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    The After Years FAQ/Walkthrough by gamingrat

    Version: 1 | Updated: 01/22/12 | Search Guide | Bookmark Guide

    Final Fantasy IV: The After Years
    
    Disclaimer
    Hello to all who need help with this game.  Before we get started I
    would like to tell you that I do not mind you recommending this to
    friends, printing any part of the guide, or even saving this to your
    computer.  The only thing I am telling you is that you can't use this
    guide as your own works or post it on any other website.  If you want
    to post it on your website then send the request to sweetsirb@yahoo.com and I 
    will consider it.
    
    Something else I would like to mention is that this is just an excerpt of my 
    main guide for those who donít want to go through it just for the one game. If 
    you have any ideas on how I can make it better or if you have something you 
    might want added to the guide then you can email me at sweetsirb@yahoo.com.
    
    Characters (ffch)
    Ceodore's tale (ffce)
    	Mythril (cemy)
    	Adamant Grotto (ceag)
    	Baron (ceba)
    	Mysidia (cemys)
    	Devil's Road (cedr)
    	Ancient Waterway (ceaw)
    	Mist Cave (cemc)
    	Challenge Dungeon (cecd)
    Rydia's Tale (ffry)
    	Feymarch (ryfe)
    	Passage of the Eidolons (rype)
    	Dwarf Castle (rydc)
    	Tomra (ryto)
    	Kokkol's Forge (rykf)
    	Sylph Cave (rysc)
    	Sealed Cave (ryse)
    	Agart (ryag)
    	Agart Mine (ryam)
    	Challenge Dungeon (rycd)
    Yang's tale (ffya)
    	Fabul (yafa1)
    	Mount Hobs (yamh)
    	Impact Crater (yaic)
    	Fabul (yafa2)
    	Adamant Isle (yaai)
    	Challenge Dungeon (yacd)
    Palom's Tale (ffpa)
    	Toria (pato)
    	Toria Castle (patc)
    	Tower of Trials (patt)
    	Toria Castle Waterway (patcw)
    	Lodestone Cavern (palc)
    	Challenge Dungeon (pacd)
    Edge's Tale (ffet)
    	Eblan (eteb)
    	Izayoi (etiz)
    	Tsukinowa (etts)
    	Zangetsu (etza)
    	Gekkou (etge)
    	Cave of Eblan (etce)
    	Tower of Babil (ettb)
    	Challenge Dungeon (etcd)
    Porom's Tale (ffpo)
    	Mysidia (pomy1)
    	Underground Waterway (pouw)
    	Mist (pomi)
    	Dwarven Castle (podc)
    	Passage of the Eidolons (pope)
    	Mount Ordeals (pomo)
    	Challenge Dungeon (pocd)
    Edward's Tale (ffed)
    	Damcyan (edda)
    	Impact Crater (edic)
    	Antlion's Den (edad1)
    	Underground Waterway (eduw)
    	Antlion's Den (edad2)
    	Baron (edba)
    	Baron Castle (edbc)
    	Challenge Dungeon (edcd)
    Kain's Tale(ffka)
    	Mount Ordeals (kamo)
    	Devil's Road (kadr)
    	Baron (kaba)
    	Baron Castle (kabc)
    	Mist (kami)
    	Mist Cliff (kamc)
    	Kaipo (kaka)
    	Underground Waterway (kauw)
    	Damcyan (kada)
    	Challenge Dungeon (kacd)
    Lunarian's Tale (fflu)
    	Lunar Subterrane (luls1)
    	Lunar Tunnels (lult)
    	Impact Crater (luic)
    	Lair of the Father (lulf)
    	Lunar Subterrane (luls2)
    	Challenge Dungeon 1 (lucd1)
    	Challenge Dungeon 2 (lucd2)
    The Crystals (ffcr)
    	Earth (ffcre)
    		Overworld (creov)
    		Treasure Hunting (creth)
    		Fabul/Kaipo (crefk)
    		Eblan (creeb)
    		Toria (creto)
    		Lodestone Cavern (crelc)
    		Damcyan (creda)
    		Mysidia/Agart (crema)
    		Agart Subterrane (creas)
    		Mist (cremi)
    		Cave of Eblan (creeb)
    		Baron Castle (crebc)
    	Moon (ffcrm)
    		Subterrane (crmsu)
    		Depths (crmde)
    		Final Challenge (crmfc)
    Bestiary (ffbe)
    Shop List (ffsl)
    
    Character List (ffch)
    When you chose your team in the final section I suggest the standard
    combination of 1 white mage, 1 black mage, 2 fighters, and random 5th member.
    Everything under my evaluation is just my personal feelings on that character.
    It is totally up to you whether you want to use them or not.  When you are
    choosing I would suggest looking at the bands those characters can use and set
    it up using that as a reference for your team.  I will rate the characters
    using this system.
    *-Horrible    *****-Great
    Bands that involve Calca, Brina, Harley, Izayoi, Gekkou, Zangetsu, Tsukinowa,
    Leonora, Ursula, and Golbez can only be acquired and used if you took the
    proper steps to keep those characters.  If I missed anything please let me
    know.
    
    Brina-A doll created by Luca.
    
    Bands
    Calca and Brina-Brina (Dance), Calca (Jive)
    GO CALCABRINA-Brina (Dance), Calca (Jive), Luca (Analyze)
    Final Calcabrina-Cid, Luca, Calca, Brina (story)
    Mystic Waltz-Edward (Bardsong), Calca (Jive), Brina (Dance)
    
    MY EVALUATION-*
    This character is useless.  Its only good moves are its band moves with Calca,
    Cid, and Luca
    -----------------------------------------------------------------------------
    
    Calca-A doll created by Luca
    
    Bands
    Calca and Brina-Brina (Dance), Calca (Jive)
    GO CALCABRINA-Brina (Dance), Calca (Jive), Luca (Analyze)
    Final Calcabrina-Cid, Luca, Calca, Brina (story)
    Mystic Waltz-Edward (Bardsong), Calca (Jive), Brina (Dance)
    
    MY EVALUATION*
    This Character is useless.  Its only good moves are its band moves with Brina,
    Cid, and Luca
    -----------------------------------------------------------------------------
    
    Cecil-King of Baron
    
    Magic List
    Cure		Starts With
    Sight		Starts With
    Scan		Starts With
    Cura		Starts With
    Teleport		Starts With
    Esuna		Starts With
    
    Bands
    Holy Blade-Cecil (Attack), Rosa (White Magic)
    Machine Break-Cecil (Attack), Cid (Analyze)
    Iron Flash-Cecil (Attack), Rydia (Summon)
    Final Fantasy-Cecil (Attack), Rosa (White Magic), Kain (Jump), Edge (Throw),
    Rydia (Black Magic)
    Vibra Plus-Ceodore, Cecil (Attack both)
    Double Pressure-Cecil (White Magic), Golbez (Pressure)
    Ultima Spark-Cecil (White Magic), Golbez (Black Magic)
    Advanced Blade-Cecil, Ceodore (Attack both), Golbez (Black Magic)
    Sky Grinder-Cecil (Attack), Kain (Jump)
    Holy Cross-Cecil, Ceodore (Attack both), Rosa (White Magic)
    Trinity Crusade-Kain (Jump), Cecil (Attack), Rosa (White Magic)
    Effect Form-Cecil, Kain (White Magic both), Rosa (Blessing)
    Sword and Fist-Cecil, Ceodore, Yang, Ursula (Attack All)
    Sword Dance-Cecil (Attack), Edward (Bardsong)
    Twin Drive-Yang, Cecil (Attack Both)
    Break Breaker-Cecil (Attack), Palom (Black Magic), Porom (White Magic)
    King's Quad-Cecil, Edge, Yang (Attack All), Edward (Bardsong)
    Vibra Prime-Cecil Ceodore, Cid, Kain (Attack All), Rosa (aim)
    
    MY EVALUATION-**/*****
    His usefulness is determined by where you are at in the game.  If you are in
    the first part of the moon he is only good for a shield.  He still has his
    cover move so he can defend the weaker characters.  Just remember that his
    stats are horrible so he will be slow.  During the second half of the moon he
    is much more useful.  His stats are very high and he can do a lot more damage
    than during the first part.  He will also be able to use his powerful bands
    and his weak white magic.
    -----------------------------------------------------------------------------
    
    Ceodore-Prince of Baron
    
    Magic List
    Cure		Level 1
    Scan		Level 2
    Protect		Level 12
    Raise		Level 14
    Cura		Level 15
    Esuna		Level 20
    Float		Level 25
    Shell		Level 34
    Blink		level 40
    Reflect		Level 45
    Haste		Level 47
    Curaga		Level 49
    
    Bands
    Cross Slash-Ceodore, Hooded Man (Story, can't use after HM turns into Kain)
    Rocket Launcher-Ceodore (Attack), Cid (Analyze)
    Divine Heal-Ceodore (White Magic), Rosa (Blessing)
    Cross Slash Prime-Ceodore, Kain (Attack)
    Thunder Wave-Ceodore (Attack), Rydia (Black Magic)
    Twin Rush-Ceodore, Ursula (Story)
    Vibra Plus-Ceodore, Cecil (Attack)
    Sword and Fist-Ceodore, Cecil, Yang, Ursula (Attack)
    Holy Cross-Cecil, Ceodore (Attack), Rosa (White Magic)
    Delta Evolution-Ceodore, Ursula, Luca (Story)
    Double Jump-Kain, Ceodore (Story)
    Rapid Fire-Tsukinowa, Ceodore (Attack), Palom (Black Magic)
    Vibra prime-Cecil, Ceodore, Cid, Kain (Attack), Rosa (Aim)
    Advanced Blade-Ceodore, Cecil (Attack), Golbez (Black Magic)
    
    MY EVALUATION-***
    He is not the worst character in the game.  Like both of his parents he is
    able to use white magic, even Curaga.  He is also able to use some of the more
    powerful weapons and armor
    -----------------------------------------------------------------------------
    
    Cid-Airship Engineer
    
    Bands
    Machine Break-Cecil (Attack), Cid (Analyze)
    Rocket Launcher-Ceodore (Attack), Cid (Analyze)
    Aiming Thrust-Cid (Analyze), Kain (Jump)
    X Chaser-Cid (Analyze), Rosa (Aim)
    Double Tomahawk-Cid, Luca (Attack Both)
    Final Calcabrina-Cid, Luca, Calca, Brina (Story)
    Vibra Prime-Cecil, Ceodore, Cid, Kain (Attack All), Rosa (Aim)
    
    MY EVALUATION-***
    Cid is not a bad character.  His biggest problem is that he doesn't take hits
    well, even when he is wearing heavy armor.  He is able to wear some of the
    best armor and use decent weapons
    -----------------------------------------------------------------------------
    
    Edge-King of Eblan
    
    Magic List
    Flame		Starts With
    Flood		Starts With
    Shock		Starts With
    Gale		Starts With
    Smoke		Starts With
    Heal Pill		Level 17
    Shadowbind		Level 25
    Mirage		Level 32
    Blast		Level 42
    Frost		Level 45
    Blitz		Level 48
    Tremor		Level 50
    
    Bands
    Wild Moon-Edge, Tsukinowa (Attack)
    Frozen Moon Dance-Edge (Attack), Izayoi (Ninjutsu)
    Gale Twin Break-Edge (Ninjutsu), Zangetsu (Human Kite)
    Blazing Moon Ring-Edge (Ninjutsu), Gekkou (Shuriken)
    Ultimate Art: Advent of Phoenix-Edge (Mug), Gekkou (Shuriken), Izayoi
    (Illusions), Zangetsu (Human Kite), Tsukinowa (Steal)
    Final Fantasy-Cecil (Attack), Rosa (White Magic), Kain (Jump), Edge (Throw),
    Rydia (White Magic)
    Inferno-Edge, Rydia (Story)
    Broken Heart-Edge (Attack), Rydia (Attack with Bow equipped)
    Flare Tornado-Edge (Ninjutsu), Rydia (Black Magic), Luca (Big Throw)
    Mirage Dive-Edge (Attack), Kain (Jump)
    Oboro Strike-Edge, Yang (Story)
    
    MY EVALUATION-****
    Edge is not a bad character.  Unlike his fellow ninjas he is able to use all
    of the different varieties of Ninjutsu.  Being able to duel-wield weapons
    helps his attack stats but his defense is horrible.
    -----------------------------------------------------------------------------
    
    Edward-King of Damcyan
    
    Bands
    Feast of the Land-Edward (Bardsong), Harley (Gil Toss)
    Mirage Song-Rydia (Summon), Edward (Bardsong)
    Sword Dance-Cecil (Attack), Edward (Bardsong)
    Fist Dance-Yang (Attack), Edward (Bardsong)
    Mystic Waltz-Edward (Bardsong), Calca (Jive), Brina (Dance)
    King's Quad-Cecil, Edge, Yang (Attack All), Edward (Bardsong)
    
    MY EVALUATION-**
    There is not much to say about him.  His attack sucks, his defense sucks, and
    his ability sucks.  His Bardsong ability is random and can sometimes do
    nothing
    -----------------------------------------------------------------------------
    
    Gekkou-Ninja from Eblan
    
    Magic List
    Flame		Starts With
    Flash		Level 15
    Payback Wave		Level 24
    Blast		Level 42
    
    Bands
    Blazing Moon Ring-Edge (Ninjutsu), Gekkou (Shuriken)
    Phantom Lightflies-Gekkou (Ninjutsu), Izayoi
    Ultimate Art: Advent of Phoenix-Edge (Mug), Gekkou (Shuriken), Izayoi
    (Illusions), Zangetsu (Human Kite), Tsukinowa (Steal)
    Wheel of Elements-Zangetsu, Izayoi, Tsukinowa, Gekkou (Ninjutsu all)
    Explosive Kick-Gekkou (Shuriken), Yang (Kick)
    
    MY EVALUATION-***
    His Ninjutsu ability is focused around attacking with fire.  His Shuriken
    ability is just a rip-off of Edge's Throw ability except he can't throw swords
    or knives.
    -----------------------------------------------------------------------------
    
    Golbez-Brother of Cecil
    
    Magic List
    Fire		Starts With
    Thunder		Starts With
    Blizzard		Starts With
    Fira		Starts With
    Thundara		Starts With
    Blizzara		Starts With
    Firaga		Starts With
    Thundaga		Starts With
    Blizzaga		Starts With
    Bio		Starts With
    Osmose		Level 32
    Drain		Level 35
    Quake		Level 42
    Flare		Level 55
    Meteor		Level 60
    
    Bands
    Double Pressure-Cecil (White Magic), Golbez (Pressure)
    Ultima Spark-Cecil (White Magic), Golbez (Black Magic)
    Spiral Blow-Kain, Golbez (Story)
    Advanced Blade-Golbez (Black Magic), Ceodore, Cecil (Attack)
    
    MY EVALUATION-*****
    He is the best character in my opinion.  Not only can he use the most powerful
    weapons and armors, but he can also cast the most powerful black spells.
    These include Flare and Meteor.  So long as you don't kill him off he will be
    one of the top fighters.  The biggest downside to Golbez is that his HP will
    not increase from the time that you get him until he gets past level 55.
    -----------------------------------------------------------------------------
    
    Harley-Edward's Secretary
    
    Bands
    Feast of the Land-Edward (Bardsong), Harley (Gil Toss)
    Wild Whip-Rydia, Izayoi, Harley (Attack, must all have whips)
    Call Me Queen-Leonora, Rydia, Izayoi, Harley (Attack, must all have whips,
    Leonora must have Queen's Whip)
    
    MY EVALUATION-**
    She has no useful abilities and she doesn't have much attack power.
    -----------------------------------------------------------------------------
    
    Izayoi-Ninja from Eblan
    
    Magic List
    Flood		Starts With
    Heal Pill		Starts With
    Heal salve		Level 15
    Smelling Salts		Level 25
    Stealth Kill		Level 40
    Frost		Level 42
    
    Bands
    Frozen Moon Dance-Edge (Attack), Izayoi (Ninjutsu)
    Phantom Lightflies-Izayoi (Illusions), Gekkou (Ninjutsu)
    Ultimate Art: Advent of Phoenix-Edge (Mug), Gekkou (Shuriken), Izayoi
    (Illusions), Zangetsu (Human Kite), Tsukinowa (Steal)
    Wheel of Elements-Zangetsu, Izayoi, Tsukinowa, Gekkou (Ninjutsu all)
    Wild Whip-Rydia, Izayoi, Harley (Attack, must all have whips)
    Call Me Queen-Leonora, Rydia, Izayoi, Harley (Attack, must all have whips,
    Leonora must have Queen's Whip)
    Frost Wave-Izayoi (Ninjutsu), Leonora (Black Magic)
    
    MY EVALUATION-***
    Her Ninjutsu is focused on Healing and a few attack spells.  Her second
    ability is used to confuse enemies.
    -----------------------------------------------------------------------------
    
    Kain-Dragoon from Baron
    
    Magic List
    Cure		Starts With
    Cura		Starts With
    Esuna		Starts With
    Teleport		Starts With
    Haste		Starts With
    Blink		Starts With
    Hold		Starts With
    
    Bands
    Spiral Blow-Kain, Golbez (Story)
    Cross Slash-Ceodore, Hooded Man (Story-can't be used once he becomes Kain)
    Cross Slash Prime-Kain, Ceodore (Attack)
    Saint Dive-Kain (Jump), Rosa (White Magic)
    Aiming Thrust-Kain (Jump), Cid (Analyze)
    Final Fantasy-Cecil (Attack), Rosa (White Magic), Kain (Jump), Edge (Throw),
    Rydia (Black Magic)
    Sky Grinder-Cecil (Attack), Kain (Jump)
    Mirage Dive-Kain (Jump), Cecil (Attack)
    Effect Form-Cecil, Kain (White Magic), Rosa (Blessing)
    Vibra Prime-Cecil, Ceodore, Cid, Kain (Attack), Rosa (Aim)
    Double Jump-Kain, Ceodore (Story)
    Trinity Crusade-Kain (Jump), Cecil (Attack), Rosa (White Magic)
    
    MY EVALUATION-*****
    One of the toughest fighters in the game.  Not only can he hit hard, he can
    avoid attacks using his jump command.  Like Cecil he can use white magic, but
    unlike Cecil his magic is able to be used in fights.
    -----------------------------------------------------------------------------
    
    Leonora-Epopt from Toria
    
    Magic List
    	White Magic
    Cure		Starts With
    Raise		Starts With
    Teleport		Starts With
    Esuna		Starts With
    Scan		Level 5
    Sight		Level 8
    Hold		Level 11
    Cura		Level 12
    Slow		Level 13
    Protect		Level 17
    Silence		Level 19
    Berserk		Level 23
    Shell		Level 25
    Mini		Level 32
    Confuse		Level 35
    Blink		Level 38
    Float		Level 40
    Dispel		Level 42
    Curaga		Level 45
    Haste		Level 51
    Reflect		Level 54
    Curaja		Level 57
    Arise		Level 62
    Holy		Level 70
    	Black Magic
    Fire		Event
    Blizzard		Event
    Thunder		Event
    Poison		Level 15
    Sleep		Level 22
    Stop		Level 30
    Drain		Level 36
    Osmose		Level 39
    Fira		Level 41
    Blizzara		Level 44
    Thundara		Level 47
    Firaga		Level 78
    Blizzaga		Level 80
    Thundaga		Level 82
    Flare		Level 85
    
    Bands
    A Little Black Magic-Palom (Bluff), Leonora (Black Magic)
    Particle Bomb-Palom, Leonora (Story)
    Ice Crush-Palom, Luca, Leonora (Story)
    Palom in the Sky-Palom (Bluff), Luca (Big Throw), Leonora (Black Magic), Porom
    (White Magic)
    Tri-Disaster-Rydia, Palom, Leonora (Black Magic)
    Infinity-Palom, Rydia (Black Magic), Porom, Leonora, Rosa (White Magic)
    Call Me Queen-Leonora, Rydia, Izayoi, Harley (Attack, must all have whips,
    Leonora must have Queen's Whip)
    Pure White Magic-Rosa, Porom, Leonora (White Magic)
    Petal WhirlWind-Ursula (Kick), Porom (White Magic), Leonora (Black Magic),
    Luca (Analyze)
    Sprite Bred-Porom, Leonora (White Magic)
    
    MY EVALUATION-****
    There is a good side and a bad side to Leonora.  The good side is that she has
    the ability to use the most powerful white and black spells.  The bad side is
    that she doesn't get her level 3 black spells until she is above level 80.  If
    you are the type of person who likes to level up she is definitely a good
    character for you.  She also has the ability to learn the Dualcast ability,
    which will allow you to cast two spells at once.
    -----------------------------------------------------------------------------
    
    Luca-Princess of the Dwarven Castle
    
    Bands
    Lightning Brain Buster-Luca (Attack), Rydia (Black Magic)
    GO CALCABRINA-Brina (Dance), Calca (Jive), Luca (Analyze)
    Final Calcabrina-Cid, Luca, Calca, Brina (story)
    Flare Tornado-Edge (Ninjutsu), Rydia (Black Magic), Luca (Big Throw)
    Double Tomahawk-Cid, Luca (Attack Both)
    Delta Evolution-Ceodore, Ursula, Luca (Story)
    Ice Crush-Palom, Luca, Leonora (Story)
    Palom in the Sky-Palom (Bluff), Luca (Big Throw), Leonora (Black Magic), Porom
    (White Magic)
    Mecha-Kite-Luca-Zangetsu (Human Kite), Luca (Analyze)
    MakeShift Cannon-Ursula (Tenketsu), Ceodore (Attack), Luca (Big Throw), Palom
    (Black Magic), Porom (White Magic)
    Petal WhirlWind-Ursula (Kick), Porom (White Magic), Leonora (Black Magic),
    Luca (Analyze)
    
    
    MY EVALUATION-***
    Like her mentor, Cid, she is able to use strong weapons and armor.  However
    her defense stats are not that high so you might want to give her a distance
    weapon and put her in the back row.
    -----------------------------------------------------------------------------
    
    Palom-Mage from Mysidia
    
    Magic List
    Fire		Starts With
    Blizzard		Starts With
    Thunder		Starts With
    Fira		Starts With
    Blizzara		Starts With
    Thundara		Starts With
    Sleep		Starts With
    Poison		Starts With
    Pig		Starts With
    Break		Starts With
    Warp		Level 19
    Toad		Level 22
    Osmose		Level 25
    Drain		Level 29
    Bio		Level 30
    Stop		Level 32
    Blizzaga		Level 41
    Firaga		Level 42
    Thundaga		Level 43
    Quake		Level 45
    Death		Level 46
    Tornado		Level 48
    Flare		Level 50
    Meteor		Level 55
    
    Bands
    A Little Black Magic-Palom (Bluff), Leonora (Black Magic)
    Particle Bomb-Palom, Leonora (Story)
    Ice Crush-Palom, Luca, Leonora (Story)
    Palom in the Sky-Palom (Bluff), Luca (Big Throw), Leonora (Black Magic), Porom
    (White Magic)
    Tri-Disaster-Rydia, Palom, Leonora (Black Magic)
    Infinity-Palom, Rydia (Black Magic), Porom, Leonora, Rosa (White Magic)
    Thunderstorm-Rydia, Palom (Black Magic)
    Twincast-Palom, Porom (Story)
    Break Breaker-Cecil (Attack), Palom (Black Magic), Porom (White Magic)
    Rapid Fire-Tsukinowa, Ceodore (Attack), Palom (Black Magic)
    MakeShift Cannon-Ursula (Tenketsu), Ceodore (Attack), Luca (Big Throw), Palom
    (Black Magic), Porom (White Magic)
    
    MY EVALUATION-****
    Palom has very good magic stats.  An additional bonus to using him is that he
    is able to learn the Dualcast ability in the final dungeon.
    -----------------------------------------------------------------------------
    
    Porom-Mage from Mysidia
    
    Magic List
    Cure		Starts With
    Cura		Starts With
    Hold		Starts With
    Slow		Starts With
    Scan		Starts With
    Sight		Starts With
    Raise		Starts With
    Protect		Level 12
    Silence		Level 15
    Berserk		Level 18
    Teleport		Level 19
    Esuna		Level 20
    Blink		Level 23
    Confuse		Level 25
    Shell		Level 29
    Dispel		Level 31
    Mini		Level 32
    Curaga		Level 33
    Haste		Level 38
    Float		Level 40
    Reflect		Level 44
    Curaja		Level 48
    Holy		Level 52
    Arise		Level 56
    
    Bands
    Palom in the Sky-Palom (Bluff), Luca (Big Throw), Leonora (Black Magic), Porom
    (White Magic)
    Twincast-Palom, Porom (Story)
    Break Breaker-Cecil (Attack), Palom (Black Magic), Porom (White Magic)
    MakeShift Cannon-Ursula (Tenketsu), Ceodore (Attack), Luca (Big Throw), Palom
    (Black Magic), Porom (White Magic)
    Healing Wind-Tsukinowa (Ninjutsu), Porom (White Magic)
    Pure White Magic-Rosa, Porom, Leonora (White Magic)
    Petal WhirlWind-Ursula (Kick), Porom (White Magic), Leonora (Black Magic),
    (Luca Analyze)
    Infinity-Palom, Rydia (Black Magic), Porom, Leonora, Rosa (White Magic)
    Sprite Bred-Porom, Leonora (White Magic)
    
    MY EVALUATION-****
    Porom has very good magic stats.  An additional bonus to using her is that she
    can learn Dualcast later in the game.
    -----------------------------------------------------------------------------
    
    Ursula-Princess of Fabul
    
    Bands
    5-Star Crimson Palm-Yang (Attack), Ursula (Tenketsu)
    Twin Wing Frenzy-Yang, Ursula (Story)
    Delta Evolution-Ceodore, Ursula, Luca (Story)
    Sword and Fist-Cecil, Ceodore, Yang, (Ursula Attack)
    Petal WhirlWind-Ursula (Kick), Porom (White Magic), Leonora (Black Magic),
    Luca (Analyze)
    MakeShift Cannon-Ursula (Tenketsu), Ceodore (Attack), Luca (Big Throw), Palom
    (Black Magic), Porom (White Magic)
    
    
    MY EVALUATION-****
    She has decent attack and speed which makes her perfect for quick kills.  Like
    her father her only weapons are the claws that she can equip and she is unable
    to use anything but light armor
    -----------------------------------------------------------------------------
    
    Rosa-Queen of Baron
    
    Magic List
    Hold		Starts With
    Libra		Starts With
    Sight		Starts With
    Protect		Starts With
    Slow		Starts With
    Cure		Starts With
    Raise		Starts With
    Cura		Starts With
    Esuna		Starts With
    Berserk		Starts With
    Teleport		Starts With
    Blink		Starts With
    Confuse		Starts With
    Shell		Starts With
    Curaga		Starts With
    Mini		Starts With
    Silence		Starts With
    Dispel		Level 33
    Haste		Level 36
    Float		Level 38
    Reflect		Level 40
    Curaja		Level 45
    Arise		Level 55
    Holy		Level 60
    
    Bands
    Holy Blade-Cecil (Attack), Rosa (White Magic)
    Saint Dive-Rosa (White Magic), Kain (Jump)
    X Chaser-Cid (Analyze), Rosa (Aim)
    Divine Heal-Ceodore (White Magic), Rosa (Blessing)
    Final Fantasy-Cecil (Attack), Rosa (White Magic), Kain (Jump), Edge (Throw),
    Rydia (Black Magic)
    Holy Ray-Rosa, Porom (White Magic)
    Holy Burst-Rosa (White Magic), Rydia (Black Magic)
    Pure White Magic-Rosa, Porom, Leonora (White Magic)
    Holy Cross-Cecil, Ceodore (Attack), Rosa (White Magic)
    Trinity Crusade-Rosa (White Magic), Kain (Jump), Cecil (Attack)
    Effect Form-Rosa (Blessing), Cecil, Kain (White Magic)
    Infinity-Palom, Rydia (Black Magic), Porom, Leonora, Rosa (White Magic)
    Vibra Prime-Rosa (Aim), Cecil, Ceodore, Cid, Kain (Attack)
    
    MY EVALUATION-****
    She is very useful considering her bands with Cecil, Kain, and Rydia which can
    do large amounts of damage to enemies.
    -----------------------------------------------------------------------------
    
    Rydia-Summoner from Mist
    
    Magic List
    Fire		Starts With
    Blizzard		Starts With
    Thunder		Starts With
    Sleep		Starts With
    Poison		Starts With
    Stop		Starts With
    Toad		Starts With
    Warp		Starts With
    Fira		Starts With
    Blizzara		Starts With
    Thundara		Starts With
    Pig		Level 20
    Osmose		Level 26
    Bio		Level 32
    Drain		Level 36
    Blizzaga		Level 41
    Firaga		Level 42
    Thundaga		Level 43
    Break		Level 45
    Quake		Level 51
    Death		Level 55
    Tornado		Level 58
    Flare		Level 60
    Meteor		Level 65
    
    Bands
    Infinity-Palom, Rydia (Black Magic), Porom, Leonora, Rosa (White Magic)
    Holy Burst-Rosa (White Magic), Rydia (Black Magic)
    Final Fantasy-Cecil (Attack), Rosa (White Magic), Kain (Jump), Edge (Throw),
    Rydia (Black Magic)
    Sylph's Protection-Yang (Attack), Rydia (Summon)
    Wild Whip-Rydia, Izayoi, Harley (Attack, must all have whips)
    Call Me Queen-Leonora, Rydia, Izayoi, Harley (Attack, must all have whips,
    Leonora must have Queen's Whip)
    Inferno-Edge, Rydia (Story)
    Broken Heart-Edge (Attack), Rydia (Attack with Bow equipped)
    Flare Tornado-Edge (Ninjutsu), Rydia (Black Magic), Luca (Big Throw)
    Mirage Song-Rydia (Summon), Edward (Bardsong)
    Lightning Brain Buster-Luca (Attack), Rydia (Black Magic)
    Thunderstorm-Rydia, Palom (Black Magic)
    Thunder Wave-Ceodore (Attack), Rydia (Black Magic)
    Iron Flash-Cecil (Attack), Rydia (Summon)
    Tri-Disaster-Rydia, Palom, Leonora (Black Magic)
    
    MY EVALUATION-*****
    She is a very powerful ally.  Not only does she have high magic stats and a
    large amount of MP, but she has the ability to summon the most powerful
    creatures in the game.
    -----------------------------------------------------------------------------
    
    Tsukinowa-Ninja from Eblan
    
    Magic List
    Gale		Starts With
    Mirage		Starts With
    Heal Pill		Level 9
    Restore Weed		Level 21
    Smoke		Level 33
    Tremor		Level 42
    
    Bands
    Gale Rush-Tsukinowa, Zangetsu (Ninjutsu)
    Wild Moon-Edge, Tsukinowa (Attack)
    Ultimate Art: Advent of Phoenix-Edge (Mug), Gekkou (Shuriken), Izayoi
    (Illusions), Zangetsu (Human Kite), Tsukinowa (Steal)
    Wheel of Elements-Zangetsu, Izayoi, Tsukinowa, Gekkou (Ninjutsu all)
    Rapid Fire-Tsukinowa, Ceodore (Attack), Palom (Black Magic)
    Healing Wind-Tsukinowa (Ninjutsu), Porom (White Magic)
    
    MY EVALUATION-***
    His magic is mainly used for the use of the team with a few attack spells.  He
    also has the ability to steal from enemies
    -----------------------------------------------------------------------------
    
    Yang-King of Fabul
    
    Bands
    5-Star Crimson Palm-Yang (Attack), Ursula (Tenketsu)
    Twin Wing Frenzy-Yang, Ursula (Story)
    Oboro Strike-Edge, Yang (Event)
    Sword and Fist-Cecil, Ceodore, Yang, Ursula (Attack)
    Sylph's Protection-Yang (Attack), Rydia (Summon)
    Fist Dance-Yang (Attack), Edward (Bardsong)
    Twin Drive-Yang, Cecil (Attack)
    Explosive Kick-Yang (Kick), Gekkou (Shuriken)
    King's Quad-Cecil, Edge, Yang (Attack), Edward (Bardsong)
    
    
    MY EVALUATION-****
    The only weapons that he is able to use are claws.  He is also only able to
    use light armor.  The bright side is that he has high speed, health, and power
    which makes up for his weak defense
    -----------------------------------------------------------------------------
    
    Zangetsu-Ninja from Eblan
    
    Magic List
    Shock		Starts With
    Flash		Level 11
    Shadowbind		Level 20
    Blitz		Level 42
    
    Bands
    
    Gale Twin Break-Edge (Ninjutsu), Zangetsu (Human Kite)
    Gale Rush-Zangetsu (Ninjutsu), Tsukinowa (Ninjutsu)
    Ultimate Art: Advent of Phoenix-Edge (Mug), Gekkou (Shuriken), Izayoi
    (Illusions), Zangetsu (Human Kite), Tsukinowa (Steal)
    Wheel of Elements-Zangetsu, Izayoi, Tsukinowa, Gekkou (Ninjutsu all)
    Mecha-Kite-Luca-Zangetsu (Human Kite), Luca (Analyze)
    
    MY EVALUATION-***
    His magic is mainly used for attacking.  His special ability is very similar
    to jump where it will take him off of the screen for a short time.
    
    
    Ceodore's Tale (ffce) Level cap 50
    
    Long ago, this Blue Planet Was saved
    By the prayers of an Entire People
    Two moons became one anew
    And time inexorably marched on...
    The day of departure has arrived
    For the heir of the holy paladin
    In the skies above the airship,
    Two moons rise listlessly,
    One ominously growing ever larger.
    Why has this dark harbinger returned
    A new destiny has begun to unfold,
    And yet, as always,
    The Crystals shed only their silent light
    
    	You start off seeing the title screen which then switches to a
    airship flying over the land.  You then go to the airship where you
    are told your destination is in sight.  After a bit of banter between
    Biggs, Wedge, and your character Ceodore you will land and you will
    gain control of Ceodore.  You will be required to talk to all 5 of the
    soldiers on the ship to continue the story.  After your little chat
    you will get drawn in to another chatty cutscene with Biggs and Wedge
    
    	After all that you will finally be on the world map.  Now it is
    time to do a little leveling up.  But first we need to discuss some
    things about the battle system.  Even those who are familiar with the
    original game need to listen up.  Most of the battle system is the
    same but this new game incorporates the concept of moon cycles.  There
    are four types of moons, New Moon, Waxing Moon, Full Moon, and Waning
    Moon.  Every time you stay at an inn, use a tent or cottage, or let a
    certain amount of time pass the moon will change phase.  And during
    the different moons certain abilities will be strengthened or
    weakened.  During the New Moon techniques like Jump and Aim will be
    strengthened and White Magic will be weakened.  During the Waxing Moon
    White Magic will be increased and Black Magic will be decreased.  Full
    Moon makes your Black Magic stronger and your physical attacks will be
    hampered.  And finally for the Waning moon attacks are good and
    techniques are bad.  During each moon the ability that is strengthened
    will be highlighted in green and red for the ability that is weakened.
    One plus to this is that the moons will also affect the enemies as
    well as you.  So make sure that you plan your fights for whatever moon
    will help you the most while hurting your foes.
    
    	Mythril (cemy)
    	Now you will want to level up Ceodore a good bit.  For a little
    bit about Ceo he is not the best of fighters but he can learn a array
    of white magic on top of being able to do damage.  I recommend not
    going by what level he is but by the money you have.  To get the good
    upgrades for Ceo's equipment you are going to need around 600 gil.
    That might not seem like much but it will take a while.  One thing to
    take note of is the airship in the middle of the island.  It is not
    just there for decoration, there is a pot on board that will heal your
    magic and your health.  Everybody say hurray for magical pot :).
    Dude!!  Anyway when you are done leveling up and getting money you
    need to head into town.  After talking to Biggs and Wedge you can
    explore the town.  There are three chests hidden in the grass
    throughout the city.  Above the weapons and armor shop is a ruby ring.
    To the right of the equipment shop is a house with no door.  Above it
    is a potion and to the right is a tent.  When you are ready go to the
    inn and decide to rest for a bit.  Head out of the inn and go to the
    grotto outside of town.
    
    	Adamant Grotto (ceag)
    	Adamant grotto 1st floor
           Head up the stairs and talk to Biggs.  Go forward and get the
    chests containing a potion, tent, ether, and phoenix down.  Talk to
    Biggs again and he and Wedge will join your team.  Talk to the guy in
    front of the stairs and head to the next floor.
    
           Adamant grotto 2nd floor
           Head straight up do not go right after going up the stairs.  As
    you walk you will have two tutorial battles.  One will talk about the
    moon phases and the other will talk about bands.  Say no after the
    fight and continue down the stairs to get a chest with a potion.  Head
    to the right and go up the stairs for another chest with a tent.  Head
    back down the stairs and cross the bridge to the right.  Go up the
    stairs and work your way to the next intersection.  Go left and find
    the last chest for this floor with a ether.  Head back and go up the
    stairs to find a stairway to the next area.  Before you go up the
    stairs completely unequip Biggs and Wedge.  They have some decent
    armor and it would be a shame to waste it on them.
    
           Adamant grotto 3rd floor
           After they leave you head up and you will encounter your first
    save point.  Under normal circumstances you can't save or heal in a
    dungeon.  However you can use tents and cottages while on a save
    point.  As a bonus there tend to be no monsters in rooms dedicated to
    save points.  Something you might want to do is use a tent to change
    the moon phase.  While they say you have to complete it during the
    full moon phase there is no penalty for changing it.  Head out of the
    room to the north when you are done.  Head left past the rocks to find
    a secret passage leading to a phoenix down.  Head back through the
    passage and go up the stairs and go to the right.  Once you go down
    the stairs you will have a choice between going up another set of
    stair or going down.  Head up the stairs to find a chest with a bomb
    fragment.  Go back down the stairs and continue to head down and to
    the left to get a chest with some eye drops.  Go to the right and go
    down the stairs to the next area.
    
           Adamant grotto 4th floor
           Go down the stairs and get the chest on the left containing a
    bronze hourglass.  Head to the right, cross the bridge, and go up the
    stairs for another chest with a tent.  Go back down the stairs and go
    all the way down.  You will find a chest with a Antarctic wind.  Head
    back up and take the stairs on the left.  When you go down the other
    stairs there is a chest on the left with a echo herbs.  Keep heading
    down and you will find a weird alcove below you with space for one
    person.  Go into it and you will find a secret passage that leads to a
    pair of iron gloves.  Go back through the passage and take the stairs
    on the left and you will see a door and a stair case leading to the
    next area.  Go in the door and you will find another save point.  Heal
    up because you are about to have your first boss fight.  When you are
    ready head down and go through down the stairs.    Approach the chest
    and the boss battle will start.
    
           BOSS FIGHT-Sand Worm
    	This fight is a two part fight.  The first part will end when the
    worm casts whirlwind on you.  You need to deal a lot of damage to the
    worm to get it to do that.  Just make sure you don't forget to heal
    periodically.  After he casts whirlwind you will back out of the
    battle and Biggs and Wedge will come to help you but Ceo will refuse
    help.  The battle will start again and Ceo will achieve his true
    potential.  His health will be returned to full and his attack power
    will be increased.  Now proceed to kick that worms theoretical butt.
    Once the fight is over the two of them will join your team and you
    will learn the move Awaken.
    
           Be careful when you use this move.  It will increase your attack
    power for a few turns but when it wears off you will have 1 hp.  Now
    you have to find your way back to the entrance.  But this time Biggs
    and Wedge will be there to help you.  Before you head up the stairs to
    the first floor make sure that you completely unequip Biggs.  He is
    about to completely leave your party and you need to take all his
    armor.  That is if you didn't take my advice and do it earlier in the
    dungeon
    
           When you exit the cave you need to head for the airship.
    WARNING: Wedge is about to permanently leave your party.  It is now
    time to completely unequip him.  Once you are ready to proceed with
    the story get on board and talk to the soldier.  Remember if you say
    yes you will not be able to return to this island for a long time.
    You will now be drawn into another scene on the ship.  Can't believe
    we risked our lives for a stupid tail.  Probably could have found one
    of those around the castle.  Anyway you will now be in the middle of a
    monster attack.  For this fight have Ceo attack, Biggs use BM and
    Wedge use WM to heal.
    
           Baron (ceba)
           Baron Castle East Side
           After the fight you will transition over to King Cecil at the
    castle.  When you have control of him head right for another battle.
    Just attack twice and the battle should end.  After the battle head
    right and up and press a little button on the wall.  This will open up
    a door to a tent, decoy, and a phoenix down.  Head up the stairs and
    follow the path until you end up in another fight.  Kill the three
    small birds first then focus on the zu.  Keep heading right until you
    reach a save point.  You will notice a door like earlier but you are
    unable to open it.  Head down and when you are outside head up through
    the gate and into the tower.  While wandering around watch out for the
    liliths, their slap attack can cause different status effects.
    
           Inside the tower head to the left and down the stairs.  Check the
    pot by itself to get a Remedy.  Head back up the stairs remembering to
    get the Ether from the chest.  The other chests on this floor contain
    a red fang, a Hi-Potion, and a Hermes Sandals.  Head up the stairs on
    the right to find six pots and two chests.  The upper right hand pot
    contains an echo herb, the bottom middle contains a bacchus's wine,
    and the chests have a Hi-Potion and a Heavenly Wrath.  Up the final
    stairs to find a girl being harassed by a monster. But before we help
    her loot the two chests for a remedy and 500 bucks.  You would think
    being the king of a castle his wife would give him more of an
    allowance, but what can you do?  Now it is time to help the woman.
    Kill the ogre and get the Bomb Crank from the chest and head back to
    where you started at.
    
           Baron Castle West Side
           Once you get back to the middle of the castle take the left path
    and try to go up the stairs.  A soldier will come down followed by a
    monster.  Kill it and head up the stairs.  As you try to continue Rosa
    will come and force you to take you with her.  Continue outside and
    head up to the tower.  As you approach the tower Cid will come down
    and join your team.  Now head in the door that Cid just came out of
    and go to the save point.  Before you go on there are some things to
    keep in mind.  When you go up the stairs you will have a series of
    three fights with this team.  If you want you can unequip all of the
    armor except the weapons to use later as Ceo.  During the third fight
    you can unequip the weapons for Cid and Rosa because they leave after
    the third fight.  Do this only if you are confident in your fighting
    abilities.  When you are ready go up the stairs and get ready to
    fight.  The first fight is a couple of Belphegors.  To help with the
    fights have Rosa cast Slow and Protect.  Once you are protected and
    healed you can use a band using Cecil's attack and Rosa's WM and deal
    decent damage.  The second fight is three spirits and an Ahriman.  The
    spirits should fall after one hit from Cid and Cecil.  Just be careful
    of the Ahriman's doom attack.  If a character dies just bring them
    back to life and continue the fight.  The third fight consists of one
    Strato Avis and three Cockatrices.  Take care of the cockatrices first
    then handle the bird.  Remember that slow helps you to keep control of
    the battle.  Watch out for the Avis's tornado attack it will reduce
    your character's health to single digits.  Don't forget before you end
    this fight to take the weapons off of Cid and Rosa.  After this fight
    you will enter into a fight that you cannot win.  Just attack with
    Cecil until you see a countdown and then unequip his sword.  After the
    fight you are insulted by an annoying little brat who really pisses me
    off.
    
           Mysidia (cemys)
           You will now switch back to Ceo.  After a very smooth landing
    talk to all the soldiers and then talk to Biggs again.  Afterwards you
    are by yourself.  If you took my advice in the previous section now
    would be a good time to equip all that good armor Cecil had.  Once you
    have saved head to the left until you get dragged into a battle.  The
    Domovoi and Gatlinghog should both go down easily.  You will then have
    to fight a Flamehound which will proceed to kick your butt.  Just when
    you are about to kick the bucket a Hooded Man will save you.  That
    happens a lot in these games, doesn't it?  Anyway afterwards you are
    back on the world map.  For those people familiar with the old game
    this is the Mysidia area.  One thing you need to do immediately is
    heal Ceo.  After that last fight he only has 1 hp.  Head to the left
    until you find the town.  There is nothing hidden in the town and
    nothing worth buying in the shops so just head straight to the back of
    the town and in the building.  Talk to the weirdo with the bright pink
    hair to find out it is Porom.  You remember the little white mage from
    the first game?  Yep she grew up and for some reason her hair is
    bright pink.  Anyway she will assign a black mage and white mage to
    help you get to Baron.  Gee something seems very familiar about this.
    Head out of the building and head right to where a white mage is
    wandering around.  Go to the building and your white mage will open
    the door.  Walk into the building and step on the circle in the middle
    
           Devil's Road (cedr)
           Devil's Road 1st floor
           Welcome to the Devil's Road.  They definitely made some
    improvements on it since the first game.  The first half of this place
    is fairly linear with some forks which will send you backwards or to
    treasure.  Follow the path through the first warp panel and you will
    end up in an area with wired looking floor panels.  Those are poison
    so try not to step on them.  Head all the way up and go left through a
    hidden passage leading to a chest containing a Bomb Fragment.  Return
    to the other side and step on the panel.  In this next area there are
    two paths to take, the bottom one will take you back to the beginning
    and the one to the right will take you to the next area.  There is
    nothing in this area so just head to the panel and the one after it.
    Now we are at another intersection.  The one on the right takes you to
    the next area and the one on the left takes you back to the last
    intersection.  Head to the upper right of this section and there is
    another secret passage that leads to a Phoenix Down.  Another dang
    intersection.  Go down and grab the Sage's Surplice and head directly
    left through another hidden passage to get a silver apple.  The bottom
    warp panel will take you to the previous intersection and the top one
    will take you to the next area.  For this intersection the one on the
    right will take you to a room with chests containing a hi-potion, echo
    herbs, and ether.  You will then be taken back to a previous
    intersection.  When you get back to where you were take the panel
    below you to continue.  Just keep following the path and you will come
    to a room with a save point.
    
           Devil's road 2nd floor
           Think we are almost done? WRONG!  We are only half way through
    the maze at this point but the next half is a lot easier.  From the
    save point head left to the next panel.  In this room there are a lot
    of panels that turn solid when you step on them and send you in a
    certain direction.  Just follow these directions at the intersections
    and you will reach the end.  Don't worry there are no treasures in
    this room.  Here are the directions from the first intersection, up,
    panel will send you right, have to go up, up to the top of the room,
    next panel will send you left, left, panel sends you left, down, left,
    panel sends you left, down, panel sends you left, down, panel sends
    you left, left, have to go up, panel sends you up, up, and you should
    be in Baron.  Now we get to look for treasure in the town.  Head for
    the front of town and go towards the inn.  To the right of the
    entrance is a pot with a hi-potion.  Now go into the inn and head for
    the back of the building.  Talk to a pair of crossed swords on the
    wall to open a door leading to a dry ether, white fang, and a unicorn
    horn.  Now head out of the inn and go towards the back of the town.
    In one of the barrels is a potion.  Now head up, cross the bridge, and
    go up the stairs.  You will see a stairway into the water so take it
    and go all the way to the end.  In this area you will find hidden
    chests containing an Arctic Wind and a Spider Silk.  Now head back out
    of the water and work your way to the far right hand side of the city.
    Head up through an archway and you will see a man in an area surrounded
    by trees.  Take one step to the left after standing in front of the
    man and head directly up until the trees stop you.  Head to the right
    into a secret passage which will lead to a hidden area on the left
    side of town.  Wander around this area and you will find hidden chests
    holding 500 gill, a mallet, and a Phoenix Down.  That is all for the
    town of Baron so head outside
    
           Now you need try to enter the castle but you will be denied
    access.  Now we need to find another path into the castle.  Head back
    into town and go to the house that has the Devil's Road.  Go up the
    stairs to the left of the house and you will come up to a big house.
    Go inside and talk to the woman on the left at the table.  This is
    Cid's daughter and she just happens to have the key that we need.
    What a shock.  Now leave the house and go down the stairs.  On the
    left you will see a door.  Head to that door and talk to it.
    
           Ancient Waterway (ceaw)
           Ancient Waterway 1st floor
           Once inside go in that little area sticking out of the wall on
    the right.  Keep heading right through the secret passage to find a
    chest with a 2000 gill.  Isn't it nice for people to leave that kind
    of money laying around.  Head back through the passage and go down the
    stairs.  Head all the way down across the bridge and when you reach a
    intersection go down to collect a unicorn horn, 600 gill, and a
    phoenix down.  Keep heading around to the right until you come to a
    bridge above you which you now need to cross.  Keep going around on
    the islands ignoring the bridge that leads into the water.  Keep going
    and you will find the staircase to the next area.
    
           Ancient Waterway 2nd floor
           This area is filled with secret passages so be careful to not get
    lost.  If you don't want to get the treasure skip the section next
    section
    
           ---Go down into the water and keep heading down through the
    secret passage to get a chest with a hi-potion.  Go down through a
    different passage to a new chest with a monster in it.  The only thing
    you need to be cautious of with the Black Lizard is its Stone Gaze
    counter attack.  For a cheap win have the black mage cast Stop on it
    and beat it with physical attacks.  When you win you will get a Coral
    Sword.  Take one step down and head right onto dry land.  Keep going
    right and you will find a new secret passage.  There is no chest in
    the next area so go down into the water and keep heading right.  This
    passage splits so keep heading up until you get to a new chest which
    holds a remedy.  Head down into the water and head right until you see
    a group of rocks.  There is a path between the rocks next to the wall
    so take that and head up to the next stair case.---
    
           If you don't want the treasure head right instead of going down.
    In the next area stand directly above the rock in the water and go
    right to through the passage. In this next area head right until you
    see a group of rocks.  There is a path between the rocks next to the
    wall so take that and head up to the next stair case.
    
           Ancient Waterway 3rd floor
           In this next area follow the path and head up the stairs.  When
    you get off the stairs head left to find a secret passage.  Work your
    way through it to find a chest with a Soma Drop in it.  Head back
    through the passage and head up the stairs to the next area.
    
           Ancient Waterway 4th floor
           When you reach the intersection head left through the door.  We
    finally get a long needed save point.  Before you head out the door go
    to the back of the room and head right through another passage with a
    chest with a silver hourglass in it.  Now we can head out the door and
    go to the right and up the staircase.
    
           Baron Castle
           Finally we are out of the sewers.  Before we continue much
    further unequip the two mages because we are about to lose them for
    good.  From the exit head to the left and go down the side of the
    moat.  You will come across a hole in the wall which you need to
    enter.  You will now lose the two mages and be separated from Ceo for
    a little while.  When you have control enter the door on the left and
    go to the dungeons.  You will end up finding many of the castle's
    soldiers in jail.   HM will get worried about Ceo and want to fight
    him.  If you want to check out the castle you can but if you raided it
    while playing as Cecil there will be nothing to find.  Head through
    the door to the right of the dungeon and head for a four way
    intersection.  Head directly north up the stairs and keep going until
    you reach the throne room.  Approach the throne then try to leave and
    Cecil will talk to you.  But wait didn't he get his butt fried by
    Bahamut?  Well whatever the case Cecil is alright but is acting a
    little strangely.  HM will decide to leave and ends up running into
    Ceo.  After a bit of lying Ceo will rejoin the team so head down out
    the doors.  Continue heading down until you get out of the castle.
    After the cutscene HM and Ceo will learn a new band.
    
           Your new destination is the mist cave to the west of Baron.
    However I would suggest leveling Ceo up to 25 before you enter the
    dungeon.  At 25 he learns a spell that renders the next boss's best
    attack useless.   If you choose to level up to the left of the city,
    past the sand area is a little circular forest.  This is the chocobo
    forest.  If you level up near there you can just run in and talk to
    the white chocobo and it will heal your MP.  This will allow you to
    save your money by not having to go to a inn.  Whenever you are ready
    follow the path to the left of Baron, cross the bridge and you should
    end up at the mist cave.
    
    	Mist Cave (cemc)
    
    	Mist Cave 1st floor
    
    	---Tail Alert---
    	While you are on the first floor of the cave during the full moon you
    may run into a rare monster called the Thunder Dragon.  After defeating this
    monster you may receive a Blue Tail which will be useful later in the game.
    
    	As you try to enter the cave you will notice a soldier blocking
    your path.  Ceo will try to talk to him and HM will just attack it.
    Just attack and this monster should fall quickly.  Once inside the
    cave head right.  When you come across a door just pass it, you can't
    do anything inside of it until you beat this story.  Keep following
    the path and you will notice some odd shaking.  When you come to a
    intersection go up and get the steel helm from the chest.  Head back
    down the stairs and head right across the bridge.  Why is it that
    these things always happen to Ceo?
    
           Mist Cave 3rd floor
           Anyway head down taking the stairs on the left to get a silent
    bell.  Head back and take the right stairs and follow the path until
    you see a bridge and a staircase.  Take the stairs and this path will
    lead you to a phoenix down and a remedy.  Head back to the bridge we
    passed and cross it.  Don't bother taking the right path on the bridge
    it is a dead end.  Keep going and at the next intersection head up and
    head up in the door.  Nammingway is in here and he will sell you some
    items should you need it.  There is also a save spot in here so make
    good use of it.  When you are done shopping go out of the room and
    down the stairs below you.  Go down the stairs and take a right to
    find an antidote.  Go back and go down this time and you will find
    another  chest with a x-potion in it.  Head right and you will see a
    bridge to the right and a path leading up.  Head up and cross some
    bridges to find a chest with an arctic wind.  Head back to the bridge
    we passed and cross it.  Keep heading right after you cross the bridge
    and take the stairs to get on the higher platform.  Follow this path
    and you will reach the stairs to the next area.
    
           Mist cave 2nd floor
           From here head left and take the first staircase to find a chest
    with a cottage in it.  Take that second staircase and you will come on
    a room with a chest containing a piece of chain mail.  Go back to the
    beginning of this area and go right this time.  You will see a save
    point on your right so use it and set the moon to whatever phase you
    want.  Head up the stairs when you are ready for the boss.
    
