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    FAQ/Strategy Guide by 91sportsfan

    Version: 1.0 | Updated: 01/14/10 | Printable Version | Search This Guide

    MX vs. ATV Reflex Guide
    
    
    Copyright: 91sportsfan (wings_freak [at] att [dot] net. Replace [at] and [dot]
    with the correct symbols.) If you wish to use my guide on your site, just
    e-mail me and I'll have no problem with it. Also, you send me any hints or
    anything you think I left out and I'll put it in. I can also be found online.
    My PSN ID is Carbs91.
    
    
    =================
    Table of Contents
    =================
    
    MVAR1. Intro
       MVAR1A. Controls
       MVAR1B. Moto Skills
       MVAR1C. Tricks
    MVAR2. Garage
       MVAR2A. MX Lite Bikes
       MVAR2B. MX Bikes
       MVAR2C. ATVs
       MVAR2D. UTVs
       MVAR2E. Sport Trucks
       MVAR2F. Sport Buggies
       MVAR2G. Sport 2 Trucks
    MVAR3. MotoCareer
       MVAR3A. Waypoint Series
          MVAR3A.1. Waypoint Series 1
          MVAR3A.2. Waypoint Series 2
          MVAR3A.3. Waypoint Series 3
       MVAR3B. Free Ride Series
          MVAR3B.1. Hillsgrove, NY
          MVAR3B.2. Reyes, AZ
          MVAR3B.3. Icarus, MT
       MVAR3C. National Series
          MVAR3C.1. National Series 1
          MVAR3C.2. National Series 2
          MVAR3C.3. National Series 3
       MVAR3D. Omnicross Series
          MVAR3D.1. Omnicross Series 1
          MVAR3D.2. Omnicross Series 2
          MVAR3D.3. Omnicross Series 3
       MVAR3E. Freestyle Series
          MVAR3E.1. Freestyle Series 1
          MVAR3E.2. Freestyle Series 2
          MVAR3E.3. Freestyle Series 3
       MVAR3F. Supercross Series
          MVAR3F.1. Supercross Series 1
          MVAR3F.2. Supercross Series 2
          MVAR3F.3. Supercross Series 3
       MVAR3G. Champion Sport Track
          MVAR3G.1. Champion Sport Track Series 1
          MVAR3G.2. Champion Sport Track Series 2
          MVAR3G.3. Champion Sport Track Series 3
    MVAR4. Rewards
       MVAR4A. PS3 Trophies
       MVAR4B. XBOX 360 Achievements
    
    
    ============
    MVAR1. Intro
    ============
    This guide is very long. If you need to find something quickly use the "find"
    function on your computer (Ctrl+F on Windows and most other PC's and Apple+F on
    Macs) and type in the code that has what you are looking for and scroll
    through.
    
    ================
    MVAR1A. Controls
    ================
    
    Playstation 3
    -------------
    
    Menu Controls
    -------------
    Select/Change Menu item: Left analog stick or D-Pad
    Confirm/Accept Selection: X button
    Previous Screen: O button
    Options Menu (In selective screens): Square button
    Start Game (While in the MX Compound: Start button
    
    Racing Controls
    ---------------
    Vehicle Steering: Left analog stick left or right
    Rider Control (Rider Reflex): Right analog stick up/down/left/right
    Throttle: R2 button
    Brake: L2 button
    Clutch: R1 button
    Trick Modifier: L1 button
    Reverse: X button
    Reset Vehicle (MX Compound and Free Ride only): Square button
    Place Custom Reset Marker (MX Compound and Free Ride only): Triangle button
    Reset Vehicle to Marker (MX Compound and Free Ride only): O button
    Cycle Camera Views: Select button
    Cameras, Quick View (Look Left, Right, Behind): D-Pad left/right/down
    
    User Camera Controls
    --------------------
    These controls are only active while in the User Camera
    
    Rotation: D-Pad up/down/left/right
    Dolly: L1 and D-Pad up/down
    
    ===================
    MVAR1B. Moto Skills
    ===================
    Moto Skills will teach how to perform various actions that you will be doing
    during the MotoCareer. Moto Skills can be accessed at any time by Triangle at
    the Main Manu and you can redo any of the Skills you have completed whenever
    you like
    
    Moto Skill 1: Rider Reflex
    Learn how to controls your rider independent of your MX bike or ATV. This Skill
    will teach you about Rider Reflex. You will have to drive across the MX
    Compound to the marker and use Rider Reflex along the way. You must move the
    right analog stick up, down, left, and right before reaching the other side.
    Don't go too fast because you don't have much room to work with. Once you do
    all 4, the session will end. The session will also end if you make it to the
    other side without doing all 4 directions
    
    Moto Skill 2: Hold Tight
    Discover how Rider Reflex provides greater control over rough terrain. This
    Skill will show how shifting your rider's position can help you maintain speed.
    You will have to go from one side of the Compound to the other while going
    through a whoop section. A whoop section is a section with repetitive little
    bumps. To complete this skill, you need to pull down on the right analog stick
    and drive to the marker
    
    Moto Skill 3: Lean Into It
    Learn how to use Rider Reflex master cornering techniques. This skill will show
    you how to use Rider Reflex to make your turns sharper. This skill consists of
    two parts. During the first part, you will go around the turn without using
    Rider Reflex. For the second part, You will use Rider Reflex to make the turn
    sharper. After completing this Skill, you will receive a Trophy or Achievement
    
    Moto Skill 4: Take-Offs and Landings
    Use Rider Reflex to achieve massive air and critical landings. This Skill will
    teach you how to use Rider Reflex to help you clear big jumps. As you approach
    the ramp, pull down on the right analog stick to get more air and fly farther.
    You will have three attempts to use Rider Reflex to jump and then land cleanly.
    You only need two clean landings to advance
    
    Moto Skill 5: Wreck Avoidance
    Learn how to stay in the race while avoiding painful wrecks. This skill will
    teach you how to stay on your ride in the event where you don't land a jump
    cleanly. You will launch off of the ramp in front of you. You won't be able to
    land cleanly on purpose, so you will need to use Wreck Avoidance. When you land
    watch your rider's behavior. A yellow arrow will appear on the screen. Move the
    right analog stick in the indicated direction to advance. After a while, you
    will be able to know which direction to move the right analog stick to save
    your rider
    
    Moto Skill 6: Freestyle Tricks
    Learn how to pull off insane tricks. This Skill will teach you how to perform
    tricks. To perform any trick, you must hold the L1 button. Then you will move
    the right analog stick in a three-direction combination. If the directions are
    adjacent (ex. Left and Up), you can roll the right analog stick from direction
    to direction. To complete this Skill you will have to pull off three tricks.
    You will do them one at a time and they will tell you which trick as well as
    give you the direction combination. The tricks are as follows: Shaolin
    (Up/Down/Up), Supercan (Down/Left/Up), Deadbody (Left/Down/Up). Complete this
    Skill to receive a Trophy or Achievement
    
    ==============
    MVAR1C. Tricks
    ==============
    Tricks can only be done of MX Lite Bikes, MX Bikes, and ATVs. Tricks are
    divided into 4 Tiers. Tier 1 tricks are basic and don't take long to pull off.
    Tier 4 tricks are complex and take longer to pull off. To pull off any trick,
    hold the Trick Modifier button (L1 button) and then move the right analog stick
    in the three directions needed to pull off the trick. If the directions are
    adjacent, you can roll the right analog stick. To hold tricks, hold the right
    analog stick in last direction needed to pull off the trick. There are also
    tricks that don't require a three-button combination to do. You can pull off a
    backflip by holding L1 and moving the right analog stick down and then holding
    it there for the duration of the move. You can also pull off a 360 by holding
    L1 and then moving the right analog stick right or left and then down. After
    each move will be the three-button combination needed to pull off the trick.
    Sometimes, the game will consider the right analog stick resetting to the
    center as a direction so you may end up pulling off more moves than you wanted
    to. You still need to hold L1 before inputting the direction combo. To preview
    a trick, select the trick from the Trick Library and it will show a clip of how
    the trick is performed
    
    Trick Name-Button 1/Button 2/Button 3
    -------------------------------------
    No Hander-Up/Right/Up
    Heelclicker-Up/Left/Up
    Windmill-Up/Right/Down
    Rodeo-Up/Down/Right
    Taunt-Up/Left/Down
    Barhop-Up/Down/Left
    Shaolin-Up/Down/UP
    Superman-up/Left/Right
    Double Grab-Up/right/Left
    Lazyboy-Down/Right/Down
    Upcan-Down/Left/Down
    Switchblade-Down/Right/Up
    Superman Seat Grab-Down/Up/Right
    Supercan-Down/Left/Up
    Indian Air-Down/Up/Down
    Nac Nac-Down/Left/Right
    Ninja Nac-Down/Right/Left
    Body Flip-Down/Up/Left
    9 O'clock Indian Air-Left/Up/Left
    9 O'clock Nac-Left/Down/Left
    Cordova-Left/Down/Right
    Heart Attack-Left/Right/Down
    Flatliner-Left/Right/Up
    Kiss of Death-Left/Right/Left
    Ruler-Left/Up/Down
    Deadbody-Left/Down/Up
    Body Varial-Right/Up/Right
    Tsunami-Right/Down/Right
    Solo Cliffhanger-Right/Left/Right
    Rigor Mortis-Right/Up/Left
    Rock Solid-Right/Down/Left
    Twister-Right/Down/Up
    Fullpress-Right/Up/Down
    Buzzsaw-Right/Left/Down
    Bizzare-Right/Left/Up
    Kiss of Death Indian Air-Left/Up/Right
    
    =============
    MVAR2. Garage
    =============
    There are seven vehicles classes available. There are MX and MX Lite Bikes,
    ATVs, UTVs, Sport Buggies, Sport Trucks, and Sport 2 Trucks. Originally, only
    MX Lite Bikes will be available for purchase. As you work your way through the
    MotoCareer, more classes will become available. You can also tune your
    vehicles. While in the garage looking at a vehicle that you own, hit Start.
    From there, you can change the stats in each category to fit your liking.
    Customizable stats will be lighter blue in color compared to fixed stats. On MX
    Lite Bikes, MX Bikes, and ATVs, the only stats that can be modified are braking
    and steering. On the stats for UTVs, Sport Buggies, Sport Trucks and Sport 2
    Trucks, fixed stats will be listed first. The adjustable amount will be listed
    in parenthesis. When adjusting the stats, the listed stats will act in opposite
    directions. Acceleration and Speed, Soft and Hard Suspension, and Slippery and
    Sticky Tires will act opposite of each other, meaning when you add to one stat,
    the other will have one subtracted from it. For the most part, each of them
    will be the same amount for each. If you enter the code 'READYTORACE', you will
    unlock all KTM vehicles and Justin Brayton to use in Arcade mode. The vehicles
    can be used in the MotoCareer as well.
    
