Walkthrough by horror_spooky

Updated: 02/26/13 | Printable Version

Raiden is ready to set out on his own adventure in Metal Gear Rising: 
Revengeance! Developed in collaboration between Kojima Productions and Platinum
Games, this latest entry in the long-running Metal Gear franchise trades the 
stealth action for lightning bolt action!

Metal Gear Rising: Revengeance
Written by Dalton "HorrorSpooky" Cooper
Copyright 2013

Contact Information
E-mai: horror_spooky@hotmail.com

Legal Information
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use. It may not be placed on any web site or otherwise distributed publicly
without advance written permission. Use of this guide on any other web site or
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All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

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1. Introduction and Controls
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Set after the events of Metal Gear Solid 4, Raiden is now working as the head 
of a company that offers private security aid to those that need it. However, 
the cyborg enhancements that give Raiden his incredible powers have now become 
widespread and used everywhere, completely changing the face of war.

LT - Blade Mode
LB - Sub Weapon
RT - Ninja Run
RB - Lock On
Left Stick - Move
D-pad (up) - Visor
D-pad (left) - Equip
D-pad (right) - Equip
Y - Heavy Attack
X - Light Attack
B - Zandatsu
A - Jump
Start - Pause

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2. Walkthrough
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File R-00: Guard Duty
Upon gaining control of Raiden for the first time, you will be taught the 
basics of the game's swordplay. You can swing your sword with light attacks (X)
and heavy attacks (Y). Hold RT to enter "Ninja Run" mode, which will 
automatically deflect incoming projectiles as well as automatically allow 
Raiden to traverse over objects in his way.

LT enters Blade Mode. In this mode, you can make more precise cuts. Blade Mode 
also deals more damage. In Blade Mode, you can do horizontal (X) and vertical 
(Y) cuts, plus you can control the blade freely using the right analog stick.

The early parts of the game consist of Raiden fighting off enemy soldiers. They
are weak and easiliy defeated just by using regular attacks. As for 
exploration, just look at the mini-map and go to the objective marker that 
flashes there.

The first boss in the game is Metal Gear Ray. In this first part of the fight, 
you can do damage to three parts of Ray. You can attack its legs or its head. 
The legs are the easiest way to damage it, however. Use Ninja Run to get close 
to Metal Gear Ray, and then start attacking one of its legs repeatedly.

The health of the legs is represented by a circular meter. Once the meter has 
been drained, you can tap LT to enter free Blade Mode and go crazy on the leg 
to get rid of its armor. When that's done, focus on the other leg. There will 
be QTEs that occur, but when they're done, refocus on attacking the legs and 
go through the next QTEs and Ray will be defeated for now.

Next you'll have to chase an enemy through the city streets. Use Ninja Run to 
automatically traverse obstacles and bypass anything in your way. There will be
a gate that you'll come to eventually, so slice it down and then continue the 
pursuit. The pursuit will be interrupted by the return of Metal Gear Ray, 

This fight takes place on a rooftop. Metal Gear Ray will fire a Plasma Cannon 
at Raiden, so be prepared to jump over it as it moves back and forth across the
rooftop. Then start button mashing at Ray's head to deal damage. Ray will have 
a couple of other attacks, such as shooting missiles (which can be deflected in
Blade Mode), but this fight is much easier than before. Go through QTEs and 
Blade Mode as instructed.

Raiden will now have to run straight down a building while Ray fires plasma at 
him and missiles are also flying at him simultaneously. Avoid the missiles and 
the plasma cannon. Be sure to hold in RT to keep Ninja Run active. Finally, the
fight against Ray will be finished and the pursuit can resume.

Following a few cut-scenes, you'll be in a fight against another boss, but he 
has no health meter. You can't win the fight against him, so just lose. When 
that fight's over, more cut-scenes will play. After that, swing at the enemy by
hitting X repeatedly until another scene plays to interrupt the action and 
signify the end of the mission.

