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    Item List by XxThunderxX

    Version: 1.01 | Updated: 01/05/07 | Printable Version | Search This Guide

    *******************************************************************************
    Final Fantasy III DS: Items List
    *******************************************************************************
    
    Copyright 2007 by XxThunderxX                        Email: xdevilx@gmail.com
    All rights reserved                                  Version 1.01    1/05/2007
    
    ******************************************************************************* 
    Table of Contents
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    This FAQ will be divided into these sections:
    1. Introduction
    2. Updates
    3. Weapons
     A. Knives
     B. Swords
     C. Dark Swords
     D. Wands/Staves/Rods
     E. Bows and Arrows 
     F. Books
     G. Fists
     H. Spears
     I. Hammers
     J. Axes
     K. Thrown Weapons
     L. Bells
     M. Harps
    4. Armor 
     A. Head
     B. Body
     C. Arm
     D. Shield
    5. Useable Items
     A. In-Battle
     B. In or Out of Battle
     C. Outside of Battle
    6. Key Items
    7. Magic 
     A. Black
     B. White
     C. Summon
    8. FAQs
    9. Credits
    10. Legal Info  
    
    *******************************************************************************
    1. Introduction                                
    *******************************************************************************
    
    Hi, welcome to my Item guide for Final Fantasy III for the DS. Here, you will
    find detailed information on weapons, armor, items, and magic from the game.
    I will provide information on stats, effects, jobs, and my personal 
    notes on the items/weapons.
    
    ~XxThunderxX 
    
    *******************************************************************************
    2. Updates
    *******************************************************************************
    
    Version 1.01
    Fixed a few obvious typos and mistakes. Thanks to those who've I listed in my
    contributor/corrector section in the Credits.
    
    Version 1.00 
    Wrote the entire guide out of scratch. Includes all weapons, armor, items, and 
    magic. 
    
    *******************************************************************************
    3. Weapons
    *******************************************************************************
    
    Information of all the arsenal in the game is provided here using this format:
    
    Name- The name of the weapon
    Attack- How much attack power this raises (not vital for non-attackers)
    Effect- Any elemental attributes (Ice, Fire, etc.), random effects, or casting
    Bonus- How much status the weapon boosts, if any. (+10 Agility, for example)
    Job- What jobs can use this weapon (see below for abbreviations)
    Notes- If I have anything to say about the weapon
    
    Before I forget, here are the abbreviations I use for jobs:
    
    FR- Freelancer
    TH- Thief
    BM- Black Mage
    WM- White Mage
    RM- Red Mage
    MO- Monk
    WA- Warrior
    GE- Geomancer
    KN- Knight
    RA- Ranger
    SC- Scholar
    BA- Bard
    DR- Dragoon
    DK- Dark Knight
    EV- Evoker
    VI- Viking
    BB- Black Belt
    DE- Devout
    MA- Magus
    NI- Ninja
    SA- Sage
    SU- Summoner
    OK- Onion Knight (Note that Onion Knights can use any weapon except for job 
    specials)
    
    And the abbreviations I use for stats:
    
    Agi- Agility
    Str- Strength
    Int- Intelligence
    Mind- Mind
    Vit- Vitality
    All- All stats
    
    Now for the guide.
    
    
    A. Knives
    
    
    Name-Knife
    Attack-8
    Effect-None
    Bonus-None
    Job-FR,WA,RM,TH,DK,BA,NI,OK
    Notes-Your basic Knife that characters start with 
    
    Name-Dagger
    Attack-9
    Effect-None
    Bonus-None
    Job-FR,WA,RM,TH,DK,BA,NI,OK
    Notes-Not much of a difference from the Knife
    
    Name-Mythril Knife
    Attack-14
    Effect-None
    Bonus-None
    Job-FR,WA,RM,TH,DK,BA,NI,OK
    Notes-Useless due to swords being better but vital for an early Thief
    
    Name-Spark Dagger
    Attack-23
    Effect-Deals Lightning Damage
    Bonus-+2 Agi
    Job-FR,WA,TH,DK,BA,NI,OK
    Notes-None
    
    Name-Main Gauche
    Attack-35
    Effect-None
    Bonus-+3 Agi
    Job-FR,WA,RM,TH,DK,BA,NI,OK
    Notes-None
    
    Name-Poison Dagger
    Attack-40
    Effect-Inflicts Poison
    Bonus-+4 Agi
    Job-FR,WA,RM,TH,DK,BA,NI,OK
    Notes-None
    
    Name-Behemoth Knife
    Attack-78
    Effect-None
    Bonus+8 Str
    Job-TH,NI,OK
    Notes-Now we're talking heavy duty :)
    
    Name-Air Knife
    Attack-89
    Effect-Deals Wind Damage, can cast Aero
    Bonus-+6 Agi
    Job-TH,NI,OK
    Notes-Will shred flying enemies to pieces
    
    Name-Dark Knife
    Attack-93
    Effect-Nine
    Bonus-+5 Agi
    Job-TH,NI,OK
    Notes-You can buy this on The Invincible ship
    
    Name-Lust Dagger
    Attack-110
    Effect-None
    Bonus-+8 Agi
    Job-TH,NI,OK
    Notes-The best non-specific knife
    
    Name-Gladius
    Attack-130
    Effect-None
    Bonus-+20 Agi
    Job-TH
    Notes-Thief's special
    
    
    B. Swords
    
    
    Name-Golden Sword
    Attack-5
    Effect-None
    Bonus-None
    Job-FR,WA,RM,KN,DK,OK
    Notes-11 of these can be found in Goldor's Manor but they're useless in battle
    so sell them
    
    Name-Longsword
    Attack-10
    Effect-None
    Bonus-None
    Job-FR,WA,RM,KN,DK,OK
    Notes-Your basic sword used for the beginning of the game
    
    Name-Wightslayer
    Attack-15
    Effect-Deals more damage to Undead enemies
    Bonus-None
    Job-FR,RM,KN,OK
    Notes-A bit more restrictive than the other swords, and only one can be 
    found atop of West Sasune Tower. This sword will save you in the Sealed Cave.
    
    Name-Mythril Sword
    Attack-17
    Effect-None
    Bonus-None
    Job-FR,WA,RM,KN,DK,OK
    Notes-An improvement over Longsword, 2 free ones can be found in the Mythril 
    Mines in Kazus
    
    Name-Tyrfing
    Attack-28
    Effect-None
    Bonus-None
    Job-FR,WA,RM,KN,DK,OK
    Notes-None
    
    Name-Serpent Sword
    Attack-25
    Effect-Deals lightning damage
    Bonus-None
    Job-FR,WA,RM,KN,DK,OK
    Notes-This can not cast Thunder, aight? End of story. 
    
