Tales of Vesperia (PS3) Made by tokunagas, 2012-2013 Version 0.7.1 Our world, Terca Lumireis. No one knows how far its lands and oceans stretch, for the people are no match against the hordes of monsters that crawl the earth. Barriers protect the cities in which we live, and we are completely dependent upon them for our survival. The barriers are generated by the blastia. Blastia use the primeval power of aer that fills the world... To provide us with fire, water, and light. They provide us with everything that has made the empire prosper. Perhaps one day... we may even forget the threat of the vicious monsters lying in wait, just beyond the barriers. The blessings of the blastia... will bestow ever more prosperity to the world and peace to its people. - TABLE OF CONTENTS - To make your life easier, press CTRL+F, then enter the (letter-number) combination. Things which I find should be noted will be marked with an asterisk (*). A. About (v001) B. Characters (v002) C. Walkthrough (v004) 1. Zafiasu (vw1) 2. Zafiasu Shiro (vw2) 3. Deidon Fort (vw3) 4. Kuoi Forest (vw4) 5. Haruru (vw5) 6. Aspio (vw6) 7. Shiyakosu Ruins (vw7) 8. Ehmead Hill (vw8) 9. Capwa Nor (vw9) 10. Capwa Torim (vw10) 11. Caer Bocram (vw11) 12. Heriod (vw12) 13. Dangrest 14. Keiv Moc 15. Ghasufarosuto 16. Misc I 17. Aserumu 18. Misc II 19. Reinsura 20. Egoso Forest 21. Myuruzo 22. Bakution 23. Herakuresu 24. Zofearu 25. Zafiasu Shiro 2 26. Misc III 27. Zaude 28. Misc IV 29. Zofearu 2 30. Eraeruumin Crystallands 31. Rerewiize Hollow 32. Misc V 33. Orunion 34. Namcot Island 35. Misc VI 36. Tarukaron 37. EX Dungeon, Labyrinth of Memories 38. EX Dungeon, Telescopic Graveyard D. Trophies E. Legal F. Credits - ABOUT - *Note: The formatting is still kind of wonky. I tried to fix some basic stuff as much as I could, but it's still not finished. I still have not put in shortcuts for easier navigation, but this is something I plan to fix first. Please pardon it. This content contains Japanese text. If you are unable to view it, go to your toolbar, hover over Tools, Encoding, and select Japanese (Shift_JIS). Tales of Vesperia was initially released on the XBOX 360, and then later made for PS3 with several new events, bonuses, etc, and two new playable characters. It was produced by Team Symphonia who also made Tales of Symphonia (GCN/PS2), Tales of the Abyss (PS2/3DS), and worked on Tales of Hearts (DS) with Team Destiny, who made various Tales games such as Tales of Destiny (PS/PS2) and Tales of Graces (Wii/PS3 as Tales of Graces f). There are overall 54 trophies to obtain in the game and nine playable characters that are extremely enjoyable and are arguably the highlight of the game. This PS3 version of the game receives various bonuses. Nearly double of the script is voiced, allowing for easier play of the game for non-Japanese readers, Flynn Scifo joins your party at various points throughout the game, and a new character known as Patty Fleur is introduced with a very unique battle style. New dungeons, costumes, skits, attachments, and items are also introduced, including free cameo costumes for everyone as a type of reward for clearing the EX dungeon. There are new bosses and new, fantastic tracks that bring out the best of Motoi Sakuraba. This walkthrough is not a complete walkthrough, but I wanted to make one that was PS3-centric. It will most likely not cover all titles, skits, 100% completion for books, sidequests, and the like. It will cover the storyline dungeons and bosses and optional dungeons and bosses alike. This is not a walkthrough meant for people who are going for a complete game and would like a walkthrough by their side, though it may become such in the future. The names of locations, characters, items, etc, will all be romanized from the Japanese names as opposed to the English translations shown in the X360 version. Name spellings may also not be consistent. This is still a work in progress. To contact me, please email me at paradoxify @ hotmail . com. Corrections make my day. Please do not distribute this elsewhere. It is only meant for use on GameFAQs. Enjoy the game. - CHARACTERS - YURI LOWELL | ユーリ・ローウェル | YUURI ROOUERU The protagonist of the game, Yuri is a 21 year old living in the Lower Quarter with his dog Repede. His best friend, whom he grew up with in the Lower Quarter, is Flynn Scifo. He sets out in pursuit of the Aque Blastia that was stolen from the Lower Quarter and meets Estelle along the way. REPEDE | ラピード | RAPIIDO Yuri's canine companion. He seems to understand what the party is saying and is not considered a normal dog by Yuri. He has a difficult time bonding with Estelle despite how much she admires him. He bonds with Rita and Patty quickly and easily, however. ESTELLISE SIDOS HEURASSEIN | エステリーゼ・シデス・ヒュラッセイン | ESUTERIIZE SHIDESU HYURASSEIN The female lead in the game, she possesses a mysterious power that allows her to heal without use of a blastia. She is given the nickname Estelle by Yuri. A kind and selfless girl, she is a noble that Yuri meets in the castle when pursuing Mordio. RITA MORDIO | リタ・モルヂオ | RITA MORUIDO A fifteen year old mage that lives in Aspio, Rita is essentially the entire reason why Yuri began his journey. She is easily agitated and rarely gets along with Karol or Raven. Like Estelle, she develops better social skills and becomes a much different person at the end of the journey. KAROL CAPEL | カロル・カペル | KARORU KAPERU A young boy from Dangrest. He is formerly a member of the guild Magari no Tsurugi. He joins the party early on in the game and decides to form the new guild Brave Vesperia that will work for the good of everyone. RAVEN | レイヴン | REIVUN Even though he is only 35, he is considered the Ossan of the group. He is initially met when Yuri is thrown in jail at the beginning of the game and tells him about the megami zou and tosses him the cell key. He tends to provide most of the comic relief and has a relatively easygoing personality, though his past is shrouded in mystery. JUDITH | ジュヂス | JUDIISU A member of the Kurtiya race, she is referred to as Judii by Yuri. She has a special connection with the Enterekei Bauru. While although Kurtiya naturally wear revealing clothes, she wears a little bit less. She is first seen as an enemy by the party, but soon becomes a very trusted and reliable member that the party refers to constantly when it comes to certain types of information. FLYNN SCIFO | フレン・シイフォ | FUREN SCHIIFO A commander in the Imperial Knights, he grew up with Yuri in the Lower Quarter. While although he is only playable in PS3 version, he retains his original role in the plot and therefore rarely joins you. He refuses to refer to Estelle as anything but “Estellise-sama” and constantly disagrees with Yuri's actions despite being his best friend. He greatly admires Captain Schwann and his brigade consists of only two people. PATTY FLEUR | パティ・フルール | PATI FURUURU The new PS3 exclusive character, Patty is a fourteen year old girl who is said to be the grandchild of the legendary pirate Aifread. She is ecstatic but knows when to be serious. She originally is on her own journey, in search of her memories, joining at random points throughout the story before joining permanently. - WALKTHROUGH - - - - - - - - - - - - - - - - - - - - - - - - - - - - Zafiasu - You will begin the game in the Lower Quarter with Ted telling Yuri that someone has stolen the Aqua Blastia (and calls him an idiot on his way out, how sweet). You’ll automatically be downstairs from Yuri’s room. Approach the save point for information on what save points are. Before heading off, go back up to Yuri’s room and examine the cabinet by his bed for an Apple Gel. You can rest on his bed if you need to. Now go back downstairs and head to the town square for a scene. You will automatically be directed towards the middle of Zafiasu. Head left and Team Symphonia’s signature Wonder Chef will introduce himself, and you will now be able to cook! After the scene, continue to head up the stairs for another scene. You are now in the Royal Quarter. Follow Repede and head left. Once you reach the stairs there will be a scene. You can’t enter from the front, so let’s go around to the left side of building and examine a window that we can break into. Examine both the candleholders for 100 gald and a Magic Lens. Head up the stairs and examine the farthest door from you to trigger a scene. Now head outside for another scene, dearrru. Mordio will flee the scene of the crime and you'll have your first (sort of) boss. [ BOSS: BOTSKU, APEKOR ] Well, not really a boss, but oh well. View the tutorial then commence fighting. Unlike the localized Tales games, X = arte, O = regular attack. This fight is pretty straightforward. Kill them if you can, but it doesn’t matter if you die. You’ll get another scene and Kyumor will be introduced. What’s a Schwann, again? Yuri will be thrown in jail and a certain someone will be introduced. He will tell you some stuff about Mordio and mention a megami zou and also pass you a key. Examine the back of the cell for a gel, then exit. Save then head left and examine the boxes behind the sleeping guard for a Magic Lens, then examine the closed crate that is furthest left of you, and you will retrieve your equipment. Now head upstairs, watch the scene and you will be free to wander by yourself. Battles are now available, but you currently only have Yuri, so save the fights for later when you actually need to grind. Go up the stairs and go through the door to the left. You get a scene and your heroine will be (sort of) introduced. Get rid of the two knights then watch the following scene. Doesn’t being referred to as ?san feel nice? Heroine will now be accompanying you, but will not join you in battle. Head up and you get a small scene. The big two doors next to you lead to the Dining Hall; if you go to the farthest right there’s some curry that will fully restore your HP and TP. Examine near the fireplace for some eggs. If you played Abyss, you’ll recognize the person in the painting to the left. Head back out and go up the stairs. Get the Life Bottle that’s right next to the knight. Now go up the stairs closest to you, get the gel in the chest and save. Go down until you get a scene. Go into Flynn’s room now and be prepared for a boss fight. The Secret Mission here was always pretty easy for me, but it varies for everyone. You will probably need to grind to around Lv8+ to fight this boss. [ BOSS: ZAGI ] SECRET MISSION: Once Heroine joins you in the battle, prevent Zagi from attacking her too much. Get ready to spam all your gels! Zagi moves fast and hits hard. Often times he will knock you down. Make sure that once Heroine joins you, you try to stay in front of Zagi at all times and attack to prevent him from attacking Heroine too much. Also note that once Heroine joins, you will have to use another Magic Lens on Zagi. Watch the following scenes. Heroine will formally introduce herself as Estellise! You are now one step closer to getting her to join the party. Save, then go a little bit up and left and down the hall with a gate you can’t lift yet and you will find 200 gald. Exit this hall and then go down and left for another scene. Don’t worry about getting to the courtyard for right now because you only need to visit it when you drop by again later in the game. Proceed to the next hall and go up where you see a white door. This is Estellise’s room. When you approach you will get a scene. You will have to say goodbye forever to Estellise’s current outfit, unfortunately. If you had a costume or any attachments equipped in your previous playthrough, she will automatically inherit them. Estellise will now join your party. Head up the stairs at the top of the screen and then keep going down until you reach the room with the megami zou. Open the two chests for an Apple and Orange Gel, then approach the megami zou. The game will inform you that you need to hold down O to drag it, but assuming you have a US PS3, you will need to hold down X instead. Drag it to the grey space in front of you and a few scenes will trigger. You will be introduced to Encount Links. You’ll have a bunch of oddly cute rat things come at you. Kill them and watch the next scene. Get the Life Bottle to the right of you and then grab the Magic Lens not too far away. Continue down the stairs and grab the Apple Gel. To the right, drag the top crate up and open the chest for a Holy Bottle. Downwards you can also drag a crate up for 150 gald, and then to the left you can find 200 gald. Continue down the path and go right for an Orange Gel, then go left and drag the crate aside. Go up the ladder for a scene. Your objective will now be to go to Haruru, but first we need to head in the direction of the Lower Quarter for a scene. Continue downwards for another scene, and then head southeast to trigger yet another scene. You will lose some gald but get some items and Repede will join the party. We are now on the world map and finally out of Zafiasu! You'll get several skits. Proceed northeast for Deidon Fort. - Deidon Fort - Watch the scene then go left and down the slope. To the right of you is a small clearing with some tents and crates. The back crates you can inspect for an Orange Gel and the crates on the side you can inspect for a Magic Lens. If you need to rest, speak with the knight at the top of the slope. Now go towards the bridge for another scene, and then head to the slope where the knight is for another scene. Kaufuman will tell you that you need to go through the ~HAUNTED KUOI FOREST~ so let’s go do that. Northwest on the world map. If you want to meet Antagonist Without A Name then head up to the top of the fortress and talk to him. - Kuoi Forest - You’ll get a scene as soon as you walk in. Go up and right for an Apple Gel, then go back to the original path and go up and right for another scene. Grab the Magic Lens in the chest to the left after. You’ll notice a giant butterfly in the background. This is an optional boss that you cannot access until way later so ignore it for now. Continue along the path; grab the Cape in the chest, then shortly after you will get a scene. Eggbear, PREPARE YOURSELF! If you feel like you’ve heard Karol’s voice before, the same person voiced Gumdramon from Digimon Hunters and Tomoki Himi in Digimon Frontier, and also voices Klonoa. Karol will now join your party and he will give you your very own Enemy Book! Remember that to put entries in here you need to Magic Lens enemies. Watch the skit and grab the chest. Attempt to proceed to the world map for another quick scene. Haruru is pretty much right in front of you. - Haruru - The fact that this place has no Blastia Kekai is kind of missable at first. Also, you get VS3-exclusive town music. Estelle and Karol will leave the party. If you head in the direction of the inn you’ll see Estelle and get a scene, and she’ll join your party. Go towards the hill for a scene with Karol. Now, head up the hill you were just at for a scene with the tree. Karol will tell you that you need to make a Panacea Bottle, so head over to the shop for another scene. The pain of having Panacea Bottles inherited from your previous playthrough. Those don’t count, kids. Go talk to Karol. Now that he’s in the party, head back to Kuoi Forest. Go to the clearing with the save point. Proceed down the path until you get a scene. [ BOSS: EGGBEAR ] Because you totally didn’t see this coming. Help me, Professor Karol!! He’ll come with reinforcements, so make sure you have at least one person attacking another enemy (first row, second option with 1P in the description). Eggbear hits hard but is relatively slow, especially once you start to chain him. (As in have three people, including you attack him if you can’t chain him.) After the scene, you’ll obtain the claw, so attempt to leave the forest for a scene. They just can’t let Yuri go, huh? Anyway, go back to Haruru after. The mayor is outside of his house; talk to him. You’ll get the last ingredient, so go to the shop for a tutorial on synthesizing. If you’ve never used a synthesize method in a game that much before, then welcome to the world of everyday synthesizing pain. If you have the materials you can make the Moon Selector and S-Flag. You can’t make your field character Repede with just the regular S-Flag, but later you can make a special S-Flag for Repede. It shows up sometime soon on the synth list, but you can’t actually get a certain material until you get Bauru. Anyway, go up the hill to the tree and watch the scene. And there’s your first animation. Go to the direction of the inn. (“Who’s Flynn?” “Estelle’s knight in shining armour.” “Huh?!” “T-that’s wrong!” “Ah? That’s wrong?...”) Meet the mayor in front of his house. After, attempt to leave to the world map for a small scene. It’s time to hunt down Mordio! There’s a path northeast leading to some holes at the bottom of the mountain. This is Aspio. - Aspio - Approach the front entrance, where the guards are. M-Mordio, you said?! We really can’t let you through after all. You’ll be directed to the left path. You can find the Wonder Chef there. Check the door for a scene where Karol picks the lock. The girl standing next to the bookshelf sells items, the guy behind the stand allows you to rest at the inn, and the construction worker tells you about weapon synth. Go up the stairs to the clearing and you’ll immediately see stairs going down. This is Mordio’s place. Karol will pick the lock again, so head on in. Hello, please excuse me for intrudiiiiiing. You can check the bookshelf right next to you, the chalkboard, the statue things on the ground, but for the scene with Mordio, check the books. FIREBALL! Rita will now join your party. The place you’re looking for is directly southeast of Aspio. - Shiyakosu Ruins - As usual, you get a scene right as you walk in. There are various chests scattered about, though your point of interest here is the angel statue on the left. The path to the actual dungeon will now be open. Directly down the path you can find a chest. Cross the stairs here, watch the scene and then head to the path that’s right next to you. Press square to fire the ring. You’ll now obtain the Sorcerer’s Ring. Every time you fill a gem with aer golems hidden in the walls will awaken. Go back down the stairs and you’ll be introduced to Enemy and Party Advantages. There’s a chest in the corner. Head up the other set of stairs in front of you and grab the gel. Now go left and follow the path until you see a bridgeless platform with a gem. Go up the stairs right next to it and to the left there’s a gem that you can fill with aer so you can hit the other gem that you just saw. Make sure to grab the chest. The place you were just at will now have a path open to the right. Instead of going straight down, go up and hit the gem so you can make a bridge to access the chest. Now go down into the next area. To your left is a hidden chest. Go right, save, and then up the rightmost path. Hit the gem here (it’s kind of hidden). Now go up the path; there are stairs right in front of you. Go up them and hit the gem. To the left is another gem that you can hit to complete the bridge to the boss. Grab the chest. If you want to fight the golems, from the left staircase go down and hit the gem from afar. Right in front of the new bridge is a set of stairs that’s kind of hidden; the chest contains a weapon for Estelle. Now proceed across the bridge that you just made so you can watch the scene. [ BOSS: GOLIATH ] SECRET MISSION: When Goliath is charging one of his attacks go up and attack from behind so that you hit his Achilles' heel. This will knock him down and get you the trophy. This boss is pretty easy, but he can hit kind of hard if you’re not careful. He has an attack that sends a shockwave to everyone nearby, so make sure to guard when he does this. I advise staying behind him to attack to make it the fight much easier. You’ll have to leave the dungeon manually. Go back to Aspio, and after the scene go to Rita’s house and then go up the stairs leading to the clearing to get her back in your party. Go back to Haruru now. Yuri Lowell: Gem Hunter…? Whoa watch out there Ratatosk. Rita’s at the tree, so talk to her and watch the scene. Cross the wooden bridge to the exit for a scene. You will now be able to use Overlimit! Head towards Ehmead Hill now. - Ehmead Hill - Because trying to romanize it is a pain. After the scene, go up into the forest. Karol will rejoin the party. Go left for a scene. Aha, Karol just can’t get a break… You can continue left for a chest. Now go up, left for a chest, then continue up the path to the save point. If you go up there’s a weapon for Repede. Proceed towards the clearing and be ready. [ BOSS: GATTUSO ] SECRET MISSION: Free run to one of the flowers, but don’t hit it until Gattuso comes near you. Once he is, hit the flower to stun him. This gets you the trophy. Also a convenient method if you get backed into a corner. Oh yeah, this is definitely a Team Symphonia game. You need to take out the two pups before you attack the actual boss because they are troublemakers. He hits very hard and moves rather efficiently. Getting this Secret Mission was near impossible for me. It’s best if you control either Yuri or Repede for this. I’ve seen people that have had to wail on the boss to get the trophy, but how you actually execute it is up to you. Note that the guy is weak to fire (aka Fireball and Bakusaijin spam). After the fight, make sure to save and then head up to the hill that the monster came from. IT’S THE SEA YURI IT’S THE SEA There’s a chest here that you can pick up. On the left side of the hill, there’s a path. Follow it until you get a scene where you learn about tents. You can use these to rest on the world map. There are four different types of tents. Goza (ござ) restores 25%, the small green tent restores 50%, the regular tent restores 75%, and Barrier restores 100%. You will eventually be able to buy all of these. Anyway, now that you’re on the other side of the hill, depart to the world map. Kapua Noru is relatively northwest. - Kapwa Noru - You’ll get a scene and find out about the problem here. Basically the taxes here are very high and people have trouble paying them so pretty much everyone’s in debt and if they want to clear all their debt, the easiest way out is to hunt the Rigugaro and gather its horn. You’ll see someone slink off into the alley; follow them. You’ll be forced into combat. These guys kinda gang up on you so