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    FAQ/Walkthrough by dontyoulookatme

    Updated: 08/01/10 | Search Guide | Bookmark Guide

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    For Xbox 360 and PS3
    Artificial Mind and Movement
    505 Games
    Walkthrough episodes:
    Episode 1
    Episode 2
    Episode 3
    Episode 4
    Episode 5
    Episode 6
    Episode 7
         Legal information
    EPISODE 1 [EP1]
    When you assume control of Naughty Bear, head towards the present you just
    dropped, and pick it up by pressing the button on the screen. You can destroy
    the present by placing it into the toilet. If you would like to do some
    preliminary damage, head towards the glass and get to breaking.
    The objectives listed will be as follows
    []Cross the gate to the factory.
    []Points to go
    []Optional: Destroy 1 gift
    Break apart what you can in the house, and then exit. Grab the bear trap, and
    head through the nearby gate. Place the trap down, in the next area, then head
    through and cause havoc by destroying objects, and attacking the natives. Hide
    in the grass when possible, to avoid being seen, and increase your combos.
    Should one of the bears head into the boat, rush on over and take them out for
    a Nauti-Cal takedown. For a Car-Nage, head to the car, and take down any bears
    that happen to be inside. Once you've racked up a satisfying amount of points,
    head towards the drawn bridge, and press the button prompt to release it, and
    cross through.
    The optional mission here is to destroy three gifts, but what you mainly have
    to do is Punish Daddles, and prevent him from escaping. Hide in the grass and
    slowly make your way to the clearing. When the coast is clear, quickly turn on
    the fire to the grill, and try setting a trap before heading back into the
    bushes to hide. It may be possible that one of the bears will be suspicious,so
    you'll have to hurry either way.
    Trapping enemies in the bear traps, and then scaring them yields decent combos
    Attack the oncoming bears as you enter the house with Daddles. Whenever any
    bear heads into the car, run on over and teach them a thing or two. Kill and
    scare any bears you find near you. Scare Daddles enough and keep him in your
    sights. You'll be able to complete things quickly if you can get Daddles to
    kill himself. Scare him enough and he'll do so.
    You'll now have to return to Naughty's house. Head towards the bridge, head
    to the side path to make your escape. Now after the scene, you'll have to kill
    at least one bear for the next objective to appear. There should be some
    weapons nearby to take them out with. I'd prefer you'd set a trap, and then
    kill the oncoming bear for a larger combo.
    The optional mission here is to destroy a gift, which you can do by flushing it
    down the nearby toilet. Head to the gate to get to the factory to continue.
    Head out the gate and then you'll have a new set of objectives. You'll have 6
    bears to kill, and are also tasked with not letting any of them escape. There's
    a variety of ways in which you can take them out.
    One way is to head to the ones that are suspicious first, beat them up a little
    bit, and them kill them with a take down when the button prompt comes up. From
    there, attack and scare any nearby bears quickly to keep the combo meter going.
    When a beat tries to call for help, quickly head over there and show them the
    error of their ways. Same goes for those that try to flee in vehicles. In one
    of the houses lies a giant  mixer mechanism.
    You can destroy it for some points. Also note that some bears try to hide.
    Lockers will not help them against you. Take them out. Smash glasses
    and anything else in the areas you come across as you take out the bears. The
    police baton is effective here. When you've taken the bears out head to the
    bridge and get across. Head on over to the final zone for the next set of
    objectives for you to complete. Now you'll have to do the following
    Kill 7 bears
    Punish Daddles
    Make sure no one escapes
    And as an option feat, destroy 3 gifts.
    Hide in the grass and make your approach. Light the grill again, head on to
    wreak havoc. As the bears are more spaced out in this level, its best to find
    a suitable object. Preferably an axe. Head on and start off by taking out a
    random bear if there isn't any activity. From there, take on the bears that
    either are suspicious, flee, get into cars, or try to call for help.
    A few quick scares before killing the bears is recommended for some quick
    points. Once the 7 bears have been taken out, head back home through the gate.
