Skills/Burst Strike Guide by Molivious

Last Updated 2014-02-19

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Read Me

  • Only Hidden Skills are added to a character's skills. Once a character unlocks a Hidden Skill, it may be selected under the character's skill menu.
  • Over Drive Skills are not recorded or learned, they only appear as bonus/additional skills at the end of a Job's Over Drive. They will only activate/appear if and only if the correct sequence is input, and by no other means.
  • Just like Over Drive skills, Special Burst Strikes are not recorded or learned. They will only activate/appear if and only if the correct Job combination is input, and by no other means.

Guidelines before proceeding


  • Make sure that you're targeting (your cursor should be around it when confirming the skill) the same unit when choosing multiple skills
    • You should only hit your target. Hitting multiple units (for AoE skills) will prevent you from activating the skill(s)
    • For a non-targeted skill like Dissonance, make sure that the target enemy is within damage range

JobSkill NameSequence
Lord KnightEmperor's BladeBash > Magnum Break > Aura Blade
ChampionGuillotine Fist**Qigong > Critical Explosion > Qigong > Asura Strike
AssassinSonic SteelPhantom Step > Envenom > Steal
SniperFinal ArrowCharge Arrow > Falcon Assault
DancerIntermezzo DanceScream > Fortune Kiss
ClownIntermezzo DanceMusical Shot > Dissonance > Musical Shot
High PriestEuphoric HealingHeal > Heal > Heal > Heal
High WizardUltimate ElementFire Ball > Cold Bolt > Thunder Storm > Heaven's Drive
JondaMagic BulletShut up Already > You're so Annoying > Take This
Dark KnightDark RefrainGenocide > Hell Impact
WhitesmithHigh RateMaximize Power > Adrenaline Rush > Mammonite
ShamanDivine WhisperVengeful Spirit > Elemental Call (must only hit 1 opponent)
PaladinRush LancerShield Charge > Shield Charge
KafraSomething Extra!You Die Now > Punishment Time

Chart View

AssassinSonic SteelPaladinRush Lancer
> Phantom Step> Shield Charge
> Envenom> Shield Charge
> StealShamanDivine Whisper
High PriestEuphoric Healing> Vengeful Spirit
> Heal> Elemental Call (Must only target/hit 1 unit with Elemental Recall)
> HealKafraSomething Extra
> Heal> You Die Now!
> Heal> Punishment Time!
High WizardUltimate ElementChampionGuillotine Fist**
> Fire Ball> Qigong
> Cold Bolt> Critical Explosion
> Thunder Storm> Qigong
> Heaven's Drive (All skills must target the same unit)> Asura Strike
Lord KnightEmperor's BladeWhitesmithHigh Rate
> Bash> Maximize Power
> Magnum Break> Adrenaline Rush
> Aura Blade> Mammonite
SniperFinal ArrowDark KnightDark Refrain
> Charge Arrow>Genocide
> Falcon Assault> Hell Impact
ClownIntermezzo DanceJondaMagic Bullet
> Musical Shot> Shut Up Already!
> Dissonance (Enemy has to be within range of the skill)> You're so Annoying!
> Musical Shot> Take This!
DancerIntermezzo Dance
> Scream
> Fortune Kiss (Enemy has to be within range of the skill)

=----=

    • Guillotine Fist is also known as Asura Strike for fellow Ragnarok Online players. There is no actual name given for the Champion's Overdrive combo on Ragnarok Tactics. In this OD, the champion adds three additional attacks into the roster which are:
  • Triple Attack
  • Chain Combo
  • Combo Finisher

The name was derived from the popular way of activating Guillotine Fist/Asura Strike which started by casting the given skill combo (TA > CC > CF) in that exact order, in a maximum delay of 1 second. TA was required to be used prior to casting CC, and CC was required to be used prior to casting CF -- hence the "combo" build for monks.

On a side note, GF/AS was also only usable if Critical Explosion is still active. If the old RO players also recall, "spheres" were also required to cast monk skills. Those spheres appeared above the head of the monk, which is resembled by casting Qigong in Ragnarok Tactics case (skill was called 'Call Spirits'/'Summon Spirit Sphere' in RO). Max amount of spheres allowed present was 5. Critical Explosion consumed 5 spheres, Asura Strike consumed 4, which is why Qigong was needed to be cast again to replenish spheres if you look at the overdrive combo.

Anyway, you get the idea. Couldn't name it Asura Strike again cause that's redundant, so this nostalgic name was used for ye olde RO players. Makes complete sense now, right?