they can chain you really easily, so be sure to start chaining them before they can do so to you. Bakusaijin would be efficient here. You’ll get a scene after and Knight in Shining Armor will appear! After the scene, talk with Karol, Rita and Repede in front of the inn, and then go to the path to your left for a scene where you meet the Adventurous Pirate, noja. Go back to the inn so that Rita, Karol and Repede join the party. Enter, proceeding to the left door at the back. If you hate Zodia now like I did you’ll start liking her at the very end when she gets off Yuri’s back. Go outside the inn for a scene. Estelle rejoins the party. If you go past the item shop you’ll see someone behind the counter in the very back. This is a dice minigame that you can play with Rita. Personally I have never invested time in this minigame so I can’t provide much information on it, but if you win you get prizes and a title for Rita. Next to the inn you can find the Wonder Chef and his obnoxiously loud sound effects. Go back to where you met the Adventurous Pirate earlier. You need to fight the Rigugaro now, so go to the world map after watching the scene with Flynn when you attempt to depart. On the world map directly in front of you is a plateau. This is where you can find the Rigugaro, but you need to go southeast to be able to get up on there. The Rigugaro isn’t exactly hard to miss. [ BOSS: RIGUGARO ] Well, not exactly a boss, but oh well. Magic Lens it and spam Spread Zero if Rita has it yet. It might drop a Golden Mane as well. This is material for quite a few things. Don’t worry about picking what to synth with it because later in the game when you have control over whether it’s day or night, you can keep sleeping in tents until it’s raining and a bunch of Rigugaros will be running around. Go back to Capwa Noru now. You give the couple in debt the horn. Speak with Flynn in the inn room again, and then go back where you met the Adventurous Pirate. Ossan, uh, helps you in. Go right for two chests. Go back to the room that you entered and go up, then right. In this room you will need to kill the monsters to get a key. Make sure to grab the weapon for Repede in the chest. Go back to the previous room and go up and unlock the door with the key. Kill one of the wolves to get another key. Go back and left into the cell now that you have the key for it. As soon as you move you’ll get a scene with Ragou-san and his seizure-inducing finger movements. Save and follow Ragou-san. Go right and grab the weapon for Estelle in the chest. Kill the guy here for a key that unlocks the door in the room that you were just in. Now that you’ve unlocked it, go into the next room to… meet the Adventurous Pirate? She introduces herself as Patty. Brownie points if you rename Yuri Jack. After the scene go through the door right in front of you, grab the chest and go right for two more chests, one of which includes a weapon for Rita. Kill the guys here for a key. Go back left and unlock the door. You’ll be forced into a battle. After, go up into the door for a scene. Once you flee the scene of the crime, attempt to proceed to the boat for… [ BOSS: ZAGI ] SECRET MISSION: You need to stand at the side of the boat and let Zagi come to you. As soon as he’s up in the air when he executes his cyclone arte, go into Overlimit. He’ll be knocked off the boat and this will nab you the trophy. If you can’t identify which arte it is since there are two where he goes aerial, it’s the one where he goes diagonally up into the air. Two things: GUARD GUARD GUARD and CHAMPAGNE SPAM. As always, Zagi has a long combo, moves pretty fast and hits hard, but it really isn’t as bad as the Zaphiasu fight at all. If Estelle dies stop what you’re doing and heal her. I can’t provide much advice for this boss other than that because each time I’ve fought him on the ship I’ve done the SM. * SECRET MISSION STRATEGY: Because this SM was just so incredibly difficult for me, I figured I might as well share the strategy I used. - First Row: Doesn’t matter - Second Row: Last option - Third Row: Last option - Fourth Row: Last option for everyone but Estelle, who you need to put on the second option (artes only). Turn off every single arte for her except for First Aid, Recover and Nurse. - Fifth row: Third option - Sixth row: This is the items row. Have one person on the last option (up to you), one person on the first option (HP recover) and one person on the second option (TP recover) - Seventh row: MOST IMPORTANT! Put everyone on the last option. This does NOT allow them to use Overlimit. Make sure that this isn’t your default strategy and is instead a strategy that you can change to by holding down L1 and a direction on the D-Pad because this is also a good strategy to recycle for grade grinding with Rita way later in the game. Now for the actual fight. Either set the difficult to normal or easy to make this easier (easy = 1 damage on Yuri with the right equipment, the only downside being that you get no grade). Mash the triangle button and then immediately switch to the strategy that you set up. Once the strategy is in effect make absolute SURE that you use a Magic Lens so you can monitor his health easily and don’t accidentally kill him. Make sure that the person you’re controlling is Yuri. Stand near the edge of the boat (where the distance between the boundary line and the boat is very slim preferably) and have someone spam Appeal if you can. If you do have someone with Appeal, whenever you try to knock him off the boat but fail and waste an OVL bar, immediately switch to that person and keep pressing L3 until you get a new OVL1 bar, then switch to Yuri when you do. Zagi has an arte that will cause him to become airborne in a diagonal direction. As soon as he is over Yuri’s head you need to use OVL, thus knocking him off board. This can be very tedious and requires multiple tries but it’s worth it for a great costume. After the fight, you’ll get about two to three scenes. You’ll meet Yoderu and be in… - Kapwa Torimu - First things first, go to the inn and enter the left door at the back and check the cabinet between the beds for a Goza, and the dresser to the right for a Magic Lens. Now go to the door on the right for a scene with Ragou-san. When you’re done, go talk to Raven who is right in front of the shop. The party will regroup. Go back to the room where you talked with Flynn and Ragou-san and check the furniture for a Life Bottle. SIDEQUEST: DARK ENFORCER: Sleep at the inn for a scene. This will start the Dark Enforcer sidequest. Go to the lighthouse to find Wonder Chef right next to it. You can have Estelle cook this until you get the Scottish Eggs recipe. Go to the world map when you’re ready. Following the path, there should be a bridge at the end and it should start to rain. Follow the mountainside until you see an area that looks as if it could resemble a town but has no Blastia Kekai. It’s kind of hard to pick out since it’s so dark, but if you look you’ll find it. - Karu Bokuremu - Nan will show up as soon as you walk in. After the scene walk up to the device and inspect it. You can’t do anything with it yet, so keep going left past the pond until you see a door in the ground. Inspect it, then go down and watch the scene. Position your field character so that they’re on the far left of it and shoot the Sorcerer’s Ring so you can fill it with aer. Go back to the device and shoot the Ring at the blastia in the middle of it. This will activate it. Inspect it and choose the first option. To your left is a building. Enter it and grab the Limit Bottle on your right. These are super convenient items that raise your OVL gauge by one bar. Don’t bother going downstairs for right now, and instead go upstairs. There are three chests here, one hidden one that has an Apple Gel and the two you can see most clearly contain equipment for Rita. From where the weapon was, right in front of it is a door. Activate the device here and choose the first option. Go up the stairs and into the door for a chest. Outside, go back to where you were before and you’ll be forced into battle. You can now use Fatal Strikes. Left of you is a building. Inside, climb up the ladder and activate the device. Again, choose the first option and enter the building. Check the bookshelf upstairs that you see right when you come in for a note. Leave and go down the steps covered with autumn-coloured leaves, then go left into the building and downstairs inspect the desk for another note. Where you learned about Fatal Strikes there should be a device; activate it. Choose the first option. Inside the building is a Goza. Go down the stone steps, and keep going until you end up at the entrance. The building on the right has a note on the bookshelf in the very back. Activate the first device you saw outside and choose the first option, then go past the inaccessible building until you get a scene. Go into the building right next to you and go downstairs. Save first and then continue down. At the bottom, go left into the next screen for a scene. Examine the thing next to the door. You will be prompted to enter a password, so enter たいよう. The door will now open. [ BOSS: DREADED GIANT ] SECRET MISSION: The boss will sometimes get on his hind legs for an attack. When he does this, free run and wail on him. If you can land a hit on him when he’s like this, you’ll get the trophy. The fight will start as just Yuri, so if you main someone else the Moon Selector will be convenient here. Eventually, one by one your other party members will join, so no, you won’t be without a healer. When it gets up on its hind legs, the following attack will pretty much effect everyone, effectively staggering them, though it shouldn’t do much damage. Afterward, go outside and watch the scene. Karol rejoins the party. Jump down the stone steps to arrive where you first entered. Attempt to leave the area to get a scene in which you are arrested by the Schwann Brigade… Oh boy. Either way, you’ll be taken to Heriod. Estelle will gain a title and will also leave the party. - Heriod - At the back of the briefing room is the Wonder Chef. Nothing else here so head outside for a scene. Everyone will leave the party. Past the blastia and near the inn are Yoderu and Flynn; speak with them. Once you’re done with the scene, head towards the inn for Poko and Deko to challenge you to a fight. Here you’ll learn about Burst Artes, a very nifty thing that you can perform while in Overlimit. In OVL3-4 if you perform a burst arte and hold down X you will, hopefully, be able to trigger a mystic arte. (For me it’s always been much, much easier to MA with Rita because all I have to do is attempt to perform a high arte such as Violent Pain and hold down X as soon as she tries to cast it.) You will be able to get OVL3 relatively soon, but only if you remember to get a certain material. OVL2 is given to you automatically. Go to the inn and save. Speak with the innkeeper and choose to rest. Rita, Karol and Repede will join the party. Inspect the blastia outside. Estelle joins the party. Go back to the briefing room and speak with Flynn. You’ll need to go outside now that the blastia is acting up. Where’s our whale friend when we need him…? After everything, you’ll be sent out into the inn hall. Talk to Karol, then go back inside the inn room. You get another scene after this one. You need to head to Dangrest now, but first let’s go to the blastia for another scene. Estelle will now join the party. SIDEQUEST: ESTELLE’S TEACHER: Now that Estelle has joined the party, a man will appear in front of the blastia. Speak to him to begin this sidequest. Similar to Natalia’s Teacher sidequest in Abyss. Necessary for Yuri’s Certified Soldier title. Head to the world map via the leftmost entrance. You should see a Blastia Kekai in the distance. This is Dangrest. - Dangrest - Right behind the woman NPC is the shop. If you haven’t done it already, make a Sash+1 for 1/4, 1/2, and 1 damage. Karol can also get these with Karorianhanmu. You should be able to make the Winged Boots now. If you’re missing the page material, the witches right outside Kapua Torimu drops them, I believe. Don’t worry about the chest behind the gate for right now; you can only get this later in the game once a knight appears in front of it. To your very left is a Wonder Chef hall. Nothing important, but gives you a good laugh. Go to the town square for a scene. The Blastia Kekai will disappear. Oopsie. Head down into the mist stuff to see monsters everywhere. You gotta wonder why this didn’t happen to Haruru, man. You’ll be forced into combat a few times. Whitehorse-senpai will make an appearance. Also, Flynn and Zodia will show up. After the scene, you need to go to the blastia, which is left from where the Blastia Kekai first broke. Some dudes will bother you so take them out with Photon spam if you want. Rita will restore the Blastia Kekai. You need to go to the Yunion now, from the town square find the path that’s kind of hidden. Watch the scene and go in. At the back on the left you can start the Bunny Guild sidequest, but remember that you need a lot of titles to get everything, including a trophy. At around 11 titles for Estelle I got the Bunny Ears attachment, but this is when I began the sidequest each time, so it may be less. You’ll need to do some grinding and a bunch of sidequests to get the bunny ears attachments for the Bunny Guild trophy in which you have to wear Yuri’s, Rita’s, Estelle’s and Judith’s bunny ears for five hours straight. REMEMBER that time spent in battle does not count, so instead just cram a bunch of sidequests at the end and do then all at once to pass time, then allow the game to sit for the remaining time. Keep talking to the old man until he doesn’t give you any more stuff. On the right is the Wonder Chef. Leave the hall now and exit to the world map. Make sure that you don’t go the way that you initially entered, and instead go past the Wonder Chef hall. Once on the world map, just keep going left until you see a weird thing. - Keibu Mokku - After much waiting, Raven will finally join your party. He’s required for the SM here, so make sure to drop him in your roster. Head up the tree until you get a scene. Eh, do your best, boy! Head down the path that Raven had directed Karol to for a subevent. Go left as soon as you can for another subevent and a chest, but go back to where you saw that bear thinger to fight a Giganto Monster. It is possible to go around it if you have a Holy Bottle equipped and get the weapons for Rita and Karol if you don’t want to bother with it. [ GIGANTO: GURINMENISU ] This guy is weak to fire, so Fireball and Bakusaijin spam. Like any other regular bear monster, this guy doesn’t move too fast, but he hits extremely hard, especially if you’re not prepared. God help you if you accidentally get an enemy advantage. If you inherited Crimson Flare from another playthrough, he eats all 17 hits of it. Eventually he’ll go into Overlimit (hey man, don’t pound your chest, I lost my voice like that once). Of course he has one of those noise wave attacks that can stun your party members but doesn’t actually do much damage. He also has a super annoying attack that affects everyone within a small radius of him. He’ll also start jumping up in the air and landing REALLY HEAVILY at some point, so for the love of all that is good and holy, FREE RUN WHEN HE DOES THIS. He can also dash forward, which will probably end up with airborne and/or stunned allies. Have fun kids. Go back up and left again (where the chest was) and continue left for an Orange Gel, then go up and continue left along the tree branch until you see a path that goes down. Take this and grab the two Poison Bottles in the chest. Continue past the chest to the next screen. Nice catch, nanoja! Keep going forward and inspect the chest for a Fake. These give a good amount of gald after battle and you may find items or gald after. In this case you’ll get a Limit Bottle. Go up the tree branch and keep going forward until you reach a chest. Continue forth for the save point. [ BOSS: GIGALARVA ] SECRET MISSION: You may have to adjust your screen brightness for this one. The boss will attempt to heal itself by running over to a puddle of water and dipping its stinger in it. This is incredibly annoying, so let’s use Raven to get rid of it. The Moon Selector is a nice thing to have here. You need to have Raven plant a bomb on the puddle of water so that when the boss tries to heal, it instead detonates the bomb, thus earning you the SM. To do this you just need to run over to the puddle and use Mogura Nari (土竜なり). This will be easy for Raven mains or those who have practiced him. Obligatory bug boss. He mostly spins in a circle and knocks everyone over, dealing about 400 damage. Fortunately he won’t combo you too much if you keep your distance (coughRavencoughRita). Whenever he tries to heal himself, just dip a few bombs into the water so he gets a nice surprise. Yuri is a nice roster choice here because he specializes in close combat, and while although he can’t chain like Asbel does, he can still chase after them and keep them from moving. Remember that a FS does not OHKO a boss, but it takes away a good chunk of HP (anywhere from 1-2k damage usually). If you make sure to not let him get near the puddle, this fight isn’t that hard. Goodbye, this cruel world… Unnamed Antagonist will show up and kill all the monsters. Raven will introduce him as Duke. (His name is Dyuku in Japanese, but they could’ve spelled out Duke just fine in Katakana... You almost gotta wonder why they even changed his name in English and why they just didn’t name him Duke in the first place but oh well man.) Also, he’ll tell you about aer krenes. It’s time to head back to Dangrest, so leave manually to get a scene with Don around where you met Patty. Ee, jiisan, moshi moshi…? Don’t worry about actually killing Don because he’s lv60 with an insane Phys Atk stat for one-on-one combat. Go back to Dangrest now that that’s done. Head down to the Yunion now. If you gained any titles while you were out, or if you haven’t done it already, talk to the Bunny Guild guy. Go to the room at the back to get a scene with not only Whitehorse-senpai but Flynn-sama too. Basically Flynn wants to ally with the Yunion against Barubosu and Blood Alliance but he tells Don that Yoderu wants him out of the picture. Don will declare war on the empire. Fun! Raven will leave the party now. Go outside for everyone to disband. Let’s head back to the Yunion and enter the door on the left for the prison. Go downstairs and speak with Flynn. Don shows up after and tells you that it was pretty much just an act. You’ll get control of Yuri again so unlock the cell door. Nothing in the cell to the right and you can’t break out the dude next to you. He tells you to shut up when you try to interact but man, he’s still there by post-game… That and I thought he was an old man at first, oops. Shiitake mushrooms have just hit the fan so head outside. Raven sticks out like a sore thumb as any usual party member. Estelle and Karol join the party. Rita and Repede are kind of missable, but from the town square head right and you’ll see them. It looks like Raven is moving his hips suggestively but he’s actually tapping his foot aha. Rita and Repede join the party. Enter the bar to your left. Raven joins the party after. Enter the door now. - Underground Water Way of Oath - Because what’s a Team Symphonia game without sewers? After the scene go down to the chest with some gald, then watch the scene. Basically your firestick thinger will go out over time and when it does these shark dudes will most likely pop out and probably Enemy Advantage you if you’re not careful. There are also groups of bats here who will Encount Link you right away if you pass by them and your light goes out. (They won’t see you if you have a Holy Bottle.) It goes out rather quickly, but thankfully there refills are free and pretty much everywhere. Continue down for a chest and then across the bridge. Refill your aer and continue across the bridge and down the path. Refill your aer, cross the bridge, go down, refill your aer, then go left across the water. Refill your aer nearby and then grab the chest by going right and up from the aer recharger. Go across the bridge and go down for equipment for Estelle and Raven. Go down the hall now and you will get a scene. Continue to the save point when you’re done. Refill your aer if you need to. Go up across the bridge and left for some equipment for Yuri and Karol. There’s a group of bats nearby, find them and across the bridge nearby refill your aer then proceed past the bats next to it for some material. Go back to where the bridge and stairs were next to each other and go left for some more material that is necessary for making the Moon Selector. Go across the bridge that’s right in front of you and proceed right for an aer recharger. Go back to where the stairs are and follow the path for a healing save point and a door. After the scene, go up the stairs and up the stairs that are in the doorway. YURI IS DUMB!!! or something. Anyway, get ready to be forced into a really really horrible dungeon. - Gasufuarosuto - Don’t freak out now that you only have Yuri and Judii with you. As long as you have some Holy Bottles, you should be fine, and even if you don’t there’s a guy that sells stuff hanging around. First, let’s head over to that ball of aer to the left. You’ll get Sorcerer’s Ring 2. Go to the right and hit the device on the side with your Ring to lower the stairs, but first grab the chests at the back. Enter the door next to the chests for another one. Inspect the crates next to it for a Magic Lens. Inside the cell you were in is a healing save point. Go to the door on the far left for your weapons. Grab the chest after, inspect the table for a Life Bottle, then head out and go up the stairs you brought down. Before heading up the stairs, a guy has showed up and is selling stuff, so if you need to grab some things talk to him. Judii will give you OVL2. Grab the chest to the left, then go outside via the middle door. Who’s this? A Kritya? Where’d you find this princess? Flynn-sama will join you for the first time and gains a title. He doesn’t have a status image yet, but he will the next time he joins you. Similar to Yuri but also has the classic Majinken and casts First Aid. Party of three healers anyone? Let’s go up the right ladder. In the chest is a