDEN SCARAB #3
    There is a large crate on the walkway above the metal stairs. Jump on 
    top of the crate and then use a Bird Flip to jump to a higher walkway 
    with a hidden Golden Scarab! Take the Scarab now because once the 
    chapter ends, you won't be able to get it again!
    
    
    Jump down the upper walkway and continue past the ledges to the other 
    end of the ship. Destroy the enemies with Flying Swallows and use UT's 
    on the commanders. Once you reach the other end of the walkway, use a 
    Bird Flip to another upper walkway. Eliminate the last two soldiers at 
    the top to completely clear the ship of enemies.
    
    See that ladder? If you take it to the roof, the roof door won't open. 
    Use a continuous Bird Flip at the bottom of the ladder to find a small 
    little room that has the lever to deactivate the roof door. Pull the 
    lever and then jump back down. Use the Save Point across from the 
    ladder and SAVE your game! If you need to go back to Muramasa's Statue, 
    DO IT NOW! If not, climb up the ladder to encounter the big boss man!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EC3.                ++   BOSS BATTLE: DYNAMO   ++
    
    
    Dynamo will use an MSAT soldier and Commander to assist him in this 
    battle. Use the same tactics from Hard Mode to kill him off. Just be 
    careful though, because Dynamo uses his stupid Laser blasts more 
    frequently for this battle than in previous difficulties!
    
    
    Copy and paste this URL to see a video for this battle on VH Mode:
    http://www.gametrailers.com/player/usermovies/94653.html
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    ED1.         +++   CHAPTER 4: IMPERIAL CITY INFILTRATION   +++
    
                   _______ _____   ___  _____________    ____
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  / / /
                 / /__/ _  / __ |/ ___/ / / / _// , _/ /_  _/
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_|   /_/  
                                                             
    
    
    ++  AREA: TAIRON OUTSKIRTS  ++
    
    
    --OBJECTIVE: GO TO HAN'S BAR
    
    After the cutscene, SAVE your game! Now jump down to encounter a new 
    enemy: Robotic M-SAT soldiers. These guys should be simple to eliminate 
    as their human counterparts, so get to it! After that's done, go down 
    the alley to Twin Serpents Plaza. You'll be coming back here later, so 
    ignore the large monument for now.
    
    To the left of the alley you just came from is a chest under an arch. 
    Do you see it? Open it and grab the goodies inside. Now head for the 
    other open alleyway and you'll see three soldiers. Eliminate them with 
    style and then open the large door to the next area.
    
    
    ++  AREA: MILITARY GATES  ++
    
    
    ++LIFE OF THE GODS #5
    As you enter this large open area, make a left to see a dead body. 
    Search the body for a Life OTG! 
    
    
    Across from the gates is another dead body with Arrows. Replenish your 
    stock and head for the door with the single Red jewel on it. As you 
    approach the Red-jeweled door, it locks itself and soldiers will appear 
    from the gates. This battle will be a little more strenuous than before 
    because you'll have to deal with 10 enemies: 1 MSAT soldier, 3 
    Grenadiers, and 6 MSAT Commanders. Eliminate the lesser soldiers with 
    easy combos and then use the Essence for UT's on the Commanders. Keep 
    the counterattack ready and don't be afraid to be evasive!
    
    Once the battle is done, the red-jeweled doorway opens up. Exit the 
    area to Dworku Alleyway.
    
    
    ++  AREA: DWORKU ALLEYWAY  ++
    
    When you enter the next area, one soldier and two Commanders will 
    attack from off-screen, so be ready for the ambush. Eliminate them to 
    clear the alley.
    
    
    --OBJECTIVE: OBTAIN THE LUNAR
    
    Go to the other end of this alley to the other side (ignore the 
    stairway going down for now). At the end of the zigzag alley is a large 
    pot with the Lunar weapon inside. Take the new weapon and equip it if 
    you want. After you've taken the Lunar, open the nearby gate for future 
    purposes. Now go back to the Dworku Alleyway.
    
    As you go back to the stairway, the three soldiers that tried to ambush 
    you will reappear (and will respawn whenever you come back to this 
    area). Eliminate or ignore them and go down the stairs. Take a right 
    and down the alley to the next stairway. 
    
    
    ++  AREA: OUTER CLOCK TOWER SQUARE  ++
    
    As you approach the stairs, you will see two soldiers on separate 
    balconies (one MSAT commander and one Grenadier) shooting at you. Bust 
    out the Bow and kill them in First-Person to clear this area.
    
    
    ++LIFE OF THE GODS #6
    Near the stairway is one of Ayane's Kunai Scrolls. She will inform you 
    about blue-colored ledges that lead to certain areas. There is a blue 
    ledge just where you found the Kunai Scroll, so approach it and Ryu 
    will grab it and flip over it. Shimmy all the way to the right side and 
    then climb up to the hidden ledge to find a Life OTG. Go back to the 
    blue ledge and shimmy back to the upper stairway (or just jump down).
    
    
    ++LIFE OF THE GODS #7
    On top of the stairway is a blue ledge. Use a Wall Run to grab the 
    ledge and then shimmy all the way to the left side and jump down onto 
    the balcony. See that blue zipline above the balcony? Jump up and grab 
    it and shimmy all the way to the other balcony. Once you reach the 
    other balcony, jump down and open the chest to find A Life OTG!
    
    
    When you turn around, there will be a pair of soldiers on top of the 
    stairs shooting at you. Ignore them or kill them if you want. At the 
    other side of the stairway is a dead body. Do you see it? Search the 
    body to find a goodie. There is also a Save Point next to the door with 
    a Bronze Lilly on it. SAVE your game and then exit this area using the 
    Yellow-jeweled door to a new area.
    
    
    ++  AREA: CLOCK TOWER PLAZA  ++
    
    
    --OBJECTIVE: FIND THE IZUNA DROP SCROLL
    
    As soon as you enter CTP, you'll notice another multi-jeweled doorway 
    with a purple jewel in the middle. That door is locked at the moment, 
    so ignore it. Across from the multi-jeweled door is a doorway with 
    blue-lining. Enter through that doorway and go up the stairs to 
    encounter three soldiers. Eliminate them with hard combos but do NOT 
    absorb the last piece of Essence left behind! Leave it floating and 
    quickly go up to the Clock Tower balcony.
    
    As you approach the balcony, three Red Fire Ninjas will jump down. To 
    quickly eliminate the first Red Ninja, immediately charge up for a UT 
    from the Essence that I said to leave behind. That should catch one or 
    two of them off guard! Use evasive rolls and counterattacks on them as 
    best you can. These guys are no different than the Black Spider Ninjas 
    so they shouldn't be TOO difficult to kill. Once the ninjas have been 
    dispatched, approach the lone chest under the archway to find the IZUNA 
    DROP Scroll! Now jump down back onto the street. 
    
    
    --OBJECTIVE: UNLOCK THE GATE TO PLEASURE STREET
    
    Head down Clock Tower Square past the multi-jeweled door again and a 
    short cutscene will occur showing Muramasa's Shop. Enter inside the 
    shop if you want and then continue on. Outside Muramasa's Shop is a 
    large Green-jeweled doorway. As you approach the door, soldiers will 
    appear from the other side. Eliminate the soldiers to unlock that door. 
    Enter the Green-jeweled doorway to the next area.
    
    
    ++  AREA: GREAT BRIDGE SQUARE  ++
    
    
    ++GOLDEN SCARAB #4
    As soon as you enter this area, make a left to see a small fountain. 
    There is a hidden Golden Scarab in the fountain, so grab it!
    
    
    There is a bunch of things you can find in Great Bridge Square. In the 
    alley on the right side, you'll find a doorway with a crack on it. It 
    can't be opened until later, so ignore it. Also notice that there is an 
    enclosed area with a locked gate here. To go inside that area, go to 
    the back of the alley and turn right. Use a Bird Flip to an upper ledge 
    and jump down to the enclosed area with a circular stone pattern.
    
    If you step in the middle of the stone pattern, two Red Fire Ninjas and 
    a Catwoman will jump down. Eliminate them with hard combos to clear 
    this area. There is also a chest with LOTS of goodies inside. Open it 
    up to get the stuff and then approach the metal door to unlock it. Now 
    you're done collecting all the stuff in this area.
    
    See those small set of stairs next to Great Bridge Square? Take those 
    stairs and you will encounter two more Catwomen and a Red Fire Ninja. 
    Eliminate them with easy counters and Izuna Drops. To exit this area, 
    go to the small alley where those Catwomen came from and use a 
    continuous Bird Flip to the top ledge. Use a Wall Run on the blue-lined 
    wall to the other ledge and head through the doorway. Follow the ledge 
    until you see a dead body. Search the body to find a diary.
    
    
    ++GOLDEN SCARAB #5
    This Golden Scarab is just across from the dead body. Grab it and 
    continue down the walkway towards the end.
    
    
    At the end of the walkway, you will see another chest and a lever. Open 
    the chest for some goodies and then pull the lever to unlock the multi-
    jeweled door to Pleasure Street. Jump back down to the ground below to 
    encounter some patrolling soldiers. Fight them off and then enter the 
    Purple-jeweled doorway.
    
    
    ++  AREA: PLEASURE STREET  ++
    
    As you make your way up Pleasure Street, another batch of Red Fire 
    Ninjas will drop down to ambush you. Eliminate them with ease using the 
    Izuna Drop and continue up to Han's Bar to trigger a new battle.
    
    Now it's time for some Crotch Rocket action! Two (yes, just TWO) 
    motorcycle MSAT soldiers will come crashing in, so get ready for the 
    party! These two have a very impenetrable defense but keep using the 
    Flying Swallow attack on them until they FINALLY fall off the bike and 
    then eliminate them with easy combos. After the battle, approach the 
    Save Point next to Han's Bar first and SAVE your game! 
    
    Now approach the shiny object on the ground and grab the LILLY KEY and 
    then approach Han's Bar to end the mission.
    
    
    MISSION COMPLETE! 
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    EE1.             +++   CHAPTER 5: THE FIEND HUNTER   +++
    
                   _______ _____   ___  _____________    ____
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  / __/
                 / /__/ _  / __ |/ ___/ / / / _// , _/ /__ \ 
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_| /____/ 
                                                                 
    
    
    ++  AREA: MONASTERY INNER CLEARING  ++
    
    Approach the Save Point and SAVE your game. A trio of Robot MSAT 
    soldiers will run towards you, so smack them with some hard combos to 
    eliminate them. Once the area is cleared, head out of the area using 
    the gateway.
    
    Eliminate the next bunch of soldiers and use the Peluda Tail to destroy 
    the Copter. Continue down the road towards Monastery Plaza.
    
    
    ++  AREA: MONASTERY PLAZA  ++
    
    
    --OBJECTIVE: FIND THE DWORKU MONASTERY KEY
    
    A couple more soldiers and a Grenadier will come after you in this 
    area. Use hard combos on the soldiers and a UT on the Grenadier. When 
    the soldiers are toast, go up the stairs to encounter more soldiers. 
    Defeat them with some hard combos and the DWORKU MONASTERY KEY will 
    flash on the ground. Grab the item and go back to Monastery Plaza.
    
    If you want to use Muramasa's Statue near the top of the stairs, then 
    do it now. When you re-enter the Plaza, prepare for a Pink Shadow Fiend 
    ambush! Use counterattacks and UT's to defeat these easy enemies and 
    then use the DWORKU KEY on the large double gate.
    
    
    ++  AREA: MONASTERY ENTRANCE  ++
    
    When you enter the area, prepare to eliminate more Pink Shadow Fiends. 
    Clear the area of the baddies and then approach the Save Point and SAVE 
    your game! From here, Rachel has the option to pursue her first Fiend 
    Challenge. To the left of the Monastery entrance is the Monastery 
    Annex. Make your way to that area to find ANOTHER Muramasa Statue. 
    
    Go up the stairs and double jump to the ledge above. Follow the walkway 
    to the other side and jump down. Exit to trigger a Fiend Challenge!
    
    
    -----------------------------------------------------------------------
    
    EE2.
    
    +++RACHEL FIEND CHALLENGE #1: MONASTERY ANNEX ENTRANCE  
    This challenge consists of 100 Pink Shadow Fiends. Simply use the same 
    tactics from Hard Mode and you should be able to make the Time Limit 
    with no problems. Once the challenge is done, Rachel will receive a 
    brand spankin' new Hairstyle.
    
    
    -----------------------------------------------------------------------
    
    
    Now make your way BACK to the Monastery entrance doors and SAVE your 
    game! Enter the Monastery and go up the walkway towards the Altar Hall.
    
    
    ++  AREA: ALTAR HALL  ++
    
    Destroy all the Pink Shadow Fiends with some easy combos. Avoid 
    approaching the Altar and instead, enter the door on the right side of 
    the Altar Hall into the Archives Room.
    
    
    ++  AREA: ARCHIVES  ++
    
    Watch out because Red Fire Ninjas will swarm you from above! Use quick 
    evasion and counterattacks on them to stop them cold. A few hard combos 
    and some UT's will clear this room. Once that's done, go up the stairs 
    and approach the paintings to end the mission.
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    EF1.              +++   CHAPTER 6: CITY OF FIENDS   +++
    
                   _______ _____   ___  _____________    ____
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  / __/
                 / /__/ _  / __ |/ ___/ / / / _// , _/ / _ \ 
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_|  \___/ 
                                                                 
    
    Approach the nearby Save Point and SAVE your game first! Now open the 
    nearby chest to obtain some goodies. Time to leave this place!
    
    
    --OBJECTIVE: LEAVE HAN'S BAR
    
    There are two ways to leave Han's Bar: the hard way or the easy way.
    
    --THE EASY WAY: Jump down the balcony (the one Gamov jumped from) to 
    the lower balcony. Open the chest for another set of goodies and then 
    jump down to the street below. 
    
    --THE HARD WAY: Go inside the Bar and take the stairs going down. 
    Eliminate the soldiers waiting for you and continue down the halls. 
    Eliminate another batch of soldiers as you make your way to the exit.
    
    
    ++LIFE OF THE GODS #8
    Choose whichever way you want. Just note that if you jump down to the 
    street, you will miss out on some chests inside Han's Bar including a 
    Life OTG that you NEED! So if you missed it, go back and get it!
    
    
    As you exit back onto the street, two respawning MSAT Motorcycle guys 
    will appear. Defeat them by using the Flying Swallow and the Arrows. 
    Once the area is clear of motorcycle threats, approach the Save Point 
    next to Han's Bar to SAVE your game!
    
    
    ++GOLDEN SCARAB #6/WINDMILL SHURIKEN
    Don't forget to grab Golden Scarab #6 and the Windmill Shuriken! Yes, 
    the WS returns to its original place after being taken away in Hard 
    Mode! Interact with the Team Ninja Prototype to restore everything.
    
    
    --OBJECTIVE: GO TO MOAT ROAD
    
    
    ++LIFE OF THE GODS #9
    Make your way back to the Bronze Lilly Door, eliminate the waiting 
    soldiers and head down the alley. Use a continuous Wall Run at the end 
    of the alley to the upper ledge with a chest. Open the chest to find a 
    Life OTG!
    
    
    ++  AREA: MOAT ROAD  ++
    
    As you make your way down the alley, a trio of Red Fire Ninjas will 
    appear. These three will re-spawn every time you come back to this 
    area, so eliminate them as fast as you can! Make your way to the Save 
    Point to SAVE your game and then head for Drawbridge Square.
    
    
    ++  AREA: DRAWBRIDGE SQUARE  ++
    
    
    --OBJECTIVE: FIND THE PEGASUS KEY TO LOWER DRAWBRIDGE
    
    Kill those stupid motorcycle soldiers to clear this area and then enter 
    the blue-jeweled doorway. When you enter the other side, kill the 
    soldiers waiting at the other end to clear this area. 
    
    
    ++GOLDEN SCARAB #7
    In the middle of the alley is a chest that contains the PEGASUS KEY. 
    Open the chest to obtain the item. Opposite from the chest is a Golden 
    Scarab on a ledge. To get to it, use a continuous Wall Run on the 
    nearby wall to grab it.
    
    
    Once you've gotten the Scarab, use the PEGASUS KEY on the gate, and 
    pull the lever inside the room to lower the drawbridge. SAVE your game 
    if you need to and make your way past the drawbridge.
    
    
    --OBJECTIVE: HEAD FOR THE MONASTERY
    
    
    ++ AREA: DRAWBRIDGE HILL  ++
    
    Cross the Drawbridge and make your way up the large stairs to 
    Drawbridge Hill. On the way up, you'll see a Save Point across the way, 
    but when you reach it, three Red Fire Ninjas will jump down to ambush 
    you. Eliminate them ninjas with some hard combos.
    
    
    ++GOLDEN SCARAB #8 & #9/LIFE OF THE GODS #10
    Golden Scarab #8 is right next to the Save Point on Drawbridge Hill. 
    Grab the item and then take the path to the right. Search the wall 
    crevices to find Golden Scarab #9. The chest next to Scarab #10 
    contains a Life OTG, so grab it!
    
    
    Grab the items and go BACK the other way you came. Go around the street 
    to find Muramasa's Statue. Replenish any stock you need and then go 
    down the stairs to Monastery Plaza.
    
    
    ++  AREA: MONASTERY PLAZA  ++
    
    As soon as you enter this area, the gate will rise and lock you in and 
    a bunch of soldiers will drop down from a nearby balcony. Quickly make 
    your way to the area where they are jumping down from and eliminate 
    them by using Izuna Drops and UT's. Once you killed them all, the gates 
    unlock and you can continue through.
    
    The front gates to the Monastery are closed at the moment, so you'll 
    need to take the path on the other side. As you make your way to the 
    other side of the Monastery, you will be ambushed by MORE Red Fire 
    Ninjas. Stay evasive and use some well-timed counterattacks and Izuna 
    Drops on them to eliminate them all. Once the Ninjas are gone, search 
    the tiny alleyway to find a chest with goodies.
    
    Before you continue, I suggest saving your game! Go back to Drawbridge 
    Hill and SAVE there. Just remember, whenever you reload a SAVED GAME in 
    Drawbridge Hill, you WILL be ambushed by the Red Fire Ninjas, so BE 
    PREPARED! Alright, now go back and fight those stupid Dinos.
    
    
    ++  AREA: MONASTERY INNER CLEARING  ++
    
    While this area may look empty, continue going down until the gates 
    rise and lock. A new set of Motorcycle soldiers will appear here (one 
    driving the bike with another sitting in the cab next to him). Bait the 
    bikers into driving into the corner so they can't turn around. Use 
    Flying Swallows on them to easily kill them off.
    
    After the soldiers are dead, a short and hilariously bloody cutscene 
    will occur. Be prepared for a sub-boss battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EF2.         +++   SUB-BOSS: RED DINO FIENDS (GAHRULAS)   +++
    
    
    Just kill these freaks already. BLAH BLAH BLAH.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EF3.               +++   BOSS BATTLE: HYDRACUBUS   +++
     
    
    Hydra uses two Pink Shadow Fiends to assist him in battle. Use Izuna 
    Drops on the lackeys and then stay defensive against Hydra's stupid 
    arms. Kill him already!
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    EG1.              +++   CHAPTER 7: THE MONASTERY   +++
    
                   _______ _____   ___  _____________    ____
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  /_  /
                 / /__/ _  / __ |/ ___/ / / / _// , _/   / / 
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_|   /_/  
                                                                
    
    
    ++  AREA: MONASTERY ANNEX  ++
    
    When the mission begins, SAVE your game at the nearby Save Point. 
    Across from the Save Point are two chests. Both contain exploding Bats, 
    so open at your discretion!
    
    Now go up the stairs and open the chests at the top of the stairs to 
    find some goodies. As you walk towards the archway, you will be swarmed 
    by Bats and Laser Copters. Equip the Windmill Shuriken and start 
    tossing it at the Laser Copters and then use Shurikens for the Bats. 
    With the area cleared, continue down the archway and jump down. You 
    will find a Muramasa Statue here, so use it if you need to and then 
    continue outside to a grassy area.
    
    
    ++LIFE OF THE GODS #11
    Near the exit is a chest with a Life OTG inside, so grab it! 
    
    
    Catwomen will appear in this area, so get to killing! Use easy combos 
    with the Lunar to eliminate them all. Once they've all been diced, head 
    for the Save Point next to the Monastery entrance and SAVE your game!
    
    
    ++  AREA: MONASTERY  +
    
    If you want to open the double doorway leading back to Monastery 
    Square, then do it. You'll encounter more Catwomen if you do, so be 
    prepared. If you don't open the door, then enter the large doors to 
    enter the Monastery.
    
    
    --OBJECTIVE: FIND THE STONE TABLET (RIGHT)
    
    
    ++  AREA: ALTAR HALL  ++
    
    
    ++LIFE OF THE GODS #12
    As soon as you enter inside, go up the walkway and search the area for 
    chests. One of them contains a Life OTG, so grab that bitch!
    
    
    See that Altar at the other side of the room? Ignore it for now and 
    take the door located on the right side to the Archive Room.
    
    
    ++  AREA: ARCHIVES  ++
    
    As soon as you enter the Archives, the gates on the second floor close 
    and the door behind you locks itself. That means its boss time!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EG2.      +++   BOSS BATTLE: BLACK DRAGON CLONE - PART 1   +++
    
    
    If you had no problems defeating the Clone on Hard Mode, then just go 
    crazy. Just be careful though, because the Clone is a little more 
    Ninpo-happy in this battle. But with some dumb luck, you'll defeat this 
    bunghole easily. The prize for this battle is the ARMLET OF POTENCY.
    
    
    Copy and paste this URL to see a video for this battle on VH Mode:
    http://www.gametrailers.com/player/usermovies/97703.html
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++GOLDEN SCARAB #10 & 11
    After the battle, go up the stairs and search the Archive Room to find 
    a couple of goodies. You'll find a Golden Scarab, the Right Stone 
    Tablet, and some Incendiary Shurikens. Equip the Incendiary Shurikens 
    and continue up to the third floor. Use a Bird Flip to reach the higher 
    floor and to find Golden Scarab #11 sitting there.
    
    
    --OBJECTIVE: FIND THE BOOK OF EONS
    
    Ascend the third floor and then toss an Incendiary Shuriken at the wall 
    to break it open. As soon as the wall breaks, more Scythe-Wielding 
    Fiends and Catwomen will show up. Destroy the Scythe-Fiends with the 
    Dual Katana's mid-air combos to kill them easily. Stay evasive from the 
    constant barrage of green portals and focus on the Scythe-Fiends. Once 
    the Scythe-Fiends are dead, kill the pussies with easy combos and then 
    exit the Archives using the nearby doorway.
    
    
    -----------------------------------------------------------------------
    
    EG3.
    
    +++FIEND CHALLENGE: ARCHIVE ROOM
    If you re-enter the Archive Room after find the BOOK OF EONS, you will 
    trigger a Fiend Challenge with Catwomen and Scythe-Wielding Fiends. 
    Finishing this challenge nets you a Spirit Of The Devils. 
    
    Keep in mind though, if you defeat Alma BEFORE attempting this Fiend 
    Challenge, the challenge is forfeited. GOOD LUCK!
    
    
    -----------------------------------------------------------------------
    
    
    ++  AREA: ALTAR HALL  ++
    
    
    ++GOLDEN SCARAB #12/LIFE OF THE GODS #13
    As you exit the room, you'll be on the upper balcony of the Monastery. 
    There are two catwalks and ledges up here: one on the left and one on 
    the right. Each ledge contains a chest and each balcony contains an 
    item. The Golden Scarab is on the left balcony and the Life OTG is on 
    the right, so grab both items. 
    
    
    Once you've collected the goodies, enter the door at the opposite end 
    of the balcony to a new room.
    
    
    ++  AREA: MONK'S ROOM  ++
    
    Solve the Safe combo and then grab the BOOK OF EONS. Now you have to 
    fight off the unwanted guests. Eliminate all the fiends that appear in 
    the room to clear it out and then exit back to the Altar Hall. 
    REMEMBER! Come back to the Monk's Room in Chapters 9 & 13 for more 
    goodies hidden in the Safe! 
    
    
    --OBJECTIVE: USE THE BOOK OF EONS ON THE ALTAR
    
    Exit back to the Altar Hall and use the Book of Eons on the Altar to 
    open up a large sarcophagus-looking thingie behind it. Fight off or 
    ignore the Fiends in the Altar Hall and jump down to the newly opened 
    cavern below. In the small cavern, you'll find a dead body and a Chest 
    and some Apparitions. Kill them with simple slashes.
    
    
    ++GOLDEN SCARAB #13
    Search the dead body to find some Incendiary Shurikens and open the 
    chest to obtain the Map to the area. Grab the Golden Scarab on the 
    ground and kill the Apparitions. Use the Save Point and SAVE your game!
    
    
    --OBJECTIVE: FIND THE HOLY GRAIL
    
    
    ++  AREA: CORRIDOR OF DOOM  ++
    
    RUN FORREST RUN!
    
    
    ++  AREA: ECONTRA BABEL SPECUS  ++
    
    Jump from bar to bar until you reach the Save Point. SAVE your game and 
    then descend the large spiral going down to the area below. Kill the 
    glowing apparitions with the Windmill Shuriken and keep descending 
    until you reach an area with a large fossilized dinosaur. Kill the 
    Pincer Fiends that appear here to clear the area. Notice that there is 
    a large altar next to the metal gate. Remember this altar because 
    you'll be returning here later in the chapter!
    
    
    ++  AREA: INNER ECONTRA  ++
    
    Enter through the other metal gate towards a large area infested with a 
    bunch of Wasp Fiends. These Metroid-looking rip-offs are not so lethal 
    but they can be annoying when they start to sting you in groups. Jump 
    down to the bottom and use Flying Swallow/Windmill Shuriken attacks on 
    them to kill them off. Explore this room to see a couple of high 
    ledges. There is a Golden Scarab on an alcove above and two ledges that 
    goes back up to the fossilized dinosaur area.
    
    
    ++GOLDEN SCARAB #14/LIFE OF THE GODS #14
    Once all the Wasp Fiends are gone, search the upper alcove for a Golden 
    Scarab. To find that Scarab, use a Bird Flip in the enclosure and you 
    will land on the alcove to find the Scarab lying there. Jump to the 
    ledge across from the Scarab and you will see a higher ledge across 
    from you with a chest. Use a Wall Run to reach the chest and open it to 
    find a Life OTG item!
    
    
    ++  AREA: HALL OF EONS  ++
    
    Now jump back down and out of Inner Econtra to find a Save Point. SAVE 
    your game and continue to descend the large spiral (or you can just 
    jump down to the ground below). Once you reach the bottom, prepare to 
    fight some more Pink Fiends and Apparitions. Kill them all (or don't) 
    and them access Muramasa's Statue to replenish any items you need.
    
    
    ++GOLDEN SCARAB #15
    Now enter the tunnel and jump down the ladder. You'll find a Golden 
    Scarab between the crevices of the wall, so grab it!
    
    
    ++  AREA: TOMB OF EONS  ++
    
    Continue into the Tomb Of Eons until you reach a large circular 
    platform. Open the nearby chest to find the VIGOORIAN FLAILS. Use a 
    downward strike on the switch in the center to activate the platform 
    and make it descend. As it descends, Brown Fiends will appear, so start 
    some killing! Once the platform stops, enter the doorway to another 
    cavern.
    
    Approach the Save Point and SAVE your game. Now make your way for the 
    opposite doorway to enter a new room.
    
    
    ++  AREA: RITUAL ROOM  ++
    
    As you enter the room, you will be swarmed with Wasp Fiends. Eliminate 
    them with some easy Flying Swallow attacks. Once the last Wasp Fiend 
    dies, the door locks and a new set of enemies will appear.
    
    A whole bunch of Zombies (or Ghuuls) will emerge and try to molest you. 
    Yes, I said "molest" you. You will see a couple of Zombies carrying 
    maces and axes and some Archers. Approach the Archer first and 
    eliminate it with hard combos. Be sure to block his arrows (be careful 
    though because they are strong arrows) and then use the leftover 
    essence for UT's on the others (remember to stay evasive). You'll deal 
    with four Archers total, so get to it!
    
    Once the Archers are gone, use whatever weapon you want on the other 
    Zombies. Be sure to stay evasive and kill them off with UT's. Once the 
    room is cleared, the door will re-open. Grab the HOLY GRAIL item on the 
    mantle and then exit the room.
    
    
    ++  AREA: TOMB OF EONS  ++
    
    When you exit the Ritual Room, more Zombies, Archers, and Red Dinos 
    (say what?) will appear in the corridor. Eliminate them if you want or 
    just make your way back to the rotating platform. When you reach the 
    platform, strike the dial to make it ascend back up. Destroy the 
    Zombies that appear until the platform stops halfway. Continue 
    destroying Zombies and then strike the dial again to make it ascend up.
    
