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    FAQ/Walkthrough by Absolute Steve

    Version: Sacky | Updated: 01/01/09 | Search Guide | Bookmark Guide

    ------ ENHANCED GUIDE! ---------------------------------------------------------
    Supercheats.com features an *enhanced* version of this Little Big Planet Guide,
    including extensive Screenshots and Video support!  Check it through this link:
    The Infinite Project                   ibEUUnzAE2A1Y;vi.
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    ||  Version: Sacky  ||       b0X:c$i7@i.i;;U#@i| |__) | | __ _ _ __   ___| |_
    ||faq@shillatime.org||      :#ooXiZv.QC.i;v#Q2A|  ___/| |/ _` | '_ \ / _ \ __|
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                         Donate at Paypal: faq@shillatime.org
    Welcome to Little Big Planet, a wonderful little big game in which you can make
    your own worlds, play worlds that others have created, and play them together.
    In this creative title, there is a lot you can do; So much that you can almost
    get lost, and that's something I'd regret to see happen. I hereby present you my
    newest project on Little Big Planet, in which I will guide you through the story
    mode, help you build your own worlds, and even help you finish worlds that were
    created by others. Like any of my other guides, I make sure my work is perfected
    out - so that nothing missable is missed, and that you get the most complete
    experience one can get from the game.
    More importantly, I'll guide you through the levels in such a way that you will
    get the items as soon as possible - and as quickly as possible. Add to that mix
    a good injection of humor and you get this Guide as result.
    Furthermore, this Guide also features the newest Metal Gear Solid downloadable
    content.  It will guide you through the levels and tell you where all prize
    bubbles are, just as with the main walkthrough.  This Guide will stay up-to-date
    whenever a large Level Pack comes out.
    The best part? You can submit your OWN detailed walkthrough to this Guide by
    sending it through email. Specify for which level it is, and I will confirm the
    walkthrough after which I will add it to this guide. This has benefits for you
    and the world you created; It makes for publicity and people will play your
    world faster than they normally would, and it makes your level more playable (if
    it was hard to play it shouldn't be after reading a Guide by the own creator).
    Thank you for reading, and I wish you loads of fun in Little Big Planet. May we
    meet each other some day there!
    - Absolute Steve
    Please take a minute to read this and step out of the Guide for a second.  You
    can greatly support me and others, perhaps even for free.
    I sincerely hope you will find this Guide useful.  If you found it to be handy
    and useful, consider the possibility of sending a donation.  I'm a student and..
    you can probably figure the rest.  I will continue to work on Game Guides,
    although your help is greatly appreciated.  You also automatically help
    supporting the free online gaming comminuty.  Thank you very much.
    For more info regarding donations, visit my website: shillatime.org
    o Supporting can be done by two means:
    o Donate by Paypal, Donation Account: faq@shillatime.org
      If you can't donate (through PayPal, or at all), then maybe:
    o Buy something at Amazon (OR.. have your parents/friend/relative buy something
      that they would buy online *anyway*) and use the following Amazon Search Box:
    o If something is bought through that search machine, a small referrer fee (4%)
      will be given to me, so if you were going to buy something anyway, remember
      you can support me. This does *not* cost you anything extra, by the way.
                                   TABLE OF CONTENTS
     Use CTRL + F and copy/paste the [TAG] to find the section you're looking for!
       [0] Introduction
       [1] The Gardens
           1. First Steps
           2. Get a Grip
           3. Skate to Victory
           4. Mini levels
       [2] The Savannah
           1. Swinging Safari
           2. Burning Forest
           3. The Meerkat Kingdom
           4. Mini levels
       [3] The Wedding
           1. The Wedding Reception
           2. The Darkness
           3. Skulldozer
           4. Mini levels
       [4] The Canyons
           1. Boom Town
           2. The Mines
           3. Serpent Shrine
           4. Mini levels
       [5] The Metropolis
           1. Lowrider
           2. Subway
           3. Construction Site
           4. Mini levels
       [6] The Islands
           1. Endurance Dojo
           2. Sensei's Lost Castle
           3. The Terrible Oni's Volcano
           4. Mini levels
       [7] The Temples
           1. The Dancer's Court
           2. Elephant Temple
           3. Great Magician's Palace
           4. Mini levels
       [8] The Wilderness
           1. The Frozen Tundra
           2. The Bunker
           3. The Collector's Lair
           4. The Collector
           5. Mini levels
        [9] Metal Gear Solid Level Pack
            0. Introduction & Additions
            1. Act 1: Introduction
            2. Act 2: VR Training
            3. Act 3: The Mission
            4. Act 4: The Level Factory
            5. Act 5: The Boss
            6. Mini Level
        [US1] Guide Submittion Procedure
        [US2] Index of User-created levels
        [US3] Costumes!
         [CR0] Tutorials
         [CR1] General Creating Tips
         [CR2] Material Types
         [CR3] The Tool Bag
         [CR4] Creating Walkways
    V)   LISTS [LIS]
         [LIS1] Trophies
         [LIS2] Acing Level Prizes
         [LIS3] 100% Level Completion Prizes
    IX)    CREDITS
    X)     COPYRIGHT
    General Controls:
    Left Analog:  Move your Sackboy to the left, right, front, back.
    Right Analog: Used to rotate objects, Sometimes for camera movement.
    L3 Button:    Press to switch SIXAXIS movement from head to pelvis.
    R3 Button:    Flip/Mirror an object in creation mode.
    D-Pad:        Used to control your Sackboys emotional expressions. There are
                  three degrees in emotion; Press Up 3x and witness insane happiness
                  Up    = Happy
                  Down  = Sad/Down
                  Left  = Worried/Frightened
                  Right = Tough/Angry
    X:            Jump. Hold X longer to jump further. X is also an "action/confirm"
                  button during creation mode, and X also allows for faster
                  movement when equipped with a Jetpack.
    O:            The Cancel button, Return button.
    Square:       Open Popit Menu.
    Triangle:     Used in creation mode to delete things.
    R1: [hold]    Grab onto an object. In menus used for shuffling between pages.
    L1:           Used to shuffle between pages in menus.
    L2 [hold] + Left Analog: Move Sackboy's Right Arm (on the left for the player).
    R2 [hold] + Right Analog: Move Sackboy's Left Arm (on the right for the player).
    [Start]:      Access Start Menu.
    [Select]:     In a community/user-created level, accesses the Good Grief! menu
                  which allows for reporting improper content.
    SIXAXIS:      All movements you make with your controller will move Sackboy.
                  To fixate Sackboy, press L3.
    Options & Menus:
    If you press start you'll automatically pause the game, and the main menu will
    pop up. Here - depending on what you're currently doing you can do a variety of,
    mostly self-explanatory, things such as re-watch any missed tutorials, fiddle
    with some options regarding the screen, or check on your LPB messages/friends.
    The Popit is the little menu you can bring up with Square at almost any time.
    In the Popit you will gradually and quickly gain more options until all options
    below are available. The options and corresponding icons are like this:
    Frog Sperm:   Popit Cursor
    Question:     Do a new Tutorial when available
    Heart:        Heart Menu
    Bag:          Fun things Menu
    Sackboy:      Customize your Sackboy Menu
    Sticker:      Sticker & Decorations Menu
    Bag w/wheels: Tools Menu
    Text bubble:  Enter Chat Screen
    Burn Sackboy: Retry the area by holding X
    Some options can only be used during Creation Mode, keep that in mind.
    Prize & Score Bubbles:
    The difference between score and prize bubbles, visually speaking, is size.
    Score Bubbles are small orbs which are worth 10 points, and Prize Bubbles are
    larger bubbles that are worth 50 points. Besides, if you collect a certain Prize
    Bubble for the very first time, you receive the prize that it was holding.
    You can score multiplier points in the following way:
    [Every 5 Bubbles in a row] = +1 Multiplier (Max = x100)
    Which means that if you score 5 to 9 bubbles in a row, you get a 2x multiplier,
    if you score 10 to 14 bubbles in a row you get a 3x multiplier, and so on. The
    highest multiplier you can get is 100x, which is gotten from 495 score bubbles
    in a row.
    Changing Language:
    If your game is set in a different language than the one you want (perhaps
    English, the standard, so you can follow this guide more easily?), the only
    thing you have to do is go into your Playstation Menu and change the system's
    language. This will automatically adjust in LBP, with no effect to your save.
    Using Other Save Games:
    It is possible to use the save games of others, but keep in mind that you will
    not be able to gain any Trophies from this, plus not being able to score any
    Trophies while playing that save game. Besides, some saves are region locked.
    Using Costume Codes:
    There were several promotional codes to gain Kratos, Nariko, Minotaur, or
    Medusa costumes. You can use these codes up to five times, but only with one
    account. So, how do you go about doing this? You have to use the account,
    continue with an other account without deleting the used account from your
    Playstation, and you should be able to keep the costumes.
    If a Costume Code does not work, this is because it is region locked.
                           I) MAIN STORY WALKTHROUGH [WALK]
    |          [0] Introduction          |
    This is the introductory level for LBP. The game will introduce you to Sackboy
    and it's creators. Head to the right, jump over some cog wheels, push the blue
    barrel with X on it into the hole, make your way to the stairs and watch the
    instruction video on how to use the Popit for changing clothes. You'll be able
    to get various costumes during the game. Head past the Gong (these are known
    as checkpoints - should you die, you're brought back here and the Gong's light
    circle is reduced slightly, so you can't keep dying infinitely). Next, follow
    the path to the next introductory video - which is about the emotions of your
    Sackboy. Up = Happy, Down = Sad, Left = Worried, Right = Tough. You can also
    move the Sixaxis controller to move your Sackboy. And.. that's the end of the
    Introductory level. Yay! You'll gain access to your personal pod, which you
    should see as your homebase where you can select what you want to do next.
    A new world will open up for you, called The Gardens. The next few levels will
    teach you more new things, plus they unlock a few goodies for you. What are
    you waiting for, let's go! Use Square to use your Podcomputer.
    |          [1] The Gardens           |
    General Information:
    o Levels have prize bubbles. There are tiny blue bubbles which give 10 points.
      Furthermore, there are Pickups inside large prize bubbles to be found when
      you play through levels. If you grab these and play the level again, the
      pickup will be replaced by bubbles. Regardless of the Pickup, these bubbles
      are always worth 50 points. If you complete a level 100% by getting all
      pickups (small bubbles are not necessary), then you'll unlock a prize. Lastly,
      if you manage to "Ace" a level, which is a different term for beating a level
      without dying once, you get a prize once more. This walkthrough mostly only
      mentions prize bubbles with  pick-ups.
    o Take note of Cardboards hanging in the background. You will not always be able
      to place stickers on these the very first time you play the level, but after
      doing the level (and some other levels) you can place stickers in order to get
      more pick-ups.
    o You'll often come across a little sign in the background that flips when you
      pass it. It has a red cross through a sackboy. This means that - should you be
      playing online - other players can no longer join you on this level.
    o This walkthrough will guide you through the level in a way that you can get
      all prize bubbles you can normally get the first time you play the level.
      Switches will be pointed out, and summarized at the end of the text, so that
      when you come back to the level with the necessary stickers, you can
      immediately skip ahead to that paragraph. Furthermore, the levels always have
      a nifty checklist in which you can check for any missed items. 100%, here we
    o As for the checklists, the numbers in brackets () behind the items indicate
      the items' position at the in-game inventory. This goes from left to right,
      and there are 6 items in a row. If you see an asterisk (*), this means you can
      only get the item by doing a multiplayer stage - not on your own.
    1. First Steps
    |# Prize Bubbles In Level:| 18                                    |
    |1st Playthrough %:       | 100%                                  |
    |Complete Level Once:     | Costume: Big Kiss, Bunny Ears         |
    |100% Completion Prize:   | Sticker: The Gardens Concept +        |
    |                         | Object: The Gardens Concept with Frame|
    |Ace Level Prize:         | Costume: Pirate Hook, Pirate Eye Patch|
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                   |
    |STICKERS:             |COSTUMES:                  |PLAYSTATION EYE:           |
    |[] Rainbow Shoe (1)   |[] Elizabethan Trousers (2)|[] Circle Frame (3)        |
    |[] Round Blue Body (5)|[] Elizabethan Doublet (6) |[] Body-Outline Frame (4)  |
    |[] Henry Face (18)    |[] White Ruff (7)          |[] Photo Frame (8)         |
    |                      |[] Fancy Moustache (9)     |[] Speech Bubble Frame (10)|
    |                      |[] Bonnet (11)             |[] Mouth Frame (12)        |
    |                      |[] Elizabethan Dress (14)  |[] Black and White         |
    |                      |[] Elizabethan Hat (16)    |   Photo Frame (13)        |
    |                      |                           |[] Red Star Frame (15)     |
    '----------------------'---------------------------|[] Square Frame (17)       |
    Head to the right and the King will speak with you. Triangle allows you to hear
    whatever someone has to say again. Head right to meet Dumpty, and jump over a
    bunch of mushrooms. You can kick Dumpty off to the left and grab a point or 70
    that are hidden inside him. Take note of the cardboard shoe hanging above the
    wall, you'll need it for 100% completion. Jump over the wall and pass the Gong.
    Jump over the next wall and pass another gong. Here you officially meet bubbles,
    which are points. Get 5 in a row and you'll double your points. You can also
    grab Dumpty (the one speaking) and pull him off to grab more points when he
    breaks. Head to the right past the Gong and climb the hills. At the end jump
    over a few obstacles and you'll get to the first dangerous situation.. Water,
    which is deadly. If you want all bubbles, jump on each part of the cog wheel.
    Once across, you'll notice some bubbles on a platform you can't reach with just
    jumping. To get those, pull Dumpty off to the left and jump on him to reach the
    platform. Also grab the prize bubbles which contain: [FANCY MUSTACHE], [BONNET],
    Continue until you get to a bridge that tears apart. Stand on the red button to
    activate a tutorial on suicide.. Which, it has to be said, is quite useful in
    LBP here and there. You'll end up across. Proceed until you meet the queen and
    watch the introductory video on stickers and how to use them. Grab the [RAINBOW
    SHOE], [ROUND BLUE BODY] and the [HENRY FACE]. Stick some on the doll and the
    bridge will open. Points can be collected here, and if you're wise, move away
    until all points have stacked. Grab them all at once for a nice multiplier.
    Further down is a tutorial on the Playstation Eye Camera, so grab a [BLACK AND
    not least you'll get to the Scoreboard which indicates the end of the road. If
    you're online you can see how well you ranked against other players. You can now
    return to your pod to play the next level, or you can try this level again.
    To Ace the level, the only tricky point is the collapsing bridge. If you trigger
    the race by placing the Rainbow Shoe Sticker on the Carbon Shoe, a bird will
    drop down at the bridge, which you can grab (with R1) to swing over safely.
    2. Get a Grip
    |# Prize Bubbles In Level:| 51                                                 |
    |1st Playthrough %:       | 47% (?)                                            |
    |Complete Level Once:     | Costume: Happy Eyes, Pink Cat Nose                 |
    |100% Completion Prize:   | Sticker: The Fairy Tale Concept +                  |
    |                         | Object: The Fairy Tale Concept with Frame          |
    |Ace Level Prize:         | Costume: Pirate Waistcoat + Pirate Shorts          |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |STICKERS:                                         |MATERIALS:                 |
    |[] Black Brown Outline (28)|[] Orange Flowers (10)|[] Dark Green Wood (45)    |
    |[] Blue Monkey (1)         |[] Red Flowers (30)   |[] Grass (21)              |
    |[] Castle Sketch Window(15)|[] Red Mushroom (41)  |[] Green Check Denim (33)  |
    |[] English Rose (5)        |[] Sum Doodle (46)    |[] Green Floral Fabric (51)|
    |[] Golf Club Bottom (9)    |[] Tea Pot (14)       |[] Grey Tweed (12)         |
    |[] Grass Rough Doodle (18) |[] Tudor House (2)    |[] Orange Floral Fabric(40)|
    |[] Green Castle Banner (36)|[] Tudor View (20)    |---------------------------|
    |[] Leaf Doodle (27)        |[] Victorian Man      |TOOLS:                     |
    |[] Moody Cloud (19)        |   Sketch (13)        |---------------------------|
    |[] Noughts & Crosses (29)  |[] Wooden Steed (23)  |[] Sticker & Decoration    |
    |                           |                      |   Edit Tool (24)          |
    |OBJECTS:                                             |DECORATIONS:            |
    |[] Blue Moon (35)         |[] Round Cloud (7)        |[] Donkey Tail (39)     |
    |[] Cheering Crowd (6)     |[] Seesaw (31)            |[] Eye Spring (49)      |
    |[] Curly Cloud (4)        |[] Small Flag (22)        |[] Orange Flower (11)   |
    |[] Fancy Cloud (16)       |[] Small Wooden Steed (48)|[] Pink Flower (32)     |
    |[] Gold Tea Cup (38)      |[] Smart Hovel (3)        |[] Purple Flower (17)   |
    |[] Hovel (50)             |[] Snail Shell (25)       |------------------------'
    |[] Large Wooden Steed (34)|[] Soccer Ball (42)       |
    |[] Loose Cloud (43)       |[] Tall Tree (8)          |
    |[] Mushroom Block (44)    |[] Tower (26)             |
    |[] Oak Tree (37)          |[] Twisty Cloud (47)      |
    You can grab materials with R1, so try and push the crate near the wall in order
    to jump over. Same goes for the next wall, except with two crates. If you want
    to grab two hidden stickers, and I'm sure you'd like to, push the big crate to
    the left, near the rooftops. Use the other crate to jump on and head to the left
    to find the [TUDOR HOUSE] and [TUDOR VIEW STICKERS]. Also remember the cardboard
    star on the left of the rooftops. You'll be able to get that sticker later, at
    the end of the 3rd level.
    For the next wall beyond, simply jump on, walk to the higher edge, grab it and
    knock it down, push it to the wall and voila. Grab the [TEA POT] sticker here,
    and attach it to the teapot in the background to reveal two prize bubbles with
    [GOLF CLUB BOTTOM] and [NOUGHTS & CROSSES]. There is also another Star here,
    which we'll get to in a later playthrough.
    Continue to the horse and ride it down the hills (ride through the prize sticker
    holding [LEAF DOODLE]). If you want to get another hidden sticker - and beware
    because it's a little tricky to get - you must jump on the treetops about
    halfway down the hill. You have only one shot at doing this, and you must turn
    the analog stick a little bit so Sackboy will move away from you, deeper into
    the level as you will. If you fail, you can always restart the level later, but
    if you do make it on there, head to the right and carefully drop down for the
    [VICTORIAN MAN SKETCH] sticker. Also take note of the 3rd Star here.
    The second horse you come across will reveal the [WOODEN STEED] sticker if you
    pull it. When you jump off the wall, be careful to grab all points, or it'll be
    a little tricky to grab them. Left of the gong, head to the background and look
    behind the bushes to find another prize bubble with the [SUN DOODLE]. Climb the
    walls, grab the prize bubble on the left with the [ENGLISH ROSE] sticker, then
    race the horse off on the right and grab the prize bubbles at the left bottom of
    the hill, which contain [ORANGE FLOWERS], [GRASS ROUGH DOODLE], and [RED
    FLOWERS] stickers.
    In the next section, grab one of the objects and swing to another in order to
    make it across the water. Get the [BLUE MONKEY]  and [CASTLE SKETCH WINDOW]
    stickers. Head up (take note of the 4th Star here) and climb the treetops by
    making good use of the stacked crates; Your reward are two more prize bubbles
    with the [GREEN CASTLE BANNER] and [MOODY CLOUD] sticker. If you check the
    clouds further to the left you'll also notice a 5th Star.
    Head back and you'll stumble on the first Key - these things unlock challenges -
    which you can grab by swinging the object towards it. This Key unlocks the
    Castle Climb Challenge, a Mini Level. Head right afterwards and watch the
    decoration tutorial. Grab the [DONKEY TAIL] and [STICKER & DECORATION EDIT]
    tool. Look behind the talking doll to find another hidden prize bubble with the
    [BLACK CROWN OUTLINE] sticker. Put a tail on the donkey and grab the [EYE
    donkey, hold it tight, and ride it to the near end of the level. Get the [RED
    MUSHROOM] sticker, and during the race take note of the sixth and final Star
    that you surely should pay a visit sometime soon.
    You need not replay this level right away - it's better to wait until you have
    the Yellow Star sticker (which can be gotten at the end of the next level). When
    you have it, replay this level and get the following items from the stars:
    Star 1: [SMART HOVEL], [TOWER], [HOVEL].
            [DARK GREEN WOOD].
            [SEESAW], [GRASS].
            [TWISTY CLOUD].
    3. Skate to Victory
    |# Prize Bubbles In Level:| 63                                           |
    |1st Playthrough %:       | 63%                                          |
    |Complete Level Once:     | Costume: Bunny Tail                          |
    |                         | + Background: The Gardens                    |
    |100% Completion Prize:   | Sticker: Very Early LittleBigPlanet Concept  |
    |                         | + Object: Early LBP Concept with Frame       |
    |Ace Level Prize:         | Costume: Pirate Hat                          |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                          |
    |STICKERS:                                                               |
    |[] Big Green Bird (24)   |[] Green Castle Flag (20)|[] ROFL (49)              |
    |[] Bingo (34)            |[] Green Doodle (7)      |[] Scary Ghost (30)       |
    |[] Blue Knight (1)       |[] Green Finish (14)     |[] Sketch Bricks* (48)    |
    |[] Blue Postcards (55)   |[] Green Start (45)      |[] Start Text (3)         |
    |[] Brick Wall Sketch (58)|[] Green Submarine (18)  |[] Thick Sketch Bricks(17)|
    |[] Chips Logo (40)       |[] King of Hearts (63)   |[] Tudor Tower (32)       |
    |[] Cotton Wheel (15)     |[] King Stamp (52)       |[] Vince Meat Pie* (4)    |
    |[] Crazy Sign (19)       |[] King's Head (23)      |[] Wheel of Fun (53)      |
    |[] Fancy Swirls (41)     |[] Neon Kababs (9)       |[] Yellow Crest (42)      |
    |[] Golf Logo (51)        |[] Pixel Fish Blue (13)  |[] Yellow Danke* (56)     |
    |                         |                         |[] Yellow Star (50)       |
    |OBJECTS:                                      |DECORATIONS:                   |
    |[] Birdy on String (39) |[] Red Star Light(47)|[] Cloth Leaf (28)             |
    |[] Blue Star Light (12) |[] Rocking Glass (5) |[] Leaf (59)                   |
    |[] Cardboard Castle (21)|[] Silver Fork (10)  |[] Pink Springy Star (33)      |
    |[] Dumpty (27)          |[] Silver Knife (61) |-------------------------------|
    |[] Ghost on String (8)  |[] Skateboard (2)    |TOOLS + COSTUMES + AUDIO:      |
    |[] Green Star Light (16)|[] Water Wheel (29)  |-------------------------------|
    |[] Large Flag (62)      |[] Windmill (25)     |[] Take A Photo (44)           |
    |[] Mushroom Tree (37)   |[] Wobbly Tree (35)  |[] Funny Face Glasses* (46)    |
    |[] Pinwheel (54)        |                     |[] 'Get it Together' (43)      |
    |----------------------------------------------|[] 'Skipping Syratki' (38)     |
    |MATERIALS:                                    |-------------------------------|
    |----------------------------------------------'                               |
    |[] Beige Cotton (60)    [] Hessian Fabric (22)      [] Blank Background (31)  |
    |[] Dark Brown Wood (6)  [] Pink Floral Fabric (11)  [] Light Brown Wood (36)  |
    |[] Oak Tree (26)        [] Wooden Struts (57)                                 |
    * = Multi-Player Stage
    At the start of this level, head to the left and memorize the star. Yeah, yeah,
    we'll get to that later.
    Head to the right and grab the bird. Grab the mills to swing over the swamps,
    while trying to swing right through all point bubbles. If you miss a few, it's
    better to use the mill again to swing back, rather than jumping back. When
    performing your last swing, the platform you land on will crumble. Push the
    analog stick to the right in order to grab an extra prize bubble containing the
    [GREEN DOODLE] sticker, then have Sackboy jump off the platform towards the
    player. The prize bubbles that fell down can be found on the left and hold
    [TUDOR TOWER], [WHEEL OF FUN], and [ROFL] stickers. The other prize bubble
    nearby holds the [KING STAMP] sticker. Also take note of the rotating Star in
    this area, which you'll again, yeah, yeah, get to later.
    When you head right, jump on the cog wheel and get all prize bubbles: [START
    [FANCY SWIRLS], [BLUE KNIGHT] and [GREEN SUBMARINE] stickers. You'll notice some
    stuff hanging on the left, but we'll get to those soon enough, so continue
    right. Grab the bird and the [CHIPS LOGO] attached to the wall. Once higher up,
    head to the left and swing the bird to the prize bubbles that you saw just now,
    which will give you [BIG GREEN BIRD] and [PIXEL FISH BLUE] stickers. Go back to
    where you came from and continue to the right for a tutorial on photo's (grab
    the [CAMERA TOOL]). Head over the bridges and grab the jetpack, which allows you
    to float in a certain range. Get the three prize bubbles that hold [KING'S
    HEAD], [KING OF HEARTS] and [LEAF] in the treetops among the points, and
    memorize the 3rd Star in this level. Yeah, yeah. I know. Let's focus our
    attention on the small puzzle closeby. Grab two of the barrels from the stack
    and place them in the box with the other barrel to open up the gate. Also grab
    Dumpty's upper half and snatch his points.
    You'll now be in a very creepy place .. Use the smashing shoe to grab the prize
    bubble in the air with a [GREEN CASTLE FLAG] sticker, then make your way past it
    to meet some ghosts - which you should not touch at any time! Grab the small
    crate from the right and use it to hop on the platforms. Press the button at the
    third platform to free the way. Jump over the ghost to grab the prize bubble
    with the [SCARY GHOST] sticker, then go through the opened gate. The ghost here
    doesn't come down straight, so watch that bastard. Don't forget the prize bubble
    with a [COTTON WHEEL] sticker, then jump on the button to make a shoe come down,
    and ride it up. Here, press another button for a shoe once more, and ride it up.
    If you jump straight up when the shoe reaches it's summit, you'll be launched
    into the air which allows you to grab a prize bubble with the [BRICK WALL
    SKETCH]. You can also use the shoe to grab the Challenge Key, but be careful you
    don't hit the ghost. Also take note of the Red Lion Emblem here. You'll have to
    come back with it's sticker some other time.
    2x Players:
    When you continue, you'll come across the first 2 player mode. You can grab the
    [SKETCH BRICKS] sticker, but in order to grab the [VINCE MEAT PIE], [YELLOW
    DANKE], and [FUNNY FACE GLASSES], play this level online with 2 players and step
    on both buttons.
    Head up and get the two bubbles with [BINGO] and [YELLOW CREST] stickers behind
    the kicking shoe. Grab the construction. It is possible to get two more prize
    bubbles that are hidden on the left of the ghost, but it's a little tricky to
    swing towards them. You'll need to release the button fairly quickly, plus the
    ghost must not hinder you. It may take several attempts to do this.
    Alternatively you can jump at the right time when the "lift" reaches it's
    summit. Again beware of the ghost. The prizes are [THICK SKETCH BRICKS] and
    [GOLD LOGO] stickers. Once here, you can also actually move to the left and find
    a hidden room with, yeah, yeah. Another star that we'll have to pass on.
    Continue upwards, pull the rock and proceed. It's time for a little race. You
    can pull the "Dumpty" off and score points from his belly. Pull the skateboard
    and quickly jump on. Grab the Key and prize bubbles with [CLOTH LEAF] and [PINK
    SPRINGY STAR] decorations along the way. When you get to the finish, walk ALL
    THE WAY back, head UNDER the construction, and walk to the very end to find
    another hidden prize bubble with the [CRAZY SIGN] sticker. Head all the way
    back, read the instruction about My Moon, and get all the prize bubbles: [BLANK
    [MUSHROOM TREE], [WOODEN STRUTS]. Most importantly, don't forget to grab the
    [YELLOW STAR] sticker that the bird is holding onto. Yeah, yeah. I told you.
    Proceed to meet the first creator and walk to the scoreboard to finish the
    After finishing this level, you'll gain access to My Moon! You can now start to
    create your own worlds! The tutorials that explain this to you will give you
    many unlockable items, so it's worth doing. Oh, and .. that Red Lion Emblem
    you're dying to try? Well, go do some tutorials. :)
    Now that you have the Yellow Star sticker you can replay the level and do the
    majority of the justice. You'll have to wait for the Red Lion Emblem, however.
            [BROWN WOOD].
    4. Mini levels
    Tie Skipping (Unlock with Challenge Key in Skate to Victory)
    This game is about jumping at the right time.. Yes, it's all about timing. At
    the beginning it's best to stay in the middle, but as the tie swings faster you
    may need to move a little. Tough!
    Castle Climb Challenge (Unlock with Challenge Key in Get a Grip)
    This is a race, and the faster you race to the end, the higher your score. You
    have 120 seconds to reach the top. At the very start, smoothly go over the
    balancers and try to grab all points. When you get to the swingers you'll have
    to be careful to jump at the very edge of the platform to ensure that you make
    the jump. Some more balancers and swingers await you, but the hardest part of
    the level is the last bit with the clouds above a bed of spiky nails. Your best
    bet is to do this right the first time and jump "with the flow" so that the
    clouds don't move like crazy. This is exactly what happens when you die, and you
    don't want that.
    Skateboard Freefall (Unlock with Challenge Key in Skate to Victory)
    This is a short 'vehicle' race, but it can be difficult to score really high
    scores. You have to make sure you don't flip over with the skateboard, while
    going as fast as you possible can. The start also takes up quite some time, so
    immediately rush to the skateboard and push it with all your power. Jump on it
    in time and continue to tap X like madness, yes, MADNESS! I wish you luck.
    |         [2] The Savannah           |
    1. Swinging Safari
    |# Prize Bubbles In Level:| 54                                                 |
    |Complete Level Once:     | Costume: Pink Fashion Sunglasses                   |
    |                         |          + Green Daisy                             |
    |100% Completion Prize:   | Sticker: The Savannah Concept +                    |
    |                         | Object:  The Savannah Concept with Frame           |
    |Ace Level Prize:         | Costume: Ringmaster Jacket                         |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |STICKERS:                |MATERIALS:              |DECORATIONS:               |
    |[] Horror Face (10)      |[] Orange Foliage (3)   |[] Butterfly (51)          |
    |[] Fluffy Tree (21)      |[] Beaded Fabric (24)   |[] Sharp Tooth (53)        |
    |[] Stylized Antelope (27)|[] Blue Fabric          |[] Starfish (5)            |
    |[] Grin Face (39)        |[] Leather & Beaded     |[] Orange & Blue Fish (9)  |
    |[] Voodoo Face* (48)     |   Wood (49)            |[] Real Green Leaf (14)    |
    |[] Zebra Skin Pattern(30)|------------------------|[] Real Brown Leaf* (52)   |
    |-------------------------|AUDIO:                  |[] Orange African Mask (18)|
    |OBJECTS:                 |------------------------|[] Barnacle (20)           |
    |-------------------------|[] 'Tapha Niang' (7)    |[] Bunny Ear (22)          |
    |[] Submarine Launcher (2)|------------------------|[] Large Peacock Feather(15|
    |[] Large Drum (6)        |COSTUMES:               |[] Peacock Feather (26)    |
    |[] Giraffe & Tree (8)    |------------------------|[] Seahorse (33)           |
    |[] Jumping Ape (13)      |[] Stripy Lycra (12)    |[] Grey African Mask (36)  |
    |[] Hanging Ape (28)      |[] Zebra (34)           |[] Seaweed (38)            |
    |[] Wobbly Ape (46)       |[] Cat Eyes (16)        |[] Shield 2 (42)           |
    |[] Big Crab Claw* (25)   |[] Cork Hat* (19)       |[] Brown African Mask (44) |
    |[] Octopus Tentacle (32) |[] Zebra Head (29)      |[] Sea Shell (45)          |
    |[] Orange Boar Fish* (11)|[] Cute Lion Ears (31)  |[] Pink Fish (47)          |
    |[] Mean Piranha Fish*(40)|[] Lion Mask (35)       |                           |
    |[] Giraffe & Tree        |[] Scary Fangs (43)     |                           |
    |   & Platform (41)       |[] Lion's Mane (54)     |                           |
    |[] Banana (4)            |[] Lion Nose (1)        |                           |
    |[] Bird Wing (50)        |[] Lion's Tail (17)     |                           |
    '-------------------------|[] Zebra Tail (23)      |---------------------------'
    Push the button in the submarine to bash into a statue. A prize bubble can be
    found below containing [SEAWEED], and one more can be found on the very left
    with [SUBMARINE LAUNCHER]. Proceed to find tons of prize bubbles: [CAT'S
    bubble holds [WOBBLY APE]. Walk behind the first giraffe to find a more hidden
    prize bubble with [ORANGE & BLUE FISH].
