Skill Tree List by pprincess

Version 2.1, Last Updated 2011-06-21

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Copyrights

Copyrights: Shirokishi Monogatari: Hikari to Yami no Kakusei Created by Level 5, Inc. 2010 Sony Computer Entertainment. White Knight Chronicles II created by Level 5 Inc. Sony Computer Entertainment Inc. 2011 Havoc.com

Originally written and translated from the Japanese, updated for European game play using English names from the original. by pprincess Carie Novitzke, PhD copyright 2011. No part of this guide can be used without permission of this author. Contact carielln@yahoo.com if you wish to submit corrections.

Sources: Japanese wiki site http://masterwiki.net/shirokishi2nd/?%BA%CE%BD%B8

Introduction

This skill guide list was translated for my own use in playing the Japanese version with friends, and then I updated with English names from the European release of White Knight Chronicles II. Skills are listed in the order in which they appear in the menu.

Key for the charts

# = The order the skill is listed in the game.

Skill Name = Translated name, will be redone for English version.

SP = The Skill Points required to get the skill.

AC = Action Chips needed. Skill alone/Skill in combo.

MP = The MP needed to use the skill.

Damage Type = Type of damage vis-a-vis enemy weakness.

Pre-Reqs = Pre-requisite skills needed to open up the skill.

I will only be listing the direct pre-requisites, you may need other earlier skills open as well.

Resident Quest = Requires a cleared Resident Errand to unlock, refer to the Resident Quests FAQ for these.

Augments

Check the end of each skill tree for how to get the passive augments!

Total Points

Level 60 = 400 SP

Level 80 = 600 SP

After 4 Rebirths = 760 SP

All passive augments = 660, or 646 if you don't take INT.

STR is the only damage modifier in the game apart from INT for mages.

The other augments are defensive: AGI is Evasion, DEX is accuracy (how much you miss), VIT is physical defense, SPR is magic defense and healing augment.

After each skill tree I list the minimum skills necessary to open up the augments, and cumulative SP totals needed to acquire them.

Short Sword

A ^ denotes aerial, > denotes ranged

#Skill NameSPACMPDamage TypePre-Reqs
1Slash-0/1-+1 SlashInitial
2Back Slash10/14+2 SlashInitial
3Moon Slash40/110+3 SlashSM 3
4Furious Blade60/320+4 SlashSM 5
5Lunging Strike-0/1-+1 StrikeInitial
6Helm Buster10/14+2 StrikeInitial
7Raging Blade40/210+3 StrikeSM 3, 6
8Thrust-0/1-+1 ThrustInitial
9Wind-up Thrust10/14+2 ThrustInitial
10Assault Thrust40/210+3 ThrustInitial
11Rising Slash20/14+2 Slash2
12Steel Swirl20/14+2 Strike6
13Sky Slash20/1-+1 Slash ^11
14Sky Cleaver30/14+2 Slash ^SM 4, 13
15Raid40/210+3 Slash ^14
16Sky Swat20/1-+1 Strike ^9
17Crescent Moon30/14+1 Strike ^SM 4, 16
18Sky Smasher30/210+3 Strike ^17
19Downcast20/14+2 Slash16
20Downfall20/14+2 Strike15
21Sonic Edge204+2 SlashInitial
22Sonic Shock4010+3 SlashSM 3, 21
23+Twin Aura4020+4 SlashResident Quest
24Flame Slash10/12+1 Slash +2 FireSM 1
25Inferno20/16+2 Slash +3 Fire24
26Mortar Drop40/212+3 Strike +4 Fire^25, 30
27Sonic Flame4012+3 Slash +4 Fire >22, 26
28+Twin Flame4024+4 Slash +5 Fire23, 27
29Gale Thrust10/12+1 Thrust +2 WindSM 1
30Whirlwind20/16+2 Slash +3 Wind29
31Air Raid4012+3 Slash +4 Wind ^30
32Sonic Storm4012+3 Slash +4 Wind>31
33+Twin Storm4024+4 Slash +5 Wind23, 32
34Daredevil205ATT Up/DEF Down38
35Guardian205DEF Up/ATT Down34
36Warlock Stance205MAG Up/RES Down35
37Sentinel205RES UP/MAG Down36
38Provoke-10TauntSM 2
39Mantra3010small HP recoveryResident Quest
40Arm Breaker206Enemy ATT downSM 3
41Shield Breaker206Enemy DEF downSM 3
42Counter Sword31-+3 Slash CounterATT41
43Mana Leech52-MP AbsorbSM 4, 42
44Twin Charge3010+3 Slash23, 51
45Twin Edge4010+3 Slash,+20% Duals23, 51, low HP
46Swordmaster2--3 hit combosInitial
47Swordmaster 24--4 hit combos46
48Swordmaster 36--5 hit combos47
49Swordmaster 48--6 hit ocmbos48
50Swordmaster 510--7 hit combos49
51Twin Blades101-+20% Dual damage23,54,57,60
52Sword Prowess2--+ATT up50,61,63,65
53Sword Pro. 23--++ATT up52
54Sword Pro. 34--+++ATT up53,62,64,66
55Cleaver Prwess2--+ATT up50,61,63,65
56Cleaver Pro. 23--++ATT up55
57Cleaver Pro. 34--+++ATT up54,61,63,65
58SS Prowess2--+ATT up50,61,63,65
59SS Prowess 23--++ATT up58
60SS Prowess 34--+++ATT up59,61,64,66
61HP Up2--HP +202, 9, 21, 46
62HP Up (Lv. 2)3--HP +2015, 18, 61
63AGI Up2--AGI +53, 7, 10, 22
64AGI Up (Lv.2)3--AGI +515, 18, 63
65DEX Up2--DEX +53, 7, 10, 22
66DEX Up (Lv.2)3--DEX +515, 18, 65

