Tales of Vesperia (PS3)
Made by tokunagas, 2012-2013
Version 0.7

Our world, Terca Lumireis. No one knows how far its 
lands and oceans stretch, for the people are no 
match against the hordes of monsters that crawl the 
earth. 
Barriers protect the cities in which we live, and we 
are completely dependent upon them for our survival. 
The barriers are generated by the blastia.
Blastia use the primeval power of aer that fills the 
world... To provide us with fire, water, and light. 
They provide us with everything that has made the 
empire prosper.
Perhaps one day... we may even forget the threat of 
the vicious monsters lying in wait, just beyond the 
barriers. The blessings of the blastia... will 
bestow ever more prosperity to the world and peace 
to its people.

- TABLE OF CONTENTS -

To make your life easier, press CTRL+F, then enter 
the (letter-number) combination.

Things which I find should be noted will be marked 
with an asterisk (*).

A.	About (v001)
B.	Characters (v002)
C.	Walkthrough (v004)

1.	Zafiasu (vw1)
2.	Zafiasu Shiro (vw2)
3.	Deidon Fort (vw3)
4.	Kuoi Forest (vw4)
5.	Haruru (vw5)
6.	Aspio (vw6)
7.	Shiyakosu Ruins (vw7)
8.	Ehmead Hill (vw8)
9.	Capwa Nor (vw9)
10.	Capwa Torim (vw10)
11.	Caer Bocram (vw11)
12.	Heriod (vw12)
13.	Dangrest
14.	Keiv Moc
15.	Ghasufarosuto
16.	Misc I
17.	Aserumu
18.	Misc II
19.	Reinsura
20.	Egoso Forest
21.	Myuruzo
22.	Bakution
23.	Herakuresu
24.	Zofearu
25.	Zafiasu Shiro 2
26.	Misc III
27.	Zaude
28.	Misc IV
29.	Zofearu 2
30.	Eraeruumin Crystallands
31.	Rerewiize Hollow
32.	Misc V
33.	Orunion
34.	Namcot Island
35.	Misc VI
36.	Tarukaron
37.	EX Dungeon, Labyrinth of Memories
38.	EX Dungeon, Telescopic Graveyard

D.	Trophies
E.	Legal
F.	Credits


- ABOUT -

*Note: The formatting is still kind of wonky. I 
tried to fix some basic stuff as much as I could, 
but it's still not finished. I still have not put in 
shortcuts for easier navigation, but this is 
something I plan to fix first. Please pardon it.

This content contains Japanese text. If you are 
unable to view it, go to your toolbar, hover over 
Tools, Encoding, and select Japanese (Shift_JIS).

Tales of Vesperia was initially released on the XBOX 
360, and then later made for PS3 with several new 
events, bonuses, etc, and two new playable 
characters. It was produced by Team Symphonia who 
also made Tales of Symphonia (GCN/PS2), Tales of the 
Abyss (PS2/3DS), and worked on Tales of Hearts (DS) 
with Team Destiny, who made various Tales games such 
as Tales of Destiny (PS/PS2) and Tales of Graces 
(Wii/PS3 as Tales of Graces f). There are overall 54 
trophies to obtain in the game and nine playable 
characters that are extremely enjoyable and are 
arguably the highlight of the game.

This PS3 version of the game receives various 
bonuses. Nearly double of the script is voiced, 
allowing for easier play of the game for non-
Japanese readers, Flynn Scifo joins your party at 
various points throughout the game, and a new 
character known as Patty Fleur is introduced with a 
very unique battle style. New dungeons, costumes, 
skits, attachments, and items are also introduced, 
including free cameo costumes for everyone as a type 
of reward for clearing the EX dungeon. There are new 
bosses and new, fantastic tracks that bring out the 
best of Motoi Sakuraba.

This walkthrough is not a complete walkthrough, but 
I wanted to make one that was PS3-centric. It will 
most likely not cover all titles, skits, 100% 
completion for books, sidequests, and the like. It 
will cover the storyline dungeons and bosses and 
optional dungeons and bosses alike. This is not a 
walkthrough meant for people who are going for a 
complete game and would like a walkthrough by their 
side, though it may become such in the future. The 
names of places will mostly be in the Engrish that 
they were in in the game.

To contact me, please email me at paradoxify @ 
hotmail . com. Corrections make my day. Please do 
not distribute this elsewhere. It is only meant for 
use on GameFAQs.

Enjoy the game.

- CHARACTERS -

YURI LOWELL | ユーリ・ローウェル | YUURI ROOUERU
The protagonist of the game, Yuri is a 21 year old 
living in the Lower Quarter with his dog Repede. His 
best friend, whom he grew up with in the Lower 
Quarter, is Flynn Scifo. He sets out in pursuit of 
the Aque Blastia that was stolen from the Lower 
Quarter and meets Estelle along the way.

REPEDE | ラピード | RAPIIDO
Yuri's canine companion. He seems to understand what 
the party is saying and is not considered a normal 
dog by Yuri. He has a difficult time bonding with 
Estelle despite how much she admires him. He bonds 
with Rita and Patty quickly and easily, however.

ESTELLISE SIDOS HEURASSEIN | 
エステリーゼ・シデス・ヒュラッセイン | ESUTERIIZE 
SHIDESU HYURASSEIN
The female lead in the game, she possesses a 
mysterious power that allows her to heal without use 
of a blastia. She is given the nickname Estelle by 
Yuri. A kind and selfless girl, she is a noble that 
Yuri meets in the castle when pursuing Mordio.

RITA MORDIO | リタ・モルヂオ | RITA MORUIDO
A fifteen year old mage that lives in Aspio, Rita is 
essentially the entire reason why Yuri began his 
journey. She is easily agitated and rarely gets 
along with Karol or Raven. Like Estelle, she 
develops better social skills and becomes a much 
different person at the end of the journey.

KAROL CAPEL | カロル・カペル | KARORU KAPERU
A young boy from Dangrest. He is formerly a member 
of the guild Magari no Tsurugi. He joins the party 
early on in the game and decides to form the new 
guild Brave Vesperia that will work for the good of 
everyone.

RAVEN | レイヴン | REIVUN
Even though he is only 35, he is considered the 
Ossan of the group. He is initially met when Yuri is 
thrown in jail at the beginning of the game and 
tells him about the megami zou and tosses him the 
cell key. He tends to provide most of the comic 
relief and has a relatively easygoing personality, 
though his past is shrouded in mystery.

JUDITH | ジュヂス | JUDIISU
A member of the Kurtiya race, she is referred to as 
Judii by Yuri. She has a special connection with the 
Enterekei Bauru. While although Kurtiya naturally 
wear revealing clothes, she wears a little bit less. 
She is first seen as an enemy by the party, but soon 
becomes a very trusted and reliable member that the 
party refers to constantly when it comes to certain 
types of information.

FLYNN SCIFO | フレン・シイフォ | FUREN SCHIIFO
A commander in the Imperial Knights, he grew up with 
Yuri in the Lower Quarter. While although he is only 
playable in PS3 version, he retains his original 
role in the plot and therefore rarely joins you. He 
refuses to refer to Estelle as anything but 
“Estellise-sama” and constantly disagrees with 
Yuri's actions despite being his best friend. He 
greatly admires Captain Schwann and his brigade 
consists of only two people.

PATTY FLEUR | パティ・フルール | PATI FURUURU
The new PS3 exclusive character, Patty is a fourteen 
year old girl who is said to be the grandchild of 
the legendary pirate Aifread. She is ecstatic but 
knows when to be serious. She originally is on her 
own journey, in search of her memories, joining at 
random points throughout the story before joining 
permanently.

?	WALKTHROUGH ?

- - - - - - - - - - - - - - - - - - - - - - - - - -

? Zafiasu ?

You will begin the game in the Lower Quarter with 
Ted telling Yuri that someone has stolen the Aqua 
Blastia (and calls him an idiot on his way out, how 
sweet). You’ll automatically be downstairs from 
Yuri’s room. Approach the save point for information 
on what save points are. Before heading off, go back 
up to Yuri’s room and examine the cabinet by his bed 
for an Apple Gel. You can rest on his bed if you 
need to. Now go back downstairs and head to the town 
square for a scene.

You will automatically be directed towards the 
middle of Zafiasu. Head left and Team Symphonia’s 
signature Wonder Chef will introduce himself, and 
you will now be able to cook! After the scene, 
continue to head up the stairs for another scene. 
You are now in the Royal Quarter. Follow Repede and 
head left. Once you reach the stairs there will be a 
scene. You can’t enter from the front, so let’s go 
around to the left side of building and examine a 
window that we can break into.

Examine both the candleholders for 100 gald and a 
Magic Lens. Head up the stairs and examine the 
farthest door from you to trigger a scene. Now head 
outside for another scene, dearrru.

Mordio will flee the scene of the crime and you'll 
have your first (sort of) boss.

[ BOSS: BOTSKU, APEKOR ]


	Well, not really a boss, but oh well.

	View the tutorial then commence fighting. Unlike 
the localized Tales games, X = arte, O = regular 
attack. This fight is pretty straightforward. Kill 
them if you can, but it doesn’t matter if you die.

You’ll get another scene and Kyumor will be 
introduced. What’s a Schwann, again?

Yuri will be thrown in jail and a certain someone 
will be introduced. He will tell you some stuff 
about Mordio and mention a megami zou and also pass 
you a key. Examine the back of the cell for a gel, 
then exit. Save then head left and examine the boxes 
behind the sleeping guard for a Magic Lens, then 
examine the closed crate that is furthest left of 
you, and you will retrieve your equipment. Now head 
upstairs, watch the scene and you will be free to 
wander by yourself. Battles are now available, but 
you currently only have Yuri, so save the fights for 
later when you actually need to grind.

Go up the stairs and go through the door to the 
left. You get a scene and your heroine will be (sort 
of) introduced. Get rid of the two knights then 
watch the following scene. Doesn’t being referred to 
as ?san feel nice?

Heroine will now be accompanying you, but will not 
join you in battle. Head up and you get a small 
scene. The big two doors next to you lead to the 
Dining Hall; if you go to the farthest right there’s 
some curry that will fully restore your HP and TP. 
Examine near the fireplace for some eggs. If you 
played Abyss, you’ll recognize the person in the 
painting to the left.

Head back out and go up the stairs. Get the Life 
Bottle that’s right next to the knight. Now go up 
the stairs closest to you, get the gel in the chest 
and save. Go down until you get a scene. Go into 
Flynn’s room now and be prepared for a boss fight. 
The Secret Mission here was always pretty easy for 
me, but it varies for everyone. You will probably 
need to grind to around Lv8+ to fight this boss.

[ BOSS: ZAGI ]

     SECRET MISSION: Once Heroine joins you in the 
battle, prevent Zagi from attacking her too much.

     Get ready to spam all your gels!

	Zagi moves fast and hits hard. Often times he 
will knock you down. Make sure that once Heroine 
joins you, you try to stay in front of Zagi at all 
times and attack to prevent him from attacking 
Heroine too much. Also note that once Heroine joins, 
you will have to use another Magic Lens on Zagi.

Watch the following scenes. Heroine will formally 
introduce herself as Estellise! You are now one step 
closer to getting her to join the party. Save, then 
go a little bit up and left and down the hall with a 
gate you can’t lift yet and you will find 200 gald. 
Exit this hall and then go down and left for another 
scene. Don’t worry about getting to the courtyard 
for right now because you only need to visit it when 
you drop by again later in the game.

Proceed to the next hall and go up where you see a 
white door. This is Estellise’s room. When you 
approach you will get a scene. You will have to say 
goodbye forever to Estellise’s current outfit, 
unfortunately. If you had a costume or any 
attachments equipped in your previous playthrough, 
she will automatically inherit them. Estellise will 
now join your party.

Head up the stairs at the top of the screen and then 
keep going down until you reach the room with the 
megami zou. Open the two chests for an Apple and 
Orange Gel, then approach the megami zou. The game 
will inform you that you need to hold down O to drag 
it, but assuming you have a US PS3, you will need to 
hold down X instead. Drag it to the grey space in 
front of you and a few scenes will trigger. You will 
be introduced to Encount Links. You’ll have a bunch 
of oddly cute rat things come at you. Kill them and 
watch the next scene. Get the Life Bottle to the 
right of you and then grab the Magic Lens not too 
far away. Continue down the stairs and grab the 
Apple Gel. To the right, drag the top crate up and 
open the chest for a Holy Bottle. Downwards you can 
also drag a crate up for 150 gald, and then to the 
left you can find 200 gald. Continue down the path 
and go right for an Orange Gel, then go left and 
drag the crate aside. Go up the ladder for a scene. 
Your objective will now be to go to Haruru, but 
first we need to head in the direction of the Lower 
Quarter for a scene. Continue downwards for another 
scene, and then head southeast to trigger yet 
another scene. You will lose some gald but get some 
items and Repede will join the party. We are now on 
the world map and finally out of Zafiasu!

You'll get several skits. Proceed northeast for 
Deidon Fort.

- Deidon Fort - 

Watch the scene then go left and down the slope. To 
the right of you is a small clearing with some tents 
and crates. The back crates you can inspect for an 
Orange Gel and the crates on the side you can 
inspect for a Magic Lens. If you need to rest, speak 
with the knight at the top of the slope. Now go 
towards the bridge for another scene, and then head 
to the slope where the knight is for another scene. 
Kaufuman will tell you that you need to go through 
the ~HAUNTED KUOI FOREST~ so let’s go do that. 
Northwest on the world map. If you want to meet 
Antagonist Without A Name then head up to the top of 
the fortress and talk to him.

- Kuoi Forest -

You’ll get a scene as soon as you walk in. Go up and 
right for an Apple Gel, then go back to the original 
path and go up and right for another scene. Grab the 
Magic Lens in the chest to the left after. You’ll 
notice a giant butterfly in the background. This is 
an optional boss that you cannot access until way 
later so ignore it for now. Continue along the path; 
grab the Cape in the chest, then shortly after you 
will get a scene. Eggbear, PREPARE YOURSELF!

If you feel like you’ve heard Karol’s voice before, 
the same person voiced Gumdramon from Digimon 
Hunters and Tomoki Himi in Digimon Frontier, and 
also voices Klonoa. Karol will now join your party 
and he will give you your very own Enemy Book! 
Remember that to put entries in here you need to 
Magic Lens enemies.

Watch the skit and grab the chest. Attempt to 
proceed to the world map for another quick scene. 
Haruru is pretty much right in front of you.

- Haruru -

The fact that this place has no Blastia Kekai is 
kind of missable at first. Also, you get VS3-
exclusive town music.

Estelle and Karol will leave the party. If you head 
in the direction of the inn you’ll see Estelle and 
get a scene, and she’ll join your party. Go towards 
the hill for a scene with Karol. Now, head up the 
hill you were just at for a scene with the tree. 
Karol will tell you that you need to make a Panacea 
Bottle, so head over to the shop for another scene. 
The pain of having Panacea Bottles inherited from 
your previous playthrough. Those don’t count, kids.

Go talk to Karol. Now that he’s in the party, head 
back to Kuoi Forest. Go to the clearing with the 
save point. Proceed down the path until you get a 
scene.


[ BOSS: EGGBEAR ]

	Because you totally didn’t see this coming. Help 
me, Professor Karol!!

	He’ll come with reinforcements, so make sure you 
have at least one person attacking another enemy 
(first row, second option with 1P in the 
description). Eggbear hits hard but is relatively 
slow, especially once you start to chain him. (As in 
have three people, including you attack him if you 
can’t chain him.)

After the scene, you’ll obtain the claw, so attempt 
to leave the forest for a scene. They just can’t let 
Yuri go, huh? Anyway, go back to Haruru after. The 
mayor is outside of his house; talk to him. You’ll 
get the last ingredient, so go to the shop for a 
tutorial on synthesizing. If you’ve never used a 
synthesize method in a game that much before, then 
welcome to the world of everyday synthesizing pain. 
If you have the materials you can make the Moon 
Selector and S-Flag. You can’t make your field 
character Repede with just the regular S-Flag, but 
later you can make a special S-Flag for Repede. It 
shows up sometime soon on the synth list, but you 
can’t actually get a certain material until you get 
Bauru.

Anyway, go up the hill to the tree and watch the 
scene. And there’s your first animation.

Go to the direction of the inn. (“Who’s Flynn?” 
“Estelle’s knight in shining armour.” “Huh?!” “T-
that’s wrong!” “Ah? That’s wrong?...”) Meet the 
mayor in front of his house. After, attempt to leave 
to the world map for a small scene. It’s time to 
hunt down Mordio! There’s a path northeast leading 
to some holes at the bottom of the mountain. This is 
Aspio.

- Aspio -

Approach the front entrance, where the guards are. 
M-Mordio, you said?! We really can’t let you through 
after all. You’ll be directed to the left path. You 
can find the Wonder Chef there. Check the door for a 
scene where Karol picks the lock. The girl standing 
next to the bookshelf sells items, the guy behind 
the stand allows you to rest at the inn, and the 
construction worker tells you about weapon synth.

Go up the stairs to the clearing and you’ll 
immediately see stairs going down. This is Mordio’s 
place. Karol will pick the lock again, so head on 
in. Hello, please excuse me for intrudiiiiiing.

You can check the bookshelf right next to you, the 
chalkboard, the statue things on the ground, but for 
the scene with Mordio, check the books. FIREBALL!

Rita will now join your party. The place you’re 
looking for is directly southeast of Aspio.

- Shiyakosu Ruins -

As usual, you get a scene right as you walk in. 
There are various chests scattered about, though 
your point of interest here is the angel statue on 
the left. The path to the actual dungeon will now be 
open.

Directly down the path you can find a chest. Cross 
the stairs here, watch the scene and then head to 
the path that’s right next to you. Press square to 
fire the ring. You’ll now obtain the Sorcerer’s 
Ring. Every time you fill a gem with aer golems 
hidden in the walls will awaken. Go back down the 
stairs and you’ll be introduced to Enemy and Party 
Advantages. There’s a chest in the corner. Head up 
the other set of stairs in front of you and grab the 
gel. Now go left and follow the path until you see a 
bridgeless platform with a gem. Go up the stairs 
right next to it and to the left there’s a gem that 
you can fill with aer so you can hit the other gem 
that you just saw. Make sure to grab the chest.

The place you were just at will now have a path open 
to the right. Instead of going straight down, go up 
and hit the gem so you can make a bridge to access 
the chest. Now go down into the next area.

To your left is a hidden chest. Go right, save, and 
then up the rightmost path. Hit the gem here (it’s 
kind of hidden). Now go up the path; there are 
stairs right in front of you. Go up them and hit the 
gem. To the left is another gem that you can hit to 
complete the bridge to the boss. Grab the chest. If 
you want to fight the golems, from the left 
staircase go down and hit the gem from afar. Right 
in front of the new bridge is a set of stairs that’s 
kind of hidden; the chest contains a weapon for 
Estelle. Now proceed across the bridge that you just 
made so you can watch the scene.

[ BOSS: GOLIATH ]

	SECRET MISSION: When Goliath is charging one of 
his attacks go up and attack from behind so that you 
hit his Achilles' heel. This will knock him down and 
get you the trophy.

	This boss is pretty easy, but he can hit kind of 
hard if you’re not careful. He has an attack that 
sends a shockwave to everyone nearby, so make sure 
to guard when he does this. I advise staying behind 
him to attack to make it the fight much easier.

You’ll have to leave the dungeon manually. Go back 
to Aspio, and after the scene go to Rita’s house and 
then go up the stairs leading to the clearing to get 
her back in your party. Go back to Haruru now. Yuri 
Lowell: Gem Hunter…? Whoa watch out there Ratatosk.

Rita’s at the tree, so talk to her and watch the 
scene. Cross the wooden bridge to the exit for a 
scene. You will now be able to use Overlimit!

Head towards Ehmead Hill now.

? Ehmead Hill -

Because trying to romanize it is a pain.

After the scene, go up into the forest. Karol will 
rejoin the party. Go left for a scene. Aha, Karol 
just can’t get a break…

You can continue left for a chest. Now go up, left 
for a chest, then continue up the path to the save 
point. If you go up there’s a weapon for Repede. 
Proceed towards the clearing and be ready.

[ BOSS: GATTUSO ]

	SECRET MISSION: Free run to one of the flowers, 
but don’t hit it until Gattuso comes near you. Once 
he is, hit the flower to stun him. This gets you the 
trophy. Also a convenient method if you get backed 
into a corner.

	Oh yeah, this is definitely a Team Symphonia 
game.

	You need to take out the two pups before you 
attack the actual boss because they are 
troublemakers. He hits very hard and moves rather 
efficiently. Getting this Secret Mission was near 
impossible for me. It’s best if you control either 
Yuri or Repede for this. I’ve seen people that have 
had to wail on the boss to get the trophy, but how 
you actually execute it is up to you.

	Note that the guy is weak to fire (aka Fireball 
and Bakusaijin spam).

After the fight, make sure to save and then head up 
to the hill that the monster came from. IT’S THE SEA 
YURI IT’S THE SEA

There’s a chest here that you can pick up. On the 
left side of the hill, there’s a path. Follow it 
until you get a scene where you learn about tents. 
You can use these to rest on the world map. There 
are four different types of tents. Goza (ござ) 
restores 25%, the small green tent restores 50%, the 
regular tent restores 75%, and Barrier restores 
100%. You will eventually be able to buy all of 
these.

Anyway, now that you’re on the other side of the 
hill, depart to the world map. Kapua Noru is 
relatively northwest.