File R-01: Coupe d'Etat
Upon landing on the beach, make your way to the street. A few enemies will 
attack, and this is where the game teaches you about the Zandatsu ability. Your
energy meter will be full (indicated by the fact that it is blue), so what you 
do is go over to an enemy and enter Blade Mode. A red box will appear on the 
enemy, so swing the blade there. The game will then tell you to press B. Do so 
and Raiden will rip out the enemy's cybernetic spine, which will refill his 
health and power.

When they're dead, continue into the building. After the call, Raiden will be 
taught about the stealth mechanics in the game. Drop down the hole in the 
floor and walk over to the dude that's just standing around. Press B to stealth
kill him. Then move out onto the balcony. Go to the right for an item box, and 
then press "up" on the d-pad to get a lay of the situation.

There is an enemy on the balcony to the northwest, plus there are a couple of 
guards with a prisoner on the street. If you want to be sneaky, make your way 
to the balcony guy first and take him out silently, then take out the two 
guards one by one. Otherwise, just rush forward and kill everyone. It can be 
tricky getting on the balcony, so you can just cut its supports up to make the 
guy fall down.

As you move forward, a Gekko will show up along with more soldiers. These 
mechs are a real pain to fight. They will charge at you, which is an incredibly
tough move to dodge, and they will also kick their legs and spit a grapple hook
at you. When they are about to kick or spit their grapple hook, parry. To 
parry, quickly fick the left analog stick in the direction of their attack and 
then press the X button. This will give Raiden an opening to do damage.

Once it starts to glow blue, and if your Blade Mode meter is full, you can 
slice it up into a bunch of little pieces, and may even have a chance to 
perform Zandatsu. When it's dead, stick to the sidewalks and huge the walls of 
the building to avoid confrontations with the other ones up ahead. Go to the 
door and interact with the button ont he door to gain entry.

Walk over to the enemy intel computer on the ground and use it. Then go 
outside. You now have to fight Blade Wolf. Blade Wolf is a very tough battle if
you haven't mastered the parrying abilities yet, so buckle up for a really 
tough fight.

Every time that Blade Wolf's eye flashes, parry in his direction. He will 
spiral at you, throw kunai at you, and also try to whip you with his tail. The 
spiral, once blocked, will leave Blade Wolf dazed for a moment, leaving him 
wide open to a series of combosto drain his health meter.

If he starts bouncing around the area, use Ninja Run to get away quickly, as he
will pounce on Raiden and dig his chainsaw tail into Raiden's shoulder, which 
deals a ton of damage. He'll retreat after so much damage and send enemy 
soldiers after you.

This is a perfect time to replenish your health if you've taken damage. Use 
Zandatsu to replenish Raiden's health by killing the enemy soldiers. Then Blade
Wolf will come back to the fight. Use the same strategy as before, and then 
he'll send a Gekko after you. Use the strategy fro the previous fight to defeat
it, and then return to fighting Blade Wolf.

Japanese symbols will flash on the screen occasionally in the game. When this 
happens, this is an opportunity to enter Blade Mode to do more damage than 
usual. It also shows up at the end of boss fights a lot of the time so that 
Raiden can do cool execution moves. Put Blade Wolf away in this fashion, and 
then check the nearby house for items by slicing down the door before 
continuing down the street.

There will be a gate blocking the path at the end of the street. You have two 
options. Your first option is to use Blade Mode to slice off an enemy soldier's
hand to get the codes to the gate so you can get through. Your other option is 
to kill all the soldiers and then slice through the gate. If you take the 
latter option, you'll have to fight more enemies.

Whatever you decide, get rid of any enemies in the next area and then move 
through the building. Go outside and start making your way down the bridge.

A helicopter will show up and start attacking Raiden and blowing up the bridge.
Use Ninja Run to get away from the bridge before it crumbles completely and 
takes Raiden with it. Keep running straight forward upon hitting solid ground 
to the sub weapon that is lying on the ground, which is a homing missile. Walk 
over to it and pick it up.

To equip sub weapons, use the right and left directional buttons on the d-pad. 
Equip the homing missile and then aim it at the helicopter. Stay behind cover 
until after the helicopter fires its rockets, and then shoot the helicopter 
with the rocket when it stops to reload.

