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    FAQ/Walkthrough by Da Hui

    Version: 1.1 | Updated: 10/27/12 | Printable Version | Search This Guide

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    | Table of Contents                                                    |// ////
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     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
              1. - Controls..........................................RF01          
              2. - Story Missions....................................RF02          
              3. - Demolition Missions...............................RF03          
              4. - Transporter Missions..............................RF04          
              5. - Guerilla Actions..................................RF05          
              6. - Ore Locations.....................................RF06          
              7. - EDF Supply Crate Locations........................RF07          
              8. - Important Properties..............................RF08          
              9. - Propaganda Locations..............................RF09          
              10. - Radio Tag Locations..............................RF10          
              11. - Upgrades.........................................RF11          
              12. - Weapons..........................................RF12          
              13. - Strategies.......................................RF13          
              14. - Trophies.........................................RF14          
              15. - Contact..........................................RF15          
              16. - Frequently Asked Questions.......................RF16          
              17. - Disclaimer.......................................RF17          
    
    * PLEASE NOTE - This entire FAQ/Walkthrough is designed for easy accessibility. 
    What does that mean exactly? That means you can use your browser's search 
    function to easily find the section you would like to view. To bring up your 
    browser's search function, simply press ctrl+f and a box will appear. Type in 
    the code to the section you are looking for which is on the right side of the 
    Table of Contents and hit enter until you are brought to your section. For 
    example, if you want to go to the weapons section, search "RF09" and your 
    browser will bring you straight to that section.
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    | 1. - Controls                                              RF01      |// ////
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     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
    Input               | On Foot Controls                | Vehicle Controls
    ____________________|_________________________________|________________________
                        |                                 |                        
    D-Pad               |                                 |                  
     Up                 | Mini-Map Zoom In                | Mini-Map Zoom In
     Down               | Mini-Map Zoom Out               | Mini-Map Zoom Out
    Left Analog Stick   | Move                            | Steer
    Right Analog Stick  | Camera/Aim                      | Camera/Aim Turret
    X Button            | Jump                            | Fire Vehicle Weapon
    Square Button       | Reload                          | Handbrake
    Circle Button       | Detonate Charges                | Detonate Charges
    Triangle Button     | Use                             | Exit Vehicle
    L1 Button           | Melee Attack                    | Change Seats
    L2 Button           | Sprint/Cover                    | Brake/Reverse
    L3 Button           | Crouch                          | No Use
    R1 Button           | Primary Fire                    | Rear View
    R2 Button           | Weapon Mode (Tap to Quick Swap) | Accelerate
    R3 Button           | Fine Aim                        | No Use
    Start               | Pause                           | Pause
    Select              | World Map                       | World Map
    
    *Note - Triangle will skip cutscenes if you do not want to watch them.         
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    | 2. - Story Missions                                        RF02      |// ////
    |                                                                      |/ /////
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
    ________________________________________
    
    Parker Missions
    ________________________________________
    
    -----------------------------------
    Welcome to Mars
    -----------------------------------
    
    Once you take control of your character, you start this mission. It's really 
    pretty simple. Just run down the hill right in front of you and destroy the 
    laboratory and the tower. Your brother gives you remote charges to set or you 
    can just use your sledgehammer. It doesn't really matter which you use. When 
    you destroy the buildings, you will notice some pieces that shine. This is the 
    salvage Dan Mason was talking about. Collect it when you destroy anything, not 
    just for this mission but throughout the game. If you want to have some fun 
    throw the charges on the side of the tower facing the laboratory. If you did 
    enough damage to it when you blow it up, it will tip over onto the laboratory 
    and do a good amount of damage to it as well. After both buildings are 
    destroyed, return to Dan at the top of the hill.
    
    -----------------------------------
    Better Red Than Dead
    -----------------------------------
    
    Once you start this mission, hop in the vehicle in the garage right next to 
    you. You will notice a yellow marker on the ground pointing you in the 
    direction of the objective, simply follow it until you reach the building. When 
    you pull in front of the garage where the marker ends, get out of the vehicle. 
    Run up the stairs in front of you and you will tell the commander that you're 
    there. There is a red crate at the top of the stairs that you can fill up your 
    ammo with at any time. Start to destroy the big building at the top with the 
    objective marker on it in the mini-map. 
    
    You will notice on the each side of the building that there are some hydrogen 
    tanks. These will cause a small explosion when set off so I suggest using them 
    to quickly bring the building down. You can pick them up and move them if you'd 
    like to strategize the explosions a little bit. Also, note that on the north 
    side of the building is a fairly large gas tank that will also explode when 
    shot at. Shoot at the explosive tanks and use your charges when they're all 
    gone to bring the building down. When you deal a good amount of damage you will 
    be warned that the EDF is coming. After you finally bring it down, they will 
    arrive.
    
    Start to head down the stairs that you came from. Try to be quick once the 
    building goes down because they will just be getting out of their vehicles. 
    Kill any EDF soldiers that get in your way and hop in your vehicle immediately 
    to make a quick get away. Follow the markers in the exact same path that you 
    did to get here to get back to the safe house. Halfway back, there will be a 
    few soldiers waiting for you on the right side of the road and one will follow 
    you in a vehicle. Simply ignore them and head back to the safe house. As you 
    enter the safehouse, the alert level will drop to green and you will complete 
    the mission. 
    
    -----------------------------------
    Ambush
    -----------------------------------
    
    Head southeast and follow the marker until you reach the small town where 
    Samanya is located. When you get there, you will hear that she is being 
    ambushed and you have to help her. Jump out of your vehicle as you arrive and 
    run to the building in the back left corner. Take out the five EDF soldiers 
    over there to help her out. Follow her after you kill those five EDF soldiers 
    up the hill and you will see an ammo bin here. Fill up on ammo if you need to. 
    Grab the hydrogen tanks here and throw them where the vehicles are down below 
    as you wait a minute for the EDF to arrive. 
    
    I suggest just waiting at the ammo bin for the EDF soldiers to arrive. After 
    the minute is up, two vehicles with EDF soldiers will pull up and they'll all 
    get out except for one which uses the turret on top of their vehicle. Try to 
    take him out first. Use the small wall here for cover as you pick off the EDF 
    soldiers one by one. Don't let them get too close to the hill because they will 
    try to flank you to your right. If they get close, make sure to kill them 
    quickly. Use the hydrogen tanks to your advantage and when you finish killing 
    all the EDF soldiers that just arrived, you will complete this mission.
    
    *PLEASE NOTE - To unlock the final stage, you have to drop EDF control to zero. 
    To do this, complete guerilla missions around here and destroy any EDF property 
    you see. Look for the blue star icons on your map and destroy those to drop 
    their control quickest. Destroy any propaganda you see which are basically just 
    billboards. You will also see red buildings on your mini-map that aren't stars. 
    These will also drop EDF control but only by a small amount. Just do whatever 
    you can to drop their control to unlock the final mission in Parker. Also note 
    that you have to drop the EDF control to zero in all sectors to play the final 
    mission in each. I will not repeat this later on in this guide.
    
    -----------------------------------
    Start Your Engines
    -----------------------------------
    
    Watch the mission briefing for the EDF sensor towers. These will be your 
    targets. After accepting the mission, hop in the vehicle with the marker over 
    it. Take a left on the road in front of you and start to drive down the street. 
    You will see the sensor towers with big yellow markers right above them. Drive 
    down the road and destroy the first tower to the right just behind the solar 
    panels. This is when the EDF will start following you. Continue down the road 
    and smash through the next tower to the left. Hurry down the road and the third 
    tower will be just after the next right turn on the right side, drive through 
    this one.
    
    You will immediately see the next one further down the road on the right side 
    so smash through that. Continue down the road and you will see the next tower 
    at the fork in the road. Smash through it and make a hard right turn. Head 
    directly south and you will see the next tower, smash through this one. Look 
    slightly to the right for the next tower. Drive up this hill and smash it. 
    There is one more and make sure not to miss it. Hit the last one up here and 
    drive straight off the cliff. Turn right again and head down the road in the 
    same direction you just went down earlier. Drive down this road until you reach 
    the fork again.
    
    This time at the fork in the road, make a left turn. By this time there will be 
    a ton of EDF on you so you will have to be pretty quick and make good turns 
    while not missing any towers. Destroy the two at the beginning of this open 
    area and then head west around the large rock formations. There will be two 
    more in the back that you will have to drive through. After you smash the last 
    tower, you will complete the mission and liberate Parker.
    
    Alternate Strategy:
    On the Start Your Engine mission, there's a somewhat easier way to complete it. 
    After smashing down the first path, instead of turning right at the fork as 
    your guide suggests, I recommend you go left. I tried going right several 
    times, but ended up with so many EDF vehicles on me, it was nearly impossible 
    and you'd end up vehicle-less way before taking out all the towers. By going 
    left, you can smash through the towers on that side, and then hit the ramp and 
    fly across the first valley you initial drive through to start the mission. 
    This puts you right next to the last couple towers, which are easily destroyed 
    therefore finishing the mission. Also, by taking the jump, you'll lose all the 
    EDF that are chasing you, making the mission way, way, WAY easier. If you go to 
    the south side first, you have to go all the way around to get back to the 
    north side, and your vehicle is usually toast by then.
    -Thank you Adam for submitting this strategy!!!
    ________________________________________
    
    Dust Missions
    ________________________________________
    
    -----------------------------------
    Rallying Point
    -----------------------------------
    
    Follow the marker until you reach the rally point. Once you enter the large 
    mining area, the alert level will already be red so don't try to sneak up 
    because it's not worth it. Start off by killing the gunner in the EDF vehicle 
    and then hop in the vehicle. Switch to the turret seat and kill the EDF 
    soldiers around here until you get the objective complete message. You will get 
    a message from your commander at this point to destroy the loud speakers. You 
    will see one with a yellow marker above it on the roof of a building where you 
    are currently fighting. Take this one out and then look at your mini-map for 
    the others.
    
    Hop in the largest vehicle here, I suggest trying to grab a hold of one of the 
    dump trucks that drive around here. There will be one on the highest level of 
    this mining area in the southwest corner. Head over there and simply drive 
    through the building and aim for the part of the wall directly below the 
    speaker to make sure you destroy it. There will be two more speakers on similar 
    buildings on the middle level of this mining area that you can destroy the same 
    way, they will be oppsoite of each other on the east and west sides. Drive 
    through the buildings to take them out easily or get out and use your charges 
    right below the speaker to destroy them. If you can, try to steal an EDF 
    vehicle with a gun on top.
    
    After you destroy the fourth and final speaker, you will see the EDF commander 
    trying to escape. Look at your map and get out of this mining area quickly to 
    the southeast exit. You will see a roadblock where the marker is, just hang 
    back when you reach it. The captain will leave from the structure to the left 
    of the roadblock. Wait for him to escape and stop him however you can. If you 
    have an EDF vehicle, shoot him with the turret on top until he gets out. If 
    not, you will have to be creative by blocking him and blowing him up with 
    charges. However you can, stop him and kill him to complete this mission.
    
    -----------------------------------
    Ultor Echo
    -----------------------------------
    
    Head east and follow the markers until you reach the objective marker. When you 
    reach the objective marker, you will see a marauder vehicle. Follow it but 
    don't get too close. You will notice a red circle around the vehicle on your 
    mini-map. You can go in the circle but slow down if you do so they don't spot 
    you. Simply follow him through a couple of twists and turns in the area until 
    you see him go through a large rock wall. Go through it and continue driving 
    down the path. You will see another objective marker appear on your map, simply 
    drive towards it. You will reach the marauder vehicle and then you will be told 
    to search the marauder base.
    
    Head south through a small valley and you will find an abandoned building 
    there. Once you enter the building, head for the back left corner and enter the 
    small room with the ramps leading to the top. Go up these ramps. When you are 
    on the upper level, head straight and to the right until you can run up a dirt 
    path to get onto the cliff above the building. Head east along this path until 
    you enter the next building. Once you enter it, grab your sledgehammer and 
    start breaking through the wall to your left for a shortcut. Continue down this 
    path and you will notice an orange smoke to the left of the next door in a 
    small crawlspace, it's a missing radio tag you can pick up.
    
    Continue through the door in front of you. Go up the dirt hill until you see a 
    large building to your left. Break down the front door to the building and head 
    to the right. You will see some glowing objects in here. Head for the right 
    corner and look for the objective mark. Use it to pick up a marauder device. 
    Once you grab it, the EDF will start to advance toward your position. Head out 
    of the building quickly and up the small dirt path. Go to the right at the 
    split which is the way you came from and quickly run until you reach the small 
    cliff that was in between the first and second building.
    
    From here, you will start to see the EDF soldiers coming toward your position. 
    Instead of fighting off the soldiers coming up the hill, fall down to the roof 
    of the building to the right. Keep falling from rooftop to rooftop until you 
    reach the ground. There will be three soldiers on the ground right in front of 
    you, kill them quickly. Look to the ramp to the left for two more EDF troops. 
    Kill them while using the cover of the wall here. Leave the building through 
    the hole to the right of that ramp and run up this dirt path.
    
    When you reach the top of the hill, you will already hear gunfire. Don't worry 
    because when you see what's going on, there will be a big battle between the 
    EDF and the marauders. This is your perfect opportunity to get out of there. 
    Hop in the marauder vehicle to the left and drive quickly down the hill before 
    anybody even notices you and starts shooting at you. Follow the markers until 
    you reach the objective while doing your best to avoid enemy gunfire. The 
    vehicle has a gun on it to help kill enemy soldiers in front of you if you 
    really need to. Drive straight for the objective marker and give the device to 
    Samanya.
    
    -----------------------------------
    Industrial Revolution
    -----------------------------------
    
    Drive down the road to the east to reach the southern entrance of this complex. 
    Take a left turn into it and drive to the first building straight ahead of you. 
    Make a right turn in front of the building and you will see several EDF 
    soldiers there that will start to fire at you. Quickly drive around them to the 
    right side of the small barricade. Be quick because they have powerful sentry 
    guns over there. Make a right turn around the mountain and drive past the EDF 
    vehicle with the gunner. Smash through the front door of the large garage and 
    you will see the walker inside. Get out of your vehicle and enter the walker.
    
    This thing can walk through buildings easily without you even having to swing 
    your arms. Use the R1/L1 attacks to take out foot soldiers and the R2/L2 
    attacks to take out an vehicles in your way. Head out of here the exact same 
    way you came in and destroy any enemies that stand in your way. Don't go out of 
    your way to kill soldiers to the side because it won't be worth your time, just 
    kill any in your path. Head out of this complex and to the same spot where you 
    started the mission. Hop in the back of the truck with the walker and take 
    control of the gun in the back of the truck. From here, just shoot any enemy 
    vehicles that follow you until you complete this mission. Once you cross the 
    bridge far to the north, the guerillas will detonate it and you will complete 
    the mission.
    
    -----------------------------------
    Ashes to Ashes...
    -----------------------------------
    
    Quickly enter a vehicle and head east to the town of Dust. Don't worry too much 
    about the artillery because it rarely goes after you. Take the left at the 
    first split in the path and head to the first building on the left with an 
    objective marker. Enter it and grab the first aid supplies. Continue down the 
    road to the next building on the right. Enter that building and tell the 
    citizen to run. Get out and continue down the road to the next building on the 
    left. Break down the prison bars and free the prisoner. Go to the two buildings 
    on the lower portion of this hill and get those two citizens out of there. 
    
    Hop back in your vehicle and head to the north. You will notice some marauders 
    on foot on your way there. Just run over them or ignore them. Make your way to 
    the buildings holding two more frightened citizens to the north. The east 
    building will have a citizen on the lower level while the west building will 
    have a citizen on the upper level. Free both of them and head back to your 
    vehicle. Head to the southeast for the last three objective markers. You will 
    notice some marauder vehicles start to hassle you. Just ignore them and head 
    for the last objective markers.
    
    Grab the files out of the southern building's file cabinet when you finally 
    make it there. Head to the next building and go up the stairs to use a 
    computer. Grab the data off the computer and jump out the window to your right. 
    Head to the last building with an objective marker and take some data from the 
    computer in there. Now get out and into the nearest vehicle. Head straight for 
    the safehouse to complete this mission and liberate Dust. 
    ________________________________________
    
    Badlands Missions
    ________________________________________
    
    -----------------------------------
    Catch and Release
    -----------------------------------
    
    Hop in your vehicle and head north to the objective marker until you reach 
    Carmen. Stop to let Carmen and the other guard into your vehicle. Now drive 
    north to the next set of objective markers. Immediately shoot the gas pumps in 
    the gas station before they end up killing you. Slowly take out all of the 
    enemies in this area any way you can. If you are about to die, I suggest 
    jumping into the nearest vehicle to let your health go back up. Just keep 
    killing all of the enemies in this area until they are all dead. 
    
    After you kill them all, move towards the vehicle with the marker over it. 
    Enter it and one of your friends will drive while you shoot. Most of the 
    enemies will be behind you and there will be plenty of EDF flyers chasing you 
    down. They aren't too difficult to shoot down so try to take them down whenever 
    you can. The only time they will be in front of you is when you enter Badlands 
    again from Oasis so make sure to look ahead then. However, for the rest of the 
    mission, just look behind yourself. Keep fighting off all EDF vehicles 
    following you until you get to where you started the mission to complete it.
    
    -----------------------------------
    Emergency Response
    -----------------------------------
    
    Before starting this mission, I suggest getting some large, strong vehicle such 
    as a dump truck to just smash through the checkpoints easily. Follow the road 
    north until you reach the first checkpoint. Smash through the first building on 
    your left to kill any EDF soldiers in there and to take out the turret. If you 
    can, destroy the first guard building on the right side of the road as well to 
    get rid of any soldiers inside and the turret. Now you should get out and kill 
    the remaining soldiers outside. After killing a few, the truck will tell you 
    they have to go so be quick when clearing out the checkpoint because they can't 
    wait.
    
    When you clear the first checkpoint out, hop in the EDF vehicle on the north 
    side and follow the road north to the next checkpoint. Try to crash through the 
    defense tower on the left side of this checkpoint first to bring that turret 
    down. Now just slowly kill all of the EDF soldiers at this checkpoint. When 
    your truck arrives, an EDF vehicle will come up from behind so make sure to 
    destroy it before it destroys your truck. Finish off the EDF soldier here and 
    the truck will advance into Oasis. 
    
    Now you will have to hold off the EDF vehicles coming toward you to make sure 
    the first aid truck has time to get to the injured in Oasis. Grab a vehicle if 
    you can and sit in the middle of the road that your truck just went down. There 
    is also a light walker to the west side of this checkpoint that you can use to 
    help fight off the EDF soldiers. Destroy any EDF soldiers coming towards you. 
    After you clear out these EDF soldiers, another wave will be sent on their 
    wave. Kill them the exact same way. After you clear this wave of soldiers, you 
    will complete the mission.
    
    -----------------------------------
    Air Traffic Control
    -----------------------------------
    
    This is another mission that it would be worth your while to prepare before the 
    mission. I suggest buying the Nano Forge and fully upgrading it or the rocket 
    launcher with homing missiles if you haven't already bought either one. Having 
    one of these will help. Make sure you also have charges on you to make the 
    mission even easier. Bring an assault rifle too to help take out ground troops. 
    Get in a vehicle and drive to the north. Look at the radar for the objective 
    marker and drive through the gate there.
    
    You will see five EDF flyers still on the ground. Run up to the side of them 
    and press the action button to place a charge on the bottom of them. You only 
    need one charge per flyer. Kill any EDF soldiers that get in your way. Also 
    notice a large building in the center of these helipads, shoot the top with 
    your nano forge or rocket launcher to destroy the sentries up top because they 
    are strong. Place charges on as many flyers as you can and once they take off, 
    they will explode. Destroy the rest of the flyers with your Nano Forge or 
    rocket launcher that you didn't have a chance to put charges on. 
    
