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         ..:77I.+?7..7?.Z??7=$$Z...Z..77,?.   .  .                     
         ______ _ ...D:?7D... _:7Z$:______ .      . _                  
        |  ____(_) .D.$ZD.,$ | |.$.|  ____|    .   | |                 
        | |__   _ _ __   __ _| |.=$| |__ __ _ _ __ | |_ __ _ ___ _   _ 
        |  __| | | '_ \ / _` | |.7Z|  __/ _` | '_ \| __/ _` / __| | | |
        | |    | | | | | (_| | |.7.| | | (_| | | | | || (_| \__ \ |_| |
        |_|    |_|_| |_|\__,_|_| . |_|  \__,_|_| |_|\__\__,_|___/\__. |
                                                                  __/ |
                               _____ _____ _____                 |___/ 
                              |_   _|_   _|_   _|
                                | |   | |   | |  
                          <>    | |   | |   | |    <>   Perfect Guide
                               _| |_ _| |_ _| |_
                              |_____|_____|_____|

                                  by Seferaga

        Started: 8-21-07 | Release Date: 9-17-07 | Last Update: 8-31-12

                  o>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<o
                  |     Final Fantasy III Perfect Guide     |
                  |          Copyright,  Seferaga          |
                  |       Email:  ff3_guide@yahoo.com       |
                  |      All rights reserved 2007-2012      |
                  o>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<o

                                Version: Refia+
                      Latest Version at: www.GameFAQs.com

    Check the Version History for a list of changes from the latest update!

o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                           -- Table of Contents --                           |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

  Use Ctrl+F to find what you're looking for, and copy/paste the brackets {}.


 I) Starting your Adventure: {BEG}
 =============================================================================
    {BEG-00} Hello! and Welcome! ................................. {BEG-00} 
    {BEG-01} Characters .......................................... {BEG-01} 
    {BEG-02} Controls ............................................ {BEG-02} 
    {BEG-03} Main Menu & Saving your Game ........................ {BEG-03} 
    {BEG-04} Battle System ....................................... {BEG-04} 
    {BEG-05} Stats ............................................... {BEG-05} 
    {BEG-06} Positive & Negative Status Effects .................. {BEG-06} 
    {BEG-07} Gameplay Tips ....................................... {BEG-07} 
    {BEG-08} Explanations of this Guide .......................... {BEG-08} 

 II) Walkthrough: {WAL}
 =============================================================================
    {01} Altar Cave - The Beginning .................................. {01} 
    {02} The Parmeni Mountains & Ur Village .......................... {02} 
    {03} Cursed Town, Kazus .......................................... {03} 
    {04} Castle Sasune ............................................... {04} 
    {05} The Sealed Cave ............................................. {05} 
    {06} Return to Kazus & Exploring the Mythril Mine ................ {06} 
    {07} Through Nelv valley to Canaan! .............................. {07} 
    {08} Dragon's Peak ............................................... {08} 
    {09} The Healing Copse, Tozus, & Tozus Tunnel .................... {09} 
    {10} Vikings' Cove ............................................... {10} 
    {11} Nepto Temple ................................................ {11} 
    {12} Adventures on the Sea ....................................... {12} 
    {13}   Tokkul .................................................... {13} 
    {14}   Village of the Ancients & Chocobo Woods ................... {14} 
    {15}   Castle Argus .............................................. {15} 
    {16}   Living Woods .............................................. {16} 
    {17} Gulgan Gulch & the Tower of Owen ............................ {17} 
    {18} Gysahl ...................................................... {18} 
    {19} The Dwarven Hollows ......................................... {19} 
    {20} The Subterranean Lake ....................................... {20} 
    {21} The Molten Cave ............................................. {21} 
    {22} Castle Hein ................................................. {22} 
    {23} Into the New World .......................................... {23} 
    {24} Cave of Tides ............................................... {24} 
    {25} Amur Village & the Stinky Sewers ............................ {25} 
    {26} Goldor Manor ................................................ {26} 
    {27} Adventures in the Sky ....................................... {27} 
    {28}   Duster .................................................... {28} 
    {29}   Replito ................................................... {29} 
    {30} Saronia Kingdom & Dragon Spire .............................. {30} 
    {31} Dalg Continent, Doga's Manor, & the Cave of the Circle ...... {31} 
    {32} Adventures under the Sea .................................... {32} 
    {33}   Doga's Village ............................................ {33} 
    {34}   Saronia Catacombs ......................................... {34} 
    {35}   Sunken Cave ............................................... {35} 
    {36} The Temple of Time .......................................... {36} 
    {37} The Ancient Ruins & the Invincible .......................... {37} 
    {38} Falgabard ................................................... {38} 
    {39} The Cave of Shadows ......................................... {39} 
    {40} The Dragon Kings, Leviathan & Bahamut ....................... {40} 
    {41}   Lake Dohr ................................................. {41} 
    {42}   Bahamut's Lair ............................................ {42} 
    {43} Doga's Grotto ............................................... {43} 
    {44} Ancients' Maze .............................................. {44} 
    {45} Eureka, The Forbidden Land .................................. {45} 
    {46} The Crystal Tower ........................................... {46} 
    {47} The World of Darkness ....................................... {47} 
    {48} Achievements & the 3 Gold Stars ............................. {48} 
    {49} End-game Stuff .............................................. {49} 
    {50} Defeating the Iron Giant .................................... {50} 

 III) Mognet: {MOG}
 =============================================================================
    {MOG-00} Introduction ........................................ {MOG-00} 
    {MOG-01} How to Use .......................................... {MOG-01} 
    {MOG-02} The Rules of Mognet ................................. {MOG-02} 
    {MOG-03} Denizens ............................................ {MOG-03} 

 IV) Sidequests: {OPT}
 =============================================================================
    {OPT-01} Legendary Blacksmith ................................ {OPT-01} 
    {OPT-02}   Sara's Pendant .................................... {OPT-02} 
    {OPT-03}   Orichalcum & the Ultima Weapon .................... {OPT-03} 
    {OPT-04}   Locations ......................................... {OPT-04} 
    {OPT-05}   Mastery Cards & Items ............................. {OPT-05} 
    {OPT-06} Secret ??? Dungeon .................................. {OPT-06} 
    {OPT-07} The Onion Knight Crystal Shard ...................... {OPT-07} 

 V) Lists: Items, Weapons, Armor, Key Items: {LIS}
 =============================================================================
    {LIS-01} Consumable Item List ................................ {LIS-01} 
    {LIS-02} Weapon Equipment .................................... {LIS-02} 
    {LIS-03}   Knives ............................................ {LIS-03} 
    {LIS-04}   Swords ............................................ {LIS-04} 
    {LIS-05}   Staves ............................................ {LIS-05} 
    {LIS-06}   Rods .............................................. {LIS-06} 
    {LIS-07}   Dark Blades ....................................... {LIS-07} 
    {LIS-08}   Bows .............................................. {LIS-08} 
    {LIS-09}   Arrows ............................................ {LIS-09} 
    {LIS-10}   Books ............................................. {LIS-10} 
    {LIS-11}   Claws ............................................. {LIS-11} 
    {LIS-12}   Hammers ........................................... {LIS-12} 
    {LIS-13}   Axes .............................................. {LIS-13} 
    {LIS-14}   Spears ............................................ {LIS-14} 
    {LIS-15}   Throwing .......................................... {LIS-15} 
    {LIS-16}   Bells ............................................. {LIS-16} 
    {LIS-17}   Harps ............................................. {LIS-17} 
    {LIS-18} Armor Equipment ..................................... {LIS-18} 
    {LIS-19}   Helmets ........................................... {LIS-19} 
    {LIS-20}   Armor ............................................. {LIS-20} 
    {LIS-21}   Gloves ............................................ {LIS-21} 
    {LIS-22}   Shields ........................................... {LIS-22} 
    {LIS-23} Key Item List ....................................... {LIS-23} 

 VI) Magic, Summons, Skills: {MAG}
 =============================================================================
    {MAG-01} Fundaments of Magic ................................. {MAG-01} 
    {MAG-02} White Magic ......................................... {MAG-02} 
    {MAG-03} Black Magic ......................................... {MAG-03} 
    {MAG-04} Summon Magic ........................................ {MAG-04} 
    {MAG-05} Terrain ............................................. {MAG-05} 
    {MAG-06} Bard Songs .......................................... {MAG-06} 

 VII) Job Guide: {JOB}
 =============================================================================
    {JOB-00} Introduction to Jobs ................................ {JOB-00} 
    {JOB-01} Freelancer .......................................... {JOB-01} 
    {JOB-02} Warrior ............................................. {JOB-02} 
    {JOB-03} Monk ................................................ {JOB-03} 
    {JOB-04} White Mage .......................................... {JOB-04} 
    {JOB-05} Black Mage .......................................... {JOB-05} 
    {JOB-06} Red Mage ............................................ {JOB-06} 
    {JOB-07} Thief ............................................... {JOB-07} 
    {JOB-08} Ranger .............................................. {JOB-08} 
    {JOB-09} Knight .............................................. {JOB-09} 
    {JOB-10} Scholar ............................................. {JOB-10} 
    {JOB-11} Geomancer ........................................... {JOB-11} 
    {JOB-12} Viking .............................................. {JOB-12} 
    {JOB-13} Dragoon ............................................. {JOB-13} 
    {JOB-14} Dark Knight ......................................... {JOB-14} 
    {JOB-15} Evoker .............................................. {JOB-15} 
    {JOB-16} Bard ................................................ {JOB-16} 
    {JOB-17} Black Belt .......................................... {JOB-17} 
    {JOB-18} Magus ............................................... {JOB-18} 
    {JOB-19} Devout .............................................. {JOB-19} 
    {JOB-20} Summoner ............................................ {JOB-20} 
    {JOB-21} Sage ................................................ {JOB-21} 
    {JOB-22} Ninja ............................................... {JOB-22} 
    {JOB-23} Onion Knight ........................................ {JOB-23} 
    {JOB-24} Maxing Stats for Each Job ........................... {JOB-24} 

 VIII) Stealing Guide: {STL}
 =============================================================================
    {STL-01} The Mechanics of Stealing............................ {STL-01} 
    {STL-02} Items to Pilfer ..................................... {STL-02} 
    {STL-03} Thievery Walkthrough ................................ {STL-03} 

 IX) The Leveling Up Cynosure: {LVL}
 =============================================================================
    {LVL-00} Introduction ........................................ {LVL-00} 
    {LVL-01} Character Level ..................................... {LVL-01} 
    {LVL-02}   Where should I Level Up? .......................... {LVL-02} 
    {LVL-03}   The BEST Locations for Grinding End-Game .......... {LVL-03} 
    {LVL-04} Job Level ........................................... {LVL-04} 
    {LVL-05}   Earning "JP" Job Points ........................... {LVL-05} 
    {LVL-06}   Fastest Way to Increase Your Job Level ............ {LVL-06} 

 X) Walkthrough Maps: {MAP}
 =============================================================================
    {MAP-00} Introduction ........................................ {MAP-00} 
    {MAP-01} Towns ............................................... {MAP-01} 
    {MAP-02} Dungeons ............................................ {MAP-02} 
    {MAP-03} Overworlds .......................................... {MAP-03} 

 XI) The Perfect File: {PER}
 =============================================================================
    {PER-00} Introduction ........................................ {PER-00} 
    {PER-01} 100% Treasure ....................................... {PER-01} 
    {PER-02} Item Maxing ......................................... {PER-02} 
    {PER-03} Missable Items & Missable Enemies ................... {PER-03} 
    {PER-04} Getting 9999 HP ..................................... {PER-04} 

 XII) Bestiary: {BES}
 =============================================================================
    {BES-00} Introduction ........................................ {BES-00} 
    {BES-01} Enemies ............................................. {BES-01} 
    {BES-02} Bosses .............................................. {BES-02} 
    {BES-03} Quick List of Locations ............................. {BES-03} 
    {BES-04} Item Drop Rates ..................................... {BES-04} 
    {BES-05} Loot & Treasure ..................................... {BES-05} 

 XIII) Secrets and Miscellaneous: {MIS}
 =============================================================================
    {MIS-01} The Chocobo Woods ................................... {MIS-01} 
    {MIS-02} Wellsprings ......................................... {MIS-02} 
    {MIS-03} Shopping List ....................................... {MIS-03} 
    {MIS-04} Item Duplication .................................... {MIS-04} 


                           XIV) Version History  - the life story of my guide
                           ====================

                               XV) Credits - everyone that contributed stuffs
                               ===========

                                   XVI) Copyright - zzz! don't fall asleep k?
                                   ==============


                          The Gulgan thus prophesied:
                    "The earthquake was only the beginning.
                 The great tremors  that swallowed the crystals,
                 the light of our world, only to spawn monsters
                      from the depths of the scarred land,
                          are nothing but harbingers
                           of what  has yet to come.
                   Something is coming...fathomless, ominous,
                              and full of sorrow...
                           But hope is not yet lost.
                     Four souls will be blessed with light,
                             and so it shall begin..."
                       - Prologue, Instruction Booklet




                                                  .                    
                                                 ,.                    
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              .,~.  .~....?.. . .I:II....?,:7777=77$$$$$$$,7?$$..      
              ..,...+II7.7...+?,+?7.. .,$77:===$$$$7.... .. ...IZ.     
                .~.,7,,7II~~...I77..,.777?7$$$$$$7 ..           ..:..  
              ....$.....I77777..7,7.$$$,?$. ..,....               .Z.  
          .......:.7+7?,~77777.$7+~?$.+$7..  . . ..                 .  
           ..?7I7$7.?$,..7$$$I7$$..+7$$Z...                            
         ..:77I.+?7..7?.Z??7=$$Z...Z..77,?.   . ,..       .   ..     . 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|                      I) Starting your Adventure: {BEG}                      |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o


 In this section I will explain many important things about FFIII DS.  Most of
 this stuff can be found in the game's Instruction Manual, but sometimes that
 little booklet can get lost or eaten.  I will cover every aspect of gameplay
 and go into a lot of  great detail so you can become  a master of all, having
 a complete and fulfilling experience!


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {BEG-00} Hello! and Welcome!  |
o-------------------------------'

 Hi!  I'm Seferaga and this is my very first FAQ.  I started this guide almost
 five years ago, in 2007, but I think it's developed nicely since then.

 In this guide I will cover everything you need to know, including: all items,
 locations, elusive hidden treasures, missable items and missable enemies,
 detailed steps involving all Mognet sidequests, chocobos & fat chocobo,
 accurate drop rates on enemy loot, profiles for all 23 Jobs, getting 9999 HP,
 and much much more!  There's a lot of information in this FAQ, so I really
 hope you enjoy what it has to offer.  :)

 What inspired me to make this guide, so many years ago, was playing FF7 and
 using Cloud VS Sephiroth's FF7 Perfect FAQ. (he is now Absolute Steve) I used
 it to complete a 100% file  for that game, and it got me very interested in
 what it takes to make a guide.  He is an excellent writer and I suggest his
 guides above all others!

 This guide has been out for quite a while; going on 5 years!  :P  I'm sure it
 has found many new homes on other websites by now and I just want you to know
 that the original version, uploaded by me, is found at www.GameFAQs.com, in
 all its dusty glory!

 Lastly, if you need to, check the "Credits" and "Copyright" sections near the
 bottom of the document.  The "Version History" section is found at the bottom
 as well, so it doesn't use all the space at the top.  That's annoying!  Hehe.

 Anyways...  Have fun? :)



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {BEG-01} Characters  |
o----------------------'

 I'm only going to talk about the 4 main characters.  I consider the rest of
 the cast to be spoilers.  You will find out about them when you play the
 game, anyway!  These character descriptions will be short.  There isn't much
 to say, really, but what's there is very interesting.

 The favorite color of each character is the color of their Toad forms, and
 the theme color of their official artwork for the game.  Also, most jobs will
 will have this color included in the outfit designs in some small way.


 Refia:
 ======
 Favorite color = Blue
 Here is the MAIN character of the game.  Haha.  Well, in my opinion, but I
 just like Refia a lot.  Probably because she is cute. :)  Anyway!  She grew up
 in the town called Kazus, south of Ur village. She was raised by Takka the
 blacksmith and is quite rebellious.  She always runs away from home because
 of the work her father always wants her to do.  She won't hesitate to yell at
 you if are mean to her and she hates all types of amphibians.  Mostly toads!

 Luneth:
 =======
 Favorite color = Purple
 Luneth is a very outgoing.  He loves to explore and go on adventures, and all
 the kids in town wish they were just like him.  He grew up in Ur village,
 raised by Elder Topapa and his wife, Nina. His best friend is Arc and they do
 almost everything together.  I always assumed that Arc was with Luneth when he
 fell down the hole in Altar Cave, but ran back to town to get help. (theory)

 Arc:
 ====
 Favorite color = Green
 Awkward and shy, Arc is the complete opposite of Luneth.  He also grew up in
 the village of Ur, and was also raised by Elder Topapa and Nina.  That will
 explain why he and Luneth are so close. They are practically brothers! Since
 he likes to keep to himself, he reads a lot of books and is very smart. He
 looks up to Luneth and tries his best to be just as brave.  But it's hard when
 all the kids in town pick on him and are mean all of the time.

 Ingus:
 ======
 Favorite color = Red
 A knight to the King of Sasune, Ingus is responsible and well-mannered. Out of
 all the four main characters, he seems to be the oldest and most mature.  He
 cares a great deal about the Princess and does everything for her.  Luckily he
 was out training when the Djinn cast his curse upon the land, allowing him to
 assist  the party in finding  the Princess.  He never had any parents and was
 raised as a soldier in the King's army since he was young.



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {BEG-02} Controls  |
o--------------------'

 There is no "Soft Reset" feature in this game and the START and SELECT buttons
 have absolutely no use.

 Area Controls (towns, caves, etc):
 D-pad ......Move around
 B ..........Run/Walk(hold), Cancel, Close menu
 A ..........Confirm selection, Talk, Open treasure, etc.
 Y ..........Talk to any 'Guest' party members
 X ..........Open menu
 L ..........Zoom-In/Zoom-Out screen; To see shiny spots
 R ..........Open/Close menu
 Start ......n/a
 Select .....n/a

 Battle Controls:
 D-pad ......Navigate menu
 B ..........Cancel
 A ..........Confirm selection
 Y ..........n/a
 X ..........n/a
 L ..........n/a
 R ..........n/a
 L+R ........Attempt to escape from battle
 Start ......n/a
 Select .....n/a

 Menu Controls:
 D-pad ......Navigate menu
 B ..........Cancel, Close Menu
 A ..........Confirm selection
 Y ..........n/a
 X ..........n/a
 L ..........Scroll left between characters
 R ..........Scroll right between characters
 Start ......n/a
 Select .....n/a

 World Map Controls:
 D-pad ......Move around
 B ..........Cancel, Disembark transportation
 A ..........Board transportation
 Y ..........Talk to any 'Guest' party members
 X ..........Open menu
 L ..........Zoom-In/Zoom-Out screen
 R ..........Open/Close menu
 Start ......n/a
 Select .....n/a

 Touch Screen Controls:
 Run ........Touch the edge of screen, press in the direction you want to go.
 Walk .......Touch the middle of screen, press in the direction you want to go.
 Confirm ....To talk to someone, enter a location, open treasure, etc., just
 ............tap the desired NPC or object.
 Icons ......For anything else just tap Menu options and/or icons.



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {BEG-03} Main Menu & Saving your Game |
o---------------------------------------'

 Item........View your entire Inventory of items found.
             Use; Select an item to use.
             Sort; Arrange by Items First, Weapons First, or Armor First.
             Key Items; View story related items.

 Magic.......View current magic/summons on selected character.
             Use; Use magic outside battle. (curaga, mini, poisona, etc.)
             Learn; Learn new magic or summons.
             Remove; Remove learned magic/summons. (you can relearn it)
             Exchange; Swap all magic/summons between characters.

 Equipment...View selected character's current equipment.
             Equip; Equip weapons or armor.
             Remove; Unequip one weapon/armor at a time.
             Remove All; Unequip all weapons/armor.

 Status......View current profile of selected character.

 Formation...Arrange party setup to how you want it.
             Character Image; Left = Front Row, Right = Back Row (in battle)

 Job.........Change current Job.

 Config......Change a few settings in the game.
             Text Speed; How fast text appears in dialog boxes.
             Cursor; Memorize keeps the cursor where you left it, in menus.
             Default Move; Run or Walk without holding B button.
             Main Hand; Switch L and R Button functions.

 Quicksave...Allows you to temporarily save AND turn off the game.
             WARNING, once you return to your game, your quicksave is lost!

 Save........Save your game on 1 of 3 files.
             You have to be on the WORLD MAP to save your game.



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {BEG-04} Battle System |
o------------------------'

 This game uses the most basic form of Turn-Based combat. At the start of each
 battle you will enter the commands of all your 4 party members, and then all
 units, both allies and enemies, will execute their action in order of who has
 the highest Agility to lowest Agility.  Well, there are a few random numbers
 thrown into the equation, but that's the gist of it. It's very basic and easy
 to use.

 01. Who gets to attack first?
 02. Escaping
 03. Back Attacks & Pre-emptive Strikes
 04. Enemies
 05. Critical Hits
 06. # of Hits
 07. Melee Proficiency
 08. What is the Damage Cap?
 09. Battle Menu


 01. Who gets to attack first?
 ===============================
 The order of turns, during a round, depends on your Agility, total weight of
 equipped items, and a random number.  The higher the speed, the faster you'll
 act for that round.  All equipment weight is listed in the "Weapons and Armor"
 section below.  For more details, please visit that section.  Ctrl+F.  {WT}

 Speed = (Agility x 2) - Weight + Bonus
 Bonus = (Random # between 0 and Agility)


 02. Escaping:
 ===============
 Escaping is pretty simple.  Each attempt to escape accumulates, meaning your
 success rate increases everytime you fail.  Also, keep in mind that everytime
 you try to escape from battle, your character's defense is decreased by 50%,
 but just for that round.  So be extra careful when trying to flee from strong
 enemies!  If you want more information on the Thief's Flee ability, check its
 profile in the "Job Guide" section below.  Ctrl+F.  {FL}

 Run Away Success = Attempt# > 1
 Run Away Failure = Attempt# < 1

 Chance  = Lowest Character Level - Highest Enemy Level
 Bonus   = Agility x (Random # between 0 and 0.4)

 Attempt#1 = Chance
 Attempt#2 = Attempt#1 + Bonus
 Attempt#3 = Attempt#2 + Bonus
 Attempt#4 = Attempt#3 + Bonus
 etc...


 03. Back Attacks & Pre-emptive Strikes:
 =========================================
 Occasionaly you will surprise the enemy with a pre-emptive strike.  This will
 allow you to have an extra turn before the battle even starts.  There are no
 downsides to this and will help you win the fight much faster than usual.

 Likewise, the enemy party may surprise you with a Back Attack and get to have
 an extra turn before the battle starts.

 In my experience, it is usually best to escape battles when the enemy gets a
 back attack.  If you have mages in your party, who are in the back row, they
 will be moved to the front row and DIE very fast.  Some enemies can wipe out
 your entire party because of ill luck of a back attack.

 NOTE: You could also try to move everyone back to their normal positions, but
       depending on the enemy that back-attacked you, you may not survive.

 If you are trying for a perfect game and consider 0 escapes from battle a key
 part of this, then you'll have to be extra careful.  Keep in mind that having
 zero escapes doesn't get you anything and is for bragging rights, only.  :P


 04. Enemies:
 ==============
 Throughout the game you'll encounter a number of different enemies.  They'll
 attack you in a variety of groups and numbers.  Most of the time you'll see
 groups of 1 and 2 enemies, but sometimes you'll see a group 3 enemies.  That
 is a little bit more uncommon, but it's possible, especially during all the
 late-game dungeons.  There is ONE battle that has 4 enemies, but that is
 a special story-related battle. You'll never see a group of 4 enemies during
 random battles.  3 is the max.

 Also, most beginning random encounters will get 1 attack per round.  There
 are a few, though, that get 2 attacks per round.  Those types of enemies are
 usually found during the later parts of the game.  The very first random
 encounter enemy that gets 2 attacks per round is #070 Dullahan, who can be
 found in Castle Hein.

 All boss enemies get multiple attacks per round, except Land Turtle. Starting
 with the Djinn boss, they all get 2 attacks per round.  Most boss enemies at
 the end of the game have up to 4 attacks per round!


 05. Critical Hits:
 ====================
 Physical attacks have a small chance to deal critical hits.  When an attack
 is critical, it will deal 50% more damage.  The only weapon in the game that
 cannot land critical hits is the Harp weapon.

 The % chance of it happening depend on your character's Agility, minus the
 Agility of your target.  The max rate is 10%.


 06. # of Hits:
 ================
 When using physical attacks, your characters may hit multiple times during
 the attack, thus dealing a lot more damage.  The number hits depends on the
 current Job level and Agility of your character.  So naturally, the number
 of hits increases as you level up the Job, or increase Agility.

 The max number of hits you will see on-screen is 16 for one hand, or 32 if you
 are using both hands.  (dual-wielding weapons)  Even though that is the limit
 displayed on-screen, the max number of hits goes beyond that.

 Here is a chart with each Job's max # of hits, while at character Lv. 99, Job
 level 99, and melee proficiency at level 99.  (a fully leveled character)

o-------------.----.----.----.----o
|Max # of Hits| 1h | 2h |Bows|Harp|
|-------------|----|----|----|----|
|Freelancer   | 34 | 68 | 62 | -- |
|Warrior      | 34 | 68 | 62 | -- |
|Monk         | 31 | 62 | -- | -- |
|White Mage   | 31 | 62 | -- | -- |
|Black Mage   | 31 | 62 | 58 | -- |
|Red Mage     | 34 | 68 | 62 | -- |
|Thief        | 36 | 72 | -- | -- |
|Ranger       | 36 | 72 | 66 | -- |
|Knight       | 30 | 60 | -- | -- |
|Scholar      | 32 | 64 | -- | -- |
|Geomancer    | 33 | 66 | -- | -- |
|Viking       | 28 | 56 | -- | -- |  1h = One Hand
|Dragoon      | 33 | 66 | -- | -- |  2h = Both Hands (dual-wield)
|Dark Knight  | 34 | 68 | -- | -- |
|Evoker       | 29 | 58 | -- | -- |  NOTE: You can't dual-wield Bows or Harps.
|Bard         | 31 | 62 | -- | 60 |  Even though you can only equip one, they
|Black Belt   | 33 | 66 | -- | -- |  still use both hands, so the # of hits
|Magus        | 31 | 62 | -- | -- |  is calculated for each.  Bows and Harps
|Devout       | 31 | 62 | -- | -- |  show a max of 32 hits on-screen.
|Summoner     | 28 | 56 | -- | -- |
|Sage         | 29 | 58 | -- | -- |  NOTE: Using Bare-handed attacks is just
|Ninja        | 36 | 72 | -- | -- |  like dual-wielding weapons since you are
|Onion Knight | 36 | 72 | 66 | 72 |  using both of your hands.
o-------------'----'----'----'----o


 07. Melee Proficiency:
 ========================
 According to Penguin Knight's guide, and the Japanese Complete Guide, there
 is a hidden statistic for each arm.  It is Melee Proficiency.  Both arms for
 all characters, start at level 1, and the max level is 99.

 The only things Melee Proficiency influences is the amount of damage you do
 with physical attacks, and the # of hits.  Because it's a stat that can't be
 seen, it's not something you should be worried about.  It will naturally go
 up as you play the game and defeat lots of enemies.

 For every 33 attacks your melee proficiency will increase by +1. (each arm
 levels up separately)  For bows and harps, they level up at the same time.


 08. What is the Damage Cap?
 =============================
 The most damage you will ever see in battle is 9999, but actually, there is
 no damage cap in this game.  The most damage I have ever done with a single
 attack is about 30,000+ damage or so.

 Even though you can only ever see 9999 during battle, there is a way to know
 the actual amount of damage dealt.  In Gysahl Village Inn, talk to the NPC
 hidden in the wall and he will tell you various game records of your current
 playthrough.  He keeps track of the strongest attack you've used and how
 much damage it dealt.  I've heard stories of people dealing 80,000+ damage!

 And yes, that means you can kill bosses with 10,000+ HP in only one hit.


 09. Battle Menu:
 ==================
 Here are the different commands available to you in the Battle menu. To see
 all options you'll have to scroll down through the list during battle.

 Attack.......Damage one enemy/ally with equipped weapon(s) or fists. This can
              be used to remove Confusion and Sleep from allies.

 Special......The special skill of your current Job will appear right here. To
              see each Job's abilities, please see the Job Guide section.

 Guard........Reduce damage received from physical attacks by 50% for a single
              round.  (except Knight, Thief, Scholar)  Knights will have the
              Defend ability, Thieves will have the Flee ability, and Scholars
              will have the Study ability.

 Item.........Use consumable items, attack items, or cast magic with certain
              weapons. There are 2 ways to cast the magic with weapons. First,
              select the weapon from the Item list and choose the intended
              target. Or second, press UP at the top of the Item list and then
              select the weapon. A job must be able to equip the weapon to be
              able to cast its magic.

 Equipment....Equip weapons/shields during battle.  This can be done anytime
              and doesn't use up your turn for the round.

 Front/Rear...Put your characters in the Front or Back row. In the Front, your
              attack power increases, but defense decreases. In the Back, your
              attack power decreases, but defense increases. This uses a turn
              for the round.

 Run Away.....Attempt to escape from battle.  If three party members fail to
              escape, but at least 1 is successful, everyone will get to escape
              from battle.  Does not work during Boss fights.



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {BEG-05} Stats  |
o-----------------'

 These are the main stats of each character. All jobs have pre-set stat charts
 that will always be the same no matter what you do. Except for HP. HP is the
 only stat that can be manipulated by you, the player.  Remember that!  :)

 Lots of equipment will give you stat boosts while equipped.  These boosts are
 only temporary and are removed when you unequip that specific weapon/armor.


 Attribute:                         Description:
o----------.------------------------------------------------------------------o
|LV:       |Current character level. Gain EXP from battles to level up.  Once |
|          |you level up, your stats will increase.                           |
|----------|------------------------------------------------------------------|
|Job LV:   |The level of your currently selected Job.  Gain JP (Job Points),  |
|          |by making actions during battle.  Once you level up your Job, you |
|          |will attack more, and be overall more effective as that Job.      |
o----------'------------------------------------------------------------------o
o----------.------------------------------------------------------------------o
|HP:       |Hit points.  These act as the character's life, and when reduced  |
|          |to zero, the character is KO'd.                                   |
|----------|------------------------------------------------------------------|
|MP:       |The number of times that you can use each level of magic.  MP is  |
|          |dependent on the currently selected Job.  Not all Jobs have MP.   |
|----------|------------------------------------------------------------------|
|Strength: |Influences the power and effectiveness of physical attacks.  The  |
|          |more strength you have, the more damage you will deal with weapons|
|          |or bare-handed attacks.                                           |
|----------|------------------------------------------------------------------|
|Agility:  |Influences the number of "hits" done with attacks. Also influences|
|          |the accuracy of physical attacks, who gets to act first in battle,|
|          |and the chance of Fleeing. (see the "Battle System" section above)|
|----------|------------------------------------------------------------------|
|Vitality: |Directly influences the amount of HP you gain when you level up   |
|          |your character.  Also influences the amount of damage you receive |
|          |from physical attacks, and HP recovered from healing spells.      |
|----------|------------------------------------------------------------------|
|Intellect:|Influences the power and effectiveness of black magic and summons.|
|          |Also influences the accuracy of Status inflicting spells.         |
|----------|------------------------------------------------------------------|
|Mind:     |Influences the power and effectiveness of white magic and healing |
|          |spells.  Also influences the power and accuracy of Harps, as well.|
|----------|------------------------------------------------------------------|
|Attack:   |Influences damage dealt with physical attacks. Equip the strongest|
|          |weapons to boost this attribute.                                  |
|----------|------------------------------------------------------------------|
|Defense:  |Influences damage received from all physical attacks.  Equip the  |
|          |strongest armors to boost this attribute.                         |
|----------|------------------------------------------------------------------|
|Magic Def:|Influences damage received from all magical attacks.  Equip the   |
|          |strongest armors to boost this attribute.                         |
o----------'------------------------------------------------------------------o



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {BEG-06} Positive & Negative Status Effects  |            {PN}
o----------------------------------------------'


 Positive Status:
 ================
 These status are beneficial to your party by increasing a few stats that will
 make defeating enemies a lot easier.  The Aura status can only be cast with
 a Bard's Minuet song using the Loki Harp, and also with the Level 1 effect of
 the Bahamut summon, by using an Evoker or Sage.  The Barrier status can only
 be cast with the Bard's Elegy song using the Apollo Harp.

 Protect, Haste, and Reflect can be cast by using the appropriate white magic
 spells, and various other abilites among Jobs.  See the Job Guide section for
 more details.  Reflect doesn't work for 2 spells, Erase and Meteor. Every-
 thing else will be reflected, incuding all white magic spells. Summons can't
 be reflected, even if all target's have Reflect on.

 The % Boosts for Protect, Aura, and Barrier, depend in the target's Job level
 and NOT the caster's Job level.  All positive status effects fade away after
 a few rounds during battle.

 Status:     Effect:            % Boost:          Visual:
o-----------.-----------------.-----------------.-----------------------------o
|Protect    |Increase defense |+100% at JobLv 1 | Yellow tint on character    |
|           |of target.       |+130% at JobLv 99|                             |
|-----------|-----------------|-----------------|-----------------------------|
|Haste      |Double agility of| Agility x 2     | Red tint on character       |
|           |target.          |                 |                             |
|-----------|-----------------|-----------------|-----------------------------|
|Aura       |Increase attack  |+100% at JobLv 1 | Orange tint on character    |
|           |of target.       |+130% at JobLv 99|                             |
|-----------|-----------------|-----------------|-----------------------------|
|Barrier    |Reduce ALL damage| -20% at JobLv 1 | Blue tint on character      |
|           |dealt to target. | -30% at JobLv 99|                             |
|-----------|-----------------'-----------------|-----------------------------|
|Reflect    |A shield that bounces 1 magic spell| Green tint on character     |
|           |off the target, then fades away.   |                             |
o-----------'-----------------------------------'-----------------------------o


 Negative Status:
 ================
 Over the course of the game, your party members will most likely be inflicted
 with certain status ailments. (during battles)  Here is what they do and how
 you can cure them. Some ailments remain even after the battle is ended so you
 will have to cure them yourself eventually.

 There are 3 types of wellsprings.  One for HP/MP, one for reviving any KO'd
 party members, and one for removing status ailments.  Every town has at least
 one HP/MP and Revive wellspring.  Status springs are rare.

 The Esuna spell cures all status ailments, except KO. Inns fully restore your
 HP/MP and remove all status ailments except Mini, Toad, Petrification, and KO.


 These persist even after battle:

 Status:     Description:                         How to Cure:
o-----------.-----------------------------------.-----------------------------o
|Poison     |Reduces 1/30 of max HP every round | Antidote, Poisona           |
|           |until cured                        |                             |
|-----------|-----------------------------------|-----------------------------|
|Blind      |Decreases the hit rate of physical | Eye Drops, Blindna          |
|           |attacks by 50%                     |                             |
|-----------|-----------------------------------|-----------------------------|
|Mini       |Reduces Strength, Vitality, Attack,| Mallet, Mini                |
|           |and Defense to 1                   |                             |
|-----------|-----------------------------------|-----------------------------|
|Toad       |Same effect as Mini, but can't use | Maiden's Kiss, Toad         |
|           |any magic (except for Toad)        |                             |
|-----------|-----------------------------------|-----------------------------|
|Silence    |Character cannot use any magic or  | Echo Herbs, Esuna           |
|           |summoned beasts                    |                             |
|-----------|-----------------------------------|-----------------------------|
|Petrify    |Character turns to stone, unable to| Gold Needle, Stona          |
|           |make any actions                   |                             |
|-----------|-----------------------------------|-----------------------------|
|KO         |Dead. Unable to make any actions   | Phoenix Down, Raise, Arise, |
|           |                                   | Revive wellsprings          |
|-----------|-----------------------------------|-----------------------------|
|Critical   |25% HP left. Turns yellow. A Knight| Anything that restores HP   |
|           |will Defend critical party members.|                             |
o-----------'-----------------------------------'-----------------------------o


 These subside during and after battle:

 Status:     Description:                         How to Cure:            
o-----------.-----------------------------------.-----------------------------o
|Sleep:     |Fall asleep for a few rounds,      | Esuna, taking damage, goes  |
|           |unable to make any actions         | away after a few rounds     |
|-----------|-----------------------------------|-----------------------------|
|Confusion: |Causes confusion for a few rounds, | Esuna, taking damage, goes  |
|           |attacking enemies and allies       | away after a few rounds     |
|-----------|-----------------------------------|-----------------------------|
|Paralysis: |Character is unable to make any    | Esuna, goes away after a    |
|           |actions for a few rounds           | few rounds                  |
|-----------|-----------------------------------|-----------------------------|
|Slow:      |Reduces agility by half, characters| Esuna, Haste, goes away     |
|           |act slower and execute less hits   | after a few rounds          |
|-----------|-----------------------------------|-----------------------------|
|Stop:      |Completely stops character, making | Esuna, goes away after a    |
|           |them unable to act                 | few rounds                  |
|-----------|-----------------------------------|-----------------------------|
|G. Petrify:|Gradual Petrify, character becomes | Esuna, Stona, Gold Needle   |
|           |petrified after a few rounds       |                             |
o-----------'-----------------------------------'-----------------------------o



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {BEG-07} Gameplay Tips  |
o-------------------------'

 Saving..........Save often. This game can be very challenging! You can only
                 Save on the World Map.  You won't find any save points inside
                 dungeons or right before a boss room.

 Quicksaving.....This is useful if you have to leave the game for a long period
                 of time and are stuck in the middle of a dungeon.  Be careful
                 though!  This quicksave is temporary and will disappear after
                 the next time you load your game.

 Reviving........If you have any KO'd party members, don't waste your Phoenix
                 Downs. Every major town has at least one REVIVE wellspring, so
                 use these as much as you possibly can.

 Phoenix Downs...You can't buy Phoenix Downs anywhere! :(  So save them for the
                 moments when you are in *desperate* need of them.  Like those
                 dangerous Boss fights!

 Shopping........When purchasing items at stores, you'll receive a 5% discount
                 for buying a quantity of 4 of the same item.  The discount
                 will increase the more you buy.  At 99 items you'll receive a
                 20% discount max, on the total price.

 Wellsprings.....There are wellsprings almost everywhere, but are most commonly
                 found in towns.  There are 3 types:

                  1. HP/MP  = Completely restores HP and MP.
                  2. Revive = Revives all KO'd party members.
                  3. Status = Cures all status ailments.

 Shiny Spots.....Use the L Button to Zoom-In the camera.  By doing this you can
                 find "Shiny Spots".  A Shiny Spot will often times be a
                 valuable treasure and other times a hidden switch.  There are
                 tons of them, so look carefully!

 Mini............Some areas of the game will require your entire party to be
                 Mini.  To cast Mini you must have a Job that can use it, and a
                 sufficient amount of MP.  To get out of Mini just recast it on
                 your party members or use a "Mallet" item.

 Toad............Same deal as Mini.   Some areas will require your entire party
                 to be Toads.  To cast Toad you must have a Job that can use
                 it, and a sufficient amount of MP.  To get out of Toad just
                 recast it on your party members or use a "Maiden's Kiss" item.

 MP..............When you switch your Job from a physical-based Job(Monk), to a
                 magic-based Job(White Mage), your current MP will remain at
                 ZERO.  Find the nearest HP/MP wellspring or Inn to restore any
                 lost MP.  You can also use an Elixir.

 Learn Magic.....When you buy magic from shops, or find them in chests, they
                 are added to your inventory as items.  They aren't consumable
                 and can be used over and over, even after you have removed it
                 from a party member.  If you want to teach multiple party
                 members the same spell however, you'll need multiple copies of
                 that spell.

 Weapon Magic....Some weapons can cast magic for zero MP cost.  To cast these
                 free spells your character must first be ABLE to equip the
                 weapon. (it doesn't have to be equipped, though) For example,
                 Warriors can't use the Fire Staff to cast Fire, but they can
                 use the Salamand Sword to cast Fire since they can equip it.

 General Tips:
 =============
 - Always keep a stock of beneficial items. (Potions, Antidotes, Phoenix Downs,
   Elixirs, Eye Drops, etc...)

 - Explore and talk to everyone, you may get some interesting info or sometimes
   even treasure!

 - Don't sell anything!  ONLY follow this advice if you are a perfectionist. ;)


 Battle Tips:
 ============
 - Focus on a single enemy until it dies. This will make battles easier since
   there will be less opponents attacking you or trying to inflict bad status
   ailments on you.

 - Any character with a long-range weapon should be in the back row.  This way
   they can still do full damage while taking LESS damage!

 - You can equip and unequip weapons in the Equipment menu.  This can be very
   helpful if you forgot to do so before battle!  It also helps a few jobs by
   making them more versatile!  Such as the Bard job, who needs to change his
   weapons during battle to use different Songs.

 - Reserve your MP for boss fights.  Some weapons can cast magic, with a cost
   of zero MP, allowing mages to last longer without having to rest.

 - Casting magic on multiple targets. If you are casting magic on the enemy,
   press LEFT to cast it on all enemies. And if you are casting magic on your
   party members, press RIGHT to cast it on everyone!  Similarly you can can
   it on a group of the same type of enemy by pressing "UP" instead.

 - Stealing can save you A LOT of money, as well as make you rich!  It also
   compliments the Scholar job very nicely.

 - Dual-Wield.  When you equip two weapons, you will witness some incredible
   destructive power. (depending on your weapons)  A sword and shield combo is
   still acceptable, but generally it's better to dual-wield.

 - If you have a good Defensive Job, like Knight and Viking, try using two
   shields at the same time. With their ability to defend other party members
   a Knight and Viking will absorb a lot less damage with two shields.  This
   can be a great tactic for boss fights!



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {BEG-08} Explanations of this Guide  |
o--------------------------------------'

 This section will explain a few important things that you should know about
 while playing a new game and using this Guide.

 1. Navigating.  When navigating this guide, it is best to use the search
    function and enter any code given.  I will only give you a code when it's
    important, or when I think you'd might be interested in seeing more
    details.  So, all you need to do is press Ctrl+F, then copy/paste the code
    including the brackets {}.

 2. Checklists.  At the start of each section in the walkthrough, I will write
    out the following checklists:

   -Bestiary Logs: Enemy encounters and Bosses.
   -Treasure: What you will find in treasure chests, containers, secrets, etc.
   -Enemy encounters: Enemy encounters in specific areas, and rarity.
   -Recommended Level: The range of levels you should be.

 3. Enemy % Chance.  This is the rarity of the enemy in each given area.  It'll
    give you an idea of how often you will encounter them.  Not all enemies can
    be found in just a single area of a dungeon, you must explore all rooms.

 4. Treasure.  Throughout the walkthrough, I will type items and treasure in a
    special way, like this:  Open the chest to find a [PHOENIX DOWN].  This
    is so you can skim-read paragraphs if you are trying to find them quickly.

 5. Bosses.  I've created Information Boxes for every single Boss.  They will
    include stats, item steals, item drops, level recommendations, and the best
    of all, detailed strategies for victory.  Yahooo!


 <OPTIONAL:> and <PERFECT GAME NOTES:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 When you see these notes, you don't need to do them to finish the game.  They
 are written for the players-who-want-EVERYTHING, by letting them know what to
 do, to get that perfect 100% save file.

 If getting everything doesn't interest you, then it's ok to ignore them.  You
 will still be able to complete the story easily.  Following them, though, is
 highly recommended because they usually reward you with powerful equipment or
 save you from missing something permanently.  :)
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~




                                                  .                    
                                                 ,.                    
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         ..:77I.+?7..7?.Z??7=$$Z...Z..77,?.   . ,..       .   ..     . 
                o>==>=<==>=<==>=<==>=<===>=<==>=<==>=<==>=<==<o
    Section 01  |           II) Walkthrough: {WAL}            |  -Checklist-
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|                       {01} Altar Cave - The Beginning                       |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs:
   #001 Goblin .........(Lv 1, HP   7)
   #002 Carbuncle ......(Lv 1, HP  10)
   #003 Eye Fang .......(Lv 1, HP  11)
   #004 Blue Wisp ......(Lv 1, HP  14)
   #196 Land Turtle ....(Lv 4, HP 111)

   Treasures:
   Antarctic Wind (x2), Leather Shield, Longsword, Potion (x3)
   -----------------------
   Cave, level 3:
   100% - Goblin

   Cave, level 4:
   40% - Carbuncle
   30% - Eye Fang
   30% - Blue Wisp
   -----------------------
   Wellspring:
   HP/MP

   Recommended Level:
   1-2


 Once you start a new game, you'll watch a scene where a boy (really?) falls
 down a hole.  This is Luneth.  As it turns out, this cave is filled to the
 brim with monsters!  You'll immediately be attacked by Goblins. They aren't
 too hard, just poke 'em and they'll die. :)

 NOTE: You begin the game on level 3 of Altar Cave.  Level 1 and 2 aren't
       accessible right now.

 Cave, level 3:
 ==============
 After the fight, head north through the cave.  Along the way you will find two
 treasure chests.  The left one holds a [LEATHER SHIELD], and the right one
 holds a [POTION].

 Further up, you'll come across a rock which you must activate.  This will
 cause a path to open up to the right.  On this small path, there will be a
 treasure chest with a [LONGSWORD] inside, and some stairs.

 Cave, level 4:
 ==============
 In the next area, level 4, head left to a get an [ANTARCTIC WIND].  Then go
 all the way to the right to get a [POTION].  After this, head back up and you
 will find another [POTION].  To the right is a chest with another helpful
 [ANTARCTIC WIND] and, even more to the right, a wellspring that will restore
 your HP/MP completely.  Yay!  It's so pretty.  ^_^

 NOTE: If you want to, you can stay around this area and level up, then use
       the wellspring to heal yourself.

 When ready, head left.  You will find some stairs.  Go up and you will find a
 shrine or some kind of ruin. 

 Cave, level 5:
 ==============
 You won't get very far because you'll be attacked by an evil creature!  Make
 sure you have at least one Potion, and that you also equipped the Longsword
 you found earlier; you just might need it.

 Turtle!

o-----------------------------------------------------------------------------o
|Boss:     Land Turtle                                              {boss-01} |
|---------------------------o------------------------o------------------------|
|Level:    4                |         Drops:         |         Steal:         |
|HP:       111              | Antarctic Wind....8.5% | 1. Can't steal yet.    |
|---------------------------| Potion............8.2% | 2. ---                 |
|Exp:      20               | Bacchus's Cider...8.1% | 3. ---                 |
|Gil:      600              | Arctic Wind.......8.0% | 4. ---                 |
|---------------------------|                        |                        |
|Atk:      8                |                        |                        |
|Def:      6                |                        |                        |
|Weakness: None.            |                        |                        |
|---------------------------o------------------------o------------------------|
|Attacks:  Bite - Physical attack; Single target                              |
|-----------------------------------------------------------------------------|
|Strategy: This boss fight can be slightly challenging or super easy.  It all |
|depends on how fast you ran through the cave.  If you didn't gain any levels |
|then you might have some trouble.                                            |
|                                                                             |
|Before the fight, be sure to equip the Longsword you found in the cave.  This|
|will really help you out.  If you forgot to do this before the fight, you can|
|still equip it during the fight, too.  Just go down the menu to "Equipment". |
|                                                                             |
|Start off by just attacking.  Don't use the Antarctic Winds you found in the |
|cave.  You don't need them and you WANT to save them for the next boss.      |
|                                                                             |
|When Luneth gets close to about 10 HP use a Potion on him, then continue your|
|attacks until the Land Turtle is dead.  The end.                             |
|-----------------------------------------------------------------------------|
|My Level: Luneth (2)                                                         |
o-----------------------------------------------------------------------------o


 When you defeat the Boss there will be a couple of scenes.  When they end, you
 will be returned to the surface, the world map.  Go ahead and save if you want
 to, and then head south to the nearest village.


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|   Altar Cave, Level 1 & 2   |  <OPTIONAL:>
o-----------------------------'

   Bestiary Logs:
   #001 Goblin .........(Lv 1, HP   7)
   #002 Carbuncle ......(Lv 1, HP  10)
   #003 Eye Fang .......(Lv 1, HP  11)
   #004 Blue Wisp ......(Lv 1, HP  14)

   Treasures:
   Bronze Bracers (x2), Bronze Knuckles, Leather Cap, Longsword (x2)

   Black Magic:
   Sleep
   -----------------------
   Cave, level 1:
   100% - Goblin

   Cave, level 2:
   30% - Carbuncle
   30% - Eye Fang
   30% - Blue Wisp
   10% - Goblin
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   1-2


 This can be done at any time, but why not now?  You will get some fantastic
 items!  Before heading south to Ur go back into Altar Cave. You will enter a
 different part of the cave!  This is level 1, which you didn't have access
 to at the start of the game.

 Cave, level 1:
 ==============
 Take the first right and you'll come to a "dead end". There are many places
 like this throughout the game, so keep an eye out for them!  ...or I'll just
 tell you. ;)  Wait, it's not a dead end! You can walk through the wall to find
 a secret area.  Open the two treasure chests to receive a [LEATHER CAP] and
 some [BRONZE BRACERS]. Now go back, then head down.

 Cave, level 2:
 ==============
 In the next level head left and you'll come across a room with lots of juicy
 treasure and a hole in the middle.  I bet you can't guess who fell down that
 very *OBVIOUS* hole.  Geez!  Open the chests to obtain some [BRONZE BRACERS],
 [BRONZE KNUCKLES], two [LONGSWORD], and a [SLEEP] spell.

 You can fall down the hole if you want, but it won't benefit you in any way,
 except maybe gaining a level or two, and you will have to travel back to the
 Crystal's Shrine again to teleport out.


 NOTE:  You just obtained your first spell item in Altar Cave.  Sleep.  Let me
 explain how these work.  If you teach a spell to someone, and decide you want
 to give it to a different person later, you can remove it and re-learn it. Or
 you can just swap them directly between characters.  :)

 When ready, head south to Ur village.




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    Section 02  |                                             |  -Checklist-
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|                                                                             |
|                   {02} The Parmeni Mountains & Ur Village                   |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs:
   #001 Goblin .........(Lv 1, HP 7)

   Treasures:
   Antidote (x2), Dagger, Eye Drops, Longsword, Phoenix Down (x2), Potion (x5)

   White Magic:
   Cure
   -----------------------
   Grasslands & Forest near Ur:
   100% - Goblin

   Ur Village, path leading to Storehouse:
   100% - Goblin
   -----------------------
   Wellspring:
   HP/MP, Revive

   Recommended Level:
   2-3


 When you get to Ur, go into the house on the left. (with the blue roof)  In 
 here you will find two wellsprings.  One restores HP and MP, and the other 
 revives any KO'd party members.  Remember this, it will be very helpful later
 on.  In the second room of this house, you will find Elder Topapa.  Talk to 
 him and watch the scene.

 <PERFECT GAME NOTE 1:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 This is just a reminder.  Luneth comes equipped with a Knife and Vest.  The
 rest of the main characters, when you get them, also come equipped with a 
 Knife.  You must *NOT* sell these items!  You can't get them anywhere else.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 Now exit the house.  Talk to the old man right outside, and he will ask you
 to use a Potion on him.  If you do, he will give you a [PHOENIX DOWN].  What
 a nice guy!  Phoenix Downs are hard to come by in this game since you can't
 buy them anywhere.  Sniff.

 Speaking of buying stuff, let's talk about the various shops and what to get.

 <SHOPPING:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 ==Item Shop=========Gil==
 Potion...............50
 Eye Drops............40
 Antidote.............80

 Potions are definitely the most important thing to get here.  Buy a decent
 supply of potions and maybe a couple of eye drops and antidotes to be safe.

 ==Magic Shop========Gil==
 Poisona.............100

 This is the only place to get Poisona.  It is really helpful and there are
 quite a few enemies that can inflict poison on you.  Having this is much
 cheaper than keeping a hefty supply of Antidotes, though it doesn't hurt to
 have a few of those, as well, just in case.

 ==Weapon Shop=======Gil==Atk==Hit%==Effect==
 Dagger...............60    9   85   -
 Longsword...........100   10   80   -
 Staff................40    3   50   -
 Bow.................100   10   70   Effective against flying enemies
 Wooden Arrow..........4    6   80   -

 Don't buy anything in the weapon shop.  Everything here can be found for FREE
 very soon.  You even find 60 wooden arrows for free!  :)  I know that makes
 all you archers out there happy, hehe.

 ==Armor Shop========Gil==PDef=MDef==Effect==
 Leather Armor........90    3    1   -
 Leather Shield.......40    2    1   Immune to Poison
 Leather Cap..........15    1    1   -
 Bronze Bracers.......80    1    1   -

 The only things you need here are two Bronze Bracers and 1 Leather Armor. The
 leather armor is for Luneth since he needs the upgrade.  All party members
 come equipped with it, as well as a Leather Cap.  You have two Bronze Bracers
 already so you'll need two more for the rest of the party. Shields are usually
 not worth it since you can dual-wield weapons for more attack power.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 <END SHOPPING:>


 Go east past the Inn.  If you talk to the lady by the well, she will tell 
 you to take the [POTION] inside the well.  There are three of them.  You don't
 have to talk to the lady, it's just being polite. :)

 Inside the Inn.  Here you can buy items, watch a pretty girl dance, and
 even play the piano!  There are two songs you can play on the piano each with
 different results from the audience.  

 NOTE: I hate to say this, but the dancing girls and playing the piano yield
       no rewards in the end. They are for pure enjoyment, only!  I see it as a
       missed opportunity for two really fun sidequests, but oh well. :(

 Now head northeast of the Inn.  Up here, you will watch a scene with some kids
 bullying another kid.  The one being bullied is Arc.

 After the scenes, go to the top of the flower patch, near the water.  There is
 a hidden [POTION] lying on the ground, just waiting to be picked!


 ===============
 Ur Storehouse
 ===============

 The guy north of the weapon shop tells you to take the items in the store-
 house, but to be cautious of monsters along the way.  Don't worry, they are
 only Goblins!  When you get to the storehouse, don't enter.  There is a
 hidden [POTION] near the water.  Ok, now go in. :)

 In here you will find many useful things.  The old man gives you a very
 helpful tip.  So go ahead and talk to him if you want to.  In the pots to the
 left you will find two [ANTIDOTE].  Now talk to candle that the old man told
 you about. :P
 
 In the secret area you will find a [DAGGER], [LONGSWORD], [EYE DROPS],
 [PHOENIX DOWN], and a [CURE] spell.  Once you get the rest of your party
 together, teach cure to whomever you plan on making a healer.  It will
 really help against the next couple bosses.

 You're done in this town, so go ahead and leave. Don't forget to visit the
 shops if you haven't yet.

 When ready, exit Ur and head south.




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    Section 03  |                                             |  -Checklist-
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|                                                                             |
|                           {03} Cursed Town, Kazus                           |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs:
   #001 Goblin .........(Lv 1, HP  7)
   #005 Killer Bee .....(Lv 2, HP 18) W: Wind
   #006 Werewolf .......(Lv 3, HP 24)
   #007 Berserker ......(Lv 4, HP 28)

   Treasures:
   Mythril Helmet, Potion (x2), Staff, Zeus's Wrath
   -----------------------
   Grasslands near Kazus:
   100% - Goblin

   Desert near Kazus:
   40% - Killer Bee
   40% - Werewolf
   20% - Berserker
   -----------------------
   Wellspring:
   HP/MP

   Recommended Level:
   2-4


 Upon entering Kazus, you will see Arc.  You can talk to him now, if you want,
 or explore the town.  Either way, this town is doomed.  They're all ghosts!

 <WARNING:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 The Mythril Mine at the north end of town is very dangerous at this point of
 the game.  Monsters are strong and will probably KO all of your party.  Also,
 level 2 of the mine is locked so you can't get the treasures anyway.  We will
 come back for this later.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 Ok, the first house you'll see is the one with a blue roof.  It has a well-
 spring inside if you need it!  Head left of this house through the trees.  You
 will find a small pond.  Around the pond, by the trees, you will find
 a [MYTHRIL HELM] and a [STAFF].  After you get the staff, immediately go to
 the right.  There is a hidden path in the trees!  In here you can pick up a
 cool [ZEUS'S WRATH].

 Now go back to the main part of town. You can find a [POTION] inside the Inn,
 and another [POTION] in the house just north of the Inn.  They shouldn't be
 too hard to find.

 NOTE: If you need to, use the Zoom-In feature to see the shiny spots! (Zoom-In
       with the L Button)  Shiny spots usually mean you can find something
       important... like treasure!

 After talking to Arc, go inside the Inn.  One of the ghosts in here is Cid.
 He will ask for your help, and lend you his airship.  Awesome!!  Since there
 isn't much else to do, for now, let's go find his ship.

 Leave town and walk to the small desert located to the west. You really can't
 miss it, haha.  :P  On the airship, you will meet Refia.  Yay! ^_^  Watch the
 scene and fly away.

 Head northwest to the castle.




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    Section 04  |                                             |  -Checklist-
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|                                                                             |
|                             {04} Castle Sasune                              |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs:
   #005 Killer Bee .....(Lv 2, HP  18) W: Wind
   #006 Werewolf .......(Lv 3, HP  24)
   #007 Berserker ......(Lv 4, HP  28)
   #008 Red Wisp .......(Lv 5, HP  39) W: Light
   #009 Dark Eye .......(Lv 5, HP  43) W: Light
   #010 Zombie .........(Lv 6, HP  47) W: Light
   #037 Griffon ........(Lv 6, HP 230) W: Wind

   Treasures:
   1000 Gil (x2), Bow, Bronze Knuckles, Holy Arrow (x40), Leather Shield,
   Phoenix Down, Potion, Wightslayer, Wooden Arrow (x60)

   Miscellaneous Items:
   Silence Seal ........(rare Griffon drop)

   Black Magic:
   Blizzard
   -----------------------
   Grasslands & Forest, near Castle Sasune:
   40% - Killer Bee
   40% - Werewolf
   20% - Berserker
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   4-6


 The first thing to happen at Castle Sasune is a meeting with Ingus. After the
 scene, you'll end up in the courtyard of the castle.  Head right.  There is a
 tower over here called "Sasune: East Tower".  On the 3rd floor you will find
 two chests with [x20 HOLY ARROW] and [x20 WOODEN ARROW] inside.