    Acceleration-Provides your ride with increased torque and high-RPM acceleration
    from a dead stop. Its emphasis is best suited for low-speed racing on steep or
    bumpy terrain
    
    Top Speed-Keeps your ride's RPMs low and is ideal for fast, flat terrain where
    you want to maintain high speed
    
    Soft Suspension-A gentler ride when landing jumps or riding at low speeds on
    rough terrain
    
    Hard Suspension-Provides a firm ride that aids in both turning and braking at
    high speed
    
    Slippery Tires-Increases the air pressure and works best when riding at high
    speeds on flat or firm terrain, such as hard-packed dirt
    
    Sticky Tires-Lowers the tire's air pressure, which provides better traction at
    lower speed while on bumpy terrain
    
    Braking-Tuning your ride for Soft Braking results in a slight delay in braking.
    Choosing Hard provides immediate stopping power from your brakes
    
    Steering-Adjusting your steering toward Slow results in a slight delay when
    steering the vehicle, while steering tuned for Quick provide a lightning-fast
    steering response
    
    =====================
    MVAR2A. MX Lite Bikes
    =====================
    These vehicles are available from the beginning
    
    Vehicle: Blaze 125S
    Cost: 7,500
    Acceleration: **
    Top Speed: **
    Soft: ******
    Hard: ****
    Slippery: ****
    Sticky: ******
    
    Vehicle: Blaze 250F
    Cost: Free from beginning
    Acceleration: *
    Top Speed: ***
    Soft: ******
    Hard: ****
    Slippery: ****
    Sticky: ******
    
    Vehicle: Dakumoto 125
    Cost: 7,500
    Acceleration: *
    Top Speed: ***
    Soft: ***
    Hard: *******
    Slippery: ******
    Sticky: ****
    
    Vehicle: Dakumoto 250F
    Cost: 7,500
    Acceleration: *
    Top Speed: ***
    Soft: *******
    Hard: ***
    Slippery: ****
    Sticky: ******
    
    Vehicle: KTM 125 SX
    Cost*: 7,500
    Acceleration: **
    Top Speed: **
    Soft: *****
    Hard: *****
    Slippery: ******
    Sticky: ****
    
    Vehicle: KTM 250 SX-F
    Cost*: 7,500
    Acceleration: ***
    Top Speed: *
    Soft: ****
    Hard: ******
    Slippery: ******
    Sticky: ****
    
    Vehicle: Shima 125R
    Cost: 7,500
    Acceleration: **
    Top Speed: **
    Soft: *****
    Hard: *****
    Slippery: *****
    Sticky: *****
    
    Vehicle: Shima 250F
    Cost: 7,500
    Acceleration: ***
    Top Speed: *
    Soft: ***
    Hard: *******
    Slippery: *****
    Sticky: *****
    
    Vehicle: Takashi 125R
    Cost: 7,500
    Acceleration: ***
    Top Speed: *
    Soft: ****
    Hard: ******
    Slippery: ****
    Sticky: ******
    
    Vehicle: Takashi 250F
    Cost: 7,500
    Acceleration: **
    Top Speed: **
    Soft: *******
    Hard: ***
    Slippery: *****
    Sticky: *****
    
    ================
    MVAR2B. MX Bikes
    ================
    To unlock these vehicles, you need to win National Series 1
    
    Vehicle: Blaze 250R
    Cost: 8,250
    Acceleration: ***
    Top Speed: *****
    Soft: ******
    Hard: ****
    Slippery: ****
    Sticky: ****
    
    Vehicle: Blaze 450F
    Cost: 9,250
    Acceleration: *****
    Top Speed: ***
    Soft: ******
    Hard: ****
    Slippery: ****
    Sticky: ******
    
    Vehicle: Dakumoto 250S
    Cost: 8,250
    Acceleration: ******
    Top Speed: **
    Soft: ***
    Hard: *******
    Slippery: ******
    Sticky: ****
    
    Vehicle: Dakumoto 450F
    Cost: 9,250
    Acceleration: ***
    Top Speed: *****
    Soft: *******
    Hard: ***
    Slippery: ****
    Sticky: ******
    
    Vehicle*: KTM 250 SX
    Cost: 8,500
    Acceleration: *****
    Top Speed: ***
    Soft: *****
    Hard: *****
    Slippery: ******
    Sticky: ****
    
    Vehicle*: KTM 450 SX-F
    Cost: 9,500
    Acceleration: ****
    Top Speed: ****
    Soft: ****
    Hard: ******
    Slippery: ******
    Sticky: ******
    
    Vehicle: Shima 250R
    Cost: 8,100
    Acceleration: ****
    Top Speed: ****
    Soft: *****
    Hard: *****
    Slippery: *****
    Sticky: *****
    
    Vehicle: Shima 450F
    Cost: 9,100
    Acceleration: ******
    Top Speed: **
    Soft: ***
    Hard: *******
    Slippery: *****
    Sticky: *****
    
    Vehicle: Takashi 250R
    Cost: 8,300
    Acceleration: *****
    Top Speed: ***
    Soft: ****
    Hard: ******
    Slippery: ****
    Sticky: ******
    
    Vehicle: Takashi 450F
    Cost: 9,300
    Acceleration: ***
    Top Speed: *****
    Soft: *******
    Hard: ***
    Slippery: *****
    Sticky: *****
    
    ============
    MVAR2C. ATVs
    ============
    To unlock these vehicles, you need to win Waypoint Series 1
    
    Vehicle: Blaze 450
    Cost: 10,250
    Acceleration: *****
    Top Speed: ***
    Soft: ******
    Hard: ****
    Slippery: *****
    Sticky: *****
    
    Vehicle: Burst 450FX
    Cost: 10,000
    Acceleration: *****
    Top Speed: ***
    Soft: ***
    Hard: *******
    Slippery: ******
    Sticky: ****
    
    Vehicle: Dakumoto 400
    Cost: 10,000
    Acceleration: **
    Top Speed: ******
    Soft: ***
    Hard: *******
    Slippery: ****
    Sticky: ******
    
    Vehicle: Dakumoto 450
    Cost: 11,000
    Acceleration: **
    Top Speed: ******
    Soft: ****
    Hard: ******
    Slippery: ******
    Sticky: ****
    
    Vehicle: KTM 450 SX
    Cost*: 10,000
    Acceleration: *****
    Top Speed: ***
    Soft: ******
    Hard: ****
    Slippery: *****
    Sticky: *****
    
    Vehicle: Raven 450S
    Cost: 10,000
    Acceleration: ***
    Top Speed: *****
    Soft: ****
    Hard: ******
    Slippery: *****
    Sticky: *****
    
    Vehicle: Shima 450
    Cost: 10,000
    Acceleration: ****
    Top Speed: ****
    Soft: *******
    Hard: ***
    Slippery: ******
    Sticky: ****
    
    Striker 450
    Cost: 10,000
    Acceleration: ****
    Top Speed: ****
    Soft: *****
    Hard: *****
    Slippery: *****
    Sticky: *****
    
    Vehicle: Takashi 450R
    Cost: 10,000
    Acceleration: ***
    Top Speed: *****
    Soft: *****
    Hard: *****
    Slippery: ****
    Sticky: ****
    
    ============
    MVAR2D. UTVs
    ============
    To unlock these vehicles, you need to win either Omnicross Series 1, or
    Waypoint Series 3
    
    Vehicle: Black Rhino
    Cost: 13,500
    Acceleration: ******* (6)
    Top Speed: *** (6)
    Soft: *** (6)
    Hard: ********* (6)
    Slippery: ******** (5)
    Sticky: **** (5)
    
    Vehicle: Blaze Riot650, Fade/Lines/Rainbow/Tear/Vivid
    Cost: 12,500 (The Rainbow livery variation costs 11,000)
    Acceleration: **** (6)
    Top Speed: ****** (6)
    Soft: **** (6)
    Hard: ******** (6)
    Slippery: ****** (5)
    Sticky: ****** (5)
    The stats for all livery variations are the same
    
    Vehicle: Dragon Fire
    Cost: 13,000
    Acceleration: ****** (6)
    Top Speed: **** (6)
    Soft: ******** (6)
    Hard: **** (6)
    Slippery: **** (5)
    Sticky: ******** (5)
    
    Vehicle: Raven CLAW, Camo/Flame/Flare/Rainbow/Stripe
    Cost: 12,500 (The Rainbow livery variation costs 11,000)
    Acceleration: ***** (6)
    Top Speed: ***** (6)
    Soft: ******* (6)
    Hard: ***** (6)
    Slippery: **** (6)
    Sticky: ****** (6)
    The stats for all liver variation are the same
    