    Once you destroy them all, your commander will tell you to get out of there. If 
    you need health, hide behind the nearest low wall or behind a crate just to 
    fill up. Head east through a dirt path in the back. This path is mostly empty 
    aside from maybe an EDF soldier or two. Kill any soldier in your way and head 
    for the wall on the east side. Break through the wall and just keep running 
    east until you get out of the air field and liberate Badlands.
    ________________________________________
    
    Oasis Missions
    ________________________________________
    
    -----------------------------------
    Access Denied
    -----------------------------------
    
    Head to the depot just northeast of where you accepted the mission. There will 
    be five EDF soldiers inside. Kill them all and some guerillas will start to 
    head over to the depot. Now get back on the road here and go east while 
    crossing the bridge. Move close to the roadblock and you will have to defend 
    the area from EDF troops. They will come from the south, just keep an eye on 
    your mini-map. Stop the APC and kill the soldiers when they arrive. After they 
    are all dead, another wave of EDF soldiers will head over from the same 
    direction. There will be a lot more vehicles coming this time so be quick. If 
    any get by, head straight for the depot you just came from and kill them before 
    they kill the guerillas.
    
    After this wave, look at your mini-map. They will start to come from the north 
    and go around the west side of the depot. Head to the west of the depot along 
    the road and you will see a rocket turret with a marker right above it. Take 
    control of it and wait for the EDF vehicles to reach you and blow them up one 
    by one. If you get there early, break down the small wall just in front of the 
    turret so you don't accidentally waste a shot on it. Keep destroying them until 
    the commander says he's all set and they start to go. Keep killing a couple 
    more vehicles but make sure you don't shoot the Red Faction's vehicle as he 
    drives by. Destroy another vehicle or two to make sure they don't get followed 
    and you'll complete this mission. 
    
    -----------------------------------
    Blitzkrieg
    -----------------------------------
    
    This mission is actually a lot easier than it looks. The only weapon you will 
    need is the Arc Welder. With the Arc Welder, you can kill drivers of any 
    vehicle without damaging the vehicle. Head straight to the south for the first 
    tank. Sprint towards it while moving side to side a bit to make yourself a 
    harder target until you get right next to the tank. Use a whole clip of the Arc 
    Welder to fry the driver inside. Grab the tank and go to the northern markers. 
    When you get close, you will hear there are two tanks instead of one, don't 
    worry because your tank will make quick work of them. Kill both of the tanks 
    and you will hear the EDF is sending out a two front attack on the area. Stick 
    to the north front since you are here and destroy the tank that is coming. Now 
    just drive the tank to the southern front and destroy the last tank there to 
    complete this mission.
    ________________________________________
    
    Free Fire Zone
    ________________________________________
    
    -----------------------------------
    The Guns of Tharsis
    -----------------------------------
    
    Jump in the vehicle that is given to you once you accept the mission. Drive 
    down the road to the west until you reach the first objective marker. Once you 
    catch up with some of your buddies, you'll start to see some markers appear to 
    your right. Make sure not to pass the checkpoints because they seem to make you 
    go through them to advance. Cut to the right and head to the right of the guard 
    station. Make sure not to drive off the cliff to the left and go through the 
    next marker on the right. Stick to the right side and drive down a canyon when 
    you reach it. The canyon will split, drive to the left side when it does. Drive 
    to the left at the next split as well.
    
    Just follow the path of this canyon until you finally get out and see a road. 
    Head straight for the marker in the middle of the road. Keep going straight 
    here across the road and follow the side of the cliff through a couple more 
    checkpoints. You'll see some artillery strikes just behind one of the 
    checkpoints, you'll have to turn to the right here and go up the hill through 
    some more checkpoints. Keep going straight for a while through the checkpoints 
    and cross the road when you reach it. Go down a small hill and make a left turn 
    at the bottom to follow the path of the checkpoints.
    
    Follow the checkpoints through the bottom of this little canyon. Pay attention 
    closely to the markers because after a couple, you will have to make a quick 
    sharp left turn, don't miss it. Follow this next small canyon until you go up 
    the hill at the end. Cross the bridge to complete the objective of driving 
    through the free fire zone. Continue down the road and make a left turn into 
    the EDF base. Go to the left when you go through the first gate and move to the 
    right side to the first building. 
    
    Quickly go behind the building since there will be a lot of troops here that 
    want to kill you. Take your time in this area because troops won't respawn 
    giving you more time to kill everybody in this missions safely. Let them come 
    to you and kill them safely. After they're all dead, break down the wall and 
    destroy the reactor inside with some charges or rocket shots. Run to the first 
    garage you see and kill the gunner on top of the APC. Hop in it and drive 
    straight ahead for the next reactor. Slowly approach the gate and kill 
    everybody safely with the gun on top of the APC. When it is clear, drive 
    through the small barricades and enter the next area. Use your turret to kill 
    as many as you can. The gunners will be very hard to kill with the turret so 
    you may want to just hop out before they destroy your vehicle.
    
    I suggest hugging the left side since it's mostly empty of troops and clearing 
    this area. When it's cleared out, head to the right side and behind the small 
    guard building with the turret. You will see several more EDF soldiers here, 
    take them out from behind this little shack safely. Head for the building and 
    destroy the power core inside this building. Just go straight past this 
    building after you destroy it and kill some more troops that are waiting 
    outside the satellite control tower.
    
    There is an ammo bin to your right over here which you will probably need to 
    use. Pick up some ammo and go to the right side and go north. You will see a 
    small wall here with a lot of troops behind it. Don't use the wall for cover 
    because they'll throw grenades and it'll hurt you and ruin your cover. Just 
    stick back and peek your head in to kill whichever ones you can. Make sure to 
    be very careful of the turret on the small barricade to the left inside the 
    wall. Once you kill all of the troops inside this area, go in the building and 
    destroy the last power core to liberate the free fire zone.
    ________________________________________
    
    Eos
    ________________________________________
    
    -----------------------------------
    The Dogs of War
    -----------------------------------
    
    Head west through a little opening in the hills and stay on the upper level 
    here. Stick to the right side and go in the building here. You will be able to 
    see one of the southern snipers on the roof. Take him out from here. Now you 
    will have the EDF's attention so watch for some EDF soldiers to attack you from 
    across this little bridge. Kill them safely from inside and when it is clear, 
    go outside. Make sure to stay around the middle of the bridge or turrets from 
    vehicles will shoot at you. Move a little further across the bridge to see the 
    next sniper on the rooftop, kill him. There's one more sniper inside. If you 
    can, try to take him out from a distance through the windows but you may have 
    to move in to get him. Head for the monument to the north here and look to the 
    west.
    
    You will see a couple more EDF soldiers down in the valley shooting at you. 
    Take them out from behind the monument and slowly close in on their position. 
    Make sure nobody is behind you because they will try to chase you. Head up the 
    valley to the north while killing a few more EDF soldiers that get in your way. 
    As you get close to the buildings in here, you'll see a lot of EDF troops 
    appear on your radar. Quickly fall back for cover and kill all of them before 
    even thinking about advancing. When they are all dead, go inside the building 
    to your right.
    
    Break one of the first windows on the left side of the building and look at the 
    rooftops through the windows for some snipers. Try to kill as many as you can 
    while looking at your radar. Some more soldiers will appear behind you after a 
    couple of shots so kill them quickly. When your back is clear, go back to 
    killing the snipers. After a few more shots you'll probably start to get 
    overwhelmed with soldiers. Run up the stairs in this building and do your best 
    to kill the snipers as fast as you can. Make sure not to let any troops ever 
    flank you because it does get pretty tough. Just stay on the upper level of 
    this long hall and kill the enemy snipers when you see them until you finish 
    them all off to complete the mission.
    
    ******************
    Alternate Strategy
    ******************
    
    In order to use this method, you will need a lot of salvage. You will need to 
    buy the jetpack, thermobaric rocket launcher, nano rifle, and thermobaric 
    rocket launcher ammo. Go west through the opening and look at the two buildings 
    with the three snipers on it. Shoot the thermobaric rockets at the top of each 
    building to quickly kill all three. Now go into the building in the east side 
    of this area and go to the second floor. Cross the street in that balcony to 
    the north. Once you enter the next building, use your jetpack to smash one of 
    the ceiling windows and jump onto the roof. Go north and look at the mountains 
    to the west. Climb the opening area and you will end up on the top of the hill 
    behind the two buildings with the last five snipers on it. Shoot the rest of 
    your thermobaric rockets at the two buildings with the five snipers here and 
    finish them with the nano rifle if you run out of rockets.
    
    -----------------------------------
    Death By Committee
    -----------------------------------
    
    This mission is actually incredibly simple for a mission this late in the game. 
    I suggest having at least your rocket launcher and nano rifle for this mission, 
    the last weapon is up to you. You can take your time heading to the destination 
    but I suggest grabbing a vehicle and following the marker along the north road. 
    Don't follow it completely, head a little further east to get on top of a large 
    bridge. You will see a large construction building with six markers inside. 
    Don't attack the building or the markers yet, instead destroy all the vehicles 
    down there. When they start to run, they will go straight to the vehicles first 
    so blow them up so they won't run away.
    
    You will more than likely kill one or two as you are finishing off the vehicles 
    and they are trying to run. Cross the bridge to the south when all the vehicles 
    are down and they start to run away. Head for the southwest corner of this 
    building and jump off the small cliff to chase them. The rest will hide in the 
    first building after a small valley. Be careful because there will be a couple 
    of EDF troops here guarding them. Kill the troops that get in your way but 
    focus on your targets, they just have pistols to defend themselves. After you 
    kill all six of your targets, just run or find cover until your commander 
    finishes his message to complete this mission.
    
    ******************
    Alternate Strategy
    ******************
    
    If you have the thermobaric rocket launcher this mission is incredibly simple. 
    Just go to the bridge east of the building the targets are located in and keept 
    shooting at the building. They will all be dead before any of them can escape.
    
    -----------------------------------
    Hammer of the Gods
    -----------------------------------
    
    *Please Note - If you cannot begin this mission, you have to drop EDF control 
    to zero and purchase the Nano Forge from the upgrade table.
    
    This mission will start incredibly slowly. Grab whatever vehicle you want and 
    follow the markers until you reach the objective all the way in Dust. There 
    won't be any EDF following or attacking you so you can take your time if you 
    want. Pick up the guerillas waiting for you at the objective marker. If your 
    vehicle can't hold all three guerillas, get out and into the large SUV that 
    they're all standing around because it can hold three guerillas. Once you have 
    them all in your car, head to the next objective marker in Badlands. After 
    driving for a bit, you'll hear the commander say to abort the mission, from 
    here you have to drive straight to the safehouse in Badlands. 
    
    Follow the markers up the right path to the safehouse and kill the EDF soldiers 
    early with the guns on your vehicle if you have them. Get out and run up the 
    small hill to the left when you reach the pipes. Kill the EDF soldiers at the 
    top of this hill. Run through this open area and up the hill to the north, kill 
    a couple more EDF soldiers at the top. Keep running from here to the objective 
    marker to reach Samanya. Now you just have to protect Somanya by killing the 
    waves and waves of EDF soldiers. You can ignore the EDF flyers since they seem 
    to ignore you. Stay in the hills here for cover and hide to regenerate health 
    when you need to. AFter you kill enough EDF soldiers, you'll reach a cutscene.
    
    -----------------------------------
    Unnamed Mission
    -----------------------------------
    
    To reach this mission, you will have to purchase the Radiation Shielding from a 
    safehouse. It costs 150 salvage. Purchase it and then you can go through the 
    irradiated zone in southeast Badlands to reach the mission. There will be a lot 
    of marauders here to shoot at you too. What I recommend doing is using the 
    jetpack and go to the west side of their fortress. Just keep using your jetpack 
    to fly to the top of the hills until you reach the start of the mission. If you 
    use your jetpack, you can easily start the mission without ever being attacked 
    by a marauder other than the ones on patrol in vehicles. Once you accept it, 
    you get to watch a cutscene where you befriend the marauders and help them out. 
    This is now a safehouse and the next few missions will be in Eos.
    
    -----------------------------------
    Manual Override
    -----------------------------------
    
    Follow the objective markers until you reach a small EDF base. There will only 
    be a few EDF soldiers patroling it outside so kill them. You can try running 
    over one or two and easily killing the rest. When they are all dead, go inside 
    the building and to the computer panel with the objective marker on it. This 
    part is pretty fun, you get to control the EDF artillery system to protect the 
    marauders. The orange glowing truck is the one you have to protect and the red 
    vehicles are the ones you must destroy. 
    
    The camera will move at the same pace as the vehicle so there is no point in 
    trying to lead it. The "Hold Position" button will just stop the camera from 
    moving with you. Simply pay attention to the marauder vehicle and destroy any 
    and all EDF vehicles that get in its way. You will see the marauder vehicle go 
    under a bridge, make a loop and then go over it. At this point, move way ahead 
    and follow the road for a road block. You have to destroy everything here 
    before the marauders can advance. After you clear the roadblock, you will 
    complete the mission.
    
    -----------------------------------
    Emergency Broadcast System
    -----------------------------------
    
    If it's at the safehouse, I highly recommend grabbing the garbage truck with 
    the rocket launcher on top. Follow the road to the east and pick up Samanya. 
    Now follow the markers to the north and avoid the first roadblock by going 
    around it. From here on out, you should kill the EDF soldiers before they jump 
    in their vehicles and chase you, it's easy to kill them with the cannon on top 
    of the garbage truck if you have it. Follow this path to the end while killing 
    all enemy soldiers in your way until you reach the objective marker at the top 
    of the hill. You'll have to clear the area when you reach the building, a great 
    way to do this is to kill the gunner on one of the APCs and get in and let 
    Samanya kill everybody. Kill the last few in the building and enter it. 
    
    Let Samanya start the recording and then you'll have to defend the building. 
    Don't get in a vehicle because they come from all sides and if one of them is 
    able to plant a charge, the mission will be a failure. Pay attention to the 
    objective markers on your mini-map and kill the closest EDF soldier to the 
    building every time. They will only come from the roads to the north and to the 
    west so just run back and forth and kill them as you see them. Make sure none 
    of the soldiers get even close to the building. After the broadcast is 
    complete, grab a heavily armored vehicle and return to the safehouse. If the 
    APC is too damaged, there is an armored EDF vehicle to the south of the 
    building that you'll easily survive the trip in. 
    
    -----------------------------------
    Guerillas at the Gates
    -----------------------------------
    
    Drive to the north and go behind the hill to get to the modified EDF vehicle. 
    Now just drive it up the road straight to the north. Drive through the force 
    field and straight to the power station which will be the first building you 
    see. There will just be three EDF soldiers defending it so kill them and then 
    destroy the power core. Wait here for a bit for your friends to catch up and 
    lead the way up the road to the east and stay on it. You will reach the first 
    little base they have. You'll have to get out and slowly clear out the area. 
    Ignore the flyers at first and take out the big cannons they have in their 
    small bunkers. After you're clear in the immediate area, you can take out the 
    flyers.
    
    Slowly advance to the large gate overlooking their entire base. Kill all of the 
    EDF soldiers in front of it and any you can see on top of it. Clear out this 
    entire area and head inside the gate. Just to the right of the inside of the 
    gate is the best vehicle in the game, the combat walker. Hop in it for a 
    heavily armored walker that shoots missiles. You can hold the shoot button to 
    unleash a rain of missiles on the enemy that their tanks don't even stand a 
    chance against. Destroy the first tank and kill the rest of the EDF soldiers in 
    the immediate area to help the other guerillas.
    
    Continue down the road and kill another tank and all the EDF vehicles you see. 
    You don't have to bother killing the EDF soldiers but you may want to kill off 
    the soldiers with the rail guns. Pay attention for an opening in the hill to 
    the left and go through it when you reach it. Head directly for the power core 
    objective marker in the northeast of this area. Kill the soldiers in front of 
    it with your automatic rocket launchers in the combat walker and then destroy 
    the power core. Now head directly to the west and kill the EDF soldiers at the 
    armory. Kill the gunner in the turret in the distance to the west and clear the 
    rest of the armory. Switch to the other combat walker here since this one will 
    likely be damaged at this point.
    
    Continue to the west and take out the next small EDF bunker. Climb up the hill 
    to the left side here and take out the security tower to the right when you see 
    it. Kill any EDF soldiers that you can see and continue up the hill. Destroy 
    the security tower to the left now and continue up hill. Just destroy the last 
    building at the top of the hill from a distance with your rocket launchers in 
    the combat walker to complete this mission.
    ________________________________________
    
    Mount Vogel
    ________________________________________
    
    -----------------------------------
    Mars Attacks
    -----------------------------------
    
    Head up the hill to the east and enter the building to talk to Samanya. Load 
    the nano forge into the console and go down the hill a bit to the next 
    objective marker. Use the computer here to take control of the EDF artillery 
    system once again. This time, you are only able to aim in a small area so make 
    sure not to let many vehicles get through. You are allowed to let six vehicles 
    through before you fail the mission and there is a counter in the top right 
    corner. Make sure to aim a little ahead and try to make them pile up to slow 
    them down. There will be three areas you have to bomb from before you complete 
    this part of the mission.
    
    Go back up the hill to Samanya when you complete the artillery strikes. Grab 
    the modified tank and just follow the path all the way to the objective marker 
    while destroying every EDF vehicle that stands in your way. It can get pretty 
    difficult so be very careful and always aim for the strongest enemies first. 
    Don't ever charge through a vehicle that isn't already destroyed either or the 
    explosion from the vehicle will do a good amount of damage to your tank. After 
    a while, you will see some towers on the sides of the road. Take these out too 
    because they will have turrets on top and some are powerful. Your tank will 
    likely blow up, at which point you should jump out.
    
    Run for the nearest vehicle you can reach and kill the gunner on top. After you 
    kill the gunner, give the driver a second to get out and hop in this vehicle. 
    An APC is nice but the quicker vehicles are better since it only takes a few 
    shots from these cannons to destroy the vehicles and with a quicker vehicle, 
    you can dodge the shots better. Keep battling and driving up to the top of the 
    mountain and you will reach a little gate area with several soldiers in front. 
    Kill them or run past them if there are a ton of enemies behind you, just be 
    very careful either way.
    
    Run up the hill to the left and hide behind the fence for health since you'll 
    probably need it at this point. Slowly fight your way to the top. You will 
    notice some marauders helping at points, try to help them so they will survive 
    and help you against the next set of EDF soldiers. You will reach another one 
    of the EDF checkpoints where a ton of marauders are. Clear out this area and 
    make sure to pick up a rail driver. Continue up the mountain while the 
    marauders cover your back. Once at the top you will get the objective complete 
    sign and a tank will come out with the EDF general inside. Pull out your rail 
    driver and use the scope to see his body. Shoot him a couple times with the 
    rail driver since it goes through walls to kill the general. Sprint for the 
    tank and get in it. Blow out the doors with the objective marker over it with 
    the cannon to open up the cannon and complete the mission.
     __________________________________________________________________________  __
    |                                                                      |/// ///
    | 3. - Demolition Missions                                   RF03      |// ////
    |                                                                      |/ /////
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
    ________________________________________
    
    Parker Missions
    ________________________________________
    
    Location    - Directly east of Parker Safehouse
    Weapons     - Handgun [64] & Hydrogen Tank [13]
    Time Limit  - 3:00
    Pro Time    - 1:00
    Description - This one will probably take you a couple of tries to hit pro time 
                   in. There will be twelve hydrogen tanks in the small shack to 
                   your left and one to the right of the building behind a small 
                   wall. Throw one to the side of the stairs and quickly shoot it 
                   to blow a bigger hole open at the door. Just keep throwing them 
                   inside, maybe two or three and then shoot them to cause a big 
                   explosion. Throw however many more you need near the walls on 
                   the bottom of the tower to finish it off and make it come down.
    