Short Sword Augments

HP UP 1: 2, 5, 6, 9, 21, 61 = 7 SP.

AGI 1/DEX 1: 3, 7, 10, 22, 46, 47, 48, 63, 65 = 38 SP

HP 2/AGI 2/DEX 2: 11, 13, 14, 15, 17, 18, 22, 50, 62, 64, 66 =77 SP.

Longsword

A ^ denotes aerial, and a > denotes ranged.

#Skill NameSPACMPDamage TypePre-Reqs
1Hack-0/11+1 SlashInitial
2Dual Fang10/14+2 SlashInitial
3Triple Fang40/210+3 SlashSM 3, 2
4Deadly Fang60/320+4 SlashSM 5, 3
5Run Through-0/1-+1 ThrustInitial
6Wolf's Grin10/14+2 ThrustInitial
7Dragon Fang40/210+3 ThrustSM 3, 6
8Final Fang60/320+4 ThrustSM 5, 7
9Fang-0/1-+1 StrikeInitial
10Grinder10/14+2 StrikeInitial
11Beast Claw20/14+2 Slash2
12Giant Claw20/14+2 Thrust6
13Dragon Claw20/14+2 Strike10
14Sky Fang20/1-+1 Slash ^SM 4, 11
15Sky Grinder20/1-+1 Strike ^SM 4, 13
16Chastise114+2 Slash ^14
17Crackdown40/110+3 Slash ^16
18Sparrowfall20/14+2 Thrust ^SM 4, 12
19Dragonfall20/14+2 Strike ^15
20Void Strike204+2 Slash >Initial
21Void Storm4010+3 Slash >SM 3, 20
22+Void Crash52-+4 Slash >SM 5, 21
23Flame Fang10/12+1 Thrust +2 FireSM 1
23Firewym.Claw20/16+2 Slash +3 Fire22
24Spinning Blaze40/26+3 Slash +4 FireSM 3, 23
25Flameshock52-+4 Slash +5 Fire22, 24
26Icy Fang10/12+1 Slash +2 IceSM 1
27Icewrym Claw20/16+2 Slash +3 Ice26
28Waterfall40/26+3 Strike +4 IceSM 3, 27
29+Glacial Crash52-+4 Slash +5 Ice22, 28
30Warrior's Aura205+ATK/-DEFSM 2
31Hunter's Aura205+Accuracy/-Evade30
32Demon's Aura4010++ATK/--EvadeSM 5, 31
33Magic Ward206-Enemy MAGSM 3
34Magic Breaker4012--Enemy MAGSM 5, 39
35Spirit Ward206-Enemy MAG DEFSM 3
36Spirit Breaker4012--Enemy MAG DEFSM 5, 39
37Last Resort406+3 Slash, low HP33, 35
38Streak Rush5010+2 Slash, HolySM 4, 37
39Anchor Blade51-lower enemy speed38
40Serpent Fang51-absorb enemy HP34, 36
42EnfeeblCounter51-Counter, ParalyzeResident Quest
43Deadeye Blade51-+4Slash, DarkResident Quest
44Swordsman2--3 hit CombosInitial
45Swordsman 24--4 hit CombosSM 1
46Swordsman 36--5 hit CombosSM 2
47Swordsman 48--6 hit CombosSM 3
48Swordsman 510--7 hit CombosSM 4
49AdrenalineRush10--+Speed as HP incr.52, 55
50Longsword Pro12--+ATTSM 5, 56
51Longsword Pro23--++ATT50, 58, 60
52Longsword Pro34--+++ATT51,57, 59 61
53Katana Pro2--+ATT KatanasSM 5, 56
54Katana Pro 23--++ATT Katanas53, 58, 60
55Katana Pro 34--+++ATT Katanas54, 57, 59, 61
56HP Up2--HP +202, 6, 10, 20
57HP Up (Lv.2)3--HP +204, 8, 22, 56
58STR Up2--STR +53, 7, 10, 21
59STR Up (Lv.2)3--STR +54, 8, 22, 58
60VIT Up2--VIT +53, 7, 10, 21
61VIT Up (Lv.2)3--VIT +54, 8, 22, 60

