FAQ/Walkthrough by oldschool312

Version 1.0, Last Updated 2011-11-04

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  • Behind a sealed valve in the Loading Bay near the Waste Exchange area. The Batclaw is required to remove the seal and grab the trophy.
  • From the Loading Bay enter the Freight Elevator and pull open the closed pipe to the left with the Batclaw.
  • In the Assembly line of the Sionis Steel Mill Batman has to jump through a window while in search of Doctor Stacy Baker. In this room grapple to a high point and use explosive gel on the wall under the Joker's Funland neon sign.
    • Unlocks Concept Art Joker's Crew
  • In Cooling Tunnel D there is a part where you must hack a console to lower a bridge. The trophy is behind a wire window near the console. To get the trophy go partially across the bridge and use the Batclaw to pull open a vent on the wall. With the vent open glide inside and grab the trophy.
  • Cooling Tunnel B shortly after entering the mill through the back entrance. Cross the first body of water with the Line Launcher and hack the Riddler's console to open the trap.
    • Unlocks Harley Quinn Intercom Concept Art
  • They say the more things change the more they stay the same. Which dummy said that? Enter the Manager's Office in the Loading Bay where Harley and Joker were hiding and scan her uniform from Arkham Asylum.
    • Unlocks Arkham City Story A Sick Plan 2 of 3
  • What's a funnyman without his box of tricks? Enter the Boiler Room by moving through the Freight Elevator connected to the Loading Bay. Here we find a box of goodies the Joker has left behind.
    • Unlocks Arkham City Story Holding Grudges 3 of 3
  • Ventilation system accessible via the Loading Bay vent shaft Batman can destroy with the hook. Climb the ceiling to by pass the molten liquid and grab the trophy.

Complete the row to unlock Sionis Steel Mill: Production Line Concept Art

  • Below the ground in the Loading Bay near the site with the three buttons that Batman had to trigger with Batarangs to stop steam in order to enter the main portion of the Mill while searching for the Doctor Harley kidnapped. The trophy can only be obtained by using Freeze Blast to stop more steam and reach a ledge.
  • Upon exiting the Boiler Room grapple up to a platform and grab the riddler trophy in the Freight Elevator.
  • In the Smelting Chamber there is a walkway on the ground that appears to have hot liquid metal beneath it. Slide under the small opening at the structure on this walkway. As Batman passes by the trophy tap X to collect it.
  • When braving the rapids of Cooling Tunnel - D, look in the most south-west corner. A trophy is on the ceiling between some fencing near a grinder that will destroy your ice raft. Use the Batclaw to grab the trophy.
  • Upon entering the Steel Mill from the door at Cooling Tunnel - B, look to the left near the ceiling for a breakable wall. Grapple to it and place some Explosive Gel to get the trophy.
  • Once assembled to these two become one again? Enter the vent in the Assembly Line office and scan the two goons on the other side
    • Unlocks Arkham City Story The Abramovici Twins 1 of 2
  • Destroy 3 Harley Heads
  • Path between Loading Bay and Assembly Line contains a trophy locked behind a gate. Have Batman open it with the Cryptographic Sequencer then acquire the trophy with Catwoman.

Completing this row Unlocks Sionis Steel Mill: Loading Bay.

  • In the Loading Bay of the mill Batman will find a locked gate with a trophy and a Catwoman trophy. This gate can only be opened once the Cryptographic Sequencer is obtained.
  • From the Loading Bay enter the Freight Elevator, stand on the stationary lift and hit the magnet on the other elevator so that it rises. Drop into the gap and look for a place to use Explosive Gel on the floor.
    • Unlocks Kidnapped Doctor Character Trophy
  • After Saving Dr. Baker open the vent behind her chair and look to the left once through. Grapple to the ledge and find the trophy
  • As soon as you enter Cooling Tunnel D from Cooling Tunnel B, turn left and toss a Freeze Blast into the water. Look up for a place to grapple to. The trophy is just sitting on this platform.
  • In the Boiler Room the enemies are taking shots at a carnival game with toy penguins on a conveyor belt. Destroy all the penguins (batarang) then watch for the trophy to come around the corner. When seen grab the trophy with he Batclaw.
    • Unlocks Harley Quinn Character Trophy
  • Surely someone was clowning around when they qualified this person? Find the office inside the Smelting Chamber. Locate Harley Quinzel's diploma from the University of Gotham and scan it.
    • Unlocks Arkham City Story A Sick Plan 3 of 3
  • Destroy 6 Harley Heads
  • Enter the Ventilation shaft in the Assembly Line room that connects with the Smelting Chamber. Leap to the ceiling and open a trap door to get the trophy

Completing this row unlocks Batman in the Steel Mill

  • In the Loading Bay look above the gate opposite the Manager's office. There should be a circular vent on the wall. Use the magnet to rock the hook hanging from the ceiling back and forth. Allow the hook to crash into the vent opening it and allow Batman to get a trophy.
  • Upon entering the Mill through the alternate entrance, Batman must create ice rafts with the the Freeze Blast. After passing by the large vertical drill. Batman reaches a platform where he has to open a vent. Look for a question mark and throw a Batarang at its dot. This should open a gate that was blocked by bars. Line Launch into the open door way and pass through a vent to find the trophy.
    • Unlocks Batman Confronts the Penguin Concept Art
  • After Saving Doctor Baker in the look on the wall opposite her location for a cover that can be pulled using the Batclaw. Using Detective Mode will help find the cover. Once the cover is pulled off a trophy can be obtained by pulling it close with the Batclaw.
    • Unlocks The Joker's Henchmen Concept Art
  • From the bridge at Cooling Tunnel D toss a Remote Control Batarang into the electric current. Guide it back into the first room of Cooling Tunnel D. Look for an vent cover that can be removed and guide the Batarang into the pipe and land it on the fuse box above the trophy behind the bars.
    • Unlocks Mayor Quincy Sharp Character Trophy
  • In the Boiler Room look for a wall that we can destroy with Explosive Gel. The wall is near the Freeze Cluster Gadget.
    • Unlocks Joker Thugs Character Trophy
  • Do you really need to hammer it home? Everyone knows Harley is stupid. Exit the Smelting Chamber and enter Cooling Tunnel D. To Batman's right look for a Harley Head. Next to the Harley head should be a large mallet. Scan it.
    • Unlocks Arkham Story A Sick Plan 1 of 3
  • Destroy 9 Harley Heads
  • In the Smelting Chamber drop to the ground floor near the office. Look up under the office and leap to the ceiling.

