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    Hunting Horn Notes FAQ by DS31x

    Version: 1 | Updated: 05/16/07 | Printable Version | Search Guide | Bookmark Guide

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    Hunting Horn Notes FAQ
    Version 1.0
    Author- Brian VanWulfen (Deathslayer31)
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    Contents:
    
    -About the Guide
    -The "Notes"
    -Definations
    -Melody Combinations
    -Recommanded Melodies
    -Credits
    -Copyright Info
    
    
    
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    x                               About the Guide                               x
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    This guide is for the weapon known as the "Hunting Horn". It is a unique
    weapon that can be used for both melee combat and as a support weapon. Like
    the hammer, the Hunting Horn can deal a good amount of damage, but it can
    also play music in which can give the party power-ups and tolerance skills to
    help make combat a lot more easier on everyone. If you happen to notice any
    errors then don't be afraid to contact me and let me now. If you also have
    some information that I do not have in this guide, you can contact me so I
    can add it and give you credit.
    
    PLEASE NOTE:
    Over time though, it will have much better and more accurate information.
    When the US/EU versions come out. There's a possible chance that I'll change
    some of the names to suit those versions.
    
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    x                                  The "Notes"                                x
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    The Hunting Horn has seven different colored notes. Each one has their own
    characistic that makes them different from each other. Please note that the
    effects from a Hunting Horn only stay on for certain amount of time.
    
    The following:
    
    White Note - Powers up yourself
    
    Purple Note - A more powerful version of the White Note
    
    Red Note - Allows you to raise your abilites such as HP, Attack, and Defense
    
    Blue Note - Allows you to create Anti-Wind and Power/Mega Juice effects
    
    Green Note - Allows you to restore health and cure abnormal status
    
    Water Note - Gives you the ability to raise tolerance against abnormal status
    (Is also known as the "Light Blue" Note)
    
    Yellow Note - Allows you to boost up Elemental attack and Defense
    
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    x                             Melody Combinations                             x
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    There are many different Note Combinations that you can play out with your
    Hunting Horn. To start playing music, all you have to do is have your weapon
    drawn and hit the R button to make it play the first note. In order to tell
    which button will play which note is rather simple. For example, the very
    first Hunting Horn plays White, Blue, and Red.(From left to right)
    
    So, the buttons would be:
    
    Square or O - White
    Triangle - Blue
    Red - Triangle and O/Press the R button during an attack in melee mode
    -----
    
    I have serperated each Combination by the effects they create by the main
    colored note that is used.
    
    Keys:
    -White = W
    -Purple = P
    -Red = R
    -Blue = B
    -Green = G
    -Water = Lb
    -Yellow = Y
    
    ===============
    (White) Yourself
    
    ------------------------------------------------------------------------------
    Effect                           Melody                       Effective time
    ------------------------------------------------------------------------------
    Drift Speed Up                   W -> W                             3 min
                                     P -> P
    
    ESP(Yourself)            W -> W after the W -> W                    3 min
                             P -> P after the P -> P
    
    Auto-Detect                    B -> B -> Lb                         1 min
    
    
    
    ===============
    (Red) Group
    
    ------------------------------------------------------------------------------
    Effect                           Melody                       Effective time
    ------------------------------------------------------------------------------
    Atk Power Up[Small]              W -> R                             2 min
    Atk Power Up[Large]            P -> R -> R                          2 min
    
    Defense Up[Small]                R -> Y                             2 min
    Defense up[Large]              R -> G -> R                          2 min
                                R -> Lb -> Lb -> P
    
    Health +20                     R -> B -> W                          3 min
    Health +30                     R -> R -> Lb                         3 min
    Health +50                   R -> B -> R -> P                       3 min
    
    
    
    ===============
    (Blue) Group
    
    ------------------------------------------------------------------------------
    Effect                           Melody                       Effective time
    ------------------------------------------------------------------------------
    Wind Pressure[Small]           B -> B -> R                          3 min
    Wind Pressure[Large]           B -> B -> G                          3 min
                                   B -> Lb -> B
    Wind Pressure[Perfect]       B -> B -> Y -> P                       3 min
    
    Infinate Stamina[Small]          W -> B                             1 min
    Infinate Stamina[Large]        P -> B -> B                          3 min
    
    
    
    ===============
    (Green) Group
    
    ------------------------------------------------------------------------------
    Effect                           Melody                       Effective time
    ------------------------------------------------------------------------------
    Heal +20                         P -> G                               -
    Heal +30                       G -> P -> Y                            -
    Heal +60                     G -> G -> P -> Lb                        -
    
    Heal +20 & Antidote              W -> G                               -
    Heal +30 & Antidote          G -> B -> P -> B
    Heal +30 & Freshness           G -> W -> Lb                           -
    
    Recover Speed[Small]           G -> G -> Y                          1 min
    Recover Speed[Large]         G -> R -> G -> P                       1 min
    
    Divine Protection*           G -> Y -> P -> Y                       ? min
    
    *Damage is reduced by half and chance of occuring is 40%.
    
    
    
    ===============
    (Water) Group
    
    ------------------------------------------------------------------------------
    Effect                           Melody                       Effective time
    ------------------------------------------------------------------------------
    Earplug                       Lb -> Lb -> R                         3 min
    High-Grade Earplug          Lb -> Lb -> G -> P                      3 min
    
    Anti-Cold & Freeze            Lb -> Lb -> Y                         4 min
    Anti-Heat                     Lb -> G -> Lb                         4 min
    
    Negate Faint                  Lb -> B -> P                          3 min
    Negate Stun                   Lb -> Y -> Y                          3 min
    Negate Earthquake             Lb -> Y -> Lb                         3 min
    
    
    
    ===============
    (Yellow) Group
    
    ------------------------------------------------------------------------------
    Effect                           Melody                       Effective time
    ------------------------------------------------------------------------------
    Elemental Atk Up             Y -> B -> Y -> W                      1:30 min
    
    Fire Def Up[Small]               Y -> R                             1 min
    Fire Def Up[Large]            Y -> B -> W                           1 min
    
    Water Def Up[Small]           Y -> B -> P                           1 min
    Water Def Up[Large]          Y -> B -> B -> W                       1 min
    
    Thunder Def Up[Small]         Y -> Lb -> P                          1 min
    Thunder Def Up[Large]         Y -> Y -> B                           1 min
    
    Ice Def Up[Small]             Y -> W -> Lb                          1 min
                                  Y -> G -> W
    Ice Def up[Large]             Y -> P -> Lb                          1 min
                                  Y -> G -> P
    
    Dragon Def Up[Small]             W -> Y                             1 min
    Dragon Def Up[Large]          P -> Y -> Y                           1 min
    
    
    
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    x                                    Credits                                  x
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    I used the webste: http://www25.atwiki.jp/mhp2/pages/62.html as a source for
    the order of the Notes. I translated and tested to see if the information was
    correct.
    
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    x                                Copyright Info                               x
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    Copyright 2007 Brian VanWulfen
    
    This may be not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other
    web site or as a part of any public display is strictly prohibited, and a
    violation of copyright.
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    
    AIM: Deathslayer031
    E-mail: nothinisfree13@yahoo.com