? Kapwa Noru -

You’ll get a scene and find out about the problem 
here. Basically the taxes here are very high and 
people have trouble paying them so pretty much 
everyone’s in debt and if they want to clear all 
their debt, the easiest way out is to hunt the 
Rigugaro and gather its horn.

You’ll see someone slink off into the alley; follow 
them. You’ll be forced into combat. These guys kinda 
gang up on you so they can chain you really easily, 
so be sure to start chaining them before they can do 
so to you. Bakusaijin would be efficient here. 
You’ll get a scene after and Knight in Shining Armor 
will appear!

After the scene, talk with Karol, Rita and Repede in 
front of the inn, and then go to the path to your 
left for a scene where you meet the Adventurous 
Pirate, noja. Go back to the inn so that Rita, Karol 
and Repede join the party. Enter, proceeding to the 
left door at the back. If you hate Zodia now like I 
did you’ll start liking her at the very end when she 
gets off Yuri’s back. Go outside the inn for a 
scene. Estelle rejoins the party. If you go past the 
item shop you’ll see someone behind the counter in 
the very back. This is a dice minigame that you can 
play with Rita. Personally I have never invested 
time in this minigame so I can’t provide much 
information on it, but if you win you get prizes and 
a title for Rita.

Next to the inn you can find the Wonder Chef and his 
obnoxiously loud sound effects. Go back to where you 
met the Adventurous Pirate earlier. You need to 
fight the Rigugaro now, so go to the world map after 
watching the scene with Flynn when you attempt to 
depart. On the world map directly in front of you is 
a plateau. This is where you can find the Rigugaro, 
but you need to go southeast to be able to get up on 
there. The Rigugaro isn’t exactly hard to miss.

[ BOSS: RIGUGARO ]

     Well, not exactly a boss, but oh well. Magic 
Lens it and spam Spread Zero if Rita has it yet. It 
might drop a Golden Mane as well. This is material 
for quite a few things. Don’t worry about picking 
what to synth with it because later in the game when 
you have control over whether it’s day or night, you 
can keep sleeping in tents until it’s raining and a 
bunch of Rigugaros will be running around.


Go back to Capwa Noru now. You give the couple in 
debt the horn. Speak with Flynn in the inn room 
again, and then go back where you met the 
Adventurous Pirate. Ossan, uh, helps you in.

Go right for two chests. Go back to the room that 
you entered and go up, then right. In this room you 
will need to kill the monsters to get a key. Make 
sure to grab the weapon for Repede in the chest. Go 
back to the previous room and go up and unlock the 
door with the key. Kill one of the wolves to get 
another key. Go back and left into the cell now that 
you have the key for it. As soon as you move you’ll 
get a scene with Ragou-san and his seizure-inducing 
finger movements. Save and follow Ragou-san. Go 
right and grab the weapon for Estelle in the chest. 
Kill the guy here for a key that unlocks the door in 
the room that you were just in. Now that you’ve 
unlocked it, go into the next room to… meet the 
Adventurous Pirate?

She introduces herself as Patty. Brownie points if 
you rename Yuri Jack. After the scene go through the 
door right in front of you, grab the chest and go 
right for two more chests, one of which includes a 
weapon for Rita. Kill the guys here for a key. Go 
back left and unlock the door. You’ll be forced into 
a battle. After, go up into the door for a scene. 
Once you flee the scene of the crime, attempt to 
proceed to the boat for…

[ BOSS: ZAGI ]

	SECRET MISSION: You need to stand at the side of 
the boat and let Zagi come to you. As soon as he’s 
up in the air when he executes his cyclone arte, go 
into Overlimit. He’ll be knocked off the boat and 
this will nab you the trophy. If you can’t identify 
which arte it is since there are two where he goes 
aerial, it’s the one where he goes diagonally up 
into the air.

	Two things: GUARD GUARD GUARD and CHAMPAGNE 
SPAM. As always, Zagi has a long combo, moves pretty 
fast and hits hard, but it really isn’t as bad as 
the Zaphiasu fight at all. If Estelle dies stop what 
you’re doing and heal her. I can’t provide much 
advice for this boss other than that because each 
time I’ve fought him on the ship I’ve done the SM.

	* SECRET MISSION STRATEGY: Because this SM was 
just so incredibly difficult for me, I figured I 
might as well share the strategy I used.

	- First Row: Doesn’t matter
	- Second Row: Last option
	- Third Row: Last option
	- Fourth Row: Last option for everyone but 
Estelle, who you need to put on the second option 
(artes only). Turn off every single arte for her 
except for First Aid, Recover and Nurse.
	- Fifth row: Third option
	- Sixth row: This is the items row. Have one 
person on the last option (up to you), one person on 
the first option (HP recover) and one person on the 
second option (TP recover)
	- Seventh row: MOST IMPORTANT! Put everyone on 
the last option. This does NOT allow them to use 
Overlimit.

	Make sure that this isn’t your default strategy 
and is instead a strategy that you can change to by 
holding down L1 and a direction on the D-Pad because 
this is also a good strategy to recycle for grade 
grinding with Rita way later in the game. Now for 
the actual fight. Either set the difficult to normal 
or easy to make this easier (easy = 1 damage on Yuri 
with the right equipment, the only downside being 
that you get no grade). Mash the triangle button and 
then immediately switch to the strategy that you set 
up. Once the strategy is in effect make absolute 
SURE that you use a Magic Lens so you can monitor 
his health easily and don’t accidentally kill him. 
Make sure that the person you’re controlling is 
Yuri. Stand near the edge of the boat (where the 
distance between the boundary line and the boat is 
very slim preferably) and have someone spam Appeal 
if you can. If you do have someone with Appeal, 
whenever you try to knock him off the boat but fail 
and waste an OVL bar, immediately switch to that 
person and keep pressing L3 until you get a new OVL1 
bar, then switch to Yuri when you do. Zagi has an 
arte that will cause him to become airborne in a 
diagonal direction. As soon as he is over Yuri’s 
head you need to use OVL, thus knocking him off 
board. This can be very tedious and requires 
multiple tries but it’s worth it for a great 
costume.

After the fight, you’ll get about two to three 
scenes. You’ll meet Yoderu and be in…

- Kapwa Torimu - 

First things first, go to the inn and enter the left 
door at the back and check the cabinet between the 
beds for a Goza, and the dresser to the right for a 
Magic Lens. Now go to the door on the right for a 
scene with Ragou-san. When you’re done, go talk to 
Raven who is right in front of the shop. The party 
will regroup. Go back to the room where you talked 
with Flynn and Ragou-san and check the furniture for 
a Life Bottle.

	SIDEQUEST: DARK ENFORCER: Sleep at the inn for a 
scene. This will start the Dark Enforcer sidequest.

Go to the lighthouse to find Wonder Chef right next 
to it. You can have Estelle cook this until you get 
the Scottish Eggs recipe. Go to the world map when 
you’re ready. Following the path, there should be a 
bridge at the end and it should start to rain. 
Follow the mountainside until you see an area that 
looks as if it could resemble a town but has no 
Blastia Kekai. It’s kind of hard to pick out since 
it’s so dark, but if you look you’ll find it.

? KARU BOKUREMU ?

Nan will show up as soon as you walk in. After the 
scene walk up to the device and inspect it. You 
can’t do anything with it yet, so keep going left 
past the pond until you see a door in the ground. 
Inspect it, then go down and watch the scene. 
Position your field character so that they’re on the 
far left of it and shoot the Sorcerer’s Ring so you 
can fill it with aer. Go back to the device and 
shoot the Ring at the blastia in the middle of it. 
This will activate it. Inspect it and choose the 
first option.

To your left is a building. Enter it and grab the 
Limit Bottle on your right. These are super 
convenient items that raise your OVL gauge by one 
bar. Don’t bother going downstairs for right now, 
and instead go upstairs. There are three chests 
here, one hidden one that has an Apple Gel and the 
two you can see most clearly contain equipment for 
Rita. From where the weapon was, right in front of 
it is a door. Activate the device here and choose 
the first option. Go up the stairs and into the door 
for a chest. Outside, go back to where you were 
before and you’ll be forced into battle. You can now 
use Fatal Strikes.

Left of you is a building. Inside, climb up the 
ladder and activate the device. Again, choose the 
first option and enter the building. Check the 
bookshelf upstairs that you see right when you come 
in for a note. Leave and go down the steps covered 
with autumn-coloured leaves, then go left into the 
building and downstairs inspect the desk for another 
note. Where you learned about Fatal Strikes there 
should be a device; activate it. Choose the first 
option. Inside the building is a Goza. Go down the 
stone steps, and keep going until you end up at the 
entrance. The building on the right has a note on 
the bookshelf in the very back. Activate the first 
device you saw outside and choose the first option, 
then go past the inaccessible building until you get 
a scene. Go into the building right next to you and 
go downstairs. Save first and then continue down. At 
the bottom, go left into the next screen for a 
scene. Examine the thing next to the door. You will 
be prompted to enter a password, so enter たいよう. 
The door will now open.

[ BOSS: DREADED GIANT ]


	SECRET MISSION: The boss will sometimes get on 
his hind legs for an attack. When he does this, free 
run and wail on him. If you can land a hit on him 
when he’s like this, you’ll get the trophy.

	The fight will start as just Yuri, so if you 
main someone else the Moon Selector will be 
convenient here. Eventually, one by one your other 
party members will join, so no, you won’t be without 
a healer. When it gets up on its hind legs, the 
following attack will pretty much effect everyone, 
effectively staggering them, though it shouldn’t do 
much damage.

Afterward, go outside and watch the scene. Karol 
rejoins the party. Jump down the stone steps to 
arrive where you first entered. Attempt to leave the 
area to get a scene in which you are arrested by the 
Schwann Brigade… Oh boy. Either way, you’ll be taken 
to Heriod.  Estelle will gain a title and will also 
leave the party.

- Heriod - 

At the back of the briefing room is the Wonder Chef. 
Nothing else here so head outside for a scene. 
Everyone will leave the party. Past the blastia and 
near the inn are Yoderu and Flynn; speak with them. 
Once you’re done with the scene, head towards the 
inn for Poko and Deko to challenge you to a fight. 
Here you’ll learn about Burst Artes, a very nifty 
thing that you can perform while in Overlimit. In 
OVL3-4 if you perform a burst arte and hold down X 
you will, hopefully, be able to trigger a mystic 
arte. (For me it’s always been much, much easier to 
MA with Rita because all I have to do is attempt to 
perform a high arte such as Violent Pain and hold 
down X as soon as she tries to cast it.) You will be 
able to get OVL3 relatively soon, but only if you 
remember to get a certain material. OVL2 is given to 
you automatically.

Go to the inn and save. Speak with the innkeeper and 
choose to rest. Rita, Karol and Repede will join the 
party. Inspect the blastia outside. Estelle joins 
the party. Go back to the briefing room and speak 
with Flynn. You’ll need to go outside now that the 
blastia is acting up. Where’s our whale friend when 
we need him…?

After everything, you’ll be sent out into the inn 
hall. Talk to Karol, then go back inside the inn 
room. You get another scene after this one. You need 
to head to Dangrest now, but first let’s go to the 
blastia for another scene. Estelle will now join the 
party.
	
	SIDEQUEST: ESTELLE’S TEACHER: Now that Estelle 
has joined the party, a man will appear in front of 
the blastia. Speak to him to begin this sidequest. 
Similar to Natalia’s Teacher sidequest in Abyss. 
Necessary for Yuri’s Certified Soldier title.

Head to the world map via the leftmost entrance. You 
should see a Blastia Kekai in the distance. This is 
Dangrest.

- Dangrest -

Right behind the woman NPC is the shop. If you 
haven’t done it already, make a Sash+1 for ?, ?, and 
1 damage. Karol can also get these with 
Karorianhanmu. You should be able to make the Winged 
Boots now. If you’re missing the page material, the 
witches right outside Kapua Torimu drops them, I 
believe. Don’t worry about the chest behind the gate 
for right now; you can only get this later in the 
game once a knight appears in front of it.

To your very left is a Wonder Chef hall. Nothing 
important, but gives you a good laugh. Go to the 
town square for a scene. The Blastia Kekai will 
disappear. Oopsie. Head down into the mist stuff to 
see monsters everywhere. You gotta wonder why this 
didn’t happen to Haruru, man. You’ll be forced into 
combat a few times. Whitehorse-senpai will make an 
appearance. Also, Flynn and Zodia will show up. 
After the scene, you need to go to the blastia, 
which is left from where the Blastia Kekai first 
broke. Some dudes will bother you so take them out 
with Photon spam if you want. Rita will restore the 
Blastia Kekai. You need to go to the Yunion now, 
from the town square find the path that’s kind of 
hidden. Watch the scene and go in. At the back on 
the left you can start the Bunny Guild sidequest, 
but remember that you need a lot of titles to get 
everything, including a trophy. At around 11 titles 
for Estelle I got the Bunny Ears attachment, but 
this is when I began the sidequest each time, so it 
may be less. You’ll need to do some grinding and a 
bunch of sidequests to get the bunny ears 
attachments for the Bunny Guild trophy in which you 
have to wear Yuri’s, Rita’s, Estelle’s and Judith’s 
bunny ears for five hours straight. REMEMBER that 
time spent in battle does not count, so instead just 
cram a bunch of sidequests at the end and do then 
all at once to pass time, then allow the game to sit 
for the remaining time. Keep talking to the old man 
until he doesn’t give you any more stuff.

On the right is the Wonder Chef. Leave the hall now 
and exit to the world map. Make sure that you don’t 
go the way that you initially entered, and instead 
go past the Wonder Chef hall. Once on the world map, 
just keep going left until you see a weird thing.

- Keibu Mokku - 

After much waiting, Raven will finally join your 
party. He’s required for the SM here, so make sure 
to drop him in your roster. Head up the tree until 
you get a scene. Eh, do your best, boy! Head down 
the path that Raven had directed Karol to for a 
subevent. Go left as soon as you can for another 
subevent and a chest, but go back to where you saw 
that bear thinger to fight a Giganto Monster. It is 
possible to go around it if you have a Holy Bottle 
equipped and get the weapons for Rita and Karol if 
you don’t want to bother with it.

[ GIGANTO: GURINMENISU ]

	This guy is weak to fire, so Fireball and 
Bakusaijin spam. Like any other regular bear 
monster, this guy doesn’t move too fast, but he hits 
extremely hard, especially if you’re not prepared. 
God help you if you accidentally get an enemy 
advantage. If you inherited Crimson Flare from 
another playthrough, he eats all 17 hits of it. 
Eventually he’ll go into Overlimit (hey man, don’t 
pound your chest, I lost my voice like that once). 
Of course he has one of those noise wave attacks 
that can stun your party members but doesn’t 
actually do much damage. He also has a super 
annoying attack that affects everyone within a small 
radius of him. He’ll also start jumping up in the 
air and landing REALLY HEAVILY at some point, so for 
the love of all that is good and holy, FREE RUN WHEN 
HE DOES THIS. He can also dash forward, which will 
probably end up with airborne and/or stunned allies. 
Have fun kids.

Go back up and left again (where the chest was) and 
continue left for an Orange Gel, then go up and 
continue left along the tree branch until you see a 
path that goes down. Take this and grab the two 
Poison Bottles in the chest. Continue past the chest 
to the next screen. Nice catch, nanoja!

Keep going forward and inspect the chest for a Fake. 
These give a good amount of gald after battle and 
you may find items or gald after. In this case 
you’ll get a Limit Bottle. Go up the tree branch and 
keep going forward until you reach a chest. Continue 
forth for the save point.


[ BOSS: GIGALARVA ]

	
     SECRET MISSION: You may have to adjust your 
screen brightness for this one. The boss will 
attempt to heal itself by running over to a puddle 
of water and dipping its stinger in it. This is 
incredibly annoying, so let’s use Raven to get rid 
of it. The Moon Selector is a nice thing to have 
here. You need to have Raven plant a bomb on the 
puddle of water so that when the boss tries to heal, 
it instead detonates the bomb, thus earning you the 
SM. To do this you just need to run over to the 
puddle and use Mogura Nari (土竜なり). This will be 
easy for Raven mainers.
     
     Obligatory bug boss.
     
     He mostly spins in a circle and knocks everyone 
over, dealing about 400 damage. Fortunately he won’t 
combo you too much if you keep your distance 
(coughRavencoughRita). Whenever he tries to heal 
himself, just dip a few bombs into the water so he 
gets a nice surprise. Yuri is a nice roster choice 
here because he specializes in close combat, and 
while although he can’t chain like Asbel does, he 
can still chase after them and keep them from 
moving. Remember that a FS does not OHKO a boss, but 
it takes away a good chunk of HP (anywhere from 1-2k 
damage usually). If you make sure to not let him get 
near the puddle, this fight isn’t that hard.
     
Goodbye, this cruel world… Unnamed Antagonist will 
show up and kill all the monsters. Raven will 
introduce him as Duke. (His name is Dyuku in 
Japanese, but they could’ve spelled out Duke just 
fine in Katakana... You almost gotta wonder why they 
even changed his name in English and why they just 
didn’t name him Duke in the first place but oh well 
man.) Also, he’ll tell you about aer krenes. It’s 
time to head back to Dangrest, so leave manually to 
get a scene with Don around where you met Patty. Ee, 
jiisan, moshi moshi…?

Don’t worry about actually killing Don because he’s 
lv60 with an insane Phys Atk stat for one-on-one 
combat.

Go back to Dangrest now that that’s done. Head down 
to the Yunion now. If you gained any titles while 
you were out, or if you haven’t done it already, 
talk to the Bunny Guild guy. Go to the room at the 
back to get a scene with not only Whitehorse-senpai 
but Flynn-sama too. Basically Flynn wants to ally 
with the Yunion against Barubosu and Blood Alliance 
but he tells Don that Yoderu wants him out of the 
picture. Don will declare war on the empire. Fun!

Raven will leave the party now. Go outside for 
everyone to disband. Let’s head back to the Yunion 
and enter the door on the left for the prison. Go 
downstairs and speak with Flynn. Don shows up after 
and tells you that it was pretty much just an act. 
You’ll get control of Yuri again so unlock the cell 
door. Nothing in the cell to the right and you can’t 
break out the dude next to you. He tells you to shut 
up when you try to interact but man, he’s still 
there by post-game… That and I thought he was an old 
man at first, oops.

Shiitake mushrooms have just hit the fan so head 
outside. Raven sticks out like a sore thumb as any 
usual party member. Estelle and Karol join the 
party. Rita and Repede are kind of missable, but 
from the town square head right and you’ll see them. 
It looks like Raven is moving his hips suggestively 
but he’s actually tapping his foot aha. Rita and 
Repede join the party. Enter the bar to your left. 
Raven joins the party after. Enter the door now.

- Underground Water Way of Oath - 

Because what’s a Team Symphonia game without sewers?

After the scene go down to the chest with some gald, 
then watch the scene. Basically your firestick 
thinger will go out over time and when it does these 
shark dudes will most likely pop out and probably 
Enemy Advantage you if you’re not careful. There are 
also groups of bats here who will Encount Link you 
right away if you pass by them and your light goes 
out. (They won’t see you if you have a Holy Bottle.) 
It goes out rather quickly, but thankfully there 
refills are free and pretty much everywhere.

Continue down for a chest and then across the 
bridge. Refill your aer and continue across the 
bridge and down the path. Refill your aer, cross the 
bridge, go down, refill your aer, then go left 
across the water. Refill your aer nearby and then 
grab the chest by going right and up from the aer 
recharger. Go across the bridge and go down for 
equipment for Estelle and Raven. Go down the hall 
now and you will get a scene. Continue to the save 
point when you’re done. Refill your aer if you need 
to. Go up across the bridge and left for some 
equipment for Yuri and Karol. There’s a group of 
bats nearby, find them and across the bridge nearby 
refill your aer then proceed past the bats next to 
it for some material. Go back to where the bridge 
and stairs were next to each other and go left for 
some more material that is necessary for making the 
Moon Selector. Go across the bridge that’s right in 
front of you and proceed right for an aer recharger. 
Go back to where the stairs are and follow the path 
for a healing save point and a door. After the 
scene, go up the stairs and up the stairs that are 
in the doorway. YURI IS DUMB!!! or something.

Anyway, get ready to be forced into a really really 
horrible dungeon.

- Gasufuarosuto -

Don’t freak out now that you only have Yuri and 
Judii with you. As long as you have some Holy 
Bottles, you should be fine, and even if you don’t 
there’s a guy that sells stuff hanging around. 
First, let’s head over to that ball of aer to the 
left. You’ll get Sorcerer’s Ring 2. Go to the right 
and hit the device on the side with your Ring to 
lower the stairs, but first grab the chests at the 
back. Enter the door next to the chests for another 
one. Inspect the crates next to it for a Magic Lens. 
Inside the cell you were in is a healing save point. 
Go to the door on the far left for your weapons. 
Grab the chest after, inspect the table for a Life 
Bottle, then head out and go up the stairs you 
brought down. Before heading up the stairs, a guy 
has showed up and is selling stuff, so if you need 
to grab some things talk to him.

Judii will give you OVL2. Grab the chest to the 
left, then go outside via the middle door. Who’s 
this? A Kritya? Where’d you find this princess? 
Flynn-sama will join you for the first time and 
gains a title. He doesn’t have a status image yet, 
but he will the next time he joins you. Similar to 
Yuri but also has the classic Majinken and casts 
First Aid. Party of three healers anyone?