    Climb it's neck and head to the right to find yet more. The easiest to collect
    holds the [LARGE PEACOCK FEATHER]. Use the Rose Sticker (from The Gardens; Get A
    Grip) and put it on the cardboard leaf in the background to grab the prize
    bubbles, which hold [GIRAFFE & TREE] and [STRIPY LYCRA]. Head back, climb up
    while grabbing the prize bubble on the 2nd giraffe containing [GIRAFFE & TREE &
    PLATFORM] and get the [PEACOCK FEATHER] and [BUTTERFLY] decorations more ahead.
    When you reach the third giraffe, swing to the left by making good use of the
    monkey tail in order to find two more prize bubbles with [ORANGE FOLIAGE] and
    Continue to the right and swing across the bed of spikes by using three monkey
    tails. The next monkey also lends a tail. You can use the wooden plank to eject
    you while jumping, allowing you to reach the [GRIN FACE] sticker nearby on the
    right. Admittedly this one can be tricky. (You can also get the giraffe's
    butt and try to get it that way.) The giraffe more to the right can be grabbed,
    after which he'll lift you up. However, if you stand between his legs and move
    to the background, you will then be able to move to the right and grab the
    seemingly inaccessible prize bubble that holds [HORROR FACE]. Climb the
    giraffe's neck and proceed more to the left to find three more prize bubbles
    2x Players
    Head back to where you came from and climb the giraffe. To the right is a two
    player section. Have one player stand on the button so the other can grab three
    prize bubbles from above containing [VOODOO FACE], [REAL BROWN LEAF], [CORK
    HAT]. Then have the player above step on the button there to reveal three more
    prize bubbles below, holding [BIG CRAB CLAW], [ORANGE BOAR FISH] and [MEAN
    The second giraffe has two more prize bubbles between his legs, no pun intended
    obviously, plus one on his back. They hold [SEA SHELL], [BUNNY EAR] and [LARGE
    DRUM]. Follow the path and use the monkey tail to swing to the left where a
    whole punch of points and prize bubbles await you. The prize bubble on the far
    left holds [BLUE FABRIC]. There is also a monkey there which will lift you, so
    continue the path there (after grabbing everything on the very left). The upper
    path will lead you to five prize bubbles, holding: [LEATHER & BEADED WOOD],
    After getting it all that stuff, continue to the right until you reach monkeys
    dancing in fire. Carefully jump past them, grab the somewhat hidden prize bubble
    below the next platform (which gives you the [JUMPING APE] object) and grab the
    prize bubble at Zola's Throne, which holds the [TAPHA NIANG]. Swing (and do NOT
    let go but swing back) with the monkey to grab another prize bubble for a [BIRD
    WING]. One more prize bubble can be found near the flower, and you'll have to
    drop down from the platform below. It holds the [PINK FISH] decoration. In the
    area below on the left you can place a donkey sticker on the wooden, well,
    donkey, and release four prize bubbles with: [SHIELD 2], [SEAHORSE], [BARNACLE],
    and [SHARP TOOTH].
    Proceed to the race. You can step into the fore- or background and avoid the
    buffalo's, (don't forget the prize bubble halfway that holds a [STARFISH]) but
    you'll have to jump on the last one in order to reach the monkey's tail. Swing
    to the left in order to find three more prize bubbles with [FLUFFY TREE], [ZEBRA
    SKIN PATTERN] and [OCTOPUS TENTACLE], swing to the right to finish the race and
    the level.
    Well, basically try to ace the level and do the 2-player stage if you haven't
    done so already.
    2. Burning Forest
    |# Prize Bubbles In Level:| 23                                             |
    |Complete Level Once:     | Costume: Green Checked +                       |
    |                         |          Black and Pink Dress                  |
    |100% Completion Prize:   | Sticker: Big Cat Concept +                     |
    |                         | Object:  Big Cat Concept with Frame            |
    |Ace Level Prize:         | Costume: Long Mustache                         |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                            |
    |STICKERS:              |COSTUME:                |DECORATIONS:             |
    |[] Attitude Face (2)   |[] Orange Stripy (4)    |[] Shield 1 (1)          |
    |[] Pigeon House (14)   |[] Antlers* (8)         |[] Cardboard Support (3) |
    |[] Crazy Eyes (23)     |------------------------|[] Dangly Motif (10)     |
    |[] Amazing Diamond (15)|AUDIO:                  |[] Tiger Nose* (13)      |
    |-----------------------|------------------------|[] Bear Nose (21)        |
    |OBJECTS:               |[] 'Rock the Jungle'(12)|[] Green Rope (9)        |
    |[] Big Snappy Croc (6)  [] Wooden Buffalo (17)  |MATERIALS:               |
    |[] Large Red Vase (19)  [] Scary Ornament (7)   |-------------------------|
    |[] Buffalo Emitter (11) [] Feathered Spiky (18) |[] Coco Wood (5)         |
    |[] Croc King (16)                               |[] Mahogany Wood* (22)   |
    |                                                |[] Zebra Fabric (20)     |
    When you start this level, jump on the rocks behind the monkey and head to the
    left to find a Challenge Key and the [COCO WOOD]. Proceed to the right, jump
    over the platforms, use the monkey to swing over a burning gap and reach a Gong.
    Hop onto one of the buffalo's and head to the very right. Be sure to jump off to
    the right in time. In this little cave you'll find two prize bubbles with the
    [AMAZING DIAMOND] sticker, the [BIG SNAPPY CROC], and another holds [ZEBRA
    FABRIC] material. Now you're ready to hop onto one of the buffalo's headed left.
    When you reach the next platform you'll notice you can't reach the prize bubble.
    This is part of a sticker puzzle to the left. Head there, grab the [WOODEN
    BUFFALO] and memorize the puzzle for later - you'll need the Cat Head Sticker.
    This one's gotten from the next level. Return and follow the bridge, ride some
    more buffalo's and be sure to hop on the platform with the Gong. Ride the
    buffalo's and quickly jump for the balls which you can use to safely swing over
    the giant crocodile. What follows is a straight forward swinging process over
    more crocodiles.
    You'll reach a platform with a monkey. Don't go into the crocodile mouth yet.
    Instead, swing the zebra balls until you stand on top of the crocodile mouth,
    move to the right and grab the [BEAR NOSE] and [SHIELD 1]. Open your Popit and
    use the Stylized Antelope Sticker (from the previous level; Swinging Safari) on
    the sticker puzzle to gain the [CRAZY EYES] sticker. Oh. Plus some points.
    Now swing to the left as far as you can to reach a higher path. You'll get
    [GREEN ROPE] and [DANGLY MOTIF] along the way, plus at the very end the [LARGE
    RED VASE]. Jump on the platform below (slightly on the right if you grabbed the
    large red vase).
    Head back to the monkey on the right and this time, head into the crocodile's
    mouth. Once inside, grab the somewhat hidden [PIGEON HOUSE] sticker on the left.
    Continue right and jump on the creatures (pop their heads). Use the boost you
    get from popping their head to reach the prize bubble with the [FEATHERY SPIKY]
    object. Head right and swing to the cave above for a 2-player cave.
    2x Players:
    In the cave, have a player pop the creature to death, then jump on the button in
    the background. Have the other player move the zebra block between the door so
    player one can get through when leaving the button. In the next room, have one
    player pull the ledge down so that the second player can reach the [TIGER NOSE],
    [ANTLERS] and [MAHOGANY WOOD]. Go back to where you came from.
    Head down and beware of the crocodiles. You can swing to the right to find a
    [CARDBOARD SUPPORT] in an alcove. Smoothly swing down and pop the 3 creatures
    down below. Best to jump when they move toward you, I've found that works the
    best for me. Head to the left and you'll see a diamond shaped sticker trigger.
    Let's place .. hmm, I don't know? The diamond sticker maybe? And guess what?
    The Curator Creator must love us because we're rewarded with [ROCK THE JUNGLE]
    audio and [STRIPY] costume. Proceed to the right.
    You'll notice some crocodiles in the distance. On the very right, above a croc,
    you can find the [CROC KING]. You'll have to run and hop on the ball, use it to
    get onto the croc, and hop back to the ball afterwards. Go down and head right.
    Swing over some gaps and grab the [ATTITUDE FACE]. Now proceed to the end of
    the level and laugh at Mr. Croc.
    Once you have the Cat Head Sticker, play the level again to grab the [SCARY
    ORNAMENT] and [BUFFALO EMITTER]. Ace the level and .. that's it!
    3. The Meerkat Kingdom
    |# Prize Bubbles In Level:| 44                                                |
    |Complete Level Once:     | Costume: Pink Scarf                               |
    |100% Completion Prize:   | Sticker: Red Wolves Concept +                     |
    |                         | Object:  Red Wolves Concept with Frame +          |
    |                         |          Meerkat Mum & Scenery                    |
    |Ace Level Prize:         | Costume: Gold Monocle + Ringmaster Top Hat        |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                               |
    |STICKERS:                                      |MATERIALS:                   |
    |[] Bat Wing (42)     |[] Mr Beaver Says No(36) |[] Brown Wood (18)           |
    |[] Big Cute Nose*(15)|[] Orange Bird* (17)     |[] Carved Animals (14)       |
    |[] Birdy Outline (26)|[] Red Boy (32)          |[] Carved Heads (27)         |
    |[] Black Animal      |[] Red Butterfly (22)    |[] Engraved Metal (24)       |
    |   Nose* (28)        |[] Red Lobster* (43)     |[] Green Felt (23)           |
    |[] Blue Fish* (8)    |[] Rubber Duck (1)       |[] Orange Weave (10)         |
    |[] Blue Wing         |[] Scary Fangs* (31)     |[] Pink Knit (44)            |
    |   Graphic (33)      |[] Scratch Pattern (7)   |[] Wallpaper (9)             |
    |[] Cat Head (35)     |[] Sleeping Elephant (40)|[] Wooden Planks (2)         |
    |[] Cow Head (30)     |[] White Butterfly (25)  |-----------------------------|
    |[] Cow Udders (5)    |[] Orange Block (6)      |OBJECTS:                     |
    |[] Crazed Donkey (34)|-------------------------|-----------------------------|
    |[] Growl Face (13)   |COSTUME:                 |[] Big-Belly Meerkat (16)    |
    |---------------------|-------------------------|[] Baby Meerkats (20)        |
    |DECORATIONS:         |[] Red Roman Cape* (21)  |[] Hanging Snapping Claw (19)|
    |---------------------|[] Blue Circles Denim(37)|[] Jet Cheetah (29)          |
    |[] Brown Stripy      |-------------------------|[] Meerkat Popup (38)        |
    |   Buttton (12)      |AUDIO:                   |[] Snapping Claw (4)         |
    |                     |-------------------------|[] Wooden Flamingo (39)      |
    |                     |[] 'My Patch' (11)       |[] Wooden Zebra (3)          |
    |                     |[] Savannah Int Music(41)|                             |
    |                     |-------------------------'-----------------------------'
    |                     |
    Move through the wall on the right - yes, that's actually possible. Grab your
    Fluffy Tree Sticker (The Savannah; 1st Level - Swinging Safari) and place it on
    the submarine. The rocks will crumble and fall in the pit, releasing 5 prize
    [BLUE CIRCLES DENIM]. Head left now.
    Jump down the cliff and grab the [BABY MEERKATS] object. Continue until you get
    to a race. You can collect quite some points, plus a [CARVED HEADS] material,
    which is located behind the tiny white material on the right side of the center
    platform. Finish the race on the right. Head more to the right and swing over to
    a little cave in which you'll have to jump over some spikes in order to find
    [COW UDDERS], [COW HEAD] and [CRAZED DONKEY] stickers. Swing down.
    In the room to the left you can use the meerkats to eject you into the air. Get
    the Survival Key on the upper right among with [MY PATCH] audio, and the prize
    bubbles on the left which hold [MR BEAVER SAYS NO], [RUBBER DUCK] and [CARVED
    ANIMALS]. Continue your way.
    The next part can be a bit tricky. Swing over to the left to find a [GROWL FACE]
    and swing back to the right to find a [CAT HEAD] sticker. The rocks nearby will
    be evaporated when you touch them, revealing a [BIRDY OUTLINE] sticker. When you
    drop to the ground, don't hit the spikes. (Should you fall down prematurely, you
    can use the spikes - or suicide - to get back on top)
    2x Players:
    To the left is a 2 Player stage. Have one player stand on the left side of the
    ledge so that the other player can go down and hold it down for the other one.
    Have one player pull the zebra block away from the wall so the other can use it
    to jump on the ledge. Upon doing so, another zebra block will allow the other
    player to come over and grab the four prize bubbles with: [RED ROMAN CAPE],
    Continue to the right and have one of the players launch the other into the air
    by jumping on the belly of the meerkat, while the other stands on it's head.
    This allows the [WOODEN PLANKS] prize bubble to be grabbed.
    The same applies for the second meerkat, which allows a [BIG-BELLY MEERKAT]
    prize bubble to be reached up above.
    When you continue, beware of the ground that will crumble beneath your feet.
    You'll have to be quick to get the prize bubble on the right, which holds a
    [BROWN WOOD] prize bubble. Tough luck if you don't reach it - which means you're
    going to have to play the level again some time. The prize bubble below holds a
    [RED BOY] sticker. Continue down below, mind the spikes. Jump on the bigger
    meerkat to grab the [JET CHEETAH] object. Proceed, and you'll find Meerkat Mum.
    Continue to the left and a meerkat will block the lower way. Jump on him and
    check out the background where the light is hanging (before any bubbles). From
    here, move right to a hidden area. The prize bubble contains the [SLEEPING
    ELEPHANT] sticker. Place the Growl Face sticker you found earlier in this level
    on the cardboard face, and some points and the [HANGING SNAPPING CLAW] object
    will become ripe for the taking. Head back and proceed left to the club.
    2x Players:
    This club is a 2 players stage, well, at least the prize bubbles are. Use the
    meerkats on the ground to launch one another in the air. You can get the [RED
    LOBSTER] sticker, and there are two more in the upper left part of the room
    that hold the [BIG CUTE NOSE] and [BLUE FISH] stickers.
    Head to the left and climb the meerkat bouncer. You'll find Stripy Tail on the
    left side of the area, with some NICE looking female meerkats. My, HO my! Err,
    I meant, My OH my! Drag his ass off and check out the area behind the bouncer
    meerkat to find a [WOODEN FLAMINGO] object. Drag him all the way back to the
    similar situation with the other meerkat and grab a [SNAPPING CLAW] and
    [SAVANNAH INT MUSIC]. Now drag him back to his mommy and continue your way to
    the right.
    You'll find a [WOODEN ZEBRA], [WALLPAPER] and [ENGRAVED METAL]. Jump over the
    spikes, and use the meerkats to jump to the higher levels here. In this area,
    look out for a Challenge Key, as well as prize bubbles with [SCRATH PATTERN],
    [RED BUTTERFLY] and [WHITE BUTTERFLY] stickers. When you get really high, head
    into the cave on the upper left with a Sackboy head. Select the Voodoo Face
    Sticker (The Savannah - Swinging Safari) and stick it on the head to release a
    [MEERKAT POPUP] object.
    Head to the right and use the meerkats to launch you higher. The last meerkat
    will launch you almost straight into a few prize bubbles: The [BAT WING],
    [ORANGE BIRD], and [BLUE WING GRAPHIC] stickers are now yours. You can use the
    meerkat multiple times to score as many points as you like - but when you're
    tired of it you can also head right to end the level.
    Not much to replay, except for the 2 player stages and a tricky item. Go ahead
    and ace this level too!
    4. Mini Levels
    Flaming Seesaws [Easy - Medium - Hard] (Challenge Key from Burning Forest)
    In order to unlock Medium, finish Easy. In order to unlock Hard, finish Medium.
    There are no bubbles in this level, it's just a race to the end. In Medium and
    Hard you'll often have to lower the seesaws by pulling them down at one end. In
    the Hard mode you'll come across a pinball flipper which - if you jump hard and
    accurately on it - will eject you all the way over a few nasty obstacles. This
    saves you the trouble .. AND the time. You get 60, 90, and 120 seconds for Easy,
    Medium and Hard respectively.
    Tunnel Plunge: (Unlocked with Challenge Key from The Meerkat Kingdom)
    Basically jump into the tunnel and avoid all spikes - while getting to the
    finish ASAP - within 60 seconds. Your best bet for getting high scores is to
    simply try over and over again.
    Meerkat Bounce: (Unlocked with Challenge Key from The Meerkat Kingdom)
    Bounce away baby! Hit the red button on the right to initiate the mini-game.
    Grab the bubbles as quickly as possible and try to get a highscore. I suggest
    you don't jump too high - because of the burning rocks and flytrap creatures.
    |          [3] The Wedding           |
    1. The Wedding Reception
    |# Prize Bubbles In Level:| 63                                                 |
    |Complete Level Once:     | Costume: Fairy Dress + Rainbow Dot                 |
    |100% Completion Prize:   | Sticker: Wrestling Ring Concept +                  |
    |                         | Object:  Wrestling Ring Concept with Frame         |
    |Ace Level Prize:         | Costume: Wooden Sword                              |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |STICKERS:               |DECORATIONS:           |OBJECTS:                     |
    |[] Big Chin Skeleton(39)|[] Bow Tie (50)        |[] Balloon Launcher (27)     |
    |[] Bowler Hat (57)      |[] Glasses (15)        |[] Bowler-Hatter Skeleton(25)|
    |[] Calavera the         |[] Lower Teeth (62)    |[] Dismembered Hand (34)     |
    |   Wrestler (4)         |[] Plastic Ear (20)    |[] Large Balloon (55)        |
    |[] Confused Skull (16)  |[] Plastic Mustache(60)|[] Little Butler (43)        |
    |[] Green Skulls (6)     |[] Plastic Nose (28)   |[] Medium Balloon (12)       |
    |[] Half Moon (13)       |[] Springy Arm (22)    |[] Screaming Skull (9)       |
    |[] Huge Eye (3)         |[] White Flower (33)   |[] Skeleton Talking Head (5) |
    |[] Psycho Bunny (53)    |[] Wobbly Leg (52)     |[] Skull Bungee Cord (21)    |
    |[] Purple Stuff (11)    |[] Yellow Dandelions(51|[] Skull Lift (41)           |
    |[] Purple Skeleton      |[] Yellow Flower (2)   |[] Small Balloon (40)        |
    |   Torso (24)           |-----------------------|[] Spiked Screaming Skull(56)|
    |[] Red Coffin (26)      |COSTUME:               |[] Stained Glass             |
    |[] Red X (35)           |-----------------------|   Bouncy Platform (44)      |
    |[] Saint (61)           |[] Black Tuxedo (31)   |[] Teeter Platform (59)      |
    |[] Skeleton Hat (29)    |[] Bow Tie (19)        |[] Tilting Stained           |
    |[] Standing Skeleton(49)|                       |   Glass Window (36)         |
    |------------------------|[] Farmer's Cap* (42)  |[] Wavy Davy Skeleton (7)    |
    |MATERIALS:              |[] Red Wig (18)        |-----------------------------|
    |------------------------|[] Straw* (48)         |AUDIO:                       |
    |[] Basket (8)           |[] Top Hat (32)        |-----------------------------|
    |[] Bevel Concrete (54)  |[] Wedding Veil (46)   |[] 'Volver a Comenzar'* (47) |
    |[] Blue Glass (23)      |[] White Wedding       |[] 'Disco'n'Tinued' (10)     |
    |[] Brown Glass (45)     |   Dress (1)           |                             |
    |[] Green Glass (17)     |[] Fuzzy Scribble(38)  |                             |
    |[] Purple Glass (63)    |[] Zombie Boy (14)     |                             |
    |[] Red & Gold Cutout    |[] Zombie Girl (58)    |-----------------------------'
    |   Wood (37)            |-----------------------'
    |[] Red Glass (30)       |
    |                        |
    Head to the right to find the [ZOMBIE BOY], [ZOMBIE GIRL], [WEDDING VEIL],
    Continue through the skeleton's mouth and jump on the platform to the right.
    The prize bubbles on the higher platforms can easily be gotten by pulling the
    platforms to the side by grabbing the basket material in the middle. Your
    PLATFORM]. Continue to the right. You'll come across a jumping platform. If you
    wish to grab the [PURPLE GLASS], [BIG STAINED GLASS WINDOW] and [RED GLASS],
    you'll have to jump at the right time; When the platform is going upwards press
    jump and you'll be lifted higher than the last time. Take a little practice and
    grab those prizes. You can continue to the right -upper and lower paths differ-
    in two ways. From the platform with the prize bubble you can get to the upper
    platform (with a sticker puzzle you can soon solve). Below you'll have to deal
    with the buttle creature. Pop his brain in his mouth when it's not electrified,
    and be sure you don't jump against the spiked roof.
    More on the right and grab the [LITTLE BUTLER] from the platform. Continue and
    you'll come across five balloons. You can grab onto any of them in order to
    reach the prize bubbles on the platforms high above: You can find the [CONFUSED
    [BALLOON LAUNCHER], [SAINT STICKER] and [GREEN SKULLS]. Once you make it to one
    of the platforms, it is also (barely) possible to jump to another, but you can
    also just be lazy and use the other balloons. Move to the right and you'll be
    in a room with a lot of score points. The skull in the middle can launch you to
    any of the bungee balls - which will allow you to score the points.
    To the left of this room is a slightly hidden tunnel with prize bubbles. Use
    the leftmost bungee to reach it and grab the [SKELETON TALKING HEAD], [BOWLER-
    More to the right is another room with prize bubbles. The red button can launch
    you in the air - high enough to grab the fabric ball - so you can grab the prize
    CORD], [BROWN GLASS] and [BLUE GLASS]. You can also reach these by using the
    bungee from the room on the left.
    Continue to the right and jump over the skeleton (don't proceed up - yet). Kill
    the first butler, but only after you've jumped on his head in order to grab the
    points above. The second butler is even more important, because you can jump on
    his head to reach a prize bubble with the [SPIKED SCREAMING SKILL]. To the right
    is a 2 player room.
    2x Players:
    It's quite a simple puzzle: Use the cloth balls attached to the platform on the
    right to lower this platform - for which you need to switch between grabbing
    balls, until one player can reach the ball attached to the skeleton's mouth.
    Grabbing this one will open the mouth, releasing two prize bubbles with [VOLVER
    A COMENZAR], [STRAW] and [FARMER'S CAP]. Head back.
    Now jump the skull right before the butlers to proceed upwards. The skulls on
    the left and right will open their mouths to reveal points. To get the prize
    bubble above the skull, use the Huge Eye Sticker on his eye and get the [FUZZY
    SCRIBBLE] costume. Then use the skull trampoline on the right to get another
    prize bubble with the [SCREAMING SKULL]. Continue to the right and ride the
    skull elevators up.
    When riding the last elevator up, jump to the upper right platform *just* when
    the elevator is almost at the end (which should give you a slight boost) Grab
    the [SKULL LIFT] and from here, jump over the skeleton heads to grab prize
    bubbles that hold: [PLASTIC EAR], [PLASTIC NOSE], [BOW TIE] and [GLASSES]. Also
    take the low route for some points. The next area is pretty self-explanatory.
    First of all, there is a hidden tunnel on the lower left - that is, before you
    use any of the jumping platforms. Drop yourself down carefully and press left.
    You can get the following prize bubbles from there: [RED COFFIN], [BIG CHIN
    SKELETON], [HALF MOON], [TOP HAT], and [CALAVERA THE WRESLER]. Get back up using
    the skeleton head and use the jumping platforms to get across; Don't miss out on
    the higher placed prize bubbles which contain: [YELLOW FLOWER], [YELLOW
    Proceed right, head over the bridge, and use the skulls to lift you in the air.
    Time your jumps well to grab all prize bubbles around here: [SMALL BALLOON],
    [SMALL BALLOON]. The last two are floating - and a bit more difficult to get.
    Time your jump well. Head to the left of the platform and jump onto the large
    skeleton with a hat. You'll get a Survival Key plus [DISCO'N'TINUED] and [WAVY
    DAVY SKELETON]. The one on top of the hat is trickier; Jump on the top part of
    the head (which is in the background, mind you) when it tilts to the right.
    Continue to the right to find Frida and the scoreboard.
    Use the acquired Skeleton Hat Sticker and place it on the upper platform near
    the start of the level (above a butler) as described in the walkthrough. This
    will net you the [PLASTIC MUSTACHE] and [LOWER TEETH].
    2. The Darkness
    |# Prize Bubbles In Level:| 38                                                |
    |Complete Level Once:     | Costume: Pink Fairy Wings + Pink Dot              |
    |100% Completion Prize:   | Sticker: Themed Characters Concept +              |
    |                         | Object:  Themed Characters Concept with Frame     |
    |Ace Level Prize:         | Costume: Roman Armor                              |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                               |
    |OBJECTS:                |DECORATIONS:             |STICKERS:                 |
    |[] Bull Skull (30)      |[] Grey Ghost (18)       |[] Blue Piñata Motif* (32)|
    |[] Christmas Light (3)  |[] Skeleton Arm (13)     |[] Cartoon Bone (8)       |
    |[] Deadly Bat (5)       |[] Skeleton Leg (29)     |[] Flower Frame* (4)      |
    |[] Fairy Light (28)     |[] Skeleton Torso (21)   |[] Green Piñata Motif*(36)|
    |[] Picture Frame (33)   |[] Skull (16)            |[] Piñata Dog (1)         |
    |[] Red Candle (35)      |-------------------------|[] Pink Piñata Motif (25) |
    |[] Seated Skeleton (22) |COSTUME:                 |[] Pixel Skull (26)       |
    |[] Small LED Light (15) |-------------------------|[] Purple & Orange (10)   |
    |[] Sugar Bone* (6)      |[] Cyclops Eye* (27)     |   Piñata Motif           |
    |[] Sugar Skull (37)     |[] Pink Star             |[] Purple Piñata Motif(23)|
    |[] Torn Cloth* (12)     |   Sunglasses* (34)      |[] Purple Skull Arm (31)  |
    |------------------------|[] Brown Leather (2)     |[] Purple Skull Skirt (38)|
    |AUDIO:                  |[] Bunny (17)            |[] Red Piñata Motif* (20) |
    |------------------------|-------------------------|[] Skeleton Hand (11)     |
    |[] 'The Appliance of    |MATERIALS:               |[] Skeleton Hip Bone (7)  |
    |    Science' (14)       |-------------------------|[] Spotty Skull Leg (9)   |
    |                        |[] Ceramic Mosaic (24)   |                          |
    |                        |[] Metal Skull Plate (19)|                          |
    This level is true to it's name seeing (or don't seeing) how it's quite .. dark.
    Proceed and meet up with the dog of Don Lu. You can ride his back, and if you're
    standing on his head he'll move forward - if you're standing on his behind he'll
    move backward. You can use him to ride over spikes and such. Let's give it a try
    shall we? You'll soon get to several spikes and two prize bubbles in the back.
    Get them, they hold a [BULL SKULL] and [SEATED SKELETON]. Continue, and when you
    start to ride up, jump left to grab the [CERAMIC MOSAIC].
    Proceed .. and jump on the ledge. Grab the plank and drag it down so the dog can
    continue up with you. You'll have to take the lower path here because of the gas
    swirling around in the upper path. Stay close to the dog's light. When you're
    back together, grab the [GREY GHOST] to the left nearby. When you continue, make
    sure you grab the [SKELETON HAND], [SKELETON HIP BONE] and [CARTOON BONE]. When
    you reach the end of the path, jump on the ledge, flip the switch back and forth
    so our trusty dog can catch a ride with the lift, and hop on the rear of the
    dog. When you're close to the upper ledge on the left, time your jump well and
    grab the [PIXEL SKULL] and [CHRISTMAS LIGHT].
    Continue, and hop off the dog's back when you reach the trap. Ride the skeleton
    lifts - beware you don't jump against their spiked roofs - and grab the prize
    bubble on the right during the last elevator ride. Yes, you can "walk" through
    the wall here, the bubble contains [SKULL]. The prize bubble on top of the final
    skeleton skull is tricky indeed to get. Hop on top of the second skull and leap
    all the way to the left so you can grab the skull and swing it all the way to
    the left. You'll get to a ledge where you can grab a Challenge Key and the
    [APPLIENCE OF SCIENCE] audio. Use the skull once more (either from the ledge
    you're standing on, or like you did before from the second skull) and swing it
    to the top of the third skull lift to snatch the [PICTURE FRAME] prize bubble.
    The next area is very dark at times, so walk through it slowly. There are three
    well hidden prize bubbles to be found in the background (jump around in the
    background behind things). They hold: [SKELETON ARM], [SKELETON LEG] and
    [SHELETON TORSO]. Be careful of the spikes on the main path, and be more wary of
    the bats coming up next. Don't forget to pick up the [DEADLY BAT] object.
    When you proceed from here, grab the skeleton skull to swing over the spikes
    while avoiding the bat. The next skull can be grabbed to slide over the next
    spikes. You'll find the [SMALL LED LIGHT] along the way. Jump across the next
    spiked floor and grab the [RED CANDLE]. In the next room, search the lower left
    block with the skull away from the wall and grab the revealed [SUGAR SKULL].
    Jump on the block from the stairs and proceed your way. Jump over the extending
    spiked block and get the [METAL SKULL PLATE] in the process.
    Continue and find Don Lu on the ground. In order to drag him over to the right,
    swing over the spikes using the skull bungees. At the end flip the switch and
    the spikes will be removed. You can also use the first skull bungee to get to
    a 2 player stage up beyond, on the upper left.
    2x Players:
    Grab the next skull too, and in the next section, have one player grab the lamp
    while the other hops onto the lifted platform. The upper player must drop down
    from above and grab the three prize bubbles between the spikes. This means you
    have to drop down three times, but you receive the [RED PIÑATA MOTIF], [GREEN
    PIÑATA MOTIF] and [BLUE PIÑATA MOTIF]. In order to get the bubbles at the very
    end, the lower player must hop over all the spikes, which is impossible in the
    dark. The upper player must shine a light on them so they can make it through.
    The upper player must, in the end, hop on the button so the lower player can
    pass through. In the room on the left you'll find the [FLOWER FRAME], [CYCLOPS
    Drag Don Lu all the way to the right and up a little platform launcher, that is,
    drag him until you can't go any further. Climb the stairs, jump on the button
    and Don Lu will be launched next to you. You can either continue or do another
    2 player part.
