_____  .                        ___                              
       (      _/_     ___  .___       .'   `.   ___    ___    ___  , __  
        `--.   |     /   ` /   \      |     | .'   ` .'   `  /   ` |'  `.
           |   |    |    | |   '      |     | |      |----' |    | |    |
      \___.'   \__/ `.__/| /           `.__.'  `._.' `.___, `.__/| /    |
                                                                         
              _______ _                  .                    .   
             '   /    /        ___       /       ___    ____ _/_  
                 |    |,---. .'   `      |      /   `  (      |   
                 |    |'   ` |----'      |     |    |  `--.   |   
                 /    /    | `.___,      /---/ `.__/| \___.'  \__/
                                                                  
                          __  __                     
                          |   |    __.  \,___,   ___ 
                          |___|  .'   \ |    \ .'   `
                          |   |  |    | |    | |----'
                          /   /   `._.' |`---' `.___,
                                        \            


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Version History:

Work Officially Started 7/2/2009

..Version 0.8 All skills formatted and finished except for the modifiers.
              Skill Manual Locations also finished.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 _                                                                          _
/ \________________________________________________________________________/ \
|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
| |                           Table of Contents                            | |
|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
| |                                                                        | |
| |        Introduction                            [#00Int]                | |
| |        Legal                                   [#00Lgl]                | |
| |        Frequently Asked Questions              [#00Faq]                | |
| |        Introduction to Skills and their uses   [#00Its]                | |
| |          Edge Maverick                         [#01Ema]                | |
| |          Reimi Saionji                         [#02Rms]                | |
| |          Faize Sheifa Beleth                   [#03Fsb]                | |
| |          Lymle Lemuri Phi                      [#04Llp]                | |
| |          Bacchus D-79                          [#05Bd7]                | |
| |          Meracle Chamlotte                     [#06Mrc]                | |
| |          Myuria Tionysus                       [#07Myt]                | |
| |          Sarah Jerand                          [#08Srj]                | |
| |          Arumat P. Thanatos                    [#09Apt]                | |
| |        Skill Manual Locations                  [#00Sml]                | |
| |        Acknowledgements                        [#00Ack]                | |
| |                                                                        | |
| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |
\____________________________________________________________________________/

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                    
                    *-*-*-*-*-*-*-*-*-*-*-*-*  *-*-*-*-*-*
                   ><      Introduction     ><>< #00Int  ><
                    *-*-*-*-*-*-*-*-*-*-*-*-*  *-*-*-*-*-*


Hello and welcome to my fourth venture into the marvelous world of FAQs. This
time around I'll be covering the Character Abilities for every character in
this wondrous game known as Star Ocean: The Last Hope. Now, what do I mean by
character abilities you ask? Well each character gets their own set of 
Battle Skills, Symbols, Special Arts and, Field Skills. Each ability requires 
SP to increase it's level and some abilities get stronger as they gain levels.
I will list the levels that each ability is obtained at and, for the ones that
cannot be learned through leveling I will list the areas in which you can find
the manual for the ability. Along with my own personal thoughts about each
character's abilities and capabilities.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                           *-*-*-*-*-*  *-*-*-*-*-*
                          ><  Legal  ><>< #00Lgl  ><
                           *-*-*-*-*-*  *-*-*-*-*-*

This FAQ/Guide is copyrighted to me, Bill Caldwell aka Signum7 and, may not be 
reproduced, copy and pasted or used in any other way under any 
circumstances except for personal, private use. It may not be placed on any 
other web site or otherwise distrusted publicly without my advance written 
consent. Use of this guide on any other website or as a part of any public 
display is strictly prohibited and is a violation of copyright. If this
copyright is violated in any way I will personally track down those at fault 
and prosecute them to the fullest extent of the law.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

       *-*-*-*-*-*-*-*-*-*-*  *-*-*-*-*-*  *-*-*-*-*-*-*-*-*-*  *-*-*-*-*-*
      ><    Frequently     ><><  Asked  ><><    Questions    ><>< #00Faq  ><
       *-*-*-*-*-*-*-*-*-*-*  *-*-*-*-*-*  *-*-*-*-*-*-*-*-*-*  *-*-*-*-*-*

Q: I'm out of SP for (random character) is there anyway for me to level 
(random character)'s abilities?
A: Yes, you can use Party SP to level your abilities simply by pressing X on
the ability that you wish to level.

Q: The chest that has (random ability) in it has a Holy/Fire barrier around 
it, How do I open it?
A: For the Holy barrier you need to defeat The Undying Dragon in The Palace 
of Creation and get the Darkness Ring. For the Fire barrier you need to open
the chest behind the platform that Gabriel Celeste resides upon.

Q: The menu says that (Random Attack/spell) has a modifier of 
*(random percentage), I have done the math and it's wrong. Why is this?
A: I do not know why tri-Ace decided to do this but I can assure you that this
FAQ will have the correct values for each modifier.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

          *-*-*-*-*-*-*-*-*-*-*-*-*  *-*-*   *-*-*-*-*-*-*  *-*-*-*-*-*-*
         ><     Introduction      ><>< to ><><    Skills ><><   #00Its  ><
          *-*-*-*-*-*-*-*-*-*-*-*-*  *-*-*   *-*-*-*-*-*-*  *-*-*-*-*-*-*

There are 4 types of skills that you will learn in various ways during the 
course of the game. The 4 types are Field Skills, Symbols, Special Arts and, 
Battle Skills. Field Skills have a variety of different applications and 
include things such as Menu commands, Item Creation and, enhancing your
character's effectiveness in battle. Symbols are this game's equivalent to 
magic and  come in 3 types, Healing, Offensive and, Support. Special Arts are 
physically based attacks that are very useful and powerful, they come with a
variety of different parameters and attributes. Battle Skills are skills that
allow you to customize your characters to your own play style or simply 
enhance the things they already excel at, these include Stat boosting skills
that take effect once you begin battle, Battle commands that allow you to do a
variety of different things, as well as skills that allow you to by-pass
certain limitations.

Chain Combos Explained: Essentially the Field Skill "Chain Combos" allows you
to chain Special Arts and some Symbols(after completing a regular melee 
combination or right away) into a combination of the corresponding set-up you 
have set in the "Battle Config" section under the "Skills" tab in the menu.

Tips:

Each character has an "ology" skill which increase the drop rate of rare 
items from certain enemy types. For this to actually take effect you need the
character who has the corresponding skill to the enemy's type to actually 
participate in the battle.

A list of all the character's "ology" skills for the quick reference reader:
...............................................................................
Character-: Enemy Type  - Skill required for -ology Drop
--------------------------------------------------------
Edge------: Humanoid    - Anthropology
Reimi-----: Plant       - Botany
Faize-----: Insect      - Entomology
Lymle-----: Undead      - Parapsychology
Bacchus---: Mechanical  - Robotics
Meracle---: Avian       - Ornithology
Myuria----: Demon       - Demonology
Sarah-----: Animal      - Zoology
Arumat----: Insect      - Entomology
--------------------------------------------------------
Note: You must have the specific characters in the party with the right skill
      against the right enemy receive the -ology drops.
Example: You must have Reimi in the party to obtain the -ology Drops from 
         Plant type enemies.  You do not need to be controlling her, just have
         her in the active party.
..............................................................................

Level up Chain Combos for your melee oriented characters as soon as possible.
It will help immensely with their damage output.

Party SP can be used to level up skills, Donít forget about it!

Auto-Healing is one of the easiest ways to make your life easier in combat no
matter who has it set.

Fury Boost is a good way to keep yourself alive in those really tough battles.

Fast Cast is an absolute essential for any Symbol oriented character.

Hide can save you a lot of trouble especially if you're using one of the more
fragile characters.

Mindflare is useful once you hit the higher levels and the actual tripled 
cost of the spell is miniscule when compared to your overall MP pool, it can
be great for pumping out that extra damage when it counts most.

That does it for the tips portion. Now onto the skills!

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

From here on out I will be listing each character and providing a general
overview of each character's effectiveness followed by my own personal rating
which will then be followed with the complete list of Abilities for each
character.

The format will look like this:

==============================================================================

SKILL NAME

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   ?? |   ?? |   ?? |   ?? |   ?? |   ?? |   ?? |   ?? |   ?? |


Details: In game description of the skill.


Effect-: Basic explanation of the skill's effect and any increases in the
         skill's effect per level up.

Learned: Level or Skill Manual needed to learn the skill.

CP Cost: Cost for setting the skill in the "Battle Config" menu.

MP Cost: The MP consumption of the ability.

Damage-: The Symbol's/Special Art's damage modifier
         The values in this guide may differ from those listed in the game; I
         assure you, these are the correct values.

Other--: My own personal thoughts on the skill and anything that's left out
         from the game's explanation or the Effect portion of the entry.

==============================================================================

**NOTE** TBD = To Be Determined, This will be replaced with the information
         once I get it
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                   *-*-*-*-*  *-*-*-*-*-*-*-*-*  *-*-*-*-*-*-*
                  ><  Edge ><><    Maverick   ><><  #01Ema   ><
                   *-*-*-*-*  *-*-*-*-*-*-*-*-*  *-*-*-*-*-*-*

General Overview of Edge: Edge is the typical well rounded 
"Middle of The Road" type when it comes to his stats. This is both good and 
bad as he doesnít out perform anyone but he isnít a slouch in a fight either. 
He has a wide range of abilities and can be very useful in many situations. He
is also an effective melee character with some pretty powerful Special Arts 
which includes the game's strongest Special Art in terms of it's modifier. He
is the most versatile member of the cast by far.

Rating: B*


Field Skills

==============================================================================

Smithery

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    6 |   20 |   30 |   36 |   40 |   48 |   52 |   66 |   76 |


Details: Item Creation skill. Allows you to craft metallic Weapons and Armor.
         At higher levels more item become available.


Effect-: Craft Weapons and Armor.

Learned: Initially

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: n/a

==============================================================================

Anthropology

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   10 |   10 |   10 |   10 |   15 |   15 |   15 |   15 |   20 |


Details: Increases chance of earning items after defeating Humanoid type 
         enemies. At higher levels the effect increases. Once the skill is
         learned it's effect is always active


Effect-: Increases the rate of rare drops from Humanoids.

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: For this to actually work you need to have Edge participate in the
         battle.

==============================================================================

Appetite

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   10 |   12 |   14 |   16 |   18 |   20 |   22 |   24 |   24 |


Details: Adds a bonus to the effect of HP recovery items. At higher skill 
         levels the effect increases. Once the skill is learned it's effect is
         always active.
         

Effect-: Adds an increasing percentage to the effect of HP recovery items.

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: n/a

==============================================================================

Chain Combos

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   16 |   22 |   40 |   22 |   28 |   50 |   28 |   32 |


Details: Allows you to assign multiple skills to a chain combo. At higher
         skill levels, The number of slots and the damage dealt increases. 
         Once the skill is learned it's effect is always active. 


Effect-: Let's you set some Symbols and Special Arts to a combo that's used
         via the L and R triggers. 

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: This skill allows you to vastly increase your offensive potential. 
         Each consecutive skill used in the chain(Even when going from the
         last one on R and continuing to L or vice versa) increases the damage
         done by that particular skill.

==============================================================================

Sprinting

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Allows you to run faster on the field for a limited distance. Press
         the X button while running to use. 


Effect-: Enables sprinting by pushing the X button.

Learned: Initially

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: Remember, you must be in Run mode not Walk mode to use this.

==============================================================================

Pickpocketing

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    5 |   14 |   19 |   24 |   28 |   33 |   34 |   36 |   37 |


Details: Allows you to steal items and Fol from others. At higher skill levels
         the chance for success increases. To use this skill press the B
         button while wearing the Bandit's Glove. Be careful not to steal too
         much...


Effect-: Allows pickpocketing when pressing B with the Bandit's glove 
         equipped. You must be in range to speak with the target to pickpocket
         them.

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: Not worth using too much. Only if you're going for the 100% quest
         completion achievement. As the game implies, using it too much will
         effect how the other characters view Edge, which can screw you out of
         endings. Use at your own risk.

==============================================================================


Symbols

==============================================================================

Healing

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   20 |   20 |   20 |   21 |   22 |   23 |   24 |   25 |   25 |


Details: HP recovery symbol. Recovers 31% of one Ally's maximum HP at level 1.
         The HP healed increases to 40% at Level 10.


Effect-: Heals the target at an increasing rate per level up. Increasing by 1%
         per level up.

Learned: Obtained after first entering Alanaire Citadel.

CP Cost: n/a

MP Cost: 6

Damage-: n/a

Other--: Can be used in and out of battle.

==============================================================================

Silence

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    9 |   12 |   15 |   18 |   21 |   22 |   23 |   24 |   26 |


Details: Support symbol. Places the target and nearby enemies in Silence
         status, preventing them from using symbols. At higher skill levels
         the chance of success increases.


Effect-: Silences the target and anything within the purple circle.

Learned: Level 17

CP Cost: n/a

MP Cost: 22

Damage-: n/a

Other--: If you donít plan on using Edge yourself it is a must that you turn
         this symbol off because it can cause the "Miss!" glitch which will
         make the game freeze after you finish the battle.

==============================================================================

Cure Condition

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Curative Symbol. Purifies one ally of all status ailments.


Effect-: Removes any status ailment besides Incapacitation.

Learned: Level 30

CP Cost: n/a

MP Cost: 8

Damage-: n/a

Other--: Can be used in and out of battle.

==============================================================================

Symbolic Weapon

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    8 |   12 |   16 |   20 |   23 |   26 |   29 |   32 |   34 |


Details: Support symbol. Allows one ally to absorb MP from the enemy with each
         attack. At higher skill levels the effect duration increases.


Effect-: Allows MP to be absorbed with melee physical attacks. 

Learned: Level 46

CP Cost: n/a

MP Cost: 17

Damage-: n/a

Other--: Very useful skill for a character who has trouble with keeping their
         MP stabilized. Makes spamming Special Arts that much easier.

==============================================================================

Radiant Lancer

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   13 |   13 |   13 |   13 |   13 |   14 |   14 |   15 |


Details: Attack symbol(Light). At level 1 rains four spears of light down upon
         the enemy. At level 10, rains seven spears of light down upon the 
         enemy.


Effect-: Light based attack symbol. 

Learned: Level 57

CP Cost: 2

MP Cost: 5 - 14

Damage-: TBD

Other--: n/a

==============================================================================

Aurora Rings

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   22 |   22 |   23 |   23 |   24 |   24 |   25 |   25 |   32 |


Details: Attack symbol(Light). At level 1, erects three pillars of light, 
         damaging any enemy that touches them. At level 10, erects six pillars
         of light.


Effect-: Light based attack symbol. Damages anything within the circle.

Learned: Level 70

CP Cost: 4

MP Cost: 7 - 16

Damage-: TBD

Other--: n/a

==============================================================================

Faerie Star

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   38 |   40 |   42 |   45 |   47 |   48 |   50 |   52 |   58 |


Details: HP recovery symbol. Summons a Faerie to recover 81% of all allies'
         Maximum HP at level 1. At level 10, it recovers 90% of their HP.


Effect-: Heals all allies for a nice amount. The amount healed increases by 1%
         per level up.

Learned: Skill Manual

CP Cost: n/a

MP Cost: 50

Damage-: n/a

Other--: Best Healing spell in the game. Can be learned by anyone who uses
         symbols except Faize/Arumat. Use the manual wisely.

==============================================================================


Special Arts

==============================================================================

Rising Blade

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   10 |   12 |   13 |   19 |   20 |   20 |   22 |   22 |   22 |


Details: Attacks with four rapid strikes then launch the enemy skyward with a
         final rising thrust.


Effect-: 5 hit Special Art that throws the enemy in the air.

Learned: Initial

CP Cost: 2

MP Cost: 8 - 12

Damage-: TBD

Other--: Great Art for juggling and enemy. Mix it in with some of your chains
         to keep an enemy off balance or until you get stronger Special Arts.

==============================================================================

Stampede Slash

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    7 |   13 |   16 |   19 |   20 |   22 |   24 |   28 |   31 |


Details: Make a beeline for the enemy, slashing along the way.


Effect-: 4 hit special art that knocks the enemy down with the 3rd hit and
         finishes with the 4 and final slash. Number of hits is affected by
         how close you are. The closer you are, the more hits you'll get.

Learned: Level 10

CP Cost: 3

MP Cost: 12 - 18

Damage-: TBD

Other--: Number of hits is affected by how close you are. The closer you are,
         the more hits you'll get.

==============================================================================

Aura Spark

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   13 |   20 |   21 |   21 |   23 |   25 |   27 |   30 |   30 |


Details: Unleash a wave of focused energy with a downward swipe of the sword. 


Effect-: TBD

Learned: Level 23

CP Cost: 3

MP Cost: 14 - 21

Damage-: TBD

Other--: This art's wave will also damage any enemy it touches.

==============================================================================

Mystic Cross

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   18 |   20 |   22 |   24 |   26 |   26 |   27 |   31 |


Details: Kick the enemy into the air, then jump up and run them through.


Effect-: TBD

Learned: Level 39

CP Cost: 4

MP Cost: 16 - 25

Damage-: TBD

Other--: TBD

==============================================================================

Cyclone Blade

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   29 |   31 |   34 |   36 |   38 |   40 |   42 |   45 |   45 |


Details: Spin upward with your sword, slashing repeatedly as you go.


Effect-: TBD

Learned: Level 54

CP Cost: 4

MP Cost: 16 - 25

Damage-: TBD

Other--: TBD

==============================================================================

Celestial Sword

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   18 |   20 |   21 |   23 |   25 |   27 |   30 |   34 |   42 |


Details: Spin jump to generate a huge energy sword, then strike the enemy with
         it 3 times.


Effect-: 3 hit Special Art

Learned: Level 63

CP Cost: 5

MP Cost: 18 - 27

Damage-: TBD

Other--: TBD

==============================================================================

Raging Strike

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   32 |   34 |   35 |   35 |   38 |   39 |   41 |   44 |   52 |


Details: Jump high into the air, then drive a high-speed kick downward onto
         the enemy.


Effect-: TBD

Learned: Level 80

CP Cost: 5

MP Cost: 18 - 27

Damage-: TBD

Other--: TBD

==============================================================================

Scintillant Stream

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    7 |   26 |   32 |   34 |   42 |   53 |   67 |   76 |   83 |


Details: Summon a sword of light in your left hand, then slash away freely
         with both swords.