    Make your way up to the large spiral cavern and eliminate anything that 
    gets in your way. As you ascend the spiral, there will be FOUR Archers 
    waiting for you. Use Incendiary Shurikens on them and block their arrow 
    attacks. Be careful not to get too careless when jumping from ledge to 
    ledge because if you fall down, you will have to ascend the spiral 
    again and the Archers will respawn!
    
    Make your way back to the Save Point next to Inner Econtra and SAVE 
    your game! Once that's done, go back up to Econtra Babel Specus and 
    place the HOLY GRAIL on the altar near the fossilized dinosaur to 
    trigger the next boss fight!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EG4.             +++   BOSS BATTLE: BONE DRAGON   +++
    
    
    This battle is no different than it was on Hard Mode, so use the same 
    tactics to kill it. But instead of the Dragon Sword, equip the Dual 
    Katanas instead! As for his Wasp Fiend lackeys, keep your distance and 
    use the Windmill Shuriken and Flying Swallows to kill them.
    
    Most of the time, the dead lackeys leave Blue Essence, so collect it if 
    you need to but DO NOT attempt a UT on the Bone Dragon! It won't work, 
    so just collect the Essence.
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
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    EH1.            +++   CHAPTER 8: ALMA, GREATER FIEND   +++
    
                   _______ _____   ___  _____________    ___ 
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  ( _ )
                 / /__/ _  / __ |/ ___/ / / / _// , _/ / _  |
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_|  \___/ 
                                                                 
    
    --OBJECTIVE #1: GO TO GREAT BRIDGE SQUARE
    --OBJECTIVE #2: GO TO THE MILITARY GATES (OPTIONAL)
    
    This is a pretty short mission depending if you want to take on both 
    objectives or not. First of all, SAVE your game at the Save Point. 
    Replenish your supply at Muramasa's Statue if you need to and then exit 
    out of the Monastery back to Monastery Plaza.
    
    
    ++  AREA: MONASTERY PLAZA  ++
    
    Take the only pathway that is open at the moment. Eliminate the 
    soldiers on the way down as you head towards Drawbridge Hill. Use the 
    Save Point at Drawbridge Hill if you need to and then go down the steps 
    towards Drawbridge Square.
    
    
    ++  AREA: DRAWBRIDGE SQUARE  ++
    
    Pull the lever in front of the bridge to lower it and then head for the 
    Square to encounter some goddamn Ogres. If you defeat them, Rachel will 
    receive the BLADE OF THE OUROBOROS Sorcery! Exit Drawbridge Square 
    using the Blue-jeweled doorway.
    
    Roll jump towards the soldiers and take out the Grenadier first and 
    then use UT's on the other two soldiers. With all three dead, go to the 
    end of the path and strike at the crack on the wall to open a new 
    secret pathway. Open the chest for a goodie and make your way down the 
    zigzag path to the other gate.
    
    
    ++  AREA: DWORKU ALLEYWAY  ++
    
    As you exit the gate, you have to decide if you want to go to Great 
    Bridge Square or to the Military Gate. If you go to Great Bridge 
    Square, you will face off against a boss character. If you go to the 
    Military Gates, you will trigger a Fiend Challenge.
    
    If you choose to do both, then do the Fiend Challenge first. Go up the 
    stairs and exit using the Red-jeweled door to the Military Gate.
    
    
    -----------------------------------------------------------------------
    
    EH2.
    
    +++RACHEL FIEND CHALLENGE #2: MILITARY GATE
    This challenge consists of a duo of Brown and Pink Fiends and an Ogre.
    
    
    DETAILS COMING SOON!
    
    
    -----------------------------------------------------------------------
    
    
    After the challenge, make your way to the Bronze Lilly Door. Eliminate 
    any soldiers that appear and use Save Point next to the Bronze Lilly 
    Door. Now go to Clock Tower Square and exit using the Green-jeweled 
    door. If you need to replenish items at Muramasa's Shop, DO IT NOW!
    
    
    ++  AREA: GREAT BRIDGE SQUARE  ++
    
    Approach Great Bridge Square and be prepared for a Red Fire Ninja 
    ambush. Use quick evasion and hard combos on the Red Ninjas. Kill them 
    all to trigger a tedious new boss battle.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EH3.                 +++   BOSS BATTLE: GAMOV   +++
    
    
    On Very Hard Mode, Gamov is pretty much immune to Rachel's UT moves, so 
    take my advice: DON'T TRY IT. Rachel's ONLY best line of defense is her 
    Counterattack. Use simple combos to rid the Robot MSAT lackeys and then 
    get up close to Gamov. When in front of Gamov, he stops shooting and 
    attempts either his Knife combo or his grab move.
    
    If he starts the Knife Combo, IMMEDIATELY use a Counterattack and the 
    counterattack frames will allow Rachel to smack him and she won't take 
    damage (if you countered). Sometimes a Counter move will stop Gamov 
    cold and he'll lie on the ground for a few seconds. If that happens, 
    IMMEDIATELY follow up with a Viper attack (just press the Triangle 
    Button) while he's down to shave off more health. It's a cheap attack 
    and it's awesome! Repeat this tactic and it shouldn't be too difficult 
    to get the smackdown on this bitch-ass muthaf*cker. 
    
    This battle is as tedious as they come, boys and girls, so don't expect 
    to defeat Gamov unscathed. If you do, you're a LIAR.
    
    
    Copy and paste this URL to see a video for this battle on VH Mode:
    http://www.gametrailers.com/player/usermovies/122701.html
    
    
    MISSION COMPLETE!
    
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        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
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    =======================================================================
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    =======================================================================
    
    
    EI1.            +++   CHAPTER 9: HIDDEN UNDERGROUND   +++
    
                   _______ _____   ___  _____________    ___ 
                  / ___/ // / _ | / _ \/_  __/ __/ _ \  / _ \
                 / /__/ _  / __ |/ ___/ / / / _// , _/  \_, /
                 \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /___/ 
                                                                 
    
    ++LIVES OF THE THOUSAND GODS #3
    After the battle with the Bone Dragon, it leaves a Lives OTTG item for 
    you to collect, so get it! Use the item to increase your HP bar.
    
    
    After grabbing the Lives OTTG, DO NOT JUMP DOWN from Econtra Babel 
    Specus! If you do, you will pay the consequences for doing so! Instead, 
    make your way back to the Save Point at Inner Econtra and SAVE your 
    game. Jump down to the area with the Bone Dragon's dead body.
    
    
    ++  AREA: UNDERGROUND CEMETARY  ++
    
    
    ++GOLDEN SCARAB #16
    Scour around the underground cemetery near the Bone Dragon's body to 
    find a Golden Scarab sitting in one of the wall alcoves. Grab it and 
    then enter the doorway to the next area.
    
    
    ++  AREA: COFFIN CHAMBER  ++
    
    Four Archers and some Apparitions will be waiting for you at the end of 
    this chamber, so bust out the Incendiary Shurikens (if you still have 
    any left) or destroy them the hard way. Once the room is cleared, enter 
    the next room to find Muramasa's Statue. By this point in the game, you 
    need to upgrade the Dragon Sword to Level Three. Restock on whatever 
    you need and then head for the next room.
    
    Use the Save Point to SAVE your game and then open the nearby chest to 
    find the MAP for the area. Now exit this room to a new area.
    
    
    ++  AREA: SUSPENSION BRIDGE ROOM  ++
    
    
    ++ GOLDEN SCARAB #17
    Avoid walking on the bridge. To the left of the exit is a chest with an 
    Elixir. And to the right side of the exit is a Golden Scarab!
    
    
    Now jump down to the bottom of the Suspension Bridge Room to encounter 
    some Zombies and Shadow Fiends. Eliminate them to clear the area (for 
    now) and explore the area. You will see two doorways: one with a Red 
    Eye and one with a Blue Eye. Also in this area is a large locked door 
    with a statue engraving and a red and blue lock. Enter through either 
    doorway to start a series of easy puzzles.
    
    
    ++  AREA: RED EYE CHAMBER  ++
    
    This is a pretty simple puzzle. There are two Archers at the other end 
    of the flooded chamber. Run on the water and use left-to-right zigzag 
    running patterns to avoid getting hit by their Arrows. If you get hit, 
    just get up and continue running. Once you make it to the other side, 
    kill the Archers and press the Red Eye button on the wall to unlock one 
    side of the large door outside.
    
    
    ++GOLDEN SCARAB #18/LIFE OF THE GODS #15
    Underneath the area where you pressed the Red Eye is a Golden Scarab. 
    Swim under the water to grab it. Make your way towards the exit of the 
    chamber and swim under the water to find a chest with Life OTG. GET IT!
    
    
    Exit the Red Eye Chamber and make your way to the Blue Eye Chamber.
    
    
    ++  AREA: BLUE EYE CHAMBER  ++
    
    In this room, you will see a series of swinging pendulums, Apparitions, 
    and three Archers. Kill the nearby Archer first and then replenish your 
    Arrows by grabbing them from the dead body. Go down the stairs and hide 
    behind one of the broken pillars in the center of the room. Use the 
    cover and start shooting Arrows at the Archers until you bag them both.
    
    Now that the room is clear, go back up the stairs and shoot the glowing 
    Medallion on the upper wall to reveal a glowing pathway. Quickly make 
    your way down the path while avoiding the pendulums (you can shoot the 
    medallions above the pendulums to slow them down, if you want). Use a 
    Wall Run at the end to reach the Blue Eye Button and press it to unlock 
    the large door outside.
    
    
    ++GOLDEN SCARAB #19/LIFE OF THE GODS #16
    Just like in the Red Eye Chamber, there is a Golden Scarab under the 
    platform. Grab the Scarab and then open the chest on the opposite end 
    of the room to find a Life OTG.
    
    
    After you've pressed both jeweled buttons in both rooms, the large door 
    in the Suspension Bridge Room unlocks. Exit the chamber and enter into 
    that room to face off against an old foe.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EI2.         +++   BOSS BATTLE:  HYDRACUBUS PART 2   +++
    
    
    The same rule applies here but Hydra will have TWO Catwoman assisting 
    him for the fight. Eliminate the pussies using mid-air Arrows and Izuna 
    Drops to clear the area. Be aware that Hydra also tends to abuse his 
    Acid Ball attacks (meaning lots of cheap damage), so you may want to 
    have at least two Great Spirit Elixirs just in case. Abuse UT's on 
    Hydra to kill it off. 
    
    Once that's done, scream "F*CK YOU!" at the top of your lungs.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++LIVES OF THE THOUSAND GODS #4
    After the battle, Hydracubus leaves a special item for you. Grab the 
    Lives OTTG item and use it to increase your life bar. Now exit back 
    outside to the Suspension Bridge Room.
    
    
    Notice that a couple of pillars outside the Suspension Bridge Room 
    emerge from the walls after the Hydra battle. Approach either of the 
    wall enclosures and use a continuous Bird Flip to the top of the room. 
    If you didn't cross the bridge earlier in the level, then you can now 
    cross it back to the previous Save Point.
    
    
    ++LIFE OF THE GODS #17
    On the throne seat at the other end of the room, grab the Life OTG on 
    the seat. 
    
    
    ++  AREA: THE GREAT CORRIDOR  ++
    
    Continue down the walkway towards another Save Point and SAVE your 
    game. Descend the corridor to encounter some Archers and Zombies 
    waiting for you at the bottom. Destroy them with some hard combos and 
    don't forget to use some UT's on them. Once the room is cleared, search 
    the nearby dead body to find an Elixir and then continue down the 
    corridor to a new area.
    
    
    ++  AREA: CHAMBER OF EVERLASTING SLEEP  ++
    
    At the entrance to the Chamber, you will be swarmed by Ghost Fish. Use 
    the Flails tactic from Chapter 17 to kill them all. 
    
    Enter the Chamber to see a large sarcophagus holding a Key and a 
    statue. Don't approach it or it will rise up. Instead, go to the left 
    ledge and use a Wall Run to land on a large step button. When the step 
    button lowers, you can access the coffin and grab the WOLF DEITY Statue 
    and the SKULL KEY. Use the SKULL KEY on the nearby door and head down 
    the pathway. Kill the Ghost Fish in the cavern and continue down until 
    a cutscene occurs. 
    
    
    +++ESSENCE FARMING NOTE: 
    This area is the absolute best place to start farming for Essence. Each 
    Fish encounter in the cavern gathers over 3000 worth of Essence each 
    time, so get to it and make that money! Once you get 99,999 worth of 
    cash, upgrade everything you have and purchase max items at Muramasa's 
    Statue in the Suspension Bridge Room. After you've restocked your 
    supply, go back and farm for more cash! Just remember NOT to trigger 
    the flooding of the Chamber!
    
    
    After the cutscene, swim forward to see an elevator and a sunken 
    tunnel. Oddly enough, there's also a Muramasa's Statue under the water!
    
    
    ++GOLDEN SCARAB #20
    In the center of the sunken room is a Golden Scarab. Swim down to find 
    it and grab it!
    
    
    ++  AREA: JUNCTION CHAMBER  ++
    
    Avoid the elevator and just swim into the nearby tunnel that leads to 
    the Junction Chamber. Swim all the way to the end to find a dormant 
    platform and a Save Point. Use the Save Point to SAVE your game and 
    then swim back to the elevator and take it up to the Monastery.
    
    
    ++  AREA: MONK'S ROOM  ++
    
    As soon as you enter the room, you will be ambushed by some BS Ninjas. 
    Eliminate them with hard combos to clear this room. Now it's time to 
    crack open that safe for another goodie!
    
    
    ++LIFE OF THE GODS #18
    Read the book on the desk to find another combination: 1410 RIGHT LEFT 
    RIGHT LEFT. You should know how to crack open the safe by now, so crack 
    it open to receive your Life OTG item.
    
    
    Exit the Monk's room and head for the Altar Hall to face off against 
    one of the most difficult bosses in the game.
    
    
    +++FIEND CHALLENGE NOTE: 
    If you have not attempted the Fiend Challenge in the Archives Room, do 
    it now! Once you defeat Alma, the Fiend Challenge in the Archives Room 
    is forfeited.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
     EI3.                 +++   BOSS BATTLE: ALMA   +++
    
    
    Alma uses Pink Shadow Fiends to assist her. If you already know how to 
    evade Alma's attacks, then focus on using Izuna Drops on the lackeys to 
    eliminate them. When the lackeys are gone, focus on Alma. If you sucked 
    hard against Alma on Normal Mode, chances are you won't get any better 
    with this battle, so practice on Normal Mode first!
    
    
    Copy and paste this URL to see how I defeated Alma on VH Mode:
    http://www.gametrailers.com/player/usermovies/107566.html
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
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    =======================================================================
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    EJ1.          +++   CHAPTER 10: TAIRON UNDER ALERT   +++
    
                 _______ _____   ___  _____________    ______ 
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  / _ \
               / /__/ _  / __ |/ ___/ / / / _// , _/  / / // /
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/\___/ 
                                                                   
    
    --OBJECTIVE #1: GO TO THE MILITARY GATE
    --OBJECTIVE #2: GO TO THE RITUAL ROOM (OPTIONAL)
    
    When the Chapter begins, go back into the Monastery and look for 
    Rachel's War Hammer at the back of the Altar Hall. Take the weapon and 
    then exit back outside.
    
    Use the Save Point outside the Monastery and SAVE your game! Go to 
    Muramasa's Statue nearby and replenish any items you need. From here, 
    you can continue the mission or attempt another Fiend Challenge.
    
    
    -----------------------------------------------------------------------
    
    EJ2.
    
    ++FIEND CHALLENGE: RITUAL ROOM
    This challenge can be done at any time after the Alma battle, but its 
    best to do it in Chapter 10 if you want to get a higher ranking. Go 
    back to the Ritual Room (where you found the Holy Grail) and prepare to 
    face off against a bunch of Zombies. 
    
    Finish the Challenge to gain a Lives OTTG item! Once you finish this 
    challenge, go back to the Monastery the same way you came in.
    
    
    Copy and paste this URL to see this challenge on VH Mode:
    http://www.gametrailers.com/player/usermovies/126677.html
    
    
    -----------------------------------------------------------------------
    
    
    If you decide not to pursue the Fiend Challenge, leave the Monastery 
    and go to Monastery Plaza.
    
    
    ++  AREA: MONASTERY PLAZA  ++
    
    As you enter the area, the gates will close and a bunch of Armored 
    soldiers will appear from the balconies. If you want, test out the 
    power of the Dabilahro on these guys. Use downward strikes and lots of 
    UT's to clear this area.
    
    When the gates open, make your way back to Drawbridge Square. Eliminate 
    more soldiers in your way to get there. On the way down the stairs, 
    watch out for the Tomahawk Chopper! It'll drop a couple of bombs on 
    you, so jump out of the way! Once you reach Drawbridge Square, pull the 
    lever to lower the drawbridge and reveal more armored soldiers and 
    Armored cars.
    
    
    ++  AREA: DRAWBRIDGE SQUARE  ++
    
    Equip the Incendiary Shurikens and start tossing them at Armored 
    soldiers. Eliminate the soldiers and RPG soldiers with some well-timed 
    UT's and then go to the Save Point at the bottom of the stairs and SAVE 
    your game. Continue through the zigzag tunnel and eliminate more 
    soldiers using Incendiary Shurikens and Flying Swallows.
    
    
    ++  AREA: MOAT ROAD  ++
    
    As you head down Moat Road, the Tomahawk Chopper will stop by again to 
    drop more bombs. Jump out of the way and continue down the alleyway 
    back to the Bronze Lilly Door. Once you exit the door, more soldiers 
    will be waiting for you. Eliminate them and then use the Save Point. 
    
    
    ++AREA: OUTER CLOCK TOWER SQUARE
    
    
    --OBJECTIVE: FIND THE LIFE OF THE GODS #19
    
    After you exit the Bronze Lilly Door, make your way past Clock Tower 
    Square and enter Great Bridge Square (the green door past Muramasa's 
    Shop). As soon as you enter here, a lone Knightmare will crash down. 
    Use non-stop counterattacks on him to kill him off. Once he's dead, he 
    leaves a Life OTG as the prize!
    
    
    --OBJECTIVE: FIND THE DABILAHRO
    
    Nope, Muramasa does NOT give you this item as a prize in VH Mode! After 
    you kill the Knightmare, approach the cracked door and toss an 
    Incendiary Shuriken at it. When the doorway explodes open, use a wall 
    run from the right side to land on the upper ledge. Jump to the 
    adjacent ledge and kick open the chest to find the Dabilahro inside!
    
    Once you've done all that, make your way back to the Lilly Door Save 
    Point and save your game!
    
    
    ++  AREA: DWORKU ALLEYWAY
    
    
    --OBJECTIVE: FIND THE STONE TABLET (TOP)
    
    Go up the stairs and up the alleyway. As you approach the stairway, you 
    will see a chest at the end of the path. A couple of Armored soldiers 
    will be waiting near the stairway, so eliminate them first and then 
    open the chest to find the STONE TABLET (TOP) Key Item. Now go up the 
    stairs towards the Military Gate.
    
    
    --OBJECTIVE: UNLOCK THE SKULL GATE
    
    Near the Military Gate entrance is the Skull Gate. It's a metal door 
    with a Skull on it. Use the Skull Key you got from the previous Chapter 
    to unlock the Skull Gate and enter inside.
    
    
    ++GOLDEN SCARAB #21 &22/LIFE OF THE GODS #20
    Inside this area are a Muramasa Statue and some goodies. Open the chest 
    for a Life OTG and then grab the nearby Golden Scarab. Now use a Bird 
    Flip on the nearby ledge to reach the higher ledge. Use another Bird 
    Flip to reach the top ledge. Rotate the camera from the ledge to see 
    another Golden Scarab sitting on an opposite ledge. Use a Wall-to-Wall 
    Run and land on that ledge and grab that Scarab! Now jump back down, 
    access Muramasa's Statue and purchase some Incendiary Shurikens.
    
    
    Before you enter the Military Gate, go back to the Save Point next to 
    the Lilly Door and SAVE your game! Once you've done that, make your way 
    to the Military Gate and enter.
    
    
    ++  AREA: MILITARY GATE  ++
    
    
    --OBJECTIVE: OBTAIN THE STRONGBOW
    
    As you enter the Military Gate area, start roll jumping and tossing 
    Incendiary Shurikens at the gunners on the gate balcony. Eliminate the 
    other Armored soldiers here with Flying Swallows while blocking 
    gunfire. Once the area is clear, grab some Arrows from the nearby dead 
    body and look at the building across the Military Gate. You will see an 
    open window and an RPG soldier inside trying to blast you with rockets.
    
    Bust out the Bow and shoot him dead to obtain a new weapon: the 
    Strongbow! Once that's done, grab the Strongbow and prepare for a new 
    boss battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EJ3.             +++   BOSS BATTLE: ALTERNATOR   +++
    
    
    Same boss. Same situation. Same strategy. DO IT.
    
    
    -----------------------------------------------------------------------
    
    
    Hold up there, big boy! There's still one thing left to do!
    
    
    --OBJECTIVE: OBTAIN A FREE TALISMAN OF REBIRTH
    
    Go back to the Skull Gate area and Bird Flip your way to the third 
    floor. Enter the room where the RPG soldier was shooting at you and 
    look out the window. Above the Military Gate is an office with glass 
    windows. Do you see it?
    
    On the back wall of the office is a large medallion that looks like a 
    wall-clock. Bust out the Strongbow and shoot an arrow at that 
    medallion. When you make the shot, a chest with a Talisman Of Rebirth 
    will appear on the ground. Go and grab it and then exit the gates to 
    end the chapter!
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    EK1.         +++   CHAPTER 11: THE MILITARY SUPPLY BASE   +++
    
                  _______ _____   ___  _____________    ______
                 / ___/ // / _ | / _ \/_  __/ __/ _ \  <  <  /
                / /__/ _  / __ |/ ___/ / / / _// , _/  / // / 
                \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_//_/  
                                                                  
    
    ++  AREA: MILITARY GATE ROAD  ++
    
    Be aware that the soldiers in this chapter are more advanced and have 
    silver armor. If you attempt a Flying Swallow attack on the gunners, 
    they'll automatically catch and blast you in mid-air! 
    
    
    --OBJECTIVE: OBTAIN THE WAREHOUSE KEY/ENTER THE WAREHOUSE
    
    Before you continue the chapter, first go back to Muramasa's Statue 
    next to the Skull Door and purchase a full set of Explosive Arrows. 
    Equip the Explosive Arrows and then exit to the gates and then continue 
    down Military Gate Road to the end. Exit at the lone door. 
    
    As you enter the next area, a trio of Armored soldiers will ambush you. 
    Destroy them by using Explosive Arrows for less headaches. Jump and 
    shoot the Explosive Arrows in mid-air to kill them with ease.
    
    
    ++GOLDEN SCARAB #23
    Once you've killed the three soldiers, continue down the long road and 
    look to the left of the tunnel exit to find a Golden Scarab sitting 
    there. GRAB IT!
    
    
    ++  AREA: WAREHOUSE ENTRANCE  ++
    
    As you approach the next open area, you will see an Armored car and a 
    bunch of soldiers and gunners shooting at you. Roll jump towards the 
    gunners and use mid-air Explosive Arrow shots to kill them. Eliminate 
    the other soldiers the same way. If you run out of Explosive Arrows, 
    jump to the large crate next to the Warehouse door and restock. Kill 
    all the soldiers and grab the WAREHOUSE KEY item. Now use the key and 
    enter to the Warehouse.
    
    
    ++  AREA: WAREHOUSE  ++
    
    For now, avoid the stairway and scour the ground for some goodies.
    
    
    ++GOLDEN SCARAB #24/LIFE OF THE GODS #21
    One of the train rooftops has a Golden Scarab (the one on the right). 
    To get it, use a Wall Run on the right side of the train (running UP) 
    and then press the attack button to jump higher and land on the train 
    rooftop. Grab it and then jump down. Destroy the two crates in the 
    middle of the room to find some goodies including a Life OTG!
    
    
    --OBJECTIVE: TURN ON THE LIGHTS
    
    Once that's done, go to the stairway on the left side of the warehouse 
    and ascend to the second floor. Open the chest to find Smoke Bombs. As 
    you make your way to the next stairway, a bunch of Laser Copters will 
    come flying out of the top windows ready to blast you.
    
    Run underneath the second set of stairs to find a large crate of APFSDS 
    Cores. Bust out the Strongbow and start shooting at the Laser Copters 
    in First-Person view. When the Copter hits you with its laser, Ryu will 
    fly back and you definitely don't want that. When you see the laser 
    about to pass by, press the BLOCK button. You'll still get hit but you 
    won't fly back. If the copters fly near you, throw the Windmill 
    Shuriken at them. It'll take awhile but once all the Copters are 
    destroyed, the warehouse is cleared of any more threats.
    
    With the copters gone, continue up the stairs to the third floor and 
    access the lever on the wall to turn on the lights and activate the 
    platforms in the warehouse. 
    
    
    --OBJECTIVE: FIND THE SHUTTER CONTROL KEY CARD
    
    Now go back to the second floor (next to the APFSDS Cores crate) and 
    wait for the moving platform to pass by. Jump on the platform and then 
    jump onto the adjacent train rooftop. Wait for the next platform to 
    pass and then jump on it. Jump to the next metal ledge. Open the nearby 
    chest and then go up the stairs to the third floor. You will see an 
    office room up there. 
    
    
    ++GOLDEN SCARAB #25 
    Before entering the office, jump up to the office roof to find a Golden 
    Scarab sitting there. Grab it and then enter into the office.
    
    
    Grab the SUPPLY BASE MAP and the SHUTTER CONTROL KEY CARD on the table 
    and then exit and jump back down to the ground. Approach the metal 
    doors at the other end of the warehouse and use the key to exit. Be 
    sure that you've obtained ALL the Power-Ups and Golden Scarabs in the 
    Warehouse because once you exit, you cannot return here anymore!
    
    
    ++  AREA: LOCOMOTIVE TURNTABLE  ++
    
    Once you exit, prepare for an ambush. There will be a mixture of 
    regular RPG soldiers plus Mecha-soldier gunners. Use APFSDS Cores to 
    pierce the armor of those bastard Mecha-soldiers and then use UT's and 
    Flying Swallows on the RPG soldiers. 
    
    When the area is clear, approach the large open doorway to find a Save 
    Point and SAVE your game. Stock up on Cores and Explosive Arrows from 
    the Muramasa Statue. When you're ready, go and exit the area using the 
    unlocked metal door to a new area.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EK2.         +++   BOSS BATTLE: MILITARY TANKS X2   +++
    
    
    Use lots of roll-jumps and Mid-air Explosive Arrows and APFSDS Cores. 
    Nuff' SAID!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    --OBJECTIVE: FIND THE TEAM NINJA PROTOTYPE
    
    After the battle, reload on Arrows and Cores. There is a hidden TEAM 
    NINJA logo in this large area. Go all the way around the back gates 
    from the elevator. The TEAM NINJA prototype is hidden in the very 
    corner of this large area. Interact with it to replenish Health and 
    Ninpo and then take the elevator going up to the Steel Bridge area 
    (open the chest next to the elevator). Use the Save Point! 
    
    
    ++  AREA: STEEL BRIDGE  ++
    
    As you approach the Steel Bridge, a duo of RPG soldiers will be waiting 
    at the other end. Use Explosive Arrows on them and then continue down 
    the walkway for another boss battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EK3.         +++   BOSS BATTLE: TOMAHAWK HELICOPTER   +++
    
    
    This battle is the same as it was on Normal Mode.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    --OBJECTIVE: DESTROY THE RADIO CONTROL TOWER
    
    Go back to the Save Point and SAVE your game. Continue down the walkway 
    and you'll enter an area that has a Muramasa Statue. Replenish any 
    items you need. There's also a chest near the statue, but DO NOT open 
    it! It contains surprise Ghost Fish!
    
    
    ++GOLDEN SCARAB #26
    Next to Muramasa's Statue is an enclosed wall. Use a continuous Bird 
    Flip to the top and you will find a Golden Scarab waiting there. Grab 
    it and then enter the doorway.
    
    
    ++  AREA: ROOFTOP  ++
    
    As soon as you enter the rooftop, Armored soldiers will jump down from 
    the windows above to ambush you. Eliminate them with Explosive Arrows 
    to clear the area. Once all the soldiers are toast, its time to destroy 
    the tower!
    
