__   __    _ _            _         ___ _                 _    _        
    \ \ / /_ _| | |___  _ _ _(_)__ _   / __| |_  _ _ ___ _ _ (_)__| |___ ___
     \ V / _` | | / / || | '_| / _` | | (__| ' \| '_/ _ \ ' \| / _| / -_|_-<
      \_/\__,_|_|_\_\\_, |_| |_\__,_|  \___|_||_|_| \___/_||_|_\__|_\___/__/
                     |__/                                                   
              ,-,---.     .  .  .        ,,--.         .          
               '|___/ ,-. |- |- |  ,-.   |`. | . . ,-. |- ,-. ,-. 
               ,|   \ ,-| |  |  |  |-'   |  .| | | | | |  |-' `-. 
              `-^---' `-^ `' `' `' `-'   `---\ `-^ `-' `' `-' `-'              
_______________________________________________________________________________

You ever see muscles like these before?       The hunt begins.
                        -Jann Walker                           -Marina Wulfstan
Who's a sexy tank!?                           No guts, no glory.
                  -Salinas Milton                            -Hector Calvey
_______________________________________________________________________________
-------------------------------------------------------------------------------
                           Valkyria Chronicles
                           Battle Quotes Guide
                           Version 2.1(April 17, 2010)
_______________________________________________________________________________
-------------------------------------------------------------------------------


This document is Copyright 2008-2010 Shane Sheffey (Viseris). All trademarks 
and copyrights contained within are owned by their respective trademark and 
copyright holders.

You may not make any sort of profit from this guide, and you may not claim it 
as your own document. It is for personal use only. 

Currently, only GameFAQS (gamefaqs.com) has my approval to host this guide. If
you wish to host this guide on your website, please email me prior to doing so.
It may not be placed on any web site or otherwise distributed publicly without 
advance written permission. Use of this guide on any other web site or as a 
part of any public display is strictly prohibited, and a violation of 
copyright.

Feel free to contact me about this guide at shane849842@gmail.com. Although I
do frequent the GameFAQS board for Valkyria Chronicles quite often, that is not
a reliable place to find me. Simply email me and I will get back to you as 
soon as possible.  If you have any comments about the guide, suggestions, 
corrections in spelling or quotes I may I have missed in-game, just shoot me an
email. I will definitely make a point to credit you if you make a helpful
contribution to this guide. 

Many thanks to Senka Svetlana (Empyrean Abyss). I used his guide as format 
for my own. So I will credit him here and now.

ASCII ART CREDITS:

http://www.network-science.de/ascii/

HTML-Frontend (c) 1996-2009 by Jörg Seyfferth
FIGlet (c) 1991, 1993, 1994 Glenn Chappell and Ian Chai 



**** S P O I L E R **** **** S P O I L E R **** **** S P O I L E R ****


___          o  _           _ _ _                o           
))_  __  __  _  )) __ __    ))`)`) ___  __  _ _  _  _ _  ___ 
_(( ((_)((_)(( (( (('(|    ((,(,' ((_( (|  ((\( (( ((\( ((_( 
     ))                                                   _))


**** W A R N I N G **** **** W A R N I N G **** **** W A R N I N G ****

Please be advised that the contents of this guide contain spoilers for the 
game Valkyria Chronicles in plot/story or otherwise. There is no additional 
warning for spoilers in the text to follow in this document. In other words, I
won't be marking for spoilers as they occur in the remainder of this document.
I'm just warning you now that there WILL be spoilers in the text to follow.



-------------------------------------------------------------------------------

-------------------------------------Table of Contents [TOC]


Here is your basic Table of Contents list. Simply scroll down if you are 
looking for a sub category (character or chapter for instance) where I provide
the "code" required to jump to that section using the search function.

 _____     _    _            __    ___         _           _      
|_   _|_ _| |__| |___   ___ / _|  / __|___ _ _| |_ ___ _ _| |_ ___
  | |/ _` | '_ \ / -_) / _ \  _| | (__/ _ \ ' \  _/ -_) ' \  _(_-<
  |_|\__,_|_.__/_\___| \___/_|    \___\___/_||_\__\___|_||_\__/__/
|-------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-------------------------------------|
| Table of Contents ............[TOC] |  
| Version History ..............[VEH] |  
| Introduction  ................[INT] | 
| Activating Potentials ........[ACP] |  
|  Personal Potentials .........[PEP] |  
|  Battle Potentials ...........[BAP] | 
| Battle Quotes Introduction ...[BQI] |  
| Tank Commander Quotes ........[TCQ] | 
| Scout Quotes .................[SCQ] |  
| Shocktrooper Quotes ..........[SHQ] |  
| Lancer Quotes ................[LAQ] | 
| Engineer Quotes ..............[ENQ] | 
| Sniper Quotes ................[SNQ] |  
| Generic Gallian Quotes .......[GGQ] |  
| The Empire's Quotes ..........[TEQ] | 
| Story Mission Quotes .........[SMQ] |  
| Skirmish Quotes.... ..........[SKQ] |  
| Downloadable Content .........[DOC] |  
| Miscellaneous Quotes .........[MIQ] |  
|  Nation Quotes ...............[NAQ] |  
|  Medic Quotes ................[MEQ] |  
| Favorite Battle Quotes .......[FBQ] |  
| Discussion/Observations ......[DIO] |  
| Known Errors/Help Wanted .....[KEH] | 
| Future Plans for this Guide ..[FPF] |  
| Daily Quotes/Motivation ......[DQM] | 
| Contributions ................[CON] |  
| Credits and Thanks ...........[CAT] |
|-------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-------------------------------------|

 _____          _      ___                              _         
|_   _|_ _ _ _ | |__  / __|___ _ __  _ __  __ _ _ _  __| |___ _ _ 
  | |/ _` | ' \| / / | (__/ _ \ '  \| '  \/ _` | ' \/ _` / -_) '_|
  |_|\__,_|_||_|_\_\  \___\___/_|_|_|_|_|_\__,_|_||_\__,_\___|_|  
                                                                  
  ___           _          
 / _ \ _  _ ___| |_ ___ ___
| (_) | || / _ \  _/ -_|_-<
 \__\_\\_,_\___/\__\___/__/

|-----------------------------------------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-----------------------------------------------------------------------------|
| Welkin Gunther ..................[WeG]   Zaka ........................[ZaK] |
|-----------------------------------------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-----------------------------------------------------------------------------|
 ___              _      ___           _          
/ __| __ ___ _  _| |_   / _ \ _  _ ___| |_ ___ ___
\__ \/ _/ _ \ || |  _| | (_) | || / _ \  _/ -_|_-<
|___/\__\___/\_,_|\__|  \__\_\\_,_\___/\__\___/__/

|-----------------------------------------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-----------------------------------------------------------------------------|
| Welkin Gunther ..................[WeG]   Alicia Melchoitt ............[AlM] |
| Musaad Mayfield .................[MuM]   Hermes Kissinger ............[HeK] |
| Melville Young ..................[MeY]   Ted Ustinov .................[TeU] |
| Wavy ............................[WaV]   Montley Leonard .............[MoL] |
| Noce Wordsworth .................[NoW]   Nancy Dufour ................[NaD] |
| Ramona Linton ...................[RaL]   Susie Evans .................[SuE] |
| Freesia York ....................[FrY]   Juno Coren ..................[JuC] |
| Cherry Stijnen ..................[ChS]   Aika Thompson ...............[AiT] |
|-----------------------------------------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-----------------------------------------------------------------------------|

 ___ _            _   _                              
/ __| |_  ___  __| |_| |_ _ _ ___  ___ _ __  ___ _ _ 
\__ \ ' \/ _ \/ _| / /  _| '_/ _ \/ _ \ '_ \/ -_) '_|
|___/_||_\___/\__|_\_\\__|_| \___/\___/ .__/\___|_|  
                                      |_|            
  ___           _          
 / _ \ _  _ ___| |_ ___ ___
| (_) | || / _ \  _/ -_|_-<
 \__\_\\_,_\___/\__\___/__/

|-----------------------------------------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-----------------------------------------------------------------------------|
| Brigitte "Rosie" Stark ..........[BrS]   Alex Raymond ................[AlR] |
| Kevin Abbot .....................[KeA]   Coby Caird ..................[CoC] |
| Salinas Milton ..................[SaM]   Hannes Salinger .............[HaS] |
| Mica Hawkins ....................[MiH]   Vyse Inglebard ..............[VyI] |
| Lynn ............................[LyN]   Wendy Cheslock ..............[WeC] |
| Edy Nelson ......................[EdN]   Aisha Neumann ...............[AiN] |
| Jane Turner .....................[JaT]   Dorothy Howard ..............[DoH] |
| Nina Streiss ....................[NiS]                                      |
|-----------------------------------------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-----------------------------------------------------------------------------|
 _                            ___           _          
| |   __ _ _ _  __ ___ _ _   / _ \ _  _ ___| |_ ___ ___
| |__/ _` | ' \/ _/ -_) '_| | (_) | || / _ \  _/ -_|_-<
|____\__,_|_||_\__\___|_|    \__\_\\_,_\___/\__\___/__/


|-----------------------------------------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-----------------------------------------------------------------------------|
| Largo Potter ....................[LaP]   Jann Walker .................[JaW] |
| Nils Daerden ....................[NiD]   Theold Bohr .................[ThB] |
| Walter Nash .....................[WaN]   Hector Calvey ...............[HeC] |
| Audrey Heitinga .................[AuH]   Rosina Selden ...............[RoS] |
| Yoko Martens ....................[YoM]   Elysse Moore ................[ElM] |
|-----------------------------------------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-----------------------------------------------------------------------------|

 ___           _                     ___           _          
| __|_ _  __ _(_)_ _  ___ ___ _ _   / _ \ _  _ ___| |_ ___ ___
| _|| ' \/ _` | | ' \/ -_) -_) '_| | (_) | || / _ \  _/ -_|_-<
|___|_||_\__, |_|_||_\___\___|_|    \__\_\\_,_\___/\__\___/__/
         |___/                                                

|-----------------------------------------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-----------------------------------------------------------------------------|
| Knute Jung ......................[KnJ]   Herbert Nielsen .............[HeN] |
| Karl Landzaat ...................[KaL]   Homer Peron .................[HoP] |
| Dallas Wyatt ....................[DaW]   Ramsey Clement ..............[RaC] |
| Nadine ..........................[NaI]   Claudia Mann ................[ClM] |
|-----------------------------------------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-----------------------------------------------------------------------------|


 ___      _                  ___           _          
/ __|_ _ (_)_ __  ___ _ _   / _ \ _  _ ___| |_ ___ ___
\__ \ ' \| | '_ \/ -_) '_| | (_) | || / _ \  _/ -_|_-<
|___/_||_|_| .__/\___|_|    \__\_\\_,_\___/\__\___/__/
           |_|                                        

|-----------------------------------------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-----------------------------------------------------------------------------|
| Emile Bielert ...................[EmB]   Oscar Bielert ...............[OsB] |
| Cezary Regard ...................[CeR]   Marina Wulfstan .............[MaW] |
| Catherine O'Hara ................[CaO]                                      |
|-----------------------------------------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-----------------------------------------------------------------------------|

  ___                  _       ___      _ _ _           
 / __|___ _ _  ___ _ _(_)__   / __|__ _| | (_)__ _ _ _  
| (_ / -_) ' \/ -_) '_| / _| | (_ / _` | | | / _` | ' \ 
 \___\___|_||_\___|_| |_\__|  \___\__,_|_|_|_\__,_|_||_|
                                                        
  ___           _          
 / _ \ _  _ ___| |_ ___ ___
| (_) | || / _ \  _/ -_|_-<
 \__\_\\_,_\___/\__\___/__/
|-----------------------------------------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-----------------------------------------------------------------------------|
| Generic Scouts ..................[GSC]   Generic Shocktroopers .......[GSH] |
| Generic Lancers .................[GLA]   Generic Engineers ...........[GEN] |
| Generic Snipers .................[GSN]                                      |
|-----------------------------------------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-----------------------------------------------------------------------------|

 _____ _          ___            _               ___           _          
|_   _| |_  ___  | __|_ __  _ __(_)_ _ ___ ___  / _ \ _  _ ___| |_ ___ ___
  | | | ' \/ -_) | _|| '  \| '_ \ | '_/ -_|_-< | (_) | || / _ \  _/ -_|_-<
  |_| |_||_\___| |___|_|_|_| .__/_|_| \___/__/  \__\_\\_,_\___/\__\___/__/
                           |_|                                            
|-----------------------------------------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-----------------------------------------------------------------------------|
| Maximilian ......................[MaX]   Selvaria Bles ...............[SeB] |
| Radi Jaeger .....................[RaJ]   Berthold Gregor .............[BeG] |
|-----------------------------------------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-----------------------------------------------------------------------------|


 ___ _                  __  __ _       _             ___           _          
/ __| |_ ___ _ _ _  _  |  \/  (_)_____(_)___ _ _    / _ \ _  _ ___| |_ ___ ___
\__ \  _/ _ \ '_| || | | |\/| | (_-<_-< / _ \ ' \  | (_) | || / _ \  _/ -_|_-<
|___/\__\___/_|  \_, | |_|  |_|_/__/__/_\___/_||_|  \__\_\\_,_\___/\__\___/__/
                 |__/                                                         

|--------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|--------------------------------------------|
| Prologue: Gallia to Arms ............[PRO] |  
| Chapter 1: In Defense of Bruhl ......[C01] |  
| Chapter 2: Escape from Bruhl  .......[C02] | 
| Chapter 3: Vasel Urban Warfare ......[C03] |  
| Chapter 4: Operation Cloudburst .....[C04] |  
| Report 1: Largo's Passion ...........[R01] | 
| Chapter 5: The Kloden Wildwood ......[C05] |  
| Chapter 6: A Desert Encounter .......[C06] | 
| Chapter 7: The Battle at Barious ....[C07] |  
| Report 2: Signs of Awakening ........[R02] |  
| Chapter 8: The Woodland Snare .......[C08] | 
| Chapter 9: A Midsummer Incident .....[C09] | 
| Chapter 10: Liberation of Fouzen ....[C10] |  
| Report 3: What Lies Beyond Hate .....[R03] |  
| Chapter 11: The Marberry Shore ......[C11] | 
| Chapter 12: The Fight for Bruhl .....[C12] |  
| Report 4: War Without Weapons.... ...[R04] |  
| Chapter 13: The Clash at Naggiar ....[C13] |  
| Report 5: Flower of the Battlefield .[R05] |  
| Chapter 14: Loss Within Victory .....[C14] |  
| Chapter 15: Citadel Ghirlandaio .....[C15] |  
| Chapter 16: The Maiden's Shield .....[C16] |  
| Chapter 17: The Bridge to Hope ......[C17] |  
| Finale: Shadow of the Valkyrur ......[C18] |  
|--------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|--------------------------------------------|

 ___ _   _           _    _       ___           _          
/ __| |_(_)_ _ _ __ (_)__| |_    / _ \ _  _ ___| |_ ___ ___
\__ \ / / | '_| '  \| (_-< ' \  | (_) | || / _ \  _/ -_|_-<
|___/_\_\_|_| |_|_|_|_/__/_||_|  \__\_\\_,_\___/\__\___/__/

|--------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|--------------------------------------------|
| Skirmish 1: Outskirts of Bruhl ......[S01] |  
| Skirmish 2: Vasel Riverside .........[S02] |  
| Skirmish 3: Kloden Wildwood  ........[S03] | 
| Skirmish 4: Barious Desert ..........[S04] |  
| Skirmish 5: Upper Fouzen ............[S05] |  
| Skirmish 6: Marberry Shore ..........[S06] | 
| Skirmish 7: Windmill Plaza ..........[S07] |  
| Skirmish 8: Naggiar Plain ...........[S08] | 
| Skirmish 9: East Bank of Vasel ......[S09] |   
|--------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|--------------------------------------------|

 ___                  _              _      _    _     
|   \ _____ __ ___ _ | |___  __ _ __| |__ _| |__| |___ 
| |) / _ \ V  V / ' \| / _ \/ _` / _` / _` | '_ \ / -_)
|___/\___/\_/\_/|_||_|_\___/\__,_\__,_\__,_|_.__/_\___|
                                                       
  ___         _           _   
 / __|___ _ _| |_ ___ _ _| |_ 
| (__/ _ \ ' \  _/ -_) ' \  _|
 \___\___/_||_\__\___|_||_\__|

|-----------------------------------------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-----------------------------------------------------------------------------|
| Selvaria Bles ...................[SeB]   Johann O Eisen ..............[JoE] |
| Imperial Roster .................[IMR]   Behind Her Blue Flame .......[BHB] |
| BF: Assault on Ghirlandaio ......[BF1]   BF: Silencing the Artillery .[BF2] |
| BF: Rout of the Gallian Forces ..[BF3]   BF: Azure Witch .............[BF4] |
| Enter the Edy Detachment ........[ETE]                                      |
|-----------------------------------------------------------------------------|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|-----------------------------------------------------------------------------|


Here it is, the Table of Contents. At first, you may think the format I used
for using the search function might look a little...confusing. Originally, I 
opted to use a number(1-9) system for this table, but I thought I'd be hard 
to memorize a number for your favorite character. For instance:

I want to look up Alicia Melchoitt, and it's associated with the number 15. 
That's great but, if I want to go back to her section, it might be hard to 
associate "15" with Alicia.  

~Any section that is not for a character/unit of Squad 7 is abbreviated 
according to the number of words in that section. For example, "Table of 
Contents" is abbreviated "TOC". These sections will always be in capital 
letters if you are using the search function.  

If the section is only one word, the abbreviation will take from the first 
three letters of that section. For example, "Introduction" is "INT".

If the section is two words, the abbreviation will take from the first two 
letters of the first word, and the first letter of the second word. For 
example, "Version History" is "VEH". One exception to this rule is the sections
under "Generic Gallian Quotes". They are abbreviated by the first letter of the
first word, and the first two letters of the second word. My Table of Contents
is getting too large I guess.

If the section is three or more words, the abbreviation will take one letter
from first word, one letter from the second one, and one letter from the third
word. For example, "Future Plans for this Guide" is "FPF". When I say its takes
one letter, it will always be the first letter of that word.  

~Any section that is based on quotes by a member of Squad 7 or The Empire use 
the following format. "AlM" for Alicia Melchoitt.  

Let's say you want to search for "Alicia Melchoitt". The first letter of her 
abbreviation takes from the first letter of her first name and this letter will
be a capital. The second letter of the abbreviation takes from the second 
letter of her first name and this letter will be lowercase. The third letter of
the abbreviation takes from the first letter in her last name, and this will
be in uppercase. Therefore, "Alicia Melchoitt" is abbreviated by "AlM".
 
Darcsens whom lack last names, are abbreviated like this: "Zaka" = "ZaK". In 
this format, the first letter of their first name is capitalized, the second
letter of this first name is lowercase, and the third letter of their first
name is capitalized. This also applies to any other characters that don't have
a last name. 

