Skill/Knack/Spell FAQ by Friday Azures

Version v1.10, Last Updated 2012-11-09

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Version History

 v1.00 - submission of this guide (Aug 23,2012)
 v1.10 - additional info; still awaiting another update (Nov 9, 2012)

Skill List

HP Up
Lv 01% HP increase
Lv 17% HP increase
Lv 214% HP increase
Lv 321% HP increase
Lv 428% HP increase
Lv 535% HP increase
MP Up
Lv 01% MP increase
Lv 15% MP increase
Lv 210% MP increase
Lv 315% MP increase
Lv 420% MP increase
Lv 525% MP increase
MOV Up
Lv 01% MOV increase
Lv 15% MOV increase
Lv 210% MOV increase
Lv 315% MOV increase
Lv 420% MOV increase
Lv 525% MOV increase
Aim Up
Lv 01% Accuracy increase
Lv 12% Accuracy increase
Lv 24% Accuracy increase
Lv 36% Accuracy increase
Lv 48% Accuracy increase
Lv 510% Accuracy increase
Quick Attack
Lv 01% ATW reduction when attacking
Lv 15% ATW reduction when attacking
Lv 210% ATW reduction when attacking
Lv 315% ATW reduction when attacking
Lv 420% ATW reduction when attacking
Lv 525% ATW reduction when attacking
Quick Cast
Lv 01% CT reduction
Lv 15% CT reduction
Lv 210% CT reduction
Lv 315% CT reduction
Lv 420% CT reduction
Lv 525% CT reduction
Quick Use
Lv 01% ATW reduction when using items
Lv 15% ATW reduction when using items
Lv 210% ATW reduction when using items
Lv 315% ATW reduction when using items
Lv 420% ATW reduction when using items
Lv 525% ATW reduction when using items
MP Cost Down
Lv 01% MP Cost reduction
Lv 16% MP Cost reduction
Lv 212% MP Cost reduction
Lv 318% MP Cost reduction
Lv 424% MP Cost reduction
Lv 530% MP Cost reduction
Magic Range Up
Lv 0Increase Magic Range by 1%
Lv 1Increase Magic Range by 4%
Lv 2Increase Magic Range by 8%
Lv 3Increase Magic Range by 12%
Lv 4Increase Magic Range by 16%
Lv 5Increase Magic Range by 20%
Attack Range Up
Lv 0Increase Attack Range by 1%
Lv 1Increase Attack Range by 4%
Lv 2Increase Attack Range by 8%
Lv 3Increase Attack Range by 12%
Lv 4Increase Attack Range by 16%
Lv 5Increase Attack Range by 20%
Critical Rate Up
Lv 0Increase Critical Rate by 1%
Lv 1Increase Critical Rate by 2%
Lv 2Increase Critical Rate by 4%
Lv 3Increase Critical Rate by 6%
Lv 4Increase Critical Rate by 8%
Lv 5Increase Critical Rate by 10%
Poison Attack
Lv 01% Chance to deal Poison status
Lv 12% Chance to deal Poison status
Lv 24% Chance to deal Poison status
Lv 36% Chance to deal Poison status
Lv 48% Chance to deal Poison status
Lv 510% Chance to deal Poison status
Venom Attack
Lv 01% Chance to deal Venom status
Lv 12% Chance to deal Venom status
Lv 24% Chance to deal Venom status
Lv 36% Chance to deal Venom status
Lv 48% Chance to deal Venom status
Lv 510% Chance to deal Venom status
Paralyze Attack
Lv 01% Chance to deal Paralyze status
Lv 12% Chance to deal Paralyze status
Lv 24% Chance to deal Paralyze status
Lv 36% Chance to deal Paralyze status
