Final Fantasy IV
Final Fantasy IV-
Interlude
And
Final Fantasy IV-The
After Years
Walkthroughs

Disclaimer
Hello to all who need help with this game.  Before we get started I
would like to tell you that I do not mind you recommending this to
friends, printing any part of the guide, or even saving this to your
computer.  The only thing I am telling you is that you can't use this
guide as your own works or post it on any other website.  If you want
to post it on your website then send the request to
sweetsirb@yahoo.com and I will consider it.

Something else I would like to mention is that this is my very first guide so
there may be some issues with it.  If you have any ideas on how I can make it
better or if you have something you might want added to the guide then you can
email me at sweetsirb@yahoo.com.

Version history
Version 1.0-main walkthrough completed for Original and After Years
/Interlude, bestiary, shop list, detailed character info, and bonus
dungeons will come later.  The info for the bosses Omega, Nova Dragon,
and Ultima Weapon in The After Years will come when I get strong
enough to beat them.

Version 2.0-Lunar Ruins completed, character list part-way done for
main game.

Version 3.0-Original Game Completed

Version 3.1-Guide edited so it is easier to read.  More info added to
Cecil's Trial for the Original game.

Version 4.0-Guide edited a bit more.  Challenge dungeons for Ceodore
and Rydia added.

Version 4.1-Yang/Palom/Edge/Porom/Kain/Lunarian Challenge Dungeon's
done.

Version 4.2-Final Challenge done, Nova Dragon and Ultima Weapon done

Version 4.3-After Years shop list done, Edward's Challenge kind of done

Version 4.4-Edward's Challenge Dungeon done, Update on creatures that drop
Tails

Version 5.0-Character list for the After Years added.  Also added 1/3 of AY
bestiary.  Also added a quick level section and updated Cecil's Lunar Ruin
Trial.

Version 5.1-Bestiary for the After Years Finished

Version 5.2-Interlude walkthrough added, level cap for After Years tales added

Table of contents

Final Fantasy IV (ffiv)
Characters (ffch)
Trip To Mist (ff41)
	Baron Castle (ffbc)
	Baron (ffba)
	Mist Cave (ffmc)
	Kaipo (ffka)
Hunt for the Sand Pearl (ff42)
	Underground Waterway (ffuw)
	Damcyan (ffda)
	Antlion's Cave (ffad)
Hurry to Fabul (ff43)
	Mount Hobs (ffmh)
	Fabul (fffa)
Renouncing the Darkness (ff44)
	Mysidia (ffmy)
	Mount Ordeals (ffmo)
	Ancient Waterway (ffaw)
	Extras (ffe1)
The Earth Crystal (ff45)
	Toria (ffto)
	Toria Castle (fftc)
	Lodestone Cavern (fflc)
	Tower of Zot (fftz)
	Eblan Castle (ffec)
	Agart (ffag)
To the Tower (ff46)
	Dwarven Castle (ffdc)
	Tower of Babil Underworld (fftbu)
	Cave of Eblan (ffce)
	Tower of Babil Overworld (fftbo)
	Extras (ffe2)
	Sealed Cave (ffsc)
To The Moon (ff47)
	Lunar Tunnel (fflt)
	Lair of the Father (fflf)
	Giant of Babil (ffgb)
	Cave of Trials (ffct)
	Lunar Subterrane (ffls)
Lunar Ruins (ff48)
Bestiary (ffbe)
Shop List (ffsl)

Final Fantasy IV: Interlude (ffint)
	Baron (intba)
	Feymarch (intfy)
	Damcyan (intda)
	Mount Hobs (intmh)
	Fabul (intfa)
	Sealed Cave (intsc)
	Cave of Eblan (intce)
	Tower of Babil (inttb)

Final Fantasy IV the After Years  (ffay)
Characters (ffch)
Ceodore's tale (ffce)
	Mythril (cemy)
	Adamant Grotto (ceag)
	Baron (ceba)
	Mysidia (cemys)
	Devil's Road (cedr)
	Ancient Waterway (ceaw)
	Mist Cave (cemc)
	Challenge Dungeon (cecd)
Rydia's Tale (ffry)
	Feymarch (ryfe)
	Passage of the Eidolons (rype)
	Dwarf Castle (rydc)
	Tomra (ryto)
	Kokkol's Forge (rykf)
	Sylph Cave (rysc)
	Sealed Cave (ryse)
	Agart (ryag)
	Agart Mine (ryam)
	Challenge Dungeon (rycd)
Yang's tale (ffya)
	Fabul (yafa1)
	Mount Hobs (yamh)
	Impact Crater (yaic)
	Fabul (yafa2)
	Adamant Isle (yaai)
	Challenge Dungeon (yacd)
Palom's Tale (ffpa)
	Toria (pato)
	Toria Castle (patc)
	Tower of Trials (patt)
	Toria Castle Waterway (patcw)
	Lodestone Cavern (palc)
	Challenge Dungeon (pacd)
Edge's Tale (ffet)
	Eblan (eteb)
	Izayoi (etiz)
	Tsukinowa (etts)
	Zangetsu (etza)
	Gekkou (etge)
	Cave of Eblan (etce)
	Tower of Babil (ettb)
	Challenge Dungeon (etcd)
Porom's Tale (ffpo)
	Mysidia (pomy1)
	Underground Waterway (pouw)
	Mist (pomi)
	Dwarven Castle (podc)
	Passage of the Eidolons (pope)
	Mount Ordeals (pomo)
	Challenge Dungeon (pocd)
Edward's Tale (ffed)
	Damcyan (edda)
	Impact Crater (edic)
	Antlion's Den (edad1)
	Underground Waterway (eduw)
	Antlion's Den (edad2)
	Baron (edba)
	Baron Castle (edbc)
	Challenge Dungeon (edcd)
Kain's Tale(ffka)
	Mount Ordeals (kamo)
	Devil's Road (kadr)
	Baron (kaba)
	Baron Castle (kabc)
	Mist (kami)
	Mist Cliff (kamc)
	Kaipo (kaka)
	Underground Waterway (kauw)
	Damcyan (kada)
	Challenge Dungeon (kacd)
Lunarian's Tale (fflu)
	Lunar Subterrane (luls1)
	Lunar Tunnels (lult)
	Impact Crater (luic)
	Lair of the Father (lulf)
	Lunar Subterrane (luls2)
	Challenge Dungeon 1 (lucd1)
	Challenge Dungeon 2 (lucd2)
The Crystals (ffcr)
	Earth (ffcre)
		Overworld (creov)
		Treasure Hunting (creth)
		Fabul/Kaipo (crefk)
		Eblan (creeb)
		Toria (creto)
		Lodestone Cavern (crelc)
		Damcyan (creda)
		Mysidia/Agart (crema)
		Agart Subterrane (creas)
		Mist (cremi)
		Cave of Eblan (creeb)
		Baron Castle (crebc)
	Moon (ffcrm)
		Subterrane (crmsu)
		Depths (crmde)
		Final Challenge (crmfc)
Bestiary (ffbe)
Shop List (ffsl)
Leveling Tricks (fflev)

Warning: Walkthrough may contain spoilers

	During the walkthrough I will tell you my strategies for doing
things.  This is by no means the best way to play the game, just what
I think is best

Final Fantasy IV(ffiv)

CHARACTERS (in order of appearance) (ffch)

Cecil-captain of the Red Wings.  All of his life he has been raised by
the King of Baron.  As such he feel indebted to him and takes up the
Dark Sword on his command.  He is very close to Kain, Rosa, and Cid

Magic List
Cure		Level 2
Sight		Level 3
Libra		Level 8
Cura		Level 15
Teleport	Level 19
Esuna		Level 24

MY EVALUATION
Cecil is a very good character.  This is good because you are stuck
with him the entire game.  After becoming a paladin he will gain the
ability to cast a few white magic spells.  This will enable him to
heal in the middle of a dungeon and let your real white mage focus on
healing in fights

-----------------------------------------------------------------------------

Kain-leader of the Dragoons of Baron.  He is both friend and rival to
Cecil in many ways.  When he was young he decided to follow in his
father's footsteps and become a Dragoon

MY EVALUATION
Kain is a good character due to the fact that he has decent attack
stats.  In terms of personality, however, he is severely lacking.
Properly used he can be incredibly useful when facing enemies who deal
massive damage to the entire party.  Get familiar with how long his
jump attack takes to charge.

-----------------------------------------------------------------------------

Rosa-White Mage.  She is friends with both Kain and Cecil.  When she
hears of Cecil's disappearance after Mist she goes rushing after him.
She will be in your party most of the game and only leave once.

Magic List
Teleport	Will learn at Tower of Zot
Cure		Level 10
Hold		Level 10
Slow		Level 10
Libra		Level 10
Sight		Level 10
Raise		Level 11
Protect		Level 12
Cura		Level 13
Silence		Level 15
Esuna		Level 18
Berserk		Level 20
Blink		Level23
Confuse		Level 24
Shell		Level 29
Mini		Level 30
Curaga		Level 30
Dispel		Level 31
Haste		Level 32
Float		Level 35
Reflect		Level 36
Curaja		Level 38
Arise		Level 45
Holy		Level 55

MY EVALUATION
Rosa is a good character when it comes to using white magic.  If you
can level her up quickly she will be a vital part of your team.

-----------------------------------------------------------------------------

Cid-Airship Engineer.  He is the one responsible for building and
maintaining all of Baron's Airships.  He is very energetic and is hard
for anyone other than his daughter to control

MY EVALUATION
Cid has a lot of HP.  He is a brawler and that is all he is good for.
His analyze ability will allow you to check the status and health of
the enemies.  Other than that he should just stay in his airship

-----------------------------------------------------------------------------

Rydia-Summoner of Mist- When you get her Rydia is still a child.
During this time she can cast both White and Black Magic as well as
summon monsters to help her in battle.

Magic List
Fire		Learned at Mount Hobs
Fira		Knows when she returns
Blizzara	Knows when she returns
Thundara	Knows when she returns
Cure		Level 2
Sight		Level 3
Thunder		Level 4
Hold		Level 5
Sleep		Level 6
Poison		Level 7
Warp		Level 10
Toad		Level 12
Stop		Level 13
Pig		Level 20
Bio		Level 26
Osmose		Level 32
Drain		Level 36
Blizzaga	Level 39
Firaga		Level 42
Thundaga	Level 45
Quake		Level 47
Break		Level 49
Tornado		Level 51
Death		Level 52
Flare		Level 55
Meteor		Level 60

MY EVALUATION
She is very good as a magician with her big problem being that she
takes so long to learn some of the more powerful black magic's.
However some of her summons do make up for that problem as Leviathan
and Bahamut are more powerful than even the -GA- spells

-----------------------------------------------------------------------------

Tellah-Sage.  Tellah is on a quest to retrieve his daughter who ran
off with a bard to Dymacan.  He then changes his mission to destroy
Golbez even at the cost of his life.

Spell List
Blink		Starts with
Confuse		Starts with
Cura		Starts with
Esuna		Starts with
Raise		Starts with
Teleport	Starts with
Fire		Starts with
Blizzard	Starts with
Thunder		Starts with
Stop		Starts with
Osmose		Starts with
He will learn the rest of his spells at Mount Ordeals

MY EVALUATION
He is both a good character and a bad character.  He is good because
part way through the game he learns most of the spells for both black
and white.  He just doesn't learn the most powerful spells like Flare
and Holy.  The bad part is that he only has 90 MP.  Period.  It
doesn't matter if you level him up to level 100 he will still have
only 90 MP.  He also dies so he can't do much after that

-----------------------------------------------------------------------------

Edward-Prince. He is the person who Anna ran off with.  When the Red
Wings attacked Damcyan his parents were killed and Anna was injured
while trying to save him.  After some encouragement from Rydia, he
decides to help the group and gives them the hovercraft.

MY EVALUATION
He is one of the worst characters in the game.  He has the health and
attack of a mage but he has no magic.  His bardsong ability is
completely random and will sometimes do nothing at all.  the only
thing he is good for is when you are going against an enemy who can
kill the party with one hit.  You can just have him hide and he will
not get hit and then he can help revive the team.

-----------------------------------------------------------------------------

Yang-martial artist from Fabul. Very honorable and would do anything to
help his friends.

MY EVALUATION
He is a very strong character.  He has a high attack and a high HP
which makes him good for dealing heavy damage.  The only down side is
that he cannot equip some of the stronger equipment which means he
will take more damage than others.

-----------------------------------------------------------------------------

Porom-White mage from Mysidia. Very patient with idiots shown through
her ability to keep her brother in line.  She is sent to Mount Ordeals
with her brother to help Cecil

Spell List
Hold		Level 10
Slow		Level 10
Libra		Level 10
Cure		Level 10
Sight		Level 10
Raise		Level 11
Protect		Level 12
Cura		Level 13
Silence		Level 14
Berserk		Level 18
Teleport	Level 19
Esuna		Level 20
Blink		Level 23
Confuse		Level 25
Shell		Level 29
Dispel		Level 31
Mini		Level 31
Curaga		Level 33
Haste		Level 38
Float		Level 40
Reflect		Level 44
Curaja		Level 49
Holy		Level 52
Arise		Level 56

MY EVALUATION
When you start off with her she is very useful as a mage.  It is not
hard considering you need a white mage and she is all that you get.
When you get her back later she is much stronger and will know most of
the spells in her class.

-----------------------------------------------------------------------------

Palom-Black mage from Mysidia. An annoying brat who never knows when to
shut up.  He is sent to Mount Ordeals with his sister to help Cecil

Magic List
Fire		Level 10
Blizzard	Level 10
Thunder		Level10
Poison		Level 10
Sleep		Level 10
Blizzara	Level 11
Pig		Level 11
Fira		Level 12
Thundara	Level 13
Stop		Level 14
Bio		Level 19
Toad		Level 22
Quake		Level 23
Drain		Level 26
Warp		Level 29
Blizzaga	Level 32
Firaga		Level 33
Thundaga	Level 34
Break		Level 36
Osmose		Level 40
Death		Level 46
Tornado		Level 48
Meteor		Level 50
Flare		Level 55

MY EVALUATION
He is very useful.  He is a key part in Cecil becoming a Paladin due
to the fights with Zombies.  When you get him back he is even more
useful because he will have most of the black spells

-----------------------------------------------------------------------------

Edge-Ninja from Eblan. Heir to the Ninja arts.  His skills are
surpassed only by his cocky attitude.

Spell List
Flood		Learn in Tower of Babil
Blitz		Learn in Tower of Babil
Flame		Level 20
Shadowbind	Level 27
Smoke		Level 33
Mirage	Level 38

MY EVALUATION
The only thing that Edge is good for is throwing weapons.  Using that
Knife against the final boss is about all he does.  He does not have
the HP, Strength, or Defense of a Warrior and he does not have the
spell casting ability or MP of a mage.

-----------------------------------------------------------------------------

Fusoya-Lunarian.  He is an inhabitant of the moon who joins you to
fight the Giant of Babil.  He is a master of both Black and White
Magic.

Magic List
He starts out with every spell

MY EVALUATION
He is basically the same as Tellah, just a little better.  He will
start out at 50 and I suggest that you leave him there.  The good
thing is that he has much more MP then Tellah which make him a better
mage plus he knows EVERY spell for both categories.  He is also very
helpful in getting Bahamut if you want to get him before you tackle
the Giant.  The only big bad thing is that he leaves before you get to
do much with him

-----------------------------------------------------------------------------

	Trip To Mist (ff41)

	You start off on a fleet of Airships returning from their last
conquest.  They have just succeeded in capturing the Crystal of Water
from the mage town, Mysidia.  After some more talking you will be
thrown into two fights where Cecil will fight alone.  You don't have
to worry about the fights, the computer does it for you.  After some
more talking you will land at the Castle of Baron

	Baron Castle (ffbc)
ITEMS-Carnelian Signet, Tent, Ether, 480 gil

	Baigan will meet Cecil at the entrance to the castle and will
then lead him to the throne room.  After some muttering between the
King and Baigan, Cecil will be called in and give the Crystal to the
King.  Cecil will then ask why Baron is gathering the Crystals and the
King will relieve him of his duties as captain of the Red Wings.
Cecil's friend Kain will come in and try to defend him and will be
sent along with Cecil.  After some talking between Cecil and Kain you
will gain control of Cecil.  If you head to the right you can talk a
little with Kain.  When you are done go down to the next floor.  Go
down and ignore the two staircases on the sides.  Go to the right and
stand behind the soldier.  Face the upper wall and press the X button
to open a door in the wall.  Go in there for three chests containing
480 gil, an ether, and a tent.  Head back down and go to the left and
up the stairs.  Follow the path and you will run into Rosa the white
mage.  After some talking she will tell you that she will visit you
late.  Now go out the door below you.  Go up the path on the left and
as you approach the tower door Cid will stop you and talk to you.
Once he is done go inside the tower and go to the top.  Get in the bed
and watch the following scenes.  When you have control of the two of
them save the game and go inside the town

	Baron (ffba)
Items-3 potions, Gnomish bread, 2 Tents, Eye Drops, Bronze Hourglass,
Gold Needle, 2 Phoenix Downs, Baron Key (later), Zeus's Wrath (later),
2000 (later), 1000 (later)

Monsters-Baron Guardsmen (later)

	Now we get to look for treasure in the town.  To the right of the
entrance is a pot with a potion.  Now go into the inn and head for the
back of the building.  Talk to a pair of crossed swords on the wall to
open a door leading to an eye drops, tent and gnomish bread.  Now head
out of the inn and go to the house above it.  This is Rosa's house.
On the left side of the house is a bunch of pots and barrels.  In one
of them is a potion.  Now head from Rosa's house and you will see a
set of stairs.  Go up them and you will see a stairway into the water
so take it and go all the way to the end.  In this area you will find
hidden chests containing an tent and bronze hourglass.  Now head back
out of the water and go to the right of Rosa's house.  Head up and you
will find an archway.  Head up through an archway and you will see a
woman in an area surrounded by trees.  Stand behind her and go two
steps up.  Head to the right into a secret passage which will lead to
a hidden area on the left side of town.  Wander around this area and
you will find hidden chests holding a gold needle, a phoenix down, and
a Phoenix down.  That is all the treasure in the city.  If you want to
change your characters names then go in the house left of Rosa's and
go down stairs.  To the right you will see a rabbit that will change
your names for 1000 gil a letter.  I'm joking it is free to change
your name.  When you are done in the town head outside and level up a
little bit.

	Now I will tell you a little bit about my leveling style.  If I
know that a character is going to leave me soon I will kill him or her
off and keep all the exp for myself.  Call me selfish but I don't see
the need to level up someone who is leaving.  Kain is about to leave
so do whatever you want.  To the left of the town is small circular
forest.  This is a chocobo forest.  Inside are a few things.  There
are Yellow Chocobos that will give you a monster free ride and can go
over rivers.  White Chocobos will restore your MP but you don't have
to worry about that for now.  In every forest is a small 4 square
clearing that you can't step on.  If you have any Gysahl Greens you
can use them to summon the Fat Chocobo.  This chocobo will store your
items for you free of charge.  As a bonus all forests have at least
one greens hidden in the grass.  When you are ready head to the left
of the town and go into the mountain range to find a cave.

	Mist Cave (ffmc)
Items-2 potions, Eye Drops, Tent

Monsters-Goblin, Sword Rat, Larva, Eyewing Moth, Mist Dragon (Boss)

	This is a very simple cave to go through.  Just follow the path
and eventually you will hear a voice telling you to turn back.  Head
up from here and grab the chest with the potion.  Now head back down
and go to the right.  Head up the stairs nearby and go to the right
for a chest with eye drops then head back down.  Do down the stairs
south from here and you will reach an intersection going right and
down.  Go down the stairs and go around for a chest with a tent.  Now
head back and go to the right and you will find a chest with a potion.
Now head up and the voice will talk to you again.  Keep heading up and
when you receive a choice say Yes to start a fight.

	BOSS FIGHT: Mist Dragon
	This is a very simple fight.  Have Cecil use attack and Kain use
jump.  If you leveled up a little this will be an easy fight.  If the
Dragon dissolves do not attack it.  If you do it will use its Freezing
Mist attack on both of your members.  Just attack carefully when it
reappears and you should not have a problem.

	Head outside and save your game.  When you head to the right you
will see the Village of Mist.  Before you go inside make sure that you
unequip all of Kain's equipment.  After you take a few steps into the
village you will see what the purpose of your mission was.  After some
talking you will have a fight that you can't win.  Just attack and
after the scene you will be by yourself.  Save the game and head up.
You will now be in a desert.  Head to the right and at the top of the
screen you will see some water.  Head there and you will find the
desert oasis Kaipo.

	Kaipo (ffka)
Items-Ether

Monsters-Baron Soldier, General

	Once inside the town you will immediately go to the inn.  Once
inside you will get a free rest and you will try to talk to the girl.
Suddenly some soldiers from Baron will come in and demand the girl.
Cecil will refuse and a fight will start.

	MINI BOSS FIGHT: General/3 Baron Soldiers
	There is an order to how this fight needs to be fought.  To get
the most EXP and Gil from the fight you need to kill two of the
soldiers then focus on the General.  If you kill all three of the
soldiers the General will run away.  Every now and the General will
order the soldiers to attack you.  Don't worry about healing, after
two of the soldiers are dead the damage you take will be minimal.
After the General is dead kill the last soldier and the fight will
end.

	After the fight you will get in bed and talk to the girl.
Eventually she will tell you that her name is Rydia and will join the
team.  After that it is time to explore the town.  For starters lets
learn where everything is in the town.  The inn is in the middle of
the town and the item shop is in the same building.  The armor shop is
to the left of the inn and the weapon shop is to the right of the
entrance to the town.  In the upper right corner of the town is where
we need to go to continue the story.  The only item in the town is a
potion in one of the pots above the weapon shop.  For naming your
characters the bunny is in the armor shop.  For equipment she is fine.
Don't bother buying the bow and arrows.  Although they may be stronger
the rod she has is more than fine.  Don't forget to put her in the
back row so that she does not get hurt as much.  Now head out of the
town and level Rydia up a little.  I would recommend at least level
10.  When Rydia gets her turn go into the item menu and go up to find
the equipment menu.  Select the Rod and it will cast the Mage Arrows
attack.  This item will kill some of the weaker enemies like goblins,
desert Sahagin, and larva with no problems.  The great thing is that
it will not drain magic so it can be used as often as you like.  When
you are ready to continue the story go into the town and go in the
upper right house to find someone familiar.

-----------------------------------------------------------------------------

	Hunt for the Sand Pearl (ff42)

	After the scene our destination is the cave to the northeast of
town.  Just head up from the town and you will find the cave.

	Underground Waterway (ffuw)
Items-3 Potions, Maiden's Kiss, Tent, Phoenix Down, Dry Ether, X-
potion, 2 Ethers, Bomb Fragment, Antarctic Wind, Bronze Hourglass,
Hermes Sandals, 580 gil

Equipment- Iron Armlet, Ice Rod, Shadow Blade, Hades Gloves, Hades
Helm, Hades Armor

Monsters-Red Mousse, Gigantoad, Zombie, Fangshell, Toadgre, Sahagin 1,
Killer fish, Tiny Mage, Amoeba, Alligator, Ocotmammoth (Boss)

	Waterway Entrance South
	Start by heading across the bridge in front of you to find two
chests with a potion and a maiden's kiss.  Head back down and go left
across one bridge.  Go down and you will find a chest with a tent in
it.  Head up and cross the bridge.  You will now gain Tellah the sage
as a member.  Cross the bridges going right and go down the stairs
into the water.  Go up the waterfalls to the left to get a chest with
an Iron armlet.  Go back down and continue to the left.  You will see
a big water fall right before you go under the bridge where you met
Tellah.  Walk up the waterfall in the middle of it to find a secret
room.  Grab the x-potion, dry ether, and phoenix down and head back
out of the waterfall.  Now work your way back to where the stairway
out of the water is and go back to the left across the three bridges.
Now head up to find the stairs to the next area.

	Underground Waterway 2nd floor
	Head up across the bridge and go down into the water.  Go down,
head left, and go up the stairs to get the chest with a potion.  Head
back into the water and go down until you reach the next stairs out of
the water. Head to the left, bypassing the bridge down and get the
chest with the ether in it.  Now head back and go down the bridge and
continue to the left until you find a room.  You will have to rest so
watch the scene, save, and continue going upward.  Head across the
bridge and go up for the chest with an Ice Rod.  Head down and go back
into the water.  Head to the right and go up the stairs to find the
door to the next level.

	Underground Waterway 3rd floor
	Go down and cross the bridge.  Take the bridge on the right and
collect the chests with 580 gil and a Bomb Fragment.  Now head back
and go left.  Keep following the path and you will find the door to
the next area.

	Underground Waterway 2nd floor
	Head to the right and you will go through a secret passage.
Follow the path going up and right and you will find a chest with a
Feathered Cap in it.  Now go back to the passage and when you go down
for the first time go until you stop then go right.  This will take
you out of the passage right next to the stairs.  Instead of going up
them go down and get the chest with a potion.  Now go up and take the
stairs to the next floor.

	Waterway Entrance North
	Head up and take the stairs on the left.  Grab the two chests
containing a ether and an Antarctic Wind and go back up the stairs and
cross the bridge to the right.  Go down the stairs and get the two
chests with a Bronze Hourglass and Shadow Blade.  Now head up to the
exit and use a tent before you go in the other cave.

	Underground Falls
	Hop in and go for a bath.

	Underground Lake 2nd floor
	Head to the right and leave the water.  Follow the path until you
have a choice between going up or down.  Go down and grab the two
chests with the Hades Helm and Gloves.  Head back up and go left and
up to the next area

	Underground Lake 1st floor
	Head right across the bridge and grab the chests with the Hades
Armor and Hermes Sandals.  Go up and take the stairs into the water.
Go up and you will see a tentacle sticking out of the water.  Approach
it for a boss fight.

	BOSS FIGHT: Octomammoth
	This is another relatively easy fight.  Have Cecil use his
regular attack, have Tellah use Thunder and heal when you need to, and
have Rydia use Chocobo.  After a couple of attacks a tentacle will
disappear, then another, and eventually there will be only one.  Just
keep up the attack and he will fall quickly.

	After the fight head outside of the cave. Go to the left and you
will see a castle get attacked.  Head inside of the castle.

	Damcyan Castle (ffda)
Items-Potion, Antidote, Eye Drops, Gold Needle, Phoenix Down, Ether,
Tent

Equipment-Crossbow, Feathered Cap, Ruby Ring, 10 Iron Arrows, 20 Holy
Arrows

	Before you do anything else take one step back onto the sand.
Now head to the right following the wall and you will come to a small
room.  Talk to the soldier and he will disappear.  Now talk to the
wall right above where the soldier was and a door will open up in the
wall to the right.  Go through and grab the chests with the crossbow,
feathered cap, and Ruby Ring.  Now go back to where the soldier was
and go to the left and you will find a stairway.  Grab the chests down
here for an antidote, eye drops, gold needle, phoenix down, ether, and
potion.  Search the pots for Holy Arrows and Iron Arrows.  Now head
back to the entrance of the castle.  Before you do anything else make
sure that you unequip Tellah.  Now head up to the second floor and
grab the chest with the tent and go up the next stairs.  After a
little scene and a fight Tellah will leave your party.  After some
more talking Edward will join you and even better you will get a
hovercraft.  Now you need to level up Edward a little bit.  Just stay
outside of the castle and when you need to heal go back up to the room
that you met Edward at.  On the left and right sides of the room are
some magic pots that will restore your HP, MP, and status.  When you
are ready go to the northeast of the castle and you will see the
shallows.  Cross them and go to the left and you will see a mountain
range with a cave in it.

	Antlion's Den (ffad)
Items-2 Spider Silks, 4 Potions, Tent, Gold Needle, Antarctic Wind,
Phoenix Down, Ether, Emergency Exit, Sand Pearl

Equipment-Lamia harp

Monsters-Goblin, Sand Worm, Domovoi, Yellow Jelly, Basilisk, Leshy,
Adamantoise, Antlion (Boss)

	Antlion's Den 1st floor
	Start off by heading to the left to find a chest with a spider
silk.  Go down the stairs on the right and under the bridge to find
another chest with a potion.  From here go down the stairs below you
and head to the left.  While following this path you will find two
chests with a tent and potion.  Now head back to the stairs we came
down and head right until you see a set of double stairs.  Before we
head up them there is a path on the bottom area a little before the
stairs leading up with a chest containing a potion.  Now head up the
double stairs and go all the way to the back to get a chest with a
gold needle.  Now head back down the double stairs and keep going down
to find the stairs to the next floor.

	Antlion's Den 2nd floor
	Head down from here and grab the chest with an Antarctic Wind in
it.  Now head into the door on the left and inside is a chest with a
Lamia Harp.  Head back down and continue following the path and you
will see a set of stairs leading to the next floor.  Before you go up
them go around to the left and go up the stairs above you to find a
chest with a potion.  Go to the right and cross the little bridge for
a chest with a spider silk.  Now head back to the stairs.  Take them
and go left into the door with the save point and three chests
containing a Phoenix down, ether, and emergency exit.  Save and heal
then head back to the previous floor.  Head to the left and go down
the stairs.  When you reach the bottom go to the right a little and go
down for the stairs to the next floor.

	Antlion's Nest
	Head down and you will have a short scene and then a boss fight

	BOSS FIGHT: Antlion
	You need to be careful during this fight.  This is the first boss
that you will face that will counter you.  Anytime that you hit it the
boss will counter with the strong Pincers attack.  The only other
thing that it will do is attack your characters with physical attacks.
What you have to do is make sure that your damage given is greater
than the damage taken.  This means that you have to make each hit
count.  Have Cecil use Attack and Rydia use Chocobo.  Because Edward
is weak have him use potions to heal when necessary.  If his HP gets
in the red he will quickly hide himself making him invulnerable to
attacks and healing.  Just be careful and you should do fine.

	After the fight you will receive the Sand Pearl.  Now either walk
back outside or use an emergency exit to get out of the dungeon.  Take
the hovercraft back to Damcyan and head to the left to find the
shallows that lead to Kaipo.  Go inside and head to the house with
Rosa in it.  Talk to her and an item menu will appear.  Scroll down to
the Sand Pearl and watch the scenes that follow.  After some talking
with Edward you will have a fight.  Just attack and Anna will appear
and coach you through it.  After the fight watch the scene and Rosa
will join our team.

-----------------------------------------------------------------------------

	Hurry to Fabul (ff43)

	If you want to change Edward's and Rosa's names then go into the
armor shop.  I would suggest not leveling up anybody because we are
almost done with all of them.  When you are ready go back to where the
Antlion cave was and head to the right and you will find Mount Hobs.

	Mount Hobs (ffmh)
Items-Tent, Potion, Gold Needle

Equipment-10 Holy Arrows

Monsters-Domovoi, Adamantoise, Bomb, Spirit, Gray Bomb, Skeleton,
Cockatrice, Gargoyle, Bloodbones, Mom Bomb (Boss)

	Mount Hobs West Slope
	Head up and watch the scene.  Afterwards Rydia will learn Fire
and you will be able to continue.  Continue up the path and you will
find two doors.  Take the one on the left to the next area

	Mount Hobs Vista
	Head to the right and you will find a save point.  Follow the
path down and grab the chests with a tent, potion, gold needle, and
960 gil.  Head back to the previous area and take the door on the
right.

	Mount Hobs Summit
	Go to the right and grab the Holy Arrows.  Now follow the path
and you will see a lone monk fighting a series of monsters.  He will
kill the first five with ease then the team will help him fight the
last one

	BOSS FIGHT: Mom Bomb
	Finally we have a full team of five.  Most of the fight is very
simple.  Every now and then the Bomb will attack you, but it is not
too damaging.  Just keep attacking and eventually he will expand.  At
this point you need to make sure that your HP is kept at maximum.
After a few turns he will explode and separate into 3 Bombs and 3 Grey
Bombs.  Whatever you do, do not cast fire on them because they will
explode.  The Grey Bombs are the harder ones to kill so take care of
the red ones first.   Just make sure that nobody dies from explosions
and you should do fine.

	After the fight everybody will introduce themselves and Yang will
join the team.  Now head up through the door to the next area.

	Mount Hobs East Slope
	Just follow the path down to get off the mountain.  Now head to
the east and follow the forest.  When you come across some mountains
keep going to the right and you will find Fabul Castle.

	Fabul Castle (fffa)
Items-Zeus's Wrath, Bomb Fragment, Antarctic Wind, Potion, Bacchus's
Wine, Tent, Hermes Sandals, Spider Silk, Ether

Equipment-Demon Shield, Deathbringer

Monsters-Sahagin 1, Domovoi, Leshy, Gargoyle, Baron Marine, Captain

	Head forward through the door into the castle.  This floor has
the inn, item shop, and equipment shop.  Go to the right and buy one
claw for Yang and the three pieces of Demon equipment.  Now head up to
the next floor.  In front of us is the throne room but we have
something to do first.  Go down around the stairs and you will find a
door.  Go out and go in the west tower.  Grab the three chests with
the potion, Bomb fragment, and Antarctic wind.  Also check the pot at
the top of the room for a Zeus's wrath.  The only other things in this
tower are the naming bunny and Yang's wife.  Now head to the next
tower.  There is nothing on the first floor, there is a Bacchus's Wine
on the second floor, and a chest with a tent on the third.  You can
also sleep in the King's bed for free.  Now leave the tower and go in
the door.  WARNING: before you go in the throne room unequip Rosa.
Also make sure that Yang, Cecil, and Edward are fully healed.  When
you are ready go up the stairs to the throne room.  After the talking
you will have a Yes or No choice.  Choose Yes to continue the story
and to unleash hell upon Fabul.

	You will now have a lot of fighting with the three guys.  The
first fight is between a Captain and two Baron Marines.  Handle this
fight the same way as the one in Kaipo.  The second fight is a Leshy,
Domovoi, and Sahagin.  These are old enemies so take them out.  The
third fight is another Captain set.  The fourth fight is a single
Gargoyle.  Just kill it and move on.  The fifth fight is the same as
the second.  The sixth fight is more Marines.  The final fight is one
that you can't win between Cecil and Kain.  Just attack until it is
done.  After the scene go out of the crystal room.  Check the pot on
the left side of the throne room for a Hermes sandals.  Go to the
right of the room and step on the switch to open a door in the wall.
Go through it to get the chests with the spider silk, Demon Shield,
and ether.  Now head to the inn and watch the scene.  After talking to
the king you will receive a boat to use and a Deathbringer sword.  Now
head out of the castle and your boat will be to the right.  WARNING:
before you board the boat unequip Yang, Edward, and Rydia.  You are
about to lose all of them.  When you are ready get on the boat and
watch the scene.

-----------------------------------------------------------------------------

	Renouncing the Darkness (ff44)

	Mysidia (ffmy)
	You wake up alone at a new place.  Save and head into the town.
Some of the people in this village will curse you if you do.  Talk to
them to reverse the spell.  What did you ever do to them?  Anyway head
toward the back of town and into the Hall of Prayer.  Go up and talk
to the Elder and after a bit of talking the twin mages Palom and Porom
will join your team.  You will also find out that your new destination
is Mount Ordeals to the east of town.  Now the citizens will not be AS
hostile toward you.

	Now it is time to do some shopping.  The equipment shops are in
the lower left corner of the town.  In the armor shop we will need to
buy 3 wizard's hats, 2 Gaia gear, 3 silver armlets, and 1 of each of
the Lustrous armor.  I know the numbers don't match up but just do it.
From the weapon shop we need one crossbow and 2 sets of 99 arrows.
You should already have some in stock.  Don't worry about the Lustrous
equipment until you are ready to move on.  If you want to change the
twins names then the bunny is on the first floor of the inn.

	When you have all you can buy head outside to level up.  I would
recommend leveling the twins up to around 20 or so.  The minimum level
they MUST be at is 13 because Palom learns Fira at 12 and Porom learns
Cura at 13.  When you are fighting in this area there are some enemies
that are really strong.  The main one is the Zu.  The good thing is
that the Deathbringer sword you got from Fabul can sometimes kill in
one shot.  If you want an easy way to level up then head in the
direction of Mount Ordeals.  Around the mountain is a forest.  South
of the mountain is a small part of the forest that is shaped in a
circle surrounded by more trees.  That is a Chocobo forest and you can
use the white chocobo there to replenish your mage's MP.  And when you
need to return to town just hop on a yellow chocobo and go back.  When
you are leveled up head to the mountain

	Mount Ordeals (ffmo)
Items-2 Potions, 2 Ethers

Monsters-Zombie, Spirit, Skeleton, Bloodbones, Soul, Wraith, Revenant,
Lilith, Skulnant, Scarmiglione 1 (Boss), Scarmiglione 2 (Boss)

	Mount Ordeals Entrance
	Head to the left and you will see a wall of flames.  After Palom
puts it out the scene will switch to Golbez and he will order
Scarmiglione to take care of Cecil.  The scene will then switch to
Cecil so go right past the stairs and grab the potion.  Go up the
stairs and go to the right and you will find another chest with
another potion.  Go to the left and follow the path to the next floor

	Mount Ordeals Trail
	Follow the path and you will come across Tellah.  After a lot of
talking Tellah will rejoin your team.  It sounds like Palom almost let
something slip, huh?  Remember to equip him with that extra armor that
we bought in Mysidia.  Head in the door on the right to the next area

	Mount Ordeals Crossing
	Head past the ramp and go left to a set of stairs.  Go up them
and grab the chest with the ether.  Now head back down and go up the
ramp.  Follow the path and you will see the door to the next area and
a ramp leading down.  Go down for a chest with a ether then go back to
the door.

	Mount Ordeals Summit
	As you pass certain points on this floor you will hear a hissing
sound that will be blamed on Palom.  Head up and on the right you will
see a bridge that leads to a save point.  Heal up and save because we
have a boss fight ahead.  Go up the stairs and attempt to cross the
bridge for the fight

	BOSS FIGHT: Scarmiglione/4 Skulnants
	The first thing that you want to do in this fight is to kill the
zombies.  Have Tellah and Palom use their strongest fire spells, Porom
cure the team when necessary or use cry to startle the zombies, and
have Cecil focus on Scarmiglione.  Once the zombies are gone focus
everything on the boss.  Every time that you attack the boss will
counter with a Thunder spell.  Just keep healed and everything will be
fine.

	Go back to heal and save then try the bridge again.  BEFORE YOU
CROSS REVERSE YOUR ROWS SO THAT THE MAGES ARE IN THE FRONT.  As you
reach the end you get into another fight.

	BOSS FIGHT: Scarmiglione
	Yep he is back again and stronger than last time.  When he
attacks it will be a back attack so if you didn't change your rows do
it ASAP.  Now for the attacking.  It is basically the same as last
time.  Have Palom use fira, Tellah use fire, Cecil attack, and Porom
heal.  Every now and then he will use Cursed Elegy on your team, which
will slow them down.  Keep healed and this should not be much of a
problem.

	After the fight go back and save if you want.  Don't forget to
reset your rows.  Before you examine the monument completely unequip
Cecil, or you will not be able to sell his dark equipment.  Examine
the monument and watch the scene.  During the fight just use Defend or
Cover.  Do not attack or it will take longer to finish.  After the
scene you will become a Paladin and Tellah will learn most of the
spells for both Black and White.  He will even learn Meteor, although
he can't use it.  The spell takes 99 MP and Tellah only gets 90 MP.
After you are out make sure that you equip all of Cecil's new
equipment and organize Tellah's Magic.  If you have noticed you are
now at level one.  Thankfully you are stronger than ever.  Your
current sword is very effective against the undead on the mountain, so
level up Cecil a lot until you think you are ready to continue.  A
good place is right in front of the entrance so that you can return to
the chocobo forest when you need to heal.

	When you are done go back to Mysidia and talk to the Elder.
After some startling revelations you will be ready to go to Baron.  Go
to the house to the right of the Hall of Prayers and inside the last
house.  Step on the panel and you will be teleported to the city of
Baron.  We now have to go into the Inn.  Once inside go to the back
and talk to a familiar face.

	BOSS FIGHT: 2 Baron Soldiers/Yang
	Be careful when fighting the soldiers because they might use Mini
on your team.  Just use a strong attack and you will win.  After you
defeat the soldiers Yang will attack you.  This fight is much harder
than the last.  The trick to winning this fight is to hit him hard and
quick.  Have Tellah use his strongest spells and when he runs out of
MP use Osmose to restore his MP.  Have Palom use his strongest spell
and have Porom heal.  For Cecil just have him attack and after a while
he should fall.

	After the fight Yang will come to his senses and you will get to
rest for free.  After the scene you will receive the Baron Key that
will allow you to get into the equipment shop and the door at the far
left of town.  Head into the equipment shop and get some lightning
claws for Yang.  Also in the shop there is a secret path in the lower
right corner that will give you two chests containing 2000 gil and a
Zeus's Wrath.  Head out and save and when you are ready go in the door
at the left of town.

	Ancient Waterway (ffaw)
Items-3 Hi-potions, 6 Ethers, Zeus's Wrath, Bronze Hourglass, 3 Hermes
Sandals, 2 Unicorn Horns, 2 Phoenix Downs, Bacchus's Wine, Elixir, 2
Tents

Equipment-Ancient Sword

Monsters-Fangshell, Killer Fish, Alligator, Splasher, Hydra, Baron
Guardsman, Electrofish, Gigas Gator, Devil's Castanet, Flood Worm,
Baigan (Boss), Right/Left Arm (Bosses), Cagnazzo (Boss)

	Ancient Waterway 1st floor
	Once inside go in that little area sticking out of the wall on
the right.  Keep heading right through the secret passage to find a
chest with a 1000 gill.  Isn't it nice for people to leave that kind
of money laying around.  Head back through the passage and go down the
stairs.  Head all the way down across the bridge and when you reach an
intersection go down to collect an hi-potion, ether, and Zeus's Wrath.
Keep heading around to the right until you come to a bridge above you
which you now need to cross.  Keep going around on the islands
ignoring the bridge that leads into the water.  Keep going and you
will find the staircase to the next area.

	Ancient Waterway 2nd floor
	This area is filled with secret passages so be careful to not get
lost.  If you don't want to get the treasure skip the section next
section

	---Go down into the water and keep heading down through the
secret passage to get a chest with a Bronze hourglass.  Go down
through a different passage for a chest with a Spider silk.  Take one
step down and head right onto dry land.  Keep going right and you will
find a new secret passage.  There is no chest in the next area so go
down into the water and keep heading right.  This passage splits so
keep heading up until you get to a new chest which holds a Hermes
sandals.  Head down into the water and head right until you see a
group of rocks.  There is a path between the rocks next to the wall so
take that and head up to the next stair case.---

	If you don't want the treasure head right instead of going down.
In the next area stand directly above the rock in the water and go
right to through the passage. In this next area head right until you
see a group of rocks.  There is a path between the rocks next to the
wall so take that and head up to the next stair case.

	Ancient Waterway 3rd floor
	In this next area follow the path and head up the stairs.  When
you get off the stairs head left to find a secret passage.  Work your
way through it to find a chest with a ether in it.  Head back through
the passage and head up the stairs to the next area.

	Ancient Waterway 4th floor
	When you reach the intersection head left through the door.  We
finally get a long needed save point.  Before you head out the door go
to the back of the room and head right through another passage with a
chest with an Ancient Sword in it.  Now we can head out the door and
go to the right and up the staircase.

	Baron Castle
	Head around to the left and you will find a hole in the wall
leading into the castle.  If you want a free heal you can return to
your room in the tower to do so.  Head toward the throne room and a
scene will occur and you will have a boss fight.

	BOSS FIGHT: Baigan/Right arm/Left arm
	This fight can be a little complicated.  This is because if you
cast a spell on Baigan he will use reflect.  And if you destroy both
of the arms he will regenerate them.  And if you destroy the main body
and do not destroy the arms quick enough they will explode, doing
massive damage.  The trick is to destroy one of the arms then focus on
the body after doing a little damage to the other arm.  Here is what
you do.  Have Porom do some minor damage to the arm on the left side
of the screen.  Have Palom take out the right arm using a level 2
spell.  Have Tellah use a level 3 spell on the main body while Cecil
and Yang attack him.  After Reflect is up have Tellah and Porom heal
the team.  If Reflect comes down during the fight make sure to get a
nice spell in.  You can tell if reflect is working or not because he
will glow green.  Just keep healed and all should be fine.

	Now head back to the tower and heal and to the waterway to save.
Now head back to where you fought Baigan.  Before you go any further
unequip the twins.  Head up to the throne room and talk to the King

	BOSS FIGHT: Cagnazzo
	We now fight our second elemental fiend.  Have Cecil and Yang
attack as normal and have Palom and Tellah use their strongest Ice
spells.  For Porom have her wait around until you need to heal or the
boss raises a wall of water around him.  If he does this and Palom and
Tellah are busy have her use an item that casts thunder on Cagnazzo to
break the water.  If you do not do this he will use his Tidal Wave
attack that does massive damage.  After you do enough damage he will
retreat inside of his shell and heal himself for a little damage.
After enough damage he will die.

	After the fight Cid will come in and he will start to get angry
until he sees Cecil and the gang there.  Watch the scenes that follow
and you will finally have control of an airship.  Now I am sure that
by now you know the general location of most of the cities but let me
tell you a few more.  The island of Agart is to the south of Baron and
Mysidia is to the East of Agart.  Fabul is to the North of Mount
Ordeals and in between the two is an island shaped like a cat head.
This is the island of Mythril, where you get the next armor for your
characters.  To the northwest of Baron is Toria, which is where we are
going next.  South of Toria is the land of Eblan, which we will visit
later in the story.  Now that that's over lets loot the world.  Start
by setting down the ship at Baron and go in the castle.

-----------------------------------------------------------------------------

	Extras (ffe1)

	Baron Castle
	Head in through the first two doors and go right past the door
with the three chests.  In the next indoor area there is another
button on the wall that opens a door.  Go through here and grab the
chests containing 2 ethers, 2 unicorn horns, phoenix down, and a
phoenix down.  Now back and go down.  From here head up and go into
the tower.  Grab the three chests with 2 Hermes sandals and a
Bacchus's wine, and go up the stairs on the right.  Check the chests
for 2 hi-potions and go up the stairs.  Check the pots for a ether and
then get the three chests containing a ether and 2 tents.  Now head
back down to the bottom floor.  Go down the stairs next to the chest
and search the pots for an elixir then go all the way to the right to
the next floor.  Talk to the king and then return to the first floor.
Don't forget the chest with the Bacchus's wine then leave the castle.
Now head to the village of mist

	Mist
Items-3 Bomb Fragments

Equipment-Gold Hairpin, Clothing, Ruby Ring, Polymorph Rod

	Long time, no see.  Go down to where the equipment shops are and
head to the right.  You will see a little indent in the trees.  Go in
it and the secret passage will take you to two hidden chests in the
grass with 2 bomb fragment.  Head out of the passage and head up until
you see another grassy area.  In it is a bomb fragment.  Go into the
house on the left and go into the fireplace.  Head up and go to the
right to get to a room with three chests containing a Gold Hairpin,
Clothing, and a Ruby ring.  Now head to the right and head down to
another chest with a Polymorph Rod.  Now head to the town of Mythril.

	Mythril
Items-5000 gil

Equipment-Mythril Staff, Mythril Knife

	There are three chests hidden in the grass throughout the city.
Above the weapons and armor shop is 5000 Gil.  To the right of the
equipment shop is a house with no door.  Above it is a Mythril Knife
and to the right is a Mythril staff.  Now it is time for some
shopping.  From the armor shop you will need 1 mythril shield, 2
mythril helms, 2 mythril armors, and 2 mythril gloves.  From the
weapon shop you need a sword and a hammer.  BEFORE YOU GO SELLING
ANYTHING WE NEED TO SAVE SOME STUFF.  Everybody needs to have non-
metal equipment.  Ruby rings work great, Cid can use his original
Hammer, Yang's claws are ok, Tellah has his magic, and Cecil can use a
bow.  When you are ready head Northwest of Baron to find the forest
covered land of Toria.

-----------------------------------------------------------------------------

	The Earth Crystal (ff45)

	Toria (ffto)
Items-Decoy, Ether, Dry Ether, 1000 gil

	To the left of the entrance are the equipment shops.  Across the
bridge in front of the entrance is the item shop and the inn.  To the
right of the inn is a staircase leading into the water.  Go into the
water and follow the path on the left.  When you reach an intersection
go up and you will find a little pond area with a set of stairs and
the name changing bunny.  Go up the stairs and go left through the
trees and you will find a grassy area with 1000 gil, a dry ether, a
decoy, and a ether.  That is all for the town so head back out of the
city and go into the castle.

	Toria castle (fftc)
Items-First Time-2 tents, 2 Ethers, 2 Hi-potions, Bacchus's wine,
Whisperweed.  Second Time-2 Hi-potions, 2 Remedies, 2 Ethers, 2 Dry
Ethers, Elixir, 2 Echo Herbs, Silver apple

Equipment-First Time- 2 Ruby Rings.  Second Time-Great bow, 20 fire
arrows, 1 lightning arrows, 20 Ice arrows

	There is nothing on the outside so just head in to the main part
of the castle.  When you go up you will see a path to the left, right,
and up.  Going to the left will take you to Edward and you must go
here to continue the story.  The one on the middle will take you to
the Epopts room.  You don't have to go there but you can if you wish.
The path on the right will take you to a room with three stairs.  The
one on the left we can't go all the way in yet, the middle one has a
Bacchus's wine in the pot to the right of the stairs, and the one on
the right has eight chests you get to by stepping on the grey switch.
The chests contain 2 tents, 2 hi-potions, 2 ethers, and 2 ruby rings.
Once you are done head to the north of the castle and town and you
will find another chocobo forest.  Search around the forest and you
will find lots of the greens.  If you want to level up a little this
is a good place to do it.  Just be careful and use the white chocobo
when you need it.  Our target here is the Black Chocobo which is
really purple.  Hop on and go to the right of the forest and you will
find the Lodestone Cavern.  Before you enter make sure that you take
off any metal equipment or your characters will not be able to fight.
If all of them have metal on it is an automatic game over for you.

	Lodestone Cavern (fflc)
Items-2 Hi-potions, Unicorn horn, 2 Ethers, Spider Silk, Bronze
Hourglass, Emergency Exit, Earth Crystal, 2000 Gil

Equipment-Faerie Claw

Monsters-Ettin Snake, CaitSith, Needlehog, Succubus, Cave Naga,
Mindflayer, Cave Bat, Ogre, Dark Elf (Boss), Dark Dragon (Boss)

	Lodestone Cavern 1st floor
	Head right across the bridge and keep going right and you will
find a chest with a hi-potion.  Go back to the bridge and head down.
Keep following the path and head up when you reach a big grey thing
and you will see a chest with an unicorn horn and the stairs to the
next floor.

	Lodestone Cavern 2nd floor
	Head up and then go left until you see a chest.  Take the ether
from it and go back to the right until you see a bridge.  Cross the
bridge and go right and into the door.  Go either way and you will
find two chests with a ether and 2000 gil.  Head back out the door and
head left until you see the stairs to the next floor.

	Lodestone Cavern 3rd floor
	On your left you will see a room.  Head in it to find a save
point.  Save and head back out the door and down the bridge.  At the
bottom of the bridge you will see another grey room so head down and
enter it.  Inside you will find three chests with a hi-potion, spider
silk, and Bronze hourglass.  Head back out and cross the bridge to the
left.  You will see a path between two grey walls so walk it to find
the door to another room.  Head up and you will see a chest with a
Faerie claws.  Head down and left to find the stairs to the next
floor.

	Lodestone Cavern 4th floor
	Head across the bridge to the left and you will come to an area
with a lot of torches and a bridge to the right.  We will take it
later so head up and you will see a door.  DO NOT GO IN THIS DOOR.
Circle around the room to the right and you will come across a chest
with an emergency exit.  Now head back to the bridge we passed and
cross it for save room.  Save your game and heal then go back to the
main area of the room and go up through the door.  Once in the crystal
chamber you will see a person standing in front of the crystal.  Equip
all of your metal armor and talk to him.  Due to the metal the fight
will end so watch the scene.  If you visited Edward watch the scene
then approach the Elf again.  If you didn't visit Edward you will die
against this boss no matter what you have.

	BOSS FIGHT: Dark Elf/Dark Dragon
	During the first part of the fight you will hear Edward's harp
playing.  While it is he will use three level 2 spells in a row, but
they will have no power.  For this section do not worry about healing
unless you get really low on HP.  Also do not attack with magic yet,
you will need it later.  Just have Cid, Cecil, and Yang attack and
have Tellah use whatever weapon he has as an item.  After you hit him
enough he will change form into Dark Dragon.  Now the fight is
serious.  He will attack a lot with physical attack now so have Tellah
use Protect on the team as well as Shell.  You can also cast Slow on
him to try to get more attacks in before he gets one.  Every now and
then he will also use his Dark Breath attack to deal massive damage to
the team.  Just keep yourself healed and you should do fine.

	After the fight grab the crystal and head outside the crystal
room.  Once outside use an emergency exit or Teleport to leave the
cave.  Hop on the chocobo then head back to the castle.  WARNING: once
you go to the Epopts Room you will not be able to use the Enterprise
until you finish the next area.  When you are ready go talk to the
Epopts and watch the scene.  Now head to the previous room and go to
visit Edward.  Now head back to the main room and go to the left and
when you reach the little room with three stairs take the one on the
left.  Go around and talk to the girl then follow the secret path
through the door to a staircase.  We have reached the motherload of
treasure chests.  There are about 18 chests in here containing 2 hi-
potion, 2 remedys, 2 ethers, 2 dry ethers, elixir, 2 echo herbs, great
bow, Fire Arrows, Lightning Arrows, Ice Arrows, and a silver apple.
When you are ready to continue the story get on the Enterprise.

	Tower of Zot (fftz)
Items-Magma Stone

Equipment-Flame Mail, Flame Sword, Hell Claws, Flame Shield, Gaia
Hammer, Sage's Surplice

Monsters-Purple Bavarois, Marionette, Sorceress, Black Knight, Centaur
Knight, Gremlin, Soldieress, Marionetteer, Ice Lizard, Frostbeast,
Flamehound, Magus Sisters (Bosses), Golbez 1 (Boss), Barbariccia
(Boss)

	Tower of Zot 1st floor
	Go to the left and when you reach the top of the floor go to the
left for a chest with a piece of Flame Mail.  Now head to the right
and you will find the stairs to the next area.

	Tower of Zot 2nd floor
	Go down then head to the left without going up.  Go down twice
and you will reach the bottom of this floor.  Go to the left then head
up and you will see a chest that will have a monster in it.  Use
Blizzaga to kill it quickly for a Flame Sword.  Now head down, left,
and up for the door to the next floor.

	Tower of Zot 3rd floor
	Go down and keep down to walk around the outer wall of the floor.
Keep along the outer wall and you will find the door to the next
floor.

	Tower of Zot 4th floor
	Follow the path and you will see a path leading up.  Up here
there are three doors that lead to treasure chests.  The door on the
left takes you to a Hell Claws and a Flame Shield.  The door in the
middle takes you to a Gaia Hammer, which casts Quake when used as an
item.  The door on the right leads to a Sage's Surplice.  Now head
down and follow the path to the right for the next floor.

	Tower of Zot 5th floor
	Head down and you will see a door that leads to a save point.

	WARNING THIS IS A MASSIVE SPOILER:  This is your last big chance
to level up.  All three of your current characters are about to leave
you until the end of the game.  The next three characters that you get
will appear around Cecil's level.  My suggestion would be to find one
of the Marionetteer with the little dolls.  This fight can last
forever if you wish it to.  Have Tellah cast a level 3 spell on Cid,
Yang, then himself to kill them.  Then have Cecil kill JUST THE DOLLS.
As long as the Marionetteer is alive he will keep summoning dolls.
Also under most circumstances Cecil will have his turn before the next
puppet arrives.  If you want to guarantee it then just use a Hermes
Sandals or haste on Cecil.  When you are done kill the summoner and
you are done.   Then head back to save and heal.  As a note tents will
not bring back the dead so you can use it safely without having to
kill them again.  Do this long enough and you will have four
characters at levels that are near what you would be at near the end
of the game.  If you don' want to that's fine but this is the best
place to level up in the entire game and this only happens once.

	Once you are ready go to the left and go up the bridge for a
scene and a fight.

	BOSS FIGHT: Magus Sisters
	Ok there are three targets for this fight.  The order of our
targets is Cindy, Mindy, than Sandy.  The reason we don't take out
Mindy, who is the one attacking everybody, is because Cindy will
revive any of her sisters that die before her.  So have Cecil, Yang,
and Cid attack while Tellah provides support for the team.  Once Cindy
falls target the little brat and take her out.  Before you take out
Sandy make sure that you kill Tellah off.  This is his last fight and
I don't see any reason to let him get some EXP from a boss fight.
Whatever you choose to do take out Sandy and the fight will be over.
Just be careful that Sandy doesn't confuse you.

	After the fight head back to heal and save.  At this point make
sure that you completely unequip Tellah.  Now head to the door the
Magus Sisters were guarding and go inside.

	Tower of Zot 6th floor/7th floor
	Go around to the back and watch the scene.  Afterwards go talk to
Kain and he will take you to the next floor.  Watch the scene and Kain
and Rosa will rejoin your team.  Don't forget to reequip Rosa because
she is only wearing a Prison Garb.  You also need to set up her magic
so you can use it easily.  When you are ready head down the stairs for
a scene and a boss fight.

	BOSS FIGHT: Barbariccia
	Now we get to fight our third elemental fiend.  From the start
she will wrap herself in her hair.  When she is like this all physical
damage will be weakened.  To knock her out of it have Kain use jump on
her.  This will make her stop and you will be free to attack again.
The only attacks you need to worry about with this boss is her stone
touch attack and her Tornado spell.  Tornado will take a character
down to single digits in their HP and stone touch will turn the
character to stone after a while.  Just keep healed and don't stay
stoned for too long and you should do fine.

	After the fight you will be teleported to Cecil's room in Baron.
After some talking you will receive the Magma Stone and you will be
free to use the Airship again.  Our next destination is the island of
Agart to the south of Baron, but I am going to make a small detour to
the castle of Eblan.  It is located to the left of Agart and there is
some treasure for us to get.

	Eblan Castle (ffec)
Items-2 Hi-potions, Unicorn Horn, Alarm Clock, Gold Needle, Maiden's
Kiss, Cottage, Bacchus's Wine, Bomb Core, Coeurl Whisker, Emergency
Exit, Hermes Sandals, Silver Hourglass, 2 Ethers, Silver Apple, 1000
Gil

Equipment-Sleep Blade, Blood Lance, 10 Silencing arrows

Monsters-Steel Golem, Coeurl, Lamia, Mad Ogre, Skuldier

	Head straight up into the main area of the castle.  Before you go
up the stairs there is a secret passage to the right that will lead to
a chest with a hi-potion.  Now go up the next two set of stairs to the
throne room.  In the upper left and upper right corners of the throne
room are some secret passages leading to chests containing a Unicorn
Horn, Alarm Clock, Gold needle, Maiden's kiss, and a cottage.  Now
head back to the entrance of the castle and go to the left to the west
tower.  Take two steps back toward the door and go to the right for a
chest with a monster in it.  Take care of the skuldiers first then
concentrate on the steel golem.  When you win you will get a Sleep
Blade for your troubles.  Now head back out and go up the stairs.  To
the left of the stairs is a little indention in the wall.  Step in it
and it will lead you to a chest with a Bomb Core.  Go back and check
the pots for a Bacchus's wine.  Now head in between the two pots on
the bottom and you will find a secret passage leading to two chests
containing Silencing Arrows and 10000 gil.  Now head to the east
tower.  Head to the upper left corner behind the pillar and you will
find a path to a chest with a Coeurl Whisker.  Now head back and go up
the stairs.  Press the switch on the right and go down around the
stairs and through the door.  Grab the three chests with 2 hi-potion
and an emergency exit.  Check the pots for a Hermes Sandals and go to
the right of the pots and you will find a path leading to a chest with
more monsters.  Be careful of this fight because the Lamia can entice
you and the Coeurls can kill you in one shot.  When you win you will
receive a Blood Lance.  Now head back and go down the hole.  Open the
chest with the Silver Hourglass and go down to the next area.  The
chests on the left contain 2 ethers.  The one on the right has more
monsters on it.  Kill the three mad ogres and you will receive a
silver apple.  Head down from here to leave the castle.  Now head to
Agart.

	Agart (ffag)
Items-Antarctic Wind

	Head to the center of the town and talk to the well. When the item
menu pops up choose the magma stone and watch the scene.  Now head out
of the well area and go to the left.  You will come across a grassy
area that has a hidden chest with an Antarctic wind in it.  Now head
out of the town.  Make sure that you have all of your supplies before
you head to the underground.  When you are ready land in the dark area
above the village of Agart to go to the underground.

-----------------------------------------------------------------------------

	To the Tower (ff46)

	When you reach the underground you will have a scene in which the
Enterprise is shot down.  When you land you will be right next to a
castle.  Completely unequip Cid, save and head inside.

	Dwarven Castle (ffdc)
Items-2 Bacchus's Wines, 2 Ethers, 2 Elixirs, Silver Hourglass, Hi-
potion, 3 Gysahl Greens, 3 Cottages

Equipment-Dwarven Axe, Power Armlet, Black Belt Gi

Monsters-Calca (Boss), Brina (Boss), Calcabrina (Boss), Golbez 2
(Boss), Shadow Dragon (Boss)

	Head straight forward to the throne room and watch the scene.
After the scene you have a fight.

	BOSS FIGHT: Calca/ Brina/ Calcabrina
	You start the fight against 6 dolls.  The red ones are the weaker
and will die easier.  The blue ones are harder to kill.  If you are
unable to kill all 6 they will combine and become one massive doll.
Even if there is only one doll they can combine.  Don't ask me how
because I do not know.  Anyway when the dolls combine their attack is
much stronger then it was.  Once again if you do not kill it quick it
will separate into the 6 dolls again.  You just have to kill it
quickly.  Try to keep Cecil's HP at max at the end of the fight.

	After the fight you have a scene and another fight

	BOSS FIGHT: Golbez
	For the first part of the fight you will not be able to damage
Golbez.  Have Rosa cast haste on Cecil and have Kain use jump.  If you
are lucky he will survive.  After enough time Golbez will summon a
shadow dragon and it will kill everybody but Cecil.  Kain will live if
he is up in the air.  When Cecil is about to die Rydia will come in
and save you.  The first thing you need to do is to revive Rosa and
heal her.  Then revive the rest of the team and attack Golbez.  After
enough damage you will win the fight.

	After the fight Rydia will join your team and Golbez will capture
the crystal.  After talking to the king head out of the castle and
save.  Don't waste a tent or cottage healing yourself.  Now head back
into the main room of the castle.  Head to the right and go up the
staircase.  Here you will find two more staircases and the equipment
stores.  Take the one in the upper right corner and you will be in the
east tower.  Grab the chest with the Dwarven Axe then go up the
stairs.  There is nothing in here so go up the stairs.  In here are
four chests that are connected by secret passages.  The chests contain
a power armlet, Elixir, silver hourglass, and ether.  Now head back to
the first floor and go out the door below you.  NOT THE STAIRS.  Go
all the way to the left and you will find the other tower.  Go up the
stairs to the next floor.  Search one of the pots at the bottom is a
Bacchus's wine then go up the stairs.  In here are four more chests
containing a Hi-potion, Black belt Gi, ether, and an Elixir.  Now go
back to the equipment shops and buy anything you need.  If you need
items the store is on the other side of the castle below the other
tower.  There is also 5000 gil in the pot on the left side of the
counter.  When you are done head down the stairs in the upper left
corner.  On the left side of the room are pots with Gysahl greens.  To
the left of the pots is a spot to summon the fat chocobo.  To the left
of the chocobo is a dwarf in front of a bookcase.  Talk to him to open
up a door to the basement.  Go through the door and follow the path.
Head to the left and go down the stairs.  Head to the right and open
the chests to get 3 cottages.  Head to the left and go down to the
next floor.  Head to the right and you will find a pot.  Talk to it to
completely recover your MP and HP for free.  When you are done go down
to leave the castle.

	Now head to the left and follow the path and you will find the
Tower of Babil.  As you approach it you will see the cannons firing at
it.  Save before you enter the tower.

	Tower of Babil Underworld (fftbu)
Items-Ether, Phoenix Down, Antarctic Wind, 2 Hi-potions, Arctic Wind,
Dry Ether, Lugae's Key

Weapons-20 Ice Arrows, Green Beret, Icebrand, Ice Lance, Cat Claws,
Killer Bow, Ice Armor, Ice Shield

Monsters-Marionetteer, Magma Tortoise, Mystery Egg, White Mousse,
Naga, Evil Doll, Medusa, Flame Knight, Chimera, Black Lizard, Goblin
Captain, Flamehound, Security Eye, Stone Golem, Doctor (Boss),
Barnabas (Boss), Barnabas-Z (Boss), Dr. Lugae (Boss)

	Tower Of Babil 13th floor
	Head up and go to the right.  Follow the path and you will find a
chest with a ether.  Head back and go left for a chest with Ice
Arrows.  Go down from here and get the chest with more Ice Arrows.
Head back to the center and go up to the next floor.

	Tower Of Babil 12th floor
	Go left for a chest with a Green Beret then head down.  Go inside
the first room and grab the chest for a monster.  Every time that you
attack the eye it will summon a monster to fight.  When you win you
will receive an Icebrand.  Go out and go in the other room on the
right.  Once again you will have to fight an eye and when you win you
will get the Ice lance.  Equip both of these on Kain and Cecil.  Head
left and up to find the door to the next floor.

	Tower Of Babil 11th floor
	Go to the left and grab the chest with Cat Claws.  Go right and
go down past the door for a chest with a phoenix down.  Now go in the
door above you.

	Tower Of Babil 10th floor
	Grab the chest on the left for a Killer bow.  Now head to the
right for an Antarctic wind. Now head back to the previous floor.

	Tower Of Babil 11th floor
	Go up and go right for a chest with a hi-potion in it.  Now head
up and go to the left.  Follow the path until you find the door.   Go
in to the next area.

	Tower Of Babil 10th floor
Go in the door on the left for a save point.  Now head up and
follow the path and you will find an area with three doors, two on the
bottom and one on the top.  The one on the top and the one on the
bottom left have treasures guarded by Eye's. Beat them to receive Ice
armor and Ice shield.  Go up and follow the path to the next floor.

	Tower Of Babil 9th floor
	Head down and go up across the little bridges to find a chest
with an Arctic Wind.  Head back down and go right and pass the first
path leading up.  Do not go up the little grey path, continue heading
up and go down along the right wall for a chest with a hi-potion.
Head up to the next floor.

	Tower Of Babil 8th floor
	Go left to the next floor

	Tower Of Babil 7th floor
	Head to the right to find a door with another save point.  Go
back to the door and go down and left for a chest with a Dry ether.
Head to the right and go up to the next floor.

	Tower Of Babil 6th floor
	Head down and go right and up the bridge for a scene and boss
fight.

	BOSS FIGHT: Doctor and Barnabas/Barnabas Z
	You have two options for this fight.  If you are wanting to
complete the bestiary you will have to do this fight in two different
save files.  If you kill Barnabas first the doctor will control him
and create Barnabas Z.  If you kill the Doctor first you will have him
in the list.  It all depends on what you want.  This fight is actually
very simple.  The first attack that Barnabas makes will be to attack
the Doctor.  After that he will attack you.  If you fight Barnabas Z
is will be a fight against time.  After a while passes the doctor will
find a button and press it, blowing up the machine.  Whatever you
choose to do just keep healed because there is another fight
afterwards.

	After the fight you have another fight

	BOSS FIGHT: Dr. Lugae
	Now the fight will get a little harder.  During the fight Lugae
will cast different status effects on the team as a counter attack.
Don't worry about it because he will for some reason cast Recover on
you, taking off all of the statuses.  Just use your strongest attacks
and he will fall quickly.

	After the fight you will get the Lugae key.  Your next
destination is the 9th floor.  When you get there head up the middle of
the room and you will see a door.  Before you do anything else make
sure you unequip Yang.  Head in and defeat the goblin captains and
watch the scene.  Now head back to the bottom floor and try to leave
the tower.  Watch the scene and you will be in the Overworld.  Now
head to Baron.  Head up to the main room and go to the right.  Keep
going until you reach the area with the two people.  Talk to them and
they will put a hook on the Enterprise.  Now fly up to Mount Hobs and
grab the Hovercraft.  Our next destination is the land Eblan.  For
those of you who forgot or never, went Eblan is to the west of Agart.
Set the hover craft down somewhere and land next to it.  Take the
hovercraft and go across the shallows to the cave.

	Cave of Eblan (ffce)
Items-Vampire Fang, 2 Shurikens, Remedy, 2 Potions, Ether, tent, 3 Hi-
potions, Bomb Core, Cottage, 2 Elixirs, Spider Silk, Silver Hourglass,
2 Phoenix Down, Gold Needle, Dry Ether

Equipment-Blood Sword

Monsters-Bloodbones, Cave Bat, Steel Golem, Armadillo, Ironback, Black
Lizard, Blood Bat, Skuldier

	Cave of Eblan 1st floor
	Go down one step and go right through the secret passages
grabbing the shuriken and remedy.  Go down the stairs into the water
and go right through another secret passage.  Go down and find the
stairs out of the water.  Go all the way down from here and grab the
chest with the Vampire Fang.  Go back up and go left and cross the
bridge and go to the left.  Keep going to the left to find the stairs
to the next area.

	Cave of Eblan 2nd floor
	You are now in a safe spot.  In this area you will find a bunch
of refugees from Eblan.  In the first door you will find the item shop
and the inn.  The second door has the equipment shops. The door on the
far left leads to an infirmary.  Above the infirmary is the stairs to
the next area

	Path to Tower of Babil
	Grab the chest with the ether and keep following the path up to
another chest with a tent..  Below the stairs you will an indent in
the wall.  Head down through the spot and you will find a chest with a
hi-potion.  Head back through the path and go up and take the stairs
to the next area.

	Head up and go to the right to find an intersection.  You will
have a choice between up and down.  Go up and get the Bomb Core from
the chest and head down.  There is a secret passage along the right
wall that will lead to a chest with a shuriken.  Go back through and
head down to the next area.

	Go down one steps and head right to another secret passage
leading to two chests with 2 elixirs.  Go back through and grab the
three chests with 2 hi-potions and a cottage.  Head down and take a
left for a chest with a spider silk.  Go back to the right for three
chests with a silver hourglass and 2 phoenix downs.  Keep heading up
to the next area.

	Go left and get the chest with a gold needle in it.  Head back
right and go in the door.  In here is a save point and a secret
passage in the upper right corner of the room leading to a chest with
a monster.  When you win you will get a Blood Sword.  Save and head
back out of the room.  Go up and you will have a scene with a ninja
and the last elemental fiend.  Afterwards you will get Edge as a team
member.  In the lower left of this little area is a secret passage.
It will lead to a chest with a dry ether.  Now head up the stairs into
the tower of Babil.

	Tower of Babil Overworld (fftbo)
Items-Unicorn Horn, Silver Hourglass, Lilith's Kiss

Equipment-Ogrekiller, Ashura

Monsters-Mystery Egg, Coeurl, Balloon, Sorcerer, Lamia Matriarch,
Lamia, Storm Anima, Mad Ogre, Green Dragon, Mythril Golem, King Of
Eblan(Boss), Queen of Eblan (Boss), Rubicante (Boss)

	Tower of Babil 1st floor
	Go up to the top of the stairs and Edge will ninja his way into
the tower.  Head up and left to get the chest with a unicorn horn.  Go
left around the path and you will find a door. Go to the right and you
will find another chest with a silver hourglass in it.  Go back and
enter the door to the next floor.

	Tower of Babil 2nd floor
	Go to the right and follow the path to an intersection.  Head
down and open the chest with the ogres in it.  When you win you will
receive the ogrekiller.  Kind of makes you wish that you could have
used that in the fight.  Give it to someone and head back up and
continue heading left.  Keep following the path until you reach the
door to the next.

	Tower of Babil 3rd floor
	Head down and skip the door and you will find a Lilith's kiss in
a chest and then head back to the door.

	Tower of Babil 4th floor
	Head all the way to the right.  Keep following the path and you
will find a chest with an Ashura in it.  Keep heading to the left and
you will find a door to the next floor.

	Tower of Babil 3rd floor
	Head right and follow the winding path and skip the bridge and
you will find two doors.  The first door has a save point.  When you
are ready head out of the save room and go right and through the other
door

	Tower of Babil 4th floor
	Just head toward the next door

	Tower of Babil 5th
	Head right and down the bridge on the left.  Head left past the
first bridge and you will see three other bridges.  The one in the
middle has a chest with 82000 gil.  Go back to the bridge we passed
and go up it.  When you get up it there will be a scene and a boss
fight.

	BOSS FIGHT: King and Queen of Eblan
	This is a very simple fight.  Just keep yourself alive for a
while and they will come to their senses.  They will talk to edge a
little and will disappear.

	After the fight you will be able to go back and save.  Don't
worry about healing.  When you are ready head back and get ready for
the next fight.

	BOSS FIGHT: Rubicante
	This fight can be a little bit tricky.  As the fiend of fire he
is weak to Ice, but only when his cloak is open.  When it is closed
ice will be absorbed so you have to be careful.  If you don't want to
worry about the weakness just use thunder on him to avoid it.  For his
attacks he will use fire attacks, of course.  Normally when he is
about to close his cloak he will use Inferno on a character.  For the
characters that are at lower levels this attack will kill them without
a problem.  For the most part he will attack you with fira attacks.
Just keep healed and quickly revive the dead and you should do fine.

	After the fight some soldiers from Eblan will come to help.  A
little late, huh?  Afterwards head back to the save point.  WARNING:
IF YOU THINK THAT YOU MISSED ANYTHING IN THIS PART OF THE TOWER THIS
IS YOUR LAST CHANCE TO GET IT.  When you are ready head in the door
Rubicante was guarding.  When you enter there will be a scene where
you fall down a couple of floors.

	Tower of Babil 6th floor
	Head up and get the chest with a hi-potion.  Go down and you will
find the door to the next area.

	Tower of Babil 7th floor
	Go up to the next floor.

	Tower of Babil 8th floor
	Head down until you reach a split in the path.  Go right and get
the chest with the hi-potion the go left and into the door and you
will find a new Airship.  After the scene go to the Dwarven Castle.

	Go to the throne room and talk to the King.  Then head down to
the bottom of the castle, where the fat chocobo is and on the left
hand side of the room is a door.  Go in here and talk to the patients
to find Cid.  What a shock!  He will put some mythril on the Falcon
that will allow you to fly over the lava.  We now have the entire
underworld to explore.  In the lower right hand corner of the
underworld is Kokkol's Forge, which we can't do anything at right now.
Southwest of the castle is the town of Tomra and the sealed cave,
which is our final destination.  To the northwest of here is the
Passage of the Eidolons, which is optional.  And finally in the upper
left corner is the Sylph Cave, which is optional as well.  Let's start
by heading to Tomra to buy some new equipment.

-----------------------------------------------------------------------------

	Extras (ffe2)

	Tomra
Items-Zeus's Wrath, Bomb Fragment, Dry Ether, Antarctic Wind,
Bestiary, 2000 gil

	The layout of the town is very simple.  The item shop is in the
lower left corner, inn is in the lower right, equipment shops are in
the upper right, and a storehouse is in the upper left.  Go in the
storehouse and grab the chests for a bomb fragment, Zeus's Wrath, dry
ether, and 2000 gil.  Check the pots for a bestiary and Antarctic
wind.  Now go buy anything that you might need and let's head for the
island to the northwest.

	Passage of the Eidolons
Items-2 Phoenix Downs, Ether, 3 Hi-potions, Cottage, Bestiary

Equipment-Poison Axe, Kiku-ichimonji, Defender

Monsters-Goblin, Hellflapper, Belphegor, Blood Eye, Fell Knight, Mini
Satana, Summoner, Arachne, Thunder Dragon, Nagaraja

	Passage of the Eidolons 1st floor
	Before you can safely travel through this cave you need to have
Rosa learn Float.  If you don't all of the red spots on the floor will
hurt your team.  When you enter Rydia will suggest that you talk to
Leviathan for help.  Head right and up to find a chest with a phoenix
down.  From this chest head directly to the left and you will find a
chest with a ether.  Head back and go all the way down and grab the
chest with the hi-potion.  Now follow the path to the left and take
the stairs to the next floor.

	Passage of the Eidolons 2nd floor
	DON'T FORGET TO RECAST FLOAT.  Go right and down to find a chest
with a hi-potion.  Now head up and keep going up and to the left.
Grab the chest with the cottage and go back down.  Go to the right and
you will find the stairs to the next floor.

	Passage of the Eidolons 3rd floor
	DON'T FORGET TO RECAST FLOAT.  Go left and down.  Before you go
right there is a secret passage on the left that leads down.  As you
go down look for an exit on the right that leads to three chests
containing a hi-potion, Poison Axe, and Kiku-ichimonji.  Head back
into the secret path go down and follow the path around to the right.
When you reach the end of the path exit and follow the path up to a
chest with monsters in it.  Focus on taking them out one at a time and
you should do fine.  When you win you will receive the Defender.  This
sword does good for both your attack and defense stats.  Now head back
down and go back in the secret path.  Go down and exit near the
unopened chest for a bestiary.  Head to the left and open the last
chest with a phoenix down.  Now go to the right a little and go up to
find a grey panel on the floor.  Step on it to be teleported to the
Feymarch.

	Feymarch
Items-Ether, 2 Bestiary, Elixir, Dry Ether, Rat Tail, Phoenix Down

Equipment-10 Yoichi Arrows, Yoichi Bow

Monsters-Leviathan (Boss), Asura (Boss)

	Feymarch Upper Level
	We have quite a few chests to get here.  The upper level is a big
circle.  Start by heading to the left and go all the way around and
grab the chests with a ether, bestiary, 5000 gil, and 6000 gil.
Ignore the warp panel for the moment.  From the chest with 6000 gil
take one step to the right and go straight up.  You will find a secret
warp panel here.  Go up and grab the chests with Yoichi Arrows,
Elixir, Dry Ether, and a Yoichi Bow.  Now head back down.  Below the
warp panel is a panel that will teleport you out of the dungeon
completely.  Head back to the upper level and go to the warp panel we
passed earlier.  Step on it, get off, and step on it again.  Go down
and get the chest with the Rat Tail.  Now head back to the next level.

	Feymarch Middle Level
	This area has a bunch of shops that you can go to.  Above where
you are is the inn and item shop.  To the right of the inn is a house
with a save point and two chests containing a bestiary and phoenix
down.  Below the save house is a house with a chocobo out front.  This
is the library and we will come here later.  Below this is the weapon
shop.  Keep going down and follow the path to the armor shop.  Above
here is the warp panel.  That is all for the layout.  Buy what you
need, heal, save, then go to the library.  Follow the path and go to
the bottom of the building to find two old people in the center of the
room.  Talk to the woman on the right and say yes for a boss fight.

	BOSS FIGHT: Asura
	This fight is very hard.  All of her normal attacks are
enhancement spells on herself.  When she has the orange face she will
use Protect.  When the face matches the body she will cast Curaga on
herself.  When the face is purple she will use Raise.  However
whenever you attack her, either by physical or magic, she will counter
with a powerful physical attack. The good thing is that she will not
attack you directly.  This gives you plenty of time to buff up your
team with spells like haste, blink, and protect.  If you want to stop
her casting spells on herself then use reflect on her.  Just keep
healed and you should do fine.

	After the fight you will be able to summon Asura.  Now go back to
heal and save.  Then head back to the bottom of the library and talk
to the old man and say yes.

	BOSS FIGHT: Leviathan
	This fight is actually much easier than Asura.  The only big
thing that you need to be careful about is his Deluge attack, which
will do massive damage to the team.  Once you are healed up from that
you can go on the offensive.  As a water monster he is very weak to
lightning.  Have Rydia use your strongest thunder spell, Edge use
blitz, Kain and Cecil attack, and have Rosa use whatever she has.  At
the time I fought him she already had Holy so I used that.  Just watch
out for his Blizzara attack and keep healed and you should do fine.

	After the fight you will be able to summon Leviathan.  Now go
back to heal and save again.  We are now done in the Feymarch.  If you
want to level up a bit more then go to the 3rd floor of the Passage and
find one of the Summoners who call the Arachne.  These give decent EXP
just make sure that you are floated because they use an earthquake
attack.  Our next destination is the Sylph Cave.

	Sylph Cave
Items-2 Bestiaries, 2 Hi-potions, 3 Maiden's Kisses, Remedy, Bomb
core, 2 Ethers, Emergency Exit, Red Fang, White Fang, Blue Fang,
Cottage, Elixir, 2000 gil, 1000 gil, 3000 gil

Equipment-10 Angel Arrows, 10 Medusa Arrows, 10 Fire Arrows, 10 Ice
Arrows, 10 Lightning Arrows, Elfin bow, Faerie Rod, Moonring Blade,
Avenger, Mage Masher, Cat Claws, Hell Claws

Monsters-Tunneler, Bog Toad, Bog Witch, Evil Dreamer, Elder Treant,
Malboro

	Sylph Cave 1st floor
	Ok before we begin there is something that needs to be said.
This cave is a maze and there will be a lot of backtracking to
previous floors.  Like in the Passage of the Eidolons the floor will
hurt you so cast float every time you switch floors.  Start off by
heading right to find two chests with a bestiary and Angel Arrows.  We
will get that third chest later so don't worry about it.  Now head
down and left and down at the intersection.  This will take you to the
stairs to the next floor.

	Sylph cave 2nd floor
	Alright here the cave splits into two sections, which I will
refer to as the north section and the south section.  I will start
with the north section so if you want to go south go past the --- part
of the walkthrough

	---South section---
	From the stairs go around to the right until you come to the
stairs to the next floor.  Don't worry there are no chests in this
area.