    ===================
    MVAR2E. Sport Truck
    ===================
    To unlock these vehicles, you need to win Waypoint Series 2
    
    Vehicle: Burst 200 Curves
    Cost: 17,500
    Acceleration: ********** (6)
    Top Speed: ********** (6)
    Soft: ********** (6)
    Hard: ********** (6)
    Slippery: ********** (6)
    Sticky: ********** (6)
    
    Vehicle: Burst 200, 3Tone/Arch/Scallop/Stock
    Cost: 17,500 
    Acceleration: **** (6)
    Top Speed: ****** (6)
    Soft: ***** (6)
    Hard: ***** (6)
    Slippery: **** (6)
    Sticky: ******** (6)
    The stats for all livery variations are the same
    
    Vehicle: Dakumoto GTG 200 Sway
    Cost: 17,500
    Acceleration: ********** (6)
    Top Speed: ********** (6)
    Soft: ********** (6)
    Hard: ********** (6)
    Slippery: ********** (6)
    Sticky: ********** (6)
    
    Vehicle: Dakumoto GTG 200, Line/Rainbow/Splat/Wave
    Cost: 17,500 (The Rainbow livery variation costs 16,500)
    Acceleration: ****** (6)
    Top Speed: **** (6)
    Soft: ******* (6)
    Hard: *** (6)
    Slippery: ****** (6)
    Sticky: ****** (6)
    The stats for all livery variations are the same
    
    ===================
    MVAR2F. Sport Buggy
    ===================
    To unlock these vehicles, you need to win Supercross Series 1, or Omnicross
    Series 2
    
    Vehicle: Burst XL 1600, Rainbow/Step/Stripe/Swirl/Wave
    Cost: 20,000 (The Rainbow livery variation costs 18,500)
    Acceleration: ******** (7)
    Top Speed: ******** (8)
    Soft: ********* (7)
    Hard: ******* (7)
    Slippery: ****** (8)
    Sticky: ********** (8)
    The stats for all livery variations are the same
    
    Vehicle: Striker Impact, Angle/Flame/Rainbow/Stripe/Tick
    Cost: 20,000 (The Rainbow livery variation costs 18,500)
    Acceleration: ******* (6)
    Top Speed: ********** (8)
    Soft: ********** (7)
    Hard: ****** (7)
    Slippery: ********** (8)
    Sticky: ****** (8)
    The stats for all livery variations are the same
    
    =====================
    MVAR2G. Sport 2 Truck
    =====================
    To unlock these vehicles, you need to win Champion Sport Track Series 1
    
    Vehicle: Burst 600, Circle/Fade/Lines/Rainbow/Swoosh
    Cost: 25,000
    Acceleration: ******** (7)
    Top Speed: ************ (8)
    Soft: ********* (7)
    Hard: ******* (7)
    Slippery: ******* (7)
    Sticky: *********** (7)
    The stats for all livery variations are the same
    
    Vehicle: Dakumoto Spark 4x2, Flame/Halftone/Rainbow/Stripes/Tear
    Cost: 25,000
    Acceleration: ************* (7)
    Top Speed: ******* (8)
    Soft: ****** (7)
    Hard: ********** (7)
    Slippery: ********** (7)
    Sticky: ******** (7)
    The stats for all livery variations are the same
    
    =================
    MVAR3. MotoCareer
    =================
    MotoCareer pits you against the best in the sport. As you progress through the
    MotoCareer, you will unlock new vehicle classes, gear, and get invited to more
    difficult events. You can access your MotoCard and Garage from MotoCareer by
    pressing the Square button. In the career, you will compete in Series than will
    introduce you to all forms of racing. Each Series has three ranks, and the
    higher the rank, the more difficult the tracks and opponents become. Before
    beginning each Series, you will be told what you will unlock by winning, like
    vehicle classes and other Series to compete in. There are only two Series
    available from the beginning. After choosing which Series you wish to compete
    in, you will then be able to choose which event you would like to compete in.
    Each event will have certain vehicle restrictions and event formats. To win the
    Trophy or Achievement for each Series, you need to place in the Top 3 for each
    of the Exhibition events. For Supercross and National Series 3, you need to win
    all Heats and Motos, respectively. To unlock Series, whenever it says, "You
    need to win Series A to ...", you need to place in the Top 3 for each
    Exhibition event in the Series. For National Series 3 and Supercross Series 3,
    you need to place in the Top 3 of each Moto and Heat, respectively
    
    Exhibition-Standard race rules apply and no qualifier is needed. This is the
    main event
    
    Heat-The only time you will encounter these event types will be in Supercross
    Series 3. Before each race, you will have the chance to select your gate by
    qualifying. The qualifying race will be three laps long and your finishing
    position will determine when you pick your gate. If you skip qualifying, you
    will have a choice of the remaining five gates for the first race. In the Heat
    race, you finishing position will determine which race you go to next.
    Finishing in the Top 5 automatically go to the Main Event. Finishing anywhere
    from 6th-11th will send you to the Last Chance Qualifier and finishing in 12th
    will not allow you to advance. In the Last Chance Qualifier, you need either
    finish in 1st or 2nd to advance to the Main Event. In the Main Event, you will
    choose your starting gate based on your best finishing time in the Heat. 
    
    Moto-You will only encounter Motos in National Series 3 and they are somewhat
    similar to Heats. Just like with Heats, you will have the chance to qualify for
    the first race. The same rules apply with qualifying. Qualifying will only
    determine your starting position for the first race. Motos are a two-race set.
    After each race, you will receive points based on your finishing position.
    Winning will earn you 25 points and then points go down from there to 12th
    place earning 9 points. Your gate selection will be determined by your
    finishing position in the first Moto race. The rider with the most points after
    the second Moto race will be the winner
    
    Elimination-Eliminators will have you racing against no more than 4 or 5 other
    drivers. At the end of each lap, the driver in last place will be eliminated
    until only the winner remains
    
    Face-Off-As the name sort of implies you will only race against one other
    rider. You have two laps to get out ahead of your opponent
    
    Overthrow-These races are actually challenging because you are the last rider
    to start the race. There will be 5 opponents and each one will start one second
    after each other until you get to start. You will have two or three laps to
    work your way up to 1st place. If you race on Easy or Amateur, some of the
    riders will wipe out themselves making it easier to work your way to the front
    
    Outrunner-In Outrunners, your only opponent will be the clock. There will be
    checkpoints scattered throughout the track and you will have to pass through
    all of them to get to the finish. You will have enough time to get you to the
    first checkpoint and every time you pass through a checkpoint, time will be
    added to the clock. The checkpoints are a pair of checkered flag banners that
    go across the length of the track, so it is impossible to not go through a
    checkpoint by taking a side path. As long as you time left on the clock when
    you cross the finish line, you will win
    
    Rival-In Rival races, you will only be able to choose from two vehicle classes.
    Whichever vehicle class you choose, your opponents will all be driving the
    other vehicle class. For example, if you choose Vehicle Class A, all of your
    opponents will be using Vehicle Class B. Normal races rules still apply
    
    Section Race-In section races there will be 5 sections of the track that will
    be marked. Each section will begin with a banner with the section number and
    end with the same banner. There will always be a break between sections so one
    won't start right after another. Whoever sets the fastest time in the most of
    the sections will be the winner. In the event of a tie, the tiebreaker goes to
    whichever rider had the fastest time in any sector
    
    =======================
    MVAR3A. Waypoint Series
    =======================
    In Waypoint Series, there will be gates placed throughout the tracks that you
    will have to pass through. Each gate will be marked by a flag with flares
    making a box around the flag. To get credit for passing through the gates, you
    must pass through the flares. The following races will follow Waypoint rules:
    
      -Grand Central Mud
      -Watershed
      -Ocotillo Run
      -Desert Open
      -3 Pines Cross-Country
      -Frost Wood
    
    ===========================
    MVAR3A.1. Waypoint Series 1
    ===========================
    Sponsored by Fly Racing, Waypoint racing kicks-off in the open hills of
    Hillsgrove, NY. Winning unlocks ATV vehicles, National Series 1, and Omnicross
    Series 1. This series is unlocked from the beginning.
    
    Event 1: Grand Central Mud
    Event Format: Exhibition
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    
    Event 2: Watershed
    Event Format: Exhibition
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    
    Event 3: Sugar Ridge MX
    Event Format: Elimination
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    
    ===========================
    MVAR3A.2. Waypoint Series 2
    ===========================
    Sponsored by Houser Racing, competition heats up in the desert in Waypoint
    Series 2. To unlock this Series, you need to win either National Series 1 or
    Omnicross Series 1. Winning will unlock Sport Truck vehicles and Champion Sport
    Track Series 1.
    