    2x Players:
    Have one player stand on the launcher, the other one will press the button. The
    player that gets launched into the air must also jump themselves when the
    ejecter does it's thing in order to give an extra boost. With the right jump,
    the player will be able to grab the [SUGAR BONE] and [TORN CLOTH] in an alcove
    above. Proceed.
    Drag Don Lu through the next hall. Since you're doing him such a big favor,
    don't be shy to use him as a stepping stone to reach the prize bubbles: [PIÑATA
    you can't drag him further, proceed on your own. Ride the first elevator up and
    stand close to the wall. Hop into the background (Left stick up + Jump) and move
    to the right to grab the [FAIRY LIGHT]. Go all the way up now. Instead of right,
    head left and grab the skull to go up. Go inside the Popit and select the Pixel
    Skull sticker (from this level) and place it on all five skeletons. This will
    reveal two prize bubbles: [BROWN LEATHER] and [BUNNY]. Now head back and head
    right. Follow the path to the scoreboard.
    There's not much to replay except for the 2 Player stages and Acing the level.
    3. Skulldozer
    |# Prize Bubbles In Level:| 18                                               |
    |Complete Level Once:     | Costume: Long Bunches Wig +                      |
    |                         | Background: The Wedding                          |
    |100% Completion Prize:   | Sticker: Graveyard Concept + Object: Skulldozer +|
    |                         |          Graveyard Concept with Frame            |
    |Ace Level Prize:         | Costume: Roman Helmet                            |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                              |
    |STICKERS:                                         |MATERIALS:               |
    |[] Bowler Hat (17)       [] Scary Skull (12)      |[] Ceramic Tile (3)      |
    |[] Graveyard Tux (11)    [] Treasure Box Body (1) |[] Paper Weave (14)      |
    |[] Hojaldra (8)          [] Treasure Box Inside(4)|[] Red Fabric (7)        |
    |[] Los Muertos (16)      [] Treasure Box Lid (13) |[] Red Stitched Fabric(2)|
    |[] Owl Drawing (18)     .-------------------------|-------------------------|
    |[] Pirate Skull (9)     |AUDIO:                   |OBJECTS:                 |
    |[] Purple Piano (10)    |-------------------------|-------------------------|
    |                        |[] Wedding Int Music (15)|[] Candle Stick (6)      |
    |                        |                         |[] Real Bone (5)         |
    This level is very hard to describe step-by-step, and it most likely won't do
    you any good. This is a race and you're being chased. While being chased you
    should try to get all prize bubbles as well, which is a difficult task. Once you
    start the race, run as fast as you can - but be SURE to stay on top of the plat
    forms: take your time doing so, because missing one usually means you miss out
    several prize bubbles. It must be noted that if you die, a gong will appear in
    the air and replace you there. This is a double-ringed gong, which grants you
    twice as much lives than a regular gong.
    Keep the pace up and do the level several times: A few times to score all prize
    bubbles, and a few times (or perhaps once, if you're good) to ace the level.
    4 Mini Levels
    The Dangerous Descent (Unlocked by Challenge Key from The Wedding Reception)
    This is a mini-game in which you will die eventually. Jump through the holes of
    the platforms in order to avoid the poison gas below and above you. As a rule,
    try not to go too low: sometimes two holes come right after each other.
    Wobble Poles: (Unlocked by Challenge Key from The Wedding Reception)
    In this minigame you'll have to race to the finish within 30 seconds! You'll
    come across plenty of wobble poles, which make for the upper path. Needless to
    say, the upper path is faster and holds more score bubbles. The score bubbles
    are nice to score points, but they also significantly improve your score due to
    their time-stopping ability. Unfortunately for you, the upper path is also more
    difficult. If you fall off somewhere, it doesn't necessarily have to mean your
    death. You can continue the lower path - and deal with a lesser score.
    Bubble Labyrinth (Unlocked by Challenge Key from The Darkness)
    Use the sponges to make your way around the labyrinth, and don't touch any hot
    coals twice. The best way to score major points is to finish this level as fast
    as possible - looking for score bubbles will not improve your score more than
    racing quickly.
    |          [4] The Canyons           |
    1. Boom Town
    |# Prize Bubbles In Level:| 80                                                 |
    |Complete Level Once:     | Costume: Red Flowers + Fringed Dress               |
    |100% Completion Prize:   | Sticker: Boom Town Concept +                       |
    |                         | Object:  Boom Town Concept with Frame              |
    |Ace Level Prize:         | Costume: Cowboy Boots + Leather Gloves             |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |STICKERS:                |OBJECTS:                |MATERIALS:                 |
    |[] Angry Skull (5)       |[] Bandit Toy           |[] Brown Stripy Fabric(72) |
    |[] Big Spider (41)       |   Soldier 1 (20)       |[] Check Fabric (43)       |
    |[] Blue Paint (79)       |[] Bandit Toy           |[] Dark Wood (57)          |
    |[] Border Bit (36)       |   Soldier 2 (54)       |[] Green Stripes Fabric(6) |
    |[] Cactus (77)           |[] Birds in Tree (17)   |[] Orange Wood (13)        |
    |[] Cactus Arm (14)       |[] Black Rubber         |[] Red Wood (75)           |
    |[] Cactus Body (61)      |   Scorpion (28)        |[] Red-Painted Wood (4)    |
    |[] Colonial Arch Motif(9)|[] Blue Pen* (27)       |[] Sandpaper (66)          |
    |[] Colonial Balcony (48) |[] Bumpy Cow* (65)      |[] Weathered Green Wood(32)|
    |[] Colonial Door (74)    |[] Calavera the         |[] Weathered Wood (8)      |
    |[] Green Face (50)       |   Wrestler* (49)       |[] White Panels (47)       |
    |[] Long Colonial         |[] Cat Piñata (45)      |---------------------------|
    |   Window (21)           |[] Fat Cactus (59)      |COSTUME:                   |
    |[] Mexican Door (31)     |[] Green Ocarina* (53)  |---------------------------|
    |[] Mexican Shutters (64) |[] Hillside Village (15)|[] Feathered Head Band*(68)|
    |[] Mustard Colonial      |[] Impact Explosive     |[] Lace Trim Dress (46)    |
    |   Motif (12)            |   Emitter (60)         |[] Long Moustache (73)     |
    |[] Pixel Cactus (62)     |[] Iron Mine Cart (10)  |[] Mexican Wrestler (67)   |
    |[] Red Paint (37)        |[] Jumbo Chili* (80)    |[] Patchy Eye* (52)        |
    |[] Round Orange Face*(35)|[] Large Cactus (34)    |[] Piñata (22)             |
    |[] Smiley Sun* (33)      |[] Luchador the         |[] Red Poncho (19)         |
    |[] Square Colonial       |   Wrestler* (16)       |[] Ringmaster Trousers*(76)|
    |   Motif (71)            |[] Mexican Basket*(42)  |[] Seniorita Wig (29)      |
    |[] Square Colonial       |[] Mexican Rock Scene(78|[] Sombrero Hat (39)       |
    |   Window (55)           |[] Mexican Vase (1)     |---------------------------|
    |[] Warrior Hand* (58)    |[] Narrow Rooftop (70)  |AUDIO:                     |
    |[] Warrior Swoop* (23)   |[] Pencil (44)          |---------------------------|
    |[] White Paint (40)      |[] Powered Mine Cart*26)|[] 'Cornman' (2)           |
    |[] White Window (3)      |[] Red Ocarina (11)     |[] 'Cries in the Wind'(30) |
    |[] Window Semi Circle(18)|[] Rocket Cart (56)     |                           |
    |[] Yellow Corner (69)    |[] Round Cactus (38)    |                           |
    |[] Yellow Paint (25)     |[] Sombrero Hat (63)    |---------------------------'
    |                         |[] Thin Cactus (24)     |
    |                         |[] Wide Rooftop (7)     |
    '-------------------------|[] Wooden Ruler* (51)   |
    There are a lot of prize bubbles to be found in this level, and it starts right
    away. Jump to the ledge on the right to find two prize bubbles: [BIRDS IN TREE]
    and [WHITE PANELS]. Behind the cactus on the right, the [PIXEL CACTUS] can be
    found. Backtrack to the left and look for the [GREEN STRIPES FABRIC]. Then head
    right and grab the vast amount of prize bubbles: [PIÑATA], [LONG MUSTACHE],
    [SENIORITA WIG]. Proceed.
    Behind the cactus left of the person you can find [FAT CACTUS] and [CACTUS ARM]
    stickers - you'll have to jump for one of them. Continue your way and grab the
    [CACTUS] sticker. Next up, jump from platform to platform carefully, and make
    your way over the sharp cacti while getting the [MEXICAN ROCK SCENE] and [LARGE
    Back on the ground, look behind the large cactus on the left for two prize
    bubbles - one is in the air: [RED WOOD] and [ORANGE WOOD]. Head right and pull
    the stacked blocks to the right. Grab the [BROWN STRIPY FABRIC], and look behind
    the small cactus nearby for a [THIN CACTUS]. Jump over the spikes and collect
    the [ROUND CACTUS] while doing it.
    Climb the mountain - jump on the red button to blow up some explosives (and wait
    after that for a burning rock to roll down). At the next button be even more
    precautious - two burning boulders come rolling down after blowing the wall that
    was rigged with explosives, so it might be best to jump back to the foreground.
    At the upper left, give the cow a push and grab the [SANDPAPER]. Also grab the
    Challenge Key that's hanging around the cow's neck. Head up some more and grab
    the [HILLSIDE VILLAGE] object. If you step on the red button, be sure to hop to
    the foreground - or a huge burning boulder will crush you. A prize bubble that
    comes rolling down will hold the [CHECK FABRIC].
    2x Players:
    Have one player move the plank over to the ravine on the lower right so both can
    pass. The other player can grab one of the mines and carefully drag it to the
    rightmost minecart. Once inside, have the other player position the cart to the
    very end of the tracks - which should cause a standstill. Get out of the cart,
    flip the lever (which triggers the conveyer belt's movement), and when the cart
    is in place (on the left), so the exact same with the other cart, except when
    the cart is about halfway the conveyor belt, flip the switch the other way to
    raise the belt and have it move in the opposite direction. First of all, grab
    the [WEATHERED GREEN WOOD] already laying around, then hit the button for the
    party to go boom. Collect the [JUMBO CHILI], [POWERED MINE CART], [BUMPY COW],
    Head upwards and push the crate to a stack of explosives. Climb the houses and
    push the red button. After the blast, be sure to pick up the [MEXICAN SHUTTER],
    [WHITE WINDOW], [COLONIAL DOOR] and [LONG COLONIAL DOOR]. Climb the steps, grab
    the [DARK WOOD] and head left. Grab the [MEXICAN DOOR] from the platform, then
    push the red button on top and snatch [YELLOW CORNER], [COLONIAL ARCH MOTIF],
    MOTIF] from the roof of the building on the very left. Now continue your way to
    the right.
    Hop onto the big red Piñata to grab the [CAT PIÑATA], plus the [CRIES IN THE
    WIND] audio when the thing breaks. Also get the Challenge Key. Head right and
    jump on top of the Bank to find [NARROW ROOFTOP] and [COLONIAL BALCONY]. Also
    take your time to make the red dude fart a lot by simply grabbing him. Tap that
    R1, alright! Head right from the bank and look behind the ramp for the [RED
    OCARINA] object. Proceed right.
    You'll meet the evil sheriff here. Press the button and hop onto the rocket,
    which will get you over the ravine. Grab the [ROCKET CART] object while doing
    this. Head past the jail and go into the tunnel, but beware of the scorpions.
    Grab the three prize bubbles with [RED PAINT], [BLUE PAINT] and [WHITE PAINT].
    At the end, grab the colored block (ignore The Collector who grabs the romancing
    pair from the hotel) and place it next to the explosives cart. Climb it to reach
    the higher ledge. Here, place the Orange Bird Sticker (The Savannah - The
    Meerkat Kingdom) on all five birds. If you miss, you get blown up. If you
    Head back to the explosives cart and make your way through the scorpions. Use
    the cart to grab the prize bubbles in the alcove: [BLACK RUBBER SCORPION], [BIG
    SPIDER] and [MEXICAN VASE]. Now take the cart with you to the jail. Go to the
    door of the jail and stuff gets blown up. Grab the prize bubbles in the back
    COLONIAL MOTIF], and [WIDE ROOFTOP]. Some are hidden in the building. Jump down
    the hole and grab the jetpack.
    With the jetpack, grab an explosive ball and drop it at the end of the tunnel to
    remove the rocks. You'll have to do this several times. Also grab the [RED
    will be able to get some more jetpacks. Explosives can be found to the right,
    and if you grab some you can blow a hole in the rock-floor on the left to reveal
    a 2 player area.
    2x Players:
    In this area, have one player push the red button to keep the panel open, and
    have the other player use the bombs to clear the way on the lower left. This
    takes 4 bombs at the very least. When cleared, grab the [PATCHY EYE], [SMILEY
    Continue to the right and grab an explosive while having a jetpack equipped.
    Carefully and slowly make your way though the three wooden spikes, and don't
    swing that explosive around too much - that includes the ground. Use the bombs
    to clear the path ahead. A prize bubble can be found here: [SOMBRERO HAT]. Head
    all the way up, collect another prize bubble, the [IRON MINE CART], and hop into
    the mine cart to finish the level.
    2. The Mines
    |# Prize Bubbles In Level:| 42                                                 |
    |Complete Level Once:     | Costume: Pigtails Hair Wig + Brown Camo            |
    |100% Completion Prize:   | Sticker: Anteater Concept +                        |
    |                         | Object:  Anteater Concept with Frame               |
    |Ace Level Prize:         | Costume: Jeans with a Belt + Cowboy Bandana        |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |OBJECTS :                  |MATERIALS:              |STICKERS:                |
    |[] Aztec Spiky (3)         |[] Basket (23)          |[] Apple Heart (24)      |
    |[] Big Platform Booster(14)|[] Framed Carved Wood(15|[] Big Mouth Teeth (11)  |
    |[] Cardboard Mine Cart (26)|[] Leather Struts (1)   |[] Bottle Logo (42)      |
    |[] Double Sponge Rotator(32|[] Red Pattern Fabric(7)|[] Cactus Quench (13)    |
    |[] Empty Mine Cart (2)     |[] Red Stripy Fabric(17)|[] Green Gecko (4)       |
    |[] Jumping Wrestler (5)    |[] Wooden Basket (12)   |[] Half a Tache (16)     |
    |[] Matchstick (37)         |------------------------|[] Mexican Spice (30)    |
    |[] Mine Cart with          |COSTUME:                |[] Mexican Symbol (41)   |
    |   Handles (35)            |------------------------|[] Pink Wrestler Face(18)|
    |[] Powered Chain           |[] Dungarees Bottom*(28)|[] Red Explosives (34)   |
    |   Platform* (10)          |[] Rotten Teeth* (25)   |[] Red Motif* (31)       |
    |[] Sardine Can (22)        |[] Plain Natural (20)   |[] Red Wrester Face (29) |
    |[] Single Sponge           |------------------------|[] Sardine Label (9)     |
    |   Rotator* (36)           |DECORATIONS:            |[] Shouting Mustache     |
    |[] Timed Explosive (33)    |------------------------|   Man (6)               |
    |[] White Cotton Bud (8)    |[] Snake Stone (19)     |[] Standing Man (40)     |
    |[] Standing Skeleton       |                        |[] Standing Man          |
    |[] Spikehammer Block (27)  |                        |   Outline (21)          |
    |---------------------------|                        |[] Thin Sardine Label(38)|
    |AUDIO:                     |------------------------'-------------------------'
    |[] 'Saregama Sun' (39)     |
    Go in the mines. Pop the two creatures, jump over the gap, and use the next
    creature (pop it) to get the prize bubbles that hold [RED STRIPY FABRIC] and
    [AZTEC SPIKY]. Hop onto the rolling wheels and grab the [RED PATTERN FABRIC] and
    [STANDING MAN] while you jump over to the right immediately. On the right you'll
    find a sticker puzzle. Grab your Angry Skull sticker (previous level - Boom
    Town) and place it on the cardboard to receive [SARDINE CAN], [RED EXPLOSIVES]
    and [MEXICAN SYMBOL]. Jump down below and grab the [RED WRESTLER FACE] and
    [MATCHSTICK], then hit the red button.
    Hop onto one of the carts and enjoy the shaky ride. At the end, proceed and pop
    two creatures' heads. Hit the red button in the next room and pull the switch.
    2x Players:
    If one player stands on the tip of the bridge, the other one can lift him into
    the air with the switch, allowing the other to grab the [POWERED CHAIN PLATFORM]
    up above.
    Before you cross the bridge, check out the hole on the left (where carts come
    from) to find the [CARDBOARD MINE CART]. Head right. Two carts are moving back
    and forth, one above your head and one on the same level as you. Pull the lever
    when the one above you is exactly above your head in order to get the [STANDING
    MAN OUTLINE]. Pull the lever again to close the carts and ride it across. Grab
    the [CACTUS QUENCH] here, then head up. Jump to the upper cart and ride it
    across. Pop the creature here and collect the [JUMPING WRESTLER]. If you have
    the Red Explosives Sticker (from this level - but from the sticker puzzle for
    which you needed the Angry Skull Sticker) then place it here to get [PLAIN
    Head back and continue your way. The creatures here can be disabled by walking
    under them and stay exactly in the middle when they land on their feet. The
    launcher on the left will eject you across the room, allowing you to collect
    the [THIN SARDINE LABEL] along the way. You should land on the upper platform on
    the right, where you can pull the fabric to release a bomb - which should clear
    the path immediately. Continue and jump to the ledge on the right to grab the
    [BASKET] material. Drop down and press the red button to release mine carts.
    Hop onto one and prepare to grab a prize bubble in the air: [MINE CART WITH
    HANDLES]. Hold on tight from here until the end. When you continue, head down
    with the no-so-comfortable conveyor belt. You'll have to jump over to the other
    side, which can be a little tricky. Grab the [WOODEN BASKET] and make sure you
    jump in time when you have to get off.
    Pop the nearby creature and get ready for a race. Hit the red button to release
    a timed-explosive, which will blow up if the arrows face each other. Pull one of
    them back to the right, near a destructible wall to find [TIMED EXPLOSIVE],
    [SHOUTING MUSTACHE MAN] and [SNAKE STONE]. Then push them to the rocks on the
    left to clear the path, and collect the [MEXICAN SPICE] sticker. Make your way
    to the next red button, head up the plank, jump on another red button to make
    the next path and collect the [APPLE HEART]. Jump to the left to finish the
    race, but do some backtracking to the room you were in and notice a cart with
    explosives. Push the cart to the very right and push it's button to reveal
    [BOTTLE LOGO] and [HALF A TACHE] stickers.
    Continue to the left and hop in another cart. The only things of interest are
    the Challenge Key (and loads of points - if you're into that kind of thing) and
    the [WHITE COTTON BUD]. When you hop off, pop the creature and proceed to the
    rotating wheels which can grab. And you should grab the first one and let it
    spin you one round so you can get the [SPIKEHAMMER BLOCK]. Make your way through
    the wheels and also collect the [DOUBLE SPONGE ROTATOR[ along the way. Hop into
    the next cart after pressing yet another red button.
    Be warned, you'll have to take a leap at a fabric ball soon and swing it to get
    the [EMPTY MINE CART] object. A next cart will bring you to safety. When you
    pass the gong, head into the background and walk up. Here is another sticker
    puzzle, and this one requires the Mexican Scary Mask (next lvl - Serpent Shrine)
    to unlock some prize bubbles. There is also another 2 player stage up ahead.
    2x Players:
    Have one player hold the pin up that is keeping the ball from rotating, and the
    other player to hold the fabric attached to the ball, which will clear the way.
    In the next room, have one player hold on to the wheel(s) and have the other
    player press the button(s) so that the other player can move from wheel to wheel
    until the reach the ledge on the very left. Here, the prize bubbles with [RED
    for the taking.
    Continue from the gong and hold onto the wheels - but beware! Not all wheels can
    be grabbed. There are two metal wheels, on which you can run/walk, but you can't
    grab them. Keep this in mind while navigating down. You can find the [FRAMED
    CARVED WOOD] material and the [SAREGAMA SUN] audio, as well as another Challenge
    Key. Jump into the hall on the right after having landed on the second metal
    wheel. Immediately beware of the three creatures roaming this place, and pop
    their nasty looking heads right away. Head right, and you'll fall down. Better
    start running, because a huge boulder will be chasing you a-la Crash Bandicoot
    style! Do TINY hops over any firy rocks until you reach safety. Here you'll meet
    up with Jalapeño again, but before you jump on the scoreboard, be sure to find
    the well hidden [GREEN GECKO] sticker on the left. Switch between layer to move
    to the left. And.. that's it for the mines.
    After you have the Mexican Scary Mask, use it near the end of the level, near
    the last 2 Player stage to release the following prize bubbles: [SARDINE LABEL],
    3. Serpent Shrine
    |# Prize Bubbles In Level:| 31                                                 |
    |Complete Level Once:     | Costume: Frying Pan + Object: The Canyons          |
    |100% Completion Prize:   | Sticker: The Mines Concept +                       |
    |                         | Object:  The Mines Concept with Frame +            |
    |                         |          Sheriff Zapata's Explosive Machine        |
    |Ace Level Prize:         | Costume: Cowboy Hat                                |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |OBJECTS:                  |STICKERS:                |MATERIALS:               |
    |[] Jade Snake (28)        |[] Aztec Face (29)       |[] Aztec Gold (22)       |
    |[] Jade Track Circle (5)  |[] Aztec Sackboy tm(12)  |[] Aztec Jade (19)       |
    |[] Jade Track Cross (2)   |[] Face Motifs (7)       |[] Aztec Stone (17)      |
    |[] Jade Track Emitter (9) |[] Mexican Dollar (13)   |[] Bevel Aztec Stone (8) |
    |[] Jade Track Gate (10)   |[] Mexican Scary Mask(18)|-------------------------|
    |[] Jade Track Straight(18)|[] Orange Mexican        |DECORATIONS:             |
    |[] Jade Track Turn (14)   |   Pattern* (27)         |-------------------------|
    |[] Raising Steps (21)     |[] Orange Motif (3)      |[] Face Stone (6)        |
    |[] Sheriff Zapata (20)    |[] Strong Man Logo (16)  |[] Gold Motif (15)       |
    |[] Snake Bubble           |                         |[] Man Stone* (31)       |
    |   Guardian (23)          |                         |[] Quetzal Feather (11)  |
    |[] Wooden Mask (1)        |-------------------------|[] Snake Stone (25)      |
    |--------------------------|AUDIO:                   |                         |
    |COSTUMES:                 |-------------------------|                         |
    |--------------------------|[] Canyons Int Music (4) |                         |
    |[] Zombie Brain* (30)     |                         |                         |
    |[] Clown (26)             |-------------------------'-------------------------'
    Head to the left and flip the switch to create a stairway. When at the top, jump
    to the left in order to grab the [RAISING STEPS] object. Continue and hop over
    the gap, grabbing the [SNAKE STONE] in the progress. Pop the creature's head and
    head right. Use the launcher to get a prize bubble with [AZTEC GOLD] high above.
    Continue and hop over a few more gaps, then use the trampoline to jump into the
    air. Land on the snake and pop his three brains to reveal a prize bubble with a
    [AZTEC SACKBOY] sticker. Also pop the enemy below, and use the trampoline to
    land on the platform way in the upper right. You can find [FACE STONE], [AZTEC
    FACE] and [BEVEL AZTEK JADE] here. Pop the two creatures below, and continue to
    the right.
    Before you use the trampoline, pop the creature and grab [AZTEK STONE]. Then
    proceed upwards and hop over the gap. Swing over the fire and head into the
    tunnel when the snake has just passed. Quickly drop down to a lower level, but
    beware of the snake. Take your time and pop it's three brains to reveal a [JADE
    TRACK STRAIGHT] object.
    Head right again and leap over the gaps and fire until you reach another
    trampoline. First, head right and pop the creature. You can place the Aztek Face
    Sticker (this level) here to reveal [STRONG MAN LOGO], [GOLD MOTIF], and
    [MEXICAN DOLLAR]. Head up until you reach a gong. From here, walk to the left to
    find a prize bubble with a [JADE TRACK GATE] object. You can also use the Green
    Gecko Sticker here - which will lower a series of blocks that serve as a bridge.
    Walk over them and don't get squashed between the ceiling and the blocks, until
    you reach your reward, three prize bubbles with [ORANGE MOTIF], [JADE TRACE
    EMITTER] and [CLOWN] costume. Head back to the gong.
    The prize bubble nearby can be reached by popping the creature and get that
    extra jump boost. It holds a [JADE TRACK CROSS] object. Head over the bridge,
    jump over the gap, pop the snake, and grab it's [AZTEK JADE] material. Use the
    fabric ball on the right to ascend. You can go left to get some more prize
    bubbles. Head into the tunnel when the snake has just passed by, and grab onto
    the fabric ball (which comes tumbling down when the snake nears again), and use
    it to get to the left platform. The trampoline will do the rest of the work for
    you, and your rewards are: [WOODEN MASK] and [QUETZAL FEATHER].
    Head back to the gong and hop from platform to platform while dodging the giant
    snakes. Continue right until you get to a fabric ball. Jump over the gap and
    grab the [MEXICAN SCARY MASK] sticker. You can hold onto another fabric ball
    right above you, which leads to a 2 player area.
    2x Players:
    Make your way to the trampoline and jump to the gong. Have one player hop over
    the gap and head for the red button - but don't press it yet - and have the
    other player make a run for the fabric ball in the tunnel, right when the snake
    has passed. When the player reaches the ball, have the other player stand on the
    button in time so that the other gets pulled into safety. Move onto the other
    two fabric balls and repeat the process. The other player can the grab the [MAN
    Head back and descend with the fabric ball. Pass the gong and push the crate to
    the right, and hop into the background to proceed further to the right. Here is
    a sticker puzzle, and you need the Orange Motif Sticker (this level, but only
    with the Green Gecko Sticker). Your reward will be [JADE SNAKE], [JADE TRACK
    TURN] and [CANYONS INT MUSIC] audio. Head back and proceed to the left.
    Jump from platform to platform, and watch out for snakes and falling rocks. When
    you reach the tunnel with the gong, dive in after the gong. Here, pop the
    creature on the left and use it to reach the [JADE TRACK CIRCLE]. Also pop the
    snake to the right which holds the [SNAKE BUBBLE GUARDIAN]. Proceed to the right
    and carefully hop and hop and hop. When you reach the creatures, go from hop to
    pop, and do what you have to do to grab the [FACE MOTIF]. Cross the bridge - and
    beware - which will collapse when you pass halfway. Quickly make your way to the
    next gong.
    When the snake has passed, hop into the tunnel and grab the fabric ball(s).
    Proceed and hide in the alcove with a gong. Dive down and quickly grab the next
    fabric ball. Nearby is a huge gap which you should smoothly swing over.. *SNAP!*
    Proceed right and meet the evil sheriff again. When he leaves, jump on the
    ledge he was standing and jump to the left. In the eye of the serpent you'll
    find the [SHERIFF ZAPATA] object. Head right when you're ready, and you'll meet
    sheriff Zapata once more. Time to teach him a lesson!
    First of all, note that the checkpoint has a double ring - which grants you
    twice as many lives as usual. Second, Zapata has a clear pattern. He will first
    throw three general bombs at you, one far away, one at medium distance, the last
    at close proximity. Stay in the middle and dodge these. He will then throw you
    a timed explosive, which you should immediately grab and lay next to his wall.
    Do this three times successfully and the fight moves on to the next stage.
    The next stage is harder in my opinion, and you have only one circle at the
    checkpoint. He'll toss out a timed explosive, then highlight the box which he
    will bomb with two bombs, then the next, and then another timed explosive. The
    boxes move up and down, so you'll have to be extremely quick with the explosive
    to drag it to the sheriff. Do it three times successfully and he'll be toast.
    Only the middle box and the box closest to the sheriff will be bombed, by the
    way. I wish you good luck with acing this bastard.
    4. Mini Levels
    Wrestler's Drag (Unlocked by Challenge Key in Boom Town)
    This is a variation on the normal races, because you must drag Luchador the
    Wrestler along with you. Make sure you keep holding him tight, and speaking of
    tight, presssing X will give you extra power at tight spots - in case you're
    about to get stuck. The faster you are, the higher your score, obviously.
    Roller Run (Unlocked by Challenge Key in The Mines)
    This is another variation on the regular race, because you're dealing with
    spinning wheels. I suggest you don't always grab a wheel - jump when you can,
    and grab when you must; This seems to be the golden rule.
    There are three difficulties: Easy, Medium, and Hard. Finish a difficulty to
    unlock the next.
    Puzzle Wheel (Unlocked by the Challenge Key in The Mines)
    Quickly jump to the lever and pull it right. Keep pulling it right until the
    two inner barrels have to drop down slightly, then continue to the right. Do
    this a few times for practice and you'll get the hang of it. It's a matter of
    hundreds of seconds, and don't forget to quickly run to the finishline after
    opening the door.
    Cowabunga (Unlocked by Challenge Key in Boom Town)
    What to say? Stay on the cow! Bubbles will be shot in the air behind the cow,
    and you must grab them while staying on the cow. Don't go out of your way for
    them, and keep your cool. At the start, just walk around smoothly. When things
    get nastier, still try to relax and don't jump too often. Only jump when you
    absolutely have to jump.
    |         [5] The Metropolis         |
    1. Lowrider
    |# Prize Bubbles In Level:| 69                                                 |
    |Complete Level Once:     | Costume: School Girl Dress + Grey Tweed            |
    |100% Completion Prize:   | Sticker: Early Sackboy Concept +                   |
    |                         | Object:  Early Sackboy Concept with Frame          |
    |Ace Level Prize:         | Costume: Dinosaur Tail                             |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |STICKERS:               |COSTUMES:                 |OBJECTS:                  |
    |[] Bacon Slab (9)       |[] Afro Wig (22)          |[] Bling Curtain (50)     |
    |[] Bobcat (55)          |[] American Jacket* (33)  |[] Custom Sports Car (69) |
    |[] Coffee Logo (68)     |[] American Trousers* (27)|[] Electrified            |
    |[] Dripping Smile (41)  |[] Baseball Cap (65)      |   Hazard Sign (56)       |
    |[] Fruity Logo (34)     |[] Baseball Vest (39)     |[] Hanging Traffic        |
    |[] Graffiti Scrawl (20) |[] Big Quiff Wig* (47)    |   Light (26)             |
    |[] I Heart LBP (45)     |[] Bouffant Hairdo Wig(52)|[] Mags' Car Garage (53)  |
    |[] Ice Cream Sign (42)  |[] Cannonball Helmet* (49)|[] Piston Lowrider (19)   |
    |[] LOLZ (8)             |[] Dollar Chain (57)      |[] Red Skyscraper Scene(5)|
    |[] Pink Blaster (11)    |[] Hero Cape* (13)        |[] Scrap Car Lift (51)    |
    |[] Pink Donuts Logo (1) |[] Mirror Sunglasses(15)  |[] Scrap Cars 1 (12)      |
    |[] Red Bicycle (66)     |[] Tracksuit Bottoms (67) |[] Scrap Cars 2 (21)      |
    |[] Route 77 (60)        |[] Tracksuit Top (6)      |[] Scrap Cars 3 (46)      |
    |[] Skyline 3 (28)       |[] Sequin Dress (17)      |[] Skyscraper Scene (36)  |
    |[] Statue of Liberty(61)'--------------------------|[] Spanner (62)           |
    |[] Wanted Poster (54)    |DECORATIONS:             |[] Spotlight (16)         |
    |[] Yeah (29)             |-------------------------|[] Tricycle Wheel (38)    |
    |-------------------------|[] Bling Ring (24)       |[] Uncle Jalapeños Car(37)|
    |MATERIALS:               |[] Button Eyes (25)      |[] Wheel Gear (3)         |
    |-------------------------|[] C Pipe (44)           |[] Wrench (30)            |
    |[] Brown Rusty Metal (2) |[] Car Bling (58)        |[] Red Lowrider (18)      |
    |[] Chrome and Velvet (59)|[] LBP Badge (14)        '--------------------------|
    |[] Concrete Panelling (4)|[] Metal Support (43)     [] Rough Red Tartan       |
    |[] Taxi Metal (31)       |[] Pipe (48)                 Patch (40)             |
    |-------------------------|[] Red Tartan             [] Toy Car Engine (63)    |
    |AUDIO:                   |   Patch (7)              [] Toy Car Exhaust (23)   |
    |--------------------------------------------------. [] Toy Car Spoiler (10)   |
    |[] Metropolis Int Music (64)  |                   | [] Y Pipe (32)            |
    |[] 'Rythm Trax 07' (35)       |                   '---------------------------'
    Hop into the car and grab the [UNCLE JALAPEÑO'S CAR] prize bubble. Pull the
    lever to the left to drive the car to the front, and pull it to the right to
    drive backwards. If only driving was so simply in real life ...