           BOSS FIGHT-Tunneler
           This boss uses physical attacks and so do you so there is no
    "best" moon.  You have to be careful of his earthquake attack, but if
    you leveled Ceo up to 25 just cast float and it can't hurt you.  I
    suggest using protect to help decrease the damage and use a spider
    silk if you have it to slow him down.  A good way to deal decent
    damage to the boss is to use the band Ceo and HM learned at the
    castle.  Make sure if you use the band you keep a close eye on the
    magic of both of them.  HM doesn't have much MP so he can't use it a
    lot.  Just make sure you are properly healed and the boss should fall
    no problem.
    
           I would suggest heading back to the save point after the fight to
    heal up.  We are almost done but better safe than sorry.  When ready
    head past the point where the Tunneler was waiting for you and you
    will find yourself back on the first floor.
    
           Mist Cave 1st floor
           Ignore the chest you see for the moment and head to the left.  Go
    down the stairs and around the hole to get the Hi-potion.   Go back
    and go up the two sets of stairs to find another chest holding a bomb
    crank.  Now head back to the chest we passed and get the mallet from
    it.  Now head up and a cutscene will activate where the soldiers from
    Baron catch up to you.  Thankfully the mist protects you and the
    soldiers don't see you.  When you have control cross the bridge above
    you and exit the cave.  After another cutscene you will have finished
    Ceodore's tale.  When you beat this tale for the first time you will
    unlock Rydia's Tale, Yang's Tale, Palom's Tale, Edge's tale, Porom's
    Tale, and Edward's tale.
           When you start each of these stories make sure that you save them
    in different slots.  The cleared game data can be used in the final
    story.  By doing this you will gain additional characters along with
    keeping your experience, equipment, items, and gil.
    
           Ceodore's Challenge Dungeon (cecd)
    
           To get to the challenge dungeon go in the Mist Cave and go in the
    door on the right.  Talk to the bunny and he will teleport you to the
    dungeon.
    
           Challenge Dungeon 1st floor
           This challenge dungeon is in the same format of the Adamant
    Grotto.  Follow the path around and go across the bridge.  Go up the
    path, not the stairs to find a chest with a Dry ether.  Now go up the
    stairs and head up to find the stairs to the next floor.
    
           Challenge Dungeon 2nd floor
           Head up and go through the door.  Make use of the save point then
    go out the top of the room.  Go right and down for a chest with an X-
    potion in it.  Follow the path leading to the right and go down the
    stairs.  Go right and walk in between the two rocks to find a secret
    path.  Follow the winding path up to three chests with a Hermes
    Sandals, Bomb Core, and Great Bow.  Head back towards the exit of the
    path, looking for a branch leading down.  Keep looking for an exit to
    find a chest with a monster in it.  Beat it for a Mythril Sword.  Now
    return to the entrance of the secret path.  Go left and down to find
    the stairs to the next floor.
    
           Challenge Dungeon 3rd floor
           Follow the path to the right and go across the bridge.  Keep
    following the path, ignoring the stairs going up, and go down the
    stairs.  Head all the way down and there will be a secret path in the
    bottom wall.  Follow the path to the left and you will find two chests
    with Fire Arrows and a Vampire Fang.  Head back out and go up the
    stairs on the left.  Go the left and go down the stairs.  Keep going
    down and go up the stairs on the left.  Go in the door and make use of
    the save point.  Head out and go down the stairs to the next floor.
    
           Challenge Dungeon 4th floor
           Go up the stairs and talk to the monster for a boss fight.
    
           BOSS FIGHT: Adamantite Golem
           This fight can be a bit hard.  During the fight the Golem will
    constantly move toward you.  As he gets closer his attacks will get
    stronger.  If you want to weaken the damage you take then move the two
    characters to the back row.  Cast Slow and Protect then have Ceo focus
    on healing while HM attacks.  After a few moves the Golem will attack
    you several times.  After he finishes attacking he will be open for
    attacks.  Heal up then use Cross Slash to deal massive damage to the
    Golem.  After a few turns the Golem will return to his starting
    position and start the pattern all over.  Just keep healing and
    attacking and he should fall.
           After the fight go forward and open the chest.  The prize is
    random so just enjoy the surprise.  After you open the chest you will
    get taken out of the challenge dungeon.  If you want more items you
    can go back and kill the Golem for more.
    
    -----------------------------------------------------------------------------
    
           Rydia's Tale (ffry) Level Cap 40
    
           Feymarch (ryfe)
           Feymarch upper level
           The story starts out in Mist when Rydia shows up at her home.
    After a bunch of chatting Rydia will return to the Feymarch.  Rydia
    will go up and start talking to King and Queen.  The Queen will start
    acting coldly to Rydia making it clear that she is no longer welcome
    in the Feymarch.  Suddenly the King will start acting weirdly as well
    and he will send Rydia out of the room.  Soon after the annoying
    little girl from before will appear and turn the two of them to stone.
    You will then see the title screen.  When you return to Rydia you will
    see that other inhabitants of the Feymarch are stone statues as well.
    Since nobody can stop us lets raid the village.  If you check your
    menu you will find out that everything is gone.  You have no items,
    small amount of gil, and your settings from Ceo's tale will be reset.
    Head up and get the chest with the potion.  Keep heading around the
    Feymarch's upper level in a clockwise way to find another potion,
    ignore the chest past the warp point for now, get a tent, and a
    phoenix down.  From the chest with the Phoenix down take one step
    right and head straight up.  You will find a secret area here.  Go up
    to find four chests containing ice rod, dry ether, hi potion, and 500
    gil.  Head back down and head to the top of the area until you find a
    grey panel that will lead to the next area.  This will take you to the
    middle area of the Feymarch.  Before you go much farther step back on
    the panel to go to the previous area.  Step down and get the chest
    with a ether in it.
    
           Feymarch middle level
           Now head back to the middle level.  This level has many different
    shops as well as an inn.  However everybody is stoned and can't do
    business.  What a bunch of slackers.  From the panel head north and
    you will find the inn.  Keep heading to the left and enter the house
    next to the inn.  In here is a little glowing green circle. This is a
    save point so go ahead and save.  DON'T FORGET TO SAVE IN ANOTHER SAVE
    FILE.  YOU WILL NEED THE OTHER SAVE FLIES FOR ANOTHER STORY.  From the
    house with the save point head down the stairs on the left.  To the
    right of the second stair case is another house with no sign over it.
    Go into it and go down the stairs on the left.  Before you enter the
    grey panel, talk to the book case to the left of it to get a Kokkol
    Ore.  You can use these later to get stronger weapons.  Step onto the
    grey panel and you will have another scene.  When you can move again
    talk to the two statues to continue the story.
    
           Passage of the Eidolons (rype)
           Passage of the Eidolons 3rd floor
           When the scene is done head back up to where Rydia started at and
    step on the grey panel.  This will take you to the Passage of the
    Eidolons.  For those of you who are familiar with the original game
    don't worry.  The floor will not hurt you like it used to.  Head
    directly right through the wall and head up.  Get the chest with the
    ether and then go back where the secret wall is.  Go back to the panel
    and go down and left.  Get the chest with the potion and head right
    and get another chest with another potion.  Now keep heading right to
    another passage.  Head down and left.  Head up when you can and keep
    looking for a passage right to a room with three chests.  These will
    have 500 gil, Phoenix down, and a tent.  Head back to the left and
    head up until you stop.  Go left and then go up and follow the path
    until you reach the stairs.  At some point you will have a fight where
    Rydia will try to summon and she will be unable to.  That's right, our
    summoner has no summons, not even the chocobo.  That means if you want
    to get a summon you have to get the ones that drop from monsters.
    These are Goblin, Cockatrice, Bomb, and Mindflayer.  Just keep in mind
    that these are incredibly rare drops and will probably take a long
    time to get.  Check your bestiary to find out which monsters drop
    these spells.  Some creatures will not drop them even though they are
    in that monster class.  Finish the fight and keep heading to the
    stairs.
    
           Passage of the Eidolons 2nd floor
           On the second floor there is a save point to the right.  Use it
    if you want to and head to the left.  When you reach an intersection
    head to the left and go up to find a chest with some Eye Drops.  Go
    back down and keep going down until you reach another intersection.
    This time go right and you will find another chest with a Bronze
    Hourglass.  Now head back and go left this time and you will find the
    stairs to the first floor.
    
           Passage of the Eidolons 1st floor
           Follow the path around and when you get to a three way
    intersection go right and you will find a chest with an ether.  From
    here head all the way up to the top of the area.  On the right there
    is a chest with a decoy in it.  From here go directly right and find
    another secret passage.  The chest at the end has a feathered cap in
    it.  Now head back through and head down and left.  This will take you
    to the stairs out of the dungeon.  When you get outside Rydia will
    look for someone named Luca.  Rydia will get forced into a fight and
    she will realize how helpless she is without her summons.  Suddenly
    cannon fire will come from the sky and kill the monster.  The fight
    will end and an airship will land nearby.  The Luca that Rydia was
    talking about was the princess of the dwarves who holds the key to the
    sealed cave.
    
           Dwarf castle (rydc)
           After some chatting you will be taken to the dwarf castle.  Go
    inside and head straight to the back of the castle.  After talking to
    the king it is time to raid the castle.  Go down to the previous room
    and go up the stairs on the right.  This takes you to a room with
    equipment stores in it.  In the upper left corner of the room is a
    stair case leading down and in the upper right is a staircase leading
    up.  Take the stairs going down.  In this room there are a lot of
    pots.  By searching them you can find warrior's clothes and 2 potions.
    Talk to the dwarf and he will open a door.  Go in it and head right.
    Keep heading right and go down the stairs.  Head right and you will
    find three chests with a phoenix down, a tent, and a bacchus's wine.
    Head back to the left and go down and you will find another staircase
    heading down.  Head left and when you see three pieces of armor check
    the middle one for another Kokkol ore.  At the far left of the room is
    another one of the magic pots.  You can use this to help level up in a
    little bit.  Now head back to the main area of the castle.  Now head
    left and pass the door so you can go up the stairs.  Here is the inn
    and the item shop.  To the left of the counter is a pot with 500 gil
    in it.  The staircase in the lower right of the room will take you
    back to the beginning of the castle.  The stairs in the lower left
    will take you to the towers.  Go to the towers and get ready to raid.
    
           Dwarf castle towers
           Go up the stairs and search the pots for items.  There is a way
    to get to some of the pots on the bottom.  In one of the bottom most
    pots is a bomb crank.  That is the only item in this room.  When you
    get it go up the other staircase.  This room navigates through secret
    passages so start on the left and try to head around in a circle.  The
    chests contain a spider silk, soma drop, potion, and a Hermes sandal.
    Head back to the stairs and work your way past the room with the pots.
    Instead of heading to the room with the inn, go straight down from the
    staircase and you will find a door leading outside.  Head to the right
    skipping the stairs heading up to find another tower.  Before going up
    the stairs get the chest with a hi-potion.  The second floor has even
    more pots.  The only thing in here is another Kokkol ore in the armor
    in the upper left hand corner of the room.  Go up the stairs for a
    room similar to the other tower.  This time you have door ways that
    you can use to get to the chests.  The chests contain an iron shield,
    ether, silver apple, and a phoenix down.  We are now done raiding the
    castle.  Head back down the stairs and go down the staircase in the
    lower right corner to go back to the armory.  Take the stairs in the
    lower left corner and go through the door to get out of the castle.
    Go get on the airship and you will find two new party members, Calca
    and Brina.  After a little scene they will join the team and you will
    have control of the Falcon.
    
           There are many places to take note of in the underworld.  The
    first is the castle where you start at.  A little to the left of the
    castle is a cave.  This cave takes you back to where that magic pot
    is.  In the bottom right corner of the map is the Kokkol's Forge.  A
    bit to the left of here is the town of Tomra.  Near the town is the
    sealed cave.  This is where you have to go to continue the story.  A
    little north-west of the sealed cave is the summon cave where you
    started.  In the upper left corner of the underworld is the sylph
    cave.  To the right of it is the tower of Babil and the path to the
    Overworld.  However you can't enter the tower and you don't go to the
    Overworld till later in the story.  Let us start the pillaging at
    Tomra.
    
           Tomra (ryto)
           For a basic outline of the city, lower left: item shop, lower
    right: Inn, upper right: armory, upper left: storage building.  Start
    by going into the inn.  The one of the piles of wood has a Bacchus's
    wine in it.  Now head to the armory and take the left door.  The pot
    to the left of the desk has a phoenix down.  Now stand right in front
    of the desk and go right and there will be a secret passage to the
    other side of the building.  To the right of the desk is a suit of
    armor with another Kokkol ore.  Now head outside and go to the left.
    Next to the storage building is a couple of pots and one of them has a
    Kokkol ore.  Now head inside the building.  Search the pots for a
    potion in the lower left pot and a Kokkol ore in the lower right pot.
    For this one you have to go below the pots and go to the far right
    wall.  We are done here.  Now head to the forge.
    
           Kokkol's Forge (rykf)
           Go inside and go to the back of the forge to find a fireplace.
    Check it to get a Kokkol Ore.  Check the pots to the right to find a
    hi-potion.  Head upstairs and check the bookcase for a angel's
    clothes.  That is all for now.  The thing with the Ores is that you
    can bring them here to upgrade weapons.  Talk to the dwarf and he will
    tell you what weapon you need and how many of the ores you need to
    upgrade a weapon.  Now it is time to level up.  Head back to the cave
    with the pot in it.  It is a bit north of the forge.  Just land there
    and use the pot if you need to heal.  There are three bands that this
    team can use.  Luca and Rydia can combine Attack and Black Magic,
    Calca and Brina can combine jive and dance, Calca and Brina and Rydia
    can combine jive, dance, and analyze.  With the one with just Calca
    and Brina be careful because it is completely random.  It can even
    blow up killing the two of them.  Another thing to be aware of is
    their Jive and Dance abilities.  Jive can use status effects and
    sometimes attacks while Dance can heal the team and put status effects
    on the team.  The best part is that they cost no MP but they are
    completely random.  I would recommend having the following done before
    you continue.  Calca and Brina at level 10 at least.  For equipment
    for Luca: Tomahawk, Iron Shield, Iron Helm, Iron Armor, Iron Gloves.
    For Rydia: Holy Arrows, Crossbow, Wizard's Hat, Gaia Gear, Silver
    Armlet.  Just get whatever you feel like buying for the dolls.  To get
    the Tomahawk you need to have seven ores and a crescent axe.  If you
    have been following this guide you should have exactly seven ores.
    You can buy the axe at the dwarf castle.  Then you head down to the
    forge and ask the dwarf to make a battle axe.  When that is done talk
    to him again and ask him to make a tomahawk.  This is a very good
    weapon for Luca.  This is a thrown weapon.  This means that you can do
    the same damage from the back row as well as hit monsters in the back
    without losing damage.
    
           Sylph Cave (rysc)
           Sylph Cave 1st floor
           Ok before we begin there is something that needs to be said.
    This cave is a maze and there will be a lot of backtracking to
    previous floors.  Like in the Passage of the Eidolons the floor will
    not hurt you.  Start off by heading right to find two chests with a
    spider silk and a potion.  We will get that third chest later so don't
    worry about it.  Now head down and left and down at the intersection.
    This will take you to the second floor.  While wandering around the
    cave if you find the Soul and Spirit enemies try to win the cursed
    ring from them.  It is a rare drop but is very useful in the later
    stories.
    
           Sylph cave 2nd floor
           Alright here the cave splits into three sections, which I will
    refer to as the north section and the south section.  I will start
    with the north section so if you want to go south go past the --- part
    of the walkthrough
    
           ---North section---
    
           From the stairs go around to the right until you come to the
    stairs to the next floor.  Don't worry there are no chests in this
    area.
    
           Sylph cave 3rd floor
           Without moving head left through the passage.  When you hit the
    wall head up and get the two chests with an echo herbs and phoenix
    down.  To get the third chest step in front of the bottom chest and
    follow the path right to get the clown's clothes.  Now head back to
    the stairs using the secret passage we went through the first time.
    The reason for doing this is to get our aim right.  When you exit the
    secret passage DO NOT go up the stairs.  Instead continue heading
    right through another secret passage.  This will lead to a stairwell
    leading back to the 2nd floor
    
           Sylph cave 2nd floor
           Head to the right and follow the path until you see a chest with
    an ether in it.  Keep going down and you will see a bunch of open
    chests, one closed chest, and a hole.  Get the chest with a tent in it
    and work your way to the hole.
    
           Sylph cave 3rd floor
           Get the three chests around you to get a hi-potion, bronze
    hourglass, and 800 gil.  Now head up and head left through another
    secret passage that leads to a grey warp panel.  Step on it to go to
    the next area.
    
           Sylphs' cache
           Now we get to loot four chests.  What a nice day to be us, huh?
    Open the chests for a ether, horned helmet, mythril knife, and a hi-
    potion.  Don't forget to equip that nice little helmet on Luca.  Now
    head to the left to find a grey panel that leads outside.  If this is
    the first section you did go back to the 2nd floor where we choose to
    go this way.
    
           ---South section---
    
           If you decide to do the south section first or have already done
    the north then head down from the stairs and you will find a staircase
    leading back up to the first floor.
    
           Sylph cave 1st floor
           There are two ways you can go on this floor.  Let's start by going
    to the right to where that save point is.  After saving head up until
    you hit the wall then head right.  This will take us to a secret
    passage leading to the chest we had to skip earlier.  Pick up the 500
    gil and head back to the stairs.  This time head to the left and you
    will see the stairs leading back down.  Before we take them lets
    continue left and head up to get a dagger out of a chest.  Go back to
    the stairs we passed and go to the next floor.
    
           Sylph cave 2nd floor
           To our right is a chest you would have to be blind to miss so
    open it to get a phoenix down.  Head to the left and follow the path
    until you reach an intersection.  Head to the right and go up the
    stairs.
    
           Sylph cave 1st floor
           Head straight up to find two chests containing a hi-potion and a
    silver armlet.  Now head back to the previous floor
    
           Sylph cave 2nd floor
           Now head up and you will find another staircase heading down.
    Before we take them however there is a secret path to the right that
    leads to a chest with a Kokkol ore.  Head back to the stairs and take
    them to the final stop.
    
           Sylph cave 3rd floor
           Head down following the path until you find a house.  Before
    going inside there is a pot to the right of the house with a Kokkol
    ore in it.  Now head inside
    
           Sylph's home
           Even these little guy/girls have been turned to stone.  Well no
    use crying over spilt milk.  Grab the two chests for a mage's robe and
    a healing rod.  Head up the stairs and keep going forward to find the
    way out.  Now we are done it is time to go to the Sealed cave.  Before
    we go head back to the castle's back door and use the pot to restore
    your health.
    
           Sealed Cave (ryse)
           Sealed cave 1st floor
           As you enter the cave Luca will walk up and break the seal.
    After a little more chatting you will be able to enter.  One thing you
    need to be careful of is that some of the doors in here will turn into
    monsters and attack you.  These monsters have a pattern.  First they
    will target one of your characters and then they will use an attack
    called Ninth Dimension to kill that character in one hit.  There is no
    blocking this attack.  And after you do enough damage it will change
    into another monster.  In order to get the most exp from this you have
    to kill it while it is still a door.  The one way to deal with this
    monster is to attack it as much as you can in between the target and
    the instant kill attack.  He will not change during this time.  The
    best way is to have Rydia cast stop on it and just beat the crap out
    of it.  Head right and down and you will see a little rope crossing
    the gap.  Get on it and head down and you will see a door.  There are
    two chests in this room containing an echo herbs and a ether.  Head
    back outside and head down to find a chest with a potion in it.  Head
    up a little and go left.  You will see another rope so cross it and
    head into the door.  In this room are two doors and two chests.  The
    chests contain a potion and a tent.  The door on the left has nothing
    in it and the door on the right has mage's clothes.   Next head to the
    bottom right and go down the stairs.
    
           Sealed cave 2nd floor
           Below you is two ropes.  Take the one on the left to get a chest
    with a gold needle.  Now head back across the rope and head right.  Go
    across the bridge to find a chest with a phoenix down.  Head up and
    you will find a large amount of doors.  The first door is empty, the
    second has a chest with a battle axe, third has three chests with
    Zeus's wrath, bomb fragment, and bomb crank.  The fourth door has a
    hi-potion, fifth has a save point in it, and the sixth has two chests
    with a bronze hourglass and a potion.  Now head back and save and when
    you are ready to continue head left and down to find another door.  In
    here is a chest with a ether in it.  Keep going left and down to find
    the next floor.
    
           Sealed cave 3rd floor
           To the right are a couple of chests with a phoenix down and a
    cottage.  Go to the left and go in the door.  Talk to the skeleton to
    get another Kokkol Ore.  Go back out the door and head down to leave
    the room.  Head to the right bypassing the rope leading down to find
    another room.  Head inside and you will have to fight one of the
    doors.  Going through the door will put you in a secret passage.  When
    you can't go up anymore head right 9 steps, down 8 steps and right 6
    steps and go up to get the Horned armor.  Leave this room and circle
    around to get a chest with a hi-potion.  Now go left and head down the
    rope to the next area.  Head right and go into the room with a lot of
    boxes and some chests.  The box in the lower right corner has a Kokkol
    ore and the two chests contain a gold needle and a dry ether.  Head
    back out and go left and up to find another stair case leading down.
    
           Sealed cave 4th floor
           The room you start in has a save point so make use of it.  We
    have a boss fight coming up so we want to be healed up.  I suggest a
    full moon to hinder the bosses physical attacks.  When you are ready
    head down to leave the room. Go either way around the circle ignoring
    the ropes until you reach a platform in the middle of the room.  Head
    up and you will find the stairs to the next floor.
    
           Sealed cave 5th floor/crystal chamber
           Follow the torches around until you find a bridge.  Cross it and
    go in the door to the crystal chamber.  Go forward and take the
    crystal.  Before you head out the door make sure that you are
    completely healed.  When you cross the bridge you will be attacked by
    the wall.  You shouldn't be surprised cause you have been attacked by
    doors throughout the dungeon.
    
           BOSS FIGHT-DEMON WALL
           For the people who played the original game they will definitely
    remember this boss.  The concept is the same this time around.  For
    those who are new to this series this is a fight against time.  As the
    battle progress the Wall will get closer to you.  When it gets close
    enough to your team it will use a attack called Crush that will kill
    one character instantly.  One of the first things you need to do is to
    try to slow down the wall.  For that use a spider silk.  For Calca and
    Brina have them use their band try to deal massive damage.  For Luca
    use an attack or use the band with Rydia.  Have Rydia use the band or
    black magic.  Watch out for the Wall's stone gaze attack.  Use a gold
    needle to get it off quickly.  When you need to heal use Calca or
    Brina.  If you feel brave enough try to end this fight with Calca and
    Brina dead.  This way Rydia and Luca will get more Exp.  This is
    because you are about to lose the two dolls.
    
           Once you are done the crystal is officially yours.  When you get
    to the save point (either one) make sure that you unequip the dolls.
    The last chance that you have to take the take their equipment is
    before you reach the entrance.  When you reach the entrance you will
    have a scene where Rydia remembers her past time in the cave.  Later
    the annoying girl who stoned the Eidolons will appear and demand the
    crystal.  Rydia will refuse and the girl will attack you.  However
    Calca and Brina will defend you.  The girl will attack again and take
    the crystal.  Now go outside and get on the airship.  You will now
    have the choice of going to the Overworld.  Remember that when you go
    up you can't come back down.  So try to get everything done that you
    need before you say yes. Every time that you board the Falcon you will
    have the option of leaving.  One thing to do is head to the Forge and
    get a Dancing Dagger made for Rydia.  Used as an item it will do large
    damage to a monster.
    
           Overworld
           When you get on the Falcon and select to go to the over world you
    will have a scene in which you will end up getting into a fight
    
           BOSS FIGHT: Calca and Brina
           This is not really a boss fight, though it is one that you can
    lose if you are not properly prepared.  If you have the Tomahawk
    weapon for Luca make sure that she is in the back row.  For this fight
    Rydia will not be able to do anything but defend.  Just focus on one
    at a time and they should fall quickly.
    
           When everything is over you will have crash-landed on the island
    of Agart.  The only things here are a town and a cave.  Let's start by
    exploring and raiding the city.
    
           Agart (ryag)
           This city is a big circular based city centered around a well.
    Start by heading around the left of the well and you will find a patch
    of grass.  Hidden away in it is a potion.  Keep heading up walk around
    the lake.  On your right you will see the weapon and armor shops, but
    there should be noting you need in it.  Head down the stairs and go
    out of the town.  If you need to buy some items, the shop is in the
    Inn.  Other than that there is nothing in this town.  If you want to
    level up a little outside the village go ahead but there is a magic
    pot in the mine which is better suited for leveling up.  Before you go
    into the mine make sure that you have plenty of tents.  If you want to
    use Calca or Brina ever again you will to get some items out of the
    mine.  Two of these can only be obtained during a certain moon phase.
    
    	Agart Mine (ryam)
    
    	---Tail Alert---
    	If you are wandering around during a Waning Moon you might come across
    the Green Dragon.  After you defeat the creature you might find an item
    called a Green Tail that can be used later in the game.
    
    	Agart Mine 1st floor
    	Start by heading to the left to get a chest with a hi-potion.
    Head to the right and find the stairs.  Keep following the path
    gathering the chests along the way.  You will find a remedy and a
    artic wind before you will reach the stairs
    
           Agart Mine 2nd floor
           This is another short floor.  Follow the path and cross the
    bridge to find the magic pot.  Go down the stairs below you to get a
    chest with an x-potion.  Head right past the stairs to the next floor
    to find a cottage.  Now head down the stairs to the next floor.
    
           Agart Mine 3rd floor
           Head down till you reach the intersection.  From the intersection
    go down until you find a chest with a phoenix down.  Go back to the
    intersection and go right and you will shortly reach another
    intersection with one way leading up, one leading right, and one
    leading down.  The one up is a dead end.  The one right leads to a
    decoy.  The one down leads to another intersection.  Go down to find a
    chest with a piece of Plate Mail.  Go back to the previous
    intersection and go right to yet another intersection.  Head up and
    you will find a room with a save point.  Go back out of the room and
    go all the way down to the stairs to the next area.
    
           Agart Mine 4th floor
           We now have another maze to deal with.  At the first intersection
    head to the right.  The next intersection has two different ways to
    choose from.  The one going up leads to Mythril gloves and the one
    going down leads to a pot with a dry ether.  Go back to the first
    intersection and go up.  At the next intersection go left to get a
    chest with a remedy.  Go back and this time go right ignoring the
    branch leading up to a door.  We will go there later.  After going
    right you will find another intersection with branches leading up and
    right.  Go right and you will find a pot with a mythril spring.  This
    is one of three items you need to get on this floor to repair Calca
    and Brina.  Go back to the previous intersection and go up.  Next
    intersection go right to the save point.  If you want to repair Calca
    and Brina change the moon to Waxing and go to the door we passed
    earlier.  In this room are enemies that you can only find in the
    Waxing moon phase.  Otherwise there is nothing there.  The fights are
    always the same.  You will find two Quarto Puppets and the game will
    play the music from the original Calcabrina fight.  What you want is
    for these enemies to drop a Mythril Nut and Mythril Bolt.  You need
    both in order to repair Calca and Brina.  One way to fight these
    monsters is to cast stop on them and wail on them.  The other way is
    to cast toad on them to weaken their attack power.  From the save
    point head up and take the path on the left.  This will get you a
    chest with a circlet.  Go back to the save point and change the moon
    to the phase that best fits your fighting style.  I suggest the full
    moon because you will need Black magic in order to survive the fight.
    When you are ready head up from the save point and take the right path
    at the intersection to a chest containing...
    
           BOSS FIGHT: Agartoise
           The first few seconds of this fight is easy.  Have Luca use a
    spider's silk on the boss and have Rydia use a Hermes sandal.  Now you
    need to be patient.  Make sure that Rydia is ready to make a move at
    anytime.  Use the triangle button to switch to Luca when her turn
    comes up.  After a little time the boss will start gathering fire
    magic in its body.  At this point Rydia comes in.  Have her cast
    Blizzara and the boss will lose its energy.  It has to be an ice
    attack but blizzard does no damage.  Another way is to use an item
    that casts an ice spell.  One thing to remember is to NOT ATTACK THE
    BOSS PHYSICALY WHILE IT STORES ENERGY.  It will counter with an attack
    that will likely kill you.  When the energy goes away the boss is open
    to physical damage.  Just be careful and you should have no trouble
    winning the fight.
    
           After the fight you will receive the Agarite.  This is what you
    need to repair the Falcon.  You now have two choices.  You can either
    walk back and work your way through the maze or you can have Rydia use
    warp to jump floors back to the beginning.  I suggest option two
    making a stop on the way to use the pot to restore magic and health.
    When you get outside your destination will be the Falcon.  As a note
    when you get on the ship Rydia's tale will be over.  When you board
    the ship one of two things will happen.  Option 1) you did not get the
    three mythril items and Calca and Brina will be used to repair the
    ship.  Option 2) you retrieved the three items, the ship is fixed, and
    so are Calca and Brina.  Whichever one you did the result is that you
    will end up in a two part fight
    
           BOSS FIGHT: Titan
           As I said before this is a two part fight.  For the first part
    just attack titan as much as you can.  Use the Dancing Dagger for
    Rydia and Attack for Luca.  During this section Titan will not attack
    you.  I am not completely sure if the damage will carry over to the
    second part but it couldn't hurt.  After some time a scene outside of
    battle will occur and you will start the second part of the fight.  If
    you have a spider's silk use it to slow Titan down.  Otherwise use
    Attacks, items, bands, and magic until you bring him down.  If you are
    fighting him during the Full Moon his attacks will be weaker then
    usual and that should help you a lot.  Just watch out for Titan's
    earthquake attack which will do damage to both members.  Eventually he
    will use an earthquake attack that will take both of you down to 1 HP.
    Things will look pretty bad for the team until once again a character
    with no clear name will come to your rescue.
    
           After the fight the Man in Black tells you to go to the tower.
    After seeing the Tower of Babil light up Rydia will ask who the MIB
    is.  You will then go to the title screen and Rydia's story is done.
    Choose to save and you will be taken back to the Main Menu.  If you
    did not get the Mythril items and want to go back and get them you
    will have to redo the fight with Titan to make it count.  Now go to
    the Select Story menu and choose your next poison.  You might notice
    that a new Tale is included, this time for Kain.  I will cover it
    later but if you want to do it now go ahead.
    
           Rydia's Challenge Dungeon (rycd)
    
           Go into the town and head toward the inn.  Behind the inn is a
    house with a bunny standing in front.  Talk to him to enter the
    challenge dungeon.
    
           Challenge Dungeon 1st floor
           Go forward across the bridge and you will see three doors.  All
    of them are guarded by Trap Doors so take care of them the same way as
    before.  The doors on the left and right are dead ends so go through
    the middle one.  In here are three more doors.  If the door that you
    want to go through is locked, then leave the dungeon and come back.
    The door on the right leads to a chest with a Chain Whip.  Go in the
    middle door and go forward to see two candles.  DON'T TALK TO THE
    SYMBOL BETWEENT THE CANDALS.  If you talk to the symbol on the wall it
    will attack.  Just use the same strategy you used on the first Demon
    Wall and you will be fine.  The thing is that there is no prize for
    beating the Wall.  Go to the left of the candles and talk to the door.
    Beat the door and go through for a chest with a monster in it.  Beat
    the monsters for a Mythril Helm.  Head back and take the door on the
    right.  Head up through the next door and you will find three more
    doors.  Each of the doors leads to a Demon Wall but two of them are
    dead ends.  Take the door in the middle to find a save point.  Go up
    the stairs to the next floor.
           Challenge Dungeon 2nd floor
           Once again you have a choice between three doors.  Take the door
    on the right and you will find two more doors.  Take the door on the
    left to find a chest with a ether.  Go back and take the door on the
    right.  Keep going to the back and you will find three chests
    surrounded by bones.  That is very comforting, isn't it?  The chest on
    the right has a Lunar Curtain, the middle has an x-potion, and the one
    on the left has monsters.  When you win you will get Mythril Shield.
    Now give it to Luca because it is a nice improvement.  Now go back to
    the first room.  The door in the middle leads to nowhere so don't
    bother with it.  Go through the door on the right to find two doors.
    Go through the door on the right and you will find three doors.  The
    ones on the sides lead to dead ends so go through the middle door.
    Head up through the next door and you will see an indention to the
    left and right of you.  Go left and go down the indention to find a
    chest with a Bronze Hourglass.  Head back up and you will find more
    symbols that turn into Demon Walls.  Talk to the one on the right.  Go
    through the door and use the save point.  Go up the stairs to the next
    floor.
           Challenge Dungeon 3rd floor
           In this room you have cross ropes to continue.  Many of these
    ropes will have fights that you can't run from.  Using this little map
    I will show you what rooms have something in them and which ropes have
    monsters.  To find the room you want look at the number then go to
    that number under the Room section.  It is the same for the ropes.
           --------------  -------
           |  10 |  |  11 |  |  12 |
           -------  -------  -------
           | | | | ||  | | |
           16 17 18 19 20 21 22 23 24
           | | |  | | |  | | |
           -------  -------  -------
           |  7|--|  8  |--|  9  |
           -------  -------  -------
           |  |  |  |  |  |  |  |  |
           7  8  9  10 11 12 13 14 15
           |  |  |  |  |  |  |  |  |
           -------  -------  -------
           |  4  |  |  5  |  |  6  |
           -------  -------  -------
           || |         | | |
           1 23         4 5 6
           | | |         | | |
           -------  -------  -------
           | 1 |--| 2|--| 3 |
           -------  -------  -------
    	Rooms
           Room 1-Nothing
           Room 2-Entrance
           Room 3-Nothing
           Room 4-Nothing
           Room 5-Treasure (Cottage, Remedy, Spider Silk)
           Room 6-Nothing
           Room 7-Nothing
           Room 8-Nothing
           Room 9-Nothing
           Room 10-Treasure (Mythril Armor)
           Room 11-Treasure (Polymorph Rod)
           Room 12-Stairs
    	Ropes
           Rope 1-Mad Ogre, Ghost Knight, Coerul & Storm Anima, Mad Ogre, 2
    Balloons
           Rope 2-No Enemies
           Rope 3-Mystery Egg-Lamia
           Rope 4-No Enemies
           Rope 5-Sorcer, 2 Ghost Knights
           Rope 6-Mad Ogre, Coeurl, Lamia & 2 Ironbacks
           Rope 7-4 Blood Bats
           Rope 8-3 Skuldiers& 2 Lamias
           Rope 9-No Enemies
           Rope 10-2 Coeurls
           Rope 11-2 Coeurls, Mad Ogre
           Rope 12-No Enemies
           Rope 13-No Enemies
           Rope 14-Lamia, Mad Ogre& 2 Coeurl, Lamia
           Rope 15-2 Storm Animas, Lamia
           Rope 16-Coeurl, Ghost Knight, Mad Ogre
           Rope 17-No Enemies
           Rope 18-3 Ghost Knights & 3 Balloons, Storm Anima
           Rope 19-3 Balloons, Storm Anima &3 Storm Animas
           Rope 20-No Enemies
           Rope 21-3 Balloons
           Rope 22-Sorcerer, 2 Ghost Knights
           Rope 23-Sorcerer, 2 Ghost Knights &Coeurl, Ghost Knight, Mad Ogre
           Rope 24-No Enemies
    
           Challenge Dungeon 4th floor
           Go up and talk to the monster for a boss fight.
    
           BOSS FIGHT: Boss Gobby/ 3 Minion Gobby
           This fight can be a bit difficult.  There are a lot of things in
    this fight that can go wrong.  If you attack the Minions too much they
    will explode on you.  If all of the Minions die then this fight will
    be pretty much impossible to win as he will use Curaga as well as
    status enhancements that make the fight difficult.  The trick is to
    kill off two of the Minions then focus on the Boss.  The bad part is
    that he will counter with spells like Firaga, Thundara, and Bio.  If
    you have it, use your own Bio spell to deal serious damage to the
    Boss.  The big threat in this fight is the Firaga spell, which will
    kill either of the characters if they have less than 1000 HP.  Once
    the Boss is dead kill the last Minion to end the fight.
           After the fight go up and open the chest for a prize.  The prize
    is random so just hope for something good.  You will then be
    teleported out of the dungeon.  If you go back in and beat the boss
    you can get a new prize every time.
    
    -----------------------------------------------------------------------------
    
           Yang's Tale (ffya)Level Cap 40
    
           Fabul (yafa1)
           You start off with the title screen then immediately start with a
    fight.  You will easily defeat the three monks with regular attacks.
    After the fight Yang will give some constructive criticism on the
    monks and his daughter, Ursula, will come out.  She will ask to train
    with Yang and he will not allow her.  While she tries to convince him
    the Chancellor will come out with urgent news for Yang.  After a bit
    more talking you will have control.  Like before all of your settings
    will be reset.  You really would think that the king would have more
    than 300 gil even if he is a monk!  Any way we now have to head to the
    throne room.  Head up through the door and you will see three paths.
    The one on the left leads to the inn and item shops, the one on the
    right leads to armor and weapons, and the one in the middle leads
    further into the castle.  There is a save point in the Inn room so go
    ahead and save.  DON'T FORGET TO SAVE IN ANOTHER SAVE FILE.  YOU WILL
    NEED THE OTHER SAVE FLIES FOR ANOTHER STORY.  Head back out and take
    the middle path.  Straight ahead is the throne room but we have a
    detour to make first.  Head left or right and go down.  Go through the
    door and you will be outside with two towers one either side
    
           West Tower
           We have a room with pots and three chests.  The chests have a 2
    potions and a phoenix down.  With the two pots by themselves the left
    one has a Hermes Sandal in it.  Go up the stairs.  There is nothing on
    this floor unless you want to talk to the monks.  On the third floor
    is Yang's bedroom but there is nothing here
    
           East Tower
           There is nothing on the first floor except some monks.  In the
    bottom pot on the second floor is a Bacchus's wine.  On the third
    floor is a chest containing a hi-potion
    
           When you are done exploring the towers head to the throne room.
    You will then have a scene in which Yang finds out that Baron is
    starting to act suspicious once again.  Suddenly a monk will come in
    and tell Yang that his daughter has escaped from the castle.  Yang
    will decide to go after and two of the monks will join him.  Head to
    the left and search the pot for a bomb fragment.  Go right past the
    throne and you will see an oddly colored thing on the floor.  Step on
    it to open the hidden door.  Follow the path down until you can't go
    anymore then go straight right till you find three chests with a
    potion, a tent, and 500 gill.  Now we are done in the castle so head
    back to where we started the story and go down to get out of the
    castle.  If you want to level up a little you can but it doesn't
    matter.  One thing you might want to do is get some more advanced
    equipment.  Just remember that monks take more damage than normal
    because they can only equip light armor.  When you are ready there are
    two things you can do.  The first thing is walk to the mountains in
    the west.  The other option is to head to the east and find the
    chocobo forest and take it to the mountain
    
           Mount Hobs (yamh)
           Mount Hobs East Slope
           First of all head left to get a chest with a potion.  Then go
    back and head up and follow the winding path up the mountain.  Get the
    chest with another potion and cross the bridge to the left.  At the
    other end of the bridge go inside the door to the next area.
    
           Mount Hobs East Trail
           When you enter Yang will mumble some worries about his daughter.
    Go to the left and go right at the next intersection for a chest with
    a tent.  Go back and keep heading up and get the chest with a potion.
    Go up and through the door to the next area.
    
           Mount Hobs East Vista
           Head left and follow the path to the first intersection.  Go
    right and get the tent and go to the left across the bridge.  Go down
    and get the chest with the hi-potion.  Then head up and cross the
    bridge above you and to the left to find a save point.  Go right past
    the save point for a chest with a phoenix down.  Go left across the
    two bridges, go up the stairs, and go in the door to the next area.
    
           Mount Hobs Summit
           Grab the chest on the right for a Maiden's Kiss and head down.
    When you go down the stairs you will see Ursula in a fight for her
    life.  For those of you who played the original you can probably guess
    what happens next.  She will take out the first two with no problem,
    the next three you have to kill, and the third one is a boss fight
    
           BOSS FIGHT: Mom Bomb
           Didn't this thing die in the last game?  Anyway this is a three
    part fight.  For the first part it will attack you while you attack
    it.  For the second part it will expand and will blow up.  You can't
    kill it so just attack it until it uses the Massive Explosion and
    blows up.  However it can use an explosion attack that will not
    continue the fight.  For the third part it will blow up, damaging the
    team, and separate into 3 bombs and 3 grey bombs.  Just worry about
    taking them out one by one
    
           After the fight Ursula will force you to take her along so she
    will join the party.  Head down the stairs and get the chest on the
    right for a hi-potion.  Go to the left for the door leading to the
    next area.
    
           Mount Hobs West Crossing
           Go to the left and follow the path to the intersection.  At the
    intersection go down to find a chest with a Kenpo Gi.  Head back to
    the intersection and go to the right.  Just keep following the path
    and you will find a door that leads to the next area.
    
           Mount Hobs West Slope
           Head left and go in the door leading to the other area
    
           Mount Hobs West Vista
           Follow the path to the left and use the save point.  Go down and
    find the chests with a potion, phoenix down, decoy, and a hi-potion.
    Now go back to the previous area
    
           Mount Hobs West Slope
           Go down the stairs and to the right you will find the rabbit
    selling items.  Head back to the left and go down the slope.  Go left
    and get the chest with the Power Armlet.  Go back to the right and go
    down the other slope to leave the mountain.  Head left till you find
    the meteor.  There is no way around it so just walk into it.
    
           Impact Crater (yaic)
    
           ---Tail Alert---
           While wandering around during the New Moon you might find a Red
    Dragon.  If you kill this monster you might find an item called a Red Tail
    that has uses in later stories.
    
    Impact Crater Upper Wall
           Head right and around the rock and you will see a little brown
    mound of dirt.  You use these to get from level to level.  Hop on the
    first one and head to the left to get a chest with a Maiden's Kiss.
    Head down to the next mound and head to the right.  Hop on the next
    mound and it will take you to the next area.
    
           Impact Crater Middle Wall
           Start off heading to the left and you will see two mounds.  Take
    the one on the left for a chest with a tent then head back for the
    other mound.  Now you will have three mounds so start off with the one
    on the right.  This will take you to a chest with a Headband.  Get on
    the mound to the left and it will take you back a little bit.  Get on
    the mound right next to you and take the one on the bottom.  The one
    on top just leads in a circle.  Take the mound on the far left and it
    will take you to a save point.  Go back around and take the mound on
    the right this time.  Go right and take the first mound you come to.
    This will lead to a chest with a Metal Knuckles.  Equip this on Yang
    and hop on the mound to the left.  This time skip the mound and you
    will see two slopes leading to mounds.  The one on the top will take
    you back a little bit.  Take the one on the bottom and it will take
    you to the next area
    
           Impact Crater Lower Wall
           Go to the left and go around the mound for a chest with a
    Antarctic wind.  Take the mound and go right and down the slope and
    continue to the left.  You will come to a choice between a mound and a
    slope leading down.  Take the mound and it will lead to a chest with a
    silver armlet.  Hop on the mound and go back to the left and take the
    slope.  Continue following the path until you come to two mounds.
    Take the one on the right for a chest with some Faerie claws.  Again
    give them to Yang and take the other mound which will lead to the next
    area
    
           Impact Crater Floor
           Take the mound on the left and head down.  You will see a grave
    so check it out.  It turns out that the grave belongs to a group of
    monks from Fabul.  While checking the grave the Sylphs will appear
    before Yang with a warning.  Now it is time to leave.  Unlike other
    dungeons you don't have to walk through the entire dungeon.  Head down
    and you will see a mound that will send you to the left.  Head up and
    grab the chest with the hi-potion and keep heading up.  You will find
    a mound here that takes you all the way out of the dungeon. Now we
    have to head back to Mount Hobs.  When you reach the summit there will
    be a scene in which the Red Wings are heading to Fabul.  Now continue
    off the mountain and head east to the castle.  Before you head into
    the castle make sure that you change the moon to the Waning Moon
    phase.  You are going to want to do as much damage as you can in this
    next section.  Save then head up to the throne room
    
           Fabul (yafa2)
           When you reach the throne room you will get one of the annoying
    little "I told you so" speeches from the Duke and Ursula will be told
    to stay there.  We will now enter a very familiar scenario for those
    who played the original game.  For those who are new we are about to
    have a lot of fighting to do.  The first fight is against 2 Baron
    Marines and a Captain.  Kill one of the Marines and then kill the
    Captain.  If you kill both of the Marines first the Captain will run.
    Note that the Captain will not attack you, he will just order the
    Marines around.  You might notice that a 3rd monk will join the fight
    in place of Ursula.  The second fight consists of a Sahagin, Leshy,
    and Domovoi.  Just use regular attacks and they will fall quickly.
    The third fight is another Captain and Marine set.  Just use the same
    tactics as before.  The fourth fight a simple Gargoyle.  The fifth
    fight is a repeat of the second.  Yang will then hear a voice and the
    scene will switch to the Crystal chamber.  After some chatting there
    is a
    
           BOSS FIGHT: Kain
           This is another two part fight.  For the first part just attack
    with Ursula and keep an eye on your health.  Kain's Jump attack will
    do a lot of damage so be careful.  Unlike the first game you can lose
    this part so you might want to put Ursula in the back row to decrease
    the damage.  After some time Yang will join the fight.  This is good
    for two reasons.  Reason one, this gives you another attacker and
    reason two, gives Kain someone else to attack.  Just keep attacking
    and healing and the treacherous jerk should fall
    
           After the fight Kain will jump over your head and steal the
    crystal.  Kain will say that this time he is not being controlled and
    is gathering the crystals of his own free will and leave.  Yang will
    then sulk and his daughter will cheer him up.  He will then decide to
    go after the crystal.  Ursula will want to go with him and once again
    Yang will say no.  And once again Ursula will force herself into the
    team.  Go all the way down and out of the castle.  Outside you will
    see a ship to your right.  Head to it to continue the story.  Make
    sure that you have all the items you need before you go on the ship.
    You will get the usual departure scene with Sheila threatening Yang.
    After some talking you will be attacked by some monsters.  After the
    attack you will continue your trip and start a little race with a
    Damcyan ship.  You will lose because your ship ran out of fuel.  Nice
    excuse, huh?  Anyway you will have to stop at an island to try to get
    some more fuel.  Yang will run off by himself to try to get some Palm
    Oil to get the ship running.  It will turn night and you will have
    control of Ursula.  The sailor to the left of the mast will let you
    rest for free.  The sailor to the right of the mast will sell you some
    items and equipment should you need it.  If you want to buy the Metal
    Knuckles you can.   Going down the stairs in the upper left corner of
    the ship will lead you to a save point.  Try to leave the ship and the
    captain will try to stop her.  She runs off anyway and the three monks
    will follow her.
    
           Adamant Isle (yaai)
           Adamant Isle Forest: Ursula
           Ok most of this forest is a dang maze worse than anything we have
    seen before.  I will try my best to lead you through it.  To return to
    the ship just go left from where you start off.  Head to the right and
    follow the path through the forest.  When you come to an intersection
    go right and up to two chests with a cottage and a phoenix down.  Go
    back and this time head down and continue following the path.  At the
    next intersection go down for a save point.  Head up and go right
    through the trees near the top to go to the next area.  Before you
    regain control you will have a flashback between Yang and Sheila.
    
           Adamant Isle Forest: Yang
           Right next to you will be a magic pot that will restore your HP.
    I would not worry too much about fighting with Yang at the moment.
    Continue and you will find an intersection with three paths.  The one
    on the right leads to a chest with a hi-potion, the one on the left
    will take you to a chest with a silver breastplate, and the one going
    up will take you to the next area.
    
           Adamant Isle Forest: Ursula
           Head to the right and you will see an intersection.  Go to up
    ignoring the grassy area.  At the next intersection go right and stay
    on the left side and you will come to an x intersection.  Take the
    upper left for a chest with a remedy.  Go back and this time take the
    upper right path to find a secret path leading to a grassy area with a
    Hermes Sandals in it.  Now return to the intersection and take the
    bottom right path.  Follow this path and you will find a chest with a
    hi-potion in it.  When you come back through there is a secret passage
    through the trees that you can take to go the to the beginning of this
    section.  Head down and right to go to the next area
    
           Adamant Isle Forest: Yang
           Now we go back to Yang.  Head up and you will reach a
    intersection.  Go up and get the chest with the Green Beret and go
    back down.  At the intersection go right to get a chest with a bomb
    crank in it.  Now go back and continue downward to the next area.
    
           Adamant Isle Forest: Ursula
           Right from the start we have a choice to make.  From now on every
    time we change areas we will stay as Ursula's group.  This is where
    the maze part happens so be careful.  Follow the bold path to the
    Boss.  Start by going up and exiting the area.  Right above you will
    be a save point so make use of it.  This is where you need to make the
    choice between treasures or the story.  If you choose the story go
    past the section with --- before it.  Both of these sections will
    begin the same way one will just loop back to the save point
    
           ---Go back down and at the intersection head down and you will
    see a little cross in the trees. .  Go right and it will take you to a
    cottage.  Head back through and go down.  Go left to the next area.
    Going left from here will take you back to the beginning of this
    section.  From here go right and get a chest with a Rune Armlet.  Go
    back and go down and right to the next area.  Here we have another
    intersection.  Go up from here and you will get to another area.  Here
    we will have another intersection.  Going up will take you back to
    where the save point was.  Go right and you will get a chest with a
    Hell Claws in it.  Keep going left and you will get to another
    intersection.  Have I mentioned that I hate this forest?  Both ways
    end up at the same spot so pick one and go.  When you have a choice
    between going left to a new area and going right, go right.  This will
    take you to a spot with a chest containing a Phoenix down.  Head back
    to the left and enter the next area.  We will now be back at the save
    point.  ---
    
           Go back down and at the intersection head down and you will see a
    little cross in the trees.  Go right and it will take you to a
    cottage.  Head back through and go down.  Go left to the next area.
    Going left from here will take you back to the beginning of this
    section.  From here go right and get a chest with a Rune Armlet.  Go
    back and go down and right to the next area.  Here we have another
    intersection.  You need to go down to continue through the forest.  Go
    down again to get a chest with a bronze Hourglass.  Go back up and go
    all the way left to the next area.  Keep going left to the next area.
    Go down from here and go up to the save point.  Make the moon whatever
    phase you want because we have a boss coming up.  From here go right
    to the next area.   Follow the path around and you will get to an area
    with palm trees.  Talk to the trees for.
    
           BOSS FIGHT: Adamantoise
           Once again this is a two part fight.  For the first part you will
    not be able to do much damage to the boss.  Eventually the boss will
    get tired of your attacks and take the monks down to 1 HP.  Ursula
    will remember a "lesson" from her father and learn the Tenketsu
    attack.  Suddenly Yang will join in and the fight really begins.
    Start by healing the monks so that they don't die.  Also use a
    spider's silk to slow down the boss if you have it.  The best job of
    the three monks is to heal your team when they need it.  For Yang and
    Ursula have them use the band with Attack and Tenketsu to do some
    damage.  Just keep up the damage and he should fall easily.
    
           Once the fight is over you will get the Palm Oil you need.
    Ursula will also get to become her father's student.  Plus you will
    get a new band.  Happy days for all.  Now we just have to get back to
    the ship.  Just retrace your steps and you should do fine.  When you
    get back to the beach unequip the three monks.  We are almost done
    with Yang's story and if you don't unequip them you can't use the
    equipment in later stories.  When you board the ship the crew will
    refine the oil and you will be back on the way to Baron.  A scene will
    show the two of them acting concerned and the story will end with the
    ship heading toward a giant whirlpool.
    
           Yang's Challenge Dungeon (yacd
    
           This dungeon is pretty straight forward.  To the right of the
    door is a monk who will explain the rules of the floor.  You will have
    to walk through a series of corridors to find chests guarded by
    monsters.  Behind the chest are two doors.  The door on the left will
    lead to a guarded teleporter out of the dungeon.  The door on the
    right will lead further into the dungeon. If you decide to leave the
    chests will reset and you can get more items.  As you go through the
    dungeon the monsters will get stronger and change.  Handle this by
    changing the elements of your claws if you need to.  On the fourth
    treasure room you will have only one door to choose from.  This
    treasure will be rarer than the other chests in the dungeon.  The next
    set of corridors will be a bit longer than the others.  At the end is
    one last monster to fight.
    
    -----------------------------------------------------------------------------
    
           Palom's Tale (ffpa) Level Cap 40
    
           We start off on a ship with the captain and a sailor trying to
    catch fish.  They seem to be afraid of someone and call him a brat.
    Palom will come up and you will find out that he really is a brat.  He
    is even more annoying than he was in the original game.  He will
    complain about being respected, about the fish, about the time of the
    trip.  Does this brat never shut up!  There will be a flashback to
    Mysidia in which Palom will complain about having to go to Toria.
    What boy complains about going to a place where there are mainly
    girls!  You will then go to the title screen.  You will return to
    Mysidia and the Elder and Porom will talk about Palom.  Now we go back
    to Palom.  You will then get control of Palom.  Don't forget to change
    your settings back to what you want and arrange Palom's magic.  Wander
    around the deck and talk to the captain to continue.  When you pull in
    you will notice the tall tower.  Once you get off the boat you will be
    able to save.  DON'T FORGET TO SAVE IN ANOTHER SAVE FILE.  YOU WILL
    NEED THE OTHER SAVE FLIES FOR ANOTHER STORY.  Head left, cross the
    bridge, and follow the river up.  To the left of the second bridge is
    a chocobo forest.  Get on a chocobo and go north until you see a town
    and castle.  This is the land of Toria.  Let us start by going into
    the town.
    
           Toria (pato)
           To the left of the entrance are the equipment shops.  Across the
    bridge in front of the entrance is the item shop and the inn.  To the
    right of the inn is a staircase leading into the water.  Go into the
    water and follow the path on the left.  When you reach an intersection
    go up and go up the stairs.  Go left through the trees and you will
    find a grassy area with a dry ether, 1000 gil, ether, and a decoy.
    That is all for the town so head back out of the city and go into the
    castle.
    