Let’s go up the right ladder. In the chest is a 
weapon for Rita. Proceed into the ominous… tire 
building. Approach the giant gear behind the bird 
monster. Hit it with your Ring to raise the aer. Go 
to the middle of the room for another scene if you 
didn’t already get it. Up the stairs and hit the 
gear on the left next to the golem. Grab the chest 
while you’re at it. Go up the next set of stairs and 
hit the gear on the right, then go up to the stairs 
on the left and hit the one on the left. Grab the 
chest to the right and go up the stairs.

Go up the stairs and grab the chest. On your right 
is a chest. Go up the next set of stairs and grab 
the chest right next to you for a weapon for 
Estelle. On the right is a mesh bridge that allows 
you to hit the gear there. Go up the stairs for a 
scene. Go all the way back down the stairs where you 
first entered and hit the gear on the right that you 
couldn’t hit before. You can now inspect the 
pinwheel for… the Wonder Chef? How did he even get 
in here? Anyway, go back up the first set of stairs 
and hit the gear to your left that you couldn’t hit 
before. Behind this gear is a mesh bridge that 
allows you to hit the gear next to the other one. Go 
all the way up the stairs now to where the small 
fence was before. Hit the gear there. The mesh 
bridge will extend, so hit the gear at the front of 
the screen. This will cause the aer to rise and drop 
the set of stairs. Go up them now.

You’ll see a chest as soon as you enter. Go up two 
sets of stairs to see a very tiny gear on the left. 
Hit this, then go back down one set of stairs. Now 
that the mesh bridge has been extended, you can hit 
the gear here. Go down to where the fence was on the 
bottom floor and hit the gear, then go back up and 
go across the mesh bridge on the left and hit the 
gear. Hit the gear where the mesh bridge was 
extended and then go up and grab the chest, then hit 
the gear where you just extended the mesh bridge. Go 
to the mesh bridge that you just extended and hit 
the gear. On the top floor hit the gear to the left 
before the mesh bridge. Now go to where there is a 
mesh bridge but you were unable to hit the gear 
before. Hit this one now and the aer will rise, so 
go up the stairs that you just dropped.

Grab the chests and save. Grab the three chests on 
the top floor as well. Enter the door on the left 
now.

[ BOSS: BARUBOSU ]

	SECRET MISSION: There are four green orbs 
standing on pedestals surrounding the area. Target 
them right away; either Souhajin/Majinken/etc or 
Fireball them. This should be the first thing that 
you do to make the fight easier. Destroying all four 
before defeating Barubosu will cut off the route 
further reinforcements take and will earn you the 
trophy.

	 If you’re level 15 or under and you kill 
Barubosu, you should get a trophy.

	Now that you (may) have taken out the four orbs, 
it’s time to get to the fight. The reinforcements 
are just the regular enemies that you’ve been 
fighting, so take those out first so they won’t 
interrupt you/someone else when you’re attacking 
Barubosu.

	Barubosu can hit hard, but he can’t chain for 
the life of him. You may have noticed that he will 
sometimes just run up and attack you and then run 
away. He does have the obligatory damage-within-
certain-radius attack I believe, but I didn’t find 
it to be too bad. Also, be careful of his attack in 
which he jumps up in the air and then lands with his 
weapon-thinger hitting the ground because it will 
break your guard. Mostly just wail on him until he 
dies.

Raven, Judii and Flynn leave the party. You’ll 
automatically be moved to Dangrest, and you’ll see 
Ragou-san getting arrested, oh maaaan. If you 
haven’t been able to make the Winged Boots, you 
should be able to now as Grimoire Page was a drop in 
the dungeon. Also, if for some reason it hasn’t been 
showing up for you like it did for me in playthrough 
2, you should now be able to synth the S-Flag R, or 
at least be able to see it on the synth list. Now 
that you have Judii, however, you will soon be able 
to access Bauru and find the last necessary 
material. Anyway, approach the knights. If you 
synthed any ridiculous attachments for Flynn and 
equipped them, you won’t be able to remove them 
until later.

Sleep at the inn. You learn that Ragou has escaped. 
Flynn gets promoted so next time he joins the party 
he’ll actually have a status image. No matter how 
much you offer your “my apologies” you’re screwed 
either way, Ragou-san. Repede and Yuri get a title, 
and the party gets their well-deserved rest.

Your Eneterekeia friend makes an appearance. Just go 
in the direction of the right exit for a scene. 
What’s a Team Symphonia game without a city in two? 
Estelle gets a title and her and Judii join the 
party.


- Misc I -

Kono chikara, segii no tame ni…!

You can go back into Dangrest to see Duke. Start 
heading towards Torimu Harbor; at one point you 
should get a scene in which Estelle names your guild 
Brave Vesperia and Karol will get a title. Let’s 
start backtracking now.

	Heriod

	Sleep at the inn. Speak with Judii; she’s right 
outside the inn. Go to the elevator in front of the 
blastia in the morning. Talk to the guard and pick 
someone to distract him. You can get the costume 
title for the person you picked and make the other 
two costumes for the people you didn’t pick later. 
Head to the shop in the inn. The materials he 
requests are simply from the monsters on the 
surrounding field, so if you’ve been screwing around 
out there you should have some of these. Choose Yuri 
as you will be able to get this costume later. Head 
towards the briefing room to find Rita, uh, taking 
care of business.

Go towards the blastia, then after the scene head 
down the lift. Speak with the knight for a small 
battle. To your right is another knight that you can 
battle with to save the person. Mostly just keep 
heading down until you get a scene. Iesu, mai roido.

[ BOSS: IEGAA ]

	HIT! ATTACK!

	God, do you interrupt casting. He has a good 
amount of both long range and close combat attacks, 
but can’t chain you properly until he runs up and 
attacks you directly. Annoying reinforcements are 
annoying, so get rid of them first. He hits pretty 
hard, especially when it comes to close combat. 
Repede works pretty well here, especially if you 
enjoy close combat; he doesn’t die easy unlike Rita 
who’s as delicate as a leaf sometimes, so I found it 
easier to play as him instead. Iiega only gives off 
~300 exp and all you get are Magic Lens. Rip-off.

The twins make an appearance. You don’t have to 
fight them as a storyline thing, but you can start a 
sidequest where you can fight them at Zaude. Flynn-
sama shows up as well. Now that we’re on the world 
map, let’s head to Kapua Torimu. Raven pops up and 
rejoins the party. Ohhh, what’s with that reaction, 
magical girl? It’s Raaaaven-sama.

Rest at the inn once you arrive in Torimu. Raven 
gets a title, and you need to speak with everyone, 
so speak with Bossu first. Exit the room and speak 
with Rita in the room next to yours. Go outside the 
inn now and speak with Repede. Attempt to leave town 
to speak with Judii. Raven is at the dock. Estelle 
is at the bottom of the stairs in front of the inn. 
When you’re done, speak with the innkeeper and 
choose the first option to rest. Everyone rejoins 
the party, so let’s head over to the docks to get 
your very own ship, courtesy of Kafuman! Before 
doing this there is someone that you can speak with 
to get a blastia destroyed. (Pretty obvious as they 
have a question mark over their head.)

You’ll get a list with the boat controls as soon as 
you head out. There’s a dungeon pretty much smack 
dab in the middle of the world map, but we have some 
stuff to do first.

	SIDEQUEST: DOG MAP: Re-enter Kapwa Torimu after 
you have an encounter with the mermen to begin this. 
I believe this is a sidequest for a title for 
Repede. Basically you need to sleep at every place 
you can sleep at, so this quest is very tedious. 
Personally I have never even bothered with the Dog 
Map and instead have only started the sidequest and 
that was it. You need to make anywhere from 85%-95% 
of the map blue to finish this sidequest.

	SIDEQUEST: DARK ENFORCER: Instead of continuing 
to our next dungeon, let’s enter Kapua Noru and head 
over to Zafiasu, Royal Quarter. You should get a 
scene as soon as you walk in. Go left through the 
gate and talk to the guy again, and then head down 
to the Middle Quarter square. The girl you’re 
looking for is sitting on a bench. Yuri will learn 
Kogahazan.

Sail north until you get a scene. These guys are 
annoying as all hell, especially if you’re trying to 
cast. Keep going until you reach…

- Aserumu - 

Well, let’s save first. Pick two more party members. 
Estelle is obvious, especially if you want to grind 
at all here, though if you want to take Raven 
instead it’s no problem. Also, Patty will be able to 
join you for the first time. It’s near impossible to 
fight with just her regular attacks right off the 
bat, especially because she is very spell-oriented. 
Take her with you if you want, but either way you’ll 
be using her when you switch parties. Not a Team 
Symphonia game if you don’t switch parties!

You can talk to Kaufman if you need supplies. When 
you’re ready, head up onto the ship.

Go up the stairs on your left for a chest. 
Downstairs at the back is a weapon for Judii. Go 
down the stairs on the right, then go through the 
door. The ghost monsters will only appear in the 
mirror, so be careful. Grab the gel in the chest, 
then go through the next two doors. Get the gel 
under the stairs and then go up. There’s a weapon 
for Raven under the stairs. Go through the left 
door. There’s a Fake to the left that’s kind of 
hidden. Inspect the bookshelf behind the desk for 
some material. Go back to the previous room and go 
up the stairs. Go through the left door; in the 
middle of the hall you’ll get a scene.

Assuming your party did not include her, you should 
now switch to the Adventurous Pirate’s party. Climb 
up the ladder for a chest containing quite a few 
items. Go around to the other side of the platform 
so that you can go down the… thinger. Go left at the 
bottom and climb down the ladder. Go left and enter 
the door and up the stairs. Get the Goza in the 
chest and go through the door for a scene. The party 
will regroup and you can now finish the dungeon with 
everyone.

Save and get the chest at the back. Go left through 
the door for a Limit Bottle. Back inside, go up the 
stairs and examine the back bookshelf for 4,000 
gald. Approach the other side of the room for a 
scene. Inspect the corpse. Only Judii would take the 
hand off like that…

[ BOSS: WANDERING SKELETON ]

	Who’re you gonna call? GHOST BUSTERS!!

	SECRET MISSION: Attack him while he’s reloading 
his revolver. Incredibly easy if you know how to 
time yourself. Both close combat and spells work 
here. 

	Oh, bask in that 1000 TP, 480 Phys Atk stat and 
183k HP. Naturally, don’t use water or dark spells 
here. Photon spam would be nice. He moves way too 
fast for his own good and will literally fling you 
up in the air with his super heavy hits. Talk about 
dangerous. Additionally, another way he can totally 
screw you over is when he flings you up in the air 
and fills you with rounds, essentially killing you. 
He can also give off a status ailment or two. He has 
the obligatory attack in which everyone within a 
certain radius is hurt and easily knocks them down. 
In fact, you’ll find yourself being interrupted 
during casting and not being excessively chained but 
being brutally murdered anyway a whole lot here. He 
has a sort-of long distance attack thing, but it’s 
nothing to worry about because you probably won’t 
get hit; however, if you do, he will Guard Break 
you. Essentially just spam your favourite, strongest 
spell or arte and try to combo this guy into 
oblivion with OVL. God guide you when he goes into 
OVL himself.

We’re not done yet. Climb up the ladder next to the 
mirror. Outside, get the chest, climb the ladder, 
get the chest up there, then climb up the next 
ladder for some gald. Go back to where you fought 
the boss. There’s a door on the left wall; enter it. 
There’s a ladder on the left. At the bottom, go 
through the door to heal and save if you already 
didn’t. The next ladder is kind of missable, but run 
along the opposite side of where you came in from 
and you should find it. Drop the later at the right, 
and return to your ship. Now that you’re up and 
sailing again, take a look at your map. there’s a 
continent that’s colouring differently compared to 
the others and right next to it there is one in 
which part of it extends outward. At the very tip of 
this is what you’re looking for.

- Nodoporika - 

Patty leaves the party. Go to the bottom part of the 
city; right in front of the steam is a person. Talk 
to him. After, go across the bridge and up the 
stairs.

	SIDEQUEST: ESTELLE’S TEACHER: As soon as you 
crossed the bridge you should’ve noticed the person 
overlooking the sea. Talk to him. Necessary for 
Yuri’s Certified Soldier title.

On the far right, go through the large stone doors. 
Talk to the person upstairs that’s guarding the left 
door. Check at the inn now. Go back to the stone 
doors and to your right is Wonder Chef. Go outside 
and speak with Patty at the very bottom of the 
stairs. You can rest at the inn now. Raven rejoins 
the party.

Outside, go downstairs for a scene. Too much of an 
old man for his own good, eh?

	SIDEQUEST: DARK ENFORCER: Go down to where you 
talked to the guy in front of the steam. Speak with 
the two people talking. The next part of this 
sidequest won’t be until you get Bauru.

Go through the stone doors inside again. Talk with 
ossan. Register for the coliseum by talking to the 
middle girl. You'll only have Yuri; don't worry 
about the Flynn fight because you cannot die.
Anyway, after a certain point we’ll see our good old 
friend again! It’s been so long, how was the swim 
when I blew you off the ship with OVL?

[ BOSS: ZAGI ]

	SECRET MISSION: FIREBALL SPAM. The thinger on 
Zagi’s arm absorbs any and all magic. Once the 
thinger takes too much magic, it’ll explode and earn 
you the trophy. Very simple.

	Hey man, get a haircut already.

	If you don’t have a party with Yuri in it 
already, you’ll need to form one. Magic Lens him 
right off the bat and then start pelting him with 
Fireball or what have you. He always loves to come 
after 1P, so you’ll be doing a lot of running until 
someone else grabs his attention. Moves fast, hits 
hard, annoying as all hell, the usual. Isn’t it fun 
when he rushes forward and knocks you down? He gives 
you a good 2.5k EXP and 22 LP though. Worth it.

Well, at least it’s not the last time a herd of 
monsters shows up and raids the place.

The monsters here won’t notice you if you’ve got a 
Holy Bottle, but that’s a bad idea, so just kill a 
few monsters until Judii and Repede leave the party. 
Go outside and head towards the inn for Judii to 
rejoin. Go to where you would’ve talked to the two 
people talking earlier if you started the Dark 
Enforcer sidequest. Repede rejoins. It’s time to 
head out to our next dungeon, so follow the path on 
the world map until you see a mountain with an 
entrance at the bottom of it.

- Throat of Kados -

First things first, grab the Seal Bottle. Up the 
path and to the right, there’s a Limit Bottle. From 
the Limit Bottle, go to the path leading down for 
equipment for either Estelle or Raven. Go to the 
upper path and follow it until you see a path 
leading down.

[ GIGANTO: HERMIT DRILL ]

	Two words: Splash spam, that is, if you have it 
yet. Disable Estelle’s Photon and Raven’s wind 
spells, obviously, as well as any other artes that 
someone else has that’s of earth, wind or light 
element. You can break its guard with Splash as 
well, so it’s a very good choice for this fight. He 
can’t chain you very well at all, but when he does, 
he’ll deal 900+ damage, so try to keep it long-
distance. Both Raven and Rita work here. He moves 
insanely slow which gives you a good chance to run 
and avoid his attacks, thankfully. However, he does 
have an attack in which he appears to be guarding 
but will shoot out spikes and attack everyone in 
front of him. All in all, this isn’t a very hard 
boss.

What the boss was hiding includes a herb (pretty 
hidden) and 8000 gald. Go up the upper path now that 
you’re done with that. At the fork don’t go down the 
path that you see right away and instead keep going 
right for a chest. Now take the path to the next 
screen, noja. You’ll learn about the Maris Stella, 
which even Estelle doesn’t know about… Anyway, Patty 
gets the Kiokunaki Shoujo title and joins the party.

First, take the path that leads all the way down and 
get the three chests. The path above you that loops 
around is where you should go next. Grab the chest 
right before the scene. Who’s that Pokemon?!

Save and head directly left for a weapon for either 
Yuri, Estelle or Flynn. Go up the path directly from 
the save point for a weapon for Repede. Go to the 
path leading up that’s farthest from the save point 
and save/heal at the save point here, then enter the 
next room.

[ BOSS: PETEROPUSU ]

	SECRET MISSION: Peteropusu will eventually split 
apart into several bats, including a leader bat. At 
the start of the fight, make everyone’s target the 
same as yours and target the leader bad when it 
splits to get this trophy. It doesn’t matter if you 
kill any reinforcement bats before you kill the 
leader bat; there just needs to be at least a few 
bats left, so feel free to use any spells you have 
that they aren’t resistant to.

	Oh, come on now, you really had to make a 
Symphonia reference?

	This guy is pretty high up in the air, stuff 
like Souhajin and Star Stroke won’t really work. He 
has that wonderful attack in which he shoots some 
sort of meteor things at the ground (Meteor Swarm 
anyone?) His sonic wave attack is really annoying 
because it’ll pretty much always automatically stun 
you. He hits as hard as any normal boss would, and 
in terms of speed he’s more on the slow side, but 
the mini-Meteor Swarm makes up for it. Identify the 
leader bat by the green colour and slightly larger 
size. If you Magic Lens it, it should come up as 
Riidaabatto anyway. When they split up, they’ll 
start spamming Splash and Wind Cutter, which is 
incredibly annoying. Pretty much all there is for 
this fight.

Bai bai dayou...

Make sure to grab the chest at the back. Head 
towards the exit for a scene, then exit the cave. 
Ahhhhhh, beautiful sun… Mantaiku is right in front 
of you if you adjust the camera.

- Mantaiku -

This is where Patty says bye bye nanoja. You 
should’ve already noticed Wonder Chef from one of 
the angles in which Judith was talking. You’ll have 
to talk with everyone again. If you haven’t noticed 
already, OVL3 has been added to the synth list. 
You’ll be able to make this now, but as long as you 
remember to get the required materials in Kogoru 
Sands, our next dungeon. Limit Bottles also require 
Freeze and Fire Stones, so make sure to stock up on 
those for that too when it becomes available to 
synth.

Let’s start by talking to Raven. Estelle is by the 
water. Make sure you talk to Wonder Chef. Patti is 
in the alley nearby. Attempt to leave town from the 
left exit to speak with Judii. Karol is by where you 
first entered town. Finally, enter the inn and speak 
with Rita. Head outside now for a scene with 
Estelle. Don’t panic, she’s not leaving your party 
yet. Judii gets a title and everyone rejoins. Speak 
with the innkeeper and rest. Everyone gets a canteen 
attachment.

	SECRET MISSION REQUIREMENT: Sleep at the inn 
again to receive Mother’s Memento. If you get 
Judii’s Hiengekka arte, sleep at the inn again. If 
you want Hiengekka for her but can’t get it for some 
reason, just clear the 100 man melee with her, which 
is unlocked by clearing all solo melees.

Go fill your canteens with water. You have to find 
two kids’ parents now. Go to the world map via the 
left exit, though you’ll automatically be taken to 
Kogoru Sands.

- Kogoru Sands - 

Your water will run out pretty fast as you travel, 
but don’t stress about it. As soon as you approach a 
cactus, you’ll get a scene. Hit the cacti with your 
Sorcerer’s Ring to refill your canteen. * If you 
want OVL3 (required for Mystic Artes, but only when 
you get the スペシャル), make sure to pick up some 
Fire and Freeze Stones along the way. It will differ 
between day and night here, but when you clear the 
dungeon it won’t any longer, so you need to get a 
Freeze Stone at night, whereas you can get a Fire 
Stone any time.

Stick along the left wall for a weapon for Estelle. 
It should turn night around this time if you’ve been 
travelling far enough, so make sure you fill your 
Enemy Book and gather material. This is also a good 
opportunity to grind as there are star enemies (that 
move insanely fast…) that give 800 exp/monster. 
Enjoy the cheagle-shaped cacti, by the way.

On the right side, not far from a cheagle-shaped 
cactus, are some Stone Bottles. On the left side 
you’ll come across a Limit Bottle. This place is 
pretty hard to direct you through, so just keep 
going and pick up chests along the way. Remember 
that you won’t collect any water from a cactus if 
you walk away right after you shoot it with your 
Ring. Eventually, you’ll proceed to the next area 
and get a scene; you’ll find an oasis! OSSAN IS 
GONNA GO TOO!!

Save and grab the weapon for Karol and the weapon 
for Raven on the front of the screen. Check in a 
corner of the water to find some material. Nothing 
else to do here so let’s head out. For the next 
Giganto, let’s stick to the left, but don’t fight it 
until you get a scene with the Kiokunaki Shoujo. She 
joins your party permanently now. Now we can go 
fight the Giganto.

[ GIGANTO: MEDUSA BUTTERFLY ]

	BUGS BUGS BUGS

	Well, isn’t that 293k HP nice? Spam a strong 
spell here, or do an effective arte combo that you 
really like. OVL is useful because you can chain 
this thing like there’s no tomorrow if you do it 
right, especially if you have one or two people 
spamming Appeal and doing nothing else. Obviously 
you need to watch out for his attacks as he as an 
attack stat of 771; artes are your best option here 
because his Phys Def stat is 612 and his Magic Def 
stat is 348. He’s really big, so he moves slow, but 
this also emphasizes how hard he hits. In just a 
single hit he dealt around 1000 damage to two of my 
party members and I had end-game equipment from my 
last playthrough. This is why I recommend playing as 
someone who keeps their distance but can still 
attack efficiently, such as Rita. You’ll be giving 
pretty much all your TP-recovery items to Estelle 
here because she’ll be healing so much. You’ll be 
spamming Life Bottles as well. The great thing about 
him being so slow is that if you have a close combat 
fighter or two, he won’t be moving much. This guy is 
really dangerous, especially seeing as how he 
doesn’t have any weaknesses, so know when to use 
your OVL and how to use it. Convenient if you 
already went ahead and synthed your OVL3. Good luck.

From where you met Patty, keep going north, and when 
there is a fork, take the path right in front of you 
(the left one). You should get a scene soon in which 
you save the children’s parents. Make sure to save 
after the scene. Go to the next screen.