	Sylph cave 3rd floor
	Without moving head left through the passage.  When you hit the
wall head up and get the two chests with a hi-potion and Maiden's
Kiss.  To get the third chest step in front of the bottom chest and
follow the path right to get the Faerie Rod.  Now head back to the
stairs using the secret passage we went through the first time.  The
reason for doing this is to get our aim right.  When you exit the
secret passage DO NOT go up the stairs.  Instead continue heading
right through another secret passage.  This will lead to a stairwell
leading back to the 2nd floor

	Sylph cave 2nd floor
	Head to the right and follow the path until you see 4 chests
containing a bomb core, 3000 gil, remedy, and 2000 gil.  Keep going
down and you will see 4 open chests, 5 closed chests, and a hole.  Get
the chest for an emergency exit, bestiary, 2 maiden's kisses, and
ether. Now work your way to the hole.

	Sylph cave 3rd floor
	Head up and head left through another secret passage that leads
to a grey warp panel.  Step on it to go to the next area.

	Sylphs' cache
	Now we get to loot six chests.  What a nice day to be us, huh?
Unfortunately all of the chests are guarded by monsters.  When you win
you will receive a moonring blade, red fang, white fang, avenger, blue
fang, and medusa arrows.  Be careful about the Avenger because it will
berserk the person who equips it.  Now head to the left to find a grey
panel that leads outside.  If this is the first section you did go
back to the 2nd floor where we choose to go this way.

	---North section---

	If you decide to do the south section first or have already done
the north then head down from the stairs and you will find a staircase
leading back up to the first floor.

	Sylph cave 1st floor
	There are two ways you can go on this floor.  Let's start by
going to the right to where that save point is.  After saving head up
until you hit the wall then head right.  This will take us to a secret
passage leading to the chest we had to skip earlier.  Pick up the
Elfin Bow and head back to the stairs.  This time head to the left and
you will see the stairs leading back down.  Before we take them lets
continue left and head up to get 1000 gil and a cottage out of some
chests.  Go back to the stairs we passed and go to the next floor.

	Sylph cave 2nd floor
	Head to the left and follow the path until you reach an
intersection.  Head to the right and go up the stairs.

	Sylph cave 1st floor
	Head straight up to find five chests containing fire arrows, ice
arrows, lightning arrows, ether, and a hi-potion.  Now head back to
the previous floor

	Sylph cave 2nd floor
	Now head up and you will find another staircase heading down.
Before we take them however there is a secret path to the right that
leads to a chest with a monster.  Kill them to get a mage masher.
Head back to the stairs and take them to the final floor.

	Sylph cave 3rd floor
	Take two steps down and go left to get the chest with an elixir.
Now follow the path down and you will find a house so go inside.

	Sylph's home
	Grab the two chests for cat claws and hell claws.  DON'T SELL
THESE.  Go to the left and you will see Yang laying in the bed.  Lazy
bum.  Head up the stairs and keep going forward to find the way out.
Now we are done it is time to go to the Sealed cave.  Before we go
head back to the castle's back door and use the pot to restore your
health.

	Sealed Cave (ffsc
Items-3 Ethers, 2 Bestiaries, 2 Hi-potions, 2 Phoenix Downs, Light
Curtain, Fuma Shuriken, Elixir, Silent Bell, Dry Ether, X-potion, Dark
Crystal

Equipment-2 Kotetsus, Lustrous Sword, Black Cowl

Monsters-Vampire bat, Lesser Marilith, Nagaraja, Vampiress, Yellow
Dragon, Chimera Brain, Trap Door, Demon Wall (Boss)

	Sealed cave 1st floor
	As you enter the cave walk up, select the necklace, and break the
seal.  One thing you need to be careful of is that all of the doors in
here will turn into monsters and attack you.  These monsters have a
pattern.  First they will target one of your characters and then they
will use an attack called Ninth Dimension to kill that character in
one hit.  There is no blocking this attack.  And after you do enough
damage it will change into another monster.  In order to get the most
exp from this you have to kill it while it is still a door.  The one
way to deal with this monster is to attack it as much as you can in
between the target and the instant kill attack.  He will not change
during this time. Head right and down and you will see a little rope
crossing the gap.  Get on it and head down and you will see a door.
There are two chests in this room containing a kotetsu and ether.  Head
back outside and head down to find a chest with a bestiary in it.
Head up a little and go left.  You will see another rope so cross it
and head into the door.  In this room are two doors and two chests.
The chests contain a hi-potion and a ether.  Both of the doors have
nothing in them.   Next head to the bottom right and go down the
stairs.

	Sealed cave 2nd floor
	Below you are two ropes.  Take the one on the left to get a chest
with a bestiary.  Now head back across the rope and head right.  Go
across the bridge to find a chest with a phoenix down.  Head up and
you will find a large amount of doors.  The first door is empty, the
second has a chest with a lustrous sword, third has three chests with
elixir, fuma shuriken, and light curtain.  The fourth door has a
nothing, fifth has a save point in it, and the sixth has two chests
with a kotetsu and black cowl.  Now head back and save and when you
are ready to continue head left and down to find another door.  In
here is a chest with a ether in it.  Keep going left and down to find
the next floor.

	Sealed cave 3rd floor
	To the right are a couple of chests with a phoenix down and a hi-
potion.  The door on the left has nothing so go down to the next area.
Head to the right bypassing the rope leading down to find another room
with nothing in it. Circle around the room to get a chest with a
silent bell.  Now go left and head down the rope to the next area.
Head right and go into the room with a lot of boxes and some chests.
Grab the two chests that contain a dry ether and a x-potion.  Head
back out and go left and up to find another stair case leading down.

	Sealed cave 4th floor
	The room you start in has a save point so make use of it.  We
have a boss fight coming up so we want to be healed up.  WARNING: this
is your last chance to turn back.  After you finish this dungeon you
will never be able to go in the Tower of Babil again. When you are
ready head down to leave the room. Go either way around the circle
ignoring the ropes until you reach a platform in the middle of the
room.  Head up and you will find the stairs to the next floor.

	Sealed cave 5th floor/crystal chamber
	Follow the torches around until you find a bridge.  Cross it and
go in the door to the crystal chamber.  Go forward and take the
crystal.  Before you head out the door make sure that you are
completely healed.  When you cross the bridge you will be attacked by
the wall.  You shouldn't be surprised cause you have been attacked by
doors throughout the dungeon.

	BOSS FIGHT-Demon Wall
	This boss is a fight against time.  As the fight progress the
Wall will get closer and closer to the team.  When it is close enough
it will use the crush attack to kill a character in one hit.  Other
attacks include a physical attack and a stone touch attack.  The big
trick is to try and manipulate time.  Use slow to hinder the wall's
movements and haste to increase your attacks.  Just hit him with your
strongest attacks and he should die without much problem.

	Once you are done the crystal is officially yours.  We now have
to walk all the way back to the entrance.  WARNING: Make sure that you
completely unequip Kain.  I probably don't have to tell you what is
about to happen.  Watch the scene and Kain will leave your team.  Now
head back to the castle and talk to the king.  After the scene head to
the black circle in the upper right corner and try to land.
Afterwards you will be taken to the Overworld.  Now head to Mysidia
and enter the city.  When you enter you will have a scene in which you
will be able to fly the Lunar Whale.

	Before you go to the moon we have a few stops to make first.
Head to Fabul and go to the top of the west tower and talk to Yang's
Wife.  She will give you the Frying Pan, which we will use later.  Now
head back to Eblan and get on the Enterprise and take the hovercraft
to the island of Mythril.  If you have the Rat's Tail head across the
shallows and enter the cave.  Talk to the guy in the middle and trade
him the Rat's Tail for some Adamantite and return to the ship.  Now
head to the underworld.  Head down to Kokkol's forge and head upstairs
and talk to the man on the bed.  Give him the Adamantite then talk to
the left half of his bookcase for a soma drop then leave.  Now go to
the Sylphs cave and go to the house.  Talk to Yang and use the frying
pan on him.  You will receive the Sylph summon so leave the dungeon.
Now head back to Fabul and talk to Yang's Wife.  When you give her back the
frying pan she will give you the Knife.  Now hop on the Lunar Whale and talk
to the Crystal.  Once on the moon talk to the crystal again and return to the
Forge.  Your new sword will be done.  Equip it and return to the Moon.

-----------------------------------------------------------------------------

	To The Moon (ff47)

	There are 5 places of interest on the moon for now.  A bit to the
southeast from where you start are the Crystal Place and the two Lunar
Tunnels.  In order to get to the Crystal Place, which is our
destination, you have to go through the lunar tunnels.  A bit to the
south of the Place is a little cave surrounded by the grey area.  This
is the home of the bunnies.  Here you can buy items and change your
name.  To the left of the Palace is a large grey circle surrounding a
little cave.  This is the Lair of the Father.  This is the home to
Bahamut, who is the strongest summon you can get.  Let's start at the
lunar tunnel.

	Lunar Tunnels (fflt)
Items-Golden Apple, Lunar Curtain, Stardust

Monsters-Balloon, Eukaryote, Prokaryote, Abyss Worm, Black Flan, Dark
Grenade

	Head up and right and you will find a chest with monsters in it.
When you win you will receive a golden apple.  Head to the left and
follow the path to find the door out of the tunnel.  Before you exit
go to the right and you will find two chests containing a Stardust and
a Lunar Curtain.  Now head out and follow the path to the right and
you will find the other tunnel.  Just go down and you will find the
exit.  Head to the left and you will find the entrance to the Crystal
Palace.  The paths on the left and right will lead you to panels that
will heal you.  WARNING: Once you head up the middle path you will not
be able to do the side-quest with Yang and you will miss the best
throwing weapon in the game.  When you are ready go up and you will
meet Fusoya.  You will learn a bit about Cecil and Fusoya will join
the team.  Now head back to the Lunar Whale and go to the Lair of the
Father

	Lair of the Father (fflf)
Equipment-Genji Gloves, Armor, Shield, Helm

Monsters-Moonmaiden, Dark Sage, Silver Dragon, Gold Dragon, Bone
Dragon, Armored Fiend, Behemoth, Bahamut (Boss)

	Lair of the Father 1st floor
	Head straight down without going right and find the chest with
the Genji Gloves.  Go to the right and go up.  To the right here and
take the secret passage to a chest with a Genji Shield.  Head back
through the passage and head down.  Follow the path and you will see a
door going to the next area.

	Lair of the Father 2nd floor
	Head to the left and follow the path and you will see a chest
with the Genji Armor.  Head to the right and don't go up.  Continue to
the right and get a chest with an Genji Helm.  Head back to the right
and make sure that you are healed.  When you head up across that
narrow path you will have a fight with a Behemoth.  If you use a
physical attack against him he will counter with a strong attack.  If
you hit him with a spell he will counter with Maelstrom, which will
take all characters down to single digits for their HP.  Just be
careful and you should do fine.  When it is over go up and you will
find the door to the next floor.

	Lair of the Father 3rd floor
	Below you will be a long narrow path.  On this path are two more
of the Behemoth fights.  If you need to restore your magic you can
either use a tent outside or try to use Osmose to drain magic.  Use
the same strategy that you used on the first one and you should be
fine.  When you reach the end you will find Bahamut.  Talk to him for
a fight.

	BOSS FIGHT: Bahamut
	This fight is a fight against time.  As the fight progresses you
will see a countdown.  When it happens he will use Megaflare.  The
only way to win this fight is to use Reflect on you team members.
This way the attack will bounce off of you and hit him.  For this
fight you need to bring two white mages who know reflect.  After a few
turns the reflect will wear off and you will need to recast it.

	After the fight you will be able to summon Bahamut.  Now exit the
cave and return to the Lunar Whale.  Save and heal then talk to the
flight crystal to return to Earth.  After a bunch of scenes you will
be inside the Giant of Babil.

	Giant of Babil (ffgb)
Items-Shuriken, Hi-potion, Ether, Siren, Silver Apple, Soma Drop,
Elixir

Equipment-10 Yoichi Arrows

Monsters-Beam Cannon, Centaurion, Clockwork Soldier, Searcher, Optic
Blaster, Armor Construct, Clockwork Dragon, Elemental Archfiend
(Boss), Defense Node (Boss), Attack Node(Boss), CPU (Boss)

	Giant's Mouth
	WARNING: if you are trying to complete the game 100% this is your
only time in this dungeon so make sure you get everything.  Head up
and step on the warp panel to the next floor.

	Giant's Neck
	Just go down.

	Giant's Chest
	Head down and grab the chest with the shuriken.  Follow the path
around and grab the chest with the hi-potion and continue along the
path.  Keep going and you will find another chest containing a ether.
Head back and continue up to another intersection.  Go to the right
and you will find a chest with some Yoichi Arrows.  Head back down and
go left and down to find a chest with a Siren.  Now head up and you
will find the panel to the next floor.

	Giant's Stomach
	Go up the stairs in front of you to find a chest with a silver
apple.  Head back down and go to the right to find another
intersection.  Go to the right to find a chest with a soma drop and
head back and take the other path up.  Keep following the path and you
will find the panel to the next floor

	Giant of Babil Inner Passage
	Follow the path down and go up the stairs for a chest with a
monster in it.  When you win you will receive an elixir.  Now go back
down and follow the path right to an intersection.  Go left for a save
point and make use of it.  We are about to have a big boss fight and
we need to be saved.  Don't worry so much about healing because you
will be healed before the fight begins.  When you are ready go up near
the save point to find a warp panel.

	Giant of Babil Inner Stair
	Head straight up from here and you will encounter a boss fight.

	BOSS FIGHT: Elemental Archfiend
	Yep we now have to fight all four of them at once.  First one for
you to fry is Scarmiglione.  One thing to know is that they use
similar attacks to the first time you fought them.  For him have
Fusoya and Rydia use their strongest fire spell, Edge use Flame, Cecil
attack, and Rosa heal when needed.  If she has Holy do not use it
because he will absorb it.  Once Scarmiglione falls Rubicante will
take his place.  Do not worry about him closing his cloak, he will
keep it open the entire time.   Just cast your strongest ice spell,
flood, and attacks while keeping yourself healed.  He will use his
Inferno attack but it will not be as effective as it was the first
time.  After Rubicante Cagnazzo will appear.  He will have his water
wall up so use thunder spells.  It will not break the water but it
will do a lot of damage.  Finally the last Archfiend is Barbariccia.
Unlike the other fiends she does not have an elemental weakness.  This
is where the fight can get hard.  Every now and then she will use
Maelstrom on the team.  For this reason always keep Rosa with a full
gauge so that she can heal if she uses Maelstrom.  For attacks have
Edge and Cecil use attacks and have Rydia use Bahamut or her strongest
spell.  Have Fusoya use Black or White magic to heal or attack when
needed.  If you want my suggestion I would not let him leave this
fight alive because he is leaving the team soon.  After you do enough
damage the fight will end

	After the fight they will all disappear and you will have
control.  Head back down and use the save point.  After you go past
where the fiends were and do the fight you will not be able to return
so finish up now.  Head back and go past where the fiends were to find
a panel to the next floor.

	Giant's Central Core
	Unequip Fusoya and go up the stairs for a scene and a boss fight.

	BOSS FIGHT: CPU/Defense Node/Attack Node
	There are a few things you need to know about the enemies.  Each
of them has one thing that they will do over and over.  The CPU will
cast Reflect on itself, the Defense Node will heal all enemies one at
a time, and the Attack Node will attack your team all at the same
time.  If both of the Nodes are defeated the CPU will instantly kill
two of your characters then revive the Nodes.  The first thing to do
is use a spider silk.  Do not use slow.  Then you have to take out the
Defense Node.  If you have Rydia have her use summons to hit everybody
while focusing on the Defense Node.  Be careful not to kill the Attack
Node.  Once the Defense Node is gone focus on the CPU.  Once again
because summons are not affected by Reflect use Sylph to attack the
main body and heal at the same time.  Once the CPU is gone then it is
time to destroy the last Node.  Like the last fight I suggest killing
off Fusoya because he will leave after the fight.

	After the fight the core will be destroyed and Golbez will come
in.  Fusoya will go to Golbez and do some kind of light show on him.
Afterwards you will learn something very shocking about Cecil.  Fusoya
and Golbez will leave and Kain will come in and take you out of the
Giant.  When you are on the Whale Cecil will tell Rydia and Rosa to
get off and then they will go to the moon.  After some more talking
you will have a little message telling you that you can change your
characters around.

	Once you have control again return to the earth and go to
Mysidia.  Go to the Hall of Prayers and go up the stairs.  Go to the
back of the crystal room and go through the door.  Go up and talk to
any of the old characters.  There are two rules to switching
characters.  The first rule is that Cecil must be in your party at all
times.  The other rule is that you must have five members in your team
at all time.  When you try to leave you will be told about a new
dungeon on Mount Ordeals.  Before you do anything else make your party
contain Edge, Rydia, Palom, and anyone who can hit hard and go to
Baron.  Head down to where the old king is and you will have a fight.

	BOSS FIGHT: Odin
	This is another one of those annoying timed battles.  In order to
win this fight you MUST have thundaga.  Without that spell you will
not be able to do enough damage to win.  During the fight he will only
use physical attacks.  When he raises his sword over his head he is
about to use his Zantentsuken attack.  When this happens you will die.
There is no blocking this attack so be careful.  His physical attacks
are weak so do not worry about healing.

	After the fight you will receive Odin as a summon.  Head outside
and go Mysidia.  We are now going to go the new dungeon on Mount
Ordeals.  To get everything in here you will have to make two trips
because the final weapons can only be retrieved by the person they go
to.  DON'T FORGET TO REQUIP ALL OF THE CHARACTERS.  When you are ready
head to Mount Ordeals.  When you enter the mountain there will be a
scene where a new door will open up.  Head up the mountain and go in
the door.

	Cave of Trials (ffct)
Items-X-Potion, 3 Remedies, Phoenix Down, Cottage, 2 Sirens, Dry
Ether, 2 Megalixirs

Equipment-Red Jacket, Hypnocrown, Cat-Eared Hood, White Tiger Mask,
Red Cap, Brave Suit, Robe of Lords, Sage's Robe, Grand Helm, Grand
Armor, Apollo's Harp, Triton's Dagger, Seraphim's Mace, Thor's Hammer,
Godhand

Monsters-White Mousse, Evil Dreamer, Elder, Treant, Malboro,
Belphegor, Fell Knight, Mini Satana, Summoner, Arachne, Thunder
Dragon, Vampire bat, Nagaraja, Vampiress, Yellow Dragon, Chimera
Brain, Black Flan, Great Malboro, Golden Toad, Storm Dragon (Boss),
Gigas Worm (Boss), Flan Master (Boss), Tyrannosaurus (Boss), Death
Machine (Boss)

	Cave of Trials 1st floor
	Go through the door and go up the stairs.  Head up from here and
you will find a chest with a Hi-potion.  Right and down from here are
two rocks against the wall.  Head in between them and you will find a
path leading to a chest with a Red Jacket.  Now head back to the
stairs we came up and go to the left to find two more stairs.  Go up
the next two sets of stairs and go up to the next floor.

	Cave of Trials 2nd floor
	Go to the left and grab the chest with the remedy and return to
the stairs.  Go up and follow the path and you will come to a choice
between going left and going up the stairs.  Head left and go down the
stairs until you find another set of stairs leading up.  Go up two
sets of stairs to find a chest with a phoenix down.  Go down one set
of stairs and stay on the left and you will see a rock in the lower
left corner.  Stand directly above it and go to the left for a secret
passage leading to a Hypnocrown.  Now head back to where the two
stairs were and go all the way down to find the stairs to the next
floor.

	Cave of Trials 3rd floor
	To the left you will see a chest we can't reach yet.  Go down
directly down and in the right wall is a secret passage going down
that leads to a chest with a Cat-Eared Hood.  Go back through the
passage and go left and down.  Keep following the path until you find
a chest containing a remedy.  Head up and you will see a single rock
on the wall on the right.  Stand above it and go to the right and up
to a chest with a White Tiger Mask.  Head back and go all the way to
the left and go down the stairs.  Keep going down and you will find
the stairs to the next floor.

	Cave of Trials 4th floor
	Go right and go down the stairs.  Head all the way down and when
you reach the bottom there will be a secret path on the left that will
lead to a chest with a Red Cap.  Head back and go to the right for a
chest with a cottage.  Now head back up and go right and down.  Follow
the path to a chest with a Siren.  Now go back and go to the stair
going up.  Here you will find the stairs to the next floor.  Before
you take them go to the right and there will be a path leading to a
chest with a Brave Suit.  Now head back and go to the next floor.

	Cave of Trials 5th floor
	Head to the left for a chest with a Siren in it.  Now go back and
go up the stairs.  Follow the path, grabbing the chest with the remedy
on the way, and you will eventually come to the stairs to the next
floor.  Head to the left and go up for a secret path leading to a
chest with the Robe of Lords.  Now head back and go down to find
another secret path leading to a chest with the Sage's Robe.  Now head
back out and go up the stairs to the next floor.

	Cave of Trials 6th floor
	Follow the path to the right then to the left.  When it starts to
go right again you will be at the top of the area, near some stairs
going up and going down.  Take the ones going up and to the left will
be a secret path leading to a chest with a Grand Helm.  Keep going to
the right and you will find another path leading to another chest with
the Grand Armor.  Now head back and keep going to the right.  When you
have a choice between going up or down go down and grab the chest with
the Dry ether.  Now head all the way up and you will find the stairs
to the next floor.

	Cave of Trials 7th floor
	Head up and you will see three paths.  The ones on the left and
right both lead to a Megalixir so grab them.  Head up the center path
to find the stairs to the next floor.

	Cave of Trials 8th floor
	This is the final room in the dungeon.  In here are no random
encounters so don't worry.  There are 6 islands in this room.  The one
in the middle has two little spots on it.  The one on the left is a
save point and the one on the right will teleport you out of this part
of the dungeon.  The other five have powerful weapons for the other
characters, but you can only get them if that specific character.
Save and heal up then talk to the weapons.

	EDWARD'S BOSS: Gigas Worm
	There are a few things to be careful of with this boss.  The
first one is that he has a strong physical attack.  He will also
counter any attack with a physical attack.  If you want to avoid his
attacks use Blink on the entire team.  This will give you two free
hits before he will do damage.  He will also use Bloodfest to drain
some HP from a character.  This will also put them under the Sap
condition, which will constantly drain your HP.

	After the fight you will receive Apollo's Harp

	PALOM'S BOSS: Flan Master/ 2 Black Flan/ 2 White Mousse
	As you notice this fight is against five enemies.  The first
thing you do is have Palom destroy THREE of the flans.  If you destroy
all four of them the Master will just summon more.  While Palom is
taking care of them have everyone else attack the Master with physical
attacks.  The reason you use physical attacks is that the first thing
the Master will do is cast Reflect on himself.  After that the master
will use high level spells like Thundaga, Flare and others on your
team.  Have your white mage use Shell on your team then haste on your
primary fighters.  After that have her use cure spells when needed.
Have Palom use physical attacks or just use potions to help the
healing.  IF you feel lucky you can try to cast reflect on one of your
team members and try to hit the Master.  Just remember if you kill
that last flan he will resummons them all.

	After the fight you will receive the Triton's Dagger.

	POROM'S BOSS: Tyrannosaurus
	WARNING: before you start this fight cast Float on the team.  We
are dealing with an undead enemy now.  Obviously that means to use
fire and light spells on it.  When Porom is not healing have her focus
on using Holy if she has it.  Every now and then he will use his
Earthquake attack to deal massive damage to the team.  Other than that
attack he is worthless.  Just make sure that the physical attacks
don't do too much damage to you and you should do fine.

	After the fight you will receive Seraphim's Mace.

	CID'S BOSS: Death Machine
	The big attack to watch out for with this boss is its Blaze
attack, which will do damage to the entire team.  Another big attack
to watch out for is its Laser Attack, which does massive damage to a
single character, and might just kill a character in one hit.  Start
off the fight by casting slow on him so that you have plenty of time
to heal in between attacks.  Other than those two attacks he is
worthless.

	After the fight you will receive Thor's Hammer.

	YANG'S BOSS: Storm Dragon
	This boss can be a bit of a pain.  One reason is that he can
attack twice per turn.  One of his strongest attacks is the Whirlwind
which will do massive damage to the entire team.  The only way to
counter this attack is to keep yourself healed at all times.  One
thing that you can do is to use Slow on him to give you more time in
between attacks.  Just keep yourself healed and all should be fine.

	After the fight you will receive the Godhand.

	Once you are done with the Cave of Trials it is time to go to the
Moon.  Pick out your team and get ready to go.  Just to tell you there
is an extra dungeon after you fight the final boss.  In order to fully
explore the dungeon you must beat the final boss at LEAST twice, once
with each character (you only need to use one of the twins).  Also
note that most of the equipment in the final dungeon is meant for
Cecil, Kain, Edge, Rosa, and Rydia.  Go up to the Moon and head to the
Crystal Palace.  Go past where you met Fusoya and you will see a room
full of crystals.  Go to the center of the room and step on the odd
looking panel.  The Crystals will then send you to the final dungeon.

	Lunar Subterrane (ffls)
Item-2 Elixirs, White Fang, X-Potion, Red Fang, 4 Fuma Shurikens,
Cottage, Golden Apple, Gysahl Whistle, Crystal

Equipment-Black Garb, Sage's Staff, Murasame, Flame Whip, Dragon
Shield/Helm/Mail/Gloves, 20 Artemis Arrows, Stardust Rod, Crystal
Shield/Helm/Mail/Gloves, 2 Protect Rings, White Robe, Ragnarok,
Minerva Bustier, Holy Lance, 2 Ribbons, Masamune.

Monsters-Moonmaiden, Dark Sage, Silver Dragon, Gold Dragon, Bone
Dragon, Dinozombie, Li'l Murderer, Armored Fiend, Blue Dragon, Red
Dragon, Ahriman, Behemoth, Deathmask, Zemus's Malice, Zemus's Breath,
Flan Princess, Lunasaur (Boss), Plague Horror (Boss), White Dragon
(Boss), Ogopogo (Boss), Dark Bahamut (Boss), Zemus (Boss), Zeromus 1
(Final Boss), Zeromus 2 (Final Boss)

	Lunar Subterrane 1st floor
	Head to the right and look for a secret passage in the wall
leading to a chest with a monster.  Be careful with these because they
might explode on you.  To stop this from happening use stop on them
and beat the crap out of them.  After you win you will receive a black
garb.  Head back to the entrance panel and go left through another
secret passage.  Go through the path and step on the warp panel.  Go
forward through the door to the next floor.

	Lunar Subterrane 2nd floor
	Go around and open the chest for more monsters.  When you win
this fight you will get the Sage's Staff.  Go to the left and you will
find another warp panel.  Go all the way down and you will find the
door to the next floor.

	Lunar Subterrane 3rd floor
	Go around to the right and you will see a sword on the ground.
MAKE SURE YOU CAST FLOAT BEFORE YOU TALK TO IT.  Heal then talk to the
sword for a boss fight.

	BOSS FIGHT: White Dragon
	This fight can be a bit of a pain.  One reason for this is that
he will counter physical attacks with slow.  However if you hit him
with a magic spell he will not counter.  Some of his other attacks
include an Icestorm attack which will do damage to the entire team.  A
real big threat to the team is his Maelstrom attack.  Also if you use
summons on him he will counter with Earthquake but if you floated
before the fight you will be fine.  Just keep healed and watch out for
Maelstrom and you should do fine.

	After the fight you will receive the Murasame sword for Edge.  My
suggestion would be to Teleport out and use the heal points in the
Palace then return to the Subterrane.  Another reason for this is that
we had to return to the beginning of the dungeon anyway to continue.
From the entrance to the dungeon go down and you will see the stairs
to the next floor

	Lunar Subterrane 2nd floor
	Go down and go to the right and you will find a secret passage.
When you are directly across from the chest go to the left and follow
the path to a chest with a Flame Whip.  Head back and continue up and
go left to find the stairs to the next floor and a chest with a Dragon
Shield.  Now head to the next floor.

	Lunar Subterrane 3rd floor
	Go down and you will find the door to the next floor.  From here
go down and head to the right to find a secret path.  Follow the path
to find a chest with a Dragon Helm.  Keep going right and you will
find a path leading to two chests containing Dragon Gloves and Dragon
Mail.  Now head back and go to the next floor.

	Lunar Subterrane 4th floor
	Go to the right and you will find some stairs leading down.  Go
past them to find a chest with some Artemis Arrows.  Now head back and
go down the stairs.  Head to the left and go in the room for a chest
with an Elixir.  Now go back and go all the way to the right and you
will find another set of stairs leading down.  Go down and enter the
room.  Go up and to the left and you will see a little alcove above
you. Go up and right for a chest with a White fang.  Now head to the
far left of the room for a chest with an x-potion and a door leading
out.  Go out of the room and open the chest for a fight.  If you have
gotten Bahamut you are familiar with fighting Behemoths.  If not go up
to the Lair of the Father section and read it.  When you win you will
receive a Stardust Rod.  Head to the right and go down the stairs to
the next floor.

	Lunar Subterrane 5th floor
	Go down the stairs and you will see a door.  Go past the door and
you will find a chest with monsters.  When you win you will receive
the Crystal Shield.  Now go back and go in the door.  Go up to the
back of the room and to the right will be a path leading to a chest
with a Protect Ring.  Keep going right and you will come to an open
area with two doors.  Take the door leading down and you will find a
chest with another monster in it.  When you win you will get the
Crystal Mail.  Head back to the other room and take the door on the
top.  Go to the right and you will find another chest with a monster.
This time when you win you get the Crystal Gloves.  Head to the left
and you will find another door.  Go up then back down on the left for
a chest with a White Robe.  Go up and you will find the next door.
Head to the left and you will find a chest with yet another monster.
When you win you will get the last piece of Crystal equipment.  Go to
the right and you will find the stairs to the next floor and a door.
Go in the door and open the chest for a Red Fang.  As a side note if
you use a Siren in this room you will encounter the Flan Princesses.
This is a powerful enemy that will give you a few turns to attack.
After a few turns they will then cast berserk on the entire team.  If
Cecil has the Crystal equipment then he will not be affected.  If you
are lucky, when you win you will get the Pink Tail, which can be
traded for powerful armor back on earth.  Leave the room and go down
the stairs to the next level.

	Lunar Subterrane 6th floor
	To the left and right of the stairs are two chests containing
Artemis Arrows and a Fuma Shuriken.  Below this are two staircases.
Take the one on the left for a chest with a cottage.  There is a
secret path to the northwest of the chest.  Take it and follow the
path.  When you can't go any farther there is a secret path on the
left wall of the little structure on the platform.  Go in it and you
will be taken to an area below.  Go down and grab the chest with the
Golden Apple then go to the right.  Step on the warp panel and go up
to another panel leading to the next area.  Head up and skip the chest
for the moment.  Keep going up and you will find another warp panel.
This room has a save point, and you probably need one by this point.
Heal and save then go back to the chest that we passed.  Open it for
another Behemoth.  When you win you will receive a Protect Ring.  Now
go back to the save point to heal and save.  Now head down and you
will find another sword in the middle of the floor.  Talk to it for
another boss fight.

	BOSS FIGHT: Dark Bahamut
	Once again we have to fight Bahamut but this time he is a lot
stronger.  He will start off by casting Megaflare on your team.
BEFORE YOU DO ANYTHING, IF YOU HAVE A CHARACTER WHO DID NOT DIE AND
HAS A TURN HAVE THEM USE A SPIDER SILK TO SLOW THE BOSS DOWN.  After
he is slowed it is time to revive your fallen characters.  After the
Megaflare he will then cast Reflect on himself and cast a rebounded
Flare on your team.  If you were successful in using the spider silk
then that will give you a lot more time to heal in between attacks.
If you are using Rydia DON'T USE SUMMONS.  If you do he will counter
with Megaflare.  Other than that he will only use Flare.  After you do
enough damage to him, Dark Bahamut will fall.

	After the fight you will get the Ragnarok Sword.  Now head back
down to where the two bridges are on the 6th floor.  Take the bridge on
the right and follow the path to a door.  Once inside go up and to the
left and you will find a chest with monsters.  Kill them to get a
Minerva bustier.  Now go back down and take the other path to the next
floor.

	Lunar Subterrane 7th floor
	Head down from here and you will find a series of doors.  Go in
the first door for a save point.  Head out and go right and in the
second door.  Talk to the spear for a boss fight.

	BOSS FIGHT: Plague Horror
	This can be one of the hardest fights in the game.  At the
beginning of the fight he will cast doom on the entire party.  He will
then cast haste on your members to kill them sooner.  Once the count
reaches 0 this fight will be over.  Arrows will work wonders on this
boss.  If your BM has Flare then use it.  DO NOT use a spell that has
a charge time.  If they do not have Flare then just use Arrows.  Have
Cecil and your other fighters use regular attacks.  If you are quick
enough the boss will fall.  PS this is a good time to use Artemis
Arrows if you still have them.

	After the fight you will get the Holy Lance.  Go back and save
then go back to the third door.  As you walk between the pillars you
will have another boss fight.

	BOSS FIGHT: 2 Lunasaur
	There are a few things to keep in mind for these bosses.  First
of is that they will use Reflect to stop your spells from getting in.
They will also use Blaze to hit all of your characters.  The big issue
with them is that they can heal themselves for a decent amount of
points.  Which raises a good question, how can undead monsters heal?
Once they do reflect they will start to use high level magic against
the team.

	After the fight go up and open the two chests for two Ribbons.
Now go back to save and heal.  When you are ready to continue follow
the path to the right and you will come to stairs going down.  Go down
and to the left to find the door to the next floor.

	Lunar Subterrane 8th floor
	Nice change of scenery, huh?  However the scenery is not the only
thing that changes.  For starters the field music and battle music
have changed.  Also the monsters have gotten a lot stronger.  Finally
if you want to leave the dungeon you have to return to the 7th floor
and use Teleport or Warp from there.  Head to the right and follow the
path to the left.  Grab the chest with the Fuma Shuriken and go down.
At the next intersection go down and you will find the last of the
major weapons in the dungeon.  Talk to it for a boss fight.

	BOSS FIGHT: Ogopogo
	Wow this looks very familiar, doesn't it.  The boss will start
off using Deluge, which will hurt the entire team.  While one Deluge
doesn't do too much damage, he will eventually do two in a row.  Like
with Leviathan use your strongest thunder spells on him.  For your
fighters just attack and have your white mage heal up any damage.
Some of his other attacks include Frost Blast, which does damage to
the entire team: Whirl, which will take one character to single digits
for their HP.  The Whirl Attack is a counter to magic so be careful.
Just keep healed and you should do fine.

	After the fight you will get the Masamune sword for Edge.  This
is the last boss until the final boss so you can breathe easily.  Head
back up and go to the right to find the stairs to the next floor.

	Lunar Subterrane 9th floor
	Head down the stairs and go to the right to find a chest with an
elixir.  Keep following the path and go down the stairs.  Grab the
chest with the Gysahl Whistle and continue to the right to find the
warp panel to the next floor.

	Lunar Subterrane 10th floor
	Follow the path down two stairs and you will find a chest with a
Fuma Shuriken.  Head all the way to the left and you will find a chest
with another Fuma Shuriken.  Keep going to the right and you will find
the warp panel to the next floor.

	Lunar Subterrane 11th floor
	This is the last floor before the boss fight so if you want to go
back to save, heal, and restock then this is the last chance.  Just
follow the path and you will find the warp panel to the final floor.

	Lunar Subterrane 12th floor
	Head up to see a scene between Zemus, Golbez, and Fusoya.  After
the fight there will be a little talking.  Suddenly Zemus will rise
back up and Golbez and Fusoya will fight him.  They will be defeated
and after a few more scenes you will be fighting.

	FINAL BOSS FIGHT: Zeromus
	After all of the talking from other characters you will have
control.  The first thing that you need to do is have Cecil go into
the item menu and choose the Crystal.  Until you do this you will not
be able to damage Zeromus.  Here is a list of what each character
should do.  Cecil, Kain, Yang, and Cid should all attack.  Rosa and
Porom should keep healing the team and cast Holy when they have the
time.  Palom should use his strongest spells like Flare.  If he has
Meteor do not use it as it has a long charge time.  Rydia should use
her strongest spells and summons.  If the white mages are having
problems healing have her cast Sylph to help out.  Edge should throw
the Kitchen Knife then whatever strong items you have in stock.  Have
Edward hide until Zeromus uses his Big Bang attack.  Then have him
come out help with the healing then go back into hiding.  Now that we
know what to use we need to find out what he will use.  One of the
most annoying attack he has is the Black Hole attack.  This will
remove all status enhancements on the team.  One thing to do is to
cast Slow on him to help give you healing time.  His other big attack
is the Big Bang attack that will do massive damage to the entire team.
Quickly heal up and return to the offensive.  Other attacks include
Flare, Bio, and worst of all Meteor.  Just keep healed and you might
do ok.

	After the fight just sit back and watch the scenes

	Congratulations you have beaten Final Fantasy IV

	However that does not mean that your journey is finished.  After
the credits are done you will be informed of a new dungeon on the
lunar surface.  You will also be told exactly what doors are available
to you at this time.  As I mentioned earlier the only way to fully
explore the dungeon is to beat Zeromus with all 9 characters,
remembering that you only have to use one of the twins.  You must also
take the specific characters in to the dungeon if you want to do the
trials.  For the twins you must have both of them as they share the
trial. To find the dungeon fly above the eastern lunar tunnel and go
up.  Go down the stairs to enter the new dungeon.

-----------------------------------------------------------------------------

	Lunar Ruins (ff48)
	Just to tell you this is a massive maze where the floors change
every time you enter.  They will also look like rooms from previous
dungeons.  There will also be rooms called Floors of Remembrance that
are exactly like previous dungeons.  You should not have any problem
with these as the doors are in the same place as they were the first
time.  I will try to list as many of the floor possibilities as I can.
If you notice one that is not included then I beg you to email me with
a description so that I can add it to the walkthrough.  As you enter
you will hear a cryptic message.  When you have control head down and
go down the stairs.

	LUNAR SUBTERRENE FLOORS

	---
	For this floor you will start off with the door right in front of
you.  Go to the right and you will find a secret path.  Go down and
follow the path all the way to the upper left corner.  There are two
room on the right that you can get into that lead to treasure chests.
As you head back there is a secret path on the wall before you head
up.  Follow the path going up and look for another path on the right.
Keep going into an empty room.  On the right wall is a path leading up
to another chest.  Now return to the door we started in front of and
go to the next floor.

	---
	This floor has floating platforms, kind of like the lunar
subterrane floors.  Head straight up and you will come to a dead end.
Go right through a secret path then go down for another chest.  Now
head right and you will find two stairs.  Take the ones going up and
there will be a secret path leading to a chest.  Go back and take the
stairs going down.  Go to the right and down the stairs.  Go all the
way to the left and through the secret path to another chest.  Go back
through and go down and through the little indent to the next floor.

	---
	In this room you start of at a four way intersection shaped like
a cross.  Go to the right and then go right again to find a chest.
Keep following this path and you will find a secret path leading to a
chest.  Now return to the starting point and go down and at the next
intersection go down and right to find the door to the next floor

	---
	In this floor you can only go up at the start.  When you go up
you will see a set of stairs and two paths to the left and right.  Go
up the stairs and grab the chest then go to the back of the room to
find the stairs to the next floor.

	---
	In this floor as soon as you go up you will see many different
directions that you can go.  Go straight up and grab the chest.  Go
behind the chest to find the door to the next floor

	---
	If you step to the left in this room you will be able to see the
door out of here.  Go to the right and follow the path until you reach
the bottom of the area.  In the wall on the right is a secret path
that leads to a chest.  Head back out and keep following the path to
the left.  At the intersection go right and follow the path to a
secret path that leads to a chest.  Go back to the intersection and go
up to find the door to the next floor.

	---
	You start out with three paths to choose from in this room.  You
can do down on the left, down on the right, and straight right.  Go
straight right for a chest then go back to the original intersection.
Go down the middle and at the next intersection go down until you hit
the wall.  Go left and grab the chest then go to the right.  Search
the right wall and you will find a series of secret paths that takes
you to the door.

	---
	You will start at the top of the room in a narrow corridor.  Go
down and you will have to choose between going left or right.  Go left
and go up.  Search the left wall for a secret path that leads down to
a bunch of chests.  Now go back out and go down.  As you walk search
the right wall for a path into a treasure area.  Get them all and then
go out and down to the next floor.


	BUILDING FLOORS

	---
	For this room you are in a massive library.  As you go forward
you will be asked to find a book called Mysidian History.  The book is
in a different location every time so I can't give you an exact
location.  Talk to the people in the library for info as to where the
book is.  When you find it go back and talk to the man and he will
take you to the exit.  Don't worry you will not find enemies in this
area.

	---
	This floor has a lot of warp panels.  Unfortunately this floor is
kind of random so you will have to work your way through.  Thankfully
there are no enemies on this floor.

	---
	This floor is a city very similar to Mythril, with a toad, pig,
and mini person wandering around.  If you are injured make use of the
inn and buy some items if you need them.  Go back to the entrance to
leave the town.

	---
	This is another city and this time you start off in the center of
the town.  In this town you can buy many things that you can't find in
other stores.  The downside is that they are extremely expensive. When
you are done shopping leave town from the bottom of the city.

	---
	In front of you is a door.  Go through it and talk to the Sylph
then go down to the next floor.

	---
	This is a treasure area.  In each room you will have a choice
between red doors and blue doors.  At the end you will get a gift
depending on what you choose.

	CAVE FLOORS

	---
	As soon as you enter you will see a bunch of bridges below you.
Go all the way to the left and you will find a chest.  Now go back to
where you started.  Go to the right and get on the bridge.  Go to the
right and right at the next intersection.  Keep going down and at the
next intersection go up and talk to the crate.  Go left and down and
you will find a chest and two crates.  Go back up and go up the bridge
at the first intersection.  Keep going to the left and you will come
to a chest.  Go back and go up twice then go left and down.  Keep
following this path and you will find the stairs to the next area.

	---
	This is a room with a lot of mini quests.  Start by going to the
right and talking to the water to find Purified Water.  Now go all the
way to the left and talk to the pot to get the Firewood.  Now go to
the door and choose the water to open it.  Go through and talk to the
pot to get the Honey.  Go to the right and talk to the door and choose
the Honey.  Go through the door and talk to the flame for a Torch.
Now go to the right and talk to the Doll to get it.  Head straight
down and you will find a secret passage leading to an area with a
chest.  To get to it go through a path in the bottom right corner of
the room.  Now go back to the room that had the honey in it.  Talk to
the door and select the Torch to open it.  Go to the next door and
choose the Doll.  Follow the path and you will find the stairs to the
next floor.

	---
	In this room you start off at the top of the water fall.  To go
further you must go down different waterfalls.  If you take the wrong
way you will be returned.  The paths that lead to dead ends are (),
the paths that lead to chests are (right, left, either way) (right,
right, down), and the path that leads to the door is (left, down,
right, up the stairs)

	GRASSY AREAS

	---
	This is personally one of my least favorite areas.  Go up and
talk to the boy to find out that you are looking for a Platinum Toad.
Wander around and do not waste time trying to catch it.  As soon as
you find it he will try to teleport away.

	MINI BOSS FIGHT: Platinum Toad
	The moment you start the fight he will cast Toad on the entire
team.  Don't worry about trying to heal them.  If you cast a spell on
him he will use reflect and if you use physical attacks he will use
protect.  If you take too long in between attacks he will run away and
you will have to catch him again.  There is also some way that you can
kill it and not catch it.  I think if you kill it before it has a
chance to use Toad will cause that.

	Go back and talk to the boy to and he will show you where the
exit is.

	---
	This area is a big circle with stairs leading to a pond in the
middle.  When you get to the middle the sylphs will completely heal
you and give you an item.  When you are done the exit is at the top of
the area

       SPECIAL AREAS

       These are areas that appear more often than the others you find
the ruins.

       ---
       This looks like the Passage to the Eidolons area.  As you will
notice you will have a lot off enemies that you can actually talk to.
Go down and talk to the monster.  When you win the fight head down to
the next room.  Go to the left and right and you will find secret
paths with two monsters in them.  Beat them and continue through to
find treasure chests.  Go down to find two more monsters so beat them
to continue.  Go to the right and you will find another secret path
with two monsters in it.  Kill them to continue.  In the next room go
to the left for two more monsters.  When you are out of path you will
see the stairs to the next floor.  Go to the left from the stairs to
find three monsters guarding a chest.  When you are done go to the
next floor

       ---
       As soon as you enter the floor you will hear the Calcabrina
Music.  When you go forward you will see a bunch of dolls wandering
around.  If you touch one of them you will have two different fights
to do.  The first fight is against 3 Grudge Puppets.  The second type
of fights is against a Death Puppet.  The easiest way to take out the
Death Puppet is to either attack with the Abel's Lance or use Tornado
on it.  These are the only enemies in the room so don't worry.  It
doesn't matter which way you go because both of the ways lead to the
back of the room where exit is.  The right path is narrower, but has
fewer enemies.  The left path has more enemies, but more maneuvering
room.  If you defeat all of the girl looking dolls a boy doll will
appear in the back room.  If you beat the last doll a chest will
appear.  DON'T OPEN THIS CHEST FROM THE FRONT.  IF YOU DO YOU WILL
GLITCH THE GAME.  Open the chest from the side and then go through the
door.

       ---
       This room looks like it would be in the underworld.  The only
monsters in this room are Bombs and you will be able to see them.
They also will not disappear when you beat them.  From your starting
position go left and up.  Follow the path to a house with the exit.

       ---
       This room will look like the Sylph cave.  If you talk to the old
man he will tell you to run if you find a dragon in the cave.  This is
a wise idea as the dragon is incredibly powerful.  If you choose to
fight it then go ahead.

       BOSS FIGHT: Brachioraidos
       It may look like a regular dragon enemy but it isn't.  Some of
the various attacks it will use are a strong physical attack, Inferno,
Megaflare, protect, reflect, Firaga, Blizzaga, Thundaga, Black Hole,
Bio, Holy, and Flare.  If you have Edward and have completed his trial
use chant to weaken the damage you take.  Also he can do serious
damage if he has the Loki's Lute equipped.  Have your black mage cast
flare and have your white mage use cure spells or Holy if she can.
Also have her Slow as soon as possible.  For your other fighters just
attack and use potions when the white mage can't keep up.  The easiest
way to win this fight is to use Tornado, either through a black mage
or though Abel's Lance.

       If you choose to fight or choose to run whatever.  Follow the
path and you will come to the stairs to the next floor.

       ---
       You will start out in a room filled with panels that have numbers
on them.  Grab something you can write with and talk to the old man.
Write the number and find the panels in that order.  When you finish
the door next to the old man will be opened.  Go in the door to the
next floor.  Don't worry there are no monster on this floor.

       ---
       In this area you start out in front of a chocobo, a chest, and an
old man.  Talk to the old man and you will see a bunch of animals walk
in front of them.  Try to keep count as the old man will then ask you
a question.  Step on the panel that represents your answer.  After you
step on the panel you will be told if you are right or wrong.  Grab
the chest and it will disappear.  Go to the left to get to the next
floor.

       ---
       You will start off hearing two soldiers complain that they should
have brought a mage with them.  As you can probably tell you will need
a mage to fight in this room.  Follow the path to the right and you
will start to find some bridges.  While going down the first bridge go
to the right onto the land and follow the path to a chest.  Go back to
the bridge and continue down.  When you get back on land you will see
another bridge.  Cross it and follow the path and go up while staying
on land to find a chest.  Go back down and cross the first bridge you
come to for a chest.  Now go down and take the next bridge and you
will find the stairs to the next floor.

       ---
       You will start off hearing two mages complaining about how strong
the monsters are.  Head up the right path and go down the second path
to find a chest.  Now return to the beginning of the area.  Head up
the left path and you will find a bunch of paths to choose from.  Take
either of the paths going down and head to the left.  At the next
intersection go down and you will come to a room with a few exits.  Go
up and you will find a chest.  Go back down and go to the right and
you will have three paths to choose from.  Go to the right and you
will see a set of stairs going up.  Go up them for a chest.  Head back
down and go to the right.  Head down and you will find another chest.
Head back and go left to where the three way intersection was.  Go up
and follow the path to the exit.

       Trial Floors
       Whenever you come to a room with a door above you, full of
torches, and a save point and warp point you have reached a trial
room.  If you can't enter the door then you need to come back with the
proper character.  When you are ready to continue go to the back of
the area and go up the stairs.

       Yang's Trial

       This trial is a bunch of fights.  Before you go any further cast
float on everybody so you don't forget.  Go forward for the first
fight

       MINI BOSS FIGHT: 8 Monk Warrior
       Have your black mage use a spell that can hit everybody.  Have
Cecil and your other fighter attack and have Yang Kick.  If you have
Rydia have her use Bahamut.

       These enemies repeat themselves and the other types of monks you
can use the same strategies for.  With the second section you will
have one fight, the third you will have to fight Super Monks.  Before
you move on from here make sure that Float is on.  In the last section
you will have to fight 1 group of Super Monks, 2 groups of Master
Instructors, and Lunar Titan.

       BOSS FIGHT: Lunar Titan
       LT has two big attacks, his physical attack and Earthquake.  Have
your fighters attack, have your black mage use Flare, and have your
white mage heal when needed.  If she gets a moment to rest have her
cast Holy.  Every now and then he will use Stone Gaze on a character,
but that really isn't a problem at this point.  Later in the fight he
will start to use the Crush attack, which will instantly kill a
character.  Quickly heal that character and continue the fight.

       After the fight you will get the Summon Book LT and the Martial
Armlet.  Head up and leave the trial.

       Edward's Trial

       You will start out in a frozen Damcyan Castle.  Head up and you
will get the Requiem Harp.  You will then get drawn into a fight.
Kill it and go in to the castle.  Equip the Requiem Harp then approach
the flames in the castle.  Kill it a few times then use Bardsong until
it disappears.  Once all of them are gone go to the first floor of the
castle and at the back of the room is a new flame.  After the fight
you will be taken to a new floor.  Wander around the floor and find
the 5 flames.  There are no monsters other than the flames on this
floor so don't worry.  Once they are dead you will be able to continue
down the stairs to the next floor.  Heal up and go forward for a boss
fight

       BOSS FIGHT: Lunar Shiva

       Have Edward, Cecil, and your other fighter attack.  Have your
black mage use fire spells.  Have your white mage heal and cast Holy
when she can.  The attacks that LS use are pretty simple.  When she
starts to glow more she is getting ready to use her Icestorm attack.
Some of her other attack include using Blizzaga on herself to heal, a
decent physical attack, and using Blizzaga on one of your team
members.

       When you win the fight you will get the Summon Book LS and the
Harmony Ring.

       Rydia's Trial

       For this trial the entire area will be covered in mist.  As you
step forward the Eidolons Shiva, Ramuh, Ifrit, and Titan will leave
Rydia.  Rydia will then revert to her Child form and will be able to
equip Staffs and use White magic again.  Thankfully she will still be
able to use the rest of her Eidolons and Black Magic, so it is not too
bad.  In order to continue through the trial you must recapture the
Eidolons in the four corners of the room.  In the upper left corner is
Titan, in the upper right corner is Ramuh, in the lower right corner
is Shiva, and in the lower left corner is Ifrit.

       MINI BOSS FIGHT: Ifrit
       I think that the strategy for this fight is obvious.  Have your
attackers attack and have Rydia use her strongest ice spell.  Have
your healer just keep the team protected with shell, protect, and cure
spells.  For attacks Ifrit will use regular physical attacks, Fira,
and Blaze.  You can tell when he is about to use Blaze because he will
turn red and start to draw energy into him.

       MINI BOSS FIGHT: Shiva
       Like with Ifrit the strategy for this fight is very obvious.
Have your fighters attack and have Rydia cast fire.  Her attacks
include blizzara, a strong physical attack, and Icestorm.

       MINI BOSS FIGHT: Ramuh
       This boss has no elemental weakness so just hit him with your
strongest attacks.  Obviously you do not want to use thunder on him.
His attacks include a physical attack, thundara, thunderbolt, and
lightning.

       MINI BOSS FIGHT: Titan
       Before you enter this fight make sure that you cast float on the
team.  If you have float on the only thing that you have to worry
about with Titan is his physical attacks.  Titan does not have an
element so just use your strongest attacks.

       After each of the fights the respective Eidolon will rejoin
Rydia.  When you have the four back again go back to where we started
and go to the back of the room where the mist is very thick for a boss
fight.

       BOSS FIGHT: Lunar Dragon
       This boss is a bit stronger than the previous summons.  First off
do not have your white mage use Holy.  This will only heal the boss
and it is annoying enough without it.  It will also heal itself every
now and then but you should be able to take it down quickly.  Have
your fighters use their regular attacks and have your black mage use
Flare.  If you want to have Rydia use Bahamut you can, but I suggest
Flare because it is much quicker and takes less MP.  And for those of
you who just thought it is only 10 MP difference, that 10 MP can help
when a fight drags on.  Like with the Mist Dragon from the beginning
of the game, it will eventually turn into mist.  Do not attack or it
will counter with freezing mist.  Just use this time to heal up and
prepare for when it returns to normal.  While in mist form it will
also use slow on some members of your team.  It will also use poison
gas on the entire team.  I would just leave it because he will cast it
again later and your white mage's MP is better used for curing.
Another attack that he has is the Sleeping gas attack, which will
target one person.  When you win you will receive the Summon Book LD.

       After the fight you Rydia will return to her older form and you
will receive the Mist Ring.  You will then be taken outside so save
and heal.

       Cecil's Trial

       As you enter you will hear voice telling you to prove your worth
as a Paladin.  Go up and enter the door to start the trial.  You will
have several different challenges to overcome to get the best weapon.
*	You will enter a room with a bunch of chests and a thief.
Answer no and kill the thief.  Now leave the room through
the door down and right of you.  If you answer yes you will
fail the test
*	You will enter a room where a girl asks you to find her
five Chocobos. If you try to leave before you catch them
all you will fail the test.  The door is in the upper left
corner.
*	You will find a room with an old man who will tell you a
story.  If you open the chest you will fail the test.  The
door is in the lower right corner.
*	You will find a room with an old man in red.  Talk to him
to find out that he has lost his gold apple.  You now have
to go look for it.  You will fail the test if you don't
give him the apple.
*	You will find a castle with two guards in front of it.  The
guard on the left will ask you to take his place for a
while.  You will fail the test if you move at all before
the guard returns.  The door is to the right.
*	When you enter you will see a bunch of kids beating up a
pig.  Talk to the kid in front of you then go talk to the
four kids around the pig.  Once they are gone then go
through the door in the upper right corner.
*	You are in a cave area with a bridge in front of you.
Cross the bridge and talk to the monster.  DO NOT ATTACK
HIM.  If you kill him you will fail this part.
*	Go to the right and you will find a castle being attacked.
Go down and kill the three Armored Fiends.  When they are
dead exit the door to the right of the one we entered from.
*	You will start out on a mountain pass.  Step down and you
will see an old man leave a Megalixir on the ground.  If
you take it you will fail this part of the test.  Go
through the door in the upper right corner to continue.
*	Head down and talk to the guard.  He will ask you to stand
guard over a chest for a while.  Just sit there until the
guard comes back.  Once he is back exit through the door in
the upper right corner.
*	You will see someone drowning in the pond.  Go in and save
him to complete task.  Leave through the upper right door.
*	This one was given to me by Aardwolf_Zy.  When you enter the room you
will see a vase on a counter.  When you examine it the vase will break.  A man
will come in and ask you if you broke it.  Say yes to pass the test then leave
the room through the bottom right door.

       When you are done with your challenges you will see a king
sitting on a throne.  Talk to him and a chest will appear.  If you
have successfully done the challenges you were presented you will get
the Lightbringer sword.  Equip it and talk to the king again for a
boss fight.

       BOSS FIGHT: Lunar Odin
       There are two Lunar enemies that are incredibly tough.  This is
one of them.  The first thing you want to do is cast slow on him.
Like the original Odin he will use the Zantetsuken attack, but this
time it will not kill you.  It will just do a lot of damage.  If you
have Kain try to have him jump to avoid it.  If you have Edward have
him use hide then come out and try to revive everybody.  Once you are
healed then return to the offensive.  If you are lucky you can hit LO
with Holy if you have the Lightbringer sword equipped.  After a few
more turns he will get ready for another Zantetsuken attack.  However
this time, he will hit twice so there will be no survivors.  Just try
to kill him before that happens or you will very likely not live
through the attack.

       When you win you will get the Summon Book LO.  Save and heal then
go to the next floor

       Rosa's Trial

       This one can be a bit of a pain.  As you enter you will see a
bunch of people who are injured or transformed.  If you talk to a
wrong person you will get attacked by a Metamorpha.  If you do fight
him, however, you can get the powerful Perseus Arrows for Rosa.

       Go to the left and talk to the man and Rosa will use cure on him.
Now you will be on your mission to help everyone.  Go to the left and
talk to the pig.  Head up but ignore the pig on your right to find a
soldier lying down.  Talk to him and head up.  To the left of the
building is a mini person.  Talk to him then go around the other side
of the house.  Head up and you will find a house on the right and
above you.  Go to the left side of the house above you and talk to the
stoned person.  Now go back and go in front of the house to the right
and talk to the pig.  Now head to the top of this house and go to the
right until you find a mini person.  Now head down across the bridge
and DON'T talk to the pig on the right.  Head to the left and go past
the toad.  Keep going down and you will see two people.  Talk to the
stoned one and go to the right.  Talk to the fallen soldier then head
up and right and you will be at the right hand wall.  Go up and talk
to the fallen soldier then go down and talk to the toad.  Keep going
down and you will find a pig.  Talk to him and go down into the water.
Talk to the toad then work your way to the back of town while in the
water to find the last person.  When you have saved all of the people,
or you are out of time, you will have a boss fight.

       BOSS FIGHT: Lunar Asura
       This is another boss who primarily attacks you through counter
attacks.  There are a few ways to prepare for this fight.  First off
have Rosa cast Reflect on LA so that her spells will not heal her.  If
you have a black mage and want to use spells you will need to cast
reflect on one of your characters.  You can also use blink to dodge
two attacks.  DO NOT USE HOLY SHE WILL ABSORB IT.  If you are using
the Lightbringer you might want to unequip it.  LA might cast level 3
spells on a character every now and then.  The worst attack that she
has is the Object 199 attack that will kill one of your characters.
She might also cast changing spells like toad and mini on you.  The
most annoying thing that she will do is heal herself.  For your
attacks have Cecil and the others attack.  Have Rosa use healing
spells to keep everybody at full health.  For your black mage have
them cast flare or if you have Rydia have her use Bahamut.

       When you win, if you saved all 14 people, you will get a White
Ring and a Summon Book LA.

       Edge's Trial

       You will now be in some crazy maze castle.  Go up and you will
see two little doors.  Go to the left and go up to the back of the
castle.  Go to the right and go down to find two more doors.  Go in
the one on the left to the next area.

       In front of you is a door in the wall and two buttons.  The one
on the left is a trap that summons a monster.  If you beat the monster
you will get a key which you will need.  The one on the right opens
the door.  Go through for another button choice.  The ones on the
right and middle are traps.  Push the one on the left and go through
the door.  Check the pot on the left to restore your MP then go up the
two stairs.

       You are now in the throne room.  Go forward and talk to the king
for a trap door.  Go back up and you will see that a wall of fire is
blocking the path.  Edge will ninja his way through a wall and step on
a trap.  To the right are a red switch and a paper on the wall that
says Right 4.  Surrounding the switch are four breakable floor panels.
If you step on the darker ones you will fall.  Step on the lighter
one, step on the switch, and then go back.  Go through the red door
and go up and follow the path across two sets of floor panels.  Here
you will see a green door, a set of stairs, and a path down.  Go down
and talk to the paper that says Down 1, Right 2, Down 2, and Right 1.
Follow those instructions to get to the other side to find another
paper.  This one says Right 3, Up 4, Left 4, Up 8, and Right 5.  Once
again follow those steps to the next set of land.  Go to the bottom of
this area and step on the purple switch.  Go down from here and go out
the door.  Go back in and go to the other side of the panels and go in
the open purple door for the green switch.  Try to leave to go to the
next area.

       You will now be in the original area.  Go to the left and go in
the left door.  Head back up and talk to the wall to go through it.
Go back toward the area all the stairs and the two switches are.
While you are on the second invisible path go through the green door.
Go to the right and go into the water.  Go to the bottom and go
through the door.  Go down and follow the path to another door.  While
standing in front of the door go to the left.  Work your way down and
left and when you exit the wall you will be on a secret path that you
can't fall off of.  Open the door and go through it and when you are
out go up.  To the right is a magic pot that restores your MP so use
it.  Follow the path up and you will come to a secret path that leads
to a door.  Open it and go inside.  On the left wall is a secret path.
Go up and through the wall on the right and go up to the next floor.

       We are finally back in the throne room.  Heal up and approach the
king.

       BOSS FIGHT: Lunar Ifrit
       The strategy for this boss is fairly simple.  Have Edge use Flood
and have your black mage use Blizzaga.  Have your White mage cast
shell and protect then cast healing spells.  Have your two fighters
attack.  However you need to be careful because Ifrit will counter
physical attacks with his own attack, and he will counter magic with
Inferno.  When he starts to glow that means he is about to use his
powerful Blaze attack.  Heal up and continue the offensive until he
falls.

       After the fight you will get the Summon Book LI and the Hanzo's
Gloves.  You will now be taken to the beginning and out of the trial.

       Kain's Trial

       This trial is split up into different days and Kain will be by
himself the entire time.

       Day 1
       You will wake up in the city of Baron.  After talking to Cecil
and Rosa talk to everybody else.  When you have talked to everybody
talk to the person in front of Cecil to continue.  When the talking is
done go and talk to the Inn keeper and say yes.

       Night 1
       Kain will talk a bit about what has happened during the day then
go to sleep.

       Day 2
       When you awake you will see something to the right of the beds.
Pick it up then go outside.  Head up and Cecil will talk to you.
Continue up and watch the little scene.  Talk to Cecil then to the
guard by the body.

       Night 2
       Kain will hope that nothing happens and will go back to sleep.

       Day 3
       Kain will wake and wonder where Cecil is.  Head outside and you
will find out that Rosa is missing.  Start off by going in the house
above the inn and talk to Rosa's Mother.  Now go in the house to the
left of Rosa's house and go downstairs.  Talk to everybody then go
outside.  Now go to the inn and choose to rest.

       Night 3
       Kain will wake up again, but this time you will have control.
Head outside and you will see Cecil still looking for Rosa.  Go above
Rosa's house and go to the top of the waterfall to find Rosa.  Go in
front of Rosa's house and talk to Cecil again.  Finally go into Rosa's
house and talk to everybody.  Now go back to the inn and choose to
rest.

       Day 4
       Go and enter Rosa's house and watch the scene.  When the talking
is done go back to where you found Rosa and examine the x shape on the
ground.  Now go back to the house where the spear is kept and talk to
everybody.  Go back to the inn and watch the scene.  Now go and talk
to the guard in front of the door.

       Night 4
       Go and leave the inn to find someone in a cloak running away.  He
will take you into Rosa's house so go talk to him.  He will run out so
follow him to the left.  After the scene go back to the inn and go
left to find the bloody spear.  You will now end up following Cecil so
go in the house he entered.  Go up and step on the warp panel.  After
the scene you will have a choice.  If you say yes you will fail the
test and be teleported outside the dungeon.  If you say no you will
have to fight yourself.

       BOSS FIGHT: Dark Kain/Lunar Bahamut
       This fight is a two part fight.  In order to minimize damage
during the fight you might want to put Kain in the back row.  For the
first part of the fight just wait and Lunar Bahamut will appear.  He
will be a lot harder than the regular Bahamut or the Dark Bahamut.
For starters you have to fight him by yourself.  He also counts down
from three instead of five, giving you less time to prepare for the
attack.  One thing you might want to do is use a Lunar Curtain or
Light Curtain to cast Reflect of Kain so that the attack bounces off
him.  If you want to use the jump attack then you need to wait until
he says 2 then hit the button.  Also every time that you hit LB you
will get hit twice.

       After the fight you will get the Summon Book LD, Dragoon Gloves,
and Abel's Lance.

       Cid's Trial

       This is a lot of fancy flying.  For those who are not familiar
with the map I will tell you how to get where you are going.  Get on
the ship to the left and you will be told that you need to go to
Mysidia.  You will be timed so from where you start go down and you
will find Mount Ordeals.  Head left to Mysidia and go inside the town.
Our next destination is Toria.  Go left to the island of Agart and
head up to Baron.  Toria is northwest from here.  Land the ship and go
in the city and our new destination is Fabul.  Head up to where the
chocobo forest is and go to the right.  You will come to the desert
land of Damcyan.  Head up to where the castle is then go right and you
will find Mount Hobs.  Keep going right and you will come to the
castle of Fabul.  Our next destination is Kaipo.  Head back to the
castle of Damcyan and head south.  You will find the city, but you
can't land on the desert.  Head to the right and you will see a grassy
area where you can land.  Our last destination is the island of Agart.
Head down from here until you get to Baron.  Now head down and go in
the city.  Now that we are done taking people places we have a boss
fight.

       BOSS FIGHT: Lunar Ramuh
       Once again we have to fight a lunar eidolon.  Have your fighters
attack, have your white mage heal and cast enhancements like protect
and shell, and have your black mage use flare.  Some of the attacks
you can expect from this boss are Thundaga as a counter to physical
attacks and Thunderbolt to counter magic.  He will also use a regular
physical attack on you.  When he raises his staff he is about to use
his Lightning attack on the team.  Quickly heal from the attack and
resume the offensive.

       When you win the fight you will get the Summon Book LR and Flare
Sledgehammer.

       Palom and Porom's Trial

       As you start this trial the two twins will split up.  Go either
way and talk to the twin.  During this trial you will have to
constantly switch between the twins.  You will start off as Palom

       Palom

       Go to the left and push the blue switch on the wall.  You can use
the back buttons to switch between the twins.  Now switch to Porom

       Porom

       Start off by going to the right and pushing the button on the
wall.  Now go to the left and go through the door.  In front of you is
a yellow panel.  Step on it to turn Mini.  Go to the right and you
will see a door, a pot, a blue panel, and a path going down.  Step on
the blue panel to Float then take the path going down.  Push the
button on the wall then go stand in front of the door and switch to
Palom

       Palom

       Go to the right and go through the door.  Go to the left and you
will see a toad walk through a hole.  Either go all the way to the
left and step on the toad switch or cast it on yourself.  Go through
the toad hole and press the switch on the wall.  Head back out and go
to the left.  When you see the toad switch go up and go through the
door.  Step on the pig switch and follow the path up to the next door.
Now switch back to Porom.

       Porom

       Go up through the door and you will see a mini person go through
a hole.  Go through the hole and go to the right and up to find a
button.  Push it then go to the left and step on the pig switch then
go through the door.  Go all the way to the left and step on the blue
switch.  Now head back and go through the hole in the wall to find the
next door.  Now switch back to Palom.

       Palom

       Go through the door and go left to find a Mini Switch.  Now go
through the hole and push the button.  Head to the left and go through
the door.  Go right and use the float switch.  Keep going to the right
and you will find a hole in the wall.  Head up and ignore the hole for
now.  Go to the right and you will see blue switch on the floor.  Now
go back and go through the hole we passed and step on the green
switch.  Now go back to Porom.

       Porom

       Go through the door and go to the left.  Go up and go through the
pig door.  Head to the right and step on the float button.  Keep going
to the right and follow the path.  After you get off of the cracked
floor go down and look for a door leading out of the area.  Push the
button on the wall and go through the door on the right.  Step on the
toad switch and go up through the next two holes.  Follow the path and
you will see the other green switch.

       After you have stepped on both green switches you will be able to
continue through the room.  The bright side is that both of the twins
are returned to normal so you don't have to waste magic healing them.
Head up and talk to the old man to have a boss fight.

       BOSS FIGHT: Lunar Leviathan
       The boss will start the fight by using his Deluge attack.  Heal
from the attack and get ready to fight.  Have Palom use Thundaga and
have Porom heal.  If she gets a free moment have her cast Holy on LL.
Have Cecil and your other fighters use their attacks.  Some of his
other attacks include Blizzaga and worst of all Maelstrom.  Heal
quickly and resume the offensive.  He will also use a Constrict attack
and will use Deluge again later in the fight.

       After the fight you will get the Summon Book LL and Twin Stars.
Head out of the room to heal and save.

       After all of the trials you will eventually come to a room that
looks like the room Zeromus is in.  If you want to leave before you
fight the last boss of the ruins then go down the stairs below you to
get out of the ruins.  If you want to fight then save at the point
above you and go up for a boss fight.

       BOSS FIGHT: Zeromus EG
       There is a hard way to do this fight, and there is an easy way.
If you have completed all of the Trials then you should have all 9
Summon Books.  USE THEM!  Some of the books will not harm him, but
they will inflict a status effect that can't be placed on him
otherwise.  For example Lunar Titan will not hurt him, but he will put
him under the Mini status.  This means that he can't hurt you very
much and you will deal more damage than normal.

-----------------------------------------------------------------------------

       Bestiary (ffbe)

       For the location of the monsters I will just give you one or two
of the most common locations.  Also most of the monsters that appear
in dungeons you can only visit once will appear in the Lunar Ruins
       ---
       #1-Goblin
       HP-6
       Strength-19
       Defense-0
       Magic-0
       Magic Defense-0
       Gil-5
       Exp-28
       Treasure-Potion, Tent, Bronze Hourglass, Goblin
       Weakness-None
       Resistance-None
       Leech-None
       Location-Baron
       ---
       #2-Helldiver
       HP-18
       Strength-21
       Defense-0
       Magic-0
       Magic Defense-0
       Gil-5
       Exp-40
       Treasure-Phoenix Down, Gold Needle, Cockatrice
       Weakness-Throw
       Resistance-Pig, Mini, Toad
       Leech-none
       Location-Baron

       ---
       #3-Floating Eye 1
       HP-20
       Strength-20
       Defense-0
       Magic-0
       Magic Defense-0
       Gil-9
       Exp-42
       Treasure-Eye Drops, Phoenix Down, Alarm Clock, Gold Needle
       Weakness-Throw
       Resistance-Pig, Toad, Sleep, Mini, Berserk, Paralyze
       Leech-None
       Location-Baron

       ---
       #4-Floating Eye 2
       HP-?
       Strength-?
       Defense-?
       Magic-?
       Magic Defense-?
       Gil-?
       Exp-?
       Treasure-?
       Weakness-?
       Resistance-?
       Leech-?
       Location-Airship

       ---
       #5-Sword Rat
       HP-30
       Strength-21
       Defense-0
       Magic-0
       Magic Defense-11
       Gil-13
       Exp-66
       Treasure-Gold Needle
       Weakness-None
       Resistance-Mini, Toad
       Leech-None
       Location-Baron

       ---
       #6-Larva
       HP-28
       Strength-20
       Defense-1
       Magic-0
       Magic Defense-4
       Gil-8
       Exp-49
       Treasure-Potion, Hi-potion
       Weakness-none
       Resistance-Pig, Mini, Toad
       Leech-none
       Location-Kaipo Desert

       ---
       #7-Desert Sahagin
       HP-20
       Strength-20
       Defense-0
       Magic-0
       Magic Defense-4
       Gil-17
       Exp-70
       Treasure- Antidote, Echo Herbs, Cross, Tent
       Weakness-Ice
       Resistance-none
       Leech-none
       Location-Kaipo desert

       ---
       #8-Eyewing Moth
       HP-40
       Strength-21
       Defense-3
       Magic-0
       Magic Defense-5
       Gil-18
       Exp-74
       Treasure-Eye Drops, Phoenix Down, Alarm Clock, Gold Needle
       Weakness-Throw
       Resistance-Blind, Pig, Mini, Toad
       Leech-none
       Location-Kaipo Desert

       ---
       #9-Hundlegs
       HP-60
       Strength-11
       Defense-3
       Magic-0
       Magic Defense-4
       Gil-20
       Exp-79
       Treasure-Potion, Hi-potion
       Weakness-none
       Resistance-Blind, Pig, Mini, Toad
       Leech-none
       Location-Kaipo Desert

       ---
       #10-Sand Worm
       HP-75
       Strength-16
       Defense-2
       Magic-10
       Magic Defense-7
       Gil-22
       Exp-82
       Treasure-Potion, Hi-potion, Remedy, Silver Apple
       Weakness-none
       Resistance-Blind, Pig, Mini, Sleep
       Leech-None
       Location-Kaipo Desert

       ---
       #11-Red Mousse
       HP-35
       Strength-15
       Defense-254
       Magic-0
       Magic Defense-7
       Gil-36
       Exp-134
       Treasure-Potion, Hi-potion
       Weakness-fire
       Resistance-Confuse
       Leech-none
       Location-Underground Waterway

       ---
       #12-Gigantoad
       HP-47
       Strength-11
       Defense-2
       Magic-0
       Magic Defense-6
       Gil-24
       Exp-89
       Treasure-Maiden's Kiss
       Weakness-Ice
       Resistance-Toad
       Leech-None
       Location-Underground Waterway

       ---
       #13-Zombie
       HP-52
       Strength-13
       Defense-2
       Magic-0
       Magic Defense-9
       Gil-31
       Exp-112
       Treasure-none
       Weakness-Fire, Holy
       Resistance-Poison, Pig, Mini, Toad, Death, Sleep, Paralyze, Dark
       Leech-none
       Location-Underground waterway

       ---
       #14-Fangshell
       HP-58
       Strength-11
       Defense-1
       Magic-0
       Magic D8efense-
       Gil-28
       Exp-101
       Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
       Weakness-Lightning
       Resistance-Pig, Mini
       Leech-None
       Location-Underground Waterway

       ---
       #15-Toadgre
       HP-59
       Strength-11
       Defense-1
       Magic-0
       Magic Defense-7
       Gil-34
       Exp-127
       Treasure-Maiden's Kiss
       Weakness-Ice
       Resistance-Toad
       Leech-None
       Location-Underground Waterway

       ---
       #16-Sahagin 1
       HP-64
       Strength-18
       Defense-2
       Magic-0
       Magic Defense-7
       Gil-28
       Exp-136
       Treasure-None
       Weakness-Lightning
       Resistance-None
       Leech-None
       Location-Underground Waterway

       ---
       #17-Sahagin 2
       HP-?
       Strength-?
       Defense-?
       Magic-?
       Magic Defense-?
       Gil-?
       Exp-?
       Treasure-?
       Weakness-?
       Resistance-?
       Leech-?
       Location-Kaipo

       ---
       #18-Killer Fish
       HP-65
       Strength-11
       Defense-1
       Magic-0
       Magic Defense-7
       Gil-30
       Exp-119
       Treasure-Potion, Hi-potion
       Weakness-Lightning
       Resistance-Pig, Mini
       Leech-None
       Location-Underground Waterway

       ---
       #19-Tiny Mage
       HP-69
       Strength-19
       Defense-2
       Magic-3
       Magic Defense-38
       Gil-63
       Exp-132
       Treasure-Rod, Silver Armlet, Ether, Dry Ether
       Weakness-None
       Resistance-Pig, Toad
       Leech-None
       Location-Underground Waterway, Mysidia

       ---
       #20-Amoeba
       HP-125
       Strength-16
       Defense-3
       Magic-0
       Magic Defense-11
       Gil-79
       Exp-225
       Treasure-Antidote, Echo Herbs, Cross, Tent
       Weakness-Lightning
       Resistance-None
       Leech-None
       Location-Underground Waterway

       ---
       #21-Alligator
       HP-175
       Strength-22
       Defense-2
       Magic-0
       Magic Defense-10
       Gil-95
       Exp-236
       Treasure-Leather Cap, Leather Clothing, Hi-potion, Silver Apple
       Weakness-Ice
       Resistance-Pig, Mini
       Leech-none
       Location-Underground Waterway

       ---
       #22-Baron Soldier
       HP-27
       Strength-20
       Defense-0
       Magic-0
       Magic Defense-4
       Gil-54
       Exp-157
       Treasure-None
       Weakness-None
       Resistance-Confuse
       Leech-None
       Location-Kaipo

       ---
       #23-General
       HP-221
       Strength-26
       Defense-2
       Magic-0
       Magic Defense-12
       Gil-80
       Exp-398
       Treasure-None
       Weakness-none
       Resistance-None
       Leech-None
       Location-Kaipo

       ---
       #24-Domovoi
       HP-37
       Strength-15
       Defense-0
       Magic-0
       Magic Defense-7
       Gil-48
       Exp-184
       Treasure-None
       Weakness-None
       Resistance-None
       Leech-None
       Location-Antlion's Cave

       ---
       #25-Yellow Jelly
       HP-55
       Strength-16
       Defense-254
       Magic-0
       Magic D12efense-
       Gil-33
       Exp-144
       Treasure-Potion, Hi-potion
       Weakness-Lightning
       Resistance-Confuse
       Leech-None
       Location-Antlion's Cave

       ---
       #26-Basilisk
       HP-90
       Strength-15
       Defense-2
       Magic-0
       Magic Defense-9
       Gil-30
       Exp-110
       Treasure-Gold Needle
       Weakness-None
       Resistance-Pig, Mini
       Leech-None
       Location-Antlion's Cave

       ---
       #27-Leshy
       HP-130
       Strength-18
       Defense-2
       Magic-144
       Magic Defense-10
       Gil-42
       Exp-157
       Treasure-None
       Weakness-None
       Resistance-None
       Leech-None
       Location-Antlion's Cave

       ---
       #28-Adamantoise
       HP-190
       Strength-20
       Defense-1
       Magic-0
       Magic Defense-10
       Gil-46
       Exp-234
       Treasure-Antidote, Echo Herbs, Cross, Tent
       Weakness-Ice
       Resistance-Pig, Mini
       Leech-None
       Location-Antlion's Cave

       ---
       #29-Bomb
       HP-55
       Strength-19
       Defense-2
       Magic-0
       Magic Defense-15
       Gil-76
       Exp-361
       Treasure-None
       Weakness-None
       Resistance-Poison, Pig, Mini, Toad
       Leech-none
       Location-Mount Hobs

       ---
       #30-Spirit
       HP-86
       Strength-24
       Defense-1
       Magic-6
       Magic Defense-9
       Gil-122
       Exp-278
       Treasure-Potion, Cursed Ring
       Weakness-Holy
       Resistance-Poison, Blind, Petrify, Death, Sleep, Paralyze,
Gradual Petrify
       Leech-Fire
       Location-Mount Hobs, Mount Ordeals

       ---
       #31-Gray Bomb
       HP-111
       Strength-36
       Defense-4
       Magic-0
       Magic Defense-25
       Gil-105
       Exp-445
       Treasure-None
       Weakness-none
       Resistance-Poison, Pig, Mini, Toad
       Leech-None
       Location-Mount Hobs

       ---
       #32-Skeleton
       HP-135
       Strength-26
       Defense-2
       Magic-0
       Magic Defense-8
       Gil-126
       Exp-238
       Treasure-None
       Weakness-Fire, Holy
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Death,
Berserk, Confuse, Sleep, Paralyze, Curse, Dark
       Leech-None
       Location-Mount Hobs, Mount Ordeals

       ---
       #33-Cockatrice
       HP-149
       Strength-24
       Defense-1
       Magic-0
       Magic Defense-11
       Gil-82
       Exp-275
       Treasure-Phoenix Down, Gold Needle, Cockatrice
       Weakness-Throw
       Resistance-Pig, Mini, Toad
       Leech-None
       Location-Mount Hobs, Mysidia

       ---
       #34-Gargoyle
       HP-160
       Strength-28
       Defense-2
       Magic-0
       Magic Defense-12
       Gil-90
       Exp-315
       Treasure-none
       Weakness-Holy, throw
       Resistance-Pig, Mini, Death
       Leech-None
       Location-Mount Hobs

       ---
       #35-Bloodbones
       HP-210
       Strength-34
       Defense-3
       Magic-0
       Magic Defense-12
       Gil-169
       Exp-315
       Treasure-none
       Weakness-Fire, Holy
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Death,
Berserk, Confuse, Sleep, Paralyze, Curse, Dark
       Leech-none
       Location-Mount Ordeals

       ---
       #36-Gatlinghog
       HP-115
       Strength-28
       Defense-2
       Magic-0
       Magic Defense-8
       Gil-53
       Exp-335
       Treasure-Gold Needle
       Weakness-None
       Resistance-Mini, Toad
       Leech-None
       Location-Mysidia, Fabul

       ---
       #37-Baron Marine
       HP-65
       Strength-28
       Defense-2
       Magic-0
       Magic Defense-4
       Gil-100
       Exp-400
       Treasure-None
       Weakness-None
       Resistance-Confuse, Dark, Holy
       Leech-None
       Location-Fabul

       ---
       #38-Captain
       HP-320
       Strength-36
       Defense-2
       Magic-0
       Magic Defense-11
       Gil-152
       Exp-600
       Treasure-None
       Weakness-None
       Resistance-None
       Leech-None
       Location-Fabul

       ---
       #39-Zu 1
       HP-941
       Strength-32
       Defense-0
       Magic-0
       Magic Defense-0
       Gil-489
       Exp-432
       Treasure-Feathered Cap, Hi-potion, Cottage, Silver Apple
       Weakness-Throw
       Resistance-Pig, Mini, Toad
       Leech-None
       Location-Mysidia

       ---
       #40-Zu 2
       HP-?
       Strength-?
       Defense-?
       Magic-?
       Magic Defense-?
       Gil-?
       Exp-?
       Treasure-?
       Weakness-?
       Resistance-?
       Leech-?
       Location-Airship

       ---
       #41-Soul
       HP-200
       Strength-28
       Defense-3
       Magic-0
       Magic Defense-10
       Gil-165
       Exp-460
       Treasure-Potion, Cursed Ring
       Weakness-Holy
       Resistance-Poison, Blind, Petrify, Death, Sleep, Paralyze,
Gradual Petrify
       Leech-Fire
       Location-Mount Ordeals

       ---
       #42-Wraith
       HP-222
       Strength-32
       Defense-3
       Magic-0
       Magic Defense-11
       Gil-179
       Exp-505
       Treasure-none
       Weakness-Fire, Holy
       Resistance-Poison, Pig, Mini, Toad, Death, Sleep, Paralyze, Dark
       Leech-None
       Location-Mount Ordeals