For chapter, report, and skirmish missions, they are abbreviated by the first 
letter of the word and then by its corresponding number. For instance, 
"Chapter 9: A Midsummer Incident" is abbreviated by "[C09]" and a 0 (zero) is 
included for numbers 1 through 9. The number corresponding to report missions
here do not match up with the order they are presented in the game. I only 
included the playable report chapters (those that have missions) and omitted 
the rest. For instance, "Report 2: Signs of Awakening" is listed as such 
because it is the second playable report mission, not the second "report" 
listed in the game.  

~~~Some Exceptions to this System (Abbreviations)

~Nadine 
~Generic Scouts, Shocktroopers, Lancers, Engineers, Snipers

To search (which instantly jumps you to the section of your choosing), simply 
hit ctrl + F on your browser to bring up the search function. Note that if you
are searching with "Match Case" off, things might get complicated for you. To 
remedy this, type the three letter abbreviation in brackets before performing 
your search. 





------------------------------------Version History [VEH]

~Version 2.1 (4/17/10)

For the nonbelievers...Everyone else enjoy this wonderful PDF document by 
Violet_Lee. I love this game with a passion. Thank him, it was not my work.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Violet_Lee writes: 8-21-09

"I am Violet_Lee, from Gamefaqs. I found your guide very useful, especially for
understanding what the characters day during the batles, when there are no
subtitles available. I figured I would print your guide for real time reference
when playing the game, but I found it too big to be printed. So, I decided to
organize the most useful informations for that purpose (reading while playing)
and make a much more practical 'printable version' only with the battle quotes
themselves. I started doing it for personal use only, but I've put so much
effort on doing it that now I feel like sharing with the community so that all
my trouble don't go to waste. You are, of course, mostly credited, as all I've
done was organize the things a bit. With your approval, I'll post it on 
GameFaqs' VC Boards. If you want to, you can link the vers. on your Faq. If you
don't like it, no problem at all, I'll keep it to myself. 

Check it out:

(sorry doesn't fit in 80 character space, its on 2 lines)

http://docs.google.com/fileview?id=
0B7zwyYEilcvkYTFlNTIyMmUtYTViYy00NzQ5LWEyMzUtNDI1MDhmYWQ2MjI3&hl=en

This can be useful for 2 purposes:
1) People that want to play the game in Japanese, but don't really know 
japanese. The printable vers. covers most of the dialogue that is not 
subtitled, so it is very useful. 
2) People that have difficulty understanding what the characters are saying
without the subtitles. That's my case: I'm not a native english speaker
(I'm brazilian BTW,) so sometimes I miss what the characters are saying.

I chose the alphabetical order because it's easier and quicker to look for
someone in special when you are playing the game. You just pass the pages until
you reach the right letter.

I think that's it. Looking forward for a reply.

Thanks for your attention,

~Violet
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

~Version 2.0 (5/8/09)

Here it is folks! Finally an update. I have added the majority of the quotes
found in the Downloadable content, which largely includes new quotes for
Selvaria and Johann O Eisen. Also, there are new quotes for members of "Enter
The Edy Detachment". You'll also find the briefings for each of the missions
introduced in the Downloadable Content section. I hope everyone will enjoy the 
slightly "new and improved" design I gave this guide!

~Version 1.72 (4/9/09)

Just a small update here. Grayjack72 provides some corrections to Noce and 
Ted's quotes, and korifugi contributes to Ted's Metal Allergy quote. Once 
again, I am grateful that these two took time out of their day to help the 
guide out a bit. Thanks again. 

~Version 1.71 (3/15/09)

Apparently, Berthold Gregor had an order that I was not aware of. Credit goes
to Marblecake on this one. Skunkhunter also points out that the Bug in a Rug 
and Claustrophobic potentials activate in desert type trenches. I thank both  
of them for their contributions.

~Version 1.7 (3/9/09)

I've added the quotes available to the 25 Generic Gallian soldiers that are
able to join Squad 7. Check out my Generic Gallian Quotes section if you are
interested.

~Version 1.57 (2/17/09)

This update is relatively minor. Marblecake provides some corrections to the
various quotes from the members of Squad 7. Appreciate the feedback Marblecake!

~Version 1.56 (1/29/09)

I've finally gotten around to adding the text in briefings (non-spoken) and 
the Landmarks and Street Names on various maps. Contributions from 
GunbladeBerserkr include Catherine's Ammo Worries quote and Vyse's quote when
he falls unconscious (corrected). Additionally, I've discovered that story
mission 10a (Infiltration of Fouzen) is actually a night map. Can't believe I
missed that the first time! It makes a lot of the night-based potentials a lot
easier to activate. Haven't given up on this guide in the least, it will 
eventually be complete. In the meantime, let's hope SEGA delivers with their 
promised downloadable content! Eagerly anticipating it.

~Version 1.36 (1/5/09)

This update includes the conversations between various characters at the start
of the story and skirmish missions. Stay tuned! I will be adding more to these
sections in the future! I must thank everyone for their interest so far. Also
worth noting is Skyler's contribution on Susie's quotes. Thanks again!

~Version 1.01 (12/9/08)

Relatively minor update here. Took another sweep through the document to 
correct spelling and grammar, and adjusted some formatting. Added the 
contribution section. Thanks, AdelaineV! 

~Version 1.0 (12/8/08)

This is a big update from Version 0.9. I cleaned up a horde of grammar and 
spelling mistakes and made the guide layout a little neater. Also, I added The
Empire's Quotes section, and the Enter and Exit Squad 7 quotes for recruits.
Accepting readers favorite quotes! See the Favorite Battle Quotes section for 
more info.

~Version 0.9 (12/4/08)

This guide was submitted to GameFAQS. I have nearly every quote for the members
of Squad 7, just need to confirm some of them. Enemy Quotes section not 
complete at this point.

~Version 0.1 (11/14/08)

Work began on my project of creating a "Battle Quotes Guide" for the game 
Valkyria Chronicles on the Playstation 3 system.


------------------------------------Introduction [INT]


Welcome to the Valkyria Chronicles Battle Quote Guide! I appreciate your
interest in this game! Hearing the talented work of the voice actors and 
actresses in-game sparked a lot of motivation in me to create this guide in the
first place. You may laugh now, but creating my own FAQ/guide for a videogame
has been one of my goals in life. Looking back, I'm glad that I've been able to
experience and ensure this project to its completion (thus far). This intro 
section will be rather lengthy, so if you don't care much for a lot of fluff, 
be sure to check out the other sections here.

You might ask me, "Why create a battle quotes guide? Surely if it has little 
relevance on actually beating the game and contains hardly any strategies, its
pointless, right?". Beating the game at 100% completion is one thing, but 
maybe, you want to experience more the game has to offer...even after spending
so much time on the game already. Maybe your passion and love for a particular
game is so strong, you just want to explore every nook and cranny the game 
has to offer. Every spoken line, every possible scenario regardless of winning,
or losing...you name it. Not only doing these things...but recording these 
quotes for other fans of the series who are curious. Maybe they don't have the
time to experience the game as I did.  

Additionally, I created this guide not only get to more out of Valkyria 
Chronicles but that I wanted to be playing for a purpose. If you really think
about it, videogames are just a form of media, and more specifically, 
entertainment. While entertaining yourself is great and a fundamental need of
humans, its actual relevance to your life is actually pretty low. Even those 
who play videogames for a living--are playing with a purpose in mind. Whether
it is to write a review, test for bugs and functionality, or submit images or 
video to a popular site. I had a similar mindset in the process of creating 
what you see here. 

The funny thing is, I will probably not even experience this game in its 
entirety. Going through every possible scenario where text or spoken voice 
occurs and recording that information in one language...is endearing as it is.
Though the game has the option to play with the Japanese language track, I have
yet to switch to that. In the future I plan to, though my priority is with the 
North American localization of the game. 

Finally, I created this guide as of means of showing my support and love for
the game. I felt that by creating this, it might spark interest in other gamers
to check out this title like I did a month ago via the Playstation Store's 
demo. Not only that, I wanted those who already own the title, to just realize
how much went into the production of Valkyria Chronicles. That perhaps they
were missing content because they only gave the game one playthrough and then
stored it back on the shelf. On it's surface, Valkyria Chonicles is a strategy
roleplaying game that holds it own for about 30 hours (first playthrough). 
Granted, if you wanted to unlock every medal and access all New game+ content,
you'll be satisfied for over 100 hours, easy. 

Guys, I have spent over 500 hours (give or take) in the production of this 
guide, and replaying the game to hear and record everyone's quotes. To me, it 
was a very satisfying experience. And yet...there is still so much more 
Valkyria Chronicles has to offer--and work to be done on my part. With that 
said, the work is actually very enjoyable, and I don't regret a minute of it.
A large motivator for me to continue with this guide was the fact that it is
potential experience for my career. I hope to pursue a career in the games
industry, and will probably start out as a QA member (Quality Assurance). 
Continually testing games for quality purposes is what they do, it's their job.
Granted, I have the passion to succeed in this industry and understand the work
and hours that are required.
 
Now creating any sort of published document takes a lot of time, dedication and
devotion to your work. I have learned this and a lot more through the creation
of my own guide. This project is not something I crafted overnight, and I 
pressed myself to work on this document whenever I had spare time. I'm going to
say that I have spent more time on this document and in its creation than any
project that I ever worked on in high school or college. Serious stuff. Not 
having a deadline helps though, I must say!

When I first started out, I thought this would be an overwhelming task. If you
really think about it, there are thousands of vocal lines that are said by 
various characters throughout Valkyria Chronicles. You've got the various lines
for every member of Squad 7, enemy quotes, voices through the transmission 
system...the list goes on. There are over 50 fully voiced characters in your 
squad alone!  
   
I'm going to talk a little bit about the my process of creating this guide. 
First off, I used a notebook about 200 pages thick to record everyone's quotes
using a pen. A lot of my free time was spent just on skirmish 1 (Outskirts of 
Bruhl) just trigging the different quotes for each unit. The basic quotes like
selecting unit and quotes for potentials were not that hard to obtain, but keep
in mind, I had to go through these processes with 50 characters. I'd say it 
took me roughly 2 weeks to record the majority of Squad 7's quotes (after I 
had already beaten the game, which I picked up 11/6/08). 

Obtaining the Team Attack quotes for everyone probably took the most amount of
my time. Even though Team Attack is only utilized by Scouts, Shocktroopers, and
Engineers, a particular character could have up to six quotes just in this one
category. From my experiences with the game, each character has three generic
team attack lines, and additional lines if being supported by one of their 
friends. In the majority of cases, I had to use team attack on the first tank
on skirmish 3 (Kloden Wildwood) as I ran out of enemies elsewhere. Not to 
mention, there's a probability that you'll hear repeat quotes before you've 
heard every line. 

Now on actually hearing the quotes, I would recommend doing this if you really 
love the game and/or are just curious as to what certain characters say. Doing
this dramatically increases the "lifetime" of Valkyria Chronicles beyond the 
first playthrough. With that said, I have created a section of quotes that I 
believe were funny, memorable or otherwise worth mentioning. Granted, we all 
have different tastes, but these quotes were most appealing to me.  

Hearing these quotes also gives you a greater appreciation and understanding
of the various characters of Squad 7. You might think that on the surface, the
majority of Squad 7's personality is nonexistent, which is a fair assumption to
make with only one playthrough of the game. I must tell you though, after 
hearing everything these characters say in game, and reading their updated 
personnel files, you might pleasantly discover they are a lot more fleshed out
than at first glance.  

After that lengthy introduction, I hope you enjoy reading this guide first and
foremost!

                                      
------------------------------------Activating Potentials [ACP]
                                    

In this section, I will list the various personal and battle potentials Squad 7
will possess throughout the game.  However, I'm not going to list what each 
potential does--you can find this information in-game or on the GameFAQS boards
for Valkyria Chronicles. At the time of writing this, there are two stickied 
topics: one topic that lists what the potentials do and another that tells 
which potentials belong to which characters.

I will be going into detail on how to activate each potential in the most 
efficient manner. If you can't activate the potentials, you can't listen to 
your favorite character's quotes right?

The easiest place to activate any potential is probably skirmish 1 (Outskirts 
of Bruhl), unless otherwise stated. Also, keep in mind that casting Awaken 
Potential on a certain character increases the chance that any Potential will
activate--regardless if it holds a negative or positive effect.

Let me just define a few of the terms I will be using here:

~Proximity/Vicinity 
___________________

Basically for the potential in which this applies to, the unit must be in 
grenade range. Anywhere within the area of throwing a hand grenade should 
suffice. Of course, this is an approximation, I'm not sure of the exact 
measurements necessary to activate every potential, sadly.

~Will Activate/Has a Chance to/Activates
________________________________________

With any phrase along these lines, you have to keep in mind that the majority 
of potentials have a set chance, or percentage on which they activate on. 
Granted, using Awaken Potential on a character or all characters will increase 
these odds. The only potentials that I know activate with 100% certainty are 
the "Ultimate" potentials. 

~Character/Unit 
_______________

This stands for a foot soldier of Squad 7, be it Scout, Shocktrooper, Lancer, 
Engineer, or Sniper. Can also stand for a tank commander if the appropriate
potential applies to them.

~Skill 
______

Sometimes I use this term to refer to both Battle Potentials and Personal 
Potentials collectively. Interchangeable with the word "potentials" really.

~Pop-up 
_______

A "pop-up" type potential is one that activates no matter what your unit may be
doing. You could be running, throwing a grenade or shooting with a sniper rifle
in some cases. Think of it like an Internet pop-up, it comes up suddenly and 
doesn't cover the whole screen. Likewise, it doesn't interrupt whatever you 
happened to be doing at the time. These potentials are just accompanied by the
character's voice. 

~Full Screen Animation 
______________________

I could think of nothing else to define these particular potentials. Basically,
once the potential activates, the entire screen changes accompanied by that 
particular unit's facial expression and voice. If I remember correctly, the 
color the screen changes reflects what type of potential was just activated.

Blue = Battle Potential
Yellow = Positive Personal Potential
Purple = Negative Personal Potential

                       
-----------------------Personal Potentials [PEP]
                       

~Acrobat

[Full Screen Animation]
The easiest way to active Acrobat is to go to skirmish number 2 
(Vasel Riverside) and continually climb the ladder there until the potential 
kicks in.  


~Acrophobic

[Pop-up]
You could use the Vasel Riverside skirmish for this potential too, but getting
a sniper there might take some work. If you're farther along in the game, you
can use skirmish 8 (Naggiar Plain) where there is a ladder right there. Just
keep climbing the ladder until the potential kicks in.


~Aichmophobic

[Full Screen Animation]
Position your character in the proximity of a lancer. Using your own lancer 
is probably a better bet if you just want to hear the quote.


~Alicia Hater

[Pop-up]
Position your character in the proximity of Alicia. 


~Alicia Lover

[Full Screen Animation]
Position your character in the proximity of Alicia.


~Ammo Worries

[Pop-up]
This potential is such a pain if you want to hear Catherine's quote. To my 
knowledge, it only activates on your last bullet (01 ammo to 00) in the middle
of firing. It's only amongst a handful of potentials that activate mid-shot. To
complicate matters, Catherine has an Ammo Refill potential that has a chance
to kick in after every shot. Your best bet is to probably use a low level 
Catherine and dwindle her ammo down, so she has at max 1 shot to use per turn.

~Bad Back

[Pop-up]
Skirmish 1 (Outskirts or Bruhl) works fine. Just keep crouching until the 
potential kicks in at the nearest sandbag. 

~Big Hearted

[Full Screen Animation]
This potential has a chance to kick in when Largo reaches 0 HP during the 
Player's Phase (when he is selected). Since Lancers don't have grenades, its 
probably best to send Largo into a bunch of shocktroopers and tanks to suicide.
Skirmish 2 (Vasel Riverside) will work for this. 

~Big Sister

[Full Screen Animation]
Activates as long a Rosie is in the proximity of an allied shocktrooper.

~Bloodthirsty

[Full Screen Animation]
Has a chance to activate after you attack with a rifle.  

~Born Leader

[Pop-up]
Activates when in the presence of allies. 


~Bug in a Rug

[Pop-up]
Activates when in a trench. Both the Naggiar type trenches and the trenches in
the desert regions (Barious) have been confirmed to work with this. To simply 
hear the quote, skirmish 8 (Naggiar Plain) is probably your best bet, you start 
off in a trench to begin with.

~Bully

[Fully Screen Animation]
To activate Bully, you basically need to be surrounded be allies. Haven't 
tested the exact number that are required, but having three allies around 
Theold should be enough to activate this potential. As long as the allies are 
several bodies length from Theold it should work.

~Calm Heart

[Pop-up]
Calm Heart is a little tricky to activate. I believe I got this potential to 
activate for me on skirmish 1 (Outskirts of Bruhl). Basically I just drove 
towards the enemy's camp without killing any foes. The more foes in the general
vicinity of Welkin, the greater the probability of activating this. It will
definitely go off on Outskirts of Bruhl (Hard Skirmish) if you select Welkin. 

~Camaraderie

[Pop-up]
Position your unit next to an ally of his/her respective class. For example, 
if you select a Sniper, this potential will activate when in the proximity of 
another allied sniper.

~Camp Defender

[Pop-up]
This potential will activate when the unit is placed inside any of your camps.
You can tell if your unit is in a camp if they have a "Status up" blue icon 
above their name in the lower right hand corner of the screen.

~Challenge Lover

[Full Screen Animation]
Simply move Vyse within the range of enemy interception fire and this potential
should activate.

~Chameleon

[Full Screen Animation]
This potential will activate when the unit lies prone in the grass. Grass in 
which you can hide in will be visible on your overhead map and the unit's icon
will be covered with diagonal green stripes to indicate they are in hiding. 
Skirmish 3 (Kloden Wildwood) is probably the easiest map to activate this
potential.

~Chatty Cathy

[Pop-up]
This potential will activate if your unit is in proximity of a friend. You can
tell if a particular unit likes another unit if you check their status. For 
example, Melville "likes" Ted and Ted "likes" Melville.
 
~Child of Nature

[Pop-up]
To my knowledge, Child of Nature will activate as long as the character is on 
any type of street/city type road or surface. The easiest way to activate this
potential is to simply go to skirmish 2 (Vasel Riverside) and walk around your
base area a bit. 

~Chronic Fatigue

[Full Screen Animation]
The easiest way to activate this potential is to lower Hermes' AP
(Action Points) to 0. Simply run him around the map a bit, and it has a chance
to trigger once his AP reaches 0. 

~City Kid

[Pop-up]
To my knowledge, City Kid will activate as long as the character is on 
any type of street/city type road or surface. The easiest way to activate this
potential is to simply go to skirmish 2 (Vasel Riverside) and walk around your
base area a bit. 

~Claustrophobic 

[Pop-up]
Activates when in a trench. Both the Naggiar type trenches and the trenches in
the desert regions (Barious) have been confirmed to work with this. To simply 
hear the quote, skirmish 8 (Naggiar Plain) is probably your best bet, you start 
off in a trench to begin with.

~Cocky

[Pop-up]
Has a chance to activate any time Walter's HP is full when you select him.

~Country Bred 

[Pop-up]
Country Bred will activate if your character is standing on a dirt road 
(typically light brownish in color). Skirmish 1 (Outskirts of Bruhl) works best
for this.

~Coward

[Pop-up]
Activates when the character is in the proximity of an enemy unit. Kind of 
risky to send a Sniper up to an enemy's face, but if you just want to hear 
Oscar's quote, Skirmish 1 (Outskirts of Bruhl) works fine.

~Darcsen Bond

[Pop-up]
Activates when the unit (a Darcsen in this case) is in proximity of an allied 
Darcsen unit. You can identify a Darcsen by their dark purplish hair and the 
fact that they lack last names. Zaka, Nadine, Lynn and Wavy are Darcsens. 

~Darcsen Hater

[Pop-up]
Activates when the unit is in proximity of an allied Darcsen unit. You can 
identify a Darcsen by their dark purplish hair and the fact that they lack
last names. Zaka, Nadine, Lynn and Wavy are Darcsens.

~Daredevil

[Full Screen Animation]
Activates when Hannes is surrounded by enemy units. I really had a hard time 
getting this skill to activate. The easiest method I know of is to select 
Hannes on skirmish 1 hard mode (Outskirts of Bruhl). Before then, I'm not
too sure of an alternate method. Skirmish 2 (Vasel Riverside) might work on
Easy/Normal difficulty, but I didn't have much luck.

~Desert Allergy

[Full Screen Animation] 
Desert Allergy will activate if your unit is on a desert type map (Barious 
regions). As far as I know of, the type of surface the unit is standing on
has no bearing on its probability to activate.


~Desert Bred

[Pop-up]
Desert Bred will activate if your unit is on a desert type map (Barious 
regions). As far as I know of, the type of surface the unit is standing on
has no bearing on its probability to activate.

~Energetic 

[Full Screen Animation]
Has a chance to activate any time Melville's HP is full.

~Engineer Killer

[Pop-up]
Your unit must be in the proximity of an enemy Engineer for this ability to
activate. Doesn't help that you hardly face any Engineer's throughout gameplay.
To hear the quote, clear a path for Knute and place him near the enemy Engineer
on skirmish 2 (Vasel Riverside).

~Fancies Men

[Pop-up]
Will activate if your character is in proximity of an allied unit whose gender
is male.

~Fancies Women

[Pop-up]
Will activate if your character is in proximity of an allied unit whose gender
is female.

~Frail Body

[Pop-up]
Will activate if your character's AP(Action Points) are less than half.

~Good Buddy

[Pop-up]
Will activate if your character is in proximity of an allied unit that they 
have a liking towards. You can check if two characters are friends in their
status page. For example, Melville likes Ted and Ted like Melville.

~Hard Worker

[Full Screen Animation]
Hard Worker has a chance to activate after Lynn performs an attack. I believe
this potential only activates when she uses her machine gun. If she attacks
with a grenade or flamethrower Hard Worker won't activate.

~Head-Lit Deer

[Full Screen Animation]
Has a chance to activate any time Karl receives an enemy counterattack. For the
purpose of hearing this quote, it is probably best to fail in killing the 
enemy.

~Humanitarian

[Full Screen Animation]
Has a chance to activate any time Susie attacks with her rifle. After some
testing, this potential will only activate when Susie attacks with a rifle and
it does not activate when she uses grenades. 

~Imp Hater

[Pop-up]
Activates any time the character is in proximity of an enemy unit.

~Impatient

[Pop-up]
This potential will activate when the unit lies prone in the grass. Grass in 
which you can hide in will be visible on your overhead map and the unit's icon
will be covered with diagonal green stripes to indicate they are in hiding. 
Skirmish 3 (Kloden Wildwood) is probably the easiest map to activate this
potential.

~Indecisive 

[Pop-up]
Activates whenever Kevin is in the proximity of a significant number of enemy
units. This skill is somewhat difficult to activate. However, skirmish 2 
(Vasel Riverside) is probably your best bet if you want to hear what he says.
Just drive Kevin into the middle of the map (might be a little hard to hear 
with the interception fire though). 

~Intimate Company

[Full Screen Animation]
This potential is a little wonky to me. I've had it activate when Hector was
alone far distanced from allies, and other times when he had a significant 
number of allies around him. If you use Hector to complete missions though, you
will probably activate this potential at some point.  

~Into Macho Men

[Full Screen Animation]
Position Rosina in the proximity of an allied male Lancer unit.

~Jam Jinxed

[Full Screen Animation]
Has a chance to activate any time Mica fires his machine gun.

~Klutz

[Full Screen Animation]
Klutz has a chance of activating any time you select Nancy.

~Lancer Hater

[Pop-up]
Position your unit in the proximity of an enemy Lancer.

~Lancer Killer

[Pop-up]
Position your unit in the proximity of an enemy Lancer.

~Largo Hater

[Pop-up]
Position your unit in the proximity of Largo.

~Largo Lover

[Full Screen Animation]
Position your unit in the proximity of Largo.

~Lone Wolf

[Pop-up]
Generally, this potential will activate if there are any allied units in the
immediate vicinity.

~Lonely 

[Pop-up]
Generally, this potential will activate if there are no allied units in the
immediate vicinity.

~Loyal Teammate

[Pop-up]
Generally, this potential will activate if there are any allied units in the
immediate vicinity.

~Lucky

[Full Screen Animation]
Has a chance to activate any time Knute receive an enemy counterattack. For the
purpose of hearing this quote, it is probably best to fail in killing the 
enemy.

~Maintenance Lazy

[Full Screen Animation]
Has a chance to activate any time Ramsey shoots with her rifle. I haven't 
tested this potential with grenades to see if the same holds true.

~Man Hater

[Pop-up]
Activates when the unit is in the proximity of an allied unit whose gender is 
male.

~Masochist 

[Full Screen Animation]
Activates when Homer receives damage from interception fire when his HP is 
below 1/2 full.

~Maternal

[Pop-up]
Activates when Alicia is in the proximity of allied units that she likes. You
can tell if she likes a particular unit by checking her status page or by 
hitting triangle during combat.

~Meadow Bred

[Pop-up]
Generally, this skill activates when the character is standing on a 
vibrant green grass type field. Easiest place to get this to activate is 
skirmish 1 (Outskirts of Bruhl).

~Metal Allergy

[Full Screen Animation]
The definition of "metal" in this game is quite vague. Tanks for instance,
do not activate the metal potentials. I can say that metal looking bridges and
platforms, are indeed enough to activate this potential. The easiest place to
activate this potential is skirmish 5 (Upper Fouzen). Simply move the unit to
the bridge that is the closest to your base. It should activate when the they
cross the bridge.

~Metal Head

[Pop-up]
The definition of "metal" in this game is quite vague. Tanks for instance,
do not activate the metal potentials. I can say that metal looking bridges and
platforms, are indeed enough to activate this potential. The easiest place to
activate this potential is skirmish 5 (Upper Fouzen). Simply move the unit to
the bridge that is the closest to your base. It should activate when they
cross the bridge.

~Misogynist

[Pop-up]
Activates when your character is in the proximity of an allied unit whose 
gender is female.
 
~Mooch

[Full Screen Animation]
Activates when Audrey fires off her last shot (01 to 00 ammo). Seems to go off
quite a bit.

~Moody

[Full Screen Animation]
Has a chance to activate any time you select Herbert.

~My Way

[Full Screen Animation]
Generally speaking, this potential activates when there are no allies in the 
immediate vicinity of Marina.

~Mysterious Body

[Full Screen Animation]
Similar to Full HP Recovery, this potential has a chance to activate after 
Alicia performs an attack.
 
~Nature Lover

[Pop-up]
The definition of "nature" as it relates to battle environments is rather 
vague. However, I can say that if Welkin is around anything that seems like it 
is related to nature by common sense, the potential will go off. Grass
and flowers tend to work best.

~Neat Freak

[Pop-up]
What exactly triggers this potential is somewhat hard to define. Generally,
dirt roads, tanks and similar enviroments will make this potential activate. 
Simply running the unit around skirmish 1(Outskirts of Bruhl) will do the
trick.

~Never Say Die

[Full Screen Animation]
Similar to the kamikaze type skills, this potential will activate if Emile's
HP is between 1-9 (single digits) and he receives enemy interception fire. It's
best to use the enemies of skirmish 1(Outskirts of Bruhl) because any higher
weaponry can easily kill Emile when he's at such low hp. Let him take some hits
and then move him in the range of an enemy scout. Hitting triangle to pause
might make it easier to hear what he says once the potential goes off. 

~Night Blind

[Pop-up]
All night skills are quite a hassle to activate. However, this potential takes
the cake. I won't suggest trying to hear it unless you are extremely bored. 
There are only 3 "night" maps in the entire game, and they are only story 
missions. Chapter 10a (Infiltration of Fouzen) is the map that I recommend 
using if you wish to hear this potential. However, a high leveled Theold has 
Poison Tolerance, which interrupts whatever "pop-up" skills went off when you 
selected him. I finally heard his quote by neglecting to cast Awaken Potential 
on him, and just opted to select him a bunch of times. Night Blind has a chance
to activate as soon as you select a character on a night map, so position 
doesn't matter. 

~Night Vision 

[Pop-up]
All night-based potentials are quite a hassle to activate. Wouldn't recommend 
hearing them (unless you want to hear everyone's quotes). There are only 3 
"night" maps in the entire game, and they are only story missions. Largo's 
Passion is a bad idea because you can't use orders--so that means no Awaken 
Potential. That only leaves you with Chapter 9 (A Midsummer Incident) and 
Chapter 10a (Infiltration of Fouzen). For all night potentials, I suggest 
Chapter 10a, because you have a 20 turn limit and the enemies hardly advance. 
That being said, it still might take a few CP to activate even if you order 
Awaken Potential on that particular character.  

~Outcast

[Pop-up]
Activates whenever Wendy is in the proximity of an allied shocktrooper.

~Panicky

[Pop-up]
Panicky should activate if you send the unit close to an enemy while receiving
interception fire.

~Pessimist

[Pop-up]
Activates when the unit's HP is below 1/2 full and they receive interception 
fire.

~Pollen Allergy

[Full Screen Animation]
The definition of "pollen" is kind of vague. However, usually when there is 
vibrant green grass and flowers, this potential will activate. Also tends to 
activate when there are "meadow" like characteristics in the area.  

~Power of Love

[Pop-up]
Has a chance to activate anytime Welkin is in the proximity of Alicia.

~Rear Guard

[Full Screen Animation]
To my knowledge, this potential activates with a 100% success rate, when Nadine
is selected as your last 1 CP(Command Point).

~Rosie Hater

[Pop-up]
Activates when the character is in the proximity of Rosie.

~Rosie Lover

[Full Screen Animation]
Activates when the character is in the proximity of Rosie.

~Runner’s High

[Full Screen Animation]
Has a chance to activate any time Aika's AP(Action Points) are below half.

~Sadist

[Full Screen Animation]
I believe this potential has the ability to activate before Jane performs any
attack.

~Scout Hater

[Pop-up]
Activates when the character is in the proximity of an enemy scout.

~Scout Killer

[Pop-up]
Activates when the character is in the proximity of an enemy scout.

~Show-Off

[Full Screen Animation]
Has a chance to activate when Ted sees a number of enemies roughly the 
equivalent of Power Scout (5 give or take).

~Shut-in

[Pop-up]
This potential will activate when the unit is placed inside any of your camps.
You can tell if your unit is in a camp if they have a "Status up" blue icon 
above their name in the lower right hand corner of the screen.

~Sibling Ties

[Pop-up]
Activates when Welkin is in proximity of an allied Darcsen unit. You can 
identify a Darcsen by their dark purplish hair and the fact that they lack
last names. Zaka, Nadine, Lynn and Wavy are Darcsens.

~Slow Starter

[Full Screen Animation]
Has the chance to activate whenever you select Elysse on the 5th turn or 
greater.

~Sniper Killer

[Pop-up]
This potential is rather annoying to activate. From what I have tested, Sniper
Killer does not activate mid-shot like Roof Hunter. The only way to get this
potential to go off, is to place Cezary in the "proximity" of an enemy sniper.
Right...getting your own sniper close to another enemy sniper...seems like an
impossible task yes? However, I was able to get this potential to activate by
placing Cezary in the far right hand corner of the Ch.9 (Midsummer Incident) 
map. There is a sniper on the building with the ladder closest to you. Sniper 
Killer should go off easily if you used Awaken Potential on Cezary beforehand 
just by inching him close to the sniper on the rooftop.

~Song of Peace

[Full Screen Animation]
This potential should activate any time Rosie is in the proximity of an allied
Darcsen. You can identify a Darcsen by their dark purplish hair and the fact 
that they lack last names. Zaka, Nadine, Lynn and Wavy are Darcsens. 

~Stage Fright

[Full Screen Animation]
Stage Fright should activate if you send the unit into a bunch of enemy units.
I've had it activate when only one unit spotted me, oddly.

~Starting Dash

[Full Screen Animation]
Has a chance to activate if you select the unit anytime during the first three
turns and should go off as soon as you select them.

~Stonewall

[Full Screen Animation]
Stonewall will activate if you simply crouch with Wavy near a sandbag. If you 
don't activate Stonewall the first time you crouch, you can continue hitting
the X button until Stonewall activates.

~Strong-Willed

[Full Screen Animation]
Activates any time Rosie receives interception fire.

~Tank Hater

[Pop-up]
Activates whenever the character is in the proximity of an allied or enemy 
tank.

~Tank Lover

[Full Screen Animation]
Activates whenever the character is in the proximity of an allied or enemy 
tank.

~Trooper Hater

[Pop-up]
Activates whenever the unit is in the proximity of an enemy shocktrooper.

~Trooper Killer

[Pop-up]
Activates whenever the unit is in the proximity of an enemy shocktrooper.

~Under Pressure

[Pop-up]
To my knowledge, this potential activates with a 100% success rate, when 
Freesia is selected as your last CP(Command Point).

~Unlucky

[Full Screen Animation]
Has a chance to activate any time Claudia receive an enemy counterattack. 
For the purpose of hearing this quote, it is probably best to fail in killing
the enemy.

~Valkyria

[Full Screen Animation]
Activates whenever Alicia receives interception fire when her HP is below half.

~Veggie-Maniac

[Full Screen Animation]
Apparently this potential has a chance to activate whenever Largo touches the
"ground". It's a little vague but, generally any type of surface that activates
Meadow and Country Bred will also activate Veggie-Maniac.

~Welkin Hater

[Pop-up]
Activates when the unit is in the proximity of Welkin.

~Welkin Lover

[Full Screen Animation]
Activates when the unit is in the proximity of Welkin.


-----------------------Battle Potentials [BAP]


~Accuracy Boost

[Pop-up]
Has a chance to activate any time you select the particular unit.

~Ambush Spotter

[Full Screen Animation]
I have yet to figure out what exactly triggers this potential's ability to
activate. Ambush Spotter activated for me every couple of steps, so it should
definitely go off if you use Awaken Potential on the character beforehand.

~Ammo Refill

[Full Screen Animation]
Has a chance to activate after firing your weapon.

~Anti-armor Boost

[Pop-up]
Has a chance to activate any time you select the particular unit.

~Backup Sniping

[Pop-up]
This potential will activate if there are no allied units in the proximity of
Cezary.

~Concentration

[Full Screen Animation]
Has a chance to activate while in the process of firing your weapon. Does not 
apply to grenades.

~Critical Shot

[Full Screen Animation]
Has a chance to activate while in the process of firing your weapon.

~Damage Boost

[Pop-up]
Has a chance to activate any time you select the particular unit.

~Dbl. Tank Damage

[Full Screen Animation]
Has a chance to activate while in the process of firing with a Lancer. From 
what I have tested, the "mortar" line of lances do not activate this.

~Defense Boost

[Pop-up]
Has a chance to activate any time you select the particular unit.

~Demolition Man

[Full Screen Animation]
Has a chance to activate while in the process of throwing a grenade.

~Double Action

[Full Screen Animation]
This potential has the ability to activate after performing any task that 
could be considered an "action". As an Engineer, this applies to repairing a 
tank, healing with Ragnaid, and shooting your weapon/throwing grenades.

~Double Attack

[Full Screen Animation]
Has a chance to activate after firing your weapon.

~Double Movement

[Full Screen Animation]
Has the chance to activate once your character's AP(Action Points) reach 0. 
Double Movement can activate regardless of how full the AP gauge was when you
selected them.

~Dud Mine

[Full Screen Animation]
Dud Mine can activate if your character "trips" a land mine. This only applies
to small mines, as any unit can walk over the larger mines meant for tanks.
The easiest map to get this to activate is skirmish 3 (Kloden Wildwood) where 
there are some mines along the trail from your northern starting position.

~Eagle Eye

[Full Screen Animation]
Has a chance to activate any time you select the particular unit.

~Evasion Boost

[Pop-up]
Has a chance to activate any time you select the particular unit.

~Extra Shot

[Full Screen Animation]
Has a chance to activate after firing your weapon.

~Fearless Will

[Pop-up]
Has a chance to activate when entering the range of enemy interception fire.

~First Aid Boost

[Full Screen Animation]
Has a chance to activate when using Ragnaid on yourself or allied units.

~Full HP Recovery

[Full Screen Animation]
Has a chance to activate after firing your weapon or throwing a grenade.

~Invincible

[Full Screen Animation]
Has a chance to activate any time you select the particular unit.

~Kamikaze

[Pop-up]
You must lower the unit's HP to one digit (1-9) in order for this potential to
activate. Kamikaze will then activate upon receiving enemy interception fire. 

~Melee Skills

[Pop-up]
Will activate if you are in the proximity of a enemy unit.

~Mid-Range Skills

[Pop-up]
This potential will activate if there are no enemies in your general vicinity,
or if you are a considerable distance from the enemy.

~Nest Master

[Pop-up]
You could use the Vasel Riverside skirmish for this potential, but getting
a sniper there might take some work. If you're farther along in the game, you
can use skirmish 8 (Naggiar Plain) where there is a ladder right there. Just
keep climbing the ladder until the potential kicks in.

~Neutralize

[Full Screen Animation]
Has a chance to activate while in the process of firing your weapon.

~Nocturnal

[Full Screen Animation]
All night-based potentials are quite a hassle to activate. Wouldn't recommend 
hearing them (unless you want to hear everyone's quotes). There are only 3 
"night" maps in the entire game, and they are only story missions. Largo's 
Passion is a bad idea because you can't use orders--so that means no Awaken 
Potential. That only leaves you with Chapter 9 (A Midsummer Incident) and 
Chapter 10a (Infiltration of Fouzen). For all night potentials, I suggest 
Chapter 10a, because you have a 20 turn limit and the enemies hardly advance.
That being said, it still might take a few CP to activate even if you order 
Awaken Potential on that particular character.   

~Penetrator

[Full Screen Animation]
Has a chance to activate while in the process of firing your weapon.

~Perfect Dodge

[Full Screen Animation]
Has a chance to activate when receiving an enemy counterattack. From what I 
have tested, Cezary must be in the proximity of an enemy unit for this to 
activate.

~Phoenix

[Full Screen Animation]
Phoenix has the chance to activate if the unit's HP reaches 0 on the player's
phase(unit has to be selected). You could attempt to activate it by throwing a
grenade at yourself, but generally shocktroopers can take a grenade blast even
while standing up. Throw a grenade at yourself to lower your HP and then charge
into enemy interception fire. 

~Poison Tolerance

[Full Screen Animation]
Has a chance to activate any time you select the particular unit.

~Power Scout

[Pop-up]
This potential will activate if your unit spots five or more units 
simultaneously. You can tell how many enemies you've spotted by using the
sight lines which you can toggle on or off.

~Repair Boost

[Pop-up]
Has a chance to activate any time you attempt to repair an allied tank.

~Resist Counters

[Full Screen Animation]
Has a chance to activate after receiving an enemy counterattack.

~Resist Crossfire

[Full Screen Animation]
Has a chance to activate when entering the range of enemy interception fire.

~Roof Hunter

[Pop-up]
From what I have tested, Roof Hunter will activate mid-shot(the time between 
firing your weapon and your bullet hitting the enemy). Unlike many similar 
skills based on type of enemy or their location, you don't need to be in the 
proximity of an enemy unit for this to activate.  I've had it go off when I was
using a sniper to shoot at enemies on the rooftop of their first camp on the
Barious Desert skirmish(4). My sniper was placed at your first base camp that 
is at ground level.  

~Sighting

[Pop-up]
Has a chance to activate upon spotting an enemy unit.

~Skilled Assassin

[Pop-up]
For this skill to activate, you must position yourself so that the enemy hasn't
spotted you (sight lines must be blue). Generally, speaking you must be in 
grass or behind something like a building prior to attacking. Shooting a 
grenade launcher with your Scout prone in the grass is probably the easiest 
method. I would recommend skirmish 3 (Kloden Wildwood) for the most effective
map to activate this potential. Skilled Assassin will activate mid-shot (the 
time between firing your bullets/grenade and hitting the enemy).   

~Stand Ready

[Pop-up]
Has a chance to activate when entering the range of enemy interception fire.

~Stealth

[Pop-up]
This potential will activate when the unit lies prone in the grass. Grass in 
which you can hide in will be visible on your overhead map and the unit's icon
will be covered with diagonal green stripes to indicate they are in hiding. 
Skirmish 3 (Kloden Wildwood) is probably the easiest map to activate this
potential.

~Super Accuracy

[Pop-up]
Has a chance to activate any time you select the particular unit.

~Super Anti-armor

[Pop-up]
Has a chance to activate any time you select the particular unit.

~Super Damage

[Pop-up]
Has a chance to activate any time you select the particular unit.

~Super Defense

[Pop-up]
Has a chance to activate any time you select the particular unit.

~Super Evasion

[Pop-up]
Has a chance to activate any time you select the particular unit.

~Super First Aid

[Full Screen Animation]
Has a chance to activate when using Ragnaid on yourself or allied units.

~Super Repair

[Pop-up]
Has a chance to activate any time you attempt to repair an allied tank.

~Tank Destroyer

[Full Screen Animation]
Has a chance to activate while in the process of firing with a Lancer. From 
what I have tested, the "mortar" line of lances do not activate this.

~Tank Killer

[Pop-up]
Has a chance to activate if your unit is in the proximity of a tank, either
allied or the enemy.

~Tank Slayer

[Pop-up]
Has a chance to activate if your unit is in the proximity of two tanks, either
allied or the enemy.

~Third Eye

[Full Screen Animation]
Has a chance to activate after receiving an enemy counterattack.

~Ult. Accuracy

[Pop-up]
Will always activate upon selecting the unit.

~Ult. Anti-armor

[Pop-up]
Will always activate upon selecting the unit.

~Ultimate Damage

[Pop-up]
Will always activate upon selecting the unit.

~Ultimate Defense

[Pop-up]
Will always activate upon selecting the unit.

~Ultimate Evade

[Pop-up]
Will always activate upon selecting the unit.

~Undercover Fire

[Pop-up]
Has the chance to activate when crouching behind a sandbag.

~Undodgeable Shot

[Full Screen Animation]
Has a chance to activate while in the process of firing your weapon.
 


-------------------------------------Battle Quotes Introduction [BQI]


Welcome to the main section of this guide, battle quotes!

With these battle quotes, I tried to keep the general format similar to what
appears in the in-game menus. For example, the classes are organized as such:

Tank Commander--> Scout--> Shocktrooper--> Lancer--> Engineer--> Sniper 

At the beginning of each class, you have the Plot characters appearing first 
(Welkin, Zaka, Alicia, Rosie and Largo). After that, we have the male recruits
of Squad 7, followed by the female recruits of Squad 7. The final organization
looks something like this.

~Tank Commander-->Welkin--Zaka
~Scout-->Welkin--Alicia--Male Recruits--Female Recruits 
~Shocktrooper-->Rosie--Male Recruits--Female Recruits
~Lancer-->Largo--Male Recruits--Female Recruits
~Engineer-->Male Recruits--Female Recruits
~Sniper-->Male Recruits--Female Recruits

Additionally, the male and female recruits are positioned in the order that 
they appear in the in-game menus. I couldn't tell you what this order is based
on but, nonetheless, I placed every unit of a particular class in my roster to
determine the proper order. 

Potentials are listed in the order in which they appear, from left to right in 
the in-game menu. For example, Welkin's personal potentials look something like
this in-game:

Nature Lover----Calm Heart
Sibling Ties----Power of Love

In my guide they would be listed vertically like this:

Nature Lover
Calm Heart
Sibling Ties
Power of Love

Here are some notes about some of the punctuation I use in my guide:

Now, I attempted to transcribe the character's voices into text the best that I
could. There are bound to be some errors throughout the guide, and I am working
to correct them. I used a more phonetic description for the character's quotes
so that they would have more feeling, and to more accurately convey what that 
character said. 

~Trailing letters [youuu]

For example, "I'll help you!" conveys a more direct ending to what the 
character said after the "you!". "I'll help youuuu!" conveys that the 
character's voice was trailing off and/or they held the word "you" for a longer
time then usual when they said that line. More specifically, the letter "u" in
this case is held for an extended period of time. 

~Ellipses [...]

I'm the type of person that probably overuses ellipses. With that said, I 
believe that they can convey more emotion than a typical period. For example,
let's take a look at the line, "I gah." When you read this line, it almost 
reads like "Igah". Now, let's compare this line "I...gah." This line is read 
more like "I *pause* *pause* *pause* gah." There is a difference you know. 
Ellipses can also convey that the letter prior to the ellipse series is 
trailing off. You can also choose to read "I...gah" something like "IIIIIIIIII
gah." On top of this, ellipses can also convey that the character was either
stuttering or mumbling something, though less pronounced than using "-".

~Single Dash mark/Hyphen [-]

This punctuation conveys that there was a very noticeable hitch, or stutter in
that character's speech. Let's take a look at the quote, "U-Understood." 
This is pronounced more like "Uhh Understood." Keep in mind that there was a 
very noticeable stutter in their voice, that is sometimes hard to convert into
text. In addition, this dash mark can emphasize individual syllables before the
completion of that word. For example, Largo's vegetables line, "VEG-TAB-BLES!".

~Exclamation Point [!]

Although this may be obvious, the exclamation point conveys that the character
was putting more force or "aggression" into that particular line. Their voice
is also louder in general. Now, I'm not saying that every quote will be said 
in an aggressive or "mean" tone, but for the most part, the volume in the 
character's voice will definitely be rising. It is kind of hard to 
differentiate whether or not a line was said with "happy aggression" or the
"mean/menacing" type of aggression. Unfortunately, there is a limit in 
attempting to convey speech into text in a like manner.  

~Happy Face [^_^]

Even though I only use this expression for one quote, I wanted to list it here.
Basically, this character's voice was extremely bubbly and over-the-top for
this quote. You can definitely tell it in their voice.

The quotes to follow in this guide are what is heard in "command mode" of the
game. Please keep in mind the actual script of the game is not included here.
It is simply what is said by characters in command mode. Before we begin, I'm
going to list several terms that I use when describing particular quotes that
are said by the members of Squad 7. I use each term as a sort of divider to 
position the quotes in a more organized fashion.  


~~~Terms

~Selecting Unit 
_______________

These quotes are what is said by hovering your cursor over the character in 
command mode and pressing the X button. There are generally two lines per 
character. 

~Attacking 
__________

The character is either using a weapon to attack or throwing a grenade towards
the enemy. 

~Killing a Foe 
______________

The character under your control has just reduced an enemy's HP to zero, 
"killing" them. Usually this is accompanied by a little cheer or celebration. 
To my knowledge, Tank commanders say nothing when they kill a foe and are 
silent instead. After some testing, I believe this quote always activates when 
a character kills an enemy leader (they have the CP symbol by their names, and 
subtract 1 CP from the enemy when killed). When killing an enemy unit that is 
not a leader, there is a set chance you'll hear their line.

~Enemy Sighted
______________
 
The selected character has spotted an enemy in the distance.

~Team Attack
____________

Team attack is when up to three allied units join up for a more powerful attack
(supporting the character you have selected). Snipers and Lancers are not 
capable of performing Team Attacks. In this case, the allied unit(s) that 
assist you (not the unit you control in command mode) will get a new quote. 

~(P)Personal Potential 
______________________

I will be using the abbreviation (P) for personal potentials from now on. These
abilities are unlocked by using the character in battle, and then visiting 
Elett at Castlefront street. There are three to four (P)Potentials per 
character.

~(B)Battle Potential
____________________

These abilities are unlocked by leveling up the particular units' class at the
training field. All playable characters besides Welkin and Zaka have four 
(B)Potentials and they are directly tied to their respective class. That said,
some battle potentials like First Aid Boost, are shared amongst several 
classes.

~Damage Taken
_____________

At this point, damage taken will only refer to tank commanders. It is nearly 
impossible for me to transcribe the various grunts and moans the characters say
when getting hit by bullets. Honestly, I don't think I'll be able to translate
these "quotes" into actual text, so I doubt I will be adding this section for 
the foot soldiers of Squad 7. 

~Healed by Ragnaid 
__________________

What the character says when being healed by an ally using Ragnaid on them. 
Tongue twister, eh? Basically, the character your in command of, says nothing 
when they use Ragnaid on themselves. They only receive quotes when being healed
by others.

~Rescuing an Ally 
_________________

This is what the character says after rescuing (touching) a downed ally in the
HP Zero (unconscious) state. These quotes precede the Medic visit. Tank 
Commanders cannot be rescued. 

~After Medic Visit
__________________

This is what the character says after the Medic has arrived and saved the 
character that was in the HP Zero (unconscious) state. Keep in mind that the 
character that actually did the rescuing will be saying the quote, not the 
downed ally. These quotes vary depending on whether or not the downed ally is a
friend(likes) of the rescuer. Although it may be obvious who the quote might be
referring to if the characters' are friends, I added the parentheses for 
emphasis.  

~Repaired by Engineer 
_____________________

What the character says when being repaired by an allied Engineer. In this 
case, the player character in the tank will be thanking the Engineer that just
repaired them. 

~HP Critical 
____________

When a particular unit reaches HP Critical status (which I assume is 1/4 HP or
less) their quotes when you select them via command mode will change. There are
generally 2 HP critical lines per character.  

~HP Zero 
________

Not to be confused with "Death", this is the grunt or moan the character makes
when his/her HP reaches zero. They are not dead permanently, just unconscious. 
You must either rescue them using your allied soldiers or call a Medic via 
Welkin's "Medic Request" order. Tanks in particular, do not have a HP zero 
status, as they simply explode when their body HP reaches zero. Nonetheless, 
Welkin and Zaka do have a quote associated with HP Zero. I probably won't be
including this section for the foot soldiers of Squad 7, as grunts and moans
are easier to convey with voiceovers.

~Before Unconsciousness 
_______________________

I could not think of a better "heading" for this condition. Let me just clarify
that their "Before Unconsciousness" quote is not the grunt/moan they say after
being reduced to 0 HP. Rather, it is the line they say before losing 
consciousness on the ground. Since tanks explode when they are at 0 HP, there 
is no quote for them here.  

~Death 
______

When a particular soldier has their HP reduced to 0, they are rendered 
unconscious. If you don't save them within 3 turns or an enemy touches their 
body, you will lose them forever. Rosie, Largo, Alicia and Zaka are immune to 
death (unless otherwise stated on the mission objectives) and retreat instead.
This is the line they say before they "die" or retreat. 

~Orders 
_______

Exclusive to Welkin Gunther, Lieutenant of Squad 7. You can either learn orders
by leveling up unit classes at the training field or from the old man at the 
War Cemetary. The quote is what Welkin says while performing the order. 

While these are not necessarily "battle quotes", I wanted to insert these lines
here, for reference. I feel they would be out of place in a script guide. These
quotes only apply to the recruits of Squad 7 and not the plot characters 
(Welkin, Zaka, Alicia, Rosie, Largo). 

~Enter Squad 7 
______________

The quote the character makes when entering your roster. This only applies when
the unit is entering your squad from the command room, inside Headquarters in 
Book Mode.

~Exit Squad 7 
_____________

The quote the character makes when exiting your roster. This only applies when
the unit is exiting your squad from the command room, inside Headquarters in 
Book Mode.

~Text in Parentheses  ()
________________________

The personal or battle potential associated with a given quote will be 
displayed here. Keep in mind that the character assisting the unit we be placed
beside them in parentheses for Team Attack. This can also apply to a 
character's quote when rescuing someone in parentheses that they like.   

~Text in Brackets  {} 
_____________________
     
Any additional commentary associated with a given quote will be displayed here.

~Starred Quotes (*)
___________________

Just so you know, these are quotes that I have highlighted as I feel these need
to be reviewed again for certainty. My text for the quote may be right or wrong
in what it conveys, but I need to double check them.

Without further ado, I present the battle quotes!

    
                                 
-------------------------------------Tank Commander Quotes [TCQ]
                                     
                       
-----------------------Welkin Gunther's Quotes [WeG]
                       
Welkin Gunther is a special case amongst Squad 7. He is the only playable 
character that enters combat as a foot soldier and also in a tank. His quotes
said while in a tank will be listed in this section. Additionally, his orders
will follow as he can only issue them as a tank commander. Keep in mind that 
along with Zaka, he is the only character that has no (B)Potentials. With that
said, his (P)Potentials activate whether or not he is a foot soldier or in a
tank. 


~~~Selecting Unit

"Here we go!"
"Entering combat."

~~~Attacking

"Hmph!"
"Fire!"
"Now!"

~~~Enemy Sighted

"Hostiles sighted."
"Enemy sighted."

~~~Team Attack

"I'll cover you!"
"Now's our chance!"
"Let me help!"
"I'll cover you, Alicia!" (Alicia)
"I'll cover you, Juno!" (Juno)

~~~(P)Potentials

"Ahh...gotta love nature." (Activating Nature Lover)
"Phew...gotta remember to stay cool." (Activating Calm Heart)
"This is for you, Is!" (Activating Sibling Ties)
"Alicia...I'm fighting for us." (Activating Power of Love)

~~~Damage Taken

"Under minor fire."
"Damage minimal."
"Minor damage sustained."
"Damage severe!" 
{Hit with the Batomys or Lupus} {Surviving a hit to the radiator}
"Under extensive fire!" 
{Hit with the Batomys or Lupus} {Surviving a hit to the radiator}

~~~Repaired by Engineer

"Thank you."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"You're alright! Stay strong!"
"Please! Do what you can."
"Alicia! Aliciaaa! Stay with me!" (Alicia)
"Stay strong, Juno." (Juno)
"Don't die on me, Audrey." (Audrey)

~~~HP Critical

"Argh...Don't fail me now..."
"Major damage sustained."

~~~HP Zero

"...No..."

~~~Death

"Sorry everyone, I...I don't think...I can..."

~~~Orders

"This is an order! Watch the barrels of their guns!" 
(Evade Boost)

"This is an order! Don't give them time to counterattack!" 
(Neutralize)

"Alright, listen up! We need supplies here! Ammo, Ragnaid, the works!" 
(Resupply)

"This is an order! Get that soldier some antitoxin!" 
(Antidote)

"This is an order! There's no room for error when aiming!" 
(Aim Boost)

"This is an order! Attack with everything you got!" 
(Attack Boost)

"This is an order! Remove the limiters on your Ragnaid units!" 
(Healing Boost)

"This is an order! Brace up and get ready to defense yourself!" 
(Defense Boost)

"This is an order! I'm overriding all grenade limits!" 
(Explosives Boost)

"This is an order! You've done enough! Pull out, we'll handle this!" 
(Retreat)

"Alright, listen up! I need a medic out here! Fast!" 
(Medic Request)

"This is an order! I want everyone dodging those bullets!" 
(All Units Evade)

"This is an order! Concentrate your fire on a single point!" 
(Concentrate Fire)

"This is an order! Burning them means us surviving. Be merciless!" 
(Damage Boost) (*)

"This is an order! Everybody be sure you're on target, then fire!" 
(All Units Aim)

"Alright, listen up! Shield your wounded! Get some treatment!" 
(Healing Request)

"This is an order! Advance with caution. Stay sharp!" 
(Caution)

"This is an order! I want you to fire every bullet you've got!" 
(All Units Attack)

"This is an order! All of you, focus on defense!" 
(All Units Defend)

"This is an order! Aim for where their protection is weakest!" 
(Penetration)

"Alright, listen up! Requesting sniper support fire!" 
(Sniper Support)

"...You can do this! Trust in yourself!" 
(Awaken Potential)

"This is an order! Heal those wounds before the next wave hits!" 
(First Aid)

"This is an order! Aim for their weak spot! Fight dirty!" 
(Attack Weak Spot)

"...You all are so much more than this! I know it!" 
(Awaken All)

"Alright, listen up! Multiple wounded! Get me a medic team!" 
(Heal All)

"Alright, listen up! Give me a report on the enemy's position. Now!" 
(Recon Request)

"This is an order! Destroying the target is your top priority!" 
(Demolition Boost)

"Alright, listen up! Requesting mortar support fire!" 
(Mortar Support)

"Alright, listen up! Clear out the enemy with artillery support!" 
(Artillery Support)


-----------------------Zaka's Quotes [ZaK]


~~~Selecting Unit

"Leave it to me."
"Way ahead of ya."

~~~Attacking

"Huah!"
"Fly!"
"Fire!"

~~~Enemy Sighted

"Found us an enemy."
"Enemy sighted."

~~~Team Attack

"???" {*Couldn't make out what he says here}
"Lemme help youuu!"
"There room for one more?!" (*)
"I've got your back, Lynn." (Lynn)
"I've got your back, Wavy." (Wavy)
"I've got your back, Nadine." (Nadine)

~~~(P)Potentials

"Ahh...steel always fires me up." (Activating Metal Head) (*)
"Great to have friends around." (Activating Good Buddy)
"Alright. Enough foolin' around." (Activating Born Leader)
"I swear on the blood of my people." (Activating Darcsen Pride)

~~~Damage Taken

"Minor damage taken!"
"Under light fire!"
"Damage minimal!"

~~~Repaired by Engineer

"Thanks buddy."

~~~Rescuing an Ally

"Mediiiiiic!"

~~~After Medic Visit

"...Got so much life left." (*)
"Its all in your hands now."
"Stay with me, Lynn!" (Lynn)
"Hold on, Wavy...come on." (Wavy)
"Just sit tight, Nadine." (Nadine)

~~~HP Critical

"I ain't broke yet."
"A challenge is good."

~~~HP Zero

"Ugh!...No!" 

~~~Death

"Sorry...I've got to bail out..." {Retreat}



-------------------------------------Scout Quotes [SCQ]


-----------------------Welkin Gunther's Quotes [WeG]

Welkin is also listed in this section, as he plays as a Scout for part of the
game. He is the only foot soldier that has no (B)Potentials. HP Zero and Death
practically go hand-in-hand; if his HP reaches 0, its game over.  As a Scout,
Welkin is not capable of calling in a medic due to the missions he plays in.
In the beginning, Town Watch retreat when killed, and its game over if Alicia
dies. Therefore, he has no "Rescuing an Ally", or "After Medic Visit" lines.
Additionally, he has no "Before Unconsciousness" line as its game over if his
HP reaches 0 at any point in the game.


~~~Selecting Unit

"Ready to go."
"Here we go."

~~~Attacking

"Take this!"
"Now!"
"Haaa!"

~~~Killing a Foe

"Yes!"

~~~Enemy Sighted

"Hostiles sighted."
"Enemy sighted."

~~~Team Attack

"I'll cover you!"
"Now's our chance!"
"Let me help!"
"I'll cover you, Alicia!" (Alicia)
"I'll cover you, Juno!" (Juno)

~~~(P)Potentials

"Ahh...gotta love nature." (Activating Nature Lover)
"Phew...gotta remember to stay cool." (Activating Calm Heart)
"This is for you, Is!" (Activating Sibling Ties)
"Alicia...I'm fighting for us." (Activating Power of Love)

~~~Healed by Ragnaid

"Thank you."

~~~HP Critical

"I'll pull through."
"It's not that bad."

~~~Death

"Sorry everyone, I...I don't think...I can..."



-----------------------Alicia Melchiott's Quotes [AlM]


~~~Selecting Unit

"Moving out."
"My turn, okay!?"

~~~Attacking

"Ya!"
"Now!"
"Please hit."

~~~Killing a Foe

"Hmph."(*)

~~~Enemy Sighted

"Enemy sighted."
"Enemy units spotted."

~~~Team Attack

"Let's do this!"
"I'll help too!"
"Count me in!"
"I'll help, Welkin." (Welkin)
"I'll help, Noce." (Noce)
"I"ll help, Dallas." (Dallas)

~~~(P)Potentials

"Hmm...can't beat the smell of fresh soil." (Activating Country Bred)
"Come on...pull it together." (Activating Maternal)
"What!? My wounds are healing." (Activating Mysterious Body)
"I'm a weapon...no! A shield!" (Activating Valkyria)

~~~(B)Potentials

"Don't even think of dodging." (Activating Undodgable Shot)
"I'm taking extra special care." (Activating First Aid Boost)
"Think you can stop me?" (Activating Resist Crossfire)
"Once more, with feeling!" (Activating Double Movement)

~~~Healed by Ragnaid

"Thank you."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Please help!"
"You'll be okay. Don't worry about a thing."
"Come on, Noce! Stay strong!" (Noce)
"Come on, Dallas! Don't leave me." (Dallas)

~~~HP Critical

"This can't be good..."
"I'll...survive."

