Yakuza: Dead Souls is a spin-off of the popular Sony-exclusive Yakuza franchise
that features gaming's favorite enemy:  zombies. The undead have invaded Japan 
and the Yakuza are humanity's last hope!

Yakuza: Dead Souls
Written by Dalton "Horror Spooky" Cooper
Copyright 2012

Contact Information
E-mail: horror_spooky@hotmail.com

TABLE OF CONTENTS
1. Introduction and Controls
2. Characters
3. Enemies
4. Walkthrough
PART I: SHUN AKIYAMA
Chapter 1: Outbreak
Chapter 2: Cut Off
Chapter 3: Epidemic
Chapter 4: A New Enigma
PART II: GORO MAJIMA
Chapter 1: The Hunter
Chapter 2: Super Hero
Chapter 3: The Omi Man
Chapter 4: Showdown
PART III: RYUJI GODA
Chapter 1: The Former Dragon
Chapter 2: Sweet Death
Chapter 3: Master and Pupil
Chapter 4: The Ruin of Kamurocho
PART IV: KAZUMA KIRYU
Chapter 1: Homecoming
Chapter 2: Reunion
Chapter 3: Mysteries Revealed
Chapter 4: The Final Sprint
FINALE: THE END
5. Conclusion

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1. Introduction and Controls
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Four characters. One tragedy. A zombie outbreak is terrorizing Kamurocho, and 
it entangles the lives of Shun Akiyama, Goro Majima, Ryuji Goda, and Kazuma 
Kiryu. This is their story.

L2 - Aim
L1 - Reset Camera/Lock Camera
D-pad - Switch Weapons
Left Stick - Walk/Run/Aim with Crosshair
Select - Return to Title Screen
R2 - Order Partner(s)/1st person camera
R1 - Shoot/Reset Camera
Triangle - Heat Snipe
O - Kick/Pick up weapon/Stomp on fallen enemy/Cancel
X - Dodge/Break loose/Confirm/Take action
Square - Reload
Right Stick - Move Camera/Zoom in or out (long-range rifles)/Move Camera
Start - Open Pause Menu/Skip events

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2. Characters
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Here you can get to know the main characters of Yakuza: Dead Souls.

NOTE: The following information was taken directly from the loading screen 
during the game's installation process.

............
SHUN AKIYAMA
............
The mysterious owner of Sky Finance, a mony-lending firm. Some say he was 
homeless in the not-so-distant  past. Also owns the hostess club elise.

April 1, 2011 was like any other day, with his assistan, Hana, pestering him 
to make his collection rounds.

But the two of them were in for the shock of their lives.

...........
GORO MAJIMA
...........
A hyper-combative yakuza once known as Mad Dog Majima.

Now patriarch of the Tojo Clan's Majima Family, and head of the Kamurocho Hills
development project.

Around the same time he heard a one-time enemy, Ryuji Goda, had returned to 
Kamurocho, the town found itself teeming with zombies.

His response, however, was unbridled, maniacal laughter.

..........
RYUJI GODA
..........
Former chairman of the Omi Alliance's Go-Ryu Clan.

Staged a coup against the Omi Alliance five years ago and invaded Kamurocho.

But he lost a battle with Kiryu and was expelled from the Omi Alliance.

He dropped out of sight for five years until resurfacing in Kamurocho once 
again.

............
KAZUMA KIRYU
............
The legendary yakuza known as the Dragon of Dojima. Once served as the fourth 
chairman of the Tojo Clan.

Currently runs the Sunshine Orphanage in Okinawa, enjoying a peaceful life 
taking care of children with Haruka, the daughter of his deceased beloved.

But that life was shattered in April 2011 by a call from an unknown man who 
claimed to be holding Haruka captive.

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3. Enemies
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Yakuza: Dead Souls features a very wide variety of enemy types. This section of
the guide will give you strategies to deal with each different enemy in an 
effective manner.

*******
Zombies
*******
Recommended weapon: Any
The undead are the most plentiful enemies in the game. They come in a variety 
of shapes and sizes. The normal zombies shuffle around and lunge at you, and 
they can be killed virtually any way possible. There is a buff, charging zombie
that will knock you down. Then there are zombies that are super-powered and 
require more ammunition to put away.

**********
Monkey Boy
**********
Recommended weapon: Shotgun/Melee
The Monkey Boys are young boys that have been turned into the undead. They roll
around on rollerblades and have bicycle helmets. They can latch onto you and 
your partners and take away a very large amount of health. They can also do 
baseball slides to tackle people. The best strategy is to knock them down with 
a kick or a shotgun blast, and then attack them while they are on the ground 
and vulnerable.

*********
Meat Head
*********
Recommended weapon: Machineguns
Meat Heads are armored monsters that have one very obvious weak spot: their 
face. Their face is the only unarmored part of their body. Blast them directly 
in the face to deal the most damage. It's good keep distance between you and 
them as many of their attacks are close-ranged. They also throw explosive 
barrels and boulders and other objects.

********
Cry Baby
********
Recommended weapon: Any
Cry Babies cower in fear and scream, attracting the attention of zombies and 
making more and more show up. Cry Babies will keep spawning new zombies in this
manner until they are killed. They should always be a priority when faced with 
multiple enemies at once. They are easily killed, but they run away.

*****
Aggro
*****
Recommended weapon: Shotgun/Machineguns
Aggros are fast-paced and very dangerous. They perform acrobatics and 
light-footed, able to dodge many attacks. The best plan of attack is to use a 
shotgun or a machinegun, and constantly laying fire in their direction until 
some hit. When they charge for a running strike is a perfect time to blast them
in the face. They can deal devastating melee combos. The good thing about 
Aggros is that they do not engage in battle unless they are attacked first.

******
Fattie
******
Recommended weapon: Handgun/Sniper rifle
Fatties walk around and serve as boosts to the other zombies around. They have 
a special gas in their bodies that when it is released, it powers up the other 
monsters that are in the gas. They are easily killed if you shoot them in their
stomachs and release the gas. You need to shoot them directly in the head to 
kill them efficiently without boosting up the other enemies in the area.

*******
Diptera
*******
Recommended weapon: Shotgun/Machineguns
Dipteras are flying demons. They move around and actively try to avoid your 
attacks, which can't be said about all the enemies. They spit acid which does a
decent amount of damage. Close-ranged shotgun shots do well, as do machinegun 
sprays.

******
Hermit
******
Recommended weapon: Molotov Cocktails
Hermits are armored enemies that are practically invincible until their armor 
is destroyed. You can destroy their armor just by shooting them with regular 
rounds, but there are quicker ways to get armor off of it. Using fire by 
blowing up barrels or cars or whatever does well to destroy their armor, but 
chucking a few Molotov Cocktails does well, too. When their armor is gone, 
their exposed bodies only take a few more shots and they are done with.

**********
Prototypes
**********
Recommended weapon: Various
Prototypes are the bosses in the game. There is a wide variety of Prototypes in
the game, and you will find detailed strategies to deal with each individual 
Prototype throughout the walkthrough.

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4. Walkthrough
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The game opens with Kiryu receiving a phone call at the Sunshine Orphanage that
he runs that someone has kidnapped Haruka, the daughter of his dead soulmate.

====================
PART I: SHUN AKIYAMA
====================

-------------------
CHAPTER 1: OUTBREAK
-------------------
But then shifts perspectives to Shun Akiyama. As he strolls the streets of 
Kamurocho, his assitant Hana chases him down. She forces him to get his work 
done. After their conversation is over, you will have control of Shun!

You are cut off from exploring the city, so head north. On your radar, you will
see a pink arrow pointing north anyway. That pink arrow indicates your next 
objective. Taking a few steps down the road will initiate a short scene in 
which an old man gives you Memos. These have various information, including 
info about characters, tips, and more.

Walk forward a little bit more to trigger another cut-scene. A strange man 
walks into a building, and then winds up in the elevator. He bites someone in 
the elevator, an event that is witnessed on a security camera by a high ranking
yakuza official. He orders his men to prepare as the elevator comes up to their
floor. The bitten man falls to the ground, dead, and the zombie stumbles out of
the elevator. He is riddled with bullets, but does not die.

As Hana and Shun continue walking down the street, a crowd gathers, attracted 
to the gunshots coming from the building. The zombie manages to kill everyone 
inside, tossing the yakuza boss out of the window. The yakuza boss then bites a
cop that tries to help before turning his attention to Hana. Hana flees as 
Akiyama threatens the zombie. The cop gets the zombie's attention by firing a 
few slugs into its back, but he is then attacked by a zombie that falls out of 
the window and lands on him.

Akiyama runs for the subway system, but he is cornered! You will once again be 
able to play the game. In this instance, the game will teach you how to shoot 
your weapon and hold back the zombie horde. First, the game will ask you to 
simply shoot at the zombies. To shoot, point your character towards the zombies
and then tap R1. Tap R1 repeatedly to blast the zombies to hell. Keep doing 
this until the game declares your attempts a "SUCCESS"!

The second skill the game teaches you is how to reload. You can reload after 
a clip runs dry by tapping R1 again, but as explained by the tutorial, pressing
Square will reload faster. Waste a few bullets into the zombies and then press 
Square to reload. Do this again to complete the second part of the shooting 
training.

The third and final rung of your zombie combat training is to learn how to 
strafe. To strafe, hold down L1 to position the camera behidn Akiyama, or 
whoever you happen to be controlling. Then use the left stick to move to the 
left or right to strafe. Do this while firing at the zombies for a while until 
the game decides you've done enough. Now kick some zombie ass! Kill all the 
zombies in this area using your newfound skills.

When they're all dead, Hana will rush into the subway to check on Akiyama. 
Akiyama and Hana decide to return to the Sky Finance offices. Use your radar 
to get through the streets and to the office building. You will have to cut 
through an alleyway filled with bicycles to reach the stairs that lead up to 
your offices. Climb up the stairs to conclude this chapter.

Akiyama will plop down on his couch and start smoking, obviously disturbed 
with the experience. He and Hana reflect a little on the strange events, and 
Hana decides to stay the night with Akiyama to make ure he's okay. Hana tells 
Akiyama to "keep his hands off". Akiyama laughs at the notion that he could be 
attracted to an obese girl such as Hana, hurting her feelings.

------------------
CHAPTER 2: CUT OFF
------------------
Akiyama wakes the next morning, having falling asleep reading a magazine. He 
finds Hana asleep on the couch, visibly shaking. Akiyama checks on her, only to
discover that her mild temperature from the day before has climbed 
dramatically. A pounding on the door wakes Hana, and startles Akiyama. He grabs
his pistol and approaches the door with caution.

Suddenly the door is knocked off the hinges. Akiyama takes a few steps back to 
gain a strategic vantage point. Multiple zombies begin pouring into the office.
Time for more Zombie Suppression lessons! The game will teach you how to dodge 
the undead. To do so, you need to use the X button to roll around. Just do this
a few times to accomplish this first step.

Step two is to teach you how to kick. If there are no items on the ground to 
pick up, simply pressing O will cause the character to kick. However, if you 
need to kick and avoid picking up whatever is on the ground near you, you have 
to hold L1 to initiate strafing, and then kick. Kick the zombies in the 
apartment a few times to get this part over with. Try to stay away from the 
middle of the room, though, as they can surround and kill you pretty easily. 
Remember that kicking zombies will not kill them, but it's useful when you need
to knock them back a bit and get breathing room or escape.

And finally, it's time to learn how to use weapons that are just lying around 
to your advantage. By pressing O when there's a red arrow above an object, you 
will pick that object up. Press R1 to use the object as a weapon. In this 
specific case, the game wants you to grab golf clubs from the golf bag lying 
on the ground near the bookcase. One swing and the club will break, so stick 
by the bag as you bash the zombies in the head with the clubs. Repeat the 
process until the game is satisfied with your ability to hit dead things with 
sporting goods.

With these tutorials complete, it's time to, you guessed it, "kick some zombie 
ass!" Mash on R1 until all the freaks are dead. Since they have been damaged 
by the golf clubs, they will be easy pickings.

Akiyama looks out the window to discover that the city has been overrun with 
more zombies. He asks her if she can walk, but her fever is too powerful and 
she is unable to. He decides to go ask Doctor Emoto for help for Hana. Hana 
refuses to stay in the offices with the dead zombies (...). Akiyama carries her
down the stairs to the second floor, where there's a bar. He hides her in the 
bar and then returns to the city streets to retrieve medical help for her.

The game then teaches you about the map, or radar as I like to call it. The 
mini-map at the bottom left hand corner of the screen is very useful, as I've 
already pointed out. There's also a big map you can access through the pause 
menu. These maps show areas you haven't been to yet in blue, the next primary 
objective in neon pink, and they also point out areas such as shops that can 
prove to be useful during the game.

Leave the backlot through the alley. You'll see a van with a few zombies 
standing on top of it across the street. As you make your way towards the van, 
the game will stop you for yet another tutorial. This time it's about aiming! 
You can't move and shoot, but by pushing L2, you can aim your weapon. Do this 
now to take out the zombies that are standing on top of the van. Don't worry 
about ammo; at this juncture, it is infinite.

When the zombies die, you will level up! And guess what? The game will then go 
into a tutorial to teach you about leveling up. By completing objectives and 
killing zombies in the game, you will earn XP. When you earn enough XP, you 
will go up in level. This will increase the amount of health you have as well 
as give you a "Soul Point" to spend.

To spend the Soul Point you just got, press start to open the Pause Menu. Then 
scroll down to "Abilities" and press X. From this screen, you will be able to 
purchase new abilities, improve existing ones, and more. Right now there's not 
much to upgrade with only one Soul Point. The Head Tracking ability is a good 
choice, though, especially if you don't like the aiming in the game. At any 
rate, you are forced to spend the Soul Point, so do so, and remember that you 
can cycle through the various ability screens using L1 and R1. Once you have 
made your upgrade, back out of these menus. Keep in mind I will not remind you 
to upgrade yourself, as that part of the game is supposed to be based purely 
on your own personal playing preferences.

Continue down the street, towards the pink arrow on your mini-map. Akiyama will
pause to watch a group of zombies around a destroyed van. Kill them all, then 
continue. A barricade prevents Akiyama from continuing down the road, but he 
decides that he can cut through the building to the left to get around and 
continue towards Emoto's conlic. Kill any remaining zombies and then go through
this building as per Akiyama's suggestion.