 NOTE: Whenever you find arrows, they will always be in bundles of 20.  So you
       should have 20 Holy arrows and 20 Wooden arrows right now.  Not bad!

 On the top floor, it appears to be someone's bedroom. How nice!  Open the few
 treasure chests for a [POTION], [BOW], and [x20 WOODEN ARROW].  You can even
 take a nap on the bed.  Soft~!

 Next, go back to the main gate.  Then go up and into the main part of the
 castle.  In the first room there are some ghosts and a couple beds.  If you
 are still tired, you can take another nap. ;)  Go up to the next room.  In
 here, go left through the cracked wall.  

 There is a chest with a [PHOENIX DOWN].
 
 Then head to the opposite side of the room.  Go through the cracked wall over
 here and then go up the stairs.  Follow the hallway to find a [LEATHER SHIELD]
 and a [BLIZZARD] spell.  There is a cracked wall here as well, so go in and
 you'll find a secret room with some [BRONZE KNUCKLES].

 NOTE: Freelancers can use Lv1. White and Black Magic, so teach Blizzard to
       your weakest physical attacker.  Now they will be useful during the
       coming boss fights!  Heee.  You can always remove it and teach it to
       someone else later, if you need/want to.  

 Now go all the way back down stairs.  Here, take the other stairs down.  Both
 chests contain [1000 Gil].  That's a lot of money!  You can go down one
 more flight of stairs, but there isn't anything special down there.  Just a 
 swimming pool.  Aw, I wanna swim.  :(

 Now go back up, then up again!  Go up until you find the King's Room.  Watch 
 the scene here and you'll be given a job to do.  To the cave!


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|   Sasune: West Tower   |  <OPTIONAL:>
o------------------------'

   Bestiary Logs:
   #008 Red Wisp .......(Lv 5, HP  39) W: Light
   #009 Dark Eye .......(Lv 5, HP  43) W: Light
   #010 Zombie .........(Lv 6, HP  47) W: Light
   #037 Griffon ........(Lv 6, HP 230) W: Wind

   Treasures:
   Holy Arrow (x20), Wightslayer, Wooden Arrow (x20)

   Miscellaneous Items:
   Silence Seal ........(rare Griffon drop)
   -----------------------
   All floors:
   40% - Red Wisp
   30% - Dark Eye
   30% - Zombie
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   4-6


 Before we rush out to save a cute princess, let's pay a visit to the monster-
 infested "Sasune: West Tower".  Oooo.

 Head back to the courtyard of the castle and head left.  Over here you'll see
 another tower like before but this one has monsters roaming on all floors. It
 might be a good idea to save your game, first.

 On the 3rd floor you will find [x20 HOLY ARROW] and [x20 WOODEN ARROW] inside
 the two chests.  On the top floor is a single chest with a [WIGHTSLAYER].

 But it's a trap!  You'll have to fight a feathery beast.

o-----------------------------------------------------------------------------o
|Boss:     Griffon                                                            |
|---------------------------o------------------------o------------------------|
|Level:    6                |         Drops:         |         Steal:         |
|HP:       230              | Potion............3.2% | 1. Can't steal yet.    |
|---------------------------| Bomb Fragment.....3.2% | 2. ---                 |
|Exp:      130              | Antarctic Wind....3.2% | 3. ---                 |
|Gil:      40               | Zeus's Wrath......3.1% | 4. ---                 |
|---------------------------| Silence Seal......3.1% |                        |
|Atk:      15               | Tranquilizer......3.1% |                        |
|Def:      8                | Angel's Sigh......3.0% |                        |
|Weakness: Wind.            |                        |                        |
|---------------------------o------------------------o------------------------|
|Attacks:  Peck - Physical attack; Single target                              |
|          Fire - Magic attack; Fire-elemental; Single target                 |
|-----------------------------------------------------------------------------|
|Strategy: This fight is hard if you are too low level.  At low levels Griffon|
|will one-hit KO anyone that is hit by Fire, and he uses it almost every turn.|
|                                                                             |
|If you have more than 50 HP you'll survive a hit from Fire.                  |
|                                                                             |
|Start out the battle by equipping the Wightslayer you just received.  Go into|
|the "Equipment" menu to do that.  It has 5 more attack power than Longswords.|
|                                                                             |
|If you have a bow user, make sure they are in the back row and doing nothing |
|but attacking every round.  Blizzard really helps here too, as it's your most|
|powerful attack, currently.  Give a Staff and Shield to whomever has Blizzard|
|since they won't benefit from dual-wielding.                                 |
|                                                                             |
|With your melee attackers, do just that, attack.  You should defeat Griffon  |
|in about 2-3 rounds if you are at my levels.  He is only hard if you are like|
|level 1 or something, hehe.  Try to avoid using Phoenix Downs.               |
|-----------------------------------------------------------------------------|
|My Level: Refia (5), Luneth (4), Arc (5), Ingus (6)                          |
o-----------------------------------------------------------------------------o


 Griffon has a 3.1% chance to drop a Silence Seal. This item is 1 of 3 super-
 rare items that can be found ONLY from monster drops. There is no other way
 to get them.  Quite a few monsters drop Silence Seals, so if didn't get one
 here, don't worry, you'll have plenty more chances later.


 The 40 Holy Arrows you found are your first elemental weapon.  They will deal
 light-elemental damage and work well against the many undead enemies that will
 try to eat you in the next dungeon.

 Speaking of which, we are done here so let's go find that Sealed Cave.  :)




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    Section 05  |                                             |  -Checklist-
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|                                                                             |
|                            {05} The Sealed Cave                             |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs: 
   #011 Mummy ............(Lv 6, HP  52) W: Light
   #012 Skeleton .........(Lv 6, HP  57) W: Light
   #013 Cursed Copper ....(Lv 6, HP  42) W: Light
   #014 Larva ............(Lv 6, HP  44) W: Light
   #015 Shadow ...........(Lv 7, HP  66) W: Light
   #016 Revenant .........(Lv 7, HP  70) W: Light
   #197 Djinn ............(Lv 7, HP 600) W: Ice, Water.

   Key Items:
   Folding Canoe

   Treasures:
   500 Gil, Antarctic Wind, Eye Drops, Potion

   White Magic:
   Cure
   -----------------------
   Cave, level 1:
   45% - Mummy
   45% - Skeleton
   10% - Cursed Copper

   Cave, level 2:
   45% - Mummy
   45% - Skeleton
   10% - Shadow

   Cave, level 3:
   25% - Mummy
   25% - Cursed Copper
   20% - Larva
   20% - Shadow
   10% - Revenant (easiest to find near Djinn's rug)
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   6-8


 Inside the Sealed Cave, you will fight all undead monsters.  If you need to,
 take some time to level up.  It's possible to rush to this point in the game
 without ever leveling, and if that happens, you won't stand a chance.  When
 you are prepared, go into the Sealed Cave.  

 NOTE:  Don't forget to equip the Holy Arrows.  They deal Light-elemental
        damage, remember?  Having a bow user in this dungeon is great!

 Cave, level 1:
 ==============
 Take the path all the way down, ignoring the path to the right, until you
 find a chest holding a [POTION].  Then go back up and take that right path,
 and follow it all the way up.  You will find a treasure chest with a [CURE]
 spell. Then go down and follow the long path.  At the end are some stairs
 leading to the next level.

 NOTE:  The Cure spell deals damage to undead enemies.  ;)

 Cave, level 2:
 ==============
 In the next area, open the chest with [500 Gil].  Then talk to the skull
 near the upper right part of the room.  A path will open and you'll encounter
 the Princess!  Watch the scene and she will temporarily join your party. She
 can be helpful in battle by casting Aero and Cure.  Nice Princess!  Go down
 the stairs after saying hello.  

 NOTE:  You can talk to Guest characters by pressing Y.  This usually only
        provides minor character developments.  Which is nice, I think.

 Cave, level 3:
 ==============
 Follow the path to a fork in the road.  First, take the path leading down to
 find an [ANTARCTIC WIND].  Continue back to the path leading up and you'll
 eventually find another treasure chest with [EYE DROPS].  Then take the path
 to the left and follow it until you meet Djinn, and his oddly placed... rug?

 Prepare to meet your doom, Djinn!

o-----------------------------------------------------------------------------o
|Boss:     Djinn                                                    {boss-02} |
|---------------------------o------------------------o------------------------|
|Level:    7                |         Drops:         |         Steal:         |
|HP:       600              | Bomb Fragment.....8.4% | 1. Can't steal yet.    |
|---------------------------| Sheep Pillow......8.3% | 2. ---                 |
|Exp:      200              | Potion............8.2% | 3. ---                 |
|Gil:      1400             | Lamia Scale.......8.1% | 4. ---                 |
|---------------------------| Bomb Arm..........8.0% |                        |
|Atk:      20               |                        |                        |
|Def:      8                |                        |                        |
|Weakness: Ice, Water.      |                        |                        |
|---------------------------o------------------------o------------------------|
|Attacks:  Slash - Physical attack; Single target                             |
|          Fire  - Magic attack; Fire-elemental; Single/Multi target          |
|-----------------------------------------------------------------------------|
|Strategy: To start, have everyone in the back row.  There is no need to have |
|your melee attackers do any physical damage.                                 |
|                                                                             |
|If you got everything so far, you should have 3 Antarctic Winds.  Lucky for  |
|us this boss is weak to Ice, so we are totally going to take advantage, hehe.|
|                                                                             |
|Try not to use all your Antarctic Winds.  During the first round, use only   |
|one of them and have your "mage" cast Blizzard. The others can just use Guard|
|or Attack.  The next round cast Blizzard a second time and he should die.  If|
|not, attack him a couple times to finish him.                                |
|                                                                             |
|One Antarctic Wind will deal 300+ damage to Djinn.  You could actually defeat|
|him in a single round, if you are lucky, but he might get to act before you. |
|                                                                             |
|Djinn can attack twice per round.  If you are in the front row, his physical |
|attacks will deal about 50 damage per hit.  Two hits is enough to take out a |
|single character in one round.                                               |
|                                                                             |
|His Fire attack will deal about same amount of damage.  Sometimes he will    |
|target your entire party with Fire, but this is a good thing.  It will deal  |
|way less damage than if he had only targeted one person.                     |
|                                                                             |
|If he KO'd someone in the first round, use a Phoenix Down then defeat him by |
|using another Antarctic Wind or Blizzard. Hopefully everyone is alive so they|
|all gain experience.  This battle shouldn't last more than 3 rounds.         |
|                                                                             |
|Occasionally, Princess Sara will jump into the battle to cast Cure on every- |
|one or attack Djinn with Aero.  Try not to rely on it, though.  :p           |
|-----------------------------------------------------------------------------|
|My Level: Refia (7), Luneth (6), Arc (7), Ingus (8)                          |
o-----------------------------------------------------------------------------o


 Once you beat him, you will be teleported back to the Crystal.  Here you will
 watch a scene, and then some credits?  Weird.  After this a moogle will appear
 and tell you about Jobs.  Yes, you gain the ability to change Jobs.  Wahoo!

 For more information on Jobs, go to the "Job Guide" section.  Ctrl+F. {WIND}
 Or jump to a specific Job using these codes and copy/paste the brackets {}.

     {WARRIOR-02}     {MONK-03}    {WHITE M-04}

     {BLACK M-05}     {RED M-06}     {THIEF-07}

 Choose any team that you think would be fun.  Just don't choose four Black
 Mages or four White Mages, hehe.  That would be really hard!  Any good team
 will have an even balance between melee and magic.

 Here are some brief descriptions for you:

 Warrior:
 ========
 The Warrior is the most basic fighting class.  It can't cast any magic, but
 its Advance skill does a lot more damage than a normal attack.  At the same
 time, however, it also decreases your defense so you take more damage - only
 for the round it was used.  At Job Lv. 1 it has a nice 50% boost in damage,
 but your defense is reduced by 50% as well.  It does have a nice selection
 of armor to wear so that's a bonus.  Also, they cannot equip the Wightslayer
 which is odd.

 Monk:
 =====
 Monks are very powerful.  During the beginning of the game, though, they are
 just a normal Job, nothing special about them, and they have to equip Claws
 to deal any damage.  For most of the game Monk's will require that you equip
 Claws, but when you gain enough character levels, and Job levels, their bare
 handed attack power will far surpass any claws you dual-wield.  Monks gain
 +2 bare-handed attack power for almost every level/job level up.

 White Mage:
 ===========
 Starting out they are pretty weak and have very limited equipment pool and
 offensive spells.  They are great for keeping everyone healthy, but that
 isn't really an issue early on.  For random battles they aren't very helpful
 since they will probably just sit there most of the time.  Pretty soon they
 will get their first offensive spell "Aero" which you might consider.  Once
 you have access to more spells they will prove to be more useful, especially
 during later parts of the game.

 Black Mage:
 ===========
 Like the White Mage, Black Mages have a very limited equipment pool.  However,
 they can equip a few bows so if you run out of MP you still have a decent
 means of dealing damage.  Their spells are very powerful and if you take full
 advantage of enemy weaknesses you'll deal massive damage.  This will be the
 strongest job during most of the early section of the game and is recommended
 that you have one is your party lineup.

 Red Mage:
 =========
 Red Mages are basically a super Freelancer. They are also better healers than
 White Mages in the beginning.  (white mage have more MP, though)  The main
 reason is because they have a better equipment selection than White Mages and
 can even deal decent damage with physical attacks.  This is a great addition
 to any beginning team.  The only downside is they have a lot less MP than the
 Black Mage and White Mage. Also, they can equip the Wightslayer which is your
 best sword currently!  :)

 Thief:
 ======
 Thieves are my favorite Job.  I can only say good things about them since they
 have quite a few perks that help everyone.  First, obviously, is the ability
 to steal.  It may not seem that great, but there are plenty of useful items
 out there just waiting for us to take.  If placed at the top of your party, in
 the roster, they can pick locked doors later in the game and if you need to
 escape from battle, there is no better option than using Flee.  Not only that,
 but their high agility helps them deal decent damage!


 Here is the party I decided to go with:

 Refia  (Thief)
 Luneth (Black Mage)
 Arc    (Monk)
 Ingus  (Red Mage)


 <SIDEQUESTS:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 If you want to, you can start the Onion Knight sidequest.  This can be done at
 any time during the rest of the game, so don't feel pressured to get it
 finished.  Besides, having the Onion Knight this early in the game won't help
 you at all.  It is very, VERY weak when your characters are low levels.  Go to
 the "Onion Knight Crystal Shard" section if you want it now.  Ctrl+F. {OK}
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 <GETTING 9999 HP:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Don't worry about getting 9999 HP this early in the game.  Using jobs with low
 vitality (white mage) won't prevent you from getting max HP, even if you use
 it for most of your playthrough.

 When you get to about level 60-70, which is pretty much the end of the game,
 you can start working on HP.  By then you'll have the Black Belt job, as well,
 so it will be much easier to get all 9's.  :)  For more detailed information
 and charts, please check the "Getting 9999 HP" section below. Ctrl+F. {HP}
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


 After you have decided on your team, and are ready to continue, head back to
 Castle Sasune.  After the scenes, the curse will be lifted and you'll receive
 your first key item, the [FOLDING CANOE].  Double prizes!

 Now go retrieve your airship and fly back to Kazus village.




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|                                                                             |
|              {06} Return to Kazus & Exploring the Mythril Mine              |
|                                                                             |
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   Bestiary Logs:
   #011 Mummy ............(Lv 6, HP 52) W: Light
   #012 Skeleton .........(Lv 6, HP 57) W: Light
   #013 Cursed Copper ....(Lv 6, HP 42) W: Light
   #014 Larva ............(Lv 6, HP 44) W: Light
   #015 Shadow ...........(Lv 7, HP 66) W: Light

   Treasures:
   Mythril Sword (x2)
   -----------------------
   Wellspring:
   HP/MP

   Recommended Level:
   7-8


 When you enter, Refia will run off with her father.  Since everything is back
 to normal, you find new things to do!  First, let's get Refia back.

 Go to the Inn and talk to Cid.  Watch the scene and Cid will temporarily join
 the party.  If you talk to him in the field by pressing Y, he will give you a
 hint on what to do next.

 Next, head to Refia's house. (the one above the Inn)  Watch the scenes here
 and Takka will reinforce the ship with a sturdy myrhtil ram.  Now we can
 break those boulders in Nelv valley!  Neat.  The airship is waiting just out-
 side of town.

 Leave town and board the ship.  Silly Refia.  ^_^

 After the party is back together, let's do some shopping and visit the dark
 and scary Mythril Mine.

 <SHOPPING:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 ==Item Shop=========Gil==
 Potion ..............50
 Eye Drops ...........40
 Antidote ............80

 Nothing new here.  Restock anything you may have used.

 ==Magic Shop========Gil==
 Fire ...............100
 Blizzard ...........100
 Sleep ..............100

 You already have Blizzard and Sleep so skip those.  Buy at least one Fire
 spell, though.

 ==Weapon Shop=======Gil==Atk==Hit%==Effect==
 Mythril Rod ........400   12   60   Int +1
 Mythril Knife ......500   14   85   -
 Mythril Sword ......500   17   80   -

 If you have a Thief, the Mythril Knife is a nice upgrade.  Buy 2 of those for
 some amazing attack power.  The Mythril Rod can be used by Black Mages, but
 they can equip bows which are better at this point.  Since we don't have any
 magic-casting weapons, it's best to use a Bow for your Black Mage, so his MP
 doesn't run out quickly and he become unable to deal damage.  Don't buy any
 Mythril Swords.  You will find 2 of them for FREE, inside the Mythril Mine.

 ==Armor Shop========Gil==PDef=MDef==Effect==
 Mythril Armor ......350   10    3   -
 Mythril Shield .....180    3    3   Immune to Blind/Confuse
 Mythril Helm .......130    4    3   -
 Mythril Gloves .....120    3    1   -
 Mythril Bracers ....120    2    4   Int +1, Mnd +1

 Everything here is worth it to buy, except the Mythril Shield.  Buy what you
 can for all your party members, and if you need extra Gil, go fight a couple
 monsters.  Don't forget you already have one Mythril Helm from earlier.  :)
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 <END SHOPPING:>


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|   Mythril Mine   |
o------------------'

   Bestiary Logs:
   #011 Mummy ............(Lv 6, HP 52) W: Light
   #012 Skeleton .........(Lv 6, HP 57) W: Light
   #013 Cursed Copper ....(Lv 6, HP 42) W: Light
   #014 Larva ............(Lv 6, HP 44) W: Light
   #015 Shadow ...........(Lv 7, HP 66) W: Light

   Treasures:
   Mythril Sword (x2)
   -----------------------
   Mine, level 1:
   40% - Mummy
   40% - Skeleton
   20% - Shadow

   Mine, level 2:
   35% - Mummy
   35% - Skeleton
   20% - Cursed Copper
   10% - Larva
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   7-8


 Ready to go in the Mythril Mine?  Save your game before doing this.  Enemies
 in here are really strong.  Actually, they are pretty much the same ones you
 saw roaming around in the Sealed Cave.  Hey, you can never save too often! :p

 Upon entering the mine, follow the path to the right and then up the railroad
 tracks.

 In this room, there is a secret switch near the top left, on the pillar.  This
 switch opens up a path to a secret area. At the end of this path you will find
 two free [MYTHRIL SWORD].  This will save you 1000 Gil.  Hooray!  Unless you
 already bought them.  >_>




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|                                                                             |
|                     {07} Through Nelv valley to Canaan!                     |
|                                                                             |
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   Bestiary Logs:
   #005 Killer Bee .....(Lv 2, HP  18) W: Wind
   #006 Werewolf .......(Lv 3, HP  24)
   #007 Berserker ......(Lv 4, HP  28)
   #021 Basilisk .......(Lv 9, HP 100)
   #022 Bugbear ........(Lv 9, HP 110)
   #023 Mandrake .......(Lv 9, HP 120) W: Fire

   Treasures: 
   2000 Gil (x2), Elixir, Gnomish Bread (x2), Gold Needle, Great Bow,
   Iron Arrow (x20), Mallet, Phoenix Down (x3), Potion

   Black Magic:
   Blind
   -----------------------
   Grasslands in Nelv valley:
   40% - Killer Bee
   40% - Werewolf
   20% - Berserker

   Grasslands near & south of Canaan:
   25% - Werewolf
   25% - Berserker
   20% - Basilisk
   20% - Mandrake
   10% - Bugbear/Killer Bee
   -----------------------
   Wellspring:
   Revive

   Recommended Level:
   7-8


 With the new Mythril Ram attached to your airship, you can break through the
 rocks in Nelv Valley.  It's too bad your ship doesn't survive the collision.

 Now that the rocks are destroyed, you can access a new part of the World Map!

 Head south to find Canaan. When you enter Canaan, watch the scene and Cid will
 leave your party.  It's unfortunate, he was very helpful in battle.  In the
 house connected to the Inn, you can find a [MALLET] and [GOLD NEEDLE].

 In the northeast part of town you will find some stairs.  Up here you'll gain
 access to the canal that runs through town.  Follow the canal and at the end
 there is a chest with an [ELIXIR].  But don't be hasty!  This elixir is NOT
 for you.  Haha.


 ======================
 Visiting Cid's House
 ======================

 Head to the northwest part of town and you will find Cid's house.  Go in and
 talk to him.  Mrs. Cid is sick so you'll want to give her the elixir.  Talk to
 her and give it to her.  Don't worry, it's worth it!  

 After the scene, talk to the lamp and a secret passageway will open! Don't you
 just love them?  In here you will find 12 treasure chests.  12!  At first you
 notice only 8 chests.  The other four are hidden in the wall.  Open the eight
 to receive a [BLIND] spell, [PHOENIX DOWN], [GOLD NEEDLE], [x20 IRON ARROW],
 [GREAT BOW], [POTION] and 2 [GNOMISH BREAD]. Eww, bread?  It's probably moldy.

 After you open those, locate the hidden passage in the wall to find the last
 four chests.  They hold [4000 Gil], and two [PHOENIX DOWN].  :D  Told you it
 was worth it!

 Now that we got that finished, let's do some shopping!  Hmm...

 <SHOPPING:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 ==Item Shop=========Gil==
 Potion ..............50
 Eye Drops ...........40
 Antidote ............80
 Echo Herbs .........100
 Gold Needle ........100

 Two new items here.  Buy a small supply of Gold Needles since we will soon
 encounter enemies that love to petrify stuff.  Mean!  If you have a mage,
 then Echo Herbs will cure silence if they ever get inflicted with it.  That
 won't happen at all during these parts, but later we'll need some.

 ==Magic Shop========Gil==
 Cure ...............100
 Thunder ............700
 Poison .............700
 Blind ..............700

 We just got a free Blind spell so you can skip it. Definitely get Thunder and
 maybe Poison.  Thunder is an excellent damage spell.  Poison deals about the
 same amount of damage as Thunder, but it can miss, though.  Accuracy for your
 status inflicting spells depends mostly on your Intellect and Job level.

 ==Weapon Shop=======Gil==Atk==Hit%==Effect==
 Mythril Rod ........400   12   60   +1 Int
 Mythril Knife ......500   14   85   -
 Mythril Sword ......500   17   80   -
 Great Bow .........1200   18   65   Effective against flying enemies
 Iron Arrow ...........8   12   75   -

 You don't need anything here.  Well, I guess you might want some more Iron
 Arrows if you use a bow at all, otherwise, move on.  Make arrows the last
 thing you purchase so you don't overspend gil on excess arrows.

 ==Armor Shop========Gil==PDef=MDef==Effect==
 Mythril Armor ......350   10    3   -
 Mythril Shield .....180    3    3   Immune to Blind/Confuse
 Mythril Helm .......130    4    3   -
 Mythril Gloves .....120    3    1   -
 Mythril Bracers ....120    2    4   Int +1, Mnd +1

 There is nothing new here to buy.  It's the same as Kazus armor shop.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 <END SHOPPING:>


 Next, go talk to Salina, who is found in the house connected to the Inn.  She
 will tell you about her boyfriend, Desch.  He ran off to a mountain.  A scary
 mountain with a Dragon!  Oh no!  Let's go after him and help him.

 Before leaving town, I thought I'd mention that there is a new dancing girl
 near the magic shop.  Beware, though, she is pretty cute.  =_=

 Anyway!  Leave town and head toward Dragon's Peak.




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|                                                                             |
|                             {08} Dragon's Peak                              |
|                                                                             |
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   Bestiary Logs:
   #017 Firefly ..........(Lv  9, HP  92) W: Ice, Wind
   #018 Helldiver ........(Lv  8, HP 120) W: Wind
   #019 Rust Bird ........(Lv  9, HP 135) W: Wind
   #020 Ruhk .............(Lv  9, HP 155) W: Wind

   Treasures:
   Gold Needle, Phoenix Down

   Miscellaneous Items:
   Phoenix Down ..........(easy Rust Bird steal)

   White Magic:
   Aero, Mini
   -----------------------
   Mountain path:
   30% - Firefly
   30% - Helldiver
   30% - Ruhk
   10% - Rust Bird
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   8-9


 Enemies here can cause petrification, so stock up on some Gold Needles.  You
 can buy them at Canaan Item Shop.

 <RUST BIRD:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 If you encounter the rare Rust Bird enemy, you can steal a Phoenix Down from
 it!  This is the most reliable source of Phoenix Downs in the whole game.
 Having said that, you don't need to sit around here and stock up. You'll find
 plenty of Phoenix Downs throughout the game in treasure chests and stuff.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 Follow the path up the mountain side.  At the first fork, go down to grab a
 [PHOENIX DOWN].  See!  :p  Then continue back up.  Take your first right and
 grab the chest containing an [AERO] spell.  Continue along the path again to
 find another treasure chest, but with a [GOLD NEEDLE] inside.

 NOTE: Using a White Mage, now that you have the Aero spell, isn't such a bad
       thing.  All flying enemies are weak to wind-elemental attacks.  If you
       do have a White Mage, though, it's most likely for its healing spells
       so you won't probably use Aero that much, anyway.  At least Aero is a
       Lv. 2 spell and won't consume MP for Cure or Cura, when you get it.

 That was......short.  Go up and watch the scene.  OH NO!  BAHAMUT!!  He'll
 pick you up and toss you into his nest.  Dude, check out all those little
 baby Bahamuts.  So cute! :)  Anyways, talk to that funny looking guy hiding
 in the nest. Haha.  Watch the scene and....Bahamut attacks!

 OK, so you can't actually kill Bahamut right now.  He is way too powerful,
 giving you no choice but to flee.  If you leveled up enough, I'm sure it is
 possible you could kill him but that would be ridiculous and insane.

 NOTE: Because we had to flee from Bahamut, he won't be recorded into the
       bestiary.  You actually have to kill him, and that won't happen until
       much later in the game.

 After you run away from Bahamut, you'll watch another scene and Desch will
 jump off the mountain.  Genius!

 By the way, Desch gives you a [MINI] spell, which you will need, in order to
 enter the next village, Tozus.




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|                                                                             |
|                {09} The Healing Copse, Tozus, & Tozus Tunnel                |
|                                                                             |
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   Bestiary Logs:
   #005 Killer Bee .....(Lv 2, HP  18) W: Wind
   #006 Werewolf .......(Lv 3, HP  24)
   #007 Berserker ......(Lv 4, HP  28)
   #021 Basilisk .......(Lv 9, HP 100)
   #022 Bugbear ........(Lv 9, HP 110)
   #023 Mandrake .......(Lv 9, HP 120) W: Fire
   #024 Leprechaun .....(Lv 9, HP 142)
   #025 Darkface .......(Lv 9, HP 168)

   Treasures:
   Fire Staff, Mythril Bracers, Phoenix Down (x2)

   White Magic:
   Cura, Mini

   Black Magic:
   Fira
   -----------------------
   Grasslands & Forest, near Healing Copse & Tozus:
   25% - Werewolf
   25% - Berserker
   20% - Basilisk
   20% - Mandrake
   10% - Bugbear/Killer Bee
   -----------------------
   Wellspring:
   HP/MP, Revive, Status

   Recommended Level:
   8-9


 Now you're back on the world map.  Be careful!  You have never been to this
 part and new monsters lurk in the shadow.  Eh, not really.  Just walk south
 a bit and you will enter a small foresty area.


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|   Healing Copse + Using the Mini Spell   |
o------------------------------------------'

   Bestiary Logs:
   none

   White Magic:
   Mini
   -----------------------
   Wellspring:
   HP/MP, Revive, Status

   Recommended Level:
   8-9


 In here there are 3 wellsprings that heal EVERYTHING!  One restores HP/MP,
 one revives all KO'd party members, and one cures all status ailments! Mmmm,
 water is so cool.  Also, if you talk to the tiny person here, he will give
 you a [MINI] spell.

 NOTE: This NPC only gives you a Mini spell if you don't have one in your
       inventory.  So you could technically get 4 Mini spells from him if you
       wanted to, hehe.  Including the one from Desch, that's five!  ;)

 NOTE: When you switch from a physical-based Job to a magic-based Job, your MP
       will stay at zero.  So whenever you do this throughout the rest of the
       game, remember to restore your MP using an Inn or an HP/MP wellspring.

 To enter Tozus, change one of your characters into a Job that can learn the
 spell Mini.  I chose a Red Mage since it can equip much better armor than
 the White Mage.  

 Next, use the Healing Copse to replenish your MP.  Now you must cast Mini on
 ALL 4 party members, so they all shrink.  Now you can enter Tozus.

 Don't forget that you are Mini.  If you have a physical-based attack team,
 they will do crappy damage. You might want to turn them into mages.  This way
 you can defeat your opponents.

 Refia  (Thief) --------> (Thief) - or another mage
 Luneth (Black Mage) ---> (Black Mage)
 Arc    (Monk) ---------> (Red Mage)
 Ingus  (Red Mage) -----> (Red Mage)

 Here is my current team.  I'm going to change Arc and Ingus into Red Mages
 and a keep my Refia a Thief.  Hey, I gotta have my stealing fix!  :P   Luneth
 stays as a BM since he does fine.  Also, put them all in the back row since
 magic damage isn't affected by row.  

 If you don't want to have a Thief, then you can change it to a Black Mage or
 another Red Mage.  It's just my personal preference.  (having a Thief will
 make battles more difficult)

 Now we are ready for our itty bitty adventure~!   Tozus is located south of
 Healing Copse, near the very bottom of the large forest.


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|   Tozus Village   |
o-------------------'

   Bestiary Logs:
   none

   Treasures:
   Fire Staff, Mythril Bracers

   White Magic:
   Cura

   Black Magic:
   Fira
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   8-9


 Once in Tozus, go ahead and explore and talk to people.  They'll tell you all
 about the surrounding locale and other bits of info.  We also have some new
 shops to visit, too, and we really need to do some shopping for our tiny team.

 <SHOPPING:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 ==Item Shop 1=======Gil==
 Potion ..............50
 Eye Drops ...........40
 Antidote ............80

 Same as usual, stock up if you need to.

 ==Item Shop 2=======Gil==
 Gnomish Bread ......200

 Hmm...  This is pretty much a waste of Gil. :p  We found a couple of these
 moldy breads in Cid's house, back at Canaan, and that's plenty, hehe. In the
 future you will eventually want 99 for your perfect game, but for now, just
 save your money.  If it was a tastey deli sandwhich, however....

 ==Magic Shop========Gil==
 Fire ...............100
 Blizzard ...........100
 Sleep ..............100
 Thunder ............700
 Poison .............700
 Blind ..............700
 Aero ...............700

 Fire and Blizzard are your priority here.  Since our party now consists of
 mages, we need to buy them some spells so they aren't completely useless. Buy 
 both Fire and Blizzard spells for all your mages, but one.  Your last mage
 will get to use a Fire Staff very soon which casts Fire for free, when used
 as an item during battle.  Yay.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 <END SHOPPING:>


 When ready, head to the northwest part of town and enter the house. This is
 a doctor's house.  First off, Zoom-In the camera with the L Button.  Then
 walk around the room to find 4 shiny spots.  You'll receive a [FIRE STAFF],
 some [MYTHRIL BRACERS], a [FIRA] spell, and a [CURA] spell.

 NOTE: The Fire Staff is extremely helpful. When you select it in the item
       menu, during battle, it will cast Fire at no MP cost. Lucky!

 NOTE: Only the jobs that can equip the Fire Staff, can use its magic. Also,
       you don't have to equip it to be able to use it.

 NOTE: Set your Cursor to "Memorize" in the config menu.  This way you don't
       have to scroll though your items everytime to cast magic with weapons.
 
 When you talk to the doctor he'll ask for an antidote.  Give him one and he'll
 open the secret passage.  Make sure you stay at the Inn if your MP reserve is
 almost out.  You'll want full MP before going down here.


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|   Tozus Tunnel   |
o------------------'

   Bestiary Logs:
   #024 Leprechaun .....(Lv 9, HP 142)
   #025 Darkface .......(Lv 9, HP 168)

   Treasures:
   Phoenix Down (x2)
   -----------------------
   Tozus Tunnel, path 1 & 2:
   75% - Dark Face
   25% - Leprechaun
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   8-9


 When healed, go back to the doctor's house and enter the secret path.  Along
 the way you will see two very obvious treasure chests.  Open them for two
 more [PHOENIX DOWN].

 Continue down the stairs and follow the tunnels until you reach the world map
 on the other side.  Don't remove Mini just yet. You will need it up ahead, and
 also, don't switch your Jobs back to normal either.  Trust me! ;)

 Enter the nearby cave.




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|                                                                             |
|                             {10}  Vikings' Cove                             |
|                                                                             |
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   Bestiary Logs:
   #005 Killer Bee ......(Lv 2, HP  18) W: Wind
   #006 Werewolf ........(Lv 3, HP  24)
   #007 Berserker .......(Lv 4, HP  28)
   #021 Basilisk ........(Lv 9, HP 100)
   #022 Bugbear .........(Lv 9, HP 110)
   #023 Mandrake ........(Lv 9, HP 120) W: Fire
   #198 Nepto Dragon ....(Lv ?, HP   ?)

   Treasures:
   3000 Gil, Spark Dagger, Viking Axe

   Black Magic:
   Blizzara, Fira, Thundara
   -----------------------
   Grasslands near Nepto Temple & Vikings' Cove:
   25% - Werewolf
   25% - Berserker
   20% - Basilisk
   20% - Mandrake
   10% - Bugbear/Killer Bee

   Forests near Vikings' Cove:
   25% - Berserker
   25% - Basilisk
   25% - Mandrake
   25% - Bugbear
   -----------------------
   Wellspring:
   Revive

   Recommended Level:
   9-10


 Inside the cave, follow the path.  You'll eventually run into some strange-
 looking creatures.  Vikings!
 
 When you see the group of Vikings sitting at the table, head south.  There is
 a secret passage leading to a [SPARK DAGGER].  This is a very good weapon at
 this point of the game and it deals lightning-elemental damage.

 Head back up.  The door on the right leads to some shops and an Inn.  Go ahead
 and buy some stuff if you want.  Again, make sure you stay at the Inn.  You'll
 want full MP for the next dungeon.

 <SHOPPING:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 ==Item Shop================
 Potion ..............50 gil
 Eye Drops ...........40 gil
 Antidote ............80 gil
 Gold Needle ........100 gil
 Maiden's Kiss ......100 gil

 One new item here, the Maiden's Kiss, but you don't need them, yet. Buy some
 Antidotes and plenty of Potions, though.  You'll really need them for the next
 boss fight that is coming up.  You might think to use Poisona, but you need
 to save your MP as much as possible.

 ==Magic Shop===============
 Fire ...............100 gil
 Blizzard ...........100 gil
 Sleep ..............100 gil
 Thunder ............700 gil
 Poison .............700 gil
 Blind ..............700 gil
 Mini ..............1000 gil

 You can buy the Mini spell now, but you should have plenty already.  All the
 other spells are the same as the shop in Tozus.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 <END SHOPPING:>


 Next, head up the stairs to the left of the Inn.

 Here you can go left or right.  Go left first to what seems like just another
 dead end.  But wait!  There is a secret passage here too!  Follow the path
 to find some stairs.  Down in this room, you will find a nice wellspring that
 revives any KO'd allies, a [VIKING AXE], and [3,000 Gil].

 Head back.  You'll see a moogle along the way.  Send some letters to any of
 the available FFIII Denizens, if you want to.

 Just below the moogle is another VERY well-hidden passage.  I mean, you can't
 see any sign of it!  You'll find 3 treasure chests with a [BLIZZARA] spell,
 [FIRA] spell, and a [THUNDARA] spell.  Oh yeah!  :)

 NOTE: Having a character Lv. 10 Black Mage will give you 1 MP to cast these
       amazing Lv.3 spells.  This is a great strategy for the next boss if you
       divide these up between three Black Mages.  Likewise, Red Mages that
       are character Lv. 11 will also have 1 MP to cast Lv.3 spells.

 Continue along.  You'll see a cannon around here.  It's fun to shoot it for
 about 10 shots, but that's all it does, unfortunately. :P  Go down and meet
 the Viking Leader.  He will offer you his ship, the Enterprise, if you help
 them out.  It's a DEAL!  Head up and take the stairs outside.


 ==============
 NEPTO DRAGON
 ==============

 No matter what you do, DON'T get on that ship!!  You'll fight the ultra-
 powerful Nepto Dragon that deals 10000+ damage each round!  So yeah, avoid him
 at all costs.  He is basically programmed to be stronger than you no matter
 what, so even if you were high level you'd still die.  Hmph!

 Also, if you're worried about missing his Bestiary entry, have no fear, the
 Nepto Dragon is automatically logged into your records. (except without stats
 since his power is off the charts)  :p

 Walk along the cape until you reach Nepto Temple.




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    Section 11  |                                             |  -Checklist-
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|                                                                             |
|                             {11}  Nepto Temple                              |
|                                                                             |
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   Bestiary Logs:
   #026 Petit ............(Lv  9, HP 103)
   #027 Poison Bat .......(Lv  9, HP  98) W: Wind
   #028 Lilliputian ......(Lv 10, HP 118)
   #029 Wererat ..........(Lv 10, HP 130)
   #030 Blood Worm .......(Lv 11, HP 165)
   #199 Giant Rat ........(Lv 11, HP 900)

   Key Items:
   Fang of Water, Nepto Eye

   Treasures:
   Serpent Sword, Shell Armor, Shell Helm

   Miscellaneous Items:
   Silence Seal ..........(rare Giant Rat drop)
   -----------------------
   Temple, level 1:
   50% - Lilliputian
   50% - Petit

   Temple, level 2:     2A:
   50% - Poison Bat     50% - Poison Bat
   50% - Blood Worm     50% - Blood Worm

   Temple, level 3:
   40% - Petit
   30% - Blood Worm
   30% - Wererat
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   10-11


 After entering, walk up to the Dragon Statue and talk to it.  Watch the scene
 about the missing eye, and then enter the dragon's mouth.  Now you see why you
 stayed Mini'd this whole time?  :)  After this dungeon you can return to your
 normal self, hehe.

 NOTE: If your entire party isn't Mini'd, then you cannot enter the dragon
       statue's mouth.  If you don't have MP, head back to Vikings' Cove and
       rest at the comfort Inn.

 Temple, level 1:
 ================
 This is the smallest dungeon in the whole game!  :p  Follow the path until you
 reach a room with two holes in it.  Go in the left hole first.

 Temple, level 2A:
 =================
 Down here you will find two chests with [SHELL ARMOR] and [SHELL HELM]. These
 have pretty good magic defense, so equip them on a character before the boss
 coming up.  Now go back up to level 1 and go down the hole on the right side.

 Temple, level 2:
 ================
 At the end of this path you will find a treasure chest with a [SERPENT SWORD]
 and another hole.  Drop down this hole.

 Temple, level 3:
 ================
 This last area is pretty simple, as well. There are no hidden treasures so
 just walk along the path. At the end of it all you'll find...  a giant purple
 rattata!

 Isn't this technically a normal-sized rat?  We're just...

o-----------------------------------------------------------------------------o
|Boss:     Giant Rat                                                {boss-03} |
|---------------------------o------------------------o------------------------|
|Level:    11               |         Drops:         |         Steal:         |
|HP:       900              | Potion............8.2% | 1. Potion              |
|---------------------------| Bomb Fragment.....8.2% | 2. Bomb Fragment       |
|Exp:      1200             | Antarctic Wind....8.2% | 3. Antarctic Wind      |
|Gil:      1500             | Zeus's Wrath......8.1% | 4. Zeus's Wrath        |
|---------------------------| Silence Seal......8.1% |                        |
|Atk:      24               | Tranquilizer......8.1% |                        |
|Def:      29               | Angel's Sigh......8.0% |                        |
|Weakness: None.            |                        |                        |
|---------------------------o------------------------o------------------------|
|Attacks:  Fang     - Physical attack; Single target; Inflicts poison         |
|          Thunder  - Magic attack; Lightning-elemental; Single/Multi target  |
|          Fire     - Magic attack; Fire-elemental; Single/Multi target       |
|          Blizzard - Magic attack; Ice-elemental; Single/Multi target        |
|-----------------------------------------------------------------------------|
|Strategy: Giant Rat gets to attack 2 times per round.  Its physical attack   |
|isn't that much of a threat since you're in the back row, but sometimes it'll|
|inflict poison on you.  Good thing we bought some antidotes!  Just hope that |
|Giant Rat uses its physical attacks and not its magic attacks.  Ha ha...     |
|                                                                             |
|Speaking of magic attacks, this boss has 3 of them. They are all pretty much |
|the same, though.  Each magic attack will do 100+ damage to a single target, |
|and about 20-50 damage when multi-target.  Heal immediately after it uses any|
|of them. Two potions for single target spells or Cure for multi-targets.     |
|                                                                             |
|Have your two weakest characters focus on healing while the other two use the|
|strongest magic available to them.  If you have a character Lv. 10 Black Mage|
|or a character Lv. 11 Red Mage, you'll have 1 MP to cast Lv. 3 spells.  Fira,|
|Blizzara, and Thundara will deal around 250+ damage to Giant rat.  Using this|
|tactic, you could deal a lot of damage very quickly.                         |
|                                                                             |
|If you don't have any MP for Lv.3 spells, just stick to your next strongest  |
|spell, Thunder. It deals 100+ damage. Poison does not work against this boss.|
|                                                                             |
|Also, if you have extra Antarctic Winds they will deal 200+ damage giving you|
|even more of an advantage. And if you are really lucky Desch will jump in and|
|use his Thundara spell which deals about 150+ damage to Giant Rat.           |
|-----------------------------------------------------------------------------|
|My Level: Refia (10), Luneth (10), Arc (10), Ingus (10)                      |
o-----------------------------------------------------------------------------o


 After you slay this purple beast, you'll receive the [NEPTO EYE].  Back-track
 to the entrance and stick the eye into its rightful place. Watch the scene and
 the Nepto Dragon will give you the [FANG OF WATER].  At least we didn't have
 to fight him for it, right?  o_o;

 Next, walk back to Vikings' Cove.  Talk to the leader and, as promised, the
 Enterprise is now yours to command. :)  Let's go travel the open sea!




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    Section 12  |                                             |  -Checklist-
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|                                                                             |
|                         {12} Adventures on the Sea                          |
|                                                                             |
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   Bestiary Logs:
   #031 Killer Fish ......(Lv 13, HP 135) W: Lightning
   #032 Hermit ...........(Lv 13, HP 173) W: Lightning
   #033 Sea Elemental ....(Lv 12, HP 155) W: Lightning
   #034 Tangie ...........(Lv 13, HP 225) W: Lightning
   #035 Sahagin ..........(Lv 13, HP 190) W: Lightning
   #036 Parademon ........(Lv 16, HP 245) W: Fire
   #037 Griffon ..........(Lv  6, HP 230) W: Wind
   #038 Lynx .............(Lv 16, HP 265)
   #039 Hornet ...........(Lv 15, HP 260) W: Wind
   #040 Knocker ..........(Lv 13, HP 131)
   #041 Flyer ............(Lv 12, HP 139) W: Wind
   #042 Lizard Man .......(Lv 13, HP 155) W: Lightning
   #043 Gorgon ...........(Lv 13, HP 145)
   #044 Red Cap ..........(Lv 18, HP 252)
   #045 Barometz .........(Lv 18, HP 264) W: Fire
   #046 Slime ............(Lv 17, HP 240) W: Fire
   #047 Tarantula ........(Lv 18, HP 240) W: Fire
   #048 Cuphgel ..........(Lv 18, HP 240)

   Treasures:
   100 Gil (x2), 1000 Gil (x6), 1500 Gil, Antarctic Wind, Arctic Wind,
   Bacchus's Cider, Bomb Fragment, Book of Ice, Book of Fire, Book of Light,
   Fire Arrow (x20), Great Bow, Ice Arrow (x20), Ice Staff, Kenpo Gi,
   Killer Bow, Lamia Scale, Light Arrow (x20), Medusa Arrow (x20),
   Scholar Robe, Serpent Sword (x2), Sonic Knuckles

   Miscellaneous Items:
   Angel's Sigh ........(rare Tangie/Griffon/Knocker/Red Cap/Slime drop)
   Shell Breaker .......(rare Knocker/Red Cap drop)
   Silence Seal ........(rare Griffon/Slime/Tangie drop)
   Medusa Arrow ........(rare Parademon drop)
   Yoichi Arrow ........(rare Parademon drop)
   Gnomish Bread .......(chocobo mini-game, Village of the Ancients)
   -----------------------
   Inner Sea:
   25% - Killer Fish
   25% - Hermit
   25% - Sea Elemental
   20% - Tangie
    5% - Sahagin (easiest to find in water near Canaan)

   Grasslands/Forest/Desert near Tokkul, Village of the Ancients, Castle Argus:
   25% - Knocker
   25% - Flyer
   20% - Lizardman
   20% - Gorgon
   10% - Griffon (easiest to find in forest near Village of the Ancients)

   Grasslands along the south edge of continent:
   40% - Lynx
   40% - Hornet
   20% - Parademon

   Grasslands near southeast corner of continent:
   35% - Red Cap
   35% - Barometz
   20% - Slime
   10% - Tarantula

   Forest near southeast corner of continent:
   35% - Barometz
   35% - Tarantula
   20% - Red Cap
   10% - Cuphgel
   -----------------------
   Wellspring:
   HP/MP, Revive

   Recommended Level:
   11-13


 There is a TON of treasure to find in this section, but first, I want to talk
 to you about the game's three rarest items.

 They are the Shell Breaker, Shining Curtain, and Silence Seal.  These items
 can be found ONLY as monster loot at the end of battle.  You may have noticed
 that a couple bosses from earlier in the game had a rare chance to drop a
 Silence Seal, but that was pretty unreliable.  Now random encounters can drop
 it, as well as the Shell Breaker!  Shining Curtains will be dropped later in
 the game.  The drop rates are pretty low, but that's what makes it fun!  :)

 NOTE: You can try to get these items at any point during the game, so don't
       feel like you -have to- get them now.

 <PERFECT GAME NOTE 2:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 All sea enemies here are missable.  You have a long way to go, though, before
 you can't fight them anymore, but just to be safe, find them all now.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 Let's continue.  :)  Now that you have the Enterprise, you can go explore the
 world.  Well, for the most part.  We will start by going to Tokkul which is
 located to the southwest of the Nepto Temple.  They are practically touching!

 Close enough, I guess.  It's right on the shoreline so you can't miss it.


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {13}   Tokkul   |
o-----------------'

   Bestiary Logs:
   none

   Treasures:
   Bacchus's Cider, Great Bow, Ice Staff, Kenpo Gi, Lamia Scale,
   Serpent Sword, Sonic Knuckles
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   11-13


 In Tokkul, things seem amiss.  Most residents live in fear and don't really
 trust you.  But we are nice people!  :(

 Go to the northwest part of town. You can find a [LAMIA SCALE] at the base of
 the single tree.  Now go south of the tree. You can find a [GREAT BOW] in the
 crate to the left of the old house.  Then go one more house down, not the one
 with the blue roof, and you can find a [BACCHUS'S CIDER].  Now that I look at
 them, the houses look alike!

 NOTE: I sure hope that your party isn't still Mini'd. Hehe!  ....like mine.

 At the east side of town, along the trees, you can find an [ICE STAFF].  Use
 the Zoom-In feature if you can't find it right away.  In the house at the
 north part of town you can find some [SONIC KNUCKLES], a [KENPO GI], and a
 [SERPENT SWORD] in the basement.

 Leave Tokkul.

 When you get to the world map, head south, following the shoreline.  It will
 shortly start taking you west.


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| {14}   Village of the Ancients & Chocobo Woods   |
o--------------------------------------------------'

   Bestiary Logs:
   none

   Treasures:
   Serpent Sword

   Miscellaneous Items:
   Gnomish Bread (chocobo mini-game)
   -----------------------
   Wellspring:
   Revive

   Recommended Level:
   11-13


 After leaving Tokkul and following the shoreline west, you'll eventually see
 a huge forest with a circle of grass in the middle.  The small forest here is
 the Chocobo's Woods!


 ===============
 Chocobo Woods
 ===============

 Go inside and catch one.  They're so cute! ^_^  While riding a chocobo, there
 will be no random encounters.  This makes traveling soooo much faster.  If
 you dismount the chocobo, though, it runs back to its home so be careful that
 you're not 1000 miles away from the nearest locale.  :p

 From Chocobo's Woods, head west.  There is a lonely town on, what looks like,
 the EDGE of the world!!  That's just awesome.


 =========================
 Village of the Ancients
 =========================

 There is only one hidden treasure here.  Go ahead, find it!  You at least know
 it's there, right?  By the way, it's another [SERPENT SWORD]. OK, if you wanna
 know where it is now, look below. :p

 Chocobo Ride:
 =============
 There is also a little mini-quest you can do in this town.  From the entrance,
 head up all the stairs, going to the center of town.  Did you see that little
 kid with BRIGHT orange hair?  Talk to him.  You know what to do!  Hehe.  Let's
 go for a ride on a shiny yellow Chocobo!

 When you get back, he'll give you......Gnomish Bread?  Yeah, thanks, I guess.
 You can do this as much as you like, if you really want.  I did it 10 times to
 see if something might happen, but nothing!  Oh well.

 Serpent Sword:
 ==============
 Did you find it yet? Hehe. :P Go to the well on the right side of the Inn. See
 that little white flower up north?  There it is, hiding away! :)

 There isn't much else to do here but go shopping.  And wow is there a lot of
 new items for sale.  But guess what!  We aren't gonna buy most if it, hehe.

 <SHOPPING:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 ==Item Shop=========Gil==
 Potion ..............50
 Hi-Potion ..........600
 Gold Needle ........100
 Maiden's Kiss ......100
 Echo Herbs .........100
 Mallet .............100
 Eye Drops ...........40
 Antidote ............80

 You honestly don't need Hi-Potions right now.  At 600 gil a piece, we can't
 afford them, yet.  Besides, we have better things to buy!  Get at least 4 of
 the Maiden's Kiss since we will run into some toads, very soon.  Also, buy a
 few of the Echo Herbs and Gold Needles. Enemies in the next dungeon can use
 Silence and the Boss can Silence/Petrify you.

 ==Magic Shop========Gil==
 Sight ..............100
 Fira ..............1500
 Blizzara ..........1500
 Thundara ..........1500
 Cura ..............1500
 Teleport ..........1500
 Blindna ...........1500

 Go ahead and buy Sight. It's pretty worthless, but it's cheap. :p  Out of all
 the other spells, Teleport is the only one you should buy right now.  Blindna
 isn't worth it.  Make it your last purchase if you must get it.

 ==Weapon Shop=======Gil==Atk==Hit%==Effect==
 Serpent Sword .....1500   25   80   Lightning-elemental
 Fire Staff ........3500   20   50   +2 Int, +2 Mnd, Cast Fire
 Ice Staff .........3500   20   50   +2 Int, +2 Mnd, Cast Blizzard
 Light Staff .......3500   20   50   +2 Int, +2 Mnd, Cast Thunder
 Killer Bow ........4000   26   65   Effective against flying enemies
 Fire Arrow .........150   17   75   Fire-elemental
 Ice Arrow ..........150   17   75   Ice-elemental
 Light Arrow ........150   17   75   Lightning-elemental

 The only thing to get here is 1 Light Staff.  It will be very helpful since
 it casts Thunder for free. Thunder is the best, you know. :P  Everything else
 can be found for free in the next section.  You'll even find 20 of each kind
 of arrow!  Rejoice archers! (even though you can't use them)

 ==Armor Shop========Gil==PDef=MDef==Effect==
 Shell Armor .......1250   18    9   -
 Flame Mail ........2400   21   11   +50% Resistance to Ice
 Headband ..........1200    8    3   +1 Str, +1 Agi
 Kenpo Gi ..........2000   20    8   +1 Agi, +1 Vit
 Mage Robe .........2000   13   22   +1 Int, +1 Mnd

 The Flame Mail is your first encounter with elemental resistance.  It reduces
 all Ice-elemental damage by 50%!  Very cool!  We will get a free Flame Mail
 soon, so don't buy one.  Buy a single Mage Robe and that's it.  We need 2 of
 them, for its HIGH magic defense, but we'll get a free one soon.  Also, the
 Headband can only be found here.  If you have a Monk, it is a nice upgrade.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 <END SHOPPING:>


 If you're done in this town, go back to Chocobo Woods and catch-a-ride back to
 your ship.  Or if you haven't yet, take your bird friend around the continent
 and claim your free moldy bread!  Hehe.  When you are back on your ship, head
 west from Tokkul.  The coastline will curve and start to go north.  Keep going
 until you see a castle.  Enter.


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| {15}   Castle Argus   |
o-----------------------'

   Bestiary Logs:
   none

   Treasures:
   100 Gil (x2), 1000 Gil (x6), 1500 Gil, Antarctic Wind, Arctic Wind,
   Bomb Fragment, Book of Ice, Book of Fire, Book of Light, Fire Arrow (x20),
   Ice Arrow (x20), Killer Bow, Light Arrow (x20),  Medusa Arrow (x20),
   Scholar Robe
   -----------------------
   Wellspring:
   HP/MP, Revive

   Recommended Level:
   11-13


 This place is mysterious and empty.  In the second room of the castle, there
 are 4 lit candles on the wall and a table in the left corner.  Talk to the far
 right candle to open a hidden passage.

 In this passage there are some stairs and 3 treasure chests!  Walk through
 the wall to get these.  They contain a total of [3000 Gil].  Now head up those
 stairs. This next area is LOADED with treasure, too. You'll get [4700 Gil]
 this time.  Mmm, money.

 Go up the next stairs and you'll be on top of the castle.  Go left first and
 follow the path until you reach a door.  It's locked!  But guess what, you can
 pick the lock.  To do this, you need to have a Thief in your party.  Ooh, my
 Refia's favorite Job!  :P  

 NOTE: To open locked doors with Thief, it has to be at the top of your party.

 In this room, talk to the dresser to open up the treasure room.  You'll find
 a [x20 Light Arrow], [Killer Bow], and [x20 Medusa Arrow].

 NOTE: Don't forget that arrows come in bundles of 20.

 Head back outside and take a right.  Another locked door and ANOTHER treasure
 room!  I love this castle!  You'll receive a [BOOK OF LIGHT], [BOOK OF FIRE],
 [x20 ICE ARROW], [SCHOLAR ROBE], [BOOK OF ICE], and [x20 FIRE ARROW].  Now go
 back to the main part of the castle.  When you get back to the room with the
 four lit candles, go up the stairs.

 First, take notice of the stairs you came up.  There are stairs just like this
 to the right of the round table.  You can't see them because they are covered
 by a roof!  In this area, there are 2 treasures with a [BOMB FRAGMENT] and
 [ANTARCTIC WIND].  There is also a secret passage to the right.  Enter it by
 passing between the two chests.  You'll find an [ARCTIC WIND].

 NOTE: Arctic Wind casts Blizzaga!  :D  SAVE THIS because it will be extremely
       useful later on during a very tough boss fight.

 If you need it, there are a couple wellsprings outside. Just head south of the
 round table and you'll be in a courtyard with an HP/MP and REVIVE wellspring.

 Woohoo! :)


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| {16}   Living Woods   |
o-----------------------'

   Bestiary Logs:
   none
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   11-13


 This place is located to the Southwest of Castle Argus.  It's a round patch of
 forest surrounded by some mountains.  There isn't much to do here, except talk
 to some fairies, but I thought you might want to know anyways.  ;)  All of the
 fairies here will tell you some interesting info.

 After a certain point in the game you won't be able to come back here, so you
 might consider that, and take this chance to meet the fairies or to just see
 the sights, etc.




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    Section 17  |                                             |  -Checklist-
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|                                                                             |
|                    {17} Gulgan Gulch & the Tower of Owen                    |
|                                                                             |
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   Bestiary Logs:
   #037 Griffon ..........(Lv  6, HP  230) W: Wind
   #040 Knocker ..........(Lv 13, HP  131)
   #041 Flyer ............(Lv 12, HP  139) W: Wind
   #042 Lizard Man .......(Lv 13, HP  155) W: Lightning
   #043 Gorgon ...........(Lv 13, HP  145)
   #049 Pugman ...........(Lv 14, HP  171)
   #050 Far Darrig .......(Lv 14, HP  177)
   #051 Blood Bat ........(Lv 14, HP  208) W: Wind
   #052 Petit Mage .......(Lv 13, HP  196)
   #053 Fury .............(Lv 16, HP  216) W: Wind
   #054 Aughisky .........(Lv 15, HP  235)
   #200 Medusa ...........(Lv 17, HP 3000)

   Treasures:
   Bomb Fragment, Echo Herbs (x3), Fire Staff, Flame Mail, Ice Staff,
   Mage Robe, Salamand Sword, Sonic Knuckles, Spark Dagger, Zeus's Wrath

   Miscellaneous Items:
   Angel's Sigh ........(rare Griffon/Knocker drop)
   Shell Breaker .......(rare Knocker drop)
   Silence Seal ........(rare Griffon drop)

   White Magic:
   Toad
   -----------------------
   Grasslands & Forest, near Gulgan Gulch & Tower of Owen:
   25% - Knocker
   25% - Flyer
   20% - Lizardman
   20% - Gorgon
   10% - Griffon
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   14-15


 First you will need to go to Gulgan Gulch.  From Castle Argus (which is found
 to the northwest of Nepto Temple across the sea), head northwest and you will
 bump into some mountains.  Venture into the mountains and you'll find Chocobo
 Woods on the north path and Gulgan Gulch on the south path.