[ BOSS: AUTOBREAKER ]

	SECRET MISSION: This is where either Yuri or 
Judith steps in. It’d be helpful if you had Dankuuga 
for this, but Souryuu Rengazan or another arte 
should work just fine. The boss will make the time 
of day differ between day and night constantly; 
however, he will spit an orb out of his mouth before 
changing it to either night or day. The objective is 
to attack and destroy this orb before the time of 
day changes. It won’t be destroyed with the first 
impact, but it should begin to change colours each 
time you hit it. Judii would also be EXTREMELY 
helpful here, as she specializes in striking up in 
the air. Once you destroy this orb, you will get the 
trophy.

	I HAVE ARRIVED FROM THE VOID, FRIENDS!

	As a Rita main, this boss fight is super duper 
fun! As mentioned in the SM info, he will change the 
setting between day and night constantly. When it’s 
day, his resistance is fire, and his weakness is 
water; when it’s night, his resistance is water, and 
his weakness is fire. If you play as Rita, go to 
your right stick controls and set Fireball on up and 
Splash on down. For people who don’t play as her, 
put her on standby (if she has Appeal, that’d be 
very helpful as she could sit by and increase OVL 
when she’s not casting) and go to your right stick 
shortcuts. Put Fireball on up and Splash on down. 
This way you can control what spell she casts 
without having to play as her.

	This guy flies, so not all your attacks will 
work. Just like some of the other SMs you’ve had 
before, doing this SM is the key for an easy boss 
fight. Judii is EXTREMELY helpful here; spam 
Fuugetsu here, specifically by putting her on 100% 
TP usage, strike artes only, full assault, and 
turning off every arte except for Fuugetsu. 
Alternatively you can put her on standby and put 
Fuugetsu on the right stick, so she’ll only attack 
when the orb comes out of his mouth. This is very 
useful if you don’t have Yuri’s Dankuuga yet, which 
is understandable since grinding is rather difficult 
until you obtain Bauru. Alternatively, you can use 
another aerial-enabled arte, or just use her 
airborne regular attack. Getsuga doesn’t work very 
well here as she will hit the middle of the enemy. 
If you have Engetsu, that works just as efficiently 
as Fuugetsu. Hiengekka enables aerial after 180+ 
uses, so that works as well. MAKE SURE TO BE 
STANDING RIGHT UNDER THE SHADOW OF THE ORB TO HIT 
IT! You can also go into OVL as Rita and spam 
Tractor Beam so you don’t have to worry about being 
very precise about your hit.

	He doesn’t do it much, mostly when his HP is 
low, but he does cast, namely Splash. Splash is an 
evil arte when you’re not using it for yourself as 
you can use Recovering after the first hit but can’t 
guard for what follows. Thankfully, his Magic Atk 
stat isn’t too bad at only 376. Pay more attention 
to his Phys Atk of 597, though this isn’t very bad 
at all either. Magic Lens him right away and each 
time he changes the time of day, check his status to 
make sure you’re about to cast the right thing. Very 
tricky boss if you can’t plan yourself right. Make 
sure to not have Rita use OVL during night because 
Fireball screws up your OVL really bad. During day, 
on the contrary, is fine, as Splash does not mess 
you up.

Everyone will collapse after the battle. Is this an 
inevitable game over…?

- Yomugen - 

First, talk to Wonder Chef, then head outside. 
You’ll receive Fero’s Feather. Everyone joins the 
party. If you didn’t do it already, go ahead and 
synth OVL3. Make sure to grab the few chests 
scattered about here. At the bottom of the town, 
there’s a huge house and then there’s some stairs; 
go up them and talk to woman in the green dress, 
Yuifan. Head into the house now to speak with Duke. 
After the two scenes, the party disbands and you’ll 
need to talk to everyone.

Go back inside the house for Rita. Go down the path 
covered by trees for Raven. Estelle and Repede are 
in front of the shop. Head towards the world map for 
Judii. Patty is in the inn. She gets the Nakanai 
Shoujo title. Go ahead and sleep at the inn and head 
towards the exit.

Depart to the world map. It’s back to Mantaiku. 
Sleep at the inn once you arrive. Flynn is by the 
water once you need to talk to him. “And you 
understand your sin, but you still intend to 
continue like that.” “Don’t give me ‘intend to’. 
I’ve already done it.”

Magari no Tsuguri is kicking up trouble in 
Nodoporika, so it’s time to head back via Throat of 
Kados. On the world map, once you’ve travelled far 
enough in that direction, someone will tell you that 
the knights have blocked it off. Continue to Throat 
of Kados anyway because Patty has a plan. After the 
scene, you’ll be where you fought the boss. The path 
you want to take is kind of hard to find right away, 
but run along the bottom wall; it’s at the very 
corner, between the right and bottom wall. Gather 
materials/fill your enemy book if you’d like, and 
also make sure to grab the chest. Nothing else is 
new here except for some scenes. Now that you’re on 
the world map, head towards Nodoporika.

- Nodoporika - 

Part two.

You’ll get a scene a little bit after you arrive. 
Head up the stairs now and rest at the inn. Your 
party, fortunately enough, will be fully healed, so 
if they were sick and dying and you were worried 
about upcoming events, don’t fret.

Head into the coliseum. Speak with the man.  Go to 
the top floor and through the doors to speak with 
Berius. Probably not what you were expecting, huh? 
She’s a woman, despite her more masculine voice. 
Unfortunately, Magari no Tsuguri shows up. Get a 
Holy Bottle and head outside. Go into the coliseum 
itself now. Berius will fall into the arena! Estelle 
will attempt to heal to her, but with her status as 
an Enterekeia and Estelle’s power combined...

[ BOSS: BERIUS ]

	SECRET MISSION: At some point Berius will turn 
out the lights and create a replica of herself. Take 
control of either Rita or Yuri and hit the torches 
with Fireball or Bakusaijin to light them up again. 
This not only gets you the trophy, but gets rid of 
the replica as well.

	REPLICAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!

	Any earth-elemental spell or arte works very 
well here. Obviously turn off Photon and Wind 
Cutter. For close combaters, this is mostly a gun 
and run fight. Long-distance works best here (Rock 
Break spam with Rita anyone?). She moves at a 
slightly slow pace, and you can run from her if you 
need to, but the problem is how big she is. She 
deals a good amount damage and can rush forward at 
times, knocking party members down. When she creates 
the replica of herself, make sure to Magic Lens it, 
don’t kill it, and instead spam Bakusaijin on each 
torch surrounding the arena to kill it. This gets 
you the trophy. Very simple. Fireball is also 
effective, but Bakusaijin is the fastest way to do 
this. She’s pretty dangerous in OVL, so make sure to 
keep your distance during that time. When she says 
to run, by the way, she means it: she casts an ice 
spell that is similar to Splash in the sense that 
you can use Recovering after the first hit, but 
can’t guard for the continuing hits.

Judith leaves the party and Raven rejoins you after 
all the events have passed. Speak with everyone, 
then choose to rest. Let’s head to Dangrest now, but 
while we’re passing by in Heriod, make sure to talk 
to the two that are talking when you walk in for 
Patty’s Gald Searcher title. In Dangrest, sleep at 
the inn once Karol, Raven and Patty leave the party 
on ~official business~. Seems like drama is kicking 
up between the guilds again, so let’s exit to the 
world map via the west exit, but first Patty jumps 
out of the sky and rejoins you…? Anyway, once on the 
world map, head west, go across the bridge, and head 
towards the structure.

- House of Immortality - 

Let’s head inside once you get control. Ekuserento! 
There’s a Lemon Gel at the back and some gald to 
your left. Inspect one of the knights for some 
armour. To your right is a hallway. In the first 
room, inspect the weapons lined up for equipment for 
Rita. On the right wall of the hallway, from the 
first door to the last: Orange Gel, Apple Gel, 
inspect the table at the back for a weapon for 
Patty. Enter the back door of the hall and inspect 
the bookshelf for a Panacea Bottle. Inspect the 
wines in the back for a Holy Bottle. Now we can head 
up the stairs. Inspect the stuff left of the save 
point for some equipment. Save and proceed right. In 
the first room, there’s something in the back that 
you can read if you want. On the right wall, first 
door, inspect the weapons for equipment for Karol. 
In the second door, inspect the cabinet for a Limit 
Bottle, and in the third door, there’s a weapon for 
Repede. Proceed into the back door for a scene. 
Looks like it’s time to run back to Dangrest.

Well, as Ghandi said, “a man who was completely 
innocent, offered himself as a sacrifice for the 
good of others, including his enemies, and became 
the ransom of the world. It was a perfect act.”

Go in the direction of the westernmost bar and speak 
with Karol. After, go inside the bar and speak with 
the lady at the back (Bunny Guild sidequest). Go 
towards the exit to speak with Estelle, nyon ☆ Rita 
is at the bridge. Everyone will rejoin you once you 
get on the ship. It’s off to Temuza Mountain, but 
instead of going from Nodoporika, there is a small 
beach right by Yoomugen. Keep sailing against this 
until you can land. North is your destination.

- Temuza Mountain - 

You may notice some paths which you should be able 
to access via the Sorcerer’s Ring, but can’t. This 
is because you need to get Sorcerer’s Ring 3 before 
you can access these. We’ll be coming back here 
later with Bauru to access these paths.

Grab the Tent at your left first. Head down the path 
for a scene. Go to the clearing for a weapon for 
Patty and up for two herbs. Go back up and continue 
along the path. When there is a chest behind a bush, 
you can’t burn it down yet, so continue going up for 
a Lemon Gel and a scene further up. Soon after 
you’ll get Suzeku+1 for Repede. Across the bridge, 
you’ll get a scene where you’ll meet Judii. Save and 
grab the weapon for Estelle on the bridge right of 
you, then continue down it and up the path. Grab the 
weapon for Judii to the right. On the path that’s 
right next to where you came in is a Fake. Go back 
to the right path now and make sure to grab the 
chest and save.

[ BOSS: NAN, TISON ]

	SECRET MISSION: Knock down Nan and Tison when 
they get their weapons stuck in the ground. 
Personally I did not use Yuri for this fight as he’s 
that one party member for me that is flexible and 
can easily be switched out for someone else (I main 
Rita), and Judii was required so I switched him out 
for her. Obviously use a knockdown-enabled arte. For 
Yuri something like Garougeki works, but he has 
multiple knockdown-enabled artes just as Judii does. 
For Judii you can go with something like Fuugetsu or 
Engetsu. Personally I chose to use Judii until I 
knocked both of them down. Knocking both of them 
down will get you a ‘Great!’ and the trophy.

	I’m back, kids!

	While although Nan can heal, Tison loves to wail 
on anyone and everyone, so wipe him out first. Make 
sure to Magic Lens them both. Make sure to watch 
when their weapons get stuck in the ground (Nan’s is 
easier to see, of course) and use a knockdown-
enabled arte immediately. Both of them are heavy 
hitters, Tison being more close-combat and more 
efficient at chaining and Nan specializing at mostly 
long-distance. To easily identify when Tison has his 
weapon stuck in the ground, go to the menu during 
battle and hold down square, then press R2 until 
you’re at the maximum zoom and press L1 so you have 
a good view of the ground. I recommend going after 
Tison first because he LOVES to interrupt you and 
while although Nan also casts Stone Blast and Rock 
Break, it’s not as bad. Make sure not to kill them 
before you knock them down or else you’ll have to 
restart the fight.

	Nan’s attack lands her upside down and gets her 
weapon stuck in the ground (this may be harder 
because this can knock you down). Attack her when 
she does this. Tison’s attack is when he plunges his 
weapon into the earth and causes another impact not 
too far away from him. Tison’s may be harder as he 
moves rather fast and moves a lot. You might want to 
try this on Hard (to increase the HP).

Well wasn’t that fun? You’ll probably want to heal 
and save first. Before going inside the cave, head 
to the leftmost path for some items. Bauru is trying 
to Digivolve but Judii stops Estelle before she can 
try to heal him. Judii will collapse and you’ll need 
to talk to all your party members again. You’ll now 
have control of Bauru!

- Misc II -

	SIDEQUEST: DARK ENFORCER: Let’s head over to 
Mantaiku. Speak with the well-dressed gentleman by 
the water. Yuu is right in front of the inn. 
Remember the scene we got with Karol when we walked 
in? Rest at the inn for that now.

	SIDEQUEST: KOWZ BOY: The alley by the inn is no 
longer blocked off, so go here and speak with the 
boy in the cow costume. Give him an Apple Gel and 
he’ll give you Milk.

Go to Ehmead Hill and inspect the blastia. Go to 
Aspio (where you first snuck in) and inspect the 
bookshelf for Hermes’ Notes. Sleep at the inn. Rita 
learns Negaitve Gate.

In Dangrest, in the bar in the western part of town, 
you can now play a waiter/waitress minigame. The 
easiest strategy for me was to always take one order 
at a time, write down the easily remembered 
characters, go to the menu, pause until I found it 
and then put down how many they wanted and give them 
their order. You’ll get costumes for clearing all 
three levels. If you haven’t done it already, 
register for the Bunny Guild. Also talk to the woman 
in the back of the bar if you haven’t done that yet.

Now that we have control over Bauru, let’s get 
started on making that darn S-Flag R! From Mantaiku, 
head north east, then adjust your camera slightly so 
that you’re going directly north. Soon enough you 
should see a piece of land in which there are two 
mountains on the side of it. Land and it should read 
Yuruzorea Region on the top right of the menu. The 
enemies here give off about 1000 exp/b and nothing 
diminishes except for difficulty, so put your 
setting on Easy (if you want to) and start looking 
for the mushroom guys that are hopping around. These 
drop the mushroom skin material for the S-Flag R, 
and once you have enough, you can finally go ahead 
and synth it.

Head over to Nodoporika now for a scene on one of 
the bridges leading up to the coliseum. Speaking of 
which, you can now participate in the coliseum if 
you want to. The 200 man melee will not be 
accessible until you clear the EX dungeon, but I 
recommend looking into clearing the EX dungeon and 
the 200 man melee with everyone because you get free 
cameo costumes. If you’re wondering why you can’t 
access 100 man melee right off the bat, it’s because 
you need to clear all the other levels first.

Let’s start the King of Adventure sidequest if you 
haven’t already. Hey, I’m not your babysitter… Fly 
near Aspio and there’ll be something that appears to 
be similar to Nova’s Caravan from Tales of 
Symphonia. Speak with the people here until he keeps 
saying the same thing. Come back here whenever you 
can after you defeat a Giganto for some stuff. 
Speaking of Gigantos, let’s go back to Temuza 
Mountain. Remember that you can jump to a location 
by simply going to your map and pressing R3 on the 
desired destination.

[ GIGANTO: PUTERAPURONKU ]

	Well, he’s big.

	First of all, put something like Rock Break on 
one of your shortcuts so you can have Rita spam 
this. Obviously, aerial artes a good choice here 
(e.g. Kogahazan), but Ressaishouha is an excellent 
choice for its earth element.

	This guy moves a moderate speed, but like most 
Gigantos, he hits hard and can and will corner you. 
His huge wingspan spells trouble, so keep your 
distance?gun and run is a good strategy. Being smart 
with your OVL is nice. Make sure to attack from 
behind since going up in front of him and attacking 
is a really dumb strategy, seeing as how he’ll just 
prevent you from chaining him whatsoever and totally 
demolish you. Also, he has a mini Meteor Swarm as 
well, so have fun with that.

That wraps everything up, so fly over the Kogoru 
Sands now and land at the rock structure. After 
everything goes down, it’s time to head off to our 
next dungeon, but first we’ve got to head down to 
Aspio. Synth the S-Flag if you haven’t already and 
make your field character Judii once you’re there. 
Speak with the Kritya man in the middle of the city. 
Stop by Rita’s place after the scene. Everyone 
rejoins the party save for Patty, so head out and 
talk to her. Now that we have Patty back, get on 
Bauru and sail around the lower half of the middle 
continent until you see a beach with some red stuff 
on it. Pretty hard to miss. You’ll need to dock 
there, so make sure to switch to your boat.

- Reinsura - 

Go inside and go straight up the path for some 
equipment for Patty, then go left for a scene. (All 
the graves belong to the crew of the guild Patty was 
in.) Go directly left after the scene for some more 
equipment for Patty, then go up the path closest to 
you. Go through the door Judii opened up for you and 
examine the pedestal for a scene. Speak with Patty 
and Repede. The exit is to your right; you’ll get a 
scene. Ah, poor Patty… She’ll get the Shinjitsu ni 
Nayameru Shoujo title.

It’s time to depart to Egoso Forest now. Thankfully, 
it’s not far from where you are, so just head 
northwestish until you find it. (It’s not the first 
place you’ll see; Egoso Forest is at the tip of the 
continent.)

- Egoso Forest - 

Man, world map monsters give off better EXP than 
you...

On your immediate right is a Panacea Bottle. Further 
up the path and to the left is a weapon for either 
Yuri or Karol. Go left for a Magic Lens. Go up the 
path here for a scene and a small battle. NPC 
healers, man. Don’t go up the bridge closest to you 
and instead continue up the path for another bridge. 
Cross this one and continue for a scene and more 
forced combat. Go back to the bridge you saw earlier 
and continue along the path for a weapon for Rita, 
then attempt to enter the passage. Go up to the fork 
and go left for 3000 gald, then proceed down the 
right path for a save point. Instead of continuing 
to go up, let’s take the right path for a new best 
friend!

[ GIGANTO: PURUSHISU ]

	Did you change from my last playthrough or is it 
just me?

	Feel free to go ahead and try this one later in 
the game. Your typical Giganto, except he moves 
kinda super fast. Horses with wings and horns aren’t 
things you should screw around with, especially not 
with that attack stat of 932 and a ridiculous amount 
of HP at 990k. I can guarantee you that if you are 
not prepared, with at least two people with Item 
Thrower, your entire party will die instantly. If 
you are level 33 or something around that area he 
will kill you in one hit while you’re trying to run 
from him. 2k damage in one hit just isn’t fair, man! 
But this is why we saved!

	This guy is one tough cookie. It doesn’t really 
matter if you focus on physical attacks or spells 
here, since his defense is balanced, which makes 
this much easier. Close-combat?or rather, gun and 
run?would be ideal seeing as how he will interrupt 
your casting like a bull to a red cape. Naturally, 
he will rush forward and deal multiple hits, but the 
unique thing about him is that he’ll rush forward, 
effectively knocking you down, then suddenly stop as 
if he wasn’t trying to engage a combo at all, and 
then continue to knock you down, giving you pretty 
much no chance to run until he walks off. Good luck.

Make sure to pick up the spare chests around here 
before heading back to the save point and up the 
path. There’s also a Fake hiding here, so make sure 
to find it. Man, these knights are even more 
persistent than they are in Abyss. Anyway, after 
everything is over with, you’ll be able to enter 
your next location. Make sure the text next to the X 
button at the bottom of the screen isn’t おりる 
because you’ll just land in the water.

- Myuruzo - 

If you haven’t done it already, take off any stuff 
you might wanna keep that’s equipped to either 
Estelle or Raven (Sephiras, Dice, etc). Anything 
else isn’t really necessary.

In the clearing before the huge door, inspect some 
stuff at the bottom for Barrier, your 100% healing 
tent. You’ll be able to buy these later. Head into 
the actual city now for a quick scene. Fumu. The 
shop is up the first set of stairs to your right. 
The building next to it is a free inn thinger. Not 
much else to do here besides a warehouse if you 
started that sidequest, so let’s go up the stairs to 
the left of the inn and into the elder’s house. As 
the Child of the Full Moon, Estelle is a messenger 
of the end of the world…!?

There’s not much we can do for her, so rest at the 
inn. Raven leaves the party as well. Let’s head out 
the big door for a scene. Go back inside the town 
and head down the steps which are kind of missable, 
but they’re to your right for Wonder Chef. Speak to 
some people and then head back out the big doors. 
Raven is a traitor? What’s going on here Bobby Hill 
explain yourself!!! …Ahem. It’s time to head to 
Yomugen, so hop on Bauru, open up the world map, 
find it and press R3 to arrive automatically. Flynn 
joins your party. Our princess is in another castle, 
dude. It’s time to head to Bakution, so talk to 
Flynn for a scene and access to our next dungeon. It 
isn’t too far from Egoso.

- Bakution - 

Do you think it’s funny when you make a dungeon with 
rooms that all look the same? C’MON, MAN!

Meet up with Flynn and Patty inside, which allows 
you to go to the world map and save/what have you if 
need be. When you're ready, grab the Dark Bottle off 
to the lower left hand corner, then head down the 
ladder to the upper right. This is where stuff gets 
confusing, so make sure to follow the guide 
carefully.

Go left to get a scene and your very own map! Head 
left again; at the bottom of the screen is a chest.  
Go left once more and then up for a save point, then 
proceed through the passage for another scene. The 
pedestal glows when you hit it with the Ring, but 
don't worry about it for right now. Go straight 
ahead and down the stairs. Going down grabs you 8000 
gald; to proceed head left and down twice. Inspect 
the statue here. Go down for a save point and 
proceed down the hall, then right. Go up for two 
chests, then back to the room you were in before and 
go right again for another scene and some forced 
combat. (Basically, the barrier here is a lock, and 
Alexei was able to nullify it via Estelle's power so 
he could proceed.)