    Location    - Northeast corner of Parker
    Weapons     - Turret
    Time Limit  - 0:55
    Pro Time    - 0:16
    Description - This mission is pretty simple to hit pro time, you just have to 
                   be very accurate. Quickly runto the turret in front of you and 
                   just destroy the five communications towers in front of you. The
                   top of the tower is a bigger target but it won't count as 
                   destroying it so aim for the bottom of each tower. Just keep 
                   trying until you can hit them all really quickly and you'll get 
                   this pro time in no time.
    ________________________________________
    
    Dust Missions
    ________________________________________
    
    Location    - Directly west of the Southern Dust Safehouse
    Weapons     - Rocket Launcher [9]
    Time Limit  - 0:50
    Pro Time    - 0:25
    Description - You have to destroy the building directly to the west from the 
                   top of this hill with a rocket launcher. Simply aim at the 
                   bottom of it and keep shooting at whatever is left of the bottom 
                   of the building. Shoot in the middle to start and then shoot a 
                   couple of shots at the side of the building. It will most likely 
                   take all nine shots and you can fire all those shots to destroy 
                   the building while still beating the pro time.
    
    Location    - Southeast of the Northern Dust Safehouse
    Weapons     - Sledgehammer
    Time Limit  - 2:00
    Pro Time    - 0:55
    Description - There really isn't much to this particular demolition mission. 
                   Make sure to use the sledgehammer's swing attack instead of the 
                   smash attack to cover a wider area per attack. Go inside and 
                   just circle the building as you destroy everything from one side 
                   to the other. Try to circle the building to cut down on as much 
                   time as possible. Also go for the support beams and take them
                   out completely. Don't worry about the glass.
    ________________________________________
    
    Badlands Missions
    ________________________________________
    
    Location    - Southeast of Badlands Safehouse
    Weapons     - Sledgehammer & Remote Charge [1]
    Time Limit  - 1:00
    Pro Time    - 0:15
    Description - Now the demolition missions start to get a little tricky and for 
                   that reason, much more fun. Run inside the structure and you 
                   will see a ladder, climb it. Once on the roof of the lower part, 
                   climb the next ladder. Get your charge ready and run into the 
                   tower. Look straight up and throw the charge at the ceiling of 
                   the inside of the tower after you climb the ladders. Jump off 
                   the edge of the tower and explode it. There is some large 
                   explosive in there that the charge will set off and demolish the 
                   entire building. If you don't jump off the edge before 
                   detonating the charge, you'll die in the explosion.
    
    Location    - Directly west of Badlands Safehouse
    Weapons     - Remote Charge [1] & Proximity Mine [25]
    Time Limit  - 1:30
    Pro Time    - 0:50
    Description - This one can be pretty challenging to beat in the time limit. 
                   Start off by throwing at the ground right next to the wall. Now 
                   you have to circle the inside of the entire building and drop 
                   proximity mines every five-ten feet. You should circle the 
                   entire building before detonating the charge and the blast from 
                   the charge will destroy the proximity mines to bring the whole 
                   building down. It may take a few tries but you'll get it
                   eventually. Keep an eye on the clock because if it hits 0:40 
                   then you won't make pro time. Look below for an ASCII diagram I 
                   drew to help you figure out the placement a little bit. Please 
                   note that in the diagram, you don't have to drop all of the 
                   mines or even in those specific locations, that's just a guide 
                   so you know to keep them along the walls and fairly close to 
                   each other so one explosion will set off the next.
     ________________________    ___    ________________________       
    |  _________    _________|  |___|  |________     _________  |
    | |         |  |      *      *      *       |   |         | |   LEGEND
    | |       X |  |                            |   |      *  | |
    | |  *      |  | *                        * |   | *       | |   X - Start
    | |       C |__|                            |___|         | |
    | |          *                                *           | |   C - Where to
    | |          __                              ___        * | |        throw
    | | *       |__|                            |___|         | |        charge
    | |                                                       | |
    | |       *  __*                           * ___*         | |   * - Where to
    | | *       |  |                            |   |      *  | |        throw
    | |         |  | *                          |   |         | |        proximity
    | |     *   |  |       *      *          *  |   | *       | |        mines
    | |_________|  |_________    ___    *_______|   |_________| |
    |________________________|  |___|  |________________________|
    
    Location    - Southwest corner of Badlands (There are two right next to each 
                   other, this is the one further to the southwest)
    Weapons     - Remote Charge [10] & Hydrogen Tank [12]
    Time Limit  - 2:30
    Pro Time    - 1:15
    Description - This one will likely take you several tries before you will be 
                   able to beat pro time on it, it's more about luck than skill. 
                   Run to your left and throw a charge at a hydrogen tank, 
                   preferably the tank closest to you. Try to aim just below the 
                   tank because they seem to throw the charge a little higher than 
                   the crosshair and you don't want to miss or all the tanks will 
                   blow up when you detonate the charge. Throw the tank with the 
                   charge on it down the right pipe. Watch for the tank to come out 
                   at the bottom and detonate it as it is near the building. Try to 
                   blow a hole through the side of the building. When there's a 
                   hole blown in the wall, you can throw a couple of tanks in at a 
                   time and they'll gather inside for bigger blasts. This is really 
                   the only way to do it and I know it can be pretty difficult and 
                   very frustrating to beat but it is the only way unfortunately.
    
    Location    - Southwest corner of Badlands (There are two right next to each
                   other, this is the one further to the northeast)
    Weapons     - Sledgehammer, Light Walker, & Remote Charges [0]
    Time Limit  - 4:00
    Pro Time    - 2:00
    Description - This is another mission that is kind of difficult and also 
                   requires a bit of luck like the one above this one. Start off by 
                   running to the left and fall onto the pipe. You have to destroy 
                   all of these so run along the top of this one to the other end. 
                   Break the opposite end completely so it isn't coming in contact 
                   with the side of the cliff. You will likely half to use the L1 
                   attacks to break the bottom of it without falling off. Now that 
                   you will likely be inside of the pipe, run up it until you get 
                   above the pipe below you. Use the L1 attack and smash through 
                   the ground of the pipe to fall down to the lower pipe. Hopefully
                   this will cause the pipe to fall after a few seconds. Break the 
                   part of the middle pipe right above the lowest pipe completely 
                   so each end isn't connected. Fall to the lowest pipe and run to 
                   the lower end of it to the light walker. There are some remote 
                   charges in the ammo bin there that you can use to quickly take 
                   out the end of the lowest pipe. Hop in the lightwalker and hold 
                   the jump button to use the jetpacks on the back and fly to the 
                   left end of the middle pipe. If you hold the jetpack and huge 
                   the cliff, you will just barely make the jump. Destroy this end 
                   and hopefully it will fall and destroy the lower pipe and you'll 
                   complete the mission in pro time. It does take a while to 
                   actually do since it requires quite a bit of luck to pull this 
                   mission off.
    Alternate Strategy submitted by unRheal:
                   Since pro time with your method requires a bit of luck to pull 
                   off... but I just sort of did it without referring to your 
                   method first, and easily smoked pro time by a large margin. I 
                   was actually trying to see if I could get and keep the walker, 
                   but figured I give the mission a try anyway (many of these (like 
                   the stupid "hit the exploding barrel with your sledgehammer and 
                   whack it towards the demo. target to blow it up"(!)) I find just 
                   annoying and frustrating) - I basically jumped (with jetpack) 
                   down to the middle pipes, then ran and jumped down to where the 
                   walker is. From there, I grabbed all the charges from the ammo 
                   crate, and planted a couple under the two pipes that come to the 
                   wall right there, that you're almost under already - spaced so 
                   that the two on each are close to being on the sides as 
                   (reasonably) possible in a hurry.. jump into the walker, jump up 
                   onto those pipes, and more or less run towards the middle pipes 
                   so that you can basically jump up onto them, and again run on 
                   them to the top pipes, so that you can finally jump onto them... 
                   Then basically run to the end where you start, so that you can 
                   jump up and out onto the ground above. I quickly climbed out of 
                   the walker, and ran to the edge of the hole, where I tossed a 
                   bunch of the charges onto the left pipes, near the edge closest 
                   to me, then some more on the pipes to the right, again close to 
                   the wall, and detonate, and tried to then run up to the left to 
                   get closer to throw some more on the remaining piece of the two 
                   sticking out on the far left (from facing the hole near the 
                   console that starts the mission) However, my first try I forgot 
                   to stay in the walker to see if it'd let me keep it, so I tried 
                   again, even though I'd already beaten the pro time by a large 
                   margin (I think about 1:40 or so, with pro being 2:00) and the 
                   second time, I'd done enough damage while running along the 
                   pipes to make the jump to the next one, that by the time I was 
                   up and out of the hold and threw a few on the two nearest pairs 
                   of pipes and detonated them... that when I went to start running 
                   up to the left to take that last bit off, it ended. So I ended 
                   up with 1:23. That probably makes this one the easiest and least 
                   frustrating one I've done of all the ones I've tried so far... 
                   Just lucky that I happened to try it that way first without 
                   looking for your method, since my main objective was really 
                   trying to get the walker, if it would let me keep it... (but it 
                   didn't, of course!)  :(
    
    Location    - Far southeast corner of Badlands
    Weapons     - Sledgehammer, Singularity Bomb [1], & Remote Charges [4]
    Time Limit  - 1:30
    Pro Time    - 0:45
    Description - Start out by using your sledgehammer to open up a hole in the 
                   side of the building. Place the singularity bomb in the middle 
                   of any of the walls. Turn around and place all four charges 
                   opposite of the wall you placed the singularity bomb next to and 
                   blow them up. Simply use the sledgehammer to finsh off whatever 
                   is left of the building until it collapses.
    
    Alternate Strategy by Alteric Jeske:
                   Place the charges on the four corners outside, smash in the door 
                   with the sledge and place the singularity bomb next to the 
                   vehicle with the red faction box.  Then as the singularity bomb 
                   goes off, detonate the charges.
    ________________________________________
    
    Oasis Missions
    ________________________________________
    
    *There are only three demolition missions in Oasis. They are all right next to 
    each other in the north edge in an abandoned factory to the west of the 
    safehouse.
    
    Location    - Northwestern of the three demolition missions to the west of the 
                   Oasis Safehouse
    Weapons     - Sledgehammer, Assault Rifle [120], & Explosive Barrel [14]
    Time Limit  - 0:45
    Pro Time    - 0:25
    Description - Quickly pull out your assault rifle and shoot at the explosive
                   barrels inside the building. As you blow them up, they'll take 
                   down the walls and even the upper level to the building. As the 
                   upper level collapses, some more explosive barrels that were up 
                   there will drop down. Blow those up as well. After most of the 
                   building is destroyed, simply finish it off with the 
                   sledgehammer.
    
    Location    - Southwestern of the three demolition missions to the west of the
                   Oasis Safehouse
    Weapons     - Pistol [3] & Hydrogen Tank [1]
    Time Limit  - 0:40
    Pro Time    - 0:10
    Description - This one takes a little bit of luck. Quickly grab the hydrogen
                   tank in front of you. Look straight up and try to throw it
                   straight up as close to the smokestack as possible. Shoot it 
                   with the pistol as quickly as you can. If you're lucky, it will
                   do enough damage to bring the whole smokestack down.
                  Alternate Strategy from Matt Boyd:
                   I quickly grabbed the hydrogen tank ran towards the smoke stack 
                   and used the L1 attack 4 times (that's the max amount of times 
                   the least was 2) on the left side of the stack. Which makes a 
                   hole in the side of the smoke stack then with some luck of 
                   throwing toss it into the hole in the side of the smoke stack 
                   you just made and shoot it and bam the stack falls I've done 
                   this many times trying to get pro time but it works. 
    
    
    Location    - Southeastern of the three demolition missions to the west of the
                   Oasis Safehouse
    Weapons     - Sledgehammer & Explosive Barrel [8]
    Time Limit  - 0:50
    Pro Time    - 0:10
    Description - This mission also takes quite a bit of luck to pass on pro time. 
                   You will notice eight explosive barrels set up to the right of 
                   you. Run up in front of them so you are opposite of the tower
                   and use your L1 attack to make the barrel fly towards the 
                   building. With any luck, it'll fly the right distance and on 
                   target to hit the building. Just hit a couple of barrels the 
                   right way for it to make the tower come down. Sometimes the 
                   barrels don't get much distance and I found that they like to 
                   go to the right of where you're aiming them so just readjust
                   and hope for the best on this mission.
    
    *Alternative Strategy :
    I mentioned using the L1 attack but I saw a video thanks to Invisible Assassi 
    that showed a great way to do it with the R1 attack. You need to have a running 
    start and swing the hammer while running towards the barrel. You'll have to aim 
    to the right of the tower since the barrels like to go straight to the left.
    ________________________________________
    
    Free Fire Zone Missions
    ________________________________________
    
    Location    - Southwest corner of Free Fire Zone, the southeastern of the two
    Weapons     - Sledgehammer & Remote Charges [12]
    Time Limit  - 1:20
    Pro Time    - 0:20
    Description - This one is pretty simple. Sprint up the hill and simply throw
                   charges all around the walls. Don't worry too much about the 
                   front of the bunker since there's nothing supporting the roof on
                   the front, just go straight for the sides and the back to bring
                   it down. 
    
    Location    - Southwest corner of Free Fire Zone, the northwestern of the two
    Weapons     - Sledgehammer & Light Walker
    Time Limit  - 1:45
    Pro Time    - 1:00
    Description - Another straightfoward and simple mission. Jump in the light 
                   walker and run straight to the building in front of you. Smash 
                   through the perimeter of it and then go east and up the hill. 
                   Destroy the building up here the same way quickly. Lastly, climb 
                   a little further up the hill and destroy the bunker.
    ________________________________________
    
    Eos Missions
    ________________________________________
    
    Location    - To the east of the northeast Eos Safehouse, the southern of the
                   two demolition missions.
    Weapons     - Sledgehammer & Heavy Walker
    Time Limit  - 1:40
    Pro Time    - 0:50
    Description - This mission can get aggrivating because you don't have to 
                   destroy everything for it to complete it. Immediately sprint 
                   forward and grab the heavy walker. Start off by walking through 
                   the crates and cranes in the middle and head for the buildings 
                   that are built into the cliff. Use the R2/L2 attacks on the 
                   building to take out the roof as you walk through it destroying 
                   the rest. Walk through whatever crates or anything in the middle 
                   you haven't destroyed and do the same thing to the building 
                   opposite of the one you just destroyed.
    
    Location    - To the east of the northeast Eos Safehouse, the northern of the
                   two demolition missions
    Weapons     - Sledgehammer, Nano Rifle [5], & Thermobaric Rocket [2]
    Time Limit  - 4:00
    Pro Time    - 1:40
    Description - This mission takes a bit of luck. Pull out the thermobaric rocket
                   and look straight up. Shoot the large circular steel structure 
                   on the top. Try to hit the bottom of where it starts to get 
                   round. Run around the building and do the same exact thing to 
                   the other side. Hopefully, the whole thing will fall and crash 
                   on the building itself. From here you just need to use the nano 
                   rifle to destroy any extra small steel beams left that are 
                   supporting any large pieces of concrete that are left.
                   *Thanks to Xtreme Canadian for this method!
     __________________________________________________________________________  __
    |                                                                      |/// ///
    | 4. - Transporter Missions                                  RF04      |// ////
    |                                                                      |/ /////
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
    ________________________________________
    
    Dust Missions
    ________________________________________
    
    Location    - Northwest corner of Dust
    Time Limit  - 2:45.00
    Pro Time    - 2:05.00
    Description - This transporter mission takes a little bit of preperation to 
                   beat the pro time with. As you enter the EDF base here, you will 
                   see a large gate with a guard shack to the left. Destroy the 
                   shack and the wall right in front of it. Look to the southeast 
                   of this area and you will see another wall, you have to destroy 
                   this one as well. You should see a large hill right behind it 
                   that leads to the lower roads. Now you can get in the vehicle to 
                   start it. Immediately drive it through the opening in the wall 
                   you just made and jump down the cliff. Drive straight across the 
                   road here and drive it off the next cliff. Keep crossing the 
                   roads and driving off the cliffs until you reach the bottom of 
                   the hill and are forced to drive southeast to follow the 
                   markers. Look to the right side of the road for a small opening 
                   with some ore, drive down it for a small shortcut. Immediately 
                   when you get back on the road, look for the bridge above you. 
                   Drive up the small hill to the left of it to shave some more 
                   time off the clock. From here you just have to follow the 
                   markers all the way to the safehouse while trying to go as 
                   straight as possible through the turns to save some time.
    
    Location    - In the base north of the southern Dust Safehouse
    Time Limit  - 2:15.00
    Pro Time    - 2:00.00
    Description - Start out by destroying everything in your way directly in front 
                   of the vehicle up the hill. Now begin the mission and drive 
                   straight ahead. Drive through the small hole in the hill in 
                   front of you and turn left to reach the road again. There will 
                   be a tank that meets you when you reach the road again, do your 
                   best to avoid it. Follow the markers until you reach the next 
                   set of buildings with the large tower. The markers will tell you 
                   to go to the right of the building but instead, just jump off 
                   the small hill and go in between the building and the tower. 
                   When you the road goes straight west, you will reach two more 
                   EDF vehicles that will try to destroy you. Do your best to get 
                   around them. From here, you just have to follow the markers 
                   until you reach the Parker Safehouse.
    
    Location    - In the base east of the northern Dust Safehouse
    Time Limit  - 0:55.00
    Pro Time    - 0:45.00
    Description - Hop in the vehicle and immediately turn left to follow the 
                   markers. Pay attention to the wall on the left side. Smash 
                   through the wall just to the left of the rock and you will end 
                   up back on the road. Now just follow the markers until you reach 
                   the safehouse.
    
    Location    - Behind a gas station along the western road directly north of the
                   southern Dust Safehouse
    Time Limit  - 1:15.00
    Pro Time    - 1:05.00
    Description - There isn't much to this particular mission. Make a left as you 
                   exit the rear of the gas station and simply follow the markers
                   to the Dust Safehouse. There will be a few EDF vehicles that 
                   will try to slow you down but they're easy to avoid.
    ________________________________________
    
    Badlands Missions
    ________________________________________
    
    Location    - Southwest corner of Badlands
    Time Limit  - 2:45.00
    Pro Time    - 2:25.00
    Description - Immediately go in reverse until you drive off the cliff behind 
                   you. Now quickly start to drive west and follow the markers. You 
                   will notice a few marauder vehicles trying to stop you, just do 
                   your best to avoid them. From here, simply follow the markers up 
                   to Oasis and you will see two EDF vehicles driving towards you. 
                   Simply drive by them and they won't be able to catch up. Now 
                   just follow the markers until you reach the Oasis Safehouse.
    
    Location    - Northwest corner of Badlands
    Time Limit  - 2:15.00
    Pro Time    - 1:35.00
    Description - To prepare for this transporter mission, destroy everything 
                   directly in front of the vehicle including the wall but to the 
                   west of the tower. Grab the vehicle and drive through the area 
                   you just opened up and follow the markers. There will be several 
                   roadblocks in your way. Just stay on the road and follow the 
                   markers. You could easily smash through the low barriers in this 
                   vehicle so just smash through them instead of trying to go 
                   around. The first roadblock is at the bridge, the next is at the 
                   checkpoint just before Dust, and the last is at the gas station 
                   at the top of the hill when you first enter Dust. You should 
                   drive around the third roadblock to the left since you're going 
                   to the left anyway. From here, just avoid any EDF vehicles that 
                   get in your way and follow the markers to the safehouse.
    
    Location    - Northern transporter mission in Badlands Safehouse
    Time Limit  - 4:05.00
    Pro Time    - 3:35.00
    Description - Immediately make a right turn and follow the markers out of the
                   safehouse. You will see the markers lead up a hill with the 
                   building at the top to the right. The markers will sort of turn
                   to the left as you get to the top, just keep going straight.
                   Once you go in the air, you'll be forced to make a right turn so
                   try to cut through this S turn in one motion. Now you just 
                   basically have to follow the markers for a long time. You will 
                   reach the blown out bridge that was destroyed for a mission in 
                   Dust and the markers will tell you to go to the left of the 
                   bridge but instead, go over the hill to the right. From here, 
                   you just have to follow the markers until the end.
    