           ---Tail Alert---
           Those who are familiar with the old game will remember the pub to the
    northwest of the item shop.  Underneath the pub are rooms where you can watch
    girls dance.  This time there are three floors to it.  You walk into the pub
    and talk to the first girl on the left and for 10,000 you can get the
    Member's Writ.  Talk to the man to the north of her to use it.  And no these
    can be used multiple times.  Follow the path and talk to the man behind the
    counter to watch the very disturbing show.  Afterwards go through the door in
    the back right of the room and talk to the old woman to buy the Member's Card
    for 50,000.  Head back out and talk to the man next the right wall.  Tell him
    no and show him the Member's Card to gain access to the lower level.  Walk
    past the first guy and talk to the guy on the left to start the show.  After
    it is done you have two doors to go through.  The door on the right leads to
    two girls who will sell you some armor for Leonora.  The door on the left
    leads to a girl who will sell you the VIP Card for 99,999 gil.  Head back
    down and talk to the guy behind the counter on the right.  Talk to the rabbit
    to get the show started.  As you leave you will find a chest with a Black
    Tail in it.  Despite the money issues this is the easiest tail to get.
    
           Toria castle (patc)
           There is nothing on the outside so just head in to the main part
    of the castle.  When you go up you will see a path to the left, right,
    and up.  The only thing to the left is a save point.  The path on the
    right will take you to a room with three stairs.  The one on the left
    has nothing, the middle one has a hi-potion in one of the pots in the
    upper left corner, and the one on the right has eight chests you get
    to by stepping on the grey switch.  The chests contain 2 potions,
    antidote, echo herbs, gold needle, maiden's kiss, 300 gil, and a
    phoenix down.  Now go back to the middle part of the castle and take
    the center path.  Palom will go forward, acts rude to the Epopts, and
    then Leonora will join the party.  You will be told to go to the Tower
    of Trials, which is that big tower we passed on while on the ship.
    Now it is time to level up a bit.  First go to the town and buy some
    equipment for them.  I suggest using a bow and arrow.  A good place to
    level up is north of town.  Just keep going north past the mountains
    and you will find another chocobo forest.  When you run out of magic
    go in and talk to the White Chocobo to restore your magic.  One thing
    to know about Leonora is that she will learn black magic as she levels
    up.  The only thing she gains from the tower is the basic spells fire,
    thunder, and blizzard.  I would recommend leveling up Leonora to
    around 15 before the tower.  When you are ready head to the chocobo
    forest, grab a chicken and go to the tower.
    
           Tower of Trials (patt)
           Tower of Trials 1st floor
           Palom and Leonora will walk up and Leonora will open the door to
    the tower.  Once again he will act like a little brat.  Once inside
    Leonora will get her first taste of black magic.  She will be put in a
    fight against a fire doll that Palom has.  In the fight she will learn
    the fire? spell.  This is not the real fire spell but it can do some
    damage.  If you want to see something funny use the attack on Palom
    and he will get upset.  Use two spells and the doll will be defeated.
    This tower is practically a straight line with some turns.  Head to
    the left and get the chest with an ether.  Now head to the right and
    as you go around you will end up in a fight by herself.  The mini red
    will fall easily and she will learn the real Fire spell.  Keep heading
    right to find one of the magic pots.  There are a lot of these in the
    tower so don't be too worried about saving magic.  Keep going around
    and go down at the intersection to get the chests with an echo herbs
    and a gold needle.  Go back up and go left to the stairs to the next
    floor.
    
           Tower of Trials 2nd floor
           Head down and keep following the path until you find a save
    point.  Use it and keep following the path.  When you come to an
    intersection go right for the chests with a phoenix down and echo
    herbs.  Go back and go a bit further up and you will find another
    guardian.  Once again Leonora will be forced to fight alone again.
    This time you have to fight 3 of the Mini Reds.  Just attack all of
    them at once and they should fall in one or two hits.  After the fight
    head up the stairs to the next level
    
           Tower of Trials 3rd floor
           At the top of the stairs Leonora will learn the Blizzard? spell.
    This is exactly like the first time so just go down when you are done.
    Get the chest with a phoenix down and keep going down.  Go right at
    the intersection and get the chests with some Holy Arrows and a tent.
    Head up skipping the path to the stairs and you will find another
    magic pot.  Go back to the stairs and go to the next floor.
    
           Tower of Trials 4th floor
           Follow the path and use the save point.  Keep following the path,
    grabbing the chest with an ether and you will find another guardian.
    Once again Leonora will have to fight by herself.  This time the fight
    is against 3 Mini Blues.  Use Blizzard? on them individually and they
    should fall easily.  After the fight Leonora will master the Blizzard
    spell.  Continue up to the next floor.
    
           Tower of Trials 5th floor
           You will now learn the Thunder? spell the same way as the first
    two.  Head down grabbing the chest with a Healing Staff and continue
    until you find the magic pot.  Keep heading right until you reach the
    stairs doing down
    
           Tower of Trials 4th floor
           Head left until you reach the intersection.  Go down and get the
    two chests with a tent and an echo herb.  Keep going right until you
    reach the stairs.
    
           Tower of Trials 5th floor
           Just follow the straight path to the next floor.
    
           Tower of Trials 6th floor
           Grab the Sage's Miter from the chest and head up to the save
    point.  Keep going around until you reach the magic pot.  Go down and
    you will have to fight the last guardian.  Like the last two times you
    will have to fight 3 monsters this time the Mini Yellows.  Use
    individual attacks and they should fall easily
    
           Tower of Trials 7th floor
           Head up and talk to the stone.  After the scene Leonora's title
    will change from Epopt Trainee to Epopt.  Now we need to raid the
    room.  Go to the room on the left and you will see four switches.  Go
    and step on the switches in the upper right corner, lower right
    corner, and lower left corner.  From the switch room go down for a
    chest with a remedy.  Go to room on the right and go down for a Hermes
    sandal and cottage.  Go up and you will see a burn spot on the floor.
    Head left while standing on this spot to find a secret passage.  At
    the end you will find three chests with a dry ether, sage's surplice,
    and a decoy.  Now you have two choices.  Choice one, walk all the way
    down to the bottom of the tower.  Choice two, if Palom has Warp you
    can use that to go all the way down.  When you are out head to the
    Chocobo forest and head back to the castle.
    
           Toria Castle
           Head up and go to the room with the seven Epopts in it.  After
    some chatting and questioning the Epopts motives, Palom will be asked
    to rest and will be taken to the infirmary.  After your rest save and
    head back to the Epopt's room.  After a bit of talking you will be
    taken into the crystal room.  Leonora will try to leave and Palom will
    stop her because it is dangerous.  The scene will shift to the Epopts
    and the annoying brat will appear.  The Epopts will argue with her and
    the scene will shift back to Palom.  Leonora will show him a secret
    passage out of the castle.  Follow the path until you reach the Toria
    Castle Waterway
    
           Toria Castle Waterway (patcw)
           First thing that you will see is the item bunny to the left.  Buy
    what you need, save, and head down out the door.  Head down and keep
    following the path until you reach the intersection.  Head down and go
    into the water and keep going down.  Follow the path and you will find
    Lightning Arrows and a great bow.  I would give these to Leonora
    because her black magic is much weaker than Palom's and this will let
    her deal damage to the enemies down here.  Head back to the left and
    get out of the water.  Head right to the stairs and cross the bridge
    to find a chest with a hi-potion.  Go back to the bridge we passed and
    cross it to find a chest with a Heavenly Wrath.  Go down the stairs
    and you will find the stairs to the next area as well as a magic pot.
    This would be a good time to do a little leveling up.
    
           Toria Castle Waterway
           Head down and instead of crossing the bridge go right and you
    will find two chests with a hi-potion and an arctic wind.  Head back
    and cross the bridge and cross the islands picking up the ether from
    the chest on the way.  Keep following the path and you will find
    remedy, bacchus's wine, and a phoenix down.  There is nothing in the
    water so just go under the bridge and up the stairs onto dry land.
    Follow the path and go up to find a staircase that will lead you to a
    save point.  Use it and head out the top
    
           Toria Castle Waterway
           Follow the path making the detour for the tent.  Keep following
    the path until you reach the intersection. Go up and cross the bridge
    to find a rune armlet.  Go back down and head down into the water.  To
    your right you will see two rocks.  Walk between them and keep going
    right and you will find three chests with an echo herb, Lilith's kiss,
    and a cottage.  Head back to where we entered the water and go all the
    way to the left and head up.  Go right and head up the first set of
    stairs to find a spider silk.  Back into the water and head right and
    up to find the stairs.
    
           Toria Castle Waterway
           Head around and down into the water.  Head left and take the
    stairs up onto dry land.  Go right before you go across the bridge and
    get the phoenix down.  Go back and cross the bridge and get the chest
    with a Ruby Ring.  Head back down and go down the stairs into the
    water.  Head right and up to find the staircase leading out of the
    dungeon.  You will appear at the entrance to the castle.  Head outside
    to the town and buy anything you need from the town.  The equipment
    shops have some new items so check those out.  Before you continue you
    need to make sure that you are not wearing anything metal or that
    character will not be able to move.  When you are ready head for the
    chocobo forest north of town.  It is the same as before but this time
    there will be a purple chocobo here.  I know they say it is black, but
    let's face the fact that it is purple.  Catch it and you will have a
    choice about going to the cavern.  If you agree you will not be able
    to come back.  When you are ready say yes to the chocobo.
    
           Lodestone Cavern (palc)
           Lodestone Cavern 1st floor
           Head right across the bridge and keep going right and you will
    find a chest with a hi-potion as well as a magic pot.  Go back to the
    bridge and head down.  Keep following the path and head up when you
    reach a big grey thing and you will see a chest with an echo herb and
    the stairs to the next floor.
    
           Lodestone Cavern 2nd floor
           Head up and then go left until you see a chest.  Take the ether
    from it and go back to the right until you see a bridge.  Cross the
    bridge and go right and into the door.  Go either way and you will
    find two chests with a circlet and an ether.  Head back out the door
    and head left until you see the stairs to the next floor.
    
           Lodestone Cavern 3rd floor
           On your left you will see a room.  Head in it to find a save
    point and one of the item bunnies.  Save and head back out the door
    and down the bridge.  At the bottom of the bridge you will see another
    grey room so head down and enter it.  Inside you will find three
    chests with a cottage, spider silk, and Bronze Hourglass.  Head back
    out and cross the bridge to the left.  You will see a path between two
    grey walls so walk it to find the door to another room.  Head up and
    you will see a chest with a polymorph rod and a magic pot.  Use the
    pot and head down and left to find the stairs to the next floor.
    
           Lodestone Cavern 4th floor
           Head left across the bridge and you will see some soldiers coming
    after you.  Leonora will then show you a secret passage
    
           Lodestone Cavern 5th floor
           Head around to the right, skipping the bridge that leads right
    and you will find another bridge that leads left.  Take this bridge
    and you will find a chest with a Mage's robe.  Now head back and take
    the bridge that we passed earlier.  Keep following the path and you
    will find the stairs leading to the next floor.  Before you take them
    head up and around the structure and you will find a chest with a hi-
    potion.  There is also a hidden path on the upper right hand corner of
    the platform that will take you to a chest with a soma drop.  Now that
    we are done here head back to the stairs and go to the next floor.
    
           Lodestone Cavern 4th floor
           Head to the right across the bridge and you will find another
    room with a save point and a magic pot.  Take this chance to heal and
    change the moon to whatever you want to fight a boss fight with.
    Before you go in the room, circle around to the right and grab the
    chest with a dry ether in it.  Head back and go into the crystal
    chamber and go up toward the pedestal.  Palom will start acting
    strangely and Leonora will comment that it is not like him.  Just then
    the Dark Elf will appear and attack you
    
           BOSS FIGHT: Dark Elf
           This is a two part fight.  For the first part the Boss will just
    cast 2nd level spells on you one by one.  To fight have Leonora cast
    slow if she has it, if not then use a spider silk.  After that have
    her focus on physical attacks and heal when it is needed.  Just have
    Palom use his strongest spells to do damage.  Just watch out for his
    tornado attack that will reduce a character's health to single digits.
    Eventually he will change his form to the Dark Dragon.  Now tactics
    will change a little.  This has become a survival challenge.  You just
    have to survive until a summon comes and helps you out.  If you want
    to attack you can, it will do little or no damage.
    
           After the fight the annoying bimbo will have found you.  After
    some talking Leonora will give the crystal to Palom and teleport away.
    He will then pull his final attack and stone himself.  The scene will
    then switch to Leonora at the last save place.  Heal and save and head
    out the door.  You will go back to Palom and the girl will threaten to
    shatter his body.  Leonora will then come in and heal Palom.  You will
    get a flashback to the end of the other game where Palom is showing
    off in front of a girl.  After a little bit more talking you will
    learn the Particle Bomb Band and you will attack the girl
    
           BOSS FIGHT: Mysterious Girl
           Finally you get to show the brat what you are made of.  Use this
    time to try out your new band.  Just keep using it and she will
    eventually summon Shiva and end the fight.
    
           You will lose the Earth Crystal and the girl will leave.  The
    scene will switch to Porom who will sense something is wrong with her
    brother.  You will then see the title screen and Palom's story will be
    over.
    
           Palom's Challenge Dungeon (pacd)
    
           This dungeon is made up of random floors that change each time
    you enter.  Once you leave the first room there is no chance of
    exiting the dungeon until you beat the final guardian and grab the
    final chest.  There are three different floors that you must face in
    order to reach the last floor.
    
           ---Mountain Floor---
           Head up and go down under the bridge to find two paths leading
    down.  Take the path on the left for a chest with 3000 Gil.  Go back
    to the main area and take the path on the right.  Follow the path and
    go up the stairs.  Keep following the path and you will find the door
    to the next floor.  Before you take it go left across the bridge and
    follow the path to the bottom left corner for a chest with a Mystic
    Veil.  Now return to the door and go in it.
    
           ---Town Floor---
           Follow the path until you reach an intersection.  Go to the right
    and search the grass at the end for an X-potion.  Head back and go up.
    When you reach the top go to the right into the house and follow the
    secret path.  Keep following the path until you find a well.  Talk to
    the well to heal your MP and HP.  Go up a little and go in the grass
    behind the house.  Search for a chest containing a Blue Fang.  Go
    right from the well and head up.  Search the two pots for a Spider
    Silk and a Ruby Ring.  Head left through the house and follow the path
    to the next intersection.  Head up and left to find a pot with 6800
    gil in it.  Head all the way to the right from here to find a pot with
    a Hermes Sandals.  Head back to the left, go down, and head to the
    right and follow the path to the next floor
    
           ---Strongarm Floor---
           Go right at the intersection to find a chest with a Phoenix Down
    in it.  Head back to the intersection and continue up.  At the next
    intersection head up and follow the path to the next intersection.  Go
    up for a chest with a Lilith's Kiss then go back and head right.
    Follow the path and at the next intersection go right.  At the next
    intersection go right and down for a chest with a Cottage.  Head back
    and go up for a chest with a Silver Apple.  Go back two intersections
    and go down.  At the next intersection go to the right and follow the
    path to the next floor.
    
           ---Restorative Floor---
           This is the only room other than beating the boss from which you
    can leave the dungeon.  This floor also has a healing panel to the
    left of the teleporter.  Head up from the healing spot and through the
    door to the next floor.
    
           ---Flan Floor---
           I think it is very obvious what you will fight on this floor.
    Follow the path to the right and go down into the little room with a
    bookcase.  Search the pots on the left for a Ether.  Head down and
    follow the path until you reach a dead end.  To the left is a little
    burn mark.  Step on it and go to the left.  Go to the top and go left
    for the next path.  Take one step down and go left for the last secret
    path.  Go down and you will see a room full of pillars.  Search the
    left wall for a secret path leading to a chest with 5000 Gil.  Go back
    to the room with the pillars and work your way to the bottom right
    corner.  Follow the path to the stairs to the next floor.
    
           ---Perplexion Floor---
           I hate this floor.  It is a maze so that makes it hard to
    navigate.  Head to the left and go down until you find a chest with a
    Tent in it.  Go to the left and when you can't go further go down.
    Follow the path and you will find a chest with a Coeurl Whisker in it.
    While standing above the chest go all the way up to the top of the
    room for a chest with a Unicorn Horn.  Head back down and go to the
    left where there are three rocks right next to each other.  Go down
    until you see a chest on the left.  Grab it for a potion then go back
    to the beginning of the floor.  Head down against the right wall, go
    left when you can, then continue going down.  Once you hit the bottom
    wall go left and follow the path until you hit the bottom wall again.
    Head all the way to the left to find the stairs to the next floor.
    
           ---Maze Floor---
           From the entrance go all the way up to the upper left corner.
    Here is a Magic Pot that you can use to level up a bit.  From the pot
    go to the right and follow the path all the way to the right and
    follow the path to the next intersection.  Go down and then go right.
    Follow this path to the next intersection.  Go up and right to find
    the stairs to the next floor.
    
           ---Strength Floor---
           Walk straight up from the starting point to find a chest with a
    Killer Bow.  Now go all the way left and go down for a pot with a hi-
    potion.  Now go back to where the Killer Bow was.  Go down a bit and
    look for a crack in the floor on the right.  Stand on it and go to the
    right through a secret passage.  Head up from here to find a chest
    with a Silver Hourglass.  Go back to where the Bow was and go left and
    up to find the stairs to the next floor.
    
           ---Bridge Floor---
           Head directly right and grab the chest with the Decoy in it.  Now
    go down and follow the path to the next intersection.  Go down and
    left for a chest with a Bestiary.  Get back on the bridge and go to
    the right.  Work your way all the way to the right to find a lot of
    crates and a chest with a Dry Ether.  Now keep going down and follow
    the path to the stairs.  Before you take them head up behind the
    stairs for a chest with a White Fang.  Now go back and take the
    stairs.
    
           ---Convoy Floor---
           This floor is a bunch of ships connected by bridges.  Go down and
    take the bridge on the left for a chest with a Gaia Drum.  Now go back
    to the starting ship and take the bottom left bridge.  At the next
    intersection go down and grab the chest with the Cross.  Keep going
    right and go down for a chest with a Gold Needle.  Now return to the
    starting point.  From the starting point go right and follow the path
    to a Ether.  Go down from the chest and take the bridge on the right
    for a chest with a Bronze Hourglass.  Now take the bridge to the right
    of the Ether and follow the path to the boat with the stairs to the
    next floor.
    
           ---Magic Floor---
           This is a very simple floor.  Head up from the stairs and go
    right for a chest with a Mythril Staff.  Head to the left and follow
    the path to a chest with a Soma Drop and the stairs to the next floor.
    
           ---Last Room---
           Head down from the starting point to find a save spot.  You might
    want to make the moon Waxing for this boss fight.  When you are ready
    go left or right around the center of the room and go up the stairs
    where the guardian is waiting
    
           BOSS FIGHT: Blade Dragon
           The boss will normally start out by using Venom Breath.  Use a
    weak spell to stop him from using it.  He will then start casting
    Blizzara, Fira, or Thundara.  ALWAYS have Leonora ready to heal.
    After the boss casts two spells you use the one he did not use to hurt
    him.  Example: Boss casts Fira and Blizzara, Palom casts Thundara.
    After you damage him he will change his weakness so you have to start
    again.  Just be careful not to attack him directly or using a non-
    elemental spell.  If you do he will use Venom Breath and Leech which
    will restore his HP.
           When you beat the boss you will be able to grab the chest.  The
    contents are random so just be happy with what you get.  And if you
    are not happy just redo the dungeon and beat the boss again.  The
    chest will reset every time you enter.
    
    -----------------------------------------------------------------------------
    
           Edge's Tale (ffet) Level Cap 40
    
           Eblan (eteb)
           You will start off fighting against four Ninjas.  Just use the
    Ninjutsu Flood and twice and that should be all. Edge will then start
    talking to the four that he thoroughly destroyed and then one of them
    will notice something.  Edge will look and see two moons in the sky.
    Then we will go to the title screen.  Now we will go to the throne
    room where Seneschal is acting crazy.  Edge will tell him to calm down
    and then he will leave to see what is happening.  Don't forget that
    all of your settings are reset.  Once again we get a king with no
    money.  What kind of world is this!  Anyway there is nothing on this
    floor except the armor and weapon shops so just head down.  On this
    floor we have the Inn and the item shops.  To the left is a save point
    so make good use of it.  DON'T FORGET TO SAVE IN ANOTHER SAVE FILE.
    YOU WILL NEED THE OTHER SAVE FLIES FOR ANOTHER STORY.  One thing to do
    before continuing is to completely unequip Edge.  We are about to
    lose him for a bit and it would not do to let that nice equipment go
    to waste.  Head to where all the pillars are and head down to reach
    the outside of the castle.  Now we get to raid the towers.  Start by
    heading left to the tower.  From where you start take two steps back
    toward the door.  From there head right through a secret passage.
    This will get you a chest with a ether.  Now go back and go up the
    stairs.  There is nothing in the pots so just go to the left and when
    you hit the wall go down.  This takes you to the other chest
    containing a Phoenix down.  Head back and leave the tower and go to
    the right one.  Once in the right tower head behind the column in the
    upper left corner and go left.  This takes you to a chest with Eye
    drops in it.  Go back and go up the stairs.  Go right and push the
    button to open the door.  Go down against the wall to get around the
    stairs.  The two chests to your left have a ether and potion.  There
    is nothing in the pots so get the chest on the left with an antidote.
    Go down the stairs, grabbing the maiden's kiss on the way and go back
    up to get the phoenix down.  Now head out of the tower and go to where
    the double wooden doors are that lead into the castle.  Make sure the
    Edge is unequipped and head down.  As he tries to leave the four
    ninjas will stop him and insist that they be the ones to go.  Edge
    will agree on the condition that they return alive no matter what.
    You will now have a choice on which ninja you want to play as first.
    I will choose the order of Izayoi, Tsukinowa, Zangetsu, and Gekkou.
    Whatever order you want to do is up to you.
    
           ---Izayoi--- (etiz)
           You will start out as a disguised Epopt Trainee.  After the
    talking you will have control of Izayoi.  Go ahead and equip her with
    the armor that you got from Edge.  The only thing of interest in this
    city is talking to Palom in front of the Item shop.  When you are
    ready head to the inn and go right to find a stairway into the water.
    To continue just stand still until one of the girls get sick.  She
    will start to think about a tower built for training.  If you played
    the previous story you know what tower she is talking about.  Before
    we go to the tower head through the waterway to the left and continue
    to the back of the town.  At the back of town is a staircase leading
    onto dry ground.  Head left through the trees and you will find a
    grassy area with chest's containing a potion, ether, 300 gil, and a
    hi-potion.  Now head out of the town and go to the chocobo forest
    north of town.  Grab one of the Chocobos and head south to the tower.
    
           Tower of Trials outside
           Head right and go in the door to find a magic pot and three
    chests with a potion, Bronze Breastplate, and ether.  With that magic
    pot right here this is a good place to level up a bit.  When you are
    ready head to the right and head up the ladder.  Keep following the
    path and you will come to a second door.  Go inside and get the six
    chests with a ether, crossbow, bronze hourglass, potion, ice arrows,
    and a tent.  Head up the stairs and get the eye drops and go down out
    the door.  Go right and continue following the path and you will find
    a door with a save point and a chest with a thorn whip.  Save and head
    back out and go right up the ladder.  At the top of the ladder you
    will have a fight with a zu.  Just attack it and heal when necessary
    and you will win easily.  She will then look and see the tower of
    Babil glowing and say she has to get back to Eblan.  She will then see
    a ship and decide to get a ride on it.  Now you have to head back
    down.  When you get to the ship make sure that you unequip the best
    armor from her.  You can leave the weapons on her.  When you get to
    the ship there will be a scene where she basically bribes the sailors
    to let her on.  After a bit of talking her story will end.
    
           ---Tsukinowa--- (etts)
           You start out in Mysidia this time under the guise of a boy named
    Lapin.  After a bit of lecturing from the professor Porom will come
    out and tell him to go to the Hall of Prayer.  The professor will
    leave and after Porom leaves you will have control.  First off equip
    him with the best armor that you have.  There is nothing in the town
    so go right and talk to the boy in the red shirt and let him cast toad
    on you.  Now follow the path in the center of town and go until you
    see a mage guarding the door.  Talk to him and he will run away.  Go
    inside and listen to the meeting.  When it is done go back to the boy
    and have him turn you back to normal.  Now go back inside the Hall and
    talk to the black mage in the middle of the group.  After talking he
    will give you a boomerang.  Now head outside of the town by going down
    from the Hall.  Our destination is the Mount Ordeals to the east of
    the town.  Just follow the winding path and you will end up at a
    forest.  You can't miss the mountain so just go inside
    
           Mount Ordeals Entrance
           When you enter the mountain Tsukinowa will throw off his
    disguise.  Now you will be able to get into fights.  If you want to
    level up a bit, which I suggest you do, then stay near the entrance
    and wander around.  When you need to heal head outside and look for a
    little circular forest inside the forest south of the mountain.  This
    is a Chocobo forest and will allow you to heal your MP when needed.
    When ready start following the path up the mountain.  Go right before
    you go up the stairs to get a chest with a monster in it.  Almost all
    of the chests on this mountain have a monster in it.  They aren't too
    tough so just whack them until they die.  This chest will give you a
    hi-potion.  Head up the stairs and go right for another monster chest
    with a tent.  Go left and up the stairs to find the door to the next
    area
    
           Mount Ordeals Trail
           Go up the stairs and grab the chest with a monster and a hi-
    potion.  Head right and try to go up the slope.  As you do you will
    see Porom and she will continue through the mountain.  Go up and get
    the chest that contains a Green Beret and head through the door.
    
           Mount Ordeals Crossing
           Head to the left past the slope and go up the stairs for a chest
    with a Metal Boomerang.  Go ahead and equip it and go back to the
    slope we passed and go up.  Keep following the path and you will have
    another scene with Porom.  Head left and go down the slope for a chest
    with a ether.  Go back up and go through the door to the next area.
    Go right and get the hi-potion and go up and right for a save point.
    Now go back and go up and cross the bridge on the left.  When you
    reach the other side, go get the chest with the Shinobi Gear and then
    examine the little shrine.  Head back across the bridge for a scene
    with the tower of Babil glowing.  Now you have to head back to the
    bottom of the mountain.  Once you get to the bottom head to the
    chocobo forest and grab one of the yellow ones.  Now you have to head
    back to the town.  When you reach the town head a little to the left
    of it and when you can go no further get off the chocobo.  Remember to
    take the best armor off of Tsukinowa.  You can leave the boomerang
    equipped.  Head left and you should wind up on a beach
    
           ---Zangetsu--- (etza)
           This time we start off in the Dwarf castle.  Once the scene is
    done one thing is very obvious.  Zangetsu really needed to study up on
    Dwarven customs.  Head to the right and go up the stairs.  Now head
    between the two counters and enter the pub.  Talk to everyone and you
    will find out our next destination is the top of the castle.  Now head
    out of the pub and take the stairs in the upper left corner of the
    room.  Search the pots in this room for an Emergency exit. Now go to
    the far left side of the room and buy any items you might need.  When
    you are ready go to the stairs in the lower left corner to go to the
    tower.  Go above the dwarf and get the chest with the Shuriken.  Now
    head down and leave the tower.  Go right into the other tower and get
    the chest with the potion.  Now head out of the tower and go left
    until you find the stairs.  Go up and a scene will occur where
    Zangetsu will jump off the castle.  And those guards complained about
    his jumping ability.  Apparently it is not the jumping that is the
    problem, it's the landing.
    
           Dwarven Mine Path
           Head down the stairs for a save point.  Head back up and cross
    the bridge on the left and grab the chest with the potion.  Keep
    heading left, go down the stairs, and get the chest with a Zeus's
    Wrath.  Keep going until you have a choice between going up the stairs
    or down the stairs.  Go up and get the Maiden's Kiss and continue up
    to get the chest with the Remedy.  Head back down and take the stairs
    on the left going down.  Get the cottage and continue left for a chest
    with a Javelin.  Equip it and head back to the left and go to the
    chest with the Kiss in it.  Go down two stairs and take the path
    between the stairs and follow the path toward the back of the cavern.
    You will find a chest with a Shinobi gear.  Head up under the bridge
    and go left to a chest with a Heavenly Wrath.  Go all the way back to
    where this path started and go up the stairs on the right.  Grab the
    potion from the chest and go up the stairs on the right.  You will now
    be at an intersection with three ways to go.  You can go up, straight
    down, or down and right.  Take the two paths that go down to get two
    chests with a ether and a hi-potion.  Now take the path going up and
    you will find another intersection.  Go up and grab the ether and go
    back down and take the other path.  When you reach the next split go
    up and grab the Trident.  Equip it and go back and go up the stairs on
    the right.  At the top of the stairs go down across the bridge for a
    Headband.  Go back up and go left ignoring the stairs leading up to
    find a magic pot.  Level up a little using the pot to heal.  When you
    are ready take the best armor off him and head up the stairs.  Just
    use your spear and the enemy should fall quickly.
    
           ---Gekkou--- (etge)
           Impact Crater Floor
           Gekkou will start off at the meteor near Fabul.  Soon after the
    scene will change showing some monks from Fabul confronting the
    annoying girl.  Two of them will attack her and get beat badly.  She
    will run off and the monks will chase after her.  Save the game at the
    point nearby and equip him with the armor.  Head down and open the
    chest with Potion and then hop on the mound of dirt to the right to go
    across the rocks.  Head up and talk to the two fallen monks.  Then hop
    up on the mound and get the chest with a Crescent Axe.  Equip it and
    head to the left to the next area
    
           Impact Crater Lower Wall
           Head left to the mound and take the other mound right next to you
    for a chest with a Maiden's Kiss.  Head back down and go left until
    you see a mound right next to a chest.  Grab the chest with a Kenpo Gi
    and step on the mound.  Go left and get the chest with the Steel
    Headplate and hop down using the mound.  Head right and up and there
    will be another scene with the monks and girl moving away.  Head to
    the left and use the mound to get to the next level.  Get the Shuriken
    from the chest and go right to the mound that will take you to the
    next area.
    
           Impact Crater Middle Wall
           Take the mound to the left at the top of the slope and it will
    lead to a chest with a hi-potion.  Take the mound up and go right and
    up the slope to get the other chest with a power armlet.  Hop on the
    mound to the right and head left ignoring the mound right next to you
    and the mound above you and take the mound leading down.  Here there
    are two mounds so take one on the left which leads to the save point.
    Take the mound directly above you and it will lead to the chest with a
    ether in it.  Go right and take the mound to the right.  This will put
    you back down where there are three mounds to choose from.  Take the
    one on the right and go up the hill to get the chest with the tent in
    it.  Go to the left and get on the mound and go up the ramp to the
    left.  Go right and take the mound to the next area.
    
           Impact Crater Upper Wall
           Go to the left and get the chest with Shuriken and head toward
    the mound on the left.  Go straight up and get the chest with the hi-
    potion.  Before you do anything else take the best equipment, except
    his axe, off of Gekkou and then head right and take the mound up.
    Head left and you will see a confrontation between the remaining monks
    and the girl.  Gekkou will whisper that they should not fight her and
    will watch as they do it any way.  One of the monks will mention honor
    and Gekkou will think about his own honor.  You will then have a
    choice.  If you choose to jump in Gekkou will fight the Mysterious
    Girl and she will immediately cast Meteor and kill him, preventing you
    from using him in later parts of the game.  If you choose to stay out
    of it Gekkou will watch the monks die and then bury the five of them
    at the bottom of the crater.  He will then make his way to back to
    Eblan.
    
           ---Edge---
           Edge will be lying in his bed wondering about his moon and
    feeling something is wrong will jump out of a hole in his wall.  He
    will see that the Tower of Babil is back online and leave the castle.
    Don't forget to reequip Edge because if you have listened to me he
    will have no armor.  If you want to fight around a little bit go ahead
    but when you are ready head west from the castle to find the Cave of
    Eblan.
    
           Cave of Eblan (etce)
    
           ---Tail Alert---
           During the New Moon phase you can find the Behemoth.  After fighting
    this monster you may find a Purple Tail which has uses in the later tales.
    
    Cave of Eblan 1st floor
           Go down one step and go right through the secret passages
    grabbing the hi-potion and ether.  Go down and at the intersection go
    down for a chest with a cottage.  Go back up and go left and go up the
    stairs on the left for a chest with mythril gloves in it.  Head back
    down and cross the bridge and go to the left.  At the intersection go
    up a bit to a chest with a silver breastplate.  Head back down and go
    to the left to find the stairs to the next area.
    
           Cave of Eblan 2nd floor
           Head down and grab the chest with the rune armlet.  Keep going
    left and go up the stairs.  Head straight up from the stairs and you
    will find a tombstone.  Examine it to find out it is the graves for
    Edge's parents.  Go back down and head left and down for a chest with
    500 gil in it.  Head up from here to find the stairs to the next area.
    
           Path to Tower of Babil
           Grab the chest with the hi-potion and keep following the path up
    to another chest with a Manji Shuriken.  Below the stairs you will an
    indent in the wall.  Head down through the spot and you will find a
    chest with a hi-potion.  Head back through the path and go up and take
    the stairs to the next area.
    
           Head up toward the upper left corner of the room for an Emergency
    exit.  Head back down and go to the right a little bit.  You will have
    a choice between up and down.  Go up and get the echo herbs from the
    chest and head down.  There is a secret passage along the right wall
    that will lead to a chest with an dry ether.  Go back through and head
    down to the next area.
    
           Go down two steps and head right to another secret passage
    leading to two chests with a hi-potion and a silver apple.  Go back
    through and grab the three chests with a ether, hi-potion, and phoenix
    down.  Head down and take a left for a chest with a cottage.  Go back
    to the right for three chests with a hi-potion, remedy, and potion.
    Keep heading up to the next area.
    
           Go left and get the chest with a Kogarasu in it.  Give it to Edge
    and head back right and go in the door.  In here is a save point and a
    secret passage in the upper right corner of the room leading to a Soma
    drop.  Save and head back out of the room.  Head up and find the
    secret passage in the left wall after Edge is done thinking.  It
    should be in the lower left corner of this little rectangle area.  It
    will lead to a chest with a cottage.  Now head up the stairs into the
    tower of Babil.
    
           Tower of Babil (ettb)
           Tower of Babil 1st floor
           Head up and you will see a blue circle on the right that will
    warp you outside of the cave.  Go up to the top of the stairs and Edge
    will ninja his way into the tower.  Head up and left to get the chest
    with a hi-potion.  Head back down and go around to the left and you
    will get into a fight.
    
           MINI BOSS FIGHT: 2 Belphegor
           Before you can even get a turn Tsukinowa will appear and join in
    the fight.  This will allow a band between Edge and Tsukinowa using
    Attack for both of them.  Just watch out for their tornado attack
    which will reduce your HP to single digits
    
           After the fight Tsukinowa will join the team.  His HP and MP will
    be restored to full.  Keep going around the path and you will find a
    chest with a Great Bow.  Keep going around and you will find a
    walkway.  At the end of a walkway there will be another fight.
    
           MINI BOSS FIGHT: 2 Flamehounds
           Like before you will gain a new character before you can do too
    much damage.  This time Izayoi will help you.  And like before you
    will have a chance to use a new band, this time between Edge using
    Attack and Izayoi using Ninjutsu.  Watch out for their Blaze attack
    because it can do massive damage.  Just be careful not to die and you
    should win.
    
           After the fight Izayoi will join the team.  This time it will be
    here HP and MP restored.  Go up and grab the chest with the Battle
    Axe.  Keep going right, skipping the door, and you will find another
    chest with a ether in it.  Go back and enter the door to the next
    floor.
    
           Tower of Babil 2nd floor
           Go left and get the Manji Shuriken and head around to the right.
    The first time you head left you will have another fight.
    
           MINI BOSS FIGHT: 3 Proto Clockworks
           Now it is time for the third member of our ninja team to return.
    This time it Zangetsu who returns.  There are two new band attack you
    can use this time.  The first one is using Edge's Ninjutsu and
    Zangetsu's Human Kite attack.  The other one is between Tsukinowa and
    Zangetsu both using Ninjutsu.  Just wail on them and they should die
    easily.
    
           Now Zangetsu will join the team with full HP and MP.  Keep going
    to the left and you will come to an intersection.  Head down and get
    the chest with the Partisan in it.  Give it to Zangetsu and head back
    up and continue heading left.  Before you reach the left hand wall you
    will have one more fight.
    
           MINI BOSS FIGHT: 2 Frostbeasts
           This will be the last fight if you did not attack the girl in
    Gekkou's story.  If you did attack her he will not join the team due
    to the fact that he is dead.  When he joins you will have four bands
    that you can use.  Band one is between Gekkou using Ninjutsu and
    Izayoi using Illusions.  The second band is between Edge using
    Ninjutsu and Gekkou using Shuriken.  The third band is between the
    four apprentices using Ninjutsu.  The final band is between all five
    of them having Edge use Mug, Izayoi using Illusions, Tuskionwa using
    Steal, Gekkou Using Shuriken, and Zangetsu using Human Kite.  Just do
    whatever you think is important and they should fall quickly.
    
           Now the team is complete.  Keep following the path until you
    reach the door to the next area and a chest with a hi-potion.  Now go
    to the next area.
    
           Tower of Babil 3rd floor
           Head down and skip the door and you will find a ether in a chest
    and then head back to the door.
    
           Tower of Babil 4th floor
           Head all the way to the left and head up to the chest with a
    Kogarasu in it.  Give it to Edge and head back to the door and keep
    going right.  Keep following the path and you will find a chest with a
    tent in it.  Keep heading to the left and you will find a door to the
    next floor.
    
           Tower of Babil 3rd floor
           Head right and follow the winding path and skip the bridge and
    you will find two doors.  The first door has a save point and another
    one of the panels that warps you out of the dungeon.  Change the moon
    to a phase that suits you, I suggest new moon because it will not
    hinder any of your abilities.  When you are ready head out of the save
    room and go right and through the other door
    
           Tower of Babil 4th floor
           Just head toward the next door
    
           Tower of Babil 5th
           A scene will take place where Gekkou will recognize the girl.
    When you have control again head right and down and get the chest with
    the chain whip.  Head back to the door and go down the bridge.  Head
    left past the first bridge and you will see three other bridges.  The
    one in the middle has a chest with a hi-potion.  Go back to the bridge
    we passed and go up it.  As you try to go up it Edge's parents will
    warn him about fighting this enemy.  Once they disappear head up and
    talk to the girl.
    
           BOSS FIGHT: Mysterious Girl/ Ifrit
           Just use your regular attacks on the girl and eventually she will
    summon Ifrit to fight you.  You can't hurt him so just keep attacking
    the girl.  Ifrit will use fire based attacks on you like Firaga on
    you.  Just keep yourself healed while attacking the girl.   Eventually
    Ifrit will use Hellfire and end the fight.
    
           The ninjas will try to run away and the girl will block their
    path.  Edge will lead them backwards into the crystal chamber.  Edge
    will comment on how nothing has changed here and he will jump into a
    pit trap.
    
           Tower of Babil 8th floor
           Yes we fell down three stories.  Unequip the four apprentices
    because they will not need their armor.  All of the fights in here
    will be against Ifrit.  Run from them all because there is no way to
    beat him.  Head up and get the chest with an ether.  Go down and you
    will find the door to the next area
    
           Tower of Babil 7th floor
           Head up, find the chest with the phoenix down, and keep going
    through the door to the next area
    
           Tower of Babil 6th floor
           Head down until you reach a split in the path.  Go right and get
    the chest with the elixir in it.  That is nice, huh?  Now head back to
    the intersection and go left.  Once you go in the door you will get a
    flashback to when the original team first came here.  You will switch
    back to current times.  The ninjas will be cornered by the girl.  Edge
    will refuse to give up and decide to jump.  The others follow and the
    girl will be stunned by their quick choice to jump to their death.
    Suddenly the Falcon will fly below catching the ninjas as they fall.
    Edge will make a corny remark to Rydia and everybody will start
    talking.  Suddenly Edge will notice the Man in Black and the story
    will end.
    
           Edge's Challenge Dungeon (etcd)
    
           The bunny is inside the Eblan Castle at the inn.  This challenge
    dungeon is a bit different from the others.  You will be graded on how
    fast you can get to the end of the dungeon.  The quicker you are the
    better item you will get.  No matter what you do the Timer will always
    be running.  Try to memorize the maps so you can get through quickly.
    There is no shame in running away from enemies to get a low time.
    Also you can use an emergency exit to get out if you feel that you are
    in danger.
    
           Challenge Dungeon 1st floor
           Head down and grab the chest below you.  Then go right and up for
    another chest.  Head down and follow the path to a chest then continue
    to the stairs to the next floor.
    
           Challenge Dungeon 2nd floor
           This is exactly like the Ancient Waterway in Ceodore's Tale.
    Head down and you will have the choice between two secret paths.  If
    you go right you will have to fight a strong enemy.  Go down for a
    treasure chest.  Head down from the treasure chest for a path leading
    down for another treasure chest at the top of some stairs.  Take one
    step down from the chest and go to the right.  Follow the path and in
    the next room the path is in the bottom right corner.  Head straight
    up for another chest.  Head up and you will see a bunch of rocks
    spaced out on the right wall.  Step in between the two rocks for
    forced fight.  After the fight go right and up for the stairs.  If you
    want to skip this fight go down to the previous secret path and go
    right.  Follow the path to the upper right corner for the stairs.
    
           Challenge Dungeon 3rd floor
           Go right and follow the path to the upper left corner for a
    chest.  Go right and up the stairs then go right again for a chest.
    Go down and go down the next two stairs and you will have to fight one
    forced encounter to reach a chest.  Go back and go right and follow
    the path to the stairs
    
           Challenge Dungeon 4th floor
           If you go to the left you can find a teleporter out of the
    dungeon.  If you go right you can find a panel that heals your HP and
    MP.  Go up the middle and you will have to fight a forced encounter.
    Go up the stairs and grab the chest.  Now go to the back of the room
    and go through the door.
    
           Challenge Dungeon Last Floor
           Go up the stairs in front of you for a forced encounter.  Kill it
    and grab the chest.  You will now be teleported out of the dungeon.
    If you want to get more treasures you will have to go through the
    entire dungeon again.
    
    -----------------------------------------------------------------------------
    
           Porom's Tale (ffpo) Level Cap 40
    
           Mysidia (pomy)
           You will start out in Mysidia in the Hall of Prayers.  The Elder
    will ask where Palom is and Porom will go fetch him.  Palom will get
    angry and run off.  You will now have control of Porom.  Don't forget
    to change your settings.  Head to the bottom left corner of the town
    and you will find him hiding in some bushes.  Talk to him and he will
    run off.  Now go to the right and he will be in front of the item
    shop.  Talk to him and he will run off again.  This time go around to
    the back of the item shop and he will be there.  Talk to him one more
    time and he will agree to come back.  After some talking with the
    elder you will go to the title screen.  You then switch to a scene on
    a boat with Palom and Porom heading to Kaipo.  Porom will lecture
    Palom and then the ship will arrive at the destination.  You will now
    have control of both of the twins.  Don't forget to organize their
    magic.  Before you move much farther don't forget to save.  DON'T
    FORGET TO SAVE IN ANOTHER SAVE FILE.  YOU WILL NEED THE OTHER SAVE
    FLIES FOR ANOTHER STORY The village of Kaipo if directly to your left.
    Once you are inside the city head toward the back where two tombs are.
    Examine them for a quick scene.  Go across the bridge to the right and
    in the top pot is a potion.  That is all there is in the village so
    head out.  From the village head up and a little to the right to reach
    the waterway
    
           Underground Waterway (pouw)
           Waterway Entrance South
           Start by heading across the bridge in front of you to find two
    chests with Lightning Arrows and a crossbow.  I would give those to
    Porom because she can't fight well with white magic.  Head back down
    and go left across one bridge.  Go down and you will find a chest with
    a tent in it.  Head up and cross the bridge.  Palom will comment on
    the fact that the bridge was where Tellah and Cecil first met.  Head
    up and cross the bridge leading to the right.  Keep going and cross
    the other bridge and go down the stairs into the water.  Go up the
    waterfalls to the left to get a chest with a Wizard's hat.  Go back
    down and continue to the left.  You will see a big water fall right
    before you go under the bridge where Tellah met Cecil.  Walk up the
    waterfall in the middle of it to find a secret room.  Grab the hi-
    potion, dry ether, and a phoenix down and head back out of the
    waterfall.  Now work your way back to where the stairway out of the
    water is and go back to the left across the three bridges.  Now head
    up to find the stairs to the next area.
    
           Underground Waterway 2nd floor
           Head up across the bridge and go down into the water.  Go down,
    head left, and go up the stairs to get the chest with a Maiden's Kiss.
    Head back into the water and go down until you reach the next stairs
    out of the water. Head to the left, bypassing the bridge down and get
    the chest with the ether in it.  Now head back and go down the bridge
    and continue to the left until you find a room.  Make use of the save
    point and continue north of the room.  Head across the bridge and go
    up for the chest with a Gaia gear.  Once again give it to Porom.  Head
    down and go back into the water.  Head to the right and go up the
    stairs to find the door to the next level.
    
           Underground Waterway 3rd floor
           Go down and cross the bridge.  Take the bridge on the right and
    collect the chests with a tent and a thunder rod.  Give the rod to
    Palom and go back and take the left bridge.  Keep following the path
    and you will find the door to the next area.
    
           Underground Waterway 2nd floor
           Head to the right and you will go through a secret passage.
    Follow the path going up and right and you will find a chest with a
    Hermes sandal's in it.  Now go back to the passage and when you go
    down for the first time go until you stop then go right.  This will
    take you out of the passage right next to the stairs.  Instead of
    going up them go down and get the chest with a phoenix down.  Now go
    up and take the stairs to the next floor.
    
           Waterway Entrance North
           Head up and take the stairs on the left.  Grab the two chests
    containing a ether and a maiden's kiss and go back up the stairs and
    cross the bridge to the right.  Go down the stairs and get the two
    chests with a cottage and a unicorn horn.  My suggestion now would be
    to level up in the cave until you are out of magic then head outside
    and use a tent and go to the second half.
    
           Underground Falls
           Hop in and go for a bath.
    
           Underground Lake 2nd floor
           Head to the right and leave the water.  Follow the path until you
    have a choice between going up or down.  Go down and grab the two
    chests with the hi-potion and ether.  Head back up and go left and up
    to the next area
    
           Underground Lake 1st floor
           Head right across the bridge and grab the chest's with a silver
    armlet and Hermes sandal.  Go up and take the stairs into the water.
    Go up and you will see a tentacle sticking out of the water.  Approach
    it for a boss fight.
    
           BOSS FIGHT: Cooler Mammoth/4 Cooler Leach
           To start this fight off have Porom cast slow on all of the
    enemies.  Then have her cast shell and protect (if you have them) on
    the team to protect them from the spells and attacks.  Then have her
    heal when needed and attack the main body with the lightning arrows.
    Have Palom kill all but one of the leaches with thundara and then
    attack the main body with fira.  If you kill all of the leaches the
    main body will regenerate them.  With three of the leaches gone the
    fight will be a lot easier.
    
           After the fight Palom will be happy about his victory.  Porom
    will hit him AGAIN and lecture him some more.  The scene will switch
    to many years later where Porom will have, for some reason, dyed her
    hair bright pink.  Porom will start talking about Palom when suddenly
    Cid will arrive on his airship.  The airship will then take off
    without Palom on it, or so we think.  The scene will switch to the
    inside of the ship where Palom appears and shocks Porom.  The two of
    them will start to argue and then the ship will land at the land of
    Mist.
    
           Mist (pomi)
           Once inside the village your destination is the house at the top
    of town, but we have a few stops to make.  Go down to where the
    equipment shops are and head to the right.  You will see a little
    indent in the trees.  Go in it and the secret passage will take you to
    two hidden chests in the grass with 2 bomb crank.  Head out of the
    passage and head up until you see another grassy area.  In it is a
    bomb fragment.  Go left and go inside the house to meet Rydia.  Palom
    will ask her suddenly if she would take him to the Feymarch.  After
    talking Rydia will join the team.  Make sure that you set up Rydia's
    magic.  At least this time she has some summons to use.  When done
    head up and go into her fireplace.  Head up and go to the right to get
    to a room with three chests containing a silver hourglass, dry ether,
    and cottage.  Now head to the right and head down to another chest
    with a Soma drop.  Now head back to the Falcon and get on the ship.
    When Cid asks if you are ready to go say yes and you will go to the
    underworld and stop by the Dwarf Castle.
    
           Dwarven Castle (podc)
           Head up to the first floor and head to the right to the stairs.
    From here take the stairs in the upper right corner.  Grab the chest
    with a hi-potion in it and go up the stairs.  There is nothing on this
    floor so just head up.  Grab the four chests with a ether, unicorn
    horn, bronze hourglass, and a tent and head back to the equipment
    room. Go down the stairs in the upper left corner to the basement.
    Check the pots for an echo herb, hi-potion, and a phoenix down.  Now
    head to the left side and go up the stairs.  Check the pot to the left
    of the counter for 1000 gil.  Now take the stairs in the lower left
    corner to the other tower.  Head up the stairs to the next floor.
    There is a hi-potion in the one of the pots on the very bottom so get
    it and head up the stairs.  In here are four chests that you have to
    go through secret passages to get to.  In them are a spider silk, dry
    ether, cottage, and Hermes Sandals.  Head back to the inn room and
    take the stairs in the lower right corner to go back to the main part
    of the castle.  Head up to the throne room and after some talking Luca
    will join the party like Cid.  Head back out of the Falcon and tell
    Cid you are ready to go.  On the way to the Feymarch Luca will talk to
    a very nervous Palom.  When you land you will be able to go into the
    passage of the Eidolons.  If you get injured in the passage you can
    return to the Falcon and use the magic pot to restore your HP and MP.
    
           Passage of the Eidolons (pope)
           Passage of the Eidolons 1st floor
           This floor is separated into little room which makes it easy to
    navigate.  Head right and up to find a chest with fire arrows.  From
    there head directly to the left through a secret passage.  This will
    give you a chest with a ether.  Head back to the left and go directly
    down for another chest with a hi-potion.  Now head to the left and
    follow the path to the next floor.
    
           Passage of the Eidolons 2nd floor
           Head to the right and take the path going to the lower right
    corner for a chest with a hi-potion.  Now go back and head up and at
    the next intersection go left for another chest with a cottage.  Now
    go down and head to the right and you will find the stairs to the next
    floor and a save point.  Use it and head down the stairs.
    
           Passage of the Eidolons 3rd floor
           Like the first floor this is separated into little rooms.  Head
    one room left and down.  Now go to the right into a secret passage.
    Go down one more room for three chests with a Hermes sandal, sage's
    surplice, and a decoy.  Head back to the passage and go down.  Head
    right and up to find another exit from the secret passage.  Head up
    and to the left and you will find a chest with a dry ether.  Head back
    down and once again get in the secret passage.  Head down to the next
    room and leave it for a chest with a hi-potion in it.  Head all the
    way to the left from here and you will find the final chest with an
    echo herbs.  Now head right and up one room to a room with a grey
    panel. The team will spread out and after some talking Rydia will
    forbid the twins from entering the Feymarch.  You can argue all you
    want but you can't continue until you say yes.  After a bit of talking
    your team will be back together.  Now head back to the Falcon.  Before
    you get back on make sure that you unequip Palom and Rydia.  When you
    are ready talk to Cid to continue.  When you say yes you will take off
    and be taken to the present day.
    
           Porom will start to complain about being by herself and the elder
    will show up.  After some more talking the Lunar Whale will take off.
    Porom and the elder will go down stairs for a familiar scene for those
    who have played Edge's tale.  When the story is done you will be left
    with the two mages in front of the Hall of Prayer.  Head down and left
    to the weapon shops and pick up a new bow and a thing of Holy Arrows.
    If you want to get armor too that is ok.  Don't worry too much about
    the two mages.  Our new destination is the mountain to the east of
    here.  Just follow the winding path and you will come to a forest that
    circles a mountain.  In the lower left area of the forest is a
    circular forest that is home to a chocobo forest.
    
           ---Tail Alert---
           If you wander around to the north of Mount Ordeals during a Waxing
    Moon you may find a White Dragon.  When you kill this powerful creature it
    might drop a White Tail that you can use in later stories.
    
           Mount Ordeals (pomo)
           Mount Ordeals Entrance
           Head around the path and before you go up the stairs go to the
    right and get the chest with the ether and go up the stairs.  Grab the
    chest with the Psycho Spiral on the right and head up the stairs on
    the left to get to the door to the next area.
    
           Mount Ordeals Trail
           Head up the stairs and head to the right.  You will see a ramp to
    the next area and a door to the next section
    
           Mount Ordeals Crossing
           Head left past the slope and you will come to stairs with a chest
    with a Sage's Miter.  Now head back to the slope that we passed and
    head up to the next intersection.  Go down and get the chest with a
    Blinding Arrows and go in the door to the next area.
    
           Mount Ordeals Summit
           Head right and up to find a little bridge and stairs.  Cross the
    bridge and use the save point.  Go back and go up the stairs and cross
    the bridge to find a small shrine.  Examine it to go to a room with
    lots of broken mirrors.  Porom will be talked to by a voice.  You will
    then be taken out of the room.  As you try to go back across the
    bridge you will be back-attacked and forced into a fight with a
    buttload of undead.  Thankfully you will not have to fight them
    because you will be saved by Kain.  Porom will then convince Kain to
    come back to Mysidia with her.  Save to the right and head back down
    the mountain.  When off the mountain go to the chocobo forest and head
    back to Mysidia.  Before entering the city make sure the Moon is not
    in the Waning phase.  When you enter you will see that the city is
    under attack.  Head straight forward and fight the monster in the
    purple cloak.
    
           BOSS FIGHT: Steel Golem
           There are a few things to be careful of in this fight.  One of
    the big ones is the massive physical attacks he uses.  Counter this by
    having either Porom of the white mage.  Also have one of them use slow
    on him.  His physical attacks will also cause sleep every now and
    then.  Just be careful of your HP and the fight should end quickly
    
           After the fight head back out and save so you don't have to
    repeat this fight.  Head back in to the town and head back to the Hall
    of Prayers.  Once inside you will find a black mage who tells you to
    go find the elder.  Keep heading to the back of the crystal chamber
    and you will find a door to the Prayer Dais.  Go up to the stairs for
    a vision of a monster and you will get in another fight.
    