weapon for Rita. Proceed into the ominous… tire building. Approach the giant gear behind the bird monster. Hit it with your Ring to raise the aer. Go to the middle of the room for another scene if you didn’t already get it. Up the stairs and hit the gear on the left next to the golem. Grab the chest while you’re at it. Go up the next set of stairs and hit the gear on the right, then go up to the stairs on the left and hit the one on the left. Grab the chest to the right and go up the stairs. Go up the stairs and grab the chest. On your right is a chest. Go up the next set of stairs and grab the chest right next to you for a weapon for Estelle. On the right is a mesh bridge that allows you to hit the gear there. Go up the stairs for a scene. Go all the way back down the stairs where you first entered and hit the gear on the right that you couldn’t hit before. You can now inspect the pinwheel for… the Wonder Chef? How did he even get in here? Anyway, go back up the first set of stairs and hit the gear to your left that you couldn’t hit before. Behind this gear is a mesh bridge that allows you to hit the gear next to the other one. Go all the way up the stairs now to where the small fence was before. Hit the gear there. The mesh bridge will extend, so hit the gear at the front of the screen. This will cause the aer to rise and drop the set of stairs. Go up them now. You’ll see a chest as soon as you enter. Go up two sets of stairs to see a very tiny gear on the left. Hit this, then go back down one set of stairs. Now that the mesh bridge has been extended, you can hit the gear here. Go down to where the fence was on the bottom floor and hit the gear, then go back up and go across the mesh bridge on the left and hit the gear. Hit the gear where the mesh bridge was extended and then go up and grab the chest, then hit the gear where you just extended the mesh bridge. Go to the mesh bridge that you just extended and hit the gear. On the top floor hit the gear to the left before the mesh bridge. Now go to where there is a mesh bridge but you were unable to hit the gear before. Hit this one now and the aer will rise, so go up the stairs that you just dropped. Grab the chests and save. Grab the three chests on the top floor as well. Enter the door on the left now. [ BOSS: BARUBOSU ] SECRET MISSION: There are four green orbs standing on pedestals surrounding the area. Target them right away; either Souhajin/Majinken/etc or Fireball them. This should be the first thing that you do to make the fight easier. Destroying all four before defeating Barubosu will cut off the route further reinforcements take and will earn you the trophy. If you’re level 15 or under and you kill Barubosu, you should get a trophy. Now that you (may) have taken out the four orbs, it’s time to get to the fight. The reinforcements are just the regular enemies that you’ve been fighting, so take those out first so they won’t interrupt you/someone else when you’re attacking Barubosu. Barubosu can hit hard, but he can’t chain for the life of him. You may have noticed that he will sometimes just run up and attack you and then run away. He does have the obligatory damage-within-certain-radius attack I believe, but I didn’t find it to be too bad. Also, be careful of his attack in which he jumps up in the air and then lands with his weapon-thinger hitting the ground because it will break your guard. Mostly just wail on him until he dies. Raven, Judii and Flynn leave the party. You’ll automatically be moved to Dangrest, and you’ll see Ragou-san getting arrested, oh maaaan. If you haven’t been able to make the Winged Boots, you should be able to now as Grimoire Page was a drop in the dungeon. Also, if for some reason it hasn’t been showing up for you like it did for me in playthrough 2, you should now be able to synth the S-Flag R, or at least be able to see it on the synth list. Now that you have Judii, however, you will soon be able to access Bauru and find the last necessary material. Anyway, approach the knights. If you synthed any ridiculous attachments for Flynn and equipped them, you won’t be able to remove them until later. Sleep at the inn. You learn that Ragou has escaped. Flynn gets promoted so next time he joins the party he’ll actually have a status image. No matter how much you offer your “my apologies” you’re screwed either way, Ragou-san. Repede and Yuri get a title, and the party gets their well-deserved rest. Your Eneterekeia friend makes an appearance. Just go in the direction of the right exit for a scene. What’s a Team Symphonia game without a city in two? Estelle gets a title and her and Judii join the party. - Misc I - Kono chikara, segii no tame ni…! You can go back into Dangrest to see Duke. Start heading towards Torimu Harbor; at one point you should get a scene in which Estelle names your guild Brave Vesperia and Karol will get a title. Let’s start backtracking now. Heriod Sleep at the inn. Speak with Judii; she’s right outside the inn. Go to the elevator in front of the blastia in the morning. Talk to the guard and pick someone to distract him. You can get the costume title for the person you picked and make the other two costumes for the people you didn’t pick later. Head to the shop in the inn. The materials he requests are simply from the monsters on the surrounding field, so if you’ve been screwing around out there you should have some of these. Choose Yuri as you will be able to get this costume later. Head towards the briefing room to find Rita, uh, taking care of business. Go towards the blastia, then after the scene head down the lift. Speak with the knight for a small battle. To your right is another knight that you can battle with to save the person. Mostly just keep heading down until you get a scene. Iesu, mai roido. [ BOSS: IEGAA ] HIT! ATTACK! God, do you interrupt casting. He has a good amount of both long range and close combat attacks, but can’t chain you properly until he runs up and attacks you directly. Annoying reinforcements are annoying, so get rid of them first. He hits pretty hard, especially when it comes to close combat. Repede works pretty well here, especially if you enjoy close combat; he doesn’t die easy unlike Rita who’s as delicate as a leaf sometimes, so I found it easier to play as him instead. Iiega only gives off ~300 exp and all you get are Magic Lens. Rip-off. The twins make an appearance. You don’t have to fight them as a storyline thing, but you can start a sidequest where you can fight them at Zaude. Flynn-sama shows up as well. Now that we’re on the world map, let’s head to Kapua Torimu. Raven pops up and rejoins the party. Ohhh, what’s with that reaction, magical girl? It’s Raaaaven-sama. Rest at the inn once you arrive in Torimu. Raven gets a title, and you need to speak with everyone, so speak with Bossu first. Exit the room and speak with Rita in the room next to yours. Go outside the inn now and speak with Repede. Attempt to leave town to speak with Judii. Raven is at the dock. Estelle is at the bottom of the stairs in front of the inn. When you’re done, speak with the innkeeper and choose the first option to rest. Everyone rejoins the party, so let’s head over to the docks to get your very own ship, courtesy of Kafuman! Before doing this there is someone that you can speak with to get a blastia destroyed. (Pretty obvious as they have a question mark over their head.) You’ll get a list with the boat controls as soon as you head out. There’s a dungeon pretty much smack dab in the middle of the world map, but we have some stuff to do first. SIDEQUEST: DOG MAP: Re-enter Kapwa Torimu after you have an encounter with the mermen to begin this. I believe this is a sidequest for a title for Repede. Basically you need to sleep at every place you can sleep at, so this quest is very tedious. Personally I have never even bothered with the Dog Map and instead have only started the sidequest and that was it. You need to make anywhere from 85%-95% of the map blue to finish this sidequest. SIDEQUEST: DARK ENFORCER: Instead of continuing to our next dungeon, let’s enter Kapua Noru and head over to Zafiasu, Royal Quarter. You should get a scene as soon as you walk in. Go left through the gate and talk to the guy again, and then head down to the Middle Quarter square. The girl you’re looking for is sitting on a bench. Yuri will learn Kogahazan. Sail north until you get a scene. These guys are annoying as all hell, especially if you’re trying to cast. Keep going until you reach… - Aserumu - Well, let’s save first. Pick two more party members. Estelle is obvious, especially if you want to grind at all here, though if you want to take Raven instead it’s no problem. Also, Patty will be able to join you for the first time. It’s near impossible to fight with just her regular attacks right off the bat, especially because she is very spell-oriented. Take her with you if you want, but either way you’ll be using her when you switch parties. Not a Team Symphonia game if you don’t switch parties! You can talk to Kaufman if you need supplies. When you’re ready, head up onto the ship. Go up the stairs on your left for a chest. Downstairs at the back is a weapon for Judii. Go down the stairs on the right, then go through the door. The ghost monsters will only appear in the mirror, so be careful. Grab the gel in the chest, then go through the next two doors. Get the gel under the stairs and then go up. There’s a weapon for Raven under the stairs. Go through the left door. There’s a Fake to the left that’s kind of hidden. Inspect the bookshelf behind the desk for some material. Go back to the previous room and go up the stairs. Go through the left door; in the middle of the hall you’ll get a scene. Assuming your party did not include her, you should now switch to the Adventurous Pirate’s party. Climb up the ladder for a chest containing quite a few items. Go around to the other side of the platform so that you can go down the… thinger. Go left at the bottom and climb down the ladder. Go left and enter the door and up the stairs. Get the Goza in the chest and go through the door for a scene. The party will regroup and you can now finish the dungeon with everyone. Save and get the chest at the back. Go left through the door for a Limit Bottle. Back inside, go up the stairs and examine the back bookshelf for 4,000 gald. Approach the other side of the room for a scene. Inspect the corpse. Only Judii would take the hand off like that… [ BOSS: WANDERING SKELETON ] Who’re you gonna call? GHOST BUSTERS!! SECRET MISSION: Attack him while he’s reloading his revolver. Incredibly easy if you know how to time yourself. Both close combat and spells work here. Oh, bask in that 1000 TP, 480 Phys Atk stat and 183k HP. Naturally, don’t use water or dark spells here. Photon spam would be nice. He moves way too fast for his own good and will literally fling you up in the air with his super heavy hits. Talk about dangerous. Additionally, another way he can totally screw you over is when he flings you up in the air and fills you with rounds, essentially killing you. He can also give off a status ailment or two. He has the obligatory attack in which everyone within a certain radius is hurt and easily knocks them down. In fact, you’ll find yourself being interrupted during casting and not being excessively chained but being brutally murdered anyway a whole lot here. He has a sort-of long distance attack thing, but it’s nothing to worry about because you probably won’t get hit; however, if you do, he will Guard Break you. Essentially just spam your favourite, strongest spell or arte and try to combo this guy into oblivion with OVL. God guide you when he goes into OVL himself. We’re not done yet. Climb up the ladder next to the mirror. Outside, get the chest, climb the ladder, get the chest up there, then climb up the next ladder for some gald. Go back to where you fought the boss. There’s a door on the left wall; enter it. There’s a ladder on the left. At the bottom, go through the door to heal and save if you already didn’t. The next ladder is kind of missable, but run along the opposite side of where you came in from and you should find it. Drop the later at the right, and return to your ship. Now that you’re up and sailing again, take a look at your map. there’s a continent that’s colouring differently compared to the others and right next to it there is one in which part of it extends outward. At the very tip of this is what you’re looking for. - Nodoporika - Patty leaves the party. Go to the bottom part of the city; right in front of the steam is a person. Talk to him. After, go across the bridge and up the stairs. SIDEQUEST: ESTELLE’S TEACHER: As soon as you crossed the bridge you should’ve noticed the person overlooking the sea. Talk to him. Necessary for Yuri’s Certified Soldier title. On the far right, go through the large stone doors. Talk to the person upstairs that’s guarding the left door. Check at the inn now. Go back to the stone doors and to your right is Wonder Chef. Go outside and speak with Patty at the very bottom of the stairs. You can rest at the inn now. Raven rejoins the party. Outside, go downstairs for a scene. Too much of an old man for his own good, eh? SIDEQUEST: DARK ENFORCER: Go down to where you talked to the guy in front of the steam. Speak with the two people talking. The next part of this sidequest won’t be until you get Bauru. Go through the stone doors inside again. Talk with ossan. Register for the coliseum by talking to the middle girl. You'll only have Yuri; don't worry about the Flynn fight because you cannot die. Anyway, after a certain point we’ll see our good old friend again! It’s been so long, how was the swim when I blew you off the ship with OVL? [ BOSS: ZAGI ] SECRET MISSION: FIREBALL SPAM. The thinger on Zagi’s arm absorbs any and all magic. Once the thinger takes too much magic, it’ll explode and earn you the trophy. Very simple. Hey man, get a haircut already. If you don’t have a party with Yuri in it already, you’ll need to form one. Magic Lens him right off the bat and then start pelting him with Fireball or what have you. He always loves to come after 1P, so you’ll be doing a lot of running until someone else grabs his attention. Moves fast, hits hard, annoying as all hell, the usual. Isn’t it fun when he rushes forward and knocks you down? He gives you a good 2.5k EXP and 22 LP though. Worth it. Well, at least it’s not the last time a herd of monsters shows up and raids the place. The monsters here won’t notice you if you’ve got a Holy Bottle, but that’s a bad idea, so just kill a few monsters until Judii and Repede leave the party. Go outside and head towards the inn for Judii to rejoin. Go to where you would’ve talked to the two people talking earlier if you started the Dark Enforcer sidequest. Repede rejoins. It’s time to head out to our next dungeon, so follow the path on the world map until you see a mountain with an entrance at the bottom of it. - Throat of Kados - First things first, grab the Seal Bottle. Up the path and to the right, there’s a Limit Bottle. From the Limit Bottle, go to the path leading down for equipment for either Estelle or Raven. Go to the upper path and follow it until you see a path leading down. [ GIGANTO: HERMIT DRILL ] Two words: Splash spam, that is, if you have it yet. Disable Estelle’s Photon and Raven’s wind spells, obviously, as well as any other artes that someone else has that’s of earth, wind or light element. You can break its guard with Splash as well, so it’s a very good choice for this fight. He can’t chain you very well at all, but when he does, he’ll deal 900+ damage, so try to keep it long-distance. Both Raven and Rita work here. He moves insanely slow which gives you a good chance to run and avoid his attacks, thankfully. However, he does have an attack in which he appears to be guarding but will shoot out spikes and attack everyone in front of him. All in all, this isn’t a very hard boss. What the boss was hiding includes a herb (pretty hidden) and 8000 gald. Go up the upper path now that you’re done with that. At the fork don’t go down the path that you see right away and instead keep going right for a chest. Now take the path to the next screen, noja. You’ll learn about the Maris Stella, which even Estelle doesn’t know about… Anyway, Patty gets the Kiokunaki Shoujo title and joins the party. First, take the path that leads all the way down and get the three chests. The path above you that loops around is where you should go next. Grab the chest right before the scene. Who’s that Pokemon?! Save and head directly left for a weapon for either Yuri, Estelle or Flynn. Go up the path directly from the save point for a weapon for Repede. Go to the path leading up that’s farthest from the save point and save/heal at the save point here, then enter the next room. [ BOSS: PETEROPUSU ] SECRET MISSION: Peteropusu will eventually split apart into several bats, including a leader bat. At the start of the fight, make everyone’s target the same as yours and target the leader bad when it splits to get this trophy. It doesn’t matter if you kill any reinforcement bats before you kill the leader bat; there just needs to be at least a few bats left, so feel free to use any spells you have that they aren’t resistant to. Oh, come on now, you really had to make a Symphonia reference? This guy is pretty high up in the air, stuff like Souhajin and Star Stroke won’t really work. He has that wonderful attack in which he shoots some sort of meteor things at the ground (Meteor Swarm anyone?) His sonic wave attack is really annoying because it’ll pretty much always automatically stun you. He hits as hard as any normal boss would, and in terms of speed he’s more on the slow side, but the mini-Meteor Swarm makes up for it. Identify the leader bat by the green colour and slightly larger size. If you Magic Lens it, it should come up as Riidaabatto anyway. When they split up, they’ll start spamming Splash and Wind Cutter, which is incredibly annoying. Pretty much all there is for this fight. Bai bai dayou... Make sure to grab the chest at the back. Head towards the exit for a scene, then exit the cave. Ahhhhhh, beautiful sun… Mantaiku is right in front of you if you adjust the camera. - Mantaiku - This is where Patty says bye bye nanoja. You should’ve already noticed Wonder Chef from one of the angles in which Judith was talking. You’ll have to talk with everyone again. If you haven’t noticed already, OVL3 has been added to the synth list. You’ll be able to make this now, but as long as you remember to get the required materials in Kogoru Sands, our next dungeon. Limit Bottles also require Freeze and Fire Stones, so make sure to stock up on those for that too when it becomes available to synth. Let’s start by talking to Raven. Estelle is by the water. Make sure you talk to Wonder Chef. Patti is in the alley nearby. Attempt to leave town from the left exit to speak with Judii. Karol is by where you first entered town. Finally, enter the inn and speak with Rita. Head outside now for a scene with Estelle. Don’t panic, she’s not leaving your party yet. Judii gets a title and everyone rejoins. Speak with the innkeeper and rest. Everyone gets a canteen attachment. SECRET MISSION REQUIREMENT: Sleep at the inn again to receive Mother’s Memento. If you get Judii’s Hiengekka arte, sleep at the inn again. If you want Hiengekka for her but can’t get it for some reason, just clear the 100 man melee with her, which is unlocked by clearing all solo melees. Go fill your canteens with water. You have to find two kids’ parents now. Go to the world map via the left exit, though you’ll automatically be taken to Kogoru Sands. - Kogoru Sands - Your water will run out pretty fast as you travel, but don’t stress about it. As soon as you approach a cactus, you’ll get a scene. Hit the cacti with your Sorcerer’s Ring to refill your canteen. * If you want OVL3 (required for Mystic Artes, but only when you get the スペシャル), make sure to pick up some Fire and Freeze Stones along the way. It will differ between day and night here, but when you clear the dungeon it won’t any longer, so you need to get a Freeze Stone at night, whereas you can get a Fire Stone any time. Stick along the left wall for a weapon for Estelle. It should turn night around this time if you’ve been travelling far enough, so make sure you fill your Enemy Book and gather material. This is also a good opportunity to grind as there are star enemies (that move insanely fast…) that give 800 exp/monster. Enjoy the cheagle-shaped cacti, by the way. On the right side, not far from a cheagle-shaped cactus, are some Stone Bottles. On the left side you’ll come across a Limit Bottle. This place is pretty hard to direct you through, so just keep going and pick up chests along the way. Remember that you won’t collect any water from a cactus if you walk away right after you shoot it with your Ring. Eventually, you’ll proceed to the next area and get a scene; you’ll find an oasis! OSSAN IS GONNA GO TOO!! Save and grab the weapon for Karol and the weapon for Raven on the front of the screen. Check in a corner of the water to find some material. Nothing else to do here so let’s head out. For the next Giganto, let’s stick to the left, but don’t fight it until you get a scene with the Kiokunaki Shoujo. She joins your party permanently now. Now we can go fight the Giganto. [ GIGANTO: MEDUSA BUTTERFLY ] BUGS BUGS BUGS Well, isn’t that 293k HP nice? Spam a strong spell here, or do an effective arte combo that you really like. OVL is useful because you can chain this thing like there’s no tomorrow if you do it right, especially if you have one or two people spamming Appeal and doing nothing else. Obviously you need to watch out for his attacks as he as an attack stat of 771; artes are your best option here because his Phys Def stat is 612 and his Magic Def stat is 348. He’s really big, so he moves slow, but this also emphasizes how hard he hits. In just a single hit he dealt around 1000 damage to two of my party members and I had end-game equipment from my last playthrough. This is why I recommend playing as someone who keeps their distance but can still attack efficiently, such as Rita. You’ll be giving pretty much all your TP-recovery items to Estelle here because she’ll be healing so much. You’ll be spamming Life Bottles as well. The great thing about him being so slow is that if you have a close combat fighter or two, he won’t be moving