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|   Gulgan Gulch   |
o------------------'

   Bestiary Logs:
   none

   Treasures:
   Fire Staff, Ice Staff, Mage Robe

   White Magic:
   Toad
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   14-15


 This place is awesome!  I love the waterfalls.  On the 2nd floor talk to the
 guy in the middle of the group.  You learn about Desch's destiny and receive
 a [TOAD] spell.  Then across the "secret" bridge, you'll find a [FIRE STAFF],
 [ICE STAFF], and a [MAGE ROBE].  

 Now head outside and go northeast to the Tower of Owen. You can walk there if
 you want, or you can get your ship, it's up to you.  Oh, and yes, we are done
 treasure hunting.  There was a lot to do, but wasn't it worth it?

 Ok, to the Tower of Owen!


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|   Tower of Owen   |
o-------------------'

   Bestiary Logs:
   #049 Pugman ...........(Lv 14, HP  171)
   #050 Far Darrig .......(Lv 14, HP  177)
   #051 Blood Bat ........(Lv 14, HP  208) W: Wind
   #052 Petit Mage .......(Lv 13, HP  196)
   #053 Fury .............(Lv 16, HP  216) W: Wind
   #054 Aughisky .........(Lv 15, HP  235)
   #200 Medusa ...........(Lv 17, HP 3000)

   Treasures:
   Bomb Fragment, Echo Herbs (x3), Flame Mail, Salamand Sword, Sonic Knuckles,
   Spark Dagger, Zeus's Wrath
   -----------------------
   Tower, floor 1: (with toads)
   45% - Pugman
   45% - Petit Mage
   10% - Fury

   Tower, floor 2 to floor 4:
   35% - Pugman
   35% - Petit Mage
   30% - Far Darrig

   Tower, floor 5 to floor 10:
   25% - Far Darrig
   25% - Blood Bat
   25% - Petit Mage
   25% - Aughisky
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   14-15


 Before entering the Tower of Owen, make sure you have at least 2 MP for two
 uses of Toad.  It's a Lv. 2 spell.  If you don't have 2 MP then head to Castle
 Argus or another location to rest or use a wellspring.  OR if you have four
 Maiden's Kiss, then 1 MP will work, and then you can just use the items to
 remove the Toad status.

 NOTE: When you switch from a physical-based Job to a magic-based your MP will
       stay at zero.  Wait didn't I say this already?  Hmmm...  Anyway, if you
       want to restore your MP, head to the nearest Inn or Wellspring.
 
 NOTE: Enemies here can inflict Silence status on your party.  Even if your
       mages are silenced, they can still cast magic with magic weapons like
       the Light Staff or Fire Staff.  So don't waste your Echo Herbs and
       instead remove Silence right before the boss fight.  The boss inflicts
       silence, too.

 NOTE: Set your Cursor to "Memorize" in the config menu.  This way you don't
       have to scroll though your items everytime to cast magic with weapons.

 Tower, floor 1: (with toads)
 ===============
 Walk down the path through the toad-filled waters. At the first turn, it will
 take you left.  Next, take your first up and then follow the path leading
 right, to a dead end. You'll watch a scene here. Do what Luneth says and turn
 everyone into slimey toads. Poor Refia! :(

 NOTE: Use 1 MP to turn everyone into Toads, then when you are on Floor 2, use
       Toad again to return everyone to human form.  You only need 2 MP total
       but if you don't have enough, you can always use Maiden's Kiss item to
       remove Toad status. You bought some in Village of the Ancients, I hope?
 
 Tower, floor 2:
 ===============
 In this next area, follow the path.  You'll see a short scene along the way
 and then head up the stairs when you get to them.

 Tower, floor 3:
 ===============
 Head across the walkway and grab a [ECHO HERBS] in the treasure chest to the
 right.  Continue along and head up another set of stairs. 
 
 Tower, floor 4:
 ===============
 You won't find anything shiny on this floor, so just follow the path around
 to locate some more stairs.

 Tower, floor 5:
 ===============
 Walk left, then across the walkways and grab that chest to the right for a
 second [SPARK DAGGER].  Yay thieves!  Continue up to the next floor.
 
 Tower, floor 6:
 ===============
 Head all the way to the left to trigger another scene. This time he will tell
 you something useful!  Now go to the "door" looking space on the wall.  It's
 not actually a door, but a switch!  It will open a path for you.  Down here
 you will find some stairs, and further to the left is a treasure chest with
 an [ECHO HERBS].  Now go up.

 Tower, floor 7:
 ===============
 This is another very simple path.  It wraps around to the next flight of
 stairs and that's all.  No treasure or anything fun.
 
 Tower, floor 8:
 ===============
 On this level, go right first to find two chests with [BOMB FRAGMENT] and
 [ECHO HERBS]. Then go back and to the left and then up and right to find the
 next staircase.  Hehe.  My instructions are terrible.  >_<

 Tower, floor 9:
 ===============
 Follow the walkways to the left, then up, and then take a right to find a
 [SONIC KNUCKLES]. Now head all the way to the left, then down to find MORE
 ugly stairs.  Geez!  There are way too many!
 
 Tower, floor 10:
 ================
 Guess what?  This is the final floor.  Yahoo!  Go left, down, then right to
 pick up the super flamin' [SALAMAND SWORD].  Then head all the way left again,
 then go up to find another chest with a [FLAME MAIL].  Ok, now go down, then
 right.  Pick up the [ZEUS'S WRATH] next to the stairs, and go up!

 Tower, floor 11: Preparing for the Boss:
 ========================================
 This boss fight can be especially hard.  All bosses before this one seem like
 jello treats in comparison.  These are the jobs/equipment I recommend:

  White Mage      Black Mage      Freelancer      Red Mage
  ----------      ----------      ----------      --------
  Ice Staff       Fire Staff      2 Shields       2 Shields
  Mage Robe       Mage Robe       Scholar Robe    Flame Mail
  Cure            Thunder         Cure            Cure
  Cura            Thundara                        Blizzara or Fira

 Don't equip the Light Staff on anyone since we will use it to cast Thunder
 with the damage dealers.  Earlier we got 2 Mage Robes, so give them to the
 White and Black Mage and give the Scholar Robe to the Freelancer.  Wait, why
 Freelancer?!? The Scholar Robe is the best armor we have for defense and
 magic defense, and Freelancer is the only job able to use it right now.

 Hih hih hih.

o-----------------------------------------------------------------------------o
|Boss:     Medusa                                                   {boss-04} |
|---------------------------o------------------------o------------------------|
|Level:    17               |         Drops:         |         Steal:         |
|HP:       3000             | Hi-Potion.........8.9% | 1. Hi-Potion           |
|---------------------------| Phoenix Down......8.0% | 2. Hi-Potion           |
|Exp:      1680             |                        | 3. Hi-Potion           |
|Gil:      2600             |                        | 4. Hi-Potion           |
|---------------------------|                        |                        |
|Atk:      35               |                        |                        |
|Def:      22               |                        |                        |
|Weakness: None.            |                        |                        |
|---------------------------o------------------------o------------------------|
|Attacks:  Strike - Physical attack; Single target; Inflicts silence          |
|          Fira - Magic Attack; Fire-elemental; Single/Multi target           |
|          Blizzara - Magic Attack; Ice-elemental; Single/Multi target        |
|          Thundara - Magic Attack; Lightning-elemental; Single/Multi target  |
|          Stare - Status Attack; Single target; Inflicts petrify             |
|-----------------------------------------------------------------------------|
|Strategy: This is a tough fight if you aren't properly equipped. At low level|
|you'll want to use armor with high magic defense. Fortunately for us, we have|
|a few armors with excellent magic defense!                                   |
|                                                                             |
|Use the suggested party and equipment above and this fight will be a lot more|
|managable than if you had used your normal party.  Without this setup you'll |
|have a pretty tough time defeating Medusa, unless you power-leveled, hehe. :p|
|                                                                             |
|Medusa gets to attack 2 times per round.  All of her magic is very strong and|
|can cripple the whole party without much effort.  When casting on a single   |
|target, any of her spells will do about 200 damage, or less depending on who |
|got hit.  (better armor)  When multi-targeting, her spells will deal anywhere|
|from 60-100 damage.  Since we're in the back row, her physical attack isn't a|
|threat except that it can silence you.  Stare rarely hits, so it's great when|
|she uses it.  Immediately heal anyone that is silenced or petrified.         |
|                                                                             |
|Start round one by attacking with everyone.  Use the weapons to cast magic so|
|you don't waste MP for Cure.  The Freelancer can use the Salamand Sword to   |
|cast Fire for free.  Black Mage use Thundara and Red Mage use either Blizzara|
|or Fira.  Thundara is the strongest and deals about 350-400+ damage. When all|
|your Lv.3 MP is gone, use the Light Staff or Thunder.                        |
|                                                                             |
|Do NOT use any Antarctic Winds or the Arctic Wind you found in Castle Argus! |
|                                                                             |
|Attack with everyone but the White Mage.  Every round, no matter what, always|
|cast a multi-target Cure.  The White Mage has a lot of MP for Lv. 1 spells so|
|that's why we are using one.  If someone gets hit by a single target spell,  |
|then have a second character help the White Mage heal them.  You should have |
|three party members with Cure so always be ready to heal with them.  Save the|
|Cura spell for when you need mass-healing to save yourself.                  |
|                                                                             |
|This will be a long fight since you'll do 350+ damage per round, at most.  If|
|you are lucky, Desch will use Thundara for an extra 150+ damage.  Just slowly|
|take down Medusa's HP and after a while you'll win.                          |
|-----------------------------------------------------------------------------|
|My Level: Refia (14), Luneth (14), Arc (14), Ingus (14)                      |
o-----------------------------------------------------------------------------o


 After you beat Medusa you'll watch a scene of great importance.  So focus and
 pay attention!  Hehe.  Afterwards, you'll be thrown to your ship and are once
 again free to explore the world.  With that whirlpool gone you have access to
 brand new places.  It'd be a good idea to save before sailing away.  :)

 Aieee!  (that was totally Refia)




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|                                                                             |
|                                 {18} Gysahl                                 |
|                                                                             |
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   Bestiary Logs:
   #044 Red Cap ..........(Lv 18, HP 252)
   #045 Barometz .........(Lv 18, HP 264) W: Fire
   #047 Tarantula ........(Lv 18, HP 240) W: Fire
   #048 Cuphgel ..........(Lv 18, HP 240)
   #071 Anet .............(Lv 14, HP 268) W: Lightning
   #072 Mermaid ..........(Lv 15, HP 364) W: Lightning
   #073 Seahorse .........(Lv 14, HP 278) W: Lightning
   #074 Sea Serpent ......(Lv 17, HP 530) W: Lightning

   Treasures:
   Gysahl Greens (x3), Magic Key (x2), Shuriken

   Miscellaneous Items:
   Angel's Sigh ........(rare Red Cap drop)
   Shell Breaker .......(rare Red Cap drop)
   -----------------------
   Outer Sea:
   35% - Mermaid
   35% - Anet
   25% - Seahorse
    5% - Sea Serpent (easiest to find in water near Village of the Ancients)

   Grasslands near Gysahl:
   30% - Red Cap
   30% - Cuphgel
   20% - Barometz
   20% - Tarantula
   -----------------------
   Wellspring:
   Revive

   Recommended Level:
   15-16


 As mentioned in the scenes by Desch, our next stop is the Dwarven Isle.  But
 before we go there, let's visit a town far far away.

 NOTE: Don't forget to change your party back to your normal. (if you used my
       strategy to defest Medusa)
 
 Go past where the whirlpool used to be and sail east. At the end of this long
 stretch of sea, you'll find a small village called Gysahl.  It's a really
 small town, but it has a few great things for us.  When you get there, save
 if you want, and enter the town.

 <PERFECT GAME NOTE 3:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 All sea enemies here are missable.  You have a long way to go, though, before
 you can't fight them anymore, but just to be safe, find them all now.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


 ==============================
 Gysahl, the Village of Sheep
 ==============================

 In the southeast corner of Gysahl village you can find 3 hidden items by the
 water.  One [GYSAHL GREENS], and two [MAGIC KEY]. They can be spotted easier
 if you Zoom-In the camera to see the shining spots.

 NOTE: Talk to the girl near the magic shop for a funny scene.  :P

 Next, head over to the chocobo stable.  It is the building to the left of the
 garden in the middle of town.  You can  find two more [GYSAHL GREENS] in the
 pots toward the back.  Also, there is a secret tunnel leading to the inside
 of the chocobo's fence.  Fun!  Oh yeah, and you might be coming back to this
 chocobo stable if you are doing a perfect game. ;)  Ooo, foreshadowing.
 
 In the building to the north of the chocobo stable, you can buy Magic Keys
 for the first time! They can open any locked door, but if you have a Thief
 as your party leader, they are useless. If you don't use a Thief, then buy
 a few for later.

 NOTE: You can go back to Argus Castle and open the locked doors there, if you
       didn't already.

 There is also a secret passage leading to the area behind the counter.  You
 can open a treasure chest which holds a [SHURIKEN] inside!  This weapon is
 extremely powerful, but it can only be used by Ninjas which we get near the
 end of the game.

 NOTE: Shurikens sell for 32,750 gil.  We will need to sell it in the future
       to help us buy some expensive equipment, but for now, SAVE it!


 ===================================
 Gysahl Inn + the In-Game Bestiary
 ===================================

 Next, head to the Inn. In this first room you'll find a few people, including
 the third dancing girl!  And as usual, she is cute.  To the right side of
 room, you'll find a secret passage in the wall.  You can find a man in here
 who will tell you many records of your adventure and give you access to the
 in-game Bestiary.  How awesome is that?!
 
 Just for fun, here are my achievements up to this point:
 
 --------------------------
 Clear Time:       00:00:00
 Chests Opened:    28%
 Enemies Defeated: 193
 Battles Fled:     21
 Max Damage:       582
 Max Hits:         6
 --------------------------
 And here is my current party/levels/HP:

 Refia  (Lv. 15), Thief      (JobLv. 13), HP 286
 Luneth (Lv. 15), Black Mage (JobLv. 16), HP 279
 Arc    (Lv. 15), Monk       (JobLv. 10), HP 290
 Ingus  (Lv. 15), Red Mage   (JobLv. 10), HP 278
 -----------------------------------------------
 
 The only time I flee from battle is when I'm back-attacked.  :p  Those are
 usually longer battles, so I just use my Thief to flee.  Hey, I want to fight
 only easy battles... leave me alone.  Sniff.

 If you have less than 28% chests opened, then you can always go back to find
 the ones you missed.  There haven't been any missable chests so far, so no
 need to worry about that.

 Last on our to-do list in Gysahl, is go shopping!  Not really.

 <SHOPPING:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 ==Locksmith================
 Magic Key ..........100 gil

 ==Item Shop================
 Gysahl Greens ......150 gil

 These are used to call out Fat Chocobo in any chocobo woods.  He will let you
 store items in his belly for free, which is gross.  The girl at the Inn says
 it perfectly!  :)

 ==Magic Shop===============
 Toad ..............1000 gil
 Mini ..............1000 gil
 Break .............3000 gil
 Shade .............3000 gil
 Libra .............3000 gil
 Confuse ...........3000 gil
 Silence ...........3000 gil

 Libra is the only thing here worth while.  Status inflicting spells rarely
 work unless you are really high Job level with high Intellect.  I recommend
 skipping them, for now, to save money.  You might even consider skipping the
 Libra spell since you probably won't use it that much, if at all.  You can
 always come back later when you are rich.  :p
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 <END SHOPPING:>


 Next, leave town and sail your ship ALL the way back to the area around the
 Tower of Owen.  From here, sail even further to the west and you'll find an
 island with two caves and a lonely Chocobo Woods.
 
 The cave to the north is blocked right now, so enter the south cave.




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|                          {19}  The Dwarven Hollows                          |
|                                                                             |
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   Bestiary Logs:
   #040 Knocker ..........(Lv 13, HP 131)
   #041 Flyer ............(Lv 12, HP 139) W: Wind
   #042 Lizard Man .......(Lv 13, HP 155) W: Lightning
   #043 Gorgon ...........(Lv 13, HP 145)

   Treasure:
   You get the Dwarven Treasury later, in section 21. Ctrl+F. {DT}

   Miscellaneous Items:
   Angel's Sigh ........(rare Knocker drop)
   Shell Breaker .......(rare Knocker drop)
   -----------------------
   Grasslands & Forest on Dwarven Isle:
   25% - Knocker
   25% - Flyer
   25% - Lizardman
   25% - Gorgon
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   16+


 In case you forgot or something, the Dwarven Hollows is located northwest of
 the Tower of Owen.  It's the southern cave on the Dwarven Isle.
 
 Walk through the first room and down the stairs.  This next area is the main
 hall of the Dwarven Hollows.  You can find shops at the north end, the locked
 treasury at the south end, and the Subterranean Lake at the far west end.

 <SHOPPING:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 ==Item Shop=========Gil==
 Potion ..............50
 Hi-Potion ..........600
 Gold Needle ........100
 Maiden's Kiss ......100
 Echo Herbs .........100
 Mallet .............100
 Eye Drops ...........40
 Antidote ............80

 In the next dungeon some enemies can petrify you, so keep a small supply of
 Gold Needles.  Also buy enough Mallets to have at least 10+ of them in your
 inventory.  The next boss loves to cast Mini on you and it's possible for him
 to cast it on your entire party. Don't buy any Hi-Potions yet. We still don't
 need them and they are really expensive.

 ==Weapon Shop=======Gil==Atk==Hit%==Effect==
 Tyrfing ...........2000   28   75   -
 Fire Staff ........3500   20   50   +2 Int, +2 Mnd, Cast Fire
 Ice Staff .........3500   20   50   +2 Int, +2 Mnd, Cast Blizzard
 Diamond Bell ......4500   42  100   -
 Iron Arrow ...........8   12   75   -
 Holy Arrow ..........10    8   75   Light-elemental

 This is the only place to get a Tyrfing.  We do get a free Diamond Bell later
 but not for a really long time.  If you plan to use a Geomancer, which is an
 awesome job, then buy one now and you'll have it ready to use.  This is also
 the first time you can buy Holy Arrows.  But you knew that!  ;)

 ==Armor Shop========Gil==PDef=MDef==Effect==
 Ice Armor .........2400   20   10   +50% Resistance to Fire
 Ice Helm ..........1200   10    6   +50% Resistance to Fire
 Ice Shield ........1800    6    4   +50% Resistance to Fire, + see below
 Mage Robe .........2000   13   22   +1 Int, +1 Mnd
 Kenpo Gi ..........2000   20    8   +1 Agi, +1 Vit

 Ice Shields protect against Silence/Sleep/Paralyze.  The Ice equipment is some
 of the FEW armors in the game that offer elemental resistance.  They reduce
 Fire-elemental damage by 50%!  Resistances do NOT stack, so you can never have
 100% resistance to any element. The max is 50%!  Luckily, an upcoming boss is
 Fire-elemental so having all party members equipped with at least 1 Ice thing
 is awesome!  You don't need them now, but after the next dungeon.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 <END SHOPPING:>


 Talk to the guy standing guard in front of the Ice Horn shrine. You will hear
 his plea and I guess agree to help him.  So when you are ready, head to the
 Subterranean Lake. It's located to the left of the shrine. When you get here
 you'll see another scene similar to the one at the Tower of Owen.  And again,
 poor Refia!  Hey, she doesn't like toads, OK? :(
 
 Cast Toad on all your party members and enter the Subterranean Lake.




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|                          {20} The Subterranean Lake                         |
|                                                                             |
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   Bestiary Logs:
   #055 Bomb .............(Lv 16, HP  315) W: Ice, Water
   #056 Manticore ........(Lv 17, HP  375)
   #057 Stalagmite .......(Lv 17, HP  284)
   #058 Sea Devil ........(Lv 17, HP  339) W: Lightning
   #059 Merman ...........(Lv 17, HP  345) W: Lightning
   #060 Ruinous Wave .....(Lv 16, HP  296) W: Lightning
   #201 Gutsco ...........(Lv 17, HP 3500)

   Key Items:
   Horn of Ice

   Treasures:
   3000 Gil (x2), Gold Needle (x3), Zeus's Wrath (x2)

   Miscellaneous Items:
   Silence Seal ..........(rare Bomb drop)
   -----------------------
   Cave, level 1:
   60% - Manticore
   40% - Bomb

   Cave, level 2:
   50% - Stalagmite
   25% - Bomb
   25% - Manticore

   Cave, level 3:
   35% - Sea Devil
   35% - Ruinous Wave
   15% - Stalagmite
   15% - Merman
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   16-17


 Be careful in this area. There are a few monsters that can petrify your party
 with physical attacks.  I was typing stuff in this guide and then looked over
 at my DS to see that 3 of my characters were petrified and I hadn't saved for
 quite a while.  Lucky for me I made it out alive.  So, BE CAREFUL! ;)

 NOTE: If you need some Gold Needles, the shop in Dwarven Hollows sells them.
 
 Cave, level 1:
 ==============
 Follow the cave and cross the 2 bridges when you get to them. After the 2nd
 bridge you'll find a chest with a [GOLD NEEDLE] inside. To the right of here
 is a path leading to the next area.

 This area is empty, so find the stairs and go down to the next level.

 Cave, level 2:
 ==============
 Across the bridge, open the chest for a [ZEUS'S WRATH].  Go across the next
 bridge and left to find another [ZEUS'S WRATH] and a [GOLD NEEDLE] even more
 to the left.  Head north across the bridge and get the [GOLD NEEDLE] there
 and then go up the stairs on the right.

 Cave, level 3:
 ==============
 You'll find [6000 Gil] on a straight path leading to the reason you are down
 here in the first place; the no-gooder, Gutsco the Rogue!

 Lali-ho!

o-----------------------------------------------------------------------------o
|Boss:     Gutsco                                                   {boss-05} |
|---------------------------o------------------------o------------------------|
|Level:    17               |         Drops:         |         Steal:         |
|HP:       3500             | Hi-Potion.........8.9% | 1. Hi-Potion           |
|---------------------------| Phoenix Down......8.0% | 2. Hi-Potion           |
|Exp:      2304             |                        | 3. Hi-Potion           |
|Gil:      3500             |                        | 4. Hi-Potion           |
|---------------------------|                        |                        |
|Atk:      35               |                        |                        |
|Def:      24               |                        |                        |
|Weakness: None.            |                        |                        |
|---------------------------o------------------------o------------------------|
|Attacks:  Punch - Physical attack; Single target                             |
|          Mini  - Status attack; Single/Multi Target; Inflicts mini          |
|          Cure  - Healing magic; Single target                               |
|-----------------------------------------------------------------------------|
|Strategy: This boss is MUCH easier than Medusa, but can be very annoying with|
|his Mini spell.  Gutsco gets to attack 2 times per round.  His main attack is|
|a physical attack and it can be very powerful, if you are Mini.  All damage  |
|you receive from physical attacks is increased, while Mini'd.  So whenever he|
|casts Mini, stop all attacks and remove it with the Mallet item.  Sometimes  |
|it will miss, though, or he will just cast it on a single target which helps.|
|                                                                             |
|Being in the back row will really help in this fight. Try to limit your front|
|row party members to just 1, to keep damage received under control.          |
|                                                                             |
|Sometimes Gutsco will heal himself with Cure, but it only heals ~90 HP.  This|
|shouldn't be an issue since you can easily do that much back.                |
|                                                                             |
|As usual, your magic is the best way of dealing damage here.  Black Mages are|
|so handy!  :)  Or as an alternative, you could have a few Monks in your party|
|and use nothing but their Retaliate ability.  With this they will take less  |
|damage (slightly) and counterattack, dealing double damage.                  |
|                                                                             |
|The only downside to that is they will have to be in the front row.  Using at|
|least one Monk is a great idea.  Even though Retaliate depends upon being hit|
|by Gutsco, that will most likely happen so it's well worth it.               |
|                                                                             |
|There isn't much else I could tell you.  It's a pretty easy fight.  Just keep|
|everyone big whenever he cast Mini and you will be ok. Also, don't even think|
|about using your Antarctic Winds or Arctic Wind.  Hehe.  We absolutely need  |
|those from the next boss, who is even harder than Medusa!  Oh no...          |
|-----------------------------------------------------------------------------|
|My Level: Refia (16), Luneth (16), Arc (16), Ingus (16)                      |
o-----------------------------------------------------------------------------o


 Once you kill him, you'll receive the [HORN OF ICE].  Now head back to the
 Dwarven Hollows to return the stolen treasure.  Teleport works great so you
 don't have to walk all the way back.

 Hey, what's that shadow!? >_>
 
 Back at the Dwarven Hollows, return the Horn of Ice and watch the scenes.




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|                            {21}  The Molten Cave                            |
|                                                                             |
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   Bestiary Logs:
   #061 Balloon ...........(Lv 18, HP  386) W: Ice, Water
   #062 Myrmecoleon .......(Lv 19, HP  494)
   #063 Crocotta ..........(Lv 19, HP  500) W: Ice, Water
   #064 Adamantoise .......(Lv 21, HP  800) W: Ice, Water
   #065 Red Marshmallow ...(Lv 18, HP  510) W: Ice, Water
   #202 Salamander ........(Lv 19, HP 5700) W: Ice, Water

   Key Items:
   Horn of Ice (x2)

   Treasures:
   Antarctic Wind (x2), Freezing Blade, Hi-Potion, Impact Claws, Magic Key,
   Phoenix Down (x2)

   Dwarven Treasury:
   Book of Fire, Book of Ice, Book of Light, Echo Herbs, Elixir, Gauntlets,
   Gold Needle, Gysahl Greens, Heroic Shield, Killer Bow, Knight Armor,
   Ottershroom, Phoenix Down (x2), Scholar Hat, Scholar Robe 

   Miscellaneous Items:
   Silence Seal ..........(rare Balloon drop)
   Sheep Pillow ..........(rare Crocotta drop/Red Marshmallow drop)
   -----------------------
   Cave, level 1:
   40% - Adamantoise
   30% - Crocotta
   30% - Balloon/Red Marshmallow

   Cave, level 2 & 3:
   25% - Crocotta
   25% - Myrmecoleon
   25% - Adamantoise
   25% - Balloon/Red Marshmallow

   Cave, level 4:
   60% - Crocotta
   30% - Myrmecoleon
   10% - Adamantoise
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   17-18


 The Molten Cave is just north of the Dwarven Hollows.  The difficulty spike
 here is huge, so you'll need to be prepared to even have a chance to survive,
 especially against the boss!

 The boss here is amongst the hardest in the game.  Most people that get here
 are either underleveled or not well-equipped and always ALWAYS die.  It's
 very tough.  Well, the dungeon is not that bad actually, but the boss is a
 killer beast.

 NOTE: Please take some extra time to level up for this dungeon if you can't
       seem to survive.

 <Ice Equipment:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 For this dungeon, it's best to have at least 1 piece of Ice equipment on each
 of your party members.  Since you'll want to cast Blizzard most of the time,
 the Ice Shield is a great idea, because you won't need to attack with weapons.

 Black Mages are great for this dungeon.  Even though they cannot equip any of
 the Ice equipment, their Blizzard spells will kill everything easily.

 Warriors will be able to equip a Freezing Blade very soon, which will help to
 deal tons of damage with Advance.  You'll find a Freezing Blade on level 2 in
 the Molten Cave.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 <End Ice Equipment:>


 Since Gutsco entered here with the Horns of Ice, the flames blocking your path
 before are gone. (if you entered here earlier, the path was covered in really
 hot flames so you couldn't proceed)

 Cave, level 1:
 ==============
 When you enter the Molten Cave, follow the path down and then head left past
 the lava.  Up here you will find an [ANTARCTIC WIND].  Now for the scary
 part.  You have to run on the lava!  It slowly damages your HP, so be sure to
 keep healed with potions or the Cure spell.

 NOTE: Lava does 10 HP damage every second, while walking/standing in it.

 Enter the lava.  At the fork, head right to find another [ANTARCTIC WIND]. Go
 back and then take the left path.  Follow it to the next area.  Heal your HP
 as soon as you exit the lava!

 Cave, level 2:
 ==============
 Here you will have to travel on the lava again, so be careful.  At the fork in
 this lava, go down first to find a chest containing a [FREEZING BLADE].  Mmm,
 delicious!  You can cast Blizzard with this weapon.  :)

 Go back and the turn left to go under a waterfall of lava!  When you get to
 the next split, go down and get a [HI-POTION].  Go all the way back up now to
 find another chest with a [PHOENIX DOWN].  Then head down, then left to find
 some stairs leading to the next area.
 
 Cave, level 3:
 ==============
 Follow this easy path grabbing [IMPACT CLAWS] and [PHOENIX DOWN] along the
 way.  At the end of the path, there is a rock you need to talk to.  It has
 a switch on it and will open a path to the left.  

 Cave, level 4:
 ==============
 This level is really small.  After this room you'll enter an area with very
 familiar music.  Uh oh!  You know what THAT means!  ;)

 Cave, level 5: Preparing for the Boss:
 ======================================
 Since we are going to properly equip ourselves and know exactly how to kill
 this powerful foe, the fight will go smoothly.  It's actually not that hard
 if you do it in a certain way.

  Warrior          Black Mage      Freelancer      Red Mage (healer)
  -------          ----------      ----------      --------
  Freezing Blade   Ice Staff       Ice Shield      Ice Shield
  Ice Shield       Light Staff     Mythril Shield  Mythril Shield
  Ice Armor        Mage Robe       Scholar Robe    Ice Armor
                   Blizzara        Cure            Cure
                                   Blizzard        Cura

 Casting Blizzard with the Freezing Blade won't do any damage against the boss,
 so you can put it on the Warrior to help him deal more damage with physical
 attacks.  The Freelancer should be the support healer, so only cast Blizzard
 when everyone is healthy.

 Are you ready?  Let's do this!

o-----------------------------------------------------------------------------o
|Boss:     Salamander                                               {boss-06} |
|---------------------------o------------------------o------------------------|
|Level:    19               |         Drops:         |         Steal:         |
|HP:       5700             | Hi-Potion.........8.9% | 1. Hi-Potion           |
|---------------------------| Phoenix Down......8.0% | 2. Hi-Potion           |
|Exp:      2744             |                        | 3. Hi-Potion           |
|Gil:      3700             |                        | 4. Hi-Potion           |
|---------------------------|                        |                        |
|Atk:      41               |                        |                        |
|Def:      25               |                        |                        |
|Weakness: Ice, Water.      |                        |                        |
|---------------------------o------------------------o------------------------|
|Attacks:  Bite        - Physical attack; Single target                       |
|          Fire Breath - Magic attack; Fire-elemental; Multi target           |
|                                                                             |
|NOTE:     Fire breath is used when Salamander has 30% HP left. (1700 HP)     |
|-----------------------------------------------------------------------------|
|Strategy: Salamander gets to attack 2 times per round.  If you use the party |
|I suggested above, you'll have little to no trouble.  At first, he only uses |
|his physical attack which deals, at most, 100+ damage.  The Black Mage will  |
|get hit the hardest, and will need to be constantly healed by your Red Mage  |
|and Freelancer.  If he dies, just quickly bring him back with a Phoenix Down.|
|                                                                             |
|To start the fight, use your Black Mage's Blizzara spell.  It'll deal around |
|700-800+ damage.  Attack with everyone else except your healer.  Always cast |
|cure with your healer, unless everyone is at full HP, which is doubtful.     |
|                                                                             |
|KEEP track of how much damage you do. When you get close to 4000 damage, that|
|will put him near 30% HP left.  That's when he'll start using his Fire Breath|
|attack, which is insanely powerful and hits all party members.  Since we have|
|Ice equipment, it will be reduced by 50%.  :)   Even then it's still strong. |
|                                                                             |
|OK, so when you get to about 4000 damage dealt to Salamander, on the next    |
|turn, have your Black Mage use the Arctic Wind. (you should have 1 from when |
|you visited Castle Argus)  With this you'll defeat Salamander since he only  |
|has ~1700 HP left, and the Arctic Wind will deal about 2000+ damage.  Sweet! |
|                                                                             |
|Have some other party members use an Antarctic Wind, just in case the Arctic |
|Wind doesn't deal enough damage to take out Salamander. It should, though, as|
|long as you use it with your Black Mage.                                     |
|-----------------------------------------------------------------------------|
|My Level: Refia (17), Luneth (18), Arc (18), Ingus (18)                      |
o-----------------------------------------------------------------------------o


 After defeating the powerful, transformed Gutsco, watch a scene involving the
 crystal, and...  NEW JOBS!  Yay!

 For more information on Jobs, go to the "Job Guide" section.  Ctrl+F. {FIRE}
 Or jump to a specific Job using these codes and copy/paste the brackets {}.

     {RANGER-08}       {KNIGHT-09}

     {SCHOLAR-10}   {GEOMANCER-11}

 If you are happy with your normal party, then you don't really need to switch
 to new jobs.  But it doesn't hurt to try out new things!  Some of these new
 jobs have unique abilities and can deal some decent damage.  Either way, you
 are becoming more powerful!  :)

 Here are some brief descriptions for you:

 Ranger:
 =======
 The Ranger is a love it, hate it job.  If you just LOVE having a bow user in
 your party, then you can use a Ranger and do just fine.  It's definitely not
 the strongest job for dealing damage, but it can still deal amazing damage,
 especially at high Job levels.  It has plenty of elemental arrows for you to
 take advantage of enemy weakness, as well.  The Barrage attack randomly hits
 all enemies using 4 arrows.  Also, flying enemies are weak to bow attacks.

 Knight:
 =======
 Hmm, one of the few good things the Knight has going for it, is it's awesome
 choice of equipment it can use.  Call it a half-Tank.  It's basically like a
 Warrior, but without the Advance skill and instead crappy use of Lv. 1 white
 magic.  I guess you could find use in being able to use Poisona!  With that
 your other jobs won't have to waste MP, or you can save gil on Antidotes. The
 Defend skill is a situational ability.  It's only very useful when you're
 equipped with two shields and fighting a boss. Also, Knights will only Defend
 critically hurt party members, which you will probably heal, anyways.  :P

 Scholar:
 ========
 Scholars are very underrated.  It does seem like a pretty weak job, but it
 is anything but that!  The main attraction of this Job is its ability to
 use Items with double the potency.  Potions will now heal for 100 HP instead
 of 50 HP, and Hi-Potions will heal for 1000 HP instead of 500 HP.  Even the
 battle items such as Antarctic Winds are doubled!  You can deal some amazing
 damage with the Scholars.  The only downside is that you need to keep your
 supply of items regularly stocked or you will run out.  They can also cast
 black and white magic up to Lv. 3, so that's a plus.  But their MP curve is
 very weird.  They don't get MP for Lv. 2 spells until character Lv. 21!

 Geomancer:
 ==========
 Geomancers are a really cool job.  Its Terrain ability can deal some massive
 damage, or just outright KO enemies.  The downside to it is the randomness,
 making it uncontrollable.  It's not as bad as it sounds, though.  All of the
 Terrain attacks are pretty strong, so it doesn't matter which one gets used
 it'll deal some decent damage, and sometimes to all enemies even.  The only
 weapon it can equip is the Bell, which is pretty strong, too, but there are
 very few of them in the game.  :(  For a good while its physical attack will
 match that of melee classes but it has to be in the front row, which is bad
 because it doesn't have very good armor choices.


 Here is the party I've been using so far, and what I'm changing:

 Refia  (Thief) --------> (Ranger)
 Luneth (Black Mage) ---> (Black Mage)
 Arc    (Monk) ---------> (Geomancer)
 Ingus  (Red Mage) -----> (Red Mage)

 Only switch to a Geomancer if you purchased a Diamond Bell in the Dwarven
 Hollows.  If you didn't then you won't have anything to equip on it.  You can
 always go buy one, two is better, and we are headed back there anyway. ;)


 <JOB LEVEL NOTE:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 If you switch jobs at all, you will be slightly weaker with the new jobs
 because they start out at Job Level 1.  My Thief was level 21 and was dealing
 some decent damage, but since I switched to a Ranger, it will take some time
 to adjust since it deals less damage.  That's a small price to pay for using
 new jobs, but it won't be long before she starts dealing decent damage again.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 <END JOB LEVEL NOTE:>


 When you are finished deciding on your new team, step into the portal behind
 the Crystal, and warp back to the world map.  Then head back to the Dwarven
 Hollows and return the Horns of Ice.  The Dwarf you return the horns to will
 give you a [MAGIC KEY] to show his thanks.  How about no thanks.  We want the
 loaded Dwarven Treasury instead!  :P


 =========================
 Dwarven Treasury   {DT} 
 =========================

 For saving the Horns of Ice, the dwarves will give you access to their HUGE
 treasure room.  Just go talk to the dwarf who is guarding it and he will show
 you the way, by moonwalking there no less!  Inside you'll find:

 [Elixir]        [Echo Herbs]     [Knight Armor]
 [Ottershroom]   [Scholar Robe]   [Book of Light]
 [Gauntlets]     [Book of Fire]   [Phoenix Down] (x2)
 [Killer Bow]    [Book of Ice]    [Heroic Shield]
 [Gold Needle]   [Scholar Hat]    [Gysahl Greens]

 Wow!!! That is one excellent bounty. :D  Now you have to say goodbye to the
 Dwarven Hollows.  On your way out you will encounter an injured fellow who
 collapses to the floor.  Watch the scene.   After it's over, head back to the
 ship and sail all the way to Tokkul, to help the villagers.  I wonder how he
 got to Dwarven Hollows?  It's so far and he was even injured, too!  Hmm.


 ===============================================
 Revisiting Tokkul + Preparing for Castle Hein
 ===============================================

 If you didn't visit Tokkul earlier, it is located southwest of Nepto Temple,
 along the shoreline.  Before you go there, make sure you a prepared, because
 once you enter, you cannot come back out for a while.  So head to the nearest
 town to re-stock your supply of items.

 Enemies in the next dungeon will cast Blind/Poison status on you and even
 inflict it with just their basic physical attacks.  Make sure you have a small
 supply of Eye Drops/Antidotes.  

 Also, a few of the enemies have a weakness to light-elemental attacks.  So if
 you have a bow user, purchase a small quiver of Holy Arrows.  You do find 20
 of them soon but if you are completely out, you may want more than that.

 Lastly, enemies in Castle Hein are missable.  If you are trying to complete a
 perfect game, you may be there for a while trying to hunt them all.  This is
 more reason to stock up on items so you don't run out half-way through the
 dungeon. Castle Hein does have a FULL recovery wellspring (HP/MP, Revive, and
 Status ailments), so try to keep that in mind.  It really helps. :)

 When ready, enter Tokkul village.




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|                              {22} Castle Hein                               |
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   Bestiary Logs:
   #066 Pharaoh ..........(Lv 20, HP  580) W: Light
   #067 Lemur ............(Lv 19, HP  752) W: Light
   #068 Lamia ............(Lv 23, HP  850)
   #069 Demon ............(Lv 23, HP  742) W: Light
   #070 Dullahan .........(Lv 24, HP 1000)
   #203 Hein .............(Lv 22, HP 4500) W: Varies

   Key Items:
   Fang of Wind, Wheel of Time

   Treasures:
   3000 Gil (x2), Antarctic Wind, Bomb Fragment, Elixir (x3), Holy Arrow (x20),
   Phoenix Down (x4), Royal Sword, Rune Bow, Zeus's Wrath

   Miscellaneous Items:
   Angel's Sigh ..........(rare Lemur drop, rare Lamia drop)
   Silence Seal ..........(rare Lemur drop, rare Lamia drop)

   White Magic:
   Mini
   -----------------------
   Castle, level 1: (with prison cells)
   none

   Castle, level 2 & 3:    3A:               3B:             3C:
   40% - Pharaoh           35% - Pharaoh     100% - Lamia    50% - Lamia
   40% - Lemur             35% - Lemur                       50% - Dullahan
   20% - Demon             20% - Lamia
                           10% - Dullahan
   Castle, level 4:
   35% - Pharaoh
   35% - Demon
   30% - Dullahan

   Castle, level 5 & 6:
   35% - Pharaoh
   35% - Lemur
   30% - Lamia
   -----------------------
   Wellspring:
   HP/MP, Revive, Status

   Recommended Level:
   18-19


 You've been imprisoned, how rude!  This doesn't actually appear to be a castle
 but some kind of plant/vine looking place. If you talk to the NPCs around here
 you can learn about what Castle Hein really is.

 <PERFECT GAME NOTE 4:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 To get a Complete Bestiary and 100% Treasure, you will need to get every chest
 and encounter all the enemies in this area.  You can't come back here once you
 have defeated the Boss!  Everything here is missable.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 Castle, level 1: (with prison cells)
 ================
 Walk to the right through the wall, and talk to the soldiers and King, who has
 been imprisoned, as well.  You'll learn what has happened to his Kingdom.  One
 of the soldiers here is a spy and will attack you, though he is easy to beat.

 NOTE: The soldier that attacks you is a #069 Demon enemy.
 
 The gate in the far right cell is open, so go through it and take a right into
 the hallway. Go into the next open cell to find a guard lying down.  He will
 give you a [MINI] spell so you can enter the tiny hole.  Don't lose it!

 The pot next to the hole will fully restore your HP/MP, Revive all KO'd party
 members, and even remove Status Ailments.  Gee, thanks Hein!  ^_^  Enter the
 tiny hole after casting the Mini spell on your party.

 NOTE: If you need to, you can always come back to Level 1 WITHOUT having to
       cast Mini on all your party members.  Remember this if you ever need to
       use the Full Restore pot again.

 Castle, level 2:
 ================
 When you are through the hole take your party out of Mini. Follow the path up
 and around to a large-spaced area.  Here you have a few different paths you
 can take, but a couple of them are just a dead end.

 Once you get to the large-spaced area, immediately go down to find a treasure
 chest with [x20 HOLY ARROW].  If you use a Ranger, you'll deal some excellent
 damage with these.  A few enemies here are weak to light-element. :)

 NOTE: Please remember that Barrage uses up 4 arrows everytime you use it.

 After you get the holy arrows, go back and then head up and left into the next
 path, and you'll find two chests both containing a [PHOENIX DOWN].  Go back,
 then head left to find a path to the next area of level 2. 

 In this room, there are two paths you can take. The right one has a treasure
 chest with a [PHOENIX DOWN], and the left one has some stairs leading to the
 next level.
 
 Castle, level 3:
 ================
 On this level you'll have 3 doors right in front of you. Inside these 3 rooms
 you will find a few good treasures.

 Room 3A (left):   [Bomb Fragment]   [3000 Gil]
 Room 3B (middle): [Antarctic Wind]  [3000 Gil]
 Room 3C (right):  [Zeus's Wrath]    [3000 Gil]

 <Dullahan:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 You might encounter Dullahan in 3A and 3C.  It's a very powerful enemy, and
 it's the FIRST random encounter enemy to get 2 turns per round.  Be extremely
 cautious when fighting it, and make sure to keep healed at all times, so if
 it gets a back-attack on you, you won't be completely wiped out.  My advice
 is to immediately switch to back row, and just flee if it gets a back-attack.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 Now take the path outside of these 3 doors, to either the left or right, and
 it will wrap around, leading to another set of stairs for you to climb.

 Castle, level 4:
 ================
 Dullahan is on this level, too.  Careful!  Walk up a few steps and grab the
 treasure chest to find a [ROYAL SWORD]. A nice upgrade to your current sword
 selection.  :)  Next, continue to the left, walk through the door to another
 room.  In this room, there isn't anything for us to find, so just take the
 stairs up to the next level.

 Castle, level 5:
 ================
 We're outside!  Don't fall off now.  :P  Follow the tree branch all the way
 up, grabbing the [PHOENIX DOWN] along the way. At the end of the branch there
 is an opening going back into the tree.  Or castle.  Maybe Hein never had a
 treehouse as a kid and is angry because of it.  It makes sense now!
 
 Castle, level 6:
 ================
 Back in the tree, go left first to grab a yummy [ELIXIR].  Then head all the
 way up to find a [RUNE BOW]. This bow is a HUGE upgrade.  It almost has twice
 the attack power of the Killer Bow and is way more accurate, too.  It also
 gives you a nice +1 Int/Mnd bonus, which is useless!  Yay!

 After equipping your new bow, go back down a bit, and take the left path you
 walked by.  Over here, go up the stairs to reach the final area of Tree Hein.
 
 Castle, level 7: Preparing for the Boss:
 ========================================
 This boss changes its weakness every round, so it's a good idea to take the
 new Scholar Job into the fight.  You can also use white magic Libra to detect
 its weakness but that requires MP from your healer, and the Scholar's Study
 ability does not. :)  The Scholar also has the best magic defense available,
 thanks to the Scholar Hat and the Scholar Robe.

  Scholar          Black Mage      Geomancer       Red Mage (healer)
  -------          ----------      ---------       --------
  Book of Ice      Ice Staff       Diamond Bell    Ice Shield
  Book of Light    Light Staff     Diamond Bell    Ice Shield
  Scholar Hat      Mage Robe       Mage Robe       Ice Helm
  Scholar Robe     Blizzara                        Flame Mail
  Cure             Fira                            Cure
                   Thundara                        Cura

 Geomancers are great for this fight since their Terrain ability usually does
 500+ damage no matter what is used.  And if you are very lucky, it will use
 the Shadowflare attack that will pretty much kill Hein in one hit.  ^_^

 If you don't want to use a Geomancer, then a Knight will work, too.  Hein has
 some VERY powerful magic, so a Knight can help by taking the heavy hits and
 Defend those who are in critical HP state.  Be sure to give the Knight two
 Ice Shields, though, since the Black Mage and Scholar are going to deal most
 of the damage.  Also give the Knight a Flame Mail if you have an extra one.

 Here we gooo!

o-----------------------------------------------------------------------------o
|Boss:     Hein                                                     {boss-07} |
|---------------------------o------------------------o------------------------|
|Level:    22               |         Drops:         |         Steal:         |
|HP:       4500             | Hi-Potion.........8.9% | 1. Hi-Potion           |
|---------------------------| Phoenix Down......8.0% | 2. Hi-Potion           |
|Exp:      3464             |                        | 3. Hi-Potion           |
|Gil:      4300             |                        | 4. Hi-Potion           |
|---------------------------|                        |                        |
|Atk:      47               |                        |                        |
|Def:      26               |                        |                        |
|Weakness: Varies.          |                        |                        |
|---------------------------o------------------------o------------------------|
|Attacks:  Slap     - Physical attack; Single target                          |
|          Blizzara - Magic attack; Ice-elemental; Single/Multi target        |
|          Sleep    - Status attack; Single/Multi target; Inflicts sleep      |
|          Poison   - Status attack; Single/Multi target; Inflicts poison     |
|          Blind    - Status attack; Single/Multi target; Inflicts blind      |
|          Confuse  - Status attack; Single/Multi target; Inflicts confuse    |
|          Barrier Shift - Changes weakness                                   |
|-----------------------------------------------------------------------------|
|Strategy: Hein gets to attack 2 times per round.  If you are in the front row|
|his physical attack will almost 1-hit KO anyone it touches.  It is very very |
|strong, so stay in the back row.  His Blizzara magic is powerful, too, and if|
|he single-targets someone, they are dead no matter what, unless he casts it  |
|on a party member with the Flame Mail. (Flame Mail reduces Ice damage by 50%)|
|                                                                             |
|When he multi-targets your party with Blizzara, it'll deal about 200+ damage |
|to everyone, so quickly heal using multi-target Cure and/or Cura.  It's best |
|to try and defeat Hein before Cura MP runs out, because Cure alone will have |
|a difficult time keeping up with Hein's damage output. He will rarely use his|
|Blizzara spell, though, so it's not as threatening as it seems.              |
|                                                                             |
|During the first round Hein has NO elemental weakness, so don't use your best|
|spells/items to deal any damage.  Instead conserve your MP and items. Just   |
|use Guard to take less damage, or heal any damage that he does to you. Or you|
|can use your weaker spells/physical attacks so you at least damage him some. |
|                                                                             |
|The reason for this is because you'll deal a lot LESS damage, wasting MP and |
|valuable items.  He needs to have a weakness first, so you are able to take  |
|full advantage and deal as much damage to him as possible.                   |
|                                                                             |
|During the second round, and every other round after, Hein will use his lame,|
|but super-cool ability, Barrier Shift, which changes his elemental weakness  |
|to something new.  Use the Scholar to Study Hein's new weakness and use the  |
|best spells and items you have to deal massive damage.  Libra works, too, but|
|that requires your healer to STOP healing, which is really bad, hehe.        |
|                                                                             |
|Scholars are amazing damage dealers here since they have the special ability |
|to use items with double potency.  Their damage even matches the Black Mage, |
|which has a much higher Intellect stat.  If Hein is weak to Ice-elemental    |
|attacks, an Antarctic Wind will deal 900-1000+ damage when used by Scholars, |
|but only 800-900+ damage with a Black Mage.  Crazy!                          |
|                                                                             |
|Do NOT use your Zeus's Wrath or Heavenly Wrath items, if you have any!  We'll|
|need them for the next boss, which is weak to lightning-elemental attacks.   |
|                                                                             |
|Thankfully Hein doesn't have a whole lot of HP.  At most, this battle should |
|last 5-6 rounds.  He may KO someone, but quickly bring them back, and use as |
|many Phoenix Downs as you need since we will find plenty more later.         |
|-----------------------------------------------------------------------------|
|My Level: Refia (18), Luneth (19), Arc (19), Ingus (19)                      |
o-----------------------------------------------------------------------------o


 After the  battle, you'll watch a short scene and a little fairy will give you
 the [FANG OF WIND].  The tree will tell you something VERY exciting after this
 so pay very close attention!  Ooo, aren't you excited for what's to come? :D
 
 NOTE: In case you missed it; During the cutscene, you were teleported to the
       Living Woods.  Don't worry, there wasn't any treasure there.  ;)  After
       this you won't be able to access the Living Woods ever again.
 
 Back on the world map, head to your ship.  Now that you have saved the Argus
 Kingdom, the castle will be fully re-occupied!  Let's go pay them a visit.


 =========================
 Revisiting Castle Argus
 =========================

 Once you make it to Castle Argus go inside.  Remember the second room with the
 4 lit candles? Take that secret passageway that you opened. Keep going through
 here until you reach the roof of the castle.

 Head left, then up, and enter the door here that used to be locked.  There is
 a lady in here.  Talk to her and she will give you two [ELIXIR].  She even
 tells you that they will be mass-production elixirs in no time at all.  Lies!

 Now head back through the castle to the round table room.  The King and his
 men are sitting at the table.  Talk to the King and he will give you the 
 [WHEEL OF TIME].  This is what Cid needs take make another airship, so let's
 go see Cid!

 NOTE:  One of the knights at the table suggests that you to be a Thief and
        break into the castles locked doors, hehe.  He must not care about
        security too much.  >_>


 ===================
 Revisiting Canaan
 ===================

 Head to Canaan, that's where Cid lives.  Remember?  :P  Go to his house and
 talk to him.  Luneth will hand over the Wheel of Time, and with a few clanks
 of the hammer, Cid turns your little boat into an airship.  Yay!
 
 WARNING: Watch the scenes before reading the next paragraph!

 The scene shown here is probably the most important one so far.  And it lasts
 for more than 3 seconds, too!  Haha.  The interesting thing about this scene
 is when Cid mentions that he, and the rest of the party, are from the surface
 world, and that they crash-landed on the floating continent only years ago
 when Refia and the others were only babies.  This contradicts what the Elder
 Tree said during the Living Woods cutscene after defeating Hein.  It said that
 the surface world was sealed away 1000 years ago or something like that. It's
 one of those loopy hole things!  :P  Maybe I read it wrong.  Oh well.
 
 To board your ship, push A. To land, push B.  You can only land in water.


 =============================
 Preparing for the New World
 =============================

 We are headed to a new world, but you may be curious about what your progress
 should look like.  (treasure %, bestiary info, etc.)  Fly over to Gysahl Inn
 to check if you are missing anything. Here's a quick list of important things
 you should have so far:

 Chests Opened:  40%

 Normal enemies: 001 - 074
 Boss enemies:   196 - 203

 Missables:
 Inner Sea enemies: 031 - 035
 Outer Sea enemies: 071 - 074

 If you missed anything in Castle Hein, it's too late to go back. Hopefully you
 kept a save file from before entering the dungeon, so you don't have to start
 all over!  :)  If you aren't concerned about getting everything, then there is
 no need to redo Castle Hein.  I'm just mentioning it for those interested.

 Shopping:
 =========
 A few enemies in the next dungeon can Poison/Blind/Petrify you.  You can come
 back to the floating continent at any time, but that will be a pain to do, so
 buy everything now.  This is what you'll need to have in your inventory.  The
 more you have the better, obviously.  :)

 Antidotes   (x5)
 Eye Drops   (x5)
 Gold Needle (x10)
 Flame Mail  (x2)

 Make sure to have at least 2 Flame Mails.  You don't need more than that.  The
 next boss will cast a powerful Blizzara spell, that will KO anyone with only
 a single casting.  It's stronger than Hein's Blizzara, even.  You can buy them
 in the Village of the Ancients, remember?  It will really help, so don't leave
 without them.

 That's about it!  You are now ready to explore a whole new world.




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    Section 23  |                                             |  -Checklist-
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|                                                                             |
|                           {23} Into the New World                           |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs:
   n/a

   Treasures:
   Blood Sword, Zeus's Wrath
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   19+


 When you are fully prepared, fly off the edge of the continent.  You'll watch
 a scene with Luneth, Arc, Refia, and Ingus trying to break through the clouds.

 When they make it through, you will be on the surface of the world.  To make
 it even better, is the wonderful music that plays in this new world map!

 Ahh. zzz
 
 This place is huge!  The map seems rather....empty, or sprawling as Luneth
 put it, but there are a few pieces of land that you can see on the map.  Make
 your way to the island farthest north.   On this island you will find a small
 forest and a wrecked ship on the coastline.  Enter the ship.
 
 Head down to the bottom deck.  You'll find two chests with a [ZEUS's WRATH],
 and the excellent [BLOOD SWORD].  

 <PERFECT GAME NOTE 5:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 I know they're kind of hard to miss, but make sure you get the Zeus's Wrath
 and Blood Sword.  You can't get these chests ever again!
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 Now talk to the Old man standing near the beds. After the scene, give Aria an
 antidote.  She will be cured and wake up!  During the scene she mentions that
 if you take her to the Temple of Water, she might be able to return light to
 the world.  Hey, that's what Water Priestesses do!  :)

 Thank you miss Aria!




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|                                                                             |
|                              {24} Cave of Tides                             |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs:
   #075 Cockatrice .......(Lv 20, HP  890)
   #076 Poison Toad ......(Lv 19, HP  800) W: Lightning
   #077 Twin Heads .......(Lv 19, HP  910)
   #078 Roper ............(Lv 20, HP  815) W: Lightning
   #079 Agaliarept .......(Lv 21, HP  930) W: Lightning
   #204 Kraken ...........(Lv 24, HP 8000) W: Lightning

   Black Magic:
   Blizzaga
   -----------------------
   Cave, level 1:
   35% - Twin Heads
   35% - Roper
   30% - Poison Toad

   Cave, level 2:
   30% - Twin Heads
   30% - Roper
   30% - Poison Toad
   10% - Cockatrice

   Cave, level 3:
   40% - Twin Heads
   40% - Roper
   20% - Cockatrice

   Cave, level 4:
   30% - Twin Heads
   30% - Roper
   30% - Cockatrice
   10% - Agaliarept
   -----------------------
   Wellspring:
   HP/MP, Revive

   Recommended Level:
   20-21


 Once you leave the wrecked ship, sail or fly south to the largest island on
 the map.  On this island, you will find the Temple of Water surrounded by a
 forest, and the Cave of Tides in the mountains.


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|   Temple of Water   |
o---------------------'

   Wellspring:
   HP/MP, Revive

   Recommended Level:
   20-21


 First, enter the Temple of Water.  Follow the hallways back to the Crystal's
 room and Aria will find a Crystal Shard.  Exit the temple and walk a bit to
 the northeast and enter the Cave of Tides.


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|   Cave of Tides   |
o-------------------'

   Wellspring:
   n/a

   Recommended Level:
   20-21


 The encounter rate in the Cave of Tides is very high, so expect to fight a lot
 of random battles.  It's not a bad thing, though, because it will prepare us
 for the next boss, which is a powerful foe.

 Cave, level 1:
 ==============
 Inside the Cave of Tides, head down across the bridge.  Follow the path until
 you reach a door, and here you'll watch some scenes.  Aria will break the seal
 on the door, allowing you to enter further into the cave.

 In the next area, take a walk across the longest bridge in the history of the
 world.  Enjoy the pretty waterfalls, too!  At the other side, take the path
 to the next area.  Cross the single bridge here and you'll find some stairs
 leading down to the next level of the cave.
 
 Cave, level 2:
 ==============
 This room has 4 bridges, but one of them is misleading and will force you into
 a dead end path.  Cross the first 2 bridges and follow the path.  The third
 bridge you see is the one you want to ignore. Keep on following the path until
 you see the bridge farthest to the left.  Walk across this last bridge to find
 some stairs.  Go down.

 Cave, level 3:
 ==============
 Level 3 is huge.  Follow the path and just around the corner you'll notice a
 set of stairs and a bridge to the right.  Take the stairs first, and at the
 very end of this LONG path you'll find a [BLIZZAGA] spell.  Enjoy!

 After getting Blizzaga, walk back to that bridge next to the stairs.  Across
 here is another bridge and then a path leading to more stairs.  Go down to the
 next level.

 Cave, level 4:
 ==============
 This level is flooded!  Follow the path around the pool and go up the stairs
 when you reach them.  These stairs take you to the final area of the cave and
 a certain special something.  ;)

 Cave, level 5: Preparing for the Boss:
 ======================================
 Geomancers are NOT recommended for this fight since it's possible for them to
 use only their Whirlpool attack, which doesn't work on Kraken, and thus being
 a complete waste of turns.  So if you've been using one, switch it out for a
 more useful job.  Here is the team I recommend for defeating Kraken:

  Scholar          Black Mage      Knight          Red Mage (healer)
  -------          ----------      ------          --------
  Book of Light    Ice Staff       Heroic Shield   Ice Shield
  Book of Light    Light Staff     Ice Shield      Ice Shield
  Scholar Hat      Mage Robe       Flame Mail      Flame Mail
  Scholar Robe     Thundara        Gauntlets       Cure
  Cure             Blizzaga        Cure            Cura

 The Flame Mail will help your Knight and Red Mage survive Kraken's powerful
 ice magic.  The Scholar will survive it, too, thanks to the magic defense
 stats of its armor.  The one you'll have to keep an eye on is the Black Mage
 since it dies easily no matter what you do.