           BOSS FIGHT: Blood Eye
           Once again you have a boss with powerful physical attacks.  Use
    slow and protect on the team using Porom and the white mage.  Have
    Kain use attack or jump and the black mage use one of the level two
    spells.  Next to his physical attacks he will have a gaze attack that
    will put a status effect on one of your members.  Just keep attacking
    and he should fall.
    
           After the fight Porom will take care of the Elder.  The elder
    will tell that the monsters came out of the Devil's Road from Baron.
    After talking to the Elder Kain, WM, and BM will leave your team.
    Don't worry about the armor; they will rejoin you after the story is
    done.  Go left and go into the crystal chamber and talk to Kain, who
    is staring oddly at the crystal.  Now head down and go out of the
    building.  Porom will go down and once again the Mysterious girl will
    appear.  After some talking the Elder will join you to fight her
    
           BOSS FIGHT: Mysterious Girl
           Once again we will be thrust into a fight with the girl.  And
    once again it is a fight we can't win.  The only thing we can do is
    whack at her until she summons Ramuh to kill you.  Before it attacks,
    however, the elder will cast a spell to send Porom out of the fight.
    
           After the fight Kain will appear and stop the girl from killing
    Porom and the Elder.  He will offer the Girl the Crystal if she will
    take him to Baron to kill Cecil. Kain will jump to the Devil's Road
    and the story will end.
    
           Porom's Challenge Dungeon (pocd)
    
           This is another timed trial.  You will have 15 minutes to do
    everything you can.  If you run out of time you will be taken out of
    the dungeon.  Unfortunately the position that you start at, the
    treasure chests, and the people you have to help change every time you
    enter.  The good thing is that the map stays the same.  Here are what
    you can expect from the people you rescue.
    *	Old men will ask you to cast a spell on them.
    *	Black Mages will need help killing a monster.
    *	Young Men will ask for items
    *	White Mages will ask you to search for spirits and pray for
    them.
           When you are done go to the upper left corner and step on the
    warp panel.
    
           Challenge Dungeon Last Floor
           The final chest may or may not be guarded.  If it is it will be
    something that is easy to kill.  When you grab the chest you will be
    teleported out of the dungeon.  If you want a better item then come
    back and try again.
    
    -----------------------------------------------------------------------------
    
           Edward's Tale (ffed) Level Cap 40
    
           ---Tail Alert---
           While you play through Edward's story make sure that you check
    everything.  While looking you might find something called a Bronze Tail or a
    Silver Tail.  These might also drop from some enemies at the end of the
    fight.  When you are in the Waterway Entrance South area you might find a
    person who will trade you a Silver Tail for 5 Bronze Tails and a Gold Tail
    for 5 Silver Tails.  The Gold Tail has a use in later stories, the Bronze and
    Silver do not.
    
           Damcyan (edda)
           The story will start off with the Chancellor demanding to see the
    king.  The guards will refuse to let him by and Harley will show up
    and tell him that she would tell Edward what he needed.  Edward will
    tell her to take care of the problem and she will leave.  Edward will
    look at the moon and the title screen will show as well as a scene of
    a falling star.  Harley will ask for an investigation of the object
    and she will leave.  The scene will shift to nighttime and the
    Chancellor will approach Edward.  Edward will ask about the messenger
    to Baron and about Harley's investigation and will get unpleasant
    answers.  After the Chancellor leaves you will have control of Edward.
    Adjust your settings and you will notice for once we will have a king
    with some decent pocket money.  Head to the left and go up the stairs
    to find Harley's room.  Talk to the girl and you will be able to
    enter.  Go up to the table and you will be able to read Harley's
    diary.  Go back down to the throne room and go all the way to the
    right to find more stairs.  Go down to find a storage room.  Grab the
    chest with the spider silk and go down the stairs.  Head back up the
    stairs and before moving go down and follow the secret passage to a
    chest with a Bomb Core.  Go down the stairs and check the pot between
    the counters for a potion.  Now head back up to the throne room.  Go
    up and you will find Edward's room.  Get in the bed and agree to rest.
    Edward will dream about Anna and then wake up.  Head all the way down
    and you will find that there are people running the shops now.  Buy
    anything that you might need.  When you are done head left and go down
    to get to the outside of the castle.  Go down and talk to the guard to
    have him move.  As you try to leave the Chancellor will appear and
    question you.  He will then have the three guards join you on your
    little trip.  You will now be able to save.  DON'T FORGET TO SAVE IN
    ANOTHER SAVE FILE.  YOU WILL NEED THE OTHER SAVE FLIES FOR ANOTHER
    STORY.  Before you go to the meteor head back into the castle.  Step
    one spot backwards onto the sand and hug the castle wall and walk to
    the right.  Here you will find a treasure room.  To the right of the
    first set of bars is a button on the wall that will open a door.  Go
    through it and get the chests with hi-potion, phoenix down, and
    longsword.  Go back out of the wall and go to the left in front of the
    bars to find a staircase.  Open the six chests with phoenix down,
    potion, potion, silver armlet, eye drops, and a potion and check the
    pots for a potion, hi-potion, Antarctic wind.  When you are ready go
    to the right and you will find the meteor.
    
           Impact Crater (edic)
           Impact Crater Upper Wall
           Go all the way down from the entrance and you will find a magic
    pot near a chest with a potion in it.  This would be a good time to
    level up a bit using the pot as a base.  When you are ready head up
    and stay on the right.  At the first intersection go down and get the
    chest with the hi-potion.  Head back up and continue right.  Head down
    and at the next intersection go right to the Iron Armor.  Head back
    and go down.  Down here you will find one of the soldiers that came
    with Harley.  Keep following the path down and you will find the next
    area
    
           Impact Crater Middle Wall
           Head down and you will reach an intersection.  Go straight down
    and get a chest with a Potion.  Head back up and go to the right.
    Follow the path until you reach an intersection that leads up and
    down.  Go up for a chest with a Beret and then head down.  Here you
    will find the second of the soldiers that Harley brought with her.
    Talk to him if you wish and then head up and follow the path to the
    next area
    
           Impact Crater Lower Wall
           Head down and at the intersection go down on the left for a chest
    with a ether in it.  Now head back up and take the other way going
    down and right.  Here you will Harley wandering around muttering to
    herself.  Head up and follow the path to the save point.  Keep going
    and go down the slope at the intersection.  Go right to get the two
    chests containing a tent and stardust.  Go back up and go around to
    where Harley is.  After talking Harley will join the team.  Now that
    Harley is there she and Edward can use a band combining Bardsong and
    Gil Toss.  Now work your way out of the meteor and go back to the
    castle.  When you are at the entrance there will be a scene where an
    airship approaches the castle.  Before we head back I am going to make
    a quick stop at the nearby cave.  We will be going there later but it
    will just be Edward and it is easier to loot a cave with a full team.
    I will cover the cave again when we come back so people will know how
    to get to where we are going
    
           Antlion's Den (edad1)
           Antlion's Den 1st floor
           Start off by heading to the left to find a chest with a hi-
    potion.  Go down the stairs on the right and under the bridge to find
    another chest with a Zeus's Wrath.  From here go down the stairs below
    you and head to the left.  While following this path you will find two
    chests with an Antarctic Wind and a Spider Silk.  Now head back to the
    stairs we came down and head right until you see a set of double
    stairs.  Before we head up them there is a path on the bottom area a
    little before the stairs leading up with a chest containing a tent.
    Now head up the double stairs and go all the way to the back to get a
    chest with a gold needle.  Now head back down the double stairs and
    keep going down to find the stairs to the next floor.
    
           Antlion's Den 2nd floor
           Head down from here and grab the chest with a hi-potion in it.
    Now head into the door on the left and inside is a chest with a Lamia
    Harp.  Head back down and continue following the path and you will see
    a set of stairs leading to the next floor.  Take them and go left into
    the door with the save point and three chests containing a Bomb
    Fragment, Zeus's Wrath, and a Decoy.  Now head back to the previous
    floor.  Go around to the left and go up the stairs above you to find a
    chest with an Antarctic wind.  Head back down those stairs and go
    left, crossing the bridge for a chest with a hi-potion in it.  Now
    work your way back to the entrance and return to the castle for your
    messenger.  Once inside the castle head up to the throne room.  When
    you get there the messenger from Baron will come in.  Edward will
    start to ask questions and the messenger will get say that he did not
    come there to chat.  He will then say that nobody but Baron
    investigate the meteor.  A bit late for that, don't you think.  The
    man will turn to leave and Edward will stop him, asking why Cecil
    himself did not come.  The messenger will leave and Edward will make
    the decision to go to Baron himself.  Head back out of the castle and
    go south until you see a cave.  Go inside it for our next dungeon.
    
           Underground Waterway (eduw)
           Underground Lake 1st floor
           Head down and take the stairs out of the water.  Go across the
    bridge and grab the two chests containing an Antarctic wind and Arctic
    wind.  Head to the left and take the door to the next area.
    
           Underground Lake 2nd floor
           Head down across the bridge and go down the stairs when you come
    on them.  This will lead to two chests with a hi-potion and a cottage.
    Head back up and go right and go down the stairs into the water.
    Going up you will see an indent in the waterfall.  Just follow the
    path and when you reach the top go right and up the stairs to the
    outside.  Head down and enter the other cave.
    
           Waterway Entrance North
           Head down the stairs and grab the chests with a hi-potion and
    Iron Sword in it.  Head back up and go across the bridge.  On the
    other side you will see a staircase and a path going down to the right
    of it.  Take the stairs and grab the chests with a Bomb Crank and Hi-
    Potion.  Head back up the stairs and go down the path and you will see
    the stairs to the next level.
    
           Underground Waterway 2nd floor
           Head down and grab the chest with the phoenix down.  While
    standing to the right of the chest go straight up.  When you can't go
    up anymore go left into a secret passage.  Head up and right and you
    will find a chest with 1000 Gil.  Head back through the passage and
    exit next to the stairs.  Head to the right and go down to find the
    stairs to the next floor.
    
           Underground Waterway 3rd floor
           Go down and cross the two bridges going right to find two chests
    with a Heavenly Wrath and Zeus's Wrath.  Go back across the bridges
    and go up to find the door to the next floor
    
           Underground Waterway 2nd floor
           Go down and into the water.  Go up the stairs and before crossing
    the bridge head up and get the chest with a hi-potion.  Go back and
    cross the bridge to find a room with a save point in it.  Harley will
    feel a little sick and Edward will insist that they rest for a bit.
    After the scene is done save and head out of the room.  Keep going
    around and when you cross the bridge go left for a chest with Zeus's
    Wrath.  Go to the right and take the stairs into the water.  When you
    go up there will be an intersection between going up and left or up
    and right.  Go left out of the water and get the chest with a hi-
    potion.  Go back down and take the path on the right and go down to
    the next floor.
    
           Waterway Entrance South
           Go down and skip the first stairs and go across the bridge
    leading right.  Again skip the stairs for bridges that go to the
    right.  Go down the big staircase leading into the water and go up the
    waterfalls to the left of the stairs for a chest with a ether.  Head
    back down and go left until you see a big waterfall.  Go up the middle
    of the waterfall for a room with three chests containing a Coeurl
    whisker, remedy, and chain whip.  Go back out and go to the stairs out
    of the water.  Cross the bridges leading left and cross the big bridge
    leading down.  Before crossing the bridge go down and get the chest
    with a bestiary.  Head right across the bridge and go up across the
    bridge near the stairs for two chests with a Silver Breastplate and a
    hi-potion.  Now head down and go down the stairs to get out of the
    cave.  On the Overworld head down and left a little bit to find the
    village of Kaipo.  Once you enter Harley will collapse and be taken to
    a house.  The person will tell you that she has desert fever and that
    the only way to heal her is with a sand pearl.  You can find those in
    the Antlion cave on a Full moon.  The boy will tell you to rest before
    you leave and Edward will agree.  The scene will shift to in front of
    Tellah and Anna's graves.  Suddenly the ghost of the two will appear
    to Edward and tell him that he needs to live.  Edward will ponder
    their words and then morning will come and he will set off alone.  So
    that means you have to walk all the way back through the underground
    areas, go into the Antlion den, get back out, and back through the
    cave with the wimpy bard.  Thankfully if you have been following my
    guide you won't need to get any items.  When you get to Damcyan Castle
    head to the right for the Antlion's den.  Before you enter the den
    make sure that it is a full moon.
    
           Antlion's Den (edad2)
           Antlion's Den 1st floor
           If you already got all the chests from here just skip the
    familiar parts.  Start off by heading to the left to find a chest with
    a hi-potion.  Go down the stairs on the right and under the bridge to
    find another chest with a Zeus's Wrath.  From here go down the stairs
    below you and head to the left.  While following this path you will
    find two chests with an Antarctic Wind and a Spider Silk.  Now head
    back to the stairs we came down and head right until you see a set of
    double stairs.  Before we head up them there is a path on the bottom
    area a little before the stairs leading up with a chest containing a
    tent.  Now head up the double stairs and go all the way to the back to
    get a chest with a gold needle.  Now head back down the double stairs
    and keep going down to find the stairs to the next floor.
    
           Antlion's Den 2nd floor
           Head down from here and grab the chest with a hi-potion in it.
    Now head into the door on the left and inside is a chest with a Lamia
    Harp.  Head back down and continue following the path and you will see
    a set of stairs leading to the next floor.  Take them and go left into
    the door with the save point and three chests containing a Bomb
    Fragment, Zeus's Wrath, and a Decoy.  Now head back to the previous
    floor.  Go around to the left and go up the stairs above you to find a
    chest with an Antarctic wind.  Head back down those stairs and go
    left, crossing the bridge for a chest with a hi-potion in it.  Go back
    across the bridge and go down the stairs right next to it.  Keep going
    down and you will find the stairs to the next room
    
           Antlion's Nest
           Head straight down and into the sand pit.  Here you will find a
    lot of antlions.  Talk to one of them to find a sand pearl.  Now we
    have to go back to Kaipo.  When you try to cross one of the bridges in
    the Underground lake's first area a bunch of bandits will confront
    you.  You will fall and end up in the waterway south entrance.  Head
    out of the cave and head back to Kaipo.  Once inside head to the house
    in the upper right corner and go inside so you can use the sand pearl
    on Harley.  After she recovers Edward will collapse.  The boy will
    tell you that he is just tired and that he does not have the desert
    fever.  Edward will apologize and Harley will stutter some excuse to
    him about staying up all night to watch him.  Anyone else think that
    Harley has a thing for Edward?  The team will be reunited and we now
    have a boat to catch.  Head out of the town and head to the right of
    the town.  Head into the dock and go talk to the captain.  As you sail
    you will see another ship going the same way you are.  Turns out it is
    Yang heading to Baron as well.  Eventually the other ship will slow
    down and you will continue to Baron.
    
           Baron (edba)
           When you reach Baron first go into the town to raid it.  Head
    right, going in front of the inn and check the pot for a potion.  Go
    into the inn and go to the back and examine the swords on the wall to
    open a door.  Go through and get the chests containing an echo herbs,
    Cross, and gold needle.  Head up from the inn and you will see two
    barrels and two pots.  Search the one on top for a potion.  Head up
    and go up the stairs to the top of the waterfall area.  Go down into
    the water and head to the bottom of the water area for two chests with
    a bronze hourglass and a remedy.  Head back out of the water and go
    down the stairs.  Follow the water way down and cross the two bridges
    to get on a grassy area.  Head up through the arch and you will see a
    bunch of trees.  Take one step left from the arch and head up to the
    trees.  Head right to find a secret passage in the trees.  Head around
    to the left and you will a dark grassy area with hidden chests
    containing a tent, phoenix down, and a hi-potion.  Now head out of the
    town and enter the castle.
    
           Baron Castle (edbc)
           At the front gate the soldiers will let you inside when they know
    who you are.  There is nowhere for you to go but to the throne room.
    Once inside Edward will start talking to Cecil.  Edward will notice
    something weird and he will talk about the meteor.  He will then start
    asking what Cecil thinks about the return of the moon and Cecil will
    not give a clear answer.  After talking about Rosa and Ceodore the two
    men will exchange some gifts.  When Edward places his flowers he has
    an odd expression that makes Cecil question him.  Edward will mention
    that there is nothing wrong and you will leave.  Edward will say it is
    time to go home so head back to the boat.  Before you board the boat
    make sure that you unequip the three soldiers.  Back on the boat
    Edward will reveal that the person that they talked to was not Cecil.
    He will then reveal the two purposes of his gift.  The first was to
    test if Cecil was the real Cecil.  The second purpose was to eavesdrop
    on his conversations. You will then listen to a conversation between a
    man and a woman.  After a bit of talking between the two Edwards and
    Harley's attention will turn to the gift that Cecil gave them.  It
    turns out it is the same thing that Cecil and Kain took to Mist in the
    original game.  After that you will see the whirlpool of Leviathan
    which Yang ran into.  Then the title screen will show and you will
    have the chance to save.
    
           Edward's Challenge Dungeon (edcd)
    
    This dungeon is a bit of a pain.  This entire dungeon revolves around money.
    Also if you end up with more money then you came in with you cannot take it
    out.  Also the locations of the people wandering the halls and the contents
    of treasure chests and even some monsters change with each play through.
    Let's get started by going to the upper left corner of Kaipo.  Talk to the
    rabbit and get started.
    
    	There are ten ways to make money in this dungeon.  Five of them are to
    find a specific item and sell them to a person in the dungeon.  These items
    are a Poet's Notebook, a Gil Bird Egg, a Whisperweed Seed, a Bard's Lyre, and
    an Adamantine Pig.  As a note you must talk to the pub owner to be able to
    take the pig with you.  These five ways are guaranteed to give you a good
    amount of money.  The next three ways are a bit more risky.  Wandering around
    the dungeon are a man who asks you for 10,000 gil and a woman who asks for
    5,000.  If you give them the money they will leave after you exit the area
    and reappear somewhere else in the dungeon.  Remember that there is a chance
    that they will not pay you back and you will end up losing money.  The other
    risky way is to go to the Chocobo room and talk to all of them.  Some will
    have money on them and others will take it away.  The final two ways to make
    money are the ones that we are familiar with, killing monsters and looting
    the dungeon.  When you are looting the dungeon make sure that you check
    EVERYTHING.  Some items will be hidden inside the tables and armor in the
    rooms. Now I will give you a general description of the dungeon.
    
    	Challenge Dungeon 1st floor/Basement.
    
    	After you exit the hallway you will be in a big room with eight exits
    in it.  There are three doors on the north wall, two stairs leading down on
    each of the side walls and the stairs in the middle of the room lead to the
    next floor.  The bottom set of stairs on the left side are connected to the
    top set of stairs on the right side.  The top set of stairs on the right side
    lead to a room with a boss in it.  There is a secret path on the left wall of
    this room that leads to a chest so make sure to get it.  Back in the main
    room the bottom set of stairs on the right wall leads to a treasure room so
    loot it.  Now we go to the north wall.  The door on the left leads to an old
    man who will ask for the Poet's Notebook.  The one in the middle leads to the
    person who will buy the Gil Bird's Egg and a woman who will sell you items.
    The door on the right will lead to the man who will buy the Whisperweed Seed.
    Now go back to the main room and take the center stairs to the next floor.
    
    	Challenge Dungeon 2nd floor
    
    	Once again we have multiple exits.  On the first floor before you go
    up the stairs in front of you there are two exits under the floor on each
    side of the stairs.  Look for the weird break in the shadows to find where
    they are.  Both of these lead in a circle and also lead to the third floor.
    If you take the one on the right it takes you to a room with a bunch of
    shelves.  The one on the left leads to a room with a person who buys the
    Bard's Lyre from you and another sales person.  Past each of these rooms is a
    corridor and in the middle of it is a door going down which leads to the
    third floor.  On the upper section of the main floor are four exits.  The one
    on in bottom right and left corners are elevators that will take you in
    between the 2nd, 3rd, and 4th floors for 1000 gil a trip.  Right now you can
    only use the one on the bottom right, the other one is at the 4th floor.  Now
    for the two doors on the north wall.  The door on the left leads to a series
    of creatures that will charge you 500 gil to pass.  There may or may not be
    anything in here so enter at your own risk.  If you choose to go to the back
    make sure that you have done everything else in the castle because if you
    leave the room and decide to come back then all of the guards will come back.
    The door on the right leads to a small room with a robed figure in it.
    
    	Challenge Dungeon 3rd floor
    
    	This is a very short floor.  On the left side of the screen are two
    doors.  The one on the top is the elevator and the one on the bottom leads to
    a boss you will have to pay some money to fight.  In the middle of the screen
    is a door on the top that will take you to the second floor.  On the right
    are two more doors.  The one on the top is the other elevator and the one on
    the bottom will take you to the Chocobos.
    
    	Challenge Dungeon 4th floor
    
    	This is an even shorter floor.  Obviously the doors on the right and
    left are the elevators.  There are two doors in the middle.  The one on the
    bottom will lead to a pup where you can sell the Adamantine Pig.  The door on
    the top will to a room with at least one boss in it.  Past this room is the
    final room in the dungeon.  In here are five chests.  In order to open a
    chest you must pay the price.  The prices range from 10,000 to 50,000.  If
    you have the money you can open as many chests as you want.  Behind the
    chests is the exit to the dungeon
    
    -----------------------------------------------------------------------------
    
           Kain's Tale (ffka) Level Cap 50
    
           Before you can even begin the story you will have the option of
    importing your info from Ceodore's tale.  If you do you will begin
    with all your levels, money, and equipment.
    
           Mount Ordeals (kamo)
           Mount Ordeals Crossing
           You will start out as Kain on Mount Ordeals.  Starts by heading
    down the stairs and at the intersection go left and get the chest with
    the Antarctic Wind.  Head back to the right and go through the door to
    the next floor.
    
           Mount Ordeals Trail
           Just follow the path down to the next area.
    
           Mount Ordeals
           Head down the path grabbing the chests with the Mythril Gloves
    and cottage.  When you get to the bottom Kain will not want to leave
    the mountain.  A voice will then talk to you and you will have to head
    back to where you started.
    
           Mount Ordeals Crossing
           From where you started go left.  At the intersection go down for
    a chest with a Mythril Armor and then head through the door to the
    next floor.
    
           Mount Ordeals Summit
           Head right and up and you will find a staircase and a bridge.  Go
    across the bridge and use the save point.  DON'T FORGET TO SAVE IN
    ANOTHER SAVE FILE.  YOU WILL NEED THE OTHER SAVE FLIES FOR ANOTHER
    STORY.  Head up the stairs and across the bridge and you will see a
    little monument.  Talk to the thing in the middle and it will take you
    to a room filled with mirrors.  After some talking another Kain will
    come out of the mirror and attack you.  You will then go to the title
    screen and Kain will be right above the save point.  He will hear
    someone yelling and go to where the monument is.  You will see people
    being attacked and will jump in and save them.  The scene will then
    switch to Mysidia where Kain will make a deal with the Mysterious
    Girl.  After talking you will end up in the Devil's road.
    
           Devil's Road (kadr)
           Devil's Road 1st half
           Go up and talk to the girl and step on the portal.  This time
    when you go through there is only one path and the poison floor will
    not hurt you.  Head up to the top of the area and head left through a
    wall to a chest with a Mythril Sword.  Head back through and take the
    portal on the right.   Keep going and take the next four portals.  Go
    to the upper left corner of this small room and take the secret
    passage on the left to a chest with a Decoy.  Go back and take the
    portal.  Go down and take the chest with a hi-potion.  Head directly
    left and get through the secret passage to get to a chest with a
    mythril shield.  Go back through and take the portal to the next area.
    Here grab the three chests with a bronze hourglass, mythril helm, and
    Zeus's Wrath.  Now go into the portal to the next area.  Keep going
    through the next few portals and you will see a portal right below
    you.  Do not take it because it will lead you to the beginning of the
    maze.  Instead head to the right and talk to the girl once more.  Hop
    on the portal and you will reach a save point.
    
           Devil's road 2nd Half
           From the save point head left to the next panel.  In this room
    there are a lot of panels that turn solid when you step on them and
    send you in a certain direction.  Just follow these directions at the
    intersections and you will reach the end.  Don't worry there are no
    treasures in this room.  Here are the directions from the first
    intersection, up, panel will send you right, have to go up, up to the
    top of the room, next panel will send you left, left, panel sends you
    left, down, left, panel sends you left, down, panel sends you left,
    down, panel sends you left, left, have to go up, panel sends you up,
    up, and you should be in Baron.
    
           Baron (kaba)
           Now we get to look for treasure in the town.  Head for the front
    of town and go towards the inn.  To the right of the entrance is a pot
    with a hi-potion.  Now go into the inn and head for the back of the
    building.  Talk to a pair of crossed swords on the wall to open a door
    leading to a ether, gold needle, and a unicorn horn.  Now head out of
    the inn and go towards the back of the town.  In one of the barrels is
    a potion.  Now head up, cross the bridge, and go up the stairs.  You
    will see a stairway into the water so take it and go all the way to
    the end.  In this area you will find hidden chests containing an
    phoenix down and a hi-potion.  Now head back out of the water and work
    your way to the far right hand side of the city.  Head up through an
    archway and you will see a man in an area surrounded by trees.  Take
    one step to the left after standing in front of the man and head
    directly up until the trees stop you.  Head to the right into a secret
    passage which will lead to a hidden area on the left side of town.
    Wander around this area and you will find hidden chests holding a
    tent, phoenix down, and spider silk.  That is all for the town of
    Baron so head outside.  Before you enter the castle make sure you
    unequip Kain.  When you are ready head inside.
    
           Baron Castle (kabc)
           Kain will be taken to the inner part of the castle.  Head to the
    right, go up, and press the button on the wall.  This will open a door
    to three chests with a x-potion, red fang, and remedy.  Head down and
    right and take the stairs going to the next area.  Go down and past
    the save point.  Head around and go into the east tower.  Grab the
    three chests with a hi-potion, bronze hourglass, and a phoenix down.
    Take the stairs on the left and check the pot on the far right and get
    the remedy then head back up the stairs.  Before you move get the
    chest with the Hermes sandals and head up the stairs on the right.
    Check the pots for an echo herbs and a bacchus's wine.  Check the
    chests for a hi-potion and heavenly wrath then take the stair to the
    next floor.  Open the three chests for a white fang, x-potion, and a
    cottage then head back to the main part of the castle.  Now head
    straight up and enter the throne room.  It turns out Cecil is not in
    the throne room.  The mysterious girl will tell Kain that if he wants
    to kill Cecil he will have to get the Wind Crystal from Fabul and the
    Fire Crystal from Damcyan.  Kain will agree and the girl will have a
    airship wait for you outside.  Go down, talk to the soldier, head
    outside, and board the airship and talk to the captain.
    
           Mist (kami)
           When you say yes you will take off and the scene will change to
    Ceodore and the Hooded Man in the village of mist.  The two of them
    will talk about how the mountain to the east of the village has been
    caved in.  Head outside to the left and save.  Don't forget to equip
    the best armor on Ceo and the second best on the HM.  Once inside
    there are a few things that we need to do.  First go down until you
    see the armor and weapon shops.  To the right of the shop you will see
    an indention in the trees.  Go into it to find a secret passage
    leading to a Heavenly Wrath and Arctic Wind.  Head back out of the
    passage and head up until you see another dark grassy area.  In here
    is a chest with a Bomb Crank.  Now head left and talk to the grave for
    a little scene.  Then head inside the house to the left of the grave.
    Once inside go into the fireplace and go to the right to find a secret
    passage.  At the end are three chests with a potion, hi-potion, and a
    phoenix down.  Before you go left go right through another secret
    passage that leads to a Blood Sword.  Now that we are done raiding the
    town exit out of the east exit to get to the next area.
    
           Mist Cliff (kamc)
           Mist Cliff: Mist side
           After the HM and Ceo talk a little you will be placed in front of
    a weird looking section of the wall.  This is the area that you have
    to climb up at.  Go up and you will reach an intersection.  Take the
    one on the right and go immediately down the other path for two chests
    with a hi-potion and a bone wrist.  Head back up and take the other
    path that we skipped.  Keep going up to reach the next area
    
           First off you will see two paths to take.  Take the one on the
    left leading to a chest with a cottage then take the path on the
    right.  At the next intersection you will see a lot of paths.  Go up
    the first path you come to and go to the right.  There will be three
    paths to choose from.  Take the one on the right and it will lead to a
    chest with a Gaia drum.  Head back up and take the path leading up.
    Keep following the path and you will reach the next area.
    
           Follow the path and you will reach another intersection with a
    path leading up and one going right.  Take the one on the right and it
    will lead to a chest with a sleep blade.  Now head back up and go up
    to the Precipice.  There is a save point here so make use of it.  When
    you are ready head up and go between the two rocks to the next area.
    
           Mist Cliff: Kaipo Side
           Head down the path and as you try to go sideways Ceo will slip
    and fall.  The HM will ask if he is ok and Ceo will say yes.  Now we
    have to get to him.  Keep heading down and you will reach the next
    area.
    
           Keep going down and you will reach an intersection with three
    ways to go.  Take the one going up on the left and you will see two
    more paths to take.  Go up for a chest with a ether and go back down
    and go down on the left and grab the chest with a Hermes Sandals.  Go
    down on and go up on the right to get back to the first intersection.
    Head down on the right to reach yet another intersection.  Down on the
    left you will see Ceo, but before we get him go up the path on the
    right to a chest with a Flame Shield.  Now head back down and get Ceo.
    Head to the left and go to the next area.
    
           Kaipo (kaka)
           Just keep following the path and you will reach the end.  After a
    bit of rest you will see the Red Wings flying over you.  Ceo will
    think they are after them but HM will say that it looks like they are
    after Damcyan.  Our next destination will be to go to Kaipo.  The
    scene will switch to Kain who will think back to when he was on Mount
    Ordeals fighting against himself.  You can't win this fight so just
    attack.  After the scene Kain will show that he already has Fabul's
    crystal.  Now we go back to Ceo.  Head up to the desert and go right
    to find the desert city of Kaipo.  Once inside the HM will tell you to
    rest and Ceo will agree.  Before we rest go to the right and up to
    find a couple of pots.  Check the top one for a potion.  If you want
    to check the two graves at the top of town.  Head down from the graves
    and go into the inn to rest.  While resting you will be attacked by
    guards.  Once again this scene looks very familiar.
    
           MINI BOSS FIGHT: 3 Zombie Infantry
           The three of them have strong attack power.  One way to tackle
    this is to use the band for the two of them.  If you are strong enough
    it should kill them in one shot
    
    After the fight you will find your destination is the cave to the
    north.
    
           Underground Waterway (kauw)
           Waterway Entrance South
           Start by heading across the bridge in front of you to find two
    chests with hi-potion and an ice shield.  Head back down and go left
    across one bridge.  Go down and you will find a chest with a maiden's
    kiss in it.  Head up and cross the bridge.  Cross the bridge leading
    to the right.  Keep going and cross the other bridge and go down the
    stairs into the water.  Go up the waterfalls to the left to get a
    chest with a x-potion.  Go back down and continue to the left.  You
    will see a big water fall right before the big bridge.  Walk up the
    waterfall in the middle of it to find a secret room.  Grab the silent
    bell, spider silk, and ether and head back out of the waterfall.  Now
    work your way back to where the stairway out of the water is and go
    back to the left across the three bridges.  Now head up to find the
    stairs to the next area.
    
           Underground Waterway 2nd floor
           Head up across the bridge and go down into the water.  Go down,
    head left, and go up the stairs to get the chest with a spider silk.
    Head back into the water and go down until you reach the next stairs
    out of the water. Head to the left, bypassing the bridge down and get
    the chest with the hi-potion in it.  Now head back and go down the
    bridge and continue to the left until you find a room.  When you enter
    HM will insist that you rest here.  The scene will then switch back to
    Kain.  He has reached Damcyan and is ready to take the crystal.  Head
    straight up to the throne room and switch back to Ceo.  Save and head
    up and out of the room.  Head across the bridge and go up for the
    chest with a mythril golem in it.  Use protect to weaken the damage
    taken and just beat him up.  When you win you will get an Icebrand.
    Head down and go back into the water.  Head to the right and go up the
    stairs to find the door to the next level.
    
           Underground Waterway 3rd floor
           Go down and cross the bridge.  Take the bridge on the right and
    collect the chests with a Zeus's Wrath and a Flame Mail.  Go back and
    take the left bridge.  Keep following the path and you will find the
    door to the next area.
    
           Underground Waterway 2nd floor
           Head to the right and you will go through a secret passage.
    Follow the path going up and right and you will find a chest with a
    remedy in it.  Now go back to the passage and when you go down for the
    first time go until you stop then go right.  This will take you out of
    the passage right next to the stairs.  Instead of going up them go
    down and get the chest with a hi-potion.  Now go up and take the
    stairs to the next floor.
    
           Waterway Entrance North
           Head up and take the stairs on the left.  Grab the two chests
    containing a tent and Bacchus's wine and go back up the stairs and
    cross the bridge to the right.  Go down the stairs and get the two
    chests with a phoenix down and dry ether.  Now head back up and take
    the stairs out of the cave.  The scene will then switch back to Kain.
    He will demand the Crystal and Edward will refuse.  Rosa will show up
    and try to get Kain to stop.  Now we go back to Ceo.  Make sure to use
    a tent before entering the cave to change the moon to the best phase
    for you for a boss fight
    
           Underground Falls
           Hop in and go for a bath.  Back to Kain and Rosa will ask if he
    is being controlled.  Kain will deny it and claim that he will kill
    Cecil and Rosa will be his.  Suddenly the soldiers that came with Kain
    will enter and surround Edward and Rosa.  Suddenly Edward will open a
    box and release bombs that will destroy his soldiers.  Kain will then
    attack the two of them.  You can't hurt Rosa so just focus on Edward.
    As you fight Rosa will protest and you will ignore her.  Keep fighting
    and Edward will fall.  The scene will then switch back to Ceo.
    
           Underground Lake 2nd floor
           Head to the right and leave the water.  Follow the path until you
    have a choice between going up or down.  Go down and grab the two
    chests with the Heavenly Wrath and a potion.  Head back up and go left
    and up to the next area
    
           Underground Lake 1st floor
           Head right across the bridge and grab the chests with a phoenix
    down and a hi-potion.  Go up and take the stairs into the water.  Go
    up and you will see a indent in the waterfall.  Approach it for a boss
    fight.
    
           BOSS FIGHT: Octokraken/4 octoleach
           Don't worry about taking out the leaches.  When they die the main
    body will just regenerate them.  Just focus on the main body.  Have
    Ceo use protect to try to diminish the damage received from the
    physical attacks then just kick its butt.  Also use a spider silk to
    slow the boss down.  You can use the Cross Slash band to deal even
    more damage to the main body.  Just make sure that you don't let your
    health fall too low and you should be fine.
    
           Damcyan (kada)
           Head out of the waterfall and you will be walked toward the
    castle.  As you talk the airship will take off with Rosa on board.
    Suddenly Kain's airship will be attacked.  It turns out that Cid has
    arrived on the Enterprise to save the day.  Kain will fly off and you
    will need to go into the castle.  Head down one step and go to the
    right while staying along the wall.  You will come to a room so go
    inside it.  To the right of the first jail bars is a button that will
    open a door in the wall.  Go through and open the three chests for a
    Zeus's Wrath, Antarctic Wind, and a Bomb Fragment.  Go back through
    the door in the wall and head to the left to find stairs leading down
    to the next floor.  In here open the chests for 3 hi-potions and 3
    potions.  Check the pots for a tent and 2 phoenix downs.  Now head
    back to the entrance of the castle.  Now go straight up the stairs and
    go to the throne room.  Once there you will see Cid and Edward.
    Edward will tell Ceo that Kain has taken his mother and the HM will
    get angry, demanding that they go to the Enterprise right now.  The
    scene will then switch back and forth between Ceo and Kain until Kain
    lands at Baron.  If you did not unequip Kain earlier do it now!  Now
    go in the castle and the guards will let him through.  After the scene
    you will have control of Ceo and you will have Cid in the team.  Go in
    the castle and you will have to fight more of the zombies.  Go back
    outside and heal and save then head back out and go to the throne
    room.  As you go the scene will switch between the two until they meet
    up in the room before the throne room.  When the HM talks Rosa will
    reveal that it is Kain who has been helping Ceodore.  The two Kains
    will start to fight and when Ceo tries to help him our Kain will tell
    him to back off saying that this is his fight.
    
           BOSS FIGHT: Kain
           This is a two part fight.  Just keep hitting him and Kain will
    use a jump that will end the fight.  Just make sure that you don't die
    before that happens.  Fake Kain will talk about how this is what he
    always wanted.  Ceo and Rosa will try to intervene and HM will refuse.
    Now the fight starts again.  One thing you might notice is that the HM
    is now referred to as Kain.  He has also regained his lost dragoon
    powers.  The first thing to do is to use a spider silk and Hermes
    sandals.  This will slow him down and speed you up.  For the fight
    just use the jump command to deal a lot of damage and use items to
    heal when your HP gets low.  For safety purposes don't let your HP
    fall below 700.  Every couple of attacks the boss will use jump to
    hurt you.  Just keep yourself healed and you will win easily.
    
           After the fight there will be a flashback to the mirrored room on
    Mount Ordeals, where it is shown that the fake Kain did take his
    place.  The false Kain will tell you that he is what Kain felt deep in
    his heart.  The fake Kain will then leave and replace Kain.  We will
    then return to the present times where Kain will accept the fact that
    all the desires that made the false Kain are a part of himself.  The
    fake Kain will then disappear and leave the three crystals behind.
    The voice from Mount Ordeals will talk to Kain.  He will then
    transform into a Holy Dragoon.  He is now very similar to Cecil in
    that he can now use White Magic.  Once the scene is done the team will
    gather and Rosa will join your team.  When you are ready to continue
    head to the throne room.  When you enter the throne room Cecil and the
    Mysterious Girl will be there to welcome you.  Now you will go to the
    title screen and the story will end.  Now a new story will be open to
    you and that is the Lunarian's Tale.
    
    ---Tail Alert---
           Once you have all four members of the team head into the Devil's Road
    during a Waning Moon and on the Mysidia side you will find a Gray Coeurl.
    When you kill it you might find a Gray Tail which can be used later in the
    game.
    
    Kain's Challenge Dungeon (kacd)
    
           The rabbit that lets you into the dungeon is on the upper level
    of the inn.
    
           Challenge Dungeon
           Follow the path and go through the door to the Ancient Castle.
    
           Go down the stairs and to the left.  Go up the big stairs and go
    to the left for a chest with a monster in it.  When you win you will
    receive the Adamantite.  Head to the right and follow the path until
    you reach an intersection.  Go up and grab the chest with the random
    item then head to the left.  From here you can go two ways that each
    lead to the end.
    
           ---North Path---
           Go up and grab the chest with the Dry Ether.  Go to the right and
    follow the path through the trees to a well that leads down.  Go to
    the left and down to find a hole and a chest surrounded by pots.  Go
    below the pots and open the chest for an Ogrekiller.  Now go back and
    hop in the hole.  Follow the path around to a set of stairs and a path
    going right.  Keep going to the right and you will find another
    intersection.  Go to the left for a chest with a Diamond Armlet.
    Return to the previous path and go up to the stairs.  Go down the
    stairs and through the door.  Follow the path around and you will find
    a doorway leading out of the dungeon, a save point, and a path to the
    right that leads to the south path.
    
           ---South Path---
           Take the stairs leading down and you will see a door.  Before you
    go in it go all the way to the right and you will be under the
    walkway.  Work your way to the right and go through the two doors for
    a Protect Staff.  Return to the door we passed and go in.  Go up the
    stairs in front of you and go to the next floor.  Grab the chest with
    the Angel Arrows and head back down.  Go to the left and follow the
    path to a chest with an Ice Shield.  Go back to the entrance and go to
    the right.  You now have three ways to choose from.  You can go down
    the stairs below you, up the stairs above you, or to the left of the
    stairs above you.  Go to the left of the stairs and follow the path to
    a chest with Ice Armor.  Go back and go up the stairs.  Search the
    pots for a Golden Apple.  Go down the stairs and talk to the hole to
    hop in it.  Go down and follow the path to the intersection.  Go to
    the left and grab the chest with the Gold Hairpin then go back and go
    up.  Follow the path and go in the door.  Follow the path up, go
    across the bridge, and go down the stairs.  Go down and you will see a
    path on the same level and stairs leading down.  Take the path and you
    will reach a chest with an Elixir.  Go down the previous stairs and
    you will find a save point, door out of the dungeon, and the other
    path.
    
           For this boss fight you might want to be in the Waning moon
    phase.  Save the game and head up to a hooded creature for a boss
    fight.
    
           BOSS FIGHT: Curse Dragon
           There are two stages to this fight.  During the first part
    dedicate Rosa to healing.  Have Kain use haste then focus on Jumping
    so he can avoid attacks.  Have Ceo help with the healing and attack
    the rest of the time.  Have Cid attack unless someone dies, then use a
    phoenix down.  For the weaker teams the boss's Blaze attack can kill
    you in one shot.
           After you do so much damage to him he will change form and the
    fight will start again.  Once again start off by casting slow, because
    it will come off when he transforms.  In this form he will counter
    every attack.  Some of his new attacks include Doom, Firaga, Black
    Fang, and Dark Breath.  For those of you who have not seen it before
    the Black Fang is an attack that will kill a character regardless of
    his/her HP or level.
           After the fight go and grab the chest.  The prizes are random so
    be happy with what you got.  If you want more you will have to come
    back and do it all again.
    
    -----------------------------------------------------------------------------
    
           Lunarian's Tale (fflu) Level Cap 45
    
           Lunar Subterrane (luls1)
           Chamber of Sleep
           You start off at Baron where Cecil will be looking for someone.
    Rosa will then come in and talk about Ceodore.  The scene then
    switches to the telescope room in Agart.  The people will notice that
    the second moon has returned.  You will then go to the title screen
    for the story.  You will then get a little shot of the moon and be
    sent into a battle against Cecil.  First off go into the item menu and
    unequip Golbez's sword.  All it takes is three hits for you to fall so
    just allow it.  Golbez will wake up and you will have control of him.
    The sword that we took off of him has been replaced by an Ancient
    Sword.  The Ebony Sword that we got gives a boost to the Spirit and
    Intellect scores.  One thing to know about Golbez as a character is
    that for a long time his HP will not go up and he will not learn most
    of the black magic.  But let's face it, who heard about someone using
    pig in a major fight.  And when he reaches level 56 his HP will go up.
    Everybody in here is asleep and will not talk to you so just head up.
    Here you will find a panel surrounded by red spots.  Go to the right
    and there is a save point.  DON'T FORGET TO SAVE IN ANOTHER SAVE FILE.
    YOU WILL NEED THE OTHER SAVE FLIES FOR ANOTHER STORY.  To the left of
    the panel is a sleeping bunny who will sell you item.  Don't worry
    about it for now because you have little money.  Don't forget to
    arrange Golbez's spells.  Step onto the panel to go to the next floor.
    
           Lunar Subterrane 12th floor
           From here head down to the next area.  Fans of the original game
    will recognize this as area where the final boss was beaten.  Keep
    heading down and step on the panel that takes you to the next area.
    
           Lunar Subterrane 11th floor
           Keep following the path and when you go up the first stairs you
    will have a scene where Golbez feels something.  Keep following the
    path to the next floor
    
           Lunar Subterrane 10th floor
           When you go left you will see a panel on the ground that will
    heal your MP and HP.  Ignore it for now and go all the way to the left
    there will be a chest with a hi-potion.  Head to the right and get the
    chest with the tent in it and go up the stairs.  Keep going around and
    you will find the panel to the next floor.
    
           Lunar Subterrane 9th floor
           Head to the left and grab the chest with the ether on the way.
    Once you go up the second set of stairs go to the right to get a chest
    with a x-potion in it.  Head back and go up to find the stairs to the
    next level
    
           Lunar Subterrane 8th floor
           Work your way to the around, skipping the path going down near
    the stairs.  Make sure you grab the chests with the phoenix down on
    the way.  Keep going and you will find the stairs to the next level.
    
           Lunar Subterrane 7th floor
           Finally a change of scenery.  One thing to remember is that most
    of the extra areas are sealed off until a later trip through here.  Go
    up the stairs on the right and keep heading to the right.  As you walk
    you will see a series of rooms.  Just ignore them for now because you
    can't go in there.  After you go past the second room you will get
    into a fight with a Magma Tortoise and a Fell Turtle.  Use Blizzaga on
    them and they should fall quickly.  Go into the third room for a
    chance to save and then head back out.  Keep going to the left and you
    will find the stairs to the next floor.
    
           Lunar Subterrane 6th floor
           Head toward the upper left corner of the room for a chest with a
    phoenix down in it go back down for the way to the next area.  Go
    around the platform and go up the stairs and down the other for a
    chest with a cottage.  Go back up and get the chests on both sides of
    the stairs containing a hi-potion and tent.  Now head back to the
    stairs.  As you try to go up them you will have another fight, this
    time between a Centaur Knight, Black Knight, and Flame Knight.  Use
    Bio on them and they should fall.  After the fight go up the stairs to
    the next floor.
    
           Lunar Subterrane 5th floor
           Go right from, ignoring the door and go up the stairs for a magic
    pot.  Head back down and go to the left.  Skip the door for now and go
    left to get a chest with a Bronze Hourglass.  Now go back to that last
    door and go in it.  Go down and to the left and get the chest with
    mythril gloves in it.  Now head back and go to the right to get out of
    the room.  Go right past the door and get the chest with the Unicorn
    Horn in it then head back to the door.  In here there will be a secret
    passage in the wall on the left.  Follow it to chest with a tent and
    continue going left then go down to leave the room.  Go left and get
    the chest with the ether in it.  Now head back and go right and up the
    stairs to the next floor.  Before you reach the top you will have to
    fight an Ice Lizard and Black Lizard.  Just use Bio on them and they
    should die easily.
    
           Lunar Subterrane 4th floor
           Head to the left and get the hi-potion from the chest and then
    head up through the door.  Go left and get the x-potion from the
    chest.  Stay at the top of the room and head right to get a chest with
    a white fang.  Head down from there and you will see a door above you
    and below you.  Go up and use the save point.  Now head down and go
    out of the room.  When you leave the feeling Golbez has will get
    stronger.  Head to the right and go up the stairs.  Keep going and
    take the next stairs up.  From here go left to get the chest with a
    phoenix down and then head all the way to the left.  As you go left
    you will be attacked again, this time by a Chimera and 2 gremlins.
    Once again just use Bio on them to kill them.  Go in the door on your
    left to get to the next floor.
    
           Lunar Subterrane 3rd floor
           Go up from here and go right to get a magic pot.  Then just head
    up the stairs to the next floor.
    
           Lunar Subterrane 2nd floor
           Head to the left to get the chest with a cottage. Now head to the
    right through a few secret passages. When you are directly across from
    the chest in the second passage head left and around to get to it.  It
    contains a mythril helm.  Now go back to the main passage and head
    down and left to get to the stairs to the next area
    
           Lunar Subterrane 1st floor
           Head up and you will find another fight.  This time you are
    fighting 3 goblin captains and a lamia matriarch.  Just use Bio like
    before and they should die with no problems.  Head up on the right
    side and there will be a secret passage you can take.  Follow the path
    to find a chest with a mythril shield.  Now head back out and go left
    onto the floating platform.  Step on the panel to leave the area.
    
           Crystal Palace
           Golbez will notice right away that the crystals are the color of
    blood.  If you talk to the crystals they will say random things that
    make no sense.  Head down through the door to the next area.  As you
    try to leave Fusoya will talk to you.  After some more talking he will
    join the team.  Now you have to organize all of his magic, and there
    is a lot.  In the next area head down toward the door.  Before you
    leave you will notice two paths going left and right.  Down these
    paths are panels that will heal you.  Heal if you want to then head
    outside and save.  Once outside there are several places to go.
    
           Lunar Tunnels (lult)
           The first one that we are going to go to is the Lunar Tunnels.
    From the palace head to the right and you will see a cave.  Go in it
    and go through to the other side.  Follow the path here and you will
    find another tunnel.  In here go right to find two chests with a dry
    ether and x-potion.  Now head to the left and follow the path to the
    next intersection.  Now go all the way to the right and you will find
    a chest with the Blood Sword.  Now head back to the Crystal Palace and
    heal.  From here head all the way down and you will find another cave.
    This is the Hummingway Abode.  In here are lots of bunnies wandering
    around.  In here are four stationary bunnies.  The one in the upper
    left corner will sell you items and the one in red will lead to your
    challenge dungeon.  Head left and go up on the grey platform.  Go to
    the left and you will see two stairs right next to each other.  Go
    down one of them and head down past the grey platform and go to the
    left.  After a bit of walking you will find the meteor.  Anybody get
    where this is going?
    
    ---Tail Alert---
           During the New Moon you can find a Ebony Dragon in the bigger of the
    two tunnels.  When you kill it you can find a Ebony Tail that is useful in
    later stories.
    
    Impact Crater (luic)
    
    Impact Crater Rim
           Right off Fusoya will realize that something is wrong with this
    meteor.  Golbez will ask what it is and Fusoya will not have an
    answer.  Head right and go down to the next area.
    
           Impact Crater Upper Wall
           Head down and right and you will see a little brown mound.  These
    mounds are how you will get from one section to another.  Hop on the
    mound and head all the way to the right.  Past the mound you will find
    a chest with an x-potion.  Go back and take the mound down to next
    area.  Keep going and you will find the mound to the next area
    
           Impact Crater Middle Wall
           Go down and take the mound on the left.  Then head back to the
    right and take the mound down.  Here you will find three mounds.  The
    one on the top will take you back to where we came from.  The one on
    the right will take you to a chest with an echo herbs and then will
    lead you back where we came from.  The one on the bottom will take you
    further into the meteor.  Now we will have another intersection.  Take
    the one on the left and go left again to get to a chest with a mythril
    sword.  Head down and you will end up where the mound on the right
    would have taken you.  Go right and hop on the first mound you see.
    This will take you to a chest with a unicorn horn in it.  Head left
    and get on the mound back up.  Go right past the mound and you will
    see to slopes leading to mounds.  Take the one on the bottom to get to
    the next area.
    
           Impact Crater Lower Wall
           Head to the left and go around the mound to get the chest with a
    hi-potion in it.  Head down and continue following the path and take
    the next mound you come to.  Head to the right and grab the chest with
    the cottage then jump back down.  Go to the left and head down the
    slope.  Go to the right and do not go down the slope to the mound.
    Keep going to the right and jump up and get the ether.  Now jump back
    down and go to the slope we passed.  Jump on the mound to go to the
    next section.  Use the save point on the left and change the moon to a
    full moon.  The upcoming boss does use black magic but you are also
    dependent on it.  Head left from the save point to reach the next area
    
           Impact Crater Floor
           Go up the slope on the left for a scene with a familiar person.
    The girl will ask where the crystals are and Fusoya will ask why she
    wants to know.  She will mention that there should be 8 more crystals
    and Fusoya will be confused.  She will refuse to say anything and then
    she will attack you.
    
           BOSS FIGHT: Mysterious Girl
           Once again we are stuck fighting this girl.  The big difference
    this time is that you can win the fight.  First have Fusoya cast shell
    and haste on the team and slow on her.  Have Golbez cast spells on her
    while Fusoya buffs the team.  When the fight starts the Girl will
    summon Asura.  What Asura does is determined by her face.  When her
    face is orange she will attack you, when it is a light blueish color
    she will use Curaga on the Girl and when it is Grey she will cast
    Shell.  You can't attack Asura so don't try it.  Just use magic on the
    girl healing when you need to.  This can turn into a long fight so
    don't be afraid to use ethers.  Once the Girl falls Asura will go as
    well.  Every now and then the girl will use a Binding Glare on one of
    your characters.  If Golbez is hit then use Esuna on him.  If Fusoya
    is hit then you just have to wait it out, or use a remedy if you have
    one.
    
           Hurray we finally killed her.  After a bit of talking Fusoya will
    suggest that we check up on Bahamut, who lives north of the meteor.
    Now head back and save and then head back to the left.  Go past the
    area where the fight took place.  Going left will take you to the next
    area
    
           Impact Crater Lower Wall
           Keep following the path until you have a choice between going up
    and going down.  Head down and hop on the mound.  Keep hopping and you
    will find a chest with a dry ether in it.  Head up and go back to the
    intersection, this time taking the upper mound.  Head up two mounds
    and head down.  Take the first mound you see and take the mound going
    down.  This will lead you to two chests one with an emergency exit and
    the other with an x-potion. Head back up and go back to the previous
    intersection and take the mound going up.  Head up from the mound and
    you will reach the next area.
    
           Impact Crater Middle Wall
           Follow the path and at the intersection go down.  This will lead
    you to a chest with a dry ether in it.  Head back down and take the
    path going up.  At the next intersection go right for a chest with an
    antidote.  Go back and take the other path which lead to another
    intersection.  Go down for a chest with a ether in it.  Go back up and
    keep going up to the next area
    
           Impact Crater Upper Wall
           Follow the path and at the intersection head left to a chest with
    a dry ether.  Head back and go up and grab the chest with the hi-
    potion then go up.  At the next intersection go down for a chest with
    a cottage.  Head back up and go left and down for another chest this
    time with Diamond Armor.  Head back up and continue up to the next
    area.
    
           Impact Crater Rim
           Head to the left and exit the meteor.  Head up from the meteor
    and you will see a circular grey area with a stairway.  Go up and
    circle around and head down the stairs back down.  You will see a grey
    area with a door in it.  Heal up and save then head inside
    
           Lair of the Father (lulf)
           Lair of the Father 1st floor
           Head straight down without going right and find the chest with
    the aura staff.  Go to the right and go up.  To the right here and
    take the secret passage to a chest with a dry ether.  Head back
    through the passage and head down.  Follow the path and you will see a
    door going to the next area.
    