Kill the zombies in the first room, then go up the stairs. Kill the zombies 
here as well. A few more will show up, so kill them too, and then head towards 
the broken window at the end of this room. The game will then return to 
"tutorial mode" to teach you about exploding barrels. Basically, shoot the 
barrels enough times and they blow up. Do so to kill all the zombies in the 
room and blow open the nearby door.

Go through the next room. Then down the stairs, and up the next stairs. The 
path is linear until you reach a closed door that seems like a dead end. A 
bunch of zombies will then burst through the door. Hold your position and kill 
as many as possible. If they begin to overwhelm you, retreat, and then return 
to killing them. When the coast is clear, go through the doorway that they 
broke through and down that stairwell. Kill any stragglers, and then keep 
going through the building until you reach an actual dead end.

Akiyama will then turn around, revealing a few zombies entered the room behind 
you. Kill them all. A few more will come into the room as well. If they begin 
to overwhelm, mash on the X button and escape into the hallway. They won't 
leave the room, so you can kill them all from the safety of the hallway and 
won't have to worry about getting hurt! When they're all dead, return to the 
room.

Akiyama will approach the boarded up wall that is impeding his progress. The 
game then teaches you about how to destroy some environmental obstacles. You 
can shoot the wall or kick it until its health meter at the bottom right 
corner of the screen is depleted and the wall is destroyed. You have infinite 
ammo, so do whichever method pleases you most to destroy the boarded up wall. 
Then jump through the hole and back outside.

The game then teaches you about the checkpoint system. Yes, you've already 
gotten a checkpoint earlier, but I don't know why it decides to teach you 
about them now. At any rate, you will periodically get a checkpoint during 
chapters. As you could imagine, you can return to these checkpoints if you 
happen to die.

Head forward. Kill the zombies, then cross the street. Go through the alley. 
Kill the zombies in the backlot, and then go through the next alley. You will 
yet again be stopped to be taught about health. There is an energy drink in 
the middle of this alley. Pick it up. If you need health, go to the pause 
menu, then the sub-menu labeled "items" and use the energy drink. Otherwise, 
continue into the street and towards the pink arrow on your mini-map.

Time to learn about Heat Sniping! Heat Sniping is Akiyama's special attack. If 
you haven't noticed, at the upper left corner of the screen, there is a green 
bar. This bar is filled by attacking zombies. Fill this bar completely by 
firing at the zombies crowding around the car in the middle of the street. Once
it is filled, the game will then tell you how to actually perform the Heat 
Snipe ability.

Basically, whenever there is a green exclamation point surrounded by a 
segmented circle, that is something that can be "Heat Sniped". The gas tank on 
the car that the zombies are hanging out at is one such thing. Press triangle 
to enter the Heat Snipe mode. Make sure to focus on the gas tank of the car, 
and then tap R1. A button will then pop up on the screen, and you have until 
the meter running through that button runs out to press it. Complete this QTE 
to successfully nail the gas tank with a heated round to blow the zombies sky 
high!

With the zombies dead and the car well destroyed, keep heading forward down 
the street. The "STOP" icon on your mini-map will appear, but ignore it for 
now. Head that way anyway to initiate another cut-scene. It appears that the 
government has sectioned off your part of the city from the rest, making 
Emoto's clinic inaccessible. Frustrated, Akiyama starts pounding on the large 
metal gate that's in place, attracting the attention of a yakuza named 
Nagahama.

Nagahama reveals he knows a way to get past the gate. However, the way out is 
infested with zombies. With Akiyama reluctant to hand over his own gun, 
Nagahama agrees to show him the way if Akiyama were to get him a gun of his 
own. Nagahama tells Akiyama that a DVD shop has guns hidden under the counter 
in case of robberies. Akiyama agrees to get Nagahama a weapon in exchange for 
the information.

Once you regain control of Akiyama, head straight down the road. I recommend 
killing all the zombies here since there is a lot of space to move around and 
it's like shooting fish in a barrel. There are explosive canisters lying around
that you can shoot with your Heat Sniping attack to kill clusters of them at 
once. When they're all dead or if you choose to run by the zombies, hug the 
right side of the street near the theater to find a staircase that descends. 
The pink objective marker will appear on your mini-map now, indicating that's 
the way to go.

Go down the stairs. Kill the zombies down here, and then go down the escalator.
Continue forward, and you'll be stopped by a "brash woman". This scientist 
offers you a deal. For data on zombies, she'll reward you greatly. She 
introduces herself as Hasegawa, and she is from outside the quarantine zone. 
By completing various side objectives during the game, you can fulfill these 
challenges given to you by Hasegawa. Return to her outside the quarantine zone 
when you have done this to earn points that can be used to gain rewards. You 
can also accept specific missions from her yourself, known as Spec Ops, to 
earn even more points.

But for now, Hana is priority. Go down the next set of stairs indicated on your
mini-map. Kill the zombies down here and approach the door. Press X to go 
through the door. You will be taken to a screen that will grade your 
performance during this chapter so far, which will net you extra XP and Soul 
Points, if you have done well enough.

Walk into the DVD shop. Nagahama will catch up with you, along with a ragtag 
group of survivors. Luckily one of the survivors had worked in the shop 
previously and can input the code to access the hidden guns. Akiyama gets first
pick at the guns since he cleared the path there. He'll choose a pistol to 
match his own for dual-wielding, a sub-machinegun, and another pistol. The 
game will then teach you how to equip weapons.

Go to the pause menu. Then choose "equipment". Then equip the new guns to 
the d-pad. Afterwards, back out of the menu. You can talk to the survivors. 
When you are ready to leave, speak with Nagahama. He will ask you if you're 
truly ready. Say that you are, and you will be taken out of the DVD shop 
automatically.

The exit out of the quarantine zone is located on Suppon Street. Nagahama is 
coming with you, and you will be taught how to give orders to partners. Hold R2
and scroll through the list of orders with the d-pad. Tell Nagahama to attack 
to satisfy the game and let it know you know what the hell you're doing. He 
will then complain about being injured. To tell a partner to heal themselves, 
you have to hold R2 and press O. They will not heal themselves automatically, 
so you need to keep an eye on their health meter as well as their number of 
first aid kits.

Go up the stairs. Murder all the zombies. Then go up the escalator. Go up the 
next flight of stairs to reach the streets. Outside, you will be greeted by 
yet another mob of zombies. Nagahama will suggest a co-op Heat Snipe. Raise 
the meter by attacking the mob until it is full. The symbol near your 
partner's face will indicate when a co-op Heat Snipe is possible. If the symbol
is glowing green, then that's your cue to press Triangle and initiate the 
co-op Heat Snipe.

Use the Heat Snipe to kill the mob of zombies. It functions very similarly to 
the Heat Sniping you've done earlier. With that mob dead, continue killing your
way through the streets, all the while heading towards the pink objective 
marker on the mini-map. At a certain point, you will come across an alley that 
contains a brand new monster. These Meat Heads are giant, tank-like enemies 
with their only weak spot being their meaty heads.

Firstly, use the explosives in the alley to thin out the zombies and deal 
damage to the Meat Head as well. Then take out the stragglers and lure the 
Meat Head into the street. Then run past him and down the alleyway. From this 
position, take aim and use your machinegun to deal a ton of damage to his head.
After he dies, continue down the alleyway until you are introduced to the 
stockpiles.

The stockpiles are similar to item boxes in the older Resident Evil games, 
except they also contain new items. You can manage your inventory with these. 
Take all the supplies out of this stockpile. When you're done, approach the 
manhole cover on the ground. Press X on top of it. Nagahama will use a crowbar 
to open it, and then both of you will head into the sewer, which leads 
outside of the quarantine zone.

It's too dark to see in the sewer at first, but Nagahama gives you an LED light 
to brighten up the sewer a bit. Then it's just a matter of pushing your way 
through the sewers, murdering zombies. You'll reach a larger, open room with a 
crazy amount of the undead, so use the explosive barrels in that area to your 
advantage. Then continue through the sewer system until there's a path to the 
left, and a room in front of you. Go into the room to find energy drinks lying 
on the ground, then backtrack and take the other path. Zombies will fall from 
the ceiling, so kill them, then continue through the sewers.

You will come across the Cry Baby. If you're familiar with the Left 4 Dead 
games, these chicks are like that. They scream at the top of their lungs, 
attracting the attention of the zombies nearby. Unlike the Witch, the Cry 
Babies aren't extremely deadly. You just need to kill her as quick as possible,
or else zombies will constantly spawn. This is actually a good way to farm XP 
if you have enough healing items to make sure you won't die. In any case, kill 
the Cry Baby, defeat all the leftover zombies, and then continue through the 
sewers until you reach a ladder.

You'll be out of the quarantine zone once you open the manhole cover. Nagahama 
will decline returning to the zombie-infested areas to help you with Hana, but 
he does offer a tip about an underground arms dealer that sells new weapons as 
well as upgrades ones that you already have. Nagahama and Akiyama depart on 
good terms.

-------------------
CHAPTER 3: EPIDEMIC
-------------------
Dr. Emoto's clinic is nearby. Start heading towards the purple objective marker
on the mini-map. You will be stopped by Kamiyama, the brother of the weapons 
dealer that Nagahama was talking about. He will lead you to a truck where he 
and his brother sell and mod weapons. You can also purchase various items from 
Kamiyama as well. Buy and sell as needed. Kamiyama will offer a room in the 
back of his truck to be your hideout. You can save, mess around with items, and
what-not back there as you please.

Exit the truck when you're ready. As soon as you step outside, Hasegawa will 
confront you and take you to the hospital where she works. She'll introduce 
you to another one of her helpers, Akaishi, a member of the Crimson Shield 
force that work to bring peace to Kamurocho. The Crimson Shield has been busy 
searching for more ways in and out of the quarantine zone.

The game uses this time to teach you about Free Battles. Free Battle is when 
you enter the quarantine zone in an area that is not a part of the main story. 
You do this to level grind, obviously. To see if you really have what it takes 
to help her in the research of the zombies, Hasegawa forces you to complete a 
Free Battle. Speak to the Crimson Shield member standing by the nearby blue 
elevator to head to the Free Battle area.

Kill all the zombies that you want, then head to the left area. Go up the 
stairs, and kill all the zombies that get in your path. Fight your way to the 
set of double doors and press X next to them to head into the next area. Fight 
your way through the zombies, killing as many as you possibly can for the XP. 
Keep fighting and going up stairs. You will encounter a Cry Baby eventually, so
kill it. Then keep going until you come across an escalator. Stand near the 
escalator and kill the zombies that come out of the ceiling for as long as you 
can stand it, and then go up the escalator.

Walk outside. Now that Akiyama has proven he can handle traveling into the 
quarantine zone, it's time to head back to Hasegawa. Backtrack all the way to 
the starting area. Kill any zombies that you want along the way. Be sure to 
farm some if you feel like you need the XP, or if you simply want the XP. Once 
you reach the big blue elevator doors again, press X to activate them.

Hasegawa will reward you for your time and run off. She'll then send you an 
e-mail giving you side missions. With this little detour dealt with, start 
making your way back to Dr. Emoto's clinc again. When you finally reach it, 
you will speak to his assistant. Unfortunately, Emoto is out on a call. Akiyama
convinces the assistant to give him fever-reducing medicine for Hana's sake.

Outside of the hospital, Akiyama is stopped from helping Hana yet again. This 
time it's by an American named Gary that offers training for Akiyama. He 
convinces Akiyama to follow him to the training grounds, which is the basement 
of some raggedy building. You have to do a little bit of training. Choose 
between Field Training or Shooting Training. Then complete it. Get your XP and 
grade. Then exit through the door with the martial arts poster on it.

You can return to Gary later for more training. You can earn XP and unlock 
special attacks by doing his training, but right now, Hana still needs that 
medicine. You will be asked outside of Gary's gym whether or not you want to 
head directly back to the manhole. Choose to do this, then press X at the 
manhole cover to return to the sewers.

Fight your way back through the sewers. There will be a Cry Baby early on to 
kill, and later two Meat Heads. I very much recommend killing the Meat Heads 
since you are given a lot of room and they will yield a ton of XP after they 
are killed. Once you reach the ladder that you entered the sewers with to begin
with way back when with Nagahama, climb it to return to the quarantine zone.

Backtrack your way through the streets now. Kill the zombies as they get in 
your way. When you reach the playground, Akiyama will point out an area to go 
through that will allow you to continue backtracking to Hana. When you reach 
the backlot that has the stairs leading up to your office, there will be a Cry 
Baby. Kill it. Kill the zombies, and then go up the stairs.

Akiyama will find that the bar has been broken into, and blood covers the 
walls. He goes into the room that he left Hana in, only to find that it is 
inhabited by two zombies. These zombies have pink eyes and have considerably 
more health than the zombies encountered thus far. Use the melee objects in the
bar to wear down their health, and then lay into them with your firearms. Try 
to swing at them in a manner that you can hit both of them simultaneously to 
avoid being double-teamed.

After they've both been defeated, Akiyama will look pretty lost as Hana is 
missing. The bar's phone then rings. Akiyama answers it and, sure enough, it's 
Hana! Hana reveals she had to run away due to zombies breaking into the bar. 
She has fled to the Oriental Building. When the conversation is over, exit the 
bar.

Kill any zombies and get into the street. Start heading towards the pink 
objective marker. The Monkey Boy enemy type will be introduced. These fast 
little buggers like to pounce on you and knock you off your feet. To defeat 
them, run over and kick them to the ground. Then take aim and lay into them 
with a few shots. They will get back up, but just keep repeating the process. 
The best time to kick them is after you've successfully dodged one of their 
attacks.

Fight your way through the streets more until you find stairs leading down into
the underground mall. There will be a lot of zombies down here, but kill them 
all so you can mess with the nearby stockpile that has a ton of SMG ammo. Take
what you want from the stockpile, then go through the doorway that is to the 
immediate right of the stockpile.

This will put you in the Central Parking Lot. If you check the ground, you will
find a chainsaw that you can use. Fight your way through this parking lot. 
There is a Meat Head to fight, but this fight is made even easier thanks to the
fact that you can use many of the cars in the parking lot as great cover, 
allowing you to shoot the face of the Meat Head from a safe and secure 
distance.