       ---
       #43-Revenant
       HP-250
       Strength-36
       Defense-1
       Magic-0
       Magic Defense-12
       Gil-186
       Exp-575
       Treasure-None
       Weakness-Fire, Holy
       Resistance-Poison, Pig, Mini, Toad, Death, Sleep, Paralyze, Dark
       Leech-None
       Location-Mount Ordeals

       ---
       #44-Lilith
       HP-466
       Strength-46
       Defense-3
       Magic-0
       Magic Defense-13
       Gil-262
       Exp-2703
       Treasure-Lilith's Kiss, Silver Apple, Lilith Rod
       Weakness-Fire
       Resistance-Death, Sleep, Paralyze
       Leech-None
       Location-Mount Ordeals

       ---
       #45-Skulnant
       HP-200
       Strength-42
       Defense-1
       Magic-0
       Magic Defense-5
       Gil-100
       Exp-50
       Treasure-None
       Weakness-Fire, Holy
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Death,
Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Dark
       Leech-none
       Location-Mount Ordeals

       ---
       #46-Splasher
       HP-180
       Strength-30
       Defense-3
       Magic-0
       Magic Defense-10
       Gil-145
       Exp-430
       Treasure-Potion, Hi-potion
       Weakness-Lightning
       Resistance-Pig, Mini, Toad
       Leech-None
       Location-Ancient Waterway

       ---
       #47-Hydra
       HP-257
       Strength-44
       Defense-2
       Magic-0
       Magic Defense-14
       Gil-209
       Exp-670
       Treasure-Antidote, Unicorn Horn, Poison Arrows
       Weakness-Lightning
       Resistance-Pig, Mini
       Leech-None
       Location-Ancient Waterway

       ---
       #48-Baron Guardsman
       HP-280
       Strength-40
       Defense-3
       Magic-26
       Magic Defense-14
       Gil-230
       Exp-710
       Treasure-None
       Weakness-None
       Resistance-None
       Leech-None
       Location-Ancient Waterway

       ---
       #49-Electrofish
       HP-284
       Strength-40
       Defense-2
       Magic-0
       Magic Defense-13
       Gil-214
       Exp-640
       Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
       Weakness-Throw
       Resistance-Pig, Mini
       Leech-Lightning
       Location-Ancient Waterway

       ---
       #50-Gigas Gator
       HP-292
       Strength-38
       Defense-2
       Magic-0
       Magic Defense-15
       Gil-218
       Exp-660
       Treasure-Leather Cap, Leather Clothing, Hi-potion, Silver Apple
       Weakness-Ice
       Resistance-Pig, Mini
       Leech-None
       Location-Ancient Waterway

       ---
       #51-Devil's Castanet
       HP-380
       Strength-42
       Defense-2
       Magic-0
       Magic Defense-19
       Gil-262
       Exp-1030
       Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
       Weakness-Lightning
       Resistance-Pig, Mini
       Leech-None
       Location-Ancient Waterway

       ---
       #52-Flood Worm
       HP-638
       Strength-42
       Defense-0
       Magic-0
       Magic Defense-22
       Gil-219
       Exp-690
       Treasure-Potion, Hi-potion, Remedy, Silver Apple
       Weakness-Lightning
       Resistance-Blind, Pig, Mini, Sleep
       Leech-None
       Location-Ancient Waterway

       ---
       #53-Ettin Snake
       HP-108
       Strength-46
       Defense-0
       Magic-0
       Magic Defense-22
       Gil-222
       Exp-720
       Treasure-Antidote, Unicorn Horn, Poison Arrows
       Weakness-Ice, Holy
       Resistance-Pig, Mini
       Leech-None
       Location-Toria

       ---
       #54-Treant
       HP-335
       Strength-52
       Defense-1
       Magic-2
       Magic Defense-15
       Gil-148
       Exp-687
       Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
       Weakness-Fire
       Resistance-Pig, Mini, Toad
       Leech-None
       Location-Toria

       ---
       #55-Cait Sith
       HP-342
       Strength-50
       Defense-2
       Magic-0
       Magic Defense-16
       Gil-252
       Exp-820
       Treasure-Unicorn Horn, Coeurl Whisker
       Weakness-Holy
       Resistance-Mini, Toad
       Leech-None
       Location-Toria

       ---
       #56-Neddlehog
       HP-398
       Strength-40
       Defense-3
       Magic-0
       Magic Defense-12
       Gil-220
       Exp-700
       Treasure-Gold Needle
       Weakness-None
       Resistance-Mini, Toad
       Leech-None
       Location-Toria

       ---
       #57-Mortblossom
       HP-440
       Strength-24
       Defense-2
       Magic-0
       Magic Defense-17
       Gil-210
       Exp-650
       Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
       Weakness-Fire
       Resistance-Blind, Pig, Mini, Toad
       Leech-None
       Location-Toria

       ---
       #58-Succubus
       HP-270
       Strength-38
       Defense-2
       Magic-21
       Magic Defense-15
       Gil-195
       Exp-810
       Treasure-Vampire Fang, Lilith's Kiss
       Weakness-Fire, Holy
       Resistance-Death
       Leech-Lightning
       Location-Lodestone Cavern

       ---
       #59-Cave Naga
       HP-285
       Strength-40
       Defense-3
       Magic-5
       Magic Defense-12
       Gil-201
       Exp-740
       Treasure-Antidote, Unicorn Horn, Poison Arrows
       Weakness-Holy
       Resistance-None
       Leech-None
       Location-Lodestone Cavern

       ---
       #60-Mindflayer
       HP-300
       Strength-44
       Defense-3
       Magic-0
       Magic Defense-22
       Gil-232
       Exp-1000
       Treasure-Hi-potion, Unicorn Horn, Gold Hourglass, Mindflayer
       Weakness-None
       Resistance-Poison, Death, Paralyze
       Leech-None
       Location-Lodestone Cavern

       ---
       #61-Cave Bat
       HP-334
       Strength-42
       Defense-3
       Magic-0
       Magic Defense-12
       Gil-151
       Exp-598
       Treasure-Potion, Hi-potion
       Weakness-Holy, Throw
       Resistance-Pig, Mini, Toad
       Leech-Lightning
       Location-Lodestone Cavern

       ---
       #62-Ogre
       HP-865
       Strength-60
       Defense-2
       Magic-0
       Magic Defense-12
       Gil-240
       Exp-800
       Treasure-Bacchus's Wine, Headband, Power Armlet, Giant's Gloves
       Weakness-Holy
       Resistance-Pig, Toad
       Leech-None
       Location-Lodestone Cavern

       ---
       #63-Purple Bavarois
       HP-105
       Strength-52
       Defense-254
       Magic-0
       Magic Defense-9
       Gil-50
       Exp-750
       Treasure-Potion, Hi-potion
       Weakness-Fire
       Resistance-Confuse
       Leech-None
       Location-Tower of Zot

       ---
       #64-Marionette
       HP-256
       Strength-56
       Defense-3
       Magic-15
       Magic Defense-16
       Gil-180
       Exp-800
       Treasure-Decoy
       Weakness-Fire
       Resistance-None
       Leech-None
       Location-Tower Of Zot

       ---
       #65-Sorceress
       HP-350
       Strength-50
       Defense-2
       Magic-47
       Magic Defense-12
       Gil-329
       Exp-1551
       Treasure-Rod, Silver Armlet, Ether, Dry Ether
       Weakness-None
       Resistance-Toad
       Leech-None
       Location-Tower of Zot

       ---
       #66-Black Knight
       HP-360
       Strength-64
       Defense-2
       Magic-0
       Magic Defense-19
       Gil-175
       Exp-840
       Treasure-Tent, Cottage
       Weakness-Fire, Holy
       Resistance-Death, Dark
       Leech-None
       Location-Tower of Zot

       ---
       #67-Centaur Knight
       HP-380
       Strength-58
       Defense-2
       Magic-0
       Magic Defense-18
       Gil-172
       Exp-860
       Treasure-Tent, Cottage
       Weakness-None
       Resistance-Pig, Toad
       Leech-None
       Location-Tower of Zot

       ---
       #68-Gremlin
       HP-410
       Strength-56
       Defense-3
       Magic-31
       Magic Defense-15
       Gil-275
       Exp-1221
       Treasure-Silent Bell, Unicorn Horn, Bronze Hourglass, Ether
       Weakness-Fire
       Resistance-None
       Leech-None
       Location-Tower of Zot

       ---
       #69-Soldieress
       HP-425
       Strength-60
       Defense-3
       Magic-0
       Magic Defense-15
       Gil-200
       Exp-1050
       Treasure-Tent, Cottage
       Weakness-None
       Resistance-Pig, Toad
       Leech-None
       Location-Tower of Zot

       ---
       #70-Marionetteer
       HP-473
       Strength-56
       Defense-3
       Magic-35
       Magic Defense-17
       Gil-195
       Exp-1000
       Treasure-Healing Staff, Rune Armlet, rune Staff, Summon Book
       Weakness-None
       Resistance-Pig, Toad
       Leech-None
       Location-Tower of Zot

       ---
       #71-Ice Lizard
       HP-480
       Strength-62
       Defense-2
       Magic-2
       Magic Defense-14
       Gil-289
       Exp-1331
       Treasure-Ice Arrows, Antarctic Wind, Arctic Wind, White Fang
       Weakness-Fire
       Resistance-Pig, Mini
       Leech-Ice
       Location-Tower of Zot

       ---
       #72-Frostbeast
       HP-520
       Strength-64
       Defense-3
       Magic-3
       Magic Defense-13
       Gil-276
       Exp-1441
       Treasure-Ice Arrows, Antarctic Wind, Arctic Wind, White Fang
       Weakness-Fire
       Resistance-Mini, Toad
       Leech-Ice
       Location-Tower of Zot

       ---
       #73-Fell Turtle
       HP-700
       Strength-72
       Defense-4
       Magic-0
       Magic Defense-14
       Gil-224
       Exp-920
       Treasure-Mythril Shield, Mythril Hammer, Hi-potion, X-potion
       Weakness-Ice
       Resistance-Pig, Mini
       Leech-Fire
       Location-Tower of Zot

       ---
       #74-Fledgling Rukh
       HP-50
       Strength-60
       Defense-2
       Magic-0
       Magic Defense-9
       Gil-81
       Exp-1004
       Treasure-Phoenix Down, Gold Needle, Cockatrice
       Weakness-Throw
       Resistance-Pig, Mini, Toad
       Leech-None
       Location-Eblan, Agart

       ---
       #75-Blood Flower
       HP-370
       Strength-62
       Defense-2
       Magic-0
       Magic Defense-6
       Gil-32
       Exp-1204
       Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
       Weakness-Fire
       Resistance-Blind, Pig, Mini, Toad
       Leech-None
       Location-Underworld

       ---
       #76-Rukh
       HP-500
       Strength-66
       Defense-3
       Magic-0
       Magic Defense-18
       Gil-150
       Exp-1404
       Treasure-Feathered Cap, Hi-potion, Cottage, Silver Apple
       Weakness-Throw
       Resistance-Pig, Mini, Toad
       Leech-None
       Location-Eblan, Agart

       ---
       #77-Mors
       HP-695
       Strength-60
       Defense-4
       Magic-0
       Magic Defense-22
       Gil-253
       Exp-1504
       Treasure-Potion, Hi-potion
       Weakness-None
       Resistance-None
       Leech-None
       Location-Eblan, Agart

       ---
       #78-Steel Golem
       HP-1950
       Strength-86
       Defense-4
       Magic-0
       Magic Defense-21
       Gil-445
       Exp-703
       Treasure-Gaia Hammer, Giant's Gloves
       Weakness-Ice
       Resistance-Poison, Blind, Silence, Mini, Toad, Death
       Leech-None
       Location-Cave of Eblan

       ---
       #79-Armadilo
       HP-325
       Strength-58
       Defense-4
       Magic-0
       Magic Defense-12
       Gil-194
       Exp-1555
       Treasure-Mythril Shield, Mythril Hammer, Hi-potion, X-potion
       Weakness-None
       Resistance-Mini, Toad
       Leech-None
       Location-Underworld

       ---
       #80-Magma Tortoise
       HP-435
       Strength-70
       Defense-3
       Magic-0
       Magic Defense-17
       Gil-234
       Exp-1666
       Treasure-Mythril Shield, Mythril Hammer, Hi-potion, X-potion
       Weakness-Ice
       Resistance-Pig, Mini
       Leech-None
       Location-Tower of Babil (Underworld)

       ---
       #81-Tunneler
       HP-655
       Strength-76
       Defense-5
       Magic-3
       Magic Defense-29
       Gil-342
       Exp-2714
       Treasure-Spider Silk, Gaia Drum, Siren
       Weakness-None
       Resistance-Blind, Pig, Mini, Toad
       Leech-none
       Location-Underworld

       ---
       #82-Hellflapper
       HP-900
       Strength-74
       Defense-4
       Magic-0
       Magic Defense-18
       Gil-312
       Exp-3114
       Treasure-Eye Drops, Phoenix Down, Alarm Clock, Gold Needle
       Weakness-Throw
       Resistance-Blind, Pig, Mini, Toad
       Leech-None
       Location-Underground

       ---
       #83-Caterpillar
       HP-986
       Strength-72
       Defense-3
       Magic-0
       Magic Defense-17
       Gil-39
       Exp-2822
       Treasure-Potion, Hi-potion
       Weakness-None
       Resistance-Pig, Mini, Toad
       Leech-None
       Location-Underground

       ---
       #84-Gloomwing
       HP-1580
       Strength-100
       Defense-4
       Magic-0
       Magic Defense-254
       Gil-510
       Exp-2837
       Treasure-Ether, Stardust, Lunar Curtain, Artemis Arrows
       Weakness-Throw
       Resistance-None
       Leech-None
       Location-Underground

       ---
       #85-Gorgon
       HP-2550
       Strength-134
       Defense-4
       Magic-0
       Magic Defense-40
       Gil-248
       Exp-3003
       Treasure-Medusa Arrows, Stoneblade
       Weakness-None
       Resistance-None
       Leech-None
       Location-Underground

       ---
       #86-Mystery Egg
       HP-?
       Strength-?
       Defense-?
       Magic-?
       Magic Defense-?
       Gil-?
       Exp-?
       Treasure-?
       Weakness-?
       Resistance-?
       Leech-?
       Location-Tower of Babil

       ---
       #87-Ironback
       HP-100
       Strength-74
       Defense-4
       Magic-0
       Magic Defense-15
       Gil-233
       Exp-1077
       Treasure-Mythril Shield, Mythril Hammer, Hi-potion, X-potion
       Weakness-none
       Resistance-Mini, Toad
       Leech-None
       Location-Tower of Baibl, Eblan

       ---
       #88-White Mousse
       HP-298
       Strength-66
       Defense-254
       Magic-0
       Magic Defense-12
       Gil-384
       Exp-1808
       Treasure-Potion, Hi-potion
       Weakness-Ice
       Resistance-Confuse
       Leech-None
       Location-Tower of Babil

       ---
       #89-Naga
       HP-320
       Strength-66
       Defense-4
       Magic-5
       Magic Defense-14
       Gil-150
       Exp-1118
       Treasure-Antidote, Unicorn Horn, Poison Arrows
       Weakness-None
       Resistance-None
       Leech-None
       Location-Tower of Babil

       ---
       #90-Evil Doll
       HP-388
       Strength-64
       Defense-3
       Magic-0
       Magic Defense-13
       Gil-269
       Exp-1408
       Treasure-Decoy
       Weakness-None
       Resistance-None
       Leech-None
       Location-Tower of Babil

       ---
       #91-Medusa
       HP-490
       Strength-64
       Defense-4
       Magic-0
       Magic Defense-14
       Gil-225
       Exp-1208
       Treasure-Medusa Arrows, Stone Blade
       Weakness-None
       Resistance-None
       Leech-None
       Location-Tower of Babil, Underworld

       ---
       #92-Flame Knight
       HP-579
       Strength-76
       Defense-4
       Magic-0
       Magic Defense-19
       Gil-300
       Exp-1708
       Treasure-Flame Lance, Flame Sword, Flame Shield, Flame Mail
       Weakness-Ice
       Resistance-None
       Leech-Fire
       Location-Tower of Babil

       ---
       #93-Coeurl
       HP-593
       Strength-72
       Defense-3
       Magic-0
       Magic Defense-17
       Gil-345
       Exp-2759
       Treasure-Unicorn Horn, Coeurl Whisker, Cat Claws
       Weakness-None
       Resistance-Mini, Toad
       Leech-none
       Location-Tower of Bail

       ---
       #94-Balloon
       HP-697
       Strength-72
       Defense-4
       Magic-0
       Magic Defense-19
       Gil-315
       Exp-2459
       Treasure-Bomb Fragment, Antarctic Wind, Bomb Core, Bomb
       Weakness-Throw
       Resistance-Poison, Pig, Mini, Toad
       Leech-None
       Location-Tower of Babil

       ---
       #95-Chimera
       HP-700
       Strength-80
       Defense-3
       Magic-0
       Magic Defense-18
       Gil-228
       Exp-1708
       Treasure-Fire Arrows, Bomb Fragment, Bomb Crank, Red Fang
       Weakness-None
       Resistance-Pig, Mini, Toad, Death, Sleep, Paralyze
       Leech-Fire, Ice, Lightning
       Location-Tower of Babil

       ---
       #96-Black Lizard
       HP-792
       Strength-64
       Defense-4
       Magic-16
       Magic Defense-15
       Gil-43
       Exp-1298
       Treasure-Medusa Arrows, Stoneblade
       Weakness-Ice
       Resistance-Pig, Mini
       Leech-None
       Location-Eblan, Underworld

       ---
       #97-Goblin Captain
       HP-199
       Strength-56
       Defense-0
       Magic-0
       Magic Defense-0
       Gil-45
       Exp-1930
       Treasure-None
       Weakness-None
       Resistance-None
       Leech-None
       Location-Underworld

       ---
       #98-Sorcerer
       HP-1000
       Strength-82
       Defense-4
       Magic-50
       Magic Defense-22
       Gil-272
       Exp-2359
       Treasure-Healing Staff, Rune Armlet, Rune Staff, Summon Book
       Weakness-None
       Resistance-Pig, Toad
       Leech-None
       Location-Tower of Babil

       ---
       #99-Ghost Knight
       HP-1050
       Strength-76
       Defense-4
       Magic-0
       Magic Defense-19
       Gil-211
       Exp-2559
       Treasure-Tent, Cottage
       Weakness-Holy
       Resistance-None
       Leech-None
       Location-Tower of Babil

       ---
       #100-Lamia Matriarch
       HP-1100
       Strength-74
       Defense-4
       Magic-0
       Magic Defense-31
       Gil-247
       Exp-2859
       Treasure-Lamia Harp, Ruby Ring, Light Curtain, Angel Arrows
       Weakness-None
       Resistance-Sleep, Paralyze
       Leech-None
       Location-Tower of Babil

       ---
       #101-Lamia
       HP-1200
       Strength-72
       Defense-4
       Magic-0
       Magic Defense-16
       Gil-143
       Exp-2059
       Treasure-Lamia Harp, Ruby Ring, Light Curtain, Angel Arrows
       Weakness-None
       Resistance-Sleep, Paralyze
       Leech-None
       Location-Tower of Babil

       ---
       #102-Storm Anima
       HP-1400
       Strength-76
       Defense-4
       Magic-0
       Magic Defense-22
       Gil-149
       Exp-2459
       Treasure-Lightning Arrows, Zeus's Wrath, Heavenly Wrath, Blue
Fang
       Weakness-Holy
       Resistance-None
       Leech-Lightning
       Location-Tower of Babil

       ---
       #103-Flamehound
       HP-1221
       Strength-68
       Defense-3
       Magic-0
       Magic Defense-22
       Gil-244
       Exp-1708
       Treasure-Fire Arrows, Bomb Fragment, Bomb Crank, Red Fang
       Weakness-Ice
       Resistance-Mini, Toad
       Leech-Fire
       Location-Tower of Babil, Eblan

       ---
       #104-Security Eye
       HP-1425
       Strength-112
       Defense-0
       Magic-0
       Magic Defense-254
       Gil-380
       Exp-2008
       Treasure-Siren
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-none
       Location-Tower of Babil

       ---
       #105-Mad Ogre
       HP-2000
       Strength-86
       Defense-4
       Magic-53
       Magic Defense-254
       Gil-270
       Exp-2359
       Treasure-Bacchus's Wine, Headband, Power Armlet, Giant's Gloves
       Weakness-None
       Resistance-Pig, Toad
       Leech-None
       Location-Tower of Babil

       ---
       #106-Green Dragon
       HP-2200
       Strength-88
       Defense-3
       Magic-3
       Magic Defense-18
       Gil-368
       Exp-4759
       Treasure-Blue Fang, Siren, Silver Apple
       Weakness-None
       Resistance-Pig, Mini, Toad, Sleep
       Leech-None
       Location-Tower of Babil

       ---
       #107-Stone Golem
       HP-2560
       Strength-84
       Defense-4
       Magic-0
       Magic Defense-254
       Gil-238
       Exp-2908
       Treasure-Hi-potion, X-potion, Medusa Arrows
       Weakness-Ice
       Resistance-Poison, Blind, Silence, Mini, Toad, Petrify, Death
       Leech-None
       Location-Tower of Babil

       ---
       #108-Mythril Golem
       HP-2900
       Strength-92
       Defense-3
       Magic-0
       Magic Defense-20
       Gil-383
       Exp-3659
       Treasure-Mythril Knife, Mythril Shield, Mythril Armor, Mythril
Sword
       Weakness-None
       Resistance-Poison, Blind, Silence, Mini, Toad, Death
       Leech-None
       Location-Tower of Babil

       ---
       #109-Blood Bat
       HP-439
       Strength-56
       Defense-3
       Magic-0
       Magic Defense-16
       Gil-262
       Exp-1977
       Treasure-Potion, Hi-potion
       Weakness-Fire, Throw
       Resistance-Pig, Mini, Toad
       Leech-Lightning
       Location-Sealed Cave

       ---
       #110-Skuldier
       HP-740
       Strength-74
       Defense-3
       Magic-0
       Magic Defense-18
       Gil-116
       Exp-1577
       Treasure-None
       Weakness-Fire, Holy
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Death,
Berserk, Confuse, Sleep, Paralyze, Curse, Dark
       Leech-none
       Location-Cave of Eblan

       ---
       #111-Bog Toad
       HP-600
       Strength-19
       Defense-5
       Magic-47
       Magic Defense-37
       Gil-335
       Exp-1841
       Treasure-Maiden's Kiss
       Weakness-Ice
       Resistance-Pig, Mini, Toad
       Leech-None
       Location-Sylph Cave

       ---
       #112-Bog Witch
       HP-2960
       Strength-98
       Defense-4
       Magic-223
       Magic Defense-0
       Gil-598
       Exp-3441
       Treasure-Maiden's Kiss, Dry Ether, Soma Drop, Ribbon
       Weakness-None
       Resistance-Pig, Mini, Sleep, Paralyze
       Leech-None
       Location-Sylph cave

       ---
       #113-Evil Dreamer
       HP-2800
       Strength-100
       Defense-3
       Magic-11
       Magic Defense-23
       Gil-362
       Exp-3141
       Treasure-Potion, Cursed Ring
       Weakness-None
       Resistance-Poison, Blind, Petrify, Death, Sleep, Paralyze,
Gradual Petrify
       Leech-Fire
       Location-Sylph Cave

       ---
       #114-Elder Treant
       HP-3900
       Strength-104
       Defense-3
       Magic-74
       Magic Defense-38
       Gil-525
       Exp-5041
       Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
       Weakness-Fire
       Resistance-Pig, Mini, Toad
       Leech-None
       Location-Sylph cave

       ---
       #115-Malboro
       HP-4200
       Strength-112
       Defense-3
       Magic-0
       Magic Defense-23
       Gil-458
       Exp-5641
       Treasure-Remedy, Bacchus's Wine, Yoichi Arrows, Soma Drop
       Weakness-None
       Resistance-Pig, Mini, Death
       Leech-None
       Location-Sylph Cave

       ---
       #116-Belphegor
       HP-2200
       Strength-108
       Defense-5
       Magic-0
       Magic Defense-12
       Gil-484
       Exp-4086
       Treasure-Potion, Cursed Ring
       Weakness-Holy, Throw
       Resistance-Pig, Mini, Death
       Leech-None
       Location-Passage of the Eidolons

       ---
       #117-Blood Eye
       HP-2400
       Strength-100
       Defense-4
       Magic-0
       Magic Defense-38
       Gil-465
       Exp-3444
       Treasure-Eye Drops, Phoenix Down, Alarm Clock, Gold Needle
       Weakness-Throw
       Resistance-Pig, Mini, Toad, Berserk, Sleep, Paralyze
       Leech-None
       Location-Passage of the Eidolons

       ---
       #118-Fell Knight
       HP-2900
       Strength-104
       Defense-4
       Magic-0
       Magic Defense-26
       Gil-575
       Exp-4288
       Treasure-Tent, Cottage
       Weakness-None
       Resistance-None
       Leech-None
       Location-Passage of the Eidolons

       ---
       #119-Mini Satana
       HP-3480
       Strength-102
       Defense-5
       Magic-79
       Magic Defense-43
       Gil-650
       Exp-6388
       Treasure-Silent Bell, Unicorn Horn, Bronze Hourglass, Ether
       Weakness-None
       Resistance-None
       Leech-None
       Location-Passage of the Eidolons

       ---
       #120-Summoner
       HP-3600
       Strength-104
       Defense-5
       Magic-60
       Magic Defense-39
       Gil-475
       Exp-3688
       Treasure-Healing Staff, Rune Armlet, Rune Staff, Summon Book
       Weakness-None
       Resistance-Pig, Toad
       Leech-None
       Location-Passage of the Eidolons

       ---
       #121-Arachne
       HP-3650
       Strength-102
       Defense-3
       Magic-10
       Magic Defense-18
       Gil-585
       Exp-4388
       Treasure-Spider Silk, Gaia Drum, Siren
       Weakness-Ice, Throw
       Resistance-None
       Leech-None
       Location-Passage of the Eidolons

       ---
       #122-Thunder Dragon
       HP-7600
       Strength-124
       Defense-4
       Magic-0
       Magic Defense-254
       Gil-900
       Exp-7777
       Treasure-Heavenly Wrath, Gold Hourglass, Gold Hairpin, Golden
Apple
       Weakness-Throw
       Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Death,
confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-Lightning
       Location-Passage of the Eidolons

       ---
       #123-Vampire Bat
       HP-1014
       Strength-94
       Defense-3
       Magic-0
       Magic Defense-25
       Gil-355
       Exp-2306
       Treasure-Potion, Hi-potion
       Weakness-Fire, Throw
       Resistance-Pig, Mini, Toad
       Leech-Lightning
       Location-Sealed cave

       ---
       #124-Lesser Marilith
       HP-1400
       Strength-90
       Defense-4
       Magic-0
       Magic Defense-22
       Gil-205
       Exp-3082
       Treasure-Lightning Arrows, Zeus's Wrath, Heavenly Wrath, Blue
Fang
       Weakness-None
       Resistance-None
       Leech-None
       Location-Sealed Cave

       ---
       #125-Nagaraja
       HP-1480
       Strength-88
       Defense-3
       Magic-0
       Magic Defense-26
       Gil-238
       Exp-3582
       Treasure-Antidote, Unicorn Horn, Poison Arrows
       Weakness-None
       Resistance-None
       Leech-none
       Location-Sealed Cave

       ---
       #126-Vampiress
       HP-2375
       Strength-88
       Defense-4
       Magic-31
       Magic Defense-24
       Gil-188
       Exp-3582
       Treasure-Vampire Fang, Lilith's Kiss
       Weakness-Fire, Holy
       Resistance-None
       Leech-None
       Location-Sealed Cave

       ---
       #127-Yellow Dragon
       HP-3100
       Strength-108
       Defense-4
       Magic-0
       Magic Defense-37
       Gil-1500
       Exp-28000
       Treasure-Blue Fang, Siren, Silver Apple
       Weakness-None
       Resistance-Pig, Mini, Toad, Sleep
       Leech-Lightning
       Location-Sealed Cave

       ---
       #128-Chimera Brain
       HP-3400
       Strength-114
       Defense-3
       Magic-0
       Magic Defense-38
       Gil-1200
       Exp-28000
       Treasure-Fire Arrows, Bomb Fragment, Bomb Crank, Red Fang
       Weakness-None
       Resistance-Pig, Mini, Toad, Death, Sleep, Paralyze
       Leech-Fire, Ice, Lightning
       Location-Sealed Cave

       ---
       #129-Trap Door
       HP-5000
       Strength-88
       Defense-3
       Magic-0
       Magic Defense-38
       Gil-4500
       Exp-30000
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Sealed Cave

       ---
       #130-Lunar Virus
       HP-980
       Strength-102
       Defense-5
       Magic-0
       Magic Defense-43
       Gil-1100
       Exp-3237
       Treasure-Ether, Stardust, Lunar Curtain, Artemis Arrows
       Weakness-None
       Resistance-Pig, Mini, Toad
       Leech-None
       Location-Moon

       ---
       #131-Eukaryote
       HP-1700
       Strength-116
       Defense-5
       Magic-0
       Magic Defense-44
       Gil-1560
       Exp-6999
       Treasure-Stardust, Lunar Curtain
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Moon

       ---
       #132-Hornworm
       HP-1855
       Strength-100
       Defense-4
       Magic-0
       Magic Defense-24
       Gil-538
       Exp-3437
       Treasure-Potion, Hi-potion
       Weakness-none
       Resistance-Pig, Mini, Toad
       Leech-None
       Location-Underworld

       ---
       #133-Prokaryote
       HP-2600
       Strength-120
       Defense-5
       Magic-0
       Magic Defense-54
       Gil-1850
       Exp-7999
       Treasure-Stardust, Lunar Curtain
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Moon

       ---
       #134-Abyss Worm
       HP-7000
       Strength-128
       Defense-4
       Magic-15
       Magic Defense-54
       Gil-310
       Exp-6303
       Treasure-Arctic Wind, Ether
       Weakness-Fire
       Resistance-Blind, Pig, Mini, Sleep
       Leech-None
       Location-moon

       ---
       #135-Black Flan
       HP-1357
       Strength-116
       Defense-254
       Magic-0
       Magic Defense-0
       Gil-1300
       Exp-3044
       Treasure-Ether, Stardust, Lunar Curtain, Artemis Arrows
       Weakness-None
       Resistance-Confuse
       Leech-None
       Location-Moon

       ---
       #136-Dark Grenade
       HP-1820
       Strength-108
       Defense-4
       Magic-0
       Magic Defense-37
       Gil-630
       Exp-2644
       Treasure-Bomb Fragment, Antarctic Wind, Bomb Core, Bomb
       Weakness-Throw
       Resistance-Poison, Pig, Mini, Toad
       Leech-None
       Location-Moon

       ---
       #137-Alraune
       HP-2315
       Strength-110
       Defense-5
       Magic-5
       Magic Defense-37
       Gil-498
       Exp-2744
       Treasure-Spider Silk, Gaia Drum, Siren
       Weakness-Throw
       Resistance-None
       Leech-none
       Location-Underworld

       ---
       #138-Beam Cannon
       HP-3000
       Strength-88
       Defense-4
       Magic-0
       Magic Defense-41
       Gil-890
       Exp-3199
       Treasure-Tent, Heavenly Wrath
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Giant of Babil

       ---
       #139-Centaurion
       HP-3500
       Strength-126
       Defense-5
       Magic-0
       Magic Defense-43
       Gil-1220
       Exp-9699
       Treasure-Tent, Cottage
       Weakness-None
       Resistance-Pig, Mini, Toad
       Leech-None
       Location-Giant of Babil

       ---
       #140-Clockwork Soldier
       HP-4900
       Strength-118
       Defense-3
       Magic-0
       Magic Defense-40
       Gil-985
       Exp-7999
       Treasure-Lightning Arrows, Zeus's Wrath, Heavenly Wrath, Blue
Fang
       Weakness-none
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Giant of Babil

       ---
       #141-Searcher
       HP-5500
       Strength-138
       Defense-4
       Magic-0
       Magic Defense-52
       Gil-900
       Exp-15004
       Treasure-Siren
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Giant of Babil

       ---
       #142-Optic Blaster
       HP-9500
       Strength-128
       Defense-5
       Magic-0
       Magic Defense-47
       Gil-338
       Exp-8703
       Treasure-Siren
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Giant of Babil

       ---
       #143-Armor Construct
       HP-10000
       Strength-128
       Defense-4
       Magic-0
       Magic Defense-38
       Gil-1500
       Exp-31000
       Treasure-Cottage, Ogrekiller, Poison Axe, Rune Axe
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Confuse, Sleep, Paralyze
       Leech-None
       Location-Giant of Babil

       ---
       #144-Clockwork Dragon
       HP-18000
       Strength-138
       Defense-4
       Magic-56
       Magic Defense-38
       Gil-2550
       Exp-41400
       Treasure-Heavenly Wrath, Gold Hourglass, Gold Hairpin, Golden
Apple
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Giant of Babil

       ---
       #145-Great Malboro
       HP-12180
       Strength-132
       Defense-3
       Magic-20
       Magic Defense-254
       Gil-20000
       Exp-22000
       Treasure-Remedy, Bacchus's Wine, Soma Drop, Megalixir
       Weakness-none
       Resistance-Pig, Mini, Death
       Leech-None
       Location-Cave of Trials

       ---
       #146-Golden Toad
       HP-7777
       Strength-136
       Defense-254
       Magic-112
       Magic Defense-254
       Gil-65000
       Exp-65000
       Treasure-Gold Hourglass, Golden Apple, Megalixir
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-Fire, Ice, Lightning, Dark, Holy
       Location-Cave of Trials

       ---
       #147-Moonmaiden
       HP-4000
       Strength-122
       Defense-3
       Magic-0
       Magic Defense-254
       Gil-3500
       Exp-13000
       Treasure-Artemis Arrows, Lunar Curtain, Minerva Bustier, Artemis
Bow
       Weakness-none
       Resistance-Pig, Toad
       Leech-None
       Location-Lair of the Father, Lunar Subterrane

       ---
       #148-Dark Sage
       HP-5100
       Strength-80
       Defense-5
       Magic-47
       Magic Defense-41
       Gil-2400
       Exp-17003
       Treasure-Maiden's Kiss, Dry Ether, Soma Drop, Ribbon
       Weakness-none
       Resistance-Toad
       Leech-None
       Location-Lair of the Father, Lunar Subterrane

       ---
       #149-Silver Dragon
       HP-7500
       Strength-124
       Defense-4
       Magic-95
       Magic Defense-44
       Gil-19000
       Exp-25000
       Treasure-Stardust, Light Curtain, Lunar Curtain, Silver Apple
       Weakness-None
       Resistance-Blind, Silence, Pig, Toad, Petrify, Death, Paralyze,
Curse, Gradual Petrify
       Leech-None
       Location-Lair of the Father, Lunar Subterrane

       ---
       #150-Gold Dragon
       HP-8200
       Strength-128
       Defense-54
       Magic-30
       Magic Defense-39
       Gil-23000
       Exp-30000
       Treasure-Zeus's Wrath, Heavenly Wrath, Blue Fang, Silver Apple
       Weakness-None
       Resistance-Blind, Silence Pig, Mini, Toad, Petrify, Death,
Confuse, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Subterrane

       ---
       #151-Bone Dragon
       HP-12000
       Strength-142
       Defense-3
       Magic-0
       Magic Defense-254
       Gil-6750
       Exp-14000
       Treasure-Red Fang, Cursed Ring
       Weakness-Fire
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Death,
Berserk, Sleep, Paralyze, Curse, Dark
       Leech-None
       Location-Lair of the Father, Lunar Subterrane

       ---
       #152-Dinozombie
       HP-12000
       Strength-132
       Defense-4
       Magic-0
       Magic Defense-254
       Gil-8100
       Exp-15000
       Treasure-Red Fang, Cursed Ring
       Weakness-Fire, Holy
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Death,
Berserk, Sleep, Paralyze, Curse, Dark
       Leech-None
       Location-Lunar Subterrane

       ---
       #153-Li'l Murderer
       HP-12000
       Strength-174
       Defense-3
       Magic-143
       Magic Defense-0
       Gil-10700
       Exp-20000
       Treasure-Potion, Tent, Bronze Hourglass, Goblin
       Weakness-Lightning
       Resistance-None
       Leech-None
       Location-Lunar Subterrane

       ---
       #154-Armored Fiend
       HP-14000
       Strength-122
       Defense-4
       Magic-57
       Magic Defense-39
       Gil-7000
       Exp-18500
       Treasure-Cottage, Ogrekiller, Poison Axe, Rune Axe
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Confuse, Sleep, Paralyze, Curse, Gradual petrify
       Leech-none
       Location-Lunar Subterrane

       ---
       #155-Blue Dragon
       HP-15000
       Strength-144
       Defense-4
       Magic-0
       Magic Defense-47
       Gil-40200
       Exp-36000
       Treasure-White Fang, Shuriken, Dragon Whisker, Wyvern Lance
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-Fire, Ice, Lightning, Dark, Holy
       Location-Lunar Subterrane

       ---
       #156-Red Dragon
       HP-15000
       Strength-162
       Defense-4
       Magic-79
       Magic Defense-39
       Gil-65000
       Exp-41500
       Treasure-Red Fang, Dragon Gloves, Wyvern Lance, Crystal Ring
       Weakness-Ice
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-Fire
       Location-Lunar Subterrane

       ---
       #157-Ahriman
       HP-25000
       Strength-144
       Defense-5
       Magic-0
       Magic Defense-38
       Gil-65200
       Exp-33333
       Treasure-Eye Drops, Elixir, Gold Hourglass, Protect Ring
       Weakness-Throw
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Subterrane

       ---
       #158-Behemoth
       HP-23000
       Strength-154
       Defense-4
       Magic-63
       Magic Defense-254
       Gil-65000
       Exp-57000
       Treasure-Headband, Power Armlet, Power Sash, Avenger
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Subterrane, Lair of the Father

       ---
       #159-Deathmask
       HP-37000
       Strength-128
       Defense-4
       Magic-18
       Magic Defense-19
       Gil-65000
       Exp-50000
       Treasure-Light Curtain, X-potion, Elixir, Glass Mask
       Weakness-none
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Subterrane

       ---
       #160-Zemus's Malice
       HP-20000
       Strength-130
       Defense-254
       Magic-99
       Magic Defense-0
       Gil-50000
       Exp-65000
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Subterrane

       ---
       #161-Zemus's Breath
       HP-40000
       Strength-154
       Defense-0
       Magic-99
       Magic Defense-254
       Gil-50000
       Exp-60000
       Treasure-None
       Weakness-none
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Subterrane

       ---
       #162-Flan Princess
       HP-20000
       Strength-154
       Defense-5
       Magic-127
       Magic Defense-22
       Gil-55555
       Exp-10000
       Treasure-Dry Ether, Elixir, Fuma Shuriken, Pink Tail
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Subterrane

       ---
       #163-Goblin Prince
       HP-8929
       Strength-132
       Defense-3
       Magic-0
       Magic Defense-1
       Gil-12000
       Exp-22000
       Treasure-X-potion, Gold Hourglass, Goblin
       Weakness-Lightning
       Resistance-Pig, Mini, Toad
       Leech-None
       Location-Lunar Ruins

       ---
       #164-Echidna
       HP-9130
       Strength-142
       Defense-4
       Magic-28
       Magic Defense-33
       Gil-24000
       Exp-34000
       Treasure-X-potion, Vampire Fang, Lilith's Kiss, Assassin Vest
       Weakness-None
       Resistance-Pig, Mini, Toad
       Leech-None
       Location-Lunar Ruins

       ---
       #165-Lamia Queen
       HP-10330
       Strength-144
       Defense-3
       Magic-35
       Magic Defense-32
       Gil-25000
       Exp-35000
       Treasure-Dry Ether, Lilith's Kiss, Lilith Rod, Perseus Arrows
       Weakness-None
       Resistance-Pig, Mini, Toad, Sleep, Paralyze
       Leech-None
       Location-Lunar Ruins

       ---
       #166-Sahagin Prince
       HP-12902
       Strength-160
       Defense-4
       Magic-20
       Magic Defense-26
       Gil-28000
       Exp-40000
       Treasure-X-potion, Cottage, Bestiary, Battle Gear
       Weakness-Lightning
       Resistance-Ice
       Leech-None
       Location-Lunar Ruins

       ---
       #167-Bomb King
       HP-11100
       Strength-154
       Defense-2
       Magic-27
       Magic Defense-34
       Gil-32000
       Exp-40000
       Treasure-Bomb Fragment, Bomb Crank, Bomb Core, Bomb
       Weakness-None
       Resistance-Poison, Pig, Mini, Toad
       Leech-Fire
       Location-Lunar Ruins

       ---
       #168-Elite Trooper
       HP-10633
       Strength-151
       Defense-4
       Magic-38
       Magic Defense-44
       Gil-28000
       Exp-38000
       Treasure-X-potion, Fuma Shuriken, Minerva Bustier, Golden Apple
       Weakness-None
       Resistance-Pig, Toad
       Leech-None
       Location-Lunar Ruins

       ---
       #169-Coeurl Regina
       HP-15935
       Strength-154
       Defense-4
       Magic-36
       Magic Defense-51
       Gil-33000
       Exp-42000
       Treasure-Unicorn Horn, Coeurl Whisker, Cat Claws, Tabby Suit
       Weakness-None
       Resistance-Silence, Pig, Mini, Toad
       Leech-None
       Location-Lunar Ruins

       ---
       #170-Crystal Dragon
       HP-18120
       Strength-162
       Defense-4
       Magic-42
       Magic Defense-45
       Gil-34000
       Exp-46000
       Treasure-White Fang, Dragon Shield, Wyvern Lance, Crystal Ring
       Weakness-Throw
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Sleep, Paralyze
       Leech-None
       Location-Lunar Ruins

       ---
       #171-Fiend Dragon
       HP-20830
       Strength-160
       Defense-4
       Magic-41
       Magic Defense-48
       Gil-35000
       Exp-47000
       Treasure-Blue Fang, Dragon Whisker, Protect Ring, Rising Sun
       Weakness-None
       Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Death,
Confuse, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Ruins

       ---
       #172-Chaos Knight
       HP-21019
       Strength-152
       Defense-2
       Magic-68
       Magic Defense-45
       Gil-42000
       Exp-50000
       Treasure-Remedy, Cottage, Assassin's Dagger
       Weakness-None
       Resistance-Pig, Mini, Toad
       Leech-None
       Location-Lunar Ruins

       ---
       #173-Strato Avis
       HP-24458
       Strength-184
       Defense-2
       Magic-13
       Magic Defense-55
       Gil-50000
       Exp-55000
       Treasure-Phoenix Down, Cottage, Silver Apple, Chocobo Suit
       Weakness-Throw
       Resistance-Pig, Mini, Toad
       Leech-None
       Location-Lunar Ruins

       ---
       #174-Golden Flan
       HP-12384
       Strength-155
       Defense-254
       Magic-0
       Magic Defense-245
       Gil-40000
       Exp-42000
       Treasure-Dry Ether, Stardust, Lunar Curtain, Golden Apple
       Weakness-None
       Resistance-Toad, Confuse
       Leech-None
       Location-Lunar Ruins

       ---
       #175-Dust Mousse
       HP-10882
       Strength-155
       Defense-254
       Magic-0
       Magic Defense-254
       Gil-40000
       Exp-42000
       Treasure-Dry Ether, Elixir, Fuma Shuriken, Soma Drop
       Weakness-Holy
       Resistance-Toad, Confuse
       Leech-Dark
       Location-Lunar Ruins

       ---
       #176-Malboro Menace
       HP-18428
       Strength-155
       Defense-2
       Magic-22
       Magic Defense-23
       Gil-54000
       Exp-50000
       Treasure-Remedy, Soma Drop, Ribbon
       Weakness-Fire
       Resistance-Poison, Blind, Silence, Pig, Mini, Death
       Leech-none
       Location-Lunar Ruins

       ---
       #177-Chimera Geist
       HP-24415
       Strength-164
       Defense-4
       Magic-24
       Magic Defense-55
       Gil-57000
       Exp-58000
       Treasure-Red Fang, White Fang, Blue Fang, Cursed Ring
       Weakness-None
       Resistance-Pig, Mini, Toad, Death, Sleep, Paralyze
       Leech-Fire, Ice, Lightning
       Location-Lunar Ruins

       ---
       #178-Catoblepas
       HP-30556
       Strength-168
       Defense-4
       Magic-30
       Magic Defense-54
       Gil-62000
       Exp-62000
       Treasure-Gold Needle, Medusa Arrows, Aegis Shield, Stoneblade
       Weakness-None
       Resistance-Pig, Mini
       Leech-None
       Location-Lunar Ruins

       ---
       #179-Iron Giant
       HP-29818
       Strength-171
       Defense-3
       Magic-22
       Magic Defense-60
       Gil-63000
       Exp-64000
       Treasure-Ogrekiller, Poison Axe, Rune Axe, Gigant Axe
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify,
Throw
       Leech-None
       Location-Lunar Ruins

       ---
       #180-King Behemoth
       HP-29834
       Strength-190
       Defense-5
       Magic-10
       Magic Defense-254
       Gil-63500
       Exp-64000
       Treasure-Power Armlet, Power Sash, Avenger, Tiger Fangs
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Holy
       Leech-None
       Location-Lunar Ruins

       ---
       #181-Gil Snapper
       HP-30710
       Strength-175
       Defense-6
       Magic-101
       Magic Defense-254
       Gil-62500
       Exp-63000
       Treasure-X-Potion, Bestiary, Lunar Curtain, Maximillian
       Weakness-Ice
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Ruins

       ---
       #182-Prot Deathmask
       HP-31415
       Strength-169
       Defense-3
       Magic-23
       Magic Defense-24
       Gil-62000
       Exp-62000
       Treasure-Light Curtain, X-potion, Lunar Curtain, Glass Mask
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Ruins

       ---
       #183-Mist Eagle
       HP-10290
       Strength-152
       Defense-3
       Magic-22
       Magic Defense-22
       Gil-12000
       Exp-12000
       Treasure-Phoenix Down, Gold Needle, Cockatrice
       Weakness-Throw
       Resistance-Pig, Mini, Toad
       Leech-None
       Location-Lunar Ruins Rydia's Trial

       ---
       #184-Mist Kraken
       HP-12512
       Strength-157
       Defense-3
       Magic-31
       Magic Defense-30
       Gil-18000
       Exp-18000
       Treasure-Unicorn Horn, Gold Hourglass, Mindflayer
       Weakness-None
       Resistance-Poison, Mini, Toad, Death, Paralyze
       Leech-None
       Location-Lunar Ruins Rydia's Trial

       ---
       #185-Mist Summoner
       HP-15920
       Strength-155
       Defense-4
       Magic-54
       Magic Defense-36
       Gil-25000
       Exp-25000
       Treasure-Healing Staff, Rune Armlet, Rune Staff, Summon Book
       Weakness-None
       Resistance-Pig, Mini, Toad
       Leech-None
       Location-Lunar Ruins Rydia's Trial

       ---
       #186-Metamorpha
       HP-21231
       Strength-161
       Defense-4
       Magic-30
       Magic Defense-38
       Gil-30000
       Exp-30000
       Treasure-Perseus Arrows
       Weakness-None
       Resistance-Pig, Mini, Toad
       Leech-None
       Location-Lunar Ruins Rosa's Trial

       ---
       #187-Apparition
       HP-23511
       Strength-158
       Defense-4
       Magic-33
       Magic Defense-44
       Gil-0
       Exp-0
       Treasure-Phoenix Down
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Ruins Edward's Trial

       ---
       #188-Platinum Toad
       HP-11111
       Strength-150
       Defense-60
       Magic-123
       Magic Defense-254
       Gil-65000
       Exp-65000
       Treasure-Megalixir
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Ruins

       ---
       #189-Grudge Puppet
       HP-18929
       Strength-160
       Defense-5
       Magic-32
       Magic Defense-45
       Gil-20000
       Exp-32000
       Treasure-Decoy
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Berserk,
Confuse, Sleep
       Leech-None
       Location-Lunar Ruins

       ---
       #190-Death Puppet
       HP-60702
       Strength-185
       Defense-6
       Magic-57
       Magic Defense-62
       Gil-63000
       Exp-64000
       Treasure-Potion
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Berserk,
Confuse, Sleep, Curse
       Leech-None
       Location-Lunar Ruins

       ---
       #191-Brachioraidos
       HP-180000
       Strength-225
       Defense-5
       Magic-212
       Magic Defense-125
       Gil-65000
       Exp-65000
       Treasure-Hero's Shield
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-none
       Location-Lunar Ruins

       ---
       #192-Monk Warrior
       HP-6000
       Strength-140
       Defense-3
       Magic-0
       Magic Defense-254
       Gil-5000
       Exp-15000
       Treasure-None
       Weakness-Fire
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Ruins Yang's Trial

       ---
       #193-Super Monk
       HP-8000
       Strength-145
       Defense-3
       Magic-0
       Magic Defense-254
       Gil-8000
       Exp-18000
       Treasure-None
       Weakness-Fire
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Ruins Yang's trial

       ---
       #194-Master Instructor
       HP-10000
       Strength-150
       Defense-3
       Magic-0
       Magic Defense-254
       Gil-10000
       Exp-20000
       Treasure-None
       Weakness-Fire
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Ruins Yang's Trial

       ---
       #195-Bandit
       HP-14651
       Strength-144
       Defense-4
       Magic-22
       Magic Defense-33
       Gil-0
       Exp-0
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Ruins Cecil's Trial

       ---
       #196-Octomammoth
       HP-2350
       Strength-22
       Defense-0
       Magic-0
       Magic Defense-25
       Gil-500
       Exp-1200
       Treasure-None
       Weakness-Lightning, Dark
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-Holy
       Location-Underground Waterway

       ---
       #197-Antlion
       HP-1100
       Strength-11
       Defense-3
       Magic-0
       Magic Defense-11
       Gil-800
       Exp-1500
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Antlion's Cave

       ---
       #198-Mom Bomb
       HP-11000
       Strength-30
       Defense-1
       Magic-5
       Magic Defense-9
       Gil-1200
       Exp-1900
       Treasure-None
       Weakness-Dark
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Mount Hobs

       ---
       #199-Baigan
       HP-4444
       Strength-58
       Defense-1
       Magic-9
       Magic Defense-11
       Gil-3000
       Exp-4800
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Baron Castle

       ---
       #200-Right Arm
       HP-444
       Strength-58
       Defense-2
       Magic-9
       Magic Defense-0
       Gil-0
       Exp-10
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Baron Castle

       ---
       #201-Left Arm
       HP-444
       Strength-58
       Defense-2
       Magic-9
       Magic Defense-0
       Gil-0
       Exp-10
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Baron Castle

       ---
       #202-Dark Elf
       HP-23890
       Strength-18
       Defense-0
       Magic-1
       Magic Defense-254
       Gil-4000
       Exp-1000
       Treasure-None
       Weakness-Holy
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lodestone Cavern

       ---
       #203-Dark Dragon
       HP-3927
       Strength-1
       Defense-15
       Magic-15
       Magic Defense-254
       Gil-5000
       Exp-6000
       Treasure-None
       Weakness-Holy
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-Holy
       Location-Lodestone Cavern

       ---
       #204-Sandy
       HP-2591
       Strength-30
       Defense-1
       Magic-1
       Magic Defense-11
       Gil-3000
       Exp-2500
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Tower of Zot

       ---
       #205-Cindy
       HP-4599
       Strength-36
       Defense-2
       Magic-11
       Magic Defense-11
       Gil-3000
       Exp-2500
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Tower of Zot

       ---
       #206-Mindy
       HP-2590
       Strength-30
       Defense-1
       Magic-10
       Magic Defense-0
       Gil-3000
       Exp-2500
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Tower of Zot

       ---
       #207-Calca
       HP-1369
       Strength-54
       Defense-0
       Magic-31
       Magic Defense-11
       Gil-500
       Exp-1000
       Treasure-None
       Weakness-None
       Resistance-None
       Leech-None
       Location-Dwarven Castle

       ---
       #208-Brina
       HP-369
       Strength-54
       Defense-1
       Magic-31
       Magic Defense-11
       Gil-500
       Exp-1000
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Dwarven Castle

       ---
       #209-Calcabrina
       HP-5315
       Strength-106
       Defense-2
       Magic-41
       Magic Defense-25
       Gil-5000
       Exp-12000
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Dwarven Castle

       ---
       #210-Golbez 1
       HP-?
       Strength-?
       Defense-?
       Magic-?
       Magic Defense-?
       Gil-?
       Exp-?
       Treasure-?
       Weakness-?
       Resistance-?
       Leech-?
       Location-Tower of Zot

       ---
       #211-Golbez 2
       HP-?
       Strength-?
       Defense-?
       Magic-?
       Magic Defense-?
       Gil-?
       Exp-?
       Treasure-?
       Weakness-?
       Resistance-?
       Leech-?
       Location-Dwarven Castle

       ---
       #212-Shadow Dragon
       HP-?
       Strength-?
       Defense-?
       Magic-?
       Magic Defense-?
       Gil-?
       Exp-?
       Treasure-?
       Weakness-?
       Resistance-?
       Leech-?
       Location-Dwarven Castle

       ---
       #213-Doctor
       HP-4936
       Strength-18
       Defense-0
       Magic-0
       Magic Defense-11
       Gil-2000
       Exp-5500
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Tower of Babil

       ---
       #214-Barnabas
       HP-4832
       Strength-86
       Defense-0
       Magic-31
       Magic Defense-11
       Gil-2500
       Exp-5500
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Tower of Babil

       ---
       #215-Dr. Lugae
       HP-9321
       Strength-86
       Defense-1
       Magic-7
       Magic Defense-11
       Gil-4000
       Exp-10101
       Treasure-Lugae's Key
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Tower of Babil

       ---
       #216-Barnabas-Z
       HP-4518
       Strength-114
       Defense-1
       Magic-0
       Magic Defense-5
       Gil-2500
       Exp-20
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Tower of Babil

       ---
       #217-King of Eblan
       HP-?
       Strength-?
       Defense-?
       Magic-?
       Magic Defense-?
       Gil-?
       Exp-?
       Treasure-?
       Weakness-?
       Resistance-?
       Leech-?
       Location-Tower of Babil

       ---
       #218-Queen of Eblan
       HP-?
       Strength-?
       Defense-?
       Magic-?
       Magic Defense-?
       Gil-?
       Exp-?
       Treasure-?
       Weakness-?
       Resistance-?
       Leech-?
       Location-Tower of Babil

       ---
       #219-Scarmiglione 1
       HP-3500
       Strength-19
       Defense-2
       Magic-15
       Magic Defense-0
       Gil-2000
       Exp-3200
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Mount Ordeals

       ---
       #220-Scarmiglione 2
       HP-3523
       Strength-46
       Defense-1
       Magic-31
       Magic Defense-22
       Gil-2500
       Exp-3600
       Treasure-None
       Weakness-Fire, Holy, Throw
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-Ice
       Location-Mount Ordeals

       ---
       #221-Cagnazzo
       HP-5312
       Strength-44
       Defense-2
       Magic-29
       Magic Defense-48
       Gil-4000
       Exp-5500
       Treasure-None
       Weakness-Ice
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Baron Castle

       ---
       #222-Barbariccia
       HP-8636
       Strength-82
       Defense-0
       Magic-63
       Magic Defense-12
       Gil-5500
       Exp-9000
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Tower of Zot

       ---
       #223-Rubicante
       HP-34000
       Strength-80
       Defense-3
       Magic-16
       Magic Defense-37
       Gil-7000
       Exp-18000
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-Fire
       Location-Tower of Babil

       ---
       #224-Demon Wall
       HP-28000
       Strength-84
       Defense-3
       Magic-79
       Magic Defense-29
       Gil-8000
       Exp-23000
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Sealed Cave

       ---
       #225-Defense Node
       HP-3000
       Strength-116
       Defense-5
       Magic-47
       Magic Defense-11
       Gil-0
       Exp-0
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Giant of Babil

       ---
       #226-Attack Node
       HP-3000
       Strength-116
       Defense-5
       Magic-47
       Magic Defense-11
       Gil-0
       Exp-0
       Treasure-none
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Giant of Babil

       ---
       #227-CPU
       HP-30000
       Strength-174
       Defense-4
       Magic-127
       Magic Defense-38
       Gil-10333
       Exp-50000
       Treasure-none
       Weakness-none
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-none
       Location-Giant of Babil

       ---
       #228-Storm Dragon
       HP-40000
       Strength-139
       Defense-4
       Magic-22
       Magic Defense-33
       Gil-0
       Exp-32000
       Treasure-None
       Weakness-Ice
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-Fire
       Location-Cave of Trials

       ---
       #229-Gigas Worm
       HP-55000
       Strength-155
       Defense-4
       Magic-34
       Magic Defense-44
       Gil-0
       Exp-32000
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Cave of Trials

       ---
       #230-Flan Master
       HP-35000
       Strength-130
       Defense-4
       Magic-34
       Magic Defense-38
       Gil-0
       Exp-32000
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Cave of Trials

       ---
       #231-Tyrannosaurus
       HP-60000
       Strength-148
       Defense-3
       Magic-34
       Magic Defense-54
       Gil-0
       Exp-32000
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Cave of Trials

       ---
       #232-Death Machine
       HP-50000
       Strength-135
       Defense-4
       Magic-34
       Magic Defense-54
       Gil-0
       Exp-32000
       Treasure-None
       Weakness-none
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Cave of Trials

       ---
       #233-Lunasaur
       HP-23000
       Strength-144
       Defense-4
       Magic-54
       Magic Defense-254
       Gil-0
       Exp-29500
       Treasure-None
       Weakness-Fire
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-none
       Location-Lunar Subterrane

       ---
       #234-Plague Horror
       HP-33333
       Strength-146
       Defense-5
       Magic-0
       Magic Defense-38
       Gil-550
       Exp-31108
       Treasure-None
       Weakness-throw
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Subterrane

       ---
       #235-White Dragon
       HP-32700
       Strength-156
       Defense-5
       Magic-31
       Magic Defense-48
       Gil-0
       Exp-55000
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-Fire, Ice, Lightning
       Location-Lunar Subterrane

       ---
       #236-Ogopogo
       HP-50000
       Strength-150
       Defense-4
       Magic-127
       Magic Defense-40
       Gil-0
       Exp-61000
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-none
       Location-Lunar Subterrane

       ---
       #237-Dark Bahamut
       HP-60000
       Strength-160
       Defense-5
       Magic-8
       Magic Defense-52
       Gil-0
       Exp-64000
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Subterrane

       ---
       #238-Zemus
       HP-?
       Strength-?
       Defense-?
       Magic-?
       Magic Defense-?
       Gil-?
       Exp-?
       Treasure-?
       Weakness-?
       Resistance-?
       Leech-?
       Location-Lunar Subterrane

       ---
       #239-Zeromus 1
       HP-?
       Strength-?
       Defense-?
       Magic-?
       Magic Defense-?
       Gil-?
       Exp-?
       Treasure-?
       Weakness-?
       Resistance-?
       Leech-?
       Location-Lunar Subterrane

       ---
       #240-Zeromus 2
       HP-?
       Strength-?
       Defense-?
       Magic-?
       Magic Defense-?
       Gil-?
       Exp-?
       Treasure-?
       Weakness-?
       Resistance-?
       Leech-?
       Location-Lunar Subterrane

       ---
       #241-Mist Dragon
       HP-465
       Strength-16
       Defense-5
       Magic-10
       Magic Defense-31
       Gil-200
       Exp-700
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-Holy
       Location-Mist Cave

       ---
       #242-Ifrit
       HP-70000
       Strength-177
       Defense-5
       Magic-36
       Magic Defense-44
       Gil-45000
       Exp-50000
       Treasure-none
       Weakness-Ice
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Fire
       Leech-None
       Location-Lunar Ruins Rydia's Trial

       ---
       #243-Shiva
       HP-64000
       Strength-172
       Defense-5
       Magic-50
       Magic Defense-52
       Gil-45000
       Exp-50000
       Treasure-none
       Weakness-Fire
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Ice
       Leech-None
       Location-Lunar Ruins Rydia's Trial

       ---
       #244-Titan
       HP-75000
       Strength-180
       Defense-5
       Magic-28
       Magic Defense-48
       Gil-45000
       Exp-50000
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Ruins Rydia's Trial

       ---
       #245-Ramuh
       HP-60000
       Strength-170
       Defense-5
       Magic-41
       Magic Defense-54
       Gil-45000
       Exp-50000
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify,
Lightning
       Leech-None
       Location-Lunar Ruins Rydia's Trial

       ---
       #246-Odin
       HP-20001
       Strength-116
       Defense-5
       Magic-95
       Magic Defense-38
       Gil-0
       Exp-18000
       Treasure-None
       Weakness-Lightning
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Baron Castle

       ---
       #247-Leviathan
       HP-50001
       Strength-174
       Defense-5
       Magic-34
       Magic Defense-54
       Gil-0
       Exp-28000
       Treasure-None
       Weakness-Lightning
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Feymarch

       ---
       #248-Bahamut
       HP-45001
       Strength-174
       Defense-1
       Magic-17
       Magic Defense-4
       Gil-0
       Exp-35000
       Treasure-None
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lair of the Father

       ---
       #249-Asura
       HP-31005
       Strength-134
       Defense-3
       Magic-69
       Magic Defense-37
       Gil-0
       Exp-20000
       Treasure-None
       Weakness-none
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Feymarch

       ---
       #250-Lunar Bahamut
       HP-50000
       Strength-213
       Defense-2
       Magic-18
       Magic Defense-24
       Gil-65000
       Exp-65000
       Treasure-Summon Book LB
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Ruins Kain's Trial

       ---
       #251-Lunar Leviathan
       HP-135000
       Strength-205
       Defense-3
       Magic-38
       Magic Defense-51
       Gil-65000
       Exp-65000
       Treasure-Summon Book LL
       Weakness-Lightning
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Ruins Twin's Trial

       ---
       #252-Lunar Odin
       HP-95000
       Strength-191
       Defense-2
       Magic-95
       Magic Defense-48
       Gil-65000
       Exp-65000
       Treasure-Summon Book LO
       Weakness-Lightning
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Ruins Cecil's Trial

       ---
       #253-Lunar Asura
       HP-130000
       Strength-183
       Defense-3
       Magic-55
       Magic Defense-40
       Gil-65000
       Exp-65000
       Treasure-Summon Book LA
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Ruins Rosa's Trial

       ---
       #254-Lunar Titan
       HP-120000
       Strength-196
       Defense-2
       Magic-35
       Magic Defense-37
       Gil-65000
       Exp-65000
       Treasure-Summon Book LT
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Ruins Yang's trial

       ---
       #255-Lunar Dragon
       HP-105000
       Strength-180
       Defense-2
       Magic-254
       Magic Defense-44
       Gil-65000
       Exp-65000
       Treasure-Summon Book LD
       Weakness-none
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-Holy
       Location-Lunar Ruins Rydia's Trial

       ---
       #256-Lunar Ifrit
       HP-110000
       Strength-198
       Defense-2
       Magic-40
       Magic Defense-35
       Gil-65000
       Exp-65000
       Treasure-Summon Book LI
       Weakness-Ice
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-Fire
       Location-Lunar Ruins Edge's Trial

       ---
       #257-Lunar Ramuh
       HP-90000
       Strength-178
       Defense-2
       Magic-44
       Magic Defense-48
       Gil-65000
       Exp-65000
       Treasure-Summon Book LR
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-Lightning
       Location-Lunar Ruins Cid's Trial

       ---
       #258-Lunar Shiva
       HP-100000
       Strength-173
       Defense-2
       Magic-36
       Magic Defense-55
       Gil-65000
       Exp-65000
       Treasure-Summon Book LS
       Weakness-Fire
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-Ice
       Location-Lunar Ruins Edward's Trial

       ---
       #259-Zeromus EG
       HP-200000
       Strength-225
       Defense-3
       Magic-45
       Magic Defense-202
       Gil-0
       Exp-0
       Treasure-none
       Weakness-None
       Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify,
Death, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrify
       Leech-None
       Location-Lunar Ruins End

       Shop List (ffsl)
       Baron
             Item Shop
	            Potion			30
	            Phoenix Down		100
	            Gold Needle		400
	            Maiden's Kiss		60
	            Eye Drops		30
	            Antidote		40
	            Tent			100
	            Gysahl Greens		500
             Weapon Shop
	            Thunder Rod		700
	            Healing Staff		480
	            Flame Claws		350
	            Ice Claws		450
	            Lightning Claws		550
             Armor Shop
                    Headband		450
                    Kenpo Gi		4000
                    Silver Armlet	3000
       Mist
             Weapon Shop
	            Whip			3000
	            Dancing Dagger		5000
             Armor Shop
	            Bard's Tunic		70
       Kaipo
             Item Shop
                    Potion		30
                    Phoenix Down	100
                    Gold Needle		400
                    Maiden's Kiss	60
                    Eye Drops		30
                    Antidote		40
                    Tent		100
                    Gysahl Greens	50
             Weapon Shop
                    Rod			100
                    Staff		160
                    Bow			220
                    Iron Arrows		10
             Armor Shop
                    Leather Cap		100
                    Clothing		50
                    Leather Clothing	200
                    Iron Armlet		100
       Fabul
             Item Shop
                    Potion		30
                    Phoenix Down	100
                    Gold Needle		400
                    Maiden's Kiss	60
                    Eye Drops		30
                    Antidote		40
                    Tent		100
                    Gysahl Greens	50
             Equipment Shop
                    Flame Claws		350
                    Ice Claws		450
                    Lightning Claws	550
                    Demon Helm		980
                    Demon Armor		3000
                    Demon Gloves	800
       Mysidia
             Item Shop
                    Potion		30
                    Hi-potion		150
                    Phoenix Down	100
                    Gold Needle		400
                    Echo Herbs		50
                    Antidote		40
                    Tent		100
                    Cottage		500
             Weapon Shop
                    Ice Rod		220
                    Flame Rod		380
                    Healing Staff	480
                    Crossbow		700
                    Holy Arrows		20
             Armor Shop
                    Wizard's Hat	700
                    Gaia Gear		500
                    Silver Armlet	650
                    Lustrous Shield	700
                    Lustrous Helm	4000
                    Knight's Armor	8000
                    Gauntlets		3000
       Toria
             Item Shop
                    Potion		30
                    Phoenix Down	100
                    Gold Needle		400
                    Maiden's Kiss	60
                    Eye Drops 		30
                    Antidote		40
                    Tent		100
                    Gysahl Greens	50
		Weapon Shop
                    Wooden Hammer	80
                    Great Bow		2000
                    Fire Arrows		30
                    Ice Arrows		30
                    Lightning Arrows	30
             Armor Shop
                    Leather Cap		100
                    Feathered Cap	330
                    Clothing		50
                    Leather Clothing	200
                    Ruby Ring		1000
       Mythril
             Item Shop
                    Maiden's Kiss	60
                    Mallet		80
                    Diet Ration		100
             Weapon Shop
                    Mythril Staff	4000
                    Mythril Knife	3000
                    Mythril Hammer	8000
                    Mythril Sword	6000
             Armor Shop
                    Mythril Shield	1000
                    Mythril Helm	3000
                    Mythril Armor	17000
                    Mythril Gloves	2000
       Agart
             Item Shop
                    Potion		30
                    Phoenix Down	100
                    Gold Needle		400
                    Maiden's Kiss	60
                    Eye Drops		30
                    Antidote		40
                    Tent		100
                    Gysahl Greens	50
             Weapon Shop
                    Rod			100
                    Staff		160
                    Spear		60
                    Boomerang		3000
                    Bow			220
                    Crossbow		700
                    Iron Arrows		10
                    Holy Arrows		20
             Armor Shop
                    Iron Shield		100
                    Iron Helm		150
                    Iron Armor		600
                    Iron Gloves		130
                    Iron Armlet		100
       Dwarven Castle
             Item Shop
                    Phoenix Down	100
                    Potion		30
                    Hi-potion		150
                    Tent		100
                    Cottage		500
                    Gnomish Bread	100
                    Gysahl Greens	50
                    Remedy		5000
             Weapon Shop
                    Dwarven Axe		15000
                    Great Bow		2000
                    Blinding Arrows	40
                    Flame Sword		14000
                    Flame Lance		11000
             Armor Shop
                    Flame Shield	1250
                    Flame Mail		30000
                    Sage's Miter	2000
                    Sage's Surplice	1200
                    Rune Armlet		2000
       Eblan Hideout
             Item Shop
                    Gold Needle		400
                    Maiden's Kiss	60
                    Mallet		80
                    Diet Ration		100
                    Echo Herbs		50
                    Eye Drops		30
                    Antidote		40
                    Cross		100
             Weapon Shop
                    Power Staff		2000
                    Icebrand		26000
                    Ice Lance		21000
                    Kunai		4000
                    Boomerang		3000
                    Killer Bow		3000
                    Poison Arrows	70
             Armor Shop

                    Ice Shield		10000
                    Ice Armor		35000
                    Black Robe		10000
      Tomra
	Item Shop
                    Phoenix Down	100
                    Potion		30
                    Hi-potion		150
                    Tent		100
                    Cottage		500
                    Gnomish Bread	100
                    Gysahl Greens	50
                    Remedy		5000
             Weapon Shop
                    Ashura		7000
                    Chain Whip		6000
                    Ogrekiller		45000
                    Killer Bow		3000
                    Silencing Arrows	100
             Armor Shop
                    Diamond Shield	15000
                    Diamond Helm	10000
                    Diamond Armor	40000
                    Diamond Gloves	5000
                    Gold Hairpin	20000
                    Diamond Armlet	4000
       Feymarch
             Left Item Shop
                    Phoenix Down	100
                    Potion		30
                    Hi-potion		150
                    Tent		100
                    Cottage		500
                    Gnomish Bread	100
                    Gysahl Greens	50
                    Remedy		5000
             Right Item Shop
                    Gold Needle		400
                    Maiden's Kiss	60
                    Mallet		80
                    Diet Ration		100
                    Echo Herbs		50
                    Eye Drops		30
                    Antidote		40
                    Cross		100
             Weapon Shop
                    Whip		3000
                    Chain Whip		6000
                    Blitz Whip		10000
                    Kotetsu		11000
                    Faerie rod		5000
                    Aura Staff		7000
                    Angel Arrows	110
             Armor Shop
                    Aegis Shield	20000
                    Luminous Robe	30000
       Kokkol Forge
             Item Shop
                    Shuriken		20000
                    Fuma Shuriken	50000
                    Yoichi Arrows	140
       Nammingway Home
             Item Shop
                    Hi-potion		150
                    Phoenix Down	100
                    Ether		10000
                    Dry Ether		50000
                    Elixir		100000
                    Cottage		500
                    Bestiary		980
                    Gysahl Whistle	20000
       Lunar Ruins Village 1
             Item Shop
                    Hi-Potion		150
                    Phoenix Down	100
                    Remedy		5000
                    Dry Ether		50000
                    Elixir		100000
                    Cottage		500
                    Bestiary		980
                    Gysahl Whistle	20000
             Weapon Shop
                    Shuriken		20000
                    Fuma Shuriken	50000
                    Yoichi Arrows	140
             Armor Shop
                    Aegis Shield	20000
                    Luminous Robe	30000
                    Gold Hairpin	20000
       Lunar Ruins Village 2
             Item Shop
                    Hi-Potion		150
                    Phoenix Down	100
                    Remedy		5000
                    Dry Ether		50000
                    Elixir		100000
                    Cottage		500
                    Bestiary		980
                    Gysahl Whistle	20000
                    Megalixir		650000
             Weapon Shop
                    Shuriken		20000
                    Fuma Shuriken	50000
                    Rising Sun		410000
                    Assassin's Dagger	420000
                    Gigant Axe		480000
                    Tiger Claws		450000
                    Perseus Arrows	20000
             Armor Shop
                    Assassin Vest	530000
                    Battle Gear		500000
                    Maximillian		520000
                    Chocobo Suit	550000
                    Tabby Suit		560000


-----------------------------------------------------------------------------
Final Fantasy IV Interlude (ffint)
As a quick note, this game is very quick so I am not going to do a character 
info section, shop list or bestiary unless I am really bored.

	Baron (intba)
	Take a quick minute to organize Rosaís magic to where you want it then 
head down to the bottom of the tower.  Head down from the tower entrance and 
go through the door on the right.  Follow the path to the center of the 
castle.  Head to the right and look on the wall above the soldier for a 
button.  Push the button and go through the door for three chests containing 
4800 gil, a dry ether, and a tent.  Head to the south to leave the castle for 
an airship.  Get on the airship and talk to the soldier at the wheel to leave 
the castle for Damcyan.

	Feymarch (intfy)
	You are now in control of Rydia.  Head up and go left to the second 
house for two chests containing a Phoenix Down and an Alarm Clock.  Head back 
to where you started and step on the warp panel to go to the next floor.  Head 
down and get the chest with a Phoenix Down.  Then head back up and go past the 
panel and go to the right.  On the way gather the chest with 5000 gil and 6000 
gil.  From the chest with the 6000 gil, head up and you will see a weird panel 
on the floor.  Step on the panel and head up to find four chests with Yoichi 
Arrows, Elixir, Dry Ether, and a Killer Bow.  Then head back down to the 
panel.  Once you are on the previous floor head to the left and go past the 
group of people for a couple of chests with a ether and maidenís kiss.  Now 
head back down to the group of people and talk to the woman in the middle to 
end this section.

	Damcyan (intda)
	Donít bother wandering around the overworld, the enemies are way too 
weak to give you any money decent money and exp.  Go inside the castle and 
head down two steps so you are just outside the walls.  Walk around the walls 
to the right and you will find the Damcyan treasury.  Like with Baron look for 
the switch on the wall right next to the first set of bars.  Go through the 
door for chests containing a 2 Hi-potions and Unicorn Horn.  Now go to the 
stair in the bottom left corner of the room to find more chests.  Search the 
chests and barrels for an Antidote, 3 Phoenix Down, Holy Arrows, Gold Needle, 
Ether, and a potion.  Now head back to the entrance to the castle then go up 
to enter the keep.  Head to the right and you will find the stores for the 
castle.  If you search the pot in between the counters and you will find a 
tent.  Head to the right and go up the stairs.  Before you get off the stairs 
head down and follow the path to a chest with an antidote.  Go back and 
reenter the room and grab the chest with a Potion.  Head back down and head to 
the middle of the first floor to the center staircase and head straight up to 
the throne room.  After the scene go around and talk to all of the people.  
When you talk to Edward the door to the Crystal opens.  Go through and talk to 
Palom and Porom.  When you try to head out something feels off with the 
crystal and Cecil approaches it.  Finish leaving the room and after the scene 
Yang will join your team.  Now leave the castle after you have bought 
everything you want.  You might want to stock up on Hi-potions.

	Once outside the castle head to the right and go over the bridge.  Do 
not go into the cave to the south, instead head north and follow the path to 
the mountains

	Mount Hobs (intmh)
	Head up and talk to the guard to gain entrance to the mountain.  Now 
head up the ramp and go to the left to get to the top of this area.  You will 
find two doors up here.  Go into the door on the left to find a save spot and 
chests containing a Tent, Potion, Gold Needle, and 960 gil.  Save then go to 
the door on the right.  Go around the circle and when you have a choice about 
which way to go, go down for a chest with a cottage.  Now head up and go in 
the door to the next area.  Head right and get the chest with the Holy Arrows.  
Head up and get ready for a fight.

	BOSS FIGHT-Dad Bomb
	For people who played the original game, this might look familiar.  
For this fight you are joined by the two monks from Fabul.  Have the four men 
just attack, having Cecil cure when necessary, while Rosa uses Slow, Protect, 
Shell, and Blink to try and minimize damage.  When the Bomb explodes into six 
smaller bombs, you need to take care of them quickly.  If they have enough 
time they will explode and do massive damage to one character.  The Gray bombs 
are the weaker of the two so you might want to take them out first.

	After the fight the two monks officially join your team.  Now head out 
of the door above you to the next area.  Head to the all the way to the right 
and you will find a save point and a chest with an alarm clock.  Head back to 
the left and go down but not right across the bridge.  Head down and you will 
find a chest with a Bronze Hourglass.  Head back up and go to the right for a 
chest with a remedy.  Now head down the bridge follow the path to the next 
area.  Grab the visible chest with the Maidenís Kiss and head to the left.  
Take a right at the next intersection for a chest containing a Headband.  Head 
back and continue following the path to the next area.  There are no chests in 
this area so just follow the path down and you will find the exit to the 
mountains.

	Take a moment to save your game then follow the path to the right 
until you reach Fabul Castle.  Before you enter the castle make sure that you 
unequip all equipment from everybody but Cecil.

	Fabul (intfa)
	As you walk forward to the inside of the castle, the three monks will 
leave your team.  Inside the castle you will find all of the shops on the left 
and right.  Head straight up until you find the throne room.  In the upper 
left corner of the room you will find a pot with a Hermes Sandals.  In the 
upper right corner step on the switch and go through the door for chests 
containing Spider Silk, Elixir, and Ether.  Now head to the previous room and 
go around the stairs in the middle of the room and you will find a door 
leading to the outside of the castle near two towers.  Head into the tower on 
the right and go to the second floor.  Search the pots on the right wall to 
find a Bacchusís Wine then go to the third floor.  Grab the chest with the 
Tent in it then head to the left tower.  Open the chests for a Potion, 
Antarctic Wind, and Bomb Fragment then check the pots in the upper left for a 
Zeusís Wrath.  Now head to the top floor and watch the scene.  After the scene 
you will be joined by Palom, Porom, and Cid.  Take a moment to organize the 
Twins magic where you want it and optimize the equipment and sell what you 
donít need for some extra cash.  Also donít forget restock your items, because 
this is the last town you can visit in the game.  Head outside, get on the 
airship, and talk to the captain to start the next section. Talk to everyone 
on the airship (you might need to talk to the captain twice) and you will 
arrive in the underworld.

	Sealed Cave (intsc)
	Sealed cave 1st floor
	Go forward through the door.  One thing you need to be careful of is 
that all of the closed doors in here will turn into monsters and attack you.  
These monsters have a pattern.  First they will target one of your characters 
and then they will use an attack called Ninth Dimension to kill that character 
in one hit.  There is no blocking this attack.  And after you do enough damage 
it will change into another monster.  In order to get the most exp from this 
you have to kill it while it is still a door.  The one way to deal with this 
monster is to attack it as much as you can in between the target and the 
instant kill attack.  He will not change during this time. Head right and down 
and you will see a little rope crossing the gap.  Get on it and head down and 
you will see a door. There are two chests in this room containing a phoenix 
down and ether.  Head back outside and head down to find a chest with a 
Maidenís Kiss in it. Head up a little and go left.  You will see another rope 
so cross it and head into the door.  In this room are two doors and two 
chests. The chests contain a hi-potion and a ether.  The door on the left 
contains a Phoenix Down and the right contains a Power Armlet.   Next head to 
the bottom right and go down the stairs.

	Sealed cave 2nd floor
	Below you are two ropes.  Take the one on the left to get a chest with 
a Alarm Clock.  Now head back across the rope and head right.  Go across the 
bridge to find a chest with a phoenix down.  Head up and you will find a large 
amount of doors.  The first door has a Dry Ether, the second has a chest with 
a elixir, third has three chests with elixir, fuma shuriken, and light 
curtain.  The fourth door has a Gaia Hammer, fifth has a save point in it, and 
the sixth has two chests with a Dry Ether and a Shuriken.  Now head back and 
save and when you are ready to continue head left and down to find another 
door.  In here is a chest with a ether in it.  Keep going left and down to 
find the next floor.

	Sealed cave 3rd floor
	To the right are a couple of chests with a phoenix down and a hi-
potion.  The door on the left has an elixir so grab it and go down to the next 
area. Head to the right bypassing the rope leading down to find another room 
with a Phoenix Down. Circle around the room to get a chest with a Antidote.  
Now go left and head down the rope to the next area. Head right and go into 
the room with a lot of boxes and some chests. Grab the two chests that contain 
a dry ether and a x-potion.  Head back out and go left and up to find another 
stair case leading down.

	Sealed cave 4th floor
	The room you start in has a save point so make use of it.  We have a 
boss fight coming up so we want to be healed up. When you are ready head down 
to leave the room. Go either way around the circle ignoring the ropes until 
you reach a platform in the middle of the room.  Head up and you will find the 
stairs to the next floor.

	Sealed cave 5th floor/crystal chamber
	Follow the torches around until you find a bridge.  Cross it and you 
will be thrown into a boss fight.

	BOSS FIGHT-Demon Wall
	This boss is a fight against time.  As the fight progress the Wall 
will get closer and closer to the team.  When it is close enough it will use 
the crush attack to kill a character in one hit.  Other attacks include a 
physical attack and a stone touch attack.  The big trick is to try and 
manipulate time.  Use slow to hinder the wall's movements.  Just hit it with 
your strongest attacks and he should die without much problem.

	After the fight go forward into the crystal chamber.  After the scene 
Rydia will join your team but without any summons.  Now leave the cave and 
return to the Falcon.  Teleport does not work in here so you will have to walk 
out.  When you get to the Falcon talk to Luca to continue.

	Cave of Eblan (intce) 
	Cave of Eblan 1st floor
	Go down one step and go right through the secret passages
grabbing the Yoichi Bow and remedy.  Go down the stairs into the water
and go right through another secret passage.  Go down and find the
stairs out of the water.  Go all the way down from here and grab the
chest with the Vampire Fang.  Go back up and go left and cross the
bridge and go to the left.  Keep going to the left to find the stairs
to the next area.

	Cave of Eblan 2nd floor
	You are now in a safe spot.  There is nothing in any of the rooms 
except the Inn room.  Search the pots for some items and the pot on the far 
right has a Twinstar in it.  If you search the pot in front of the staircase, 
you can restore your hp and mp.  When you are ready head up the stairs.

	Path to Tower of Babil
	Grab the chest with the ether and keep following the path up to
another chest with a tent.  Below the stairs you will an indent in
the wall.  Head down through the spot and you will find a chest with a
hi-potion.  Head back through the path and go up and take the stairs
to the next area.