           Lair of the Father 2nd floor
           Head to the left and follow the path and you will see a chest
    with a ether.  Head to the right and don't go up.  Continue to the
    right and get a chest with an Ice Shield.  Head back to the right and
    make sure that you are healed.  When you head up across that narrow
    path you will have a fight with a Count Malboro.  Cast slow on it and
    hit it with magic.  Its two big attacks are bad breath and an attack
    that will paralyze a member of your team.  Also be careful of his
    physical attacks.  Head up through the door to the next floor.
    
           Lair of the Father 3rd floor
           Below you will be a long narrow path.  On this path are two more
    of the Malboro fights.  If you need to restore your magic you can
    either use a tent outside or try to use Osmose to drain magic.  Use
    the same strategy that you used on the first one and you should be
    fine.  When you reach the end you will find out that Bahamut will have
    been turned to stone.  Your next destination will be to return to the
    palace you started at.
    
           Lunar Subterrane (luls2)
           Crystal Palace
           Heal and head to the crystal chamber.  When you get there you
    will notice that the light is gone from the crystals.  The girl will
    appear then and thank them for leading her back here.  You will now
    enter into another boss fight.
    
           BOSS FIGHT: Mysterious Girl
           Once again we have to fight her and once again this is a fight we
    can win.  It will be as hard as the last time, if not harder.  This
    time she will summon Leviathan to help her.  Just like before you
    can't harm her summon.  Just use the same strategy as before and you
    should be fine.  When you see Leviathan start to gather light around
    him it means that he is about to use his Tidal Wave attack.  Just keep
    your HP up and you should be fine.
    
           Once the fight is over Fusoya will say that he will summon the
    Lunar Whale so they can use prayers to power up their Crystals.  As
    they pray the room will start to shake and the crystals will shatter.
    Once the first one shatters the Mysterious Girl will appear.  That's
    right people, there are more of her.  She will disappear and Fusoya
    will mention that she is after the other Lunarians.  Go back to heal
    and save.  Now head back and go back to the Lunar Subterrane.
    
           Lunar Subterrane 1st floor
           Just so you know I am NOT going to give you a step by step guide
    through this area.  I am just going to cover where there are chests
    that we were not able to get the first time through.  If you just want
    to get through then head up to where the first time I covered the area
    was at.  One thing to keep in mind is that now the Subterrane is
    filled with monsters.  When you start out head to the left and go
    through the secret passage leading left to a warp panel.  Go forward
    and through the door to the next area.
    
           Lunar Subterrane 2nd floor
           Follow the path and get the chest with a x-potion.  Now head back
    to the first floor and head to the third floor from there.
    
           Lunar Subterrane 3rd floor
           As you enter this floor you will see the second crystal break.
    Use the magic pot if you need to heal.  Head down from the stairs to
    the next floor and there will be a secret passage leading right.  Grab
    the Dry ether and continue to the right through another secret
    passage.  Grab the two chests with the decoy and the Icebrand.  Now
    head back to the next floor.
    
           Lunar Subterrane 4th floor
           Go down the stairs on the right and go through the door on the
    left for a chest with an Elixir in it.  Now head back to the next
    floor.
    
           Lunar Subterrane 5th floor
           Once here another crystal will shatter.  In the next room there
    will be an exit on the top and on the bottom.  Take the one on the
    bottom for a chest with Ice Armor in it.  Now head back and take the
    top exit.  Follow the path and when you reach the stairs to the next
    area go in the door to the right of it.  In the room is a chest with a
    remedy.  Go out and go to the next floor.
    
           Lunar Subterrane 6th floor
           Go down the stairs on the left and head directly to the left from
    the bottom of the stairs for an invisible bridge.  Head around and at
    the end of the path is a passage leading right and down to the bottom
    of this floor.  Go down and get the chest with the Luminous Robe and
    head to the right for a panel.  Head up the stairs to the next floor
    
           Lunar Subterrane 5th floor
           Go up and get the chest with the soma drop in it.  Now head back
    and go to the 7th floor
    
           Lunar Subterrane 7th floor
           When you enter this floor the next crystal will break.  Head down
    and enter the first room and save the game.  Go into the third rooms
    and get the chests containing a dry ether and remedy.  Now head back
    to the 12th floor.  On the 9th, 11th, and 12th floors more crystals will
    break.  Don't forget to use the healing panel on the 10th floor to
    restore your HP and MP.  When you reach the 12th floor the Lunar Whale
    will rise and head to the moon.  Now head up, watch the last crystal
    shatter, and get ready for a boss fight
    
           BOSS FIGHT: Zeromus's Malice
           Right before the fight starts you will learn a new band.  When
    the fight starts have Fusoya cast slow and Golbez use Bio.  Heal when
    you need to and don't worry about defensive spells.  If you want to
    try you can but he may use the black hole attack and get rid of all
    enhancements.  If you want to risk it cast reflect that way his spells
    will hurt him instead.  Eventually the boss will use the big bang
    attack to reduce your health to 1 hp.   Fusoya will then use his magic
    to teleport Golbez to the Lunar Whale.
    
           You will now have a lot of scenes from the original game in
    between shots of the Lunar Whale.  The first one is the end of the
    original game.  After this the Whale will be seen moving away from the
    moon.  The next scene is of the Giant of Babil.  The third scene is
    from the underworld.  The fourth scene is of the Tower of Zot.  The
    fifth scene is in Fabul castle.  The last scene is back when Golbez
    was a child and Zemus first took control of him.  Just let these
    fights play out.  Finally you will go to interior of the Whale and see
    Golbez lying on the floor.  You will now have control of him.  Go up
    and talk to the crystal.  You will then see a scene with the moon
    getting closer to the earth.  Golbez will be worried about Cecil and
    then the title screen will show.  We are now done with this story.
    The final story will now be unlocked.
    
           Lunarian's Challenge Dungeon
    
           There are actually two challenge dungeons in this story.  The
    first one is in the Namingway abode and the second one is in the Lunar
    Face.  To get the second one you must get a special item from the
    first one.
    
           Challenge Dungeon (lucd1)
           The first room is very easy.  Just follow the path to the next
    room
           Go to the right for a secret path leading to a chest with a
    Ether.  Now go back and go to the left.  Head up and search the wall
    on the right for a secret path leading to a chest with a x-potion.
    Head back and continue up to find the door to the next floor.  Before
    you go through the door go down and follow the path to a chest with a
    Hermes Sandals.  Now go through the door.
           Head up and you will see the door to a save point.  Use it then
    go back out.  Go to the right and you will find two paths going up and
    down.  Go down for a chest with a X-potion.  Go up and left through a
    secret path for a chest with a Bacchus Wine.  Go right and through the
    door.
           Go up and go up the stairs to an intersection.  Go left and
    follow the path to a door.  Go inside the door and grab the chest with
    a Dry Ether.  Search the right wall for a secret path that leads to
    door.  Go down the stairs and follow the path to a chest with a Dry
    Ether.  Go down from here for a chest with a Master's Staff.  Now go
    back to the intersection at the beginning of this section and go up to
    the next area.
           Go up and follow the path to a chest with an X-potion.  Head up
    for a save point.  Change the moon to Waning and go up for a boss
    fight.  Before you talk to him cast Float.
    
           BOSS FIGHT: Kirin
           DON'T USE MAGIC ON THIS BOSS.  If you do he will counter with
    Holy.  As this will do massive damage on the team it is not a good
    thing to do.  The only spell you need to cast on him is Slow.  Have
    Golbez focus on physical attacks and have Fusoya use spells like
    Shell, Protect, Haste, and any others you might want.  One thing you
    can do is cast Berserk on Golbez.  While this might make him
    uncontrollable it will make him stronger.  Have Fusoya heal when
    necessary and just wait for when he needs to heal again.
           When he is dead go up and collect the treasure chest.  The
    contents are random so be happy for what you get.  You can make repeat
    visits if you want more items.  Once you get the Proof of Courage you
    can go to the other challenge dungeon.  To get to the Lunar Face go to
    the Lair of the Father and go northwest until you get to a mountain
    range above the grey areas.  Go right between the grey area and the
    mountain and you will find some stairs leading down.  Talk to the
    Bunny and the door to the next challenge dungeon will appear.
    
           Lunar Face (lucd2)
           Head left and follow the path to the intersection.  Go right
    through a secret path for a chest with a Ether.  Head back and go up
    and left for a chest with a x-potion.  Go to the right and go through
    the secret path.  Follow the path through the door to find two chests
    containing a Coeurl Whisker and Ether.  Head back to the chest with
    the x-potion and go up through the door to the next area.
           Head to the left for a chest with a Light Curtain then go right.
    Follow the path to the next intersection and go left for a x-potion
    then go to the right.  Follow the path and you will find the door to
    the next area.  Before you go through it go to the left through a
    secret path with a chest containing a Lunar Curtain.  Now go back and
    go through the door.
           Go to the right for a chest with an x-potion then go back to the
    door.  Go up and you will see the door to the next area.  Before you
    go into it there are some things that we need to do.  Go to the right
    and up the stairs for a door that contains a save point.  Head out and
    go to the left for a chest with a Light Curtain.  Now return to the
    door to the next area and go to the left and down the stairs.  Follow
    the path and you will find a chest with a Dry Ether and a chest with
    an x-potion.  Now go back and go in the door that we have been
    avoiding.  Go around the center and go down the stairs.
           This area tends to change every time that you come in.  The exit
    is always in the bottom right corner so just travel through the secret
    paths in the doorways to reach it.
           Once again the area will change.  This time the exit will be in
    the center of the room.
           This is the final room in the dungeon.  To the right of the
    entrance is a save point and an exit.  Go up from the save point and
    talk to the figure for a boss fight.
    
           BOSS FIGHT: Armstrong
           There is not much to say about this fight.  You need to use the
    same tactics as the fight with Kirin.  Just cast slow and revive the
    character he kills.  Use haste on both of them and Berserk on Golbez.
    Have Fusoya focus on casting Blink on both of you.  That is all you
    need for this fight.
           Once again you will have a chest with a random prize.  Save the
    game and go back in if you want more.
    
    -----------------------------------------------------------------------------
    
           The Crystals (ffcr)
    
           Before you start this story there are several things that you
    need to do first.  You need to go into some of the stories and unequip
    certain characters.  The stories and characters are,
    
           Yang' tale: 3 monks
           Porom's tale: White mage, Black Mage, Kain
           Edward's tale: 3 soldiers
           Lunarian's tale: Fusoya
    
           If you don't unequip these characters their equipment will be
    lost forever.  If you want to unequip the other characters so that
    their equipment will be available you can.  When you are ready select
    the story.  When you start you will have the choice of loading the
    other stories.  If you do you will get all the levels, equipment,
    items, and money.  It will also get you access to Leonora, Ursula,
    Harley, Calca, Brina (if you got the three parts in Rydia's tale), and
    the 4 Ninja as playable characters in the second half of the story.
    
           The Crystals: Earth (ffcre)
    
           Overworld (creov)
           The story will start off in the Underworld on the Falcon.
    Suddenly meteors will start falling all over the planet while the moon
    gets closer to the planet.  The scene will switch to places all over
    the planet where people are seeing the destruction of the world.  The
    Falcon will rise out of the underworld and witness what is happening
    to the world.  The Man In Black will take control of the ship and take
    it to Baron.  The scene will switch to the throne room of Baron where
    Cecil will confront Kain and the others.  You will then see the title
    screen and the Falcon will land at Baron.  Your team will consist of
    Luca, Edge, Rydia, and MIB.  Since you should have a wide variety of
    equipment you need to equip it on your team.  You can now save your
    game.  If you want to save over your older files you are free to do so
    but you will not be able to reload them into The Crystals if you want
    to start over.  When you try to head into the Castle you will be
    blocked by a weird light.  Unable to get through you will return
    outside.  For the first time in the game you will be able to go almost
    anywhere you want to.  Anytime that you try to board the Falcon you
    will be asked if you want to take off.  If you say no you can take the
    stairs in the upper left corner of the ship to go below.  If you talk
    to the beds on the right you will be able to rest for free.
           The first thing we need to do is familiarize ourselves with the
    land.  The land of Baron is located in the middle of the map.  To the
    north of Baron is the village of mist.  A bit to the northeast of
    there is the village of Kaipo.  Head up from Kaipo and you will reach
    Damcyan.  To the east of Damcyan is the kingdom of Fabul.  South of
    Fabul is the island of Mythril.  To the west of Damcyan is the land of
    Toria.  South of Toria is the land of Eblan.  South of Baron is the
    Island of Agart.  East of Agart is the land of Mysidia.  That is about
    it for the locations of the major areas.  Most of the caves and the
    mountains are blocked off so you can't get in them.  Before we get to
    the story line we have a lot of looting to do.  If you want to just
    skip the treasures go past the section with the --- in front of it.
    
           ---treasure hunting--- (creth)
           We will start our treasure hunt at Baron.  Before we head into
    the town go left and cross the bridge.  Go up and to the right of the
    lake there will be a beige area.  Head into this spot for a little
    clearing.  Search around the grass for a chest with a Small Tail.
    These can be traded in later for a decent prize.  Now head into the
    city
    
           Baron
           As you notice there are guards wandering around the city.
    Talking to any of them will start a fight against the zombie infantry
    enemies.  Also all of the doors in the city are locked and only a few
    of them can you go into.  If you need to get some items there is an
    item bunny next to the entrance.  Go to the right in front of the inn
    and there is a phoenix down in a pot.  Go to the house above the Inn
    and talk to the door.  Rydia will talk to the person and you will be
    allowed in.  This is Rosa's house.  There is nothing in here so just
    head out to the left of the house.  Check the barrel on top for a hi-
    potion.  Go to the left and you will see a staircase.  Go up it and
    check the well on the left of the house.  In it is a small tale.  This
    is different from the tails so don't get them confused.  Go to the
    door and talk to it.  This time Luca will be the one to gain you entry
    into the house.  There is nothing in here so head out and go north up
    the stairs to the top of the waterfall.  Kill the guard and head into
    the stairs.  Follow the path in to the water and at the end are hidden
    chests with an x-potion and a silver hourglass.  Head out of the water
    and go back to Rosa's house.  Head to the right and fight the other
    guard.  Go through the arch, take one step to the left, and go up
    until you get to the trees.  Head to the right and go through a secret
    passage that goes to the left of town.  In here are hidden chests
    containing a cottage, x-potion, small tail, and dry ether.  We are
    done here so head out of the town and hop on the airship.
    
           Overworld
           From the city of Baron go to the right a little and you will see
    a lone tree at the tip of some land.  Land the ship and walk onto the
    tree.  Search the grass for a chest with a small tail.  Now head to
    the land of Fabul.  Head a bit to the west and you will see a forest
    area.  Land and head into the forest.  You are looking for an area
    surrounded by four black meteor spots.  Head into this and go up to
    the top and get the chest with the Faerie Rod.  Head to the right
    through a secret passage and you will find a small tail.  Go back to
    the castle and go to the southeast forest and you will see another
    clearing.  Go in and search the bush at the top for a small tail.
    
           Before we go much further let's head to the city of Mythril.
    This is the only city in the world that doesn't have anything
    happening to it.  Search the grassy area on the right of the town for
    a cottage.  Head left from here and you will see the equipment shops.
    Go behind them to find a hidden chest with a heavenly wrath.  Head to
    the right from here to another grassy area.  In here is a chest with a
    remedy.  Check the well nearby for a small tale.  Now head back out
    and get on the falcon
    
           The next place on our hit list is the land of Toria.  Land next
    to the castle and head up toward the chocobo forest.  To the right of
    the forest is another of the clearing areas.  There is a secret
    passage on the right of the area that leads to an Ice Whip.  On the
    far left side is a lone bush with a small tail in it.  Head back and
    go to the airship.  Now go directly right and you will come to another
    clearing.  Search the bushes to the right for a Small Tail.  Now go
    back and get on the airship.  To the south of Toria is another
    clearing near the other chocobo forest.  It is in the middle of three
    meteor burns.  Make sure that you heal and save before you go in.  In
    here is a chest with monsters in it.  You will face off against 3 dark
    sages.  Have Rydia cast stop on them to reduce damage and have Luca,
    Edge, and MIB focus on one at a time.  Don't worry too much about your
    magic.  Remember that the Falcon has a free inn.  When you win you
    will receive the mage masher.  Head back to the falcon.
    
           Next we are going to Damcyan.  To the left of the castle is a
    meteor crash site.  Land at the bottom and head in.  Go up and examine
    the bones for another of the small tails.  Now go down a few blocks
    and head left.  You will see an island with a small circular forest.
    Land on it and enter the forest.  Check the bushes for a chest
    containing the chocobo spell.  Finally a summon that doesn't require a
    lot of work to get.  Now head to Kaipo.  Before you land, locate three
    rocks to the south of the town that form a triangle.  There is a spot
    to the right of the rocks that you can land at.  Now land and head to
    this spot and go in the middle of the rocks.  Check the pillar in the
    middle for a small tail.  Now head back to the ship.  Head to the
    right of the rocks and you will come to a set of mountains.  Follow
    them to the right and you will see land formation that looks like a C
    with a desert patch on the lower part.  Land near the desert, heal and
    save, then head in.  This monster has much more bark than bite.
    Simply cast stop on it and the fight is yours.  Your reward for this
    fight is a Black Belt Gi.  After the fight talk to the pillar in the
    upper right of the circle to get another Small tail.
    
           Now we are going to Mount Ordeals to the east of Mysidia.  Go to
    the southwest from the mountain and you will find a little island with
    a clearing on it.  Save and then head inside.  Open the chest and you
    will find another monster.  Just like last time just use stop on him
    and beat him up.  For winning you will receive the ribbon.  This great
    piece of armor will protect you from any status ailment.  Now go back
    to the Falcon.  Head up from here and you will see another meteor
    crash sight.  Land and enter.  For the first time in a while you won't
    have to fight to get the prize.  Take the luminous robe and get back
    on the ship.  We have one more stop in this area.  Fly to the
    southeast of the mountain and you will see a cave that isn't blocked
    up.  Head inside and check the boxes on the right for a small tale.
    Now head to the left and grab the chest with the elixir.  When you go
    back down check for a path to the right.  This will lead to a crate
    with a small tail.  Now head back to the Falcon.
    
           Our next stop is the island Agart.  On the right side of the
    island is another of the lone trees.  Save before you head in there.
    Inside the chest is another monster.  This time you will fight a Fell
    Knight and two Mini Satans.  Use the stop spell to take care of the
    Satans.  Be careful about attacking them because they will use Confuse
    on you.  One level three spell on each of them should be enough to
    stop them.  When you win you will receive a set of Diamond Armor.  Now
    back to the ship.
    
           For our last stop on the treasure tour we are going to Eblan.
    Just head left from Agart.  To the north of the tower is another lone
    tree.  Step on it and search the grass for a small tail.  Now go east
    of the tower and next to the mountains is another lone tree.  Step on
    it once again for a small tail
    
           ---treasure hunting---
    
           Now that is done let us continue the story.  Our trip will
    consist of the Lodestone cavern, Mysidia, Agart, Fabul, Kaipo,
    Damcyan, and Eblan.  As a note you have to do Fabul before Kaipo and
    Mysidia before Agart.  Other than that they can be done in any order
    you want.  This is basically a trip to reclaim most of the Eidolons
    that were captured.
    
           Fabul/Kaipo (crefk)
           I will start my trip in the land of Fabul.  When you enter the
    monks will recognize you and let you through.  They will tell you that
    the Sylphs have been attacking the castle.  The Sylphs will not attack
    you if you don't talk to them.  There is nothing on the first floor so
    head to the throne room.  After a bit of talking Sheila will give you
    a frying pan and a ladle.  Hmm I wonder what we do with these.  Head
    to the left and check the pot for an x-potion.  Go to the right and
    step on the switch to open the door in the wall.  Head through and get
    the three chests containing a phoenix down, cottage, and a decoy.  Now
    head back to the previous floor.  Head around to the back of the room
    and take the door leading outside.  Let's start in the western tower.
    Check the pots for a Hermes sandals and open the chests for a cross,
    phoenix down, and a bronze hourglass.  The only thing on the next
    floor is the white mage that will heal you.  There is nothing on the
    third floor so go to the other tower.  There is nothing on the first
    floor so go to the second.  Check the pot on the right for a Bacchus's
    wine.  Head up to the third floor.  Check the flowers for a small tail
    then grab the chest with the hi-potion.  We are now done at Fabul.
    
           Our next destination is Kaipo.  Park the airship nearby and cross
    the desert.  Once inside you will notice that the place is also
    crawling with the sylphs.  When you enter the city head to the back
    and examine the graves.  Then go into the inn and go to the item
    counter.  Here you need to buy lots of Spider silk.  You will need
    them in the later parts of the story.  Head to the house in the upper
    right corner and you will find Yang and Ursula asleep on the bed.
    Talk to Yang and an item menu will pop up.  Go down and choose the
    Frying pan.  Luca will be shocked as Edge whacks Yang on the head with
    it.  He will mumble something about his wife and then wake up.  Your
    attention will then turn to Ursula.  This time choose the ladle.  She
    will mention something about her mom and wake up.  Luca will mention
    about how crazy this family is.  The sylphs will then appear before
    you and will rejoin Rydia.  After a bit more talking the scene will
    change to Baron.  The Mysterious girl will then take the crystals from
    Rosa.  Rosa will try to approach Cecil and Kain will her to stop.
    Afterwards the two of them will come with you and lay down in two of
    the beds in the Falcon.  Now it is time to set a new destination.
    
           Eblan (creeb)
           When you enter you will see that the castle is on fire.  The
    guards will let you through and your end destination is the throne
    room.  However you may notice that it is blocked off by fire.  In
    order to get through here you have to go into each of the towers and
    find a powerful monster.  I would suggest leaving the looting until
    the castle is not on fire because you will get attacked while you are
    walking.  Every now and then you will get attacked by Ifrit.  Just run
    for now, you will take care of him later.  For the east tower head to
    the second floor for the monster.  For the west tower he is on the
    third floor.  To get there head down from the stairs through the wall
    and go right to the stairs.  Head to the towers and talk to the cloaked
    monster.
    
           BOSS FIGHT: Melt Golem
           First have someone use a spider silk on him to slow him down.
    Have it be the Full Moon phase so that his powerful physical attacks
    will be diminished.  Focus Edge on using Heal Pill and Rydia using
    Sylph to heal the team.  Have MIB use Blizzaga and Luca use Attack.
    Just keep your HP high and you should do ok.
    
           As you beat the Golems the fire in front of the main door will
    disappear.  When both of them are gone you will be able to enter.
    Before you do head back out to heal and save.  Make sure that the moon
    phase is good for you to battle against a boss.  If you want to be
    absolutely sure about your victory then equip Luca with a piece of ice
    armor and a cursed ring.  If you don't have these then you can get
    them from the evil flames outside the castle.  This ring will take any
    piece of armor that reduces an elemental attack and will let the
    character absorb it.  The down side is that it makes all your stats
    worthless.  This will only work on elemental attacks, though.  It will
    not stop Ifrit's physical attacks.  When you are ready head into the
    throne room and go through the scene.
    
           BOSS FIGHT: Ifrit
           This is a short fight.  It is over when you either get killed or
    Ifrit uses Hellfire.  Do not waste your magic or items on this fight
    
           BOSS FIGHT: Rubicante
           This is another short fight.  When the fight starts Rydia will
    join you.  After a bit Rubicante will use inferno on you, ending the
    fight.  Do not waste your magic or items on this fight.  After this
    fight Edge and Rydia will learn the Inferno Band.
    
           BOSS FIGHT: Ifrit
           This fight will start off with Edge and Rydia using the Inferno
    Band.  Then MIB and Luca will join the fight.  Just like with the
    golems use slow on it to keep it under control.  Have MIB use Blizzaga
    and Edge and Rydia heal.  When he starts to glow that means that he is
    gathering energy for Hellfire.  Make sure that your HP is completely
    healed at this point.  After you deal enough damage Ifrit will come to
    his senses and will return to Rydia.
    
           The scene will switch back to Baron.  Cecil will ask Kain if he
    is going to fight him.  Kain will say yes and Ceodore will be
    surprised.  Cecil will ask if he is willing to fight his own father.
    Cecil will demand an answer and then Kain will attack Cecil.  You
    can't win so just attack.  The scene will end and you will be back at
    Eblan.  Now head outside and save.
    
           Now it is time to loot the castle.  Start by heading to the west
    tower.  To get one of the chests take two steps back toward the door
    and go right.  In the chest is an Elixir.  Now head to the second
    floor.  There is an indention in the left wall.  Go in it and go down
    to find a chest with a Boltslicer in it.  Go up to Edge's room and
    check the armor for a small tale.  When you are on the second floor
    and in the secret path search the bottom right pot for a secret
    tail. Now go to the east tower.  Head to the upper left corner and head
    behind the pillar to find a secret passage.  The chest at the end has
    a Red Fang in it.  Now head to the second floor.  Open the three
    chests to find a silent bell, remedy, and x-potion.  Go down the
    stairs and grab the chest with the cottage then head up the stairs and
    grab the chest with a Bacchus's wine.  Now go into the main part of
    the castle.  Head to the save point on the left and head directly
    right of it to find a secret passage that leads to a Decoy.  That it
    is it for the kingdom of Eblan.  Now we will go to the land of Toria.
    
           Toria (creto)
           First let's head to the city.  Go behind the armor and weapon
    shops and go into the little indention.  Talk to the wall and you will
    get a Small Tail.  Cross the bridge in front of you and go right and
    down the stairs into the water.  Follow the path to the back of the
    town and get out of the water.  Head to the left through the trees and
    you will find a grassy area with chests containing a decoy, dry ether,
    ether, and x-potion.  Now head out and go into the castle.  The castle
    has been completely frozen.  Head into the back of the castle for the
    Crystal Room.  Luca will wonder where Palom is at a time like this.
    Rydia will remember that Palom was heading away from the castle and
    Luca will recall information about the Lodestone Cavern to the
    northeast of the castle.  That is our next destination.
    
           Lodestone Cavern (crelc)
           Lodestone Cavern 1st floor
           The bright side is that you don't have to worry about the
    magnetic field this time.  Go all the way to the right across the
    bridge and grab the chest with a recovery rod.  Head back to the
    bridge and go down and follow the path and you will see the stairs to
    the next floor and a chest with a unicorn horn.  Now go down the
    stairs to the next area.
    
           Lodestone Cavern 2nd floor
           Head left, up, and left again and you will find a chest with a
    Coeurl whisker.  Head to the right, go across the bridge and go inside
    the door.  In here you will find two chests containing a Hermes
    Sandals and a Cottage.  Go back out of the room and go all the way to
    the left to find the stairs to the next floor.
    
           Lodestone Cavern 3rd floor
           Go in the door on your left and use the save point.  Head down
    the bridge and go all the way down and you will see a door.  Head
    inside and grab the three chests with a dry ether, Diamond Helm, and
    silver hourglass.  Head back out and go to the right and there will be
    a corridor leading to a door.  Inside the door head up and grab the
    chest with a cottage.  Now head down and left to the stairs to the
    next floor
    
           Lodestone Cavern 4th floor
           Go on the bridge and go directly left and there will be a path to
    a stairway going to the next floor.
    
           Lodestone Cavern 5th floor
           Go around the stairs and take the bridge going to the left.  This
    will take you to a chest with a light curtain.  Head back down and
    take the bridge going to the right.  When you start to go up do not
    stop.  You will find a secret path and it will take you to a chest
    with a white fang.  Head back down and continue along the path.
    Before you take the stairs head up.  There will be another secret
    passage heading up and to the right which will lead to a chest with an
    elixir in it.  Go back across the secret path and go left to find a
    chest with a remedy in it.  Now head back down and take the stairs
    back to the previous floor.
    
           Lodestone Cavern 4th floor
           Head to the right of the stairs and you will find a secret
    leading to the main area.  Head up but DO NOT ENTER THE DOOR.  Head to
    the right of the door and you will find a pile of bones with a small
    tail in it.  Head up and to the right and there will be a chest with a
    pair of diamond gloves.  Now head back to where the torches are and go
    right across the bridge.  Head inside the door and check the crates
    for a small tale.  Now save and set the moon phase for a boss fight.
    Once again I would suggest a full moon because MIB works best in a
    full moon.  Save and head in the door above the torches and after the
    scene you will have a boss fight.
    
           BOSS FIGHT: Shiva
           You have to be very careful in this fight.  If you do too much
    damage then you will kill Shiva and you will not be able to use her.
    You can still continue the story but you lose a strong summon.  To
    start the fight off use a spider silk on her to slow her down.  Then
    cast three Firaga spells on her while attacking and healing.  As with
    the others, when she starts to glow she is preparing for her Diamond
    Dust attack.  After you get three spells on here stick to physical
    attacks.  Eventually Rydia will comment that Shiva has stopped.  At
    this point DO NOT HIT SHIVA.  After a couple of seconds Shiva will
    come to her senses.
    
           When the fight is over Shiva will return to Rydia and Palom and
    Leonora will thaw out along with Toria Castle.  You will now be taken
    back to the castle.  After some more talking the scene will once again
    switch to Baron Castle.  Kain will have been defeated and Ceodore will
    decide to get between the two men.  Kain will stand back up and the
    scene will end.  You are now back on the Falcon.  Head out and go to
    the Toria Castle.  We have two treasures to get in here and they are
    both in outside the castle walls.  When walking up through the first
    archway there are two paths going left and right leading into the
    water.  Go both ways and go down and work your way to the very back of
    the water and you will find two chests containing a small tail and a
    small tale.  We are done here so head out of the castle and back to
    the Falcon.  Our next destination is the kingdom of Damcyan.
    
           Damcyan (creda)
           When you get inside the castle take one step back into the desert
    and walk to the right making sure you stay next to the wall.  Go
    inside room and press the switch on the wall next to the bars to open
    a door.  Head through to get three chests containing an x-potion,
    phoenix down, and emergency exit.  Now head out of the door in the
    wall and head to the left and go down the stairs.  Open the chests in
    here for a diamond shield, 2 ethers, blue fang, white fang, and red
    fang.  Check the pots for 2 x-potions and a hi-potion.  Now head to
    the entrance to the castle.  As you head up you will notice that
    antlions have overrun the castle.  Like with the sylphs they will not
    hurt you if you don't talk to them.  Head inside the castle.  Head to
    the far right and go up the stairs.  Before moving go down and follow
    the secret passage to a chest with a Bomb core.  Go back and come back
    up and grab the decoy from the chest.  That's it for this area so head
    back down and go to the left, skipping the main stairs, and you will
    find another set of stairs going up.  Go up to the top floor and check
    the bookcase for a small tail.  Now head back to the first floor and
    take the center stairs to the throne room.  After some talking with
    Harley she will head onto the Falcon.  Now head back out and go to the
    Falcon.  Our next destination is the land of Mysidia.
    
           Mysidia/Agart (crema)
           Before entering equip as much lightning resistant armor as you
    have.  Inside the city there is nothing to find so just head toward
    the back of town to find a boss fight.
    
           BOSS FIGHT: Ramuh
           This fight is very similar to the one with Shiva.  You will have
    to carefully attack him so that you don't kill him.  Use a spider silk
    on him to slow him down and use a couple of level 3 spells on him.
    Eventually Rydia will talk to him and you will need to stop attacking.
    And as with the previous Eidolons when he starts to gather energy he
    is going to use his special attack.
    
           After the fight Ramuh will return to Rydia.  Now head up into the
    Hall of Prayer and you will find Porom.  After you enter Porom will
    collapse on the floor and you will take her back to the Falcon.  After
    some talking the scene will switch back to Baron.  After a quick
    couple of lines all five of them will be placed in a fight against
    Cecil.  Don't worry too much, like before you can't win this fight.
    After some time Cecil will summon Odin.  Now head to the west and land
    at the island of Agart.  Make sure that the moon is full because the
    boss mainly uses physical attacks.  We will raid the island later.
    For now head in and go to the right.  When you pass the inn go left
    and approach the Mysterious Girl for a fight.
    
           BOSS FIGHT: Titan
           This fight is a two part fight.  For the first part use a spider
    silk and just attack with everything that you got.  Just keep a close
    eye on your HP.  After a while Titan will use his Gaia's Wrath attack.
    If you have not been to Mysidia then this will end the fight.  If you
    did go then Porom will show up and cast float on the team.  Now the
    fight will begin again.  He will now use a Crush attack that will kill
    a team member in one shot.  Remember when you revive characters they
    will not be under the influence of float.  Just reapply the spider
    silk and beat him up.  Unlike the past fights you do not have to take
    it easy on Titan.  After you do enough damage the fight will be over
    and you will have your summon.
    
           We are now done fighting the Eidolons.  Titan will return to
    Rydia and all of the kingdoms except Baron are safe.  You will now
    return the Falcon and put Porom back in bed.  Now head back into the
    town because we need to raid it.  Once inside the town head to the
    left around the well in the middle of the town.  As you walk you will
    find a grassy area with a chest containing a Gaia Drum.  Now go back
    down and enter the house to the left of the entrance.  Search the
    globe on the table between the beds for a small tail.  Now go to the
    center of town and talk to the well and agree to go down.
    
           Agart Subterrane (creas)
           Agart Subterrane 1st floor
           Head to the right and follow the path to a chest with a Decoy.
    Now head back down and go to the right.  At the next intersection go
    to the right for a chest with a Diamond Armlet.  Head back and go up.
    Go past the first stairs unless you want to save and head down to
    another floor.
    
           Agart Subterrane 2nd floor
           Go down and grab the chest with the Ogrekiller.  To the right of
    the chest and there will be a secret passage that leads to a chest
    with a Golden Apple.  We are done here so head back to the Falcon.  We
    now have two places to go before we get to Baron.  Our next
    destination is the village of Mist.
    
           Mist (cremi)
           When you get in the town you will find that it is covered in a
    thick mist.  When you enter the mist will go away and people will
    appear.  The village chief will tell you that the only reason that the
    Mist Dragon was not captured was that the village children protected
    it.  After the talking you will receive the Dragon summon.  Head back
    in the village and head up and right to find a grassy area.  In here
    is a chest with a Bomb Core.  Head down and there will be an indention
    in the trees on the right.  Go through it and you will find two chests
    containing 2 Bomb Crank.  Our final destination is the Cave Of Eblan.
    
           Cave of Eblan (creeb)
           Cave of Eblan 1st floor
           Go right from the entrance and grab the chest with the remedy in
    it.  Keep going right and get the other chest with the ether.  Now
    head all the way down, skipping the bridge and you will see a chest
    with a phoenix down.  Head left across the bridge and go up the stairs
    to find a chest with a x-potion.  Now head down and go to the left and
    you will see the stairs to the next area.  Before you take them head
    up and you will come to a chest with a hi-potion in it.  Now head to
    the next floor
    
           Cave of Eblan 2nd floor
           Head around and grab the chest for a spider silk.  Head to the
    left, go up the stairs, and go to the left and get the chest with a
    Phoenix down.  Now head up and take the stairs to the next floor.
    
    
           Path to Tower of Babil
           Grab the phoenix down and head up to find a chest with an hi-
    potion.  Below the stairs is an indent in a wall that leads to a chest
    with a spider silk.  Head back up and before you take the stairs
    examine the far right rock for a small tail.  Now go to the next area.
    
           Head up and you will see a person wandering around.  If you talk
    to him you can get colored tails from him for 7 small tails and 14
    will get you a rainbow tail.  Head to the left and go up to find a
    chest with a x-potion.  Head right and go up past the person to find a
    chest with a Hermes sandal.  Now head down and look for a secret
    passage in the right wall that leads to a chest with a dry ether.  Now
    head back and go down to the next area
    
           Above the chests on the right is a secret passage leading to two
    chests containing an ether and a cottage.  Head back through and get
    the three chests with a Bacchus's wine, Lilith's Kiss, and vampire
    fang.  Head down and go left to get a mallet.  Head to the right to
    get the three chests with a potion and 2 hi-potions.  Head up and go
    to the next area.
    
           Go to the left and get the chest with the ether and head back
    down to the door on the right.  In here is a save point.  Before we
    use it go to the top of the room and to the right is a secret passage
    leading to a chest with a kotetsu in it.  Give it to Edge then heal
    and save your game.  We have a big fight coming up and we need to be
    prepared.  Go out the door and head up for a scene after the scene you
    will have a fight
    
           BOSS FIGHT: Marquis Malboro
           First off use a spider silk to slow it down.  Now have MIB use a
    high level spell and have Rydia use Bio if she has it.  Have Edge
    focus on using Heal Pill and have Luca do whatever is necessary from
    healing to attacking.  There are a few things to be careful of.  The
    first thing is the bad breath.  Use a remedy to fix this easily.  He
    can also cast reflect on himself and nullify your spells.  The good
    thing is that summons will go through reflect.  The other thing is
    that it can heal itself.  Just watch your HP and you should do fine.
    
           When you win you will receive a Kiku-ichimonji for your trouble.
    Before you leave there is a secret passage on the left wall that will
    lead to a chest with a Black Cowl.  Now exit the cave.
    
           Now is the time to do any last minute shopping.  I suggest going
    to Kaipo and filling up on the spider silk.  Another thing is the
    upcoming stores do not sell status removing items.  Once you go to the
    throne room of Baron castle you will not be able to go to any of the
    cities on the planet.  When you are ready head back to Baron Castle.
    
           Baron Castle (crebc)
           Before you enter switch the moon to a Waxing phase so that black
    magic is weak.  When you go inside the only place you can go it to the
    throne room.  As soon as you enter you will start in a fight.
    
           BOSS FIGHT: Cecil/Odin
           This is a very simple and short fight.  Just attack Cecil until
    Odin turns against him and ends the fight.  One thing to make sure
    that you do is to have Rosa's and Ceodore's HP at max.
    
           After the fight Cecil will fall.  Just then the other team will
    come in.  As they come in and see Cecil on the ground he will mutter
    something about his brother, revealing that the MIB is Golbez.  What a
    shock.  After a bit more talking you will be in a boss fight
    
           BOSS FIGHT: Mysterious Girl
           Once again we will get to kick her butt.  The first thing to do
    is use a spider silk to slow her down and cast shell to protect the
    team from her spells.  The next thing to do is to use a Hermes sandals
    on Rosa and Rydia.  There are two reasons for this.  Reason one is so
    Rosa can heal quicker.  The second reason is the best way to deal
    damage on the Girl is to use a band composed of black and white magic.
    For the other three have Golbez use Bio to poison her then use a level
    3 spell on her.  Have the other attack while healing as needed.  There
    are two big things to watch out for with the Girl.  The first thing is
    that she will summon Leviathan and Bahamut to attack you.  The second
    thing is when she starts to glow.  This means that she is about to
    cast meteor on you.  At this point make sure that you are completely
    healed and then try to kill her before you get hit.
    
           After the fight she will fall and everybody will rejoice.  Then
    four more girls will show up and take the crystals.  After a lot more
    talking the Lunar Whale will show up and you will have the option of
    saving.
    
    -----------------------------------------------------------------------------
    
           The Crystals: Moon (ffcrm)
    
           You start of seeing flashbacks from when Cecil was under control.
    After the flashbacks are over you will be on the Lunar Whale.  Cecil
    will wake up but it is like his mind is somewhere else.  The scene
    will go up to the rest of the group.  Suddenly the moon will start
    pulling the ship in.  after the "landing" you will have control of
    Ceodore.  Don't worry, you don't have to keep him in your team.  If
    you didn't import your data you will just have the characters on the
    first floor to play as.  If you did import characters then they will
    be on the bottom floor along with the save point and beds.
    
           It is time to pick your team.  You can choose from any of the
    characters including Cecil.  One thing to know about Cecil is that he
    is not himself.  He will not be able to use his paladin abilities like
    white magic.  His stats are also subpar.  And he will not be able to
    use any bands for a while.  The only good thing is that he has a lot
    of HP and is level 40.  The reason that I take him is so he can act as
    a shield for my other characters and to get him some experience for
    when he does return to normal.  My choice for a team is Rydia, Rosa,
    Golbez, Kain, and Cecil.  If you don't like this team then the best
    choice for a team in terms of abilities is 2 fighters, 2 mages.  For
    the fifth do whatever you want.  Whatever you do for your team you
    might want to level up outside the ship.  For some reason we still
    have the moon phases even though we are on the moon.  The only places
    on the moon that you will be able to save at is at the save points.
    If you do use my team then leave Cecil behind and level up a bit.
    When you leave the Whale you will see two things.  The first thing is
    the item bunny on the right.  On the left is the interdimensional
    elevator.  While it is offline right now you will be able to use it
    later.  This will allow you to teleport between the lunar whale and
    the final dungeon.  This is good because there are about 40 floors
    with a lot of bosses in the dungeon.  This will allow you to go back
    and restock your items.  When you are ready to move on go down the
    stairs on the left and head to the left and go up for the dungeon.
    Head up in the room and we start the final dungeon.
    
           Subterrane (crmsu)
           Subterrane 1st floor
           Right off you will notice that this is similar to the moon Golbez
    was on.  Start by heading to the right and go through the secret
    passage on the right wall to get to a chest with a decoy in it.  Head
    back out and go through the secret passage on the left wall and take
    the panel and go through the door to the next floor.
    
           Subterrane 2nd floor
           Follow the path and you will reach a chest with a cottage in it.
    Keep following the path leading to the next floor
    
           Subterrane 3rd floor
           Head up and open the chest with a Genji Shield.  Now head back up
    to the beginning of the dungeon and go down to the second floor.
    
           Subterrane 2nd floor
           Follow the path and when you are directly to the right of the
    chest and head left.  Grab the chest with the Genji Armor and follow
    the path up.  Grab the chest with a x-potion and make sure that you
    are fully healed.  When you are ready enter the door.
    
           Subterrane 3rd floor
           You will see a crystal and the team will spread out.  After a bit
    of talking you will have a boss fight.
    
           BOSS FIGHT: Baigan/ right and left arm
           People who played the original game will recognize this enemy.
    The first thing you do is use a spiders silk on the boss.  The left
    arm will use the Bloodfest attack and the right will use constrict.
    The main body will mainly use physical attacks but will use reflect if
    you hit him with magic.  Concentrate on the right arm first.  It is
    not his right but the right as you look at him.  One thing to remember
    is that summons and bands will go through reflect.  If you kill both
    of the arms he will regenerate them.  If you kill the main body and do
    not kill the arms quickly then they will explode.  You want to weaken
    the arm that you do not destroy to where you can kill it quickly.
    
           Once he is dead you will have a heal spot that does not change
    the moon.  You will also have a scene between Ceodore and Ursula if
    you did import Yang's tale.  Afterward you will learn a new band for
    the two of them.  Save the game and if you look to the left you will
    see an elevator.  You can now teleport back to the whale if you need
    some items.  You can also use the elevator to edit your party.  Head
    down and go past the stairs and there will be a secret passage on the
    left.  Go through for a chest with a dry ether and keep going left for
    another passage.  Grab the two chests with the remedy and the ether
    and go back to the door to the next floor.
    
           Subterrane 4th floor
           Head to the left past the stairs and you will find a chest with a
    white fang in it.  Head down the stairs, go right and go through the
    door for a chest with a Lustrous sword.  Head out and go all the way
    to the right and take the stairs to another door.  Head up and left
    for a chest with an x-potion and head all the way to the right.  To
    the right of the exit of the room is a chest with a red fang.  Head
    out and you will see another crystal.  Before you talk to it get the
    chest on the right with the blue fang.  This fight is optional; you
    don't have to fight if you don't want to.  Make sure that you are
    healed and talk to the crystal.
    
           BOSS FIGHT: Magus Sisters
           This is going to be a very hard fight.  The bosses are Sandy,
    Cindy, and Mindy in order of height.  Each of them has a job in the
    team.  Sandy will cast reflect on Cindy, Mindy will cast high level
    spells on Cindy, and Cindy will revive the other two when they die.
    The order you need to take them out is Cindy, Mindy, Sandy.  If you
    want to take out Mindy first to get some rest from the spells go
    ahead.  First you need to slow the sisters down.  Then you need to
    speed up the massive damage dealers.  Remember that band magic will go
    through Reflect.  The big secret to winning this fight is to hit them
    hard and fast.  The longer this fight drags on the worse your chances
    of victory become.  Just keep yourself healed and you should do fine.
    
           Head down on the save spot and you will have a choice of resting.
    If you say yes you will have another scene.  This time it will be
    between the five ninjas.  This time you do not get a band.  Save and
    continue down the stairs on the left.
    
           Subterrane 5th floor
           Head down and to the right and skip the door to find a chest with
    a silver hourglass.  Now head inside the door.  Head up and to the
    left to find a chest with a pair of Genji gloves.  Keep heading left
    and go down for a exit to the room.  Head to the left for a chest with
    an x-potion then head back into the room.  This time take the exit on
    the top.  Head to the left for a chest with a ether then head to the
    right and in the door.  Circle around to the right and grab the chest
    with a ether then head up through the door.  Go right and grab the
    chest with the Unicorn horn and head to the left past the crystal.  Go
    in the door and grab the chest with the hi-potion then head back to
    the crystal.  Heal up and talk to the crystal.  If you played the
    original game you have probably caught on to the pattern here.
    
           BOSS FIGHT: Dr. Lugae/Barnabas
           This team has a set of powerful physical attacks.  Your first
    target should be Barnabas.  For most of the fight he will be the major
    threat.  One thing to beware of is if Barnabas targets one of your
    characters he will use a powerful attack on them.  Make sure that the
    targeted character is protected and healed before you get hit.  During
    the beginning of the fight Lugae will only do a poison gas attack or
    will heal you.  Use slow to control the fight then start to attack.
    Also use protect and blink to protect your weaker characters from
    being pummeled.  After Barnabas is gone focus on Lugae.  The big worry
    here is his laser attack, but it will get weaker as his HP goes down.
    
           After the fight head down and step on the save point and choose
    to rest.  This time the scene will be between Palom and Porom.  After
    the scene you will learn the Twincast band.  Now take the stairs on
    the left to the next floor.
    
           Subterrane 6th floor
           Start of by grabbing the two chests on either side of the stairs
    containing a Fuma Shuriken and Gaia Drum.  Now head down the stairs on
    the right for a chest with a Final Outfit. Now head to the right for a
    secret passage.  Follow the path around and you will find a secret
    path that leads to another area.  Grab the chest with a flame whip and
    head to the left to another area.  Head up the stairs to the next
    floor
    
           Subterrane 5th floor
           Grab the chest with a Genji Helm and continue heading up.  Head
    down and out of the room and you will find a Blood Lance.  Now head
    back to the 6th floor
    
           Subterrane 6th floor
           Head back to the beginning of this floor and take the stairs on
    the left this time.  Head through the door and before you talk to the
    crystal take the right path to a white robe.  Don't worry about
    healing before you talk to the crystal, you would just waste items.
    
           BOSS FIGHT: King/Queen of Eblan
           This is the easiest fight in the game.  Just put the game down
    and go make a sandwich.  By the time you get back the fight will be
    over with.
    
           Choose to rest and watch the scene.  This time it is between Luca
    and Rydia with no band learned.  After head up to the left and to the
    next floor.
    
           Subterrane 7th floor
           Head down and skip the first door.  Go in the second and third
    doors for chests with Murasame, Dragon Shield, and Protect Ring.  Now
    head back to the first door, head in and step on the save point for a
    chance to heal.  This scene is between Leonora, Porom, and Luca with
    Palom sticking his head in at the end.  After you will learn the Ice
    Crush Band.  Now save and above you will be the next Elevator.  Go up
    if you need to because we won't see another one for a while.  Now head
    around to the left and go down the stairs.  Head down the stairs and
    talk to the Dark Crystal for a regular fight followed by another boss
    fight.  Just kill them and the real fight will start.
    
           BOSS FIGHT: Scarmiglione
           This fight is a two part fight.  When the fight starts the boss
    will summon undead to assist him.  Use fire magic to take them out
    then focus on the main boss.  He will counter any attacks with a
    Thundaga spell.  Cast shell on your team to reduce the damage.  Make
    sure that you are completely healed at the end of the fight.  People
    who have played the original game probably know what will happen when
    he dies.  When the second fight starts quickly switch your rows around
    so your mages aren't in the front.  Then cast the usual slow, protect,
    and shell and whatever you want to cast.  Then use fire magic and
    attacks and keep yourself healed.  The good thing about this fight is
    that he will no longer counter your attacks with magic.  However his
    physical attacks are stronger so you need to protect against that.
    One way to stop his attacks is to use Blink on yourself.  He will also
    use an attack called the Cursed Elegy on your team.  This is used to
    slow your party so counter this by using haste.  The third attack to
    watch out for is the Poison Gas attack.
    
           After the fight a chest will appear below you.  Grab the Stardust
    Rod and head back to the save point to heal.  The thing about the dark
    crystals is that they don't give you a heal spot after the fight.
    Thankfully in all of the cases the save point is close to you.  Once
    you are done head back to where the crystal was and take the door on
    the right to the next.  From here head all the way to the back to the
    next floor
    
           Subterrane 8th floor
           Head to the left and go down the stairs for a chest with a white
    fang.  Now head back up the stairs and go right until you find another
    set of stairs heading down.  Head to the left and go up for a chest
    with an x-potion, then head left through a secret passage that leads
    to a set of Dragon Mail.  Now go back and go down the big set of
    stairs.  Keep following the path and you will come to an intersection
    with a choice between going down the stairs or going left.  Go left
    for a chest with a unicorn horn then go down the stairs we passed to
    find a room.  Go inside and choose to rest for a scene with Cid, Luca,
    Calca, and Brina.  After the scene you will learn a new band. Save and
    get ready for a boss fight.  Head out to the left and you will see the
    next dark crystal.
    
           BOSS FIGHT: Cagnazzo
           Like with all the boss fights you need to cast slow on this boss.
    This fight is very similar to the fight with the Magus Sisters in that
    the longer the fight goes on the more likely you are to lose.  After
    he is slowed you need to cast haste on your main hitters.  Believe it
    or not the most effective spell to use here is ice.  However you need
    to use thunder spells when he starts to gather the water around him.
    If you are too slow then he will use his Tsunami attack and do massive
    damage to your team.  One thing you can do to counter this is to make
    sure of is that someone always has a turn ready so they can use a
    thunder item on him.  If you imported your data then you should have
    plenty of those lying around.  The next thing to watch out for is when
    he starts to get low on health he will withdraw into his shell and
    heal for 4000 points.  This is the part where you have to act quickly.
    During this part you will have to hit him with spells because physical
    attacks do not do much damage.  You have to deal more damage to him
    then he can heal for or you will have to basically start over.  Just
    keep healed and whack him hard and fast to win the fight.
    
           After the fight head up and garb the Sage's staff and robe then
    head back to heal and save.  Head back and go in the room past the
    chests and go to the right to the next floor.
    
           Subterrane 9th floor
           Follow the path and you will find a tornado.  Head up and go
    behind the rocks and up for a chest with a ether in it.  Head back
    down and take the bottom and go up the stairs and into the door.  Head
    to the right and you will find a secret passage that leads out of a
    room to a chest with a pair of Dragon Gloves.  Head back in and go to
    the entrance of the room.  From the entrance head all the way down and
    you will find a chest with a blue fang.  Head back inside and follow
    the path to the left and you will find another exit to the room.  Head
    left and go in the other room for a chest with an x-potion in it.
    There is also a secret passage in the left wall leading up to a chest
    with a Dragon Helm.  Head back out and go down for another save point
    with a scene.  This time the scene is between Edward and Harley.
    After the scene save the game and head to the right for the next
    crystal
    
           BOSS FIGHT: Barbariccia
           If you have Kain in your team this will be a much easier fight.
    There are a couple of things to be aware of as you fight this boss.
    Her two big attacks are Tornado and Stone Touch.  Tornado is the big
    one because it will reduce your HP to single digits.  Quickly cure
    anybody who has been hit and continue the fight.  First cast slow like
    normal then cast haste on your fighters.  Every now and then she will
    wrap her hair around her and will counter any attack with Tornado and
    stone touch.  You now have three options.  Option one wait until she
    releases her hair and heal and protect yourselves while she is wrapped
    up.  Option two go ahead and attack her and just heal from the stone
    touch attack.  Option three is to use Kain's Jump attack to break her
    stance.  When he hits she will come out of her hair and you can attack
    like normal.  Once she is out of her hair she will no longer counter
    attack.  Just make sure that your team is healed up and protected and
    you should do fine.  Eventually she will use tornado on herself so
    just hit her once more and that is the end of the fight.
    
           After the fight grab the chest below you for a Gungnir then go
    back to heal and save.  Now head to the right and follow the path to
    the next area
    
           Subterrane 10th floor
           Follow the path down and you will reach a three way split.  Go to
    the right for a chest with a remedy and go all the way to the right
    and through the door.  At the end of the path is a chest with a
    Godhand.  Now head back to the intersection and go south.  Go down
    either staircase and go in the door right next to them for a save
    spot.  There is no scene but it is nice to have a spot to save.  Now
    below this room are a lot of doors.  Go in the door south west of the
    save room for a chest with a ether.  The door to the south east of the
    save room has a chest with a x-potion.  Go to the door to the left of
    here for a chest with a red fang in it.  Head down from the chest with
    the ether and at the bottom of the room is another door with a Fuma
    Shuriken in it.  Head to the right from here and you will find two
    chests close together.  The one on the right leads to a chest with an
    Apollo's Harp.  The one on the right will lead to a door.  Skip the
    door and go right for a chest with a red cap.  Now head back to the
    door and go in for a save point and an elevator.  Step on the save
    point for a scene.  After the scene you will learn a new band for Yang
    and Edge.  Up ahead is the next crystal and fight.  You will now have
    two choices.  If you want to get all the items for the dungeon you
    need to have Edge in your team.  When you go against the boss you will
    have the option of fighting him with Edge alone.  If you say yes and
    win you will get a chest.  If you say no or he is not in the team you
    can still win but will not get a chest.  Whatever you choose head up
    to the crystal for a boss fight.
    