    Event 1: Ocotillo Run
    Event Format: Exhibition
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    
    Event 2: Desert Open
    Event Format: Exhibition
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    
    Event 3: Verrado Speedway
    Event Format: Elimination
    Vehicles Allowed: Sport Buggy, Sport Truck, UTVs, and Sport 2 Truck
    
    ===========================
    MVAR3A.3. Waypoint Series 3
    ===========================
    Walsh Race Craft presents the Waypoint finale at Icarus Mountain. To unlock
    this Series, you need to win one of the following Series: Supercross Series 1,
    National Series 2, and Omnicross Series 2. Winning will unlock UTV vehicles
    
    Event 1: 3 Pines Cross-Country
    Event Format: Exhibition
    Vehicles Allowed: Any
    
    Event 2: Frost Wood
    Event Format: Exhibition
    Vehicles Allowed: Any
    
    Event 3: Champion Pointe
    Event Format: Overthrow
    Vehicles Allowed: Sport Buggy, Sport Truck, UTVs, Sport 2 Truck
    You will have 3 laps to make your way into 1st place. Going into the second
    turn, which is a little tight, first will probably make in away unscathed.
    However, there is a chance that the other four will run into each other and
    take a while untangling themselves. One thing I did notice is that the other
    drivers take the turns really wide, so if you can cut inside without losing too
    much speed, you can close the gap between you and the other drivers
    considerably
    
    Event 4: Kingston, Round 1
    Event Type: Outrunner
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    You will have 0:25.00 on the clock to begin the event. There are 9 gates
    scattered around the track. When you get to the section where the track splits
    into two different lanes, it does not matter which lane you choose because a
    gate is at the end of that straight
    
    ========================
    MVAR3B. Free Ride Series
    ========================
    Free Ride will allow you to go to various locations and participate in
    challenges at each location. Each location has a Hill Climb, Discovery, Target
    Practice, and Trailblazer challenges. In Hill Climbs, you will start at the
    bottom of a hill and have to get as high as you can without wrecking or having
    time run out. Sport Buggies or Trucks are recommended. For Discovery
    challenges, there are blue flags scattered throughout the locations. Target
    Practice challenges can only be done on Bikes or ATVs. There will be X's
    scattered throughout the track and you have to pass through as many as you can.
    The Targets are all on paths, not scattered around the locations. In
    Trailblazer challenges, you just have to get from Point A to Point B. Complete
    any Challenge at any of the locations to earn 'Gold Standard'. Complete all
    Challenges to earn 'Precious Medals'. The only rewards for completing
    Challenges are extra garage credtis
    
    ========================
    MVAR3B.1. Hillsgrove, NY
    ========================
    This location is unlocked from the beginning
    
    Challenge 1: Discovery-3 Flags
    Flag 1: Lower-right corner of C4. Drive northeast from the Trailblazer
    Challenge, as you go over a hill or two, you will see a crescent-shaped hill.
    Ramp off of it and you find the flag at the top of the hill
    Flag 2: Near the lower-left corner of E1. It is on one of the islands
    Flag 3: A1, near the B1 border. This one is in amongst the land. I can't say
    exactly where because I wasn't paying attention when I passed and didn't see it
    
    Challenge 2: Target Pracetice-Orange X icon (On D3/E3 border)
    Gold-12 Targets
    Silver-8 Targets
    Bronze-4 Targets
    For the most part, all the Targets follow a path around the world. Some of the
    Targets are on the ground and all you need to do is drive through them. For the
    ones that are in the air, just hit the jump that is right in front of it and
    you should be able to get high enough to get it. You have 2:00.00 to hit as
    many Targets as you can
    
    Challenge 3: Trailblazer Challenge-Green X icon (D5, near E5 border)
    Gold Target Time-0:40.00
    Silver Target Time-0:50.00
    Bronze Target Time-1:00.00
    This one can be seen as soon as you get off the boat. Just drive west of where
    you start. As long as you don't wreck, you should get Gold
    
    Challenge 4: Hill Climb-Red X icon (D2, upper-left corner)
    Gold-200.0 feet
    Silver-130.0 feet
    Bronze-85.0 feet
    You have 0:15.00 to get as high up the hill as you can. If you can make it all
    the way to the top, you will earn the Gold. About halfway up, there is a bump
    on the right side. You will see it as you make your way up, so just move to the
    left. The event will end if you wreck
    
    ===================
    MVAR3B.2. Reyes, AZ
    ===================
    To unlock this location, you need to win National Series 1 or Omnicross Series
    1
    
    Challenge 1: Hill Climb-Red X icon (D5/E5 border, about halfway)
    Gold: 365.0 feet
    Silver: 245.0 feet
    Bronze: 100.0 feet
    This one is around where you drop into the location. You will have 2:05.00 to
    get as high up as you can. When you start, aim for the little carved out part
    straight ahead. About halfway up, the hill will flatten out if you need to
    stop. If at any time you wreck, the event will end
    
    Challenge 2: Discovery-3 Flags
    Flag 1: D3, close to the center. There is a light colored spot on the map. The
    flag is in that spot
    Flag 2: B4, low-center, near the B5 border. There is a lone cactus nearby
    Flag 3: B2/C2 border, in the middle near the light spot in B2. You need to run
    up the mountain from the south side and there should be a little ledge, a ways
    up the side of the mountain. The flag should be in there
    
    Challenge 3: Target Practice-Orange X icon (Upper-right corner of E5)
    Gold-12 Targets
    Silver-8 Targets
    Bronze-4 Targets
    For the most part, this challenge is easy. After hitting the fifth Target, you
    will see two ahead of you; one in the air and one of the ground. Go for the one
    in the air first. After you land go back and get the one on the ground because
    it will make the Challenge easier. You will have 2:30.00 this time to hit all
    12 Targets
    
    Challenge 4: Trailblazer-Green X icon (Upper-left corner of E2)
    Gold Target Time-2:00.00
    Silver Target Time-2:30.00
    Bronze Target Time-3:00.00
    This Challenge will end up taking you to the other corner of the world. I took
    the valley until I came to the road and took that up around the side of the
    mountain. Then I jumped off the side of the mountain and respawned about 1,000
    feet from the finish and still got Gold. This may or may not work
    
    ====================
    MVAR3B.3. Icarus, MT
    ====================
    To unlock this location, you need to win one of the following: Supercross
    Series 1, National Series 2, or Omnicross Series 2
    
    Challenge 1: Hill Climb-Red X icon (Along the D4/E4 border)
    Gold: 335.0 feet
    Silver: 220.0 feet
    Bronze: 115.0 feet
    This challenge can be somewhat tricky because the hill you have to climb is
    covered in mostly snow. If you have bought a UTV or any big vehicle, it could
    come in handy for this challenge because it is less likely to wreck. You have
    1:50.00 to make it as far up the hill as you can without wrecking
    
    Challenge 2: Discovery-9 Flags
    Flag 1: Northern B4, on top of mountain. The flag's relative location is almost
    due east of where you start from when you first enter the world
    Flag 2: B5, near the center. This flag is along the makeshift road, at the base
    of one of the mountains
    Flag 3: Just inside E5, southeast of the Hill Climb Challenge. This flag is in
    cave that can be accessed from both the north and south
    Flag 4: E1, in the northwest corner. There is a road that runs right in front
    of it. Can't miss it
    Flag 5: D2, just west of the E2 border. This one is on top of a hill. Once you
    get near, you should be able to see it
    Flag 6: C2, a bit south of the center. If you travel due west along the top of
    the mountain from Flag 5's location, you should see it as you get closer. 
    Flag 7: Southwest corner of B2, at the end of the road. When the road along the
    mountain ends, the flag will be next to a mound you can jump off of.
    Flag 8: Along the A2/A3 border. This flag is southwest of where you found Flag
    7. If you jump off the mound next to Flag 7, you should land near a waterfall.
    This flag is at the bottom, near where the water pools
    Flag 9: Northern A1. If you follow the road up the mountain next to Flag 8, it
    should lead you here. If you pause the game and look at the map, this flag is
    almost directly under the 'A' at the top of the map
    
    Challenge 3: Target Practice-Orange X icon (Southern B4, along the road)
    Gold-15 Targets
    Silver-10 Targets
    Bronze-5 Targets
    This one may look harder because the are more Targets, but it isn't too
    terribly hard. Be careful on your landing after hitting the fifth Target
    because unless your wheels are lined up, you will end up spinning on the snow.
    Also, on your way to the 11th Target, look above it to find the 12th, because
    it can be easily missed, I'd know. You have 2:45.00 to get all the Targets you
    can. The is a really soft time limit, allowing for a few mistakes and still
    being able to win Gold 
    
    Challenge 4: Trailblazer-Green X icon (Center of C1)
    Gold Target Time-0:45.00
    Silver Target Time-0:50.00
    Bronze Target Time-1:00.00
    This Challenge will end up finishing by where the Hill Climb Challenge is
    located. This is by far the hardest Trailblazer challenge. Even the slightest
    miscue can be the difference between Gold and Silver. Follow that road that you
    start out on. When you get the point where the road goes to the right, jump up
    and onto the road on your left. Take that road down and then to the right to
    the finish. If you start losing control of your vehicle, Silver may be the best
    you can earn unless you restart. When I first did this one, I was using the
    Dragon Fire UTV and it took a few tries messing with the stats before I finally
    got lucky and beat it and only beat it by a few tenths of a second
    
    =======================
    MVAR3C. National Series
    =======================
    The National Series races take place outdoors. For the most part, these courses
    aren't as technical as some other race denominations. However, the courses tend
    to have bigger jumps and rhythmic sections, sort of like Supercross does. The
    following races will follow National rules:
    
      -Lost Meadow
      -Sugar Ridge MX
      -Moto448
      -Prairie Valley
      -Sandwick
      -Pine Top
      -Armadillo Flats
      -Razorback
    
    ===========================
    MVAR3C.1. National Series 1
    ===========================
    Troy Lee Designs present National Series 1-outdoor motocross starts here. To
    unlock this Series, you need to win Waypoint Series 1. Winning will unlock MX
    vehicles, Reyes, AZ Free Ride location, Freestyle Series 1, Supercross Series
    1, Waypoint Series 2, and National Series 2. 
    
    Event 1: Lost Meadow
    Event Format: Exhibition
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    3 Laps
    
    Event 2: Sugar Ridge MX
    Event Format: Exhibition
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    3 Laps
    
    Event 3: Moto448
    Event Format: Exhibition
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    3 Laps
    
    Event 4: Black Water
    Event Format: Outrunner
    Vehicles Allowed: Any
    In this event, it is you versus the clock. You will have 35 seconds on the
    clock and there are 9 checkpoints scattered through out the course.
    