Longsword Augments

HP Up 1: 2, 6, 10, 21, 56 = 7 SP.

STR 1/VIT 1: 3, 7, 22, 44, 45, 46, 58, 60 = 35 SP.

HP Up 2/STR 2/VIT 2: SM 4, SM 5, 4, 8, 22, HP 2, STR 2, VIT 2 = 79 SP.

Elemental Magic

Note: Elemental skills unlock a bit differently from the rest of the skill trees. The skills are organized by tiers, and once you open up each element on a tier, the next tier will open.I have marked which Tier the spell belongs to, so the previous tier is assumed to be open in order for the skill to appear. There are some skills that have individual pre-requisites and these are noted.

A + denotes an Area of Effect spell.

#Skill NameSPACMPDamage TypePre-Reqs
1Fireball10/14+1 FireInitial
2Flame Lance30/112+2 FireTier 1
3Dragonfire4024+3 FireTier 1
4Conflagration5140+4 FireTier 2
5+Bonfire206+1 Fire1
6+Loki's Curse2018+2 Fire, Silence2
7+Eruption4036+3 Fire3
8+Immolate5160+4 Fire4
9+Agni's Fury6290+5 Fire8
10Icebolt10/14+1 IceInitial
11Arctic Lance30/112+2 IceTier 1
12Icebreaker4024+3 IceTier 1
13Inundation5140+4 IceTier 2
14+Glacial Horn206+1 Ice10
15+Siren's Tear3818+2 Ice, Sleep11
16+Blizzard4036+3 Ice12
17+Tidal Wave5160+4 Ice13
18+Cocytus Flood6290+5 Ice17
19Crosswind10/14+1 WindInitial
20Windlash30/112+2 WindTier 1
21Lightning Bolt4024+3 WindTier 1
22Electrocution5140+4 WindTier 2
23+Thunderstorm206+1 Wind19
24+Vayu's Breath308+2 Wind, Paralysis20
25+Hurricane4036+3 Wind21
26+Tempest5160+4 Wind22
27+Njord'sBreath6290+5 Wind26
28Stone Spear10/14+1 EarthInitial
29Rockslide30/112+2 EarthTier 1
30Rock Skewer4024+3 EarthTier 1
31Disintegration5140+4 EarthTier 2
32+Quake206+1 Earth28
33+Serqet's Kiss3018+2 Earth, Poison29
34+Comet4036+3 Earth30
35+Meteor5160+4 Earth31
36+Gaia'sPressr6290+5 Earth35
37Eclipse Gate5140dark damageTier 2
38+FinalApoc.5290+dark damage9, 18, 27, 36
39Fire Shield2010Fire RES ally2
40+Fire Shield3020+Fire RES allies4
41Water Shield2010Water RES ally11
42+Water Shield3020+Water RES allies13
43Wind Shield2010Wind RES ally20
44+Wind Shield3020+Wind RES allies22
45Earth Shield2010Earth RES ally29
46+Earth Shield3020+Earth RES allies31
47Poison206Poison effectTier 2
48Sleep4012Sleep effect5, 14, 23, 32
49Shackle4012Paralysis effectResident Quest
50Soul Drain4012Obtain enemy HPResident Quest
51Spirit Lore6--10% MP cost cut38
52MP Up2--MP +105,14,23,32
53MP Up (Lv.2)3--MP +102,6,11,15,20,24,
29, 33
54MP Up (Lv. 3)4--MP +10Tier1,7,16,25,34
55INT Up2--INT +55,14,23,32
56INT Up (Lv.2)3--INT +52,6,11,15,20,24
29, 33
57INT Up (Lv.3)4--INT +5Tier1,7,16,25,34