    A sticker puzzle is nearby - A Route 77 board (for which you get the sticker
    later on this level) is easily passed. Replay the level when you get the
    sticker. Drive up and back and up, collecting the [SCYSCRAPER SCENE]. When you
    meet Mags the Mechanic it's time to leave the car and proceed to the right,
    where loads of prize bubbles await you: [WHITE SEQUIN DRESS], [TRACKSUIT TOP],
    Proceed to the right and hop on the red car. Press the button to be launched in
    the air. If you only launch yourself slightly, you can swing from light to
    light and grab the [C PIPE], [Y PIPE], and [PIPE] decorations. Continue to the
    2nd red car on the left. Press the button and grab the light. Swing into the
    alcove on the right and flip the switch to the right to open up a gate below.
    You'll open up a taxi garage, and a sticker puzzle is inside. You'll first have
    to collect the Pink Blaster Sticker however (this level), so go back to the red
    Head up and use the 3rd car to reach the lights, which in turn can be used to
    swing to the left and grab various prize bubbles: [PISTON LOWRIDER], [GRAFFITI
    SCRAWL], and [SPOTLIGHT]. In the tower you can find the [BROWN RUSTY METAL] and
    below that room the [PINK BLASTER]. To get to the lower room, drop down and
    immediately push left to fall in that room. From the lowest room, however, you
    can continue your swinging to the left by jumping to the yellow stoplight.
    Grab the [PINK DONUTS LOGO] and jump on the building at the statue of liberty.
    Grab the [STATUE OF LIBERTY] sticker, then jump to the next stoplight and grab
    the [COFFEE LOGO] sticker. Swing on the yellow roof on the left and grab the
    final three prize bubbles: [WRENCH], [SPANNER] and [MAGS' CAR GARAGE].
    With the Pink Blaster Sticker in hand, head back to the taxi room and use it to
    INT MUSIC]. Now use the 3rd red car to reach the light again, and swing to the
    right. Move the car somewhat to the right and use the button to lift yourself up
    in the air. Beware of the electrified spinners, but don't let those stop you
    from getting the Challenge Key and [RED LOWRIDER], [RED SCYSCRAPER SCENE] and
    After grabbing these obvious prize bubbles, let's not forget the less obvious
    placed ones, shall we? Oh you didn't know? Well, if you drive the car to the
    left, and use it to launch yourself on the ledge above, there is a little block
    you can push to the left, which will poop the prize bubbles through the tunnel,
    making them ripe for the taking for you. Get the [BACON SLAB] and [WANTED
    POSTER] from these bubbles. Drive the car all the way to the right afterwards.
    In order to grab the [TAXI METAL] bubble high above, jump to the max with the
    car. Push the ramp on the left down and get the [ICE CREAM SIGN] sticker. Hop in
    your car and drive over the ramp. Now you can hit the switch and also grab the
    [HANGING TRAFFIC LIGHT]. Proceed to the right. Park the car under the electric
    spinners and launch yourself through the middle. Grab the [CONCRETE PANELING]
    material and make your way over the car to the right.
    Jump on the tire and jump over the electrified bits to grab the [ROUTE 77],
    [SKYLINE 3], and [RED TARTAN PATCH]. Hop on the next car and grab the [BUTTON
    EYES] sticker on there. Drop down on the car below, and jump over to the left
    to grab the [SCRAP CARS 3]. Make your way to the car-elevator, which you should
    use to grab all the prize bubbles in this area: [LOLZ], [YEAH], [RED BICYCLE],
    check out the 2 Player area by flipping the lever and going down. You can grab
    the [SCRAP CARS 1] even when you're playing alone.
    2x Players:
    Have one player hang onto the fabric ball below, and have the other one drive
    the car. Make sure the player below doesn't get electrified. Use the levers both
    below and up to open the gates, and you'll be able to grab the [AMERICAN
    JACKET] and [HERO CAPE].
    Continue to the right, and meet up with Mags again. Flip the switch, then put
    the Route 77 Sticker (this level) on your new car and grab [TOY CAR SPOILER],
    [TOY CAR EXHAUST], [CAR BLING] and [TOY CAR ENGINE]. Race the car to the right
    afterwards, and race Ze Dude.. which speaks for itself. At the end, grab the
    [RYTHM TRAX 07] Audio (which might be hidden behind the car now). Finish the
    level on the right.
    Slap the Route 77 Sticker on the board at the start of the level in order to
    get the [FRUITY LOGO] and [DRIPPING SMILE] stickers.
    2. Subway
    |# Prize Bubbles In Level:| 48                                                 |
    |Complete Level Once:     | Costume: Wellington Boots + Green Damask           |
    |100% Completion Prize:   | Objects: Grabbing Machine +                        |
    |                         |          Rock God Concept with Frame               |
    |Ace Level Prize:         | Costume: Green Sock Puppet                         |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |STICKERS:                 |OBJECTS:                 |COSTUMES:                |
    |[] Big Burger (41)        |[] Airvent (18)          |[] Pink Hair Wig* (46)   |
    |[] Blue Arm (22)          |[] Double Airvent (35)   |[] Stitched Button       |
    |[] Blue Leg (24)          |[] Female Doll Arm (15)  |   Eyes* (28)            |
    |[] Blue Star Banner (33)  |[] Female Doll Head (39) |[] White Weave (10)      |
    |[] Brown Beard (20)       |[] Female Doll Leg (34)  |-------------------------|
    |[] Cassetta Tape (44)     |[] Female Doll Torso (8) |MATERIALS:               |
    |[] Chug Lite (11)         |[] Powered Airvent (17)  |-------------------------|
    |[] Eagle Drawing (27)     |[] Quadruple Airvent (9) |[] Blue Deck Chair (12)  |
    |[] Eagle Wing Drawing (4) |[] Railroad Crossing (26)|[] Blue Denim (36)       |
    |[] Hairy Leg (45)         |[] Rollerskate (30)      |[] Blue Felt (3)         |
    |[] Hello Card (6)         |[] Rollerskate Lift (21) |[] Blue Knit (40)        |
    |[] Hut Roof (32)          |[] Rollerskate Wheel (5) |[] Red Deck Chair (31)   |
    |[] Old Guitar (13)        |[] Straight Subway       |[] Rusty Metal Grill (38)|
    |[] Old-Timer (25)         |   Tunnel (1)            |[] Shiny Metal (29)      |
    |[] Pink Stetson (2)       |[] Subway Slide Tunnel(42|-------------------------'
    |[] Red Star Banner (14)   |[] Subway Train (48)     |
    |[] Sackboy Spray Paint(16)|[] Triple Airvent (47)   |
    |[] Scary Mouth (7)        |[] Ze Dude's Wheels (23) |
    |[] Skyline 4 (43)         |-------------------------'
    |[] Waffle (19)            |
    |[] Yellow Fries (37)      |
    Head to the right, meet up with Mags again, and ride the elevator down. There
    are a total of 13 prize bubbles to be found during your descent, and you can't
    get them all during one playthrough, unfortunately. You can get: [BLUE KNIT],
    Head to the right and hop onto the metro. Hop on the platform coming up at the
    right when you get the chance. Hop to the left part and get the Yellow Fries
    Sticker (which you should or could've gotten just now from the elevator), and
    stamp it on the wall below when no metro is passing in front of it. This will
    release two prize bubbles: [WHITE WEAVE] and [SUBWAY TRAIN]. Ah, so they're
    called trains here? In my country we have Trams, Metros and Trains, and when
    something is driving in the subway, it's called a Metro. It's also possible for
    a Train to go underground (which essentially can also called a subway, but not
    on the streets), but trains are much larger - and they're yellow. Anyway, what
    am I talking about? let's get back to the game, shall we?
    Go through the ventilators, grab the [DOUBLE AIRVENT] and make your way over the
    next gap by using another train/metro/whatever (I'm 100% sure it's not a tram,
    though!). Head right and step into the elevator. Pull the lever down, and.. down
    goes you. Make a stop about at the 2nd electrified tracks, and look to the left.
    You'll notice an opening and you can move through the ventilators to find five
    prize bubbles containing: [BIG BURGER], [TRIPLE AIRVENT], [AIRVENT], [POWERED
    AIRVENT] and [QUADRUPLE AIRVENT]. Head back to the elevator and ride it all the
    way down.
    Hop onto the metro going left and prepare yourself to jump over some
    (electrified) objects. Grab the [STRAIGHT SUBWAY TUNNEL] and take a breather at
    the gong. Continue, going down this time, and make your way to the next platform
    with a gong. Also grab the [SUBWAY SLIDE TUNNEL] object on the left by going to
    the background and use the other metro (See? I'm being consistent now) to reach
    Hop onto the metro in the background. Be warned, you'll soon have to maneuver
    through some tricky placed ventilators that can easily kick you off the metro,
    but you know what they say: A warned Sackboy counts for two! Head to the end,
    and prepare yourself for a race. Also take note of the sticker puzzle here,
    which you can't solve yet, because the Intense Blue Graffiti Sticker is found in
    the next level.
    In the race, you must crawl through the rotating vents while trying to make it
    in time, and also grab the Challenge Key, [SKYLINE 4] and [RAILROAD CROSSING].
    You and I both know that's not going to happen the first time through, and the
    Challenge Key will take some practice. But don't worry (be happy), there's
    always the Replay option.
    Meet up with Mags again, and pull the lever to the left. Drop the crane and her
    car will be pulled out of the sewer drains. Grab the filthy prize bubble that
    holds [ZE DUDE'S WHEELS]. On the stacked boxes in the background, the [RUSTY
    METAL GRILL] is sneakily hidden. Before you continue, check out the 2 player
    area on the very left (before Mags).
    2x Players:
    Have one player jump in the vent, have the other press the button. Have the
    player on the left side jump on the button there so that the first player can
    also continue. Have one player hop onto the cart to the left. The lever on the
    car maneuvers left/right, and the lever available for the other player allows
    the up/down movement to be controlled. With a few attempts you should be able
    to make your way through the gas with some teamwork, so you can snatch the [PINK
    Continue by riding the elevator up and grabbing tons of (well, 13 actually)
    prize bubbles. Many come right after a lethal gas leak which you should try to
    avoid. You may want to replay the level to get all prize bubbles here: [BLUE
    When you get to the surface, grab the three prize bubbles on top (and one
    behind) the stacked boxes: [SCARY MOUTH], [HELLO CARD] and [WAFFLE].
    You'll want to replay the level to grab the prize bubbles from the elevators,
    plus before the race starts you can put the Intense Blue Graffiti Sticker (from
    the next level, Construction Site) in place to get the [BLUE STAR BANNER],
    3. Construction Site
    |# Prize Bubbles In Level:| 44                                                 |
    |Complete Level Once:     | Costume: Blonde Hair Wig +                         |
    |                         | Background: The Metropolis                         |
    |100% Completion Prize:   | Sticker: Boss Concept +                            |
    |                         | Objects: Giant Concept with Frame +                |
    |                         |          Monster Truck                             |
    |Ace Level Prize:         | Costume: Dinosaur Mask                             |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |STICKERS:                 |OBJECTS:                 |MATERIALS:               |
    |[] Electric Guitar (25)   |[] Basketball (12)       |[] Blue Cardboard        |
    |[] Fragile Warning (37)   |[] Basketball Head (38)  |   Skyscraper (8)        |
    |[] Front Red Football     |[] Big Crane* (16)       |[] Brown & Cream         |
    |   Hat (29)               |[] Boxing Glove Back*(26)|    Concrete (41)        |
    |[] Half Glasses           |[] Boxing Glove Front*28)|[] Brown Cardboard       |
    |[] Intense Blue           |[] Chicken Drumstick (9) |   Skyscraper (1)        |
    |   Graffiti (21)          |[] Crane Hook (11)       |[] Bumpy Concrete (36)   |
    |[] Lightning Outline (27) |[] Fiery Coal Emitter(44)|[] Checked Concrete (18) |
    |[] Plane Silhouette (30)  |[] Long Conveyor (10)    |[] Dark Grey Concrete(19)|
    |[] Red Football Hat (3)   |[] Power Digger Man (22) |[] Disco Metal (43)      |
    |[] Skyline 1 (17)         |[] Red Stiletto* (24)    |[] Flame Motif Metal (7) |
    |[] Skyline 2 (40)         |[] Spike Hammer Block(34)|[] Grey Concrete (6)     |
    |[] Two Arrows Warning(14) |[] Wheelbarrow Man (15)  |[] Knitted Fabric (32)   |
    |[] Umbrella Warning (33)  |[] Ze Dude's             |[] Polystyrene Packing(4)|
    |--------------------------|   Private Jet (35)      |[] Red Cardboard         |
    |COSTUMES:                 |                         |   Skyscraper (13)       |
    |--------------------------|                         |[] Rough Concrete (42)   |
    |[] Dungarees Top* (39)    |                         |-------------------------|
    |[] Yellow Builder Cap*(31)|                         |AUDIO:                   |
    |[] Red Flash (5)          |-------------------------|-------------------------|
    |[] White Burlap (23)      |                         |'[] 'Atlas'* (20)        |
    '--------------------------'			      -------------------------'
    Head to the right and start off with a race. Dodge the burning barrels while
    grabbing the [CRANE HOOK]. You can easily dodge the barrels by moving in the
    fore/background. A little further, hop onto the platform and grab on to the
    fabric ball which you should swing to the left. This allows you to reach the
    [SKYLINE 2] and [WHEELBARROW MAN]. Continue to the right to finish. Hop over the
    beams, and when you get to the last one, stand on its left side so its right
    side goes up. Quickly storm to the other side and jump to the upper right
    platform. Here you can find the [TWO ARROWS WARNING], [FRAGILE WARNING] and
    [UMBRELLA WARNING] stickers.
    Hop down and press the button so you can continue to the right. When you've made
    it across the gap, hop onto a small beam. Perform the same trick as you did when
    you grabbed the three prize bubbles on the higher platform, and jump to your
    left. The [POWER DIGGER MAN] looks like it wants to be taken very badly. Press
    the button, and the "lift" will come up again. The main path wants you to go
    left, but you can also use the lift to get on the platform on your upper right.
    Let's try that, shall we? Perform the same little trick by stepping on the left
    side of the beam and running up the higher end on the right.
    Once there, head right and hop onto the beam. A big sticker puzzle is here for
    you to solve. You should have all three stickers by now: Skyline 2 + 3 + 4.
    There is an upper row and a bottom row. Here's where to place the stickers:
    Upper Row(Left to Right): Skyline 4 (mirrored), Skyline 2, Skyline 4 (mirrored).
    Lower Row(Left to Right): Skyline 4, Skyline 3, Skyline 2.
    Your rewards? 7 prize bubbles with: [SKYLINE 1], [RED FLASH], [WHITE BURLAP],
    GUITAR]. Nice, very nice indeed. Head back to the main path, and go left.
    A creature will bother you here, but you need his brain boost for a prize bubble
    located on the left. Wait for him to move there and pop his brains out - it can
    not be helped - so you can grab the [SPIKE HAMMER BLOCK]. Use the next few
    fabric balls to swing over the gap, and you'll be right at the start of another
    Dodge the barrels (jump or go to the background) and collect the two prize
    bubbles along the way: [CHICKEN DRUMSTICK] and [BASKETBALL]. The latter is near
    the red gas of the second section, so, ehm, beware. Yeah. Use the fabric balls
    to make your way through the race and ride the elevator up.
    If you continue, some sort of basketball will roll towards you. Dodge the
    flaming barrels, but grab the [BASKETBALL HEAD] object inside. So that's what
    they call these things nowadays.. Head for the gong. You can move to the back
    if you're on the right of this gong, and if you're in the far background you can
    snatch another prize bubble on the left that holds the [BLUE GRAFITTI] sticker.
    Remember this one? You can now do the puzzle sticker in the previous level.
    Pop the creature on the next platform and use the beam to get higher up. The
    next beam allows you to go higher up once more, but this time you can choose
    which way. To the left is a 2 player area, to the right is the regular level.
    2x Players:
    Place one player on the beam, have the other control the crane's lever so that
    the player on the beam can reach the left side. Here, grab the block and put it
    onto the beam. After doing so, the block allows you to reach the prize bubbles
    on top of the crane control room. These hold [YELLOW BUILDER CAP], [BOXING GLOVE
    the fabric ball to swing yourself to the right and grab the [BIG CRANE].
    Head to the right and evade the creature. Or rather, pop it's head - but only
    when you're standing under the fabric ball. Get to higher ground and collect the
    CONCRETE], [KNITTED FABRIC] and [FLAME MOTIF METAL]. Don't forget the Challenge
    Key while you're at it. By now you know how to handle these beams, don't you?
    Just move to one and another side.. You know the drill.
    Go back to below and proceed to the right. Use the beams to cross and prepare
    yourself for the upcoming flaming barrels. In the first part, make sure you get
    PACKING] materials. Take a break at the platform, then make another dash for
    the remaining prize bubbles on the right, and hop over any and all barrels.
    Collect the [LONG CONVEYOR] first, then grab the [BROWN CARDBOARD SKYSCRAPER],
    METAL] material.
    Near the checkpoint, grab the [HALF GLASSES] and [PLANE SILHOUETTE] stickers,
    then hop from beam to beam. Jump over a barrel when you're standing still on a
    beam - this works best. When you reach the end, add the [FIERY COAL EMITTER] to
    your collection. Take a good look at the checkpoint; it's got two rings. One
    guess what that means.. You're right, it's time for a boss fight!
    The fight starts with Ze Dude's Bouncers getting at you. They shoot burning
    barrels from their guns, and your goal is to bounce them back at the bouncers
    by grabbing the device marked with R1 on the right. One hit back at them will
    suffice in destroying them. First, take out the left bouncer (he's somewhat
    easier), then the right one.
    Ze Dude is much tougher than his bouncers, as you might've expected. The stage
    will now move up and down, which can cause the multiple barrels he shoots at you
    to roll towards you. Needless to say, he also moves much faster than his
    bouncers, making him harder to hit. The bright side is that you only need to hit
    him once as well, just like his bouncers. Time this well, because that's all it
    takes, timing.
    Once you've toasted him, head to the right and grab the prize bubble under the
    scoreboard. Go to the background to walk past the stairs and it will be yours.
    Inside is the [ZE DUDE'S PRIVATE JET] object. Now step on the scoreboard to
    finish the level.
    4. Mini Levels:
    The Drag Race: (Unlocked by the Challenge Key in Lowrider)
    A race to the finish with cars. I suggest riding the red car, I think it's a
    little bit faster than the blue one. You can grab the sponge material to boost
    your speed, but only for a really short time (a few seconds). Boost when you're
    on the ground, riding upwards.
    The Discombobulator (Unlocked by the Challenge Key in Subway)
    You're running onto a conveyor belt and obstacles will come at you. Oh, you
    should also collect point and stay alive! If that's not multitasking, then I
    don't know what is. Or maybe I do. What I know for certain is that this minigame
    can get very difficult when the conveyor belt starts moving really fast, and
    you should make it your goal to stay alive, rather than scoring points. Let
    those points come automatically. Almost.
    Elevation (Unlocked by the Challenge Key in Subway)
    You may recognize this from the Subway level, and it's the exact same principle,
    except this time it's a race as well with a 180 seconds timer. Avoid the gas
    leaks and score as many points as you can. That's all there is to it.
    |           [6] The Islands          |
    1. Endurance Dojo
    |# Prize Bubbles In Level:| 57                                                 |
    |Complete Level Once:     | Costume: Dungaree Dress + Escaped Convict          |
    |100% Completion Prize:   | Sticker: The Islands - Temple Detail Concept +     |
    |                         | Objects: The Islands - Temple Detail Concept       |
    |                         |          with Frame + Mystical Dragon              |
    |Ace Level Prize:         | Costume: Japanese Festival Robe                    |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |STICKERS:                |OBJECTS:                 |COSTUMES:                 |
    |[] Black & Blue Tie (21) |[] Blue Wave Fan (23)    |[] Ninja Scarf (27)       |
    |[] Black Japanese Text(33|[] Clockwork Box (8)     |[] Ninja Skin (38)        |
    |[] Daruma San (5)        |[] Coat Hanger (41)      |[] Red Kimono (1)         |
    |[] Fried Egg* (6)        |[] Domino Platform (20)  |[] Wooden Wig (28)        |
    |[] Geisha (52)           |[] Double Rocker   	    |--------------------------|
    |[] Japanese Angry Eye(10)|   Platform (46)         |AUDIO:                    |
    |[] Lemon Graphic (49)    |[] Egg Sushi (44)        |--------------------------|
    |[] Moshi Moshi Logo (34) |[] Egg Sushi Monster (25)|[] 'Girly Goodie          |
    |[] Pink Cupcake (22)     |[] Grab-Swing Platform(54|    Two Shoes' (43)       |
    |[] Pink Microchip        |[] Long Fence (12)       |[] 'Islands Int Music'(50)|
    |   Motif* (40)           |[] Long Rocker           '--------------------------|
    |[] Pink Sundae (42)      |   Platform (57)	      [] Samurai Fan (11)      |
    |[] Pink Umbrella Top*(26)|[] Prawn Sushi (18)        [] Short Fence (39)      |
    |[] Play (4)              |[] Prawn Sushi Monster(48) [] Short Rocker          |
    |[] Straight Whiskers (14)|[] Quadruple Rocker           Platform (30)         |
    |[] Triple Cone (15)      |   Platform (36)           [] Tall Prawn Sushi      |
    |[] Wavy Beige Motif (55) |[] Red Lantern                Monster (32)          |
    |[] Wooden Cane* (56)     |[] Rotating Wheel          [] Tilting Kanji         |
    |                         |   Platform (13)	         Platform (24)         |
    |                         |[] Salmon Sushi (35)       [] Wooden Tower          |
    |                         |[] Salmon Sushi Monster*(3)   Platform (9)          |
    |                         |[] Thin Wooden Tower	                               |
    |                         |   Platform (51)                                    |
    |MATERIALS:                 |DECORATIONS:            | [] Piñata Cloth* (17)   |
    |---------------------------|------------------------' [] Red Charm (45)       |
    |[] Black & Gold Leaves (47)|[] Gold Charm (19)        [] Red Flower Button(53)|
    |[] Green & Gold Pattern(31)|[] Green Flower Button (7)                        |
    |[] Green Mosaic (2)        |[] Jumbo Flower Button (16)                       |
    |[] Rough Stone Bricks (37) |                                                  |
    Jump out of the plane and proceed left. Four prize bubbles are ripe for the
    taking, and they hold: [RED KIMONO], [WOODEN WIG], [NINJA SCARF] and [NINJA
    SKIN]. Cross the bridge and pass the gong. Grab the red lantern on the left and
    swing it to the right in order to find the [GEISHA] sticker. Continue left and
    meet Grandmaster Sensei, who's cloud you should not touch if you want to live.
    Grab the red lanterns and swing across the gas-filled gap. The second lantern
    can swing you right on top of the platform holding [RED LANTERN] and [WOODEN
    TOWER PLATFORM], but only if you're holding it at the end. Continue to the left
    to find another gong and two prize bubbles: [GOLD CHARM] and [RED CHARM].
    Jump over the tiny platforms on the left and catch the [BLUE WAVE FAN] and the
    [SAMURAI FAN]. Hop over some other platforms and quickly in-one-go jump onto the
    fabric ball. Immediately jump as far left as you can, and pray you make it to
    the prize bubble holding the [THIN WOODEN TOWER PLATFORM]. That's a tricky one.
    Cross the bridge and grab the [EGG SUSHI] and [PRAWN SUSHI] from behind the
    gong. Quickly run over the wooden planks until you have to jump to a fabric
    ball. Grab the [DOMINO PLATFORM] and swing to the red lantern, which in turn
    swings to a platform that hold the [TILTING KANJI PLATFORM].
    Speaking of tilting platforms, hop onto them and make your way to the top,
    popping the creatures (which you don't need in order to get any of the prize
    bubbles). To get the prize bubbles, just stand on the high side of the platform
    and jump in the air at the right time. You can get the [EGG SUSHI MONSTER],
    [PRAWN SUSHI MONSTER] and [MOSHI MOSHI LOGO] from here (you can also jump from
    the upper left platform to reach this one). On the platform to the right you can
    also find the [TRIPLE CONE] and [PINK CUPCAKE]. Head right.
    Continue to the right and grab the fabric ball, while getting the [GREEN & GOLD
    PATTERN] in the process. Swing to the next ball and get the [SALMON SUSHI], then
    just head for the gong. So, what's next? Well, a bunch of platforms that flip
    every few seconds. It's not hard to walk over them, but don't miss out on the
    [BLACK & GOLD LEAVES] and [GREEN MOSAIC] prize bubbles. Grab the fabric staff
    when Sensei tells you to, and be lifted into higher spheres..
    Here, head left and pop the three creatures. Don't proceed left quite yet,
    instead hop on the wooden box and jump from platform to platform. Yes, it's
    tricky. Yes, the rewards are nice. Yes, you'll probably die several times. When
    you get to the second red lantern, smoothly and carefully land on the small
    platform. Again, jump from platform to platform until you reach a bigger one,
    you know, one you can safely stand on. By now you should have gotten the
    on this platform holds [ROTATING WHEEL PLATFORM], you can step behind the wall.
    To get the final two prize bubbles (below you), use the red lantern on your
    right and swing it all the way to the left. That will net you the [JAPANESE
    ANGRY EYE] and the [PLAY] stickers. Yes, now it's time to proceed to the left.
    Let the wheel take you down, but be sure to hold on to it. The prize bubble on
    this platform holds the [ROUGH STONE BRICKS]. Don't go down the next wheel just
    yet, but take the time to place the Geisha Sticker on the cardboard to the left.
    This will lower three platforms which are, admittedly, quite tiny. You have
    managed worse though, so don't fret and grab the [BLACK JAPANESE TEXT], [SHORT
    FENCE] and [PINK SUNDAE]. Now go down with the wheel, run over the small planks
    (don't jump!) and make it to yet another checkpoint.
    Next up are more shaky platforms, but we've been there, done that. Pop the
    creatures and decide for yourself if you want to enter the 2 player stage above,
    or continue with the level by simply moving to the left.
    2x Players:
    Head up the platforms and use the trampoline to reach the 2 player area. Have
    one player stand on the lift, have the other one pull the lever. Have the first
    player step into the big wheel, and start rotating it. Player two can now
    advance because of the pillars going down. Just be sure to keep the pace steady,
    because the pillars close again behind player two. Grab the [PIÑATA CLOTH],
    [PINK MICROCHIP MOTIF], and the [SALMON SUSHI MONSTER]. Now return in the same
    way, and have the other player collect the [PINK UMBRELLA TOP], [WOODEN CANE]
    and the [FRIED EGG] from the wheel.
    Continue to the left and jump from platform to platform, but time especially
    your first jump well, because you'll want to have some time to make it across.
    There's a gong right before you start a race. It's a peculiar race, and a tricky
    one at that. You'll have to step from stone pillar to stone pillar until you
    reach the highest one. My advise, go slow, really slow. It's best to do this
    right in little attempts and save a lot of time. You can grab the [SHORT ROCKER
    ROCKER PLATFORM] during this race.
    Cross the bridge and use the trampoline to eject you up. Grab the [ISLANDS INT
    MUSIC] audio, use the fabric balls here to reach a lift, and pull the lever to
    go up. Stop halfway and grab the prize bubble to your left. Continue to the top
    and head left. However, right before the gong you can move to the background and
    give yourself a perhaps not-so pleasant deja-vu. In order to grab the [RED
    and last but not least a Challenge Key .. you will have to hop from tiny
    platform to platform once more. You may want to wait doing this, because there's
    also a sticker puzzle up there for which you need the Japanese Samurai Sticker,
    and you don't get it until the next level. You might as well swat two flies in
    one, right?
    Continue with the main path and use the wheels to get down. At the end, the
    [GREEN FLOWER BUTTON] is waiting for you. Head down the ramp and before you
    proceed, have a look at the sticker puzzle here. This one requires a sticker you
    get in the third level of this world, but remember it for a Replay.
    The second sticker puzzle you need the Japanese Samurai Sticker for, which you
    get in the Sensei's Lost Castle. Solve the puzzle and get [WAVY BEIGE MOTIF],
    [CLOCKWORK BOX], and the [LONG FENCE].
    The third sticker puzzle near the end of the level requires the Japanese Stork
    Sticker, gotten from The Terrible Oni's Volcano. You get the [COAT HANGER],
    2. Sensei's Lost Castle
    |# Prize Bubbles In Level:| 42                                                 |
    |Complete Level Once:     | Costume: Angel Halo + Rainbow Squares              |
    |100% Completion Prize:   | Sticker: The Islands Concept +                     |
    |                         | Objects: The Islands Concept with Frame +          |
    |                         |          Big Sumo                                  |
    |Ace Level Prize:         | Costume: Googly Eye Glasses                        |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |STICKERS:                |OBJECTS:                  |DECORATIONS:             |
    |[] Big Cute Eye (4)      |[] Big Rotating Sponge(2) |[] Gold Charm (41)       |
    |[] Blue Mountain (23)    |[] Brushcloud (30)        |[] Pink Flower Button(29)|
    |[] Dragon Eye (11)       |[] Brushcloud with        |[] Sakura* (19)          |
    |[] Dragon Scale (32)     |   Sponge (12)            |[] White Flower Button(33|
    |[] Grass Doodle (40)     |[] Cherry Blossom Tree(35)|[] Yellow Button (25)    |
    |[] Japanese Fish (7)     |[] Daruma San (28)        |[] Purple Button (10)    |
    |[] Japanese Samarai (24) |[] Diagonal Large Wheel(42|-------------------------|
    |[] Japanese Wave (27)    |[] Diagonal Small Wheel(9)|MATERIALS:               |
    |[] Pink Warrior Mask (14)|[] Fat Ninja (15)         |-------------------------|
    |[] Red Japanese Text (17)|[] Green Bamboo Stick (39)|[] Pale Green Wood (22)  |
    |[] Sakura Flower (36)    |[] Little Doll (31)       |[] Red Wicker (34)       |
    |                         |[] Mini Sumo (37)         |[] Screen (21)           |
    |                         |[] Shuriken (16)          |[] Sushi (6)             |
    |                         |[] Shuriken Tower (18)    |-------------------------|
    |                         |[] Spiked Rotating        |COSTUMES + AUDIO:        |
    |                         |   Wheel (38)             |-------------------------|
    |                         |[] Swinging Ninja (5)     |[] Flip Flops* (3)       |
    |                         |[] Thin Ninja* (26)       |[] Metallic Tunic* (8)   |
    |                         |[] Wooden Catapult (13)   |[] 'Song 2' (20)         |
    |                         |                          |[] 'Tricky Business'* (1)|
    Head right and use the catapult to launch yourself over the wall. First pull it
    to the right with the lever, then hit the button and swing away. If all goes
    well you should land in a small alcove, and the [JAPANESE WAVE] and [WOODEN
    CATAPULT] are yours for the taking. In the air, the [CHERRY BLOSSOM TREE] can
    also be grabbed. Hop down and proceed right. Pop the two creatures here and head
    upstairs. Jump to the ledge on the left first and beware of the creature. Pop
    it. On the very left, a hidden prize bubble with [SCREEN] material is yours for
    the taking.
