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    Plane Guide by DreadedZer0

    Version: 1.02 | Updated: 04/24/08 | Search Guide | Bookmark Guide

    BLAZING ANGELS 2 PLANES LIST by DreadedZer0/DreadZer0
    
    Started 07/04/2008
    
    Finished 13/04/2008
    
    
    
    .......................
    Contents
    ......................
    1.0 Legal + Updates
    1.1 British Planes
    1.2 German Planes
    1.3 Russian Planes
    1.4 American Planes
    1.5 Japanese Planes
    
    
    
    Key:
    LMG = Light Machine Gun
    HMG = Heavy Machine Gun
    L.Cannon = Light Cannon
    H.Cannon = Heavy Cannon
    HVC = High Velocity Cannon
    
    
    Just to say, this is my first FAQ!
    
    .......................
    1.0 Legal
    .......................
    Everything in this FAQ is property of their owners. 
    The Personal comments are intellectual property of Jacob Reid 
    (A.K.A DreadZer0/DreadedZer0). 
    All plane names are the property of their respective owners.
    This FAQ is only to be displayed on:
    
    www.gamefaqs.com
    www.supercheats.com
    www.gamesradar.com
    www.cheatplanet.com
    
    Any other websites wishing to host this FAQ e-mail me at:
    jacob_r350 (a) hotmail.co.uk
    Replace the (a) with the symbol that goes in-between email messages.
    
    UPDATES
    ......................
    Update 1.01: Realised that I missed off the Spitfire MkV on the British Planes
    List.
    
    Update 1.02: Added some more legal notes afer a few pepole wanted to host my
    guide. Also moved updates section to the legal section.
    
    .......................
    1.1 British Planes
    .......................
    
    Spitfire V
    Country: UK
    Speed: 3.5
    Manuverability: 8
    Hit Points: 6
    Weapons: 2 LMG, 2 L.Cannon, Flak Gun
    Game Comments: The most common Spitfire variant, the Mk. V trades some of it's
    machineguns for much more potent cannons together with a small boost of
    the overall qualities of the plane.
    Personal Comments: Brilliant. The best prop aircraft in the game, in my book.
    Even better armed (and armoured) than the Mk. I, this is my preffered plane in
    Middle era multiplayer matches.
    
    DH Mosquito
    Country: UK
    Speed: 5
    Manuverability: 5
    Hit Points: 3.5
    Weapons: 4 LMG, 1 H.Cannon or 4 Free-Fall Bombs or 4 Rockets
    Game Comments: This wooden twin-engine craft was concieved as a fast day-bomber 
    that could outrun most defenses,but turned out to be useful even as a fighter.
    It makes up for it's frailty with good handling and speed.
    
    Personal Comments: Another good bomber. Worth flying. Used to be built a few 
    miles from where I live today
    
    Defiant
    
    Country: UK
    Speed: 3
    Manuverability: 7
    Hit Points: 3
    Weapons: 4 LMG, 4 Free-Fall Bombs, Tailgunner
    Game Comments: Nicknamed "Daffy" by it's pilots, the defiant is too lightly
    armed and didn't prove to be a very sucessful concept.
    Personal Comments: Not worth flying either. Think again.
    
    Meteor
    
    Country: UK
    Speed: 4.5
    Manuverability: 8.5
    Hit Points: 6
    Weapons: 2 HMG, 2 H.Cannon or 4 Rockets or 4 Self-Guided Missiles or HVC
    Game Comments: The first Allied jet fighter to reach operational status,
    the Meteor is very efficent against the German V1 flying bomb and both
    propellor driven and jet fighters.
    Personal Comments: Twin engine propellor planes are un-manuverable enough. 
    Twin Jet engined planes? Forget it.
    
    
    DH Vampire 1
    
    Country: UK
    Speed: 8
    Manuverability: 8.5
    Hit Points: 6
    Weapons: 4 HMG, 4 Self-Guided Missiles or 6 Rockets, Flash Blinder
    Game Comments: A more advanced jet-powered British aircraft than the Meteor,
    the vampire is an execptional fighter and can also be used as a ground
    attack platform.
    Personal Comments: The British answer to the Go 229. Worth flying, and it's
    also another of my late multiplayer faves.
    