Elemental Magic Augments

MP UP 1/INT 1: 5, 14, 23, 32, 52, 55 = 16 SP, 14 SP if you don't take INT.

MP UP 2/INT 2: 2, 6, 11, 15, 20, 24, 29, 33, 53, 56 = 46 SP, or 41 SP if you don't take INT 1 or 2.

MP UP 3/INT 3: Tier 1 spells, 7, 16, 25, 34, 54, 57 = 86 SP, or 77 SP if you don't take INT 1 or 2.

Spear

A ^ denotes aerial, and a > denotes ranged.

#Skill NameSPACMPDamage TypePre-Reqs
1Impale-0/1-+1 ThrustInitial
2Skewer10/14+2 ThrustInitial
3Pentaslam40/210+3 ThrustSM 3
4Omega Strike60/320+4 Thrust3, SM 5
5Chop-0/1-+1 SlashInitial
6Sweep10/14+2 SlashInitial
7Carve40/210+3 Slash6, SM 3
8Cross Lance60/320+4 Slash7, SM 5
9Shield Bash10-+1 StrikeInitial
10Unicorn Charge20/14+2 Thrust2
11Ascension40/110+3 Thrust10, SM 3
12Hoist20/14+2 Slash6
13Air Lance20-+1 Thrust ^10
14Air Charge40/14+2 Thrust ^13, SM 4
15Air Stinger20/110+3 Thrust ^14
16Air Sweep20/1-+1 Slash ^12
17Feather Lance40/14+2 Slash ^16, SM 4
18Gliding Lance60/210+3 Slash ^17
19Storm20/14+2 Thrust ^15
20Shooting Star20/14+2 Slash ^16
21+Sonic Javelin3012+3 Thrust >SM 1
22Icewyrm Fang10/12+1 Thrust +2 IceSM 2
23Freez.Geyser20/16+2 Slash +3 Ice22
24Hailstorm40/212+3 Thrust +4 Ice^23, SM 3
25+Ice Javelin3014+3 Thrust +4 Ice>24
26Meteor Strike10/12+1 Strike +2 EarthSM 1
27Meteor Geyser20/16+2 Thrust +3 Earth26
28Meteor Swing40/212+3Thrust +3Earth ^27, SM 3
29+Meteor Tremor3014+3Thrust +3Earth >28
30Secure Field205+DEF/-ATT34
31Force Field3010++DEF/--ATT30, SM 5
32Dispirit Field3010+RES/-MAG30, SM 5
33+SupportField3010+DEF allies30, SM 5
34Threaten21-aggro skillSM 2
35Uncanny Cry31-wide aggro skillResident Quest
36+DauntlessChrg2012+3 Thrust >SM 3
37Counterspear31-+3 Thrust Shield36
38+Inert Field31-+Slow enemies37, SM 4
39+Tiger's Rage3024+4 Thrust area38
40ShieldSplitter31-+3 Strike ShieldResident Quest
41Faultless Def41-HP Gain w/shieldFull Might
42+Body Shield31-take allies damage33, w/shield
43+Magic Shield31-take allies damage33, w/shield
44+Full Shield32-take full damage42,43 w/shield
45Spearmaster2--3 Hit CombosInitial
46Spearmaster 24--4 Hit Combos45
47Spearmaster 36--5 Hit Combos46
48Spearmaster 48--6 Hit Combos47
49Spearmaster 510--7 Hit Combos48
50Guardian10--AC gain when hit53, 56
51Spear Prowess2--+ATTSM 5, 57
52Spear Pro. 23--++ATT51, 59, 61
53Spear Pro. 34--+++ATT58, 60, 62
54Shield Prowess2--+DEF shieldSM 5, 57
55Shield Pro. 23--++DEF shield54, 59, 61
56Shield Pro. 34--+++DEF shield58, 60, 62
57HP Up2--HP +202,5,9,21, SM 1
58HP Up (Lv.2)3--HP +2015, 18, 57
59VIT Up2--VIT +53, 7, 9, 21
60VIT Up (Lv.2)3--VIT +515, 18, 59
61SPR Up2--SPR +52,5,9,21, SM 1
62SPR Up (Lv.2)3--SPR +515, 18, 61