    Location    - Southern transporter mission in Badlands Safehouse
    Time Limit  - 2:50.00
    Pro Time    - 2:25.00
    Description - Start off by breaking everything in front of this vehicle so you 
                   can start easily. As you leve the safehouse, some marauders will 
                   approach you, just avoid them. Follow the same strategy as you 
                   reach the road as the above mission. As you go up the hill with 
                   the demolition building, go to the right of the markers to cut 
                   through the S turn that they'll force you through at the other 
                   side of the hill. From here, just follow the markers and watch 
                   for marauders chasing you. Also when you enter Dust, there will 
                   be two EDF vehicles that you will pass that will shoot at you so 
                   avoid them as well.
    ________________________________________
    
    Oasis Missions
    ________________________________________
    
    Location    - In the base northwest of the Oasis Safehouse
    Time Limit  - 3:00.00
    Pro Time    - 2:20.00
    Description - There's a decent amount of work to start this mission. Head all 
                   the way to the vehicle and look straight ahead from where the 
                   vehicle is parked. There will be a large hill there that gets a 
                   bit lower to the right of it. Smash every wall and crate in your 
                   way to that hill slightly to the right. Now hop in and drive 
                   straight up that hill and over it completely to the road on the 
                   other side. There will be several EDF vehicles chasing you along 
                   with a flyer which will meet you at the top of the hill. Follow 
                   the markers all the way until you reach Badlands. You'll see the 
                   marker shift to the left off the road and then go right. Stay to 
                   the left to just go to the left of all the rocks here. Follow 
                   the markers from here until you reach the destination.
    
    Location    - Northwest corner of Oasis
    Time Limit  - 1:20.00
    Pro Time    - 1:10.00
    Description - This mission really just requires you to be a good driver. 
                   There's no tricks to this one at all, simply follow the line to 
                   the Oasis Safehouse.
    
    Location    - Far West edge of Oasis
    Time Limit  - 3:10.00
    Pro Time    - 2:45.00
    Description - To start, you may want to destroy the large tanks to the left of
                   where you'll be leaving this area from. From here you pretty 
                   much just have to follow the markers again. As you enter 
                   Badlands, there will be several Marauders and EDF after you to 
                   slow you down so don't let them. Just follow the markers and 
                   make sure to cut straight through the S turn just before the 
                   hill with the demolition mission on it to save some time.
    ________________________________________
    
    Free Fire Zone Missions
    ________________________________________
    
    Location    - In a cliff just outside the artillery base in northeast Free Fire
                   Zone
    Time Limit  - 4:40.00
    Pro Time    - 4:05.00
    Description - Go down the hill in front of you and pay attention to the bridge 
                   up above you. Look for a hill to the right of it that you can 
                   climb, drive straight up it. Hug the right side at the top to go 
                   around the rocks. Keep going straight and down the little canyon 
                   straight ahead, there will be three canyons to choose from, 
                   left, middle, and right, go down the middle. From here, you'll 
                   see the markers. Follow them all the way until you reach the 
                   bridge destroyed in a Dust mission. Jump the hill to the left 
                   instead of following the markers to the right. Now follow the 
                   markers all the way to the Oasis safehouse.
    
    Location    - In the canyon in southern Free Fire Zone and northern Parker
    Time Limit  - 1:35.00
    Pro Time    - 1:25.00
    Description - Drive straight ahead but don't follow the markers. Drive to the 
                   south around the hill where you will see two ore. Drive up that 
                   path and hug the right side. Climb this hill to the top of the 
                   road. Don't worry if it takes a while because you will have 
                   plenty of time to climb this hill. Get to the road at the top 
                   and just follow the markers to the Parker Safehouse.
    ________________________________________
    
    Eos Missions
    ________________________________________
    
    Location    - West of the western Eos Safehouse
    Time Limit  - 3:05.00
    Pro Time    - 2:00.00
    Description - Imediately drive to the left and up the hill through the small 
                   chasm. Once you get through it, you will see the markers appear 
                   on the road. Don't follow them, instead go to the left of the
                   next set of rocks. Go right at the next split here and follow 
                   this very tight path. Pay attention to the mini-map for when you 
                   are about to approach a road going south. Climb the hill and get
                   onto the road. The markers will keep telling you to turn around,
                   ignore them and follow this road. After you cross the bridge, 
                   you will see the markers again. Follow them into Parker. You 
                   will see a small S turn area. Ignore it and drive over the hill
                   and onto the road below. From here, just follow the markers to
                   the Parker Safehouse.
    
    Location    - Northwest corner of Eos
    Time Limit  - 1:25.00
    Pro Time    - 0:50.00
    Description - You'll have to prepare for this one a little bit. You'll have to
                   destroy the fence and building to your left so you will be able 
                   to drive off the edge of the cliff. You don't have to destroy 
                   the whole building, just use your judgement for how much space 
                   you'll need. Drive off the cliff here and follow the markers 
                   until they turn to the right and then left. Don't follow them to 
                   the left, go to the right. Drive down here and over the first 
                   bridge. Make a sharp left turn and drive off the left side of 
                   the second bridge. Drive down this road and look for the 
                   safehouse, there will be a propaganda sign just to the left of 
                   it. Try to the right of that sign and just drive as fast as you 
                   can up the cliff. If you do this fast enough, you will reach the 
                   top of the cliff and the safehouse will be right there.
    
    Location    - Northern section of Eos at the broadcast station
    Time Limit  - 1:40.00
    Pro Time    - 1:25.00
    Description - Immediately turn the vehicle around and drive down the hill. 
                   Drive off the cliff at the bottom to land on the road down 
                   below. Now just follow the markers until you reach the Eos
                   Safehouse.
    ________________________________________
    
    Mount Vogel Missions
    ________________________________________
    
    Location    - Along northern road of Mount Vogel
    Time Limit  - 3:40.00
    Pro Time    - 3:00.00
    Description - Follow the markers until you are about to leave the EDF base. 
                   Smash through the small wall off the edge of the cliff for a big
                   shortcut and follow the markers even further. Follow the markers
                   until you reach the gas station at the foot of the cliff with 
                   the safehouse. Drive up through the small chasm to cut down on a
                   windy road and then follow the markers up the hill to the Eos
                   Safehouse.
    
    Location    - Along southern road of Mount Vogel, to the far east
    Time Limit  - 10:00.00
    Pro Time    - 8:00.00
    Description - Follow the markers all the way to the bottom of Mount Vogel. At 
                   the bottom is a small walled off area, turn to the right as you 
                   pass it to cut through this very wide turn. Now follow the 
                   markers until you are about to leave the EDF base in Eos. Drive 
                   off the edge of the cliff just before you exit the base. Follow 
                   the markers from here until you reach the gas station at the 
                   foot of the cliff with the Eos safehouse. Drive through the 
                   small chasm and go to the left of the rocks on the other side. 
                   Go right at the split and pay attention to your mini map for a 
                   road that goes south. Go up the hill in this chasm to get onto 
                   that road and follow this road until the marker reappears in 
                   front of you. From here you can just follow the markers all the 
                   way to the Marauder safehouse in the far southeast corner of 
                   Badlands.
     __________________________________________________________________________  __
    |                                                                      |/// ///
    | 5. - Guerilla Actions                                      RF05      |// ////
    |                                                                      |/ /////
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
    ________________________________________
    
    Parker
    ________________________________________
    
    EDF Assault
    Location    - Radio Spawn
    Control     - 30
    Morale      - 15
    Description - Head over to the town of Parker to the east of the safehouse and
                   hide along the small walls with the other faction members. The
                   EDF soldiers will all approach from the road to the west. Simply
                   kill them off as they approach until you complete the mission.
    
    EDF Assault
    Location    - Radio Spawn
    Control     - 30
    Morale      - 15
    Description - Head over to the far southwest corner of Parker and find some 
                   cover with your fellow Red Faction members. There will be a 
                   couple of vehicles that come in this mission along the ground 
                   along with some foot soldiers that will approach from the hill 
                   to the left. Fight them all off until you complete the mission.
    
    House Arrest
    Location    - Southwest corner of Parker
    Control     - 25
    Morale      - 15
    Description - Follow the markers to the building with the hostage in it. Clear 
                   out the area outside of the building. Slowly advance in when the 
                   outside is clear. Kill the enemies on the first floor and slowly 
                   climb the stairs to kill a few more enemies. Free the hostage 
                   and quickly get to the nearest vehicle. Drive to the safehouse 
                   from here.
    
    House Arrest
    Location    - Northeast of Parker Safehouse
    Control     - 25
    Morale      - 20
    Description - The hostages will be in the northeastern most building in this
                   area. Kill the four EDF soldiers guarding it and go inside to 
                   free them. There will be a ladder on the western side that you
                   have to climb to free the hostage upstairs and you can walk
                   straight into the downstairs hostage. Free both of them and 
                   return them safely to the safehouse.
    ________________________________________
    
    Dust
    ________________________________________
    
    Convoy
    Location    - Radio Spawn
    Control     - 35
    Morale      - 10
    Description - They will start from the wind farm in the north section of Dust
                   and drive down to Parker. The best way to do this since they 
                   will put a lot of pressure on you is to wait at the point 
                   closest to the Dust Safehouse. Use a rocket launcher to destroy 
                   as many vehicles as you can and set charges if you have time. 
                   When there are a lot of soldiers here, just run to your 
                   safehouse to go back to green and restock on ammo. Now just 
                   chase them down and finish them. 
    
    Convoy 
    Location    - Radio Spawn
    Control     - 40
    Morale      - 10
    Description - In this mission, you will have to steal an EDF APC. They will 
                   start in the far south and drive to the far north. Try to grab a
                   dump truck and just slamming into the APC when you reach it. 
                   Hopefully this will lure the soldier inside out of it. If you
                   are having trouble pulling the soldier out, you may want to get
                   the arc welder and kill him while he's inside the APC. Once you
                   get it, you have to drive it to the northern Dust Safehouse.
    
    House Arrest
    Location    - Just east of the northern Dust Safehouse
    Control     - 25
    Morale      - 20
    Description - Grab a dump truck and follow the markers to the north. Pass the
                   building holding the hostages and make a u turn. This time smash 
                   through the wall and the left corner of the building from this 
                   angle. They will start to shoot at you but you will have enough 
                   time to run inside the corner of the building you just smashed 
                   in and free the hostages. Jump back in your dump truck and 
                   simply wait for the hostages to get in the back. Drive back to 
                   the safehouse while avoiding the roadblock you will meet 
                   halfway.
    
    Guerilla Raid
    Location    - Just south of the wind farm in the northern Dust
    Control     - 30
    Morale      - 10
    Description - Follow the markers to the building in the north. If you can get a
                   dump truck, use it. Get out of the dump truck as you approach 
                   the building to let the other guerillas out and get back in.
                   Drive the dump truck straight into the building and back in and
                   out a couple of times until the whole building comes down. If
                   you don't have a dump truck, use a rocket launcher to bring it 
                   down or just kill all of the EDF soldiers there.
    
    Guerilla Raid
    Location    - In hills directly east of northern Dust Safehouse
    Control     - 30
    Morale      - 10
    Description - Follow the markers to get to the Ark refinery. Take a left once 
                   you get inside and climb the hills while you kill the soldiers 
                   in your way. Keep climbing until you reach the building with the 
                   marker on it. Throw some charges over the wall to destroy as 
                   much as you can and kill any soldiers around it. Break down the 
                   wall with your hammer and finish the building off.
    
    EDF Assault
    Location    - Radio Spawn
    Control     - 30
    Morale      - 10
    Description - This one is for the housing complex north of the EDF base to the 
                   far south, it is hidden in a canyon. Get over there as fast as 
                   you can and go up the stairs to the first building you see. 
                   Simply fight from here as you take on all of the EDF soldiers 
                   that come your way.
    *PLEASE NOTE - You will have to do this mission two times total.
    
    Convoy
    Location    - Radio Spawn
    Control     - 35
    Morale      - 10
    Description - This convoy will go from the comm center to the west of the 
                   northern Dust Safehouse and will drive down the far eastern road 
                   to the southern EDF base. Try to cut them off as soon as 
                   possible and return to the northern safehoue to lose them if 
                   necessary. There's only three vehicles you have to destroy in 
                   this one so it shouldn't be too difficult.
    
    Interception
    Location    - Radio Spawn
    Control     - 20
    Morale      - 20
    Description - This will be around the quarry in the western part of Dust. 
                   Simply equip your rocket launcher and shoot the vehicle a couple 
                   of times until it explodes. Grab the info and get out of there 
                   as quickly as you can. The mission will be complete when you 
                   lower your alert level to green, I suggest just heading for a 
                   safehouse, hopefully it will go green before you even reach it.
    
    Convoy
    Location    - Radio Spawned
    Control     - 35
    Morale      - 20
    Description - They will start in Badlands, cut through Dust, and go to Free 
                   Fire Zone. You will have to cut them off in Dust for your best 
                   chance. Get ready by the gas station just south of the Dust town 
                   hall and wait for them. Destroy as many as you can and run to 
                   the safehouse if you need to lose them. Finish them off before 
                   they reach Free Fire Zone. There will be a total of 4 APCs so 
                   make sure to have a rocket launcher will full ammo.
    
    Guerilla Raid
    Location    - In the far west corner of Dust in the mountains above the quarry
    Control     - 30
    Morale      - 10
    Description - This is another guerilla raid that the best way to do it is to 
                   simply grab a dump truck and smash through the barricades at the
                   start and then just run through the building a couple of times.
    
    Collateral Damage
    Location    - Along the western road the goes north/south in southern Dust
    Control     - 40
    Morale      - 10
    Description - These missions are pretty easy. Just shoot everything with the 
                   markers over them, the EDF soldiers, EDF vehicles, and any 
                   property marked red on the minimap. This includes the windmills 
                   and large explosive tanks throughout the area. Just make sure 
                   not to kill any guerillas or it will deduct from your total. You 
                   need to cause 35 million credits of EDF damage for this mission.
    
    Collateral Damage
    Location    - To the east of the southern most road from Parker
    Control     - 40
    Morale      - 10
    Description - You need another 35 million credits of damage in this mission. 
                   Do the same thing as the above mission, just destroy everything 
                   with markers over them. This will be the first mission with EDF 
                   flyers, try to take thes down because they are worth a lot of 
                   credits.
    
    Guerilla Raid
    Location    - On the north/south road to the west of the EDF executive housing
    Control     - 30
    Morale      - 10
    Description - Another raid that is easiest by taking a dump truck and smashing 
                   through the EDF base.
    
    Convoy
    Location    - Radio Spawn
    Control     - 40
    Morale      - 10
    Description - There will be an APC leaving the town of Dust in the east and 
                   heading up to an EDF base in Oasis. Try to cut him off 
                   immediately while in Dust and bring the APC to the northern Dust 
                   safehouse. A good way to lure the driver out is to toss a charge
                   on the top of the APC and kill the gunner with it and then the
                   driver will most likely stop and get out.
    
    House Arrest
    Location    - Town of Dust, southeast of northern Dust Safehouse
    Control     - 25
    Morale      - 20
    Description - This particular house arrest mission is fairly difficult. 
                   Approach the building here with caution and kill the few EDF 
                   soldiers outside. The best thing to do is smash a large vehicle 
                   to the side of the building. Enter the building and run 
                   upstairs. Kill any soldiers in the building. Free the hostages 
                   upstairs and lead them to your vehicle parked outside. By now, 
                   there will be a lot of EDF soldiers coming your way in APCs so 
                   be very careful. If your vehicle is destroyed, try to steal an 
                   APC and just lead them safely to the Dust Safehouse.
    
    House Arrest
    Location    - Along west side of Dust, southeast of the quarry
    Control     - 25
    Morale      - 20
    Description - Grab a dump truck and drive to the marker. Smash through the 
                   northern side of the building and enter it. Free the two 
                   hostages and jump back in your dump truck. Give the guerillas 
                   time to get in the truck with you and drive them to the northern 
                   Dust Safehouse.
    
    Convoy
    Location    - Radio Spawn
    Control     - 40
    Morale      - 10
    Description - The convoy will start way up in Oasis and come down to the Chem
                   Depot in Dust. Try to stop it as it passes the northern Dust 
                   Safehouse. You may want to have the Arc Welder for this mission
                   because it's the best way to remove the driver without damaging
                   the vehicle. The vehicle also isn't heavily armored so it could
                   be a pain. I suggest destroying a couple of EDF vehicles before
                   you get into the vehicle too so they won't follow or shoot you.
    
    Interception
    Location    - Radio Spawn
    Control     - 20
    Morale      - 20
    Description - This will start in the wind farm to the north. Have the heat
                   seeking rocket launcher handy and just destroy the vehicle from 
                   a distance. Grab the intel and head for the Dust Safehouse.
    
    Interception
    Location    - Radio Spawn
    Control     - 20
    Morale      - 20
    Description - This one starts near the Town of Dust in the southeast corner.
                   Simply get ahead of where he's going and destroy the vehicle 
                   with a couple quick shots of the heat seeking rocket launcher. 
                   Grab the intel and head over to the Dust Safehouse.
    
    House Arrest
    Location    - Southwest corner of Dust
    Control     - 25
    Morale      - 15
    Description - Be very careful as you approach this building. Kill everybody
                   outside to the sides of the building. Be careful with anybody in
                   front of it because there are several explosives inside. Free 
                   the hostage and grab the EDF vehicle out front. Simply smash 
                   through the small wall to the left of the building and drive him 
                   to the southern Dust Safehouse to safety.
    
    Heavy Metal
    Location    - Southwest corner of Dust
    Control     - 10
    Salvage     - 50
    Description - This mission is pretty fun because you get to control a tank and
                   just destroy EDF vehicles. Around 20-25, you will see a tank
                   appear. This should be your main priority. After you destroy the
                   tank, go back to the regular vehicles.
    
    Heavy Metal
    Location    - In canyon directly south of northern Dust Safehouse
    Control     - 10
    Salvage     - 50
    Description - This one is a little bit of a pain because the light walker is a
                   little difficult to handle. The best thing to do is if you are
                   running at a group of soldiers, use the R2/L2 attacks and if you
                   are running at a single soldier, use the R1/L1 attacks. Also use
                   the R2/L2 smash attacks on vehicles. The sooner the better 
                   because if you do it before they can get out, you'll get credit 
                   for the kills.
    ________________________________________
    
    Badlands
    ________________________________________
    
    Location    - Radio Spawn
    Control     - 35
    Morale      - 10
    Description - This could start in Dust still if you haven't finished liberating
                   Dust but it is considered a Badlands mission. This is just 
                   another one of those convoy missions where you have to destroy 
                   the enemy convoy. Bring at least a rocket launcher and the arc
                   welder. Destroy the first vehicle when your alert level is still
                   green with the rocket launcher. Run to the tank and use the arc
                   welder to kill the driver. Hop inside and destroy the other two
                   vehicles with the tank.
    
    Heavy Metal
    Location    - Outside of the EDF base just east of the Harrington Memorial 
                   Bridge
    Control     - 10
    Salvage     - 75
    Description - Get in the tank and just don't move. You may be tempted to break
                   through the fence but don't do it. Sit here and turn the turret
                   around. Just destroy all of the EDF vehicles that get in your
                   way. Towards the end, they will send a lot of APCs so be quick.
    
    Heavy Metal
    Location    - Along the western edge of Badlands in between the two entrances
                   from Dust
    Control     - 10
    Salvage     - 75
    Description - In this mission you have to destroy 25 EDF vehicles in a heavy
                   walker. Let the vehicles come to you and just use the R2/L2 
                   slam attacks to kill them all. One hit from the R2/L2 attacks
                   will destroy all of the vehicles. Aim for the ones with the 
                   plasma cannons on top first when they are close.
    
    Collateral Damage
    Location    - Northeastern corner of Badlands
    Control     - 40
    Morale      - 10
    Description - You have to score 55 million credits of damage in this mission.
                   There are a lot of vehicles chasing you in this but no flyers.
                   Try to focus on the buildings with markers over them and then
                   fight off the vehicles.
    