           BOSS FIGHT: Rubicante
           If you choose to fight with Edge alone you will need a Hermes
    Sandals and Spider silk and Light Curtain.  When his cloak is closed
    you can attack and he will cast fire magic as a counter.  This will
    only hurt when his cloak is closed.  When it is open he will absorb
    fire magic.  Just make sure that you are healed at all times and you
    should do fine.  Remember that Inferno is not reflected.  If this is
    the first and only time Edge will be in your team then go ahead and
    use your throwing items.  The good thing about using throw is that
    Rubicante will not counter it.  After he takes a lot of damage he will
    start using Firaga on himself to heal.  Once enough damage is done he
    will use inferno on himself and end the fight.
    
           If you are fighting with a full party the tactics you use are the
    same as the previous fiends.  First cast slow on him and shell and
    protect on the team.  The boss is weak against ice attacks, but only
    when his cloak is open.  If you hit him with ice when the cloak is
    closed he will absorb them.  If you want to take the safe path then
    just cast a neutral element like thunder.  Every time that he opens
    and closes his cloak he will hit one of your characters.  The biggest
    threat to you is when his cloak is closed he might use Inferno on your
    team.  After you do enough damage he will start to cast spells on
    himself to heal.  Eventually he will come to his senses and use
    Inferno on himself, ending the fight.
    
           If you fought with Edge alone you will receive a Fire Scarf.  If
    you used the full party you will not have a chest.  Head back to save.
    Before you continue make sure that Rydia is in your team.  If you
    don't have her then you will have to walk all the way back to this
    floor.  When you are ready continue into forward to the next floor.
    
           Subterrane 11th floor
           Head up and at the fork go up, and up at the next fork too.  At
    the third fork go left then up the stairs for a chest with a cottage.
    Go back down and go all the way down for a chest with a Poison Axe.
    Now head to the left and go all the way up for a room.  In here head
    to the left and exit the door on the bottom.  Go all the way to the
    left and go up for a chest with a ether in it.  Now head down and go
    down the stairs.  You will now see three ways to go.  Go down the
    stairs on the right and go past the bridge.  Head left at the
    intersection and grab the chest with the Moonring blade in it.  Now
    head to the last bridge we passed, cross it, and head down for a save
    point.  Choose to rest there for a scene between Ceodore and Golbez.
    Save the game and follow the path for another fight.
    
           BOSS FIGHT: CPU/Defense Node/Attack Node
           So not only are they going to resurrect monsters to attack you,
    they are going to bring back machines.  I guess it is better than
    having to fight the entire giant.  There are a few things you need to
    know about the enemies.  Each of them has one thing that they will do
    over and over.  The CPU will cast Reflect on itself, the Defense Node
    will heal all enemies one at a time, and the Attack Node will attack
    your team all at the same time.  If both of the Nodes are defeated the
    CPU will instantly kill two of your characters then revive the Nodes.
    The first thing to do is use a spider silk.  Do not use slow.  Then
    you have to take out the Defense Node.  If you have Rydia have her use
    summons to hit everybody while focusing on the Defense Node.  Be
    careful not to kill the Attack Node.  Once the Defense Node is gone
    focus on the CPU.  If you have problems with the Attack Node's laser
    attack then hit it a little.  Its attack power is based on his HP.
    Once again because summons are not affected by Reflect use Sylph to
    attack the main body and heal at the same time.  Once the CPU is gone
    then it is time to destroy the last Node.
    
           After the fight grab the chests with a Yoichi Bow and Arrow.  Now
    head up and go to the next floor.
    
           Subterrane 12th floor
           This floor is basically split into two halves, the left half and
    the right half, both with a boss at the end.  To continue to the next
    floor you must take both paths.  Because I'm left handed I will start
    with the left path
    
           ---Left Path---
           Start by going down the left path.  When you get to the
    intersection head left and go down for a chest with a white Tiger
    Mask.  Now  head back and go to the left.  Keep going up to the back
    of the area for a chest with a Light Curtain.  Now head back down and
    head right to find the stairs to the next area.  From here go to the
    left and at the intersection go up.  At the next intersection go left
    and grab the Fuma Shuriken and head right into the house.  Grab the
    Dry ether from the chest and go up the stairs.  Save the game and make
    the moon phase what you want for a boss fight.  When you are ready
    head out the door below you and talk to the old man.
    
           BOSS FIGHT: Leviathan
           As with all bosses slow him down first then work on buffing your
    defenses.  There are two things that this boss does.  For his normal
    damage dealer he will use ice attacks.  The big issue is his Tidal
    Wave attack.  Unlike the other Eidolons there is no way to know when
    it is coming.  Thankfully this is not one of the Eidolon battles where
    you have stop attacking at the end.  If you have Asura already she
    will appear  Just keep hitting him and the battle will end when you
    have done enough damage.
    
           After the fight Leviathan will return to normal and will then
    rejoin Rydia as a summon.  Grab the chest with the Mystic Whip and
    then head back to heal and save.  If this is your first path then go
    back to the beginning of the floor.  If this is your second path then
    head to the right outside the house for a stairway to the next area.
    From here head up and you will reach the next floor
    
           ---Right Path---
           Head down the right path.  At the next intersection go down and
    then go right.  Before you go up the stairs head to the right and grab
    the chest with the Lunar Curtain.  Now head up the stairs.  Head to
    the left and there will be two chests with a silver hourglass and a
    gold hourglass.  Now head back and follow the path till you see a
    house.  Go inside the house and grab the cottage from the chest then
    head upstairs.  Heal and save the game and change the moon to a phase
    for a boss battle.  When you are ready head out the door and talk to
    the woman
    
           BOSS FIGHT: Asura
           This fight can really suck.  She has three faces and three main
    attacks.  When the head matches the body she will heal herself.  If it
    is a grey color then she will raise herself, which is useless.  The
    orange face will make her cast protect on herself.  The only other
    thing is that she will counter every attack with a physical attack.
    However that is her only offensive move for now so you have plenty of
    time to prepare.  Thankfully this is not one of the Eidolon battles
    where you have stop attacking at the end.  Do use slow because it will
    be useful later in the fight.  Cast protect on the team then use blink
    or decoys.  This will make her miss that character two times.  Once
    you are done start on the offensive.  Make sure that you keep Blink
    going because those attacks hurt bad.  After you do enough damage she
    will start attacking you directly.  Just stay healed and blinked and
    you should do fine.
    
           After the fight grab the chest with the Minerva Bustier.  Now
    head back and save your game and heal.  If this is your first path
    then go back to the beginning of the floor.  If this is your second
    then head to the left and go down the stairs.  Head up the middle path
    and go to the next floor.
    
           Subterrane 13th floor
           We are almost done with the first section of the final dungeon.
    However we need to make some changes in our party.  To win this fight
    properly you need to have Cecil, Golbez, Rosa, and Ceodore.  Whoever
    you have for your 5th is up to you.  When you are ready head up to the
    next boss fight.  There are three different scenarios for this boss
    fight
    
           BOSS FIGHT: Dark Knight (scenario 1)
           If Golbez and Cecil are not in your team this will be a quick
    fight.  The Boss will use Darkness on you and then kill you.
    
           BOSS FIGHT: Dark Knight (scenario 2)
           For this fight you will have Golbez and Cecil, but not Rosa and
    Ceodore.  After a few turns the boss will attack Cecil and Golbez will
    save him.  The fight will start again but everybody will be at 1 HP
    and Golbez will not be in the fight.  Heal everybody and start the
    attack.  After the fight Cecil will return, but Golbez will be dead
    forever.
    
           BOSS FIGHT: Dark Knight (scenario 3)
           For this fight you will have Golbez, Cecil, Rosa, and Ceodore.
    For the first part of this fight just attack him with physical
    attacks.  When he hits you do not worry about healing unless you are
    about to die.  After a few turns the boss will use Darkness to take
    everybody to 1 HP.  When he tries to kill everybody Cecil will protect
    them.  The boss will go to kill Cecil and Golbez will protect him.
    The fight will start again with Golbez alone at 1 HP.  Then Rosa will
    come in and heal him.  Now fight and keep yourself healed.  After a
    few turns Ceodore will get up and join the fight with your other
    character.  Cecil will be on the floor but do not worry about reviving
    him, it can't be done.  Keep attacking and healing.  Just be sure not
    to use magic on him other than slow or you will get hit with a Black
    Fang and taken to 1 HP.  After you do enough damage the boss will turn
    his attention to Ceodore.  After the first Black Fang Cecil will rise
    up and protect his son.  Cecil will now return to his old self.  This
    means that all of his stats are at the same place as everyone else's
    and will do massive damage.  Keep attacking and healing and the fight
    should end quickly.
    
           After the fight grab the sword and go forward for a scene with
    the Mysterious Girl.  Step on the platform to go to a new area.
    Before you do anything else go back up and return to the Lunar Whale.
    Save, heal, and restock then step on the elevator.  We are going to
    take a detour to the place called ???.  Here you can trade all of your
    colored tales for items and your Adamantite for armor.  If you want to
    get the tails they are located in the Subterrane in different rooms
    under different moon phases.  They are
    
           Tail-location-moon phase-monster-item you get for tail
    
           Grey Tail-Lunar Surface-Waning Moon-Coeurl-Rear Ring
           Ebony Tail-4th floor in the room with the x-potion-new moon-Ebony
    Dragon-Taunt Ring
           Black Tail-5th floor room with ether-waxing moon-shadow dragon-Twin
    Stars
           Pink Tail-5th floor room with hi-potion-full moon-Flan Princess-Pink
    Armor
           Purple Tail-7th floor room with Murasame-New moon-Behemoth-Treasure
    hunter v2
           White Tail-8th floor room after Cagnazzo-Waxing moon-White dragon-
    Rapid Ring v2
           Green Tail-9th floor only small room-Waning Moon-Green Dragon-Rare
    Band v2
           Red Tail-10th floor room before Godhand-New Moon-Red Dragon-Level Band
    v2
           Blue Tail-11th floor only small room-Full Moon-Thunder Dragon-Blue
    Armor
           Gold Tail-12th floor last room before next floor-Full Moon-Gold
    Dragon-Gil Band v2
    
           The only tail you can't get on the moon is the Rainbow Tail.  You
    get this by trading the small tails on the earth.  The item it gets
    you is the Limit Ring.  You can also explore the Developer's Room in
    the upper left corner of the first floor.
    
           When you are ready step on the elevator and go to the Depths.
    
           Depths (crmde)
           Depths 1st floor
           If you came from the Subterrane go down until you see a door.  If
    you do inside this door you will find the elevator to the Whale, an
    item bunny, a save point, and a heal spot.  Head up the stairs to the
    right of the door.  Go to the right and go down two stairs.  Head to
    the left and you will see stairs going down to the next floor.
    
           Depths 2nd floor
           Head down the stairs and go to the right for a chest with a
    Crystal Shield.  Go back to the stairs we started on and go down the
    stairs below you.  Head to the left past the stairs and go down to
    find another chest with an x-potion.  Go back to the stairs we passed
    and follow the path to another set of big stairs that lead up to where
    we just were.  Go all the way down from here to find the stairs to the
    next floor.
    
           Depths 3rd floor
           From the stairs go to the left and the right to find chests with
    a Cat-Ear hood and Dry Ether.  Go back to the main stairs and go down.
    Go down the middle staircase and you will see three more staircases.
    Go down both sides and collect the chests with an x-potion and a
    silver hourglass.  Now head back up and go down the center staircase
    and go all the way down to the next area.
    
           Depths 4th floor
           Go down and once again you will have three staircases to choose
    from.  Take the one on the left and follow the path to a chest with an
    x-potion.  Take the right path to a chest with a Protect Ring.  Go
    down the middle path to the next level.  Head all the way down until
    you see a warp panel.  Head to the left for a chest with a remedy.
    Take the path on the right to find a secret passage leading to a chest
    with a Brave Suit.  Now go step on the warp panel to the next floor.
    
           Depths 5th floor
           Head down from here and you will see a save point.  Use it and
    choose to rest for a scene between Golbez and Cecil.  We are now in an
    x shaped room.  At the four corners of the room are small rooms with
    crystals in them.  Each of the four crystals hold a boss from the 1st
    final fantasy game.  The upper left has Lich, the upper right has
    Marlilith, the lower right has Tiamat, and the lower left has Kraken.
    If at any time you need to return to the Whale there is an Elevator
    below the save point.
    
           BOSS FIGHT: Lich
           Before you start this fight make sure that you cast Float on
    everybody.  This is a very old boss from the original Final Fantasy
    game.  This is an undead monster, so cast fire and light magic on it.
    Some of its attacks include an earthquake attack, Bio, a sleep attack,
    haste, and Black Hole.  After he casts Black Hole make sure that you
    reapply Float.  Have your black mage use their highest level fire
    spell.  If your white mage has Holy then you can use that for some
    massive damage. To protect yourself from his normal physical attacks
    use Blink or Protect.  If you keep yourself healed you should win this
    fight with no problems.
    
           After the fight, grab the chest with the Assassin's Dagger then
    return to the save point.
    
           BOSS FIGHT: Marlilith
           This time we have a fire creature on your hands.  This means to
    have the greatest damage you need to cast ice spells.  There are some
    attacks that you need be careful of.  The first thing is that she will
    counter all attacks.  For magic she might Silence them and for
    physical attacks she will use her own physical attack.  The hardest
    thing is that she will use Entice on your characters.  And of course
    as a fiend of fire she will of course use fire attacks on you.  These
    include Firaga and Blaze.  Keep attacking and she should fall quickly.
    
           After the fight grab the chest with the Rising Sun and return to
    the save point.
    
           BOSS FIGHT: Kraken
           This time we have a water fiend.  Hit it hard and fast with your
    strongest thunder spells.  As always use slow to try to gain control
    of the battle.  A few moves to watch out for is mainly his counter
    attacks.  When you use a physical attack he will counter with
    Constrict, so that might not be a good idea.  For magic attacks he
    will counter with Bile which will sap your hp.  He will also use
    Blizzaga.  When he starts to gather energy he is about to use his
    Tidal Wave attack.  This is a powerful attack and will seriously hurt
    your team.  When he starts to glow heal up and go on the offensive and
    try to finish him off before he attacks you.  Keep healing and he will
    fall.
    
           After the fight grab the chest with the Triton's Dagger and go
    back to the save point.
    
           BOSS FIGHT: Tiamat
           This time we have the fiend of Wind.  This one is the strongest
    of four fiends.  Unlike the others he does not have an elemental
    weakness.  Plus most Black Magic will be countered by Maelstrom.
    First off cast slow on him and haste on your white mage.  This will
    give you a big speed advantage against him.  One of his attacks is a
    Thunderbolt attack that which will hit one character.  Another attack
    is the Thermal Ray which will hit everybody for a lot of points.  He
    will also use a poison attack on your team but don't worry about
    healing it until after the fight because he will just use it again.
    You need to be very careful about using magic.  He can easily wipe out
    your team if he casts Thermal Ray immediately after.  If you do have
    Rydia then eidolons will not make him use Maelstrom.  Just be very
    careful and you should win the fight easily.
    
           After the fight grab the chest with the Dragon Claws and return
    to the save point.
    
           When you are finished with the fiends save and heal and head down
    to another warp panel.
    
           Depths 6th floor
           Head down until you see two stair cases going down.  Go down
    either one and head into the room.  Inside here are three chests.  The
    one in the middle contains monsters.  These are just old monsters that
    we have killed before so just take them out.  At the end of the fight
    you will receive the Hypnocrown.  Grab the other two chests for an x-
    potion and Dry Ether.  Now head out of the room and go down and you
    will see the stairs to the next floor.  Before you go down them go to
    both sides of the stairs and grab the two chests with a light curtain
    and lunar curtain.  Now go down the stairs to the next floor.
    
           Depths 7th floor
           Now we have a bit of a maze to go through.  First head down and
    go down the stairs.  Go to the right for a regular save point and use
    it if you need it.  Now head back to the stairs and go down and follow
    the path to a chest with a Spider silk.  Now go back to the stairs and
    go left down the other stairs.  Go to the left and go through the
    door.  Go to the right and grab the chest with the crystal gloves and
    head back out the door.  Head to the right and go down and you will
    see the door to the next area.  Go to the left for a chest with a x-
    potion and go to the next floor
    
           Depths 8th floor
           Go down the stairs directly below you and follow the path to a
    chest with a Red jacket then return to the entrance.  Now head down
    the other set of stairs and go the right for a chest with a Hermes
    Sandals in it.  Now go to the left and follow the path until you find
    the portal to the next floor.
    
           Depths 9th floor
           We are once again in another crystal floor.  Go down two sets of
    stairs from here and you will find the save point and the elevator.
    Step on the save point for a scene between Kain and Golbez.  You will
    then learn the Spiral Blow Band.  Like before these bosses can be
    fought in any order so read the info and just choose whatever one
    seems the easiest.  From the stairs go to the right and bypass the
    warp panel and you will find another crystal.
    
           BOSS FIGHT: Iron Giant
           This is a hard fight if you are not prepared.  This boss mainly
    uses very powerful physical attacks and will occasionally use Crush to
    kill your character in one shot if you spend too much time not
    attacking.  Also if you cast spells on him he will use Meteor to do
    massive damage to your team.  Also he will counter your attacks with
    his own physical attacks.  To prevent the destruction of your team use
    Protect and Blink to keep yourself from getting hit.  Just be very
    careful and you should be victorious.
    
           After the fight grab the Gigant Axe and return to the save point.
    From here go to the left and grab the chest with the Crystal helm.
    From the save point go down the stairs next to the elevator and go
    left to find the next crystal.
    
           BOSS FIGHT: King Behemoth
           This boss only has two attacks.  His only attack until he dies is
    a physical attack that he will also counter with.  When he dies he
    will cast Meteor and try to take the team with him.  When the fight
    starts cast slow using a spider silk and cast shell and protect.  If
    you want to use magic on him make sure that it does a lot of damage.
    The boss does not have any weakness so just use what is strongest.
    Just make sure that you have full health throughout the entire battle
    and you should do fine.
    
           After the fight grab the chest with the Tiger fangs in it and go
    back to the save point.  From here go up and to the left for another
    crystal
    
           BOSS FIGHT: Beelzebub
           Where the heck is that flyswatter when you need it?  Anyway this
    is a fairly simple boss.  This is because he will just cast spells.
    He will also cast haste and blink on himself.  The biggest threat to
    the team is that he will use confuse on you.  There are two ways to
    take care of this boss.  The first way is to cast reflect on your
    entire team and just attack the boss.  The other way is to just heal
    after his attacks.  If you want to do the first on you will need
    multiple white mages in your team.  Trying to keep up Reflect on a
    team of five with only one mage is going to be hard.  The other way is
    a lot simpler.  Just cast shell on the team and slow on him and whack
    on him with attacks and your strongest spells until he dies.  You
    should be familiar with Blink by now but for those who haven't used it,
    it will make your next two physical attacks miss.  This does not work
    with magic and all your attacks will hit.  Just keep him slowed a
    little and keep haste on yourself and you should do fine.
    
           After the fight grab the chest with a Loki's Lute then go back to
    the save point.  Go up the stairs and go right and grab the chest with
    the x-potion then go up to the warp point where we started.  From here
    head up to the final crystal.
    
           BOSS FIGHT: Astaroth
           This is a very similar fight to the fight with Beelzebub.  This
    boss will cast a lot of spells on you.  It will also use physical
    attacks that will drain HP from you.  A third attack to watch out for
    is the Embrace attack.  This will stone the character while draining
    their HP.  Start of by doing the usual spells of slow, protect, shell,
    and haste.  From there use physical attacks and your strongest spells
    to bring him down.  If you want to cast reflect to try to counter his
    spells then go ahead and do it.  Just keep yourself healed and he will
    fall.
    
           After the fight grab the chest with the Seraphim's Mace and head
    back to the save point.  Head to the right and step on the warp panel
    to the next floor.
    
           Depths 10th floor
           Head to the right and get the two chests with a remedy and
    phoenix down.  Go back to the panel and head down and go down.  Grab
    the chest with the x-potion and head back to the stairs and go to the
    right.  You will see three doors so go in the middle one.  Go up and
    grab the chest with the Black Garb then head back out.  Head to the
    right and go to the next floor.
    
           Depths 11th floor
           Head to the right and follow the path until the intersection.  Go
    down the stairs and follow the path to two chests with a cottage and a
    silver hourglass.  Head back to the intersection and go to the right
    and go down a few stairs to the next intersection.  Go to the right
    and you will find a chest with a Crystal Mail.  Head back and go to
    the left and follow the path to the next floor.
    
           Depths 12th floor
           Head down to be taken to a room with a chest containing a Ribbon.
    Now head back and head left to the next intersection.  Go up and grab
    the chest with the Dry Ether and head back and go down to find the
    next warp panel.  Head to the left and follow the path to a chest with
    a x-potion and go on the panel to the next floor
    
           Depths 12th floor
           Head straight up for the save point and the elevator.  Rest there
    for a scene between Kain and Cecil.  This room is set up in a circle
    fashion.  The crystal in the lower left has Cerberus, the one in the
    upper left has the Twinhead Dragon, the one in the upper right has
    Echidna, and the one in the lower right has Ahriman.
    
           BOSS FIGHT: Cerberus
           This fight can be a bit of a pain.  For starters this boss can do
    three attacks in one turn.  Thankfully his attacks are not that strong
    but they can add up.  He will cast spells that will hit everybody and
    will do heavy physical damage to the team.  For starters cast slow to
    hinder him and then use shell and protect on the team.  Also use haste
    on your white mage so that she can use her magic more often.  This
    boss has no weakness so just use your strongest spells and attacks to
    bring him down.
    
           After the fight grab the chest with the Thor's Hammer and go back
    to heal and save.
           BOSS FIGHT: Twinhead Dragon
    
           This boss is strong because he can attack twice in one turn.  He
    has a powerful physical attack and a strong magic attack that he will
    focus on one character at a time.  He might also counter physical
    attacks with constrict.  Start off by using slow and the usual
    enhancements on your team.  Because the dragon has no weakness just
    use your strongest spells and attacks to kill him.
    
           After the fight grab the chest with the Holy Lance and go back to
    heal and save.
    
           BOSS FIGHT: Echidna
           Cast Float before you start this fight.  This boss has a lot of
    very devastating attacks.  He will use Death, Magic Buster (which will
    steal magic from the target), quake, and a physical attack.  The trick
    to winning this fight is to take her down quickly.  The Magic Buster
    will tend to take all magic from the target unless they have a high
    MP.  If this happens to one of your mages then quickly give them an
    ether so they can continue to fight.  The quake spell is a very
    powerful attack but if you used Float it will not hurt you.  Just use
    your strongest attacks and spells to win the fight.
    
           After the fight garb the chests with the Perseus Bow and Arrows
    then go back to heal and save.
    
           BOSS FIGHT: Ahriman
           This is both an easy fight and a hard fight.  It is easy because
    the boss will only use two attacks.  These are Doom and Haste.  It is
    hard because he will start off the fight using doom on the whole
    party.  After that he will cast haste on the team to make them die
    quicker.  This is actually a good thing.  This will cause you to die
    at different rates.  This will give you a chance to revive a character
    to live to the next round.  Don't worry about healing your team.
    Because the boss doesn't do attacks you don't have to heal.  Once
    everybody has died he will cast Doom once again and the cycle will
    start over.  However he will not cast a second doom until the first
    has worn off.  Once the fight is won don't forget to heal so you don't
    die on the way to the save point.
    
           After the fight grab the chest with the Masamune then go back to
    heal and save.
    
           Once all the fights are done head up the big stairs next to the
    save point to find the warp point to the next area.
    
           Depths 13th floor
           Head to the left and at the intersection go down and to the right
    for a chest with a remedy.  Head back up and go to the right and go up
    at the next intersection.  Grab the chest with the x-potion and go
    back down.  Keep going down for the door to the next floor.
    
           Depths 14th floor
           Head to the left and grab the chest with the Dry ether and then
    go back and down.  At the next intersection go to the left and in the
    door for a chest with Lunar Mail.  Head back to the intersection then
    go down.  At the next intersection if you go down you will find a
    strong enemy called Omega.  This is an optional fight so if you don't
    want to fight it just continue.
    
           BOSS FIGHT: Omega
           Right from the start he will cast reflect on himself.  This means
    that you can't use spells that don't come from items.  Remember that
    Summons do go through reflect.  He will also use an attack called
    Omeguard.  This makes all of your attacks do minimal damage.  However
    it will break after a few attacks so keep it up.  This boss will also
    use Black Hole to take away all status enhancements on your team.
    Another thing is that this boss will use Blaster to Paralyze or kill
    one of your team members.  One big attack from the boss is it's Surge
    Cannon which will hit everybody in the team for a lot of damage.  This
    Boss also uses a Thermal Ray attack which you are probably very
    familiar with by now.  He also uses a physical attack called Arm to
    hit one of your characters and might confuse him.  The good thing
    about this attack is that it can't kill you.  And he also has a Toxic
    attack to poison you with.  Later in the fight he will start to use
    stone gaze as well as Maelstrom.
    
           From the intersection with Omega head left to the next
    intersection.  Here go left for a chest with a White fang.  Now head
    back to the intersection and go down for the next area.
    
           Depths 14th floor
           Head to the left and go right past the stairs for a chest with a
    Remedy.  Go down those stairs for a x-potion and go back to the
    entrance.  Head to the right and follow the path to find a room with a
    crystal and an elevator.  Before you enter the fight make sure to use
    Float.
    
           BOSS FIGHT: Gilgamesh
           This boss is a bit of a pushover.  For most of the fight he will
    just use physical attacks on your team that won't do that much.  Start
    of by casting slow and the usual spells on the team.  Then just start
    to attack him.  He might use Bad Breath but just use a remedy or
    Esuna.  If he uses the Venoumous Gas attack just wait until after the
    fight to heal it.  After enough damage he will start to talk and cast
    spells on himself.  Now it is a race to defeat him.  If you take too
    long he will use an attack that will kill everybody at once.  He has a
    pattern of Jump, 4 attacks at once, Laser Barrage, and then
    Zantentsuken.  Just hit him quickly with your most powerful attacks
    and he will die muttering about a Bartz.
    
           After the fight you will receive the Excalipoor.  Don't bother
    equipping it because it is a worthless weapon.  After the fight choose
    to rest and watch the scene between Ceodore and Kain.  Afterwards they
    will learn the Double Jump Band.  Save and use the elevator if you
    need to.  Up ahead is another powerful optional boss like Omega.  If
    you are going to skip it for now then change the moon phase to Waxing.
    It will be vital for the next mandatory boss fight.  From the room
    with the save point head directly down and grab the chest with the
    Lunar Shield.  Head back up and look for a path to going left and down
    and you will find a clear area.  Head down and go to the left and
    follow the path to an OPTIONAL BOSS in the chest.
    
           BOSS FIGHT: Nova Dragon
           Like Omega this is a very powerful Boss.  If you are unprepared
    then don't bother even opening the chest.  He will start of the fight
    by using Tidal Wave and it will do massive damage to your team.  After
    the opening attack you need to cast slow on him.  Then focus on
    reviving your team.  You might also want to cast haste on your white
    mage so she can heal more.  Some of the attacks you can expect from
    the boss are a very strong physical attack, Doom, Cursed Elegy, Death,
    Thunderbolt, Venomous Gas, Maelstrom, Thermal Rays, Embrace, Diamond
    Dust, and another Tidal Wave.  After a while he will cast Shell and
    Protect on himself.  For your characters have your BM use Flare, have
    your WM cast enhancements when you don't have to heal and haste to
    counter Cursed Elegy, and have your fighters attack and use potions
    when they have to.  When your white mage has some free time DO NOT USE
    HOLY because it will heal him.  When you have done enough damage he
    will use Meteor on your team.  If you survive that attack you will win
    the fight.
    
           When you beat Nova you will get Ragnarok.  You might want to go
    back and save now.  From the path leading to Nova head down to the
    stairs to the next floor.
    
           Depths 14th floor/Twisted Space
           This area is a bit of a maze.  Thankfully there are no monsters
    on this floor.  Head to the right and at the intersection go down
    three sets of stairs and go left to find a glowing spot.  Talk to the
    spot to go to the next area.  This area is pretty straight forward.
    At the intersection go to the right and up at the next one.  Here you
    will find another crystal.  Once again make sure that it is a Waxing
    moon if you want to survive this fight.
    
           BOSS FIGHT: Atomos
           This boss will open up with Meteor and follow up with Meteor.  In
    fact it is the only attack that he will use.  If you are lucky enough
    to get a turn before him cast slow on him and haste on your healer.
    You are really going to need white magic in this fight.   After you
    get healed from the initial casting of meteor cast shell to weaken the
    damage of the later ones.  To defeat this boss just keep yourself
    healed and use your strongest attacks and spells.
    
           After the fight the space will return to normal and go down to
    open the chest with the Robe Of Lords then go up and into the door.
    
           Depths 15th floor
           To the left of the door is the elevator and to the right is the
    save point.  Choose to rest and watch the scene with Edge, Cecil,
    Rydia, and Edward.  Save your game and it is time to find some
    treasures.  From the save point head to the right and there will be a
    secret path going down to a chest with a pair of Lunar Gloves.  Head
    back and go down a little to the left.  While going down try to go
    left and then up for a chest with a monster in it.  The Malboro Menace
    is something that we have faced before so just take the same steps to
    win the fight.  Once it is over you will receive an Elixir.  Go back
    down and continue going left until you reach the wall.  Go down the
    stairs and inside the door on the right.  Go up the stairs and through
    the door for a chest with a monster.  Kill it for an elixir and go
    back to the entrance and go right to find an x-potion and another door
    going out.  That is it for the treasures so go back to the save point
    and heal.  Now we have two crystals to break.  For both of them take
    the stairs to the left or right of the save point and go all the way
    down to find them.  The one on the left has Orthros and the one on the
    right has Ghost Train
    
           BOSS FIGHT: Orthros
           Before you start this fight make sure that Float is on.  This
    fight has two distinctive parts.  During the first part only girls
    will be able to attack him without being counter attacked.  Like
    always use slow and whatever protective spells you want.  There are a
    few attacks to watch out for.  The first one is Bad breath which you
    should know what it does by now.  If a male attacks he will counter
    with Bile for magic and Constrict for physical.  His main physical
    attack is Tentacle, which will hit twice.  He will also use an
    earthquake attack, but if you have float on it will do nothing.  After
    you do enough damage Orthros will change and so will the music.  He
    will now be a lot more aggressive and will counter attacks from women
    as well.  His tentacle attack will now hit 4 times and he will absorb
    elemental magic and use the same one as a counter.  If you use Meteor
    he will cast flare so don't worry about getting the entire party hit.
    He will also cast Maelstrom on the team and use a Tidal Wave attack to
    hit everybody.  If you do cast spells on him make sure that they do
    not have an element on them.  That means using spells like Flare and
    Meteor.  And now his Bad Breath attack will hit everybody, not just
    one person.  He may also cast Berserk to send your fighters into an
    attacking frenzy.  If it becomes too much to handle just kill off the
    character and bring him back to life.  Just hit him quickly and keep
    yourself healed and you should win without a problem.
    
           After the fight you will receive a Kitchen Knife, which is a
    throw item for the Ninjas.  Now head back to the save point and heal.
    
           BOSS FIGHT: Ghost Train
           Before you start this fight make sure that your rows are
    reversed.  This fight will automatically start of as a back attack.
    This is an undead monster so using light spells is the best thing to
    do.  For some reason it does not have a weakness to fire.  If your
    white mage has Holy now would be a good time to use it.  Also if you
    have the Limit Ring your white mage should be able to do massive
    damage to the boss.  And as always cast slow on the boss to give
    yourself more time in between attacks to heal.  This boss has some
    powerful attacks.  One of these is the Wheel attack which will hurt
    one person.  It will also use Holy, which is weird because it is a
    ghost.  And last but not least it will cast doom on you to try to kill
    you.  Just keep attacking and he should die.
    
           After the fight grab the chest with Mutsunokami and head back to
    save and heal.  When you have beaten both bosses head down the stairs
    from the save point and step on the panel to the next floor.
    
           Depths 15th floor
           NOTE: While wandering around on this floor you may fight an enemy
    called Deathgaze.  It will start off by casting death on the entire
    team.  After a few more attacks it will run away.  Remember that the
    damage you deal to it will stay on it.  You do not have to kill it in
    one fight.  If he starts to get the upper hand on you remember that
    you can run away as well.  Head down and you will see three
    staircases.  Take the stairs on the left for a chest with a Dry Ether
    and the one down the middle for an optional Crystal.  Before you talk
    to the crystal cast float.
    
           BOSS FIGHT: Ultima Weapon
           This is another of the hard fights like Omega and Nova.  Like
    always the first thing you want to do is cast slow on him.  Have your
    black mage use flare and have your fighters attack.  Don't be afraid
    to use Ethers or items like that because it will be a long fight.  In
    order to do more damage cast haste on all of your characters.  Blink
    is also a good idea to get rid of the boss's physical attack.  Don't
    bother having your white mage cast holy because her magic is better
    suited for healing from Ultima's attacks. Ultima's attacks include a
    strong physical attack, Crush, Flare, Tornado,
    
           After the fight you will get the Ultima Weapon.  Go down the
    stairs in front of the crystal and go down and into the room.  Grab
    the chest with the remedy and go to the right and out the door.  To
    the right of here are two white crystals on the floor.  Walk between
    them and you will find another crystal.  If you have defeated
    Deathgaze then you will be able to have Palom, Porom, or Leonora learn
    the dualcast ability.  You can only teach it to one of them so choose
    wisely.  Head back and go up for a chest with light curtain.  Go back
    and go left and down the stairs for the warp panel to the next floor
    
           Depths 16th floor
           Nothing to find here so just follow the path.
    
           Depths 17th floor
           Nothing to find here so just follow the path.
    
           Depths 18th floor
           Go down the stairs and go right down another set of stairs to
    find a panel leading to a chest with a Lunar Helm.  Now head back and
    follow the path to the next floor.
    
           Depths 19th floor
           Nothing to find here so just follow the path
    
           Depths 20th floor
           Head up from the stairs to find a save point and the elevator.
    We have a powerful boss coming up so change the moon to Waxing if you
    want to live.  You will also need to have Rydia in your party to even
    get a turn.  Before you go cast float on your team. When you are ready
    head up the stairs.
    
           BOSS FIGHT: Mysterious girl/Bahamut
           Good luck with this fight.  This is the hardest mandatory fight
    in the game.  The only reason the final boss is harder is because it
    is longer and drains more MP.  The VERY FIRST THING YOU DO is cast
    Slow on Bahamut.  You can't attack the girl so don't worry about it.
    Every now and then she will cast haste on Bahamut to nullify the Slow.
    Cast it again.  Every time you fight him the Girl will start off the
    fight by casting Meteor on your team.  Quickly heal up and start
    attacking.  You have to do as much damage as you can before the first
    Megaflare hits.  And don't bother using spells like shell and reflect
    because the girl will just use black hole before the Megaflare is
    released.  Quickly revive your white mage if she needs it and try to
    cast float before Quake hits your team.  I won't lie when I say that
    you might die a lot before this boss goes down.  My level for this
    fight was in the mid 60's and I managed to finish the fight before the
    first Megaflare hit.  If you have Leviathan and Asura they will appear
    and try to talk to Bahamut.  He will destroy them and then turn on the
    girl and destroy her.  That will be the end of the fight.
    
           After the fight Bahamut will join you as a summon if you have
    Leviathan and Asura.  If you don't he will be lost forever.  Either
    way head back down to heal and save.  Now head up and go around the
    hole to find the door to the next area.
    
           Depths 21st floor
           Just head up and go to the next floor.
    
           Depths 22nd floor
           In here you will start to encounter creatures called Maenad's.
    Run if you want or fight them, it is your choice.  To the left and
    right of the center isle are two chests containing a dry ether and an
    x-potion.  Go through the door to the next floor.
    
           Depths 23rd floor
           Go up and you will find 8 Maenad's standing around.  Don't worry
    they won't do anything to you.  You can actually talk to them to find
    out some info.  When you are done head up to the next floor.
    
           Depths 24th floor
           In here you will find an army of sleeping Maenads.  Go up to the
    back and you will see one of them glowing.  The girl will come out and
    ask for her orders.  Rydia will tell her to stay there and the door to
    the next floor will appear.
    
           Depths 25th floor
           In here you will find tons of stands with crystals on them.  You
    now have to search all of them to find the 8 crystals that belong to
    your world.  Also in here is a save point and the elevator.  Once you
    have all eight of them head to the back of the room and go to the next
    floor.
    
           Depths 26th floor
           There are no enemies from here on so don't worry.  Nothing here
    so just follow the path.
    
           Depths 27th floor
           Nothing here so just follow the path.
    
           Depths 28th floor
           Nothing here so just follow the path
    
           Depths 29th floor
           Follow the path to the final save point and elevator.  Change the
    moon to a phase that won't hurt you too much and head down to the last
    floor
    
           Bottommost Depths
           Head forward and talk to the thing in front of you.
    
           FINAL BOSS FIGHT: Creator
           As always the boss has many different forms.  For the first form
    he is referred to as ???.  Don't worry about doing anything other than
    physical attacks for this first part.  He will not attack until the
    front part of his pod comes off.  After the thing disappears he will
    start to attack.  Some of his attacks include Drain and Osmose.  If he
    starts to take too much HP and MP then just use items to recover.
    Don't waste MP on him yet.  This is nothing to worry about so just
    keep attacking and the first part of the fight will end.
    
           After the scene the fight will start again.  Now you have to
    fight a little blue puppy.  This is another simple fight.  The boss
    will only counter your attacks.  This will allow you to set the pace
    of the fight.  If you attack with magic he will counter with flare,
    which can be reflected.  He will also use reflect so be careful of
    that happening.  Just be careful and keep healed at all times and you
    should do fine.
    
           If your MP is getting a little low then don't be afraid to use
    Ethers or Elixirs.  Now he will attack you but he will not counter
    you.  Some of the attacks that he will use are Megaflare, Flare, Holy,
    Binding Glare, and Meteor.  To counter him use slow to hinder him and
    shell to reduce damage from his spells.  Also haste your white mage to
    allow her to heal more.  Cast strong spells and Summons and hit him
    hard to end this part of the fight.
    
           After a little dialogue box the fight will begin again.  He will
    start to fly towards you but you can't hurt him so just let it play
    out.
    
           After all of the scenes the final part of the fight will begin.
    First off go into the item menu and select the Crystal.  After you use
    that he will be able to be damaged.  Start by casting slow and haste
    ONLY on your white mage.  He will use Black Hole often so there is no
    point casting a lot of status enhancements.  You also don't want to
    use elemental magic.  Flare, Meteor, and summons will do very good on
    him.  If you start to run out of MP, which will likely happen because
    this is a long fight, then use a dry ether or Elixir.  There are a few
    attacks that you need to know about.  His Multiply attack will damage
    the entire team for a lot of points.  His Metastasis attack will for
    some reason hurt him for 3000 points.  Of course by now you are very
    familiar with the Black Hole attack. Transform will change his
    elemental weakness, but if you have flare then that is not a problem.
    And his worst attack is Regenerate which will heal him for 9999
    points.  And every now and then he will use an attack from an Eidolon.
    And of course, like a bunch of the previous bosses he has a quake
    attack.  While it is hard to make sure that float is on the attack
    does not do as much damage as some of his other attacks.  When he
    starts to glow pink he is about to use his Explode attack.  This will
    deal a lot of damage as well as put sap on your team.  One of his
    strongest attacks is Split which will do massive damage to a single
    member, possibly killing them.  Later in the fight he will start to
    cast Toad and Mini on you, but that shouldn't be a problem.  He will
    also start to use an attack called Fuse that is like Drain.
    
           Now the fight is finished, but we are not done.  Heal up some
    magic and your HP and reverse your rows.  You now have to run to the
    room with Bahamut.  As you retreat you will be attacked by the
    Creator.  Just attack him and you will eventually run.  He will even
    attack himself, isn't that nice of him.  Don't bother trying to save
    or use the elevator because they both don't work.  When you reach the
    24th floor you will see the maenad that you told to stay put.  She will
    come with you so continue down.  Now as you run the other Maenads will
    help the girl to escape.  You only survive because you are with her.
    Just keep going until you reach Bahamut's room. A final fight will
    occur where a Maenad will cast Meteor on the Creator, finally killing
    him.  Keep going to the next room and watch the scene.
    
           CONGRAGULATIONS: YOU HAVE BEATEN FINAL FANTASY 4 THE AFTER
    YEARS!!!!!
    
           Final Challenge (crmfc)
           But we are not completely done yet.  We have one extra thing we
    can do.  Go to the place where you can trade tails and go to the
    second floor.  You will notice that there is a new person at the
    table.  Talk to the bunny on the right and he will offer you a new
    challenge for 500000 gil.  To do this challenge you will split your
    group into three teams of five.  When you are ready press start and
    say yes.  The first team is up first.
    
           BOSS FIGHT: Giant's Torso/ Giant's Right Arm
           The first thing you do is cast slow, like always.  Now focus all
    damage onto the Torso.  After a few moments the giant will activate
    guard mode and the arm will cover the torso.  Once this happens you
    will start getting attacked.  The only attack for a while will be
    Stone Touch, which is easy to counter.  When you see something say
    Begin Charging followed by a countdown he is about to use his Laser
    attack.  This will very likely kill one of your characters.  To avoid
    this attack you have to deal enough damage to the arm to make it move.
    Heal up after the attack and continue the offense.  After you do
    enough damage the arm will back off and you can continue attacking the
    torso.  The best thing to do is to use magic on the torso because it
    will use blink.  The arm will also start using physical attacks on the
    team now.  Some of the attacks you will see at this point include Holy
    and Thermal Rays.  Once the arm is destroyed the Torso will self-
    Destruct.  If you kill the torso first the arm will be destroyed as
    well.
    
           Now we go to the second team.
    
           BOSS FIGHT: Giant's Chest/Head/Left Arm
           Like before start of using slow.  Now start your attacks.  Some
    attacks that you can expect are a physical attack, Holy, Curaja, Bad
    Breath, Flare, Bile, Firaga.  If you attack the arm after a few
    attacks you will see a sign saying Entering Hyperactive State.  This
    will bring the arm back to life so stop attacking it.  If you attack
    the head you will get a message saying starting Summon program.  All
    this does is summon a monster to help hurt you.  Don't worry about the
    monster and keep attacking the giant.  After the monster goes away and
    you attack the head you will get a message saying attack level 2.  Now
    it will start to attack you more.  The same goes for attack level 3
    and 4.  The piece you might want to start attacking is the chest.  The
    reason for this is that there in not a counter attack for the chest.
    After the chest is gone focus on the head.  When you get a message
    saying Starting Rush Mode it is getting ready to use its Chain
    Reaction attack.  This will end this fight.
    
           Now it is time for the third team.
    
           BOSS FIGHT: 3 Counter System/ 3 Defense System/ Control System
           As with all fights use Slow quickly.  When a message pops up
    saying Starting Genocide Mode it is getting ready to use its Object
    199 Attack.  Start your attack by taking out the Control System.
    While you attack the Control System will use Heal so attack quickly.
    The reason you attack the Control first is that it will regenerate the
    small orbs quickly.  But you do want to take out the ones in the front
    because those attack you.  Also with all of the orbs it will give the
    Control more chances to miss healing itself.  If you are using Rydia
    in this part using Bahamut will take out all orbs at once.
    
           If you win you will get three silver apples and two soma drops.
    