    Step back to the right and spin the wheel up, grabbing the [BLUE MOUNTAIN]
    sticker while doing it. On this platform, first head left and walk "through" the
    wall. This is a sticker puzzle, but you should already have both stickers
    required to unlock the prize bubbles, namely the Blue Mountain and Japanese Wave
    Stickers, both from this level. The prize bubbles that are revealed hold: [PINK
    to the wheels. The next part is a bit tricky. You'll have to make your way by
    going from wheel to wheel, and some wheels have material on them that cannot be
    grabbed. To top it all off, there is a prize bubble that you have to jump for at
    the upper right, and this isn't difficult, but it means you'll have to start
    over again from below. Oh well, at least you get the  cool [DRAGON EYE] sticker
    from it.
    When you've made it to the top, check your left to find the hidden [PALE GREEN
    WOOD]. Pop the creature on your left - time this well - and proceed. Jump from
    platform to platform and collect the prize bubble on the very right, which holds
    the [GOLD CHARM] decoration. Grab one of the balloons, float to the left and
    grab the [SUSHI] from the ledge. Float more to the right to get the score points
    and head left again to find the [SAKURA FLOWER]. Lastly, float to the ledge on
    the right and grab the [FAT NINJA]. To do this all at one try may be hard, but
    there's always the Replay, right? Also grab the [GRASS DOODLE] when you're back
    on your feet; it's on your left.
    Use the wheel on the right to grab the [BRUSHCLOUD WITH SPONGE] below, and the
    Challenge Key and [SPIKED ROTATING WHEEL] and [SHURIKEN TOWER] objects. Head
    right and maneuver your way through the spinning shurikens. Just make a dash
    for it and wait for them to come up. Next up are more little spinning wheels.
    I don't know about you, but I'm getting pretty sick of these right now. Either
    way, grab the [SHURIKEN] object and even higher up the [DIAGONAL LARGE WHEEL].
    It's self-explanatory how to get them, just jump for them at the right time.
    Also grab the [RED JAPANESE TEXT] and the [DIAGONAL SMALL WHEEL] near the top.
    When you make it to the top, use the fabric ball to swing across, but only when
    the electrified plates are lowered. Grab the [BRUSHCLOUD] object in the process.
    Next up, grab the fabric ball attached to the wall and roll it down. Grab the
    [DRAGON SCALE] sticker from the fire on the left, then carefully continue and
    grab the [JAPANESE FISH]. The last part is somewhat tricky, as you'll have to
    swing to the right and grab the [RED WICKER] before falling down to ashes below.
    2x Players:
    Use the fabric ball to swing to the higher ledge, and press the button for any
    other player who possibly didn't make it on the higher ledge to be able to come
    up. Have one player stand on the other red button so the wheel starts spinning,
    and the second player can get to the platforms below. Have the first player roll
    the magnetic fabric ball under the shurikens to make them go up, so that player
    two can get past them. At the end he/she will be able to grab [METALLIC TUNIC],
    Also drag the fabric ball all the way down in order to grab the [THIN NINJA]
    object that's closed off.
    Proceed and beware of the many ninjas that play hide and seek. Use the very last
    ninja to grab the [DARUMA SAN] object just above you. Continue to the right and
    grab the [BIG ROTATING SPONGE] from below the first wheel. Yes, more of these
    bastardly wheels again. Ride them up and watch out for the firy walls. At the
    top, to make things worse, you'll also have to snag the Challenge Key and the
    [SONG 2] by jumping on top of the fabric ball.
    Head right and two big sumo creatures jump you. Jump at you? Let's jump on their
    brains, shall we? Easier said than done, plus you must also try to grab the
    prize bubble above you that holds the [MINI SUMO] object. If you wish to pop
    their heads, jump *just* when they land to hop onto their arm, then onto their
    Continue to meet a big sumo. Jump on one of his feet to be launched into the air
    and hold on to one of the red lanterns. Hop onto his head and pop his three
    brains. Go back to the ground and move under him, but make sure you don't get
    squashed underneath his smelly feet. Pop the two brains here and he'll be toast.
    Continue to the right and ride the ninja balls up. You can grab a [SWINGING
    NINJA] somewhere along the right of this path.
    At the top, free the cat and ride the fabric ball down. This will net you many
    FLOWERS BUTTON], and [JAPANESE SAMURAI]. You have now reached the end of the
    3. The Terrible Oni's Volcano
    |# Prize Bubbles In Level:| 34                                                 |
    |Complete Level Once:     | Costume: Pink Hair with Feathers Wig +             |
    |                         | Objects: Flying Machine + The Islands              |
    |100% Completion Prize:   | Sticker: The Islands - Mini City Concept +         |
    |                         | Objects: The Islands - Mini City Concept with Frame|
    |Ace Level Prize:         | Costume: Japanese Festival Headband                |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |STICKERS:                |OBJECTS:                 |DECORATIONS:              |
    |[] Black Waveform (8)    |[] Bonsai Pot (21)       |[] Cream Marble Button*24)|
    |[] Bouncy Cloud (19)     |[] Dagger (22)           |[] Dark Wooden Button (32)|
    |[] Dragon Tooth (26)     |[] Japanese Coin*(20)    |[] Square Blue Button (17)|
    |[] Japanese Pattern (6)  |[] Long Vase (13)        |[] Wind Charm (1)         |
    |[] Japanese Samurai 2 (3)|[] Ornate Bridge (14)    |[] Wooden Button (9)      |
    |[] Japanese Stork (16)   |[] Pointing Grandmaster  |--------------------------|
    |[] Japanese Sun (30)     |   Sensei (31)           |MATERIALS:                |
    |[] Kimono Outline (25)   |[] Rainbow Tree (23)     |--------------------------|
    |[] Old-Fashioned Specs(28|[] Rustic Vase (34)      |[] Beige Wood (5)         |
    |[] Pretty Leaf (10)      |[] Spike Trap (33)       |[] Ceramic (4)            |
    |-------------------------|[] Wind Up Teeth (2)     |[] Golden Wood (29)       |
    |COSTUMES:                |[] Wind Up Teeth         |[] Illuminated Screen (18)|
    |-------------------------|   - Bottom (27)         |[] White Wood* (15)       |
    |[] Fairy Star Wand (11)  |[] Wind Up Teeth         |                          |
    |                         |   - Top (12)            |                          |
    '-------------------------|[] Wooden Pagoda (7)     |                          |
    Walk down the stairs and swing the second red lantern to grab the [JAPANESE
    PATTERN] sticker. Hop into the flying machine and use the three sponges to float
    to the upper right. Keep an eye out for the two prize bubbles: [JAPANESE SUN]
    and [ORNATE BRIDGE]. When you reach the upper ground, grab the [[LONG VASE]
    object, and also grab the [WOODEN PAGODA] object that is somewhere in the
    region of the roof you're close to. Land the flying machine and go to the left
    to drop down for some exploration.
    Pop the creature on the right and collect the nearby [SQUARE BLUE BUTTON].
    Further below, go past two more creatures until you reach the centipede spikes.
    Try to stay in the middle, and use the trampoline when the spikes have only
    retracted just now. At the top, flip the lever to open the gate and use the
    newly revealed stairs to board your flying machine.
    Fly off to the right and be on the lookout for prize bubbles. Two of them are
    found by solving a sticker puzzle for which you don't have the needed sticker
    yet (the Bouncy Cloud Sticker). When you do, return here and slap it on the
    cardboard cloud below. Land on the next tower, and grab the [GOLDEN WOOD] from
    around the roof. Hop down two levels and move through the spikes on the right to
    grab the [SPIKE TRAP]. On the far left of this platform lies the [ILLUMINATED
    SCREEN]. In this same small room you can also solve a sticker puzzle by placing
    the Sakura Flower Sticker (Sensei's Lost Castle - previous level) on the board
    and receive the [RAINBOW TREE] and the [PRETTY LEAF].
    Hop down when the spikes can't bother you and move to the background to find the
    [JAPANESE SAMURAI 2] sticker. Head right and avoid all spikes. Use the same
    trampoline vs centipede spikes construction to get on top and open the gate
    using the lever. Fly off into the sky and make your way to the volcano. Oh, and
    grab the 4 prize bubbles near clouds while on your way. They hold: [BEIGE WOOD],
    the volcano and make sure you grab all five prize bubbles during your descent.
    BUTTON] and the [BLACK WAVEFORM] to your collection this way.
    2x Players:
    Have the first player step on the red button so the stream of magma rocks is
    blocked. Have the other player cross and stand on the button on the other side
    so that the player left behind can also cross. Grab the [WHITE WOOD], then
    continue to the left.
    Here, have one player drop down on the cart, and have the other move the cart to
    the left with the lever. But beware, more magma blocks are falling from above
    at the opening nearby the prize bubbles, so the upper player should do their
    best to maneuver the cart through at the right time. The lower player has very
    little room for movement. The prize bubbles hold [CREAM MARBLE BUTTON] and the
    [JAPANESE COIN]. Head back to the main area.
    Head to the right, and jump over the two little gaps. Continue, make a little
    stop in between the wheel to jump over the flaming obstacle, hop onto the
    stairs, and make your way across the platforms to the left. You can hop through
    the wall on the left here and place the Pink Warrior Mask Sticker (previous
    level) to get the [DARK WOODEN BUTTON] and the [BONSAI POT]. Next up is a
    similar wheel construction, this time with four burning rocks swinging behind
    each other. Dodge them and grab the [CERAMIC] and [RUSTIC VASE].
    Next up is The Terrible Oni Boss, which is really, really easy in my opinion.
    There are two layers here: The front, on which Oni swings his kitchen knife at
    the second platform, and the back, where Oni will hurl fireballs at the lever.
    It's just a matter of jumping to the second platform, and then to the back. Here
    you can never get hit. When the fireballs have been spit out, quickly go to the
    lever and pull it right to move the cat towards Oni. A fraction of a second
    after Oni swings his knife, rush back to the right while staying in the back.
    The cat will be pushed back slightly by the rocks, but not much. When you get
    the chance, return to the lever and move the cat a little bit closer. Do this
    a few times and the cat will defeat Oni.
    Head to the right to collect the [DAGGER], [WIND UP TEETH], [WIND UP TEETH-TOP],
    and the [WIND UP TEETH-BOTTOM].
    Use the Bouncy Cloud Sticker after your departure from the first tower, and
    collect the [FAIRY STAR WAND] and [WIND CHARM].
    4. Mini Levels
    Wheel of Misfortune (Unlocked by Challenge Key in Sensei's Lost Castle)
    Run over the wheel and collect the score bubbles while avoiding the obstacles.
    At the start, grab as many points as you can while the wheel is still spinning
    slowly. As the wheel starts to spin really fast, go for survival instead and
    make your goal to just *not die*. This will make for a fine score.
    Roller Castle (Unlocked by Challenge Key in Sensei's Lost Castle)
    Grab onto the wheels and launch yourself up within 120 seconds of time. If you
    collect points the timer will temporarily freeze, but don't let that be your
    goal. Be sure to not get spiked against the walls, and make your way to the top
    in a calm yet speedy/steady pace.
    Daruma San (Unlocked by Challenge Key in The Endurance Dojo)
    Race to the end while jumping over the Daruma Dolls. The key here is to do this
    as fast as possible. NEVER go back for any points you may have missed, but be
    sure to grab as many as you can while going for the finish.
    |           [7] The Temples          |
    1. The Dancer's Court
    |# Prize Bubbles In Level:| 40                                                 |
    |Complete Level Once:     | Costume: Dotten Line + Green Goggles               |
    |100% Completion Prize:   | Sticker: Background Environment Concept +          |
    |                         | Objects: LittleBigPlanet Concept with Frame +      |
    |Ace Level Prize:         | Costume: Chicken Beak                              |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |STICKERS:                |OBJECTS:                                            |
    |[] Cobra Head (26)       |[] 12 Teeth Cog (21)                                |
    |[] Girl Arm (20)         |[] 18 Teeth Cog (1)       [] Cat (35)               |
    |[] Girl Body (22)        |[] 24 Teeth Cog (31)      [] Flame-Throwing Cat (8) |
    |[] Girl Face (39)        |[] 36 Teeth Cog (9)       [] Four Rotating          |
    |[] Prince Arm (10)       |[] Big Wave Snake (30)       Platforms (2)          |
    |[] Prince Face (32)      |[] Blue Boy Dancer (38)   [] Ornate Windows (16)    |
    |[] Sara Sama             |[] Blue Dancer (5)        [] Palace Curtain (15)    |
    |[] Temple (6)            |[] Blue Dancer Arm* (37)  [] Rubber Snake (14)      |
    |[] Tiger (29)            |[] Blue Dancer Leg* (24)  [] The Shopkeeper (11)    |
    |[] Tower (34)            |[] Blue Yoga Dancer (25) .--------------------------|
    |-------------------------|[] Bouncy Rubber Snake*17|MATERIALS:                |
    |COSTUMES:                |[] Cardboard Arch (4)    |--------------------------|
    |-------------------------|[] Blue Dancer Head* (28)|[] Brown Pattern Wood (18)|
    |[] Baggy Silk Trousers(27|                         |[] Green Pattern Wood (23)|
    |[] Beard (33)            |-------------------------|--------------------------|
    |[] Blue Headscarf (3)    |DECORATIONS:             |AUDIO:                    |
    |[] Blue Sari (7)         |-------------------------|--------------------------|
    |[] Sherwani (36)         |[] Fabric Hair Wig (13)  |[] The Goddess Parlour(19)|
    |[] Turban (12)           |-------------------------|[] 'Dancing Drums' (40)   |
    '-------------------------'			    '--------------------------'
    Head to the right and grab the [BLUE SARI], [BAGGY SILK TROUSERS], [SHERWANI],
    [TURBAN], [BEARD] and [BLUE HEADSCARF]. Talk to the Shopkeeper, then continue to
    the right and grab the [FLAME-THROWING CAT ATTACK], [FLAME-THROWING CAT] and
    [SHOPKEEPER] by grabbing the fabric ball. This will cause the kittens to drop
    down, allowing you to jump on them and grab all three prize bubbles. There is
    also a sticker puzzle here, but you need the Prince Face Sticker (this level) in
    order to solve it. Tough luck.
    Continue your way and extend the stairs by pulling. Hop onto the swami further
    down, and collect the two prize bubbles on the left that hold [TOWER] and
    [PALACE CURTAIN]. Move on to your right, use the blue lift platforms to make
    your way across the firy pits and take a break at the next gong. The really well
    made woman can bring you to the [TEMPLE] sticker on the right, as well as the
    [BLUE YOGA DANCER] on the top left. Just don't get squashed between her legs,
    that's something a tiny Sackboy like you wouldn't like, would you? No pun.
    Jump from platform to platform until you reach the next checkpoint. Continue the
    level and jump from arm to arm while grabbing the [PRINCE ARM], [BLUE DANCER],
    and the [FABRIC HAIR WIG] in the air. Proceed the linear path by hopping to the
    next platforms until you get to a rotating platform. You can find a [FOUR
    ROTATING PLATFORMS] object on the lower right of it, hidden in an alcove. Head
    up to the checkpoint above.
    Things are about to get more tricky. The basic idea is the same, hopping from
    platform to platform, but the platforms start to wiggle, and more obstacles are
    running in between them. Do your best to avoid them, and praise the lord, or
    rather, the level creator, that he placed quite a lot of checkpoints between the
    Continue until you get to the crushing platforms. When the first one opens, make
    a rush for it to the very last one, then hop on top of the platforms and head
    for the safe checkpoint on the left. Although, safe? There is a huge snake
    hissing in your face, and you're about to get on. It's best to go with the flow
    of the snake, if you catch my drift. If you want to grab the [COBRA HEAD] and
    [PRINCE FACE] stickers up above, wait for the snake to curl up and launch you
    higher while jumping.
    On the following three platform rotators up ahead, don't miss the [12 TEETH COG]
    and the [18 TEETH COG]. On the last rotator, the [24 TEETH COG] and [36 TEETH
    COG] are waiting to be found. You can also access a 4 Player area on the left.
    4x Players:
    This is not a very difficult puzzle once you know what you're doing, so it's a
    good thing you're here, reading this. First of all, have three players stand on
    the elevating platforms in the back - two on one, and the other on one - and
    have player four step on the button (easy job, lucky).
    Now have two players stand on the buttons so that one player can reach the
    middle button, and grab the [BLUE DANCER HEAD]. The player that is not required
    to stand on a button can now hop onto the other platforms while the middle
    player controls the highest platforms. [BLUE DANCER ARM] and [BLUE DANCER LEG]
    can be found on each sides, while the [BOUNCY RUBBER SNAKE] prize bubble is
    found all the way on top.
    The dancer on the right is swinging with it's arms; Good for you, as you can
    jump to his hands (which you can grab for comfort too) and use them to grab the
    three prize bubbles high above. These contain: [BLUE BOY DANCER], [GREEN PATTERN
    Continue and race towards the finish. Use the platforms to get across, and jump
    over any obstacles you come across. Obviously easier said than done, but it
    needs to be said and done both. When you reach the rattlesnake, use it to bounce
    to the [TIGER] sticker above you. Continue, and maneuver your way through the
    level, using the platforms and hopping over and under and .. Well, you get the
    point. Just get to the next checkpoint.
    It looks like you're going down, but before you do, solve the sticker puzzle
    here. Use the Temple Sticker plus the Tower Sticker (x4) on the cardboard on
    the right of the checkpoint. Grab the [GIRL ARM], [GIRL FACE] and [GIRL BODY].
    Going down isn't all *that* hard, but you really should take your time to do it.
    When you're standing on the platforms, not much can happen. It's when you make
    the jump to the next that things can go wrong - and when they do, it's all bad.
    At the wave below, don't miss out on the [SARA SAMA] sticker. Next up is a snake
    similar to the one earlier in this level, except this one's on fire. Crawl under
    it and go with the flow. You can hide in one of the alcoves if you're about to
    get crisped. This certainly helps in getting the [BIG WAVE SNAKE] object.
    On the left, proceed past the goddess and grab the [RUBBER SNAKE] and [THE
    GODDESS' PARLOUR] before finishing the level.
    When you have the Prince Face, use it near the start of the level to get the
    2. Elephant Temple
    |# Prize Bubbles In Level:| 36                                                 |
    |Complete Level Once:     | Costume: Angel Halo + Rainbow Squares              |
    |100% Completion Prize:   | Sticker: The Islands Concept +                     |
    |                         | Objects: The Islands Concept with Frame +          |
    |                         |          Big Sumo                                  |
    |Ace Level Prize:         | Costume: Chicken Tail                              |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |STICKERS:                |OBJECTS:                  |MATERIALS:               |
    |[] Crown (17)            |[] Double Oscillating     |[] Blue Wood (9)         |
    |[] Jewel Crown Motif (24)|   Platform (23)          |[] Bollywood Collage (28)|
    |[] Monkey (2)            |[] Elephant Head Statue   |[] Gold Metal (6)        |
    |[] Pink Elephant (13)    |[] Extendable Stairs (10) |[] Gold Sequin Fabric (7)|
    |[] Straight Cobra Body(8)|[] Five Section Wave      |[] Green Fabric          |
    |[] Tiger Patterns (27)   |   Platform (20)          |[] Latticed Stone (3)    |
    |                         |[] Large Wave Platform (5)|[] Silk Pattern (11)     |
    |                         |[] Mechanical Stone       |[] Stone (34)            |
    |                         |   Elephant               |[] Temple Stone          |
    |-------------------------|[] Oscillating Platform(15|-------------------------|
    |COSTUMES:                |[] Puzzle Platform (26)   |DECORATIONS:             |
    |-------------------------|[] Six Section Wave (1)   |-------------------------|
    |[] Mini Sackboy tm* (19) |[] Sliding Block          |                         |
    |[] Short Sleeved Shirt*21|   Platforms (29)         |[] Emerald Jewel*(12)    |
    |[] Brown Burlap (14)     |[] Stone Elephant (16)    |[] Green Fabric Star* (4)|
    |[] Brown Carpet (30)     |--------------------------'[] Green Star (18)       |
    '-------------------------|[] Crystal Earring (25)    [] Ruby Jewel* (36)      |
                              |[] Elephant Mosaic (22)                             |
    Go right and hop over the pillars. Grab the [STONE ELEPHANT] sticker from the
    platform, and make a mental note of the sticker puzzle to your upper left. Once
    you get the Blue Elephant Sticker (Next Level: Great Magician's Palace) you can
    smack it on the wall to add the [CROWN], [TIGER PATTERNS] and [JEWEL CROWN
    MOTIF] to your collection.
    Continue to the right and crawl so to speak through the tunnel until you reach
    a vertical ejecting pillar, and a whole lot of horizontal pillars ready to break
    all of your Sackbones. Launch yourself up, and jump when the pillars retract.
    You should have enough time to make it to the top. Extract the stairs on your
    right, move past the checkpoint and climb the rising platforms. You can get the
    [MONKEY] sticker while doing so. When you move right, the pillars will form a
    bridge for you to walk on (nostalgic prince of persia {90's classic} moment) and
    extract another pair of stairs. Don't miss the [SWITCH ACTIVATED BRIDGE] object
    in the alcove.
    Proceed right, and pull the block away from the wall to reveal a hole. Move to
    the background and make your way to the [EXTENDABLE STAIRS]. Extend the stairs
    back to your right in order to climb the large block. From here it's not that
    hard to catch the [BOLLYWOOD COLLAGE]. Before you move on, take a closer look
    at the big block. Is that a sticker puzzle? Why it is! Slap the Monkey Sticker
    on it, which you should already have from mere minutes ago, and reveal three
    prize bubbles: [BROWN BURLAP], [PINK ELEPHANT] and [BROWN CARPET].
    Run over the pillar-bridge to the right and pass the gong. Jump to the middle
    platform and cross to the right when the stone brick allows you. Flip the lever
    to open up the previous platform, and while you're here, grab the [GOLD METAL]
    from the brick. Step on the button of the opened platform and get a hold of the
    fabric ball. Swing it to the left for the [ELEPHANT HEAD STATUE], swing it to
    the right to continue with the level.
    Hop over the coal ejecting pillars and proceed to the room with the two
    rotating cubes. Don't go through yet, first head up into the small opening to
    the left and grab the [PUZZLE PLATFORM] and the [TEMPLE STONE]. Head past the
    rotating blocks and make your way over the moving platforms until you get to the
    vertical ejecting pillar. If you jump at the right time you'll be launched high
    enough into the air in order to get the [DOUBLE ASCILLATING PLATFORM]. If you
    manage to get onto the upper left platform, you'll notice a sticker puzzle here.
    It requires the Tiger Sticker (previous level), and the rewards are: [GREEN
    STAR], [OSCILLATING PLATFORM] and [STRAIGHT COBRA BODY]. The last two are in the
    hole of the tunnel, which is also home of a huge block of hot coal that ejects
    through. Watch yourself.
    Continue over the moving platforms until you get solid ground under your feet.
    The room on your right has two pillars and a few firy gaps. Hop across and flip
    the lever. Aha! Perform the same trick on the upper left side and by making the
    pillars rise you will easily make it to the next room. Next up is another room
    with two rotating blocks. Make your way to the [STONE] material, followed by the
    checkpoint. Drop down on loads of moving pillars. Grab the [SIX SECTION WAVE
    PLATFORM] from the hole in a pillar on the very left, then make your way across.
    A hole in a pillar, placed right after the squashing pillars, holds the [FIVE
    SECTION WAVE PLATFORM] object. All the way to the right, a combi of a Challenge
    Key and the [LARGE WAVE PLATFORM] can be found in the alcove on the very right.
    2x Players:
    Have both players pull the fabric balls and a platform will lower. In the back,
    a lever can be pulled that controls the three pillars. The middle pillar will
    retract when the others are lifted. Grab the two bubbles here that hold the
    [SHORT SLEEVED SHIRT] and the [GREEN FABRIC STAR]. Have one player jump on the
    pillars, and when the other player raises the middle pillar, time your jump.
    At the other side you can find the [MINI SACKBOY], [RUBY JEWEL] and [EMERALD
    Another room with two rotating blocks is up next, except this time there's also
    a hot coal bottom as given extra, plus the blocks are hollow. Grab the [GREEN
    FABRIC] Material inside one of the blocks by moving to the safe ground below.
    After doing so, hop on the back of the elephant on the right and prepare for
    some quick flashy moves.
    First of all, quickly jump on the platforms ahead to grab the [GOLD SEQUIN
    FABRIC], [SILK PATTERN] and the Challenge Key. Hop back on the elephant and try
    to stay near his head. The [LATTICED STONE] can be gotten next, after which you
    have to flip the lever in order for our trusty elephant to bring us further.
    Drop down from the right and receive the [MECHANICAL STONE ELEPHANT]. Continue,
    and hop on the platform you soon cross. Left from here, you can grab the
    [CRYSTAL EARRING], while more on the right, the [BLUE WOOD] is ripe for the
    taking. Also make sure to get the [ELEPHANT MOSAIC] from the alcove - and all
    of that without being burned. All that's left to do is to ride the elephant to
    the end of the level
    3. Great Magician's Palace
    |# Prize Bubbles In Level:| 38                                                 |
    |Complete Level Once:     | Costume: Green Swimsuit + Background: The Temples  |
    |100% Completion Prize:   | Objects: Craft Cosmos Concept with Frame +         |
    |                         |          Great Magician's Magic Box                |
    |Ace Level Prize:         | Costume: Chicken Wings                             |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |STICKERS:                |OBJECTS:                   |DECORATIONS:            |
    |[] Blue Elephant (13)    |[] Descending Stone        |[] Cream Handkerchief(16|
    |[] Cobra Tail (37)       |   Barrier (12)            |[] Gold Coin Chain (32) |
    |[] Curvy Cobra Body (15) |[] Fire Pit Swing (26)     |[] Gold Earring (24)    |
    |[] Elephant Motif (35)   |[] Fire Pit Double Jump(38)|[] Gold Swirly Chain(11)|
    |[] Indian Motif (5)      |[] Fire Pit Triple Jump(14)|[] Golden Sun (20)      |
    |[] Yellow Motif (29)     |[] Grab-Bridge (4)         |[] Green Tassels (2)    |
    |-------------------------|[] Large Magic Bridge (6)  |[] Oval Jewel (34)      |
    |COSTUMES:                |[] Magic Flower Bridge (25)|[] Sackboy Symbol (23)  |
    |-------------------------|[] Mechanical Magic        |------------------------|
    |[] Brown Felt (10)       |   Bridge (27)	      |AUDIO:                  |
    |[] Cardboard Mask (18)   |[] Medium Magic Bridge (30)|------------------------|
    |[] Cartoon Eyes (1)      |[] Ornate Arch (36)        |[] 'New Dehli Dawn' (9) |
    |[] Green Felt (28)       |[] Pink Straw (3)          |[] Temple Int Music (33)|
    |[] Grey Side Parting     |[] Shehnai (22)            '------------------------|
    |   Wig (8)               |[] Small Magic Bridge (19)                          |
    |[] Trainers (31)         |[] Stone Block Emitter (7)                          |
    |[] Grey Trainers         |[] Sun & Moon (17)                                  |
    |                         |[] Great Magician's Magic Box (21)                  |
    Head to the right to meet The Great Magician. To the right is a continuously
    forming bridge of dissolving blocks falling from above. When in place, rush over
    while grabbing the [SMALL MAGIC BRIDGE] and [GOLD EARRING]. The same applies for
    the next falling blocks, except here are three prize bubbles, plus a few blocks
    are much longer than the others. Take your time and make sure you hop on the
    longer blocks so you can grab all three prize bubbles: [ELEPHANT MOTIF], [INDIAN
    The next bridge is the opposite principle of the previous two, as blocks appear
    from out of thin air, rather then dissolve. At the highest point, hop to the
    ledge in the background to your left. You can add the [GOLDEN SUN] and [SHEHNAI]
    to the left from here, and the [SUN & MOON] and [LARGE MAGIC BRIDGE] behind the
    wall on the right. Proceed to the next checkpoint. Drop down to grab the [MAGIC
    FLOWER BRIDGE], then wait for the two longer blocks to dissolve and jump over
    the rest of the blocks.
    In the next obstacle course, make your way through the dropping blocks, which
    you can use to make a jump for the [DESCENDING STONE BARRIER] and [STONE BLOCK
    EMITTER]. The next bridge consists out of dissolving rocks again, with to the
    mix added some descending stones. Make your way through to the next gong, and
    grab the [PINK STRAW] object on your way there.
    Here, the gap seems to big to cross. However, the lever in front of the gong
    controls a block spitting device up above. To pop out a block, simply press the
    button by jumping your head into the stone pillar. Create a stairway and proceed
    to the next obstacle course, but don't miss the [MECHANICAL MAGIC BRIDGE]. This
    next course consists of a lower and upper part, once again with dissolving
    rocks. The lower path has some gaps in it, the upper part consists simply out of
    the regular dissolving blocks, but you have to jump on it without a break. Grab
    the [OVAL JEWEL] and the [SACKBOY SYMBOL] while you're there.
    Next, hop over the gaps and do your best to avoid the spitted coals. Next is
    another dropping blocks obstacle course, but this time the blocks move faster,
    AND they're on fire. The two prize bubbles at the end can be reached with a
    regular jump and hold: [CREAM HANDKERCHIEF] and [ORNATE ARCH].
    The next obstacle course is different from any other you've seen so far. Once
    you press the button on the right, blocks will drop from the air in a way only
    a tetris master could drop them. Be sure to not get squashed or stuck, and hop
    a level higher until you reach the top. Here you can grab the [COBRA TAIL].
    2x Players:
    The path to the left leads to a 2 Player area. This is arguably the most
    difficult multiplayer challenge in LBP. Have one player hop into the tetris
    esque hole in the wall, and have the other player hit the buttons on the left
    and the right while the other player makes his way to the top. Once on top, you
    have two choices. You can either activate the checkpoint on the right and have
    the other player pop theirselves so they start there as well, or you can jump
    from the right to the left button on top - which will also release blocks so
    that player two can reach the top.
    At the next checkpoint, things get tricky. The lower player can make blocks
    appear by running below the upper player, who must keep up quickly, due to the
    vanishing ability of the blocks. You'll both have to jump twice until you reach
    a platform of safety. Next up are several switches which cause pillars or blocks
    to appear and create a path for the other player. When both players reach the
    end, you'll be able to find the precious and elusive prize bubbles: [NEW DEHLI
    MASK], [CARTOON EYES]. Worth it? I think so!
    Next up are familiar, common, trusty fabric balls. Swing over to the next
    checkpoint, dodge the coals, and grab the [FIRE PIT SWING] object. The next few
    gaps are also easy, which makes adding the [FIRE PIT DOUBLE JUMP] to your
    collection an easy task.