    Interception
    Location    - Radio Spawn
    Control     - 20
    Morale      - 20
    Description - This one will spawn right by the Badlands safehouse. Just keep a 
                   distance and kill him with the heat seeking rocket launcher and 
                   just go up the hill to lose the alert.
    ________________________________________
    
    Oasis
    ________________________________________
    
    EDF Assault
    Location    - Radio Spawn
    Control     - 30
    Morale      - 15
    Description - This missions starts in the apartments in northeastern Oasis.
                   You will already see several EDF ahead of you. You will be 
                   behind all of them so they will be easy to kill. All the EDF has 
                   to send is two APCs and a tank. Blow up the APCs with rockets 
                   before the soldiers can get out and then just destroy the tank 
                   with a couple rockets before it destroys the apartment building 
                   to finish this mission.
    
    EDF Assault
    Location    - Radio Spawn
    Control     - 30
    Morale      - 10
    Description - This mission will be at the Oasis Safehouse. You can actually go 
                   all the way to the top of the hill that they will come from and 
                   destroy the vehicles before they even reach the safehouse. There 
                   will just be a couple of APCs full of people and one flyer to 
                   take out.
    
    Interception
    Location    - Radio Spawn
    Control     - 20
    Morale      - 20
    Description - This mission will begin in northeast Oasis. As he leaves the 
                   building complex, he will turn west so try to cut him off. 
                   Destroy his vehicle and grab the intel. Simply lost your alert 
                   to complete the mission, just run to the safehouse.
    
    Interception
    Location    - Radio Spawn
    Control     - 20
    Morale      - 20
    Description - This mission will begin in southeast Oasis. Just like the other
                   Interception missions, cut him off and destroy his vehicle with
                   a couple of rocket launcher shots. Grab the intel and lose the
                   alert.
    
    House Arrest
    Location    - Northeastern corner of Oasis
    Control     - 25
    Morale      - 20
    Description - Go to the building and there will be two areas in it. The 
                   southern side will have the hostage on the first floor and the 
                   northern side will be on the second floor. There's a wall 
                   seperating both sides but you can break it down for easy access. 
                   Lead the hostages to your safehouse to complete this mission.
    
    House Arrest
    Location    - Eastern most mission in southeastern Oasis
    Control     - 25
    Morale      - 20
    Description - Drive over to this building and be very careful entering. The
                   hostages are at opposite corners of the store so you can't just
                   smash through the walls. Get in there while clearing it out and
                   save the hostages inside.
    
    Heavy Metal
    Location    - Southern most mission in southeastern Oasis
    Control     - 10
    Salvage     - 75
    Description - This mission is very simple, you are given a combat walker with
                   rocket launchers strapped to its shoulders and have to take out
                   thirty EDF vehicles. There are no tanks or flyers, not even 
                   APCs. There is your occasional armored car but they're mostly
                   the standard EDF vehicle. Just destroy them as you see them.
    
    Guerilla Raid
    Location    - Western most mission in southeastern Oasis
    Control     - 30
    Morale      - 10
    Description - This building may be small but there's a lot of supports in there
                   so it might take a while to bring down. Still, you should focus
                   on the building instead of the troops. Try to ram a vehicle 
                   through it a couple of times and then just finish off whatever 
                   supports you missed with the nano rifle.
    
    Guerilla Raid
    Location    - Notheastern Oasis
    Control     - 30
    Morale      - 10
    Description - This guerilla raid is simple. The inside of the building doesn't
                   have anything supporting the roof so just blow out all the walls
                   with your rocket launcher while the other guerillas distract the
                   EDF and the building will come down pretty quickly.
    
    House Arrest
    Location    - In Oasis Safehouse
    Control     - 25
    Morale      - 25
    Description - Drive to the town hall and smash through all the small walls to
                   get straight to the building. Free the hostages inside or if you
                   just want to complete the mission, free just the one in the back 
                   right corner. Get them in your car and drive out of here. Since 
                   your car will probably be very damaged at this point, grab 
                   another car before leaving here since you will have to face 
                   heavy resistance on your way out. Lead him to the Oasis 
                   Safehouse to complete the mission.
    
    Guerilla Raid
    Location    - Directly west of Oasis Safehouse at end of road
    Control     - 30
    Morale      - 10
    Description - As a warning, you can't just break through the wall next to the
                   building you have to destroy because there's a massive explosion
                   set by marauders that will kill you if you try. You're going to 
                   have to go in the hard way through the front gate and fight your 
                   way to the building in the back. The guerillas will set charges 
                   here and blow the building up if they're still alive so just 
                   give them some time and enjoy the fireworks.
    
    Collateral Damage
    Location    - Directly west of Oasis Safehouse at end of road
    Control     - 40
    Morale      - 10
    Description - This mission is very easy since you only need 30 million credits.
                   There's plenty of targets, most noteably the smoke stacks. The 
                   challenge in this mission isn't doing the certain amount of 
                   damage but it's surviving! They send a lot of enemies at you so
                   make sure to kill them quickly. As you approach road blocks, aim
                   for the turrets up front that shoot the plasma cannons, they are
                   the strongest. 
    
    Guerilla Raid
    Location    - West of the above two missions/Southwestern Oasis
    Control     - 30
    Morale      - 10
    Description - Bring the guerillas to the northwestern corner of Oasis. You will
                   have to destroy the large building with the marker on it. This
                   building is actually pretty easy to destroy since there's 
                   nothing supporting it in the middle. Just take out the walls 
                   with a couple shots of the rocket launcher while the other 
                   guerillas distract the EDF and you'll complete this mission in 
                   no time.
    
    Heavy Metal
    Location    - By the three demolition missions in Oasis
    Control     - 10
    Salvage     - 75
    Description - In this mission, you are equipped with a light walker and are 
                   sent on a mission to kill eighty EDF soldiers in the immediate
                   area. Destroy all the APCs you see as quickly as possible 
                   because they all hold four soldiers. You could easily get 
                   halfway through the mission just destroying APCs before foot 
                   soldiers appear. Kill the foot soldiers when they get in your 
                   way but focus on those APCs until you reach the mark.
    
    House Arrest
    Location    - Far western edge of Oasis
    Control     - 25
    Morale      - 25
    Description - This house arrest mission is fairly difficult because some of the
                   hostages are up stairs. There's also plenty of EDF soldiers 
                   trying to stop you here which makes even reaching those hostages 
                   difficult. If you want, you can just save the one downstairs in 
                   the northern corner of the building. Approach the building from 
                   the north and smash through the north wall. Kill a couple of 
                   troops and free the one hostage downstairs. Just get back in 
                   your vehicle and leave the others behind, you will still 
                   complete the mission.
    
                  Thanks to Agrafuese for the following tip on this guerilla 
                   action:
    
                   Most people take the road straight up to the building where the 
                   hostages are located. This is a bad idea, because it alerts the 
                   guards immediately, most of whom are driving heavily armed 
                   vehicles. I've found the best way to do it is to come up from 
                   behind the hills located at the back of the building. There are 
                   probably a few ways to get up on that hill, and it's not very 
                   hard at all - it just takes some quick exploring. Your alert 
                   meter should stay green as you come up over the hill. At that 
                   point, you can quietly descend into the rear entrance of the 
                   building, alerting only a few of the guards. In my case, I was 
                   able to get to the second floor of the building before anyone 
                   saw me at all.
    
                   Another VERY helpful piece of advice here: before you start the 
                   mission, make sure you are equipped with the arc welder, and 
                   make sure you purchased the friend detector for it. That way, 
                   you can stun your opponents as you encounter resistance without 
                   accidentally harming the hostages. You shouldn't need any other 
                   gun for this mission.
    
                   Now, once inside the building, you want to begin rescuing the 
                   hostages starting from the TOP floor. This way, you're not 
                   having them follow you up and down and all over the place, 
                   providing fodder for the guards. If you've done everything 
                   right, you should be able to quickly run out to the truck parked 
                   outside the front entrance and drive away with all of your 
                   hostages in tow.
    
    Heavy Metal
    Location    - Far western edge of Oasis
    Control     - 10
    Salvage     - 75
    Description - This one starts off pretty easy but can get tough towards the 
                   end. Quickly run to the rocket turret and use it. All of the 
                   vehicles will come from the hill to east, slightly to your right 
                   from where the turret is. They will all come from over the hill 
                   and none of them will come from the path along the side road. 
                   You need to destroy 25 EDF vehicles that get in your way. It 
                   gets tough because around the 15th vehicle, you will start to 
                   see flyers. Try to take them out quickly when they get close 
                   while focusing on the APCs and other small cars when they are 
                   further away.
    ________________________________________
    
    Eos
    ________________________________________
    
    Interception
    Location    - Radio Spawn
    Control     - 20
    Morale      - 20
    Description - This mission will start in the northwestern corner of Eos by the 
                   transporter mission. Simply destroy the vehicle and grab the
                   intel. Bring it to a safehouse to complete the mission. 
    
    Interception
    Location    - Radio Spawn
    Control     - 20
    Morale      - 20
    Description - This mission will start in the northeastern corner of main city
                   of Eos before the road going to the far north. Simply destroy
                   the vehicle and grab his intel, bring it to a safe location.
    
    Guerilla Raid
    Location    - In the eastern Eos Safehouse
    Control     - 30
    Morale      - 10
    Description - Head over to the building and kill any soldiers there. There's a
                   couple of EDF flying vehicles in the area so shoot them down 
                   quickly. Once you clear the area, the other guerillas will set 
                   up bombs to bring the whole building down.
    
    House Arrest
    Location    - Northeast of the eastern Eos Safehouse
    Control     - 25
    Morale      - 20
    Description - Head over to the building and get your vehicle close to it. The
                   first hostage will be on the second floor and the second hostage
                   will be on the third floor. Free them and get in your vehicle 
                   because EDF soldiers start to swarm in when you free both of 
                   them. Just bring them to the safehouse to complete the mission.
    
    Collateral Damage
    Location    - Far eastern edge of Eos, the eastern of the two
    Control     - 40
    Morale      - 10
    Description - The 80 million credit might look a little overwhelming but it's
                   actually pretty simple. The main targets you should hit are the
                   electric propaganda signs which seem to do 5 million credits 
                   each. There's also a couple flyers in your way and you circle 
                   the large building complex in the north a couple of times, 
                   enough to level the entire area.
    
    Collateral Damage
    Location    - Far eastern edge of Eos, the western of the two
    Control     - 40
    Morale      - 10
    Description - This mission requires you to destroy 75 million credits of EDF 
                   property. Again, a simple task. Look for the electric propaganda
                   signs since they do 5 million credits each. Also try to shoot 
                   down any flyers you see and destroy all the road blocks. You 
                   should easily get this total.
    
    Collateral Damage
    Location    - To the west of the western Eos Safehouse
    Control     - 40
    Morale      - 10
    Description - This mission requires another 75 million but it's still easy to
                   reach that amount. He drives around most of the city roads which
                   means lots of electric propaganda signs to shoot at. Those signs
                   and the flyers should be your number one priority in this 
                   mission.
    
    Heavy Metal
    Location    - To the west of the western Eos Safehouse
    Control     - 10
    Salvage     - 100
    Description - In this mission you are given a combat walker and have to kill 
                   125 EDF soldiers. It's very easy to do since this walker is
                   basically a tank. Just aim for vehicles as much as possible
                   because they will hold several enemies inside.
    
    Guerilla Raid
    Location    - East of the Eos Memorial Bridge
    Control     - 30
    Morale      - 10
    Description - This mission is pretty simple, there's a lot of EDF soldiers here
                   but you can easily take down the building to finish this mission
                   quick. Just bring down the center building to complete it, don't
                   bother touching the others.
    
    House Arrest
    Location    - Northwest corner of Eos
    Control     - 25
    Morale      - 25
    Description - Go to the building with the marker over it. All of the hostages
                   will be in the same room on the third floor. Bring them out 
                   quickly since a lot of EDF soldiers will appear and bring them
                   to the safehouse.
    
    House Arrest
    Location    - Just south of the martian council
    Control     - 25
    Morale      - 25
    Description - This mission starts off simple but gets tough. Go to the building
                   with the hostages and kill the three guards there. Free all of
                   the prisoners on the first floor and get them in a car. By the
                   time they all get in your car, there will be a lot of enemies
                   around you and they'll follow you so get to the safehouse 
                   quickly.
    
    Guerilla Raid
    Location    - North of the martian council
    Control     - 30
    Morale      - 10
    Description - This mission is very simple, get on the small cliff opposite of 
                   the building with the marker on it and just shoot rockets at it
                   to bring it down.
    
    Heavy Metal
    Location    - North of the martian council
    Control     - 10
    Salvage     - 100
    Description - This one gets tough towards the end. You are given a tank and 
                   have to destroy 35 vehicles. The beginning is easy but towards
                   the end, you will have to fight off several tanks at once so you
                   have to be quick. 
    
    Convoy
    Location    - Radio Spawn
    Control     - 30
    Morale      - 10
    Description - This one seems to spawn in Free Fire Zone. You have to capture 
                   the vehicle and bring it to a safehouse. I suggest using the Arc 
                   Welder to electrocute the driver and steal it with as much 
                   health as possible.
    
    House Arrest
    Location    - Western Eos Safehouse
    Control     - 25
    Morale      - 15
    Description - Go to the building on the map and kill the guards outside. Get to
                   the second floor of the building to free the hostage. Bring the
                   prisoner to your car and bring them to a safehouse.
    
    EDF Assault
    Location    - Radio Spawn
    Control     - 30
    Morale      - 10
    Description - This mission will start in the southeast corner just north of the
                   eastern Eos Safehouse. The EDF will attack from all sides here 
                   so be very careful.
    
    Convoy
    Location    - Radio Spawn
    Control     - 30
    Morale      - 10
    Description - This convoy will begin in the northern section of Eos. They will
                   drive from the Martian Council to the Free Fire Zone. Just 
                   destroy all the vehicles that come towards you for this mission.
    
    EDF Assault
    Location    - Radio Spawn
    Control     - 30
    Morale      - 10
    Description - This mission will begin at the gas station by the eastern Eos
                   Safehouse. They will come from the north and west. Destroy the
                   vehicles early to complete this mission.
    
    EDF Assault
    Location    - Radio Spawn
    Control     - 30
    Morale      - 10
    Description - This mission begins north of the Memorial Bridge. There's really
                   nothing special to this mission like the rest of the EDF Assault
                   missions, just fight off the EDF as they try to take over this
                   area.
    
    EDF Assault
    Location    - Radio Spawn
    Control     - 30
    Morale      - 10
    Description - This mission is near the above mission slighlty northeast of the
                   Eos Memorial Bridge. Just fight off the EDF as they approach.
    
    Interception
    Location    - Radio Spawn
    Control     - 20
    Morale      - 20
    Description - For this mission, you have to complete all of the collateral
                   damage missions. It starts in the Martian Council. Just destroy
                   the vehicle, grab the intel, and lose the alert level to 
                   complete this mission.
     __________________________________________________________________________  __
    |                                                                      |/// ///
    | 6. - Ore Locations                                         RF06      |// ////
    |                                                                      |/ /////
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
    ________________________________________
    
    Parker
    ________________________________________
    
    Leave the Parker Safehouse and before you even reach the road, there will be 
    one to your left and to your right. 
    
    Go to the southwest corner for two ores behind the buildings. Climb the hill to 
    the east in the south corner here and there will be one more at the top of the 
    hill. 
    
    Take the western road out of the Parker Safehouse and there will be one on the 
    side of the road to the right. From there, continue north and take the first 
    left you can make. Follow the road and you will see one more ore on your right. 
    Cross the street and there will be another ore in front of the sign.
    
    Immediately cross the road as you leave the Parker Safehouse. Climb to where 
    the smoke stack is and there will be an ore just to the north of it. Cross the 
    bridge to the east and there will be another ore to your left as you get off 
    the bridge. Jump off of the bridge and follow the road north. Watch for the 
    town to the right and there will be an ore in that entrance.
    
    As you leave the Parker Safehouse, follow the road east. Go under the pipes and 
    take the first right where the vehicle is. Climb the hill to the south and 
    there will be a total of ten ore scattered around at the top of this hill. Make 
    sure to get the ones that are kind of hidden to the far west before leaving 
    this area.
    
    Jump off the cliff along the road to the west of the northern demolition 
    mission. There will be five ore down here. There are also some to the north 
    that are considered in Free Fire Zone that you might want to hit while you're 
    down here. 
    
    Go to the far east of Parker along the road that goes north/south. Around the 
    middle of this road, there will be three ore to the east. Almost directly to 
    the west from here are three more in the hills. Just drive to the west and you 
    will see them in the middle of a large rock formation.
    
    Drive to the very far southeastern tip of Parker. There will be five at the 
    bottom of the hill around a large rock formation
    ________________________________________
    
    Dust
    ________________________________________
    
    Follow the road out of the southern Dust safehouse and you will see three ore 
    on your left. Continue to the road and you will see two more on your right. Now 
    go southwest to a hole in the ground just north of the demolition mission here 
    for a total of six more. There will be five in the hole and one at the top of 
    the hill on your way out. 
    
    As you leave the southern Dust Safehouse, take a left to follow the western 
    road north. Go past the EDF area to where the heavy metal mission is/was. There 
    will be two on the hill to the west here. Continue north and look at the east 
    side of the road. You will see an ore leading down a canyon. Go down this 
    canyon and break all the ore you see, starting from the road, there will be a 
    total of nine here. Just be careful because some marauders will likely attack 
    you here.
    
    Now go to the chem depot to the northern exit. You will see two ore across the 
    street in front of the propaganda sign. Continue north and you will see two 
    more on the left side of the road just before the dirt path. Go a little 
    further north and you will see two more on the left side of the road on the 
    next mountain. Cross the street and go directly east and you will see five 
    more. 
    
    Continue north from the ore listed in the above paragraph and take a left in 
    the canyon area right before where the guerilla raid was and going to where the 
    heavy metal mission was with the walker. There will be four on the hill in this 
    area. Go directly east from here and climb the hill opposite of the town of 
    Dust. There will be two at the top of the hill to the right next to the radio 
    tag. 
    
    Go to the EDF executive building to the southeast of the northern Dust 
    safehouse and cross the road. You will see an opening in the hills, go in there 
    for a total of six in here.
    
    Go to the Dust Town Hall in the northeast corner. Go on the road directly south 
    and look at the east side of the road where the propaganda sign is. There will 
    be eight total in this small canyon. Just make sure to get the ones deep in 
    there on the far east side of this canyon on the hill.
    
    Start in the northern Dust Safehouse, there will be three in the safehouse 
    area, two on the north side and one on the south. Leave the safehouse and take 
    a right. There will be three in front of the first building you see with the 
    house arrest mission. Go south and into the crater on the west side of the road 
    for two more. Continue down this road to the west along the road with the 
    bridge that was destroyed in the mission. There will be seven on the north side 
    of the road just before the bridge.
    
    Leave the northern Dust Safehouse and take a left so you will be going left. 
    Look on the right side of the road for three ore. Cross the street and go 
    directly west for four more ore. Continue up the road to the north and take the 
    right along the mountains just before the wind farm for two more. Go back to 
    the souther intersection of the windfarm and go west. There will be two on the 
    hill at the fork in the road. To the southwest of that will be four more. 
    
    Leave the northern Dust Safehouse and take a left followed by another left so 
    you will be driving west. Take a left at the split in the road and stop at the 
    checkpoint here. On the south side, there will be seven ore on the hill. Get 
    back to the checkpoint and follow the road to the west. There will be five more 
    on the hill almost directly south of the transporter mission there. Continue 
    all the way down this windy road until you get to the bottom of the hill and on 
    the road that goes west to the Free Fire Zone. At the part where the road 
    you're on meets that road,there will be seven on the northern hill. Continue 
    down the eastern road from here and look for a dirt path through the hills on 
    the right. There will be two more in there. Look at the hill opposite of you as 
    you exit here to the left and you willsee two more on the top.
    
    Go to the southern western entrance to Dust from Parker. Drive east and keep an 
    eye on the northern side of the road just past the entrance to the quarry. 
    There will be two in the hills there. Go directly south down a dirt road and 
    you will see three more on your right. 
    ________________________________________
    
    Badlands
    ________________________________________
    
    Go to the Badlands Safehouse and to the northern transporter mission. Look 
    directly southwest and at the top of the hill, there will be one there. Run 
    around the hill to get to the top for this ore.
    