Duke shows up and lends Yuri his sword to “see the 
resolve that moved Fero”. Hi Ougi (Mystic Artes) 
will now start showing up (as in, it's appearing in 
the next boss fight), and Dein Nomos has the Special 
(スペシャル) skill, so feel free to go ahead and 
grind for that. To execute a Hi Ougi, be in 
Overlimit Level 3 or above with the Special skill 
equipped, and hold the regular attack (O) button 
after performing an arcane arte, altered arte, Burst 
Arte or high-ranking spell (such as Ground Dasher). 
The Special skill is found under the portion of your 
skills section with the red icon. Remember to get 
the Special skill before the end of this chapter 
because once the third chapter starts, you'll lose 
Dein Nomos.

Enough of that nonsense. Grab the chest in the upper 
left hand corner, then through the previously 
blocked passage and left. There's a weapon for Patty 
in this room. Go up and into the next room for a 
scene, then go up again and right. If you head up, 
you can grab some armour. Go right, grab the weapon 
for Flynn in the upper right hand corner, then down, 
then left; this gets you to the stairs, so go up 
them to reach  B1F again. Go left and up. Because 
what's a Team Symphonia game without pitch dark 
rooms that you can easily fall in? Fall three times 
intentionally to get yourself a Magic Lantern.

This is where the pedestals that you saw earlier 
come in. Hit them with your Sorcerer’s Ring to case 
them to shine; however, these are bigger, so they 
illuminate more than the pedestals in the rooms 
before. Use these to navigate yourself as you 
proceed. When in the next room, go down the stairs, 
and head up. At the end of the hallway is a save 
point. In the next room are some chests. Proceed to 
the next room when ready.

[ BOSS: SCHWANN ]

	SECRET MISSION: Your window of opportunity is 
not very big here. One or two times during the 
battle, Schwann will use an arte whilst in Overlimit 
that impacts the entire area. Make SURE you have 
Recovering here or else you'll be relying on pure 
luck to not be knocked down; while in air, mash your 
square button to recover and land on your feet, 
then, while he's clutching his chest/is bent over, 
use an arte like Genrouzan (幻狼斬) on him. This 
will knock him down and you will earn the trophy.

	I'm sorry did you want a funny comment? I'm all 
out, man, but I could try improvising for a quarter.

	Well, this is fun! Don't worry about taking off 
equipment for Flynn as he doesn't leave you right 
now. Close combat is recommended here because it can 
snab you the SM more easily, as well as not having 
to worry about being interrupted during casting?and 
trust me, he will interrupt Rita a lot because haha, 
just because I'm weaker to spells doesn't mean 
you're going to be able to cast them! He'll also 
knock you down a lot, and pretty much prevent you 
from comboing in general. Unfortunately, just 
because you're getting knocked down doesn't mean 
you'll have a good window of opportunity to actually 
use Recovering. Ressaishouha is useful here because 
he might be getting knocked down a lot too. While 
although he can't actually rack up hits against you 
very often because you're being knocked down so 
much, he compensates for it with his ridiculous Phys 
Attack stat. He also uses his Hi Ougi, so please be 
careful of that.

Schwann was given the Hermes Blastia on his heart by 
Alexei when he died during the Great War ten years 
ago, replacing his heart and giving him new life 
with the new name of Schwann. He was the one who had 
captured Estellise and had been working under Alexei 
this entire time in order to pay off his debt to him 
for giving him another chance. Raven was an alter 
ego that he had created.

Now that we've watched one of the many depressing 
scenes in the game, let's head to a town, get some 
rest and stock up on supplies before our next 
dungeon. Drop by Deidon Fort as well for a meeting 
with Duke where you met him the first time when it 
was just Yuri, Estelle and Repede.

To locate our next dungeon, head down to Zafiasu and 
you'll get a scene once you move northwest a bit. 
Herakuresu is kind of hard to find since it's so... 
tiny, but it's directly left of that land formation 
off the coast of Zafiasu; you'll get a scene as soon 
as you're close enough. Poor Karol. By the way, you 
won't be leaving until you clear the dungeon, which 
is why I told you to stock up before departing. Use 
your Holy Bottles wisely.

- Herakuresu - 

This scene always made me laugh, especially because 
Rita and Patty didn't want to feel left out. You 
have Raven back now and he gets a title, too. If you 
have him in your party with Flynn, you'll get an 
after battle quote about calling Raven Schwann 
(“Good work, Captain Schwann.” “I'm not Schwann, I'm 
RAVEN.” “Captain Raven...!” “Hohoho...?!”). Anyway, 
let's get moving.

You can talk to one of the knights to stock up if 
you haven't already. The path right next to him 
leads to a weapon for Judii. Following the main 
path, go down both sets of stairs. At the bottom, to 
your right, is a chest. Go left and down the next 
set of stairs and then immediately right for a Limit 
Bottle. Go through the door now. Proceed down the 
path until you get a scene. You get a Sorcerer's 
Ring upgrade.

Continue all the way downstairs and take the 
leftmost ladder for a chest. The rightmost ladder 
contains a chest as well. Near the leftmost ladder 
is a device; activate it (first option). Go through 
the door near you for a scene. Go all the way 
downstairs for a save point. Go (mostly) back 
upstairs and examine the door on the second floor; 
hit it with your Ring. Inside, examine the rightmost 
boxes for a weapon for Rita. On the top floor, take 
the path going right and go through the door. You 
should be outside now. Go up the stairs and right 
for equipment for Patty. Go up the next set of 
stairs and keep going left for a chest. Go up the 
stairs here and enter the door to your far right. 
Follow the path until you reach a ladder and a door. 
You need to open some gates and the puzzle is rather 
tedious, so follow carefully.

Yellow: Take the door. At the bottom of the screen 
is a device that you need to hit with your Ring to 
deactivate the Yellow Gate.

Red: At the top of the ladder (in the room you first 
entered) is a block that you can push around. Move 
it to the left, onto the next screen. Right in front 
of you is a fence that you can destroy with the 
Ring. Now that the path is clear, push the block 
over the side, destroying the red device and 
successfully deactivating the red gate.

Blue: From where you are go downstairs and take the 
ladder leading down (kind of hard to spot). Proceed 
right for a scene where Patty and Flynn talk about 
Yuri and his sins and what Flynn really thinks about 
Yuri. Go back to where the ladder was and at the 
bottom of the screen on the right should be a 
retractable ladder, so examine it to lower it. Back 
where you got the scene with Flynn and Patty, climb 
up the ladder and go left for a weapon for Karol. 
You'll see the boxes being carried around. This is 
kind of tricky since you can't see that well here, 
but adjust the screen character so that you're 
aligned with the blue device below you. You need to 
time yourself right so that you can hit a box with 
your Ring and it will fall, destroying the blue 
device and thus deactivating the blue gate.

White: Go back down the ladder to where you saw the 
scene with Flynn and Patty. To the left is a ladder 
leading down; take it. If you go down the next 
ladder you'll see a purple device. You'll need to 
drop one of the blocks with your Ring again to 
destroy the device below. This deactivates the white 
gate.

Green: Go all the way back up to where you first 
entered this room. Go across the bridge to examine 
the console which became accessible once you 
deactivated the white gate. Now go all the way back 
down to the floor in which the purple device was 
located. There's a device right next to the ladder. 
Select the first option so it rises very far up, and 
meet it there. Push the block that's on the lift 
and, assuming you left it in the default position, 
push it down once, then all the way so that it's in 
the bottom left hand corner of the platform. Push it 
over the edge to destroy the green device and 
effectively deactivating the green gate.

Now you can go across the bridge and save. For the 
next SM, throw Karol in your party. You can also do 
this later, at the end of the game?in Namco Isle 
you're able to fight bosses again, and the SMs you 
execute there should count so you can get the True 
Knight costume for Yuri without having to worry 
about doing the SM right on the spot. Proceed 
through the door when ready.

[ BOSS: ZAGI ]

	SECRET MISSION: At some point during the battle, 
Zagi will poison himself in order to poison the 
party members during the fight. Just switch to 
Karol, make your default arte Kasshin Recover Stamp 
(活心リカバースタンプ), run up to him and use it. This 
nabs you the trophy. Rather quick and easy.

	Man, no. Just. No. Stop. Why are you so 
persistent? This is borderline stalking, man!

	He isn't any different than he usually is. He's 
a powerhouse that moves far too fast for his own 
good and constantly switches targets. Casting will 
be incredibly frustrating here, but you can pull it 
off. Feel free to Hi Ougi him as you wish. Remember 
that he's weaker to spells than regular physical 
attacks. Also, watch out for the (very annoying) 
poison.

That's our brilliant magical girl! Also, free panty 
shot from the twins! Beautiful shot.

Examine the thing that the tubes filled with aer are 
on for some Magic Lenses. Go up the stairs, through 
the door, save, down the ladder (leftmost of the 
door where you first entered, in front of the left 
staircase), then down the retractable ladder that 
you dropped earlier, exit (bottom of the screen; 
should see a green device that you used earlier for 
the previous puzzle when you walk into the next 
room). Go up the stairs and find the door that you 
can open with your Ring and grab the chest. Go back 
downstairs and through the big doors and keep going 
down until you get a scene. Flynn leaves the party.

Save and open the chest near the save point. Making 
sure to grab the chest right before the doors, go 
through the doors that knights had been blocking 
previously. Go through the next door for a scene. 
Examining the device gets you back outside. To the 
left and right of you are chests (for the right 
chest you have to go farther up). Go up to the 
platform for some scenes. After, go down the right 
staircase, right, then outside. Three cheers for 
really great animated cutscenes!

Once you gain control of Yuri again, head outside 
for another scene. Go back to the inn room and speak 
with Rita. Once everyone rejoins the party, it's 
time to take the other way around so we can access 
Zafiasu. Exit to the world map. Once you reach 
Efumido Hill, notice the fork and go on the left 
path. Follow the ice until you reach your 
destination.

- Sea Ice Zofearu - 

Judii, aren't you cold...?

Go up and left for a chest, then continue going 
forward. Grab the chest to the left. Cross the path 
and grab the chest (the dude that's protecting the 
place won't actually do anything but swim under you 
right now). Proceed and he'll mess you up, so 
backtrack to where a new path was created after the 
scene, grabbing the chest along the way. Ignore the 
fork when you reach it and keep going straight. At 
the other fork, there's a Limit Bottle to your left; 
if you continue he'll break the ice there and you 
will be able to access an alternate path. Poor 
Raven, man.

Near the path he just created, you can take the path 
leading down for a chest. When given the opportunity 
to go right, ignore it, and instead just keep going 
forward, making sure to grab the weapons for Judii, 
Patty and Raven, as well as the Cure Bottle. He'll 
break the ice again so go all the way back to the 
right path that you ignored earlier. Grab the Life 
Bottle and proceed. Please make sure to save here. 
There's armour for either Estelle or Raven at the 
bottom of the screen, right path. Immediately take 
the left path leading up to get a Tent. Now approach 
the aer krene.

[ BOSS: BAITOJO ]

	SECRET MISSION: The boss will sometimes swim 
below the ice and stick out his fin for an attack. 
Simply run up and hit it a few times to stop the 
attack from below, earning you the trophy. Note that 
Thunder Blade works very well for this.
	

	NIGECHA DAMEDA

	You'll start the fight out as Karol. Unless you 
want to start dealing some damage already, simply 
guard and defend, healing yourself when necessary. 
You need to Magic Lens him twice?when you're alone 
as Karol and when the rest of the party joins you. 
When the party does rejoin you, you have to form a 
party that includes Karol.

	There's not much to say about this boss. You'll 
find yourself running a lot, and it's good to keep 
your distance and only switch to close combat when 
needed (namely for the SM). You can do this as a gun 
and run fight as well. He might kill you in two hits 
if you're not careful/are underlevelled, 
unfortunately, so watch out for his strong hits. 
Close combat is especially annoying because he'll 
randomly cast Champagne that only covers the area 
around him. It's kind of difficult to stagger him as 
well, and while although he moves somewhat slow, he 
still moves around the battlefield a lot, mostly 
targeting either your caster or 1P.

Bossu will be unable to participate in battle for a 
little while. He'll also gain a title.

Grab the chest to your right via down then up. Keep 
following the path; when first given the opportunity 
to go right, do so, then go up for a Limit Bottle. 
Go back to the main path. There's a Magic Lens near 
the exit. After the scene, Karol rejoins the party. 
Instead of exiting, take the path to the left for a 
gel and a weapon for Rita which includes the Special 
skill. Because you bought the PS3 version, not only 
will you be able to perform Ancient Catastrophe with 
her, but you will also be able to perform 
Indignation given you complete the requirements. You 
can keep following the path for various items.

Exit to the world map when you're ready.

Follow the general direction of south. You should 
eventually reach the beach and find the ruins you 
explored with Rita at the beginning of the game. Go 
to Haruru now and rest at the inn. Once you gain 
control again, head over to the mayor's place. 
Yoderu shows up. Go back to your inn room now. 
Attempt to depart to the world map for a scene with 
Yoderu. Once you gain control again, head out to 
Kuoi Forest. Once inside, go to where the broken 
blastia is. Yuri you... IDIOT!!!!!

Repede gets a title. It's off to the capital now, so 
head towards Deidon Fort, but first, let's fight our 
next Giganto. He spawns on the world map, but it's 
pretty much impossible to mistake him for a common 
enemy.

[ GIGANTO: BRUTAL ]

	Oh, c'mon, back ups? Really? And no matter how 
many times I kill them you just send more? Real 
cute.

	Well, as expected, he is a total powerhouse and 
he moves at you rather fast. The reinforcements are 
INCREDIBLY annoying. Time your OVL right and make it 
count. When he goes into OVL, he's even more 
dangerous, especially with the fact that he can't be 
knocked down. It's best if you have one or two 
people on “Attack Different From 1P” so you're not 
always having to kill the other guys and not the 
actual boss. He'll kill your party members pretty 
easily. If you've managed to get Tidal Wave at this 
point it's time to break it in and spam OVL+Ika 
shoryaku! Tidaru Weibu!. Also note that you do not 
have to fight him right now and can instead fight 
him after you get Estelle back.

Now that that's done, head back and travel through 
Kuoi Woods until you're at the opposite side. G 
southeast, then southwest when you reach the trail 
for a scene with the knights. Flynn offers to hold 
off the enemies so you can go save Estellise from 
Arukesei, so get yourself in gear! After that 
motivating scene, you'll get a good view of the 
current Zafiasu, as well a complementary motivating 
skit. Ignore the dust and head to Zafiasu; doesn't 
matter which part you come in from.

- Zafiasu Shiro 2 - 

Wow guys, I really love what you did with the place!

After the scene, watch the skit, then proceed 
towards the castle. You're in the middle section of 
Zafiasu, so it's not that long of a walk. Also, 
while although the enemies look the same, they're 
actually different, so please make sure to Magic 
Lens them to add them to your enemy book. As soon as 
you approach the castle gates, you'll get a scene, 
and will now be able to access it courtesy Karol. 
Enter the castle.

Go right and up after the scene. You'll get a scene; 
the people of the Lower Quarter are safe. You can 
save, restore your HP and TP with the curry at the 
rightmost side of the screen, and talk to the person 
in the upper left hand corner to buy supplies. Note 
that you can get a weapon for Patty at the store 
here that contains her Special skill. Let's leave 
now and get on to the dungeon, shall we?

Go back to where you first entered and go left now. 
You'll be in the room with the megami zou. Go up and 
immediately right. You'll be in a courtyard that 
wasn't accessible previously because of the knights 
that were pursuing Yuri. Go up into the next room; 
you'll see a blastia in the shape of a swword as 
well as a save point. Inspect behind the blastia for 
a Lapus Lazuli. Go up to the very top and open the 
big doors. You'll get a scene. After, grab the two 
chests here. Examine the doors at the top. You need 
to find four tenshi zou which must be done in the 
following order.

Go back to the previous room and immediately go 
right. Once in the angel room, get the two chests 
and hit the statue with your Ring. One out of four 
done.

Let's go back to the megami zou now. Go left and 
activate the angel here. Two out of four done.

Go back to where the second save point is. On the 
top floor there, go right instead of left, open the 
chests, and hit the angel. Three out of four done.

Now go back to where you first entered the castle. 
Go left twice, down the stairs, then up to reach the 
fourth and final angel. You get a complementary 
puzzle solved sound to compensate for the fact that 
you are not a young boy and you cannot become a 
legend because you have figured this puzzle out.

Go back to the room with the second save point and 
through the audience hall. The doors will now be 
open once you hit it with your Ring, so go through 
them and proceed upwards.

	BOSS: ESTELLISE

	Ready for the most heart wrenching boss in the 
game, kids?!

	Estellise isn't too hard to fight. Prevent her 
from casting, obviously, as she'll try to heal 
herself. Both casting and close combat works here, 
as she won't really chain you, especially if you 
manage to stack up the hits first. If you're like me 
and this battle tore you up inside, good luck on the 
second part.

	SECRET MISSION: After the scene when you beat 
Estellise with the whole party, you'll have to fight 
Estellise as Yuri alone. The SM here is very easy; 
all you need to do is use the Mother's Memento item. 
If you did not make sure to do that sidequest, you 
are not getting True Knight title this playthrough, 
unfortunately.

	Estellise is obviously harder to fight when it's 
just Yuri fighting; she's more likely to cast and 
chain you as you don't have multiple party members 
just plain wailing on her. Free run is your friend 
here. Be smart about when and how you use your OVL 
and Hi Ougi (the best combo for me has also been 
OVL3 (left on D-Pad)+ougi/arcane arte such as 
爪竜連牙斬+burst arte (hold down X while executing 
ougi)+Hi Ougi (hold down O while executing burst 
arte). Limit Bottles are also your friend. If you 
grinded, you'd be in a pretty good spot right now. 
Also, don't be like me and assume that you have to 
die and you'll get a scene after because... you 
won't. O-oops.

“Welcome home.” “I'm back.”

Firstly, let's save once you get control of Yuri 
again. From the save point, go downstairs and into 
the courtyard. Speak with Judii. Exit the courtyard 
and take the path leading down. Go left and up for 
Estelle and Rita. Exit the room and go to the prison 
to speak with Raven; make sure to grab the equipment 
in the upper right hand corner. Go to the castle 
entrance hall to speak with Patty. Go to the dining 
hall to speak with Karol and Repede, and then go to 
the right room right before the entry hall and speak 
with the man there to wrap up.

Meet with your party near the middle section's exit 
of the town. Poor Karol, man. Flynn joins your 
party. Depart to the world map.

- Misc III -

?	If you haven't done it already, go defeat the 
Giganto monster that spawns outside Deidon Fort 
if you wish.
?	You can still start the Dog Map sidequest. Mark 
territory via sleeping in the field.
?	You might have gotten a skit about filling at 
least half of the monster book. Go to Kapua Noru 
for a scene with Nan if you did. You can also 
meet Duke for a final time on the bridge leading 
to where you first met Patty.
?	In Capwa Torim, go inside the lighthouse and 
speak with the woman inside. Follow Patty up the 
ladder. Attempt to leave via the door on the 
floor that Patty is on. Outside, you can inspect 
the box for a Holy Bottle. Inside, inspect the 
leftmost side of the cabinet, then the right 
shelf. Inspect the right part of the cabinet. Go 
down the ladder; when Patty asks you if you want 
to go back, choose the first option. She'll 
rejoin the party. Go to where the palm tree is 
now and speak with the lady for a scene with 
Judith.
?	In Nodoporika, the warehouse is now available.
?	* REQUIREMENT FOR EX DUNGEON: Drop by Fero's 
place and examine the weird thinger at the top. 
At the top of the hill, speak with the sage. 
Speak to him one more time and choose to rest. 
Go back inside and speak with him again for a 
scene with him, Judii and Estelle.
?	Go to Dangrest. On the path leading to the 
center of the town, you'll get a scene; Flynn 
gets a title (for being tortured by Raven OKAY I 
SEE HOW IT IS). Head down to the Yunion now for 
a scene involving Raven. This MUST be done 
before entering Zaude or else you can't get his 
super neat Schwann costume after wrapping up 
Zaude. Feel free to talk to the Bunny Guild 
person if you've gotten some more titles. Go 
stay at the inn for a title for Flynn.
?	There are several new items you can find in 
Bakution.
?	With your upgraded Ring, you can break down 
various objects that were in your way of chests 
before, including a Judii doll attachment for 
Repede. This becomes relevant as a minigame 
later in the game.
?	There's a sidequest available in Heriod where 
you can get Repede's Special skill.
?	Go ahead and camp out somewhere for a scene. 
Flynn gets a title.
?	Go to Haruru. By the stairs of the inn is a man 
in green, so speak with him. He convinces Raven 
to count 90,000 petals on the ground. Raven 
learns an arte. Go to Capwa Noru and speak with 
Sicily on the bridge leading to where you first 
met Patty. Raven gets a skill and a title. Go to 
Torimu's docks and approach the warehouse and 
you'll get your ship upgraded?you can now fish 
stuff out of the sea.
?	If you need to grind, throw your difficulty on 
Easy (doesn't affect your LP/EXP count) and 
direct yourself towards Namco Isle. It's way at 
the upper left hand corner on the map. From one 
two-monster encounter link, you get around 3000 
EXP/battle, as well as, at most, about 20 LP.

Depart to Zaude now. It's smack dab in the middle of 
the world map. It's not too far from the ghost ship 
if you can't find it. Arrive via ship.

- Zaude - 

If you haven't done it already, get Yuri his Special 
skill, because after this dungeon, you'll lose Dein 
Nomos. By entering Zaude, you can no longer access 
the EX Dungeon or obtain Raven's Schwann costume, 
unfortunately.