    If you jump to the window while leaping from the higher ledge, it's very
    possible to grab the [CURVY COBRA BODY] sticker from there. Grab the blocks on
    the right to create some stairs, and don't forget to snatch the [BLUE ELEPHANT]
    and [GRAB BRIDGE] from the window. There is also a sticker puzzle here - how
    else would you plan on getting those three prize bubbles high above? The Cobra
    Tail can be put on the cardboard, followed by the Straight Cobra Body, and to
    make things complete, the Cobra Head Sticker. These are all found in this world,
    2nd and 3rd levels. Your reward will be: [GREEN FELT], [BROWN FELT] and [TEMPLE
    The next few gaps are yet again not much to write home about. Collect the [GREEN
    TASSELS], [FIRE PIT TRIPLE JUMP] and [GOLD SWIRLY CHAIN] on your way to the next
    gong. Next up is The Great Magician again. He will magically make things appear
    from under his box: A burning triangle, a burning coal, a movable block, or
    nothing, after which it repeats. The Block is what you want. Move it to the
    right to grab the Challenge Key, and hop onto his arm. You can launch yourself
    in the air - on top of his head - to find the [GREAT MAGICIAN'S MAGIC BOX].
    4. Mini Levels
    Fire Pits: (Unlocked by Challenge Key in The Great Magician's Palace)
    This is a race to the finish, and there are a lot of burning coals. Jump over
    all of them, but don't go too fast or you'll have to start over again. You can
    mostly get burnt here and there once, just don't push your luck.
    Pillar Jumping: (Unlocked by Challenge Key in The Elephant Temple)
    This is a matter of timing and concentration. The pillars below you will drop
    down below while others go/stay up. Your goal is to stay alive, simply put.
    Don't go out of your way for bubbles - ever - and don't jump all that often.
    The golden rule is, if you don't have to jump, don't.
    The Shifting Temple: (Unlocked by Challenge Key in The Elephant Temple)
    Another race to the finish, but this level has an incredible variety of
    obstacles. Well, they all involve crushing blocks and firy objects, but they're
    all a little bit different. Your best bet it to play through the stage a couple
    of times to see what goes where. Fortunately, there are various checkpoints
    placed over the entire level. It goes without saying that a real top score does
    not allow for deaths.
    |         [8] The Wilderness         |
    1. The Frozen Tundra
    |# Prize Bubbles In Level:| 51                                                 |
    |Complete Level Once:     | Costume: Green Camo + Robot Box Helmet             |
    |100% Completion Prize:   | Stickers: Circus Concept +                         |
    |                         | Objects: Circus Concept with Frame                 |
    |Ace Level Prize:         | Costume: White Neon Eyes                           |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |STICKERS:                |OBJECTS:                   |COSTUMES:               |
    |[] Brown Stripe          |[] Breakable Ice           |[] Devil Tail* (41)     |
    |   Patch (16)            |   Platform (51)           |[] Devil Trousers* (1)  |
    |[] Dice-6 (38)           |[] Falling Icicle (6)      |[] Fur Hat (42)         |
    |[] Gear Graphic (23)     |[] Grenade Toy Soldier (31)|[] Long Grey Coat (4)   |
    |[] Half Scissors (34)    |[] Gun Turret (10)         |[] Ponytail Hair Wig(20)|
    |[] Hazard (11)           |[] Iron Bridge (43)        |[] PVC Raincoat (35)    |
    |[] Jigsaw Piece (25)     |[] Iron Oil Rig (39)       |[] PVC Trousers (12)    |
    |[] Light Bulb Graphic(46)|[] Level Ice Slide (27)    |[] Red Dress* (37)      |
    |[] Merman Fork (9)       |[] Lone Double-Wiper       |[] Red Horns* (32)      |
    |[] Pencil (33)           |   Enemy (40)              |[] Pink Splat (49)      |
    |[] Red Circles           |[] Lone Wiper Enemy (45)   |[] Red Devil* (26)      |
    |   Pattern (14)          |[] Missile (13)            |[] Tree (21)            |
    |[] Retro TV (7)          |[] Narrow Hammer (44)      |------------------------|
    |[] Spiral Graphic (5)    |[] Relaxed Toy Soldier (48)|MATERIALS:              |
    |[] Stylized Red Smoke(22)|[] Rocket Dog with Sled(29)|------------------------|
    |[] Wiry Tree (30)        |[] Shooting Toy Soldier(24)|[] Bunker Stone (2)     |
    |-------------------------|[] Short Ice Slide (3)     |[] Cream Concrete (36)  |
    |AUDIO:                   |[] The Last Stand (28)     |[] Newspaper (15)       |
    |-------------------------|[] Soldier* (19)           |[] Snow Paper (8)       |
    |[] Wilderness Int        |[] Triple-Decker Enemy (47)|                        |
    |   Music (50)            |[] Winter Tree (18)        |                        |
    |                         |[] Long Ice Slide (17)     |------------------------'
    Head to the right for some appropriate costumes: [PVC RAINCOAT], [FUR HAT],
    TREE] and proceed to Mr. Bear. He holds the [IRON OIL RIG].
    Continue to the sleds and ride the one in the back. During your ride, add the
    [ROCKET DOG WITH SLED] to your collection. Hop off and proceed to the right.
    Things are about to get slippy. Next to the gong is a sticker puzzle that you
    can't solve - yet - as you need the Gear Graphic Sticker (this level, later on).
    Continue to the right and hop on the higher ice platforms. Be sure to rush it
    across, because all platforms in the background will collapse rather sooner than
    later, and there's a fine collection of prize bubbles you would otherwise have
    to leave alone in the poison gas below. The prize bubbles below can be gotten
    at any time. All in all, collect the: [DICE-6], [JIGSAW PIECE], [HAZARD],
    If you hop to the middle row you can push the iron block to the right to reach
    some more prize bubbles, 6 in total: [IRON BRIDGE], [STYLIZED RED SMOKE], [RED
    TOY SOLDIER]. If you continue to the right, icicles will drop down so make sure
    you dodge them. At the very right, you can use the fallen icicle to climb the
    platform holding the [NEWSPAPER] material.
    The ledge in the background can also be reached with the help of an icicle. Pop
    the creatures (don't get crisped!) and collect the [CREAM CONCRETE], [SPIRAL
    GRAPHIC] and [LONE WIPER ENEMY]. Continue right and a very unique creature will
    drive away from you. Chase it and make sure you don't get crushed by icicles
    that tear the bridge apart behind you. Collect the [GUN TURRET].
    You can now go down the stairs to collect more prize bubbles. One prize bubble
    can be found near the stairs, two more are at the end, along with a Challenge
    Key. The prize bubbles hold: [BUNKER STONE], [LIGHT BULB GRAPHIC] and [THE LAST
    STAND]. Continue to the right and watch out for the rockets. Drop in the holes
    between until you reach the button to destroy the mechanism. Continue in the
    background. You can now choose from two strategies.
    The first one is to come out of your hole and jump to the left. Wait for the
    rocket to be shot, jump over it, then quickly move left, jump over the machine
    and the soldiers, and hit the red button to destroy the machine. This will net
    you the [MISSILE] object. The other strategy is to continue to the right in a
    similar way like you did with the previous machine, but without destroying this
    one. Either way, drop down at the end of the path.
    Start the race and drop down the slippery ice. It's best to just try and move
    as fast as possible. On your descent you can grab the [SHORT ICE SLIDE], [LONG
    ICE SLIDE], [WIRY TREE] and [WILDERNESS INT MUSIC]. At the very end of the
    course the [LEVEL ICE SLIDE] can be found either by leaping into it, or by doing
    some tricks by jumping on and over the boxes. Continue and drag the general all
    the way to the right (or do a 4 Player area first).
    4x Players:
    Have all four players stand on the red buttons, and happily hop on the elevator.
    There are four wheels that can be spinned, and you should see them as a safe
    combination. From left to right, the correct code is: Skull, Egg, Target, World.
    Have each player hang onto a wheel and fixate it at the right picture. Then
    proceed to the right. You'll have to hop simultaneously on the jumping platform
    in order to blow the place to smithereens and unlock 6 elusive prize bubbles:
    the nearby shaft and collect the [SOLDIER].
    The enemies on the right are quite nasty, don't get electrocuted and pop the
    first creature, then the other one with three brains. Be wary of the rotating
    electric device inside, and be sure to get the [LONE DOUBLE-WIPER ENEMY] and
    [TRIPLE-DECKER ENEMY]. Drag the general to the right and finish the level.
    Do the sticker puzzle with the Gear Graphic Sticker (this level) and receive the
    [TREE] and [PINK SPLAT].
    2. The Bunker
    |# Prize Bubbles In Level:| 47                                                 |
    |Complete Level Once:     | Costume: Neon Wireframe + Box Robot Body           |
    |100% Completion Prize:   | Stickers: Bad Witch Concept +                      |
    |                         |           Bad Witch Concept with Frame             |
    |Ace Level Prize:         | Costume: Neon Helmet                               |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |STICKERS:                |OBJECTS:               |DECORATIONS:                |
    |[] 427 Motif (6)         |[] Black Boot (19)     |[] 1008 Bottle Top (17)     |
    |[] Faces in Circles (35) |[] Egg Carton Back(37) |[] 5 Coin (44)              |
    |[] Mellow Sun* (10)      |[] Egg Carton Front (4)|[] Decayed Metal Plate* (47)|
    |[] Red Clown Nose (28)   |[] Egg Carton Side*(11)|[] Dog Tag* (25)            |
    |[] Russian Banner (38)   |[] Flip-Top Enemy (13) |[] Green Tartan Patch (34)  |
    |[] Russian Border (45)   |[] Free Range Egg (16) |[] Old Bottle Top (7)       |
    |[] Scary Head (24)       |[] Iron Scaffold (3)   |[] Pink Pin (30)            |
    |[] Spiral Doodle (15)    |[] Iron Scaffold       |[] Red Bottle Top (32)      |
    |                         |   Base (42)           |[] Sackboy Coin (9)         |
    |-------------------------|[] Metal Spear (33)    |[] Star Bottle Top (39)     |
    |COSTUMES:                |[] Multi-Spear         |[] Rubber Tongue (29)       |
    |-------------------------|   Machine (27)        |----------------------------|
    |[] Cardboard Hat* (22)   |[] Rotating            |MATERIALS:                  |
    |[] Collar and Tie*(31)   |   Hemisphere (21)     |----------------------------|
    |[] Soldier's Helmet*(5)  |[] Rotating Iron       |[] Barbed Wire (1)          |
    |[] Blue Shellsuit (18)   |   Bridge (14)         |[] Blue Concrete (43)       |
    |[] Grey Camo* (46)       |[] Spinning Electric   |[] Camouflage (40)          |
    |[] Yellow Damask (2)     |   Platform (20)       |[] Grey Rusty Metal (26)    |
    |                         |[] The Scientist (12)  |[] White Speckle Concrete(8)|
    |                         |[] Tin Can (23)        |----------------------------'
    |                         |[] Twisty Platform (41)|
    |                         |[] Rotating Barbed     |
    |                         |   Wire Cage (36)      |
    Drag the general to the platform in order to grab the [RUBBER TONGUE] and the
    [PINK PIN]. Continue to the right and hop onto the platform to launch yourself
    in the air. Grab the [MULTI-SPEAR] and the [BLACK BOOT], but make sure you don't
    get your sackself electrocuted. Continue your way and evade the electrocutors
    on your way to the next checkpoint.
    Next, pop the creature and make your way through the rotating wheel. Getting in
    is easy, getting out requires a little precise timing. You should first acquire
    the two prize bubbles on top of the wheel, but that may be a bit tricky. While
    in the wheel (or still on the left platform) hop onto the edge of the opening.
    Let the wheel take you as high as possible before you fall off, then jump out
    to snag those two bubbles holding the [BARBED WIRE] and [ROTATING IRON BRIDGE].
    Continue and move over the flipflopping platforms. Keep up, don't jump, don't
    fall - just keep up and grab the [TWISTY PLATFORM] at the end. Next up is
    another nasty electrocritter which switches between electricity and brains. Pop
    it to grab the [FLIP-TOP ENEMY]. Next up are half wheels that slam into each
    other. Use the fabric ball in the middle to get across.
    At the checkpoint's platform, move to the very right and hop into the
    background. Go left, drag the block a little to the right behind the gong and
    hop to the background once more. Now you can grab the two elusive prize bubbles
    on the left: [ROTATING HEMISPHERE] and [CAMOUFLAGE]. Continue through the two
    tunnels inside wheels - grab the Challenge Key in between - and make sure you
    start to dash through when they're lining up.
    You can move to the background and hop onto the snow. Head left to find a
    sticker puzzle that you can't solve yet - you need the Power Fist Sticker - and
    even more to the left is a 2/3 Player area.
    2x/3x Players:
    You can grab some of the bubbles here with only two players, but the final few
    bubbles require a third player. Have one player hop into a wheel on the lower
    platform and pull the lever.
    This allows you to go inside the second wheel and flip the lever here. Now it's
    time for the other player(s) to hop into the wheel on top. Have the player below
    flip the switch again. Now have one upper player move into the upper left wheel,
    and grab the [EGG CARTON SIDE]. Also step on the button to allow the first
    player to grab the [COLLAR AND TIE], [SOLDIER'S HELMET] and [DECAYED METAL
    PLATE] on the left. Are you flipping yet?
    Now you really need the third player, which should still be located in the top
    right wheel. Flip the lever to allow the second player to grab the [DOG TAG],
    Next is an electric spike obstacle course. You can grab the [EGG CARTON FRONT]
    during your maneuvering. After this, pop the creatures that cross your path, but
    be SURE to pop them at the right time to grab all prize bubbles. The first
    bubble holds [IRON SCAFFOLDING BASE], the second [IRON SCAFFOLD], and from here
    you can walk to the right in the background to find the [GREEN TARTAN PATCH] and
    the [427 MOTIF]. Ride the green cart down, grab the [TIN CAN], then hop over the
    gaps with some electrified crazyness rotating around them. MADNESS.. I mean,
    CRAZYNESS!1!! Eh, actually, it's not all that bad, so just jump over them.
    Another rotating wheel is up next, this time with only one opening, and electric
    bolts inside. Hop onto the ledge of the opening and jump to the background first
    for some prize bubble collecting. Here you can find the [SPINNING ELECTRIC
    PLATFORM] and the [1008 BOTTLE TOP]. Hop on top of the spinning wheel and jump
    to the background right of you. Four prize bubbles are waiting to be added to
    your collection: [RED BOTTLE TOP], [OLD BOTTLE TOP], [RED CLOWN NOSE], and the
    [STAR BOTTLE TOP]. Drop down to the right and find the [ROTATING BARBED WIRE
    CAGE] object. My.. You're quite the collector yourself, aren't you?
    Jump in the wheel and immediately drop down. Grab the [EGG CARTON BACK] to the
    left of the conveyor belt, then proceed to the right. This is a tricky part:
    Dodge the electric spikes and other obstacles while on the moving belt. To make
    things worse, there's also a bunch of prize bubbles placed along the way. I
    suggest you try to Ace the level some other time, because it's too difficult to
    do in one try. The bubbles here contain: [FREE RANGE EGG], [5 COIN] and the
    [SACKBOY COIN]. Next, pop the creature and free the scientist to get the [THE
    SCIENTIST] object.
    Next is the hardest part of the game, a giant wheel with tons of gaps and
    electricity all around. It consists out of two parts: The first part is a
    series of green platforms on which you can stand, but which become increasingly
    smaller when you progress. Fortunately there is a gap after the smallest in
    which you can safely jump. Here you'll quickly have to grab the fabric ball and
    swing across the electrified floor. You'll now be near the next part, and you'll
    come across another checkpoint. Thank god.
    The outer ring may be even more difficult. Hop over the electrified obstacles,
    after which you'll have to jump platform to platform in order to make the next.
    There are two series of platforms, and on the very last you can find the [WHITE
    SPECKLE CONCRETE] material. The hole you see is where you'll want to drop down.
    Many gamers die in the wheel of death - and have to start the level all over
    again - so don't consider it a shame if you have to restart. Only consider it a
    shame if you have to restart 5 times - no, that's a joke. Kind of. ;)
    Now for the last part of the level. You're on another conveyor belt, except this
    one is going against the direction you're headed. You can grab the [GREY RUSTY
    METAL] from the left, and as you progress you'll also find the [BLUE CONCRETE].
    Make your way to the end of the level, and don't sweat those hands if you're
    trying to ace the level. I know you can do it!
    When you get the Power Fist Sticker from the next level, return and place it on
    the cardboard during the place where you can hop in the background on some snow.
    Also check the walkthrough above for this information. When you've done so, you
    will be rewarded with the [SPIRAL DOODLE], [FACES IN CIRCLES] and the [RUSSIAN
    BORDER]. Also jump on the red button nearby a couple of times: This will cause
    the prize bubbles to fall down: [BLUE SHELLSHUIT], [YELLOW DAMASK], [RUSSIAN
    3. The Collector's Lair
    |# Prize Bubbles In Level:| 65                                                 |
    |Complete Level Once:     | Costume: Robot Trousers + Object: The Wilderness   |
    |100% Completion Prize:   | Stickers: Very First LittleBigPlanet Concept +     |
    |                         | Objects: Very First LittleBigPlanet Concept with   |
    |                         |          Frame + Jumping Tank                      |
    |Ace Level Prize:         | Costume: Neon Dress                                |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |OBJECTS:                                          |MATERIALS:                 |
    |[] Angled Platform      [] Grandmaster Sensei (37)|[] Metal Beam (9)          |
    |   Expander (4)         [] Iron Circular Safe (13)|[] Rusty Metal (42)        |
    |[] Baby Doll Arm (16)   [] Jumper Platform (31)   |[] Tin Foil (24)           |
    |[] Baby Doll Head (64)  [] King Croc (61)         |[] Wooden Crate (49)       |
    |[] Baby Doll Leg (28)   [] King Zola (56)         |---------------------------|
    |[] Baby Doll Torso (34) [] Little Xim (25)        |COSTUMES:                  |
    |[] Bear (14)            [] Mags the Mechanic (2)  |---------------------------|
    |[] Big Xam (58)         [] Male Doll Arm (54)     |[] Chinese Dragon Mask*(36)|
    |[] Bungee Bridge (43)   [] Male Doll Head (18)    |[] Mermaid Tail (62)       |
    |[] Butler (7)           [] Male Doll Leg (45)     |[] Scale Swimsuit (27)     |
    |[] Complex Platform(50) [] Male Doll Torso (23)   |[] Blue Camo* (21)         |
    |[] Cuddly Bear Arm (59) [] Mechanical Door (40)   |[] Head Dress* (44)        |
    |[] Cuddly Bear Head(26) [] Mechanical Prison (53) |---------------------------|
    |[] Cuddly Bear Leg (41) [] Meerkat Mum (38)       |AUDIO:                     |
    |[] Cuddly Bear Torso(8) [] Platform Expander (65) |---------------------------|
    |[] Danger Platform*(32) [] Right-Angled           |[] 'Leaders of Men' (15)   |
    |[] Devante (19)            Platform 1 (33)        |[] 'Rainbow Warrior'* (63) |
    |[] Don Lu (35)          [] Right Angled           |---------------------------|
    |[] Don Lu's Dog (3)        Platform 2 (12)        |STICKERS:                  |
    |[] Expandable           [] The Bouncer (22)       |---------------------------|
    |   Square 1 (6)         [] The Goddess (52)       |[] Factory Silhouette (20) |
    |[] Frida the Bride (60) [] The Great Magician (10)|[] Pixel Green Block (47)  |
    |[] Frida, Don Lu &      [] The King (57)          |[] Power Fist (48)         |
    |   The Butler (5)       [] The Queen (46)         |---------------------------|
    |                        [] Tube Race Crusher 1(11)|DECORATIONS:               |
    |                        [] Tube Race Crusher 2(55)|---------------------------|
    |                        [] Tube Race Rotators (39)|[] Metal Plate (17)        |
    |                        [] Tube Race Washer (1)   |[] Metal Vent* (30)        |
    |                        [] Uncle Jalapeño (29)    |                           |
    |                        [] Ze Dude (51)           |---------------------------'
    Head right and jump over the gap to the right before you drop down with one of
    the fabric balls. On the right you'll find a sticker puzzle for which you need
    the Wiry Tree Sticker (1st Level of The Wilderness). Stick it on the tree to
    find the [MERMAID TAIL] and [SCALE SWIMSUIT]. Now drop down the lengthy shaft
    which may remind you of the elevators in Metropolis. Avoid the electrified
    objects and grab as many bubbles as you can. Along the way you can score the
    [CUDDLY BEAR HEAD], [RUSTY METAL] and [MECHANICAL PRISON]. The bubble directly
    under one of the electrified objects my take several replays to grab.
    Once below, hop onto the crate nearby and pull the lever to free the animals.
    Grab the [BEAR] object, then push the little black box all the way to the right
    and open the blastdoors. Continue to the right, score the [MECHANICAL DOOR] and
    hop onto the moving platform. Snatch the [EXPANDABLE SQUARE 1] from the right,
    then drop down when possible. Flip the lever to release another imprisoned
    animal, then make your way to the right. Ignore the prize bubble for now, and
    make your way to the right. Ride the platform up, jump over the electrified
    floor and flip the switch to free another prisoner. Head right to the checkpoint
    and drop down when it's safe to do so. Free the dog, then go back up.
    Grab the [IRON CIRCULAR SAFE] from the, well, Iron Circular Safe, which is
    opened by the dog you just set free. Wait a sec.. Could he also help you with
    that other prize bubble? Of course he can! Ride the fabric ball up, hop on some
    platforms and reach the top. Before continuing, head left to the previous
    checkpoint and drop down for the prize bubble you saved. Move towards it and the
    dog will too - making the ring open up for you. This requires a little timing,
    but it nets you the [TIN FOIL]. After adding this to your collection, continue
    to the next checkpoint on the upper right.
    Be sure to not drop into the next two gaps - only an electrocution awaits you
    below - and make your way to the checkpoint in the hallway. The next part can be
    tricky. When hopping over the crates, be sure to hop on the lower crates first,
    since the higher crates will squash you against the ceiling. When possible, hop
    from crate to crate until you reach a higher pillar. From here you can grab the
    [METAL BEAM] on the right, but you can also free the crocodile on the left.
    Continue to the right and make your way over the horizontally moving stairs.
    Leap for the lever attached to the wall on your right and free another prisoner.
    Another tricky part lies ahead. L-shaped platforms flip back and forth. If you
    stand on the first one, grab the [FACTORY SILHOUETTE], and don't stand at the
    very end, but stand somewhere in the middle and jump to the right when it flips.
    This should allow you to snatch the [METAL PLATE] decoration prize bubble.
    Continue to the right, and hold on to the fabric at the next L-shaped platform.
    You'll see another prize bubble to the right, which you can grab in the same way
    you grabbed the previous. This one holds the [PIXEL GREEN BLOCK]. However, you
    should try to grab the fabric material on this L-platform so that when it flips
    back, you also snatch the [RIGHT-ANGLED PLATFORM 1] object prize bubble. So
    that's how you call these suckers.
    When you fall down, hold the fabric of the platform. When it swings up, quickly
    grab the hanging fabric ball to your left. Use this to swing to the platform
    when it's facing left, then quickly hop over the next few platforms until you
    reach a Challenge Key and the [LEADERS OF MEN] prize bubble. Flip the lever to
    free Mags, then move back by taking the lower path and grab the [WOODEN CRATE]
    and [RIGHT-ANGLED PLATFORM 2] along the way. From the checkpoint, make your way
    through the hall until you reach more moving obstacles.
    Moving through the first set isn't very difficult, but be wary of the rotating
    flaming obstacle along the way. Move past the squashing bricks and jump for the
    platform with the checkpoint. On the next platform, flip the lever and free the
    Great Magician. Jump over the fire pit, but only when the platform is about to
    move to the right. Grab the [COMPLEX PLATFORM] while doing so. Hop over the next
    two platforms, and keep to the very right before trying to tackle the upcoming
    electrified obstacle. Quickly move between the electrified squashers and also
    jump between them to add the [JUMPER PLATFORM] to your collection, then smoothly
    hop onto the next platform in the background. Or die and try again, of course.
    Flip the lever on the left to free Grandmaster Sensei, then grab the fabric ball
    and lower yourself through the shaft. Hop onto the platform to your left and
    grab the [MALE DOLL HEAD]. Hop onto the platform more to the left and snatch
    the [MALE DOLL ARM]. From here, make your way to the lever on the very left,
    free the meerkats, drop down, grab the [POWER FIST] sticker, and make your way
    back to the checkpoint. Head right and grab the [MALE DOLL TORSO] and the [MALE
    DOLL LEG] objects before continuing at the next checkpoint.
    Use the lift in the background - which is directly right from the checkpoint -
    in order to take you up and get the [ANGLED PLATFORM EXPANDER] and [PLATFORM
    EXPANDER]. Continue to the right and walk/jump over the diagonally moving
    platforms. Flip the switch and free Uncle Jalapeño. Head up some more and free
    Frida & Co. by flipping another lever. Make your way through some rotating
    platform boxes and ride the next few up until you reach another prisoner to
    free. There is also a 4 Player area up above which you can reach by holding onto
    the large fabric ball with 'x4' on it. Naturally.
    4x Players:
    This isn't all that hard of a puzzle, but it does require four players. Have
    each player positioned on a button, which will raise from the ground when the
    previous button is pressed, until the player on top can grab the [RAINBOW
    [CHINESE DRAGON MASK]. That's all, folks!
    Head to the right and drop down another shaft - this time a dangerous one with
    many electrified walls and moving wheels. You can collect the [BABY DOLL HEAD],
    descent. If you miss one or two bubbles, it may be worth it to try the shaft
    again, since it's near the end of the level.
    Once you're all the way down, simply free the King & Queen and ride them past
    all the prisoners you've freed. Depending on who you have freed, you get their
    corresponding prize bubbles, which are quite a few magnificent ones: [THE KING],
    Now, all there's left to do is face The Collector himself. Prepare yourself..
    4. The Collector
    |# Prize Bubbles In Level:| 1                                                  |
    |Complete Level Once:     | Objects: The Collector + The Collector's Boss +    |
    |                         |          The Collector's Pod                       |
    |Ace Level Prize:         | Costume: Yellow Head + Object: The Wilderness      |
    |PRIZE BUBBLE PICKUPS IN LEVEL: | AUDIO: [] 'The Battle on Ice' (1)            |
    Follow the straight path and ride the large elevator down until you reach the
    boss area. You'll get a double circle gong-checkpoint, but use your lives very
    sparingly, especially at the start of the battle.
    Stage 1:
    The Collector has three stages. The first stage is fairly easy; pop the sides of
    the machine and make sure you don't get crushed by it. The machine has a fixed
    pattern as it will crush the left, right, and center sides respectively. After
    popping both sides once, the machine will gain an added attack. It will spit out
    three electrified barrels. Again, this goes in a fixed pattern. If the machine
    is about the slam the right, it fires the barrels to the left - and just the
    other way around when it's about the crush the left. When it's about to crush
    the center, it will aim for the center, so now you know where to stay away.
    After popping both sides once more, the machine is devastated and the next stage
    will begin shortly.
    Stage 2:
    You should move to the very right of the elevator, because it's possible to get
    a sneak attack of some sorts on the next boss. Hop against the brain on it's
    arm before it even moves - that's a little extra right there!
    The machine quickly grows angry so avoid the crushing arms. It will send out
    two smaller creatures that follow you, so pop their brains quickly. After more
    creatures have been spit out, brains on the inside of the arms are revealed.
    Pop these brains, along with the brains on the left and right sides of each arm,
    and the arms are disposed of. Thus, the third and most difficult stage begins.
    Stage 3:
    The machine is much smaller now, but it's also more agile than ever. It quickly
    opens it's arms from which tons of, well, electrified tons will be shot. Your
    best bet for survival is to stay exactly in front of the machine. Pop the two
    brains on the side when you get the chance. The machine will pound the ground
    with a big stamp, causing it to rain electrified barrels from the sky. You can
    move all the way to the left, or you can try to sneak through two barrels, but
    it's fairly tricky. The machine repeats the pattern of shooting and pounding,
    with more difficult patterns of raining barrels, but it comes down to the same.
    At the next stamp, a box comes falling down. When you get the chance, drag it
    to the middle of the machine. This allows you to eventually pop the remaining
    five brains when the arms are extended and ready to shoot electrified barrels.
    After destroying the machine, chase The Collector and make sure you grab the
    [THE BATTLE ON ICE] Audio object prize bubble along the way. Sit back and enjoy
    the LittleBigEnding, you've certainly earned it in my opinion!
    4. Mini Levels
    Rotor Tubes (Unlocked by Challenge Key from The Bunker)
    This is another race to the end, and you'll have to make your way through
    several rotor tubes. These things can be annoying, but once you get the hang of
    it, you'll notice that you can actually stay inside while rotating. Practice
    this, and you should have little trouble to make it to the end of the race.
    Spline Rider (Unlocked by Challenge Key from The Frozen Tundra)
    Hop onto the sled and race your way to the finish. When in the air, make sure
    you balance the sled well in order to stay alive. You don't want to get fried
    by electric ice, do you? You can score a large amount of points at the hill on
    the very right, but this requires some speed.
    Jetpack Tunnel (Unlocked by Challenge Key from The Collector's Lair)
    Use the Jetpack to fly between two electrified walls and barriers of gas. One
    thing is for sure, you're a dead sackperson, but you might as well do your best
    to score as many bubbles as possible. Take it easy, survival has priority here.
    Never go out of your way, only pick up bubbles that you can smoothly grab.
    |    Metal Gear Solid Level Pack     |
    0. Introduction & Additions:
    The Metal Gear Solid Level Pack is the first DLC that introduces a pack of new,
    fully playable levels: In total there are 6 new levels; 5 Main Story Levels and
    1 Mini/Bonus Level.  The pack costs $5.99, and I'm sure Europe gets ripped off.
    This Level Pack adds 72 new stickers, 12 new materials, 10 decorations, and
    18 objects.  You also get the Gurlokovich Soldier costume.  In addition to these
    you also get new features:
    o 3 New Background tracks
    o 1 Interactive Music track
    o 1 Metal Gear Solid themed sound object
    o 1 Danger Element: Plasma Ball
    o 1 Gadget: Laser Sight
    o 1 Searchlight Lamp
    o 1 Paintinator (Paint Gun) + Paint Switch
    Note: If you don't own this Level Pack you can still PLAY the levels by joining
          someone online who *DOES OWN* the levels.  You can furthermore PLAY the
          levels that are created by people who use this pack.  However, you DO NOT
          get to keep the objects you find - unfortunately.
    This guide will lead you through the new levels that are fully designed in Metal
    Gear Solid style.  No more lame streetfighter costumes, turkey head masks. Let's
    finally dive into some real action!
    1. Act 1: Introduction
    |# Prize Bubbles In Level:| 13                                                 |
    |Complete Level Once:     | Costume: Gurlukovich Soldier Uniform               |
    |                         |        + Gurlukovich Soldier Helmet and Mask       |
    |                         |        + Gurlukovich Soldier Vest                  |
    |100% Completion Prize:   |                                                    |
    |Ace Level Prize:         | Sticker: Metal + Gear + Solid.                     |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |1. [] Gekko Crouching 3   2. [] Gekko Standing 1   3. [] Original Exclamation |
    |                                                         Mark                 |
    |4. [] Sleeping Sign       5. [] Stryker Wheel      6. [] Alert Sign           |
    |7. [] METAL GEAR SOLID    8. [] Psycho Mantis Doll 9. [] Old Snake Doodle     |
    |10.[] METAL GEAR SOLID   11. [] Young Snake Head  12. [] Gekko Standing 3     |
    |13.[] Gekko Crouching 1                                                       |
    This is an introductory level and you'll be automatically be driven to the end
    checkpoint.  Grab the two prize bubbles from here: [#7] and [#10].