    Grab some Explosive Arrows from the nearby chest. Across from the 
    rooftop is a large Radio Tower. On the tower, you will see large 
    spotlights on it. There's a total of nine spotlights on the tower 
    (three per floor), so start shooting at them with Arrows. Be careful 
    though, because RPG soldiers are patrolling that tower and will start 
    shooting rockets at you. Quickly shoot each spotlight and the tower 
    will explode. With the tower gone, it's time to leave this place!
    
    
    --OBJECTIVE: ESCAPE!
    
    Exit this area using the other door. As you enter the next area, you 
    will see some more Copters. Use Explosive Arrows to destroy them and 
    then continue down the walkway. Use a Wall Run near the open gap and 
    open the door to the next room.
    
    
    ++LIFE OF THE GODS #22
    As you enter this small room, three RPG soldiers will start firing 
    rockets at you. Quickly shoot Explosive Arrows at them before they 
    shoot you! Open the chest they were standing next to for a Life OTG!
    
    
    Now exit this room using the other door back outside. Go down the 
    stairs and take the elevator down. Enter the next room and destroy the 
    soldiers below with Explosive Arrows. Unfortunately, the key to enter 
    the control room is BACK in the previous room where you encountered 
    those damn RPG soldiers!
    
    
    --OBJECTIVE: FIND THE CONTROL ROOM KEY
    
    
    ++LIFE OF THE GODS #23
    Before going back outside, look under the stairs to find a chest with a 
    Life OTG!
    
    
    Now exit the room and take the elevator back up. Enter the room again 
    and destroy the RPG soldiers with Explosive Arrows to reveal the 
    CONTROL ROOM KEY item. Now go BACK to the control room and use the key. 
    Approach the control board and pull the lever to finish the mission!
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    EL1.              +++   CHAPTER 12: THE AQUADUCTS   +++
    
                 _______ _____   ___  _____________    ______ 
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  /_  |
               / /__/ _  / __ |/ ___/ / / / _// , _/  / / __/ 
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/____/ 
                                                                  
    
    ++LIFE OF THE GODS #24
    Open the nearby chest to find a Life OTG!
    
    
    --OBJECTIVE: ENTER THE AQUADUCTS 
    
    Exit the area and unlock the metal door. The next area will be enclosed 
    and you won't be able to escape for a few minutes. After a minute or 
    two, One-Eyed Pincer Fiends will emerge from the sewers. While they 
    might look like Shadow Fiends on steroids, they aren't much of a threat 
    BUT they are a little bit tricky!
    
    Eliminate them the same way as the other Shadow fiends and then jump 
    down the manhole to the Aquaducts. Destroy the bats swarming the room 
    and then use the Save Point and SAVE your game! Exit the room to the 
    next area.
    
    
    ++  AREA: AQUADUCT B1  ++
    
    Pink Shadow Fiends will appear in this room. Equip your favorite weapon 
    and eliminate them with some easy combos, but be careful! These fiends 
    can break your guard, so stay evasive. Once that's done, exit through 
    the next door.
    
    
    ++  AREA: AQUADUCT B2  ++
    
    More fiends will appear in this area. Fight the fiends near the stairs 
    and kill them all to clear this area. Now go down the stairs to a large 
    hallway. Turn right to find a dead body with the AQUADUCT MAP. Now go 
    the opposite direction and look for the open wall on the right side. 
    Jump down to the next area.
    
    
    ++  AREA: AQUADUCT B3  ++
    
    More fiends will appear here, so eliminate them! In this area, you will 
    find an elevator on the right to Aquaduct B4, a Save Point across from 
    you, a doorway to the left that leads to the Red Reservoir Room, and a 
    cavern just before the Red Reservoir doorway. Before you do anything, 
    SAVE your game at the Save Point. Once that's done, enter the Red 
    Reservoir Room.
    
    
    -----------------------------------------------------------------------
    
    EL2.
    
    +++FIEND CHALLENGE: AQUADUCT B4
    If you take the elevator in B3 down to B4, you will see a chest with a 
    GREAT SPIRIT ELIXIR inside. After you grab that item, Large Dung 
    Beetles will appear. The best way to kill them all is to equip the 
    Dabilahro and using downward strikes and UT's on them. 
    
    Once you kill the last Dung Beetle, take the elevator back up and then 
    take it back down again to trigger a Fiend Challenge with those Dung 
    Beetles. Finish the Fiend Challenge to obtain a TALISMAN OF REBIRTH.
    
    
    -----------------------------------------------------------------------
    
    
    --OBJECTIVE: FIND THE KEY OF THE INSECT
    
    
    ++  AREA: RED RESERVOIR ROOM  ++
    
    When you enter the room, prepare for an ambush. Eliminate the fiends 
    that jump down. When they're gone, use a Bird Flip to the top and then 
    open the chest at the back of the room to find the KEY OF THE INSECT. 
    Now jump back down and then make your way up to B2. Use the KEY OF THE 
    INSECT at the orange doorway to enter a new area.
    
    
    ++  AREA: AQUADUCTS B2-1  ++ 
    
    In this large area, you'll encounter a bunch of respawning fiends. 
    Destroy them all and come back to this room if you want to spam for 
    essence. Also, notice that there are two doors: one near the door you 
    entered and one all the way at the back. Ignore the door at the back 
    for now and enter the nearby doorway for a boss battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EL3.            +++   BOSS BATTLE: ELECTRIC WORM   +++
    
    
    BLAH BLAH BLAH. UT AND DABILAHRO. This battle is no different than it 
    was on Normal Mode, so just use the same tactics from that mode.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++GOLDEN SCARAB #27
    Once the Worm is dead, approach the arch where the Worm was hiding and 
    then jump above the arch to find a Golden Scarab sitting there! Grab it 
    and continue down the hallways to the Hall Of Balance.
    
    
    ++  AREA: HALL OF BALANCE  ++
    
    
    ++GOLDEN SCARAB #28
    You are on the upper ledge of the Hall Of Balance. Open all the chests 
    here to find some goodies including the RED TABLET OF THE STREAM. On 
    the other side of the ledge is a Golden Scarab, so go and get it!
    
    
    ++  AREA: AQUADUCT B3
    
    Once you've collected all the stuff, jump back down and exit back to 
    Aquaduct B3. SAVE your game at the Save Point and then go BACK to the 
    Red Water Reservoir Room.
    
    
    ++  AREA: RED WATER RESERVOIR  ++
    
    Bird Flip your way to the top and approach the mantle.
    
    
    ++GOLDEN SCARAB #29/LIFE OF THE GODS #25
    The Golden Scarab is on the right side of the room and a Life OTG is in 
    a chest on the left. Grab both items!
    
    
    Now approach the mantle and place the RED TABLET on it to trigger an 
    ambush from the fiends. Kill them all and then exit the room and go 
    back up to Aquaduct B2. Take the path to the left (past the dead body) 
    and enter the door at the end of the hall. Enter the empty room and 
    grab the WATER STATUE item from the pedestal. Now go BACK to Aquaduct 
    B3 and use the Save Point!
    
    Enter the cavern just before the Red Reservoir Room to find another 
    dead body. Search the body for an item and then approach the nearby 
    doorway. Use the WATER STATUE item on it to open the door and then 
    enter. Enter through to find a hole leading underground. BE CAREFUL 
    because the jump down contains Ghost Fish.
    
    Quickly jump down to the bottom and then use a continuous Bird Flip 
    back to the top. Halfway through the Bird Flip, use a hard attack and 
    Ryu will strike down on the Ghost Fish that are trying to follow him. 
    Keep doing this tactic until all fish are dead.
    
    
    ++  AREA: UNDERGROUND WATERWAY  ++
    
    
    ++GOLDEN SCARAB #30
    As you enter this area, you will find a Muramasa Statue sitting across 
    from where you dropped in. Across the statue is a Golden Scarab. Grab 
    it and then replenish any stock. 
    
    
    Enter the nearby cavern (with more Ghost Fish) to encounter another 
    boss battle.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EL4.           +++   BOSS BATTLE: ELECTRIC WORM X2   +++
    
    
    This battle is no different than it was in Normal Mode. Use the same 
    tactics from that mode to kill these two dildo-looking monstrosities.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++GOLDEN SCARAB #31/LIFE OF THE GODS #26
    After both Worms are dead, approach the little cavern that the Worm on 
    the left was using to find a Golden Scarab inside. Also, look in the 
    little cavern that the Worm on the right was using to find a chest with 
    a Life OTG inside!
    
    
    ++LIFE OF THE GODS #27
    After you've collected all the stuff, enter the cavern in between the 
    Worm holes and emerge to a large rocky area. Ascend to the top of the 
    rocky heap and eliminate the fiends that appear. Open the chests at the 
    top to find a Life OTG and then enter the doorway to the next area.
    
    
    ++  AREA: BLUE TABLET ROOM  ++
    
    Make your way down this cavern (kill those Fish) and enter the next 
    cavern. Destroy the Wasp Fiends waiting in the cavern and then approach 
    the chest to obtain the BLUE TABLET OF THE STREAM. Now exit back to the 
    rocky area and enter the cavern next to it. Kill the Bats in the area 
    and continue through to another cavern with a dead body and some 
    fiends. Kill the fiends and then search the body for some Incendiary 
    Shurikens. Go further into the cavern to find a large cracked wall.
    
    Use the Dabilahro and smash the wall open to end up back in the cavern 
    where Muramasa's Statue is located. Go back up to Aquaduct B3 and then 
    SAVE your game! Now go up to Aquaduct B2 and enter the orange doorway.
    
    
    --OBJECTIVE: GO TO THE BLUE WATER RESERVOIR ROOM
    
    
    ++  AREA: BLUE WATER RESERVOIR  ++
    
    Go down the room and enter the other metal door (not the one from the 
    first Worm battle). Go up the stairway and approach the pedestal and 
    place the BLUE TABLET on it to drain the water.
    
    
    ++GOLDEN SCARAB #32/LIFE OF THE GODS #28
    Jump down to the drained room and grab the Scarab sitting in the 
    middle. Kill the fiends that appear and continue through the open 
    doorway. Just before you go back to the Hall Of Balance, there is a 
    tricky turn in the hall with room that has a chest inside. Open that 
    chest to obtain a Life OTG!
    
    
    Now jump down and enter the newly opened doorway to a brand new area.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EL5.      +++   BOSS BATTLE: BLACK DRAGON CLONE - PART 2   +++
    
    
    This battle is exactly the same as it was on Hard Mode. If you already 
    know how the Clone does his thing for this battle, then just finish him 
    off already! If not, read my strategy from the Hard Mode section of 
    this chapter to see the details.
    
    For winning this battle, you'll receive the ARMLET OF CELERITY. Leave 
    the area and then re-enter to trigger the Fiend Challenge.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++  AREA: PERISTYLE PASSAGE  ++
    
    As soon as you re-enter Peristyle Passage, prepare for a Fiend 
    Challenge!
    
    
    -----------------------------------------------------------------------
    
    EL6.
    
    +++FIEND CHALLENGE: PERISTYLE PASSAGE
    Pincer fiends appear in this section. These enemies are different 
    because they have a powerful guard breaker attack. Again, use the 
    Dabilahro and then use lots of wall attacks and UT's to kill all the 
    fiends. It's not so easy, though, because these sonofabitch bastard 
    pricks are very evasive, so keep trying even if you miss the UT!
    
    Once all the enemies are dead, a chest with a Life Of the Thousand Gods 
    will appear. Open it up and take the item!
    
    
    -----------------------------------------------------------------------
    
    
    ++GOLDEN SCARAB #33
    After the Fiend Challenge, go between the pillars located next to the 
    Peristyle Passage entrance and use a continuous Bird Flip to the top to 
    find a Golden Scarab sitting on the top. Grab it!
    
    
    To open the other doorway out of this room, approach the large statue 
    at the end of the room to see a large step button in front of it. Do a 
    continuous Bird Flip and then a downward strike from the very top to 
    push the large button down. This will unlock the nearby door. Now exit 
    this area!
    
    
    ++  AREA: OUTER SANCTUARY  ++
    
    As you enter this room, swarms of Ghost Fish will fly down. Kill them 
    all with the Flails.
    
    
    ++LIFE OF THE GODS #29
    Before you exit the room, look above to see a well-hidden chest on a 
    high ledge. To reach it, you must do a continuous Wall-to-Wall Run. 
    Start from the left side of the room and keep running and jumping until 
    you reach the high ledge. Now approach the chest and open it to get a 
    Life OTG! Now exit this room using the large double doors.
    
    
    ++  AREA: UNDERGROUND SANCTUARY  ++
    
    When you enter the large room, kill the Ogres that appear here to clear 
    the room. There is an open doorway on the left side of the Sanctuary, 
    so enter inside. 
    
    
    ++GOLDEN SCARAB #34
    Inside the room is a dead body with Arrows and a Golden Scarab next to 
    it. Grab that Scarab!
    
    
    To reach the top of the room, use a continuous Wall-to-Wall Run from 
    the right side of the entrance. Once you reach the top ledge, equip the 
    Strongbow and shoot an Arrow at the shining medallion on the opposite 
    ledge to lower a chained wall. Use a Wall Run on the chained wall to 
    reach that ledge and then take the stairs to the upper ledge. Open the 
    chest and then go around. Jump towards the branch and swing to the next 
    ledge. 
    
    See that glowing mantle? Approach it and grab the BRAND OF VALOR item 
    from it. Now use the Save Point and SAVE your game!
    
    
    ++GOLDEN SCARAB #35
    Right behind the Save Point is a Golden Scarab! Grab it and then jump 
    down and place the BRAND OF VALOR on the engraving in the middle of the 
    Sanctuary to trigger a boss battle!
    
    
    +++FIEND CHALLENGE NOTE:
    If you haven't attempted the Fiend Challenge in Aquaduct B4, do it now. 
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EL7.               +++   BOSS BATTLE: PAZ ZUU   +++
    
    
    Paz Zuu will have a duo of Pincer Fiends to assist him in this battle. 
    Use Explosive Arrows on those stupid lackey freaks and use the "behind-
    the-ass" trick that I described from Normal Mode to eliminate this 
    overgrown bone-headed bird. It's not quite so easy to do, but it works.
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    EM1.             +++   CHAPTER 13: PATH TO ZARKHAN   +++
    
                 _______ _____   ___  _____________    _______
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  /_  /
               / /__/ _  / __ |/ ___/ / / / _// , _/  / //_ < 
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/____/ 
                                                                 
    
    ++  AREA: THE UNDERGROUND SANCTUARY MOATS  ++
    
    As soon as the Chapter begins, approach the Save Point and SAVE your 
    game! Open the nearby chests to obtain a MAP and a goodie.
    
    First thing's first, eliminate the threat! There are a couple of Green 
    Fish in the water. Stay on solid ground and fling APFSDS Cores at the 
    fish from First-Person. One shot will kill it instantly, so start 
    shooting!
    
    
    ++GOLDEN SCARAB #36
    Once this area is cleared of threats, go to the large gateway next to 
    the Save Point. Swim under the gate to see an open gap with a Golden 
    Scarab waiting there. GRAB IT!
    
    
    Now swim under the water and through the broken metal bars. Swim up and 
    destroy the Copters first! Equip more arrows and use jumping water runs 
    to shoot the fish (or stand on the dry surface). Now dive down and swim 
    through the underwater tunnel. Be careful because there are protruding 
    spikes! Swim to the other side and emerge from the water to catch your 
    breath. Climb up and approach Muramasa's Statue to restock if you need 
    to. Next to the statue is a dead body with the SPEAR GUN weapon. Grab 
    it and then swim out of the cavern through the next underwater tunnel.
    
    As you swim through the next spike-infested tunnel, emerge out of the 
    tunnel at the other end and quickly catch your breath. When you emerge, 
    bust out the Windmill Shuriken and start running on the water and 
    tossing it at the Laser Copters to destroy them all.
    
    
    ++GOLDEN SCARAB #37
    In the area where you encounter those Copters, look above the next 
    waterway tunnel to see a Golden Scarab sitting on top of it. Grab it! 
    
    
    ++  AREA: MEDALLION ALTAR AREA  ++
    
    Swim through the next tunnel and emerge out to find a Save Point. 
    Destroy the Pincer Fiends and Wasp Fiends in the middle of the room 
    first before you do anything else! 
    
    
    ++LIFE OF THE GODS #30
    Once the room is cleared of all enemies, open the chest on the other 
    side of the Save Point to find a Life OTG! Now approach the Save Point 
    and SAVE your game. And watch out for the chest next to the Save Point 
    because it contains Ghost Fish!!!
    
    
    Swim out of the cavern using the adjacent underwater tunnel and then 
    emerge out of the other end to a large open area called the Fissure.
    
    
    ++  AREA: THE FISSURE  ++
    
    
    --OBJECTIVE: OBTAIN THE OXYGEN CYLINDER/FIND THE TRITON KEY
    
    Jump out of the water and runs toward the large dry ledge. There is a 
    door (the Triton Door) on the ledge that is locked at the moment. First 
    off, kill all the Stinkfish mermaids with some hardcore projectiles and 
    then kill the Green Fish. Once the area is clear, it's time to find the 
    Oxygen Cylinder. Across from the Triton Door is a set of metal bars. 
    Swim UNDER the bars to find an open gap.
    
    Swim through the open gap and emerge out of the water next to the 
    sunken ship. Jump out of the water and start running and destroying the 
    Laser Copters with the Windmill Shuriken to clear the area. Jump onto 
    the dry ship deck and access the Crank Handle and turn it to open a 
    door under the ship. Dive into the water and swim towards the large 
    open hole at the back of the ship. Swim towards the chest in the middle 
    and open it to obtain the OXYGEN CYLINDER. With this item, Ryu can now 
    breathe underwater indefinitely.
    
    After you obtain the Cylinder, swim UPWARDS from the chest to find an 
    upper deck with another chest. Open it to obtain the TRITON KEY item!
    
    
    ++GOLDEN SCARAB #38
    Next to the chest with the Triton Key is a lonely Golden Scarab. Swim 
    towards it and grab it! Now its time to grab the rest of the goodies in 
    this area!
    
    
    ++GOLDEN SCARAB #39/LIFE OF THE GODS #31
    There is a Golden Scarab next to the underwater tunnel that you emerged 
    from. Swim up to it and GRAB IT! Also, underneath the large ledge (with 
    the locked Triton Door) is an underwater zigzag path. Swim through the 
    zigzag bars and you'll find a chest halfway through the path. Open the 
    chest to obtain another Life OTG! 
    
    
    At the end of the zigzag path is a chest with a Talisman Of Rebirth. If 
    you want to grab it, that's up to you. Once you've collected all the 
    goodies in the area, go up to the dry ledge and use the TRITON KEY and 
    exit out to the next area.
    
    
    ++  AREA: THE DWORKU MOATS  ++
    
    
    --OBJECTIVE: SWIM TO ZARKHAN STADIUM
    
    As you enter this area, you'll see a small strip of dry land in the 
    middle of the water. There are also some Laser Copters and Stinkfish 
    mermaids in the area. If you want to fight these guys, it's up to you. 
    If you decide to fight, use the same method with the other mermaid 
    battles. Use the Windmill Shuriken on the Copters and use Run-And-Shoot 
    tactics against the Stinkfish mermaids.
    
    Once the area is cleared and the metal gates come down, swim towards 
    the open gap under the water. Swim through the caverns to emerge back 
    to the Tomb Of Eons (with the Bone Dragon's dead body). If you want, 
    emerge out of the water and run back onto dry land. Access Muramasa's 
    Statue to replenish any stock and then dive back into the water.
    
    Swim through the next open gap into another cavern. At the end of the 
    cavern, swim DOWN toward the Chamber of Everlasting Sleep.
    
    
    ++GOLDEN SCARAB #40
    When you enter the Chamber of Everlasting Sleep, look at the top of the 
    room to see a Golden Scarab near the ceiling. Swim up towards it and 
    grab it! Now swim through the Skull Door path to emerge back to the 
    flooded chamber with the elevator.
    
    
    Avoid the Green Fish (or kill them, whatever) and swim towards the 
    elevator to go to the Monk's Room. As you exit the elevator at the top, 
    prepare for a Kiyatt ambush. Kill them all with hard combos and then 
    approach the broken desk to find another combination for the safe (1223 
    LEFT LEFT RIGHT LEFT). The final prize is a JEWEL OF THE DEMON SEAL.
    
    
    ++  AREA: JUNCTION CHAMBER  ++
    
    Once you're done in the Monk's room, take the elevator going BACK down 
    to the underwater area. Swim to the Junction Chamber and use the Save 
    Point to SAVE your game. Now take the nearby platform going up to 
    Zarkhan Stadium and prepare for your next boss battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EM2.                  +++   BOSS BATTLE: DOKU   +++
    
    
    Doku uses a duo of Black Spider Ninjas to assist him in this battle. 
    Your best bet at defeating Doku is to quickly kill each BS Ninja with 
    Explosive Arrows and then use a well-timed OLC and UT Doku. Good luck!
    
    
    MISSION COMPLETE!
    
    
    Wanna see how to defeat VH Mode Doku in under 25 seconds? Copy and 
    paste this URL to see my video for this battle for Very Hard Mode:
    
    http://www.gametrailers.com/player/usermovies/126668.html
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    EN1.       +++   CHAPTER 14: THE ANCIENT TWIN DIETIES   +++
    
                 _______ _____   ___  _____________    _______
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  / / /
               / /__/ _  / __ |/ ___/ / / / _// , _/  / /_  _/
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/ /_/  
                                                                 
    
    --OBJECTIVE: FOLLOW DOKU 
    
    When the Chapter begins, use the Save Point and SAVE your game! Now 
    make your way past Great Bridge Square towards the alleyway that Doku 
    was passing through to encounter some Zombified Soldiers. These guys 
    are similar to the BS Ninjas but are a little bit faster.
    
    Use downward wall strikes and counterattacks and then use a UT to kill 
    these three. Once their dead, approach the first building with the 
    cracked door and bust it open. Open the chest for a goodie and then 
    make your way to the large building with the glowing portal.
    
    Before you enter the portal, look in the corner to find another chest 
    with lots of different essence. Grab it all and then teleport out!
    
    
    ++  AREA: HAYABUSA VILLAGE  ++
    
    Run down the hill and down towards the Save Point at the bottom. Access 
    Muramasa's statue to replenish your stock and then SAVE your game! From 
    here, you can continue on towards the next area OR you can participate 
    in one last Fiend Challenge.
    
    
    --OBJECTIVE: GO TO THE CENTRAL BRIDGE AREA (OPTIONAL)
    
    
    -----------------------------------------------------------------------
    
    EN2.
    
    +++RACHEL FIEND CHALLENGE #3: CENTRAL BRIDGE
    First of all, if you made it this far, then this challenge should be a 
    breeze. If you keep dying, THEN HOW THE HELL DID YOU MAKE IT HERE?!!?
    
    Don't be foolish! Use the same tactic that I described from Normal 
    Mode: Kill the Warlock with a counter and Viper attack. Evade the 
    Samurais and then use OLC's with a UT to kill them. Don't worry about 
    the Time Limit. If you follow the tactic I mentioned, then you should 
    be able to finish this challenge in under 7-8 minutes tops.
    
    Once Rachel kills the 94th enemy, six Fire Red Ninjas will appear, so 
    start the UT rollercoaster on them! When the challenge is done, Rachel 
    will receive a new Hairstyle!
    
    
    Copy and paste this URL to see my video for this challenge in VH Mode:
    http://www.gametrailers.com/player/usermovies/127504.html
    
    
    -----------------------------------------------------------------------
    
    
    ++  AREA: OPEN RANGE  ++
    
    Make your way to the other side of the village. Kill the Warlocks with 
    counterattacks and use UT's on the Samurais. Once the area is clear, 
    enter the building with Muramasa's Statue inside. Search the shelves 
    for freebies and then climb that ladder to the top. Jump out of the top 
    window to the village entrance.
    
    
    ++  AREA: VILLAGE ENTRANCE  ++
    
    More Warlocks and Samurais will swarm you in this area. Eliminate them 
    all with the tactics mentioned above to clear the area. Once that's 
    done, go up the mini-hill towards the shrine with the stone it. Break 
    it open to find the MYSTERIOUS STONE TABLET. Grab it and jump down.
    
    Place the TABLET on the pedestal (it's kind of hard to spot at first) 
    on the lower area of the village to reveal a new portal. You can't go 
    back to the Save Point, so enter the portal to a new area.
    
    
    ++  AREA: OUTER MONASTERY  ++
    
    In this small gated enclosure, Pincer Fiends will appear and swarm you. 
    Use wall attacks and hard combos to kill them all. 
    
    Once the last fiend is gone, a Knightmare will appear (together with 
    more Pincers). Use the same counterattack maneuver on the Knightmare. 
    Stay evasive from the fiends and try to stay close to the Knightmare 
    until he's toast. From there, kill off the rest of those Pincer 
    bitches. When the area is cleared, enter the adjacent portal.
    
    
    ++  AREA: THE PYRAMID  ++
    
    Approach Doku and you will enter a new area.
    
    
    ++  AREA: HP2 REALM  ++
    
    Nicchae and Ishtaros. Nothin' but a bunch of absolute bullshit!
    
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    EO1.                +++   CHAPTER 15: THE CAVERNS   +++
    
                 _______ _____   ___  _____________    _______
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  / __/
               / /__/ _  / __ |/ ___/ / / / _// , _/  / /__ \ 
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/____/ 
                                                                  
    
    ++  AREA: ZARKHAN STADIUM  ++
    
    
    --OBJECTIVE: TAKE THE TREASURE IN ZARKHAN STADIUM
    
    When the Chapter begins, grab the Kitetsu Sword next to Ryu. There are 
    a whole bunch of chests in the upper balconies and ledges of the 
    stadium but you'll need to activate the floating ledges to reach them.
    
    
    ++GOLDEN SCARAB #41
    Exit the stadium using the opposite doorway (not the one you used from 
    the Save Point). Next to the doorway are a bunch of broken pillars with 
    a Golden Scarab hiding behind them. Grab it!
    
    
    Approach the back wall to find a lever. Pull the lever to reveal the 
    exit to the stadium (and to activate the floating ledges). There are 
    two more Golden Scarabs and Life OTG's in the stadium. If you decide to 
    go back into the stadium, you will trigger a Fiend Challenge. 
    
    
    -----------------------------------------------------------------------
    
    EO2.
    
    ++FIEND CHALLENGE: ZARKHAN STADIUM
    On Very Hard Mode, the Fiends in the stadium will be Ogres. Again. If 
    you were able to defeat these freaks easily on Hard Mode, then just 
    repeat the strategy.
    
    I recommend using a 5% UF, but I highly caution that you know how to 
    use it! If you don't know how to handle this weapon, then don't pursue 
    this challenge! Defeat all 100 of these goddamn sonofabitches to 
    receive a LIVES OF THE THOUSAND GODS prize.
    
    
    -----------------------------------------------------------------------
    
    
    Once you've finished the Fiend Challenge, its time to collect the rest 
    of the treasures above the stadium. There are two floating platforms on 
    the ground near you. Take the one on the right and do a Wall-To-Wall 
    Run to the next floating ledge. Jump over to the top of the doorway to 
    obtain a Great Spirit Elixir.
    
    
    ++GOLDEN SCARAB #42 & 43/LIFE OF THE GODS #32 & #33 
    Jump down and then jump on the floating ledge to the left. Use a Wall-
    To-Wall Run to next floating ledge. Run up to the top of the doorway to 
    find a Golden Scarab! Now jump down to the floating ledge you were on 
    and use ANOTHER Wall-To-Wall Run in the opposite direction to the top 
    ledge. Jump to the next ledge and then jump into the balcony. Open the 
    two chests on the balcony (one has Bats and the other has a Life OTG) 
    and continue down the upper ledges. Go all the way to the other end of 
    the balcony to find another Golden Scarab. There are also two more 
    chests here: one with a Life OTG and the other is your prize from the 
    Fiend Challenge. Take them all and then leave the stadium.
    
    
    ++  AREA:  STAIRWAY TO THE IMPERIAL PALACE  ++
    
    
    ++LIFE OF THE GODS #34
    Exit the stadium and go down the hill. Approach the chest near the 
    small set of stairs to find a Life OTG. Continue down the hill to 
    encounter some Fiends.
    
    
    -----------------------------------------------------------------------
    
    EO3.
    
    ++FIEND CHALLENGE: IMPERIAL PALACE STAIRWAY
    As soon as you enter this area, be prepared for a Fiend Challenge with 
    a trio of a Brown, Pink, and Pincer Fiend. This challenge is pretty 
    easy but the Time Limit is much shorter.
    