Effect-: TBD

Learned: Skill Manual

CP Cost: 5

MP Cost: 18 - 27

Damage-: TBD

Other--: TBD

==============================================================================


Battle Skills

==============================================================================

ATK Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   14 |   22 |   28 |   36 |   44 |   52 |   60 |   68 |   72 |


Details: Adds 10 to your ATK at level 1. The ATK boost granted increases as
         the skill's level increases(Granting *1000 ATK at level 10). The
         effect is only active when set as a battle skill.


Effect-: Increases your attack at increasing levels per level up.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: One of the best skills for any melee oriented character. Definitely
         level this one for your melee characters as fast as you can.

==============================================================================

HP Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   60 |   80 |   99 |   99 |   99 |   99 |   99 |   99 |   99 |


Details: Adds 100 HP to your maximum HP at level 1. At level 10 your maximum
         HP increases by 10000. The effect is only active when set as a battle
         skill.


Effect-: Increases your maximum HP at increasing levels per level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Yep, you read right it says 10000 HP. This skill makes the game a lot
         easier as soon as you get it. Use it if you're having trouble with a
         certain fight or you want to increase your survivability. Regardless
         of your intended use, you should level it as fast as you can.

==============================================================================

MP Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   60 |   80 |   99 |   99 |   99 |   99 |   99 |   99 |   99 |


Details: Adds 10 MP to your maximum MP at level 1. At level 10, your maximum
         MP increases by 1000. The effect is only active when set as a battle
         skill.


Effect-: Increases you maximum MP at increasing levels per level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Very useful for a character that runs into MP trouble.

==============================================================================

Critical Hit

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   28 |   28 |   28 |   28 |   28 |   30 |   30 |   30 |   30 |


Details: Allows you to perform critical hits outside of Rush Mode. At higher
         skill levels, the chance of success and the amount of damage dealt
         increases. The effect is only active when set as a battle skill.


Effect-: Enables critical hits. Chance and damage increases per level up.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: An absolute essential for any melee oriented character. Level this
         one for your melee characters as soon as possible.

==============================================================================

No Guard

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   24 |   33 |   42 |   51 |   60 |   69 |   78 |   87 |   96 |


Details: Prevents you from being thrown off balance when taking damage of less
         1% of your maximum HP(at level 1). At level 10 the effect increases
         to 10%. The effect is only active when set as a battle skill.


Effect-: Enables you to resist being thrown off balance when taking damage of
        less than 1% of your maximum HP. The effect increases by 1% with each
        level.

Learned: Skill Manual

CP Cost: 3

MP Cost: n/a

Damage-: n/a

Other--: Useful when you have a really high amount of HP or when you're
         farming lower level enemies. Otherwise the skill slot could be put to
         better use.

==============================================================================

First Aid

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   34 |   30 |   27 |   24 |   21 |   19 |   17 |   15 |   13 |


Details: When taking damage from an enemy, occasionally recovers 20% of damage
         taken as HP(at level 1). At level 10, 60% of the damage taken is
         converted. The effect is only active when set as a battle skill.


Effect-: Recovers a certain percentage of damage taken occasionally.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Another great skill for tough fights although somewhat inconsistent.
         Slap this bad boy on and your chances of survivability will thank 
         you.

==============================================================================

Auto Healing

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   24 |   26 |   28 |   30 |   32 |   35 |   38 |   41 |   46 |


Details: Gradually restores HP during battle. At higher levels the HP is
         restored more frequently. The effect is only active when set as a
         battle skill.


Effect-: Restores HP during battle. Restoring HP faster at higher levels.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: One of my favorite skills. This skill makes fighting easier in
         general. Definitely one to level for your melee characters as they
         will most likely be at the fore front of danger.

==============================================================================

Stun

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   20 |   24 |   28 |   33 |   38 |   42 |   47 |   52 |


Details: Occasionally adds a Stun effect when attacking enemies. At higher
         skill levels the chance of success increases. The effect is only
         active when set as a battle skill.


Effect-: Adds the chance to stun an enemy rendering them motionless for a
         period of time. Chance of success increases with each level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: A great skill for tough enemies. Also great for Gabriel as it can
         totally save you from a game over if you get lucky.

==============================================================================

Fury Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   38 |   35 |   32 |   30 |   27 |   24 |   21 |   18 |   15 |


Details: Increases the chance of surviving via Fury when your HP hits 0. At
         higher skill levels, the effect increases. The effect is only active
         when set as a battle skill.


Effect-: Basically like Guts! from Star Ocean 2. If you die this skill gives
         you the chance to survive with 1 HP. The chance of survival increases
         with each level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Yet another great skill for surviving those tough battles. This one is
         a must for the Queen and it helps immensely with Gabriel.

==============================================================================

Taunt

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Attracts the attention of enemies, making them target you more often.
         Use this skill from the battle menu.


Effect-: Taunts an enemy making it focus on you if you do it enough times or
         at the start of battle.

Learned: Skill Manual

CP Cost: n/a
 
MP Cost: 1

Damage-: n/a

Other--: Very useful for distracting enemies from more fragile party members.
         You can use this skill any time in battle.

==============================================================================

Berserk

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   19 |   23 |   26 |   29 |   33 |   35 |   38 |   41 |


Details: Boosts ATK by 40% for 30 seconds(at level 1), but doubles damage
         taken from attacks. At level 10 ATK increases by 100%. Use this skill
         from the battle menu.


Effect-: Increases your ATK and doubles damage taken.


Learned: Skill Manual

CP Cost: n/a

MP Cost: 8

Damage-: n/a

Other--: This is an awesome skill but very risky when facing a powerful
         enemy. Use it at your own risk. This skill can be used any time in
         battle.

==============================================================================

Convert

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    6 |    8 |   11 |   15 |   20 |   26 |   33 |   41 |   50 |


Details: Converts some HP to MP over a period of 30 seconds. At higher skill
         levels the effect increases. Use this skill from the battle menu.


Effect-: Converts HP to MP over 30 seconds. Conversion rate increases as the
         skill's level does.

Learned: Skill Manual

CP Cost: n/a

MP Cost: 4

Damage-: n/a

Other--: Not really worth it. You can use other and far more effective means
         to restore your MP. This one leaves you wide open for 30 seconds. Use
         it at your own risk.

==============================================================================

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                   *-*-*-*-*-*  *-*-*-*-*-*-*-*  *-*-*-*-*-*-*
                  ><   Reimi ><><    Saionji  ><><   #02Rms  ><
                   *-*-*-*-*-*  *-*-*-*-*-*-*-*  *-*-*-*-*-*-*

General Overview of Reimi: She is one of the best physical attackers in the
game. She has the highest initial Luck stat and is tied for the highest in
Critical Hit %. That being said she has some of the best Special Arts in the
game and if set up right she can totally dominate enemies. 

Rating: A


Field Skills
==============================================================================

Cooking

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    5 |   17 |   21 |   25 |   28 |   33 |   35 |   41 |   48 |


Details: Item Creation skill. Allows to prepare food items. At higher skill
         levels, more types of items become available.


Effect-: Enables you to cook food.

Learned: Initially

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: n/a

==============================================================================
Botany

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   10 |   10 |   10 |   10 |   15 |   15 |   15 |   15 |   20 |


Details: Increases the chance of earning items after defeating plant enemies.
         At higher skill levels, the effect increases. Once the kills is
         learned it's effect is always active 


Effect-: Increases drop rate of rare item from Plants.

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: To actually have this work Reimi needs participate in the battle.

==============================================================================

Chain Combos

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   16 |   22 |   40 |   22 |   28 |   50 |   28 |   32 |


Details: Allows you to assign multiple skills to a chain combo. At higher
         skill levels the number of slots and damage dealt increases. Once
         learned the skill is always active.


Effect-: Let's you set some Symbols and Special Arts to a combo that's used
         via the L and R triggers.

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: This skill allows you to vastly increase your offensive potential. 
         Each consecutive skill used in the chain(Even when going from the
         last one on R and continuing to L or vice versa) increases the damage
         done by that particular skill.

==============================================================================

Harvesting

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   22 |   38 |   47 |   34 |   34 |   32 |   33 |   28 |


Details: Allows you to harvest items at harvesting points. Press B at a
         harvesting to use. AT higher skill levels the number of items you can
         harvest increases.


Effect-: Item Gathering skill, the higher the level the higher the quality
         of the item you will harvest.

Learned: Initially

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: n/a

==============================================================================


Special Arts

==============================================================================

Sonic Thorn

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    9 |   14 |   16 |   18 |   19 |   20 |   23 |   23 |   28 |


Details: Fire a charged arrow that slices through anything in it's path.


Effect-: TBD

Learned: Initially

CP Cost: 2

MP Cost: 8 - 12

Damage-: TBD

Other--: TBD

==============================================================================

Seraphic Thunder

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   21 |   21 |   21 |   21 |   21 |   22 |   22 |   24 |   27 |


Details: Shoot an arrow into the air, causing lightning to rain down in the
         vicinity. At higher skills the number of lightning bolts increases.


Effect-: TBD

Learned: Level 14

CP Cost: 3

MP Cost: 12 - 18

Damage-: TBD

Other--: TBD

==============================================================================

Crimson Squall

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   19 |   21 |   26 |   26 |   26 |   27 |   29 |   31 |   35 |


Details: Fire a charged arrow that erupts into a torrent of rapid=fire bolts.
         At higher skill levels, the number of bolts increase.


Effect-: TBD

Learned: Level 28

CP Cost: 3

MP Cost: 14 - 21

Damage-: TBD

Other--: TBD

==============================================================================

Chaotic Blossoms

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   23 |   23 |   24 |   25 |   26 |   29 |   29 |   30 |   41 |


Details: Close in on the enemy with a jump-kick, then launch a flurry of kicks
         that culminates with a crushing blow.


Effect-: TBD

Learned: Level 35

CP Cost: 3

MP Cost: 16 - 25

Damage-: TBD

Other--: TBD

==============================================================================

Hunter's Moon

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   24 |   26 |   31 |   32 |   33 |   36 |   38 |   41 |   49 |


Details: Fire a charged arrow that bursts into a sphere of smaller arrows that
         rain down upon the enemy.


Effect-: TBD

Learned: Level 46

CP Cost: 4

MP Cost: 16 - 25

Damage-: TBD

Other--: TBD

==============================================================================

Crescent Wings

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   30 |   31 |   32 |   33 |   33 |   34 |   35 |   40 |   52 |


Details: Fire an arrow with wings of fury that cut through any enemy it hits.


Effect-: TBD

Learned: Level 59

CP Cost: 3

MP Cost: 18 - 27

Damage-: TBD

Other--: TBD

==============================================================================

Heavenly Flight

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    8 |   15 |   23 |   33 |   40 |   49 |   60 |   69 |   73 |


Details: Fire a charged arrow that strikes down from above and explodes on
         impact, causing widespread damage.


Effect-: TBD

Learned: Level 71

CP Cost: 4

MP Cost: 18 - 27

Damage-: TBD

Other--: TBD

==============================================================================

Savage Sparrows

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   20 |   21 |   32 |   42 |   49 |   60 |   69 |   82 |   95 |


Details: Fire a string of charged arrow that home in on any enemies in the
         vicinity.


Effect-: TBD

Learned: Skill Manual

CP Cost: 5

MP Cost: 20 - 29

Damage-: TBD

Other--: TBD

==============================================================================


Battle Skills

==============================================================================

ATK Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   14 |   22 |   28 |   36 |   44 |   52 |   60 |   68 |   72 |


Details: Adds 10 to your ATK at level 1. The ATK boost granted increases as
         the skill's level increases(Granting *1000 ATK at level 10). The
         effect is only active when set as a battle skill.


Effect-: Increases your attack at increasing levels per level up.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: One of the best skills for any melee oriented character. Definitely
         level this one for your melee characters as fast as you can.

==============================================================================

HP Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   60 |   80 |   99 |   99 |   99 |   99 |   99 |   99 |   99 |


Details: Adds 100 HP to your maximum HP at level 1. At level 10 your maximum
         HP increases by 10000. The effect is only active when set as a battle
         skill.


Effect-: Increases your maximum HP at increasing levels per level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Yep, you read right it says 10000 HP. This skill makes the game a lot
         easier as soon as you get it. Use it if you're having trouble with a
         certain fight or you want to increase your survivability. Regardless
         of your intended use, you should level it as fast as you can.

==============================================================================

MP Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   60 |   80 |   99 |   99 |   99 |   99 |   99 |   99 |   99 |


Details: Adds 10 MP to your maximum MP at level 1. At level 10, your maximum
         MP increases by 1000. The effect is only active when set as a battle
         skill.


Effect-: Increases you maximum MP at increasing levels per level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Very useful for a character that runs into MP trouble.

==============================================================================

Energy Shield

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   17 |   18 |   19 |   21 |   23 |   24 |   25 |   26 |   27 |


Details: Occasionally nullifies physical attacks. At higher skill levels, the
         chance of success increases. This effect is only active when set as a
         battle skill.


Effect-: Nullifies physical attacks some of the time.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: A decent skill to have on your weaker people. Level it for them if
         you feel the need.

==============================================================================

Critical Hit

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   28 |   28 |   28 |   28 |   28 |   30 |   30 |   30 |   30 |


Details: Allows you to perform critical hits outside of Rush Mode. At higher
         skill levels, the chance of success and the amount of damage dealt
         increases. The effect is only active when set as a battle skill.


Effect-: Enables critical hits. Chance and damage increases per level up.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: An absolute essential for any melee oriented character. Level this
         one for your melee characters as soon as possible.

==============================================================================

First Aid

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   34 |   30 |   27 |   24 |   21 |   19 |   17 |   15 |   13 |


Details: When taking damage from an enemy, occasionally recovers 20% of damage
         taken as HP(at level 1). At level 10, 60% of the damage taken is
         converted. The effect is only active when set as a battle skill.


Effect-: Recovers a certain percentage of damage taken occasionally.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Another great skill for tough fights although somewhat inconsistent.
         Slap this bad boy on and your chances of survivability will thank 
         you.

==============================================================================

Auto Healing

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   24 |   26 |   28 |   30 |   32 |   35 |   38 |   41 |   46 |


Details: Gradually restores HP during battle. At higher levels the HP is
         restored more frequently. The effect is only active when set as a
         battle skill.


Effect-: Restores HP during battle. Restoring HP faster at higher levels.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: One of my favorite skills. This skill makes fighting easier in
         general. Definitely one to level for your melee characters as they
         will most likely be at the fore front of danger.

==============================================================================

Fury Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   38 |   35 |   32 |   30 |   27 |   24 |   21 |   18 |   15 |


Details: Increases the chance of surviving via Fury when your HP hits 0. At
         higher skill levels, the effect increases. The effect is only active
         when set as a battle skill.


Effect-: Basically like Guts! from Star Ocean 2. If you die this skill gives
         you the chance to survive with 1 HP. The chance of survival increases
         with each level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Yet another great skill for surviving those tough battles. This one is
         a must for the Queen and it helps immensely with Gabriel.

==============================================================================

Rage

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    5 |    9 |   13 |   15 |   18 |   20 |   22 |   27 |   31 |


Details: Increases the chance of becoming enraged when an ally falls, and
         provides an ATK and INT bonus when enraged. At higher levels the
         effect increases. The effect is only active when set as a battle
         skill.


Effect-: If a member of your team dies, you get an ATK and INT boost.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: This one's alright but it definitely isnít worth leveling over some of
         the other skills.

==============================================================================

Taunt

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Attracts the attention of enemies, making them target you more often.
         Use this skill from the battle menu.


Effect-: Taunts an enemy making it focus on you if you do it enough times or
         at the start of battle.

Learned: Skill Manual

CP Cost: n/a
 
MP Cost: 1

Damage-: n/a

Other--: Very useful for distracting enemies from more fragile party members.
         You can use this skill any time in battle.

==============================================================================

Berserk

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   19 |   23 |   26 |   29 |   33 |   35 |   38 |   41 |


Details: Boosts ATK by 40% for 30 seconds(at level 1), but doubles damage
         taken from attacks. At level 10 ATK increases by 100%. Use this skill
         from the battle menu.


Effect-: Increases your ATK and doubles damage taken.


Learned: Skill Manual

CP Cost: n/a

MP Cost: 8

Damage-: n/a

Other--: This is an awesome skill but very very risky when facing a powerful
         enemy. Use it at your own risk. This skill can be used any time in
         battle.

==============================================================================

Focus

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   19 |   23 |   26 |   29 |   33 |   35 |   38 |   41 |


Details: Boosts HIT and Critical Hit chance for 30 seconds. At higher skill
         levels the effect increases. Use this skill from the battle menu.


Effect-: Increases Hit and Critical Hit chance. 

Learned: Skill Manual

CP Cost: n/a

MP Cost: 6

Damage-: n/a

Other--: Reimi's best battle skill. With this activated and Critical Hit on
         she cam pump out massive damage. Level this one quick like.

==============================================================================


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

             *-*-*-*-*-*  *-*-*-*-*-*-*  *-*-*-*-*-*-*  *-*-*-*-*-*-*
            ><   Faize ><><   Sheifa  ><><   Beleth  ><><  #03Fsb   ><
             *-*-*-*-*-*  *-*-*-*-*-*-*  *-*-*-*-*-*-*  *-*-*-*-*-*-*

General Overview of Faize: Faize is a generally well rounded character with
the highest Initial GRD stat. His area of expertise is definitely Symbols as
his melee abilities aren't really worth bothering with(I often wish I could 
tell this to the A.I.). His Symbols are great when you first get him but like
most all other Symbols in this game they really aren't all that great but, 
it's never a bad idea to bring a medic with you when you enter to combat.

Rating: C-


==============================================================================

Alchemy

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   06 |   19 |   24 |   27 |   30 |   34 |   38 |   42 |   50 |


Details: Item Creation skill. Allows you to forge metal into other materials.
         At higher skill levels, more types of items become available.


Effect-: Allows you to use Faize's Alchemy IC skill.

Learned: Initially

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: n/a

==============================================================================

Entomology

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   10 |   10 |   10 |   10 |   15 |   15 |   15 |   15 |   20 |


Details: Increases the chance of earning items after defeating insect enemies.
         At higher skill levels, the effect increases. Once the skill is
         learned the effect is always active.


Effect-: Increases rate of rare item drops from Insects.

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: To get this to actually work Faize needs to actually participate in
         the battle.