    ===========================
    MVAR3C.2. National Series 2
    ===========================
    Sponsored by KTM; Three rugged National motocross tracks await. To unlock this
    Series, you need to win National Series 1. Winning will unlock Icarus, MT Free
    Ride location, National Series 3, and Waypoint Series 3
    
    Event 1: Prairie Valley
    Event Format: Exhibition
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    3 Laps
    
    Event 2: Sandwick
    Event Format: Exhibition
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    3 Laps
    
    Event 3: Pine Top
    Event Format: Exhibition
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    3 Laps
    
    Event 4: Verrado Speedway
    Event Format: Section Race
    Vehicles Allowed: Sport Buggy, Sport Truck, UTVs, and Sport 2 Truck
    
    ===========================
    MVAR3C.2. National Series 3
    ===========================
    Thor presents Pro Nationals! Most points wins the event at the end of this
    two-race "Moto" format. For more info on Moto events, see the beginning of the
    MotoCareer section. To unlock this Series, you need to win National Series 2
    and there are no awards for winning this Series
    
    Event 1: Moto448
    Event Format: Moto
    Vehicles Allowed: MX Bikes and ATVs
    3 Laps each
    If you chose to qualify, Gate 1 will get you through the first turn without too
    many chances of colliding with the others
    
    Event 2: Prairie Valley
    Event Format: Moto
    Vehicles Allowed: MX Bikes and ATVs
    3 Laps each
    If you qualify and choose Gate 1, you may still have other riders cutting
    across the track and getting in your way. Around halfway, where there is a pole
    in the middle of the track, be careful not to get to close to the outside
    barrier. If you get too close, the game will say you went off track and reset
    you
    
    Event 3: Sandwick
    Event Format: Moto
    Vehicles Allowed: MX Bikes and ATVs
    3 Laps each
    By the time you get to the third lap, this track will be destroyed. If you hit
    a groove the wrong way, you can go flying off of your ride. Don't be surprised
    if you last lap is your slowest
    
    Event 4: Pine Top
    Event Format: Moto
    Vehicles Allowed: MX Bikes and ATVs
    3 Laps each
    This race isn't too terrible and the track won't be completely torn up. For
    these races, you'll want one of the gates towards the right (13-16) because
    your first turn is a right instead of a left, like in the pervious three events
    
    Event 5: Armadillo Flats
    Event Format: Moto
    Vehicles Allowed: MX Bikes and ATVs
    3 Laps each
    For these races, starting position really doesn't matter. The first turn is
    very wide and it isn't until about a quarter of the way through the course that
    you start getting tighter turns
    
    Event 6: Razorback
    Event Format: Moto
    Vehicles Allowed: MX Bikes and ATVs 
    3 Laps each
    You will want a higher gate for this track. The first turn is very tight and
    half of the field will end up wiping out because everyone tries to take the
    turn tight. If you stay wide and take the turn wide, you should be fine. 
    
    Event 7: Lost Meadow
    Event Format: Faceoff
    Vehicles Allowed: MX Bikes and ATVs
    2 Laps
    You will race one-on-one against Josh Grant. If you can get him to wipe and run
    a clean race the rest of the way, you should have no problems with this event
    
    Event 8: Kingston, Round 1
    Event Format: Overthrow
    Vehicles Allowed: MX Bikes and ATVs
    3 Laps
    
    ========================
    MVAR3D. Omnicross Series
    ========================
    In Omnicross, you allowed to use any vehicle you wish. However, the physics
    seem to be messed up the most. In Omnicross, I'd always use a Buggy and if I
    tried running over Bikes or ATVs, I'd end up getting spun by them and they
    wouldn't be knocked off there ride. I would strongly suggest using using a
    Truck or Buggy because the tracks are very bumpy and Bikes and ATVs will just
    be thrown around constantly and will probably be respawned a few times each
    race, especially in Series 3. The following races use Omnicross rules: 
    
      -Iron Gate
      -Barrance del Diablo
      -Lago Dell 'Orlo
      -Black Water
      -Desperacion
      -Picco di Altus
    
    ============================
    MVAR3D.1. Omnicross Series 1
    ============================
    Parts Unlimited sponsors Omnicross: treacherous off-road landscapes to conquer!
    To unlock this Series, you need to win Waypoint Series 1. Winning this Series
    will unlock UTV vehicles, Reyes, AZ Free Ride location, Omnicross Series 2, and
    Waypoint Series 2.
    
    Event 1: Iron Gate
    Event Format: Exhibition
    Vehicles Allowed: Any
    2 Laps
    
    Event 2: Barranca del Diablo
    Event Format: Exhibition
    Vehicles Allowed: Any
    2 Laps
    
    Event 3: Lago Dell 'Orlo
    Event Format: Exhibition
    Vehicles Allowed: Any
    2 Laps
    
    Event 4: Manchester, Round 1
    Event Format: Section Race
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    You will race 5 other riders. Whoever owns the most sectors after 3:00.00 will
    be the winner
    
    ============================
    MVAR3D.2. Omnicross Series 2
    ============================
    FOX proudly presents Omnicross; the rugged world tour of off-road continues. To
    unlock this Series, you need to win Omnicross Series 1. Winning this Series
    will unlock Sport Buggy vehicles, Icarus, MT Free Ride location, Champion Sport
    Track Series 1, Omnicross Series 3, and Waypoint Series 3.
    
    Event 1: Black Water
    Event Type: Exhibition
    Vehicles Allowed: All
    2 Laps
    
    Event 2: Desperacion
    Event Format: Exhibition
    Vehicles Allowed: Any
    2 Laps
    
    Event 3: Picco di Altus
    Event Format: Exhibition
    Vehicles Allowed: Any
    2 Laps
    
    Event 4: Moto448
    Event Format: Outrunner
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    Just like before, get to the finish while there is still time on the clock. You
    will start out with 0:25.00 on the clock and there are six checkpoints
    scattered throughout the course. This course is set up weird and the finish is
    the same spot as where the first checkpoint is located
    
    ============================
    MVAR3D.3. Omnicross Series 3
    ============================
    Maxxis presents the grand finale of Omnicross! To unlock this Series, you need
    to win Omnicross Series 2 and winning won't unlock anything. These races are
    longer than previous Omnicross races, all the more reason to use a Buggy or
    Truck
    
    Event 1: Iron Gate
    Event Format: Exhibition
    Vehicles Allowed: Any
    5 Laps
    
    Event 2: Barrance del Diablo
    Event Format: Exhibition
    Vehicles Allowed: Any
    5 Laps
    
    Event 3: Lago Dell 'Orlo
    Event Format: Exhibition
    Vehicles Allowed: Any
    5 Laps
    
    Event 4: Black Water
    Event Format: Exhibition
    Vehicles Allowed: Any
    5 Laps
    
    Event 5: Desperacion
    Event Format: Exhibition
    Vehicles Allowed: Any
    5 Laps
    
    Event 6: Picco Di Altus
    Event Format: Exhibition
    Vehicles Allowed: Any
    5 Laps
    
    Event 7: Iron Gate
    Event Format: Faceoff
    Vehicles Allowed: Any
    2 Laps
    Your opponent for this race will be James Stewart. This will be the third time
    in this series that you will have raced here, but this time you won't have to
    go around as much. If you can make him mess up early, you should be fine for
    the rest of the event
    
    Event 8: Champion Pointe
    Event Format: Outrunner
    Vehicles Allowed: Sport Buggy, Sport Truck, UTVs, and Sport 2 Truck
    You will start with 0:25.00 on the clock. There are only 5 checkpoints along
    the course. Even with a clean run, you will probably only have a few seconds
    left on the clock before each checkpoint
    
    ========================
    MVAR3E. Freestyle Series
    ========================
    In Freestyle, you will have 2:00.00 to impress the judges with as many tricks
    as you can pull off. Repeating the same trick and wiping out can hurt your
    score. You will be judged on 4 different aspects of your run. Difficulty
    (Yellow) will be based on how difficult each of the tricks you pull off is.
    Execution (Green) is based on how well you pull off the tricks and how clean
    you land them. Flow (Blue) will be judged on how well everything flows
    together, like going from jump to jump. The final aspect is Variation (Red).
    Your score will be determined by how much you repeat tricks. At the end of the
    run, your scores will be given to you for each category as well as an Overall
    category. The highest score you can earn in each category is 10. Freestyle
    tracks will never be the bonus events. The following are Freestyle tracks: 
    
      -Trickaholix
      -Triple X Jam
      -Air Nation
      -FMX Dog Fighters
      -X-Style Shoot-Out
      -Dover Street Marina
    
    ============================
    MVAR3E.1. Freestyle Series 1
    ============================
    Presented by No Fear: Freestyle motocross requires massive air and big tricks!
    To unlock this Series, you need to win National Series 1. Winning will unlock
    Freestyle Series 2
    
    Event 1: Trickaholix
    Event Format: Exhibition
    Vehicles Allowed: MX Bikes
    
    Event 2: Triple X Jam
    Event Format: Exhibition
    Vehicles Allowed: MX Bikes
    
    Event 3: Grand Central Mud
    Event Format: Rival
    Vehicles Allowed: MX Lite Bikes and ATVs
    Whichever vehicle class you choose to use, all your opponents will be using the
    class you didn't choose.
    