Lv 48% Chance to deal Paralyze status
Lv 510% Chance to deal Paralyze status
Petrify Attack
Lv 01% Chance to deal Petrify status
Lv 12% Chance to deal Petrify status
Lv 24% Chance to deal Petrify status
Lv 36% Chance to deal Petrify status
Lv 48% Chance to deal Petrify status
Lv 510% Chance to deal Petrify status
HP Drain
Lv 0Restore HP equal to 1% of damage
Lv 1Restore HP equal to 2% of damage
Lv 2Restore HP equal to 4% of damage
Lv 3Restore HP equal to 6% of damage
Lv 4Restore HP equal to 8% of damage
Lv 5Restore HP equal to 10% of damage
MP Drain
Lv 0Restore MP equal to 0% of damage
Lv 1Restore MP equal to 1% of damage
Lv 2Restore MP equal to 2% of damage
Lv 3Restore MP equal to 3% of damage
Lv 4Restore MP equal to 4% of damage
Lv 5Restore MP equal to 5% of damage
Shadow Dodge
Lv 0Increase Dodge rate by 1%
Lv 1Increase Dodge rate by 2%
Lv 2Increase Dodge rate by 4%
Lv 3Increase Dodge rate by 6%
Lv 4Increase Dodge rate by 8%
Lv 5Increase Dodge rate by 10%
Caster Guard
Lv 01% decreased damage while casting
Lv 14% decreased damage while casting
Lv 28% decreased damage while casting
Lv 312% decreased damage while casting
Lv 416% decreased damage while casting
Lv 520% decreased damage while casting
Concentration
Lv 1Negates the in-game effect of taking more damage while casting
Ailment Guard
Lv 1Resist Poison/Venom
Lv 2Resist Bind
Lv 3Resist Silence/Sleep
Lv 4Resist Stun/Paralyze
Lv 5Resist Petrification/KO
Null Ailment
Lv 1Null Poison/Venom
Lv 2Null Bind
Lv 3Null Silence/Sleep
Lv 4Null Stun/Paralyze
Lv 5Null Petrification/KO
HP Regenerate
Lv 0Regenerate 1 HP gradually during battles
Lv 1Regenerate 3 HP gradually during battles
Lv 2Regenerate 6 HP gradually during battles
Lv 3Regenerate 9 HP gradually during battles
Lv 4Regenerate 12 HP gradually during battles
Lv 5Regenerate 15 HP gradually during battles
MP Regenerate
Lv 0Regenerate 0 MP gradually during battles
Lv 1Regenerate 1 MP gradually during battles
Lv 2Regenerate 1 MP gradually during battles
Lv 3Regenerate 2 MP gradually during battles
Lv 4Regenerate 2 MP gradually during battles
Lv 5Regenerate 3 MP gradually during battles
Synchronize
Lv 0Cannot cast any Joint Spells
Lv 1Allows you to cast lvl 1 Joint Spells
Lv 2Allows you to cast lvl 2 Joint Spells
Lv 3Allows you to cast lvl 3 Joint Spells
Lv 4Allows you to cast lvl 4 Joint Spells
Lv 5Allows you to cast lvl 5 Joint Spells
Keen Eye
Lv 00% increased chance of getting a ring (Stacks with other party members)
Lv 110% increased chance of getting a ring (Stacks with other party members)
Lv 220% increased chance of getting a ring (Stacks with other party members)
Lv 330% increased chance of getting a ring (Stacks with other party members)
Lv 440% increased chance of getting a ring (Stacks with other party members)
Lv 550% increased chance of getting a ring (Stacks with other party members)