    Next: you'll have a friendly challenge. Here you have to rack up points without
    killing. First off, grab a gift and chuck it into the fire nearby for some 
    Grab the nearby axe and head out through the gate to the factory. Crouch and
    hide through the grass and be sure not to hit anyone.
    Quietly, and sneakily head into one of the huts with the mixer, and then
    sabotage it. You can either move around the area breaking things by way of
    sabotage, and then waiting for the bears to repair them, or setting traps and
    other havoc makers, then scare the bears into killing themselves.
    Cross the bridge when you're able to, to head into the final zone. Crouch
    through, and slowly head to the grill. Light it, and move out of the way. Slam
    the head of Daddles when he investigates it. The takedowns don't count as
    hitting the bears, as you might have noticed. Once done, you can quickly head
    back home, or stay and destroy the optional gifts.
    Now you'll have an insanity challenge. You'll have to drive at least one bear
    crazy. The optional task here is to destroy 1 gift. To drive a bear crazy, head
    towards them and scare them into killing themselves. Head through the gate
    after driving the first bear insane to get to the next part of the mission. Set
    traps or sabotage items in the area to get the bears to be a little
    preoccupied. From there scare them, and make chase if they happen to flee.
    Keep scaring them to get them to kill themselves. Don't let any of them escape.
    The easiest way of doing this is to focus on one bear at a time. It's possible
    to scare the bears through the windows of houses if they haven't noticed you.
    As you can't let any of them escape, cars and boats should not be neglected if
    bears are using them. Head into the final zone y crossing the bridge.
    You'll now have to drive another 7 bears insane including Daddles. Set the
    grill on fire, and set some traps on the ground. Either take the bears on one
    by one, or head into the party area and sabotage the phone to prevent the bears
    from calling for help. This should all be done while scaring the bears you come
    across. Plant mines as well, to trap the bears.
    Be sure to keep a lookout for any bears that try to help out their friends.
    This is a great opportunity to scare the one that comes to help. Keep
    sabotaging/ keeping the grill lit to gain the attention of the bears. After all
    the bears have been driven insane, including Daddles, head towards your hut.
    Destroy the first gift by shoving it down the toilet, and then head through the
    gate. Grab some of the items along the way if you please. Now you'll have to
    rack up points dressed as a police officer.
    Heading through one of the houses, you'll see a bear near the fridge. If you're
    quick, you'll be able to shove one it and turn him into ice. You can also hide
    in the lockers and jump out to scare people. Car kills, scares, telephone
    combos and traps should get your score up quick. From there, run on over to the
    party. In the final zone, all you'll have to do besides the optional mission is
    to punish Daddles, and not let him escape while doing so.
    Light the grill and cause a little havoc with the other bears to get Daddles'
    attention. Trap him, or get him to notice the grill, then go in for the kill.
    I'm pleased that the last sentence rhymed. And you'll be pleased to know that
    you can return home to complete the mission and the episode.
    EPISODE 2 [EP2]
    Sabotage the grill and lay down some traps to get the bears to congregate.Then
    cause a little bedlam to get your score meter up. You should focus on getting
    the score as high as you can first before tackling the optional task. Either
    complete it before or after the main mission. After you've got enough points,
    head on over and then cross the bridge.
    Now you'll have a different bear to punish-Chubby. You also have to make sure
    he doesn't escape. You'll have to hide under the grass to avoid the
    suspiciousness of the ninja bears. Causing a little mayhem will no doubt gain
    the attention of Chubby. When Chubby is done for, head back home.
    Now you'll have an untouchable challenge to do. Here you have to complete the
    task without getting hit. You'll have to rack up 150 000 points without getting
    hit. Grab the traps on the ground, for they are helpful in this situation. Head
    into the houses as well for more.
    Trap a bear and then take him out there and then on the spot. Try to do so in
    such a way that there's only one bear around. If there are more around, then
    you'll have more trouble avoiding getting hit. Essentially target the bears
    that are alone, and use the environment to take them out. Cross the bridge to
    the final zone when you're done. Now you'll have to punish Chubby without
    getting hit, or allowing Chubby to escape. The best way to deal with this is to
    carefully sneak through the area and head into the main house.