    If you are aiming for the Time Limit, you'll need to use non-stop (and 
    I mean NON-STOP) Ultimate Techniques on all of them in order to even 
    make it. The first set of enemies will spawn in the center of the area, 
    and then spawn near the Zarkhan Waterfalls area, and then near the 
    stairway going back to Zarkhan Stadium, and then the last set will 
    spawn on the Imperial Stairway.
    
    The thing that makes this challenge so frustrating is that the Pincer 
    Fiend is so goddamn sneaky that he literally hampers your time. If that 
    turns out to be the case, use mid-air Explosive Arrows on him (it's a 
    one-hit kill). Also, when performing a UT, try and unleash it on all 
    three enemies (or two of them) at once. By doing this, it saves time 
    from waiting for an enemy to dissolve.
    
    Good luck because you will DEFINITELY need it! Ryu only needs to kill 
    99 (instead of the usual 100) enemies, so plan your strategy 
    accordingly! If you cannot make the Time Limit, copy and paste the URL 
    below to see how I did it:
    
    http://www.gametrailers.com/player/usermovies/127880.html
    
    
    Trust me, this challenge is NOT as easy as it looks! Consider yourself 
    lucky if you can make the Time Limit on your first try.
    
    
    -----------------------------------------------------------------------
    
    
    There is also a dead body near the doorway across the stairs. Search it 
    if you want and then continue down the path towards a large tree 
    blocking the way. Jump over the tree to see a Save Point. 
    
    
    ++  AREA: ZARKHAN WATERFALLS  ++
    
    First, there is another dead body across from the Save Point. Search it 
    to obtain the MAP. Now SAVE your game.
    
    
    ++GOLDEN SCARAB #44 & 45/LIFE OF THE GODS #35 & 36
    See those large boulders that look like heads? Destroy them to find a 
    Golden Scarab and a Life OTG under each one. Now enter the next area 
    with a large pool. Dive into the water to find another Golden Scarab 
    and a chest with another Life OTG!
    
    
    Once you're done collecting the stuff, enter the Cavern. Go all the way 
    to the end and jump down to a small enclosure. Kill the Ghost Fish with 
    the Flails and then dive into the water and emerge on the other side. 
    Slide down the large slope to enter a new area.
    
    
    ++  AREA: THE GREAT HALL  ++
    
    
    ++LIFE OF THE GODS #37
    When you land in this cavern, a bunch of Pincer Fiends and a gaggle of 
    Ogres will pop out to swarm you. Fight them if you want but you can 
    escape the problem by just using a Bird Flip on the nearby wall and 
    jumping to the top ledge. Open the nearby chest for a Life OTG! Now 
    enter further into the Ice Cavern. 
    
    
    --OBJECTIVE: FIND THE SHIELD OF VIGOOR
    
    Enter the area to find a Save Point and a large doorway. The door is 
    missing an item, so SAVE your game first. Jump down to the area below 
    and kill the enemies that appear. Follow the path to the right and 
    climb up to the top. Make another right turn and break the ice to fall 
    into a small ice enclosure with more enemies. Kill them all and then 
    jump up to the top cavern.
    
    
    ++ AREA: RUINS  ++
    
    You'll see some sort of device here used to make metal. On the opposite 
    side is the SHIELD OF VIGOOR item. Grab it and make your way back to 
    the door next to the Save Point. SAVE your game and then place the 
    shield on the door to open it.
    
    
    ++  AREA: MAGMA LAKE  ++
    
    Enter the doorway into Magma Lake. Across from you will be a large 
    globe. Approach it to obtain the STONE TABLET (LEFT) to complete the 
    Tablet. To kill the Ogres in the magma, use a non-essence charged UT on 
    them to kill them (keep your distance). Use a Wall Run to get past each 
    magma gap and drop to dry land.
    
    When you reach the other end, you'll see a large open gap and walls 
    that billow hot smoke. Above those hot smoke thingies is a ledge. Run 
    up to it and shimmy all the way to the right (don't get hit by the 
    smoke!). Drop down at the end and then jump down to the small little 
    enclosure to encounter some more Ogres. Kill them with some hard 
    Dabilahro combos and continue to the other.
    
    Slam down on the large step button to reveal some floating platforms. 
    Jump towards the platform and jump past the dinos to the other side 
    with a Muramasa Statue and Save Point. SAVE your game! Next to 
    Muramasa's Statue is a wall enclosure. Use a Wall-To-Wall Run to enter 
    another small enclosed area. More Ogres will pop out so eliminate them!
    
    Across from where you landed is a doorway. Jump up to it and enter to 
    the other side with a large see-saw.
    
    
    ++  AREA: SEE-SAW ROOM  ++
    
    
    ++GOLDEN SCARAB #46
    Before you jump onto the see-saw, jump down to the dry ledge on the 
    right side to find a Golden Scarab! Now jump on the see-saw!
    
    Let the see-saw go all the way down. Start running to the top and then 
    jump to the upper room before the weight of the see-saw shifts. In the 
    upper cavern is a room filled with Ghost Fish. Destroy the Fish and 
    then exit out. Approach the large boiling pot at the other end to make 
    it pour some hot Iron Ore onto the other side. Once that's done, it's 
    time to leave.
    
    There is another room above the exit door. Use the see-saw to get to it 
    and then open the chest inside that room for a goodie. Now make your 
    way BACK to the Ice Cavern. SAVE you game at Magma Lake first!
    
    
    ++  AREA: ICE CAVERN  ++
    
    Make your way back to the Ruins (where you found the SHIELD OF VIGOOR) 
    to find the COG OF VIGOOR item.
    
    
    ++GOLDEN SCARAB #47
    Next to where you find the COG OF VIGOOR is a Save Point. The Golden 
    Scarab is across the Save Point. SAVE your game and then approach the 
    ice chunk in the corner and slam it down to enter a new area.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EO4.               +++   BOSS BATTLE: YOTUNFRAU   +++
    
    
    Yotunfrau uses Pincer Fiends to assist him in battle. Equip the 
    Unlabored Flawlessness (at 5% health if possible) and some Explosive 
    Arrows, just in case.
    
    Approach Yotunfrau and perform a quick UF combo on him. When a Pincer 
    approaches you, either do a counterattack (if he attacks you) or use 
    mid-air Explosive Arrows (one shot kills it). Use a well-timed OLC-UT 
    on Yotun-boy to decrease his health dramatically. It takes two well-
    timed UT's to kill this sucker under the 45-second Time Limit, so get 
    to it!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    When you exit Yotunfrau's cavern, use a Bird Flip to reach the top of 
    the room. Notice that chest in that alcove? When you reach the top, 
    flip over the ledge and drop down and Ryu will catch the next ledge. 
    Jump up and open the chest to find a goodie then jump down. Bird Flip 
    to the top and make your way BACK to the Magma Cavern.
    
    
    ++  AREA: MAGMA LAKE  ++
    
    Go to the area with the Save Point and SAVE your game. Replenish any 
    stock at Muramasa's Statue and then place the COG OF VIGOOR on the door 
    next to the Save Point. Enter inside for another boss battle.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EO5.             +++   BOSS BATTLE: FLAME WORM X3   +++
    
    
    This battle is actually much easier on Very Hard Mode (weird, huh?)! 
    Instead of two bosses you have to face off against three of them, 
    though. Sounds tough? HELL NO! If you defeated these suckers easily on 
    other modes, then don't even worry about it.
    
    Equip a 5% UF and then smack the boss twice to end this stupid battle 
    in less than 30 seconds. Could it be any easier than that, PEOPLE?
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    Stock up on anymore things you need from Muramasa and SAVE your game. 
    Across from the Magma Lake is a large ledge with a doorway that has a 
    face on it. Slam down on the step button to raise the floating 
    platforms and then run and jump up towards the large face door. Place 
    the EYE OF ICE and the EYE OF FLAME on the door to open it.
    
    Approach the mantle and grab the DEVIL DIETY statue to trigger the next 
    boss battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EO6.                +++   BOSS BATTLE: SMAUGAN   +++
    
    
    Smaugan uses Red Dinos to assist him in battle. Again. This time the 
    Dinos are at the top AND bottom platforms, so be careful! Use the same 
    tactics from Normal Mode on Smaugan to finish him off. Grab the Lives 
    OTTG that he leaves behind and then hightail outta there!
    
    
    Copy and paste this URL to see how to kill Smaugan (and Yotunfrau and 
    the Flame Worms) in VH Mode:
    
    http://www.gametrailers.com/player/usermovies/128829.html
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    EP1.          +++   CHAPTER 16: THE FIENDISH AWAKENING   +++
    
                 _______ _____   ___  _____________    _______
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  / __/
               / /__/ _  / __ |/ ___/ / / / _// , _/  / / _ \ 
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/\___/ 
                                                                  
    
    ++  AREA: UNDERGROUND PASSAGEWAY  ++
    
    
    --OBJECTIVE: OBTAIN THE TRUE DRAGON SWORD
    
    Enter the cavern and bust out the Flails. Destroy the Bats that emerge 
    until all of them are dead. Search the dead body for an item and then 
    continue through to a Save Point Room. DO NOT use the Save Point yet 
    because there is a Fiend Challenge in the room!
    
    
    -----------------------------------------------------------------------
    
    EP2.
    
    +++FIEND CHALLENGE: UNDERGROUND PASSAGEWAY  
    In this large room, you'll encounter a bunch of Wasp Fiends. To 
    properly kill them all, use a continuous Wall-To-Wall Run all the way 
    to the top of the room. Equip the Dabilahro and smack one of the Wasp 
    Fiends to leave Essence. From there, use non-stop On-Land Charges and 
    UT's to kill all the Fiends. Unfortunately, Ryu only has 75 seconds to 
    kill all 100 enemies and it is very unlikely that you will beat the 
    Time Limit. If you don't make it, don't worry. Once all the enemies are 
    dead, the prize will be a Jewel Of The Demon Seal!
    
    Remember, if you use the Save Point or accidentally exit the area 
    during this Challenge, you will forfeit the Time and Kill Bonuses! 
    
    
    -----------------------------------------------------------------------
    
    
    ++LIFE OF THE GODS #38
    Jump down to the bottom of the cavern back to the Save Point. Open the 
    chest behind the Save Point for a Life OTG! Now SAVE your game.
    
    
    --OBJECTIVE: EXIT THE AQUADUCTS
    
    Use a Wall-To-Wall Run to the top and exit the room. Work your way 
    through the caverns and head back to the Aquaducts. Destroy any enemies 
    in the way and exit the Aquaducts back to the streets of Tairon.
    
    
    --OBJECTIVE: GO TO TWIN SERPENTS PLAZA
    
    As you exit the Aquaducts, eliminate the Zombified soldiers with hard 
    combos and Izuna Drops. Access Muramasa's Statue if you need to and 
    then make your way back to Drawbridge Square. When you activate the 
    lever to lower the Drawbridge, get ready for a Fiend Challenge!
    
    
    -----------------------------------------------------------------------
    
    EP3.
    
    +++FIEND CHALLENGE: DRAWBRIDGE SQUARE
    This challenge consists of three Ogres. You should already know how to 
    eliminate these suckers, so do it! For killing them, you get a TALISMAN 
    OF REBIRTH for your troubles.
    
    
    -----------------------------------------------------------------------
    
    
    Once you're done fooling around with those goddamn Ogres, you have two 
    choices: obtain the Armlet of Benediction or obtain the True Dragon 
    Sword. If you decide to do both, follow these directions:
    
    Enter the Blue-jeweled door and take the path all the way to the end. 
    There are no more enemies, so just make your way to Twin Serpents 
    Plaza. Approach the large monument and place all three Tablets on the 
    pedestal to activate the portal.
    
    
    ++  AREA: HAYABUSA VILLAGE  ++
    
    Head down the path to enter the graveyard and trigger a cutscene. From 
    here on in, equip the True Dragon Sword for maximum damage to your 
    enemies. Jump down towards the Save Point and SAVE your game. 
    
    
    --OBJECTIVE: OBTAIN THE ARMLET OF BENEDICTION
    
    From here, go BACK to Tairon using the portal and make your way to the 
    Great Bridge Square (y'know, where Rachel fought Gamov?). Once you 
    enter through the green-jeweled doorway to Great Bridge Square, prepare 
    for a tough battle!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EP4.     +++   BOSS BATTLE: BLACK DRAGON CLONE - PART 3   +++
    
    
    Yup, the Clone returns! This time he is equipped with the Kitetsu and 
    is much stronger than his Chapter 7 version. Equip the True Dragon 
    Sword and use the same exact strategies from the Archives battle.
    
    Stay evasive and use projectiles to stop him from rolling around 
    (Explosive Arrows are a good way to stop him). Use Izuna Drops and 
    don't forget about counterattacks! Defeat him to obtain the Armlet of 
    Benediction! Once that's done, go BACK to Hayabusa Village.
    
    
    Copy and paste this URL to see my video for this cheap battle:
    http://www.gametrailers.com/player/usermovies/129066.html
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++AREA: CENTRAL BRIDGE AREA - HAYABUSA VILLAGE
    
    SAVE your game! Jump over towards the Open Range area and test out the 
    TDS on the Samurais and Warlocks. 
    
    Once the area is cleared, enter the building with Muramasa's Statue and 
    emerge out of the top window towards the village entrance. Before you 
    access the other portal, go up the mini-hill and you'll find a Jewel Of 
    The Demon seal on the shrine (that Rachel destroyed). Now jump down and 
    enter the portal to the Outer Monastery. 
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EP5.     +++   BOSS BATTLE: BLACK DRAGON CLONE - PART 4   +++
     
    
    Since the Clone is using the Flails in such a tight space, his combos 
    will mostly resort to the Fire Pit and Runaway Lightning attacks, so be 
    ready with some quick evasion!
    
    Since Ryu is equipped the True Dragon Sword, go ahead and use the same 
    strategy from the previous Clone battle. Let the Clone attack you first 
    and evade and block them. Immediately counter at him with an Izuna Drop 
    to shave off a large chunk of health. Repeat for the rest of the 
    battle. With quick reflexes, you can easily defeat this Clone without 
    any problems! Winning this battle nets you a TALISMAN OF REBIRTH!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++LIFE OF THE GODS #39 & #40
    After the battle is over, you will notice that there are four chests to 
    open. Two contain Life OTG's and the other two contain Ghost Fish! I'll 
    let you choose which ones you think they are.
    
    Once that's done, enter the next portal and open the door to the Magma 
    Cavern. Enter the portal in the caverns to emerge at the Pyramid. SAVE 
    your game at the Save Point and then approach the field to trigger a 
    boss battle.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EP6.             +++   BOSS BATTLE: ALMA AWAKENED   +++
    
    
    Alma uses two Pincer Fiends to assist her in this battle. Kill them off 
    quickly and then focus on defeating Alma the same way you did on Normal 
    Mode. Don't bother trying to UT Alma because it won't WORK!
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    EQ1.            +++   CHAPTER 17: VENGEFUL SPIRIT   +++
    
                 _______ _____   ___  _____________    _______
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  /_  /
               / /__/ _  / __ |/ ___/ / / / _// , _/  / / / / 
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/ /_/  
                                                                  
    
    --OBJECTIVE: SOLVE THE PYRAMID PUZZLE
    
    Equip the Dabilahro and approach the temple. Smash open the large crack 
    to reveal a doorway leading inside. Enter the temple and go down the 
    stairs to encounter a new enemy: the Knightmare! To solve the Pyramid, 
    you need to defeat three Knightmares. Sounds easy, right? F*CK YEAH!
    
    The Knightmares like to use aggressive attacks, so you need to be just 
    as aggressive as them. Equip the Dabilahro and let theses suckers 
    attack you first. Notice how their regular attacks don't break Ryu's 
    guard when he blocks them. Exploit that weakness by using non-stop 
    counterattacks with the Dabilahro. After a few good hits, they 
    transform. Repeat the tactic to kill off all three of these suckers. 
    Once their dead grab the SERPENT DIETY statue and exit the Pyramid.
    
    
    
    ++  AREA: OUTER PYRAMID  ++
    
    Make your way down the grassy path towards the open doorway. The 
    GRIFFON DOOR is locked at the moment, so approach towards the other 
    open doorway with the Save Point. SAVE your game and then access 
    Muramasa's Statue to replenish your stock.
    
    
    --OBJECTIVE: FIND THE GRIFFON KEY
    
    Further down Muramasa's Statue is a glowing portal. Approach the portal 
    and enter through it to a new area.
    
    
    ++  AREA: HELLISH DEPTHS  ++
    
    In this small arena, a shmegeggy of Arioch Crabs, Zombie Soldiers, and 
    Pincer Fiends will appear. Kill all of them to reveal a chest with the 
    GRIFFON KEY. Grab the key and then teleport outta there. Make your way 
    towards the GRIFFON DOOR and use the key to unlock it.
    
    
    ++  AREA: THE LABYRINTH 1  ++
    
    As you approach the first area of the Labyrinth, be prepared for a 
    whole bunch of Ghost Fish. Equip the Flails and start attacking at them 
    using a jump attack and then a continuous combo when you land. The 
    timing for this strategy might be a little difficult to figure out but 
    it's your best bet at killing them all.
    
    
    ++LIFE OF THE GODS #41
    Once all the Fish are dead, enter the alcove between the walls to find 
    a chest all the way at the back. Open it up to find a Life OTG! Now 
    continue down the path. 
    
    
    --OBJECTIVE: FIND THE LION KEY
    
    Equip the Flails and go all the way down the path to see a lone chest. 
    Ghost Fish will attack from behind you once you approach the chest, so 
    start swinging! Once the Fish are dead, a gaggle of Catwomen will 
    appear and ambush you. Use Explosive Arrows and shoot them in mid-air 
    while being evasive. After the Catwomen are gone, they leave the LION 
    KEY as a prize, so grab it!
    
    As you leave the area, ANOTHER ambush will occur with more Catwomen and 
    a few Arioch Crabs. Again, use lots of Explosive Arrows and abuse 
    whatever weapon you have to kill them. Now make your way to the LION 
    DOOR and enter to the next area.
    
    
    ++  AREA: LABYRINTH 2  ++
    
    
    ++GOLDEN SCARAB #48/LIFE OF THE GODS #42
    Make a left turn when you enter the LION DOOR and go all the way to the 
    end of the path to find a lone Golden Scarab. Grab it and go back the 
    other way. Go up the stairs and use the Save Point to SAVE your game. 
    To the left of the Save Point is a small enclosed alcove with a chest. 
    Open it up for a Life OTG and then continue down the next path. 
    
    
    Avoid the open area with the LIONESS DOOR (you don't have the key for 
    it). Instead, take the long path to the right. Kill more Ghost Fish 
    here and continue down. Further down the path are MORE Ghost Fish. Kill 
    them all and continue down to the very end of the path.
    
    
    --OBJECTIVE: FIND THE LIONESS KEY
    
    ++GOLDEN SCARAB #49
    Enter the large alcove across Muramasa's Statue to find a Golden Scarab 
    all by itself. There is another alcove behind this Golden Scarab 
    location with a chest. Grab the item in there...if you dare.
    
    There is one more alley with Ghost Fish in it, so kill them all and 
    then approach the chest at the very end of the path to find the LIONESS 
    KEY!  Now make your way BACK to the Save Point. Kill the Fish in the 
    way and then approach the wide open area with the LIONESS DOOR. When 
    you enter here, you will be ambushed by Ghost Fish, Arioch Crabs, and a 
    trio of Red Dinos.
    
    Try to kill the Fish using aerial combos with the Flails and then use 
    UT's on the Crab Fiends. Also continue to use mid-air Explosive Arrows 
    on the Crabs and use the remaining essence on the Dinos. From here, go 
    back to the Save Point and SAVE your game (so that you don't have to 
    fight these guys again). Now go back and use the LIONESS KEY to enter 
    the next area for a boss battle.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    EQ2.            +++   BOSS BATTLE: SPECTRAL DOKU   +++
    
    
    If you have the Unlabored Flawlessness, this battle will be a TAD bit 
    easier. Doku uses Ghost Fish to assist him in battle, so equip the 
    Flails and slice them down to leave Essence. With Essence floating 
    around, equip the UF and then try and catch Doku with an Unlabored UT 
    to reduce his health dramatically. Continue this tactic and you should 
    be able defeat him easily...MAYBE.
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
    ER1.                +++   CHAPTER 18: THE CORE   +++
    
                 _______ _____   ___  _____________    ______ 
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  ( _ )
               / /__/ _  / __ |/ ___/ / / / _// , _/  / / _  |
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_/\___/ 
                                                                 
    
    --OBJECTIVE: REACH THE CORE
    
    When the Chapter begins, equip the Flails and start slicing all the 
    Fish in the area. Kill them off and then grab the RAPTOR DEITY statue 
    to unveil the exit out of the Labyrinth.
    
    
    ++LIFE OF THE GODS #43
    Approach the Save Point and SAVE your game! Go to the far right of the 
    path to find a lone chest with a Life OTG. Open it up and then go the 
    other way. 
    
    
    ++LIFE OF THE GODS #44
    Search the dead body for a MAP and then continue down the path to 
    encounter some enemies. Use Explosive Arrows on the Pincers and use 
    UT's on the Ariochs. Once their dead, approach the chest in the far off 
    corner to get a Life OTG.
    
    
    --OBJECTIVE: FIND THE KEY OF THE DECAYED SOUL
    
    
    ++  AREA: PALACE COMPOUND  ++
    
    If you take the whirligig path to the Imperial Palace, the door will be 
    locked. To get the Key to open it, go back to the path and head towards 
    the large gateway on the opposite side of the Palace. When you reach 
    the gateway, you will be swarmed by Ghost Fish. Bust out the Flails and 
    start slicing away to get some essence. Once that's done, open the 
    doorway to trigger a cutscene.
    
    
    ++  AREA: STAIRWAY TO THE IMPERIAL PALACE  ++
    
    After the cutscene, search the dead body for an additional item. Before 
    you do anything else, there are a few more things you can do in Tairon 
    before entering the Palace.
    
    There is ONE more Fiend Challenge to pursue in the game. The Prize for 
    completing it isn't so hot, but if you're up for the Karma Points, then 
    get to it and complete it!
    
    
    -----------------------------------------------------------------------
    
    ER2.
    
    +++FIEND CHALLENGE: GREAT BRIDGE SQUARE  
    62 Ninjas and 38 Knightmares. What could go wrong, right?
    
    
    FULL DETAILS SOON!
    
    
    -----------------------------------------------------------------------
    
    
    If you need to go to Muramasa's Shop, do it now! Replenish all your 
    stock before heading into the Imperial Palace! When you're ready, head 
    back to the Imperial Palace entrance and enter with the Decayed Key.
    
    
    ++  AREA: THE CORE - 1ST FLOOR  ++
    
    8 enemies will appear: 7 Pincers and one Arioch Crab. Use hard combos 
    and Explosive Arrows to kill them off. When all the pussies are dead, 
    approach the mantle and place the WOLF DEITY statue. Exit out through 
    the adjacent door and equip the Flails. 
    
    
    ++LIFE OF THE GODS #45
    Slice all of the Ghost Fish here and then ascend the stairway to the 
    next floor. Open the nearby chest for a Life OTG and then enter the 
    next doorway.
    
    
    ++  AREA: THE CORE - 2ND FLOOR  ++
    
    This floor contains a duo of Arioch Crabs and four Ogres. Fling 
    Explosive Arrows on the Crabs and use UT's on the Ogres to kill them 
    all. Once that's done, place the DEVIL DEITY statue on the mantle and 
    then exit the room. Equip the Flails and kill more Fish!
    
    
    ++  AREA: THE CORE - 3RD FLOOR  ++
    
    In this room, you'll face off against FOUR Knightmares. If you haven't 
    tried the Great Bridge Challenge yet, then this battle will be a 
    precursor of what to expect. Use Dabilahro counters and try to evade 
    their Lava Pits as quickly as you can.
    
    When the room is cleared, place the SERPENT DEITY statue on the mantle 
    and then exit through the adjacent door. Slice some more Fish with the 
    Flails and ascend to the fourth floor but DO NOT ENTER YET!
    
    
    ++GOLDEN SCARAB #50/LIFE OF THE GODS #46
    The last Scarab of the game is just below the fourth floor. When you 
    reach the fourth floor doorway entrance, jump off the nearby ledge to 
    land on a smaller ledge below. The Scarab is at the other end of the 
    ledge, so GRAB IT! Now go back to the fourth floor entrance and open 
    the chest to find an extra Life OTG.
    
    
    ++  AREA: THE CORE - 4TH FLOOR  ++
    
    In this room, it'll be a split combination of 5 Pincers, one 
    Knightmare, and one Ogre. Focus on killing the Knightmare first because 
    they are the bigger threat. When possible, stick to using wall attacks 
    on the Pincers and use as many UT's as possible. Once the room is 
    cleared, place the RAPTOR DIETY statue on the mantle to clear the 
    entire Core. Exit through the adjacent door and slice the Ghost Fish in 
    the stairway. 
    
    
    ++  AREA: THE IMPERIAL PALACE CORE ++
    
    Take the stairs to the top of the Imperial Palace. You'll find two 
    chests, a Save Point, and a TEAM NINJA prototype on this floor. Both 
    chests contain Ghost Fish, so open them at your own risk! 
    
    Before you approach the portal, SAVE your game! If you need to go back 
    to Muramasa's Shop, you'll have to traverse all the way back down the 
    Core (and dodging the same enemies again). The closest shop is the one 
    in Tairon, so go there now if you need to! When you're ready, enter the 
    portal for an epic battle.
    
    
    ++  AREA: HELLISH DEPTHS  ++
    
    When the battle begins, Pincers will appear and swarm you. Use evasive 
    rolls and hard combos to clear the area. Once it's cleared, you will be 
    transported to a boss battle against a brand new boss.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ER3.                +++   BOSS BATTLE: NICCHAE   +++
    
    
    Nicchae is virtually the same boss as Alma. They have the same attacks 
    and the same melee combos. Defeat Nicchae the same way you defeated 
    Alma and the battle will be over as fast as you think. If you can't 
    defeat Nicchae, then how the hell did you get to this point?!?!
    
    Once the battle is done, enter the portal back to the Hellish Depths.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++  AREA: HELLISH DEPTHS  ++
    
    More Pincers will swarm you but this time Marbus will occasionally toss 
    fireballs at you while you are fighting the fiends. When Marbus starts 
    laughing, he'll toss a fireball at you, so move away! Once all the 
    fiends are dead, you are transported to ANOTHER boss battle against a 
    super tough boss.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ER4.                +++   BOSS BATTLE: ISHTAROS   +++
    
    
    If you haven't encountered Ishtaros in Missions Mode, then get ready 
    for a world of pain. Ishtaros is a very tough boss that has attacks 
    from all ranges (even more than Doku, Marbus, and Murai combined), so 
    you'll need to bring you're best skills to fight her off. Ish has a 
    large plethora of painful attacks:
    
    --FIEND RUSH
    --LASER-BEAM CANNON
    --WHIPTAIL SPIN
    --WHIPTAIL LASSO
    --HIGH HEEL STOMP
    
    Ishtaros is the only boss in the game that can actually use a 
    counterattack on Ryu! The majority of Ish's attacks are long ranged. If 
    you stay far away from her, she'll either Rush at you or use her laser 
    beams. If you try to use a Flying Swallow attack, she'll whip your ass 
    out of the air! When Ish takes big damage, she jumps into the air and 
    lassos herself around the arena and then uses a homing kick to catch 
    you off-guard.
    
    Avoid aerial attacks of ANY kind on Ish and focus on the up-close 
    approach. The trick is to PREVENT Ish from using her long-range attacks 
    by making her fight against Ryu one-on-one. When you are standing next 
    to Ish, she will use melee attacks, which Ryu can evade and then roll 
    next to her for a hard combo (preferably the Blade Of The Dragon's Tail 
    combo). If she falls for the trick, she will take lots of damage. If 
    she sees the move, she will use her knee to counter your attack. 
    
    But even if she counters your attack, stay close and continue using the 
    Blade Of The Dragons Tail combo to reduce her health dramatically. When 
    she jumps up to lasso around the arena, wait for her to make one full 
    spin (so she doesn't hit you) and then quickly charge the True Dragon 
    Sword for a Gleaming Blade attack just as she uses her homing kick. 
    Just before she lands on the ground, unleash the Gleaming Blade attack. 
    Continue this tactic to defeat Ish!
    
    
    Copy and paste this URL to see how to defeat both these Ho's:
    http://www.gametrailers.com/player/usermovies/129310.html
    
    
    Once the battle is over, enter the portal to face off against Marbus.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ER5.                +++   BOSS BATTLE: MARBUS   +++
    
    
    If it isn't obvious yet, Marbus uses Pincers to assist him in battle. 
    Use Izuna Drops on the fiends and then let Marbus do his thing. This 
    battle should be SO easy for you by now! If you can't even defeat 
    Marbus, then why are you even HERE?!?
    