	Head up and go to the right to find an intersection.  You will
have a choice between up and down.  Go up and get the Bomb Core from
the chest and head down.  There is a secret passage along the right
wall that will lead to a chest with a Phoenix Down.  Go back through and
head down to the next area.

	Go down one steps and head right to another secret passage
leading to two chests with an Elixir and the second Twinstar.  Go back through 
and grab the three chests with 2 hi-potions and a cottage.  Head down and take 
a left for a chest with a spider silk.  Go back to the right for three chests 
with a silver hourglass and 2 phoenix downs.  Keep heading up to the next 
area.

	Go left and get the chest with a gold needle in it.  Head back right 
and go in the door.  In here is a save point and a secret passage in the upper 
right corner of the room leading to a chest a Kotetsu.  Save and head back out 
of the room.  Go up and you will find yourself in a little room with the 
stairs to the next area.  In the lower left of this little area is a secret 
passage. It will lead to a chest with a dry ether.  Now head up the stairs 
into the tower of Babil.  Head up the stairs and after the scene you will be 
in control of Cecil again.  Take a moment to equip the Twinstars on the twins.  
With this you can use powerful twin magic, plus they boost their defensive 
stats.  Save the game and head into the Tower of Babil

	Tower of Babil (inttb)
	Tower Of Babil 13th floor
	Head up and go to the right.  Follow the path and you will find a 
chest with a ether.  Head back and go left for a chest with Ice Arrows.  Go 
down from here and get the chest with more Ice Arrows. Head back to the 
center, go up, and talk to the door for a fight.

	MINI BOSS FIGHT: Frostbeast
	One thing to be careful of is the Icestorm attack that hits everybody.  
One way to prepare for this is to always have Porom ready to heal.  Have Rydia 
and Palom use their strongest black spell and have Cecil attack.  When you win 
the fight Rydia will be able to summon Shiva.

	If you want you can take this opportunity to save and heal outside 
before continuing the tower.  When you are ready, head to the next floor.

	Tower Of Babil 12th floor
	Go left for a chest with a Green Beret then head down.  Go inside the 
first room and grab the chest for a Ribbon, which you should give to Porom.  
Go out and go in the other room on the right.  Open the chest for a Kiku-
ichimonji. Head left and up to find the door to the next floor.  When you talk 
to the door you will have to do another mini boss fight.

	MINI BOSS FIGHT: Green Dragon
	Once again you might want to keep Porom ready to heal when necessary.  
For your black mages do not use thunder.  For Cecil just attack until it dies.  
After the fight Rydia will be able to use Ramuh.

	After the fight go through the door to the next floor.

	Tower Of Babil 11th floor
	Go to the left and grab the chest with X-potion.  Go right and go down 
past the door for a chest with a phoenix down.  Now go in the door above you.

	Tower Of Babil 10th floor
	Grab the chest on the left for a Killer bow.  Now head to the right 
for an Antarctic wind. Now head back to the previous floor.

	Tower Of Babil 11th floor
	Go up and go right for a chest with a hi-potion in it.  Now head up 
and go to the left.  Follow the path until you find the door.  Before you 
continue, make sure that Cecil is not using the Flame Sword.   Talk to the 
door for another mini boss

	MINI BOSS FIGHT: Flamehound
	Like with the Frostbeast the Flamehound has a hit-all attack.  Have 
Porom standby, have Palom and Rydia use ice attacks, and Cecil attack.  At the 
end of the fight Rydia will be able to use Ifrit.

	After the fight head through the door to the next area.

	Tower Of Babil 10th floor
	Go in the door on the left for a save point.  Now head up and follow 
the path and you will find an area with three doors, two on the bottom and one 
on the top.  Look in the three rooms for Giantís Gloves, Aegis Shield , and a 
bunny that will let you go to the Developers Room.  Inside the developers room 
is a bomb who will heal your hp for free.  Continue following the path and you 
will find the next door.  If Porom has Float go ahead and cast it.

	MINI BOSS FIGHT: Tunneler
	The attack to be afraid of in this fight is its Earthquake attack.  So 
once again make sure that Porom is ready to heal.  You also need to be careful 
of it using Constrict on your people.  One thing you might want to do is to 
use slow on it to give you more time.  Otherwise just keep attacking with your 
strongest spells and physical attacks until he dies.  After the fight Rydia 
will be able to summon Titan.

	Heal up and go to the next floor.

	Tower Of Babil 9th floor
	Head down and go up across the little bridges to find a chest with an 
Arctic Wind.  Head back down and go right and go up the first path leading up.  
After Rydia leaves the team you will have another fight.

	MINI BOSS FIGHT: 3 Android Soldier
	Try to take them out one at a time.  Have Cecil use a Spider Silk on 
the group and have Palom use his strongest spell.  Thunder Magic works very 
well.  If you want to use Protect that might help.  It might also help to cast 
Haste on Palom so he can cast quicker.  After you deal a bit of damage the 
three of the robots will merge into one creature and it will instantly almost 
kill your team, and Edge will show up.  Heal up and continue the fight.

	After the fight Edge will officially join the team.  Give him new 
equipment and head down and right.  Do not go up the little grey path, 
continue heading up and go down along the right wall for a chest with a hi-
potion. Head up to the next floor.

	Tower Of Babil 8th floor
	Go left to the next floor

	Tower Of Babil 7th floor
	Head to the right to find a door with another save point.  Go back to 
the door and go down and left for a chest with a Dry ether. Head to the right 
and go up to the next floor.

	Tower Of Babil 6th floor
	Follow the path and talk to Rydia for a scene and a boss fight.

	BOSS FIGHT: Rydia and Four Eidolons
	Donít bother trying to slow the enemies, unless you want to do it one 
at a time.  Have Porom some status enhancements on the team.  For Palom and 
Edge, have them attack the weakness of the Eidolon.  Do not bother attacking 
Rydia, she is immune to damage.  The order of the Eidolons is Shiva, Ramuh, 
Ifrit, then Titan.  Like on the way up the tower, you must be careful of the 
hit-all attacks that the Eidolons will use.  The only one you can avoid is 
Titanís Quake, which you need float for.  Once the four of them are gone, 
Rydia summons Bahamut.  Bahamut will quickly use Megaflare to do massive 
damage to your team.  Do not waste magic trying to damage Bahamut.  After the 
first Megaflare, the real Rydia will show up and end the fight.  After a quick 
scene the fight starts again

	BOSS FIGHT: Rydia?
	One of the best things is that you are completely healed at the 
beginning of the fight.  That is changed, however, when the boss uses Meteor 
on your team.  Thankfully it is not as powerful as a normal Meteor, or the 
fight would be over.  You will find that Rydia has the same black magic as the 
imposter, but has many more summons then the imposter.  I would suggest using 
Bahamut, as he is the most powerful summon in the game.  Have Porom start by 
using protect and shell then using Haste on the three mages.  You can use slow 
if you want to.  Just be careful because Rydia? uses some of the most powerful 
spells in the game, as well as an earthquake attack.  After you deal enough 
damage Rydia? will die.

	After the fight sit back and enjoy the end of the game.  If you load 
the cleared game data, you will be outside of the tower and still unable to go 
anywhere.



-----------------------------------------------------------------------------
Final Fantasy IV: The After Years (ffay)

Character List (ffch)
When you chose your team in the final section I suggest the standard
combination of 1 white mage, 1 black mage, 2 fighters, and random 5th member.
Everything under my evaluation is just my personal feelings on that character.
It is totally up to you whether you want to use them or not.  When you are
choosing I would suggest looking at the bands those characters can use and set
it up using that as a reference for your team.  I will rate the characters
using this system.
*-Horrible    *****-Great
Bands that involve Calca, Brina, Harley, Izayoi, Gekkou, Zangetsu, Tsukinowa,
Leonora, Ursula, and Golbez can only be acquired and used if you took the
proper steps to keep those characters.  If I missed anything please let me
know.

Brina-A doll created by Luca.

Bands
Calca and Brina-Brina (Dance), Calca (Jive)
GO CALCABRINA-Brina (Dance), Calca (Jive), Luca (Analyze)
Final Calcabrina-Cid, Luca, Calca, Brina (story)
Mystic Waltz-Edward (Bardsong), Calca (Jive), Brina (Dance)

MY EVALUATION-*
This character is useless.  Its only good moves are its band moves with Calca,
Cid, and Luca
-----------------------------------------------------------------------------

Calca-A doll created by Luca

Bands
Calca and Brina-Brina (Dance), Calca (Jive)
GO CALCABRINA-Brina (Dance), Calca (Jive), Luca (Analyze)
Final Calcabrina-Cid, Luca, Calca, Brina (story)
Mystic Waltz-Edward (Bardsong), Calca (Jive), Brina (Dance)

MY EVALUATION*
This Character is useless.  Its only good moves are its band moves with Brina,
Cid, and Luca
-----------------------------------------------------------------------------

Cecil-King of Baron

Magic List
Cure		Starts With
Sight		Starts With
Scan		Starts With
Cura		Starts With
Teleport		Starts With
Esuna		Starts With

Bands
Holy Blade-Cecil (Attack), Rosa (White Magic)
Machine Break-Cecil (Attack), Cid (Analyze)
Iron Flash-Cecil (Attack), Rydia (Summon)
Final Fantasy-Cecil (Attack), Rosa (White Magic), Kain (Jump), Edge (Throw),
Rydia (Black Magic)
Vibra Plus-Ceodore, Cecil (Attack both)
Double Pressure-Cecil (White Magic), Golbez (Pressure)
Ultima Spark-Cecil (White Magic), Golbez (Black Magic)
Advanced Blade-Cecil, Ceodore (Attack both), Golbez (Black Magic)
Sky Grinder-Cecil (Attack), Kain (Jump)
Holy Cross-Cecil, Ceodore (Attack both), Rosa (White Magic)
Trinity Crusade-Kain (Jump), Cecil (Attack), Rosa (White Magic)
Effect Form-Cecil, Kain (White Magic both), Rosa (Blessing)
Sword and Fist-Cecil, Ceodore, Yang, Ursula (Attack All)
Sword Dance-Cecil (Attack), Edward (Bardsong)
Twin Drive-Yang, Cecil (Attack Both)
Break Breaker-Cecil (Attack), Palom (Black Magic), Porom (White Magic)
King's Quad-Cecil, Edge, Yang (Attack All), Edward (Bardsong)
Vibra Prime-Cecil Ceodore, Cid, Kain (Attack All), Rosa (aim)

MY EVALUATION-**/*****
His usefulness is determined by where you are at in the game.  If you are in
the first part of the moon he is only good for a shield.  He still has his
cover move so he can defend the weaker characters.  Just remember that his
stats are horrible so he will be slow.  During the second half of the moon he
is much more useful.  His stats are very high and he can do a lot more damage
than during the first part.  He will also be able to use his powerful bands
and his weak white magic.
-----------------------------------------------------------------------------

Ceodore-Prince of Baron

Magic List
Cure		Level 1
Scan		Level 2
Protect		Level 12
Raise		Level 14
Cura		Level 15
Esuna		Level 20
Float		Level 25
Shell		Level 34
Blink		level 40
Reflect		Level 45
Haste		Level 47
Curaga		Level 49

Bands
Cross Slash-Ceodore, Hooded Man (Story, can't use after HM turns into Kain)
Rocket Launcher-Ceodore (Attack), Cid (Analyze)
Divine Heal-Ceodore (White Magic), Rosa (Blessing)
Cross Slash Prime-Ceodore, Kain (Attack)
Thunder Wave-Ceodore (Attack), Rydia (Black Magic)
Twin Rush-Ceodore, Ursula (Story)
Vibra Plus-Ceodore, Cecil (Attack)
Sword and Fist-Ceodore, Cecil, Yang, Ursula (Attack)
Holy Cross-Cecil, Ceodore (Attack), Rosa (White Magic)
Delta Evolution-Ceodore, Ursula, Luca (Story)
Double Jump-Kain, Ceodore (Story)
Rapid Fire-Tsukinowa, Ceodore (Attack), Palom (Black Magic)
Vibra prime-Cecil, Ceodore, Cid, Kain (Attack), Rosa (Aim)
Advanced Blade-Ceodore, Cecil (Attack), Golbez (Black Magic)

MY EVALUATION-***
He is not the worst character in the game.  Like both of his parents he is
able to use white magic, even Curaga.  He is also able to use some of the more
powerful weapons and armor
-----------------------------------------------------------------------------

Cid-Airship Engineer

Bands
Machine Break-Cecil (Attack), Cid (Analyze)
Rocket Launcher-Ceodore (Attack), Cid (Analyze)
Aiming Thrust-Cid (Analyze), Kain (Jump)
X Chaser-Cid (Analyze), Rosa (Aim)
Double Tomahawk-Cid, Luca (Attack Both)
Final Calcabrina-Cid, Luca, Calca, Brina (Story)
Vibra Prime-Cecil, Ceodore, Cid, Kain (Attack All), Rosa (Aim)

MY EVALUATION-***
Cid is not a bad character.  His biggest problem is that he doesn't take hits
well, even when he is wearing heavy armor.  He is able to wear some of the
best armor and use decent weapons
-----------------------------------------------------------------------------

Edge-King of Eblan

Magic List
Flame		Starts With
Flood		Starts With
Shock		Starts With
Gale		Starts With
Smoke		Starts With
Heal Pill		Level 17
Shadowbind		Level 25
Mirage		Level 32
Blast		Level 42
Frost		Level 45
Blitz		Level 48
Tremor		Level 50

Bands
Wild Moon-Edge, Tsukinowa (Attack)
Frozen Moon Dance-Edge (Attack), Izayoi (Ninjutsu)
Gale Twin Break-Edge (Ninjutsu), Zangetsu (Human Kite)
Blazing Moon Ring-Edge (Ninjutsu), Gekkou (Shuriken)
Ultimate Art: Advent of Phoenix-Edge (Mug), Gekkou (Shuriken), Izayoi
(Illusions), Zangetsu (Human Kite), Tsukinowa (Steal)
Final Fantasy-Cecil (Attack), Rosa (White Magic), Kain (Jump), Edge (Throw),
Rydia (White Magic)
Inferno-Edge, Rydia (Story)
Broken Heart-Edge (Attack), Rydia (Attack with Bow equipped)
Flare Tornado-Edge (Ninjutsu), Rydia (Black Magic), Luca (Big Throw)
Mirage Dive-Edge (Attack), Kain (Jump)
Oboro Strike-Edge, Yang (Story)

MY EVALUATION-****
Edge is not a bad character.  Unlike his fellow ninjas he is able to use all
of the different varieties of Ninjutsu.  Being able to duel-wield weapons
helps his attack stats but his defense is horrible.
-----------------------------------------------------------------------------

Edward-King of Damcyan

Bands
Feast of the Land-Edward (Bardsong), Harley (Gil Toss)
Mirage Song-Rydia (Summon), Edward (Bardsong)
Sword Dance-Cecil (Attack), Edward (Bardsong)
Fist Dance-Yang (Attack), Edward (Bardsong)
Mystic Waltz-Edward (Bardsong), Calca (Jive), Brina (Dance)
King's Quad-Cecil, Edge, Yang (Attack All), Edward (Bardsong)

MY EVALUATION-**
There is not much to say about him.  His attack sucks, his defense sucks, and
his ability sucks.  His Bardsong ability is random and can sometimes do
nothing
-----------------------------------------------------------------------------

Gekkou-Ninja from Eblan

Magic List
Flame		Starts With
Flash		Level 15
Payback Wave		Level 24
Blast		Level 42

Bands
Blazing Moon Ring-Edge (Ninjutsu), Gekkou (Shuriken)
Phantom Lightflies-Gekkou (Ninjutsu), Izayoi
Ultimate Art: Advent of Phoenix-Edge (Mug), Gekkou (Shuriken), Izayoi
(Illusions), Zangetsu (Human Kite), Tsukinowa (Steal)
Wheel of Elements-Zangetsu, Izayoi, Tsukinowa, Gekkou (Ninjutsu all)
Explosive Kick-Gekkou (Shuriken), Yang (Kick)

MY EVALUATION-***
His Ninjutsu ability is focused around attacking with fire.  His Shuriken
ability is just a rip-off of Edge's Throw ability except he can't throw swords
or knives.
-----------------------------------------------------------------------------

Golbez-Brother of Cecil

Magic List
Fire		Starts With
Thunder		Starts With
Blizzard		Starts With
Fira		Starts With
Thundara		Starts With
Blizzara		Starts With
Firaga		Starts With
Thundaga		Starts With
Blizzaga		Starts With
Bio		Starts With
Osmose		Level 32
Drain		Level 35
Quake		Level 42
Flare		Level 55
Meteor		Level 60

Bands
Double Pressure-Cecil (White Magic), Golbez (Pressure)
Ultima Spark-Cecil (White Magic), Golbez (Black Magic)
Spiral Blow-Kain, Golbez (Story)
Advanced Blade-Golbez (Black Magic), Ceodore, Cecil (Attack)

MY EVALUATION-*****
He is the best character in my opinion.  Not only can he use the most powerful
weapons and armors, but he can also cast the most powerful black spells.
These include Flare and Meteor.  So long as you don't kill him off he will be
one of the top fighters.  The biggest downside to Golbez is that his HP will
not increase from the time that you get him until he gets past level 55.
-----------------------------------------------------------------------------

Harley-Edward's Secretary

Bands
Feast of the Land-Edward (Bardsong), Harley (Gil Toss)
Wild Whip-Rydia, Izayoi, Harley (Attack, must all have whips)
Call Me Queen-Leonora, Rydia, Izayoi, Harley (Attack, must all have whips,
Leonora must have Queen's Whip)

MY EVALUATION-**
She has no useful abilities and she doesn't have much attack power.
-----------------------------------------------------------------------------

Izayoi-Ninja from Eblan

Magic List
Flood		Starts With
Heal Pill		Starts With
Heal salve		Level 15
Smelling Salts		Level 25
Stealth Kill		Level 40
Frost		Level 42

Bands
Frozen Moon Dance-Edge (Attack), Izayoi (Ninjutsu)
Phantom Lightflies-Izayoi (Illusions), Gekkou (Ninjutsu)
Ultimate Art: Advent of Phoenix-Edge (Mug), Gekkou (Shuriken), Izayoi
(Illusions), Zangetsu (Human Kite), Tsukinowa (Steal)
Wheel of Elements-Zangetsu, Izayoi, Tsukinowa, Gekkou (Ninjutsu all)
Wild Whip-Rydia, Izayoi, Harley (Attack, must all have whips)
Call Me Queen-Leonora, Rydia, Izayoi, Harley (Attack, must all have whips,
Leonora must have Queen's Whip)
Frost Wave-Izayoi (Ninjutsu), Leonora (Black Magic)

MY EVALUATION-***
Her Ninjutsu is focused on Healing and a few attack spells.  Her second
ability is used to confuse enemies.
-----------------------------------------------------------------------------

Kain-Dragoon from Baron

Magic List
Cure		Starts With
Cura		Starts With
Esuna		Starts With
Teleport		Starts With
Haste		Starts With
Blink		Starts With
Hold		Starts With

Bands
Spiral Blow-Kain, Golbez (Story)
Cross Slash-Ceodore, Hooded Man (Story-can't be used once he becomes Kain)
Cross Slash Prime-Kain, Ceodore (Attack)
Saint Dive-Kain (Jump), Rosa (White Magic)
Aiming Thrust-Kain (Jump), Cid (Analyze)
Final Fantasy-Cecil (Attack), Rosa (White Magic), Kain (Jump), Edge (Throw),
Rydia (Black Magic)
Sky Grinder-Cecil (Attack), Kain (Jump)
Mirage Dive-Kain (Jump), Cecil (Attack)
Effect Form-Cecil, Kain (White Magic), Rosa (Blessing)
Vibra Prime-Cecil, Ceodore, Cid, Kain (Attack), Rosa (Aim)
Double Jump-Kain, Ceodore (Story)
Trinity Crusade-Kain (Jump), Cecil (Attack), Rosa (White Magic)

MY EVALUATION-*****
One of the toughest fighters in the game.  Not only can he hit hard, he can
avoid attacks using his jump command.  Like Cecil he can use white magic, but
unlike Cecil his magic is able to be used in fights.
-----------------------------------------------------------------------------

Leonora-Epopt from Toria

Magic List
	White Magic
Cure		Starts With
Raise		Starts With
Teleport		Starts With
Esuna		Starts With
Scan		Level 5
Sight		Level 8
Hold		Level 11
Cura		Level 12
Slow		Level 13
Protect		Level 17
Silence		Level 19
Berserk		Level 23
Shell		Level 25
Mini		Level 32
Confuse		Level 35
Blink		Level 38
Float		Level 40
Dispel		Level 42
Curaga		Level 45
Haste		Level 51
Reflect		Level 54
Curaja		Level 57
Arise		Level 62
Holy		Level 70
	Black Magic
Fire		Event
Blizzard		Event
Thunder		Event
Poison		Level 15
Sleep		Level 22
Stop		Level 30
Drain		Level 36
Osmose		Level 39
Fira		Level 41
Blizzara		Level 44
Thundara		Level 47
Firaga		Level 78
Blizzaga		Level 80
Thundaga		Level 82
Flare		Level 85

Bands
A Little Black Magic-Palom (Bluff), Leonora (Black Magic)
Particle Bomb-Palom, Leonora (Story)
Ice Crush-Palom, Luca, Leonora (Story)
Palom in the Sky-Palom (Bluff), Luca (Big Throw), Leonora (Black Magic), Porom
(White Magic)
Tri-Disaster-Rydia, Palom, Leonora (Black Magic)
Infinity-Palom, Rydia (Black Magic), Porom, Leonora, Rosa (White Magic)
Call Me Queen-Leonora, Rydia, Izayoi, Harley (Attack, must all have whips,
Leonora must have Queen's Whip)
Pure White Magic-Rosa, Porom, Leonora (White Magic)
Petal WhirlWind-Ursula (Kick), Porom (White Magic), Leonora (Black Magic),
Luca (Analyze)
Sprite Bred-Porom, Leonora (White Magic)

MY EVALUATION-****
There is a good side and a bad side to Leonora.  The good side is that she has
the ability to use the most powerful white and black spells.  The bad side is
that she doesn't get her level 3 black spells until she is above level 80.  If
you are the type of person who likes to level up she is definitely a good
character for you.  She also has the ability to learn the Dualcast ability,
which will allow you to cast two spells at once.
-----------------------------------------------------------------------------

Luca-Princess of the Dwarven Castle

Bands
Lightning Brain Buster-Luca (Attack), Rydia (Black Magic)
GO CALCABRINA-Brina (Dance), Calca (Jive), Luca (Analyze)
Final Calcabrina-Cid, Luca, Calca, Brina (story)
Flare Tornado-Edge (Ninjutsu), Rydia (Black Magic), Luca (Big Throw)
Double Tomahawk-Cid, Luca (Attack Both)
Delta Evolution-Ceodore, Ursula, Luca (Story)
Ice Crush-Palom, Luca, Leonora (Story)
Palom in the Sky-Palom (Bluff), Luca (Big Throw), Leonora (Black Magic), Porom
(White Magic)
Mecha-Kite-Luca-Zangetsu (Human Kite), Luca (Analyze)
MakeShift Cannon-Ursula (Tenketsu), Ceodore (Attack), Luca (Big Throw), Palom
(Black Magic), Porom (White Magic)
Petal WhirlWind-Ursula (Kick), Porom (White Magic), Leonora (Black Magic),
Luca (Analyze)


MY EVALUATION-***
Like her mentor, Cid, she is able to use strong weapons and armor.  However
her defense stats are not that high so you might want to give her a distance
weapon and put her in the back row.
-----------------------------------------------------------------------------

Palom-Mage from Mysidia

Magic List
Fire		Starts With
Blizzard		Starts With
Thunder		Starts With
Fira		Starts With
Blizzara		Starts With
Thundara		Starts With
Sleep		Starts With
Poison		Starts With
Pig		Starts With
Break		Starts With
Warp		Level 19
Toad		Level 22
Osmose		Level 25
Drain		Level 29
Bio		Level 30
Stop		Level 32
Blizzaga		Level 41
Firaga		Level 42
Thundaga		Level 43
Quake		Level 45
Death		Level 46
Tornado		Level 48
Flare		Level 50
Meteor		Level 55

Bands
A Little Black Magic-Palom (Bluff), Leonora (Black Magic)
Particle Bomb-Palom, Leonora (Story)
Ice Crush-Palom, Luca, Leonora (Story)
Palom in the Sky-Palom (Bluff), Luca (Big Throw), Leonora (Black Magic), Porom
(White Magic)
Tri-Disaster-Rydia, Palom, Leonora (Black Magic)
Infinity-Palom, Rydia (Black Magic), Porom, Leonora, Rosa (White Magic)
Thunderstorm-Rydia, Palom (Black Magic)
Twincast-Palom, Porom (Story)
Break Breaker-Cecil (Attack), Palom (Black Magic), Porom (White Magic)
Rapid Fire-Tsukinowa, Ceodore (Attack), Palom (Black Magic)
MakeShift Cannon-Ursula (Tenketsu), Ceodore (Attack), Luca (Big Throw), Palom
(Black Magic), Porom (White Magic)

MY EVALUATION-****
Palom has very good magic stats.  An additional bonus to using him is that he
is able to learn the Dualcast ability in the final dungeon.
-----------------------------------------------------------------------------

Porom-Mage from Mysidia

Magic List
Cure		Starts With
Cura		Starts With
Hold		Starts With
Slow		Starts With
Scan		Starts With
Sight		Starts With
Raise		Starts With
Protect		Level 12
Silence		Level 15
Berserk		Level 18
Teleport		Level 19
Esuna		Level 20
Blink		Level 23
Confuse		Level 25
Shell		Level 29
Dispel		Level 31
Mini		Level 32
Curaga		Level 33
Haste		Level 38
Float		Level 40
Reflect		Level 44
Curaja		Level 48
Holy		Level 52
Arise		Level 56

Bands
Palom in the Sky-Palom (Bluff), Luca (Big Throw), Leonora (Black Magic), Porom
(White Magic)
Twincast-Palom, Porom (Story)
Break Breaker-Cecil (Attack), Palom (Black Magic), Porom (White Magic)
MakeShift Cannon-Ursula (Tenketsu), Ceodore (Attack), Luca (Big Throw), Palom
(Black Magic), Porom (White Magic)
Healing Wind-Tsukinowa (Ninjutsu), Porom (White Magic)
Pure White Magic-Rosa, Porom, Leonora (White Magic)
Petal WhirlWind-Ursula (Kick), Porom (White Magic), Leonora (Black Magic),
(Luca Analyze)
Infinity-Palom, Rydia (Black Magic), Porom, Leonora, Rosa (White Magic)
Sprite Bred-Porom, Leonora (White Magic)

MY EVALUATION-****
Porom has very good magic stats.  An additional bonus to using her is that she
can learn Dualcast later in the game.
-----------------------------------------------------------------------------

Ursula-Princess of Fabul

Bands
5-Star Crimson Palm-Yang (Attack), Ursula (Tenketsu)
Twin Wing Frenzy-Yang, Ursula (Story)
Delta Evolution-Ceodore, Ursula, Luca (Story)
Sword and Fist-Cecil, Ceodore, Yang, (Ursula Attack)
Petal WhirlWind-Ursula (Kick), Porom (White Magic), Leonora (Black Magic),
Luca (Analyze)
MakeShift Cannon-Ursula (Tenketsu), Ceodore (Attack), Luca (Big Throw), Palom
(Black Magic), Porom (White Magic)


MY EVALUATION-****
She has decent attack and speed which makes her perfect for quick kills.  Like
her father her only weapons are the claws that she can equip and she is unable
to use anything but light armor
-----------------------------------------------------------------------------

Rosa-Queen of Baron

Magic List
Hold		Starts With
Libra		Starts With
Sight		Starts With
Protect		Starts With
Slow		Starts With
Cure		Starts With
Raise		Starts With
Cura		Starts With
Esuna		Starts With
Berserk		Starts With
Teleport		Starts With
Blink		Starts With
Confuse		Starts With
Shell		Starts With
Curaga		Starts With
Mini		Starts With
Silence		Starts With
Dispel		Level 33
Haste		Level 36
Float		Level 38
Reflect		Level 40
Curaja		Level 45
Arise		Level 55
Holy		Level 60

Bands
Holy Blade-Cecil (Attack), Rosa (White Magic)
Saint Dive-Rosa (White Magic), Kain (Jump)
X Chaser-Cid (Analyze), Rosa (Aim)
Divine Heal-Ceodore (White Magic), Rosa (Blessing)
Final Fantasy-Cecil (Attack), Rosa (White Magic), Kain (Jump), Edge (Throw),
Rydia (Black Magic)
Holy Ray-Rosa, Porom (White Magic)
Holy Burst-Rosa (White Magic), Rydia (Black Magic)
Pure White Magic-Rosa, Porom, Leonora (White Magic)
Holy Cross-Cecil, Ceodore (Attack), Rosa (White Magic)
Trinity Crusade-Rosa (White Magic), Kain (Jump), Cecil (Attack)
Effect Form-Rosa (Blessing), Cecil, Kain (White Magic)
Infinity-Palom, Rydia (Black Magic), Porom, Leonora, Rosa (White Magic)
Vibra Prime-Rosa (Aim), Cecil, Ceodore, Cid, Kain (Attack)

MY EVALUATION-****
She is very useful considering her bands with Cecil, Kain, and Rydia which can
do large amounts of damage to enemies.
-----------------------------------------------------------------------------

Rydia-Summoner from Mist

Magic List
Fire		Starts With
Blizzard		Starts With
Thunder		Starts With
Sleep		Starts With
Poison		Starts With
Stop		Starts With
Toad		Starts With
Warp		Starts With
Fira		Starts With
Blizzara		Starts With
Thundara		Starts With
Pig		Level 20
Osmose		Level 26
Bio		Level 32
Drain		Level 36
Blizzaga		Level 41
Firaga		Level 42
Thundaga		Level 43
Break		Level 45
Quake		Level 51
Death		Level 55
Tornado		Level 58
Flare		Level 60
Meteor		Level 65

Bands
Infinity-Palom, Rydia (Black Magic), Porom, Leonora, Rosa (White Magic)
Holy Burst-Rosa (White Magic), Rydia (Black Magic)
Final Fantasy-Cecil (Attack), Rosa (White Magic), Kain (Jump), Edge (Throw),
Rydia (Black Magic)
Sylph's Protection-Yang (Attack), Rydia (Summon)
Wild Whip-Rydia, Izayoi, Harley (Attack, must all have whips)
Call Me Queen-Leonora, Rydia, Izayoi, Harley (Attack, must all have whips,
Leonora must have Queen's Whip)
Inferno-Edge, Rydia (Story)
Broken Heart-Edge (Attack), Rydia (Attack with Bow equipped)
Flare Tornado-Edge (Ninjutsu), Rydia (Black Magic), Luca (Big Throw)
Mirage Song-Rydia (Summon), Edward (Bardsong)
Lightning Brain Buster-Luca (Attack), Rydia (Black Magic)
Thunderstorm-Rydia, Palom (Black Magic)
Thunder Wave-Ceodore (Attack), Rydia (Black Magic)
Iron Flash-Cecil (Attack), Rydia (Summon)
Tri-Disaster-Rydia, Palom, Leonora (Black Magic)

MY EVALUATION-*****
She is a very powerful ally.  Not only does she have high magic stats and a
large amount of MP, but she has the ability to summon the most powerful
creatures in the game.
-----------------------------------------------------------------------------

Tsukinowa-Ninja from Eblan

Magic List
Gale		Starts With
Mirage		Starts With
Heal Pill		Level 9
Restore Weed		Level 21
Smoke		Level 33
Tremor		Level 42

Bands
Gale Rush-Tsukinowa, Zangetsu (Ninjutsu)
Wild Moon-Edge, Tsukinowa (Attack)
Ultimate Art: Advent of Phoenix-Edge (Mug), Gekkou (Shuriken), Izayoi
(Illusions), Zangetsu (Human Kite), Tsukinowa (Steal)
Wheel of Elements-Zangetsu, Izayoi, Tsukinowa, Gekkou (Ninjutsu all)
Rapid Fire-Tsukinowa, Ceodore (Attack), Palom (Black Magic)
Healing Wind-Tsukinowa (Ninjutsu), Porom (White Magic)

MY EVALUATION-***
His magic is mainly used for the use of the team with a few attack spells.  He
also has the ability to steal from enemies
-----------------------------------------------------------------------------

Yang-King of Fabul

Bands
5-Star Crimson Palm-Yang (Attack), Ursula (Tenketsu)
Twin Wing Frenzy-Yang, Ursula (Story)
Oboro Strike-Edge, Yang (Event)
Sword and Fist-Cecil, Ceodore, Yang, Ursula (Attack)
Sylph's Protection-Yang (Attack), Rydia (Summon)
Fist Dance-Yang (Attack), Edward (Bardsong)
Twin Drive-Yang, Cecil (Attack)
Explosive Kick-Yang (Kick), Gekkou (Shuriken)
King's Quad-Cecil, Edge, Yang (Attack), Edward (Bardsong)


MY EVALUATION-****
The only weapons that he is able to use are claws.  He is also only able to
use light armor.  The bright side is that he has high speed, health, and power
which makes up for his weak defense
-----------------------------------------------------------------------------

Zangetsu-Ninja from Eblan

Magic List
Shock		Starts With
Flash		Level 11
Shadowbind		Level 20
Blitz		Level 42

Bands

Gale Twin Break-Edge (Ninjutsu), Zangetsu (Human Kite)
Gale Rush-Zangetsu (Ninjutsu), Tsukinowa (Ninjutsu)
Ultimate Art: Advent of Phoenix-Edge (Mug), Gekkou (Shuriken), Izayoi
(Illusions), Zangetsu (Human Kite), Tsukinowa (Steal)
Wheel of Elements-Zangetsu, Izayoi, Tsukinowa, Gekkou (Ninjutsu all)
Mecha-Kite-Luca-Zangetsu (Human Kite), Luca (Analyze)

MY EVALUATION-***
His magic is mainly used for attacking.  His special ability is very similar
to jump where it will take him off of the screen for a short time.


Ceodore's Tale (ffce) Level cap 50

Long ago, this Blue Planet Was saved
By the prayers of an Entire People
Two moons became one anew
And time inexorably marched on...
The day of departure has arrived
For the heir of the holy paladin
In the skies above the airship,
Two moons rise listlessly,
One ominously growing ever larger.
Why has this dark harbinger returned
A new destiny has begun to unfold,
And yet, as always,
The Crystals shed only their silent light

	You start off seeing the title screen which then switches to a
airship flying over the land.  You then go to the airship where you
are told your destination is in sight.  After a bit of banter between
Biggs, Wedge, and your character Ceodore you will land and you will
gain control of Ceodore.  You will be required to talk to all 5 of the
soldiers on the ship to continue the story.  After your little chat
you will get drawn in to another chatty cutscene with Biggs and Wedge

	After all that you will finally be on the world map.  Now it is
time to do a little leveling up.  But first we need to discuss some
things about the battle system.  Even those who are familiar with the
original game need to listen up.  Most of the battle system is the
same but this new game incorporates the concept of moon cycles.  There
are four types of moons, New Moon, Waxing Moon, Full Moon, and Waning
Moon.  Every time you stay at an inn, use a tent or cottage, or let a
certain amount of time pass the moon will change phase.  And during
the different moons certain abilities will be strengthened or
weakened.  During the New Moon techniques like Jump and Aim will be
strengthened and White Magic will be weakened.  During the Waxing Moon
White Magic will be increased and Black Magic will be decreased.  Full
Moon makes your Black Magic stronger and your physical attacks will be
hampered.  And finally for the Waning moon attacks are good and
techniques are bad.  During each moon the ability that is strengthened
will be highlighted in green and red for the ability that is weakened.
One plus to this is that the moons will also affect the enemies as
well as you.  So make sure that you plan your fights for whatever moon
will help you the most while hurting your foes.

	Mythril (cemy)
	Now you will want to level up Ceodore a good bit.  For a little
bit about Ceo he is not the best of fighters but he can learn a array
of white magic on top of being able to do damage.  I recommend not
going by what level he is but by the money you have.  To get the good
upgrades for Ceo's equipment you are going to need around 600 gil.
That might not seem like much but it will take a while.  One thing to
take note of is the airship in the middle of the island.  It is not
just there for decoration, there is a pot on board that will heal your
magic and your health.  Everybody say hurray for magical pot :).
Dude!!  Anyway when you are done leveling up and getting money you
need to head into town.  After talking to Biggs and Wedge you can
explore the town.  There are three chests hidden in the grass
throughout the city.  Above the weapons and armor shop is a ruby ring.
To the right of the equipment shop is a house with no door.  Above it
is a potion and to the right is a tent.  When you are ready go to the
inn and decide to rest for a bit.  Head out of the inn and go to the
grotto outside of town.

	Adamant Grotto (ceag)
	Adamant grotto 1st floor
       Head up the stairs and talk to Biggs.  Go forward and get the
chests containing a potion, tent, ether, and phoenix down.  Talk to
Biggs again and he and Wedge will join your team.  Talk to the guy in
front of the stairs and head to the next floor.

       Adamant grotto 2nd floor
       Head straight up do not go right after going up the stairs.  As
you walk you will have two tutorial battles.  One will talk about the
moon phases and the other will talk about bands.  Say no after the
fight and continue down the stairs to get a chest with a potion.  Head
to the right and go up the stairs for another chest with a tent.  Head
back down the stairs and cross the bridge to the right.  Go up the
stairs and work your way to the next intersection.  Go left and find
the last chest for this floor with a ether.  Head back and go up the
stairs to find a stairway to the next area.  Before you go up the
stairs completely unequip Biggs and Wedge.  They have some decent
armor and it would be a shame to waste it on them.

       Adamant grotto 3rd floor
       After they leave you head up and you will encounter your first
save point.  Under normal circumstances you can't save or heal in a
dungeon.  However you can use tents and cottages while on a save
point.  As a bonus there tend to be no monsters in rooms dedicated to
save points.  Something you might want to do is use a tent to change
the moon phase.  While they say you have to complete it during the
full moon phase there is no penalty for changing it.  Head out of the
room to the north when you are done.  Head left past the rocks to find
a secret passage leading to a phoenix down.  Head back through the
passage and go up the stairs and go to the right.  Once you go down
the stairs you will have a choice between going up another set of
stair or going down.  Head up the stairs to find a chest with a bomb
fragment.  Go back down the stairs and continue to head down and to
the left to get a chest with some eye drops.  Go to the right and go
down the stairs to the next area.

       Adamant grotto 4th floor
       Go down the stairs and get the chest on the left containing a
bronze hourglass.  Head to the right, cross the bridge, and go up the
stairs for another chest with a tent.  Go back down the stairs and go
all the way down.  You will find a chest with a Antarctic wind.  Head
back up and take the stairs on the left.  When you go down the other
stairs there is a chest on the left with a echo herbs.  Keep heading
down and you will find a weird alcove below you with space for one
person.  Go into it and you will find a secret passage that leads to a
pair of iron gloves.  Go back through the passage and take the stairs
on the left and you will see a door and a stair case leading to the
next area.  Go in the door and you will find another save point.  Heal
up because you are about to have your first boss fight.  When you are
ready head down and go through down the stairs.    Approach the chest
and the boss battle will start.

       BOSS FIGHT-Sand Worm
	This fight is a two part fight.  The first part will end when the
worm casts whirlwind on you.  You need to deal a lot of damage to the
worm to get it to do that.  Just make sure you don't forget to heal
periodically.  After he casts whirlwind you will back out of the
battle and Biggs and Wedge will come to help you but Ceo will refuse
help.  The battle will start again and Ceo will achieve his true
potential.  His health will be returned to full and his attack power
will be increased.  Now proceed to kick that worms theoretical butt.
Once the fight is over the two of them will join your team and you
will learn the move Awaken.

       Be careful when you use this move.  It will increase your attack
power for a few turns but when it wears off you will have 1 hp.  Now
you have to find your way back to the entrance.  But this time Biggs
and Wedge will be there to help you.  Before you head up the stairs to
the first floor make sure that you completely unequip Biggs.  He is
about to completely leave your party and you need to take all his
armor.  That is if you didn't take my advice and do it earlier in the
dungeon

       When you exit the cave you need to head for the airship.
WARNING: Wedge is about to permanently leave your party.  It is now
time to completely unequip him.  Once you are ready to proceed with
the story get on board and talk to the soldier.  Remember if you say
yes you will not be able to return to this island for a long time.
You will now be drawn into another scene on the ship.  Can't believe
we risked our lives for a stupid tail.  Probably could have found one
of those around the castle.  Anyway you will now be in the middle of a
monster attack.  For this fight have Ceo attack, Biggs use BM and
Wedge use WM to heal.

       Baron (ceba)
       Baron Castle East Side
       After the fight you will transition over to King Cecil at the
castle.  When you have control of him head right for another battle.
Just attack twice and the battle should end.  After the battle head
right and up and press a little button on the wall.  This will open up
a door to a tent, decoy, and a phoenix down.  Head up the stairs and
follow the path until you end up in another fight.  Kill the three
small birds first then focus on the zu.  Keep heading right until you
reach a save point.  You will notice a door like earlier but you are
unable to open it.  Head down and when you are outside head up through
the gate and into the tower.  While wandering around watch out for the
liliths, their slap attack can cause different status effects.

       Inside the tower head to the left and down the stairs.  Check the
pot by itself to get a Remedy.  Head back up the stairs remembering to
get the Ether from the chest.  The other chests on this floor contain
a red fang, a Hi-Potion, and a Hermes Sandals.  Head up the stairs on
the right to find six pots and two chests.  The upper right hand pot
contains an echo herb, the bottom middle contains a bacchus's wine,
and the chests have a Hi-Potion and a Heavenly Wrath.  Up the final
stairs to find a girl being harassed by a monster. But before we help
her loot the two chests for a remedy and 500 bucks.  You would think
being the king of a castle his wife would give him more of an
allowance, but what can you do?  Now it is time to help the woman.
Kill the ogre and get the Bomb Crank from the chest and head back to
where you started at.

       Baron Castle West Side
       Once you get back to the middle of the castle take the left path
and try to go up the stairs.  A soldier will come down followed by a
monster.  Kill it and head up the stairs.  As you try to continue Rosa
will come and force you to take you with her.  Continue outside and
head up to the tower.  As you approach the tower Cid will come down
and join your team.  Now head in the door that Cid just came out of
and go to the save point.  Before you go on there are some things to
keep in mind.  When you go up the stairs you will have a series of
three fights with this team.  If you want you can unequip all of the
armor except the weapons to use later as Ceo.  During the third fight
you can unequip the weapons for Cid and Rosa because they leave after
the third fight.  Do this only if you are confident in your fighting
abilities.  When you are ready go up the stairs and get ready to
fight.  The first fight is a couple of Belphegors.  To help with the
fights have Rosa cast Slow and Protect.  Once you are protected and
healed you can use a band using Cecil's attack and Rosa's WM and deal
decent damage.  The second fight is three spirits and an Ahriman.  The
spirits should fall after one hit from Cid and Cecil.  Just be careful
of the Ahriman's doom attack.  If a character dies just bring them
back to life and continue the fight.  The third fight consists of one
Strato Avis and three Cockatrices.  Take care of the cockatrices first
then handle the bird.  Remember that slow helps you to keep control of
the battle.  Watch out for the Avis's tornado attack it will reduce
your character's health to single digits.  Don't forget before you end
this fight to take the weapons off of Cid and Rosa.  After this fight
you will enter into a fight that you cannot win.  Just attack with
Cecil until you see a countdown and then unequip his sword.  After the
fight you are insulted by an annoying little brat who really pisses me
off.

       Mysidia (cemys)
       You will now switch back to Ceo.  After a very smooth landing
talk to all the soldiers and then talk to Biggs again.  Afterwards you
are by yourself.  If you took my advice in the previous section now
would be a good time to equip all that good armor Cecil had.  Once you
have saved head to the left until you get dragged into a battle.  The
Domovoi and Gatlinghog should both go down easily.  You will then have
to fight a Flamehound which will proceed to kick your butt.  Just when
you are about to kick the bucket a Hooded Man will save you.  That
happens a lot in these games, doesn't it?  Anyway afterwards you are
back on the world map.  For those people familiar with the old game
this is the Mysidia area.  One thing you need to do immediately is
heal Ceo.  After that last fight he only has 1 hp.  Head to the left
until you find the town.  There is nothing hidden in the town and
nothing worth buying in the shops so just head straight to the back of
the town and in the building.  Talk to the weirdo with the bright pink
hair to find out it is Porom.  You remember the little white mage from
the first game?  Yep she grew up and for some reason her hair is
bright pink.  Anyway she will assign a black mage and white mage to
help you get to Baron.  Gee something seems very familiar about this.
Head out of the building and head right to where a white mage is
wandering around.  Go to the building and your white mage will open
the door.  Walk into the building and step on the circle in the middle

       Devil's Road (cedr)
       Devil's Road 1st floor
       Welcome to the Devil's Road.  They definitely made some
improvements on it since the first game.  The first half of this place
is fairly linear with some forks which will send you backwards or to
treasure.  Follow the path through the first warp panel and you will
end up in an area with wired looking floor panels.  Those are poison
so try not to step on them.  Head all the way up and go left through a
hidden passage leading to a chest containing a Bomb Fragment.  Return
to the other side and step on the panel.  In this next area there are
two paths to take, the bottom one will take you back to the beginning
and the one to the right will take you to the next area.  There is
nothing in this area so just head to the panel and the one after it.
Now we are at another intersection.  The one on the right takes you to
the next area and the one on the left takes you back to the last
intersection.  Head to the upper right of this section and there is
another secret passage that leads to a Phoenix Down.  Another dang
intersection.  Go down and grab the Sage's Surplice and head directly
left through another hidden passage to get a silver apple.  The bottom
warp panel will take you to the previous intersection and the top one
will take you to the next area.  For this intersection the one on the
right will take you to a room with chests containing a hi-potion, echo
herbs, and ether.  You will then be taken back to a previous
intersection.  When you get back to where you were take the panel
below you to continue.  Just keep following the path and you will come
to a room with a save point.

       Devil's road 2nd floor
       Think we are almost done? WRONG!  We are only half way through
the maze at this point but the next half is a lot easier.  From the
save point head left to the next panel.  In this room there are a lot
of panels that turn solid when you step on them and send you in a
certain direction.  Just follow these directions at the intersections
and you will reach the end.  Don't worry there are no treasures in
this room.  Here are the directions from the first intersection, up,
panel will send you right, have to go up, up to the top of the room,
next panel will send you left, left, panel sends you left, down, left,
panel sends you left, down, panel sends you left, down, panel sends
you left, left, have to go up, panel sends you up, up, and you should
be in Baron.  Now we get to look for treasure in the town.  Head for
the front of town and go towards the inn.  To the right of the
entrance is a pot with a hi-potion.  Now go into the inn and head for
the back of the building.  Talk to a pair of crossed swords on the
wall to open a door leading to a dry ether, white fang, and a unicorn
horn.  Now head out of the inn and go towards the back of the town.
In one of the barrels is a potion.  Now head up, cross the bridge, and
go up the stairs.  You will see a stairway into the water so take it
and go all the way to the end.  In this area you will find hidden
chests containing an Arctic Wind and a Spider Silk.  Now head back out
of the water and work your way to the far right hand side of the city.
Head up through an archway and you will see a man in an area surrounded
by trees.  Take one step to the left after standing in front of the
man and head directly up until the trees stop you.  Head to the right
into a secret passage which will lead to a hidden area on the left
side of town.  Wander around this area and you will find hidden chests
holding 500 gill, a mallet, and a Phoenix Down.  That is all for the
town of Baron so head outside

       Now you need try to enter the castle but you will be denied
access.  Now we need to find another path into the castle.  Head back
into town and go to the house that has the Devil's Road.  Go up the
stairs to the left of the house and you will come up to a big house.
Go inside and talk to the woman on the left at the table.  This is
Cid's daughter and she just happens to have the key that we need.
What a shock.  Now leave the house and go down the stairs.  On the
left you will see a door.  Head to that door and talk to it.

       Ancient Waterway (ceaw)
       Ancient Waterway 1st floor
       Once inside go in that little area sticking out of the wall on
the right.  Keep heading right through the secret passage to find a
chest with a 2000 gill.  Isn't it nice for people to leave that kind
of money laying around.  Head back through the passage and go down the
stairs.  Head all the way down across the bridge and when you reach a
intersection go down to collect a unicorn horn, 600 gill, and a
phoenix down.  Keep heading around to the right until you come to a
bridge above you which you now need to cross.  Keep going around on
the islands ignoring the bridge that leads into the water.  Keep going
and you will find the staircase to the next area.

       Ancient Waterway 2nd floor
       This area is filled with secret passages so be careful to not get
lost.  If you don't want to get the treasure skip the section next
section

       ---Go down into the water and keep heading down through the
secret passage to get a chest with a hi-potion.  Go down through a
different passage to a new chest with a monster in it.  The only thing
you need to be cautious of with the Black Lizard is its Stone Gaze
counter attack.  For a cheap win have the black mage cast Stop on it
and beat it with physical attacks.  When you win you will get a Coral
Sword.  Take one step down and head right onto dry land.  Keep going
right and you will find a new secret passage.  There is no chest in
the next area so go down into the water and keep heading right.  This
passage splits so keep heading up until you get to a new chest which
holds a remedy.  Head down into the water and head right until you see
a group of rocks.  There is a path between the rocks next to the wall
so take that and head up to the next stair case.---

       If you don't want the treasure head right instead of going down.
In the next area stand directly above the rock in the water and go
right to through the passage. In this next area head right until you
see a group of rocks.  There is a path between the rocks next to the
wall so take that and head up to the next stair case.

       Ancient Waterway 3rd floor
       In this next area follow the path and head up the stairs.  When
you get off the stairs head left to find a secret passage.  Work your
way through it to find a chest with a Soma Drop in it.  Head back
through the passage and head up the stairs to the next area.

       Ancient Waterway 4th floor
       When you reach the intersection head left through the door.  We
finally get a long needed save point.  Before you head out the door go
to the back of the room and head right through another passage with a
chest with a silver hourglass in it.  Now we can head out the door and
go to the right and up the staircase.

       Baron Castle
       Finally we are out of the sewers.  Before we continue much
further unequip the two mages because we are about to lose them for
good.  From the exit head to the left and go down the side of the
moat.  You will come across a hole in the wall which you need to
enter.  You will now lose the two mages and be separated from Ceo for
a little while.  When you have control enter the door on the left and
go to the dungeons.  You will end up finding many of the castle's
soldiers in jail.   HM will get worried about Ceo and want to fight
him.  If you want to check out the castle you can but if you raided it
while playing as Cecil there will be nothing to find.  Head through
the door to the right of the dungeon and head for a four way
intersection.  Head directly north up the stairs and keep going until
you reach the throne room.  Approach the throne then try to leave and
Cecil will talk to you.  But wait didn't he get his butt fried by
Bahamut?  Well whatever the case Cecil is alright but is acting a
little strangely.  HM will decide to leave and ends up running into
Ceo.  After a bit of lying Ceo will rejoin the team so head down out
the doors.  Continue heading down until you get out of the castle.
After the cutscene HM and Ceo will learn a new band.

       Your new destination is the mist cave to the west of Baron.
However I would suggest leveling Ceo up to 25 before you enter the
dungeon.  At 25 he learns a spell that renders the next boss's best
attack useless.   If you choose to level up to the left of the city,
past the sand area is a little circular forest.  This is the chocobo
forest.  If you level up near there you can just run in and talk to
the white chocobo and it will heal your MP.  This will allow you to
save your money by not having to go to a inn.  Whenever you are ready
follow the path to the left of Baron, cross the bridge and you should
end up at the mist cave.

	Mist Cave (cemc)

	Mist Cave 1st floor

	---Tail Alert---
	While you are on the first floor of the cave during the full moon you
may run into a rare monster called the Thunder Dragon.  After defeating this
monster you may receive a Blue Tail which will be useful later in the game.

	As you try to enter the cave you will notice a soldier blocking
your path.  Ceo will try to talk to him and HM will just attack it.
Just attack and this monster should fall quickly.  Once inside the
cave head right.  When you come across a door just pass it, you can't
do anything inside of it until you beat this story.  Keep following
the path and you will notice some odd shaking.  When you come to a
intersection go up and get the steel helm from the chest.  Head back
down the stairs and head right across the bridge.  Why is it that
these things always happen to Ceo?

       Mist Cave 3rd floor
       Anyway head down taking the stairs on the left to get a silent
bell.  Head back and take the right stairs and follow the path until
you see a bridge and a staircase.  Take the stairs and this path will
lead you to a phoenix down and a remedy.  Head back to the bridge we
passed and cross it.  Don't bother taking the right path on the bridge
it is a dead end.  Keep going and at the next intersection head up and
head up in the door.  Nammingway is in here and he will sell you some
items should you need it.  There is also a save spot in here so make
good use of it.  When you are done shopping go out of the room and
down the stairs below you.  Go down the stairs and take a right to
find an antidote.  Go back and go down this time and you will find
another  chest with a x-potion in it.  Head right and you will see a
bridge to the right and a path leading up.  Head up and cross some
bridges to find a chest with an arctic wind.  Head back to the bridge
we passed and cross it.  Keep heading right after you cross the bridge
and take the stairs to get on the higher platform.  Follow this path
and you will reach the stairs to the next area.

       Mist cave 2nd floor
       From here head left and take the first staircase to find a chest
with a cottage in it.  Take that second staircase and you will come on
a room with a chest containing a piece of chain mail.  Go back to the
beginning of this area and go right this time.  You will see a save
point on your right so use it and set the moon to whatever phase you
want.  Head up the stairs when you are ready for the boss.

       BOSS FIGHT-Tunneler
       This boss uses physical attacks and so do you so there is no
"best" moon.  You have to be careful of his earthquake attack, but if
you leveled Ceo up to 25 just cast float and it can't hurt you.  I
suggest using protect to help decrease the damage and use a spider
silk if you have it to slow him down.  A good way to deal decent
damage to the boss is to use the band Ceo and HM learned at the
castle.  Make sure if you use the band you keep a close eye on the
magic of both of them.  HM doesn't have much MP so he can't use it a
lot.  Just make sure you are properly healed and the boss should fall
no problem.

       I would suggest heading back to the save point after the fight to
heal up.  We are almost done but better safe than sorry.  When ready
head past the point where the Tunneler was waiting for you and you
will find yourself back on the first floor.

       Mist Cave 1st floor
       Ignore the chest you see for the moment and head to the left.  Go
down the stairs and around the hole to get the Hi-potion.   Go back
and go up the two sets of stairs to find another chest holding a bomb
crank.  Now head back to the chest we passed and get the mallet from
it.  Now head up and a cutscene will activate where the soldiers from
Baron catch up to you.  Thankfully the mist protects you and the
soldiers don't see you.  When you have control cross the bridge above
you and exit the cave.  After another cutscene you will have finished
Ceodore's tale.  When you beat this tale for the first time you will
unlock Rydia's Tale, Yang's Tale, Palom's Tale, Edge's tale, Porom's
Tale, and Edward's tale.
       When you start each of these stories make sure that you save them
in different slots.  The cleared game data can be used in the final
story.  By doing this you will gain additional characters along with
keeping your experience, equipment, items, and gil.

       Ceodore's Challenge Dungeon (cecd)

       To get to the challenge dungeon go in the Mist Cave and go in the
door on the right.  Talk to the bunny and he will teleport you to the
dungeon.

       Challenge Dungeon 1st floor
       This challenge dungeon is in the same format of the Adamant
Grotto.  Follow the path around and go across the bridge.  Go up the
path, not the stairs to find a chest with a Dry ether.  Now go up the
stairs and head up to find the stairs to the next floor.

       Challenge Dungeon 2nd floor
       Head up and go through the door.  Make use of the save point then
go out the top of the room.  Go right and down for a chest with an X-
potion in it.  Follow the path leading to the right and go down the
stairs.  Go right and walk in between the two rocks to find a secret
path.  Follow the winding path up to three chests with a Hermes
Sandals, Bomb Core, and Great Bow.  Head back towards the exit of the
path, looking for a branch leading down.  Keep looking for an exit to
find a chest with a monster in it.  Beat it for a Mythril Sword.  Now
return to the entrance of the secret path.  Go left and down to find
the stairs to the next floor.

       Challenge Dungeon 3rd floor
       Follow the path to the right and go across the bridge.  Keep
following the path, ignoring the stairs going up, and go down the
stairs.  Head all the way down and there will be a secret path in the
bottom wall.  Follow the path to the left and you will find two chests
with Fire Arrows and a Vampire Fang.  Head back out and go up the
stairs on the left.  Go the left and go down the stairs.  Keep going
down and go up the stairs on the left.  Go in the door and make use of
the save point.  Head out and go down the stairs to the next floor.

       Challenge Dungeon 4th floor
       Go up the stairs and talk to the monster for a boss fight.

       BOSS FIGHT: Adamantite Golem
       This fight can be a bit hard.  During the fight the Golem will
constantly move toward you.  As he gets closer his attacks will get
stronger.  If you want to weaken the damage you take then move the two
characters to the back row.  Cast Slow and Protect then have Ceo focus
on healing while HM attacks.  After a few moves the Golem will attack
you several times.  After he finishes attacking he will be open for
attacks.  Heal up then use Cross Slash to deal massive damage to the
Golem.  After a few turns the Golem will return to his starting
position and start the pattern all over.  Just keep healing and
attacking and he should fall.
       After the fight go forward and open the chest.  The prize is
random so just enjoy the surprise.  After you open the chest you will
get taken out of the challenge dungeon.  If you want more items you
can go back and kill the Golem for more.

-----------------------------------------------------------------------------

       Rydia's Tale (ffry) Level Cap 40

       Feymarch (ryfe)
       Feymarch upper level
       The story starts out in Mist when Rydia shows up at her home.
After a bunch of chatting Rydia will return to the Feymarch.  Rydia
will go up and start talking to King and Queen.  The Queen will start
acting coldly to Rydia making it clear that she is no longer welcome
in the Feymarch.  Suddenly the King will start acting weirdly as well
and he will send Rydia out of the room.  Soon after the annoying
little girl from before will appear and turn the two of them to stone.
You will then see the title screen.  When you return to Rydia you will
see that other inhabitants of the Feymarch are stone statues as well.
Since nobody can stop us lets raid the village.  If you check your
menu you will find out that everything is gone.  You have no items,
small amount of gil, and your settings from Ceo's tale will be reset.
Head up and get the chest with the potion.  Keep heading around the
Feymarch's upper level in a clockwise way to find another potion,
ignore the chest past the warp point for now, get a tent, and a
phoenix down.  From the chest with the Phoenix down take one step
right and head straight up.  You will find a secret area here.  Go up
to find four chests containing ice rod, dry ether, hi potion, and 500
gil.  Head back down and head to the top of the area until you find a
grey panel that will lead to the next area.  This will take you to the
middle area of the Feymarch.  Before you go much farther step back on
the panel to go to the previous area.  Step down and get the chest
with a ether in it.

       Feymarch middle level
       Now head back to the middle level.  This level has many different
shops as well as an inn.  However everybody is stoned and can't do
business.  What a bunch of slackers.  From the panel head north and
you will find the inn.  Keep heading to the left and enter the house
next to the inn.  In here is a little glowing green circle. This is a
save point so go ahead and save.  DON'T FORGET TO SAVE IN ANOTHER SAVE
FILE.  YOU WILL NEED THE OTHER SAVE FLIES FOR ANOTHER STORY.  From the
house with the save point head down the stairs on the left.  To the
right of the second stair case is another house with no sign over it.
Go into it and go down the stairs on the left.  Before you enter the
grey panel, talk to the book case to the left of it to get a Kokkol
Ore.  You can use these later to get stronger weapons.  Step onto the
grey panel and you will have another scene.  When you can move again
talk to the two statues to continue the story.

       Passage of the Eidolons (rype)
       Passage of the Eidolons 3rd floor
       When the scene is done head back up to where Rydia started at and
step on the grey panel.  This will take you to the Passage of the
Eidolons.  For those of you who are familiar with the original game
don't worry.  The floor will not hurt you like it used to.  Head
directly right through the wall and head up.  Get the chest with the
ether and then go back where the secret wall is.  Go back to the panel
and go down and left.  Get the chest with the potion and head right
and get another chest with another potion.  Now keep heading right to
another passage.  Head down and left.  Head up when you can and keep
looking for a passage right to a room with three chests.  These will
have 500 gil, Phoenix down, and a tent.  Head back to the left and
head up until you stop.  Go left and then go up and follow the path
until you reach the stairs.  At some point you will have a fight where
Rydia will try to summon and she will be unable to.  That's right, our
summoner has no summons, not even the chocobo.  That means if you want
to get a summon you have to get the ones that drop from monsters.
These are Goblin, Cockatrice, Bomb, and Mindflayer.  Just keep in mind
that these are incredibly rare drops and will probably take a long
time to get.  Check your bestiary to find out which monsters drop
these spells.  Some creatures will not drop them even though they are
in that monster class.  Finish the fight and keep heading to the
stairs.

       Passage of the Eidolons 2nd floor
       On the second floor there is a save point to the right.  Use it
if you want to and head to the left.  When you reach an intersection
head to the left and go up to find a chest with some Eye Drops.  Go
back down and keep going down until you reach another intersection.
This time go right and you will find another chest with a Bronze
Hourglass.  Now head back and go left this time and you will find the
stairs to the first floor.

       Passage of the Eidolons 1st floor
       Follow the path around and when you get to a three way
intersection go right and you will find a chest with an ether.  From
here head all the way up to the top of the area.  On the right there
is a chest with a decoy in it.  From here go directly right and find
another secret passage.  The chest at the end has a feathered cap in
it.  Now head back through and head down and left.  This will take you
to the stairs out of the dungeon.  When you get outside Rydia will
look for someone named Luca.  Rydia will get forced into a fight and
she will realize how helpless she is without her summons.  Suddenly
cannon fire will come from the sky and kill the monster.  The fight
will end and an airship will land nearby.  The Luca that Rydia was
talking about was the princess of the dwarves who holds the key to the
sealed cave.

       Dwarf castle (rydc)
       After some chatting you will be taken to the dwarf castle.  Go
inside and head straight to the back of the castle.  After talking to
the king it is time to raid the castle.  Go down to the previous room
and go up the stairs on the right.  This takes you to a room with
equipment stores in it.  In the upper left corner of the room is a
stair case leading down and in the upper right is a staircase leading
up.  Take the stairs going down.  In this room there are a lot of
pots.  By searching them you can find warrior's clothes and 2 potions.
Talk to the dwarf and he will open a door.  Go in it and head right.
Keep heading right and go down the stairs.  Head right and you will
find three chests with a phoenix down, a tent, and a bacchus's wine.
Head back to the left and go down and you will find another staircase
heading down.  Head left and when you see three pieces of armor check
the middle one for another Kokkol ore.  At the far left of the room is
another one of the magic pots.  You can use this to help level up in a
little bit.  Now head back to the main area of the castle.  Now head
left and pass the door so you can go up the stairs.  Here is the inn
and the item shop.  To the left of the counter is a pot with 500 gil
in it.  The staircase in the lower right of the room will take you
back to the beginning of the castle.  The stairs in the lower left
will take you to the towers.  Go to the towers and get ready to raid.

       Dwarf castle towers
       Go up the stairs and search the pots for items.  There is a way
to get to some of the pots on the bottom.  In one of the bottom most
pots is a bomb crank.  That is the only item in this room.  When you
get it go up the other staircase.  This room navigates through secret
passages so start on the left and try to head around in a circle.  The
chests contain a spider silk, soma drop, potion, and a Hermes sandal.
Head back to the stairs and work your way past the room with the pots.
Instead of heading to the room with the inn, go straight down from the
staircase and you will find a door leading outside.  Head to the right
skipping the stairs heading up to find another tower.  Before going up
the stairs get the chest with a hi-potion.  The second floor has even
more pots.  The only thing in here is another Kokkol ore in the armor
in the upper left hand corner of the room.  Go up the stairs for a
room similar to the other tower.  This time you have door ways that
you can use to get to the chests.  The chests contain an iron shield,
ether, silver apple, and a phoenix down.  We are now done raiding the
castle.  Head back down the stairs and go down the staircase in the
lower right corner to go back to the armory.  Take the stairs in the
lower left corner and go through the door to get out of the castle.
Go get on the airship and you will find two new party members, Calca
and Brina.  After a little scene they will join the team and you will
have control of the Falcon.

       There are many places to take note of in the underworld.  The
first is the castle where you start at.  A little to the left of the
castle is a cave.  This cave takes you back to where that magic pot
is.  In the bottom right corner of the map is the Kokkol's Forge.  A
bit to the left of here is the town of Tomra.  Near the town is the
sealed cave.  This is where you have to go to continue the story.  A
little north-west of the sealed cave is the summon cave where you
started.  In the upper left corner of the underworld is the sylph
cave.  To the right of it is the tower of Babil and the path to the
Overworld.  However you can't enter the tower and you don't go to the
Overworld till later in the story.  Let us start the pillaging at
Tomra.

       Tomra (ryto)
       For a basic outline of the city, lower left: item shop, lower
right: Inn, upper right: armory, upper left: storage building.  Start
by going into the inn.  The one of the piles of wood has a Bacchus's
wine in it.  Now head to the armory and take the left door.  The pot
to the left of the desk has a phoenix down.  Now stand right in front
of the desk and go right and there will be a secret passage to the
other side of the building.  To the right of the desk is a suit of
armor with another Kokkol ore.  Now head outside and go to the left.
Next to the storage building is a couple of pots and one of them has a
Kokkol ore.  Now head inside the building.  Search the pots for a
potion in the lower left pot and a Kokkol ore in the lower right pot.
For this one you have to go below the pots and go to the far right
wall.  We are done here.  Now head to the forge.

       Kokkol's Forge (rykf)
       Go inside and go to the back of the forge to find a fireplace.
Check it to get a Kokkol Ore.  Check the pots to the right to find a
hi-potion.  Head upstairs and check the bookcase for a angel's
clothes.  That is all for now.  The thing with the Ores is that you
can bring them here to upgrade weapons.  Talk to the dwarf and he will
tell you what weapon you need and how many of the ores you need to
upgrade a weapon.  Now it is time to level up.  Head back to the cave
with the pot in it.  It is a bit north of the forge.  Just land there
and use the pot if you need to heal.  There are three bands that this
team can use.  Luca and Rydia can combine Attack and Black Magic,
Calca and Brina can combine jive and dance, Calca and Brina and Rydia
can combine jive, dance, and analyze.  With the one with just Calca
and Brina be careful because it is completely random.  It can even
blow up killing the two of them.  Another thing to be aware of is
their Jive and Dance abilities.  Jive can use status effects and
sometimes attacks while Dance can heal the team and put status effects
on the team.  The best part is that they cost no MP but they are
completely random.  I would recommend having the following done before
you continue.  Calca and Brina at level 10 at least.  For equipment
for Luca: Tomahawk, Iron Shield, Iron Helm, Iron Armor, Iron Gloves.
For Rydia: Holy Arrows, Crossbow, Wizard's Hat, Gaia Gear, Silver
Armlet.  Just get whatever you feel like buying for the dolls.  To get
the Tomahawk you need to have seven ores and a crescent axe.  If you
have been following this guide you should have exactly seven ores.
You can buy the axe at the dwarf castle.  Then you head down to the
forge and ask the dwarf to make a battle axe.  When that is done talk
to him again and ask him to make a tomahawk.  This is a very good
weapon for Luca.  This is a thrown weapon.  This means that you can do
the same damage from the back row as well as hit monsters in the back
without losing damage.

       Sylph Cave (rysc)
       Sylph Cave 1st floor
       Ok before we begin there is something that needs to be said.
This cave is a maze and there will be a lot of backtracking to
previous floors.  Like in the Passage of the Eidolons the floor will
not hurt you.  Start off by heading right to find two chests with a
spider silk and a potion.  We will get that third chest later so don't
worry about it.  Now head down and left and down at the intersection.
This will take you to the second floor.  While wandering around the
cave if you find the Soul and Spirit enemies try to win the cursed
ring from them.  It is a rare drop but is very useful in the later
stories.

       Sylph cave 2nd floor
       Alright here the cave splits into three sections, which I will
refer to as the north section and the south section.  I will start
with the north section so if you want to go south go past the --- part
of the walkthrough

       ---North section---

       From the stairs go around to the right until you come to the
stairs to the next floor.  Don't worry there are no chests in this
area.

       Sylph cave 3rd floor
       Without moving head left through the passage.  When you hit the
wall head up and get the two chests with an echo herbs and phoenix
down.  To get the third chest step in front of the bottom chest and
follow the path right to get the clown's clothes.  Now head back to
the stairs using the secret passage we went through the first time.
The reason for doing this is to get our aim right.  When you exit the
secret passage DO NOT go up the stairs.  Instead continue heading
right through another secret passage.  This will lead to a stairwell
leading back to the 2nd floor

       Sylph cave 2nd floor
       Head to the right and follow the path until you see a chest with
an ether in it.  Keep going down and you will see a bunch of open
chests, one closed chest, and a hole.  Get the chest with a tent in it
and work your way to the hole.

       Sylph cave 3rd floor
       Get the three chests around you to get a hi-potion, bronze
hourglass, and 800 gil.  Now head up and head left through another
secret passage that leads to a grey warp panel.  Step on it to go to
the next area.

       Sylphs' cache
       Now we get to loot four chests.  What a nice day to be us, huh?
Open the chests for a ether, horned helmet, mythril knife, and a hi-
potion.  Don't forget to equip that nice little helmet on Luca.  Now
head to the left to find a grey panel that leads outside.  If this is
the first section you did go back to the 2nd floor where we choose to
go this way.

       ---South section---

       If you decide to do the south section first or have already done
the north then head down from the stairs and you will find a staircase
leading back up to the first floor.

       Sylph cave 1st floor
       There are two ways you can go on this floor.  Let's start by going
to the right to where that save point is.  After saving head up until
you hit the wall then head right.  This will take us to a secret
passage leading to the chest we had to skip earlier.  Pick up the 500
gil and head back to the stairs.  This time head to the left and you
will see the stairs leading back down.  Before we take them lets
continue left and head up to get a dagger out of a chest.  Go back to
the stairs we passed and go to the next floor.

       Sylph cave 2nd floor
       To our right is a chest you would have to be blind to miss so
open it to get a phoenix down.  Head to the left and follow the path
until you reach an intersection.  Head to the right and go up the
stairs.

       Sylph cave 1st floor
       Head straight up to find two chests containing a hi-potion and a
silver armlet.  Now head back to the previous floor

       Sylph cave 2nd floor
       Now head up and you will find another staircase heading down.
Before we take them however there is a secret path to the right that
leads to a chest with a Kokkol ore.  Head back to the stairs and take
them to the final stop.

       Sylph cave 3rd floor
       Head down following the path until you find a house.  Before
going inside there is a pot to the right of the house with a Kokkol
ore in it.  Now head inside

       Sylph's home
       Even these little guy/girls have been turned to stone.  Well no
use crying over spilt milk.  Grab the two chests for a mage's robe and
a healing rod.  Head up the stairs and keep going forward to find the
way out.  Now we are done it is time to go to the Sealed cave.  Before
we go head back to the castle's back door and use the pot to restore
your health.

       Sealed Cave (ryse)
       Sealed cave 1st floor
       As you enter the cave Luca will walk up and break the seal.
After a little more chatting you will be able to enter.  One thing you
need to be careful of is that some of the doors in here will turn into
monsters and attack you.  These monsters have a pattern.  First they
will target one of your characters and then they will use an attack
called Ninth Dimension to kill that character in one hit.  There is no
blocking this attack.  And after you do enough damage it will change
into another monster.  In order to get the most exp from this you have
to kill it while it is still a door.  The one way to deal with this
monster is to attack it as much as you can in between the target and
the instant kill attack.  He will not change during this time.  The
best way is to have Rydia cast stop on it and just beat the crap out
of it.  Head right and down and you will see a little rope crossing
the gap.  Get on it and head down and you will see a door.  There are
two chests in this room containing an echo herbs and a ether.  Head
back outside and head down to find a chest with a potion in it.  Head
up a little and go left.  You will see another rope so cross it and
head into the door.  In this room are two doors and two chests.  The
chests contain a potion and a tent.  The door on the left has nothing
in it and the door on the right has mage's clothes.   Next head to the
bottom right and go down the stairs.

       Sealed cave 2nd floor
       Below you is two ropes.  Take the one on the left to get a chest
with a gold needle.  Now head back across the rope and head right.  Go
across the bridge to find a chest with a phoenix down.  Head up and
you will find a large amount of doors.  The first door is empty, the
second has a chest with a battle axe, third has three chests with
Zeus's wrath, bomb fragment, and bomb crank.  The fourth door has a
hi-potion, fifth has a save point in it, and the sixth has two chests
with a bronze hourglass and a potion.  Now head back and save and when
you are ready to continue head left and down to find another door.  In
here is a chest with a ether in it.  Keep going left and down to find
the next floor.

       Sealed cave 3rd floor
       To the right are a couple of chests with a phoenix down and a
cottage.  Go to the left and go in the door.  Talk to the skeleton to
get another Kokkol Ore.  Go back out the door and head down to leave
the room.  Head to the right bypassing the rope leading down to find
another room.  Head inside and you will have to fight one of the
doors.  Going through the door will put you in a secret passage.  When
you can't go up anymore head right 9 steps, down 8 steps and right 6
steps and go up to get the Horned armor.  Leave this room and circle
around to get a chest with a hi-potion.  Now go left and head down the
rope to the next area.  Head right and go into the room with a lot of
boxes and some chests.  The box in the lower right corner has a Kokkol
ore and the two chests contain a gold needle and a dry ether.  Head
back out and go left and up to find another stair case leading down.

       Sealed cave 4th floor
       The room you start in has a save point so make use of it.  We
have a boss fight coming up so we want to be healed up.  I suggest a
full moon to hinder the bosses physical attacks.  When you are ready
head down to leave the room. Go either way around the circle ignoring
the ropes until you reach a platform in the middle of the room.  Head
up and you will find the stairs to the next floor.

       Sealed cave 5th floor/crystal chamber
       Follow the torches around until you find a bridge.  Cross it and
go in the door to the crystal chamber.  Go forward and take the
crystal.  Before you head out the door make sure that you are
completely healed.  When you cross the bridge you will be attacked by
the wall.  You shouldn't be surprised cause you have been attacked by
doors throughout the dungeon.

       BOSS FIGHT-DEMON WALL
       For the people who played the original game they will definitely
remember this boss.  The concept is the same this time around.  For
those who are new to this series this is a fight against time.  As the
battle progress the Wall will get closer to you.  When it gets close
enough to your team it will use a attack called Crush that will kill
one character instantly.  One of the first things you need to do is to
try to slow down the wall.  For that use a spider silk.  For Calca and
Brina have them use their band try to deal massive damage.  For Luca
use an attack or use the band with Rydia.  Have Rydia use the band or
black magic.  Watch out for the Wall's stone gaze attack.  Use a gold
needle to get it off quickly.  When you need to heal use Calca or
Brina.  If you feel brave enough try to end this fight with Calca and
Brina dead.  This way Rydia and Luca will get more Exp.  This is
because you are about to lose the two dolls.

       Once you are done the crystal is officially yours.  When you get
to the save point (either one) make sure that you unequip the dolls.
The last chance that you have to take the take their equipment is
before you reach the entrance.  When you reach the entrance you will
have a scene where Rydia remembers her past time in the cave.  Later
the annoying girl who stoned the Eidolons will appear and demand the
crystal.  Rydia will refuse and the girl will attack you.  However
Calca and Brina will defend you.  The girl will attack again and take
the crystal.  Now go outside and get on the airship.  You will now
have the choice of going to the Overworld.  Remember that when you go
up you can't come back down.  So try to get everything done that you
need before you say yes. Every time that you board the Falcon you will
have the option of leaving.  One thing to do is head to the Forge and
get a Dancing Dagger made for Rydia.  Used as an item it will do large
damage to a monster.

       Overworld
       When you get on the Falcon and select to go to the over world you
will have a scene in which you will end up getting into a fight

       BOSS FIGHT: Calca and Brina
       This is not really a boss fight, though it is one that you can
lose if you are not properly prepared.  If you have the Tomahawk
weapon for Luca make sure that she is in the back row.  For this fight
Rydia will not be able to do anything but defend.  Just focus on one
at a time and they should fall quickly.

       When everything is over you will have crash-landed on the island
of Agart.  The only things here are a town and a cave.  Let's start by
exploring and raiding the city.

       Agart (ryag)
       This city is a big circular based city centered around a well.
Start by heading around the left of the well and you will find a patch
of grass.  Hidden away in it is a potion.  Keep heading up walk around
the lake.  On your right you will see the weapon and armor shops, but
there should be noting you need in it.  Head down the stairs and go
out of the town.  If you need to buy some items, the shop is in the
Inn.  Other than that there is nothing in this town.  If you want to
level up a little outside the village go ahead but there is a magic
pot in the mine which is better suited for leveling up.  Before you go
into the mine make sure that you have plenty of tents.  If you want to
use Calca or Brina ever again you will to get some items out of the
mine.  Two of these can only be obtained during a certain moon phase.

	Agart Mine (ryam)

	---Tail Alert---
	If you are wandering around during a Waning Moon you might come across
the Green Dragon.  After you defeat the creature you might find an item
called a Green Tail that can be used later in the game.

	Agart Mine 1st floor
	Start by heading to the left to get a chest with a hi-potion.
Head to the right and find the stairs.  Keep following the path
gathering the chests along the way.  You will find a remedy and a
artic wind before you will reach the stairs

       Agart Mine 2nd floor
       This is another short floor.  Follow the path and cross the
bridge to find the magic pot.  Go down the stairs below you to get a
chest with an x-potion.  Head right past the stairs to the next floor
to find a cottage.  Now head down the stairs to the next floor.

       Agart Mine 3rd floor
       Head down till you reach the intersection.  From the intersection
go down until you find a chest with a phoenix down.  Go back to the
intersection and go right and you will shortly reach another
intersection with one way leading up, one leading right, and one
leading down.  The one up is a dead end.  The one right leads to a
decoy.  The one down leads to another intersection.  Go down to find a
chest with a piece of Plate Mail.  Go back to the previous
intersection and go right to yet another intersection.  Head up and
you will find a room with a save point.  Go back out of the room and
go all the way down to the stairs to the next area.

       Agart Mine 4th floor
       We now have another maze to deal with.  At the first intersection
head to the right.  The next intersection has two different ways to
choose from.  The one going up leads to Mythril gloves and the one
going down leads to a pot with a dry ether.  Go back to the first
intersection and go up.  At the next intersection go left to get a
chest with a remedy.  Go back and this time go right ignoring the
branch leading up to a door.  We will go there later.  After going
right you will find another intersection with branches leading up and
right.  Go right and you will find a pot with a mythril spring.  This
is one of three items you need to get on this floor to repair Calca
and Brina.  Go back to the previous intersection and go up.  Next
intersection go right to the save point.  If you want to repair Calca
and Brina change the moon to Waxing and go to the door we passed
earlier.  In this room are enemies that you can only find in the
Waxing moon phase.  Otherwise there is nothing there.  The fights are
always the same.  You will find two Quarto Puppets and the game will
play the music from the original Calcabrina fight.  What you want is
for these enemies to drop a Mythril Nut and Mythril Bolt.  You need
both in order to repair Calca and Brina.  One way to fight these
monsters is to cast stop on them and wail on them.  The other way is
to cast toad on them to weaken their attack power.  From the save
point head up and take the path on the left.  This will get you a
chest with a circlet.  Go back to the save point and change the moon
to the phase that best fits your fighting style.  I suggest the full
moon because you will need Black magic in order to survive the fight.
When you are ready head up from the save point and take the right path
at the intersection to a chest containing...

       BOSS FIGHT: Agartoise
       The first few seconds of this fight is easy.  Have Luca use a
spider's silk on the boss and have Rydia use a Hermes sandal.  Now you
need to be patient.  Make sure that Rydia is ready to make a move at
anytime.  Use the triangle button to switch to Luca when her turn
comes up.  After a little time the boss will start gathering fire
magic in its body.  At this point Rydia comes in.  Have her cast
Blizzara and the boss will lose its energy.  It has to be an ice
attack but blizzard does no damage.  Another way is to use an item
that casts an ice spell.  One thing to remember is to NOT ATTACK THE
BOSS PHYSICALY WHILE IT STORES ENERGY.  It will counter with an attack
that will likely kill you.  When the energy goes away the boss is open
to physical damage.  Just be careful and you should have no trouble
winning the fight.

       After the fight you will receive the Agarite.  This is what you
need to repair the Falcon.  You now have two choices.  You can either
walk back and work your way through the maze or you can have Rydia use
warp to jump floors back to the beginning.  I suggest option two
making a stop on the way to use the pot to restore magic and health.
When you get outside your destination will be the Falcon.  As a note
when you get on the ship Rydia's tale will be over.  When you board
the ship one of two things will happen.  Option 1) you did not get the
three mythril items and Calca and Brina will be used to repair the
ship.  Option 2) you retrieved the three items, the ship is fixed, and
so are Calca and Brina.  Whichever one you did the result is that you
will end up in a two part fight

       BOSS FIGHT: Titan
       As I said before this is a two part fight.  For the first part
just attack titan as much as you can.  Use the Dancing Dagger for
Rydia and Attack for Luca.  During this section Titan will not attack
you.  I am not completely sure if the damage will carry over to the
second part but it couldn't hurt.  After some time a scene outside of
battle will occur and you will start the second part of the fight.  If
you have a spider's silk use it to slow Titan down.  Otherwise use
Attacks, items, bands, and magic until you bring him down.  If you are
fighting him during the Full Moon his attacks will be weaker then
usual and that should help you a lot.  Just watch out for Titan's
earthquake attack which will do damage to both members.  Eventually he
will use an earthquake attack that will take both of you down to 1 HP.
Things will look pretty bad for the team until once again a character
with no clear name will come to your rescue.

