Sengoku Basara 3
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Item Translation
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By Damien94
I put a lot of work into this translation, so I would appreciate it if it
does not get distributed freely. Do not attempt to sell it. If you wish to
post this somewhere other than Gamefaqs website, please contact me first at
gatsu94(at)gmail(dot)com.
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Contributors (special thanks):
Sonsaru - For helping me with my mis-translations
AdawgDaFAB - For originally posting the Google Translation of the spreadsheet
The spreadsheet guy - For putting it up in the first place
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*Note: I will probably be adding the Kanji for each item later for ease
of recognition. However, the items are in order as listed on the game
screen. I will also add the Personal items you get from beating the game
each time with a character. I will probably use saitou1024's once I get
permission from him.
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Item Name Description
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Fierce Bull Increases life bar (2000, 3000, 4000)
Young Lion Increases Attack Power (100, 150, 200)
Ancient Tortoise Increases Defense Power (150, 250, 400)
Dancing Crane When you damage opponents, Basara gauge
will increase faster (+20%, 25%, 30%)
Thrusting Boar Basara skill's Attack Power increases
(200, 300, 400)
Giant Catfish When you defeat an enemy in one strike,
receive a coin bonus of (3, 4, 5)
Mantis When you are near death, Attack Power &
Defense Power increase (200, 300, 400)
Two-wheeled Wagon Luck increases; chances of regular
treasure and weapons becoming Wonderful
versions increases (+10, 12, 14)
*Translator's note: Do not appear to be
straight percentages.
Centipede Becomes easier to break an Enemy's guard
and/or stun them (low rate, medium, high)
Shoulder Guard Chances of being staggered, stunned, or
having your guard broken are reduced
(low, medium, high)
Skull Probability of Critical strikes increase
(6%, 8%, 12%)
Fierce Tiger While using Boost, Attack Power
increases (300, 400, 500)
Phoenix When you defeat an enemy, Boost gauge
increases more quickly (30, 40, 50)
Pumpkin Equipment for taking it easy on the your
Enemies; Attack Power decreases (-5%,
-10%, -15%)
Japanese Fan Attack Power against Enemy Base Generals
increases (300, 400, 500)
Three Cherry Tree Elemental Attribute attack probability
increases (5%, 7%, 9%) [Red Text]:
Only applies using Elemental weapons
Prancing Crab Parrying strike's Attack Power
increases (2000, 2500, 3000)
Bounding Locust While airborne, Attack Power increases
(400, 500, 600)
Halberd Damage of the first attack of a regular
attack chain is increased (500, 600,
700)
Sweating Horse For the first (10, 15, 30) seconds after
starting a level, Attack Power increases
greatly (4000) [Red Text]: Each
additional Sweating Horse equipped adds
to time of buff
*Translator's note: Max time of buff is
3 minutes (6 of highest rank equipped)
Rice Ball Effectiveness of recovery items
increased (+5%, 10%, 15%)
Sea Shell For each base camp you control, Attack
Power increases (70, 80, 90 per camp)
Ancient Dragon When Life, Basara, and Boost gauges are
full, Attack Power increases (700, 800
900)
Hen (as in Chicken) When you perform an Assisted Basara with
your ally, Attack Power and Defense Power
are increased (50, 60, 70) Maximum of 10
times
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Elemental Basaras
*Note: The [Red Text] for all of the following is the same:
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[Red Text for all]: Equipping multiple of this type does not increase effect.
Fire Charm All allies take less damage from Fire
Lightning Charm All allies take less damage from
Lightning
Ice Charm All allies take less damage from Ice
Wind Charm All allies take less damage from Wind
Darkness Charm All allies take less damage from
Darkness
Light Charm All allies take less damage from Light
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Slaying Seals
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[Red Text for all]: Effects do not stack
Seal of Archer Slaying You do triple damage to Ranged soldiers
(bowmen, gunmen, etc)
Seal of Shield Slaying You do triple damage to soldiers with
Shields. Additionally, you destroy
shields in one hit
Seal of Giant Slaying You do triple damage to Large soldiers
(with the giant fans, hurling large
rocks, etc)
Seal of Ninja Slaying You do triple damage to Ninja soldiers
Seal of Machine Slaying You do triple damage to Machines
Additionally, you destroy traps in one
hit
Seal of Beast Slaying You do triple damage to Beasts (Tigers
Horse soldiers, etc)
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Music items
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[Red Text for all]: Multiple items do not stack
Rod of the Flatterer Your allies flatter you for
encouragement
"Encouraging" Wig Allies give delicate encouragment,
increasing your will to fight
*Translator's Note: The name of this
item is part of a joke. "hagemashi"
means encouragement, but "hage" means
bald, and the item is a wig.