Acquiring Hidden Skills


  • <Job Name> (<JobLevel requirement to continue on the next skill>; <Skill to be learned by current Job>)

    1. High Priest (7; Learn Holy Scream)
    2. Champion (16; learn Purifying Qigong)
    3. Assassin (9; Learn Pillage)*
    4. Dark Knight (16; Learn Stygian Void)
    5. Sniper (16; Learn Falcon Blade)
    6. Clown (6; Learn Musical Shower)*
    7. Shaman (20; Learn Canticle)
    8. Whitesmith (1; Learn Ganesha's Blessing)
    9. Kafra (?; Learn Fever Shot)*
    10. High Wizard (?; Learn Hybrid Ball)
    11. Jonda (12; Learn Shocking!)
    12. Paladin (24; Learn Machine Gun Shield)*
    13. Lord Knight (20; Learn Healing Blade)
    14. Dancer (15; Learn Fire Walk with Me)
    15. High Priest (7; Learn Holy Scream)

This is just a sequence guideline so you wouldn't have to go through different jobs back and forth. You can start anywhere, just make sure to follow the sequence in that order if you still want to get the skills without backtracking.


Guidelines before proceeding


  • Make sure that you're targeting (your cursor should be around it when confirming the skill) the same unit when choosing multiple attack skills
    • You should only hit your target. Hitting multiple units (for AoE skills) will prevent you from unlocking the skill(s)
    • For skills like Frost Joker and Drum Corps, make sure that the target enemy is within range
  • Regardless of Job, to acquire a hidden skill, the previous job must be at least level 2 or above
    • This is the case for Fever Shot and Holy Scream, which only require level 1 skills

Holy ScreamLearn Scream (Dancer)Purifying QigongLearn Recovery (High Priest)
Enter Over Drive (High Priest)Enter Over Drive (Champion)
>>> Holy Light>>> Qigong
>>> Recovery>>> Combo Finisher
Stygian VoidLearn Envenom (Assassin)Falcon BladeLearn Death Blade (Dark Knight)
Enter Over Drive (Dark Knight)Enter Over Drive (Sniper)
>>> Dark Weapon>>> Blitz Beat
>>> Genocide>>> Falcon Assault
CanticleLearn Musical Shot (Clown)Ganesha's BlessingLearn Earth Spirit (Shaman)
Enter Over Drive (Shaman)Enter Over Drive (Whitesmith)
>>> Serene Spirit>>> Mammonite
>>> Vengeful Spirit>>> Mammonite
Hybrid BallLearn Russian Roulette (Kafra)Shocking!Learn Thunderstorm (High Wizard)
Enter Over Drive (High Wizard)Enter Over Drive (Jonda)
>>> Fire Ball>>> Take This!
>>> Cold Bolt>>> Shut Up Already!
Healing BladeLearn Heal (Paladin)Fire Walk with MeLearn Magnum Break (Lord Knight)
Enter Over Drive (Lord Knight)Enter Over Drive (Dancer)
>>> Aura Blade>>> Scream
>>> Aura Blade>>> Drum Corps
PillageLearn Body Relocation (Champion)Musical ShowerLearn Arrow Shower (Sniper)
Enter Over Drive (Assassin)Enter Over Drive (Clown)
>>> Steal>>> Musical Shot
>>> Phantom Step>>> Frost Joker
Fever ShotLearn Mammonite (Whitesmith)Machine Gun ShieldLearn ??? (Jonda)
Enter Over Drive (Kafra)Enter Over Drive (Paladin)
>>> Russian Roulette>>> Shield Charge
>>> Punishment Time!>>> Grand Cross

2-unit Burst Strikes

  • Reflect Heal - High Priest + Paladin
  • Accuracy Carnival - Jonda + Kafra
  • Gaia's Punishment - White Smith + High Wizard
  • Poison Raid - Assassin + Lord Knight
  • Spirit Arrow - Shaman + Sniper
  • Dancing Force - Champion + Dancer
  • Eclipse - Dark Knight + Clown

3-unit Burst Strikes

  • Dark Torrent - Dark Knight + Champion + Sniper
  • Pulverizing Sound - Clown + Dancer + Shaman
  • Power Seal - Paladin + Dark Knight + Whitesmith
  • Poison Tamer - Assassin + Kafra + High Priest
  • Aura Blitz - High Wizard + Jonda + Assassin
  • Illuminate - Paladin + Shaman + Kafra
  • Noble Fire - High Priest + Jonda + Lord Knight
  • Destiny Bond - High Wizard + Lord Knight + Champion
  • Gaia Obtain - Sniper + Whitesmith + Clown/Dancer

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