==============================================================================

Chain Combos

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   16 |   22 |   40 |   22 |   28 |   50 |   28 |   32 |


Details: Allows you to assign multiple skills to a chain combo. At higher
         skill levels, The number of slots and the damage dealt increases. 
         Once the skill is learned it's effect is always active. 


Effect-: Let's you set some Symbols and Special Arts to a combo that's used
         via the L and R triggers. 

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: This skill allows you to vastly increase your offensive potential. 
         Each consecutive skill used in the chain(Even when going from the
         last one on R and continuing to L or vice versa) increases the damage
         done by that particular skill.

==============================================================================

Duplication

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   21 |   23 |   24 |   28 |   32 |   35 |   36 |   36 |   45 |


Details: Allows you to duplicate items using Magic Clay. At higher skill
         levels the amount of clay needed decreases. Some items can not be
         duplicated


Effect-: Lets you duplicate items for Magical clay.

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: One of the best skills in the game. This skill lets you dupe almost
         anything except Tri-Emblems and Skill Manuals. This skill is very
         valuable and I suggest you level it as soon as you get it.

==============================================================================



Symbols

==============================================================================

Earth Glaive

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   15 |   15 |   15 |   18 |   18 |   18 |   20 |   20 |   21 |


Details: Attack Symbol (Earth). Blades of stone burst forth from under the
         enemy's feet.


Effect-: TBD

Learned: Initially

CP Cost: 3

MP Cost: 5 - 14

Damage-: TBD

Other--: TBD

==============================================================================

Antidote

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |   n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Curative Symbol, Purifies one ally of poison.


Effect-: Cures poison.

Learned: Level 6

CP Cost: n/a

MP Cost: 4

Damage-: n/a

Other--: n/a

==============================================================================

Ice Needles

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   11 |   11 |   11 |   13 |   13 |   16 |   20 |   24 |   31 |


Details: Attack Symbol (Water). At level 1, launches six needles of ice at an
         enemy. At level 10, launches 9 needles of ice.


Effect-: 6 - 9 hit water Symbol.

Learned: Level 12

CP Cost: 2

MP Cost: 5 - 14

Damage-: TBD

Other--: TBD

==============================================================================

Stone Rain

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   14 |   16 |   18 |   20 |   22 |   24 |   26 |   28 |


Details: Attack Symbol (Earth). Countless rocks rain down upon the enemy.


Effect-: TBD

Learned: Level 21

CP Cost: 4

MP Cost: 7 - 16

Damage-: TBD

Other--: TBD

==============================================================================

Shadow Needles

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   16 |   17 |   17 |   18 |   19 |   19 |   19 |   19 |


Details: Attack Symbol (Dark). At level 1, launches five needles of shadow at
         the enemy from behind. At level 10, launches eight needles at the
         enemy.


Effect-: TBD

Learned: Level 27

CP Cost: 2

MP Cost: 5 - 14

Damage-: TBD

Other--: TBD

==============================================================================

Enlighten

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   22 |   21 |   20 |   20 |   19 |   18 |   15 |   13 |   12 |


Details: Support Symbol. Temporarily boosts on ally's INT by 30%. At higher
         skill levels, the effect duration increases.


Effect-: Increases INT by 30%.

Learned: Level 34

CP Cost: n/a

MP Cost: 16

Damage-: n/a

Other--:  Great Symbol, levels this one for your casters.

==============================================================================

Deep Freeze

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   15 |   23 |   23 |   23 |   23 |   23 |   23 |   22 |   15 |


Details: Attack Symbol (Water). Cools the air around the enemy, freezing them
         from the ground up.


Effect-: TBD

Learned: Level 41

CP Cost: 4

MP Cost: 7 - 16

Damage-: TBD

Other--: TBD

==============================================================================

Vampiric Blade

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    3 |    8 |   16 |   16 |   17 |   17 |   18 |   20 |   35 |


Details: Attack Symbol (Dark). Mows down the area surrounding the caster with
         dark blades that absorb MP.


Effect-: MP is absorbed from surrounding monsters.

Learned: Level 48

CP Cost: 4

MP Cost: 10 - 19

Damage-: n/a

Other--: n/a

==============================================================================

Terra Hammer

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    8 |   14 |   19 |   24 |   28 |   32 |   37 |   42 |   46 |


Details: Attack Symbol (Earth). At level 1 digs up three giant boulders, then
         smashes them into the ground. At level 10, six giant boulders are dug
         up.


Effect-: TBD

Learned: Level 55

CP Cost: n/a

MP Cost: 21 - 30

Damage-: n/a

Other--: n/a

==============================================================================

Dark Devourer

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   17 |   19 |   19 |   20 |   20 |   23 |   24 |   32 |


Details: Attack Symbol (Dark). Summons a creature from the netherworld and
         sends it to feast upon the enemy.


Effect-: TBD

Learned: Level 61

CP Cost: n/a

MP Cost: 21 - 30

Damage-: TBD

Other--: TBD

==============================================================================

Reaping Spark

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   13 |   15 |   18 |   22 |   27 |   33 |   40 |   50 |


Details: Attack Symbol (Non-elemental). Creates four black spheres that slice
         up anything caught inside.


Effect-: TBD

Learned: Level 66

CP Cost: 5

MP Cost: 10 - 19

Damage-: TBD

Other--: TBD

==============================================================================

Extinction

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   25 |   27 |   29 |   31 |   33 |   35 |   38 |   40 |   42 |


Details: Attack Symbol (Non-elemental). Encases the enemy in a ball of light
         then releases the energy inside in an explosion.


Effect-: TBD

Learned: Level 73

CP Cost: 6

MP Cost: 7 - 16

Damage-: TBD

Other--: TBD

==============================================================================

Divine Wave

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   33 |   41 |   49 |   56 |   64 |   74 |   77 |   81 |   87 |


Details: Attack Symbol (Non-elemental). Summon a wall of light around the
         caster, damaging nearby enemies.


Effect-: TBD

Learned: Skill Manual

CP Cost: n/a

MP Cost: 21 - 30

Damage-: TBD

Other--: TBD

==============================================================================



Battle Skills

==============================================================================

INT Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   18 |   24 |   31 |   37 |   42 |   48 |   54 |   60 |   66 |


Details: Adds 10 to your maximum INT at level 1. The INT boost granted
         increases as the skill's level increases (Granting 1000 INT at level
         10). The effect is only active when set as a battle skill.


Effect-: Increases INT at an increasing rate per level up.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: Great skill for those casters. Level it as soon as you can.

==============================================================================

HP Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   60 |   80 |   99 |   99 |   99 |   99 |   99 |   99 |   99 |


Details: Adds 100 HP to your maximum HP at level 1. At level 10 your maximum
         HP increases by 10000. The effect is only active when set as a battle
         skill.


Effect-: Increases your maximum HP at increasing levels per level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Yep, you read right it says 10000 HP. This skill makes the game a lot
         easier as soon as you get it. Use it if you're having trouble with a
         certain fight or you want to increase your survivability. Regardless
         of your intended use, you should level it as fast as you can.

==============================================================================

MP Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   60 |   80 |   99 |   99 |   99 |   99 |   99 |   99 |   99 |


Details: Adds 10 MP to your maximum MP at level 1. At level 10, your maximum
         MP increases by 1000. The effect is only active when set as a battle
         skill.


Effect-: Increases you maximum MP at increasing levels per level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Very useful for a character that runs into MP trouble.

==============================================================================

No Guard

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   24 |   33 |   42 |   51 |   60 |   69 |   78 |   87 |   96 |


Details: Prevents you from being thrown off balance when taking damage of less
         1% of your maximum HP(at level 1). At level 10 the effect increases
         to 10%. The effect is only active when set as a battle skill.


Effect-: Enables you to resist being thrown off balance when taking damage of
        less than 1% of your maximum HP. The effect increases by 1% with each
        level.

Learned: Skill Manual

CP Cost: 3

MP Cost: n/a

Damage-: n/a

Other--: Useful when you have a really high amount of HP or when you're
         farming lower level enemies. Otherwise the skill slot could be put to
         better use.

==============================================================================

First Aid

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   34 |   30 |   27 |   24 |   21 |   19 |   17 |   15 |   13 |


Details: When taking damage from an enemy, occasionally recovers 20% of damage
         taken as HP(at level 1). At level 10, 60% of the damage taken is
         converted. The effect is only active when set as a battle skill.


Effect-: Recovers a certain percentage of damage taken occasionally.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Another great skill for tough fights although somewhat inconsistent.
         Slap this bad boy on and your chances of survivability will thank 
         you.

==============================================================================

Auto Healing

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   24 |   26 |   28 |   30 |   32 |   35 |   38 |   41 |   46 |


Details: Gradually restores HP during battle. At higher levels the HP is
         restored more frequently. The effect is only active when set as a
         battle skill.


Effect-: Restores HP during battle. Restoring HP faster at higher levels.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: One of my favorite skills. This skill makes fighting easier in
         general. Definitely one to level for your melee characters as they
         will most likely be at the fore front of danger.

==============================================================================

Stun

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   20 |   24 |   28 |   33 |   38 |   42 |   47 |   52 |


Details: Occasionally adds a Stun effect when attacking enemies. At higher
         skill levels the chance of success increases. The effect is only
         active when set as a battle skill.


Effect-: Adds the chance to stun an enemy rendering them motionless for a
         period of time. Chance of success increases with each level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: A great skill for tough enemies. Also great for Gabriel as it can
         totally save you from a game over if you get lucky.

==============================================================================

Pride

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   22 |   22 |   22 |   22 |   22 |   22 |   22 |   22 |   24 |


Details: Boosts status parameters when fighting weaker enemies. At higher
         skill levels the effect increases. The effect is only active when set
         as a battle skill.


Effect-: Increases all stats at an increasing rate per level up.

Learned: Initial

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: Decent skill. Use it when farming lower level enemies.

==============================================================================

Fury Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   38 |   35 |   32 |   30 |   27 |   24 |   21 |   18 |   15 |


Details: Increases the chance of surviving via Fury when your HP hits 0. At
         higher skill levels, the effect increases. The effect is only active
         when set as a battle skill.


Effect-: Basically like Guts! from Star Ocean 2. If you die this skill gives
         you the chance to survive with 1 HP. The chance of survival increases
         with each level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Yet another great skill for surviving those tough battles. This one is
         a must for the Queen and it helps immensely with Gabriel.

==============================================================================

Scan Enemy

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Allows you to view information on the targeted enemy. Use this skill
         from the battle menu.


Effect-: Brings up a little window in battle and reveals information about the
         enemy.

Learned: Skill Manual

CP Cost: n/a

MP Cost: 1

Damage-: n/a

Other--: Great skills for learning your enemy. It shows Resistances and
         Factors.

==============================================================================

Hide

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Diverts the attention of enemies, making them target you less often.
         Use this skill from the battle menu.


Effect-: Makes the enemy focus on another party member if used enough.

Learned: Skill Manual

CP Cost: n/a

MP Cost: 1

Damage-: n/a

Other--: Great skill for the fragile and weaker characters. It's essentially
         an attention dump. Attention being gained by doing damage or healing.

==============================================================================

Mindflare

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   17 |   17 |   21 |   21 |   25 |   25 |   29 |   29 |   36 |


Details: Boosts INT by 40% for 30 seconds(at level 1) bit triples MP Cost. INT
         is boosted by 100% at level 10. Use this skill from the battle menu.


Effect-: Increases INT at an increasing rate per level up for 30 seconds.

Learned: Skill Manual

CP Cost: n/a

MP Cost: 8

Damage-: n/a

Other--: Awesome skill. The caster equivalent of Berserk. Level this one for
         your casters as soon as you can.

==============================================================================

Convert

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    6 |    8 |   11 |   15 |   20 |   26 |   33 |   41 |   50 |


Details: Converts some HP to MP over a period of 30 seconds. At higher skill
         levels the effect increases. Use this skill from the battle menu.


Effect-: Converts HP to MP over 30 seconds. Conversion rate increases as the
         skill's level does.

Learned: Skill Manual

CP Cost: n/a

MP Cost: 4

Damage-: n/a

Other--: Not really worth it. You can use other and far more effective means
         to restore your MP. This one leaves you wide open for 30 seconds. Use
         it at your own risk.

==============================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                *-*-*-*-*-*  *-*-*-*-*-*-*  *-*-*-*  *-*-*-*-*-*-*
               ><  Lymle  ><><   Lemuri  ><>< Phi ><><   #04Llp  ><
                *-*-*-*-*-*  *-*-*-*-*-*-*  *-*-*-*  *-*-*-*-*-*-*

General Overview of Lymle: Lymle is a Symbol oriented character with the 
second highest initial MP stat. This makes her a decent support character and
with Trinity Blaze a good damage dealer against anything that doesnít
resist/absorb fire. She does have a few of the most useful skills in the game
with Treasure Sense and Charge.

Rating: C*


==============================================================================

Artistry

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   10 |    8 |   18 |   12 |   28 |   16 |   34 |   24 |   44 |


Details: Item Creation skill. Allows you to create Symbol Cards and other
         Symbology related items. At higher skill levels more types of items
         become available.


Effect-: Allows you to use Lymle's Artistry skill.

Learned: Initially

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: n/a

==============================================================================

Parapsychology

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   10 |   10 |   10 |   10 |   15 |   15 |   15 |   15 |   20 |


Details: Increases the chance of earning items after defeating undead enemies.
         At higher skill levels the effect increases. Once the skill is
         learned the effect is always active.


Effect-: Increases rate of rare drops from Undead enemies.

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: To actually get this to work Lymle needs to participate in the
         battle.

==============================================================================

Treasure Sense

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Displays the location of treasure and harvesting points on the
         minimap. Once the skill is learned, the effect is always active.


Effect-: Shows treasure and harvesting points on your map.

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: One of the best in the game. This skill makes your life so much
         easier it isn't even funny.

==============================================================================

Chain Combos

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   16 |   22 |   40 |   22 |   28 |   50 |   28 |   32 |


Details: Allows you to assign multiple skills to a chain combo. At higher
         skill levels, The number of slots and the damage dealt increases. 
         Once the skill is learned it's effect is always active. 


Effect-: Let's you set some Symbols and Special Arts to a combo that's used
         via the L and R triggers. 

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: This skill allows you to vastly increase your offensive potential. 
         Each consecutive skill used in the chain(Even when going from the
         last one on R and continuing to L or vice versa) increases the damage
         done by that particular skill.

==============================================================================

Charge

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   58 |   50 |   44 |   38 |   32 |   26 |   20 |   18 |   14 |


Details: Allows you to use a Disintegration Stone to charge a Disintegration
         Ring. At level 10 the ring is completely recharged.


Effect-: Charges your elemental rings at an increasing rate per level up.
         Lv01= 2 Charges per D-stone
         Lv02= 3 Charges per D-stone
         Lv03= 4 Charges per D-stone
         Lv04= 5 Charges per D-stone
         Lv05= 6 Charges per D-stone
         Lv06= 7 Charges per D-stone
         Lv07= 8 Charges per D-stone
         Lv08= 9 Charges per D-stone
         Lv09= 10 Charges per D-stone
         LV10= Max Charges per D-stone

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: One of the best. This skill is infinitely useful for the Wandering
         Dungeon. As well as saving you from paying an arm and a leg to get
         your rings charged.

==============================================================================



Symbols


==============================================================================

Fire Bolt

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    8 |   11 |   14 |   17 |   20 |   22 |   24 |   26 |   28 |


Details: Attack Symbol (Fire). At level 1, unleashes three enemy seeking
         fireballs. At level 10, unleashes six fireballs.


Effect-: TBD

Learned: Initially

CP Cost: 2

MP Cost: 5 - 14

Damage-: TBD

Other--: TBD

==============================================================================

Healing

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   20 |   20 |   20 |   21 |   22 |   23 |   24 |   25 |   25 |


Details: HP Recovery symbol. Recovers 31% of one ally's maximum HP at level 1.
         The HP healed increases to 40% at level 10. 


Effect-: Heals 31 to 40% of max HP. The effect increases by 1% per level up.

Learned: Level 6

CP Cost: n/a

MP Cost: 6

Damage-: n/a

Other--: Great spell. Use it as often as you need to in or out of battle.

==============================================================================

Wind Blade

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   14 |   15 |   16 |   18 |   19 |   21 |   22 |   23 |


Details: Attack Symbol (Wind). Fires blades of wind at the enemy.


Effect-: TBD

Learned: Level 13

CP Cost: 3

MP Cost: 5 - 14

Damage-: TBD

Other--: TBD

==============================================================================

Faerie Healing

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   23 |   25 |   27 |   29 |   31 |   33 |   34 |   36 |   42 |


Details: HP Recovery Symbol. Summons a faerie to recover at least 26% of all
         allies' maximum HP (At level 1). At level 10, it recovers 35% of
         their HP.


Effect-: Summons a faerie to heal 26 to 35% of your max HP. The effect
         increases by 1% per level up.

Learned: Level 21

CP Cost: n/a

MP Cost: 18

Damage-: n/a

Other--: Awesome healing spell. Can be used in and out of battle.

==============================================================================

Silence

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    9 |   12 |   15 |   18 |   21 |   22 |   23 |   24 |   26 |


Details: Support Symbol. Places the target and nearby enemies in silence
         status, preventing them from using symbols. At higher skill levels
         the chance of success increases.


Effect-: Inflicts Silence status at an increasing rate per level up on any
         enemy within the purple circle.

Learned: Level 25

CP Cost: n/a

MP Cost: 22

Damage-: n/a

Other--: Good spell if the enemy is weak to it and casts symbols.

==============================================================================

Lightning Blast

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    9 |   23 |   11 |   24 |   12 |   25 |   14 |   26 |   16 |


Details: Attack Symbol (Lightning). Hurls lightning bolts at an enemy.


Effect-: TBD

Learned: Level 26

CP Cost: 3

MP Cost: 5 - 14

Damage-: TBD

Other--: TBD

==============================================================================

Void

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   21 |   21 |   21 |   21 |   23 |   23 |   23 |   23 |   24 |


Details: Support Symbol. Places the target and nearby enemies in Void status,
         canceling all support effects. At higher skill levels the chance of
         success increases.


Effect-: Inflicts Void at an increasing rate per level up to any enemy caught
         within the circle.

Learned: Level 36

CP Cost: n/a

MP Cost: 30

Damage-: n/a

Other--: By far the most useful status effect in game. Not only does it cancel
         all support effects but prevents them from reapplying them as long
         as Void is on them.

==============================================================================

Explosion

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   15 |   15 |   17 |   17 |   20 |   24 |   28 |   28 |  326 |


Details: Attack Symbol (Fire). Sets off a large explosion around the enemy.