much. This guy is really dangerous, especially seeing as how he doesn’t have any weaknesses, so know when to use your OVL and how to use it. Convenient if you already went ahead and synthed your OVL3. Good luck. From where you met Patty, keep going north, and when there is a fork, take the path right in front of you (the left one). You should get a scene soon in which you save the children’s parents. Make sure to save after the scene. Go to the next screen. [ BOSS: AUTOBREAKER ] SECRET MISSION: This is where either Yuri or Judith steps in. It’d be helpful if you had Dankuuga for this, but Souryuu Rengazan or another arte should work just fine. The boss will make the time of day differ between day and night constantly; however, he will spit an orb out of his mouth before changing it to either night or day. The objective is to attack and destroy this orb before the time of day changes. It won’t be destroyed with the first impact, but it should begin to change colours each time you hit it. Judii would also be EXTREMELY helpful here, as she specializes in striking up in the air. Once you destroy this orb, you will get the trophy. I HAVE ARRIVED FROM THE VOID, FRIENDS! As a Rita main, this boss fight is super duper fun! As mentioned in the SM info, he will change the setting between day and night constantly. When it’s day, his resistance is fire, and his weakness is water; when it’s night, his resistance is water, and his weakness is fire. If you play as Rita, go to your right stick controls and set Fireball on up and Splash on down. For people who don’t play as her, put her on standby (if she has Appeal, that’d be very helpful as she could sit by and increase OVL when she’s not casting) and go to your right stick shortcuts. Put Fireball on up and Splash on down. This way you can control what spell she casts without having to play as her. This guy flies, so not all your attacks will work. Just like some of the other SMs you’ve had before, doing this SM is the key for an easy boss fight. Judii is EXTREMELY helpful here; spam Fuugetsu here, specifically by putting her on 100% TP usage, strike artes only, full assault, and turning off every arte except for Fuugetsu. Alternatively you can put her on standby and put Fuugetsu on the right stick, so she’ll only attack when the orb comes out of his mouth. This is very useful if you don’t have Yuri’s Dankuuga yet, which is understandable since grinding is rather difficult until you obtain Bauru. Alternatively, you can use another aerial-enabled arte, or just use her airborne regular attack. Getsuga doesn’t work very well here as she will hit the middle of the enemy. If you have Engetsu, that works just as efficiently as Fuugetsu. Hiengekka enables aerial after 180+ uses, so that works as well. MAKE SURE TO BE STANDING RIGHT UNDER THE SHADOW OF THE ORB TO HIT IT! You can also go into OVL as Rita and spam Tractor Beam so you don’t have to worry about being very precise about your hit. He doesn’t do it much, mostly when his HP is low, but he does cast, namely Splash. Splash is an evil arte when you’re not using it for yourself as you can use Recovering after the first hit but can’t guard for what follows. Thankfully, his Magic Atk stat isn’t too bad at only 376. Pay more attention to his Phys Atk of 597, though this isn’t very bad at all either. Magic Lens him right away and each time he changes the time of day, check his status to make sure you’re about to cast the right thing. Very tricky boss if you can’t plan yourself right. Make sure to not have Rita use OVL during night because Fireball screws up your OVL really bad. During day, on the contrary, is fine, as Splash does not mess you up. Everyone will collapse after the battle. Is this an inevitable game over…? - Yomugen - First, talk to Wonder Chef, then head outside. You’ll receive Fero’s Feather. Everyone joins the party. If you didn’t do it already, go ahead and synth OVL3. Make sure to grab the few chests scattered about here. At the bottom of the town, there’s a huge house and then there’s some stairs; go up them and talk to woman in the green dress, Yuifan. Head into the house now to speak with Duke. After the two scenes, the party disbands and you’ll need to talk to everyone. Go back inside the house for Rita. Go down the path covered by trees for Raven. Estelle and Repede are in front of the shop. Head towards the world map for Judii. Patty is in the inn. She gets the Nakanai Shoujo title. Go ahead and sleep at the inn and head towards the exit. Depart to the world map. It’s back to Mantaiku. Sleep at the inn once you arrive. Flynn is by the water once you need to talk to him. “And you understand your sin, but you still intend to continue like that.” “Don’t give me ‘intend to’. I’ve already done it.” Magari no Tsuguri is kicking up trouble in Nodoporika, so it’s time to head back via Throat of Kados. On the world map, once you’ve travelled far enough in that direction, someone will tell you that the knights have blocked it off. Continue to Throat of Kados anyway because Patty has a plan. After the scene, you’ll be where you fought the boss. The path you want to take is kind of hard to find right away, but run along the bottom wall; it’s at the very corner, between the right and bottom wall. Gather materials/fill your enemy book if you’d like, and also make sure to grab the chest. Nothing else is new here except for some scenes. Now that you’re on the world map, head towards Nodoporika. - Nodoporika - Part two. You’ll get a scene a little bit after you arrive. Head up the stairs now and rest at the inn. Your party, fortunately enough, will be fully healed, so if they were sick and dying and you were worried about upcoming events, don’t fret. Head into the coliseum. Speak with the man. Go to the top floor and through the doors to speak with Berius. Probably not what you were expecting, huh? She’s a woman, despite her more masculine voice. Unfortunately, Magari no Tsuguri shows up. Get a Holy Bottle and head outside. Go into the coliseum itself now. Berius will fall into the arena! Estelle will attempt to heal to her, but with her status as an Enterekeia and Estelle’s power combined... [ BOSS: BERIUS ] SECRET MISSION: At some point Berius will turn out the lights and create a replica of herself. Take control of either Rita or Yuri and hit the torches with Fireball or Bakusaijin to light them up again. This not only gets you the trophy, but gets rid of the replica as well. REPLICAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!! Any earth-elemental spell or arte works very well here. Obviously turn off Photon and Wind Cutter. For close combaters, this is mostly a gun and run fight. Long-distance works best here (Rock Break spam with Rita anyone?). She moves at a slightly slow pace, and you can run from her if you need to, but the problem is how big she is. She deals a good amount damage and can rush forward at times, knocking party members down. When she creates the replica of herself, make sure to Magic Lens it, don’t kill it, and instead spam Bakusaijin on each torch surrounding the arena to kill it. This gets you the trophy. Very simple. Fireball is also effective, but Bakusaijin is the fastest way to do this. She’s pretty dangerous in OVL, so make sure to keep your distance during that time. When she says to run, by the way, she means it: she casts an ice spell that is similar to Splash in the sense that you can use Recovering after the first hit, but can’t guard for the continuing hits. Judith leaves the party and Raven rejoins you after all the events have passed. Speak with everyone, then choose to rest. Let’s head to Dangrest now, but while we’re passing by in Heriod, make sure to talk to the two that are talking when you walk in for Patty’s Gald Searcher title. In Dangrest, sleep at the inn once Karol, Raven and Patty leave the party on ~official business~. Seems like drama is kicking up between the guilds again, so let’s exit to the world map via the west exit, but first Patty jumps out of the sky and rejoins you…? Anyway, once on the world map, head west, go across the bridge, and head towards the structure. - House of Immortality - Let’s head inside once you get control. Ekuserento! There’s a Lemon Gel at the back and some gald to your left. Inspect one of the knights for some armour. To your right is a hallway. In the first room, inspect the weapons lined up for equipment for Rita. On the right wall of the hallway, from the first door to the last: Orange Gel, Apple Gel, inspect the table at the back for a weapon for Patty. Enter the back door of the hall and inspect the bookshelf for a Panacea Bottle. Inspect the wines in the back for a Holy Bottle. Now we can head up the stairs. Inspect the stuff left of the save point for some equipment. Save and proceed right. In the first room, there’s something in the back that you can read if you want. On the right wall, first door, inspect the weapons for equipment for Karol. In the second door, inspect the cabinet for a Limit Bottle, and in the third door, there’s a weapon for Repede. Proceed into the back door for a scene. Looks like it’s time to run back to Dangrest. Well, as Ghandi said, “a man who was completely innocent, offered himself as a sacrifice for the good of others, including his enemies, and became the ransom of the world. It was a perfect act.” Go in the direction of the westernmost bar and speak with Karol. After, go inside the bar and speak with the lady at the back (Bunny Guild sidequest). Go towards the exit to speak with Estelle, nyon ☆ Rita is at the bridge. Everyone will rejoin you once you get on the ship. It’s off to Temuza Mountain, but instead of going from Nodoporika, there is a small beach right by Yoomugen. Keep sailing against this until you can land. North is your destination. - Temuza Mountain - You may notice some paths which you should be able to access via the Sorcerer’s Ring, but can’t. This is because you need to get Sorcerer’s Ring 3 before you can access these. We’ll be coming back here later with Bauru to access these paths. Grab the Tent at your left first. Head down the path for a scene. Go to the clearing for a weapon for Patty and up for two herbs. Go back up and continue along the path. When there is a chest behind a bush, you can’t burn it down yet, so continue going up for a Lemon Gel and a scene further up. Soon after you’ll get Suzeku+1 for Repede. Across the bridge, you’ll get a scene where you’ll meet Judii. Save and grab the weapon for Estelle on the bridge right of you, then continue down it and up the path. Grab the weapon for Judii to the right. On the path that’s right next to where you came in is a Fake. Go back to the right path now and make sure to grab the chest and save. [ BOSS: NAN, TISON ] SECRET MISSION: Knock down Nan and Tison when they get their weapons stuck in the ground. Personally I did not use Yuri for this fight as he’s that one party member for me that is flexible and can easily be switched out for someone else (I main Rita), and Judii was required so I switched him out for her. Obviously use a knockdown-enabled arte. For Yuri something like Garougeki works, but he has multiple knockdown-enabled artes just as Judii does. For Judii you can go with something like Fuugetsu or Engetsu. Personally I chose to use Judii until I knocked both of them down. Knocking both of them down will get you a ‘Great!’ and the trophy. I’m back, kids! While although Nan can heal, Tison loves to wail on anyone and everyone, so wipe him out first. Make sure to Magic Lens them both. Make sure to watch when their weapons get stuck in the ground (Nan’s is easier to see, of course) and use a knockdown-enabled arte immediately. Both of them are heavy hitters, Tison being more close-combat and more efficient at chaining and Nan specializing at mostly long-distance. To easily identify when Tison has his weapon stuck in the ground, go to the menu during battle and hold down square, then press R2 until you’re at the maximum zoom and press L1 so you have a good view of the ground. I recommend going after Tison first because he LOVES to interrupt you and while although Nan also casts Stone Blast and Rock Break, it’s not as bad. Make sure not to kill them before you knock them down or else you’ll have to restart the fight. Nan’s attack lands her upside down and gets her weapon stuck in the ground (this may be harder because this can knock you down). Attack her when she does this. Tison’s attack is when he plunges his weapon into the earth and causes another impact not too far away from him. Tison’s may be harder as he moves rather fast and moves a lot. You might want to try this on Hard (to increase the HP). Well wasn’t that fun? You’ll probably want to heal and save first. Before going inside the cave, head to the leftmost path for some items. Bauru is trying to Digivolve but Judii stops Estelle before she can try to heal him. Judii will collapse and you’ll need to talk to all your party members again. You’ll now have control of Bauru! - Misc II - SIDEQUEST: DARK ENFORCER: Let’s head over to Mantaiku. Speak with the well-dressed gentleman by the water. Yuu is right in front of the inn. Remember the scene we got with Karol when we walked in? Rest at the inn for that now. SIDEQUEST: KOWZ BOY: The alley by the inn is no longer blocked off, so go here and speak with the boy in the cow costume. Give him an Apple Gel and he’ll give you Milk. Go to Ehmead Hill and inspect the blastia. Go to Aspio (where you first snuck in) and inspect the bookshelf for Hermes’ Notes. Sleep at the inn. Rita learns Negaitve Gate. In Dangrest, in the bar in the western part of town, you can now play a waiter/waitress minigame. The easiest strategy for me was to always take one order at a time, write down the easily remembered characters, go to the menu, pause until I found it and then put down how many they wanted and give them their order. You’ll get costumes for clearing all three levels. If you haven’t done it already, register for the Bunny Guild. Also talk to the woman in the back of the bar if you haven’t done that yet. Now that we have control over Bauru, let’s get started on making that darn S-Flag R! From Mantaiku, head north east, then adjust your camera slightly so that you’re going directly north. Soon enough you should see a piece of land in which there are two mountains on the side of it. Land and it should read Yuruzorea Region on the top right of the menu. The enemies here give off about 1000 exp/b and nothing diminishes except for difficulty, so put your setting on Easy (if you want to) and start looking for the mushroom guys that are hopping around. These drop the mushroom skin material for the S-Flag R, and once you have enough, you can finally go ahead and synth it. Head over to Nodoporika now for a scene on one of the bridges leading up to the coliseum. Speaking of which, you can now participate in the coliseum if you want to. The 200 man melee will not be accessible until you clear the EX dungeon, but I recommend looking into clearing the EX dungeon and the 200 man melee with everyone because you get free cameo costumes. If you’re wondering why you can’t access 100 man melee right off the bat, it’s because you need to clear all the other levels first. Let’s start the King of Adventure sidequest if you haven’t already. Hey, I’m not your babysitter… Fly near Aspio and there’ll be something that appears to be similar to Nova’s Caravan from Tales of Symphonia. Speak with the people here until he keeps saying the same thing. Come back here whenever you can after you defeat a Giganto for some stuff. Speaking of Gigantos, let’s go back to Temuza Mountain. Remember that you can jump to a location by simply going to your map and pressing R3 on the desired destination. [ GIGANTO: PUTERAPURONKU ] Well, he’s big. First of all, put something like Rock Break on one of your shortcuts so you can have Rita spam this. Obviously, aerial artes a good choice here (e.g. Kogahazan), but Ressaishouha is an excellent choice for its earth element. This guy moves a moderate speed, but like most Gigantos, he hits hard and can and will corner you. His huge wingspan spells trouble, so keep your distance?gun and run is a good strategy. Being smart with your OVL is nice. Make sure to attack from behind since going up in front of him and attacking is a really dumb strategy, seeing as how he’ll just prevent you from chaining him whatsoever and totally demolish you. Also, he has a mini Meteor Swarm as well, so have fun with that. That wraps everything up, so fly over the Kogoru Sands now and land at the rock structure. After everything goes down, it’s time to head off to our next dungeon, but first we’ve got to head down to Aspio. Synth the S-Flag if you haven’t already and make your field character Judii once you’re there. Speak with the Kritya man in the middle of the city. Stop by Rita’s place after the scene. Everyone rejoins the party save for Patty, so head out and talk to her. Now that we have Patty back, get on Bauru and sail around the lower half of the middle continent until you see a beach with some red stuff on it. Pretty hard to miss. You’ll need to dock there, so make sure to switch to your boat. - Reinsura - Go inside and go straight up the path for some equipment for Patty, then go left for a scene. (All the graves belong to the crew of the guild Patty was in.) Go directly left after the scene for some more equipment for Patty, then go up the path closest to you. Go through the door Judii opened up for you and examine the pedestal for a scene. Speak with Patty and Repede. The exit is to your right; you’ll get a scene. Ah, poor Patty… She’ll get the Shinjitsu ni Nayameru Shoujo title. It’s time to depart to Egoso Forest now. Thankfully, it’s not far from where you are, so just head northwestish until you find it. (It’s not the first place you’ll see; Egoso Forest is at the tip of the continent.) - Egoso Forest - Man, world map monsters give off better EXP than you... On your immediate right is a Panacea Bottle. Further up the path and to the left is a weapon for either Yuri or Karol. Go left for a Magic Lens. Go up the path here for a scene and a small battle. NPC healers, man. Don’t go up the bridge closest to you and instead continue up the path for another bridge. Cross this one and continue for a scene and more forced combat. Go back to the bridge you saw earlier and continue along the path for a weapon for Rita, then attempt to enter the passage. Go up to the fork and go left for 3000 gald, then proceed down the right path for a save point. Instead of continuing to go up, let’s take the right path for a new best friend! [ GIGANTO: PURUSHISU ] Did you change from my last playthrough or is it just me? Feel free to go ahead and try this one later in the game. Your typical Giganto, except he moves kinda super fast. Horses with wings and horns aren’t things you should screw around with, especially not with that attack stat of 932 and a ridiculous amount of HP at 990k. I can guarantee you that if you are not prepared, with at least two people with Item Thrower, your entire party will die instantly. If you are level 33 or something around that area he will kill you in one hit while you’re trying to run from him. 2k damage in one hit just isn’t fair, man! But this is why we saved! This guy is one tough cookie. It doesn’t really matter if you focus on physical attacks or spells here, since his defense is balanced, which makes this much easier. Close-combat?or rather, gun and run?would be ideal seeing as how he will interrupt your casting like a bull to a red cape. Naturally, he will rush forward and deal multiple hits, but the unique thing about him is that he’ll rush forward, effectively knocking you down, then suddenly stop as if he wasn’t trying to engage a combo at all, and then continue to knock you down, giving you pretty much no chance to run until he walks off. Good luck. Make sure to pick up the spare chests around here before heading back to the save point and up the path. There’s also a Fake hiding here, so make sure to find it. Man, these knights are even more persistent than they are in Abyss. Anyway, after everything is over with, you’ll be able to enter your next location. Make sure the text next to the X button at the bottom of the screen isn’t おりる because you’ll just land in the water. - Myuruzo - If you haven’t done it already, take off any stuff you might wanna keep that’s equipped to either Estelle or Raven (Sephiras, Dice, etc). Anything else isn’t really necessary. In the clearing before the huge door, inspect some stuff at the bottom for Barrier, your 100% healing tent. You’ll be able to buy these later. Head into the actual city now for a quick scene. Fumu. The shop is up the first set of stairs to your right. The building next to it is a free inn thinger. Not much else to do here besides a warehouse if you started that sidequest, so let’s go up the stairs to the left of the inn and into the elder’s house. As the Child of the Full Moon, Estelle is a messenger of the end of the world…!? There’s not much we can do for her, so rest at the inn. Raven leaves the party as well. Let’s head out the big door for a scene. Go back inside the town and head down the steps which are kind of missable, but they’re to your right for Wonder Chef. Speak to some people and then head back out the big doors. Raven is a traitor? What’s going on here Bobby Hill explain yourself!!! …Ahem. It’s time to head to Yomugen, so hop on Bauru, open up the world map, find it and press R3 to arrive automatically. Flynn joins your party. Our princess is in another castle, dude. It’s time to head to Bakution, so talk to Flynn for a scene and access to our next dungeon. It isn’t too far from Egoso. - Bakution - Do you think it’s funny when you make a dungeon with rooms that all look the same? C’MON, MAN! Meet up with Flynn and Patty inside, which allows you to go to the world map and save/what have you if need be. When you're ready, grab the Dark Bottle off to the lower left hand corner, then head down the ladder to the upper right. This is where stuff gets confusing, so make sure to follow the guide carefully. Go left to get a scene and your very own map! Head left again; at the bottom of the screen is a chest. Go left once more and then up for a save point, then proceed through the passage for another scene. The pedestal glows when you hit it with the Ring, but don't worry about it for right now. Go straight ahead and down the stairs. Going