    Defeat Marbus to obtain the DEMON DEITY statue and then hightail it 
    back to the Core.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    ++  AREA: THE IMPERIAL PALACE CORE  ++
    
    
    With the DEMON DEITY statue in hand, place it on the mantle across the 
    Save Point to open the doors above the Core. SAVE your game and finish 
    whatever it is you need to do. If you need to finish the rest of the 
    Fiend Challenges you missed or restock at Muramasa's Shop, do it now! 
    Once you enter through the doors above the Core, there's no going back! 
    When you're ready, go up the stairs until a cutscene is triggered.
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
                  +++   BOSS BATTLE: THE EMPEROR - FORM 1   +++
    
    
    This battle is no different than it was on Normal or Hard Mode, so just 
    utilize the same strategies from those modes.
    
    
                  +++   BOSS BATTLE: THE EMPEROR - FORM 2   +++
    
    
    Same as above.
    
    
    MISSION COMPLETE!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    
    
                 +++   CHAPTER 19: THE DARK DRAGON BLADE   +++
    
                 _______ _____   ___  _____________    ______ 
                / ___/ // / _ | / _ \/_  __/ __/ _ \  <  / _ \
               / /__/ _  / __ |/ ___/ / / / _// , _/  / /\_, /
               \___/_//_/_/ |_/_/    /_/ /___/_/|_|  /_//___/ 
                                                             
     
    JUMP, FLIP, JUMP, FLIP. BLAH BLAH BLAH. Just get the DDB already!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
                     +++   BOSS BATTLE: DARK MURAI   +++
    
    
    Dear god, is it over yet? Why are you still reading this?
    
    
                          MISSION AND GAME COMPLETED!!!!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    Congratulations from me for finishing Very Hard Mode! It was a long and 
    frustrating journey and now that you've learned all the tricks of the 
    trade, guess what?!? IT WON'T WORK FOR MASTER NINJA MODE! Just thought 
    I'd let you know. See ya on Master Ninja Mode, my friend!
    
    
    =======================================================================
    =======================================================================
    =======================================================================
    
    
                 MASTER NINJA MODE WALKTHROUGH COMING SOON!!!
    
    
    =======================================================================
    =======================================================================
    =======================================================================
    =======================================================================
    
    
    
    For a complete list of all the Power-Up and Golden Scarab locations, 
    read the section below.
    
    
    =======================================================================
    =======================================================================
    
    
    JJ1.         +++   POWER-UPS & GOLDEN SCARABS CHECKLIST   +++
    
    
    The section below will list all the Power-Ups and Golden Scarab 
    locations for all modes. The list is for Ninja Dog/Normal Mode. 
    
    
    ==   GOLDEN SCARABS (ALL MODES)   ===
    
    All Scarabs are listed in order from which they are found in the game. 
    For more details on finding each Scarab, consult the walkthrough above.
    
    
    #1 - AIRSHIP - MAIN OFFICE
    #2 - AIRSHIP - STORAGE ROOM (FINISH THE AIRSHIP CHALLENGE)
    #3 - AIRSHIP - GAS COMPARTMENT PASSAGEWAY - HIDDEN UPPER DECK
    #4 - GREAT BRIDGE SQUARE - INSIDE WATER FOUNTAIN
    #5 - CLOCK TOWER SQUARE - UPPER WALKWAY NEAR PLEASURE STREET SWITCH
    #6 - HAN'S BAR - END OF THE ALLEY NEAR THE HIDDEN WEAPON
    #7 - MOAT ROAD - UPPER LEDGE OPPOSITE FROM THE PEGASUS KEY CHEST
    #8 - DRAWBRIDGE HILL - NEXT TO SAVE POINT
    #9 - DRAWBRIDGE HILL - CREVICE ON THE RIGHT SIDE OF STREET
    #10 - ARCHIVES ROOM - SECOND FLOOR - INSIDE GLASS CASE
    #11 - ARCHIVES ROOM - THIRD FLOOR
    #12 - ALTAR HALL - UPPER LEFT LEDGE
    #13 - CORRIDOR OF DOOM ENTRANCE - ACROSS FROM SAVE POINT
    #14 - ECONTRA BABEL SPECUS - ALCOVE NEAR WASP FIEND AREA
    #15 - HALL OF EONS - BETWEEN WALL CREVICES
    #16 - UNDERGROUND CEMETARY - ACROSS FROM BONE DRAGON'S DEAD BODY
    #17 - SUSPENSION BRIDGE ROOM - RIGHT SIDE
    #18 - RED EYE CHAMBER 
    #19 - BLUE EYE CHAMBER
    #20 - FLOODED CORRIDOR - SWIM UNDER THE WATER NEAR ELEVATOR
    #21 - DWORKU ALLEYWAY - USE SKULL KEY TO ENTER 
    #22 - DWORKU ALLEYWAY - UPPER LEDGE ABOVE GOLDEN SCARAB #21
    #23 - MILITARY GATE ROAD - END OF THE ROAD; LEFT SIDE
    #24 - WAREHOUSE - TRAIN ROOFTOP
    #25 - WAREHOUSE - ON THE OFFICE ROOF
    #26 - RADIO CONTROL TOWER ENTRANCE - USE BIRD FLIP TO THE TOP
    #27 - AQUADUCTS 2B - HIDDEN LEDGE ABOVE ELECTRIC WORM BOSS ROOM
    #28 - HALL OF BALANCE - UPPER RIGHT LEDGE
    #29 - RED WATER RESERVOIR ROOM - RIGHT SIDE
    #30 - UNDERGROUND PASSAGE - CORNER ACROSS FROM MURAMASA'S STATUE
    #31 - UNDERGROUND PASSAGE - INSIDE ELECTRIC WORM ALCOVE ON LEFT SIDE
    #32 - BLUE WATER RESERVOIR - INSIDE DRAINED TANK
    #33 - PERISTYLE PASSAGE - UPPER PILLAR NEAR ENTRANCE - USE BIRD FLIP
    #34 - UNDERGROUND SANCTUARY - ACROSS FROM DEAD BODY WITH ARROWS
    #35 - UNDERGROUND SANCTUARY - BEHIND THE SAVE POINT NEAR BRAND OF VALOR
    #36 - THE MOATS - UNDER WATER NEXT TO SAVE POINT
    #37 - THE MOATS - UPPER ROOF - SECOND AREA WITH LASER COPTERS
    #38 - THE MOATS - NEAR THE EXIT PASSAGE FROM THE TRITON DOOR
    #39 - THE MOATS - INSIDE THE SUNKEN SHIP
    #40 - CHAMBER OF EVERLASTING SLEEP - SWIM TO THE TOP
    #41 - ZARKHAN STADIUM - BEHIND PILLARS ACROSS THE LEVER
    #42 - ZARKHAN STADIUM - ABOVE ENTRANCE DOORWAY - USE PLATFORM TO REACH
    #43 - ZARKHAN STADIUM - TOP BALCONY - USE PLATFORMS TO REACH
    #44 - ZARKHAN WATERFALLS - ACROSS SAVE POINT - BREAK OPEN STONE HEAD
    #45 - ZARKHAN WATERFALLS - UNDER THE POOL OF WATER
    #46 - MAGMA CAVERNS - SEE-SAW ROOM; SMALL LEDGE ON RIGHT SIDE
    #47 - ICE CAVERN - RUINS; NEXT TO SAVE POINT BEFORE YOTUNFRAU BATTLE
    #48 - LABYRINTH - ENTER LIONS DOOR; ALCOVE ON THE LEFT SIDE
    #49 - LABYRINTH - LARGE ALCOVE NEAR MURAMASA'S STATUE
    #50 - THE CORE - THIRD FLOOR; JUMP DOWN FROM FOURTH FLOOR
    
    
    ==   GOLDEN SCARAB PRIZES (NINJA DOG/NORMAL MODES)   ==
    
    01 GOLDEN SCARABS - LIFE OF THE GODS
    05 GOLDEN SCARABS - ARMLET OF POTENCY
    10 GOLDEN SCARABS - LIVES OF THE THOUSAND GODS
    15 GOLDEN SCARABS - SPIRIT OF THE DEVILS
    20 GOLDEN SCARABS - DABILAHRO
    25 GOLDEN SCARABS - ARMLET OF CELERITY
    30 GOLDEN SCARABS - ARMLET OF BENEDICTION
    35 GOLDEN SCARABS - GREAT SPIRIT ELIXIR
    40 GOLDEN SCARABS - ARMLET OF FORTUNE
    45 GOLDEN SCARABS - JEWEL OF THE DEMON SEAL
    50 GOLDEN SCARABS - PLASMA SABER MK II
    
    
    ==   LIFE OF THE GODS (NINJA DOG/NORMAL MODES)   ==
    
    On Ninja Dog/Normal Modes, there are 27 Life of the Gods to find. 
    
    
    #1 - HAYABUSA VILLAGE - UNDER BROKEN BRIDGE
    #2 - HAYABUSA VILLAGE - PLACE STATUE HEAD ON STATUE
    #3 - HAYABUSA VILLAGE - INSIDE BURNING HOUSE
    #4 - AIRSHIP - MAIN DECK - OFFICE ROOM ON LEFT SIDE
    #5 - MURAMASA'S STATUE - GIVE ONE GOLDEN SCARAB
    #6 - OUTER CLOCK TOWER PLAZA - USE BLUE LINES TO SHIMMY TO ALCOVE
    #7 - MONASTERY ANNEX - LEFT CHEST
    #8 - ECONTRA BABEL SPECUS - WASP FIEND ROOM - ON LEDGE
    #9 - SUSPENSION BRIDGE ROOM - LEFT SIDE
    #10 - MONK'S ROOM - INSIDE SAFE - SECOND TIME
    #11 - WAREHOUSE - BREAK CRATE BETWEEN TRAINS
    #12 - TRAIN CONTROL ROOM - DOWNSTAIRS
    #13 - DRAWBRIDGE HILL - NEXT TO TRAIN CRASH
    #14 - UNDERGROUND PASSAGE - INSIDE ELECTRIC WORM ALCOVE ON THE RIGHT
    #15 - HALL OF BALANCE - HIDDEN ALCOVE ON UPPER LEFT SIDE HALL
    #16 - OUTER SANCTUARY - HIDDEN UPPER LEDGE - USE WALL RUN
    #17 - THE MOATS - IN CHEST NEXT TO THE SECOND SAVE POINT
    #18 - THE MOATS - UNDERWATER ZIGZAG METAL BARS PUZZLE
    #19 - ZARKHAN STADIUM - UPPER BALCONY
    #20 - ZARKHAN STADIUM - UPPER LEDGE
    #21 - OUTER CAVERNS - BREAK STONE FACE
    #22 - OUTER CAVERNS - DIVE INTO POOL OF WATER TO FIND CHEST
    #23 - ICE CAVERNS - FIRST CHEST ON UPPER LEDGE AFTER SLIDING DOWN
    #24 - UNDERGROUND PASSAGEWAY - BEHIND THE SAVE POINT
    #25 - LABYRINTH - ALCOVE NEAR FIRST GHOST FISH ENCOUNTER
    #26 - LABYRINTH - CHEST ON LEFT SIDE OF THE SECOND SAVE POINT
    #27 - GREAT BRIDGE SQUARE - BUILDING WITH CRACKED DOOR
    
    
    
    ==   JEWEL OF THE DEMON SEAL   ==
    
    --#1: SUSPENSION BRIDGE ROOM - ON THE THRONE
    --#2: MONK'S ROOM - INSIDE THE SAFE (THIRD TIME)
    --#3: AQUADUCTS 4
    --#4: GIVE 45 GOLDEN SCARABS TO MURAMASA
    --#5: DEFEAT FIEND CHALLENGE IN THE UNDERGROUND PASSAGEWAY 
    --#6: HAYABUSA VILLAGE - CRACKED SHRINE
    
    
    
    ==   LIVES OF THE THOUSAND GODS (NINJA DOG/NORMAL MODE)  ==
    
    --#1: NINJA FORTRESS - TATAMI ROOM
    --#2: OUTER CLOCK TOWER PLAZA - USE ZIPLINE
    --#3: DEFEAT THE BONE DRAGON
    --#4: DEFEAT HYDRACUBUS - SECOND TIME
    --#5: PERISTYLE PASSAGE - DEFEAT THE FIEND CHALLENGE
    --#6: RITUAL ROOM - DEFEAT THE FIEND CHALLENGE
    --#7: ZARKHAN STADIUM - DEFEAT THE FIEND CHALLENGE
    --#8: STAIRWAY TO THE IMPERIAL PALACE - DEFEAT THE FIEND CHALLENGE 
    --#9: HALL OF THE FLAME DRAGON - DEFEAT SMAUGAN
    
     
    
    ==   SPIRIT OF THE DEVILS   ==
    
    --#1: CLOCK TOWER BASE
    --#2: ARCHIVES ROOM - DEFEAT THE FIEND CHALLENGE
    --#3: GIVE MURAMASA 15 GOLDEN SCARABS
    --#4: RED WATER RESERVOIR ROOM
    
    
    
    ==   TALISMAN OF REBIRTH   ==
    
    --#1: NINJA FORTRESS - UPPER TATAMI ROOM
    --#2: MILITARY GATES - Shoot arrow above the gate
    --#3: AQUADUCTS 4B - DEFEAT THE FIEND CHALLENGE
    --#4: UNDERGROUND PASSAGEWAY - DEFEAT THE FIEND CHALLENGE
    --#5: DRAWBRIDGE SQUARE - DEFEAT THE FIEND CHALLENGE
    --#6: GREAT BRIDGE SQUARE - DEFEAT THE FIEND CHALLENGE
    
    
    
    =======================================================================
    =======================================================================
    =======================================================================
    =======================================================================
    
    
    This section will list all the locations of the Power-Ups for Hard 
    Mode. Yes, changes were made and you'd be lost without this list.
    
    
    JJ2.        ++   LIFE OF THE GODS LOCATIONS - HARD MODE   ++
    
    This list will reveal the locations for all 45 Life OTG's on Hard Mode.
    
    
    #1: HAYABUSA VILLAGE - SHACK UNDER BROKEN BRIDGE
    #2: HAYABUSA VILLAGE - PLACE JIZO HEAD ON STATUE
    #3: CENTRAL BRIDGE - DEFEAT MASAKADO
    #4: HAYABUSA VILLAGE - INSIDE BURNING HOUSE
    #5: AIRSHIP - MAIN DECK; OFFICE ON LEFT SIDE
    #6: OUTER CLOCK TOWER PLAZA - USE BLUE LINES TO SHIMMY INTO ALCOVE  
    #7: OUTER CLOCK TOWER PLAZA - LEDGE ABOVE LILLY DOOR - USE ZIPLINE
    #8: MOAT ROAD - USE WALL RUN FROM LILLY DOOR EXIT
    #9: DRAWBRIDGE HILL - NEXT TO SAVE POINT
    #10: MONASTERY ANNEX - CHEST ON LEFT SIDE
    #11: ALTAR HALL - CHEST ON THE WALKWAY
    #12: ALTAR HALL - CHEST ON UPPER RIGHT CATWALK
    #13: INNER ECONTRA - UPPER LEDGE
    #14: SUSPENSION BRIDGE ROOM - LEFT SIDE OF ENTRANCE
    #15: RED EYE CHAMBER - CHEST UNDER THE WATER
    #16: MONK'S ROOM - INSIDE SAFE - SECOND TIME
    #17: SKULL GATE AREA
    #18: MILITARY WAREHOUSE - INSIDE CRATE BETWEEN TRAINS
    #19: MILITARY WAREHOUSE - SECOND FLOOR STAIRWAY
    #20: HALLWAY - WHERE YOU ENCOUNTER THREE RPG SOLDIERS
    #21: TRAIN CONTROL ROOM - UNDER THE STAIRS
    #22: DRAWBRIDGE HILL - NEXT TO TRAIN CRASH
    #23: RED WATER RESERVOIR - LEFT SIDE OF ALTAR
    #24: UNDERGROUND WATERWAY - INSIDE ELECTRIC WORM ALCOVE ON THE RIGHT
    #25: UNDERGROUND WATERWAY - SECOND AREA AFTER WORM BATTLE - UPPER LEDGE
    #26: HALL OF BALANCE - HIDDEN ALCOVE ON UPPER LEFT SIDE HALL
    #27: OUTER SANCTUARY - HIDDEN UPPER LEDGE - USE WALL RUN 
    #28: THE MOATS - ACROSS FROM SECOND SAVE POINT
    #29: THE MOATS - UNDERWATER ZIGZAG METAL BARS
    #30: ZARKHAN STADIUM - UPPER LEDGES
    #31: STAIRWAY TO IMPERIAL PALACE - NEAR WALKWAY TO ZARKHAN STADIUM
    #32: ZARKHAN WATERFALL - BREAK STONE FACE
    #33: ZARKHAN WATERFALL - UNDER POOL OF WATER
    #34: ICE CAVERN DEPTHS - CHEST ON UPPER LEDGE
    #35: UNDERGROUND PASAGEWAY - BEHIND THE SAVE POINT
    #36: OUTER MONASTERY - UPPER RIGHT CHEST
    #37: OUTER MONASTERY - LOWER LEFT CHEST
    #38: LABYRINTH - CHEST IN FIRST AREA
    #39: LABYRINTH - CHEST IN UPPER AREA NEAR LIONS DOOR
    #40: LABYRINTH - CHEST WHERE YOU ACQUIRE THE LIONS KEY
    #41: LABYRINTH - CHEST NEXT TO SECOND SAVE POINT
    #42: UPPER PALACE COMPOUND - NEAR LABYRINTH EXIT
    #43: GREAT BRIDGE SQUARE - INSIDE BUILDING ON UPPER LEDGE
    #44: THE CORE - SECOND FLOOR ENTRANCE
    #45: THE CORE - FOURTH FLOOR ENTRANCE
    
    
    ==   GOLDEN SCARAB PRIZES (HARD MODE)   ==
    
    01 GOLDEN SCARABS - TECHNIQUE SCROLL - COUNTERATTACK
    05 GOLDEN SCARABS - TECHNIQUE SCROLL - IZUNA DROP
    10 GOLDEN SCARABS - TECHNIQUE SCROLL - GUILLOTINE THROW
    15 GOLDEN SCARABS - WINDMILL SHURIKEN
    20 GOLDEN SCARABS - WOODEN SWORD
    25 GOLDEN SCARABS - DABILAHRO
    30 GOLDEN SCARABS - ARMLET OF CELERITY
    35 GOLDEN SCARABS - SPEAR GUN
    40 GOLDEN SCARABS - ARMLET OF BENEDICTION
    45 GOLDEN SCARABS - ARMLET OF FORTUNE
    49 GOLDEN SCARABS - PLASMA SABER MK II
    50 GOLDEN SCARABS - DARK DRAGON BLADE
    
    
    ==   JEWEL OF THE DEMON SEAL   ==
    
    --#1: SUSPENSION BRIDGE ROOM - ON THE THRONE
    --#2: PERISTYLE PASSAGE - DEFEAT THE CLONE 
    --#3: MONK'S ROOM - INSIDE THE SAFE (THIRD TIME)
    --#4: UNDERGROUND PASSAGEWAY - DEFEAT THE FIEND CHALLENGE
    --#5: HAYABUSA VILLAGE - CRACKED SHRINE
    --#6: OUTER MONASTERY - DEFEAT THE BLACK DRAGON CLONE
    
    
    ==   LIVES OF THE THOUSAND GODS   ==
    
    --#1: NINJA FORTRESS - TATAMI ROOM
    --#2: AIRSHIP - DEFEAT THE ENEMY CHALLENGE
    --#3: ECONTRA BABEL SPECUS - DEFEAT THE BONE DRAGON
    --#4: SUSPENSION BRIDGE ROOM - DEFEAT HYDRACUBUS
    --#5: RITUAL ROOM - DEFEAT THE FIEND CHALLENGE
    --#6: PERISTYLE PASSAGE - DEFEAT THE FIEND CHALLENGE
    --#7: STAIRWAY TO THE IMPERIAL PALACE - DEFEAT THE FIEND CHALLENGE
    --#8: HALL OF THE FLAME DRAGON - DEFEAT SMAUGAN
    --#9: GREAT BRIDGE SQUARE - DEFEAT THE FIEND CHALLENGE**
    
    **For some reason, there is one extra LIVES OTTG. If you already found 
    all the Power-Ups, this extra Power-Up will NOT increase your life bar!
    
    
    ==   SPIRIT OF THE DEVILS   ==
    
    --#1: CLOCK TOWER BASE
    --#2: ARCHIVES ROOM - DEFEAT THE FIEND CHALLENGE
    --#3: AQUADUCTS 4B
    --#4: ZARKHAN STADIUM - DEFEAT THE FIEND CHALLENGE
    
    
    ==   TALISMAN OF REBIRTH   ==
    
    --#1: THE FISSURE MOATS - END OF THE UNDERWATER ZIGZAG PATH
    --#2: AQUADUCTS 4B - DEFEAT THE FIEND CHALLENGE
    --#3: DRAWBRIDGE SQUARE - DEFEAT THE FIEND CHALLENGE
    
    
    =======================================================================
    =======================================================================
    =======================================================================
    =======================================================================
    
    
    This list is for the Power-Up locations for Very Hard Mode. A lot of 
    items and Power-Ups have been rearranged (again) from Hard Mode so read 
    this section if you think you are missing something!
    
    
    JJ3.     +++   LIFE OF THE GODS LOCATIONS - VERY HARD MODE   +++
    
    
    #1: HAYABUSA VILLAGE - SHACK UNDER BROKEN BRIDGE
    #2: HAYABUSA VILLAGE - PLACE JIZO HEAD ON STATUE
    #3: CENTRAL BRIDGE - DEFEAT MASAKADO
    #4: HAYABUSA VILLAGE - INSIDE BURNING HOUSE
    #5: MILITARY GATE - ON DEAD BODY
    #6: OUTER CLOCK TOWER SQUARE - USE BLUE LINES TO REACH HIDDEN ALCOVE
    #7: OUTER CLOCK TOWER SQUARE - USE ZIPLINE ABOVE LILLY DOOR
    #8: HAN'S BAR - CHEST INSIDE THE HALLWAY
    #9: MOAT ROAD - NEAR BRONZE LILLY DOOR AREA
    #10: DRAWBRIDGE HILL - FURTHER DOWN FROM GOLDEN SCARAB #9
    #11: MONASTERY ANNEX ENTRANCE (ACROSS MURAMASA'S STATUE)
    #12: ALTAR HALL - ABOVE THE ENTRANCE WALKWAY
    #13: ALTAR HALL - UPPER LEDGES ON THE LEFT SIDE
    #14: INNER ECONTRA - UPPER LEDGE
    #15: RED EYE CHAMBER
    #16: BLUE EYE CHAMBER
    #17: SUSPENSION BRIDGE ROOM - ON THE THRONE
    #18: MONK'S ROOM - INSIDE SAFE - SECOND TIME
    #19: CHAPTER 10 - GREAT BRIDGE SQUARE - DEFEAT KNIGHTMARE
    #20: SKULL GATE AREA
    #21: WAREHOUSE - BREAK SECOND CRATE IN MIDDLE OF WAREHOUSE
    #22: UPPER CONTROL ROOM HALL (WHERE YOU FIND CONTROL ROOM KEY)
    #23: CONTROL ROOM - UNDER THE STAIRS
    #24: DRAWBRIDGE HILL - NEAR TRAIN CRASH SITE
    #25: RED WATER RESERVOIR ROOM
    #26: UNDERGROUND WATERWAY - INSIDE ELECTRIC WORM ALCOVE ON THE RIGHT
    #27: UNDERGROUND WATERWAY - SECOND AREA AFTER WORM BATTLE - UPPER LEDGE
    #28: HALL OF BALANCE - HIDDEN ALCOVE ON UPPER LEFT SIDE HALL
    #29: OUTER SANCTUARY - HIDDEN UPPER LEDGE - USE WALL RUN
    #30: THE MOATS - MEDALLION ALTAR 
    #31: THE MOATS - UNDERWATER ZIGZAG PATH
    #32: ZARKHAN STADIUM - UPPER BALCONY
    #33: ZARKHAN STADIUM - UPPER BALCONY
    #34: STAIRWAY TO IMPERIAL PALACE - CHEST NEAR THE STAIRS
    #35: ZARKHAN FALLS - BREAK THE STONE FACE
    #36: ZARKHAN FALLS - UNDER THE POOL OF WATER
    #37: THE GREAT HALL - UPPER LEDGE
    #38: UNDERGROUND PASSAGEWAY
    #39: OUTER MONASTERY (AFTER CLONE BATTLE)
    #40: OUTER MONASTERY (AFTER CLONE BATTLE)
    #41: LABYRINTH 1 - FIRST INNER ALCOVE
    #42: LABYRINTH 2 - ALCOVE NEXT TO THE SAVE POINT
    #43: PALACE COMPOUND - FARTHEST CHEST FROM THE SAVE POINT
    #44: PALACE COMPOUND - CHEST ACROSS FROM IMPERIAL PALACE ENTRANCE
    #45: THE CORE - SECOND FLOOR
    #46: THE CORE - FOURTH FLOOR**
    
    
    **NOTE: There is a 46th Life OTG item in the game. It isn't an 
    important item because Ryu only needs 45 to max out his health bar.
    
    
    
    ==   GOLDEN SCARAB PRIZES (VERY HARD MODE)   ==
    
    01 GOLDEN SCARABS - ART OF THE INFERNO
    05 GOLDEN SCARABS - SPIRIT OF THE DEVILS
    10 GOLDEN SCARABS - ART OF THE ICE STORM
    15 GOLDEN SCARABS - JEWEL OF THE DEMON SEAL
    20 GOLDEN SCARABS - SPIRIT OF THE DEVILS
    25 GOLDEN SCARABS - JEWEL OF THE DEMON SEAL
    30 GOLDEN SCARABS - ARMLET OF FORTUNE
    35 GOLDEN SCARABS - JEWEL OF THE DEMON SEAL
    40 GOLDEN SCARABS - ART OF THE INAZUMA
    45 GOLDEN SCARABS - SPIRIT OF THE DEVILS
    49 GOLDEN SCARABS - PLASMA SABER MK II
    50 GOLDEN SCARABS - DARK DRAGON BLADE
    
    
    ==   LIVES OF THE THOUSAND GODS   ==
    
    #1: NINJA FORTRESS - TATAMI ROOM
    #2: DEFEAT AIRSHIP ENEMY CHALLENGE
    #3: DEFEAT THE BONE DRAGON
    #4: DEFEAT HYDRACUBUS - SECOND TIME
    #5: DEFEAT ZARKHAN STADIUM FIEND CHALLENGE
    #6: DEFEAT RITUAL ROOM FIEND CHALLENGE
    #7: DEFEAT SMAUGAN
    
    
    ==   SPIRIT OF THE DEVILS   ==
    
    #1: NINJA FORTRESS - ALTAR
    #2: DEFEAT ARCHIVES ROOM FIEND CHALLENGE
    #3: GIVE MURAMASA 5 GOLDEN SCARABS
    #4: GIVE MURAMASA 20 GOLDEN SCARABS
    #5: GIVE MURAMASA 45 GOLDEN SCARABS
    
    
    ==   JEWEL OF THE DEMON SEAL   ==
    
    #1: GIVE MURAMASA 15 GOLDEN SCARABS
    #2: GIVE MURAMASA 25 GOLDEN SCARABS
    #3: GIVE MURAMASA 35 GOLDEN SCARABS
    #4: MONK'S SAFE - FOURTH TIME
    #5: DEFEAT UNDERGROUND PASSAGEWAY FIEND CHALLENGE
    #6: HAYABUSA VILLAGE - CRACKED SHRINE
    
    
    ==   TALISMAN OF REBIRTH   ==
    
    #1: DEFEAT AQUADUCTS 4B FIEND CHALLENGE
    #2: DEFEAT DRAWBRIDGE SQUARE 3-FIEND CHALLENGE
    #3: DEFEAT THE CLONE IN THE OUTER MONASTERY
    
    
    =======================================================================
    =======================================================================
    =======================================================================
    =======================================================================
    
    
    +++MASTER NINJA MODE COLLECTION COMING SOON!
    