~~~Before Unconsciousness

"...Help me..."

~~~Death

"N-No more...I can't..." {Story Death}
"I'm sorry, Welkin, I...I'm pulling out..." {Retreat}



-----------------------Musaad Mayfield's Quotes [MuM]
   
 
~~~Selecting Unit

"On my way."
"You got it."

~~~Attacking

"Rgh!" (*)
"Get ready."
"Take this."

~~~Killing a Foe

"Rest in peace."

~~~Enemy Sighted

"Enemy found."
"I see one!"

~~~Team Attack

"Veteran comin' thru!"
"Need a hand there?"
"They're askin' for this."
"Need a hand, little lady?" (Nina)
"Need a hand, gramps?" (Coby)

~~~(P)Potentials

"Don't much like paved roads." (Activating Child of Nature)
"With you out here, we can't lose." (Activating Good Buddy)
"I wrote a book on trench warfare." (Activating Bug in a Rug)
"You want me!? Come get me." (Activating Bloodthirsty)

~~~(B)Potentials

"Hold still and smile for the flash!" (Activating Undodgeable Shot)
"Ha! This is great!" (Activating Power Scout)
"My head's got all the holes it needs." (Activating Third Eye)
"I can dodge bullets. No problem." (Activating Ultimate Evade)

~~~Healed by Ragnaid

"That's great."

~~~Rescuing an Ally

"Man down!"

~~~After Medic Visit

"Do what you got to."
"Do all you can, little lady."
"You're too young to go, little lady." (Nina)
"It still ain't your time, gramps." (Coby)

~~~HP Critical

"Okay...now this is serious."
"I guess I'm up for it."

~~~Before Unconsciousness

"Pathetic...huh!?"

~~~Death

"Hah, looks like even a...veteran war hero...can't win 'em all..."

~~~Enter Squad 7

"I'm Musaad Mayfield. Good to meet ya! Now that I'm here, ya'll got this one 
in the bag!"

~~~Exit Squad 7

"You ain't half bad, kid! Just lemme know if you ever need me to bail ya out!"



-----------------------Hermes Kissinger's Quotes [HeK]


~~~Selecting Unit

"I'll take care of it."
"I understand."

~~~Attacking

"Take this!"
"Ha."
"Here it goes."

~~~Killing a Foe

"Yesss!"

~~~Enemy Sighted

"I see an enemy."
"Enemy spotted."

~~~Team Attack

"I'll join you."
"I'll back you up!"
"Leave it to me."

~~~(P)Potentials

"Mmmm...the grass smells nice." (Activating Meadow Bred)
"Hey...wanna grab some coffee later?" (Activating Fancies Women)
"Ahh! So tight! Sooo tight!" (Activating Claustrophobic)
"I...I just can't go another step." (Activating Chronic Fatigue)

~~~(B)Potentials

"Just try to spot me." (Activating Stealth)
"And here's a little extra!" (Activating First Aid Boost)
"I want girls all over me, not holes." (Activating Super Evasion)
"It's all coming together." (Activating Concentration)

~~~Healed by Ragnaid

"Thank you."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Hold on! You've got to hold on..."
"You there! Take care of this person."

~~~HP Critical

"Do I look as bad as I feel?"
"I'm not a machine here."

~~~Before Unconsciousness

"I can't...yet."

~~~Death

"H-Here I thought...becoming a soldier'd...win me points...with the ladies..."

~~~Enter Squad 7

"I'm Hermes Kissinger. With me here, your squad'll get twice the girls."

~~~Exit Squad 7

"See you later, boss, and sorry if all the ladies leave now that I'm gone."



-----------------------Melville Young's Quotes [MeY]


~~~Selecting Unit

"Ok I got it!"
"I'm on it."

~~~Attacking

"Ha!"
"So long!"
"Now!"

~~~Killing a Foe

"WoooHa!"

~~~Enemy Sighted

"I found one!"
"Spotted an enemy!"

~~~Team Attack

"Popin' and lockin'!" (*)
"Welcome to Melville."
"I gotcha buddy!"
"I gotcha, Alex-man." (Alex)
"I gotcha, Ninaruni." (Nina) (*)
"I gotcha, Teddybear." (Ted)

~~~(P)Potentials

"Ahh...chooo! Ahh..." (Activating Desert Allergy) (*)
"So...yesterday, right..." (Activating Chatty Cathy)
"I'm unstoppable!" (Activating Trooper Killer)
"Woooah! I'm feelin' awesome!" (Activating Energetic)

~~~(B)Potentials

"I'll dodge everything you throw at me." (Activating Evasion Boost)
"A special thanks to our hundredth customer." (Activating First Aid Boost)
"No, naw aww, not gonna happen." (Activating Third Eye)
"I'm not even winded here." (Activating Double Movement)

~~~Healed by Ragnaid

"Foooee! Awesome!" (*)

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"You gotta help! Please!"
"You can't die!"
"Don't leave me, Al-man!" (Alex)
"You can get through this, Nins!" (Nina)
"Don't die on me, T-Bone!" (Ted)

~~~HP Critical

"Not done for yet."
"Oh! I hurt all over."

~~~Before Unconsciousness

"Help!...unhg!"

~~~Death

"No, damn it...I'm just...starting here...Hey, Welkin...gimme a...hand here..."
 
~~~Enter Squad 7

"Hey, Welkster, I'm Melville Young! I'll do my best, man!"

~~~Exit Squad 7

"I'll never forget you guys, Welk-man! Just say the word if there's anything
I can do!"



-----------------------Ted Ustinov's Quotes [TeU]


~~~Selecting Unit

"I'll knock 'em dead!"
"Here I go."

~~~Attacking

"...Ha!"
"Hi, I'm Ted."
"Will this work!?"

~~~Killing a Foe

"Thank you. Thank youuu."

~~~Enemy Sighted

"Oooo! Found one!"
"Enemy found."

~~~Team Attack

"Let's make it a two man show."
"Knock, Knock! Ted."
"Oooo! Lemme help!"
"Melville! A guy walked into a bar..." (Melville)
"Cherry! You ever heard about...?" (Cherry)
"Nancy! You ever hear word about...?" (Nancy)

~~~(P)Potentials

"Ahhh! My throat feels all hairy." (Activating Metal Allergy) 
"Nice huh? Just us guys." (Activating Fancies Men)
"Hey ladies! Nice spot, huh?" (Activating Fancies Women)
"I love playin' to a full house!" (Activating Show-Off)

~~~(B)Potentials

"I guarantee this one'll slay ya." (Activating Undodgeable Shot)
"I can see in the dark! Is that weird?" (Activating Nocturnal)
"WoooWhooo! Lucky me!" (Activating Dud Mine)
"I can see your punch line from a mile away!" (Activating Ultimate Evade)

~~~Healed by Ragnaid

"I could just kiss you."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Come on! This isn't even funny!"
"Doc! You gotta help my buddy out."
"Melville! Come back to me!" (Melville)
"Keep fighting, Nancy!" (Nancy)
"You can't die, Cherry!" (Cherry)

~~~HP Critical

"I hate hecklers..."
"...Tough crowd today."

~~~Before Unconsciousness

"Everyone's...a critic."

~~~Death

"I-Is this...really the punch line...? If so, I...I'm not laughing..."

~~~Enter Squad 7

"Thank you, hello! I'm Ted Ustinov, and I've got some great new material for
you!"

~~~Exit Squad 7

"Thank you, thank you! You're a wonderful audience! I'm here all week!"



-----------------------Wavy's Quotes [WaV]  


~~~Selecting Unit

"You'll not harm my people."
"I'm on my way."

~~~Attacking

"For Gallia!"
"Heh!"
"Prepare yourself."

~~~Killing a Foe

"Your orders, Sir!"

~~~Enemy Sighted

"New hostiles, Sir."
"Enemy sighted."

~~~Team Attack

"I'm here as well."
"Allow me to help!"
"I'm here for you."
"I'm here for you, Zaka." (Zaka)
"I'm here for you, Nadine." (Nadine)

~~~(P)Potentials

"I do hope this won't stain." (Activating Neat Freak)
"I'll never betray my people." (Activating Darcsen Bond)
"I'll hold this port, at any cost." (Activating Camp Defender)
"Nothing passes these defenses." (Activating Stonewall)

~~~(B)Potentials

"You won't hit me!" (Activating Evasion Boost)
"I'll see the enemy exposed." (Activating Power Scout)
"Such a tax won't stop me!" (Activating Resist Crossfire)
"Once more, dear friends." (Activating Double Movement)

~~~Healed by Ragnaid

"Much obliged."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Rgh...another life I swore to protect..."
"I beg of you! Save this person's life."
"Nadine! You mustn't die." (Nadine)

~~~HP Critical

"The squad needs me."
"I can still fight!"

~~~Before Unconsciousness

"Forgive me."

~~~Death

"F-Forgive me, I...I can't help...Protect you all...any longer..."

~~~Enter Squad 7

"Please, call me Wavy. From today onward, we fight together."

~~~Exit Squad 7

"You've taught me quite a lot, sir. If I can be of service again, don't 
hesitate to ask."



-----------------------Montley Leonard's Quotes [MoL]  


~~~Selecting Unit

"I'm on it."
"Okay, got it."

~~~Attacking

"H-ha!"
"Go, go, go!"
"Here goes!"

~~~Killing a Foe

"Piece of cake."

~~~Enemy Sighted

"Enemy sighted."
"Found one."

~~~Team Attack

"Go, go, go, go!"
"Oooo! Oooo! Me too!"
"I'll help!"
"I'll help, Nancy!" (Nancy)
"I'll help, Herbert!" (Herbert)

~~~(P)Potentials

"Hey, this grass is so soft." (Activating Meadow Bred)
"Ahh! Don't point that thing at me!" (Activating Aichmophobic)
"Ahh! I can't just sit here!" (Activating Impatient)

~~~(B)Potentials

"Not today." (Activating Evasion Boost)
"You'll never see it comin'." (Activating Skilled Assassin)
"Ha! I see you aimin' that thing at me!" (Activating Third Eye)
"I'm a new man!" (Activating Full HP Recovery)

~~~Healed by Ragnaid

"Thanks."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Come on Medic! Come on, come on, come on!"
"You're fine. It's hardly a scratch."
"Hang in there, Nancy." (Nancy)
"You can beat this, Jann." (Jann)
"Don't die, Herb." (Herbert)

~~~HP Critical

"Ooowwww."
"A little help here?"

~~~Before Unconsciousness

"No...more..."

~~~Death

"Heh heh...I was always too impatient...There was...no reason to die this
soon..."

~~~Enter Squad 7

"Hey! I'm Montley Leonard! How goes it?"

~~~Exit Squad 7

"Okay, great! Later! Call me if you need me!"



-----------------------Noce Wordsworth's Quotes [NoW]


~~~Selecting Unit

"Ready for action."
"Yeah, I can do that."

~~~Attacking

"Die!"
"Auh!"
"Huah!"

~~~Killing a Foe

"Did you see that!?"

~~~Enemy Sighted

"Found an enemy!"
"Enemy spotted."

~~~Team Attack

"Fire with mercy."
"Ahh! If I have to." (*)
"I'm here, comrade!"
"I'm here, Alicia, darling." (Alicia)
"I'm here, young Hom." (Homer)

~~~(P)Potentials

"Smells like Bruhl." (Activating Country Bred)
"We scouts gotta get along huh?" (Activating Camaraderie)
"...Squatting like this is rough." (Activating Bad Back)
"What's Alicia see in a rube like him?" (Activating Welkin Hater)

~~~(B)Potentials

"Enemy sighted! Get ready!" (Activating Sighting)
"...And a little more cause I'm nice." (Activating First Aid Boost)
"Count on missing!" (Activating Super Evasion)
"Here comes a bulls eye, aaaway!" (Activating Concentration)

~~~Healed by Ragnaid

"Oh. You saved me."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"It's in your hands!"
"I expect to see you back out here!"
"Alicia, darling, please! Look at me!" (Alicia)
"Fight it, Homer! Fight it!" (Homer)

~~~HP Critical

"Are you blind here!?"
"What I do to you!?"

~~~Before Unconsciousness

"Uhhh...Alicia..."

~~~Death

"Welkin this...this is your fault...! Alicia darling, I...hoped I'd...
see you..."

~~~Enter Squad 7

"...I'm Noce Wordsworth. Hi."

~~~Exit Squad 7

"Yeah, later...Oh, and if you hurt Alicia, I'll kill you."



-----------------------Nancy Dufour's Quotes [NaD]


~~~Selecting Unit

"Just umm...leave it to me?"
"I totally got it."

~~~Attacking

"Haa!"
"Please hit, okay?"
"Here I go!"

~~~Killing a Foe

"Yippie!"

~~~Enemy Sighted

"Enemy spotted?"
"Enemy found?"

~~~Team Attack

"I wanna help too!"
"Is it my turn now?"
"Oooo! Me too!"
"Oooo! Me too, Ted!" (Ted)
"Oooo! Me too, Montley!" (Montley)

~~~(P)Potentials

"Yay! Happy grass!" (Activating Meadow Bred)
"I feel better with you around!" (Activating Good Buddy)
"Yay! Snug as a fox in a foxhole!" (Activating Bug in a Rug)
"Ooopsie! I dropped my bullets." (Activating Klutz)

~~~(B)Potentials

"Oooo! I love hide n' go seek!" (Activating Stealth)
"...There's a ton of 'em." (Activating Power Scout)
"Phew...lucky me!" (Activating Dud Mine)
"Wowie! I feel all tingly!" (Activating Full HP Recovery)

~~~Healed by Ragnaid

"Umm...thanks so much?"

~~~Rescuing an Ally

"Miss Medic!"

~~~After Medic Visit

"Aghh...what should I do?"
"Miss Medic! Please! Hurry!"
"You can make it, Ted." (Ted)
"Stay strong, Montley." (Montley)
"Please don't die, Emile!" (Emile)

~~~HP Critical

"Umm...I'm tired here?"
"I'm kinda really hurt?"

~~~Before Unconsciousness

"T-This isn't...fair!"

~~~Death

"Hope I can...make it to heaven...okay...I've...got no sense of...
direction..."

~~~Enter Squad 7

"I'm Nancy Dufour! It's so good to meet you!"

~~~Exit Squad 7

"It was so great working with you! I had a total blast!"



-----------------------Ramona Linton's Quotes [RaL]


~~~Selecting Unit

"I'll make this look goood!"
"Okay! I'm on top of it."

~~~Attacking

"Raah!"
"Yeeahh!"
"I can do this!"

~~~Killing a Foe

"Yes!"

~~~Enemy Sighted

"Enemy sighted!"
"I see an enemy!"

~~~Team Attack

"I'm with you!"
"Here we go!"
"On your signal!"
"Say the word, Edy." (Edy)
"Say the word, Cherry." (Cherry)
"Say the word, Audrey." (Audrey)

~~~(P)Potentials

"Ugh! My uniform's getting dirty!" (Activating Neat Freak)
"Right, right!...and so I was all..." (Activating Chatty Cathy)
"If Papa sees me here, I am sooo dead."(Activating Chameleon)

~~~(B)Potentials

"This one is sealed with a kiss!" (Activating Undodgeable Shot) 
"I've always been a night owl!" (Activating Nocturnal)
"Can't stop the battering ram!" (Activating Resist Crossfire)
"I won't let you ruin this outfit!" (Activating Ultimate Evade)

~~~Healed by Ragnaid

"Thank you ^_^."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Hold tight! Nobody should have to die like this!"
"Come on, faster! Hurry it up!"
"Pull it together, Edy!" (Edy)
"Fight this, Cherry! Fight it!" (Cherry)
"Don't you dare die, Audrey!" (Audrey)

~~~HP Critical

"Excusez Moi?"
"But I don't..."

~~~Before Unconsciousness

"Why...why me!?"

~~~Death

"Welkin...dress me up...all in white...I don't want...to be seen...like..."

~~~Enter Squad 7

"My name's Ramona Linton! Good to be on board, Welkin!"

~~~Exit Squad 7

"Okay, and nice work out there so far! You can call me anytime {music note}."



-----------------------Susie Evans' Quotes [SuE]


~~~Selecting Unit

"I understand."
"You can depend on me."

~~~Attacking

"Haa!"
"But I'm a pacifist!"
"Sorry if this hurts!"

~~~Killing a Foe

"Enemy...neutralized!"

~~~Enemy Sighted

"I've located an enemy."
"Enemy spotted!"

~~~Team Attack

"You're not alone!"
"Together."
"I'll stand with you."
"You're not alone, Elysse." (Elysse)
"You're not alone, Knute." (Knute)

~~~(P)Potentials

"Ahh...what a nostalgic aroma." (Activating Country Bred)
"Lovely to see you all, team." (Activating Good Buddy)
"I've never been good with brutish sorts." (Activating Trooper Hater)
"But my hands are stained!" (Activating Humanitarian) (*)

~~~(B)Potentials

"I've located the enemy." (Activating Sighting)
"I'll do all I can to help you!" (Activating First Aid Boost)
"I can't afford to be injured here." (Activating Super Evasion)
"Phew...I've finally caught my breath." (Activating Full HP Recovery)

~~~Healed by Ragnaid

"I won't forget this."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Please Miss! You've got to help!"
"...War is truly awful."
"Please Elysse! Look at me!" (Elysse)
"Knute! You can't give up!" (Knute)

~~~HP Critical

"I never wanted to fight..."
"Why am I here?"

~~~Before Unconsciousness

"I can't...no more."

~~~Death

"This is why I...detest war...Too many have...already killed and...been 
killed..."

~~~Enter Squad 7

"My name is Susie Evans, sir. I realize I'm inexperienced, but I'll do all 
I can."

~~~Exit Squad 7

"You've been a wonderful leader, sir, but I am a bit relieved to be done with
combat."



-----------------------Freesia York's Quotes [FrY]


~~~Selecting Unit

"I'm ready to go."
"Watch me dance."

~~~Attacking

"Rggh!"
"Ha!"
"Shall we dance?"

~~~Killing a Foe

"Next, partner."

~~~Enemy Sighted

"Found us one!"
"Enemy sighted!"

~~~Team Attack

"May I come in?"
"Save room for me!"
"I'm with you!"
"You and me, Salinas!" (Salinas)
"You and me, Walter!" (Walter)

~~~(P)Potentials

"Scorching sands? Bring it on." (Activating Desert Bred)
"Hunks to my left, hunks to my right." (Activating Fancies Men)
"It's just...so much responsibility!" (Activating Under Pressure)

~~~(B)Potentials

"Time for a quick step." (Activating Evasion Boost)
"I'm the queen of the night." (Activating Noctural)
"You can't get me down!" (Activating Resist Crossfire)
"Be a dear and take them all." (Activating Concentration) 

~~~Healed by Ragnaid

"Thanks a bunch."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"...Times like this...I never know what to do..."
"It's in your hands now, blondie."
"Snap out of it, Salinas!" (Salinas)
"You've got to fight, Walter!" (Walter)
"You're too young to die, Emile!" (Emile)

~~~HP Critical

"I'm...not sure about this."
"So much for my dancing career."

~~~Before Unconsciousness

"Damn...I..."

~~~Death

"Wow, my...body feels so light...I feel like...I could dance like...a swan..."

~~~Enter Squad 7

"I'm Freesia York, handsome! I know you'll take real good care of me."

~~~Exit Squad 7

"Thanks for everything, Welkin! You call me any time you need me, you hear?"



-----------------------Juno Coren's Quotes [JuC]


~~~Selecting Unit

"Ready to move out."
"Alright. Here I go."

~~~Attacking

"Ha!"
"Work with me here."
"Here I come!"

~~~Killing a Foe

"Enemy neutralized!"

~~~Enemy Sighted

"Hostiles identified."
"Enemy sighted!"

~~~Team Attack

"Right behind you."
"Now's our chance!"
"Count me in too!"
"Right behind ya, Welkin!" (Welkin)
"Right behind ya, Aisha!" (Aisha)

~~~(P)Potentials

"This iron's making me itch." (Activating Metal Allergy)
"Follow me! We'll make it through." (Activating Born Leader)
"I...I need some room to breath." (Activating Claustrophobic)
"Welkin...I...the two of us should..." (Activating Welkin Lover) 

~~~(B)Potentials

"Now you see me...now you don't!" (Activating Stealth)
"For Gallia...I'll fight dirty." (Activating Skilled Assassin)
"I can dodge anything!" (Activating Super Evasion)
"I can go further!" (Activating Double Movement)

~~~Healed by Ragnaid

"You saved my neck!"

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Medic! Over here! Quickly!"
"Keep fighting! Do you hear me!?"
"Aisha. I need you to stay strong." (Aisha)
"Catherine. I know you can beat this." (Catherine)

~~~HP Critical

"I can handle this."
"...If those are your orders."

~~~Before Unconsciousness

"Welkin...I..."

~~~Death

"You know, Welkin...I...I always thought you and...you and I might..."

~~~Enter Squad 7

"Juno Coren, reporting for duty. Looks like I'll be joining you in Squad 7."

~~~Exit Squad 7

"I'm glad for the time we got to spend together. Just let me know if something
comes up."



-----------------------Cherry Stijnen's Quotes [ChS]


~~~Selecting Unit

"I'm sooo on it."
"Ha! Leave it to me."

~~~Attacking

"I'm sooo gonna shoot!"
"Ya!"
"You are sooo over!"

~~~Killing a Foe

"Like, duh."

~~~Enemy Sighted

"Enemy found."
"Spotted an enemy."

~~~Team Attack

"...And like, me too?"
"I'll like, help out."
"I'll totally help."
"Rosie! I'll totally help out!" (Rosie)
"Ted! I'll help you out." (Ted)
"Ramona! I'll help you out." (Ramona)

~~~(P)Potentials

"I'm like, wilting here!" (Activating Child of Nature)
"Hey! Are you like, listening?" (Activating Chatty Cathy)
"You boys like cherries?" (Activating Fancies Men)
"Rosie! You're like, the man!" (Activating Rosie Lover)

~~~(B)Potentials

"Sooo dodging's no fair, okay?" (Activating Undodgeable Shot)
"I'm like sooo totally into this!" (Activating Skilled Assassin)
"Shh! Like, how lucky am I?" (Activating Dud Mine) (*)
"Yall' I'll shoot, then I'm like...whatevar." (Activating Ultimate Evade)

~~~Healed by Ragnaid

"Super duper! Thanks."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"You've gotta pull through okay?...Okay!?"
"Medic! Like, I need you to motor here!"
"Stay strong, Rosie." (Rosie)
"You can like, do this Ted." (Ted)
"Ramona, dieing's sooo not okay." (Ramona)

~~~HP Critical

"...Seriously hurting here!"
"Uhh...hello!?"

~~~Before Unconsciousness

"...I'm in trouble here?...uhh..."

~~~Death

"Ugh...sooo lame...I'm like...totally...dying here..."

~~~Enter Squad 7

"I'm Cherry Stijnen, like, with a 'j'. It's silent...But, um...I'm not!"

~~~Exit Squad 7

"Ugh, like, finally? I sooo need a break. I was totally dying! So yeah, bye!"



-----------------------Aika Thompson's Quotes [AiT]


~~~Selecting Unit

"No problem, boss."
"Right. Here I go."

~~~Attacking

"Bang bang baby!"
"It's over!"
"Ha!"

~~~Killing a Foe

"Perfect!"

~~~Enemy Sighted

"I see one!"
"Enemy spotted."

~~~Team Attack

"I'm with you."
"Bang bang baby!"
"Leave her to me!"
"I'm with you, Vyse baby!" (Vyse)
"I'm with you, Yoko!" (Yoko)
"I'm with you, Dal!" (Dallas)

~~~(P)Potentials

"Ahhchoo...unnhh." (Activating Pollen Allergy)
"Come on, baby! It's you and me here." (Activating Good Buddy)
"We're just gettin' warmed up!" (Activating Runner's High)

~~~(B)Potentials

"Stealth is what I do, baby." (Activating Stealth)
"I ain't scared of the dark!...just ghosts." (Activating Nocturnal)
"You think that's enough to stop me?" (Activating Resist Crossfire)
"Alright! One more time!" (Activating Double Movement)

~~~Healed by Ragnaid

"Thanks, babe."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"You! Medic! Over here! Quick!"
"If you die on me, then I'm taking all your treasure!"
"Vyse, baby...stay strong." (Vyse)
"Yoko...this ain't how it ends!" (Yoko)
"Dallas! I won't let you die!" (Dallas)

~~~HP Critical

"This is getting...hairy..."
"I'm fine...really."

~~~Before Unconsciousness

"...Vyse..."

~~~Death

"I can't...leave you, Vyse...Wonder if I'll...be a...ghost..."

~~~Enter Squad 7

"Hey there, I'm Aika Thompson. I'll try my best. Sound good, Welkin?"

~~~Exit Squad 7

"What, it's over already? Well, that's fine. If you need me, though, call me,
'kay?"



-------------------------------------Shocktrooper Quotes [SHQ]


-----------------------Brigitte "Rosie" Stark's Quotes [BrS]


~~~Selecting Unit

"I'm on it."
"Let's do this thing."

~~~Attacking

"Hrrh!"
"Go down!"
"Here I come!"

~~~Killing a Foe

"mmmmmah!" {Blowing a kiss}
"Heh." {Runs fist across face} {Crouched/In grass}

~~~Enemy Sighted

"New target sighted."
"Enemy sighted."

~~~Team Attack

"Make room for me!"
"We'll take 'em by storm!"
"Hey, count me in!"
"Make room, Largo!" (Largo)
"Make room, Cherry!" (Cherry)

~~~(P)Potentials

"Aww...this place's a dust trap." (Activating Desert Allergy) (*)
"Ain't no stoppin' me!" (Activating Strong-Willed)
"After me, kiddos!" (Activating Big Sister)
"Isara, this number's for you." (Activating Song of Peace)

~~~(B)Potentials

"Ha! This ain't even fair." (Activating Undercover Fire)
"Just try dodging me." (Activating Undodgeable Shot)
"Hey! Luck's a kind of skill!" (Activating Dud Mine)
"I'm just gettin' warmed up!" (Activating Double Attack)

~~~Healed by Ragnaid

"Who loves ya?" 

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"You gotta help! Please!"
"Work your magic! You hear me!?"
"Don't you dare leave me, Largo!" (Largo)
"Come on! Pull through, Cherry!" (Cherry)

~~~HP Critical

"mumbles...This ain't nothin'" (*)
"My body ain't listenin' to me..."

~~~Before Unconsciousness

"...Damnit."

~~~Death

"Rgh, This is embarrassing...Sorry boss. I'm outta here." {Retreat}



-----------------------Alex Raymond's Quotes [AlR]


~~~Selecting Unit

"I'm on my way now!"
"Just leave it to me!"

~~~Attacking

"Take this!"
"Why you!"
"Ha!"

~~~Killing a Foe

"I did it!"

~~~Enemy Sighted

"Enemy spotted!"
"Enemy sighted!"

~~~Team Attack

"Let me help too!"
"They're wide open!"
"Let's do this!"
"Count me in, Vyse!" (Vyse)
"Count me in, Melville!" (Melville)
"Count me in, Hector!" (Hector)

~~~(P)Potentials

"Ugh...I hope these stains come out." (Activating Neat Freak)
"I can see you, clear as day." (Activating Night Vision)
"I spy me a scout!" (Activating Scout Killer)
"Cool! I can see my house from here!" (Activating Acrobat)

~~~(B)Potentials

"Ready or not! Haha!" (Activating Melee Skills)
"You can run, but 'cha can't hide!" (Activating Ambush Spotter)
"I don't think so!" (Activating Neutralize)
"I'm feelin' extreme!" (Activating Ultimate Damage)

~~~Healed by Ragnaid

"Thanks!"

~~~Rescuing an Ally

"M-Medic!"

~~~After Medic Visit

"You're gonna make it! Just stay strong!"
"Please! You gotta help!"
"Quit joking around, Vyse!" (Vyse)
"Y-You can beat this, Melville!" (Melville)
"Don't give up, Hector!" (Hector)

~~~HP Critical

"I'm sore here...ya know?"
"...Uhh...easy for you to say."

~~~Before Unconsciousness

"...Uhhung..." (*)

~~~Death

"The sky looks...so close...I can...almost touch it..."

~~~Enter Squad 7

"Hi, I'm Alex Raymond! I look forward to serving with you, Welkin!"

~~~Exit Squad 7

"Thanks for everything, Welkin! Just gimme a call if you need me!"



-----------------------Kevin Abbott's Quotes [KeA]


~~~Selecting Unit

"I can do that."
"Uhh...roger that."

~~~Attacking

"Ahhhh!"
"Hit, hit, hit!"
"Ya!"

~~~Killing a Foe

"Y-Your orders, Sir?"

~~~Enemy Sighted

"Found an enemy!"
"I see an enemy!"

~~~Team Attack

"M-Me too!"
"I-I can help too!"
"L-Let's do it!"
"I-I'm with you, Karl." (Karl)

~~~(P)Potentials

"Uhh...I feel better." (Activating Metal Head)
"The walls are...I can't breath!" (Activating Claustrophobic)
"Uhh...so which one do I?" (Activating Indecisive)

~~~(B)Potentials

"This one's a jumbo dose." (Activating First Aid Boost)
"Desperate times call for this!" (Activating Kamikaze)
"I-I am so lucky!" (Activating Dud Mine)
"I-I'm gonna keep shooting." (Activating Double Attack)

~~~Healed by Ragnaid

"Uhh...thank you."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Y-You can't die! Don't give up!"
"Oh thank you! Please help!"
"Please, Karl! Stay strong!" (Karl)
"Please, Cezary! Don't give up!" (Cezary)

~~~HP Critical

"Uhh...me, Sir?"
"...I have to move?"

~~~Before Unconsciousness

"Help!...I can't..."

~~~Death

"This never woulda...happened if...I hadn't been a...shocktrooper..."

~~~Enter Squad 7

"H-hello, I'm Kevin...Kevin Abbott. Pleased to meet you..."

~~~Exit Squad 7

"Th-Thanks for...everything. I'll be going now..."



-----------------------Coby Caird's Quotes [CoC]


~~~Selecting Unit

"I fallow ya kid."
"I'll handle this."

~~~Attacking

"Hiight!"
"Take this!"
"You animal!"

~~~Killing a Foe

"How bout' that!?"

~~~Enemy Sighted

"Hostiles sighted!"
"Enemy spotted!"

~~~Team Attack

"Rrghah!"
"Here comes the cavalry!"
"Got your backup right here!"
"I'll join in, Musaad." (Musaad)
"I'll join in, Yoko." (Yoko)

~~~(P)Potentials

"Solid as the ground beneath me" (Activating Country Bred)
"Alright you kids. Follow me!" (Activating Born Leader)
"Ouch, ow, oww...dang back." (Activating Bad Back)
"Look too damn much like her." (Activating Alicia Hater) (*)

~~~(B)Potentials

"I'm feelin' spicy!" (Activating Damage Boost)
"Aww...you still trying to dodge? Heehah!" (Activating Undodgeable Shot)
"Ha! How do you like that luck?" (Activating Dud Mine)
"Takes more than that to bury me!" (Activating Phoenix)

~~~Healed by Ragnaid

"Ahh. That's great."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Don't go dieing over a codger like me."
"Do whatever you can!"
"Pull it together, Musaad." (Musaad)
"Hang in there, Yoko." (Yoko)
"Don't die on me, Catherine!" (Catherine)

~~~HP Critical

"...Rgh...slave driver..."
"Hey...I'm an old man here."

~~~Before Unconsciousness

"Son of a..."

~~~Death

"Didn't have much...longer anyhow...I'd rather go out...fightin' for
Gallia..."

~~~Enter Squad 7

"Name's Coby Caird, boyo! Looks to me like we're gonna see a lot of each 
other!"

~~~Exit Squad 7

"You got my mark, kid! You ever need a relic like me again, just gimme a call!"



-----------------------Salinas Milton's Quotes [SaM]


~~~Selecting Unit

"Engaging the enemy."
"Rest easy, I'm on it."

~~~Attacking

"Huh!"
"Take this!"
"How bout this!?"

~~~Killing a Foe

"I'm just warming up!"

~~~Enemy Sighted

"Hostile unit found."
"Enemy sighted."

~~~Team Attack

"Don't forget me."
"...And a few shots from me."
"Leave it to me."
"Edy, your knight is here." (Edy)
"Freesia, your knight is here." (Freesia)
"Audrey, your knight is here." (Audrey)

~~~(P)Potentials

"...Honestly, all this grit is intolerable." (Activating Desert Allergy) 
"Well...hello my lovelies." (Activating Fancies Women)
"How dare you attack a tank!" (Activating Lancer Killer)
"Mmmm...who's a sexy tank!?" (Activating Tank Lover)

~~~(B)Potentials

"You shouldn't let me get this close." (Activating Melee Skills)
"Hehe, found you." (Activating Ambush Spotter)
"You think you've seen gunplay?" (Activating Super Damage)
"I'm no where near done." (Activating Full HP Recovery)

~~~Healed by Ragnaid

"Thank you."

~~~Rescuing an Ally

"Man down!"

~~~After Medic Visit

"Please help!"
"Don't you dare die! You hear me!?"
"Edy! Edy! I'm here!" (Edy)
"Freesia! Don't leave me!" (Freesia)
"Audrey! Help is on the way!" (Audrey)

~~~HP Critical

"I'm in tatters here."
"...You trying to kill me?"

~~~Before Unconsciousness

"Help me...please."

~~~Death

"Just...once in my life, I...I wanted to ride...in a tank..."

~~~Enter Squad 7

"Salinas Milton, at your service."

~~~Exit Squad 7

"This was a good squad. So long, Welkin."



-----------------------Hannes Salinger's Quotes [HaS]


~~~Selecting Unit

"Beat empire."
"Roger."

~~~Attacking

"Dieing time!"
"Shooting time!"
"Gahhh!

~~~Killing a Foe

"Your dead!"

~~~Enemy Sighted

"Enemy found."
"Enemy here!"

~~~Team Attack

"I'll help!"
"Me too!"
"Now!" (*)
"Help Largo." (Largo)
"Help Jane." (Jane)

~~~(P)Potentials

"Feel weak." (Activating Child of Nature)
"Hate Imps." (Activating Imp Hater)
"Can't lose!" (Activating Daredevil)

~~~(B)Potentials

"I'm invisible!" (Activating Undercover Fire)
"You're going down with me!" (Activating Kamikaze)
"I can shoot far!" (Activating Mid-Range Skills)
"Nobody beats Hannes!" (Activating Ultimate Damage)

~~~Healed by Ragnaid

"Much better."

~~~Rescuing an Ally

"Medic." 

~~~After Medic Visit

"Please help!"
"I'm begging you. Help! Please!"
"Largo. Sit tight." (Largo)
"Jane. Help's coming." (Jane)
"Oscar. Don't die." (Oscar)

~~~HP Critical

"Ow! It hurts!"
"...Not done yet."

~~~Before Unconsciousness

"...Nap time."

~~~Death

"Boss Gunther, it's...up to you...Beat 'em...for me..."

~~~Enter Squad 7

"Hannes Salinger! Reporting for duty, sir!"

~~~Exit Squad 7

"Thanks for everything, Mr. Gunther, sir! Call me if I can help!"



-----------------------Mica Hawkins' Quotes [MiH]


~~~Selecting Unit

"Taking action, Sir."
"On my way."

~~~Attacking

"Huh!"
"Come on, hit!"
"Here I go."

~~~Killing a Foe

"Awaiting orders."

~~~Enemy Sighted

"I see an enemy!"
"Enemy sighted."

~~~Team Attack

"Let me help."
"I'll join you."
"Here's some cover!"
"I'll help you, Dorothy." (Dorothy)

~~~(P)Potentials

"Ahh...this is relaxing." (Activating Metal Head)
"It's over. We're doomed." (Activating Pessimist)
"Ack! I-It's jammed!" (Activating Jam Jinxed)

~~~(B)Potentials

"Here goes." (Activating Damage Boost)
"I'm scared...b-but I'll try." (Activating Fearless Will)
"I think I'll...shoot from here." (Activating Mid-Range Skills)
"I-I won't give up!" (Activating Phoenix)

~~~Healed by Ragnaid

"I appreciate it."

~~~Rescuing an Ally

"M-Medic!"

~~~After Medic Visit

"Hold tight. You're gonna be okay."
"Yes, please. Do everything you can."
"Please stay strong, Dorothy!" (Dorothy)

~~~HP Critical

"...This could be trouble."
"I...I'll die will I?" (*)

~~~Before Unconsciousness

"Don't let me...die?"

~~~Death

"I...I'm dying, arn't I...? Hope I come back as...less of a screw-up..."

~~~Enter Squad 7

"Hello, I'm Mica Hawkins. I'll be serving under you from here on."

~~~Exit Squad 7

"I enjoyed my time with you. If I can be of help in the future, do ask."



-----------------------Vyse Inglebard's Quotes [VyI]


~~~Selecting Unit

"I'll take care of it."
"Leave it to me."

~~~Attacking

"Ha!"
"Dance, punk!"
"Hahahahaha!"

~~~Killing a Foe

"Yeeehaw!"

~~~Enemy Sighted

"Found a target."
"There's another one!"

~~~Team Attack

"Ahhrgh!"
"I got your back!"
"Lemme in on it!"
"Make room, Alex!" (Alex)
"Make room, Aika!" (Aika)
"Make room, Hector!" (Hector)

~~~(P)Potentials

"These paved roads always throw me." (Activating Child of Nature)
"I'll take point, guys." (Activating Born Leader)
"Woooie! Our hero's in trouble now...haha!" (Activating Challenge Lover)

~~~(B)Potentials

"Here, make it a double!" (Activating First Aid Boost)
"You can't dodge this!" (Activating Undodgeable Shot)
"Today's the wrong day to mess with me!" (Activating Super Damage)
"One more for good measure." (Activating Double Attack)

~~~Healed by Ragnaid

"Thanks, pal."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"You've got to help! Please!"
"Open your eyes! Open your...come on!"
"Alex! Show some backbone!" (Alex)
"Aika, baby! It's alright now!" (Aika)
"Don't die on me, Hector!" (Hector)

~~~HP Critical

"Guess even I'm a mortal."
"This is nothing! I'm fine!"

~~~Before Unconsciousness

"Ai...ka!"

~~~Death

"Heh...sorry, Aika...Looks like...my adventure ends...here..."

~~~Enter Squad 7

"The name's Vyse Inglebard! Let's go kick this war in the teeth!"

~~~Exit Squad 7

"You're a good man, Welkin! Anytime you need me, call and I'll come runnin'!"



-----------------------Lynn's Quotes [LyN]


~~~Selecting Unit

"Taking action now."
"I'll do my very best."

~~~Attacking

"I'll shoot!"
"Here goes."
"Huh!"

~~~Killing a Foe

"Awaiting orders."

~~~Enemy Sighted

"Enemy sighted."
"New hostile found."