    Name-Salamand Sword
    Attack-30
    Effect-Deals fire damage, can cast Fire
    Bonus-None
    Job-FR,WA,RM,KN,DK,OK
    Notes-Oooh... fiery sword, too bad not many enemies are weak to fire
    
    Name-Freezing Blade
    Attack-32
    Effect-Deals ice damage, can cast Blizzard
    Bonus-None
    Job-FR,WA,RM,KN,DK,OK
    Notes-Is found and will save your butt in the Molten Cave
    
    Name-Royal Sword
    Attack-50 
    Effect-None
    Bonus-None
    Job-FR,WA,RM,KN,DK,OK
    Notes-A great damage improvement over previous swords
    
    Name-Blood Sword
    Attack-55
    Effect-Absorbs Life
    Bonus-None
    Job-WA,KN,DK,OK
    Notes-Very helpful sword found in the Wrecked Ship
    
    Name-Ancient Sword
    Attack-80
    Effect-Inflicts Paralysis
    Bonus-None
    Job-WA,KN,DK,OK
    Notes-Not much point in the Paralysis effect since most monsters will be 
    killed before
    
    Name-Defender
    Attack-95
    Effect-Casts Protect
    Bonus-+5 Vit
    Job-WA,RM,KN,DK,OK
    Notes-Buyable in Ancient Ruins
    
    Name-Break Blade
    Attack-125
    Effect-Inflicts gradual petrification
    Bonus-None
    Job-WA,RM,KN,DK,OK
    Notes-Found in the Ancient's Maze, again, Petrification effect is useless
    
    Name-Excalibur
    Attack-137
    Effect-A blade useable only by the worthy (a.k.a: no effect)
    Bonus-+5 All
    Job-FR,RM,KN,OK
    Notes-Not as good as Ragnarok but Red Mages can use this, found in Eureka 
    guarded by General
    
    Name-Ragnarok
    Attack-140
    Effect-None
    Bonus-+5 All
    Job-WA,KN,DK,OK
    Notes-The "dark sword' compared to the holy Excalibur, but this is better, 
    found in Eureka guarded by Guardian 
    
    Name-Save the Queen
    Attack-140 
    Effect-Casts Reflect
    Bonus-+10 Vit, +10 Mind
    Job-KN
    Notes-Knight's special
    
    Name-Onion Blade
    Attack-150
    Effect-None
    Bonus-+7 All
    Job-OK
    Notes-Onion Knight's special
    
    Name-Ultima Weapon
    Attack-155
    Effect-The ultimate weapon (a.k.a: no effect)
    Bonus-+15 All
    Job-FR,WA,RM,KN,DK,OK
    Notes-Forged out of the Orihalcum by the Master Blacksmith, this sword is the 
    strongest weapon in the game and can be used by all sword-wielders
    
    Name-Onion Sword
    Attack-156
    Effect-None
    Bonus-+5 All
    Job-OK
    Notes-Slightly more attack than Ultima Weapon but only Onion Knights can use
    this, the good thing is that you can get more than one, these are dropped 
    rarely by Yellow, Gree, and Red Dragons 
    
    
    C. Dark Swords
    
    
    Name-Ashura
    Attack-100
    Effect-Effective against dividing enemies 
    Bonus-None
    Job-DK, NI, OK
    Notes-Your first and worst dark sword
    
    Name-Kotetsu
    Attack-105
    Effect-Effective against dividing enemies 
    Bonus-None
    Job-DK, NI, OK
    Notes-You'll get a lot of these free for some reason
    
    Name-Kiku-Ichimonji
    Attack-115
    Effect-Effective against dividing enemies 
    Bonus-None
    Job-DK, NI, OK
    Notes-A slightly better dark sword, can be obtained by beating the Shinobi 
    in Falgabard
    
    Name-Masamune
    Attack-132
    Effect-Effective against dividing enemies 
    Bonus-+10 Agi
    Job-DK, NI, OK
    Notes-A significantly better dark sword, found in Eureka guarded by Kunoichi
    
    Name-Muramasa
    Attack-140
    Effect-Effective against dividing enemies 
    Bonus-+5 Str, +5 Vit, +5 Int, +5 Mind, +10 Agi
    Job-NI
    Notes-Ninja's special
    
    Name-Murakumo
    Attack-140
    Effect-Effective against dividing enemies 
    Bonus-+20 Agi
    Job-DK
    Notes-Dark Knight's special
    
    
    D. Wands/Staves/Rods
    
    
    Before I begin, I need to say that generally, wands and staves and for White
    Mages while rods are generally for Black Mages, read on. Please bear with me 
    since the order of the weapons here are in no real particular order. 
    
    Name-Staff
    Attack-3
    Effect-None
    Bonus-None
    Job-WM,BM,RM,EV,DE,MA,SA,SU,OK
    Notes-Completely useless
    
    Name-Fire Staff
    Attack-20
    Effect-Casts Fire
    Bonus-+2 Int, +2 Mind
    Job-WM,BM,RM,EV,DE,MA,SA,SU,OK
    Notes-Useful if you want to save MP, but can only target 1 enemy
    
    Name-Ice Staff
    Attack-20
    Effect-Casts Blizzard
    Bonus-+2 Int, +2 Mind
    Job-WM,BM,RM,EV,DE,MA,SA,SU,OK
    Notes-Useful if you want to save MP, but can only target 1 enemy
    
    Name-Light Staff
    Attack-20
    Effect-Casts Thunder
    Bonus-+2 Int, +2 Mind
    Job-WM,BM,RM,EV,DE,MA,SA,SU,OK
    Notes-Useful if you want to save MP, but can only target 1 enemy
    
    Name-Fire Rod
    Attack-25
    Effect-Casts Fira
    Bonus-+3 Int, +3 Mind
    Job-WM,BM,RM,EV,DE,MA,SA,SU,OK
    Notes-Useful if you want to save MP, but can only target 1 enemy
    
    Name-Ice Rod
    Attack-25
    Effect-Casts Blizzara
    Bonus-+3 Int, +3 Mind
    Job-WM,BM,RM,EV,DE,MA,SA,SU,OK
    Notes-Useful if you want to save MP, but can only target 1 enemy
    
    Name-Light Rod
    Attack-25
    Effect-Casts Thundara
    Bonus-+3 Int, +3 Mind
    Job-WM,BM,RM,EV,DE,MA,SA,SU,OK
    Notes-Useful if you want to save MP, but can only target 1 enemy
    
    Name-Mythril Rod
    Attack-12
    Effect-None 
    Bonus-+1 Int
    Job-BM,RM,EV,MA,SA,SU,OK
    Notes-None
    
    Name-Wizard Rod
    Attack-20
    Effect-None 
    Bonus-+5 Int
    Job-WM,BM,RM,EV,DE,MA,SA,SU,OK
    Notes-None
    
    Name-Omnirod
    Attack-93
    Effect-Inflicts gradual petrification 
    Bonus-+10 Int
    Job-BM, EV, MA, SA, SU, OK
    Notes-Like I said before, the effect is useless, found in Eureka guarded by
    Scylla
    
    Name-Golem Staff
    Attack-30
    Effect-Casts Break 
    Bonus-+3 Mind
    Job-WM,RM,EV,DE,SA,SU,OK
    Notes-Useful if you want to save MP
    
    Name-Rune Staff
    Attack-33
    Effect-Casts Erase
    Bonus-+4 Mind
    Job-WM,RM,EV,DE,SA,SU,OK
    Notes-Useful if you want to save MP, good for White Mages and Devouts since 
    they normally can't use black magic
    
    Name-Elder Staff
    Attack-85
    Effect-Casts Cura 
    Bonus-+6 Mind
    Job-WM,DE,SA,OK
    Notes-Useful if you want to save MP, but only works on one target, found 
    in Eureaka
    