Continue through the parking lot until you come across a dying SDF Officer. He 
asks for help, but then dies. Approach his truck and press X to take control 
of the turret on top. Use the turret to wipe out all the zombies in the area. 
Hop out of the truck by pressing O when all the enemies are dead, and walk to 
the end of the parking lot to find a manhole cover. Press X at the cover to 
once again enter the sewers.

Fight your way through the undead in the sewers. Keep slaughtering the zombies 
until you come across a series of three barricades. Kill the zombies behind 
the barricades before destroying them. Then destroy all the barricades and 
keep fighting throught he sewers. You will then come across even more zombies 
and a couple of Monkey Boys. Kill them all. Then climb the ladder to be 
outside the Oriental Building.

The SDF are attempting to set up another barricade in this area. However, their
tanks is overrun by zombies, and a few of them are killed. The construction 
crew manage to finish the barricade. Akiyama witnesses these events, but he is 
snapped out of his distraction by Nagahama! Akiyama follows Nagahma to safety 
as a ton of zombies are on his tail.

Turn around and RUN from the zombies as they pile in. Down the hall, you will 
find a Meat Head. Kill it, and then kill any of the zombies that actually 
followed you into this building. Go down the escalator you reach, but not 
before ravaging the stockpile for supplies.

Kill all the zombies in your path as you continue to descend down stairs. Keep 
going until you reach another dead end room. Akiyama will hear a crash. 
Backtrack a bit to discover zombies have ripped a hole through the floor in the
nearby room. How convenient! Murder them all and then drop through the hole. 
Then get ready for a giant wave of zombies, including a Cry Baby. Kill them all
and then continue pushing through the theater area.

You will have to fight a Monkey Boy and a few more zombies before you reach the
next door. Take care of them and then go through the following door. Continue 
pushing through until you reach the room with the blue elevator. The room is 
filled with Meat Heads and zombies, and Akiyama decides to ditch. Sprint 
through the area to the exit. You'll have to wait for Nagahama to join you 
before you can continue, though. Nagahama will go climb the ladder and open the
manhole with his crowbar while you hold off the zombies at the bottom of the 
ladder.

Nagahama will be successful and Akiyama follows him up the ladder. The SDF 
scramble to seal the manhole cover to prevent more leaks.

-----------------------
CHAPTER 4: A NEW ENIGMA
-----------------------
Nagahama reveals to Akiyama that there are plenty more ways to break into the 
quarantine zone. He takes Akiyama to one such area that will allow him to 
reach Hana quickly. Before Akiyama can go save her, though, he is once again 
sidetracked by a loony character. "A fidgety man" begins rambling to Akiyama 
about a "cursed manhole cover". He will formally introduce himself as Kine and 
then give you a side mission to go investigate the manhole cover.

Hasegawa will then e-mail you with updated information about how to get in and 
out of the quarantine zone, as well as some info about survivors trapped in the
quarantine zone that you can investigate if you have the time. When you're 
ready, speak with Nagahama to get back into the quarantine zone.

Kill all the zombies in this initial area; if you don't, the game will not let 
you progress. Once they're all dead, you can go through the hole in the wall 
on the second floor. Kill the zombies and maneuver around the shelves. Grab 
the Toughness Z off the ground and then walk out into the hallway. Kill any 
zombies that are around and then examine the elevator.

Akiyama will discover that the elevator is dead, but he deduces that there may 
be a switch downstairs. Kill all the zombies and the Monkey Boy down here. 
Then follow the purple objective marker into a small, adjacent room. Use the 
stockpile here to gather supplies, and then interact with the switch on the 
wall that is blinking red to activate the power. A noise will startle Akiyama 
after he flips the switch.

Turn around to see a Meat Head clamboring his way towards you. Fire at his 
face until he gets close, then exit the small room before you can are cornered.
Then run behind the Meathead. Wait for him to turn around, then finish him off.
There's an elevator on this floor, too, so you don't have to go back up the 
stairs. Just interact with the elevator doors on this floor to enter it.

Find a corner and put your back to it. Then pull out a gun and aim. Zombies 
will start falling into the elevator through the ceiling. Kill them all and 
then put your back to the wall, facing the elevator doors. Pull out the fastest
gun you have, and then take aim. The doors will slide open, and a bunch of 
zombies will start pouring out. Kill them all, and then step into the hallway.

Walk around the corner and get the attention of the Monkey Boy and the zombies 
in the next room, ignoring the Meat Head for now. Then retreat back into the 
hallway. Put your back against the wall that has the chainsaw lying in front of
it and wait. Kill the zombies as they round the corner. Wait for the Monkey Boy
to get close, then kick him to the ground and shoot him. Repeat the process 
until he's dead.

Poke your head around the corner and kill any straggling zombies. Then kill the
Meat Head. Turn your attention to the Chinese door at the end of the room and 
smash it. In the next hallway, quickly dispatch the Cry Baby, and once again 
try to get your back to a wall so you can pick off the zombies as they come 
and you can't get surrounded. When they're all dead, go up the flight of stairs
to reach a stockpile and a checkpoint. Use the stockpile as needed then go up 
the next flight of stairs, as indicated on your mini-map by the pink objective 
marker.

As he reaches the next floor, a locker will fall down. Hana yells for help from
inside the locker. Akiyama saves her from the locker, and gives her the fever 
medicine. She feels almost instantly better, but then a large monster attacks! 
This thing looks almost exactly like the Lickers from the Resident Evil games, 
and it's deadly. Akiyama and Hana retreat into another room. The monster 
prepares to attack, but suddenly, it is riddled with bullets. The group of 
survivors that Akiyama encountered earlier and helped reach the DVD shop are 
repaying their debt!

Akiyama thanks them, and then tells them to get Hana to safety. They take Hana 
out of the room, leaving Akiyama to finish off this monster. The Arahabaki 
Prototype.

*******************************************************************************
BOSS FIGHT!!!..................................................................
Arahabaki Prototype............................................................
*******************************************************************************
This Licker knock-off is no push-over. Run away from it and make sure it is 
always on the opposite side of the room than you. Fire at it from this 
distance, which will eat away at its health meter. The monster will try to 
stretch out its limbs and tongue at you, but as long as you are far away 
enough, it can't hurt you.

Keep hitting it until it starts climbing on the walls and ceiling. You'll need 
to find an advantageous point in the room so that you have a clear view of the 
monster still, but all the while being out if its reach. Keep firing at it 
until the green bar of its health is depleted.

At this point, the Arahabaki Prototype will fall to the ground. Rush over to 
it and aim straight down at the glowing diamond on its chest. Fire directly 
into its chest at close range to deal a bunch of damage and drain its next 
health meter. The monster will get back to its feet and then crawl up the walls
and onto the ceiling. It will then pull itself through a hole in the ceiling.

Aim upwards until you see its head poking through. Fire at its head until it 
ducks away back inside the ceiling. At this point, just run around the room in 
a circle to avoid its new attack, where it will smash its arm through the 
holes in the ceiling and at the ground. After it does this for a while, it will
poke its head out of the ceiling again. That is your cue to start laying into 
the ugly beast.

Keep repeating the process until it falls out of the hole and onto the ground. 
Then rush over to it and start shooting the glowing red thing on its body again
until it freaks out and runs away. It will start acting like it did at the 
beginning of the battle, where it will run around the room, climb the walls, 
and the ceiling, but it won't go back into the holes in the ceiling. At this 
point keep shooting it until it falls again, then rush over and shoot the red 
glowing thing on its body.

Repeat the process until the Arahabki Prototype's health meters are completely 
depleted and the monster is destroyed.
*******************************************************************************
BOSS FIGHT!!!..................................................................
Arahabaki Prototype............................................................
*******************************************************************************

With the monster defeated, Hana and the other survivors rush back into the 
room. Upon examination of the Arahabaki Prototype's dead body, it is deduced 
that someone created the monster on purpose, and that the zombies and all the 
horror that is happening in the city isn't just a new disease or mutation...

END: PART I

===================
PART II: GORO MAJIMA
===================
Majima is a zombie film fanatic, and as he reflects on a yakuza meeting from 
earlier, he enjoys one. He reflects on the information learned regarding the 
fact that his old enemy Ryuji Goda has returned to town just in time for a 
yakuza ceremony to take place, with his fellow yakuza lieutenants believing it 
could be a trap.

Majima's film-viewing is interrupted when his thugs are attacked by real 
zombies in his home. Majima joyfully begins killing the zombies...

---------------------
CHAPTER 1: THE HUNTER
---------------------
All of the XP and items from your Akiyama will be transferred over in the shift
to Majima's point of view, so don't worry about losing progress. Majima is 
packing a huge and extremely powerful shotgun, so use that to thin out the 
zombies in this room until they have all been killed. He will be disappointed 
that they're all dead, but hopes that they are more outside his room. Go 
through the door to exit.

Majima discovers that the building has been absolutely overrun with the undead.
This excites him, but he needs more ammo if he wants to continue killing them. 
Work your way towards the staircase (all other paths will be blocked off), and 
only kill zombies that you absolutely feel that you need to in order to save 
ammo.

Go up the stairs, and then go to the designated room. Walk to the end of the 
room to find a stockpile. One of your thugs will be in this room as well, 
hiding from the zombies. He gives you a note from Hisegawa, basically giving 
Majima the same offer that she gave Akiyama.

The thug will run off. Interact with the stockpile and take all the ammo and 
healing items from it that you can carry. Then exit the room. Majima will 
decide to go to floor 56 to find an elevator so he can escape the building. 
Backtrack, and then go to the office room to the right once you reach the 
bottom of the stairs.

Kill all the zombies in the first part of this room, and then continue. The 
new enemy type called the Fattie (Boomers?) will be introduced. When they are 
killed, the zombies that are in their gas become super-powered. Kill it and all
the zombies around it (the super-powered zombies are really no big deal), then 
use the next staircase.

Kill all the zombies in the next room, which will include a Monkey Boy. Fight 
your way into the bar-area, where a group of zombies will spring to their feet.
Take them out, then kill the Meat Head in this room, using the bar counter as a
buffer between the two of you. Continue, and then you will find the elevators. 
Interact with the designated elevator.

Majima will then notice a Cry Baby has approached. The Cry Baby will attract 
more zombies. Kill the Cry Baby and then kill all the zombies that are 
summoned. When they're all dead, the elevator will arrive. Approach the 
elevator and press X to get inside and ride it to the floor below.

Majima is glad to see that there are plenty of zombies on this floor as well. 
I recommend staying still and letting them come to you, as there truly are a 
ton of zombies in this room. Kill them all as they come, and kill the two 
Fatties as well. Once all the enemies are dead, Majima will decide it's time to
go outside and kill even more zombies!

Go up the escalator and then run along until you reach another elevator. Press 
X at the elevator. Outside, Majima will notice people running and screaming 
about a "monster". Use the Stockpile next to you and then head out into the 
street. Walk towards the white van. Suddenly, a giant monster that looks like 
an ape made out of boulders attacks the van, throwing it straight at Majima! 
Majima laughs and dodges it, and then smacks the monster in the face with the 
butt of his shotgun!

*******************************************************************************
BOSS FIGHT!!!..................................................................
Onraki Prototype...............................................................
*******************************************************************************
Another BOSS FIGHT!!! already?! Get away from the Onraki and get into the 
nearby tank. Mash on the X button to load the missile, and then fire it 
directly at the Onraki. Repeat this process until the tank is out of ammo, and 
once you hop out of the tank, the rest of the Onraki's armor will fall off. If 
you miss a shot or something along those lines, you will have to shoot the 
Onraki with your shotgun until its armor falls off, but this takes longer.

When its armor is off, find a lamp post or any other kind of obstacle. The 
Onraki is too stupid to walk around things, meaning you can stand on one side 
of the obstacle while it is on the other, just laying into its red glowing 
heart with shotgun blasts. Whenever the Onraki lifts up its arms or jumps into 
the air, though, mash the X button to avoid taking damage from the attack. The 
same rule applies for when it tries to throw barrels or trash cans at you.

If your health gets to even slightly below half, HEAL. The Onraki's attacks 
almost always deal about 35% damage, making it an extremely deadly foe. Don't 
be shy about using your healing items.

The Onraki will occasionally pick up cars to throw at you as well. If you have 
your Heat Snipe meter filled, you can shoot the car when it is above the 
Onraki's head to blow it up, severely injuring the beast and making it fall to 
the ground. This, of course, allows you to run up close and fire directly into 
its heart without fear of it attacking.

Heal, dodge, and shoot until the Onraki's health meters have all been drained 
and the monster is dead.
*******************************************************************************
BOSS FIGHT!!!..................................................................
Onraki Prototype...............................................................
*******************************************************************************

Majima will receive a phone call from his Yakuza bosses, asking why he isn't at
the ceremony. He promises to be there in five minutes, but then he hears the 
sound of zombies attacking them! Majima hangs up, excited to join them for 
another "party". Continue through the streets, heading towards the pink 
objective marker detailed on your mini-map. Make a pit stop at the next 
military vehicle you see, and approach the side door of it to loot supplies 
from it in a manner similar to Stockpiles.

Blast your way through the narrow streets. You will come across yet another 
new enemy type. This one is called Aggro, and they have martial arts attacks. 
However, if you ignore them, they will ignore you. Leave this guy alone, and 
continue through the streets, blasting away zombies, and maneuvering around 
barricades and debris towards the pink objective marker.

Majima will come across a large military barricade that is blocking his way 
out of the quarantine zone.

---------------------
CHAPTER 2: SUPER HERO
---------------------
Tetsuo Nikaido pulls up in a limo. Nikaido is a part of a rival yakuza clan. 
He helps Majima get out of the quarantine zone, and tells him to go save his 
clan at the Kamurocho Hills ceremony, where they are being terrorized by 
zombies.

Outside the quarantine zone, you are free to use the truck or do whatever. If 
you try heading towards the pink objective marker, you will find yourself 
blocked from all directions. Run into two barricades, and Majima will suggest 
using a path from the south. Go far south a few streets, then cut through an 
alley and turn around, facing north, on the other side of one of the 
barricades. Keep running north towards the pink objective marker.

Majima will come across an area that has yet to be blocked with a quarantine 
barricade. The SDF scramble to get the barricade set up, but Majima runs 
through before they can place it. Majima crazily begins killing all the zombies
as the SDF plead for him to return to the other side. They give up. You'll get 
control of Majima yet again. Kill anything that gets in your way as you head 
towards the objective marker. There will be a Cry Baby in this area as well as 
a Meat Head; they are worth killing if you need XP. When you get closer to the 
objective marker, there will be a Stockpile that you can loot.