    If you want to get all the other prize bubbles in this level you will need the
    finish Act 5 and get the Big Bullet Hole sticker.  You can then use the Big
    Bullet Hole Sticker and stamp it on the Black Figures, Boxes, Ocelot, The World,
    Metal Gear Rays and such carbons in order to unlock the missing prizes.  One
    Black Figure Target can be tricky to locate: It's hidden behind the large-sized
    Ocelot near the end of the level, act quick of wait for Ocelot to vanish.
    2. Act 2: VR Training
    |# Prize Bubbles In Level:| 18                                                 |
    |Complete Level Once:     | Sticker: Otacon Body +                             |
    |                         |          Otacon Face +                             |
    |                         |          Kojima Foxhound                           |
    |100% Completion Prize:   | Objects: Practice Target +                         |
    |                         |          VR Grid Red +                             |
    |                         |          VR Grid Green                             |
    |Ace Level Prize:         | MGS4 'The Hunted'                                  |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |1. [] Yellow Bird        2. [] Paintinator Switch   3. [] Paintinator Powerup |
    |4. [] METAL GEAR SOLID   5. [] Isometric Crate      6. [] Gekko Crouching 2   |
    |      Codec                                                                   |
    |7. [] Green Crocodile    8. [] Gekko Looking        9. [] Camouflage Mixed    |
    |10.[] Gekko Back         11.[] Gekko Standing       12.[] VR Grid Blue        |
    |13.[] Brown Centipede    14.[] Black Chicken        15.[] Gekko Back 2        |
    |16.[] Energy Drink       17.[] Plasma Ball          18.[] Danger Chevron      |
    Move to the right and memorize the FOX carbon.  Continue your way past Otacon
    and head into the VR area.  Grab the paintinator and destroy all targets with
    it.  The second VR room requires you to shoot more targets once again, but this
    time cross/upwards as well.  The third area holds a practice VR Metal Gear Ray
    with three targets, and as Otacon tells you, these targets can take as much as
    10 hits each.  The fourth room has targets between different layers.  You will
    need to switch layers in order to hit all these targets.  This makes for a good
    lesson, since the paint bullets will always stay at the same plane, and never
    change depth.
    The next room holds a target with a health bar - these show you ho much health
    a target has left before it vaporizes into thin air.  The room up ahead looks
    like it has a powerful foe; Don't get too close or you'll be sure to get
    electrocuted!  Instead, use your newly acquired paintinator to blast the four
    unprotected creature brains on its spinning head from afar.  With the battle
    victorious for you, continue your way to the next VR hinderness.
    It looks like a turret is blocking your way!  Quickly hop over the block and
    dive for cover.  Whenever the turret has fired a burst of shots, try to back out
    and fire your own burst of shots.  The turret has a health bar as well, and you
    will need to shoot it multiple times in order to finally pass.  Be sure to not
    get hit by its vicious green plasma beams, or you'll be toast!
    Approach Otacon one more time and you'll be rewarded three prize bubbles:
    Place the Kojima Foxhound Sticker on the cardboard at the beginning of the level
    and a finish line will drop down in the next room.  Grab the two prize bubbles
    on it that hold stickers: [#6: GEKKO CROUCHING 2] and [#11 GEKKO STANDING 2].
    Head into the next room and grab two more prize bubbles with stickers: [#4:
    Head into the VR room and shoot the targets, this time with the difference that
    the floor has that little extra wiggle.  The next room holds two more prize
    bubbles with stickers: [#1: YELLOW BIRD] and [#18: DANGER CHEVRON].
    Continue onward and make your way to the second VR room that now has a stamping
    pillar in the middle of the room. Blast the targets without getting squashed
    and make your way to the next VR room.  A moving turret needs to be destroyed.
    Avoid its Plasma Bolts and shoot it several times in order to continue.  It
    truly looks like the whole VR level has changed!
    The adjacent room holds two new stickers inside prize bubbles as well:
    [#7: GREEN CROCODILE] and [#13: BROWN CENTIPEDE].  Head into the next VR room
    and shoot the targets while avoiding the three electrified soldiers on the
    different planes.  Your reward is presented once more in the next room, in the
    form of three new stickers in prize bubbles: [#5: ISOMETRIC CRATE], [#9:
    The next VR room has three electrified obstacles in between four platforms that
    are actually trap floors.  Stand too long on them and they'll flip you right to
    the bottom, an action that inevitably leads to sacks demise.  Before you hop on
    any of the platforms, shoot the three obstacles from a distance - the third may
    be barely visible on-screen, but it can still be perfectly hit.  With the way
    cleared quickly hop from trap to trap and make your way to the next room.
    You'll find two more prize bubbles with stickers here: [#8: GEKKO LOOKING] and
    [#10: GEKKO BACK].
    Move into the next room and you'll face a devious foe.  After blasting several
    creature brains that can take several shots, your enemy will start firing green
    plasma right back at you.  Act quick and destroy its remaining brains before it
    can do any more harm.  Grab the last two prize bubbles in the upcoming room,
    which hold a sticker and material respectively: [#16: ENERGY DRINK] and [#12:
    3. Act 3: The Mission
    |# Prize Bubbles In Level:| 23                                                 |
    |Complete Level Once:     | Solid Eye +                                        |
    |                         | Circular Vent +                                    |
    |                         | Old Snake Head                                     |
    |100% Completion Prize:   | Foxhound Patch +                                   |
    |                         | Pixel Crate +                                      |
    |                         | Black Wolf                                         |
    |Ace Level Prize:         | Metal Gear Ray +                                   |
    |                         | Sensor Pod +                                       |
    |                         | Metal Gear Rex Head                                |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |1. [] Middle Eastern Tiles   2. [] Blue Wolf        3. [] Static Sentry Turret|
    |4. [] Searchlight            5. [] Damage Crack 2   6. [] Short Armour Plate  |
    |7. [] Laser Sight            8. [] Bullet Holes     9. [] Practice Target     |
    |10.[] Sack Cannon           11. [] Middle Eastern  12. [] Explosion           |
    |                                   Lattice                                    |
    |13.[] Young Snake Leg       14. [] Interlocking    15. [] Camouflage 3        |
    |                                   Armour Plate                               |
    |16.[] Green Frog            17. [] Sentry Turret   18. [] Stryker             |
    |19.[] MGS4 'The Hunter'     20. [] Damage Crack 1  21. [] Wall Damage         |
    |22.[] Embossed Cardboard    23. [] Middle Eastern                             |
    |                                   Render                                     |
    A mysterious level spammer has risen.  This peculiar figure seems to have the
    ability to create the same level over and over again, and does so 24 hours a
    day.  You, Sack, must stop him at once!
    Make your way past Otacon and past the checkpoint.  In the next bit you'll have
    to move to the background in order to not be seen by the searchlight.  If you
    get seen, a Plasma Turret will rapidly start firing Plasma Balls at you, so
    you'll want to take cover.  The second backplane you'll need to jump in.  If you
    don't get found by the searchlight you will be able to find the [#8: BULLET
    HOLES] and [#16: GREEN FROG] stickers in the last alcove.  If you did get found
    you'll have to restart the level to open up the small gate that has jammed shut
    when you sounded the alarm.  Proceed to the next area of the level.
    Pass the checkpoint and avoid the searchlight in the next street.  Be sure to
    grab the prize bubble with the [#10: DAMAGE CRACK 1] sticker.  Carefully climb
    the nearby crates and grab the [#2: BLUE WOLF] prize bubble without being seen
    by a second searchlight in the background, and also flip the switch quickly.
    This is a tricky part, because the searchlight moves fast.  Wait for it to move
    left and while it's still moving, quickly jump over from the crate to the
    switch, flip it, and immediately drop down.  You should have enough time to do
    this without getting seen.
    The door will be opened, and if you didn't get seen your reward lies in the open
    gate that holds two prize bubbles with an object and a decoration:
    [#4: SEARCHLIGHT] and [#14: INTERLOCKING ARMOUR PLATE]. Continue your way and
    grab the paintinator.  Use it to blast two turrets on the right.  When you've
    done so, grab the [#3: STATIC SENTRY TURRET] from the alcove.  Move to the other
    alcove closer to the third turret and destroy it.  You can also shoot the two
    objects on the upper left and upper right of the turrets to grab some score
    The next area has two turrets, one on the ground and one on the ceiling.  Take
    out the ground turret first by switching between shooting and hiding in the
    backgrounds.  When both turrets have been destroyed, grab the prize bubble from
    the middle alley which holds [#17: STATIC TURRET].  Before you go over the crane
    (which is actually a Sack Cannon), be sure to grab the two prize bubbles on
    ground level located on the right.  These hold [#1: MIDDLE EASTERN TILES] and
    [#10: SACK CANNON].
    When the Sack Cannon is at its lowest angle, launch yourself against a wall
    where you'll find the [#22: EMBOSSED CARDBOARD].
    Hop onto the Sack Cannon and launch yourself to the next area, which is even
    more dangerous than the last.  Grab the paintinator and destroy the Plasma
    Shooting turrets from the ceiling by blasting their two creature brains.  Move
    on and shoot another ground turret.  Hop over the gap and destroy one last
    ceiling turret.
    Before dropping down, shoot the green blocks attached to the walls which will
    activate steps for you to slowly descend.  This the preferred and only method,
    because the floor looks awfully hot.  Before you move to quickly through these
    steps, flip the second green block switch on the left wall.  Jump and keep
    pressing to the left in order to find three concealed prize bubbles:
    Continue where you came from.
    When you reach the top, try and blast a riding turret in the distance, then drop
    flat down to grab several prize bubbles and a prize bubble: [#21: WALL DAMAGE].
    Continue down the street and look in the alley for a prize bubble with a new
    material: [#23: MIDDLE EASTERN RENDER]. Also destroy a second turret here.  The
    other alcove holds another prize bubble, this time with an object:
    [#18: STRYKER].
    Continue to the next area and meet a devious foe.  This tank does not only have
    a spiked, bulldozer-like ramming plate but also shoots double plasma balls at
    you.  Use the background to hide and fire bursts of your paintinator in order
    to destroy it.  But wait, it's not over yet!  With the turret destroyed, the
    tank enters a second phase and starts dropping small bombs.  Keep your firing
    rate up and dispose of it for good.  The explosion causes the nearby walls to
    blow up completely, leaving for you a load of score and prize bubbles: [#5
    LEG], [#15: CAMOUFLAGE 3], [#19: MGS4 'THE HUNTER].
    4. Act 4: The Level Factory
    |# Prize Bubbles In Level:| 36                                                 |
    |Complete Level Once:     | Gekko Armour Plating +                             |
    |                         | Gekko Skin +                                       |
    |                         | Middle Eastern Stone Relief                        |
    |100% Completion Prize:   | Metal Gear Rex +                                   |
    |                         | Metal Gear Mk.II                                   |
    |Ace Level Prize:         | Old Snake Moustache +                              |
    |                         | Snake                                              |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |1. [] Eye Have You Logo   2. [] Decal 4            3. [] Big                  |
    |4. [] Camouflage 2        5. [] Red Eagle          6. [] Circular Armour Plate|
    |7. [] Bubbles Container   8. [] Target Platform    9. [] Old Snake Arm 2      |
    |10.[] Single Bullet Hole 11. [] Decal 2           12. [] Old Snake Body       |
    |13.[] Grenade Silo       14. [] Tin Bunker Front  15. [] Super Sentry Turret  |
    |16.[] Orange Gecko       17. [] Gekko Leg         18. [] Tin Bunker           |
    |19.[] Teabag             20. [] Pop-down Sentry   21. [] Boss                 |
    |                                Turret                                        |
    |22.[] Gekko Skin Edge    23. [] MGS2 'Yell "Dead  24. [] Bubble Vendor        |
    |                                Cell" (VR Remix)'                             |
    |25.[] Decal 1            26. [] Black Spider      27. [] Missile              |
    |28.[] Old Snake Arm 1    29. [] Screaming Mantis  30. [] Decal 3              |
    |                                Helmet                                        |
    |31.[] Stryker Rex        32. [] Camouflage 1      33. [] Old Snake Leg        |
    |34.[] Long Armour Plate  35. [] Utility Pack      36. [] Pop-up Sentry Turret |
    Head right and shoot the VR diamond (1) before continuing.  Move to the right
    and bring down the platform by shooting it.  Hop on the left edge and find two
    prize bubbles: [#8: TARGET PLATFORM], [#35: UTILITY PACK]. Continue to the right
    and bring down another platform lift.  When you've made it across the gap, grab
    the three prize bubbles: [#26: BLACK SPIDER], [#27: MISSILE], [#34: LONG ARMOUR
    You can also use the previous lift platform to move to an area on the upper
    left.  There are two switches on the wall here, move back and forth planes in
    order to activate them at the same time; This is easier with two players but not
    at all necessary.  A cardboard will come up, but you don't have the sticker for
    this yet.  When you obtain the Crouching Gecko 1 Sticker (Level 1, but only
    after finishing level 5 for an other sticker) you can stamp it on the cardboard
    and receive 4 prize bubbles: [#11: DECAL 2], [#30: DECAL 3], [#2: DECAL 4],
    [#22: GEKKO SKIN EDGE].
    If you head right and take the upper path you can shoot another VR diamond (2).
    Take the lower path and shoot the three platforms, then quickly make your way
    over the spikey gap.
    In the next area you'll find heavy defenses.  Destroy any turrets and hide in
    the small bunkers when you feel the need.  Speaking of these bunkers, you can
    find two prize bubbles in the first and one more in the second: [#14: TIN BUNKER
    FRONT], [#18: TIN BUNKER], [#7: BUBBLES CONTAINER].  Continue some more, blast
    a few turrets in your way and collect [#24: BUBBLE VENDOR] on your way.  Look up
    in this middle alcove and shoot another VR diamond (3).
    The next two turrets can be tricky; You'll want to take shelter in the next
    alcove, right under the ceiling turret - time this well - then shoot a few
    bullets whenever you can move to the front layer, and back out again. When
    they're destroyed, grab the [#6: CIRCULAR ARMOUR PLATE] from the alcove.
    Move up by using the moving blocks until you reach the enemy HQ according to
    Otacon.  Check out the switch on top of the left wall.  Activate it to bring
    out a small Otacon cardboard.  Use the Otacon Sticker (from level 1) and stamp
    it on the cardboard to bring out 4 prize bubbles: [#9 OLD SNAKE ARM 2],
    Continue through the electrified plus by shooting it carefully and making your
    way over three platforms - shoot these one by one to ensure a safe overpass.
    Move under the green walkway and shoot it to flip the other direction, cross it,
    shoot the elevator platforms and use them to reach the second level.
    You can head upwards by jumping in the back.  This allows you to shoot another
    VR triangle (4) and get the [#16: ORANGE GECKO] and [#21: BOSS] stickers.  Now
    head left and use the Sack Cannon, but use it when it's completely pointing
    DOWN.  It will now launch you to a platform with the last VR diamond (5).
    Return to the Sack Cannon and have it blow you to the new area above.  Use the
    ledge on your right to move to a sticker puzzle: Shoot the three switches,
    quickly select your Black Spider Sticker and claim your reward: [#4: CAMOUFLAGE
    2], [#17: GEKKO LEG], [#28: OLD SNAKE ARM 1], [#32: CAMOUFLAGE 1].
    Head back over the ledge and continue to the left.  Ride the elevator up, but
    prepare yourself for various stops: The first stop requires you to destroy one
    ground turret on your right in order to proceed upwards.  The second stop
    features two turrets on your left; Be sure to take cover behind the boxes and
    only fire when you're absolutely sure it's safe.  The third stop gets harder as
    you get attacked from both sides, two turrets on the right and one on the left.
    Solely concentrate on the plasma balls, duck out whenever it's safe, and simply
    shoot bursts of paint bullets in the right direction until one of the turrets
    blows up, making things a little easier for you.  The fourth encounter is
    actually easier than the third and features a machine gun turret that shoots
    many double barrelled plasma shots in mere seconds.
    As to be expected, the fourth encounter was a mere 'introductory' encounter as
    we'd like to call it in videogames.  The fifth encounter features the machine
    gun turret on the right in combination with a regular turret on the left.
    When you finally reach the top, head right and grab all prize bubbles from the
    (hopefully) unlocked triangle-marked gates.  These will open accordingly if you
    shot the triangular targets before.
    First:  [#23: MGS2 'YELL "DEAD CELL" (VR REMIX)'] + [VR Survival Challenge].
    Second: [#3: BIG], [#13: GRENADE SILO], [#36: POP-UP SENTRY TURRET].
    Third:  [#5: RED EAGLE], [#33: OLD SNAKE LEG], [#31: STRYKER REX].
    Fourth: [#10: SINGLE BULLET HOLE], [#15: SUPER SENTRY TURRET], [#19: TEABAG].
    5. Act 5: The Boss
    |# Prize Bubbles In Level:| 1                                                  |
    |Complete Level Once:     | Young Snake Arm +                                  |
    |                         | Young Snake Body +                                 |
    |                         | Big Bullet Hole                                    |
    |Ace Level Prize:         | Metal Gear Ray Head +                              |
    |                         | Liquid Snake +                                     |
    |                         | Grey Praying Mantis                                |
    |PRIZE BUBBLE PICKUPS IN LEVEL:                                                |
    |1. [] MGS1 'Encounter (LBP remix)'                                            |
    Head up with the elevator and continue to the right to meet Ocelot.  One epic
    boss battle lies ahead with Metal Gear Rex.
    Phase 1:
    In this phase, Rex will fire several plasma balls at you - which aren't all that
    hard to avoid unless you get yourself cornered - and will fire a series of
    missiles that seem to span over the whole platform.  This isn't true;  If you
    back out all the way to the left you will not get hit by the missiles.  Do your
    best to hit the missile launcher, because that is Rex's only weak spot during
    this part of the fight.
    Phase 2:
    With its missile launcher destroyed, Rex will resort to its heavy artillery
    machine gun, while continuing with regularly firing plasma balls at you.  The
    funny thing about the machine gun is that it's avoided by moving to the exact
    opposite direction as you did with the missiles, in this case it means staying
    close to Rex on the right.  This has the advantage that you can easily target
    Rex's weak spot, which is revealed when it stands up slightly, and you should be
    able to easily spot it and fire a series of paint bullets at it.
    Phase 3:
    In this phase, Rex will start using heavy fire from above, pinpointed by laser
    beams.  Don't stand near the laser beams and you'll be fine.  The weak spot is
    once again easily found;  Whenever Rex opens up its mouth this is revealed.
    Phase 4:
    You can now take shelter in the wharf - and you'll likely need this since the
    gun that Rex pulls out now fires plasma balls like no other gun you've ever seen
    before.  When you get the chance, jump and fire a burst of bullets at the plasma
    gun.  Repeat this several times and the whole Gear goes BOOM!
    Move to the right and destroy the level spamming device by shooting the four
    switches.  Victory is now yours and you've done the LBP World a big favor by
    ridding it from this menace.
    6. Mini Level:
    Grab the paintinator and shoot as many targets as you can!  Dodge all plasma
    balls and beware of the sudden alarm tone.  This means an additional hazardous
    object is coming your direction, and you'd best shoot it for it kills you.  The
    longer you survive, the higher your score will be.  Try and get the trophy by
    surviving long enough in order to score 3750 points.
    Tip: Try playing with more than one player to get this trophy more easily.
                           III) USER-CREATED CONTENT [USER]
    Want to guide people to, and through your level? You can, by submitting a short
    walkthrough on how to beat the level you created (or someone else created)! Read
    more about how to submit your section below:
    |  [US1] Guide Submittion Procedure  |
    Please follow these strict rules in order to manage this project. Thank you.
    1. You must have created a level in LBP. It is preferred that the level has a
       decent Heart Score, and it's a plus if it has been online for at least a week
       (because by then it is less likely to be moderated).
    2. Submit the name of your level and your Username in your email.
    3. Write the walkthrough section for your level in a .txt document and attach it
       to your email. It is VERY important you do it this way, because it costs more
       time for me if you don't. Also include the difficulty on a scale of 1 to 10.
       Furthermore, if you have any items, include them like so: [ITEM NAME]. Real
       simple, right?
    4. Also include a list of prizes that can be gotten by Acing the level or by
       completing the level.
    5. Your .txt is allowed to be 80 characters width, and no more. This is simply
       the standard that GameFAQs accepts Guides in. Also make sure you include no
       foul language.
    6. By submitting your walkthrough you hereby agree that it becomes an integrated
       part of this Guide, and that the rights of the document are owned by the
       author of the Guide as a whole. Any rights of a level will naturally belong
       to its creator.
    7. If you've checked all the previous, send the email to faq@shillatime.org
       and patiently await for it to be included in this Guide. If I include your
       section, you will always be notified. If the section is not included, I
       reserve the right to refrain from comment as to why it isn't included.
    8. Your Username will be accompanied next to your Walkthrough, plus you get a
       reserved spot in the credits section.
    Closing Notes:
    o There is no way for me to check if you have written a walkthrough for your
      own level or for someone else's level. Therefore, you are also allowed to
      submit walkthroughs for levels that others have created. Should the creator of
      that level submit their own walkthrough, that one will most likely replace the
      old walkthrough.
    o If I find the time, I will also include walkthroughs written by myself.
    | [US2] Index of User-created levels |
    This is where - in time - a large collection of User-created walkthroughs will
    be listed for User-created levels that are not a part of the Main Storyline.
     [US2.1] When Families Attack!
     [US2.2] Little Pigskin Planet
     [US2.3] ..............
    | [US2.1] When Families Attack! | CREATOR: stuiebluie | DIFFICULTY: 8/10 |
    Go through the race start gate and resist the temptation to rush. This section
    requires precise jumping so take your time and do one jump at a time. Take a bit
    of a running jump over the first spikes and settle on the platform you land on.
    Do the same again and then hop up the small step. Then jump again and take small
    jumps up the stairs. Halfway up the stairs turn around and jump up to the ledge
    on your right, pull the sponge about until you free up some of the prize bubbles
    then jump back up to the top of the steps. Move your sackboy towards you to be
    at the front of the screen then drop down and use the jetpack (keep your jetpack
    all the time from now on, don't get off!). Fly right up and to your right to
    burst the pinata bubble and then go down and collect the prize bubbles, taking
    care of avoiding the enemies down there. You can now fly to your right to the
    finish line , continue right, and collect all the prize bubbles in the corner
    before flying up and slightly to your left to collect the two prize bubbles
    (one at the top left of the wooden structure and one to it's left on the top of
    the skulls head.) With these collected simply go to your right to the end score
    screen to finish the level.
    | [US2.2] Little Pigskin Planet | CREATOR: gladimo | DIFFICULTY: 5/10 |
    Start in the locker room and go right. Before walking onto the field, you have
    several opportunities to collect hidden items. First, jump on top of the slanted
    stadium wall behind you and use it to climb on top of the room you were just in.
    You'll find point bubbles and a prize there, and if you wish you can drop down
    and collect the bubbles on top of the lockers and coach as well. Exit the locker
    room and again jump on the slanted stone wall but this time walk (without
    jumping) to the right so that you end up on the ground behind the turf of the
    football field. Press up on the left stick to move to the back plane and go left
    to get behind the stone wall for prize bubbles and another prize.
    Go right from here, staying on the back plane so that you pass behind the field
    goal. You should walk right under the referee and collect another prize. Simply
    jump and you'll be back on the field for the regular part of the level. The
    football will be kicked off to you and rest against the field goal. You need to
    grab the ball and drag it right, to the other side of the field. Watch out for
    the other team's players, who will come at you from the right side of the screen
    and have lethal spikes on the bottom of their hands. To stop them, hit the
    brains on their chests. This is much easier if you jump off of the football;
    otherwise you will have to jump on their hands and then hit their chests. If you
    have two or more players, let one run ahead or ride the football and "block" for
    the ball carrier and you'll speed right through this. When you get the ball into
    the far endzone, it will rain bubbles on you.
    From here you can go right to continue the main level or left for more prizes.
    To get the prizes, go left and return to the pyramid of cheerleaders you passed
    just before scoring. You need to topple them. I find this is easiest to do by
    bringing the football with you and jumping off of it to grab the arm of the
    bottom-left cheerleader and tip her to the left. Push and pull on them until the
    upper levels tip and you can climb them. Climb up and you'll find a prize bubble
    attached to the head of the cheerleader who was on top. For another prize, jump
    from the toppled pyramid to the bleachers behind them. Run to the right and jump
    on top of the field goal, where you'll find a small sponge block. Grab it and
    bring to the ground with you and then push it up the stone ramp until it touches
    the electrified block. This is not an easy jump but you can make it if you're
    There is a save point below you so activate it first just in case. When you have
    jumped the electricity you'll find another prize. Drop down and get the bubbles
    on top of the lockers again. (NOTE: In the unlikely event that a wall is
    blocking you from getting into this room from the ground, go back and drag the
    football closer to the endzone. It shouldn't be a problem unless you left it
    halfway across the field, which there is no reason to do.) Exit the locker room
    to the right and you'll see a little creature rolling back and forth and holding
    a football. The object here is to grab the football (and once you do, do NOT let
    go because you only get one shot) and ride it through the field goal on the
    other side of the field. To be successful almost every time, wait until the ball
    is 4/5 of the way to the rightmost part of the yellow endzone you're kicking
    from. Grab it on the lower half of the left side so that it tilts back and it's
    practically impossible to miss.
    Collect a large amount of points and a couple prizes, then drop off the left
    side of the field goal and walk back under it to the right to end the level. To
    get the final item, replay the level up to the field goal kick. Instead of
    grabbing the ball, keep running to the right and you'll find a much larger
    cheerleader pyramid at midfield. The prize bubble rests freely between the top
    three characters. This pyramid is much harder to topple and may take several
    tries but you should have fun doing it. Your best chance is to shake the bottom-
    left cheerleader free from the pyramid and drag her back to the left. Just
    outside your own endzone, tip her so that she's resting on her head and her left
    arm (leaving her legs tiling up to the left). Wait for the ball to come and go,
    then drag her until she's completely in the endzone. Wait for the ball to get
    close to her, then kick it as before. If you kick her solidly into the middle of
    the pile it should topple. It's actually possible to get all prizes in one
    playthrough by bouncing your field goal kick off the top of the pyramid through
    the field goal, but the two-plays method described here is much more practical.
    Thanks for playing!
    | [US2.3]  | CREATOR:  | DIFFICULTY: x/10 |
    |          [US3] Costumes!           |
    This section covers costumes. Yes, you can send in your own costume designs, and
    if they look good, I will add them. Describe exactly, from a naked Sackboy to a
    Sackboy with the costume, how to fit the costume. No one has done this in the
    past months, so I can only assume that no one cares for it. :)
    |Costume Name:      |How to get:                                               |
    |Kratos             |Pre-order from Gamestop/various other stores              |
    |                   |DLC; Cost = $1.99. Available from 29 Jan. 2009            |
    |Minotaur           |From Gamestop/various other stores                        |
    |                   |God of War; Cost = $2.99. Available from 29 Jan. 2009     |
    |Medusa             |From Gamestop/various other stores                        |
    |                   |God of War; Cost = $2.99. Available from 29 Jan. 2009     |
    |Nariko             |Pre-order from Best Buy/Play.com                          |
    |1st Week T-Shirt   |Cost = $8/€5. Available first week after release          |
    |Jack 'O Lantern    |Free. Available from  6 Nov. 2008 - 19 Nov. 2008          |
    |"Launch" Spacesuit |Free. Available from 13 Nov. 2008 - 19 Nov. 2008          |
    |MotorStormer       |Cost = $1.99. Available since 13 Nov. 2008                |
    |Sack-Eating Plant  |Free. Available since 13 Nov. 2008                        |
    |Frost-E (Penguin)  |Cost = $0.99. Available since 13 Nov. 2008                |
    |Hugo (Gorilla)     |Cost = $0.99. Available since 13 Nov. 2008                |
    |Great Blue (Shark) |Cost = $0.99. Available since 13 Nov. 2008                |
    |Lilly Pad (Frog)   |Cost = $0.99. Available since 13 Nov. 2008                |
    |Sack-In-The-Box    |Free. Available since 18 Nov. 2008                        |
    |Turkey Head        |Free. Available since 27 Nov. 2008                        |
    |Chimera            |Cost = $1.99. Available since 27 Nov. 2008                |
    |Kabuki Actor       |Free. Available since 04 Dec. 2008                        |
    |Prize Crown        |Win the LittleBigChallenge Contest (Nov/Dec 2008)         |
    |Santa Coat and     |Free. Available from Dec. 12 2008 - 6 Jan. 2009           |
    |Trousers           |                                                          |
    |Zanghief           |Cost = $1.99. Available since 12 Dec. 2008                |
    |Guile              |Cost = $1.99. Available since 12 Dec. 2008                |
    |Chun-Li            |Cost = $1.99. Available since 12 Dec. 2008                |
    |Ryu                |Cost = $1.99. Available since 12 Dec. 2008                |
    |Santa Hat & Beard  |Free. Available from Dec. 18 2008 - 6 Jan. 2009           |
    |Christmas Tree     |Festive Level Pack; Cost = $2.99. Available from          |
    |Headpiece          |19 Dec. 2008 - 8 Jan. 2009                                |
    |Wrapped Sackboy    |Festive Level Pack; Cost = $2.99. Available from          |
    |                   |19 Dec. 2008 - 8 Jan. 2009                                |
    |Solid Snake        |Cost = $1.99. Available since 23 Dec. 2008                |
    |Meryl Silverburgh  |Cost = $1.99. Available since 23 Dec. 2008                |
    |Creaming Mantis    |Cost = $1.99. Available since 23 Dec. 2008                |
    |Raiden             |Cost = $1.99. Available since 23 Dec. 2008                |
    |Gurlokovich Soldier|Metal Gear Solid Level Pack; Cost = $5.99. Available from |
    |                   |23 Dec. 2008                                              |
    |Chinese New Year   |Free. Available from Jan 29 - 8 Feb 2009.                 |
    |Groundhog Day      |Free. Available from Jan 29 - 5 Feb 2009.                 |
    |McLovin            |Valentine Pack, Cost = $2.99. Available 5 Feb - 9 Feb 2009|
    |Ape Escape         |                                                          |
    |Toro Costume       |                                                          |
    |WipEout Costume Kit|                                                          |
     Unreleased Costumes:
     Sephiroth ($1.99)
     Killzone Soldier
     RARE Mm T-Shirt
    I wish they would cut the crap and start releasing costumes that people will
    actually find interesting.  Excuse me, but a WipEout costume?  Who cares?  Or
    Streetfighter Costumes?  *Ahem*.  They better get around their whole Sony
    exclusivity thing they got going.  Since no one is listening, I'll stop ranting.
    For more information regarding downloads and updates on LBP, check the official
    blog website:
                              IV) CREATION GUIDE [CREATE]
    o Note: If you think you have a description of something you can easily create,
            and you want to help others, feel free sending an email to me at
            faq@shillatime.org and describe how you create what it is that you
            create. I'll be sure to take a look at it. Thank you.
               This section is, quite literally, under construction. :)
    |          [CR0] Tutorials           |
    Note: ALL Tutorials, once viewed, will also be available from the Start Menu
          under Video's and Voiceovers.
    The game has a really well built-in tutorial to guide you through the basics of
    building a level. Once you can go to Your Moon, select an empty level and open
    your Popit. Select the upper left icon to initiate a tutorial. Complete it by
    using the Popit-cursor to stack the three sack-boxes, two on their legs, one on
    top of them. When you complete tutorials you get new stickers, materials, etc!