 Die, slimey fiend!
 
o-----------------------------------------------------------------------------o
|Boss:     Kraken                                                   {boss-08} |
|---------------------------o------------------------o------------------------|
|Level:    24               |         Drops:         |         Steal:         |
|HP:       8000             | Hi-Potion.........8.9% | 1. Hi-Potion           |
|---------------------------| Phoenix Down......8.0% | 2. Hi-Potion           |
|Exp:      5280             |                        | 3. Hi-Potion           |
|Gil:      5500             |                        | 4. Hi-Potion           |
|---------------------------|                        |                        |
|Atk:      57               |                        |                        |
|Def:      27               |                        |                        |
|Weakness: Lightning.       |                        |                        |
|---------------------------o------------------------o------------------------|
|Attacks:  Whip     - Physical attack; Single target; Inflicts Blind          |
|          Blizzara - Magic attack; Ice-elemental; Single/Multi target        |
|          Blind    - Status attack; Single/Multi target; Inflicts Blind      |
|-----------------------------------------------------------------------------|
|Strategy: Kraken gets to attack 2 times per round. Fortunately, that's all he|
|gets, otherwise we'd be in trouble!  His physical attack will deal 100-250+  |
|damage depending on who gets hit, and if it's a critical.  His Blizzara magic|
|is even more scary and will KO anyone with a single-target cast.  Or if it's |
|a multi-target cast, it'll deal about 200+ damage to everyone.               |
|                                                                             |
|If you are lucky, Kraken will rarely use Blizzara.  It is possible that he'll|
|use it only once and you won't see it again.  This makes the fight a million |
|times easier, but if you are unlucky, however, he will use it almost every   |
|round and pretty much destroy your party.  So cross all your fingers that you|
|don't see it more than that.  :P                                             |
|                                                                             |
|Start the battle by using Zeus's Wrath with the Scholar which will deal 1000+|
|damage to Kraken.  Hopefully you taught Blizzaga to your Black Mage, because |
|it will deal quite a bit of damage even though Kraken isn't weak to ice.  It |
|will deal about 1200+ damage, so use it as much as you can!  If you are at my|
|levels, you'll have 3 MP for Blizzaga.                                       |
|                                                                             |
|You should also have a small supply of Zeus's Wrath items, so use them ALL if|
|you need to.  Kraken has a ton of HP so you need to use everything you've got|
|in your inventory.  If you try to hold out, the battle will last longer, and |
|the more likely you will lose the fight. Three castings of Blizzaga will deal|
|about 4500+ damage, and with 4 Zeus's Wrath you can easily finish him off.   |
|                                                                             |
|After your MP for Blizzaga is gone, use Thundara.  Save the Zeus's Wrath for |
|your Scholar.  With the Knight and Red Mage, do nothing but HEAL your party  |
|even if they have FULL HP.  Kraken will usually get to attack before they do,|
|so always always always heal.  (x3)  Hehe.                                   |
|                                                                             |
|Having your Scholar help heal as well is a great idea, but only if you need  |
|the extra healing.  There is a good chance you will, so be ready.  This boss |
|requires a little bit of luck, and if he ends up winning just try again using|
|the same strategy.  It all depends on if he uses Blizzara a lot, or not.     |
|-----------------------------------------------------------------------------|
|My Level: Refia (20), Luneth (20), Arc (20), Ingus (20)                      |
o-----------------------------------------------------------------------------o


 After the fight, some very sad events will occur.  Watch them and try not to
 get too emotional.  Before it's all over, sniff, Aria will bless you with the
 Water Crystal's light and... sniff.

 When the scenes end, you'll awaken in Amur, the City of Water.


 For more information on Jobs, go to the "Job Guide" section.  Ctrl+F. {WATER}
 Or jump to a specific Job using these codes and copy/paste the brackets {}.

     {VIKING-12}   {DRAGOON-13}   {D.KNIGHT-14}

     {EVOKER-15}      {BARD-16}

 All of these jobs are awesome.  The only one that might not be worth all the
 effort to train, right now, is the Evoker.  Every Job Level you gain as this
 Job will be "wasted", since you'll most likely stop using it for use of other
 stronger Jobs.  If that's the case then those Job Levels NOW will be better
 used on Jobs that can help you deal a lot of damage -- Jobs like the Dragoon,
 Knight, Geomancer, or Dark Knight, etc.  Eventually you'll want to master the
 Evoker for your 100% file but save those Job Levels for more deserving jobs
 at this point of the game.

 Here are some brief descriptions for you:

 Viking:
 =======
 This is the BEST Defensive job in the game.  While it can deal a decent amount
 of damage with its physical attacks, the true role of Viking is to Provoke all
 enemies into attacking it.  This a really great for boss fights.  Provoke, at
 first, won't always work but at higher Job levels, it will get a better hit
 rate.  As a bonus, it also reduces the enemy's defense, making it easier to
 deal more damage with physical attacks! Damage reduced only lasts for a single
 round, so if you want to keep it down, you will need to Provoke the enemy over
 and over.  Outside of using Provoke, Vikings have a powerful physical attack,
 and can deal decent damage with Hammers and Axes, though the hit % for those
 types of weapons is lower than most other weapons.

 Dragoon:
 ========
 This job is excellent for dealing powerful physical attacks.  It's Jump skill
 is similar to the Warrior's Advance skill, but it doesn't increase the amount
 of damage you receive.  When it's in the air, it cannot be damaged by enemy
 attacks.  This makes healing your party way easier.  Since the Dragoon is in
 the air avoiding damage, multi-target heals won't affect it and only heal the
 3 party members on the ground.  The strength of healing spells is reduced
 depending on the number of targets selected, and with only 3 party members
 being healed, instead of 4, it will heal more HP!

 Dark Knight:
 ============
 The Dark Knight is a rather interesting Job.  It's a great physical attacker,
 and can deal decent amounts of damage with its basic attack, but in order for
 it to deal crazy amounts of damage, it must use its Souleater skill.  This
 skill calculates damage based on your current HP, plus other things, and will
 sacrifice 20% of your current HP everytime it is used.  That means it gets
 weaker everytime you use it because it reduces your HP.  As a bonus, though,
 Soul Eater deals full damage even while you are in the back row!  Dark Knight
 is among the strongest Jobs in the game.  It also has a large equipment pool,
 with lots of powerful things to use, which is also awesome.

 Evoker:
 =======
 The Evoker is one of the few Jobs that I would never use.  It is the first
 time that you have access to summon magic, but it's not great.  When you
 cast a summon as an Evoker, it will randomly choose between the Level 1 and
 Level 2 effects of summons.  Level 1 is usually support magic, and Level 2
 is usually a single-target elemental/non-elemental attack.  Because it is
 random is what really hurts the Evoker.  When you want to deal some damage,
 it'll probably end up using the support magic instead, and when you want to
 inflict some status ailments, it just won't work.  Evokers also have a poor
 selection of equipment to use, much like other mages.

 Bard:
 =====
 The potential of the Bard is absolutely astonishing!  It's main purpose is to
 support the entire party by providing buffs that increase stats, heal HP, or
 just simply reduce all damage received.  It can even damage all enemies, too!
 When you first get the Bard job, it's kinda iffy, but given a little bit of
 training it will help out immensely.  You only start with having access to a
 single harp, the Madhura Harp, which increases defense.  The effect won't be
 that noticable with weak armor, however.  As you progress in the game, find
 better equipment, get higher Job levels, and more Harps to use, the Bard will
 become WAY more useful.  




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|                                                                             |
|                    {25} Amur Village & the Stinky Sewers                    |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs:
   #080 Darklegs .........(Lv 21, HP  940) W: Fire
   #081 Gigantoad ........(Lv 20, HP  838) W: Lightning
   #082 Twin Liger .......(Lv 22, HP  960)
   #083 Stroper ..........(Lv 21, HP 1100) W: Lightning

   Key Items:
   Levigrass Shoes

   Treasures:
   Black Cowl, Black Garb, Cat Claws, Diamond Bell, Gysahl Greens (x4),
   Hammer, Kaiser Knuckles, Poison Dagger, Power Bracers, Thief Gloves
   -----------------------
   Sewers, level 1 & 2:
   35% - Darklegs
   35% - Gigantoad
   30% - Twin Liger

   Sewers, level 3:
   none

   Sewers, level 4:
   30% - Darklegs
   30% - Gigantoad
   30% - Twin Liger
   10% - Stroper
   -----------------------
   Wellspring:
   Revive

   Recommended Level:
   20-21


 When you awaken, go explore the new town.  Talk to everyone you see to learn
 about what is going on.  There is a lot to do, so we will be in this town for
 quite a while.  Well, longer than any other town we've been to so far.

 Inside the Inn, you can find many NPCs to talk to.  On the 2nd floor is the
 second piano!  We haven't played the piano since Ur village.  The song that
 you play on the piano is the theme song from the Saved by the Bell.  It's an
 old TV show.  Actually I don't know what the song is, but it TOTALLY sounds
 like the song from Saved by the Bell!  :P

 Before we do anything, let's unlock the gate to the canal.

 Talk to the girl NPC south of the Armor Shop. During the scene you will meet
 the TRUE Warriors of Light!  Haha, not.  Afterwards, head over to the house
 east of the Weapon Shop.  The Old Man that lives here will give you access to
 the canal.
 
 When you get into the water, head up first. Enter the garden and there you can
 pick four [GYSAHL GREEN].  Back in the water, head left.  When you pass the
 Weapon and Armor shops, take the first path going north.  You can walk up this
 small waterfall.  Keep going north and onto the tiny island.  You can find a
 [BLACK GARB],  [BLACK COWL], and [THIEF GLOVES] hidden on the ground.  These
 can be purchased in the Armor Shop, but now we don't need to.  Wahoo!

 OK, let's go shopping.

 <SHOPPING:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 ==Item Shop=========Gil==
 Potion ..............50
 Hi-Potion ..........600
 Gold Needle ........100
 Echo Herbs .........100
 Gysahl Greens ......150
 Eye Drops ...........40
 Antidote ............80

 If you need to stock up on anything, do so.  I would STILL recommend that you
 don't purchase Hi-Potions.  There are tons of things you need to buy later,
 in a different town.  Pretty soon you'll need Hi-Potions, but wait until that
 time comes.  ;)

 ==Weapon Shop=======Gil==Atk==Hit%==Effect==
 Battleaxe .........7400   65   70   -
 Main Gauche .......7000   35  100   +3 Agi
 Thunder Spear .....8000   45   90   Lightning-elemental, Cast Thunder
 Selene Bow .......16000   63   75   Effective against flying enemies
 Boomerang .........9000   40   85   Full damage from back row
 Iron Arrow ...........8   12   75   -
 Holy Arrow ..........10    8   75   Light-elemental
 Madhura Harp .....10000   60  100   +5 Mnd, Minne Song

 Wow this stuff is expensive.  Don't buy anything!  You'll need to save your
 money for the next time we go shopping.  In order to buy all the recommended
 armor/weapons in the NEXT town, you'll need at least 75000+ gil.  (there is
 a way to make an easy 80000+ gil, though, but more on that later)  All items
 here can be found for FREE, except the Battleaxe and Madhura Harp.

 For the next dungeon, you need at least 2 physical attackers.  The boss has a
 high magic defense, so strong weapons is a must.  Avoid buying the Selene Bow
 since it is a complete waste of money.  Buying 1 Main Gauche will help, and
 you get a Poison Dagger soon, so you can use them together.  Don't buy the
 Thunder Spear since you'll find 3 of them for free.  If you have a Viking you
 will want a Battleaxe.  Just try your best to save as much gil as you can!

 ==Armor Shop========Gil==PDef=MDef==Effect==
 Viking Helm .......5500   19    5   -
 Viking Mail .......8000   36    5   -
 Heroic Shield .....3500    8    3   +1 All stats, + see below
 Thief Gloves ......2500   11    8   +3 Agi
 Black Garb ........5000   30   18   +2 Agi, +2 Vit
 Black Cowl ........4000   15   10   +2 Agi
 Black Belt Gi .....6000   33   18   +3 Agi, +3 Vit
 Chakra Band .......4500   17   11   +2 Vit

 Heroic Shields protect against Poison/Blind/Mini/Toad/Petrify/Sleep/Confuse.
 All of the armor here can be found for free, except the Black Belt Gi and the
 Chakra Band.  Since you only need 2 physical attackers in the next dungeon,
 buy enough armor for the two of them.  You've already found a Black Cowl,
 Black Garb, and Thief Gloves for one of them, so buy whatever you can for the
 other one.  Just try your best to save as much gil as you can!
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 <END SHOPPING:>


 NOTE:  Go outside the village and save. ;)  If you do go outside, to level up
 or something, try to avoid going too far to the north.  Up north are some
 ugly Guardian Statues that will kill you if you don't have the required items
 to pass.  Also if you go south, don't cross the Bottemless Bog. You will sink
 and die.  Hehe.  This place is DANGEROUS...ly.....cheesey. >_>


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|   Amur's Stinky Sewers   |
o--------------------------'

   Bestiary Logs:
   #080 Darklegs .........(Lv 21, HP  940) W: Fire
   #081 Gigantoad ........(Lv 20, HP  838) W: Lightning
   #082 Twin Liger .......(Lv 22, HP  960)
   #083 Stroper ..........(Lv 21, HP 1100) W: Lightning

   Key Items:
   Levigrass Shoes

   Treasures:
   Cat Claws, Diamond Bell, Hammer, Kaiser Knuckles, Poison Dagger,
   Power Bracers
   -----------------------
   Sewers, level 1 & 2:
   35% - Darklegs
   35% - Gigantoad
   30% - Twin Liger

   Sewers, level 3:
   none

   Sewers, level 4:
   30% - Darklegs
   30% - Gigantoad
   30% - Twin Liger
   10% - Stroper
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   20-21


 Go to the southeast corner of town via the water canal.  Here you will find
 the entrance to the stinky sewers.  Plug your nose!  In here we are supposed
 to find Delilah, who apparently has some Levigrass shoes.  Those will help
 us cross the Bottomless Bog.

 If you have no idea what I'm talking about, some of the NPCs in town hinted
 that your ship was locked up by Goldor, who lives in Goldor Manor, which is
 blocked by the Bottomless Bog, and can only be crossed with Levigrass Shoes,
 which are owned by Amur resident Delilah, who is super weird and smelly, but
 only because she lives in the sewers, and the sewers smell like poo, which
 has nothing to do with the story.

 Sewers, level 1:
 ================
 Once inside the sewers, make your way across the first room.  You'll have to
 walk in the poo water.  Eww.  Go down the stairs on the other side and they
 will take you to the next level.

 Sewers, level 2:
 ================
 Walk down the path and into more poo water.  Head left and walk up the small
 stairs onto the next walkway.  Keep heading left and you'll enter more poo
 water on the other side.  Once at the other side of the room, ignore the
 stairs to find a treasure chest with [CAT CLAWS] inside.  Now use the stairs
 to reach the next level.

 Sewers, level 3:
 ================
 On this level, follow the path and a scene will occur after you cross the
 nearby bridge.  Save the Old Guys from the toads!

 NOTE: This is the ONLY battle in the whole game that has 4 enemies on the
       screen at one time.  Cool!  The limit is 3 enemies, normally.

 Defeat the four toads.  After the Old Guys are rescued, head to the right
 and go down the stairs to the next level.

 Sewers, level 4:
 ================
 Go down just a little bit and enter the secret passage in the wall, to the
 right.  This will take you to a room with a [DIAMOND BELL] and [HAMMER].  Now
 go back out and head left across the bridge.  Enter a similar passage way in
 the wall here.

 Inside this room grab the first chest for some [KAISER KNUCKLES].  On the
 other side of the room you'll find two more treasure chests!  They contain
 some [POWER BRACERS] and a [POISON DAGGER].  Leave this room and continue
 following the very long path.  Up, left, dooooown, right, stairs.

 Sewers, level 5:
 ================
 On this final level, head right to find Delilah.  After the scenes, she will
 give you the key item [LEVIGRASS SHOES].  Yay!  Now that we are as light as
 a piece of poo... er, grass, let's go cross the Bottomless Boog.  Say thanks
 to the Old Guys for a free Teleport!

 Leave Amur village and head south to Goldor Manor.  Save your game!


 <MY PROGRESS:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Since we're at a HUGE turning point in the game, I will share my party info
 with you.  Have fun comparing!  :)  Also, keep note that I haven't done any
 grinding during this playthrough, so I may be slightly under-leveled, or just
 right even.  Last time I played I was level 27 at this point, which is way
 over-leveled and easy. (all my Job levels were 80+, too)
 
 Refia  (Lv. 21), Geomancer  (JobLv. 10), HP 497
 Luneth (Lv. 22), Black Mage (JobLv. 30), HP 532
 Arc    (Lv. 22), Monk       (JobLv. 17), HP 527
 Ingus  (Lv. 22), Red Mage   (JobLv. 24), HP 522

 Poor Refia died a few times in the sewers, missing out on experience, so she
 is kinda behind.  She will probably stay as a Geomancer for the rest of the
 game since she is dealing awesome damage.  It'll only get better, too, when
 I get more Bells and much higher Job levels.

 Luneth does great as a Black Mage.  His spells are very powerful.  I plan to
 turn him into a Magus when I finally get that job, so he'll obviously be way
 better at casting magic.  He definitely won't be a Sage, since I want him to
 be more focused.  The Magus job has the highest Intellect stat, anyway.

 I'm not too sure what I want to do with Arc.  I will probably turn him into a
 strong melee class, like Dragoon, Ninja, or Dark Knight.  Or maybe he will be
 my Onion Knight.  I like using at least 1 Onion Knight.  Using four of them
 just makes the game boring.  :P

 Ingus will eventually become a Devout.  He's been my healer for most of this
 playthrough, so that's what he likes to do.  Besides, it is kinda funny to
 make the cool guy wear a kitty outfit.  xD  And once I get Holy, he will join
 the others in dealing massive damage to enemies!  There is also a chance that
 he may become a Bard.  They are very useful when everyone is high Job levels.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 <END MY PROGRESS:>




                o>==>=<==>=<==>=<==>=<===>=<==>=<==>=<==>=<==<o
    (Optional)  |                                             |  (Optional)
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|                           Exploring the World Map                           |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs:
   #084 Black Flan .......(Lv 22, HP  880) W: Fire
   #085 Hellgaroo ........(Lv 22, HP  888)
   #086 Vulcan ...........(Lv 26, HP 2200) W: Ice, Water
   #087 Dracrocotta.......(Lv 23, HP 1050) W: Ice
   #088 Magician .........(Lv 23, HP 1040)
   #100 Frostfly .........(Lv 28, HP 1200) W: Fire, Wind
   #101 Simurgh ..........(LV 28, HP 1220) W: Wind
   #102 Harpy ............(Lv 30, HP 1650) W: Wind
   #103 Gargoyle .........(Lv 28, HP 1240)

   Miscellaneous Items:
   Chocobo's Wrath .......(rare Magician drop)
   Shining Curtain .......(rare Magician drop)
   Silence Seal ..........(rare Vulcan drop)
   -----------------------
   Grasslands near Amur Village & Goldor Manor:
   35% - Dracrocotta
   35% - Hellgaroo
   15% - Black Flan
   15% - Vulcan

   Grassland Shoreline, near the river south of Amur Village:
   30% - Frostfly
   30% - Simurgh
   30% - Harpy
   10% - Gargoyle

   Forest near Amur Village, Chocobo Woods, & Goldor Manor:
   40% - Black Flan
   20% - Dracrocotta
   20% - Hellgaroo
   20% - Magician

   Desert near Goldor Manor & North Desert:
   40% - Black Flan
   20% - Dracrocotta
   20% - Hellgaroo
   20% - Magician
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   21+


 The point of this section is to let you know what enemies you can find on the
 world map.  There isn't any treasure to find, so if you don't want to hunt
 all of these enemies to fill in your Bestiary, then you can skip it and go on
 to section 26.


 =============================================
 Frostfly, Simurgh, Harpy, Gargoyle, Danger!
 =============================================

 To the south of Amur Village, there is a small area where you can fight tough
 enemies -- the Frostfly, Simurgh, Harpy, and Gargoyle.  They are much tougher
 than anything else you can fight at this point, so be extra careful to avoid
 them.  They can KO your party very easily.

 It may be difficult to find the right spot, but if you want to find all these
 monsters, head to Goldor Manor from Amur Village.  Immediately AFTER you cross
 the river south of Amur, you'll see a small strip of forest, then grasslands.

 The grasslands around here, right NEXT to the sea, are where you can locate
 these monsters.  They are originally from Dalg Continent to the west, but may
 have wandered here to find a new home.  Who knows...


 ==================================
 Chocobo Woods + Guardian Statues
 ==================================

 Directly east of Amur village is a Chocobo Woods.  If you want to go catch a
 chocobo, it will help you get around the World Map a whole lot easier.  You
 can explore what's around you without fighting random battles!  There is also
 a Chocobo Woods to the far north of Amur Village.  It's to the west of the
 huge desert up there, in a U-shaped forest.

 Guess what?  There is a 3rd Chocobo Woods you can visit!  So many.  This one
 is located right next to the Bottomless Bog.  This makes an easy trip back to
 town if you run out of supplies in Goldor Manor.

 Just be careful of the Guardians Statues up to the north.  They will kill you
 if you don't have the required items to pass.  When I say kill, I mean you'll
 watch a scene where you fall over and die, then go to the game over screen.

 Also, you can revisit the Temple of Water if you want, as well as the Cave of
 Tides.  There isn't anything there, but you may have missed a Bestiary entry
 or something.  Did you miss the Blizzaga spell there?

 Anyway, that's pretty much it for what you can do on the World Map.  When you
 are ready, head to the southern part of the continent to find the Bottomless
 Boog and Goldor Manor.




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    Section 26  |                                             |  -Checklist-
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|                                                                             |
|                              {26} Goldor Manor                              |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs:
   #089 Lost Gold ........(Lv 23, HP  928)
   #090 Gold Eagle .......(Lv 23, HP  935) W: Wind
   #091 Gold Warrior .....(Lv 24, HP 1130)
   #092 Gold Bear ........(Lv 24, HP 1090)
   #093 Gold Knight ......(Lv 25, HP 1100)
   #094 Nightmare ........(Lv 25, HP 1120)
   #205 Goldor ...........(Lv 26, HP 9000)

   Key Items:
   Chain Key

   Treasures:
   Golden Sword (x11), Wyvern Claws
   -----------------------
   The Main Hall:
   50% - Gold Warrior
   40% - Gold Bear
   10% - Gold Eagle

   The Library:
   35% - Nightmare
   35% - Gold Bear
   20% - Gold Knight
   10% - Lost Gold

   The Locked Room:
   50% - Gold Warrior
   40% - Gold Bear
   10% - Gold Eagle

   The North Wing:
   35% - Nightmare
   35% - Gold Bear
   30% - Gold Knight
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   22-23


 Now that we have the Levigrass Shoes from Delilah, in Amur, we can cross that
 Bottomless Bog, blocking our path to Goldor Manor.  Goldor locked up our ship
 with a huge chain, so we've come to beat him up and claim what is rightfully
 ours!  Ooo, shiney...

 The Main Hall:
 ==============
 When you enter Goldor Manor head up through the Main Hall.  I know it's very
 tempting to wander, but don't take any of the other paths as they don't lead
 to anything.

 When you get to the other side of this area, take the stairs.  These lead to
 the vast Library.

 The Library:
 ============
 In the Library, follow the hallway.  Eventually you will start heading down,
 while passing some book shelves along the way.  Ignore them, there is nothing
 there.  On the last row, go right and you'll find a huge line of treasure!

 Open them all for eleven [GOLDEN SWORD] and one [WYVERN CLAWS].  What the heck
 are we gonna do with THIS!?  Eleven golden swords?  Really Square?  Really?
 
 <PERFECT GAME NOTE 6:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 This is the only place to find the Gold Sword.  So if you want a Perfect Item
 list, then don't sell any of them.  Although you may want to, since they sell
 for a lot of money, which we will need.  I will talk more about that after we
 finish this dungeon.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 The Main Hall:
 ==============
 Head back to the Main Hall.  In each corner of this area, there are 4 doors
 leading to empty rooms.  These doors are locked, though, so you will need to
 use Magic Keys to open them, or you can use the Thief's lockpicking ability!

 If you don't have any Magic Keys, then you'll have to use a Thief to unlock
 the doors.  The only place to buy Magic Keys is in Gysahl and we cannot fly
 there, obviously.  To use a Thief to unlock doors, it must be at the top of
 your party.

 The Locked Room:
 ================
 All the rooms are empty, save one.  Head to the northeast room and unlock the
 door. In this room you will find a path to the left. Take it. This path leads
 you to a small hallway.  Follow it down, then up, to enter the North Wing.

 NOTE:  In case you are wondering, I am making up these names for the various
        areas of Goldor Manor.  It's boring to say level 1, level 2, etc., so
        I hope it's not too confusing!  Hehe.

 The North Wing:
 ===============
 This area is short if you know where to go.  There aren't any items, so just
 run through it as fast as possible.  From the start of this room take your
 first left, and then go down.  Take the next left, and go all the way left
 until you can't anymore.  Follow this hallway up and climb the stairs at the
 very end.  This is where the Master Bedroom is!

 If you went the other ways, it would take you a lot longer to get through the
 area, which is bad, because the encounter rate here is ridiculous.

 The Master Bedroom:
 ===================
 In here is the idiot who locked up our trusty Enterprise.  Who does he think
 he is, anyway?  First he chained our airship to the ground, then he placed a
 bunch of crappy swords in his house, thinking it's awesome treasure?  Fool!

 This is the party I recommend for defeating Goldor:

  Thief           Scholar         Monk              Red Mage (Healer)
  -----           ------          ----              --------
  Poison Dagger   Book of Light   Cat Claws         2 Shields
  Main Gauche     Book of Light   Kaiser Knuckles   Ice Helm
  Black Cowl      Scholar Hat     Chakra Band       Flame Mail
  Black Barb      Scholar Robe    Black Belt Gi     Cure
  Thief Gloves    Cure            Power Bracers     Cura

 Goldor has very high magic defense, so we need at least TWO melee attackers
 for this battle.  I happen to choose a Thief and Monk because they have the
 highest Job levels out of all my melee Jobs.  You can pick whatever you want
 since they will all work.  Just don't pick a Dragoon!  You can start using
 a Dragoon after you defeat Goldor.  ;)

 Definitely take a Scholar, though, because Goldor can cast Protect on himself
 which never goes away.  A Scholar's Study ability will dispel Protect, so
 it's really helpful to have.  The Red Mage is the healer, as usual!  You can
 try using a White Mage if you want, but Red Mages have better defense.
 
o-----------------------------------------------------------------------------o
|Boss:     Goldor                                                   {boss-09} |
|---------------------------o------------------------o------------------------|
|Level:    26               |         Drops:         |         Steal:         |
|HP:       9000             | Hi-Potion.........8.9% | 1. Hi-Potion           |
|---------------------------| Phoenix Down......8.0% | 2. Hi-Potion           |
|Exp:      6560             |                        | 3. Hi-Potion           |
|Gil:      9900             |                        | 4. Hi-Potion           |
|---------------------------|                        |                        |
|Atk:      53               |                        |                        |
|Def:      28               |                        |                        |
|Weakness: None.            |                        |                        |
|---------------------------o------------------------o------------------------|
|Attacks:  Punch    - Physical attack; Single target                          |
|          Thundara - Magic attack; Lightning-elemental; Single/Multi target  |
|          Silence  - Status attack; Single/Multi target; Inflicts Silence    |
|          Blind    - Status attack; Single/Multi target; Inflicts Blind      |
|          Confuse  - Status attack; Single/Multi target; Inflicts Confuse    |
|          Protect  - Increases defence                                       |
|-----------------------------------------------------------------------------|
|Strategy: Goldor gets to attack 2 times per round.  He will use his physical |
|attack mostly, which deals anywhere from 50-200+ damage.  Make sure your two |
|melee attackers are in the front row so they can do maximum damage.  With the|
|suggested set up, Goldor won't deal that much damage to them even if they are|
|in the front row.  His Thundara spell is pretty strong, too, dealing 200, or |
|less, damage to everyone.  You will rarely see it, though.                   |
|                                                                             |
|If your melee attackers are Blinded, heal them first using Eye Drops.  And if|
|they are Confused at all, attack them with your mages.  They can really hurt |
|your party if they attack eachother.                                         |
|                                                                             |
|Every round attack with your physical attackers.  They will deal about 500+  |
|damage each, more or less depending on Job levels, which makes it 1000 damage|
|dealt to Goldor each round.  Just keep this up and Goldor will be defeated in|
|about 8-10 rounds.                                                           |
|                                                                             |
|The Red Mage should heal every round, same with the Scholar.  A multi-casting|
|of Cure from both of them can easily keep the party healed even with Goldor's|
|damage output. Occasionally you might need to use Cura, though, especially if|
|he uses Thundara.  But that's rare.                                          |
|                                                                             |
|If Goldor ever uses Protect on himself, use the Scholar's Study ability to   |
|dispel it.  Protect will drastically reduce damage dealt, making this battle |
|very long and tiring.                                                        |
|                                                                             |
|Compared to previous bosses, Goldor is more annoying than challenging, since |
|he loves to use his status inflicting spells.  Just use your two best melee  |
|attackers for damage, heal with the Red Mage and Scholar, and you'll win.  :)|
|-----------------------------------------------------------------------------|
|My Level: Refia (22), Luneth (23), Arc (23), Ingus (23)                      |
o-----------------------------------------------------------------------------o


 After the fight watch the scene and take the [CHAIN KEY] from off the dirty
 floor.  Now venture all the way back to your imprisoned airship, and free it
 from the chains of death.  Yay!

 Now we are free to explore the entire world!


 ==========================================
 Preparing for the NEXT Boss; #206 Garuda
 ==========================================

 NOTE: This special preparation can be ignored, if you are at higher levels
       than I am. (the level average for my party is 23)  If your level is
       like 27-30+, then you'll have an easier time defeating Garuda.  This
       is written for lower-leveled players, but you can still follow it if
       you want to.  :)

 The next boss, Garuda, is one of the hardest bosses in the game!  That is a
 bold statement, I know, but given our current selection of equipment and the
 levels of our current Jobs, it's very challenging.  Later bosses, like the
 Final Boss and the Iron Giant, are just as difficult as well, but by the time
 we fight them, we'll be MUCH higher levels, and have MUCH better equipment.

 To help you defeat Garuda, use the following party set up.  You should start
 using it now so you can begin raising Job levels.  You don't have to grind
 or anything, you just need to increase the Job Levels during the many random
 battles you will most likely have, between now and the fight with Garuda.

 This will cost quite a bit of money.  You may already have enough to buy all
 the recommened equipment, but if you don't, there is a way to make a lot of
 gil very quickly.  (see below)

 Here is the recommended party for defeating #206 Garuda:

  Geomancer        Black Mage      Dragoon         Geomancer
  ---------        ----------      -------         ----------
  Diamond Bell     Light Staff     Wind Spear      Diamond Bell
  Diamond Bell     Ice Staff       Wind Spear      Diamond Bell
  Feathered Hat    Feathered Hat   Feathered Hat   Feathered Hat
  Gaia Vest        Mage Robe       Leather Armor   Gaia Vest
  Rune Bracers     Rune Bracers    Power Bracers   Rune Bracers
                   Blizzaga

 Which ever party member has the highest Job level for that Job, they get to
 BE that Job, since our goal here is increase Job levels.  Normally I wouldn't
 do this, telling you what you HAVE to use, haha, but it will REALLY help you
 with defeating Garuda.  Trust mee!  ^_^

 NOTE: This is temporary.  After you defeat Garuda, you can change back to
       your regular party that you like.


 =================================
 Earn Gil by Selling Extra Items
 =================================

 Looking at the listed equipment above, here is what you'll need to buy and how
 much it will cost you.  The next towns sell this stuff.

 Item:                      Buy Price
 ------------------------------------
 Feathered Hat .....(x4) = 24,000 gil
 Rune Bracers ......(x3) = 15,000 gil
 Diamond Bell ......(x3) = 13,500 gil
 Gaia Vest .........(x2) = 15,200 gil
 Wind Spear ........(x1) = 10,000 gil

 Total Gil               = 77,700 gil

 You probably don't have the funds to buy all that stuff, so here is what you
 can sell for excellent profit.  If you are adamant about having a perfect
 game, then selling the Golden Swords won't be an option for you, and you will
 have to earn the extra gil by fighting random battles.  Actually, you might
 already have enough gil without selling the Golden Swords.  It's possible!

 If you are short on gil, then that is something you will have to decide for
 yourself.  Is having 1 Golden Sword good enough for a perfect game?  Or do you
 need to have 11 of them?  Or how about keeping 4 of them so each party member
 can equip one?  :P

 Item:                     Sell Price
 ------------------------------------
 Golden Swords ....(x10) = 25,000 gil  <--(don't sell them all!)
 Shuriken ..........(x1) = 32,750 gil
 Ottershroom .......(x1) =  1,000 gil
 Battleaxe .........(x1) =  3,700 gil
 Main Gauche .......(x1) =  3,500 gil
 Serpent Sword .....(x1) =    750 gil
 Fire Staff ........(x1) =  1,750 gil
 Ice Staff .........(x1) =  1,750 gil
 Light Staff .......(x1) =  1,750 gil
 Great Bow .........(x1) =    600 gil
 Killer Bow ........(x1) =  2,000 gil
 Diamond Bell ......(x1) =  2,250 gil
 Ice Shield ........(x1) =    900 gil
 Ice Helm ..........(x1) =    600 gil
 Ice Armor .........(x1) =  1,200 gil
 Scholar Robe ......(x1) =  2,750 gil
 Flame Mail ........(x1) =  1,200 gil

 Total Gil               = 83,450 gil

 All of this stuff, except Golden Swords, can be rebought later when gil isn't
 an issue.  If you've gotten everything in the walkthrough, up to this point,
 you should have extra copies of these items.  Again, if you don't want to sell
 the Golden Swords, then you'll have to fight some random battles to earn the
 gil difference you need.




                o>==>=<==>=<==>=<==>=<===>=<==>=<==>=<==>=<==<o
    Section 27  |                                             |  -Checklist-
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|                                                                             |
|                         {27} Adventures in the Sky                          |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs:
   #071 Anet .............(Lv 14, HP  268) W: Lightning
   #072 Mermaid ..........(Lv 15, HP  364) W: Lightning
   #073 Seahorse .........(Lv 14, HP  278) W: Lightning
   #074 Sea Serpent ......(Lv 17, HP  530) W: Lightning
   #095 Hellgaroo Mage ...(Lv 25, HP 1093)
   #096 Needle Monkey ....(Lv 25, HP 1100)
   #097 Catoblepas .......(Lv 26, HP 1260)
   #098 Sorcerer .........(Lv 26, HP 1270)
   #099 Sand Worm ........(Lv 26, HP 1290)
   #112 Sea Dragon .......(Lv 27, HP 2550) W: Lightning

   Treasures:
   Earthen Drums (x2), Elixir (x2), Phoenix Down, Turtle Shell (x2)

   Miscellaneous Items:
   Chocobo's Wrath .......(rare Needle Monkey drop)
   Shell Breaker .........(rare Needle Monkey drop)
   Shining Curtain .......(rare Needle Monkey drop)
   -----------------------
   Main World Sea:
   35% - Mermaid
   25% - Anet
   25% - Seahorse
   10% - Sea Serpent
    5% - Sea Dragon  (no common location, can be found anywhere in the sea)

   Grasslands near Duster and Replito Village:
   25% - Hellgaroo Mage
   25% - Catoblepas
   25% - Sorcerer
   25% - Needle Monkey (easiest to find near Replito Village)

   Forests near Duster, Replito, and Saronia Kingdom:
   30% - Hellgaroo Mage
   20% - Catoblepas
   20% - Sorcerer
   20% - Needle Monkey
   10% - Sand Worm

   Marshlands south of Saronia Kingdom:
   30% - Hellgaroo Mage
   20% - Catoblepas
   20% - Sorcerer
   20% - Needle Monkey
   10% - Sand Worm
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   23+


 While cruising in your new airship, avoid flying over Saronia Kingdom.  You'll
 recognize it as the HUGE castle in the northwest part of the World Map. If you
 fly over it, bad things will happen and the story will continue.  Wait, don't
 we want that to happen?  NO!  Need. More. Treasure.

 <PERFECT GAME NOTE 7:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Once you have your Enterprise back you MUST encounter a Sea Dragon.  He can be
 found anywhere in the Main World sea.  He is missable and now is the best time
 to encounter it.  (the Sea Dragon is not on floating continent)
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 First, let's visit Duster Village.  It is located on the small island in the
 middle of the World Map.  


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {28}   Duster - Village of Bards and Geomancers   |
o---------------------------------------------------'

   Bestiary Logs:
   none

   Treasures:
   Earthen Drums (x2)
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   23+


 This town... is filled with a bunch a weirdos.  Hehe.  Most of the people here
 are either a Geomancers, telling you how awesome they are, or a Bard, reciting
 the lyrics from songs of old.  It's quite entertaining, I guess.  :P

 When you find the Bard that talks about Items, and the Bard that sings about
 chocobos (both are near the water), search the ground nearby.  You can find
 two [EARTHEN DRUMS], one by each Bard.  Sadly, that's all the treasure there
 is to find in this town.

 <SHOPPING:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 ==Item Shop=========Gil==
 Hi-Potion ..........600
 Gold Needle ........100
 Maiden's Kiss ......100
 Echo Herbs .........100
 Mallet .............100
 Eye Drops ...........40
 Antidote ............80
 Gysahl Greens ......150

 Buy at least 12 Hi-Potions for the next boss. You probably already have some
 from before, but if not, 12 will be a sufficient amount.  You can't have too
 many, you know, but make sure you can afford your armor before buying these.

 ==Weapon Shop=======Gil==Atk==Hit%==Effect==
 Diamond Bell ......4500   42  100   -
 Madhura Harp .....10000   60  100   +5 Mnd, Minne Song
 Loki Harp ........10000   60  100   +5 Mnd, Minuet Song
 Lamia Harp .......12000   60  100   +5 Mnd, Inflicts confuse, Requiem Song
 Dream Harp .......12000   60  100   +5 Mnd, Inflicts Sleep, Paeon Song

 We've only found 1 Diamond Bell, so far, and if that's all you have, then buy
 three more.  Buy enough Diamond Bells to equip each Geomancer with two.

 ==Armor Shop========Gil==PDef=MDef==Effect==
 Gaia Vest .........7600   35   25   +3 Vit
 Bard Vest .........5500   32   28   +2 Agi/Mnd
 Feathered Hat .....6000   10   16   +2 Agi
 Rune Bracers ......5000   11   13   +2 Int/Mnd, Immune to Mini/Toad/Petrify

 Buy 4 Feathered Hats, 3 Rune Bracers, and 2 Gaia Vests.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 <END SHOPPING:>


 There is nothing left to do in Duster, so leave and board your ship.  Fly in
 the northwest direction.  AVOID the large castley looking place since it will
 make us watch some events and we won't be able to visit the next town for a
 long time.  On the far north part of this continent, is Replito village.
 
 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {29}   Replito - Village of Summoners   |
o-----------------------------------------'

   Bestiary Logs:
   none

   Treasures:
   Elixir (x2), Phoenix Down, Turtle Shell (x2)
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   23+


 This town is strange.  All the houses have no doors, except the Inn and the
 Magic Shop.  How do they get in their houses?  Hmm.

 At the east side of this town, there is a Gulgan hiding in the trees.  Next
 to him is a hidden [PHOENIX DOWN].  You can find a hidden [TURTLE SHELL] on
 the tree to the left of the moogle and another [TURTLE SHELL] above the two
 houses at the west side of town. (it's above the north house, by the trees)

 And right above that turtle shell, in that small-wooded area in the trees,
 you can find a blueberry [ELIXIR].  Yum!
 
 Next, head to the house at the northeast part of town. (blue roof)  You can
 enter  a secret door in the back of the house.  In here you can find another
 [ELIXIR] hidden in the wall to the right, and an old man.  Talk to the Old
 Man and he  will give you a useful tip about the location of some supposedly
 hidden treasures.

 Last thing to do here is go shopping.  If you want.

 <SHOPPING:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 ==Item Shop=========Gil==
 Hi-Potion ..........600
 Gold Needle ........100
 Echo Herbs .........100
 Eye Drops ...........40
 Antidote ............80
 Ottershroom .......2000
 Gysahl Greens ......150
 Gnomish Bread ......200

 You can buy Ottershrooms for the first time!  It's always handy to have a few
 of these so you can teleport out of dungeons easily.  There may be times when
 you don't have enough MP to use Teleport so these can be used instead. Neat!

 ==Magic Shop========Gil==
 Escape .............100
 Icen ..............7000
 Spark .............7000
 Heatra ............7000
 Hyper .............7000

 Just skip these for now.  If you want to try them out or something, save your
 game first, before buying them.   When you are done, reload your game so you
 have all your money back!  :p  After the next boss, you can come back to buy
 them if wanna start using an Evoker.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 <END SHOPPING:>


 Well, that's all folks!  There isn't anything else we can do at this time, so
 we have no choice but to continue the game.  If you want to go visit some old
 friends, or hunt those elusive sea enemies, now is the time!




 <PERFECT GAME NOTE 8:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 This is your last chance to encounter the many sea creatures.  If you haven't
 seen them all, then do so now.  Otherwise you will miss out on their Bestiary
 entries permanently and never have a perfect 100% game.  Fly to Gysahl to see
 if you have these enemies logged:

 Floating Continent, Inner Sea:
 (#031 Killer Fish)
 (#032 Hermit)
 (#033 Sea Elemental)
 (#034 Tangie)
 (#035 Sahagin) - easiest to find in water near Canaan.

 Floating Continent, Outer Sea:
 (#071 Anet)
 (#072 Mermaid)
 (#073 Seahorse)
 (#074 Sea Serpent) - easiest to find in water near Village of the Ancients.
 
 Main World Sea:
 (#071 Anet)
 (#072 Mermaid)
 (#073 Seahorse)
 (#074 Sea Serpent)
 (#112 Sea Dragon) - anywhere in the main world sea.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~




 When you are ready, fly to the northwest continent and look for the HUGE area
 with towns, trees, cement, walls, and a castle.

 SAVE YOUR GAME ON A SEPARATE FILE FIRST!  :O  Hmm, sorry for yelling.  If you
 need to come back out of Saronia Kingdom, you can't until you defeat the next
 boss.  He is VERY difficult so keep an extra save file out here.




                o>==>=<==>=<==>=<==>=<===>=<==>=<==>=<==>=<==<o
    Section 30  |                                             |  -Checklist-
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|                     {30} Saronia Kingdom & Dragon Spire                     |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs:
   #095 Hellgaroo Mage ....(Lv 25, HP  1093)
   #096 Needle Monkey .....(Lv 25, HP  1100)
   #097 Catoblepas ........(Lv 26, HP  1260)
   #098 Sorcerer ..........(Lv 26, HP  1270)
   #099 Sand Worm .........(Lv 26, HP  1290)
   #206 Garuda ............(Lv 28, HP 10000) W: Wind

   Treasures:
   Boomerang, Dragon Hammer, Dragon Helm (x5), Dragon Mail (x4), Earthen Bell,
   Elixir, Gaia Vest, Golem Staff, Gysahl Greens (x11), Ice Rod, Main Gauche,
   Medusa Arrow (x20), Phoenix Down (x4), Rusty Mail (x2), Scholar Hat,
   Selene Bow, Thunder Spear (x3), Tome of Ice, Tome of Light, Tome of Fire,
   Viking Helm, Viking Mail, Wind Spear

   Miscellaneous Items:
   Chocobo's Wrath ........(rare Needle Monkey drop)
   Shell Breaker ..........(rare Needle Monkey drop)
   Shining Curtain ........(rare Needle Monkey drop)
   -----------------------
   Forests within Saronia Kingdom borders:
   30% - Hellgaroo Mage
   20% - Catoblepas
   20% - Sorcerer
   20% - Needle Monkey
   10% - Sand Worm

   Dragon Spire:
   20% - Hellgaroo Mage
   20% - Catoblepas
   20% - Sorcerer
   20% - Needle Monkey
   20% - Sand Worm
   -----------------------
   Wellspring:
   Revive

   Recommended Level:
   24-25


 To continue your journey, fly over Saronia Kingdom, near the castle.  A scene
 will occur and you will be shot down.  Nooo!!  :(
 
 When you gain control again, there will be two lines of soldiers in front of
 you.  One on the left and one on the right.  It seems that civil war has taken
 over this Kingdom!

 Instead of heading up into the castle, go down and exit.  This will take you to
 the World Map, right in the middle of Saronia Kingdom's walls.  You can access
 the four Districts surrounding the castle, but during a civil war, there isn't
 much to see or do.
 
 Be sure and talk to everyone, though. You'll learn a lot about what going on
 in this war-ridden Kingdom, and you may also find what you need to do next!


 ====================== ===========
 Saronia, NW District     Library
 ====================== ===========

 Public Library ......Closed
 Inn/Item Shop .......Open
 Magic Shop ..........Closed

 Ok, so there isn't much to do here at this time.  The magic shop is closed and
 some boob is blocking the Library.  Grr.  There are a few townsfolk that you
 can talk to, if you want.  The NPC near the magic shop will give you a tip on
 how to defeat the next boss.  ;)


 ====================== ==========
 Saronia, NE District     Market
 ====================== ==========

 Inn/Item Shop .......Open
 Magic Shop 1 ........Closed
 Magic Shop 2 ........Closed
 Weapon Shop 1 .......Open
 Weapon Shop 2 .......Closed

 There are more people here you can talk to.  Also, there is a weapon shop
 open for business!  You can buy a Thunder Spear and Wind Spear.  We need two
 Wind Spears, but only buy 1.  We get a free one in the SW District.

 At the base of the trees just south of the closed Weapon Shop, you will find
 a valuable [ELIXIR].
 
 
 ====================== ==========
 Saronia, SW District     Tavern
 ====================== ==========

 Tavern ..............Open
 Armor Shop ..........Closed
 Revive Wellspring ...Open
 Fat Chocobo .........Open
 
 In the HUGE house at the east side of town, you'll find a guy in there who has
 found the secret to finding Fat Chocobo!  Talk to him and he will demonstrate.

 At the right side of this room, is a secret passageway that leads to a small
 room with TONS of treasure chests.  Oh yeah!  You'll find....whaaaaat?  This
 is worse than the eleven Gold Swords!  11 gysahl greens?  Eww.  At least you
 know how to find Fat Chocobo now, right? >_>

 Tavern:
 =======
 When ready, go to the tavern at the north part of town.  When you enter, some
 events will occur, so watch them.  Feeling his pain, Arc sticks up for Prince
 Alus. Defeat the bullies and watch the scene.

 NOTE: Geomancers have a 40% chance to use Shadowflare in this battle. The only
       only other place that gives this % chance is Eureka.  If you want to see
       just a small taste of the Geomancer's power, use one for this fight!

<PERFECT GAME NOTE 9:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 With Alus in your party, go talk to the orange old guy at the southwest part
 of town.  He will give you a [WIND SPEAR].  And the other orange old guy, on
 the small island in the middle of town, will give you a [DRAGON MAIL].  If you
 don't get these items now, you will lose your chance to get them at a later
 time, because Alus leaves your party soon.  Thanks old guys!
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


 ====================== ================
 Saronia, SE District     Dragon Spire
 ====================== ================

 Dragon Spire ........Open
 Chocobo Ride.........Open
 
 In this district there is actually something worth doing!  Near the middle of
 town you will find the Dragon Spire.
 
 NOTE: The 2 wooden doors on the outside of the Spire have no purpose.

 Climb this tower to find some nice treasure.  Of course, you'll have to fight
 some monsters on the way up, but they aren't that tough.

 At the very top you'll find three [DRAGON MAIL], three [THUNDER SPEAR], two
 [PHOENIX DOWN], and four [DRAGON HELM].  Now your Dragoon is complete!  If
 you've gotten everything so far, your team is ready to fight the next boss.

 There are some chocobos in the northeast part of town.  If you want to ride
 one back to Saronia Castle, you can, though it's not very far...


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|   Saronia Castle: Preparing for the Boss:   |
o---------------------------------------------'

 When you're all ready, take Prince Alus to the castle.  Watch the dramatic
 scenes that take place, and you'll learn the truth behind the King's sudden
 madness.

 A puffin!  ...of doom.

 This is the boss that I've been preparing you for. To those that haven't been
 following my guide until now, at the end of Section 26 I suggested using a
 specific party to defeat Garuda, so you could start building its Job levels.

 It's ok if you missed it, just switch to the party now and you can still win,
 though it might be a little more difficult. (you can always gain a few Job
 levels from random battles in Dragon Spire or the Forests on the World Map)

 NOTE: Check in the boss' info box to see my Levels and Job levels.

 Garuda has an attack that will deal 300-700+ damage to all party members, and
 will cause pain and agony.  There are a few things you can do, to help your
 party survive, but he can use it every round if he wants.  Just keep in mind,
 no matter what you do, you'll need some luck to win this fight.

 NOTE: Before the fight, make sure you have at least 12+ Hi-Potions. You will
       need them!  You can buy Hi-Potions in the NW and NE Districts.

 NOTE: If you try and try, but can't win, try leveling up!  That will surely
       make this fight easier.  I think you'll do fine, though, because I'm
       here to help!  Yay! ...... *crickets*

o-----------------------------------------------------------------------------o
|Boss:     Garuda                                                   {boss-10} |
|---------------------------o------------------------o------------------------|
|Level:    28               |         Drops:         |         Steal:         |
|HP:       10000            | Hi-Potion.........8.9% | 1. Hi-Potion           |
|---------------------------| Phoenix Down......8.0% | 2. Hi-Potion           |
|Exp:      8800             |                        | 3. Hi-Potion           |
|Gil:      10200            |                        | 4. Hi-Potion           |
|---------------------------|                        |                        |
|Atk:      57               |                        |                        |
|Def:      28               |                        |                        |
|Weakness: Wind.            |                        |                        |
|---------------------------o------------------------o------------------------|
|Attacks:  Wing Strike - Physical attack; Single target                       |
|          Lightning   - Magic attack; Lightning-elemental; Multi target      |
|-----------------------------------------------------------------------------|
|Strategy: Garuda gets to attack 2 times per round.  His physical attack isn't|
|that powerful, but if he uses it before or after Lightning, it can easily KO |
|a party member.  Lightning is his strongest attack.  It's a very cheap attack|
|and can kill your entire party with ease.  With the recommended set-up below,|
|it'll deal 300-700+ damage.  It can't get any better than that, unless you go|
|and grind a bunch of levels for an easy win.  But that's no fun!  ;)         |
|                                                                             |
|If you are lucky, Garuda will only use his physical attack and cast Lightning|
|1-2 times, or less.  If you are unlucky, though, he  will use Lightning every|
|single round, giving you no chance to do anything, but die.  Hehe.  That will|
|happen to everyone, there is no stopping his cheapness, so just try again and|
|the fight will eventually go in your favor.                                  |
|                                                                             |
|EVERYTIME he uses Lightning, have everyone that was hit use a Hi-Potion. This|
|will help you survive longer, even another casting of Lightning.  I suggested|
|bringing at least 12 Hi-Potions so you have enough to survive three casts of |
|Lightning.  (3 Hi-Potions per person)  Having a Dragoon is nice because it'll|
|be in the air, Jumping, and avoid getting hit altogether. (see below)        |
|                                                                             |
|If someone is KO'd, do NOT revive them.  Reviving them is a waste of a turn, |
|and Garuda will have a better chance to KO your party.  Don't stop attacking |
|to revive anyone.  It's a race to see who dies first!  It's rare to defeat   |
|Garuda with ALL party members alive, so take what you can get, even if there |
|is only one person remaining.                                                |
|                                                                             |
|Use this party to defeat Garuda. I've tried MANY party combinations, and even|
|some bizarre strategies, but I believe this is the BEST way to defeat Garuda.|
|                                                                             |
| Geomancer        Black Mage      Dragoon         Geomancer                  |
| ---------        ----------      -------         ----------                 |
| Diamond Bell     Light Staff     Wind Spear      Diamond Bell               |
| Diamond Bell     Ice Staff       Wind Spear      Diamond Bell               |
| Feathered Hat    Feathered Hat   Feathered Hat   Feathered Hat              |
| Gaia Vest        Mage Robe       Leather Armor   Gaia Vest                  |
| Rune Bracers     Rune Bracers    Power Bracers   Rune Bracers               |
|                  Blizzaga                                                   |
|                                                                             |
|Black Mage: (My Job Lv. = 33)                                                |
|=============================                                                |
|Always cast Blizzaga with the Black Mage. This attack will deal 1500+ damage,|
|and at character level 24, you'll have 5 MP to cast it.  That is plenty since|
|this fight shouldn't last longer than that.  Lightning will deal ~350 damage |
|to this Black Mage, if you have the equipment I listed.                      |
|                                                                             |
|Geomancers: (My Job Lv. = 17 and 11)                                         |
|====================================                                         |
|The Geomancers will usually cast Wind Slash which deals 700-1000+ damage.  If|
|you are lucky they will use Shadowflare which deals 5000+ damage.  I had this|
|happen to me and Garuda went down SO easy. :P   The chance of it happening is|
|rare, so don't rely on it.  They might also use Ice Storm, which deals less  |
|damage than Wind Slash, but not by a lot.                                    |
|                                                                             |
|They will usually get to act before Garuda, as well.  This is the main reason|
|I recommended using them, plus the fact that they can also survive Lightning |
|easily.  It will hit each Geomancer for about 300+ damage if you have all the|
|equipment I listed.  Out of all available Jobs and equipment, Geomancers can |
|have the highest Defense AND Magic Defense, both at the same time.  Most Jobs|
|can only have one or the other, at this point.                               |
|                                                                             |
|Dragoon: (My Job Lv. = 5)                                                    |
|=========================                                                    |
|Always Jump with the Dragoon.  His Jump attack will deal 1700-2500+ damage,  |
|if you are in the front row, and equipped with 2 Wind Spears.  My Dragoon was|
|dealing 2100+ damage and it is only Job Level 5!  One time it hit for 1800+  |
|damage, though, but that's still a lot!                                      |
|                                                                             |
|Dragoons are very slow, especially if you equip all their heavy gear.  Giving|
|them a Feathered Hat and LEATHER Armor will give them a nice boost in speed, |
|and they will definitely have a better chance to act before Garuda. (this is |
|due to equipment weight)  The Feathered Hat increases your Agility by 2, so  |
|that helps them act even faster during the round.  :)                        |
|                                                                             |
|The downside to using a Dragoon is that Lightning will probably always KO it,|
|no matter what you do.  They just have horrible magic defense.  Use my listed|
|equipment set up and you'll have a better chance to Jump before getting hit. |
|-----------------------------------------------------------------------------|
|My Level: Refia (24), Luneth (24), Arc (24), Ingus (24)                      |
o-----------------------------------------------------------------------------o


 NOTE: Another strategy you could've used is have an entire party of Dragoons
       and a Bard.  Equip the Loki Harp on the Bard so it can use Minuet, which
       increases attack power of all party members.  Then HOPE you win before
       Garuda does.  (jump jump boom)

 NOTE: Or you could've leveled a Thief to Job Lv. 99, by killing Goblins, and
       steal some Raven's Yawn from a Needle Monkey.  Then use a full party of
       Scholars to deal massive wind-damage with double potency items.  (the
       Raven's Yawn casts Aeroga)


 Did you win, yet?  :P  Hehe.  Great job on beating one of the hardest bosses
 in the game!  You can relax now.  Watch the scenes after the fight.  Remember
 to change your party back to normal! 

 When you gain control again, head to the right side of the room. See anything
 that looks suspicious?  A crack!


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|   Exploring Saronia Castle   |
o------------------------------'

 Enter the hidden path in the wall and follow the stairs down to find a secret
 treasure room.  You'll find a [BOOMERANG], [SELENE BOW], [TOME OF LIGHT],
 [SCHOLAR HAT], [MAIN GAUCHE], [TOME OF ICE], [GOLEM STAFF], [DRAGON HAMMER],
 [TOME OF FIRE], [MEDUSA ARROW], [RUSTY MAIL], and an [ICE ROD].  Wahoo!

 NOTE:  The Ice Rod casts Blizzara for no MP cost!
 
 For even better results, head down the stairs until you reach the end.  There
 is ANOTHER secret passage to the right!  AHH! I wanna scream for joy.  In this
 secret room you'll find an ugly [RUSTY MAIL], [VIKING HELM], [EARTHEN BELL],
 [DRAGON HELM], [GAIA VEST], and [VIKING MAIL].  Woooooooow!  You've just hit
 the jackpot.
 
 <PERFECT GAME NOTE 10:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 The Rusty Mails are simply that. Rusty.  Not special. :(  I'm just letting you
 know, because they aren't used for anything in the game other than having a
 spot in your treasure collection, so don't sell them!  >_>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 When finished looking at your new treasure, head back up to the room where you
 defeated Garuda.  You can go up to talk to Alus, and some castle people, or go
 down to leave the castle.  Let's go down.
 
 Out here, you'll be in the courtyard of the castle.  Talk to the guard at the
 northeast part of the courtyard.  GRRR!!!  He is lucky we're nice.
 
 Go into the left building first.  There is a secret passage in the wall to the
 right.  Find your way through these passages.  It's pretty easy.  At the very
 end you'll find two treasure chests with a [PHOENIX DOWN] inside.   
 
 NOTE: Don't worry about the room to the left of this dead-end.  You can't get
       there at this point, but will be able to later on from a different area.
 
 Now head back to the courtyard.  Enter the building on the right.  Speak with
 the four guys in here and they will upgrade your ship.  Excellent!  Leave the
 castle and board your brand new ship.  OR...
 
 With Saronia Kingdom back in order, all the shops and stuff are open again in
 the four Districts.  I highly recommend you visit each of them again.
 