Completing this row unlocks Sionis Steel Mill: Furnace Concept Art.

  • Inside the ventilation system accessible in the Loading Bay by making the hook from the ceiling crash through the circular opening in the wall opposite the Manager's Office. Grapple up there and fall into a hole. Now use the Line Launcher to traverse the molten liquid and stand on the Riddler Button to release the trophy.
    • Unlocks the Joker's Sick Bed Concept Art
  • Once Batman has the ability to use a Remote Electric Charge, use the device on the electromagnet in the Assembly Line room of Sionis Steel Mill that has several bumper cars and was well guarded by thugs. You had to jump through a window to exit this room initially. Hitting the magnet will pull the bumper cars away revealing a vent that Batman can open, crawl through, and get a trophy.
    • Unlocks Meltdown Mayhem Challenge Map
  • After saving Dr. Baker in the Steel Mill move through a door on the right and enter Cooling Tunnel-D. Fire a Remote Electrical charge at the device highlighted in Detective Mode. This should move the mine cart and reveal a trophy.
    • Unlocks Blind Justice Challenge Map
  • In the Assembly Line look for an open vent near the bumper cars. Toss a Freeze Blast to stop the steam then grab the trophy.
    • Unlocks Lieutenants Character Trophy
  • This question can only be answered from an unusual perspective. Can you get yourself there? In the room of Cooling Tunnel D where Batman saves the thug being held hostage. Toss a Freeze Blast into the water and jump on it. The Question Mark is on the far wall and the dot is on the ledge leading up from the water.
  • Who can BOYLE and Freeze at the same time? Scan the Boyle Cryogenics poster in Cooling Tunnel - B in the first room with enemies upon entering through the back entrance.
  • Destroy 12 Harley Heads
  • The underside of the bridge in Cooling Tunnel D.
  • Upon entering the museum look to the left for some weak boards Batman can smash through. Toss three Batarangs (by tapping L1 in quick succession) at the