The helicopter will be forced to get closer to Raiden. Stay at its side and go 
crazy on it until it is destroyed. Then continue forward into the abandoned 
fairground. There are two Gekkos here. You can slice down the legs of the 
giant Ferris wheel to crush one of the Gekkos and the enemy soldiers as well.

You will get another call. Listen to the call as you walk down the mountain 
path. Slice through the fencing. Fight all the enemies on the other side of 
the fence, which will include new robot enemies.

These little orb-like robots with arms are called Dwarf Gekkos and they are 
very helpful, actually. They are weak, and they drop healing items a lot of 
the time that you just have to walk over to replenish a lot of Raiden's health.
They make fights a lot easier when they're around. They will sometimes jump on 
Raiden's face, and if they do this, wiggle the left analog stick to break free.

When everyone's dead, continue into the compound. It's helpful if you remain 
stealthy here, but it's not necessary. Watch out for laser grids that will 
alert everyone to your presence. Destroy the cameras on the wall whenever you 
see them as they have turrets attached, and will only shoot in high alert. The 
cyborgs here get a bit tougher to fight because they also have sworsd, but keep
at it.

Finally, Raiden will reach the final boss fight of the level with Mistral. 
Mistral is much easier than Blade Wolf because those little Dwarf Gekkos will 
constantly drop health as you kill them. Button mash against Mistral and block 
her attacks. When the Japanese symbol flashes on the screen, go into Blade Mode
and slice up her weapon as well as her to deal the most damage.

She'll retreat to a higher area and shoot missiles. Use Ninja Run to avoid 
them, and then keep fighting her as usual. A few scenes will play, and then 
you'll have to fight her on a pipe. Continue the fight here until enough 
damage has been dealt to trigger the next cut-scene.

Resume the fight and be careful of any QTEs that happen. Mistral is much easier
than Blade Wolf, as I mentioned so you shouldn't have much of a problem.

File R-02: Research Facility
Welcome to the sewers! As you explore, you'll encounter a new enemy type. These
are big, gorilla-like cyborgs called Mastifs that are incredibly annoying. They
possess grapple attacks that deal a lot of damage, and their strikes are also 
very damaging as well.

Do your best to parry their regular attacks. They will climb on the walls and 
try to pounce on Raiden as well, so be ready to block just about everything. 
Use the game's lock-on to keep track of where he goes as he jumps around. When 
he flashes gold, that means he's about to do a grapple attack, so run away.

As you damage him, his arm will start glowing blue. Use Blade Mode to slice off
one of his arms. Be sure to make the cut as close to his shoulder as possible 
or else the arm can regenerate. Then continue the fight until you are able to 
cut off his other arm and eventually his legs, and slice up his body to finish 
the job.

In the next area, Wolf will warn you of enemies below. Walk along the catwalk 
and then jump down and kill the enemy by pressing B. Sneak up on the other 
enemy here and use another stealth kill to take him out.

Now continue pushing through the sewers. The Dwarf Gekkos will show up. Kill 
them all and continue. Raptors are your next enemy, and they pose quite the 
threat. They are faster to kill than the bigger Gekkos, but they typically 
roam in packs. Use the same strategies as you always would with the larger 
mechs to take them out.

Continue pushing through the sewers until you reach the generator room. There 
is enemy intel in here, as well as a cardboard box. You can use the box to 
sneak around in the next area, but it's tricky to pull off.

Equip the box and wait for the coast to be clear before dropping down the 
catwalk to the sewer water below. Use the box and slowly sneak by the guard 
that is walking back and forth down here. The reason this is tricky is because 
the guards on the catwalks above can see you walk around in the box, which will
raise the alert level, so you have to ahve a bit of luck to get through this. 
Go to the door at the end of the sewer tunnel to get out of this area and 
continue through the facility.

You'll encounter numerous cyborgs as you push through. You'll then reach a 
warehouse room with a few guards walking around. Kill them all and then go 
to the Dwarf Gekko controls. Interact with it to take control of a Dwarf 
Gekko in the other room.