    You can now do the next tutorial by selecting the question mark.
    The next tutorial teaches you how to use place objects, so place the objects on
    the stairs in order to pass the tutorial. The next tutorial is about music,
    which isn't too hard to follow either. Between tutorials you're likely to get
    introductions regarding the rewind features. Select the quotation mark to do
    the next tutorial, which is about creating your own objects from materials. The
    one after that is about adjusting the corners of the material. The one after
    that teaches you how to change materials on existing objects. And.. the one
    after that is about sound effects. The one after that is about placing mouths.
    Next are the dangerous tools. He who plays with fire shall get burnt! The next
    few tutorials are all advanced stuff, and go over Bolts, Strings, Emitters,
    Buttons, Dissolve Material, Explosives, Rockets, and last but not least,
    Creature Pieces. Now that you have done all tutorials, feel free to create.
    |    [CR1] General Creating Tips     |
    D-pad Down   = Turn Hover Mode On/Off
    D-pad Up     = Pause/Un-pause
    D-pad Left   = Undo
    D-pad Right  = Redo
    Right Analog = Zoom In/out
    L1/L2 = Move objects between planes (fore/background)
    R1/R2 = Increase/Decrease the depth of objects
    L3    = Clone selected object
    R3    = Invert the selected object
    Hovering allows you to move anywhere you want. You can also control time, which
    has the animation of a VCR being rewinded or fastforwarded. This can Undo/Redo
    any of your actions and needless to say, this is extremely handy.
    I suggest you start doing all tutorials before you proceed, if you haven't done
    so already.
    The Thermometer:
    When in creation mode, a thermometer will be visible on the left of the screen.
    This is a simple indication of how full your level is with, well, stuff. There
    is a limit on how much you can cram into a level, but it's still a whole lotta
    love. A whole lotta.
    New Pause Menu Options:
    o The new Grid options allow you to have a grid available when creating blocks
      and lines that you want to be straight. You can select a Small/Medium/Large
      Grid, or you can turn it off altogether.
    o Game View / Front View tweaks with the screen view.
    o About My Level allows you to give a name to your level, add a description,
      and stamp a logo icon on it.
    o Change to Play Mode allows you to play and test your level.
    o Save Level does something I need not explain or stress the importance of.
    New Popit Features:
    If you open the popit, you'll notice a few new options, such as the frog sperm,
    the Goodies Bag, and the Tools Bag. Let's go over them one by one.
    o Popit Cursor: This is used for selecting anything and everything in Creation
                    Mode. You can use X to select things, and more often than not,
                    you can also use Square to adjust the objects' properties.
                    In order to move selected objects between the back/foreground,
                    simply press L1/L2. If you want to increase/decrease the depth
                    of the object itself, use R1/R2. Lastly, L3 can copy an object,
                    and R3 can invert an object.
    o Goodies Bag:  1. Materials Screen (also see [CR2])
                    2. Collected Objects Screen
                    3. My Objects Screen
                    4. Community Objects Screen
    o Tools Bag:    1. Tools (also see [CR3])
                    2. Gadgets
                    3. Gameplay Kits
                    4. Audio Objects
                    5. Backgrounds
                    6. Global Controls
    Glueing Things:
    If you want to glue two things together, no problem! Select one object with the
    Popit Cursor and move it anywhere you want to. If you hold down X instead of
    just pressing it, you'll hear a soft squeezing sound. The objects are now glued.
    Exited the Popit Too Soon?
    If you exit the Popit, any floating materials will come falling down, unless
    they're dark matter. If you exit the Popit while it was not your intention to do
    so, press the Up button, followed by the left and right buttons to fix your
    mistake. Now go glue those things together.
    |        [CR2] Material Types        |
    In the Materials Screen, accessed from the Goodies Bag, you have a wide variety
    of materials available to you. See below for a quick summary:
                Types of materials:
    |Name of Material:|Description:  |Grabable:| o When you select a Material, a new
    |=================|==============|=========|   window will open in which you can
    |Cardboard        |Very Light    |   No    |   select a raw shape. Stars, Arch,
    |Glass            |Slippery      |   No    |   Circular, you name it.
    |Metal            |Heavy         |   No    |
    |Polystyrene      |Very Light    |   Yes   | o The Material Changer function is
    |Rubber           |For wheels    |   No    |   a nifty one. It allows you to
    |Sponge           |Light         |   Yes   |   select any object and turn it
    |Stone            |Heavy         |   No    |   into the material you previously
    |Wood             |Basic         |   No    |   had selected. Saves lots of time!
    |Dissolve         |Dissolves     |   Yes   |
    |                 |when triggered|         | o Note: Cardboard, Polystyrene,
    |Dark Matter      |Unmovable     |   No    |   Sponge, Dissolve, Pink and Peach
    |Peach Floaty     |Floats away   |   Yes   |   Floaty are destructible materials
    |Pink Floaty      |Floats where  |   Yes   |   and will blow up when explosives
    |                 |it is placed  |         |   go off near them.
    Of course, there are tons of variations available to you, especially after you
    have done some collecting during the storyline. You can practically create
    anything from these materials, but first, let's go over the Capture Object
    o This allows you to save something that you have created so that you can
      use it again - whenever you might need it. Capturing objects places them into
      the 'My Objects screen'.
    o It's possible to share these objects with your friends. Simply press Square
      and the game will tell you all about the possibilities.
    |         [CR3] The Tool Bag         |
    The tool bag is the lower left icon of the popit while in creation mode. It
    allows for a wide variety of tools to be fooled and tooled around with.
    o Under Tools, you can find the Dangerous Tools you collected from that same
      aptly named tutorial, plus the Corner Editor.
    o The Corner Editor simply does what it says. I like that. Select an object,
      move your cursor to one of the borders/corners, and stretch it in any way you
      want. And that is that.
    o The Dangerous Tools allow you to create hazards. I mean, they do make for a
      bit of excitement, do they not? Choose from gas, fire, electricity, and
      remember that fire allows a player to singe themselves before they burn to
      ashes like .. like a cigarette stick that fills lungs with cancerous smoke
      burns to ashes as well. Right.
    o From the Gadgets Screen you can select Bolts, Strings, Rods, and such.
      • Bolts - and don't think lightning bolts - allow you to attach objects to
        each other.
      • Sprung Bolts, Motor Bolts and Wobble Bolts are all slightly different Bolts
        which add a little interaction between the objects. Follow the tutorials to
        learn everything about them. Also, if you forgot a tutorial, select Square
        and you'll be given the option to review it.
      • Strings and Elastics are also useful tools among the gadgets. They are rope
        like things that you can hang fabric balls on, for example.
      • Sping allows you to create jumping platforms, among other things.
      • Winch can be seen as a chain which you can use to lift platforms. The Piston
        is a Rod of some sorts which you can use to move objects into each other.
        You'll need this to create large mechanical creatures and areas.
    o You can tweak any of the previously described gadgets, allowing for a lot of
      modifications. When doing any of the tutorials where you are required to
      tweak an object in the same matter as an example object, select the example
      object and go into tweaking mode. Take note of its properties and apply them
      to your own object. Experimenting is the way to go.
    o Some more advanced gadgets are:
      • Magic Mouth allows a built creature to say something with a text bubble.
      • Magic Eyes are aesthetic, and simply follow the players' movement.
      • Creature Brain: Unprotected is used for creating creatures, and this brain
        can easily be popped.
      • Legs are selfexplantory and are used to move creatures around.
      • Creature Navigators can be placed - and creatures will move towards these,
        allowing you to control the creatures.
      • Creature Brain: Protected works the same way as any brain, except you can't
        pop it just like that. You can tweak these around, more about that later.
      • Wheels move your creature around .. with wheels instead of legs.
    o The Gameplay Kits vary from Checkpoints to Scoreboards. Any level should have
      most of these basic objects, such as an Entrance, a Scoreboard, and often it's
      best to place a Checkpoint here and there. At this screen, you'll also find
      spikes, explosives, jetpacks, and race entrances and finish lines. Score
      Bubbles and Prize Bubbles are also found under the Gameplay Kits.
      • Camera Zone is a helpful tool that allows you to direct the camera movement
        to or from a certain angle.
      • Entrance is self-explanatory and mandatory for every level.
      • Score Bubbles are points. You should definitely put a bunch in your level.
      • Scoreboards are also mandatory. You can select the tweak feature and pick
        (self-made) prizes from the menu to reward players.
      • Checkpoints and Double-Life Checkpoints are not mandatory, but they make
        the player's life(s) a lot easier! Place these in the background.
      • Close-Level Post is the little sign that flips to a sackboy head with a red
        cross through it. Its use is to prevent any players from joining the level
        after the Post has been passed.
      • Photo Booth captures a moment for all eternity.
      • Prize Bubbles can also hold prizes, tweak them to select a prize.
      • Jetpacks should be used sparingly, however cool they may be. They give the
        player a lot of freedom.
      • Spikes and Explosives can be used as obstacles.
      • Racing gates/finishes can be used to crank up the speed in your level, or
        you can choose to make the level a race in its entirety.
    o Audio Objects give a touch of music to your level. A surefire hit is to let
      the music 'increase' as the player plays through the level. Don't blast the
      player away at the start of the level, instead keep it to a minimum and start
      building up the music quickly.
    o Backgrounds cover the whole background area. Needless to say, this fills up
      a lot of the screen, so choose a background that fits your level.
    o The Global Controls menu lets you tweak light, fog, and coloring of the level.
    |       [CR4] Creating Walkways      |
    1. Select a material you want the walkway to consist out of, and place it over
       all three layers, unless this is not your intention. If you want to create
       additional platforms to walk on
    2. Create a really, really large block so you have something to work with.
    3. If you want to create some stairs, either cut out parts of the block and
       shape it to the form of some stairs, or place additional steps on the block.
    4. Simply cut these out of the material you've placed.
    5. To create a ramp, a good shape to use would be the Right-Angle Triangle. This
       has the right angle for Sackboy to walk up against it.
    6. If you want to create a tunnel, a useful trick is to select Glass from your
       basic materials and make it one plane depth. Resize your block so it's large
       enough for a Sackboy to walk through - and start digging out tunnels. If you
       do it this way, the tunnel will not collapse due to the glass material. Of
       course, this trick doesn't only work with glass, it works with any other
       material. To give your tunnel a more 'natural' look, use the same material as
       you used for the block, and also set it to the back plane with 1 depth.
    7. If you wish to add platforms, the initial block you created can not cover all
       three depths of the area. Try creating one with only one depth and place it
       in the background. You can now attach platforms of whatever material you
    8. If you want the platforms to wobble, use a bolt to attach the platform to the
       wall, and tweak it until it has the desired effect.
    Climbing Walls:
    9. If you want someone to climb a wall you can either create a block of Sponge
       that allows your players to hop over the wall that was too high for them
       initially, or you can create a movable ramp. The material of choice for such
       a ramp is generally the Basic Polystyrene. Make sure it is player friendly,
       as in, make sure the player can easily grab it and move it around without
       flipflopping it.
    Swinging Fabric Balls:
    10. These are often seen in levels, and they're incredibly useful. Moreover,
        they aren't all that hard to create! Start off with creating a few support
        bars. Place them on a stretched base, and place them in the background.
        Attach another bar to this vertical beam, and make it three planes deep.
        Now you can create a fabric ball and a string which you can attach to the
        supporting structure.
    11. If you want to add an element of danger, put some gas below the fabric
        balls. Or perhaps some fire coals?
    Hoola Hoop!:
    12. Creating a hoop is really, really easy. Create a large circle (choose the
        depth yourself), then resize your circle cursor so that it gets a little
        smaller than the circle you've put down, then cut out the remaining material
        with one click by pressing Triangle. Voila!
                                    V)  LISTS [LIS]
    |           [LIS1] Trophies          |
    This is a list of all the trophies you can get in LBP, along with requirements
    to unlock them.
    Note: New Level Content-related Trophies are not required purchases in order to
          get 100% on Trophies: You can still join someone's game online - someone
          who has bought the Level Pack - and get the corresponding Trophy.  The
          Platinum Trophy is still gotten by completing the main game's Trophies,
          and you are not required to get any additional DLC Trophies for it.
                                The Main Game Trophies:
                                  o 1 Platinum Trophy
                                  o 3 Gold Trophies
                                  o 8 Silver Trophies
                                  o 36 Bronze Trophies
    |Trophy Name:      |Trophy Type:|How to Unlock:                                |
    |100% Complete     |Platinum    |Earn all other LBP trophies.                  |
    |Create            |Gold        |A level published by you was hearted by 50+   |
    |                  |            |people, and you were hearted by 30+ people.   |
    |Share             |Gold        |Play 150 community levels, tag 50 community   |
    |                  |            |levels, and heart 10 community levels.        |
    |Play              |Gold        |Complete all Storyline levels without dying.  |
    |                  |            |Exceptions are levels that end when you die.  |
    |20X Multiplier!   |Silver      |Get a 20X Multiplier from bubbles.            |
    |Booty Master      |Silver      |Collect all prize bubbles on storyline levels.|
    |Celebrity         |Silver      |You were hearted by 5+ people as a player.    |
    |Crowd Pleaser     |Silver      |A level you published was played by 50+ people|
    |Dr Frankenstein   |Silver      |Create a living creature with at least two    |
    |                  |            |eyes, two wheels/legs, and brains.            |
    |Feel the love     |Silver      |A level you published, hearted by 10+ people. |
    |Hi Score          |Silver      |Collect one million points over all the levels|
    |                  |            |you have played.                              |
    |Just Beginning    |Silver      |Complete all main story levels.               |
    |2X Multiplier!    |Bronze      |Get a 2X Multiplier from bubbles.             |
    |8X Multiplier!    |Bronze      |Get a 8X Multiplier from bubbles.             |
    |Artist            |Bronze      |Place a sticker.                              |
    |Cranium Collector |Bronze      |Kill 100 creatures in total over levels.      |
    |Creator           |Bronze      |Build and save a level with the thermometer   |
    |                  |            |more than 30% full.                           |
    |Expert Creator    |Bronze      |Complete all levels in the tutorials.         |
    |Fashion Sense     |Bronze      |Choose a costume for sackboy with at least one|
    |                  |            |hat, at least one body item, and a material.  |
    |FIRST!            |Bronze      |Be one of the first ten to complete any       |
    |                  |            |community level.                              |
    |Forager           |Bronze      |Collect 25% of the bubbles on the story levels|
    |Friendly          |Bronze      |Complete a level with more than one player.   |
    |Homemaker         |Bronze      |Place 10 stickers or decorations in your pod. |
    |Incredible Height!|Bronze      |Travel to an incredible height.               |
    |Incredible Speed! |Bronze      |Travel at incredible speed.                   |
    |Look what I made! |Bronze      |A level you published was played by 5+ people.|
    |Neighborhood      |Bronze      |Watch heart 5 community levels.               |
    |Networking        |Bronze      |Heart 3 authors.                              |
    |Opinionated       |Bronze      |Tag a community level.                        |
    |Party Person      |Bronze      |Complete a level online with 3 people that are|
    |                  |            |on your friends list.                         |
    |Publisher         |Bronze      |Publish a level.                              |
    |Sackbird          |Bronze      |Spend 8+ seconds in the air.                  |
    |Secret Stickerist |Bronze      |Unlock the race in the level First Steps.     |
    |Socialite         |Bronze      |Complete a level online with 3 people that are|
    |                  |            |not on your friends list.                     |
    |Sticky Fingers    |Bronze      |Collect 50% of the bubbles during storymode.  |
    |Talkative         |Bronze      |Post a comment on a community level.          |
    |Team Creator      |Bronze      |Build and save a level with an other person,  |
    |                  |            |with the thermometer more than 30% full.      |
    |The Gardens       |Bronze      |Complete all levels in The Gardens.           |
    |The Savannah      |Bronze      |Complete all levels in The Savannah.          |
    |The Wedding       |Bronze      |Complete all levels in The Wedding.           |
    |The Canyons       |Bronze      |Complete all levels in The Canyons.           |
    |The Metropolis    |Bronze      |Complete all levels in The Metropolis.        |
    |The Islands       |Bronze      |Complete all levels in The Islands.           |
    |The Temples       |Bronze      |Complete all levels in The Temples.           |
    |The Wilderness    |Bronze      |Complete all levels in The Wilderness.        |
    |Top of the class  |Bronze      |Win a 4-player game.                          |
    |Traveller         |Bronze      |Complete a community level.                   |
    |Treasure Hunter   |Bronze      |Collect 75% of the bubbles during storyline.  |
    |Trendsetter       |Bronze      |Place a decoration or sticker an someone else |
    |                  |            |their Sackboy.                                |
                         Metal Gear Solid Level Pack Trophies:
                       This Level Pack features 12 new Trophies:
    |Trophy Name:       |Trophy Type|How to Unlock:                                |
    |QuickFire Artiste  |Bronze     |Fire 40 paintballs within 5 seconds.          |
    |Rexecutioner       |Bronze     |Destroy the Metal Gear Rex boss.              |
    |Ace Act 3 and Act4 |Bronze     |Ace Act 3: The Mission & 4: The Level Factory.|
    |Ace Act 5:The Boss |Bronze     |Ace Act 5: The Boss.                          |
    |Paint Splurge      |Bronze     |Fire 5000 paintballs.                         |
    |Diamond Hunter     |Bronze     |Destroy the 5 hidden diamonds in Act 4.       |
    |Thrify Painter     |Bronze     |Finish Act 3 while firing under 125 paintballs|
    |METAL GEAR SOLIDİ  |Bronze     |Collect all METAL GEAR SOLID Prize Bubbles    |
    |Booty Master       |           |                                              |
    |Paint Sharer       |Bronze     |Publish a level containing Paintilator Powerup|
    |Virtual Survivor   |Silver     |Achieve a 3750+ Score in VR Survival Challenge|
    |Speedy Rexecutioner|Silver     |Destroy Metal Gear REX within 2 mins & 30 sec.|
    Note: You can still obtain these trophies without owning the MGS content pack.
          It's possible to play along with someone who does own the Level Pack and
          obtain all these trophies by tagging along.  You will not, however, get to
          keep any prize bubbles you find along the way.
    |[LIS2] 100% Level Completion Prizes |
    In order to unlock the awards below, you need to find all prize bubbles that
    can be found in the corresponding level.  When you've done so, new prizes are
    automatically unlocked - and you can view the unlocked prizes at your menu.
    Main Story:
    |Unlockable Prizes:                                 |Which Level 100% Complete:|
    |The Gardens Concept + with frame                   |First Steps               |
    |Fairy tale Concept + with frame                    |Get a Grip                |
    |Bunny Tail + The Gardens                           |Skate to Victory          |
    |Savannah Concept + with frame                      |Swinging Safari           |
    |Big cat + Big cat Concept with frame               |Burning Forest            |
    |The Savannah + The Pink Scarf                      |Meerkat Kingdom           |
    |Wrestling Concept + Wrestling Ring with frame      |The Wedding Reception     |
    |Theme Characters Concept + with frame              |The Darkness              |
    |Graveyard Concept + The Wedding Concept with frame |Skulldozer                |
    |+ Skulldozer                                       |                          |
    |Boom Town Concept + with frame                     |Boom Town                 |
    |Anteater Concept + with frame                      |The Mines                 |
    |Sheriff Zapatas Explosives Machine + The Mines     |Serpent Shrine            |
    |Concept + with frame                               |                          |
    |Early Sackboy + with frame                         |Lowrider                  |
    |Grabbing Machine + Rock God + with frame           |Subway                    |
    |Boss Concept + with frame + Monster Truck          |Construction Site         |
    |Temple Concept + with frame + Mystical Dragon      |Endurance Dojo            |
    |Big Sumo + The Islands Concept + with frame        |Sensei's Lost Castle      |
    |Terrible Oni + Islands City Concept + with frame   |The Terrible Oni's Volcano|
    |LBP Concept with frame + Background Envir. Concept |The Dancer's Court        |
    |Costumes Concept + with frame                      |Elephant Temple           |
    |Cosmos Concept + with frame + Magicians Box        |Great Magician's Palace   |
    |Circus Concept + with frame                        |The Frozen Tundra         |
    |Bad Witch Concept + with frame                     |The Bunker                |
    |Jumping Tank + Very First LBP Concept + with frame |The Collector's Lair      |
    |The Collector Boss + The Collector's Pod           |The Collector             |
    |+ The Collector                                    |                          |
    |      [LIS3] Acing Level Prizes     |
    In order to unlock the costumes below, complete the corresponding storyline
    levels .. without dying even once! That's called Acing a level.
                                      Main Story:
            |Unlockable Costume:               |Which Level to Ace:       |
            |Pirate Hook + Pirate Eye Patch    |First Steps               |
            |Pirate Waistcoat + Pirate Shorts  |Get a Grip                |
            |Pirate Hat                        |Skate to Victory          |
            |Ringmaster Jacket                 |Swinging Safari           |
            |Mustache                          |Burning Forest            |
            |Ringmaster Top Hat + Gold Monocle |Meerkat Kingdom           |
            |Wooden Sword                      |The Wedding Reception     |
            |Roman Armor                       |The Darkness              |
            |Roman Helmet                      |Skulldozer                |
            |Cowboy Boots + Leather Gloves     |Boom Town                 |
            |Jeans with a Belt + Cowboy Bandana|The Mines                 |
            |Cowboy Hat                        |Serpent Shrine            |
            |Dinosaur Tail                     |Lowrider                  |
            |Green Sock Puppet                 |Subway                    |
            |Dinosaur Mask                     |Construction Site         |
            |Japanese Festival Robe            |Endurance Dojo            |
            |Googly Eye Glasses                |Sensei's Lost Castle      |
            |Japanese Festival Robe            |The Terrible Oni's Volcano|
            |Chicken Beak                      |The Dancer's Court        |
            |Chicken Tail                      |Elephant Temple           |
            |Chicken Gloves                    |Great Magician's Palace   |
            |White Neon Eyes                   |The Frozen Tundra         |
            |Neon Helmet                       |The Bunker                |
            |Bunny Tail                        |The Collector's Lair      |
            |Yellow Head                       |The Collector             |
                       VI)   OFFICIAL GUIDE ERROR APPENDIX [APX]
    I make no secret of the fact that I use Official Strategy Guides to enhance my
    own Guides. I use them mainly to confirm my own Guide, but in the process of
    doing so, I can't help but to confirm the Official Guides themselves. And guess
    what? They goof up quite often - more often than you'd like to expect from
    Official Guides. I shouldn't generalize here, it's Bradygames Guides that have
    a variety of errors in them. Piggyback Guides are much more qualitative.
    The Bradygames Guide has enough errors to make a small list. I must say that I
    do really like the atmosphere of the Guide - it's excellent. On the other hand,
    the Guide was written by *three* authors who most likely had the game before
    anyone else, and still all these errors have slipped through. Perhaps they
    should hire me. :P
    The text also feels extremely stretched and cluttered with (admittedly pretty)
    pictures. For comparison, this text guide uses 6 pages of tables/text on World 1
    and the Official Guide writes 27. It just seems like a waste of ink to me, and I
    think the guide could easily be resized to 150 pages instead of 300+. Easily.
    Lastly, I would like to call on to other FAQ authors to also start making lists
    like these. They can help the players who have bought the Official Guide, and it
    can at the very least give an idea on how accurate the Guide is. Besides, it is
    a Frequently Asked Question these days on message boards if the Official Guide
    is any good. Since we're here at GameFrequentlyAskedQuestions (FAQs), we might
    as well give it a good shot. Thank you for considering.
    Here is the list with errors I've found so far:
    o The Guide completely ignores the places of items from the in-game inventory.
      No numbers are given to items, making it very difficult to pinpoint which
      items you are missing exactly.
    P.26/27: - The entire Materials checklist is missing.
             - Small typo: Birdy of String should be Birdy on String.
             - Camera Tool should be Take A Photo.
    P.29: Camera Tool should be Take A Photo.
    P.33: Darkest Brown Wood should be Oak Tree.
    P.45: Small typo: Mean Piranha should be Mean Piranha Fish.
    P.55: Orange Block is missing from the Stickers checklist.
    P.68: Small typo: Red Cross should be Red X.
    P.69: Disco'n'Tinued is missing from the Audio checklist.
    P.96: Small typo: Bandit Toy Solider should be Bandit Toy Soldier.
    P.99: Spikehammer Block is missing from the Objects checklist.
    P.120: Small typo: White Sequin Dress should be Sequin Dress.
    P.121: Red Lowrider is missing from the Objects checklist.
    P.127: Rollerskate wheel is missing from the Objects checklist.
    P.133: - Small typo: Hat Glasses should be Half Glasses.
           - Small typo: Checkered Concrete should be Checked Concrete.
    P.145: Thin Wooden Tower Platform is missing from the Objects checklist.
    P.153: - Purple Button is missing from the Decorations checklist.
           - Sushi is missing from the Objects checklist.
    P.161: The Stickers checklist lists "Green", which does not exist.
    P.168/169: The pictures of Wheel of Misfortune and Daruma San are swapped.
    P.172/173: - Tower is missing from the Stickers checklist.
               - Blue Dancer Head is missing from the Objects checklist.
               - 'Dancing Drums' is missing from the Audio checklist.
               - Sara Sama on the sticker checklist, does not exist.
               - The Goddess' Parlour is listed under Objects and Audio both, but it
                 should only be under Audio Objects.
               - Small typo: Flame-Throwing Cat Attack should be Cat.
    P.186/187: Grey Trainers is missing from the Costume checklist.
    P.203: - Rubber Tongue is missing from the Decorations checklist.
           - Rotating Barbed Wire Cage is missing from the Objects checklist.
           - Small typo: Red Bottle Tip should be Red Bottle Top.
           - Small typo: Star Bottle Tip should be Star Bottle Top.
    P.209: Small typo: Meal Beam should be Metal Beam.
    P.215: Wrong direction: At the paragraph 'A Family That's Caged...", the Guide
           speaks of landing on a platform to the right. Here, right should be left.
                            VII)  RECOMMENDED LEVELS BY ME
    In this section, I have selected the best of the best from the user created
    levels in the LBP community. I have searched forums, blogs, played loads myself,
    asked friends, and what is listed here is the result. It may be subjective, but
    I think you should definitely check out the levels below, no matter what. The
    levels are sorted in no particular order.
                                 The Best of the Best:
    |Level Name:           |Author:            |Short Description:                 |
    |Veigns                |RagnarokRed        |Walk inside a human body!          |
    |Little Big Calculator |Upsilandre         |Toy with an ingenious calculator!  |
    |ICO (Finished version)|Mushroom_Samba     |Simply an incredible homage to ICO |
    |The Azure Palace      |gevurah22          |Great design, solid puzzles        |
    |Libidius.jp           |RRR30000           |A shooter in LBP; Genius           |
                                 VIII) VERSION HISTORY
    • Sacky (0.30) [05 Nov. 2008]
    ============== ==============
    o Created the ASCII art, created the layout style.
    o Created the walkthroughs for the first few levels.
    o Added the guidelines for submitting user-made walkthroughs.
    o Added tables for trophies, acing levels and 100% completion for levels.
    • Sacky (0.40) [07 Nov. 2008]
    ============== ==============
    o Updated a lot of small errors in the first few levels, plus added more info
      on how to get well hidden prize bubbles.
    o Updated the layout for levels. Items are now described VERY in-depth, and the
      guide will soon cover all storyline levels in the same way.
    • Sacky (0.60) [10 Nov. 2008]
    ============== ==============
    o Updated checklists for all storyline levels, which are MOSTLY correct.
    o Updated storyline levels up to the 5th world.
    o Fixed tons of errors in previous sections. First four worlds are most likely
      completely error free by now, except some missing 2x Player parts.
    • Sacky (0.70) [11 Nov. 2008]
    ============== ==============
    o Added my "rant" against the Official Strategy Guide. Meh, it's not all bad.
    o Finished more of the storyline up to the 8th World.
    o Fixed various small errors.
    • Sacky (0.90) [19 Nov. 2008]
    ============== ==============
    o In the progress of adding all (x) locations for items for your convenience.
      This was the plan from the very beginning, but it takes time to work out.
    o Also keep your eyes out for a full building section and perfected out levels.
    • Sacky (1.00) [21 Nov. 2008]
    ============== ==============
    o Main Storyline Walkthrough 100% Completed.
    o Many small corrections, among those many reader submitted corrections. Thanks!
    o In the progress of adding all item numbers to the checklists.
    o Further progress on finishing Multiplayer areas.
    • Sacky (1.10) [24 Nov. 2008]
    ============== ==============
    o Added all item numbers in brackets like so: (x).
    o Completed all Multiplayer Area Walkthroughs.
    o Completed all Minigame Area Walkthroughs.
    o Started on the Creation Guide, up to section 4.
    • Sacky (1.20) [23 Dec. 2008]
    ============== ==============
    o Added Metal Gear Solid Level Content!
    o Updated Costume section.
    • Sacky (1.25) [27 Dec. 2008]
    ============== ==============
    o Completed MGS Content Guide.
    • Sacky (1.26) [29 Dec. 2008]
    ============== ==============
    o Little, Big, Big Spellcheck. Over 40 typo's fixed.
                                      IX) CREDITS
    Main Credits:
    o Absolute Steve: For writing this FAQ, all rights reserved.
    o Rothinzil:      For getting me into this insanely addictive game. Heart him!
                      Also incredible help with multiplayer areas.
    o My Readers:     For any feedback and for reading this!
    Other Credits:
    o CrazyChiken: For telling me how to change language in the game.
    o mcnichoj18: Help with tricky prize bubbles.
    o Bradygames:  For English names for Levels/Items. (I have the Dutch Version of
                   the game, which makes translating items a horrible pain)
    User Submissions:
    o stuiebluie: #1 Level.
    o gladimo: #1 Level.
                                     X) COPYRIGHT
    This may *not* be reproduced under any circumstances except for personal,
    private use.  It may *not* be placed on any web site or otherwise distributed
    publicly without advance written permission.  Use of this guide on any other web
    site or as a part of any public display is strictly prohibited, and a violation
    of copyright.  Do *not* copy or alter information slightly from this guide, and
    do not present it as your own.  The creation of this guide took a lot of time,
    please respect that.  Below is a list of sites that are allowed to host this
    document.  The latest update of this file can always be found at GameFAQs.com.
    Allowed sites are: GameFAQs.com, Supercheats.com, Chaptercheats.com, IGN.com.
    *NOT* allowed: CheatCC or Cheat Code Central, nor any other cheat websites owned
    or affiliated with David Allison (Dave), owner of CheatCC. Dave/CheatCC has
    infringed the copyright of countless FAQs/guides and cheats and has altered
    the copyright sections of countless more FAQs/guides, often removing 'GameFAQs'
    and other trusted websites from the list while adding 'CheatCC'. This is a
    serious violation of simple authorship rights and it has been going on for over
    a decade and a half. If you ever receive an email from CheatCC regarding the
    hosting of your guide, I would *highly* recommend you to friendly decline the
    offer and check the CheatCC website within a week to see if they have taken your
    guide (or someone else's guide) without permission. If you have given permission
    to CheatCC before, I would recommend that you revoke your permission and have
    your guides removed from that site; otherwise you are indirectly supportive.
                .    .             .      .         .-.  .
               / \   |             |     _|_       (   )_|_
              /___\  |.-. .--. .-. | .  . |  .-.    `-.  |  .-..    ._.-.
             /     \ |   )`--.(   )| |  | | (.-'   (   ) | (.-' \  / (.-'
            '       `'`-' `--' `-' `-`--`-`-'`--'   `-'  `-'`--' `'   `--'
               İ S.H. [Absolute Steve] 2009. Contact: faq@shillatime.org
     Writing a thank-you takes a minute, the pleasure of reading it lasts all day.

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