~~~Team Attack

"I'll cover you!"
"Now's our chance!"
"I'll help as well!"
"I'll join you, Zaka." (Zaka)
"I'll join you, Karl." (Karl)

~~~(P)Potentials

"I'm not used to paved roads." (Activating Child of Nature)
"There's no Darcsen like a proud Darcsen." (Activating Darcsen Bond)
"I'll show you a real shock!" (Activating Trooper Killer)
"I don't mind a little overtime." (Activating Hard Worker)

~~~(B)Potentials

"I'd be a shame to waste good cover." (Activating Undercover Fire)
"Hiding won't save you!" (Activating Ambush Spotter)
"...Thank goodness." (Activating Dud Mine)
"Good. I've caught my second wind." (Activating Full HP Recovery)

~~~Healed by Ragnaid

"You're a savior."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Please help!"
"Stay strong! Just a little longer now."
"Karl, please! Don't leave me!" (Karl)

~~~HP Critical

"I can...still fight."
"This is a bit strenuous."

~~~Before Unconsciousness

"I can't...more."

~~~Death

"Ahh...Karl...I love you...I'll always..."

~~~Enter Squad 7

"Hello! My name is Lynn. I look forward to working with you, sir."

~~~Exit Squad 7

"I appreciate all you've done for me, sir. Do let me know if I can help in 
some way."


-----------------------Wendy Cheslock's Quotes [WeC]


~~~Selecting Unit

"Hehe...I'm on it."
"Here I commme.

~~~Attacking

"You're gonna get shot!" 
"Hehe."
"Heeyah!"

~~~Killing a Foe

"Heh, yay."

~~~Enemy Sighted

"I see youuu." 
"Target sighted."

~~~Team Attack

"Have some backup, heh."
"Let me shoot too."
"...I'll shoot then too."

~~~(P)Potentials

"Hehe...I love you metal." (Activating Metal Head)
"I...don't want to go anywhere." (Activating Shut-in)
"No. I belong alone." (Activating Outcast)

~~~(B)Potentials

"Hehehe...I have the power." (Activating Damage Boost)
"I'm tired...I'll just charge." (Activating Kamikaze)
"Hehe...dud." (Activating Dud Mine)
"Can't kill me...I won't die." (Activating Phoenix)

~~~Healed by Ragnaid

"Hehe...thanks."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Please! We need help!"
"If you die...you can't shoot anymore..."

~~~HP Critical

"Getting shot's a drag."
"Bullets hurt huh?"

~~~Before Unconsciousness

"..." {*Cry/Moan}

~~~Death

"Shooting guns is...lame, eh? Hurts to shoot people...hurts to...get shot..."

~~~Enter Squad 7

"I'm Wendy Cheslock...Hee hee...Kaboom..."

~~~Exit Squad 7

"What...It's over? Oh...That's sad..."



-----------------------Edy Nelson's Quotes [EdN]


~~~Selecting Unit

"Taking the stage."
"I got it!"

~~~Attacking

"Get ready!"
"You're through!"
"Yah!"

~~~Killing a Foe

"That's what you get!"

~~~Enemy Sighted

"Enemy sighted."
"I see an enemy!"

~~~Team Attack

"A few bullets for my fans!"
"I'll lend a hand!"
"You just leave it to me!"
"Salinas, count me in!" (Salinas)
"Ramona, count me in!" (Ramona)
"Dallas, count me in!" (Dallas)

~~~(P)Potentials

"W-Why should I enjoy seeing dirt?" (Activating Country Bred)
"What!? That's not! I can't! No!" (Activating Panicky)
"Just leave it all to me, folks." (Activating Born Leader)
"Hmph! Just who does she think she is?" (Activating Rosie Hater)

~~~(B)Potentials

"I hope you're ready for my close-up!" (Activating Melee Skills)
"Can't dodge it? So sorry!" (Activating Undodgeable Shot)
"I'm at the top of my game!" (Activating Super Damage)
"Whoever said the good die young, lied!" (Activating Phoenix)

~~~Healed by Ragnaid

"I never asked you to."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"I-If you die, I'll be furious!"
"Medic, please! Help!"
"Salinas! You're better than this!" (Salinas)
"Fight this thing, Ramona!" (Ramona)
"Dallas! You can't die on me!" (Dallas)

~~~HP Critical

"...This is nothing."
"This doesn't even hurt."

~~~Before Unconsciousness

"Don't leave me...here."

~~~Death

"A star never...really dies...she just waits for...her big...comeback..."

~~~Enter Squad 7

"I'm Edy Nelson. Perhaps you've heard of me? I'm sure we'll get along
swimmingly!"

~~~Exit Squad 7

"Y-You know, I could be persuaded to help again...If you ever needed me,
I mean."



-----------------------Aisha Neumann's Quotes [AiN]


~~~Selecting Unit

"I gotcha."
"I'll do my best."

~~~Attacking

"Here goes!"
"Please hit."
"Ha!"

~~~Killing a Foe

"Yay!"

~~~Enemy Sighted

"Enemy found."
"I spotted one!"

~~~Team Attack

"Watch Aisha!"
"I'll try to help!"
"Ooo! Me too!
"Me too, Juno!" (Juno)
"Me too, Yoko!" (Yoko)
"Me too, Claudia!" (Claudia)

~~~(P)Potentials

"Ahhchoo! My nose itches." (Activating Desert Allergy)
"Ahh! Ah! Wahhh!" (Activating Panicky)
"Wait...don't leave me..." (Activating Lonely)
"Ready or not, here I come!" (Activating Starting Dash)

~~~(B)Potentials

"Here. I'll heal you lots." (Activating First Aid Boost)
"I found you mister bad guy!" (Activating Ambush Spotter)
"No punch back!" (Activating Neutralize)
"Shuper Aisha!" (Activating Ultimate Damage)

~~~Healed by Ragnaid

"Thank youuu."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Aww...pleawze hurry!"
"Pleawze help! I won't ask for anything again!"
"Juno! Be strong!" (Juno)
"Helwp's coming, Yoko." (Yoko)
"Don't die, Claudia!" (Claudia)

~~~HP Critical

"I wanna go home!"
"I'm not big on pain."

~~~Before Unconsciousness

"It hurts..."

~~~Death

"Welkin? Help, I'm scared...Please don't let me...I don't want to die..."

~~~Enter Squad 7

"Hi, I'm Aisha Neumann! Nice to meet you, Mr. Welkin!"

~~~Exit Squad 7

"Thanks for everything, Mr. Welkin! You can call me anytime!"



-----------------------Jane Turner's Quotes [JaT]


~~~Selecting Unit

"Just try to stop me."
"Get ready to die, Imps."

~~~Attacking

"Die! Die! Die!"
"Uh!"
"Die, Imps!"

~~~Killing a Foe

"Next."

~~~Enemy Sighted

"Found one."
"Fresh meat found."

~~~Team Attack

"Die! Die! Die!"
"Quit hoggin 'em."
"Lemme get in on that."
"Quit hoggin 'em, Hannes." (Hannes)

~~~(P)Potentials

"Give me a dirt road any day." (Activating Child of Nature)
"Every last one of you Imps." (Activating Imp Hater)
"The dumb types make easy targets." (Activating Lancer Killer)
"Mmmm...scream for me." (Activating Sadist)

~~~(B)Potentials

"I can see you!" (Activating Undercover Fire)
"You think bullets'll stop me!?" (Activating Fearless Will)
"I could hit 'cha from here!" (Activating Mid-Range Skills)
"I'm baaack. Get ready!" (Activating Full HP Recovery)

~~~Healed by Ragnaid

"I own ya one."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Those Imps are gonna pay."
"Go on lady! Get 'em outta here!"
"Hannes! We still have Imps to kill!" (Hannes)
"You're stronger than this, Oscar!" (Oscar)

~~~HP Critical

"...It's payback time, kids."
"Ugh...damn Imps."

~~~Before Unconsciousness

"Damn them."

~~~Death

"Damn you...Imps...I'll haunt the...filthy lot of ya..."

~~~Enter Squad 7

"The name's Jane Turner. I'll do anything if it means putting holes in Imps."

~~~Exit Squad 7

"Rgh! Kicked out with so much left to do...Look, gimme a call if you need
ANYthing."



-----------------------Dorothy Howard's Quotes [DoH]


~~~Selecting Unit

"I'll do what I can!"
"Okay...here goes!"

~~~Attacking

"Haaah!"
"Please hit!"
"Ha!"

~~~Killing a Foe

"I'm good."

~~~Enemy Sighted

"Enemy sighted."
"I found one!"

~~~Team Attack

"Don't forget me!"
"...I can help too!"
"...Let's do this!"
"Mica! I can help!" (Mica)
"Claudia! I can help!" (Claudia)

~~~(P)Potentials

"Ohhh...I work with metals for fun." (Activating Metal Head)
"Huhh...I'm bushed here..." (Activating Frail Body)
"I-I mean...uh...should I?" (Activating Stage Fright)

~~~(B)Potentials

"Uhh...I'll do my best." (Activating Damage Boost)
"If that's how you wanna play!" (Activating Kamikaze)
"Please don't take this personally!" (Activating Neutralize)
"I-I can go another round!" (Activating Double Attack)

~~~Healed by Ragnaid

"Thanks so much."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"You can't! I won't let you die!"
"Hurry....do something fast!"
"Mica...stay strong!" (Mica)
"Claudia...don't die!" (Claudia)

~~~HP Critical

"...Sure you mean me?"
"Don't get your hopes up."

~~~Before Unconsciousness

"I don't...want to..."

~~~Death

"Ugh, if I knew it'd...come to this, I...would've stayed at home in...bed..."

~~~Enter Squad 7

"H-Hello there, I'm Dorothy! I'll umm...I'll do my best!"

~~~Exit Squad 7

"I'm kind of relieved to be leaving. O-oh, but I'll come back if you needed 
me."



-----------------------Nina Streiss' Quotes [NiS]


~~~Selecting Unit

"Here I go!"
"I'll crush 'em!"

~~~Attacking

"You're done!"
"Ha!"
"Take this!"

~~~Killing a Foe

"Yeehaw!"

~~~Enemy Sighted

"Enemy spotted."
"Found one here!"

~~~Team Attack

"Heeeaaah!"
"I'll join ya."
"We'll get 'em together."
"Let's get 'em, Musaad." (Musaad)
"Let's get 'em, Melville." (Melville)
"Let's get 'em, Rosina." (Rosina)

~~~(P)Potentials

"Ahh...makes me think of the track back home." (Activating Country Bred)
"I'll keep this place safe." (Activating Camp Defender)
"Ugh...all that armor cheeses me off." (Activating Lancer Hater)
"Ugh...stupid lumps of iron." (Activating Tank Hater)

~~~(B)Potentials

"Enough guts and even bullet holes heal." (Activating First Aid Boost)
"This is nothing, compared to my workouts." (Activating Fearless Will)
"Here's where combat training pays off." (Activating Super Damage)
"You got another one comin'." (Activating Double Attack)

~~~Healed by Ragnaid

"Thanks."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Please! Do everything you can!"
"You trained too hard to croak here!"
"You can beat this, Musaad!" (Musaad)
"Hang in there, Melville!" (Melville)
"Rosina! Don't you leave me!" (Rosina)

~~~HP Critical

"Ugh...sorry." (*)
"What a way to train."

~~~Before Unconsciousness

"Sorry I was..."

~~~Death

"Rrgh, didn't...train hard enough...When I get back I'll...work out till
I puke..."

~~~Enter Squad 7

"The name's Nina Streiss, and I look forward to a good workout out there!"

~~~Exit Squad 7

"Thanks for the good times, boss! I'll stay in shape in case you need me 
again!"



-------------------------------------Lancer Quotes [LAQ]


-----------------------Largo Potter's Quotes [LaP]


~~~Selecting Unit

"Been waitin' here."
"Just watch this."

~~~Attacking

"Boom!"
"Yaaa!"
"Aurgh!" (*)

~~~Killing a Foe

"Alright!"

~~~Enemy Sighted

"Enemy sighted."
"Spotted an enemy!"

~~~(P)Potentials

"I just ain't feelin' it here." (Activating Child of Nature)
"You jokers still alright?" (Activating Loyal Teammate)
"Ahh, a little spit'll hold me together!" (Activating Big-Hearted) 
"Argh! VEG-TA-BLES!" (Activating Veggie-Maniac) 

~~~(B)Potentials

"Here! Take it all!" (Activating First Aid Boost)
"Nice knowin' ya tank!" (Activating Tank Slayer)
"Here! Have a couple!" (Activating Dbl. Tank Damage)
"Never hurts to be prepared." (Activating Ammo Refill)

~~~Healed by Ragnaid

"Phew...thanks."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Take good care!"
"Please! You gotta help!"
"Rosie, babe. Talk to me!" (Rosie)
"Wake up, Hannes. Hey!" (Hannes)
"Jann! Don't go! Jann!" (Jann)

~~~HP Critical

"I've been through worse..."
"I need a break."

~~~Before Unconsciousness

"...Not...yet..."

~~~Death

"Rrgh, damn it. The rest is up to you, boss. I'm retreating." {Retreat}



-----------------------Jann Walker's Quotes [JaW]


~~~Selecting Unit

"You got it, hon!"
"For you? Suurre."

~~~Attacking

"Hit please."
"Die for me, sweetie!"
"Ya!"

~~~Killing a Foe

"Sorry, honey."

~~~Enemy Sighted

"I see a bad guy!"
"Oooo! Here's one!"

~~~(P)Potentials

"Ahhchh...oh boo." (Activating Pollen Allergy)
"I could get lost in those muscles {singing}!" (Activating Fancies Men)
"Largo...you're the only man for me." (Activating Largo Lover)

~~~(B)Potentials

"Come out and fight like a man, honey!" (Activating Tank Killer)
"I can go another round." (Activating Extra Shot)
"Oooo...feel my muscles." (Activating Dbl Tank Damage)
"You ever see muscles like these before?" (Activating Ult. Anti-armor)

~~~Healed by Ragnaid

"Mmmm...that feels great."

~~~Rescuing an Ally

"Miss Medic!"

~~~After Medic Visit

"How could this happen? How could this...?"
"Please, honey...you gotta help!"
"Largo, honey, no...don't go!" (Largo)
"Montley...stay strong sweetie!" (Montley)
"No, Walter! Fight it!" (Walter)

~~~HP Critical

"H-Honey...I'd love to but..."
"My muscles are dieing here."

~~~Before Unconsciousness

"I'm just...resting..."

~~~Death

"Nngh...Largo, I'd always...hoped...your chest could...be my pillow..."

~~~Enter Squad 7

"Hey, soldier {music note} I'm Jann Walker. I'll fight with everything I've 
got."

~~~Exit Squad 7

"Oh, I am going to miss you to death! You give me a call any old time, honey."


-----------------------Nils Daerden's Quotes [NiD]


~~~Selecting Unit

"On it."
"Roger."

~~~Attacking

"Ah!"
"Rrrgh!"
"Take this!"

~~~Killing a Foe

"...Good."

~~~Enemy Sighted

"Hostile found."
"Enemy sighted."

~~~(P)Potentials

"This is my territory." (Activating City Kid)
"One is all it takes." (Activating Lone Wolf)
"Nobody gets in my territory." (Activating Camp Defender)
"Girls just get in the way." (Activating Misogynist)

~~~(B)Potentials

"Heal up!" (Activating First Aid Boost)
"Bring it." (Activating Stand Ready)
"I'll destroy you." (Activating Super Anti-armor)
"I'm ready for more!" (Activating Ammo Refill)

~~~Healed by Ragnaid

"I'm thankful."

~~~Rescuing an Ally

"Man down!"

~~~After Medic Visit

"Please! Help!"
"Don't die."

~~~HP Critical

"I'm fine."
"Alright."

~~~Before Unconsciousness

"Damn them."

~~~Death

"Lieutenant, Sir...The rest is...up to..."

~~~Enter Squad 7

"I'm Nils. Nils Daerden...I'll see you on the field."

~~~Exit Squad 7

"That was good...Be seeing you."



-----------------------Theold Bohr's Quotes [ThB]


~~~Selecting Unit

"Save me some glory."
"Check me out!"

~~~Attacking

"Take this!"
"Ha!"
"I'm not a coward!"

~~~Killing a Foe

"See that!?"

~~~Enemy Sighted

"I see one!"
"Enemy found!"

~~~(P)Potentials

"First one to call me a hic, gets it." (Activating Child of Nature)
"I don't like it! They're bad luck." (Activating Darcsen Hater)
"Eugh...can't see a damn thing!" (Activating Night Blind) 
"Aww...come on! That all you got, shrimp?" (Activating Bully)

~~~(B)Potentials

"Now I can get me some real glory." (Activating Anti-armor Boost)
"Take out a tank, and I'll be a real hero." (Activating Tank Slayer)
"You can't poison a snake!" (Activating Poison Tolerance)
"Time to get me a medal!" (Activating Tank Destroyer)

~~~Healed by Ragnaid

"Yeah. Thanks."

~~~Rescuing an Ally

"Medic."

~~~After Medic Visit

"Yeah and I'd rather have a teammate not die."
"Medic. Get this mess cleaned up."

~~~HP Critical

"...Easy for you to say."
"You mad at me or something?"

~~~Before Unconsciousness

"Damn...punks."

~~~Death

"How stupid can I...Welkin, I wish I...never met you..."

~~~Enter Squad 7

"Heyyy, Theold Bohr here. Remember the name, boss-man."

~~~Exit Squad 7

"...Hey, what'd I do? Oh c'mon, man, gimme another chance here!"



-----------------------Walter Nash's Quotes [WaN]


~~~Selecting Unit

"Roger that."
"Just try and stop me!"

~~~Attacking

"I'll probably miss."
"Huh!"
"Go down!"

~~~Killing a Foe

"Alright."

~~~Enemy Sighted

"Enemy spotted!"
"I think I see one!"

~~~(P)Potentials

"Nice and dry...I like it!" (Activating Desert Bred)
"Ahh...nothing ever works for me." (Activating Pessimist)
"I can see clear as day!" (Activating Night Vision)
"I feel like I can do anything!" (Activating Cocky)

~~~(B)Potentials

"Get ready for a breakdown!" (Activating Anti-armor Boost)
"Yeoww. Getting hurt, hurts." (Activating Stand Ready) (*)
"It'd be great if I could hit both..." (Activating Dbl. Tank Damage)
"Now I'm back in action!" (Activating Ammo Refill)

~~~Healed by Ragnaid

"Thank you!"

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"I-I hope I'm not the next one..."
"...Medic! If you don't hurry!..."
"Freesia...Stay strong!" (Freesia)
"Jann...You can beat this!" (Jann)

~~~HP Critical

"It's all over."
"I'm dieing...I know it."

~~~Before Unconsciousness

"I'm dieing...dieing..."

~~~Death

"No...please, no...I don't want to die...I don't...want to..."

~~~Enter Squad 7

"The name's Walter Nash, buddy! Pleasure to be working with you!"

~~~Exit Squad 7

"I knew it...I'm useless, aren't I? I won't hold my breath for a callback..."



-----------------------Hector Calvey's Quotes [HeC]


~~~Selecting Unit

"I'll do my very best."
"I'm on my way!"

~~~Attacking

"Rrgh!"
"You're goin' down!"
"Here I come!"

~~~Killing a Foe

"What are your orders?"

~~~Enemy Sighted

"Enemy sighted!"
"Hostiles sighted!"

~~~(P)Potentials

"I'm bad around metals." (Activating Metal Allergy)
"Is everybody alright!?" (Activating Born Leader)
"Numbers? Pfft! We've got guts on our side!" (Activating Intimate Company)

~~~(B)Potentials

"Everybody'd have it easier with you gone!" (Activating Tank Killer)
"Okay. Now I'm set for another round." (Activating Extra Shot)
"This one's got everything I got." (Activating Super Anti-armor)
"Break!" (Activating Tank Destroyer)

~~~Healed by Ragnaid

"You have my thanks."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Please! You've got to save this life!"
"Damnit! If I could trade places I would!"
"Alex, you're gonna make it!" (Alex)
"Vyse! You've lived through worse!" (Vyse)
"Don't you dare die, Rosina!" (Rosina)

~~~HP Critical

"No guts, no glory."
"...It's just a scratch."

~~~Before Unconsciousness

"I'm sorry..."

~~~Death

"Boss...everybody...I'm sorry...Looks like I'm...going on ahead..."

~~~Enter Squad 7

"My name's Hector Calvey, sir! I'm at your service from today on!"

~~~Exit Squad 7

"Thanks for everything you've done, sir! If I can be of help again, let me 
know!"



-----------------------Audrey Heitinga's Quotes [AuH]


~~~Selecting Unit

"Oooo...orders from the boss."
"Roger that."

~~~Attacking

"Ha!"
"Fly true!"
"Watch this!"

~~~Killing a Foe

"I got one!"

~~~Enemy Sighted

"Enemy sighted."
"Oooo...I see one."

~~~(P)Potentials

"Awww...my nose itches." (Activating Pollen Allergy)
"We make a great pair, don't 'cha think?" (Activating Good Buddy)
"We're birds of a feather here, huh?" (Activating Camaraderie)
"Hehe, I kinda helped myself." (Activating Mooch)

~~~(B)Potentials

"No sense in being stitchy!" (Activating First Aid Boost)
"You see a tank, I see fireworks!" (Activating Tank Slayer)
"Not gonna wooork." (Activating Poison Tolerance)
"I'm stronger than I look." (Activating Ult. Anti-armor)

~~~Healed by Ragnaid

"Thanks!"

~~~Rescuing an Ally

"Oh Medic."

~~~After Medic Visit

"Medic. Here! Over here!"
"*sighs*...So this is what war's like."
"Salinas! Please don't die!" (Salinas)
"You're going to make it, Ramona!" (Ramona)

~~~HP Critical

"You're killing me here!"
"Aww...Lieutenant Gunther..." {whiny voice}

~~~Before Unconsciousness

"Don't let me..."

~~~Death

"Haha...Guess this is...what I get for...enlisting...on a whim..."

~~~Enter Squad 7

"Hi, my name's Audrey Heitinga, and you were totally my inspiration for 
enlisting, sir!"

~~~Exit Squad 7

"What? This is good bye?! We'll see each other again, though, right?!"



-----------------------Rosina Selden's Quotes [RoS]


~~~Selecting Unit

"I'm on my way!"
"You see these muscles?"

~~~Attacking

"Explode!"
"Fly!"
"Aahhh!"

~~~Killing a Foe

"Yeah!"

~~~Enemy Sighted

"I've spotted one!"
"Enemy sighted."

~~~(P)Potentials

"Wish my sinus' could pump iron." (Activating Desert Allergy)
"Why yall gotta be so ravish?" (Activating Darcsen Hater) (*)
"Nice delts. Nice pecs." (Activating Into Macho Men)

~~~(B)Potentials

"...I've been workin' out." (Activating Anti-armor Boost)
"My abs'll stop bullets." (Activating Stand Ready)
"Ha. It'll take more poison than you got." (Activating Poison Tolerance)
"Time to go splat!" (Activating Tank Destroyer)

~~~Healed by Ragnaid

"Thanks."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Come on Medic. Move those skinny legs!"
"I warned you to build those muscles."
"Don't go dieing, Nina." (Nina)
"Fight this thing, Hector." (Hector)

~~~HP Critical

"...Still got more in me."
"Not enough...muscles...uh."

~~~Before Unconsciousness

"Damnit...oww..."

~~~Death

"This is what...not enough muscle...gets you...Let this be a...a lesson to..."

~~~Enter Squad 7

"My name's Rosina Selden! I'm in with you guys as of today."

~~~Exit Squad 7

"You do good work, pal. If you ever need some muscle, just gimme a call!"



-----------------------Yoko Martens' Quotes [YoM]


~~~Selecting Unit

"I'll take care of it."
"Leave it to Aunt Yoko."

~~~Attacking

"Take this!"
"Yah!"
"Here goes!"

~~~Killing a Foe

"Sorry, dear."

~~~Enemy Sighted

"Enemy found."
"I see one."

~~~(P)Potentials

"I'm a city girl here." (Activating City Kid)
"Let's get to work, ladies!" (Activating Born Leader)
"You look just like him...damn fool." (Activating Largo Hater)

~~~(B)Potentials

"Here's an extra boost!" (Activating First Aid Boost)
"One order of tank Bombay." (Activating Tank Slayer)
"I'm ready to break something." (Activating Super Anti-armor)
"Always be prepared. Says I." (Activating Ammo Refill)

~~~Healed by Ragnaid

"That's sweet of you."

~~~Rescuing an Ally

"Hey, Medic!"

~~~After Medic Visit

"Hey now...nobody on my team dies."
"Come on Medic! Get to work here!"
"Help's on the way, Coby." (Coby)
"Save your strength, Aisha." (Aisha)
"I gotcha now, Aika." (Aika)

~~~HP Critical

"I'm too old for this."
"Not happening, dear."

~~~Before Unconsciousness

"This is...embarrassing..."

~~~Death

"S-Sorry, fellas...I can't look after you...any more..."

~~~Enter Squad 7

"Hi there, I'm Yoko Martens! I'm sure we'll get along just fine."

~~~Exit Squad 7

"Thanks for all you've done, kiddo! If you need me, I'm always here for ya!"



-----------------------Elysse Moore's Quotes [ElM]


~~~Selecting Unit

"Okay..."
"Rogerr."

~~~Attacking

"Ha!"
"Fire!"
"Come on...hiiit."

~~~Killing a Foe

"Yay!"

~~~Enemy Sighted

"Enemy sighted...!"
"Found one-na!"

~~~(P)Potentials

"Dirrrty..." (Activating Neat Freak)
"Got it..." (Activating Camp Defender)
"Stay baack!" (Activating Scout Hater)
"Okay...Ready now...?" (Activating Slow Starter)

~~~(B)Potentials

"I hate tanks..." (Activating Tank Killer)
"Let's do that again-na." (Activating Extra Shot)
"I'll hit both..." (Activating Dbl. Tank Damage)
"I hit hard!" (Activating Ult. Anti-armor)

~~~Healed by Ragnaid

"Thank you..."

~~~Rescuing an Ally

"Medic...!"

~~~After Medic Visit

"Uh...this is awful..."
"Hurry up! Hurry!"
"Susie...be strrong." (Susie)
"Hang in there, Homer!" (Homer)
"Ramsey...don't die...!" (Ramsey)

~~~HP Critical

"Not...happ...en...ning..."
"Ouchie..."

~~~Before Unconsciousness

"*moans*..."

~~~Death

"Mmm...All of a sudden I...I feel...so...sleepy..."

~~~Enter Squad 7

"Hiii! My name's Elysse Moore! Nice to meet you!"

~~~Exit Squad 7

"Thanks for everything, and...lemme know if I can help out, okaaay?"



-------------------------------------Engineer Quotes [ENQ]


-----------------------Knute Jung's Quotes [KnJ]


~~~Selecting Unit

"Your wish is my command."
"As you wish."

~~~Attacking

"Forgive me!"
"Prepare yourself!"
"Ha!"

~~~Killing a Foe

"Awaiting your command."

~~~Enemy Sighted

"New hostiles sighted."
"Enemy located."

~~~Team Attack

"I won't thank you until later."
"Please, allow me."
"May I assist you?"
"May I assist you, Susie?" (Susie)
"May I assist you, Homer?" (Homer)

~~~(P)Potentials

"I've no use for non-precious metals." (Activating Metal Allergy)
"I'm confident in my eyesight." (Activating Night Vision)
"Those supplies look...valuable." (Activating Engineer Killer)
"I'll admit...that was luck." (Activating Lucky)

~~~(B)Potentials

"I must ask you not to dodge." (Activating Undodgeable Shot)
"I've some minor expertise." (Activating Demolition Man)
"I'd hate to waste income on medical bills." (Activating Super Defense)
"No one ever got rich being lazy." (Activating Double Action)

~~~Healed by Ragnaid

"I'll repay this debt."

~~~Rescuing an Ally

"Medic."

~~~After Medic Visit

"Miss Medic. I must ask that you hurry."
"There's no profit to be had in death."
"Susie. Please stay strong." (Susie)
"Homer. We'll get you help." (Homer)
"Cezary! You mustn't die!" (Cezary)

~~~HP Critical

"If you require it."
"I'm near my limit."

~~~Before Unconsciousness

"I was...careless."

~~~Death

"What a...waste...Now I can't...collect my...paycheck..."

~~~Enter Squad 7

"Greetings. My name is Knute Jung, and I'm prepared to lay my body down for 
Gallia."

~~~Exit Squad 7

"I'd assumed my fortune's would only improve around you. This is...
unfortunate."



-----------------------Herbert Nielsen's Quotes [HeN]


~~~Selecting Unit

"Yeah...eh...got it."
"I'll give it a go..."

~~~Attacking

"Huh!"
"Think I'll hit ya?"
"Okay, okay....I'm firing."

~~~Killing a Foe

"Phew...I'm tired."

~~~Enemy Sighted

"Found one."
"Enemy over here!"

~~~Team Attack

"Aaah...need backup?"
"Maybe I'll shoot too."
"Oh...should I be shooting?"
"Wow, Montley...need backup?" (Montley)
"Wow, Ramsey...need backup?" (Ramsey)

~~~(P)Potentials

"Looks kinda like home." (Activating Desert Bred)
"Eh...I'm done caring." (Activating Fatalist)
"I don't wanna do anything." (Activating Moody)

~~~(B)Potentials

"Maybe I'll see what trying's like." (Activating Repair Boost)
"Guess I'll try bracing myself." (Activating Resist Counters)
"Eh...take some more if you want." (Activating Super First Aid)
"Wow! When I'd master this?" (Activating Ultimate Defense)

~~~Healed by Ragnaid

"Thanks and all."

~~~Rescuing an Ally

"Aaah...Medic."

~~~After Medic Visit

"It takes more than that to kill somebody...right?"
"You'll help soon, right?"
"Hey uhh...take it easy, Montley." (Montley)
"You alright, Ramsey?" (Ramsey)

~~~HP Critical

"I'd rather not."
"What a pain in the..."

~~~Before Unconsciousness

"Eh...what a pain."

~~~Death

"Am I...dying? Not that I...really care..."

~~~Enter Squad 7

"Um, Herbert Nielson. Is me, I mean. I'll, uhh...Yeah, I'll try."

~~~Exit Squad 7

"Wow, so I guess it's over, then? I-I mean, that's fine too."



-----------------------Karl Landzaat's Quotes [KaL]


~~~Selecting Unit

"I-I...I'll do my best."
"U-Understood."

~~~Attacking

"Haa!"
"Haaahh!"
"Please hit!"

~~~Killing a Foe

"Phew."

~~~Enemy Sighted

"Hostiles spotted."
"Enemy sighted."

~~~Team Attack

"Here, I'll help!"
"This is our chance!"
"I...I'll fight with you!"
"I'm here, Kevin. I'll help." (Kevin)
"I can help you, Lynn." (Lynn)

~~~(P)Potentials

"Wow...just look at all this steel." (Activating Metal Head)
"Hey...where is everybody?" (Activating Lonely)
"Ahh!...Haahh!" (Activating Head-Lit Deer)

~~~(B)Potentials

"Please don't move!" (Activating Undodgeable Shot)
"T-That won't slow me down!" (Activating Poison Tolerance)
"Leave any repairs to me!" (Activating Super Repair)
"I refuse to let it end here!" (Activating Invincible)

~~~Healed by Ragnaid

"Thank you so much."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Please! Hurry! Hurrry!"
"...Please! We need help!"
"Kevin, stay with me!" (Kevin)
"Lynn! Lynn! Don't leave me!" (Lynn)

~~~HP Critical

"It-It's all over..."
"I wanna see my girl..."

~~~Before Unconsciousness

"Soo...dark..."

~~~Death

"Lynn...Lynn...?! I hoped I'd...get a chance to...say good..."

~~~Enter Squad 7

"M-My name is Karl Landzaat, sir. It's a pleasure to join you."

~~~Exit Squad 7

"Y-You've taught me a great deal, sir. Please...Let me know if I can ever be
of help."



-----------------------Homer Peron's Quotes [HoP]


~~~Selecting Unit

"Yes. Right away."
"My body's yours to use."

~~~Attacking

"This may not work!"
"Aauh-a!"
"Huh!"

~~~Killing a Foe

"*sighs*" {Wipes forehead}

~~~Enemy Sighted

"I see an enemy."
"Enemy spotted."

~~~Team Attack

"I'll support you."
"Use me."
"Let's go together." (*)
"I'm with you, Noce." (Noce)
"I'm with you, Elysse." (Elysse)
"I'm with you, Knute." (Knute)

~~~(P)Potentials

"This place is...filthy." (Activating Neat Freak)
"Sorry alright. I'm frail." (Activating Frail Body)
"I...don't wanna be alone." (Activating Lonely)
"Aww...woe is me!" (Activating Masochist)

~~~(B)Potentials

"Be a good target, huh?" (Activating Undodgeable Shot)
"My flesh will not be desecrated." (Activating Poison Tolerance)
"Let the healing begin." (Activating Super First Aid)
"Savor the paragon of protection." (Activating Ultimate Defense) 

~~~Healed by Ragnaid

"Oh...thank you."

~~~Rescuing an Ally

"Medic."

~~~After Medic Visit

"I suppose I'll be next."
"It's my place to die, not yours."
"Don't let go, Noce." (Noce)
"Stay strong, Elysse." (Elysse)
"Don't die, Knute." (Knute)

~~~HP Critical

"Pray for me."
"Death's embrace awaits me..."

~~~Before Unconsciousness

"I'm...ready."

~~~Death

"I'm coming, Death...To claim eternal peace in...your embrace..."

~~~Enter Squad 7

"I'm Homer Peron...Here to fight together with you until this war claims my
life..."

~~~Exit Squad 7

"Oh...a premature parting. Yet another place I don't belong..."



-----------------------Dallas Wyatt's Quotes [DaW]


~~~Selecting Unit

"Leave it to me."
"Right away."

~~~Attacking

"Ha!"
"This should do it!"
"Take this!"

~~~Killing a Foe

"Okay." 

~~~Enemy Sighted

"Enemy spotted."
"I found one."

~~~Team Attack

"Now's our chance!"
"Leave it to me!"
"I'm here for you."
"I'm here, Miss Alicia." (Alicia)
"I'm here, Edy." (Edy)
"I"m here, Aika." (Aika)

~~~(P)Potentials

"Ick! It's all dusty." (Activating Desert Allergy)
"Eww...boys." (Activating Man Hater)
"It's our own secret garden." (Activating Fancies Women)
"Oooo! Miss Alicia..." (Activating Alicia Lover)

~~~(B)Potentials

"I can fend for myself." (Activating Defense Boost)
"Just blow up! All of you!" (Activating Demolition Man)
"This is what I do best!" (Activating Super Repair)
"Here we go. One more time!" (Activating Double Action)

~~~Healed by Ragnaid

"Thank you."

~~~Rescuing an Ally

"Miss Medic!"

~~~After Medic Visit

"Miss Medic! Hurry! Please! Hurry!"
"Miss Medic. Please, help!"

~~~HP Critical

"This is why I hate war..."
"Miss Alicia!"

~~~Before Unconsciousness

"M-Miss...Alicia..."

~~~Death

"Ahh...Alicia...? Miss Alicia, where...Where are you? I...I can't see
a thing..." {on-screen text}

"M-Miss Alicia...? Where...are you? I...can't see...anything..." {voice}

~~~Enter Squad 7

"My name is Dallas Wyatt. I'm excited to be joining up."

~~~Exit Squad 7

"Good luck with everything, sir. Good day."



-----------------------Ramsey Clement's Quotes [RaC]


~~~Selecting Unit

"Roger...roger."
"Uhh...right...gotcha."

~~~Attacking

"What a hassle!"
"Ha!"
"Hope this hits."

~~~Killing a Foe

"Are we done yet?"

~~~Enemy Sighted

"New enemy ahead."
"Enemy sighted."

~~~Team Attack

"Do I need to help?"
"Guess I have to help."
"...A pain in the rear."
"Need me to move, Elysse?" (Elysse)
"Need me to move, Herbert?" (Herbert)

~~~(P)Potentials

"Makes me think of home." (Activating Metal Head)
"Nothing I can do now..." (Activating Fatalist)
"Uhh...not this again..." (Activating Maintenance Lazy)

~~~(B)Potentials

"Why not? I like machines." (Activating Repair Boost)
"Guess I could prepare a little..." (Activating Resist Counters)
"I can at least do first aid." (Activating Super First Aid)
"Maybe I'll actually try...trying." (Activating Invincible)

~~~Healed by Ragnaid

"Aww, hey...thanks."

~~~Rescuing an Ally

"Uhh...Medic."

~~~After Medic Visit

"Hey...over here."
"Uhh...feel better soon."
"You still alive, Herbert?" (Herbert)
"You okay, Elysse?" (Elysse)

~~~HP Critical

"What-a drag."
"Aww...me?"

~~~Before Unconsciousness

"M-My bad."

~~~Death

"Am...I going to die...? I guess that...saves me some...trouble..."

~~~Enter Squad 7

"I'm Ramsey Clement. Uh...Hi."

~~~Exit Squad 7

"Okay. See ya later."



-----------------------Nadine's Quotes [NaI]


~~~Selecting Unit

"On my way."
"No matter the cost."

~~~Attacking

"Please hit."
"Ha!"
"For my friends!"

~~~Killing a Foe

"*sighs*" {Wipes forehead}

~~~Enemy Sighted

"I see an enemy."
"Enemy sighted."

~~~Team Attack

"Let me join you."
"I want to help."
"I'm ready too."
"Let me help, Zaka." (Zaka)
"Let me help, Wavy." (Wavy)

~~~(P)Potentials

"Oh no! Pollen." (Activating Pollen Allergy)
"Our ties are beyond human flesh." (Activating Darcsen Bond)
"This is for all of you." (Activating Camaraderie)
"I'll cover the rear, everyone." (Activating Rear Guard)

~~~(B)Potentials

"I'll have you working like new!" (Activating Repair Boost)
"I can take as well as I give!" (Activating Resist Counters)
"Now I can protect my team." (Activating Super Defense)
"What else can I do to help?" (Activating Double Action)

~~~Healed by Ragnaid

"You're a life saver."

~~~Rescuing an Ally

"Medic."

~~~After Medic Visit

"If only I'd gotten here sooner..."
"Over here, Ma'am. Please, hurry!"
"Wavy! Please don't die." (Wavy)

~~~HP Critical

"I...I'm alright."
"I'll be...fine."

~~~Before Unconsciousness

"I'm so sorry...so..."

~~~Death

"I-I pray that...my remains serve...as a...cornerstone for...peace..."

~~~Enter Squad 7

"Hello, sir. My name is Nadine. I'm sure I'll be coming to you for help."

~~~Exit Squad 7

"I'd like to thank you for the time we spent. If you ever need it, I'd be 
happy to help."



-----------------------Claudia Mann's Quotes [ClM]


~~~Selecting Unit

"Awwright!"
"I'll try my best."

~~~Attacking

"Hit! Hit!"
"Luck, don't fail me now!"
"Ha!"

~~~Killing a Foe

"I'm on a roll."

~~~Enemy Sighted

"Enemy spotted!"
"I see one!"