Boisterous Lute During battle, music changes to [Naked
Arms]
Boisterous Koto During battle, music changes to
[Gyakko] ("Backlight")
*Translator's note: A koto is a
traditional Japanese stringed instrument
Actor's Hand Drum During battle, music changes to the 1P
character's theme
Cheering Bamboo Flute During battle, music changes to the
Ally character's theme [Red Text]: No
effect if there are 2 players
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Miscellaneous Items
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[Red Text for all]: Effects do not stack
Saisou's Grass Prevents being stunned by Ranged
attacks
Matabei's War Fan During a Basara attack, all Hits are +1
(effectively doubling hits)
Reins of Pursuit When mounted, Hits are +1
Trinity Jewels When Life, Basara, and Boost gauges are
full, Hits are +2
Time-Master's Whip While mounted, the Combo gauge will not
disappear due to interval between
attacks (However, being hit will still
cancel the combo)
Gold Mallet For every 100 kills, instead of an
Onigiri (rice ball), an Embossed Mallet
will appear (the hammer which gives x2
coins) *Translator's note: As with
some other items in this section, the
name of the item could have double
meaning. In this case, it could be
"Kogane's Mallet".
Spectacles of Everlasting Darkness The Life gauge will not be visible, but
in exchange the exp multiplier is
increased by 0.5 (this is the yellow
number at the bottom of the results
screen)
Glorious Wine Goblet The rewards for completing special
special objectives are doubled
Holy Water of Defense Start a stage with Basara gauge full
Sengoku Hot Spring Start a stage with Boost gauge full
Uesugi's Salt All Enemy's life gauges are doubled
*Translator's Note: This is a direct
reference to the salt that Kenshin
sent to Shingen to help preserve food
for his soldiers
Leaping Assassin While hitting enemies with air attacks
(attacks while jumping), they will
produce coins much more often
(literally "scatter" coins)
Kenshin's Sword When you win a Duel (the button mash
event that occurs when you strike at
the same time as an enemy, referred to
in Japanese as "swordplay"), your Life
will recover some [Red text]: If
there are 2 players, this effect is
voided
Alarm Bell The time it takes to recover from
being stunned is shortened
Easy Money Purse The rate at which you attain coins
is increased by +4, but if you take
damage, current coin total is halved.
Vile Writings Basara gained by Taunting is increased
Teachings of the Eighth Sister The eighth attack of regular attack
chains will always be a Critical
Strike *Translator's note: Literally,
this means "8 star cluster", but I
believe they are making reference to
the star cluster Pleiades. 7 of the 9
brightest stars are named after the 7
Sisters of Greek myth.
Tabi of Mirror Image When using Evade Step (Evasion), the
length of time you are invincible
increases
Fool's Law You deal 1.5 times damage, but you
receive 3 times normal damage
Last Line of Defense You are always in a near-death state
(red life bar), but the exp multiplier
is increased by +1
*Translator's note: Literally "stipend
bonus".
Gauntlets of Imperial Wrath While guarding, Ranged attacks from
Enemies will automatically be reflected
back at them
Oar of Thunderous Blows When using an attack that blows enemies
away, the distance they fly is
increased
Charging Wild Horse While mounted, Attack Power is
increased
Hilt of Deflection The time window for Parrying attacks is
widened
Sengoku Jewels (comma shaped) While using Boost, for every 5 enemies
you defeat you gain 1 second on the
Boost timer
Passionate Ritual Tools The length of "Basara Fever" is
increased by 5 seconds
Rengeki Folding Fan The window of time between hits in a
combo chain before the Combo resets
is increased
Sengoku Battle Formation When you capture a base, the amount of
Boost gauge gained is doubled
Time Deceiving Machine The duration of Sword, Shield, and Hammer
mark effects are increased by 10 seconds
Kiyomasa's Tiger Hide Reduce damage from Enemies by 25%