question marks to open the trap

  • Using Catwoman, inside the Museum look for the wall paint that says "New Recruits This Way". Its located between the Trophy Room and the Gladiator Pit. When this message is seen go left (opposite the arrow) and pounce onto the ceiling.
    • Unlocks Top of the World Challenge Map
  • In the Torture room the trophy is to Batman's right upon entry. Its on top of the cage. To get the trophy move to the right side of the room that will lead to the Armory. There should be a tall column next to the door way. Grapple to it then use the Line Launcher to start across the room to the other side (toward the War Room). As you move toward the center fire the Line Launcher again toward the trophy.
    • Unlocks Lost City (Extreme) Challenge Map
  • Under a floor grating on the bottom floor under the entrance in the room with Freeze's suit.
    • Unlocks Character Trophy Penguin Thugs
  • At the site where you throw the Remote Controlled Batarang, the other side of the room has a gate that can be opened with an electric charge.
  • Was he framed? Or does it run in the family? Just before entering the Gladiator Pit notice the picture on the wall. Scan it to solve the puzzle and
    • Unlocks Arkham City Story the Cobblepot Fued.
  • How do you protect yourself when it's raining bullets? Scan the officer near the back entrance to the Iceberg Lounge holding Penguin's umbrella Cobblepot feud
  • Inside the Museum look for the wall paint that says "New Recruits This Way". Its located between the Trophy Room and the Gladiator Pit. When this message is seen go left (opposite the arrow) and pounce onto the ceiling.
  • Upon disabling Penguin's disruptor and reentering the Museum, use Explosive Gel on the wall to the left after seeing the T-Rex roar.
  • After passing through the Gladiator Pit, use the Remote Electric Charge to raise an elevator on the left. Use Explosive Gel to destroy the wall and get the trophy.
    • Unlocks Character Trophy Penguin Titan Thug
  • Look to the left of the Iceberg Lounge Entrance in the Torture Room. A trohpy is floating over the fence in the water. Toss a Freeze Blast down and jump on the raft to get the trophy.
    • Unlocks Two-Face and Crew Concept Art
  • Armory next to the mammoth in the center of the room. Look up on the arch and hack the console. Only hackable after initiating Riddler side mission at the Church. Pull the trophy down with Batclaw.
  • In the Gladiator pit behind the center closed gate. To open the gate reach Penguin's perch and take the northern stairs down. For this to work the fence must be electrified. Toss a Batarang through the gap in the electrified fence. Guide it under the partially open gate and through an opening above a metal window. Steer the Batarang into the fuse box and the gate will open slightly.
    • Unlocks the Doctors Character Trophy.
  • Have Joker's pets laughed themselves to death, or just eaten too much? In the War Room section look for a display case housing some hyenas and scan it. The case is just before the gate where Penguin had Mister Freeze hostage.
    • Unlocks Arkham City Story Holding Grudges
  • Which ice cold birds can't fly? Destroy 3 Penguins
  • In the Torture Chamber (the room with the water) look to the right upon entry. Swing down to the under side of the walkway and find the trap door to enter the cage.
  • Grapple to a platform hanging above the Trophy Room.
    • Unlocks Hostile Takeover Campaign
  • Behind a rusty gate that can be pulled open with the Batclaw after raising an elevator with an electromagnet. The Trophy can be pulled to Batman with the Batclaw.
  • Head into the hall behind officer Strickland toward the room with Freeze's suit. There is a gate that needs an electric charge along the way. Open the gate then shoot an electric charge at the lit question mark on the wall.
    • The Penguin's Henchmen Concept Art
  • The back left corner of the Armory has a broken valve leaking steam. Toss a Freeze Blast at it then move to the trophy. Bottom floor of room with Freeze's suit behind a gate on the side opposite the suit. The gate can only be opened by hacking a nearby console.
    • Character Trophy Undercover Cops
  • Brothers in arms. Brothers at war. Who's right? Who's...Left? Go to the War Room and scan the poster near the Titan tank.
    • Unlocks Arkham City Story The Abramovici Twins
  • These birds are dressed for dinner. Are you hungry? Destroy 6 Penguins
  • Upon entering the Torture Chamber (the room with the water) swing to the underside of the walk way and look for the trap door to enter the cage. Look up and find the strip of mesh wire Catwoman can jump to and use it to proceed across the water. You will run right into the trophy.
  • Inside the Trophy Room just before the door leading to the Gladiator Pit there is a path to the left that leads to a Trophy. The trophy is blocked by lasers that cause a gate to close if Batman moves through them. Purchase the upgrade increasing the distance of the Cryptographic Sequencer then use it to hack the distant console.
  • In the Gladiator Pit move to the top and take the northern stairs. Toss a Remote Control Batarang through the opening in the electrified fence. Guide it under the middle gate that can be open in a similar manner as described here. Take a right and go through a window. Allow the Batarang to make contact with the fuse box near the trophy.
    • Unlocks Rooftop Rumble (Extreme) Challenge Map
  • Inside the "cell" where Mr. Freeze is being held
    • Unlocks Mr Freeze Character Trophy
  • 2nd floor of room with Freeze's Suit behind a boarded wall opposite side as the suit
  • This question can only be answered from an unusual perspective. Can you get yourself there? Enter the Torture Chamber and toss a Freeze Blast into the water. Align the dot on the pole with the Question Mark symbol on the wall and hit L2.
  • See no evil, hear no evil, speak no evil, or there will be explosive consequences. In the back of the Armory look for a display with three skeletons. Each one will be covering the part of the head responsible for the senses described.
    • Unlocks Arkham City Story the Cobblepot Feud.
  • Is this lone bird looking for its emperor? Destroy 9 Penguins
  • In the Armory on top of the display where Penguin had Mr. Freeze's suit locked up.
  • Upon entering the Trophy Room, look for a vent above the case holding the puppet on the right side of the room. Pass through the vent and use the Disruptor on the turret. Now simply walk over to the trophy. Solomon Grundy Character Trophy
  • In the first room where you can walk on ice as you enter drop down and look for a rusty valve to open with the batclaw. Shoot the trophy with the batclaw to retrieve it
  • In the back of the War Room (where Penguin held Freeze hostage), find a vent where steam is blocking passage. Toss a Freeze Blast at the steam then get the trophy. Unlocks Ra's al Ghul's character trophy
  • Complete the side mission Iceberg Lounge Remote Hideaway. This will provide Batman with the Disruptor: Mine Detonator. Move to a side room inside the lounge where Officers Sanchez and Miller are located. Use the gadget on the two mines then slide under the partially open gate.
  • Who's in control here? The puppet or the puppeteer? Look for a display case holding a puppet (Scarface) in the Trophy Room.
    • Unlocks Arkham City Story Scarface
  • Can anyone TOP the Penguin when it comes to the full VIP treatment? Enter the Iceberg Lounge and find the side room with several top hats.
    • Unlocks Arkham Story Cobblepot Fued story
  • No matter what you throw at it, this bird won't fly away. Destroy 12 Penguins.
  • Enter the Armory and look to the right. Stay on the 2nd floor and look up for a portion of the ceiling Catwoman can leap to. The trophy is hanging here upside down.
  • Upon entering the Collapsed Streets from the Subway Terminal move toward the window. Before reaching it look up and to the left for a ledge to grapple to.
  • Upon entering the Collapsed Streets from the Subway Terminal move toward the window and turn left. Batman can reach a ledge on the opposite side of this window that lets him look into the room. On this ledge we can also look up and grapple to a room with a weak floor. On the ceiling of this room we find the trophy.
    • Unlocks Robin Concept Art
  • Behind a wall destroyed with Explosive Gel in the room where we save the nurse Fiona Wilson in Wonder Tower Foundations.
  • On the way back to Wonder City Batman must destroy a portion of flooring with Explosive Gel to reenter the room with Nurse Fiona Wilson. Once the floor is destroyed we find the trophy in a trap. Use a Batarang to destroy the dot of the question mark to open the trap.
    • Unlocks Offensive Maneuvers Campaign
  • In a baby carriage on the left path at the gate to Wonder City
  • This question can only be answered from an unusual perspective. Can you get yourself there? When climbing Wonder Tower toward the Security Control Center, Batman can walk across wires to reach different poles. At one of these poles we can observe the tower and see a Question Mark. The problem is there is no dot. Step off the end of the pole and fall toward the ground as you fall the dot appears and we can get a quick scan to solve the riddle.
  • Where can you get a wonderful view of the past? Ride the elevator up to Wonder Tower's Observation deck. After stepping out scan the Gotham City sign at the overlook.
    • Unlocks Arkham City Story Wonder City 1 of 3