down grabs you 8000 gald; to proceed head left and down twice. Inspect the statue here. Go down for a save point and proceed down the hall, then right. Go up for two chests, then back to the room you were in before and go right again for another scene and some forced combat. (Basically, the barrier here is a lock, and Alexei was able to nullify it via Estelle's power so he could proceed.) Duke shows up and lends Yuri his sword to “see the resolve that moved Fero”. Hi Ougi (Mystic Artes) will now start showing up (as in, it's appearing in the next boss fight), and Dein Nomos has the Special (スペシャル) skill, so feel free to go ahead and grind for that. To execute a Hi Ougi, be in Overlimit Level 3 or above with the Special skill equipped, and hold the regular attack (O) button after performing an arcane arte, altered arte, Burst Arte or high-ranking spell (such as Ground Dasher). The Special skill is found under the portion of your skills section with the red icon. Remember to get the Special skill before the end of this chapter because once the third chapter starts, you'll lose Dein Nomos. Enough of that nonsense. Grab the chest in the upper left hand corner, then through the previously blocked passage and left. There's a weapon for Patty in this room. Go up and into the next room for a scene, then go up again and right. If you head up, you can grab some armour. Go right, grab the weapon for Flynn in the upper right hand corner, then down, then left; this gets you to the stairs, so go up them to reach B1F again. Go left and up. Because what's a Team Symphonia game without pitch dark rooms that you can easily fall in? Fall three times intentionally to get yourself a Magic Lantern. This is where the pedestals that you saw earlier come in. Hit them with your Sorcerer’s Ring to case them to shine; however, these are bigger, so they illuminate more than the pedestals in the rooms before. Use these to navigate yourself as you proceed. When in the next room, go down the stairs, and head up. At the end of the hallway is a save point. In the next room are some chests. Proceed to the next room when ready. [ BOSS: SCHWANN ] SECRET MISSION: Your window of opportunity is not very big here. One or two times during the battle, Schwann will use an arte whilst in Overlimit that impacts the entire area. Make SURE you have Recovering here or else you'll be relying on pure luck to not be knocked down; while in air, mash your square button to recover and land on your feet, then, while he's clutching his chest/is bent over, use an arte like Genrouzan (幻狼斬) on him. This will knock him down and you will earn the trophy. I'm sorry did you want a funny comment? I'm all out, man, but I could try improvising for a quarter. Well, this is fun! Don't worry about taking off equipment for Flynn as he doesn't leave you right now. Close combat is recommended here because it can snab you the SM more easily, as well as not having to worry about being interrupted during casting?and trust me, he will interrupt Rita a lot because haha, just because I'm weaker to spells doesn't mean you're going to be able to cast them! He'll also knock you down a lot, and pretty much prevent you from comboing in general. Unfortunately, just because you're getting knocked down doesn't mean you'll have a good window of opportunity to actually use Recovering. Ressaishouha is useful here because he might be getting knocked down a lot too. While although he can't actually rack up hits against you very often because you're being knocked down so much, he compensates for it with his ridiculous Phys Attack stat. He also uses his Hi Ougi, so please be careful of that. Schwann was given the Hermes Blastia on his heart by Alexei when he died during the Great War ten years ago, replacing his heart and giving him new life with the new name of Schwann. He was the one who had captured Estellise and had been working under Alexei this entire time in order to pay off his debt to him for giving him another chance. Raven was an alter ego that he had created. Now that we've watched one of the many depressing scenes in the game, let's head to a town, get some rest and stock up on supplies before our next dungeon. Drop by Deidon Fort as well for a meeting with Duke where you met him the first time when it was just Yuri, Estelle and Repede. To locate our next dungeon, head down to Zafiasu and you'll get a scene once you move northwest a bit. Herakuresu is kind of hard to find since it's so... tiny, but it's directly left of that land formation off the coast of Zafiasu; you'll get a scene as soon as you're close enough. Poor Karol. By the way, you won't be leaving until you clear the dungeon, which is why I told you to stock up before departing. Use your Holy Bottles wisely. - Herakuresu - This scene always made me laugh, especially because Rita and Patty didn't want to feel left out. You have Raven back now and he gets a title, too. If you have him in your party with Flynn, you'll get an after battle quote about calling Raven Schwann (“Good work, Captain Schwann.” “I'm not Schwann, I'm RAVEN.” “Captain Raven...!” “Hohoho...?!”). Anyway, let's get moving. You can talk to one of the knights to stock up if you haven't already. The path right next to him leads to a weapon for Judii. Following the main path, go down both sets of stairs. At the bottom, to your right, is a chest. Go left and down the next set of stairs and then immediately right for a Limit Bottle. Go through the door now. Proceed down the path until you get a scene. You get a Sorcerer's Ring upgrade. Continue all the way downstairs and take the leftmost ladder for a chest. The rightmost ladder contains a chest as well. Near the leftmost ladder is a device; activate it (first option). Go through the door near you for a scene. Go all the way downstairs for a save point. Go (mostly) back upstairs and examine the door on the second floor; hit it with your Ring. Inside, examine the rightmost boxes for a weapon for Rita. On the top floor, take the path going right and go through the door. You should be outside now. Go up the stairs and right for equipment for Patty. Go up the next set of stairs and keep going left for a chest. Go up the stairs here and enter the door to your far right. Follow the path until you reach a ladder and a door. You need to open some gates and the puzzle is rather tedious, so follow carefully. Yellow: Take the door. At the bottom of the screen is a device that you need to hit with your Ring to deactivate the Yellow Gate. Red: At the top of the ladder (in the room you first entered) is a block that you can push around. Move it to the left, onto the next screen. Right in front of you is a fence that you can destroy with the Ring. Now that the path is clear, push the block over the side, destroying the red device and successfully deactivating the red gate. Blue: From where you are go downstairs and take the ladder leading down (kind of hard to spot). Proceed right for a scene where Patty and Flynn talk about Yuri and his sins and what Flynn really thinks about Yuri. Go back to where the ladder was and at the bottom of the screen on the right should be a retractable ladder, so examine it to lower it. Back where you got the scene with Flynn and Patty, climb up the ladder and go left for a weapon for Karol. You'll see the boxes being carried around. This is kind of tricky since you can't see that well here, but adjust the screen character so that you're aligned with the blue device below you. You need to time yourself right so that you can hit a box with your Ring and it will fall, destroying the blue device and thus deactivating the blue gate. White: Go back down the ladder to where you saw the scene with Flynn and Patty. To the left is a ladder leading down; take it. If you go down the next ladder you'll see a purple device. You'll need to drop one of the blocks with your Ring again to destroy the device below. This deactivates the white gate. Green: Go all the way back up to where you first entered this room. Go across the bridge to examine the console which became accessible once you deactivated the white gate. Now go all the way back down to the floor in which the purple device was located. There's a device right next to the ladder. Select the first option so it rises very far up, and meet it there. Push the block that's on the lift and, assuming you left it in the default position, push it down once, then all the way so that it's in the bottom left hand corner of the platform. Push it over the edge to destroy the green device and effectively deactivating the green gate. Now you can go across the bridge and save. For the next SM, throw Karol in your party. You can also do this later, at the end of the game?in Namco Isle you're able to fight bosses again, and the SMs you execute there should count so you can get the True Knight costume for Yuri without having to worry about doing the SM right on the spot. Proceed through the door when ready. [ BOSS: ZAGI ] SECRET MISSION: At some point during the battle, Zagi will poison himself in order to poison the party members during the fight. Just switch to Karol, make your default arte Kasshin Recover Stamp (活心リカバースタンプ), run up to him and use it. This nabs you the trophy. Rather quick and easy. Man, no. Just. No. Stop. Why are you so persistent? This is borderline stalking, man! He isn't any different than he usually is. He's a powerhouse that moves far too fast for his own good and constantly switches targets. Casting will be incredibly frustrating here, but you can pull it off. Feel free to Hi Ougi him as you wish. Remember that he's weaker to spells than regular physical attacks. Also, watch out for the (very annoying) poison. That's our brilliant magical girl! Also, free panty shot from the twins! Beautiful shot. Examine the thing that the tubes filled with aer are on for some Magic Lenses. Go up the stairs, through the door, save, down the ladder (leftmost of the door where you first entered, in front of the left staircase), then down the retractable ladder that you dropped earlier, exit (bottom of the screen; should see a green device that you used earlier for the previous puzzle when you walk into the next room). Go up the stairs and find the door that you can open with your Ring and grab the chest. Go back downstairs and through the big doors and keep going down until you get a scene. Flynn leaves the party. Save and open the chest near the save point. Making sure to grab the chest right before the doors, go through the doors that knights had been blocking previously. Go through the next door for a scene. Examining the device gets you back outside. To the left and right of you are chests (for the right chest you have to go farther up). Go up to the platform for some scenes. After, go down the right staircase, right, then outside. Three cheers for really great animated cutscenes! Once you gain control of Yuri again, head outside for another scene. Go back to the inn room and speak with Rita. Once everyone rejoins the party, it's time to take the other way around so we can access Zafiasu. Exit to the world map. Once you reach Efumido Hill, notice the fork and go on the left path. Follow the ice until you reach your destination. - Sea Ice Zofearu - Judii, aren't you cold...? Go up and left for a chest, then continue going forward. Grab the chest to the left. Cross the path and grab the chest (the dude that's protecting the place won't actually do anything but swim under you right now). Proceed and he'll mess you up, so backtrack to where a new path was created after the scene, grabbing the chest along the way. Ignore the fork when you reach it and keep going straight. At the other fork, there's a Limit Bottle to your left; if you continue he'll break the ice there and you will be able to access an alternate path. Poor Raven, man. Near the path he just created, you can take the path leading down for a chest. When given the opportunity to go right, ignore it, and instead just keep going forward, making sure to grab the weapons for Judii, Patty and Raven, as well as the Cure Bottle. He'll break the ice again so go all the way back to the right path that you ignored earlier. Grab the Life Bottle and proceed. Please make sure to save here. There's armour for either Estelle or Raven at the bottom of the screen, right path. Immediately take the left path leading up to get a Tent. Now approach the aer krene. [ BOSS: BAITOJO ] SECRET MISSION: The boss will sometimes swim below the ice and stick out his fin for an attack. Simply run up and hit it a few times to stop the attack from below, earning you the trophy. Note that Thunder Blade works very well for this. NIGECHA DAMEDA You'll start the fight out as Karol. Unless you want to start dealing some damage already, simply guard and defend, healing yourself when necessary. You need to Magic Lens him twice?when you're alone as Karol and when the rest of the party joins you. When the party does rejoin you, you have to form a party that includes Karol. There's not much to say about this boss. You'll find yourself running a lot, and it's good to keep your distance and only switch to close combat when needed (namely for the SM). You can do this as a gun and run fight as well. He might kill you in two hits if you're not careful/are underlevelled, unfortunately, so watch out for his strong hits. Close combat is especially annoying because he'll randomly cast Champagne that only covers the area around him. It's kind of difficult to stagger him as well, and while although he moves somewhat slow, he still moves around the battlefield a lot, mostly targeting either your caster or 1P. Bossu will be unable to participate in battle for a little while. He'll also gain a title. Grab the chest to your right via down then up. Keep following the path; when first given the opportunity to go right, do so, then go up for a Limit Bottle. Go back to the main path. There's a Magic Lens near the exit. After the scene, Karol rejoins the party. Instead of exiting, take the path to the left for a gel and a weapon for Rita which includes the Special skill. Because you bought the PS3 version, not only will you be able to perform Ancient Catastrophe with her, but you will also be able to perform Indignation given you complete the requirements. You can keep following the path for various items. Exit to the world map when you're ready. Follow the general direction of south. You should eventually reach the beach and find the ruins you explored with Rita at the beginning of the game. Go to Haruru now and rest at the inn. Once you gain control again, head over to the mayor's place. Yoderu shows up. Go back to your inn room now. Attempt to depart to the world map for a scene with Yoderu. Once you gain control again, head out to Kuoi Forest. Once inside, go to where the broken blastia is. Yuri you... IDIOT!!!!! Repede gets a title. It's off to the capital now, so head towards Deidon Fort, but first, let's fight our next Giganto. He spawns on the world map, but it's pretty much impossible to mistake him for a common enemy. [ GIGANTO: BRUTAL ] Oh, c'mon, back ups? Really? And no matter how many times I kill them you just send more? Real cute. Well, as expected, he is a total powerhouse and he moves at you rather fast. The reinforcements are INCREDIBLY annoying. Time your OVL right and make it count. When he goes into OVL, he's even more dangerous, especially with the fact that he can't be knocked down. It's best if you have one or two people on “Attack Different From 1P” so you're not always having to kill the other guys and not the actual boss. He'll kill your party members pretty easily. If you've managed to get Tidal Wave at this point it's time to break it in and spam OVL+Ika shoryaku! Tidaru Weibu!. Also note that you do not have to fight him right now and can instead fight him after you get Estelle back. Now that that's done, head back and travel through Kuoi Woods until you're at the opposite side. G southeast, then southwest when you reach the trail for a scene with the knights. Flynn offers to hold off the enemies so you can go save Estellise from Arukesei, so get yourself in gear! After that motivating scene, you'll get a good view of the current Zafiasu, as well a complementary motivating skit. Ignore the dust and head to Zafiasu; doesn't matter which part you come in from. - Zafiasu Shiro 2 - Wow guys, I really love what you did with the place! After the scene, watch the skit, then proceed towards the castle. You're in the middle section of Zafiasu, so it's not that long of a walk. Also, while although the enemies look the same, they're actually different, so please make sure to Magic Lens them to add them to your enemy book. As soon as you approach the castle gates, you'll get a scene, and will now be able to access it courtesy Karol. Enter the castle. Go right and up after the scene. You'll get a scene; the people of the Lower Quarter are safe. You can save, restore your HP and TP with the curry at the rightmost side of the screen, and talk to the person in the upper left hand corner to buy supplies. Note that you can get a weapon for Patty at the store here that contains her Special skill. Let's leave now and get on to the dungeon, shall we? Go back to where you first entered and go left now. You'll be in the room with the megami zou. Go up and immediately right. You'll be in a courtyard that wasn't accessible previously because of the knights that were pursuing Yuri. Go up into the next room; you'll see a blastia in the shape of a swword as well as a save point. Inspect behind the blastia for a Lapus Lazuli. Go up to the very top and open the big doors. You'll get a scene. After, grab the two chests here. Examine the doors at the top. You need to find four tenshi zou which must be done in the following order. Go back to the previous room and immediately go right. Once in the angel room, get the two chests and hit the statue with your Ring. One out of four done. Let's go back to the megami zou now. Go left and activate the angel here. Two out of four done. Go back to where the second save point is. On the top floor there, go right instead of left, open the chests, and hit the angel. Three out of four done. Now go back to where you first entered the castle. Go left twice, down the stairs, then up to reach the fourth and final angel. You get a complementary puzzle solved sound to compensate for the fact that you are not a young boy and you cannot become a legend because you have figured this puzzle out. Go back to the room with the second save point and through the audience hall. The doors will now be open once you hit it with your Ring, so go through them and proceed upwards. BOSS: ESTELLISE Ready for the most heart wrenching boss in the game, kids?! Estellise isn't too hard to fight. Prevent her from casting, obviously, as she'll try to heal herself. Both casting and close combat works here, as she won't really chain you, especially if you manage to stack up the hits first. If you're like me and this battle tore you up inside, good luck on the second part. SECRET MISSION: After the scene when you beat Estellise with the whole party, you'll have to fight Estellise as Yuri alone. The SM here is very easy; all you need to do is use the Mother's Memento item. If you did not make sure to do that sidequest, you are not getting True Knight title this playthrough, unfortunately. Estellise is obviously harder to fight when it's just Yuri fighting; she's more likely to cast and chain you as you don't have multiple party members just plain wailing on her. Free run is your friend here. Be smart about when and how you use your OVL and Hi Ougi (the best combo for me has also been OVL3 (left on D-Pad)+ougi/arcane arte such as 爪竜連牙斬+burst arte (hold down X while executing ougi)+Hi Ougi (hold down O while executing burst arte). Limit Bottles are also your friend. If you grinded, you'd be in a pretty good spot right now. Also, don't be like me and assume that you have to die and you'll get a scene after because... you won't. O-oops. “Welcome home.” “I'm back.” Firstly, let's save once you get control of Yuri again. From the save point, go downstairs and into the courtyard. Speak with Judii. Exit the courtyard and take the path leading down. Go left and up for Estelle and Rita. Exit the room and go to the prison to speak with Raven; make sure to grab the equipment in the upper right hand corner. Go to the castle entrance hall to speak with Patty. Go to the dining hall to speak with Karol and Repede, and then go to the right room right before the entry hall and speak with the man there to wrap up. Meet with your party near the middle section's exit of the town. Poor Karol, man. Flynn joins your party. Depart to the world map. - Misc III - * If you haven't done it already, go defeat the Giganto monster that spawns outside Deidon Fort if you wish. * You can still start the Dog Map sidequest. Mark territory via sleeping in the field. * You might have gotten a skit about filling at least half of the monster book. Go to Kapua Noru for a scene with Nan if you did. You can also meet Duke for a final time on the bridge leading to where you first met Patty. * In Capwa Torim, go inside the lighthouse and speak with the woman inside. Follow Patty up the ladder. Attempt to leave via the door on the floor that Patty is on. Outside, you can inspect the box for a Holy Bottle. Inside, inspect the leftmost side of the cabinet, then the right shelf. Inspect the right part of the cabinet. Go down the ladder; when Patty asks you if you want to go back, choose the first option. She'll rejoin the party. Go to where the palm tree is now and speak with the lady for a scene with Judith. * In Nodoporika, the warehouse is now available. * * REQUIREMENT FOR EX DUNGEON: Drop by Fero's place and examine the weird thinger at the top. At the top of the hill, speak with the sage. Speak to him one more time and choose to rest. Go back inside and speak with him again for a scene with him, Judii and Estelle. * Go to Dangrest. On the path leading to the center of the town, you'll get a scene; Flynn gets a title (for being tortured by Raven OKAY I SEE HOW IT IS). Head down to the Yunion now for a scene involving Raven. This MUST be done before entering Zaude or else you can't get his super neat Schwann costume after wrapping up Zaude. Feel free to talk to the Bunny Guild person if you've gotten some more titles. Go stay at the inn for a title for Flynn. * There are several new items you can