~~~Team Attack

"Count me in too!"
"I'm with you."
"I'll do my part."
"???" (Aisha) {This sounds like Japanese to me}
"Let's go, Aisha." (Dorothy) {She says this for Dorothy?}

~~~(P)Potentials

"I like paved roads...except when I trip." (Activating City Kid)
"Honestly...I'd rather just be home." (Activating Shut-in)
"I really do have the worst luck..." (Activating Unlucky)

~~~(B)Potentials

"Wow! Now it won't hurt when I trip." (Activating Defense Boost)
"...This is safe to handle...right?" (Activating Demolition Man)
"I'll fix you up in a jiffy." (Activating Super Repair)
"I'm used to a few bangs and bruises." (Activating Invincible)

~~~Healed by Ragnaid

"Mmmmuh." {Blowing a kiss sound}

~~~Rescuing an Ally

"Medic-khh!"

~~~After Medic Visit

"Please...help them! Please-a!"
"I'm sorry...There's nothing I can do..."
"Aisha! You've got to stay strong." (Aisha)
"Dorothy! You can't die on us." (Dorothy)

~~~HP Critical

"Wait. Me?"
"Talk about unlucky."

~~~Before Unconsciousness

"Just...my luck."

~~~Death

"Oh, good, it's...only Me...dying...Finally, my...luck has...changed..."

~~~Enter Squad 7

"Hello, I'm Claudia Mann! I'll do my best to live up to your expectations!"

~~~Exit Squad 7

"All right, thank you for having me! I'd be happy to join you again anytime!"



-------------------------------------Sniper Quotes [SNQ]


-----------------------Emile Bielert's Quotes [EmB]


~~~Selecting Unit

"I-I can do this."
"Okay. You got it."

~~~Attacking

"Eeeahh!"
"Come on! Hit!"
"I can pull my weight!"

~~~Killing a Foe

"Yeah!"

~~~Enemy Sighted

"Bad guy ahoy!"
"I found one."

~~~(P)Potentials

"Mmmm...the smell of fresh grass." (Activating Meadow Bred)
"Ugh...How'd I get stuck with this body?" (Activating Frail Body)
"Let's do this together." (Activating Good Buddy)
"I've been through worse than this!" (Activating Never Say Die)

~~~(B)Potentials

"I'll aim as good as I can." (Activating Accuracy Boost)
"I'll shoot 'em down!" (Activating Roof Hunter)
"T-That's the spot." (Activating Critical Shot)
"I'm ready to keep fighting." (Activating Ammo Refill)

~~~Healed by Ragnaid

"Thank you."

~~~Rescuing an Ally

"Helllp!"

~~~After Medic Visit

"You got to help. Pleeease!"
"Over here Ma'am. Quick!"
"Nancy! Please don't go." (Nancy)
"Freesia! You're going to be okay." (Freesia)
"No! Oscar...you can't die!" (Oscar)

~~~HP Critical

"I-I won't drag the team down."
"Come on! Move, legs!"

~~~Before Unconsciousness

"I can't...still."

~~~Death

"I'm not...dying on some sickbed...That makes this...All of it...worth it..."

~~~Enter Squad 7

"I'm Emile Bielert. I'm just happy to be here, Mr. Gunther, sir."

~~~Exit Squad 7

"I appreciate you having a guy like me on. I hope I get to fight under you
again, sir."



-----------------------Oscar Bielert's Quotes [OsB]


~~~Selecting Unit

"On the move now."
"I'll do my best."

~~~Attacking

"Ha!"
"Stupid Imperials!"
"Come on! Hit!"

~~~Killing a Foe

"Yes!"

~~~Enemy Sighted

"I see an enemy!"
"Enemy spotted!"

~~~(P)Potentials

"Makes me think of my brother." (Activating Meadow Bred)
"It's your fault Emile is..." (Activating Imp Hater)
"I've got good eyes!" (Activating Night Vision)
"Ahh! Stay back! S-Stay back!" (Activating Coward)

~~~(B)Potentials

"I'm in position." (Activating Nest Master)
"...And another one." (Activating Extra Shot)
"I won't miss! I can't!" (Activating Super Accuracy)
"You're not getting away..." (Activating Eagle Eye)

~~~Healed by Ragnaid

"Wooo. Thanks."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"What am I...What if Emile and me is next!?"
"Go Medic! Helllp! Fast!"
"Hannes. You're stronger than this." (Hannes)
"Hang in there, Jane." (Jane)
"Don't you dare leave me, Em." (Emile)

~~~HP Critical

"I'm not cut out for this!"
"I'm...I'm so scared..."

~~~Before Unconsciousness

"Help...please..."

~~~Death

"Emile? Emile, where...Where are you? I'm scared...C-Come stay...by...me..."

~~~Enter Squad 7

"Hey, I'm Oscar Bielert. Thanks for taking me on board."

~~~Exit Squad 7

"I'll miss the squad, Welkin. Feel free to call on me any time."



-----------------------Cezary Regard's Quotes [CeR]


~~~Selecting Unit

"If you say so."
"An order's an order."

~~~Attacking

"So long!"
"EEEasy mark!"
"Hmph!"

~~~Killing a Foe

"See what'ch you get?"

~~~Enemy Sighted

"Enemy sighted."
"Hostile detected."

~~~(P)Potentials

"How does no one see the beauty out here?" (Activating Desert Bred)
"Ugh...just so...oily." (Activating Darcsen Hater)
"How's it feel to be the prey?" (Activating Sniper Killer)
"W-Woah...That's some drop." (Activating Acrophobic)

~~~(B)Potentials

"You can't hit me!" (Activating Perfect Dodge)
"I'll pick you off from here." (Activating Backup Sniping)
"Sorry...but I never miss." (Activating Super Accuracy)
"No one gets away from me." (Activating Eagle Eye)

~~~Healed by Ragnaid

"Guess I should thank you."

~~~Rescuing an Ally

"Hey Medic."

~~~After Medic Visit

"Hmph. So careless."
"Thanks for coming. Patient's here." 
"Come on Kevin. Stick it out." (Kevin)
"You can pull through, Knute." (Knute)

~~~HP Critical

"Isn't there anyone else?"
"...You trying to bump me off?"

~~~Before Unconsciousness

"Welkin. This is your..."

~~~Death

"Ugh! I became a...sniper to...stay out of the...line of fire...
Damn you...Welkin..."

~~~Enter Squad 7

"My name is Cezary Regard, and I'll handle things my own way, thank you..."

~~~Exit Squad 7

"Phew! Glad I made it out of there alive. I doubt you'll see me again..."



-----------------------Marina Wulfstan's Quotes [MaW]


~~~Selecting Unit

"The hunt begins."
"Understood."

~~~Attacking

"Nothing personal!"
"Goodnight."
"Hmph." (*)

~~~Killing a Foe

"Sweet dreams."

~~~Enemy Sighted

"Target sighted."
"New prey sighted."

~~~(P)Potentials

"Distracted..." (Activating Pollen Allergy)
"It's easier alone." (Activating Lone Wolf)
"Some fighters are nocturnal." (Activating Night Vision)
"I've come this far alone." (Activating My Way)

~~~(B)Potentials

"Operations complete." (Activating Nest Master)
"The hunt continues..." (Activating Extra Shot)
"That won't save you." (Activating Penetrator)
"Checkmate." (Activating Ult. Accuracy)

~~~Healed by Ragnaid

"Apologies."

~~~Rescuing an Ally

"Man down."

~~~After Medic Visit

"If I were better...this wouldn't of..."
"Run fast, Medic!"

~~~HP Critical

"I'll make it work."
"If that's an order..."

~~~Before Unconsciousness

"My rifle...where is it...?"

~~~Death

"I don't fear death...Solitude...Darkness...have been...faithful companions..."

~~~Enter Squad 7

"Marina Wulfstan...At your command..."

~~~Exit Squad 7

"I understand. If you ever need me, call..."



-----------------------Catherine O'Hara's Quotes [CaO]


~~~Selecting Unit

"Roger."
"Leave the backup to me."

~~~Attacking

"Goodbye!"
"Ha!"
"*mumbles/gibberish*" (*)

~~~Killing a Foe

"I'm not done yet!"

~~~Enemy Sighted

"I see an enemy."
"Enemy sighted."

~~~(P)Potentials

"Ahh...I feel much calmer." (Activating Meadow Bred)
"...I'm not going to make it, am I?" (Activating Pessimist)
"We can do this team." (Activating Camaraderie)
"What good is a sniper with no bullets?" (Activating Ammo Worries) 

~~~(B)Potentials

"Do I feel a hit coming?" (Activating Accuracy Boost) (*)
"I can hit you from up there!" (Activating Roof Hunter)
"Penetrate!" (Activating Penetrator)
"*sighs*...Give me a bullet and I'm happy." (Activating Ammo Refill)

~~~Healed by Ragnaid

"Oh, thank you."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Please hurry, Medic! Over here!"
"Not again...too many people are dying tod..." (*)
"Coby, don't leave us." (Coby)
"Juno, you can't die." (Juno)

~~~HP Critical

"We're all going to die."
"It's all my fault again."

~~~Before Unconsciousness

"I can't...fear."

~~~Death

"Heh heh...It's strange...I feel this is...better than losing...a comrade..."

~~~Enter Squad 7

"Hello, I'm Catherine O'Hara. I look forward to joining you all."

~~~Exit Squad 7

"I feel good about the time we had, sir. If called again, I'd gladly fight for
the team."



------------------------------------Generic Gallian Quotes [GGQ]


I've decided to include a separate section for the quotes regarding the generic
Gallians that join your army. If I neglected to do this, I believe the table
of contents would become too cluttered. Apparently, if you kill off all 
(or most) of the initial recruits, "generic" Gallian's will join your Squad. 
Now, these units have a simple character model, and it is the same depending 
on the type of unit. I believe they have the same appearance as the Federation
("Gallian") enemies that appear in Chapter 9: "Kidnapping of Cordelia". Thanks
to the people on the Valkyria Chronicles board who spoke out about this.

Notes about Generic Gallian Soldiers
_____________________________________

~Generic Gallians have no Personal Potentials and only have Battle 
Potentials to work with.

~They have no Death quote. Instead you receive a text box that says:
"A Gallian soldier has died." If you keep killing them off purposely, they 
keep cycling back into your squad at preset intervals. Therefore, you will only
have these 25 to work with at maximum (as far as I have tested).

~They have no quote or animation when killing a foe.

~This may be obvious, but they lack personality in general. With the 
exception of Team Attack quotes, they have at most one line for any particular
circumstance (attacking, rescuing an ally, etc).

Basically, there are three different voice actors that voice the 25 generic 
Gallian soldiers that you have access to. We have a lot of repeat quotes as a
result, but I do appreciate the fact that SEGA did apply voiceovers, even if
they are somewhat repetitive in this category. These units could be silent 
after all!

For reference, I'm going to divide the three different voice overs or "sets" 
into groups, which I call "Jim", "Owen", and "Kurt". If you obtain all seven 
of the generic Scouts and go into the Command Room, these three should appear
at the top of the list. Each name stands for a different voice over "type" 
and it makes it easier to identify what these quotes will sound like.

A [] below said character's name indicates he uses that voiceover. For example,
a [Jim] below Oliver indicates that he uses Jim's voiceovers. The only quotes
that change from my experience (thus far) are team attack (the voiceover 
changes sometimes) and the battle potential quotes, since they may be different
depending on the character.

Jim
____

The voice over "Jim" says this when entering your Squad:
"I look forward to working with you!"

Owen
____

The voice over "Owen" says this when entering your Squad:
"I'm excited to be here, Sir!"

Kurt
____

The voice over "Kurt" says this when entering your Squad:
"I'll be joining you from today on, Sir!"


Below I'm going to list a chart to show you each character and their respective
voice over (Jim, Owen, or Kurt)

     Jim's Voiceover          Owen's Voiceover          Kurt's Voiceover
     ---------------          ----------------          ----------------

     Jim                      Owen                      Kurt
     Oliver                   Ben                       Vicky
     Alan                     Freddy                    Zack
     Eddy                     Quentin                   Simon
     Hughie                   Umberto                   Maurice
     Paul                     Nick                      Ralph
     Ian                      Patrick                   Leroy
     Gaston                   Richard
                              Ulysses
                              Thomas



-------------------------------------Generic Scouts [GSC]

-----------------------Jim Quilter's Quotes 


~~~Selecting Unit

"I'm on my way!"

~~~Attacking

"Rgh!"

~~~Enemy Sighted

"Enemy sighted."

~~~Team Attack

"I'll join you."
"..." {silence}

~~~(B)Potentials

"Enemy sighted, sir." (Activating Sighting) 
"I'm experienced with first aid." (Activating First Aid Boost)
"My organs are off limits." (Activating Third Eye)
"Nothing can touch me!" (Activating Ultimate Evade)

~~~Healed by Ragnaid

"Heh, thanks."

~~~Rescuing an Ally

"Help! Medic!"

~~~After Medic Visit

"Over here, Miss! Please hurry!"

~~~HP Critical

"I can't take much more."

~~~Before Unconsciousness

"I...can't move."

~~~Enter Squad 7

"I look forward to working with you!"

~~~Exit Squad 7

"I understand, sir. Perhaps we'll meet again another time!"


-----------------------Owen Quincy's Quotes 


~~~Selecting Unit

"Taking action now."

~~~Attacking

"Yah!"

~~~Enemy Sighted

"Enemy spotted."

~~~Team Attack

"I'll back you up!"
"I'll join you." {Jim's voice}
"..." {silence}

~~~(B)Potentials

"They'll never find me." (Activating Stealth) 
"I can see their formation." (Activating Power Scout)
"You can't hit me!" (Activating Super Evasion)
"I'll focus on healing up!" (Activating Full HP Recovery)

~~~Healed by Ragnaid

"Thanks."

~~~Rescuing an Ally

"Man down."

~~~After Medic Visit

"Medic! Over here! Quick!"

~~~HP Critical

"Ughh...Roger that."

~~~Before Unconsciousness

"Eugh...It's over."

~~~Enter Squad 7

"I'm excited to be here, sir!"

~~~Exit Squad 7

"I'm sad to be leaving, sir! If you ever need a hand, it'd be a pleasure!" 


-----------------------Kurt Barnett's Quotes


~~~Selecting Unit

"Engaging the enemy."

~~~Attacking

"Huh!"

~~~Enemy Sighted

"Enemy sighted!"

~~~Team Attack

"I'll cover you."
"I'll back you up!" {Owen's voice}
"I'll join you." {Jim's voice}

~~~(B)Potentials

"I can dodge this." (Activating Evasion Boost) 
"I'll make sure they're dead!" (Activating Skilled Assassin)
"That was a close one." (Activating Dud Mine)
"I won't miss!" (Activating Concentration)

~~~Healed by Ragnaid

"Thank you."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Over here, Medic! Quickly!"

~~~HP Critical

"I hurt bad."

~~~Before Unconsciousness

"Huh...Help!"

~~~Enter Squad 7

"I'll be joining you from today on, sir!"

~~~Exit Squad 7

"Thank you for everything, sir. Just say the word if I can help you again!" 


-----------------------Vicky Warner's Quotes
[Kurt]

~~~Selecting Unit

"Engaging the enemy."

~~~Attacking

"Huh!"

~~~Enemy Sighted

"Enemy sighted!"

~~~Team Attack

"I'll cover you."
"I'll back you up!" {Owen's voice}
"I'll join you." {Jim's voice}

~~~(B)Potentials

"I can dodge this." (Activating Evasion Boost) 
"I'll make sure they're dead!" (Activating Skilled Assassin)
"That was a close one." (Activating Dud Mine)
"I won't miss!" (Activating Concentration)

~~~Healed by Ragnaid

"Thank you."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Over here, Medic! Quickly!"

~~~HP Critical

"I hurt bad."

~~~Before Unconsciousness

"Huh...Help!"

~~~Enter Squad 7

"I'll be joining the squad from today on, sir!"

~~~Exit Squad 7

"Thank you for everything, sir. Just say the word if I can help you again!" 


-----------------------Ben Segall's Quotes 
[Owen]

~~~Selecting Unit

"Taking action now."

~~~Attacking

"Yah!"

~~~Enemy Sighted

"Enemy spotted."

~~~Team Attack

"I'll back you up!"
"I'll join you." {Jim's voice}
"..." {silence}

~~~(B)Potentials

"They'll never find me." (Activating Stealth) 
"I can see their formation." (Activating Power Scout)
"You can't hit me!" (Activating Super Evasion)
"I'll focus on healing up!" (Activating Full HP Recovery)

~~~Healed by Ragnaid

"Thanks."

~~~Rescuing an Ally

"Man down."

~~~After Medic Visit

"Medic! Over here! Quick!"

~~~HP Critical

"Ughh...Roger that."

~~~Before Unconsciousness

"Eugh...It's over."

~~~Enter Squad 7

"I'm excited to be here, sir!"

~~~Exit Squad 7

"I'm sad to be leaving, sir! If you ever need a hand, it'd be a pleasure!" 


-----------------------Oliver Daly's Quotes 
[Jim]

~~~Selecting Unit

"I'm on my way!"

~~~Attacking

"Rgh!"

~~~Enemy Sighted

"Enemy sighted."

~~~Team Attack

"I'll join you."
"..." {silence}

~~~(B)Potentials

"Enemy sighted, sir." (Activating Sighting) 
"I'm experienced with first aid." (Activating First Aid Boost)
"My organs are off limits." (Activating Third Eye)
"Nothing can touch me!" (Activating Ultimate Evade)

~~~Healed by Ragnaid

"Heh, thanks."

~~~Rescuing an Ally

"Help! Medic!"

~~~After Medic Visit

"Over here, Miss! Please hurry!"

~~~HP Critical

"I can't take much more."

~~~Before Unconsciousness

"I...can't move."

~~~Enter Squad 7

"I look forward to working with you!"

~~~Exit Squad 7

"I understand, sir. Perhaps we'll meet again another time!" 


-----------------------Alan Radcliffe's Quotes 
[Jim]

~~~Selecting Unit

"I'm on my way!"

~~~Attacking

"Rgh!"

~~~Enemy Sighted

"Enemy sighted."

~~~Team Attack

"I'll join you."
"..." {silence}

~~~(B)Potentials

"Enemy sighted, sir." (Activating Sighting) 
"I'm experienced with first aid." (Activating First Aid Boost)
"My organs are off limits." (Activating Third Eye)
"Nothing can touch me!" (Activating Ultimate Evade)

~~~Healed by Ragnaid

"Heh, thanks."

~~~Rescuing an Ally

"Help! Medic!"

~~~After Medic Visit

"Over here, Miss! Please hurry!"

~~~HP Critical

"I can't take much more."

~~~Before Unconsciousness

"I...can't move."

~~~Enter Squad 7

"I look forward to working with you!"

~~~Exit Squad 7

"I understand, sir. Perhaps we'll meet again another time!" 


-------------------------------------Generic Shocktroopers [GSH]

-----------------------Freddy Lanchester's Quotes 
[Owen]

~~~Selecting Unit

"Taking action now."

~~~Attacking

"Yah!"

~~~Enemy Sighted

"Enemy spotted."

~~~Team Attack

"I'll back you up!"
"I'll join you." {Jim's voice}
"..." {silence}

~~~(B)Potentials

"I'm good with cover." (Activating Undercover Fire) 
"I'll spot them in no time!" (Activating Ambush Spotter)
"I'm ready!" (Activating Super Damage)
"I've got my second wind." (Activating Full HP Recovery)

~~~Healed by Ragnaid

"Thanks."

~~~Rescuing an Ally

"Man down."

~~~After Medic Visit

"Medic! Over here! Quick!"

~~~HP Critical

"Ughh...Roger that."

~~~Before Unconsciousness

"Eugh...It's over."

~~~Enter Squad 7

"I'm excited to be here, sir!"

~~~Exit Squad 7

"I'm sad to be leaving, sir! If you ever need a hand, it'd be a pleasure!"


-----------------------Zack MacDonnell's Quotes 
[Kurt]

~~~Selecting Unit

"Engaging the enemy."

~~~Attacking

"Huh!"

~~~Enemy Sighted

"Enemy sighted!"

~~~Team Attack

"I'll cover you."
"I'll back you up!" {Owen's voice}
"I'll join you." {Jim's voice}

~~~(B)Potentials

"I'll do my best!" (Activating Damage Boost) 
"Here goes nothing!" (Activating Kamikaze)
"That was a close one." (Activating Dud Mine)
"Not yet!" (Activating Phoenix)

~~~Healed by Ragnaid

"Thank you."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Over here, Medic! Quickly!"

~~~HP Critical

"I hurt bad."

~~~Before Unconsciousness

"Huh...Help!"

~~~Enter Squad 7

"I'll be joining you from today on, sir!"

~~~Exit Squad 7

"Thank you for everything, sir. Just say the word if I can help you again!"


-----------------------Quentin Gardner's Quotes 
[Owen]

~~~Selecting Unit

"Taking action now."

~~~Attacking

"Yah!"

~~~Enemy Sighted

"Enemy spotted."

~~~Team Attack

"I'll back you up!"
"I'll join you." {Jim's voice}
"..." {silence}

~~~(B)Potentials

"I'm good with cover." (Activating Undercover Fire) 
"I'll spot them in no time!" (Activating Ambush Spotter)
"I'm ready!" (Activating Super Damage)
"I've got my second wind." (Activating Full HP Recovery)

~~~Healed by Ragnaid

"Thanks."

~~~Rescuing an Ally

"Man down."

~~~After Medic Visit

"Medic! Over here! Quick!"

~~~HP Critical

"Ughh...Roger that."

~~~Before Unconsciousness

"Eugh...It's over."

~~~Enter Squad 7

"I'm excited to be here, sir!"

~~~Exit Squad 7

"I'm sad to be leaving, sir! If you ever need a hand, it'd be a pleasure!"


-----------------------Umberto Campbell's Quotes 
[Owen]

~~~Selecting Unit

"Taking action now."

~~~Attacking

"Yah!"

~~~Enemy Sighted

"Enemy spotted."

~~~Team Attack

"I'll back you up!"
"I'll join you." {Jim's voice}
"..." {silence}

~~~(B)Potentials

"I'm good with cover." (Activating Undercover Fire) 
"I'll spot them in no time!" (Activating Ambush Spotter)
"I'm ready!" (Activating Super Damage)
"I've got my second wind." (Activating Full HP Recovery)

~~~Healed by Ragnaid

"Thanks."

~~~Rescuing an Ally

"Man down."

~~~After Medic Visit

"Medic! Over here! Quick!"

~~~HP Critical

"Ughh...Roger that."

~~~Before Unconsciousness

"Eugh...It's over."

~~~Enter Squad 7

"I'm excited to be here, sir!"

~~~Exit Squad 7

"I'm sad to be leaving, sir! If you ever need a hand, it'd be a pleasure!"


-----------------------Eddy Ullman's Quotes 
[Jim]

~~~Selecting Unit

"I'm on my way!"

~~~Attacking

"Rgh!"

~~~Enemy Sighted

"Enemy sighted."

~~~Team Attack

"I'll join you."
"..." {silence}

~~~(B)Potentials

"I'm good with medicine." (Activating First Aid Boost) 
"I'll take them with me." (Activating Fearless Will)
"I'm great at this range." (Activating Mid-Range Skills)
"I can take any soldier!" (Activating Ultimate Damage)

~~~Healed by Ragnaid

"Heh, thanks."

~~~Rescuing an Ally

"Help! Medic!"

~~~After Medic Visit

"Over here, Miss! Please hurry!"

~~~HP Critical

"I can't take much more."

~~~Before Unconsciousness

"I...can't move."

~~~Enter Squad 7

"I look forward to working with you!"

~~~Exit Squad 7

"I understand, sir. Perhaps we'll meet again another time!"


-------------------------------------Generic Lancers [GLA]

-----------------------Maurice Lampard's Quotes 
[Kurt]

~~~Selecting Unit

"Engaging the enemy."

~~~Attacking

"Huh!"

~~~Enemy Sighted

"Enemy sighted!"

~~~(B)Potentials

"Ready, aim, fire!" (Activating Anti-armor Boost) 
"Ready and waiting." (Activating Stand Ready)
"That won't work." (Activating Poison Tolerance)
"Explode!" (Activating Tank Destroyer)

~~~Healed by Ragnaid

"Thank you."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Over here, Medic! Quickly!"

~~~HP Critical

"I hurt bad."

~~~Before Unconsciousness

"Huh...Help!"

~~~Enter Squad 7

"I'll be joining you from today on, sir!"

~~~Exit Squad 7

"Thank you for everything, sir. Just say the word if I can help you again!"


-----------------------Hughie Oakwood's Quotes 
[Jim]

~~~Selecting Unit

"I'm on my way!"

~~~Attacking

"Rgh!"

~~~Enemy Sighted

"Enemy sighted."

~~~(B)Potentials

"I'm good with medicine." (Activating First Aid Boost) 
"And again!" (Activating Extra Shot)
"I'll hit everything." (Activating Dbl. Tank Damage)
"It's hardly even fair." (Activating Ult. Anti-armor)

~~~Healed by Ragnaid

"Heh, thanks."

~~~Rescuing an Ally

"Help! Medic!"

~~~After Medic Visit

"Over here, Miss! Please hurry!"

~~~HP Critical

"I can't take much more."

~~~Before Unconsciousness

"I...can't move."

~~~Enter Squad 7

"I look forward to working with you!"

~~~Exit Squad 7

"I understand, sir. Perhaps we'll meet again another time!"


-----------------------Simon Keller's Quotes 
[Kurt]

~~~Selecting Unit

"Engaging the enemy."

~~~Attacking

"Huh!"

~~~Enemy Sighted

"Enemy sighted!"

~~~(B)Potentials

"Ready, aim, fire!" (Activating Anti-armor Boost) 
"Ready and waiting." (Activating Stand Ready)
"That won't work." (Activating Poison Tolerance)
"Explode!" (Activating Tank Destroyer)

~~~Healed by Ragnaid

"Thank you."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Over here, Medic! Quickly!"

~~~HP Critical

"I hurt bad."

~~~Before Unconsciousness

"Huh...Help!"

~~~Enter Squad 7

"I'll be joining you from today on, sir!"

~~~Exit Squad 7

"Thank you for everything, sir. Just say the word if I can help you again!"


-----------------------Paul Jackson's Quotes 
[Jim]

~~~Selecting Unit

"I'm on my way!"

~~~Attacking

"Rgh!"

~~~Enemy Sighted

"Enemy sighted."

~~~(B)Potentials

"I'm good with medicine." (Activating First Aid Boost) 
"And again!" (Activating Extra Shot)
"I'll hit everything." (Activating Dbl. Tank Damage)
"It's hardly even fair." (Activating Ult. Anti-armor)

~~~Healed by Ragnaid

"Heh, thanks."

~~~Rescuing an Ally

"Help! Medic!"

~~~After Medic Visit

"Over here, Miss! Please hurry!"

~~~HP Critical

"I can't take much more."

~~~Before Unconsciousness

"I...can't move."

~~~Enter Squad 7

"I look forward to working with you!"

~~~Exit Squad 7

"I understand, sir. Perhaps we'll meet again another time!"


-----------------------Nick Ingram's Quotes 
[Owen]

~~~Selecting Unit

"Taking action now."

~~~Attacking

"Yah!"

~~~Enemy Sighted

"Enemy spotted."

~~~(B)Potentials

"Who's afraid of a little tank!?" (Activating Tank Killer) 
"Piece of cake." (Activating Tank Slayer)
"I'll show 'em a thing or two!" (Activating Super Anti-armor)
"I'm all set to keep firing." (Activating Ammo Refill)

~~~Healed by Ragnaid

"Thanks."

~~~Rescuing an Ally

"Man down."

~~~After Medic Visit

"Medic! Over here! Quick!"

~~~HP Critical

"Ughh...Roger that."

~~~Before Unconsciousness

"Eugh...It's over."

~~~Enter Squad 7

"I'm excited to be here, sir!"

~~~Exit Squad 7

"I'm sad to be leaving, sir! If you ever need a hand, it'd be a pleasure!"


-------------------------------------Generic Engineers [GEN]

-----------------------Patrick McBein's Quotes 
[Owen]

~~~Selecting Unit

"Taking action now."

~~~Attacking

"Yah!"

~~~Enemy Sighted

"Enemy spotted."

~~~Team Attack

"I'll back you up!"
"I'll join you." {Jim's voice}
"..." {silence}

~~~(B)Potentials

"I can handle any repairs!" (Activating Repair Boost) 
"Your crossfire means nothing!" (Activating Resist Counters)
"That barely itches." (Activating Super Defense)
"I'm fit as a fiddle!" (Activating Invincible)

~~~Healed by Ragnaid

"Thanks."

~~~Rescuing an Ally

"Man down."

~~~After Medic Visit

"Medic! Over here! Quick!"

~~~HP Critical

"Ughh...Roger that."

~~~Before Unconsciousness

"Eugh...It's over."

~~~Enter Squad 7

"I'm excited to be here, sir!"

~~~Exit Squad 7

"I'm sad to be leaving, sir! If you ever need a hand, it'd be a pleasure!"


-----------------------Richard Forester's Quotes 
[Owen]

~~~Selecting Unit

"Taking action now."

~~~Attacking

"Yah!"

~~~Enemy Sighted

"Enemy spotted."

~~~Team Attack

"I'll back you up!"
"I'll join you." {Jim's voice}
"..." {silence}

~~~(B)Potentials

"I can handle any repairs!" (Activating Repair Boost) 
"Your crossfire means nothing!" (Activating Resist Counters)
"That barely itches." (Activating Super Defense)
"I'm fit as a fiddle!" (Activating Invincible)

~~~Healed by Ragnaid

"Thanks."

~~~Rescuing an Ally

"Man down."

~~~After Medic Visit

"Medic! Over here! Quick!"

~~~HP Critical

"Ughh...Roger that."

~~~Before Unconsciousness

"Eugh...It's over."

~~~Enter Squad 7

"I'm excited to be here, sir!"

~~~Exit Squad 7

"I'm sad to be leaving, sir! If you ever need a hand, it'd be a pleasure!"


-----------------------Ulysses Anderton's Quotes 
[Owen]

~~~Selecting Unit

"Taking action now."

~~~Attacking

"Yah!"

~~~Enemy Sighted

"Enemy spotted."

~~~Team Attack

"I'll back you up!"
"I'll join you." {Jim's voice}
"..." {silence}

~~~(B)Potentials

"I can handle any repairs!" (Activating Repair Boost) 
"Your crossfire means nothing!" (Activating Resist Counters)
"That barely itches." (Activating Super Defense)
"I'm fit as a fiddle!" (Activating Invincible)

~~~Healed by Ragnaid

"Thanks."

~~~Rescuing an Ally

"Man down."

~~~After Medic Visit

"Medic! Over here! Quick!"

~~~HP Critical

"Ughh...Roger that."

~~~Before Unconsciousness

"Eugh...It's over."

~~~Enter Squad 7

"I'm excited to be here, sir!"

~~~Exit Squad 7

"I'm sad to be leaving, sir! If you ever need a hand, it'd be a pleasure!"


-----------------------Thomas Pearce's Quotes 
[Owen]

~~~Selecting Unit

"Taking action now."

~~~Attacking

"Yah!"

~~~Enemy Sighted

"Enemy spotted."

~~~Team Attack

"I'll back you up!"
"I'll join you." {Jim's voice}
"..." {silence}

~~~(B)Potentials

"I can handle any repairs!" (Activating Repair Boost) 
"Your crossfire means nothing!" (Activating Resist Counters)
"That barely itches." (Activating Super Defense)
"I'm fit as a fiddle!" (Activating Invincible)

~~~Healed by Ragnaid

"Thanks."

~~~Rescuing an Ally

"Man down."

~~~After Medic Visit

"Medic! Over here! Quick!"

~~~HP Critical

"Ughh...Roger that."

~~~Before Unconsciousness

"Eugh...It's over."

~~~Enter Squad 7

"I'm excited to be here, sir!"

~~~Exit Squad 7

"I'm sad to be leaving, sir! If you ever need a hand, it'd be a pleasure!"


-------------------------------------Generic Snipers [GSN]

-----------------------Ian Palmer's Quotes 
[Jim]

~~~Selecting Unit

"I'm on my way!"

~~~Attacking

"Rgh!"

~~~Enemy Sighted

"Enemy sighted."

~~~(B)Potentials

"Just try shooting a sniper." (Activating Perfect Dodge) 
"And an extra bullet for you!" (Activating Extra Shot)
"That padding won't help you!" (Activating Penetrator)
"Like fish in a barrel!" (Activating Ult. Accuracy)

~~~Healed by Ragnaid

"Heh, thanks."

~~~Rescuing an Ally

"Help! Medic!"

~~~After Medic Visit

"Over here, Miss! Please hurry!"

~~~HP Critical

"I can't take much more."

~~~Before Unconsciousness

"I...can't move."

~~~Enter Squad 7

"I look forward to working with you!"

~~~Exit Squad 7

"I understand, sir. Perhaps we'll meet again another time!"


-----------------------Ralph Falcon's Quotes 
[Kurt]

~~~Selecting Unit

"Engaging the enemy."

~~~Attacking

"Huh!"

~~~Enemy Sighted

"Enemy sighted!"

~~~(B)Potentials

"I'll aim extra well!" (Activating Accuracy Boost) 
"I'll cover you from the rear." (Activating Backup Sniping)
"I'll hit 'em where it hurts!" (Activating Critical Shot)
"You're not getting away..." (Activating Eagle Eye)

~~~Healed by Ragnaid

"Thank you."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Over here, Medic! Quickly!"

~~~HP Critical

"I hurt bad."

~~~Before Unconsciousness

"Huh...Help!"

~~~Enter Squad 7

"I'll be joining you from today on, sir!"

~~~Exit Squad 7

"Thank you for everything, sir. Just say the word if I can help you again!"


-----------------------Leroy Baxter's Quotes 
[Kurt]

~~~Selecting Unit

"Engaging the enemy."

~~~Attacking

"Huh!"

~~~Enemy Sighted

"Enemy sighted!"

~~~(B)Potentials

"I'll aim extra well!" (Activating Accuracy Boost) 
"I'll cover you from the rear." (Activating Backup Sniping)
"I'll hit 'em where it hurts!" (Activating Critical Shot)
"You're not getting away..." (Activating Eagle Eye)

~~~Healed by Ragnaid

"Thank you."

~~~Rescuing an Ally

"Medic!"

~~~After Medic Visit

"Over here, Medic! Quickly!"

~~~HP Critical

"I hurt bad."

~~~Before Unconsciousness

"Huh...Help!"

~~~Enter Squad 7

"I'll be joining you from today on, sir!"

~~~Exit Squad 7

"Thank you for everything, sir. Just say the word if I can help you again!"


-----------------------Gaston Carpenter's Quotes 
[Jim]

~~~Selecting Unit

"I'm on my way!"

~~~Attacking

"Rgh!"

~~~Enemy Sighted

"Enemy sighted."

~~~(B)Potentials

"Just try shooting a sniper." (Activating Perfect Dodge) 
"And an extra bullet for you!" (Activating Extra Shot)
"That padding won't help you!" (Activating Penetrator)
"Like fish in a barrel!" (Activating Ult. Accuracy)

~~~Healed by Ragnaid

"Heh, thanks."

~~~Rescuing an Ally

"Help! Medic!"

~~~After Medic Visit

"Over here, Miss! Please hurry!"

~~~HP Critical

"I can't take much more."

~~~Before Unconsciousness

"I...can't move."

~~~Enter Squad 7

"I look forward to working with you!"

~~~Exit Squad 7

"I understand, sir. Perhaps we'll meet again another time!"  



------------------------------------The Empire's Quotes [TEQ]


In this section, you will find quotes from the East Europan Imperial Alliance
who play the role of the main villains throughout Valkyria Chronicles. They
are collectively known by many names, including "The Empire", "Imperials" and
"Imps". Generic foot soldiers of The Empire (Scouts, Shocktroopers, Lancers,
Engineers and Snipers) do not say anything throughout battle, and are silent
instead. Berthold Gregor actually does have one order that he has a chance of
using during gameplay.


 
-----------------------Maximilian's Quotes [MaX]


~~~Attacking inside the Batomys

"Heeeah!"
"Fire!"

~~~Attacking as an Artificial Valkyria

"Rrghaaah!"
"Begone!"

~~~Orders

"Heed my words and know victory. Loose your fire, men! Annihilate our enemies!"
{All Units Attack)



-----------------------Selvaria Bles' Quotes [SeB]


~~~Attacking with Ruhm or Valkyrian Lance 

"Die!"
"Hmph!"

~~~Orders

"Tend to your wounds and rejoin the fray! Hawk legions, hear my orders now!"
(Heal All)

{Her saying "Hawk legions" made no sense to me at first. Then I remembered that
The Empire's insignia was a two headed golden hawk on a red background}



-----------------------Radi (Gen.) Jaeger's Quotes [RaJ]


~~~Attacking inside the Lupus or Lupus Regnum

"Fire!"
"Huah!"

~~~Orders

"Come in all units. Show 'em what you got! All units, fire!"
(All Units Attack)

"Come in all units. Aim carefully now. Try to take 'em down in one shot!"
(All Units Aim)

"Come in all units. Keep moving around! Don't give 'em a steady target!"
(All Units Evade)




-----------------------Berthold (Gen.) Gregor's Quotes [BeG]

~~~Orders

"Berthold Gregor commands you! You are the shield that defends the Empire!"
(All Units Defend)

{Had a little trouble getting him to use this order. In my experience, Gen.
Gregor will only use the order after the makeshift bridge is destroyed in the
northwest corner, and when reinforcements arrive the turn afterwards. This
might be similar to Selvaria/Jaeger's orders in that he only uses the order
once a certain percentage of the enemy forces have been destroyed}



------------------------------------Story Mission Quotes [SMQ]


This section will be rather large, and will encompass the various quotes that 
are said relating to the story throughout the game's missions. You can find 
everything from Cpt. Varrot's spoken lines during the mission briefing, to 
various conversations at the start of any battle, and even the miscellaneous 
audio heard over the wireless radio. These quotes will be arranged according to
the chapter they are heard on in chronological order. If a particular quote is
said repeatedly over the course of several chapters, I will still be recording
them for reference. 

The missions are arranged chronologically in the order they appear in the 
single player campaign. Keep in mind that I only included the reports that 
have a playable mission, as opposed to reports that only have cutscenes. One 
oddity out of this list is "Report 2: Signs of Awakening". Although it isn't 
the second playable report, it is listed as the second in the story's timeline.

In the future, this section will be a lot more complete, check out my "Future 
Plans for this Guide" section to see what I am currently working on.

All quotes listed below are voiced by their respective characters, the only 
exception being text in the mission briefing, where no one in particular is
talking. The briefings seem to emulate orders and instructions given to 
Lieutenant Welkin (or the player) on paper. It will be shown as "Briefing:".


Here are some terms that apply to this section.

~~~Terms

Radio Communications System (RCS)
_________________________________

This is a term I'm using for character's voices that sound as if they are heard
broadcasting from a distant location. The character's voice will sound like it 
is heard over a radio. This can apply to story characters (Cpt. Varrot for 
instance) but also it can be random generic voices heard over this system while
you are in control of a member of Squad 7. This might be referred to as a 
"Wireless" communication system at some point in the game, however, I thought
using radio in it's place would be more descriptive in this guide. 

Landmarks and Street Names
__________________________

There is text on most maps that is displayed in Command Mode (Overhead view of
the battlefield) which depict various landmarks and streets. These give a more
accurate layout of the area and will always be written somewhere on the map 
itself.