    You'll want to avoid getting the attention of the ninja bears, and Chubby as
    well. In the house, you'll want to sabotage as much as you can, from stereo
    systems, to pipes. When Chubby finally comes to investigate, that's your
    opportunity to take him the heck out. From there, rush on home to complete the
    mission unscathed.
    Now you'll have a speed run challenge to do. As there isn't much time, you'll
    want to go for the big combos. Stuffing a bear's head into the chest once they
    investigate it, lighting the grill, then burning a bear, trap kills....these
    are the things you'll want to go for.
    Once you're done, don't hesitate to rush on over to the next section. Again, as
    time is of the essence, you'll want to quickly head over to the gun on the
    floor in the area, and gun down Chubby. When you're done, head on home and call
    it a day.
    Killer challenge, plain and simple. You'll have some bears to kill and it
    should be pretty simple, and moderately hilarious. Grab the objects on the
    ground, and light up the grill. An axe works wonders here. Head on over to the
    rally once all of the bears have been taken care of.
    Now you'll have a laundry list of things to do here. You'll have to take out 6
    bears, Chubby, and Master Miyagi. None must escape; none must live! Okay, now
    you should set a trap, and run on over to the nearest bears. If you have an axe
    with you, just go to town on them until they die. Though Chubby is armed, he
    tends to run more than he shoots. From then, run on over to the different parts
    of the area to see if any bears are interacting with the environment.
    That's the perfect opportunity to take them out for some quick kills. Once the
    necessary bears are no more, head on over to base.
    Now you'll have to head on over to bearville and rack up some points in top hat
    mode. Again, sneaking around planting traps and igniting grills work wonders
    here to rack up points when the bears take notice. There's a possibility that
    some of the bears are armed with Uzis. As such, YOU MUST GET THE UZIS FROM
    THEM. This is essential for looking like a badass.
    Also, it's useful against Chubby. Speaking of which, when you've got enough
    points, head on over to where Chubby is to take on the little bugger. Sabotage
    the area, and hide to prevent gaining the attention of the ninjas. If you've
    got afire arm on you, head over to Chubby and take him out quickly. When you're
    done with the objectives, head through the gate and out of the area.
    EPISODE 3 [EP3]
    Take out one of the bird cams and then head out of the gate. Once there,you'll
    have some points to rack up. Run around the area, and do what you do best in
    any order you choose, and you should be able to rack up the points in no time.
    Head across the bridge for the next set of objectives. You'll have to prevent
    Cozy from feeling, as well as punish him.
    Cozy has armed henchmen protecting him. You'll want to sneak around and avoid
    confrontation with these guys. Cozy's your main target here, so head over to
    him and fight with him if he isn't preoccupied. If you've got a gun, don't
    hesitate to unoload rounds him him. If not, melee him with the various weapons
    around, and if his henchmen come round, you'll want to alternate your hits
    between them and Cozy to prevent them from firing at you while still attacking
    Cozy. When prompted, kill Cozy with the button press for a fast death, and then
    run back home.
    Next up on your to do list is a killer challenge. There's a gun in one of the
    houses. Grab it, and kill one of the bears. Head out the gate. You now have
    nine bears to kill. A quick way to rack up some kills is to head indoors. When
    the bear checks the fridge....death.
    When you sabotage the equipment and assorted items....death. Then you can head
    out and take care of the rest of them. There should be an abundance of melee
    weapons, so you'll have to take on the enemies with what you've got if you
    can't trap them. There's a mixer to sabotage in one of the houses. Again, if
    you happen to see an axe, stick with it unless you get a fire arm. Even so,
    though..the firearms are best used on Cozy or his henchmen.
    Head to Cozy's HQ when you're done. Here, besides taking out Cozy and Colonel
    Ketchup, you'll have a mandatory 8 bears to take out. Shouldn't be too much of
    a problem, though you have to make sure none of them escapes. Move through the
    bushes, and head over to the most populated areas. If you've got a gun, use it
    on Cozy and the Colonel. If not, still try taking the two of them out first,
    before tackling the other enemies. Take everyone home, and head on home.