       After the fight the Man in Black tells you to go to the tower.
After seeing the Tower of Babil light up Rydia will ask who the MIB
is.  You will then go to the title screen and Rydia's story is done.
Choose to save and you will be taken back to the Main Menu.  If you
did not get the Mythril items and want to go back and get them you
will have to redo the fight with Titan to make it count.  Now go to
the Select Story menu and choose your next poison.  You might notice
that a new Tale is included, this time for Kain.  I will cover it
later but if you want to do it now go ahead.

       Rydia's Challenge Dungeon (rycd)

       Go into the town and head toward the inn.  Behind the inn is a
house with a bunny standing in front.  Talk to him to enter the
challenge dungeon.

       Challenge Dungeon 1st floor
       Go forward across the bridge and you will see three doors.  All
of them are guarded by Trap Doors so take care of them the same way as
before.  The doors on the left and right are dead ends so go through
the middle one.  In here are three more doors.  If the door that you
want to go through is locked, then leave the dungeon and come back.
The door on the right leads to a chest with a Chain Whip.  Go in the
middle door and go forward to see two candles.  DON'T TALK TO THE
SYMBOL BETWEENT THE CANDALS.  If you talk to the symbol on the wall it
will attack.  Just use the same strategy you used on the first Demon
Wall and you will be fine.  The thing is that there is no prize for
beating the Wall.  Go to the left of the candles and talk to the door.
Beat the door and go through for a chest with a monster in it.  Beat
the monsters for a Mythril Helm.  Head back and take the door on the
right.  Head up through the next door and you will find three more
doors.  Each of the doors leads to a Demon Wall but two of them are
dead ends.  Take the door in the middle to find a save point.  Go up
the stairs to the next floor.
       Challenge Dungeon 2nd floor
       Once again you have a choice between three doors.  Take the door
on the right and you will find two more doors.  Take the door on the
left to find a chest with a ether.  Go back and take the door on the
right.  Keep going to the back and you will find three chests
surrounded by bones.  That is very comforting, isn't it?  The chest on
the right has a Lunar Curtain, the middle has an x-potion, and the one
on the left has monsters.  When you win you will get Mythril Shield.
Now give it to Luca because it is a nice improvement.  Now go back to
the first room.  The door in the middle leads to nowhere so don't
bother with it.  Go through the door on the right to find two doors.
Go through the door on the right and you will find three doors.  The
ones on the sides lead to dead ends so go through the middle door.
Head up through the next door and you will see an indention to the
left and right of you.  Go left and go down the indention to find a
chest with a Bronze Hourglass.  Head back up and you will find more
symbols that turn into Demon Walls.  Talk to the one on the right.  Go
through the door and use the save point.  Go up the stairs to the next
floor.
       Challenge Dungeon 3rd floor
       In this room you have cross ropes to continue.  Many of these
ropes will have fights that you can't run from.  Using this little map
I will show you what rooms have something in them and which ropes have
monsters.  To find the room you want look at the number then go to
that number under the Room section.  It is the same for the ropes.
       --------------  -------
       |  10 |  |  11 |  |  12 |
       -------  -------  -------
       | | | | ||  | | |
       16 17 18 19 20 21 22 23 24
       | | |  | | |  | | |
       -------  -------  -------
       |  7|--|  8  |--|  9  |
       -------  -------  -------
       |  |  |  |  |  |  |  |  |
       7  8  9  10 11 12 13 14 15
       |  |  |  |  |  |  |  |  |
       -------  -------  -------
       |  4  |  |  5  |  |  6  |
       -------  -------  -------
       || |         | | |
       1 23         4 5 6
       | | |         | | |
       -------  -------  -------
       | 1 |--| 2|--| 3 |
       -------  -------  -------
	Rooms
       Room 1-Nothing
       Room 2-Entrance
       Room 3-Nothing
       Room 4-Nothing
       Room 5-Treasure (Cottage, Remedy, Spider Silk)
       Room 6-Nothing
       Room 7-Nothing
       Room 8-Nothing
       Room 9-Nothing
       Room 10-Treasure (Mythril Armor)
       Room 11-Treasure (Polymorph Rod)
       Room 12-Stairs
	Ropes
       Rope 1-Mad Ogre, Ghost Knight, Coerul & Storm Anima, Mad Ogre, 2
Balloons
       Rope 2-No Enemies
       Rope 3-Mystery Egg-Lamia
       Rope 4-No Enemies
       Rope 5-Sorcer, 2 Ghost Knights
       Rope 6-Mad Ogre, Coeurl, Lamia & 2 Ironbacks
       Rope 7-4 Blood Bats
       Rope 8-3 Skuldiers& 2 Lamias
       Rope 9-No Enemies
       Rope 10-2 Coeurls
       Rope 11-2 Coeurls, Mad Ogre
       Rope 12-No Enemies
       Rope 13-No Enemies
       Rope 14-Lamia, Mad Ogre& 2 Coeurl, Lamia
       Rope 15-2 Storm Animas, Lamia
       Rope 16-Coeurl, Ghost Knight, Mad Ogre
       Rope 17-No Enemies
       Rope 18-3 Ghost Knights & 3 Balloons, Storm Anima
       Rope 19-3 Balloons, Storm Anima &3 Storm Animas
       Rope 20-No Enemies
       Rope 21-3 Balloons
       Rope 22-Sorcerer, 2 Ghost Knights
       Rope 23-Sorcerer, 2 Ghost Knights &Coeurl, Ghost Knight, Mad Ogre
       Rope 24-No Enemies

       Challenge Dungeon 4th floor
       Go up and talk to the monster for a boss fight.

       BOSS FIGHT: Boss Gobby/ 3 Minion Gobby
       This fight can be a bit difficult.  There are a lot of things in
this fight that can go wrong.  If you attack the Minions too much they
will explode on you.  If all of the Minions die then this fight will
be pretty much impossible to win as he will use Curaga as well as
status enhancements that make the fight difficult.  The trick is to
kill off two of the Minions then focus on the Boss.  The bad part is
that he will counter with spells like Firaga, Thundara, and Bio.  If
you have it, use your own Bio spell to deal serious damage to the
Boss.  The big threat in this fight is the Firaga spell, which will
kill either of the characters if they have less than 1000 HP.  Once
the Boss is dead kill the last Minion to end the fight.
       After the fight go up and open the chest for a prize.  The prize
is random so just hope for something good.  You will then be
teleported out of the dungeon.  If you go back in and beat the boss
you can get a new prize every time.

-----------------------------------------------------------------------------

       Yang's Tale (ffya)Level Cap 40

       Fabul (yafa1)
       You start off with the title screen then immediately start with a
fight.  You will easily defeat the three monks with regular attacks.
After the fight Yang will give some constructive criticism on the
monks and his daughter, Ursula, will come out.  She will ask to train
with Yang and he will not allow her.  While she tries to convince him
the Chancellor will come out with urgent news for Yang.  After a bit
more talking you will have control.  Like before all of your settings
will be reset.  You really would think that the king would have more
than 300 gil even if he is a monk!  Any way we now have to head to the
throne room.  Head up through the door and you will see three paths.
The one on the left leads to the inn and item shops, the one on the
right leads to armor and weapons, and the one in the middle leads
further into the castle.  There is a save point in the Inn room so go
ahead and save.  DON'T FORGET TO SAVE IN ANOTHER SAVE FILE.  YOU WILL
NEED THE OTHER SAVE FLIES FOR ANOTHER STORY.  Head back out and take
the middle path.  Straight ahead is the throne room but we have a
detour to make first.  Head left or right and go down.  Go through the
door and you will be outside with two towers one either side

       West Tower
       We have a room with pots and three chests.  The chests have a 2
potions and a phoenix down.  With the two pots by themselves the left
one has a Hermes Sandal in it.  Go up the stairs.  There is nothing on
this floor unless you want to talk to the monks.  On the third floor
is Yang's bedroom but there is nothing here

       East Tower
       There is nothing on the first floor except some monks.  In the
bottom pot on the second floor is a Bacchus's wine.  On the third
floor is a chest containing a hi-potion

       When you are done exploring the towers head to the throne room.
You will then have a scene in which Yang finds out that Baron is
starting to act suspicious once again.  Suddenly a monk will come in
and tell Yang that his daughter has escaped from the castle.  Yang
will decide to go after and two of the monks will join him.  Head to
the left and search the pot for a bomb fragment.  Go right past the
throne and you will see an oddly colored thing on the floor.  Step on
it to open the hidden door.  Follow the path down until you can't go
anymore then go straight right till you find three chests with a
potion, a tent, and 500 gill.  Now we are done in the castle so head
back to where we started the story and go down to get out of the
castle.  If you want to level up a little you can but it doesn't
matter.  One thing you might want to do is get some more advanced
equipment.  Just remember that monks take more damage than normal
because they can only equip light armor.  When you are ready there are
two things you can do.  The first thing is walk to the mountains in
the west.  The other option is to head to the east and find the
chocobo forest and take it to the mountain

       Mount Hobs (yamh)
       Mount Hobs East Slope
       First of all head left to get a chest with a potion.  Then go
back and head up and follow the winding path up the mountain.  Get the
chest with another potion and cross the bridge to the left.  At the
other end of the bridge go inside the door to the next area.

       Mount Hobs East Trail
       When you enter Yang will mumble some worries about his daughter.
Go to the left and go right at the next intersection for a chest with
a tent.  Go back and keep heading up and get the chest with a potion.
Go up and through the door to the next area.

       Mount Hobs East Vista
       Head left and follow the path to the first intersection.  Go
right and get the tent and go to the left across the bridge.  Go down
and get the chest with the hi-potion.  Then head up and cross the
bridge above you and to the left to find a save point.  Go right past
the save point for a chest with a phoenix down.  Go left across the
two bridges, go up the stairs, and go in the door to the next area.

       Mount Hobs Summit
       Grab the chest on the right for a Maiden's Kiss and head down.
When you go down the stairs you will see Ursula in a fight for her
life.  For those of you who played the original you can probably guess
what happens next.  She will take out the first two with no problem,
the next three you have to kill, and the third one is a boss fight

       BOSS FIGHT: Mom Bomb
       Didn't this thing die in the last game?  Anyway this is a three
part fight.  For the first part it will attack you while you attack
it.  For the second part it will expand and will blow up.  You can't
kill it so just attack it until it uses the Massive Explosion and
blows up.  However it can use an explosion attack that will not
continue the fight.  For the third part it will blow up, damaging the
team, and separate into 3 bombs and 3 grey bombs.  Just worry about
taking them out one by one

       After the fight Ursula will force you to take her along so she
will join the party.  Head down the stairs and get the chest on the
right for a hi-potion.  Go to the left for the door leading to the
next area.

       Mount Hobs West Crossing
       Go to the left and follow the path to the intersection.  At the
intersection go down to find a chest with a Kenpo Gi.  Head back to
the intersection and go to the right.  Just keep following the path
and you will find a door that leads to the next area.

       Mount Hobs West Slope
       Head left and go in the door leading to the other area

       Mount Hobs West Vista
       Follow the path to the left and use the save point.  Go down and
find the chests with a potion, phoenix down, decoy, and a hi-potion.
Now go back to the previous area

       Mount Hobs West Slope
       Go down the stairs and to the right you will find the rabbit
selling items.  Head back to the left and go down the slope.  Go left
and get the chest with the Power Armlet.  Go back to the right and go
down the other slope to leave the mountain.  Head left till you find
the meteor.  There is no way around it so just walk into it.

       Impact Crater (yaic)

       ---Tail Alert---
       While wandering around during the New Moon you might find a Red
Dragon.  If you kill this monster you might find an item called a Red Tail
that has uses in later stories.

Impact Crater Upper Wall
       Head right and around the rock and you will see a little brown
mound of dirt.  You use these to get from level to level.  Hop on the
first one and head to the left to get a chest with a Maiden's Kiss.
Head down to the next mound and head to the right.  Hop on the next
mound and it will take you to the next area.

       Impact Crater Middle Wall
       Start off heading to the left and you will see two mounds.  Take
the one on the left for a chest with a tent then head back for the
other mound.  Now you will have three mounds so start off with the one
on the right.  This will take you to a chest with a Headband.  Get on
the mound to the left and it will take you back a little bit.  Get on
the mound right next to you and take the one on the bottom.  The one
on top just leads in a circle.  Take the mound on the far left and it
will take you to a save point.  Go back around and take the mound on
the right this time.  Go right and take the first mound you come to.
This will lead to a chest with a Metal Knuckles.  Equip this on Yang
and hop on the mound to the left.  This time skip the mound and you
will see two slopes leading to mounds.  The one on the top will take
you back a little bit.  Take the one on the bottom and it will take
you to the next area

       Impact Crater Lower Wall
       Go to the left and go around the mound for a chest with a
Antarctic wind.  Take the mound and go right and down the slope and
continue to the left.  You will come to a choice between a mound and a
slope leading down.  Take the mound and it will lead to a chest with a
silver armlet.  Hop on the mound and go back to the left and take the
slope.  Continue following the path until you come to two mounds.
Take the one on the right for a chest with some Faerie claws.  Again
give them to Yang and take the other mound which will lead to the next
area

       Impact Crater Floor
       Take the mound on the left and head down.  You will see a grave
so check it out.  It turns out that the grave belongs to a group of
monks from Fabul.  While checking the grave the Sylphs will appear
before Yang with a warning.  Now it is time to leave.  Unlike other
dungeons you don't have to walk through the entire dungeon.  Head down
and you will see a mound that will send you to the left.  Head up and
grab the chest with the hi-potion and keep heading up.  You will find
a mound here that takes you all the way out of the dungeon. Now we
have to head back to Mount Hobs.  When you reach the summit there will
be a scene in which the Red Wings are heading to Fabul.  Now continue
off the mountain and head east to the castle.  Before you head into
the castle make sure that you change the moon to the Waning Moon
phase.  You are going to want to do as much damage as you can in this
next section.  Save then head up to the throne room

       Fabul (yafa2)
       When you reach the throne room you will get one of the annoying
little "I told you so" speeches from the Duke and Ursula will be told
to stay there.  We will now enter a very familiar scenario for those
who played the original game.  For those who are new we are about to
have a lot of fighting to do.  The first fight is against 2 Baron
Marines and a Captain.  Kill one of the Marines and then kill the
Captain.  If you kill both of the Marines first the Captain will run.
Note that the Captain will not attack you, he will just order the
Marines around.  You might notice that a 3rd monk will join the fight
in place of Ursula.  The second fight consists of a Sahagin, Leshy,
and Domovoi.  Just use regular attacks and they will fall quickly.
The third fight is another Captain and Marine set.  Just use the same
tactics as before.  The fourth fight a simple Gargoyle.  The fifth
fight is a repeat of the second.  Yang will then hear a voice and the
scene will switch to the Crystal chamber.  After some chatting there
is a

       BOSS FIGHT: Kain
       This is another two part fight.  For the first part just attack
with Ursula and keep an eye on your health.  Kain's Jump attack will
do a lot of damage so be careful.  Unlike the first game you can lose
this part so you might want to put Ursula in the back row to decrease
the damage.  After some time Yang will join the fight.  This is good
for two reasons.  Reason one, this gives you another attacker and
reason two, gives Kain someone else to attack.  Just keep attacking
and healing and the treacherous jerk should fall

       After the fight Kain will jump over your head and steal the
crystal.  Kain will say that this time he is not being controlled and
is gathering the crystals of his own free will and leave.  Yang will
then sulk and his daughter will cheer him up.  He will then decide to
go after the crystal.  Ursula will want to go with him and once again
Yang will say no.  And once again Ursula will force herself into the
team.  Go all the way down and out of the castle.  Outside you will
see a ship to your right.  Head to it to continue the story.  Make
sure that you have all the items you need before you go on the ship.
You will get the usual departure scene with Sheila threatening Yang.
After some talking you will be attacked by some monsters.  After the
attack you will continue your trip and start a little race with a
Damcyan ship.  You will lose because your ship ran out of fuel.  Nice
excuse, huh?  Anyway you will have to stop at an island to try to get
some more fuel.  Yang will run off by himself to try to get some Palm
Oil to get the ship running.  It will turn night and you will have
control of Ursula.  The sailor to the left of the mast will let you
rest for free.  The sailor to the right of the mast will sell you some
items and equipment should you need it.  If you want to buy the Metal
Knuckles you can.   Going down the stairs in the upper left corner of
the ship will lead you to a save point.  Try to leave the ship and the
captain will try to stop her.  She runs off anyway and the three monks
will follow her.

       Adamant Isle (yaai)
       Adamant Isle Forest: Ursula
       Ok most of this forest is a dang maze worse than anything we have
seen before.  I will try my best to lead you through it.  To return to
the ship just go left from where you start off.  Head to the right and
follow the path through the forest.  When you come to an intersection
go right and up to two chests with a cottage and a phoenix down.  Go
back and this time head down and continue following the path.  At the
next intersection go down for a save point.  Head up and go right
through the trees near the top to go to the next area.  Before you
regain control you will have a flashback between Yang and Sheila.

       Adamant Isle Forest: Yang
       Right next to you will be a magic pot that will restore your HP.
I would not worry too much about fighting with Yang at the moment.
Continue and you will find an intersection with three paths.  The one
on the right leads to a chest with a hi-potion, the one on the left
will take you to a chest with a silver breastplate, and the one going
up will take you to the next area.

       Adamant Isle Forest: Ursula
       Head to the right and you will see an intersection.  Go to up
ignoring the grassy area.  At the next intersection go right and stay
on the left side and you will come to an x intersection.  Take the
upper left for a chest with a remedy.  Go back and this time take the
upper right path to find a secret path leading to a grassy area with a
Hermes Sandals in it.  Now return to the intersection and take the
bottom right path.  Follow this path and you will find a chest with a
hi-potion in it.  When you come back through there is a secret passage
through the trees that you can take to go the to the beginning of this
section.  Head down and right to go to the next area

       Adamant Isle Forest: Yang
       Now we go back to Yang.  Head up and you will reach a
intersection.  Go up and get the chest with the Green Beret and go
back down.  At the intersection go right to get a chest with a bomb
crank in it.  Now go back and continue downward to the next area.

       Adamant Isle Forest: Ursula
       Right from the start we have a choice to make.  From now on every
time we change areas we will stay as Ursula's group.  This is where
the maze part happens so be careful.  Follow the bold path to the
Boss.  Start by going up and exiting the area.  Right above you will
be a save point so make use of it.  This is where you need to make the
choice between treasures or the story.  If you choose the story go
past the section with --- before it.  Both of these sections will
begin the same way one will just loop back to the save point

       ---Go back down and at the intersection head down and you will
see a little cross in the trees. .  Go right and it will take you to a
cottage.  Head back through and go down.  Go left to the next area.
Going left from here will take you back to the beginning of this
section.  From here go right and get a chest with a Rune Armlet.  Go
back and go down and right to the next area.  Here we have another
intersection.  Go up from here and you will get to another area.  Here
we will have another intersection.  Going up will take you back to
where the save point was.  Go right and you will get a chest with a
Hell Claws in it.  Keep going left and you will get to another
intersection.  Have I mentioned that I hate this forest?  Both ways
end up at the same spot so pick one and go.  When you have a choice
between going left to a new area and going right, go right.  This will
take you to a spot with a chest containing a Phoenix down.  Head back
to the left and enter the next area.  We will now be back at the save
point.  ---

       Go back down and at the intersection head down and you will see a
little cross in the trees.  Go right and it will take you to a
cottage.  Head back through and go down.  Go left to the next area.
Going left from here will take you back to the beginning of this
section.  From here go right and get a chest with a Rune Armlet.  Go
back and go down and right to the next area.  Here we have another
intersection.  You need to go down to continue through the forest.  Go
down again to get a chest with a bronze Hourglass.  Go back up and go
all the way left to the next area.  Keep going left to the next area.
Go down from here and go up to the save point.  Make the moon whatever
phase you want because we have a boss coming up.  From here go right
to the next area.   Follow the path around and you will get to an area
with palm trees.  Talk to the trees for.

       BOSS FIGHT: Adamantoise
       Once again this is a two part fight.  For the first part you will
not be able to do much damage to the boss.  Eventually the boss will
get tired of your attacks and take the monks down to 1 HP.  Ursula
will remember a "lesson" from her father and learn the Tenketsu
attack.  Suddenly Yang will join in and the fight really begins.
Start by healing the monks so that they don't die.  Also use a
spider's silk to slow down the boss if you have it.  The best job of
the three monks is to heal your team when they need it.  For Yang and
Ursula have them use the band with Attack and Tenketsu to do some
damage.  Just keep up the damage and he should fall easily.

       Once the fight is over you will get the Palm Oil you need.
Ursula will also get to become her father's student.  Plus you will
get a new band.  Happy days for all.  Now we just have to get back to
the ship.  Just retrace your steps and you should do fine.  When you
get back to the beach unequip the three monks.  We are almost done
with Yang's story and if you don't unequip them you can't use the
equipment in later stories.  When you board the ship the crew will
refine the oil and you will be back on the way to Baron.  A scene will
show the two of them acting concerned and the story will end with the
ship heading toward a giant whirlpool.

       Yang's Challenge Dungeon (yacd

       This dungeon is pretty straight forward.  To the right of the
door is a monk who will explain the rules of the floor.  You will have
to walk through a series of corridors to find chests guarded by
monsters.  Behind the chest are two doors.  The door on the left will
lead to a guarded teleporter out of the dungeon.  The door on the
right will lead further into the dungeon. If you decide to leave the
chests will reset and you can get more items.  As you go through the
dungeon the monsters will get stronger and change.  Handle this by
changing the elements of your claws if you need to.  On the fourth
treasure room you will have only one door to choose from.  This
treasure will be rarer than the other chests in the dungeon.  The next
set of corridors will be a bit longer than the others.  At the end is
one last monster to fight.

-----------------------------------------------------------------------------

       Palom's Tale (ffpa) Level Cap 40

       We start off on a ship with the captain and a sailor trying to
catch fish.  They seem to be afraid of someone and call him a brat.
Palom will come up and you will find out that he really is a brat.  He
is even more annoying than he was in the original game.  He will
complain about being respected, about the fish, about the time of the
trip.  Does this brat never shut up!  There will be a flashback to
Mysidia in which Palom will complain about having to go to Toria.
What boy complains about going to a place where there are mainly
girls!  You will then go to the title screen.  You will return to
Mysidia and the Elder and Porom will talk about Palom.  Now we go back
to Palom.  You will then get control of Palom.  Don't forget to change
your settings back to what you want and arrange Palom's magic.  Wander
around the deck and talk to the captain to continue.  When you pull in
you will notice the tall tower.  Once you get off the boat you will be
able to save.  DON'T FORGET TO SAVE IN ANOTHER SAVE FILE.  YOU WILL
NEED THE OTHER SAVE FLIES FOR ANOTHER STORY.  Head left, cross the
bridge, and follow the river up.  To the left of the second bridge is
a chocobo forest.  Get on a chocobo and go north until you see a town
and castle.  This is the land of Toria.  Let us start by going into
the town.

       Toria (pato)
       To the left of the entrance are the equipment shops.  Across the
bridge in front of the entrance is the item shop and the inn.  To the
right of the inn is a staircase leading into the water.  Go into the
water and follow the path on the left.  When you reach an intersection
go up and go up the stairs.  Go left through the trees and you will
find a grassy area with a dry ether, 1000 gil, ether, and a decoy.
That is all for the town so head back out of the city and go into the
castle.

       ---Tail Alert---
       Those who are familiar with the old game will remember the pub to the
northwest of the item shop.  Underneath the pub are rooms where you can watch
girls dance.  This time there are three floors to it.  You walk into the pub
and talk to the first girl on the left and for 10,000 you can get the
Member's Writ.  Talk to the man to the north of her to use it.  And no these
can be used multiple times.  Follow the path and talk to the man behind the
counter to watch the very disturbing show.  Afterwards go through the door in
the back right of the room and talk to the old woman to buy the Member's Card
for 50,000.  Head back out and talk to the man next the right wall.  Tell him
no and show him the Member's Card to gain access to the lower level.  Walk
past the first guy and talk to the guy on the left to start the show.  After
it is done you have two doors to go through.  The door on the right leads to
two girls who will sell you some armor for Leonora.  The door on the left
leads to a girl who will sell you the VIP Card for 99,999 gil.  Head back
down and talk to the guy behind the counter on the right.  Talk to the rabbit
to get the show started.  As you leave you will find a chest with a Black
Tail in it.  Despite the money issues this is the easiest tail to get.

       Toria castle (patc)
       There is nothing on the outside so just head in to the main part
of the castle.  When you go up you will see a path to the left, right,
and up.  The only thing to the left is a save point.  The path on the
right will take you to a room with three stairs.  The one on the left
has nothing, the middle one has a hi-potion in one of the pots in the
upper left corner, and the one on the right has eight chests you get
to by stepping on the grey switch.  The chests contain 2 potions,
antidote, echo herbs, gold needle, maiden's kiss, 300 gil, and a
phoenix down.  Now go back to the middle part of the castle and take
the center path.  Palom will go forward, acts rude to the Epopts, and
then Leonora will join the party.  You will be told to go to the Tower
of Trials, which is that big tower we passed on while on the ship.
Now it is time to level up a bit.  First go to the town and buy some
equipment for them.  I suggest using a bow and arrow.  A good place to
level up is north of town.  Just keep going north past the mountains
and you will find another chocobo forest.  When you run out of magic
go in and talk to the White Chocobo to restore your magic.  One thing
to know about Leonora is that she will learn black magic as she levels
up.  The only thing she gains from the tower is the basic spells fire,
thunder, and blizzard.  I would recommend leveling up Leonora to
around 15 before the tower.  When you are ready head to the chocobo
forest, grab a chicken and go to the tower.

       Tower of Trials (patt)
       Tower of Trials 1st floor
       Palom and Leonora will walk up and Leonora will open the door to
the tower.  Once again he will act like a little brat.  Once inside
Leonora will get her first taste of black magic.  She will be put in a
fight against a fire doll that Palom has.  In the fight she will learn
the fire? spell.  This is not the real fire spell but it can do some
damage.  If you want to see something funny use the attack on Palom
and he will get upset.  Use two spells and the doll will be defeated.
This tower is practically a straight line with some turns.  Head to
the left and get the chest with an ether.  Now head to the right and
as you go around you will end up in a fight by herself.  The mini red
will fall easily and she will learn the real Fire spell.  Keep heading
right to find one of the magic pots.  There are a lot of these in the
tower so don't be too worried about saving magic.  Keep going around
and go down at the intersection to get the chests with an echo herbs
and a gold needle.  Go back up and go left to the stairs to the next
floor.

       Tower of Trials 2nd floor
       Head down and keep following the path until you find a save
point.  Use it and keep following the path.  When you come to an
intersection go right for the chests with a phoenix down and echo
herbs.  Go back and go a bit further up and you will find another
guardian.  Once again Leonora will be forced to fight alone again.
This time you have to fight 3 of the Mini Reds.  Just attack all of
them at once and they should fall in one or two hits.  After the fight
head up the stairs to the next level

       Tower of Trials 3rd floor
       At the top of the stairs Leonora will learn the Blizzard? spell.
This is exactly like the first time so just go down when you are done.
Get the chest with a phoenix down and keep going down.  Go right at
the intersection and get the chests with some Holy Arrows and a tent.
Head up skipping the path to the stairs and you will find another
magic pot.  Go back to the stairs and go to the next floor.

       Tower of Trials 4th floor
       Follow the path and use the save point.  Keep following the path,
grabbing the chest with an ether and you will find another guardian.
Once again Leonora will have to fight by herself.  This time the fight
is against 3 Mini Blues.  Use Blizzard? on them individually and they
should fall easily.  After the fight Leonora will master the Blizzard
spell.  Continue up to the next floor.

       Tower of Trials 5th floor
       You will now learn the Thunder? spell the same way as the first
two.  Head down grabbing the chest with a Healing Staff and continue
until you find the magic pot.  Keep heading right until you reach the
stairs doing down

       Tower of Trials 4th floor
       Head left until you reach the intersection.  Go down and get the
two chests with a tent and an echo herb.  Keep going right until you
reach the stairs.

       Tower of Trials 5th floor
       Just follow the straight path to the next floor.

       Tower of Trials 6th floor
       Grab the Sage's Miter from the chest and head up to the save
point.  Keep going around until you reach the magic pot.  Go down and
you will have to fight the last guardian.  Like the last two times you
will have to fight 3 monsters this time the Mini Yellows.  Use
individual attacks and they should fall easily

       Tower of Trials 7th floor
       Head up and talk to the stone.  After the scene Leonora's title
will change from Epopt Trainee to Epopt.  Now we need to raid the
room.  Go to the room on the left and you will see four switches.  Go
and step on the switches in the upper right corner, lower right
corner, and lower left corner.  From the switch room go down for a
chest with a remedy.  Go to room on the right and go down for a Hermes
sandal and cottage.  Go up and you will see a burn spot on the floor.
Head left while standing on this spot to find a secret passage.  At
the end you will find three chests with a dry ether, sage's surplice,
and a decoy.  Now you have two choices.  Choice one, walk all the way
down to the bottom of the tower.  Choice two, if Palom has Warp you
can use that to go all the way down.  When you are out head to the
Chocobo forest and head back to the castle.

       Toria Castle
       Head up and go to the room with the seven Epopts in it.  After
some chatting and questioning the Epopts motives, Palom will be asked
to rest and will be taken to the infirmary.  After your rest save and
head back to the Epopt's room.  After a bit of talking you will be
taken into the crystal room.  Leonora will try to leave and Palom will
stop her because it is dangerous.  The scene will shift to the Epopts
and the annoying brat will appear.  The Epopts will argue with her and
the scene will shift back to Palom.  Leonora will show him a secret
passage out of the castle.  Follow the path until you reach the Toria
Castle Waterway

       Toria Castle Waterway (patcw)
       First thing that you will see is the item bunny to the left.  Buy
what you need, save, and head down out the door.  Head down and keep
following the path until you reach the intersection.  Head down and go
into the water and keep going down.  Follow the path and you will find
Lightning Arrows and a great bow.  I would give these to Leonora
because her black magic is much weaker than Palom's and this will let
her deal damage to the enemies down here.  Head back to the left and
get out of the water.  Head right to the stairs and cross the bridge
to find a chest with a hi-potion.  Go back to the bridge we passed and
cross it to find a chest with a Heavenly Wrath.  Go down the stairs
and you will find the stairs to the next area as well as a magic pot.
This would be a good time to do a little leveling up.

       Toria Castle Waterway
       Head down and instead of crossing the bridge go right and you
will find two chests with a hi-potion and an arctic wind.  Head back
and cross the bridge and cross the islands picking up the ether from
the chest on the way.  Keep following the path and you will find
remedy, bacchus's wine, and a phoenix down.  There is nothing in the
water so just go under the bridge and up the stairs onto dry land.
Follow the path and go up to find a staircase that will lead you to a
save point.  Use it and head out the top

       Toria Castle Waterway
       Follow the path making the detour for the tent.  Keep following
the path until you reach the intersection. Go up and cross the bridge
to find a rune armlet.  Go back down and head down into the water.  To
your right you will see two rocks.  Walk between them and keep going
right and you will find three chests with an echo herb, Lilith's kiss,
and a cottage.  Head back to where we entered the water and go all the
way to the left and head up.  Go right and head up the first set of
stairs to find a spider silk.  Back into the water and head right and
up to find the stairs.

       Toria Castle Waterway
       Head around and down into the water.  Head left and take the
stairs up onto dry land.  Go right before you go across the bridge and
get the phoenix down.  Go back and cross the bridge and get the chest
with a Ruby Ring.  Head back down and go down the stairs into the
water.  Head right and up to find the staircase leading out of the
dungeon.  You will appear at the entrance to the castle.  Head outside
to the town and buy anything you need from the town.  The equipment
shops have some new items so check those out.  Before you continue you
need to make sure that you are not wearing anything metal or that
character will not be able to move.  When you are ready head for the
chocobo forest north of town.  It is the same as before but this time
there will be a purple chocobo here.  I know they say it is black, but
let's face the fact that it is purple.  Catch it and you will have a
choice about going to the cavern.  If you agree you will not be able
to come back.  When you are ready say yes to the chocobo.

       Lodestone Cavern (palc)
       Lodestone Cavern 1st floor
       Head right across the bridge and keep going right and you will
find a chest with a hi-potion as well as a magic pot.  Go back to the
bridge and head down.  Keep following the path and head up when you
reach a big grey thing and you will see a chest with an echo herb and
the stairs to the next floor.

       Lodestone Cavern 2nd floor
       Head up and then go left until you see a chest.  Take the ether
from it and go back to the right until you see a bridge.  Cross the
bridge and go right and into the door.  Go either way and you will
find two chests with a circlet and an ether.  Head back out the door
and head left until you see the stairs to the next floor.

       Lodestone Cavern 3rd floor
       On your left you will see a room.  Head in it to find a save
point and one of the item bunnies.  Save and head back out the door
and down the bridge.  At the bottom of the bridge you will see another
grey room so head down and enter it.  Inside you will find three
chests with a cottage, spider silk, and Bronze Hourglass.  Head back
out and cross the bridge to the left.  You will see a path between two
grey walls so walk it to find the door to another room.  Head up and
you will see a chest with a polymorph rod and a magic pot.  Use the
pot and head down and left to find the stairs to the next floor.

       Lodestone Cavern 4th floor
       Head left across the bridge and you will see some soldiers coming
after you.  Leonora will then show you a secret passage

       Lodestone Cavern 5th floor
       Head around to the right, skipping the bridge that leads right
and you will find another bridge that leads left.  Take this bridge
and you will find a chest with a Mage's robe.  Now head back and take
the bridge that we passed earlier.  Keep following the path and you
will find the stairs leading to the next floor.  Before you take them
head up and around the structure and you will find a chest with a hi-
potion.  There is also a hidden path on the upper right hand corner of
the platform that will take you to a chest with a soma drop.  Now that
we are done here head back to the stairs and go to the next floor.

       Lodestone Cavern 4th floor
       Head to the right across the bridge and you will find another
room with a save point and a magic pot.  Take this chance to heal and
change the moon to whatever you want to fight a boss fight with.
Before you go in the room, circle around to the right and grab the
chest with a dry ether in it.  Head back and go into the crystal
chamber and go up toward the pedestal.  Palom will start acting
strangely and Leonora will comment that it is not like him.  Just then
the Dark Elf will appear and attack you

       BOSS FIGHT: Dark Elf
       This is a two part fight.  For the first part the Boss will just
cast 2nd level spells on you one by one.  To fight have Leonora cast
slow if she has it, if not then use a spider silk.  After that have
her focus on physical attacks and heal when it is needed.  Just have
Palom use his strongest spells to do damage.  Just watch out for his
tornado attack that will reduce a character's health to single digits.
Eventually he will change his form to the Dark Dragon.  Now tactics
will change a little.  This has become a survival challenge.  You just
have to survive until a summon comes and helps you out.  If you want
to attack you can, it will do little or no damage.

       After the fight the annoying bimbo will have found you.  After
some talking Leonora will give the crystal to Palom and teleport away.
He will then pull his final attack and stone himself.  The scene will
then switch to Leonora at the last save place.  Heal and save and head
out the door.  You will go back to Palom and the girl will threaten to
shatter his body.  Leonora will then come in and heal Palom.  You will
get a flashback to the end of the other game where Palom is showing
off in front of a girl.  After a little bit more talking you will
learn the Particle Bomb Band and you will attack the girl

       BOSS FIGHT: Mysterious Girl
       Finally you get to show the brat what you are made of.  Use this
time to try out your new band.  Just keep using it and she will
eventually summon Shiva and end the fight.

       You will lose the Earth Crystal and the girl will leave.  The
scene will switch to Porom who will sense something is wrong with her
brother.  You will then see the title screen and Palom's story will be
over.

       Palom's Challenge Dungeon (pacd)

       This dungeon is made up of random floors that change each time
you enter.  Once you leave the first room there is no chance of
exiting the dungeon until you beat the final guardian and grab the
final chest.  There are three different floors that you must face in
order to reach the last floor.

       ---Mountain Floor---
       Head up and go down under the bridge to find two paths leading
down.  Take the path on the left for a chest with 3000 Gil.  Go back
to the main area and take the path on the right.  Follow the path and
go up the stairs.  Keep following the path and you will find the door
to the next floor.  Before you take it go left across the bridge and
follow the path to the bottom left corner for a chest with a Mystic
Veil.  Now return to the door and go in it.

       ---Town Floor---
       Follow the path until you reach an intersection.  Go to the right
and search the grass at the end for an X-potion.  Head back and go up.
When you reach the top go to the right into the house and follow the
secret path.  Keep following the path until you find a well.  Talk to
the well to heal your MP and HP.  Go up a little and go in the grass
behind the house.  Search for a chest containing a Blue Fang.  Go
right from the well and head up.  Search the two pots for a Spider
Silk and a Ruby Ring.  Head left through the house and follow the path
to the next intersection.  Head up and left to find a pot with 6800
gil in it.  Head all the way to the right from here to find a pot with
a Hermes Sandals.  Head back to the left, go down, and head to the
right and follow the path to the next floor

       ---Strongarm Floor---
       Go right at the intersection to find a chest with a Phoenix Down
in it.  Head back to the intersection and continue up.  At the next
intersection head up and follow the path to the next intersection.  Go
up for a chest with a Lilith's Kiss then go back and head right.
Follow the path and at the next intersection go right.  At the next
intersection go right and down for a chest with a Cottage.  Head back
and go up for a chest with a Silver Apple.  Go back two intersections
and go down.  At the next intersection go to the right and follow the
path to the next floor.

       ---Restorative Floor---
       This is the only room other than beating the boss from which you
can leave the dungeon.  This floor also has a healing panel to the
left of the teleporter.  Head up from the healing spot and through the
door to the next floor.

       ---Flan Floor---
       I think it is very obvious what you will fight on this floor.
Follow the path to the right and go down into the little room with a
bookcase.  Search the pots on the left for a Ether.  Head down and
follow the path until you reach a dead end.  To the left is a little
burn mark.  Step on it and go to the left.  Go to the top and go left
for the next path.  Take one step down and go left for the last secret
path.  Go down and you will see a room full of pillars.  Search the
left wall for a secret path leading to a chest with 5000 Gil.  Go back
to the room with the pillars and work your way to the bottom right
corner.  Follow the path to the stairs to the next floor.

       ---Perplexion Floor---
       I hate this floor.  It is a maze so that makes it hard to
navigate.  Head to the left and go down until you find a chest with a
Tent in it.  Go to the left and when you can't go further go down.
Follow the path and you will find a chest with a Coeurl Whisker in it.
While standing above the chest go all the way up to the top of the
room for a chest with a Unicorn Horn.  Head back down and go to the
left where there are three rocks right next to each other.  Go down
until you see a chest on the left.  Grab it for a potion then go back
to the beginning of the floor.  Head down against the right wall, go
left when you can, then continue going down.  Once you hit the bottom
wall go left and follow the path until you hit the bottom wall again.
Head all the way to the left to find the stairs to the next floor.

       ---Maze Floor---
       From the entrance go all the way up to the upper left corner.
Here is a Magic Pot that you can use to level up a bit.  From the pot
go to the right and follow the path all the way to the right and
follow the path to the next intersection.  Go down and then go right.
Follow this path to the next intersection.  Go up and right to find
the stairs to the next floor.

       ---Strength Floor---
       Walk straight up from the starting point to find a chest with a
Killer Bow.  Now go all the way left and go down for a pot with a hi-
potion.  Now go back to where the Killer Bow was.  Go down a bit and
look for a crack in the floor on the right.  Stand on it and go to the
right through a secret passage.  Head up from here to find a chest
with a Silver Hourglass.  Go back to where the Bow was and go left and
up to find the stairs to the next floor.

       ---Bridge Floor---
       Head directly right and grab the chest with the Decoy in it.  Now
go down and follow the path to the next intersection.  Go down and
left for a chest with a Bestiary.  Get back on the bridge and go to
the right.  Work your way all the way to the right to find a lot of
crates and a chest with a Dry Ether.  Now keep going down and follow
the path to the stairs.  Before you take them head up behind the
stairs for a chest with a White Fang.  Now go back and take the
stairs.

       ---Convoy Floor---
       This floor is a bunch of ships connected by bridges.  Go down and
take the bridge on the left for a chest with a Gaia Drum.  Now go back
to the starting ship and take the bottom left bridge.  At the next
intersection go down and grab the chest with the Cross.  Keep going
right and go down for a chest with a Gold Needle.  Now return to the
starting point.  From the starting point go right and follow the path
to a Ether.  Go down from the chest and take the bridge on the right
for a chest with a Bronze Hourglass.  Now take the bridge to the right
of the Ether and follow the path to the boat with the stairs to the
next floor.

       ---Magic Floor---
       This is a very simple floor.  Head up from the stairs and go
right for a chest with a Mythril Staff.  Head to the left and follow
the path to a chest with a Soma Drop and the stairs to the next floor.

       ---Last Room---
       Head down from the starting point to find a save spot.  You might
want to make the moon Waxing for this boss fight.  When you are ready
go left or right around the center of the room and go up the stairs
where the guardian is waiting

       BOSS FIGHT: Blade Dragon
       The boss will normally start out by using Venom Breath.  Use a
weak spell to stop him from using it.  He will then start casting
Blizzara, Fira, or Thundara.  ALWAYS have Leonora ready to heal.
After the boss casts two spells you use the one he did not use to hurt
him.  Example: Boss casts Fira and Blizzara, Palom casts Thundara.
After you damage him he will change his weakness so you have to start
again.  Just be careful not to attack him directly or using a non-
elemental spell.  If you do he will use Venom Breath and Leech which
will restore his HP.
       When you beat the boss you will be able to grab the chest.  The
contents are random so just be happy with what you get.  And if you
are not happy just redo the dungeon and beat the boss again.  The
chest will reset every time you enter.

-----------------------------------------------------------------------------

       Edge's Tale (ffet) Level Cap 40

       Eblan (eteb)
       You will start off fighting against four Ninjas.  Just use the
Ninjutsu Flood and twice and that should be all. Edge will then start
talking to the four that he thoroughly destroyed and then one of them
will notice something.  Edge will look and see two moons in the sky.
Then we will go to the title screen.  Now we will go to the throne
room where Seneschal is acting crazy.  Edge will tell him to calm down
and then he will leave to see what is happening.  Don't forget that
all of your settings are reset.  Once again we get a king with no
money.  What kind of world is this!  Anyway there is nothing on this
floor except the armor and weapon shops so just head down.  On this
floor we have the Inn and the item shops.  To the left is a save point
so make good use of it.  DON'T FORGET TO SAVE IN ANOTHER SAVE FILE.
YOU WILL NEED THE OTHER SAVE FLIES FOR ANOTHER STORY.  One thing to do
before continuing is to completely unequip Edge.  We are about to
lose him for a bit and it would not do to let that nice equipment go
to waste.  Head to where all the pillars are and head down to reach
the outside of the castle.  Now we get to raid the towers.  Start by
heading left to the tower.  From where you start take two steps back
toward the door.  From there head right through a secret passage.
This will get you a chest with a ether.  Now go back and go up the
stairs.  There is nothing in the pots so just go to the left and when
you hit the wall go down.  This takes you to the other chest
containing a Phoenix down.  Head back and leave the tower and go to
the right one.  Once in the right tower head behind the column in the
upper left corner and go left.  This takes you to a chest with Eye
drops in it.  Go back and go up the stairs.  Go right and push the
button to open the door.  Go down against the wall to get around the
stairs.  The two chests to your left have a ether and potion.  There
is nothing in the pots so get the chest on the left with an antidote.
Go down the stairs, grabbing the maiden's kiss on the way and go back
up to get the phoenix down.  Now head out of the tower and go to where
the double wooden doors are that lead into the castle.  Make sure the
Edge is unequipped and head down.  As he tries to leave the four
ninjas will stop him and insist that they be the ones to go.  Edge
will agree on the condition that they return alive no matter what.
You will now have a choice on which ninja you want to play as first.
I will choose the order of Izayoi, Tsukinowa, Zangetsu, and Gekkou.
Whatever order you want to do is up to you.

       ---Izayoi--- (etiz)
       You will start out as a disguised Epopt Trainee.  After the
talking you will have control of Izayoi.  Go ahead and equip her with
the armor that you got from Edge.  The only thing of interest in this
city is talking to Palom in front of the Item shop.  When you are
ready head to the inn and go right to find a stairway into the water.
To continue just stand still until one of the girls get sick.  She
will start to think about a tower built for training.  If you played
the previous story you know what tower she is talking about.  Before
we go to the tower head through the waterway to the left and continue
to the back of the town.  At the back of town is a staircase leading
onto dry ground.  Head left through the trees and you will find a
grassy area with chest's containing a potion, ether, 300 gil, and a
hi-potion.  Now head out of the town and go to the chocobo forest
north of town.  Grab one of the Chocobos and head south to the tower.

       Tower of Trials outside
       Head right and go in the door to find a magic pot and three
chests with a potion, Bronze Breastplate, and ether.  With that magic
pot right here this is a good place to level up a bit.  When you are
ready head to the right and head up the ladder.  Keep following the
path and you will come to a second door.  Go inside and get the six
chests with a ether, crossbow, bronze hourglass, potion, ice arrows,
and a tent.  Head up the stairs and get the eye drops and go down out
the door.  Go right and continue following the path and you will find
a door with a save point and a chest with a thorn whip.  Save and head
back out and go right up the ladder.  At the top of the ladder you
will have a fight with a zu.  Just attack it and heal when necessary
and you will win easily.  She will then look and see the tower of
Babil glowing and say she has to get back to Eblan.  She will then see
a ship and decide to get a ride on it.  Now you have to head back
down.  When you get to the ship make sure that you unequip the best
armor from her.  You can leave the weapons on her.  When you get to
the ship there will be a scene where she basically bribes the sailors
to let her on.  After a bit of talking her story will end.

       ---Tsukinowa--- (etts)
       You start out in Mysidia this time under the guise of a boy named
Lapin.  After a bit of lecturing from the professor Porom will come
out and tell him to go to the Hall of Prayer.  The professor will
leave and after Porom leaves you will have control.  First off equip
him with the best armor that you have.  There is nothing in the town
so go right and talk to the boy in the red shirt and let him cast toad
on you.  Now follow the path in the center of town and go until you
see a mage guarding the door.  Talk to him and he will run away.  Go
inside and listen to the meeting.  When it is done go back to the boy
and have him turn you back to normal.  Now go back inside the Hall and
talk to the black mage in the middle of the group.  After talking he
will give you a boomerang.  Now head outside of the town by going down
from the Hall.  Our destination is the Mount Ordeals to the east of
the town.  Just follow the winding path and you will end up at a
forest.  You can't miss the mountain so just go inside

       Mount Ordeals Entrance
       When you enter the mountain Tsukinowa will throw off his
disguise.  Now you will be able to get into fights.  If you want to
level up a bit, which I suggest you do, then stay near the entrance
and wander around.  When you need to heal head outside and look for a
little circular forest inside the forest south of the mountain.  This
is a Chocobo forest and will allow you to heal your MP when needed.
When ready start following the path up the mountain.  Go right before
you go up the stairs to get a chest with a monster in it.  Almost all
of the chests on this mountain have a monster in it.  They aren't too
tough so just whack them until they die.  This chest will give you a
hi-potion.  Head up the stairs and go right for another monster chest
with a tent.  Go left and up the stairs to find the door to the next
area

       Mount Ordeals Trail
       Go up the stairs and grab the chest with a monster and a hi-
potion.  Head right and try to go up the slope.  As you do you will
see Porom and she will continue through the mountain.  Go up and get
the chest that contains a Green Beret and head through the door.

       Mount Ordeals Crossing
       Head to the left past the slope and go up the stairs for a chest
with a Metal Boomerang.  Go ahead and equip it and go back to the
slope we passed and go up.  Keep following the path and you will have
another scene with Porom.  Head left and go down the slope for a chest
with a ether.  Go back up and go through the door to the next area.
Go right and get the hi-potion and go up and right for a save point.
Now go back and go up and cross the bridge on the left.  When you
reach the other side, go get the chest with the Shinobi Gear and then
examine the little shrine.  Head back across the bridge for a scene
with the tower of Babil glowing.  Now you have to head back to the
bottom of the mountain.  Once you get to the bottom head to the
chocobo forest and grab one of the yellow ones.  Now you have to head
back to the town.  When you reach the town head a little to the left
of it and when you can go no further get off the chocobo.  Remember to
take the best armor off of Tsukinowa.  You can leave the boomerang
equipped.  Head left and you should wind up on a beach

       ---Zangetsu--- (etza)
       This time we start off in the Dwarf castle.  Once the scene is
done one thing is very obvious.  Zangetsu really needed to study up on
Dwarven customs.  Head to the right and go up the stairs.  Now head
between the two counters and enter the pub.  Talk to everyone and you
will find out our next destination is the top of the castle.  Now head
out of the pub and take the stairs in the upper left corner of the
room.  Search the pots in this room for an Emergency exit. Now go to
the far left side of the room and buy any items you might need.  When
you are ready go to the stairs in the lower left corner to go to the
tower.  Go above the dwarf and get the chest with the Shuriken.  Now
head down and leave the tower.  Go right into the other tower and get
the chest with the potion.  Now head out of the tower and go left
until you find the stairs.  Go up and a scene will occur where
Zangetsu will jump off the castle.  And those guards complained about
his jumping ability.  Apparently it is not the jumping that is the
problem, it's the landing.

       Dwarven Mine Path
       Head down the stairs for a save point.  Head back up and cross
the bridge on the left and grab the chest with the potion.  Keep
heading left, go down the stairs, and get the chest with a Zeus's
Wrath.  Keep going until you have a choice between going up the stairs
or down the stairs.  Go up and get the Maiden's Kiss and continue up
to get the chest with the Remedy.  Head back down and take the stairs
on the left going down.  Get the cottage and continue left for a chest
with a Javelin.  Equip it and head back to the left and go to the
chest with the Kiss in it.  Go down two stairs and take the path
between the stairs and follow the path toward the back of the cavern.
You will find a chest with a Shinobi gear.  Head up under the bridge
and go left to a chest with a Heavenly Wrath.  Go all the way back to
where this path started and go up the stairs on the right.  Grab the
potion from the chest and go up the stairs on the right.  You will now
be at an intersection with three ways to go.  You can go up, straight
down, or down and right.  Take the two paths that go down to get two
chests with a ether and a hi-potion.  Now take the path going up and
you will find another intersection.  Go up and grab the ether and go
back down and take the other path.  When you reach the next split go
up and grab the Trident.  Equip it and go back and go up the stairs on
the right.  At the top of the stairs go down across the bridge for a
Headband.  Go back up and go left ignoring the stairs leading up to
find a magic pot.  Level up a little using the pot to heal.  When you
are ready take the best armor off him and head up the stairs.  Just
use your spear and the enemy should fall quickly.

       ---Gekkou--- (etge)
       Impact Crater Floor
       Gekkou will start off at the meteor near Fabul.  Soon after the
scene will change showing some monks from Fabul confronting the
annoying girl.  Two of them will attack her and get beat badly.  She
will run off and the monks will chase after her.  Save the game at the
point nearby and equip him with the armor.  Head down and open the
chest with Potion and then hop on the mound of dirt to the right to go
across the rocks.  Head up and talk to the two fallen monks.  Then hop
up on the mound and get the chest with a Crescent Axe.  Equip it and
head to the left to the next area

       Impact Crater Lower Wall
       Head left to the mound and take the other mound right next to you
for a chest with a Maiden's Kiss.  Head back down and go left until
you see a mound right next to a chest.  Grab the chest with a Kenpo Gi
and step on the mound.  Go left and get the chest with the Steel
Headplate and hop down using the mound.  Head right and up and there
will be another scene with the monks and girl moving away.  Head to
the left and use the mound to get to the next level.  Get the Shuriken
from the chest and go right to the mound that will take you to the
next area.

       Impact Crater Middle Wall
       Take the mound to the left at the top of the slope and it will
lead to a chest with a hi-potion.  Take the mound up and go right and
up the slope to get the other chest with a power armlet.  Hop on the
mound to the right and head left ignoring the mound right next to you
and the mound above you and take the mound leading down.  Here there
are two mounds so take one on the left which leads to the save point.
Take the mound directly above you and it will lead to the chest with a
ether in it.  Go right and take the mound to the right.  This will put
you back down where there are three mounds to choose from.  Take the
one on the right and go up the hill to get the chest with the tent in
it.  Go to the left and get on the mound and go up the ramp to the
left.  Go right and take the mound to the next area.

       Impact Crater Upper Wall
       Go to the left and get the chest with Shuriken and head toward
the mound on the left.  Go straight up and get the chest with the hi-
potion.  Before you do anything else take the best equipment, except
his axe, off of Gekkou and then head right and take the mound up.
Head left and you will see a confrontation between the remaining monks
and the girl.  Gekkou will whisper that they should not fight her and
will watch as they do it any way.  One of the monks will mention honor
and Gekkou will think about his own honor.  You will then have a
choice.  If you choose to jump in Gekkou will fight the Mysterious
Girl and she will immediately cast Meteor and kill him, preventing you
from using him in later parts of the game.  If you choose to stay out
of it Gekkou will watch the monks die and then bury the five of them
at the bottom of the crater.  He will then make his way to back to
Eblan.

       ---Edge---
       Edge will be lying in his bed wondering about his moon and
feeling something is wrong will jump out of a hole in his wall.  He
will see that the Tower of Babil is back online and leave the castle.
Don't forget to reequip Edge because if you have listened to me he
will have no armor.  If you want to fight around a little bit go ahead
but when you are ready head west from the castle to find the Cave of
Eblan.

       Cave of Eblan (etce)

       ---Tail Alert---
       During the New Moon phase you can find the Behemoth.  After fighting
this monster you may find a Purple Tail which has uses in the later tales.

Cave of Eblan 1st floor
       Go down one step and go right through the secret passages
grabbing the hi-potion and ether.  Go down and at the intersection go
down for a chest with a cottage.  Go back up and go left and go up the
stairs on the left for a chest with mythril gloves in it.  Head back
down and cross the bridge and go to the left.  At the intersection go
up a bit to a chest with a silver breastplate.  Head back down and go
to the left to find the stairs to the next area.

       Cave of Eblan 2nd floor
       Head down and grab the chest with the rune armlet.  Keep going
left and go up the stairs.  Head straight up from the stairs and you
will find a tombstone.  Examine it to find out it is the graves for
Edge's parents.  Go back down and head left and down for a chest with
500 gil in it.  Head up from here to find the stairs to the next area.

       Path to Tower of Babil
       Grab the chest with the hi-potion and keep following the path up
to another chest with a Manji Shuriken.  Below the stairs you will an
indent in the wall.  Head down through the spot and you will find a
chest with a hi-potion.  Head back through the path and go up and take
the stairs to the next area.

       Head up toward the upper left corner of the room for an Emergency
exit.  Head back down and go to the right a little bit.  You will have
a choice between up and down.  Go up and get the echo herbs from the
chest and head down.  There is a secret passage along the right wall
that will lead to a chest with an dry ether.  Go back through and head
down to the next area.

       Go down two steps and head right to another secret passage
leading to two chests with a hi-potion and a silver apple.  Go back
through and grab the three chests with a ether, hi-potion, and phoenix
down.  Head down and take a left for a chest with a cottage.  Go back
to the right for three chests with a hi-potion, remedy, and potion.
Keep heading up to the next area.

       Go left and get the chest with a Kogarasu in it.  Give it to Edge
and head back right and go in the door.  In here is a save point and a
secret passage in the upper right corner of the room leading to a Soma
drop.  Save and head back out of the room.  Head up and find the
secret passage in the left wall after Edge is done thinking.  It
should be in the lower left corner of this little rectangle area.  It
will lead to a chest with a cottage.  Now head up the stairs into the
tower of Babil.

       Tower of Babil (ettb)
       Tower of Babil 1st floor
       Head up and you will see a blue circle on the right that will
warp you outside of the cave.  Go up to the top of the stairs and Edge
will ninja his way into the tower.  Head up and left to get the chest
with a hi-potion.  Head back down and go around to the left and you
will get into a fight.

       MINI BOSS FIGHT: 2 Belphegor
       Before you can even get a turn Tsukinowa will appear and join in
the fight.  This will allow a band between Edge and Tsukinowa using
Attack for both of them.  Just watch out for their tornado attack
which will reduce your HP to single digits

       After the fight Tsukinowa will join the team.  His HP and MP will
be restored to full.  Keep going around the path and you will find a
chest with a Great Bow.  Keep going around and you will find a
walkway.  At the end of a walkway there will be another fight.

       MINI BOSS FIGHT: 2 Flamehounds
       Like before you will gain a new character before you can do too
much damage.  This time Izayoi will help you.  And like before you
will have a chance to use a new band, this time between Edge using
Attack and Izayoi using Ninjutsu.  Watch out for their Blaze attack
because it can do massive damage.  Just be careful not to die and you
should win.

       After the fight Izayoi will join the team.  This time it will be
here HP and MP restored.  Go up and grab the chest with the Battle
Axe.  Keep going right, skipping the door, and you will find another
chest with a ether in it.  Go back and enter the door to the next
floor.

       Tower of Babil 2nd floor
       Go left and get the Manji Shuriken and head around to the right.
The first time you head left you will have another fight.

       MINI BOSS FIGHT: 3 Proto Clockworks
       Now it is time for the third member of our ninja team to return.
This time it Zangetsu who returns.  There are two new band attack you
can use this time.  The first one is using Edge's Ninjutsu and
Zangetsu's Human Kite attack.  The other one is between Tsukinowa and
Zangetsu both using Ninjutsu.  Just wail on them and they should die
easily.

       Now Zangetsu will join the team with full HP and MP.  Keep going
to the left and you will come to an intersection.  Head down and get
the chest with the Partisan in it.  Give it to Zangetsu and head back
up and continue heading left.  Before you reach the left hand wall you
will have one more fight.

       MINI BOSS FIGHT: 2 Frostbeasts
       This will be the last fight if you did not attack the girl in
Gekkou's story.  If you did attack her he will not join the team due
to the fact that he is dead.  When he joins you will have four bands
that you can use.  Band one is between Gekkou using Ninjutsu and
Izayoi using Illusions.  The second band is between Edge using
Ninjutsu and Gekkou using Shuriken.  The third band is between the
four apprentices using Ninjutsu.  The final band is between all five
of them having Edge use Mug, Izayoi using Illusions, Tuskionwa using
Steal, Gekkou Using Shuriken, and Zangetsu using Human Kite.  Just do
whatever you think is important and they should fall quickly.

       Now the team is complete.  Keep following the path until you
reach the door to the next area and a chest with a hi-potion.  Now go
to the next area.

       Tower of Babil 3rd floor
       Head down and skip the door and you will find a ether in a chest
and then head back to the door.

       Tower of Babil 4th floor
       Head all the way to the left and head up to the chest with a
Kogarasu in it.  Give it to Edge and head back to the door and keep
going right.  Keep following the path and you will find a chest with a
tent in it.  Keep heading to the left and you will find a door to the
next floor.

       Tower of Babil 3rd floor
       Head right and follow the winding path and skip the bridge and
you will find two doors.  The first door has a save point and another
one of the panels that warps you out of the dungeon.  Change the moon
to a phase that suits you, I suggest new moon because it will not
hinder any of your abilities.  When you are ready head out of the save
room and go right and through the other door

       Tower of Babil 4th floor
       Just head toward the next door

       Tower of Babil 5th
       A scene will take place where Gekkou will recognize the girl.
When you have control again head right and down and get the chest with
the chain whip.  Head back to the door and go down the bridge.  Head
left past the first bridge and you will see three other bridges.  The
one in the middle has a chest with a hi-potion.  Go back to the bridge
we passed and go up it.  As you try to go up it Edge's parents will
warn him about fighting this enemy.  Once they disappear head up and
talk to the girl.

       BOSS FIGHT: Mysterious Girl/ Ifrit
       Just use your regular attacks on the girl and eventually she will
summon Ifrit to fight you.  You can't hurt him so just keep attacking
the girl.  Ifrit will use fire based attacks on you like Firaga on
you.  Just keep yourself healed while attacking the girl.   Eventually
Ifrit will use Hellfire and end the fight.

       The ninjas will try to run away and the girl will block their
path.  Edge will lead them backwards into the crystal chamber.  Edge
will comment on how nothing has changed here and he will jump into a
pit trap.

       Tower of Babil 8th floor
       Yes we fell down three stories.  Unequip the four apprentices
because they will not need their armor.  All of the fights in here
will be against Ifrit.  Run from them all because there is no way to
beat him.  Head up and get the chest with an ether.  Go down and you
will find the door to the next area

       Tower of Babil 7th floor
       Head up, find the chest with the phoenix down, and keep going
through the door to the next area

       Tower of Babil 6th floor
       Head down until you reach a split in the path.  Go right and get
the chest with the elixir in it.  That is nice, huh?  Now head back to
the intersection and go left.  Once you go in the door you will get a
flashback to when the original team first came here.  You will switch
back to current times.  The ninjas will be cornered by the girl.  Edge
will refuse to give up and decide to jump.  The others follow and the
girl will be stunned by their quick choice to jump to their death.
Suddenly the Falcon will fly below catching the ninjas as they fall.
Edge will make a corny remark to Rydia and everybody will start
talking.  Suddenly Edge will notice the Man in Black and the story
will end.

       Edge's Challenge Dungeon (etcd)

       The bunny is inside the Eblan Castle at the inn.  This challenge
dungeon is a bit different from the others.  You will be graded on how
fast you can get to the end of the dungeon.  The quicker you are the
better item you will get.  No matter what you do the Timer will always
be running.  Try to memorize the maps so you can get through quickly.
There is no shame in running away from enemies to get a low time.
Also you can use an emergency exit to get out if you feel that you are
in danger.

       Challenge Dungeon 1st floor
       Head down and grab the chest below you.  Then go right and up for
another chest.  Head down and follow the path to a chest then continue
to the stairs to the next floor.

       Challenge Dungeon 2nd floor
       This is exactly like the Ancient Waterway in Ceodore's Tale.
Head down and you will have the choice between two secret paths.  If
you go right you will have to fight a strong enemy.  Go down for a
treasure chest.  Head down from the treasure chest for a path leading
down for another treasure chest at the top of some stairs.  Take one
step down from the chest and go to the right.  Follow the path and in
the next room the path is in the bottom right corner.  Head straight
up for another chest.  Head up and you will see a bunch of rocks
spaced out on the right wall.  Step in between the two rocks for
forced fight.  After the fight go right and up for the stairs.  If you
want to skip this fight go down to the previous secret path and go
right.  Follow the path to the upper right corner for the stairs.

       Challenge Dungeon 3rd floor
       Go right and follow the path to the upper left corner for a
chest.  Go right and up the stairs then go right again for a chest.
Go down and go down the next two stairs and you will have to fight one
forced encounter to reach a chest.  Go back and go right and follow
the path to the stairs

       Challenge Dungeon 4th floor
       If you go to the left you can find a teleporter out of the
dungeon.  If you go right you can find a panel that heals your HP and
MP.  Go up the middle and you will have to fight a forced encounter.
Go up the stairs and grab the chest.  Now go to the back of the room
and go through the door.

       Challenge Dungeon Last Floor
       Go up the stairs in front of you for a forced encounter.  Kill it
and grab the chest.  You will now be teleported out of the dungeon.
If you want to get more treasures you will have to go through the
entire dungeon again.

-----------------------------------------------------------------------------

       Porom's Tale (ffpo) Level Cap 40

       Mysidia (pomy)
       You will start out in Mysidia in the Hall of Prayers.  The Elder
will ask where Palom is and Porom will go fetch him.  Palom will get
angry and run off.  You will now have control of Porom.  Don't forget
to change your settings.  Head to the bottom left corner of the town
and you will find him hiding in some bushes.  Talk to him and he will
run off.  Now go to the right and he will be in front of the item
shop.  Talk to him and he will run off again.  This time go around to
the back of the item shop and he will be there.  Talk to him one more
time and he will agree to come back.  After some talking with the
elder you will go to the title screen.  You then switch to a scene on
a boat with Palom and Porom heading to Kaipo.  Porom will lecture
Palom and then the ship will arrive at the destination.  You will now
have control of both of the twins.  Don't forget to organize their
magic.  Before you move much farther don't forget to save.  DON'T
FORGET TO SAVE IN ANOTHER SAVE FILE.  YOU WILL NEED THE OTHER SAVE
FLIES FOR ANOTHER STORY The village of Kaipo if directly to your left.
Once you are inside the city head toward the back where two tombs are.
Examine them for a quick scene.  Go across the bridge to the right and
in the top pot is a potion.  That is all there is in the village so
head out.  From the village head up and a little to the right to reach
the waterway

       Underground Waterway (pouw)
       Waterway Entrance South
       Start by heading across the bridge in front of you to find two
chests with Lightning Arrows and a crossbow.  I would give those to
Porom because she can't fight well with white magic.  Head back down
and go left across one bridge.  Go down and you will find a chest with
a tent in it.  Head up and cross the bridge.  Palom will comment on
the fact that the bridge was where Tellah and Cecil first met.  Head
up and cross the bridge leading to the right.  Keep going and cross
the other bridge and go down the stairs into the water.  Go up the
waterfalls to the left to get a chest with a Wizard's hat.  Go back
down and continue to the left.  You will see a big water fall right
before you go under the bridge where Tellah met Cecil.  Walk up the
waterfall in the middle of it to find a secret room.  Grab the hi-
potion, dry ether, and a phoenix down and head back out of the
waterfall.  Now work your way back to where the stairway out of the
water is and go back to the left across the three bridges.  Now head
up to find the stairs to the next area.

       Underground Waterway 2nd floor
       Head up across the bridge and go down into the water.  Go down,
head left, and go up the stairs to get the chest with a Maiden's Kiss.
Head back into the water and go down until you reach the next stairs
out of the water. Head to the left, bypassing the bridge down and get
the chest with the ether in it.  Now head back and go down the bridge
and continue to the left until you find a room.  Make use of the save
point and continue north of the room.  Head across the bridge and go
up for the chest with a Gaia gear.  Once again give it to Porom.  Head
down and go back into the water.  Head to the right and go up the
stairs to find the door to the next level.

       Underground Waterway 3rd floor
       Go down and cross the bridge.  Take the bridge on the right and
collect the chests with a tent and a thunder rod.  Give the rod to
Palom and go back and take the left bridge.  Keep following the path
and you will find the door to the next area.

       Underground Waterway 2nd floor
       Head to the right and you will go through a secret passage.
Follow the path going up and right and you will find a chest with a
Hermes sandal's in it.  Now go back to the passage and when you go
down for the first time go until you stop then go right.  This will
take you out of the passage right next to the stairs.  Instead of
going up them go down and get the chest with a phoenix down.  Now go
up and take the stairs to the next floor.

       Waterway Entrance North
       Head up and take the stairs on the left.  Grab the two chests
containing a ether and a maiden's kiss and go back up the stairs and
cross the bridge to the right.  Go down the stairs and get the two
chests with a cottage and a unicorn horn.  My suggestion now would be
to level up in the cave until you are out of magic then head outside
and use a tent and go to the second half.

       Underground Falls
       Hop in and go for a bath.

       Underground Lake 2nd floor
       Head to the right and leave the water.  Follow the path until you
have a choice between going up or down.  Go down and grab the two
chests with the hi-potion and ether.  Head back up and go left and up
to the next area

       Underground Lake 1st floor
       Head right across the bridge and grab the chest's with a silver
armlet and Hermes sandal.  Go up and take the stairs into the water.
Go up and you will see a tentacle sticking out of the water.  Approach
it for a boss fight.

       BOSS FIGHT: Cooler Mammoth/4 Cooler Leach
       To start this fight off have Porom cast slow on all of the
enemies.  Then have her cast shell and protect (if you have them) on
the team to protect them from the spells and attacks.  Then have her
heal when needed and attack the main body with the lightning arrows.
Have Palom kill all but one of the leaches with thundara and then
attack the main body with fira.  If you kill all of the leaches the
main body will regenerate them.  With three of the leaches gone the
fight will be a lot easier.

       After the fight Palom will be happy about his victory.  Porom
will hit him AGAIN and lecture him some more.  The scene will switch
to many years later where Porom will have, for some reason, dyed her
hair bright pink.  Porom will start talking about Palom when suddenly
Cid will arrive on his airship.  The airship will then take off
without Palom on it, or so we think.  The scene will switch to the
inside of the ship where Palom appears and shocks Porom.  The two of
them will start to argue and then the ship will land at the land of
Mist.

       Mist (pomi)
       Once inside the village your destination is the house at the top
of town, but we have a few stops to make.  Go down to where the
equipment shops are and head to the right.  You will see a little
indent in the trees.  Go in it and the secret passage will take you to
two hidden chests in the grass with 2 bomb crank.  Head out of the
passage and head up until you see another grassy area.  In it is a
bomb fragment.  Go left and go inside the house to meet Rydia.  Palom
will ask her suddenly if she would take him to the Feymarch.  After
talking Rydia will join the team.  Make sure that you set up Rydia's
magic.  At least this time she has some summons to use.  When done
head up and go into her fireplace.  Head up and go to the right to get
to a room with three chests containing a silver hourglass, dry ether,
and cottage.  Now head to the right and head down to another chest
with a Soma drop.  Now head back to the Falcon and get on the ship.
When Cid asks if you are ready to go say yes and you will go to the
underworld and stop by the Dwarf Castle.

       Dwarven Castle (podc)
       Head up to the first floor and head to the right to the stairs.
From here take the stairs in the upper right corner.  Grab the chest
with a hi-potion in it and go up the stairs.  There is nothing on this
floor so just head up.  Grab the four chests with a ether, unicorn
horn, bronze hourglass, and a tent and head back to the equipment
room. Go down the stairs in the upper left corner to the basement.
Check the pots for an echo herb, hi-potion, and a phoenix down.  Now
head to the left side and go up the stairs.  Check the pot to the left
of the counter for 1000 gil.  Now take the stairs in the lower left
corner to the other tower.  Head up the stairs to the next floor.
There is a hi-potion in the one of the pots on the very bottom so get
it and head up the stairs.  In here are four chests that you have to
go through secret passages to get to.  In them are a spider silk, dry
ether, cottage, and Hermes Sandals.  Head back to the inn room and
take the stairs in the lower right corner to go back to the main part
of the castle.  Head up to the throne room and after some talking Luca
will join the party like Cid.  Head back out of the Falcon and tell
Cid you are ready to go.  On the way to the Feymarch Luca will talk to
a very nervous Palom.  When you land you will be able to go into the
passage of the Eidolons.  If you get injured in the passage you can
return to the Falcon and use the magic pot to restore your HP and MP.

       Passage of the Eidolons (pope)
       Passage of the Eidolons 1st floor
       This floor is separated into little room which makes it easy to
navigate.  Head right and up to find a chest with fire arrows.  From
there head directly to the left through a secret passage.  This will
give you a chest with a ether.  Head back to the left and go directly
down for another chest with a hi-potion.  Now head to the left and
follow the path to the next floor.

       Passage of the Eidolons 2nd floor
       Head to the right and take the path going to the lower right
corner for a chest with a hi-potion.  Now go back and head up and at
the next intersection go left for another chest with a cottage.  Now
go down and head to the right and you will find the stairs to the next
floor and a save point.  Use it and head down the stairs.

       Passage of the Eidolons 3rd floor
       Like the first floor this is separated into little rooms.  Head
one room left and down.  Now go to the right into a secret passage.
Go down one more room for three chests with a Hermes sandal, sage's
surplice, and a decoy.  Head back to the passage and go down.  Head
right and up to find another exit from the secret passage.  Head up
and to the left and you will find a chest with a dry ether.  Head back
down and once again get in the secret passage.  Head down to the next
room and leave it for a chest with a hi-potion in it.  Head all the
way to the left from here and you will find the final chest with an
echo herbs.  Now head right and up one room to a room with a grey
panel. The team will spread out and after some talking Rydia will
forbid the twins from entering the Feymarch.  You can argue all you
want but you can't continue until you say yes.  After a bit of talking
your team will be back together.  Now head back to the Falcon.  Before
you get back on make sure that you unequip Palom and Rydia.  When you
are ready talk to Cid to continue.  When you say yes you will take off
and be taken to the present day.

       Porom will start to complain about being by herself and the elder
will show up.  After some more talking the Lunar Whale will take off.
Porom and the elder will go down stairs for a familiar scene for those
who have played Edge's tale.  When the story is done you will be left
with the two mages in front of the Hall of Prayer.  Head down and left
to the weapon shops and pick up a new bow and a thing of Holy Arrows.
If you want to get armor too that is ok.  Don't worry too much about
the two mages.  Our new destination is the mountain to the east of
here.  Just follow the winding path and you will come to a forest that
circles a mountain.  In the lower left area of the forest is a
circular forest that is home to a chocobo forest.

       ---Tail Alert---
       If you wander around to the north of Mount Ordeals during a Waxing
Moon you may find a White Dragon.  When you kill this powerful creature it
might drop a White Tail that you can use in later stories.

       Mount Ordeals (pomo)
       Mount Ordeals Entrance
       Head around the path and before you go up the stairs go to the
right and get the chest with the ether and go up the stairs.  Grab the
chest with the Psycho Spiral on the right and head up the stairs on
the left to get to the door to the next area.

       Mount Ordeals Trail
       Head up the stairs and head to the right.  You will see a ramp to
the next area and a door to the next section

       Mount Ordeals Crossing
       Head left past the slope and you will come to stairs with a chest
with a Sage's Miter.  Now head back to the slope that we passed and
head up to the next intersection.  Go down and get the chest with a
Blinding Arrows and go in the door to the next area.

       Mount Ordeals Summit
       Head right and up to find a little bridge and stairs.  Cross the
bridge and use the save point.  Go back and go up the stairs and cross
the bridge to find a small shrine.  Examine it to go to a room with
lots of broken mirrors.  Porom will be talked to by a voice.  You will
then be taken out of the room.  As you try to go back across the
bridge you will be back-attacked and forced into a fight with a
buttload of undead.  Thankfully you will not have to fight them
because you will be saved by Kain.  Porom will then convince Kain to
come back to Mysidia with her.  Save to the right and head back down
the mountain.  When off the mountain go to the chocobo forest and head
back to Mysidia.  Before entering the city make sure the Moon is not
in the Waning phase.  When you enter you will see that the city is
under attack.  Head straight forward and fight the monster in the
purple cloak.

       BOSS FIGHT: Steel Golem
       There are a few things to be careful of in this fight.  One of
the big ones is the massive physical attacks he uses.  Counter this by
having either Porom of the white mage.  Also have one of them use slow
on him.  His physical attacks will also cause sleep every now and
then.  Just be careful of your HP and the fight should end quickly

       After the fight head back out and save so you don't have to
repeat this fight.  Head back in to the town and head back to the Hall
of Prayers.  Once inside you will find a black mage who tells you to
go find the elder.  Keep heading to the back of the crystal chamber
and you will find a door to the Prayer Dais.  Go up to the stairs for
a vision of a monster and you will get in another fight.

       BOSS FIGHT: Blood Eye
       Once again you have a boss with powerful physical attacks.  Use
slow and protect on the team using Porom and the white mage.  Have
Kain use attack or jump and the black mage use one of the level two
spells.  Next to his physical attacks he will have a gaze attack that
will put a status effect on one of your members.  Just keep attacking
and he should fall.

       After the fight Porom will take care of the Elder.  The elder
will tell that the monsters came out of the Devil's Road from Baron.
After talking to the Elder Kain, WM, and BM will leave your team.
Don't worry about the armor; they will rejoin you after the story is
done.  Go left and go into the crystal chamber and talk to Kain, who
is staring oddly at the crystal.  Now head down and go out of the
building.  Porom will go down and once again the Mysterious girl will
appear.  After some talking the Elder will join you to fight her

       BOSS FIGHT: Mysterious Girl
       Once again we will be thrust into a fight with the girl.  And
once again it is a fight we can't win.  The only thing we can do is
whack at her until she summons Ramuh to kill you.  Before it attacks,
however, the elder will cast a spell to send Porom out of the fight.

       After the fight Kain will appear and stop the girl from killing
Porom and the Elder.  He will offer the Girl the Crystal if she will
take him to Baron to kill Cecil. Kain will jump to the Devil's Road
and the story will end.

       Porom's Challenge Dungeon (pocd)

       This is another timed trial.  You will have 15 minutes to do
everything you can.  If you run out of time you will be taken out of
the dungeon.  Unfortunately the position that you start at, the
treasure chests, and the people you have to help change every time you
enter.  The good thing is that the map stays the same.  Here are what
you can expect from the people you rescue.
*	Old men will ask you to cast a spell on them.
*	Black Mages will need help killing a monster.
*	Young Men will ask for items
*	White Mages will ask you to search for spirits and pray for
them.
       When you are done go to the upper left corner and step on the
warp panel.

       Challenge Dungeon Last Floor
       The final chest may or may not be guarded.  If it is it will be
something that is easy to kill.  When you grab the chest you will be
teleported out of the dungeon.  If you want a better item then come
back and try again.

-----------------------------------------------------------------------------

       Edward's Tale (ffed) Level Cap 40

       ---Tail Alert---
       While you play through Edward's story make sure that you check
everything.  While looking you might find something called a Bronze Tail or a
Silver Tail.  These might also drop from some enemies at the end of the
fight.  When you are in the Waterway Entrance South area you might find a
person who will trade you a Silver Tail for 5 Bronze Tails and a Gold Tail
for 5 Silver Tails.  The Gold Tail has a use in later stories, the Bronze and
Silver do not.

       Damcyan (edda)
       The story will start off with the Chancellor demanding to see the
king.  The guards will refuse to let him by and Harley will show up
and tell him that she would tell Edward what he needed.  Edward will
tell her to take care of the problem and she will leave.  Edward will
look at the moon and the title screen will show as well as a scene of
a falling star.  Harley will ask for an investigation of the object
and she will leave.  The scene will shift to nighttime and the
Chancellor will approach Edward.  Edward will ask about the messenger
to Baron and about Harley's investigation and will get unpleasant
answers.  After the Chancellor leaves you will have control of Edward.
Adjust your settings and you will notice for once we will have a king
with some decent pocket money.  Head to the left and go up the stairs
to find Harley's room.  Talk to the girl and you will be able to
enter.  Go up to the table and you will be able to read Harley's
diary.  Go back down to the throne room and go all the way to the
right to find more stairs.  Go down to find a storage room.  Grab the
chest with the spider silk and go down the stairs.  Head back up the
stairs and before moving go down and follow the secret passage to a
chest with a Bomb Core.  Go down the stairs and check the pot between
the counters for a potion.  Now head back up to the throne room.  Go
up and you will find Edward's room.  Get in the bed and agree to rest.
Edward will dream about Anna and then wake up.  Head all the way down
and you will find that there are people running the shops now.  Buy
anything that you might need.  When you are done head left and go down
to get to the outside of the castle.  Go down and talk to the guard to
have him move.  As you try to leave the Chancellor will appear and
question you.  He will then have the three guards join you on your
little trip.  You will now be able to save.  DON'T FORGET TO SAVE IN
ANOTHER SAVE FILE.  YOU WILL NEED THE OTHER SAVE FLIES FOR ANOTHER
STORY.  Before you go to the meteor head back into the castle.  Step
one spot backwards onto the sand and hug the castle wall and walk to
the right.  Here you will find a treasure room.  To the right of the
first set of bars is a button on the wall that will open a door.  Go
through it and get the chests with hi-potion, phoenix down, and
longsword.  Go back out of the wall and go to the left in front of the
bars to find a staircase.  Open the six chests with phoenix down,
potion, potion, silver armlet, eye drops, and a potion and check the
pots for a potion, hi-potion, Antarctic wind.  When you are ready go
to the right and you will find the meteor.

       Impact Crater (edic)
       Impact Crater Upper Wall
       Go all the way down from the entrance and you will find a magic
pot near a chest with a potion in it.  This would be a good time to
level up a bit using the pot as a base.  When you are ready head up
and stay on the right.  At the first intersection go down and get the
chest with the hi-potion.  Head back up and continue right.  Head down
and at the next intersection go right to the Iron Armor.  Head back
and go down.  Down here you will find one of the soldiers that came
with Harley.  Keep following the path down and you will find the next
area

       Impact Crater Middle Wall
       Head down and you will reach an intersection.  Go straight down
and get a chest with a Potion.  Head back up and go to the right.
Follow the path until you reach an intersection that leads up and
down.  Go up for a chest with a Beret and then head down.  Here you
will find the second of the soldiers that Harley brought with her.
Talk to him if you wish and then head up and follow the path to the
next area

       Impact Crater Lower Wall
       Head down and at the intersection go down on the left for a chest
with a ether in it.  Now head back up and take the other way going
down and right.  Here you will Harley wandering around muttering to
herself.  Head up and follow the path to the save point.  Keep going
and go down the slope at the intersection.  Go right to get the two
chests containing a tent and stardust.  Go back up and go around to
where Harley is.  After talking Harley will join the team.  Now that
Harley is there she and Edward can use a band combining Bardsong and
Gil Toss.  Now work your way out of the meteor and go back to the
castle.  When you are at the entrance there will be a scene where an
airship approaches the castle.  Before we head back I am going to make
a quick stop at the nearby cave.  We will be going there later but it
will just be Edward and it is easier to loot a cave with a full team.
I will cover the cave again when we come back so people will know how
to get to where we are going

       Antlion's Den (edad1)
       Antlion's Den 1st floor
       Start off by heading to the left to find a chest with a hi-
potion.  Go down the stairs on the right and under the bridge to find
another chest with a Zeus's Wrath.  From here go down the stairs below
you and head to the left.  While following this path you will find two
chests with an Antarctic Wind and a Spider Silk.  Now head back to the
stairs we came down and head right until you see a set of double
stairs.  Before we head up them there is a path on the bottom area a
little before the stairs leading up with a chest containing a tent.
Now head up the double stairs and go all the way to the back to get a
chest with a gold needle.  Now head back down the double stairs and
keep going down to find the stairs to the next floor.