Effect-: Massive area fire symbol that hits anything caught in it's area of
         effect.

Learned: Level 47

CP Cost: n/a

MP Cost: 21 - 30

Damage-: TBD

Other--: TBD

==============================================================================

Reflection

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   12 |   12 |   13 |   13 |   13 |   14 |   14 |   17 |


Details: Support Symbol. Temporarily boosts resistance by 3. At higher skill
         levels, the effect duration increases.


Effect-: Raise resistance to elements by 3 with an increasing duration per
         level up.

Learned: Level 51

CP Cost: n/a

MP Cost: 15

Damage-: n/a

Other--: Good spell for raising resistances if you're particularly weak to
         one.

==============================================================================

Tornado

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   17 |   18 |   18 |   18 |   19 |   20 |   21 |   23 |


Details: Attack Symbol (Wind). Calls forth an enemy seeking tornado that
         sweeps up any foe it touches.


Effect-: TBD

Learned: Level 56

CP Cost: 5

MP Cost: 7 - 16

Damage-: TBD

Other--: TBD

==============================================================================

Thunder Flare

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   15 |   16 |   16 |   17 |   17 |   18 |   20 |   21 |   40 |


Details: Attack Symbol (Lightning). Summons a ball of lightning that envelopes
         and damages the enemy.


Effect-: TBD

Learned: Level 65

CP Cost: 4

MP Cost: 7 - 16

Damage-: TBD

Other--: TBD

==============================================================================

Volcanic Burst

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    1 |    6 |   13 |   20 |   28 |   37 |   47 |   58 |   70 |


Details: Attack Symbol (Fire). Summons a swirling torrent of fire from beneath
         the enemy.


Effect-: TBD

Learned: Level 71

CP Cost: 5

MP Cost: 10 - 19

Damage-: TBD

Other--: TBD

==============================================================================

Faerie Star

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   38 |   40 |   42 |   45 |   47 |   48 |   50 |   52 |   58 |


Details: HP recovery symbol. Summons a Faerie to recover 81% of all allies'
         Maximum HP at level 1. At level 10, it recovers 90% of their HP.


Effect-: Heals all allies for a nice amount. The amount healed increases by 1%
         per level up.

Learned: Skill Manual

CP Cost: n/a

MP Cost: 50

Damage-: n/a

Other--: Best Healing spell in the game. Can be learned by anyone who uses
         symbols except Faize/Arumat. Use the manual wisely.

==============================================================================



Special Arts

==============================================================================

Hatchet Reel

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   15 |   16 |   17 |   18 |   19 |   21 |   24 |   28 |   32 |


Details: Summons Cerberus to perform a devastating spin attack on the enemy.


Effect-: TBD

Learned: Initially

CP Cost: 2

MP Cost: 8 - 12

Damage-: TBD

Other--: TBD 

==============================================================================

Scorching Star

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   11 |   14 |   17 |   21 |   24 |   26 |   28 |   29 |   30 |


Details: Summons Cerberus to breathe a giant wave of fire that damages any
         enemies in the vicinity.


Effect-: TBD

Learned: Level 18

CP Cost: 3

MP Cost: 14 - 21

Damage-: TBD

Other--: TBD, Fire Elemental

==============================================================================

Hound Grenade

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   15 |   18 |   23 |   27 |   29 |   30 |   32 |   34 |


Details: Summons Cerberus to chase after the enemy ad set off an explosion.


Effect-: TBD

Learned: Level 32

CP Cost: 4

MP Cost: 18 - 27

Damage-: TBD

Other--: TBD
==============================================================================

Spiral Fang

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    7 |   12 |   18 |   23 |   28 |   32 |   36 |   40 |   44 |


Details: Summons Cerberus to charge straight ahead in a swirling blaze of
         flames, knocking back any enemies in it's path.


Effect-: TBD

Learned: Level 41

CP Cost: 4

MP Cost: 18 - 27

Damage-: TBD

Other--: TBD, Fire Elemental

==============================================================================

Trinity Blaze

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   24 |   32 |   25 |   27 |   34 |   29 |   29 |   35 |   35 |


Details: Summons Cerberus, who generates an additional head on each shoulder
         and breathes three times the fire.


Effect-: TBD

Learned: Skill Manual

CP Cost: 6

MP Cost: 20 - 29

Damage-: TBD

Other--: TBD, Fire Elemental

==============================================================================



Battle Skills

==============================================================================

INT Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   18 |   24 |   31 |   37 |   42 |   48 |   54 |   60 |   66 |


Details: Adds 10 to your maximum INT at level 1. The INT boost granted
         increases as the skill's level increases (Granting 1000 INT at level
         10). The effect is only active when set as a battle skill.


Effect-: Increases INT at an increasing rate per level up.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: Great skill for those casters. Level it as soon as you can.

==============================================================================

HP Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   60 |   80 |   99 |   99 |   99 |   99 |   99 |   99 |   99 |


Details: Adds 100 HP to your maximum HP at level 1. At level 10 your maximum
         HP increases by 10000. The effect is only active when set as a battle
         skill.


Effect-: Increases your maximum HP at increasing levels per level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Yep, you read right it says 10000 HP. This skill makes the game a lot
         easier as soon as you get it. Use it if you're having trouble with a
         certain fight or you want to increase your survivability. Regardless
         of your intended use, you should level it as fast as you can.

==============================================================================

MP Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   60 |   80 |   99 |   99 |   99 |   99 |   99 |   99 |   99 |


Details: Adds 10 MP to your maximum MP at level 1. At level 10, your maximum
         MP increases by 1000. The effect is only active when set as a battle
         skill.


Effect-: Increases you maximum MP at increasing levels per level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Very useful for a character that runs into MP trouble.

==============================================================================

Fast Cast

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   21 |   21 |   23 |   23 |   26 |   26 |   28 |   28 |   64 |


Details: Reduces the amount of time it takes to cast a symbol. At higher skill
         levels the effect increases. The effect is only active when set as a
         battle skill.


Effect-: Cuts casting time in half when using symbols from the battle menu.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Great skill if you plan on using healing spells and spells that cant
         be set to chain combos. This only works with spells when they're
         selected through the battle menu. Darn shame really, this one could
         have been the caster's saving grace.

==============================================================================

Energy Shield

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   17 |   18 |   19 |   21 |   23 |   24 |   25 |   26 |   27 |


Details: Occasionally nullifies physical attacks. At higher skill levels, the
         chance of success increases. This effect is only active when set as a
         battle skill.


Effect-: Nullifies physical attacks some of the time.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: A decent skill to have on your weaker people. Level it for them if
         you feel the need.

==============================================================================

First Aid

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   34 |   30 |   27 |   24 |   21 |   19 |   17 |   15 |   13 |


Details: When taking damage from an enemy, occasionally recovers 20% of damage
         taken as HP(at level 1). At level 10, 60% of the damage taken is
         converted. The effect is only active when set as a battle skill.


Effect-: Recovers a certain percentage of damage taken occasionally.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Another great skill for tough fights although somewhat inconsistent.
         Slap this bad boy on and your chances of survivability will thank 
         you.

==============================================================================

Auto Healing

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   24 |   26 |   28 |   30 |   32 |   35 |   38 |   41 |   46 |


Details: Gradually restores HP during battle. At higher levels the HP is
         restored more frequently. The effect is only active when set as a
         battle skill.


Effect-: Restores HP during battle. Restoring HP faster at higher levels.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: One of my favorite skills. This skill makes fighting easier in
         general. Definitely one to level for your melee characters as they
         will most likely be at the fore front of danger.

==============================================================================

Fury Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   38 |   35 |   32 |   30 |   27 |   24 |   21 |   18 |   15 |


Details: Increases the chance of surviving via Fury when your HP hits 0. At
         higher skill levels, the effect increases. The effect is only active
         when set as a battle skill.


Effect-: Basically like Guts! from Star Ocean 2. If you die this skill gives
         you the chance to survive with 1 HP. The chance of survival increases
         with each level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Yet another great skill for surviving those tough battles. This one is
         a must for the Queen and it helps immensely with Gabriel.

==============================================================================

Rage

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    5 |    9 |   13 |   15 |   18 |   20 |   22 |   27 |   31 |


Details: Increases the chance of becoming enraged when an ally falls, and
         provides an ATK and INT bonus when enraged. At higher levels the
         effect increases. The effect is only active when set as a battle
         skill.


Effect-: If a member of youth team dies, you get an ATK and INT boost.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: This one's alright but it definitely isnít worth leveling over some of
         the other skills.

==============================================================================

Elusion

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    7 |    8 |    9 |   10 |   11 |   12 |   13 |   14 |   16 |


Details: Allows you to run from battles quickly. At higher skill levels the
         time needed to escape decreases. The effect is only active when set
         as a battle skill.


Effect-: Lets you run from battles faster then normal.

Learned: Skill Manual

CP Cost: 0

MP Cost: n/a

Damage-: n/a

Other--: Marginally useful skill. Can be nice if you're fighting weaker
         enemies and you wish to not bother with them. Otherwise the skill
         slot could be put to much better use.

==============================================================================

Hide

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Diverts the attention of enemies, making them target you less often.
         Use this skill from the battle menu.


Effect-: Makes the enemy focus on another party member if used enough.

Learned: SKill Manual

CP Cost: n/a

MP Cost: 1

Damage-: n/a

Other--: Great skill for the fragile and weaker characters. It's essentially
         an attention dump. Attention being gained by doing damage or healing.

==============================================================================

Mindflare

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   17 |   17 |   21 |   21 |   25 |   25 |   29 |   29 |   36 |


Details: Boosts INT by 40% for 30 seconds(at level 1) bit triples MP Cost. INT
         is boosted by 100% at level 10. Use this skill from the battle menu.


Effect-: Increases INT at an increasing rate per level up for 30 seconds.

Learned: Skill Manual

CP Cost: n/a

MP Cost: 8

Damage-: n/a

Other--: Awesome skill. The caster equivalent of Berserk. Level this one for
         your casters as soon as you can.

==============================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                    *-*-*-*-*-*-*-*  *-*-*-*-*   *-*-*-*-*-*-*
                   ><    Bacchus  ><><  D-79  ><><   #05Bd7  ><
                    *-*-*-*-*-*-*-*  *-*-*-*-*   *-*-*-*-*-*-*

General Overview of Bacchus: He has the highest Initial HP and DEF stats and
can put out decent damage which makes him a essentially a big robotic 
fortress. He's not necessarily impregnable but he can be useful for holding an
enemy's attention or lasting through some of those massively strong attacks so
you donít see the ever unpopular Game Over screen before it's your time. He 
also has a few very useful skills like Emergency Repairs and Black Hole Sphere
which can be very useful later on when you get into the post-game content.

Rating: B-


Field Skills

==============================================================================

Engineering

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   16 |   16 |   32 |   32 |   32 |   64 |   64 |   64 |


Details: Item Creation skill. Allows you to create mechanical equipment and
         items such as bombs. At higher levels more types of items become
         available.


Effect-: Allows you to use Bacchus' Engineering skill.

Learned: Initially

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: n/a

==============================================================================

Robotics

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   10 |   10 |   10 |   10 |   15 |   15 |   15 |   15 |   20 |


Details: Increases the chance of earning items after defeating mechanical
         enemies. At higher skill levels, the effect increases.


Effect-: 

Learned: 

CP Cost: 

MP Cost:

Damage-: 

Other--: 

==============================================================================

Trap Evasion

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   15 |   18 |   23 |   26 |   28 |   30 |   32 |   36 |


Details: Reduces the amount of damage taken from traps on the field. At higher
         skill levels, the effect increases. Once learn the skill is learned
         it's effect is always active.


Effect-: Decreases damage taken from traps on the field.

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: n/a

==============================================================================

Chain Combos

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   16 |   22 |   40 |   22 |   28 |   50 |   28 |   32 |


Details: Allows you to assign multiple skills to a chain combo. At higher
         skill levels, The number of slots and the damage dealt increases. 
         Once the skill is learned it's effect is always active. 


Effect-: Let's you set some Symbols and Special Arts to a combo that's used
         via the L and R triggers. 

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: This skill allows you to vastly increase your offensive potential. 
         Each consecutive skill used in the chain(Even when going from the
         last one on R and continuing to L or vice versa) increases the damage
         done by that particular skill.

==============================================================================

Mining

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    7 |    8 |   14 |   23 |   29 |   32 |   37 |   45 |   53 |


Details: Allows you to mine ores at mining points. Press the B Button at a
         mining to use. At higher levels the number of items you can mine
         increases.


Effect-: Lets you mine from mining points. The higher the skills level, the
         more valuable items you can mine.

Learned: Initially

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: 

==============================================================================

Stealth

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   36 |   35 |   34 |   34 |   32 |   31 |   29 |   26 |   23 |


Details: Allows you to hide from enemies on the field for a period of time. At
         higher skill levels, the duration of the stealth effect increases. If
         you touch and enemy, you'll enter into battle.


Effect-: Lets you enter Stealth mode which makes you essentially invisible to
         enemies on the field. Duration increases with level up.

Learned: Initially

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: 

==============================================================================


Special Arts

==============================================================================

Force Breaker

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   15 |   19 |   22 |   24 |   27 |   28 |   29 |   30 |   36 |


Details: Launch a barrage of missiles from behind, exploding on contact and
         damaging any enemy in the vicinity,


Effect-: TBD

Learned: Initially

CP Cost: 3

MP Cost: 6 - 8

Damage-: TBD

Other--: TBD

==============================================================================

Galvanic Shock

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   11 |   14 |   17 |   20 |   24 |   30 |   35 |   39 |   59 |


Details: Charge up both arms with electricity, then grab the enemy and shock
         them with a high-voltage burst.


Effect-: TBD

Learned: Level 16

CP Cost: 2

MP Cost: 8 - 13

Damage-: TBD

Other--: TBD

==============================================================================

Irradiation

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    6 |   18 |   18 |   28 |   28 |   38 |   38 |   48 |   48 |


Details: Lock on to the enemy and call in a massive laser attack from the
         skies.


Effect-: TBD

Learned: Level 30

CP Cost: 4

MP Cost: 11 - 18

Damage-: TBD

Other--: TBD

==============================================================================

Termination

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   25 |   26 |   28 |   33 |   34 |   36 |   38 |   39 |   41 |


Details: Rend the earth with a devastating chest beam, causing a shockwave.


Effect-: TBD

Learned: Level 30

CP Cost: 3

MP Cost: 11 - 18

Damage-: TBD

Other--: TBD

==============================================================================

Black Hole Sphere

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   10 |   19 |   19 |   28 |   28 |   37 |   37 |   46 |   46 |


Details: Generate a gravity field that immobilizes enemies in the vicinity,


Effect-: TBD

Learned: Level 51

CP Cost: 4

MP Cost: 11 - 18

Damage-: TBD

Other--: TBD

==============================================================================

Blessed Buster

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   50 |   46 |   42 |   40 |   38 |   34 |   30 |   26 |   24 |


Details: Tear enemies apart with a beam emitted by the Blessed Buster support
         mech.


Effect-: TBD

Learned: Level 61

CP Cost: 5

MP Cost: 13 - 19

Damage-: TBD

Other--: TBD

==============================================================================

Justice Savior

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   11 |   22 |   22 |   33 |   33 |   44 |   44 |   55 |   56 |


Details: Pepper the enemy with bullets fired by the Justice Savior support
         mech.


Effect-: TBD

Learned: Level 73

CP Cost: 5

MP Cost: 13 - 19

Damage-: TBD

Other--: TBD

==============================================================================

Godslayer

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   23 |   28 |   33 |   35 |   40 |   46 |   56 |   68 |   91 |


Details: Mow down the enemy with a chainsaw powered by the Godslayer support
         mech.


Effect-: TBD

Learned: Skill Manual

CP Cost: 6

MP Cost: 14 - 20

Damage-: TBD

Other--: TBD

==============================================================================


Battle Skills

==============================================================================

ATK Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   14 |   22 |   28 |   36 |   44 |   52 |   60 |   68 |   72 |


Details: Adds 10 to your ATK at level 1. The ATK boost granted increases as
         the skill's level increases(Granting *1000 ATK at level 10). The
         effect is only active when set as a battle skill.


Effect-: Increases your attack at increasing levels per level up.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: One of the best skills for any melee oriented character. Definitely
         level this one for your melee characters as fast as you can.

==============================================================================

HP Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   60 |   80 |   99 |   99 |   99 |   99 |   99 |   99 |   99 |


Details: Adds 100 HP to your maximum HP at level 1. At level 10 your maximum
         HP increases by 10000. The effect is only active when set as a battle
         skill.


Effect-: Increases your maximum HP at increasing levels per level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Yep, you read right it says 10000 HP. This skill makes the game a lot
         easier as soon as you get it. Use it if you're having trouble with a
         certain fight or you want to increase your survivability. Regardless
         of your intended use, you should level it as fast as you can.

==============================================================================

MP Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   60 |   80 |   99 |   99 |   99 |   99 |   99 |   99 |   99 |


Details: Adds 10 MP to your maximum MP at level 1. At level 10, your maximum
         MP increases by 1000. The effect is only active when set as a battle
         skill.


Effect-: Increases you maximum MP at increasing levels per level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Very useful for a character that runs into MP trouble.

==============================================================================

No Guard

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   24 |   33 |   42 |   51 |   60 |   69 |   78 |   87 |   96 |


Details: Prevents you from being thrown off balance when taking damage of less
         1% of your maximum HP(at level 1). At level 10 the effect increases
         to 10%. The effect is only active when set as a battle skill.


Effect-: Enables you to resist being thrown off balance when taking damage of
        less than 1% of your maximum HP. The effect increases by 1% with each
        level.

Learned: Skill Manual

CP Cost: 3

MP Cost: n/a

Damage-: n/a

Other--: Useful when you have a really high amount of HP or when you're
         farming lower level enemies. Otherwise the skill slot could be put to
         better use.

==============================================================================

First Aid

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   34 |   30 |   27 |   24 |   21 |   19 |   17 |   15 |   13 |


Details: When taking damage from an enemy, occasionally recovers 20% of damage
         taken as HP(at level 1). At level 10, 60% of the damage taken is
         converted. The effect is only active when set as a battle skill.


Effect-: Recovers a certain percentage of damage taken occasionally.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Another great skill for tough fights although somewhat inconsistent.
         Slap this bad boy on and your chances of survivability will thank 
         you.