    Name-Holy Wand
    Attack-110
    Effect-Casts Curaga 
    Bonus-+20 Mind
    Job-DE
    Notes-Devout's special
    
    Name-Sage Staff
    Attack-110
    Effect-None 
    Bonus-+10 All
    Job-SA
    Notes-Sage's special
    
    Name-Lilith Rod
    Attack-110
    Effect-Casts Death 
    Bonus-+20 Int
    Job-BM
    Notes-Black Mage's special
    
    Name-Millenium Rod
    Attack-110
    Effect-Casts Blizzaga 
    Bonus-+10 Mind, +10 Int
    Job-MA
    Notes-Magus's special
    
    
    E. Bows and Arrows
    
    
    Bows
    
    Name-Bow
    Attack-10
    Effect-None
    Bonus-None
    Job-FR,WA,BM,RM,RA,OK
    Notes-None
    
    Name-Great Bow
    Attack-18
    Effect-None
    Bonus-None
    Job-FR,WA,BM,RM,RA,OK
    Notes-None
    
    Name-Killer Bow
    Attack-26
    Effect-None
    Bonus-None
    Job-FR,WA,BM,RM,RA,OK
    Notes-None
    
    Name-Rune Bow
    Attack-42
    Effect-None
    Bonus-+2 Int, +2 Mind
    Job-RA,OK
    Notes-None
    
    Name-Selene Bow
    Attack-63
    Effect-None
    Bonus-None
    Job-RA, OK
    Notes-None
    
    Name-Yoichi Bow
    Attack-70
    Effect-None
    Bonus-+5 Agi
    Job-RA, OK
    Notes-None
    
    Name-Eurytos Bow
    Attack-95
    Effect-None
    Bonus-+5 Str
    Job-RA, OK
    Notes-None
    
    Name-Elven Bow
    Attack-109
    Effect-None
    Bonus-+5 Agi
    Job-RA, OK
    Notes-None
    
    Name-Artemis Bow
    Attack-122
    Effect-None
    Bonus-+10 Str, +10 Agi
    Job-RA
    Notes-Ranger's Speical
    
    Arrows
    
    Name-Wooden Arrow
    Attack-6
    Effect-None
    Bonus-None
    Job-FR,WA,BM,RM,RA,OK
    Notes-None
    
    Name-Holy Arrow
    Attack-8
    Effect-Deals Light Damage 
    Bonus-None
    Job-FR,WA,BM,RM,RA,OK
    Notes-Pretty good against undead monsters, note that Light and Lightning are 
    different
    
    Name-Iron Arrow
    Attack-12
    Effect-None
    Bonus-None
    Job-FR,WA,BM,RM,RA,OK
    Notes-None
    
    Name-Fire Arrow
    Attack-17
    Effect-Deals Fire Damage
    Bonus-None
    Job-RA, OK
    Notes-None
    
    Name-Ice Arrow
    Attack-17
    Effect-Deals Ice Damage
    Bonus-None
    Job-RA, OK
    Notes-None
    
    Name-Light Arrow
    Attack-17
    Effect-Deals Lightning Damage
    Bonus-None
    Job-RA, OK
    Notes-Do not confuse this with Holy Arrow
    
    Name-Sleep Arrow
    Attack-20
    Effect-Inflicts Sleep
    Bonus-None
    Job-RA, OK
    Notes-None
    
    Name-Poison Arrow
    Attack-20 
    Effect-Inflicts Poison
    Bonus-None
    Job-RA, OK
    Notes-None
    
    Name-Medusa Arrow
    Attack-23 
    Effect-Inflicts Petrification
    Bonus-None
    Job-RA, OK
    Notes-None
    
    Name-Magic Arrow
    Attack-27
    Effect-None
    Bonus-None
    Job-RA, OK
    Notes-None
    
    Name-Yoichi Arrow
    Attack-40
    Effect-None
    Bonus-None
    Job-RA, OK
    Notes-Strongest arrow but has no effects
    
    
    F. Books
    
    
    Name-Book of Fire
    Attack-32
    Effect- Deals Fire Damage
    Bonus-+2 Int, +2 Mind
    Job-SC,OK
    Notes-None
    
    Name-Book of Ice
    Attack-32
    Effect-Deals Ice Damage 
    Bonus-+2 Int, +2 Mind
    Job-SC,OK
    Notes-None
    
    Name-Book of Light
    Attack-32
    Effect-Deals Lightning Damage
    Bonus-+2 Int, +2 Mind
    Job-SC,OK
    Notes-None
    
    Name-Tome of Fire
    Attack-53
    Effect-Deals Fire Damage 
    Bonus-+3 Int, +3 Mind
    Job-SC,OK
    Notes-None
    
    Name-Tome of Ice
    Attack-53
    Effect-Deals Ice Damage 
    Bonus-+3 Int, +3 Mind
    Job-SC,OK
    Notes-None
    
    Name-Tome of Light
    Attack-53
    Effect-Deals Lightning Damage 
    Bonus-+3 Int, +3 Mind
    Job-SC,OK
    Notes-None
    
    Name-Cognitome
    Attack-78
    Effect-None 
    Bonus-+5 Int, +5 Mind
    Job-SC,OK
    Notes-None
    
    Name-Omnitome
    Attack-130
    Effect-None 
    Bonus-+10 Int, +10 Mind
    Job-SC
    Notes-Scholar's special
    
    
    G. Fists
    
    
    Name-Bronze Knuckles 
    Attack-12
    Effect-None
    Bonus-None
    Job-FR,MO,BB,OK
    Notes-May actually lower your attack at higher levels
    
    Name-Sonic Knuckles 
    Attack-28
    Effect-None
    Bonus-+2 Agi
    Job-MO,BB,OK
    Notes-May actually lower your attack at higher levels
    
    Name-Impact Claws 
    Attack-34
    Effect-None
    Bonus-None
    Job-MO,BB,OK
    Notes-May actually lower your attack at higher levels
    
    Name-Cat Claws 
    Attack-42
    Effect-None
    Bonus-+3 Agi
    Job-MO,BB,OK
    Notes-May actually lower your attack at higher levels
    
    Name-Kaiser Kncukles 
    Attack-50
    Effect-None
    Bonus-None
    Job-MO,BB,OK
    Notes-May actually lower your attack at higher levels
    
    Name-Wyvern Claws 
    Attack-51
    Effect-Deals Wind Damage
    Bonus-+4 Agi
    Job-MO,BB,OK
    Notes-May actually lower your attack at higher levels, effective against 
    flying enemies
    
    Name-Tiger Claws 
    Attack-82
    Effect-None
    Bonus-+5 Str
    Job-MO,BB,OK
    Notes-May actually lower your attack at higher levels
    
    Name-Faerie Claws 
    Attack-89
    Effect-None
    Bonus-+2 Int, +2 Mind
    Job-MO,BB,OK
    Notes-May actually lower your attack at higher levels
    
    Name-Metal Knuckles 
    Attack-100
    Effect-None
    Bonus-None
    Job-MO,BB,OK
    Notes-May actually lower your attack at higher levels
    