    ============================
    MVAR3E.2. Freestyle Series 2
    ============================
    Blingstar is proud to present Freestyle Series 2! The competition amps up; the
    judges want to be impressed... To unlock this Series, you need to win Freestyle
    Series 1 and winning this Series will unlock Freestyle Series 3
    
    Event 1: Air Nation
    Event Format: Exhibition
    Vehicles Allowed: MX Bikes and ATVs
    
    Event 2: FMX Dog Fighters
    Event Format: Exhibition
    Vehicles Allowed: MX Bikes and ATVs
    
    
    Event 3: Pine Top
    Event Format: Overthrow
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    2 Laps
    This event can be a little challenging. You will be racing five other riders;
    however, you will be the last off the line.
    
    ============================
    MVAR3E.3. Freestyle Series 3
    ============================
    Journeys presents the motocross Freestyle finale-go big or go home! To unlock
    this Series, you need to win Freestyle Series 2. There are no rewards for
    winning this Series
    
    Event 1: Triple X Jam
    Event Format: Exhibition
    Vehicles Allowed: MX Bikes and ATVs
    
    Event 2: Trickaholix
    Event Format: Exhibition
    Vehicles Allowed: MX Bikes and ATVs
    
    Event 3: X-Style Shoot-Out
    Event Format: Exhibition
    Vehicles Allowed: MX Bikes and ATVs
    
    Event 4: Dover Street Marina
    Event Format: Exhibition
    Vehicles Allowed: MX Bikes and ATVs
    
    Event 5: Manchester, Round 2
    Event Format: Eliminator
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    There are three other riders so this event will only be three laps
    
    =========================
    MVAR3F. Supercross Series
    =========================
    Supercross races take place inside of stadiums. There are many lines in
    Supercross races some may have varying terrains. There are also many jumps in
    Supercross races that include single jumps, double jumps, triple jumps,
    step-ups, table tops, and whoops (sections of small repetitive bumps). Before
    any event begins, you will be able to ride around in the MX Compound. Within
    the Compound, you can practice on most of the jumps that you encounter in
    Supercross. If you go off track in Supercross events, it may be hard to get
    back on track yourself because most of the tracks are lined with blocks that
    don't have many holes in them. The following are Supercross tracks:
    
      -Stonepoint, Round 1 and Round 2
      -Manchester, Round 1 and Round 2
      -Fort Dodge, Round 1 and Round 2
      -Kingston, Round 1 and Round 2
    
    =============================
    MVAR3F.1. Supercross Series 1
    =============================
    Sponsored by Answer. Enter the gladiatorial stadiums of Supercross! To unlock
    this Series, you need to win National Series 1. Winning will give you access to
    Sport Buggy vehicles, Icarus, MT Free Ride location, Supercross Series 2 and
    Waypoint Series 3
    
    Event 1: Stonepoint, Round 1
    Event Format: Exhibition
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    3 Laps
    
    Event 2: Manchester, Round 1
    Event Format: Exhibition
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    3 Laps
    
    Event 3: Fort Dodge, Round 1
    Event Format: Exhibition
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    3 Laps
    
    Event 4: Suicide Beach
    Event Format: Rival
    Vehicles Allowed: Sport Buggy, Sport 2 Truck
    Unless you have gone on ahead, you will probably use a Sport Buggy since
    winning the three Exhibition events will have unlocked them. This course isn't
    very hard at all. However, the AI at times will want to play rough
    
    =============================
    MVAR3F.2. Supercross Series 2
    =============================
    Pit Pass Radio presents the continuation of indoor Supercross. Round 2 begins
    here! Winning Supercross Series 1 will unlock this Series and winning here will
    unlock Supercross Series 3
    
    Event 1: Kingston, Round 1
    Event Format: Exhibition
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    3 Laps
    
    Event 2: Manchester, Round 2
    Event Format: Exhibition
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    3 Laps
    
    Event 3: Fort Dodge, Round 2
    Event Format: Exhibition
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    3 Laps
    
    Event 4: Lago Dell 'Orlo
    Event Format: Elimination
    Vehicles Allowed: Sport Buggy, Sport Truck, UTVs, and Sport 2 Truck
    There will be 3 other drivers besides you and the last one to cross the finish
    line after each lap is eliminated
    
    
    =============================
    MVAR3F.3. Supercross Series 3
    =============================
    Shift presents Pro Supercross: Qualifiers, Heats, LCQs and the Main Event! For
    more info on Heats and Last Chance Qualifiers (LCQs), please see the beginning
    of the MotoCareer section. To unlock this Series, you need to win Supercross
    Series 3 and there are no prizes for winning this Series
    
    Event 1: Fort Dodge, Round 1
    Event Format: Heat
    Vehicles Allowed: MX Bikes and ATVs
    3 Laps
    
    Event 2: Kingston, Round 1
    Event Format: Heat
    Vehicles Allowed: MX Bikes and ATVs
    3 Laps
    
    Event 3: Manchester, Round 2
    Event Format: Heat
    Vehicles Allowed: MX Bikes and ATVs
    3 Laps
    
    Event 4: Fort Dodge, Round 2
    Event Format: Heat
    Vehicles Allowed: MX Bikes and ATVs
    3 Laps
    
    Event 5: Stonepoint, Round 2
    Event Format: Heat
    Vehicles Allowed: MX Bikes and ATVs
    3 Laps
    This is the first time you have ever raced here. This course is incredibly
    tight. There is virtually no room going through the first turn, or almost
    anywhere for that matter. This course is more technical, mainly because the
    straights aren't very long. This course is definitely my least favorite course
    among all race types in this game
    
    Event 6: Kingston, Round 2
    Event Format: Heat
    Vehicles Allowed: MX Bikes and ATVs
    3 Laps
    This is also another first time track. Compared to the previous course, there
    is a lot more room. Overall, this course is not too terribly hard. After the
    heat, you should have a good idea of which line to ride
    
    Event 7: Stonepoint, Round 1
    Event Format: Faceoff
    Vehicles Allowed: MX Bikes and ATVs
    2 Laps
    Your opponent for this race will be Jeremy McGrath. If you can make him make a
    mistake early, or is he does it himself, you should be okay for the rest of the
    race as long as you try and keep it as clean as possible
    
    Event 8: Barranca del Diablo
    Event Format: Overthrow
    Vehicles Allowed: Any
    3 Laps
    For this race, choose your best vehicle class. Whatever vehicle class you
    choose, your opponents will be driving vehicles from the same class. 
    
    ============================
    MVAR3G. Champion Sport Track
    ============================
    Champion Sport Track races are only for the bigger vehicles. All the races take
    place on the beaches of California. There aren't many jumps in Champion Sport
    Track and the courses are mainly flat with fast straights, and sweeping turns.
    The following are Champion Sport Track races:
    
      -Verrado Speedway
      -Champion Pointe
      -Suicide Beach
      -Verrado Pacific Cup
    
    =======================================
    MVAR3G.1. Champion Sport Track Series 1
    =======================================
    Sponsored by Black Rhino: Champion Sport Track races are limited to single
    vehicle classes. To unlock this Series, you need to win Waypoint Series 2 or
    Omnicross Series 2. Winning will unlock Sport 2 Truck vehicles and Champion
    Sport Track Series 2
    
    Event 1: Verrado Speedway
    Event Format: Exhibition
    Vehicles Allowed: Sport Buggy, Sport Truck, UTVs, and Sport 2 Truck
    3 Laps
    
    Event 2: Champion Pointe
    Event Format: Exhibition
    Vehicles Allowed: Sport Buggy, Sport Truck, UTVs, and Sport 2 Truck
    3 Laps
    
    Event 3: Fort Dodge, Round 1
    Event Format: Rival
    Vehicles Allowed: MX Bikes and ATVs
    Like the other Rival races, whichever vehicle you choose, the other three
    competitors will ride the other one. Pick whichever one you feel more
    comfortable in. 
    
    =======================================
    MVAR3G.2. Champion Sport Track Series 2
    =======================================
    Dragon Fire Racing continues the high-speed dustbowl of Champion Sport Track in
    Verrado, California! To unlock this Series, you need to win Champion Sport
    Track Series 1. Winning here will allow you to race in Champion Sport Track
    Series 3
    
    Event 1: Suicide Beach
    Event Format: Exhibition
    Vehicles Allowed: Sport Buggy, Sport Truck, UTVs, and Sport 2 Truck
    3 Laps
    
    Event 2: Verrado Pacific Cup
    Event Format: Exhibition
    Vehicles Allowed: Sport Buggy, Sport Truck, UTVs, and Sport 2 Truck
    3 Laps
    
    Event 3: Sandwick
    Event Format: Section Race
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    You have 3:00.00 on the clock, and the rider who owns the most sectors after
    time is up will win.
    