 
 ====================== ===========
 Saronia, NW District     Library
 ====================== ===========

 Public Library ......Open
 Inn/Item Shop .......Open
 Magic Shop ..........Open

 The Library is now open and has some very interesting information inside. Go
 check it out!  Use the Zoom-In feature and read all the shiny spots.  There
 is also a magic shop now open.  (see below for shop details)
 
 
 ====================== ==========
 Saronia, NE District     Market
 ====================== ==========

 Inn/Item Shop .......Open
 Magic Shop 1 ........Open
 Magic Shop 2 ........Open
 Weapon Shop 1 .......Open
 Weapon Shop 2 .......Open

 There is a lot to do here!  Try going to all the different shops and upgrading
 your party members. The shops have new equipment and magic that you don't have
 yet.  Don't skip this District!  (see below for shop details)
 
 
 ====================== ==========
 Saronia, SW District     Tavern
 ====================== ==========

 Tavern ..............Open
 Armor Shop ..........Open
 Revive Wellspring ...Open
 Fat Chocobo .........Open

 Nothing exciting here, but an Armor Shop is now opened.  If you didn't talk
 to the orange old guys, when Alus was in your party, it's too late to get
 their free items.  They are gone for-e-ver...  (see below for shop details)
 
 
 ====================== ================
 Saronia, SE District     Dragon Spire
 ====================== ================
 
 Dragon Spire ........Open
 Chocobo Ride.........Open

 Nothing new here to see.  The cute little chobocos are still here if you want
 to take one for a ride around the World Map.  The gate to Saronia Kingdom is
 now open so you can explore beyond its borders.  There is a lot out there!


 NOTE: You may want to sell your extra copies of items, to get some of the gil
       back that you spent in preparation for Garuda.


 <SHOPPING:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 (NW District)
 ==Magic Shop========Gil==
 Fira ..............1500
 Blizzara ..........1500
 Thundara ..........1500
 Cura ..............1500
 Teleport ..........1500
 Blindna ...........1500

 If you don't have these, yet, buy them now if you have the gil.  These were
 available back in the Village of the Ancients, but you may have skipped them
 to save money.

 (NE District)
 ==Magic Shop 1======Gil==
 Thundaga ..........5000
 Raze ..............5000
 Erase .............5000
 Curaga ............5000
 Raise .............5000
 Protect ...........5000

 Awesome!  All of these spells are worth buying.  Try your best to get enough
 gil to purchase all of these.  Raze is excellent for killing those annoyingly
 weak random encounters.  The rest of the spells speak for themselves!

 (NE District)
 ==Magic Shop 2======Gil==
 Break .............3000
 Blizzaga ..........3000
 Shade .............3000
 Libra .............3000
 Confuse ...........3000
 Silence ...........3000

 You may already have these from Gysahl Village.  If not, you can get them now
 if you have enough money.  Buy the higher level magicks in Shop 1 first.

 (NE District)
 ==Weapon Shop 1=====Gil==Atk==Hit%==Effect==
 Thunder Spear .....7000   45   90   Lightning-elemental, Casts Thunder
 Wind Spear .......10000   53   90   Wind-elemental, Casts Aero

 Don't buy these.  You know why!  Too bad you can't return the Wind Spear you
 bought earlier for a full refund, hehe.  If you plan to use a Dragoon then of
 course you'll want to keep it!  Or do you?

 (NE District)
 ==Weapon Shop 2=====Gil==Atk==Hit%==Effect==
 Fire Rod .........10000   25   70   +3 Int, +3 Mnd, Fire-elemental
 Ice Rod ..........10000   25   70   +3 Int, +3 Mnd, Ice-Elemental
 Light Rod ........10000   25   60   +3 Int, +3 Mnd, Lightning-elemental
 Golem Staff ......13500   30   70   +3 Mnd, Casts Break
 Rune Staff .......18000   33   80   +4 Mnd, Casts Erase
 Wizard Rod .......20000   20  100   +5 Mnd

 You just found a free Ice Rod, but the Fire and Light Rod can only be bought
 here.  So you must buy them if you want to use their zero MP Thundara and
 Fira spells.  The Rune Staff + Wizard Rod can only be purchased here, as well,
 so buy those, too, if your budget allows it.  You find a second Golem Staff
 eventually, making it not worth the gil.

 (SW District)
 ==Armor Shop========Gil==PDef=MDef==Effect==
 Rune Bracers ......5000   11   13   +2 Int/Mnd, Immune to Mini/Toad/Petrify
 Gaia Vest .........7600   35   25   +3 Vit
 Scholar Robe ......5500   20   23   +2 Int, +2 Mnd
 Scholar Hat .......7500   11   16   +1 Int

 You don't need to buy any of this.  You have them already, and multiple copies
 even!  Speaking of which, you should sell them if you need extra gil.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 <END SHOPPING:>


 After you are all finished, and are confident in your levels and equipment, go
 to your next destination.  The super-gusty Dalg Continent!




                o>==>=<==>=<==>=<==>=<===>=<==>=<==>=<==>=<==<o
    Section 31  |                                             |  -Checklist-
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|         {31} Dalg Continent, Doga's Manor, & the Cave of the Circle         |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs:
   #100 Frostfly .........(Lv 28, HP 1200) W: Fire, Wind
   #101 Simurgh ..........(LV 28, HP 1220) W: Wind
   #102 Harpy ............(Lv 30, HP 1650) W: Wind
   #103 Gargoyle .........(Lv 28, HP 1240)
   #104 Chimera ..........(Lv 28, HP 1250)
   #105 Demon Horse ......(Lv 29, HP  710)
   #106 Rock Gargoyle ....(Lv 29, HP  720) W: Wind
   #107 Bovian ...........(Lv 29, HP  730)
   #108 Dread Knight .....(Lv 29, HP  740)
   #109 Flyer Mage .......(Lv 28, HP  680) W: Wind

   Miscellaneous Items:
   Silence Seal ..........(rare Rock Gargoyle drop)
   -----------------------
   Grasslands and Forest on Dalg Continent:
   35% - Simurgh
   35% - Harpy
   20% - Gargoyle
   10% - Chimera

   Dalg Continent Skies:
   25% - Frostfly
   25% - Simurgh
   20% - Harpy
   20% - Gargoyle
   10% - Chimera
   -----------------------
   Wellspring:
   HP/MP, Revive

   Recommended Level:
   24-25


 Now that you have the Nautilus, you can pass through the harsh winds of Dalg
 Continent.  This continent, if you don't know, is located to the southwest of
 Amur Village.
 
 When you get there, circle around the continent and look for the opening near
 the south side.  Fly your airship into the mountains.  About half-way through,
 you'll come to a fork.  The path going south leads to a dead-end and the path
 going north leads to Doga's Manor.


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|   Doga's Manor   |
o------------------'

   Bestiary Logs:
   none
   -----------------------
   Wellspring:
   HP/MP, Revive

   Recommended Level:
   24-25


 Inside the manor, follow the hall and a scene will occur.  Doga himself will
 join your party and ask you to escort him to the Cave of the Circle.  Continue
 through his manor and you'll find a room with moogles!  There is an Item Shop
 and Magic Shop for your adventuring needs.  

 <SHOPPING:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 ==Item Shop=========Gil==
 Hi-Potion ..........600
 Gold Needle ........100
 Maiden's Kiss ......100
 Echo Herbs .........100
 Mallet .............100
 Eye Drops ...........40
 Antidote ............80
 Gysahl Greens ......150

 Same old stuff.  Buy what you need refills on.

 ==Magic Shop========Gil==
 Firaga ...........10000
 Bio ..............10000
 Warp .............10000
 Aeroga ...........10000
 Stona ............10000
 Haste ............10000
 Curaga ............5000
 Raise .............5000

 Now is a great time to use a White Mage.  These Lv. 6 white spells are really
 useful, especially Haste!  It's not a necessity, though.  Aeroga is just as
 powerful as the three main -aga spells.  Of the 3 Black Magic spells, Firaga
 and Bio should be your first purchases.  You might not be able to afford this
 stuff, so don't worry about it too much, right now.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 <END SHOPPING:>


 There is also a Fat Chocobo! :P   Use this chance to stock up on low items or
 feed the Fat Chocobo, and then proceed.
 
 Beyond this shop room, you will find a room with junk everywhere.  Some of the
 junk will heal your party, so I guess we can call it useful? ;)  Talk to the
 candle in the northeast part of the room.  It will open a pathway to a secret
 room... with more junk!  (it's invisible)

 In this room, use the Mini Spell or Mallet to enter the hole.  Welcome to the
 Cave of the Circle.


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|   Cave of the Circle   |
o------------------------'

   Bestiary Logs:
   #105 Demon Horse ......(Lv 29, HP 710)
   #106 Rock Gargoyle ....(Lv 29, HP 720) W: Wind
   #107 Bovian ...........(Lv 29, HP 730)
   #108 Dread Knight .....(Lv 29, HP 740)
   #109 Flyer Mage .......(Lv 28, HP 680) W: Wind

   Miscellaneous Items:
   Silence Seal ..........(rare Rock Gargoyle drop)
   -----------------------
   Cave, Path 1:
   40% - Demon Horse
   40% - Bovian
   20% - Dread Knight

   Cave, Path 2:
   40% - Rock Gargoyle
   40% - Bovian
   20% - Demon Horse

   Cave, Path 3:
   30% - Dread Knight
   30% - Bovian
   30% - Demon Horse/Rock Gargoyle
   10% - Flyer Mage
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   24-25


 NOTE: This is the same situation as Nepto Temple.  You have to be Mini so it's
       a good idea to have a magic-based party so you can defeat your foes.
 
 Head right following the path.  Just keep going until you reach the end. In
 the last room, Doga will cough and then cast a spell on the Nautilus.  It can
 now go underwater!!!  Sweet.  He will also tell you to retrieve Noah's Lute,
 found within the the Temple of Time.

 Temple of Time?  That sounds familiar.  Hmm... *plays ocarina*  Anyways, it is
 located in the water by Cape Twin Horn, so let's go fishing!  Or diving!  :P


 <PARTY PROGRESSION:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 I am going to change my party a bit, so just to keep record, here is my party
 progression since the very beginning of the game:

        Wind Crystal:     Fire Crystal:     Water Crystal:     Now:
 Refia  (Thief) --------> (Ranger) -------> (Geomancer) -----> (Geomancer)
 Luneth (Black Mage) ----------------------------------------> (Black Mage)
 Arc    (Monk) ---------> (Geomancer) ----> (Monk) ----------> (Dark Knight)
 Ingus  (Red Mage) ------------------------------------------> (White Mage)

 I've been meaning to change Arc into a Dark Knight since the Water Crystal,
 but there wasn't any time because of Garuda.  Even though I'm Job level 1 as
 a Dark Knight, it's still pretty strong, dealing 1000+ damage to all foes
 with Souleater. (I just tested it, hehe)  Also, I'm finally retiring Ingus
 as a Red Mage.  Since we have access to much better White Magic spells, he
 will be a White Mage from now on.  Refia is doing awesome as a Geomancer, and
 her Terrain ability is doing TONS of damage.  I love it!  Luneth has 3 new
 elemental Rods for casting zero MP magic, so he is having fun, too!  :P
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 <END PARTY PROGRESSION:>




                o>==>=<==>=<==>=<==>=<===>=<==>=<==>=<==>=<==<o
    Section 32  |                                             |  -Checklist-
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|                        {32} Adventures under the Sea                        |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs:
   #110 Noggle ...........(Lv 30, HP  1310) W: Lightning
   #111 Abtu .............(Lv 29, HP  1128) W: Lightning
   #113 Kagura ...........(Lv 29, HP  1143) W: Lightning
   #114 Charybdis ........(Lv 30, HP  1350) W: Lightning
   #115 Dozmare ..........(Lv 31, HP  1650) W: Wind
   #116 Sea Witch ........(Lv 31, HP  1660) W: Lightning
   #117 Killer Hermit ....(Lv 31, HP  1680) W: Lightning
   #118 Ologhai ..........(Lv 30, HP  1415) W: Lightning
   #119 Kelpie ...........(Lv 30, HP  1420) W: Lightning
   #120 Aegir ............(Lv 31, HP  1750) W: Lightning
   #121 Kyklops ..........(Lv 32, HP  1580)
   #122 Boss Troll .......(Lv 32, HP  1600)
   #123 Fachan ...........(Lv 32, HP  1620)
   #124 Cenchos ..........(Lv 32, HP  4000) W: Lightning
   #125 Balor ............(Lv 32, HP  1660)
   #138 Eater ............(Lv 35, HP  2700) W: Dark Blades
   #139 Ouroboros ........(Lv 36, HP  2660) W: Lightning
   #148 Zombie Dragon ....(Lv 41, HP 11000) W: Light
   #149 Death Claw .......(Lv 38, HP  3800)
   #155 Peryton ..........(Lv 41, HP  9650) W: Wind
   #207 Odin .............(Lv 41, HP 31000)

   Treasures:
   Aegis Shield (x2), Air Knife, Ancient Sword, Chakram, Cognitome,
   Diamond Bracers, Diamond Gloves, Diamond Helm, Diamond Mail,
   Diamond Shield, Dual Tomahawk, Elixir (x5), Golem Staff, Heavy Lance,
   Loki Harp, Metal Knuckles, Phoenix Down (x5), Reflect Mail (x2), Rune Bell,
   Tiger Claws, Trident, Triton Hammer

   Miscellaneous Items:
   Chocobo's Wrath .......(rare Kyklops drop)
   Shining Curtain .......(rare Kyklops drop)
   Silence Seal ..........(rare Fachan drop)
   Elixir ................(easy Odin steal, rare Odin drop)
   Gungnir ...............(rare Odin steal/drop)

   Summon Magic:
   Catastro
   -----------------------
   Main World Sea, Underwater:
   30% - Noggle
   30% - Abtu
   30% - Kagura
   10% - Charybdis
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   25-30


 Another HUGE treasure list, yay!  This is just what we needed.  After the pain
 that Garuda caused, treasure is a welcomed sight. Are you ready for a long and
 adventuresome treasure hunt?  Mee too! ^_^

 In the next dungeon, you can fight Odin.  You know, the Gungnir guy?  If you
 don't have a Job Lv. 71 Thief, or higher, then you won't be able to steal a
 Gungnir from him.  You do NOT have to fight him now, but you can still visit
 his dungeon and find all the treasures there, then just wait to fight him at
 a later time.  He is Level 41, so it might be better that way.  (see below)
 
 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {33}   Doga's Village   |
o-------------------------'

   Bestiary Logs:
   none
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   25-30


 There is no treasure to find here (so sad), but you can buy all Lv. 3-7 Black
 and White magic and also the Lv. 1-5 Summons.  Delicious!

 To get to this seemingly elusive "village", fly the Nautilus to the east side
 of Dalg continent.  With your waterproof Nautilus, dive underwater. If you are
 at the eastmost part of the continent, you will see a secret passageway.  Go
 in and follow it to the end.  Emerge from the depths and you will come up near
 the village.  How cool!

 NOTE:  This place reminds me of Black Mage Village in FFIX!  FFIX and FFV are
        my favorite FF games.  :)

 I'll list shop details for you, but you have to decide what to buy for your
 mages.  There are many things to try, so have at it!


 ==Magic Shop========Gil==  A
 Fira ..............1500
 Blizzara ..........1500
 Thundara ..........1500
 Cura ..............1500
 Teleport ..........1500                         World Map
 Blindna ...........1500                        __   ^   __            
                                                  \_   _/              
 ==Magic Shop========Gil==  B                      _| |_               
 Break .............3000                          /     \              
 Blizzaga ..........3000                         |   A   |             
 Shade .............3000                       _/ _     _ \_           
 Libra .............3000                     _/ _/ \   / \_ \_         
 Confuse ...........3000                   _/ _/    | |    \_ \_       
 Silence ...........3000              ____/ _/     _| |_     \_ \____  
                                     /     /     _/     \_     \     \ 
 ==Magic Shop========Gil==  C       |  F   |____/       M \____|   B  |
 Thundaga ..........5000            |      ____             ____      |
 Raze ..............5000             \_  _/    |           |    \_  _/ 
 Erase .............5000               \ \     |           |     / /   
 Curaga ............5000                \ \    \     D     /    / /    
 Raise .............5000                 \ \    \  _____  /    / /     
 Protect ...........5000                  \ \   / /     \ \   / /      
                                           \ \_/ /       \ \_/ /       
 ==Magic Shop========Gil==  D              /     \_______/     \       
 Firaga ...........10000                  |  C    _______    E  |      
 Bio ..............10000                  |      /       \      |      
 Warp .............10000                   \____/         \____/       
 Aeroga ...........10000
 Stona ............10000                         M = Moogle
 Haste ............10000
 Curaga ............5000
 Raise .............5000

 ==Magic Shop========Gil==  E
 Quake ............20000
 Breakga ..........20000
 Drain ............20000
 Curaja ...........20000
 Esuna ............20000
 Reflect ..........20000

 ==Magic Shop========Gil==  F
 Escape .............100
 Icen ..............7000
 Spark .............7000
 Heatra ............7000
 Hyper .............7000


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {34}   Saronia Catacombs   |
o----------------------------'

   Bestiary Logs:
   #121 Kyklops ..........(Lv 32, HP  1580)
   #122 Boss Troll .......(Lv 32, HP  1600)
   #123 Fachan ...........(Lv 32, HP  1620)
   #124 Cenchos ..........(Lv 32, HP  4000) W: Lightning
   #125 Balor ............(Lv 32, HP  1660)
   #139 Ouroboros ........(Lv 36, HP  2660) W: Lightning
   #207 Odin .............(Lv 41, HP 31000)

   Treasures:
   Aegis Shield, Elixir (x4), Golem Staff, Heavy Lance, Phoenix Down (x4),
   Reflect Mail, Rune Bell

   Miscellaneous Items:
   Chocobo's Wrath .......(rare Kyklops drop)
   Shining Curtain .......(rare Kyklops drop)
   Silence Seal ..........(rare Fachan drop)
   Elixir ................(easy Odin steal, rare Odin drop)
   Gungnir ...............(rare Odin steal/drop)

   Summon Magic:
   Catastro
   -----------------------
   Catacombs, Level 1 & 3:
   35% - Kyklops
   35% - Cenchos
   30% - Boss Troll/Fachan

   Catacombs, Level 2 & 4:
   30% - Kyklops
   30% - Cenchos
   30% - Boss Troll/Fachan
   10% - Balor
   -----------------------
   Wellspring:
   n/a

   Recommended Level:   Recommended Level for Odin:
   25-30                36-37+


 To find this place, dive into the sea just below the SE District of Saronia
 Kingdom.  There will be a cave around here.  Enter it.

 If you're NOT ready to fight Odin, you can still explore this dungeon and open
 all the treasure chests. (just put the fight with Odin on hold)  When I say
 ready, I mean ready to steal Gungnir with a Job Lv. 71+ Thief, and are at the
 recommended levels above, or higher.  (36-37+)

 Level 1:
 ========
 Being the entry floor, this path is simple.  Walk up the path to reach the
 next floor.

 Level 2:
 ========
 The path here is kinda long, especially with high encounter rate.  There are
 no treasures, yet, so make your way to the next floor.

 Level 3:
 ========
 On this floor you immediately have an option to go left or right.  Go right
 first and grab the treasure chests over here.  You'll find an [AEGIS SHIELD],
 [RUNE BELL], and [GOLEM STAFF].  Yay for my Geomancer!  Head back down and
 take the left path.  

 Over here, you'll go up some stairs, and at the top, grab the [REFLECT MAIL]
 from the chest.  Keep following the path to find some stairs leading to the
 next floor. Ignore them, and slightly to the right of here, grab the treasure
 chest to receive a [HEAVY LANCE].  Now take the stairs.

 ---------------------    Floor 4:
 Enemy:    Cenchos        ========
 ---------------          In this area there is a huge blue rug.  Head to the
 Level:    32             right.  There's a secret passage in the wall, that
 HP:       4000           leads to 8 treasure chests!  They are all traps, but
 ---------------          you get four [ELIXIR] and four [PHOENIX DOWN].
 Exp:      6600
 Gil:      1500           When you open these chests, you'll have to fight the
 ---------------          enemies to the left.  You've probably already seen
 Atk:      69             the Cenchos in this dungeon, but the Ouroboros is a
 Def:      24             new monster.  You'll fight it as a random encounter
 Weakness: Lightning      during a later dungeon.
 ---------------------    
 ---------------------    Ouroboros isn't difficult to beat.  They have little
 Enemy:    Ouroboros      HP, so they die easily.   When ready, walk back to
 ---------------          the blue rug and go up to the next floor.
 Level:    36
 HP:       2660           Floor 5: Preparing for the Boss:
 ---------------          ================================
 Exp:      7200           In this room resides the legendary warrior, Odin, and
 Gil:      1300           his bestest friend/pet/horse, Sleipnir!  Odin is very
 ---------------          powerful and has no problems with KO'ing your entire
 Atk:      81             team using Zantetsuken.
 Def:      26
 Weakness: Lightning      This fight is actually very similar to the one with
 ---------------------    Salamander back in Molten Cave.  Remember?  When he
                          gets to 30% HP remaining, Odin will start using his
 super-powerful Zantetsuken attack.  This attack will easily do 1000+ damage to
 every party member.  Even more if they are under-leveled and poorly equipped.

 The stategy for winning will be similar, too, in that we will excute all of
 our most powerful attacks near the end of the fight, giving him no chance to
 use Zantetsuken.

 You'll want to be at least level 36-37 before fighting Odin.  It also helps to
 have better equipment, and you will if you decide to fight him later.  A good
 time to fight Odin is right before the Leviathan and Bahamut sections.

 <WARNING:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 You can fight Odin at ANY time during the rest of the game.  If you aren't
 completely ready, come back later!  Last warning!  eee  eee
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 <PERFECT GAME NOTE 11:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 For a perfect item list, you must steal the Gungnir from Odin.  Your Job level
 has to be 71+ or you will only steal Elixirs.  It is also possible to win a
 Gungnir after battle, but it's very rare!  If you are going for MAX items, you
 will need to get BOTH Gungnirs.  I wish you luck!  ;)
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

o-----------------------------------------------------------------------------o
|Boss:     Odin                                                     {boss-11} |
|---------------------------o------------------------o------------------------|
|Level:    40               |         Drops:         |         Steal:         |
|HP:       31000            | Elixir............0.4% | 1. Elixir              |
|---------------------------| Gungnir...........0.3% | 2. Elixir              |
|Exp:      20000            |                        | 3. Gungnir             |
|Gil:      16800            |                        | 4. Gungnir             |
|---------------------------|                        |                        |
|Atk:      81               |                        |                        |
|Def:      35               |                        |                        |
|Weakness: None.            |                        |                        |
|---------------------------o------------------------o------------------------|
|                                                                             |
|Attacks:                                                                     |
|                                                                             |
|-----------------------------------------------------------------------------|
|Strategy: Coming next update!                                                |
|                                                                             |
|                                                                             |
|                                                                             |
|                                                                             |
|-----------------------------------------------------------------------------|
|My Level:                                                                    |
o-----------------------------------------------------------------------------o


 After defeating Odin he will grant you his power, allowing you to summon him
 during battle as the ultra-cool Catastro summon!
 
 NOTE: If you haven't gotten it yet, you will notice a treasure chest to the
       right of Odin's room. (there are actually two)  You can only get these
       by going through a secret passage in Saronia Castle.  If you followed
       everything so far, then you should have opened them already.
 
 Now that we are done here, exit the catacombs and return to your ship.  If you
 need to restock on anything, you should do so because the next area has some
 tough enemies waiting for us.


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {35}   Sunken Cave   |
o----------------------'

   Bestiary Logs:
   #115 Dozmare ..........(Lv 31, HP  1650) W: Wind
   #116 Sea Witch ........(Lv 31, HP  1660) W: Lightning
   #117 Killer Hermit ....(Lv 31, HP  1680) W: Lightning
   #118 Ologhai ..........(Lv 30, HP  1415) W: Lightning
   #119 Kelpie ...........(Lv 30, HP  1420) W: Lightning
   #120 Aegir ............(Lv 31, HP  1750) W: Lightning
   #138 Eater ............(Lv 35, HP  2700) W: Dark Blades
   #148 Zombie Dragon ....(Lv 41, HP 11000) W: Light
   #149 Death Claw .......(Lv 38, HP  3800)
   #155 Peryton ..........(Lv 41, HP  9650) W: Wind

   Treasures:
   Aegis Shield, Air Knife, Ancient Sword, Chakram, Cognitome, Diamond Bracers,
   Diamond Gloves, Diamond Helm, Diamond Mail, Diamond Shield, Dual Tomahawk,
   Elixir, Loki Harp, Metal Knuckles, Phoenix Down, Reflect Mail, Tiger Claws,
   Trident, Triton Hammer
   -----------------------
   Cave, Level 1:
   30% - Dozmare
   30% - Ologhai/Kelpie
   20% - Sea Witch
   20% - Killer Hermit

   Cave, Level 2:
   40% - Sea Witch
   25% - Ologhai/Kelpie
   25% - Killer Hermit
   10% - Aegir

   Cave, Level 3:
   30% - Dozmare
   30% - Ologhai/Kelpie
   20% - Killer Hermit
   20% - Aegir
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   25-30


 Back in the Nautilus, fly to the tiny island in the southeast part of the
 World Map (looks like a triangle).  Dive in the water and you'll find there
 is a hidden cave in the base of this island.

 Cave, level 1:
 ==============
 In the cave, make your way through the first area.  You'll cross a single
 bridge and fight some stairs to the left.

 Cave, level 2:
 ==============
 In the second area, there are 3 treasure chests to find.  One is to the left
 and contains a [CHAKRAM].  The path going up has a chest with [TIGER CLAWS],
 and the path going down has a chest with a [DUAL TOMAHAWK].

 After opening all three, head back to the center of the area, and take the
 path going southeast.  You'll find some stairs to the next level.

 Cave, level 3:
 ==============
 In the next area, go across the first bridge.  Here you'll have a choice to
 go left, or down.  Go down to find the following treasure: [COGNITOME],
 [DIAMOND HELM], [DIAMOND SHIELD], [METAL KNUCKLES], and [ANCIENT SWORD].

 Go back and take the left bridge.  Here you will find: [DIAMOND MAIL],
 [LOKI HARP], [DIAMOND BRACERS], and an [AIR KNIFE].  From here, follow the
 path down across the bridge and grab the [PHOENIX DOWN], [ELIXIR], and
 [DIAMOND GLOVES].
 
 Once you open those last chests, enter a hidden passage inside the wall, to
 the left.  In this secret part of the cave, are 4 treasure chests all guarded
 by monsters.  They are listed by difficulty, going from easiest to hardest:
 Southeast, Southwest, Northeast, Northwest.

o-------------------------o---------------------------------------------------o
|Enemy:    Eater          | SE Chest: [TRITON HAMMER]    Recommended Lv: 27-28|
|-------------------------|---------------------------------------------------|
|Level:    35             | The Eater is just as tough as any encounter here  |
|HP:       2700           | in Sunken Cave.  You'll have no trouble winning,  |
|---------------          | however, this is your first time fighting a divide|
|Exp:      1020           | type enemy.  If you attack it using your normal   |
|Gil:      945            | weapons, it will multiply itself.  3 is the max!  |
|---------------          |                                                   |
|Atk:      74             |                                                   |
|Def:      25             | Weakness: Use Dark Blades or magic to kill it.    |
|-------------------------|---------------------------------------------------|
|Enemy:    Death Claw     | SW Chest: [REFLECT MAIL]     Recommended Lv: 28-29|
|-------------------------|---------------------------------------------------|
|Level:    38             | Slightly harder than the Eater, this enemy will   |
|HP:       3800           | deal 300-400+ damage with its physical attack. You|
|---------------          | may need to use a healer.  Other than that, it has|
|Exp:      7500           | a small amount of HP, so it should die very easy. |
|Gil:      680            | It doesn't multiply like the Eater.               |
|---------------          |                                                   |
|Atk:      85             |                                                   |
|Def:      26             | Weakness: None                                    |
|-------------------------|---------------------------------------------------|
|Enemy:    Zombie Dragon  | NE Chest: [AEGIS SHIELD]     Recommended Lv: 30-31|
|-------------------------|---------------------------------------------------|
|Level:    41             | Zombie Dragons get 2 attacks per round, and its   |
|HP:       11000          | physical attack will deal about 400+ damage. It is|
|---------------          | very dangerous for lower-levels.  Use a healer!   |
|Exp:      15000          | It is undead, so you can hurt it with restorative |
|Gil:      2880           | magic and items.  Phoenix Downs kill it!  :)      |
|---------------          |                                                   |
|Atk:      90             |                                                   |
|Def:      27             | Weakness: Light                                   |
|-------------------------|---------------------------------------------------|
|Enemy:    Peryton        | NW Chest: [TRIDENT]          Recommended Lv: 30-31|
|-------------------------|---------------------------------------------------|
|Level:    41             | Peryton is the toughest of the four.  Its physical|
|HP:       9650           | attack will deal 400+ damage, and it has 2 attacks|
|---------------          | per round. If you still have your Dragoon from the|
|Exp:      9600           | fight with Garuda, that works great! Just use your|
|Gil:      2400           | strongest wind magic/weapons.  Use a healer!      |
|---------------          |                                                   |
|Atk:      92             |                                                   |
|Def:      27             | Weakness: Wind                                    |
o-------------------------o---------------------------------------------------o


 Well that's it, there are no more treasures to get at this point.  But you
 don't mind right?  You just found thousands of Gil worth in treasure!

 You're happy. :)  Now on to the next destination.




                o>==>=<==>=<==>=<==>=<===>=<==>=<==>=<==>=<==<o
    Section 36  |                                             |  -Checklist-
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|                           {36} The Temple of Time                           |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs:
   #126 Dira .............(Lv 33, HP  5000) W: Wind
   #127 Chimera Mage .....(Lv 33, HP  1540)
   #128 King Lizard ......(Lv 33, HP  1560) W: Lightning
   #129 Pterodactyl ......(Lv 33, HP  1570) W: Wind
   #130 Wyvern ...........(Lv 36, HP  1825) W: Wind
   #131 Behemoth .........(Lv 37, HP 12650)
   #132 King Seahorse ....(Lv 33, HP  1405) W: Lightning
   #133 Dragon ...........(Lv 38, HP 11000)

   Key Items:
   Fang of Fire, Noah's Lute

   Treasures:
   Behemoth Knife, Blood Lance, Defender, Diamond Bracers, Diamond Gloves,
   Diamond Helm, Diamond Mail, Diamond Shield, Lamia Harp, Protect Ring
   -----------------------
   Temple, Floor 1 & 1A:              1B:
   25% - Dira                         40% - Chimera Mage
   25% - Chimera Mage                 40% - Wyvern
   25% - Wyvern                       20% - King Seahorse/King Lizard
   25% - King Seahorse/King Lizard

   Temple, Floor 2:
   30% - Dira
   30% - King Seahorse/King Lizard
   20% - Chimera Mage
   20% - Wyvern

   Temple, Floor 3 & 3B:              3A & 3C:
   30% - Dira                         30% - Dira
   30% - Chimera Mage                 30% - Chimera Mage
   30% - King Seahorse/King Lizard    30% - King Seahorse/King Lizard
   10% - Behemoth                     10% - Dragon

   Temple, Floor 4:                   4A:
   30% - Behemoth                     40% - Pterodactyl
   30% - Dragon                       40% - Dragon
   20% - Chimera Mage                 20% - King Seahorse/King Lizard
   20% - King Seahorse/King Lizard    

   Noah's Lute Room:
   30% - Behemoth
   30% - Dragon
   30% - Chimera Mage
   10% - Pterodactyl
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   30-31


 The only clue Doga gave you, on where you need to go, is "Cape Twin Horn".  If
 you want to find it on your own, explore the World Map and look for two pieces
 of land that look like a pair of horns. There are quite a few of them.  If you
 want to know now, the answer is 2 paragraphs down.

 NOTE: You'll need a Thief or 7 Magic Keys for this dungeon.
 
 The Temple of Time is a dangerous place.  It is filled with extremely powerful
 monsters that can wipe out your entire party without you even noticing! *looks
 at Chimera Mage*  Argh!  If you need to stock up on items, or maybe level up a
 little bit, go ahead!  ;)
 
 Are you ready to go?  The Temple of Time is located at the southern tip of the
 Saronia Continent.  When you get there you will see why it's called "Cape Twin
 Horn".  Dive underwater and you will find the temple.  Enter.

 <DANGER WARNING:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 As I just mentioned, the monsters in here are tough.  After EVERY battle, you
 must fully heal your party.  You never know if 3x Chimera Mages will get a
 cheap Back Attack on you, killing everyone with Lightning.

 Remember Garuda and his Lightning?  Well the Chimera Mages can use that.  If
 they Back Attack you, they might cast it 3 times before you get to do anything
 and it will most likely kill you.  SAVE your game before entering!
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


 Temple, Floor 1:
 ================
 Once inside, follow the corridor.  Take your first left.  Along this wall you
 will find 2 doors.  They are locked so you will need a Thief or Magic Key to 
 open them up.  Inside these rooms are: 

 1A: [DIAMOND HELM]
 1B: [DIAMOND BRACERS]

 Continue along to the left, enter the watery area and head north. At the north
 end of the waterway there are some stairs to the right.  So go right and there
 will be another staircase, but heading down to the next level.

 Temple, Floor 2:
 ================
 Down here, head all the way right to find the [DEFENDER].  Sweet!  This sword
 is great at point of the game.  Now, head down the stairs that you passed to
 get this sword.  

 Temple, Floor 3:
 ================
 In this area, head all the way to the right to find another locked door.  This
 room contains a single treasure chest with a:

 3A: [DIAMOND MAIL]

 Now go back into the previous room and follow the water.  At the north side of
 the waterway, head left first. Another locked door!  Grab the treasure chests
 inside this room to find:

 3B: [DIAMOND GLOVES], [BEHEMOTH KNIFE]

 Back at the waterway, head right.  On the opposite side of the room is another
 locked door for you to enter.  By the way, the Behemoth Knife has a nice bonus
 of +8 strength.  :)  Go in the locked door.

 3C: Follow the path in this room until you find the stairs to the next level.

 Temple, Floor 4:
 ================
 When you first get to this area, you will see some waterfalls on the left and
 right, and some stairs in front of you.  Before heading down the stairs, walk
 to the right.  You can walk behind the waterfall!

 Over here is some VERY rare treasure.  Follow the long secret path to find 3
 treasure chest at the end.  Open them for a [BLOOD LANCE], [PROTECT RING], and
 [LAMIA HARP].  After you get these, head back to the waterfalls.  Go down the
 stairs when you get there.  Down, down, down.

 <PROTECT RING:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 The Protect Ring is the best arm accessory in the game.  It doesn't have the
 best defense and magic defense, but it reduces all elemental damage by 50%!
 It would be wise to equip it on your weakest character.  Oh, and every Job in
 the game can equip it.  Yay!
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 When you get to the fork at the very bottom of the stairs, go left to find a
 door.  Don't worry, it's also locked!   There is one chest in here:

 4A: [DIAMOND SHIELD]

 Go back out and head right to open the *FINAL* locked door in the challenging
 Temple of Time.

 Noah's Lute Room:
 =================
 Inside this room you will find the instrument, [NOAH'S LUTE].  With this, we
 can go wake up Unei!  Teleport out if you want, or walk all the way back to
 your airship.  Check to see if you have MP for teleport, so you don't have to
 use an Ottershroom.  (they are expensive)


 When you get back to the World Map, resurface. Unei's Cave is DIRECTLY north
 of the Temple of Time, inside the mountains.  So, follow the coastline up the
 west side of the continent.  Take your first right into the mountains and you
 will see a cave.
 
 Go inside and wake up Unei.  Watch the scene and you will learn what you are
 supposed to be doing.  She will give you the [FANG OF FIRE] as well as join
 the party.

 Talli-ho... away!




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    Section 37  |                                             |  -Checklist-
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|                                                                             |
|                   {37} The Ancient Ruins & the Invincible                   |
|                                                                             |
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   Bestiary Logs:
   #134 Pyralis ..........(Lv 37, HP  6550) W: Ice, Water
   #135 Silenus ..........(Lv 35, HP  2120) W: Dark Blades
   #136 Gaap .............(Lv 34, HP  1800) W: Dark Blades
   #137 Azrael ...........(Lv 34, HP  1950) W: Dark Blades
   #138 Eater ............(Lv 35, HP  2700) W: Dark Blades
   #148 Zombie Dragon ....(Lv 41, HP 11000) W: Light

   Treasures:
   Black Belt Gi, Chakra Band, Faerie Claws, Reflect Mail, Rune Bell
   -----------------------
   Ruins, level 1 & 1A:
   35% - Pyralis
   35% - Eater
   30% - Azrael

   Ruins, level 2, 2A, 2B & 2C:
   none

   Ruins, level 3, 3A, 3B, 3C & 3D:
   35% - Pyralis
   35% - Eater
   30% - Azrael

   Ruins, level 4, 5, 6 & 7:
   25% - Pyralis
   25% - Eater
   20% - Azrael
   20% - Silenus/Gaap
   10% - Zombie Dragon
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   00-00


 The Ancient Ruins are to Unei's Cave, as Unei's Cave is to the Temple of Time.
 
 In other words, it is directly north!  Fly to Saronia Kingdom and head west
 into the mountains.  Find your way through the mountains and you will find it
 eventually!  It's right in the middle.  :)

 Ruins, Level 1:
 ===============
 Once inside the ruins, follow the hallway down and the right.  Over in this
 area there are 3 researchers.  Their path appears to be blocked by some rocks,
 but that's NO problem for Unei!  Hehe.  Approach the boulders and watch the
 scene.  Now that your path is clear, continue deeper into the ruins.
 
 Follow this path down and the left.  There are 2 doors along the wall.  Enter
 the first you see door to find a treasure chest containing:

 1A: [REFLECT MAIL]

 After getting this treasure go back into the main path and take the doorway to
 the left.  This will take you to the next level.

 Ruins, Level 2:
 ===============
 In this area head north, ignoring the stairs on the right.  Up here are three
 safe rooms you can go into.  Here you can buy items, weapons, armor, and take
 a rest at an Inn!  A town inside a dungeon?  Neat!
 
 When ready, head back down and take the stairs on the right.

 Ruins, Level 3:
 ===============
 Head down this path and you'll eventually turn right.  In this area, there are
 four rooms you can go into.  Each one has treasure so make sure you visit them
 all.  Go down first since the path that leads further into the dungeon is near
 the top.  (level 4)  In these rooms you'll find:

                         ______________
                        |              |            3A: Black Belt Gi
    Level 2             |    ______    |            3B: Chakra Band
     |   |              |   |      |   |            3C: Rune Bell
     |   |              |   |     Level 4           3D: Faerie Claws
     |   |              |   |
     |   |              |   |
     |   |     _3C______|   |______3D_
     |   |    |                       |
     |   |    |_________     _________|
     |   |              |   |
     |   |______________|   |
     |                      |
     |__________________    |____3B_
                        |           |
                        |    _______|
                        |   |
                 _3A____|   |___
                |               |
                |_______________|


 Ruins, Level 4, 5, 6 & 7:
 =========================
 After you get all the treasures on level 3, continue further into the Ancient
 Ruins.  On levels 4-7 there are no treasures or branching paths, so just make
 your way down to the very bottom.
 
 Just keep following the paths until you reach the end.  At the end, you will
 find the legendary INVINCIBLE.  Yay!
 
 NOTE: Pay very close attention to Unei.  She will explain everything you need
       to know about your brand new airship.


 When you gain control, and are ready to leave, go to the helm of the ship and
 fly off the World Map.  :)




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   (Tutorial)   |                                             |   (Tutorial)
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|                                                                             |
|                         How to Pilot the Invincible                         |
|                                                                             |
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 Hmm, what is an easy way to explain the ability of the Invincible?  Hmm.  The
 Invincible can fly over "smaller" mountains.  To explain further, follow these
 steps carefully:
 
 Fly to Saronia Castle.  Position yourself right in front of the castle and go
 directly southwest.  When you hit the mountains, go west into the valley, and
 when you are out of the forest and over the grass, STOP!

 Do you see the really thin mountains south of you?  They kinda look like two
 tiny mountains that appear slightly different than the rest of them.

 THESE are the mountains you can fly over.  Just go up to them a push A!  The
 airship will automatically go up and over them for you.
 
 Since we are here, fly over the mountains.  Follow the small path and fly over
 a single thin mountain.  In this area is Falgabard Village.  How nice! :P




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    Section 38  |                                             |  -Checklist-
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|                                                                             |
|                               {38} Falgabard                                |
|                                                                             |
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   Bestiary Logs:
   #135 Silenus ..........(Lv 35, HP  2120) W: Dark Blades
   #136 Gaap .............(Lv 34, HP  1800) W: Dark Blades
   #149 Death Claw .......(Lv 38, HP  3800)
   #152 Valefor ..........(Lv 38, HP  4240) W: Dark Blades
   #153 Haniel ...........(Lv 37, HP  3400) W: Dark Blades
   #181 Shinobi ..........(Lv 46, HP 11000)

   Treasures:
   Ashura, Blessed Hammer (x2), Demon Mail (x2), Hi-Potion, Kiku-Ichimonji,
   Kotetsu
   -----------------------
   Falgabard, Training Cave:
   40% - Valefor/Haniel
   40% - Death Claw
   20% - Silenus/Gaap
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   00-00


 To find this village, scroll up a little bit and read the "How to Pilot the
 Invincible" section.  It uses Falgabard in its explanations.

 If you have a Dark Knight in your party, you'll be in heaven!  There are lots
 of goods here.  Before we do anything let's loot the Training Cave located at
 the northwest part of town.


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|   Training Cave   |
o-------------------'
 
 NOTE: If you aren't using a Dark Knight equipped with a dark blade, then the
       enemies in this cave will Divide if you don't kill them in one hit. This
       is referring to physical attacks.  You can cast your magic without them
       dividing.  If you are strong enough, you don't need a Dark Knight.
 
 In this cave, open the chest near the entrance for a [BLESSED HAMMER].  Next,
 head right.  There is a secret path in the wall.

 Follow the path around the pool of water.  Further up you will find a treasure
 chest with a [DEMON MAIL] inside.  Here go to the right to find another secret
 pathway.  At the end, you will find an [ASHURA] and a [KOTETSU].

 That's all there is to find in the Training Cave, so let's continue.


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|    Waterfall Cave   |
o---------------------'

 When ready, go to the huge waterfall in the northeast part of town.  You can
 walk behind this waterfall to find a hidden cave.  How cool!  

 Once inside, follow the path until you see some stairs leading into the water
 stream.  Go in the water first.

 The water leads you outside the cave, into the river.  Follow the little river
 until it wraps around a huge rock.  Take the stairs by the rock and pick up 4
 hidden items: [DEMON MAIL], [HI-POTION], [BLESSED HAMMER], and [DEMON SHIELD].

 Now go back into the waterfall cave.  Go to the north end of the cave to find
 an Old man.  Talk to him and you'll be challenged by Shinobi!

o-----------------------------------------------------------------------------o
|Boss:     Shinobi                                                            |
|---------------------------o------------------------o------------------------|
|Level:    46               |         Drops:         |         Steal:         |
|HP:       11000            | Hi-Potion.........3.2% | 1. Hi-Potion           |
|---------------------------| Black Hole........3.2% | 2. Black Hole          |
|Exp:      8800             | Lilith's Kiss.....3.2% | 3. Lilith's Kiss       |
|Gil:      3700             | Raven's Yawn......3.1% | 4. Raven's Yawn        |
|---------------------------| Shining Curtain...3.1% |                        |
|Atk:      102              | Shell Breaker.....3.1% |                        |
|Def:      30               | Black Musk........3.0% |                        |
|Weakness: None.            | Chocobo's Wrath...3.0% |                        |
|---------------------------o------------------------o------------------------|
|                                                                             |
|Attacks:                                                                     |
|                                                                             |
|-----------------------------------------------------------------------------|
|Strategy: Coming next update!                                                |
|                                                                             |
|                                                                             |
|                                                                             |
|                                                                             |
|-----------------------------------------------------------------------------|
|My Level:                                                                    |
o-----------------------------------------------------------------------------o


 After the fight he will give you a long-named dark blade: Kiku-Ichimonji.


 There is nothing left for us in Falgabard, except go shopping, so if you are
 done then head back to the Invincible.  I will list shop details, but you can
 skip over them and fly to the next section, The Cave of Shadows.




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    Section 39  |                                             |  -Checklist-
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|                                                                             |
|                          {39} The Cave of Shadows                           |
|                                                                             |
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   Bestiary Logs:
   #135 Silenus ..........(Lv 35, HP  2120) W: Dark Blades
   #136 Gaap .............(Lv 34, HP  1800) W: Dark Blades
   #149 Death Claw .......(Lv 38, HP  3800)
   #150 Hellish Horse ....(Lv 38, HP  4360)
   #151 Chronos ..........(Lv 38, HP  4100) W: Dark Blades
   #152 Valefor ..........(Lv 38, HP  4240) W: Dark Blades
   #153 Haniel ...........(Lv 37, HP  3400) W: Dark Blades
   #154 Vassago ..........(Lv 38, HP  4440) W: Dark Blades
   #191 Hecatoncheir .....(Lv 43, HP 28000)

   Key Items:
   Fang of Earth

   Treasures:
   Black Musk, Dark Claws, Genji Armor, Genji Gloves, Genji Helm,
   Genji Shield, Kiku-Ichimonji, Kotetsu, Lilith's Kiss, Tranquilizer

   Miscellaneous Items:
   Chocobo's Wrath .......(rare Death Claw drop)
   Shell Breaker .........(rare Death Claw drop)
   Shining Curtain .......(rare Death Claw drop)
   -----------------------
   Cave, level 1:
   100% - Valefor/Haniel

   Cave, level 2:
   100% - Hellish Horse/Vassago

   Cave, level 3 & 4:
   30% - Chronos/Vassago
   30% - Hellish Horse/Vassago
   30% - Valefor/Haniel
   10% - Silenus/Gaap

   Cave, level 5:
   30% - Hellish Horse/Vassago
   30% - Vassago/Hellish Horse/Chronos
   20% - Chronos/Vassago
   20% - Valefor/Haniel

   Cave, level 6 & 7:
   30% - Hellish Horse/Vassago
   30% - Chronos/Vassago
   30% - Valefor/Haniel
   10% - Haniel/Death Claw

   Cave, level 8 & 9:
   25% - Hellish Horse/Vassago
   25% - Chronos/Vassago
   25% - Vassago/Hellish Horse/Chronos
   25% - Haniel/Death Claw
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   00-00


 To locate the Cave of Shadows, head east from Duster Island. (it's the island
 in the middle of the World Map)  When you reach the desert on the Eastern
 Continent, go north.  You should see an opening that leads into the mountains.

 Go in here and you will see a ton of thin mountains that you can fly over with
 Invincible.  Make your way through the mountainous maze and the Cave of Shadow
 is at the very end.

                   ___    ___________________________    ____
                  /   |^^|                           |^^|    |
                 /____|^^|___________________________|^^|____|
                   ^^         ^^       ^^        ^^        ^^
                  _^^_       _^^__    _^^__     _^^__     _^^__
                 |    |     |_    |^^|     |   |     |   |     |
                 |____|       |___|^^|_____|   |_____|   |     |   _____
                                         ^^              |     |^^|     |
                                        _^^___           |     |^^|_____|
                                       |_     |          |_____|      ^^
    ______________    ____    ____       |____|                       ^^__
   |              |^^|    |^^|    |         ^^                       |    \
   |    __________|^^|____|^^|____|        _^^________               |_____\
   |   |       ^^              ^^         |   Cave of |                ^^
   |   |      _^^__         ___^^_        |    Shadows|     ____      _^^___
   |   |     |     |       |     _|       |___________|    |    |    |      |
   |   |     |_____|       |____|                          |____|    |______|
   |   |                     ^^                              ^^        ^^
   START               ______^^_      ____        ____    ___^^___    _^^___
                      |         |    |    |      |    |^^|        |^^|     /
                      |_________|    |____|      |____|^^|________|^^|____/
                         ^^            ^^          ^^
                        _^^__    ______^^_    _____^^_
                       |     |^^|         |  |        |
                       |_____|^^|_________|  |________|
                                        ^^       ^^
                                       _^^_______^^_
                                      |             |
                                      |_____________|


 NOTE: Just like in Falgabard, if you aren't using a Dark Knight equipped with
       a dark blade, then the enemies in this cave will Divide if you don't
       kill them in one hit.  This is referring to physical attacks.  You can
       cast your magic without them dividing.
 
 Cave, level 1:
 ==============
 Inside the Cave of Shadows, head right into a secret area.  You can find your
 first [BLACK MUSK] in here.  Yay!  Go back and then down into the cave. 

 Along the way, grab the [DARK CLAWS].  To the right of here you can find an
 injured Dark Knight.  Talk to him and he will give you a [KOTETSU]. Thanks! :)
 After that, take the stairs to the next level of the cave.

 Cave, level 2:
 ==============
 Follow this path to the right.  It will start to go up. Stop here!  There is a
 secret passage to the left.  You can find a [TRANQUILIZER] in the chest. Ok,
 continue back up the path.  Further up you will find another secret passage,
 but since it's the main path, so it's hardly secret! :P

 Through here you will immediately find a chest with a [LILITH'S KISS] inside.
 Go down from this spot into the blackness.  Find the next room, the go left
 into some more blackness.  Go down from here into the next level.

 Cave, level 3:
 ==============
 Follow this path down and around to the stairs to the next area.  There is a
 secret passage here, but it's pointless.

 Cave, level 4:
 ==============
 In the next area, there are a ton of secret passages!  Don't worry, I will
 take you only where you need to go, getting you all items possible. First, go
 right.  In this next room, you'll have 3 options to go into.
 
 Option 1 (left), leads to the [GENJI GLOVES] and stairs to next level.  
 Option 2 (middle), nothing.
 Option 3 (right), nothing.

 Cave, level 5:
 ==============
 The next area is pretty simple.  Even though there are secret passages, it's
 just a long straight path to the end.  There are no treasures or hidden things
 so just find your way through.

 Cave, level 6:
 ==============
 On this level, immediately go right.  Follow the long path right, down, then
 left.  Grab the treasure chest here with holds a [KIKU-ICHIMONJI].  Now go
 down the stairs.

 Cave, level 7:
 ==============
 Level 7 has the exact same layout as Level 6.  Here, grab the [GENJI SHIELD]
 on the left. Take the path to the right. You will do the same thing you just
 did in the last room.  Right, down, then left.  Stairs.

 Cave, level 8:
 ==============
 Finally!!!  No it's not the end, but something exciting and new to look at.
 It's a huge spine, and you use it as a bridge!  How awesome is that!?  :D  At
 the right side of this skeleton, you can find the [GENJI HELM].  Go up to the
 FINAL area of the cave.  Yay again! ^_^

 Cave, level 9: Preparing for the Boss:
 ======================================
 In this final area, immediately go right to find a secret passage.  You will
 find the final piece of the Genji set.  [GENJI ARMOR].  Go back and head up 
 another cool spine.  The Fang of Earth is on the pedestal!

 First we must defeat its guardian.

o-----------------------------------------------------------------------------o
|Boss:     Hecatoncheir                                             {boss-12} |
|---------------------------o------------------------o------------------------|
|Level:    43               |         Drops:         |         Steal:         |
|HP:       28000            | Hi-Potion.........5.2% | 1. Hi-Potion           |
|---------------------------| Black Hole........5.2% | 2. Black Hole          |
|Exp:      14400            | Lilith's Kiss.....5.2% | 3. Lilith's Kiss       |
|Gil:      8000             | Raven's Yawn......5.1% | 4. Raven's Yawn        |
|---------------------------| Shining Curtain...5.1% |                        |
|Atk:      89               | Shell Breaker.....5.1% |                        |
|Def:      32               | Black Musk........5.0% |                        |
|Weakness: None.            | Chocobo's Wrath...5.0% |                        |
|---------------------------o------------------------o------------------------|
|                                                                             |
|Attacks:                                                                     |
|                                                                             |
|-----------------------------------------------------------------------------|
|Strategy: Coming next update!                                                |
|                                                                             |
|                                                                             |
|                                                                             |
|                                                                             |
|-----------------------------------------------------------------------------|
|My Level:                                                                    |
o-----------------------------------------------------------------------------o


 Afterwards, you'll receive the [FANG OF EARTH].  Now we have them ALL!  Guess
 what means?  You can get the last set of Jobs if you want to.  You'll have to
 fight a boss to get them, though.

 <Earth Crystal:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 After you beat the Cave of Shadows and get the Fang of Earth, you can go ahead
 and make your way to the Ancients' Maze.  This will result in you getting the
 final set of Jobs earlier than usual.  If you want the Jobs now, skip ahead to
 the "Ancients' Maze" section. Ctrl+F. {AM}

 Make SURE you come back here after you've gotten the last set of Jobs.  There
 are still plenty of things that need to be done!
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 Whatever you decide to do, you need to first leave the Cave of Shadows, so go
 back to your ship.  Maybe I'll just use an Ottershroom... see ya there! ;)




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    Section 40  |                                             |  -Checklist-
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|                                                                             |
|                 {40}  The Dragon Kings, Leviathan & Bahamut                 |
|                                                                             |
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   Bestiary Logs:
   #139 Ouroboros ...........(Lv 36, HP  2660) W: Lightning
   #140 Plancti .............(Lv 35, HP  2260) W: Lightning
   #141 Sea Lion ............(Lv 35, HP  2275) W: Lightning
   #142 Remora ..............(Lv 36, HP  2720) W: Lightning
   #143 Grenade .............(Lv 36, HP  2305) W: Ice, Water
   #144 Drake ...............(Lv 37, HP  3260) W: Wind
   #145 Greater Boros .......(Lv 37, HP  3280) W: Lightning
   #146 Sabertooth Liger ....(Lv 37, HP  3300)
   #147 Queen Lamia .........(Lv 39, HP  7300)
   #208 Leviathan ...........(Lv 43, HP 32000) W: Lightning
   #209 Bahamut .............(Lv 45, HP 34000) W: Wind

   Treasures:
   Aegis Shield, Arctic Wind (x2), Bacchus's Cider (x2), Black Hole,
   Black Musk, Chocobo's Wrath, Earthen Drums (x2), Elixir (x2), Eurytos Bow,
   Golem Staff, Heavenly Wrath (x2), Hi-Potion (x3), Kotetsu, Lilith's Kiss,
   Phoenix Down (x3), Platinum Hammer (x2), Raven's Yawn, Reflect Mail,
   Turtle Shell (x2), White Musk (x2)

   Miscellaneous Items:
   Silence Seal .............(rare Grenade drop)

   Summon Magic:
   Leviath, Bahamur
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   00-00


 In this VERY rewarding section, you have a choice.  You can go explore either
 Lake Dohr first, or Bahamut's Lair first.  Whatever you decide, you will want
 to visit both places for very OBVIOUS reasons! ;)

 I suggest that you visit Lake Dohr first because the levels of enemies there
 are lower than the enemies in Bahamut's Lair.


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {41}   Lake Dohr   |
o--------------------'

   Bestiary Logs:
   #139 Ouroboros ...........(Lv 36, HP  2660) W: Lightning
   #140 Plancti .............(Lv 35, HP  2260) W: Lightning
   #141 Sea Lion ............(Lv 35, HP  2275) W: Lightning
   #142 Remora ..............(Lv 36, HP  2720) W: Lightning
   #208 Leviathan ...........(Lv 43, HP 32000) W: Lightning

   Treasures:
   Aegis Shield, Arctic Wind, Bacchus's Cider, Black Hole, Black Musk,
   Earthen Drums, Elixir, Heavenly Wrath, Hi-Potion (x3), Lilith's Kiss,
   Phoenix Down, Platinum Hammer (x2), Raven's Yawn, Reflect Mail,
   Turtle Shell, White Musk

   Summon Magic:
   Leviath
   -----------------------
   Lake, level 1:
   (

   Lake, level 2:
   (

   Lake, level 3:
   (

   Lake, level 4:
   (
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   00-00


 This is the home of Leviathan.  It is located on the floating continent and is
 directly south of Gulgan Gulch. (you can see a shadow swimming in the water)

 But to actually get to the lake, you must fly your Invincible in from the
 south and fly over the thin mountains blocking your path.  Land your ship on
 the small grassy area and go in the lake.  With your Canoe, paddle around the
 lake until you enter the underwater cave.
 
 <PERFECT GAME NOTE 12:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 To get a Complete Bestiary and 100% Treasure, you will need to get every chest
 and encounter all the enemies in this area.  You can't come back here once
 you have defeated the Boss!
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 Lake, level 1:
 ==============
 Walk your way through the cave.  At the first fork, go down.  There are four
 treasure chests in here.  You'll receive an [ARCTIC WIND], [HEAVENLY WRATH],
 [EARTHEN DRUMS], and a [PHOENIX DOWN].  After getting these, head up.  There
 are four more treasures up here.  All nice and neat like, too! ;)  Open them
 to get three [HI-POTION], and an [ELIXIR].  From here, go down and take the
 stairs to the next level.

 Lake, level 2:
 ==============
 Here just follow the path. Grab the first treasure chest you see for a super-
 rare item, the [WHITE MUSK].
 
 <PERFECT GAME NOTE 13:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Ooo, another one so soon?  Hehe.  :)  There are only 9 White Musks in the
 entire game.  Don't use or sell any of them if you want a complete item list.
 You cannot steal them or win them from enemies as loot.  It's limited to 9!
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 After this, go north.  Four more treasures await.  Open them all to find a
 [BACCHUS'S CIDER], [TURTLE SHELL], [PLATINUM HAMMER], and [AEGIS SHIELD].
 Go all the way down now and take the stairs.

 Lake, level 3:
 ==============
 In this area, the paths are in the shape of an X.  You came from the bottom
 right of the X.  First, go to the top-right of the X to find a [BLACK MUSK],
 [REFLECT MAIL], [PLATINUM HAMMER], and [BLACK HOLE].

 Next go to the bottom-left to find a [LILITH'S KISS] and [RAVEN'S YAWN].  The
 stairs to the next level are at the top-left of the X.