You can't go in from the front (which would actually 
save us a lot of time...), so let's go right for a 
chest and a save point. Examine the vent for a 
scene. Inside, ignore the pedestals for now and take 
the left path. To your right are several chests, 
including a key item. Go back to the main room and 
examine the blue pedestal that you passed and hit it 
with your Ring. The water will rise. (Switch to 
Repede as the field character to see him doggy 
paddle; switch to Karol to see him use his bag for 
support.) Swim around to find numerous chests. You 
can also now go to the upper level of the room where 
you found that key item for some more chests, 
including a weapon for Judii. Go up the left 
staircase that you couldn't access before; you'll 
get a scene. Go up the stairs now. Go up the stairs 
on both sides for a chest. Enter the door at the 
very bottom, save, and go through the next door.

[ BOSS: IEGAA ]

	SECRET MISSION: Our infamous secret mission 18. 
I have personally never done this secret mission, or 
attempted to, until I wrote this guide because I 
really wanted to avoid pain. At one point in the 
battle Iegaa will reveal the blastia on his heart; 
this is considered his second form. Break his guard 
to encounter a certain animation and use Shigure to 
destroy his blastia. Follow Policrama_Sol's method. 
Throw Repede in your party. On his semiauto 
settings, make his default arte Shunjiken (first 
arte) and on the right stick put Raven's Shigure 
(first arte). You don't have to play as him until 
the second part, so don't sweat about having to play 
as him the entire battle unless you don't have Moon 
Selector or you're a Repede main/like playing as 
Repede. Now, during the second part of the battle, 
mash triangle and immediately switch to your Secret 
Mission strategy (go back up to Zagi 2 to see the 
strategy I explained; the only difference here is 
that I put Raven on artes only and turned off every 
single arte but Shigure just in case his AI got the 
hit in). Switch to Repede, throw out the Magic Lens, 
then, when he guards, proceed to use Shunjinken and 
only Shunjinken. However, you CANNOT go into OVL and 
you cannot spam this over and over. You need to give 
him about one or two seconds, and THEN use 
Shunjinken again if you did not break his guard/did 
not get the animation. In the animation you're 
looking for, Iegaa staggers, but looks rather tired 
and is slouching (the best thing you can do for 
yourself is look it up on YouTube and see what 
animation you're looking for). As soon as you see 
that animation, abuse your right stick. This is the 
easiest way to get the SM, though it may take you a 
few tries. Literally no other method worked for me. 
(For healing during this part, just manually go to 
Estelle's artes menu and have her use Nurse.)

	ONE TWO THREE FOUR!

	PS3 exclusive boss theme ahoy! Iegaa is no 
different from last time other than the fact that 
he's stronger and he doesn't have any dumb 
reinforcements. Also, he has a Hi Ougi now, and it's 
pretty powerful and he spams it (only uses it in his 
second form), but at least you get a sick cut-in. 
It's no place to cast here so switch to someone like 
Flynn and gang up on him, with a First Aid in your 
Artes Orb L1/R1 slots or something so you can heal 
if you wish, as well as Shugohojin (damage+healing 
at the same time YEAH!). As always, be careful 
around him, with an onslaught of TIDARU 
WEIBU/MAJINKEN RAGZOU. He will knock you down ALL 
THE TIME and at least one person in your party will 
keep on dying over and over, most likely?namely, 
Rita, so turn off all her Phys Artes and instead 
reform your strategy so that she hardly goes up and 
attacks, that is, if she's in your party at all. 
Casting is absolutely not necessary here, so you can 
throw in a free Judii/Karol/whoever you might not 
use all that often instead of her. He also has a 
habit of reflecting attacks (well, not necessarily 
reflecting as much as it is higher defense against 
them).

After the fight proceed to the next room and you'll 
find your next Giganto.

[ GIGANTO: POSEIDON ]

He can OHKO one of your party members if you're not 
careful and can actually do up around 1k damage in 
one hit. He keeps his distance, allowing you to cast 
easy and efficiently. Spam that Violent 
Pain/Negative Gate/Photon/Angel Ring/Holy Lance, 
man! OVL is your best friend. Obviously avoid any 
attacks that are elemental and not of Light or Dark 
element. His Magic Def is WAY lower than his Phys 
Def, so it's definitely the way to go here.

Behind the Giganto includes a Rod which has 
Estellise's Special skill. 

Go up the stairs and you'll get a scene in which you 
obtain the Maris Stella.

Back downstairs go through the right door. Up the 
stairs and to your far right is a weapon for Patty. 
Drag the pedestal there so that it falls to the 
first floor, directly from its default position. 
Drag it so that it is position right in front of the 
other pedestal, then raise the water via the blue 
device on the second floor. Once the water has 
risen, go up to the rightmost stairs and cross the 
path you made for yourself via dragging the 
pedestal. Go all the way down to the pink device and 
position yourself so that you are on the left side 
of it; otherwise this will mess up once you hit the 
device with your Ring and reset the pedestal's 
location, forcing you to redo it. Get the chest and 
then go through the door, following the halls as 
necessary. (Ignore the thing you come across in the 
middle of the way to your next room.) Go downstairs 
to the upper right pedestal and drag it down into 
the water to make a path for yourself, allowing you 
to access a door that leads back to the place right 
after you fought Iegaa and get two chests. Go back 
to the main downstairs area and in the bottom left 
corner, there's a pedestal, so push it all the way 
to right then into the water. Move your blue 
pedestal to the bottom left corner of its platform. 
Now position yourself on the pedestal so that you 
can hit the blue pedestal whilst standing on it. 
Grab the two chests there, one of which includes a 
key item, then hit the pink device with your ring, 
successfully destroying the barrier in the process. 
Go through the right door on this floor and examine 
the object you passed by earlier, then hit it with 
your Ring. Take the small shortcut from earlier 
downstairs so you can access the door you just 
unlocked, making sure to grab the chests before 
proceeding through the door at the very bottom.

[ BOSS: ALEXEI ]

	SECRET MISSION: Basically the same as Schwann's. 
After he uses his Hi Ougi he'll have to recover, so 
go up and wail on him when the opportunity strikes. 
It may take you a few tries, but at least it's not 
going to make you pull all your hair out like Iegaa 
did.

	MADLY SINGS TO CUTTING OFF THE DARK AMIBTIONS

	As expected Alexei is, well, a bit of a 
challenge. You can either cast or go all out with 
melee attacks here as it doesn't really matter. He 
has Shugohojin which is INCREDIBLY annoying and he 
can cast a few spells here and there. At one point 
in the fight he'll start spamming his Hi Ougi and 
that's what makes the SM so difficult?it's insanely 
powerful and pretty much kills everyone. He has 
area-effective attacks and long-range attacks. As 
any human boss his hits are incredibly effective and 
can drain HP fast and moves rather quickly. He won't 
exactly constantly switch targets all the time if 
you have one or two people ganging up on him all the 
time. Cast whichever spells you fancy and execute 
whichever elemental-based arte you want because he 
doesn't have any resistances or weaknesses here. 
Unfortunately this is one of the SMs that doesn't 
assist you too much during the actual fight. 
Remember that right D-Pad is only one bar of OVL and 
left D-Pad is three bars, so execute your OVL, burst 
artes, and Hi Ougi appropriately and wisely. Be 
extra careful when he casts Tidal Wave because if 
you're not in OVL it'll screw you all up.

Please enjoy that weird dance that he does. Also, no 
shame for Zodia haters! She gets better at the very 
end of the game. You'll be prompted to save. 
Congratulations on stopping Alexei's ambitions once 
and for all!

Duke shows up and you lose Dein Nomos. Go outside 
and downstairs. Yuri obtains a title. In the morning 
head towards the center of the town for a scene. 
Patty shows up along with Judii. Go to Aspio and go 
to Rita's house; she joins the party. Go to 
Dangrest. Meet Karol in the center of town and go to 
the Union. Raven joins, so let's do some sidequests.

- Misc IV - 

Dangrest ? Go into the shop and talk to the guard. 
You'll finally be able to access that chest that has 
been sitting there forever. There's also a Piyohan 
in the corner there. You can go to the bar that you 
play the waitress/waiter mini-game at and talk to 
the right bartender for a basement key to 
Gasufarosuto which enables you to access multiple 
treasures there (via your Ring, mostly).

Zafiasu ? If you started this sidequest, go ahead 
and enter the middle part of the town. There's a dog 
near the shop, so talk to it for a scene. If he's 
there, talk to LeBlanc on the bench to earn Raven's 
Schwann costume. Go to the royal quarter and proceed 
towards the Mordio manor for a scene.

Gauche and Droite ? Head to Ehmead Hill via the side 
closest to capwa Nor. Go on the path available there 
and immediately turn right and then go up for a 
scene. Go to Temuza Mountain now for another scene. 
Go to capwa Torim and find the twins; they'll 
challenge you, so head to the room in Zaude in which 
you fought Iegaa.

[ BOSS: GAUCHE, DROITE ]

GAUCHE AND DROITE SWORD: Spam ローバーアイテム with 
Repede with a シーフズタトウー equipped to acquire 
these. They've got some great skills for Estelle so 
make sure to get them.

You'll probably be spamming Life Bottles here. One 
strategy is to have two people to attack Gauche and 
the other two to attack Droite. They're both equally 
annoying, and tend to heal, but Droite tends to cast 
First Aid a little more so go for her first. They 
constantly switch targets, move fast, and have 
extremely flexible battle styles that allow them to 
push you into a corner, heal, and cast within a time 
period of fifty seconds, and it doesn't help that 
they are absolute powerhouses. Gauche is easier to 
kill, so you can also aim for her first. You'll get 
a Letter of Challenge from Leviathan’s Claw.

Heriod ? In the area you fought Iegaa for the first 
time, you'll be able to talk to Sicily. Beat up some 
dudes on the world map, go back to Sicily, and go 
near the tent by the exit to find his robot buddy, 
who gets a new name. Go to the shop and talk with 
the guy who gave you the costume for the decoy you 
picked way earlier in the game to receive the 
costume as a title. You can get the two you didn't 
receive at the end of the game.

Maintaiku ? Talk to the Kowz, if you started that 
sidequest. He wants an All Divide and an Hourglass
and he'll throw you some gels.

Yumanju ? Now available, but we're not going to 
hitch a ride on this sidequest until the veeeery end 
of the game.

? Sea Ice Zofearu ? 

Follow the only available path?the one right in 
front of you; you'll get one or two scenes along the 
way. Examine the aer krene when you get there, noja! 
You'll now get (the most annoying) mini game ever in 
which you have to press a bunch of buttons in time 
according to how they show up on the screen. The 
first option is an explanation which you can skip if 
you'd like via the bottom option.

You have now (accidentally) given rise to Undine! 
You'll also get some stuff from her. Rita gets a 
title. There's a scene near the exit. Let's do a few 
things before heading out to Nordoporika.

- You now have control over the weather and the time 
of day. Camp out to change it.

Zafiasu ? Enter the royal quarter and, if you did 
that sidequest, you'll (finally) get Yuri's Dark 
Enforcer title.

Haruru ? Speak with the man at the tree. Re-enter 
the town and speak with the children at the tree for 
an item. Exit and re-enter the town again and speak 
with the children; Estelle gets a title. Sleep at 
the inn then go back to the tree once more. Estelle 
learns Force Field.

Myuruzo ? There's a mini game available here if you 
talk to the kid at the very bottom right of town. 
Completing all five levels gets Judii a title.

Now we can depart to Nodoporika.

[ BOSS: DAYBREAKER, NIGHTBREAKER ]

Well, I certainly haven't heard that music in a 
while!

They're pretty much Outbreaker's day and night forms 
as separate monsters, so it's nothing special. If 
you're fighting melee, use stuff like Kogahazan so 
that you can hit them with how high up they are.

Depart from Nodoporika once you're able to to finish 
up some more sidequests.

Aspio ? Rita leaves the party. Go to the center of 
town for a scene with her arguing with some other 
mages. Sleep at the inn a few times and then go back 
down to the center of the town and she'll learn 
Meteor Swarm.

Dangrest ? Check in with the Bunny Guild guy if 
you've gotten any more titles. Sleep at the inn for 
a scene with Raven.

Myuruzo ? Talk to the elder for a scene.

- Fly over Fero's place and you'll receive Efreet.

Let's go to the Crystallands first. It's at the very 
top of the map, more on the right side.

- Erearuumin Crystallands -

Go up and take a right once you get control for a 
Limit Bottle, then go back to the main path and keep 
going forward until you reach a small clearing; to 
the left, hit the crystal with your Ring and get the 
Sefira. At the end of the main path is a crystal 
that you can hit with the Ring to get a gel. Destroy 
the crystals along the next path. There's a big 
crystal to destroy here to proceed which contains a 
monster. Lower the big crystal in front of you with 
your Ring to create a path to the other side. Go 
left to destroy the crystal there; there's a chest. 
Keep going until you get a scene in which you learn 
that Magari no Tsurugi is here as well, but Nan is 
injured; she'll be accompanying you now.

Save. Take the path leading down for a weapon for 
Repede. Destroy the crystal in front of you for a 
weapon for Estelle. Take the path leading up and 
keep going left until you reach a crystal that you 
can destroy that contains a monster. Grab the weapon 
for Patty and proceed, breaking the crystal there to 
create another path leading to the other side.

[ GIGANTO: FENRIR ]

He's resistant to literally everything but fire, so 
spam whatever spells/artes you have that have that 
element. One good strategy for this guy is to just 
pin him into a corner and chain him away. He's 
definitely one of the easier Gigantos you've faced 
thus far as he is very easy to knock down and mostly 
tends to stay in the same place.

Break the crystal behind it for two chests.

On your way to the Giganto you probably noticed a 
location that you passed that had a lot of red; go 
over there now but take the path leading right for 
two chests, a weapon for Repede and one for Judii. 
Now go back, save, grab the chest and watch the 
scene.

[ BOSS: GUSHIOS ]

SECRET MISSION: At one point or another during the 
battle he'll get up on his hind legs and start 
pounding his chest. Wail on his hind legs to knock 
him down and grab you the trophy for this Secret 
Mission. Your window of opportunity is rather 
limited here, so it makes it kind of difficult, but 
he'll do it often.

Man, why you white people always gotta go off and 
try to do stuff on your own? It never works and 
y'all just end up in E.R.!

Obviously you want to disable Rita's water-based 
spells because he'll actually absorb it instead of 
simply resisting it. This is a place for melee 
fighters. Bakusaijin is useful here for two reasons: 
It's of the fire element and it can hit knocked down 
enemies. Genrouzan is also nice here because it's so 
efficient when you're trying to get the SM. Gushios 
isn't a pushover whatsoever. He'll constantly try to 
literally smash you and that's what makes him rather 
dangerous. It's a gun and run fight if you want it 
to be. Have Estelle healing the majority of time and 
make sure that she won't just go up and randomly 
attack instead of healing. Keep everyone alive. 
Raven is nice here because while Estelle does heavy 
duty healing, he can simply healing while she's 
casting and get the job done well. He'll also cast 
at some points during the battle, namely Tidal Wave 
which is INCREDIBLY annoying, so make sure nobody's 
weak to water. You'll be getting knocked down a lot, 
so make sure to have Recovering here. Thunder Blade 
is wonderful if you have it as it exploits both his 
weaknesses in one spell.

Unfortunately you'll have to leave the dungeon 
manually, but you've got Gnome now! Once on the 
world map, pull up your map and locate the continent 
that Maintaiku is on. Keep going left until you see 
a place that has a lot of squiggles. Land on the 
right side in the middle until you find your 
destination, or simply fly around until you see a 
huge rock formation. If you haven't done it yet, 
pick up Efreet on your way there.

- Rerewiize Hallow -

I didn't realize this before, but I believe this is 
the place Yuri and Repede are at in the beginning of 
the opening. Huh.

While you're here, you're probably going to notice 
that there are a lot of bushes and whatnot that look 
like you can take them down with your Ring, but 
can't. This is because you need the upgrade; we'll 
be coming back here later with our LV4 Ring.

Go down the path and the first chest you'll come 
across is a Fake, which also allows you access to a 
weapon for Judii. When given the opportunity, go 
right and get the chest, then go back up and 
continue to the left path. Take the rightmost path 
and continue along it. Go back and take the other 
path this time. Go up first for a weapon for Raven, 
then follow the path leading down. When you reach 
that point, go right first for some chests. Go back  
now and take the other path for a scene in which 
Duke initiates the “don't mess with me and I don't 
mess with you” rule after the party explains that 
they plan to turn the Eneterekeia into Spirits and 
convert aer into mana.

In the chest is a weapon for Repede. The save point 
heals. Again, follow the path leading down and feel 
free to wander around for some chests; there's also 
chests on the left path. Ultimately, via the right 
path, just keep on heading down until you reach a 
save point and a cave.

[ BOSS: KUROM DRAGON ]

SECRET MISSION: Kurom has an attack in which she 
flies up in the air and then slams down. The moment 
she hits the ground, run up and start wailing on 
her, namely with knockdown enabled artes, to knock 
her down. This gets you the trophy. (One method is 
to have Judii in your party/play as her here since 
she specializes in aerial combat. Tractor Beam works 
as well, so make sure that's enabled.)

It's kind of difficult to cast here, so let's leave 
the casting up to the AIs for the time being. For 
most efficiency, disable pretty much all of Rita's 
spells except for dark and ground elemental spells.  
This boss is a total powerhouse and will wreck your 
entire team if you're not careful about it. Have 
Estelle lay out some buffs for you and make sure 
she's on a heal-only strategy. Guard often and make 
sure you have Recovering because once more, you'll 
be getting knocked down a LOT. There's a high chance 
of being stunned here, so you may be spamming 
Recover/etc unless you equip stun resistant stuff. 
Her cyclone attack is just awful and will mess you 
all up. Raven is ideal for this fight because, 
again, while Estelle is trying to cast stuff like 
Nurse, he can just dish out Love Shot over and over 
again. On that note, make sure to disable his spells 
as well. Also, keep in mind that it may get a little 
hard to see when Rita casts Meteor Swarm.

The final spirit has been born! There's items 
hanging around in the cave, so be sure to pick them 
up before heading outside. Just backtrack until you 
eventually get a scene in which you name the new 
spirit Sylph. You can hitch a ride on Bauru, though 
if you decline on accident, just go back down to the 
cave for an alternative shortcut.

The following section includes both sidequests and 
plotline events, so the plotline events will have 
[STORY] next to them.

- Misc V - 

?	If you've been flying around you may have 
noticed strange, darkly-coloured rock formations 
throughout the world map. If you got Abyssion 
from the Elder in Myuruzo, let's go visit one 
now?for reference, there's one near Nodoporika. 
After the scene, approach the rock formation 
there for another scene, then go inside. You may 
notice a dungeon that's in the middle of a 
volcano, accessible from the back; don't worry 
about this now. We'll be coming back later once 
we've got Flynn. Go to the left path and go to 
the path leading down. Your Ring is now 
upgraded, allowing you access to certain 
areas/treasures, including that one Giganto 
that's been sitting in Kuoi Forest since the 
beginning of the game. Let's go take care of 
him. Enter Kuoi Forest from the Haruru side and 
locate the weird branch stuff you couldn't 
destroy before. It's now wreckable, so wreck it 
all up, man.

[ GIGANTO: CHIMERA BUTTERFLY ]

Well, he's certainly colourful! C'mon, man, just 
because the world is all messed up, don't be so 
down, turn it around, had a bad day...

Unfortunately Thunder Blade is kind of questionable 
here, so preferably spam 
Bakusaijin/Eruption/Fireball/what have you. He's 
honestly not that hard at all and definitely one of 
the easier Gigantos that you've fought. It knocks 
down easy and doesn't hit insanely hard or move 
ridiculously fast, and you're able to easily block 
its attacks, so have at it, man. Just wail on that 
thing and you're good.

?	Pick up the items here, including Karol's 
Overdrive doll. If you've been wondering where 
to pick up roses, the rose monsters here are 
indeed the place to get them. There are various 
treasures (including Estelle's Overdrive doll) 
now available at the place where you picked up 
Sylph, as well as Keiv Moc (has Raven's 
Overdrive doll and Blue Dice, notably).
?	Go to Yuumanju. Go east until you find a 
clearing with some surrounding mountains; land 
and wander around the field until your next 
Giganto shows up.

[ GIGANTO: GRIFFON ]

Magic is going to be my recommendation here after 
looking at his stats. He's not resistant or weak to 
anything, so have at it. He moves slow and it's 
incredibly easy to rack up a good chain here with 
one or two melee fighters just wailing on him while 
casters just attack and maybe even finish casting 
simultaneously. He also knocks down very easy. 
However, he does hit very hard, goes into OVL often 
and will cast the most annoying spell ever, so have 
resistance to wind, or at least, don't be weak to 
it.

?	[STORY] [Don't proceed if you need to do stuff 
in Aspio!] Go to Capwa Noru. Estelle and Rita 
leave the party, so go ahead and sleep at the 
inn. Once you gain control after Patty leaves in 
the middle of the night, go down to the port?
where you fought Zagi 2. You'll find Patty 
trying to use the Maris Stella. Patty rejoins, 
so pop out a Holy Bottle and get on the boat. 
You'll be back on Aaserumu. You need to get to 
where you saw the dude you killed WAY earlier in 
the game, so take the ladder right in front of 
you, as it's the easiest way to get up there. Go 
down the broken thinger here and down the ladder 
at the end of the path and go through the door 
and keep going down the hall until you reach a 
save point and stairs leading up. Go up them and 
go outside via the ladder.

[ BOSS: SEIFAA ]

SECRET MISSION: Just whip out your Maris Stella 
that's been sitting in your inventory for quite some 
time now. Nabs you the trophy and the Great! 
message.