_______________________________________________________________________________
|______              __.......................................................|
|   __ \.----.-----.|  |.-----.-----.--.--.-----..............................|
|    __/|   _|  _  ||  ||  _  |  _  |  |  |  -__|.............................|
|___|   |__| |_____||__||_____|___  |_____|_____|.............................|
|                             |_____|.........................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                           00 Gallia, to Arms!                             *|
|*****************************************************************************|
                                   [PRO]


~~~~~~Story Mission: "Encounter at Bruhl"

~~~Briefing

Alicia:          Ok, here's the plan.

 ~Mission briefing

Briefing:        We've got to eliminate the Imperial scouts that are 
                 approaching Bruhl.

Briefing:        We'll deploy from here and take out all three of them.
                 (Bottom of map)

Briefing:        Just cross the bridge and take them down as fast as you can.

Briefing:        Our objective here is to eliminate all enemies. 

Briefing:        Let's take care of them one at a time, nice and easy.

 ~Mission objectives

                 Victory
                 ~All enemies are defeated

                 Failure
                 ~Welkin dies
                 ~Alicia dies
                 ~20 turns pass

 ~Briefing concludes

Alicia:          Let's get started. Just stay calm and get it done!

~~~Prior to mission

Welkin:          I see three of them.

Alicia:          That's three too many. Stay sharp!

~~~Battle Start

~~~Landmarks and Street Names

Boundary Hill
Bruhl River
Bruhl Road
East Creek
Farmhouse
Small Bridge
Turner's Hill
Turner's Windmill
Windmill Road
Wordsworth's Windmill





_______________________________________________________________________________
|______ __                 __                ____.............................|
|      |  |--.---.-.-----.|  |_.-----.----. |_   |............................|
|   ---|     |  _  |  _  ||   _|  -__|   _|  _|  |_...........................|
|______|__|__|___._|   __||____|_____|__|   |______|..........................|
|                  |__|.......................................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                         01 In Defense of Bruhl                            *|
|*****************************************************************************|
                                   [C01]


~~~~~~Story Mission: "Defense of Bruhl"

~~~Briefing

Alicia:          I'll explain the mission.

 ~Mission briefing

Briefing:        The enemy's invaded the Windmill Plaza and has taken almost
                 the entire area over.

Briefing:        We'll deploy from this position.
                 (Bottom of map)

Briefing:        Hide behind sandbags for cover as you advance toward the 
                 plaza.

Briefing:        Our goal this time is to eliminate the enemy leader.

Briefing:        I'm pretty sure they'll be there in the plaza area.

Briefing:        Be careful, there may be enemy units hiding behind the 
                 buildings out there.

Briefing:        Hidden enemies won't show up in the Command Mode view, so be
                 careful as you make your advance.

 ~Mission objectives

                 Victory
                 ~The enemy leader is defeated

                 Failure
                 ~Welkin dies
                 ~Alicia dies
                 ~20 turns pass

 ~Briefing concludes

Alicia:          Okay, let's begin. It's up to us to defend Bruhl!

~~~Prior to mission

Alicia:          Our target is the Imperials in Mill Plaza. Focus on taking
                 down their captain.

Alicia:          Breaking the chain of command should at least buy some time
                 for the townspeople to get away. 

Welkin:          All right, I got it. Let's all be careful out there.   

~~~Battle Start

~~~Landmarks and Street Names

Belgen Gunther Road
Bruhl Road
East Mill Street
Kirkja Lane
Memorial Plaza
Mill Fountain
Mill Park
Shepherd Street
Sister Mills
West Mill Street
Windheuvel Road





_______________________________________________________________________________
|______ __                 __                ______...........................|
|      |  |--.---.-.-----.|  |_.-----.----. |__    |..........................|
|   ---|     |  _  |  _  ||   _|  -__|   _| |    __|..........................|
|______|__|__|___._|   __||____|_____|__|   |______|..........................|
|                  |__|.......................................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                           02 Escape from Bruhl                            *|
|*****************************************************************************|
                                   [C02]


~~~~~~Story Mission: "Retreat from Bruhl"

~~~Briefing

Alicia:          Here's the brief for this operation.

 ~Mission briefing

Briefing:        The enemy is a squad centered around a single tank, currently
                 advancing from the plaza onto the main road.

Briefing:        We need to defend the gate on that road. If the enemy breaches
                 it, the evacuating townspeople will be in danger.

Briefing:        They'll probably head for the gate and try to destroy it. The
                 tank will be with them.

Briefing:        Our goal here is to take out that tank while keeping the gate
                 standing.

Briefing:        Without the help of your tank, it's next to impossible for us
                 to destroy their tank.

Briefing:        Until we can rendezvous, the Bruhl town watch will do 
                 everything we can to keep that gate in one piece.

Briefing:        The town watch will need to hold off the enemy forces until
                 you arrive with the tank.

Briefing:        We'll need to use the sandbags around the starting point and
                 gate for cover to hold back the Empire's attack.

 ~Mission objectives

                 Victory
                 ~The enemy tank is destroyed

                 Failure
                 ~Bruhl's main gate is destroyed
                 ~Welkin dies
                 ~Alicia dies
                 ~20 turns pass

 ~Briefing concludes

Alicia:          All right, let's begin. We've got to stop them here!

~~~Prior to mission

Alicia:          If this gate falls, there's going to be even more casualties
                 among the townspeople.

Alicia:          The town watch will defend this gate, so as many people as 
                 possible can get away.

~~~Battle Start

~~~Landmarks and Street Names

Belgen Gunther Road
Bruhl Road
First Street
Kirkja Lane
Memorial Plaza
Second Street
Shepherd Street






_______________________________________________________________________________
|______ __                 __                ______...........................|
|      |  |--.---.-.-----.|  |_.-----.----. |__    |..........................|
|   ---|     |  _  |  _  ||   _|  -__|   _| |__    |..........................|
|______|__|__|___._|   __||____|_____|__|   |______|..........................|
|                  |__|.......................................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                         03 Vasel Urban Warfare                            *|
|*****************************************************************************|


                                        [C03]


~~~~~~Story Mission: "West Bank of Vasel City"

~~~Briefing

Cpt. Varrot:     Here are details on the current operation.

 ~Mission briefing

Briefing:        The Imperial force is deployed in a defensive formation around
                 a camp within Vasel's urban center.

Briefing:        You will assign your squad positions split between a city team
                 and a riverside team.

Briefing:        The city team will protect the base camp while the riverside 
                 team strikes the enemy.

Briefing:        Your objective is to occupy the enemy's camp.

Briefing:        Defeat the enemy units defending the camp, then get to the 
                 flag hung above their camp to occupy it.

Briefing:        Beginning with this operation, you will be responsible for 
                 assigning your soldiers to their combat positions.

Briefing:        Before commencing the operation, choose the position units 
                 command to view a list of deployable units.

Briefing:        Then, once you've selected a unit you'd like to deploy, choose
                 the position you wish them to take.

Briefing:        Intelligence reports say they have tanks stationed in the city
                 area there.

Briefing:        It would behoove you to include an anti-tank unit on the city
                 team to facilitate its neutralization.

Briefing:        I would also recommend you add units with high AP, such as
                 scouts and engineers, to your riverside strike force.

Briefing:        Once you've got your teams in place, select the deploy command
                 to begin the operation.

Briefing:        Now, it's time to get these soldiers of yours into position.

 ~Mission objectives

                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~Welkin dies
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     We're prepared to commence the operation. I look forward to 
                 good news from you.

~~~Prior to mission

Welkin:          Split into two teams, offensive and defensive! Squad 7, move
                 out! (Cutscene)

Welkin:          All right, It's our first mission. Let's split into two teams:
                 city and riverside.

Welkin:          I'll lead the riverside team toward the enemy encampment with
                 the Edelweiss.

Rosie:           Shocktrooper here. Leave the offense to me.

Welkin:          City team, your job is to guard the base. Be ready for 
                 anything, including tanks.

Largo:           How long you think I been an anti-tank man? Couple of tanks 
                 ain't no sweat!

Welkin:          That's the spirit, Largo. Now, let's move out!

~~~Battle Start

~~~Landmarks and Street Names

3rd Garrison Barracks
City Hall
City Library
Logberg Street
Market Garden
Market Street
Old Bridge Avenue
Riverside Lane
Riverside Park
Skrita Alley
Stengr Alley
Tid Lane
Vasel River





_______________________________________________________________________________
|______ __                 __                _____............................|
|      |  |--.---.-.-----.|  |_.-----.----. |  |  |...........................|
|   ---|     |  _  |  _  ||   _|  -__|   _| |__    |..........................|
|______|__|__|___._|   __||____|_____|__|      |__|...........................|
|                  |__|.......................................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                        04 Operation Cloudburst                            *|
|*****************************************************************************|
                                   [C04]


~~~~~~Story Mission: "Battle for the Bridge"

~~~Briefing

Cpt. Varrot:     Let me brief you on Operation Cloudburst. We'll be working 
                 with the Vasel Defense Battalion.

 ~Mission briefing

Briefing:        The enemy is stationed around the east end of the bridge.

Briefing:        You have a powerful pair of advantages going for you now. One,
                 you're behind them; two, they don't know you're there.

Briefing:        Strike them hard and fast to make the best use of that edge.

Briefing:        Your objective is to occupy the enemy's base camp, located at
                 the mouth of the bridge.

Briefing:        It's possible the enemy will detect your approach as time goes
                 by.

Briefing:        Once they do, count on them calling for backup. Get to that 
                 camp fast if you want this to end pretty, Lieutenant.

Briefing:        Many enemy tanks are stationed in the area, but some still 
                 have their engines shut down, meaning they won't attack you.

Briefing:        Any inactive tanks whose radiators aren't glowing and whose 
                 cannons aren't in position can be ignored completely.

Briefing:        Also, it looks like they've got tanks of extra ragnite fuel 
                 sitting around throughout the area.

Briefing:        A gunshot should be able to detonate those and hopefully take
                 out any nearby tanks or foot soldiers with it.

 ~Mission objectives

                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~10 turns pass
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed

 ~Briefing concludes

Cpt. Varrot:     Operation Cloudburst is set to begin. I know you all can make
                 this work.

~~~Prior to mission

Welkin:          Take down the bridgehead as quickly as possible! Squad 7, move
                 out! (Cutscene)

Welkin:          All right, that's everyone. Ready to move out, squad?

Largo:           You're crazy. You know that right?

Isara:           Incoming message from Squad 1 leader Faldio Landzaat on the
                 west bank, sir.

Isara:           Enemy company in motion, presumed headed east across the 
                 bridge toward our position.

Alicia:          A full company? That's bad news for us.

Welkin:          We'll have to move fast. We're taking that camp before the
                 cavalry rolls in!

~~~Battle Start

~~~Landmarks and Street Names

East First Street
East Fourth Street
East Fourth Street
East Second Street
East Third Street
Highplot Lane
Lowplot Lane
Randgriz Boulevard
Vasel River
West Riverside Street





_______________________________________________________________________________
|______                             __........................................|
|   __ \.-----..-----..-----..----.|  |_......................................|
|      <|  -__||  _  ||  _  ||   _||   _|.....................................|
|___|__||_____||   __||_____||__|  |____|.....................................|
|              |__|...........................................................|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|_____........................................................................|
|     |_.---.-.----.-----.-----.-----.........................................|
|       |  _  |   _|  _  |  _  |__ --|........................................|
|_______|___._|__| |___  |_____|_____|........................................|
|                  |_____|....................................................|
|______                     __................................................|
|   __ \.---.-.-----.-----.|__|.-----.-----...................................|
|    __/|  _  |__ --|__ --||  ||  _  |     |..................................|
|___|   |___._|_____|_____||__||_____|__|__|..................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                         Report: Largo's Passion                           *|
|*****************************************************************************|
                                   [R01]


~~~~~~Report Mission: "Vegetable Route Incident"

~~~Briefing

Cpt. Varrot:     You will now be briefed on the operation.

 ~Mission briefing

Briefing:        This mission will be fought on the outskirts of Vasel. An 
                 enemy blockade has restricted traffic along this route.

Briefing:        Fear of combat spilling over into civilian dwellings here 
                 prevents us from making this a large scale operation.

Briefing:        You'll have to leave your tank on the sidelines and lead a 
                 small force of foot soldiers into the village.

Briefing:        Your objective here is to destroy the two tanks standing by on
                 the road ahead.

Briefing:        You're likely to face heavy fire from those tanks if you just
                 march along the road.

Briefing:        It may be the long way around, but you're better off heading 
                 through the village and securing a spot to attack safely.

Briefing:        I'm afraid we can't spare a medic to accompany a team as small
                 as the one you'll be taking in.

Briefing:        To compound things, this is a night op. You'll be dealing with
                 less visibility than you're used to.

Briefing:        There will be no sight lines to targets more than a certain 
                 distance away, and you can't spot them in Action Mode.

Briefing:        Consequently, if even one of your soldiers falls in combat, 
                 you're to pull out immediately. Mission failure.

Briefing:        That's a lot of special conditions and requirements. Be 
                 careful as you plan each move out there.

Briefing:        One final note: you won't have your tank's wireless setup, so
                 you won't be able to issue orders during this mission.

 ~Mission objectives

                 Victory
                 ~Both enemy tanks are destroyed

                 Failure
                 ~Any ally falls in action
                 ~Welkin dies
                 ~20 turns pass

 ~Briefing concludes

Cpt Varrot:      All right, we're set to begin. Good luck!

~~~Prior to mission

Largo:           The bastards blocking our veggies are here, ain't they? Let's
                 bust some heads!

Welkin:          Shh, be quiet! You want them to hear us?

Welkin:          This is a stealth operation with just a few soldiers. Lose 
                 anyone and the mission fails.

Largo:           Yeah, I got it. Now let's go get violent for vegetables!

Welkin:          Umm... You want to work with me here Largo?

~~~Battle Start

~~~Landmarks and Street Names

Presentwell Village
Road to Randgriz





______________________________________________________________________________
|______ __                 __                ______...........................|
|      |  |--.---.-.-----.|  |_.-----.----. |    __|..........................|
|   ---|     |  _  |  _  ||   _|  -__|   _| |__    |..........................|
|______|__|__|___._|   __||____|_____|__|   |______|..........................|
|                  |__|.......................................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                         05 The Kloden Wildwood                            *|
|*****************************************************************************|
                                   [C05]


~~~~~~Story Mission: "Wildwood Warfare at Kloden"

~~~Briefing

Cpt. Varrot:     Here is a brief on the task at hand.

 ~Missing briefing

Briefing:        The enemy's supply base is located at the east end of these
                 woods, tucked behind a tight defensive line.

Briefing:        Your squad will sweep in and attack from the west to capture
                 it and cut off their lifeline.

Briefing:        I suggest you hit the base head-on with your tank while foot
                 soldiers take the north path behind the enemy's back.

Briefing:        Your objective is the occupation of the enemy's base camp.

Briefing:        Tread carefully. I suspect they've planted mines all across 
                 the area leading up to the base.

Briefing:        You should be able to see them, but be careful. Accidentally
                 stepping on one will mean major damage.

Briefing:        An engineer can dismantle a land mine by approaching it and
                 pressing the OK button when the command appears.

Briefing:        Also remember that a tank can roll over land mines without 
                 sustaining damage. That's another way to clear the road.

Briefing:        Conversely, foot soldiers can walk on the larger anti-tank 
                 mines unharmed, but a tank will take tread damage. 

Briefing:        We've heard word that enemy backup is approaching even now. 
                 Get out there and claim that base, fast.

 ~Mission objectives

                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     Now, let's begin the operation. I'm confident victory is 
                 within reach.

~~~Prior to mission

Welkin:          The enemy's supply base is through these woods! Squad 7, move
                 out! (Cutscene)

Welkin:          The tank will follow the road to the south. Team two, take the
                 trail to the base!

~~~Battle Start

~~~Landmarks and Street Names

1st Garrison
2nd Garrison
Forestbund Marsh
North Kloden Plateau
North Kloden Road
North Kloden Supply Base
Old Path
(Path) to Imperial Alliance




_______________________________________________________________________________
|______ __                 __                ______...........................|
|      |  |--.---.-.-----.|  |_.-----.----. |    __|..........................|
|   ---|     |  _  |  _  ||   _|  -__|   _| |  __  |..........................|
|______|__|__|___._|   __||____|_____|__|   |______|..........................|
|                  |__|.......................................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                         06 A Desert Encounter                             *|
|*****************************************************************************|
                                   [C06]


~~~~~~Story Mission: "Battle of Barious Desert"

~~~Briefing

Cpt. Varrot:     You will now be briefed on the operation.

 ~Mission briefing

Briefing:        The enemy is spread out across a wide area of the desert.

Briefing:        You'll move in from the south and take them out.

Briefing:        Along the way, you'll find the standing remains of ruins, 
                 which should make for good cover from enemy fire.

Briefing:        Your objective is to claim the enemy's base camp.

Briefing:        There's a lot of distance to cover out there. I'd recommend
                 adding a long-range sniper unit or two.

Briefing:        When you're ready to advance, though, their limited AP can 
                 mean they might fall behind.

Briefing:        In such a case, move them to the nearest camp after clearing
                 the area of enemies and have them retreat.

Briefing:        Then, after your advance units occupy the next enemy camp, you
                 can redeploy them there. That'll speed them along.

Briefing:        Swapping and leapfrogging units via your camps should be a big
                 help out there. You'd do well to remember it.

 ~Mission objectives

                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     All right, we're set to begin. Good luck!

~~~Prior to mission

Welkin:          The enemy's spread out through the desert region. Squad 7, 
                 move out! (Cutscene)

Alicia:          This place is really something else. I've never seen rocks 
                 with holes like these.

Welkin:          Faldio was saying those holes are the result of the same blast
                 that scorched the area.

Welkin:          There are furrows dug into the ground, too. It must have 
                 really been some explosion.

Alicia:          Are you serious? That's crazy!

Rosie:           Yeah, but those trenches and rock walls should make for solid
                 cover.

Welkin:          On an open field like this, we'll use whatever we can get. 
                 Squad 7, move out!

~~~Battle Start

~~~Landmarks and Street Names

Trench 01
Trench 02
Trench 03
Trench 04
Trench 05





_______________________________________________________________________________
|______ __                 __                ______...........................|
|      |  |--.---.-.-----.|  |_.-----.----. |      |..........................|
|   ---|     |  _  |  _  ||   _|  -__|   _| |_     |..........................|
|______|__|__|___._|   __||____|_____|__|     |____|..........................|
|                  |__|.......................................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                        07 The Battle at Barious                           *|
|*****************************************************************************|
                                   [C07]


~~~~~~Story Mission: "Desert Duel with Maximilian"

~~~Briefing

Cpt. Varrot:     Let me catch you up on the current situation.

 ~Mission briefing

Briefing:        The enemy commander, Maximilian, is making for our base camp
                 aboard a massive tank.

Briefing:        It is imperative that you stop him before he reaches us.

Briefing:        Your objective is the destruction of that giant tank.

Briefing:        It is equipped with machine guns on both sides, so brace 
                 yourself for a merciless reception as you approach.

Briefing:        Keep your distance when possible, and use your tank and 
                 lancers to take those machine guns out one by one.

Briefing:        It also has large-caliber cannons at both fore and aft ends
                 that can't be destroyed. Their range is as you see here. 
                 (approx. 90 degrees in front and 180 degrees in back)

Briefing:        They will fire at anything that stops in the range depicted.
                 Keep your tank and troops clear of them if you want to live.

 ~Mission objectives

                 Victory
                 ~The giant enemy tank is destroyed

                 Failure
                 ~Gallia's base camp is destroyed
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     You'll commence combat now. Stay sharp out there.

~~~Prior to mission

Welkin:          That tank is our target! We have to stop it! Squad 7, move 
                 out! (Cutscene)

Maximilian:      Heh heh heh... Now dear Gallians, flee or be crushed underfoot
                 of the Batomys!

Selvaria:        Your Grace, I will eliminate the forces east of the temple, 
                 then return to provide support. 

Maximilian:      Very well, though I doubt I shall require your assistance.

Maximilian:      The Batomys shall rest atop their riven camp before long.

Alicia:          Welkin... Take a look at that tank!

Largo:           Holy... With armor like that, I don't figure my anti-tank 
                 lance'll do much good.

Rosie:           And I don't like the look of that cannon. Standing in front of
                 that thing's a bad idea.

Welkin:          Let's watch and wait for now. It has to have some kind of weak
                 point.

~~~Battle Start

~~~Landmarks and Street Names

Barious Temple
Trench A1
Trench A2
Trench A3
Trench A4
Trench B1
Trench B2
Trench B3





_______________________________________________________________________________
|______                             __........................................|
|   __ \.-----..-----..-----..----.|  |_......................................|
|      <|  -__||  _  ||  _  ||   _||   _|.....................................|
|___|__||_____||   __||_____||__|  |____|.....................................|
|              |__|...........................................................|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|_______ __                             ___...................................|
|     __|__|.-----.-----.-----. .-----.'  _|..................................|
|__     |  ||  _  |     |__ --| |  _  |   _|..................................|
|_______|__||___  |__|__|_____| |_____|__|....................................|
|           |_____|...........................................................|
|_______                  __                 __...............................|
|   _   |.--.--.--.---.-.|  |--.-----.-----.|__|.-----.-----..................|
|       ||  |  |  |  _  ||    <|  -__|     ||  ||     |  _  |.................|
|___|___||________|___._||__|__|_____|__|__||__||__|__|___  |.................|
|                                                     |_____|.................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                        Report: Signs of Awakening                         *|
|*****************************************************************************|
                                   [R02]


~~~~~~Report Mission: "Taking the Barious Highlands"

~~~Briefing

Cpt. Varrot:     Let me catch you up on the current situation.

 ~Mission briefing

Briefing:        Remnants of the Empire's forces were spotted setting up camp
                 in the highland region of the Barious badlands.

Briefing:        Your squad will split up between north and south to cut off
                 their escape route.

Briefing:        Then you'll have to weather their counteroffensive as you make
                 your way to the summit.

Briefing:        Your objective here it to occupy their base camp.

 ~Mission objectives

                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     You'll commence combat now. Stay sharp out there.

~~~Prior to mission

Welkin:          This one's gonna be big! Be careful out there 7's! Squad 7,
                 move out! (Cutscene)

Alicia:          What kind of weirdos would set up camp up at the top of a 
                 rocky hill like this?

Welkin:          Well, gravity makes attacks from high places more dangerous.

Alicia:          Maybe that's it. Either way, we should watch out for fire from
                 above.

~~~Battle Start

~~~Landmarks and Street Names

Barious Canyon
Navelmound Hill





_______________________________________________________________________________
|______ __                 __                ______...........................|
|      |  |--.---.-.-----.|  |_.-----.----. |  __  |..........................|
|   ---|     |  _  |  _  ||   _|  -__|   _| |  __  |..........................|
|______|__|__|___._|   __||____|_____|__|   |______|..........................|
|                  |__|.......................................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                         08 The Woodland Snare                             *|
|*****************************************************************************|
                                   [C08]


~~~~~~Story Mission: "Escape from Forest Snare" (8a)

~~~Briefing

Welkin:          Alicia, here's a map of the area. It looks like they've got us
                 surrounded.

 ~Mission briefing

Briefing:        You'll only be two units out there, and your positions are
                 predetermined.

Briefing:        You must reach the destination to the north to escape the
                 perimeter they've set up out there.

Briefing:        Due to darkness, you'll be dealing with far more limited 
                 visibility then you're accustomed to.

Briefing:        You'll see no sight line for enemies more than a set distance
                 away, and be unable to see them in Action Mode.

Briefing:        You also don't have access to the wireless communication 
                 equipment in your tank, meaning no orders. Be careful.

 ~Mission objectives

                 Victory
                 ~Welkin and Alicia reach destination

                 Failure
                 ~Alicia dies
                 ~Welkin dies
                 ~20 turns pass

 ~Briefing concludes

Welkin:          All right, ready to start moving? Let's sneak out of their 
                 perimeter without being spotted.

~~~Prior to mission

Welkin:          Wow, it's really gotten dark.

Welkin:          The lack of light means it's harder to see enemies in the 
                 distance, so watch out.

Alicia:          Oww...

Welkin:          Is your ankle gonna make it?

Alicia:          Sorry... I don't know how much I can run like this.

Welkin:          That's all right. You set the pace and I'll follow.

 ~Mortar sound in the distance

Welkin:          Is that sound... a mortar?!

Alicia:          Have they spotted us?!

Welkin:          No, their aim is too far off. They're probably trying to scare
                 us out with it.

Welkin:          If we're careful, we can predict where they'll fire and steer
                 clear of the target area.

~~~Battle Start

~~~Landmarks and Street Names

Access Road
Feeder Road
Kloden River
Suspension Bridge



~~~~~~Story Mission: "Reunion in the Forest" (8b)

~~~Briefing

Welkin:          The gunshots from before came from around here. The rest of 
                 the squad may still be in combat close by.

 ~Mission briefing

Briefing:        The enemy's base camp is located on the river's south bank, 
                 and the force deployed around it is significant.

Briefing:        They've also put up quite a defense, including a barrier that
                 only a tank can take down.

Briefing:        You and the rest of your squad are separated by the river, 
                 north from south.

Briefing:        Until you reach their position, they won't be able to use the
                 Edelweiss.

Briefing:        You need to get to them as soon as humanly possible, then 
                 immediately launch your attack.

Briefing:        Your objective is to occupy the enemy's base camp.

Briefing:        The enemy knows your tank is out of commission. Expect them to
                 come crashing down on your squad in the meantime.

Briefing:        Until you can get to them, they need to take cover behind the
                 sandbags and keep our camp safe.

Briefing:        And a reminder: you won't be able to issue orders until you 
                 get back to the Edelweiss's wireless communications system.

 ~Mission objectives

                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~The Edelweiss is destroyed
                 ~Welkin dies
                 ~Alicia dies
                 ~The enemy occupies Gallia's base camp
                 ~20 turns pass

 ~Briefing concludes

Welkin:          First, we've got to meet back up with the squad. Ready to go,
                 Alicia?

~~~Prior to mission

Welkin:          Alicia, how's that ankle doing?

Alicia:          Just fine! I'm A-okay here.

Welkin:          I saw some black smoke in the distance. That could be the 
                 other 7's.

Alicia:          But black smoke would mean... They could be engaging the 
                 enemy.

Welkin:          Right. There could be enemies near us, too. Let's get back to
                 the others ASAP.

~~~Battle Start

~~~Landmarks and Street Names

Kloden River





_______________________________________________________________________________
|______ __                 __                ______...........................|
|      |  |--.---.-.-----.|  |_.-----.----. |  __  |..........................|
|   ---|     |  _  |  _  ||   _|  -__|   _| |__    |..........................|
|______|__|__|___._|   __||____|_____|__|   |______|..........................|
|                  |__|.......................................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                        09 A Midsummer Incident                            *|
|*****************************************************************************|
                                   [C09]


~~~~~~Story Mission: "Kidnapping of Cordelia"

~~~Briefing

Cpt. Varrot:     We have an emergency on our hands. Princess Cordelia has been
                 kidnapped by Federation operatives.

 ~Mission briefing

Briefing:        The armored vehicle carrying the princess is headed for the
                 port at the southern end of the combat area.

Briefing:        Spread out your soldiers and stop that vehicle.

Briefing:        Your objective is to disable the vehicle's engine and rescue
                 Princess Cordelia.

Briefing:        Use rifles and machine guns to strike the vehicle's weak point
                 and bring it to a stop.

Briefing:        Explosive weapons like tank cannons, lances and grenades are
                 off limits. The risk to the princess is too great.

Briefing:        Letting that car reach either of these two points will mean
                 allowing their escape. We can't let that happen.
                 (The two southwest exits at the bottom of the map)

Briefing:        We've also got word that Federation special forces have been
                 sighted in the area. They'll be protecting the vehicle.

Briefing:        They may be wearing Gallian uniforms, but they're real Feds.
                 Don't think twice about pulling those triggers.

Briefing:        It's a dark night out there. You won't be able to get a visual
                 on enemies past a certain distance. Stay sharp.

 ~Mission objectives

                 Victory
                 ~The armored car's engine is destroyed

                 Failure
                 ~The armored car explodes
                 ~The armored car reaches the harbor
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     Your mission is to rescue Her Highness unharmed. Failure isn't
                 an option on this one soldiers.

~~~Prior to mission

Ambassador:      To the harbor, full steam! The ship's waiting there to take us
                 out of Gallia.

Ambassador:      Apologies for the cramped quarters, Your Highness. We'll have
                 you comfortable soon enough.

Cordelia:        ...... (Moans)

Cpt. Varrot:     Lieutenant, its likely the ambassador has the princess with 
                 him inside that armored vehicle. (RCS)

Cpt. Varrot:     Use firearms to stop it with minimal force, then recover the
                 princess. Don't lose them! (RCS)

Cpt. Varrot:     Tank shells, anti-tank lances and grenades are off limits. You
                 could harm the princess. (RCS)

Welkin:          Understood, captain.

Isara:           Welks, even if we can't attack with it, the Edelweiss can 
                 still block their path.

Alicia:          Yeah, on a narrow road like this, there's no room to slip past
                 a tank in your way!

Welkin:          Sounds like a plan. Let's get the princess back safe!

~~~Battle Start

~~~Landmarks and Street Names

Blocks A1 - A5
Blocks B1 - B5
Blocks C1 - C5
Blocks D1 - D5
Blocks E1 - E5
Blocks F1 - F5 
Freight Terminal
International Cargo Port
International Terminal
Port Warehouse
Quarantine Depot






_______________________________________________________________________________
|______ __                 __                ____   ______....................|
|      |  |--.---.-.-----.|  |_.-----.----. |_   | |      |...................|
|   ---|     |  _  |  _  ||   _|  -__|   _|  _|  |_|  --  |...................|
|______|__|__|___._|   __||____|_____|__|   |______|______|...................|
|                  |__|.......................................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                        10 Liberation of Fouzen                            *|
|*****************************************************************************|
                                   [C10]


~~~~~~Story Mission: "Infiltration of Fouzen" (10a)

~~~Briefing

Cpt. Varrot:     Here is your mission brief.

 ~Mission briefing

Briefing:        The Empire's defense will likely be spread across both banks
                 of the river.

Briefing:        You'll strike from the south and muscle your way into Fouzen
                 as quietly as you can.

Briefing:        Fouzen is built along a canyon, so the lay of the land is 
                 highly varied. Check your map carefully in Command Mode.

Briefing:        Your objective is simply for you to reach the destination 
                 point, Lieutenant.

Briefing:        Our contact on the inside won't be able to do much without you
                 there. Find him at the labor camp as soon as you're in.

Briefing:        Inside the city, you'll find searchlights on the watch and
                 trolley cars you can ride along the rails.

Briefing:        If those lights spot you, expect mortars or sniper bullets to
                 start raining down. Tread carefully in there.

Briefing:        The darkness will be your best friend out there, but it will
                 also mean limited visibility, so keep your eyes peeled.

 ~Mission objectives

                 Victory
                 ~Welkin reaches the destination

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     If there are no questions, let's get started. I wish you good
                 luck and happy hunting.

~~~Prior to mission

Welkin:          Our top priority is to get to the rendezvous point! Squad 7,
                 move out! (Cutscene)

Welkin:          Well, this is Fouzen... Looks like a complicated layout.

Alicia:          Let's move carefully here. We don't want to be spotted.

~~~Battle Start

~~~Landmarks and Street Names

Bridge 01
Bridge 02
Bridge 03
Bridge 04
Darcsen Concentration Camp
Ragnite Smelter (1)
Ragnite Smelter (2)
Trolley Line A
Trolley Line B



~~~~~~Story Mission: "Liberation of Fouzen" (10b)

~~~Briefing

Cpt. Varrot:     Here are details on the current operation.

 ~Mission briefing

Briefing:        The time has come to take out the Empire's Fouzen defenses, 
                 including that armored train.

Briefing:        Your squad will advance north from an entry point at the south
                 end of the city.

Briefing:        Expect them to put up a fight along the way. You'll have to 
                 pace yourself and look out for the injured.

Briefing:        Your objective is the destruction of that iron rail bridge, to
                 take down the armored train atop it.

Briefing:        Our operative will plant an explosive on the bridge's central
                 support pillar.

Briefing:        That's your final destination here. Move a foot soldier into
                 position and have them detonate the device with a gunshot.
                 (Glowing circle in the middle of the map)

Briefing:        Keep in mind that direct attacks against that train won't
                 accomplish much. Focus your attention on that bomb.

Briefing:        The train packs a serious punch from head-on. Keep its 
                 position in mind and move your troops safely.

 ~Mission objectives

                 Victory
                 ~Bridge is destroyed under the train

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     We're prepared to commence the operation. I look forward to
                 good news from you.

~~~Prior to mission

Welkin:          Our job is to make sure that bomb gets set! Squad 7, move out!
                 (Cutscene)

Zaka:            Hey, you think you could do me a favor? Take the northwest
                 bridge down first.

Zaka:            Doing that'll block enemy reinforcements and give me a chance
                 to wire up the rail bridge.

Welkin:          Okay, got it. I'll do that if you get the bomb ready to go.

Zaka:            Leave it to me. I've been practicing for today for a good long
                 while now.

Welkin:          All right, let's move out! Cut through the enemy and head for
                 the northwest bridge!

~~~Battle Start

~~~Landmarks and Street Names

Administration Building
Bridge 01
Bridge 02
Bridge 03
Bridge 04
Bridge 05
Fouzen River
Manufacturing Plant
Railway Bridge
Small Bridge
Trolley Line C
Trolley Line D




_______________________________________________________________________________
|______                             __........................................|
|   __ \.-----..-----..-----..----.|  |_......................................|
|      <|  -__||  _  ||  _  ||   _||   _|.....................................|
|___|__||_____||   __||_____||__|  |____|.....................................|
|              |__|...........................................................|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|________ __           __     _____   __......................................|
|  |  |  |  |--.---.-.|  |_  |     |_|__|.-----.-----.........................|
|  |  |  |     |  _  ||   _| |       |  ||  -__|__ --|........................|
|________|__|__|___._||____| |_______|__||_____|_____|........................|
|______                             __   _______         __...................|
|   __ \.-----.--.--.-----.-----.--|  | |   |   |.---.-.|  |_.-----...........|
|   __ <|  -__|  |  |  _  |     |  _  | |       ||  _  ||   _|  -__|..........|
|______/|_____|___  |_____|__|__|_____| |___|___||___._||____|_____|..........|
|             |_____|.........................................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                      Report: What Lies Beyond Hate                        *|
|*****************************************************************************|
                                   [R03]


~~~~~~Report Mission: "Hostage Rescue Operation"

~~~Briefing

Cpt. Varrot:     Here are your orders.

 ~Mission briefing

Briefing:        Those Imp cowards have taken civilian hostages and holed up 
                 inside a private residence.

Briefing:        Squad 7 will enter the site from this point.
                 (Bottom of map)

Briefing:        You can't let them see you coming this time, Lieutenant. If
                 they spot you, those hostages are dead.

Briefing:        Begin by making your way to the building undetected. If you
                 don't stay hidden in the grass, they will spot you.

Briefing:        Once you've completed your approach, take down all of the 
                 lookouts at once. If any survive, they'll alert the others.

Briefing:        Your objective is to exterminate every Imp on the scene.

Briefing:        Am I clear? When you stop moving, stay hidden in the grass. If
                 you're seen, kill them all before that phase is through.

Briefing:        Once the coast is clear, you'll enter the residence. Free 
                 those hostages, disarm the hostiles inside and hold them.

Briefing:        You'll be participating here as a foot soldier, which means
                 you won't be able to issue orders for this mission.

 ~Mission objectives

                 Victory
                 ~All enemies are defeated

                 Failure
                 ~Any allied unit is sighted
                 ~Welkin dies
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     If capturing the enemy is not feasible, then kill them. They
                 merit no mercy.

~~~Prior to mission

Cpt. Geld:       Listen up, my little hostages. You're going to be our shields
                 until we reach the next camp.

Cpt. Geld:       I recommend against trying anything, or things may get 
                 unpleasant for you. Heh heh.

Cpt. Varrot:     Geld and his men are hiding in that house. There are patrols
                 monitoring the perimeter.

Cpt. Varrot:     Be careful, if they detect your approach, they may harm the
                 hostages.

Cpt. Varrot:     Don't let anyone spot you as you approach the building. If 
                 they see you, the mission fails.

Cpt. Varrot:     Once you're close, take out the lookouts. Leave even one and
                 Geld will know we're here.

Cpt. Varrot:     Those are your orders. Failure is not an option!

~~~Battle Start

~~~Landmarks and Street Names

Fagrakona Lake
House 1
House 2




_______________________________________________________________________________
|______ __                 __                ____   ____......................|
|      |  |--.---.-.-----.|  |_.-----.----. |_   | |_   |.....................|
|   ---|     |  _  |  _  ||   _|  -__|   _|  _|  |_ _|  |_....................|
|______|__|__|___._|   __||____|_____|__|   |______|______|...................|
|                  |__|.......................................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                         11 The Marberry Shore                             *|
|*****************************************************************************|
                                   [C11]


~~~~~~Story Mission: "Battle at Marberry Shore"

~~~Briefing

Cpt. Varrot:     Here is a brief on the task at hand.

 ~Mission briefing

Briefing:        The enemy is entrenched behind hefty defenses along the top of
                 the sheer rock face.

Briefing:        Your only path to the enemy lies across this beach.

Briefing:        You'll begin at this entry point and walk your way toward the
                 enemy camps.
                 (Starting point on shoreline)

Briefing:        Your objective is to occupy the enemy's base camp.

Briefing:        Climb the slops leading up from the water and make a bee-line
                 for that camp.

Briefing:        There are two things to look out for along the way: one is the
                 enemy machine gun emplacements all along the coast.

Briefing:        Use your tank as a shield and keep the smoke screen rounds
                 coming if you want to arrive in one piece.

Briefing:        The second issue is the concrete defensive bunkers that lie
                 beyond the crest of that slope.

Briefing:        They're incredibly resistant to attack and may take quite some
                 time to take out. It'll slow you down.

Briefing:        They do have a weakness, though. You can do major damage to 
                 them by attacking the gun at the front or rear doors.

Briefing:        They may well have backup stores of ragnite fuel out back. If
                 so, a well-placed gunshot should be able to set it off.

Briefing:        If your shocktroopers have classed up to elites by now you can
                 also use their flamethrowers to take them down.

Briefing:        The flamethrowers are also effective against crouching foes. 
                 Keep that in mind as you plan your attack.