Completing this row Unlocks Alleyways of Wonder City

  • Enter the Collapsed Street via a door in the Subway Terminal. The trophy will be directly overhead. Toss a couple Freeze Blasts at the steam pipes and grapple up.
  • Collapsed Streets as entered via the Subway Terminal, toss a Freeze Blast in the water to jump down and pick up the trophy.
    • Unlocks Assassin Character Trophy
  • Enter the Collapsed Streets on the eastern side, via the room where the nurse hid in Wonder Tower Foundations. Find the Barber Shop in the southwest corner. A Line Launcher is required to reach the room. Drop a Freeze Blast into the water and when on the raft use the Batclaw to grab the trophy on the under side of a platform.
  • In Wonder Avenue, enter a room on the second floor of Wonder City Jewelry. Here we find a trophy and a Riddler Button. Stand on the button then turn around to see the next button. Use the Line Launcher to land on this button. Now Line Launch to the last button. If Batman lands on all three with out hitting the ground anywhere else the trap will open.
  • In the Secret Corridor, we find a trophy behind a gate with a mine in front of it. Use the Disruptor to disable the mine then slide under the gate for the trophy.
    • Unlocks Mechanical Guardian Concept Art
  • Crime is a global issue. You'll never stop it Batman. In the Wonder Tower Foundations move to the ground floor and scan the globe.
    • Unlocks Arkham City Story Wonder City 2 of 3
  • Destroy 3 Demon Seals

Completing this row Unlocks Wonder City Concept Art

  • Upon entering the Collapsed Streets (searching for Ra's) there will be a group of enemies. The trophy can be obtained by using the Line Launcher to zip to a nearby open room.
  • In the Collapsed Streets accessed from the Subway Terminal, locate a TYGER console that can be hacked. The console is on the southwest portion of this section of Collapsed Streets. Once the gate opens move down the stairs and look up. Batclaw time.
  • Enter the Collapsed Streets on the eastern side, via the room where the nurse hid in Wonder Tower Foundations. You should immediately see a trophy hanging on a wall. Behind a gate is a Riddler Console Batman can hack.
    • Unlocks Experience Antarctic Dining Concept Art
  • Slide under a building next to Billingham Butchers in Wonder Avenue near the entrance to the Temple of Wonder City
  • After fighting Ra's take a right before reaching the manhole and open the gate using an electric charge. This one is in the Chamber of the Demon.
    • Unlocks Hell's Gate Challenge Map
  • Read all about it! Is this a sign of the Times? In Wonder Avenue look in the Southeast corner for a small Gotham City Times sign outside a shop.
    • Unlocks Arkham City Story Wonder City 3 of 3
  • Destroy 6 Demon Seals

Complete this row to unlock Lazarus Pit Experimentation Concept Art

  • Upon entering the Collapsed Streets from the Subway Terminal take the first left and glide cross the water. Look back toward the entrance and notice the blue shaded structural weakness while in Detective Mode. Use the Grapnel Boost ability to vault Batman through the weakness revealing a trophy. Collect the trophy with the Batclaw.
    • Unlocks Character Trophy Robin
  • After acquiring the TYGER pass codes use the Cryptographic Sequencer to open a gate on the south side of the main room (largest one) in Wonder Tower Foundations.
    • Unlocks Prison Riot Challenge Map
  • Once we reenter Wonder City via an alternate route through the Arkham City Processing Center, Batman can acquire this trophy by using the Line Launcher to move froward then firing back to the far corner where the trophy sits.
    • Unlocks Funhouse Brawl Challenge Map
  • Once the secret passage to Ra's is found, Batman comes to a destroyable wall. Use Explosive Gel on the wall. The Trophy is locked in a cage. Step outside the secret passage and throw a remote control Batarang away from the sealed gate. Curve it around the buildings to the right and let it hit on the dot of the Question mark behind the wall. This will give Batman 10 seconds to run inside and grab the trophy.
    • Unlocks League of Assassin's Concept Art
  • Observation Deck of Wonder Tower, shimmy all the way around the tower.
    • Unlocks Lost City Challenge Map
  • Wanted: Dead...and alive? Scan a wanted poster with Solomon Grundy's picture in the Chamber of the Demon on the right side after exiting the man hole leading from the Secret Corridor.
    • Unlocks Arkham City Story Buried on a Sunday 2 of 2
  • Destroy 9 Demon Seals

Complete this row to unlock Trials in the desert Concept Art

  • In the Collapsed Streets accessed from the Subway Terminal, look for a small room above the first time water is seen. If you enter the room through the window the trap around the trophy will close. Find the nearby window that can be opened with Explosive Gel. Once its open step outside and move around to a nearby room with a view through that window. Now just line up the Batclaw and the trophy is yours.
  • Ground floor of Wonder Tower Foundations after saving the nurse Fionna Wilson near a floor trap door in the south east corner.
  • Enter the Collapsed Streets on the eastern side, via the room where the nurse hid in Wonder Tower Foundations. On the right side of the room (use Line Launcher to switch directions and access) find a trophy hanging from a rope. Toss a Batarang at the rope and the trophy drops. Throw Freeze Blast into the water next to the trophy and get it.
  • After fighting through the first group of blade wielding assassins, Batman can find a secret entry way by making the walls separate by firing at a magnet. Take the path to the left and punch down a wall.
    • Unlocks The Mechanical Guardians of Wonder City Concept Art
  • Near the top of Wonder Tower, after walking across the wires look for the trophy on a ledge before grappling to the top.
  • Do these demonic twins pose a threat? Scan the two statues guarding the entrance at the Chamber of the Demon.
    • Unlocks Arkham City Story Talia's Guard
  • Destroy 12 Demon Seals