 Lake, level 4: Preparing for the Boss:
 ======================================
 This is the last area of Lake Dohr.  You know what THAT means!  Hehe.  Follow
 the path to the left and all the way around the room.  Here you will meet...

o-----------------------------------------------------------------------------o
|Boss:     Leviathan                                                {boss-13} |
|---------------------------o------------------------o------------------------|
|Level:    43               |         Drops:         |         Steal:         |
|HP:       32000            | Hi-Potion.........8.9% | 1. Hi-Potion           |
|---------------------------| Phoenix Down......8.0% | 2. Hi-Potion           |
|Exp:      20000            |                        | 3. Hi-Potion           |
|Gil:      17100            |                        | 4. Hi-Potion           |
|---------------------------|                        |                        |
|Atk:      85               |                        |                        |
|Def:      36               |                        |                        |
|Weakness: Lightning.       |                        |                        |
|---------------------------o------------------------o------------------------|
|                                                                             |
|Attacks:                                                                     |
|                                                                             |
|-----------------------------------------------------------------------------|
|Strategy: Coming next update!                                                |
|                                                                             |
|                                                                             |
|                                                                             |
|                                                                             |
|-----------------------------------------------------------------------------|
|My Level:                                                                    |
o-----------------------------------------------------------------------------o


 When you win, you'll receive the Leviath Summon.  Yay!  And that's everything
 there is to find down in Lake Dohr.

 Before you leave, though, make sure you find all enemies, since you won't be
 able to come back here ever again.
 
 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {42}   Bahamut's Lair   |
o-------------------------'

   Bestiary Logs:
   #143 Grenade .............(Lv 36, HP  2305) W: Ice, Water
   #144 Drake ...............(Lv 37, HP  3260) W: Wind
   #145 Greater Boros .......(Lv 37, HP  3280) W: Lightning
   #146 Sabertooth Liger ....(Lv 37, HP  3300)
   #147 Queen Lamia .........(Lv 39, HP  7300)
   #209 Bahamut .............(Lv 45, HP 34000) W: Wind

   Treasures:
   Arctic Wind, Bacchus's Cider, Chocobo's Wrath, Earthen Drums, Elixir,
   Eurytos Bow, Golem Staff, Heavenly Wrath, Kotetsu, Phoenix Down (x2),
   Turtle Shell, White Musk

   Miscellaneous Items:
   Silence Seal .............(rare Grenade drop)

   Summon Magic:
   Bahamur
   -----------------------
   Lair, level 1:
   50% - Drake
   50% - Grenade

   Lair, level 2:
   35% - Drake
   35% - Sabertooth Liger
   30% - Greater Boros

   Lair, level 3:
   30% - Drake
   30% - Sabertooth Liger
   30% - Greater Boros
   10% - Queen Lamia
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   00-00


 This place is located just west of Tozus, on the floating continent.  If you
 go over to Tozus now, you will see some thin mountains that you can fly over.

 So go ahead and fly over them, and enter the cave.


 Lair, level 1:
 ==============
 Go across the first bridge.  To the left you'll find some treasure chests with
 an [EARTHEN DRUMS] and a [HEAVENLY WRATH].  To the right is a [PHOENIX DOWN]
 and [ARCTIC WIND].  Now, let's take the bridge heading down.  Across here are
 some stairs going to the next level.

 Lair, level 2:
 ==============
 Go left here across the bridge, getting the [GOLEM STAFF] along the way. Take
 the bridge going south from here and the path will take you back up.  Open
 the chest here for a [WHITE MUSK].  Head right.  Get the [BACCHUS'S CIDER].

 Now follow the path heading down and grab the two treasure chests for a
 [CHOCOBO'S WRATH] and [TURTLE SHELL].  Take the stairs.

 Lair, level 3: Preparing for the Boss:
 ======================================
 In the next area, grab the [EURYTOS BOW] to the left.  Continue along the
 path and you'll find a [PHOENIX DOWN], [ELIXIR] and [KOTETSU].  After getting
 these head up across the bridges.

 Bahamut attacks!

o-----------------------------------------------------------------------------o
|Boss:     Bahamut                                                  {boss-14} |
|---------------------------o------------------------o------------------------|
|Level:    45               |         Drops:         |         Steal:         |
|HP:       34000            | Hi-Potion.........8.9% | 1. Hi-Potion           |
|---------------------------| Phoenix Down......8.0% | 2. Hi-Potion           |
|Exp:      20000            |                        | 3. Hi-Potion           |
|Gil:      16500            |                        | 4. Hi-Potion           |
|---------------------------|                        |                        |
|Atk:      90               |                        |                        |
|Def:      37               |                        |                        |
|Weakness: Wind.            |                        |                        |
|---------------------------o------------------------o------------------------|
|                                                                             |
|Attacks:                                                                     |
|                                                                             |
|-----------------------------------------------------------------------------|
|Strategy: Coming next update!                                                |
|                                                                             |
|                                                                             |
|                                                                             |
|                                                                             |
|-----------------------------------------------------------------------------|
|My Level:                                                                    |
o-----------------------------------------------------------------------------o


 Once you defeat the ultimate Dragon you will receive the Bahamur Summon.  With
 this you have the power of Bahamut at your fingertips!  :P  This is definitely
 a good time to be a summoner since Megaflare is an extremely powerful attack.
 
 Well, there isn't anything else to do, so let's keep following the story. It's
 not long until we reach the final set of Jobs!  (unless you got them after you
 finished the Cave of Shadows)

 When ready, go retrieve your Nautilus airship.



                o>==>=<==>=<==>=<==>=<===>=<==>=<==>=<==>=<==<o
    Section 43  |                                             |  -Checklist-
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|                             {43}  Doga's Grotto                             |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs:
   #155 Peryton ..........(Lv 41, HP  9650) W: Wind
   #156 Ogre .............(Lv 39, HP  5680)
   #157 Cyclops ..........(Lv 39, HP  4700)
   #158 Nemesis ..........(Lv 39, HP  4720) W: Fire
   #159 Humbaba ..........(Lv 39, HP  6740)
   #210 Doga .............(Lv 45, HP 22800)
   #211 Unei .............(Lv 44, HP 21800)

   Key Items:
   Eureka Key, Syrcus Key

   Treasures:
   10000 Gil (x2),Chocobo's Wrath, Lust Dagger, Phoenix Down (x2),
   Rising Sun, White Musk
   -----------------------
   Grotto, level 1:
   (

   Grotto, level 2:
   (

   Grotto, level 3:
   (

   Grotto, level 4:
   (
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   00-00


 Now that you are loaded with treasure, let's continue on our quest. Head back
 to Dalg Continent.  Remember that Unei wanted us to go visit her and Doga once
 we've obtained the Fang of Earth?  So, here we go! :)
 
 NOTE: Go and get the Nautilus so you can fly to Doga's Manor.
 
 Once you get to Doga's Manor, you'll almost instantly watch a scene.  Doga and
 Unei are waiting for you.  So, enter the portal they created.
 
 <PERFECT GAME NOTE 14:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 To get a Complete Bestiary and 100% Treasure, you will need to get every chest
 and encounter all the enemies in this area.  You can't come back here once
 you have defeated the Boss!
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 Grotto, level 1:
 ================
 Inside the grotto, follow the path as usual.  This is kind of cool, because it
 circles around the cave and deeper into the grotto.  I liked it anyway...

 Grotto, level 2:
 ================
 Ok, into the next area. Grab the treasure chest in plain sight for a very nice
 reward!  [10,000 Gil].  Follow the path to the left as it descends further
 into the cave.  At the bottom, pick up another [10,000 Gil].  :D  Then go down
 and in to the next area.

 Grotto, level 3:
 ================
 In this cave, there are two rooms on the west side. 
 
 3A, North room: [RISING SUN], [LUST DAGGER], and [WHITE MUSK].
 3B, South room: Nothing. :(
 
 Make your way around to the east side of the cave to find your stairs.  Here,
 grab the [CHOCOBO'S WRATH] and continue down the path.  

 Grotto, level 4:
 ================
 Get the [PHOENIX DOWN] and keep going. Again the path will descend deeper into
 the grotto.  Pick up another [PHOENIX DOWN] at the very bottom. Now, go to the
 final area.

 Grotto, level 5: Preparing for the Boss:
 ========================================
 Run up the narrow rock path and you will find Doga and Unei.  Watch the scenes
 to find out their true intentions!

o-----------------------------------------------------------------------------o
|Boss:     Doga                                                     {boss-15} |
|---------------------------o------------------------o------------------------|
|Level:    45               |         Drops:         |         Steal:         |
|HP:       22800            | Hi-Potion.........8.9% | 1. Hi-Potion           |
|---------------------------| Phoenix Down......8.0% | 2. Hi-Potion           |
|Exp:      13600            |                        | 3. Hi-Potion           |
|Gil:      12000            |                        | 4. Hi-Potion           |
|---------------------------|                        |                        |
|Atk:      89               |                        |                        |
|Def:      40               |                        |                        |
|Weakness: None.            |                        |                        |
|---------------------------o------------------------o------------------------|
|                                                                             |
|Attacks:                                                                     |
|                                                                             |
|-----------------------------------------------------------------------------|
|Strategy: Coming next update!                                                |
|                                                                             |
|                                                                             |
|                                                                             |
|                                                                             |
|-----------------------------------------------------------------------------|
|My Level:                                                                    |
o-----------------------------------------------------------------------------o


o-----------------------------------------------------------------------------o
|Boss:     Unei                                                     {boss-16} |
|---------------------------o------------------------o------------------------|
|Level:    44               |         Drops:         |         Steal:         |
|HP:       21800            | Hi-Potion.........8.9% | 1. Hi-Potion           |
|---------------------------| Phoenix Down......8.0% | 2. Hi-Potion           |
|Exp:      16000            |                        | 3. Hi-Potion           |
|Gil:      12600            |                        | 4. Hi-Potion           |
|---------------------------|                        |                        |
|Atk:      86               |                        |                        |
|Def:      42               |                        |                        |
|Weakness: None.            |                        |                        |
|---------------------------o------------------------o------------------------|
|                                                                             |
|Attacks:                                                                     |
|                                                                             |
|-----------------------------------------------------------------------------|
|Strategy: Coming next update!                                                |
|                                                                             |
|                                                                             |
|                                                                             |
|                                                                             |
|-----------------------------------------------------------------------------|
|My Level:                                                                    |
o-----------------------------------------------------------------------------o


 Ok, so their intentions weren't bad.  They knew what they were doing!  >_>

 For defeating Doga and Unei, you will receive the [EUREKA KEY]. Watch the very
 nice scene to learn about the light within each of the main characters.  Then,
 Unei will give you the [SYRCUS KEY].  After all the scenes are over go back to
 the Nautilus.
 
 To proceed with the story, go and get the Invincible.




                o>==>=<==>=<==>=<==>=<===>=<==>=<==>=<==>=<==<o
    Section 44  |                                             |  -Checklist-
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|                            {44}  Ancients' Maze                   {AM}      |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs:
   #160 Death Needle .....(Lv 40, HP  4060)
   #161 Liger ............(Lv 41, HP  5870)
   #162 Aeon .............(Lv 43, HP 10060)
   #163 Minotaur .........(Lv 41, HP  5960)
   #164 Iron Claws .......(Lv 41, HP  5760)
   #165 Greater Demon ....(Lv 42, HP 10750) W: Light
   #166 Unei's Clone .....(Lv 42, HP 10000)
   #167 Thanatos .........(Lv 42, HP 11800)
   #168 Bone Dragon ......(Lv 43, HP 14000) W: Light
   #169 King Behemoth ....(Lv 50, HP 45000)
   #212 Titan ............(Lv 46, HP 29000)

   Treasures:
   Break Blade, Chocobo's Wrath, Crystal Gloves, Crystal Helm, Crystal Mail,
   Crystal Shield, Dual Haken, Elixir, Hellish Claws,
   Holy Lance, Lilith's Kiss, Phoenix Down (x3), Protect Ring, White Musk

   Miscellaneous Items:
   Elixir ................(easy King Behemoth steal/drop)
   Protect Ring ..........(rare King Behemoth steal/drop)
   -----------------------
   Grasslands near Ancients' Maze:
   40% - Death Needle
   40% - Liger
   20% - Minotaur

   Forest near Ancients' Maze:
   25% - Death Needle
   25% - Liger
   25% - Minotaur
   25% - Aeon

   Maze, level 1 & 4:
   30% - Iron Claws
   30% - Unei's Clone
   20% - Greater Demon
   20% - Thanatos

   Maze, level 2 & 3:
   20% - Iron Claws
   20% - Unei's Clone
   20% - Greater Demon
   20% - Thanatos
   20% - Bone Dragon

   Maze, level 5:
   20% - Iron Claws
   20% - Unei's Clone
   20% - Greater Demon
   20% - Thanatos
   19% - Bone Dragon
    1% - King Behemoth
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   00-00


 Once you have the Invincible, head over to the northeast continent.  It is the
 only land mass that you haven't been able to explore yet.  And the reason for
 that are the Guardian Statues that will destroy you, if you don't carry all 4
 of the elemental Fangs.
 
 Well, now that you have the Fangs, you can pass!  When you get to the statues,
 get out of your airship and take a walk down the row of guardians.  Once all
 of them have disappeared, get back in your ship and fly deeper into the scary
 mountains.
 
 Eventually you will find a white tower surrounded by a wall of some kind.  Go
 in the wall and you will enter the Ancients' Maze!


 ======================================
 Earth Crystal: Preparing for the Boss:
 ======================================

 Once inside, go north to find a door.  This is the Crystal's Chamber. You have
 finally found the last Crystal.  But wait.....a goober!

o-----------------------------------------------------------------------------o
|Boss:     Titan                                                    {boss-17} |
|---------------------------o------------------------o------------------------|
|Level:    49               |         Drops:         |         Steal:         |
|HP:       29000            | Hi-Potion.........8.9% | 1. Hi-Potion           |
|---------------------------| Phoenix Down......8.0% | 2. Hi-Potion           |
|Exp:      27600            |                        | 3. Hi-Potion           |
|Gil:      13500            |                        | 4. Hi-Potion           |
|---------------------------|                        |                        |
|Atk:      96               |                        |                        |
|Def:      44               |                        |                        |
|Weakness: None.            |                        |                        |
|---------------------------o------------------------o------------------------|
|                                                                             |
|Attacks:                                                                     |
|                                                                             |
|-----------------------------------------------------------------------------|
|Strategy: Coming next update!                                                |
|                                                                             |
|                                                                             |
|                                                                             |
|                                                                             |
|-----------------------------------------------------------------------------|
|My Level:                                                                    |
o-----------------------------------------------------------------------------o


 When you put an end to Titan, watch the exciting scenes. :D  You will then be
 blessed with the Crystal's light.  And that means new Jobs!!  Check them out,
 they are indeed VERY good.
 
 For more information on Jobs, go to the "Job Guide" section.  Ctrl+F. {EARTH}
 Or jump to a specific Job using these codes and copy/paste the brackets {}.

     {BLACKBELT-17}   {MAGUS-18}   {DEVOUT-19}

     {SUMMONER-20}     {SAGE-21}    {NINJA-22}

 All of these Jobs are really awesome, but since it is so late in the game, it
 means you'll have to do EXTRA grinding to raise their Job levels to be useful
 like your current Jobs.  Whatever team you've been using up until now might be
 more than enough to finish the last dungeons of the game.  If you are having
 difficulties, though, then you may need to upgrade your Jobs, or take that
 extra time to level up.

 Here are some brief desriptions for you:

 Black Belt:
 ===========
 Black Belts are very similar to Monks.  Their Boost skill is really, really
 lame.  Out of all Job skills in FFIII, the Black Belt has the worst one.  All
 boost does is multiply damage dealt for your next basic attack.  Let's say
 you were to hit 3 times for 1000 damage each.  You would deal 3000 damage,
 right? (example)  If you were to have used Boost two times and the attacked
 on the 3rd turn, you'd deal the same amount of 3000 damage.  They have the
 same results!  If you are ok with extra grinding, then upgrading your Monk to
 Black Belt is well worth it since they are a lot more powerful.

 Magus:
 ======
 If you want a strong mage for dealing lots of damage to single-targets, then
 the Magus is a very good option to use.  Compared to Sages or Onion Knights,
 which have less MP for higher-level spells, the Magus will be able to deal a
 lot more damage for longer periods of time, without needing to rest. Their MP
 curve is much better than that of Sages and Onion Knights.  It is more evenly
 balanced across all levels of spells, allowing you to cast those powerful
 spells more often.  If you have a Black Mage, definitely upgrade to a Magus.

 Devout:
 =======
 Devouts are the best support class in the whole game.  You really shouldn't go
 anywhere without one.  :P  They are the best Job for healing, reviving, and
 dealing light-elemental damage.  Sure the Sage and Onion Knight can cast all
 magic, but they have considerably less MP, meaning less castings of all magic.
 Also, the Devout Job probably has the cutest outfit. :P  All those super-tough
 boss enemies (Iron Giant) won't be able to handle the guilt of attacking Refia
 in a kitty outfit.  If you have a White Mage, definitely upgrade to a Devout.

 Summoner:
 =========
 If you are trying to decide on a mage, and want something that can hit hard
 while damaging all enemies, the Summoner is the job for the job.  :P  Because
 summons aren't reduced for multi-casting, you won't have to worry about less
 powerful attacks, when compared to black magic spells like Thundaga, Firaga,
 and Blizzaga.  Summoners are great for dealing with random encounters and can
 even hold their own against the toughest bosses.  Summoners have TONS of MP
 to use.  You will rarely run out.  This is something to consider if you hate
 having to constantly rest at an Inn or go to a wellspring to refill MP.

 Sage:
 =====
 The Sage is a very fun Job to use. It's so diverse in its ability to cast all
 white, black, and summon magic that you have something for any occasion.  If
 there is a spell that you just won't ever use, you could learn something else
 from an completely different school of magic!  This makes it possible to have
 a set-up customized to exactly what you want and like from magic.  Sages are
 the best mage.  Well, not counting Onion Knights. They do have less MP than
 Jobs like Magus and Devout, but with that sacrifice they deal massive damage
 with Flare and Holy, or use Raze, or the many effects summons.  The amount of
 possibilities are near endless.

 Ninja:
 ======
 It's true that Ninjas are strong, but they are very EXPENSIVE, as well. Their
 most powerful means for dealing damage costs 65,500 gil.  I'm speaking of the
 swift and powerful Shuriken.  If you want to throw them at everything you'll
 need to have some serious gil lying around.  That is the only downside to the
 Ninja.  It will kill everything quick and easy like.  Taking that extra time
 to grind a Ninja to high Job levels will definitely be worth it. The last few
 dungeons will be much easier with one in your party.


 <GETTING 9999 HP:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 If this is something that interests you, everything you will need to know is
 explained in the "Getting 9999 HP" section. Ctrl+F. {MaxHP}
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Before we continue, go back to the World Map and save.  When you are finished
 adjusting your new team, continue through the maze!
 
 NOTE: If you changed your Jobs, like me, you will be VERY weak to upcoming
       monsters.  This is only because your Job levels are now so low.  If you
       want to train your new Jobs to give them some meat, go right ahead. Or
       you could just keep using the Jobs you have been throughout the game.


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|   Ancients' Maze   |
o--------------------'

   Bestiary Logs:
   #164 Iron Claws .......(Lv 41, HP  5760)
   #165 Greater Demon ....(Lv 42, HP 10750) W: Light
   #166 Unei's Clone .....(Lv 42, HP 10000)
   #167 Thanatos .........(Lv 42, HP 11800)
   #168 Bone Dragon ......(Lv 43, HP 14000) W: Light
   #169 King Behemoth ....(Lv 50, HP 45000)
   #212 Titan ............(Lv 46, HP 29000)

   Treasures:
   Break Blade, Chocobo's Wrath, Crystal Gloves, Crystal Helm, Crystal Mail,
   Crystal Shield, Dual Haken, Elixir, Hellish Claws,
   Holy Lance, Lilith's Kiss, Phoenix Down (x3), Protect Ring, White Musk

   Miscellaneous Items:
   Elixir ................(easy King Behemoth steal/drop)
   Protect Ring ..........(rare King Behemoth steal/drop)
   -----------------------
   Maze, level 1 & 4:
   30% - Iron Claws
   30% - Unei's Clone
   20% - Greater Demon
   20% - Thanatos

   Maze, level 2 & 3:
   20% - Iron Claws
   20% - Unei's Clone
   20% - Greater Demon
   20% - Thanatos
   20% - Bone Dragon

   Maze, level 5:
   20% - Iron Claws
   20% - Unei's Clone
   20% - Greater Demon
   20% - Thanatos
   19% - Bone Dragon
    1% - King Behemoth
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   00-00


 Maze, level 1:
 ==============
 From the Earth Crystal's room, head to the right.  Follow the path up and
 then to the left, grabbing the [ELIXIR] on your way.  Then go through up the
 stairs and through the large door.

 Maze, level 2:
 ==============
 In this area, head left first.  You'll find two chests with a [CRYSTAL SHIELD]
 and [LILITH'S KISS].  Continue to the right, up, left, then down.  Here you'll
 find a [CRYSTAL MAIL].  Ok, go up again.  Up up up!  

 Another treasure chest waits for you here.  It is a [WHITE MUSK].  Ok, be on
 your way now.  Along this path you will find a pair of [CRYSTAL GLOVES].  The
 passage to the right leads to the next area.

 Maze, level 3:
 ==============
 Go right first to get [CRYSTAL HELM].  Then head down, then right, then down
 again.  Down here you will find even more treasure!  The three chests here
 contain a [PHOENIX DOWN], [BREAK BLADE], and [CHOCOBO'S WRATH].  Now go back
 up and take the right path.

 Before heading into the next area, go left to get a [DUAL HAKEN].  OK, now to
 the next area.

 Maze, level 4:
 ==============
 This area is really simple.  Just follow the path to the end, picking up a
 [PHOENIX DOWN] and [PROTECT RING] on the way.

 Maze, level 5:
 ==============
 The next room is an interesting one.  I like it. :P  Go up either side and
 get the [HOLY LANCE] at the top.  Afterwards, continue up either side and pick
 up the [HELLISH CLAWS] in the last treasure chest in Ancients' Maze. 

 <KING BEHEMOTH:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 The King Behemoth is a VERY rare monster in this room.  It's so rare that you
 maybe fight 30 battles before seeing one.  You may get lucky, though!

 It's possible to steal/win Protect Rings King Behemoth.  In order to steal a
 Protect Ring, your Thief must be JobLv. 99, though.  Lame... x_x  It does have
 a 10.2% chance to drop one, too.

 Also, King Behemoth has 45,000 HP!  Crazy!  It's really not that hard to beat
 and luckily it only gets 2 attacks per round instead of 4.  The difficult part
 is finding it in the first place.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Continue north and you will then be leaving the Ancients' Maze.  When you get
 to the World Map, you'll notice that you're within the walls of the tower.  


 Make sure you're certain that you're positive that you're ready, and that you
 are stocked up on items, then proceed.

 If you need to get back to your airship quickly, you have to walk.  Entering
 the Ancients' Maze and using an Ottershroom or Teleport, will only transport
 you to the World Map within the walls of Ancients' Maze.  Sucks, I know.  :(

 Save your game and then enter the Crystal Tower.  This place is huge!




                o>==>=<==>=<==>=<==>=<===>=<==>=<==>=<==>=<==<o
    Section 45  |                                             |  -Checklist-
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|                                                                             |
|                       {45} The Forbidden Land, Eureka                       |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs:
   #170 Abaia ............(Lv 42, HP  6970)
   #171 Sleipnir .........(Lv 43, HP  7000)
   #172 Haokah ...........(Lv 43, HP  7200)
   #173 Acheron ..........(Lv 44, HP 13600)
   #174 Oceanus ..........(Lv 44, HP 13200)
   #213 Ninja ............(Lv 47, HP 24000)
   #214 Amon .............(Lv 48, HP 33500) W: Varies
   #215 Kunoichi .........(Lv 48, HP 29000)
   #216 General ..........(Lv 48, HP 35000)
   #217 Guardian .........(Lv 49, HP 33700)
   #218 Scylla ...........(Lv 49, HP 35000)

   Treasures:
   Chocobo's Wrath (x2), Elder Staff, Elixir (x4), Excalibur, Fuma Garb,
   Masamune, Moonring Blade, Omnirod, Phoenix Down (x3), Ragnarok, Ribbon,
   Shuriken (x4), White Musk (x3)

   Miscellaneous Items:
   Chocobo's Wrath .......(rare Abaia/Sleipnir/Haokah/Acheron/Oceanus drop)
   Shining Curtain .......(rare Abaia/Sleipnir/Haokah/Acheron/Oceanus drop)

   White Magic:
   Tornado, Arise, Holy

   Black Magic:
   Flare, Death, Meteor

   Summon Magic:
   Odin, Leviathan, Bahamut
   -----------------------
   Eureka, Level 1:
   35% - Abaia
   35% - Sleipnir
   30% - Haokah

   Eureka, level 2:     2A & 2B:
   35% - Abaia          50% - Haokah
   35% - Sleipnir       25% - Abaia
   30% - Haokah         25% - Sleipnir
   
   Eureka, level 3:
   35% - Abaia
   35% - Sleipnir
   30% - Haokah

   Eureka, level 4:
   30% - Abaia
   30% - Sleipnir
   30% - Haokah
   10% - Acheron

   Eureka, level 5:
   50% - Oceanus
   50% - Acheron

   Eureka, level 6:
   25% - Sleipnir
   25% - Haokah
   25% - Oceanus
   25% - Acheron

   Eureka, level 7:
   25% - Sleipnir
   25% - Haokah
   25% - Oceanus
   25% - Acheron
   -----------------------
   Wellspring:
   HP/MP, Revive

   Recommended Level:
   00-00


 First let's go to the forbidden land.  There's a ton of good stuff here.  Why
 would you want to miss out on that awesome treasure list!?  ^_^
 
 To get to Eureka, enter the Crystal Tower.  Inside the tower, go up and there
 will be some big stairs.  At the top of the stairs is a moat with water and a
 door in the middle tower.  Go in here to find the portal to Eureka.  The key
 that Doga gave you will activate and you will be transported to the ultimate
 treasure land!   :D

 Eureka, Level 1:
 ================
 When you are through the portal, don't go anywhere. Take a second to listen to
 the epic music!  Haha.  Intense.  Ok, let's go.
 
 The path in this room is a huge circle.  Around the right side you can find
 an [ELIXIR] and [WHITE MUSK].  On the left side you can find a [FUMA GARB]
 and a [CHOCOBO'S WRATH].  Make your way to the bottom of the circle and enter
 the stairs to the next level.

 Eureka, Level 2:
 ================
 At the fork, go left first.  You will soon see a door.  Go in to find a chest
 containing a [WHITE MUSK].  When you leave this room, go back to the right of
 the area.  You will find a door over here too.  Inside here you'll find three
 treasure chests with a [WHITE MUSK], [CHOCOBO'S WRATH], and [PHOENIX DOWN].

 When you leave this room, head south.  But don't go too far without getting
 the [RIBBON] hidden in a secret passage near the middle!  The chest is a trap
 so you'll have to fight a Ninja!  Bring it.
 
o-----------------------------------------------------------------------------o
|Boss:     Ninja                                                    {boss-18} |
|---------------------------o------------------------o------------------------|
|Level:    47               |         Drops:         |         Steal:         |
|HP:       24000            | Hi-Potion.........8.2% | 1. Hi-Potion           |
|---------------------------| Black Hole........8.2% | 2. Black Hole          |
|Exp:      28400            | Lilith's Kiss.....8.2% | 3. Lilith's Kiss       |
|Gil:      14400            | Raven's Yawn......8.1% | 4. Raven's Yawn        |
|---------------------------| Shining Curtain...8.1% |                        |
|Atk:      96               | Shell Breaker.....8.1% |                        |
|Def:      46               | Black Musk........8.0% |                        |
|Weakness: None.            | Chocobo's Wrath...8.0% |                        |
|---------------------------o------------------------o------------------------|
|My Level:                                                                    |
o-----------------------------------------------------------------------------o


 After getting the Ribbon, head south again.  You will come to another fork in
 the road.  Go down the left side first to get a [SHURIKEN] and then come back
 up and go down the right side and into the next level.

 Eureka, Level 3:
 ================
 In this area, take your first left to find a treasure chest with a super-yay
 [ELIXIR] inside.  Continue along the windy path and grab the another treasure
 chest, but this time with a pointy [SHURIKEN] inside.  *throws*

 After this you will find a [PHOENIX DOWN] near the stairs to the next level.

 Eureka, Level 4:
 ================
 Follow the simple path and you will come across a pedestal with a weapon
 floating in circles!  It is the Moonring Blade, Force of Darkness!
 
o-----------------------------------------------------------------------------o
|Boss:     Amon                                                     {boss-19} |
|---------------------------o------------------------o------------------------|
|Level:    48               |         Drops:         |         Steal:         |
|HP:       33500            | Hi-Potion.........8.9% | 1. Hi-Potion           |
|---------------------------| Phoenix Down......8.0% | 2. Hi-Potion           |
|Exp:      26800            |                        | 3. Hi-Potion           |
|Gil:      20350            |                        | 4. Hi-Potion           |
|---------------------------|                        |                        |
|Atk:      96               |                        |                        |
|Def:      46               |                        |                        |
|Weakness: Varies.          |                        |                        |
|---------------------------o------------------------o------------------------|
|My Level:                                                                    |
o-----------------------------------------------------------------------------o


 Your prize for this fight is the Moonring Blade.  Excellent!  I needed a new
 weapon for my Thief.  ^_^  This weapon does full damage from the back row, as
 do all Throwing weapons.  You knew that, though!
 
 Continue on the path to the left and go down to find more stairs.  

 Eureka, Level 5:
 ================
 In the next area, you will come to a 4-way intersection.  You came from above,
 so go right first.  Upon the pedestal is Masamune, the Mystic Blade.
 
o-----------------------------------------------------------------------------o
|Boss:     Kunoichi                                                 {boss-20} |
|---------------------------o------------------------o------------------------|
|Level:    48               |         Drops:         |         Steal:         |
|HP:       29000            | Hi-Potion.........8.2% | 1. Hi-Potion           |
|---------------------------| Black Hole........8.2% | 2. Black Hole          |
|Exp:      29200            | Lilith's Kiss.....8.2% | 3. Lilith's Kiss       |
|Gil:      14500            | Raven's Yawn......8.1% | 4. Raven's Yawn        |
|---------------------------| Shining Curtain...8.1% |                        |
|Atk:      96               | Shell Breaker.....8.1% |                        |
|Def:      46               | Black Musk........8.0% |                        |
|Weakness: None.            | Chocobo's Wrath...8.0% |                        |
|---------------------------o------------------------o------------------------|
|My Level:                                                                    |
o-----------------------------------------------------------------------------o


 For winning you get the Masamune! :D
 
 Go back to the intersection and go left.  Here you'll find the [OMNIROD].  You
 don't have to fight anything to get it either!  Yay for free.  Next, take the
 path down at the intersection.  Along the way you'll find a [PHOENIX DOWN] in
 a treasure chest.  Now, to the next level!

 Eureka, Level 6:
 ================
 Here you will cross 4 bridges.  After the 4th bridge continue following the
 path to the right.  (ignore the stairs)  Follow this path down and you'll find
 another pedestal.  On top of this one lies Excalibur, the Legendary Sword.

o-----------------------------------------------------------------------------o
|Boss:     General                                                  {boss-21} |
|---------------------------o------------------------o------------------------|
|Level:    48               |         Drops:         |         Steal:         |
|HP:       35000            | Hi-Potion.........8.9% | 1. Hi-Potion           |
|---------------------------| Phoenix Down......8.0% | 2. Hi-Potion           |
|Exp:      30000            |                        | 3. Hi-Potion           |
|Gil:      15600            |                        | 4. Hi-Potion           |
|---------------------------|                        |                        |
|Atk:      105              |                        |                        |
|Def:      46               |                        |                        |
|Weakness: None.            |                        |                        |
|---------------------------o------------------------o------------------------|
|My Level:                                                                    |
o-----------------------------------------------------------------------------o


 After this fight Excalibur is YOURS!  Yes! :D   I'm.......you're so happy.
 
 Go back up and enter the next area.

 Eureka, Level 7:
 ================
 Cross the bridge in front of you and there you'll see a portal.  This portal
 takes you to the final area of Eureka, but don't go in yet.  Follow the path
 to the right first and at the end is Ragnarok, the Demonblade.

o-----------------------------------------------------------------------------o
|Boss:     Guardian                                                 {boss-22} |
|---------------------------o------------------------o------------------------|
|Level:    49               |         Drops:         |         Steal:         |
|HP:       33700            | Hi-Potion.........8.9% | 1. Hi-Potion           |
|---------------------------| Phoenix Down......8.0% | 2. Hi-Potion           |
|Exp:      31600            |                        | 3. Hi-Potion           |
|Gil:      16500            |                        | 4. Hi-Potion           |
|---------------------------|                        |                        |
|Atk:      107              |                        |                        |
|Def:      46               |                        |                        |
|Weakness: None.            |                        |                        |
|---------------------------o------------------------o------------------------|
|My Level:                                                                    |
o-----------------------------------------------------------------------------o


 You received the Ragnarok!  Another excellent sword for your collection.  Too
 bad it's not an airship, though.  *coughFF8cough*  It might just be me, but I
 thought the Ragnarok was the coolest airship out of all FF's.

 Next, follow the path to the left of the portal.  Over here you will discover
 the final legendary weapon, The Elder Staff.  Aww, final?  :(

o-----------------------------------------------------------------------------o
|Boss:     Scylla                                                   {boss-23} |
|---------------------------o------------------------o------------------------|
|Level:    49               |         Drops:         |         Steal:         |
|HP:       35000            | Hi-Potion.........8.9% | 1. Hi-Potion           |
|---------------------------| Phoenix Down......8.0% | 2. Hi-Potion           |
|Exp:      30800            |                        | 3. Hi-Potion           |
|Gil:      16200            |                        | 4. Hi-Potion           |
|---------------------------|                        |                        |
|Atk:      104              |                        |                        |
|Def:      46               |                        |                        |
|Weakness: None.            |                        |                        |
|---------------------------o------------------------o------------------------|
|My Level:                                                                    |
o-----------------------------------------------------------------------------o


 Afterwards you get the Elder Staff. Congratulations on all your new, exciting
 treasures!  Now nothing will stand in your way and survive!  Hehe.
 
 Go into the portal.  This is the final area of Eureka.  Noo!  

 Eureka, Level 8:
 ================
 Go north and you will find two people standing around.  Open the four treasure
 chests around them to receive two [ELIXIR] and two [SHURIKEN].  The 2 people
 here will sell you the most powerful magic in the game so buy them ALL!  Roar!

 NOTE:  The pools of water by the Magic Shops are wellsprings.  They are HP/MP
        and Revive Wellsprings, so use them if you need to.

 To the right of these shops is a secret passageway that leads to another shop
 person.  This dude is selling some really rare stuff.  Buy whatever you need!

 ==Magic Shop 1=============
 Flare ............60000 gil
 Death ............60000 gil
 Meteor ...........60000 gil
 Tornado ..........60000 gil
 Arise ............60000 gil
 Holy .............60000 gil

 ==Magic Shop 2=============
 Catastro .........40000 gil
 Leviath ..........50000 gil
 Bahamur ..........60000 gil

 ==Hidden Shop=======Gil==Atk==Hit%==Effect==
 Shuriken..........65500  200  100   -
 Apollo Harp ......60000   60  100   +10 Mnd, Inflicts silence

 ==Hidden Shop=======Gil==PDef=MDef==Effect==
 Crystal Shield ...50000   20   15   (see below)
 Crystal Mail .....50000   55   24   -
 Crystal Gloves ...50000   30   15   +4 Str, +4 Vit
 Crystal Helm .....50000   31   17   -

 Crystal Shields protect against Poison/Blind/Mini/Toad/Petrify/Paralyze/Death.


 Not to make you sad or anything, but that is all in Eureka.  Now you must make
 your way back to the Crystal Tower.  
 
 Teleport if you want! ;)




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   (Optional)   |                                             |   (Optional)
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|                                                                             |
|                                  Sidequests                                 |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

 Now would be the best time to do the "Legendary Blacksmith" sidequests!  You
 will get a ton of rare items. ;)  If you are interested in doing this now,
 start by going to the "Legendary Blacksmith" section. Ctrl+F. {SQ}
 
 You can also do the "Secret ??? Dungeon" sidequest as well.  If you want to
 try this too, go to the "Secret ??? Dungeon" section. Ctrl+F. {SD}
 
 It's all up to you though.  If you want to continue your journey, you can.
 The last few areas have really good items as well, so either way... treasure!




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    Section 46  |                                             |  -Checklist-
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|                                                                             |
|                           {46} The Crystal Tower                            |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs:
   #175 Gomory ............(Lv 45, HP 19976)
   #176 Bluck .............(Lv 44, HP  6720)
   #177 Doga's Clone ......(Lv 45, HP 18500)
   #178 Azer ..............(Lv 45, HP 17560) W: Ice, Water
   #179 Platinal ..........(Lv 47, HP 19976)
   #180 Kum Kum ...........(Lv 46, HP  9600)
   #181 Shinobi ...........(Lv 46, HP 11000)
   #184 Dark General ......(Lv 48, HP 20000)
   #185 Yellow Dragon .....(Lv 50, HP 79999)
   #186 Green Dragon ......(Lv 60, HP 89999)
   #187 Red Dragon ........(Lv 70, HP 99999)
   #188 Glasya Labolas ....(Lv 52, HP 22800)
   #190 Thor ..............(Lv 50, HP 12540)
   #219 Xande .............(Lv 50, HP 49999)

   Treasures:
   Chocobo's Wrath (x3), Crystal Gloves, Crystal Helm, Crystal Mail,
   Crystal Shield, Elixir (x5), Elven Bow, Fuma Garb, Lilith's Kiss, Phoenix
   Down (x5), Shuriken, White Musk (x2)

   Miscellaneous Items:
   Chocobo's Wrath ........(rare Gomory/Kum Kum/Azer/Platinal/Shinobi drop)
   Elixir .................(easy Yellow, Green, Red Dragon steal/drop)
   Onion Shield ...........(rare Yellow, Green, Red Dragon drop)
   Onion Helm .............(rare Yellow Dragon drop)
   Onion Gauntlets ........(rare Green Dragon drop)
   Onion Armor ............(rare Red Dragon drop)
   Onion Sword ............(rare Yellow, Green, Red Dragon drop)
   Shell Breaker ..........(rare Gomory/Kum Kum/Azer/Platinal/Shinobi drop)
   Shining Curtain ........(rare Gomory/Kum Kum/Azer/Platinal/Shonobi drop)
   -----------------------
   Tower, floor 1:
   25% - Azer
   25% - Gomory
   25% - Doga's Clone
   25% - Bluck

   Tower, floor 2:
   25% - Azer
   25% - Kum Kum
   25% - Platinal
   25% - Shinobi

   Tower, floor 3:
   25% - Azer
   25% - Kum Kum
   25% - Platinal
   25% - Shinobi

   Tower, floor 4:
   25% - Kum Kum
   25% - Glasya Labolas
   25% - Shinobi
   25% - Dark General

   Tower, floor 5:
   25% - Kum Kum
   25% - Glasya Labolas
   25% - Shinobi
   20% - Dark General
    5% - Yellow Dragon

   Tower, floor 6:
   25% - Doga's Clone
   25% - Glasya Labolas
   25% - Thor
   20% - Dark General
    5% - Green Dragon

   Tower, floor 7:
   25% - Doga's Clone
   25% - Glasya Labolas
   25% - Thor
   20% - Dark General
    5% - Red Dragon
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   00-00


 This is it.  The final area of the game.  Are you ready?  Let's start by the
 Eureka gateway.

 Tower, floor 1:
 ===============
 From here follow the moat of water to the left and right. Then go up both of
 the sides.  On the right you will find a [LILITH'S KISS], and on the left you
 will find a [CHOCOBO'S WRATH].

 Now head back to the door by
 the moat. This time instead of following the moat up, just go right.  You'll
 see a couple treasure chests over here, one with an [ELVEN BOW] and the other
 with a [CHOCOBO'S WRATH].

 Go down the stairs south of the Elven bow.  Down here, there is a chest with
 another [CHOCOBO'S WRATH] and a chest with a [WHITE MUSK].  Now head back to
 the moat by Eureka again.
 
 This time, go left!  This side is similar to the right side.  First head down
 and grab the [FUMA GARB].  Now go back up, get the [WHITE MUSK] and talk to
 the door at the top of this room.  Watch the scene and proceed into the next
 floor of Crystal Tower!

 Tower, floor 2:
 ===============
 In the new room, just follow the path.  At the first fork, go up and grab the
 [ELIXIR] in the chest.  Go back down and take the right path. Follow the
 path, grabbing the [PHOENIX DOWN] along the way.  Keep following the path and
 after you ascend some stairs, take a left.  At the top of the round walkway
 is an [ELIXIR] in a lonesome chest.

 Now head back to the stairs you just came up and go right.  Take this path
 all the way down and then it will go left.  Over here are some stairs to the
 next floor.

 Tower, floor 3:
 ===============
 At the top of the stairs, go right.  Follow this path down and then up. There
 is an [ELIXIR] up here.  Below this elixir, on the right wall, is a hidden
 passage that will let you continue along your path.  Find it and it will take
 you to some more stairs that go up to the next floor.

 Tower, floor 4:
 ===============
 Here take the stairs up and then go back down on the other side. You'll find
 a chest with a [PHOENIX DOWN] over here.  To the left of this chest is a
 hidden passage in the wall.  At the end of this passage is another treasure
 chest with a [SHURIKEN].  After getting this, take the stairs over here and
 you'll end up back on floor 3, but a different part of floor 3.

 Tower, floor 3: Again:
 ======================
 Follow the path and you'll find another [PHOENIX DOWN] and another [ELIXIR].
 When you get to the circular area, head to the right of the circle to find
 yet another valuable [ELIXIR].  Now go to the top of the circle and go into
 the doorway.  This takes you back up to floor 4.

 Tower, floor 4: Again:
 ======================
 There is nothing in this room, just go up to the next floor.

 Tower, floor 5:
 ===============
 In this room, head right.  Go through an opening in the wall and you will be
 in a room with narrow walkways.  Follow this path for a while.  It goes up
 and down a few times and will start taking you down.  Go down and then the
 path starts going left.

 Keep on following it and you come to some stairs going up.  Take the stairs
 to the next floor.

 NOTE: The path to the left of these stairs has no treasure.  It's just a big
       dead-end.  What a waste!  GRR.

 Tower, floor 6:
 ===============
 On this new floor, you can go left and right. Left side has a [PHOENIX DOWN
 and the right side has a [CRYSTAL MAIL].  Don't fall in the water!

 Next, go up the path in the middle.

 Tower, floor 7:
 ===============
 Up here, go left first.  Over here you can find some [CRYSTAL GLOVES] and
 even more left, then up, there is a [CRYSTAL SHIELD].

 Now go to the opposite side and grab the treasure over there. You'll get a
 [PHOENIX DOWN] and a [CRYSTAL HELM].  Now head up the HUGE stairs in the
 middle of the room. :s  I would probably fall down them if I tried.  >_>

 Up here you will find the FINAL ROOM!  Oh joy.  :D

 <WARNING:>
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 This is the point of no return!!  Once you walk up to the mirror, you cannot
 come back until you beat the game.  I HIGHLY recommend that you teleport out
 of the Crystal Tower and SAVE!  It gets very difficult from here on out! ;)

 If you were to die after this point you'd lose all your hard-earned progress
 and probably want to smash a grape or something.  You have been warned, hehe.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 <WARNING:>

 Tower, floor 8:
 ===============
 In this very exciting room, walk up to the big mirror in the middle.  Watch
 the scenes as they unfold.  There are quite a few, so enjoy!
 
 When you finally make it into the mirror, walk up the dark purple-y hallway.

 Tower, floor 9: Preparing for the Boss:
 =======================================
 Another scene will occur here.  For the first time in the whole game, you get
 to see who the main villain is!  He was mentioned a couple times throughout
 the game, but it was never made clear his intentions.

o-----------------------------------------------------------------------------o
|Boss:     Xande                                                    {boss-24} |
|---------------------------o------------------------o------------------------|
|Level:    50               |         Drops:         |         Steal:         |
|HP:       49999            | Hi-Potion.........8.9% | 1. Hi-Potion           |
|---------------------------| Phoenix Down......8.0% | 2. Hi-Potion           |
|Exp:      34000            |                        | 3. Hi-Potion           |
|Gil:      25000            |                        | 4. Hi-Potion           |
|---------------------------|                        |                        |
|Atk:      110              |                        |                        |
|Def:      48               |                        |                        |
|Weakness: None.            |                        |                        |
|---------------------------o------------------------o------------------------|
|                                                                             |
|Attacks:                                                                     |
|                                                                             |
|-----------------------------------------------------------------------------|
|Strategy: Coming next update!                                                |
|                                                                             |
|                                                                             |
|                                                                             |
|                                                                             |
|-----------------------------------------------------------------------------|
|My Level:                                                                    |
o-----------------------------------------------------------------------------o


 When you defeat Xande, he will tell you that it's too late.  He says that the
 Cloud of Darkness is already upon the world.  The.........WHAT?

o-----------------------------------------------------------------------------o
|Boss:     Cloud of Darkness                                                  |
|---------------------------o------------------------o------------------------|
|Level:    ????             |         Drops:         |         Steal:         |
|HP:       ????             | ????                   | 1. ????                |
|---------------------------|                        | 2.                     |
|Exp:      ????             |                        | 3.                     |
|Gil:      ????             |                        | 4.                     |
|---------------------------|                        |                        |
|Atk:      ????             |                        |                        |
|Def:      ????             |                        |                        |
|Weakness: ????             |                        |                        |
|---------------------------o------------------------o------------------------|
|                                                                             |
|Attacks:                                                                     |
|                                                                             |
|-----------------------------------------------------------------------------|
|Strategy: You cannot win this fight.  So just die.                           |
|                                                                             |
|                                                                             |
|                                                                             |
|                                                                             |
|-----------------------------------------------------------------------------|
|My Level:                                                                    |
o-----------------------------------------------------------------------------o


 When I first died to Cloud of Darkness, I angrily turned off my DS because I
 spent at least a two hours in Crystal Tower, leveling up.  I thought all the
 levels I has gained would ensure my victory.  But when I died, I....sniff.
 
 Once you die, some scenes will occur.  Watch them to see what happens!
 
 When you gain control again, talk to all your friends to say goodbye because
 this is it.  Go up and enter the swirling darkness.  Righteous!




                o>==>=<==>=<==>=<==>=<===>=<==>=<==>=<==>=<==<o
    Section 47  |                                             |  -Checklist-
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|                         {47} The World of Darkness                          |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

   Bestiary Logs:
   #182 Shadow Master ........(Lv 46, HP  10000)
   #183 Kage .................(Lv 47, HP  12000)
   #189 Yormungand ...........(Lv 52, HP  30560)
   #190 Thor .................(Lv 50, HP  12540)
   #192 Hydra ................(Lv 63, HP  33800)
   #193 Queen Scylla .........(Lv 52, HP  34760)
   #194 Garm .................(Lv 52, HP  19960)
   #195 Twin Dragon ..........(Lv 54, HP  34920)
   #220 Xande's Clone ........(Lv 49, HP  39000)
   #221 Cerberus .............(Lv 55, HP  99999)
   #222 Two-Headed Dragon ....(Lv 55, HP  99999)
   #223 Echidna ..............(Lv 55, HP  99999)
   #224 Ahriman ..............(Lv 55, HP  99999)
   #225 Cloud of Darkness ....(Lv 60, HP 120000)

   Treasures:
   Ribbon (x4)

   Miscellaneous Items:
   Chocobo's Wrath ...........(rare Shadow Master/Kage/Queen Scylla/Garm drop)
   Shell Breaker .............(rare Shadow Master/Kage/Queen Scylla/Garm drop)
   Shining Curtain ...........(rare Shadow Master/Kage/Queen Scylla/Garm drop)
   -----------------------
   Main Hub:
   40% - Shadow Master
   40% - Kage
   20% - Yormungand

   Two-headed Dragon area.....(NE portal)
   40% - Queen Scylla
   20% - Shadow Master
   20% - Kage
   20% - Yormungand

   Cerberus area..............(NW portal)
   40% - Shadow Master/Kage
   40% - Kage
   20% - Yormungand

   Echidna area...............(SE portal)
   45% - Queen Scylla
   45% - Shadow Master/Kage
   10% - Garm

   Ahriman area...............(SW portal)
   40% - Queen Scylla
   40% - Kage
   20% - Yormungand

   Cloud of Darkness area.....(center portal)
   25% - Thor
   25% - Queen Scylla
   25% - Garm
   20% - Twin Dragon
    5% - Hydra
   -----------------------
   Wellspring:
   n/a

   Recommended Level:
   00-00


 Everything in here is *INCREDIBLY* strong!  So you better stay on your toes.
 
 Once inside the World of Darkness, you'll notice that there are many paths to
 follow. Each portal will take you to a small area, and at the end of each area
 there is a Boss!
 
 DON'T GO INTO THE CENTER PORTAL FIRST! It leads to the final Boss. ^_^
 
 To even have a chance at defeating the Cloud of Darkness, you will need to
 defeat ALL four Bosses, which in itself, is a difficult task.
 
 Each of the four areas has a Ribbon, so look around to find them! AND when you
 get all of them, MAKE SURE you equip one on every party member. They will help
 tremendously with this last part of the game.


                 Northwest Portal        Northeast Portal
                 ================        ================
              o---------------------oo----------------------o
              |Boss:  Cerberus      ||Boss:Two-Headed Dragon|
              |---------------------||----------------------|
              |Level: 55            ||Level: 55             |
              |HP:    99999         ||HP:    99999          |
    {boss-25} |Exp:   66666         ||Exp:   66666          | {boss-26}
              |Gil:   66666         ||Gil:   66666          |
              |Atk:   123           ||Atk:   151            |
              |Def:   46            ||Def:   46             |
              |---------------------||----------------------|
              |Weakness: None.      ||Weakness: None.       |
              o---------------------oo----------------------o

                 Southwest Portal        Southeast Portal
                 ================        ================
              o---------------------oo----------------------o
              |Boss:  Echidna       ||Boss:  Ahriman        |
              |---------------------||----------------------|
              |Level: 55            ||Level: 55             |
              |HP:    99999         ||HP:    99999          |
              |Exp:   66666         ||Exp:   66666          |
    {boss-27} |Gil:   66666         ||Gil:   66666          | {boss-28}
              |Atk:   117           ||Atk:   107            |
              |Def:   46            ||Def:   46             |
              |---------------------||----------------------|
              |Weakness: None.      ||Weakness: Wind.       |
              o---------------------oo----------------------o


 With all four bosses defeated, go ahead and enter that Center Portal.  Follow
 the thin lines in this area and go through the portal at the end.  After this
 there is only one way you can go...
 
o-----------------------------------------------------------------------------o
|Boss:     Cloud of Darkness                                        {boss-29} |
|---------------------------o------------------------o------------------------|
|Level:    60               |         Drops:         |         Steal:         |
|HP:       120000           | Nothing...........0.0% | 1. Nothing             |
|---------------------------|                        | 2.                     |
|Exp:      99999            |                        | 3.                     |
|Gil:      70000            |                        | 4.                     |
|---------------------------|                        |                        |
|Atk:      120              |                        |                        |
|Def:      55               |                        |                        |
|Weakness: None.            |                        |                        |
|---------------------------o------------------------o------------------------|
|                                                                             |
|Attacks:                                                                     |
|                                                                             |
|-----------------------------------------------------------------------------|
|Strategy: Coming next update!                                                |
|                                                                             |
|                                                                             |
|                                                                             |
|                                                                             |
|-----------------------------------------------------------------------------|
|My Level:                                                                    |
o-----------------------------------------------------------------------------o




                o>==>=<==>=<==>=<==>=<===>=<==>=<==>=<==>=<==<o
    Section 48  |                                             |  -Checklist-
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|                                                                             |
|                   {48} Achievements & the 3 Golden Stars                    |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

 Coming next update!

 The 3 Gold Stars are just a mark of beating the game.  3 stars is the max.




                o>==>=<==>=<==>=<==>=<===>=<==>=<==>=<==>=<==<o
    Section 49  |                                             |  -Checklist-
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|                                                                             |
|                             {49} End-game Stuff                             |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

 Coming next update!




                o>==>=<==>=<==>=<==>=<===>=<==>=<==>=<==>=<==<o
    Section 50  |                                             |  -Checklist-
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|                                                                             |
|                        {50} Defeating the Iron Giant              {IG}      |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o

 Coming next update!

 In this section I will help you to defeat the game's most powerful foe, the
 metallic Iron Giant.  First thing, though, you need to gain access to the 
 Secret ??? Dungeon by performing certain tasks. Use this link. Ctrl+F. {???}

o-----------------------------------------------------------------------------o
|Boss:     Iron Giant                                               {boss-30} |
|---------------------------o------------------------o------------------------|
|Level:    81               |         Drops:         |         Steal:         |
|HP:       199999           | Nothing...........0.0% | 1. Nothing             |
|---------------------------|                        | 2.                     |
|Exp:      99999            |                        | 3.                     |
|Gil:      99999            |                        | 4.                     |
|---------------------------|                        |                        |
|Atk:      255              |                        |                        |
|Def:      150              |                        |                        |
|Weakness: None.            |                        |                        |
|---------------------------o------------------------o------------------------|
|                                                                             |
|Attacks:                                                                     |
|                                                                             |
|-----------------------------------------------------------------------------|
|Strategy: Coming next update!                                                |
|                                                                             |
|                                                                             |
|                                                                             |
|                                                                             |
|-----------------------------------------------------------------------------|
|My Level:                                                                    |
o-----------------------------------------------------------------------------o


 This guy is extremely hard. He attacks 4 times per round and all of his
 attacks are super powerful, too.  Have fun!
 
 I suggest you beat him yourself.  It will be a lot more rewarding. ;)
 
 Also, once you beat him, you can fight him whenever you want. Just talk to the
 pedestal where you found him.




                                                  .                    
                                                 ,.                    
           .                                   ,..                     
           .,                                 .7.                      
            ...          ,:..                .I.                       
            .I.          ...+             ...I..=IIII7?....            
             .+..       ..~...........  ...++?.....I7777777....        
              .I.    ......?I..I?..I.I7....77$,777777777$$$$$=...      
              .,~.  .~....?.. . .I:II....?,:7777=77$$$$$$$,7?$$..      
              ..,...+II7.7...+?,+?7.. .,$77:===$$$$7.... .. ...IZ.     
                .~.,7,,7II~~...I77..,.777?7$$$$$$7 ..           ..:..  
              ....$.....I77777..7,7.$$$,?$. ..,....               .Z.  
          .......:.7+7?,~77777.$7+~?$.+$7..  . . ..                 .  
           ..?7I7$7.?$,..7$$$I7$$..+7$$Z...                            
         ..:77I.+?7..7?.Z??7=$$Z...Z..77,?.   . ,..       .   ..     . 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|                           III) Mognet: {MOG}                                |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o


 When FFIII DS was released there was a lot of misinformation about Mognet, it
 was pretty crazy.  Everyone was confused and had no idea what to do.

 It's really not that complex.  All the information here is correct and if you
 read and follow everything carefully, you will never have problems with any
 of the sidequests involving Mognet, kupo!


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {MOG-00} Introduction   |
o-------------------------'

 Mognet is a mailing system in FFIII. You can use it to send letters to some of
 the characters in the game, or to your friends in real life.  To send letters
 to your friends, you will need to be able to use "Wireless Play: DS to DS", or
 the "Nintendo Wi-Fi Connection".
 
 After you receive the Wind Crystal's light (the first set of Jobs), you'll be
 able to use Mognet.  A moogle, that runs the company, appears in every town
 and sometimes  will appear in other places, too.  Simply talk to this fluffy
 creature to use Mognet.  That's it!



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {MOG-01} How to Use   |
o-----------------------'

 Send Mail    = Send letters to Wi-Fi friends or FFIII Denizens.
 
 View Mail    = Read Mail from Wi-Fi friends or FFIII Denizens.
 
 Address Book = Can Add/Delete Wi-Fi friends. Can view your own Friend Code and
                see a list of all your added friends.
 
 Moghouse     = This function has two uses.
 
                1. When you enter someone's Friend Code, select Moghouse, then
                   "A Faraway Friend" to register it.  If you and your friend
                   DON'T do this, your Friend Codes will remain grey and never
                   turn white.
 
                2. Checking the mail.  If you think someone has sent a letter
                   through "Nintendo Wi-Fi" or "Wireless Play; DS to DS" use
                   this function to receive it.  If a letter stays in the Mail
                   for too long, it will be deleted.  (server thing)



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {MOG-02} The Rules of Mognet   |
o--------------------------------'

 There are some very important rules you have to remember when using Mognet.
 
 01. You can ONLY send one letter per hour. One to any FFIII Denizen and one to
     a friend over the Nintendo Wi-Fi Connection. So basically you can send two
     letters per hour.  But wait! There is a way to send as many letters as you
     want, with very little effort.
 
     To do this, move the Nintendo DS Clock ahead by 1 or more hours after
     every time you send a letter.  By doing this, you can send as many letters
     as you need without making it a time-consuming ordeal.
 
 02. Sending mail.  To complete ALL sidequests, you must send a maximum of 7
     letters using either of the following:

     - Wireless Play; DS to DS.
     - Nintendo Wi-Fi Connection.
 
     Receiving mail does absolutely NOTHING.  As long as you have sent your 7
     letters, you are good to go.
 
 03. It doesn't matter how many Friend Codes you have, as long as you send the
     required amount of letters.  You could send all 7 letters to one person if
     you wanted to.
 
 04. Each of the game's 3 Save files has separate requirements for sending the
     required mail.  If you send 7 messages on File 1, you will still have to
     send 7 messages on File 2, and File 3 as well.  And if you send 7 messages
     on File 1, then start a New Game on File 1, you will need to re-send all
     seven messages again.  No tricking the system here!
 
 05. Sometimes certain Denizens won't send you a letter right away.  To help
     motivate them, send letters to other Denizens in your list.  Sometimes you
     only need to send one, but you may send 2-3 before anything happens.
 


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {MOG-03} DENIZENS   |
o---------------------'

 There are a total of 6 FFIII Denizens that you can send letters to.  Denizens
 are important characters that you will meet on your journey through the game.