Go towards the big red shutter doors and press X to Kamurocho Hills. Majima's 
yakuza buddies have reached higher ground and are shooting the zombies in the 
plaza area from there. Wipe out ALL the zombies in this area. You'll have to 
fight a Monkey Boy and a Fattie, but this shouldn't be too hard with Majima's 
amazing shotgun at your disposal. When they're all dead, the yakuza will tell 
Majima that he has to go "around the back" to get inside...which means 
fighting more zombies...which means Majima is gonna have a good time.

Fight your way to the rear entrance. Kill all the zombies and the Meat Head, 
and then fight your way down the street, killing even more zombies. One of the 
undead will be prone to chucking Molotov cocktails your way, so be sure to 
shoot him before he can set you on fire. As you reach the entrance, there will 
be a large horde of zombies along with a Cry Baby that will keep summoning 
more. However, there are also explosive canisters here. A well-placed Heat 
Snipe Shot will lower their numbers considerably. From that point, it's just a 
matter of killing the Cry Baby and taking out the stragglers.

When they're all dead, press X on the door. Inside the mall, ignore the small 
group of survivors and walk up the broken escalator. Walk along the second 
floor until you reach a barricade of tables. Cut through the jewelry store next
to the barricade to get around them. Then keep going until you see a yakuza 
standing down a long, empty hall. Approach him and he will take you to the 
supermarket where the yakuza and most of the other survivors are hiding out.

Majima is confronted by Azumi, who becomes enraged at being mocked by Majima. 
Daigo Dojima, the leader, reveals that the first attack occured against their 
own Tojo offices in Kamurocho. They believe that the zombie outbreak may have 
been caused by Goda and Nikaid of the Omi Clan, but Dojima is not entirely 
sure they would go this far to attack the Tojo yakuza clan.

Majima then assumes control of the survival efforts. He orders everyone to help
push selves against the windows, to protect the women and children, and to 
start rationing the food and water. A little girl runs up to Majima and calls 
him a super hero, which actually touches his sociopathic heart, showing Majima 
is more than just a blood-thirsty lunatic.

----------------------
CHAPTER 3: THE OMI MAN
----------------------
Majima decides to get to know his fellow survivors in the supermarket. You can 
speak with them if you'd like, but when you're ready to advance the story, 
speak to Daigo Dojima. He will recommend that you go sleep. Take him up on his 
offer. Unfortunately, Majima's rest is interrupted.

The Tojo yakuza race towards the mall in large dump trucks, firing at the 
zombies. They crash into the main doors, but inadvertently let the zombies 
inside of the mall! Daigo and Majima then rush to contain the problem, with the
little girl from earlier wishing Majima good luck.

Once they leave the supermarket, Daigo and Majima hear the sound of a child 
crying coming from the bathroom. They decide to take out all the zombies on the
second floor first so that they can save the kid. The child's crying has 
caused the zombies to become super-powered in a manner similar to what the 
Fatties do, so they deal more damage and will take more damage. At any rate, 
move carefully through the second floor towards the bathrooms. Zombies will 
climb up the railings as well, so check your back occasionally to make sure 
you aren't being cornered.

There will be a Monkey Boy, but that will be all in terms of any advanced 
mutant zombies. When they're all dead, press X at the bathroom door. By the 
way, Daigo only has one medical kit to heal himself with, but after you save 
the baby, it will respawn. It turns out there was a mother in the bathroom as 
well. The mother and the baby are instructed to return to the supermarket.

Majima and Daigo then head to the first floor to clear out the zombies there. 
Just move along the floor and kill everything. You'll have to kill a Monkey 
Boy and a Fattie and even an Aggro, but just keep pushing through and killing 
them all until they have all been eradicated. There is a Stockpile on the 
first floor as well, near the stage, with a ton of ammo and grenades, just so 
you know.

When they're all dead, Majima and Doiga will go to the hole in the doors that 
was created by their idiot yakuza men. They stand guard and kill the zombies 
for a while as their men start building a barricade at the door. Majima then 
realizes that it will be better if he uses himself as bait, and runs into the 
middle of the zombie crowd. There will be a timer that appears at the top of 
the screen at this point. Just keep killing zombies and keep them away from the
doors as you do so until the timer runs out.

A zombie lunges at Majima and bites his arm. Doiga leaves the barricade to help
Majima. They keep killing zombies, and then decide to find another way into the
building. However, a man in a sewer catches their attention with a reflection. 
Majima and Doiga rush to him, but are cut off by the Arahabaki...this time one 
that can turn invisible! Doiga goes to fight off the zombies as Majima fights 
the Arahabaki.

*******************************************************************************
BOSS FIGHT!!!..................................................................
Arahabaki Prototype A..........................................................
*******************************************************************************
This is the same monster that Akiyama faced, albeit this one can turn 
invisible. Lucky for you, there is water all over the place that it will splash
when it's invisible, so you can always know where it is. At any rate, this 
fight is a much closer affair than the one Akiyama had, and as a result, uses a
different strategy.

The area that you can run around in is very small, but still try to stay out of
arms-reach of the monster. Blast it constantly. When it turns invisible, you 
should still be able to see where it is by using the disturbances in the water 
as clues. Then return to blasting it repeatedly, preferrably with your shotgun.

Other than that, the only thing you need to keep in mind is to watch for it to 
reach its arm back. When it does this, it is about to swipe at you with its 
elongated arm. That's your cue to press X to dodge out of the way. It may also 
pounce on you, but that doesn't deal too much damage. Just mash on the X button
repeatedly to escape its grasp. If your health gets to half or below half, you 
need to heal.

This fight is actually easier than the last, in my opinion. Just keep laying 
into the beast until its health meters are depleted and it is dead.
*******************************************************************************
BOSS FIGHT!!!..................................................................
Arahabaki Prototype A..........................................................
*******************************************************************************

With the monster dead, the man from the sewer pokes his head out of the manhole
again. Majima and Doiga rush over, and they escape just in time to avoid being 
completely overrun by zombies. The manhole actually leads to a subway system, 
and the man is a homeless man. However, he works for an information dealer 
that works in a place called "Purgatory" that Majima is familiar with. The 
homeless man agrees to lead Majima and Doiga to Purgatory.

Before moving down the tunnel, interact with the Stockpile to gather supplies. 
Then follow the homeless man and Doiga down the tunnel. There are flamethrowers
lying around that you can pick up and use very much to your advantage. The 
Monkey Boy mutant type is easily killed with flamethrowers. There are multiple 
Aggros down the path as well, and they are not as easily killed with 
flamethrowers. Fight your way down the tunnel until you reach a barricade with 
ladders that is surrounded by zombies.

Kill all the zombies. There are explosive barrels near the barricade that can 
be used to kill a bunch of them at once. There is a Fattie, a Monkey Boy, and 
an Aggro in the bunch as well, so be sure to take out the special zombies. A 
good strategy is to pick up the flamethrower lying on the ground and push 
forward on the left side, shooting flames the entire time. This will allow you
to blow up a barrel that will kill a very large chunk of the enemies. 
Regardless of how you do it, make sure all the zombies and mutants are dead to 
continue to Purgatory.

Purgatory is an extravagant underground city. The homeless man will tell you 
that "The Florist", the leader of Purgatory, is located clear at the back of 
it. Start making your way there. An SDF officer will start yelling about zombie
serum that he's selling. Doiga laughs it off, but Majima contemplates it, 
feeling the strange throbbing in the arm that was bitten. Continue moving to 
the end of the city until you reach Kage the Florist.

Kage's information network is impressive. There are monitors all over the room,
with cameras all over the city that he can observe. Unfortunately, Kage does 
not know who started the zombie outbreak, only that Tojo yakuza clan offices 
were attacked first. They zero in on the location of Nikaido, but Goda is 
nowhere to be seen. Majima decides to go after Nikaido to see if he was the 
one responsible for the outbreak, but Doiga decides to start a video conference
with the Omi clan first to see if they really went to these great lengths to 
damage the Tojo.

-------------------
CHAPTER 4: SHOWDOWN
-------------------
Majima will decide to go on a walk instead of waiting around for the video 
conference call. Leave this area through the nearby door. Majima's walk will be
interrupted by none other than Akiyama! Akiyama suggests he and Majima go to 
the batting cages to blow off steam...incidentally, that's where Nikaido's 
whereabouts were said to be, and it's where Doiga specifically told Majima not 
to go. Majima agrees to go with Akiyama anyway, who runs off to meet him there.

In Purgatory, go to the manhole cover that is designated on your mini-map. 
Press X to enter it and you'll be in the sewers. Move through the sewers and 
exit them to be at a part of town known as Children's Park. Run through the 
streets to find Akiyama chilling outside the batting center and speak with him.

Majima and Akiyama head into the batting center and meet with the various 
yakuza. An aged, red-headed woman doctor catches the suspicious eye of Majima 
for a second. Majima and Akiyama walk into the actual batting cage area to 
speak with Nikaido, but suddenly, a prototype monster attacks, at the 
instruction of Nikaido!

*******************************************************************************
BOSS FIGHT!!!..................................................................
Tsuchigumo Prototype...........................................................
*******************************************************************************
This armored spider is a dangerous foe, with large, spear-like legs that he 
will swipe at you, and the ability to curl up into a ball and roll at you with 
tremendous force like a demonic Sonic the Hedgehog. Akiyama will help you fight
him, at least!

Dodge almost constantly. The Tsuchigumo has a variety of attacks, almost all 
involving its spikey legs. It will try to swipe at you, it will roll at you, 
and it will jump into the air and try to pounce on you or Akiyama. Constantly 
fire at it, and try to aim at its chest, where the red glowing object inside of
it is. If you have the Heat Snipe meter filled, you can use Heat Snipe when it 
jumps into the air to blast it out of the way, allowing you and Akiyama to lay 
into it until it jumps back up. Don't run over and try to shoot it while it is 
on the ground like usual, though, as the red orb (its heart? I really don't 
know) is very hard to shoot from any position, and it will probably get back to
its feet by that time.

After enough damage has been done, it will start to roll around and chase 
Akiyama. This also exposes the red orb, however, so use this opportunity to 
blast the hell out of that thing and deal significant damage. Keep in mind to 
check Akiyama's health after a while, too, so you can tell him to use one of 
his two medical kits.

Keep repeating this process until the Tsuchigumo has been damaged to the point 
that there's only a sliver of its health left. Akiyama then throws a grenade 
towards Majima, and that's ripe fodder for a QTE. Press the button before the 
meter runs out, just like in Heat Sniping, and Majima will use the butt of his 
shotgun like a baseball bat and send the grenade flying into the mouth of the 
Tsuchigumo, blowing it into a million little pieces.
*******************************************************************************
BOSS FIGHT!!!..................................................................
Tsuchigumo Prototype...........................................................
*******************************************************************************

The Tsuchigumo is defeated, but the Nikaido and his men have split. A barricade
blocking the quarantine zone from the rest of the city has been damaged, and 
the zombies start piling in. They enter the batting center and begin to 
surround Majima and Akiyama. As they prepare to fight, Majima's injured arm 
begins to bother him. Suddenly, a mysterious man in a trenchcoat saves them...

Meanwhile, Doiga has the video conference with the leader of the Omi Alliance. 
He claims Nikaido is there on business unrelated to the Tojo yakuza. The Omi 
leader is surprised to hear Ryuji Goda was spotted with Nikaido, as Goda was 
banished from the Omi years prior. He swears that the Omi Alliance had nothing 
to do with the zombie outbreak.

END: PART II

====================
PART III: RYUJI GODA
====================

----------------------------
CHAPTER 1: THE FORMER DRAGON
----------------------------
The man in the trenchcoat is revealed to be Ryuji Goda! Akiyama and Majima are 
amazed, especially when he turns his mechanical hand into a machinegun! You now
are in control of Goda. Murder all the zombies with your machinegun arm until 
the batting center is free of them.

Goda will then recall how Tetsu Nikaido met up with him in Kamurocho. He tried 
to convince Goda to rejoin the Omi Alliance, but Goda refused, now working as 
the apprentice to a chef. Nikaido gave Goda a map with his location marked on 
it in case he changed his mind. Nikaido's cryptic language unsettled Goda.

Back in the present, Akiyama, Majima, and Goda decide to split up. Goda heads 
outside the batting center to go investigate the place that Tetsu Nikaido said 
he would be. But first he finds a note on the ground from Hasegawa. He reads 
the note, and then prepares to slaughter all the zombies in the vicinity.

Kill every zombie. You won't be able to continue until you have. Once they are 
dead, start walking through the street. The cries of a man being attacked by 
zombies attracts Goda's attention. Save him by killing the zombies that have 
surrounded him. He then tells Goda he came to Kamurocho looking for his wife 
and child. Goda tells him to continue looking as he prepares to stave off the 
upcoming zombies.

Kill the zombies in the street and work your way to the pink objective marker. 
There will be a ton of zombies to kill with, but they really are no match for 
Goda's machinegun arm. Keep killing them as you move up the street. Before 
examining the building designated on your map, raid the Stockpile sitting next 
to the barricade. Then examine the glass doors of the nearby building, which 
was where Tetsu told Goda he was hiding out in Kamurocho before the zombie 
outbreak occurred.

Inside the building, kill the zombies and break through the fire door that's 
blocking your way. Then keep killing zombies and pushing your way through the 
building. There will be desks blocking your path and more fire doors, but they 
can all be destroyed so that you can keep making your way through the halls of 
the building.

When you reach a dead-end, after fighting off plenty of zombies and a Monkey 
Boy, press X against the very less door in that hallway. Inside will be a 
small office FILLED with zombies. Quickly rev up the machinegun and kill them 
all before things get too hectic. When all the zombies are dead, Goda will 
investigate the room. He finds a map on the wall with a number of buildings 
circled and crossed out, though one building, the Toshin Building, is not 
crossed out. Curious, Goda heads back out into the streets to go investigate 
the Toshin building.