Completing this row Unlocks Wonder Tower Concept Art

  • Glide continuously for over 150 meters (without using the Grapnel Boost upgrade)
    • Find a high point somewhere in the city (smoke stacks in Industrial District, gargoyle on Church, GPCD building) and leap off to begin a glide. Once the glide starts use Dive Bomb pull up maneuvers to extend your flight distance. The Grapnel Boost upgrade can be obtained just not used.
  • Glide continuously for over 250 meters (Grapnel Boost upgrade permitted)
    • See above but keep going until 250 meters is reached. Also use the Grapnel Boost upgrade if altitude begins to fall too much.
  • Perform a vertical dive for over 50 meters
    • Dive off one of the Twin Smoke Stacks in the Industrial District
  • Perform five consecutive line launches without touching the ground
    • Find any place in the city or inside a building (Museum, Subway, etc) and use the Line Launcher change of direction five consecutive times. Remember to slow the speed down by holding L1 and fire in a different direction by tapping R1.
  • Glide for 30 meters while maintaining a height of less than 5 meters above the water
  • Achieve a x20 combat combo
    • This should be achieved at some point during the course of the game.
  • Use 3 Quickfire gadgets in one combat encounter
    • During any skirmish be sure to use the Quickfire abilities after beginning a combo. Throw a couple punches then start your quickfire (R2,R2 Freeze Blast; L1 + Circle/Triangle/Square - REC/Batclaw/Explosive Gel; L1 (tap) - Batarang)
  • Achieve a x5 variation bonus in one combat encounter
    • This will likely be obtained without trying during a fight.
  • Use Caltrops to stun an enemy (3 required)
    • Hit three enemies with the Caltrops by either selecting them and press L1 + R1 or Quickfire (L1 + Circle)
  • Aerial Attack off a stunned enemy into another (3 required)
  • Use the Slide to trip an enemy (3 required)
    • Run at an enemy and press R2 to slide right into them.
  • Perform a Beat Down to finish an enemy (5 required)
    • Batman faces enough armored thugs to get this one easily
  • Counter an enemy projectile (3 required)
    • When a thug is throwing a fire extinguisher, box, or explosive canister be ready to tap Triangle when the "lightning bolts" appear over their head. Batman will catch the object and throw it back.
  • Hit an explosive object with a Batarang before it is thrown
  • Take out 2 enemies at once with the Glide Boost Attack
  • Use a Combo Batarang in combat (10 required)
  • Perform a Batclaw Slam (5 required)
    • When fighting enemies use the Batclaw to pull them closer then tap Square to hit the thug and knock them out
  • Perform a Special Combo Whiplash and Special Combo Whip Trip in one combo flow
  • Use the Quickfire Remote Electrical Charge during a combo (5 Required)
  • Use the Quickfire Explosive Gel during a combo (5 required)
  • Use the Quickfire Freeze Blast during a combo (5 required)
  • Use the Smoke Pellet to disorientate enemies into attacking each other
  • Finish a fight with a Combo Batarang (3 required)
  • Use the Remote Electrical Charge to get an armed enemy to fire his weapon and surprise at least one other nearby enemy
  • Use the Remote Electrical Charge to force an enemy to hit another enemy (3 required)
  • Use the Remote Electrical Charge to blast one armored thug into any other thug
  • Complete one Claw Climb using at least 8 separate leaps without missing the timing for a single jump
  • Use the Freeze Cluster Grenade to immobilize three or more henchmen at one time (Upgrade required)
  • Use the Freeze Blast to freeze an enemy then a Batarang to knock them down
  • Perform a Grapnel Boost Takedown
  • Use the Reverse Batarang to knock down an enemy
  • Kick an enemy while riding on the Line Launcher (3 required)
  • While riding on the Line Launcher towards an unaware enemy, use the Takedown attack to drop down and knock them out
  • Catch a Remote Batarang
  • Fly a fully boosted Remote Batarang into a thug and send him flying through the air
  • Perform a Pounce attack (3 required)
  • Use the Freeze Blast to freeze an armed enemy before taking him out
    • Toss the Freeze Blast (R2,R2) into an enemy then defeat the thug
  • Use the Smoke Pellet to disorientate an armed enemy and follow up with a Takedown
    • Move toward a Thug and tap Triangle to drop a Smoke Pellet, as the smoke thickens quickly take out the enemy
  • Disarm an enemy using the Batclaw disarm (3 required)
  • Use the Disruptor to jam the gun of an armed enemy and then get him to try and fire
    • Use the disruptor on a thug with a gun then make Batman's presence known and wait for the thug to try to use his weapon
  • Use the Remote Electrical Charge to temporarily disable a backpack Jammer device
    • Backpack jammers are not common throughout the game but there is usually one in the Subway Terminal. Locate the thug with the jammer and fire the REC at his backpack
  • Take down an enemy using the Sonic Batarang
  • Perform an Inverted Takedown from a Vantage Point
    • Grapple to a Vantage Point and hang from it. When a thug walks under be sure to tap Triangle to perform the stealth takedown
  • Perform a Knockout Smash (5 required)
    • Sneak up behind a thug and initiate a Silent Takedown. During the animation press Square to end the silent takedown and perform the Knockout Smash.
  • Use the Quickfire Whip attack during combat (3 required)