    Name-Dark Claws 
    Attack-115
    Effect-None
    Bonus-None
    Job-MO,BB,OK
    Notes-May actually lower your attack at higher levels
    
    Name-Hellish Claws
    Attack-121
    Effect-Inflicts Poison
    Bonus-+5 Vit
    Job-MO,BB,OK
    Notes-May actually lower your attack at higher levels, found only in 
    Anceint's Maze
    
    
    H.Spears
    
    
    Name-Thunder Spear
    Attack-45
    Effect-Deals Lightning Damage, Can Cast Thunder
    Bonus-None
    Job-DR,OK
    Notes-Most likely you'll do more damage with an attack than using the spell
    
    Name-Wind Spear
    Attack-53
    Effect-Deals Wind Damage, Can Cast Aero
    Bonus-None
    Job-DR,OK
    Notes-See notes for Thunder Spear, very effective against flying enemies, 
    even more effective with Jump
    
    Name-Heavy Lance 
    Attack-84
    Effect-None
    Bonus-None
    Job-DR,OK
    Notes-None
    
    Name-Blood Lance 
    Attack-95
    Effect-Absorbs Life
    Bonus-None
    Job-DR,OK
    Notes-Very useful with a Gugnir/Magic Lance, can be bought in Ancient Ruins
    
    Name-Trident 
    Attack-108
    Effect-None
    Bonus-None
    Job-DR,OK
    Notes-None
    
    Name-Dragon Lance 
    Attack-117
    Effect-None
    Bonus-None
    Job-DR,OK
    Notes-Can be bought on The Invincible ship
    
    Name-Holy Lance 
    Attack-125
    Effect-Deals Light Damage, Can Cast Holy
    Bonus-None
    Job-DR,OK
    Notes-Very good against undead monsters, can only be found in Ancient's Maze
    
    Name-Gugnir 
    Attack-140
    Effect-None
    Bonus-+10 Str, +10 Agi
    Job-DR,OK
    Notes-Can only be obtained by stealing from Odin with a job level 71+ Thief
    
    Name-Magic Lance 
    Attack-145
    Effect-None
    Bonus-+20 Str
    Job-DR
    Notes-Dragoon's special
    
    
    I. Hammers
    
    
    Name-Hammer
    Attack-55
    Effect-Deals Lightning Damage
    Bonus-+1 Vit
    Job-VI,OK
    Notes-Will decrease your number of hits
    
    Name-Dragon Hammer
    Attack-70
    Effect-Deals Lightning Damage
    Bonus-+4 Vit
    Job-VI,OK
    Notes-Will decrease your number of hits
    
    Name-Triton Hammer
    Attack-110
    Effect-Deals Lightning Damage
    Bonus-+5 Vit
    Job-VI,OK
    Notes-Will decrease your number of hits
    
    Name-Platinum Hammer
    Attack-115
    Effect-Deals Lightning Damage
    Bonus-+2 Vit
    Job-VI,OK
    Notes-Will decrease your number of hits
    
    Name-Blessed Hammer
    Attack-120
    Effect-Deals Lightning Damage
    Bonus-+3 Vit
    Job-VI,OK
    Notes-Will decrease your number of hits
    
    Name-Mighty Hammer
    Attack-145
    Effect-Deals Lightning Damage
    Bonus-+20 Vit
    Job-VI
    Notes-Viking's special, will decrease your number of hits
    
    
    J. Axes
    
    
    Name-Viking Axe
    Attack-33
    Effect-None
    Bonus-None
    Job-WA,VI,OK
    Notes-Will decrease your number of hits
    
    Name-Battleaxe
    Attack-65
    Effect-None
    Bonus-None
    Job-WA,VI,OK
    Notes-Will decrease your number of hits
    
    Name-Dual Tomahawk
    Attack-73
    Effect-None
    Bonus-None
    Job-WA,VI,OK
    Notes-Will decrease your number of hits
    
    Name-Rune Axe
    Attack-110
    Effect-None
    Bonus-+2 Int, +2 Mind
    Job-WA,VI,OK
    Notes-Will decrease your number of hits, bonus is worthless
    
    Name-Demon Axe
    Attack-116
    Effect-None
    Bonus-+2 Str, +2 Vit
    Job-WA,VI,OK
    Notes-Will decrease your number of hits
    
    Name-Dual Haken
    Attack-122
    Effect-None
    Bonus-+3 Str
    Job-WA,VI,OK
    Notes-Will decrease your number of hits
    
    Name-Gigantic Axe
    Attack-155
    Effect-None
    Bonus-+20 Str
    Job-WA
    Notes-Warrior's special, will decrease your number of hits
    
    
    K. Thrown Weapons
    
    
    Name-Boomerang
    Attack-40
    Effect-None
    Bonus-None 
    Job-TH,RA,NI,OK
    Notes-None
    
    Name-Chakram
    Attack-50
    Effect-None
    Bonus-None
    Job-TH,RA,NI,OK
    Notes-None
    
    Name-Rising Sun
    Attack-70
    Effect-None
    Bonus-None
    Job-TH,NI,OK
    Notes-None
    
    Name-Moonring Blade
    Attack-110
    Effect-None
    Bonus-None
    Job-TH,NI,OK
    Notes-Found in Eureka guarded by Amon 
    
    Name-Shuriken
    Attack-200
    Effect-Can only be thrown
    Bonus-None
    Job-NI
    Notes-Can only be used with the Ninja's Throw ability
    
    
    L. Bells
    
    
    Name-Diamond Bell
    Attack-42
    Effect-None
    Bonus-None
    Job-GE,OK
    Notes-None
    
    Name-Earthen Bell
    Attack-88
    Effect-Inflicts Paralysis
    Bonus-None
    Job-GE,OK
    Notes-None
    
    Name-Rune Bell
    Attack-98
    Effect-None
    Bonus-None
    Job-GE,OK
    Notes-None
    
    Name-Blessed Bell
    Attack-130
    Effect-None
    Bonus-+10 Agi, +10 Int, +10 Mind
    Job-GE
    Notes-Geomancer's special
    
    
    M. Harps
    
    
    Name-Madhura Harp
    Attack-60
    Effect-None
    Bonus-+5 Mind
    Job-BA,OK
    Notes-Uses the song Minne which casts Protect on the party
    
    Name-Loki Harp
    Attack-60
    Effect-None
    Bonus-+5 Mind
    Job-BA,OK
    Notes-Uses the song Minuet which casts Haste on the party
    
    Name-Dream Harp
    Attack-60
    Effect-Inflicts Sleep
    Bonus-+5 Mind
    Job-BA,OK
    Notes-Uses the song Paeon which heals the party
    
    Name-Lamia Harp
    Attack-60
    Effect-Inflicts Confusion
    Bonus-+5 Mind
    Job-BA,OK
    Notes-Uses the song Requiem which casts a damaging spell on the enemy
    
    Name-Apollo Harp
    Attack-60
    Effect-Inflicts Silence
    Bonus-+10 Mind
    Job-BA,OK
    Notes-Uses the song Elegy which casts Aura on the party (raises attack power)
    
    *******************************************************************************
    4. Armor
    *******************************************************************************
    
    Information of all the armor in the game is provided here using this format:
    