==============================================================================

Auto Healing

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   24 |   26 |   28 |   30 |   32 |   35 |   38 |   41 |   46 |


Details: Gradually restores HP during battle. At higher levels the HP is
         restored more frequently. The effect is only active when set as a
         battle skill.


Effect-: Restores HP during battle. Restoring HP faster at higher levels.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: One of my favorite skills. This skill makes fighting easier in
         general. Definitely one to level for your melee characters as they
         will most likely be at the fore front of danger.

==============================================================================

Fury Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   38 |   35 |   32 |   30 |   27 |   24 |   21 |   18 |   15 |


Details: Increases the chance of surviving via Fury when your HP hits 0. At
         higher skill levels, the effect increases. The effect is only active
         when set as a battle skill.


Effect-: Basically like Guts! from Star Ocean 2. If you die this skill gives
         you the chance to survive with 1 HP. The chance of survival increases
         with each level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Yet another great skill for surviving those tough battles. This one is
         a must for the Queen and it helps immensely with Gabriel.

==============================================================================

Steal

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   17 |   17 |   18 |   18 |   18 |   18 |   18 |   18 |   18 |


Details: Occasionally steals an item when attacking enemies. AT higher skill 
         levels, the chance of success increases. This skill is only active
         when set as a battle skill.


Effect-: Lets you steal from enemies when you physically attack.

Learned: SKill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: This skill can be a little difficult to master. First off, you must
         be touching the enemy and holding the right stick towards the enemy
         when you attack to give the skill a chance to activate. It's a little
         tricky at first but you'll get the hang of it with practice.

==============================================================================

Taunt

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Attracts the attention of enemies, making them target you more often.
         Use this skill from the battle menu.


Effect-: Taunts an enemy making it focus on you if you do it enough times or
         at the start of battle.

Learned: Skill Manual

CP Cost: n/a
 
MP Cost: 1

Damage-: n/a

Other--: Very useful for distracting enemies from more fragile party members.
         You can use this skill any time in battle.

==============================================================================

Berserk

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   19 |   23 |   26 |   29 |   33 |   35 |   38 |   41 |


Details: Boosts ATK by 40% for 30 seconds(at level 1), but doubles damage
         taken from attacks. At level 10 ATK increases by 100%. Use this skill
         from the battle menu.


Effect-: Increases your ATK and doubles damage taken.


Learned: Skill Manual

CP Cost: n/a

MP Cost: 8

Damage-: n/a

Other--: This is an awesome skill but very risky when facing a powerful
         enemy. Use it at your own risk. This skill can be used any time in
         battle.

==============================================================================

Scan Enemy

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Allows you to view information on the targeted enemy. Use this skill
         from the battle menu.


Effect-: Brings up a little window in battle and reveals information about the
         enemy.

Learned: Skill Manual

CP Cost: n/a

MP Cost: 1

Damage-: n/a

Other--: Great skills for learning your enemy. It shows Resistances and
         Factors.

==============================================================================

Convert

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    6 |    8 |   11 |   15 |   20 |   26 |   33 |   41 |   50 |


Details: Converts some HP to MP over a period of 30 seconds. At higher skill
         levels the effect increases. Use this skill from the battle menu.


Effect-: Converts HP to MP over 30 seconds. Conversion rate increases as the
         skill's level does.

Learned: Skill Manual

CP Cost: n/a

MP Cost: 4

Damage-: n/a

Other--: Not really worth it. You can use other and far more effective means
         to restore your MP. This one leaves you wide open for 30 seconds. Use
         it at your own risk.

==============================================================================

Emergency Repairs

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   28 |   28 |   28 |   28 |   28 |   30 |   30 |   30 |   30 |


Details: Recovers 30% of your maximum HP (at level 1). The effect increases to
         55% at level 10. Use this skill from the battle menu.


Effect-: Restores 30 to 55% of maximum HP at an increasing rate per level up

Learned: Skill Manual

CP Cost: n/a

MP Cost: 5

Damage-: n/a

Other--: Great skill for those tough battles. 

==============================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

               *-*-*-*-*-*-*-*  *-*-*-*-*-*-*-*-*-*  *-*-*-*-*-*-*
              ><    Meracle  ><><     Chamlotte   ><><   #06Mrc  ><
               *-*-*-*-*-*-*-*  *-*-*-*-*-*-*-*-*-*  *-*-*-*-*-*-*

General Overview of Meracle: Meracle is without a doubt the most broken 
character in the game and when I say broken it definitely means good in this
case. After learning X-Claw you can effectively keep an enemy locked down
until their Rush Gauge reaches 100. Her blindside animation also makes it 
extremely difficult for the enemy to hit you, even if countered. She has the 
highest initial ATK stat along with Arumat and is very well rounded and a
fearsome melee attacker.

Rating: A*


Field Skills

==============================================================================

Crafting

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    7 |   20 |   36 |   54 |   72 |   54 |   36 |   20 |    7 |


Details: Item Creation skill. Allows you to craft lightweight equipment and
         accessories. At higher skill levels, more types of items become
         available.


Effect-: Let's you use Meracle's Crafting skill.

Learned: Initially

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: n/a

==============================================================================

Ornithology

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   10 |   10 |   10 |   10 |   15 |   15 |   15 |   15 |   20 |


Details: Increases the chance of earning items after defeating avian enemies.
         At higher skill levels, the effect increases. Once the skill is
         learned it's effect is always active.


Effect-: Increases rate of rare item drops from Bird/Flying type enemies.

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: For this to actually work you need to have Meracle participate in the
         battle.

==============================================================================

Appetite

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   10 |   12 |   14 |   16 |   18 |   20 |   22 |   24 |   24 |

Details: Adds a bonus to the effect of HP recovery items. At higher skill 
         levels the effect increases. Once the skill is learned it's effect is
         always active.
         

Effect-: Adds an increasing percentage to the effect of HP recovery items.

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: n/a

==============================================================================

Chain Combos

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   16 |   22 |   40 |   22 |   28 |   50 |   28 |   32 |


Details: Allows you to assign multiple skills to a chain combo. At higher
         skill levels, The number of slots and the damage dealt increases. 
         Once the skill is learned it's effect is always active. 


Effect-: Let's you set some Symbols and Special Arts to a combo that's used
         via the L and R triggers. 

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: This skill allows you to vastly increase your offensive potential. 
         Each consecutive skill used in the chain(Even when going from the
         last one on R and continuing to L or vice versa) increases the damage
         done by that particular skill.

==============================================================================

Ocarina

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Allows you to attract nearby enemies by playing an alluring melody
         with the ocarina.


Effect-: Lets you respawn enemies on the field.

Learned: Skill Manual

CP Cost: n/a

MP Cost: 1

Damage-: n/a

Other--: Very useful skill for farming because it lets you bring back enemies
         that have been previously killed while on the field. 

==============================================================================


Special Arts

==============================================================================

Ripper Pounce

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    9 |   11 |   15 |   18 |   22 |   29 |   35 |   43 |   58 |


Details: Scratch the enemy with feline obstinacy, shredding them to pieces.


Effect-: TBD

Learned: Initially

CP Cost: 2

MP Cost: 8 - 12

Damage-: TBD

Other--: TBD

==============================================================================

Comet Impact

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   15 |   20 |   30 |   37 |   37 |   38 |   38 |   41 |   44 |


Details: Strike the enemy right where it hurts with a devastating wind-up
         punch.


Effect-: TBD

Learned: Level 11

CP Cost: 2

MP Cost: 12 - 18

Damage-: TBD

Other--: TBD

==============================================================================

Acrobatic Vault

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   13 |   25 |   25 |   25 |   37 |   37 |   49 |   49 |   50 |


Details: Launch a three-part kick combination that sends both you and the
         enemy sky high.


Effect-: TBD

Learned: Level 26

CP Cost: 3

MP Cost: 14 - 21

Damage-: TBD

Other--: TBD

==============================================================================

Claws of Fury

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   56 |   50 |   36 |   27 |   12 |   27 |   36 |   50 |   57 |


Details: Unleash a lethal flurry of slashes, uppercuts, and straight punches.


Effect-: TBD

Learned: Level 38

CP Cost: 5

MP Cost: 16 - 25

Damage-: TBD

Other--: TBD

==============================================================================

Somersault Smash

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   19 |   21 |   25 |   31 |   35 |   37 |   43 |   51 |   58 |


Details: Roll forward, somersault kick the enemy into the air, then follow up
         with a crushing heel kick.


Effect-: TBD

Learned: Level 49

CP Cost: 3

MP Cost: 16 - 25

Damage-: TBD

Other--: TBD

==============================================================================

Drill Spike

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   10 |   20 |   30 |   30 |   40 |   40 |   50 |   50 |   60 |


Details: Spin forward at high speed, attacking any enemy in the way.


Effect-: TBD

Learned: Level 61

CP Cost: 3

MP Cost: 18 - 27

Damage-: TBD

Other--: TBD

==============================================================================

X-Claw

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   18 |   23 |   29 |   32 |   36 |   39 |   46 |   53 |   54 |


Details: Jump up and slash your crossed arms, causing a shockwave underneath
         the enemy's feet.


Effect-: TBD

Learned: Level 71

CP Cost: 4

MP Cost: 18 - 27

Damage-: TBD

Other--: TBD

==============================================================================

Max Shockwave

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   31 |   36 |   40 |   42 |   46 |   52 |   61 |   74 |   90 |


Details: Summon a massive ball of energy and hurl at enemies, bowling them
         over as it surges past.


Effect-: TBD

Learned: Skill Manual

CP Cost: 6

MP Cost: 20 - 29

Damage-: TBD

Other--: TBD

==============================================================================


Battle Skills

==============================================================================

ATK Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   14 |   22 |   28 |   36 |   44 |   52 |   60 |   68 |   72 |


Details: Adds 10 to your ATK at level 1. The ATK boost granted increases as
         the skill's level increases(Granting *1000 ATK at level 10). The
         effect is only active when set as a battle skill.


Effect-: Increases your attack at increasing levels per level up.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: One of the best skills for any melee oriented character. Definitely
         level this one for your melee characters as fast as you can.

==============================================================================

HP Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   60 |   80 |   99 |   99 |   99 |   99 |   99 |   99 |   99 |


Details: Adds 100 HP to your maximum HP at level 1. At level 10 your maximum
         HP increases by 10000. The effect is only active when set as a battle
         skill.


Effect-: Increases your maximum HP at increasing levels per level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Yep, you read right it says 10000 HP. This skill makes the game a lot
         easier as soon as you get it. Use it if you're having trouble with a
         certain fight or you want to increase your survivability. Regardless
         of your intended use, you should level it as fast as you can.

==============================================================================

MP Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   60 |   80 |   99 |   99 |   99 |   99 |   99 |   99 |   99 |


Details: Adds 10 MP to your maximum MP at level 1. At level 10, your maximum
         MP increases by 1000. The effect is only active when set as a battle
         skill.


Effect-: Increases you maximum MP at increasing levels per level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Very useful for a character that runs into MP trouble.

==============================================================================

Critical Hit

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   28 |   28 |   28 |   28 |   28 |   30 |   30 |   30 |   30 |


Details: Allows you to perform critical hits outside of Rush Mode. At higher
         skill levels, the chance of success and the amount of damage dealt
         increases. The effect is only active when set as a battle skill.


Effect-: Enables critical hits. Chance and damage increases per level up.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: An absolute essential for any melee oriented character. Level this
         one for your melee characters as soon as possible.

==============================================================================

No Guard

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   24 |   33 |   42 |   51 |   60 |   69 |   78 |   87 |   96 |


Details: Prevents you from being thrown off balance when taking damage of less
         1% of your maximum HP(at level 1). At level 10 the effect increases
         to 10%. The effect is only active when set as a battle skill.


Effect-: Enables you to resist being thrown off balance when taking damage of
        less than 1% of your maximum HP. The effect increases by 1% with each
        level.

Learned: Skill Manual

CP Cost: 3

MP Cost: n/a

Damage-: n/a

Other--: Useful when you have a really high amount of HP or when you're
         farming lower level enemies. Otherwise the skill slot could be put to
         better use.

==============================================================================

First Aid

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   34 |   30 |   27 |   24 |   21 |   19 |   17 |   15 |   13 |


Details: When taking damage from an enemy, occasionally recovers 20% of damage
         taken as HP(at level 1). At level 10, 60% of the damage taken is
         converted. The effect is only active when set as a battle skill.


Effect-: Recovers a certain percentage of damage taken occasionally.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Another great skill for tough fights although somewhat inconsistent.
         Slap this bad boy on and your chances of survivability will thank 
         you.

==============================================================================

Auto Healing

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   24 |   26 |   28 |   30 |   32 |   35 |   38 |   41 |   46 |


Details: Gradually restores HP during battle. At higher levels the HP is
         restored more frequently. The effect is only active when set as a
         battle skill.


Effect-: Restores HP during battle. Restoring HP faster at higher levels.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: One of my favorite skills. This skill makes fighting easier in
         general. Definitely one to level for your melee characters as they
         will most likely be at the fore front of danger.

==============================================================================

Stun

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   20 |   24 |   28 |   33 |   38 |   42 |   47 |   52 |


Details: Occasionally adds a Stun effect when attacking enemies. At higher
         skill levels the chance of success increases. The effect is only
         active when set as a battle skill.


Effect-: Adds the chance to stun an enemy rendering them motionless for a
         period of time. Chance of success increases with each level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: A great skill for tough enemies. Also great for Gabriel as it can
         totally save you from a game over if you get lucky.

==============================================================================

Fury Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   38 |   35 |   32 |   30 |   27 |   24 |   21 |   18 |   15 |


Details: Increases the chance of surviving via Fury when your HP hits 0. At
         higher skill levels, the effect increases. The effect is only active
         when set as a battle skill.


Effect-: Basically like Guts! from Star Ocean 2. If you die this skill gives
         you the chance to survive with 1 HP. The chance of survival increases
         with each level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Yet another great skill for surviving those tough battles. This one is
         a must for the Queen and it helps immensely with Gabriel.

==============================================================================

Taunt

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Attracts the attention of enemies, making them target you more often.
         Use this skill from the battle menu.


Effect-: Taunts an enemy making it focus on you if you do it enough times or
         at the start of battle.

Learned: Skill Manual

CP Cost: n/a
 
MP Cost: 1

Damage-: n/a

Other--: Very useful for distracting enemies from more fragile party members.
         You can use this skill any time in battle.

==============================================================================

Berserk

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   19 |   23 |   26 |   29 |   33 |   35 |   38 |   41 |


Details: Boosts ATK by 40% for 30 seconds(at level 1), but doubles damage
         taken from attacks. At level 10 ATK increases by 100%. Use this skill
         from the battle menu.


Effect-: Increases your ATk and doubles damage taken.


Learned: Skill Manual

CP Cost: n/a

MP Cost: 8

Damage-: n/a

Other--: This is an awesome skill but very risky when facing a powerful
         enemy. Use it at your own risk. This skill can be used any time in
         battle.

==============================================================================

Focus

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   19 |   23 |   26 |   29 |   33 |   35 |   38 |   41 |


Details: Boosts HIT and Critical Hit chance for 30 seconds. At higher skill
         levels the effect increases. Use this skill from the battle menu.


Effect-: Increases Hit and Critical Hit chance. 

Learned: Skill Manual

CP Cost: n/a

MP Cost: 6

Damage-: n/a

Other--: Reimi's best battle skill. With this activated and Critical Hit on
         she cam pump out massive damage. Level this one quick like.

==============================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                 *-*-*-*-*-*-*  *-*-*-*-*-*-*-*-*  *-*-*-*-*-*-*
                ><   Myuria  ><><    Tionysus   ><><   #07Myt  ><
                 *-*-*-*-*-*-*  *-*-*-*-*-*-*-*-*  *-*-*-*-*-*-*

General Overview of Myuria: Myuria is the most well rounded Symbol Oriented
character. She has a multitude of Symbols at her disposal but is generally
best used as a Support/Healing character which is the fate of most Symbol
oriented characters in this game unfortunately. Haggling can be somewhat useful
if you're coming back from a dungeon and have some stuff you want to offload.

Rating: B-


Field Skills

==============================================================================

Compounding

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    6 |   18 |   26 |   34 |   46 |   14 |   22 |   30 |   48 |


Details: Item Creation skill. Allows to create medicinal items. At higher
         skill levels, more types of items become available.


Effect-: Lets you use Myuria's Compounding skill

Learned: Initially

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: n/a

==============================================================================

Demonology

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   10 |   10 |   10 |   10 |   15 |   15 |   15 |   15 |   20 |


Details: Increases the chance of earning items after defeating demon enemies.
         At higher skill levels, the effect increases. Once the skill is
         learned it's effect is always active.


Effect-: Increases rate of rare item drops from Demons.

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: n/a

==============================================================================

Haggling

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   26 |   26 |   26 |   28 |   28 |   28 |   28 |   30 |   30 |


Details: Increases the amount of Fol received when selling items at shops by
         5% over original selling price at level 1. At level 10 the amount is
         increased by 30%.


Effect-: Adds 5 to 30% more Fol to how much you sell items for.

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: n/a

==============================================================================

Chain Combos

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   16 |   22 |   40 |   22 |   28 |   50 |   28 |   32 |


Details: Allows you to assign multiple skills to a chain combo. At higher
         skill levels, The number of slots and the damage dealt increases. 
         Once the skill is learned it's effect is always active. 


Effect-: Let's you set some Symbols and Special Arts to a combo that's used
         via the L and R triggers. 

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: This skill allows you to vastly increase your offensive potential. 
         Each consecutive skill used in the chain(Even when going from the
         last one on R and continuing to L or vice versa) increases the damage
         done by that particular skill.

==============================================================================


Symbols

==============================================================================

Healing

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   20 |   20 |   20 |   21 |   22 |   23 |   24 |   25 |   25 |


Details: HP Recovery symbol. Recovers 31% of one ally's maximum HP at level 1.
         The HP healed increases to 40% at level 10. 


Effect-: Heals 31 to 40% of max HP. The effect increases by 1% per level up.

Learned: Level 1

CP Cost: n/a

MP Cost: 6

Damage-: n/a

Other--: Great spell. Use it as often as you need to in or out of battle.

==============================================================================

Ice Needles

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   11 |   11 |   11 |   13 |   13 |   16 |   20 |   24 |   31 |


Details: Attack Symbol (Water). At level 1, launches six needles of ice at an
         enemy. At level 10, launches 9 needles of ice.


Effect-: 6 - 9 hit water Symbol.