Combat Maps

  • Blind Justice
    • Scores
      • 6000
      • 12000
      • 24000
  • Survival of the Fittest
    • Scores
      • 8000
      • 16000
      • 32000
  • Rooftop Rumble
    • Scores
      • 8000
      • 16000
      • 32000
  • Hell's Gate
    • Scores
      • 8000
      • 16000
      • 32000
  • Funhouse Brawl
    • Scores
      • 15000
      • 30000
      • 60000
  • Prison Riot
    • Scores
      • 8000
      • 16000
      • 32000
  • Blind Justice (Extreme)
    • Scores
      • 8000
      • 16000
      • 32000
  • Survival of the Fittest (Extreme)
    • Scores
      • 15000
      • 30000
      • 60000
  • Rooftop Rumble (Extreme)
    • Scores
      • 10000
      • 20000
      • 40000
  • Hell's Gate (Extreme)
    • Scores
      • 12000
      • 24000
      • 48000
  • Funhouse Brawl (Extreme)
    • Scores
      • 15000
      • 30000
      • 60000
  • Prison Riot (Extreme)
    • Scores
      • 12000
      • 24000
      • 48000
  • Joker's Carnival (DLC)
    • Scores
      • 100000
      • 500000
      • 1000000
  • Wayne Manor Armory (DLC)
    • Scores
      • 15000
      • 30000
      • 60000

Predator Maps (Batman)

  • Meltdown Mayhem
    • Medal Challenges
      • Smoke Detector - Use the Smoke Pellet to create a smoke cloud and take down a henchmen as he panics in the smoke
      • Mind Your Head - Knock down a henchmen with a Batarang and then finish him off with a ground takedown
      • Shock Tactics - Shoot a henchmen with the REC Gadget and cause him to fire into the air, scaring another henchmen
  • Police Brutality
    • Medal Challenges
      • Blast Zone - Explode a weak wall into a henchmen and knock him out
      • Knockout Smash - During a Silent Takedown perform a Knockout Smash to takedown a henchman instantly
      • Window Pain - Perform a Takedown through a glass window
  • Natural Selection
    • Medal Challenges
      • Weapon Jam - Use the Disruptor on one henchmen's gun, let him try to use it and then take him down (upgrade required)
      • Aerial Assault - Glide kick a henchman and then knock him out on the ground
      • Friends Fly Free - While hanging from a ledge, grab two henchmen simultaneously and pull them down over the ledge
  • End of the Line
    • Medal Challenges
      • Kick Off - Use the Line Launcher to kick a henchman off an edge and knock him out
      • Scare Tactics - Appear out of nowhere to surprise a terrified henchman
      • Freeze Frame - Use the Freeze Blast on a henchman, then take him down while frozen.
  • Lost City
    • Medal Challenges
      • Grate Moves - While in a floor grate perform a Takedown on a henchman
      • Fall Guy - Batclaw a henchman and pull him off a walkway to take him down
      • Breaking and Entering - Perform a Takedown through a Weak Wooden Wall
  • Top of the World
    • Medal Challenges
      • Fire Hazard - Batarang a fire extinguisher and silently take down a henchman caught up in the smoke
      • Confiscated Weapon - Use the Batclaw to disarm a henchman, then take him down (Upgrade Required)
      • Mined Your Step - Detonate a mine using the Mine Detonator as a henchman walks over it (Upgrade required)
  • Meltdown Mayhem (Extreme)
    • Medal Challenges
      • Armor Piercing - Take out the armored henchman first
      • Bringing Down the Roof - Explode a weak ceiling onto a henchman to knock him out
      • Venting Anger - Perform a Takedown through a vent cover on a henchman
  • Police Brutality (Extreme)
    • Medal Challenges
      • Don't Touch That Dial - Leave the henchman with the Jammer backpack until last
      • Feet First - While standing on a ledge directly above your target, perform a Reverse Ledge Takedown on the henchman below you
      • Smash and Grab - Perform an Inverted Takedown from a vantage point through the glass ceiling.
  • Natural Selection (Extreme)
    • Medal Challenges
      • Boom Box - Use Explosive Gel to stun a henchman getting a weapon from a Weapons Crate
      • Chaos Theory - Perform an Inverted Takedown from a vantage point on a Thermal henchman
      • Deep Impact - Use the Shock Wave Attack on two or more henchman (upgrade required)
  • End of the Line (Extreme)
    • Medal Challenges
      • Perpetual Motion - Shoot an armored henchman with the REC Gadget and send him over an edge to knock him out
      • What Goes Up - When a henchman climbs to the top of a ladder, send him flying back down
      • Don't Touch That Dial - Leave the henchman with the Jammer backpack until last
  • Lost City (Extreme)
    • Medal Challenges
      • Bullet Proof - Take down all of the henchman without taking damage
      • Switch Hitter - Kick one henchman while on the Line Launcher, then fire the Line Launcher again from the current line and kick a different henchman
      • High Speed Impact - Use a boosted Remote Batarang to knock a henchman over an edge
  • Top of the World (Extreme)
    • Medal Challenges
      • Fists of Fury - Take down a henchman with a Beat Down
      • Human Cannonball - Shoot an Armored henchman with the REC Gadget to send him flying back into another henchman
      • Cold War - Use the Freeze Cluster grenade to immobilize three or more henchmen at once time (Upgrade Required)
  • Wayne Manor Main Hall (DLC)
    • Medal Challenges

Predator Challenges (Catwoman)