Spear Augments

HP UP 1: SM 1, 2, 6, 9, 21, 57= 10 SP spent.

VIT 1/SPR 1: SM 2, SM 3, 3, 7, 59, 61 = 32 SP.

HP UP 2/VIT 2/SPR 2: SM 4, 10, 12, 13, 14, 15, 16, 17, 18, 58, 60, 62 = 77 SP.

Bow

A + indicates area damage.

#Skill NameSPACMPDamage TypePre-Reqs
1Sting-0/10+1 ThrustInitial
2Bull's Eye114+2 ThrustInitial
3Double Nock10/110+3 ThrustBM 3
4Triple Nock60/320+4 ThrustBM 5, 3
5Blast Tip10/14+2 StrikeInitial
6Blast Salvo40/210+3 StrikeBM 5, 8
7Burst Tip60/320+5 StrikeBM 5, 6
8Angel's Wing10/14+2 SlashInitial
9+Needle2012+2 ThrustBM 1
10+Judgment4020+3 ThrustBM 3, 9
11+Pierce6024+4 ThrustBM 5, 10
12Flame Tip10/12+1 Thrust +2 FireBM 1
13Flame Barrage20/16+2 Thrust +3 Fire12
14Flame Bolt30/212+3 Strike +4 FireBM 3, 13
15Flame Missile40/324+4 Strike +5 Fire14
16HellfireVolley4024+3 Thrust +4 Fire10, 14
17Ice Tip10/12+1 Thrust +2 IceBM 1
18Ice Barrage20/16+2 Thrust +3 IceBM 3, 17
19Icy Bolt30/212+3 Strike +4 Ice18
20Icy Missile40/324+4 Strike +5 Ice19
21+GlacierVolley4024+3 Thrust +4 Ice10, 19
22Wind Tip10/12+1 Thrust +2 WindBM 1
23Wind Barrage20/26+2 Thrust +3 Wind22
24Wind Bolt30/212+3 Strike +4 WindBM 3, 23
25Wind Missile40/324+4 Strike +5 Wind24
26+TornadoVolley40/324+3 Thrust +4 Wind10, 24
27Rock Tip10/12+1 Thrust +2 EarthBM 1
28Rock Barrage20/16+2 Thrust +3 Earth27
29Rock Bolt30/212+3 Strike +4 EarthBM 3, 28
30Rock Missile40/324+4 Strike +5 Earth29
31+MeteorVolley4024+3 Thrust +4 Earth 10, 24
32Healer's Hymn2012(MaxHP/5)+60=HP RecBM 2
33Spirit's Hymn310(MaxMP/5)+10=MP RecBM 4, 32
34Angel's Hymn310Raise allyBM 5, 33
35+HurricaneSong310Haste+Resident Quest
36Hawk Eye205+ACC/-EVABM 2
37Eagle Eye3010++ACC/--EVABM 5, 36
38Camouflage3010HideBM 2
39Smoke Shot206+1 Thrust/-enemyACCBM 3
40Dark Shot3012+2 Thrust--/ACCBM 5, 39
41Conceal310+EVA37, 38
42Decoy3010Divert enemy41
43Poison Tip210adds poisonBM 2
44Stun Tip210adds paralysis43
45Sleep Tip210adds sleep44
46Mute Tip210adds silence45
47Hunter's Sense102see enemy weaknessInitial
48Bowmaster2--3 Hit CombosInitial
49Bowmaster 24--4 Hit CombosBM 1
50Bowmaster 36--5 Hit CombosBM 2
51Bowmaster 48--6 Hit CombosBM 3
52Bowmaster 510--7 Hit CombosBM 4
53Bolt Doubler5--20% damage incr.56,57,58
54Bolt Tripler10--10% chance critical53,60,62,64
55Focus5--AC gain 100% treeResident Quest
56Med. Expert2--Inc.HP item effectBM 5,59,61,63
57Magical Expert2--Inc.MP item effectBM 5,59,61,63
58Explosive Exp2--Inc. Bombs damageBM 5, 59,61,63
59MP Up2--MP +102, 5, 8. 9
60MP Up (Lv.2)3--MP +104, 7, 11
61AGI Up2--AGI +52, 6, 8, 10
62AGI Up (Lv.2)3--AGI +54, 7, 11
63DEX Up2--DEX +52, 6, 8, 10
64DEX Up (Lv.2)3--DEX +54, 7, 11