       Antlion's Den 2nd floor
       Head down from here and grab the chest with a hi-potion in it.
Now head into the door on the left and inside is a chest with a Lamia
Harp.  Head back down and continue following the path and you will see
a set of stairs leading to the next floor.  Take them and go left into
the door with the save point and three chests containing a Bomb
Fragment, Zeus's Wrath, and a Decoy.  Now head back to the previous
floor.  Go around to the left and go up the stairs above you to find a
chest with an Antarctic wind.  Head back down those stairs and go
left, crossing the bridge for a chest with a hi-potion in it.  Now
work your way back to the entrance and return to the castle for your
messenger.  Once inside the castle head up to the throne room.  When
you get there the messenger from Baron will come in.  Edward will
start to ask questions and the messenger will get say that he did not
come there to chat.  He will then say that nobody but Baron
investigate the meteor.  A bit late for that, don't you think.  The
man will turn to leave and Edward will stop him, asking why Cecil
himself did not come.  The messenger will leave and Edward will make
the decision to go to Baron himself.  Head back out of the castle and
go south until you see a cave.  Go inside it for our next dungeon.

       Underground Waterway (eduw)
       Underground Lake 1st floor
       Head down and take the stairs out of the water.  Go across the
bridge and grab the two chests containing an Antarctic wind and Arctic
wind.  Head to the left and take the door to the next area.

       Underground Lake 2nd floor
       Head down across the bridge and go down the stairs when you come
on them.  This will lead to two chests with a hi-potion and a cottage.
Head back up and go right and go down the stairs into the water.
Going up you will see an indent in the waterfall.  Just follow the
path and when you reach the top go right and up the stairs to the
outside.  Head down and enter the other cave.

       Waterway Entrance North
       Head down the stairs and grab the chests with a hi-potion and
Iron Sword in it.  Head back up and go across the bridge.  On the
other side you will see a staircase and a path going down to the right
of it.  Take the stairs and grab the chests with a Bomb Crank and Hi-
Potion.  Head back up the stairs and go down the path and you will see
the stairs to the next level.

       Underground Waterway 2nd floor
       Head down and grab the chest with the phoenix down.  While
standing to the right of the chest go straight up.  When you can't go
up anymore go left into a secret passage.  Head up and right and you
will find a chest with 1000 Gil.  Head back through the passage and
exit next to the stairs.  Head to the right and go down to find the
stairs to the next floor.

       Underground Waterway 3rd floor
       Go down and cross the two bridges going right to find two chests
with a Heavenly Wrath and Zeus's Wrath.  Go back across the bridges
and go up to find the door to the next floor

       Underground Waterway 2nd floor
       Go down and into the water.  Go up the stairs and before crossing
the bridge head up and get the chest with a hi-potion.  Go back and
cross the bridge to find a room with a save point in it.  Harley will
feel a little sick and Edward will insist that they rest for a bit.
After the scene is done save and head out of the room.  Keep going
around and when you cross the bridge go left for a chest with Zeus's
Wrath.  Go to the right and take the stairs into the water.  When you
go up there will be an intersection between going up and left or up
and right.  Go left out of the water and get the chest with a hi-
potion.  Go back down and take the path on the right and go down to
the next floor.

       Waterway Entrance South
       Go down and skip the first stairs and go across the bridge
leading right.  Again skip the stairs for bridges that go to the
right.  Go down the big staircase leading into the water and go up the
waterfalls to the left of the stairs for a chest with a ether.  Head
back down and go left until you see a big waterfall.  Go up the middle
of the waterfall for a room with three chests containing a Coeurl
whisker, remedy, and chain whip.  Go back out and go to the stairs out
of the water.  Cross the bridges leading left and cross the big bridge
leading down.  Before crossing the bridge go down and get the chest
with a bestiary.  Head right across the bridge and go up across the
bridge near the stairs for two chests with a Silver Breastplate and a
hi-potion.  Now head down and go down the stairs to get out of the
cave.  On the Overworld head down and left a little bit to find the
village of Kaipo.  Once you enter Harley will collapse and be taken to
a house.  The person will tell you that she has desert fever and that
the only way to heal her is with a sand pearl.  You can find those in
the Antlion cave on a Full moon.  The boy will tell you to rest before
you leave and Edward will agree.  The scene will shift to in front of
Tellah and Anna's graves.  Suddenly the ghost of the two will appear
to Edward and tell him that he needs to live.  Edward will ponder
their words and then morning will come and he will set off alone.  So
that means you have to walk all the way back through the underground
areas, go into the Antlion den, get back out, and back through the
cave with the wimpy bard.  Thankfully if you have been following my
guide you won't need to get any items.  When you get to Damcyan Castle
head to the right for the Antlion's den.  Before you enter the den
make sure that it is a full moon.

       Antlion's Den (edad2)
       Antlion's Den 1st floor
       If you already got all the chests from here just skip the
familiar parts.  Start off by heading to the left to find a chest with
a hi-potion.  Go down the stairs on the right and under the bridge to
find another chest with a Zeus's Wrath.  From here go down the stairs
below you and head to the left.  While following this path you will
find two chests with an Antarctic Wind and a Spider Silk.  Now head
back to the stairs we came down and head right until you see a set of
double stairs.  Before we head up them there is a path on the bottom
area a little before the stairs leading up with a chest containing a
tent.  Now head up the double stairs and go all the way to the back to
get a chest with a gold needle.  Now head back down the double stairs
and keep going down to find the stairs to the next floor.

       Antlion's Den 2nd floor
       Head down from here and grab the chest with a hi-potion in it.
Now head into the door on the left and inside is a chest with a Lamia
Harp.  Head back down and continue following the path and you will see
a set of stairs leading to the next floor.  Take them and go left into
the door with the save point and three chests containing a Bomb
Fragment, Zeus's Wrath, and a Decoy.  Now head back to the previous
floor.  Go around to the left and go up the stairs above you to find a
chest with an Antarctic wind.  Head back down those stairs and go
left, crossing the bridge for a chest with a hi-potion in it.  Go back
across the bridge and go down the stairs right next to it.  Keep going
down and you will find the stairs to the next room

       Antlion's Nest
       Head straight down and into the sand pit.  Here you will find a
lot of antlions.  Talk to one of them to find a sand pearl.  Now we
have to go back to Kaipo.  When you try to cross one of the bridges in
the Underground lake's first area a bunch of bandits will confront
you.  You will fall and end up in the waterway south entrance.  Head
out of the cave and head back to Kaipo.  Once inside head to the house
in the upper right corner and go inside so you can use the sand pearl
on Harley.  After she recovers Edward will collapse.  The boy will
tell you that he is just tired and that he does not have the desert
fever.  Edward will apologize and Harley will stutter some excuse to
him about staying up all night to watch him.  Anyone else think that
Harley has a thing for Edward?  The team will be reunited and we now
have a boat to catch.  Head out of the town and head to the right of
the town.  Head into the dock and go talk to the captain.  As you sail
you will see another ship going the same way you are.  Turns out it is
Yang heading to Baron as well.  Eventually the other ship will slow
down and you will continue to Baron.

       Baron (edba)
       When you reach Baron first go into the town to raid it.  Head
right, going in front of the inn and check the pot for a potion.  Go
into the inn and go to the back and examine the swords on the wall to
open a door.  Go through and get the chests containing an echo herbs,
Cross, and gold needle.  Head up from the inn and you will see two
barrels and two pots.  Search the one on top for a potion.  Head up
and go up the stairs to the top of the waterfall area.  Go down into
the water and head to the bottom of the water area for two chests with
a bronze hourglass and a remedy.  Head back out of the water and go
down the stairs.  Follow the water way down and cross the two bridges
to get on a grassy area.  Head up through the arch and you will see a
bunch of trees.  Take one step left from the arch and head up to the
trees.  Head right to find a secret passage in the trees.  Head around
to the left and you will a dark grassy area with hidden chests
containing a tent, phoenix down, and a hi-potion.  Now head out of the
town and enter the castle.

       Baron Castle (edbc)
       At the front gate the soldiers will let you inside when they know
who you are.  There is nowhere for you to go but to the throne room.
Once inside Edward will start talking to Cecil.  Edward will notice
something weird and he will talk about the meteor.  He will then start
asking what Cecil thinks about the return of the moon and Cecil will
not give a clear answer.  After talking about Rosa and Ceodore the two
men will exchange some gifts.  When Edward places his flowers he has
an odd expression that makes Cecil question him.  Edward will mention
that there is nothing wrong and you will leave.  Edward will say it is
time to go home so head back to the boat.  Before you board the boat
make sure that you unequip the three soldiers.  Back on the boat
Edward will reveal that the person that they talked to was not Cecil.
He will then reveal the two purposes of his gift.  The first was to
test if Cecil was the real Cecil.  The second purpose was to eavesdrop
on his conversations. You will then listen to a conversation between a
man and a woman.  After a bit of talking between the two Edwards and
Harley's attention will turn to the gift that Cecil gave them.  It
turns out it is the same thing that Cecil and Kain took to Mist in the
original game.  After that you will see the whirlpool of Leviathan
which Yang ran into.  Then the title screen will show and you will
have the chance to save.

       Edward's Challenge Dungeon (edcd)

This dungeon is a bit of a pain.  This entire dungeon revolves around money.
Also if you end up with more money then you came in with you cannot take it
out.  Also the locations of the people wandering the halls and the contents
of treasure chests and even some monsters change with each play through.
Let's get started by going to the upper left corner of Kaipo.  Talk to the
rabbit and get started.

	There are ten ways to make money in this dungeon.  Five of them are to
find a specific item and sell them to a person in the dungeon.  These items
are a Poet's Notebook, a Gil Bird Egg, a Whisperweed Seed, a Bard's Lyre, and
an Adamantine Pig.  As a note you must talk to the pub owner to be able to
take the pig with you.  These five ways are guaranteed to give you a good
amount of money.  The next three ways are a bit more risky.  Wandering around
the dungeon are a man who asks you for 10,000 gil and a woman who asks for
5,000.  If you give them the money they will leave after you exit the area
and reappear somewhere else in the dungeon.  Remember that there is a chance
that they will not pay you back and you will end up losing money.  The other
risky way is to go to the Chocobo room and talk to all of them.  Some will
have money on them and others will take it away.  The final two ways to make
money are the ones that we are familiar with, killing monsters and looting
the dungeon.  When you are looting the dungeon make sure that you check
EVERYTHING.  Some items will be hidden inside the tables and armor in the
rooms. Now I will give you a general description of the dungeon.

	Challenge Dungeon 1st floor/Basement.

	After you exit the hallway you will be in a big room with eight exits
in it.  There are three doors on the north wall, two stairs leading down on
each of the side walls and the stairs in the middle of the room lead to the
next floor.  The bottom set of stairs on the left side are connected to the
top set of stairs on the right side.  The top set of stairs on the right side
lead to a room with a boss in it.  There is a secret path on the left wall of
this room that leads to a chest so make sure to get it.  Back in the main
room the bottom set of stairs on the right wall leads to a treasure room so
loot it.  Now we go to the north wall.  The door on the left leads to an old
man who will ask for the Poet's Notebook.  The one in the middle leads to the
person who will buy the Gil Bird's Egg and a woman who will sell you items.
The door on the right will lead to the man who will buy the Whisperweed Seed.
Now go back to the main room and take the center stairs to the next floor.

	Challenge Dungeon 2nd floor

	Once again we have multiple exits.  On the first floor before you go
up the stairs in front of you there are two exits under the floor on each
side of the stairs.  Look for the weird break in the shadows to find where
they are.  Both of these lead in a circle and also lead to the third floor.
If you take the one on the right it takes you to a room with a bunch of
shelves.  The one on the left leads to a room with a person who buys the
Bard's Lyre from you and another sales person.  Past each of these rooms is a
corridor and in the middle of it is a door going down which leads to the
third floor.  On the upper section of the main floor are four exits.  The one
on in bottom right and left corners are elevators that will take you in
between the 2nd, 3rd, and 4th floors for 1000 gil a trip.  Right now you can
only use the one on the bottom right, the other one is at the 4th floor.  Now
for the two doors on the north wall.  The door on the left leads to a series
of creatures that will charge you 500 gil to pass.  There may or may not be
anything in here so enter at your own risk.  If you choose to go to the back
make sure that you have done everything else in the castle because if you
leave the room and decide to come back then all of the guards will come back.
The door on the right leads to a small room with a robed figure in it.

	Challenge Dungeon 3rd floor

	This is a very short floor.  On the left side of the screen are two
doors.  The one on the top is the elevator and the one on the bottom leads to
a boss you will have to pay some money to fight.  In the middle of the screen
is a door on the top that will take you to the second floor.  On the right
are two more doors.  The one on the top is the other elevator and the one on
the bottom will take you to the Chocobos.

	Challenge Dungeon 4th floor

	This is an even shorter floor.  Obviously the doors on the right and
left are the elevators.  There are two doors in the middle.  The one on the
bottom will lead to a pup where you can sell the Adamantine Pig.  The door on
the top will to a room with at least one boss in it.  Past this room is the
final room in the dungeon.  In here are five chests.  In order to open a
chest you must pay the price.  The prices range from 10,000 to 50,000.  If
you have the money you can open as many chests as you want.  Behind the
chests is the exit to the dungeon

-----------------------------------------------------------------------------

       Kain's Tale (ffka) Level Cap 50

       Before you can even begin the story you will have the option of
importing your info from Ceodore's tale.  If you do you will begin
with all your levels, money, and equipment.

       Mount Ordeals (kamo)
       Mount Ordeals Crossing
       You will start out as Kain on Mount Ordeals.  Starts by heading
down the stairs and at the intersection go left and get the chest with
the Antarctic Wind.  Head back to the right and go through the door to
the next floor.

       Mount Ordeals Trail
       Just follow the path down to the next area.

       Mount Ordeals
       Head down the path grabbing the chests with the Mythril Gloves
and cottage.  When you get to the bottom Kain will not want to leave
the mountain.  A voice will then talk to you and you will have to head
back to where you started.

       Mount Ordeals Crossing
       From where you started go left.  At the intersection go down for
a chest with a Mythril Armor and then head through the door to the
next floor.

       Mount Ordeals Summit
       Head right and up and you will find a staircase and a bridge.  Go
across the bridge and use the save point.  DON'T FORGET TO SAVE IN
ANOTHER SAVE FILE.  YOU WILL NEED THE OTHER SAVE FLIES FOR ANOTHER
STORY.  Head up the stairs and across the bridge and you will see a
little monument.  Talk to the thing in the middle and it will take you
to a room filled with mirrors.  After some talking another Kain will
come out of the mirror and attack you.  You will then go to the title
screen and Kain will be right above the save point.  He will hear
someone yelling and go to where the monument is.  You will see people
being attacked and will jump in and save them.  The scene will then
switch to Mysidia where Kain will make a deal with the Mysterious
Girl.  After talking you will end up in the Devil's road.

       Devil's Road (kadr)
       Devil's Road 1st half
       Go up and talk to the girl and step on the portal.  This time
when you go through there is only one path and the poison floor will
not hurt you.  Head up to the top of the area and head left through a
wall to a chest with a Mythril Sword.  Head back through and take the
portal on the right.   Keep going and take the next four portals.  Go
to the upper left corner of this small room and take the secret
passage on the left to a chest with a Decoy.  Go back and take the
portal.  Go down and take the chest with a hi-potion.  Head directly
left and get through the secret passage to get to a chest with a
mythril shield.  Go back through and take the portal to the next area.
Here grab the three chests with a bronze hourglass, mythril helm, and
Zeus's Wrath.  Now go into the portal to the next area.  Keep going
through the next few portals and you will see a portal right below
you.  Do not take it because it will lead you to the beginning of the
maze.  Instead head to the right and talk to the girl once more.  Hop
on the portal and you will reach a save point.

       Devil's road 2nd Half
       From the save point head left to the next panel.  In this room
there are a lot of panels that turn solid when you step on them and
send you in a certain direction.  Just follow these directions at the
intersections and you will reach the end.  Don't worry there are no
treasures in this room.  Here are the directions from the first
intersection, up, panel will send you right, have to go up, up to the
top of the room, next panel will send you left, left, panel sends you
left, down, left, panel sends you left, down, panel sends you left,
down, panel sends you left, left, have to go up, panel sends you up,
up, and you should be in Baron.

       Baron (kaba)
       Now we get to look for treasure in the town.  Head for the front
of town and go towards the inn.  To the right of the entrance is a pot
with a hi-potion.  Now go into the inn and head for the back of the
building.  Talk to a pair of crossed swords on the wall to open a door
leading to a ether, gold needle, and a unicorn horn.  Now head out of
the inn and go towards the back of the town.  In one of the barrels is
a potion.  Now head up, cross the bridge, and go up the stairs.  You
will see a stairway into the water so take it and go all the way to
the end.  In this area you will find hidden chests containing an
phoenix down and a hi-potion.  Now head back out of the water and work
your way to the far right hand side of the city.  Head up through an
archway and you will see a man in an area surrounded by trees.  Take
one step to the left after standing in front of the man and head
directly up until the trees stop you.  Head to the right into a secret
passage which will lead to a hidden area on the left side of town.
Wander around this area and you will find hidden chests holding a
tent, phoenix down, and spider silk.  That is all for the town of
Baron so head outside.  Before you enter the castle make sure you
unequip Kain.  When you are ready head inside.

       Baron Castle (kabc)
       Kain will be taken to the inner part of the castle.  Head to the
right, go up, and press the button on the wall.  This will open a door
to three chests with a x-potion, red fang, and remedy.  Head down and
right and take the stairs going to the next area.  Go down and past
the save point.  Head around and go into the east tower.  Grab the
three chests with a hi-potion, bronze hourglass, and a phoenix down.
Take the stairs on the left and check the pot on the far right and get
the remedy then head back up the stairs.  Before you move get the
chest with the Hermes sandals and head up the stairs on the right.
Check the pots for an echo herbs and a bacchus's wine.  Check the
chests for a hi-potion and heavenly wrath then take the stair to the
next floor.  Open the three chests for a white fang, x-potion, and a
cottage then head back to the main part of the castle.  Now head
straight up and enter the throne room.  It turns out Cecil is not in
the throne room.  The mysterious girl will tell Kain that if he wants
to kill Cecil he will have to get the Wind Crystal from Fabul and the
Fire Crystal from Damcyan.  Kain will agree and the girl will have a
airship wait for you outside.  Go down, talk to the soldier, head
outside, and board the airship and talk to the captain.

       Mist (kami)
       When you say yes you will take off and the scene will change to
Ceodore and the Hooded Man in the village of mist.  The two of them
will talk about how the mountain to the east of the village has been
caved in.  Head outside to the left and save.  Don't forget to equip
the best armor on Ceo and the second best on the HM.  Once inside
there are a few things that we need to do.  First go down until you
see the armor and weapon shops.  To the right of the shop you will see
an indention in the trees.  Go into it to find a secret passage
leading to a Heavenly Wrath and Arctic Wind.  Head back out of the
passage and head up until you see another dark grassy area.  In here
is a chest with a Bomb Crank.  Now head left and talk to the grave for
a little scene.  Then head inside the house to the left of the grave.
Once inside go into the fireplace and go to the right to find a secret
passage.  At the end are three chests with a potion, hi-potion, and a
phoenix down.  Before you go left go right through another secret
passage that leads to a Blood Sword.  Now that we are done raiding the
town exit out of the east exit to get to the next area.

       Mist Cliff (kamc)
       Mist Cliff: Mist side
       After the HM and Ceo talk a little you will be placed in front of
a weird looking section of the wall.  This is the area that you have
to climb up at.  Go up and you will reach an intersection.  Take the
one on the right and go immediately down the other path for two chests
with a hi-potion and a bone wrist.  Head back up and take the other
path that we skipped.  Keep going up to reach the next area

       First off you will see two paths to take.  Take the one on the
left leading to a chest with a cottage then take the path on the
right.  At the next intersection you will see a lot of paths.  Go up
the first path you come to and go to the right.  There will be three
paths to choose from.  Take the one on the right and it will lead to a
chest with a Gaia drum.  Head back up and take the path leading up.
Keep following the path and you will reach the next area.

       Follow the path and you will reach another intersection with a
path leading up and one going right.  Take the one on the right and it
will lead to a chest with a sleep blade.  Now head back up and go up
to the Precipice.  There is a save point here so make use of it.  When
you are ready head up and go between the two rocks to the next area.

       Mist Cliff: Kaipo Side
       Head down the path and as you try to go sideways Ceo will slip
and fall.  The HM will ask if he is ok and Ceo will say yes.  Now we
have to get to him.  Keep heading down and you will reach the next
area.

       Keep going down and you will reach an intersection with three
ways to go.  Take the one going up on the left and you will see two
more paths to take.  Go up for a chest with a ether and go back down
and go down on the left and grab the chest with a Hermes Sandals.  Go
down on and go up on the right to get back to the first intersection.
Head down on the right to reach yet another intersection.  Down on the
left you will see Ceo, but before we get him go up the path on the
right to a chest with a Flame Shield.  Now head back down and get Ceo.
Head to the left and go to the next area.

       Kaipo (kaka)
       Just keep following the path and you will reach the end.  After a
bit of rest you will see the Red Wings flying over you.  Ceo will
think they are after them but HM will say that it looks like they are
after Damcyan.  Our next destination will be to go to Kaipo.  The
scene will switch to Kain who will think back to when he was on Mount
Ordeals fighting against himself.  You can't win this fight so just
attack.  After the scene Kain will show that he already has Fabul's
crystal.  Now we go back to Ceo.  Head up to the desert and go right
to find the desert city of Kaipo.  Once inside the HM will tell you to
rest and Ceo will agree.  Before we rest go to the right and up to
find a couple of pots.  Check the top one for a potion.  If you want
to check the two graves at the top of town.  Head down from the graves
and go into the inn to rest.  While resting you will be attacked by
guards.  Once again this scene looks very familiar.

       MINI BOSS FIGHT: 3 Zombie Infantry
       The three of them have strong attack power.  One way to tackle
this is to use the band for the two of them.  If you are strong enough
it should kill them in one shot

After the fight you will find your destination is the cave to the
north.

       Underground Waterway (kauw)
       Waterway Entrance South
       Start by heading across the bridge in front of you to find two
chests with hi-potion and an ice shield.  Head back down and go left
across one bridge.  Go down and you will find a chest with a maiden's
kiss in it.  Head up and cross the bridge.  Cross the bridge leading
to the right.  Keep going and cross the other bridge and go down the
stairs into the water.  Go up the waterfalls to the left to get a
chest with a x-potion.  Go back down and continue to the left.  You
will see a big water fall right before the big bridge.  Walk up the
waterfall in the middle of it to find a secret room.  Grab the silent
bell, spider silk, and ether and head back out of the waterfall.  Now
work your way back to where the stairway out of the water is and go
back to the left across the three bridges.  Now head up to find the
stairs to the next area.

       Underground Waterway 2nd floor
       Head up across the bridge and go down into the water.  Go down,
head left, and go up the stairs to get the chest with a spider silk.
Head back into the water and go down until you reach the next stairs
out of the water. Head to the left, bypassing the bridge down and get
the chest with the hi-potion in it.  Now head back and go down the
bridge and continue to the left until you find a room.  When you enter
HM will insist that you rest here.  The scene will then switch back to
Kain.  He has reached Damcyan and is ready to take the crystal.  Head
straight up to the throne room and switch back to Ceo.  Save and head
up and out of the room.  Head across the bridge and go up for the
chest with a mythril golem in it.  Use protect to weaken the damage
taken and just beat him up.  When you win you will get an Icebrand.
Head down and go back into the water.  Head to the right and go up the
stairs to find the door to the next level.

       Underground Waterway 3rd floor
       Go down and cross the bridge.  Take the bridge on the right and
collect the chests with a Zeus's Wrath and a Flame Mail.  Go back and
take the left bridge.  Keep following the path and you will find the
door to the next area.

       Underground Waterway 2nd floor
       Head to the right and you will go through a secret passage.
Follow the path going up and right and you will find a chest with a
remedy in it.  Now go back to the passage and when you go down for the
first time go until you stop then go right.  This will take you out of
the passage right next to the stairs.  Instead of going up them go
down and get the chest with a hi-potion.  Now go up and take the
stairs to the next floor.

       Waterway Entrance North
       Head up and take the stairs on the left.  Grab the two chests
containing a tent and Bacchus's wine and go back up the stairs and
cross the bridge to the right.  Go down the stairs and get the two
chests with a phoenix down and dry ether.  Now head back up and take
the stairs out of the cave.  The scene will then switch back to Kain.
He will demand the Crystal and Edward will refuse.  Rosa will show up
and try to get Kain to stop.  Now we go back to Ceo.  Make sure to use
a tent before entering the cave to change the moon to the best phase
for you for a boss fight

       Underground Falls
       Hop in and go for a bath.  Back to Kain and Rosa will ask if he
is being controlled.  Kain will deny it and claim that he will kill
Cecil and Rosa will be his.  Suddenly the soldiers that came with Kain
will enter and surround Edward and Rosa.  Suddenly Edward will open a
box and release bombs that will destroy his soldiers.  Kain will then
attack the two of them.  You can't hurt Rosa so just focus on Edward.
As you fight Rosa will protest and you will ignore her.  Keep fighting
and Edward will fall.  The scene will then switch back to Ceo.

       Underground Lake 2nd floor
       Head to the right and leave the water.  Follow the path until you
have a choice between going up or down.  Go down and grab the two
chests with the Heavenly Wrath and a potion.  Head back up and go left
and up to the next area

       Underground Lake 1st floor
       Head right across the bridge and grab the chests with a phoenix
down and a hi-potion.  Go up and take the stairs into the water.  Go
up and you will see a indent in the waterfall.  Approach it for a boss
fight.

       BOSS FIGHT: Octokraken/4 octoleach
       Don't worry about taking out the leaches.  When they die the main
body will just regenerate them.  Just focus on the main body.  Have
Ceo use protect to try to diminish the damage received from the
physical attacks then just kick its butt.  Also use a spider silk to
slow the boss down.  You can use the Cross Slash band to deal even
more damage to the main body.  Just make sure that you don't let your
health fall too low and you should be fine.

       Damcyan (kada)
       Head out of the waterfall and you will be walked toward the
castle.  As you talk the airship will take off with Rosa on board.
Suddenly Kain's airship will be attacked.  It turns out that Cid has
arrived on the Enterprise to save the day.  Kain will fly off and you
will need to go into the castle.  Head down one step and go to the
right while staying along the wall.  You will come to a room so go
inside it.  To the right of the first jail bars is a button that will
open a door in the wall.  Go through and open the three chests for a
Zeus's Wrath, Antarctic Wind, and a Bomb Fragment.  Go back through
the door in the wall and head to the left to find stairs leading down
to the next floor.  In here open the chests for 3 hi-potions and 3
potions.  Check the pots for a tent and 2 phoenix downs.  Now head
back to the entrance of the castle.  Now go straight up the stairs and
go to the throne room.  Once there you will see Cid and Edward.
Edward will tell Ceo that Kain has taken his mother and the HM will
get angry, demanding that they go to the Enterprise right now.  The
scene will then switch back and forth between Ceo and Kain until Kain
lands at Baron.  If you did not unequip Kain earlier do it now!  Now
go in the castle and the guards will let him through.  After the scene
you will have control of Ceo and you will have Cid in the team.  Go in
the castle and you will have to fight more of the zombies.  Go back
outside and heal and save then head back out and go to the throne
room.  As you go the scene will switch between the two until they meet
up in the room before the throne room.  When the HM talks Rosa will
reveal that it is Kain who has been helping Ceodore.  The two Kains
will start to fight and when Ceo tries to help him our Kain will tell
him to back off saying that this is his fight.

       BOSS FIGHT: Kain
       This is a two part fight.  Just keep hitting him and Kain will
use a jump that will end the fight.  Just make sure that you don't die
before that happens.  Fake Kain will talk about how this is what he
always wanted.  Ceo and Rosa will try to intervene and HM will refuse.
Now the fight starts again.  One thing you might notice is that the HM
is now referred to as Kain.  He has also regained his lost dragoon
powers.  The first thing to do is to use a spider silk and Hermes
sandals.  This will slow him down and speed you up.  For the fight
just use the jump command to deal a lot of damage and use items to
heal when your HP gets low.  For safety purposes don't let your HP
fall below 700.  Every couple of attacks the boss will use jump to
hurt you.  Just keep yourself healed and you will win easily.

       After the fight there will be a flashback to the mirrored room on
Mount Ordeals, where it is shown that the fake Kain did take his
place.  The false Kain will tell you that he is what Kain felt deep in
his heart.  The fake Kain will then leave and replace Kain.  We will
then return to the present times where Kain will accept the fact that
all the desires that made the false Kain are a part of himself.  The
fake Kain will then disappear and leave the three crystals behind.
The voice from Mount Ordeals will talk to Kain.  He will then
transform into a Holy Dragoon.  He is now very similar to Cecil in
that he can now use White Magic.  Once the scene is done the team will
gather and Rosa will join your team.  When you are ready to continue
head to the throne room.  When you enter the throne room Cecil and the
Mysterious Girl will be there to welcome you.  Now you will go to the
title screen and the story will end.  Now a new story will be open to
you and that is the Lunarian's Tale.

---Tail Alert---
       Once you have all four members of the team head into the Devil's Road
during a Waning Moon and on the Mysidia side you will find a Gray Coeurl.
When you kill it you might find a Gray Tail which can be used later in the
game.

Kain's Challenge Dungeon (kacd)

       The rabbit that lets you into the dungeon is on the upper level
of the inn.

       Challenge Dungeon
       Follow the path and go through the door to the Ancient Castle.

       Go down the stairs and to the left.  Go up the big stairs and go
to the left for a chest with a monster in it.  When you win you will
receive the Adamantite.  Head to the right and follow the path until
you reach an intersection.  Go up and grab the chest with the random
item then head to the left.  From here you can go two ways that each
lead to the end.

       ---North Path---
       Go up and grab the chest with the Dry Ether.  Go to the right and
follow the path through the trees to a well that leads down.  Go to
the left and down to find a hole and a chest surrounded by pots.  Go
below the pots and open the chest for an Ogrekiller.  Now go back and
hop in the hole.  Follow the path around to a set of stairs and a path
going right.  Keep going to the right and you will find another
intersection.  Go to the left for a chest with a Diamond Armlet.
Return to the previous path and go up to the stairs.  Go down the
stairs and through the door.  Follow the path around and you will find
a doorway leading out of the dungeon, a save point, and a path to the
right that leads to the south path.

       ---South Path---
       Take the stairs leading down and you will see a door.  Before you
go in it go all the way to the right and you will be under the
walkway.  Work your way to the right and go through the two doors for
a Protect Staff.  Return to the door we passed and go in.  Go up the
stairs in front of you and go to the next floor.  Grab the chest with
the Angel Arrows and head back down.  Go to the left and follow the
path to a chest with an Ice Shield.  Go back to the entrance and go to
the right.  You now have three ways to choose from.  You can go down
the stairs below you, up the stairs above you, or to the left of the
stairs above you.  Go to the left of the stairs and follow the path to
a chest with Ice Armor.  Go back and go up the stairs.  Search the
pots for a Golden Apple.  Go down the stairs and talk to the hole to
hop in it.  Go down and follow the path to the intersection.  Go to
the left and grab the chest with the Gold Hairpin then go back and go
up.  Follow the path and go in the door.  Follow the path up, go
across the bridge, and go down the stairs.  Go down and you will see a
path on the same level and stairs leading down.  Take the path and you
will reach a chest with an Elixir.  Go down the previous stairs and
you will find a save point, door out of the dungeon, and the other
path.

       For this boss fight you might want to be in the Waning moon
phase.  Save the game and head up to a hooded creature for a boss
fight.

       BOSS FIGHT: Curse Dragon
       There are two stages to this fight.  During the first part
dedicate Rosa to healing.  Have Kain use haste then focus on Jumping
so he can avoid attacks.  Have Ceo help with the healing and attack
the rest of the time.  Have Cid attack unless someone dies, then use a
phoenix down.  For the weaker teams the boss's Blaze attack can kill
you in one shot.
       After you do so much damage to him he will change form and the
fight will start again.  Once again start off by casting slow, because
it will come off when he transforms.  In this form he will counter
every attack.  Some of his new attacks include Doom, Firaga, Black
Fang, and Dark Breath.  For those of you who have not seen it before
the Black Fang is an attack that will kill a character regardless of
his/her HP or level.
       After the fight go and grab the chest.  The prizes are random so
be happy with what you got.  If you want more you will have to come
back and do it all again.

-----------------------------------------------------------------------------

       Lunarian's Tale (fflu) Level Cap 45

       Lunar Subterrane (luls1)
       Chamber of Sleep
       You start off at Baron where Cecil will be looking for someone.
Rosa will then come in and talk about Ceodore.  The scene then
switches to the telescope room in Agart.  The people will notice that
the second moon has returned.  You will then go to the title screen
for the story.  You will then get a little shot of the moon and be
sent into a battle against Cecil.  First off go into the item menu and
unequip Golbez's sword.  All it takes is three hits for you to fall so
just allow it.  Golbez will wake up and you will have control of him.
The sword that we took off of him has been replaced by an Ancient
Sword.  The Ebony Sword that we got gives a boost to the Spirit and
Intellect scores.  One thing to know about Golbez as a character is
that for a long time his HP will not go up and he will not learn most
of the black magic.  But let's face it, who heard about someone using
pig in a major fight.  And when he reaches level 56 his HP will go up.
Everybody in here is asleep and will not talk to you so just head up.
Here you will find a panel surrounded by red spots.  Go to the right
and there is a save point.  DON'T FORGET TO SAVE IN ANOTHER SAVE FILE.
YOU WILL NEED THE OTHER SAVE FLIES FOR ANOTHER STORY.  To the left of
the panel is a sleeping bunny who will sell you item.  Don't worry
about it for now because you have little money.  Don't forget to
arrange Golbez's spells.  Step onto the panel to go to the next floor.

       Lunar Subterrane 12th floor
       From here head down to the next area.  Fans of the original game
will recognize this as area where the final boss was beaten.  Keep
heading down and step on the panel that takes you to the next area.

       Lunar Subterrane 11th floor
       Keep following the path and when you go up the first stairs you
will have a scene where Golbez feels something.  Keep following the
path to the next floor

       Lunar Subterrane 10th floor
       When you go left you will see a panel on the ground that will
heal your MP and HP.  Ignore it for now and go all the way to the left
there will be a chest with a hi-potion.  Head to the right and get the
chest with the tent in it and go up the stairs.  Keep going around and
you will find the panel to the next floor.

       Lunar Subterrane 9th floor
       Head to the left and grab the chest with the ether on the way.
Once you go up the second set of stairs go to the right to get a chest
with a x-potion in it.  Head back and go up to find the stairs to the
next level

       Lunar Subterrane 8th floor
       Work your way to the around, skipping the path going down near
the stairs.  Make sure you grab the chests with the phoenix down on
the way.  Keep going and you will find the stairs to the next level.

       Lunar Subterrane 7th floor
       Finally a change of scenery.  One thing to remember is that most
of the extra areas are sealed off until a later trip through here.  Go
up the stairs on the right and keep heading to the right.  As you walk
you will see a series of rooms.  Just ignore them for now because you
can't go in there.  After you go past the second room you will get
into a fight with a Magma Tortoise and a Fell Turtle.  Use Blizzaga on
them and they should fall quickly.  Go into the third room for a
chance to save and then head back out.  Keep going to the left and you
will find the stairs to the next floor.

       Lunar Subterrane 6th floor
       Head toward the upper left corner of the room for a chest with a
phoenix down in it go back down for the way to the next area.  Go
around the platform and go up the stairs and down the other for a
chest with a cottage.  Go back up and get the chests on both sides of
the stairs containing a hi-potion and tent.  Now head back to the
stairs.  As you try to go up them you will have another fight, this
time between a Centaur Knight, Black Knight, and Flame Knight.  Use
Bio on them and they should fall.  After the fight go up the stairs to
the next floor.

       Lunar Subterrane 5th floor
       Go right from, ignoring the door and go up the stairs for a magic
pot.  Head back down and go to the left.  Skip the door for now and go
left to get a chest with a Bronze Hourglass.  Now go back to that last
door and go in it.  Go down and to the left and get the chest with
mythril gloves in it.  Now head back and go to the right to get out of
the room.  Go right past the door and get the chest with the Unicorn
Horn in it then head back to the door.  In here there will be a secret
passage in the wall on the left.  Follow it to chest with a tent and
continue going left then go down to leave the room.  Go left and get
the chest with the ether in it.  Now head back and go right and up the
stairs to the next floor.  Before you reach the top you will have to
fight an Ice Lizard and Black Lizard.  Just use Bio on them and they
should die easily.

       Lunar Subterrane 4th floor
       Head to the left and get the hi-potion from the chest and then
head up through the door.  Go left and get the x-potion from the
chest.  Stay at the top of the room and head right to get a chest with
a white fang.  Head down from there and you will see a door above you
and below you.  Go up and use the save point.  Now head down and go
out of the room.  When you leave the feeling Golbez has will get
stronger.  Head to the right and go up the stairs.  Keep going and
take the next stairs up.  From here go left to get the chest with a
phoenix down and then head all the way to the left.  As you go left
you will be attacked again, this time by a Chimera and 2 gremlins.
Once again just use Bio on them to kill them.  Go in the door on your
left to get to the next floor.

       Lunar Subterrane 3rd floor
       Go up from here and go right to get a magic pot.  Then just head
up the stairs to the next floor.

       Lunar Subterrane 2nd floor
       Head to the left to get the chest with a cottage. Now head to the
right through a few secret passages. When you are directly across from
the chest in the second passage head left and around to get to it.  It
contains a mythril helm.  Now go back to the main passage and head
down and left to get to the stairs to the next area

       Lunar Subterrane 1st floor
       Head up and you will find another fight.  This time you are
fighting 3 goblin captains and a lamia matriarch.  Just use Bio like
before and they should die with no problems.  Head up on the right
side and there will be a secret passage you can take.  Follow the path
to find a chest with a mythril shield.  Now head back out and go left
onto the floating platform.  Step on the panel to leave the area.

       Crystal Palace
       Golbez will notice right away that the crystals are the color of
blood.  If you talk to the crystals they will say random things that
make no sense.  Head down through the door to the next area.  As you
try to leave Fusoya will talk to you.  After some more talking he will
join the team.  Now you have to organize all of his magic, and there
is a lot.  In the next area head down toward the door.  Before you
leave you will notice two paths going left and right.  Down these
paths are panels that will heal you.  Heal if you want to then head
outside and save.  Once outside there are several places to go.

       Lunar Tunnels (lult)
       The first one that we are going to go to is the Lunar Tunnels.
From the palace head to the right and you will see a cave.  Go in it
and go through to the other side.  Follow the path here and you will
find another tunnel.  In here go right to find two chests with a dry
ether and x-potion.  Now head to the left and follow the path to the
next intersection.  Now go all the way to the right and you will find
a chest with the Blood Sword.  Now head back to the Crystal Palace and
heal.  From here head all the way down and you will find another cave.
This is the Hummingway Abode.  In here are lots of bunnies wandering
around.  In here are four stationary bunnies.  The one in the upper
left corner will sell you items and the one in red will lead to your
challenge dungeon.  Head left and go up on the grey platform.  Go to
the left and you will see two stairs right next to each other.  Go
down one of them and head down past the grey platform and go to the
left.  After a bit of walking you will find the meteor.  Anybody get
where this is going?

---Tail Alert---
       During the New Moon you can find a Ebony Dragon in the bigger of the
two tunnels.  When you kill it you can find a Ebony Tail that is useful in
later stories.

Impact Crater (luic)

Impact Crater Rim
       Right off Fusoya will realize that something is wrong with this
meteor.  Golbez will ask what it is and Fusoya will not have an
answer.  Head right and go down to the next area.

       Impact Crater Upper Wall
       Head down and right and you will see a little brown mound.  These
mounds are how you will get from one section to another.  Hop on the
mound and head all the way to the right.  Past the mound you will find
a chest with an x-potion.  Go back and take the mound down to next
area.  Keep going and you will find the mound to the next area

       Impact Crater Middle Wall
       Go down and take the mound on the left.  Then head back to the
right and take the mound down.  Here you will find three mounds.  The
one on the top will take you back to where we came from.  The one on
the right will take you to a chest with an echo herbs and then will
lead you back where we came from.  The one on the bottom will take you
further into the meteor.  Now we will have another intersection.  Take
the one on the left and go left again to get to a chest with a mythril
sword.  Head down and you will end up where the mound on the right
would have taken you.  Go right and hop on the first mound you see.
This will take you to a chest with a unicorn horn in it.  Head left
and get on the mound back up.  Go right past the mound and you will
see to slopes leading to mounds.  Take the one on the bottom to get to
the next area.

       Impact Crater Lower Wall
       Head to the left and go around the mound to get the chest with a
hi-potion in it.  Head down and continue following the path and take
the next mound you come to.  Head to the right and grab the chest with
the cottage then jump back down.  Go to the left and head down the
slope.  Go to the right and do not go down the slope to the mound.
Keep going to the right and jump up and get the ether.  Now jump back
down and go to the slope we passed.  Jump on the mound to go to the
next section.  Use the save point on the left and change the moon to a
full moon.  The upcoming boss does use black magic but you are also
dependent on it.  Head left from the save point to reach the next area

       Impact Crater Floor
       Go up the slope on the left for a scene with a familiar person.
The girl will ask where the crystals are and Fusoya will ask why she
wants to know.  She will mention that there should be 8 more crystals
and Fusoya will be confused.  She will refuse to say anything and then
she will attack you.

       BOSS FIGHT: Mysterious Girl
       Once again we are stuck fighting this girl.  The big difference
this time is that you can win the fight.  First have Fusoya cast shell
and haste on the team and slow on her.  Have Golbez cast spells on her
while Fusoya buffs the team.  When the fight starts the Girl will
summon Asura.  What Asura does is determined by her face.  When her
face is orange she will attack you, when it is a light blueish color
she will use Curaga on the Girl and when it is Grey she will cast
Shell.  You can't attack Asura so don't try it.  Just use magic on the
girl healing when you need to.  This can turn into a long fight so
don't be afraid to use ethers.  Once the Girl falls Asura will go as
well.  Every now and then the girl will use a Binding Glare on one of
your characters.  If Golbez is hit then use Esuna on him.  If Fusoya
is hit then you just have to wait it out, or use a remedy if you have
one.

       Hurray we finally killed her.  After a bit of talking Fusoya will
suggest that we check up on Bahamut, who lives north of the meteor.
Now head back and save and then head back to the left.  Go past the
area where the fight took place.  Going left will take you to the next
area

       Impact Crater Lower Wall
       Keep following the path until you have a choice between going up
and going down.  Head down and hop on the mound.  Keep hopping and you
will find a chest with a dry ether in it.  Head up and go back to the
intersection, this time taking the upper mound.  Head up two mounds
and head down.  Take the first mound you see and take the mound going
down.  This will lead you to two chests one with an emergency exit and
the other with an x-potion. Head back up and go back to the previous
intersection and take the mound going up.  Head up from the mound and
you will reach the next area.

       Impact Crater Middle Wall
       Follow the path and at the intersection go down.  This will lead
you to a chest with a dry ether in it.  Head back down and take the
path going up.  At the next intersection go right for a chest with an
antidote.  Go back and take the other path which lead to another
intersection.  Go down for a chest with a ether in it.  Go back up and
keep going up to the next area

       Impact Crater Upper Wall
       Follow the path and at the intersection head left to a chest with
a dry ether.  Head back and go up and grab the chest with the hi-
potion then go up.  At the next intersection go down for a chest with
a cottage.  Head back up and go left and down for another chest this
time with Diamond Armor.  Head back up and continue up to the next
area.

       Impact Crater Rim
       Head to the left and exit the meteor.  Head up from the meteor
and you will see a circular grey area with a stairway.  Go up and
circle around and head down the stairs back down.  You will see a grey
area with a door in it.  Heal up and save then head inside

       Lair of the Father (lulf)
       Lair of the Father 1st floor
       Head straight down without going right and find the chest with
the aura staff.  Go to the right and go up.  To the right here and
take the secret passage to a chest with a dry ether.  Head back
through the passage and head down.  Follow the path and you will see a
door going to the next area.

       Lair of the Father 2nd floor
       Head to the left and follow the path and you will see a chest
with a ether.  Head to the right and don't go up.  Continue to the
right and get a chest with an Ice Shield.  Head back to the right and
make sure that you are healed.  When you head up across that narrow
path you will have a fight with a Count Malboro.  Cast slow on it and
hit it with magic.  Its two big attacks are bad breath and an attack
that will paralyze a member of your team.  Also be careful of his
physical attacks.  Head up through the door to the next floor.

       Lair of the Father 3rd floor
       Below you will be a long narrow path.  On this path are two more
of the Malboro fights.  If you need to restore your magic you can
either use a tent outside or try to use Osmose to drain magic.  Use
the same strategy that you used on the first one and you should be
fine.  When you reach the end you will find out that Bahamut will have
been turned to stone.  Your next destination will be to return to the
palace you started at.

       Lunar Subterrane (luls2)
       Crystal Palace
       Heal and head to the crystal chamber.  When you get there you
will notice that the light is gone from the crystals.  The girl will
appear then and thank them for leading her back here.  You will now
enter into another boss fight.

       BOSS FIGHT: Mysterious Girl
       Once again we have to fight her and once again this is a fight we
can win.  It will be as hard as the last time, if not harder.  This
time she will summon Leviathan to help her.  Just like before you
can't harm her summon.  Just use the same strategy as before and you
should be fine.  When you see Leviathan start to gather light around
him it means that he is about to use his Tidal Wave attack.  Just keep
your HP up and you should be fine.

       Once the fight is over Fusoya will say that he will summon the
Lunar Whale so they can use prayers to power up their Crystals.  As
they pray the room will start to shake and the crystals will shatter.
Once the first one shatters the Mysterious Girl will appear.  That's
right people, there are more of her.  She will disappear and Fusoya
will mention that she is after the other Lunarians.  Go back to heal
and save.  Now head back and go back to the Lunar Subterrane.

       Lunar Subterrane 1st floor
       Just so you know I am NOT going to give you a step by step guide
through this area.  I am just going to cover where there are chests
that we were not able to get the first time through.  If you just want
to get through then head up to where the first time I covered the area
was at.  One thing to keep in mind is that now the Subterrane is
filled with monsters.  When you start out head to the left and go
through the secret passage leading left to a warp panel.  Go forward
and through the door to the next area.

       Lunar Subterrane 2nd floor
       Follow the path and get the chest with a x-potion.  Now head back
to the first floor and head to the third floor from there.

       Lunar Subterrane 3rd floor
       As you enter this floor you will see the second crystal break.
Use the magic pot if you need to heal.  Head down from the stairs to
the next floor and there will be a secret passage leading right.  Grab
the Dry ether and continue to the right through another secret
passage.  Grab the two chests with the decoy and the Icebrand.  Now
head back to the next floor.

       Lunar Subterrane 4th floor
       Go down the stairs on the right and go through the door on the
left for a chest with an Elixir in it.  Now head back to the next
floor.

       Lunar Subterrane 5th floor
       Once here another crystal will shatter.  In the next room there
will be an exit on the top and on the bottom.  Take the one on the
bottom for a chest with Ice Armor in it.  Now head back and take the
top exit.  Follow the path and when you reach the stairs to the next
area go in the door to the right of it.  In the room is a chest with a
remedy.  Go out and go to the next floor.

       Lunar Subterrane 6th floor
       Go down the stairs on the left and head directly to the left from
the bottom of the stairs for an invisible bridge.  Head around and at
the end of the path is a passage leading right and down to the bottom
of this floor.  Go down and get the chest with the Luminous Robe and
head to the right for a panel.  Head up the stairs to the next floor

       Lunar Subterrane 5th floor
       Go up and get the chest with the soma drop in it.  Now head back
and go to the 7th floor

       Lunar Subterrane 7th floor
       When you enter this floor the next crystal will break.  Head down
and enter the first room and save the game.  Go into the third rooms
and get the chests containing a dry ether and remedy.  Now head back
to the 12th floor.  On the 9th, 11th, and 12th floors more crystals will
break.  Don't forget to use the healing panel on the 10th floor to
restore your HP and MP.  When you reach the 12th floor the Lunar Whale
will rise and head to the moon.  Now head up, watch the last crystal
shatter, and get ready for a boss fight

       BOSS FIGHT: Zeromus's Malice
       Right before the fight starts you will learn a new band.  When
the fight starts have Fusoya cast slow and Golbez use Bio.  Heal when
you need to and don't worry about defensive spells.  If you want to
try you can but he may use the black hole attack and get rid of all
enhancements.  If you want to risk it cast reflect that way his spells
will hurt him instead.  Eventually the boss will use the big bang
attack to reduce your health to 1 hp.   Fusoya will then use his magic
to teleport Golbez to the Lunar Whale.

       You will now have a lot of scenes from the original game in
between shots of the Lunar Whale.  The first one is the end of the
original game.  After this the Whale will be seen moving away from the
moon.  The next scene is of the Giant of Babil.  The third scene is
from the underworld.  The fourth scene is of the Tower of Zot.  The
fifth scene is in Fabul castle.  The last scene is back when Golbez
was a child and Zemus first took control of him.  Just let these
fights play out.  Finally you will go to interior of the Whale and see
Golbez lying on the floor.  You will now have control of him.  Go up
and talk to the crystal.  You will then see a scene with the moon
getting closer to the earth.  Golbez will be worried about Cecil and
then the title screen will show.  We are now done with this story.
The final story will now be unlocked.

       Lunarian's Challenge Dungeon

       There are actually two challenge dungeons in this story.  The
first one is in the Namingway abode and the second one is in the Lunar
Face.  To get the second one you must get a special item from the
first one.

       Challenge Dungeon (lucd1)
       The first room is very easy.  Just follow the path to the next
room
       Go to the right for a secret path leading to a chest with a
Ether.  Now go back and go to the left.  Head up and search the wall
on the right for a secret path leading to a chest with a x-potion.
Head back and continue up to find the door to the next floor.  Before
you go through the door go down and follow the path to a chest with a
Hermes Sandals.  Now go through the door.
       Head up and you will see the door to a save point.  Use it then
go back out.  Go to the right and you will find two paths going up and
down.  Go down for a chest with a X-potion.  Go up and left through a
secret path for a chest with a Bacchus Wine.  Go right and through the
door.
       Go up and go up the stairs to an intersection.  Go left and
follow the path to a door.  Go inside the door and grab the chest with
a Dry Ether.  Search the right wall for a secret path that leads to
door.  Go down the stairs and follow the path to a chest with a Dry
Ether.  Go down from here for a chest with a Master's Staff.  Now go
back to the intersection at the beginning of this section and go up to
the next area.
       Go up and follow the path to a chest with an X-potion.  Head up
for a save point.  Change the moon to Waning and go up for a boss
fight.  Before you talk to him cast Float.

       BOSS FIGHT: Kirin
       DON'T USE MAGIC ON THIS BOSS.  If you do he will counter with
Holy.  As this will do massive damage on the team it is not a good
thing to do.  The only spell you need to cast on him is Slow.  Have
Golbez focus on physical attacks and have Fusoya use spells like
Shell, Protect, Haste, and any others you might want.  One thing you
can do is cast Berserk on Golbez.  While this might make him
uncontrollable it will make him stronger.  Have Fusoya heal when
necessary and just wait for when he needs to heal again.
       When he is dead go up and collect the treasure chest.  The
contents are random so be happy for what you get.  You can make repeat
visits if you want more items.  Once you get the Proof of Courage you
can go to the other challenge dungeon.  To get to the Lunar Face go to
the Lair of the Father and go northwest until you get to a mountain
range above the grey areas.  Go right between the grey area and the
mountain and you will find some stairs leading down.  Talk to the
Bunny and the door to the next challenge dungeon will appear.

       Lunar Face (lucd2)
       Head left and follow the path to the intersection.  Go right
through a secret path for a chest with a Ether.  Head back and go up
and left for a chest with a x-potion.  Go to the right and go through
the secret path.  Follow the path through the door to find two chests
containing a Coeurl Whisker and Ether.  Head back to the chest with
the x-potion and go up through the door to the next area.
       Head to the left for a chest with a Light Curtain then go right.
Follow the path to the next intersection and go left for a x-potion
then go to the right.  Follow the path and you will find the door to
the next area.  Before you go through it go to the left through a
secret path with a chest containing a Lunar Curtain.  Now go back and
go through the door.
       Go to the right for a chest with an x-potion then go back to the
door.  Go up and you will see the door to the next area.  Before you
go into it there are some things that we need to do.  Go to the right
and up the stairs for a door that contains a save point.  Head out and
go to the left for a chest with a Light Curtain.  Now return to the
door to the next area and go to the left and down the stairs.  Follow
the path and you will find a chest with a Dry Ether and a chest with
an x-potion.  Now go back and go in the door that we have been
avoiding.  Go around the center and go down the stairs.
       This area tends to change every time that you come in.  The exit
is always in the bottom right corner so just travel through the secret
paths in the doorways to reach it.
       Once again the area will change.  This time the exit will be in
the center of the room.
       This is the final room in the dungeon.  To the right of the
entrance is a save point and an exit.  Go up from the save point and
talk to the figure for a boss fight.

       BOSS FIGHT: Armstrong
       There is not much to say about this fight.  You need to use the
same tactics as the fight with Kirin.  Just cast slow and revive the
character he kills.  Use haste on both of them and Berserk on Golbez.
Have Fusoya focus on casting Blink on both of you.  That is all you
need for this fight.
       Once again you will have a chest with a random prize.  Save the
game and go back in if you want more.

-----------------------------------------------------------------------------

       The Crystals (ffcr)

       Before you start this story there are several things that you
need to do first.  You need to go into some of the stories and unequip
certain characters.  The stories and characters are,

       Yang' tale: 3 monks
       Porom's tale: White mage, Black Mage, Kain
       Edward's tale: 3 soldiers
       Lunarian's tale: Fusoya

       If you don't unequip these characters their equipment will be
lost forever.  If you want to unequip the other characters so that
their equipment will be available you can.  When you are ready select
the story.  When you start you will have the choice of loading the
other stories.  If you do you will get all the levels, equipment,
items, and money.  It will also get you access to Leonora, Ursula,
Harley, Calca, Brina (if you got the three parts in Rydia's tale), and
the 4 Ninja as playable characters in the second half of the story.

       The Crystals: Earth (ffcre)

       Overworld (creov)
       The story will start off in the Underworld on the Falcon.
Suddenly meteors will start falling all over the planet while the moon
gets closer to the planet.  The scene will switch to places all over
the planet where people are seeing the destruction of the world.  The
Falcon will rise out of the underworld and witness what is happening
to the world.  The Man In Black will take control of the ship and take
it to Baron.  The scene will switch to the throne room of Baron where
Cecil will confront Kain and the others.  You will then see the title
screen and the Falcon will land at Baron.  Your team will consist of
Luca, Edge, Rydia, and MIB.  Since you should have a wide variety of
equipment you need to equip it on your team.  You can now save your
game.  If you want to save over your older files you are free to do so
but you will not be able to reload them into The Crystals if you want
to start over.  When you try to head into the Castle you will be
blocked by a weird light.  Unable to get through you will return
outside.  For the first time in the game you will be able to go almost
anywhere you want to.  Anytime that you try to board the Falcon you
will be asked if you want to take off.  If you say no you can take the
stairs in the upper left corner of the ship to go below.  If you talk
to the beds on the right you will be able to rest for free.
       The first thing we need to do is familiarize ourselves with the
land.  The land of Baron is located in the middle of the map.  To the
north of Baron is the village of mist.  A bit to the northeast of
there is the village of Kaipo.  Head up from Kaipo and you will reach
Damcyan.  To the east of Damcyan is the kingdom of Fabul.  South of
Fabul is the island of Mythril.  To the west of Damcyan is the land of
Toria.  South of Toria is the land of Eblan.  South of Baron is the
Island of Agart.  East of Agart is the land of Mysidia.  That is about
it for the locations of the major areas.  Most of the caves and the
mountains are blocked off so you can't get in them.  Before we get to
the story line we have a lot of looting to do.  If you want to just
skip the treasures go past the section with the --- in front of it.

       ---treasure hunting--- (creth)
       We will start our treasure hunt at Baron.  Before we head into
the town go left and cross the bridge.  Go up and to the right of the
lake there will be a beige area.  Head into this spot for a little
clearing.  Search around the grass for a chest with a Small Tail.
These can be traded in later for a decent prize.  Now head into the
city

       Baron
       As you notice there are guards wandering around the city.
Talking to any of them will start a fight against the zombie infantry
enemies.  Also all of the doors in the city are locked and only a few
of them can you go into.  If you need to get some items there is an
item bunny next to the entrance.  Go to the right in front of the inn
and there is a phoenix down in a pot.  Go to the house above the Inn
and talk to the door.  Rydia will talk to the person and you will be
allowed in.  This is Rosa's house.  There is nothing in here so just
head out to the left of the house.  Check the barrel on top for a hi-
potion.  Go to the left and you will see a staircase.  Go up it and
check the well on the left of the house.  In it is a small tale.  This
is different from the tails so don't get them confused.  Go to the
door and talk to it.  This time Luca will be the one to gain you entry
into the house.  There is nothing in here so head out and go north up
the stairs to the top of the waterfall.  Kill the guard and head into
the stairs.  Follow the path in to the water and at the end are hidden
chests with an x-potion and a silver hourglass.  Head out of the water
and go back to Rosa's house.  Head to the right and fight the other
guard.  Go through the arch, take one step to the left, and go up
until you get to the trees.  Head to the right and go through a secret
passage that goes to the left of town.  In here are hidden chests
containing a cottage, x-potion, small tail, and dry ether.  We are
done here so head out of the town and hop on the airship.

       Overworld
       From the city of Baron go to the right a little and you will see
a lone tree at the tip of some land.  Land the ship and walk onto the
tree.  Search the grass for a chest with a small tail.  Now head to
the land of Fabul.  Head a bit to the west and you will see a forest
area.  Land and head into the forest.  You are looking for an area
surrounded by four black meteor spots.  Head into this and go up to
the top and get the chest with the Faerie Rod.  Head to the right
through a secret passage and you will find a small tail.  Go back to
the castle and go to the southeast forest and you will see another
clearing.  Go in and search the bush at the top for a small tail.

       Before we go much further let's head to the city of Mythril.
This is the only city in the world that doesn't have anything
happening to it.  Search the grassy area on the right of the town for
a cottage.  Head left from here and you will see the equipment shops.
Go behind them to find a hidden chest with a heavenly wrath.  Head to
the right from here to another grassy area.  In here is a chest with a
remedy.  Check the well nearby for a small tale.  Now head back out
and get on the falcon

       The next place on our hit list is the land of Toria.  Land next
to the castle and head up toward the chocobo forest.  To the right of
the forest is another of the clearing areas.  There is a secret
passage on the right of the area that leads to an Ice Whip.  On the
far left side is a lone bush with a small tail in it.  Head back and
go to the airship.  Now go directly right and you will come to another
clearing.  Search the bushes to the right for a Small Tail.  Now go
back and get on the airship.  To the south of Toria is another
clearing near the other chocobo forest.  It is in the middle of three
meteor burns.  Make sure that you heal and save before you go in.  In
here is a chest with monsters in it.  You will face off against 3 dark
sages.  Have Rydia cast stop on them to reduce damage and have Luca,
Edge, and MIB focus on one at a time.  Don't worry too much about your
magic.  Remember that the Falcon has a free inn.  When you win you
will receive the mage masher.  Head back to the falcon.

       Next we are going to Damcyan.  To the left of the castle is a
meteor crash site.  Land at the bottom and head in.  Go up and examine
the bones for another of the small tails.  Now go down a few blocks
and head left.  You will see an island with a small circular forest.
Land on it and enter the forest.  Check the bushes for a chest
containing the chocobo spell.  Finally a summon that doesn't require a
lot of work to get.  Now head to Kaipo.  Before you land, locate three
rocks to the south of the town that form a triangle.  There is a spot
to the right of the rocks that you can land at.  Now land and head to
this spot and go in the middle of the rocks.  Check the pillar in the
middle for a small tail.  Now head back to the ship.  Head to the
right of the rocks and you will come to a set of mountains.  Follow
them to the right and you will see land formation that looks like a C
with a desert patch on the lower part.  Land near the desert, heal and
save, then head in.  This monster has much more bark than bite.
Simply cast stop on it and the fight is yours.  Your reward for this
fight is a Black Belt Gi.  After the fight talk to the pillar in the
upper right of the circle to get another Small tail.

       Now we are going to Mount Ordeals to the east of Mysidia.  Go to
the southwest from the mountain and you will find a little island with
a clearing on it.  Save and then head inside.  Open the chest and you
will find another monster.  Just like last time just use stop on him
and beat him up.  For winning you will receive the ribbon.  This great
piece of armor will protect you from any status ailment.  Now go back
to the Falcon.  Head up from here and you will see another meteor
crash sight.  Land and enter.  For the first time in a while you won't
have to fight to get the prize.  Take the luminous robe and get back
on the ship.  We have one more stop in this area.  Fly to the
southeast of the mountain and you will see a cave that isn't blocked
up.  Head inside and check the boxes on the right for a small tale.
Now head to the left and grab the chest with the elixir.  When you go
back down check for a path to the right.  This will lead to a crate
with a small tail.  Now head back to the Falcon.

       Our next stop is the island Agart.  On the right side of the
island is another of the lone trees.  Save before you head in there.
Inside the chest is another monster.  This time you will fight a Fell
Knight and two Mini Satans.  Use the stop spell to take care of the
Satans.  Be careful about attacking them because they will use Confuse
on you.  One level three spell on each of them should be enough to
stop them.  When you win you will receive a set of Diamond Armor.  Now
back to the ship.

       For our last stop on the treasure tour we are going to Eblan.
Just head left from Agart.  To the north of the tower is another lone
tree.  Step on it and search the grass for a small tail.  Now go east
of the tower and next to the mountains is another lone tree.  Step on
it once again for a small tail

       ---treasure hunting---

       Now that is done let us continue the story.  Our trip will
consist of the Lodestone cavern, Mysidia, Agart, Fabul, Kaipo,
Damcyan, and Eblan.  As a note you have to do Fabul before Kaipo and
Mysidia before Agart.  Other than that they can be done in any order
you want.  This is basically a trip to reclaim most of the Eidolons
that were captured.

       Fabul/Kaipo (crefk)
       I will start my trip in the land of Fabul.  When you enter the
monks will recognize you and let you through.  They will tell you that
the Sylphs have been attacking the castle.  The Sylphs will not attack
you if you don't talk to them.  There is nothing on the first floor so
head to the throne room.  After a bit of talking Sheila will give you
a frying pan and a ladle.  Hmm I wonder what we do with these.  Head
to the left and check the pot for an x-potion.  Go to the right and
step on the switch to open the door in the wall.  Head through and get
the three chests containing a phoenix down, cottage, and a decoy.  Now
head back to the previous floor.  Head around to the back of the room
and take the door leading outside.  Let's start in the western tower.
Check the pots for a Hermes sandals and open the chests for a cross,
phoenix down, and a bronze hourglass.  The only thing on the next
floor is the white mage that will heal you.  There is nothing on the
third floor so go to the other tower.  There is nothing on the first
floor so go to the second.  Check the pot on the right for a Bacchus's
wine.  Head up to the third floor.  Check the flowers for a small tail
then grab the chest with the hi-potion.  We are now done at Fabul.

       Our next destination is Kaipo.  Park the airship nearby and cross
the desert.  Once inside you will notice that the place is also
crawling with the sylphs.  When you enter the city head to the back
and examine the graves.  Then go into the inn and go to the item
counter.  Here you need to buy lots of Spider silk.  You will need
them in the later parts of the story.  Head to the house in the upper
right corner and you will find Yang and Ursula asleep on the bed.
Talk to Yang and an item menu will pop up.  Go down and choose the
Frying pan.  Luca will be shocked as Edge whacks Yang on the head with
it.  He will mumble something about his wife and then wake up.  Your
attention will then turn to Ursula.  This time choose the ladle.  She
will mention something about her mom and wake up.  Luca will mention
about how crazy this family is.  The sylphs will then appear before
you and will rejoin Rydia.  After a bit more talking the scene will
change to Baron.  The Mysterious girl will then take the crystals from
Rosa.  Rosa will try to approach Cecil and Kain will her to stop.
Afterwards the two of them will come with you and lay down in two of
the beds in the Falcon.  Now it is time to set a new destination.

       Eblan (creeb)
       When you enter you will see that the castle is on fire.  The
guards will let you through and your end destination is the throne
room.  However you may notice that it is blocked off by fire.  In
order to get through here you have to go into each of the towers and
find a powerful monster.  I would suggest leaving the looting until
the castle is not on fire because you will get attacked while you are
walking.  Every now and then you will get attacked by Ifrit.  Just run
for now, you will take care of him later.  For the east tower head to
the second floor for the monster.  For the west tower he is on the
third floor.  To get there head down from the stairs through the wall
and go right to the stairs.  Head to the towers and talk to the cloaked
monster.

       BOSS FIGHT: Melt Golem
       First have someone use a spider silk on him to slow him down.
Have it be the Full Moon phase so that his powerful physical attacks
will be diminished.  Focus Edge on using Heal Pill and Rydia using
Sylph to heal the team.  Have MIB use Blizzaga and Luca use Attack.
Just keep your HP high and you should do ok.

       As you beat the Golems the fire in front of the main door will
disappear.  When both of them are gone you will be able to enter.
Before you do head back out to heal and save.  Make sure that the moon
phase is good for you to battle against a boss.  If you want to be
absolutely sure about your victory then equip Luca with a piece of ice
armor and a cursed ring.  If you don't have these then you can get
them from the evil flames outside the castle.  This ring will take any
piece of armor that reduces an elemental attack and will let the
character absorb it.  The down side is that it makes all your stats
worthless.  This will only work on elemental attacks, though.  It will
not stop Ifrit's physical attacks.  When you are ready head into the
throne room and go through the scene.

       BOSS FIGHT: Ifrit
       This is a short fight.  It is over when you either get killed or
Ifrit uses Hellfire.  Do not waste your magic or items on this fight

       BOSS FIGHT: Rubicante
       This is another short fight.  When the fight starts Rydia will
join you.  After a bit Rubicante will use inferno on you, ending the
fight.  Do not waste your magic or items on this fight.  After this
fight Edge and Rydia will learn the Inferno Band.

       BOSS FIGHT: Ifrit
       This fight will start off with Edge and Rydia using the Inferno
Band.  Then MIB and Luca will join the fight.  Just like with the
golems use slow on it to keep it under control.  Have MIB use Blizzaga
and Edge and Rydia heal.  When he starts to glow that means that he is
gathering energy for Hellfire.  Make sure that your HP is completely
healed at this point.  After you deal enough damage Ifrit will come to
his senses and will return to Rydia.

       The scene will switch back to Baron.  Cecil will ask Kain if he
is going to fight him.  Kain will say yes and Ceodore will be
surprised.  Cecil will ask if he is willing to fight his own father.
Cecil will demand an answer and then Kain will attack Cecil.  You
can't win so just attack.  The scene will end and you will be back at
Eblan.  Now head outside and save.

       Now it is time to loot the castle.  Start by heading to the west
tower.  To get one of the chests take two steps back toward the door
and go right.  In the chest is an Elixir.  Now head to the second
floor.  There is an indention in the left wall.  Go in it and go down
to find a chest with a Boltslicer in it.  Go up to Edge's room and
check the armor for a small tale.  When you are on the second floor
and in the secret path search the bottom right pot for a secret
tail. Now go to the east tower.  Head to the upper left corner and head
behind the pillar to find a secret passage.  The chest at the end has
a Red Fang in it.  Now head to the second floor.  Open the three
chests to find a silent bell, remedy, and x-potion.  Go down the
stairs and grab the chest with the cottage then head up the stairs and
grab the chest with a Bacchus's wine.  Now go into the main part of
the castle.  Head to the save point on the left and head directly
right of it to find a secret passage that leads to a Decoy.  That it
is it for the kingdom of Eblan.  Now we will go to the land of Toria.

       Toria (creto)
       First let's head to the city.  Go behind the armor and weapon
shops and go into the little indention.  Talk to the wall and you will
get a Small Tail.  Cross the bridge in front of you and go right and
down the stairs into the water.  Follow the path to the back of the
town and get out of the water.  Head to the left through the trees and
you will find a grassy area with chests containing a decoy, dry ether,
ether, and x-potion.  Now head out and go into the castle.  The castle
has been completely frozen.  Head into the back of the castle for the
Crystal Room.  Luca will wonder where Palom is at a time like this.
Rydia will remember that Palom was heading away from the castle and
Luca will recall information about the Lodestone Cavern to the
northeast of the castle.  That is our next destination.

       Lodestone Cavern (crelc)
       Lodestone Cavern 1st floor
       The bright side is that you don't have to worry about the
magnetic field this time.  Go all the way to the right across the
bridge and grab the chest with a recovery rod.  Head back to the
bridge and go down and follow the path and you will see the stairs to
the next floor and a chest with a unicorn horn.  Now go down the
stairs to the next area.

       Lodestone Cavern 2nd floor
       Head left, up, and left again and you will find a chest with a
Coeurl whisker.  Head to the right, go across the bridge and go inside
the door.  In here you will find two chests containing a Hermes
Sandals and a Cottage.  Go back out of the room and go all the way to
the left to find the stairs to the next floor.

       Lodestone Cavern 3rd floor
       Go in the door on your left and use the save point.  Head down
the bridge and go all the way down and you will see a door.  Head
inside and grab the three chests with a dry ether, Diamond Helm, and
silver hourglass.  Head back out and go to the right and there will be
a corridor leading to a door.  Inside the door head up and grab the
chest with a cottage.  Now head down and left to the stairs to the
next floor

       Lodestone Cavern 4th floor
       Go on the bridge and go directly left and there will be a path to
a stairway going to the next floor.

       Lodestone Cavern 5th floor
       Go around the stairs and take the bridge going to the left.  This
will take you to a chest with a light curtain.  Head back down and
take the bridge going to the right.  When you start to go up do not
stop.  You will find a secret path and it will take you to a chest
with a white fang.  Head back down and continue along the path.
Before you take the stairs head up.  There will be another secret
passage heading up and to the right which will lead to a chest with an
elixir in it.  Go back across the secret path and go left to find a
chest with a remedy in it.  Now head back down and take the stairs
back to the previous floor.

       Lodestone Cavern 4th floor
       Head to the right of the stairs and you will find a secret
leading to the main area.  Head up but DO NOT ENTER THE DOOR.  Head to
the right of the door and you will find a pile of bones with a small
tail in it.  Head up and to the right and there will be a chest with a
pair of diamond gloves.  Now head back to where the torches are and go
right across the bridge.  Head inside the door and check the crates
for a small tale.  Now save and set the moon phase for a boss fight.
Once again I would suggest a full moon because MIB works best in a
full moon.  Save and head in the door above the torches and after the
scene you will have a boss fight.

       BOSS FIGHT: Shiva
       You have to be very careful in this fight.  If you do too much
damage then you will kill Shiva and you will not be able to use her.
You can still continue the story but you lose a strong summon.  To
start the fight off use a spider silk on her to slow her down.  Then
cast three Firaga spells on her while attacking and healing.  As with
the others, when she starts to glow she is preparing for her Diamond
Dust attack.  After you get three spells on here stick to physical
attacks.  Eventually Rydia will comment that Shiva has stopped.  At
this point DO NOT HIT SHIVA.  After a couple of seconds Shiva will
come to her senses.

       When the fight is over Shiva will return to Rydia and Palom and
Leonora will thaw out along with Toria Castle.  You will now be taken
back to the castle.  After some more talking the scene will once again
switch to Baron Castle.  Kain will have been defeated and Ceodore will
decide to get between the two men.  Kain will stand back up and the
scene will end.  You are now back on the Falcon.  Head out and go to
the Toria Castle.  We have two treasures to get in here and they are
both in outside the castle walls.  When walking up through the first
archway there are two paths going left and right leading into the
water.  Go both ways and go down and work your way to the very back of
the water and you will find two chests containing a small tail and a
small tale.  We are done here so head out of the castle and back to
the Falcon.  Our next destination is the kingdom of Damcyan.

       Damcyan (creda)
       When you get inside the castle take one step back into the desert
and walk to the right making sure you stay next to the wall.  Go
inside room and press the switch on the wall next to the bars to open
a door.  Head through to get three chests containing an x-potion,
phoenix down, and emergency exit.  Now head out of the door in the
wall and head to the left and go down the stairs.  Open the chests in
here for a diamond shield, 2 ethers, blue fang, white fang, and red
fang.  Check the pots for 2 x-potions and a hi-potion.  Now head to
the entrance to the castle.  As you head up you will notice that
antlions have overrun the castle.  Like with the sylphs they will not
hurt you if you don't talk to them.  Head inside the castle.  Head to
the far right and go up the stairs.  Before moving go down and follow
the secret passage to a chest with a Bomb core.  Go back and come back
up and grab the decoy from the chest.  That's it for this area so head
back down and go to the left, skipping the main stairs, and you will
find another set of stairs going up.  Go up to the top floor and check
the bookcase for a small tail.  Now head back to the first floor and
take the center stairs to the throne room.  After some talking with
Harley she will head onto the Falcon.  Now head back out and go to the
Falcon.  Our next destination is the land of Mysidia.

       Mysidia/Agart (crema)
       Before entering equip as much lightning resistant armor as you
have.  Inside the city there is nothing to find so just head toward
the back of town to find a boss fight.

       BOSS FIGHT: Ramuh
       This fight is very similar to the one with Shiva.  You will have
to carefully attack him so that you don't kill him.  Use a spider silk
on him to slow him down and use a couple of level 3 spells on him.
Eventually Rydia will talk to him and you will need to stop attacking.
And as with the previous Eidolons when he starts to gather energy he
is going to use his special attack.

       After the fight Ramuh will return to Rydia.  Now head up into the
Hall of Prayer and you will find Porom.  After you enter Porom will
collapse on the floor and you will take her back to the Falcon.  After
some talking the scene will switch back to Baron.  After a quick
couple of lines all five of them will be placed in a fight against
Cecil.  Don't worry too much, like before you can't win this fight.
After some time Cecil will summon Odin.  Now head to the west and land
at the island of Agart.  Make sure that the moon is full because the
boss mainly uses physical attacks.  We will raid the island later.
For now head in and go to the right.  When you pass the inn go left
and approach the Mysterious Girl for a fight.

       BOSS FIGHT: Titan
       This fight is a two part fight.  For the first part use a spider
silk and just attack with everything that you got.  Just keep a close
eye on your HP.  After a while Titan will use his Gaia's Wrath attack.
If you have not been to Mysidia then this will end the fight.  If you
did go then Porom will show up and cast float on the team.  Now the
fight will begin again.  He will now use a Crush attack that will kill
a team member in one shot.  Remember when you revive characters they
will not be under the influence of float.  Just reapply the spider
silk and beat him up.  Unlike the past fights you do not have to take
it easy on Titan.  After you do enough damage the fight will be over
and you will have your summon.

       We are now done fighting the Eidolons.  Titan will return to
Rydia and all of the kingdoms except Baron are safe.  You will now
return the Falcon and put Porom back in bed.  Now head back into the
town because we need to raid it.  Once inside the town head to the
left around the well in the middle of the town.  As you walk you will
find a grassy area with a chest containing a Gaia Drum.  Now go back
down and enter the house to the left of the entrance.  Search the
globe on the table between the beds for a small tail.  Now go to the
center of town and talk to the well and agree to go down.

       Agart Subterrane (creas)
       Agart Subterrane 1st floor
       Head to the right and follow the path to a chest with a Decoy.
Now head back down and go to the right.  At the next intersection go
to the right for a chest with a Diamond Armlet.  Head back and go up.
Go past the first stairs unless you want to save and head down to
another floor.

       Agart Subterrane 2nd floor
       Go down and grab the chest with the Ogrekiller.  To the right of
the chest and there will be a secret passage that leads to a chest
with a Golden Apple.  We are done here so head back to the Falcon.  We
now have two places to go before we get to Baron.  Our next
destination is the village of Mist.

       Mist (cremi)
       When you get in the town you will find that it is covered in a
thick mist.  When you enter the mist will go away and people will
appear.  The village chief will tell you that the only reason that the
Mist Dragon was not captured was that the village children protected
it.  After the talking you will receive the Dragon summon.  Head back
in the village and head up and right to find a grassy area.  In here
is a chest with a Bomb Core.  Head down and there will be an indention
in the trees on the right.  Go through it and you will find two chests
containing 2 Bomb Crank.  Our final destination is the Cave Of Eblan.

       Cave of Eblan (creeb)
       Cave of Eblan 1st floor
       Go right from the entrance and grab the chest with the remedy in
it.  Keep going right and get the other chest with the ether.  Now
head all the way down, skipping the bridge and you will see a chest
with a phoenix down.  Head left across the bridge and go up the stairs
to find a chest with a x-potion.  Now head down and go to the left and
you will see the stairs to the next area.  Before you take them head
up and you will come to a chest with a hi-potion in it.  Now head to
the next floor

       Cave of Eblan 2nd floor
       Head around and grab the chest for a spider silk.  Head to the
left, go up the stairs, and go to the left and get the chest with a
Phoenix down.  Now head up and take the stairs to the next floor.


       Path to Tower of Babil
       Grab the phoenix down and head up to find a chest with an hi-
potion.  Below the stairs is an indent in a wall that leads to a chest
with a spider silk.  Head back up and before you take the stairs
examine the far right rock for a small tail.  Now go to the next area.

       Head up and you will see a person wandering around.  If you talk
to him you can get colored tails from him for 7 small tails and 14
will get you a rainbow tail.  Head to the left and go up to find a
chest with a x-potion.  Head right and go up past the person to find a
chest with a Hermes sandal.  Now head down and look for a secret
passage in the right wall that leads to a chest with a dry ether.  Now
head back and go down to the next area

       Above the chests on the right is a secret passage leading to two
chests containing an ether and a cottage.  Head back through and get
the three chests with a Bacchus's wine, Lilith's Kiss, and vampire
fang.  Head down and go left to get a mallet.  Head to the right to
get the three chests with a potion and 2 hi-potions.  Head up and go
to the next area.

       Go to the left and get the chest with the ether and head back
down to the door on the right.  In here is a save point.  Before we
use it go to the top of the room and to the right is a secret passage
leading to a chest with a kotetsu in it.  Give it to Edge then heal
and save your game.  We have a big fight coming up and we need to be
prepared.  Go out the door and head up for a scene after the scene you
will have a fight

       BOSS FIGHT: Marquis Malboro
       First off use a spider silk to slow it down.  Now have MIB use a
high level spell and have Rydia use Bio if she has it.  Have Edge
focus on using Heal Pill and have Luca do whatever is necessary from
healing to attacking.  There are a few things to be careful of.  The
first thing is the bad breath.  Use a remedy to fix this easily.  He
can also cast reflect on himself and nullify your spells.  The good
thing is that summons will go through reflect.  The other thing is
that it can heal itself.  Just watch your HP and you should do fine.

       When you win you will receive a Kiku-ichimonji for your trouble.
Before you leave there is a secret passage on the left wall that will
lead to a chest with a Black Cowl.  Now exit the cave.

       Now is the time to do any last minute shopping.  I suggest going
to Kaipo and filling up on the spider silk.  Another thing is the
upcoming stores do not sell status removing items.  Once you go to the
throne room of Baron castle you will not be able to go to any of the
cities on the planet.  When you are ready head back to Baron Castle.

       Baron Castle (crebc)
       Before you enter switch the moon to a Waxing phase so that black
magic is weak.  When you go inside the only place you can go it to the
throne room.  As soon as you enter you will start in a fight.

       BOSS FIGHT: Cecil/Odin
       This is a very simple and short fight.  Just attack Cecil until
Odin turns against him and ends the fight.  One thing to make sure
that you do is to have Rosa's and Ceodore's HP at max.

       After the fight Cecil will fall.  Just then the other team will
come in.  As they come in and see Cecil on the ground he will mutter
something about his brother, revealing that the MIB is Golbez.  What a
shock.  After a bit more talking you will be in a boss fight

       BOSS FIGHT: Mysterious Girl
       Once again we will get to kick her butt.  The first thing to do
is use a spider silk to slow her down and cast shell to protect the
team from her spells.  The next thing to do is to use a Hermes sandals
on Rosa and Rydia.  There are two reasons for this.  Reason one is so
Rosa can heal quicker.  The second reason is the best way to deal
damage on the Girl is to use a band composed of black and white magic.
For the other three have Golbez use Bio to poison her then use a level
3 spell on her.  Have the other attack while healing as needed.  There
are two big things to watch out for with the Girl.  The first thing is
that she will summon Leviathan and Bahamut to attack you.  The second
thing is when she starts to glow.  This means that she is about to
cast meteor on you.  At this point make sure that you are completely
healed and then try to kill her before you get hit.

       After the fight she will fall and everybody will rejoice.  Then
four more girls will show up and take the crystals.  After a lot more
talking the Lunar Whale will show up and you will have the option of
saving.

-----------------------------------------------------------------------------

       The Crystals: Moon (ffcrm)

       You start of seeing flashbacks from when Cecil was under control.
After the flashbacks are over you will be on the Lunar Whale.  Cecil
will wake up but it is like his mind is somewhere else.  The scene
will go up to the rest of the group.  Suddenly the moon will start
pulling the ship in.  after the "landing" you will have control of
Ceodore.  Don't worry, you don't have to keep him in your team.  If
you didn't import your data you will just have the characters on the
first floor to play as.  If you did import characters then they will
be on the bottom floor along with the save point and beds.

       It is time to pick your team.  You can choose from any of the
characters including Cecil.  One thing to know about Cecil is that he
is not himself.  He will not be able to use his paladin abilities like
white magic.  His stats are also subpar.  And he will not be able to
use any bands for a while.  The only good thing is that he has a lot
of HP and is level 40.  The reason that I take him is so he can act as
a shield for my other characters and to get him some experience for
when he does return to normal.  My choice for a team is Rydia, Rosa,
Golbez, Kain, and Cecil.  If you don't like this team then the best
choice for a team in terms of abilities is 2 fighters, 2 mages.  For
the fifth do whatever you want.  Whatever you do for your team you
might want to level up outside the ship.  For some reason we still
have the moon phases even though we are on the moon.  The only places
on the moon that you will be able to save at is at the save points.
If you do use my team then leave Cecil behind and level up a bit.
When you leave the Whale you will see two things.  The first thing is
the item bunny on the right.  On the left is the interdimensional
elevator.  While it is offline right now you will be able to use it
later.  This will allow you to teleport between the lunar whale and
the final dungeon.  This is good because there are about 40 floors
with a lot of bosses in the dungeon.  This will allow you to go back
and restock your items.  When you are ready to move on go down the
stairs on the left and head to the left and go up for the dungeon.
Head up in the room and we start the final dungeon.