    Name- The name of the armor
    Defense- The amount of defense the armor provides
    Magic Def- The amount of magic defense the armor provides
    Protect- If this armor protects against status ailments (None, Some, or All)
    Bonus- How much status the weapon boosts, if any. (+10 Agility, for example)
    Job- What jobs can use this weapon (see below for abbreviations)
    
    Job Abbreviations:
    
    FR- Freelancer
    TH- Thief
    BM- Black Mage
    WM- White Mage
    RM- Red Mage
    MO- Monk
    WA- Warrior
    GE- Geomancer
    KN- Knight
    RA- Ranger
    SC- Scholar
    BA- Bard
    DR- Dragoon
    DK- Dark Knight
    EV- Evoker
    VI- Viking
    BB- Black Belt
    DE- Devout
    MA- Magus
    NI- Ninja
    SA- Sage
    SU- Summoner
    OK- Onion Knight (Note that Onion Knights can equip any armor except for job 
    specials)
    
    
    A. Head
    
    
    Name-Leather Cap
    Defense-1
    Magic Def-1 
    Protect-None
    Bonus-None 
    Job-All
    
    Name-Mythril Helm
    Defense-4
    Magic Def-3 
    Protect-None
    Bonus-None 
    Job-FR,WA,RM,KN,TH,RA,DR,VI,DK,NI,OK
    
    Name-Shell Helm
    Defense-6
    Magic Def-5 
    Protect-None
    Bonus-None 
    Job-FR,WA,RM,KN,TH,RA,DR,VI,DK,NI,OK
    
    Name-Headband
    Defense-8
    Magic Def-3 
    Protect-None
    Bonus-+1 Str, +1 Agi
    Job-FR,MO,BB,NI,OK
    
    Name-Ice Helm
    Defense-10
    Magic Def-6 
    Protect-None
    Bonus-None 
    Job-FR,WA,RM,KN,TH,RA,DR,VI,DK,NI,OK
    
    Name-Feathered Hat
    Defense-10
    Magic Def-16 
    Protect-None
    Bonus-+2 Agi 
    Job-All
    
    Name-Scholar Hat
    Defense-11
    Magic Def-16 
    Protect-None
    Bonus-+1 Int 
    Job-FR,SC,OK
    
    Name-Black Cowl
    Defense-15
    Magic Def-10 
    Protect-None
    Bonus-+2 Agi
    Job-FR,MO,RA,TH,BB,NI,OK
    
    Name-Chakra Band
    Defense-17
    Magic Def-11 
    Protect-None
    Bonus-+2 Vit
    Job-FR,MO,BB,NI,OK
    
    Name-Dragon Helm
    Defense-18
    Magic Def-9 
    Protect-None
    Bonus-None
    Job-FR,DR,OK
    
    Name-Viking Helm
    Defense-19
    Magic Def-5 
    Protect-None
    Bonus-None
    Job-VI,OK
    
    Name-Diamond Helm
    Defense-21
    Magic Def-10 
    Protect-None
    Bonus-None
    Job-FR,WA,KN,DR,VI,OK
    
    Name-Ribbon
    Defense-23
    Magic Def-20 
    Protect-All
    Bonus-None
    Job-All
    
    Name-Genji Helm
    Defense-24
    Magic Def-15 
    Protect-None
    Bonus-None
    Job-FR,DK,NI,OK
    
    Name-Crystal Helm
    Defense-31
    Magic Def-17 
    Protect-None
    Bonus-None
    Job-FR,WA,RM,KN,DR,VI,DK,OK
    
    Name-Royal Crown
    Defense-33
    Magic Def-36 
    Protect-None
    Bonus-+10 Int, +10 Mind
    Job-EV
    
    Name-Ballad Crown
    Defense-35
    Magic Def-34 
    Protect-None
    Bonus-+10 Vit, +10 Mind
    Job-BA
    
    Name-Onion Helm
    Defense-40
    Magic Def-40 
    Protect-All
    Bonus-+5 Int, +5 Mind
    Job-OK
    
    
    B. Body
    
    
    Name-Vest
    Defense-1
    Magic Def-1 
    Protect-None
    Bonus-None
    Job-All
    
    Name-Rusty Mail
    Defense-1
    Magic Def-1 
    Protect-None
    Bonus-None
    Job-FR,WA,KN,DR,VI,DK,NI,OK
    
    Name-Leather Armor
    Defense-3
    Magic Def-1 
    Protect-None
    Bonus-None
    Job-All
    
    Name-Mythril Armor
    Defense-10
    Magic Def-3 
    Protect-None
    Bonus-None
    Job-FR,WA,RM,RA,KN,TH,DR,VI,DK,OK
    
    Name-Mage Robe
    Defense-13
    Magic Def-13 
    Protect-None
    Bonus-+1 Int, +1 Mind
    Job-FR,WM,BM,SC,GE,EV,BA,DE,MA,SA,SU,OK
    
    Name-Shell Armor
    Defense-18
    Magic Def-9 
    Protect-None
    Bonus-None
    Job-FR,WA,RM,RA,KN,TH,DR,VI,DK,OK
    
    Name-Ice Armor
    Defense-20
    Magic Def-9 
    Protect-None
    Bonus-None
    Job-FR,WA,RM,RA,KN,TH,DR,VI,DK,OK
    
    Name-Ice Armor
    Defense-20
    Magic Def-9 
    Protect-None
    Bonus-None
    Job-FR,WA,RM,RA,KN,TH,DR,VI,DK,OK
    
    Name-Kempo Gi
    Defense-20
    Magic Def-8
    Protect-None
    Bonus-+1 Agi, +1 Vit
    Job-FR,MO,BB,NI,OK
    
    Name-Scholar Robe
    Defense-20
    Magic Def-23 
    Protect-None
    Bonus-+2 Int, +2 Mind
    Job-FR,SC,OK
    
    Name-Flame Mail
    Defense-21
    Magic Def-11 
    Protect-None
    Bonus-None
    Job-FR,WA,RM,RA,KN,DR,VI,DK,OK
    
    Name-Knight Armor
    Defense-25
    Magic Def-7 
    Protect-None
    Bonus-None
    Job-FR,KN,OK
    
    Name-Black Garb
    Defense-30
    Magic Def-18 
    Protect-None
    Bonus-+2 Agi, +2 Vit
    Job-FR,MO,TH,RA,GE,BB,NI,OK
    
    Name-Reflect Mail
    Defense-30
    Magic Def-30 
    Protect-Some
    Bonus-+2 Int, +2 Mind
    Job-FR,WA,RM,KN,DR,VI,OK
    
    Name-White Robe
    Defense-31
    Magic Def-45 
    Protect-None
    Bonus-+5 Mind
    Job-FR,WM,RM,SC,EV,BA,DE,SA,SU,OK
    
    Name-Black Robe
    Defense-31
    Magic Def-45 
    Protect-None
    Bonus-+5 Int
    Job-FR,BM,RM,EV,BA,MA,SA,SU,OK
    
    Name-Bard Vest
    Defense-32
    Magic Def-28 
    Protect-None
    Bonus-+2 Agi, +2 Mind
    Job-FR,BA,OK
    
    Name-Black Belt Gi
    Defense-33
    Magic Def-18 
    Protect-None
    Bonus-+3 Agi, +3 Vit
    Job-FR,MO,BB,NI,OK
    