Learning Chart

Guideline
CrevanilleCre
RemusRem
FrayneFra
ElizaEli
HienHie
LeonaLeo
ValleryVal
MagnusMag
MelineMel
ReginaReg
TriciaTri
-----
Skill NameCreRemFraEliHieLeoValMagMelRegTri
HP Upoo+oooooo++
MP Upo+oo++++ooo
MOV Upo++oooooo++
Aim Upoo+oo+oooo+
Quick Attackoooooooooo+
Quick Casto+oo+o++o+o
Quick Useoooooooooox
MP Cost Downooo+++o+ooo
Magic Range Upoooooooxoox
Attack Range Upxoxxxxoxooo
Critical Rate Upoooooooooox
Poison Attackooxooooooox
Venom Attackooxooooooox
Paralyze Attackoooooooooox
Petrify Attacko+++ooooo++
HP Draino++ooooooo+
MP Draino+oo+oo+o+o
Shadow Dodgeo++oooooo++
Caster Guardoooooxxxoox
Concentrationxxooxxxxxxo
Ailment Guardoooooooooo+
Null Ailmentoxxxxoxoxxo
HP Regenerateoo+ooooooo+
MP Regenerateo+oo++++o+o
Synchronizeooooooooooo
Keen Eyeooooo+oo+o+
o = Able to learn naturally
x = Cannot learn by any means
+ = Can only be learned through scrolls

Skill-Teaching Scrolls

Item NameSpell LearnedWhere to get
Vigor ScrollHP Up
Mental ScrollMP Up
Mobility ScrollMOV Up
Vision ScrollAim Up
Reflex ScrollQuick Attack
Invoke ScrollQuick Cast
Magic ScrollMP Cost Down
Body Tune ScrollHP Drain
Mind Tune ScrollMP Drain
Shadow ScrollShadow Dodge
Petrify ScrollPetrify Attack
Life ScrollAilment Guard
Healing ScrollHP Regenerate
Calming ScrollMP Regenerate
Keen ScrollKeen Eye

Damage Knacks

Knack NameEffect
Fierce StrikeA single-target (enemy-only) attack that deals 150% damage. Cannot cause critical damage
Pierce StrikeA linear attack that deals 100% damage to any unit (allies/enemies) it hits. Cannot cause critical damage
Circle StrikeAn attack that deals 75% damage to surrounding enemy units. Cannot cause critical damage
ThieveryA single-target (enemy-only) attack that has a 100% chance to steal an item from an enemy (with St:O). May cause critical damage
Soul SmasherA single-target (enemy-only) attack Deals 50% damage to HP and 50% damage to MP. May cause critical damage
ImpedeA single-target (enemy-only) attack that doubles the ATW increase you deal. (read the Attack Wait Section for more info)
SabotageA single-target (enemy-only) attack that reduces an enemy spell's level by up to 2 times if you hit them while casting
Fatal StrikeA single-target (enemy-only) attack that has a 10% chance of killing an enemy instantly (doesn't work on units with ??? HP)
InfernoAn attack that consumes all MP to deal damage to surrounding units. Damage depends on MP
Time BombCharacter sets a time bomb on his place that will explode (in a radius; damages allies/enemies) after a certain amount of time. Only one time bomb may be set per person
PermanenceCharacter invokes a spell in the field that continuously deals elemental damage to enemies who touch it. Vanishes over time.
  • St: is something you would see in an enemy's stats when you hover your cursor over them (requires Familiar Ability: Enemy Scan Lv2) or when you use the Analyze (Knack) on them.
    • St:O This means that an item can be Stolen from them.
    • St:X means that nothing can be stolen
  • Spellstones such as Thief Arts and Thief Arts EX do not affect St:. This means that you can steal more than one item from a single enemy
    • Remus's 2nd Limit Ability allows him to steal an item whenever he deals critical damage. This ability does not affect St: either

Status Knacks

Knack NameEffect
DashDouble's Mov stat.
Magic Def UpAdds +2 to elemental Property stats.
Dodge UpAdds 50% dodge against target.
BerserkDeals 200% damage to target, but receives 30% recoil. Unit cannot take any other action until he dies/the target is killed
DecoyUnit attracts opponents in range, causing them to focus their attacks on him/her
Death CurseUnit puts a death timer on a target. If the target's timer reaches 0 + no more yellow bar, the target dies (enemy-only)
CounterUnit deals 100% damage when attacked by the target and adds 50% of the supposed ATW increase.
Spell Lv UpBegin Casting Spells from lvl 1

Utility Knacks

Knack NameEffect
AnalyzeView an enemy's stats
FocusImmune to critical damage while casting
Magic UpDoubles spell effect for 1.5x mana cost