    In the northern most entrance/exit to the Badlands Safehouse, there will be 
    four along the northern side of the road.
    
    Climb the hill to the demolition mission in the Badlands Safehouse. There will 
    be one half way up the hill and two at the top. Look down the cliff and you 
    will see another on the hill opposite of you. Go down there and break that one. 
    
    Drive down the southern raod to leave the Badlands Safehouse from where the 
    southern transporter mission is. Look to the right and you will see one on a 
    hill. Drive up it and there will be a total of three in this area. Cross the 
    street from here and you will see three more. Look exactly north from here for 
    a break in the hill. There will be one more ore there. 
    
    Drive out of the Badlands Safehouse to the point where all the roads 
    entering/leaving the safehouse merge into one. Take an immediate right after 
    you pass the mountain and there will be five along the mountainside. One will 
    be hidden slightly southeast of the rest in the hills. Continue west from the 
    road leaving the safehouse and look to the south, there will be six more in the 
    mountainside here. 
    
    Head over to the canyon that the Harrington Memorial Bridge is at. Drive along 
    the road northeast of it and keep an eye on the mountains to the south. You 
    will see one along the road and there will be another ore hidden in the valley 
    in the hill. Go down the eastern road from here going south and keep an eye for 
    an opening on the western side. Enter it and go right for two on the side of a 
    cliff. Go down into the bottom of the canyon for three more.
    
    Go to the western side of the Harrington Memorial Bridge and you will see three 
    ore on the southern side of the road. Continue south along this road until you 
    reach the checkpoint on the road to Dust. On the bottom of the hill just east 
    of the checkpoint are five more. Go directly east from here until you reach the 
    solar panels and then go north for five more.
    
    Go to the demolition mission where you throw the hydrogen tanks down the pipes 
    and go directly east. You will see three here and then go directly south for 
    two more. 
    
    In the far southwest corner of the Mohole area, there are a total of eight ore, 
    they are spread out a bit so search the entire southern mountainside in the 
    southwest corner of Mohole.
    
    Go to the far southwest corner of Badlands where you chased the Marauder in the 
    Dust mission. Once you pass the first set of Marauder signs, take a right and 
    there will be three in the corner of this area. Continue east down the road for 
    two more at the foot of the hill with the transporter mission. Go to the top of 
    the hill directly south of here for three more total. 
    
    From the above ore, go east to where you went through that rock in the Dust 
    mission. Look up the hill that you are driving straight towards and you will 
    see an ore. There are a total of five up there. Cross the bridge just west of 
    here and there will be a total of seven along the mountainside. They will be 
    spread out a bit so make sure you get all seven. 
    
    In the irradiated area, take the northern path, there are eleven ore scattered 
    around here in between the beginning and the end of the irradiated area.
    ________________________________________
    
    Oasis
    ________________________________________
    
    As you leave the road from the Oasis Safehouse, take a right to go northeast. 
    Take a right at the next split in the road and look at the hills to the north. 
    Go up the very first hill you see for a total of four. There will be three at 
    the very top of the hill and then one slightly to the west. Go east from here 
    along the hills and you will see five more. Three will be at the bottom of the 
    hill with two on top. 
    
    As you leave the road from the Oasis Safehouse, take a left turn to go west. 
    You will see a dirt road that goes to the right. Go north on it and immediately 
    climb the hill to the west. There will be four ore scattered around the top of 
    this hill.
    
    Go to the far wastern tip of Oasis wher the transporter mission was next to the 
    Heavy Metal mission. Climb over the hill to the north and you will see the road 
    where the smokestacks were. At the top of this hill, you will see two ore.
    ________________________________________
    
    Free Fire Zone
    ________________________________________
    
    Drive up the western road from Parker and you will see an ore on the west side 
    of the street. You will see a path behind it leading through the mountains, 
    there will be two more in there. Keep driving north from here and take a left 
    when you reach it. You will see two more at the split in the road. Continue 
    down this left turn to go northwest and look to your left just after the fence 
    for a flat area with four more ore.
    
    There is one in the small canyon area between Parker and Free Fire Zone right 
    next to the transporter mission.
    
    Continue east down the main road along southern Free Fire Zone, you will see 
    two more on the northern side of the road. Go east from here to the main road 
    going north to Eos. Look to the west just before the EDF checkpoint for a path 
    up through the mountains. There will be four at the beginning of the path and 
    five more further back in the path.
    
    Go to the bridge in northern Free Fire Zone leading to the artillery base and 
    there will be four on the south side of it. There will be three on the east and 
    one on the west. Jump down the bridge along the east side for three more in the 
    canyon. Go to the west along the canyon for two more. From those two, go 
    southwest to the large crater for three more ore.
    
    Go to the far east side of Free Fire Zone, just south of the three big craters 
    in northeast Free Fire Zone. There will be a large hill here with a lot of ore 
    scattered around. There will be a total of twelve ore in that hilly area.
    
    There is also three bunched up right across the street from the Artillery base 
    in northern Free Fire Zone.
     __________________________________________________________________________  __
    |                                                                      |/// ///
    | 7. - EDF Supply Crate Locations                            RF07      |// ////
    |                                                                      |/ /////
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
    ________________________________________
    
    Parker
    ________________________________________
    
    Go to the far southeast corner of Parker. Drive up the hill in this section, 
    the same path in the last mission of Parker, and there will be three EDF Supply 
    Crates up here.
    
    Drive to the west as you leave the safehouse. Take the first left turn on this 
    road as you reach it and you will see a fence to your left immediately. Break 
    down the fence for two EDF Supply Crates here. 
    
    Go to the northeast corner of Parker where the Ore Processing Plant is located. 
    There will be twelve EDF Supply Crates here. 
    ________________________________________
    
    Dust
    ________________________________________
    
    Drive up to the wind farm to the north. There will be three crates just outside 
    the first building to the left. Cross the street directly northeast to where 
    the EDF garage is and there will be nine crates total all around the garage. Go 
    to where the eastern most wind turbine was and there will be one outside the 
    building there. Go to the far north of the wind farm where the road to the 
    south leading to the safehouse starts. On the north side is a building with 
    four crates.
    
    Leave the northern Dust Safehouse and take a left followed by another left so 
    you will be travelling west. There will be one in the fenced area on the north 
    side of the checkpoint that you pass. Take a right at the split for the EDF 
    base with the transporter mission in the northwest corner. As you enter through 
    the front gate, there will be two on your right. Run up the hill and there will 
    be another behind the small wall on your left. Continue to the building and 
    there will be two in front and three in back. Also there seems to be a missile 
    silo in front, there is one around that large hole in the ground.
    
    Go to the town hall in the northeast section of Dust. There will be one crate 
    to the left just outside of the fence. Enter the fenced area and there will be 
    six in front of the building and two in the back. Go directly south from here 
    to the EDF executive office. As you drive down the road to the building, there 
    will be two on the right just before the bunkers. Now go to the executive 
    building to the left and there will be a total of six in front of the building. 
    
    Go to the town of Dust in the southeast corner. There will be five in front of 
    the buildings here. Follow the road south to the checkpoint on the road for two 
    more. Go to the building complex to the east of the Town of Dust where you 
    finished the last mission in Dust and there will be one in front and two in the 
    back.
    
    Head over to the Chem Depot in the far southern tip of Dust. As you enter from 
    the south, there will be one on the hill immediately to your right. Follow the 
    mountain to the right going north and you will find another crate on the 
    ground. Head over to where the transporter mission is for four more crates. Now 
    go west to the building built into the hill with the explosive barrels in it 
    where you did a house arrest mission. It will be in front of the building.
    
    Starting from the southern Dust Safehouse, take a left so you will be going 
    north on the western road. There will be two in front of the large tanks on the 
    west side.
    
    Drive to the Ark Refinery just to the east of the quarry in western Dust. There 
    will be two smoke stacks there listed as medium importance as a reference. Run 
    around this entire area to destroy all the crates you find, there are a total 
    of seven crates here spread out. Go to the helipad directly southeast of here 
    for four more.
    
    There's a few in the quarry on the west side of Dust. There will be three in 
    the housing area in the northeast part of the quarry. Go to the northern 
    entrance/exit to the quarry for another one. Go to the building in the far 
    southwest corner of the quarry for another two. From here drive south and go 
    down the quarry. There will be one behind the building on the east side, it 
    will be the first you pass since the building in the southwest corner. Continue 
    around the quarry for two more on the left side of the road. Go to the bottom 
    of the quarry from here for a total of five down here.
    ________________________________________
    
    Badlands
    ________________________________________
    
    Head to the EDF barracks almost directly south of the southwestern demolition 
    mission in Badlands. There will be three on the eastern side of this complex. 
    Just be careful when you go for these because every time you go here, there 
    seems to be a raid from the marauders.
    
    Go to the northern road to Dust in Badlands for the checkpoint with the 
    propaganda sign. There will be eight total in this checkpoint.
    
    Go to the checkpoint in the western road to Oasis. There will be a total of 
    eight here. From here go to the air base to the east and read below.
    
    Go to the northern part of the base where the helipads are for the flyers you 
    had to destroy in the last mission here. There will be thirteen scattered 
    around from the entrance to the eastern wall. Just circle the entire area and 
    get the one in the ditch in front of the air control tower and you'll get all 
    of them here. Now go back through the west entrance and go south. Go east the 
    very first chance you get. You will enter a garage area where you will find a 
    lot of EDF vehicles including a tank. Destroy all the crates in here and follow 
    the path in the back for a couple more and you will have a total of sixteen in 
    this area. Continue to the east to the barracks for one more crate. Go to the 
    road with the gas station on the south side of the base for seven more crates.
    ________________________________________
    
    Oasis
    ________________________________________
    
    Start in the eastern most entrance to Oasis. Take a left so you will be going 
    on the western most road here in between where the heavy metal and guerilla 
    raid missions were. At the top of the hill on the northern side of the road 
    will be two EDF supply crates. Now go to the northeastern part of the 
    residential area for ten more crates scattered in front of three different 
    buildings. 
    
    Go to the EDF base just northwest of the Oasis Safehouse on the other side of 
    the hills. There will be a total of twelve in this base. Most of them are at 
    the gas station in the beginning and the garage in the back but there will be a 
    few hidden in the middle so make sure to get those too.
    
    Starting from the western entrance to Oasis, go north and take a left when you 
    see it. You will see a garage on each side of the road as you leave this small 
    checkpoint. There will be eight supply crates in the northern garage and seven 
    in the southern garage. Continue down this road until you reach the Ark Power 
    Reactor Core area. There will be six around the barracks before you enter the 
    large fenced area. Inside the fenced area, there will be a total of six.
    
    There is a small EDF base just to the east of the Ark Power Reactor Core I 
    mentioned above. Enter it for a total of six in this base, three in the first 
    part and three in the second part. 
    
    The last bunch is all in the northwestern corner of Oasis. For the sake of 
    explaining this easily, find the bridge in the southeastern part of this area. 
    Go under it and north. Go to the first fenced area with the crane to the west 
    for six crates. Cross the road to the east in the fenced area for two more. 
    Continue to the far north of this road for the building at the end and there 
    will be eight total in and around this building. Go west from here and you will 
    see two more on the side of the road, continue to the northwest corner. 
    
    Go to the building with the transporter mission. There will be one behind the 
    building southeast of here on the other side of the road. You will see six all 
    the way around this garage and then one more next to the building west of here.
    
    Go south from the above crates along the western most road. You will see a 
    large building on the east side of this road, there will be four in here. 
    Continue south for two more on the south side of the road. There will also be 
    one inside and outside of the building across the street to the north. 
    
    ****If you have been following this guide from the start up until now, you will 
    get the trophy/achievement for breaking 250 Supply Crates but there are still 
    more. For the sake of listing every crate and completion purposes, I will keep 
    going on.
    
    Continue east from the above crates and you will see three in and around the 
    fenced area on the south side of the road. Across the street, along the road to 
    the north, will be two more. Drive east from here to the depot that you had to 
    protect during the first Red Faction mission in Oasis. There will be ten in or 
    around the building. Don't forget the two in the back to the north. 
    ________________________________________
    
    Free Fire Zone
    ________________________________________
    
    There will be a couple of EDF Supply crates in the small base in the southwest 
    corner of Free Fire Zone. There will also be a couple at the checkpoint at the 
    southern end of the main road. The rest will be in the artillery base in the 
    north, there's a lot up there so make sure you look all around that base if you 
    want to get them all.
    ________________________________________
    
    Eos
    ________________________________________
    
    There's a couple of crates in the southern EDF base in Eos. The rest are all in 
    the far northern base that you will see in the last missions in the game.
    ________________________________________
    
    Mount Vogel
    ________________________________________
    
    There are just a few in Mount Vogel, they will all be on the far eastern side 
    along the roads.
     __________________________________________________________________________  __
    |                                                                      |/// ///
    | 8. - Important Properties                                  RF08      |// ////
    |                                                                      |/ /////
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
    ________________________________________
    
    Parker
    ________________________________________
    
    Processing Plant Smoke Stack
    Location   - Across the street from the Parker Safehouse
    Control    - 10
    Importance - Medium
    Tips       - There is only going to be a couple of EDF soldiers guarding this 
                  smoke stack. Kill him and set charges on it to bring it down.
    
    Processing Plant Smoke Stack
    Location   - North of the previous smoke stack
    Control    - 10
    Importance - Medium
    Tips       - Follow the road to the east of the smoke stack and break down the
                  wall behind it. Break through some pipes and bring down this 
                  smoke stack with a couple of charges. 
    
    Processing Plant Smoke Stack
    Location   - Northeast corner of Parker
    Control    - 10
    Importance - Medium
    Tips       - There will be a lot of EDF soldiers guarding this area so be very
                  careful as you approach it. The best way to do this is to grab a 
                  dump truck and smash through the wall and try and smash through 
                  the smoke stack. If you can't, simply get out and throw charges 
                  at it.
    
    Processing Plant Smoke Stack
    Location   - Northeast corner of Parker
    Control    - 10
    Importance - Medium
    Tips       - This smoke stack is right next to the one I listed above, follow
                  the same strategy.
    
    EDF Ore Processing Plant
    Location   - Northeast corner of Parker
    Control    - 80
    Importance - High
    Tips       - This building will have a lot of EDF soldiers around it. You can 
                  try to follow the same strategy I listed for the two smoke stacks
                  above or you can get in there and throw charges at the sides of 
                  the smoke stacks facing the processing plant. Blow the smoke 
                  stacks up and they will tip over onto the plant and destroy the
                  plant too.
    ________________________________________
    
    Dust
    ________________________________________
    
    Ark Refinery Smokestack
    Location   - East of the quarry to the far west
    Control    - 10
    Importance - Medium
    Tips       - There is actually a guerilla raid to the east of the northern Dust
                  Safehouse that comes here. I suggest destroying the smoke stacks
                  here after you complete that raid since there won't be any EDF
                  around.
    
    Ark Refinery Smokestack
    Location   - East of the quarry to the far west
    Control    - 10
    Importance - Medium
    Tips       - Look above, just do the guerilla raid and destroy these while you
                  are over there. 
    
    Chemical Depot Supply
    Location   - Southern tip of Dust
    Control    - 10
    Importance - Medium
    Tips       - I suggest destroying this building with the walker during the 
                  mission Industrial Revolution.
    
    Chemical Depot Supply
    Location   - Southern tip of Dust
    Control    - 10
    Importance - Medium
    Tips       - I suggest destroying this building with the walker during the
                  mission Industrial Revolution.
    
    EDF Garage
    Location   - Northern Dust in wind farm
    Control    - 12
    Importance - Medium
    Tips       - This is great while you destroy the turbines, just run through it 
                  with a large vehicle a couple of times, the dump truck is perfect
                  for this.
    
    Tharsis Point Wind Turbine
    Location   - Northern Dust
    Control    - 40 [Must destroy all 12]
    Importance - Medium
    Tips       - You can easily destroy all of these by smashing through them in a
                  vehicle. I suggest a dump truck since they take a beating and 
                  there will be plenty of EDF chasing you down by the time you 
                  finish.
    
    Southeast Guard Tower
    Location   - Northeastern corner of Dust right by the road to Badlands
    Control    - 10
    Importance - Medium
    Tips       - This part can be fairly difficult so I suggest making a couple of
                  trips. Go with the dump truck and simply destroy this tower. If 
                  your dump truck is about to blow up, run away. If not, destroy 
                  the other tower below.
    
    Southwest Guard Tower
    Location   - Northeastern corner of Dust right by the road to Badlands
    Control    - 10
    Importance - Medium
    Tips       - This part can be fairly difficult so I suggest making a couple of
                  trips. Go with the dump truck and simply destroy this tower. If 
                  your dump truck is about to blow up, run away. If not, destroy 
                  the other tower above.
    
    Dust Town Hall
    Location   - Northeastern corner of Dust right by the road to Badlands
    Control    - 80
    Importance - High
    Tips       - The best way to approach this is after you destroy both guard 
                  towers. After you do, grab a dump truck and just smash in through 
                  the front door and destroy as much of it as you can. There will 
                  be a lot of enemies here shooting at you so your truck likely 
                  won't survive. Get out towards the back of the building and 
                  finish it off while you have the building as cover. There is a 
                  wall to the west of here you can break down and run through the 
                  mountains to escape the EDF chasing you.
    
    EDF Executive Housing
    Location   - Directly southeast of the northern Dust Safehouse
    Control    - 60
    Importance - High
    Tips       - This one can be very difficult to destroy so unless you really 
                  want to, I suggest just ignoring it. There will be a lot of 
                  cannons all around the front of the building shooting at anything 
                  that comes close and they're very powerful. The best thing to do 
                  is to come in early and destroy both bunkers with the cannons in 
                  it and then come back when the alert level is green. Smash 
                  through the building in a large truck and finish it off with 
                  explosives before too many EDF soldiers come by. If you can't use 
                  your vehicle to escape, run along the southern edge of the 
                  mountains and just sprint until you reach the road and grab the 
                  first vehicle that drives by.
    
    EDF Landing Pad
    Location   - Directly southeast of the quarry in western Dust
    Control    - 10
    Importance - Medium
    Tips       - This one can be kind of tough for medium importance because there
                  are a lot of troops around it. Grab something large and smash 
                  through it a couple of times.
    
    Ark Mining Excavator
    Location   - In the quarry in western Dust
    Control    - 15
    Importance - Medium
    Tips       - Simply drive to the bottom of the quarry and smash through it 
                  until it is destroyed.
    ________________________________________
    
    Badlands
    ________________________________________
    
    Southeast Guard Tower
    Location   - South of the demolition mission where you throw hydrogen tanks 
                  down the pipe
    Control    - 10
    Importance - Medium
    Tips       - I suggest taking the nano rifle and rocket launcher to this 
                  location. Be careful because there will be a lot of marauders 
                  around here but fortunately they will distract the EDF. Simply
                  shoot each leg of the tower with the nano rifle to bring the
                  whole thing down.
    
    Southwest Guard Tower
    Location   - South of the demolition mission where you throw hydrogen tanks 
                  down the pipe
    Control    - 10
    Importance - Medium
    Tips       - Same as above, shoot each leg of the tower to bring the whole
                  tower down.
    
    Badlands Barracks
    Location   - South of the demolition mission where you throw hydrogen tanks 
                  down the pipe
    Control    - 15
    Importance - Medium
    Tips       - This is why I said bring the rocket launcher for the first guard 
                  tower. Just shoot a couple rockets at this one while the EDF is
                  busy with the marauders. 
    
    West Guard Tower
    Location   - At western road to Oasis
    Control    - 10
    Importance - Medium
    Tips       - Bring the nano rifle and simply shoot each leg of the tower to 
                  bring it down or ram through the legs in a vehicle.
    
    EDF Garage
    Location   - At western road to Oasis
    Control    - 12
    Importance - Medium
    Tips       - Use the rocket launcher for this one or just ram through it with a
                  vehicle a couple of times.
    