    Now you'll have an invisible challenge to do. You'll have to complete the
    objectives without being seen by the other bears. Grab the firearm in the area,
    and shoot the bird cam bird to proceed. Sneak through the grass, and place
    traps in the area. Sabotage the phone lines, and any thing else that's close to
    you, but be careful not to be seen. Quietly head indoors when the coast is
    clear also, and sabotage the things inside.
    When the bears go to repair the items, take the out quickly. Take your time,
    and when you've got enough points, sneak out and head to Cozy's headquarters.
    In the final zone, you'll have to punish Cozy without being seen. Then you can
    run out and head out. In this area, it's possible to hide in the grass where
    you have a good view of Cozy's place, and just take him out through firing.
    Though the bears will hear the gunshots, they won't be able to know where you
    are if you're well hidden. Take Cozy out in this manner, and make a silent
    escape. Take out other enemies only if they impede your path.
    Now you'll have a slightly easier insanity challenge to do. Move up to the
    first bear, and scare him silly. From there head out and move towards the
    factory. You'll have to drive nine bears crazy here.
    This is best done by heading indoors and sabotaging the nearby items. Scare
    them when you get the chance. From there other bears may try to escape or call
    for help. That's your chance to scare them some more. Sabotage some more, and
    then you should be pulling off insanity scares. Keep this up, and you'll
    eventually have scared all the bears. Cross the bridge, and you'll have quite
    the list of things to do.
    You'll have to scare Cozy, Colonel Ketchup, and 8 other bears, while making
    sure none of them escapes. Sabotage the boats, the grills, and scare people
    from the windows. Set traps as well. Though it's not too difficult, it's kind
    of time consuming. However, it's possible to get some nice combos in and scare
    the lot of them faster than you'd have anticipated.
    You'll now have a top hat challenge. Take out one of the cams to get the
    initial points, then head through the gate. Sabotage the items in the area,
    then rack up the points by taking out the bears. Now, once you've racked up
    enough points, head to the final zone. All you have to do here is punish Cozy,
    and prevent him from escaping. Take Cozy out, then head on home.
    EPISODE 4 [EP4]
    Start off by sabotaging the toilet and then leaving through the window. When
    one of the zombies goes to fix it, you can head back in and take him out for
    some easy points. When you've got enough, leave through the gate. Now here's
    the thing, if you wait and hide into the grass, the zombies will actually rack
    up points for you as they'll attack the other bears.
    When the bears try to escape, THEN you can intervene, so that you can milk
    whatever points you can get through the aid of the Zombears. Now you can start
    to sabotage the environment, and then take out the enemies. Head to the final
    zone when done. IN the next area, you'll have to punish Nibbles.
    If you walk around the area and sabotage things, and cause havoc, you may
    notice that the Zombears may actually kill Nibbles for you. You can try taking
    out Nibbles by yourself, as either way is fine, but having the Zombears do it
    is 12% more hilarious.
    Next up is an untouchable challenge. As the name suggests, you mustn't get hit.
    For the first segment, sneak through the grass to the dead book page and burn
    it. Then head out the gate for the next part of your mission. Next hide in the
    grass. The Zombears should do battle with the regular bears.
    One of the parties will either be killed or will flee. That's your chance to
    head over to the weakened bear, beat it up a little, then kill it when
    prompted. Sneak through, and try finding another bear that's by itself. You can
    use some quick 2 hit combos to slowly whittle its health down, and if you have
    a fire arm, you can finish it off without getting hit.
    Constantly hide, and take out any bears that are interacting with the
    environment for some swift kills. The two feuding parties will rack up points
    for you if you wait patiently. Head to the next section now. Now you'll have to
    take out Nibbles, and make sure he doesn't escape. Not to mention you can't get
    hit. Hide in the grass, and let the Zombears do their thing. Stay still and
    Nibbles will automatically be killed. From there, quietly head home to complete
    the mission.