A Meat Head will be right in the middle of the road. Take it out, then check 
the nearby alcove for ammo and a healing item. Then continue down the street, 
killing anything that gets in your way. Goda will take note of the broken 
barricade that allowed the zombies to flood this area, and decides to head that
way for convenience. So, go through the barricade. Goda will stop as he sees 
SDF officers backing up and firing at zombies. Kill the zombies and then the 
SDF officers will ask to accompany you across the square so that they can 
rendezvous with their fellow officers.

This next section will eat away your ammo like crazy, so you may have to switch
to the pistol using the d-pad. You have to wipe out the zombies in the square 
area, and I mean ALL of them. There are a ton of mutants to deal with as well. 
There are multiple Fatties, a Monkey Boy, a Meat Head, two Cry Babies, and an 
absurd amount of zombies. You can't order around the SDF officers either, but 
at least you don't have to babysit them. Kill everything that moves, then 
continue onward towards the pink objective marker as usual.

The SDF officers will thank Goda for his assistance and tell him of a stash of 
supplies in the nearby abandoned military truck. Examine its side door to get 
a TON of ammunition as well as plenty of healing supplies. After the last 
section, you were probably hurting for ammo anyway, so this is a godsend. When 
you've looted the stockpile, it's time to keep pushing towards the objective 
marker through the mobs of the undead.

Goda's path to the Toshin Building will be blocked by debris, but he eyes a 
tank nearby. Get inside the tank. You'll discover that it is out of ammo. 
Luckily, a radio transmission comes in, announcing that there is ammo and 
supplies on Pink Street. Goda exits the tanks and starts towards Pink Street to
retrieve the ammo, hoping for tank rounds.

Slaughter your way through the zombies as you move down the street. You will 
eventually be introduced to a new enemy type called Dipteras. These are winged 
demonic-looking creatures that can spit acid. Use the dodge ability to avoid 
their acid spit. Do not aim at them, but rather just point Goda in their 
general direction and hold down the fire button to hurt them in the most 
effective manner. When they're both dead, loot the nearby stockpile, and then 
continue pushing through the street.

You will come across an alleyway that is quite narrow and filled with zombies. 
Murder them all. There will be about three Fatties in this corridor as well, so
be sure to end them, too. When they're all dead, go through the alley. You will
find four giant SDF supply crates in the middle of the street, but they aren't 
the ones Goda's looking for. Move through them, and continue towards the 
objective marker.

In another alley, you will come across a Hermit. This new enemy type has a 
protective rock covering and is only susceptible to flames. Trick it into 
rolling into one of the explosive items in this alley, like the barrels, and 
then continue on your way.

Goda will be stopped by a person labeled "quiet man". He introduces himself as 
Ibuki, and he and Goda exchange pleasentries. He asks Goda to help him rescue 
a few civilians in exchange for transport for the tank rounds. Goda agrees, and
on cue, two people charge down the road with a bunch of zombies right on their 
tails.

Kill all the zombies in the area. Meet up with them, as they armed, and they 
will help you kill the rest of the zombies. When they're all dead, the two men 
will introduce themselves as yakuza members. Goda agrees to take them to the 
place where the rest of the civilians Ibuki has saved are holed up.

Fight your way to the building. Inside, Ibuki will ask you to save a few more 
groups that are still stuck behind the quarantine zone. To sweeten the pot, 
he offers to allow you to prepare in the building. Use their Stockpile to 
replenish your ammo supply, get rifle ammo, and get a ton of healing items, 
too. Then examine the door to exit the building.

Run back to the area where you saved the two yakuza dudes. You'll find a trio 
of survivors being terrorized by zombies. Kill all the zombies and lead them 
back to the entrance of the building. When all three are close, examine the 
entrance and they will all file into the building. There's one group down, just
two more to go.

Back out in the street, backtrack deeper into the quarantine zone. Move past 
the SDF supply crates, and then keep moving. The Stockpile you encountered in 
this area from earlier will have a few more treats inside. Move past it and 
Goda will notice a couple of yakuza being attacked by zombies, though they are 
attempting to fend them off with a couple of metal poles. Help them out by 
killing the zombies around them, and start leading them back to the safehouse. 
A large swarm of zombies will appear as you go, so kill them all and then 
continue towards the safehouse. Wait for them to catch up to you, then examine 
the front door. They will then join up with the other survivors inside.

Backtrack through the quarantine zone yet again. This time keep backtracking 
until you reach the military truck you looted earlier. There will be more 
supplies inside of it again, so be sure to take as much as you can carry, and 
then keep going. You will reach a fork in the road, with both areas covered in 
blue on your mini-map. That means you have yet to explore either path with the 
current character. Take the path leading south to bump into the third group of 
survivors that you need to take back to the safehouse.

This group includes a few yakuza members as well as the two SDF soldiers from 
earlier. Apparently the other SDF guys they were supposed to meet up with 
abandoned ship. Well, lead this large group of survivors back to the safehouse.
Kill any of the zombies that get in the way. Keep pushing until you reach the 
supply crates. When you're standing in the middle of them, make sure all the 
survivors are also doing so. Turn around, and you'll see that a huge swarm of 
zombies has started pursuing you through the alley. Use Heat Sniping to shoot 
the gas pipe attached to the side of the building to create a flame that will 
block them and allow you to continue to the safehouse without having to fight 
all the zombies. Otherwise, you will probably need to kill a considerable 
amount, and with the way Goda burns through ammo, that's not necessarily a 
wise idea at this juncture.

Get the survivors back to the safehouse and examine the front door to see them 
all inside. Goda heads inside himself to speak with Ibuki. Ibuki gives you a 
forklift key so that you can transport the SDF supplies to the tank. Back out 
in the streets, the forklift is very close nearby tucked away in a backlot. 
Press X on the forklift to take control.

The forklift controls are as follows:

L - MOVE
R2 - FORWARD
L2 - BACK
O - GET OUT
X - USE FORKLIFT

With that in mind, start driving out of the backlot and into the alley, 
towards the large SDF supply crates. Focus your attention on the crates that 
are marked with a Japanese flag on the side. Pick up the crate on the far left 
and then place it on top of the crate that is right in front of it. Then focus 
your attention on the two crates stacked on top of each other immediately next 
to the ones you just stacked. Grab the crate off the top of this stack, and 
then place it where you picked up your first crate. Then pick up the crate 
that the previous one was sitting on top of, and place it on the one you just 
sat down. This will clear the path and allow you to drive the forklift through.

Keep an eye on the top left hand corner of the screen, by the way. This is a 
gauge of how much fuel the forklift has left in it. When that percentage 
reaches 0, then it is game over and you will have to restart this entire 
forklift process all over again. Trust me, that is a huge pain in the ass and 
you definitely do not want to do it.

When you're done moving the crates around, drive towards the building that you 
took people to when you rescued them. Then take a left, then a right. Mow 
through the zombies, and keep driving towards the barricade that has a military
vehicle leaned against it. When you get close, Goda will figure out which case 
contains the tank rounds. It's the largest one that is right in the front. 
Press X against it to pick it up with the forklift.

Transport the tank rounds all the way back to the tank. Put them down in the 
blue square next to the tank, and then Goda will automatically load the rounds 
into the tank. Inside the tank, aim it at the barricade. Focus primarily on the
part of the barricade that is glowing, as that is your target. Fire a few 
rounds into it to destroy it. Remember, to reload the tank, you need to mash on
the X button. Use R1 to fire, as normal.

Goda will break through the barricade. The SDF will scramble to start fixing 
it, but Goda humbles them when he reminds them that there are still survivors 
stuck in the quarantine zone, earning the admiration of a young female SDF 
officer. She tries to offer the serum to him, checking on his arm, but then 
she realizes his arm isn't injured, but simply robotic.

----------------------
CHAPTER 2: SWEET DEATH
----------------------
Walk down the street, continuing towards the Toshin Building. A director and a 
cameraman will stop you. They have decided to use this zombie outbreak as an 
easy way to make a cheap zombie movie without needing special effects or 
actors! They ask if they can use you in their film after seeing your impressive
showing in the quarantine zone. You can choose yes or no, depending on if you 
are pursuing side missions.

Continue to the pink objective marker to find the Toshin Building. Press X at 
the door to enter. Inside, Goda will rough up the yakuza guard a bit, and is 
then taken to his boss upstairs. Goda fails to persuade the boss that the 
stories of the zombie outbreak in the quarantine zone is accurate. Looking at 
the security monitor, however, they see the guard down stairs is dead, and the 
person in the baseball cap that started the whole mess is riding the elevator 
to their floor!

The yakuza all taken positions behind a makeshift barricade, as does Goda. They
train their weapons at the elevator door, but when it opens, no one is inside. 
The baseball cap monster then falls from the ceiling and pounces from yakuza to
yakuza, biting each one of them on the neck. Goda is unharmed, but fails to 
even land a single shot on it, except to knock off the baseball cap. Goda 
recognizes the monster as someone named "Hayashi". Hayashi only responds with 
"Sweet death...sweet death..." before fleeing out of the window. The yakuza 
begin turning into zombies...

Run to a corner and put your back to it. You can use one of the many melee 
weapons to knock them away from you. These zombies take a lot more ammo than 
the regular ones, so be prepared for an intense fight. The yakuza boss takes 
especially more ammunition to put down.

When they're all dead, Goda receives a call from Nikaido. Nikaido asks Goda if 
he wants to "help". Goda agrees to help and asks to meet up with Nikaido. 
Nikaido tells him to meet him at a cabaret club called Asia. When the 
conversation wraps up, walk over to the elevator doors and press X. Goda will 
ride the elevator down and exit the Toshin Building. However, the streets 
outside are mostly destroyed, and barricades now surround the little street, 
having been made a quarantine zone while Goda was inside dealing with the 
yakuza.

Go through the nearby alley as you make your way to the objective marker. A 
Diptera will block your path, and then a Hermit will appear at the other end of
the alley. Quickly duck away into the backlot. It's filled with zombies, but 
kill them all quickly. The Diptera will follow you in here, so try to corner it
and then kill it. The Hermit will try to roll into the backlot, but it will 
fail miserably. Now if you don't have the Super Grip ability, I recommend 
purchasing it as an upgrade for only three Soul Points. It makes killing the 
Hermit a hell of a lot easier, at any rate. If you don't, you can just shoot 
the Hermit until it dies. This will take a LOT of ammo, but it's your only 
option if you don't have Super Grip.

If you DO have Super Grip, simply grab a barrel and chuck it at the Hermit. 
There are two or three barrels in the backlot, which is way more than enough to
kill the thing. When it's dead, take out any straggling zombies that happened 
to lurch their way into the alley, and then turn and continue towards the 
objective marker. You'll find that the way is blocked by a giant pile of 
rubble, but when's that ever stopped Goda before, eh?!

Turn to the right and smash down the wooden barricade blocking the path. Kill 
the zombies and then climb up the ramp of rubble to the roof. Kill the zombies 
up here, then aim and kill the zombies on the surrounding rooftops that are 
packing Molotov cocktails. Then go down the slope, kill the zombies, go up the 
slope, and then go back down the next slope of rubble. A chubby woman in a 
nightgown will be screaming for help. Evidently an old man is trapped behind 
flaming rubble, and she asks Goda to help him. The woman retreats back into her
home after Goda agrees.

Backtrack towards the way you entered this area. New zombies will have spawned,
so take them out as you move back across the slopes of rubble. A Fattie will 
be around as well, plus a Meat Head, but there nothing you can't handle at this
point in the game. As you murder your way through them, keep going until you 
are back at the giant pile of rubble that you had to get past by breaking the 
wooden barricade. Go down the path exactly across from where the barricade 
was, and then go around the corner to find the old injured man. The fat chick 
from earlier runs up, as this man is apparently her father. She decides to 
stay in the quarantine zone at the bar she owns and hole up there with her dad,
so that she can make sure it can stay in operating order for after the zombie 
outbreak is over. In exchange for the help, she tells Goda a way to get out of 
the quarantine zone.

Backtrack the way you came, then keep following the objective marker. Kill any 
zombies that get in your way, and smash through the two wooden barricades as 
you move through the narrow alleys. Keep an eye out for healing items or ammo 
lying on the ground as well. When you reach the next street, there will be 
monsters to the left and to the right, as well as barricades. Goda decides that
before he can look for the entrance the fat lady was talking about, he should 
eradicate the undead in the area.

If you have Heat Sniping full, there will immediately be an opportunity to 
blast an exploding barrel to thin out the herd considerably. Otherwise, get 
your back to the barricade ASAP as there are four Fatties and two Dipteras 
along with the usual run-of-the-mill zombies walking around. When they're all 
dead, move towards the designated alley.

It's an extremely tight fit, but run through it. Smash the wooden fence you 
come across, and then keep moving. There will be one or two zombies to kill 
along the way, so take them out. Keep moving until you find a kid hiding on a 
balcony. Speak with the kid, but he will refuse to come with you, as he has 
been instructed to only trust the SDF. He does tell you the way out of the 
quarantine zone, though.

Keep moving through the alley until you find a set of stairs. Go up the stairs,
and then duck into the room as shown on your map. A bunch of zombies will fall 
through the ceiling. Kill them all. When they're all dead, approach the 
cardboard box in the corner. Goda will find a foreigner hiding underneath it. 
The foreigner will ask Goda to help his friend, and also tells Goda he can get 
out of Little Asia and out of the quarantine zone through the kitchen area.

Continue through the building and then when you reach another flight of stairs,
Goda will see another man being attacked by zombies. Rush down the stairs and 
bust through the wooden barricades that block your path. Move out to the lot 
where he is and quickly dispatch of the zombies. The man will give you a more 
detailed explanation of how to get out of the quarantine zone, but he declines 
to accompany Goda outside, as he wants to stay and protect his home.

Go through to the restaurant as instructed. The cook is being attacked by 
zombies, but at least he is fighting back with a metal pole. Help him kill the 
zombies. He will also decline to accompany Goda. Go up the stairs and continue 
through the building. The pleas of yet ANOTHER victim will catch Goda's 
attention.

Kill the zombies. Then head into the room and speak with the man. He reveals 
he is a three time Muay Thai Champion. Impressive. He also gives you even 
better instructions on how to get out! When the conversation is over, move 
from pink objective to pink objective marker to get out of the building. Once 
you get outside, a homeless man that evidently runs a food stand will point you
to the exact way out of the quarantine zone, and even offer you free food!