  • Meltdown Mayhem
    • Medal Challenges
      • Whipped Up - While climbing on the ceiling perform a Takedown on an enemy above you
      • Silence is Golden - Sneak up behind a henchman and perform a Silent Takedown
      • Break Your Fall - Drop down on top of a henchman and then knock him out on the ground
  • Police Brutality
    • Medal Challenges
      • Whip Into Shape - Trip up a henchman with the Whip and then finish him off with a ground takedown
      • Scare Tactics - Appear out of nowhere to surprise a terrified henchman
      • Hit and Run - Punch an armed henchman
  • Natural Selection
    • Medal Challenges
      • Cat Nap - While climbing on the ceiling perform a Takedown on an enemy below you
      • Grate Moves - While in a floor grate perform a Takedown on a henchman
      • Have a Nice Trip - Slide into a henchman and then knock him out on the ground
  • End of the Line
    • Medal Challenges
      • Bola'd Over - Knock down a henchman with the Bolas and then finish him off with a ground takedown
      • Over the Ledge - While hanging from a ledge, grab a henchman and pull him down over the edge
      • Breaking and Entering - Perform a Takedown through a Weak Wooden Wall
  • Lost City
    • Medal Challenges
      • Caltrop Trip - Knock down an enemy with the Caltrops and then take him down
      • Round the Bend - Use Corner Cover to hide and then take down an approaching henchman
      • Pouncer - Perform a Pounce Attack on a henchman and then knock him out on the ground
  • Top of the World
    • Medal Challenges
      • Gun Thief - Disarm a henchman with an aimed Whip Attack
      • Have a Nice Trip - Slide into a henchman and then knock him out on the ground
      • Feet First - While standing on a ledge directly above your target, perform a Reverse Ledge Takedown on the henchman below you
  • Meltdown Mayhem (Extreme)
    • Medal Challenges
      • Lone Gunman - While climbing on the ceiling, perform a Takedown on a sniper above you
      • Grate Moves - While in a floor grate perform a Takedown on a henchman
      • Window Pain - Perform a Takedown through a glass window
  • Police Brutality (Extreme)
    • Medal Challenges
      • Gun Thief - Disarm a henchman with an aimed Whip Attack
      • Knockout Smash - During a Silent Takedown perform a Knockout Smash to takedown a henchman instantly
      • Bullet Proof - Take down all of the henchman without taking damage
  • Natural Selection (Extreme)
    • Medal Challenges
      • Cat Fight - Perform a Beat Down on an armed henchman
      • Breaking and Entering - Perform a Takedown through a Weak Wooden Wall
      • Pouncer - Perform a Pounce Attack on a henchman and then knock him out on the ground
  • End of the Line (Extreme)
    • Medal Challenges
      • Whip Into Shape - Trip up a henchman with the Whip and then finish him off with a ground takedown
      • Friends Fly Free - While hanging from a ledge, grab two henchmen simultaneously and pull them down over the ledge
      • Grate Moves - While in a floor grate perform a Takedown on a henchman
  • Lost City (Extreme)
    • Medal Challenges
      • Whipped Up - While climbing on the ceiling perform a Takedown on an enemy above you
      • Knockout Smash - During a Silent Takedown perform a Knockout Smash to takedown a henchman instantly
      • Three Strikes - Punch any three different armed henchman
  • Top of the World (Extreme)
    • Medal Challenges
      • Cat Fight - Perform a Beat Down on an armed henchman
      • Caltrop Trip - Knock down an enemy with the Caltrops and then take him down
      • Don't Touch That Dial - Leave the henchman with the Jammer backpack until last
  • Wayne Manor Main Hall (DLC)
    • Medal Challenges
      • Cat Nap - While climbing on the ceiling perform a Takedown on an enemy below you
      • Pouncer - Perform a Pounce Attack on a henchman and then knock him out on the ground
      • Skull Cracker - Sneak up behind two henchmen and perform a Double Takedown

Predator Maps (Nightwing)

