Review by LC46D82U
"What kind of flop is this?"
I have played the previous iteration of this game on two different platforms but I will review this game as its own game without drawing comparisons from the previous game, because it is essentially the same game repackaged with a #2 after the title.
Unremarkable, and puzzling at the same time. This game is filled with low quality budget textures, poor attention to details and yet suffers so much from frame rate issues. This is even more perplexing when you throw in the multiplayer element when the graphics are supposed to be toned down for online play, yet the game still suffers from frame rate issues. A positive game play experience is further hampered by in game explosion effects literally damage your game play experience by dropping the frame rate to intolerable levels.
The game appears very bland in every level. It gives me the feeling that this is a cheap product that belongs on the bargain bin at the local Wal-Mart. It is hard to believe that this PS3 game can be released on this system with no option to upscale to 1080p. I hate to be harsh but the graphics team on this game really released a terrible product and should be ashamed of themselves to think this is acceptable.
Controlling your AI teammates is easy enough with simplified controls all available at your fingertips managing your elite operatives is a snap. The game consists of your standard FPS of taking a path to the check points to further move the story along. The story is not thrilling, I won't spoil it here but it isn't anything ground breaking.
I wish that there was really another way to put it, the sounds were rehashed from the previous incarnation of this game, Rainbow Six Vegas. There really isn't much to say for this part of the game since it appears to be the most lack luster and unoriginal part of the game.
Fresh off the shelf upon release the online multi player was in complete shambles. The odds of being struck by lightning or winning the lottery seemed more likely than successfully connecting to a game online. This negative experience was compounded by the simple fact that you were unable to check latency of a lobby prior to entering. You wouldn't really get a sense of the latency until you were already playing in the game. Nearly every game I join has a "laggy" host, which is hard to believe considering the other online games you can play on the PS3 without this "lag". The online experience is also mired by the inefficiency of inviting buddies from your PSN friend list. You are forced to wade through online and offline players in alphabetical order in order to invite them to your game. I don't see why the list is arranged this way when the PSN list doesn't even list it that way by default. The online experience suffering lag is also sluggish because of the shockingly low frame rates that this game puts out. There is no fluid feeling to this game at all, and firefights between more than 3 players devolve into a laggy choppy festival of anger, and regret at purchasing this game.
This game is a repeat of the first game with some added "features." Otherwise the graphics and the sounds remain unchanged which is a real turn off. Considering that this version was supposed to be a "from the ground up" product for the PS3 it brings to question Ubisoft's competence in the art of making a game as well as their viability as a game developer.
Reviewer's Score: 4/10 | Originally Posted: 03/31/08
Game Release: Tom Clancy's Rainbow Six Vegas 2 (US, 03/18/08)
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