    Harrington Memorial Bridge
    Location   - Northwest section of Badlands
    Control    - 80
    Importance - High
    Tips       - This is actually a lot easier to destroy than it looks. All you 
    ____________  need is to have a rocket launcher and nano rifle with you. Go 
                | under the bridge and shoot out the part of the bridge connecting
    \ \        /| each side with the rocket launcher so the only thing holding it
     \ \      / | up are the supports. Now look at the supports, you can't destroy
      \ \____/ /| the cement parts but you can destroy the steel beams. The best 
        *____*  | way to do this with the limited ammo you have without making a
        |    |  | trip for more ammo is to shoot the very bottom of the beams. Take
        |    |  | a look at the picture I drew to the left. The best thing to do is
    ____________| to aim where the star is. If you destroy that connection at the
                  angle on every support the whole bridge will come down.
    
    **All of the important properties below are in the same general area along the 
    center of northern Badlands. The best way to bring all of these down is after 
    you complete the mission Emergency Response. There will be a light walker there 
    with jetpacks. Grab it after you complete the mission and head over to this 
    area and just destroy everything there. If you already did the mission, you may 
    want to just take your time and attack one target at a time. This area is very 
    heavily guarded so it really just takes some patience and skill to clear out.**
    
    EDF Garage
    Control    - 12
    Importance - Medium
    
    EDF Garage
    Control    - 12
    Importance - Medium
    
    EDF Garage
    Control    - 12
    Importance - Medium
    
    Badlands Radio Tower
    Control    - 10
    Importance - Medium
    
    Badlands Security Station
    Control    - 12
    Importance - Medium
    
    Badlands Barracks
    Control    - 15
    Importance - Medium
    
    Badlands Barracks
    Control    - 15
    Importance - Medium
    
    Flight Control Tower
    Control    - 15
    Importance - Medium
    
    EDF Badlands Outpost
    Control    - 80
    Importance - High
    ________________________________________
    
    Oasis
    ________________________________________
    
    Kuroari Industries Smokestack
    Location   - Northwest corner of Oasis
    Control    - 60 [Must destroy all 12 of them]
    Importance - Medium
    Tips       - Once you start to destroy these, there will be tons of EDF coming
                  your way to stop you. I suggest having the rocket launcher and
                  arc welder along with another weapon of your choice. Destroy the
                  smoke stacks with your rocket launcher and a tank will quickly 
                  appear. Use the arc welder to kill the driver and then just use 
                  the tank to destroy the rest of the smoke stacks.
    
    EDF Convoy Station
    Location   - Just northwest of the Oasis Safehouse
    Control    - 60
    Importance - High
    Tips       - There's a lot of EDF soldiers around here and the path is kind of
                  windy once you enter the base so be careful. Try to grab a 
                  heavily armored vehicle and smash through it a few times to bring 
                  the building down quickly. Once it goes down, get out of there 
                  quickly.
    
    Amrukuo Power Barracks
    Location   - Southwest Oasis
    Control    - 15
    Importance - Medium
    Tips       - This will be the first building you come across in this area. Kill 
                  the gunner in the bunker and focus on the barracks. There's a lot 
                  to destroy to bring it down but fortunately there aren't too many 
                  guards around here.
    
    East Reactor Cooling Tower
    Location   - Southwest Oasis
    Control    - 12
    Importance - Medium
    Tips       - Just a small tower, a couple of rockets will bring it down.
    
    West Reactor Cooling Tower
    Location   - Southwest Oasis
    Control    - 12
    Importance - Medium
    Tips       - Just a small tower, a couple of rockets will bring it down.
    
    Ark Power Reactor Core
    Location   - Southwest Oasis
    Control    - 80
    Importance - High
    Tips       - You will see four large tanks all around this one large tank. Just
                  blow up those tanks and it will take the large one out in the 
                  blast.
    ________________________________________
    
    Free Fire Zone
    ________________________________________
    
    All of the important locations in Free Fire Zone will be in the artillery base 
    to the north. They are all right next to each other and you will only see them 
    during the Free Fire Zone mission which will be your only chance to destroy 
    them and reduce control. You don't have to destroy any other than the Artillery 
    System Power Cores to liberate Free Fire Zone. I'm not going to list strategies 
    for them because they're right next to each other and enemies won't respawn in 
    this location.
    
    Artillery Base Barracks
    Control    - 15
    Importance - Medium
    Morale     - 0
    
    EDF Garage
    Control    - 12
    Importance - Medium
    Morale     - 0
    
    Satellite Control Tower
    Control    - 10
    Importance - Medium
    Morale     - 0
    
    Artillery System Power Core [x3]
    Control    - 125
    Importance - High
    Morale     - 20
    ________________________________________
    
    Eos
    ________________________________________
    
    EDF Garage
    Location   - Far northern Eos
    Control    - 12
    Importance - Medium
    Tips       - Just drive through it a couple of times to bring it down easily.
    
    Government Office [x4]
    Location   - Martian Council
    Control    - 10
    Importance - Medium
    Tips       - This area will have a lot of soldiers in the area so you may want
                  to try to destroy 2 at a time or something with a rocket launcher
                  just to stay safe.
    
    Hendrix Hall
    Location   - Martian Council
    Control    - 80
    Importance - High
    Tips       - This building actually comes down very easily. You can take any 
                  truck and just drive around the walls without much resistance and 
                  bring the whole thing down quickly.
    
    Coucil Square EDF Monument
    Location   - Martian Council
    Control    - 60 [Must destroy all 3]
    Importance - Medium
    Tips       - A couple nano rifle shots at each leg will quickly bring it down.
    
    Utopia Planita EDF Monumemt
    Location   - By the mission with the snipers
    Control    - 60 [Must destroy all 3]
    Importance - Medium
    Tips       - A couple nano rifle shots at each leg will quickly bring it down.
    
    Xeros Gardens EDF Monument
    Location   - By the mission at the construction site
    Control    - 60 [Must destroy all 3]
    Importance - Medium
    Tips       - A couple nano rifle shots at each leg will quickly bring it down.
    
    EDF Administrative Facility [x2]
    Location   - Northwestern Eos
    Control    - 15
    Importance - Medium
    Tips       - These two buildings have a lot of guards around it but if you can
                  get a large truck, you can smash these pretty quickly to bring 
                  both buildings down.
    
    Eos Memorial Bridge
    Location   - Western Eos
    Control    - 80
    Importance - High
    Tips       - If you have the thermobaric rocket launcher, just get under it and 
                  shoot both sides. You may have to also shoot some of the supports 
                  on top with the nano rifle to bring down whatever is left holding 
                  it up.
     __________________________________________________________________________  __
    |                                                                      |/// ///
    | 9. - Propaganda Locations                                  RF09      |// ////
    |                                                                      |/ /////
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
    ________________________________________
    
    Parker
    ________________________________________
    
    As you leave the Parker Safehouse, drive to the east and the propaganda sign 
    will be on the right side of the road.
    
    As you leave the Parker Safehouse, drive to the west and the propaganda sign 
    will be on the right side of the road in front of the first building to the 
    right.
    ________________________________________
    
    Dust
    ________________________________________
    
    Start from the southern Dust Safehouse and take a left out of the safehouse 
    road. There will be a propaganda sign on the west side of the road just before 
    you reach the EDF controlled buildings. Now turn around and go to the Chem 
    Depot directly to the east of here. There will be one on the road at the 
    northern exit of the Chem Depot.
    
    Follow the eastern road north from the southern Dust Safehouse just past the 
    last one mentioned above. There will be one on the side of the road at the 
    first T intersection with a road going east. Follow the road east and go up the 
    hill for another one. Keep following this road and take your first right for 
    the next one.
    
    Go to the southern road that is connected to Parker. Drive east down this road 
    for the first one just as you enter Dust. Take a right to stay on the lower 
    path and then a left and then another right to go past the quarry. The next 
    sign will be on the side of the road in front of the Ark Refinery. Keep 
    following this road east past the bridge that is destroyed in the mission with 
    the walker for the next one.
    
    Go to the transporter mission in the northwest corner. It will be on the side 
    of the road just as you enter the base. Now follow this windy road down the 
    canyon and it will be in the middle of the road almost directly south of this 
    one, slightly to the east. It will be at the bottom of the hill where you meet 
    with the road that drives into the Free Fire Zone.
    
    There is one in the wind farm to the north. As you approach the wind farm from 
    the south, you can't miss it.
    
    There is one just south of the Dust town hall in the northeast corner. It will 
    be on the road that travels north/south on the east side.
    ________________________________________
    
    Badlands
    ________________________________________
    
    The first is at the checkpoint at the northern road connecting to Dust. Follow 
    this road north and pass the bridge. The next will be at the checkpoint leading 
    to Oasis. Follow this road east and take your first left turn through the small 
    access road with the gas station, the last propaganda sign will be at the end 
    of this road.
    ________________________________________
    
    Oasis
    ________________________________________
    
    The best way to destroy all of the propaganda signs is to just make a single 
    sweep across Oasis. Start with a vehicle in the southwestern entrance to Oasis. 
    Drive up the road to the north for the first one on the side of the road. 
    Continue north and there will be a second on the left bend. Keep driving on 
    this road, skip the first right turn but make the second right turn, it will be 
    at a gas station. The next sign will be right in front of the EDF base. 
    Continue on the road to the east until you reach the northeast corner, you will 
    see two more on this road.
    
    From here, the road will start to go to the south, follow it to the residential 
    area and you will see one more propaganda sign before entering the residential 
    area. As you enter the residential area, you will see on one a hill. Destroy it 
    and continue down the western hill, destroy the next one you see along the 
    road. Continue until you reach the next left turn and you will see another one. 
    Destroy it but don't go up that road. Continue southeast to the eastern 
    entrance to Oasis/Badlands for another. From here, drive to the eastern road 
    and you will see the last one here totally for five in this small residential 
    area not including the one just before you enter that's almost on the text 
    "Oasis Residential" on your map. 
    ________________________________________
    
    Free Fire Zone
    ________________________________________
    
    Drive along the west/east road along the southern edge of Free Fire Zone. There 
    will be two roads going north that you will pass along this road, there will be 
    one propaganda sign on each road. The last will be at the entrance of the EDF 
    Artillery Base in the north.
    ________________________________________
    
    Eos
    ________________________________________
    
    Starting from the road at the bottom of the hill west of the western Eos 
    Safehouse, you will see one at the gas station. Follow the road west and then 
    north, sticking to the western most road. You will see two more as you head 
    north. Get to the northern most road from here and go east. When the road turns 
    right, you will see one across the intersection and to your left. Destroy both 
    of those and continue east. Almost right away, you will see another on your 
    left at the top of the hill and then another quick one on your right. 
    
    Keep driving east from the above description until you start to drive south. 
    Look at the northeastern corner of the road to the hill to the north for one on 
    the hill. Look the southwest of here almost across the street and at the 
    southern end of this hill, there will be another here. Continue south and cross 
    the bridge for one more on your left. Stick to this road for another on your 
    left and then you will start to go west. There will be one quickly on the hill 
    to your right. Continue further and you will see one on both sides of the 
    street almost across from each other right at the bottom of the hill of the 
    safehouse. The one on the northern side will be on the top of a large hill so 
    look up. 
    
    Continue west and take a left on the dirt path when you reach it. When you 
    reach the road again, look to the south for one on the top of the hill. 
    Continue down this road to the west for one more before the bridge to the east. 
    Look to the east and you will see one on the other side of the bridge to the 
    northeast. Cross the bridge and follow the road until you reach the north 
    bridge, look to the west on the bridge for another on the hill. Go to the east 
    from here to the next bridge, there will be one to the west of the bridge on 
    the hill. 
    
    ***If you've followed this section of the guide, you will get the 50 you need 
    for the trophy/achievement by this point.
    
    Go slightly south of this bridge for another on the western hill. Jump off the 
    bridge you were just on and go east. When you reach the end of the path, go 
    south. There will be one on the hill here. Now just go to the northern 
    demolition mission to the east and the last one will be to the west of the 
    building you have to destroy.
     __________________________________________________________________________  __
    |                                                                      |/// ///
    | 10. - Radio Tag Locations                                  RF10      |// ////
    |                                                                      |/ /////
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
    ________________________________________
    
    Parker
    ________________________________________
    
    Move to the far southwest corner of Parker where there are a couple of 
    buildings and an EDF Assault mission was. Move to the far south of this area 
    and look for a hill that you can climb to the east. Climb the hill and follow 
    the path along the top of this hill to find the radio tag. 
    
    Leave the Parker Safehose and take a left. Follow the road and take the first 
    left you can. Keep following the road and it will go slightly uphill. Run into 
    the hills behind some rocks on the right side of the road just before you enter 
    the Free Fire Zone.
    
    Drive to the far eastern road in Parker. You will see a large open area on the 
    west side of this road, go through it and follow the canyon to the western most 
    path. This is the path you will take for the last mission in Parker to destroy 
    the sensor towers. You will see the radio tag on the hill to the far western 
    side just before the end of the path.
    ________________________________________
    
    Dust
    ________________________________________
    
    Go to the wind farm in the north. Move to the eastern most wind turbines and 
    look in the hills across the street. You will see a little path through the 
    hills, the radio tag will be in the middle of that path.
    
    Leave the northern Dust Safehouse and take a left followed immediately by 
    another left so you will be going west. About half way between the checkpoint 
    and the split in the road, the radio tag will be behind some rocks on the right 
    side.
    
    Leave the northern Dust Safehouse and go to the right. Head just past the 
    building with the house arrest mission and it will be in the hills on the left 
    side. 
    
    Drive to the demolition mission with the sledgehammer southeast of the northern 
    Dust safehouse. Climb the hill to the north of the building and it will be in a 
    ditch on top of the hill. 
    
    From the above radio tag, drive directly to the west to the bridge that was 
    destroyed during the mission where you steal the walker. It will be directly 
    south of the northern Dust safehouse. Go into the small chasm and into the cave 
    on the north side, it will be inside.
    
    Head over to the town of Dust where the house arrest mission was in southeast 
    Dust. At the road that goes up the hill to access the buildings on the hill, 
    cross the street from the eastern exit. Climb the hill and it will be at the 
    very top of the hill on the left side. There's quite a bit of climbing involved 
    in this area so you may want drive up there quickly or wait to just get the 
    jetpack.
    
    Head to the northern exit of the Chem Depot in the far southern part of Dust. 
    Look north at the hills and you will see a chasm that goes north from here. Go 
    up that chasm and the radio tag will be at the end just before the cliff.
    
    Go to the building in far southwestern Dust that you had to destroy with 
    rockets from a distance in the demolition mission down there. This radio tag 
    will be in a ditch on the north side of that building.
    ________________________________________
    
    Badlands
    ________________________________________
    
    Go to the old Ultro Mining Complex in southeast Badlands where you did the 
    mission where you follow the Marauders in Dust. As you go up the first building 
    and onto the cliff, enter the next. Smash through the wall on the left as you 
    first enter it to reveal a hidden path. Go through this path and the radio tag 
    will be in a niche along the left wall.
    
    Go to the eastern end of the Harrington Memorial bridge and just run straight 
    to the north along the edge of the cliff. The hill will drop down and raise up 
    again. It will be in the area where it rises up again. 
    
    Go to the northeastern most road of the mohole and climb the hill on the 
    eastern side. Follow the path around the house there with the miner sitting 
    outside (there's also a singularity bomb inside for fun) and to the northwest 
    of it on a lower section of the hill is the radio tag. 
    
    From the above radio tag, cross the pipe there and fall down. Go to the north 
    of the northern end of the pipe and you will see an opening in the hill. You 
    will need a vehicle or a jetpack to get up there. Climb up that hill and at the 
    top of the hill in a small ditch is the next radio tag. 
    
    Go to the west of the mission that starts in the mohole and you will see a 
    hill. Run around the hill so you will be on the west side and climb the top. 
    This area is kind of a pain in the butt so you want to look at the radar for 
    the radio tag. It will be at the highest point in this hill.
    
    Look directly to the west from the above radio tag and you will see a wrecked 
    dump truck. The radio tag will be right next to it at the foot of the hill.
    
    Go to the southern edge of Badlands where you followed the marauder vehicle in 
    the Dust mission. Watch the cliff to the side and you will see a path leading 
    up to the top. Go up it and turn around, it will be in a large circular object 
    that tipped over. It will be southwest of the transporter mission.
    
    Stay on the southern area and go east of that rock that the marauders drove 
    through. Head to the southwest corner of this area and climb the hills to a 
    building, it will be inside.
    
    Go to the irradiated zone. At the first split where you have to go north or 
    south, there is a radio tag on the very top of the hill that is causing that 
    split.
    
    Go to the far southeastern corner of the irradiated zone just where there isn't 
    any radiation anymore. There are actually two radio tags right next to each 
    other on the side of the southern-most mountains.
    
    Go to the furthest eastern point of the southern section of Badlands, even east 
    of the Marauder safehouse. Look to the west for the closest hill and it will be 
    on the top. It will be in the southeastern section, not on the edge of the map 
    but the next closest set of hills.
    ________________________________________
    
    Oasis
    ________________________________________
    
    Go to the far western tip of Oasis where the transporter mission is next to 
    where the Heavy Metal mission was. There will be a radio tag under the pipe at 
    the top of the hill to the west. 
    
    As you leave the road from the Oasis Safehouse, take a left so you will go 
    west. About halfway through until you reach the next dirt road going north, 
    climb the hill to the north. It will be in the middle of the top of this hill. 
    
    As you leave the road from the Oasis Safehouse, take a right so you will be 
    driving northeast. Take a left at the next split in the road and stop at the 
    small checkpoint in the road that you will immediately see. Look to the south 
    of the checkpoint, it will be hiding behind the rocks.
    
    Go to where the map says "Oasis Residential" in the east. Go directly to the 
    east from where the text is and you will see a valley. Drive up it and climb 
    the hill to the south as you go through the valley, it will be on the top of 
    that hill.
    ________________________________________
    
    Free Fire Zone
    ________________________________________
    
    Go to the transporter mission just southwest of the EDF artillery base. The 
    radio tag will be just to the east of it, slightly down the hill on the north 
    side.
    
    Look at the map in the northeast corner for three large craters right next to 
    each other. Go to the southeastern of the three and look to the east, you will 
    see a small path leading up through the hills. One will be in the back of that 
    path.
    
    Go to the small base in the southwestern corner of Free Fire Zone. Look on the 
    left side and you will see a flat area with ore, skip that part and go to the 
    next path up the mountains. It will be at the very end of this path in a large 
    crater.
    ________________________________________
    
    Eos
    ________________________________________
    
    Go to the heavy metal mission to the north. Go to the east along the mountains 
    and start to go north. It will be on the edge of a cliff in that corner of the 
    area.
    
    Go up the hill southeast of the Guerilla Raid mission to the north, it will be 
    behind some rocks at the top of the hill.
    
    Drive up to where the road to Mount Vogel is. Just before you enter Mount 
    Vogel, go straight south along the border. Climb a couple of hills. It will be 
    in the hills, almost directly to the east of the three helipads that you can 
    see on the map.
    ________________________________________
    
    Mount Vogel
    ________________________________________
    
    Go to the building where you get in the tank in the last mission. It will be to 
    the east of the building behind some rocks.
    
    Go to the transporter mission to the east and follow the cliff on the south 
    side. Further south and slightly to the west, you will see a large cliff. Look 
    down it and you will eventually see the radio tag sitting on a small ledge 
    you'll have to jump down to.
     __________________________________________________________________________  __
    |                                                                      |/// ///
    | 11. - Upgrades                                             RF11      |// ////
    |                                                                      |/ /////
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
    *PLEASE NOTE - Some upgrades are in a series such as the remote charge count. 
    For that reason, I will list them in one section but in succession. For 
    example, in the description I will list it as 3/4/etc. The same will be listed 
    in the cost and the numbers will move in order.
    