    Name-Dragon Mail
    Defense-35
    Magic Def-13 
    Protect-None
    Bonus-None
    Job-FR,DR,OK
    
    Name-Gaia Vest
    Defense-35
    Magic Def-25 
    Protect-None
    Bonus-+3 Vit
    Job-FR,GE,OK
    
    Name-Viking Mail
    Defense-36
    Magic Def-5 
    Protect-None
    Bonus-None
    Job-VI,OK
    
    Name-Demon Mail
    Defense-38
    Magic Def-17 
    Protect-None
    Bonus-None
    Job-FR,WA,DR,VI,DK,OK
    
    Name-Diamond Mail
    Defense-40
    Magic Def-19 
    Protect-None
    Bonus-None
    Job-FR,WA,KN,DR,VI,OK
    
    Name-Genji Armor
    Defense-45
    Magic Def-22 
    Protect-None
    Bonus-None
    Job-FR,DK,NI,OK
    
    Name-Fuma Garb
    Defense-47
    Magic Def-30 
    Protect-None
    Bonus-+3 Agi, +3 Vit
    Job-MO,TH,BB,NI,OK
    
    Name-Crystal Mail
    Defense-55
    Magic Def-24 
    Protect-None
    Bonus-None
    Job-FR,WA,RM,KN,DR,VI,DK,OK
    
    Name-Angel Robe
    Defense-45
    Magic Def-45 
    Protect-None
    Bonus-+20 Mind
    Job-WM
    
    Name-Crimsom Vest
    Defense-50
    Magic Def-25 
    Protect-None
    Bonus-+10 All
    Job-RM
    
    Name-Master Dogi
    Defense-54
    Magic Def-23 
    Protect-None
    Bonus-+10 Agi, +10 Vit
    Job-BB
    
    Name-Onion Armor
    Defense-60
    Magic Def-40 
    Protect-All
    Bonus-+5 Str, +5 Vit
    Job-OK
    
    
    C. Arm
    
    
    Name-Bronze Bracers
    Defense-1
    Magic Def-1 
    Protect-None
    Bonus-None
    Job-All
    
    Name-Mythril Bracers
    Defense-2
    Magic Def-4 
    Protect-None
    Bonus-+1 Int, +1 Mind
    Job-FR,WN,BM,RM,SC,GE,EV,BA,DE,MA,SA,SU,OK
    
    Name-Mythril Gloves
    Defense-3
    Magic Def-1 
    Protect-None
    Bonus-None
    Job-FR,WA,MO,RA,KN,TH,DR,VI,DK,BB,NI,OK
    
    Name-Gauntlets
    Defense-8
    Magic Def-4 
    Protect-None
    Bonus-+1 str, +1 Vit
    Job-FR,WA,KN,DR,VI,DK,NI,OK
    
    Name-Thief Gloves
    Defense-11
    Magic Def-8 
    Protect-None
    Bonus-+3 Agi
    Job-FR,TH,NI,OK
    
    Name-Rune Bracers
    Defense-11
    Magic Def-13 
    Protect-Some
    Bonus-+2 Int, +2 Mind
    Job-FR,WN,BM,RM,SC,GE,EV,BA,DE,MA,SA,SU,OK
    
    Name-Power Bracers
    Defense-13
    Magic Def-9 
    Protect-None
    Bonus-+2 Str, +2 Vit
    Job-FR,WA,MO,RA,KN,TH,DR,VI,DK,BB,NI,OK
    
    Name-Diamond Bracers
    Defense-13
    Magic Def-16 
    Protect-None
    Bonus-+3 Int, +3 Mind
    Job-FR,WN,BM,RM,SC,GE,EV,BA,DE,MA,SA,SU,OK
    
    Name-Diamond Gloves
    Defense-15
    Magic Def-7 
    Protect-None
    Bonus-+3 Str, +3 Vit
    Job-FR,WA,MO,RA,KN,TH,DR,VI,DK,BB,NI,OK
    
    Name-Protect Ring
    Defense-18
    Magic Def-18 
    Protect-None
    Bonus-+2 All
    Job-All
    
    Name-Protect Ring
    Defense-18
    Magic Def-18 
    Protect-None
    Bonus-+2 All
    Job-All
    
    Name-Genji Gloves
    Defense-20
    Magic Def-14 
    Protect-None
    Bonus-+4 Str, +4 Agi
    Job-FR,DK,NI,OK
    
    Name-Crystal Gloves
    Defense-30
    Magic Def-15 
    Protect-None
    Bonus-+4 Str, +4 Vit
    Job-FR,WA,RM,KN,DR,VI,DK,OK
    
    Name-Celestial Gloves
    Defense-40
    Magic Def-18 
    Protect-None
    Bonus-+15 All
    Job-FR
    
    Name-Shura Gloves
    Defense-45
    Magic Def-19 
    Protect-None
    Bonus-+20 Str
    Job-MO
    
    Name-Astral Bracers
    Defense-47
    Magic Def-20 
    Protect-None
    Bonus-+10 Int, +10 Mind
    Job-SU
    
    Name-Onion Gauntlets
    Defense-50
    Magic Def-25 
    Protect-All
    Bonus-+3 All
    Job-OK
    
    
    D. Shield
    
    
    Name-Leather Shield
    Defense-2
    Magic Def-1 
    Protect-Some
    Bonus-None
    Job-FR,WA,RM,KN,TH,DR,VI,DK,NI,OK
    
    Name-Mythril Shiled
    Defense-3
    Magic Def-3 
    Protect-Some
    Bonus-None
    Job-FR,WA,RM,KN,TH,DR,VI,DK,OK
    
    Name-Ice Shield
    Defense-6
    Magic Def-4 
    Protect-Some
    Bonus-None
    Job-FR,WA,RM,KN,TH,DR,VI,DK,OK
    
    Name-Heroic Shield
    Defense-9
    Magic Def-6 
    Protect-Some
    Bonus-+1 All
    Job-FR,WA,KN,DR,OK
    
    Name-Demon Shield
    Defense-12
    Magic Def-8 
    Protect-Some
    Bonus-None
    Job-FR,WA,DR,VI,DK,OK
    
    Name-Diamond Shield
    Defense-14
    Magic Def-10 
    Protect-Some
    Bonus-None
    Job-FR,WA,KN,DR,VI,OK
    
    Name-Aegis Shield
    Defense-16
    Magic Def-17 
    Protect-All
    Bonus-+4 Mind
    Job-FR,RM,KN,DR,OK
    
    Name-Genji Shield
    Defense-18
    Magic Def-13 
    Protect-Some
    Bonus-None
    Job-FR,DK,NI,OK
    
    Name-Crystal Shield
    Defense-20
    Magic Def-15 
    Protect-Some
    Bonus-None
    Job-FR,WA,RM,KN,DR,VI,DK,OK
    
    Name-Onion Shield
    Defense-30
    Magic Def-30 
    Protect-All
    Bonus-+2 All
    Job-OK
    
    *******************************************************************************
    5. Useable Items
    *******************************************************************************
    
    Information about the items in the game will be provided using this format:
    
    Name of item - In game description of the item (my comments)
    