    Hurricane I
    
    Country: UK
    Speed: 3
    Manuverability: 7.5
    Hit Points: 3
    Weapons: 6 LMGs
    Game Comments: Slower than the Spitfire, and not as heavily armed, the
    Hurricane benefits from a better turn rate and can use its slow minimum speed
    to make even tighter turns.
    Personal Comments: Just 6 LMGs makes this plane recommended for pepole on early
    multiplayer players who can't lead their shots.
    
    Seafire
    
    Country: UK
    Speed: 3.5
    Manuverability: 8
    Hit Points: 6
    Weapons: 4 LMG, 2 L.Cannon or 2 Free-Fall Bombs or 2 Rockets, Flak Gun
    Game Comments: Carrier-borne version of the spitfire. Arrestor hook and
    other adjustments increased weight, so this version is slightly slower than the
    one it's based on.
    Personal Comments: It's a Spitfire MkV. With more firepower. Awesome in battle.
    I don't know why they won't let me fly it on multiplayer though...
    
    Spitfire IX
    
    Country: UK
    Speed: 4.5
    Manuverability: 8
    Hit Points: 8
    Weapons: 2 HMG, 2 H.Cannon, Flak Gun
    Game Comments: Final frontline version of the Spitfire. In order to match the
    FW190, more powerful engines and cannons were added, resulting in one of the
    most powerful fighters of the war.
    Personal Comments: I hate this version of the Spitfire. The HMGs remove the
    accuracy of the LMGs of the previous planes, and do equal damage.
    
    Beaufighter
    Country: UK 
    Speed: 2.5
    Manuverability: 3
    Hit Points: 8.5
    Weapons: 6 LMG,  2 L.Cannon or 8 Rockets
    Game Comments: Referred to by the Japanes soldiers as "the whispering death", 
    this long-range twin-engine plane is used by RAF as a night fighter, ground 
    attack plane and torpedo bomber.
    
    Personal Comments: Too unmanuverable for multiplayer, but the sheer firepower
    makes up for it. 6 LMGs!?! That's the most LMGs of any plane in the game!
    
    Tempest
    
    Country: UK
    Speed: 5.5
    Manuverability: 8.5
    Hit Points: 7
    Weapons: 4 LMG, 1 H.Cannon or 2 Free-Fall Bombs or 6 Rockets or 
    4 Self-Guided Missiles, Stun Smoke
    Game Comments: The fastest front line fighter of the Royal Air Force, the 
    Tempest is one of the most powerful fighters used in war, scoring kills even
    against the German jet fighter Me-262.
    
    Personal Comments: Versatile weapons and good manuverability make an awesome
    plane. Use well.
    
    Typhoon
    
    Country: UK
    Speed: 4.5
    Manuverability: 8 
    Hit Points: 6.5
    Weapons: 2 HMG, 2 L.Cannon or 4 Rocket, Flash Blinder
    Game Comments: Initally designed as a fighter, the Typhoon eventually became an
    excellent ground attack platform. Good speed and handling made it a difficult
    prey to catch and it also has high firepower.
    
    Personal Comments: Not a awesome fighter, but not rubbish. Sort of 
    middle-of-the road. Do try the parade skin on it. It looks awesome.
    
    Spitfire V
    
    Country: UK
    Speed: 3.5
    Manuverability: 8
    Hit Points: 6
    Weapons: 2 LMG, 2 L.Cannon, Flak Gun
    Game Comments: The most common Spitfire variant, the Mk. V trades some of it's
    machineguns for much more potent cannons together with a small boost of the 
    overall qualities of the plane.
    
    Personal Comments: Brilliant. The best prop aircraft in the game, in my book.
    Even better armed (and armoured) than the Mk. I, this is my preffered plane in
    Middle era multiplayer matches.
    