    Next up is a speed run challenge. You have a small time limit to take out a
    bunch of dudes. As the Zombears inadvertently help you, this shouldn't be too
    difficult. Grab an item, preferably a sword, and head to the first bear you
    see. Attack and eventually kill him. You should have enough points to head to
    the next section. Do so quickly. In the next section, quickly run to the items
    on the floor, like traps, and set them. From there, sabotage some items.
    Your score will slowly increase by the other bears fighting in the area. After
    that, take out any trapped bears, or preoccupied bear or randomly attack ones
    that are close to you. You should be able to get the required points fairly
    quickly. Cross the bridge to the final area.
    Now, all you'll have to do is punish Nibbles. Head through the window into his
    house, and keep attacking him until the finish him prompt comes up. From there,
    just head quickly back home and you should have some time to spare.
    Now you'll have a killer challenge to do. Disable the toilet, and head out of
    the hut. Grab a gun if you can and start shooting the bears. You can also melee
    them to death. When one of the bears heads to the toilet, take him out, and any
    Zombears stragglers in the area. Head to the next area when three bears have
    been taken out. Head on to the next section once you're done.
    Now you have 8 bears to take out without having any of them escape. You
    probably have less as the others will be combating. It's worth noting that the
    prescribed number of bears to kill can increase. Either way, killing all of the
    bears shouldn't be a problem, so get to slaughtering. Traps help a lot, but you
    should feel free to straight up attack some of the bears. Head to the final
    area once done, and get ready to take care of Nibbles.
    Besides Nibbles, and Colonel Ketchup, however, you'll have Oodoo and 11 other
    bears to take out before you're done with this level. Again, the Zombears help
    out, so it's no biggie. Traps help here too, and there should be a bunch of
    them laying around. The bone weapon is effective here.
    Don't let any of the bears escape. The number of bears to take out here
    increases too if you aren't quick, so hurry up- start by taking out the primary
    targets like Nibbles, then take out the other bears. When all the bears have
    been taken out, then you can rush on back home to complete the level.
    Next up, you've got a top hat challenge with a sweet new outfit to do. Destroy
    the page, or take out some bears to gain enough points for clearance. Head
    through the gate when you're able to. In the next area, grab some traps and set
    them, and then head indoors when the coast is clear and start sabotaging
    equipment. Hide from time to time to get the heat off of you. The Zombears will
    help, but you should exploit the bears that go to repair things, and interact
    with the environment.
    When you're done, (which shouldn't take you that long) head over to Nibbles and
    go teach him a lesson. All you have to do here is punish Nibbles to finish the
    level and the Episode all together. You can either hide out and let the others
    deal with Nibbles, or head directly to Nibbles and take him out. Head back to
    HQ when you're done to complete the level.
    EPISODE 5 [EP5]
    Head towards the nearby mechanism where the trap is. Place the trap near it,
    and sabotage the mechanism. Head through the area and use your creativity to
    take out the B.E.A.R. Unit. When you gain enough points, head across the bridge
    to the next section. Head through sabotaging things, and you'll be able to gain
    enough points once you've taken a fair share of them out.
    Move to the next section and in the next area, you'll have to deal with
    Trembles. As he's the only target, things should be easy enough. Unfortunately
    you don't have the aid of the Zombears this time around...Take Trembles out and
    head back home.
    You've got a speed run to do next. Light the grill and sabotage the items
    indoors to start causing havoc. Attack the solitary bears with the ninja sword,
    as it's very effective here. Once you get enough points, don't hesitate; get to
    the gate to start the next phase. Next, waste no time and rack up the necessary
    points in the time limit. Grill lighting and equipment sabotaging is the way to
    go. There are some traps in the area that you can set as well.
    You have no time to waste, so keep running around, looking for the most
    opportune moment to strike. When done, head out. Keep heading through the areas
    when you've reached the points limit, and waste no time doing so. Head on over
    to Trembles when you're done and make him sorry. Head directly for him and take
    him out. Then rush on home before the time is up.
    Alright, a friendly challenge is up next, so you can't beat the bears to a pulp
    with your bear hands. Heh...heh heh heh. Ha ha ha ha! 'Bear hands'. HURRHUMPH,
    head to the nearest grill and grab the traps. Sabotage things and place traps,
    as they're essentially the only way to take out the bears in this challenge.