---------------------------
CHAPTER 3: MASTER AND PUPIL
---------------------------
Outisde the quarantine zone, Hasegawa will send you an e-mail with unfortunate 
news that now most of Kamurocho is now considered "the quarantine zone". Aww 
bummer. Well, there's nothing that can be done about that for now, so start 
making your way to the pink objective marker...which will lead you to the 
cabaret club Asia that you're supposed to meet Nikaido at!

However, if you examine the door to the club, you won't be allowed to get 
inside. Speak to the suited man next to the door. He will say a bunch of 
thugs with guns kicked him, the owner out. He gives you grenades before you go 
inside. Inside, Goda finds Haruka tied to a stripper pole, and gagged with 
tape. Nikaido appears, revealing he did this to gain revenge on the Tojo 
clan for what they did five years prior in taking out the Omi Alliance, 
specifically targeting "The Dragon" Kiryu. Goda refuses to help him. Nikaido 
then has a zombified version of the chef Goda was learning how to cook from, 
affectionately referred to as "Pops", stumble into the room.

Nikaido and his men escape with Haruka as Goda faces Pops the zombie. Pops then
mutates into a large-headed octopus-like monster. Time to put him out of his 
misery...

*******************************************************************************
BOSS FIGHT!!!..................................................................
Pops...........................................................................
*******************************************************************************
Hold your ground on the stage. Now, the game likes to trick you at this point 
to make you waste your ammo. Logically, you would shoot at Pop's face or at the
end of his tentacles that are glowing red. Video game logic dictates this as 
boss fight facts. However, that's not what you do at all. Just pick a side of 
his body and shoot off three tentacles, by aiming at the tentacles themselves, 
about in the middle. Whenever he lunges them at you, try to roll out of the 
way, but it's nearly impossible to dodge Pop's attacks, meaning you just really
need to get those tentacles off as fast as possible.


Pops will then retreat into a hole in the ground. Stay away from the holes, and
try to stick to the stage as much as possible. He has a bunch of attacks this 
time, including shooting his tentacles out of the ground in a sequence towards 
you, trying to smash you with the tentacles if you are too close to the hole, 
and throwing rocks at you from inside the hole. Red markers on the screen will 
let you know what direction he's coming from, which gives you a chance to dodge
the oncoming attacks. Whenever you see his tentacles, SHOOT. He has multiple 
bars of health, so keep laying into him as much as humanly possible.

Pops will also pop out of one hole and then crawl across the floor to the 
other. This is a fantastic window of opportunity to dump as much ammo into the 
monster as you can. If you touch him, he will do damage, though, so try to 
stay far away from him as you do this.

When his health gets done to zero, he won't die. Pops will just keep crawling 
back and forth from hole to hole until you build up your Heat Snipe gauge. When
you have that gauge filled, wait for Pops to jump in the air like he does 
before he starts crawling, and then press Triangle to initiate the Heat Snipe. 
Press the right button as it pops on the screen to send a flaming bullet right 
into Pop's face.
*******************************************************************************
BOSS FIGHT!!!..................................................................
Pops...........................................................................
*******************************************************************************

Pops will fall onto the stage and begin to regenerate. Goda thinks back to his 
days as an apprentice to Pops. Pops once taught him the best and gentle way to 
kill an octopus...by stabbing it right between its eyes, in its vitals. Goda 
grabs the broken stripper pole off the ground and lunges in between the 
entanglement of Pops's tentacles...driving the pole right between the eyes, and
killing his former master.

--------------------------------
CHAPTER 4: THE RUIN OF KAMUROCHO
--------------------------------
Outside the club, Goda finds that this section of Kamurocho has been taken over
by the undead as well. People flee in the streets, as chaos erupts all around. 
Before heading to the barricade to see what all the fuss is about, I HIGHLY 
recommend heading to the south of town to the truck to replenish the ammo you 
used up against Pops, as well as to buy healing items.

When you feel like you're prepared, head to the barricade to see what's going 
on. The barricade begins to shake, and suddenly a trio of Prototype monsters 
knock it down, releasing the undead into the streets.

*******************************************************************************
BOSS FIGHT!!!..................................................................
Arahabki Prototype A/Arahabaki Prototype B/Onraki Prototype Beta...............
*******************************************************************************
The trio of Prototypes are two of the Licker-like creatures from before, and 
they both have the power to turn invisible. The third monster is an Onraki, 
which is the big armored gorilla-like monster from before, but this is a "Beta"
version of it, emaning that it is, luckily, considerably weaker than the one 
encountered by Majima, which he needed a tank to defeat.

Before doing anything, take out all the zombies in the area just to get them 
out of the way. They are a pain in the ass if you don't, and can make the fight
even more difficult. Once they have been killed, it's time to focus your 
attention on the bosses.

The Arahabaki Prototypes are the same as before. When they turn invisible, 
look for the hazy area of air, then fire at it to deal damage and make them 
turn visible again. You have to manually aim to damage them. But you should 
just try to avoid them for now. They will rarely get close enough to attack 
you anyway, and the real threat, damage-wise, is the Onraki. It can smash the 
ground and throw boulders at you.

Run as far away as you can from the monsters, but not so far that you go out of
range. Aim at the Onraki and don't let up on the trigger until the clip is dry.
Then repeat the process, unloading all you can at the Onraki's armor until it 
finally falls off. When this happens, aim at the Onraki and shoot it a few 
more times and it will die very quickly.

With that out of the day, turn your attention to the Arahabaki monsters. Run 
away from them, aim at their "invisible" bodies, and then repeat the process 
until they are both dead. It helps to focus on one at a time. When they're 
visible, it's easier to hit them since you don't have to manually aim. All in 
all, this fight isn't too tough thanks to the plentiful supply of ammunition 
lying around, and as long as you purchased healing items like I suggested, you 
will be absolutely fine.
*******************************************************************************
BOSS FIGHT!!!..................................................................
Arahabki Prototype A/Arahabaki Prototype B/Onraki Prototype Beta...............
*******************************************************************************

With the monsters defeated, Goda surveys the scene of destruction. There are 
people being eaten by zombies, dead bodies scattered about, and buildings all 
over the place destroyed or on fire. He curses Nikaido's name...meanwhile, 
Nikaido is in another building, forcing Haruka to witness the madness. He makes
the phone call to Kiryu that was seen at the beginning of the game, and the 
red-headed doctor smiles evily at Haruka.

END: PART III

=====================
PART IV: KAZUMA KIRYU
=====================

---------------------
CHAPTER 1: HOMECOMING
---------------------
Kiryu arrives at the barricade of Kamurocho the following morning. He finds 
that the military has completely quarantined the city. News reporters 
desperately attempt to get inside, but are shunned by the military. Kiryu gives
the order and his men drive semi trucks straight into the barricade, opening it
just enough for him to get inside. The military tries to stop him, but Kiryu 
scares him off.

Inside the quarantine zone of Kamurocho, Kiryu punches a zombie straight in the
face. That's your cue for a fist fight with a mob of zombies! Mash on the 
Square button to deal combos on the zombies. Press X to dodge when they lunge 
at you, and then keep beating them to death. After a few are killed, Kiryu 
takes a look around and realizes that Haruka really wasn't kidding when she 
said the city is dying.

He then reminisces about when he received the invite to attend the grand 
opening of Kamurocho Hills mall. Knowing he can't leave the orphanage, he let 
Haruka go instead. He comes back to the present. You can now mix Triangle in 
with your combos to deliver even more devastating attacks. Kiryu is surprised 
as the zombies he just defeated get back up. Beat them up and knock them back 
down again. However, they will get up AGAIN. The woman SDF officer that met 
with Goda saves Kiryu with a few shots and they escape into a nearby subway 
station.

The woman introduces herself as Asagi. She tries to give Kiryu a gun, but he 
refuses. He then tells her he's looking for a girl, and she suggests going to 
Kamurocho Hills to see if she's among the survivors that are holed up there 
that Majima saved earlier. Before they can continue their conversation, they 
hear gunshots coming from the parking garage below. They rush to investigate.

In the garage, grab the healing item off the floor. Then stick to the north 
part of the garage, and just run straight ahead. You will hear gunshots, that 
means you are getting closer. You will see none other than Nagahama, bitten on 
his arm badly, fending off the undead as they surround him. Asagi kills the 
zombies and saves Nagahama. Nagahama is amazed to see Kiryu, who he looked up 
to and even came to Kamurocho for, to follow in his footsteps.

Nagahama collapses and begins to turn into a zombie. Asagi wants to shoot him, 
but Kiryu doesn't let her. He decides to kill Nagahama himself, hand-to-hand 
style. Just keep beating the hell out of him. He'll likely never even get an 
attack on you. Grab the healing item off the ground before beating him, though.
He'll keep getting back up with a recharged health bar, but just keep laying 
into him with punches and kicks.

Nagahama still keeps getting back up. Asagi then yells at Kiryu to let her put 
Nagahama out of his misery. Kiryu then stops her, takes her gun, and kills 
Nagahama himself. They then exit the parking garage through the nearby door.

------------------
CHAPTER 2: REUNION
------------------
Asagi blocks off the paths in the parking garage and the subway system. 
Meanwhile, Hasegawa approaches Kiryu. She gives him the same offer given to 
everybody else, but she ridicules him for his reluctance to kill the zombies. 
They have a short argument, but then Hasegawa leaves and sends an e-mail. 
It seems that a very small section of Kamurocho has managed to stay away from 
the zombie threat. A very small section.

The truck is nearby, so enter and buy weapons. I recommend buying a shotgun and
the gatling gun if you have the money. Buy plenty of ammunition for all your 
weapons, and then make sure to take any of the items left over from the other 
characters by using the door in the back of the truck. Transfer over healing 
items and ammo, and any left-over weapons that there may be. When you are 
satisfied with your loadout, exit the truck.

Speak with Asagi to start heading to Kamurocho Hills. Back inside the 
quarantine zone, you will have to deal with a Monkey Boy and a Hermit, as well 
as a bunch of zombies. Kill them all as you push through the streets. Next you 
will have to fight even more zombies and an Aggro. Kill them, then continue 
through the street more. A Fattie and more zombies, plus a Diptera will be 
there to greet you. Kill them, and then keep going until you find the Cry 
Baby. Kill that as well, and all the zombies around it, and keep pushing 
forward. Asagi will point out a path to take to bypass the nearby barricade 
blocking the way to Kamurocho Hills.

Fight your way through the building as Asagi suggests. Back on the streets, 
you will have a ton of opposition. A Diptera, two Monkey Boys, a Meat Head, a 
few Fatties, an Aggro, a Hermit, and a Cry Baby, plus more zombies than ever 
before are all there to greet you. Fight your way through the streets, killing 
everything that gets in your way. If Asagi becomes incapacitated and you don't 
have any items to bring her back, don't sweat it, by the way; and if this is 
the case, then IGNORE the Aggro and save the ammo.

When you near the shutters leading to Kamurocho Hills, there will be a 
Stockpile there. Kill everything, and then loot the Stockpile to replenish your
supplies. Then walk over to the hole in the gate and press X to enter. It 
seems the people that were hiding in the supermarket have turned into zombies, 
unfortunately...uh-oh.

Kill the zombies outside. When you near the doors, you will automatically 
enter the building. Fight your way deeper into the building. Replenish your 
supplies at the stockpile, then fight your way to the second floor. There will 
be a Monkey Boy as you go, as well as an Aggro, but just keep pushing through 
the undead masses.

When you reach the supermarket, it appears that the human survivors actually 
abandoned it, and weren't turned into zombies. Hayashi, the fork-tongued 
zombie that started the mess, appears. Kiryu recognizes him as an old foe. 
SDF soldiers that have been zombified follow Hayashi into the supermarket. 
Asagi is reluctant to fight them, but Kiryu convinces her to set her emotions 
aside for the time being.

The SDF zombies are a little more agile than your typical zombies. They can 
perform rolls to dodge, and some of them have Molotov cocktails. Kill them 
all. When they're dead, a Cry Baby and a Monkey Boy will appear at the 
supermarket entrance. The Cry Baby will summon more of her undead brethren to 
attack Kiryu and Asagi.

Except this Cry Baby summons SDF zombies. So, focus your attention on her to 
begin with. When she's dead, then you can start killing the other zombies and 
the Monkey Boy.

When the fighting is done with, Asagi collapses to the floor and sobs amongst 
her fallen comrades. Kiryu then notices Majima leaning against a shelf. He nods
to Kiryu.

-----------------------------
CHAPTER 3: MYSTERIES REVEALED
-----------------------------
Kiryu and Majima talk on the balcony while Asagi mourns her dead friends. 
Majima reveals that it was likely Tetsu Nikaido that kidnapped Haruka, since he
is the one that let the zombie outbreak loose in the city. Kiryu then realizes 
that his invite to Kamurocho Hills was probably a set-up as well, all a plan to
get at him. Asagi joins Kiryu and Majima, having said her goodbyes. Majima 
reveals that the survivors that were once there have retreated to Purgatory, 
and he decides to show Kiryu and Asagi how to get there.

Knowing that the Florist will likely be able to tell them where Haruka is, the 
three set out back into the mall. This time you will have two partners, Asagi 
and Majima. Majima has only one medical kit, while Asagi still has the usual 
two. Mow down the SDF zombies on the second floor. When you reach the 
escalator, Majima will notice that there are a ton of zombies left below on the
first floor. He runs down there to distract them, and instruct Kiryu to man the
nearby mounted sniper rifle to lend cover.

Rush to the rifle. Shoot any zombies that latch onto Majima, and fire about 
five shots into the face of the Meat Head to kill it. Then help Majima kill off
the remaining zombies. When they're all gone, Asagi suggests to go downstairs 
and regroup with Majima.

You will automatically be taken down stairs. Loot the Stockpile, then move 
towards the entrance. Kill the zombies, including the Monkey Boy, and fight 
your way to the front doors. Press X at the front doors to head outside, where 
Majima says there is a manhole that can be used to reach Purgatory. Outside is 
CRAWLING with enemies, though, so the manhole will have to wait.

Keep an eye on the health of your partners' as you battle this army of the 
undead. There are zombies as far as the eye can see, as well as a Meat Head, 
Fatties, Monkey Boys, and a Hermit. I recommend killing the Hermit first, then 
focus on the Meat Head. Then the Fatties, then the Monkey Boys, and then 
finally pick off the remaining zombies, many of which will be the super-powered
SDF variety.