Field Knacks

Knack NameEffect
OwlvisionUnit has a wider field of sight while inside caves or dark places (affects all members in the party)
StealthUnit will be less detected by opponents (affects all members in the party)

Learning Chart

Guideline
CrevanilleCre
RemusRem
FrayneFra
ElizaEli
HienHie
LeonaLeo
ValleryVal
MagnusMag
MelineMel
ReginaReg
TriciaTri
Damage Knacks
Knack NameCreRemFraEliHieLeoValMagMelRegTri
Fierce Strikeooooooooooo
Pierce Strikeoxxoooxoxxx
Circle Strikeo++ooo+o+++
Thieveryo++++ooo+++
Soul Smasheroooooooooox
Impedeoooooooooox
Sabotageooxooooooox
Fatal Strikeoxxxoooooox
Infernooxxxoooooxx
Time Bomboxoxooxoxxo
Permanenceooooxxoxoox
Status Knacks
Knack NameCreRemFraEliHieLeoValMagMelRegTri
Dashoxxooooooxx
Magic Def Upooooooooooo
Dodge Upoxxxoooooxx
Berserko+++oooo+++
Decoyooxooooooox
Death Curseoxoxxxxxooo
Countero+++oo+o+++
Spell Lv Upoxooxxxxoxo
Utility Knacks
Knack NameCreRemFraEliHieLeoValMagMelRegTri
Analyzeooooooooooo
Focusooooxxoxooo
Magic Upoooo++o+ooo
Field Knacks
Knack NameCreRemFraEliHieLeoValMagMelRegTri
Owlvisionooooooooooo
Stealthooooooooooo
o = Able to learn naturally
x = Cannot learn by any means
+ = Can only be learned through scrolls

Knack-Teaching Scrolls

Item NameKnack LearnedWhere to get
Thievery ScrollThievery
Counter ScrollCounter
Sword ScrollCircle Strike
Mage's ScrollMagic Up
Berserker ScrollBerserk

Damage Spells

Spell NameEffectElementMP Cost
Fire ArrowThrows bolts of fire at a targetFire4
Ice BarrageRelease atmospheric ice bullets at a targetIce4
Sand ShotExpel boulder shards from the earth at a targetEarth4
Wind EdgeRelease a whirlwind that shreds a targetWind4
BlastSet off a compressed atmosphere for an explosionPhysical6
HolyRelease a holy flame to incinerate evil beingsHoly6
DeathSummon Death to reap the target's soulMind3
Magic VortexDrain MP from a targetMind1

Debuff Spells

Spell NameEffectElementMP Cost
SleepLull a target to sleepMind4
SilenceObstruct spell casting with atmospheric vibrationsMind3
Cycle DownSlows the target's WT by 50%Physical10
BindBind a target's movementPhysical6
RustDecrease a target's weapon attack strengthPhysical5
AtrophyDecrease a target's defense against weaponsPhysical5
FearDecrease a target's resistance to spellsPhysical6

Buff Spells

Spell NameEffectMP Cost
Attack UpIncrease attack strength and weapon damage2
ProtectCreate a magical barrier to decrease weapon damage2
ResistDecrease the damage done by enemy spells3
Magic ShellForm a magical barrier that nulls enemy spells20
Cycle UpQuickens the target's WT10

Utility Spells

Spell NameEffectMP Cost
InvisibleBecome invisible and untargetable by enemies (area spells may still hit user)17
EscapeSends party back to the dungeon's entrance1
RemedyCure any status effect3
RaiseRevive a fallen ally8
CureHeal a small amount of HP4
HealHeal a large amount of HP9