Learned: Level 1

CP Cost: 2

MP Cost: 5 - 14

Damage-: TBD

Other--: TBD

==============================================================================

Lightning Blast

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    9 |   23 |   11 |   24 |   12 |   25 |   14 |   26 |   16 |


Details: Attack Symbol (Lightning). Hurls lightning bolts at an enemy.


Effect-: TBD

Learned: Level 1

CP Cost: 3

MP Cost: 5 - 14

Damage-: TBD

Other--: TBD

==============================================================================

Deep Freeze

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   15 |   23 |   23 |   23 |   23 |   23 |   23 |   22 |   15 |


Details: Attack Symbol (Water). Cools the air around the enemy freezing them
         from the ground up.


Effect-: TBD

Learned: Level 12

CP Cost: 4

MP Cost: 7 - 16

Damage-: TBD

Other--: TBD

==============================================================================

Void

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   21 |   21 |   21 |   21 |   23 |   23 |   23 |   23 |   24 |


Details: Support Symbol. Places the target and nearby enemies in Void status,
         canceling all support effects. At higher skill levels the chance of
         success increases.


Effect-: Inflicts Void at an increasing rate per level up to any enemy caught
         within the circle.

Learned: Level 36

CP Cost: n/a

MP Cost: 30

Damage-: n/a

Other--: By far the most useful status effect in game. Not only does it cancel
         all support effects but prevents them from reapplying them as long
         as Void is on them.

==============================================================================

Thunder Flare

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   15 |   16 |   16 |   17 |   17 |   18 |   20 |   21 |   40 |


Details: Attack Symbol (Lightning). Summons a ball of lightning that envelops
         and damages the enemy.


Effect-: TBD

Learned: Level 23

CP Cost: 4

MP Cost: 7 - 16

Damage-: 

Other--: 

==============================================================================

Shadow Needles

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   16 |   17 |   17 |   18 |   19 |   19 |   19 |   19 |


Details: Attack Symbol (Dark). At level 1, launches five needles of shadow at
         the enemy from behind. At level 10, launches eight needles at the
         enemy.


Effect-: TBD

Learned: Level 23

CP Cost: 2

MP Cost: 5 - 14

Damage-: TBD

Other--: TBD

==============================================================================

Enlighten

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   22 |   21 |   20 |   20 |   19 |   18 |   15 |   13 |   13 |


Details: Support Symbol. Temporarily boosts on ally's INT by 30%. At higher
         skill levels, the effect duration increases.


Effect-: Increases Int by 30%.

Learned: Level 41

CP Cost: n/a

MP Cost: 16

Damage-: n/a

Other--:  Great Symbol, levels this one for your casters.

==============================================================================

Faerie Healing

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   23 |   25 |   27 |   29 |   31 |   33 |   34 |   36 |   42 |


Details: HP Recovery Symbol. Summons a faerie to recover at least 26% of all
         allies' maximum HP (At level 1). At level 10, it recovers 35% of
         their HP.


Effect-: Summons a faerie to heal 26 to 35% of your max HP. The effect
         increases by 1% per level up.

Learned: Level 47

CP Cost: n/a

MP Cost: 18

Damage-: n/a

Other--: Awesome healing spell. Can be used in and out of battle.

==============================================================================

Reflection

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   12 |   12 |   13 |   13 |   13 |   14 |   14 |   17 |


Details: Support Symbol. Temporarily boosts resistance by 3. At higher skill
         levels, the effect duration increases.


Effect-: Raise resistance to elements by 3 with an increasing duration per
         level up.

Learned: Level 52

CP Cost: n/a

MP Cost: 15

Damage-: n/a

Other--: Good spell for raising resistances if you're particularly weak to
         one.

==============================================================================

Dark Devourer

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   17 |   19 |   19 |   20 |   20 |   23 |   24 |   32 |


Details: Attack Symbol (Dark). Summons a creature from the netherworld and
         sends it to feast upon the enemy.


Effect-: TBD

Learned: Level 56

CP Cost: n/a

MP Cost: 21 - 30

Damage-: TBD

Other--: TBD

==============================================================================

Restoration

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   15 |   19 |   24 |   24 |   26 |   26 |   27 |   28 |   31 |


Details: Resurrection Symbol. Revives and incapacitated ally with 22% of their
         maximum HP(at level 1). Revives allies with 40% of their maximum HP
         at level 10.


Effect-: Revives Incapacitated party members with an increasing rate of HP 
         restored per level up. It increases at a rate of 2% per level up.

Learned: Level 61

CP Cost: n/a

MP Cost: 25

Damage-: n/a

Other--: Awesome spell. Can be used in and out of battle. Level this one as
         soon as you get it.

==============================================================================

Arctic Impact

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   42 |   32 |   24 |   13 |   08 |   13 |   24 |   32 |   42 |


Details: Attack Symbol (Water). Encases the enemy in giant pillar of ice, then
         shatters it.


Effect-: TBD

Learned: Level 67

CP Cost: n/a

MP Cost: 21 - 30

Damage-: TBD

Other--: TBD

==============================================================================

Extinction

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   25 |   27 |   29 |   31 |   33 |   35 |   38 |   40 |   42 |


Details: Attack Symbol (Non-Elemental). Encases the enemy in a ball of light,
         then releases the energy inside in an explosive blast.


Effect-: TBD

Learned: Level 73

CP Cost: 6

MP Cost: 7 - 16

Damage-: TBD

Other--: TBD

==============================================================================

Divine Wave

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   33 |   41 |   49 |   56 |   64 |   74 |   77 |   81 |   87 |


Details: Attack Symbol (Non-Elemental). Summons a wall of light around the
         caster, damaging nearby enemies.


Effect-: TBD

Learned: Skill Manual

CP Cost: n/a

MP Cost: 21 - 30

Damage-: TBD

Other--: TBD

==============================================================================

Plasma Cyclone

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   13 |   16 |   20 |   23 |   26 |   29 |   34 |   38 |   41 |


Details: Attack Symbol (Lightning). Conjures up a storm of lightning bolts
         that streak across the battlefield.


Effect-: TBD

Learned: Skill Manual

CP Cost: n/a

MP Cost: 21 - 30

Damage-: TBD

Other--: TBD

==============================================================================

Faerie Star

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   38 |   40 |   42 |   45 |   47 |   48 |   50 |   52 |   58 |


Details: HP recovery symbol. Summons a Faerie to recover 81% of all allies'
         Maximum HP at level 1. At level 10, it recovers 90% of their HP.


Effect-: Heals all allies for a nice amount. The amount healed increases by 1%
         per level up.

Learned: SKill Manual

CP Cost: n/a

MP Cost: 50

Damage-: n/a

Other--: Best Healing spell in the game. Can be learned by anyone who uses
         symbols except Faize/Arumat. Use the manual wisely.

==============================================================================


Battle Skills

==============================================================================

INT Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   18 |   24 |   31 |   37 |   42 |   48 |   54 |   60 |   66 |


Details: Adds 10 to your maximum INT at level 1. The INT boost granted
         increases as the skill's level increases (Granting 1000 INT at level
         10). The effect is only active when set as a battle skill.


Effect-: Increases INT at an increasing rate per level up.

Learned: SKill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: Great skill for those casters. Level it as soon as you can.

==============================================================================

HP Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   60 |   80 |   99 |   99 |   99 |   99 |   99 |   99 |   99 |


Details: Adds 100 HP to your maximum HP at level 1. At level 10 your maximum
         HP increases by 10000. The effect is only active when set as a battle
         skill.


Effect-: Increases your maximum HP at increasing levels per level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Yep, you read right it says 10000 HP. This skill makes the game a lot
         easier as soon as you get it. Use it if you're having trouble with a
         certain fight or you want to increase your survivability. Regardless
         of your intended use, you should level it as fast as you can.

==============================================================================

MP Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   60 |   80 |   99 |   99 |   99 |   99 |   99 |   99 |   99 |


Details: Adds 10 MP to your maximum MP at level 1. At level 10, your maximum
         MP increases by 1000. The effect is only active when set as a battle
         skill.


Effect-: Increases you maximum MP at increasing levels per level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Very useful for a character that runs into MP trouble.

==============================================================================

Fast Cast

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   21 |   21 |   23 |   23 |   26 |   26 |   28 |   28 |   64 |


Details: Reduces the amount of time it takes to cast a symbol. At higher skill
         levels the effect increases. The effect is only active when set as a
         battle skill.


Effect-: Cuts casting time in half when using symbols from the battle menu.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Great skill if you plan on using healing spells and spells that cant
         be set to chain combos. This only works with spells when they're
         selected through the battle menu. Darn shame really, this one could
         have been the caster's saving grace.

==============================================================================

Energy Shield

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   17 |   18 |   19 |   21 |   23 |   24 |   25 |   26 |   27 |


Details: Occasionally nullifies physical attacks. At higher skill levels, the
         chance of success increases. This effect is only active when set as a
         battle skill.


Effect-: Nullifies physical attacks some of the time.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: A decent skill to have on your weaker people. Level it for them if
         you feel the need.

==============================================================================

First Aid

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   34 |   30 |   27 |   24 |   21 |   19 |   17 |   15 |   13 |


Details: When taking damage from an enemy, occasionally recovers 20% of damage
         taken as HP(at level 1). At level 10, 60% of the damage taken is
         converted. The effect is only active when set as a battle skill.


Effect-: Recovers a certain percentage of damage taken occasionally.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Another great skill for tough fights although somewhat inconsistent.
         Slap this bad boy on and your chances of survivability will thank 
         you.

==============================================================================

Auto Healing

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   24 |   26 |   28 |   30 |   32 |   35 |   38 |   41 |   46 |


Details: Gradually restores HP during battle. At higher levels the HP is
         restored more frequently. The effect is only active when set as a
         battle skill.


Effect-: Restores HP during battle. Restoring HP faster at higher levels.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: One of my favorite skills. This skill makes fighting easier in
         general. Definitely one to level for your melee characters as they
         will most likely be at the fore front of danger.

==============================================================================

Pride

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   22 |   22 |   22 |   22 |   22 |   22 |   22 |   22 |   24 |


Details: Boosts status parameters when fighting weaker enemies. At higher
         skill levels the effect increases. The effect is only active when set
         as a battle skill.


Effect-: Increases all stats at an increasing rate per level up.

Learned: Initial

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: Decent skill. Use it when farming lower level enemies.

==============================================================================

Fury Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   38 |   35 |   32 |   30 |   27 |   24 |   21 |   18 |   15 |


Details: Increases the chance of surviving via Fury when your HP hits 0. At
         higher skill levels, the effect increases. The effect is only active
         when set as a battle skill.


Effect-: Basically like Guts! from Star Ocean 2. If you die this skill gives
         you the chance to survive with 1 HP. The chance of survival increases
         with each level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Yet another great skill for surviving those tough battles. This one is
         a must for the Queen and it helps immensely with Gabriel.

==============================================================================

Rage

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    5 |    9 |   13 |   15 |   18 |   20 |   22 |   27 |   31 |


Details: Increases the chance of becoming enraged when an ally falls, and
         provides an ATK and INT bonus when enraged. At higher levels the
         effect increases. The effect is only active when set as a battle
         skill.


Effect-: If a member of your team dies, you get an ATK and Int boost.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: This one's alright but it definitely isnít worth leveling over some of
         the other skills.

==============================================================================

Steal

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   17 |   17 |   18 |   18 |   18 |   18 |   18 |   18 |   18 |


Details: Occasionally steals an item when attacking enemies. AT higher skill 
         levels, the chance of success increases. This skill is only active
         when set as a battle skill.


Effect-: Lets you steal from enemies when you physically attack.

Learned: SKill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: This skill can be a little difficult to master. First off, you must
         be touching the enemy and holding the right stick towards the enemy
         when you attack to give the skill a chance to activate. It's a little
         tricky at first but you'll get the hang of it with practice.

==============================================================================

Hide

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Diverts the attention of enemies, making them target you less often.
         Use this skill from the battle menu.


Effect-: Makes the enemy focus on another party member if used enough.

Learned: SKill Manual

CP Cost: n/a

MP Cost: 1

Damage-: n/a

Other--: Great skill for the fragile and weaker characters. It's essentially
         an attention dump. Attention being gained by doing damage or healing.

==============================================================================

Mindflare

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   17 |   17 |   21 |   21 |   25 |   25 |   29 |   29 |   36 |


Details: Boosts INT by 40% for 30 seconds(at level 1) bit triples MP Cost. INT
         is boosted by 100% at level 10. Use this skill from the battle menu.


Effect-: Increases INT at an increasing rate per level up for 30 seconds.

Learned: Skill Manual

CP Cost: n/a

MP Cost: 8

Damage-: n/a

Other--: Awesome skill. The caster equivalent of Berserk. Level this one for
         your casters as soon as you can.

==============================================================================

Convert

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    6 |    8 |   11 |   15 |   20 |   26 |   33 |   41 |   50 |


Details: Converts some HP to MP over a period of 30 seconds. At higher skill
         levels the effect increases. Use this skill from the battle menu.


Effect-: Converts HP to MP over 30 seconds. Conversion rate increases as the
         skill's level does.

Learned: Skill Manual

CP Cost: n/a

MP Cost: 4

Damage-: n/a

Other--: Not really worth it. You can use other and far more effective means
         to restore your MP. This one leaves you wide open for 30 seconds. Use
         it at your own risk.

==============================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                    *-*-*-*-*-*  *-*-*-*-*-*-*  *-*-*-*-*-*-*
                   ><  Sarah  ><><   Jerand  ><><   #08Srj  ><
                    *-*-*-*-*-*  *-*-*-*-*-*-*  *-*-*-*-*-*-*

General Overview of Sarah: Sarah is without a doubt the best Symbol oriented
character in the game, having the highest initial MP and 3rd highest initial
INT. She also has a few Symbols that are unique to her in her already massive
arsenal of spells. She is the best Healing/Support/Symbol User in the game.

Rating: A-


Field Skills

==============================================================================

Synthesis

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Item Creation Skill. Allows you to merge equipment with other items
         to form even stronger equipment.


Effect-: Lets you use Sarah's Synthesis skill.

Learned: Initially

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: n/a

==============================================================================

Zoology

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   10 |   10 |   10 |   10 |   15 |   15 |   15 |   15 |   20 |


Details: Increases the chance of earning items after defeating animal enemies.
         At higher skill levels, the effect increases. Once the skill is
         learned it's effect is always active.


Effect-: Increases rate of rare item drops from Animals.

Learned: SKill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: For this to work you need to have Sarah participate in the battle.

==============================================================================

Chain Combos

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   16 |   22 |   40 |   22 |   28 |   50 |   28 |   32 |


Details: Allows you to assign multiple skills to a chain combo. At higher
         skill levels, The number of slots and the damage dealt increases. 
         Once the skill is learned it's effect is always active. 


Effect-: Let's you set some Symbols and Special Arts to a combo that's used
         via the L and R triggers. 

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: This skill allows you to vastly increase your offensive potential. 
         Each consecutive skill used in the chain(Even when going from the
         last one on R and continuing to L or vice versa) increases the damage
         done by that particular skill.

==============================================================================

Augury

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   10 |   10 |   10 |   10 |   10 |   10 |   10 |   14 |


Details: Allows you to listen to Eleyna's Auguries anywhere you like. Auguries
         are tips coming from Eleyna herself. There are 62 Auguries in all,
         each appearing at random.


Effect-: TBD

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: TBD

==============================================================================

Bunny Call

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Allows you to summon a bunny to ride on the field. Requires Bunny
         Feed.


Effect-: Summons a Bunny on the field, requires Bunny Feed.

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: n/a

==============================================================================


Symbols

==============================================================================

Healing

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   20 |   20 |   20 |   21 |   22 |   23 |   24 |   25 |   25 |


Details: HP Recovery symbol. Recovers 31% of one ally's maximum HP at level 1.
         The HP healed increases to 40% at level 10. 


Effect-: Heals 31 to 40% of max HP. The effect increases by 1% per level up.

Learned: Level 1

CP Cost: n/a

MP Cost: 6

Damage-: n/a

Other--: Great spell. USe it as often as you need to in or out of battle.

==============================================================================

Cure Condition

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Curative Symbol. Purifies one ally of all status ailments.


Effect-: Removes any status ailment besides Incapacitation.

Learned: Level 1

CP Cost: n/a

MP Cost: 8

Damage-: n/a

Other--: Can be used in and out of battle.

==============================================================================

Wind Blade

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   14 |   15 |   16 |   18 |   19 |   21 |   22 |   23 |


Details: Attack Symbol (Wind). Fires blades of wind at the enemy.


Effect-: TBD

Learned: Level 1

CP Cost: 3

MP Cost: 5 - 14

Damage-: TBD

Other--: TBD

==============================================================================

Lightning Blast

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    9 |   23 |   11 |   24 |   12 |   25 |   14 |   26 |   16 |


Details: Attack Symbol (Lightning). Hurls lightning bolts at the enemy.


Effect-: TBD

Learned: Level 12

CP Cost: 3

MP Cost: 5 - 14

Damage-: TBD

Other--: TBD

==============================================================================

Radiant Lancer

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   13 |   13 |   13 |   13 |   13 |   14 |   14 |   15 |


Details: Attack Symbol (Light). At level 1, rains four spears of light down
         upon the enemy. At level 10, rains seven spears of light down upon an
         enemy.


Effect-: TBD

Learned: Level 25

CP Cost: 2

MP Cost: 5 - 14

Damage-: TBD

Other--: TBD

==============================================================================

Faerie Healing

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   23 |   25 |   27 |   29 |   31 |   33 |   34 |   36 |   42 |


Details: HP Recovery Symbol. Summons a faerie to recover at least 26% of all
         allies' maximum HP (At level 1). At level 10, it recovers 35% of
         their HP.


Effect-: Summons a faerie to heal 26 to 35% of your max HP. The effect
         increases by 1% per level up.

Learned: Level 32

CP Cost: n/a

MP Cost: 18

Damage-: n/a

Other--: Awesome healing spell. Can be used in and out of battle.

==============================================================================

Enshelter

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   14 |   14 |   15 |   15 |   17 |   17 |   18 |   18 |   22 |


Details: Support Symbol. Temporarily boost on ally's DEF by 30%. At higher
         skill levels, the effect duration increases.


Effect-: Increases an ally's DEF by 30% for an increasing amount of time per
         level up.

Learned: Level 35

CP Cost: n/a

MP Cost: 16

Damage-: n/a

Other--: Good Spell for fending off those hard hitting enemies.