    =======================================
    MVAR3G.3. Champion Sport Track Series 3
    =======================================
    FLU Designs presents the paint-swapping finale along the shores of Verrado, CA!
    To race in this Series, you need to win Champion Sport Track Series 2. There
    are no rewards for winning this Series. These races are longer than previous
    Champion Sport Track Series races
    
    Event 1: Verrado Speedway
    Event Format: Exhibition
    Vehicles Allowed: Sport Buggy and Sport 2 Truck
    5 Laps
    
    Event 2: Verrado Pacific Cup
    Event Format: Exhibition
    Vehicles Allowed: Sport Buggy and Sport 2 Truck
    5 Laps
    
    Event 3: Suicide Beach
    Event Format: Exhibition
    Vehicles Allowed: Sport Buggy and Sport 2 Truck
    5 Laps
    
    Event 4: Champion Pointe
    Event Format: Exhibition
    Vehicles Allowed: Sport Buggy and Sport 2 Truck
    5 Laps
    
    Event 5: Verrado Pacific Cup
    Event Format: Faceoff
    Vehicles Allowed: Sport Buggy and Sport 2 Truck
    2 Laps
    Your opponent for this race will be Ryan Villopoto. As long as you don't need
    to be reset to the track, you should be fine
    
    Event 6: Prairie Valley
    Event Format: Section Race
    Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
    You will have 3:00.00 to set the best time in the five marked sections of the
    course
    
    ==============
    MVAR4. Rewards
    ==============
    A list of PS3 Trophies and XBOX 360 Achievements and how to earn them. The XBOX
    360 Achievements will also have the amount of points you earn by completing
    each task. You can keep track of Trophies and Achievements under the respective
    reward in 'MotoCard'. Any that you haven't unlocked will have the icons color
    faded out
    
    ====================
    MVAR4A. PS3 Trophies
    ====================
    There are 49 Trophies available
    
    Bronze Trophies (38)
    --------------------
    1. Waypoint Series 1: Place 3rd or higher in the Waypoint Series 1 in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    2. Waypoint Series 2: Place 3rd of higher in the Waypoint Series 2 in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    3. Waypoint Series 3: Place 3rd or higher in the Waypoint Series 3 in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    4. National Series 1: Place 3rd or higher in the National Series 1 in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    5. National Series 2: Place 3rd or higher in the National Series 2 in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    6. National Series 3: Place 3rd or higher in the National Series 3 in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Moto event in
    the Series
    
    7. Supercross Series 1: Place 3rd or higher in the Supercross Series 1 in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    8. Supercross Series 2: Place 3d or higher in the Supercross Series 2 in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    9. Supercross Series 3: Place 3rd or higher in the Supercross Series 3 in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Heat event in
    the Series
    
    10. Freestyle Series 1: Place 3rd or higher in the Freestyle Series 1 in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    11. Freestyle Series 2: Place 3rd or higher in the Freestyle Series 2 in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    12. Freestyle Series 3: Place 3rd or higher in the Freestyle Series 3 in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    13. Omnicross Series 1: Place 3rd or higher in the Omnicross Series 1 in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    14. Omnicross Series 2: Place 3rd or higher in the Omnicross Series in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    15. Omnicross Series 3: Place 3rd or higher in the Omnicross Series in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    16. Champion Sport Track Series 1: Place 3rd or higher in the Champion Sport
    Track Series 1 in the MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    17. Champion Sport Track Series 2: Place 3rd or higher in the Champion Sport
    Track Series 2 in the MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    18. Champion Sport Track Series 3: Place 3rd or higher in the Champion Sport
    Track Series 3 in the MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    19. Gold Standard: Earn a Gold medal in any MotoCareer Free Ride Challenge
    Win any Trailblazer, Target Practice, Hill Climb, or find all Discovery flags
    at any Free Ride location
    
    20. Step Into the Arena: Complete an Online Playlist match
    Finish any race online and this will unlock
    
    21. To the Victor...: Place 1st in an Online Playlist match with 11 human
    opponents
    Just a fancy way of saying "Win online against a full field." Supercross races
    tend to fill more than any other race denomination
    
    22. Leveler: Finish ahead of any opponent with an Experience Level higher than
    yours in an Online Playlist match
    As long as you beat someone who has more experience than you, you will get
    this. Winning is not required, but makes it a lot more likely
    
    23. You're It!: Win a Tag Mini-Game in an Online Playlist match
    In Tag, you have to find the Tag ball and hold onto it for a minute. However,
    holding the ball, will cause you to go slower. If anyone tags your ride, they
    automatically assume control of the Tag ball. 
    
    24. Snake in the Grass: Win a Snake Mini-Game in an Online Playlist match
    The idea of Snake may sound familiar. There will be a "Snake Trail" that
    follows your ride and if anyone touches a trail, whether it be an opponents or
    their own, they will be eliminated. You can drive around, under or jump over
    "Snake Trails". The idea is to knock out all opponents until only one rider
    remains
    
    25. Moto Skills: Complete MotoSkills 1, 2, and 3
    You can practice MotoSkills at any time by pressing Triangle at the Main Menu.
    MotoSkills will unlock in order
    
    26. Master Skills: Complete MotoSkills 4, 5, and 6
    Same as 'Moto Skills'
    
    27. Trickster: Perform any airborne Trick and land successfully
    The easiest trick to do is the No Hander (Up/Right/Up). If you land and have to
    use wreck avoidance, you should still get this one
    
    28. Hat-Trick!: Perform three consecutive, unique airborne Tricks in one jump
    It is possible to do this in the MX Compound before an event starts; however,
    it may be a little easier in Free Ride or Freestyle. Landing is required
    
    29. Coming on Strong: Lap an Opponent in a race
    This can easily be done by going into Arcade and setting the AI to Easy. You
    could also get it during Omnicross Series 3 or Champion Sport Track Series 3
    due to the length of the races
    
    30. Ace in the Hole: Win 10 Holeshots
    On most of the courses, there will be a white line after the first turn. If you
    are the first to cross that line, you will receive credit for a Holeshot. 
    
    31. Showboat: Pull off three unique tricks in a Race event
    This is probably easiest done in Nationals or Supercross. If you do it in
    Nationals, Pine Top is probably the best choice. After about three-quarters of
    a lap, you will being going uphill and then there will be jump with rocky
    ridges on both sides. After that jump, there will be a long downhill run to
    another good jump. That gives you about 2 chances each lap. If you choose
    Supercross, most track have enough big jumps for you to get this afte one lap
    
    32. Tuning In: Adjust a Tuning Slider and save the new setting. 
    To adjust the settings for your rides, hit Start while viewing the ride in the
    garage. For Bikes and ATVs, all you can do is adjust Braking and Suspension.
    For all the other vehicles, all stats are adjustable, just save the settings
    when you're done
    
    33. Keeping it Clean: Complete a Race in a Machine with all body panels still
    attached to your vehicle
    This can be done easily in Champion Sport Track. Go into Arcade and make the
    race 1 lap
    
    34. Skeletal Remains: Complete a Race in a Machine with no body panels
    remaining on your vehicle
    This is easily done in Omnicross. Even in a Buggy, you may still bounce around
    enough to lose all your panels. You should probably get this be Omnicross
    Series 3 if you don't have it already
    
    35. Wreck-less: Avoid a Wreck
    Sometimes you won't always land cleanly and a yellow directional arrow will
    flash on the screen for a few seconds. Flip the right analog stick in the
    corresponding direction to unlock this 
    
    36. Long Jumper: Land a jump distance of 300 feet or greater
    When you first land in Reyes, AZ Free Ride location, follow the road that is
    east of where you land. If you follow the road, there should be a ridge to the
    right that has a path. If you have enough speed, you should be able to get it
    
    37. Wheelie King: Hold a Wheelie Trick for 150 feet or longer
    To keep a Wheelie long enough, Reyes, AZ will probably be best because of the
    wide open area at the landing site as well as being able to gain speed running
    down the hill to the east. However, in National Series 1 at Moto448, when you
    start, you may notice that you are pulling off a Wheelie without actually
    pulling one off. As long as it stays until the first turn, you may be able to
    get it that way, too.
    
    38. Stoppie Master: Hold a Stoppie Trick for 75 feet or longer
    For this one, use the same method as with 'Wheelie King' in Reyes, AZ. As you
    run down the hill, move the right analog stick forward and hit the brakes. You
    may need to feather the throttle a bit, too
    
    Silver Trophies (7)
    -------------------
    1. Ironman or Off-road: Win all Series in MotoCareer
    Winning all Series sort of goes hand-in-hand with the individual Series
    Trophies. However, you need to win each of the Exhibition, Moto and Heat
    events. This does NOT include the Free Ride Series
    
    2. Champion of Champions: Win all Face-Off Challenges in the MotoCareer
    There are 4 Face-Off Challenges and all of them are in the 3rd Series. To
    unlock the Face-Offs, you must place on the podium in the first three events in
    the Series. Here is a list of the Face-Offs:
    
    -National Series 3: Lost Meadow (Vs Josh Grant)
    -Omnicross Series 3: Iron Gate (Vs James Stewart)
    -Supercross Series 3: Stonepoint, Round 1 (Vs Jeremy McGrath)
    -Champion Sport Track Series 3: Verrado Pacific Cup (Vs Ryan Villopoto)
    
    3. Endurance: Complete 25 Online Playlist matches
    Finish 25 races online. For this Trophy, winning is optional
    
    4. Perfection: Earn a judge's score of 10.0 in a Freestyle Event
    To get this one, you pretty much need to have a flawless run. I've found that
    Flow (Blue) is the easiest one to get a 10 in
    
    5. Freestylin': Win a Freestyle Event in the MotoCareer without repeating a
    trick
    This one can be a little tough because sometimes when the right analong stick
    resets to the center position, the game will consider it as being moved towards
    a direction for a trick. Just try and keep track of the tricks you have already
    pulled and try not to do the same combination
    
    6. Close Calls!: Avoid 100 Wrecks
    Whenever the yellow arrows appear on your screen, flick the right analog stick
    in that direction. Do this 100 times and you'll earn this one
    
    7. You are Legend: Place 1st in any Race on All-Time difficulty
    Choose whichever race type you consider your best and set the laps to 1 or 2
    
    Gold Trophies (3)
    -----------------
    1. Greatest of All Time: Place 1st in all events in the MotoCareer
    This sort of follows the same idea as 'Ironman of Off-road' except you have to
    win the other events as well
    
    2. Precious Medals: Earn a Gold medal in all MotoCareer Free Ride Challenges
    This means you need to hit all targets in Target Practice, beat the Gold times
    in Trailblazer and Hill Climb and find all Discovery Flags at all three Free
    Ride locations
    