 But in order to send them a letter, you will need to have met them AND also
 help them with whatever they need.  This isn't so bad because in order to
 finish the game, you will have to help them anyways!  Ok, now for the list of
 all 6 characters that you can send letters to.
 
 If you don't use the "Wireless Play; DS to DS" or have access to "Nintendo
 Wi-Fi Connection", you will ONLY be able to get letter 1 from each denizen.
 

 =================
 No. 01 - Topapa
 =================

 Info:      This is the man who, along with Nina, raised Luneth and Arc.
 Location:  Ur Village.
 When:      You can start sending letters to Topapa as soon as you obtain the
            Wind Crystal's light. (the first set of Jobs)

 Letter 1: "How Are You?"
           "Luneth, Arc, how fare you?  Ur is just not the same without
            you two.  Everyone here misses you, and we all pray for your
            safe return.

 Letter 2: "Ur"
           "A traveling merchant came to Ur the other day.  He was riding a
            chocobo!  They're fine steeds indeed!"

 Letter 3: "The Children of Ur"
           "Recently, the children have started to play farther and farther
            away from Ur.  While I praise their adventurous spirits, I worry
            that it will lead them to trouble..."

 Letter 4: "The Children Are In Trouble!"
           "Grave news... The children have not come back from their
            recent "exploration" trip!  We have searched as far from Ur as
            we dared, but could not find them..."


 ================
 No. 02 - Takka
 ================

 Info:      This is Refia's father.  He's a blacksmith.
 Location:  Kazus Village.
 When:      You can start sending letters to Takka after he and Refia attach 
            the Mythril Ram to Cid's airship.

 Letter 1: "Refia"
           "Are you doing all right, Refia?  Remember to come straight home
            once you've completed this journey of yours.  There's much work
            for you to do!"

 Letter 2: "Kazus"
           "Kazus has recovered well from that Djinn fiasco.  You should
            come visit when you have time."

 Letter 3: "Must Be Getting Old"
           "Hey, I got this order for mythril gear recently, so I went into
            the mines to get some ore... I must be getting old.  I wasn't
            able to carry back half the mythril I used to!"

 Letter 4: "The Legendary Smith"
           "I don't know if I've told you, but there's supposed to be this
            legendary smith wandering the world.  Rumor has it that she fixes
            things so well, they look brand new!"

 Letter 5: "Orichalcum"
           "Have I ever told you about orichalcum, the legendary metal?
            Rumor says that there's nothing an orichalcum weapon can't cut!"

 ===============
 No. 03 - Sara
 ===============

 Info:      The Princess of Castle Sasune.  She and Ingus are very close.
 Location:  Castle Sasune.
 When:      You can start sending letters to Sara after defeating Djinn and
            then returning to Castle Sasune to lift the curse on Kazus.

 Letter 1: "Hello, Ingus"
           "Ingus, everyone, how are you doing?  Father and I are both fine,
            as well as the rest of the people in the castle.  Stop by to say
            hi if you have time."

 Letter 2: "Bored..."
           "Being a princess is not all that it's cracked up to be.  I wish
            I could go on great adventures like you.  Take me with you
            someday, all right?"

 Letter 3: "Sasune of Late"
           "Everyone in the castle has gone back to their daily routine
            after the Djinn was banished.  It's as if it never happened.
            I would like to thank you again for helping us.  Have a safe
            journey!"

 Letter 4: "Help!"
           "My pendant broke today... No one in the castle was able to fix
            it.  This pendant is very dear to me.  Let me know if you meet
            someone who can help."


 ==============
 No. 04 - Cid
 ==============

 Info:      Everyone knows who Cid is!
 Location:  Canaan Village.
 When:      You can start sending letters to Cid after you take him with you to
            Canaan. That's where he lives.

 Letter 1: "How I Met Mrs. Cid"
           "The first time I met Mrs. Cid, she was a passenger on my airship.
            It was love at first flight!  Har har har! ...Ahhhhhh."

 Letter 2: "My First Date With Mrs. Cid"
           "I took Mrs. Cid to a village called Gysahl on our first date.
            There isn't much to do there, but they sure grow some
            great-tasting veggies, and don't you tell me women aren't into
            that!"

 Letter 3: "When You Were Babies"
           "You four sure were a handful when you were toddlers!  Y'all
            turned out okay in the end.  Or at the very least, you're all
            toilet-trained."

 Letter 4: "Something In the Basement..."
           "Mrs. Cid came running up from the basement today, all scared-like.
            She says she saw something big lurking in the shadows!  I hope
            we don't have a monster down there..."


 ========================
 No. 05 - The 4 Old Men
 ========================

 Info:      Weirdos who think they are the true Warriors of Light.
 Location:  Amur Village.
 When:      You can start sending letters to the 4 Old Men as soon as they
            teleport you out of the Amur sewers.

 Letter 1: "Long Time No See!"
           "Salutations, Warriors!  How are you little squirts?  We wanted
            to thank you again for helping us in the sewers, and we
            owe you one.  Let us know if you need our help!"

 Letter 2: "What A Hero Makes"
           "Heroes and champions like us must stay in top shape!  Eating and
            sleeping well are paramount!  Now drop what you're holding and
            go outside and exercise!"

 Letter 3: "Sea Voyage"
           "We once went on a sea voyage when we were a bit younger.
            Halfway through the trip, we saw this huge shadow gliding
            alongside our ship!  We don't remember exactly where, but it
            was impressive."

 Letter 4: "True Heroes"
           "Heroes are judged by the company they keep!  Treat your friends
            well, and you will be even closer to becoming true champions!"


 ===============
 No. 06 - Alus
 ===============

 Info:      The young ruler of Saronia Kingdom.  Good friends with Arc.
 Location:  Saronia Castle.
 When:      You can start sending letters to Alus when you defeat Garuda and
            bring peace back to Saronia kingdom.

 Letter 1: "Hello Arc!"
           "Arc, how are you?  Saronia is a big city... and big cities have
            very big problems.  I'm doing my best, and I think I am finally
            getting the hang of this... I hope your journey is going
            smoother than my rule."

 Letter 2: "Saronia Today"
           "It has been a while since Father has gone... but Saronia is
            flourishing in its newfound peace.  You should visit us again
            sometime!"

 Letter 3: "The Nautilus"
           "How has the Nautilus served you so far?  The engineers assure
            me that it should not budge an inch, even when flying against
            the strongest gale!"

 Letter 4: "Saronian Legend"
           "There is an old legend in Saronia that speaks of a star
            falling into the sea, creating a great wave the swallowed the
            evils of the world..."




                                                  .                    
                                                 ,.                    
           .                                   ,..                     
           .,                                 .7.                      
            ...          ,:..                .I.                       
            .I.          ...+             ...I..=IIII7?....            
             .+..       ..~...........  ...++?.....I7777777....        
              .I.    ......?I..I?..I.I7....77$,777777777$$$$$=...      
              .,~.  .~....?.. . .I:II....?,:7777=77$$$$$$$,7?$$..      
              ..,...+II7.7...+?,+?7.. .,$77:===$$$$7.... .. ...IZ.     
                .~.,7,,7II~~...I77..,.777?7$$$$$$7 ..           ..:..  
              ....$.....I77777..7,7.$$$,?$. ..,....               .Z.  
          .......:.7+7?,~77777.$7+~?$.+$7..  . . ..                 .  
           ..?7I7$7.?$,..7$$$I7$$..+7$$Z...                            
         ..:77I.+?7..7?.Z??7=$$Z...Z..77,?.   . ,..       .   ..     . 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|                            IV) Sidequests: {OPT}                   {SQ}     |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o


 All sidequests require that you send 7 letters to someone over Wi-Fi, or the
 wireless DS to DS funtion.  After that, you never need to access it again.

 However, if you have 2 different save files, then they both need to send the
 seven letter requirement in order to access sidequests in both games.


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {OPT-01} Legendary Blacksmith   |
o---------------------------------'

 Mmm, it's always nice to know there is one of these in a game.  Then you know
 for SURE that you have some super rare treasures to look forward to!  Finding
 the Legendary Blacksmith consists of the 4 following sections:

 01. Sara's Pendant
 02. Ultima Weapon
 03. Locations
 04. Mastery Cards & Items

 WHEN CAN I START?
 =================
 The earlier in the game you start the Legendary Blacksmith sidequest, the more
 troublesome it will be.  So WAIT until...
 
 AFTER you open the Eureka Gateway!
 
 You can start it earlier than this, but it will cause problems, make you angry
 and will give you absolutely nothing.  Seriously!  You won't be able to finish
 this sidequest until the Eureka Gateway is opened anyway. :(  If you follow as
 suggested and do these steps, you won't have any problems getting the required
 mail from Denizens.
 
 When it comes time, you must start with getting Sara's Pendant.



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {OPT-02}   Sara's Pendant   |
o-----------------------------'
 
 Step 01: Trade Friend Codes with a friend. I did this at the GameFAQs message
          boards.
 
 Step 02: If you haven't already, send 7 messages to your friend. Once you send
          7 letters, you'll NEVER have to connect to Wi-Fi again! REMINDER: You
          only have to send 7 letters TOTAL to complete all of the Wi-Fi side-
          quests.  Receiving letters does nothing!

 Step 03: Send a bunch of letters to Sara until she sends you a letter that
          talks about how she broke her Pendant.  Now, go and visit her and
          you will agree to find a way to fix it.
 
 Step 04: Go to Kazus and show the pendant to Refia's father, Takka.  He will
          mention that it's beyond his skill to repair.
 
 Step 05: Send a bunch of letters to Takka.  Keep doing this until he sends you
          his letter that talks about a Legendary Blacksmith.  If he isn't 
          sending you his fourth letter, try sending more letters to the other
          denizens, as well.
 
 Step 06: Now you must find this Legendary Blacksmith.  Get in your airship,
          and fly on over to Northwestern Saronia.  Look around town and you'll
          eventually find her. Yep! It's a girl. :)  Anyways, talk to her and
          she will agree to fix the Pendant only if you agree to give her some
          Orichalcum, IF you find any that is.
 
 Step 07: Take Sara's Pendant back to her, if you want.  If you want a more
          complete Key Items list, don't give it to her.  Keep it as a memento
          of her trust towards Ingus!  Hehe.
 
 Step 08: Complete the "Orichalcum & the Ultima Weapon" sidequest below.



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {OPT-03}   Orichalcum & the Ultima Weapon    |
o----------------------------------------------'
 
 Step 01: Complete the "Sara's Pendant" sidequest above.
 
 Step 02: Send some more letters to Takka and he should mention the Orichalcum
          in his next letter.  If he doesn't send it right away, try sending
          some more letters to the other denizens, as well.
 
 Step 03: Start sending letters to Cid. When you get his letter about Mrs. Cid
          seeing a monster in the basement head on over there to see what's up.
 
 Step 04: When you get to Cid's house, which is in Canaan, go down into the
          basement.  You will find the punk that scared Mrs. Cid!
 
 Step 05: Defeat the monster, Aeon!  After the battle, the monster will drop
          some Unknown Metal.  *wink wink*
 
 Step 06: Go talk to Cid and he will recognize the metal as Orichalcum.  Yay!
 
 Step 07: You'd think to go find the Blacksmith girl at this point, but for
          some odd reason, she doesn't appear ANYWHERE until you have opened
          the Gateway to Eureka!  Maybe she is trapped inside?  Hmm...
 
          Well?  Go open up that gate!  :p
 
 Step 08: Go to Falgabard and you will find her.  She should be located east
          of the Weapon Shop.  Once you give her the Orichalcum, she will
          create for you the Ultima Weapon!  *drool*
 
 
 That's it!  You have fully completed the Legendary Blacksmith sidequests. All
 you have left to do is get the Mastery Item from each Job.  These items are
 easy enough to get, but they are very time consuming.  So have fun!  ^_^



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {OPT-04}   Locations    |
o-------------------------'
 
 Once you complete the "Sara's Pendant" and "Ultima Weapon" sidequests, the
 Legendary Blacksmith will continuously travel around the world.

 When you visit these places, keep in mind that she shows up at random. So
 enter one place and see if she is there.  If not, then check at a different
 place.  Do this until you finally find her!

 You must go back and forth between places to find her.  So choose two places
 that are really close together.  Healing Copse and Gysahl are the best ones
 to travel between.   Whatever you like best is fine!

 01. Healing Copse   - This is located north of Tozus, the mini village.
 02. Gysahl          - Inside the Chocobo's stable.
 03. Ur Village      - Inside the well.
 04. Castle Sasune   - East Tower, 3rd floor.
 05. Dwarven Hollows - Near the entrance to the Subterranean Lake.
 06. Replito         - Inside the house at the north part of town.
 07. Doga's Village  - Near the huge tree in the middle.
 08. Saronia Castle  - Basement, 2nd level.
 09. Ancient Ruins   - Inside the Inn.
 10. Village of the Ancients - Inside the Inn.



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {OPT-05}   Mastery Cards & Items   |
o------------------------------------'
 
 For those of you who take pleasure in getting a perfect file, know that this
 time around, all the effort it takes won't go completely unrewarded!
 
 For mastering a Job to Lv. 99, you can obtain a special item. (each Job has
 its own special item that you can get)  So once you master a Job, go talk to
 the Legendary Blacksmith and she will reward you with that Job's Card and
 Special Item!  Also, to even be able to get these items, you must complete
 the "Sara's Pendant" and "Ultima Weapon" sidequests above.  Good luck to you!
 
 NOTE: The Job you have mastered MUST be in your party.
 
 NOTE: You can only get ONE of each item!
 
o----------------.---.----.----.----------------.-----------------------------o
|Mastery Item:   |Atk|PDef|MDef|Stat Bonus:     |Effect:                      |
|----------------|---|----|----|----------------|-----------------------------|
|Celestial Gloves|---| 40 | 18 |+15 All         |---                          |
|Gigantic Axe    |155| -- | -- |+20 Str         |---                          |
|Shura Gloves    |---| 45 | 19 |+20 Str         |---                          |
|Angel Robe      |---| 45 | 45 |+20 Mind        |---                          |
|Lilith Rod      |110| -- | -- |+20 Int         |Casts Death                  |
|Crimson Vest    |---| 50 | 25 |+10 All         |---                          |
|Gladius         |130| -- | -- |+20 Agi         |---                          |
|Artemis Bow     |122| -- | -- |+10 Str/Agi     |Effective on flying enemies  |
|Save The Queen  |140| -- | -- |+10 Vit/Mind    |Casts Reflect                |
|Omnitome        |130| -- | -- |+5 Int, +10 Mind|---                          |
|Blessed Bell    |130| -- | -- |+10 Agi/Int/Mind|---                          |
|Mighty Hammer   |145| -- | -- |+20 Vit         |Lightning-elemental          |
|Magic Lance     |145| -- | -- |+20 Str         |---                          |
|Murakumo        |140| -- | -- |+20 Agi         |Effective on dividing enemies|
|Royal Crown     |---| 33 | 36 |+10 Int/Mind    |---                          |
|Ballad Crown    |---| 35 | 35 |+10 Vit/Mind    |---                          |
|Master Dogi     |---| 54 | 23 |+10 Agi/Mind    |---                          |
|Millennium Rod  |110| -- | -- |+10 Int/Mind    |Casts Blizzaga               |
|Holy Wand       |110| -- | -- |+20 Mind        |Casts Curaga                 |
|Astral Bracers  |---| 47 | 20 |+10 Int/Mind    |+50% resistance, all elements|
|Sage Staff      |110| -- | -- |+10 All         |---                          |
|Muramasa        |140| -- | -- |+5 All, +10 Agi |Effective on dividing enemies|
|Onion Blade     |150| -- | -- |+7 All          |---                          |
o----------------'---'----'----'----------------'-----------------------------o
 These are the jobs you have to master for each item.
 ----------------
 Mastered Job:
 ----------------
 Celestial Gloves ....Freelancer
 Gigantic Axe ........Warrior
 Shura Gloves ........Monk
 Angel Robe ..........White Mage
 Lilith Rod ..........Black Mage
 Crimson Vest ........Red Mage
 Gladius .............Thief
 Artemis Bow .........Ranger
 Save The Queen ......Knight
 Omnitome ............Scholar
 Blessed Bell ........Geomancer
 Mighty Hammer .......Viking
 Magic Lance .........Dragoon
 Murakumo ............Dark Knight
 Royal Crown .........Evoker
 Ballad Crown ........Bard
 Master Dogi .........Black Belt
 Millennium Rod ......Magus
 Holy Wand ...........Devout
 Astral Bracers ......Summoner
 Sage Staff ..........Sage
 Muramasa ............Ninja
 Onion Blade .........Onion Knight



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {OPT-06} Secret ??? Dungeon  |             {SD}              {???}
o------------------------------'

 This secret area is more like a cave.  In fact, that's all it is. :P  To find
 out where this ??? cave is, do the following steps.  It's easy!
 
 WHEN CAN I START?
 =================
 You can gain access to the Secret ??? Dungeon anytime after the events during
 Saronia Kingdom.  You just need to be able to send letters to Alus.  Careful
 about entering here at that point of the game, though.  You will most likely
 be killed by the Dragons.

 Step 01: Trade Friend Codes with a friend. I did this at the GameFAQs message
          boards.
 
 Step 02: If you haven't already, send 7 messages to your friend. Once you send
          7 letters, you'll NEVER have to connect to Wi-Fi again! REMINDER: You
          only have to send 7 letters TOTAL to complete all of the Wi-Fi side-
          quests.  Receiving letters does nothing!
 
 Step 03: Send a bunch of letters to the 4 Old Men until you receive ALL four
          of their letters.
 
 Step 04: Send letters to Alus until you receive ALL four of his letters.
 
 Step 05: Fly over to the floating continent with your Nautilus, but don't go
          inside. (stay in the main world)

 Step 06: Next, fly east.  About half-way between the floating continent and
          Dalg Continent you will see a shadow in the water. This is the place
          we are looking for!  Dive underwater and you will find a patch of
          sea weeds.  Enter.
 
 Now that you have found the Secret ??? Dungeon, you can battle the toughest
 enemies in the game.  For the random battles, you will fight nothing but the
 Yellow, Green, and Red Dragons.  They are tough, so be ready!  
 
 Deeper into the cave you will find a pedestal of some kind. When you go up to
 it for the first time, you will automatically watch a scene, which is kinda
 funny hehe, and then fight the Iron Giant!  Check the very last section of the
 Walkthrough for a strategy on defeating this big softy.  Ctrl+F. {IG}



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {OPT-07} The Onion Knight Crystal Shard  |        {OK}         {UNLOCK}
o------------------------------------------'

 This secret Job is by far one of the best in the game. It can equip almost all
 of the equipment and can cast all white and black magic.
 
 WHEN CAN I START?
 =================
 You can obtain the Onion Knight job anytime after the Wind Crystal.  Getting
 the Onion Knight Job is a very easy task, but leveling it up to its maximum
 potential is a whole different story!  Now, to get the Job, follow these steps
 even if you just barely defeated the Djinn boss in Sealed Cave.
 
 Step 01: Trade Friend Codes with a friend. I did this at the GameFAQs message
          boards.
 
 Step 02: If you haven't already, send 7 messages to your friend. Once you send
          7 letters, you'll NEVER have to connect to Wi-Fi again! REMINDER: You
          only have to send 7 letters TOTAL to complete all of the Wi-Fi side-
          quests.  Receiving letters does nothing!
 
 Step 03: Send a bunch of letters to Topapa until he sends you a letter talking
          about how the children have gone missing and they can't be found
          anywhere.
 
 Step 04: Go talk to Topapa in Ur Village to learn more.
 
 Step 05: Head on over to Altar Cave and go in.  Deep inside the cave are the
          lost children.  When you finally meet up with them, it looks like
          they're in sticky situation with 3 Bombs, so they might need you to
          help them out.

 Step 06: Defeat the Bombs and watch the scene.  For your efforts, you will
          receive a Crystal Shard.  This shard contains the Onion Knight Job
          which you can now use.
 
 It wasn't that hard after all!  If you want to learn more about this newly
 acquired Job, see the "Onion Knight" section.  Ctrl+F. {ONION}  Everything is
 explained in there. :)




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              .,~.  .~....?.. . .I:II....?,:7777=77$$$$$$$,7?$$..      
              ..,...+II7.7...+?,+?7.. .,$77:===$$$$7.... .. ...IZ.     
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          .......:.7+7?,~77777.$7+~?$.+$7..  . . ..                 .  
           ..?7I7$7.?$,..7$$$I7$$..+7$$Z...                            
         ..:77I.+?7..7?.Z??7=$$Z...Z..77,?.   . ,..       .   ..     . 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|              V) Lists: Items, Weapons, Armor, Key Items: {LIS}     {WT}     |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o


 Here are the Job abbreviations:

 FR - Freelancer
 WA - Warrior
 MO - Monk
 WM - White Mage
 BM - Black Mage
 RM - Red Mage
 TH - Thief
 RA - Ranger
 KN - Knight                             Here are the Stat abbreviations:
 SC - Scholar
 GE - Geomancer                          Str - Strength
 VI - Viking                             Agi - Agility
 DR - Dragoon                            Vit - Vitality
 DK - Dark Knight                        Int - Intellect
 EV - Evoker                             Mnd - Mind
 BA - Bard
 BB - Black Belt
 MA - Magus
 DE - Devout
 SU - Summoner
 SA - Sage
 NI - Ninja
 OK - Onion Knight


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {LIS-01} Consumable Item List  |
o--------------------------------'

 Every consumable item (except Bomb Arm, Angel's Sigh, Shell Breaker, Shining
 Curtain, Silence Seal, Sheep Pillow), can be found during a normal playthrough
 of the game, by opening treasure chests or finding them, etc.  If you follow
 the walkthrough you won't miss anything. :) The exceptions listed can only be
 obtained if you steal them or they are dropped as loot after battle.


 I listed the easiest ways of obtaining the items, and not ALL possibilities.
o---------------.---------.---------------------------------------------------o
|Name:          | Target: | Effect:                                           |
|---------------|---------|---------------------------------------------------|
|Potion         |   One   | Restore 50 HP                                     |
|Hi-Potion      |   One   | Restore 500 HP                                    |
|Elixir         |   One   | Fully restores HP/MP                              |
|---------------|---------|---------------------------------------------------|
|Phoenix Down   |   One   | Revive KO'd ally with 1/10 of maximum HP          |
|Antidote       |   One   | Removes Poison                                    |
|Eye Drops      |   One   | Removes Blind                                     |
|Echo Herbs     |   One   | Removes Silence                                   |
|Gold Needle    |   One   | Removes Petrify                                   |
|Maiden's Kiss  |   One   | Removes Toad                                      |
|Mallet         |   One   | Removes Mini, Inflicts Mini                       |
|---------------|---------|---------------------------------------------------|
|Antarctic Wind |   One   | Blizzara...Deals medium amount of ice damage      |
|Bomb Fragment  |   One   | Fira.......Deals medium amount of fire damage     |
|Zeus's Wrath   |   One   | Thundara...Deals medium amount of lightning damage|
|---------------|---------|---------------------------------------------------|
|Lamia Scale    |   One   | Confuse....Inflicts confuse status                |
|Bacchus's Cider|   One   | Haste......Doubles the agility of target          |
|Tranquilizer   |   One   | Shade......Inflicts paralysis                     |
|---------------|---------|---------------------------------------------------|
|Arctic Wind    |   One   | Blizzaga...Deals large amount of ice damage       |
|Bomb Arm       |   One   | Firaga.....Deals large amount of fire damage      |
|Heavenly Wrath |   One   | Thundaga...Deals large amount of lightning damage |
|---------------|---------|---------------------------------------------------|
|Earthen Drums  |   All   | Quake......Deals large amount of earth damage     |
|Turtle Shell   |   One   | Protect....Reduces damage from physical attacks   |
|Angel's Sigh   |   One   | Esuna......Removes all status ailments            |
|---------------|---------|---------------------------------------------------|
|Black Hole     |   One   | Warp.......Removes target from battle             |
|Black Musk     |   One   | Death......Instantly kills target                 |
|Lilith's Kiss  |   One   | Drain......Absorbs large amount of HP from target |
|---------------|---------|---------------------------------------------------|
|Raven's Yawn   |   One   | Aeroga.....Deals large amount of wind damage      |
|---------------|---------|---------------------------------------------------|
|Shell Breaker  |   One   | Erase......Dispels beneficial magic               |
|Shining Curtain|   One   | Reflect....Creates magic-reflecting barrier       |
|Silence Seal   |   One   | Silence....Prevents enemy from using magic        |
|---------------|---------|---------------------------------------------------|
|Sheep Pillow   |   One   | Sleep......Inflicts sleep status                  |
|Chocobo's Wrath|   One   | Flare......Deals extreme non-elemental damage     |
|White Musk     |   One   | Holy.......Deals extreme light-elemental damage   |
|---------------|---------|---------------------------------------------------|
|Ottershroom    |   ---   | Teleport out of dungeons                          |
|Gnomish Bread  |   ---   | Display a detailed world map                      |
|Magic Key      |   ---   | Opens locked doors                                |
|Gysahl Greens  |   ---   | Used to attract Fat Chocobo, Kweh!                |
o---------------'---------'---------------------------------------------------o
 Here are the easiest ways to obtain the items.
 ----------------
 Locations:
 ----------------
 Potion ............Buy at various Item Shops
 Hi-Potion .........Buy at various Item Shops
 Elixir ............Win from Yellow, Green, Red Dragons
 Phoenix Down ......Steal from Rust Bird at Dragon's Peak
 Antidote ..........Buy at various Item Shops
 Eye Drops .........Buy at various Item Shops
 Echo Herbs ........Buy at various Item Shops
 Gold Needle .......Buy at various Item Shops
 Maiden's Kiss .....Buy at various Item Shops
 Mallet ............Buy at various Item Shops
 Antarctic Wind ....Steal from enemies, Best with Lv. 31-99 Thief
 Zeus's Wrath ......Steal from enemies, Best with Lv. 99 Thief
 Bomb Fragment .....Steal from enemies, Best with Lv. 31-98 Thief
 Lamia Scale .......Tokkul (tree)
 Bacchus's Cider ...Tokkul (crate), Bahamut's Lair (chest)
 Tranquilizer ......Steal from enemies, Best with Lv. 99 Thief
 Bomb Arm ..........Steal from enemies, Best with Lv. 31-98 Thief
 Arctic Wind .......Steal from enemies, Best with Lv. 31-98 Thief
 Heavenly Wrath ....Steal from enemies, Best with Lv. 99 Thief
 Earthen Drums .....Duster (hidden), Bahamut's Lair (chest)
 Turtle Shell ......Steal from enemies, Best with Lv. 99 Thief
 Angel's Sigh ......Steal from enemies, Best with Lv. 99 Thief
 Black Hole ........Steal from enemies, Best with Lv. 31-70 Thief
 Black Musk ........Cave of Shadow (chest)
 Lilith's Kiss .....Steal from enemies, Best with Lv. 71-98 Thief
 Raven's Yawn ......Steal from enemies, Best with Lv. 99 Thief
 Shell Breaker .....Enemy drop
 Shining Curtain ...Enemy drop
 Silence Seal ......Enemy drop
 Sheep Pillow ......Steal from enemies, Best with Lv. 99 Thief
 Chocobo's Wrath ...Bahamut's Lair (chest), Crystal Tower (chest)
 White Musk ........Bahamut's Lair (chest), Crystal Tower (chest)
 Ottershroom .......Invincible (Item Shop)
 Gnomish Bread .....Tozus (Bakery)
 Magic Key .........Gysahl (Locksmith)
 Gysahl Greens .....Gysahl (Item Shop), Invincible (Item Shop)


 NOTE: All consumable items can be dropped by enemies, except for: White Musk,
 Ottershroom, Gnomish Bread, Magic Key, and Gysahl Greens. For more information
 please visit the " Item Drop Rates" section below. Ctrl+F. {LT}

 NOTE: To see a list of all the enemies you can steal these items from, please
 visit the "Items to Pilfer" section below. Ctrl+F. {IP}



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {LIS-02} Weapon Equipment |
o---------------------------'

 Here are the Job abbreviations:

 FR - Freelancer
 WA - Warrior
 MO - Monk
 WM - White Mage
 BM - Black Mage
 RM - Red Mage                           Here are the Stat abbreviations:
 TH - Thief
 RA - Ranger                             Atk - Attack Power
 KN - Knight                            Hit% - Weapon Accuracy
 SC - Scholar
 GE - Geomancer                          Str - Strength
 VI - Viking                             Agi - Agility
 DR - Dragoon                            Vit - Vitality
 DK - Dark Knight                        Int - Intellect
 EV - Evoker                             Mnd - Mind
 BA - Bard
 BB - Black Belt
 MA - Magus
 DE - Devout
 SU - Summoner
 SA - Sage
 NI - Ninja
 OK - Onion Knight


 ====================
 {LIS-03}   Knives 
 ====================
 
 There are 11 types of Knives.
o--------------.---.----.---.---.---.---.---.-------------.-------------------o
|Weapon Name:  |Atk|Hit%|Str|Agi|Vit|Int|Mnd| Magic:      | Properties:       |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Knife         |  8|  85|  -|  -|  -|  -|  -| ---         | ---               |
|Dagger        |  9|  85|  -|  -|  -|  -|  -| ---         | ---               |
|Mythril Knife | 14|  85|  -|  -|  -|  -|  -| ---         | ---               |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Spark Dagger  | 23| 100|  -| +2|  -|  -|  -| ---         |Lightning-elemental|
|Main Gauche   | 35| 100|  -| +3|  -|  -|  -| ---         | ---               |
|Poison Dagger | 40| 100|  -| +4|  -|  -|  -| ---         |Inflicts poison    |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Behemoth Knife| 78| 100| +8| - |  -|  -|  -| ---         | ---               |
|Air Knife     | 89| 100|  -| +6|  -|  -|  -|Cast Aero    |Wind-elemental     |
|Dark Knife    | 93| 100|  -| +5|  -|  -|  -| ---         | ---               |
|Lust Dagger   |110| 100|  -| +8|  -|  -|  -| ---         | ---               |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Gladius       |130| 100|  -|+20|  -|  -|  -| ---         | ---               |
o--------------'---'----'---'---'---'---'---'-------------'-------------------o
 Here is the easiest way to obtain each item, Jobs used by, and its weight.
 -----------------------------
 Locations found/purchased:
 -----------------------------
 Knife .............Initial equip for Luneth, Arc, Refia, and Ingus
 Dagger ............Ur (weapon shop)
 Mythril Knife .....Kazus (weapon shop), Canaan (weapon shop)
 Spark Dagger ......Vikings' Cove (chest), Tower of Owen (chest)
 Main Gauche .......Amur (weapon shop)
 Poison Dagger .....Amur Sewers (chest)
 Behemoth Knife ....Temple of Time (chest)
 Air Knife .........Sunken Cave (chest)
 Dark Knife ........Invincible (weapon shop)
 Lust Dagger .......Doga's Grotto (chest)
 Gladius ...........Master Thief Job, then talk to Legendary Blacksmith
 -----------------------------
 Item Weight & Equipped by:
 -----------------------------
 Knife .............0, FR,WA,RM,TH,DK,BA,NI,OK
 Dagger ............0, FR,WA,RM,TH,DK,BA,NI,OK
 Mythril Knife .....0, FR,WA,RM,TH,DK,BA,NI,OK
 Spark Dagger ......0, FR,WA,TH,DK,BA,NI,OK
 Main Gauche .......0, FR,WA,RM,TH,DK,BA,NI,OK
 Poison Dagger .....0, FR,WA,RM,TH,DK,BA,NI,OK
 Behemoth Knife ....0, TH,NI,OK
 Air Knife .........0, TH,NI,OK
 Dark Knife ........0, TH,NI,OK
 Lust Dagger .......0, TH,NI,OK
 Gladius ...........0, TH
 
 
 ====================
 {LIS-04}   Swords 
 ====================
 
 There are 19 types of Swords.
o--------------.---.----.---.---.---.---.---.-------------.-------------------o
|Weapon Name:  |Atk|Hit%|Str|Agi|Vit|Int|Mnd| Magic:      | Properties:       |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Golden Sword  |  5|  20|  -|  -|  -|  -|  -| ---         | ---               |
|Longsword     | 10|  80|  -|  -|  -|  -|  -| ---         | ---               |
|Wightslayer   | 15|  80|  -|  -|  -|  -|  -| ---         | ---               |
|Mythril Sword | 17|  80|  -|  -|  -|  -|  -| ---         | ---               |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Serpent Sword | 25|  80|  -|  -|  -|  -|  -| ---         |Lightning-elemental|
|Tyrfing       | 28|  75|  -|  -|  -|  -|  -| ---         | ---               |
|Salamand Sword| 30| 100|  -|  -|  -|  -|  -|Cast Fire    |Fire-elemental     |
|Freezing Blade| 32|  80|  -|  -|  -|  -|  -|Cast Blizzard|Ice-elemental      |
|Royal Sword   | 50|  80|  -|  -|  -|  -|  -| ---         | ---               |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Blood Sword   | 55|  80|  -|  -|  -|  -|  -| ---         |Absorbs life       |
|Ancient Sword | 80|  80|  -|  -|  -|  -|  -| ---         |Inflicts paralysis |
|Defender      | 95| 100|  -|  -| +5|  -|  -|Cast Protect | ---               |
|Break Blade   |125|  80|  -|  -|  -|  -|  -| ---         |Inflicts g-petrify |
|Excalibur     |137|  90| +5| +5| +5| +5| +5| ---         | ---               |
|Ragnarok      |140| 100| +5| +5| +5| +5| +5| ---         | ---               |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Save the Queen|140|  90|  -|  -|+10|  -|+10|Cast Reflect | ---               |
|Onion Blade   |150| 100| +7| +7| +7| +7| +7| ---         | ---               |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Ultima Weapon |155| 100|+15|+15|+15|+15|+15| ---         | ---               |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Onion Sword   |156| 100| +5| +5| +5| +5| +5| ---         | ---               |
o--------------'---'----'---'---'---'---'---'-------------'-------------------o
 Here are the easiest ways to obtain the items, and who can equip them.
 -----------------------------
 Locations found/purchased:
 -----------------------------
 Golden Sword ......Goldor Manor (chest)
 Longsword .........Altar Cave (chest), Ur (weapon shop)
 Wightslayer .......Castle Sasune (chest)
 Mythril Sword .....Kazus (weapon shop), Canaan (weapon shop)
 Serpent Sword .....Nepto Temple (chest), Village of Ancients (weapon shop)
 Tyrfing ...........Dwarven Hollows (weapon shop)
 Salamand Sword ....Tower of Owen (chest)
 Freezing Blade ....Molten Cave (chest)
 Royal Sword .......Castle Hein (chest)
 Blood Sword .......A New World - Wrecked Ship (chest)
 Ancient Sword .....Sunken Cave (chest)
 Defender ..........Temple of Time (chest), Ancient Ruins (weapon shop)
 Break Blade .......Ancients' Maze (chest)
 Excalibur .........Eureka (Boss reward)
 Ragnarok ..........Eureka (Boss reward)
 Save the Queen ....Master Knight Job, then talk to Legendary Blacksmith
 Onion Blade .......Master Onion Knight Job, then talk to Legendary Blacksmith
 Ultima Weapon .....Give Orichalcum to Legendary Blacksmith
 Onion Sword .......Win from Yellow, Green, or Red Dragons - Secret ??? Dungeon
 -----------------------------
 Item Weight & Equipped by:
 -----------------------------
 Golden Sword ......1, FR,WA,RM,KN,DK,OK
 Longsword .........0, FR,WA,RM,KN,DK,OK
 Wightslayer .......0, FR,RM,KN,OK
 Mythril Sword .....0, FR,WA,RM,KN,DK,OK
 Serpent Sword .....0, FR,WA,RM,KN,DK,OK
 Tyrfing ...........1, FR,WA,RM,KN,DK,OK
 Salamand Sword ....1, FR,WA,RM,KN,DK,OK
 Freezing Blade ....1, FR,WA,RM,KN,DK,OK
 Royal Sword .......1, FR,WA,RM,KN,DK,OK
 Blood Sword .......1, WA,KN,DK,OK
 Ancient Sword .....1, WA,KN,DK,OK
 Defender ..........1, WA,RM,KN,DK,OK
 Break Blade .......1, WA,RM,KN,DK,OK
 Excalibur .........1, FR,RM,KN,OK
 Ragnarok ..........1, WA,KN,DK,OK
 Save the Queen ....1, KN
 Onion Blade .......1, OK
 Ultima Weapon .....0, FR,WA,RM,KN,DK,OK
 Onion Sword .......1, OK
 
 
 ====================
 {LIS-05}   Staves 
 ====================
 
 There are 9 types of Staves.
o--------------.---.----.---.---.---.---.---.-------------.-------------------o
|Weapon Name:  |Atk|Hit%|Str|Agi|Vit|Int|Mnd| Magic:      | Properties:       |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Staff         |  3|  50|  -|  -|  -|  -|  -| ---         | ---               |
|Fire Staff    | 20|  50|  -|  -|  -| +2| +2|Cast Fire    |Fire-elemental     |
|Ice Staff     | 20|  50|  -|  -|  -| +2| +2|Cast Blizzard|Ice-elemental      |
|Light Staff   | 20|  50|  -|  -|  -| +2| +2|Cast Thunder |Lightning-elemental|
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Golem Staff   | 30|  70|  -|  -|  -|  -| +3|Cast Break   | ---               |
|Rune Staff    | 33|  80|  -|  -|  -|  -| +4|Cast Erase   | ---               |
|Elder Staff   | 85|  90|  -|  -|  -|  -| +6|Cast Cura    | ---               |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Holy Wand     |110|  95|  -|  -|  -|  -|+20|Cast Curaga  | ---               |
|Sage Staff    |110|  95|+10|+10|+10|+10|+10| ---         | ---               |
o--------------'---'----'---'---'---'---'---'-------------'-------------------o
 Here are the easiest ways to obtain the items, and who can equip them.
 -----------------------------
 Locations found/purchased:
 -----------------------------
 Staff ..........Ur (weapon shop), Kazus (hidden by pond)
 Fire Staff .....Village of Ancients (weapon shop)
 Ice Staff ......Village of Ancients (weapon shop)
 Light Staff ....Village of Ancients (weapon shop)
 Golem Staff ....NE Saronia (weapon shop)
 Rune Staff .....NE Saronia (weapon shop)
 Elder Staff ....Eureka (Boss reward)
 Holy Wand ......Master Devout Job, then talk to Legendary Blacksmith
 Sage Staff .....Master Sage Job, then talk to Legendary Blacksmith
 -----------------------------
 Item Weight & Equipped by:
 -----------------------------
 Staff ..........0, WM,BM,RM,EV,MA,DE,SU,SA,OK
 Fire Staff .....0, WM,BM,RM,EV,MA,DE,SU,SA,OK
 Ice Staff ......0, WM,BM,RM,EV,MA,DE,SU,SA,OK
 Light Staff ....0, WM,BM,RM,EV,MA,DE,SU,SA,OK
 Golem Staff ....0, WM,RM,EV,DE,SU,SA,OK
 Rune Staff .....0, WM,RM,EV,DE,SU,SA,OK
 Elder Staff ....0, WM,DE,SA,OK
 Holy Wand ......0, DE
 Sage Staff .....0, SA
 
 
 ====================
 {LIS-06}   Rods 
 ====================
 
 There are 8 types of Rods.
o--------------.---.----.---.---.---.---.---.-------------.-------------------o
|Weapon Name:  |Atk|Hit%|Str|Agi|Vit|Int|Mnd| Magic:      | Properties:       |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Mythril Rod   | 12|  60|  -|  -|  -| +1|  -| ---         | ---               |
|Wizard Rod    | 20| 100|  -|  -|  -| +5|  -| ---         | ---               |
|Fire Rod      | 25|  70|  -|  -|  -| +3| +3|Cast Fira    |Fire-elemental     |
|Ice Rod       | 25|  70|  -|  -|  -| +3| +3|Cast Blizzara|Ice-elemental      |
|Light Rod     | 25|  60|  -|  -|  -| +3| +3|Cast Thundara|Lightning-elemental|
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Omnirod       | 93|  80|  -|  -|  -|+10|  -| ---         |Inflicts g-petrify |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Lilith Rod    |110|  90|  -|  -|  -|+20|  -|Cast Death   | ---               |
|Millennium Rod|110| 100|  -|  -|  -|+10|+10|Cast Blizzaga| ---               |
o--------------'---'----'---'---'---'---'---'-------------'-------------------o
 Here are the easiest ways to obtain the items, and who can equip them.
 -----------------------------
 Locations found/purchased:
 -----------------------------
 Mythril Rod .......Kazus (weapon shop), Canaan (weapon shop)
 Wizard Rod ........NE Saronia (weapon shop)
 Fire Rod ..........NE Saronia (weapon shop)
 Ice Rod ...........NE Saronia (weapon shop)
 Light Rod .........NE Saronia (weapon shop)
 Omnirod ...........Eureka (chest)
 Lilith Rod ........Master Black Mage Job, then talk to Legendary Blacksmith
 Millennium Rod ....Master Magus Job, then talk to Legendary Blacksmith
 -----------------------------
 Item Weight & Equipped by:
 -----------------------------
 Mythril Rod .......0, BM,RM,EV,MA,SU,SA,OK
 Wizard Rod ........0, WM,BM,RM,EV,MA,DE,SU,SA,OK
 Fire Rod ..........0, WM,BM,RM,EV,MA,DE,SU,SA,OK
 Ice Rod ...........0, WM,BM,RM,EV,MA,DE,SU,SA,OK
 Light Rod .........0, WM,BM,RM,EV,MA,DE,SU,SA,OK
 Omnirod ...........0, BM,EV,MA,SU,SA,OK
 Lilith Rod ........0, BM
 Millennium Rod ....0, MA
 
 
 =========================
 {LIS-07}   Dark Blades 
 =========================
 
 There are 6 types of Dark Blades.
o--------------.---.----.---.---.---.---.---.-------------.-------------------o
|Weapon Name:  |Atk|Hit%|Str|Agi|Vit|Int|Mnd| Magic:      | Properties:       |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Ashura        |100| 100|  -|  -|  -|  -|  -| ---         |Dark-elemental     |
|Kotetsu       |105|  90|  -|  -|  -|  -|  -| ---         |Dark-elemental     |
|Kiku-Ichimonji|115|  90|  -|  -|  -|  -|  -| ---         |Dark-elemental     |
|Masamune      |132|  70|  -|  -|  -|  -|  -| ---         |Dark-elemental     |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Muramasa      |140|  90| +5|+10| +5| +5| +5| ---         |Dark-elemental     |
|Murakumo      |140| 100|  -|+20|  -|  -|  -| ---         |Dark-elemental     |
o--------------'---'----'---'---'---'---'---'-------------'-------------------o
 Here are the easiest ways to obtain the items, and who can equip them.
 -----------------------------
 Locations found/purchased:
 -----------------------------
 Ashura ............Falgabard (weapon shop)
 Kotetsu ...........Falgabard Cave (chest), Cave of Shadows (talk to NPC)
 Kiku-Ichimonji ....Falgabard (defeat Shinobi), Cave of Shadows (chest)
 Masamune ..........Eureka (Boss reward)
 Muramasa ..........Master Ninja Job, then talk to Legendary Blacksmith
 Murakumo ..........Master Dark Knight Job, then talk to Legendary Blacksmith
 -----------------------------
 Item Weight & Equipped by:
 -----------------------------
 Ashura ............1, DK,NI,OK
 Kotetsu ...........1, DK,NI,OK
 Kiku-Ichimonji ....1, DK,NI,OK
 Masamune ..........1, DK,NI,OK
 Muramasa ..........1, NI
 Murakumo ..........1, DK
 
 
 ====================
 {LIS-08}   Bows 
 ====================
 
 There are 9 types of Bows.
o--------------.---.----.---.---.---.---.---.---------------------------------o
|Weapon Name:  |Atk|Hit%|Str|Agi|Vit|Int|Mnd| Properties:                     |
|--------------|---|----|---|---|---|---|---|---------------------------------|
|Bow           | 10|  70|  -|  -|  -|  -|  -|Effective against flying enemies |
|Great Bow     | 18|  65|  -|  -|  -|  -|  -|Effective against flying enemies |
|Killer Bow    | 26|  65|  -|  -|  -|  -|  -|Effective against flying enemies |
|--------------|---|----|---|---|---|---|---|---------------------------------|
|Rune Bow      | 42|  80|  -|  -|  -| +2| +2|Effective against flying enemies |
|Selene Bow    | 63|  75|  -|  -|  -|  -|  -|Effective against flying enemies |
|Yoichi Bow    | 70|  75|  -| +5|  -|  -|  -|Effective against flying enemies |
|Eurytos Bow   | 95|  75| +5|  -|  -|  -|  -|Effective against flying enemies |
|Elven Bow     |109|  75|  -| +5|  -|  -|  -|Effective against flying enemies |
|--------------|---|----|---|---|---|---|---|---------------------------------|
|Artemis Bow   |122|  75|+10|+10|  -|  -|  -|Effective against flying enemies |
o--------------'---'----'---'---'---'---'---'---------------------------------o
 Here are the easiest ways to obtain the items, and who can equip them.
 -----------------------------
 Locations found/purchased:
 -----------------------------
 Bow ............Ur (weapon shop)
 Great Bow ......Canaan (weapon shop)
 Killer Bow .....Village of Ancients (weapon shop)
 Rune Bow .......Castle Hein (chest)
 Selene Bow .....Amur (weapon shop)
 Yoichi Bow .....Falgabard (weapon shop)
 Eurytos Bow ....Bahamut's Lair (chest)
 Elven Bow ......Crystal Tower (chest)
 Artemis Bow ....Master Ranger Job, then talk to Legendary Blacksmith
 -----------------------------
 Item Weight & Equipped by:
 -----------------------------
 Bow ............0, FR,WA,BM,RM,RA,OK
 Great Bow ......0, FR,WA,BM,RM,RA,OK
 Killer Bow .....1, FR,WA,BM,RM,RA,OK
 Rune Bow .......1, RA,OK
 Selene Bow .....1, RA,OK
 Yoichi Bow .....1, RA,OK
 Eurytos Bow ....1, RA,OK
 Elven Bow ......1, RA,OK
 Artemis Bow ....1, RA
 
 
 ====================
 {LIS-09}   Arrows 
 ====================
 
 There are 11 types of Arrows.
o--------------.---.----.---.---.---.---.---.-------------.-------------------o
|Weapon Name:  |Atk|Hit%|Str|Agi|Vit|Int|Mnd| Magic:      | Properties:       |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Wooden Arrow  |  6|  80|  -|  -|  -|  -|  -| ---         | ---               |
|Holy Arrow    |  8|  75|  -|  -|  -|  -|  -| ---         |Light-elemental    |
|Iron Arrow    | 12|  75|  -|  -|  -|  -|  -| ---         | ---               |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Fire Arrow    | 17|  75|  -|  -|  -|  -|  -| ---         |Fire-elemental     |
|Ice Arrow     | 17|  75|  -|  -|  -|  -|  -| ---         |Ice-elemental      |
|Light Arrow   | 17|  75|  -|  -|  -|  -|  -| ---         |Lightning-elemental|
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Sleep Arrow   | 20|  75|  -|  -|  -|  -|  -| ---         |Inflicts sleep     |
|Poison Arrow  | 20|  75|  -|  -|  -|  -|  -| ---         |Inflicts poison    |
|Medusa Arrow  | 23|  75|  -|  -|  -|  -|  -| ---         |Inflicts g-petrify |
|Magic Arrow   | 27|  75|  -|  -|  -|  -|  -| ---         | ---               |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Yoichi Arrow  | 40|  80|  -|  -|  -|  -|  -| ---         | ---               |
o--------------'---'----'---'---'---'---'---'-------------'-------------------o
 Here are the easiest ways to obtain the items, and who can equip them.
 -----------------------------
 Locations found/purchased:
 -----------------------------
 Wooden Arrow ....Ur (weapon shop)
 Holy Arrow ......Castle Sasune (chest), Amur (weapon shop)
 Iron Arrow ......Canaan (weapon shop), Amur (weapon shop)
 Fire Arrow ......Village of Ancients (weapon shop)
 Ice Arrow .......Village of Ancients (weapon shop)
 Light Arrow .....Village of Ancients (weapon shop)
 Sleep Arrow .....Invincible (weapon shop)
 Poison Arrow ....Invincible (weapon shop)
 Medusa Arrow ....Castle Argus (chest), Invincible (weapon shop)
 Magic Arrow .....Invincible (weapon shop)
 Yoichi Arrow ....Falgabard (weapon shop)
 -----------------------------
 Item Weight & Equipped by:
 -----------------------------
 Wooden Arrow ....0, FR,WA,BM,RM,RA,OK
 Holy Arrow ......0, FR,WA,BM,RM,RA,OK
 Iron Arrow ......0, FR,WA,BM,RM,RA,OK
 Fire Arrow ......0, RA,OK
 Ice Arrow .......0, RA,OK
 Light Arrow .....0, RA,OK
 Sleep Arrow .....0, RA,OK
 Poison Arrow ....0, RA,OK
 Medusa Arrow ....0, RA,OK
 Magic Arrow .....0, RA,OK
 Yoichi Arrow ....0, RA,OK
 
 
 ====================
 {LIS-10}   Books 
 ====================
 
 There are 8 types of Books.
o--------------.---.----.---.---.---.---.---.-------------.-------------------o
|Weapon Name:  |Atk|Hit%|Str|Agi|Vit|Int|Mnd| Magic:      | Properties:       |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Book of Fire  | 32|  70|  -|  -|  -| +2| +2| ---         |Fire-elemental     |
|Book of Ice   | 32|  70|  -|  -|  -| +2| +2| ---         |Ice-elemental      |
|Book of Light | 32|  70|  -|  -|  -| +2| +2| ---         |Lightning-elemental|
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Tome of Fire  | 53|  80|  -|  -|  -| +3| +3| ---         |Fire-elemental     |
|Tome of Ice   | 53|  80|  -|  -|  -| +3| +3| ---         |Ice-elemental      |
|Tome of Light | 53|  80|  -|  -|  -| +3| +3| ---         |Lightning-elemental|
|Cognitome     | 78| 100|  -|  -|  -| +5| +5| ---         | ---               |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Omnitome      |130| 100|  -|  -|  -|+10|+10| ---         | ---               |
o--------------'---'----'---'---'---'---'---'-------------'-------------------o
 Here are the easiest ways to obtain the items, and who can equip them.
 -----------------------------
 Locations found/purchased:
 -----------------------------
 Book of Fire .....Castle Argus (chest), Dwarven Hollows (chest)
 Book of Ice ......Castle Argus (chest), Dwarven Hollows (chest)
 Book of Light ....Castle Argus (chest), Dwarven Hollows (chest)
 Tome of Fire .....Saronia Castle (chest)
 Tome of Ice ......Saronia Castle (chest)
 Tome of Light ....Saronia Castle (chest)
 Cognitome ........Sunken Cave (chest)
 Omnitome .........Master Scholar Job, then talk to Legendary Blacksmith
 -----------------------------
 Item Weight & Equipped by:
 -----------------------------
 Book of Fire .....0, SC,OK
 Book of Ice ......0, SC,OK
 Book of Light ....0, SC,OK
 Tome of Fire .....0, SC,OK
 Tome of Ice ......0, SC,OK
 Tome of Light ....0, SC,OK
 Cognitome ........0, SC,OK
 Omnitome .........0, SC
 
 
 ====================
 {LIS-11}   Claws 
 ====================
 
 There are 11 types of Claws.
o---------------.---.----.---.---.---.---.---.------------.-------------------o
|Weapon Name:   |Atk|Hit%|Str|Agi|Vit|Int|Mnd| Magic:     | Properties:       |
|---------------|---|----|---|---|---|---|---|------------|-------------------|
|Bronze Knuckles| 12| 100|  -|  -|  -|  -|  -| ---        | ---               |
|Sonic Knuckles | 28| 100|  -| +2|  -|  -|  -| ---        | ---               |
|Impact Claws   | 34| 100|  -|  -|  -|  -|  -| ---        | ---               |
|Cat Claws      | 42| 100|  -| +3|  -|  -|  -| ---        | ---               |
|Kaiser Knuckles| 50| 100|  -|  -|  -|  -|  -| ---        | ---               |
|---------------|---|----|---|---|---|---|---|------------|-------------------|
|Wyvern Claws   | 51| 100|  -| +4|  -|  -|  -| ---        |Wind-elemental     |
|Tiger Claws    | 82| 100| +5|  -|  -|  -|  -| ---        | ---               |
|Faerie Claws   | 89| 100|  -|  -|  -| +2| +2| ---        | ---               |
|Metal Knuckles |100| 100|  -|  -|  -|  -|  -| ---        | ---               |
|Dark Claws     |115| 100|  -|  -|  -|  -|  -| ---        | ---               |
|---------------|---|----|---|---|---|---|---|------------|-------------------|
|Hellish Claws  |121| 100|  -|  -| +5|  -|  -| ---        |Inflicts poison    |
o---------------'---'----'---'---'---'---'---'------------'-------------------o
 Here are the easiest ways to obtain the items, and who can equip them.
 -----------------------------
 Locations found/purchased:
 -----------------------------
 Bronze Knuckles ....Altar Cave (chest), Castle Sasune (chest)
 Sonic Knuckles .....Tokkul (pot), Tower of Owen (chest)
 Impact Claws .......Molten Cave (chest)
 Cat Claws ..........Amur Sewer (chest)
 Kaiser Knuckles ....Amur Sewer (chest)
 Wyvern Claws .......Goldor Manor (chest)
 Tiger Claws ........Sunken Cave (chest)
 Faerie Claws .......Ancient Ruins (chest)
 Metal Knuckles .....Sunken Cave (chest)
 Dark Claws .........Cave of Shadows (chest)
 Hellish Claws ......Ancients' Maze (chest)
 -----------------------------
 Item Weight & Equipped by:
 -----------------------------
 Bronze Knuckles ....0, FR,MO,BB,OK
 Sonic Knuckles .....0, MO,BB,OK
 Impact Claws .......0, MO,BB,OK
 Cat Claws ..........0, MO,BB,OK
 Kaiser Knuckles ....0, MO,BB,OK
 Wyvern Claws .......0, MO,BB,OK
 Tiger Claws ........0, MO,BB,OK
 Faerie Claws .......0, MO,BB,OK
 Metal Knuckles .....0, MO,BB,OK
 Dark Claws .........0, MO,BB,OK
 Hellish Claws ......0, MO,BB,OK
 
 
 =====================
 {LIS-12}   Hammers 
 =====================
 
 There are 6 types of Hammers.
o---------------.---.----.---.---.---.---.---.------------.-------------------o
|Weapon Name:   |Atk|Hit%|Str|Agi|Vit|Int|Mnd| Magic:     | Properties:       |
|---------------|---|----|---|---|---|---|---|------------|-------------------|
|Hammer         | 55|  70|  -|  -| +1|  -|  -| ---        |Lightning-elemental|
|Dragon Hammer  | 70|  70|  -|  -| +4|  -|  -| ---        |Lightning-elemental|
|Triton Hammer  |110|  75|  -|  -| +5|  -|  -| ---        |Lightning-elemental|
|Platinum Hammer|115|  70|  -|  -| +2|  -|  -| ---        |Lightning-elemental|
|Blessed Hammer |120|  70|  -|  -| +3|  -|  -| ---        |Lightning-elemental|
|---------------|---|----|---|---|---|---|---|------------|-------------------|
|Mighty Hammer  |145|  80|  -|  -|+20|  -|  -| ---        |Lightning-elemental|
o---------------'---'----'---'---'---'---'---'------------'-------------------o
 Here are the easiest ways to obtain the items, and who can equip them.
 -----------------------------
 Locations found/purchased:
 -----------------------------
 Hammer .............Amur Sewer (chest)
 Dragon Hammer ......Saronia Castle (chest)
 Triton Hammer ......Sunken Cave (chest)
 Platinum Hammer ....Lake Dohr (chest)
 Blessed Hammer .....Falgabard (chest and hidden)
 Mighty Hammer ......Master Viking Job, then talk to Legendary Blacksmith
 -----------------------------
 Item Weight & Equipped by:
 -----------------------------
 Hammer .............3, VI,OK
 Dragon Hammer ......3, VI,OK
 Triton Hammer ......3, VI,OK
 Platinum Hammer ....3, VI,OK
 Blessed Hammer .....3, VI,OK
 Mighty Hammer ......3, VI
 
 
 ====================
 {LIS-13}   Axes 
 ====================
 
 There are 7 types of Axes.
o--------------.---.----.---.---.---.---.---.-------------.-------------------o
|Weapon Name:  |Atk|Hit%|Str|Agi|Vit|Int|Mnd| Magic:      | Properties:       |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Viking Axe    | 33|  70|  -|  -|  -|  -|  -| ---         | ---               |
|Battleaxe     | 65|  70|  -|  -|  -|  -|  -| ---         | ---               |
|Dual Tomahawk | 73|  70|  -|  -|  -|  -|  -| ---         | ---               |
|Rune Axe      |110|  75|  -|  -|  -| +2| +2| ---         | ---               |
|Demon Axe     |116|  70| +2| +2|  -|  -|  -| ---         | ---               |
|Dual Haken    |122|  70| +3|  -|  -|  -|  -| ---         | ---               |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Gigantic Axe  |155|  75|+20|  -|  -|  -|  -| ---         | ---               |
o--------------'---'----'---'---'---'---'---'-------------'-------------------o
 Here are the easiest ways to obtain the items, and who can equip them.
 -----------------------------
 Locations found/purchased:
 -----------------------------
 Viking Axe .......Vikings' Cove (chest)
 Battleaxe ........Amur (weapon shop)
 Dual Tomahawk ....Sunken Cave (chest)
 Rune Axe .........Invincible (weapon shop)
 Demon Axe ........Falgabard (weapon shop)
 Dual Haken .......Ancients' Maze (chest)
 Gigantic Axe .....Master Warrior Job, then talk to Legendary Blacksmith
 -----------------------------
 Item Weight & Equipped by:
 -----------------------------
 Viking Axe .......3, WA,VI,OK
 Battleaxe ........3, WA,VI,OK
 Dual Tomahawk ....3, WA,VI,OK
 Rune Axe .........3, WA,VI,OK
 Demon Axe ........3, WA,VI,OK
 Dual Haken .......3, WA,VI,OK
 Gigantic Axe .....3, WA
 
 
 ====================
 {LIS-14}   Spears 
 ====================
 
 There are 9 types of Spears.
o--------------.---.----.---.---.---.---.---.-------------.-------------------o
|Weapon Name:  |Atk|Hit%|Str|Agi|Vit|Int|Mnd| Magic:      | Properties:       |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Thunder Spear | 45|  90|  -|  -|  -|  -|  -|Cast Thunder |Lightning-elemental|
|Wind Spear    | 53|  90|  -|  -|  -|  -|  -|Cast Aero    |Wind-elemental     |
|Heavy Lance   | 84|  90|  -|  -|  -|  -|  -| ---         | ---               |
|Blood Lance   | 95|  90|  -|  -|  -|  -|  -| ---         |Absorbs life       |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Trident       |108|  90|  -|  -|  -|  -|  -| ---         | ---               |
|Dragon Lance  |117|  90|  -|  -|  -|  -|  -| ---         | ---               |
|Holy Lance    |125|  90|  -|  -|  -|  -|  -|Cast Holy    |Light-elemental    |
|Gungnir       |140|  90|+10|+10|  -|  -|  -| ---         | ---               |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Magic Lance   |145|  90|+20|  -|  -|  -|  -| ---         | ---               |
o--------------'---'----'---'---'---'---'---'-------------'-------------------o
 Here are the easiest ways to obtain the items, and who can equip them.
 -----------------------------
 Locations found/purchased:
 -----------------------------
 Thunder Spear ...Amur (weapon shop), NE Saronia (weapon shop)
 Wind Spear ......NE Saronia (weapon shop)
 Heavy Lance .....Saronia Catacombs (chest)
 Blood Lance .....Temple of Time (chest), Ancient Ruins (weapon shop)
 Trident .........Sunken Cave (chest)
 Dragon Lance ....Invincible (weapon shop)
 Holy Lance ......Ancients' Maze (chest)
 Gungnir .........Steal/Win from Odin (Saronia Catacombs)
 Magic Lance .....Master Dragoon Job, then talk to Legendary Blacksmith
 -----------------------------
 Item Weight & Equipped by:
 -----------------------------
 Thunder Spear ...1, DR,OK
 Wind Spear ......1, DR,OK
 Heavy Lance .....1, DR,OK
 Blood Lance .....2, DR,OK
 Trident .........1, DR,OK
 Dragon Lance ....1, DR,OK
 Holy Lance ......3, DR,OK
 Gungnir .........3, DR,OK
 Magic Lance .....3, DR
 
 
 ======================
 {LIS-15}   Throwing 
 ======================
 
 There are 5 types of Throwing Weapons.
o--------------.---.----.---.---.---.---.---.-------------.-------------------o
|Weapon Name:  |Atk|Hit%|Str|Agi|Vit|Int|Mnd| Magic:      | Properties:       |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Boomerang     | 40|  85|  -|  -|  -|  -|  -| ---         | ---               |
|Chakram       | 50|  85|  -|  -|  -|  -|  -| ---         | ---               |
|Rising Sun    | 70|  85|  -|  -|  -|  -|  -| ---         | ---               |
|Moonring Blade|110|  85|  -|  -|  -|  -|  -| ---         | ---               |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Shuriken      |200| 100|  -|  -|  -|  -|  -| ---         |Can only be thrown |
o--------------'---'----'---'---'---'---'---'-------------'-------------------o
 Here are the easiest ways to obtain the items, and who can equip them.
 -----------------------------
 Locations found/purchased:
 -----------------------------
 Boomerang .........Amur (weapon shop)
 Chakram ...........Sunken Cave (chest)
 Rising Sun ........Doga's Grotto (chest)
 Moonring Blade ....Eureka (Boss reward)
 Shuriken ..........Gysahl (chest), Eureka (chest), Eureka (weapon shop)
 -----------------------------
 Item Weight & Equipped by:
 -----------------------------
 Boomerang .........0, TH,RA,NI,OK
 Chakram ...........0, TH,RA,NI,OK
 Rising Sun ........0, TH,NI,OK
 Moonring Blade ....0, TH,NI,OK
 Shuriken ..........0, NI
 
 
 ====================
 {LIS-16}   Bells 
 ====================
 
 There are 4 types of Bells.
o--------------.---.----.---.---.---.---.---.-------------.-------------------o
|Weapon Name:  |Atk|Hit%|Str|Agi|Vit|Int|Mnd| Magic:      | Properties:       |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Diamond Bell  | 42| 100|  -|  -|  -|  -|  -| ---         | ---               |
|Earthen Bell  | 88| 100|  -|  -|  -|  -|  -| ---         |Inflicts paralysis |
|Rune Bell     | 98| 100|  -|  -|  -|  -|  -| ---         | ---               |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Blessed Bell  |130| 100|  -|+10|  -|+10|+10| ---         | ---               |
o--------------'---'----'---'---'---'---'---'-------------'-------------------o
 Here are the easiest ways to obtain the items, and who can equip them.
 -----------------------------
 Locations found/purchased:
 -----------------------------
 Diamond Bell ....Dwarven Hollows (weapon shop), Duster (weapon shop)
 Earthen Bell ....Saronia Castle (chest)
 Rune Bell .......Saronia Catacombs (chest)
 Blessed Bell ....Master Geomancer Job, then talk to Legendary Blacksmith
 -----------------------------
 Item Weight & Equipped by:
 -----------------------------
 Diamond Bell ....0, GE,OK
 Earthen Bell ....0, GE,OK
 Rune Bell .......0, GE,OK
 Blessed Bell ....0, GE
 
 
 ====================
 {LIS-17}   Harps 
 ====================
 
 There are 5 types of Harps.
o--------------.---.----.---.---.---.---.---.-------------.-------------------o
|Weapon Name:  |Atk|Hit%|Str|Agi|Vit|Int|Mnd| Magic:      | Properties:       |
|--------------|---|----|---|---|---|---|---|-------------|-------------------|
|Madhura Harp  | 60| 100|  -|  -|  -|  -| +5| ---         | ---               |
|Loki Harp     | 60| 100|  -|  -|  -|  -| +5| ---         | ---               |
|Dream Harp    | 60| 100|  -|  -|  -|  -| +5| ---         |Inflicts sleep     |
|Lamia Harp    | 60| 100|  -|  -|  -|  -| +5| ---         |Inflicts confusion |
|Apollo Harp   | 60| 100|  -|  -|  -|  -|+10| ---         |Inflicts silence   |
o--------------'---'----'---'---'---'---'---'-------------'-------------------o
 Here are the easiest ways to obtain the items, and who can equip them.
 -----------------------------
 Locations found/purchased:
 -----------------------------
 Madhura Harp ....Amur (weapon shop), Duster (weapon shop)
 Loki Harp .......Duster (weapon shop)
 Dream Harp ......Duster (weapon shop)
 Lamia Harp ......Duster (weapon shop)
 Apollo Harp .....Eureka (hidden shop)
 -----------------------------
 Item Weight & Equipped by:
 -----------------------------
 Madhura Harp ....0, BA,OK
 Loki Harp .......0, BA,OK
 Dream Harp ......0, BA,OK
 Lamia Harp ......0, BA,OK
 Apollo Harp .....0, BA,OK
 
 
 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {LIS-18} Armor Equipment |
o--------------------------'
 
 Here are the Job abbreviations:
 
 FR - Freelancer
 WA - Warrior                            Here are the Element abbreviations:
 MO - Monk
 WM - White Mage                         Fir - Fire
 BM - Black Mage                         Ice - Ice
 RM - Red Mage                           Ltg - Lightning
 TH - Thief                              Wnd - Wind
 RA - Ranger                             Ear - Earth
 KN - Knight                             Hly - Light
 SC - Scholar                            Drk - Dark
 GE - Geomancer
 VI - Viking                             Here are the Stat abbreviations:
 DR - Dragoon
 DK - Dark Knight                        Str - Strength
 EV - Evoker                             Agi - Agility
 BA - Bard                               Vit - Vitality
 BB - Black Belt                         Int - Intellect
 MA - Magus                              Mnd - Mind
 DE - Devout
 SU - Summoner                           PDef - Physical Defense
 SA - Sage                               MDef - Magic Defense
 NI - Ninja
 OK - Onion Knight


 Elemental resistances do NOT stack, so you can never have 100% resistance to
 any element.  +50% resistance is the max.  Stat bonuses, however, DO stack so
 try to use as many of the best armors with the highest bonuses as possible.