When all the enemies are killed, Majima will show Asagi and Kiryu the manhole. 
Majima decides not to go to Purgatory with them, and shows them the zombie 
bite he received earlier. They notice that his eyes are becoming red, and the 
zombie transformation process may be taking place. Kiryu promises to kill 
Majima if he turns full-zombie, and then he and Asagi disappear into the 
manhole.

You remember this underground subway area, right? Well, loot the Stockpile as 
soon as you can, and then start pushing through. Zombies will literally fall 
from the skies as you move through the tunnel. Kill every last one of them, and
even more will fall. There will be two Aggros down here as well as a Monkey 
Boy, but you have no choice but to just keep killing them all and pushing 
through.

Once you reach the barricade and ladders leading into Purgatory, you will 
discover that a bunch of undead enemies are blocking the path just as before. 
Grab the flamethrower from the ground and start mowing through the large crowd 
of enemies. The flamethrower will help you burn up the barrels as well to kill 
a bunch at a time. Keep killing the enemies, which will include an Aggro, two 
Fatties, and two Monkey Boys, until they have all been killed.

When they're dead, Kiryu and Asagi will enter Purgatory. Two yakuza men will 
greet them, realize who Kiryu is, and freak out, while Asagi just looks on, 
confused. The little girl that befriended Majima watches Kiryu with a worried 
look. Kiryu and Asagi then decide to start gathering information about Haruka 
and if the other supermarket survivors made it to Purgatory.

Move towards the back of Purgatory to where Kage the Florist is located. 
Akiyama will meet up with you. Asagi leaves, having deduced that there is 
yakuza business going on and she is not welcome. Akiyama admires her as she 
walks away, but then tells Kiryu how to get to the Florist. When you regain 
control of Kiryu, continue moving towards the back of Purgatory, and then press
X against the stairs to enter the Florist's room.

Mysteries are then revealed! The Florist shows photo and video of Nikaido and 
the red-headed doctor from earlier. He reveals that it is very unlikely that 
the Omi Alliance had anything to do with the zombie outbreak, as they do not 
benefit from scorched Earth tactics. He also reveals that the red-headed 
doctor...

IS A MAN! I know, right?! The dude looks totally like a woman. Dude looks like 
a lady, so to speak. He reveals that this person is a major player in the 
black market, and is known as DD. DD found a new bacteria in Africa, and then 
quickly went to work weaponizing it. Nikaido caught wind of this operation, 
and quickly got on board to exact revenge against the Tojo yakuza clan, and 
Kiryu.

Suddenly, the security monitors pick up zombies breaking into Purgatory! Kage 
asks Akiyama and Kiryu to hold them off while he evacuates the children and 
gets everyone else ready to fight. Outside the Florist's office, Akiyama will 
give you a couple of healing items. He then rushes to the manhole that you need
to enter to stave off the zombies, who are coming through the sewers below.

Speak with Akiyama to head into the sewer. You have to last three minutes in 
the sewer. Kill the Fattie and the Monkey Boy and all the zombies. When the 
timer hits the 2:00 mark, a Hermit and another Monkey Boy will join the fight. 
Keep fighting off the zombies and kill the Hermit and Monkey Boy. At the 1:00 
mark, a Fattie and a Meat Head will show up. Kill them as well. Use Heat Snipe 
Tandem Blasts as much as possible to thin out the herd, and make sure Akiyama 
doesn't become incapacitated.

When the timer runs out, Asagi will join the fight. She then gives out the 
order to you and Akiyama that the rest of the zombies in the sewers below 
Purgatory need to be completely abolished! Push through the sewer and kill all 
the enemies. There will be an incredible amount, but at least you have Asagi 
and Akiyama to help you, and they both have two medical kits each, so you don't
even really need to babysit them all that much. Keep killing the enemies and 
pushing through the sewer. There will be mutant zombies as well, such as 
Monkey Boys, Aggros, Fatties, Cry Babies, and Meat Heads, but they should not 
be too much of a problem.

Ignore the Stockpile you walk by at first. Kill all the enemies until the 
intense music stops and there's no one left. Then return to the Stockpile and 
take all the ammo from it. Then move to the nearby stairs and climb the ladder 
there. Outside, Akiyama makes sure that the coast is clear. As Kiryu, Asagi, 
and Akiyama pile out of the manhole, however, a winged Prototype monster 
swoops down and attacks!

*******************************************************************************
BOSS FIGHT!!!..................................................................
Basan Prototype................................................................
*******************************************************************************
This boss fight is a giant pain in the ass, let me tell you. This giant, meaty 
gargoyle devil thing is fast, it's powerful, and it has about a hundred zombie 
minions roaming the streets ready to take a chunk of your neck if you're 
unlucky enough. When you start the fight, the thing will stay close to the 
ground, so use the gatling gun if you bought it, or whatever is your most 
powerful weapon that has a little bit of range.

You should be able to take away its first piece of health doing this. It will 
then roost on top of a nearby building. Keep shooting it. It will scream and 
call upon the zombies. They will shuffle into view and completely overtake the 
streets. Ugh, damn. Run across the street and loot the Stockpile on the 
sidewalk. Take the sniper rifle from there (if you don't already have one), 
and then turn and run west, towards the other stockpile.

Chill out here. Akiyama and Asagi do a good job of holding back the zombies if 
you keep them healed, and if they get incapacitated, the stockpiles have items 
that will heal them up. From this position, use a machinegun or a sniper rifle 
to shoot the Basan Prototype as much as you can. You will undoubtedly have to 
take out a few zombies if they get too close, but otherwise focus all of your 
attention on the monster, and be sure to heal whenever necessary.

The Basan itself is not very dangerous when it's just flying around, but it 
will make your auto-aim go bonkers and it's hard as hell to hit. As for its 
attacks, it will hover in the air and spit at you from afar, which leaves its 
red thing on its chest wide open and susceptible to fire. It will try to 
tackle you, and it will also swoop in above and blow gusts of wind which deal a
lot of damage and knock you off your feet as well.

Whenever it roosts, do NOT let up shooting it. When it roosts, it regenerates 
its health, making this fight even harder. If you don't let up shooting the 
monster, you will be able to stop its regeneration process and hurt it even 
more as well. Whenever it flies completely out of view, Asagi will announce 
that it "flew up!" Turn your attention to the rooftops to shoot it more, or it 
will be up by the barricade that you have your back to. This is another great 
time to attack it without having to worry too much.

Finally, it will die.
*******************************************************************************
BOSS FIGHT!!!..................................................................
Arahabki Prototype A/Arahabaki Prototype B/Onraki Prototype Beta...............
*******************************************************************************

Daigo will approach the group as Akiyama returns to Purgatory to let Kage the 
Florist know that the coast is clear. Daigo tells Kiryu of a weapons dealer 
that is rumored to have a VERY powerful weapon. Daigo offers to accompany Kiryu
to the dealer, but Kiryu declines, telling Daigo to return to Purgatory to help
protect the survivors there.

---------------------------
CHAPTER 4: THE FINAL SPRINT
---------------------------
Asagi finds a working military vehicle that they can take to the weaopns 
dealer. Kiryu mans the turret while Asagi drives. This section can be really, 
really annoying. Basically, you need to kill the zombies around the tank as it 
speeds through the streets. Every time that the tank hits a zombie, the tank 
will take damage. You also need to blow up the barrels along the street before 
the tank runs them over and continues to take even more damage.

Eventually, an Onraki Prototype will come attack. Whenever it throws rocks or 
a barrel, shoot it out of the air. Fire in bursts (so as the machinegun doesn't
overheat) and also kill the zombies packing Molotov cocktails that randomly 
show up to the left and right of the Onraki. Fire directly at it until its 
armor is gone, then fire at its red orb on its chest.

The Onraki will get very close to the tank and raise up its arms to attack. Aim
the turret at its face, and if you shoot it enough, it will stop the attack. 
The timer that appears on the screen is your cue when this fight ends, by the 
way; even if you manage to lower the Onraki's health to the bare minimum, you 
can not kill it.

When the timer runs out, Asagi will resume speeding through the streets with 
the tank. Continue mowing down zombies and blowing up barrels. Eventually, 
another Onraki will charge. Fire at it as it charges. At this juncture, it is 
impossible to avoid taking damage, so you just have to grit your teeth and 
bare it. By the end of the segment, you will be lucky if the tank has a quarter
of its health left.

You now have to kill this Onraki, while also dealing with the Molotov-throwing 
zombies hanging around, with barely any health to boot. Hold your ground and 
blast away the enemies. Be sure to shoot rocks and barrels out of its hand, and
fire at its face whenever it raises its arms up to attack to stop its attack 
animation. When it is defeated, this on-rails shooting segment will come to a 
close.

Kiryu and Asagi will reach the prosthetics shop that is the front for the 
weapon maker's shop. Kiryu and Asagi will enter, but what they find is Ryuji 
Goda!

END: PART IV

===============
FINALE: THE END
===============

In the gunsmith's shop, Kiryu and Goda exlpain to Asagi their history. Kiryu 
was the one to take Goda's arm in a fight years prior. Goda explains that after
he was exiled from the Omi Alliance, he had any hitmen that tried to kill him. 
He found the Gunsmith, and the Gunsmith created a robotic arm for him that 
doubled as a gatling gun. Goda and Kiryu discuss how they both got out of the 
yakuza crime business, yet they have just become entangled in a larger mess.

Kage the Florist rings the shop. He gives the news that they have figured out 
where Nikaido is staying. He has holed himself up at the penthouse suite in 
the Millennium Tower, with DD and Haruka there as well. The Gunsmith asks 
Kiryu to wait for him to create a very powerful weapon for him to help in the 
fight.

Meanwhile, Majima is roaming the streets of Kamurocho, drunk, and still 
drinking. He becomes frustrated by the fact that he hasn't turned into a zombie
yet. He eyes a sauna, and decides he might as well try sweating out all the 
zombie poison.

Back at the shop, the Gunsmith creates for Kiryu the XK.50 Anti-Material Rifle,
which is a gargantuan and powerful sniper rifle. Kiryu and Goda then leave the 
shop, with Asagi instructed to stay behind. On the streets, I recommend taking 
a trip to the nearby truck to replenish your ammo and healing items if the 
need arises. The inclusion of the new gun messes with the guns in your 
inventory as well, so you may want to switch some things out. When you are done
messing with your inventory and equipment, save in the truck and then head 
back outside.

When you're ready to head out, speak with Goda. Inside the quarantine zone, all
hell breaks loose. You have to slaughter your way through mobs and mobs and 
mobs of zombies. Kill them all. As you fight through the streets, you will 
come across multiple Monkey Boys and a Diptera. Kill them all, and continue 
through the streets. As you get close to the ajar barricade that leads to the 
Millennium Tower area, you will have to deal with not one, but TWO Cry Babies 
that will constantly make new zombies show up. Deal with them as quickly as 
possible, then murder all the zombies before continuing through the barricade.

Through the barricade, move towards the Tower. There will be no opposition...
until you reach the steps leading to the Tower. Kiryu and Goda turn around to 
reveal two Meat Heads, two Monkey Boys, and two Dipteras right behind them. 
They decide they have to kill them, otherwise they will be followed and then 
compromised trying to complete their mission.

I highly recommend using your new rifle to pick off the big mutants. It can 
kill them in just a few shots, even the Dipteras and Meat Heads. Then it's just
a matter of wiping the floor with the zombies. Before killing every enemy, 
though, be sure to raid the Stockpile outside for more ammo and healing items.

Once they're all dead, Kiryu and Goda then return their attention to the 
Millennium Tower and enter it. Right off the bat, there will be a bunch of 
zombies in the way as well as THREE freaking Aggros. Use your new rifle to kill
them as quickly as possible, because dealing with three Aggros at once in such 
a tight space with so many zombies around is an incredible headache. When all 
the enemies on this floor are dead, move to the top of the escalator to 
descend to the next floor.

On this floor, the opposition is much less heavy (except for the Fatties--weak 
zing!). Wipe out the enemies. When they're all dead, Kiryu and Goda make their 
way to the elevators. They ride it up a few floors, but a monster jumps on the 
top of it. Goda and Kiryu open fire at the ceiling, killing whatever it was, 
but the elevator is no longer usable, so they have to exit on the current 
floor, unfortunately.

And the current floor is crawling with enemies. But you should have expected 
that. Kill everything, basically. There will be Monkey Boys, Aggros, Fatties...
everything but the kitchen sink will be thrown at you. Speaking of thrown, many
zombies on this floor have Molotov cocktails. It's just a slaughterhouse from 
this floor to the staircase, with the only things you need to keep in mind is 
to kill everything, grab the healing item and ammo off the ground when you 
reach the bar, and then break down the door in the bar continue when you reach 
it. Don't worry, it's glowing.

When you reach the staircase, go up the stairs. Goda finds the fire door 
controls, and he decides to close it to keep the enemies from following you 
guys to the penthouse. Kiryu has to stand watch while he does this. Stand near 
the door and blast at the zombies as the gate closes. Make sure you're on the 
right side of the gate, by the way, the side away from the stairs! Anyway, just
keep shooting them until the gate closes far enough that they can't get to you 
or Goda.

Then continue into the next room. Kill the zombies around the large gun in the 
middle, and then take control of it. You have to wait for the blue bar on the 
bottom of the screen to get at least a quarter full before the weapon becomes 
effective, but once it does, let 'er rip! Use it to kill the hoards of zombies.
It's handy because you won't take any damage while in the gun, and you will 
conserve your own ammunition. The gun itself can break, but it is unlikely that
it will before you are able to wipe out all the enemies.

When they're all dead, continue through the building. Kiryu will see Majima's 
office in the building, and decides that it would be advantageous to loot it. 
Run over and enter Majima's office. You will find a few Tojo yakuza that have 
hold up inside. They tell you that a monster is on the event floor that you 
have to go through to reach the penthouse, and that they sent a whole gang of 
guys up there that were heavily armed, yet it killed all of them.

Furthermore, the key needed to reach the penthouse at all was in the hands of 
someone that turned into a zombie. The spare key is in a safe in Majima's 
office, but the combination to that safe is written in a notebook on the floor 
above. Jeeze. There is a healing item and ammunition in Majima's office, 
though, so grab that. Then backtrack out of the room and follow the pink 
objective marker.