Learning Chart

Guideline
CrevanilleCre
RemusRem
FrayneFra
ElizaEli
HienHie
LeonaLeo
ValleryVal
MagnusMag
MelineMel
ReginaReg
TriciaTri
Damage Spells
Spell NameCreRemFraEliHieLeoValMagMelRegTri
Fire Arrowooooooo+ooo
Ice Barrageooooooo+ooo
Sand Shotooooooo+ooo
Wind Edgeooooooo+ooo
Holyoooo++o+ooo
Deatho+oo++++ooo
Magic Vortexo+oo++o+ooo
Debuff Spells
Spell NameCreRemFraEliHieLeoValMagMelRegTri
Sleepoooooooxooo
Silenceoooooooxooo
Cycle Downooooxxxxooo
Bindoooooooxooo
Rustoooooooxooo
Atrophyoooooooxooo
Fearoooooooxooo
Buff Spells
Spell NameCreRemFraEliHieLeoValMagMelRegTri
Attack Upoooooooxooo
Protectoooooooxooo
Resistoooooooxooo
Magic Shellooooxxxxooo
Cycle Upo+oo+xo+o+o
Utility Spells
Spell NameCreRemFraEliHieLeoValMagMelRegTri
Invisibleoxooxxxxooo
Escapeoooooooxooo
Remedyooooooooooo
Raiseoooooxoxooo
Cureoooooooxooo
Healoooo++o+ooo
o = Able to learn naturally
x = Cannot learn by any means
+ = Can only be learned through scrolls

Spell-Teaching Scrolls

Item NameKnack LearnedWhere to get
Fire ScrollFire Arrow
Ice ScrollIce Barrage
Earth ScrollSand Shot
Wind ScrollWind Edge
Holy ScrollHoly
Death ScrollDeath
Soul ScrollMagic Vortex
Neural ScrollCycle Up
Miracle ScrollHeal
  • You have to have at least Synchronize Level 1 for BOTH casters to perform a joint spell
    • Equipping the Proof of Friendship spellstone (at level 0) counts as Synchronize Lv 1
  • You cannot produce a joint spell that is higher than (any of) your casters' lowest Synchronize Lv
    • If one of your casters only has Synchronize Lv 1, then no matter what the Synchronize level of your other caster is, the result of your spell will still be 1
  • You have to learn the given Combination List from Kate before you can cast or perform any of the listed joint spells
  • Have each caster cast the spells given in the combination list. They do not have to finish casting at the same time
    • When you are ready to cast a joint spell, choose "Assist" to perform the joint spell
      • Invoke
      • -Assist-
      • Wait/Continue
      • Stop
  • The range of your joint spell depends on your Caster's INT stat, not your "assistant"
    • The Assistant is the one who selects the Assist command. The caster is the one being assisted
  • REMEMBER that you cannot cast a joint spell if you have no MP
    • The MP reduction applies to both assistant and caster. It doesn't matter if they have insufficient MP, the joint spell may be cast as long as both of their MP is above 0
  • Finally, a joint spell's level is determined by adding the levels of your spells first, then dividing it by 2
    • Lv 1 Spell + Lv 3 spell
      • = Lv 4 / 2
      • = Lv 2 Joint spell
    • If the number is a decimal, round it down (Ex: 2.5 ~> 2)
      • Read the second step again, as a reminder to this
Combination List #1
CombinationResultElementRangeMP Cost
Sand Shot + Ice BarrageSand BarrageEarth10
Sand Shot + Fire ArrowMagmaFire10
Sand Shot + Wind EdgeThunderboltLightning13
Ice Barrage + Fire ArrowSoul ForcePhysical19
Ice Barrage + Wind EdgeBlizzardIce14
Fire Arrow + Wind EdgeFlareFire14
Combination List #2
CombinationResultElementRangeMP Cost
Holy + Wind EdgeHoly CrossHoly20
Death + Wind EdgeDeath CloudMind21
Magic Vortex + Wind EdgeInhaleMind3
Combination List #3
CombinationResultElementRangeMP Cost
Sleep + Wind EdgeHigh SleepMind10
Silence + Wind EdgeHigh SilenceMind7
Cycle Down + Wind EdgeHigh Cycle downMind18
Bind + Wind EdgeHigh BindPhysical15
Rust + Wind EdgeHigh RustPhysical12
Atrophy + Wind EdgeHigh AtrophyPhysical12
Fear + Wind EdgeHigh FearPhysical15
Combination List #4
CombinationResultRangeMP Cost
Attack + Wind EdgeHigh Attack5
Protect + Wind EdgeHigh Protect5
Resist + Wind EdgeHigh Resist7
Cycle Up + Wind EdgeHigh Cycle Up18
Combination List #5
CombinationResultRangeMP Cost
Heal + Wind EdgeHigh HealLarge17
Cure + Wind EdgeHigh CureLarge7
Remedy + Wind EdgeHigh RemedyLarge2
Combination List #6
CombinationResultElementRangeMP Cost
Fire Arrow + BlastMeteorPhysicalLarge35
Ice Barrage + BlastThunder StormLightningLarge29
Sand Shot + BlastEarthquakeEarthEntire Map38
Wind Edge + BlastTornadoWindLarge34