You can sprint by holding RT and moving the robot in any direction. Press A to 
leap, and press X to attack. You can press Y when sprinting to do a rolling 
attack, but all the robot's attacks are pretty much useless. Sneak up on the 
guards and press B to take them out silently. Wait for the guard that is 
walking by the stiars to get otu of the way before going up and knocking him 
out, and then make a mad dash for the air duct you have to go through. Go 
through the air duct and then interact with the controls in the room on the 
other side.

Go through the door as instructed. Kill all the enemies in the next room and 
then continue through the facility. You'll come face to face with GRAD, a 
giant robot thing. Cris-cross from shelf to shelf to avoid the fire from 
GRAD. When you get close, start wailing on it with Power Attacks. When it 
starts to knock Raiden away with its front end, run away, then return and keep 
knocking GRAD backwards.

GRAD will then turn into a bipedal mech, and this fight can be tough. However, 
there's a trick to it that makes it a lot easier. Get bheind GRAD and then 
just start going crazy with Power Attacks. If you're lucky, you'll be able to 
stun him long enough so that as soon as he gets un-stunned, you can just resume
mashing power attacks and stun him immediately thereafter.

There will be a few times where Raiden has the opportunity to use Blade Mode to
slice away GRAD's defenses. Take these opportunities as they take away some of 
his attacks and they will also lower his defense so that it's easier to damage 
him from all angles.

From there, just go through the series of doors as instructed and listen to the
calls Raiden gets before you can finally exit this research facility.

File R-03: Mile High
Cyborg police?! Oh yes. Well, defeat all the cyborg police and then scour the 
area for a rocket launcher. Then start making your way down the street. Two 
smaller GRAD enemies will show up. Kill them the way you killed the other GRAD.
Once they're dead, continue to the designated building.

Fight your way through the building. Keep an eye out for sub weapons and items 
lying around. There's a rocket launcher leaning against the wall right before 
the elevator, so be looking for that. Ride the elevator to the roof, and now 
sneak by the guards and jump from roof to roof. You can fight the guards if you
want, but if they see you and the alert goes up, you can just jump to the next 
roof and the alert will disappear. There will be a helicopter that attacks on 
these roofs, so take it out using any rocket launcher sub weapons you have. 
There will be some lying around the area.

There will be flying enemies as well as a new enemy with a hammer. Knock the 
wings off the flying enemies, but keep them alive for now. Focus on the 
hammer guy. He has a grappling move that is a pain and he's just overall tough 
to block. When your health runs low, go over to one of the flying dudes and 
then rip their spine out to replenish Raiden's health and energy before 
continuing the fight with the hammer guy.

Once he's defeated you can continue. Scour the area for items, such as a repair
kit on the other side of the stairs, before continuing your adventure across 
the roofs. You'll then reach an elevator shaft. Stand on top of the elevator 
and slice through the ropes. The elevator will then plummet to the ground.

Raiden will give Wolf an update on the situation. It's pitch black in here, so 
press "Up" on the d-pad to activate Raiden's visor, which will allow you to at 
least see outlines of objects in the dark. Slice down the door to reach the 
actual railroad area, and take note of the situation.

There are large cyborgs in the area that are a pain. However, they are easily 
avoided in this section. Sneak your way to the train car in the center of the 
tracks. Basically, just hug the wall on the left-most side and move down the 
tracks until you can't walk anyore. Jump to the top of the car and move 
forward until you can't move anymore again. Wait for the robot to walk by and 
then assassinate him quietly.

As you continue down the tracks, Dwarf Gekkos will start raining from the 
ceiling. They won't alert the attention of the larger robots, but they will be 
annoying. Kill them in an isolated area, or at least thin them out, and then 
continue to the door.

Back outside, there will be another Gekko battle as well as more encounters 
with cyborgs. Fight your way through them all. There will be enemies on the 
bridge above, so destroy the supports and then finish them off.