Bow Augments

MP UP 1: BM 1, 2, 5, 8, 9, 59 = 9 SP.

AGI 1/DEX 1: BM 2, BM 3, 3, 6, 10, 61, 63 = 35 SP.

MP UP 2/AGI 2/DEX 2: BM 4, BM 5, 4, 7, 11, 60, 62, 64 = 80 SP.

Axe

A + indicates area damage.

#Skill NameSPACMPDamage TypePre-Reqs
1Shatter---+1 StrikeInitial
2Crush10/14+2 StrikeInitial
3Pulverise40/210+3 StrikeAM 3, 2
4Nightmare60/420+4 StrikeAM 5, 3
5Full Swing-0/10+1 SlashInitial
6Dervish10/14+2 SlashInitial
7Assault40/210+3 SlashAM 3, 6
8Deathdriver60/320+4 SlashAM 5, 7
9Smash-0/1-+1 ThrustInitial
10Tackle10/14+2 ThrustInitial
11Jawbreaker20/14+2 Strike2
12Catapult40/110+3 StrikeAM 3, 11
13Bull Charge20/14+2 Slash6
14Corkscrew40/110+3 SlashAM 3, 13
15Sky Strike20/1-+1 Strike ^AM 4, 11
16Sky Gasher20/1-+1 Slash ^AM 4, 13
17Full Impact20/14+2 Strike ^15
18Cannonball40/110+3 Strike ^17
19Mighty Chop20/14+2 Slash ^16
20Thunder Jolt20/14+2 Thrust ^AM 4, 10
21+Heavy Cannon3012+3 Slash >AM 1
22+Aftermath52-+4 Strike >AM 5, 21
23Gale Cut10/12+1 Slash +2 WindAM 1
24TornadoRevolvr20/16+2 Strike +3 Wind23
25Storm Diver20/212+3 Strike +4 WindAM 3, 24
26+Cyclone Burst52-+4 Strike +5 Wind20, 22
27Earth Tackle10/12+1 Strike +2 EarthAM 1
28EarthCatapult20/16+2 Strike +3 Earth27
29Earth Jolt2012+3 Thrust +4Earth^28
30+Aftershock52-+4 Strike AreaAM 5, 29
31Battle Cry205+ATT/-DEF selfAM 3
32War Cry3010++ATT/--DEF self31
33+Rallying Cry4020+ATT area allies32
34Fearmonger3010-enemy SPR33
35Arm Buster206+1Strike -enemy ATTAM 3
36Arm Shatter4012+2Strike--enemy ATTAM 5, 41
37Armour Buster206+1Strike -enemy DEFAM 3
38Armour Shatter4012+2Strike--enemy DEFAM 5, 41
39Blind Swing3010+3 Strike35, 37
40Soulscratcher406+3 Strike using HPAM 4, 39
41Knockout Blow408+2 Strike, Stun40
42Demon Wrath41-+4 Strike, roll36, 38
43+Detonator3012+3 Strike >Resident Quest
44Crowd Control420+4 Strike, aggroResident Quest
45Axe Master2--3 Hit CombosInitial
46Axe Master 24--4 Hit CombosAxemaster 1
47Axe Master 36--5 Hit CombosAxemaster 2
48Axe Master 48--6 Hit CombosAxemaster 3
49Axe Master 510--7 Hit CombosAxemaster 4
50Final Stand10--+ATT using HP53, 58, 60
51Axe Prowess2--+ATTAM 5,58
52Axe Prowess 23--++ATT51, 58, 60
53Axe Prowess 34--+++ATT52, 58, 60, 62
54Cudgel Prowess2--+ATTAM 5, 59
55Cudgel Pro.23--++ATT54, 59, 61
56Cudgel Pro.34--+++ATT55,58, 60, 62
57HP Up2--HP +202, 6, 10, 21
58HP Up (Lv.2)3--HP +204, 5, 22, 57
59STR Up2--STR +57, 10, 21
60STR Up (Lv.2)3--STR +54, 8, 22
61VIT Up2--VIT +57, 10, 21
62VIT Up (Lv.2)3--VIT +54, 8, 22