    Gladiator
    
    Country: UK
    Speed: 2.5
    Manuverability: 6.5 
    Hit Points: 0.5
    Weapons: 2 LMG, 1 L.Cannon
    Game Comments: Though fun to fly as a relic of a bygone era, the Gladiator's
    novelty value (and wooden frame) quickly wears thin in WW2-era combat.
    Personal Comments: It's horrid. Only use if a) you wish to impersonate the Red
    Baron (I still do this from time to time) or b) you are helping a friend win on
    multiplayer by picking the weakest plane possible.
    
    Hurricane II
    
    Country: UK
    Speed: 3
    Manuverability: 7.5
    Hit Points: 4.
    Weapons: 2 LMG, 2 L.Cannon, Stun Smoke
    Game Comments: Falling behind as a fighter, Hurricane became a close support
    specialist in the skies of Africa. It's cannons are very effective against
    tanks and armoured vehicles.
    Personal Comments: I'm not keen on this plane, I must admit. It's only
    redeeming factor is that it's got slightly more armour than the Spitfire Mk1.
    
    Swordfish
    Country: UK
    Speed: 1.5
    Manuverability: 5
    Hit Points: 3.5
    Weapons: 2 LMG, 1 Torpedo or 4 Free-Fall bombs, Tailgunner
    Game Comments: This wood and canvas biplane considered to be obsolete at the
    beginning of the war proved to be very reliable and was used in many bombing
    and torpedoing missions.
    
    Personal Comments: Almost as bad as the Gladiator. The only redeeming feature
    is it's tailgunner, which keeps your back safe(ish).
    
    Barracuda
    
    Country: UK
    Speed: 2
    Manuverability: 3.5
    Hit Points: 6.5
    Weapons: 2 LMG, 1 Torpedo or 4 Free-Fall bombs, Tailgunner
    Game Comments: Barracuda is the first carrier borne British bomber fabricated
    entirely from metal. Successful as a dive and torpedo bomber,it is also used in
    anti submarine patrols.
    Personal Comments: More like how a bomber should be. The manuverability is
    good, due to the single prop, and the HP is more like what you would expect
    from a bomber.
    
    
    Spitfire I
    
    Country: UK
    Speed: 3.5
    Manuverability: 8
    Hit Points: 4
    Weapons: 4 LMG, 2 L.Cannon, Stun Smoke
    Game Comments: One of the most famous aircraft of the whole war, and arguably
    the best, Spitfire is very much appreciated by it's pilots and it's present in
    every theatre of the second world war.
    
    Personal Comments: A great plane. Well armed, good speed, and 
    superb manuverability. My preferred plane on early multiplayer matches.
    
    
    .......................
    1.2 German Planes
    .......................
    
    FW 190A
    
    Country: Germany 
    Speed: 4.5
    Manuverability: 10
    Hit Points: 6.5
    Weapons: 4 LMG, 1 H.Cannon or 4 Free-Fall Bombs or 1 Torpedo, Flak Gun
    Game Comments: Versatile with good handling and performance, the FW-190 is the
    plane that took the crown of Luftwaffe's very successful Bf-109. While
    primarily a fighter, it is also very effective in the ground attack role.
    
    Personal Comments: An awesome plane. The speed is the only bad thing. This
    plane makes a superb dive-bomber, as well as a great fighter.
    
    He-162 Salamander
    
    Country: Germany
    Speed: 6.5
    Manuverability: 7
    Hit Points: 6.5
    Weapons: 2 HMG, 1 H.Cannon or HVC or 2 Self-Guided Missiles or 2 Rockets
    Game Comments: Luftwaffe's second jet fighter was designed as a cheaper
    alternative to the Me-262 and is largely made of wood, but, even so, turned out
    to be an excellent performer, winning the praise of all pilots who flew it.
    Personal Comments: A good jet plane. The parade skin looks brilliant, and the
    stats are very well-rounded. Pity about the lack of missile hardpoints.
    