==============================================================================

Restoration

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   15 |   19 |   24 |   24 |   26 |   26 |   27 |   28 |   31 |


Details: Resurrection Symbol. Revives and incapacitated ally with 22% of their
         maximum HP(at level 1). Revives allies with 40% of their maximum HP
         at level 10.


Effect-: Revives Incapped party members with an increasing rate of HP restored
         per level up. It increases at a rate of 2% per level up.

Learned: Level 37

CP Cost: n/a

MP Cost: 25

Damage-: n/a

Other--: Awesome spell. Can be used in and out of battle. Level this one as
         soon as you get it.

==============================================================================

Enhance

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   11 |   13 |   15 |   19 |   19 |   19 |   20 |   21 |   23 |


Details: Support Symbol. Temporarily boosts one ally's ATK by 30%. At higher
         skill levels, the effect duration increases.


Effect-: Increases one ally's ATK by 30% for an increasing amount of time per
         level up.

Learned: Level 40

CP Cost: n/a

MP Cost: 18

Damage-: n/a

Other--: Good Spell to use on your melee fighters to make them even better.

==============================================================================

Blast Hurricane

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   25 |   25 |   25 |   25 |   25 |   25 |   25 |   25 |   30 |


Details: Attack Symbol (Wind). Summons a great vortex that blows away any
         enemy caught in it's grasp.


Effect-: TBD

Learned: Level 45

CP Cost: 4

MP Cost: 10 - 19

Damage-: TBD

Other--: TBD

==============================================================================

Ex Healing

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   23 |   23 |   23 |   24 |   25 |   26 |   28 |   29 |   29 |


Details: HP Recovery Symbol. Recovers at least 71% of one ally's HP (at level
         1). Recover 80% of their HP at level 10.


Effect-: Heals an ally for 71 - 89% of their max HP. This effect increases by
         1% per level up.

Learned: Level 46

CP Cost: n/a

MP Cost: 10

Damage-: n/a

Other--: Great Spell. Use it in and out of battle as you see fit.

==============================================================================

Sacred Pain

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   10 |   11 |   12 |   13 |   14 |   16 |   17 |   18 |   19 |


Details: Support Symbol. Temporarily lowers an enemyís resistance by 4. At
         higher skill levels, the effect duration increases.


Effect-: Decreases an enemy's resistances by 4 for an increasing amount of
         time per level up.

Learned: Level 48

CP Cost: n/a

MP Cost: 17

Damage-: n/a

Other--: TBD

==============================================================================

Faerie Light

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   35 |   37 |   39 |   42 |   44 |   45 |   46 |   48 |   54 |


Details: HP Recovery Symbol. Summons a faerie to recover at least 51% of all
         allies' maximum HP (at level 1). Recovers 60% of their HP at level
         10.


Effect-: Heals 51 - 60% of All allyís max HP. The amount healed increases by
         1% per level up.

Learned: Level 51

CP Cost: n/a

MP Cost: 30

Damage-: n/a

Other--: Great Spell. Use it as you see fit and level it for Sarah if you
         don't plan on giving her Faerie Star.

==============================================================================

Aurora Rings

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   22 |   22 |   23 |   23 |   24 |   24 |   25 |   25 |   32 |


Details: Attack Symbol (Light). At level 1, erects three pillars of light,
         damaging any enemy that touches them. At level 10, six pillars are
         erected.


Effect-: TBD

Learned: Level 54

CP Cost: 4

MP Cost: 7 - 16

Damage-: TBD

Other--: TBD

==============================================================================

Angel Feather

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   18 |   19 |   20 |   20 |   20 |   20 |   20 |   21 |   22 |


Details: Support Symbol. Temporarily boosts one ally's ATK, INT, HIT, GRD, and
         DEF by 15%. At higher skill levels the effect duration increases.


Effect-: Boosts an ally's ATK, INT, HIT, GRD, and DEF by 15% for an increasing
         amount of time per level up.

Learned: Level 59

CP Cost: n/a

MP Cost: 14

Damage-: n/a

Other--: Good spell. As with any buff the more you apply, the better the
         result.

==============================================================================

Thunder Flare

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   15 |   16 |   16 |   17 |   17 |   18 |   20 |   21 |   40 |


Details: Attack Symbol (Lightning). Summons a ball of lightning the envelops
         and damages the enemy.


Effect-: TBD

Learned: Level 64

CP Cost: 4

MP Cost: 7 - 16

Damage-: TBD

Other--: TBD

==============================================================================

Resurrection

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Resurrection Symbol. Revives an Incapacitated ally with 100% of their
         maximum HP.


Effect-: Fully revive an ally from incap status.

Learned: Level 69

CP Cost: n/a

MP Cost: 44

Damage-: n/a

Other--: The best Resurrection spell in the game. 

==============================================================================

Tornado

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   17 |   18 |   18 |   18 |   19 |   20 |   21 |   23 |


Details: Attack Symbol (Wind). Calls forth an enemy seeking tornado that
         sweeps up any foe it touches.


Effect-: TBD

Learned: Level 74

CP Cost: 5

MP Cost: 7 - 16

Damage-: TBD

Other--: TBD

==============================================================================

Sunflare

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   19 |   22 |   26 |   30 |   34 |   39 |   44 |   50 |


Details: Attack Symbol (Light). Irradiates the enemy with a shower of light
         from above.


Effect-: TBD

Learned: Skill Manual

CP Cost: 7

MP Cost: 10 - 19

Damage-: TBD

Other--: TBD

==============================================================================

Faerie Star

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   38 |   40 |   42 |   45 |   47 |   48 |   50 |   52 |   58 |


Details: HP recovery symbol. Summons a Faerie to recover 81% of all allies'
         Maximum HP at level 1. At level 10, it recovers 90% of their HP.


Effect-: Heals all allies for a nice amount. The amount healed increases by 1%
         per level up.

Learned: SKill Manual

CP Cost: n/a

MP Cost: 50

Damage-: n/a

Other--: Best Healing spell in the game. Can be learned by anyone who uses
         symbols except Faize/Arumat. Use the manual wisely.

==============================================================================


Battle Skills

==============================================================================

INT Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   18 |   24 |   31 |   37 |   42 |   48 |   54 |   60 |   66 |


Details: Adds 10 to your maximum INT at level 1. The INT boost granted
         increases as the skill's level increases (Granting 1000 INT at level
         10). The effect is only active when set as a battle skill.


Effect-: Increases INT at an increasing rate per level up.

Learned: SKill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: Great skill for those casters. Level it as soon as you can.

==============================================================================

HP Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   60 |   80 |   99 |   99 |   99 |   99 |   99 |   99 |   99 |


Details: Adds 100 HP to your maximum HP at level 1. At level 10 your maximum
         HP increases by 10000. The effect is only active when set as a battle
         skill.


Effect-: Increases your maximum HP at increasing levels per level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Yep, you read right it says 10000 HP. This skill makes the game a lot
         easier as soon as you get it. Use it if you're having trouble with a
         certain fight or you want to increase your survivability. Regardless
         of your intended use, you should level it as fast as you can.

==============================================================================

MP Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   60 |   80 |   99 |   99 |   99 |   99 |   99 |   99 |   99 |


Details: Adds 10 MP to your maximum MP at level 1. At level 10, your maximum
         MP increases by 1000. The effect is only active when set as a battle
         skill.


Effect-: Increases you maximum MP at increasing levels per level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Very useful for a character that runs into MP trouble.

==============================================================================

Energy Shield

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   17 |   18 |   19 |   21 |   23 |   24 |   25 |   26 |   27 |


Details: Occasionally nullifies physical attacks. At higher skill levels, the
         chance of success increases. This effect is only active when set as a
         battle skill.


Effect-: Nullifies physical attacks some of the time.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: A decent skill to have on your weaker people. Level it for them if
         you feel the need.

==============================================================================

First Aid

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   34 |   30 |   27 |   24 |   21 |   19 |   17 |   15 |   13 |


Details: When taking damage from an enemy, occasionally recovers 20% of damage
         taken as HP(at level 1). At level 10, 60% of the damage taken is
         converted. The effect is only active when set as a battle skill.


Effect-: Recovers a certain percentage of damage taken occasionally.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Another great skill for tough fights although somewhat inconsistent.
         Slap this bad boy on and your chances of survivability will thank 
         you.

==============================================================================

Auto Healing

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   24 |   26 |   28 |   30 |   32 |   35 |   38 |   41 |   46 |


Details: Gradually restores HP during battle. At higher levels the HP is
         restored more frequently. The effect is only active when set as a
         battle skill.


Effect-: Restores HP during battle. Restoring HP faster at higher levels.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: One of my favorite skills. This skill makes fighting easier in
         general. Definitely one to level for your melee characters as they
         will most likely be at the fore front of danger.

==============================================================================

Fury Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   38 |   35 |   32 |   30 |   27 |   24 |   21 |   18 |   15 |


Details: Increases the chance of surviving via Fury when your HP hits 0. At
         higher skill levels, the effect increases. The effect is only active
         when set as a battle skill.


Effect-: Basically like Guts! from Star Ocean 2. If you die this skill gives
         you the chance to survive with 1 HP. The chance of survival increases
         with each level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Yet another great skill for surviving those tough battles. This one is
         a must for the Queen and it helps immensely with Gabriel.

==============================================================================

Elusion

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    7 |    8 |    9 |   10 |   11 |   12 |   13 |   14 |   16 |


Details: Allows you to run from battles quickly. At higher skill levels the
         time needed to escape decreases. The effect is only active when set
         as a battle skill.


Effect-: Lets you run from battles faster then normal.

Learned: SKill Manual

CP Cost: 0

MP Cost: n/a

Damage-: n/a

Other--: Marginally useful skill. Can be nice if you're fighting weaker
         enemies and you wish to not bother with them. Otherwise the skill
         slot could be put to much better use.

==============================================================================

Focus

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   19 |   23 |   26 |   29 |   33 |   35 |   38 |   41 |


Details: Boosts HIT and Critical Hit chance for 30 seconds. At higher skill
         levels the effect increases. Use this skill from the battle menu.


Effect-: Increases Hit and Critical Hit chance. 

Learned: Skill Manual

CP Cost: n/a

MP Cost: 6

Damage-: n/a

Other--: Reimi's best battle skill. With this activated and Critical Hit on
         she cam pump out massive damage. Level this one quick like.

==============================================================================

Hide

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Diverts the attention of enemies, making them target you less often.
         Use this skill from the battle menu.


Effect-: Makes the enemy focus on another party member if used enough.

Learned: SKill Manual

CP Cost: n/a

MP Cost: 1

Damage-: n/a

Other--: Great skill for the fragile and weaker characters. It's essentially
         an attention dump. Attention being gained by doing damage or healing.

==============================================================================

Mindflare

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   17 |   17 |   21 |   21 |   25 |   25 |   29 |   29 |   36 |


Details: Boosts INT by 40% for 30 seconds(at level 1) bit triples MP Cost. INT
         is boosted by 100% at level 10. Use this skill from the battle menu.


Effect-: Increases INT at an increasing rate per level up for 30 seconds.

Learned: Skill Manual

CP Cost: n/a

MP Cost: 8

Damage-: n/a

Other--: Awesome skill. The caster equivalent of Berserk. Level this one for
         your casters as soon as you can.

==============================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

              *-*-*-*-*-*-*  *-*-*   *-*-*-*-*-*-*-*-*  *-*-*-*-*-*-*
             ><   Arumat  ><>< P. ><><   Thanatos    ><><   #09Apt  ><
              *-*-*-*-*-*-*  *-*-*   *-*-*-*-*-*-*-*-*  *-*-*-*-*-*-*

General Overview of Arumat: He has the highest Initial ATK/HIT/INT stats of 
all the characters which as I'm sure you've figured out makes him an absolute 
dynamo when it comes to damage. He also has a decent DEF stat and the second
highest HP stat to back up all that offensive prowess. He also uses a Laser
Scythe which fits his sarcastic yet adequate self labeling of "Death itself".
He is definitely the best melee character in the game on paper but he doesnít
benefit from any of the "exploits" that Reimi and Meracle do unfortunately but
that certainly isnít a reason for you to shy away from him because he still
gets the job done by far when it comes to damage output, plus he just looks
bad ass. I wouldn't advise using his Symbols because his Special Arts are
among the best of the best. His Blindside animation is also very useful since
he essentially dematerializes but it can get you in trouble if you're
countered.

Rating: A*


Field Skills

==============================================================================

Alchemy

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   06 |   19 |   24 |   27 |   30 |   34 |   38 |   42 |   50 |


Details: Item Creation skill. Allows you to forge metal into other materials.
         At higher skill levels, more types of items become available.


Effect-: Allows you to use Arumat's Alchemy skill.

Learned: Initially

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: n/a

==============================================================================

Entomology

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   10 |   10 |   10 |   10 |   15 |   15 |   15 |   15 |   20 |


Details: Increases the chance of earning items after defeating insect enemies.
         At higher skill levels, the effect increases. Once the skill is
         learned the effect is always active.


Effect-: Increases rate of rare item drops from Insects.

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: To get this to actually work Arumat needs to actually participate in
         the battle.

==============================================================================

Chain Combos

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   16 |   22 |   40 |   22 |   28 |   50 |   28 |   32 |


Details: Allows you to assign multiple skills to a chain combo. At higher
         skill levels, The number of slots and the damage dealt increases. 
         Once the skill is learned it's effect is always active. 


Effect-: Let's you set some Symbols and Special Arts to a combo that's used
         via the L and R triggers. 

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: This skill allows you to vastly increase your offensive potential. 
         Each consecutive skill used in the chain(Even when going from the
         last one on R and continuing to L or vice versa) increases the damage
         done by that particular skill.

==============================================================================

Duplication

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   21 |   23 |   24 |   28 |   32 |   35 |   36 |   36 |   45 |


Details: Allows you to duplicate items using Magic Clay. At higher skill
         levels the amount of clay needed decreases. Some items can not be
         duplicated


Effect-: Lets you duplicate items for Magical clay.

Learned: Skill Manual

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: One of the best skills in the game. This skill lets you dupe almost
         anything except Tri-Emblems and Skill Manuals. This skill is very
         valuable and I suggest you level it as soon as you get it.

==============================================================================


Symbols

==============================================================================

Earth Glaive

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   15 |   15 |   15 |   18 |   18 |   18 |   20 |   20 |   21 |


Details: Attack Symbol (Earth). Blades of stone burst forth from under the
         enemy's feet.


Effect-: TBD

Learned: Level 1

CP Cost: 3

MP Cost: 5 - 14

Damage-: TBD

Other--: TBD

==============================================================================

Fire Bolt

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    8 |   11 |   14 |   17 |   20 |   22 |   24 |   26 |   28 |


Details: Attack Symbol (Fire). At level 1, unleashes three enemy seeking
         fireballs. At level 10, six balls of fire are unleashed.


Effect-: 

Learned: Level 22

CP Cost: 2

MP Cost: 5 - 14

Damage-: TBD

Other--: TBD

==============================================================================

Stone Rain

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   12 |   14 |   16 |   18 |   20 |   22 |   24 |   26 |   28 |


Details: Attack Symbol (Earth). Countless rocks rain down upon the enemy.


Effect-: TBD

Learned: Level 37

CP Cost: 4

MP Cost: 7 - 16

Damage-: TBD

Other--: TBD

==============================================================================

Explosion

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   15 |   15 |   17 |   17 |   20 |   24 |   28 |   28 |   36 |


Details: Attack Symbol (Fire). Set off a large explosion centered near the
         enemy.


Effect-: TBD

Learned: Level 58

CP Cost: n/a

MP Cost: 21 - 30

Damage-: TBD

Other--: TBD

==============================================================================

Terra Hammer

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    8 |   14 |   19 |   24 |   28 |   32 |   37 |   42 |   46 |


Details: Attack Symbol (Earth). At level 1, digs up three large boulders and
         smashes then into the ground. At level 10, six giant boulders are dug
         up.


Effect-: TBD

Learned: Level 65

CP Cost: n/a

MP Cost: 21 - 30

Damage-: TBD

Other--: TBD

==============================================================================


Special Arts

==============================================================================

Unholy Maelstrom

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    8 |   11 |   14 |   17 |   21 |   24 |   29 |   34 |   42 |


Details: Generate a giant scythe, take a swing with it, then strike it into
         the ground.


Effect-: TBD

Learned: Initially

CP Cost: 3

MP Cost: 8 - 12

Damage-: TBD

Other--: TBD

==============================================================================

Nether Strike

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   19 |   19 |   19 |   21 |   21 |   23 |   23 |   25 |   30 |


Details: Strike the ground to call up a pillar of fire, launching the enemy
         Skyward.


Effect-: TBD

Learned: Level 11

CP Cost: 2

MP Cost: 12 - 18

Damage-: TBD

Other--: TBD

==============================================================================

Diabolic Edge

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    9 |   41 |    9 |   41 |    9 |   41 |    9 |   41 |   50 |


Details: Lunge forward with a 5-hit spinning scythe attack.


Effect-: TBD

Learned: Level 29

CP Cost: 4

MP Cost: 14 - 21

Damage-: TBD

Other--: TBD

==============================================================================

Bloodstorm Revolution

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    9 |   14 |   19 |   22 |   25 |   30 |   35 |   41 |   45 |


Details: Spin your scythe at high speed, striking over and over as you rise
         into the air.


Effect-: TBD

Learned: Level 48

CP Cost: 4

MP Cost: 16 - 25

Damage-: TBD

Other--: TBD

==============================================================================

Aerial Gallows

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   14 |   18 |   20 |   32 |   38 |   39 |   52 |   57 |   60 |


Details: Attack with your scythe, then jump up and grab the enemy with it
         before slamming the villain into the ground.


Effect-: TBD

Learned: Level 70

CP Cost: 5

MP Cost: 18 - 27

Damage-: TBD

Other--: TBD

==============================================================================

Dragon Roar

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   21 |   28 |   29 |   36 |   38 |   45 |   46 |   53 |   54 |


Details: Strike down with your scythe and watch in glee as dragons pour forth
         along it's tracks, attacking the target.


Effect-: TBD

Learned: Skill Manual

CP Cost: 6

MP Cost: 20 - 29

Damage-: TBD

Other--: TBD

==============================================================================


Battle Skills

==============================================================================

ATK Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   14 |   22 |   28 |   36 |   44 |   52 |   60 |   68 |   72 |


Details: Adds 10 to your ATK at level 1. The ATK boost granted increases as
         the skill's level increases(Granting *1000 ATK at level 10). The
         effect is only active when set as a battle skill.