    
    A. In-Battle
    
    
    Note that all of these are just mimicks of certain spells
    
    Antarctic Wind - Deals ice damage (same as the spell Blizzard)
    Zeus's Wrath - Deals lightning damage (same as the spell Thunder)
    Bomb Fragment - Deals fire damage (same as the spell Fire)
    Bomb Arm - Deals Intense fire damage (same as the spell Fira)
    Arctic Wind - Deals intense ice damage (same as the spell Blizzara)
    Heavenly Wrath - Deals intense lightning damage (same as the spell Thundara)
    Lamia Scale - Inflicts confusion (same as the spell Confuse)
    Bacchus's Cider - Increases attack speed (same as the spell Haste)
    Tranquilizer - Inflicts paralysis (same as the spell Shade)
    Earthen Drums - Creates an earthquake (same as the spell Quake)
    Turtle Shell - Casts a protective magic spell (same as the spell Protect)
    Angel's Sigh - Removes all status ailments (same as the spell Esuna)
    Black Hole - Creates a rift to another dimension (same as the spell Warp)
    Black Musk - Causes instant KO (same as the spell Death)
    Lilith's Kiss - Absorbs life (same as the spell Drain)
    Raven's Yawn - Creates a tornado (same as the spell Tornado)
    Shell Breaker - Dispels beneficial magic (same as the spell Erase)
    Shining Curtain - Casts a magic-reflecting spell (same as the spell Reflect)
    Chocobo's Wrath - Creates an inferno (same as the spell Flare)
    White Musk - Deals light damage (same as the spell Holy)
    
    
    B. In or Out of Battle
    
    
    Potion - Restores 50 HP (easy to be stolen with a Thief)
    Hi-Potion - Restores 500 HP (easy to be stolen with a Thief)
    Elixir - Fully Restores HP and MP (Yum Yum! Dropped by Dragons commonly, these
    are vital since nothing else heals your MP portably)
    Phoenix Down - Revives ally (Found randomly, but useless in combat since it
    heals for so little)
    Antidote - Removes poison (same as the spell Poisona)
    Eye Drops - Removes blind (same as the spell Blindna)
    Echo Herbs - Removes silence 
    Gold Needle - Removes petrification (same as the spell Stona)
    Maiden's Kiss - Removes toad (same as the spell Toad except doesn't work on
    enemies) 
    Mallet - Shrinks and unshrinks target (same as the spell Mini)
    
    
    C. Outside of Battle
    
    
    Ottershroom - Teleports party out of dungeons (same as the spell Teleport)
    Gnomish Bread - Displays a detailed map (same as the spell Sight)
    Magic Key - Opens locked doors (bought only in Gyshal, so stock up!)
    Gyshal Greens - It could be used to attract something... (use this on certain 
    candles or the tree in Chocobo Woods to summon Fat Chocobo)
    
    *******************************************************************************
    6. Key Items
    *******************************************************************************
    
    Key items are items that can not be used. These are usually storyline elements
    and some are required to progress in the game. 
    
    Name - In game description
    
    Folding Canoe - A magic foldable canoe used to cross shallow waters
    Nepto Eye - The Nepto Dragon statue's missing eye
    Horn of Ice - A dwarven horn carved out opf perpetual ice
    Levigrass Shoes - Shoes desgined for crossing bottomeless bogs
    Chain Key - A key required to free the airship from its chains
    Wheel of Time - Anadvanced device. Also called a perpetual engine
    Noah's Lute - A lute whose timbre may raise Unei from her sleep
    Eureka Key - The key that opens the way to Eureka
    Syrcus Key - The key that opens the way to the Crystal Tower
    Fang of Wind - A crystal sliver brimming with the power of wind
    Fang of Fire - A crystal sliver brimming with the power of fire
    Fang of Water - A crystal sliver brimming with the power of water
    Fang of Earth - A crystal sliver brimming with the power of earth
    Sara's Pendant (broken) - A broken pendant
    Sara's Pendant (fixed) - A perfectly restored pendant
    Unknown Metal - A chunk of unknown metal
    Orihalcum - A chunk of legendary metal
    Metal Card - Proof that you felled the Iron Giant
    (Job) Card - Given only to master (job)s
    
    *******************************************************************************
    7. Magic
    *******************************************************************************
    
    Information about magic spells in the game will be provided here using this 
    format:
    
    Level - Name - In-game description of effect
    
    As for who can use what magic, here's a list: 
    
    Level 1 Black-FR,BM,RM,SC,MA,SA,OK
    Level 2 Black-BM,RM,SC,MA,SA,OK
    Level 3 Black-BM,RM,SC,MA,SA,OK
    Level 4 Black-BM,RM,MA,SA,OK
    Level 5 Black-BM,RM,MA,SA,OK
    Level 6 Black-BM,MA,SA,OK
    Level 7 Black-BM,MA,SA,OK
    Level 8 Black-MA,SA,OK
    
    Level 1 White-FR,WM,RM,SC,DE,SA,OK
    Level 2 White-WM,RM,SC,DE,SA,OK
    Level 3 White-WM,RM,SC,DE,SA,OK
    Level 4 White-WM,RM,DE,SA,OK
    Level 5 White-WM,RM,DE,SA,OK
    Level 6 White-WM,DE,SA,OK
    Level 7 White-WM,DE,SA,OK
    Level 8 White-DE,SA,OK
    
    All Levels of Summon Magic- EV,SA,SU
    
    Job abbreviations:
    
    FR- Freelancer
    TH- Thief
    BM- Black Mage
    WM- White Mage
    RM- Red Mage
    MO- Monk
    WA- Warrior
    GE- Geomancer
    KN- Knight
    RA- Ranger
    SC- Scholar
    BA- Bard
    DR- Dragoon
    DK- Dark Knight
    EV- Evoker
    VI- Viking
    BB- Black Belt
    DE- Devout
    MA- Magus
    NI- Ninja
    SA- Sage
    SU- Summoner
    OK- Onion Knight (Note that Onion Knights can use all White and Black magic)
    
    Now for the magic.
    
    
    A. White Magic
    
    
    Level 1 - Cure - Restores HP
    Level 1 - Poisona - Removes poison
    Level 1 - Sight - Displays an expanded map
    Level 2 - Aero - Deals wind damage
    Level 2 - Toad - Inflicts toad or removes toad
    Level 2 - Mini - Shrinks and unshrinks target
    Level 3 - Cura - Restores a large amount of HP
    Level 3 - Teleport - Teleports party out of dungeons
    Level 3 - Blindna - Removes blind
    Level 4 - Libra - Displays weak points
    Level 4 - Confuse - Inflicts Confusion
    Level 4 - Silence - Inflicts Silence
    Level 5 - Curaga - Restores a great amount of HP
    Level 5 - Raise - Revives ally
    Level 5 - Protect - Increases defense
    Level 6 - Aeroga - Deals wind damage
    Level 6 - Stona - Removes petrification
    Level 6 - Haste - Increases attack speed
    Level 7 - Curaja - Restores a massive amount of HP
    Level 7 - Esuna - Removes all status ailments
    Level 7 - Reflect - Creates a magic-reflecting barrier
    Level 8 - Tornado - Deals wind damge
    Level 8 - Arise - Revives ally and restores HP
    Level 8 - Holy - Deals light damage
    