As you near the building,t here will be a stealth section, if you want. I 
personally recommend just blowing through all the enemies here and then 
continuing through the subsequent building. Following the cut-scenes, kill off 
all the guards, and then more scenes will play.

Now you have to cross the street without being seen and make it to the front of
the next building. Go to the right. Grab the healing items on the ground and 
then keep going until you can't walk anymore. Then go across the street and 
make your way to the front of the next building. The guards will start 
attacking. Try to fight them off, and just wait until Sam shows up.

More scenes will play, and then you have a boss fight with Monsoon. This fight 
is pretty challenging, but not impossible. Monsoon will constantly attack, and 
his attacks are very fast. Block them as best you can, and counter attack 
frequently. He will knock you in thea ir, but if you have purchased the ability
to parry in the air, you'llb e able to block his attacks here, too.

Monsoon likes to throw smoke grenades on the ground. When he does this, just 
stand still and wait for him tos how up out of the smoke so you can parry. Once
enough damage has been done, he will retreat to the pillars. He'll then start 
chucking vehicles at you. Activate Blade Mode and slice through them as they 
near. They will drop helpful items, so grab them quickly.

If your health goes below 30 percent, then it's wise to heal, as Monsoon's fast
attacks can drain your health by large chunks before you even have a chance to 
access your inventory. When Monsoon returns to the ground, he will be able to 
dodge all your attacks by separating into pieces. If you have an EMP grenade, 
throw it at him and then you can enter Blade Mode and slice his head for 
damage. Otherwise just keep parrying his attacks until he returns to his normal
state that can be damaged.

This process repeats for a while until Monsoon ends up causing this giant 
wheel to go after Raidne. Explosive barrels will shoot out of the wheel as it 
rampages at Raiden as well. Run back and forth using Ninja Run to avoid taking 
damage from the wheel. Then resume fighting Monsoon.

Eventually, Monsoon will throw a stone pillar right at Raiden. Use RT+left 
stick to run up the pillar and then complete the enxt QTE segment to put 
Monsoon away.

File R-04: Hostile Takeover
Decaptitate the robot secretary, and then the cyborgs will show up. Murder them
all and move further into the building. Break the display case glass to gather 
sub weapons and grab other items that are lying around as well as you continue 
to the elevator. Interact with the elevator and then you'll have to wait for 
Dok to fix it.

Go to the turret and take control of it. Use the turret to kill as many enemies
as possible as they pour into the building. If any get by the turret, exit the 
turret and finish them off. When the elevator arrives, get inside and ride it.

On the next floor, wipe out the cyborgs here. You can be stealthy, but since 
you have to do a lot of searching, it's just easier to kill the floor of any 
opposition. Plus, there's a bunch of items and enemy intel computers to collect
on this floor as well. When the enemies are dead, press "up" on the d-pad to 
activate Raiden's visor.

Go to each room and check for an orange electrical line running through the 
wall. These electrical lines are connected to the security door, so you need to
destroy all the panels they're connected to in order for the security door to 
unlock. The first two are easy enough to find, but there's one that is hidden 
behind a shelf. Just look at the top of the walls near the ceiling to find this
one, smash through the shelf, and then destroy the panel.

With the security gate open, kill any remaining enemies. Next will be an 
intense sprint through the area. Ignore all the enemies and use Ninja Run to 
automatically bypass all the obstacles in the way. You'll have to jump over 
some debris, but just keep pushing forward and avoiding the enemies. Then 
Raiden will end up on the side of the building. Sprint to the top. Whenever 
red lasers appear on the glass, move out of their way to avoid the explosions 
and keep pushing to the top.

Fight your way through the garden room. Take out the enemies with explosives 
before taking out the other enemies, as damage to Raiden by explosions will 
cause him to go dizzy, and you'll have to wiggle the left analog stick to 
regain his composure. Keep fighting until you reach a large lift platform.

Start riding the lift. Cyborgs will show up on the lift, so kill them to get 
them off. Keep knocking the cyborgs off the platform as they show up. Dwarf 
Gekkos will grab onto part of the platform and slow down the lift as Raiden's 
lift catches up to the adjacent one. Sice them off to make the lift keep 
going. More enemies will show up ont he lfit, but you can choose to ignore 
them and then jump to the other one when you can. Any remaining enemies on 
Raiden's lift will be destroyed.