find in Bakution. * With your upgraded Ring, you can break down various objects that were in your way of chests before, including a Judii doll attachment for Repede. This becomes relevant as a minigame later in the game. * There's a sidequest available in Heriod where you can get Repede's Special skill. * Go ahead and camp out somewhere for a scene. Flynn gets a title. * Go to Haruru. By the stairs of the inn is a man in green, so speak with him. He convinces Raven to count 90,000 petals on the ground. Raven learns an arte. Go to Capwa Noru and speak with Sicily on the bridge leading to where you first met Patty. Raven gets a skill and a title. Go to Torimu's docks and approach the warehouse and you'll get your ship upgraded?you can now fish stuff out of the sea. * If you need to grind, throw your difficulty on Easy (doesn't affect your LP/EXP count) and direct yourself towards Namco Isle. It's way at the upper left hand corner on the map. From one two-monster encounter link, you get around 3000 EXP/battle, as well as, at most, about 20 LP. Depart to Zaude now. It's smack dab in the middle of the world map. It's not too far from the ghost ship if you can't find it. Arrive via ship. - Zaude - If you haven't done it already, get Yuri his Special skill, because after this dungeon, you'll lose Dein Nomos. By entering Zaude, you can no longer access the EX Dungeon or obtain Raven's Schwann costume, unfortunately. You can't go in from the front (which would actually save us a lot of time...), so let's go right for a chest and a save point. Examine the vent for a scene. Inside, ignore the pedestals for now and take the left path. To your right are several chests, including a key item. Go back to the main room and examine the blue pedestal that you passed and hit it with your Ring. The water will rise. (Switch to Repede as the field character to see him doggy paddle; switch to Karol to see him use his bag for support.) Swim around to find numerous chests. You can also now go to the upper level of the room where you found that key item for some more chests, including a weapon for Judii. Go up the left staircase that you couldn't access before; you'll get a scene. Go up the stairs now. Go up the stairs on both sides for a chest. Enter the door at the very bottom, save, and go through the next door. [ BOSS: IEGAA ] SECRET MISSION: Our infamous secret mission 18. I have personally never done this secret mission, or attempted to, until I wrote this guide because I really wanted to avoid pain. At one point in the battle Iegaa will reveal the blastia on his heart; this is considered his second form. Break his guard to encounter a certain animation and use Shigure to destroy his blastia. Follow Policrama_Sol's method. Throw Repede in your party. On his semiauto settings, make his default arte Shunjiken (first arte) and on the right stick put Raven's Shigure (first arte). You don't have to play as him until the second part, so don't sweat about having to play as him the entire battle unless you don't have Moon Selector or you're a Repede main/like playing as Repede. Now, during the second part of the battle, mash triangle and immediately switch to your Secret Mission strategy (go back up to Zagi 2 to see the strategy I explained; the only difference here is that I put Raven on artes only and turned off every single arte but Shigure just in case his AI got the hit in). Switch to Repede, throw out the Magic Lens, then, when he guards, proceed to use Shunjinken and only Shunjinken. However, you CANNOT go into OVL and you cannot spam this over and over. You need to give him about one or two seconds, and THEN use Shunjinken again if you did not break his guard/did not get the animation. In the animation you're looking for, Iegaa staggers, but looks rather tired and is slouching (the best thing you can do for yourself is look it up on YouTube and see what animation you're looking for). As soon as you see that animation, abuse your right stick. This is the easiest way to get the SM, though it may take you a few tries. Literally no other method worked for me. (For healing during this part, just manually go to Estelle's artes menu and have her use Nurse.) ONE TWO THREE FOUR! PS3 exclusive boss theme ahoy! Iegaa is no different from last time other than the fact that he's stronger and he doesn't have any dumb reinforcements. Also, he has a Hi Ougi now, and it's pretty powerful and he spams it (only uses it in his second form), but at least you get a sick cut-in. It's no place to cast here so switch to someone like Flynn and gang up on him, with a First Aid in your Artes Orb L1/R1 slots or something so you can heal if you wish, as well as Shugohojin (damage+healing at the same time YEAH!). As always, be careful around him, with an onslaught of TIDARU WEIBU/MAJINKEN RAGZOU. He will knock you down ALL THE TIME and at least one person in your party will keep on dying over and over, most likely?namely, Rita, so turn off all her Phys Artes and instead reform your strategy so that she hardly goes up and attacks, that is, if she's in your party at all. Casting is absolutely not necessary here, so you can throw in a free Judii/Karol/whoever you might not use all that often instead of her. He also has a habit of reflecting attacks (well, not necessarily reflecting as much as it is higher defense against them). After the fight proceed to the next room and you'll find your next Giganto. [ GIGANTO: POSEIDON ] He can OHKO one of your party members if you're not careful and can actually do up around 1k damage in one hit. He keeps his distance, allowing you to cast easy and efficiently. Spam that Violent Pain/Negative Gate/Photon/Angel Ring/Holy Lance, man! OVL is your best friend. Obviously avoid any attacks that are elemental and not of Light or Dark element. His Magic Def is WAY lower than his Phys Def, so it's definitely the way to go here. Behind the Giganto includes a Rod which has Estellise's Special skill. Go up the stairs and you'll get a scene in which you obtain the Maris Stella. Back downstairs go through the right door. Up the stairs and to your far right is a weapon for Patty. Drag the pedestal there so that it falls to the first floor, directly from its default position. Drag it so that it is position right in front of the other pedestal, then raise the water via the blue device on the second floor. Once the water has risen, go up to the rightmost stairs and cross the path you made for yourself via dragging the pedestal. Go all the way down to the pink device and position yourself so that you are on the left side of it; otherwise this will mess up once you hit the device with your Ring and reset the pedestal's location, forcing you to redo it. Get the chest and then go through the door, following the halls as necessary. (Ignore the thing you come across in the middle of the way to your next room.) Go downstairs to the upper right pedestal and drag it down into the water to make a path for yourself, allowing you to access a door that leads back to the place right after you fought Iegaa and get two chests. Go back to the main downstairs area and in the bottom left corner, there's a pedestal, so push it all the way to right then into the water. Move your blue pedestal to the bottom left corner of its platform. Now position yourself on the pedestal so that you can hit the blue pedestal whilst standing on it. Grab the two chests there, one of which includes a key item, then hit the pink device with your ring, successfully destroying the barrier in the process. Go through the right door on this floor and examine the object you passed by earlier, then hit it with your Ring. Take the small shortcut from earlier downstairs so you can access the door you just unlocked, making sure to grab the chests before proceeding through the door at the very bottom. [ BOSS: ALEXEI ] SECRET MISSION: Basically the same as Schwann's. After he uses his Hi Ougi he'll have to recover, so go up and wail on him when the opportunity strikes. It may take you a few tries, but at least it's not going to make you pull all your hair out like Iegaa did. MADLY SINGS TO CUTTING OFF THE DARK AMIBTIONS As expected Alexei is, well, a bit of a challenge. You can either cast or go all out with melee attacks here as it doesn't really matter. He has Shugohojin which is INCREDIBLY annoying and he can cast a few spells here and there. At one point in the fight he'll start spamming his Hi Ougi and that's what makes the SM so difficult?it's insanely powerful and pretty much kills everyone. He has area-effective attacks and long-range attacks. As any human boss his hits are incredibly effective and can drain HP fast and moves rather quickly. He won't exactly constantly switch targets all the time if you have one or two people ganging up on him all the time. Cast whichever spells you fancy and execute whichever elemental-based arte you want because he doesn't have any resistances or weaknesses here. Unfortunately this is one of the SMs that doesn't assist you too much during the actual fight. Remember that right D-Pad is only one bar of OVL and left D-Pad is three bars, so execute your OVL, burst artes, and Hi Ougi appropriately and wisely. Be extra careful when he casts Tidal Wave because if you're not in OVL it'll screw you all up. Please enjoy that weird dance that he does. Also, no shame for Zodia haters! She gets better at the very end of the game. You'll be prompted to save. Congratulations on stopping Alexei's ambitions once and for all! Duke shows up and you lose Dein Nomos. Go outside and downstairs. Yuri obtains a title. In the morning head towards the center of the town for a scene. Patty shows up along with Judii. Go to Aspio and go to Rita's house; she joins the party. Go to Dangrest. Meet Karol in the center of town and go to the Union. Raven joins, so let's do some sidequests. - Misc IV - Dangrest ? Go into the shop and talk to the guard. You'll finally be able to access that chest that has been sitting there forever. There's also a Piyohan in the corner there. You can go to the bar that you play the waitress/waiter mini-game at and talk to the right bartender for a basement key to Gasufarosuto which enables you to access multiple treasures there (via your Ring, mostly). Zafiasu ? If you started this sidequest, go ahead and enter the middle part of the town. There's a dog near the shop, so talk to it for a scene. If he's there, talk to LeBlanc on the bench to earn Raven's Schwann costume. Go to the royal quarter and proceed towards the Mordio manor for a scene. Gauche and Droite ? Head to Ehmead Hill via the side closest to capwa Nor. Go on the path available there and immediately turn right and then go up for a scene. Go to Temuza Mountain now for another scene. Go to capwa Torim and find the twins; they'll challenge you, so head to the room in Zaude in which you fought Iegaa. [ BOSS: GAUCHE, DROITE ] GAUCHE AND DROITE SWORD: Spam ローバーアイテム with Repede with a シーフズタトウー equipped to acquire these. They've got some great skills for Estelle so make sure to get them. You'll probably be spamming Life Bottles here. One strategy is to have two people to attack Gauche and the other two to attack Droite. They're both equally annoying, and tend to heal, but Droite tends to cast First Aid a little more so go for her first. They constantly switch targets, move fast, and have extremely flexible battle styles that allow them to push you into a corner, heal, and cast within a time period of fifty seconds, and it doesn't help that they are absolute powerhouses. Gauche is easier to kill, so you can also aim for her first. You'll get a Letter of Challenge from Leviathan’s Claw. Heriod ? In the area you fought Iegaa for the first time, you'll be able to talk to Sicily. Beat up some dudes on the world map, go back to Sicily, and go near the tent by the exit to find his robot buddy, who gets a new name. Go to the shop and talk with the guy who gave you the costume for the decoy you picked way earlier in the game to receive the costume as a title. You can get the two you didn't receive at the end of the game. Maintaiku ? Talk to the Kowz, if you started that sidequest. He wants an All Divide and an Hourglass and he'll throw you some gels. Yumanju ? Now available, but we're not going to hitch a ride on this sidequest until the veeeery end of the game. ? Sea Ice Zofearu ? Follow the only available path?the one right in front of you; you'll get one or two scenes along the way. Examine the aer krene when you get there, noja! You'll now get (the most annoying) mini game ever in which you have to press a bunch of buttons in time according to how they show up on the screen. The first option is an explanation which you can skip if you'd like via the bottom option. You have now (accidentally) given rise to Undine! You'll also get some stuff from her. Rita gets a title. There's a scene near the exit. Let's do a few things before heading out to Nordoporika. - You now have control over the weather and the time of day. Camp out to change it. Zafiasu ? Enter the royal quarter and, if you did that sidequest, you'll (finally) get Yuri's Dark Enforcer title. Haruru ? Speak with the man at the tree. Re-enter the town and speak with the children at the tree for an item. Exit and re-enter the town again and speak with the children; Estelle gets a title. Sleep at the inn then go back to the tree once more. Estelle learns Force Field. Myuruzo ? There's a mini game available here if you talk to the kid at the very bottom right of town. Completing all five levels gets Judii a title. Now we can depart to Nodoporika. [ BOSS: DAYBREAKER, NIGHTBREAKER ] Well, I certainly haven't heard that music in a while! They're pretty much Outbreaker's day and night forms as separate monsters, so it's nothing special. If you're fighting melee, use stuff like Kogahazan so that you can hit them with how high up they are. Depart from Nodoporika once you're able to to finish up some more sidequests. Aspio ? Rita leaves the party. Go to the center of town for a scene with her arguing with some other mages. Sleep at the inn a few times and then go back down to the center of the town and she'll learn Meteor Swarm. Dangrest ? Check in with the Bunny Guild guy if you've gotten any more titles. Sleep at the inn for a scene with Raven. Myuruzo ? Talk to the elder for a scene. - Fly over Fero's place and you'll receive Efreet. Let's go to the Crystallands first. It's at the very top of the map, more on the right side. - Erearuumin Crystallands - Go up and take a right once you get control for a Limit Bottle, then go back to the main path and keep going forward until you reach a small clearing; to the left, hit the crystal with your Ring and get the Sefira. At the end of the main path is a crystal that you can hit with the Ring to get a gel. Destroy the crystals along the next path. There's a big crystal to destroy here to proceed which contains a monster. Lower the big crystal in front of you with your Ring to create a path to the other side. Go left to destroy the crystal there; there's a chest. Keep going until you get a scene in which you learn that Magari no Tsurugi is here as well, but Nan is injured; she'll be accompanying you now. Save. Take the path leading down for a weapon for Repede. Destroy the crystal in front of you for a weapon for Estelle. Take the path leading up and keep going left until you reach a crystal that you can destroy that contains a monster. Grab the weapon for Patty and proceed, breaking the crystal there to create another path leading to the other side. [ GIGANTO: FENRIR ] He's resistant to literally everything but fire, so spam whatever spells/artes you have that have that element. One good strategy for this guy is to just pin him into a corner and chain him away. He's definitely one of the easier Gigantos you've faced thus far as he is very easy to knock down and mostly tends to stay in the same place. Break the crystal behind it for two chests. On your way to the Giganto you probably noticed a location that you passed that had a lot of red; go over there now but take the path leading right for two chests, a weapon for Repede and one for Judii. Now go back, save, grab the chest and watch the scene. [ BOSS: GUSHIOS ] SECRET MISSION: At one point or another during the battle he'll get up on his hind legs and start pounding his chest. Wail on his hind legs to knock him down and grab you the trophy for this Secret Mission. Your window of opportunity is rather limited here, so it makes it kind of difficult, but he'll do it often. Man, why you white people always gotta go off and try to do stuff on your own? It never works and y'all just end up in E.R.! Obviously you want to disable Rita's water-based spells because he'll actually absorb it instead of simply resisting it. This is a place for melee fighters. Bakusaijin is useful here for two reasons: It's of the fire element and it can hit knocked down enemies. Genrouzan is also nice here because it's so efficient when you're trying to get the SM. Gushios isn't a pushover whatsoever. He'll constantly try to literally smash you and that's what makes him rather dangerous. It's a gun and run fight if you want it to be. Have Estelle healing the majority of time and make sure that she won't just go up and randomly attack instead of healing. Keep everyone alive. Raven is nice here because while Estelle does heavy duty healing, he can simply healing while she's casting and get the job done well. He'll also cast at some points during the battle, namely Tidal Wave which is INCREDIBLY annoying, so make sure nobody's weak to water. You'll be getting knocked down a lot, so make sure to have Recovering here. Thunder Blade is wonderful if you have it as it exploits both his weaknesses in one spell. Unfortunately you'll have to leave the dungeon manually, but you've got Gnome now! Once on the world map, pull up your map and locate the continent that Maintaiku is on. Keep going left until you see a place that has a lot of squiggles. Land on the right side in the middle until you find your destination, or simply fly around until you see a huge rock formation. If you haven't done it yet, pick up Efreet on your way there. - Rerewiize Hallow - I didn't realize this before, but I believe this is the place Yuri and Repede are at in the beginning of the opening. Huh. While you're here, you're probably going to notice that there are a lot of bushes and whatnot that look like you can take them down with your Ring, but can't. This is because you need the upgrade; we'll be coming back here later with our LV4 Ring. Go down the path and the first chest you'll come across is a Fake, which also allows you access to a weapon for Judii. When given the opportunity, go right and get the chest, then go back up and continue to the left path. Take the rightmost path and continue along it. Go back and take the other path this time. Go up first for a weapon for Raven, then follow the path leading down. When you reach that point, go right first for some chests. Go back now and take the other path for a scene in which Duke initiates the “don't mess with me and I don't mess with you” rule after the party explains that they plan to turn the Eneterekeia into Spirits and convert aer into mana. In the chest is a weapon for Repede. The save point heals. Again, follow the path leading down and feel free to wander around for some chests; there's also chests on the left path. Ultimately, via the right path, just keep on heading down until you reach a save point and a cave. [ BOSS: KUROM DRAGON ] SECRET MISSION: Kurom has an attack in which she flies up in the air and then slams down. The moment she hits the ground, run up and start wailing on her, namely with knockdown enabled artes, to knock her down. This gets you the trophy. (One method is to have Judii in your party/play as her here since she specializes in aerial combat. Tractor Beam works as well, so make sure that's enabled.) It's kind of difficult to cast here, so let's leave the casting up to the AIs for the time being. For most efficiency, disable pretty much all of Rita's spells except for dark and ground elemental spells. This boss is a total powerhouse and will wreck your entire team if you're not careful about it. Have Estelle lay out some buffs for you and make sure she's on a heal-only strategy. Guard often and make sure you have Recovering because once more, you'll be getting knocked down a LOT. There's a high chance of being stunned here, so you may be spamming Recover/etc unless you equip stun resistant stuff. Her cyclone attack is just awful and will mess you all up. Raven is ideal for this fight because, again, while Estelle is trying to cast stuff like Nurse, he can just dish out Love Shot over and over again. On that note, make sure to disable his spells as well. Also, keep in mind that it may get a little hard to see when Rita casts Meteor Swarm. The final spirit has been born! There's items hanging around in the cave, so be sure to pick them up before heading outside. Just backtrack until you eventually get a scene in which you name the new spirit Sylph. You can hitch a ride on Bauru, though if you decline on accident, just go back down to the cave for an alternative shortcut. The following section includes both sidequests and plotline events, so the plotline events will have [STORY] next to them. - Misc V - * If you've been flying around you may have noticed strange, darkly-coloured rock formations throughout the world map. If you got Abyssion from the Elder in Myuruzo, let's go visit one now?for reference, there's one near Nodoporika. After the scene, approach the rock formation there for another scene, then go inside. You may notice a dungeon that's in the middle of a volcano, accessible from the back; don't worry about this now. We'll be coming back later once we've got Flynn. Go to the left path and go to the path leading down. Your Ring is now upgraded, allowing you access to certain areas/treasures, including that one Giganto that's been sitting in Kuoi Forest since the beginning of the game. Let's go take care of him. Enter Kuoi Forest from the Haruru side and locate the weird branch stuff you couldn't destroy before. It's now wreckable, so wreck it all up, man. [ GIGANTO: CHIMERA BUTTERFLY ] Well, he's certainly colourful! C'mon, man, just because the world is all messed up, don't be so down, turn it around, had a bad day... Unfortunately Thunder Blade is kind of questionable here, so preferably spam Bakusaijin/Eruption/Fireball/what