Axe Augments

HP UP 1: AM 1, 2, 6, 10, 57 = 10 SP.

STR 1/VIT 1: AM 2, AM 3, 3, 7, 59, 61 = 32 SP

HP UP 2/STR 2/VIT 2: AM 4, AM 5, 4, 8, 22, 58, 60, 62 = 76 SP

Divine Magic

A + indicates Area of Effect.

#Skill NameSPMPSupport TypePre-Reqs
1Heal I14HP recoveryInitial
2Heal II312HP recovery27
3Heal III524HP recovery40, 41
4Heal IV738HP recovery19,21, 23
5+Heal38HP recovery11, 14, 15
6+Heal II524HP recovery9, 35, 37
7+Heal III742HP recovery25, 43
8+Heal IV964HP recovery10, 17, 33
9Healing Breeze210HP Regen2
10+Healing Breeze420HP Regen4
11Cure24cures poison1
12+Cure212cures poison11
13Unbind24cures paralyze1
14+Unbind212cures paralyze13
15Awaken24cures sleep1
16+Awaken212cures sleep15
17Refresh420Cure 10, 12, 144
18+Refresh440Cure 10, 12, 1412, 14, 16, 17
19Uncurse46cures curse7
20+Uncurse418cures curse19
21Unconfine46cures MAG seal7
22+Unconfine418cures MAG seal21
23Unrestrain46cures shackles7
24+Unrestrain418cures shackles23
25Healing Factor44heal rate up 2 mins3
26+Healing Factor412heal rate up 2 mins25
27Raise612revive29, 31
28Raise II1048revive8
29Fortify28DEF UP 60 secs5
30+Fortify224DEF UP 60 secs29
31Mana Barrier28MAG DEF UP 60 secs5
32+Mana Barrier224MAG DEF UP 60 secs31
33Haste416adds speed4
34+Haste448adds speed33
35Fatigue312enemy ATT down2
36+Fatigue336enemy ATT down35
37Mollify312enemy DEF down2
38+Mollify336enemy DEF down37
39Slow316enemy Speed down6
40+Slow348enemy Speed down39
41Silence46enemy silent2, 37
42+Silence436enemy silent41
43Holy Light46Holy damage3
44+Holy Light412Holy damage43
45Angel's Favour5280 1 MAG damageResident Quest
46Fate's Favour5280 1 Physical damageResident Quest
47Divine Lore6-MP Cost Cut28
48MP Up2-MP +105
49MP Up (Lv.2)3-MP +106
50MP Up (Lv.3)4-MP +107
51SPR Up2-SPR +55
52SPR Up (Lv.2)3-SPR +56
53SPR Up (Lv.3)4-SPR +57

Divine Magic Augments

MP UP 1/SPR 1: 1, 5, 11, 13, 15, 48, 51 = 14 SP.

MP UP 2/SPR 2: 2, 9, 27, 29, 31, 35, 37, 49, 52 = 46 SP.

MP UP 3/SPR 3: 3, 7, 25, 39, 41, 43, 50, 53 = 82 SP.