Man, first Estelle, and now this? You really gotta 
do this to me? Screw emotional boss fights and their 
corresponding scenes. Just screw em. I don't care if 
they have great boss themes!

If you don't have her in your party already, you'll 
be prompted to throw Patty into your formation. 
Obviously don't use any water or dark-based spells; 
have Estelle spam Holy Lance if she has it. Angel 
Ring is also pretty much her most useful offensive 
arte as it drags the enemy into the center of the 
area it's effecting, so if he's ganging up on you 
you'll get away from it. He is essentially the same 
as before, just stronger?especially at lv60, yeesh. 
As always, this guy is a powerhouse and will chain 
you until you're on the floor crying and trying to 
pop out Life Bottles every five seconds. Keep your 
distance and cast if you can. This time he has this 
horrible arte that involves driving his sword into 
the earth in order to summon forth a force from the 
ground to effect everyone, and while although it 
barely does any damage, unless you're on the other 
side of the field, it's going to knock you down and 
daze you, as well as everyone else within the radius 
of the attack. He moves around a lot, making it hard 
to target him, so your spells will often miss?as 
such, spam Angel Ring?which follows the target and 
freezes them unless in OVL?and Meteor Swarm, which 
effects the entire area, so it doesn't matter how 
much he moves. He may just keep wailing on Patty, so 
be careful if she doesn't have much HP and make sure 
she doesn't get her artes sealed?a status which he 
will inflict often?especially if she has her high 
tier version of her Risky Cast.

Now you get even more depressing scenes! Yay! 
(SPOILERS SPOILERS SPOILERS ? if you didn't 
understand, Patty is Aifread. Her entire crew was 
wiped out due to a strange disease that turned them 
all into monsters, including Seifaa, but Seifaa 
sacrificed himself and gave her the antidote to the 
disease so she could live on. Because Seifaa would 
simply continue his afterlife as a wandering monster 
that attacks people and haunt the ship forever, 
Patty is forced to kill him.)

In the following scenes, Aspio is destroyed to make 
way for our final dungeon which the spirits reveal 
as the Tarukaron. Go back into the inn once you 
regain control and enter the left door for another 
scene. Go towards the exit for yet another scene. 
Before doing more sidequests, let's pick up Flynn 
first.

?	[STORY] Jump to Zafiasu. Go south/southwestish 
until you see a bunch of dust over a certain 
area. You can just throw out a Holy Bottle once 
you regain control as it doesn't really matter. 
Simply proceed forth until you get a scene. 
You'll be left with Yuri, Repede and Flynn for 
the following battle. Have Flynn's strategy set 
to healing priority if you keep mysteriously 
dying. Flynn will leave and everyone else will 
rejoin the party. Those Who Lost Their 
Protection is such a nice song, isn't it? Go 
ahead and save and take the path leading down 
for a scene. Let's head out to Nodoporika now. 
After the scene, go to Dangrest and enter the 
room at the end of the hall of the HQ for 
another scene. You can head back to that place 
that Flynn and the crew were at before, but make 
sure you're fully healed?or at least, Yuri is?
for this. Also, if he doesn't have Special 
skill/you don't have OVL3 at least, get those 
now.

? ORUNION ? 

Man, stuff like this doesn't just happen overnight! 
Once you've got control again, only Repede will be 
with you. Go talk to Flynn. Go ahead and save; the 
point's right to your right. Once you're ready, 
speak with Flynn by the town exit.

[ BOSS: FLYNN ]

SECRET MISSION: Get him to use every single arte 
that he has. The full list:
魔神剣 Majinken
虎牙破斬 Kogahazan
瞬迅剣 Shujinken
光翔翼 Koushouyoku
飛天翔駆 Hitenshouku
魔神連牙斬 Majin Rengazan
獅子戦吼 Shishisenkou
爪竜連牙斬 Souryuu Rengazan
守護方陣 Shugohoujin
魔皇刃 Makoujin
断空剣 Dankuuken
紅蓮剣 Gurenken
ホーリィランス Holy Lance
ルミナンサイス Luminant Scythe
ファーストエイド First Aid
秘奥義: 光竜滅牙槍 Hi Ougi: Kouryuu Metsugasou
HOW TO ACTIVATE HIS HI OUGI: Go into OVL3 and try to 
use yours. He interrupts you right as you begin to 
execute it.

Everyone saw it coming from a mile away. They just 
didn't know how fast it was going!

FREE RUN IS YOUR BEST FRIEND. Gun and run. He's no 
Estelle; he moves fast and will rack up a chain that 
will leave you wondering what in the world just 
happened when you die. Speaking of chaining, make 
sure to use your OVL wisely, as well as your Limit 
Bottles?if you don't have any, good luck. Obviously 
don't use light or wind artes if you even have any 
because he'll resist it right away. When you see him 
casting, STOP HIM right away UNLESS he has not used 
Holy Lance, First Aid, Luminant Scythe and you're 
going for the SM. It doesn't matter if you die, but 
if you manage to get the SM (which can be rather a 
pain to get) it'll put all your hard work to waste.

After the fight, go back to the center of the town. 
Go inside the house Estelle is in front of and 
inspect the nightstand in the back for a Limit 
Bottle. Go inside the inn and inspect the nightstand 
for a Treat. The boxes to the far right have a 
Specific. Go rightish from the inn for Wonder Chef. 
Save and rest at the inn; you'll get some scenes. 
Rita gives you Vesperia 2nd, one of the best swords 
in the game and only available for Yuri. Zodia, as 
compensation for stabbing Yuri in Zaude, makes Flynn 
accompany you?so he is now a permanent member in 
your party, congratulations!

NOW let's do some sidequests.

- Namcot Island - 

Take a look at your map; you need to travel to the 
very upper left hand corner. This is Namcot Island, 
Nam Cobanda Isle, what have you. For vision 
purposes, camp out if it's night so it'll be day 
instead. There's several things to do here, so let's 
get started. Once inside, select the first option 
during the scene and you'll get the entry ticket. 
Enter the door to your left as soon as you see it; 
it's kind of hidden because of the thing covering 
it, though. You'll meet Kaufuman here. After the 
scene, talk to the Kowz kid for five chips, free. To 
your right is a poker minigame, so go ahead and play 
a round. The game isn't too hard; on my first try I 
got around 6k chips, but it's okay if you don't get 
as many. Play enough poker and you'll be able to buy 
a bunch of Treats/etc and sell them at Yuumanju for 
ridiculous prices so you'll be able to pay for the 
swimsuits easily. Go outside the gym and re-enter 
for another scene with Kaufuman; she wants you to 
get rid of a pro gambler. The result you get doesn't 
matter, so don't worry about it. You get a new 
costume for Judii and payment from Kaufman.

If you talk to the Kowz boy, you can exchange either 
grade or gald for chips; this is the way you're 
gonna want to check how much grade you have.

Talk to the dancing kid next to place where you 
exchange for chips and prizes. Talk to the kid in 
the cow suit at the end of the lockers there. At 
least view the screen of Tales of Draspi here 30+ 
for a title for Raven. After that, talk to the kid 
by the doors here for infinite loop music you've 
heard from the game up to this point. There's 
another kid sort of dancing in front of a table at 
the front of the screen; talk to him. You're now 
able to view any skits that you have seen again by 
talking to him. (If you haven't gotten the Hourglass 
skit, I recommend you do so, as it's one of my 
favourite skits?just finish a battle using an 
Hourglass.) Go down a little bit and you can change 
the BGM music here. Go to the very back of the 
gymnasium now and speak with the guy in front of the 
stage. You get some costume titles as well as 
equipment. Talk to the boy in the cow costume; you 
can now rewatch animated cutscenes. Before leaving 
the gym, let's talk to the boy in the cow costume 
sitting behind a table that's near the poker table. 
You'll need to collect some books for him. The 
locations are:

?	Haruru, mayor's place.
?	Capwa Torimu, Fortune's Market HQ.
?	Heriod, HQ, back room.
?	Maintaiku, bookshelf at the inn.
?	Orunion, HQ.

Go inspect the weird thing behind the exchange 
tables for Wonder Chef. (Cook this with Estelle 
until you get another recipe. Cook this recipe with 
Yuri for another one.) Now we can head outside.

Go up; feel free to check out the place that you can 
enter via the doors to your right as there's a Magic 
Lens and All Divide there. Outside, go a little 
further upwards until you come to a hallway sort of 
thing, and talk to the kid by the right wall. Missed 
a Secret Mission, but still want either the trophy 
or the True Knight title and costume? Have a 
favourite boss fight and want to try it again? 
Really like a certain boss theme? Want to try the 
Flynn fight as Flynn, or with your full party? Never 
fear, for Namcot is here! For a few hundred chips, 
you can refight old bosses, and if you complete the 
Secret Mission you get the trophy that you may have 
missed AND it counts towards getting True Knight! 
It's quite a wonderful thing. Now you have two 
reasons to play poker.

Let's get on to other sidequests now.

- Misc VI - 

?	Enter Haruru. Rita leaves the party, so go up to 
the tree and watch the scene. She'll rejoin.
?	Enter Zafiasu, middle sector. Flynn leaves. Go 
to the royal quarter and walk up the castle 
steps for a few scenes. Flynn rejoins.
?	Instead of exiting Zafiasu, let's go inside the 
castle and head to Estelle's room for a scene. 
You've unlocked the Telescopic Graveyard. The 
first two floors are now available; access the 
dungeon via the room you fought Iegaa in in 
Zaude. The rest of the floors will be available 
post-game. It's better if you hold off for now 
and instead visit it post-game.
?	Examine the fountain, then stay a night in 
Yuri's room for Flynn's letter of challenge.
?	Go to Capwa Torimu for a scene with Nan and 
Karol. He'll get a title. Depart to Keibu Mokku. 
You'll get a scene when you walk it. Karol gets 
another title. For our next optional boss, let's 
go to Karu Bokuramu. Go to where Karol 
discovered that one hole in the ground that led 
downstairs (left side of Karu Bokuramu, if 
you're having trouble).

[ BOSS: CLINT ]

Ah, wonderful PS3 only bosses.

Not really. He's quite the pain, and is definitely 
no pushover?though I suppose he is the leader of 
Magari no Tsurugi for a reason. He moves kind of 
fast, but the moment he strikes you he'll take away 
a huge chunk of HP. He mostly targets one person 
until they die, which is somewhat convenient as you 
can cast/heal/etc while he's trying to take that one 
person out. If you know what's good for you, you 
won't even bother with physical attacks and instead 
just stick to magic?his Phys Def is nearly as high 
as his Phys Atk. This makes it more difficult, 
however, as this is the sort of battle where you're 
going to want to run up and hit him and just try to 
chain him a whole bunch so he won't be moving around 
so much. He has the Magari no Tsurugi required 
REALLY annoying attacks, similar to which Tison had 
but they're not long distance. He's easy to guard 
break you, but honestly, if you manage to rack up a 
good set of hits on him and pretty much corner him?
with one AI helping you?he won't be as dangerous as 
he normally would be. You'll also be targets of 
Fatal Strikes, which activates his Hi Ougi if he 
chooses to execute one. You'll now have both 
documents from Magari no Tsurugi, so you can now 
access the next level of the team challenge in 
Nodoporika if you've finished the first rank.

?	Speaking of the coliseum, go ahead and try out 
one of the melees, now that you have everyone. 
If you do 100 man melee with Flynn, you fight 
Yuri at the end. In the second rank of the party 
match, if Karol and Raven aren't in the party, 
you'll fight them at the end.
?	If you have a lot of money on your hands and 
you're willing to blow it, let's go to Yuumanju; 
it's not too far from Namcot. Sell stuff if you 
need to (you get outrageous amounts of gald if 
you sell the right things) and talk to the 
receptionist. Talk to the guy in the corner. You 
accept a guild job and he gives you the Tiara 
attachment as payment in advance. The inn here 
is about 10k per night, so don't bother staying 
here; instead, go somewhere like Haruru and 
sleep at the inn a few times to be able to 
access the next part of this sidequest (if it 
doesn't work, try sleeping at the inn 
more/messing around with some sidequests). Talk 
to the receptionist again, pay the 300k. Sleep 
at an inn some more, come back and pay 600k, 
sleep at an inn even more, then come back and 
get the titles.
?	Go down to Deidon Fort. Speak to the dude in the 
lower section of the place with a bunch of dogs. 
The Repede minigame is now available. You get a 
trophy for finishing it under 40s, which is MUCH 
harder than it sounds. To get the Christmas 
costumes, you must have the corresponding 
Overdrive Doll and have Repede's Christmas 
costume equipped, which you can get once you 
clear it under a minute. This game has always 
been pretty tricky for me (and also a source of 
great rage).

Times for Christmas costumes (you need to be under 
the listed time):
Course 1, Estelle ? 1:00
Course 2, Rita ? 2:45
Course 3, Raven ? 1:15
Course 4, Karol ? 3:10
Course 5, Judith ? 1:10
Course 6, Yuri ? 3:11
Course 7, Patty ? 1:00

?	The clocks reduce your time count. Practice 
using the snowboard; it's really hard at first, 
but you'll get the hang of it. The green meat 
messes your sense of direction up whereas the 
red meat increases your performance.
?	Go to House of Immortality and go westish to 
find a search point. You'll get another Fell 
Arm.
?	In Capwa Torimu, talk to the sailor sitting near 
the slide. Patty learns an arte.
?	Your chance to break out the famous “ika 
shoryaku, TIDARU WEIBU!”--grade grinding?has 
come. I'll explain you how I do it.
?	 First, make Rita your main character. Equip 
either a Faerie Ring or a Risky Ring and make 
sure you have one or two bars of OVL. Make your 
difficulty hard, equip Appeal skills on anyone 
who has it and make sure at least one of those 
people have the skill Item Throw, and equip one 
person with Dice and the other with Blue Dice. 
Either put Tidal Wave on L1+X, all directions of 
the right stick, or default arte for X. Equip 
the skills 1 Damage, Light Magic (unless you're 
using a Risky Ring), Limiter, Spirits 1, 2 and 
3, and TP Recover. Buy a few Dark Bottles and 
one or two Limit Bottles from Namcot. Now make a 
strategy titled “Grade” or something of the like 
and make it one of your shortcuts. Set the 
following for the strategy:
First row: Doesn't matter
Second row: Bottom
Third row: Bottom
Fourth row: Bottom
Fifth row: Second
Sixth row: Second
Seventh row: Bottom
Eighth row: Bottom
Go out to an area on the world map with weaker 
enemies during the day?for example, Haruru?and round 
up an Encount Link of one or two. If you get Enemy 
Advantage, run immediately as it won't do any good. 
As soon as you get the glass breaking on your 
screen, MASH the triangle button and switch to your 
strategy which you titled something along the lines 
of Grade. Exit the menu, go into OVL 1 (right on D-
PAD) right away, and start spamming Tidal Wave. As 
soon as you finish your current bar of OVL, go into 
OVL again and continue spamming Tidal Wave?rinse and 
repeat. Your OVL will constantly be filled by the 
other party members spamming Appeal and the plethora 
of Fatal Strike opportunities. About 18 minutes 
doing this earns you around 1000+ hits which nets 
you an easy 1000+ grade and even around 300+ LP.
?	Go to Capwa Noru for a blast from the past. 
They'll tell you about a stolen sword, thus 
starting the Sword Dancer sidequest. Head to the 
aer krene southeast of Kadosu. There's a firey 
dungeon place in the back, so enter for a scene 
if you haven't entered it before. This dungeon 
is mostly based on wandering around and finding 
stuff, but at the end you'll meet the Sword 
Dancer.

[ BOSS: SWORD DANCER 1 ]

This Sword Dancer is INCREDIBLY different from any 
other Sword Dancer you've fought before. He 
literally sprints and doesn't totally murder your 
entire party like in Symphonia and Abyss, and he 
doesn't cast either, instead relying purely on 
physical offense. He constantly switches targets, 
but that doesn't mean you can't cast here?though I 
do recommend getting up close and personal. A good 
Meteor Swarm will always put him in his place, 
though. There's not much to say about him other than 
this as it isn't too hard.

?	Fly to Zafiasu but don't enter. There's an aer 
krene to the south, but first get near the 
center of the aer for Sorcerer's Ring Level 5. 
Once again, go all the way to the end to meet 
Sword Dancer 2.

[ BOSS: SWORD DANCER 2 ]

Not just his appearance has changed?he's stronger by 
about five levels, and his attack stat has gone up 
to 900 now. If you have a Force Ring, equip it 
(preferably to the person who dies the easiest), as 
it reduces Phys Damage by 20%. Your Hi Ougi will 
definitely come in use here. If you have Burst Keep, 
use the combo of arcane/high tier spell->burst arte-
>Hi Ougi. His Majinken-like attack has definitely 
increased in power but hasn't decreased from its 
previous range unfortunately. You'll be getting 
knocked down ever more than before. When your 
healers say to cover them while they're casting, RUN 
OVER and cover them.

Go to the aer krene north of Keru Bokuramu (not far 
from Gasafurosuto). Same as usual except you don't 
fight Sword Dancer 3. There's an aer krene southeast 
of Yuumanju, so head there. Same deal as always?
proceed until you meet your final fight with the 
Sword Dancer.

[ BOSS: SWORD DANCER 3 ]

INSANE STATS AHOY! Your complementary party of 
Estelle, Flynn and Raven along with some other dude 
would be nice here because they all heal. He's 
pretty much the same as last time except for the 
increase in stats and (really sick) design. Also, 
his Majinken got bigger (again). Strangely his Phys 
Def is way weaker than his Magic Def.

Now that you've finished all three forms of Sword 
Dancer, the girls will meet you outside the aer 
krene and give the sword to Flynn.

?	Not available if you already entered the final 
dungeon. Go to Orunion for a scene. Yuri gets a 
title. Sleep at the inn for a scene. Talk to the 
guy hanging outside the HQ. This starts the 
Orunion Rebuilding sidequest. For the first 
time, you need Dezue Gold Dust (Sand Thief, 
Kadosu Mountains), Hipionia Tree Bark (Erdas, 
Hipionia), and Yuruzo Fruit (Balloons, Namcot). 
You'll need three of each. Once you have those, 
report back to him. You'll need to collect Might 
Orb (Warrior, Temuza Mountain), Treant Flower 
(Blooms, island directly west of Yuumanju, 
night), Mystic Orb (Fancy Parasol, Karu 
Bokuramu, night), Leo Fang (Schwert, Tarukaron), 
and Crystal (Cornus, Crystallands). Again, three 
of each. Talk to him to drop these off and 
receive your next list. You need a Green Light 
(Gaina Hotaru, outside Nodoporika, night), 
Pitch-black Ink (Aquicia, Beldeabou Bay, 
snowing), Rare Metal (Giganto Poseidon, Zaude), 
and 500k. If you've done 8mil+ damage with or 
without Rita, go to Haruru. There'll be a mage 
hanging around the inn. He gives you the Seeker 
title and costume for Rita.
?	I barely shed any light on the sidequests that 
are now available, so if you would like to do 
every single sidequest you can do at this point, 
please refer to this guide in the section <After 
Aurnion>: 
http://ameblo.jp/koulinovesperia/entry-
10343547508.html

- Tarukaron -

Well, before getting on with this place, let's hunt 
down the Fell Arms.
YURI ? Received when you started the sidequest.
ESTELLISE ? Rerewiize Hollow. Obtainable via 
Sorcerer's Ring LV4 only.
JUDITH ? After you receive all four spirits, travel 
to the aer krene near Nodoporika.
RAVEN ? Found in Keiv Moc once you have the LV4 
Ring.
KAROL ? Kuoi Woods, where you fought the Giganto.
REPEDE ? Tarukaron, area accessible via ladder 
puzzle.
RITA ? Tarukaron, area accessible via ladder puzzle.
FLYNN ? Telescopic Graveyard, first layer, 8F, NW
PATTY ? Telescopic Graveyard, second layer, 9F, SE

Once you have all of them, you should get a scene on 
Bauru. The scene in Orunion is not available in the 
PS3 version because you have Flynn in your party, so 
don't stress it.

Kudos to Tales_of_101 for posting the exact location 
of Flynn and Patty's Fell Arms.

Enter?it's where what used to be Aspio. Grab the 
Dark and Holy Bottles to your right and left, 
respectively, after the scene, then head through the 
passage for another scene. Naturally, there's a 
bunch of chests scattered about, but I'm only going 
to tell you how to get through here.

Go up the stairs to your very far right. Go all the 
way down the stairs until you reach the next area. 
Climb all the stairs up. Hit the crystals here a few 
times so you can proceed. Go up the stairs and go 
left. Break the crystal here and proceed along the 
path. When you're given a decision to go either left 
or right, go right, then go left and continue up, 
then take the left stairs. When you come into the 
next area, take the path to your left for a entrance 
into the puzzle.

Go to the ball that's to your left and hit it with 
your Ring. Now go right and hit the ball here. 
Proceed downish and hit the third ball with your 
Ring. Go up and hit the ball to your left. Go down 
then up to the next ball and hit it from the side, 
then go back down and hit it from the right for it 
to drop down into the hole. Go ahead and take the 
path you just opened up for yourself. Don't bother 
with the blue device; if you go left a bit you'll 
see a path leading down, so take it. Make sure to 
save here.

Go up the stairs to your left here. Keep going up 
and when you're given a choice, go to your left.

[ BOSS: ZAGI ]

SECRET MISSION: At some point during the battle Zagi 
will use an arte known as Blastia Bane in the 
English version?you can identify this arte by the 
purple stuff gathering around him in a sphere shape. 
After executing this arte a few times he may look 
down almost as if exhausted after the arte is over. 
Just run up and hit him and he'll be knocked down, 
getting you the SM and the trophy.