  • Meltdown Mayhem
    • Medal Challenges
      • Bullseye - Shoot a henchman in the body with a Wrist Dart to stun them, then perform a ground takedown
      • Fall Guy - Batclaw a henchman and pull him off a walkway to take him down
      • Fists of Fury - Take down a henchman with a Beat Down
  • Police Brutality
    • Medal Challenges
      • Pound the Beat - Knock down 1 henchman with the Electrical Blast, then take him down
      • Grate Moves - While in a floor grate perform a Takedown on a henchman
      • Mind Your Head - Knock down a henchman with a Wing Ding and then finish him off with a ground takedown
  • Natural Selection
    • Medal Challenges
      • Stick Up - Knock down 1 henchman with the Escrima Stick, then take him down
      • Line Drive - Kick 1 henchman with the Line Launcher
      • Break Your Fall - Drop down on top of a henchman and then knock him out on the ground
  • End of the Line
    • Medal Challenges
      • Head Shot - Shoot a henchman in the head with the Wrist Dart for a one-hit takedown
      • Weapon Jam - Use the Disruptor on one henchman's gun, let him try to use it and then take him down (upgrade required)
      • Knockout Smash - During a Silent Takedown perform a Knockout Smash to takedown the henchman instantly
  • Lost City
    • Medal Challenges
      • Stick Up - Knock down 1 henchman with the Escrima Stick, then take him down
      • Kick Off - Use the Line Launcher to kick a henchman off an edge and knock him out
      • Over the Ledge - While hanging from a ledge, grab a henchman and pull him down over the edge
  • Top of the World
    • Medal Challenges
      • Bowled Over - Sneak up behind a henchman and knock him off a walkway with the Electrical Blast
      • Fall Guy - Batclaw a henchman and pull him off a walkway to take him down
      • Grate Moves - While in a floor grate perform a Takedown on a henchman
  • Meltdown Mayhem (Extreme)
    • Medal Challenges
      • Triple Ricochet - Knock down 3 henchmen at once with the Escrima Stick
      • Rope-a-Dope - While on a Line Launcher wire walk, perform a Drop Attack on a henchman
      • Three Strikes - Punch any three different armed henchman
  • Police Brutality (Extreme)
    • Medal Challenges
      • Triple Header - Use the Electrical Blast on three or more henchmen
      • Chain Reaction - Kick 2 henchmen in one move using the Line Launcher
      • Confiscated Weapon - Use the Batclaw to disarm a henchman, then take him down (upgrade required)
  • Natural Selection (Extreme)
    • Medal Challenges
      • Head Shot - Shoot a henchman in the head with the Wrist Dart for a one-hit takedown
      • Weapon Jam - Use the Disruptor on one henchman's gun, let him try to use it and then take him down (upgrade required)
      • Triple Ricochet - Knock down 3 henchmen at once with the Escrima Stick
  • End of the Line (Extreme)
    • Medal Challenges
      • Triple Header - Knock down 3 henchmen at once with the Escrima Stick
      • Switch Hitter - Kick one henchman while on the Line Launcher, then fire the Line Launcher again from the current line and kick a different henchman
      • Fall Guy - Batclaw a henchman and pull him off a walkway to take him down
  • Lost City (Extreme)
    • Medal Challenges
      • Bowled Over - Sneak up behind a henchman and knock him off a walkway with the Electrical Blast
      • Confiscated Weapon - Use the Batclaw to disarm a henchman, then take him down (upgrade required)
      • Bullet Proof - Take down all of the henchman without taking damage
  • Top of the World (Extreme)
    • Medal Challenges
      • Triple Head Shot - Shoot 3 henchman in the head with the Wrist Dart for one-hit takedowns
      • Feet First - While standing on a ledge directly above your target, perform a Reverse Ledge Takedown on the henchman below you
      • Mined Your Step - Detonate a mine using the Mine Detonator as a henchman walks over it (Upgrade required)
  • Wayne Manor Main Hall (DLC)
    • Medal Challenges
      • Stick Up - Knock down 1 henchman with the Escrima Stick, then take him down
      • Fall Guy - Batclaw a henchman and pull him off a walkway to take him down
      • Knock Knock - Distract a henchman with a Wing Ding throw in the environment and then perform a Silent Takedown while he is distracted

Predator Maps (Robin)

  • Meltdown Mayhem
    • Medal Challenges
  • Police Brutality
    • Medal Challenges
  • Natural Selection
    • Medal Challenges
  • End of the Line
    • Medal Challenges
  • Lost City
    • Medal Challenges
  • Top of the World
    • Medal Challenges
  • Meltdown Mayhem (Extreme)
    • Medal Challenges
  • Police Brutality (Extreme)
    • Medal Challenges
  • Natural Selection (Extreme)
    • Medal Challenges
  • End of the Line (Extreme)
    • Medal Challenges
  • Lost City (Extreme)
    • Medal Challenges
  • Top of the World (Extreme)
    • Medal Challenges
  • Wayne Manor Main Hall (DLC)
    • Medal Challenges

Campaigns

  • Search and Destroy
    • Maps
      • Meltdown Mayhem
      • Blind Justice
      • Police Brutality
  • Street Justice
    • Maps
      • Rooftop Rumble
      • Natural Selection
      • Survival of the Fittest
  • Offensive Maneuvers
    • Maps
      • Funhouse Brawl
      • End of the Line
      • Hell's Gate
  • City Invader
    • Maps
      • Top of the World
      • Prison Riot
      • Lost City
  • Midnight Assault
    • Maps
      • Natural Selection (Extreme)
      • Hell's Gate (Extreme)
      • Meltdown Mayhem (Extreme)
  • Hostile Takeover
    • Maps
      • Prison Riot (Extreme)
      • Police Brutality (Extreme)
      • Funhouse Brawl (Extreme)
  • Double Jeopardy
    • Maps
      • Lost City (Extreme)
      • Rooftop Rumble (Extreme)
      • End of the Line (Extreme)
  • Ruthless Vengeance
    • Maps
      • Survival of the Fittest (Extreme)
      • Top of the World (Extreme)
      • Blind Justice (Extreme)
  • Combat Expert
    • Maps
      • Survival of the Fittest
      • Funhouse Brawl
      • Prison Riot
  • Predator Expert
    • Maps
      • Meltdown Mayhem
      • Lost City
      • Top of the World
  • Combat Master
    • Maps
      • Blind Justice (Extreme)
      • Rooftop Rumble (Extreme)
      • Hell's Gate (Extreme)
  • Predator Master
    • Maps
      • Police Brutality (Extreme)
      • Natural Selection (Extreme)
      • End of the Line (Extreme)
  • Wayne Manor (DLC)
    • Maps
      • Wayne Manor Armory
      • Wayne Manor Main Hall

Catwoman Bundle

This pack will include Catwoman as a playable character. It also contains four story episodes that intertwine with the main story line. Additionally, there are two alternate costumes: Long Halloween Catwoman and Animated Catwoman. When obtained, Catwoman can prowl Arkham City and the Riddler's Challenge. Purchasing a new copy of the game should provide this bundle. If a used copy is obtained the pack can be purchased on the Playstation Network (or Xbox Live).

Nightwing Bundle

Downloading this bundle provides access to Nightwing in all the Riddler's Challenge maps. This includes both Combat and Predator Challenges. Nightwing will not be playable in Arkham City and no additional story episodes are available. Also included are two new challenge maps Wayne Manor Armory and Wayne Manor Main Hall. An alternate animated skin is also provided in the bundle.

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