    
    =======================================================================
    =======================================================================
    =======================================================================
    =======================================================================
    =======================================================================
    =======================================================================
    
    
    KK1.             +++   HELL'S WRATH - MISSION MODE   +++
    
    
        __  _________________ ________  _   __   __  _______  ____  ______
       /  |/  /  _/ ___/ ___//  _/ __ \/ | / /  /  |/  / __ \/ __ \/ ____/
      / /|_/ // / \__ \\__ \ / // / / /  |/ /  / /|_/ / / / / / / / __/   
     / /  / // / ___/ /__/ // // /_/ / /|  /  / /  / / /_/ / /_/ / /___   
    /_/  /_/___//____/____/___/\____/_/ |_/  /_/  /_/\____/_____/_____/   
             
        
    Mission Mode consists of 55 new missions (some of which were NOT in the 
    XBOX version) that are divided into Five missions per Phase. For every 
    Phase, Ryu has four missions and Rachel has one. Every mission consists 
    of four difficulties: Normal, HARD, Very HARD, and Master Ninja. Each 
    difficulty is unlocked once you complete the previous difficulty.
    
    For each difficulty you complete, it is represented by an Ayane symbol 
    on the mission screen:
    
    --NORMAL: RICE RATION
    --HARD: RATION BUNDLE
    --VERY HARD: BAND OF STRENGTH
    --MASTER NINJA: KUNAI SCROLL
    
    
    The first two Phases are automatically unlocked as soon as you start 
    Mission Mode. Complete 5 missions in any order to unlock the next Phase 
    of missions. Also, you can choose a specific costume per mission by 
    pressing the Triangle Button. So if you're ready, LET'S ROCK!
    
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
                      +++   PATH OF THE MASTER NINJA   +++
    
    
    --MISSION 1: DESTROY ALL ENEMIES
    --MISSION 2: DESTROY ALL ENEMIES
    http://www.gametrailers.com/player/usermovies/121101.html
    
    --MISSION 3: DEFEAT MASAKADO
    --MISSION 4: DEFEAT MURAI
    --MISSION 5: DEFEAT ALL ENEMIES (RACHEL ONLY)
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
     
                         +++   NIGHTMARISH PHANTASMS   +++
    
    
    --MISSION 6: DEFEAT THE BONE DRAGON
    --MISSION 7: DEFEAT HYDRACUBUS
    --MISSION 8: DEFEAT ALL ENEMIES
    http://www.gametrailers.com/player/usermovies/117936.html
    
    --MISSION 9: DEFEAT ALL ENEMIES
    http://www.gametrailers.com/player/usermovies/82153.html
    
    --MISSION 10: DEFEAT ALL ENEMIES (RACHEL ONLY)
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
                             +++   ABYSMAL LAIR   +++
    
    
    --MISSION 11: DEFEAT SMAUGAN
    --MISSION 12: DEFEAT YOTUNFRAU
    --MISSION 13: DEFEAT ALL ENEMIES
    --MISSION 14: DESTROY THE WORMS
    http://www.gametrailers.com/player/usermovies/82158.html
    
    --MISSION 15: DEFEAT ALL ENEMIES (RACHEL ONLY)
    http://www.gametrailers.com/player/usermovies/94740.html
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
                          +++   MILITARY DESTRUCTION   +++
    
    
    --MISSION 16: DEFEAT GAMOV
    http://www.gametrailers.com/player/usermovies/122699.html
    
    --MISSION 17: DEFEAT ALL ENEMIES
    --MISSION 18: DEFEAT ALL ENEMIES
    http://www.gametrailers.com/player/usermovies/117982.html
    
    --MISSION 19: DEFEAT THE HELICOPTER
    --MISSION 20: DEFEAT ALL ENEMIES (RACHEL ONLY)
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
                         +++   DESCENT OF THE FIENDS   +++
    
    
    --MISSION 21: DEFEAT ALL ENEMIES
    --MISSION 22: DEFEAT ALL ENEMIES
    --MISSION 23: DESTROY THE TANK
    --MISSION 24: DEFEAT PAZ ZUU
    --MISSION 25: DEFEAT YOTUNFRAU (RACHEL ONLY)
    http://www.gametrailers.com/player/usermovies/94751.html
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
                        +++   CAPTIVATING GODDESSES   +++
    
    
    --MISSION 26: DEFEAT ISHTAROS
    --MISSION 27: DEFEAT ALMA
    --MISSION 28: SAVE RACHEL!
    --MISSION 29: DEFEAT MURAI (RACHEL ONLY)
    --MISSION 30: DEFEAT ALL ENEMIES
    
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
                        +++   FATEFUL CONFRONTATION   +++
    
    
    --MISSION 31: OVERCOME YOURSELF!
    --MISSION 32: OVERCOME YOURSELF!
    --MISSION 33: OVERCOME YOURSELF!
    --MISSION 34: OVERCOME YOURSELF!
    --MISSION 35: DEFEAT ALL ENEMIES (RACHEL ONLY)
    http://www.gametrailers.com/player/usermovies/93640.html
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
                       +++   BATTLEFIELDS OF THE ABYSS   +++
    
    
    --MISSION 36: 
    --MISSION 37: 
    --MISSION 38: 
    --MISSION 39: 
    --MISSION 40: DEFEAT ALL ENEMIES (RACHEL ONLY)
    http://www.gametrailers.com/player/usermovies/117990.html
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
                       +++   GIANTS OF THE UNDERWORLD   +++
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
                        +++   UNEARTHED CHALLENGE   +++
    
    There are 5 Extra Missions in Mission Mode called the "Unearthed 
    Challenge". To unlock them, simply press the following buttons on the 
    Missions Mode menu: UP DOWN LEFT DOWN RIGHT UP SQUARE. Five new 
    missions will appear above the Eternal Legend mission. Think you can 
    beat these missions?
    
    
    --MISSION 46: DEFEAT MARBUS & DOKU
    http://www.gametrailers.com/player/usermovies/93625.html
    
    --MISSION 47: DESTROY THE TANK
    --MISSION 48: DEFEAT DYNAMO
    --MISSION 49: DEFEAT NICCHAE & ISHTAROS
    
    --MISSION 50: DEFEAT DOKU (RACHEL ONLY)
    http://www.gametrailers.com/player/usermovies/94664.html
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
                           +++   ETERNAL LEGEND   +++
    
    
    Eternal Legend is 5 Missions counted as ONE. After completing each 
    Mission, the game allows you to save your progress between Phases. Each 
    Mission is timed in Phases with a specific set of enemies to kill. 
    After each set is killed, a new set will appear (hence a new Phase). 
    The Phase ends after defeating the boss for that Mission.
    
    Originally, the Eternal Legend mission was a downloadable pack for the 
    original Xbox Ninja Gaiden called the Hurricane Pack 2. It appeared 
    during Round 3 of the Master Ninja Tournament in August 2004 (yeah, 
    that was a long time ago). It was the Hurricane Pack 2 that introduced 
    newer enemies like the Knightmares, Nicchae, and Ishtaros. The 
    Hurricane Pack 2 was repackaged in Ninja Gaiden BLACK as the last batch 
    of missions in Mission Mode called "Eternal Legend".
    
    
    3 THINGS TO REMEMBER:
    --Utilize the On-Land Charge like crazy
    --Use the Essence wisely
    --ALL Projectiles are infinite
    
    READY? LET'S ROCK!!!
    
    
    -----------------------------------------------------------------------
    
    
                           ++  MISSION 51: THE CORE  ++
    
    
    --FIRST FLOOR
    TIME LIMIT: 40 SECONDS
    ENEMIES: (8) WHITE NINJAS
    
    
    --SECOND FLOOR
    TIME LIMIT: 35 SECONDS
    ENEMIES: (3) PURPLE NINJAS
    PRIZE: WINDMILL SHURIKEN
    
    
    --THIRD FLOOR
    TIME LIMIT: NONE
    ENEMIES: (10) BATS
    
    
    DON'T FORGET THE ART OF THE FIRE WHEELS AND TALISMAN OF REBIRTH!!!
    
    
    --FOURTH FLOOR
    TIME LIMIT: 40 SECONDS
    ENEMIES: (3) PURPLE WS NINJAS
             (2) BLACK SPIDER NINJAS
             (2) WARLOCKS
    
    
    DON'T FORGET THE STRONGBOW!!! Get if from the Chest before you enter 
    the HP2 Realm!
    
    
    --HP2 REALM
    TIME LIMIT: 60 SECONDS
    ENEMIES: SPEARMAN, MASAKADO
    PRIZE: LIVES OF THE THOUSAND GODS
    
    
    DON'T FORGET THE WARHAMMER!!!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
                     ++  MISSION 52: MILITARY DESTRUCTION  ++
    
    
    --PART 1
    TIME LIMIT: 45 SECONDS
    ENEMIES: (4) MSAT SOLDIERS
             (4) MSAT COMMANDERS
    
    
    --PART 2
    TIME LIMIT: 35 SECONDS
    ENEMIES: (2) ARMORED GUNNER SOLDIERS
             (4) ARMORED RPG SOLDIERS
    
    --PART 3
    TIME LIMIT: 15 SECONDS
    ENEMIES: (4) ARMORED RPG SOLDIERS
    
    
    --PART 4
    TIME LIMIT: 40 SECONDS
    ENEMIES: (2) MECHA MSAT SOLDIERS
             (4) MECHA RPG SOLDIERS
             (4) MECHA GUNNER SOLDIERS
    
    
    --PART 5
    TIME LIMIT: 20 SECONDS
    ENEMIES: (4) MECHA RPG SOLDIERS
    
    
    ++BOSS BATTLE: DYNAMO
    LACKEYS: (8) MSAT SOLDIERS
    TIME LIMIT: 60 SECONDS
    
    
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
                        ++  MISSION 53: ABYSMAL LAIR  ++
    
    
    --PART 1
    TIME LIMIT: 50 SECONDS
    ENEMIES: (3) RED DINOS
    
    
    --PART 2
    TIME LIMIT: 70 SECONDS
    ENEMIES: (1) RED DINO
             (2) SCYTHE-WIELDING FIENDS
             (10) BROWN FIENDS
    
    
    --PART 3
    TIME LIMIT: 40 SECONDS
    ENEMIES: (30) LARGE DUNG BEETLES
    
    
    ++BOSS BATTLE #1: HYDRACUBUS
    LACKEYS: (10) BROWN FIENDS
    TIME LIMIT: 75 SECONDS
    PRIZE #1: LIVES OF THE THOUSAND GODS
    PRIZE #2: KITETSU
    
    
    --PART 4
    TIME LIMIT: 45 SECONDS
    ENEMIES: (2) ZOMBIE ARCHERS
             (4) ZOMBIES
    
    
    --PART 5
    TIME LIMIT: 50 SECONDS
    ENEMIES: (2) ZOMBIES
             (14) WASP FIENDS
             (4) PINK FIENDS
    
    
    ++BOSS BATTLE #2: YOTUNFRAU
    LACKEYS: (10) PINK FIENDS
    TIME LIMIT: 90 SECONDS
    PRIZE: TRUE DRAGON SWORD
    
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
                   ++  MISSION 54: GIANTS OF THE UNDERWORLD  ++
    
    --PART 1
    TIME LIMIT: 65 SECONDS 
    ENEMIES: (9) ZOMBIE SOLDIERS
             (1) PURPLE ZOMBIE
    
    
    --PART 2
    TIME LIMIT: 60 SECONDS
    ENEMIES: (6) CATWOMEN
             (6) PINCER FIENDS
    
    
    --PART 3
    TIME LIMIT: 60 SECONDS
    ENEMIES: (2) CRAB FIENDS
             (6) PINCER FIENDS
    
    
    --PART 4
    TIME LIMIT: 90 SECONDS
    ENEMIES: (4) OGRES
             (12) LARGE DUNG BEETLES
    
    
    ++BOSS BATTLE #1: DOKU
    LACKEYS: (8) PURPLE NINJAS
    TIME LIMIT: 100 SECONDS
    PRIZE: DARK DRAGON BLADE
    
    
    ++BOSS BATTLE #2: MARBUS
    LACKEYS: (11) CATWOMEN
    TIME LIMIT: 180 SECONDS
    PRIZE: LIVES OF THE THOUSAND GODS
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
                   +++   MISSION 55: CAPTIVATING GODDESSES   +++
    
    
    SUB-BOSSES: (4) KNIGHTMARES
    TIME LIMIT: 110 SECONDS
    
    http://www.gametrailers.com/player/usermovies/120130.html
    
    
    ++BOSS BATTLE: NICCHAE
    LACKEYS: (8) PINCER FIENDS 
    TIME LIMIT: 120 SECONDS
    
    http://www.gametrailers.com/player/usermovies/120673.html
    
    
    --PART 1
    ENEMIES: (15) BATS
    TIME LIMIT: NONE
    
    
    ++FINAL BATTLE: ISHTAROS
    LACKEYS: NONE
    TIME LIMIT: 90 SECONDS
    
    
    MISSION COMPLETED!
    
               _         _                                 __    __     
        __ _  (_)__ ___ (_)__  ___    _______  __ _  ___  / /__ / /____ 
       /  ' \/ (_-<(_-</ / _ \/ _ \  / __/ _ \/  ' \/ _ \/ / -_) __/ -_)
      /_/_/_/_/___/___/_/\___/_//_/  \__/\___/_/_/_/ .__/_/\__/\__/\__/ 
                                                  /_/                   
    
    
    =======================================================================
    =======================================================================
    =======================================================================
    =======================================================================
    
    
    KK2.                  +++   SURVIVAL MODE   +++ 
    
       ______  _____ _   _______   _____   __     __  _______  ___  ____
      / __/ / / / _ \ | / /  _/ | / / _ | / /    /  |/  / __ \/ _ \/ __/
     _\ \/ /_/ / , _/ |/ // / | |/ / __ |/ /__  / /|_/ / /_/ / // / _/  
    /___/\____/_/|_||___/___/ |___/_/ |_/____/ /_/  /_/\____/____/___/  
                                                                      
    
    The newest addition to the Ninja Gaiden Sigma world is called Survival 
    Mode. There are three modes to choose from: Weapons Master, Speed 
    Master, and Rachel Master. Weapons Master is currently playable but the 
    other two won't be released until later. 
    
    Survival Mode is only attainable by purchasing the Add-On from the 
    Playstation Store. It costs $3 (US currency) and is over 160MB in size. 
    Once you purchase and download the Add-On, go to the Sigma Menu and 
    choose INSTALL. Once that's done, choose the SURVIVAL option to begin!
    
    
    -----------------------------------------------------------------------
    
    
                        ++   WEAPONS MASTER MODE   ++
    
    
    There are five Weapon Modes to choose: Dragon Sword, Lunar, Vigoorian 
    Flails, Dragon Claw & Tiger Fang, and Dabilahro.
    
    The main point of Weapons Master Mode is to kill as many enemies as you 
    can. There are 1000 enemies per Weapons Mode and Ryu can only use the 
    weapon chosen for that mode (plus ONE Ninpo). If Ryu dies, the total 
    tallies up and you can upload your Kill # to the Leaderboards.
    
    The first 100 enemies that appear will recycle their appearances after 
    Ryu gets the 100th kill. So that means the same 100 enemies appear each 
    time Ryu kills the 100th, 200th, 300th enemy...you get the picture. 
    
    --BOSS CHARACTERS
    There are four bosses that appear in cycles per Mode. The bosses appear 
    in this order: #30, #50, #70, and #100...and so on and so on. Most of 
    the bosses will include Doku, Dynamo, Ishtaros, Gamov, the Clone, 
    Murai, Alma, etc. so be ready when they show up!
    
    
    ++TIPS AND TACTICS:
    The biggest tactic in getting through the next enemy cycle is to leave 
    leftover Essence as soon as you kill the last enemy. When the next set 
    show up, use an On-Land Charge and unleash non-stop UT's. It's a really 
    repetitive strategy but it's the only one that works, SO USE IT.
    
    
    Copy and paste this URL to see a sample video on how to defeat the 
    first 100 enemies on Dabilahro Master Mode:
    http://www.gametrailers.com/player/usermovies/103795.html
    
    
    -----------------------------------------------------------------------
    
    
                          ++   SPEED MASTER MODE   ++
    
    
    There are five Phases in Speed Master Mode. The main goal in each Phase 
    is to kill as many enemies as possible before the Timer runs out. 
    
    When the level begins, Ryu must make his way to a specific location in 
    the area within a few minutes and then kill off the non-stop respawning 
    enemies. There are NO bosses in this Mode, but you will still need to 
    face off against lots of the bigger enemies like Knightmares and Ogres.
    
    Each Phase gives you at least 10-15 minutes total to complete the Phase 
    and whatever # of kills you can accumulate at the end of the Phase (or 
    if you die), your total will add up. Understand it?
    
    
    Copy and paste this URL to see my Speed Master video for Phase 2:
    http://www.gametrailers.com/player/usermovies/115312.html
    
    
    -----------------------------------------------------------------------
    
    
                        ++   RACHEL MASTER MODE   +++
    
    
    Rachel's modes are a combination of both Weapons and Speed Master 
    Modes. She has five different Phases and the objectives for each Phase 
    can vary.
    
    In these Modes, Rachel will face off against various enemies and bosses 
    (some of which she never fought in Story Mode). Complete each Phase the 
    same way you did in Weapons and Speed Master for Ryu and it should be a 
    fun time!
    
    
    Copy and paste this URL to see a video of Rachel facing off against 
    Murai and Gamov:
    
    http://www.gametrailers.com/player/usermovies/122334.html
    
    
    =======================================================================
    =======================================================================
    =======================================================================
    =======================================================================
    
    
    LL1.                +++   XBOX TO PS3 CHANGES   +++
    
              _  _____  ____  _  __  __________    ___  ________
             | |/_/ _ )/ __ \| |/_/ /_  __/ __ \  / _ \/ __/_  /
            _>  </ _  / /_/ />  <    / / / /_/ / / ___/\ \_/_ < 
           /_/|_/____/\____/_/|_|   /_/  \____/ /_/  /___/____/ 
                                                        
    
    If you are an Xbox veteran to this game and you DO NOT own a PS3, 
    you'll be surprised at the additions and deletions made to Sigma. And 
    for those of you that are first-time PS3 players to the Ninja Gaiden 
    universe, you'll also be surprised at how much different an experience 
    Sigma is compared to the Xbox versions.
    
    While the core of the gameplay is still the same (KILL, KILL, KILL), 
    it's the smaller things that can dramatically change everything. In 
    this section I will chronicle EVERY single change made from the Xbox 
    versions to the PS3 version known as Sigma. Okay, enough of my bullshit 
    banter, let's PAR-TAY!!
    
    
    -----------------------------------------------------------------------
    
    
    +++   GAMEPLAY ASPECTS   +++
    
    There a few minor additions and deletions towards the gameplay aspects. 
    I'll list a few here that you may or may not have noticed.
    
    
    
    --THE DARK DRAGON BLADE CG INTRO
    XBOX VERSION: In all the Xbox versions, there is an opening CG scene 
    which explains the history of the Dark Dragon Blade and also of the 
    Dragon Sword and its current wielder: Ryu Hayabusa.
    
    PS3 VERSION: The CG intro was deleted! As soon as you begin a New Game, 
    you will go straight into Chapter 1.
    
    
    --THE KARMA COUNTER
    XBOX VERSION: In the original Xbox version, every time you encountered 
    set of respawning enemies, the encounter would be timed. Ryu could then 
    come back and fight off the respawning enemies and the encounter would 
    be timed again. Each time Ryu comes back for the encounter, the points 
    gained would decrease by half each time. So if the first encounter was 
    worth 5000 points, the second encounter would be worth 2500 and then 
    1250 points, 625 points, etc. After 6 or 7 encounters, the points 
    deplete and the encounters are no longer timed.
    
    PS3 VERSION: After the release of the Hurricane Packs and Ninja Gaiden 
    BLACK, all encounters are only timed once. If Ryu skips an enemy 
    encounter, the Karma points are forfeited. This also applies to Sigma.
    
    
    
    --THE COMBO COUNTER
    XBOX VERSION: There were two types of Combo counters: one which showed 
    the number of combos made onscreen and the other was the Karma Combo 
    screen (with the Time Limit). If the Karma screen wasn't onscreen, the 
    game would still show the number of combos Ryu was making. This was 
    helpful especially when fighting against Ghost Fish and various other 
    enemies. Also, if Ryu made a 50-hit or 100-hit combo, large letters 
    would flash on the screen for a second showing "50 HITS" or "100 HITS".
    
    PS3 VERSION: The Combo counter has been omitted and it only shows up 
    once on the Karma screen. Once you've finished an encounter, then 
    that's it! If Ryu returns to pursue an enemy encounter (especially when 
    farming), it's difficult to know how many combos Ryu has made since 
    there is no Combo Counter.
    
    
    
    --SUCCESSIVE PLAY
    XBOX VERSION: In the original Ninja Gaiden, there was an option AFTER 
    finishing a certain difficulty to start a SUCESSIVE PLAY game with all 
    50 Golden Scarabs intact in Chapter 1. When Ryu reaches Muramasa's 
    Statue in Chapter 2, Muramasa will hand over some (not all) of the 
    prizes for finding them.
    
    PS3 VERSION: When the Hurricane Packs and Ninja Gaiden BLACK were 
    released, Team Ninja completely removed the SUCCESSIVE PLAY option for 
    favor of an online Leaderboard. For the PS3 version of Sigma, this 
    option does not exist. Basically, once Ryu finishes Chapter 19 of a 
    specific difficulty, THAT'S IT! NO MORE!
    
    
    
    --THE DARK DRAGON BLADE
    XBOX VERSION: In the original Ninja Gaiden, the DDB could be obtained 
    on a SUCCESSIVE PLAY file. All Ryu had to do was make it to Chapter 13 
    and enter the storage room via the upper window in Hayabusa Village and 
    VOILA! The Dark Dragon Blade would be sitting there!
    
    PS3 VERSION: In the Hurricane Packs and Ninja Gaiden BLACK, the 
    SUCCESSIVE PLAY option was removed and therefore, the only way to get 
    the DDB was by passing 50 Golden Scarabs to Muramasa on harder modes. 
    This option also applies to the PS3 version.
    
    
    
    --THE INTERCEPT TECHNIQUE
    XBOX VERSION: This Technique Scroll was first introduced in the 
    Hurricane Packs. The scroll enabled Ryu to perform a parry move where 
    he could block a (once) unblockable attack by pressing the Block Button 
    at the right moment. This scroll was very helpful when fighting against 
    the bigger enemies like the Ogres, Knightmares, and especially that 
    goddamned Ishtaros.
    
    PS3 VERSION: At the last minute, Team Ninja deleted the Intercept 
    Technique in Ninja Gaiden BLACK. For Ninja Gaiden Sigma, it was never 
    intended to ever be added. This is absolutely, positively, utterly 
    complete BULLSHIT!!!
    
    
    
    --THE NUNCHUKUS
    XBOX VERSION: The Nunchukus were available for every difficulty in all 
    versions of NG. In the Hurricane Packs (and Hard Mode for BLACK), the 
    Nunchukus were already in Ryu's inventory in Chapter 1.
    
    PS3 VERSION: The Nunchukus are only available for use on Ninja Dog & 
    Normal Modes. From Hard Mode and on, the Nunchukus are no longer 
    available for use. Not that it makes a difference, but it's true.
    
    
    
    --THE NINJA GAIDEN TRILOGY & ARCADE NINJA GAIDEN
    XBOX VERSION: In the original Ninja Gaiden version, Ryu was able to 
    unlock all three NES versions of the Ninja Gaiden NES Trilogy (after 
    some exploration). In Ninja Gaiden BLACK, the NES Trilogy was omitted 
    and the Arcade beat-em-up version was added in its place. 
    
    PS3 VERSION: The NES Trilogy and the Arcade versions do not exist in 
    Sigma and the arcade machine in Han's Bar no longer exists!
    
    
    
    --THE MOVIE VIEWER
    XBOX VERSION: Once you defeated the game on Normal Mode in both Xbox 
    versions, the Movie Viewer became available. All of the CG scenes (not 
    the FMV's) from the game were available for playback at anytime.
    
    PS3 VERSION: The Movie Viewer option was deleted. The only way to view 
    the CG scenes for Sigma is to replay a specific chapter to trigger it.
    
    
    
    --COSTUME CHANGE OPTION
    XBOX VERSION: In Ninja Gaiden BLACK, you had the option to choose any 
    unlocked costume when reloading a saved game (including Mission Mode). 
    
    PS3 VERSION: You cannot choose a different costume when reloading a 
    saved game. To choose a different costume, you need to start a brand 
    new game (to use for the rest of the game).
    
    
    
    --THE ULTIMATE TECHNIQUE
    XBOX VERSION: In the original Ninja Gaiden, Ryu could not perform an 
    Ultimate Technique unless there was Essence to absorb. If you pressed 
    and held the Y Button, Ryu would do the charge animation but not 
    actually charge for a UT.
    
    PS3 VERSION: After the release of the Hurricane Packs and Ninja Gaiden 
    BLACK, Ryu now had the option perform the UT without actually needing 
    to absorb Essence. This gameplay feature is also in the PS3 version.
    
    
    
    --THE WATER RUN
    XBOX VERSION: In all the Xbox versions, the only way to use the Water 
    Run was to rapidly tap the A Button as soon as Ryu's feet touch the 
    water. If Ryu fell into the water during the run, that was it.
    
    PS3 VERSION: Ryu can now use the Water Run by simply approaching the 
    water and running over it without tapping any buttons. If Ryu falls 
    into the water, he can easily jump up and continue running.
    
    
    
    --MISSIONS MODE
    XBOX VERSION: In NG Black, there were 50 Missions to pursue in Missions 
    Mode. Some missions were repetitions of other missions (like the Master 
    Ninja Tournament Round 3 Mission) and a few presented a new challenge.
    
    PS3 VERSION: Most (but not all) of the repetitive missions have been 
    omitted in favor of adding Rachel instead of Ryu. Within each Phase in 
    Missions Mode, Ryu has four missions to complete and Rachel has one. In 
    addition, there are FIVE unlockable missions called "Unearthed 
    Challenge" (some of which were the repetitive missions found in Black) 
    bringing the total to 55 Missions.
    
    
    
    -----------------------------------------------------------------------
    
    
    +++   ADDITIONAL CHARACTERS/ENEMIES (PS3 VERSION)   +++
    
    The PS3 version has TWO new additional characters to the mix: GAMOV & 
    ALTERNATOR. Gamov was only seen in various early cutscenes in the Xbox 
    version while Alternator is a brand new version of Dynamo.
    
    There is also a brand new Mermaid-man thingie-enemy-person found only 
    in the Moats chapter. LAME!
    
    
    -----------------------------------------------------------------------
    
    
    +++   ADDITIONAL SAVE POINTS & MURAMASA STATUES   +++
    
    Yup, Sigma has a couple more of these things that neither Xbox versions 
    contained. In some ways, it is quite weird to see a Muramasa Statue in 
    the oddest of locations, but it is a welcome addition nonetheless. I 
    will reveal all the locations for each one below. Ready?
    
    
    ==   EXTRA MURAMASA STATUES   ==
    
    --HAYABUSA VILLAGE: NEXT TO CENTRAL BRIDGE
    --UPPER DRAWBRIDGE HILL: SOUTH OF THE MONASTERY
    --ECONTRA BABEL SPECUS: BOTTOM OF THE SPIRAL
    --FLOODED MONK CHAMBER: NEXT TO UNDERWATER ELEVATOR
    --LOCOMOTIVE TURNTABLE: NEXT TO SAVE POINT
    --UNDERGROUND WATERWAY: BEFORE DUAL WORM CHAMBER
    
    **NOTE: THE MURAMASA STATUE IN THE HALL OF BALANCE IS NOT NEW! IT WAS 
    RELOCATED FROM ITS ORIGINAL LOCATION!
    
    
    ==   EXTRA SAVE POINTS   ==
    
    --OUTER CLOCK TOWER SQUARE: NEXT TO BRONZE LILLY DOOR
    --OUTER RITUAL ROOM
    --THE PYRAMID
    
    **NOTE: THE SAVE POINT IN THE MAGMA CAVERNS IS NOT NEW! IT WAS 
    RELOCATED FROM ITS ORIGINAL LOCATION!
    
    
    -----------------------------------------------------------------------
    
    
    +++   GRAPHICS   +++
    
    
    TEAM NINJA has made some very dramatic changes to a couple of the 
    environments in the game. While some are just higher resolutions of 
    older areas in the Xbox version, some were completely redone from the 
    ground up. Here's a list of the newer changes (but not many though):
    
    
    CHANGE #1 - NINJA FORTRESS
    
    --XBOX VERSION
    The outer Ninja Fortress was a bland-looking lifeless cold mountain. 
    The path that Ryu lands on in the intro cinema is actually a waterfall. 
    