    Ju-87 Stuka
    
    Country: Germany
    Speed: 1.5
    Manuverability: 6.5
    Hit Points: 1.5
    Weapons: 2 LMG, 4 Free-Fall Bombs or 1 Torpedo or 2 H.Cannon, Tailgunner
    Game Comments: The famous and infamous Stuka is an accurate and very effective
    dive bomber, but it's too vunerable against enemy fighters to stand a real
    chance on a heated battlefield.
    
    Personal Comments: It's rubbish. With a top speed that would be surpassed by a
    modern 220 mph+ supercar, it's not worth flying. And no, that diving sound
    doesn't feature.
    
    Hs-129
    
    Country: Germany
    Speed: 2
    Manuverability: 3
    Hit Points: 10
    Weapons: 2 LMG, 2 L.Cannon or 6 Free-Fall Bombs or HVC or 4 Rockets, Flak Gun
    Game Comments: The Panzerknacker ("tank cracker") is a plane specifically
    designed for a ground-attack role, able to slow down enough to accurately
    destroy anything on the ground and sturdy enough to stand a
    Personal Comments: More like it. Slow, handles like a brick, 
    and takes a lot of punishment before going down.
    
    Me 262
    
    Country: Germany
    Speed: 6.5
    Manuverability: 8
    Hit Points: 3.5
    Weapons: 2 HMG, 6 Rockets or 2 H.Cannon or4 Self-Guided Missiles or HVC, 
    Stun Smoke
    Game Comments: The first jet fighter to see wide use in the war, the Me 262
    opened a new era in aviation. Its speed allows it to stay out of the range of
    propellor fighters and its heavy armament is devastating.
    Personal Comments: A surprisingly nimble plane. The armament is sufficent for
    online.
    
    Gotha Go 229
    
    Country: Germany 
    Speed: 10
    Manuverability: 8
    Hit Points: 7
    Weapons: 4 HMG, 4 Self-Guided Missiles or 4 Rockets, Tesla Coil
    Game Comments: A revolutionary concept decades ahead of its time, this
    prototype flying-wing aircraft acheives execptional speed, manuverability and
    flight range.
    
    Personal Comments: I hate pepole who fly this online. It's like they are saying
    "Look at me, I can't fly properly". I don't fly it in multiplayer on principle.
    
    Do-335
    
    Country: Germany
    Speed: 5
    Manuverability: 9.5
    Hit Points: 5
    Weapons: 4 HMG, HVC or TV Guided Missile, Flash Blinder
    Game Comments: With it's unique "push-pull" twin engine layout, the Do-335 is
    the most advance propeller-driven aircraft of the war and it's present on every
    Luftwaffe squadron's Christmas list.
    Personal Comments: Not a very well armed plane, I have to say. 4 HMGs just
    don't cut it. The Missiles are only available in 1 mission, and the HVC takes
    too long to wind up.
    
    Me 163 Komet
    
    Country: Germany 
    Speed: 8
    Manuverability: 6
    Hit Points: 4
    Weapons: 2 LMG, 2 H.Cannon or 4 Self-Guided Missiles or 4 Rockets or HVC, 
    Stun Smoke
    Game Comments: The only rocket-powered fighter aircraft of the war, the Komet
    is extremely fast and has excellent performances, but it's very accident prone
    and difficult to land safely.
    
    Personal Comments: The drag racer of the game. Very easy to go from A to B, not
    so easy to get it to turn with any degree of decency.
    
    Me 110 E
    
    Country: Germany
    Speed: 4
    Manuverability: 4
    Hit Points: 6.5
    Weapons: 2 LMG, 2 L.Cannon or 4 Free-Fall Bombs
    Game Comments: This upgraded version of the Me 110 benefits from more powerful
    engines, but still can't cope in dogfights against more manuverable opponents,
    unless using "hit and run" techniques.
    Personal Comments: The C version was abysmal, the G was underarmoured, this is
    probably the best Me 110 to fly. But if you can get a different plane, use
    something else.
    