       Subterrane (crmsu)
       Subterrane 1st floor
       Right off you will notice that this is similar to the moon Golbez
was on.  Start by heading to the right and go through the secret
passage on the right wall to get to a chest with a decoy in it.  Head
back out and go through the secret passage on the left wall and take
the panel and go through the door to the next floor.

       Subterrane 2nd floor
       Follow the path and you will reach a chest with a cottage in it.
Keep following the path leading to the next floor

       Subterrane 3rd floor
       Head up and open the chest with a Genji Shield.  Now head back up
to the beginning of the dungeon and go down to the second floor.

       Subterrane 2nd floor
       Follow the path and when you are directly to the right of the
chest and head left.  Grab the chest with the Genji Armor and follow
the path up.  Grab the chest with a x-potion and make sure that you
are fully healed.  When you are ready enter the door.

       Subterrane 3rd floor
       You will see a crystal and the team will spread out.  After a bit
of talking you will have a boss fight.

       BOSS FIGHT: Baigan/ right and left arm
       People who played the original game will recognize this enemy.
The first thing you do is use a spiders silk on the boss.  The left
arm will use the Bloodfest attack and the right will use constrict.
The main body will mainly use physical attacks but will use reflect if
you hit him with magic.  Concentrate on the right arm first.  It is
not his right but the right as you look at him.  One thing to remember
is that summons and bands will go through reflect.  If you kill both
of the arms he will regenerate them.  If you kill the main body and do
not kill the arms quickly then they will explode.  You want to weaken
the arm that you do not destroy to where you can kill it quickly.

       Once he is dead you will have a heal spot that does not change
the moon.  You will also have a scene between Ceodore and Ursula if
you did import Yang's tale.  Afterward you will learn a new band for
the two of them.  Save the game and if you look to the left you will
see an elevator.  You can now teleport back to the whale if you need
some items.  You can also use the elevator to edit your party.  Head
down and go past the stairs and there will be a secret passage on the
left.  Go through for a chest with a dry ether and keep going left for
another passage.  Grab the two chests with the remedy and the ether
and go back to the door to the next floor.

       Subterrane 4th floor
       Head to the left past the stairs and you will find a chest with a
white fang in it.  Head down the stairs, go right and go through the
door for a chest with a Lustrous sword.  Head out and go all the way
to the right and take the stairs to another door.  Head up and left
for a chest with an x-potion and head all the way to the right.  To
the right of the exit of the room is a chest with a red fang.  Head
out and you will see another crystal.  Before you talk to it get the
chest on the right with the blue fang.  This fight is optional; you
don't have to fight if you don't want to.  Make sure that you are
healed and talk to the crystal.

       BOSS FIGHT: Magus Sisters
       This is going to be a very hard fight.  The bosses are Sandy,
Cindy, and Mindy in order of height.  Each of them has a job in the
team.  Sandy will cast reflect on Cindy, Mindy will cast high level
spells on Cindy, and Cindy will revive the other two when they die.
The order you need to take them out is Cindy, Mindy, Sandy.  If you
want to take out Mindy first to get some rest from the spells go
ahead.  First you need to slow the sisters down.  Then you need to
speed up the massive damage dealers.  Remember that band magic will go
through Reflect.  The big secret to winning this fight is to hit them
hard and fast.  The longer this fight drags on the worse your chances
of victory become.  Just keep yourself healed and you should do fine.

       Head down on the save spot and you will have a choice of resting.
If you say yes you will have another scene.  This time it will be
between the five ninjas.  This time you do not get a band.  Save and
continue down the stairs on the left.

       Subterrane 5th floor
       Head down and to the right and skip the door to find a chest with
a silver hourglass.  Now head inside the door.  Head up and to the
left to find a chest with a pair of Genji gloves.  Keep heading left
and go down for a exit to the room.  Head to the left for a chest with
an x-potion then head back into the room.  This time take the exit on
the top.  Head to the left for a chest with a ether then head to the
right and in the door.  Circle around to the right and grab the chest
with a ether then head up through the door.  Go right and grab the
chest with the Unicorn horn and head to the left past the crystal.  Go
in the door and grab the chest with the hi-potion then head back to
the crystal.  Heal up and talk to the crystal.  If you played the
original game you have probably caught on to the pattern here.

       BOSS FIGHT: Dr. Lugae/Barnabas
       This team has a set of powerful physical attacks.  Your first
target should be Barnabas.  For most of the fight he will be the major
threat.  One thing to beware of is if Barnabas targets one of your
characters he will use a powerful attack on them.  Make sure that the
targeted character is protected and healed before you get hit.  During
the beginning of the fight Lugae will only do a poison gas attack or
will heal you.  Use slow to control the fight then start to attack.
Also use protect and blink to protect your weaker characters from
being pummeled.  After Barnabas is gone focus on Lugae.  The big worry
here is his laser attack, but it will get weaker as his HP goes down.

       After the fight head down and step on the save point and choose
to rest.  This time the scene will be between Palom and Porom.  After
the scene you will learn the Twincast band.  Now take the stairs on
the left to the next floor.

       Subterrane 6th floor
       Start of by grabbing the two chests on either side of the stairs
containing a Fuma Shuriken and Gaia Drum.  Now head down the stairs on
the right for a chest with a Final Outfit. Now head to the right for a
secret passage.  Follow the path around and you will find a secret
path that leads to another area.  Grab the chest with a flame whip and
head to the left to another area.  Head up the stairs to the next
floor

       Subterrane 5th floor
       Grab the chest with a Genji Helm and continue heading up.  Head
down and out of the room and you will find a Blood Lance.  Now head
back to the 6th floor

       Subterrane 6th floor
       Head back to the beginning of this floor and take the stairs on
the left this time.  Head through the door and before you talk to the
crystal take the right path to a white robe.  Don't worry about
healing before you talk to the crystal, you would just waste items.

       BOSS FIGHT: King/Queen of Eblan
       This is the easiest fight in the game.  Just put the game down
and go make a sandwich.  By the time you get back the fight will be
over with.

       Choose to rest and watch the scene.  This time it is between Luca
and Rydia with no band learned.  After head up to the left and to the
next floor.

       Subterrane 7th floor
       Head down and skip the first door.  Go in the second and third
doors for chests with Murasame, Dragon Shield, and Protect Ring.  Now
head back to the first door, head in and step on the save point for a
chance to heal.  This scene is between Leonora, Porom, and Luca with
Palom sticking his head in at the end.  After you will learn the Ice
Crush Band.  Now save and above you will be the next Elevator.  Go up
if you need to because we won't see another one for a while.  Now head
around to the left and go down the stairs.  Head down the stairs and
talk to the Dark Crystal for a regular fight followed by another boss
fight.  Just kill them and the real fight will start.

       BOSS FIGHT: Scarmiglione
       This fight is a two part fight.  When the fight starts the boss
will summon undead to assist him.  Use fire magic to take them out
then focus on the main boss.  He will counter any attacks with a
Thundaga spell.  Cast shell on your team to reduce the damage.  Make
sure that you are completely healed at the end of the fight.  People
who have played the original game probably know what will happen when
he dies.  When the second fight starts quickly switch your rows around
so your mages aren't in the front.  Then cast the usual slow, protect,
and shell and whatever you want to cast.  Then use fire magic and
attacks and keep yourself healed.  The good thing about this fight is
that he will no longer counter your attacks with magic.  However his
physical attacks are stronger so you need to protect against that.
One way to stop his attacks is to use Blink on yourself.  He will also
use an attack called the Cursed Elegy on your team.  This is used to
slow your party so counter this by using haste.  The third attack to
watch out for is the Poison Gas attack.

       After the fight a chest will appear below you.  Grab the Stardust
Rod and head back to the save point to heal.  The thing about the dark
crystals is that they don't give you a heal spot after the fight.
Thankfully in all of the cases the save point is close to you.  Once
you are done head back to where the crystal was and take the door on
the right to the next.  From here head all the way to the back to the
next floor

       Subterrane 8th floor
       Head to the left and go down the stairs for a chest with a white
fang.  Now head back up the stairs and go right until you find another
set of stairs heading down.  Head to the left and go up for a chest
with an x-potion, then head left through a secret passage that leads
to a set of Dragon Mail.  Now go back and go down the big set of
stairs.  Keep following the path and you will come to an intersection
with a choice between going down the stairs or going left.  Go left
for a chest with a unicorn horn then go down the stairs we passed to
find a room.  Go inside and choose to rest for a scene with Cid, Luca,
Calca, and Brina.  After the scene you will learn a new band. Save and
get ready for a boss fight.  Head out to the left and you will see the
next dark crystal.

       BOSS FIGHT: Cagnazzo
       Like with all the boss fights you need to cast slow on this boss.
This fight is very similar to the fight with the Magus Sisters in that
the longer the fight goes on the more likely you are to lose.  After
he is slowed you need to cast haste on your main hitters.  Believe it
or not the most effective spell to use here is ice.  However you need
to use thunder spells when he starts to gather the water around him.
If you are too slow then he will use his Tsunami attack and do massive
damage to your team.  One thing you can do to counter this is to make
sure of is that someone always has a turn ready so they can use a
thunder item on him.  If you imported your data then you should have
plenty of those lying around.  The next thing to watch out for is when
he starts to get low on health he will withdraw into his shell and
heal for 4000 points.  This is the part where you have to act quickly.
During this part you will have to hit him with spells because physical
attacks do not do much damage.  You have to deal more damage to him
then he can heal for or you will have to basically start over.  Just
keep healed and whack him hard and fast to win the fight.

       After the fight head up and garb the Sage's staff and robe then
head back to heal and save.  Head back and go in the room past the
chests and go to the right to the next floor.

       Subterrane 9th floor
       Follow the path and you will find a tornado.  Head up and go
behind the rocks and up for a chest with a ether in it.  Head back
down and take the bottom and go up the stairs and into the door.  Head
to the right and you will find a secret passage that leads out of a
room to a chest with a pair of Dragon Gloves.  Head back in and go to
the entrance of the room.  From the entrance head all the way down and
you will find a chest with a blue fang.  Head back inside and follow
the path to the left and you will find another exit to the room.  Head
left and go in the other room for a chest with an x-potion in it.
There is also a secret passage in the left wall leading up to a chest
with a Dragon Helm.  Head back out and go down for another save point
with a scene.  This time the scene is between Edward and Harley.
After the scene save the game and head to the right for the next
crystal

       BOSS FIGHT: Barbariccia
       If you have Kain in your team this will be a much easier fight.
There are a couple of things to be aware of as you fight this boss.
Her two big attacks are Tornado and Stone Touch.  Tornado is the big
one because it will reduce your HP to single digits.  Quickly cure
anybody who has been hit and continue the fight.  First cast slow like
normal then cast haste on your fighters.  Every now and then she will
wrap her hair around her and will counter any attack with Tornado and
stone touch.  You now have three options.  Option one wait until she
releases her hair and heal and protect yourselves while she is wrapped
up.  Option two go ahead and attack her and just heal from the stone
touch attack.  Option three is to use Kain's Jump attack to break her
stance.  When he hits she will come out of her hair and you can attack
like normal.  Once she is out of her hair she will no longer counter
attack.  Just make sure that your team is healed up and protected and
you should do fine.  Eventually she will use tornado on herself so
just hit her once more and that is the end of the fight.

       After the fight grab the chest below you for a Gungnir then go
back to heal and save.  Now head to the right and follow the path to
the next area

       Subterrane 10th floor
       Follow the path down and you will reach a three way split.  Go to
the right for a chest with a remedy and go all the way to the right
and through the door.  At the end of the path is a chest with a
Godhand.  Now head back to the intersection and go south.  Go down
either staircase and go in the door right next to them for a save
spot.  There is no scene but it is nice to have a spot to save.  Now
below this room are a lot of doors.  Go in the door south west of the
save room for a chest with a ether.  The door to the south east of the
save room has a chest with a x-potion.  Go to the door to the left of
here for a chest with a red fang in it.  Head down from the chest with
the ether and at the bottom of the room is another door with a Fuma
Shuriken in it.  Head to the right from here and you will find two
chests close together.  The one on the right leads to a chest with an
Apollo's Harp.  The one on the right will lead to a door.  Skip the
door and go right for a chest with a red cap.  Now head back to the
door and go in for a save point and an elevator.  Step on the save
point for a scene.  After the scene you will learn a new band for Yang
and Edge.  Up ahead is the next crystal and fight.  You will now have
two choices.  If you want to get all the items for the dungeon you
need to have Edge in your team.  When you go against the boss you will
have the option of fighting him with Edge alone.  If you say yes and
win you will get a chest.  If you say no or he is not in the team you
can still win but will not get a chest.  Whatever you choose head up
to the crystal for a boss fight.

       BOSS FIGHT: Rubicante
       If you choose to fight with Edge alone you will need a Hermes
Sandals and Spider silk and Light Curtain.  When his cloak is closed
you can attack and he will cast fire magic as a counter.  This will
only hurt when his cloak is closed.  When it is open he will absorb
fire magic.  Just make sure that you are healed at all times and you
should do fine.  Remember that Inferno is not reflected.  If this is
the first and only time Edge will be in your team then go ahead and
use your throwing items.  The good thing about using throw is that
Rubicante will not counter it.  After he takes a lot of damage he will
start using Firaga on himself to heal.  Once enough damage is done he
will use inferno on himself and end the fight.

       If you are fighting with a full party the tactics you use are the
same as the previous fiends.  First cast slow on him and shell and
protect on the team.  The boss is weak against ice attacks, but only
when his cloak is open.  If you hit him with ice when the cloak is
closed he will absorb them.  If you want to take the safe path then
just cast a neutral element like thunder.  Every time that he opens
and closes his cloak he will hit one of your characters.  The biggest
threat to you is when his cloak is closed he might use Inferno on your
team.  After you do enough damage he will start to cast spells on
himself to heal.  Eventually he will come to his senses and use
Inferno on himself, ending the fight.

       If you fought with Edge alone you will receive a Fire Scarf.  If
you used the full party you will not have a chest.  Head back to save.
Before you continue make sure that Rydia is in your team.  If you
don't have her then you will have to walk all the way back to this
floor.  When you are ready continue into forward to the next floor.

       Subterrane 11th floor
       Head up and at the fork go up, and up at the next fork too.  At
the third fork go left then up the stairs for a chest with a cottage.
Go back down and go all the way down for a chest with a Poison Axe.
Now head to the left and go all the way up for a room.  In here head
to the left and exit the door on the bottom.  Go all the way to the
left and go up for a chest with a ether in it.  Now head down and go
down the stairs.  You will now see three ways to go.  Go down the
stairs on the right and go past the bridge.  Head left at the
intersection and grab the chest with the Moonring blade in it.  Now
head to the last bridge we passed, cross it, and head down for a save
point.  Choose to rest there for a scene between Ceodore and Golbez.
Save the game and follow the path for another fight.

       BOSS FIGHT: CPU/Defense Node/Attack Node
       So not only are they going to resurrect monsters to attack you,
they are going to bring back machines.  I guess it is better than
having to fight the entire giant.  There are a few things you need to
know about the enemies.  Each of them has one thing that they will do
over and over.  The CPU will cast Reflect on itself, the Defense Node
will heal all enemies one at a time, and the Attack Node will attack
your team all at the same time.  If both of the Nodes are defeated the
CPU will instantly kill two of your characters then revive the Nodes.
The first thing to do is use a spider silk.  Do not use slow.  Then
you have to take out the Defense Node.  If you have Rydia have her use
summons to hit everybody while focusing on the Defense Node.  Be
careful not to kill the Attack Node.  Once the Defense Node is gone
focus on the CPU.  If you have problems with the Attack Node's laser
attack then hit it a little.  Its attack power is based on his HP.
Once again because summons are not affected by Reflect use Sylph to
attack the main body and heal at the same time.  Once the CPU is gone
then it is time to destroy the last Node.

       After the fight grab the chests with a Yoichi Bow and Arrow.  Now
head up and go to the next floor.

       Subterrane 12th floor
       This floor is basically split into two halves, the left half and
the right half, both with a boss at the end.  To continue to the next
floor you must take both paths.  Because I'm left handed I will start
with the left path

       ---Left Path---
       Start by going down the left path.  When you get to the
intersection head left and go down for a chest with a white Tiger
Mask.  Now  head back and go to the left.  Keep going up to the back
of the area for a chest with a Light Curtain.  Now head back down and
head right to find the stairs to the next area.  From here go to the
left and at the intersection go up.  At the next intersection go left
and grab the Fuma Shuriken and head right into the house.  Grab the
Dry ether from the chest and go up the stairs.  Save the game and make
the moon phase what you want for a boss fight.  When you are ready
head out the door below you and talk to the old man.

       BOSS FIGHT: Leviathan
       As with all bosses slow him down first then work on buffing your
defenses.  There are two things that this boss does.  For his normal
damage dealer he will use ice attacks.  The big issue is his Tidal
Wave attack.  Unlike the other Eidolons there is no way to know when
it is coming.  Thankfully this is not one of the Eidolon battles where
you have stop attacking at the end.  If you have Asura already she
will appear  Just keep hitting him and the battle will end when you
have done enough damage.

       After the fight Leviathan will return to normal and will then
rejoin Rydia as a summon.  Grab the chest with the Mystic Whip and
then head back to heal and save.  If this is your first path then go
back to the beginning of the floor.  If this is your second path then
head to the right outside the house for a stairway to the next area.
From here head up and you will reach the next floor

       ---Right Path---
       Head down the right path.  At the next intersection go down and
then go right.  Before you go up the stairs head to the right and grab
the chest with the Lunar Curtain.  Now head up the stairs.  Head to
the left and there will be two chests with a silver hourglass and a
gold hourglass.  Now head back and follow the path till you see a
house.  Go inside the house and grab the cottage from the chest then
head upstairs.  Heal and save the game and change the moon to a phase
for a boss battle.  When you are ready head out the door and talk to
the woman

       BOSS FIGHT: Asura
       This fight can really suck.  She has three faces and three main
attacks.  When the head matches the body she will heal herself.  If it
is a grey color then she will raise herself, which is useless.  The
orange face will make her cast protect on herself.  The only other
thing is that she will counter every attack with a physical attack.
However that is her only offensive move for now so you have plenty of
time to prepare.  Thankfully this is not one of the Eidolon battles
where you have stop attacking at the end.  Do use slow because it will
be useful later in the fight.  Cast protect on the team then use blink
or decoys.  This will make her miss that character two times.  Once
you are done start on the offensive.  Make sure that you keep Blink
going because those attacks hurt bad.  After you do enough damage she
will start attacking you directly.  Just stay healed and blinked and
you should do fine.

       After the fight grab the chest with the Minerva Bustier.  Now
head back and save your game and heal.  If this is your first path
then go back to the beginning of the floor.  If this is your second
then head to the left and go down the stairs.  Head up the middle path
and go to the next floor.

       Subterrane 13th floor
       We are almost done with the first section of the final dungeon.
However we need to make some changes in our party.  To win this fight
properly you need to have Cecil, Golbez, Rosa, and Ceodore.  Whoever
you have for your 5th is up to you.  When you are ready head up to the
next boss fight.  There are three different scenarios for this boss
fight

       BOSS FIGHT: Dark Knight (scenario 1)
       If Golbez and Cecil are not in your team this will be a quick
fight.  The Boss will use Darkness on you and then kill you.

       BOSS FIGHT: Dark Knight (scenario 2)
       For this fight you will have Golbez and Cecil, but not Rosa and
Ceodore.  After a few turns the boss will attack Cecil and Golbez will
save him.  The fight will start again but everybody will be at 1 HP
and Golbez will not be in the fight.  Heal everybody and start the
attack.  After the fight Cecil will return, but Golbez will be dead
forever.

       BOSS FIGHT: Dark Knight (scenario 3)
       For this fight you will have Golbez, Cecil, Rosa, and Ceodore.
For the first part of this fight just attack him with physical
attacks.  When he hits you do not worry about healing unless you are
about to die.  After a few turns the boss will use Darkness to take
everybody to 1 HP.  When he tries to kill everybody Cecil will protect
them.  The boss will go to kill Cecil and Golbez will protect him.
The fight will start again with Golbez alone at 1 HP.  Then Rosa will
come in and heal him.  Now fight and keep yourself healed.  After a
few turns Ceodore will get up and join the fight with your other
character.  Cecil will be on the floor but do not worry about reviving
him, it can't be done.  Keep attacking and healing.  Just be sure not
to use magic on him other than slow or you will get hit with a Black
Fang and taken to 1 HP.  After you do enough damage the boss will turn
his attention to Ceodore.  After the first Black Fang Cecil will rise
up and protect his son.  Cecil will now return to his old self.  This
means that all of his stats are at the same place as everyone else's
and will do massive damage.  Keep attacking and healing and the fight
should end quickly.

       After the fight grab the sword and go forward for a scene with
the Mysterious Girl.  Step on the platform to go to a new area.
Before you do anything else go back up and return to the Lunar Whale.
Save, heal, and restock then step on the elevator.  We are going to
take a detour to the place called ???.  Here you can trade all of your
colored tales for items and your Adamantite for armor.  If you want to
get the tails they are located in the Subterrane in different rooms
under different moon phases.  They are

       Tail-location-moon phase-monster-item you get for tail

       Grey Tail-Lunar Surface-Waning Moon-Coeurl-Rear Ring
       Ebony Tail-4th floor in the room with the x-potion-new moon-Ebony
Dragon-Taunt Ring
       Black Tail-5th floor room with ether-waxing moon-shadow dragon-Twin
Stars
       Pink Tail-5th floor room with hi-potion-full moon-Flan Princess-Pink
Armor
       Purple Tail-7th floor room with Murasame-New moon-Behemoth-Treasure
hunter v2
       White Tail-8th floor room after Cagnazzo-Waxing moon-White dragon-
Rapid Ring v2
       Green Tail-9th floor only small room-Waning Moon-Green Dragon-Rare
Band v2
       Red Tail-10th floor room before Godhand-New Moon-Red Dragon-Level Band
v2
       Blue Tail-11th floor only small room-Full Moon-Thunder Dragon-Blue
Armor
       Gold Tail-12th floor last room before next floor-Full Moon-Gold
Dragon-Gil Band v2

       The only tail you can't get on the moon is the Rainbow Tail.  You
get this by trading the small tails on the earth.  The item it gets
you is the Limit Ring.  You can also explore the Developer's Room in
the upper left corner of the first floor.

       When you are ready step on the elevator and go to the Depths.

       Depths (crmde)
       Depths 1st floor
       If you came from the Subterrane go down until you see a door.  If
you do inside this door you will find the elevator to the Whale, an
item bunny, a save point, and a heal spot.  Head up the stairs to the
right of the door.  Go to the right and go down two stairs.  Head to
the left and you will see stairs going down to the next floor.

       Depths 2nd floor
       Head down the stairs and go to the right for a chest with a
Crystal Shield.  Go back to the stairs we started on and go down the
stairs below you.  Head to the left past the stairs and go down to
find another chest with an x-potion.  Go back to the stairs we passed
and follow the path to another set of big stairs that lead up to where
we just were.  Go all the way down from here to find the stairs to the
next floor.

       Depths 3rd floor
       From the stairs go to the left and the right to find chests with
a Cat-Ear hood and Dry Ether.  Go back to the main stairs and go down.
Go down the middle staircase and you will see three more staircases.
Go down both sides and collect the chests with an x-potion and a
silver hourglass.  Now head back up and go down the center staircase
and go all the way down to the next area.

       Depths 4th floor
       Go down and once again you will have three staircases to choose
from.  Take the one on the left and follow the path to a chest with an
x-potion.  Take the right path to a chest with a Protect Ring.  Go
down the middle path to the next level.  Head all the way down until
you see a warp panel.  Head to the left for a chest with a remedy.
Take the path on the right to find a secret passage leading to a chest
with a Brave Suit.  Now go step on the warp panel to the next floor.

       Depths 5th floor
       Head down from here and you will see a save point.  Use it and
choose to rest for a scene between Golbez and Cecil.  We are now in an
x shaped room.  At the four corners of the room are small rooms with
crystals in them.  Each of the four crystals hold a boss from the 1st
final fantasy game.  The upper left has Lich, the upper right has
Marlilith, the lower right has Tiamat, and the lower left has Kraken.
If at any time you need to return to the Whale there is an Elevator
below the save point.

       BOSS FIGHT: Lich
       Before you start this fight make sure that you cast Float on
everybody.  This is a very old boss from the original Final Fantasy
game.  This is an undead monster, so cast fire and light magic on it.
Some of its attacks include an earthquake attack, Bio, a sleep attack,
haste, and Black Hole.  After he casts Black Hole make sure that you
reapply Float.  Have your black mage use their highest level fire
spell.  If your white mage has Holy then you can use that for some
massive damage. To protect yourself from his normal physical attacks
use Blink or Protect.  If you keep yourself healed you should win this
fight with no problems.

       After the fight, grab the chest with the Assassin's Dagger then
return to the save point.

       BOSS FIGHT: Marlilith
       This time we have a fire creature on your hands.  This means to
have the greatest damage you need to cast ice spells.  There are some
attacks that you need be careful of.  The first thing is that she will
counter all attacks.  For magic she might Silence them and for
physical attacks she will use her own physical attack.  The hardest
thing is that she will use Entice on your characters.  And of course
as a fiend of fire she will of course use fire attacks on you.  These
include Firaga and Blaze.  Keep attacking and she should fall quickly.

       After the fight grab the chest with the Rising Sun and return to
the save point.

       BOSS FIGHT: Kraken
       This time we have a water fiend.  Hit it hard and fast with your
strongest thunder spells.  As always use slow to try to gain control
of the battle.  A few moves to watch out for is mainly his counter
attacks.  When you use a physical attack he will counter with
Constrict, so that might not be a good idea.  For magic attacks he
will counter with Bile which will sap your hp.  He will also use
Blizzaga.  When he starts to gather energy he is about to use his
Tidal Wave attack.  This is a powerful attack and will seriously hurt
your team.  When he starts to glow heal up and go on the offensive and
try to finish him off before he attacks you.  Keep healing and he will
fall.

       After the fight grab the chest with the Triton's Dagger and go
back to the save point.

       BOSS FIGHT: Tiamat
       This time we have the fiend of Wind.  This one is the strongest
of four fiends.  Unlike the others he does not have an elemental
weakness.  Plus most Black Magic will be countered by Maelstrom.
First off cast slow on him and haste on your white mage.  This will
give you a big speed advantage against him.  One of his attacks is a
Thunderbolt attack that which will hit one character.  Another attack
is the Thermal Ray which will hit everybody for a lot of points.  He
will also use a poison attack on your team but don't worry about
healing it until after the fight because he will just use it again.
You need to be very careful about using magic.  He can easily wipe out
your team if he casts Thermal Ray immediately after.  If you do have
Rydia then eidolons will not make him use Maelstrom.  Just be very
careful and you should win the fight easily.

       After the fight grab the chest with the Dragon Claws and return
to the save point.

       When you are finished with the fiends save and heal and head down
to another warp panel.

       Depths 6th floor
       Head down until you see two stair cases going down.  Go down
either one and head into the room.  Inside here are three chests.  The
one in the middle contains monsters.  These are just old monsters that
we have killed before so just take them out.  At the end of the fight
you will receive the Hypnocrown.  Grab the other two chests for an x-
potion and Dry Ether.  Now head out of the room and go down and you
will see the stairs to the next floor.  Before you go down them go to
both sides of the stairs and grab the two chests with a light curtain
and lunar curtain.  Now go down the stairs to the next floor.

       Depths 7th floor
       Now we have a bit of a maze to go through.  First head down and
go down the stairs.  Go to the right for a regular save point and use
it if you need it.  Now head back to the stairs and go down and follow
the path to a chest with a Spider silk.  Now go back to the stairs and
go left down the other stairs.  Go to the left and go through the
door.  Go to the right and grab the chest with the crystal gloves and
head back out the door.  Head to the right and go down and you will
see the door to the next area.  Go to the left for a chest with a x-
potion and go to the next floor

       Depths 8th floor
       Go down the stairs directly below you and follow the path to a
chest with a Red jacket then return to the entrance.  Now head down
the other set of stairs and go the right for a chest with a Hermes
Sandals in it.  Now go to the left and follow the path until you find
the portal to the next floor.

       Depths 9th floor
       We are once again in another crystal floor.  Go down two sets of
stairs from here and you will find the save point and the elevator.
Step on the save point for a scene between Kain and Golbez.  You will
then learn the Spiral Blow Band.  Like before these bosses can be
fought in any order so read the info and just choose whatever one
seems the easiest.  From the stairs go to the right and bypass the
warp panel and you will find another crystal.

       BOSS FIGHT: Iron Giant
       This is a hard fight if you are not prepared.  This boss mainly
uses very powerful physical attacks and will occasionally use Crush to
kill your character in one shot if you spend too much time not
attacking.  Also if you cast spells on him he will use Meteor to do
massive damage to your team.  Also he will counter your attacks with
his own physical attacks.  To prevent the destruction of your team use
Protect and Blink to keep yourself from getting hit.  Just be very
careful and you should be victorious.

       After the fight grab the Gigant Axe and return to the save point.
From here go to the left and grab the chest with the Crystal helm.
From the save point go down the stairs next to the elevator and go
left to find the next crystal.

       BOSS FIGHT: King Behemoth
       This boss only has two attacks.  His only attack until he dies is
a physical attack that he will also counter with.  When he dies he
will cast Meteor and try to take the team with him.  When the fight
starts cast slow using a spider silk and cast shell and protect.  If
you want to use magic on him make sure that it does a lot of damage.
The boss does not have any weakness so just use what is strongest.
Just make sure that you have full health throughout the entire battle
and you should do fine.

       After the fight grab the chest with the Tiger fangs in it and go
back to the save point.  From here go up and to the left for another
crystal

       BOSS FIGHT: Beelzebub
       Where the heck is that flyswatter when you need it?  Anyway this
is a fairly simple boss.  This is because he will just cast spells.
He will also cast haste and blink on himself.  The biggest threat to
the team is that he will use confuse on you.  There are two ways to
take care of this boss.  The first way is to cast reflect on your
entire team and just attack the boss.  The other way is to just heal
after his attacks.  If you want to do the first on you will need
multiple white mages in your team.  Trying to keep up Reflect on a
team of five with only one mage is going to be hard.  The other way is
a lot simpler.  Just cast shell on the team and slow on him and whack
on him with attacks and your strongest spells until he dies.  You
should be familiar with Blink by now but for those who haven't used it,
it will make your next two physical attacks miss.  This does not work
with magic and all your attacks will hit.  Just keep him slowed a
little and keep haste on yourself and you should do fine.

       After the fight grab the chest with a Loki's Lute then go back to
the save point.  Go up the stairs and go right and grab the chest with
the x-potion then go up to the warp point where we started.  From here
head up to the final crystal.

       BOSS FIGHT: Astaroth
       This is a very similar fight to the fight with Beelzebub.  This
boss will cast a lot of spells on you.  It will also use physical
attacks that will drain HP from you.  A third attack to watch out for
is the Embrace attack.  This will stone the character while draining
their HP.  Start of by doing the usual spells of slow, protect, shell,
and haste.  From there use physical attacks and your strongest spells
to bring him down.  If you want to cast reflect to try to counter his
spells then go ahead and do it.  Just keep yourself healed and he will
fall.

       After the fight grab the chest with the Seraphim's Mace and head
back to the save point.  Head to the right and step on the warp panel
to the next floor.

       Depths 10th floor
       Head to the right and get the two chests with a remedy and
phoenix down.  Go back to the panel and head down and go down.  Grab
the chest with the x-potion and head back to the stairs and go to the
right.  You will see three doors so go in the middle one.  Go up and
grab the chest with the Black Garb then head back out.  Head to the
right and go to the next floor.

       Depths 11th floor
       Head to the right and follow the path until the intersection.  Go
down the stairs and follow the path to two chests with a cottage and a
silver hourglass.  Head back to the intersection and go to the right
and go down a few stairs to the next intersection.  Go to the right
and you will find a chest with a Crystal Mail.  Head back and go to
the left and follow the path to the next floor.

       Depths 12th floor
       Head down to be taken to a room with a chest containing a Ribbon.
Now head back and head left to the next intersection.  Go up and grab
the chest with the Dry Ether and head back and go down to find the
next warp panel.  Head to the left and follow the path to a chest with
a x-potion and go on the panel to the next floor

       Depths 12th floor
       Head straight up for the save point and the elevator.  Rest there
for a scene between Kain and Cecil.  This room is set up in a circle
fashion.  The crystal in the lower left has Cerberus, the one in the
upper left has the Twinhead Dragon, the one in the upper right has
Echidna, and the one in the lower right has Ahriman.

       BOSS FIGHT: Cerberus
       This fight can be a bit of a pain.  For starters this boss can do
three attacks in one turn.  Thankfully his attacks are not that strong
but they can add up.  He will cast spells that will hit everybody and
will do heavy physical damage to the team.  For starters cast slow to
hinder him and then use shell and protect on the team.  Also use haste
on your white mage so that she can use her magic more often.  This
boss has no weakness so just use your strongest spells and attacks to
bring him down.

       After the fight grab the chest with the Thor's Hammer and go back
to heal and save.
       BOSS FIGHT: Twinhead Dragon

       This boss is strong because he can attack twice in one turn.  He
has a powerful physical attack and a strong magic attack that he will
focus on one character at a time.  He might also counter physical
attacks with constrict.  Start off by using slow and the usual
enhancements on your team.  Because the dragon has no weakness just
use your strongest spells and attacks to kill him.

       After the fight grab the chest with the Holy Lance and go back to
heal and save.

       BOSS FIGHT: Echidna
       Cast Float before you start this fight.  This boss has a lot of
very devastating attacks.  He will use Death, Magic Buster (which will
steal magic from the target), quake, and a physical attack.  The trick
to winning this fight is to take her down quickly.  The Magic Buster
will tend to take all magic from the target unless they have a high
MP.  If this happens to one of your mages then quickly give them an
ether so they can continue to fight.  The quake spell is a very
powerful attack but if you used Float it will not hurt you.  Just use
your strongest attacks and spells to win the fight.

       After the fight garb the chests with the Perseus Bow and Arrows
then go back to heal and save.

       BOSS FIGHT: Ahriman
       This is both an easy fight and a hard fight.  It is easy because
the boss will only use two attacks.  These are Doom and Haste.  It is
hard because he will start off the fight using doom on the whole
party.  After that he will cast haste on the team to make them die
quicker.  This is actually a good thing.  This will cause you to die
at different rates.  This will give you a chance to revive a character
to live to the next round.  Don't worry about healing your team.
Because the boss doesn't do attacks you don't have to heal.  Once
everybody has died he will cast Doom once again and the cycle will
start over.  However he will not cast a second doom until the first
has worn off.  Once the fight is won don't forget to heal so you don't
die on the way to the save point.

       After the fight grab the chest with the Masamune then go back to
heal and save.

       Once all the fights are done head up the big stairs next to the
save point to find the warp point to the next area.

       Depths 13th floor
       Head to the left and at the intersection go down and to the right
for a chest with a remedy.  Head back up and go to the right and go up
at the next intersection.  Grab the chest with the x-potion and go
back down.  Keep going down for the door to the next floor.

       Depths 14th floor
       Head to the left and grab the chest with the Dry ether and then
go back and down.  At the next intersection go to the left and in the
door for a chest with Lunar Mail.  Head back to the intersection then
go down.  At the next intersection if you go down you will find a
strong enemy called Omega.  This is an optional fight so if you don't
want to fight it just continue.

       BOSS FIGHT: Omega
       Right from the start he will cast reflect on himself.  This means
that you can't use spells that don't come from items.  Remember that
Summons do go through reflect.  He will also use an attack called
Omeguard.  This makes all of your attacks do minimal damage.  However
it will break after a few attacks so keep it up.  This boss will also
use Black Hole to take away all status enhancements on your team.
Another thing is that this boss will use Blaster to Paralyze or kill
one of your team members.  One big attack from the boss is it's Surge
Cannon which will hit everybody in the team for a lot of damage.  This
Boss also uses a Thermal Ray attack which you are probably very
familiar with by now.  He also uses a physical attack called Arm to
hit one of your characters and might confuse him.  The good thing
about this attack is that it can't kill you.  And he also has a Toxic
attack to poison you with.  Later in the fight he will start to use
stone gaze as well as Maelstrom.

       From the intersection with Omega head left to the next
intersection.  Here go left for a chest with a White fang.  Now head
back to the intersection and go down for the next area.

       Depths 14th floor
       Head to the left and go right past the stairs for a chest with a
Remedy.  Go down those stairs for a x-potion and go back to the
entrance.  Head to the right and follow the path to find a room with a
crystal and an elevator.  Before you enter the fight make sure to use
Float.

       BOSS FIGHT: Gilgamesh
       This boss is a bit of a pushover.  For most of the fight he will
just use physical attacks on your team that won't do that much.  Start
of by casting slow and the usual spells on the team.  Then just start
to attack him.  He might use Bad Breath but just use a remedy or
Esuna.  If he uses the Venoumous Gas attack just wait until after the
fight to heal it.  After enough damage he will start to talk and cast
spells on himself.  Now it is a race to defeat him.  If you take too
long he will use an attack that will kill everybody at once.  He has a
pattern of Jump, 4 attacks at once, Laser Barrage, and then
Zantentsuken.  Just hit him quickly with your most powerful attacks
and he will die muttering about a Bartz.

       After the fight you will receive the Excalipoor.  Don't bother
equipping it because it is a worthless weapon.  After the fight choose
to rest and watch the scene between Ceodore and Kain.  Afterwards they
will learn the Double Jump Band.  Save and use the elevator if you
need to.  Up ahead is another powerful optional boss like Omega.  If
you are going to skip it for now then change the moon phase to Waxing.
It will be vital for the next mandatory boss fight.  From the room
with the save point head directly down and grab the chest with the
Lunar Shield.  Head back up and look for a path to going left and down
and you will find a clear area.  Head down and go to the left and
follow the path to an OPTIONAL BOSS in the chest.

       BOSS FIGHT: Nova Dragon
       Like Omega this is a very powerful Boss.  If you are unprepared
then don't bother even opening the chest.  He will start of the fight
by using Tidal Wave and it will do massive damage to your team.  After
the opening attack you need to cast slow on him.  Then focus on
reviving your team.  You might also want to cast haste on your white
mage so she can heal more.  Some of the attacks you can expect from
the boss are a very strong physical attack, Doom, Cursed Elegy, Death,
Thunderbolt, Venomous Gas, Maelstrom, Thermal Rays, Embrace, Diamond
Dust, and another Tidal Wave.  After a while he will cast Shell and
Protect on himself.  For your characters have your BM use Flare, have
your WM cast enhancements when you don't have to heal and haste to
counter Cursed Elegy, and have your fighters attack and use potions
when they have to.  When your white mage has some free time DO NOT USE
HOLY because it will heal him.  When you have done enough damage he
will use Meteor on your team.  If you survive that attack you will win
the fight.

       When you beat Nova you will get Ragnarok.  You might want to go
back and save now.  From the path leading to Nova head down to the
stairs to the next floor.

       Depths 14th floor/Twisted Space
       This area is a bit of a maze.  Thankfully there are no monsters
on this floor.  Head to the right and at the intersection go down
three sets of stairs and go left to find a glowing spot.  Talk to the
spot to go to the next area.  This area is pretty straight forward.
At the intersection go to the right and up at the next one.  Here you
will find another crystal.  Once again make sure that it is a Waxing
moon if you want to survive this fight.

       BOSS FIGHT: Atomos
       This boss will open up with Meteor and follow up with Meteor.  In
fact it is the only attack that he will use.  If you are lucky enough
to get a turn before him cast slow on him and haste on your healer.
You are really going to need white magic in this fight.   After you
get healed from the initial casting of meteor cast shell to weaken the
damage of the later ones.  To defeat this boss just keep yourself
healed and use your strongest attacks and spells.

       After the fight the space will return to normal and go down to
open the chest with the Robe Of Lords then go up and into the door.

       Depths 15th floor
       To the left of the door is the elevator and to the right is the
save point.  Choose to rest and watch the scene with Edge, Cecil,
Rydia, and Edward.  Save your game and it is time to find some
treasures.  From the save point head to the right and there will be a
secret path going down to a chest with a pair of Lunar Gloves.  Head
back and go down a little to the left.  While going down try to go
left and then up for a chest with a monster in it.  The Malboro Menace
is something that we have faced before so just take the same steps to
win the fight.  Once it is over you will receive an Elixir.  Go back
down and continue going left until you reach the wall.  Go down the
stairs and inside the door on the right.  Go up the stairs and through
the door for a chest with a monster.  Kill it for an elixir and go
back to the entrance and go right to find an x-potion and another door
going out.  That is it for the treasures so go back to the save point
and heal.  Now we have two crystals to break.  For both of them take
the stairs to the left or right of the save point and go all the way
down to find them.  The one on the left has Orthros and the one on the
right has Ghost Train

       BOSS FIGHT: Orthros
       Before you start this fight make sure that Float is on.  This
fight has two distinctive parts.  During the first part only girls
will be able to attack him without being counter attacked.  Like
always use slow and whatever protective spells you want.  There are a
few attacks to watch out for.  The first one is Bad breath which you
should know what it does by now.  If a male attacks he will counter
with Bile for magic and Constrict for physical.  His main physical
attack is Tentacle, which will hit twice.  He will also use an
earthquake attack, but if you have float on it will do nothing.  After
you do enough damage Orthros will change and so will the music.  He
will now be a lot more aggressive and will counter attacks from women
as well.  His tentacle attack will now hit 4 times and he will absorb
elemental magic and use the same one as a counter.  If you use Meteor
he will cast flare so don't worry about getting the entire party hit.
He will also cast Maelstrom on the team and use a Tidal Wave attack to
hit everybody.  If you do cast spells on him make sure that they do
not have an element on them.  That means using spells like Flare and
Meteor.  And now his Bad Breath attack will hit everybody, not just
one person.  He may also cast Berserk to send your fighters into an
attacking frenzy.  If it becomes too much to handle just kill off the
character and bring him back to life.  Just hit him quickly and keep
yourself healed and you should win without a problem.

       After the fight you will receive a Kitchen Knife, which is a
throw item for the Ninjas.  Now head back to the save point and heal.

       BOSS FIGHT: Ghost Train
       Before you start this fight make sure that your rows are
reversed.  This fight will automatically start of as a back attack.
This is an undead monster so using light spells is the best thing to
do.  For some reason it does not have a weakness to fire.  If your
white mage has Holy now would be a good time to use it.  Also if you
have the Limit Ring your white mage should be able to do massive
damage to the boss.  And as always cast slow on the boss to give
yourself more time in between attacks to heal.  This boss has some
powerful attacks.  One of these is the Wheel attack which will hurt
one person.  It will also use Holy, which is weird because it is a
ghost.  And last but not least it will cast doom on you to try to kill
you.  Just keep attacking and he should die.

       After the fight grab the chest with Mutsunokami and head back to
save and heal.  When you have beaten both bosses head down the stairs
from the save point and step on the panel to the next floor.

       Depths 15th floor
       NOTE: While wandering around on this floor you may fight an enemy
called Deathgaze.  It will start off by casting death on the entire
team.  After a few more attacks it will run away.  Remember that the
damage you deal to it will stay on it.  You do not have to kill it in
one fight.  If he starts to get the upper hand on you remember that
you can run away as well.  Head down and you will see three
staircases.  Take the stairs on the left for a chest with a Dry Ether
and the one down the middle for an optional Crystal.  Before you talk
to the crystal cast float.

       BOSS FIGHT: Ultima Weapon
       This is another of the hard fights like Omega and Nova.  Like
always the first thing you want to do is cast slow on him.  Have your
black mage use flare and have your fighters attack.  Don't be afraid
to use Ethers or items like that because it will be a long fight.  In
order to do more damage cast haste on all of your characters.  Blink
is also a good idea to get rid of the boss's physical attack.  Don't
bother having your white mage cast holy because her magic is better
suited for healing from Ultima's attacks. Ultima's attacks include a
strong physical attack, Crush, Flare, Tornado,

       After the fight you will get the Ultima Weapon.  Go down the
stairs in front of the crystal and go down and into the room.  Grab
the chest with the remedy and go to the right and out the door.  To
the right of here are two white crystals on the floor.  Walk between
them and you will find another crystal.  If you have defeated
Deathgaze then you will be able to have Palom, Porom, or Leonora learn
the dualcast ability.  You can only teach it to one of them so choose
wisely.  Head back and go up for a chest with light curtain.  Go back
and go left and down the stairs for the warp panel to the next floor

       Depths 16th floor
       Nothing to find here so just follow the path.

       Depths 17th floor
       Nothing to find here so just follow the path.

       Depths 18th floor
       Go down the stairs and go right down another set of stairs to
find a panel leading to a chest with a Lunar Helm.  Now head back and
follow the path to the next floor.

       Depths 19th floor
       Nothing to find here so just follow the path

       Depths 20th floor
       Head up from the stairs to find a save point and the elevator.
We have a powerful boss coming up so change the moon to Waxing if you
want to live.  You will also need to have Rydia in your party to even
get a turn.  Before you go cast float on your team. When you are ready
head up the stairs.

       BOSS FIGHT: Mysterious girl/Bahamut
       Good luck with this fight.  This is the hardest mandatory fight
in the game.  The only reason the final boss is harder is because it
is longer and drains more MP.  The VERY FIRST THING YOU DO is cast
Slow on Bahamut.  You can't attack the girl so don't worry about it.
Every now and then she will cast haste on Bahamut to nullify the Slow.
Cast it again.  Every time you fight him the Girl will start off the
fight by casting Meteor on your team.  Quickly heal up and start
attacking.  You have to do as much damage as you can before the first
Megaflare hits.  And don't bother using spells like shell and reflect
because the girl will just use black hole before the Megaflare is
released.  Quickly revive your white mage if she needs it and try to
cast float before Quake hits your team.  I won't lie when I say that
you might die a lot before this boss goes down.  My level for this
fight was in the mid 60's and I managed to finish the fight before the
first Megaflare hit.  If you have Leviathan and Asura they will appear
and try to talk to Bahamut.  He will destroy them and then turn on the
girl and destroy her.  That will be the end of the fight.

       After the fight Bahamut will join you as a summon if you have
Leviathan and Asura.  If you don't he will be lost forever.  Either
way head back down to heal and save.  Now head up and go around the
hole to find the door to the next area.

       Depths 21st floor
       Just head up and go to the next floor.

       Depths 22nd floor
       In here you will start to encounter creatures called Maenad's.
Run if you want or fight them, it is your choice.  To the left and
right of the center isle are two chests containing a dry ether and an
x-potion.  Go through the door to the next floor.

       Depths 23rd floor
       Go up and you will find 8 Maenad's standing around.  Don't worry
they won't do anything to you.  You can actually talk to them to find
out some info.  When you are done head up to the next floor.

       Depths 24th floor
       In here you will find an army of sleeping Maenads.  Go up to the
back and you will see one of them glowing.  The girl will come out and
ask for her orders.  Rydia will tell her to stay there and the door to
the next floor will appear.

       Depths 25th floor
       In here you will find tons of stands with crystals on them.  You
now have to search all of them to find the 8 crystals that belong to
your world.  Also in here is a save point and the elevator.  Once you
have all eight of them head to the back of the room and go to the next
floor.

       Depths 26th floor
       There are no enemies from here on so don't worry.  Nothing here
so just follow the path.

       Depths 27th floor
       Nothing here so just follow the path.

       Depths 28th floor
       Nothing here so just follow the path

       Depths 29th floor
       Follow the path to the final save point and elevator.  Change the
moon to a phase that won't hurt you too much and head down to the last
floor

       Bottommost Depths
       Head forward and talk to the thing in front of you.

       FINAL BOSS FIGHT: Creator
       As always the boss has many different forms.  For the first form
he is referred to as ???.  Don't worry about doing anything other than
physical attacks for this first part.  He will not attack until the
front part of his pod comes off.  After the thing disappears he will
start to attack.  Some of his attacks include Drain and Osmose.  If he
starts to take too much HP and MP then just use items to recover.
Don't waste MP on him yet.  This is nothing to worry about so just
keep attacking and the first part of the fight will end.

       After the scene the fight will start again.  Now you have to
fight a little blue puppy.  This is another simple fight.  The boss
will only counter your attacks.  This will allow you to set the pace
of the fight.  If you attack with magic he will counter with flare,
which can be reflected.  He will also use reflect so be careful of
that happening.  Just be careful and keep healed at all times and you
should do fine.

       If your MP is getting a little low then don't be afraid to use
Ethers or Elixirs.  Now he will attack you but he will not counter
you.  Some of the attacks that he will use are Megaflare, Flare, Holy,
Binding Glare, and Meteor.  To counter him use slow to hinder him and
shell to reduce damage from his spells.  Also haste your white mage to
allow her to heal more.  Cast strong spells and Summons and hit him
hard to end this part of the fight.

       After a little dialogue box the fight will begin again.  He will
start to fly towards you but you can't hurt him so just let it play
out.

       After all of the scenes the final part of the fight will begin.
First off go into the item menu and select the Crystal.  After you use
that he will be able to be damaged.  Start by casting slow and haste
ONLY on your white mage.  He will use Black Hole often so there is no
point casting a lot of status enhancements.  You also don't want to
use elemental magic.  Flare, Meteor, and summons will do very good on
him.  If you start to run out of MP, which will likely happen because
this is a long fight, then use a dry ether or Elixir.  There are a few
attacks that you need to know about.  His Multiply attack will damage
the entire team for a lot of points.  His Metastasis attack will for
some reason hurt him for 3000 points.  Of course by now you are very
familiar with the Black Hole attack. Transform will change his
elemental weakness, but if you have flare then that is not a problem.
And his worst attack is Regenerate which will heal him for 9999
points.  And every now and then he will use an attack from an Eidolon.
And of course, like a bunch of the previous bosses he has a quake
attack.  While it is hard to make sure that float is on the attack
does not do as much damage as some of his other attacks.  When he
starts to glow pink he is about to use his Explode attack.  This will
deal a lot of damage as well as put sap on your team.  One of his
strongest attacks is Split which will do massive damage to a single
member, possibly killing them.  Later in the fight he will start to
cast Toad and Mini on you, but that shouldn't be a problem.  He will
also start to use an attack called Fuse that is like Drain.

       Now the fight is finished, but we are not done.  Heal up some
magic and your HP and reverse your rows.  You now have to run to the
room with Bahamut.  As you retreat you will be attacked by the
Creator.  Just attack him and you will eventually run.  He will even
attack himself, isn't that nice of him.  Don't bother trying to save
or use the elevator because they both don't work.  When you reach the
24th floor you will see the maenad that you told to stay put.  She will
come with you so continue down.  Now as you run the other Maenads will
help the girl to escape.  You only survive because you are with her.
Just keep going until you reach Bahamut's room. A final fight will
occur where a Maenad will cast Meteor on the Creator, finally killing
him.  Keep going to the next room and watch the scene.

       CONGRAGULATIONS: YOU HAVE BEATEN FINAL FANTASY 4 THE AFTER
YEARS!!!!!

       Final Challenge (crmfc)
       But we are not completely done yet.  We have one extra thing we
can do.  Go to the place where you can trade tails and go to the
second floor.  You will notice that there is a new person at the
table.  Talk to the bunny on the right and he will offer you a new
challenge for 500000 gil.  To do this challenge you will split your
group into three teams of five.  When you are ready press start and
say yes.  The first team is up first.

       BOSS FIGHT: Giant's Torso/ Giant's Right Arm
       The first thing you do is cast slow, like always.  Now focus all
damage onto the Torso.  After a few moments the giant will activate
guard mode and the arm will cover the torso.  Once this happens you
will start getting attacked.  The only attack for a while will be
Stone Touch, which is easy to counter.  When you see something say
Begin Charging followed by a countdown he is about to use his Laser
attack.  This will very likely kill one of your characters.  To avoid
this attack you have to deal enough damage to the arm to make it move.
Heal up after the attack and continue the offense.  After you do
enough damage the arm will back off and you can continue attacking the
torso.  The best thing to do is to use magic on the torso because it
will use blink.  The arm will also start using physical attacks on the
team now.  Some of the attacks you will see at this point include Holy
and Thermal Rays.  Once the arm is destroyed the Torso will self-
Destruct.  If you kill the torso first the arm will be destroyed as
well.

       Now we go to the second team.

       BOSS FIGHT: Giant's Chest/Head/Left Arm
       Like before start of using slow.  Now start your attacks.  Some
attacks that you can expect are a physical attack, Holy, Curaja, Bad
Breath, Flare, Bile, Firaga.  If you attack the arm after a few
attacks you will see a sign saying Entering Hyperactive State.  This
will bring the arm back to life so stop attacking it.  If you attack
the head you will get a message saying starting Summon program.  All
this does is summon a monster to help hurt you.  Don't worry about the
monster and keep attacking the giant.  After the monster goes away and
you attack the head you will get a message saying attack level 2.  Now
it will start to attack you more.  The same goes for attack level 3
and 4.  The piece you might want to start attacking is the chest.  The
reason for this is that there in not a counter attack for the chest.
After the chest is gone focus on the head.  When you get a message
saying Starting Rush Mode it is getting ready to use its Chain
Reaction attack.  This will end this fight.

       Now it is time for the third team.

       BOSS FIGHT: 3 Counter System/ 3 Defense System/ Control System
       As with all fights use Slow quickly.  When a message pops up
saying Starting Genocide Mode it is getting ready to use its Object
199 Attack.  Start your attack by taking out the Control System.
While you attack the Control System will use Heal so attack quickly.
The reason you attack the Control first is that it will regenerate the
small orbs quickly.  But you do want to take out the ones in the front
because those attack you.  Also with all of the orbs it will give the
Control more chances to miss healing itself.  If you are using Rydia
in this part using Bahamut will take out all orbs at once.

       If you win you will get three silver apples and two soma drops.

-----------------------------------------------------------------------------
Bestiary (ffbe)
# 1-Goblin 1
HP-6
Strength-16
Defense-0
Magic-0
Magic Defense-1
Gil-5
Exp-28
Treasure-Potion, Tent, Bronze Hourglass, Goblin
Weakness-None
Resistance-None
Leach-None
---
# 2-Basilisk
HP-90
Strength-12
Defense-2
Magic-0
Magic Defense-9
Gil-30
Exp-110
Treasure-Gold Needle
Weakness-None
Resistance-Pig, Mini
Leach-None
---
# 3-Helldiver
HP-18
Strength-17
Defense-0
Magic-0
Magic Defense-0
Gil-5
Exp-40
Treasure-Phoenix Down, Gold Needle, Cockatrice
Weakness-Throw
Resistance-Pig, Mini, Toad
Leach-None
---
# 4-Floating Eye
HP-20
Strength-16
Defense-0
Magic-0
Magic Defense-0
Gil-9
Exp-42
Treasure-Eye Drops, Phoenix Down, Alarm Clock, Gold Needle
Weakness-Throw
Resistance-Pig, Mini, Toad, Berserk, Sleep, Paralyze
Leach-None
---
# 5-Larva
HP-28
Strength-16
Defense-1
Magic-0
Magic Defense-4
Gil-8
Exp-49
Treasure-Potion, Hi-potion
Weakness-None
Resistance-Pig, Mini, Toad
Leach-None
---
# 6-Cave Bat
HP-334
Strength-34
Defense-3
Magic-0
Magic Defense-12
Gil-82
Exp-598
Treasure-Potion, Hi-potion
Weakness-Holy, Throw
Resistance-Pig, Mini, Toad
Leach-Lightning
---
# 7-Treant
HP-335
Strength-42
Defense-1
Magic-2
Magic Defense-15
Gil-148
Exp-687
Treasure-Diet Ration, Mallet, Maiden Kiss, Remedy
Weakness-Fire
Resistance-Pig, Mini, Toad
Leach-None
---
# 8-Sword Rat
HP-129
Strength-30
Defense-0
Magic-0
Magic Defense-11
Gil-13
Exp-66
Treasure-Gold, Needle
Weakness-None
Resistance-Mini, Toad
Leach-None
---
# 9-Tiny Mage
HP-26
Strength-16
Defense-2
Magic-3
Magic Defense-38
Gil-63
Exp-132
Treasure-Rod, Silver Armlet, Ether, Dry Ether
Weakness-None
Resistance-Pig, Toad
Leach-None
---
# 10-Desert Sahagin
HP-20
Strength-16
Defense-0
Magic-0
Magic Defense-4
Gil-17
Exp-70
Treasure-Antidote, Echo Herbs, Cross, Tent
Weakness-Ice
Resistance-None
Leach-None
---
# 11-Eyewing Moth
HP-40
Strength-17
Defense-3
Magic-0
Magic Defense-5
Gil-18
Exp-74
Treasure-Eye Drops, Phoenix Down, Alarm Clock, Gold Needle
Weakness-Throw
Resistance-Blind, Pig, Mini, Toad
Leach-None
---
# 12-Hundlegs
HP-60
Strength-9
Defense-0
Magic-4
Magic Defense-4
Gil-20
Exp-79
Treasure-Potion, Hi-potion
Weakness-None
Resistance-Blind, Pig, Mini, Toad
Leach-None
---
# 13-Sand Worm 1
HP-75
Strength-13
Defense-2
Magic-9
Magic Defense-7
Gil-22
Exp-82
Treasure-Potion, Hi-Potion, Remedy, Silver Apple
Weakness-None
Resistance-Blind, Pig, Mini, Sleep
Leach-None
---
# 14-Gigantoad
HP-47
Strength-9
Defense-2
Magic-0
Magic Defense-6
Gil-24
Exp-89
Treasure-Maiden's Kiss
Weakness-Ice
Resistance-Toad
Leach-None
---
# 15-Fangshell
HP-58
Strength-9
Defense-1
Magic-0
Magic Defense-8
Gil-28
Exp-101
Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
Weakness-Lightning
Resistance-Pig, Mini
Leach-None
---
# 16-Zombie
HP-52
Strength-11
Defense-2
Magic-0
Magic Defense-9
Gil-31
Exp-112
Treasure-None
Weakness-Fire, Holy
Resistance-Poison, Pig, Mini, Toad, Death, Sleep, Paralyze, Dark
Leach-None
---
# 17-Killer Fish
HP-65
Strength-9
Defense-1
Magic-0
Magic Defense-7
Gil-30
Exp-119
Treasure-Potion, Hi-Potion
Weakness-Lightning
Resistance-Pig, Mini
Leach-None
---
# 18-Blood Flower
HP-370
Strength-50
Defense-2
Magic-0
Magic Defense-6
Gil-32
Exp-1204
Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
Weakness-Fire
Resistance-Blind, Pig, Mini, Toad
Leach-None
---
# 19-Toadgre
HP-59
Strength-9
Defense-1
Magic-0
Magic Defense-7
Gil-34
Exp-127
Treasure-Maiden's Kiss
Weakness-Ice
Resistance-Toad
Leach-None
---
# 20-Red Mousse
HP-35
Strength-12
Defense-254
Magic-0
Magic Defense-7
Gil-36
Exp-134
Treasure-Potion, Hi-potion
Weakness-Fire
Resistance-Confuse
Leach-None
---
# 21-Yellow Jelly
HP-55
Strength-13
Defense-254
Magic-0
Magic Defense-12
Gil-33
Exp-144
Treasure-Potion, Hi-potion
Weakness-Lightning
Resistance-Confuse
Leach-None
---
# 22-Sahagin
HP-64
Strength-15
Defense-2
Magic-0
Magic Defense-7
Gil-38
Exp-136
Treasure-None
Weakness-Lightning
Resistance-None
Leach-None
---
# 23-Leshy
HP-130
Strength-15
Defense-2
Magic-130
Magic Defense-10
Gil-42
Exp-157
Treasure-None
Weakness-None
Resistance-None
Leach-None
---
# 24-Caterpillar
HP-986
Strength-58
Defense-3
Magic-0
Magic Defense-17
Gil-39
Exp-2822
Treasure-Potion, Hi-potion
Weakness-None
Resistance-Pig, Mini, Toad
Leach-None
---
# 25-Goblin Captain
HP-199
Strength-45
Defense-0
Magic-0
Magic Defense-0
Gil-45
Exp-1930
Treasure-None
Weakness-None
Resistance-None
Leach-None
---
# 26-Black Lizard 1
HP-792
Strength-52
Defense-4
Magic-15
Magic Defense-15
Gil-43
Exp-1298
Treasure-Gold Needle, Medusa Arrows, Stoneblade
Weakness-Ice
Resistance-Pig, Mini
Leach-None
---
# 27-Adamantoise 1
HP-190
Strength-16
Defense-1
Magic-0
Magic Defense-10
Gil-46
Exp-234
Treasure-Antidote, Echo Herbs, Cross, Tent
Weakness-Ice
Resistance-Pig, Mini
Leach-None
---
# 28-Domovoi
HP-37
Strength-12
Defense-0
Magic-0
Magic Defense-7
Gil-48
Exp-184
Treasure-None
Weakness-None
Resistance-None
Leach-None
---
# 29-Purple Bavarois
HP-105
Strength-32
Defense-254
Magic-0
Magic Defense-9
Gil-50
Exp-750
Treasure-Potion, Hi-potion
Weakness-Fire
Resistance-Confuse
Leach-None
---
# 30-Gattlinghog 1
HP-115
Strength-23
Defense-2
Magic-0
Magic Defense-8
Gil-53
Exp-335
Treasure-Gold Needle
Weakness-None
Resistance-Mini, Toad
Leach-None
---
# 31-Mortblossom
HP-440
Strength-20
Defense-2
Magic-0
Magic Defense-17
Gil-210
Exp-650
Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
Weakness-Fire
Resistance-Blind, Pig, Mini, Toad
Leach-None
---
# 32-Spirt
HP-86
Strength-20
Defense-1
Magic-6
Magic Defense-9
Gil-66
Exp-278
Treasure-Potion, Cursed Ring
Weakness-Holy
Resistance-Poison, Blind, Petrify, Death, Sleep, Paralyze, Gradual Petrify
Leach-Fire
---
# 33-Skeleton
HP-135
Strength-21
Defense-2
Magic-0
Magic Defense-8
Gil-126
Exp-238
Treasure-None
Weakness-Fire, Holy
Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Death Berserk, Confuse,
Sleep, Paralyze, Curse, Dark
Leach-None
---
# 34-Cockatrice
HP-149
Strength-20
Defense-1
Magic-0
Magic Defense-11
Gil-45
Exp-275
Treasure-Phoenix Down, Gold Needle, Cockatrice
Weakness-Throw
Resistance-Pig, Mini, Toad
Leach-None
---
# 35-Gargoyle
HP-160
Strength-23
Defense-2
Magic-0
Magic Defense-12
Gil-61
Exp-315
Treasure-None
Weakness-Holy, Throw
Resistance-Pig, Mini, Death
Leach-None
---
# 36-Fledgling Rukh
HP-50
Strength-48
Defense-2
Magic-0
Magic Defense-9
Gil-81
Exp-1004
Treasure-Phoenix Down, Gold Needle, Cockatrice
Weakness-Throw
Resistance-Pig, Mini, Toad
Leach-None
---
# 37-Belphegor 1
HP-2200
Strength-87
Defense-5
Magic-0
Magic Defense-12
Gil-484
Exp-4088
Treasure-Potion, Cursed Ring
Weakness-Holy, Throw
Resistance-Pig, Mini, Death
Leach-None
---
# 38-Zu 1
HP-941
Strength-26
Defense-0
Magic-0
Magic Defense-0
Gil-281
Exp-432
Treasure-Feathered Cap, Hi-Potion, Cottage, Silver Apple
Weakness-Throw
Resistance-Pig, Mini, Toad
Leach-None
---
# 39-Amoeba
HP-125
Strength-13
Defense-3
Magic-0
Magic Defense-11
Gil-79
Exp-225
Treasure-Antidote, Echo Herbs, Cross, Tent
Weakness-Lightning
Resistance-None
Leach-None
---
# 40-Alligator
HP-175
Strength-18
Defense-2
Magic-0
Magic Defense-10
Gil-40
Exp-236
Treasure-Leather Cap, Leather Clothing, Hi-Potion, Silver Apple
Weakness-Ice
Resistance-Pig, Mini
Leach-None
---
# 41-Splasher
HP-180
Strength-24
Defense-3
Magic-0
Magic Defense-10
Gil-63
Exp-430
Treasure-Potion, Hi-Potion
Weakness-Lightning
Resistance-Pig, Mini, Toad
Leach-None
---
# 42-Baron Marine
HP-65
Strength-23
Defense-2
Magic-0
Magic Defense-4
Gil-100
Exp-400
Treasure-None
Weakness-None
Resistance-Confuse, Dark, Holy
Leach-None
---
# 43-Captain
HP-320
Strength-29
Defense-2
Magic-0
Magic Defense-11
Gil-152
Exp-600
Treasure-None
Weakness-None
Resistance-None
Leach-None
---
# 44-Soul
HP-200
Strength-23
Defense-3
Magic-0
Magic Defense-10
Gil-59
Exp-460
Treasure-Potion, Cursed Ring
Weakness-Holy
Resistance-Poison, Blind, Petrify, Death, Sleep, Paralyze, Gradual Petrify
Leach-Fire
---
# 45-Bloodbones
HP-210
Strength-28
Defense-3
Magic-0
Magic Defense-12
Gil-81
Exp-315
Treasure-None
Weakness-Fire, Holy
Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Death, Berserk, Confuse,
Sleep, Paralyze, Curse,
Dark
Leach-None
---
# 46-Wraith
HP-222
Strength-26
Defense-3
Magic-0
Magic Defense-11
Gil-43
Exp-505
Treasure-None
Weakness-Fire, Holy
Resistance-Poison, Pig, Mini, Toad, Death, Sleep, Paralyze, Dark
Leach-None
---
# 47-Skuldier
HP-740
Strength-60
Defense-3
Magic-0
Magic Defense-18
Gil-116
Exp-1577
Treasure-None
Weakness-Fire, Holy
Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Death, Berserk, Confuse,
Sleep, Paralyze, Curse,
Dark
Leach-None
---
# 48-Revenant
HP-250
Strength-29
Defense-1
Magic-0
Magic Defense-12
Gil-47
Exp-575
Treasure-None
Weakness-Fire, Holy
Resistance-Poison, Pig, Mini, Toad, Death, Sleep, Paralyze, Dark
Leach-None
---
# 49-Succubus
HP-270
Strength-31
Defense-2
Magic-19
Magic Defense-15
Gil-133
Exp-810
Treasure-Vampire Fang, Lilith's Kiss
Weakness-Fire, Holy
Resistance-Death
Leach-Lightning
---
# 50-Cave Naga
HP-285
Strength-32
Defense-3
Magic-5
Magic Defense-12
Gil-141
Exp-740
Treasure-Antidote, Unicorn Horn, Cross
Weakness-Holy
Resistance-None
Leach-None
---
# 51-Bone Dragon
HP-12000
Strength-114
Defense-3
Magic-0
Magic Defense-254
Gil-6750
Exp-14000
Treasure-Red Fang, Cursed Ring
Weakness-Fire
Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Death, Berserk, Sleep,
Paralyze, Curse, Dark
Leach-None
---
# 52-Electrofish
HP-284
Strength-32
Defense-2
Magic-0
Magic Defense-13
Gil-82
Exp-640
Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
Weakness-None
Resistance-Pig, Mini
Leach-Lightning
---
# 53-Gigas Gator
HP-292
Strength-31
Defense-2
Magic-0
Magic Defense-15
Gil-101
Exp-660
Treasure-Leather Cap, Lightning Clothing, Hi-Potion, Silver Apple
Weakness-Ice
Resistance-Pig, Mini
Leach-None
---
# 54-Hydra
HP-257
Strength-36
Defense-2
Magic-0
Magic Defense-14
Gil-98
Exp-670
Treasure-Antidote, Unicorn Horn
Weakness-Lightning
Resistance-Pig, Mini
Leach-None
---
# 55-Flood Worm
HP-638
Strength-34
Defense-0
Magic-0
Magic Defense-22
Gil-128
Exp-690
Treasure-Potion, Hi-Potion, Remedy, Silver Apple
Weakness-Lightning
Resistance-Blind, Pig, Mini, Sleep
Leach-None
---
# 56-Baron Guardsman
HP-280
Strength-32
Defense-3
Magic-24
Magic Defense-14
Gil-153
Exp-710
Treasure-None
Weakness-None
Resistance-None
Leach-None
---
# 57-Lamia
HP-1200
Strength-58
Defense-4
Magic-0
Magic Defense-16
Gil-143
Exp-2059
Treasure-Lamia Harp, Ruby Ring, Light Curtain, Angel Arrows
Weakness-None
Resistance-Sleep, Paralyze
Leach-None
---
# 58-Needlehog
HP-398
Strength-28
Defense-3
Magic-0
Magic Defense-12
Gil-119
Exp-700
Treasure-Gold Needle
Weakness-None
Resistance-Mini, Toad
Leach-None
---
# 59-Ettin Snake
HP-108
Strength-37
Defense-0
Magic-0
Magic Defense-22
Gil-126
Exp-720
Treasure-Antidote, Unicorn Horn
Weakness-Ice, Holy
Resistance-Pig, Mini
Leach-None
---
# 60-Storm Anima
HP-1400
Strength-61
Defense-4
Magic-0
Magic Defense-22
Gil-149
Exp-2459
Treasure-Lightning Arrows, Zeus's Wrath, Heavenly Wrath, Blue Fang
Weakness-Holy
Resistance-None
Leach-Lightning
---
# 61-Mindflayer
HP-300
Strength-36
Defense-3
Magic-0
Magic Defense-22
Gil-162
Exp-1000
Treasure-Hi-Potion, Unicorn Horn, Gold Hourglass, Mindflayer
Weakness-None
Resistance-Poison, Death, Paralyze
Leach-None
---
# 62-Naga
HP-320
Strength-53
Defense-4
Magic-5
Magic Defense-14
Gil-150
Exp-1118
Treasure-Antidote, Unicorn Horn, Poison Arrows
Weakness-None
Resistance-None
Leach-None
---
# 63-Ogre
HP-865
Strength-48
Defense-2
Magic-0
Magic Defense-12
Gil-134
Exp-800
Treasure-Bacchus's Wine, Headband, Power Armlet, Giant's Gloves
Weakness-Holy
Resistance-Pig, Toad
Leach-None
---
# 64-Cait Sith
HP-342
Strength-40
Defense-2
Magic-0
Magic Defense-16
Gil-147
Exp-820
Treasure-Unicorn Horn, Coeurl Whisker, Cat Claws
Weakness-Holy
Resistance-Mini, Toad
Leach-None
---
# 65-Black Knight
HP-360
Strength-52
Defense-2
Magic-0
Magic Defense-19
Gil-175
Exp-840
Treasure-Tent, Cottage
Weakness-Fire, Holy
Resistance-Death, Dark
Leach-None
---
# 66-Centaur Knight
HP-380
Strength-47
Defense-2
Magic-0
Magic Defense-18
Gil-172
Exp-860
Treasure-Tent, Cottage
Weakness-None
Resistance-Pig, Toad
Leach-None
---
# 67-Vampiress
HP-2375
Strength-71
Defense-4
Magic-28
Magic Defense-24
Gil-188
Exp-3582
Treasure-Vampire Fang, Lilith's Kiss
Weakness-Fire, Holy
Resistance-None
Leach-None
---
# 68-Devil's Castanet
HP-380
Strength-34
Defense-2
Magic-0
Magic Defense-19
Gil-98
Exp-1030
Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
Weakness-Lightning
Resistance-Pig, Mini
Leach-None
---
# 69-Lesser Marilith
HP-1400
Strength-72
Defense-4
Magic-0
Magic Defense-22
Gil-205
Exp-3082
Treasure-Lightning Arrows, Zeus's Wrath, Heavenly Wrath, Blue Fang
Weakness-None
Resistance-None
Leach-None
---
# 70-Fell Knight
HP-2900
Strength-84
Defense-4
Magic-0
Magic Defense-26
Gil-575
Exp-4288
Treasure-Tent, Cottage
Weakness-None
Resistance-None
Leach-None
---
# 71-Armadillo
HP-325
Strength-47
Defense-4
Magic-0
Magic Defense-12
Gil-194
Exp-1555
Treasure-Mythril Shield, Mythril Hammer, Hi-Potion, X-Potion
Weakness-None
Resistance-Mini, Toad
Leach-None
---
# 72-Soldieress
HP-425
Strength-48
Defense-3
Magic-0
Magic Defense-15
Gil-200
Exp-1050
Treasure-Tent, Cottage
Weakness-None
Resistance-Pig, Toad
Leach-None
---
# 73-Ghost Knight
HP-1050
Strength-61
Defense-4
Magic-0
Magic Defense-19
Gil-211
Exp-2559
Treasure-Tent, Cottage
Weakness-Holy
Resistance-None
Leach-None
---
# 74-Nagraja
HP-1480
Strength-71
Defense-3
Magic-0
Magic Defense-26
Gil-238
Exp-3582
Treasure-Antidote, Unicorn Horn, Poison Arrows
Weakness-None
Resistance-None
Leach-None
---
# 75-Medusa
HP-490
Strength-52
Defense-4
Magic-0
Magic Defense-14
Gil-225
Exp-1208
Treasure-Medusa Arrows, Stoneblade
Weakness-None
Resistance-None
Leach-None
---
# 76-Dinozombie
HP-12000
Strength-106
Defense-4
Magic-0
Magic Defense-154
Gil-8100
Exp-15000
Treasure-Red Fang, Cursed Ring
Weakness-Fire, Holy
Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Death, Berserk, Sleep,
Paralyze, Curse, Dark
Leach-None
---
# 77-Magma Tortoise
HP-435
Strength-56
Defense-3
Magic-0
Magic Defense-17
Gil-234
Exp-1666
Treasure-Mythril Shield, Mythril Hammer, Hi-Potion, X-Potion
Weakness-Ice
Resistance-Pig, Mini
Leach-None
---
# 78-Evil Dreamer
HP-2800
Strength-80
Defense-3
Magic-10
Magic Defense-23
Gil-362
Exp-3141
Treasure-Potion, Cursed Ring
Weakness-None
Resistance-Poison, Blind, Petrify, Death, Sleep, Paralyze, Gradual Petrify
Leach-Fire
---
# 79-Bomb
HP-55
Strength-16
Defense-2
Magic-0
Magic Defense-15
Gil-54
Exp-361
Treasure-None
Weakness-None
Resistance-Poison, Pig, Mini, Toad
Leach-None
---
# 80-Gray Bomb
HP-111
Strength-29
Defense-4
Magic-0
Magic Defense-25
Gil-67
Exp-445
Treasure-None
Weakness-None
Resistance-Poison, Pig, Mini, Toad
Leach-None
---
# 81-Chimera
HP-700
Strength-64
Defense-3
Magic-0
Magic Defense-18
Gil-228
Exp-1708
Treasure-Fire Arrows, Bomb Fragment, Bomb Crank, Red Fang
Weakness-None
Resistance-Pig, Mini, Toad, Death, Sleep, Paralyze
Leach-Fire, Ice, Lightning
---
# 82-Fell Turtle
HP-700
Strength-58
Defense-4
Magic-0
Magic Defense-14
Gil-224
Exp-920
Treasure-Hi-Potion, X-Potion, Mythril Knife, Mythril Shield
Weakness-Ice
Resistance-Pig, Mini
Leach-Fire
---
# 83-Ironback
HP-100
Strength-60
Defense-4
Magic-0
Magic Defense-15
Gil-233
Exp-1077
Treasure-Hi-Potion, X-Potion, Mythril Knife, Mythril Helm
Weakness-None
Resistance-Mini, Toad
Leach-None
---
# 84-Flamehound 1
HP-1221
Strength-55
Defense-3
Magic-0
Magic Defense-22
Gil-244
Exp-1708
Treasure-Fire Arrows, Bomb Fragment, Bomb Crank, Red Fang
Weakness-Ice
Resistance-Mini, Toad
Leach-Fire
---
# 85-Gorgon
HP-2550
Strength-108
Defense-4
Magic-0
Magic Defense-40
Gil-248
Exp-3003
Treasure-Medusa Arrows, Stoneblade
Weakness-None
Resistance-None
Leach-None
---
# 86-Stone Golem
HP-2560
Strength-68
Defense-4
Magic-0
Magic Defense-254
Gil-238
Exp-2908
Treasure- Hi-Potion, X-Potion, Medusa Arrows
Weakness-Ice
Resistance- Poison, Blind, Silence, Mini, Toad, Petrify, Death
Leach-None
---
# 87-Lilith
HP-466
Strength-37
Defense-3
Magic-0
Magic Defense-13
Gil-150
Exp-1235
Treasure-Lilith's Kiss, Silver Apple, Lilith Rod
Weakness-Fire
Resistance-Death, Sleep, Paralyze
Leach-None
---
# 88-Lamia Matriarch
HP-1100
Strength-60
Defense-4
Magic-0
Magic Defense-31
Gil-247
Exp-2859
Treasure-Lamia Harp, Ruby Ring, Light Curtain, Angel Arrows
Weakness-None
Resistance-Sleep, Paralyze
Leach-None
---
# 89-Bog Toad
HP-600
Strength-16
Defense-5
Magic-43
Magic Defense-37
Gil-335
Exp-1841
Treasure-Maiden's Kiss
Weakness-Ice
Resistance-Pig, Mini, Toad
Leach-None
---
# 90-Mors
HP-695
Strength-48
Defense-4
Magic-0
Magic Defense-22
Gil-253
Exp-1504
Treasure-Potion, Hi-Potion
Weakness-None
Resistance-None
Leach-None
---
# 91-Rukh
HP-500
Strength-53
Defense-3
Magic-0
Magic Defense-18
Gil-150
Exp-1404
Treasure-Feathered Cap, Hi-Potion, Cottage, Silver Apple
Weakness-Throw
Resistance-Pig, Mini, Toad
Leach-None
---
# 92-Sorcerer
HP-1000
Strength-66
Defense-4
Magic-45
Magic Defense-22
Gil-272
Exp-2359
Treasure-Healing Staff, Rune Armlet, Rune Staff
Weakness-None
Resistance-Pig, Toad
Leach-None
---
# 93-Mad Ogre
HP-2000
Strength-69
Defense-4
Magic-48
Magic Defense-254
Gil-270
Exp-2359
Treasure-Bacchus's Wine, Headband, Power Armlet, Giant's Gloves
Weakness-None
Resistance-Pig, Toad
Leach-None
---
# 94-Blood Bat
HP-439
Strength-45
Defense-3
Magic-0
Magic Defense-16
Gil-262
Exp-1977
Treasure-Potion, Hi-Potion
Weakness-Fire, Throw
Resistance-Pig, Mini, Toad
Leach-Lightning
---
# 95-Arachne
HP-3650
Strength-82
Defense-3
Magic-9
Magic Defense-18
Gil-585
Exp-4388
Treasure-Spider Silk, Gaia Drum, Gaia Hammer
Weakness-Ice
Resistance-None
Leach-None
---
# 96-Flame Knight
HP-579
Strength-61
Defense-4
Magic-0
Magic Defense-19
Gil-300
Exp-1708
Treasure-Flame Lance, Flame Sword, Flame Shield, Flame Mail
Weakness-Ice
Resistance-None
Leach-Fire
---
# 97-Beam Cannon
HP-3000
Strength-71
Defense-4
Magic-0
Magic Defense-41
Gil-890
Exp-3199
Treasure-Tent, Heavenly Wrath
Weakness-None
Resistance-Poison, Blind, Pig, Mini, Toad, Petrify, Death, Berserk, Confuse,
Sleep, Paralyze, Curse,
Gradual Petrify
Leach-None
---
# 98-Balloon
HP-697
Strength-58
Defense-4
Magic-0
Magic Defense-19
Gil-315
Exp-2459
Treasure-Bomb Fragment, Antarctic Wind, Bomb Core, Bomb
Weakness-Throw
Resistance-Poison, Pig, Mini, Toad
Leach-None
---
# 99-Dark Grenade 1
HP-1820
Strength-64
Defense-4
Magic-0
Magic Defense-37
Gil-630
Exp-2644
Treasure-Bomb Fragment, Antarctic Wind, Bomb Core, Bomb
Weakness-Throw
Resistance-Poison, Pig, Mini, Toad
Leach-None
---
# 100-Coeurl
HP-593
Strength-58
Defense-3
Magic-0
Magic Defense-17
Gil-345
Exp-2759
Treasure-Unicorn Horn, Coeurl Whisker, Cat Claws
Weakness-None
Resistance-mini, toad
Leach-none
---
# 101-Clockwork Dragon
HP-12000
Strength-111
Defense-4
Magic-51
Magic Defense-38
Gil-2550
Exp-33800
Treasure-Heavenly Wrath, Gold Hourglass, Gold Hairpin, Golden Apple
Weakness-None
Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse,
Sleep, Paralyze, Curse,
Gradual Petrify
Leach-None
---
# 102-Alraune
HP-2315
Strength-88
Defense-5
Magic-5
Magic Defense-37
Gil-598
Exp-2744
Treasure-Spider Silk, Gaia Drum, Gaia Hammer
Weakness-None
Resistance-None
Leach-None
---
# 103-Gremlin
HP-410
Strength-45
Defense-3
Magic-28
Magic Defense-15
Gil-275
Exp-1221
Treasure-Silent Bell, Unicorn Horn, Bronze Hourglass, Ether
Weakness-Fire
Resistance-None
Leach-None
---
# 104-Tunneler 1
HP-655
Strength-61
Defense-5
Magic-3
Magic Defense-29
Gil-342
Exp-2714
Treasure-Spider Silk, Gaia Drum, Silver Apple
Weakness-None
Resistance-Blind, Pig, Mini, Toad
Leach-None
---
# 105-Abyss Worm
HP-7000
Strength-103
Defense-4
Magic-14
Magic Defense-54
Gil-310
Exp-6303
Treasure-Arctic Wind, Ether
Weakness-Fire
Resistance-Blind, Pig, Mini, Sleep
Leach-None
---
# 106-Blood Eyes 1
HP-2400
Strength-80
Defense-4
Magic-0
Magic Defense-38
Gil-465
Exp-3444
Treasure-Eye Drops, Phoenix Down, Alarm Clock, Gold Needle
Weakness-Throw
Resistance-Pig, Mini, Toad, Berserk, Sleep, Paralyze
Leach-None
---
# 107-Ice Lizard
HP-480
Strength-50
Defense-2
Magic-2
Magic Defense-14
Gil-289
Exp-1331
Treasure-Ice Arrows, Antarctic Wind, Arctic Wind, White Fang
Weakness-Fire
Resistance-Pig, Mini
Leach-Ice
---
# 108-Hellflapper
HP-900
Strength-60
Defense-4
Magic-0
Magic Defense-18
Gil-312
Exp-3114
Treasure-Eye Drops, Phoenix Down, Alarm Clock, Gold Needle
Weakness-Throw
Resistance-Blind, Pig, Mini, Toad
Leach-None
---
# 109-Vampire Bat
HP-1014
Strength-76
Defense-3
Magic-0
Magic Defense-25
Gil-355
Exp-2306