    -----------------------------------------------------------------------------
    Bestiary (ffbe)
    # 1-Goblin 1
    HP-6
    Strength-16
    Defense-0
    Magic-0
    Magic Defense-1
    Gil-5
    Exp-28
    Treasure-Potion, Tent, Bronze Hourglass, Goblin
    Weakness-None
    Resistance-None
    Leach-None
    ---
    # 2-Basilisk
    HP-90
    Strength-12
    Defense-2
    Magic-0
    Magic Defense-9
    Gil-30
    Exp-110
    Treasure-Gold Needle
    Weakness-None
    Resistance-Pig, Mini
    Leach-None
    ---
    # 3-Helldiver
    HP-18
    Strength-17
    Defense-0
    Magic-0
    Magic Defense-0
    Gil-5
    Exp-40
    Treasure-Phoenix Down, Gold Needle, Cockatrice
    Weakness-Throw
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 4-Floating Eye
    HP-20
    Strength-16
    Defense-0
    Magic-0
    Magic Defense-0
    Gil-9
    Exp-42
    Treasure-Eye Drops, Phoenix Down, Alarm Clock, Gold Needle
    Weakness-Throw
    Resistance-Pig, Mini, Toad, Berserk, Sleep, Paralyze
    Leach-None
    ---
    # 5-Larva
    HP-28
    Strength-16
    Defense-1
    Magic-0
    Magic Defense-4
    Gil-8
    Exp-49
    Treasure-Potion, Hi-potion
    Weakness-None
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 6-Cave Bat
    HP-334
    Strength-34
    Defense-3
    Magic-0
    Magic Defense-12
    Gil-82
    Exp-598
    Treasure-Potion, Hi-potion
    Weakness-Holy, Throw
    Resistance-Pig, Mini, Toad
    Leach-Lightning
    ---
    # 7-Treant
    HP-335
    Strength-42
    Defense-1
    Magic-2
    Magic Defense-15
    Gil-148
    Exp-687
    Treasure-Diet Ration, Mallet, Maiden Kiss, Remedy
    Weakness-Fire
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 8-Sword Rat
    HP-129
    Strength-30
    Defense-0
    Magic-0
    Magic Defense-11
    Gil-13
    Exp-66
    Treasure-Gold, Needle
    Weakness-None
    Resistance-Mini, Toad
    Leach-None
    ---
    # 9-Tiny Mage
    HP-26
    Strength-16
    Defense-2
    Magic-3
    Magic Defense-38
    Gil-63
    Exp-132
    Treasure-Rod, Silver Armlet, Ether, Dry Ether
    Weakness-None
    Resistance-Pig, Toad
    Leach-None
    ---
    # 10-Desert Sahagin
    HP-20
    Strength-16
    Defense-0
    Magic-0
    Magic Defense-4
    Gil-17
    Exp-70
    Treasure-Antidote, Echo Herbs, Cross, Tent
    Weakness-Ice
    Resistance-None
    Leach-None
    ---
    # 11-Eyewing Moth
    HP-40
    Strength-17
    Defense-3
    Magic-0
    Magic Defense-5
    Gil-18
    Exp-74
    Treasure-Eye Drops, Phoenix Down, Alarm Clock, Gold Needle
    Weakness-Throw
    Resistance-Blind, Pig, Mini, Toad
    Leach-None
    ---
    # 12-Hundlegs
    HP-60
    Strength-9
    Defense-0
    Magic-4
    Magic Defense-4
    Gil-20
    Exp-79
    Treasure-Potion, Hi-potion
    Weakness-None
    Resistance-Blind, Pig, Mini, Toad
    Leach-None
    ---
    # 13-Sand Worm 1
    HP-75
    Strength-13
    Defense-2
    Magic-9
    Magic Defense-7
    Gil-22
    Exp-82
    Treasure-Potion, Hi-Potion, Remedy, Silver Apple
    Weakness-None
    Resistance-Blind, Pig, Mini, Sleep
    Leach-None
    ---
    # 14-Gigantoad
    HP-47
    Strength-9
    Defense-2
    Magic-0
    Magic Defense-6
    Gil-24
    Exp-89
    Treasure-Maiden's Kiss
    Weakness-Ice
    Resistance-Toad
    Leach-None
    ---
    # 15-Fangshell
    HP-58
    Strength-9
    Defense-1
    Magic-0
    Magic Defense-8
    Gil-28
    Exp-101
    Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
    Weakness-Lightning
    Resistance-Pig, Mini
    Leach-None
    ---
    # 16-Zombie
    HP-52
    Strength-11
    Defense-2
    Magic-0
    Magic Defense-9
    Gil-31
    Exp-112
    Treasure-None
    Weakness-Fire, Holy
    Resistance-Poison, Pig, Mini, Toad, Death, Sleep, Paralyze, Dark
    Leach-None
    ---
    # 17-Killer Fish
    HP-65
    Strength-9
    Defense-1
    Magic-0
    Magic Defense-7
    Gil-30
    Exp-119
    Treasure-Potion, Hi-Potion
    Weakness-Lightning
    Resistance-Pig, Mini
    Leach-None
    ---
    # 18-Blood Flower
    HP-370
    Strength-50
    Defense-2
    Magic-0
    Magic Defense-6
    Gil-32
    Exp-1204
    Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
    Weakness-Fire
    Resistance-Blind, Pig, Mini, Toad
    Leach-None
    ---
    # 19-Toadgre
    HP-59
    Strength-9
    Defense-1
    Magic-0
    Magic Defense-7
    Gil-34
    Exp-127
    Treasure-Maiden's Kiss
    Weakness-Ice
    Resistance-Toad
    Leach-None
    ---
    # 20-Red Mousse
    HP-35
    Strength-12
    Defense-254
    Magic-0
    Magic Defense-7
    Gil-36
    Exp-134
    Treasure-Potion, Hi-potion
    Weakness-Fire
    Resistance-Confuse
    Leach-None
    ---
    # 21-Yellow Jelly
    HP-55
    Strength-13
    Defense-254
    Magic-0
    Magic Defense-12
    Gil-33
    Exp-144
    Treasure-Potion, Hi-potion
    Weakness-Lightning
    Resistance-Confuse
    Leach-None
    ---
    # 22-Sahagin
    HP-64
    Strength-15
    Defense-2
    Magic-0
    Magic Defense-7
    Gil-38
    Exp-136
    Treasure-None
    Weakness-Lightning
    Resistance-None
    Leach-None
    ---
    # 23-Leshy
    HP-130
    Strength-15
    Defense-2
    Magic-130
    Magic Defense-10
    Gil-42
    Exp-157
    Treasure-None
    Weakness-None
    Resistance-None
    Leach-None
    ---
    # 24-Caterpillar
    HP-986
    Strength-58
    Defense-3
    Magic-0
    Magic Defense-17
    Gil-39
    Exp-2822
    Treasure-Potion, Hi-potion
    Weakness-None
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 25-Goblin Captain
    HP-199
    Strength-45
    Defense-0
    Magic-0
    Magic Defense-0
    Gil-45
    Exp-1930
    Treasure-None
    Weakness-None
    Resistance-None
    Leach-None
    ---
    # 26-Black Lizard 1
    HP-792
    Strength-52
    Defense-4
    Magic-15
    Magic Defense-15
    Gil-43
    Exp-1298
    Treasure-Gold Needle, Medusa Arrows, Stoneblade
    Weakness-Ice
    Resistance-Pig, Mini
    Leach-None
    ---
    # 27-Adamantoise 1
    HP-190
    Strength-16
    Defense-1
    Magic-0
    Magic Defense-10
    Gil-46
    Exp-234
    Treasure-Antidote, Echo Herbs, Cross, Tent
    Weakness-Ice
    Resistance-Pig, Mini
    Leach-None
    ---
    # 28-Domovoi
    HP-37
    Strength-12
    Defense-0
    Magic-0
    Magic Defense-7
    Gil-48
    Exp-184
    Treasure-None
    Weakness-None
    Resistance-None
    Leach-None
    ---
    # 29-Purple Bavarois
    HP-105
    Strength-32
    Defense-254
    Magic-0
    Magic Defense-9
    Gil-50
    Exp-750
    Treasure-Potion, Hi-potion
    Weakness-Fire
    Resistance-Confuse
    Leach-None
    ---
    # 30-Gattlinghog 1
    HP-115
    Strength-23
    Defense-2
    Magic-0
    Magic Defense-8
    Gil-53
    Exp-335
    Treasure-Gold Needle
    Weakness-None
    Resistance-Mini, Toad
    Leach-None
    ---
    # 31-Mortblossom
    HP-440
    Strength-20
    Defense-2
    Magic-0
    Magic Defense-17
    Gil-210
    Exp-650
    Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
    Weakness-Fire
    Resistance-Blind, Pig, Mini, Toad
    Leach-None
    ---
    # 32-Spirt
    HP-86
    Strength-20
    Defense-1
    Magic-6
    Magic Defense-9
    Gil-66
    Exp-278
    Treasure-Potion, Cursed Ring
    Weakness-Holy
    Resistance-Poison, Blind, Petrify, Death, Sleep, Paralyze, Gradual Petrify
    Leach-Fire
    ---
    # 33-Skeleton
    HP-135
    Strength-21
    Defense-2
    Magic-0
    Magic Defense-8
    Gil-126
    Exp-238
    Treasure-None
    Weakness-Fire, Holy
    Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Death Berserk, Confuse,
    Sleep, Paralyze, Curse, Dark
    Leach-None
    ---
    # 34-Cockatrice
    HP-149
    Strength-20
    Defense-1
    Magic-0
    Magic Defense-11
    Gil-45
    Exp-275
    Treasure-Phoenix Down, Gold Needle, Cockatrice
    Weakness-Throw
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 35-Gargoyle
    HP-160
    Strength-23
    Defense-2
    Magic-0
    Magic Defense-12
    Gil-61
    Exp-315
    Treasure-None
    Weakness-Holy, Throw
    Resistance-Pig, Mini, Death
    Leach-None
    ---
    # 36-Fledgling Rukh
    HP-50
    Strength-48
    Defense-2
    Magic-0
    Magic Defense-9
    Gil-81
    Exp-1004
    Treasure-Phoenix Down, Gold Needle, Cockatrice
    Weakness-Throw
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 37-Belphegor 1
    HP-2200
    Strength-87
    Defense-5
    Magic-0
    Magic Defense-12
    Gil-484
    Exp-4088
    Treasure-Potion, Cursed Ring
    Weakness-Holy, Throw
    Resistance-Pig, Mini, Death
    Leach-None
    ---
    # 38-Zu 1
    HP-941
    Strength-26
    Defense-0
    Magic-0
    Magic Defense-0
    Gil-281
    Exp-432
    Treasure-Feathered Cap, Hi-Potion, Cottage, Silver Apple
    Weakness-Throw
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 39-Amoeba
    HP-125
    Strength-13
    Defense-3
    Magic-0
    Magic Defense-11
    Gil-79
    Exp-225
    Treasure-Antidote, Echo Herbs, Cross, Tent
    Weakness-Lightning
    Resistance-None
    Leach-None
    ---
    # 40-Alligator
    HP-175
    Strength-18
    Defense-2
    Magic-0
    Magic Defense-10
    Gil-40
    Exp-236
    Treasure-Leather Cap, Leather Clothing, Hi-Potion, Silver Apple
    Weakness-Ice
    Resistance-Pig, Mini
    Leach-None
    ---
    # 41-Splasher
    HP-180
    Strength-24
    Defense-3
    Magic-0
    Magic Defense-10
    Gil-63
    Exp-430
    Treasure-Potion, Hi-Potion
    Weakness-Lightning
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 42-Baron Marine
    HP-65
    Strength-23
    Defense-2
    Magic-0
    Magic Defense-4
    Gil-100
    Exp-400
    Treasure-None
    Weakness-None
    Resistance-Confuse, Dark, Holy
    Leach-None
    ---
    # 43-Captain
    HP-320
    Strength-29
    Defense-2
    Magic-0
    Magic Defense-11
    Gil-152
    Exp-600
    Treasure-None
    Weakness-None
    Resistance-None
    Leach-None
    ---
    # 44-Soul
    HP-200
    Strength-23
    Defense-3
    Magic-0
    Magic Defense-10
    Gil-59
    Exp-460
    Treasure-Potion, Cursed Ring
    Weakness-Holy
    Resistance-Poison, Blind, Petrify, Death, Sleep, Paralyze, Gradual Petrify
    Leach-Fire
    ---
    # 45-Bloodbones
    HP-210
    Strength-28
    Defense-3
    Magic-0
    Magic Defense-12
    Gil-81
    Exp-315
    Treasure-None
    Weakness-Fire, Holy
    Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Death, Berserk, Confuse,
    Sleep, Paralyze, Curse,
    Dark
    Leach-None
    ---
    # 46-Wraith
    HP-222
    Strength-26
    Defense-3
    Magic-0
    Magic Defense-11
    Gil-43
    Exp-505
    Treasure-None
    Weakness-Fire, Holy
    Resistance-Poison, Pig, Mini, Toad, Death, Sleep, Paralyze, Dark
    Leach-None
    ---
    # 47-Skuldier
    HP-740
    Strength-60
    Defense-3
    Magic-0
    Magic Defense-18
    Gil-116
    Exp-1577
    Treasure-None
    Weakness-Fire, Holy
    Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Death, Berserk, Confuse,
    Sleep, Paralyze, Curse,
    Dark
    Leach-None
    ---
    # 48-Revenant
    HP-250
    Strength-29
    Defense-1
    Magic-0
    Magic Defense-12
    Gil-47
    Exp-575
    Treasure-None
    Weakness-Fire, Holy
    Resistance-Poison, Pig, Mini, Toad, Death, Sleep, Paralyze, Dark
    Leach-None
    ---
    # 49-Succubus
    HP-270
    Strength-31
    Defense-2
    Magic-19
    Magic Defense-15
    Gil-133
    Exp-810
    Treasure-Vampire Fang, Lilith's Kiss
    Weakness-Fire, Holy
    Resistance-Death
    Leach-Lightning
    ---
    # 50-Cave Naga
    HP-285
    Strength-32
    Defense-3
    Magic-5
    Magic Defense-12
    Gil-141
    Exp-740
    Treasure-Antidote, Unicorn Horn, Cross
    Weakness-Holy
    Resistance-None
    Leach-None
    ---
    # 51-Bone Dragon
    HP-12000
    Strength-114
    Defense-3
    Magic-0
    Magic Defense-254
    Gil-6750
    Exp-14000
    Treasure-Red Fang, Cursed Ring
    Weakness-Fire
    Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Death, Berserk, Sleep,
    Paralyze, Curse, Dark
    Leach-None
    ---
    # 52-Electrofish
    HP-284
    Strength-32
    Defense-2
    Magic-0
    Magic Defense-13
    Gil-82
    Exp-640
    Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
    Weakness-None
    Resistance-Pig, Mini
    Leach-Lightning
    ---
    # 53-Gigas Gator
    HP-292
    Strength-31
    Defense-2
    Magic-0
    Magic Defense-15
    Gil-101
    Exp-660
    Treasure-Leather Cap, Lightning Clothing, Hi-Potion, Silver Apple
    Weakness-Ice
    Resistance-Pig, Mini
    Leach-None
    ---
    # 54-Hydra
    HP-257
    Strength-36
    Defense-2
    Magic-0
    Magic Defense-14
    Gil-98
    Exp-670
    Treasure-Antidote, Unicorn Horn
    Weakness-Lightning
    Resistance-Pig, Mini
    Leach-None
    ---
    # 55-Flood Worm
    HP-638
    Strength-34
    Defense-0
    Magic-0
    Magic Defense-22
    Gil-128
    Exp-690
    Treasure-Potion, Hi-Potion, Remedy, Silver Apple
    Weakness-Lightning
    Resistance-Blind, Pig, Mini, Sleep
    Leach-None
    ---
    # 56-Baron Guardsman
    HP-280
    Strength-32
    Defense-3
    Magic-24
    Magic Defense-14
    Gil-153
    Exp-710
    Treasure-None
    Weakness-None
    Resistance-None
    Leach-None
    ---
    # 57-Lamia
    HP-1200
    Strength-58
    Defense-4
    Magic-0
    Magic Defense-16
    Gil-143
    Exp-2059
    Treasure-Lamia Harp, Ruby Ring, Light Curtain, Angel Arrows
    Weakness-None
    Resistance-Sleep, Paralyze
    Leach-None
    ---
    # 58-Needlehog
    HP-398
    Strength-28
    Defense-3
    Magic-0
    Magic Defense-12
    Gil-119
    Exp-700
    Treasure-Gold Needle
    Weakness-None
    Resistance-Mini, Toad
    Leach-None
    ---
    # 59-Ettin Snake
    HP-108
    Strength-37
    Defense-0
    Magic-0
    Magic Defense-22
    Gil-126
    Exp-720
    Treasure-Antidote, Unicorn Horn
    Weakness-Ice, Holy
    Resistance-Pig, Mini
    Leach-None
    ---
    # 60-Storm Anima
    HP-1400
    Strength-61
    Defense-4
    Magic-0
    Magic Defense-22
    Gil-149
    Exp-2459
    Treasure-Lightning Arrows, Zeus's Wrath, Heavenly Wrath, Blue Fang
    Weakness-Holy
    Resistance-None
    Leach-Lightning
    ---
    # 61-Mindflayer
    HP-300
    Strength-36
    Defense-3
    Magic-0
    Magic Defense-22
    Gil-162
    Exp-1000
    Treasure-Hi-Potion, Unicorn Horn, Gold Hourglass, Mindflayer
    Weakness-None
    Resistance-Poison, Death, Paralyze
    Leach-None
    ---
    # 62-Naga
    HP-320
    Strength-53
    Defense-4
    Magic-5
    Magic Defense-14
    Gil-150
    Exp-1118
    Treasure-Antidote, Unicorn Horn, Poison Arrows
    Weakness-None
    Resistance-None
    Leach-None
    ---
    # 63-Ogre
    HP-865
    Strength-48
    Defense-2
    Magic-0
    Magic Defense-12
    Gil-134
    Exp-800
    Treasure-Bacchus's Wine, Headband, Power Armlet, Giant's Gloves
    Weakness-Holy
    Resistance-Pig, Toad
    Leach-None
    ---
    # 64-Cait Sith
    HP-342
    Strength-40
    Defense-2
    Magic-0
    Magic Defense-16
    Gil-147
    Exp-820
    Treasure-Unicorn Horn, Coeurl Whisker, Cat Claws
    Weakness-Holy
    Resistance-Mini, Toad
    Leach-None
    ---
    # 65-Black Knight
    HP-360
    Strength-52
    Defense-2
    Magic-0
    Magic Defense-19
    Gil-175
    Exp-840
    Treasure-Tent, Cottage
    Weakness-Fire, Holy
    Resistance-Death, Dark
    Leach-None
    ---
    # 66-Centaur Knight
    HP-380
    Strength-47
    Defense-2
    Magic-0
    Magic Defense-18
    Gil-172
    Exp-860
    Treasure-Tent, Cottage
    Weakness-None
    Resistance-Pig, Toad
    Leach-None
    ---
    # 67-Vampiress
    HP-2375
    Strength-71
    Defense-4
    Magic-28
    Magic Defense-24
    Gil-188
    Exp-3582
    Treasure-Vampire Fang, Lilith's Kiss
    Weakness-Fire, Holy
    Resistance-None
    Leach-None
    ---
    # 68-Devil's Castanet
    HP-380
    Strength-34
    Defense-2
    Magic-0
    Magic Defense-19
    Gil-98
    Exp-1030
    Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
    Weakness-Lightning
    Resistance-Pig, Mini
    Leach-None
    ---
    # 69-Lesser Marilith
    HP-1400
    Strength-72
    Defense-4
    Magic-0
    Magic Defense-22
    Gil-205
    Exp-3082
    Treasure-Lightning Arrows, Zeus's Wrath, Heavenly Wrath, Blue Fang
    Weakness-None
    Resistance-None
    Leach-None
    ---
    # 70-Fell Knight
    HP-2900
    Strength-84
    Defense-4
    Magic-0
    Magic Defense-26
    Gil-575
    Exp-4288
    Treasure-Tent, Cottage
    Weakness-None
    Resistance-None
    Leach-None
    ---
    # 71-Armadillo
    HP-325
    Strength-47
    Defense-4
    Magic-0
    Magic Defense-12
    Gil-194
    Exp-1555
    Treasure-Mythril Shield, Mythril Hammer, Hi-Potion, X-Potion
    Weakness-None
    Resistance-Mini, Toad
    Leach-None
    ---
    # 72-Soldieress
    HP-425
    Strength-48
    Defense-3
    Magic-0
    Magic Defense-15
    Gil-200
    Exp-1050
    Treasure-Tent, Cottage
    Weakness-None
    Resistance-Pig, Toad
    Leach-None
    ---
    # 73-Ghost Knight
    HP-1050
    Strength-61
    Defense-4
    Magic-0
    Magic Defense-19
    Gil-211
    Exp-2559
    Treasure-Tent, Cottage
    Weakness-Holy
    Resistance-None
    Leach-None
    ---
    # 74-Nagraja
    HP-1480
    Strength-71
    Defense-3
    Magic-0
    Magic Defense-26
    Gil-238
    Exp-3582
    Treasure-Antidote, Unicorn Horn, Poison Arrows
    Weakness-None
    Resistance-None
    Leach-None
    ---
    # 75-Medusa
    HP-490
    Strength-52
    Defense-4
    Magic-0
    Magic Defense-14
    Gil-225
    Exp-1208
    Treasure-Medusa Arrows, Stoneblade
    Weakness-None
    Resistance-None
    Leach-None
    ---
    # 76-Dinozombie
    HP-12000
    Strength-106
    Defense-4
    Magic-0
    Magic Defense-154
    Gil-8100
    Exp-15000
    Treasure-Red Fang, Cursed Ring
    Weakness-Fire, Holy
    Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Death, Berserk, Sleep,
    Paralyze, Curse, Dark
    Leach-None
    ---
    # 77-Magma Tortoise
    HP-435
    Strength-56
    Defense-3
    Magic-0
    Magic Defense-17
    Gil-234
    Exp-1666
    Treasure-Mythril Shield, Mythril Hammer, Hi-Potion, X-Potion
    Weakness-Ice
    Resistance-Pig, Mini
    Leach-None
    ---
    # 78-Evil Dreamer
    HP-2800
    Strength-80
    Defense-3
    Magic-10
    Magic Defense-23
    Gil-362
    Exp-3141
    Treasure-Potion, Cursed Ring
    Weakness-None
    Resistance-Poison, Blind, Petrify, Death, Sleep, Paralyze, Gradual Petrify
    Leach-Fire
    ---
    # 79-Bomb
    HP-55
    Strength-16
    Defense-2
    Magic-0
    Magic Defense-15
    Gil-54
    Exp-361
    Treasure-None
    Weakness-None
    Resistance-Poison, Pig, Mini, Toad
    Leach-None
    ---
    # 80-Gray Bomb
    HP-111
    Strength-29
    Defense-4
    Magic-0
    Magic Defense-25
    Gil-67
    Exp-445
    Treasure-None
    Weakness-None
    Resistance-Poison, Pig, Mini, Toad
    Leach-None
    ---
    # 81-Chimera
    HP-700
    Strength-64
    Defense-3
    Magic-0
    Magic Defense-18
    Gil-228
    Exp-1708
    Treasure-Fire Arrows, Bomb Fragment, Bomb Crank, Red Fang
    Weakness-None
    Resistance-Pig, Mini, Toad, Death, Sleep, Paralyze
    Leach-Fire, Ice, Lightning
    ---
    # 82-Fell Turtle
    HP-700
    Strength-58
    Defense-4
    Magic-0
    Magic Defense-14
    Gil-224
    Exp-920
    Treasure-Hi-Potion, X-Potion, Mythril Knife, Mythril Shield
    Weakness-Ice
    Resistance-Pig, Mini
    Leach-Fire
    ---
    # 83-Ironback
    HP-100
    Strength-60
    Defense-4
    Magic-0
    Magic Defense-15
    Gil-233
    Exp-1077
    Treasure-Hi-Potion, X-Potion, Mythril Knife, Mythril Helm
    Weakness-None
    Resistance-Mini, Toad
    Leach-None
    ---
    # 84-Flamehound 1
    HP-1221
    Strength-55
    Defense-3
    Magic-0
    Magic Defense-22
    Gil-244
    Exp-1708
    Treasure-Fire Arrows, Bomb Fragment, Bomb Crank, Red Fang
    Weakness-Ice
    Resistance-Mini, Toad
    Leach-Fire
    ---
    # 85-Gorgon
    HP-2550
    Strength-108
    Defense-4
    Magic-0
    Magic Defense-40
    Gil-248
    Exp-3003
    Treasure-Medusa Arrows, Stoneblade
    Weakness-None
    Resistance-None
    Leach-None
    ---
    # 86-Stone Golem
    HP-2560
    Strength-68
    Defense-4
    Magic-0
    Magic Defense-254
    Gil-238
    Exp-2908
    Treasure- Hi-Potion, X-Potion, Medusa Arrows
    Weakness-Ice
    Resistance- Poison, Blind, Silence, Mini, Toad, Petrify, Death
    Leach-None
    ---
    # 87-Lilith
    HP-466
    Strength-37
    Defense-3
    Magic-0
    Magic Defense-13
    Gil-150
    Exp-1235
    Treasure-Lilith's Kiss, Silver Apple, Lilith Rod
    Weakness-Fire
    Resistance-Death, Sleep, Paralyze
    Leach-None
    ---
    # 88-Lamia Matriarch
    HP-1100
    Strength-60
    Defense-4
    Magic-0
    Magic Defense-31
    Gil-247
    Exp-2859
    Treasure-Lamia Harp, Ruby Ring, Light Curtain, Angel Arrows
    Weakness-None
    Resistance-Sleep, Paralyze
    Leach-None
    ---
    # 89-Bog Toad
    HP-600
    Strength-16
    Defense-5
    Magic-43
    Magic Defense-37
    Gil-335
    Exp-1841
    Treasure-Maiden's Kiss
    Weakness-Ice
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 90-Mors
    HP-695
    Strength-48
    Defense-4
    Magic-0
    Magic Defense-22
    Gil-253
    Exp-1504
    Treasure-Potion, Hi-Potion
    Weakness-None
    Resistance-None
    Leach-None
    ---
    # 91-Rukh
    HP-500
    Strength-53
    Defense-3
    Magic-0
    Magic Defense-18
    Gil-150
    Exp-1404
    Treasure-Feathered Cap, Hi-Potion, Cottage, Silver Apple
    Weakness-Throw
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 92-Sorcerer
    HP-1000
    Strength-66
    Defense-4
    Magic-45
    Magic Defense-22
    Gil-272
    Exp-2359
    Treasure-Healing Staff, Rune Armlet, Rune Staff
    Weakness-None
    Resistance-Pig, Toad
    Leach-None
    ---
    # 93-Mad Ogre
    HP-2000
    Strength-69
    Defense-4
    Magic-48
    Magic Defense-254
    Gil-270
    Exp-2359
    Treasure-Bacchus's Wine, Headband, Power Armlet, Giant's Gloves
    Weakness-None
    Resistance-Pig, Toad
    Leach-None
    ---
    # 94-Blood Bat
    HP-439
    Strength-45
    Defense-3
    Magic-0
    Magic Defense-16
    Gil-262
    Exp-1977
    Treasure-Potion, Hi-Potion
    Weakness-Fire, Throw
    Resistance-Pig, Mini, Toad
    Leach-Lightning
    ---
    # 95-Arachne
    HP-3650
    Strength-82
    Defense-3
    Magic-9
    Magic Defense-18
    Gil-585
    Exp-4388
    Treasure-Spider Silk, Gaia Drum, Gaia Hammer
    Weakness-Ice
    Resistance-None
    Leach-None
    ---
    # 96-Flame Knight
    HP-579
    Strength-61
    Defense-4
    Magic-0
    Magic Defense-19
    Gil-300
    Exp-1708
    Treasure-Flame Lance, Flame Sword, Flame Shield, Flame Mail
    Weakness-Ice
    Resistance-None
    Leach-Fire
    ---
    # 97-Beam Cannon
    HP-3000
    Strength-71
    Defense-4
    Magic-0
    Magic Defense-41
    Gil-890
    Exp-3199
    Treasure-Tent, Heavenly Wrath
    Weakness-None
    Resistance-Poison, Blind, Pig, Mini, Toad, Petrify, Death, Berserk, Confuse,
    Sleep, Paralyze, Curse,
    Gradual Petrify
    Leach-None
    ---
    # 98-Balloon
    HP-697
    Strength-58
    Defense-4
    Magic-0
    Magic Defense-19
    Gil-315
    Exp-2459
    Treasure-Bomb Fragment, Antarctic Wind, Bomb Core, Bomb
    Weakness-Throw
    Resistance-Poison, Pig, Mini, Toad
    Leach-None
    ---
    # 99-Dark Grenade 1
    HP-1820
    Strength-64
    Defense-4
    Magic-0
    Magic Defense-37
    Gil-630
    Exp-2644
    Treasure-Bomb Fragment, Antarctic Wind, Bomb Core, Bomb
    Weakness-Throw
    Resistance-Poison, Pig, Mini, Toad
    Leach-None
    ---
    # 100-Coeurl
    HP-593
    Strength-58
    Defense-3
    Magic-0
    Magic Defense-17
    Gil-345
    Exp-2759
    Treasure-Unicorn Horn, Coeurl Whisker, Cat Claws
    Weakness-None
    Resistance-mini, toad
    Leach-none
    ---
    # 101-Clockwork Dragon
    HP-12000
    Strength-111
    Defense-4
    Magic-51
    Magic Defense-38
    Gil-2550
    Exp-33800
    Treasure-Heavenly Wrath, Gold Hourglass, Gold Hairpin, Golden Apple
    Weakness-None
    Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse,
    Sleep, Paralyze, Curse,
    Gradual Petrify
    Leach-None
    ---
    # 102-Alraune
    HP-2315
    Strength-88
    Defense-5
    Magic-5
    Magic Defense-37
    Gil-598
    Exp-2744
    Treasure-Spider Silk, Gaia Drum, Gaia Hammer
    Weakness-None
    Resistance-None
    Leach-None
    ---
    # 103-Gremlin
    HP-410
    Strength-45
    Defense-3
    Magic-28
    Magic Defense-15
    Gil-275
    Exp-1221
    Treasure-Silent Bell, Unicorn Horn, Bronze Hourglass, Ether
    Weakness-Fire
    Resistance-None
    Leach-None
    ---
    # 104-Tunneler 1
    HP-655
    Strength-61
    Defense-5
    Magic-3
    Magic Defense-29
    Gil-342
    Exp-2714
    Treasure-Spider Silk, Gaia Drum, Silver Apple
    Weakness-None
    Resistance-Blind, Pig, Mini, Toad
    Leach-None
    ---
    # 105-Abyss Worm
    HP-7000
    Strength-103
    Defense-4
    Magic-14
    Magic Defense-54
    Gil-310
    Exp-6303
    Treasure-Arctic Wind, Ether
    Weakness-Fire
    Resistance-Blind, Pig, Mini, Sleep
    Leach-None
    ---
    # 106-Blood Eyes 1
    HP-2400
    Strength-80
    Defense-4
    Magic-0
    Magic Defense-38
    Gil-465
    Exp-3444
    Treasure-Eye Drops, Phoenix Down, Alarm Clock, Gold Needle
    Weakness-Throw
    Resistance-Pig, Mini, Toad, Berserk, Sleep, Paralyze
    Leach-None
    ---
    # 107-Ice Lizard
    HP-480
    Strength-50
    Defense-2
    Magic-2
    Magic Defense-14
    Gil-289
    Exp-1331
    Treasure-Ice Arrows, Antarctic Wind, Arctic Wind, White Fang
    Weakness-Fire
    Resistance-Pig, Mini
    Leach-Ice
    ---
    # 108-Hellflapper
    HP-900
    Strength-60
    Defense-4
    Magic-0
    Magic Defense-18
    Gil-312
    Exp-3114
    Treasure-Eye Drops, Phoenix Down, Alarm Clock, Gold Needle
    Weakness-Throw
    Resistance-Blind, Pig, Mini, Toad
    Leach-None
    ---
    # 109-Vampire Bat
    HP-1014
    Strength-76
    Defense-3
    Magic-0
    Magic Defense-25
    Gil-355
    Exp-2306
    
    Treasure-Potion, Hi-Potion
    Weakness-Fire, Throw
    Resistance-Pig, Mini, Toad
    Leach-Lightning
    ---
    # 110-Frostbeast 1
    HP-520
    Strength-52
    Defense-3
    Magic-3
    Magic Defense-13
    Gil-276
    Exp-1441
    Treasure-Ice Arrows, Antarctic Wind, Arctic Wind, White Fang
    Weakness-Fire
    Resistance-Mini, Toad
    Leach-Ice
    ---
    # 111-Summoner
    HP-3600
    Strength-84
    Defense-5
    Magic-54
    Magic Defense-39
    Gil-475
    Exp-3688
    Treasure-Healing Staff, Rune Armlet, Rune Staff
    Weakness-None
    Resistance-Pig, Toad
    Leach-None
    ---
    # 112-Sorceress
    HP-350
    Strength-40
    Defense-2
    Magic-43
    Magic Defense-12
    Gil-329
    Exp-1551
    Treasure-Rod, Silver Armlet, Ether, Dry Ether
    Weakness-None
    Resistance-Toad
    Leach-None
    ---
    # 113-Bog Witch
    HP-2960
    Strength-79
    Defense-4
    Magic-201
    Magic Defense-0
    Gil-598
    Exp-3441
    Treasure-Maiden's Kiss, Dry Ether, Soma Drop, Ribbon
    Weakness-None
    Resistance-Pig, Mini, Sleep, Paralyze
    Leach-None
    ---
    # 114-Elder Treant
    HP-3900
    Strength-84
    Defense-3
    Magic-67
    Magic Defense-38
    Gil-525
    Exp-5041
    Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
    Weakness-Fire
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 115-Chemera Brain
    HP-3400
    Strength-92
    Defense-3
    Magic-0
    Magic Defense-38
    Gil-1200
    Exp-5500
    Treasure-Fire Arrows, Bomb Fragment, Bomb Crank, Red Fang
    Weakness-None
    Resistance-Pig, Mini, Toad, Death, Sleep, Paralyze
    Leach-Fire, Ice, Lightning
    ---
    # 116-Lunar Virus
    HP-980
    Strength-82
    Defense-5
    Magic-0
    Magic Defense-43
    Gil-1100
    Exp-3237
    Treasure-Ether, Stardust, Lunar Curtain, Artemis Arrows
    Weakness-None
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 117-White Mousse
    HP-298
    Strength-53
    Defense-254
    Magic-0
    Magic Defense-12
    Gil-384
    Exp-1808
    Treasure-Potion, Hi-Potion
    Weakness-Ice
    Resistance-Confuse
    Leach-None
    ---
    # 118-Black Flan
    HP-1357
    Strength-65
    Defense-254
    Magic-0
    Magic Defense-0
    Gil-1300
    Exp-3044
    Treasure-Ether, Stardust, Lunar Curtain, Artemis Arrows
    Weakness-None
    Resistance-Confuse
    Leach-None
    ---
    # 119-Mythril Golem
    HP-2900
    Strength-74
    Defense-3
    Magic-0
    Magic Defense-20
    Gil-383
    Exp-3659
    Treasure-Mythril Knife, Mythril Shield, Mythril Armor, Mythril Sword
    Weakness-None
    Resistance-Poison, Blind, Silence, Mini, Toad, Death
    Leach-None
    ---
    # 120-Flan Princess
    HP-20000
    Strength-154
    Defense-5
    Magic-127
    Magic Defense-22
    Gil-55555
    Exp-10000
    Treasure-Hi-Potion, Elixir, Fuma Shuriken, Pink Tail
    Weakness-None
    Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk,
    Confuse, Sleep, Paralyze,
    Curse, Gradual Petrify
    Leach-None
    ---
    # 121-Clockwork Soldier
    HP-4900
    Strength-95
    Defense-3
    Magic-0
    Magic Defense-40
    Gil-985
    Exp-7999
    Treasure-Lightning Arrows, Zeus's Wrath, Heavenly Wrath, Blue Fang
    Weakness-None
    Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk,
    Confuse, Sleep, Paralyze,
    Curse, Gradual Petrify
    Leach-None
    ---
    # 122-Armor Construct
    HP-10000
    Strength-103
    Defense-4
    Magic-0
    Magic Defense-38
    Gil-1500
    Exp-31000
    Treasure-Cottage, Ogrekiller, Poison Axe, Rune Axe
    Weakness-None
    Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse,
    Sleep, Paralyze
    Leach-None
    ---
    # 123-Moonmaiden
    HP-4000
    Strength-98
    Defense-3
    Magic-0
    Magic Defense-254
    Gil-3500
    Exp-13000
    Treasure-Holy Arrows, Lunar Curtain, Minerva Bustier, Artemis Bow
    Weakness-None
    Resistance-Pig, Toad
    Leach-None
    ---
    # 124-Malboro
    HP-4200
    Strength-90
    Defense-3
    Magic-0
    Magic Defense-23
    Gil-458
    Exp-5641
    Treasure-Remedy, Bacchus's Wine, Poison Arrows, Soma Drop
    Weakness-None
    Resistance-Pig, Mini, Death
    Leach-None
    ---
    # 125-Silver Dragon
    HP-7500
    Strength-100
    Defense-4
    Magic-86
    Magic Defense-44
    Gil-19000
    Exp-15000
    Treasure-Stardust, Light Curtain, Lunar Curtain, Silver Apple
    Weakness-None
    Resistance-Blind, Silence, Pig, Toad, Petrify, Death, Paralyze, Curse, Gradual 
    Petrify
    Leach-None
    ---
    # 126-Mini Satana
    HP-3480
    Strength-82
    Defense-5
    Magic-72
    Magic Defense-43
    Gil-650
    Exp-6388
    Treasure-Silent Bell, Unicorn Horn, Bronze Hourglass, Ether
    Weakness-None
    Resistance-None
    Leach-None
    ---
    # 127-Eukaryote
    HP-1700
    Strength-68
    Defense-5
    Magic-0
    Magic Defense-44
    Gil-1560
    Exp-6999
    Treasure-Stardust, Lunar Curtain
    Weakness-None
    Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 128-Deathmask
    HP-37000
    Strength-103
    Defense-4
    Magic-17
    Magic Defense-19
    Gil-65000
    Exp-50000
    Treasure-Light Curtain, X-Potion, Elixir, Phase Helm
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 129-Centaurion
    HP-3500
    Strength-101
    Defense-5
    Magic-0
    Magic Defense-43
    Gil-1220
    Exp-9699
    Treasure-Tent, Cottage
    Weakness-None
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 130-Armored Fiend
    HP-14000
    Strength-98
    Defense-4
    Magic-52
    Magic Defense-39
    Gil-7000
    Exp-18500
    Treasure-Cottage, Ogrekiller, Poison Axe, Rune Axe
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse, 
    Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 131-Steel Golem 1
    HP-1950
    Strength-86
    Defense-4
    Magic-0
    Magic Defense-21
    Gil-445
    Exp-703
    Treasure-Wooden Hammer, Giant's Gloves
    Weakness-Ice
    Resistance-Poison, Blind, Silence, Mini, Toad, Death
    Leach-None
    ---
    # 132-Dark Sage
    HP-5100
    Strength-64
    Defense-5
    Magic-43
    Magic Defense-41
    Gil-2400
    Exp-17003
    Treasure-Maiden's Kiss, Dry Ether, Soma Drop, Ribbon
    Weakness-None
    Resistance-Toad 
    Leach-None
    ---
    # 133-Prokaryote
    HP-2600
    Strength-68
    Defense-5
    Magic-0
    Magic Defense-54
    Gil-1850
    Exp-7999
    Treasure-Stardust, Lunar Curtain
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 134-Blue Dragon
    HP-15000
    Strength-116
    Defense-4
    Magic-0
    Magic Defense-47
    Gil-40200
    Exp-36000
    Treasure-White Fang, Shuriken, Dragon Whisker, Wyvern Lance
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Fire, Ice, Lightning, Dark, Holy
    ---
    # 135-Gold Dragon 1
    HP-8200
    Strength-92
    Defense-4
    Magic-30
    Magic Defense-39
    Gil-20000
    Exp-10095
    Treasure-Zeus's Wrath, Heavenly Wrath, Blue Fang, Silver Apple
    Weakness-None
    Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse, Paralyze, 
    Curse, Gradual Petrify
    Leach-None
    ---
    # 136-Thunder Dragon
    HP-3000
    Strength-72
    Defense-3
    Magic-3
    Magic Defense-20
    Gil-800
    Exp-4800
    Treasure-Heavenly Wrath, Silver Hourglass, Silver Apple, Blue Tail
    Weakness-Throw
    Resistance- Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse, Sleep, 
    Paralyze, Curse, Gradual Petrify
    Leach-Lightning
    ---
    # 137-Red Dragon 1
    HP-12500
    Strength-103
    Defense-4
    Magic-54
    Magic Defense-30
    Gil-7100
    Exp-12000
    Treasure-Red Fang, Dragon Gloves, Wyvern Lance, Crystal Ring
    Weakness-Ice
    Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Confuse, Paralyze
    Leach-Fire
    ---
    # 138-Behemoth 1
    HP-15000
    Strength-106
    Defense-4
    Magic-38
    Magic Defense-254
    Gil-7600
    Exp-13500
    Treasure-Headband, Power Armlet, Power Sash
    Weakness-None
    Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Sleep, 
    Paralyze
    Leach-None
    ---
    # 139-Mom Bomb
    HP-11000
    Strength-30
    Defense-1
    Magic-5
    Magic Defense-0
    Gil-1200
    Exp-1900
    Treasure-None
    Weakness-Dark
    Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 140-Skunaunt
    HP-1111
    Strength-71
    Defense-1
    Magic-0
    Magic Defense-5
    Gil-100
    Exp-503
    Treasure-None
    Weakness-Fire, Holy
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Death, Berserk, Confuse, 
    Sleep, Paralyze, Curse, Gradual Petrify, Dark
    Leach-None
    ---
    # 141-Mystery Egg
    HP-?
    Strength-?
    Defense-?
    Magic-?
    Magic Defense-?
    Gil-?
    Exp-?
    Treasure-?
    Weakness-?
    Resistance-?
    Leach-?
    ---
    # 142-Great Malboro
    HP-12180
    Strength-106
    Defense-3
    Magic-18
    Magic Defense-254
    Gil-20000
    Exp-22000
    Treasure-Remedy, Bacchus's Wine, Soma Drop, Megalixir
    Weakness-None
    Resistance-Pig, Mini, Death
    Leach-None
    ---
    # 143-Dust Mousse
    HP-8882
    Strength-124
    Defense-254
    Magic-0
    Magic Defense-254
    Gil-20000
    Exp-21000
    Treasure-Dry Ether, Elixir, Fuma Shuriken, Soma Drop
    Weakness-Holy
    Resistance-Toad, Confuse
    Leach-Dark
    ---
    # 144-Lamia Queen
    HP-9330
    Strength-116
    Defense-3
    Magic-32
    Magic Defense-32
    Gil-12500
    Exp-12500
    Treasure-Dry Ether, Lilith's Kiss, Lilith Rod, Potion
    Weakness-None
    Resistance-Pig, Mini, Toad, Sleep, Paralyze
    Leach-None
    ---
    # 145-Elite Trooper
    HP-9633
    Strength-121
    Defense-4
    Magic-35
    Magic Defense-44
    Gil-14000
    Exp-17000
    Treasure-X-Potion, Fuma Shuriken, Minerva Bustier, Golden Apple
    Weakness-None
    Resistance-Pig, Toad
    Leach-None
    ---
    # 146-Bomb King
    HP-11100
    Strength-124
    Defense-2
    Magic-25
    Magic Defense-34
    Gil-16000
    Exp-20000
    Treasure-Bomb Fragment, Bomb Crank, Bomb Core, Bomb
    Weakness-None
    Resistance-Poison, Pig, Mini, Toad
    Leach-Fire
    ---
    # 147-Crystal Dragon
    HP-14120
    Strength-130
    Defense-4
    Magic-38
    Magic Defense-45
    Gil-32000
    Exp-21000
    Treasure-White Fang, Dragon Shield, Wyvern Lance, Crystal Ring
    Weakness-Throw
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 148-Fiend Dragon
    HP-16830
    Strength-128
    Defense-4
    Magic-37
    Magic Defense-48
    Gil-32500
    Exp-21500
    Treasure-Blue Fang, Dragon Whisker, Protect Ring, Golden Apple
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 149-Malboro Menace
    HP-18428
    Strength-124
    Defense-2
    Magic-20
    Magic Defense-23
    Gil-22000
    Exp-23000
    Treasure-Remedy, Soma Drop, Ribbon
    Weakness-Fire
    Resistance-Poison, Blind, Silence, Pig, Mini, Death
    Leach-None
    ---
    # 150-Coeurl Regina
    HP-13935
    Strength-124
    Defense-4
    Magic-33
    Magic Defense-51
    Gil-16500
    Exp-19000
    Treasure-Unicorn Horn, Coeurl Whisker, Cat Claws, Golden Apple
    Weakness-None
    Resistance-Silence, Pig, Mini, Toad
    Leach-None
    ---
    # 151-Chaos Knight
    HP-16019
    Strength-122
    Defense-2
    Magic-62
    Magic Defense-45
    Gil-21000
    Exp-23000
    Treasure-Remedy, Cottage, Soma Drop
    Weakness-None
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 152-Catoblepas
    HP-22556
    Strength-135
    Defense-4
    Magic-27
    Magic Defense-54
    Gil-31000
    Exp-29000
    Treasure-Gold Needle, Medusa Arrows, Aegis Shield, Stoneblade
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 153-Chimera Geist
    HP-19415
    Strength-119
    Defense-4
    Magic-22
    Magic Defense-55
    Gil-28500
    Exp-27000
    Treasure-Red Fang, White Fang, Blue Fang, Cursed Ring
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Fire, Ice, Lightning
    ---
    # 154-Sahagin Prince
    HP-10902
    Strength-116
    Defense-4
    Magic-18
    Magic Defense-26
    Gil-14000
    Exp-18000
    Treasure-X-Potion, Cottage, Bestiary, Megalixir
    Weakness-Lightning
    Resistance-Ice
    Leach-None
    ---
    # 155-Goblin Prince
    HP-8929
    Strength-106
    Defense-3
    Magic-0
    Magic Defense-1
    Gil-6000
    Exp-11000
    Treasure-Potion, X-Potion, Gold Hourglass, Goblin
    Weakness-Lightning
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 156-Proto Deathmask
    HP-31415
    Strength-136
    Defense-3
    Magic-21
    Magic Defense-24
    Gil-31000
    Exp-31000
    Treasure-Light Curtain, X-Potion, Lunar Curtain, Glass Mask
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 157-Belphegor 2
    HP-950
    Strength-40
    Defense-2
    Magic-0
    Magic Defense-12
    Gil-500
    Exp-1500
    Treasure-None
    Weakness-Holy, Throw
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 158-Ahriman 1
    HP-100
    Strength-40
    Defense-3
    Magic-30
    Magic Defense-4
    Gil-550
    Exp-1250
    Treasure-None
    Weakness-Throw
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 159-Strato Avis
    HP-2500
    Strength-65
    Defense-1
    Magic-13
    Magic Defense-1
    Gil-333
    Exp-1400
    Treasure-None
    Weakness-Throw
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 160-Tunneler 2
    HP-7000
    Strength-65
    Defense-4
    Magic-5
    Magic Defense-29
    Gil-1000
    Exp-3000
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 161-Sand Worm 2
    HP-350
    Strength-27
    Defense-2
    Magic-10
    Magic Defense-7
    Gil-22
    Exp-500
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 162-Flamehound 2
    HP-?
    Strength-?
    Defense-?
    Magic-?
    Magic Defense-?
    Gil-?
    Exp-?
    Treasure-?
    Weakness-?
    Resistance-?
    Leach-?
    ---
    # 163-Goblin 2
    HP-?
    Strength-
    Defense-?
    Magic-?
    Magic Defense-?
    Gil-?
    Exp-?
    Treasure-?
    Weakness-?
    Resistance-?
    Leach-?
    ---
    # 164-Fire Doll
    HP-100
    Strength-16
    Defense-0
    Magic-0
    Magic Defense-0
    Gil-10
    Exp-40
    Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
    Weakness-Fire
    Resistance-None
    Leach-Ice, Lightning
    ---
    # 165-Gatlinghog 2
    HP-115
    Strength-16
    Defense-2
    Magic-0
    Magic Defense-0
    Gil-53
    Exp-335
    Treasure-Gold Needle
    Weakness-None
    Resistance-Mini, Toad
    Leach-None
    ---
    # 166-Blizzard Doll
    HP-100
    Strength-16
    Defense-0
    Magic-0
    Magic Defense-0
    Gil-12
    Exp-50
    Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
    Weakness-Ice
    Resistance-None
    Leach-Fire, Lightning
    ---
    # 167-Thunder Doll
    HP-100
    Strength-16
    Defense-0
    Magic-0
    Magic Defense-0
    Gil-14
    Exp-60
    Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
    Weakness-Lightning
    Resistance-None
    Leach-Fire, Ice
    ---
    # 168-Adamantite Golem
    HP-8500
    Strength-86
    Defense-5
    Magic-0
    Magic Defense-21
    Gil-1000
    Exp-3500
    Treasure-Wooden Hammer, Giant's Gloves
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 169-Black Lizard 2
    HP-2400
    Strength-40
    Defense-4
    Magic-15
    Magic Defense-94
    Gil-43
    Exp-1298
    Treasure-None
    Weakness-Ice
    Resistance-Pig, Mini
    Leach-None
    ---
    # 170-Cooler Mammoth
    HP-4000
    Strength-30
    Defense-0
    Magic-15
    Magic Defense-40
    Gil-2000
    Exp-3000
    Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
    Weakness-Fire
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Lightning
    ---
    # 171- Cooler Leech 1
    HP-400
    Strength-32
    Defense-2
    Magic-14
    Magic Defense-20
    Gil-0
    Exp-0
    Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
    Weakness-Lightning
    Resistance-Pig, Mini, Toad, Petrify, Death, Gradual Petrify, Fire
    Leach-None
    ---
    # 172- Cooler Leech 2
    HP-400
    Strength-40
    Defense-4
    Magic-0
    Magic Defense-40
    Gil-0
    Exp-0
    Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
    Weakness-Lightning
    Resistance-Pig, Mini, Toad, Petrify, Death, Gradual Petrify, Fire
    Leach-None
    ---
    # 173- Cooler Leech 3
    HP-400
    Strength-40
    Defense-4
    Magic-0
    Magic Defense-40
    Gil-0
    Exp-0
    Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
    Weakness-Lightning
    Resistance-Pig, Mini, Toad, Petrify, Death, Gradual Petrify, Fire
    Leach-None
    ---
    # 174- Cooler Leech 4
    HP-400
    Strength-24
    Defense-4
    Magic-0
    Magic Defense-40
    Gil-0
    Exp-0
    Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
    Weakness-Lightning
    Resistance-Pig, Mini, Toad, Petrify, Death, Gradual Petrify, Fire
    Leach-None
    ---
    # 175-Blood ye 2
    HP-6666
    Strength-55
    Defense-4
    Magic-0
    Magic Defense-38
    Gil-3000
    Exp-6000
    Treasure-Eye Drops, Phoenix Down, Alarm Clock, Gold Needle
    Weakness-Throw
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 176-Titan 1
    HP-?
    Strength-?
    Defense-?
    Magic-?
    Magic Defense-?
    Gil-?
    Exp-?
    Treasure-?
    Weakness-?
    Resistance-?
    Leach-?
    ---
    # 177-Demon Wall
    HP-8000
    Strength-57
    Defense-3
    Magic-79
    Magic Defense-29
    Gil-1000
    Exp-2500
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 178-Trap Door
    HP-1700
    Strength-45
    Defense-3
    Magic-0
    Magic D35efense-
    Gil-450
    Exp-1620
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 179-Quarto Puppet
    HP-1800
    Strength-38
    Defense-0
    Magic-28
    Magic Defense-11
    Gil-50
    Exp-50
    Treasure-Mythril Bolt, Mythril Nut
    Weakness-None
    Resistance-None
    Leach-None 
    ---
    # 180-Green Dragon 1
    HP-4400
    Strength-88
    Defense-3
    Magic-3
    Magic Defense-18
    Gil-368
    Exp-4759
    Treasure-Blue Fang, Green Tail
    Weakness-None
    Resistance-Pig, Mini, Toad, Sleep
    Leach-None
    ---
    # 181-Agartoise
    HP-8000
    Strength-62
    Defense-6
    Magic-83
    Magic Defense-53
    Gil-1500
    Exp-2700
    Treasure-X-Potion, Bestiary, Lunar Curtain, Silver Apple
    Weakness-Lightning
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Fire
    ---
    # 182-Boss Gobby
    HP-4500
    Strength-70
    Defense-5
    Magic-20
    Magic Defense-20
    Gil-798
    Exp-2500
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 183-Minion Gobby
    HP-1000
    Strength-65
    Defense-4
    Magic-20
    Magic Defense-18
    Gil-198
    Exp-800
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 184-Mysterious Girl
    HP-20000
    Strength-20
    Defense-0
    Magic-12
    Magic Defense-40
    Gil-2300
    Exp-6655
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Holy
    Leach-None
    ---
    # 185-Mysterious Girl 2
    HP-20000
    Strength-20
    Defense-0
    Magic-8
    Magic Defense-40
    Gil-1610
    Exp-5985
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Holy
    Leach-None
    ---
    # 186-Adamantoise 2
    HP-6700
    Strength-68
    Defense-10
    Magic-0
    Magic Defense-20
    Gil-1500
    Exp-2000
    Treasure-Antidote, Echo Herbs, Cross, Tent
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 187-Frostbeast 2
    HP-?
    Strength-?
    Defense-?
    Magic-?
    Magic Defense-?
    Gil-?
    Exp-?
    Treasure-?
    Weakness-?
    Resistance-?
    Leach-?
    ---
    # 188-Proto Clockwork 1
    HP-?
    Strength-?
    Defense-?
    Magic-?
    Magic Defense-?
    Gil-?
    Exp-?
    Treasure-?
    Weakness-?
    Resistance-?
    Leach-?
    ---
    # 189-Flamehound 3
    HP-?
    Strength-?
    Defense-?
    Magic-?
    Magic Defense-?
    Gil-?
    Exp-?
    Treasure-?
    Weakness-?
    Resistance-?
    Leach-?
    ---
    # 190-Belphegor 3
    HP-?
    Strength-?
    Defense-?
    Magic-?
    Magic Defense-?
    Gil-?
    Exp-?
    Treasure-?
    Weakness-?
    Resistance-?
    Leach-?
    ---
    # 191-Red Dragon 2
    HP-8000
    Strength-85
    Defense-4
    Magic-20
    Magic Defense-18
    Gil-1200
    Exp-6000
    Treasure-Red Fang, Red Tail
    Weakness-Ice
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Fire
    ---
    # 192-Dark Elf
    HP-25000
    Strength-18
    Defense-0
    Magic-14
    Magic Defense-22
    Gil-2000
    Exp-2500
    Treasure-None
    Weakness-Holy
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 193-Dark Dragon
    HP-?
    Strength-?
    Defense-?
    Magic-?
    Magic Defense-?
    Gil-?
    Exp-?
    Treasure-?
    Weakness-?
    Resistance-?
    Leach-?
    ---
    # 194-Leviathan 1
    HP-?
    Strength-?
    Defense-?
    Magic-?
    Magic Defense-?
    Gil-?
    Exp-?
    Treasure-?
    Weakness-?
    Resistance-?
    Leach-?
    ---
    # 195-Asura 1
    HP-?
    Strength-?
    Defense-?
    Magic-?
    Magic Defense-?
    Gil-?
    Exp-?
    Treasure-?
    Weakness-?
    Resistance-?
    Leach-?
    ---
    # 196-Ricardo Mage
    HP-235
    Strength-16
    Defense-2
    Magic-14
    Magic Defense-45
    Gil-231
    Exp-480
    Treasure-Rod, Flame Rod, Ether, Rune Armlet
    Weakness-None
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 197-Will Priest
    HP-250
    Strength-16
    Defense-3
    Magic-18
    Magic Defense-45
    Gil-268
    Exp-720
    Treasure-Staff, Healing Staff, Mythril Staff, Mindflayer
    Weakness-None
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 198-Lamage
    HP-300
    Strength-16
    Defense-3
    Magic-7
    Magic Defense-45
    Gil-332
    Exp-950
    Treasure-Rod, Thunder Rod, Ether, Circlet
    Weakness-None
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 199-Mini Red
    HP-30
    Strength-16
    Defense-10
    Magic-3
    Magic Defense-2
    Gil-63
    Exp-150
    Treasure-Rod, Silver Armlet, Ether, Dry Ether
    Weakness-Fire
    Resistance-Pig, Toad, Ice, Lightning
    Leach-None
    ---
    # 200-Mini Blue
    HP-35
    Strength-16
    Defense-10
    Magic-4
    Magic Defense-2
    Gil-84
    Exp-200
    Treasure-Rod, Silver Armlet, Ether, Dry Ether
    Weakness-Ice
    Resistance-Pig, Toad, Fire, Lightning
    Leach-None
    ---
    # 201-Mini Yellow
    HP-40
    Strength-16
    Defense-10
    Magic-5
    Magic Defense-2
    Gil-105
    Exp-250
    Treasure-Rod, Silver Armlet, Ether, Dry Ether
    Weakness-Lightning
    Resistance-Pig, Toad, Fire, Ice
    Leach-None
    ---
    # 202-Gil Bird 1
    HP-3500
    Strength-48
    Defense-3
    Magic-0
    Magic Defense-45
    Gil-999
    Exp-333
    Treasure-Gold Needle, Cockatrice
    Weakness-Throw
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 203-Gil Bird
    HP-5500
    Strength-48
    Defense-3
    Magic-0
    Magic Defense-45
    Gil-9999
    Exp-666
    Treasure-Gold Needle, Cockatrice
    Weakness-Throw
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 204-Blade Dragon
    HP-12500
    Strength-86
    Defense-5
    Magic-40
    Magic Defense-21
    Gil-1000
    Exp-3000
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 205-Cliff Eagle
    HP-140
    Strength-18
    Defense-1
    Magic-0
    Magic Defense-0
    Gil-76
    Exp-182
    Treasure-Phoenix Down, Gold Needle, Cockatrice 
    Weakness-Throw
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 206-Navy Moth
    HP-152
    Strength-17
    Defense-3
    Magic-0
    Magic Defense-5
    Gil-52
    Exp-229
    Treasure-Eye Drops, Phoenix Down, Alarm Clock, Gold Needle
    Weakness-Throw
    Resistance-Blind, Pig, Mini, Toad
    Leach-None
    ---
    # 207-Sky Pupil
    HP-113
    Strength-16
    Defense-1
    Magic-0
    Magic Defense-0
    Gil-39
    Exp-145
    Treasure-Eye Drops, Phoenix Down, Alarm Clock, Gold Needle
    Weakness-Throw
    Resistance-Pig, Mini, Toad, Berserk, Sleep, Paralyze
    Leach-None
    ---
    # 208-Wild Bat 1
    HP-227
    Strength-18
    Defense-3
    Magic-0
    Magic Defense-8
    Gil-93
    Exp-251
    Treasure-Potion, Hi-Potion
    Weakness-Holy, Throw
    Resistance-Pig, Mini, Toad
    Leach-Lightning
    ---
    # 209-Proto Clockwise 2
    HP-250
    Strength-31
    Defense-3
    Magic-0
    Magic Defense-10
    Gil-225
    Exp-412
    Treasure-Lightning Arrows, Zeus's Wrath, Heavenly Wrath, Blue Fang
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 210-Proto Beam Cannon
    HP-215
    Strength-28
    Defense-3
    Magic-0
    Magic Defense-11
    Gil-180
    Exp-350
    Treasure-Tent, Heavenly Wrath
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 211-Zu 2
    HP-941
    Strength-32
    Defense-0
    Magic-0
    Magic Defense-0
    Gil-281
    Exp-432
    Treasure-Feathered Cap, Hi-Potion, Cottage, Silver Apple
    Weakness-Throw
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 212-Behemoth 2
    HP-10000
    Strength-85
    Defense-4
    Magic-63
    Magic Defense-254
    Gil-2000
    Exp-10000
    Treasure-Headband, Power Armlet, Power Sash, Purple Tail
    Weakness-None 
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 213-Octokraken
    HP-8000
    Strength-60
    Defense-4
    Magic-17
    Magic Defense-40
    Gil-1000
    Exp-5000
    Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 214-Octoleech 1
    HP-1000
    Strength-48
    Defense-4
    Magic-16
    Magic Defense-40
    Gil-1
    Exp-1
    Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
    Weakness-Ice
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Fire
    Leach-None
    ---
    # 215-Octoleech 2
    HP-1000
    Strength-48
    Defense-4
    Magic-16
    Magic Defense-40
    Gil-1
    Exp-1
    Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
    Weakness-Ice
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Fire
    Leach-None
    ---
    # 216-Octoleech 3
    HP-1000
    Strength-48
    Defense-4
    Magic-16
    Magic Defense-40
    Gil-1
    Exp-1
    Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
    Weakness-Fire
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Ice
    Leach-None
    ---
    # 217-Octoleech 4
    HP-1000
    Strength-48
    Defense-4
    Magic-16
    Magic Defense-40
    Gil-1
    Exp-1
    Treasure-Potion, Tent, Bronze Hourglass, Hi-Potion
    Weakness-Fire
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Ice
    Leach-None
    ---
    