Effect-: Increases your attack at increasing levels per level up.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: One of the best skills for any melee oriented character. Definitely
         level this one for your melee characters as fast as you can.

==============================================================================

HP Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   60 |   80 |   99 |   99 |   99 |   99 |   99 |   99 |   99 |


Details: Adds 100 HP to your maximum HP at level 1. At level 10 your maximum
         HP increases by 10000. The effect is only active when set as a battle
         skill.


Effect-: Increases your maximum HP at increasing levels per level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Yep, you read right it says 10000 HP. This skill makes the game a lot
         easier as soon as you get it. Use it if you're having trouble with a
         certain fight or you want to increase your survivability. Regardless
         of your intended use, you should level it as fast as you can.

==============================================================================

MP Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   60 |   80 |   99 |   99 |   99 |   99 |   99 |   99 |   99 |


Details: Adds 10 MP to your maximum MP at level 1. At level 10, your maximum
         MP increases by 1000. The effect is only active when set as a battle
         skill.


Effect-: Increases you maximum MP at increasing levels per level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Very useful for a character that runs into MP trouble.

==============================================================================

Critical Hit

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   28 |   28 |   28 |   28 |   28 |   30 |   30 |   30 |   30 |


Details: Allows you to perform critical hits outside of Rush Mode. At higher
         skill levels, the chance of success and the amount of damage dealt
         increases. The effect is only active when set as a battle skill.


Effect-: Enables critical hits. Chance and damage increases per level up.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: An absolute essential for any melee oriented character. Level this
         one for your melee characters as soon as possible.

==============================================================================

No Guard

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   24 |   33 |   42 |   51 |   60 |   69 |   78 |   87 |   96 |


Details: Prevents you from being thrown off balance when taking damage of less
         1% of your maximum HP(at level 1). At level 10 the effect increases
         to 10%. The effect is only active when set as a battle skill.


Effect-: Enables you to resist being thrown off balance when taking damage of
        less than 1% of your maximum HP. The effect increases by 1% with each
        level.

Learned: Skill Manual

CP Cost: 3

MP Cost: n/a

Damage-: n/a

Other--: Useful when you have a really high amount of HP or when you're
         farming lower level enemies. Otherwise the skill slot could be put to
         better use.

==============================================================================

First Aid

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   34 |   30 |   27 |   24 |   21 |   19 |   17 |   15 |   13 |


Details: When taking damage from an enemy, occasionally recovers 20% of damage
         taken as HP(at level 1). At level 10, 60% of the damage taken is
         converted. The effect is only active when set as a battle skill.


Effect-: Recovers a certain percentage of damage taken occasionally.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Another great skill for tough fights although somewhat inconsistent.
         Slap this bad boy on and your chances of survivability will thank 
         you.

==============================================================================

Auto Healing

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   24 |   26 |   28 |   30 |   32 |   35 |   38 |   41 |   46 |


Details: Gradually restores HP during battle. At higher levels the HP is
         restored more frequently. The effect is only active when set as a
         battle skill.


Effect-: Restores HP during battle. Restoring HP faster at higher levels.

Learned: Skill Manual

CP Cost: 1

MP Cost: n/a

Damage-: n/a

Other--: One of my favorite skills. This skill makes fighting easier in
         general. Definitely one to level for your melee characters as they
         will most likely be at the fore front of danger.

==============================================================================

Stun

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   20 |   24 |   28 |   33 |   38 |   42 |   47 |   52 |


Details: Occasionally adds a Stun effect when attacking enemies. At higher
         skill levels the chance of success increases. The effect is only
         active when set as a battle skill.


Effect-: Adds the chance to stun an enemy rendering them motionless for a
         period of time. Chance of success increases with each level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: A great skill for tough enemies. Also great for Gabriel as it can
         totally save you from a game over if you get lucky.

==============================================================================

Pride

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   22 |   22 |   22 |   22 |   22 |   22 |   22 |   22 |   24 |


Details: Boosts status parameters when fighting weaker enemies. At higher
         skill levels the effect increases. The effect is only active when set
         as a battle skill.


Effect-: Increases all stats at an increasing rate per level up.

Learned: Initial

CP Cost: n/a

MP Cost: n/a

Damage-: n/a

Other--: Decent skill. Use it when farming lower level enemies.

==============================================================================

Fury Boost

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   38 |   35 |   32 |   30 |   27 |   24 |   21 |   18 |   15 |


Details: Increases the chance of surviving via Fury when your HP hits 0. At
         higher skill levels, the effect increases. The effect is only active
         when set as a battle skill.


Effect-: Basically like Guts! from Star Ocean 2. If you die this skill gives
         you the chance to survive with 1 HP. The chance of survival increases
         with each level up.

Learned: Skill Manual

CP Cost: 2

MP Cost: n/a

Damage-: n/a

Other--: Yet another great skill for surviving those tough battles. This one is
         a must for the Queen and it helps immensely with Gabriel.

==============================================================================

Taunt

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Attracts the attention of enemies, making them target you more often.
         Use this skill from the battle menu.


Effect-: Taunts an enemy making it focus on you if you do it enough times or
         at the start of battle.

Learned: Skill Manual

CP Cost: n/a
 
MP Cost: 1

Damage-: n/a

Other--: Very useful for distracting enemies from more fragile party members.
         You can use this skill any time in battle.

==============================================================================

Berserk

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |   16 |   19 |   23 |   26 |   29 |   33 |   35 |   38 |   41 |


Details: Boosts ATK by 40% for 30 seconds(at level 1), but doubles damage
         taken from attacks. At level 10 ATK increases by 100%. Use this skill
         from the battle menu.


Effect-: Increases your ATk and doubles damage taken.


Learned: Skill Manual

CP Cost: n/a

MP Cost: 8

Damage-: n/a

Other--: This is an awesome skill but very risky when facing a powerful
         enemy. Use it at your own risk. This skill can be used any time in
         battle.

==============================================================================

Scan Enemy

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |  n/a |


Details: Allows you to view information on the targeted enemy. Use this skill
         from the battle menu.


Effect-: Brings up a little window in battle and reveals information about the
         enemy.

Learned: Skill Manual

CP Cost: n/a

MP Cost: 1

Damage-: n/a

Other--: Great skills for learning your enemy. It shows Resistances and
         Factors.

==============================================================================

Convert

Level--: Lv01 | Lv02 | Lv03 | Lv04 | Lv05 | Lv06 | Lv07 | Lv08 | Lv09 | Lv10 |
Sp Cost: Base |    6 |    8 |   11 |   15 |   20 |   26 |   33 |   41 |   50 |


Details: Converts some HP to MP over a period of 30 seconds. At higher skill
         levels the effect increases. Use this skill from the battle menu.


Effect-: Converts HP to MP over 30 seconds. Conversion rate increases as the
         skill's level does.

Learned: Skill Manual

CP Cost: n/a

MP Cost: 4

Damage-: n/a

Other--: Not really worth it. You can use other and far more effective means
         to restore your MP. This one leaves you wide open for 30 seconds. Use
         it at your own risk.

==============================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

          *-*-*-*-*-*  *-*-*-*-*-*-*  *-*-*-*-*-*-*-*-*-*  *-*-*-*-*-*-*
         ><   Skill ><><   Manual  ><><     Locations   ><><   #00Sml  ><
          *-*-*-*-*-*  *-*-*-*-*-*-*  *-*-*-*-*-*-*-*-*-*  *-*-*-*-*-*-*

Skill Manuals can be found in many locations across the star ocean. Coming
from quest completion or from chests, and even being sold in shops. Each
Manual will be listed with every method or location included. Keep in mind that
Any Skill Manual (or any item in the game for that matter) has the ability to
appear in a random chest in the Wandering Dungeon.  The spawn rate is low, but
it's possible to get any Manual down there so that will not be included. 


You will need rings to open some of the chests which contain manuals. Here is
a quick list of the rings and what they remove

------------------------------------------------------------------------------
Earth Ring    - Allows you to remove Earth-element objects with the B button
                Allows you to melt rocks.

Water Ring    - Allows you to remove Water-element objects with the B button
                Allows you to open Fire chests with the B button.

Fire Ring     - Allows you to remove Fire-element objects with the B button
                Allows you to open Water chests with the B button.

Wind Ring     - Allows you to remove Wind-element objects with the B button
                Allows you to open Earth chests with the B button.

Thunder Ring  - Allows you to remove Thunder-element objects with the B button
                Allows you to affect things that react to electricity.

Light Ring    - Allows you to remove Light-element objects with the B button
                Allows you to open Darkness chests with the B button.

Darkness Ring - Allows you to remove Darkness-element objects with the B 
                button. Allows you to open Light chests with the B button.
------------------------------------------------------------------------------

Now onto the Skill manuals. Each Skill Manual's entry will look like this:

Skill Manual "Example": Where; how to obtain, followed by Planet; Shop's name.



Skill Manual "Scan Enemy": Planet Aeos; On the base, in an alcove down the
ramp from the Calnus. Alternate Earth Military Facility; In the cell to
the right of your starting cell. Planet En II; Green's Skill Guild

Skill Manual "Anthropology": Planet Aeos; Base Shop Omega, Planet Roak; Chaz's
Books, Planet Roak; Rascal's Guild, Planet En II; Green's Skill Guild

Skill Manual "Botany": Planet Aeos; Base Shop Omega, Planet Lemuris; Tiger
Dojo, Planet Lemuris; Three Leaf Books, Planet Roak; Chaz's Books, Planet
Roak; Rascal's Guild, Planet En II; Green's Skill Guild

Skill Manual "Entomology": Planet Aeos; Base Shop Omega, Planet Roak; Fez's
Books, Planet Roak; Rascal's Guild, Planet En II; Green's Skill Guild

Skill Manual "First Aid": Planet Aeos; Base Shop Omega, Planet Lemuris; Tiger
Dojo, Planet Lemuris; Three Leaf Books, Planet Roak; Rascal's Guild, Planet
En II; Green's Skill Guild

Skill Manual "Parapsychology": Planet Lemuris; Tiger Dojo, Planet Lemuris;
Three Leaf Books, Planet Roak; Chaz's Books, Planet Roak; Rascal's Guild,
Planet En II; Green's Skill Guild

Skill Manual "Elusion": Planet Lemuris; Tiger Dojo, Planet Lemuris; Three Leaf
Books, Planet Roak; Fez's Books, Planet Roak; Rascal's Guild, Planet En II; 
Green's Skill Guild

Skill Manual "Hide": Planet Lemuris, As the base of the entrance to the
Alanaire Citadel (ride side).  This is the main entrance; The one up the snowy
hill above the frozen lake. Planet Roak; Fez's Books, Planet Roak; Mobius's 
One-Stop Shop, Planet Roak; Rascal's Guild

Skill Manual "Treasure Sense": Planet Lemuris; Alanaire Citadel;  When you
enter the Citadel, go up the left stairs and into the first hallway.  Go into
the first room on your right to find this chest.

Skill Manual "Focus": Planet Lemuris; Alanaire Citadel;  Head up the Citadel
until you are on the platforms above the main room.  You will see this chest
at the North-most location you can see on your map. Planet Roak; Purgatorium;
Third Level, in the area drained of water, northeast corner. EN II; Old Road
To Sanctuary; One of the many chests in the maze. (Northwest area)

Skill Manual "Chain Combos"; Planet Lemuris; At the base of the back entrance
to the Alanaire Citadel (by Woodley), on the left side. Planet Lemuris; After
leaving Roak, go to the Woodley Inn on Lemuris- Speak to the boy to get the
quest "Cherished Keepsake" Speak to the cat in the Item Shop twice to get an
Oracle's Charm. Give this charm to the boy to get the Manual as a reward. 
Cardianon Mothership;In the third area (Section B1), the chest resides in the
Northwest room. Planet Lemuris; Three Leaf Books, Planet Roak; Fez's Books. 
Planet Roak; Rascal's Guild, Planet En II; Green's Skill Guild

Skill Manual "Taunt"; Planet Lemuris; Three Leaf Books, Cardianon Mothership;
In the second area, the south-most room on the left contains this chest.
Planet Roak; Fez's Books, Planet Roak; Rascal's Guild, Planet En II; Green's
Skill Guild

Skill Manual "Pickpocketing": Planet Lemuris; Three Leaf Books

Skill Manual "HP Boost"; Planet Lemuris; In the Celestial Ship, there is a
room up north a bit from the entrance that looks like a large 0(number zero).
There are 3 tiny rooms connected to it's left side; The top one of these rooms
has the chest. Planet Roak; Chaz's Books, Planet Roak; Mobius's One-Stop Shop
Planet Roak; Rascal's Guild, Planet En II; Green's Skill Guild

Skill Manual "Critical Hit"; Planet Lemuris; In the Celestial Ship, in the
very top left corner of the north-most room in the ship lies this chest.
Planet Roak; Mobius's One-Stop Shop, Planet Roak; Rascal's Guild, Planet En 
II; Green's Skill Guild

Skill Manual "Auto Healing"; Cardianon Mothership; In the third area (Section
B1), head into the hallway on the left side of the map.  There is a room on
the right side of this hallway that puts you on a balcony in the middle room.
The chest is here. Planet Roak; Chaz's Books, Planet Roak; Rascal's Guild, 
Planet En II; Green's Skill Guild

Skill Manual "Rage"; Cardianon Mothership; Subterranean City; The only chest
on the highest platform/path. Planet En II; Green's Skill Guild

Skill Manual "Energy Shield; Cardianon Mothership; Control Tower, very first
section, against the south wall. Planet Roak; Ruddle's Place

Skill Manual "Stun"; Cardianon Mothership; Control Tower, second section,
against the south wall. Planet Roak; Rascal's Guild

Skill Manual "Mindflare"; Cardianon Mothership; Control Tower, third section,
in the middle ring.  Ice Chest; Requires Fire Ring. Planet En II; Green's
Skill Guild

Skill Manual "Fury Boost" Cardianon Mothership; Control Tower, fourth section,
outer ring, against the north wall. Planet Roak; Fez's Books, Planet Roak; 
Mobius's One-Stop Shop, Planet Roak; Rascal's Guild, Planet En II; Green's
Skill Guild

Skill Manual "No Guard"; Alternate Earth Military Facility; In the room with
the Refresh Point. Planet Roak; Chaz's Books, Planet En II; Green's Skill 
Guild

Skill Manual "Ornithology": Planet Roak; Fez's Books, Planet En II; Green's
Skill Guild

Skill Manual "MP Boost": Planet Roak; Chaz's Books, Planet Roak; Mobius's
One-Stop Shop, Planet En II; Green's Skill Guild

Skill Manual "Convert": Planet Roak; Ruddle's Place, Planet Roak; Rascal's
Guild, Planet En II; Green's Skill Guild

Skill Manual "Demonology": Planet Roak; Rascal's Guild, Planet En II; 
Green's Skill Guild

Skill Manual "Appetite": Planet Roak; Rascal's Guild, Planet En II; Green's 
Skill Guild

Skill Manual "Trap Evasion"; Purgatorium; First area, Southwest room

Skill Manual "Steal"; Purgatorium; First area, Southeast room. Planet En II; 
Green's Skill Guild

Skill Manual "Augury"; Roak; Tropp; In front of the remains of Eleyna's house.
Darkness Chest; Requires Light Ring

Skill Manual "Ocarina"; Roak; Speak to the Retired Explorer in Tropp to 
activate the first Sand Bird quest.  Complete it and speak to him again. 
Return to the spot where the sand bird was defeated, and both he and the Sand
Bird will be there again.  Defeat the Sand Bird again, then the Explorer will
move to the Inn in Tatroi.  Speak to him there to obtain this Manual.

Skill Manual "Berserk"; Tatroi Colosseum; Chest next to the bunny. Planet En
II; Green's Skill Guild

Skill Manual "Charge"; Miga Insect Warren; B4;Southeast-most room.

Skill Manual "Zoology": Planet En II; Green's Skill Guild

Skill Manual "Bunny Call"; EN II; Old Road To Sanctuary; One of the many 
chests in the maze.  Ivy Chest; Requires Wind Ring. (West area)

Skill Manual "Haggling"; EN II; Old Road To Sanctuary; One of the many chests
in the maze.

Skill Manual "ATK Boost"; Palace of Creation: Area 5; Chest against the north
wall. Planet Roak; Wandering Dungeon (Santa)

Skill Manual "INT Boost": Planet Roak; Wandering Dungeon (Santa)

Skill Manual "Divine Wave": Planet Roak; Wandering Dungeon (Santa)

Skill Manual "Trinity Blaze": Planet Lemuris; Alanaire Citadel (This chest is
has a holy light barrier and you need the Dark Ring to dispel it)

Skill Manual "Savage Sparrows" Planet Roak; Purgatorium in Tamiel's room (This
chest has a holy light barrier and you need the Dark Ring to dispel it)

Skill Manual "Dragon Roar" Planet Aeos; Miga Insect Warren B4 (This chest has
a holy light barrier and you need the Dark Ring to dispel it)

Skill Manual "Godslayer" Planet En II; Old Road to The Sanctuary (This chest
has a holy light barrier and you need the Dark Ring to dispel it)

Skill Manual "Plasma Cyclone" Planet Nox Obscurus, In the Halls of Termination
down the other path near the entrance to the Palace of Creation (This chest
has a holy light barrier and you need the Dark Ring to dispel it)

Skill Manual "Sunflare" Planet Roak; B4 of the Cave of The Seven Stars (This
chest has a holy light barrier and you need the Dark Ring to dispel it)

Sill Manual "Scintillant Stream" Planet Roak: B6 of the Cave of The Seven
Stars(This chest has a holy light barrier and you need the Dark Ring to dispel
it)

Skill Manual "Max Shockwave" Planet Roak; Inner Sanctum area of the Cave of
The Seven Stars

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*  *-*-*-*-*-*-*
               ><         Acknowledgements      ><><   #00Ack  >< 
                *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*  *-*-*-*-*-*-*

Sakurayule- Provided me with a massive amount of information from the official 
guide and, helped me with the format. Giving me many of the SP values and
many other things. As well as being the most awesomest person ever.

GhettoVCR- Suggested the addition of CP Cost and which abilities can be set as
Chain Combos.

Marty81- Alerted me to the fact that the game misrepresents some of the listed
modifiers for some abilities.

nanashi0088- Provided SP values for Divine Wave.

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