You will come across a room filled with a Diptera and plenty of zombies. Kill 
everything, then continue to the next staircase. Climb it and then make your 
way to the storage room that Majima retrieved his shotgun ammo from way back 
in Part II. Loot the Stockpile in here. Then move to the back room where you 
will find Nishida's notebook, the one that has the safe combination written 
inside.

Grab it and then backtrack back to the previous floor. There will be one or 
two zombies along the way to kill. Return to Majima's office. Speak with the 
yakuza people in the corner. This will take you to the safe. If you leaf 
through the notebook, you will find that Nishida eventually set the safe 
combination to 4649. However, Majima kicked it and messed up the digits, 
making each one decrease by one. So the safe combination is 3538.

Input this number to open the safe and get the key. You will also get two VERY 
powerful healing items, so be sure to snag them. The items that were here on 
the floor earlier will respawn as well, so you can get them again if you have 
room in your inventory. At any rate, leave Majima's office and then begin 
backtracking to the floor that you were just on, the one with the storage room.

When you move down the elevator hallway, beware, as all of the elevators will 
open at once and a bunch of zombies will swarm into the hallway. Kill them all.
The room that had a Diptera and zombies in it before will have more zombies in 
it, so kill them, too. When you finally reach the Event Room, approach it and 
press X to get a checkpoint and get inside it.

Hayashi is the monster that the yakuza dudes were talking about!

*******************************************************************************
BOSS FIGHT!!!..................................................................
Hiroshi Hayashi................................................................
*******************************************************************************
Pull out your super-powered sniper rifle! Don't manually aim at him, just point
Kiryu in Hayashi's general direction and then press fire to auto-aim and shoot 
at him. He will dodge a lot of your attacks as he is very fast, but you will 
land quite a few shots, as well. His only real attack at this point is to run 
and knock you guys down, but just keep firing at him and do your best to roll 
out of the way when he tries to attack as well.

He will then make his way to a belt with a bunch of grenades attached, and he 
will start throwing grenades at you. Keep firing at him. The sprinklers will 
then turn on as the flames in the room build. With the grenade belt around his 
waist, Hayashi will begin running around the room, pausing occasionally to 
throw a grenade or climb the wall.

Keep firing at him as you have been. If you manage to shoot him just as he is 
about to throw a grenade, you will cause an explosion that will deal 
considerable damage to him. Hayashi may try to climb along the ceiling like it 
is a monkey bar, and when he does this, blast him quickly, then aim at his red 
orb to deal massive damage. Hayashi will pounce on Goda repeatedly throughout 
this part of the fight, too, so be sure to shoot him off of Goda whenever he 
does this. Also keep an eye on Goda's health, and be sure to instruct him to 
use a medical kit whenever his health starts running low.

When enough damage has been done tO Hayashi, he will pounce on Goda and rip off
his gatling gun arm! Damn! Hayashi will then move around the room and fire the 
gatling gun. When he does his spread-attack, the gun is practically useless as 
a weapon. But when he directly aims it at you or Goda, it will deal a lot of 
damage and prevent you from dodging or reloading or shooting back. If Goda's 
health gets low, heal him up, and if your health gets to a quarter, be sure to 
heal yourself.

Otherwise, just keep firing at him. Goda's useless now without his arm, so it's
just you. When Hayashi's health is depleted, he will fall to the ground.
*******************************************************************************
BOSS FIGHT!!!..................................................................
Hiroshi Hayashi................................................................
*******************************************************************************

As he dies, Hayashi regains a bit of his humanity as he recognizes Kiryu. He 
thinks back to before he was turned into a monster. He had been following 
Nikaido and DD, suspicious of their partnership. He was then shot in the 
stomach by Nikaido and injected with the "Thanatos" virus by DD, who whispered 
to him, "Sweet death..." And Hayashi whispers the same words as he dies on the 
floor.

YOU WILL NOT BE ABLE TO TURN BACK AT THIS POINT. The game says. IT IS 
RECOMMENDED TO CREATE A NEW SAVE THAN REWRITE YOUR EXISTING ONE. The game says.
Well...do what the game says! If you plan on playing this save again, anyway. 
Zombies will flood the Event Room. Kill them all.

Then fight your way through the halls and out of the Event Room, towards the 
pink objective marker. Go up the stairs, and then Goda will see another fire 
door to close. use the same strategy as before. Just stand your ground and kill
the zombies until the door closes and they are unable to pursue the two of you 
any longer.

The penthouse is just ahead! As you move through the hallway, an alarm begins 
to blare. Evidently using that fire door caused an alarm to ring out through 
the building, which will aggravate the zombies and also tip off Nikaido that 
the two of you are storming the tower.

Push through the hall and kill the waves of zombies. Go through the wedding 
chapel, and keep killing the zombies. Go through the next hallway, and kill 
everything that moves. You will reach a small barricade eventually that you can
climb over. There will be an Aggro and two Monkey Boys on the other side of it 
as well as multiple zombies. Stay on the side away from them and kill them from
your position. They won't even start moving until you climb over the barricade.
Once they're all dead, keep pushing through the building.

Goda and Kiryu will come across the machine that's making the alarm buzz. Bash 
it until it is destroyed. Then go into the next room and kill all the zombies 
in it, as well as the Fatties and the Meat Head. When they're all dead, 
continue through the building until you reach a Stockpile. Loot it, and then 
approach the stairs. The stairs lead up to the penthouse. Let this be the...
final battle!

Upstairs, Nikaido cuts Haruka loose, and she begins walking towards Goda and 
Kiryu. Nikaido is disappointed in Goda for becoming "weak". As Haruka nears 
Kiryu and Goda, they realize it's a trap. Three Arahabaki Prototypes in their 
final form attack! One of them jumps from the ceiling at Haruka. Goda opens 
fire on it and Kiryu runs to protect her. The thing lands above them, and Kiryu
fires repeatedly directly through its stomach. He then lifts the beast above 
his head and throws it across the room!

*******************************************************************************
BOSS FIGHT!!!..................................................................
Ginro/Kinro....................................................................
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Ginro and Kinro are two left over Arahabki that have been fully evolved. One of
them spits oil and is black and the other spits fire and is a yellowish orange 
color. They are both very deadly, and pretty damn cool, in all honesty. You 
have to fight both of them at the same time, so this battle can be kind of 
overwhelming if you don't have a lot of healing items left over.

The gist of this fight is to run around in a circle, then turn and fire as much
as you can from the Anti-Material Rifle at them. Then just keep running away 
and doing this. They have a variety of attacks. They will try to tackle you, 
which deals a ton of damage, and they will try to pounce. If they pounce on 
Goda, be sure to fire at them to make them get off.

Goda is especially vulnerable in this fight. He managed to get his arm back 
from Hayashi, so he can actually be helpful, damage-wise, during this battle. 
So, it's a good idea to try to keep him alive as long as possible. However, he 
does have the tendency to run up close and try to attack them, which leaves him
open to their claw attack, which also deals a devastating amount of damage.

Ginro and Kinro each have their own unique moves as well. Ginro will spit oil 
on the ground, and if you step on it, you will slip and be left vulnerable to 
other attacks, plus take damage. Kinro breathes fire, which has predictable 
results if you are caught in the flames. Just run around the room away from 
them, pause, and blast them.

There is a chance for Heat Sniping when they try to pounce on someone. The 
window of opportunity is very slim, but if you nail it, you can run over and 
shoot their red orb head-on, as long as the other one is not too close to 
prevent you from doing so. When both of their health bars are depleted, they 
will both be dead.
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BOSS FIGHT!!!..................................................................
Ginro/Kinro....................................................................
*******************************************************************************

After the fight, Nikaido accepts his fate of death. But suddenly, DD shoots 
two doses of the Thanatos virus at him, one in the body and one directly in 
the head. Furthermore, they are advanced, evolved strains of the Thanatos made 
possible thanks to Nikaido's involvement with DD. DD reveals that while you are
becoming zombified or dying from Thanatos, you feel incredibly good, as the 
virus releases the endorphine chemicals in the brain at a fast rate, creating a
sensation similar to the one created by morphine.

Nikaido then completes his transformation and begins to attack as he succumbs 
to the "sweet death"...

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BOSS FIGHT!!!..................................................................
Tetsuo Nikaido.................................................................
*******************************************************************************
Nikaido will start the battle acting like an Asian version of Wesker. He will 
speed around the room quickly, and he has the tendency to sneak up behind you 
and try to uppercut you. Just shoot him with the super rifle and stay away from
him. If you get too close, he wil grab you by the throat. He will also glow red
and fire beams from his hands, so be sure to dodge them.

After his first bar of health is gone, Nikaido will burst and his blood will 
splatter all over the room. From the blood puddles emerge grotesque, blood 
monsters. Kill them when they become a problem, but listen closely and you will
hear a heartbeat. Floating above one of the blood puddles will be the heart of 
Nikaido. Take aim from afar and blast it with the rifle to make Nikaido 
reappear.

By the way, health and ammo will have spawned at the end of the room, just in 
case you need it. Nikaido will return to his super-speed ways, but he will now 
be a more deadly martial artist. Use the same strategy as before, just be very 
careful to dodge his attacks, as he will deal a deadly combo that can 
practically kill you with one go. Goda can seriously get his ass handed to him 
by Nikaido as well, so keep an eye on Goda's health.

When Nikaido's health is gone...well...
*******************************************************************************
BOSS FIGHT!!!..................................................................
Tetsuo Nikaido.................................................................
*******************************************************************************

HE MORPHS INTO A GIANT MONSTER! DD laughs as Nikaido morphs into the Oikazuchi 
Omega. His massive frame bursts through the roof and the floor. Goda is trapped
under rubble, but he demands Kiryu finish the job. Kiryu climbs through the 
hole in the roof to face off against the hulking beast.

*******************************************************************************
BOSS FIGHT!!!..................................................................
Oikazuchi Omega................................................................
*******************************************************************************
Aww shucky ducky quack quack. Fire directly at his rib cage on the center of 
its body, where its red orb is. This will hurt it. Press X to avoid its arms as
it swings and tries to grab you. MAKE SURE YOUR HEALTH IS AT LEAST AT HALF 
throughout this entire fight, by the way. And keep shooting it. Eventually, it 
will succeed in grabbing Kiryu.

When it does this, you will have to button mash on the button that the game 
tells you to. When the button mashing is done, Kiryu will manage to get his gun
out and aim it at the monster. A very quick QTE will pop up, and you will have 
to press the button fast. Kiryu will then fire directly into one of the eyes of
the monster, rendering it half-blind.

It will drop Kiryu and become incredbily more aggressive. You will barely have 
a chance to reload, as it will constantly be smashing on the roof with its 
massive fists. You just have to pull through. Keep firing at its ribcage, and 
be sure to be at half-health or more at all times. When enough damage is dealt,
another event will occur.

Asagi will fly over head in an SDF helicopter and drop a supply crate at your 
feet. Kiryu opens it and discovers grenades. Asagi directs Kiryu to throw the 
grenades into the mouth of the beast. Aim with L2 and then press R1 to chuck a 
grenade into its open mouth. The resulting explosion will hurt the monster 
greatly.

Dodge its pounding attack by moving all the way to the left, then rolling to 
the right as it smashes on the ground. It will roar again. That's your cue to 
throw another grenade into its mouth. Then dodge its attack in the same manner.
Then throw another grenade in its mouth. You do have infinite grenades, but you
will want to be careful because if you miss his mouth, the explosion will knock
you on your ass and he will have another opportunity to attack you.

When you've done this three times, his ribcage will blow open, revealing the 
red orb in his gut. The monster will swipe at Asagi's helicopter, causing it to
catch on fire, but not before Asagi can drop another supply crate. This time 
the crate has a missile launcher with anti-tank missiles inside. Hot damn.

Aim the missile launcher directly at the mosnter's gut. Right when the missile 
is about to hit, the beast's ribcage will close. Kiryu will then pull out his 
handgun. You have to tap the button that pops up on the screen to shoot the 
missile. The resulting explosion completely destroys the monsters in a 
fantastic explosion.
*******************************************************************************
BOSS FIGHT!!!..................................................................
Oikazuchi Omega................................................................
*******************************************************************************

Goda, having freed himself from the rubble, runs in pursuit of DD as he runs 
on the roof. Goda and Kiryu corner DD at the edge of the roof. DD says that he 
created the virus because life is full of hardship, and he felt like he was 
releasing the human race from the struggles of humanity. A helicopter then 
swings by with its ladder extended, and DD jumps onto it and escapes!

Goda raises his gun to fire, but Kiryu stops him. Suddenly, the helicopter 
starts shaking the ladder around. It lowers enough so that zombies can start 
climbing up the ladder, all whispering "sweet death..." Akiyama is then 
revealed as the one piloting the helicopter. He swings in so he can jump onto 
the roof and join Goda and Kiryu, while the helicopter falls to the ground in 
a massive explosion...

With the outbreak under control, the SDF manages to evacuate most everyone out 
of the city. Majima, who fell asleep in the sauna, causes an explosion. He 
stumbles out of it, and SDF members prepare to shoot...but he realizes he's 
not a zombie! His eye is red though, but then he remembers its pollen season! 
Majima then thinks back to when he was bitten, and realizes that the zombie 
that bit him had no teeth...it was an old man, and he was bitten with dentures!

Majima laughs it off...

With the zombies contained, life in Kamurocho begins to return to normal. 
Majima begins heading the reconstruction effort of Kamurocho at the blessing 
of Daigo and the other yakuza bosses. The little girl he befriended visits him 
and gives him lunch.

Akiyama falls asleep reading a pornographic magazine. Hana wakes him up, and 
reminds him that it's collection day!

Goda takes over at Pops's foodstand. He prepares to kill an octopus, but is 
stopped when customers arrive. He is happy to see that it is Kiryu and Haruka!

Kiryu and Haruka walk around Kamurocho, watching life rebuild. They happen upon
a group of SDF soldiers as they prepare to leave the city, including Asagi, who
survived the helicopter crash. They salute Kiryu and Haruka as they prepare to 
leave...

A while later...a man shuffles down the street. The police force and the SDF 
surround him. He announces he's not a zombie, and throws up. Not a zombie. Just
a drunk.

-THE END-

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5. Conclusion
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I hope this guide helped you beat Yakuza: Dead Souls!

Please check out all my other stuff here:

http://www.cheatmasters.com/blog/author/horror-spooky/

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