have you. He's honestly not that hard at all and definitely one of the easier Gigantos that you've fought. It knocks down easy and doesn't hit insanely hard or move ridiculously fast, and you're able to easily block its attacks, so have at it, man. Just wail on that thing and you're good. * Pick up the items here, including Karol's Overdrive doll. If you've been wondering where to pick up roses, the rose monsters here are indeed the place to get them. There are various treasures (including Estelle's Overdrive doll) now available at the place where you picked up Sylph, as well as Keiv Moc (has Raven's Overdrive doll and Blue Dice, notably). * Go to Yuumanju. Go east until you find a clearing with some surrounding mountains; land and wander around the field until your next Giganto shows up. [ GIGANTO: GRIFFON ] Magic is going to be my recommendation here after looking at his stats. He's not resistant or weak to anything, so have at it. He moves slow and it's incredibly easy to rack up a good chain here with one or two melee fighters just wailing on him while casters just attack and maybe even finish casting simultaneously. He also knocks down very easy. However, he does hit very hard, goes into OVL often and will cast the most annoying spell ever, so have resistance to wind, or at least, don't be weak to it. * [STORY] [Don't proceed if you need to do stuff in Aspio!] Go to Capwa Noru. Estelle and Rita leave the party, so go ahead and sleep at the inn. Once you gain control after Patty leaves in the middle of the night, go down to the port?where you fought Zagi 2. You'll find Patty trying to use the Maris Stella. Patty rejoins, so pop out a Holy Bottle and get on the boat. You'll be back on Aaserumu. You need to get to where you saw the dude you killed WAY earlier in the game, so take the ladder right in front of you, as it's the easiest way to get up there. Go down the broken thinger here and down the ladder at the end of the path and go through the door and keep going down the hall until you reach a save point and stairs leading up. Go up them and go outside via the ladder. [ BOSS: SEIFAA ] SECRET MISSION: Just whip out your Maris Stella that's been sitting in your inventory for quite some time now. Nabs you the trophy and the Great! message. Man, first Estelle, and now this? You really gotta do this to me? Screw emotional boss fights and their corresponding scenes. Just screw em. I don't care if they have great boss themes! If you don't have her in your party already, you'll be prompted to throw Patty into your formation. Obviously don't use any water or dark-based spells; have Estelle spam Holy Lance if she has it. Angel Ring is also pretty much her most useful offensive arte as it drags the enemy into the center of the area it's effecting, so if he's ganging up on you you'll get away from it. He is essentially the same as before, just stronger?especially at lv60, yeesh. As always, this guy is a powerhouse and will chain you until you're on the floor crying and trying to pop out Life Bottles every five seconds. Keep your distance and cast if you can. This time he has this horrible arte that involves driving his sword into the earth in order to summon forth a force from the ground to effect everyone, and while although it barely does any damage, unless you're on the other side of the field, it's going to knock you down and daze you, as well as everyone else within the radius of the attack. He moves around a lot, making it hard to target him, so your spells will often miss?as such, spam Angel Ring?which follows the target and freezes them unless in OVL?and Meteor Swarm, which effects the entire area, so it doesn't matter how much he moves. He may just keep wailing on Patty, so be careful if she doesn't have much HP and make sure she doesn't get her artes sealed?a status which he will inflict often?especially if she has her high tier version of her Risky Cast. Now you get even more depressing scenes! Yay! (SPOILERS SPOILERS SPOILERS ? if you didn't understand, Patty is Aifread. Her entire crew was wiped out due to a strange disease that turned them all into monsters, including Seifaa, but Seifaa sacrificed himself and gave her the antidote to the disease so she could live on. Because Seifaa would simply continue his afterlife as a wandering monster that attacks people and haunt the ship forever, Patty is forced to kill him.) In the following scenes, Aspio is destroyed to make way for our final dungeon which the spirits reveal as the Tarukaron. Go back into the inn once you regain control and enter the left door for another scene. Go towards the exit for yet another scene. Before doing more sidequests, let's pick up Flynn first. * [STORY] Jump to Zafiasu. Go south/southwestish until you see a bunch of dust over a certain area. You can just throw out a Holy Bottle once you regain control as it doesn't really matter. Simply proceed forth until you get a scene. You'll be left with Yuri, Repede and Flynn for the following battle. Have Flynn's strategy set to healing priority if you keep mysteriously dying. Flynn will leave and everyone else will rejoin the party. Those Who Lost Their Protection is such a nice song, isn't it? Go ahead and save and take the path leading down for a scene. Let's head out to Nodoporika now. After the scene, go to Dangrest and enter the room at the end of the hall of the HQ for another scene. You can head back to that place that Flynn and the crew were at before, but make sure you're fully healed?or at least, Yuri is?for this. Also, if he doesn't have Special skill/you don't have OVL3 at least, get those now. ? ORUNION ? Man, stuff like this doesn't just happen overnight! Once you've got control again, only Repede will be with you. Go talk to Flynn. Go ahead and save; the point's right to your right. Once you're ready, speak with Flynn by the town exit. [ BOSS: FLYNN ] SECRET MISSION: Get him to use every single arte that he has. The full list: 魔神剣 Majinken 虎牙破斬 Kogahazan 瞬迅剣 Shujinken 光翔翼 Koushouyoku 飛天翔駆 Hitenshouku 魔神連牙斬 Majin Rengazan 獅子戦吼 Shishisenkou 爪竜連牙斬 Souryuu Rengazan 守護方陣 Shugohoujin 魔皇刃 Makoujin 断空剣 Dankuuken 紅蓮剣 Gurenken ホーリィランス Holy Lance ルミナンサイス Luminant Scythe ファーストエイド First Aid 秘奥義: 光竜滅牙槍 Hi Ougi: Kouryuu Metsugasou HOW TO ACTIVATE HIS HI OUGI: Go into OVL3 and try to use yours. He interrupts you right as you begin to execute it. Everyone saw it coming from a mile away. They just didn't know how fast it was going! FREE RUN IS YOUR BEST FRIEND. Gun and run. He's no Estelle; he moves fast and will rack up a chain that will leave you wondering what in the world just happened when you die. Speaking of chaining, make sure to use your OVL wisely, as well as your Limit Bottles?if you don't have any, good luck. Obviously don't use light or wind artes if you even have any because he'll resist it right away. When you see him casting, STOP HIM right away UNLESS he has not used Holy Lance, First Aid, Luminant Scythe and you're going for the SM. It doesn't matter if you die, but if you manage to get the SM (which can be rather a pain to get) it'll put all your hard work to waste. After the fight, go back to the center of the town. Go inside the house Estelle is in front of and inspect the nightstand in the back for a Limit Bottle. Go inside the inn and inspect the nightstand for a Treat. The boxes to the far right have a Specific. Go rightish from the inn for Wonder Chef. Save and rest at the inn; you'll get some scenes. Rita gives you Vesperia 2nd, one of the best swords in the game and only available for Yuri. Zodia, as compensation for stabbing Yuri in Zaude, makes Flynn accompany you?so he is now a permanent member in your party, congratulations! NOW let's do some sidequests. - Namcot Island - Take a look at your map; you need to travel to the very upper left hand corner. This is Namcot Island, Nam Cobanda Isle, what have you. For vision purposes, camp out if it's night so it'll be day instead. There's several things to do here, so let's get started. Once inside, select the first option during the scene and you'll get the entry ticket. Enter the door to your left as soon as you see it; it's kind of hidden because of the thing covering it, though. You'll meet Kaufuman here. After the scene, talk to the Kowz kid for five chips, free. To your right is a poker minigame, so go ahead and play a round. The game isn't too hard; on my first try I got around 6k chips, but it's okay if you don't get as many. Play enough poker and you'll be able to buy a bunch of Treats/etc and sell them at Yuumanju for ridiculous prices so you'll be able to pay for the swimsuits easily. Go outside the gym and re-enter for another scene with Kaufuman; she wants you to get rid of a pro gambler. The result you get doesn't matter, so don't worry about it. You get a new costume for Judii and payment from Kaufman. If you talk to the Kowz boy, you can exchange either grade or gald for chips; this is the way you're gonna want to check how much grade you have. Talk to the dancing kid next to place where you exchange for chips and prizes. Talk to the kid in the cow suit at the end of the lockers there. At least view the screen of Tales of Draspi here 30+ for a title for Raven. After that, talk to the kid by the doors here for infinite loop music you've heard from the game up to this point. There's another kid sort of dancing in front of a table at the front of the screen; talk to him. You're now able to view any skits that you have seen again by talking to him. (If you haven't gotten the Hourglass skit, I recommend you do so, as it's one of my favourite skits?just finish a battle using an Hourglass.) Go down a little bit and you can change the BGM music here. Go to the very back of the gymnasium now and speak with the guy in front of the stage. You get some costume titles as well as equipment. Talk to the boy in the cow costume; you can now rewatch animated cutscenes. Before leaving the gym, let's talk to the boy in the cow costume sitting behind a table that's near the poker table. You'll need to collect some books for him. The locations are: * Haruru, mayor's place. * Capwa Torimu, Fortune's Market HQ. * Heriod, HQ, back room. * Maintaiku, bookshelf at the inn. * Orunion, HQ. Go inspect the weird thing behind the exchange tables for Wonder Chef. (Cook this with Estelle until you get another recipe. Cook this recipe with Yuri for another one.) Now we can head outside. Go up; feel free to check out the place that you can enter via the doors to your right as there's a Magic Lens and All Divide there. Outside, go a little further upwards until you come to a hallway sort of thing, and talk to the kid by the right wall. Missed a Secret Mission, but still want either the trophy or the True Knight title and costume? Have a favourite boss fight and want to try it again? Really like a certain boss theme? Want to try the Flynn fight as Flynn, or with your full party? Never fear, for Namcot is here! For a few hundred chips, you can refight old bosses, and if you complete the Secret Mission you get the trophy that you may have missed AND it counts towards getting True Knight! It's quite a wonderful thing. Now you have two reasons to play poker. Let's get on to other sidequests now. - Misc VI - * Enter Haruru. Rita leaves the party, so go up to the tree and watch the scene. She'll rejoin. * Enter Zafiasu, middle sector. Flynn leaves. Go to the royal quarter and walk up the castle steps for a few scenes. Flynn rejoins. * Instead of exiting Zafiasu, let's go inside the castle and head to Estelle's room for a scene. You've unlocked the Telescopic Graveyard. The first two floors are now available; access the dungeon via the room you fought Iegaa in in Zaude. The rest of the floors will be available post-game. It's better if you hold off for now and instead visit it post-game. * Examine the fountain, then stay a night in Yuri's room for Flynn's letter of challenge. * Go to * Go to Capwa Torimu for a scene with Nan and Karol. He'll get a title. Depart to Keibu Mokku. You'll get a scene when you walk it. Karol gets another title. For our next optional boss, let's go to Karu Bokuramu. Go to where Karol discovered that one hole in the ground that led downstairs (left side of Karu Bokuramu, if you're having trouble). [ BOSS: CLINT ] Ah, wonderful PS3 only bosses. Not really. He's quite the pain, and is definitely no pushover?though I suppose he is the leader of Magari no Tsurugi for a reason. He moves kind of fast, but the moment he strikes you he'll take away a huge chunk of HP. He mostly targets one person until they die, which is somewhat convenient as you can cast/heal/etc while he's trying to take that one person out. If you know what's good for you, you won't even bother with physical attacks and instead just stick to magic?his Phys Def is nearly as high as his Phys Atk. This makes it more difficult, however, as this is the sort of battle where you're going to want to run up and hit him and just try to chain him a whole bunch so he won't be moving around so much. He has the Magari no Tsurugi required REALLY annoying attacks, similar to which Tison had but they're not long distance. He's easy to guard break you, but honestly, if you manage to rack up a good set of hits on him and pretty much corner him?with one AI helping you?he won't be as dangerous as he normally would be. You'll also be targets of Fatal Strikes, which activates his Hi Ougi if he chooses to execute one. You'll now have both documents from Magari no Tsurugi, so you can now access the next level of the team challenge in Nodoporika if you've finished the first rank. * Speaking of the coliseum, go ahead and try out one of the melees, now that you have everyone. If you do 100 man melee with Flynn, you fight Yuri at the end. In the second rank of the party match, if Karol and Raven aren't in the party, you'll fight them at the end. * If you have a lot of money on your hands and you're willing to blow it, let's go to Yuumanju; it's not too far from Namcot. Sell stuff if you need to (you get outrageous amounts of gald if you sell the right things) and talk to the receptionist. Talk to the guy in the corner. You accept a guild job and he gives you the Tiara attachment as payment in advance. The inn here is about 10k per night, so don't bother staying here; instead, go somewhere like Haruru and sleep at the inn a few times to be able to access the next part of this sidequest (if it doesn't work, try sleeping at the inn more/messing around with some sidequests). Talk to the receptionist again, pay the 300k. Sleep at an inn some more, come back and pay 600k, sleep at an inn even more, then come back and get the titles. * Go down to Deidon Fort. Speak to the dude in the lower section of the place with a bunch of dogs. The Repede minigame is now available. You get a trophy for finishing it under 40s, which is MUCH harder than it sounds. To get the Christmas costumes, you must have the corresponding Overdrive Doll and have Repede's Christmas costume equipped, which you can get once you clear it under a minute. This game has always been pretty tricky for me (and also a source of great rage). Times for Christmas costumes (you need to be under the listed time): Course 1, Estelle ? 1:00 Course 2, Rita ? 2:45 Course 3, Raven ? 1:15 Course 4, Karol ? 3:10 Course 5, Judith ? 1:10 Course 6, Yuri ? 3:11 Course 7, Patty ? 1:00 * The clocks reduce your time count. Practice using the snowboard; it's really hard at first, but you'll get the hang of it. The green meat messes your sense of direction up whereas the red meat increases your performance. * Go to House of Immortality and go westish to find a search point. You'll get another Fell Arm. * In Capwa Torimu, talk to the sailor sitting near the slide. Patty learns an arte. * Your chance to break out the famous “ika shoryaku, TIDARU WEIBU!”--grade grinding?has come. I'll explain you how I do it. * First, make Rita your main character. Equip either a Faerie Ring or a Risky Ring and make sure you have one or two bars of OVL. Make your difficulty hard, equip Appeal skills on anyone who has it and make sure at least one of those people have the skill Item Throw, and equip one person with Dice and the other with Blue Dice. Either put Tidal Wave on L1+X, all directions of the right stick, or default arte for X. Equip the skills 1 Damage, Light Magic (unless you're using a Risky Ring), Limiter, Spirits 1, 2 and 3, and TP Recover. Buy a few Dark Bottles and one or two Limit Bottles from Namcot. Now make a strategy titled “Grade” or something of the like and make it one of your shortcuts. Set the following for the strategy: First row: Doesn't matter Second row: Bottom Third row: Bottom Fourth row: Bottom Fifth row: Second Sixth row: Second Seventh row: Bottom Eighth row: Bottom Go out to an area on the world map with weaker enemies during the day?for example, Haruru?and round up an Encount Link of one or two. If you get Enemy Advantage, run immediately as it won't do any good. As soon as you get the glass breaking on your screen, MASH the triangle button and switch to your strategy which you titled something along the lines of Grade. Exit the menu, go into OVL 1 (right on D-PAD) right away, and start spamming Tidal Wave. As soon as you finish your current bar of OVL, go into OVL again and continue spamming Tidal Wave?rinse and repeat. Your OVL will constantly be filled by the other party members spamming Appeal and the plethora of Fatal Strike opportunities. About 18 minutes doing this earns you around 1000+ hits which nets you an easy 1000+ grade and even around 300+ LP. * Go to Capwa Noru for a blast from the past. They'll tell you about a stolen sword, thus starting the Sword Dancer sidequest. Head to the aer krene southeast of Kadosu. There's a firey dungeon place in the back, so enter for a scene if you haven't entered it before. This dungeon is mostly based on wandering around and finding stuff, but at the end you'll meet the Sword Dancer. [ BOSS: SWORD DANCER 1 ] This Sword Dancer is INCREDIBLY different from any other Sword Dancer you've fought before. He literally sprints and doesn't totally murder your entire party like in Symphonia and Abyss, and he doesn't cast either, instead relying purely on physical offense. He constantly switches targets, but that doesn't mean you can't cast here?though I do recommend getting up close and personal. A good Meteor Swarm will always put him in his place, though. There's not much to say about him other than this as it isn't too hard. * Fly to Zafiasu but don't enter. There's an aer krene to the south, but first get near the center of the aer for Sorcerer's Ring Level 5. Once again, go all the way to the end to meet Sword Dancer 2. [ BOSS: SWORD DANCER 2 ] Not just his appearance has changed?he's stronger by about five levels, and his attack stat has gone up to 900 now. If you have a Force Ring, equip it (preferably to the person who dies the easiest), as it reduces Phys Damage by 20%. Your Hi Ougi will definitely come in use here. If you have Burst Keep, use the combo of arcane/high tier spell->burst arte->Hi Ougi. His Majinken-like attack has definitely increased in power but hasn't decreased from its previous range unfortunately. You'll be getting knocked down ever more than before. When your healers say to cover them while they're casting, RUN OVER and cover them. Go to the aer krene north of Keru Bokuramu (not far from Gasafurosuto). Same as usual except you don't fight Sword Dancer 3. There's an aer krene southeast of Yuumanju, so head there. Same deal as always?proceed until you meet your final fight with the Sword Dancer. [ BOSS: SWORD DANCER 3 ] INSANE STATS AHOY! Your complementary party of Estelle, Flynn and Raven along with some other dude would be nice here because they all heal. He's pretty much the same as last time except for the increase in stats and (really sick) design. Also, his Majinken got bigger (again). Strangely his Phys Def is way weaker than his Magic Def. Now that you've finished all three forms of Sword Dancer, the girls will meet you outside the aer krene and give the sword to Flynn. * Not available if you already entered the final dungeon. Go to Orunion for a scene. Yuri gets a title. Sleep at the inn for a scene. Talk to the guy hanging outside the HQ. This starts the Orunion Rebuilding sidequest. For the first time, you need Dezue Gold Dust (Sand Thief, Kadosu Mountains), Hipionia Tree Bark (Erdas, Hipionia), and Yuruzo Fruit (Balloons, Namcot). You'll need three of each. Once you have those, report back to him. You'll need to collect Might Orb (Warrior, Temuza Mountain), Treant Flower (Blooms, island directly west of Yuumanju, night), Mystic Orb (Fancy Parasol, Karu Bokuramu, night), Leo Fang (Schwert, Tarukaron), and Crystal (Cornus, Crystallands). Again, three of each. Talk to him to drop these off and receive your next list. You need a Green Light (Gaina Hotaru, outside Nodoporika, night), Pitch-black Ink (Aquicia, Beldeabou Bay, snowing), Rare Metal (Giganto Poseidon, Zaude), and 500k. If you've done 8mil+ damage with or without Rita, go to Haruru. There'll be a mage hanging around the inn. He gives you the Seeker title and costume for Rita. * I barely shed any light on the sidequests that are now available, so if you would like to do every single sidequest you can do at this point, please refer to this guide in the section <After Aurnion>: http://ameblo.jp/koulinovesperia/entry-10343547508.html - Tarukaron - Well, before getting on with this place, let's hunt down the Fell Arms. YURI ? Received when you started the sidequest. ESTELLISE ? Rerewiize Hollow. Obtainable via Sorcerer's Ring LV4 only. JUDITH ? After you receive all four spirits, travel to the aer krene near Nodoporika. RAVEN ? Found in Keiv Moc once you have the LV4 Ring. KAROL ? Kuoi Woods, where you fought the Giganto. REPEDE ? Tarukaron, area accessible via ladder puzzle. RITA ? Tarukaron, area accessible via ladder puzzle. FLYNN ? Telescopic Graveyard, first layer, 8F, NW PATTY ? Telescopic Graveyard, second layer, 9F, SE Once you have all of them, you should get a scene on Bauru. The scene in Orunion is not available in the PS3 version because you have Flynn in your party, so don't stress it. Kudos to Tales_of_101 for posting the exact location of Flynn and Patty's Fell Arms. Enter?it's where what used to be Aspio. Grab the Dark and Holy Bottles to your right and left, respectively, after the scene, then head through the passage for another scene. Naturally, there's