    Arc Welder
    Unlocked    - Start
    Cost        - 300
    Description - Sprays searing bolts of electricity to kill enemies on the ground 
                   and in vehicles
    
    Arc Welder 3rd Arc
    Unlocked    - Purchase Arc Welder
    Cost        - 300
    Description - Increase the number of enemies the arc welder can hit
    
    Arc Welder Ammo
    Unlocked    - Purchase Arc Welder
    Cost        - 300
    Description - Increase the amount of energy you can carry
    
    Grinder
    Unlocked    - Complete 12 guerilla actions
    Cost        - 300
    Description - Fire razor sharp blades that pierce enemy armor
    
    Grinder Ammo
    Unlocked    - Purchase Grinder
    Cost        - 300
    Description - Increase the number of blades you can carry
    
    Fast Grinder
    Unlocked    - Purchase Grinder
    Cost        - 300
    Description - Lowers charge time for Grinder
    
    Explosive Grinder Discs
    Unlocked    - Purchase Grinder
    Cost        - 550
    Description - Disc explode on impact
    
    Guerilla Express
    Unlocked    - Liberate Dust
    Cost        - 50
    Description - Warp to any safehouse on your map
    
    Heat-Seeking Rockets
    Unlocked    - Purchase Rocket Launcher
    Cost        - 400
    Description - Rockets will track enemy heat signatures
    
    Jetpack
    Unlocked    - Liberate Oasis
    Cost        - 650
    Description - Boost yourself to higher areas
    
    Jetpack Recharge
    Unlocked    - Purchase Jetpack
    Cost        - 450
    Description - Quicker recharge time
    
    Level 1 Armor 
    Unlocked    - Liberate Parker
    Cost        - 200
    Description - Increases the damage you can take
    
    Level 2 Armor
    Unlocked    - Liberate Badlands
    Cost        - 300
    Description - Increases the damage you can take
    
    Multi-Rockets
    Unlocked    - Purchase Rocket Launcher
    Cost        - 250
    Description - Fire multiple rockets at once
    
    Nano Enhancer
    Unlocked    - Purchase Nano Forge
    Cost        - 500
    Description - Increased nano rifle damage to people and vehicles 
    
    Nano Forge
    Unlocked    - Ultor Echo
    Cost        - 700
    Description - A mysterious Marauder device
    
    Nano Rifle Ammo
    Unlocked    - Purchase Nano Forge
    Cost        - 500
    Description - Increase the amount of ammo you can carry
    
    Ore Additive 
    Unlocked    - Complete 2 guerilla actions
    Cost        - 50
    Description - 2 extra salvage per ore deposit
    
    Personell Detector
    Unlocked    - Complete 8 guerilla actions
    Cost        - 150
    Description - Locate enemy EDF on your minimap
    
    Proximity Mines
    Unlocked    - Complete 5 guerilla actions
    Cost        - 250
    Description - Set mines that will detonate when people are nearby
    
    Quantum Multiplier
    Unlocked    - Complete 18 guerilla actions
    Cost        - 75
    Description - Increased ammo in all EDF singularity bomb caches
    
    Radiation Shielding
    Unlocked    - Complete the mission "Hammer of the Gods"
    Cost        - 150
    Description - Protect yourself from radioactive materials
    
    Remote Charge Count
    Unlocked    - Start
    Cost        - 50/100/125/150/175/200/225/250/275/250
    Description - Place 3/4/5/6/7/8/9/10/11/12 Remote Charges
    
    Remote Charge Ammo
    Unlocked    - Start
    Cost        - 350
    Description - Increase the number of remote charges you can carry
    
    Rocket Ammo 
    Unlocked    - Purchase Rocket Launcher
    Cost        - 350
    Description - Increase the number of rockets you can carry
    
    Rocket Launcher
    Unlocked    - Liberate Parker
    Cost        - 450
    Description - Fire rocket propelled grenades
    
    Salvage Collector 
    Unlocked    - Start
    Cost        - 25
    Description - Pick up salvage when in a vehicle
    
    Shattermaster
    Unlocked    - Complete 35 Guerilla Actions
    Cost        - 125
    Description - Chrome Sledgehammer
    
    Smart Arc Welder
    Unlocked    - Purchase Arc Welder
    Cost        - 200
    Description - Arc Welder only targets enemies
    
    Stonebreaker
    Unlocked    - Complete 25 Guerilla Actions
    Cost        - 75
    Description - Heavy Sledgehammer
    
    Thermobaric Rocket
    Unlocked    - Liberate Free Fire Zone
    Cost        - 1000
    Description - Unleash a massive explosion
    
    Thermobaric Ammo
    Unlocked    - Purchase Thermobaric Rocket
    Cost        - 1600
    Description - Increase the number of thermobaric rockets you can carry
    
    -Thanks to NeoSparda for the correction on the Thermobaric Rocket price.
    -Thanks to Greg Laughlin for the correction on when you unlock the Nano Forge.
     __________________________________________________________________________  __
    |                                                                      |/// ///
    | 12. - Weapons                                              RF12      |// ////
    |                                                                      |/ /////
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
    Some of these weapons are attained by purchasing them with salvage. To unlock 
    some of them, you will have to complete certain tasks such as liberating a 
    sector or completing a certain amount of guerilla actions. For those, check the 
    Upgrades section directly above this one. The rest of the weapons, you can just 
    pick up off enemies that you killed and when you do, it will alway appear in 
    ammo boxes.
    
    Arc-Welder                        The Arc-Welder is a great weapon for close
                                      range, especially when there are several
                                      enemies around you. The best part of this
                                      weapon is that it can kill enemies in 
                                      vehicles which is great for convoys or even
                                      a tank that is near you.
    
    Assault Rifle                     This gun should be in your hands throughout
                                      most of the beginning of the game. It is used
                                      by most enemies so you most likely won't run
                                      out of ammo with it and it's great against
                                      foot soldiers.
    
    Enforcer                          This weapon isn't as powerful but it's great
                                      if you have problems aiming. The bullets will
                                      change course to guide into the enemies and
                                      hit them.
    
    Gauss Rifle                       The Gauss Rifle is a very nice weapon in all
                                      situations. It is very powerful and can even 
                                      do a good amount of damage to vehicles. You
                                      can carry a good amount of ammo at a time so
                                      once you can find it, it'll be worth your
                                      while to keep it on you.
    
    Grinder                           This weapon is great for killing individual
                                      enemies. You have to charge up a shot and it
                                      will fire a razor disc at the enemy.
    
    Gutter                            This is the only other melee weapon other 
                                      than the sledgehammer in the game. It's kind
                                      of pointless to waste a slot in carrying 
                                      because it's slow and you have to carry the
                                      sledgehammer anyway but feel free to pick it
                                      up to add it to your collection.
    
    M.O.A.B.                          The MOAB is an incredibly large bomb placed
                                      inside of your vehicle. You must destroy the
                                      vehicle to cause the bomb to go off. To 
                                      discover the location of these, you have to
                                      find three radio tags.
    
    Nano Rifle                        One of the best weapons in the game. It's
                                      very powerful against soldiers and vehicles
                                      and when upgraded, can easily make you a one
                                      man killing machine. It's also great for
                                      destroying buildings since whatever you shoot
                                      will disintegrate.
    
    Peacekeeper                       This is basically another version of the 
                                      shotgun. It's amazing at close range but is
                                      pointless at long range.
    
    Pistol                            This weapon is kind of pointless. It's slow
                                      and weak. Once you get a weapon to replace it
                                      with, you should. 
    
    Proximity Mine                    These are great as a defense weapon. You can
                                      throw them on the ground and they will
                                      explode when enemies are near them. Just be
                                      careful because once they're charged, 
                                      anything will blow them up. You may want to
                                      just carry charges instead of these though.
    
    Rail Driver                       One of the best weapons in the game. It has
                                      an x-ray scope and to top it off, you can 
                                      kill enemies through walls with this gun. If
                                      you can, make sure to pick this gun up.
    
    Remote Mining Charge              These are great to keep on you for destroying
                                      buildings or killing enemies. Toss one on top
                                      of a vehicle with a turret and you'll kill 
                                      the gunner very easily. It's also fun to make
                                      one stick to an enemy and watch him run 
                                      around screaming.
    
    Rocket Launcher                   The rocket launcher is very powerful and can
                                      easily bring down buildings and destroy enemy
                                      vehicles. There are also a good amount of 
                                      modifications you can make to it to make it
                                      even more powerful.
    
    Shotgun                           Very nice for short range but otherwise, it's
                                      useless. One well placed shot can easily kill
                                      any soldier that stands in your way but by
                                      that point, you can easily use whatever other
                                      weapon you have, even the sledgehammer.
    
    Singularity Bomb                  These are incredibly overpowered and can't be
                                      purchased or saved to your ammo bin. You have
                                      to find them in EDF property and carry them
                                      until you use it. It will suck in the walls 
                                      and anything else around it and then cause a 
                                      massive explosion.
    
    Sledgehammer                      You start with this and are forced to carry
                                      it throughout the game. It is very powerful
                                      and can kill enemies with one hit. It can 
                                      also destroy buildings fairly quickly.
    
    Sniper Rifle                      Exactly what it sounds like. It's awesome for
                                      picking off enemy soldiers at long range but
                                      it's useless otherwise.
    
    Thermobaric Rocket Launcher       This is much more powerful than the regular
                                      rocket launcher. You can also make it explode
                                      in mid air.
     __________________________________________________________________________  __
    |                                                                      |/// ///
    | 13. - Strategies                                           RF13      |// ////
    |                                                                      |/ /////
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
       A great way to protect yourself is to try to always stay near a vehicle. 
       If you're running low on health and can't find cover, run straight to the   
       vehicle and get in the vehicle. Once you press triangle to enter the
       vehicle, you will be invincible and the health bar will be the health bar
       of the vehicle. Give your health a couple of seconds to regenerate and 
       leave the vehicle to rejoin the battle.
    
       Try to always be ready for all situations when it comes to weapons. You
       obviously want to keep a good close to medium range weapon such as the
       assault rifle but the rest of the weapons you carry is up to you. The
       rocket launcher with the heat seeking add on attached is a great weapon   
       to carry in case you come across a lot of enemies in vehicles. The last
       weapon should be something that's good for both infantry and vehicles. 
       A good third option is the nano rifle or the gauss rifle.
    
       You will notice very quickly that the best way to destroy buildings is 
       with large and heavy vehicles. The dump truck is the best for destroying
       high importance buildings since it is large and can take a lot of damage.   
       To do even better, you can put a M.O.A.B. in the vehicle and attach some
       remote charges to it. Smash into the middle of the building, get out, and
       blow up the charges for the vehicle to explode and the M.O.A.B. to blow 
       up and you will easily destroy any large building.
    
       If you want to get the achievement/trophy for completing all of the 
       guerilla actions, I highly recommend starting the game over and looking
       at the guerilla actions section of this guide. Some guerilla actions will   
       not start until you do some story missions. The way I suggest doing it is
       to complete all except for the last mission in each sector and then doing
       all of the guerilla actions. Make sure to also do all of the radio 
       spawned guerilla actions. Just check them off from the guerilla actions
       section in this guide or just drive through all the roads a couple of 
       times until no more guerilla actions appear.
    
       If you want to get the achievement/trophy for beating all of the pro 
       times in the transporter missions, I highly recommend doing them after
       you liberate the sector. Most transporter missions will have soldiers
       chasing you regardless if you liberated the sector but if you liberate
       the sector, you won't have to worry about any extra EDF soldiers that 
       may be patrolling the area you have to drive around.
    
       If you want to get the achievement/trophy for mining all of the ore and
       breaking all of the EDF supply crates, I highly recommend doing it after   
       you liberate the sector. It's ok to smash all of them as you see them but   
       it's much easier to go by the maps/guide if you don't have to deal with 
       EDF soldiers attacking you as you walk through the EDF bases to smash any
       supply crates and run past the soldiers to mine some ore.
        ____________
       |   _______  | For transporter missions, try to always drive in the 
       |  /       / | straightest line possible. For example, look at the turn 
       | |      /   | to the left. Assume the right angle is the road. If there   
       | |    /     | is nothing to the right side of the road, just drive 
       | |  /       | through the dirt on the side of the road. Just don't do 
       | |/         | this if there are rocks or oddly shaped hills in the way
       |____________| because they can slow you down more than it's worth.
    
       When you go over a jump with the vehicle, you will notice that by moving
       your analog stick, that the vehicle will tilt and lean. The best thing to
       do is to tilt the vehicle to try to land on all four wheels at once.
       This will allow you to just keep going without losing any speed. If you
       have trouble landing on all four wheels at once, you're better off 
       landing on your rear wheels first. Also another good habit to start is to
       go over jumps as straight as possible to prevent spinning when you land.
     __________________________________________________________________________  __
    |                                                                      |/// ///
    | 14. - Trophies                                             RF14      |// ////
    |                                                                      |/ /////
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
    _________________________
    
    Bronze Trophies
    _________________________
    
    Welcoming Committee
    Complete the Tutorial mission.
    
    Spread the Word
    Liberate Parker Sector.
    
    Death From Above
    Liberate Dust Sector.
    
    Friendly Skies
    Liberate Badlands Sector.
    
    Don't Tread On Me
    Liberate Oasis Sector.
    
    Coup D'etat
    Liberate Eos Sector.
    
    Insurgent
    Complete 5 Guerrilla Actions.
    
    Guerrilla
    Complete 25 Guerrilla Actions.
    
    Freedom Fighter
    Complete 50 Guerrilla Actions.
    
    Clean and Righteous!
    Destroy 5 High Importance targets.
    
    Warp Speed
    Beat all Transporter Pro times.
    
    Got Any Fingers Left?
    Beat all Pro times in Demolitions Master.
    
    Lost Memories
    Locate all missing radio tags.
    
    Working the Land
    Mine all ore locations.
    
    Free Your Mind
    Destroy all instances of propaganda.
    
    One Man Army
    Complete 25 killing sprees during the Campaign.
    
    Broken Supply Line
    Destroy 250 EDF supply crates.
    
    Power to the People
    Raise the Morale of 3 sectors to 100%.
    
    Tank Buster
    Blow up 100 small hydrogen tanks.
    
    Coming Down!
    Destroy 50 EDF owned buildings.
    
    Freed Space
    Destroy 50 EDF flyers.
    
    Just the Beginning
    Win a Matchmaking match.
    
    Start of Something Special
    Play 5 Matchmaking matches.
    
    Doing Your Part
    Kill 10 enemies in a Matchmaking Match.
    
    Juggernaut
    Destroy a Siege target.
    
    Doozer
    Reconstruct a Damage Control target.
    
    Grab Some Popcorn
    Enter Spectator mode and enjoy the show!
    
    Try Anything Once
    Finish a match in every mode.
    
    Check Your Map
    Finish a match on every map in Multiplayer.
    
    Tools of the Trade
    Score a kill with every weapon in Multiplayer.
    
    Field Tested
    Earn 1,000 XP in Multiplayer.
    
    Battle Scarred
    Earn 10,000 XP in Multiplayer.
    
    A Winner is You!
    Win 250 matchmaking games.
    
    Topher Would Be Proud
    Play 250 matchmaking games.
    
    Courier of Pain
    Score 5,000 kills in Multiplayer.
    
    Experimenter
    Complete 4 hidden challenges in Multiplayer.
    
    Detective
    Complete 8 hidden challenges in Multiplayer.
    
    Jack of all Trades
    Score 10 kills while wearing each backpack.
    
    The High and Mighty
    Kill a flying opponent using a remote charge stuck to them.
    
    Party Time
    Play all Wrecking Crew modes once.
    
    Can't Get Enough
    Play every mode on all maps in Wrecking Crew.
    
    Wrecking Ball
    Score 25 million points worth of destruction in Wrecking Crew.
    _________________________
    
    Silver Trophies
    _________________________
    
    Martian Tea Party
    Complete 2 missions for the Red Faction.
    
    Revolutionary
    Complete all Guerrilla Actions.
    
    Disaster Area
    Destroy 1 billion credits worth of EDF property.
    
    Best Friends Forever
    Kill 100 EDF with the sledgehammer during the Campaign.
    
    Mad Genius
    Complete 16 hidden challenges in Multiplayer.
    _________________________
    
    Gold Trophies
    _________________________
    
    Red Dawn
    Liberate Mars.
    
    War Veteran
    Earn 100,000 XP in Multiplayer.
    
    Red Faction Member
    Play online with another player who has completed the Campaign.
    _________________________
    
    Platinum Trophy
    _________________________
    
    Red Faction: Guerrilla
    Unlock all Trophies in Red Faction: Guerrilla
     __________________________________________________________________________  __
    |                                                                      |/// ///
    | 15. - Contact                                              RF15      |// ////
    |                                                                      |/ /////
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
    Got any suggestions, comments, critiques, or just a simple thanks to me? Well 
    you could e-mail me at FrankTheTank3388@gmail.com and tell me what you think! 
    You could tell me whatever you'd like about the game whether it is a strategy 
    to use in a certain mission or just a simple easter egg. I will try to get back 
    to you as quickly as possible answering any questions you may have. Just make 
    sure you have Red Faction: Guerilla in the subject of the e-mail and please 
    don't send me any attachments. I have recently gotten a virus through my e-mail 
    and I had to reformat and I don't want to do that again. So please just don't 
    send attachments with the e-mails because I won't download them either way. 
    
    Things/How to E-Mail me about:
    -What you think about this guide.
    -If you need any additional help or clarification.
    -Some tips for missions that aren't in this guide.
    -Anything you think would be a good addition to this guide.
    -Make sure your subject indicates you're trying to contact me about this game.
    -Just a simple thanks!
    
    Things/How NOT to E-Mail me about:
    -Things that don't have anything to do with the game.
    -Anything that is already clearly discussed in this guide.
    -Any file attachments.
    -Please check the Frequently Asked Questions section below. If your question is
      answered there, I will not reply to your e-mail.
    -With really bad grammar! I understand that for some people, English isn't 
      their first language but that doesn't mean you should send me something 
      completely unreadable because you're too lazy to use punctuations or spaces.
      If I can't understand what you're trying to say, your e-mail will be ignored.
    
    ***Also, I would greatly appreciate it if you liked the guide, to also click on 
    the "Liked this FAQ? Click to recommend it to other GameFAQs users." link at 
    the top of this page! 
     __________________________________________________________________________  __
    |                                                                      |/// ///
    | 16. - Frequently Asked Questions                           RF16      |// ////
    |                                                                      |/ /////
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
    Q - Why can't I start the Hammer of Gods mission in Eos?
    A - You have to reduce EDF control to zero. There are more missions after it
         but the game treats this mission as if it's the last mission in Eos until
         you find out there are more. Also, you have to have bought the Nano Forge
         from the upgrade table by this point in the game.
    
    Q - I'm having trouble finding ...
    A - Unfortunately this is a text based FAQ so I can only try my best in 
         describing the locations of things. If you need any visuals, try this web 
         site and check what you are looking for. You can click on the markers on 
         the map for screenshots.
               http://www.msxbox-world.com/features/Red-Faction-Guerrilla/index.php
    
    Q - A radio spawned guerilla action won't start for me.
    A - The radio spawned guerilla actions are a pain because sometimes they take
         forever to spawn. Try to drive around the entire sector and more 
         specifically, around where the mission takes place. It'll pop up 
         eventually.
    
    Q - I can't find one of the radio tags and I'm where it says on the map.
    A - A good way to find the radio tags when you are in the general area is to 
         look at the radar. It will flash as a small green dot on the mini-map.
     __________________________________________________________________________  __
    |                                                                      |/// ///
    | 17. - Disclaimer                                           RF17      |// ////
    |                                                                      |/ /////
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
    This FAQ/Walkthrough is copyrighted İ 2009 to Frank Grochowski. International  
    Copyright laws protect this FAQ/Walkthrough. You cannot sell this              
    FAQ/Walkthrough for a profit of any kind. You cannot reproduce this            
    FAQ/Walkthrough in any way with out my written consent. You are however allowed
    to download this FAQ/Walkthrough for personal use. You can also post it on your
    web site as long as you give me full credit, don't change it in any way, and it
    is free. The latest version will always be found at:                           
                                                                                   
    http://www.GameFAQs.com