    Once you've gained enough points, head to the bridge, and towards the Disco.
    There, light the next grill and set some more traps.
    Make your way through to the inside of the huts to sabotage some more things,
    and then punish the bears that fall for the grill trap, and try repairing the
    broken equipment. Scaring bears here and there increases your point count as
    well. Head to the next area when you're done.
    Head through and gain the necessary point count by taking out bears through
    traps or destroying things like windows or statues. Finally, you'll have to
    punish Trembles without actually hitting him. Head to the grills again, and
    sabotage things to get Trembles' attention. Take him out, then head out to
    complete the mission.
    Killer challenge. You'll have 9 bears to take out, preventing any of them from
    escaping. Along with the usual sabotaging, sword slashing the enemies is also a
    good way of taking them out fairly quickly. When the bears have been taken out,
    cross the bridge. You'll have some more bears to take out. They shouldn't be a
    problem. There's no hidden agenda here, just take them out.
    Head through the gate, and take out the two bears in the small area. Head to
    the final area and take out Trembles. Aside from him, though, you'll have a
    number of other bears to deal with. There's a lot of bears, and E.L.I.T.E.s as
    well in the area. You should take them out one by one after dealing with
    Trembles. There are also traps in the area that you can use to your advantage.
    Don't let anyone escape.
    The final mission in this level is the top hat challenge. Head towards the
    working mechanisms, and the other sabotage-able objects in the area, and get to
    point racking. Try doing things in succession to rack up some sweet combos,
    therefore increasing your points, and then head to the next section once you've
    garnered enough of them.
    Do the same thing here, and then move to the next objective. Sabotage the area
    and set traps to reach the point requirement, then head to the final area. All
    you have to do here is take care of Trembles for the last time. Trapping him,
    then taking him out is the fastest way of doing this.
    EPISODE 6 [EP6]
    Now, surprisingly, it seems you're doing your naughty deeds for the good of the
    world. Grab the hammer nearby and take out a robot bear or two for some points.
    When you have enough, head out to the next zone. The closest house should be
    infiltrated and the contents within should be sabotaged.
    You know the rest. Once you've got enough points, head to the next section.
    Here you have to punish Fluffy. IT'S SO FLUUUUUUUFYYYYYYYYYYYYY!!! Kudos to the
    136 people who get that reference. Take care of Fluffy, then head out.
    You've got an invisible challenge next. Set a couple mines in the area without
    having any of the robot bears see you. Then when the coast is clear, sabotage
    some of the things indoors. Go for the kill when the enemies are preoccupied,
    not at any other time, for fear of getting spotted. The optional mission is
    also a way of getting points. When done sneakily head to the next section.
    I recommend the optional task to gain enough points in this section. Then from
    there, head on over to the other part of the mission. Sabotage, or indulge in
    the optional task to rack up enough points, then quietly sneak through the
    grass to the next section. Now you have to punish Fluffy without being seen. To
    ease your work load, you can sabotage objects and take out any bears that go
    towards them. This way there won't be many bears to see you take out Fluffy.
    When you DO take out Fluffy, head on out for a quick, invisible escape.
    Now you have a friendly challenge to do. Sabotage the grill, then take out the
    inquisitive bear. Sabotage the other parts of the area, and then take the
    robotic bears out. When you've got enough points, head through the gate. The
    optional mission should give you enough points to proceed. From there, head to
    the ROBO factory. In the final section, Fluffy will be your only target. As per
    usual, sabotage the items in the area, then wait for Fluffy to fall for one of
    them. Take him out, through that method only, or through traps and scares, then
    head on out for a mission complete.
    The next on the agenda is a killer challenge. Simple enough. Though any means
    you wish, take out the initial 6 bears. The quickest is by scares, followed by
    melee attacks, or sabotages. The crowbar is the weapon of choice here. Head
    through the gate when done, and take out the two bears.