 ~Mission objectives


                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     Now, let's begin the operation. I'm confident victory is 
                 within reach.

~~~Prior to mission

Welkin:          Clear out the Imperial shoreline defenses! Squad 7, move out!
                 (Cutscene)

Welkin:          Here we are, the Marberry Shore... There really isn't any 
                 cover at all out here.

Isara:           Welks, aim the smoke rounds at the ground or at objects, not 
                 at the enemy.

Isara:           That should spread the smokescreen around that area.

Welkin:          Got it, I'll do what I can.

Zaka:            My Shamrock can't fire smoke rounds, but I'll pick up the 
                 slack on offense. (RCS)

Welkin:          That's right, this is our first op with you, Zaka. Good to 
                 have you.

Zaka:            Wouldn't miss it. Now let's go sock one to the Empire! 
                 (RCS)

~~~Battle Start

~~~Landmarks and Street Names

Marberry Beach
Marberry Depot
(Path) To Naggiar





_______________________________________________________________________________
|______ __                 __                ____   ______....................|
|      |  |--.---.-.-----.|  |_.-----.----. |_   | |__    |...................|
|   ---|     |  _  |  _  ||   _|  -__|   _|  _|  |_|    __|...................|
|______|__|__|___._|   __||____|_____|__|   |______|______|...................|
|                  |__|.......................................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                         12 The Fight for Bruhl                            *|
|*****************************************************************************|
                                   [C12]


~~~~~~Story Mission: "Recapture of Bruhl"

~~~Briefing

Cpt. Varrot:     You will now be briefed on the operation.

 ~Mission briefing

Briefing:        The enemy is entrenched in a defensive formation throughout
                 central Bruhl and the windmill plaza.

Briefing:        Squad 7 will enter from this location and cut a path to the
                 town's center.
                 (Bottom of map)

Briefing:        Your objective is the occupation of the enemy's base camp.

Briefing:        Expect the fighting along the main street to be exceptionally
                 fierce.

Briefing:        We also have information suggesting that they've placed 
                 snipers at various key points across town.

Briefing:        Even if you don't see anyone in the immediate area, you may
                 still be open to sniper fire. Be careful where you stop.

 ~Mission objectives

                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     All right, we're set to begin. Good luck!

~~~Prior to mission

Welkin:          Isara... We're taking back our home, Is! Squad 7, move out!
                 (Cutscene)

Kreis:           Phew! Here we are. Sorry, but I'm a little scared.

Welkin:          That's right, this is your first time out in battle, isn't it?

Welkin:          Kreis, combat is always a scary thing. I don't think anyone
                 should ever forget that.

Welkin:          I feel like getting used to the horror of war means losing 
                 hope.

Kreis:           Yes, sir. I understand.

Welkin:          Okay then, let's begin! Everybody watch out for enemy snipers!

~~~Battle Start

~~~Landmarks and Street Names

Belgen Gunther Road
Bruhl Road
East Mill Street
First Street
Kirkja Lane
Mill Fountain
Mill Park
Second Street
Shepherd Street
Sister Mills
West Mill Street
Windheuvel Road




_______________________________________________________________________________
|______                             __........................................|
|   __ \.-----..-----..-----..----.|  |_......................................|
|      <|  -__||  _  ||  _  ||   _||   _|.....................................|
|___|__||_____||   __||_____||__|  |____|.....................................|
|              |__|...........................................................|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|________               ________ __ __   __                 __................|
|  |  |  |.---.-.----. |  |  |  |__|  |_|  |--.-----.--.--.|  |_..............|
|  |  |  ||  _  |   _| |  |  |  |  |   _|     |  _  |  |  ||   _|.............|
|________||___._|__|   |________|__|____|__|__|_____|_____||____|.............|
|________.....................................................................|
|  |  |  |.-----.---.-.-----.-----.-----.-----................................|
|  |  |  ||  -__|  _  |  _  |  _  |     |__ --|...............................|
|________||_____|___._|   __|_____|__|__|_____|...............................|
|                     |__|....................................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                      Report: War Without Weapons                          *|
|*****************************************************************************|
                                   [R04]


~~~~~~Report Mission: "An End to Darcsen Hunting"

~~~Briefing

Cpt. Varrot:     Here is your mission brief.

 ~Mission briefing

Briefing:        We've got a fix on the location of the Imperial squad 
                 responsible for the Darcsen hunts.

Briefing:        Your squad will take up position along their path.

Briefing:        Once you see them, pounce. Wipe out the entire squad.

Briefing:        Your objective is to neutralize every last Imperial soldier.

Briefing:        Don't let any of them get away. If even one survives, it's 
                 only a matter of time before they find others and come back.

Briefing:        Even one survivor will mean mission failure this time. You of
                 all people should know these people must be stopped.

 ~Mission objectives

                 Victory
                 ~All enemies are defeated

                 Failure
                 ~Any Imperial unit escapes
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~20 turns pass


 ~Briefing concludes

Cpt. Varrot:     If there are no questions, let's get started. I wish you good
                 luck and happy hunting.

~~~Prior to mission

Welkin:          The Darcsen hunts end here and now! Squad 7, move out! 
                 (Cutscene)

Rosie:           ...Awful lot of spots to hide around here.

Welkin:          Yeah. Especially around those rocks, I can see a lot of 
                 unexpected run-ins happening.

Rosie:           Heh, better believe they'll be runnin'. I'm a damn 
                 shocktrooper.

Welkin:          All right, let's begin the mission! Take out every last one of
                 them!

~~~Battle Start

~~~Landmarks and Street Names

Wizenring Tree
Road to Ironfield Village






_______________________________________________________________________________
|______ __                 __                ____   ______....................|
|      |  |--.---.-.-----.|  |_.-----.----. |_   | |__    |...................|
|   ---|     |  _  |  _  ||   _|  -__|   _|  _|  |_|__    |...................|
|______|__|__|___._|   __||____|_____|__|   |______|______|...................|
|                  |__|.......................................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                         13 The Clash at Naggiar                           *|
|*****************************************************************************|
                                   [C13]


~~~~~~Story Mission: "Showdown at Naggiar (1)"

~~~Briefing

Cpt. Varrot:     This is a full-scale showdown against the Empire's entire 
                 invasion force. Here are the details.

 ~Mission briefing

Briefing:        The Imperial forces are holed up in an expansive network of
                 trenches across the Naggiar plain.

Briefing:        Our soldiers have also been working to dig trenches, but the
                 folks upstairs have issued an order for an all-out attack...

Briefing:        Do your best to avoid enemy fire as your make your way in to
                 their trenches, then commence your offensive.

Briefing:        Your objective is the occupation of the enemy's base camp.

Briefing:        You'll notice there's a broad patch of no-man's land between
                 their trenches and ours, wide open to heavy bombing.

Briefing:        If our intel is right, they have off-site, long range rockets
                 trained on the area.

Briefing:        They can't hit you inside those trenches, but more or less the
                 entire flatland area will be caught in the blast.

Briefing:        We think the order to fire is being issued from the enemy's 
                 camp midway across the combat area.

Briefing:        If you occupy the right camp, you should be able to prevent
                 any more rockets from coming in.

Briefing:        Furthermore, because of their inability to avoid those 
                 rockets, you won't have your tanks to start with this time.

Briefing:        Once you've stopped the rockets, the tanks can be deployed. 
                 Until then, it's up to the foot soldiers to take that camp.

 ~Mission objectives

                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     It's time to begin the operation. I ask that you give me 100%
                 on this one.

~~~Prior to mission

Alicia:          Well, here we are, I guess. That enemy camp looks awfully
                 well-protected.

Welkin:          This one's going to come down to slipping past the enemy fire
                 and into their lines.

Cpt. Varrot:     Lieutenant Gunther! That Valkyria from Barious has been 
                 sighted here as well! (RCS)

Cpt. Varrot:     The eastern front is suffering debilitating losses to her, as
                 we speak! (RCS)

Welkin:          Are you serious?!

Cpt. Varrot:     It's possible she'll head this way before much longer. Keep 
                 your eyes open! (RCS)

~~~Battle Start

~~~Landmarks and Street Names

None






_______________________________________________________________________________
|______                             __........................................|
|   __ \.-----..-----..-----..----.|  |_......................................|
|      <|  -__||  _  ||  _  ||   _||   _|.....................................|
|___|__||_____||   __||_____||__|  |____|.....................................|
|              |__|...........................................................|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|_______ __                                     ___   __   __.................|
|    ___|  |.-----.--.--.--.-----.----. .-----.'  _| |  |_|  |--.-----........|
|    ___|  ||  _  |  |  |  |  -__|   _| |  _  |   _| |   _|     |  -__|.......|
|___|   |__||_____|________|_____|__|   |_____|__|   |____|__|__|_____|.......|
|______         __   __   __         ___ __         __     __.................|
|   __ \.---.-.|  |_|  |_|  |.-----.'  _|__|.-----.|  |.--|  |................|
|   __ <|  _  ||   _|   _|  ||  -__|   _|  ||  -__||  ||  _  |................|
|______/|___._||____|____|__||_____|__| |__||_____||__||_____|................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                     Report: Flower of the Battlefield                     *|
|*****************************************************************************|
                                   [R05]


~~~~~~Report Mission: "Guarding the Refugee Camp"

~~~Briefing

Cpt. Varrot:     Here are details on the current operation.

 ~Mission briefing

Briefing:        The enemy is deployed along the road at the northern end of 
                 the combat area.

Briefing:        Squad 7 will take up positions here and wait.
                 (Bottom of map)

Briefing:        Their force will advance southward toward the refugee camp.
                 You will all give them a warm reception and some new holes.

Briefing:        Your objective is either to prevent their entry into the
                 designated area for eight turns or to defeat all enemies.

Briefing:        Given eight turns, the refugees can be evacuated safely.

Briefing:        While not required, eliminating all enemy units is another
                 option. If you're feeling ambitious, give it a shot.

Briefing:        The field this time is one big, grassy plain. There are more 
                 than enough places to lie low and keep hidden.

Briefing:        Needless to say, they realize that too. Expect the enemy to
                 make a stealthy approach through the grass.

Briefing:        You'll have to use the topography to your advantage as you 
                 keep their forces at bay.

Briefing:        A final word: Sergeant Zaka is helping organize the refugee
                 evacuation. You won't have the Shamrock with you this time.

 ~Mission objectives

                 Victory
                 ~Enemy held back (8 turns) or wiped out

                 Failure
                 ~Any Imperial unit enters the area
                 ~Welkin dies

 ~Briefing concludes

Cpt. Varrot:     We're prepared to commence the operation. I look forward to 
                 good news from you.

~~~Prior to mission

Welkin:          Defend the refugee camp! No one gets through! Squad 7, move 
                 out! (Cutscene)

Largo:           This place is one big patch a' grass... Wish we had a good 
                 scout like Alicia here.

Rosie:           You dumb lunk! Ixnay on mentionin' Alicia! You tryin' to 
                 distract the boss?

Largo:           Ack, sorry! Just kinda slipped out.

Kreis:           Enemy sighted straight ahead! They appear to be advancing 
                 toward the refugee camp, sir.

Welkin:          Okay, 7's. Don't let any of them through until the people in
                 those camps can evacuate.

Welkin:          Spot the approach routes they're likely to take and be there
                 to greet them!

~~~Battle Start

~~~Landmarks and Street Names

Nashua Prairie
Refugee Camp
Road to Myrkvior Forest







_______________________________________________________________________________
|______ __                 __                ____  _____......................|
|      |  |--.---.-.-----.|  |_.-----.----. |_   ||  |  |.....................|
|   ---|     |  _  |  _  ||   _|  -__|   _|  _|  ||__    |....................|
|______|__|__|___._|   __||____|_____|__|   |______| |__|.....................|
|                  |__|.......................................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                         14 Loss Within Victory                            *|
|*****************************************************************************|
                                   [C14]


~~~~~~Story Mission: "Showdown at Naggiar (2)"

~~~Briefing

Cpt. Varrot:     Let me catch you up on the current situation.

 ~Mission briefing

Briefing:        The enemy is centered around the camp they've set up, smack in
                 the middle of the combat area.

Briefing:        Your squad will begin at this point.
                 (Bottom of map)

Briefing:        High Commander is still calling for an all-out offensive. I
                 have faith in your soldiers' victory.

Briefing:        Your objective is the occupation of the enemy's base camp.

Briefing:        The enemy's Valkyria has thankfully been neutralized by our
                 own. This is a rare opportunity.

Briefing:        Let's make the best of it and try to claim some ground.

Briefing:        All decisions regarding Valkyria from here on out will come
                 from the captain or highest-ranked officer present.

 ~Mission objectives

                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~Welkin dies
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     You'll commence combat now. Stay sharp out there.

~~~Prior to mission

Welkin:          Concentrate on taking their base camp! Squad 7, move out! 
                 (Cutscene)

Rosie:           Boss! What's happened to Alicia?!

Welkin:          I don't know... but that blue flame is the same as that 
                 Valkyria's.

Largo:           You don't mean... You sayin' Alicia's Valkyria?!

Welkin:          It looks like she's acting unconsciously. Get too close, she
                 might attack us.

Welkin:          I'm worried but... We're better off watching for now. In the
                 meantime, we strike their camp!

~~~Battle Start

~~~Landmarks and Street Names

None






_______________________________________________________________________________
|______ __                 __                ____   ______....................|
|      |  |--.---.-.-----.|  |_.-----.----. |_   | |    __|...................|
|   ---|     |  _  |  _  ||   _|  -__|   _|  _|  |_|__    |...................|
|______|__|__|___._|   __||____|_____|__|   |______|______|...................|
|                  |__|.......................................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                         15 Citadel Ghirlandaio                            *|
|*****************************************************************************|
                                   [C15]


~~~~~~Story Mission: "Fight for Ghirlandaio" (15a)

~~~Briefing

Cpt. Varrot:     Here is your mission brief.

 ~Mission briefing

Briefing:        The enemy is braced and waiting for our attack on the citadel
                 at Ghirlandaio.

Briefing:        Before we can storm the place, we need to pry off the lid. 
                 We'll blow in the front gates.

Briefing:        The plan, as it stands, is to roll a car loaded down with 
                 explosives up to the gate and detonate it.

Briefing:        Your objective is to trip the three switches located along the
                 rail.

Briefing:        The switches' locations are as you see here.

Briefing:        You'll just have to push your way forward and hit each one in
                 turn as you go.

Briefing:        To activate each switch, approach it in Action Mode and press
                 the OK button. Nice and easy.

Briefing:        They'll be bearing down on you with the citadel's cannons, 
                 among other things. I also advise you to watch for mines.

Briefing:        It's time to put everything you've learned in your missions so
                 far to work on kicking these Imps out of Gallia for good.

 ~Mission objectives

                 Victory
                 ~All three switches are activated

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     If there are no questions, let's get started. I wish you good
                 luck and happy hunting.

~~~Prior to mission

Welkin:          There are three switches total. Let's clear the way! Squad 7,
                 move out! (Cutscene)

Welkin:          Foot soldiers, mortars, tanks... You name it, they'll be 
                 sending it all at us.

Welkin:          Stay calm and just get from switch to switch. All right, 
                 soldiers, move out!

~~~Battle Start

~~~Landmarks and Street Names

Ghirlandaio Fortress



~~~~~~Story Mission: "Selvaria's Last Stand" (15b)

~~~Briefing

Cpt. Varrot:     Here are details on the current operation.

 ~Mission briefing

Briefing:        The way is open. It's time to enter the citadel and break the
                 enemy's hold upon it.

Briefing:        We've confirmed that their forces are being commanded by 
                 Selvaria Bles.

Briefing:        She was the Valkyria our forces faced on the fields of 
                 Naggiar. Take the utmost care when dealing with her.

Briefing:        Your objective is her defeat. Take down the Valkyria.

Briefing:        She should be stationed on the terrace atop the citadel. 
                 Better still, you'll be surrounded on three sides to begin 
                 with.

Briefing:        Break through to the lifts and stairs located at either side
                 of the entry point, climb to the top and take her out.

Briefing:        She may lack the lance and shield but she's still a threat.
                 Don't forget that you're dealing with a Valkyria here.

Briefing:        It's quite likely she'll evade any head-on attacks.

Briefing:        Your challenge will be to sneak around to her rear, where 
                 she'll be unable to dodge what you throw at her.

 ~Mission objectives

                 Victory
                 ~Selvaria is defeated

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     We're prepared to commence the operation. I look forward to 
                 the good news from you.

~~~Prior to mission

Welkin:          Take out their commander and claim Ghirlandaio! Squad 7, move
                 out! (Cutscene)

Welkin:          Move out, 7's! Use the stairs and elevators on either side to
                 head for the top!

~~~Battle Start

~~~Landmarks and Street Names

East Armored Observation Tower
Freight Station
West Armored Observation Tower




_______________________________________________________________________________
|______ __                 __                ____   ______....................|
|      |  |--.---.-.-----.|  |_.-----.----. |_   | |    __|...................|
|   ---|     |  _  |  _  ||   _|  -__|   _|  _|  |_|  __  |...................|
|______|__|__|___._|   __||____|_____|__|   |______|______|...................|
|                  |__|.......................................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                         16 The Maiden's Shield                            *|
|*****************************************************************************|
                                   [C16]


~~~~~~Story Mission: "Diverting the Marmota"

~~~Briefing

Cpt. Varrot:     We're about to commence Operation Maiden's Shield together 
                 with the Randgriz Royal Guard.

 ~Mission briefing

Briefing:        Squad 7 will begin from this position.
                 (Top of map)

Briefing:        The Marmota will approach from the north end of the area, 
                 advancing southward at every turn.

Briefing:        You'll head along this route, trying to direct its path.

Briefing:        Your mission is to lead it to this location where the Randgriz
                 Royal Guard and a field full of mines awaits it.
                 (Located at the bottom left of the map)

Briefing:        I repeat, your objective is to lure the Marmota to the 
                 specified destination.

Briefing:        Anyone or anything caught in the path of its advance will be
                 out instantly. You'll have no chance to call for a medic.

Briefing:        Plan your tactics carefully. I know you can do this without
                 any casualties, Lieutenant.

 ~Mission objectives

                 Victory
                 ~Marmota reaches the target point

                 Failure
                 ~Marmota's course is not changed
                 ~Welkin dies

 ~Briefing concludes

Cpt. Varrot:     Letting the enemy past here means allowing them into the 
                 capital. That must be avoided at any cost. Good luck!

~~~Prior to mission

Welkin:          We have to divert that monster away from the capital! Squad 7,
                 move out! (Cutscene)

Largo:           So that's it, huh? They weren't kiddin' with that battleship
                 stuff.

Welkin:          Remember, our mission's just to lead it along. Avoid combat
                 where you can.

Welkin:          And don't forget to keep your distance: Get run over by that
                 thing and it's all over!

~~~Battle Start

~~~Landmarks and Street Names

Kloden Highway
North Kloden Woods
Old Kloden Road
South Kloden Road
South Kloden Road First Garrison
South Kloden Road Second Garrison





_______________________________________________________________________________
|______ __                 __                ____  ______.....................|
|      |  |--.---.-.-----.|  |_.-----.----. |_   ||      |....................|
|   ---|     |  _  |  _  ||   _|  -__|   _|  _|  ||_     |....................|
|______|__|__|___._|   __||____|_____|__|   |______||____|....................|
|                  |__|.......................................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                         17 The Bridge to Hope                             *|
|*****************************************************************************|
                                   [C17]


~~~~~~Story Mission: "Breaching Jaeger's Blockade"

~~~Briefing

Cpt. Varrot:     Here is a brief on the task at hand.

 ~Mission briefing

Briefing:        The Empire is waiting for us on this side of the bridge with
                 an ironclad defensive formation.

Briefing:        General Radi Jaeger is in command. He's lived through more 
                 battles under the Empire's standard than I can count.

Briefing:        That said, he'll need to stand aside this time. We've got to
                 get past their blockade if we hope to take back Randgriz.

Briefing:        Engage them and break through. That's the only way we can 
                 secure a path back to the capital in time.

Briefing:        Your objective is to defeat Jaeger.

Briefing:        He's one of the Empire's most renowned tank commanders. Expect
                 tank strategies of a caliber you've not yet seen.

Briefing:        As to what, I'm afraid I've got no specifics to offer you. 
                 Find a window out there and break it.

 ~Mission objectives

                 Victory
                 ~Jaeger is defeated

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     Now, let's begin the operation. I'm confident victory is 
                 within reach.

~~~Prior to mission

Welkin:          Our target is Jaeger's tank! Stay sharp, 7's! Squad 7, move 
                 out! (Cutscene)

Gen. Jaeger:     Rule one of hunting is to conserve your energy while driving 
                 the prey into a corner. 

Gen. Jaeger:     Enjoy wasting your strength struggling in vain against my 
                 unassailable tank!

Alicia:          From the look of those defenses, they really don't want us 
                 crossing that bridge.

Welkin:          Yeah, they've set up a whole bunch of camps.

Welkin:          Plus, Jaeger's commanding them. This one's not going to be 
                 easy, 7's.

~~~Battle Start

~~~Landmarks and Street Names

East First Street (1)
East First Street (2)
East Fourth Street
East Randgriz Park Lane
East Second Street
East Third Street
Highplot Lane
Lowplot Lane
Randgriz Boulevard
Vasel Bridge
Vasel River
West Riverside Street





_______________________________________________________________________________
|_______ __               __..................................................|
|    ___|__|.-----.---.-.|  |.-----...........................................|
|    ___|  ||     |  _  ||  ||  -__|..........................................|
|___|   |__||__|__|___._||__||_____|..........................................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                        18 Shadow of the Valkyrur                          *|
|*****************************************************************************|
                                   [C18]


~~~~~~Story Mission: "Marmota's End" (18a)

~~~Briefing

Cpt. Varrot:     Here are the details on this operation. 

 ~Mission briefing

Briefing:        Your squad thankfully managed to avoid that blast, and is
                 currently stationed at the Marmota's side.

Briefing:        We may not be so lucky next time. This may be our only chance
                 to destroy that beast. It's now or never.

Briefing:        Your target is the area along the dreadnought's side that the
                 Valkyria previously damaged.

Briefing:        The opposition consists of the cannons mounted on the ship's 
                 side and the endless waves of troops from the front hatch.

Briefing:        Station teams at the dreadnought's front and side, which will
                 work in tandem to stop the enemy.

Briefing:        The ultimate objective here is to destroy that giant lance.

Briefing:        That said, it's protected by a shell of light. Nothing we've
                 thrown at it so far has so much as made a dent.

Briefing:        Begin by hammering at that damaged plating. We need a point of
                 entry before we can do anything else.

Briefing:        I think it's safe to say you face a battle unlike any fought
                 since the dawn of war. I'll trust your judgment out there.

 ~Mission objectives

                 Victory
                 ~The Valkof is destroyed

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     Our reclaiming the capitol hinges on this. Concentrate your
                 fire on that dreadnought and destroy it!

~~~Prior to mission

Welkin:          Our target is the Marmota! Sink it at all costs! Squad 7, move
                 out! (Cutscene)

Alicia:          Here we are... Actually squaring off against the Marmota.

Welkin:          Yeah. This will really be the final battle.

Cordelia:        Lieutenant Gunther! Are you all right?!

Welkin:          P-Princess Cordelia?! What are you doing here, Your Highness?

Cordelia:        I know I may just be in the way, but I wish to be of 
                 assistance however I am able.

Cordelia:        I wish to fight as well. Allow me to stand in defense of my 
                 homeland!

Welkin:          ...I understand. We'd be honored to have your help in the rear
                 guard.

Welkin:          Here's the plan. Start by focusing our fire on the hole 
                 Alicia's lance made.

Welkin:          The dreadnought's side is lined with cannons, though, so 
                 you'll need to be careful.

Alicia:          Roger!

Welkin:          Also, tanks can use the depression in front of the Marmota to
                 fire upward.

Zaka:            Right, I'm on it!

Welkin:          We've come through a lot of tight spots, 7's. Believe in 
                 yourselves!

Welkin:          I know we can do this. Squad 7, move out!

~~~Battle Start

~~~Landmarks and Street Names

Engine 1
Engine 2



~~~~~~Story Mission: "Final Showdown" (18b)

~~~Briefing

Welkin:          Here are your final orders.

 ~Mission briefing

Briefing:        The time has finally come to settle things with Maximilian.

Briefing:        I assume he's capable of neutralizing any attack you send his
                 way, the same as the other Valkyrur we've seen.

Briefing:        That said, Maximilian's Valkyrian powers are the result of 
                 some device. They're artificial.

Briefing:        I'm certain he'll have a weak point somewhere on that deck. 
                 Find it, then lob every bullet and bomb you've got at it.

Briefing:        Your objective is to defeat Maximilian, once and for all.

Briefing:        Take that maniac out and put an end to this war, 7's.

Briefing:        And while it may not stop bullets, I hope you won't forget 
                 that you go with an entire nation's hopes for peace.

 ~Mission objectives

                 Victory
                 ~Maximilian is defeated

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~20 turns pass

 ~Briefing concludes

Welkin:          All right, we're all set to begin. Let's take Gallia back with
                 our own hands, 7's!

~~~Prior to mission

Welkin:          This is our final operation! Let's end this war! Squad 7, move
                 out! (Cutscene)

Largo:           Up on the Marmota's deck, eh? Nice spot for a showdown.

Rosie:           It's just a shame we got no audience.

Zaka:            My Shamrock's chomping at the bit for a piece of this action.

Kreis:           The Edelweiss is also all ready to go, sir.

Alicia:          We're ready for your orders, Welkin!

Welkin:          Okay! Let's get started, 7's. Our target is the enemy 
                 commander, Maximilian himself!

~~~Battle Start

~~~Landmarks and Street Names

None






------------------------------------Skirmish Quotes [SKQ]


This section includes quotes that are heard throughout the various skirmish 
missions in the game. Skirmish mission are optional and are not necessary to
complete the story. To my knowledge, the quotes said remain unchanged 
regardless of difficulty. While I realize that a lot of what is said in 
skirmish missions is constant, I'm listing them here merely for reference.





_______________________________________________________________________________
|_______ __     __                 __         __      ____....................|
|     __|  |--.|__|.----.--------.|__|.-----.|  |--. |_   |...................|
|__     |    < |  ||   _|        ||  ||__ --||     |  _|  |_..................|
|_______|__|__||__||__| |__|__|__||__||_____||__|__| |______|.................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                        Sk.1: Outskirts of Bruhl                           *|
|*****************************************************************************|
                                   [S01]


~~~Briefing

Cpt. Varrot:     Here is a brief on the task at hand.

 ~Mission briefing

Briefing:        We've received intelligence reporting Imperial activity in the
                 area.

Briefing:        This is your starting position.
                 (Location varies depending on difficulty)

Briefing:        Sweep in quickly and drive their strike force back.

Briefing:        Your objective is to occupy their base camp. Good luck.

 ~Mission objectives

                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     Now, let's begin the operation. I'm confident victory is 
                 within reach.

~~~Prior to mission

Welkin:          Let's drive these Imperials back out of Gallia! Squad 7, move
                 out! (Cutscene)

~~~Battle Start

~~~Landmarks and Street Names

Boundary Hill
Bruhl River
Bruhl Road
East Creek
Farmhouse
Small Bridge
Turner's Hill
Turner's Windmill
Windmill Road
Wordsworth's Windmill





_______________________________________________________________________________
|_______ __     __                 __         __      ______..................|
|     __|  |--.|__|.----.--------.|__|.-----.|  |--. |__    |.................|
|__     |    < |  ||   _|        ||  ||__ --||     | |    __|.................|
|_______|__|__||__||__| |__|__|__||__||_____||__|__| |______|.................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                        Sk.2: Vasel Riverside                              *|
|*****************************************************************************|
                                   [S02]

~~~Briefing

Cpt. Varrot:     You will now be briefed on the operation.

 ~Mission briefing

Briefing:        We've received intelligence reporting Imperial activity in the
                 area.

Briefing:        This is your starting position.
                 (Location varies depending on difficulty)

Briefing:        Sweep in quickly and drive their strike force back.

Briefing:        Your objective is to occupy their base camp. Good luck.

 ~Mission objectives

                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     All right, we're set to begin. Good luck!

~~~Prior to mission

Welkin:          Let's drive these Imperials back out of Gallia! Squad 7, move
                 out! (Cutscene)

~~~Battle Start

~~~Landmarks and Street Names

3rd Garrison Barracks
City Hall
City Library
Logberg Street
Market Garden
Market Street
Old Bridge Avenue
Riverside Lane
Riverside Park
Skrita Alley
Stengr Alley
Tid Lane
Vasel River





_______________________________________________________________________________
|_______ __     __                 __         __      ______..................|
|     __|  |--.|__|.----.--------.|__|.-----.|  |--. |__    |.................|
|__     |    < |  ||   _|        ||  ||__ --||     | |__    |.................|
|_______|__|__||__||__| |__|__|__||__||_____||__|__| |______|.................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                        Sk.3: Kloden Wildwood                              *|
|*****************************************************************************|
                                   [S03]


~~~Briefing

Cpt. Varrot:     Let me catch you up on the current situation.

 ~Mission briefing

Briefing:        We've received intelligence reporting Imperial activity in the
                 area.

Briefing:        This is your starting position.
                 (Location varies depending on difficulty)

Briefing:        Sweep in quickly and drive their strike force back.

Briefing:        Your objective is to occupy their base camp. Good luck.

 ~Mission objectives

                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     You'll commence combat now. Stay sharp out there.

~~~Prior to mission

Welkin:          Let's drive these Imperials back out of Gallia! Squad 7, move
                 out! (Cutscene)

~~~Battle Start

~~~Landmarks and Street Names

1st Garrison
2nd Garrison
Forestbund Marsh
North Kloden Plateau
North Kloden Road
North Kloden Supply Base
Old Path
(Path) to Imperial Alliance





_______________________________________________________________________________
|_______ __     __                 __         __      _____...................|
|     __|  |--.|__|.----.--------.|__|.-----.|  |--. |  |  |..................|
|__     |    < |  ||   _|        ||  ||__ --||     | |__    |.................|
|_______|__|__||__||__| |__|__|__||__||_____||__|__|    |__|..................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                        Sk.4: Barious Desert                               *|
|*****************************************************************************|
                                   [S04]


~~~Briefing

Cpt. Varrot:     Here is your mission brief.

 ~Mission briefing

Briefing:        We've received intelligence reporting Imperial activity in the
                 area.

Briefing:        This is your starting position.
                 (Location varies depending on difficulty)

Briefing:        Sweep in quickly and drive their strike force back.

Briefing:        Your objective is to occupy their base camp. Good luck.

 ~Mission objectives

                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     If there are no questions, let's get started. I wish you good
                 luck and happy hunting.

~~~Prior to mission

Welkin:          Let's drive these Imperials back out of Gallia! Squad 7, move
                 out! (Cutscene)

~~~Battle Start

~~~Landmarks and Street Names

Trench 01
Trench 02
Trench 03
Trench 04
Trench 05







_______________________________________________________________________________
|_______ __     __                 __         __      ______..................|
|     __|  |--.|__|.----.--------.|__|.-----.|  |--. |    __|.................|
|__     |    < |  ||   _|        ||  ||__ --||     | |__    |.................|
|_______|__|__||__||__| |__|__|__||__||_____||__|__| |______|.................|
|                                                                             |
|*****************************************************************************|
|*                        Sk.5: Upper Fouzen                                 *|
|*****************************************************************************|
                                   [S05]


~~~Briefing

Cpt. Varrot:     Here are details on the current operation.

 ~Mission briefing

Briefing:        We've received intelligence reporting Imperial activity in the
                 area.

Briefing:        This is your starting position.
                 (Location varies depending on difficulty)

Briefing:        Sweep in quickly and drive their strike force back.

Briefing:        Your objective is to occupy their base camp. Good luck.

 ~Mission objectives

                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     We're prepared to commence the operation. I look forward to 
                 good news from you.

~~~Prior to mission

Welkin:          Let's drive these Imperials back out of Gallia! Squad 7, move
                 out! (Cutscene)

~~~Battle Start

~~~Landmarks and Street Names

Administration Building
Bridge 01
Bridge 02
Bridge 03
Bridge 04
Bridge 05
Fouzen River
Manufacturing Plant
Railway Bridge
Small Bridge
Trolley Line C
Trolley Line D




_______________________________________________________________________________
|_______ __     __                 __         __      ______..................|
|     __|  |--.|__|.----.--------.|__|.-----.|  |--. |    __|.................|
|__     |    < |  ||   _|        ||  ||__ --||     | |  __  |.................|
|_______|__|__||__||__| |__|__|__||__||_____||__|__| |______|.................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                        Sk.6: Marberry Shore                               *|
|*****************************************************************************|
                                   [S06]


~~~Briefing

Cpt. Varrot:     Here is a brief on the task at hand.

 ~Mission briefing

Briefing:        We've received intelligence reporting Imperial activity in the
                 area.

Briefing:        This is your starting position.
                 (Location varies depending on difficulty)

Briefing:        Sweep in quickly and drive their strike force back.

Briefing:        Your objective is to occupy their base camp. Good luck.

 ~Mission objectives

                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     Now, let's begin the operation. I'm confident victory is 
                 within reach.

~~~Prior to mission

Welkin:          Let's drive these Imperials back out of Gallia! Squad 7, move
                 out! (Cutscene)

~~~Battle Start

~~~Landmarks and Street Names

Marberry Beach
Marberry Depot
(Path) To Naggiar




_______________________________________________________________________________
|_______ __     __                 __         __      ______..................|
|     __|  |--.|__|.----.--------.|__|.-----.|  |--. |      |.................|
|__     |    < |  ||   _|        ||  ||__ --||     | |_     |.................|
|_______|__|__||__||__| |__|__|__||__||_____||__|__|   |____|.................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                        Sk.7: Windmill Plaza                               *|
|*****************************************************************************|
                                   [S07]


~~~Briefing

Cpt. Varrot:     You will now be briefed on the operation.

 ~Mission briefing

Briefing:        We've received intelligence reporting Imperial activity in the
                 area.

Briefing:        This is your starting position.
                 (Location varies depending on difficulty)

Briefing:        Sweep in quickly and drive their strike force back.

Briefing:        Your objective is to occupy their base camp. Good luck.

 ~Mission objectives

                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     All right, we're set to begin. Good luck!

~~~Prior to mission

Welkin:          Let's drive these Imperials back out of Gallia! Squad 7, move
                 out! (Cutscene)

~~~Battle Start

~~~Landmarks and Street Names

Belgen Gunther Road
Bruhl Road
East Mill Street
First Street
Kirkja Lane
Mill Fountain
Mill Park
Second Street
Shepherd Street
Sister Mills
West Mill Street
Windheuvel Road




_______________________________________________________________________________
|_______ __     __                 __         __      ______..................|
|     __|  |--.|__|.----.--------.|__|.-----.|  |--. |  __  |.................|
|__     |    < |  ||   _|        ||  ||__ --||     | |  __  |.................|
|_______|__|__||__||__| |__|__|__||__||_____||__|__| |______|.................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                        Sk.8: Naggiar Plain                                *|
|*****************************************************************************|
                                   [S08]


~~~Briefing

Cpt. Varrot:     Let me catch you up on the current situation.

 ~Mission briefing

Briefing:        We've received intelligence reporting Imperial activity in the
                 area.

Briefing:        This is your starting position.
                 (Location varies depending on difficulty)

Briefing:        Sweep in quickly and drive their strike force back.

Briefing:        Your objective is to occupy their base camp. Good luck.

 ~Mission objectives

                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     You'll commence combat now. Stay sharp out there.

~~~Prior to mission

Welkin:          Let's drive these Imperials back out of Gallia! Squad 7, move
                 out! (Cutscene)

~~~Battle Start

~~~Landmarks and Street Names

None




_______________________________________________________________________________
|_______ __     __                 __         __      ______..................|
|     __|  |--.|__|.----.--------.|__|.-----.|  |--. |  __  |.................|
|__     |    < |  ||   _|        ||  ||__ --||     | |__    |.................|
|_______|__|__||__||__| |__|__|__||__||_____||__|__| |______|.................|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                        Sk.9: East Bank of Vasel                           *|
|*****************************************************************************|
                                   [S09]


~~~Briefing

Cpt. Varrot:     Here is your mission brief.

 ~Mission briefing

Briefing:        We've received intelligence reporting Imperial activity in the
                 area.

Briefing:        This is your starting position.
                 (Location varies depending on difficulty)

Briefing:        Sweep in quickly and drive their strike force back.

Briefing:        Your objective is to occupy their base camp. Good luck.

 ~Mission objectives

                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~Welkin dies
                 ~The enemy occupies Gallia's base camp
                 ~All ally soldiers and reserves are killed
                 ~20 turns pass

 ~Briefing concludes

Cpt. Varrot:     If there are no questions, let's get started. I wish you good
                 luck and happy hunting.

~~~Prior to mission

Welkin:          Let's drive these Imperials back out of Gallia! Squad 7, move
                 out! (Cutscene)

~~~Battle Start

~~~Landmarks and Street Names

East First Street (1)
East First Street (2)
East Fourth Street
East Randgriz Park Lane
East Second Street
East Third Street
Highplot Lane
Lowplot Lane
Randgriz Boulevard
Vasel Bridge
Vasel River
West Riverside Street





------------------------------------Downloadable Content [DOC]


Here you will find everything relating to the Downloadable Content that was
released for Valkyria Chronicles. First off, I provide the battle quotes for
Selvaria and Johann, and then I list specific quotes relating to missions in 
the DLC. 

As far as I know of, Selvaria and Johann are the only characters that receive
new voiceovers. None of the generic Imperials are voiced and are completely
silent instead.

From Enter the Edy Detachment, the six participating members of Squad 7 receive
new quotes when retreating, however, their voiceovers in general remain the 
same from the main game.

In addition, Selvaria's quotes in particular vary from the main game, as you
gain control of her this time around. Her orders are also different.

~As of Version 2.0, I am missing Johann's Indecisive quote. It's kind of a 
pain to active, especially without Awaken Potential. If anyone hears what he
says during a normal playthrough and relays it back to me, I would be grateful.





-----------------------Selvaria Bles' Quotes [SeB]


~~~Selecting Unit

"Engaging."
"Moving out!"

~~~Attacking

"Die!"
"Hmph!"

~~~Killing a Foe

"Enemy neutralized." {Nods her head}

~~~Enemy Sighted

"There you are..."
"Enemy sighted!"

~~~Team Attack

"I have your back."

~~~(P)Potentials

"Leave this to me!" (Activating Born Leader)
"Tch!...Another tank!" (Activating Tank Hater)

~~~(B)Potentials

"I never miss." (Activating Accuracy Boost)

~~~Healed by Ragnaid

"Good work...Thank you."

~~~HP Critical

"I won't be broken..."
"I'll not go out quietly..."

~~~Death

"So this is to be my grave... Your Grace... forgive me..."

~~~Orders

"Hear me, loyal son of The Empire! Sure up your defenses and ready for their
attack!"
(Defensive Stance)

"Hear me, loyal men of The Empire! Make your guard hard as the Valkyria 
shield!"
(All Units Defend)

"Hear me, loyal men of The Empire! Set your aim true as the Valkyria lance!"
(Concentrate Fire)

{Selvaria's quotes during "Azure Witch" are the same as listed above, however,}
{there is a slight "overtone" in her voice. Less noticeable than the event    }
{sequences she appears in during the main game, but still there.              }




-----------------------Johann O Eisen's Quotes [JoE]


~~~Selecting Unit

"I'm on my way!"
"Commencing action."

~~~Attacking

"Come on, hit!"
"Euugh!"

~~~Enemy Sighted

"I-I see one!"
"Enemy spotted!"

~~~Team Attack

"I'll provide cover."

~~~(P)Potentials

"???" (Activating Indecisive) {Gave up getting this one for the moment}
"They're gonna kill me!" (Activating Coward)

~~~(B)Potentials

"Dodging, I'm good at." (Activating Ultimate Evade)
"I can do this!" (Activating Fearless Will) {"Azure Witch" only}

~~~Healed by Ragnaid

"Thank you."
 
~~~HP Critical

"...Stamina...flagging..."
"At this rate...I won't..."

~~~Death

"General, I'm sorry, I...It looks like...this is the end..."