    Me 110 G
    
    Country: Germany
    Speed: 3.5
    Manuverability: 4
    Hit Points: 5
    Weapons: 2 HMG, 2 L.Cannon or 4 Free-Fall Bombs with Stun Smoke, 
    or 4 Rockets and no Stun Smoke.
    Game Comments: Final version of the 110, this plane carries devastating
    firepower and tough armour, but doesn't mix well with single-engine fighters
    due to it's poor handling.
    Personal Comments: Why do the Rockets remove the Stun Smoke? I'd still try my
    luck in the E version if I had to fly a 110.
    
    Me 110 C
    
    Country: Germany
    Speed: 3.5
    Manuverability: 4
    Hit Points: 3
    Weapons: 4 LMG, 2 L.Cannon or 4 Free-Fall Bombs
    Game Comments: A heavy fighter conceived before the beginning of the war, the
    110 is, like all planes of it's type, effective against bombers, but easily
    outclassed by the more manuverable single engine fighters.
    Personal Comments: No, no and no. This plane is best left in the hangar. 
    Fly another plane.
    
    He-219
    
    Country: Germany
    Speed: 4
    Manuverability: 7
    Hit Points: 5.5
    Weapons: 4 LMG, 2 L.Cannon or 2 Free-Fall bombs or 4 Rockets or 1 HVC, 
    Stun Smoke
    Game Comments: The He 219 "Uhu" (Eagle-Owl) is a specially designed and very
    sophisticated night-fighter, extremely successful at shooting down enemy
    bombers, but not really useful in a dogfight.
    Personal Comments: A very versatile plane, as illustrated by the wide choice of
    guns. Also looks pretty snazzy due to the antenna in the nose, and the spotty
    pattern on top (which looks like lepoard print if you paint the plane yellow).
    One of the few planes I keep in the Special paint scheme.
    
    Me 109 E
    
    Country: Germany
    Speed: 4
    Manuverability: 6.5
    Hit Points: 1.5
    Weapons: 4 LMG, 2 L.Cannon, Flak Gun
    Game Comments: The 109 formed the backbone of the Luftwaffe's fighter force at
    the beginning of the war and proved to be a good match against Britain's
    excellent Spitfire.
    Personal Comments: Too lightly armoured. The armament does compensate. Also a
    bit lacking in the manuverability department. Stick with the Spitfire V.
    
    Me 109 G
    
    Country: Germany 
    Speed: 4
    Manuverability: 6.5 
    Hit Points: 6.5
    Weapons: 2 LMG, 1 H.Cannon or 2 Rockets, Stun Smoke
    Game Comments: Tougher and faster than the E version, the 109G is a good all
    round fighter the Germans use extensively on all fronts.
    Personal Comments: More like it. Equal speed to the E version, but better
    armour and manuverability. A much better choice in a dogfight.
    
    Me 109 K
    
    Country: Germany
    Speed: 5
    Manuverability: 6.5
    Hit Points: 6.5
    Weapons: 4 HMG, 1 HVC or 4 Rockets, Flak Gun
    Game Comments: The final version of the 109 fighter boasts not only much better
    speed than its predecssors, but also more powerful armament.
    Personal Comments: The best version of the Me 109. Not keen on the HMGs much
    though.
    
    FW 190 D9
    
    Country: Germany
    Speed: 4
    Manuverability: 9.5 
    Hit Points: 5.5
    Weapons: 2 LMG, 4 L.Cannon or 4 Rockets, Stun Smoke
    Game Comments: Improved version of the so called "Butcher Bird", the Dora-9 is
    a versatile aircraft with both fighter and ground attack capabilities and with
    excellent speed, handling and firepr
    Personal Comments: A superb plane. Very manuverable and rather well armed. My
    back-up choice of plane on Middle era multiplayer matches.
    
    .......................
    1.3 Russian Planes
    .......................
    