I'm baaaack!

Zagi is pretty much the same as ever, except less 
target switching. For best results, just go melee 
this entire fight. He'll still knock you down a lot 
and the like, but you'll be stunned more often. You 
might be a bit rusty after not facing him for so 
long, but don't worry about it. He has a Hi Ougi now 
that he may be prone to spamming and it's very 
powerful which is INCREDIBLY annoying, so equip some 
Force Rings if you have some.

Rest easy, Zagi. You were a cool antagonist. You 
killed dudes just to kill dudes.

Head left and up. There's a sword for Yuri to your 
right. Go down the stairs, then go up the one 
opposite to you and go up the stairs that the chest 
was under. Continue following the path up and take 
the door to your right once you reach it. The area 
you've reached is, in my opinion, one of the more 
harder puzzles in the game because it all looks the 
same. Hit the pedestal to your right with your Ring. 
Go across the path that you lowered and keep going 
up and then left for another pedestal that allows 
you access to a chest. Keep going right until you 
reach the next pedestal. Take the path that you just 
created and hit the pedestal. Go all the way back to 
where you started and hit the pedestal to the left. 
Take the path here and hit the right pedestal first. 
Go back and hit the left pedestal. Go left-up and 
hit the pedestal. Go back down and hit the other 
pedestal that you first saw. Go back and keep going 
right and hit the pedestal here. Go left until you 
see an area you couldn't access before. Hit the two 
pedestals here to reveal a staircase. Proceed 
towards it for a scene. Save, then go up. (For the 
ladder puzzle: http://youtu.be/_2UAqvj3j_0)

[ BOSS: DUKE (1) ]

Not much to say here as Duke 1 is more of a warm-up. 
Magic Lens him right as the fight starts. He casts, 
so try to avoid the spells. Duke mostly keeps his 
distance and doesn't really teleport, so just rack 
up the hits until he goes down. He'll inflict a lot 
of status effects, however, so have various status-
curing bottles ready.

[ BOSS: DUKE (2) ]

SECRET MISSION: The final Secret Mission. Kill Duke 
with a Hi Ougi. Bonus: you get an unnamed extension 
and animated cut-in if you kill him with Yuri's Hi 
Ougi. It's better to calculate the average damage of 
your character's Hi Ougi outside of this battle and 
then go into battle, have everyone defend, and use 
your Hi Ougi when it's time. If it fails, throw out 
a bunch of Limit Bottles. If you bothered to get all 
Secret Missions in one single playthrough, 
congratulations! You will be able to receive Yuri's 
famous True Knight costume title after you beat the 
game.

He's gotten serious this time. His Magic Def is 
noticeably lower than his Phys Def this time, so you 
may wanna stick to that, but at the same time he'll 
interrupt your casting often. If you didn't get 
Milky Way for Rita, it's a double-headed sword here, 
in a sense. He teleports more often which calls for 
Tidal Wave and Meteor Swarm, unless you don't mind 
your spells missing often. He still runs around a 
lot, putting melee attackers on the move often, and 
still inflicts various status effects. Since he's 
stepped up his game, it's time you do, too?use OVL 
and burst artes whenever you feel necessary. Be sure 
to be careful with how you use your Hi Ougi and 
when, though; you'll run out of Limit Bottles 
eventually and I doubt you'd want to spam Appeal. A 
well-timed Angel Ring is always the solution, folks. 
Naturally, he has a Hi Ougi this time around, and be 
careful of his Holy Rain (if he still uses it; I 
could only get him to use it first form, which is 
odd). If your spell is drifting, it may be harder to 
catch because of the field colours, so be careful. 
Do your best.

[ BOSS: RADIANT WINGED ONE (DUKE 3) ]

If you collected all the Fell Arms and saw the scene 
on Bauru, this boss will be available. When I tried 
facing him I ended up dying but got a cutscene 
instead, but when you go into the third battle 
you'll automatically be dead, so you do have to kill 
the second form.

INSANE STATS AHOY!

For XBOX players, Radiant Winged One is the hardest 
boss in the game. He's not going down without a 
fight. Personally I didn't do this until post-game, 
and I found Ultimate Elements and Indignation to be 
my best friends here. While although his battle 
style is relatively similar to his previous form, he 
uses his Hi Ougi more often and it does twice the 
damage, and also has another Hi Ougi: Brave 
Vesperia. Good luck surviving that. It also heals 
him a bunch too. If you didn't grind to get your HP 
and TP to anywhere from the 7.5k-9k/999 range, get 
Life Rebirth and Recall, it's going to be rather 
difficult as he's doing massive damage now. I was 
highly leveled and I still had a very rough time 
trying to beat this guy. Make sure you have All 
Divides, Treats and Specifics here. They'll help 
immensely. Use FS whenever the opportunity presents 
itself; the Fatal Exceed skill (I believe it is) 
would be lovely here as it increases damage dealt 
when executing FS but the target doesn't die. 
Overall, do your best. After the fight, the Fell 
Arms will be in their true form. Now, their power is 
estimated by how many enemies you have killed!

Enjoy the following scenes and watch the credits 
roll.

Congratulations! You've beaten the PS3 version of 
Tales of Vesperia. You will receive a trophy for 
your efforts. But it's not over yet. If you 
completed the requirements, there's two more 
dungeons and several sidequests awaiting you!

You'll be prompted to save. You can either overwrite 
your current file or create a new one; it doesn't 
really matter because when you load it it brings you 
straight to post-game.

? WALKTHROUGH ? POST-GAME ? 

First things first, if you did all the Secret 
Missions over this playthrough, go ahead and sleep 
at the inn in Orunion. You'll receive Yuri's True 
Knight title?well deserved after so much hard work! 
If you didn't but still want True Knight, dish out 
some poker skills and fight the bosses whose Secret 
Missions you missed at Namcot.

If you did the sidequest at Fero's place after 
rescuing Estelle, go to Yomugen via the portal 
again. Speak with the elder. You'll receive a key 
item. Go to Dangrest for a scene. After, exit the 
city and keep flying west (it's gonna take a bit) 
until you get another scene. Land and enter the 
portal that's appeared?it's near Yuumanju. Select 
the first option when given the choice.

- EX Dungeon, Labyrinth of Memories - 

Choose the left portal for a scene. You'll need to 
collect 15 Imitation Gald, and honestly, it isn't as 
easy as it sounds. You get your Imitation Gald 
randomly as either boss drops or from chests and 
you'll have to run through the place quite a bit 
until you actually have all 15. You need to “clear” 
a room before you can open the chests. Your results 
of where you end up are not exactly random, but it's 
best if you follow a map for this. You will have to 
revisit nearly every dungeon and refight nearly 
every boss, including Duke 2?THEY ARE DIFFERENT 
ENEMIES, so please Magic Lens them for your Book! 
The monsters here will give you great amounts of 
EXP, allowing you to level fast and easily, making 
you more fit for the Telescopic Graveyard and 
completing this dungeon. At the end, you get a cameo 
boss battle.

[ BOSS: TRAITOR TO HEAVEN ]

I can't face this boss without thinking of this 
story, so I figured I might as well tell you guys 
it. My friends run a group called Tales of Charity 
in which they play Tales games for charity. They 
were playing on Unknown on max level and literally 
killed the Traitor in under five minutes and we were 
all really confused and didn't know what to do 
because we had been so pumped for it.

CAMEO CAMEO CAMEO CAMEO

Kratos is not that difficult whatsoever. In fact, I 
was actually really disappointed at the low 
difficulty. It'd be useful to have any form of 
Appeal here, and Limit Bottles as well. Estelle 
won't even be healing the whole fight and just let 
her go up and attack if you don't mind her doing so. 
If you have Grace, it's easier to cast here, 
especially if you have one or two people ganging up 
on him and you keep your distance at the very back 
(Flynn+Yuri in party = ultimate distance keeping). 
His Hi Ougi is something you need to watch out for 
because it'll totally mess you all up, but equipping 
Force Rings should save the day. The thing that 
would put the difficulty up is if you don't have 
Rebirth 1 / 2. When he goes into OVL, he definitely 
gets serious, so absolutely stay away here, or just 
gun and run. FS whenever you get the chance. It's 
going to be rather inconvienent if you don't have 
Burst Keep+Limiter for your main?or anyone else, for 
that matter?here, because you can keep dishing out 
attacks until your OVL is running out and then do a 
Burst Arte and Hi Ougi.

You will receive the final letter of challenge. Open 
the chests and depart. After the scene, you should 
receive a trophy. Congratulations on clearing the 
Labyrinth of Memories!

Now that you have the last letter of challenge, set 
off to Nodoporika. Go ahead and clear all three team 
challenges at the coliseum. You face Schwann 
Brigade, Magari no Tsuguri, various other enemies, 
and in the last battle you face several cameos. Yes, 
several antagonists from other Tales games, all in 
one battle.

[ BOSS: CAMEO x4 ]

Barbatos MUST GO FIRST. Make absolute SURE that you 
set your strategy so that no one in your party uses 
items until he's gone because as soon as one is 
used, he will take all his massive strength (he is a 
total powerhouse) and immediately Hi Ougi you 
(AITEMU!!!!! NAZO!!!! TSUKATTEN JA 
NEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!). Magic Lens all of 
these guys as they're valuable entries to your book. 
Either Dhaos or Kratos should go second, but either 
way the Missus should be saved for last. Rita's OVL 
spam will work wonderfully here (not like I used it 
for the entire fight or anything BUT...). That's 
seriously all I can recommend for this fight because 
that's the only strategy I have ever used.

You will now fight your non-active party members. 
Have fun, kids!

You'll receive an insane amount of EXP and LP after. 
You get some gald, an attachment for Raven, and the 
Limits Octet, which allows you a whole eight bars of 
OVL.

Go ahead and save now that you've done that. The 
following is 200 man melee stuff, so skip if you 
wish. Clear the 100 man melee with at least three 
characters (you also receive titles when you clear 
the 100 man melee for the first time with a 
character you haven't used yet; you may also unlock 
some skits). After you do this, you'll notice that 
if you talk to the girl you'll be able to unlock the 
200 man melee. There are various rewards to receive 
here. Clear the melee with someone and they'll 
receive a skill that allows them to fight alone in 
battle. You can also receive cameo costumes which 
alter certain artes when used. Here's a list:

	Yuri ? Judas (Tales of Destiny 2); Garougeki → 
Marian
	Estellise ? Chloe Valens (Tales of Legendia); 
Marche Waltz → Genshouken
	Repede ? Caius Qualls (Tales of the Tempest); 
Senkuureppa → Beast Blow
	Rita ? Mao (Tales of Rebirth); Negative Gate → 
Burn Strike
	Karol ? Lloyd Irving (Tales of Symphonia); 
Gougou Revolution → Kaenrekkuu
	Flynn ? Cress Albane (Tales of Phantasia); 
Dankuuken → Jigenzan
	Raven ? Ricardo Soldato (Tales of Innocence); 
Kuro no Tsuiseki → Elemental Master
	Judith ? Rutee Katrea (Tales of Destiny); Gekka 
Tenshoujin (Getsueijin + Tengetsusen each used x30) 
→ Bloody Rose
	Patty ? Anise Tatlin (Tales of the Abyss); Fancy 
Elements → Happy Light

?	ADVICE ON BEATING THE 200 MAN MELEE -

?	Equip Vitality 1-3 and Spirits 1-3. Go screw 
around for a bit out in the field with Mental Up 
and Life Up equipped to get your HP and TP way 
up?get them both to their max, or near it.
?	Have stuff like Stone Charms. Equip Immunity and 
Condition Guard. Survive is also incredibly 
useful because if you're guarding, your HP won't 
drop below 1.
?	ABSOLUTELY have Life Rebirth and Life Rebirth 2. 
Go ahead and equip both of them if you want 
(that's what I always did). Have Defend, Resist, 
etc.
?	OVL Concentrate is very nice. Does not allow you 
to die while in OVL.
?	Have stuff like Combo Plus. It helps a lot.
?	For Estelle, have Pikohan Revenge and Combo An, 
Du, and Torwa equipped (combo variations are 
from Dark Avenger +1). Also, make sure you have 
her second Hi Ougi because it suddenly becomes 
incredibly useful here.
?	Always have Limiter. Always.
?	HP and TP Recover are nice but not necessary.
?	Have Recall and Burst Keep.

You should've gotten a bunch of titles from all 
that, so go ahead and check in with the Bunny Guild. 
Once you're able to, equip the bunny ears 
attachments to Rita, Estelle, Judith, and Yuri. Put 
them in your active party (don't go ahead and do 
melees or something because it'll mess it all up). 
Go out onto the field and call Bauru. Take a rubber 
band or just tape your left stick and leave your PS3 
running until you get a trophy (if you get two, you 
got the 50,000km one as well) for wearing the bunny 
ears for five hours straight.

Let's go into second Hi Ougis now.

RITA'S INDIGNATION: Have 200+ uses on Thunder Blade. 
Go into 200 man melee with her. When Dhaos' HP is 
below 50%, go into OVL4 and use Thunder Blade. The 
Hi Ougi will be activated automatically. In regular 
battle, Rita must be in OVL4 and hold down X and O 
during any high-tier spell. This will also carry 
into your NG+ (kudos to Majutsuko for letting me 
know that it does carry over).
YURI'S TENSHOU KOUYOKUKEN: (Second+ playthrough) 
Equip the weapon 明星弐号 that you should've received 
at Ournion near the end of the game and go into 
OVL4. During an altered, arcane or burst arte, hold 
down X and O.
YURI AND FLYNN'S BUSHIN SOUTENHA: Once you reach the 
top of the final dungeon, go all the way back to 
lower quarter, Zafiasu, and talk to Ted to receive 
the Hope of the Town ? titles for Flynn and Yuri. 
Yuri's usage count for Souhajin and Shugohojin must 
be at 100+, and Flynn's count for Majinken and 
Shugohojin must be at 100+. Have both Yuri and Flynn 
go into OVL4. During an arcane, altered, or burst 
arte, hold down square, X and O.
ESTELLE'S ULTIMATE ELEMENTS: After you have gathered 
all four spirits and you have used all of her burst 
artes 20+ times, go into OVL4 as Estelle.  Hold down 
X and O during an arcane, altered or burst arte.
REPEDE'S LIGHTNING MOMENT: Have Repede's agility be 
800+. Mueirouga, Gen'ei Saiga, and Gen'ei Hyouga 
have to have a usage count of 100+ each. Go into 
OVL4 and hold down X and O during any arcane, 
altered or burst arte.
KAROL'S GOUSEN BAKUSATSU ULTRA X BOMBER: 
Shinrabanshou Bag needs to have a usage count of 
200+, and Karolow X needs to have been upgraded in 
Orunion. Go into OVL4 and hold down X and O during 
any arcane, altered or burst arte. For the extended 
animation, hold down square, X and O whilst the Hi 
Ougi is being executed.
RAVEN'S CRISIS RAIN: Equip Change Style and Change 
Style 2. Shion no Hebi, Chiruyouni, Tsumi to Batsu: 
Tsumi, and Kaze no Takeri must have all been used 
100+ times. Go into OVL4 and hold down X and O 
during an altered, arcane or burst arte.
JUDITH'S HAOU ROUGETSUSOU: Use Gessenkou and Gekkou 
100+ times. Go into OVL4 and during a burst arte, 
hold down X and O.
FLYNN'S ENHA HOUYOKUSHOU: Gurenken and Gou Gurenken 
need to have a usage count of 100+. Go into OVL4 and 
hold down X and O during Gurenken or Gou Gurenken.

Method for activating Flynn and Yuri's dual Hi Ougi: 
There's a skill for Flynn called Rival Energy 2 
which sometimes allows him to enter the same level 
of OVL as Yuri. Of course, it's not guaranteed, but 
you can still go for it. Another method is to simply 
have eight bars of OVL and go into OVL4, then switch 
characters/mess with the strategy so that the other 
goes into OVL4 as well.

Now that we've done that, let's go ahead and do the 
next EX dungeon!

- EX Dungeon, Telescopic Graveyard - 

If you activated the event in Estellise's room 
before entering the final dungeon, go to Zaude and 
enter the room in which you fought Alexei. You'll 
get a few scenes. Once you have control, go through 
the door for another scene. Go right until you find 
another path leading down and go through the door 
for a scene. Credit to sonic_ver2 and castrejon04 
for most of the following information.

The thing that you see Raven standing on is a map of 
the battle in this area.

[X]-[G]-[R]
     |
    [B]
     |
    [W]  

FOLLOW THIS MAP: 
www26.atwiki.jp/vesperia?cmd=upload&act=open&pageid=
220&file=izayoi_091012.jpg

Take the elevator for a battle, but a scene plays 
before the fight actually starts. After you defeat 
the enemies there, free run a little bit until you 
get a scene. You have a timer after you finish 
killing the monsters; running allows you no progress 
and brings you back to the floor you were at before, 
so if you wish to continue, free run up for now.  
You can pause while making your decision, and how 
you decide to make your way through this dungeon is 
entirely up to you, so have at it.

Notes: The exit and chests locations are marked on 
the map. Some chests require a certain element. 
Also, you can get Flynn's Overdrive doll here (his 
Christmas costume is way worth getting, js). If you 
want to leave the dungeon, there's pretty much 
always a portal hangin' around in the interior part 
of the place. The way you open the chests is by 
actually targeting them and attacking. There are 10 
floors for each section.

SECTION 1
BOSS: AWEPISU
Just spam stuff like Splash/Tidal Wave and Holy 
Lance. Not that hard at all. Proceed when ready to 
enter the Garden of Izayoi.

SECTION 2
BOSS: OMA

Persona Persona Persona Persona Persona Persona

Definitely a step up in difficulty this time. Make 
sure Flynn and Estelle have their Light spells 
enabled, because it'll definitely help here; 
obviously don't use stuff like Violent Pain. He eats 
Grand Chariot and Holy Rain. His laser attack is 
INCREDIBLY annoying and makes it harder to melee 
here, though his Phys Def is somewhat lower than his 
Magic Def. Don't go near the weird Negative Gate-
esque thing he throws out as it lowers your attack 
stats, both Phys and Magic. Not much else to say 
here, mostly just try to wail on him?he knocks down 
easy and it's just as easy to FS Chain him. NOTE: 
The difficulty goes WAY up after these first two 
sections because the first two were available before 
you beat the game, but the rest aren't. The monsters 
are all around Lv100, so go and level up in the 
Labyrinth of Memories if you're too weak. It's the 
entire reason why I recommended the Labyrinth first.

[ MORE ON TELESCOPIC GRAVEYARD COMING LATER ]

- - - - - - - - - - - - - - - - - - - - - - - - - -

- TROPHIES -

BRONZE

     - Achieved a 150 combo
     - Exceeded 100 hours playtime
     - Travel 5,000 km
     - Defeated 1000 enemies
     - Earned more than 100,000 chips
     - Viewed all skits
     - Reached lv200 for at least one character
     - Gone to every save point (over one 
playthrough; 91 in total)
     - Repede minigame in 40s-

SILVER

	- All titles obtained
	- Perfect world map
	- Monster Book complete (481 entries)
	- Collector’s Book complete (1238 entries)

LOCKED TROPHIES

	- TOV Master (platinum)
	- First synthesis
	- Landed the First Fatal Strike
	- Defeated the first Giganto Monster
	- Answered all quiz questions right
	- Synthesize 20 times
	- Low Level Challenger (Barubosu at 15)
	- Speed Gamer (finished in 15- hours)
	- Bunny Guild member (Yuri, Rita, Judith and 
Estelle with bunny ear attachments equipped for 5+ 
hours while in the activate party)
	- Secret Mission 1
	- Secret Mission 2
	- Secret Mission 3
	- Secret Mission 4
	- Secret Mission 5
	- Secret Mission 6
	- Secret Mission 7
	- Secret Mission 9
	- Secret Mission 10
	- Secret Mission 11
	- Secret Mission 12
	- Secret Mission 13
	- Secret Mission 14
	- Secret Mission 15
	- Secret Mission 16
	- Secret Mission 17
	- Secret Mission 18
	- Secret Mission 19
	- Secret Mission 20
	- Secret Mission 21
	- Secret Mission 22
	- Secret Mission 23
	- Secret Mission 24
	- Secret Mission 25
	- Conquered Labyrinth of Memories
	- Conquered Telescopic Graveyard
	- Recovered the Aque Blastia
	- Ended Alexei’s ambitions
?	Defeated the Adephagos

- LEGAL ?
[ v005 ]

This walkthrough for Tales of Vesperia on the 
Playstation 3 console was written by tokunagas 
(Bayli Janae Viana), started in 2012 and finished in 
2013.
Tales of Vesperia (PS3, XBOX) is copyright to Namco 
Bandai and Team Symphonia. I claim no rights 
whatsoever to Tales of Vesperia.
Please do not distribute this guide elsewhere.

- CREDITS ?
[ v006 ]

I would like to thank the following persons:
Numerous people on the boards for supplying 
information.
The creators of Labyrinth of Memories and Telescopic 
Graveyard maps.
Aselia, for providing such great information on 
weapons, artes, etc and how to obtain them.
My friends at Tales of Charity for making me want to 
get Vesperia in the first place.
All my friends, my girlfriend, and my brother, for 
their continued support of the walkthrough.
Jesterguy, for making a great X360 walkthrough and 
inspiring me to write a walkthrough in the first 
place.
Team Symphonia, for creating one of my all-time 
favourite games.
And you, for reading this guide.