a bunch of chests scattered about, but I'm only going to tell you how to get through here. Go up the stairs to your very far right. Go all the way down the stairs until you reach the next area. Climb all the stairs up. Hit the crystals here a few times so you can proceed. Go up the stairs and go left. Break the crystal here and proceed along the path. When you're given a decision to go either left or right, go right, then go left and continue up, then take the left stairs. When you come into the next area, take the path to your left for a entrance into the puzzle. Go to the ball that's to your left and hit it with your Ring. Now go right and hit the ball here. Proceed downish and hit the third ball with your Ring. Go up and hit the ball to your left. Go down then up to the next ball and hit it from the side, then go back down and hit it from the right for it to drop down into the hole. Go ahead and take the path you just opened up for yourself. Don't bother with the blue device; if you go left a bit you'll see a path leading down, so take it. Make sure to save here. Go up the stairs to your left here. Keep going up and when you're given a choice, go to your left. [ BOSS: ZAGI ] SECRET MISSION: At some point during the battle Zagi will use an arte known as Blastia Bane in the English version?you can identify this arte by the purple stuff gathering around him in a sphere shape. After executing this arte a few times he may look down almost as if exhausted after the arte is over. Just run up and hit him and he'll be knocked down, getting you the SM and the trophy. I'm baaaack! Zagi is pretty much the same as ever, except less target switching. For best results, just go melee this entire fight. He'll still knock you down a lot and the like, but you'll be stunned more often. You might be a bit rusty after not facing him for so long, but don't worry about it. He has a Hi Ougi now that he may be prone to spamming and it's very powerful which is INCREDIBLY annoying, so equip some Force Rings if you have some. Rest easy, Zagi. You were a cool antagonist. You killed dudes just to kill dudes. Head left and up. There's a sword for Yuri to your right. Go down the stairs, then go up the one opposite to you and go up the stairs that the chest was under. Continue following the path up and take the door to your right once you reach it. The area you've reached is, in my opinion, one of the more harder puzzles in the game because it all looks the same. Hit the pedestal to your right with your Ring. Go across the path that you lowered and keep going up and then left for another pedestal that allows you access to a chest. Keep going right until you reach the next pedestal. Take the path that you just created and hit the pedestal. Go all the way back to where you started and hit the pedestal to the left. Take the path here and hit the right pedestal first. Go back and hit the left pedestal. Go left-up and hit the pedestal. Go back down and hit the other pedestal that you first saw. Go back and keep going right and hit the pedestal here. Go left until you see an area you couldn't access before. Hit the two pedestals here to reveal a staircase. Proceed towards it for a scene. Save, then go up. (For the ladder puzzle: http://youtu.be/_2UAqvj3j_0) [ BOSS: DUKE (1) ] Not much to say here as Duke 1 is more of a warm-up. Magic Lens him right as the fight starts. He casts, so try to avoid the spells. Duke mostly keeps his distance and doesn't really teleport, so just rack up the hits until he goes down. He'll inflict a lot of status effects, however, so have various status-curing bottles ready. [ BOSS: DUKE (2) ] SECRET MISSION: The final Secret Mission. Kill Duke with a Hi Ougi. Bonus: you get an unnamed extension and animated cut-in if you kill him with Yuri's Hi Ougi. It's better to calculate the average damage of your character's Hi Ougi outside of this battle and then go into battle, have everyone defend, and use your Hi Ougi when it's time. If it fails, throw out a bunch of Limit Bottles. If you bothered to get all Secret Missions in one single playthrough, congratulations! You will be able to receive Yuri's famous True Knight costume title after you beat the game. He's gotten serious this time. His Magic Def is noticeably lower than his Phys Def this time, so you may wanna stick to that, but at the same time he'll interrupt your casting often. If you didn't get Milky Way for Rita, it's a double-headed sword here, in a sense. He teleports more often which calls for Tidal Wave and Meteor Swarm, unless you don't mind your spells missing often. He still runs around a lot, putting melee attackers on the move often, and still inflicts various status effects. Since he's stepped up his game, it's time you do, too?use OVL and burst artes whenever you feel necessary. Be sure to be careful with how you use your Hi Ougi and when, though; you'll run out of Limit Bottles eventually and I doubt you'd want to spam Appeal. A well-timed Angel Ring is always the solution, folks. Naturally, he has a Hi Ougi this time around, and be careful of his Holy Rain (if he still uses it; I could only get him to use it first form, which is odd). If your spell is drifting, it may be harder to catch because of the field colours, so be careful. Do your best. [ BOSS: RADIANT WINGED ONE (DUKE 3) ] If you collected all the Fell Arms and saw the scene on Bauru, this boss will be available. When I tried facing him I ended up dying but got a cutscene instead, but when you go into the third battle you'll automatically be dead, so you do have to kill the second form. INSANE STATS AHOY! For XBOX players, Radiant Winged One is the hardest boss in the game. He's not going down without a fight. Personally I didn't do this until post-game, and I found Ultimate Elements and Indignation to be my best friends here. While although his battle style is relatively similar to his previous form, he uses his Hi Ougi more often and it does twice the damage, and also has another Hi Ougi: Brave Vesperia. Good luck surviving that. It also heals him a bunch too. If you didn't grind to get your HP and TP to anywhere from the 7.5k-9k/999 range, get Life Rebirth and Recall, it's going to be rather difficult as he's doing massive damage now. I was highly leveled and I still had a very rough time trying to beat this guy. Make sure you have All Divides, Treats and Specifics here. They'll help immensely. Use FS whenever the opportunity presents itself; the Fatal Exceed skill (I believe it is) would be lovely here as it increases damage dealt when executing FS but the target doesn't die. Overall, do your best. After the fight, the Fell Arms will be in their true form. Now, their power is estimated by how many enemies you have killed! Enjoy the following scenes and watch the credits roll. Congratulations! You've beaten the PS3 version of Tales of Vesperia. You will receive a trophy for your efforts. But it's not over yet. If you completed the requirements, there's two more dungeons and several sidequests awaiting you! You'll be prompted to save. You can either overwrite your current file or create a new one; it doesn't really matter because when you load it it brings you straight to post-game. ? WALKTHROUGH ? POST-GAME ? First things first, if you did all the Secret Missions over this playthrough, go ahead and sleep at the inn in Orunion. You'll receive Yuri's True Knight title?well deserved after so much hard work! If you didn't but still want True Knight, dish out some poker skills and fight the bosses whose Secret Missions you missed at Namcot. If you did the sidequest at Fero's place after rescuing Estelle, go to Yomugen via the portal again. Speak with the elder. You'll receive a key item. Go to Dangrest for a scene. After, exit the city and keep flying west (it's gonna take a bit) until you get another scene. Land and enter the portal that's appeared?it's near Yuumanju. Select the first option when given the choice. - EX Dungeon, Labyrinth of Memories - Choose the left portal for a scene. You'll need to collect 15 Imitation Gald, and honestly, it isn't as easy as it sounds. You get your Imitation Gald randomly as either boss drops or from chests and you'll have to run through the place quite a bit until you actually have all 15. You need to “clear” a room before you can open the chests. Your results of where you end up are not exactly random, but it's best if you follow a map for this. You will have to revisit nearly every dungeon and refight nearly every boss, including Duke 2?THEY ARE DIFFERENT ENEMIES, so please Magic Lens them for your Book! The monsters here will give you great amounts of EXP, allowing you to level fast and easily, making you more fit for the Telescopic Graveyard and completing this dungeon. At the end, you get a cameo boss battle. [ BOSS: TRAITOR TO HEAVEN ] I can't face this boss without thinking of this story, so I figured I might as well tell you guys it. My friends run a group called Tales of Charity in which they play Tales games for charity. They were playing on Unknown on max level and literally killed the Traitor in under five minutes and we were all really confused and didn't know what to do because we had been so pumped for it. CAMEO CAMEO CAMEO CAMEO Kratos is not that difficult whatsoever. In fact, I was actually really disappointed at the low difficulty. It'd be useful to have any form of Appeal here, and Limit Bottles as well. Estelle won't even be healing the whole fight and just let her go up and attack if you don't mind her doing so. If you have Grace, it's easier to cast here, especially if you have one or two people ganging up on him and you keep your distance at the very back (Flynn+Yuri in party = ultimate distance keeping). His Hi Ougi is something you need to watch out for because it'll totally mess you all up, but equipping Force Rings should save the day. The thing that would put the difficulty up is if you don't have Rebirth 1 / 2. When he goes into OVL, he definitely gets serious, so absolutely stay away here, or just gun and run. FS whenever you get the chance. It's going to be rather inconvienent if you don't have Burst Keep+Limiter for your main?or anyone else, for that matter?here, because you can keep dishing out attacks until your OVL is running out and then do a Burst Arte and Hi Ougi. You will receive the final letter of challenge. Open the chests and depart. After the scene, you should receive a trophy. Congratulations on clearing the Labyrinth of Memories! Now that you have the last letter of challenge, set off to Nodoporika. Go ahead and clear all three team challenges at the coliseum. You face Schwann Brigade, Magari no Tsuguri, various other enemies, and in the last battle you face several cameos. Yes, several antagonists from other Tales games, all in one battle. [ BOSS: CAMEO x4 ] Barbatos MUST GO FIRST. Make absolute SURE that you set your strategy so that no one in your party uses items until he's gone because as soon as one is used, he will take all his massive strength (he is a total powerhouse) and immediately Hi Ougi you (AITEMU!!!!! NAZO!!!! TSUKATTEN JA NEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!). Magic Lens all of these guys as they're valuable entries to your book. Either Dhaos or Kratos should go second, but either way the Missus should be saved for last. Rita's OVL spam will work wonderfully here (not like I used it for the entire fight or anything BUT...). That's seriously all I can recommend for this fight because that's the only strategy I have ever used. You will now fight your non-active party members. Have fun, kids! You'll receive an insane amount of EXP and LP after. You get some gald, an attachment for Raven, and the Limits Octet, which allows you a whole eight bars of OVL. Go ahead and save now that you've done that. The following is 200 man melee stuff, so skip if you wish. Clear the 100 man melee with at least three characters (you also receive titles when you clear the 100 man melee for the first time with a character you haven't used yet; you may also unlock some skits). After you do this, you'll notice that if you talk to the girl you'll be able to unlock the 200 man melee. There are various rewards to receive here. Clear the melee with someone and they'll receive a skill that allows them to fight alone in battle. You can also receive cameo costumes which alter certain artes when used. Here's a list: Yuri ? Judas (Tales of Destiny 2); Garougeki → Marian Estellise ? Chloe Valens (Tales of Legendia); Marche Waltz → Genshouken Repede ? Caius Qualls (Tales of the Tempest); Senkuureppa → Beast Blow Rita ? Mao (Tales of Rebirth); Negative Gate → Burn Strike Karol ? Lloyd Irving (Tales of Symphonia); Gougou Revolution → Kaenrekkuu Flynn ? Cress Albane (Tales of Phantasia); Dankuuken → Jigenzan Raven ? Ricardo Soldato (Tales of Innocence); Kuro no Tsuiseki → Elemental Master Judith ? Rutee Katrea (Tales of Destiny); Gekka Tenshoujin (Getsueijin + Tengetsusen each used x30) → Bloody Rose Patty ? Anise Tatlin (Tales of the Abyss); Fancy Elements → Happy Light * ADVICE ON BEATING THE 200 MAN MELEE - * Equip Vitality 1-3 and Spirits 1-3. Go screw around for a bit out in the field with Mental Up and Life Up equipped to get your HP and TP way up?get them both to their max, or near it. * Have stuff like Stone Charms. Equip Immunity and Condition Guard. Survive is also incredibly useful because if you're guarding, your HP won't drop below 1. * ABSOLUTELY have Life Rebirth and Life Rebirth 2. Go ahead and equip both of them if you want (that's what I always did). Have Defend, Resist, etc. * OVL Concentrate is very nice. Does not allow you to die while in OVL. * Have stuff like Combo Plus. It helps a lot. * For Estelle, have Pikohan Revenge and Combo An, Du, and Torwa equipped (combo variations are from Dark Avenger +1). Also, make sure you have her second Hi Ougi because it suddenly becomes incredibly useful here. * Always have Limiter. Always. * HP and TP Recover are nice but not necessary. * Have Recall and Burst Keep. You should've gotten a bunch of titles from all that, so go ahead and check in with the Bunny Guild. Once you're able to, equip the bunny ears attachments to Rita, Estelle, Judith, and Yuri. Put them in your active party (don't go ahead and do melees or something because it'll mess it all up). Go out onto the field and call Bauru. Take a rubber band or just tape your left stick and leave your PS3 running until you get a trophy (if you get two, you got the 50,000km one as well) for wearing the bunny ears for five hours straight. Let's go into second Hi Ougis now. RITA'S INDIGNATION: Have 200+ uses on Thunder Blade. Go into 200 man melee with her. When Dhaos' HP is below 50%, go into OVL4 and use Thunder Blade. The Hi Ougi will be activated automatically. In regular battle, Rita must be in OVL4 and hold down X and O during any high-tier spell. This will also carry into your NG+ (kudos to Majutsuko for letting me know that it does carry over). YURI'S TENSHOU KOUYOKUKEN: (Second+ playthrough) Equip the weapon 明星弐号 that you should've received at Ournion near the end of the game and go into OVL4. During an altered, arcane or burst arte, hold down X and O. YURI AND FLYNN'S BUSHIN SOUTENHA: Once you reach the top of the final dungeon, go all the way back to lower quarter, Zafiasu, and talk to Ted to receive the Hope of the Town ? titles for Flynn and Yuri. Yuri's usage count for Souhajin and Shugohojin must be at 100+, and Flynn's count for Majinken and Shugohojin must be at 100+. Have both Yuri and Flynn go into OVL4. During an arcane, altered, or burst arte, hold down square, X and O. ESTELLE'S ULTIMATE ELEMENTS: After you have gathered all four spirits and you have used all of her burst artes 20+ times, go into OVL4 as Estelle. Hold down X and O during an arcane, altered or burst arte. REPEDE'S LIGHTNING MOMENT: Have Repede's agility be 800+. Mueirouga, Gen'ei Saiga, and Gen'ei Hyouga have to have a usage count of 100+ each. Go into OVL4 and hold down X and O during any arcane, altered or burst arte. KAROL'S GOUSEN BAKUSATSU ULTRA X BOMBER: Shinrabanshou Bag needs to have a usage count of 200+, and Karolow X needs to have been upgraded in Orunion. Go into OVL4 and hold down X and O during any arcane, altered or burst arte. For the extended animation, hold down square, X and O whilst the Hi Ougi is being executed. RAVEN'S CRISIS RAIN: Equip Change Style and Change Style 2. Shion no Hebi, Chiruyouni, Tsumi to Batsu: Tsumi, and Kaze no Takeri must have all been used 100+ times. Go into OVL4 and hold down X and O during an altered, arcane or burst arte. JUDITH'S HAOU ROUGETSUSOU: Use Gessenkou and Gekkou 100+ times. Go into OVL4 and during a burst arte, hold down X and O. FLYNN'S ENHA HOUYOKUSHOU: Gurenken and Gou Gurenken need to have a usage count of 100+. Go into OVL4 and hold down X and O during Gurenken or Gou Gurenken. Method for activating Flynn and Yuri's dual Hi Ougi: There's a skill for Flynn called Rival Energy 2 which sometimes allows him to enter the same level of OVL as Yuri. Of course, it's not guaranteed, but you can still go for it. Another method is to simply have eight bars of OVL and go into OVL4, then switch characters/mess with the strategy so that the other goes into OVL4 as well. Now that we've done that, let's go ahead and do the next EX dungeon! - EX Dungeon, Telescopic Graveyard - If you activated the event in Estellise's room before entering the final dungeon, go to Zaude and enter the room in which you fought Alexei. You'll get a few scenes. Once you have control, go through the door for another scene. Go right until you find another path leading down and go through the door for a scene. Credit to sonic_ver2 and castrejon04 for most of the following information. The thing that you see Raven standing on is a map of the battle in this area. [X]-[G]-[R] | [B] | [W] FOLLOW THIS MAP: www26.atwiki.jp/vesperia?cmd=upload&act=open&pageid=220&file=izayoi_091012.jpg Take the elevator for a battle, but a scene plays before the fight actually starts. After you defeat the enemies there, free run a little bit until you get a scene. You have a timer after you finish killing the monsters; running allows you no progress and brings you back to the floor you were at before, so if you wish to continue, free run up for now. You can pause while making your decision, and how you decide to make your way through this dungeon is entirely up to you, so have at it. Notes: The exit and chests locations are marked on the map. Some chests require a certain element. Also, you can get Flynn's Overdrive doll here (his Christmas costume is way worth getting, js). If you want to leave the dungeon, there's pretty much always a portal hangin' around in the interior part of the place. The way you open the chests is by actually targeting them and attacking. There are 10 floors for each section. SECTION 1 BOSS: AWEPISU Just spam stuff like Splash/Tidal Wave and Holy Lance. Not that hard at all. Proceed when ready to enter the Garden of Izayoi. SECTION 2 BOSS: OMA Persona Persona Persona Persona Persona Persona Definitely a step up in difficulty this time. Make sure Flynn and Estelle have their Light spells enabled, because it'll definitely help here; obviously don't use stuff like Violent Pain. He eats Grand Chariot and Holy Rain. His laser attack is INCREDIBLY annoying and makes it harder to melee here, though his Phys Def is somewhat lower than his Magic Def. Don't go near the weird Negative Gate-esque thing he throws out as it lowers your attack stats, both Phys and Magic. Not much else to say here, mostly just try to wail on him?he knocks down easy and it's just as easy to FS Chain him. NOTE: The difficulty goes WAY up after these first two sections because the first two were available before you beat the game, but the rest aren't. The monsters are all around Lv100, so go and level up in the Labyrinth of Memories if you're too weak. It's the entire reason why I recommended the Labyrinth first. [ MORE ON TELESCOPIC GRAVEYARD COMING LATER ] - - - - - - - - - - - - - - - - - - - - - - - - - - - TROPHIES - BRONZE - Achieved a 150 combo - Exceeded 100 hours playtime - Travel 5,000 km - Defeated 1000 enemies - Earned more than 100,000 chips - Viewed all skits - Reached lv200 for at least one character - Gone to every save point (over one playthrough; 91 in total) - Repede minigame in 40s- SILVER - All titles obtained - Perfect world map - Monster Book complete (481 entries) - Collector’s Book complete (1238 entries) LOCKED TROPHIES - TOV Master (platinum) - First synthesis - Landed the First Fatal Strike - Defeated the first Giganto Monster - Answered all quiz questions right - Synthesize 20 times - Low Level Challenger (Barubosu at 15) - Speed Gamer (finished in 15- hours) - Bunny Guild member (Yuri, Rita, Judith and Estelle with bunny ear attachments equipped for 5+ hours while in the activate party) - Secret Mission 1 - Secret Mission 2 - Secret Mission 3 - Secret Mission 4 - Secret Mission 5 - Secret Mission 6 - Secret Mission 7 - Secret Mission 9 - Secret Mission 10 - Secret Mission 11 - Secret Mission 12 - Secret Mission 13 - Secret Mission 14 - Secret Mission 15 - Secret Mission 16 - Secret Mission 17 - Secret Mission 18 - Secret Mission 19 - Secret Mission 20 - Secret Mission 21 - Secret Mission 22 - Secret Mission 23 - Secret Mission 24 - Secret Mission 25 - Conquered Labyrinth of Memories - Conquered Telescopic Graveyard - Recovered the Aque Blastia - Ended Alexei’s ambitions * Defeated the Adephagos - LEGAL ? [ v005 ] This walkthrough for Tales of Vesperia on the Playstation 3 console was written by tokunagas (Bayli Janae Viana), started in 2012 and finished in 2013. Tales of Vesperia (PS3, XBOX) is copyright to Namco Bandai and Team Symphonia. I claim no rights whatsoever to Tales of Vesperia. Please do not distribute this guide elsewhere. - CREDITS ? [ v006 ] I would like to thank the following persons: Numerous people on the boards for supplying information. The creators of Labyrinth of Memories and Telescopic Graveyard maps. Aselia, for providing such great information on weapons, artes, etc and how to obtain them. My friends at Tales of Charity for making me want to get Vesperia in the first place. All my friends, and my brother, for their continued support of the walkthrough. Jesterguy, for making a great X360 walkthrough and inspiring me to write a walkthrough in the first place. Team Symphonia, for creating one of my all-time favourite games. And you, for reading this guide.