Unlocking Joint Spells

Combination List #1
*If you have done Carnos's Sidequest after waking up in Eliza's Mansion (Chapter 2-2)*
Step 1Talk to Kate before reclaiming Marquelia castle (pre-Mission 15 on my FAQ)
*If you have not done Carnos's Sidequest*
Step 1Talk to Kate after reclaiming Marquelia Castle (post-Mission 15 on my FAQ)
Combination List #2
Combination List #3
Step 1
Step 2
Step 3
Combination List #4
Step 1A while after acquiring Combination list#3, speak to Kate and pick the 3rd option
Step 2She should mention something about Elena's Spell Report
*If you have altered Elena's Fate*
Step 3Go to Trockmere and head to the Flooded Area (formerly the plaza)
Step 4You should find Elena. Speak to her and she should give you Elena's Spell Report
Step 5Show the spell report to Kate, and rest in bed. Talk to Kate right after
*If you have not altered Elena's Fate*
Step 3Speak to Frayne or Hien during your furloughs until they mention something about a prison
Step 4Go to Trockmere and follow the road southwest
Step 5You should find the old prison where Ruin Children were experimented on and guarded by soldiers
Step 6Defeat the Soldiers, and you should acquire the key item: Prison Key
Step 7Go inside and enter the 2nd cell to your right. You should find a red shiny object on the ground
Step 8Pick it up, and you should acquire Elena's Spell Report
Show the spell report to Kate, and rest in bed. Talk to Kate right after
Combination List #5
Step 1A while after acquiring Combination list#4, speak to Kate and pick the 3rd option
Step 2Kate should mention dropping a Test Spellstone somewhere in Marquelia. Now head to Marquelia and head to the Armor Shop
Step 3At the opposite side of the armor shop, you should find a small bricked path. Follow it to the next screen
Step 4You should now be in a tiny spot in the middle of the city, search the flowerbed in front of you and you should find the Test Spellstone
Step 5Show the spellstone to Kate, rest in your bed, then talk to Kate once again
Combination List #6
Step 1Search for the Blast Research when you return to Fort Leinfaltz's research lab
Step 2Give it to Kate, then rest in your bed
Step 3Meet Kate in the Lab downstairs. She will give you a Materia Master spellstone (teaches Blast) along with the Combination List
  • If you cannot find Kate anywhere around the mansion, she could be found inside her room at the 3rd Floor > West Suite > Middle Door of Eliza's Mansion
Huge thanks to:

metlspaz4 (GameFAQs member) who provided the steps on acquiring the other joint spell combinations, and Yuga_Ryu (GameFAQs member) for some clarifications

CareerSoft and Atlus for the game

Gamefaqs's Growlanser IV Community: http://www.gamefaqs.com/boards/629093-growlanser-wayfarer-of-time

Japanese Wikis:

  • http://www14.atwiki.jp/growlanser4_or/
  • http://fate-wiki.com/gl4-psp/
  • http://surume5.han-be.com/gl4/index.htm
  • http://wiki.mmo-station.com/wiki/gl4o/

Thank you all, for your continuous support and services.

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