    --PS3 VERSION
    The Fortress has been transformed into a forest-like area with lots of 
    yellow foliage and trees. The environment itself looks like it's in the 
    Fall season with its bright orange sky. Everything else inside the 
    Fortress remains the same as the Xbox version.
    
    
    CHANGE #2 - HAYABUSA VILLAGE
    
    --XBOX VERSION
    The Xbox version also had the same bland-looking mountain look as the 
    Ninja Fortress. When you entered the village, it was literally "dead".
    
    --PS3 VERSION
    The upper mountain path of the village is filled with red leaves all 
    over the place. The trees look more robust and the area is more 
    colorful. As you enter the village, red foliage falls to the ground. 
    There are also additional Japanese archways at both portal areas.
    
    
    CHANGE #3 - THE AIRSHIP
    --XBOX VERSION
    The Main Deck was a small room that had a wall near the entrance (so 
    you had to go around it). The Storage Room (where you found the third 
    Golden Scarab) had a bunch of containers.
    
    --PS3 VERSION
    The Main Deck and Storage Room have different looks now. The Main Deck 
    is now a wide open area with chandeliers and the Storage Room is a 
    large empty room with a couple of large crates in the back of the room.
    
    
    CHANGE #4 - CITY OF TAIRON
    
    --PS3 VERSION
    Tairon is more high-res yet retains the same look as its Xbox 
    counterpart. Well, there is ONE new addition to the PS3 version of the 
    city of Tairon: TRASHCANS. Yeah, some of the alleys near Great Bridge 
    Square have GODDAMN TRASHCANS! WOW!!! Can't get any better than THAT!!!
    
    
    
    CHANGE #5 - THE ALTAR HALL/ARCHIVES ROOM
    
    --PS3 VERSION
    The Altar Hall retains the same look as the Xbox version but has a few 
    more additions. The stained-glass windows are more vibrant and emit 
    brighter lighting. There are also a couple of candle chandeliers added 
    to the Altar Room and the marble floor has more patterns. Other than 
    that, it's still the same room. 
    
    In the Archives Room, there are two paintings of Nicchae and Ishtaros 
    on the second floor that were not in the Xbox versions.
    
    
    
    CHANGE #6 - ZARKHAN STADIUM
    
    --XBOX VERSION
    The Stadium was a large gladiator-type arena with sand-filled floors.
    
    --PS3 VERSION
    The Stadium now has large stone patterns on the ground to make it look 
    more like someone did a bad tile job. The arena also has real-time 
    lighting with added wall torches.
    
    
    That's pretty much it in terms of graphical changes. Every environment 
    in the game is just higher in textures and lighting, making it easier 
    to navigate the areas.
    
    
    -----------------------------------------------------------------------
    
    
    +++   PUZZLES   +++
    
    
    The Xbox versions had a few puzzles that were quite tedious to solve. 
    They ain't your typical Resident Evil-type puzzle that's for sure. This 
    is a list of puzzles that were changed from the Xbox version:
    
    
    --ZARKHAN STADIUM PUZZLE
    XBOX VERSION: To leave the stadium, Ryu had to pull various levers 
    around the arena. Each lever re-positioned the floating platforms to a 
    specific position which allowed Ryu to traverse to the upper balcony.
    
    PS3 VERSION: Technically, the floating platform puzzle is still intact, 
    but Ryu only needs to pull ONE lever to solve the puzzle.
    
    
    --PYRAMID PUZZLE
    XBOX VERSION: The Pyramid puzzle takes place immediately after the Alma 
    Awakened battle. Ryu had to place two sets of Tablets into certain 
    slots in one room and then fight off a bunch of Dung Beetles. Once the 
    puzzle was solved, the chapter ends.
    
    PS3 VERSION: This puzzle has been completely omitted for a different 
    puzzle inside the Pyramid. The puzzle takes place on the following 
    chapter AFTER The Fiendish Awakening. Instead of inserting Tablets into 
    walls and fighting Dung Beetles, Ryu only needs to defeat three 
    Knightmares to solve the puzzle.
    
    
    Every other puzzle has been kept intact in its original form in all 
    versions of the game.
    
    
    -----------------------------------------------------------------------
    
    
    +++   ENEMIES   +++
    
    
    Various enemies in the Xbox version were low-res and it was difficult 
    to make out their faces even in 480p HD. The enemies in the PS3 version 
    have more polygons, brighter lighting, and are much easier to identify. 
    When viewed from a far distance, you can still see their faces in 
    disturbing detail.
    
    
    Some enemies were given makeovers, too! Few have newer costumes while 
    some were re-done from the ground up. Here's a list of character 
    makeovers from XBOX to PS3:
    
    --NINJAS
    The Black Spider and Red Fire Ninjas in the Xbox version wore rags 
    similar to the Brown and White Ninjas. In the PS3 version, the BS and 
    Fire Red Ninjas have more expensive-looking garbs with nice design 
    patterns. The Purple Ninja retain the same look for both versions.
    
    
    --SAMURAIS & WARLOCKS
    The Samurais have shinier armor and wear different helmets in the PS3 
    version. There's even an additional Samurai enemy not seen in the Xbox 
    version that wears gold armor. The Warlocks themselves have longer 
    coats and their fireballs have a glowing design.
    
    
    --LARGE DUNG BEETLES
    The PS3 beetles were given a more edgy look. They've got spikes on 
    their exo-shells to make them look cooler.
    
    
    --MASAKADO 
    Masakado is literally a big douche bag ON FIRE! His horse breathes 
    fire, too! In the Xbox version, it's the opposite.
    
    
    --BONE DRAGON/PAZ ZUU (PS3 VERSION)
    Both bosses have more textures to their bodies. The Bone Dragon has 
    more rotting on its bones and Paz Zuu has a sort of rock-like texture 
    to his exoskeleton.
    
    
    --DOKU
    Doku is now a Purple-flamed fiend encased in heavy Samurai armor as 
    opposed to his blue Xbox counterpart. It's weird though that he turns 
    back to blue in the "Vengeful Spirit" chapter...
    
    
    --SPECTRAL DOKU/MARBUS
    Spectral Doku is a big blue apparition with a head and two arms in the 
    PS3 version. In the Xbox version, Doku's armor was spectral just like 
    his head and arms. As for Marbus, he is much hairier and more veiny 
    (wow, that sounded gay) than his Xbox counterpart.
    
    
    --THE EMPEROR
    The second form of the Emperor (that lame-ass Skull thing with legs) 
    has a more realistic look than its Xbox counterpart. It has longer 
    horns and doesn't have the mean-looking brow.
    
    
    Other than those sets of enemies, everyone else retains the same (but 
    higher-quality) look as their Xbox counterparts.
    
    
    -----------------------------------------------------------------------
    
    
    +++   ADDITIONAL CUTSCENES   +++
    
    There is only a small handful of brand new cutscenes in Sigma. Most of 
    them implement Rachel's storyline while others flesh out a couple of 
    additional storyline elements...sort of.
    
    
    --NEW CUTSCENE: DEATH OF THE MASTER NINJA
    There are two different types of death scenes that Ryu can trigger when 
    fighting Doku in Chapter 2. If Doku stabs Ryu, you'll see a scene of 
    Doku standing over Ryu. If you defeat Doku, Ryu will fall to the ground 
    and then Doku turns and leaves.
    
    
    --NEW CUTSCENE: THE TWIN SISTERS
    At the end of Rachel's first chapter, she walks up to a set of 
    paintings in the Archives Room and reads the inscriptions regarding 
    Nicchae and Ishtaros.
    
    
    --NEW CUTSCENE: GAMOV
    During Rachel's boss fight in her second chapter, there is a short 
    cutscene involving Gamov. She apparently knows who he is and tries to 
    attack him. At the end of the battle, Gamov watches in silence as 
    Rachel runs off to find Alma.
    
    
    --NEW CUTSCENE: RETURN OF DYNAMO
    Well, it's technically not a new cutscene (more of an expanded one). At 
    the Military Gate, the Tomahawk Chopper will fly by and Alternator will 
    jump out of the chopper. After Ryu defeats Alternator, it re-explodes.
    
    
    --NEW CUTSCENE: NICCHAE & ISHTAROS
    At the end of Rachel's third chapter, she faces off against Nicchae & 
    Ishtaros. Rachel falls during battle and is captured.
    
    
    --NEW CUTSCENE: THE EQUILIBRIUM IS COLLAPSING
    When Ryu exits the Palace Compound, he encounters a dying Black Spider 
    Ninja that gives him the KEY OF THE DECAYED SOUL. Before he dies, the 
    fallen Ninja explains that Ryu "must reclaim Vigoor".
    
    
    --NEW CUTSCENE: THE FALLEN PROTECTOR OF THE DRAGON'S EYE
    When you finish the game, the End Credits show various cutscenes from 
    the game including a brand new scene with Kureha (the one that held the 
    Dragon's Eye). There is no dialogue, just a short scene of her holding 
    a bird on her finger.
    
    
    -----------------------------------------------------------------------
    
    
    +++   CHAPTER ADDITIONS/DELETIONS   +++
    
    
    This section will point out all of the major and minor changes made per 
    Chapter. If a chapter is not mentioned, that means it has been left 
    intact from the original versions. It's nitpicking at its FINEST!
    
    
    --CHAPTER 1 GAMEPLAY CHANGE
    XBOX VERSION: The Flying Swallow was a technique that can only be 
    obtained by upgrading the Dragon Sword to Level 2.
    
    PS3 VERSION: The Flying Swallow is now learned by a Technique Scroll 
    found in the Ninja Fortress instead of upgrading to Level 2.
    
    
    --CHAPTER 1 ITEM RELOCATION
    XBOX VERSION: In the Hurricane Pack, the Lunar was located in the Ninja 
    Fortress Tatami Room. In Ninja Gaiden BLACK, the Lunar was relocated to 
    Hayabusa Village.
    
    PS3 VERSION: For the third time, the Lunar has been relocated to 
    Tairon. The item can now be found behind the metal gate at Twin 
    Serpents Plaza.
    
    
    --CHAPTER 2 GAMEPLAY OMISSION
    XBOX VERSION: Originally, at the beginning of Chapter 2, Murai would be 
    standing in the middle of the room. If you approached him, he would 
    give Ryu a crucial lesson on how to utilize the Reverse Wind and the 
    Ultimate Technique. When the lesson was over, Murai would tell you "Now 
    go to your people!"
    
    PS3 VERSION: In all subsequent releases (including Sigma), Murai no 
    longer gives you this lesson. At the beginning of Chapter 2, Murai 
    would just tell you "Now go to your people!" if you approached him.
    
    
    --CHAPTER 2 GAMEPLAY DELETION
    XBOX VERSION: Whenever Ryu accessed Muramasa's Statue from Chapter 2 
    and on, there was a third option in the Muramasa menu called "TALK". 
    When Ryu accesses it, Muramasa will give a few silly and useful quotes.
    
    PS3 VERSION: The "TALK" option has been completely removed from the 
    Muramasa menu.
    
    
    --CHAPTER 3 & 4 ADDITIONS
    In the Middle and Aft Cabins of the Airship, there are a couple of red 
    explosive barrels that were NOT in the Xbox versions. There are 
    explosive barrels that are also at the Military Gate area in Tairon.
    
    
    --CHAPTER 4 ITEM RELOCATION
    XBOX VERSION: The Stone Tablet (Top) was originally found in Twin 
    Serpents Plaza behind the metal gate. It was obtainable as early as 
    Chapter 4 and as late as Chapter 13.
    
    PS3 VERSION: The item is no longer found there (the Lunar takes its 
    place) and has been relocated to a chest in Chapter 10 near the 
    stairway going to the Military Gate. The Lunar is now found behind the 
    metal gate.
    
    
    --CHAPTER 4 DELETIONS
    XBOX VERSION: When Ryu enters Clock Tower Square, there was an 
    additional Red-jeweled door (that lead to Moat Road) and an alleyway 
    with a dead body adjacent to the Pleasure Street door. Also, when Ryu 
    reaches Han's Bar, he encountered a bald-headed, eyeglass wearing 
    bouncer at the front door that asked for a "ticket to the party". 
    
    PS3 VERSION: All these elements (except the dead body) have been 
    completely deleted from the PS3 version.
    
    
    --CHAPTER 4 GAMEPLAY OMISSION
    XBOX VERSION: As soon as Ryu reaches Han's Bar, the bouncer originally 
    told him he needed a "Ticket" to get in. Ryu then had to go back to 
    Muramasa's Shop and buy an item to obtain the Ticket. When Ryu returns 
    to the bar, that's when the bar patrons start running outside. On the 
    next chapter, Ryu finds the LILLY KEY on the roof of the Bar.
    
    PS3 VERSION: As soon as Ryu reaches Han's Bar, a Motorcycle MSAT 
    soldier appears and asks "Do you have a Ticket for the Party?" (the 
    line originally asked by the bouncer). Ryu then fights off a couple of 
    Motorcycle MSAT soldiers and wins the LILLY KEY as a prize. After the 
    fight, the bar patrons start running outside.
    
    
    --CHAPTER 6 DELETIONS
    XBOX VERSION: When Ryu finds the NES versions of Ninja Gaiden 1-3 or 
    the Arcade NG (from Ninja Gaiden BLACK), he can go to Han's Bar and use 
    the arcade machine located on the first floor to play the games.
    
    PS3 VERSION: The arcade machine no longer exists in this version. Since 
    there is no NES or Arcade unlockables, the arcade machine was removed.
    
    
    --CHAPTER 6 LOCATION CHANGES
    XBOX VERSION: When Ryu reaches Drawbridge Hill, he can enter Monastery 
    Plaza from both sides of the street.
    
    PS3 VERSION: Ryu can only enter Monastery Plaza from the south side of 
    the street because the other entrance is locked.
    
    
    --CHAPTER 9 PUZZLE OMISSIONS
    XBOX VERSION: In the Red Eye Chamber, there was a walkway in the middle 
    of the room with swinging pendulums and spikes. After killing the 
    Zombies, Ryu had to cross the walkway while dodging the pendulums and 
    jumping past the spikes.
    
    PS3 VERSION: The pendulums and spikes have been omitted and the room is 
    now flooded, making it less tedious to solve the Red Eye puzzle.
    
    
    --CHAPTER 10 GAMEPLAY ADDITION
    PS3 VERSION: When Ryu descends the stairs to Drawbridge Square, the 
    Tomahawk Chopper will ambush him from above by dropping bombs. The 
    Chopper also makes a surprise flyby at Moat Road.
    
    
    --CHAPTER 10 GAMEPLAY CHANGE
    XBOX VERSION: When Ryu reaches Drawbridge Square, he can either exit 
    the area by going past Moat Road OR he could enter through the Blue-
    jeweled doorway. If Ryu entered the Blue-jeweled door, he can crack the 
    wall at the end of the alley and emerge towards Dworku Alleyway.
    
    PS3 VERSION: The Blue-jeweled doorway is blocked off by an Armored car 
    and Ryu has no choice but to go through Moat Road.
    
    
    --CHAPTER 10 GAMEPLAY CHANGES
    XBOX VERSION: After Ryu eliminates the soldiers at the Military Gate, 
    the Tomahawk Chopper will fly by the area and shoot bullets and drop a 
    few bombs at Ryu. After a minute, the chopper flies off. Next, Ryu had 
    to shoot an RPG soldier hiding in the adjacent building. Once the RPG 
    soldier perishes, a short cutaway reveals the STRONGBOW in the same 
    room the RPG soldier was in. Ryu then had to go and retrieve the 
    STRONGBOW at the Skull Gate area and then shoot the medallion above the 
    Military Gate to open it and end the chapter.
    
    PS3 VERSION: Once Ryu clears the Military Gate, an RPG soldier will 
    emerge in a room on the adjacent building. Once Ryu, eliminates him, 
    he'll receive the STRONGBOW as a prize. Once he obtains the item, Ryu 
    faces off against Alternator. Once Alternator is eliminated, the 
    Military Gates open and the chapter ends.
    
    
    --CHAPTER 11 PUZZLE OMISSIONS
    XBOX VERSION: When Ryu is in the Warehouse, he needed to turn on the 
    lights to activate the power in the warehouse. After activating the 
    power, he needed to activate the hanging platforms by pressing the red 
    button switch located between the trains.
    
    PS3 VERSION: Ryu only needs to activate the lights to activate 
    everything in the warehouse. It's less back-and-forth footwork for Ryu.
    
    
    --CHAPTER 13 PUZZLE DELETIONS #1
    XBOX VERSION: When Ryu would traverse underwater, his vision would get 
    darker and the only way to make it brighter was to find the OWL'S EYE 
    item. Also, in order to get to the area with the second Save Point, Ryu 
    needed to solve a numeric combination on an underwater doorway.
    
    PS3 VERSION: The OWL'S EYE is no longer needed for Ryu to swim in 
    darker areas and the numeric combination puzzle is gone.
    
    
    --CHAPTER 13 PUZZLE DELETIONS #2
    XBOX VERSION: When Ryu is in the second Save Point area of the Moats, 
    there was a large alcove near the Save Point that had a large altar. 
    Ryu needed to find two Medallions and place them on the altar to open a 
    new doorway to the other side of the Moats
    
    PS3 VERSION: The Medallion Puzzle no longer exists. Instead, Ryu only 
    needs to find the Triton Key to get to the other side of the Moats.
    
    
    --CHAPTER 15 DELETIONS
    XBOX VERSION: After leaving Zarkhan Stadium, Ryu receives a Kunai 
    Scroll from Ayane about Muramasa wanting to see him about something. 
    When Ryu visits Muramasa at his shop, he tells Ryu about a "Dragon's 
    Eye" that can be placed under the Dragon Sword. 
    
    PS3 VERSION: Ryu never receives the Kunai from Ayane and the doorway 
    leading back to Great Bridge Square is locked down.
    
    
    --CHAPTER 15 GAMEPLAY CHANGES
    XBOX VERSION: As soon as Ryu entered the Magma Caverns, he had to find 
    FOUR pieces of Iron Ore. There were six total pieces of Iron Ore in the 
    Magma Caverns and when four pieces are collected, Ryu could place them 
    into the boiling pot in the See-Saw Room to make the COG OF VIGOOR.
    
    PS3 VERSION: There are no pieces of Iron Ore to find. Ryu can just 
    simply approach the boiling pot in the See-Saw Room to automatically 
    create the COG OF VIGOOR item.
    
    
    --CHAPTER 15 DELETIONS
    XBOX VERSION: After Ryu defeats Yotunfrau, he has to go back to the 
    Magma Caverns and place the COG OF VIGOOR at the door near Muramasa's 
    Statue. When he places the Cog, Ryu enters another cavern with a Save 
    Point. The cavern had fire-breathing statues that Ryu needed to dodge 
    in order to get to the Flame Worm boss. Once Ryu defeats the Flame 
    Worm, Ryu has to enter the back of the cavern and then run and jump to 
    the other side by slamming down on a step-button in order to exit. 
    
    PS3 VERSION: Once Ryu places the COG OF VIGOOR into the doorway, the 
    next area will already be the Flame Worm boss battle. After the battle, 
    Ryu can just exit by using the same doorway. See how simple it is?
    
    
    --CHAPTER 15 LOCATION CHANGES
    XBOX VERSION: When you encountered the Flame Worm, its lair was a 
    concrete wall with him in the center. Ryu also had an entire platform 
    to battle it on.
    
    PS3 VERSION: The Flame Worm's lair is now filled with multiple worm 
    holes. The Flame Worm can emerge and attack from any direction while 
    Ryu battles it from a tiny little platform.
    
    
    --CHAPTER 16 LOCATION CHANGES/ADDITIONS
    XBOX VERSION: When Ryu teleports back to Hayabusa Village, he ends up 
    near the village entrance area. He then has to traverse through to the 
    Graveyard to find the other portal.
    
    PS3 VERSION: After teleporting from Twin Serpents Plaza, Ryu ends up in 
    Hayabusa Village near the Graveyard. When he traverses to the portal 
    near the village entrance, he has to fight some Samurais and Warlocks.
    
    
    --CHAPTER 17 ITEMS RELOCATION
    XBOX VERSION: In order to obtain the RAPTOR DIETY Statue, Ryu had to 
    find it in the Monk's Room inside the Monastery.
    
    PS3 VERSION: After defeating Spectral Doku, the Labyrinth exit to the 
    Imperial Palace area opens up and the RAPTOR DIETY Statue is found 
    above the door exit.
    
    
    
    That's everything you need to know! If I missed something major or 
    minor regarding the Xbox and PS3 versions, e-mail me and let me know!
    
    
    =======================================================================
    =======================================================================
    =======================================================================
    =======================================================================
    
    
    MM1.              +++   THE USELESS STUFF SECTION   +++
    
    
    Do you actually take the time to read the useless descriptions and 
    other crap in the game? Do you even listen to Ayane's Kunai Scrolls? 
    No? Then scroll down to read all about the useless crap in the game! 
    All descriptions are typed VERBATIM!
    
    
    +++   PRIMARY WEAPONS   +++
    
    
    --DRAGON SWORD
    A Japanese Sword handed down in the Hayabusa Ninja Clan. It is carved 
    out of the fang of a dragon.
    
    --TRUE DRAGON SWORD
    The legendary ultimate form of the Dragon Sword, achieved by fitting 
    the Dragon's Eye into it 
    
    --PLASMA SABER MK. II
    A upgraded version of the Plasma Saber, in which the plasma oscillator 
    has been tuned to the maximum.
    
    --NUNCHAKU
    A weapon made by joining two sticks together with a chain. It is very 
    suited to free-form combo attacks.
    
    --VIGOORIAN FLAIL
    A weapon used by medieval Vigoorians. It can be swung like Nunchukus in 
    combat.
    
    --WAR HAMMER
    Rachel's War Hammer. A Fiend Hunter's weapon, it is suitable for taking 
    the heads off of fiends.
    
    --WAR HAMMER (RACHEL ONLY)
    A new War Hammer, crafted by the master blacksmith Muramasa. It is 
    quite powerful.
    
    --DABILAHRO
    A two-handed sword used by ancient Vigoorian berserkers. Due to its 
    100-pound heft it is very powerful. 
    
    --SPEAR GUN
    An auto-reloading spear gun. It is not of much use outside water.
    
    --WOODEN SWORD
    A sword made from wood. It is used mainly to practice sword fighting 
    and is incapable of cutting attacks.
    
    --UNLABORED FLAWLESSNESS
    The true form of the Wooden Sword. Containing an ethereal sense of 
    weight, its impacts are incredibly powerful.
    
    --KITETSU
    The weapon used by Doku, it is a cursed Japanese sword that feeds on 
    the souls of those it slays.
    
    --DARK DRAGON BLADE
    It is an evil blade that has been sealed away by the Hayabusa Ninja 
    Clan.  Chaos brings out its hellish power.
    
    --LUNAR
    A weapon said to obtain mysterious power of the Moon. It's made of a 
    strong willow tree.
    
    --DRAGON'S CLAW & TIGER'S FANG
    Two Japanese swords that were reputedly the property of a famous dual-
    sword master.
    
    
    
    +++   SECONDARY WEAPONS   +++
    
    
    --SHURIKEN
    A simple cross-shaped throwing star
    
    --INCENDIARY SHURIKEN
    A shuriken with a small timer-detonated explosive at the tip
    
    --WINDMILL SHURIKEN
    A giant shuriken with four folding blades. When thrown, it returns to 
    the thrower like a boomerang.
    
    --BOW
    A typical bow. As a projectile weapon that makes no sound, it has an 
    advantage over firearms.
    
    --STRONGBOW
    A composite bow made in Vigoor in medieval times. It cannot be pulled 
    by people of average strength.
    
    --APFSDS CORES
    The core section of tank shells. Made from a heavy tungsten material, 
    they have superb penetration capability.
    
    --EXPLOSIVE ARROWS
    Arrows with explosive tips. Very destructive
    
    --SMOKE BOMB
    When used, this item explodes, blinding all enemies in the immediate 
    area (SIC)
    
    --PELUDA TAIL (RACHEL ONLY)
    A device made from the sewn skin of an ancient Fiend, it is flexible 
    yet retains a sharp point.
    
    
    
    +++   ARMLETS/EARRINGS   +++
    
    
    RYU'S ARMLETS:
    
    --ARMLET OF THE SUN
    An armlet engraved with a picture of the sun. When equipped, Ryu's 
    attack power will increase.
    
    --ARMLET OF THE MOON
    An armlet ingraved (SIC) with a picture of the moon. When equipped, 
    Ryu's defensive power will increase.
    
    --ARMLET OF BENEDICTION
    An armlet emblazoned with the figure of a goddess. When equipped, it 
    increases Yellow Essence absorption. 
    
    --ARMLET OF FORTUNE
    An armlet emblazoned with the figures of two elephants. When equipped, 
    it increases Ki power build-up.
    
    --ARMLET OF POTENCY
    An armlet emblazoned with a picture of a horse, it increases the damage 
    done by kicks and throw techniques.
    
    --ARMLET OF CELERITY
    
    
    RACHEL'S EARRINGS:
    
    --EARRINGS OF FORTUNE
    Increases the wearer's Ki build-up.
    
    --EARRINGS OF THE MOON
    Increases the wearer's defensive power.
    
    --EARRINGS OF BENEDICTION
    Increases the wearer's Yellow Essence absorption.
    
    --EARRINGS OF POTENCY
    Increases the strength of the wearer's kick and throw techniques.
    
    --EARRINGS OF THE SUN
    Increases the wearer's attack power.
    
    --EARRINGS OF CELERITY
    Allows the wearer to charge Ultimate Techniques more quickly.
    
    --JADE EARRINGS
    Rachel's favorite earrings.
    
    
    +++   NINPO/SORCERY   +++
    
    
    --THE ART OF THE FIRE WHEELS
    Allows Ryu to control the spiritual waveforms around himself and create 
    fire wheels that circle him.
    
    --THE ART OF THE INFERNO
    Allows Ryu to control fire at will, first enveloping him in flames and 
    then shooting a fireball in front of him
    
    --THE ART OF THE ICE STORM
    Allows Ryu to quickly change the atmosphere around him, creating a 
    whirlwind containing shards of ice.
    
    --THE ART OF THE INAZUMA
    Allows Ryu to amplify his internal bioelectric current and blast it out 
    to the surrounding area.
    
    --BLADES OF THE OUROBOROS (RACHEL ONLY)
    This spell fuses the powers of flame & lightning to create rays of 
    light that cut through enemies like blades.
    
    
    
    +++   POWER-UPS   +++
    
    
    --ELIXIR OF SPIRITUAL LIFE
    A spiritual elixir that heals Ryu's wounds slightly.
    
    --GREAT SPIRIT ELIXIR
    A spiritual elixir that completely heals Ryu's wounds
    
    --ELIXIR OF THE DEVIL WAY
    A spiritual elixir that replenishes Ryu's Ki power slightly
    
    --GREAT DEVIL ELIXIR
    A spiritual elixir that replenishes Ryu's Ki power greatly
    
    --LIFE OF THE GODS
    A jewel that shines bright blue. Ryu's health limit can be increased by 
    using nine of these jewels.
    
    --LIVES OF THE THOUSAND GODS
    Nine shining jewels bound together. It raises Ryu's maximum health 
    limit instantly.
    
    --SPIRIT OF THE DEVILS
    A jewel that shines bright crimson. It increases Ryu's Ki limit. 
    
    --JEWEL OF THE DEMON SEAL
    A jewel that shines dark purple. It can be used to increase the potency 
    of certain Ninpo techniques.
    
    -TALISMAN OF REBIRTH
    A talisman that protects its owner. When Ryu's health is fully depleted 
    it will automatically revive him.
    
    
    
    +++   THE KEY ITEMS   +++
    
    
    --FANGS OF THE SAMURAI
    Part of a ceremonial suit of armor. The sharp fangs are made of ivory.
    
    --KEY OF COURAGE
    An ancient key, sculpted to appear as though it were made out of bone. 
    It opens the door to the Inner Sanctum.
    
    --STATUE HEAD
    The stone head of a Jizo statue.
    
    --WING KEY
    A key sculpted with a wing design.
    
    --ID CARD
    A card carried by airship crew. It is used to open certain doors.
    
    --LILLY KEY
    A key crafted in the shape of a lilly.
    
    --KEY OF PEGASUS
    A key in the shape of the mythical winged horse, Pegasus
    
    --BOOK OF THE EONS
    On the cover a message is written: "Offer up this book on the Altar. 
    The stair will open leading to the Hall of Eons."
    
    --HOLY GRAIL
    A holy cup once used for ceremonial purposes. It still gives off a fine 
    glow.
    