    
    B. Black Magic
    
    
    Level 1 - Fire - Deals fire damage
    Level 1 - Blizzard - Deals ice damage
    Level 1 - Sleep - Inflicts sleep
    Level 2 - Thunder - Deals lightning damage
    Level 2 - Poison - Deals damage and inflicts poison
    Level 2 - Blind - Inflicts blind
    Level 3 - Fira - Deals fire damage
    Level 3 - Blizzara - Deals ice damage
    Level 3 - Thundara - Deals lightning damage
    Level 4 - Break - Inflicts petrification
    Level 4 - Blizzaga - Deals ice damage
    Level 4 - Shade - Inflicts paralysis
    Level 5 - Thundaga - Deals lightning damage
    Level 5 - Raze - Causes instant KO to weak enemies
    Level 5 - Erase - Removes magic effects
    Level 6 - Firaga - Deals fire damage
    Level 6 - Bio - Deals non-elemental damage
    Level 6 - Warp - Creates a rift to another dimension 
    Level 7 - Quake - Deals earth damage
    Level 7 - Breakaga - Inflicts petrification
    Level 7 - Drain - Absorbs life
    Level 8 - Flare - Deals fire damage
    Level 8 - Death - Causes instant KO
    Level 8 - Meteor - Calls down meteors
    
    
    C. Summon Magic
    
    
    Summon magic is special so I'll use a special format:
    
    Name- Name of the summon spell (name of summoned monster)
    Level- Level of the summoned monster
    White- What the summon may do if an Evoker or a Sage uses it 
    Black- What the summon may do if an Evoker or a Sage uses it 
    Summon- What the summon will do if a Summoner uses it 
    
    
    Name- Escape (Chocobo)
    Level- 1
    White- Chocobo Dash, flees battle
    Black- Chocobo Kick?, does little or no damage
    Summon- Chocobo Kick, does damage depending on level difference between you 
    and the enemy
     
    Name- Icen (Shiva) 
    Level- 2
    White- Mesmerize, inflicts sleep on enemies
    Black- Icy Stare, deals ice damage
    Summon- Diamond Dust, deals heavy ice damage
     
    Name- Spark (Ramuh)
    Level- 3
    White- Mind Blast, inflicts paralysis enemies
    Black- Thunderstorm, deals lightning damage
    Summon- Judgement Bolt, deals heavy lightning damage
    
    Name- Heatra (Ifrit)
    Level- 4
    White- Healing Light, heals party
    Black- Hellfire, deals fire damage
    Summon- Inferno, deals heavy fire damage 
    
    Name- Hyper (Titan)
    Level- 5
    White- Clobber, deals earth damage
    Black- Stomp, deals earth damage
    Summon- Earthen Fury, deals heavy earth damage
    
    Name- Catastro (Odin) 
    Level- 6
    White- Protective Light, casts Reflect
    Black- Slash, deals physical damage
    Summon- Zantetsuken, attempts instant KO on all enemies
    
    Name- Leviath (Leviathan)
    Level- 7
    White- Cyclone, deals wind damage
    Black- Demon Eye, inflicts petrification on enemies
    Summon- Tidal Wave, deals heavy water damage 
    
    Name- Bahamur (Bahamut) *cue fanboys* 
    Level- 8
    White- Aura, casts Aura on party to raise attack
    Black- Rend, KOs a single enemy
    Summon- Mega Flare, deals heavy non-elemental damage
    
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    8. FAQs
    *******************************************************************************
    
    Q: Where is the Ancient's Maze/ Crystal Tower?
    A: Northeast of the big continent, it looks like a rectangular hedge. 
    You must have all 4 crystals to get there. The Crystal Tower is at the end of 
    the Anceint's Maze.
    
    Q: Where is Eureka?
    A: Eureka is straight inside the Crystal Tower. Just keep going straight...
    
    Q: Where can I find Onion items?
    A: Onion Weapons and Armor are dropped by Yellow, Green, and Red Dragons. 
    These may be found rarely in the top floors of Crystal Tower but are much 
    more commonly found- in fact, always found in the Iron Giant Cave (a.k.a ???)
    
    Q: How do I get the Ultima Weapon?
    A: Follow these steps:
    1. Send 7 letters to another real-life player via WiFi or wireless
    2. Send letters to Sara until you get replied with the letter titled, "Help!"
    3. Go to Castle Sasune and talk to Sara, she'll give you a broken Pendant
    4. Go to Kazus and talk the the blacksmith Takka
    5. Go to Northwest Saronia and talk to the Master blacksmith
    6. Head back to Sara and give her the fixed Pendant
    7. Send letters to Cid until you get the reply "Something in the Basement"
    8. Go to Cid's basement in Canaan and beat the monster Aeon
    9. Talk to Cid and show him the Unknown Metal dropped by Aeon
    10. Go to Falgabard, talk to the Master Blacksmith, she'll forge the Unknown 
    Metal (Orihalcum) into an Ultima Weapon!
    
    Q: How do I get the Job special weapons?
    A: After getting the UIltima Weapon, have a Job level 99 character in your 
    party then find the Master Blacksmith in any of these random locations:
    -Down the well in Ur
    -Third Floor of East Sasune Tower
    -Healing Copse
    -Village of the Ancients Inn
    -Chocobo Pen in Gyshal
    -Entrance to Subterranean Lake in Dwarven Hollows
    -Northernmost house in Replito
    -Second basement level in Saronia Castle
    -Central island in Doga's Village
    -Ancient Ruins Inn
    
    Q: What is the best weapon in the game?
    A: Damage-wise it is the Onion Sword (156) but overall it would be the 
    Ultima Weapon. 
    
    Q: What does the item Gyshal Greens do?
    A: Use it on specific candles or the tree in the middle of a Chocobo Woods 
    to summon Fat Chocobo. Fat Chocobo can store your items, although there does
    not seem to be a limit to your inventory space.
    
    Q: How do I kill the Iron Giant dude?
    A: Put 4 Level 99 Fully Equipped Onion Knights (Shield, Shield, Helm, Armor, 
    Gauntlets) in the back row and cast Protect on them then spam Flares and Bios.  
    
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    9. Credits
    *******************************************************************************
    
    Special Thanks to:
    
    Me (XxThunderxX), for making this guide
    Matrix Software, for developing this game
    SquareEnix, for publishing this game
    BradyGames, for making the strategy guide for this game
    Nintendo, for making the DS, the best handheld system to date
    CJayC, for creating GameFAQs
    You!, for reading this guide
    
    Contributors/Correctors:
    
    Mark Dickison
    Zack Genovese
    Eric Potts (thanks twice) 
    Chris Hall
    
    (If any of you prefer not to have your names listed here, send me an email)
    
    *******************************************************************************
    10. Legal Info
    *******************************************************************************
    
    -This FAQ/Guide may not be reproduced in any way and sold for money. 
    -This FAQ/Guide may not be copied or edited then credited as another 
    individual's work.
    -This FAQ/Guide may not appear on a website without informing the author (me).
    -Information from this FAQ/Guide may not be used without giving proper 
    creditation.
    
    If you wish to contact me, send me an email. My address is xdevilx@gmail.com
    I will respond to you ASAP. 
    
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    The End 
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