Staff

A + indicates Area of Effect

#Skill NameSPACMPDamage TypePre-Reqs
1Staff Strike-0/1-+1 StrikeInitial
2Staff Prod10/14+2 StrikeInitial
3Staff Wallop20/210+3 StrikeSM 3, 2
4Double Bash40/320+4 StrikeSM 5, 3
5Mana Slash204+2 SlashSM 2
6Mana Thrust204+2 Thrust5
7Divine Hammer204+2 Strike6
8Divine Shock410+4 StrikeSM 5, 7
9+Astral Pain42-+4 StrikeResident Quest
10Flame Staff10/12+1 Strike +2 FireSM 1
11Flameshock20/16+2 Strike +3 Fire10
12FlameSprt'sIre40/212+3 Strike +4 FireSM 3, 11
13+Melting Pain42-+5 Strike +5 Fire9, 12
14Ice Staff10/12+1 Strike +2 IceSM 1
15Iceshock20/16+2 Strike +3 Ice14
16WaterSprt'sIre40/212+3 Strike +4 IceSM 3, 15
17Freezing Pain42-+5 Strike +5 Ice9. 16
18Wind Staff10/12+1 Strike +2 WindSM 1
19Windshock20/16+2 Strike +3 Wind18
20WindSprt's Ire40/212+3 Strike +4 WindSM 3, 19
21+BuffetingPain42-+5 Strike +5 Wind9, 20
22Earth Staff10/12+1 Strike +2 EarthSM 1
23Earthshock20/16+2 Strike +3 Earth22
24EarthSprt'sIre40/212+3 Strike +4 EarthSM 3, 23
25+ShuddringPain22-+5 Strike +5 Earth9, 24
26Spell Boost205+MAG/-MAG DEFSM 2
27Magic Boost3010++MAG/--MAG DEFSM 5, 32
28Spell Barrier205+MAG DEF/-MAGSM 2
29Magic Barrier3010++MAG DEF/--MAGSM 5, 32
30Nature Meld2010Camouflage26, 28
31Mana Parasite31-Absorb MPSM 3
32LiberatingPryr31--poison/-silenceSM 4, 30
33Stealth Magic41-EVA Up 30 secs27, 29
34+GoddessBless42-group HP gain33
35+Sprit'sBless53-group MP gain34
36Phoenix Prayer53-die/revive allies35
37+Zero Reset53-eat ally status eff36
38Fire Seeker42-+ Fire skillsSM 5, 12
39Water Seeker42-+ Water skillsSM 5, 16
40Wind Seeker42-+ Wind skillsSM 5, 20
41Earth Seeker42-+ Earth SkillsSM 5, 24
42Angelic Voice52-Boosts next healResident Quest
43Staff Master2--3 Hit CombosInitial
44Staff Master 24--4 Hit Combos43
45Staff Master 36--5 Hit Combos44
46Staff Master 48--6 Hit Combos45
47Staff Master 510--7 Hit Combos46
48Elemental Pro.2---spell cast timeSM 5, 56
49ElementalPro23--MP spell cost cut48
50ElementalPro34----spell cast time49, 57, 59,61
51ElementalPro45--MP spell cost cut50
52Divine Prowess2---Divine cast timeSM 5, 56
53Divine Pro. 23--MP Divine cost cut52
54Divine Pro.34---Divine cast time53, 57, 59, 61
55Divine Pro.45--MP Divine cost cut54
56MP Up2--MP +102, 7
57MP Up (Lv.2)3--MP +104, 8, 37
58INT Up2--INT +53, 7, 31, 32
59INT Up (Lv.2)3--INT +54, 8, 37
60SPR Up2--SPR +53, 7, 31, 32
61SPR Up (Lv.2)3--SPR +54, 8, 37

Staff Augments

MP UP 1: SM 1, SM 2, 2, 5, 6, 7, 56 = 15 SP.

INT 1/SPR 1: SM 3, SM 4, 3, 26, 28, 30, 31, 32, 58, 60 = 47 SP or 45 SP if you don't take INT.

MP UP 2/INT 2/SPR 2: SM 5, 4, 8, 27, 29, 33, 34, 35, 36, 37, 57, 59, 61 = 103 SP or 98 SP if you don't take INT 1 or 2.

Version 1.0 Initial

Version 1.1 Fixed formatting issues, correction to SS augments, elemental magic.

Version 2.0 Added English skill names from European version. Version 2.1 Skill Corrections.

Copyright 2011 pprincess Carie Novitzke, PhD

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