    --SKULL KEY
    A key in which is carved a disturbing skull design
    
    --WAREHOUSE KEY
    A bronze key used to open the door to the Warehouse.
    
    --SHUTTER CONTROL CARD KEY
    A card key possesed (SIC) only by those who work in the base. It is 
    used to open shutters.
    
    --CONTROL ROOM KEY
    A keycard carried only by base personnel. It is used to open the 
    control room door.
    
    --KEY OF THE INSECT
    A key carved with an insect design.
    
    --RED TABLET OF THE STREAM
    A stone tablet curved like a bow. It is engraved with a wave pattern.
    
    --STATUE OF THE WATER SPIRIT
    A statue of the Water Spirit
    
    -BLUE TABLET OF THE STREAM
    A stone tablet curved like a bow. It is engraved with a wave pattern.
    
    --BRAND OF VALOR
    A fairly old ceremonial sword. It is highly decorated.
    
    --KEY OF TRITON
    A key shaped like Triton, whose lower body takes the form of a serpent.
    
    --MYSTERIOUS STONE TABLET
    A tablet thought to have been made by an ancient civilization.
    
    --SHIELD OF VIGOOR
    An ancient shield fashioned from stone. On its surface, the figure of 
    the Sun God is portrayed.
    
    --COG OF VIGOOR
    An iron cog forged using the ancient smelting furnace. On its surface, 
    the figure of the God of Rain is portrayed.
    
    --EYE OF FLAME
    A jewel that shines bright red, like a flame
    
    --EYE OF ICE
    A semi-transparent blue jewel
    
    --GRIFFON KEY
    A key made in the shape of the Griffon, a beast in ancient Greek myth.
    
    --KEY OF THE LION
    A key in the shape of the Lion. It shines gold.
    
    --KEY OF THE LIONESS
    A key in the shape of the Lioness. It shines silver.
    
    --KEY OF THE DECAYED SOUL
    A key in the shape of a rotted heart
    
    --STONE TABLET (TOP)
    One part of a stone tablet. "Offer me up before the twin-headed 
    serpent; use me as a key to open the path..."
    
    --STONE TABLET (RIGHT)
    One part of a stone tablet. "There is another who travels the paths 
    formed in the bowels of the Earth by Dragons."
    
    --STONE TABLET (LEFT)
    One part of a stone tablet. "These paths tie together far away places, 
    making them but a few steps away."
    
    --OXYGEN CYLINDER
    A tank filled with compressed oxygen gas. It allows unlimited movement 
    underwater.
    
    --RAPTOR, DEITY OF SENTIMENT
    One of the sculptures that portray the Five Great Deities. This one 
    depicts the Raptor.
    
    --WOLF, DEITY OF WISDOM
    One of the sculptures that portray the Five Great Deities. This one 
    depicts the Wolf.
    
    --DEVIL, DEITY OF IMMORALITY
    One of the sculptures that portray the Five Great Deities. This one 
    depicts the Devil.
    
    --SERPENT, DEITY OF CREATION
    One of the sculptures that portray the Five Great Deities. This one 
    depicts the Serpent.
    
    --DEMON, DEITY OF DESTRUCTION
    One of the sculptures that portray the Five Great Deities. This one 
    depicts the Demon.
    
    
    
    +++   HISTORY OF VIGOOR BOOKS   +++
    
    These books can be found inside the Archive in the Monastery. Look for 
    the blue books and learn a little something about the bad guys.
    
    
    --THE HISTORY OF VIGOOR I
    ...ever since, these monsters have come to be known as Fiends. The 
    majority of them are mutations of human beings, existing in a condition 
    of living without a soul due to their corruption by evil...
    
    
    --THE HISTORY OF VIGOOR II
    ...however the extraordinary power of the Fiends is incomparable to 
    that of humans; in fact the highest level of Fiends exist in a state 
    that can only be described as having transcended physical boundaries of 
    form. Looking back through the pages of history, it is quite probable 
    that many of the most powerful members of the Vigoorian ruling class in 
    fact belonged to this classification. It is not surprising, then, that 
    the Fiends have been seen as gods...
    
    
    --THE HISTORY OF VIGOOR III
    ...it is said that sometime Fiends may rise up from dead bodies; in 
    fact there were many Monks of the Vigoor Order during the Middle Ages 
    who labored for years to recreate this phenomenon...
    
    
    --THE HISTORY OF VIGOOR IV
    ...the vast majority of records dealing with the Fiends date from the 
    Middle Ages or earlier. During recent times the Fiends have greatly 
    decreased in numbers; so much so that for a member of the general 
    Vigoorian public to come into contact with a Fiend has become an 
    extremely rare occurrence...
    
    
    --THE EMPEROR, LORD OF ALL CREATION
    ...the Vigoor Emperor is the figurehead of the commoners, and his 
    absolute authority as the Holy leader of our Vigoorian Order cannot be 
    denied. He controls all, physical and ethereal, regardless of time or 
    place... 
    
    
    +++   THE MONK DIARY   +++
    
    Other than obtaining the combinations for the safe, do you actually 
    read the rest of what this guy says?
    
    
    --FIRST COMBINATION PAGE 1
    A diary written by a monk: "It is the 27TH day of the 12TH month, I 
    have received the Book of the Eons as a birthday gift from His Majesty 
    the Emperor. It is a great honor. I shall place it in the safe that no 
    one will take it." At the end of the entry, there are notes reading 
    LEFT, RIGHT, RIGHT, LEFT.
    
    
    --SECOND COMBINATION PAGE 1
    On the last page there is a hastily scribbled message: "I cannot 
    believe it. Someone has opened the safe. The Book of the Eons I had 
    received from the Emperor himself was stolen. In order to prevent this 
    from ever happening again, I shall change the combination. The date of 
    my daughter's birthday should suffice." At the end of the message, 
    there are notes reading RIGHT, LEFT, RIGHT, LEFT.
    
    
    --SECOND COMBINATION PAGE 2
    A message was found on one of the previous pages: "It is the 14TH day 
    of the 10TH month, my beloved daughter's birthday. I remember her birth 
    as if it were yesterday. What a glorious event that was!"
    
    
    --THIRD COMBINATION PAGE 1
    On the last page there is yet another scribbled note: "My safe has been 
    tampered with again! I have no choice but to change the number once 
    again; this time I shall use my granddaughter's birthday. December 
    23RD, yes, I think that's right. No one will break into my safe again!" 
    At the end of the entry, there are noted reading LEFT, LEFT, RIGHT, 
    LEFT.
    
    
    --LAST COMBINATION PAGE 1
    On the last page, there a faint barely readable entry: "That safe is 
    worth about as much as a dog turd."
    
    
    
    +++   THE TECHNIQUE SCROLLS   +++
    
    
    --COUNTERATTACKS
    Contains the Counter Attack techniques "Gleaming Cross" and "Fiend's 
    Bane Kick" which allows Ryu to counter enemy attacks immediately after 
    blocking them.
    
    --GUILLOTINE THROW
    Contains the technique "Guillotine Throw", in which Ryu grabs the 
    enemy's neck while jumping and uses his momentum to toss the enemy for 
    high damage
    
    --IZUNA DROP
    Contains the technique "Izuna Drop", an air attack in which Ryu grabs 
    his enemy in mid-air and slams them down on the ground for massive 
    damage.
    
    --FLYING SWALLOW
    Fly at high speeds towards your foe and cut their head off.
    
    
    
    +++   DEAD NINJA DIARIES   +++
    
    
    --LETTER FROM MURAI
    
    If you wish to find the Dark Dragon, you must simply start killing. It 
    is said that the Dark Dragon's power grows as chaos and destruction 
    grow in this world. There is no need for you to spare the subjects of 
    the Vigoor Empire. You go there for revenge, do you not? The Dark 
    Dragon revels in killing and destruction. If you provide these things, 
    it is certain to call out to you.  That is your destiny as a Dragon 
    Ninja. Be aware of this as you enact your revenge!
    
    
    --SUKE'S DIARY
    
    January 24 - The woman that I saw tonight in Vigoor...she was extremely 
    beautiful. I must persevere to keep my wits about me. 
    Perseverance...Patience.
    
    February 2 - I encountered her again. That woman slays the beasts as if 
    they were flies. The vicious way she fights is so unlike her beautiful 
    appearance. A perfect example of extreme intensity...she is no ordinary 
    female.
    
    February 6 - During the fight with the MSAT I slipped up and suffered a 
    grave injury. I cannot reach my Black Spider brethren, my provisions 
    are almost all gone, and my life is near its end. Death during an 
    assignment is the wish of every Ninja, but we still have no clues 
    regarding what happened to the Dark Dragon Blade. That is my only 
    regret. All that is left is for me to trust my comrades, and accept 
    these last painful moments of my destiny...
    
    February 7 - Although I have become so weak, I still await my death. 
    Although I know it is only a matter of time before I perish, I wish I 
    could glimpse that woman one more time...
    
    
    --TARO'S DIARY
    
    January 28 - I have not seen the young one, Sabu, for several days now. 
    It worries me, seeing as he is so inexperienced.
    
    February 5 - I have heard nothing from Suke yet. I do not believe that 
    a Ninja as powerful as he could have been defeated. However, the 
    unstable look on his face the last time we met was very much unlike his 
    usual manner.
    
    February 8 - I was able to track down Doku, the Lord of Greater Fiends, 
    but I was unable to lay even a finger on him. Burned by an evil blue 
    fire, I accepted my fate. The blade gripped in the hands of that devil 
    was none other than the Dark Dragon Blade, the artifact that, for 450 
    years, our Black Spider Clan has been searching for. My brothers, 
    hurry! You must not allow the young Hayabusa to possess that awful 
    power...
    
    
    --SABU'S DIARY
    
    January 5 - I can't believe my first mission as a full-fledged Ninja is 
    something so important! I feel the pride and honor of the Black Spider 
    Clan. I'm going to distinguish myself here and rise through the ranks.
    
    January 20 - I think I might not be cut out to be a Ninja...
    
    January 25 - Dear Mother, I have no more strength left, and I will die 
    here, in this forsaken place. Although Ninja are taught patience and 
    perseverance even in the face of death, I just don't want to die. 
    Please, please, please...
    
    
    --SARU'S DIARY
    
    February 3 - Everyone here trembles in fear. We witness a person 
    turning into a Fiend. What is happening in this place? Even a Ninja as 
    experienced as myself has no hope against these beasts...
    
    February 10 - I have discovered that the mastermind behind the plot to 
    steal the Dark Dragon Blade is none other than the Holy Vigoor Emperor. 
    Like our master, the Emperor must also be plotting to so something with 
    the Blade...
    
    February 12 - What a disaster...the Dark Dragon Blade is cursed. I have 
    been defeated, not by the enemy, but by the curse...
    
    
    --SAN'S DIARY
    
    January 30 - I have gathered some new information. According to the 
    ancient legends of this place, "he who offers the lost stone tablet to 
    the Twin Serpents may gain entrance to Zarkhan." The tablet, now 
    apparently split into three pieces, is said to have been scattered 
    throughout Vigoor. I was able to learn the locations of the pieces:  
    One is at the Twin Serpents Plaza in Tairon. One is in the Archive on 
    the Monastery. One is near the Stone Circle in the Magma Cavern.
    I must gather the fragments and then begin my approach to Zarkhan.
    
    February 5 - I'm hungry...(SIC)
    
    
    --GEN'S DIARY
    
    January 14 - I have arrived in Vigoor in search of the Dark Dragon 
    Blade, leading a group of my comrades.
    
    February 18 - I have succeeded in infiltrating the Imperial Palace. I 
    must accept that my comrades have all been slain...except for Dai, yes, 
    he must certainly still be alive. I am sure he is hurrying to meet me 
    at this moment, with the key to the Palace Core firmly I hand. I must 
    join up with Dai as soon as possible, then plan out our attack on the 
    Emperor.
    
    February 29 - While it may be true that the Dark Dragon Blade is formed 
    out of dragon bones, one of the greatest delicacies in the ancient 
    world, our master's plan to grind it up and use it for herbal tea is 
    ridiculous. Of course I cannot tell anyone this, and therefore I must 
    take this laughable secret with me to the grave...If we are forced to 
    die for such goals as this, our Black Spider Clan will not last much 
    longer. The Vigoor Emperor will gather his power and become the Devil 
    on Earth, enslaving the human race for millennia to come...I have not 
    been able to contact Dai, but it does not matter. His fate must be 
    similar to mine...
    
    
    --DAI'S DIARY
    
    February 1 - As a member of the Black Spider Clan, I will fulfill my 
    mission and gain the respect of our clan leader. I have promised so to 
    Gen, and I will not break that promise.
    
    February 21 - I have been badly wounded, but I have obtained the key to 
    the Core. I do not have much longer; I must get this to Gen...
    
    February 29 - With this last bit of strength in me, I have made it this 
    far. However, I cannot find a way to pass though this door...
    
     
    
    +++   CHAPTER INTRODUCTIONS   +++
    
    
    --CHAPTER 1: The Way of the Ninja
    In the mountains of Autumn, there is one who walks the path of the 
    Ninja...
    
    
    --CHAPTER 2: The Hayabusa Ninja Village
    The village is burning. Before long, Ryu hears the screams of his 
    brethren...
    
    
    --CHAPTER 3: Skies of Vengeance
    The Hayabusa Village has burned, and the Dark Dragon Blade is gone. Ryu 
    has stowed aboard an Airship headed for the Vigoor Empire. His goal: 
    vengeance...
    
    
    --CHAPTER 4: Imperial City Infiltration
    Ryu has escaped from the crash of the Airship. Spread out before him is 
    the city of Tairon, capital of the Vigoor Empire...
    
    
    --CHAPTER 5: THE FIEND HUNTER
    Searching for the whereabouts of her twin sister, Rachel the Fiend 
    Hunter heads alone to the Dworku Monastery. She senses the presence of 
    Fiends lurking in the shadows...
    
    
    --CHAPTER 6: City of Fiends
    Tairon is full of mysteries; strange creatures called Fiends and Rachel 
    the Fiend Hunter. However, Ryu still has no clues to the whereabouts of 
    Doku...
    
    
    --CHAPTER 7: The Monastery
    It is said that there is a secret path leading to the Palace of Zarkhan 
    underneath the Dworku Monastery...
    
    
    --CHAPTER 8: ALMA, GREATER FIEND
    Rachel continues searching for her sister in Vigoor's capital. She is 
    suddenly confronted by an inhuman form: Alma the Greater Fiend finally 
    makes her appearance...
    
    
    --CHAPTER 9: Hidden Underground
    A dark underground world leading deeper and deeper. Does the path to 
    Zarkhan truly exist?
    
    
    --CHAPTER 10: Tairon Under Alert
    The battle with Rachel's sister, the Greater Fiend Alma, ended without 
    a victor. However, the aftermath of the battle has caused the Vigoor 
    Army to be deployed...
    
    
    --CHAPTER 11: The Military Supply Base
    The Vigoor Army is after the renegade element, Ryu. The Military Radio 
    Tower is key to the Army's organization...
    
    
    --CHAPTER 12: The Aquaducts
    The Army's organization has crumbled; there is no need for Ryu to stay 
    in the now-silent capital...
    
    
    --CHAPTER 13: The Path to Zarkhan
    Using the Aquaduct, Ryu has arrived at the moat surrounding Zarkhan. 
    However, a great wall blocks his path into the Palace itself...
    
    
    --CHAPTER 14: THE TWIN ANCIENT DIETIES
    Rachel follows Lord Doku, who now takes the form of a vengeful 
    spirit...As she enters the torn fabric of space and time, what horrors 
    await her?
    
    
    --CHAPTER 15: The Caverns
    Although it appears as though Ryu defeated Doku, his vengeance is still 
    incomplete; the Dark Dragon in the hands of the Holy Vigoor Emperor. 
    What will become of Rachel and her sister?
    
    
    --CHAPTER 16: The Fiendish Awakening
    All events thus far have lead up to one place: the depths of the Palace 
    of Zarkhan. Will Ryu be able to discover the path inside?
    
    
    --CHAPTER 17: Vengeful Spirit
    The fate of the sisters has been decided. Ryu now heads for the depths 
    of Zarkhan, determined to fulfill his vengeance once and for all...
    
    
    --CHAPTER 18: The Core
    Doku's hate continues to slowly transform Ryu into a Fiend. Feeling the 
    blood of the Fiends pounding in his veins, the Dragon Ninja stands 
    before the gates to the source of all evil, the Core of the Imperial 
    Palace!
    
    
    --CHAPTER 19: The Dark Dragon Blade
    Ryu has defeated the evil Vigoor Emperor, and the Dark Dragon Blade is 
    out of the reach of the Fiends. Now, Ryu must quickly escape the depths 
    before the caverns come crashing down on him!
    
    
    
    +++   AYANE'S KUNAI SCROLLS   +++
    
    What is a Kunai Scroll?
    As Ryu traverses from area to area, a dagger with a purple flower will 
    be thrown (not tossed) into Ryu's vicinity on a wall or on the floor.  
    The scroll inside the dagger will usually offer advice, tips, or even a 
    foreshadowing of events to happen. And like the other stuff, do you 
    actually read these scrolls?
    
    
    CHAPTER 1:
    --A Ninja must be able to find his way even when his path is blocked. 
    When facing an obstacle, jump towards it and run vertically up its side 
    until you grab its upper ledge. Move to the left or right and climb up 
    or drop down.
    
    --Don't underestimate the agility that your training has given you. 
    Feats such as running along walls should be simple for you to perform. 
    If you cannot reach your destination with a single leap, make use of 
    the surrounding walls.
    
    --One of your most useful techniques is the Flying Bird Flip. Jump 
    towards a wall and run up to it, then jump off again. This allows you 
    to travel to areas that may first seem unreachable. Repeat the Flying 
    Bird Flip to climb certain shafts and passages.
    
    --Some ledges or platforms above you can be reached simply by jumping 
    towards them and running straight up. A Ninja must know the appropriate 
    technique to use in every situation. Remember that unnecessary 
    acrobatics may backfire on you.
    
    
    CHAPTER 4:
    
    --In this city there is a club called Han's Bar that is a well-known 
    watering hole, as well as the center of Vigoor's underground 
    intelligence. There will you find clue's about Doku's whereabouts. Go 
    there now. You should be able to find it easily by its garish neon 
    sign.
    
    --When in doubt, look to the color blue for the path.
    
    --A group of Ninja dressed in black garb act with wicked intent in 
    Tairon. They are members of the Black Spider Clan, and they act behind 
    the scenes to hinder our progress. Do not let them leave Tairon alive.
    
    --I have brought a legendary weapon to Tairon, a weapon known only by a 
    select few. I have hidden it in a dark alley, in a location where only 
    a Ninja will be able to reach it. I suggest that you find it and make 
    use of it.
    
    
    CHAPTER 6:
    
    --If you wish to follow Doku, first investigate the Dworku Monastery. 
    It is located in the Dworku district across the drawbridge.
    
    --Run along the wall, jump to another wall, and keep running to reach 
    higher areas. This is the continuous wall running technique. Practice 
    until you have perfected it.
    
    
    CHAPTER 9:
    --When underwater, pay close attention to the breath gauge. If you run 
    out of breath, your strength will soon be sapped.
    
    
    CHAPTER 10:
    
    --Tairon is now under alert. You are completely surrounded and the 
    situation is grave, but you should be able to disrupt the military's 
    organization by attacking the Radio Control Tower next to the Military 
    Supply Base. To reach the Supply Base, you must first cross the 
    drawbridge. That is where your path should lead you. 
    
    
    CHAPTER 11:
    
    --The military's communications are down and their organization is in 
    shambles. Now is the time to escape the base. Resistance around the 
    train turntable is low and it is the perfect time to steal a train. The 
    rail runs through the Dworku district.
    
    
    CHAPTER 13:
    
    --The secret path to the Imperial Palace of Zarkhan is located under 
    this building. You should now be able to forge your way through the 
    water that fills this passage.
    
    
    CHAPTER 15:
    --Muramasa, the owner of the weapon shop and a world-renowned 
    swordsmith, is looking for you. It seems that something is bothering 
    him so much that he cannot sleep at night. The old man must have 
    something quite important to tell you. If you follow this path you will 
    eventually arrive at the gate back to Tairon. From there, it is only a 
    short way to Muramasa's shop.
     
    --It is said that near the Palace of Zarkhan waterfall there is an 
    entrance to a cave that leads somewhere. It is rumored to connect to 
    the greatest depths of Zarkhan.
    
    
    
    +++   THE NINJA FORTRESS SAVE POINT   +++
    
    This is the description of the Ninja Fortress Save Point when Ryu first 
    accesses it in Chapter 1:
    
    --There is a message engraved on the tablet in the dragon's mouth:
    "The sacred underground paths of the Dragons record all that occurs in 
    the world of men. We have not forgotten those who live on the surface 
    of the Earth..."
    
    
    
    +++   NINJA GAIDEN SOUND TEST   +++
    
    Once you beat Ninja Gaiden, you automatically unlock and have access to 
    the entire musical soundtrack. Just go to OPTIONS and select AUDIO 
    SETTINGS and look for the SOUND TEST options. It should be noted that 
    the PS3 version has 30% MORE music tracks than the Xbox version.
    
    From here you can choose the following tracks:
    
    --OPENING
    This was the theme used for the opening Xbox FMV intro (that doesn't 
    exist in the PS3 version).
    
    --VILLAGE
    The theme used for the Hayabusa Village in Chapter 16
    
    --WORSHIP
    The theme for the Ninja Fortress
    
    --IN THE STILLNESS
    The theme used for certain enemy encounters 
    
    --TRIAL
    The theme used when facing off against Chapter 1 Murai
    
    --CONFRONTATION
    The theme used when leaving the Ninja Fortress in Chapter 2
    
    --GO THE DISTANCE
    The theme used in the beginning of Chapter 2
    
    --VANISHED MEMORIES
    The theme one you reach Hayabusa Village in Chapter 2
    
    --ANNOYANCES
    The theme for the Samurai horsemen sub-bosses
    
    --STAND IN THE WAY
    The theme used for the Masakado and the worm bosses.
    
    --LORD OF THE GREATER FIENDS
    Doku's theme
    
    --MILITARY STRENGTH
    The theme played during the introductory FMV in Chapter 3 
    
    --AIRSHIP
    The theme for all of Chapter 3
    
    --VIGOOL EMPIRE
    
    --RISK
    A theme used when fighting certain enemies
    
    --TAIRON AT NIGHT
    The theme for the city of Tairon
    
    --BULLET
    
    --MURAMASA
    His theme song
    
    --SUDDEN THREAT
    Another theme for fighting off certain enemies
    
    --RESIDENT OF THE DARK
    Theme used for Rachel in Chapter 5
    
    --GOD BLESS U
    Another theme used when Rachel encounters enemies
    
    --SURPRISE ATTACK
    The Motorcycle MSAT music
    
    --RACHEL
    This is NOT her theme song. This is actually the theme for the 
    Drawbridge/Monastery area.
    
    --MYSTERY
    Where is this played?
    
    --THE FIEND
    The theme for the first Hydracubus battle 
    
    --PRAY TO GOD
    The theme to the Monastery
    
    --CRYPT
    The theme whenever you are underground (Tomb of the Eons, Econtra Babel 
    Specus, Hidden Underground).
    
    --REVIVAL OF THE DEAD
    The theme used for the Ritual Room when obtaining the Holy Grail and 
    until you reach the Chapter 6 boss.
    
    --DINOSAUR
    The theme for the Bone Dragon and Paz Zuu
    
    --ONE SHOT ONE KILL
    
    --TAKE IT EASY
    The theme used in between Phases during the Eternal Legend mission
    
    --FIGHT IT OUT
    
    --UNDER ALERT
    The theme that plays during Chapter 10
    
    --FORSAKEN HUMANITY
    The theme used during the Alma and Marbus battles
    
    --AN EASY ENEMY
    Another theme used when fighting certain enemies
    
    --MONASTERY DESTROYED
    The used in the Altar Hall after Chapter 10
    
    --ENCIRCLEMENT
    
    --IRON AND SWORD
    The theme used for the Dynamo and Alternator battles
    
    --WAREHOUSE
    Theme used once you activate the lights in the Warehouse in Chapter 11
    
    --SUPPLY BASE
    The theme played throughout the second half of Chapter 10
    
    --ESCAPE FROM CRISIS
    The theme played during the Chapter 10 FMV and during the escape in 
    Chapter 19
    
    --AQUADUCT
    The theme for the Aquaducts
    
    --TOXIC WASTE
    The theme played whenever fighting the large beetles
    
    --MOAT OF ZARKHAN
    The theme song for all of Chapter 13
    
    --11
    
    --UNKNOWN
    The theme when battling Nicchae & Ishtaros in Chapter 14
    
    --SASORI
    
    --THE TONE OF EVIL
    
    --DISTORTED WORLD
    The theme used in Zarkhan Stadium and Stairway to the Imperial Palace.
    
    --FREEZE UP
    The theme for the Ice Caverns
    
    --BURN AWAY
    The theme for the Underground Sanctuary and the Magma Caverns
    
    --CITY OF FIENDS
    The theme for Tairon after Chapter 16
    
    --LYRIC
    The theme for Hayabusa Village when Ryu returns through the portal in 
    Chapter 16
    
    --ALMA AWAKENED
    The theme used for the Alma fight in Chapter 16
    
    --PYRAMID
    The theme used inside the Pyramid
    
    --LABYRINTH
    The theme throughout Chapter 17
    
    --NIGHTMARE 
    The theme used for the Core of the Imperial Palace
    
    --EVIL SPIRIT MARCH
    The Fiendish Depths theme
    
    --TO A DIFFERENT WORLD
    The theme during the FMV when Ryu encounters the Emperor
    
    --EMPEROR
    The theme for the first of half of the Emperor fight
    
    --COLLAPSE
    
    --THE DARK DRAGON BLADE
    The theme as Ryu grabs the DDB in Chapter 19
    
    --FINAL BATTLE
    The theme used when battling Fiend Murai
    
    --AFTER THE BATTLE
    The theme played during the FMV ending as Ryu destroys the DDB
    
    --A NEW CHALLENGE
    The theme for the Master Ninja Tournament
    
    --CHAPTER CLEAR
    The name says it all.
    
    --GAME OVER
    The name says it all.
    
    --SPEED
    
    --CRASH
    
    --NINJA GAIDEN THEME
    This theme was only used in the trailers
    
    
                             END OF USELESSS SECTION
    
    
    =======================================================================
    =======================================================================
    =======================================================================
    
    
    This FAQ is for all of the original Master Ninja Xbox veterans that 
    have put aside precious time to record excellent gameplay videos and 
    help other Ninja Gaiden players excel at one of the best goddamn action 
    games of all time: Shinobier, Saryah, Iberian Warrior, bigalski, 
    Weibull760, Sneh, Shin, and yours truly. Without swell guys like us, 
    everyone else would suck at this game! 
    
    And for the record, I am STILL the ONLY player in the Sigma 
    Leaderboards that has ZERO Ninpo uses in his record. I may not have the 
    highest Karma Score or the highest Kills, but if I'm gonna claim a 
    crown for something, it's gonna be for ZERO Ninpo use! Don't believe 
    me? Go to RANKINGS section and check under my name for proof! Let's see 
    you try and get through the game (and Mission Mode) without Ninpo!
    
    
    -----------------------------------------------------------------------
    -----------------------------------------------------------------------
    
    
    NN1.
    
    BIG THANKS TO THE FOLLOWING PEOPLE:
    Shinobier, Saryah, Iberian Warrior, Bigalski, Afolabiyi Okubanjo, Ninja 
    Jax, Enigmatic Skull, Paul King, Neil Walsh, Volume, Otakuman, and all 
    the other Xbox veterans (myself included) that had to put up with three 
    years of Xbox Ninja Gaiden to get to this final version of the game. 
    
    
    Oh, and a big shout-out to my favorite ladies that made my time with 
    this game a little less stressful: Jenna Jameson, Aria Giovanni, Tera 
    Patrick, Lanny Barbie, Brittney Skye, Crissy Moran, Veronica Zemanova, 
    Shay Laren, and Daisy Marie! Nothing gets your mind off of Sigma faster 
    than these ladies! WINK, WINK!
    
    
    Remember, Life is full of entrees, so don't fill up on bread.
    
    
    =======================================================================
    =======================================================================
    =======================================================================
    
    
    This FAQ is only for use on GameFAQS. You may not copy, reproduce, or 
    link to this FAQ without permission. If you want to use this FAQ on 
    your website or publication, please e-mail me at kroqjock@gmail.com. 
    I have no problems with anyone who asks. July 2007.
    

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