    La-7
    
    Country: Russia
    Speed: 5
    Manuverability: 6
    Hit Points: 4
    Weapons: 4 LMG, 2 H.Cannon, Flak Gun
    Game Comments: The only soviet fighter to shoot down a Me-262, La-7 is flown by
    the best Soviet aces, scoring combat record after combat record.
    Personal Comments: Not much to look at, stats wise, but in battle, it proves
    itself. I fly one in late multiplayer matches when I don't want to fly a jet
    plane.
    
    Yak 15
    
    Country: Russia 
    Speed: 7.5
    Manuverability: 6.5
    Hit Points: 7
    Weapons: 2 HMG, 4 L.Cannon or 4 Self-Guided Missiles or 4 Rockets, 
    Flash Blinder
    Game Comments: The first Soviet jet fighter approved for combat, the Yak-15 was
    designed to be easy to use by propellor plane pilots. It's most unusual 
    characteristic is the placement of the exhaust under the wings.
    Personal Comments: Another plane in my standby of late multiplayer. 
    Useful for when I want to teach the Gotha newbs a lesson.
    
    
    Pe-2
    
    Country: Russia
    Speed: 4
    Manuverability: 4.5
    Hit Points: 5
    Weapons: 2 LMG, 4 Free-Fall Bombs, Tailgunner
    Game Comments: The "Pawn" is the standard Soviet dive-bomber in use during
    World War II, proven to be fast, reliable, yet extremely sturdy.
    Personal Comments: Not worth the metal it's made from. Try another dive-bomber.
    
    IL-2
    
    Country: Russia
    Speed: 1.5
    Manuverability: 6.5
    Hit Points: 10
    Weapons: 2 HMG, 2 L.Cannon or 6 Rockets, Tailgunner
    Game Comments: The most produced millitary aircraft in history, the IL-2 is a
    heavily armoured attack ground plane that plays a crucial role on the Eastern
    Front.
    Personal Comments: The best dive-bomber in the game. 
    Not a bad fighter either...
    
    
    .......................
    1.4 American Planes
    .......................
    
    F2A Buffalo
    Country: USA
    Speed: 2.5
    Manuverability: 7 
    Hit Points: 4
    Weapons: 2 LMG, 2 L.Cannon
    Game Comments: The first monoplane fighter used by the US Navy, the buffalo was
    considered obsolete by 1940, but was very successfully use by the foreign
    millitaries it was sold to, like the Finnish army.
    Personal Comments: Not as fast or manuverable as the Spitfire, but a lot harder
    to hit. No defensive weapons makes multiplayer a bit tricky. My back-up plane
    if I don't want to fly the Spitfire Mk1 on multiplayer.
    
    
    
    SB2A Bucanneer
    
    Country: USA
    Speed: 1
    Manuverability: 5 
    Hit Points: 6
    Weapons: 2 LMG, 1 Torpedo or 2 Free-Fall bombs, Tailgunner
    Game Comments: Built for the US Navy, the "Buccaneer" can be an effective light
    fighter or scout bomber in the right hands.
    Personal Comments: Awful. There simply is no other word for this. The only good
    part is that the parade skin looks good in light blue, black and dark blue 
    (in that order).
    
    .......................
    1.5 Japanese Planes
    .......................
    B5N2 Kate
    
    Country: Japan
    Speed: 1.5
    Manuverability: 4 
    Hit Points: 2
    Weapons: 2 HMG, 1 Torpedo or 4 Free-Fall bombs, Tailgunner
    Game Comments: Carrier borne torpedo bomber that is virtually defenseless and,
    like most Japanese machines, easy to destroy.
    Personal Comments: Even worse than the SB2A Buccaneer. You'll have to fly one
    in Mission 11, though by then you should have got some armour upgrades, so it
    shouldn't be too hard. Also the parade skin has flames on it.
    
    D3A1 Val
    
    Country: Japan
    Speed: 1.5
    Manuverability: 6.5
    Hit Points: 1.5
    Weapons: 2 LMG, 2 Free-Fall bombs, Tailgunner
    Game Comments: A very manuverable bomber that can hold it's own in a turning
    contest against a fighter, the Val has the same problem as many other Japanese
    aircraft - it can't take much punishment.
    Personal Comments: Use the manuverability to dodge incoming fire and you'll be
    OK.
    