Keep moving through the building, and next you'll have to fight against two 
returning bosses. First up will be Mistral, and this battle is simple thanks to
the Dwarf Gekkos in the area that can replenish your health constantly. When 
Mistral is defeated, Monsoon is next. Monsoon is tougher than Mistral, but 
this fight is easier than the first fight with Monsoon. Use EMP grenades to 
weaken him when he turns purple and is able to dodge everything, and then you 
can use Blade Mode on his face and force him back to normal, where he can be 
damaged normally.

When that fight's done, continue through the building. Grab any items you see, 
and then at the helipad outside, you'll find Sundowner, and be thrust into 
another boss fight!

Sundowner can be a tough boss if you don't know the trick to it. His shield 
will explode upon contact with Raiden's sword, so constantly circle around to 
his back and slash at him. Run away before he can attack (blocking his attacks 
will also result in an explosion), and then just keep running around in a 
circle and slice away at his back. Be wary of the helicopters that circle the 
area and fire missiles and machinegun bullets at you. Don't actually engage 
them, as they will just respawn, but if Raiden's targeting lock-on system 
latches onto the helicopter for whatever reason, quickly switch it back to 
Sundowner so you can keep an eye on him so you can avoid his attacks.

When a good chunk of his health has been depleted, his health meter won't be 
as easily depleted. At this point, wait for him to throw up his shield. Then 
go into Blade Mode and slice the shield either vertically or horizontally in 
line with the red boxes that appear. Use the left analog stick to alter the 
arc of the blade to better align and take out the boxes, which will in turn 
cause Sundowner's shield to be disrupted.

Now enter Blade Mode again. Reposition the arc of Raiden's blade so that it 
won't hit any of the explosive shield panels, but rather the glowing blue bars 
that connect the shields to Sundowner's body. Slice these, and then 
Sundowner's shield will become smaller and smaller with each slice.

Once all the pieces have been removed from his shield, Sundowner will grab a 
huge smokestack and use it as a weapon. You'll get a checkpoint at this part. 
A couple of ninja cyborg enemies will show up to help Sundowner as well, but 
ignore them just as you ignored the helicopters. Focus all your attention on 
Sundowner, and then go through the QTEs and Blade Mode stuff as they appear 
following the battle to put Sundowner away.

File R-05: Escape from Denver
This level is really short and really easy. Sipmly just mow down the enemies 
and go from objective marker to objective marker. There will be a few tough 
fights against Gekkos and the lik, but they are easily taken out when you 
activate "Jack", and go crazy on them. To activate Raiden's Devil Trigger-like 
"Jack" mode, click in the left and right analog sticks.

There are no puzzles and no boss fights to worry about in this level. Just keep
pushing forward until eventually Raiden finds a motorcycle that tickles his 

File R-06: Badlands Showdown
This level is also very short, but it's a very tough boss fight against 
Jetstream Sam. Well, I should say "tough", unless you know the trick to the 
fight, which actually makes it much easier. Basically, the boss fight with 
Jetstream Sam is separated into three different phases, and there are no 
checkpoints for the battle.

The first phase is a sword fight with Sam, and this can be very tough. Sam has 
moves that are nearly unblockable, and can become quite frustrating. The trick 
is to run away from Sam. This will trigger him to rush Raiden. This attack can 
be parried easily, and will leave Sam open to a flurry of strikes. Use the 
pole weapon as it has good range to damage Sam from afar.

After about a four or five hit combo, run away before Sam can regain his 
composure and attack. Keep repeating the process until you take Sam's health 
under 70%. If you get low on health, check the area for two wooden crates next 
to a couple of boulders. Break open the crates and you'll find healing packs. 
I recommend having them equipped so if your health dips to 0, the game will 
automatically replenish it. Remove your lock on Sam when doing this so the 
camera doesn't get too annoying.