Treasure-Potion, Hi-Potion
Weakness-Fire, Throw
Resistance-Pig, Mini, Toad
Leach-Lightning
---
# 110-Frostbeast 1
HP-520
Strength-52
Defense-3
Magic-3
Magic Defense-13
Gil-276
Exp-1441
Treasure-Ice Arrows, Antarctic Wind, Arctic Wind, White Fang
Weakness-Fire
Resistance-Mini, Toad
Leach-Ice
---
# 111-Summoner
HP-3600
Strength-84
Defense-5
Magic-54
Magic Defense-39
Gil-475
Exp-3688
Treasure-Healing Staff, Rune Armlet, Rune Staff
Weakness-None
Resistance-Pig, Toad
Leach-None
---
# 112-Sorceress
HP-350
Strength-40
Defense-2
Magic-43
Magic Defense-12
Gil-329
Exp-1551
Treasure-Rod, Silver Armlet, Ether, Dry Ether
Weakness-None
Resistance-Toad
Leach-None
---
# 113-Bog Witch
HP-2960
Strength-79
Defense-4
Magic-201
Magic Defense-0
Gil-598
Exp-3441
Treasure-Maiden's Kiss, Dry Ether, Soma Drop, Ribbon
Weakness-None
Resistance-Pig, Mini, Sleep, Paralyze
Leach-None
---
# 114-Elder Treant
HP-3900
Strength-84
Defense-3
Magic-67
Magic Defense-38
Gil-525
Exp-5041
Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
Weakness-Fire
Resistance-Pig, Mini, Toad
Leach-None
---
# 115-Chemera Brain
HP-3400
Strength-92
Defense-3
Magic-0
Magic Defense-38
Gil-1200
Exp-5500
Treasure-Fire Arrows, Bomb Fragment, Bomb Crank, Red Fang
Weakness-None
Resistance-Pig, Mini, Toad, Death, Sleep, Paralyze
Leach-Fire, Ice, Lightning
---
# 116-Lunar Virus
HP-980
Strength-82
Defense-5
Magic-0
Magic Defense-43
Gil-1100
Exp-3237
Treasure-Ether, Stardust, Lunar Curtain, Artemis Arrows
Weakness-None
Resistance-Pig, Mini, Toad
Leach-None
---
# 117-White Mousse
HP-298
Strength-53
Defense-254
Magic-0
Magic Defense-12
Gil-384
Exp-1808
Treasure-Potion, Hi-Potion
Weakness-Ice
Resistance-Confuse
Leach-None
---
# 118-Black Flan
HP-1357
Strength-65
Defense-254
Magic-0
Magic Defense-0
Gil-1300
Exp-3044
Treasure-Ether, Stardust, Lunar Curtain, Artemis Arrows
Weakness-None
Resistance-Confuse
Leach-None
---
# 119-Mythril Golem
HP-2900
Strength-74
Defense-3
Magic-0
Magic Defense-20
Gil-383
Exp-3659
Treasure-Mythril Knife, Mythril Shield, Mythril Armor, Mythril Sword
Weakness-None
Resistance-Poison, Blind, Silence, Mini, Toad, Death
Leach-None
---
# 120-Flan Princess
HP-20000
Strength-154
Defense-5
Magic-127
Magic Defense-22
Gil-55555
Exp-10000
Treasure-Hi-Potion, Elixir, Fuma Shuriken, Pink Tail
Weakness-None
Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk,
Confuse, Sleep, Paralyze,
Curse, Gradual Petrify
Leach-None
---
# 121-Clockwork Soldier
HP-4900
Strength-95
Defense-3
Magic-0
Magic Defense-40
Gil-985
Exp-7999
Treasure-Lightning Arrows, Zeus's Wrath, Heavenly Wrath, Blue Fang
Weakness-None
Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk,
Confuse, Sleep, Paralyze,
Curse, Gradual Petrify
Leach-None
---
# 122-Armor Construct
HP-10000
Strength-103
Defense-4
Magic-0
Magic Defense-38
Gil-1500
Exp-31000
Treasure-Cottage, Ogrekiller, Poison Axe, Rune Axe
Weakness-None
Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse,
Sleep, Paralyze
Leach-None
---
# 123-Moonmaiden
HP-4000
Strength-98
Defense-3
Magic-0
Magic Defense-254
Gil-3500
Exp-13000
Treasure-Holy Arrows, Lunar Curtain, Minerva Bustier, Artemis Bow
Weakness-None
Resistance-Pig, Toad
Leach-None
---
# 124-Malboro
HP-4200
Strength-90
Defense-3
Magic-0
Magic Defense-23
Gil-458
Exp-5641
Treasure-Remedy, Bacchus's Wine, Poison Arrows, Soma Drop
Weakness-None
Resistance-Pig, Mini, Death
Leach-None
---
# 125-Silver Dragon
HP-7500
Strength-100
Defense-4
Magic-86
Magic Defense-44
Gil-19000
Exp-15000
Treasure-Stardust, Light Curtain, Lunar Curtain, Silver Apple
Weakness-None
Resistance-Blind, Silence, Pig, Toad, Petrify, Death, Paralyze, Curse, Gradual 
Petrify
Leach-None
---
# 126-Mini Satana
HP-3480
Strength-82
Defense-5
Magic-72
Magic Defense-43
Gil-650
Exp-6388
Treasure-Silent Bell, Unicorn Horn, Bronze Hourglass, Ether
Weakness-None
Resistance-None
Leach-None
---
# 127-Eukaryote
HP-1700
Strength-68
Defense-5
Magic-0
Magic Defense-44
Gil-1560
Exp-6999
Treasure-Stardust, Lunar Curtain
Weakness-None
Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 128-Deathmask
HP-37000
Strength-103
Defense-4
Magic-17
Magic Defense-19
Gil-65000
Exp-50000
Treasure-Light Curtain, X-Potion, Elixir, Phase Helm
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 129-Centaurion
HP-3500
Strength-101
Defense-5
Magic-0
Magic Defense-43
Gil-1220
Exp-9699
Treasure-Tent, Cottage
Weakness-None
Resistance-Pig, Mini, Toad
Leach-None
---
# 130-Armored Fiend
HP-14000
Strength-98
Defense-4
Magic-52
Magic Defense-39
Gil-7000
Exp-18500
Treasure-Cottage, Ogrekiller, Poison Axe, Rune Axe
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse, 
Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 131-Steel Golem 1
HP-1950
Strength-86
Defense-4
Magic-0
Magic Defense-21
Gil-445
Exp-703
Treasure-Wooden Hammer, Giant's Gloves
Weakness-Ice
Resistance-Poison, Blind, Silence, Mini, Toad, Death
Leach-None
---
# 132-Dark Sage
HP-5100
Strength-64
Defense-5
Magic-43
Magic Defense-41
Gil-2400
Exp-17003
Treasure-Maiden's Kiss, Dry Ether, Soma Drop, Ribbon
Weakness-None
Resistance-Toad 
Leach-None
---
# 133-Prokaryote
HP-2600
Strength-68
Defense-5
Magic-0
Magic Defense-54
Gil-1850
Exp-7999
Treasure-Stardust, Lunar Curtain
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 134-Blue Dragon
HP-15000
Strength-116
Defense-4
Magic-0
Magic Defense-47
Gil-40200
Exp-36000
Treasure-White Fang, Shuriken, Dragon Whisker, Wyvern Lance
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Fire, Ice, Lightning, Dark, Holy
---
# 135-Gold Dragon 1
HP-8200
Strength-92
Defense-4
Magic-30
Magic Defense-39
Gil-20000
Exp-10095
Treasure-Zeus's Wrath, Heavenly Wrath, Blue Fang, Silver Apple
Weakness-None
Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse, Paralyze, 
Curse, Gradual Petrify
Leach-None
---
# 136-Thunder Dragon
HP-3000
Strength-72
Defense-3
Magic-3
Magic Defense-20
Gil-800
Exp-4800
Treasure-Heavenly Wrath, Silver Hourglass, Silver Apple, Blue Tail
Weakness-Throw
Resistance- Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse, Sleep, 
Paralyze, Curse, Gradual Petrify
Leach-Lightning
---
# 137-Red Dragon 1
HP-12500
Strength-103
Defense-4
Magic-54
Magic Defense-30
Gil-7100
Exp-12000
Treasure-Red Fang, Dragon Gloves, Wyvern Lance, Crystal Ring
Weakness-Ice
Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Confuse, Paralyze
Leach-Fire
---
# 138-Behemoth 1
HP-15000
Strength-106
Defense-4
Magic-38
Magic Defense-254
Gil-7600
Exp-13500
Treasure-Headband, Power Armlet, Power Sash
Weakness-None
Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Sleep, 
Paralyze
Leach-None
---
# 139-Mom Bomb
HP-11000
Strength-30
Defense-1
Magic-5
Magic Defense-0
Gil-1200
Exp-1900
Treasure-None
Weakness-Dark
Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 140-Skunaunt
HP-1111
Strength-71
Defense-1
Magic-0
Magic Defense-5
Gil-100
Exp-503
Treasure-None
Weakness-Fire, Holy
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Death, Berserk, Confuse, 
Sleep, Paralyze, Curse, Gradual Petrify, Dark
Leach-None
---
# 141-Mystery Egg
HP-?
Strength-?
Defense-?
Magic-?
Magic Defense-?
Gil-?
Exp-?
Treasure-?
Weakness-?
Resistance-?
Leach-?
---
# 142-Great Malboro
HP-12180
Strength-106
Defense-3
Magic-18
Magic Defense-254
Gil-20000
Exp-22000
Treasure-Remedy, Bacchus's Wine, Soma Drop, Megalixir
Weakness-None
Resistance-Pig, Mini, Death
Leach-None
---
# 143-Dust Mousse
HP-8882
Strength-124
Defense-254
Magic-0
Magic Defense-254
Gil-20000
Exp-21000
Treasure-Dry Ether, Elixir, Fuma Shuriken, Soma Drop
Weakness-Holy
Resistance-Toad, Confuse
Leach-Dark
---
# 144-Lamia Queen
HP-9330
Strength-116
Defense-3
Magic-32
Magic Defense-32
Gil-12500
Exp-12500
Treasure-Dry Ether, Lilith's Kiss, Lilith Rod, Potion
Weakness-None
Resistance-Pig, Mini, Toad, Sleep, Paralyze
Leach-None
---
# 145-Elite Trooper
HP-9633
Strength-121
Defense-4
Magic-35
Magic Defense-44
Gil-14000
Exp-17000
Treasure-X-Potion, Fuma Shuriken, Minerva Bustier, Golden Apple
Weakness-None
Resistance-Pig, Toad
Leach-None
---
# 146-Bomb King
HP-11100
Strength-124
Defense-2
Magic-25
Magic Defense-34
Gil-16000
Exp-20000
Treasure-Bomb Fragment, Bomb Crank, Bomb Core, Bomb
Weakness-None
Resistance-Poison, Pig, Mini, Toad
Leach-Fire
---
# 147-Crystal Dragon
HP-14120
Strength-130
Defense-4
Magic-38
Magic Defense-45
Gil-32000
Exp-21000
Treasure-White Fang, Dragon Shield, Wyvern Lance, Crystal Ring
Weakness-Throw
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 148-Fiend Dragon
HP-16830
Strength-128
Defense-4
Magic-37
Magic Defense-48
Gil-32500
Exp-21500
Treasure-Blue Fang, Dragon Whisker, Protect Ring, Golden Apple
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 149-Malboro Menace
HP-18428
Strength-124
Defense-2
Magic-20
Magic Defense-23
Gil-22000
Exp-23000
Treasure-Remedy, Soma Drop, Ribbon
Weakness-Fire
Resistance-Poison, Blind, Silence, Pig, Mini, Death
Leach-None
---
# 150-Coeurl Regina
HP-13935
Strength-124
Defense-4
Magic-33
Magic Defense-51
Gil-16500
Exp-19000
Treasure-Unicorn Horn, Coeurl Whisker, Cat Claws, Golden Apple
Weakness-None
Resistance-Silence, Pig, Mini, Toad
Leach-None
---
# 151-Chaos Knight
HP-16019
Strength-122
Defense-2
Magic-62
Magic Defense-45
Gil-21000
Exp-23000
Treasure-Remedy, Cottage, Soma Drop
Weakness-None
Resistance-Pig, Mini, Toad
Leach-None
---
# 152-Catoblepas
HP-22556
Strength-135
Defense-4
Magic-27
Magic Defense-54
Gil-31000
Exp-29000
Treasure-Gold Needle, Medusa Arrows, Aegis Shield, Stoneblade
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 153-Chimera Geist
HP-19415
Strength-119
Defense-4
Magic-22
Magic Defense-55
Gil-28500
Exp-27000
Treasure-Red Fang, White Fang, Blue Fang, Cursed Ring
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Fire, Ice, Lightning
---
# 154-Sahagin Prince
HP-10902
Strength-116
Defense-4
Magic-18
Magic Defense-26
Gil-14000
Exp-18000
Treasure-X-Potion, Cottage, Bestiary, Megalixir
Weakness-Lightning
Resistance-Ice
Leach-None
---
# 155-Goblin Prince
HP-8929
Strength-106
Defense-3
Magic-0
Magic Defense-1
Gil-6000
Exp-11000
Treasure-Potion, X-Potion, Gold Hourglass, Goblin
Weakness-Lightning
Resistance-Pig, Mini, Toad
Leach-None
---
# 156-Proto Deathmask
HP-31415
Strength-136
Defense-3
Magic-21
Magic Defense-24
Gil-31000
Exp-31000
Treasure-Light Curtain, X-Potion, Lunar Curtain, Glass Mask
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 157-Belphegor 2
HP-950
Strength-40
Defense-2
Magic-0
Magic Defense-12
Gil-500
Exp-1500
Treasure-None
Weakness-Holy, Throw
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 158-Ahriman 1
HP-100
Strength-40
Defense-3
Magic-30
Magic Defense-4
Gil-550
Exp-1250
Treasure-None
Weakness-Throw
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 159-Strato Avis
HP-2500
Strength-65
Defense-1
Magic-13
Magic Defense-1
Gil-333
Exp-1400
Treasure-None
Weakness-Throw
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 160-Tunneler 2
HP-7000
Strength-65
Defense-4
Magic-5
Magic Defense-29
Gil-1000
Exp-3000
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 161-Sand Worm 2
HP-350
Strength-27
Defense-2
Magic-10
Magic Defense-7
Gil-22
Exp-500
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 162-Flamehound 2
HP-?
Strength-?
Defense-?
Magic-?
Magic Defense-?
Gil-?
Exp-?
Treasure-?
Weakness-?
Resistance-?
Leach-?
---
# 163-Goblin 2
HP-?
Strength-
Defense-?
Magic-?
Magic Defense-?
Gil-?
Exp-?
Treasure-?
Weakness-?
Resistance-?
Leach-?
---
# 164-Fire Doll
HP-100
Strength-16
Defense-0
Magic-0
Magic Defense-0
Gil-10
Exp-40
Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
Weakness-Fire
Resistance-None
Leach-Ice, Lightning
---
# 165-Gatlinghog 2
HP-115
Strength-16
Defense-2
Magic-0
Magic Defense-0
Gil-53
Exp-335
Treasure-Gold Needle
Weakness-None
Resistance-Mini, Toad
Leach-None
---
# 166-Blizzard Doll
HP-100
Strength-16
Defense-0
Magic-0
Magic Defense-0
Gil-12
Exp-50
Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
Weakness-Ice
Resistance-None
Leach-Fire, Lightning
---
# 167-Thunder Doll
HP-100
Strength-16
Defense-0
Magic-0
Magic Defense-0
Gil-14
Exp-60
Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
Weakness-Lightning
Resistance-None
Leach-Fire, Ice
---
# 168-Adamantite Golem
HP-8500
Strength-86
Defense-5
Magic-0
Magic Defense-21
Gil-1000
Exp-3500
Treasure-Wooden Hammer, Giant's Gloves
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 169-Black Lizard 2
HP-2400
Strength-40
Defense-4
Magic-15
Magic Defense-94
Gil-43
Exp-1298
Treasure-None
Weakness-Ice
Resistance-Pig, Mini
Leach-None
---
# 170-Cooler Mammoth
HP-4000
Strength-30
Defense-0
Magic-15
Magic Defense-40
Gil-2000
Exp-3000
Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
Weakness-Fire
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Lightning
---
# 171- Cooler Leech 1
HP-400
Strength-32
Defense-2
Magic-14
Magic Defense-20
Gil-0
Exp-0
Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
Weakness-Lightning
Resistance-Pig, Mini, Toad, Petrify, Death, Gradual Petrify, Fire
Leach-None
---
# 172- Cooler Leech 2
HP-400
Strength-40
Defense-4
Magic-0
Magic Defense-40
Gil-0
Exp-0
Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
Weakness-Lightning
Resistance-Pig, Mini, Toad, Petrify, Death, Gradual Petrify, Fire
Leach-None
---
# 173- Cooler Leech 3
HP-400
Strength-40
Defense-4
Magic-0
Magic Defense-40
Gil-0
Exp-0
Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
Weakness-Lightning
Resistance-Pig, Mini, Toad, Petrify, Death, Gradual Petrify, Fire
Leach-None
---
# 174- Cooler Leech 4
HP-400
Strength-24
Defense-4
Magic-0
Magic Defense-40
Gil-0
Exp-0
Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
Weakness-Lightning
Resistance-Pig, Mini, Toad, Petrify, Death, Gradual Petrify, Fire
Leach-None
---
# 175-Blood ye 2
HP-6666
Strength-55
Defense-4
Magic-0
Magic Defense-38
Gil-3000
Exp-6000
Treasure-Eye Drops, Phoenix Down, Alarm Clock, Gold Needle
Weakness-Throw
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 176-Titan 1
HP-?
Strength-?
Defense-?
Magic-?
Magic Defense-?
Gil-?
Exp-?
Treasure-?
Weakness-?
Resistance-?
Leach-?
---
# 177-Demon Wall
HP-8000
Strength-57
Defense-3
Magic-79
Magic Defense-29
Gil-1000
Exp-2500
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 178-Trap Door
HP-1700
Strength-45
Defense-3
Magic-0
Magic D35efense-
Gil-450
Exp-1620
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 179-Quarto Puppet
HP-1800
Strength-38
Defense-0
Magic-28
Magic Defense-11
Gil-50
Exp-50
Treasure-Mythril Bolt, Mythril Nut
Weakness-None
Resistance-None
Leach-None 
---
# 180-Green Dragon 1
HP-4400
Strength-88
Defense-3
Magic-3
Magic Defense-18
Gil-368
Exp-4759
Treasure-Blue Fang, Green Tail
Weakness-None
Resistance-Pig, Mini, Toad, Sleep
Leach-None
---
# 181-Agartoise
HP-8000
Strength-62
Defense-6
Magic-83
Magic Defense-53
Gil-1500
Exp-2700
Treasure-X-Potion, Bestiary, Lunar Curtain, Silver Apple
Weakness-Lightning
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Fire
---
# 182-Boss Gobby
HP-4500
Strength-70
Defense-5
Magic-20
Magic Defense-20
Gil-798
Exp-2500
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 183-Minion Gobby
HP-1000
Strength-65
Defense-4
Magic-20
Magic Defense-18
Gil-198
Exp-800
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 184-Mysterious Girl
HP-20000
Strength-20
Defense-0
Magic-12
Magic Defense-40
Gil-2300
Exp-6655
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Holy
Leach-None
---
# 185-Mysterious Girl 2
HP-20000
Strength-20
Defense-0
Magic-8
Magic Defense-40
Gil-1610
Exp-5985
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Holy
Leach-None
---
# 186-Adamantoise 2
HP-6700
Strength-68
Defense-10
Magic-0
Magic Defense-20
Gil-1500
Exp-2000
Treasure-Antidote, Echo Herbs, Cross, Tent
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 187-Frostbeast 2
HP-?
Strength-?
Defense-?
Magic-?
Magic Defense-?
Gil-?
Exp-?
Treasure-?
Weakness-?
Resistance-?
Leach-?
---
# 188-Proto Clockwork 1
HP-?
Strength-?
Defense-?
Magic-?
Magic Defense-?
Gil-?
Exp-?
Treasure-?
Weakness-?
Resistance-?
Leach-?
---
# 189-Flamehound 3
HP-?
Strength-?
Defense-?
Magic-?
Magic Defense-?
Gil-?
Exp-?
Treasure-?
Weakness-?
Resistance-?
Leach-?
---
# 190-Belphegor 3
HP-?
Strength-?
Defense-?
Magic-?
Magic Defense-?
Gil-?
Exp-?
Treasure-?
Weakness-?
Resistance-?
Leach-?
---
# 191-Red Dragon 2
HP-8000
Strength-85
Defense-4
Magic-20
Magic Defense-18
Gil-1200
Exp-6000
Treasure-Red Fang, Red Tail
Weakness-Ice
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Fire
---
# 192-Dark Elf
HP-25000
Strength-18
Defense-0
Magic-14
Magic Defense-22
Gil-2000
Exp-2500
Treasure-None
Weakness-Holy
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 193-Dark Dragon
HP-?
Strength-?
Defense-?
Magic-?
Magic Defense-?
Gil-?
Exp-?
Treasure-?
Weakness-?
Resistance-?
Leach-?
---
# 194-Leviathan 1
HP-?
Strength-?
Defense-?
Magic-?
Magic Defense-?
Gil-?
Exp-?
Treasure-?
Weakness-?
Resistance-?
Leach-?
---
# 195-Asura 1
HP-?
Strength-?
Defense-?
Magic-?
Magic Defense-?
Gil-?
Exp-?
Treasure-?
Weakness-?
Resistance-?
Leach-?
---
# 196-Ricardo Mage
HP-235
Strength-16
Defense-2
Magic-14
Magic Defense-45
Gil-231
Exp-480
Treasure-Rod, Flame Rod, Ether, Rune Armlet
Weakness-None
Resistance-Pig, Mini, Toad
Leach-None
---
# 197-Will Priest
HP-250
Strength-16
Defense-3
Magic-18
Magic Defense-45
Gil-268
Exp-720
Treasure-Staff, Healing Staff, Mythril Staff, Mindflayer
Weakness-None
Resistance-Pig, Mini, Toad
Leach-None
---
# 198-Lamage
HP-300
Strength-16
Defense-3
Magic-7
Magic Defense-45
Gil-332
Exp-950
Treasure-Rod, Thunder Rod, Ether, Circlet
Weakness-None
Resistance-Pig, Mini, Toad
Leach-None
---
# 199-Mini Red
HP-30
Strength-16
Defense-10
Magic-3
Magic Defense-2
Gil-63
Exp-150
Treasure-Rod, Silver Armlet, Ether, Dry Ether
Weakness-Fire
Resistance-Pig, Toad, Ice, Lightning
Leach-None
---
# 200-Mini Blue
HP-35
Strength-16
Defense-10
Magic-4
Magic Defense-2
Gil-84
Exp-200
Treasure-Rod, Silver Armlet, Ether, Dry Ether
Weakness-Ice
Resistance-Pig, Toad, Fire, Lightning
Leach-None
---
# 201-Mini Yellow
HP-40
Strength-16
Defense-10
Magic-5
Magic Defense-2
Gil-105
Exp-250
Treasure-Rod, Silver Armlet, Ether, Dry Ether
Weakness-Lightning
Resistance-Pig, Toad, Fire, Ice
Leach-None
---
# 202-Gil Bird 1
HP-3500
Strength-48
Defense-3
Magic-0
Magic Defense-45
Gil-999
Exp-333
Treasure-Gold Needle, Cockatrice
Weakness-Throw
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 203-Gil Bird
HP-5500
Strength-48
Defense-3
Magic-0
Magic Defense-45
Gil-9999
Exp-666
Treasure-Gold Needle, Cockatrice
Weakness-Throw
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 204-Blade Dragon
HP-12500
Strength-86
Defense-5
Magic-40
Magic Defense-21
Gil-1000
Exp-3000
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 205-Cliff Eagle
HP-140
Strength-18
Defense-1
Magic-0
Magic Defense-0
Gil-76
Exp-182
Treasure-Phoenix Down, Gold Needle, Cockatrice 
Weakness-Throw
Resistance-Pig, Mini, Toad
Leach-None
---
# 206-Navy Moth
HP-152
Strength-17
Defense-3
Magic-0
Magic Defense-5
Gil-52
Exp-229
Treasure-Eye Drops, Phoenix Down, Alarm Clock, Gold Needle
Weakness-Throw
Resistance-Blind, Pig, Mini, Toad
Leach-None
---
# 207-Sky Pupil
HP-113
Strength-16
Defense-1
Magic-0
Magic Defense-0
Gil-39
Exp-145
Treasure-Eye Drops, Phoenix Down, Alarm Clock, Gold Needle
Weakness-Throw
Resistance-Pig, Mini, Toad, Berserk, Sleep, Paralyze
Leach-None
---
# 208-Wild Bat 1
HP-227
Strength-18
Defense-3
Magic-0
Magic Defense-8
Gil-93
Exp-251
Treasure-Potion, Hi-Potion
Weakness-Holy, Throw
Resistance-Pig, Mini, Toad
Leach-Lightning
---
# 209-Proto Clockwise 2
HP-250
Strength-31
Defense-3
Magic-0
Magic Defense-10
Gil-225
Exp-412
Treasure-Lightning Arrows, Zeus's Wrath, Heavenly Wrath, Blue Fang
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 210-Proto Beam Cannon
HP-215
Strength-28
Defense-3
Magic-0
Magic Defense-11
Gil-180
Exp-350
Treasure-Tent, Heavenly Wrath
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 211-Zu 2
HP-941
Strength-32
Defense-0
Magic-0
Magic Defense-0
Gil-281
Exp-432
Treasure-Feathered Cap, Hi-Potion, Cottage, Silver Apple
Weakness-Throw
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 212-Behemoth 2
HP-10000
Strength-85
Defense-4
Magic-63
Magic Defense-254
Gil-2000
Exp-10000
Treasure-Headband, Power Armlet, Power Sash, Purple Tail
Weakness-None 
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 213-Octokraken
HP-8000
Strength-60
Defense-4
Magic-17
Magic Defense-40
Gil-1000
Exp-5000
Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 214-Octoleech 1
HP-1000
Strength-48
Defense-4
Magic-16
Magic Defense-40
Gil-1
Exp-1
Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
Weakness-Ice
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Fire
Leach-None
---
# 215-Octoleech 2
HP-1000
Strength-48
Defense-4
Magic-16
Magic Defense-40
Gil-1
Exp-1
Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
Weakness-Ice
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Fire
Leach-None
---
# 216-Octoleech 3
HP-1000
Strength-48
Defense-4
Magic-16
Magic Defense-40
Gil-1
Exp-1
Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
Weakness-Fire
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Ice
Leach-None
---
# 217-Octoleech 4
HP-1000
Strength-48
Defense-4
Magic-16
Magic Defense-40
Gil-1
Exp-1
Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
Weakness-Fire
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Ice
Leach-None
---

# 218-Zombie Infantry
HP-1000
Strength-48
Defense-4
Magic-36
Magic Defense-5
Gil-200
Exp-800
Treasure-Potion
Weakness-Fire, Holy
Resistance-Confuse
Leach-Dark
---
# 219-Mysterious Girl 3
HP-45600
Strength-20
Defense-0
Magic-25
Magic Defense-40
Gil-10100
Exp-16360
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 220-Ramuh
HP-20500
Strength-10
Defense-4
Magic-29
Magic Defense-40
Gil-5000
Exp-0
Treasure-None 
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Lightning
---
# 221-Skeleripper
HP-343
Strength-32
Defense-3
Magic-0
Magic Defense-12
Gil-121
Exp-587
Treasure-None
Weakness-Fire, Holy
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Death, Berserk, Confuse, 
Sleep, Paralyze, Curse, Dark
Leach-None 
---
# 222-Necrodium
HP-429
Strength-36
Defense-1
Magic-0
Magic Defense-8
Gil-64
Exp-741
Treasure-None 
Weakness-Fire, Holy
Resistance-Poison, Pig, Mini, Death, Toad, Death, Sleep, Paralyze, Dark
Leach-None
---
# 223-Evil Flame
HP-315
Strength-23
Defense-3
Magic-3
Magic Defense-10
Gil-88
Exp-666
Treasure-Potion, Cursed Ring
Weakness-Ice
Resistance-Poison, Blind, Petrify, Death, Sleep, Paralyze, Gradual  Petrify
Leach-Fire
---
# 224-White Dragon 1
HP-7500
Strength-85
Defense-4
Magic-40
Magic Defense-254
Gil-1750
Exp-5500
Treasure-White Fang, White Tail
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Fire, Ice, Lightning
---
# 225-Steel Golem 2
HP-5000
Strength-48
Defense-2
Magic-0
Magic Defense-21
Gil-445
Exp-705
Treasure-None
Weakness-Ice
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None 
---
# 226-Flamehound 4
HP-4500
Strength-38
Defense-2
Magic-0
Magic Defense-22
Gil-2500
Exp-900
Treasure-None
Weakness-Ice
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Fire
---
# 227-Bandit 1
HP-3500
Strength-33
Defense-2
Magic-18
Magic Defense-20
Gil-1800
Exp-830
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 228-Bandit 2
HP-3500
Strength-33
Defense-2
Magic-18
Magic Defense-20
Gil-2000
Exp-850
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 229-Belphegor 4
HP-4300
Strength-40
Defense-2
Magic-0
Magic Defense-12
Gil-3000
Exp-972
Treasure-None
Weakness-Holy, Throw
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 230-Gil Bird 3
HP-2800
Strength-25
Defense-2
Magic-0
Magic Defense-25
Gil-999
Exp-333
Treasure-None
Weakness-Throw
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 231-Ifrit
HP-28600
Strength-90
Defense-5
Magic-25
Magic Defense-100
Gil-0
Exp-0
Treasure-None
Weakness-Ice
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 232-Sahagin Knight
HP-450
Strength-48
Defense-2
Magic-0
Magic Defense-15
Gil-210
Exp-670
Treasure-Broadsword, Longsword, Coral Sword, Sleep Blade
Weakness-Lightning
Resistance-None
Leach-None
---
# 233-Blaze Toad
HP-375
Strength-44
Defense-2
Magic-0
Magic Defense-10
Gil-89
Exp-510
Treasure-Maiden's Kiss
Weakness-Ice
Resistance-Toad
Leach-Fire
---
# 234-Flaygator
HP-880
Strength-52
Defense-2
Magic-0
Magic Defense-15
Gil-356
Exp-1563
Treasure-Potion, Leather Clothing, Hi-Potion, Silver Apple
Weakness-Ice
Resistance-Pig, Mini
Leach-Fire
---
# 235-Mizuchi
HP-675
Strength-56
Defense-2
Magic-0
Magic Defense-14
Gil-274
Exp-1080
Treasure-Antidote, Unicorn Horn
Weakness-Lightning
Resistance-Pig, Mini, Ice
Leach-None
---
# 236-Gray Coeurl 1
HP-10000
Strength-95
Defense-4
Magic-0
Magic Defense-40
Gil-2300
Exp-7000
Treasure-Unicorn Horn, Coeurl Whisker, Gray Tail
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None 
---
# 237-Curse Dragon 1
HP-10000
Strength-77
Defense-3
Magic-35
Magic Defense-35
Gil-3500
Exp-5000
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Dark
Leach-None 
---
# 238-Curse Dragon 2
HP-20000
Strength-88
Defense-4
Magic-35
Magic Defense-44
Gil-3500
Exp-5000
Treasure-None
Weakness-Holy
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Dark
Leach-None
---
# 239-Thunder Dragon 2
HP-7600
Strength-100
Defense-4
Magic-0
Magic Defense-254
Gil-900
Exp-7777
Treasure-Heavenly Wrath, Silver Hourglass, Gold Hourglass, Blue Tail
Weakness-Throw
Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse, Sleep, 
Paralyze, Curse, Gradual Petrify
Leach-Lightning
---
# 240-Count Malboro
HP-13333
Strength-90
Defense-5
Magic-50
Magic Defense-23
Gil-799
Exp-7250
Treasure-Remedy, Silver Apple
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 241-Ebony Dragon 1
HP-12000
Strength-124
Defense-3
Magic-5
Magic Defense-35
Gil-2500
Exp-5618
Treasure-Potion, Ebony Tail
Weakness-Holy, Throw
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Dark
---
# 242-Gavel Worm
HP-4111
Strength-103
Defense-4
Magic-14
Magic Defense-0
Gil-287
Exp-3963
Treasure-Stardust, Soma Drop
Weakness-None 
Resistance-Blind, Pig, Mini, Toad, Confuse 
Leach-None 
---
# 243-Shiva
HP-248900
Strength-90
Defense-5
Magic-25
Magic Defense-100
Gil-4800
Exp-0
Treasure-None
Weakness-Fire
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Ice
---
# 244-Sylphs
HP-1860
Strength-1
Defense-5
Magic-50
Magic Defense-1
Gil-462
Exp-0
Treasure-None
Weakness-Throw
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None 
---
# 245-Antlion
HP-5000
Strength-64
Defense-3
Magic-0
Magic Defense-11
Gil-800
Exp-1500
Treasure-None
Weakness-None
Resistance-None
Leach-None
---
# 246-Krin
HP-20000
Strength-80
Defense-2
Magic-16
Magic Defense-38
Gil-1200
Exp-5500
Treasure-None
Weakness-Dark
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Holy
---
# 247-Armstrong
HP-35000
Strength-90
Defense-10
Magic-16
Magic Defense-35
Gil-1969
Exp-1969
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify, None
Leach-None
---
# 248-Titan 2
HP-30000
Strength-110
Defense-6
Magic-25
Magic Defense-30
Gil-0
Exp-0
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None 
---
# 249-Melt Golem 1
HP-20160
Strength-80
Defense-5
Magic-50
Magic Defense-100
Gil-2600
Exp-5010
Treasure-X-Potion
Weakness-Ice
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Fire
---
# 250-Baigan
HP-20000
Strength-100
Defense-1
Magic-9
Magic Defense-11
Gil-5525
Exp-23627
Treasure-None
Weakness-None 
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 251-Right Arm
HP-3000
Strength-80
Defense-2
Magic-30
Magic Defense-0
Gil-0
Exp-0
Treasure-None 
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 252-Left Arm
HP-3000
Strength-80
Defense-2
Magic-30
Magic Defense-0
Gil-0
Exp-0
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 253-Sandy
HP-8100
Strength-80
Defense-1
Magic-40
Magic Defense-11
Gil-2400
Exp-7800
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 254-Cindy
HP-13800
Strength-85
Defense-2
Magic-20
Magic Defense-11
Gil-2400
Exp-8800
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 255-Mindy
HP-7500
Strength-80
Defense-1
Magic-10
Magic Defense-3
Gil-2400
Exp-7200
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 256-Barnabas
HP-22000
Strength-111
Defense-0
Magic-28
Magic Defense-11
Gil-2500
Exp-12198
Treasure-None 
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 257-Dr. Lugae
HP-25000
Strength-101
Defense-1
Magic-30
Magic Defense-11
Gil-4000
Exp-15822
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 258-King of Eblan
HP-?
Strength-?
Defense-?
Magic-?
Magic Defense-?
Gil-?
Exp-?
Treasure-?
Weakness-?
Resistance-?
Leach-?
---
# 259-Queen of Eblan
HP-?
Strength-?
Defense-?
Magic-?
Magic Defense-?
Gil-?
Exp-?
Treasure-?
Weakness-?
Resistance-?
Leach-?
---
# 260-Scarmiglione 1
HP-22000
Strength-95
Defense-2
Magic-25
Magic Defense-30
Gil-1050
Exp-22000
Treasure-None
Weakness-None 
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 261-Scarmiglione 2
HP-35000
Strength-128
Defense-1
Magic-255
Magic Defense-100
Gil-2200
Exp-38071
Treasure-None
Weakness-Fire, Holy
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Ice
---
# 262-Cagnazzo
HP-40000
Strength-132
Defense-2
Magic-10
Magic Defense-100
Gil-3400
Exp-53285
Treasure-None
Weakness-Ice 
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 263-Barbariccia
HP-60000
Strength-132
Defense-0
Magic-80
Magic Defense-50
Gil-5200
Exp-61855
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 264-Rubicante 1
HP-50000
Strength-128
Defense-3
Magic-25
Magic Defense-100
Gil-6050
Exp-65812
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Fire
---
# 265-Defense Node
HP-5000
Strength-116
Defense-5
Magic-47
Magic Defense-11
Gil-0
Exp-0
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 266-Attack Node
HP-5000
Strength-116
Defense-5
Magic-47
Magic Defense-11
Gil-0
Exp-0
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 267-CPU
HP-33000
Strength-174
Defense-4
Magic-127
Magic Defense-38
Gil-10333
Exp-72155
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 268-Leviathan 2
HP-72000
Strength-174
Defense-5
Magic-15
Magic Defense-100
Gil-0
Exp-118000
Treasure-None
Weakness-Lightning
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 269-Asura 2
HP-56666
Strength-134
Defense-3
Magic-69
Magic Defense-37
Gil-0
Exp-95000
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 270-Marquis Malboro
HP-16666
Strength-105
Defense-5
Magic-40
Magic Defense-25
Gil-5736
Exp-11888
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 271-Rubicante 2
HP-15000
Strength-128
Defense-3
Magic-10
Magic Defense-34
Gil-6050
Exp-20000
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 272-Nescaliote
HP-1800
Strength60-
Defense-5
Magic-0
Magic Defense-20
Gil-511
Exp-2221
Treasure-Stardust, Lunar Curtain
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 273-Micaliote
HP-1400
Strength-60
Defense-5
Magic-0
Magic Defense-20
Gil-488
Exp-2135
Treasure-Stardust, Lunar Curtain
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 274-Green Cell
HP-900
Strength-56
Defense-254
Magic-0
Magic Defense-7
Gil-392
Exp-2003
Treasure-Potion, Hi-Potion
Weakness-Fire
Resistance-Confuse
Leach-None
---
# 275-Material
HP-2050
Strength-66
Defense-4
Magic-0
Magic Defense-20
Gil-663
Exp-2997
Treasure-Hi-Potion, X-Potion, Diamond Shield, Diamond Armor
Weakness-None
Resistance-Mini, Toad
Leach-None
---
# 276-Backed Worm
HP-5200
Strength-103
Defense-4
Magic-14
Magic Defense-30
Gil-1288
Exp-5088
Treasure-Spider Silk, Ether
Weakness-Fire
Resistance-Blind, Pig, Mini, Sleep
Leach-None
---
# 277-High Wizard
HP-180
Strength-53
Defense-5
Magic-9
Magic Defense-30
Gil-775
Exp-3045
Treasure-Phoenix Down, Dry Ether, Soma Drop, Ribbon
Weakness-None
Resistance-Toad
Leach-None
---
# 278-Amazon
HP-2100
Strength-64
Defense-3
Magic-0
Magic Defense-20
Gil-693
Exp-2889
Treasure-Potion, Ether, Rose Twine Dress, Lustrous Sword
Weakness-None
Resistance-Pig, Toad
Leach-None
---
# 279-Bone Dragon
HP-7700
Strength-75
Defense-3
Magic-27
Magic Defense-20
Gil-1882
Exp-6600
Treasure-Red Fang, Cursed Ring
Weakness-Fire
Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Death, Berserk, Sleep, 
Paralyze, Curse, Dark
Leach-None
---
# 280-Shadow
HP-2000
Strength-65
Defense-3
Magic-18
Magic Defense-20
Gil-666
Exp-3000
Treasure-None
Weakness-Fire, Holy
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Death, Berserk, Confuse, 
Sleep, Paralyze, Curse, Dark
Leach-None
---
# 281-Wight
HP-2200
Strength-62
Defense-1
Magic-0
Magic Defense-0
Gil-29
Exp-2800
Treasure-None
Weakness-Fire, Holy
Resistance-Poison, Pig, Mini, Toad, Death, Sleep, Paralyze, Dark
Leach-None
---
# 282-Living Mail
HP-2500
Strength-71
Defense-2
Magic-18
Magic Defense-20
Gil-549
Exp-2691
Treasure-Tent, Cottage
Weakness-Fire, Holy
Resistance-Death, Dark
Leach-None
---
# 283-Alvacimo
HP-3190
Strength-68
Defense-5
Magic-32
Magic Defense-20
Gil-881
Exp-3200
Treasure-Silent Bell, Unicorn Horn, Bronze Hourglass, Ether
Weakness-None
Resistance-None
Leach-None
---
# 284-Almon
HP-2400
Strength-64
Defense-2
Magic-0
Magic Defense-20
Gil-688
Exp-2776
Treasure-Hi-Potion, Blue Fang
Weakness-Lightning
Resistance-None
Leach-None
---
# 285-King Toad
HP-2700
Strength-60
Defense-2
Magic-18
Magic Defense-20
Gil-563
Exp-3500
Treasure-Maiden's Kiss
Weakness-Ice
Resistance-Toad
Leach-Fire
---
# 286-Solid Shutter
HP-2100
Strength-73
Defense-1
Magic-0
Magic Defense-20
Gil-491
Exp-2884
Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
Weakness-Lightning
Resistance-Pig, Mini
Leach-None
---
# 287-Sylvanpoth
HP-2200
Strength-71
Defense-2
Magic-0
Magic Defense-20
Gil-612
Exp-2765
Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
Weakness-Lightning
Resistance-Pig, Mini
Leach-None
---
# 288-Crocodile
HP-3200
Strength-68
Defense-2
Magic-0
Magic Defense-20
Gil-829
Exp-4515
Treasure-Potion, Leather Clothing, Hi-Potion, Silver Apple
Weakness-Ice
Resistance-Pig, Mini
Leach-Fire
---
# 289-Thunderbird
HP-1950
Strength-56
Defense-1
Magic-27
Magic Defense-20
Gil-710
Exp-3600
Treasure-Phoenix Down, Gold Needle, Cockatrice
Weakness-Throw 
Resistance-Pig, Mini, Toad
Leach-None
---
# 290-Lucifer
HP-4400
Strength-89
Defense-3
Magic-27
Magic Defense-20
Gil-889
Exp-5200
Treasure-None 
Weakness-Holy, Throw
Resistance-Pig, Mini, Death
Leach-None
---
# 291-Full Body
HP-130000
Strength-204
Defense-10
Magic-36
Magic Defense-19
Gil-48000
Exp-40000
Treasure-Light Curtain, X-Potion, Elixir, Phase Body
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 292-Right Arm
HP-35000
Strength-98
Defense-4
Magic-27
Magic Defense-19
Gil-30000
Exp-33000
Treasure-Light Curtain, X-Potion, Elixir, Phase Cutter 
Weakness-Throw
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 293-Left Arm
HP-35000
Strength-98
Defense-4
Magic-27
Magic Defense-19
Gil-30000
Exp-33000
Treasure-Light Curtain, X-Potion, Elixir, Phase Shield 
Weakness-Throw
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 294-Right Foot
HP-48000
Strength-123
Defense-4
Magic-90
Magic Defense-19
Gil-32000
Exp-35000
Treasure-Light Curtain, X-Potion, Elixir, Phase Knuckle
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 295-Left Foot
HP-48000
Strength-123
Defense-4
Magic-90
Magic Defense-19
Gil-32000
Exp-35000
Treasure-Light Curtain, X-Potion, Elixir, Phase Knuckle
Weakness-None 
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 296-Lich
HP-58000
Strength-128
Defense-3
Magic-35
Magic Defense-125
Gil-0
Exp-105000
Treasure-None
Weakness-Fire, Holy
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Dark
Leach-None
---
# 297-Marilith
HP-55000
Strength-120
Defense-4
Magic-55
Magic Defense-130
Gil-0
Exp-111000
Treasure-None
Weakness-Ice 
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Fire
---
# 298-Kraken
HP-63000
Strength-156
Defense-5
Magic-50
Magic Defense-140
Gil-0
Exp-120000
Treasure-None
Weakness-Lightning
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Ice
---
# 299-Tiamat
HP-700000
Strength-184
Defense-5
Magic-80
Magic Defense-80
Gil-0
Exp-125000
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Lightning
---
# 300-Astaroth
HP-68000
Strength-166
Defense-4
Magic-35
Magic Defense-65
Gil-0
Exp-118000
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 301-Beelzebub
HP-75000
Strength-170
Defense-5
Magic-70
Magic Defense-60
Gil-0
Exp-128000
Treasure-None 
Weakness-Throw
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 302-Iron Giant
HP-100000
Strength-198
Defense-10
Magic-18
Magic Defense-50
Gil-0
Exp-135000
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 303-King Behemoth
HP-95000
Strength-186
Defense-6
Magic-20
Magic Defense-70
Gil-0
Exp-130000
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None 
---
# 304-Twinhead Dragon
HP-95000
Strength-166
Defense-5
Magic-35
Magic Defense-55
Gil-0
Exp-142000
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 305-Cerberus
HP-66600
Strength-128
Defense-4
Magic-35
Magic Defense-60
Gil-0
Exp-127500
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None 
---
# 306-Echidna
HP-76666
Strength-124
Defense-4
Magic-20
Magic Defense-65
Gil-0
Exp-138000
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 307-Ahriman 2
HP-85000
Strength-155
Defense-5
Magic-254
Magic Defense-60
Gil-0
Exp-99999
Treasure-None 
Weakness-Throw
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 308-Gilgamesh
HP-99000
Strength-134
Defense-5
Magic-35
Magic Defense-50
Gil-0
Exp-65000
Treasure-Excalipoor
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Fire, Ice, Lightning, Dark, 
Holy
Leach-None
---
# 309-Omega
HP-165000
Strength-255
Defense-100
Magic-70
Magic Defense-255
Gil-0
Exp-0
Treasure-None
Weakness-Lightning
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Fire, Ice, Dark, Holy
---
# 310-Nova Dragon
HP-180000
Strength-255
Defense-13
Magic-100
Magic Defense-150
Gil-0
Exp-0
Treasure-None
Weakness-None 
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Holy
---
# 311-Atomos
HP-88000
Strength-164
Defense-5
Magic-60
Magic Defense-50
Gil-0
Exp-165000
Treasure-None 
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 312-Orthros
HP-85000
Strength-114
Defense-3
Magic-40
Magic Defense-95
Gil-3
Exp-0
Treasure-Kitchen Knife
Weakness-Fire
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None 
---
# 313-Ghost Train
HP-110000
Strength-125
Defense-20
Magic-40
Magic Defense-140
Gil-0
Exp-180000
Treasure-None 
Weakness-Holy
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None 
---
# 314-Ultima Weapon
HP-230000
Strength-255
Defense-70
Magic-35
Magic Defense-240
Gil-0
Exp-0
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None 
---
# 315-Deathgaze
HP-120000
Strength-168
Defense-4
Magic-35
Magic Defense-45
Gil-0
Exp-200000
Treasure-None
Weakness-Throw
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 316-Thunder Dragon 3
HP-19800
Strength-124
Defense-4
Magic-79
Magic Defense-45
Gil-6750
Exp-15150
Treasure-Heavenly Wrath, Silver Hourglass, Gold Hourglass, Blue Tail
Weakness-Throw
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Lightning
---
# 317-Green Dragon 2
HP-22800
Strength-124
Defense-4
Magic-79
Magic Defense-40
Gil-5900
Exp-19500
Treasure-Blue Fang, Green Tail
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 318-Red Dragon 3
HP-23500
Strength-162
Defense-4
Magic-79
Magic Defense-35
Gil-9800
Exp-22000
Treasure-Red Fang, Red Tail
Weakness-Ice
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Fire
---
# 319-Behemoth 3
HP-25500
Strength-154
Defense-4
Magic-63
Magic Defense-254
Gil-10500
Exp-2400
Treasure- Headband, Power Armlet, Power Sash, Purple Tail
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 320-White Dragon 2
HP-21300
Strength-118
Defense-4
Magic-79
Magic Defense-66
Gil-7400
Exp-18500
Treasure-White Fang, White Tail
Weakness-None
Resistance-
Leach-Fire, Ice, Lightning
---
# 321-Gray Coeurl 2
HP-20950
Strength-87
Defense-4
Magic-72
Magic Defense-42
Gil-4550
Exp-15000
Treasure-Unicorn Horn, Coeurl Whisker, Gray Tail
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 322-Ebony Dragon 2
HP-23000
Strength-134
Defense-4
Magic-79
Magic Defense-40
Gil-7800
Exp-17850
Treasure-Potion, Ebony Tail
Weakness-Holy, Throw 
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Dark
---
# 323-Hydro Golem
HP-8888
Strength-72
Defense-5
Magic-45
Magic Defense-100
Gil-3000
Exp-7000
Treasure-Ice Arrows, White Fang, Ice Whip, X-Potion
Weakness-Lightning
Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse, Paralyze 
Curse, Gradual Petrify
Leach-Ice
---
# 324-Melt Golem 2
HP-5888
Strength-72
Defense-5
Magic-45
Magic Defense-100
Gil-3000
Exp-7000
Treasure-Fire Arrows, Red Fang, Flame Lance, X-Potion
Weakness-Ice 
Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse, Paralyze 
Curse, Gradual Petrify
Leach-Fire
---
# 325-Blast Golem
HP-8888
Strength-72
Defense-5
Magic-45
Magic Defense-100
Gil-3000
Exp-7000
Treasure-Lightning Arrows, Blue Fang, Boltslicer, X-Potion
Weakness-None
Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse, Paralyze 
Curse, Gradual Petrify
Leach-Lightning
---
# 326-Shadow Dragon 1
HP-20550
Strength-124
Defense-4
Magic-50
Magic Defense-50
Gil-6600
Exp-20000
Treasure-Eye Drops, Blinding Arrows, X-Potion, Black Tail
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 327-Gold Dragon 2
HP-20000
Strength-128
Defense-5
Magic-79
Magic Defense-50
Gil-25000
Exp-20150
Treasure-Zeus's Wrath, Heavenly Wrath, Blue Fang, Gold Tail
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 328-Thunder Dragon 4
HP-7600
Strength-84
Defense-4
Magic-45
Magic Defense-35
Gil-3300
Exp-7777
Treasure-Heavenly Wrath, Silver Hourglass, Gold Hourglass, Golden Apple 
Weakness-Throw
Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse, Sleep, 
Paralyze, Curse, Gradual Petrify
Leach-Lightning
---
# 329-Green Dragon 3
HP-9800
Strength-89
Defense-3
Magic-27
Magic Defense-30
Gil-2895
Exp-8234
Treasure-Blue Fang, Silver Apple
Weakness-None
Resistance-Pig, Mini, Toad, Sleep
Leach-None
---
# 330-Shadow Dragon 2
HP-12000
Strength-87
Defense-4
Magic-35
Magic Defense-37
Gil-4200
Exp-9865
Treasure-Eye Drops, Blinding Arrows, X-Potion
Weakness-None
Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse, Paralyze, 
Curse, Gradual Petrify
Leach-None
---
# 331-White Dragon 3
HP-11000
Strength-80
Defense-4
Magic-36
Magic Defense-54
Gil-5050
Exp-10008
Treasure-White Fang
Weakness-None
Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Sleep, 
Paralyze
Leach-Fire, Ice, Lightning
---
# 332-Ebony Dragon 3
HP-12000
Strength-95
Defense-3
Magic-30
Magic Defense-29
Gil-5330
Exp-11521
Treasure-Potion
Weakness-Holy, Throw
Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Death Confuse, Sleep, 
Paralyze, Curse, Gradual Petrify
Leach-Dark
---
# 333-Gray Coeurl 3
HP-10000
Strength-76
Defense-4
Magic-50
Magic Defense-30
Gil-2300
Exp-7000
Treasure-Unicorn Horn, Coeurl Whisker 
Weakness-None
Resistance-Silence, Pig, Mini, Toad, Petrify, Death, Sleep, Paralyze
Leach-None
---
# 334-Mysterious Girl 4
HP-10000
Strength-10
Defense-4
Magic-35
Magic Defense-120
Gil-0
Exp-0
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 335-Bahamut
HP-120000
Strength-213
Defense-2
Magic-18
Magic Defense-105
Gil-65000
Exp-65000
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 336-Maenad 1
HP-12800
Strength-88
Defense-3
Magic-25
Magic Defense-100
Gil-4800
Exp-20500
Treasure-None 
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 337-Maenad 2
HP-17800
Strength-156
Defense-5
Magic-100
Magic Defense-20
Gil-4800
Exp-20500
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 338-Duke Malboro
HP-26666
Strength-135
Defense-3
Magic-36
Magic Defense-40
Gil-55000
Exp-56000
Treasure-Remedy, Soma Drop, Ribbon
Weakness-Fire
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 339-Chaos Lady
HP-482
Strength-64
Defense-2
Magic-72
Magic Defense-13
Gil-2100
Exp-960
Treasure-Stardust, Elixir, Gold Hourglass, Megalixir
Weakness-Holy
Resistance-None
Leach-Lightning
---
# 340-News Eye
HP-820
Strength-64
Defense-0
Magic-72
Magic Defense-33
Gil-2100
Exp-960
Treasure-Stardust, Elixir, Gold Hourglass, Megalixir
Weakness-Throw
Resistance-Pig, Mini, Toad, Berserk, Sleep, Paralyze
Leach-None
---
# 341-Noctiluca
HP-422
Strength-48
Defense-3
Magic-0
Magic Defense-20
Gil-1500
Exp-640
Treasure-Stardust, Elixir, Gold Hourglass, Megalixir
Weakness-None
Resistance-Pig, Mini, Toad
Leach-None
---
# 342-Croaker
HP-500
Strength-400
Defense-3
Magic-0
Magic Defense-10
Gil-1200
Exp-1500
Treasure-Stardust, Elixir, Gold Hourglass, Megalixir
Weakness-Ice 
Resistance-None
Leach-Fire
---
# 343-Bug
HP-6440
Strength-48
Defense-2
Magic-0
Magic Defense-20
Gil-1500
Exp-1280
Treasure-Stardust, Elixir, Gold Hourglass, Megalixir
Weakness-Lightning
Resistance-None
Leach-None
---
# 344-Mindosaur
HP-600
Strength-36
Defense-3
Magic-90
Magic Defense-6
Gil-2800
Exp-1600
Treasure-Stardust, Elixir, Gold Hourglass, Megalixir
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 345-Liopoard
HP-800
Strength-56
Defense-2
Magic-36
Magic Defense-50
Gil-1800
Exp-2400
Treasure-Stardust, Elixir, Gold Hourglass, Megalixir
Weakness-Lightning
Resistance-Silence, Pig, Mini, Toad
Leach-None
---
# 346-Armorpede
HP-40
Strength-56
Defense-250
Magic-0
Magic Defense-250
Gil-1800
Exp-800
Treasure-Stardust, Elixir, Gold Hourglass, Megalixir
Weakness-None
Resistance-Blind, Pig, Mini, Toad
Leach-None
---
# 347-Death Machine
HP-10000
Strength-64
Defense-1
Magic-0
Magic Defense-0
Gil-2100
Exp-960
Treasure-Stardust, Elixir, Gold Hourglass, Megalixir
Weakness-None
Resistance-None
Leach-None
---
# 348-???
HP-30000
Strength-88
Defense-90
Magic-0
Magic Defense-185
Gil-0
Exp-0
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None 
---
# 349-???
HP-30000
Strength-88
Defense-90
Magic-30
Magic Defense-185
Gil-0
Exp-0
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 350-Creator 1
HP-42000
Strength-88
Defense-50
Magic-25
Magic Defense-95
Gil-0
Exp-0
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 351-Creator 2
HP-51000
Strength-88
Defense-55
Magic-25
Magic Defense-100
Gil-0
Exp-0
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 352-Creator 3
HP-200000
Strength-145
Defense-60
Magic-40
Magic Defense-200
Gil-0
Exp-0
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 353-Giant's Right Arm
HP-101101
Strength-70
Defense-0
Magic-50
Magic Defense-40
Gil-7400
Exp-32000
Treasure-None
Weakness-Fire
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Ice
---
# 354-Giant's Torso 
HP-60606
Strength-90
Defense-4
Magic-60
Magic Defense-40
Gil-13500
Exp-45600
Treasure-None
Weakness-Holy
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Dark
---
# 355-Giant's Left Arm
HP-50505
Strength-100
Defense-1
Magic-20
Magic Defense-4
Gil-10300
Exp-45600
Treasure-None
Weakness-Ice 
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Fire
---
# 356-Giant's Chest
HP-120021
Strength-80
Defense-3
Magic-30
Magic Defense-3
Gil-7400
Exp-32000
Treasure-None
Weakness-Throw
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Lightning
---
# 357-Giant's Head 
HP-80008
Strength-60
Defense-4
Magic-40
Magic Defense-5
Gil-13500
Exp-60800
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-Holy
---
# 358-Dark Grenade 2
HP-9649
Strength-64
Defense-1
Magic-36
Magic Defense-2
Gil-1200
Exp-1000
Treasure-None
Weakness-Throw
Resistance-Poison, Pig, Mini, Toad, Confuse
Leach-None
---
# 359-Wild Bat 2
HP-2222
Strength-48
Defense-3
Magic-72
Magic Defense-10
Gil-600
Exp-640
Treasure-None 
Weakness-Holy, Throw
Resistance-Pig, Mini, Toad, Confuse 
Leach-Lightning
---
# 360-Optic Blaster
HP-5648
Strength-32
Defense-3
Magic-90
Magic Defense-10
Gil-600
Exp-640
Treasure-None
Weakness-Throw 
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 361-Defense System ?
HP-10000
Strength-90
Defense-15
Magic-31
Magic Defense-30
Gil-500
Exp-500
Treasure-None 
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 362-Counter System ?
HP-10000
Strength-90
Defense-15
Magic-31
Magic Defense-30
Gil-500
Exp-500
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
---
# 363-Control System ?
HP-40000
Strength-160
Defense-30
Magic-15
Magic Defense-15
Gil-13500
Exp-60800
Treasure-None
Weakness-None
Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
Confuse, Sleep, Paralyze, Curse, Gradual Petrify
Leach-None
       Shop List (ffsl)
             Ceodore's Tale
                    Mythril
                          Item Shop
                                 Potion	30
                                 Gold Needle	400
                                 Eye drops	30
                                 Tent	100
                                 Phoenix Down	100
                                 Maiden's Kiss	60
                                 Antidote	40
                          Weapon Shop
                                 Broadsword	200
                                 Longsword	450
                          Armor Shop
                                 Bronze Shield	100
                                 Bronze Helm	150
                                 Bronze Armor	600
                    Mysidia
                          Item Shop
                                 Potion	30
                                 Gold Needle	400
                                 Echo Herbs	50
                                 Antidote	40
                                 Phoenix Down	100
                                 Maiden's Kiss	60
                                 Eye drops	30
                                 Tent	100
                          Weapon Shop
                                 Longsword	450
                                 Rod	100
                                 Ice Rod	220
                                 Flame Rod	380
                                 Staff	160
                                 Healing Staff	480
                                 Bow	220
                                 Iron Arrows	50
                          Armor Shop
                                 Leather Cap	100
                                 Feathered Cap	330
                                 Leather Clothing	200
                                 Gaia Gear	500
                                 Iron Armlet	100
                    Baron
                          Item Shop 1
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Mallet	80
                                 Diet Ration	100
                                 Echo Herbs	50
                          Item Shop 2
                                 Bomb Fragment	200
                                 Antarctic Wind	200
                                 Zeus's Wrath	200
                                 Spider Silk	100
                                 Bestiary	50
                                 Tent	100
                                 Cottage	500
                          Weapon Shop
                                 Longsword	450
                                 Iron Sword	1000
                                 Flame Rod	380
                                 Thunder Rod	700
                                 Healing Staff	480
                                 Crossbow	700
                                 Holy Arrows	500
                          Armor Shop
                                 Iron Shield	600
                                 Iron Helm	800
                                 Iron Armor	1000
                                 Iron Gloves	130
                                 Wizard's Hat	700
                                 Gaia Gear	500
                                 Sage's Surplice	1200
                                 Silver Armlet	650
                    Namingway
                          Item Shop
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Mallet	80
                                 Echo Herbs	50
                                 Tent	100
                                 Bomb Fragment	200
                                 Antarctic Wind	200
                                 Zeus's Wrath	200
             Rydia's Tale
                    Dwarf Castle
                          Item Shop
                                 Potion	30
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Echo Herbs	50
                                 Eye Drops	30
                                 Antidote	40
                                 Tent	100
                          Weapon Shop
                                 Crescent Axe	800
                                 Bow	220
                                 Iron Arrows	50
                                 Whip	200
                          Armor Shop
                                 Bronze Helm	150
                                 Bronze Armor	600
                                 Iron Gloves	130
                                 Iron Shield	600
                                 Iron Helm	800
                                 Iron Armor	1000
                    Tomra
                          Item Shop
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Echo Herbs	60
                                 Tent	100
                                 Cottage	500
                          Weapon Shop
                                 Rod	100
                                 Ice Rod	500
                                 Flame Rod	380
                                 Bow	220
                                 Crossbow	700
                                 Iron Arrows	50
                                 Holy Arrows	500
                                 Dagger	300
                          Armor Shop
                                 Leather Cap	100
                                 Feathered Cap	330
                                 Wizard's Hat	700
                                 Leather Clothing	200
                                 Gaia Gear	500
                                 Iron Armlet	100
                                 Silver Armlet	650
                    Agart
                          Item Shop
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Eye Drops	30
                                 Tent	100
                                 Cottage	500
                          Weapon Shop
                                 Thunder Rod	700
                                 Dagger	300
                                 Thorn Whip	3000
                                 Battle Axe	2500
                                 Fire Arrows	500
                                 Ice Arrows	500
                                 Lightning Arrows	500
                                 Great Bow	2000
                          Armor Shop
                                 Wizard's Hat	700
                                 Sage's Miter	2000
                                 Sage's Surplice	1200
                                 Steel Helm	2000
                                 Chainmail	2200
                                 Ruby Ring	1000
                                 Sliver Armlet	650
                                 Rune Armlet	2000
             Yang's Tale
                    Fabul
                          Item Shop 1
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Eye Drops	30
                                 Antidote	40
                                 Echo Herbs	50
                          Item Shop 2
                                 Tent	100
                                 Cottage	500
                                 Bomb Fragment	200
                                 Antarctic wind	200
                                 Zeus's Wrath	200
                                 Bestiary	50
                          Weapon Shop
                                 Flame Claws	350
                                 Ice Claws	450
                                 Lightning Claws	550
                                 Metal Knuckles	600 (after story)
                          Armor Shop
                                 Leather Cap	100
                                 Feathered Cap	330
                                 Headband	450 (after story)
                                 Leather Clothing	200
                                 Bronze Breastplate	450
                                 Kenpo Gi	4000 (after story)
                                 Iron Armlet	100
                                 Silver Armlet	650 (after story)
                    Namingway
                          Item Shop
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Tent	100
                                 Cottage	500
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Eye Drops	30
                    Transport Ship
                          Item Shop
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Echo Herbs	50
                                 Tent	100
                                 Cottage	500
                          Weapon Shop
                                 Flame Claws	350
                                 Ice Claws	450
                                 Lightning Claws	550
                                 Metal Knuckles	600
                          Armor Shop
                                 Leather Cap	100
                                 Feathered Cap	330
                                 Headband	450
                                 Leather Clothing	200
                                 Bronze Breastplate	450
                                 Kenpo Gi	4000
                                 Iron Armlet	100
                                 Silver Armlet	650
             Palom's Tale
                    Toria
                          Item Shop
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Echo Herbs	50
                                 Tent	100
                                 Cottage	500
                          Weapon Shop
                                 Ice Rod	220
                                 Flame Rod	380
                                 Thunder Rod	700
                                 Staff	160
                                 Healing Staff	480
                                 Dagger	300
                                 Crossbow	700
                                 Holy Arrows	500
                          Weapon Shop 2 (after waterway)
                                 Psycho Spiral	2000
                                 Great Bow	2000
                                 Fire Arrows	500
                                 Ice Arrows	500
                                 Lightning Arrows	500
                          Armor Shop
                                 Feathered Cap	330
                                 Wizard's Hat	700
                                 Gaia Gear	500
                                 Ruby Ring	1000
                                 Iron Armlet	100
                                 Silver Armlet	650
                          Armor Shop 2 (after waterway)
                                 Sage's Miter	2000
                                 Sage's Surplice	1200
                                 Rune Armlet	2000
                          Queen's Bounty
                                 Queen's Whip	6800
                                 Queen's Tights	6800
                                 Queen's Mask	3500
                                 Queen's Gloves	5800
                    Waterway Namingway
                          Item Shop
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Echo Herbs	50
                                 Diet ration	100
                                 Tent	100
                                 Cottage	500
                    Lodestone Namingway
                          Item Shop
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Echo Herbs	50
                                 Diet ration	100
                                 Tent	100
                                 Cottage	500
                          Armor Shop
                                 Sage's Miter	1200
                                 Sage's Surplice	1200
                                 Ruby Ring	1000
                                 Rune Armlet	2000
             Edge's Tale
                    Eblan
                          Item Shop 1
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Echo Herbs	50
                                 Eye Drops	30
                                 Antidote	40
                          Item Shop 2
                                 Tent	100
                                 Cottage	500
                                 Emergency Exit	180
                                 Bestiary	50
                          Weapon Shop
                                 Kunai	200
                                 Kodachi	350
                                 Boomerang	150
                                 Metal Boomerang	800
                                 Shuriken	200
                          Armor Shop
                                 Leather Cap	100
                                 Steel Headplate	750
                                 Foot Ninja Gear	480
                                 Shinobi Gear	3500
                                 Kenpo Gi	4000
                                 Iron Gloves	130
                                 Iron Armlet	100
                                 Silver Armlet	650
                    Toria
                          Item Shop
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Echo Herbs	50
                                 Tent	100
                                 Cottage	500
                          Weapon Shop
                                 Crossbow	700
                                 Holy Arrows	330
                                 Thorn Whip	3000
                                 Kunai	200
                                 Kodachi	350
                          Armor Shop
                                 Feathered Cap	330
                                 Steel Headplate	750
                                 Bronze Breastplate	450
                                 Shinobi Gear	3500
                                 Ruby Ring	1000
                                 Iron Armlet	100
                                 Silver Armlet	650
                    Mysidia
                          Item Shop
                                 Potion	30
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Echo Herbs	50
                                 Eye Drops	30
                                 Antidote	40
                                 Tent	100
                          Weapon Shop
                                 Kunai	200
                                 Kodachi	350
                                 Boomerang	150
                          Armor Shop
                                 Feathered Cap	330
                                 Steel Headplate	750
                                 Bronze Breastplate	450
                                 Shinobi Gear	3500
                                 Ruby Ring	1000
                                 Iron Armlet	100
                                 Silver Armlet	650
                    Dwarf Castle
                          Item Shop
                                 Potion	30
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Echo Herbs	50
                                 Eye Drops	30
                                 Antidote	40
                                 Tent	100
                          Weapon Shop
                                 Spear	60
                                 Javelin	650
                                 Kunai	200
                                 Kodachi	350
                                 Shuriken	200
                          Armor Shop
                                 Headband	450
                                 Steel Headplate	750
                                 Kenpo Gi	4000
                                 Shinobi Gear	3500
                                 Iron Gloves	130
                                 Iron Armlet	100
                                 Silver Armlet	650
             Porom's Tale
                    Kaipo
                          Item Shop
                                 Potion	30
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Eye Drops	30
                                 Antidote	40
                                 Tent	100
                          Weapon Shop
                                 Rod	100
                                 Staff	160
                                 Bow	220
                                 Iron Arrows	50
                          Armor Shop
                                 Leather Cap	100
                                 Clothing	50
                                 Leather Clothing	200
                                 Iron Armlet	100
                    Dwarven Castle
                          Item Shop
                                 Potion	30
                                 Maiden's kiss	60
                                 Tent	100
                                 Phoenix down	100
                                 Eye drops	30
                                 Gold needle	400
                                 Antidote	40
                          Weapon Shop
                                 Ice rod	220
                                 Flame rod	380
                                 Thunder rod	700
                                 Healing staff	480
                                 Crossbow	700
                                 Holy arrows	500
                                 Whip	200
                          Armor Shop
                                 Feathered cap	330
                                 Wizard's hat	700
                                 Gaia Gear	500
                                 Iron Armlet	100
                                 Silver Armlet	650
                    Mysidia
                          Item Shop
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Echo Herbs	50
                                 Tent	100
                                 Cottage	500
                          Weapon Shop
                                 Ice Rod	220
                                 Flame Rod	380
                                 Thunder Rod	700
                                 Healing Staff	480
                                 Psycho Spiral	2000
                                 Crossbow	700
                                 Great Bow	2000
                                 Holy Arrows	500
                          Armor Shop
                                 Wizard's Hat	700
                                 Sage's Miter	2000
                                 Gaia Gear	500
                                 Sage's Surplice	1200
                                 Silver Armlet	650
                                 Rune Armlet	2000
             Edward's Tale
                    Damcyan
                          Item Shop 1
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix down	100
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Eye Drops	30
                                 Antidote	40
                                 Tent	100
                          Item Shop 2
                                 Bomb Fragment	200
                                 Antarctic Wind	200
                                 Zeus's Wrath	200
                                 Spider Silk	100
                                 Bestiary	50
                          Weapon Shop
                                 Dream Harp	480
                                 Silver Harp	880
                                 Whip	200
                                 Thorn Whip	3000
                                 Broadsword	200
                                 Longsword	450
                          Armor Shop
                                 Feathered Cap	330
                                 Bard's Tunic	70
                                 Bronze Breastplate	450
                                 Iron Armlet	100
                                 Silver Armlet	650
                                 Iron shield	600
                                 Iron Armor	1000
                                 Iron Helm	800
                    Kaipo
                          Item Shop 1
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Echo Herbs	50
                                 Eye Drops	30
                                 Antidote	40
                          Item Shop 2
                                 Bomb Fragment	200
                                 Antarctic Wind	200
                                 Zeus's Wrath	200
                                 Spider Silk	100
                                 Bestiary	50
                                 Tent	100
                                 Cottage	500
                          Weapon Shop
                                 Silver Harp	880
                                 Dark Harp	3000
                                 Thorn Whip	3000
                                 Chain Whip	6000
                                 Longsword	450
                                 Iron Sword	1000
                          Armor Shop
                                 Beret	1200
                                 Bronze Breastplate	450
                                 Silver Breastplate	2000
                                 Silver Armlet	650
                                 Rune Armlet	2000
                                 Iron Shield	600
                                 Iron Armor	1000
                                 Iron Helm	800
                    Baron
                          Item Shop 1
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Echo Herbs	50
                                 Eye Drops	30
                                 Antidote	40
                          Item Shop 2
                                 Bomb Fragment	200
                                 Antarctic Wind	200
                                 Zeus's Wrath	200
                                 Spider Silk	100
                                 Bestiary	50
                                 Tent	100
                                 Cottage	500
                          Weapon Shop
                                 Silver Harp	880
                                 Dark Harp	3000
                                 Thorn Whip	3000
                                 Chain Whip	6000
                                 Longsword	450
                                 Iron Sword	1000
                          Armor Shop
                                 Beret	1200
                                 Bronze Breastplate	450
                                 Silver Breastplate	2000
                                 Silver Armlet	650
                                 Rune Armlet	2000
                                 Iron Shield	600
                                 Iron Armor	1000
                                 Iron Helm	800
             Kain' Tale
                    Baron 1
                          Item Shop 1
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Diet Ration	100
                                 Echo Herbs	50
                                 Antidote	40
                          Item Shop 2
                                 Bomb Fragment	200
                                 Antarctic Wind	200
                                 Zeus's Wrath	200
                                 Spider Silk	100
                                 Bestiary	50
                                 Tent	100
                                 Cottage	500
                          Weapon Shop
                                 Longsword	450
                                 Iron Sword	1000
                                 Flame Rod	380
                                 Thunder Rod	700
                                 Healing Staff	480
                                 Crossbow	700
                                 Holy Arrows	500
                          Armor Shop
                                 Iron Shield	600
                                 Iron Helm	800
                                 Iron Armor	1000
                                 Iron Gloves	130
                                 Wizard's Hat	700
                                 Gaia Gear	500
                                 Sage's Surplice	1200
                                 Silver Armlet	650
                    Mist
                          Item Shop
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Echo Herbs	50
                                 Antidote	40
                                 Tent	100
                                 Cottage	500
                          Weapon Shop
                                 Iron Sword	1000
                                 Coral Blade	2500
                                 Great Bow	2000
                                 Fire Arrows	500
                                 Ice Arrows	500
                                 Lightning Arrows	500
                          Armor Shop
                                 Steel Helm	2000
                                 Chainmail	2200
                                 Plate Armor	5000
                                 Iron Shield	600
                                 Iron Helm	800
                                 Iron Armor	1000
                                 Iron Gloves	130
                    Kaipo
                          Item Shop 1
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Diet Ration	100
                                 Echo Herbs	50
                                 Antidote	40
                          Item Shop 2
                                 Bomb Fragment	200
                                 Antarctic Wind	200
                                 Zeus's Wrath	200
                                 Spider Silk	100
                                 Bestiary	50
                                 Tent	100
                                 Cottage	500
                          Weapon Shop
                                 Coral Blade	2500
                                 Flame Sword	14000
                                 Great Bow	2000
                                 Blinding Arrows	1000
                          Armor Shop
                                 Iron Shield	600
                                 Steel Helm	200
                                 Cross Helm	4200
                                 Chainmail	2200
                                 Plate Armor	5000
                                 Bone Wrist	3800
                    Baron 2
                          Weapon Shop
                                 Flame Sword	14000
                                 Icebrand	26000
                                 Battle Axe	2500
                                 Killer Bow	2000
                                 Blinding Arrows	1000
                                 Silencing Arrows	1000
                                 Psycho Spiral	2000
                          Armor Shop
                                 Iron Shield	600
                                 Cross Helm	4200
                                 Chainmail	2200
                                 Plate Armor	5000
                                 Bone Wrist	3800
                                 Sage's Miter	2000
                                 Sage's Surplice	1200
                                 Rune Armlet	2000
             Lunarian's Tale
                    Chamber Namingway
                          Item Shop
                                 Hi-potion	150
                                 Eye Drops	30
                                 Phoenix Down	100
                                 Antidote	40
                                 Gold Needle	400
                                 Tent	100
                                 Cottage	500
                                 Echo Herbs	50
                    Abode Namingway
                          Item Shop
                                 Hi-potion	150
                                 Eye Drops	30
                                 Phoenix Down	100
                                 Antidote	40
                                 Gold Needle	400
                                 Cottage	500
                                 Echo Herbs	50
                                 Ether	10000
             The Crystals
                    Baron
                          Item Shop
                                 X-potion	3000
                                 Ether	10000
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Echo Herbs	50
                                 Remedy	5000
                                 Cottage	500
                                 Gnomish Bread	100
                          Weapon Ship
                                 Flame Sword	14000
                                 Icebrand	26000
                                 Battle Axe	2500
                                 Dwarven Axe	15000
                                 Thorn Whip	3000
                                 Chain Whip	6000
                          Armor Ship
                                 Iron Shield	600
                                 Cross Helm	4200
                                 Plate Armor	5000
                                 Bone Mail	37500
                                 Bone Wrist	3000
                                 Circlet	1500
                                 Mage's Robe	2000
                                 Rune Armlet	2000
                    Mythril
                          Item Shop
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Maiden's Kiss	60
                                 Mallet	80
                                 Diet Ration	100
                                 Cross	100
                                 Cottage	500
                                 Gnomish Bread	100
                          Weapon Shop
                                 Mythril Sword	6000
                                 Mythril Knife	3000
                                 Mythril Staff	4000
                                 Mythril Hammer	8000
                          Armor Shop
                                 Mythril Armor	17000
                                 Mythril Shield	1000
                                 Mythril Helm	3000
                                 Mythril Gloves	2000
                    Fabul
                          Item Shop 1
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Eye Drops	30
                                 Antidote	40
                                 Echo Herbs	50
                          Item Shop 2
                                 Tent	100
                                 Cottage	500
                                 Bomb Fragment	200
                                 Antarctic Wind	200
                                 Zeus's Wrath	200
                                 Bestiary	50
                          Weapon Shop
                                 Flame Claws	350
                                 Ice Claws	450
                                 Lightning Claws	550
                                 Metal Knuckles	600
                          Armor Shop
                                 Leather Cap	100
                                 Feathered Cap	330
                                 Headband	450
                                 Leather Clothing	200
                                 Bronze Breastplate	450
                                 Kenpo Gi	4000
                                 Iron Armlet	100
                                 Silver Armlet	650
                    Kaipo
                          Item Shop 1
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Eye Drops	30
                                 Antidote	40
                                 Echo Herbs	50
                          Item Shop 2
                                 Tent	100
                                 Cottage	500
                                 Bomb Fragment	200
                                 Antarctic Wind	200
                                 Zeus's Wrath	200
                                 Bestiary	50
                          Weapon Shop
                                 Silver Harp	880
                                 Dark Harp	2800
                                 Thorn Whip	3000
                                 Chain Whip	6000
                                 Longsword	450
                                 Iron Sword	1000
                          Armor Shop
                                 Beret	1200
                                 Bronze Breastplate	400
                                 Silver Breastplate	2000
                                 Silver Armlet	650
                                 Rune Armlet	2000
                                 Iron Shield	600
                                 Iron Armor	1000
                                 Iron Helm	800
                    Toria
                          Item Shop
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Maiden's Kiss	60
                                 Echo Herbs	50
                                 Tent	100
                                 Cottage	500
                          Weapon Shop
                                 Polymorph Rod	1250
                                 Psycho Spiral	2000
                                 Elfin Bow	5000
                                 Blinding Arrows	1000
                                 Silencing Arrows	1000
                          Armor Shop
                                 Sage's Miter	2000
                                 Circlet	1500
                                 Sage's Surplice	1200
                                 Mage's Robe	2000
                                 Silver Armlet	650
                                 Rune Armlet	2000
                    Eblan
                          Item Shop 1
                                 Potion	30
                                 Hi-potion	150
                                 Phoenix Down	100
                                 Gold Needle	400
                                 Echo Herbs	50
                                 Eye Drops	30
                                 Antidote	40
                          Item Shop 2
                                 Tent	100
                                 Cottage	500
                                 Emergency Exit	180
                                 Bestiary	50
                                 Gnomish Bread	100
                          Weapon Shop
                                 Crimson Cherry	4800
                                 Ashura	7000
                                 Metal Boomerang	800
                                 Chakram	4000
                                 Shuriken	200
                          Armor Shop
                                 Leather Cap	100
                                 Steel Headplate	750
                                 Foot Ninja Gear	480
                                 Shinobi Gear	3500
                                 Kenpo Gi	4000
                                 Iron Gloves	130
                                 Iron Armlet	100
                                 Silver Armlet	650
                    Whale Namingway
                          Item Shop
                                 Hi-potion	150
                                 X-potion	3000
                                 Ether	10000
                                 Dry Ether	50000
                                 Phoenix Down	100
                                 Remedy	5000
                                 Cottage	500
                                 Emergency Exit	180
                          Weapon Shop
                                 Shuriken	200
                                 Cross Shuriken	2000
                    Depths Namingway
                          Item Shop
                                 X-potion	3000
                                 Ether	10000
                                 Dry Ether	50000
                                 Elixir	100000
                                 Phoenix Down	100
                                 Remedy	5000
                                 Cottage	500
                                 Emergency Exit	180
                          Weapon Shop
                                 Shuriken	200

                                 Cross Shuriken	2000
                                 Fuma Shuriken	50000

Leveling Tricks (fflev)

	This is my personal leveling trick.  Before you go into the Tower of
Zot kill off Tellah, Cid, and Yang.  Then go to Mount Ordeals and Toria and
power level Cecil until he is in the mid 30's.  Now go into the Tower of Zot
and go to the save point at the top.  Save the game and kill off the three
members again.  Head out and find one of the Marionetteer with the puppets and
kill the puppets.  When you are ready to save your progress kill the
Marionetteer then go inside to the save point.  Doing this will not only level
up Cecil but everyone that you will get later (except Edge)

	This trick was supplied by Aron Wildbore.  Go into the first floor of
the Passage of the Eidolons and find the Summoner who summons the
Hellflappers.  Cast Slow on Cecil and Haste on the Summoner then kill off your
other members.  Figure out your timing then set it on the auto battle.  If you
time it just right you will be able to just leave your game while Cecil kills
the summoned creatures.  This enables you to go do something fun while your
characters are leveling up.  When you are ready to stop turn off the auto
battle, revive your characters, and kill the rest of the enemies.

       I would like to thank everybody responsible for making and
remaking both of these wonderful games.  I would also like to thank
everybody who took the time to follow the walkthrough and who helped
me along the way.  If you have a question, comment, or complaint send
them to sweetsirb@yahoo.com.  I would be more than happy to receive
them and to update the guide so that it can be even better.
       This guide is copyrighted by Gamingrat/ Bobby Sweetsir.  All
rights reserved
       Copyright 2011 Bobby Sweetsir