-----------------------Imperial Roster [IMR]


Please note that this is a general roster of all the Imperial troops that are
available to you during the campaign: Behind Her Blue Flame. The units you 
have access to depends on what mission you are playing, at least, from what
I have tested so far.



Below I will list your roster for a given mission. In addition to the Imperials
you are given, you also have Selvaria and 1 Imperial Tank in each mission.

~BF = Behind Her Blue Flame

~BF1 = "Assault on Ghirlandaio"
~BF2 = "Rout of the Gallian Forces" 
~BF3 = "Silencing the Artillery"
~BF4 = "Covert Op: Azure Witch"




 BF1                    BF2                   BF3                  BF4
-----                  -----                 -----                -----
                
Ernst                 Walther               Ernst               Johann {Scout}
Kurt                  Ernst                 Kurt                Walther
Michel                Kurt                  Michel              Ernst
Richard               Michel                Richard             Kurt
Fritz                 Richard               Fritz               Michel
Adalbert              Fritz                 Nonnenhof           Richard
Wolfgang              Nonnenhof             Adalbert            Fritz
Heinz                 Adalbert              Wolfgang            Nonnenhof
Elvin                 Wolfgang              Josinore            Adalbert
Johann                Herbert               Elvin               Wolfgang
Lilja                 Heinz                 Johann              Herbert
                      Elvin                 Lilja               Josinore
                      Johann                Konrad              Heinz
                      Lilja                 Sy                  Elvin
                      Erich                                     Gregory
                                                                Lilja
                                                                Konrad
                                                                Sy
                                                                Erich






~~~Scouts


~Ernst Burkman

(P)- Country Bred
(B)- Sighting


~Kurt Krisbel (+1 CP)

(P)- Outcast
(B)- Evasion Boost


~Michel Writhmann

(P)- Country Bred
(P)- Born Leader
(B)- Sighting


~Richard Schrackel

(P)- Cocky
(B)- Power Scout


~Walther Schroi (+1 CP)

(P)- Trooper Hater
(P)- Camp Defender
(B)- Skilled Assassin


~Johann Oswald Eisen (+1 CP) {"Azure Witch" only}

(B}- Ultimate Evade
(B)- Fearless Will


~~~Shocktroopers


~Fritz J. Lenf

(P)- Camaraderie
(P)- Under Pressure
(B)- Undercover Fire


~Luther Nonnenhof 

(P)- Bad Back
(P)- Frail Body
(B)- Ultimate Damage


~Adalbert Schnich

(P)- City Kid
(B)- Damage Boost


~Wolfgang Luk

(P)- Fatalist
(B)- Mid-Range Skills


~Herbert Schulze (+1 CP)

(P)- Camaraderie
(B)- Kamikaze


~~~Lancers


~Josinore Takalluf

(P)- Tank Hater
(B)- Ultimate Damage


~Elvin Eugen (+1 CP)

(P)- Born Leader
(B)- Tank Slayer


~Heinz Goedli 

(P)- Cocky
(B)- Anti-armor Boost


~~~Engineers


~Johann O Eisen

(P)- Indecisive
(P)- Coward
(B)- Ultimate Evade


~Gregory Leshikar {"Azure Witch" only}

(P)- Shut-in
(P)- Lone Wolf
(B)- Defense Boost


~~~Snipers


~Lilja Ritova

(P)- Ammo Worries
(B)- Backup Sniping


~Konrad Stark

(P)- Under Pressure
(B)- Nest Master


~Sy Kanater

(P)- Acrophobic
(B)- Roof Hunter


~Erich Harton (+1 CP)

(P)- Panicky
(B)- Accuracy Boost




-----------------------Behind Her Blue Flame [BHB]



Behind Her Blue Flame is downloadable content that details Selvaria and the
Imperials capture of Ghirlandaio from the Gallians. This might have been said
elsewhere, but to my knowledge, Selvaria and Johann are the only characters 
that receive new voiceovers during the battle sequences.

There are a total of four missions, and you gain access to the last mission, 
"Azure Witch" by A-Ranking the previous three missions "Assault on Ghirlandaio"
"Rout of the Gallian Forces" and "Silencing the Artillery" which opens up if
you destroy General Damon's tank on the first mission, "Assault on Ghirlandaio"



_______________________________________________________________________________
|______         __     __           __   _______..............................|
|   __ \.-----.|  |--.|__|.-----.--|  | |   |   |.-----.----..................|
|   __ <|  -__||     ||  ||     |  _  | |       ||  -__|   _|.................|
|______/|_____||__|__||__||__|__|_____| |___|___||_____|__|...................|
|.............................................................................|
 ______ __                _______ __                         ____.............|
|   __ \  |.--.--.-----. |    ___|  |.---.-.--------.-----. |_   |............|
|   __ <  ||  |  |  -__| |    ___|  ||  _  |        |  -__|  _|  |_...........|
|______/__||_____|_____| |___|   |__||___._|__|__|__|_____| |______|..........|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                        BF: Assault on Ghirlandaio                         *|
|*****************************************************************************|
                                   [BF1]


~~~~~~Behind Her Blue Flame: "Assault on Ghirlandaio" (1)

~~~Briefing

Selvaria:        Brothers-in-arms in the service of His Grace! Here are your 
                 orders.

 ~Mission briefing

Briefing:        His Grace Maximilian's cannonade aboard the Batomys has 
                 allowed our forces to secure a portion of the citadel wall.

Briefing:        We'll split up into two teams and move from that position.

Briefing:        The enemy's forces appear concentrated at the west end. That's
                 also where our intelligence places their commander.

Briefing:        Consequently, the bulk of my unit will be deployed along the 
                 western path.

Briefing:        The Gallians will surely advance on our camp. Defending that
                 is the top priority of our western-facing front.

Briefing:        Meanwhile, a strike force will move to take their base camp.

Briefing:        Under my lead, they'll take the east route and cut through the
                 enemy defensive line.

Briefing:        Engineer, I'll have you with me as medical support. Try not to
                 fall behind.

Briefing:        The fact that I am a Valkyrur is classified as an Imperial 
                 military secret.

Briefing:        It is His Grace's wish that I not reveal my power at this 
                 time. I'll be taking the field as a gunner.

Briefing:        That said, I'll still be taking point and securing a route. I
                 would never retreat and leave you all to fight alone.

 ~Mission objectives

                 Victory
                 ~The enemy base camp is captured

                 Failure
                 ~Selvaria dies
                 ~Johann dies
                 ~The enemy takes the Imperial base camp
                 ~20 turns pass

 ~Briefing concludes

Selvaria:        This battle will shape the future of the Gallian front. Have
                 faith in the Empire, and let no man stand in your way!

~~~Prior to mission

Gallian Scout:   General Damon! The Imperials have breached the citadel walls,
                 sir!

Gen. Damon:      Rrgh, will they give us no rest?!

                 Well, we'll just have to see they regret it! This fortress has
                 withstood greater threats than this!

Selvaria:        Hmph. Any fool knows the shortest road to victory is to secure
                 the high ground.

                 Their defeat was settled the minute they gave up a piece of 
                 the outer wall. How can he not realize that?

                 Listen well, engineer. I'll carve us a clear path.

                 Your job is to keep me in fighting shape. I don't carry any
                 ragnaid myself.

Johann:          What? But, why not? I-If you don't mind my asking, sir.

Selvaria:        I... dislike it. That blue light.

                 As a child, in that facility, I was... I spent every waking 
                 moment bathed in that light.

Johann:          ...

Selvaria:        Heh, surprised to hear a Valkyria warrior of the blue flame
                 speak in such a way?

Johann:          N-Not at all, sir!

Selvaria:        I fight without depending on ragnite, except when using the
                 powers of the Valkyrur.

                 I carry no ragnaid. No grenades. Only this gun, a gift from
                 His Grace.

                 That makes your role all the more important. I need you to 
                 stay close, understand?

                 But there's nothing to be afraid of. If anyone stands before
                 us, they'll fall to me.

Johann:          ...Yes, sir!

Selvaria:        All right, let's move! We must show these Gallian fools the
                 glory of His Grace Maximilian!

~~~Battle Start

~~~Landmarks and Street Names

East Armored Observation Tower
Freight Station
West Armored Observation Tower





_______________________________________________________________________________
|______         __     __           __   _______..............................|
|   __ \.-----.|  |--.|__|.-----.--|  | |   |   |.-----.----..................|
|   __ <|  -__||     ||  ||     |  _  | |       ||  -__|   _|.................|
|______/|_____||__|__||__||__|__|_____| |___|___||_____|__|...................|
|.............................................................................|
|______ __                _______ __                         _____............|
|   __ \  |.--.--.-----. |    ___|  |.---.-.--------.-----. |__   |...........|
|   __ <  ||  |  |  -__| |    ___|  ||  _  |        |  -__| |   __|...........|
|______/__||_____|_____| |___|   |__||___._|__|__|__|_____| |_____|...........|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                        BF: Rout of the Gallian Forces                     *|
|*****************************************************************************|
                                   [BF2]


~~~~~~Behind Her Blue Flame: "Rout of the Gallian Forces" (2)

~~~Briefing

Selvaria:        The citadel has fallen. Ghirlandio is ours. All that remains
                 is to pick off the stragglers.

 ~Mission briefing

Briefing:        We will deploy from the citadel and strike with me at point.

Briefing:        The enemy still persists in resistance. Expect them to be 
                 stationed in waiting for our advance.

Briefing:        That said, their forces are in tatters. The difference in
                 morale is apparent. We need only give them one final push.

Briefing:        If we can break up their formation and allow me to reach the 
                 target point, the operation will be a success.

Briefing:        Once again, His Grace wishes that my powers not be used.

Briefing:        I am confident, however, that the level of skill you showed
                 in the preceding operation will see us to victory once more.

Briefing:        I will remain there at the front lines with you to lead the
                 way onward, without retreating to the reserves.

 ~Mission objectives

                 Victory
                 ~Selvaria reaches the destination

                 Failure
                 ~Selvaria dies
                 ~Johann dies
                 ~The enemy takes the Imperial base camp
                 ~20 turns pass

 ~Briefing concludes

Selvaria:        We'll begin the operation now. Justice is on our side! Fight 
                 fit to do her proud!

~~~Prior to mission

Selvaria:        Hmph, stubborn fools... Their loss is apparent. Why lose more
                 lives?

                 We march! Attack squad, fall in with me. We storm the Gallian
                 camp--

                 ?! 

                 Hngh... Wh-What... What is this?        

Johann:          General? Is something wrong?

Selvaria:        This is... M-My body's numb. I can't move!

Gen. Damon:      Bah hah hah ha! How do you like THAT, Imperial scum?!     

Gallian Scout:   G-General! That isn't... Don't tell me you had the pre-war
                 armory vaults reopened for-- 

Gen. Damon:      Poison gas! You got it!

Gallian Scout:   B-but, General! The release of poison into the air is 
                 expressly banned by the continental treaty!

Gen. Damon:      Oh, stop your whimpering! I'm not going to allow Gallia to be
                 invaded by some flimsy piece of paper!

                 All right, their commander's isolated. Grab her!

                 If I don't turn this miserable mess of a loss around, it'll be
                 a scar on my reputation! All units, move out!

 
~Objective change

                 Failure
                 ~Selvaria is captured


Otto:            Wait, what's going on?! The attack squad is acting strange. 
                 They're hurt!

Johann:          That... That's ragnide gas!

                 How could they?! Chemical and biological weapons were outlawed
                 by the Continental Council's land war treaty!

Otto:            General Bles is out on her own... This could be real bad.

Johann:          General...

Selvaria:        *Flashback* But that's when you need to remember... I am not 
                 alone.

Selvaria:        *Flashback* I fear there's no home but the battlefield for a
                 Valkyria.

Johann:          Rrgh!

Otto:            Johann? H-Hey, Johann! Where are you going?!

Johann:          Ragnide gas wreaks havoc on the nervous system, but it's 
                 easily neutralized by injecting a common anti-shock agent.

                 The only ones carrying those hypos around are us engineers. 
                 I'm the only one who can help her!

                 Hang in there, General! I'm coming!

~~~Battle Start

~~~Landmarks and Street Names

Fort Ghirlandaio




_______________________________________________________________________________
|______         __     __           __   _______..............................|
|   __ \.-----.|  |--.|__|.-----.--|  | |   |   |.-----.----..................|
|   __ <|  -__||     ||  ||     |  _  | |       ||  -__|   _|.................|
|______/|_____||__|__||__||__|__|_____| |___|___||_____|__|...................|
|.............................................................................|
|______ __                _______ __                         _____ _..........|
|   __ \  |.--.--.-----. |    ___|  |.---.-.--------.-----. |__   | |--.......|
|   __ <  ||  |  |  -__| |    ___|  ||  _  |        |  -__| |   __|  _ |......|
|______/__||_____|_____| |___|   |__||___._|__|__|__|_____| |_____|____|......|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                        BF: Silencing the Artillery                        *|
|*****************************************************************************|
                                  [BF3]


~~~~~~Behind Her Blue Flame: "Silencing the Artillery" (2b)

~~~Briefing

Selvaria:        The citadel has fallen. Ghirlandio is ours. All that remains
                 is to pick off the stragglers.

 ~Mission briefing

Briefing:        We will deploy from the citadel and strike with me at point.

Briefing:        The enemy still persists in resistance. Expect them to be 
                 stationed in waiting for our advance.

Briefing:        Their commander appears to be largely ignorant of strategy.
                 That unfortunately also makes him unpredictable. Stay sharp.

Briefing:        If we can break up their formation point, the operation will 
                 be a success.

Briefing:        Once again, His Grace wishes that my powers not be used.

Briefing:        I am confident, however, that the level of skill you showed
                 in the preceding operation will see us to victory once more.

Briefing:        I will remain there at the front lines with you to lead the
                 way onward, without retreating to the reserves.

 ~Mission objectives

                 Victory
                 ~Selvaria reaches the destination

                 Failure
                 ~Selvaria dies
                 ~Johann dies
                 ~The enemy takes the Imperial base camp
                 ~20 turns pass

 ~Briefing concludes

Selvaria:        Now, march, brave men of the Empire! Victory is yours. You 
                 need but reach out and claim it!

~~~Prior to mission

Selvaria:        Hmph, stubborn fools... Their loss is apparent. Why lose more
                 lives?

                 We march! Attack squad, fall in with me. We storm the Gallian
                 camp--

                 ?! 

                 Hngh... Wh-What... What is this?        

Johann:          General? Is something wrong?

Selvaria:        This is... M-My body's numb. I can't move!

Gen. Damon:      Bah hah hah ha! How do you like THAT, Imperial scum?!     

Gallian Scout:   G-General! That isn't... Don't tell me you had the pre-war
                 armory vaults reopened for-- 

Gen. Damon:      Poison gas! You got it!

Gallian Scout:   B-but, General! The release of poison into the air is 
                 expressly banned by the continental treaty!

Gen. Damon:      Oh, stop your whimpering! I'm not going to allow Gallia to be
                 invaded by some flimsy piece of paper!

                 Now on to phase two! All cannons, take aim at the citadel's
                 power magazine!

                 I packed the place to the gills with explosives in advance. If
                 we can break through that wall, the whole place is dust!

                 This is what they get for destroying my tank. I'll enjoy 
                 watching this place come down on their heads! 
 
~Objective change

                 Failure
                 ~The citadel is destroyed


Otto:            Wait, what's going on?! The attack squad is acting strange. 
                 They're hurt!

Johann:          That... That's ragnide gas!

                 How could they?! Chemical and biological weapons were outlawed
                 by the Continental Council's land war treaty!

Otto:            General Bles is out on her own... This could be real bad.

Johann:          General...

Selvaria:        *Flashback* But that's when you need to remember... I am not 
                 alone.

Selvaria:        *Flashback* I fear there's no home but the battlefield for a
                 Valkyria.

Johann:          Rrgh!

Otto:            Johann? H-Hey, Johann! Where are you going?!

Johann:          Ragnide gas wreaks havoc on the nervous system, but it's 
                 easily neutralized by injecting a common anti-shock agent.

                 The only ones carrying those hypos around are us engineers. 
                 I'm the only one who can help her!

                 Hang in there, General! I'm coming!

~~~Battle Start

~~~Landmarks and Street Names

Fort Ghirlandaio






_______________________________________________________________________________
|______         __     __           __   _______..............................|
|   __ \.-----.|  |--.|__|.-----.--|  | |   |   |.-----.----..................|
|   __ <|  -__||     ||  ||     |  _  | |       ||  -__|   _|.................|
|______/|_____||__|__||__||__|__|_____| |___|___||_____|__|...................|
|.............................................................................|
|______ __                _______ __                         _____............|
|   __ \  |.--.--.-----. |    ___|  |.---.-.--------.-----. |__   |...........|
|   __ <  ||  |  |  -__| |    ___|  ||  _  |        |  -__| |__   |...........|
|______/__||_____|_____| |___|   |__||___._|__|__|__|_____| |_____|...........|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                        BF: Covert Op "Azure Witch"                        *|
|*****************************************************************************|
                                  [BF4]


~~~~~~Behind Her Blue Flame: "Azure Witch" (3)

~~~Briefing

Selvaria:        Your orders are as follows. 

 ~Mission briefing

Briefing:        It seems the Gallians don't know when they're outmatched.
                 They've breached the citadel walls in a bid to retake it.

Briefing:        We have no hard data on their number, but we will engage in a
                 joint offensive with the Valkyrian Force.

Briefing:        As some of you may know, that Valkyrian Force is me.

Briefing:        In preparation for the battles to follow, I feel it critical 
                 that you experience for yourselves first-hand...

Briefing:        Witness the potential of a Valkyrur upon the battlefield.

Briefing:        The Valkyrian Force remains strictly classified, however. Not
                 a single intruder is to be permitted to escape alive.

Briefing:        The luckless men of the Gallian force will at least die with
                 the honor of serving as a training ground for our elites.

Briefing:        And once again, I personally assure you that I will not 
                 retreat back to the reserves. You have my word.


 ~Mission objectives

                 Victory
                 ~All enemies are defeated

                 Failure
                 ~Selvaria dies
                 ~The enemy takes the Imperial base camp
                 ~20 turns pass

 ~Briefing concludes

Selvaria:        We begin immediately. Fight bravely, men, knowing that you
                 march under the aegis of the Valkyrur!


~~~Battle Start

~~~Landmarks and Street Names

East Armored Observation Tower
Freight Station
West Armored Observation Tower






_______________________________________________________________________________
|_______         __                _______ __            _______     __.......|
|    ___|.-----.|  |_.-----.----. |_     _|  |--.-----. |    ___|.--|  |.--.--|
|    ___||     ||   _|  -__|   _|   |   | |     |  -__| |    ___||  _  ||  |  |
|_______||__|__||____|_____|__|     |___| |__|__|_____| |_______||_____||___  |
|                                                                       |_____|
|_____         __               __                          __   __...........|
|     \.-----.|  |_.---.-.----.|  |--.--------.-----.-----.|  |_|  |..........|
|  --  |  -__||   _|  _  |  __||     |        |  -__|     ||   _|__|..........|
|_____/|_____||____|___._|____||__|__|__|__|__|_____|__|__||____|__|..........|
|_____________________________________________________________________________|
|                                                                             |
|*****************************************************************************|
|*                        Enter The Edy Detachment!                          *|
|*****************************************************************************|
                                   [ETE]




~~~~~~Edy's Mission: Enter The Edy Detachment!

~~~Briefing

Edy:             Here's the situation, darlings.

 ~Mission briefing

Briefing:        We have run across some horrible Imperials invading a poor,
                 defenseless town.

Briefing:        They're a small unit, but they have a tank. Enemy mortar 
                 support is expected.

Briefing:        It galls me to say it, but they've got us outclassed. We can't 
                 beat them by ourselves.

Briefing:        What we CAN do, though, is draw them off long enough for  
                 these people to evacuate.

Briefing:        Our objective is to keep them out of the target area for 
                 three full turns.

Briefing:        Fortunately, dawn is breaking. We should have full visibility
                 out there.

Briefing:        It isn't pretty, but it goes without saying: there's no medic
                 here to save us.

Briefing:        Anyone who's badly hurt will retreat immediately. Am I clear
                 darlings?

Briefing:        Conditions aren't pretty. They're... Well, they're awful. But
                 it's up to us. Let's go!

 ~Mission objectives

                 Victory
                 ~Enemy held back (3 turns)

                 Failure
                 ~Any Imperial unit enters the area
                 ~Edy dies

 ~Briefing concludes

Edy:             We'll begin the operation now! Squad 7, Edy Detachment... 
                 Move out!

~~~Prior to mission

Imper. Soldier:  Gallian units, here?! We didn't get any intel about this!

Jann:            Oh, hush, you! It's not like we're here by choice, either!

                 But we're not about to let you lowlifes hurt these people
                 while we're around!

                 If it were up to me, I'd have been back at Papa Largo's side
                 hours ago!

                 If anything happens to him while I'm not there, you'll hear
                 from ME, sweetie!

Susie:           I didn't choose this either. There's been far too much killing
                 already.

                 The slaughter at Marberry... War is cruelly casual in stealing
                 good men's lives.

                 I want nothing to do with it. But this war will not be ended
                 through our inaction.

                 So I'll fight, too. To put an end to the needless sacrifice of
                 so many innocents!

~~~Battle Start

~~~Landmarks and Street Names

Village of Present Well
Road to Randgriz


{The section to follow lists the new quotes that the members of Edy's         }
{Detachment receive when retreating (In Edy's case Death).                    }


-----------------------Susie Evans

~~~Retreat

"I'm so sorry... I need to fall back..."



-----------------------Lynn

~~~Retreat

"Sorry... It's up to you now. I'm evacuating..."



-----------------------Edy Nelson

~~~Death

"Th-This isn't happening! Edy Nelson's career can't end like this!"



-----------------------Jann Walker

~~~Retreat

"I'm at the end of the line, honey. I'm pulling out..."



-----------------------Homer Peron

~~~Retreat

"I'm sorry, Miss Edy. I'm falling back..."



-----------------------Marina Wulfstan

~~~Retreat

"Rgh, this is humiliating. I'm pulling out."








------------------------------------Miscellaneous Quotes [MIQ]


Miscellaneous Quotes are quotes that belong to no other section in this guide.
Generally, the amount of substance in each section is quite small, so I opted
to group them all together here. 


-----------------------Nation Quotes [NAQ]


A quick note about Nation Quotes. Basically these lines appear at the beginning
of that nation's turn. For example, during the player's phase, you will see 
Gallia's quote appear for several seconds and flash away. Some of these are
a little hard to read, and I have noticed that there is not much punctuation
here. I might be off in a comma or capital letter somewhere.


~~~Gallia

~Excerpt from the Anthem of the Dutchy of Gallia

Valkyria, Valkyria
May the bloodline live forever
Valkyria, Valkyria Bless and protect our fertile land



~~~East Europan Imperial Alliance

~Excerpt from the Anthem of East Europan Imperial Alliance

Forward we march
To conquer those who defile the graves of our fathers
For the everlasting glory of the Emperor, king of kings



~~~Atlantic Federation

~Excerpt from the Anthem of the Atlantic Federation

In the name of peace and equality We join hands in the brotherhood
To defend these ideals from evil Will we stand and fight



-----------------------Medic Quotes [MEQ]


These are the quotes that are said by the blonde trio of female Medic's that
ironically look the same (Gina, Mina and Fina). She appears whenever you rescue
an unconscious ally or request a Medic via Welkin's order.

"Sit tight. Help's almost there."
"Don't you worry...I'll take care of it."
"It's gonna be alright, leave it to me."
"Stay with us...it won't be long now."
"Please stay strong! I'm on my way!"
"Fight this thing!...I'm almost there."
"You've got to keep strong! Keep fighting!"



------------------------------------Favorite Battle Quotes [FBQ]


In this section, I'm going list my favorite quotes that I found memorable, 
funny, or otherwise worth mentioning. A short description will accompany each 
to explain why I felt the quote was worth highlighting. There is not a 
particular "ranking" to these quotes and I like each one in its own way. Now, 
keep in mind, we each have our individual tastes on which quotes we like, and 
these are just a handful of my favorites. I recommend you hear these quotes 
in-game at least once, if you haven't already.



"Welcome to Melville." (-Melville Young's quote for Team Attack)

I just laughed when I heard this line, as it was so unexpected. Most of the 
Team Attack Lines are short and to the point, and most character's have a 
serious tone in their voice on most lines. His personality when saying this 
is just hilarious. Generally, all of Melville's lines are funny.

"Hi, I'm Ted." (-Ted Ustinov when attacking)

The fact that he says this when attacking is hilarious. Ted, pointing a rifle
at the enemy's head and saying this with a jovial expression, priceless. Like
Melville, a lot of Ted's quotes are funny and unexpected.

"Be a dear and take them all." (-Freesia York activating Concentration)

This is a pretty funny quote. Hearing her say this with her facial expression
on screen definitely made it memorable. She's implying for the enemy to get
hit with each one of her bullets and when you think about that combined with 
her bubbly expression...its just funny. 

"...And like, me too?" (-Cherry Stijnen's quote for Team Attack)

Seriously, all of Cherry's quotes are funny. I recommend you take the time just
to hear each one of her quotes. I suppose I chose this quote because I don't 
hear it as often. She's implying, "Oh that's nice." at the bullets of the 
teammate she is supporting, like she doesn't care what they just did. 

"Who loves ya?" (-Rosie healed by Ragnaid)

Hearing her say this was totally unexpected and the expression in her voice 
just made me chuckle. Before hearing this quote, I imagined hearing her say 
something generic like "Thank you." and must say, I was pleasantly surprised.

"You animal!" (-Coby Caird when attacking)

I personally liked a lot of Coby's lines, but this quote I found the most 
memorable, and it was funny to boot. Really liked the expression in his voice.

"I'm no where near done." (-Salinas Milton activating Full HP Recovery)

Salinas is a funny man. His Tank Lover quote gets a lot of attention, so I 
wanted to mention this line. The expression on his face coupled with his voice,
I couldn't help but laugh out loud. He's the type of person that is so suave 
and collected no matter what he does. The fact that he rarely raises his voice
make a lot of his lines hysterical. 

"Your dead!" (-Hannes Salinger killing a foe)

This line is so obvious its funny. Hannes screaming at the foe after he just
took 'em out with machine gun rounds, I couldn't help but laugh. In general,
a lot of his lines are so funny because they are obvious and to the point.

"Hahahahaha!" (-Vyse Inglebard when attacking)

A lot of people like this quote of his and I agree, its pretty funny. Him 
saying this coupled with that fact that he uses a machine gun, make for a good
match.

"Your gonna get shot!" (-Wendy Cheslock when attacking)

Another line that so obvious to point of being funny. 

"I'm just...resting..." (-Jann Walker before unconsciousness)

Jann Walker's personality and voice are just...hilarious every time I hear him
speak. I recommend you hearing every one of his lines, if your in for a good 
laugh. I choose this quote, as his singing muscles quote gets a lot of praise,
and I wanted to highlight another quote of his. Its funny because he could be 
potentially dieing from whatever attack, and he says this.

"No guts, no glory." (-Hector Calvey at HP critical)

This line was very memorable to me, so much in fact, that I use it sometimes to
motivate myself in real life. The message behind this quote is very powerful,
in my opinion. 

"Aww...Lieutenant Gunther..." (-Audrey Heitinga at HP critical)

The whiny expression in her voice just made me laugh, was totally not expecting
it. I guess you could say this quote is both funny and memorable, as I rarely
hear the HP critical lines during regular gameplay.

"Not...happ...en...ning..." (-Elysse Moore at HP critical)

Elysee always seems to make me laugh. Her personality just cracks me up 
every time. The way her speech is delayed coupled with her expression are
...priceless. Her extra shot quote is also very funny. 

"What a pain in the..." (-Herbert Nielsen at HP critical)

The expression in Herbert's voice was priceless here. He's the oddball out of
Squad 7 that attempts to defy orders, while having such a nonchalant attitude
at the same time. Most of his quotes had me laughing. 

"Be a good target, huh?" (-Homer Peron activating Undodgeable Shot)

This line was funny to me for a lot of the same reasons that Freesia's was.
Homer's expression in his voice and his facial animations make this quote just
laughable.

"Thanks for coming. Patient's here." (-Cezary Regard after Medic visit)

This quote is in-line with Cezary's general attitude. The way he mocks the 
player who is unconscious on the ground, just had me laughing. I laughed at 
Theold Bohr's medic visit line for the same reason.

"I don't fear death...Solitude...Darkness...have been...faithful companions..."
(-Marina Wulfstan at death)

I'm highlighting this line, as I felt it was the most powerful and impacting
death quote out of Squad 7. Surely, I wouldn't recommend killing off Marina,
but you should take her down just to hear this line and reload your save 
afterwards. The tone and expression in her voice were also top-notch and I 
thought the actress did a very good job with her character. I can practically 
recite all of Marina's lines by memory--her voice is just that powerful. 


------------------------------------Discussion/Observations [DIO]


In the development of this guide, I noticed several things that stood out to 
me that I'd like to share. Everyone makes mistakes, and I know for certain 
that there are bound to be mistakes and misspellings in here. With the effort
put in this document, I realized how much work and dedication must go into
testing a game for bugs, verifying sound files and the like. 

With that said, I wouldn't mind testing games for a living. If you have a 
passion, I say run with it. Sure beats doing something that you downright hate
or simply don't enjoy.

Unfortunately, it seems that something was overlooked in several of the battle
quote lines that I came across. 

When performing a Team Attack with Claudia on backup there seem to be two 
errors in her speech. For example, you are controlling a character Claudia
likes and perform a Team Attack with Claudia's name appearing in the upper
right-hand corner of the screen. It works best to have Claudia as the only 
unit supporting Dorothy or Aisha to test this.

~If you are controlling Dorothy and you perform a Team attack with Claudia on
backup, she will say "Let's go Aisha!". One would assume she should say:
"Let's go Dorothy!". Oddly enough, Claudia doesn't say "Let's go Aisha!" when 
supporting Aisha, but something different entirely.

~If you are controlling Aisha and you perform a Team attack with Claudia on 
backup...I can't even make out what she says. To me, it honestly sounds like 
Japanese...as that would be the only logical explanation if it's not in 
English. However, I have no knowledge of the Japanese language so I cannot 
verify if this quote in fact, is what she says in the Japanese version of the 
game. I appreciate if someone would be willing to confirm this.  


------------------------------------Known Errors/Help Wanted [KEH]


There are several errors in my guide that I am aware of. First off, I tend to
put ellipses(...) where maybe only a period was necessary. Sometimes, it is
hard to judge instances where it is more appropriate to use one or the other.
If you feel such is the case, email me if you feel a different punctuation or
organization of letters would better convey the quote in question. Same holds 
true for exclamation marks. 

In addition, I may be slightly off in some of the grunt/moan sounds a 
particular character makes when attacking for instance. Can't say I'm the best
at conveying those types of quotes into written form.





~~~Please notify me if I missed any content or quotes that might have appeared
in the Downloadable Content. Also if you spot an error in one of these new 
quotes, simply shoot me an email, and I'll credit you. Thanks in advance.

~~~As of Version 2.0, I am missing Johann's Indecisive quote. It's a kind of a
pain to active, especially without Awaken Potential. If anyone hears what he
says during a normal playthrough and relays it back to me, I would be grateful.

~~~One of Zaka's Team Attack lines still eludes me...haven't figured it out 
yet unfortunately...


In addition to what I listed above, I have (*)ed some quotes throughout the 
battle quotes section. These quotes may be right or wrong in what they convey,
but they need to be reviewed again for certainty. That being said, there are
bound to be errors even in quotes I did not put a (*) after.

Once again, I appreciate your interest in this guide and would welcome anyone's
submissions in error corrections, battle quotes or comments on any section in 
this guide. I will provide credit where it is due. If you wish to provide 
feedback, simply email me at: 


shane849842@gmail.com


So there we go. Definitely not a flawless list at this point, but it's all a 
work in progress.  


------------------------------------Future Plans for this Guide [FPF]


With the Version 1.36 update, I have added a lot of sections that I did not get
around to in my first submission. However, the guide isn't "complete" but I 
feel that I have come quite a ways since I first began the project.  

That being said, I discovered that I'd like to add a few sections while this
guide was in development. These additions were not what I set out to achieve
however, I'd like them to find a place in my guide somewhere. Below I am 
listing the planned updates that I have for this document.

~Any update that solely consists of a small format change, spelling/grammar 
corrections or contributions from readers will receive a .01 version update.

~As of the 2.0 Update, most of the Downloadable Content is out of the way, and
I plan to go back through the entire game, and DLC to receive the objective
quotes, Mid-Battle Conversations and the background "ambiance" voices heard
over the communications system. The final updated version for this document
will probably be in the Version 2.6x range.



~~~Forthcoming


~Objective Quotes (.1 update)
_________________

Objective quotes are based on the conditions of the mission, depending on 
whether or not you fail or succeed the mission. For example, a quote might be
Welkin saying, "We just took their base!" or something similar after you 
capture the enemy's base camp. 


~Mid-Battle Conversations (.25 update)
_________________________

Just remembered this category at this last minute. There are quotes that are 
said by various plot characters during the middle of any given mission. For 
example, Selvaria showing up in the middle of a mission, and an accompanying
text box. I will be jotting these down in my third playthrough.


~Background "ambiance" voices during battle (.25 update)
___________________________________________

These are the random voices you hear throughout battle after you select a 
member of Squad 7. The voices in the background seem to emulate a sort of 
communications system, as you can hear static after each transmission. In 
several transmissions, I can hear Capt. Varrot's voice, but they generally
seem to be random in order to convey a sense of war. 

I must replay the story missions with the sole objective of hearing these 
quotes. In fact, I can almost guarantee that there will be different voices in
the transmissions on each story mission. The section will probably be organized
by chapter it was heard on, and then by skirmish missions.

There are bound to be a lot of repeat quotes, but either way, it will most 
certainly take a lot of effort on my part to get all of these quotes down.
Skirmishes might have the same transmissions regardless of map, but I have yet
to verify. 



------------------------------------Daily Quotes/Motivation [DQM]


Since this guide is all about quotes, I wanted to share with you some phrases
and sayings that I use everyday, for motivation mostly. Most of these quotes
I just pondered up on my own, and are not credited to a particular source. 

"Successful men are men of action."

"Money influences every aspect of our lives, either directly or indirectly." 

"Jobs are like girlfriends; they are of varying quality."

"Never neglect your hygiene."

"Don't take being employed for granted--you could lose your job the next day
and be out of work for six months."

"Life is about winning and losing. Sometimes you win...and sometimes...
you lose."

"You need to learn to compliment women more effectively." (-Muse, Legend of 
Heroes series in response to someone who complimented her in bad taste)

"No guts, no glory." (-Hector Calvey, Valkyria Chronicles)
~{Commentary} Gotta love Quinton Flynn.

"Now, don't get impatient on me. Getting close to somebody takes time, Isara. 
People don't just change overnight. That said, nothing in this world doesn't 
change." (-Zaka, Valkyria Chronicles)

"Please attend church sometime in your life. If you ever forget the meaning of
life, to be happy and never hurt anyone. You need to go back to church" 
(- In my own words, 4-15-10)



------------------------------------Contributions [CON]


~~~AdelaineV

Told me of Welkin's (in the Edelweiss) Damage Taken quotes when hit by the 
Batomys. AdelaineV helped me determine that three of his quotes are static no
matter what the Edelweiss' HP was at the time of receiving damage. Upon further
testing, I discovered that Welkin also says these same lines when his tank 
survives a hit to the radiator. 

~~~Skyler

Provided many corrections to Susie's quotes and the conditions under which her
Humanitarian potential activates (confirmed that it only activates when she 
shoots with her rifle). Also was a large influence on my decision to continue
working on this guide to its completion.

~~~GunbladeBerserkr

Provided me with Catherine's Ammo Worries quote which I was quite grateful for
(Never would havn't figured it out on my own). Also contributed Vyse's quote
when he is knocked unconscious (mine was previously incorrect). Interestingly
enough, it seems to be "Ai...ka." rather than "I...gah" (they sound quite 
similar). This seems to fit better than what I had, as Vyse and Aika go hand-
in-hand (according to Skies of Arcadia and their introduction in Valkyria
Chronicles).

~~~Marblecake

Corrected several spelling errors and mistakes in my guide in regards to Squad
7's quotes. Also confirmed that several starred (*) quotes were actually 
correct, saving me some trouble. For this I am grateful, as it shows that 
several chose to read through the introductory sections, where it explains
what starred quotes are.  

Later on, Marblecake provided me information regarding Berthold Gregor's sole
order that he uses in Liberation of Fouzen (10b). I was previously unaware of
this. Oddly enough, I've completed the mission twice (including a 20 turn test)
and he didn't use this order, so I thought it was nonexistant.


~~~Skunkhunter

Skunkhunter confirmed that the Bug in a Rug and Claustrophobic potentials 
activate in desert type trenches in the Barious regions. Although this might
seem like something minute, it was something I overlooked, so I thank Skunk 
for this.

~~~korifugi

korifugi provided me with a corrected version of Ted Ustinov's Metal Allergy
quote. This quote in particular was one I just couldn't figure out, so I am
quite grateful for the contribution.

~~~Grayjack72

Contributed on Ted Ustinov's Ultimate Evade quote, and Noce's Welkin Hater 
quote. These were two quotes that I wasn't sure on either, previously I had
Noce saying "robe" which didn't make a lick of sense in hindsight. For Ted's
quote, him saying "punch line" probably makes more sense that what I had
before, so I'm thankful for this. 

~~~Violet_Lee

For his wonderful PDF Document based on my FAQ. Took me eight months to put up.
Something inspired me. That's all I have to say.

Here it is again.

http://docs.google.com/fileview?id=
0B7zwyYEilcvkYTFlNTIyMmUtYTViYy00NzQ5LWEyMzUtNDI1MDhmYWQ2MjI3&hl=en

It is very impressive. Please check it out.





------------------------------------Credits and Thanks [CAT]


First off, I must thank SEGA for their efforts in creating what we know as 
Valkyria Chronicles. Making a video game certainly takes a great deal of 
patience, dedication, and talent. I commend everyone on the original 
development team, as well as those involved in the localization process.

That being said, the localization for North American audiences was superb, in 
my humble opinion. The talents of the voice actors and actresses is what
largely inspired me to create this guide in the first place. I deeply envy 
their talent and skill. 

Secondly, I must thank GameFAQS.com for providing such a service to host my 
guide/FAQ along with the numerous others that collectively make up this site.
I have been a loyal follower of GameFAQS.com for a long time, and I enjoy this
site quite a deal. Will definitely be coming back to GameFAQS.com for a long
time to come.

Once again, I'll thank Senka Svetlana (Empyrean Abyss) for his work on his 
Valkyrie Profile 2: Silmeria Battle Quotes Guide that is hosted here on 
GameFAQS. I personally played VP:2 and consulted his guide on many occasions.
I loved the format for his guide and decided to adopt a similar format in the
creation of my own. His work on VP:2 was another inspiration for me to start 
the journey of developing my own guide. 

Lastly, I must thank...you! The readers of this guide! Surely if I knew no one
would take a glance here, I would definitely not waste my time. I'm going to
thank anyone in advance for their corrections and assistance in making this
guide the best it can be. You have my word that I will follow and update this
guide until its completion.  

I appreciate your efforts and thank you for reading!