    3. Long Live the King: Place 1st in 25 Online Playlist matches
    Win 25 matches online and this will unlock
    
    Platinum Trophy (1)
    -------------------
    1.	Platinum Trophy: Win all Bronze, Silver, and Gold Trophies
    
    =============================
    MVAR4B. XBOX 360 Achievements
    =============================
    There are 48 Achievements for a total of 1,000 points
    
    1. Waypoint Series 1 (15): Place 3rd or higher in the Waypoint Series 1 in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    2. Waypoint Series 2 (15): Place 3rd of higher in the Waypoint Series 2 in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    3. Waypoint Series 3 (15): Place 3rd or higher in the Waypoint Series 3 in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    4. National Series 1 (15): Place 3rd or higher in the National Series 1 in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    5. National Series 2 (15): Place 3rd or higher in the National Series 2 in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    6. National Series 3 (30): Place 3rd or higher in the National Series 3 in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Moto event in
    the Series
    
    7. Supercross Series 1 (15): Place 3rd or higher in the Supercross Series 1 in
    the MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    8. Supercross Series 2 (15): Place 3d or higher in the Supercross Series 2 in
    the MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    9. Supercross Series 3 (30): Place 3rd or higher in the Supercross Series 3 in
    the MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Heat event in
    the Series
    
    10. Freestyle Series 1 (15): Place 3rd or higher in the Freestyle Series 1 in
    the MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    11. Freestyle Series 2 (15): Place 3rd or higher in the Freestyle Series 2 in
    the MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    12. Freestyle Series 3 (15): Place 3rd or higher in the Freestyle Series 3 in
    the MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    13. Omnicross Series 1 (15): Place 3rd or higher in the Omnicross Series 1 in
    the MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    14. Omnicross Series 2 (15): Place 3rd or higher in the Omnicross Series in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    15. Omnicross Series 3 (15): Place 3rd or higher in the Omnicross Series in the
    MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    16. Champion Sport Track Series 1 (15): Place 3rd or higher in the Champion
    Sport Track Series 1 in the MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    17. Champion Sport Track Series 2 (15): Place 3rd or higher in the Champion
    Sport Track Series 2 in the MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    18. Champion Sport Track Series 3 (15): Place 3rd or higher in the Champion
    Sport Track Series 3 in the MotoCareer
    To get 3rd or higher, you need to finish on the podium for each Exhibition
    event in the Series
    
    19. Ironman or Off-road (75): Win all Series in MotoCareer
    Winning all Series sort of goes hand-in-hand with the individual Series
    Trophies. However, you need to win each of the Exhibition, Moto and Heat
    events. This does NOT include the Free Ride Series
    
    20. Champion of Champions (25): Win all Face-Off Challenges in the MotoCareer
    There are 4 Face-Off Challenges and all of them are in the 3rd Series. To
    unlock the Face-Offs, you must place on the podium in the first three events in
    the Series. Here is a list of the Face-Offs:
    
    -National Series 3: Lost Meadow (Vs Josh Grant)
    -Omnicross Series 3: Iron Gate (Vs James Stewart)
    -Supercross Series 3: Stonepoint, Round 1 (Vs Jeremy McGrath)
    -Champion Sport Track Series 3: Verrado Pacific Cup (Vs Ryan Villopoto)
    
    21. Greatest of All Time (100): Place 1st in all events in the MotoCareer
    This sort of follows the same idea as 'Ironman of Off-road' except you have to
    win the other events as well
    
    22. Gold Standard (10): Earn a Gold medal in any MotoCareer Free Ride Challenge
    Win any Trailblazer, Target Practice, Hill Climb, or find all Discovery flags
    at any Free Ride location
    
    23. Precious Medals (50): Earn a Gold medal in all MotoCareer Free Ride
    Challenges
    This means you need to hit all targets in Target Practice, beat the Gold times
    in Trailblazer and Hill Climb and find all Discovery Flags at all three Free
    Ride locations
    
    24. Step Into the Arena (15): Complete an XBOX LIVE Playlist match
    Finish any race online and this will unlock
    
    25. To the Victor... (15): Place 1st in an XBOX LIVE Playlist match with 11
    human opponents
    Just a fancy way of saying "Win online against a full field." Supercross races
    tend to fill more than any other race denomination
    
    26. Endurance (25): Complete 25 XBOX LIVE Playlist matches
    Finish 25 races online. For this Trophy, winning is optional
    
    27. Long Live the King (50): Place 1st in 25 XBOX LIVE Playlist matches
    Win 25 matches online and this will unlock
    
    28. Leveler (15): Finish ahead of any opponent with an Experience Level higher
    than yours in an Online Playlist match
    As long as you beat someone who has more experience than you, you will get
    this. Winning is not required, but makes it a lot more likely
    
    29. You're It! (15): Win a Tag Mini-Game in an Online Playlist match
    In Tag, you have to find the Tag ball and hold onto it for a minute. However,
    holding the ball, will cause you to go slower. If anyone tags your ride, they
    automatically assume control of the Tag ball. 
    
    30. Snake in the Grass (15): Win a Snake Mini-Game in an Online Playlist match
    The idea of Snake may sound familiar. There will be a "Snake Trail" that
    follows your ride and if anyone touches a trail, whether it be an opponents or
    their own, they will be eliminated. You can drive around, under or jump over
    "Snake Trails". The idea is to knock out all opponents until only one rider
    remains
    
    31. Moto Skills (15): Complete MotoSkills 1, 2, and 3
    You can practice MotoSkills at any time by pressing Triangle at the Main Menu.
    MotoSkills will unlock in order
    
    32. Master Skills (15): Complete MotoSkills 4, 5, and 6
    Same as 'Moto Skills'
    
    33. Trickster (15): Perform any airborne Trick and land successfully
    The easiest trick to do is the No Hander (Up/Right/Up). If you land and have to
    use wreck avoidance, you should still get this one
    
    34. Hat-Trick! (15): Perform three consecutive, unique airborne Tricks in one
    jump
    It is possible to do this in the MX Compound before an event starts; however,
    it may be a little easier in Free Ride or Freestyle. Landing is required
    
    35. Perfection (25): Earn a judge's score of 10.0 in a Freestyle Event
    To get this one, you pretty much need to have a flawless run. I've found that
    Flow (Blue) is the easiest one to get a 10 in
    
    36. Freestylin' (25): Win a Freestyle Event in the MotoCareer without repeating
    a trick
    This one can be a little tough because sometimes when the right analong stick
    resets to the center position, the game will consider it as being moved towards
    a direction for a trick. Just try and keep track of the tricks you have already
    pulled and try not to do the same combination
    
    37. Coming on Strong (15): Lap an Opponent in a race
    This can easily be done by going into Arcade and setting the AI to Easy. You
    could also get it during Omnicross Series 3 or Champion Sport Track Series 3
    due to the length of the races
    
    38. Ace in the Hole (15): Win 10 Holeshots
    On most of the courses, there will be a white line after the first turn. If you
    are the first to cross that line, you will receive credit for a Holeshot. 
    
    39. Showboat (15): Pull off three unique tricks in a Race event
    This is probably easiest done in Nationals or Supercross. If you do it in
    Nationals, Pine Top is probably the best choice. After about three-quarters of
    a lap, you will being going uphill and then there will be jump with rocky
    ridges on both sides. After that jump, there will be a long downhill run to
    another good jump. That gives you about 2 chances each lap. If you choose
    Supercross, most track have enough big jumps for you to get this afte one lap
    
    40. Tuning In (5): Adjust a Tuning Slider and save the new setting. 
    To adjust the settings for your rides, hit Start while viewing the ride in the
    garage. For Bikes and ATVs, all you can do is adjust Braking and Suspension.
    For all the other vehicles, all stats are adjustable, just save the settings
    when you're done
    
    41. Keeping it Clean (15): Complete a Race in a Machine with all body panels
    still attached to your vehicle
    This can be done easily in Champion Sport Track. Go into Arcade and make the
    race 1 lap
    
    42. Skeletal Remains (15): Complete a Race in a Machine with no body panels
    remaining on your vehicle
    This is easily done in Omnicross. Even in a Buggy, you may still bounce around
    enough to lose all your panels. You should probably get this be Omnicross
    Series 3 if you don't have it already
    
    43. Wreck-less (5): Avoid a Wreck
    Sometimes you won't always land cleanly and a yellow directional arrow will
    flash on the screen for a few seconds. Flip the right analog stick in the
    corresponding direction to unlock this 
    
    44. Close Calls! (25): Avoid 100 Wrecks
    Whenever the yellow arrows appear on your screen, flick the right analog stick
    in that direction. Do this 100 times and you'll earn this one
    
    45. You are Legend (25): Place 1st in any Race on All-Time difficulty
    Choose whichever race type you consider your best and set the laps to 1 or 2
    
    46. Long Jumper (15): Land a jump distance of 300 feet or greater
    When you first land in Reyes, AZ Free Ride location, follow the road that is
    east of where you land. If you follow the road, there should be a ridge to the
    right that has a path. If you have enough speed, you should be able to get it
    
    47. Wheelie King (15): Hold a Wheelie Trick for 150 feet or longer
    To keep a Wheelie long enough, Reyes, AZ will probably be best because of the
    wide open area at the landing site as well as being able to gain speed running
    down the hill to the east. However, in National Series 1 at Moto448, when you
    start, you may notice that you are pulling off a Wheelie without actually
    pulling one off. As long as it stays until the first turn, you may be able to
    get it that way, too.
    
    48. Stoppie Master (15): Hold a Stoppie Trick for 75 feet or longer
    For this one, use the same method as with 'Wheelie King' in Reyes, AZ. As you
    run down the hill, move the right analog stick forward and hit the brakes. You
    may need to feather the throttle a bit, too