    A6M Zero
    
    Country: Japan
    Speed: 3
    Manuverability: 7
    Hit Points: 2.5
    Weapons: 2 LMG, 2 L.Cannon
    Game Comments: The Japanese Zero can turn circles around any allied opposition
    and is a real menace in skilled hands, but is hampered by a poor roll rate and
    the tendency to burst into flames at the slightest damage.
    Personal Comments: Remarkably similar to the F2A bufallo, but with more
    shortcomings. No match for a Spitfire.
    
    J2M Raiden
    
    Country: Japan
    Speed: 4
    Manuverability: 7
    Hit Points: 5
    Weapons: 2 HMG, 2 L.Cannon
    Game Comments: Land-based, high speed interceptor of the Japanese Navy. Heavily
    armoured for a Japanese plane, it was designed to counter the Superfortress
    threat.
    Personal Comments: Another very manuverable plane. Makes up for the
    shortcomings of the A6M Zero. Worth flying in a dogfight because the
    HMG/L.Cannon combo works very well if used together, as the projectiles move at
    roughly the same speed.
    
    Ki 43 Hayabusa
    
    Country: Japan
    Speed: 3
    Manuverability: 9
    Hit Points: 3
    Weapons: 2 LMG, 2 L.Cannon, Stun Smoke
    Game Comments: Renown for its performance in East Asia in the warly years of
    the war and most widely used Japanese land based fighter, the Ki-43 is a nimble
    fighter suffering from a distinctly low firepower.
    Personal Comments: Low on firepower, low on HP. Another Japanese plane that can
    (and should) be easily overlooked. Not worth flying, in my book.
    
    N1K-J Shinden
    
    Country: Japan
    Speed: 5
    Manuverability: 8
    Hit Points: 4
    Weapons: 4 LMG, 2 L.Cannon
    Game Comments: Good manuverability, high speed, and surprisingly strong armour
    make the Shinden one of the few Japanese fighters that can match the late-war
    American aircraft.
    Personal Comments: What took the Japanese so long to think of this plane? Not
    much in the way of exterior decoration aviailable for this plane. Worth flying
    none the less.
    
    J7W Shinden
    
    Country: Japan
    Speed: 5.5
    Manuverability: 8
    Hit Points: 2
    Weapons: 2 LMG, 4 L.Cannon or 6 Rockets or 4 Self-Guided Missiles or HVC, 
    Tesla Coil
    Game Comments: Japan's most advanced aircraft, a very fast, but also
    manuverable interceptor. Its design is quite unique, with the wings in canard
    configuration and the propellor on the rear, in a pusher position.
    Personal Comments: The most suitable plane for the last mission. Best used to
    run rings around pepole. Another of my late multiplayer personal favourites.
    The low armour lets it down a bit though.
    
    B7A Grace
    
    Country: Japan
    Speed: 2.5
    Manuverability: 7
    Hit Points: 5
    Weapons: 2 LMG, 2 Free-Fall Bombs or 1 Torpedo, Tailgunner
    Game Comments: This large and powerful Japanese dive-bomber and torpedo bomber
    has an impresseive carring capacity, but is still capable of manuvering like a
    fighter,
    Personal Comments: Not a good idea. Dive bombers should be heavily armoured.
    Japan just didn't do really heavily armoured planes in WW2.
    
    Kikka
    
    Country: Japan
    Speed: 4
    Manuverability: 6
    Hit Points: 3
    Weapons: 2 HMG, 1 H.Cannon or 6 Rockets or 6 Self-Guided Missiles
    Game Comments: Japanese copy of the German Me-262 fighter. Not as good a
    performer and bearing only half the devastating armament of the original.
    Personal Comments: Stick with the original Me-262. This thing has virtually no
    armor.
    
    THE END
    

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