    From there, head to the ROBO factory. Here you have to take out Fluffy, 11
    other bears, and ROBO prime to complete the level. Sabotaging and setting traps
    works well here. Setting a trap, and then leaving, waiting for help for the
    trapped bear is a wise choice, because then you can take both bears out with
    minimal difficulty. Take out the other bears with your sledgehammer and through
    sabotaging. When all the culprits have been taken out, head on home.
    The final mission in this level is a top hat challenge. You'll first have to
    rack up 450 000 points. Sabotage combos are the way to go here. There's a gun
    in the area you can use to take out some of the bears, but it's best saved for
    later. Head back home to complete the points challenge.
    The optional mission, followed by destroying the statue and taking out one bear
    should suffice, points wise. Head to the next section. Now you'll have to
    punish Fluffy. Do so and you'll be done with the level and episode once you
    return home.
    EPISODE 7 [EP7]
    In the first section, you'll want to head indoors, and sabotage some of those
    gaming devices. From there, head through the area and continue racking up the
    points. Head back to your hut for the next part. The optional mission and
    sabotaging the toilet should be good enough to get you through to the next
    section. Set some mines and the like, as well as sabotage some of the grills
    and other items.
    The point count here isn't very high, so you should be able to complete this
    section in no time. Head to the next section. All you'll have to do here is
    punish Sunbeam. As there's no point or time count here, you can take the little
    bugger out in any which way you please. You'll be done once he goes down.
    The next part is a speed run challenge. Hurry towards the middle dance floor
    and quickly sabotage the equipment. From there, hurry on and sabotage the other
    equipment. Run through once you've got enough points, and take a bear out for
    the quick points requirement. In the cabin, head through and take out the other
    bears to round out the points collection.
    Sabotaging the outdoor equipment is best here. Cross the bridge to the final
    section once you've attained enough points. All you have to do here is punish
    Sunbeam, so do so quickly before time runs out.
    Next up is a killer challenge. First, take out 6 bears. This can easily be done
    by using a firearm, in conjunction with crowbar slashes for quick deaths.
    Sabotaging is also just as effective. In the next section you only have two
    bears to kill, and you can do this easily by sabotaging the toilet and setting
    a trap for the other bear. In the next section, you'll have seven bears to take
    out now. Here, sabotaging is a little more effective than regular melee
    attacks, though you should feel free to use melee if you want as well. Cross
    the bridge to the Mother ship, and here you'll have a target, Sunbeam, and 11
    bears to take out. Though it may take some time, sabotaging is the easiest way
    to deal with this part of the level. Head back home when you're done to
    complete the level.
    You'll have an insanity challenge next. Sabotage the items in the section, and
    then scare the bears silly. Be sure to also set traps, and randomly scare other
    oncoming bears. Keep this up and they'll be killing themselves in no time. Head
    back to your hut and sabotage your place, and set a trap.
    Drive 'em nuts, then head to the next section. You'll have 7 bears to do now.
    This is just 1 bear more than the first mission, so it shouldn't be much
    different. Cross the bridge, and you'll have quite the list to do. Besides the
    target and Sunbeam, you'll have to scare 11 other bears. You'll want to do as
    much trap setting and sabotaging as possible here. This part can sometimes take
    a while, but it's not all that difficult. You should be done once all of the
    enemies are insane.
    Now for the final level. Excited? It's a top hat challenge. Move through and
    use the ever so useful grill to rack up the initial points. Then head on and
    move through to the other section. Got a gun?
    Move round shooting some of the bears. Got traps? You know what to do.
    Otherwise, grab some melee weapons and mix up scares and attacks. Head to the
    mothership once you've got enough points. Now all you'll have to do is punish
    Sunbeam for the last time. This should be pretty easy, considering all you've
    been through so far. Head back home when you're done. Congratulations!
    Steve L.
    This FAQ/Walkthrough is Copyright (c) of 2010 Jim Jememies of Gamefaqs.com
    Usename:Dontyoulookatme, and is not to be hosted on any other side without
    permission. It is not to be sold for profit.
    THANKS FOR READING!!!!!!!!!!!!!!!!!!!!!!
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