    # 218-Zombie Infantry
    HP-1000
    Strength-48
    Defense-4
    Magic-36
    Magic Defense-5
    Gil-200
    Exp-800
    Treasure-Potion
    Weakness-Fire, Holy
    Resistance-Confuse
    Leach-Dark
    ---
    # 219-Mysterious Girl 3
    HP-45600
    Strength-20
    Defense-0
    Magic-25
    Magic Defense-40
    Gil-10100
    Exp-16360
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 220-Ramuh
    HP-20500
    Strength-10
    Defense-4
    Magic-29
    Magic Defense-40
    Gil-5000
    Exp-0
    Treasure-None 
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Lightning
    ---
    # 221-Skeleripper
    HP-343
    Strength-32
    Defense-3
    Magic-0
    Magic Defense-12
    Gil-121
    Exp-587
    Treasure-None
    Weakness-Fire, Holy
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Death, Berserk, Confuse, 
    Sleep, Paralyze, Curse, Dark
    Leach-None 
    ---
    # 222-Necrodium
    HP-429
    Strength-36
    Defense-1
    Magic-0
    Magic Defense-8
    Gil-64
    Exp-741
    Treasure-None 
    Weakness-Fire, Holy
    Resistance-Poison, Pig, Mini, Death, Toad, Death, Sleep, Paralyze, Dark
    Leach-None
    ---
    # 223-Evil Flame
    HP-315
    Strength-23
    Defense-3
    Magic-3
    Magic Defense-10
    Gil-88
    Exp-666
    Treasure-Potion, Cursed Ring
    Weakness-Ice
    Resistance-Poison, Blind, Petrify, Death, Sleep, Paralyze, Gradual  Petrify
    Leach-Fire
    ---
    # 224-White Dragon 1
    HP-7500
    Strength-85
    Defense-4
    Magic-40
    Magic Defense-254
    Gil-1750
    Exp-5500
    Treasure-White Fang, White Tail
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Fire, Ice, Lightning
    ---
    # 225-Steel Golem 2
    HP-5000
    Strength-48
    Defense-2
    Magic-0
    Magic Defense-21
    Gil-445
    Exp-705
    Treasure-None
    Weakness-Ice
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None 
    ---
    # 226-Flamehound 4
    HP-4500
    Strength-38
    Defense-2
    Magic-0
    Magic Defense-22
    Gil-2500
    Exp-900
    Treasure-None
    Weakness-Ice
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Fire
    ---
    # 227-Bandit 1
    HP-3500
    Strength-33
    Defense-2
    Magic-18
    Magic Defense-20
    Gil-1800
    Exp-830
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 228-Bandit 2
    HP-3500
    Strength-33
    Defense-2
    Magic-18
    Magic Defense-20
    Gil-2000
    Exp-850
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 229-Belphegor 4
    HP-4300
    Strength-40
    Defense-2
    Magic-0
    Magic Defense-12
    Gil-3000
    Exp-972
    Treasure-None
    Weakness-Holy, Throw
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 230-Gil Bird 3
    HP-2800
    Strength-25
    Defense-2
    Magic-0
    Magic Defense-25
    Gil-999
    Exp-333
    Treasure-None
    Weakness-Throw
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 231-Ifrit
    HP-28600
    Strength-90
    Defense-5
    Magic-25
    Magic Defense-100
    Gil-0
    Exp-0
    Treasure-None
    Weakness-Ice
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 232-Sahagin Knight
    HP-450
    Strength-48
    Defense-2
    Magic-0
    Magic Defense-15
    Gil-210
    Exp-670
    Treasure-Broadsword, Longsword, Coral Sword, Sleep Blade
    Weakness-Lightning
    Resistance-None
    Leach-None
    ---
    # 233-Blaze Toad
    HP-375
    Strength-44
    Defense-2
    Magic-0
    Magic Defense-10
    Gil-89
    Exp-510
    Treasure-Maiden's Kiss
    Weakness-Ice
    Resistance-Toad
    Leach-Fire
    ---
    # 234-Flaygator
    HP-880
    Strength-52
    Defense-2
    Magic-0
    Magic Defense-15
    Gil-356
    Exp-1563
    Treasure-Potion, Leather Clothing, Hi-Potion, Silver Apple
    Weakness-Ice
    Resistance-Pig, Mini
    Leach-Fire
    ---
    # 235-Mizuchi
    HP-675
    Strength-56
    Defense-2
    Magic-0
    Magic Defense-14
    Gil-274
    Exp-1080
    Treasure-Antidote, Unicorn Horn
    Weakness-Lightning
    Resistance-Pig, Mini, Ice
    Leach-None
    ---
    # 236-Gray Coeurl 1
    HP-10000
    Strength-95
    Defense-4
    Magic-0
    Magic Defense-40
    Gil-2300
    Exp-7000
    Treasure-Unicorn Horn, Coeurl Whisker, Gray Tail
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None 
    ---
    # 237-Curse Dragon 1
    HP-10000
    Strength-77
    Defense-3
    Magic-35
    Magic Defense-35
    Gil-3500
    Exp-5000
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Dark
    Leach-None 
    ---
    # 238-Curse Dragon 2
    HP-20000
    Strength-88
    Defense-4
    Magic-35
    Magic Defense-44
    Gil-3500
    Exp-5000
    Treasure-None
    Weakness-Holy
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Dark
    Leach-None
    ---
    # 239-Thunder Dragon 2
    HP-7600
    Strength-100
    Defense-4
    Magic-0
    Magic Defense-254
    Gil-900
    Exp-7777
    Treasure-Heavenly Wrath, Silver Hourglass, Gold Hourglass, Blue Tail
    Weakness-Throw
    Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse, Sleep, 
    Paralyze, Curse, Gradual Petrify
    Leach-Lightning
    ---
    # 240-Count Malboro
    HP-13333
    Strength-90
    Defense-5
    Magic-50
    Magic Defense-23
    Gil-799
    Exp-7250
    Treasure-Remedy, Silver Apple
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 241-Ebony Dragon 1
    HP-12000
    Strength-124
    Defense-3
    Magic-5
    Magic Defense-35
    Gil-2500
    Exp-5618
    Treasure-Potion, Ebony Tail
    Weakness-Holy, Throw
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Dark
    ---
    # 242-Gavel Worm
    HP-4111
    Strength-103
    Defense-4
    Magic-14
    Magic Defense-0
    Gil-287
    Exp-3963
    Treasure-Stardust, Soma Drop
    Weakness-None 
    Resistance-Blind, Pig, Mini, Toad, Confuse 
    Leach-None 
    ---
    # 243-Shiva
    HP-248900
    Strength-90
    Defense-5
    Magic-25
    Magic Defense-100
    Gil-4800
    Exp-0
    Treasure-None
    Weakness-Fire
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Ice
    ---
    # 244-Sylphs
    HP-1860
    Strength-1
    Defense-5
    Magic-50
    Magic Defense-1
    Gil-462
    Exp-0
    Treasure-None
    Weakness-Throw
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None 
    ---
    # 245-Antlion
    HP-5000
    Strength-64
    Defense-3
    Magic-0
    Magic Defense-11
    Gil-800
    Exp-1500
    Treasure-None
    Weakness-None
    Resistance-None
    Leach-None
    ---
    # 246-Krin
    HP-20000
    Strength-80
    Defense-2
    Magic-16
    Magic Defense-38
    Gil-1200
    Exp-5500
    Treasure-None
    Weakness-Dark
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Holy
    ---
    # 247-Armstrong
    HP-35000
    Strength-90
    Defense-10
    Magic-16
    Magic Defense-35
    Gil-1969
    Exp-1969
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify, None
    Leach-None
    ---
    # 248-Titan 2
    HP-30000
    Strength-110
    Defense-6
    Magic-25
    Magic Defense-30
    Gil-0
    Exp-0
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None 
    ---
    # 249-Melt Golem 1
    HP-20160
    Strength-80
    Defense-5
    Magic-50
    Magic Defense-100
    Gil-2600
    Exp-5010
    Treasure-X-Potion
    Weakness-Ice
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Fire
    ---
    # 250-Baigan
    HP-20000
    Strength-100
    Defense-1
    Magic-9
    Magic Defense-11
    Gil-5525
    Exp-23627
    Treasure-None
    Weakness-None 
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 251-Right Arm
    HP-3000
    Strength-80
    Defense-2
    Magic-30
    Magic Defense-0
    Gil-0
    Exp-0
    Treasure-None 
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 252-Left Arm
    HP-3000
    Strength-80
    Defense-2
    Magic-30
    Magic Defense-0
    Gil-0
    Exp-0
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 253-Sandy
    HP-8100
    Strength-80
    Defense-1
    Magic-40
    Magic Defense-11
    Gil-2400
    Exp-7800
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 254-Cindy
    HP-13800
    Strength-85
    Defense-2
    Magic-20
    Magic Defense-11
    Gil-2400
    Exp-8800
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 255-Mindy
    HP-7500
    Strength-80
    Defense-1
    Magic-10
    Magic Defense-3
    Gil-2400
    Exp-7200
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 256-Barnabas
    HP-22000
    Strength-111
    Defense-0
    Magic-28
    Magic Defense-11
    Gil-2500
    Exp-12198
    Treasure-None 
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 257-Dr. Lugae
    HP-25000
    Strength-101
    Defense-1
    Magic-30
    Magic Defense-11
    Gil-4000
    Exp-15822
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 258-King of Eblan
    HP-?
    Strength-?
    Defense-?
    Magic-?
    Magic Defense-?
    Gil-?
    Exp-?
    Treasure-?
    Weakness-?
    Resistance-?
    Leach-?
    ---
    # 259-Queen of Eblan
    HP-?
    Strength-?
    Defense-?
    Magic-?
    Magic Defense-?
    Gil-?
    Exp-?
    Treasure-?
    Weakness-?
    Resistance-?
    Leach-?
    ---
    # 260-Scarmiglione 1
    HP-22000
    Strength-95
    Defense-2
    Magic-25
    Magic Defense-30
    Gil-1050
    Exp-22000
    Treasure-None
    Weakness-None 
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 261-Scarmiglione 2
    HP-35000
    Strength-128
    Defense-1
    Magic-255
    Magic Defense-100
    Gil-2200
    Exp-38071
    Treasure-None
    Weakness-Fire, Holy
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Ice
    ---
    # 262-Cagnazzo
    HP-40000
    Strength-132
    Defense-2
    Magic-10
    Magic Defense-100
    Gil-3400
    Exp-53285
    Treasure-None
    Weakness-Ice 
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 263-Barbariccia
    HP-60000
    Strength-132
    Defense-0
    Magic-80
    Magic Defense-50
    Gil-5200
    Exp-61855
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 264-Rubicante 1
    HP-50000
    Strength-128
    Defense-3
    Magic-25
    Magic Defense-100
    Gil-6050
    Exp-65812
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Fire
    ---
    # 265-Defense Node
    HP-5000
    Strength-116
    Defense-5
    Magic-47
    Magic Defense-11
    Gil-0
    Exp-0
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 266-Attack Node
    HP-5000
    Strength-116
    Defense-5
    Magic-47
    Magic Defense-11
    Gil-0
    Exp-0
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 267-CPU
    HP-33000
    Strength-174
    Defense-4
    Magic-127
    Magic Defense-38
    Gil-10333
    Exp-72155
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 268-Leviathan 2
    HP-72000
    Strength-174
    Defense-5
    Magic-15
    Magic Defense-100
    Gil-0
    Exp-118000
    Treasure-None
    Weakness-Lightning
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 269-Asura 2
    HP-56666
    Strength-134
    Defense-3
    Magic-69
    Magic Defense-37
    Gil-0
    Exp-95000
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 270-Marquis Malboro
    HP-16666
    Strength-105
    Defense-5
    Magic-40
    Magic Defense-25
    Gil-5736
    Exp-11888
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 271-Rubicante 2
    HP-15000
    Strength-128
    Defense-3
    Magic-10
    Magic Defense-34
    Gil-6050
    Exp-20000
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 272-Nescaliote
    HP-1800
    Strength60-
    Defense-5
    Magic-0
    Magic Defense-20
    Gil-511
    Exp-2221
    Treasure-Stardust, Lunar Curtain
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 273-Micaliote
    HP-1400
    Strength-60
    Defense-5
    Magic-0
    Magic Defense-20
    Gil-488
    Exp-2135
    Treasure-Stardust, Lunar Curtain
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 274-Green Cell
    HP-900
    Strength-56
    Defense-254
    Magic-0
    Magic Defense-7
    Gil-392
    Exp-2003
    Treasure-Potion, Hi-Potion
    Weakness-Fire
    Resistance-Confuse
    Leach-None
    ---
    # 275-Material
    HP-2050
    Strength-66
    Defense-4
    Magic-0
    Magic Defense-20
    Gil-663
    Exp-2997
    Treasure-Hi-Potion, X-Potion, Diamond Shield, Diamond Armor
    Weakness-None
    Resistance-Mini, Toad
    Leach-None
    ---
    # 276-Backed Worm
    HP-5200
    Strength-103
    Defense-4
    Magic-14
    Magic Defense-30
    Gil-1288
    Exp-5088
    Treasure-Spider Silk, Ether
    Weakness-Fire
    Resistance-Blind, Pig, Mini, Sleep
    Leach-None
    ---
    # 277-High Wizard
    HP-180
    Strength-53
    Defense-5
    Magic-9
    Magic Defense-30
    Gil-775
    Exp-3045
    Treasure-Phoenix Down, Dry Ether, Soma Drop, Ribbon
    Weakness-None
    Resistance-Toad
    Leach-None
    ---
    # 278-Amazon
    HP-2100
    Strength-64
    Defense-3
    Magic-0
    Magic Defense-20
    Gil-693
    Exp-2889
    Treasure-Potion, Ether, Rose Twine Dress, Lustrous Sword
    Weakness-None
    Resistance-Pig, Toad
    Leach-None
    ---
    # 279-Bone Dragon
    HP-7700
    Strength-75
    Defense-3
    Magic-27
    Magic Defense-20
    Gil-1882
    Exp-6600
    Treasure-Red Fang, Cursed Ring
    Weakness-Fire
    Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Death, Berserk, Sleep, 
    Paralyze, Curse, Dark
    Leach-None
    ---
    # 280-Shadow
    HP-2000
    Strength-65
    Defense-3
    Magic-18
    Magic Defense-20
    Gil-666
    Exp-3000
    Treasure-None
    Weakness-Fire, Holy
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Death, Berserk, Confuse, 
    Sleep, Paralyze, Curse, Dark
    Leach-None
    ---
    # 281-Wight
    HP-2200
    Strength-62
    Defense-1
    Magic-0
    Magic Defense-0
    Gil-29
    Exp-2800
    Treasure-None
    Weakness-Fire, Holy
    Resistance-Poison, Pig, Mini, Toad, Death, Sleep, Paralyze, Dark
    Leach-None
    ---
    # 282-Living Mail
    HP-2500
    Strength-71
    Defense-2
    Magic-18
    Magic Defense-20
    Gil-549
    Exp-2691
    Treasure-Tent, Cottage
    Weakness-Fire, Holy
    Resistance-Death, Dark
    Leach-None
    ---
    # 283-Alvacimo
    HP-3190
    Strength-68
    Defense-5
    Magic-32
    Magic Defense-20
    Gil-881
    Exp-3200
    Treasure-Silent Bell, Unicorn Horn, Bronze Hourglass, Ether
    Weakness-None
    Resistance-None
    Leach-None
    ---
    # 284-Almon
    HP-2400
    Strength-64
    Defense-2
    Magic-0
    Magic Defense-20
    Gil-688
    Exp-2776
    Treasure-Hi-Potion, Blue Fang
    Weakness-Lightning
    Resistance-None
    Leach-None
    ---
    # 285-King Toad
    HP-2700
    Strength-60
    Defense-2
    Magic-18
    Magic Defense-20
    Gil-563
    Exp-3500
    Treasure-Maiden's Kiss
    Weakness-Ice
    Resistance-Toad
    Leach-Fire
    ---
    # 286-Solid Shutter
    HP-2100
    Strength-73
    Defense-1
    Magic-0
    Magic Defense-20
    Gil-491
    Exp-2884
    Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
    Weakness-Lightning
    Resistance-Pig, Mini
    Leach-None
    ---
    # 287-Sylvanpoth
    HP-2200
    Strength-71
    Defense-2
    Magic-0
    Magic Defense-20
    Gil-612
    Exp-2765
    Treasure-Diet Ration, Mallet, Maiden's Kiss, Remedy
    Weakness-Lightning
    Resistance-Pig, Mini
    Leach-None
    ---
    # 288-Crocodile
    HP-3200
    Strength-68
    Defense-2
    Magic-0
    Magic Defense-20
    Gil-829
    Exp-4515
    Treasure-Potion, Leather Clothing, Hi-Potion, Silver Apple
    Weakness-Ice
    Resistance-Pig, Mini
    Leach-Fire
    ---
    # 289-Thunderbird
    HP-1950
    Strength-56
    Defense-1
    Magic-27
    Magic Defense-20
    Gil-710
    Exp-3600
    Treasure-Phoenix Down, Gold Needle, Cockatrice
    Weakness-Throw 
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 290-Lucifer
    HP-4400
    Strength-89
    Defense-3
    Magic-27
    Magic Defense-20
    Gil-889
    Exp-5200
    Treasure-None 
    Weakness-Holy, Throw
    Resistance-Pig, Mini, Death
    Leach-None
    ---
    # 291-Full Body
    HP-130000
    Strength-204
    Defense-10
    Magic-36
    Magic Defense-19
    Gil-48000
    Exp-40000
    Treasure-Light Curtain, X-Potion, Elixir, Phase Body
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 292-Right Arm
    HP-35000
    Strength-98
    Defense-4
    Magic-27
    Magic Defense-19
    Gil-30000
    Exp-33000
    Treasure-Light Curtain, X-Potion, Elixir, Phase Cutter 
    Weakness-Throw
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 293-Left Arm
    HP-35000
    Strength-98
    Defense-4
    Magic-27
    Magic Defense-19
    Gil-30000
    Exp-33000
    Treasure-Light Curtain, X-Potion, Elixir, Phase Shield 
    Weakness-Throw
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 294-Right Foot
    HP-48000
    Strength-123
    Defense-4
    Magic-90
    Magic Defense-19
    Gil-32000
    Exp-35000
    Treasure-Light Curtain, X-Potion, Elixir, Phase Knuckle
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 295-Left Foot
    HP-48000
    Strength-123
    Defense-4
    Magic-90
    Magic Defense-19
    Gil-32000
    Exp-35000
    Treasure-Light Curtain, X-Potion, Elixir, Phase Knuckle
    Weakness-None 
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 296-Lich
    HP-58000
    Strength-128
    Defense-3
    Magic-35
    Magic Defense-125
    Gil-0
    Exp-105000
    Treasure-None
    Weakness-Fire, Holy
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Dark
    Leach-None
    ---
    # 297-Marilith
    HP-55000
    Strength-120
    Defense-4
    Magic-55
    Magic Defense-130
    Gil-0
    Exp-111000
    Treasure-None
    Weakness-Ice 
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Fire
    ---
    # 298-Kraken
    HP-63000
    Strength-156
    Defense-5
    Magic-50
    Magic Defense-140
    Gil-0
    Exp-120000
    Treasure-None
    Weakness-Lightning
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Ice
    ---
    # 299-Tiamat
    HP-700000
    Strength-184
    Defense-5
    Magic-80
    Magic Defense-80
    Gil-0
    Exp-125000
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Lightning
    ---
    # 300-Astaroth
    HP-68000
    Strength-166
    Defense-4
    Magic-35
    Magic Defense-65
    Gil-0
    Exp-118000
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 301-Beelzebub
    HP-75000
    Strength-170
    Defense-5
    Magic-70
    Magic Defense-60
    Gil-0
    Exp-128000
    Treasure-None 
    Weakness-Throw
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 302-Iron Giant
    HP-100000
    Strength-198
    Defense-10
    Magic-18
    Magic Defense-50
    Gil-0
    Exp-135000
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 303-King Behemoth
    HP-95000
    Strength-186
    Defense-6
    Magic-20
    Magic Defense-70
    Gil-0
    Exp-130000
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None 
    ---
    # 304-Twinhead Dragon
    HP-95000
    Strength-166
    Defense-5
    Magic-35
    Magic Defense-55
    Gil-0
    Exp-142000
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 305-Cerberus
    HP-66600
    Strength-128
    Defense-4
    Magic-35
    Magic Defense-60
    Gil-0
    Exp-127500
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None 
    ---
    # 306-Echidna
    HP-76666
    Strength-124
    Defense-4
    Magic-20
    Magic Defense-65
    Gil-0
    Exp-138000
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 307-Ahriman 2
    HP-85000
    Strength-155
    Defense-5
    Magic-254
    Magic Defense-60
    Gil-0
    Exp-99999
    Treasure-None 
    Weakness-Throw
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 308-Gilgamesh
    HP-99000
    Strength-134
    Defense-5
    Magic-35
    Magic Defense-50
    Gil-0
    Exp-65000
    Treasure-Excalipoor
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify, Fire, Ice, Lightning, Dark, 
    Holy
    Leach-None
    ---
    # 309-Omega
    HP-165000
    Strength-255
    Defense-100
    Magic-70
    Magic Defense-255
    Gil-0
    Exp-0
    Treasure-None
    Weakness-Lightning
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Fire, Ice, Dark, Holy
    ---
    # 310-Nova Dragon
    HP-180000
    Strength-255
    Defense-13
    Magic-100
    Magic Defense-150
    Gil-0
    Exp-0
    Treasure-None
    Weakness-None 
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Holy
    ---
    # 311-Atomos
    HP-88000
    Strength-164
    Defense-5
    Magic-60
    Magic Defense-50
    Gil-0
    Exp-165000
    Treasure-None 
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 312-Orthros
    HP-85000
    Strength-114
    Defense-3
    Magic-40
    Magic Defense-95
    Gil-3
    Exp-0
    Treasure-Kitchen Knife
    Weakness-Fire
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None 
    ---
    # 313-Ghost Train
    HP-110000
    Strength-125
    Defense-20
    Magic-40
    Magic Defense-140
    Gil-0
    Exp-180000
    Treasure-None 
    Weakness-Holy
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None 
    ---
    # 314-Ultima Weapon
    HP-230000
    Strength-255
    Defense-70
    Magic-35
    Magic Defense-240
    Gil-0
    Exp-0
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None 
    ---
    # 315-Deathgaze
    HP-120000
    Strength-168
    Defense-4
    Magic-35
    Magic Defense-45
    Gil-0
    Exp-200000
    Treasure-None
    Weakness-Throw
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 316-Thunder Dragon 3
    HP-19800
    Strength-124
    Defense-4
    Magic-79
    Magic Defense-45
    Gil-6750
    Exp-15150
    Treasure-Heavenly Wrath, Silver Hourglass, Gold Hourglass, Blue Tail
    Weakness-Throw
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Lightning
    ---
    # 317-Green Dragon 2
    HP-22800
    Strength-124
    Defense-4
    Magic-79
    Magic Defense-40
    Gil-5900
    Exp-19500
    Treasure-Blue Fang, Green Tail
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 318-Red Dragon 3
    HP-23500
    Strength-162
    Defense-4
    Magic-79
    Magic Defense-35
    Gil-9800
    Exp-22000
    Treasure-Red Fang, Red Tail
    Weakness-Ice
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Fire
    ---
    # 319-Behemoth 3
    HP-25500
    Strength-154
    Defense-4
    Magic-63
    Magic Defense-254
    Gil-10500
    Exp-2400
    Treasure- Headband, Power Armlet, Power Sash, Purple Tail
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 320-White Dragon 2
    HP-21300
    Strength-118
    Defense-4
    Magic-79
    Magic Defense-66
    Gil-7400
    Exp-18500
    Treasure-White Fang, White Tail
    Weakness-None
    Resistance-
    Leach-Fire, Ice, Lightning
    ---
    # 321-Gray Coeurl 2
    HP-20950
    Strength-87
    Defense-4
    Magic-72
    Magic Defense-42
    Gil-4550
    Exp-15000
    Treasure-Unicorn Horn, Coeurl Whisker, Gray Tail
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 322-Ebony Dragon 2
    HP-23000
    Strength-134
    Defense-4
    Magic-79
    Magic Defense-40
    Gil-7800
    Exp-17850
    Treasure-Potion, Ebony Tail
    Weakness-Holy, Throw 
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Dark
    ---
    # 323-Hydro Golem
    HP-8888
    Strength-72
    Defense-5
    Magic-45
    Magic Defense-100
    Gil-3000
    Exp-7000
    Treasure-Ice Arrows, White Fang, Ice Whip, X-Potion
    Weakness-Lightning
    Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse, Paralyze 
    Curse, Gradual Petrify
    Leach-Ice
    ---
    # 324-Melt Golem 2
    HP-5888
    Strength-72
    Defense-5
    Magic-45
    Magic Defense-100
    Gil-3000
    Exp-7000
    Treasure-Fire Arrows, Red Fang, Flame Lance, X-Potion
    Weakness-Ice 
    Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse, Paralyze 
    Curse, Gradual Petrify
    Leach-Fire
    ---
    # 325-Blast Golem
    HP-8888
    Strength-72
    Defense-5
    Magic-45
    Magic Defense-100
    Gil-3000
    Exp-7000
    Treasure-Lightning Arrows, Blue Fang, Boltslicer, X-Potion
    Weakness-None
    Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse, Paralyze 
    Curse, Gradual Petrify
    Leach-Lightning
    ---
    # 326-Shadow Dragon 1
    HP-20550
    Strength-124
    Defense-4
    Magic-50
    Magic Defense-50
    Gil-6600
    Exp-20000
    Treasure-Eye Drops, Blinding Arrows, X-Potion, Black Tail
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 327-Gold Dragon 2
    HP-20000
    Strength-128
    Defense-5
    Magic-79
    Magic Defense-50
    Gil-25000
    Exp-20150
    Treasure-Zeus's Wrath, Heavenly Wrath, Blue Fang, Gold Tail
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 328-Thunder Dragon 4
    HP-7600
    Strength-84
    Defense-4
    Magic-45
    Magic Defense-35
    Gil-3300
    Exp-7777
    Treasure-Heavenly Wrath, Silver Hourglass, Gold Hourglass, Golden Apple 
    Weakness-Throw
    Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse, Sleep, 
    Paralyze, Curse, Gradual Petrify
    Leach-Lightning
    ---
    # 329-Green Dragon 3
    HP-9800
    Strength-89
    Defense-3
    Magic-27
    Magic Defense-30
    Gil-2895
    Exp-8234
    Treasure-Blue Fang, Silver Apple
    Weakness-None
    Resistance-Pig, Mini, Toad, Sleep
    Leach-None
    ---
    # 330-Shadow Dragon 2
    HP-12000
    Strength-87
    Defense-4
    Magic-35
    Magic Defense-37
    Gil-4200
    Exp-9865
    Treasure-Eye Drops, Blinding Arrows, X-Potion
    Weakness-None
    Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Death, Confuse, Paralyze, 
    Curse, Gradual Petrify
    Leach-None
    ---
    # 331-White Dragon 3
    HP-11000
    Strength-80
    Defense-4
    Magic-36
    Magic Defense-54
    Gil-5050
    Exp-10008
    Treasure-White Fang
    Weakness-None
    Resistance-Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Sleep, 
    Paralyze
    Leach-Fire, Ice, Lightning
    ---
    # 332-Ebony Dragon 3
    HP-12000
    Strength-95
    Defense-3
    Magic-30
    Magic Defense-29
    Gil-5330
    Exp-11521
    Treasure-Potion
    Weakness-Holy, Throw
    Resistance-Blind, Silence, Pig, Mini, Toad, Petrify, Death Confuse, Sleep, 
    Paralyze, Curse, Gradual Petrify
    Leach-Dark
    ---
    # 333-Gray Coeurl 3
    HP-10000
    Strength-76
    Defense-4
    Magic-50
    Magic Defense-30
    Gil-2300
    Exp-7000
    Treasure-Unicorn Horn, Coeurl Whisker 
    Weakness-None
    Resistance-Silence, Pig, Mini, Toad, Petrify, Death, Sleep, Paralyze
    Leach-None
    ---
    # 334-Mysterious Girl 4
    HP-10000
    Strength-10
    Defense-4
    Magic-35
    Magic Defense-120
    Gil-0
    Exp-0
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 335-Bahamut
    HP-120000
    Strength-213
    Defense-2
    Magic-18
    Magic Defense-105
    Gil-65000
    Exp-65000
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 336-Maenad 1
    HP-12800
    Strength-88
    Defense-3
    Magic-25
    Magic Defense-100
    Gil-4800
    Exp-20500
    Treasure-None 
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 337-Maenad 2
    HP-17800
    Strength-156
    Defense-5
    Magic-100
    Magic Defense-20
    Gil-4800
    Exp-20500
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 338-Duke Malboro
    HP-26666
    Strength-135
    Defense-3
    Magic-36
    Magic Defense-40
    Gil-55000
    Exp-56000
    Treasure-Remedy, Soma Drop, Ribbon
    Weakness-Fire
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 339-Chaos Lady
    HP-482
    Strength-64
    Defense-2
    Magic-72
    Magic Defense-13
    Gil-2100
    Exp-960
    Treasure-Stardust, Elixir, Gold Hourglass, Megalixir
    Weakness-Holy
    Resistance-None
    Leach-Lightning
    ---
    # 340-News Eye
    HP-820
    Strength-64
    Defense-0
    Magic-72
    Magic Defense-33
    Gil-2100
    Exp-960
    Treasure-Stardust, Elixir, Gold Hourglass, Megalixir
    Weakness-Throw
    Resistance-Pig, Mini, Toad, Berserk, Sleep, Paralyze
    Leach-None
    ---
    # 341-Noctiluca
    HP-422
    Strength-48
    Defense-3
    Magic-0
    Magic Defense-20
    Gil-1500
    Exp-640
    Treasure-Stardust, Elixir, Gold Hourglass, Megalixir
    Weakness-None
    Resistance-Pig, Mini, Toad
    Leach-None
    ---
    # 342-Croaker
    HP-500
    Strength-400
    Defense-3
    Magic-0
    Magic Defense-10
    Gil-1200
    Exp-1500
    Treasure-Stardust, Elixir, Gold Hourglass, Megalixir
    Weakness-Ice 
    Resistance-None
    Leach-Fire
    ---
    # 343-Bug
    HP-6440
    Strength-48
    Defense-2
    Magic-0
    Magic Defense-20
    Gil-1500
    Exp-1280
    Treasure-Stardust, Elixir, Gold Hourglass, Megalixir
    Weakness-Lightning
    Resistance-None
    Leach-None
    ---
    # 344-Mindosaur
    HP-600
    Strength-36
    Defense-3
    Magic-90
    Magic Defense-6
    Gil-2800
    Exp-1600
    Treasure-Stardust, Elixir, Gold Hourglass, Megalixir
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 345-Liopoard
    HP-800
    Strength-56
    Defense-2
    Magic-36
    Magic Defense-50
    Gil-1800
    Exp-2400
    Treasure-Stardust, Elixir, Gold Hourglass, Megalixir
    Weakness-Lightning
    Resistance-Silence, Pig, Mini, Toad
    Leach-None
    ---
    # 346-Armorpede
    HP-40
    Strength-56
    Defense-250
    Magic-0
    Magic Defense-250
    Gil-1800
    Exp-800
    Treasure-Stardust, Elixir, Gold Hourglass, Megalixir
    Weakness-None
    Resistance-Blind, Pig, Mini, Toad
    Leach-None
    ---
    # 347-Death Machine
    HP-10000
    Strength-64
    Defense-1
    Magic-0
    Magic Defense-0
    Gil-2100
    Exp-960
    Treasure-Stardust, Elixir, Gold Hourglass, Megalixir
    Weakness-None
    Resistance-None
    Leach-None
    ---
    # 348-???
    HP-30000
    Strength-88
    Defense-90
    Magic-0
    Magic Defense-185
    Gil-0
    Exp-0
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None 
    ---
    # 349-???
    HP-30000
    Strength-88
    Defense-90
    Magic-30
    Magic Defense-185
    Gil-0
    Exp-0
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 350-Creator 1
    HP-42000
    Strength-88
    Defense-50
    Magic-25
    Magic Defense-95
    Gil-0
    Exp-0
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 351-Creator 2
    HP-51000
    Strength-88
    Defense-55
    Magic-25
    Magic Defense-100
    Gil-0
    Exp-0
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 352-Creator 3
    HP-200000
    Strength-145
    Defense-60
    Magic-40
    Magic Defense-200
    Gil-0
    Exp-0
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 353-Giant's Right Arm
    HP-101101
    Strength-70
    Defense-0
    Magic-50
    Magic Defense-40
    Gil-7400
    Exp-32000
    Treasure-None
    Weakness-Fire
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Ice
    ---
    # 354-Giant's Torso 
    HP-60606
    Strength-90
    Defense-4
    Magic-60
    Magic Defense-40
    Gil-13500
    Exp-45600
    Treasure-None
    Weakness-Holy
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Dark
    ---
    # 355-Giant's Left Arm
    HP-50505
    Strength-100
    Defense-1
    Magic-20
    Magic Defense-4
    Gil-10300
    Exp-45600
    Treasure-None
    Weakness-Ice 
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Fire
    ---
    # 356-Giant's Chest
    HP-120021
    Strength-80
    Defense-3
    Magic-30
    Magic Defense-3
    Gil-7400
    Exp-32000
    Treasure-None
    Weakness-Throw
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Lightning
    ---
    # 357-Giant's Head 
    HP-80008
    Strength-60
    Defense-4
    Magic-40
    Magic Defense-5
    Gil-13500
    Exp-60800
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-Holy
    ---
    # 358-Dark Grenade 2
    HP-9649
    Strength-64
    Defense-1
    Magic-36
    Magic Defense-2
    Gil-1200
    Exp-1000
    Treasure-None
    Weakness-Throw
    Resistance-Poison, Pig, Mini, Toad, Confuse
    Leach-None
    ---
    # 359-Wild Bat 2
    HP-2222
    Strength-48
    Defense-3
    Magic-72
    Magic Defense-10
    Gil-600
    Exp-640
    Treasure-None 
    Weakness-Holy, Throw
    Resistance-Pig, Mini, Toad, Confuse 
    Leach-Lightning
    ---
    # 360-Optic Blaster
    HP-5648
    Strength-32
    Defense-3
    Magic-90
    Magic Defense-10
    Gil-600
    Exp-640
    Treasure-None
    Weakness-Throw 
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 361-Defense System ?
    HP-10000
    Strength-90
    Defense-15
    Magic-31
    Magic Defense-30
    Gil-500
    Exp-500
    Treasure-None 
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 362-Counter System ?
    HP-10000
    Strength-90
    Defense-15
    Magic-31
    Magic Defense-30
    Gil-500
    Exp-500
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
    ---
    # 363-Control System ?
    HP-40000
    Strength-160
    Defense-30
    Magic-15
    Magic Defense-15
    Gil-13500
    Exp-60800
    Treasure-None
    Weakness-None
    Resistance- Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, 
    Confuse, Sleep, Paralyze, Curse, Gradual Petrify
    Leach-None
           Shop List (ffsl)
                 Ceodore's Tale
                        Mythril
                              Item Shop
                                     Potion	30
                                     Gold Needle	400
                                     Eye drops	30
                                     Tent	100
                                     Phoenix Down	100
                                     Maiden's Kiss	60
                                     Antidote	40
                              Weapon Shop
                                     Broadsword	200
                                     Longsword	450
                              Armor Shop
                                     Bronze Shield	100
                                     Bronze Helm	150
                                     Bronze Armor	600
                        Mysidia
                              Item Shop
                                     Potion	30
                                     Gold Needle	400
                                     Echo Herbs	50
                                     Antidote	40
                                     Phoenix Down	100
                                     Maiden's Kiss	60
                                     Eye drops	30
                                     Tent	100
                              Weapon Shop
                                     Longsword	450
                                     Rod	100
                                     Ice Rod	220
                                     Flame Rod	380
                                     Staff	160
                                     Healing Staff	480
                                     Bow	220
                                     Iron Arrows	50
                              Armor Shop
                                     Leather Cap	100
                                     Feathered Cap	330
                                     Leather Clothing	200
                                     Gaia Gear	500
                                     Iron Armlet	100
                        Baron
                              Item Shop 1
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Mallet	80
                                     Diet Ration	100
                                     Echo Herbs	50
                              Item Shop 2
                                     Bomb Fragment	200
                                     Antarctic Wind	200
                                     Zeus's Wrath	200
                                     Spider Silk	100
                                     Bestiary	50
                                     Tent	100
                                     Cottage	500
                              Weapon Shop
                                     Longsword	450
                                     Iron Sword	1000
                                     Flame Rod	380
                                     Thunder Rod	700
                                     Healing Staff	480
                                     Crossbow	700
                                     Holy Arrows	500
                              Armor Shop
                                     Iron Shield	600
                                     Iron Helm	800
                                     Iron Armor	1000
                                     Iron Gloves	130
                                     Wizard's Hat	700
                                     Gaia Gear	500
                                     Sage's Surplice	1200
                                     Silver Armlet	650
                        Namingway
                              Item Shop
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Mallet	80
                                     Echo Herbs	50
                                     Tent	100
                                     Bomb Fragment	200
                                     Antarctic Wind	200
                                     Zeus's Wrath	200
                 Rydia's Tale
                        Dwarf Castle
                              Item Shop
                                     Potion	30
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Echo Herbs	50
                                     Eye Drops	30
                                     Antidote	40
                                     Tent	100
                              Weapon Shop
                                     Crescent Axe	800
                                     Bow	220
                                     Iron Arrows	50
                                     Whip	200
                              Armor Shop
                                     Bronze Helm	150
                                     Bronze Armor	600
                                     Iron Gloves	130
                                     Iron Shield	600
                                     Iron Helm	800
                                     Iron Armor	1000
                        Tomra
                              Item Shop
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Echo Herbs	60
                                     Tent	100
                                     Cottage	500
                              Weapon Shop
                                     Rod	100
                                     Ice Rod	500
                                     Flame Rod	380
                                     Bow	220
                                     Crossbow	700
                                     Iron Arrows	50
                                     Holy Arrows	500
                                     Dagger	300
                              Armor Shop
                                     Leather Cap	100
                                     Feathered Cap	330
                                     Wizard's Hat	700
                                     Leather Clothing	200
                                     Gaia Gear	500
                                     Iron Armlet	100
                                     Silver Armlet	650
                        Agart
                              Item Shop
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Eye Drops	30
                                     Tent	100
                                     Cottage	500
                              Weapon Shop
                                     Thunder Rod	700
                                     Dagger	300
                                     Thorn Whip	3000
                                     Battle Axe	2500
                                     Fire Arrows	500
                                     Ice Arrows	500
                                     Lightning Arrows	500
                                     Great Bow	2000
                              Armor Shop
                                     Wizard's Hat	700
                                     Sage's Miter	2000
                                     Sage's Surplice	1200
                                     Steel Helm	2000
                                     Chainmail	2200
                                     Ruby Ring	1000
                                     Sliver Armlet	650
                                     Rune Armlet	2000
                 Yang's Tale
                        Fabul
                              Item Shop 1
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Eye Drops	30
                                     Antidote	40
                                     Echo Herbs	50
                              Item Shop 2
                                     Tent	100
                                     Cottage	500
                                     Bomb Fragment	200
                                     Antarctic wind	200
                                     Zeus's Wrath	200
                                     Bestiary	50
                              Weapon Shop
                                     Flame Claws	350
                                     Ice Claws	450
                                     Lightning Claws	550
                                     Metal Knuckles	600 (after story)
                              Armor Shop
                                     Leather Cap	100
                                     Feathered Cap	330
                                     Headband	450 (after story)
                                     Leather Clothing	200
                                     Bronze Breastplate	450
                                     Kenpo Gi	4000 (after story)
                                     Iron Armlet	100
                                     Silver Armlet	650 (after story)
                        Namingway
                              Item Shop
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Tent	100
                                     Cottage	500
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Eye Drops	30
                        Transport Ship
                              Item Shop
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Echo Herbs	50
                                     Tent	100
                                     Cottage	500
                              Weapon Shop
                                     Flame Claws	350
                                     Ice Claws	450
                                     Lightning Claws	550
                                     Metal Knuckles	600
                              Armor Shop
                                     Leather Cap	100
                                     Feathered Cap	330
                                     Headband	450
                                     Leather Clothing	200
                                     Bronze Breastplate	450
                                     Kenpo Gi	4000
                                     Iron Armlet	100
                                     Silver Armlet	650
                 Palom's Tale
                        Toria
                              Item Shop
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Echo Herbs	50
                                     Tent	100
                                     Cottage	500
                              Weapon Shop
                                     Ice Rod	220
                                     Flame Rod	380
                                     Thunder Rod	700
                                     Staff	160
                                     Healing Staff	480
                                     Dagger	300
                                     Crossbow	700
                                     Holy Arrows	500
                              Weapon Shop 2 (after waterway)
                                     Psycho Spiral	2000
                                     Great Bow	2000
                                     Fire Arrows	500
                                     Ice Arrows	500
                                     Lightning Arrows	500
                              Armor Shop
                                     Feathered Cap	330
                                     Wizard's Hat	700
                                     Gaia Gear	500
                                     Ruby Ring	1000
                                     Iron Armlet	100
                                     Silver Armlet	650
                              Armor Shop 2 (after waterway)
                                     Sage's Miter	2000
                                     Sage's Surplice	1200
                                     Rune Armlet	2000
                              Queen's Bounty
                                     Queen's Whip	6800
                                     Queen's Tights	6800
                                     Queen's Mask	3500
                                     Queen's Gloves	5800
                        Waterway Namingway
                              Item Shop
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Echo Herbs	50
                                     Diet ration	100
                                     Tent	100
                                     Cottage	500
                        Lodestone Namingway
                              Item Shop
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Echo Herbs	50
                                     Diet ration	100
                                     Tent	100
                                     Cottage	500
                              Armor Shop
                                     Sage's Miter	1200
                                     Sage's Surplice	1200
                                     Ruby Ring	1000
                                     Rune Armlet	2000
                 Edge's Tale
                        Eblan
                              Item Shop 1
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Echo Herbs	50
                                     Eye Drops	30
                                     Antidote	40
                              Item Shop 2
                                     Tent	100
                                     Cottage	500
                                     Emergency Exit	180
                                     Bestiary	50
                              Weapon Shop
                                     Kunai	200
                                     Kodachi	350
                                     Boomerang	150
                                     Metal Boomerang	800
                                     Shuriken	200
                              Armor Shop
                                     Leather Cap	100
                                     Steel Headplate	750
                                     Foot Ninja Gear	480
                                     Shinobi Gear	3500
                                     Kenpo Gi	4000
                                     Iron Gloves	130
                                     Iron Armlet	100
                                     Silver Armlet	650
                        Toria
                              Item Shop
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Echo Herbs	50
                                     Tent	100
                                     Cottage	500
                              Weapon Shop
                                     Crossbow	700
                                     Holy Arrows	330
                                     Thorn Whip	3000
                                     Kunai	200
                                     Kodachi	350
                              Armor Shop
                                     Feathered Cap	330
                                     Steel Headplate	750
                                     Bronze Breastplate	450
                                     Shinobi Gear	3500
                                     Ruby Ring	1000
                                     Iron Armlet	100
                                     Silver Armlet	650
                        Mysidia
                              Item Shop
                                     Potion	30
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Echo Herbs	50
                                     Eye Drops	30
                                     Antidote	40
                                     Tent	100
                              Weapon Shop
                                     Kunai	200
                                     Kodachi	350
                                     Boomerang	150
                              Armor Shop
                                     Feathered Cap	330
                                     Steel Headplate	750
                                     Bronze Breastplate	450
                                     Shinobi Gear	3500
                                     Ruby Ring	1000
                                     Iron Armlet	100
                                     Silver Armlet	650
                        Dwarf Castle
                              Item Shop
                                     Potion	30
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Echo Herbs	50
                                     Eye Drops	30
                                     Antidote	40
                                     Tent	100
                              Weapon Shop
                                     Spear	60
                                     Javelin	650
                                     Kunai	200
                                     Kodachi	350
                                     Shuriken	200
                              Armor Shop
                                     Headband	450
                                     Steel Headplate	750
                                     Kenpo Gi	4000
                                     Shinobi Gear	3500
                                     Iron Gloves	130
                                     Iron Armlet	100
                                     Silver Armlet	650
                 Porom's Tale
                        Kaipo
                              Item Shop
                                     Potion	30
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Eye Drops	30
                                     Antidote	40
                                     Tent	100
                              Weapon Shop
                                     Rod	100
                                     Staff	160
                                     Bow	220
                                     Iron Arrows	50
                              Armor Shop
                                     Leather Cap	100
                                     Clothing	50
                                     Leather Clothing	200
                                     Iron Armlet	100
                        Dwarven Castle
                              Item Shop
                                     Potion	30
                                     Maiden's kiss	60
                                     Tent	100
                                     Phoenix down	100
                                     Eye drops	30
                                     Gold needle	400
                                     Antidote	40
                              Weapon Shop
                                     Ice rod	220
                                     Flame rod	380
                                     Thunder rod	700
                                     Healing staff	480
                                     Crossbow	700
                                     Holy arrows	500
                                     Whip	200
                              Armor Shop
                                     Feathered cap	330
                                     Wizard's hat	700
                                     Gaia Gear	500
                                     Iron Armlet	100
                                     Silver Armlet	650
                        Mysidia
                              Item Shop
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Echo Herbs	50
                                     Tent	100
                                     Cottage	500
                              Weapon Shop
                                     Ice Rod	220
                                     Flame Rod	380
                                     Thunder Rod	700
                                     Healing Staff	480
                                     Psycho Spiral	2000
                                     Crossbow	700
                                     Great Bow	2000
                                     Holy Arrows	500
                              Armor Shop
                                     Wizard's Hat	700
                                     Sage's Miter	2000
                                     Gaia Gear	500
                                     Sage's Surplice	1200
                                     Silver Armlet	650
                                     Rune Armlet	2000
                 Edward's Tale
                        Damcyan
                              Item Shop 1
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix down	100
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Eye Drops	30
                                     Antidote	40
                                     Tent	100
                              Item Shop 2
                                     Bomb Fragment	200
                                     Antarctic Wind	200
                                     Zeus's Wrath	200
                                     Spider Silk	100
                                     Bestiary	50
                              Weapon Shop
                                     Dream Harp	480
                                     Silver Harp	880
                                     Whip	200
                                     Thorn Whip	3000
                                     Broadsword	200
                                     Longsword	450
                              Armor Shop
                                     Feathered Cap	330
                                     Bard's Tunic	70
                                     Bronze Breastplate	450
                                     Iron Armlet	100
                                     Silver Armlet	650
                                     Iron shield	600
                                     Iron Armor	1000
                                     Iron Helm	800
                        Kaipo
                              Item Shop 1
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Echo Herbs	50
                                     Eye Drops	30
                                     Antidote	40
                              Item Shop 2
                                     Bomb Fragment	200
                                     Antarctic Wind	200
                                     Zeus's Wrath	200
                                     Spider Silk	100
                                     Bestiary	50
                                     Tent	100
                                     Cottage	500
                              Weapon Shop
                                     Silver Harp	880
                                     Dark Harp	3000
                                     Thorn Whip	3000
                                     Chain Whip	6000
                                     Longsword	450
                                     Iron Sword	1000
                              Armor Shop
                                     Beret	1200
                                     Bronze Breastplate	450
                                     Silver Breastplate	2000
                                     Silver Armlet	650
                                     Rune Armlet	2000
                                     Iron Shield	600
                                     Iron Armor	1000
                                     Iron Helm	800
                        Baron
                              Item Shop 1
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Echo Herbs	50
                                     Eye Drops	30
                                     Antidote	40
                              Item Shop 2
                                     Bomb Fragment	200
                                     Antarctic Wind	200
                                     Zeus's Wrath	200
                                     Spider Silk	100
                                     Bestiary	50
                                     Tent	100
                                     Cottage	500
                              Weapon Shop
                                     Silver Harp	880
                                     Dark Harp	3000
                                     Thorn Whip	3000
                                     Chain Whip	6000
                                     Longsword	450
                                     Iron Sword	1000
                              Armor Shop
                                     Beret	1200
                                     Bronze Breastplate	450
                                     Silver Breastplate	2000
                                     Silver Armlet	650
                                     Rune Armlet	2000
                                     Iron Shield	600
                                     Iron Armor	1000
                                     Iron Helm	800
                 Kain' Tale
                        Baron 1
                              Item Shop 1
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Diet Ration	100
                                     Echo Herbs	50
                                     Antidote	40
                              Item Shop 2
                                     Bomb Fragment	200
                                     Antarctic Wind	200
                                     Zeus's Wrath	200
                                     Spider Silk	100
                                     Bestiary	50
                                     Tent	100
                                     Cottage	500
                              Weapon Shop
                                     Longsword	450
                                     Iron Sword	1000
                                     Flame Rod	380
                                     Thunder Rod	700
                                     Healing Staff	480
                                     Crossbow	700
                                     Holy Arrows	500
                              Armor Shop
                                     Iron Shield	600
                                     Iron Helm	800
                                     Iron Armor	1000
                                     Iron Gloves	130
                                     Wizard's Hat	700
                                     Gaia Gear	500
                                     Sage's Surplice	1200
                                     Silver Armlet	650
                        Mist
                              Item Shop
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Echo Herbs	50
                                     Antidote	40
                                     Tent	100
                                     Cottage	500
                              Weapon Shop
                                     Iron Sword	1000
                                     Coral Blade	2500
                                     Great Bow	2000
                                     Fire Arrows	500
                                     Ice Arrows	500
                                     Lightning Arrows	500
                              Armor Shop
                                     Steel Helm	2000
                                     Chainmail	2200
                                     Plate Armor	5000
                                     Iron Shield	600
                                     Iron Helm	800
                                     Iron Armor	1000
                                     Iron Gloves	130
                        Kaipo
                              Item Shop 1
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Diet Ration	100
                                     Echo Herbs	50
                                     Antidote	40
                              Item Shop 2
                                     Bomb Fragment	200
                                     Antarctic Wind	200
                                     Zeus's Wrath	200
                                     Spider Silk	100
                                     Bestiary	50
                                     Tent	100
                                     Cottage	500
                              Weapon Shop
                                     Coral Blade	2500
                                     Flame Sword	14000
                                     Great Bow	2000
                                     Blinding Arrows	1000
                              Armor Shop
                                     Iron Shield	600
                                     Steel Helm	200
                                     Cross Helm	4200
                                     Chainmail	2200
                                     Plate Armor	5000
                                     Bone Wrist	3800
                        Baron 2
                              Weapon Shop
                                     Flame Sword	14000
                                     Icebrand	26000
                                     Battle Axe	2500
                                     Killer Bow	2000
                                     Blinding Arrows	1000
                                     Silencing Arrows	1000
                                     Psycho Spiral	2000
                              Armor Shop
                                     Iron Shield	600
                                     Cross Helm	4200
                                     Chainmail	2200
                                     Plate Armor	5000
                                     Bone Wrist	3800
                                     Sage's Miter	2000
                                     Sage's Surplice	1200
                                     Rune Armlet	2000
                 Lunarian's Tale
                        Chamber Namingway
                              Item Shop
                                     Hi-potion	150
                                     Eye Drops	30
                                     Phoenix Down	100
                                     Antidote	40
                                     Gold Needle	400
                                     Tent	100
                                     Cottage	500
                                     Echo Herbs	50
                        Abode Namingway
                              Item Shop
                                     Hi-potion	150
                                     Eye Drops	30
                                     Phoenix Down	100
                                     Antidote	40
                                     Gold Needle	400
                                     Cottage	500
                                     Echo Herbs	50
                                     Ether	10000
                 The Crystals
                        Baron
                              Item Shop
                                     X-potion	3000
                                     Ether	10000
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Echo Herbs	50
                                     Remedy	5000
                                     Cottage	500
                                     Gnomish Bread	100
                              Weapon Ship
                                     Flame Sword	14000
                                     Icebrand	26000
                                     Battle Axe	2500
                                     Dwarven Axe	15000
                                     Thorn Whip	3000
                                     Chain Whip	6000
                              Armor Ship
                                     Iron Shield	600
                                     Cross Helm	4200
                                     Plate Armor	5000
                                     Bone Mail	37500
                                     Bone Wrist	3000
                                     Circlet	1500
                                     Mage's Robe	2000
                                     Rune Armlet	2000
                        Mythril
                              Item Shop
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Maiden's Kiss	60
                                     Mallet	80
                                     Diet Ration	100
                                     Cross	100
                                     Cottage	500
                                     Gnomish Bread	100
                              Weapon Shop
                                     Mythril Sword	6000
                                     Mythril Knife	3000
                                     Mythril Staff	4000
                                     Mythril Hammer	8000
                              Armor Shop
                                     Mythril Armor	17000
                                     Mythril Shield	1000
                                     Mythril Helm	3000
                                     Mythril Gloves	2000
                        Fabul
                              Item Shop 1
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Eye Drops	30
                                     Antidote	40
                                     Echo Herbs	50
                              Item Shop 2
                                     Tent	100
                                     Cottage	500
                                     Bomb Fragment	200
                                     Antarctic Wind	200
                                     Zeus's Wrath	200
                                     Bestiary	50
                              Weapon Shop
                                     Flame Claws	350
                                     Ice Claws	450
                                     Lightning Claws	550
                                     Metal Knuckles	600
                              Armor Shop
                                     Leather Cap	100
                                     Feathered Cap	330
                                     Headband	450
                                     Leather Clothing	200
                                     Bronze Breastplate	450
                                     Kenpo Gi	4000
                                     Iron Armlet	100
                                     Silver Armlet	650
                        Kaipo
                              Item Shop 1
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Eye Drops	30
                                     Antidote	40
                                     Echo Herbs	50
                              Item Shop 2
                                     Tent	100
                                     Cottage	500
                                     Bomb Fragment	200
                                     Antarctic Wind	200
                                     Zeus's Wrath	200
                                     Bestiary	50
                              Weapon Shop
                                     Silver Harp	880
                                     Dark Harp	2800
                                     Thorn Whip	3000
                                     Chain Whip	6000
                                     Longsword	450
                                     Iron Sword	1000
                              Armor Shop
                                     Beret	1200
                                     Bronze Breastplate	400
                                     Silver Breastplate	2000
                                     Silver Armlet	650
                                     Rune Armlet	2000
                                     Iron Shield	600
                                     Iron Armor	1000
                                     Iron Helm	800
                        Toria
                              Item Shop
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Maiden's Kiss	60
                                     Echo Herbs	50
                                     Tent	100
                                     Cottage	500
                              Weapon Shop
                                     Polymorph Rod	1250
                                     Psycho Spiral	2000
                                     Elfin Bow	5000
                                     Blinding Arrows	1000
                                     Silencing Arrows	1000
                              Armor Shop
                                     Sage's Miter	2000
                                     Circlet	1500
                                     Sage's Surplice	1200
                                     Mage's Robe	2000
                                     Silver Armlet	650
                                     Rune Armlet	2000
                        Eblan
                              Item Shop 1
                                     Potion	30
                                     Hi-potion	150
                                     Phoenix Down	100
                                     Gold Needle	400
                                     Echo Herbs	50
                                     Eye Drops	30
                                     Antidote	40
                              Item Shop 2
                                     Tent	100
                                     Cottage	500
                                     Emergency Exit	180
                                     Bestiary	50
                                     Gnomish Bread	100
                              Weapon Shop
                                     Crimson Cherry	4800
                                     Ashura	7000
                                     Metal Boomerang	800
                                     Chakram	4000
                                     Shuriken	200
                              Armor Shop
                                     Leather Cap	100
                                     Steel Headplate	750
                                     Foot Ninja Gear	480
                                     Shinobi Gear	3500
                                     Kenpo Gi	4000
                                     Iron Gloves	130
                                     Iron Armlet	100
                                     Silver Armlet	650
                        Whale Namingway
                              Item Shop
                                     Hi-potion	150
                                     X-potion	3000
                                     Ether	10000
                                     Dry Ether	50000
                                     Phoenix Down	100
                                     Remedy	5000
                                     Cottage	500
                                     Emergency Exit	180
                              Weapon Shop
                                     Shuriken	200
                                     Cross Shuriken	2000
                        Depths Namingway
                              Item Shop
                                     X-potion	3000
                                     Ether	10000
                                     Dry Ether	50000
                                     Elixir	100000
                                     Phoenix Down	100
                                     Remedy	5000
                                     Cottage	500
                                     Emergency Exit	180
                              Weapon Shop
                                     Shuriken	200
    
                                     Cross Shuriken	2000
                                     Fuma Shuriken	50000
    
           I would like to thank everybody responsible for making and remaking 
    this game.  I would also like to thank everybody who took the time to follow 
    the walkthrough and who helped me along the way.  If you have a question, 
    comment, or complaint send them to sweetsirb@yahoo.com.  I would be more than 
    happy to receive them and to update the guide so that it can be even better.
           This guide is copyrighted by Gamingrat/ Bobby Sweetsir.  All rights 
    reserved
           Copyright 2011 Bobby Sweetsir
    
    

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