When Sam's health goes below 70%, it's time to hold your ground. Block all his 
attacks, and eventually a Blade Mode moment will pop up. During this, slice 
the sword right out of Sam's hand. This will cause Sam to drop the sword and 
then he will continue fighting Raiden without it, which triggers phase 2 of the

Phase 2 consists of Sam rushing Raiden and chokeslamming him to the ground, 
then kicking him as Raiden getsup. Block the chokeslam and then nail Sam with 
the string of pole attacks before running away. The reason you want to put the 
distance between Raiden and Sam in phase 2 is so that he doesn't just go for 
the kick, which is more difficult to parry, and rather so that he just 
constantly goes for his grapple attack. Phase 2 will end with a QTE in which 
you have to mash on the X button.

Then enter Phase 3. Sam will pick his sword back up. He'll have more powerful 
attacks and he will be a bigger nuisance. However, the exploit from earlier 
will still work. Make him chase Raiden, block, combos, and then keep running 
away. Sam will also try a jumping attack when you run away this time, so learn 
how to parry that by waiting right before the moment of impact to block. 
Unleash Jack's rage if the battle gets a bit close.

Finally, at the end of the fight, press Y and B simultaneously to complete the 
QTE. Then use Blade Mode to slice Sam's sword out of his hand again and the 
battle will be complete.

File R-07: Assassination Attempt
Well, if you're a glutton for punishment, then this mission will be right up 
your alley. It starts out easy enough. Just move through the facility and 
slice your way through all the enemies. Destroy the camera turrets on the 

Finally, you'll reach the first boss of this level, a Metal Gear of gigantic 
proportions. At first, it's easy enough. It will try to smash Raiden with its 
long arms. Dash and slide to avoid thea rms, and then focus your attack on 
them once they remain on the ground. Eventually, the Metal Gear will try to 
stomp Raiden.

When this happens, get out of the way of the Metal Gear's foot, and then go 
crazy on it. The damage will continue to wear away the Metal Gear, and 
eventually signal a Blade Mode moment. Slice away at the armor of the Metal 
Gear, run up the leg, Blade Mode again, and then the fight gets a bit tougher, 
but thankfully there's a checkpoint to alleviate some of the punishemtn. The 
Metal Gear will be in a daze, so rush up and attack the head while you can 
before it regains its composure.

The Metal Gear will start firing beams at Raiden that are highly explosive and 
damaging. Run from left to right to avoid the beams. On top of the beams, 
Gekkos will also join the fight. The giant Metal Gear will inadvertently kill 
the Gekkos, but if it doesn't with the beams, it will in the next section of 
the fight.

Once it's done firing beams, it will reveal its large yellow blades and try to 
smash Raiden with those now. Rusha round from left to right to avoid them, and 
attack them when you can just as before. Then the Metal Gear will try for more 
stomps, and after you avoid those and continue to damage the Metal Gear, 
activate Blade Mode when prompted.

With the Metal Gear defeated, the next sequence of battles in-between 
cut-scenes can't be won. Just go through the motions until finally you get to 
the real final boss fight, and get ready for the most intense battle of the 

This boss fight will drain you. The Senator will start the fight by pounding 
the ground and causing tremors to erupt in multiple directions. Run around in 
a circle and make your way to the Senator's back. Slice him a couple of times, 
then run away or parry. When he flashes gold, run away, and then as he dashes 
at Raiden, run around in a semi-circle to avoid his grapple attack.

When about 30% of the Senator's health has been drained, a sequence of QTEs 
will occur. Then the fight will resume as it did earlier. More QTEs and a 
Blade Mode will follow the ending of the fight. You HAVE to be perfect with 
your parry blocks. You should probably be ready to block even if you don't 
think he's going to attack, because the Senator can absolutely destroy Raiden 
with just one string of attacks.

Good luck. Be quick on the QTEs and Blade Mode, and keep pushing forward with 
the same strategy. Mastery of the parry system is going to prevail here.

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3. Conclusion
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I hope this guide helped you beat Metal Gear Rising: Revengeance for Xbox 360 
and Ps3!

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