 While wearing any of the Ice equipment, Fire damage received is reduced by
 half.  It does NOT make you weaker to ice-elemental attacks.  The same thing
 goes for the Flame Mail, too.  Ice damage is reduced by half, and you don't
 receive more fire damage.  That's how is was in the original FF3, but not in
 this version.  :)


 =====================
 {LIS-19}   Helmets 
 =====================

 18 types:         Rating:      Stat Bonus:         Elemental Resistance:
o-----------------.----.----.---.---.---.---.---.-----------------------------o
|Name:            |PDef|MDef|Str|Agi|Vit|Int|Mnd| Fir Ice Ltg Wnd Ear Hly Drk |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Leather Cap      |  1 |  1 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Mythril Helm     |  4 |  3 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Shell Helm       |  6 |  5 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Headband         |  8 |  3 | +1| +1|  -|  -|  -|  -   -   -   -   -   -   -  |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Ice Helm         | 10 |  6 |  -|  -|  -|  -|  -| 50%  -   -   -   -   -   -  |
|Feathered Hat    | 10 | 16 |  -| +2|  -|  -|  -|  -   -   -   -   -   -   -  |
|Scholar Hat      | 11 | 16 |  -|  -|  -| +1|  -|  -   -   -   -   -   -   -  |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Black Cowl       | 15 | 10 |  -| +2|  -|  -|  -|  -   -   -   -   -   -   -  |
|Chakra Band      | 17 | 11 |  -|  -| +2|  -|  -|  -   -   -   -   -   -   -  |
|Dragon Helm      | 18 |  9 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Viking Helm      | 19 |  5 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Diamond Helm     | 21 | 10 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Ribbon           | 23 | 20 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Genji Helm       | 24 | 15 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Crystal Helm     | 31 | 17 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Royal Crown      | 33 | 36 |  -|  -|  -|+10|+10|  -   -   -   -   -   -   -  |
|Ballad Crown     | 35 | 34 |  -|  -|+10|  -|+10|  -   -   -   -   -   -   -  |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Onion Helm       | 40 | 40 |  -|  -|  -| +5| +5|  -   -   -   -   -   -   -  |
o-----------------'----'----'---'---'---'---'---'-----------------------------o
 Next are the status immunities, who can equip them, and locations found.
 -----------------------------
 Status Ailment Protection:
 -----------------------------
 Ribbon ...........All status
 Onion Helm .......All status
 -----------------------------
 Locations found/purchased:
 -----------------------------
 Leather Cap ......Ur (armor shop)
 Mythril Helm .....Kazus (armor shop), Kazus (pond area), Canaan (armor shop)
 Shell Helm .......Nepto Temple (chest)
 Headband .........Village of Ancients (armor shop)
 Ice Helm .........Dwarven Hollows (armor shop)
 Feathered Hat ....Duster (armor shop)
 Scholar Hat ......Dwarven Hollows (chest), SW Saronia (armor shop)
 Black Cowl .......Amur (armor shop)
 Chakra Band ......Amur (armor shop)
 Dragon Helm ......SE Saronia - Dragon Spire (chest)
 Viking Helm ......Amur (armor shop)
 Diamond Helm .....Sunken Cave (chest), Invincible (weapon shop)
 Ribbon ...........Eureka (chest), World of Darkness (chest)
 Genji Helm .......Cave of Shadows (chest)
 Crystal Helm .....Ancients' Maze (chest), Eureka (hidden shop)
 Royal Crown ......Master Evoker Job, then talk to Legendary Blacksmith
 Ballad Crown .....Master Bard Job, then talk to Legendary Blacksmith
 Onion Helm .......Win from Yellow Dragons - Secret ??? Dungeon
 -----------------------------
 Item Weight & Equipped by:
 -----------------------------
 Leather Cap ......0, All
 Mythril Helm .....1, FR,WA,RM,TH,RA,KN,VI,DR,DK,NI,OK
 Shell Helm .......1, FR,WA,RM,TH,RA,KN,VI,DR,DK,NI,OK
 Headband .........0, FR,MO,BB,NI,OK
 Ice Helm .........1, FR,WA,RM,TH,RA,KN,VI,DR,DK,NI,OK
 Feathered Hat ....0, All
 Scholar Hat ......0, FR,SC,OK
 Black Cowl .......0, FR,MO,TH,RA,BB,NI,OK
 Chakra Band ......0, FR,MO,BB,NI,OK
 Dragon Helm ......1, FR,DR,OK
 Viking Helm ......1, VI,OK
 Diamond Helm .....1, FR,WA,KN,VI,DR,OK
 Ribbon ...........0, All
 Genji Helm .......1, FR,DK,NI,OK
 Crystal Helm .....1, FR,WA,RM,KN,VI,DR,DK,OK
 Royal Crown ......0, EV
 Ballad Crown .....0, BA
 Onion Helm .......1, OK


 ===================
 {LIS-20}   Armor 
 ===================

 29 types:         Rating:      Stat Bonus:         Elemental Resistance:
o-----------------.----.----.---.---.---.---.---.-----------------------------o
|Name:            |PDef|MDef|Str|Agi|Vit|Int|Mnd| Fir Ice Ltg Wnd Ear Hly Drk |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Rusty Mail       |  1 |  0 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Vest             |  1 |  1 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Leather Armor    |  3 |  1 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Mythril Armor    | 10 |  3 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Mage Robe        | 13 | 22 |  -|  -|  -| +1| +1|  -   -   -   -   -   -   -  |
|Shell Armor      | 18 |  9 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Kenpo Gi         | 20 |  8 |  -| +1| +1|  -|  -|  -   -   -   -   -   -   -  |
|Ice Armor        | 20 | 10 |  -|  -|  -|  -|  -| 50%  -   -   -   -   -   -  |
|Scholar Robe     | 20 | 23 |  -|  -|  -| +2| +2|  -   -   -   -   -   -   -  |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Flame Mail       | 21 | 11 |  -|  -|  -|  -|  -|  -  50%  -   -   -   -   -  |
|Knight Armor     | 25 |  7 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Black Garb       | 30 | 18 |  -| +2| +2|  -|  -|  -   -   -   -   -   -   -  |
|Reflect Mail     | 30 | 30 |  -|  -|  -| +2| +2|  -   -   -   -   -   -   -  |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|White Robe       | 31 | 45 |  -|  -|  -|  -| +5|  -   -   -   -   -   -   -  |
|Black Robe       | 31 | 45 |  -|  -|  -| +5|  -|  -   -   -   -   -   -   -  |
|Bard Vest        | 32 | 28 |  -| +2|  -|  -| +2|  -   -   -   -   -   -   -  |
|Black Belt Gi    | 33 | 18 |  -| +3| +3|  -|  -|  -   -   -   -   -   -   -  |
|Dragon Mail      | 35 | 13 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Gaia Vest        | 35 | 25 |  -|  -| +3|  -|  -|  -   -   -   -   -   -   -  |
|Viking Mail      | 36 |  5 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Demon Mail       | 38 | 17 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Diamond Mail     | 40 | 19 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Genji Armor      | 45 | 22 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Angel Robe       | 45 | 45 |  -|  -|  -|  -|+20|  -   -   -   -   -   -   -  |
|Fuma Garb        | 47 | 30 |  -| +3| +3|  -|  -|  -   -   -   -   -   -   -  |
|Crimson Vest     | 50 | 25 |+10|+10|+10|+10|+10|  -   -   -   -   -   -   -  |
|Master Dogi      | 54 | 23 |  -|+10|+10|  -|  -|  -   -   -   -   -   -   -  |
|Crystal Mail     | 55 | 24 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Onion Armor      | 60 | 40 | +5|  -| +5|  -|  -|  -   -   -   -   -   -   -  |
o-----------------'----'----'---'---'---'---'---'-----------------------------o
 Next are the status immunities, who can equip them, and locations found.
 -----------------------------
 Status Ailment Protection:
 -----------------------------
 Reflect Mail .....Blind/Mini/Petrify 
 Onion Armor ......All status
 -----------------------------
 Locations found/purchased:
 -----------------------------
 Rusty Mail .......Saronia Castle (chest)
 Vest .............Initial equip for Luneth
 Leather Armor ....Ur (armor shop)
 Mythril Armor ....Kazus (armor shop), Canaan (armor shop)
 Mage Robe ........Village of Ancients (armor shop)
 Shell Armor ......Nepto Temple (chest), Village of Ancients (armor shop)
 Kenpo Gi .........Village of Ancients (armor shop)
 Ice Armor ........Dwarven Hollows (armor shop)
 Scholar Robe .....Castle Argus (chest), SW Saronia (armor shop)
 Flame Mail .......Village of Ancients (armor shop)
 Knight Armor .....Dwarven Hollows (chest)
 Black Garb .......Amur (armor shop)
 Reflect Mail .....Saronia Catacombs (chest), Sunken Cave (chest)
 White Robe .......Ancient Ruins (armor shop), Invincible (weapon shop)
 Black Robe .......Ancient Ruins (armor shop), Invincible (weapon shop)
 Bard Vest ........Duster (armor shop)
 Black Belt Gi ....Amur (armor shop)
 Dragon Mail ......SE Saronia - Dragon Spire (chest)
 Gaia Vest ........Duster (armor shop), Invincible (weapon shop)
 Viking Mail ......Amur (armor shop)
 Demon Mail .......Falgabard (armor shop)
 Diamond Mail .....Sunken Cave (chest), Invincible (weapon shop)
 Genji Armor ......Cave of Shadows (chest)
 Angel Robe .......Master White Mage Job, then talk to Legendary Blacksmith
 Fuma Garb ........Eureka (chest), Crystal Tower (chest)
 Crimson Vest .....Master Red Mage Job, then talk to Legendary Blacksmith
 Master Dogi ......Master Black Belt Job, then talk to Legendary Blacksmith
 Crystal Mail .....Ancients' Maze (chest), Eureka (hidden shop)
 Onion Armor ......Win from Red Dragons - Secret ??? Dungeon
 -----------------------------
 Item Weight & Equipped by:
 -----------------------------
 Rusty Mail .......1, FR,WA,KN,VI,DR,DK,NI,OK
 Vest .............0, All
 Leather Armor ....0, All
 Mythril Armor ....1, FR,WA,RM,TH,RA,KN,VI,DR,DK,OK
 Mage Robe ........0, FR,WM,BM,SC,GE,EV,BA,MA,DE,SU,SA,OK
 Shell Armor ......1, FR,WA,RM,TH,RA,KN,VI,DR,DK,OK
 Kenpo Gi .........0, FR,MO,BB,NI,OK
 Ice Armor ........1, FR,WA,RM,TH,RA,KN,VI,DR,DK,OK
 Scholar Robe .....0, FR,SC,OK
 Flame Mail .......1, FR,WA,RM,RA,KN,VI,DR,DK,OK
 Knight Armor .....1, FR,KN,OK
 Black Garb .......0, FR,MO,TH,RA,GE,BB,NI,OK
 Reflect Mail .....1, FR,WA,RM,KN,VI,DR,OK
 White Robe .......0, FR,WM,RM,SC,EV,BA,DE,SU,SA,OK
 Black Robe .......0, FR,BM,RM,EV,BA,MA,SU,SA,OK
 Bard Vest ........0, FR,BA,OK
 Black Belt Gi ....0, FR,MO,BB,NI,OK
 Dragon Mail ......1, FR,DR,OK
 Gaia Vest ........0, FR,GE,OK
 Viking Mail ......1, VI,OK
 Demon Mail .......1, FR,WA,VI,DR,DK,OK
 Diamond Mail .....1, FR,WA,KN,VI,DR,OK
 Genji Armor ......1, FR,DK,NI,OK
 Angel Robe .......1, WM
 Fuma Garb ........1, MO,TH,BB,NI,OK
 Crimson Vest .....1, RM
 Master Dogi ......1, BB
 Crystal Mail .....1, FR,WA,RM,KN,VI,DR,DK,OK
 Onion Armor ......1, OK
 
 
 ====================
 {LIS-21}   Gloves 
 ====================
 
 16 types:         Rating:      Stat Bonus:         Elemental Resistance:
o-----------------.----.----.---.---.---.---.---.-----------------------------o
|Name:            |PDef|MDef|Str|Agi|Vit|Int|Mnd| Fir Ice Ltg Wnd Ear Hly Drk |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Bronze Bracers   |  1 |  1 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Mythril Bracers  |  2 |  4 |  -|  -|  -| +1| +1|  -   -   -   -   -   -   -  |
|Mythril Gloves   |  3 |  1 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Gauntlets        |  8 |  4 | +1|  -| +1|  -|  -|  -   -   -   -   -   -   -  |
|Thief Gloves     | 11 |  8 |  -| +3|  -|  -|  -|  -   -   -   -   -   -   -  |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Rune Bracers     | 11 | 13 |  -|  -|  -| +2| +2|  -   -   -   -   -   -   -  |
|Power Bracers    | 13 |  9 | +2|  -| +2|  -|  -|  -   -   -   -   -   -   -  |
|Diamond Bracers  | 13 | 16 |  -|  -|  -| +3| +3|  -   -   -   -   -   -   -  |
|Diamond Gloves   | 15 |  7 | +3|  -| +3|  -|  -|  -   -   -   -   -   -   -  |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Protect Ring     | 18 | 18 | +2| +2| +2| +2| +2| 50% 50% 50% 50% 50% 50% 50% |
|Genji Gloves     | 20 | 14 | +4| +4|  -|  -|  -|  -   -   -   -   -   -   -  |
|Crystal Gloves   | 30 | 15 | +4|  -| +4|  -|  -|  -   -   -   -   -   -   -  |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Celestial Gloves | 40 | 18 |+15|+15|+15|+15|+15|  -   -   -   -   -   -   -  |
|Shura Gloves     | 45 | 19 |+20|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Astral Bracers   | 47 | 20 |  -|  -|  -|+10|+10| 50% 50% 50% 50% 50% 50% 50% |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Onion Gauntlets  | 50 | 25 | +3| +3| +3| +3| +3| 50% 50% 50% 50% 50% 50% 50% |
o-----------------'----'----'---'---'---'---'---'-----------------------------o
 Next are the status immunities, who can equip them, and locations found.
 -----------------------------
 Status Ailment Protection:
 -----------------------------
 Rune Bracers ........Mini/Toad/Petrify
 Onion Gauntlets .....All status
 -----------------------------
 Locations found/purchased:
 -----------------------------
 Bronze Bracers .....Ur (armor shop)
 Mythril Bracers ....Kazus (armor shop), Canaan (armor shop)
 Mythril Gloves .....Kazus (armor shop), Canaan (armor shop)
 Gauntlets ..........Dwarven Hollows (chest)
 Thief Gloves .......Amur (armor shop)
 Rune Bracers .......Duster (armor shop), SW Saronia (armor shop)
 Power Bracers ......Amur Sewers (chest)
 Diamond Bracers ....Sunken Cave (chest), Invincible (weapon shop)
 Diamond Gloves .....Sunken Cave (chest), Invincible (weapon shop)
 Protect Ring .......Temple of Time (chest)
 Genji Gloves .......Cave of Shadows (chest)
 Crystal Gloves .....Ancients' Maze (chest), Eureka (hidden shop)
 Celestial Gloves ...Master Freelancer Job, then talk to Legendary Blacksmith
 Shura Gloves .......Master Monk Job, then talk to Legendary Blacksmith
 Astral Bracers .....Master Summoner Job, then talk to Legendary Blacksmith
 Onion Gauntlets ....Win from Green Dragons - Secret ??? Dungeon
 -----------------------------
 Item Weight & Equipped by:
 -----------------------------
 Bronze Bracers .....0, All
 Mythril Bracers ....0, FR,WM,BM,RM,SC,GE,EV,BA,MA,DE,SU,SA,OK
 Mythril Gloves .....1, FR,WA,MO,TH,RA,KN,VI,DR,BB,DK,NI,OK
 Gauntlets ..........1, FR,WA,KN,VI,DR,DK,NI,OK
 Thief Gloves .......0, FR,TH,NI,OK
 Rune Bracers .......0, FR,WM,BM,RM,SC,GE,EV,BA,MA,DE,SU,SA,OK
 Power Bracers ......1, FR,WA,MO,TH,RA,KN,VI,DR,BB,DK,NI,OK
 Diamond Bracers ....0, FR,WM,BM,RM,SC,GE,EV,BA,MA,DE,SU,SA,OK
 Diamond Gloves .....1, FR,WA,MO,TH,RA,KN,VI,DR,BB,DK,NI,OK
 Protect Ring .......0, All
 Genji Gloves .......1, FR,DK,NI,OK
 Crystal Gloves .....1, FR,WA,RM,KN,VI,DR,DK,OK
 Celestial Gloves ...0, FR
 Shura Gloves .......0, MO
 Astral Bracers .....0, SU
 Onion Gauntlets ....1, OK


 =====================
 {LIS-22}   Shields 
 =====================
 
 10 types:         Rating:      Stat Bonus:         Elemental Resistance:
o-----------------.----.----.---.---.---.---.---.-----------------------------o
|Name:            |PDef|MDef|Str|Agi|Vit|Int|Mnd| Fir Ice Ltg Wnd Ear Hly Drk |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Leather Shield   |  2 |  1 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Mythril Shield   |  3 |  3 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Ice Shield       |  6 |  4 |  -|  -|  -|  -|  -| 50%  -   -   -   -   -   -  |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Heroic Shield    |  9 |  6 | +1| +1| +1| +1| +1|  -   -   -   -   -   -   -  |
|Demon Shield     | 12 |  8 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Diamond Shield   | 14 | 10 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Aegis Shield     | 16 | 17 |  -|  -|  -|  -| +4|  -   -   -   -   -   -   -  |
|Genji Shield     | 18 | 13 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|Crystal Shield   | 20 | 15 |  -|  -|  -|  -|  -|  -   -   -   -   -   -   -  |
|-----------------|----|----|---|---|---|---|---|-----------------------------|
|Onion Shield     | 30 | 30 | +2| +2| +2| +2| +2|  -   -   -   -   -   -   -  |
o-----------------'----'----'---'---'---'---'---'-----------------------------o
 Next are the status immunities, who can equip them, and locations found.
 -----------------------------
 Status Ailment Protection:
 -----------------------------
 Leather Shield ....Poison
 Mythril Shield ....Blind/Confuse
 Ice Shield ........Silence/Sleep/Paralyze
 Heroic Shield .....Poison/Blind/Mini/Toad/Petrify/Sleep/Confuse
 Demon Shield ......Blind/Toad
 Diamond Shield ....Blind/Silence/Petrify
 Aegis Shield ......All Status
 Genji Shield ......Poison/Blind/Mini/Toad/Petrify/Confuse/Death
 Crystal Shield ....Poison/Blind/Mini/Toad/Petrify/Paralyze/Death
 Onion Shield ......All Status
 -----------------------------
 Locations found/purchased:
 -----------------------------
 Leather Shield ....Altar Cave (chest), Ur (armor shop)
 Mythril Shield ....Kazus (armor shop), Canaan (armor shop)
 Ice Shield ........Dwarven Hollows (armor shop)
 Heroic Shield .....Dwarven Hollows (chest), Amur (armor shop)
 Demon Shield ......Falgabard (armor shop)
 Diamond Shield ....Sunken Cave (chest), Invincible (weapon shop)
 Aegis Shield ......Saronia Catacombs, Sunken Cave, and Lake Dohr (chest)
 Genji Shield ......Cave of Shadows (chest)
 Crystal Shield ....Ancients' Maze (chest), Eureka (hidden shop)
 Onion Shield ......Win from Yellow, Green, Red Dragons - Secret ??? Dungeon
 -----------------------------
 Item Weight & Equipped by:
 -----------------------------
 Leather Shield ....0, FR,WA,RM,TH,KN,VI,DR,DK,NI,OK
 Mythril Shield ....1, FR,WA,RM,TH,KN,VI,DR,DK,OK
 Ice Shield ........1, FR,WA,RM,TH,KN,VI,DR,DK,OK
 Heroic Shield .....1, FR,WA,KN,DR,OK
 Demon Shield ......1, FR,WA,VI,DR,DK,OK
 Diamond Shield ....1, FR,WA,KN,VI,DR,OK
 Aegis Shield ......1, FR,RM,KN,DR,OK
 Genji Shield ......1, FR,DK,NI,OK
 Crystal Shield ....1, FR,WA,RM,KN,VI,DR,DK,OK
 Onion Shield ......1, OK
 
 
 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {LIS-23} Key Item List  |
o-------------------------'
 
 There are 41 different key items.
o--------------------.--------------------------.-----------------------------o
|Name of Item:       |Effect of item:           |Location(s):                 |
|--------------------|--------------------------|-----------------------------|
|Folding Canoe       |Cross shallow waters      |Castle Sasune - King Sasune  |
|Nepto Eye           |Calms the Nepto Dragon    |Nepto Temple - Giant Rat     |
|Horn of Ice         |Puts out fire, Molten Cave|Subterranean Lake - Gutsco   |
|Wheel of Time       |Allows Enterprise to fly  |Castle Argus - King Argus    |
|Levigrass Shoes     |Cross bottomless bog      |Amur Sewer - Delilah         |
|Chain Key           |Unlocks Enterprise        |Goldor Manor - Goldor        |
|Noah's Lute         |Awakens Unei              |Temple of Time               |
|Eureka Key          |Opens the way to Eureka   |Doga's Grotto - Doga         |
|Syrcus Key          |Opens way in Crystal Tower|Doga's Grotto - Unei         |
|Fang of Water       |Subdues Guardian statues  |Nepto Temple                 |
|Fang of Wind        |Subdues Guardian statues  |Castle Hein                  |
|Fang of Fire        |Subdues Guardian statues  |Unei's Cave                  |
|Fang of Earth       |Subdues Guardian statues  |Cave of Shadows              |
|--------------------|--------------------------|-----------------------------|
|Sara's Pendant-Broke|Broken pendant            |Castle Sasune - Sara         |
|Sara's Pendant-Fixed|Unbroken pendant          |Legendary Blacksmith         |
|Unknown Metal       |Chunk of unknown metal    |Defeat Aeon, Cid's basement. |
|Orichalcum          |Used to make Ultima Weapon|Cid examines Unknown Metal.  |
|Freelancer Card     |Obtain Celestial Gloves   |Job Lv99,Legendary Blacksmith|
|Warrior Card        |Obtain Gigantic Axe       |Job Lv99,Legendary Blacksmith|
|Monk Card           |Obtain Shura Gloves       |Job Lv99,Legendary Blacksmith|
|White Mage Card     |Obtain Angel Robe         |Job Lv99,Legendary Blacksmith|
|Black Mage Card     |Obtain Lilith Rod         |Job Lv99,Legendary Blacksmith|
|Red Mage Card       |Obtain Crimson Vest       |Job Lv99,Legendary Blacksmith|
|Thief Card          |Obtain Gladius            |Job Lv99,Legendary Blacksmith|
|Ranger Card         |Obtain Artemis Bow        |Job Lv99,Legendary Blacksmith|
|Knight Card         |Obtain Save The Queen     |Job Lv99,Legendary Blacksmith|
|Scholar Card        |Obtain Omnitome           |Job Lv99,Legendary Blacksmith|
|Geomancer Card      |Obtain Blessed Bell       |Job Lv99,Legendary Blacksmith|
|Viking Card         |Obtain Mighty Hammer      |Job Lv99,Legendary Blacksmith|
|Dragoon Card        |Obtain Magic Lance        |Job Lv99,Legendary Blacksmith|
|Black Belt Card     |Obtain Master Dogi        |Job Lv99,Legendary Blacksmith|
|Dark Knight Card    |Obtain Murakumo           |Job Lv99,Legendary Blacksmith|
|Evoker Card         |Obtain Royal Crown        |Job Lv99,Legendary Blacksmith|
|Bard Card           |Obtain Ballad Crown       |Job Lv99,Legendary Blacksmith|
|Magus Card          |Obtain Millennium Rod     |Job Lv99,Legendary Blacksmith|
|Devout Card         |Obtain Holy Wand          |Job Lv99,Legendary Blacksmith|
|Summoner Card       |Obtain Astral Bracers     |Job Lv99,Legendary Blacksmith|
|Sage Card           |Obtain Sage Staff         |Job Lv99,Legendary Blacksmith|
|Ninja Card          |Obtain Muramasa           |Job Lv99,Legendary Blacksmith|
|Onion Knight Card   |Obtain Onion Blade        |Job Lv99,Legendary Blacksmith|
|Metal Card          |Proof of felled Iron Giant|Secret ??? Dungeon           |
o--------------------'--------------------------'-----------------------------o
 NOTE: The top-half are required to beat the game, so you can't miss them. The
 bottom-half can only be obtained by sending mail through Mognet. (you need to
 have access to "Nintendo Wi-Fi connection" or "Wireless Play; DS to DS")




                                                  .                    
                                                 ,.                    
           .                                   ,..                     
           .,                                 .7.                      
            ...          ,:..                .I.                       
            .I.          ...+             ...I..=IIII7?....            
             .+..       ..~...........  ...++?.....I7777777....        
              .I.    ......?I..I?..I.I7....77$,777777777$$$$$=...      
              .,~.  .~....?.. . .I:II....?,:7777=77$$$$$$$,7?$$..      
              ..,...+II7.7...+?,+?7.. .,$77:===$$$$7.... .. ...IZ.     
                .~.,7,,7II~~...I77..,.777?7$$$$$$7 ..           ..:..  
              ....$.....I77777..7,7.$$$,?$. ..,....               .Z.  
          .......:.7+7?,~77777.$7+~?$.+$7..  . . ..                 .  
           ..?7I7$7.?$,..7$$$I7$$..+7$$Z...                            
         ..:77I.+?7..7?.Z??7=$$Z...Z..77,?.   . ,..       .   ..     . 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|     {WM} {DE}        VI) Magic, Summons, Skills: {MAG}        {MA} {BM}     |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o


 Here are the Job abbreviations:

 FR - Freelancer
 WA - Warrior
 MO - Monk
 WM - White Mage
 BM - Black Mage
 RM - Red Mage
 TH - Thief
 RA - Ranger
 KN - Knight
 SC - Scholar
 GE - Geomancer
 VI - Viking
 DR - Dragoon
 DK - Dark Knight
 EV - Evoker
 BA - Bard
 BB - Black Belt
 MA - Magus
 DE - Devout
 SU - Summoner
 SA - Sage
 NI - Ninja
 OK - Onion Knight


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {MAG-01} Fundaments of Magic  |
o-------------------------------'

 There a few things you need to know about casting magic.  It's easy enough to
 select targets and all that, but there is more to it than that.

 When you choose a spell you want to use, you have a few options for how you'd
 like to select your targets.  It's a very simple and one of the options will
 hardly ever get used, so that makes it ever easier, hehe.


 ====================
 Types of Targeting
 ====================

 Single Target:  Cast magic on a single enemy or ally.
 All Target:     Cast magic on all enemies or allies.
 Group Target:   Cast magic on a specific type of enemy only.

 What is group target?  Let's say, for example, that you were in a battle with
 two Goblins and two Zombies.  If you wanted to damage both Zombies using the
 Cure spell, then you would want to select Group Target so you don't cast it on
 the Goblins and heal them.  While this does sound very helpful, there will
 rarely be a use for it during the game.

 If a spell can be used to "All" target, then it can "Group" target, as well.


 ========================
 Multi-Targeting Damage
 ========================

 You may have noticed that when you cast magic on multiple targets, be it a
 healing spell or offensive spell, it will be less effective.  This is because
 multi-targeting weakens the spell by a certain percentage depending on the
 number of targets selected.

 So if you cast Firaga on a single Goblin for 1000 damage, then cast it again
 but this time on two Goblins, it would do 600 damage to each Goblin.  Same
 thing applies to healing spells though they are reduced by different amounts.

 NOTE: There is only 1 battle in the entire game that has 4 enemies, and it's
       story-related.

o------------.-------------------.--------------------o
|# of Targets| Damage reduction: | Healing reduction: |
|------------|-------------------|--------------------|
|      1     |         0%        |         0%         |
|      2     |       -40%        |       -30%         |
|      3     |       -50%        |       -40%         |
|      4     |       -60%        |       -50%         |
o------------'-------------------'--------------------o


 =======================
 Status Magic Accuracy
 =======================

 Some magic spells can inflict status ailments on a target.  You can cast them
 on enemies, or allies if they are being mean to you.  Sometimes it's just fun
 to turn Refia into a toad.  :P

 NOTE: Using Mini and Toad outside of battle will always work.

 The Base Hit% of spells is the lowest chance it has, without factoring in any
 variables.  It's just the individual Hit% of each spell, similar to a weapon's
 Hit%.  The Minimum Hit% below is calculated based on stats from a character at
 Lv. 99, Job Lv. 99, and with an Intellect stat of 99.  (Magus, Sage, etc.)

 The reason I decided to list the minimum Hit%, is because the formula used to
 determine success rate involves the Enemy's Mind stat, which is currently an
 unknown stat.  

 Having said that, the Minimum Hit% below is assuming that the enemy target has
 a Mind stat of 99.  It's doubtful that most enemies have that high of a Mind
 stat, so the Hit% will definitely be higher.

 NOTE: Raze will always KO enemies that are lower level than you.  Well, maybe
       not always.  It's hard to determine exactly how much lower the enemy has
       to be for it to work, but at level 99 it will pretty much KO everything
       that isn't immune to the Death status.

o--------------.-----------.--------------o
| Magic Spell  | Base Hit% | Minimum Hit% |  (all bosses are immune to status)
|--------------|-----------|--------------|
|        Mini  |    10%    |     24%      |
|        Toad  |    10%    |     24%      |
|     Confuse  |    25%    |     39%      |
|     Silence  |    40%    |     54%      |
|     Tornado  |    40%    |     54%      |
|--------------|-----------|--------------|
|       Sleep  |    25%    |     39%      |
|       Blind  |    30%    |     44%      |
|      Poison  |    30%    |     44%      |
|       Break  |    30%    |     44%      |
|       Shade  |    20%    |     34%      |
|        Raze  |   100%    |    100%      | <--- (see above)
|        Warp  |    20%    |     34%      |
|     Breakga  |    10%    |     24%      |
|       Death  |    10%    |     24%      |
|--------------|-----------|--------------|
|   Mesmerize  |    25%    |     39%      |
|  Mind Blast  |    20%    |     34%      |
| Zantetsuken  |    10%    |     24%      |
|   Demon Eye  |    10%    |     24%      |
|        Rend  |    10%    |     24%      |
o--------------'-----------'--------------o



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {MAG-02} White Magic  |
o-----------------------'

 Freelancers, White Mages, Red Mages, Knights, Scholars, Devouts, Sages, and
 Onion Knights can all use this magic.  However, some of them are limited to
 certain levels of spells in which they can cast.  Scroll up a little bit for
 more information about how magic works, including multi-targeting, status
 accuracy, and damage.

 For more information on ailments, please see the "Positive & Negative Status
 Effects" section, near to top of the guide.  Ctrl+F.  {PN}

 There are 24 different white magic spells.
o---.----------.-------.---------.--------------------------------------------o
|LVL| Name:    | Power | Target: | Description:                               |
|---|----------|-------|---------|--------------------------------------------|
| 1 | Cure     |   10  | One/All | Restores small amount HP                   |
| 1 | Poisona  |  ---  | One     | Cures poison                               |
| 1 | Sight    |  ---  | ---     | Displays a detailed World Map              |
|---|----------|-------|---------|--------------------------------------------|
| 2 | Aero     |   40  | One/All | Deals small amount of wind damage          |
| 2 | Mini     |  ---  | One     | Inflicts or removes mini status            |
| 2 | Toad     |  ---  | One     | Inflicts or removes toad status            |
|---|----------|-------|---------|--------------------------------------------|
| 3 | Cura     |   30  | One/All | Restores medium amount of HP               |
| 3 | Teleport |  ---  | ---     | Escape from dungeons and battle            |
| 3 | Blindna  |  ---  | One     | Cures blind                                |
|---|----------|-------|---------|--------------------------------------------|
| 4 | Libra    |  ---  | One     | Displays enemy name, HP, and weakness      |
| 4 | Confuse  |  ---  | One/All | Inflicts confuse status                    |
| 4 | Silence  |  ---  | One/All | Prevents enemy from using magic            |
|---|----------|-------|---------|--------------------------------------------|
| 5 | Curaga   |   80  | One/All | Restores large amount of HP                |
| 5 | Raise    |  ---  | One     | Revive KO'd ally with 1/10 of max HP       |
| 5 | Protect  |  ---  | One     | Reduces damage from physical attacks       |
|---|----------|-------|---------|--------------------------------------------|
| 6 | Aeroga   |  200  | One/All | Deals large amount of wind damage          |
| 6 | Stona    |  ---  | One     | Cures petrification                        |
| 6 | Haste    |  ---  | One     | Doubles the agility of target              |
|---|----------|-------|---------|--------------------------------------------|
| 7 | Curaja   |  120  | One/All | Restores massive amount of HP              |
| 7 | Esuna    |  ---  | One     | Removes all status ailments                |
| 7 | Reflect  |  ---  | One     | Creates magic-reflecting barrier           |
|---|----------|-------|---------|--------------------------------------------|
| 8 | Tornado  |  ---  | One/All | Fierce winds reduce target's HP to 1       |
| 8 | Arise    |  ---  | One     | Revive KO'd ally to full HP                |
| 8 | Holy     |  300  | One     | Deals extreme light-elemental damage       |
o---'----------'-------'---------'--------------------------------------------o
 Here are the locations of the magic shops that sell these spells.
 ----------------
 Locations:
 ----------------
 Cure ........Canaan
 Poisona .....Ur
 Sight .......Village of the Ancients
 Aero ........Tozus
 Mini ........Vikings' Cove, Gysahl
 Toad ........Gysahl
 Cura ........Village of the Ancients, Doga's Village
 Teleport ....Village of the Ancients, Doga's Village
 Blindna .....Village of the Ancients, Doga's Village
 Libra .......NE Saronia, Doga's Village
 Confuse .....NE Saronia, Doga's Village
 Silence .....NE Saronia, Doga's Village
 Curaga ......NE Saronia, Doga's Village
 Raise .......NE Saronia, Doga's Village
 Protect .....NE Saronia, Doga's Village
 Aeroga ......Doga's Village
 Stona .......Doga's Village
 Haste .......Doga's Village
 Curaja ......Doga's Village, Invincible
 Esuna .......Doga's Village, Invincible
 Reflect .....Doga's Village, Invincible
 Tornado .....Eureka
 Arise .......Eureka
 Holy ........Eureka
 ----------------
 Jobs used by:
 ----------------
 Cure ........FR,WM,RM,KN,SC,DE,SA,OK
 Poisona .....FR,WM,RM,KN,SC,DE,SA,OK
 Sight .......FR,WM,RM,KN,SC,DE,SA,OK
 Aero ........WM,RM,SC,DE,SA,OK
 Mini ........WM,RM,SC,DE,SA,OK
 Toad ........WM,RM,SC,DE,SA,OK
 Cura ........WM,RM,SC,DE,SA,OK
 Teleport ....WM,RM,SC,DE,SA,OK
 Blindna .....WM,RM,SC,DE,SA,OK
 Libra .......WM,RM,DE,SA,OK
 Confuse .....WM,RM,DE,SA,OK
 Silence .....WM,RM,DE,SA,OK
 Curaga ......WM,RM,DE,SA,OK
 Raise .......WM,RM,DE,SA,OK
 Protect .....WM,RM,DE,SA,OK
 Aeroga ......WM,DE,SA,OK
 Stona .......WM,DE,SA,OK
 Haste .......WM,DE,SA,OK
 Curaja ......WM,DE,SA,OK
 Esuna .......WM,DE,SA,OK
 Reflect .....WM,DE,SA,OK
 Tornado .....DE,SA,OK
 Arise .......DE,SA,OK
 Holy ........DE,SA,OK



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {MAG-03} Black Magic  |
o-----------------------'

 Freelancers, Black Mages, Red Mages, Scholars, Magus, Sages, and Onion Knights
 can all use this magic.  However, some of them are limited to certain levels
 of spells in which they can cast.  Scroll up a little bit for more information
 about how magic works, including multi-targeting, status accuracy, and damage.

 NOTE: Quake doesn't work on enemies that are flying.  The only earth-elemental
 attacks in the game are:  Quake, and Earthquake.  Titan's Earthen Fury is an
 earth-elemental attack, but it can still hit flying enemies.

 For more information on ailments, please see the "Positive & Negative Status
 Effects" section, near to top of the guide.  Ctrl+F.  {PN}

 There are 24 different black magic spells.
o---.----------.-------.---------.--------------------------------------------o
|LVL| Name:    | Power | Target: | Description:                               |
|---|----------|-------|---------|--------------------------------------------|
| 1 | Fire     |   40  | One/All | Deals small amount of fire damage          |
| 1 | Blizzard |   43  | One/All | Deals small amount of ice damage           |
| 1 | Sleep    |  ---  | One/All | Inflicts sleep status                      |
|---|----------|-------|---------|--------------------------------------------|
| 2 | Blind    |  ---  | One/All | Inflicts blind status                      |
| 2 | Poison   |   35  | One/All | Deals damage and inflicts poison           |
| 2 | Thunder  |   46  | One/All | Deals small amount of lightning damage     |
|---|----------|-------|---------|--------------------------------------------|
| 3 | Fira     |   85  | One/All | Deals medium amount of fire damage         |
| 3 | Blizzara |   88  | One/All | Deals medium amount of ice damage          |
| 3 | Thundara |   85  | One/All | Deals medium amount of lightning damage    |
|---|----------|-------|---------|--------------------------------------------|
| 4 | Break    |  110  | One     | Deals damage and inflicts g-petrify        |
| 4 | Blizzaga |  180  | One/All | Deals large amount of ice damage           |
| 4 | Shade    |  ---  | One/All | Inflicts paralyze                          |
|---|----------|-------|---------|--------------------------------------------|
| 5 | Thundaga |  183  | One/All | Deals large amount of lightning damage     |
| 5 | Raze     |  ---  | All     | Instantly kills low level enemies          |
| 5 | Erase    |  ---  | One/All | Dispels beneficial magic                   |
|---|----------|-------|---------|--------------------------------------------|
| 6 | Firaga   |  190  | One/All | Deals large amount of fire damage          |
| 6 | Bio      |  170  | One/All | Deals large amount non-elemental damage    |
| 6 | Warp     |  ---  | One     | Removes target from battle                 |
|---|----------|-------|---------|--------------------------------------------|
| 7 | Quake    |  140  | All     | Deals large amount of earth damage         |
| 7 | Breakga  |  ---  | One     | Inflicts petrify status                    |
| 7 | Drain    |  130  | One     | Absorbs large amount of HP from target     |
|---|----------|-------|---------|--------------------------------------------|
| 8 | Flare    |  320  | One     | Deals extreme non-elemental damage         |
| 8 | Death    |  ---  | One     | Instantly kills target                     |
| 8 | Meteor   |  170  | All     | Rains 4 astral bodies upon all enemies     |
o---'----------'-------'---------'--------------------------------------------o
 Here are the locations of the magic shops that sell these spells.
 ----------------
 Locations:
 ----------------
 Fire ........Kazus, Vikings' Cove
 Blizard .....Kazus, Vikings' Cove
 Sleep .......Kazus, Vikings' Cove
 Blind .......Canaan (magic shop), Vikings' Cove
 Poison ......Canaan, Vikings' Cove
 Thunder .....Canaan, Vikings' Cove
 Fira ........Village of Ancients, Doga's Village
 Blizzara ....Village of Ancients, Doga's Village
 Thundara ....Village of Ancients, Doga's Village
 Break .......NE Saronia, Doga's Village
 Blizzaga ....NE Saronia, Doga's Village
 Shade .......NE Saronia, Doga's Village
 Thundaga ....NE Saronia, Doga's Village
 Raze ........NE Saronia, Doga's Village
 Erase .......NE Saronia, Doga's Village
 Firaga ......Doga's Village
 Bio .........Doga's Village
 Warp ........Doga's Village
 Quake .......Doga's Village, Invincible
 Breakga .....Doga's Village, Invincible
 Drain .......Doga's Village, Invincible
 Flare .......Eureka
 Death .......Eureka
 Meteor ......Eureka
 ----------------
 Jobs used by:
 ----------------
 Fire ........FR,BM,RM,SC,MA,SA,OK
 Blizard .....FR,BM,RM,SC,MA,SA,OK
 Sleep .......FR,BM,RM,SC,MA,SA,OK
 Blind .......BM,RM,SC,MA,SA,OK
 Poison ......BM,RM,SC,MA,SA,OK
 Thunder .....BM,RM,SC,MA,SA,OK
 Fira ........BM,RM,SC,MA,SA,OK
 Blizzara ....BM,RM,SC,MA,SA,OK
 Thundara ....BM,RM,SC,MA,SA,OK
 Break .......BM,RM,MA,SA,OK
 Blizzaga ....BM,RM,MA,SA,OK
 Shade .......BM,RM,MA,SA,OK
 Thundaga ....BM,RM,MA,SA,OK
 Raze ........BM,RM,MA,SA,OK
 Erase .......BM,RM,MA,SA,OK
 Firaga ......BM,MA,SA,OK
 Bio .........BM,MA,SA,OK
 Warp ........BM,MA,SA,OK
 Quake .......BM,MA,SA,OK
 Breakga .....BM,MA,SA,OK
 Drain .......BM,MA,SA,OK
 Flare .......MA,SA,OK
 Death .......MA,SA,OK
 Meteor ......MA,SA,OK



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {MAG-04} Summon Magic  |
o------------------------'

 In FFIII, summons have 3 different types of effects. To make it simple, they
 are Level 1, Level 2, and Level 3.  When Evokers and Sages use a summon, it
 will randomly choose between Level 1 and Level 2.  When summoners use them,
 the Level 3 effect will always be used no matter what.  Onion Knights cannot
 use summons.

 NOTE: Earthen Fury is earth-elemental, but it can still hit enemies that are
 flying in the air.

 Summons can only be used by Evokers, Sages, and Summoners.

 Level 1 = White type magic.
 Level 2 = Black type magic.
 Level 3 = High powered summon.

 There are 8 different summon creatures.

 Escape   = Chocobo
 Icen     = Shiva
 Spark    = Ramuh
 Heatra   = Ifrit
 Hyper    = Titan
 Catastro = Odin
 Leviath  = Leviathan
 Bahamur  = Bahamut

o-------------------.-------.-------------------------------------------------o
| Summon Level:     | Power |Description:                                     |
|-------------------|-------|-------------------------------------------------|
| 1-Chocobo Dash    |  ---  |Instantly escape from battle                     |
| 2-Chocobo Kick?   |  ---  |Poor chocobo fails to kick a monster             |
| 3-Chocobo Kick    |  150  |Damage one enemy with a powerful chocobo kick    |
|-------------------|-------|-------------------------------------------------|
| 1-Mesmerize       |  ---  |Inflicts sleep status on all enemies             |
| 2-Icy Stare       |  190  |Damage one enemy with ice                        |
| 3-Diamond Dust    |  220  |Damage all enemies with freezing ice shards      |
|-------------------|-------|-------------------------------------------------|
| 1-Mind Blast      |  ---  |Inflicts paralyze status on all enemies          |
| 2-Thunderstorm    |  193  |Damage one enemy with lightning                  |
| 3-Judgment Bolt   |  220  |Damage all enemies with pillars of lighting      |
|-------------------|-------|-------------------------------------------------|
| 1-Healing Light   |  120  |Restore massive amount of HP to all allies       |
| 2-Hellfire        |  200  |Damage one enemy with fire                       |
| 3-Inferno         |  220  |Damage all enemies with overwhelming fire        |
|-------------------|-------|-------------------------------------------------|
| 1-Clobber         |  170  |Damage one enemy with a punch                    |
| 2-Stomp           |  175  |Damage one enemy with a kick                     |
| 3-Earthen Fury    |  220  |Damage all enemies with columns of the earth     |
|-------------------|-------|-------------------------------------------------|
| 1-Protective Light|  ---  |Casts Reflect status on all party members        |
| 2-Slash           |  255  |Deals massive damage to all enemies              |
| 3-Zantetsuken     |  ---  |Instantly kills all enemies                      |
|-------------------|-------|-------------------------------------------------|
| 1-Demon Eye       |  ---  |Inflicts petrify status on all enemies           |
| 2-Cyclone         |  300  |Damage all enemies with fierce wind              |
| 3-Tidal Wave      |  350  |Damage all enemies with a devastating flood      |
|-------------------|-------|-------------------------------------------------|
| 1-Aura            |  ---  |Increases attack power of all allies             |
| 2-Rend            |  ---  |Instantly kills one enemy                        |
| 3-Mega Flare      |  400  |Massive non-elemental damage to all enemies      |
o-------------------'-------'-------------------------------------------------o
 Here are the locations of the magic shops that sell these spells.
 ----------------
 Locations:
 ----------------
 Escape (Chocobo) .......Replito, Doga's Village
 Icen (Shiva) ...........Replito, Doga's Village
 Spark (Ramuh) ..........Replito, Doga's Village
 Heatra (Ifrit) .........Replito, Doga's Village
 Hyper (Titan) ..........Replito, Doga's Village
 Catastro (Odin) ........Eureka, Saronia Catacombs (defeat Odin)
 Leviath (Leviathan) ....Eureka, Lake Dohr (defeat Leviathan)
 Bahamur (Bahamut) ......Eureka, Bahamut's Lair (defeat Bahamut)



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {MAG-05} Terrain   |
o--------------------'

 For more in-depth details on the Geomancer's Terrain ability, please see its
 profile in the "Job Guide" section.  Ctrl+F.  {TR}

 In this section here, I only listed a few places in which these attacks can be
 used, not all possible locations.  Those are discussed in much greater detail
 in the Geomancer's Job profile, including the chance % of it happening.

 NOTE: The Earthquake attack doesn't work on enemies that are flying.

o-------------.-------.-------------------------------------------------------o
|Attacks:     |Targets| Description:                                          |
|-------------|-------|-------------------------------------------------------|
|Whirlpool    |  All  | Call forth the waters of the sea drowning all enemies.|
|Wind Slash   |  One  | Slices the enemy with blades of wind.                 |
|Ice Storm    |  All  | Damages enemies with the piercing cold of the Arctic. |
|Magma        |  All  | Shoots out molten lava causing severe burn damage.    |
|Ice Pillar   |  One  | Incredible damage with spears of ice.                 |
|Flame Burst  |  One  | Scorches the enemy with a blazing fire.               |
|Black Hole   |  One  | A world destructing force consumes the enemy.         |
|Earthquake   |  All  | Shakes the earth causing damage to all enemies.       |
|Close-In     |  One  | Drop the weight of a thousand boulders onto the enemy.|
|Shadowflare  |  One  | Massive non-elemental damage to the enemy.            |
o-------------'-------'-------------------------------------------------------o
 Here are SOME locations where these Terrain attacks can be used.
 ----------------
 Locations:
 ----------------
 Whirlpool .......Sea, Nepto Temple, Tower of Owen, Sunken Cave, etc.
 Windslash .......Everywhere
 Ice Storm .......Grassland, Sky, Dragon's Peak, Crystal Tower, etc.
 Magma ...........Molten Cave
 Ice Pillar ......Sea, Tower of Owen, Sunken Cave, World of Darkness, etc.
 Flame Burst .....Molten Cave, World of Darkness
 Black Hole ......Tavern Fight, Eureka
 Earthquake ......Desert, Altar Cave, Bahamut's Lair, World of Darkness, etc.
 Close-In ........Desert, Altar Cave, Bahamut's Lair, Ancients' Maze, etc.
 Shadowflare .....Everywhere



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {MAG-06} Bard Songs   |
o-----------------------'

 For more in-depth details on the Bard's Sing ability, please see its profile
 in the "Job Guide" section.  Ctrl+F.  {SI}

o------------.-----------.----------------------------------------------------o
|Harp:       | Song:     | Effect:                                            |
|------------|-----------|----------------------------------------------------|
|Madhura Harp| Minne     | Casts Protect on all allies. (defense boost)       |
|Loki Harp   | Minuet    | Casts Aura on all allies. (attack boost)           |
|Lamia Harp  | Requiem   | Damages all enemies based on their current HP.     |
|Dream Harp  | Paeon     | Restores HP of all allies.                         |
|Apollo Harp | Elegy     | Casts Barrier on all allies. (damage reduction)    |
o------------'-----------'----------------------------------------------------o
 Here are the locations where you can find these Harps.
 ----------------
 Locations:
 ----------------
 Madhura Harp ....Amur (weapon shop), Duster (weapon shop)
 Loki Harp .......Duster (weapon shop)
 Dream Harp ......Duster (weapon shop)
 Lamia Harp ......Duster (weapon shop)
 Apollo Harp .....Eureka (hidden shop)




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          .......:.7+7?,~77777.$7+~?$.+$7..  . . ..                 .  
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o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|      {WIND} {FIRE}         VII) Job Guide: {JOB}        {WATER} {EARTH}     |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
                |        {JOB-00} Introduction to Jobs        |
                o>==>=<==>=<==>=<==>=<===>=<==>=<==>=<==>=<==<o


 Jobs are special classes that you can assign to each of your party members. 

 At first you will start only with the FREELANCER Job, but as you get further
 into the game, more will become available to you.  There are many things that
 you should know about, regarding Jobs, and hopefully I will be able to cover
 all the important aspects without making it too confusing. :)

 With each Job, I included its in-game description, explanations of all Battle
 Commands, Weapons and Armor they can use, Mastery Item, and other very useful
 information where needed!  There is a lot.


 ===================
 Transition Phase:
 ===================
 
 All stats are decreased by 10% while in the Transition Phase.  This decrease
 does NOT affect HP growth at level up.

 One of the worst parts about switching between Jobs is the horrible, horrible
 "Transition Phase".  Yes, it needed two. :P   Here is an explanation of what
 this phase is, and does.
 
 Let's say you currently have Luneth as a Monk.  Then after a while, you decide
 to swap Jobs and make him a Warrior!  Because you changed your Job, this will
 put you into the transition phase.  In this phase, your stats will be lowered,
 and max # of hits decreased.  Just think of it as you "learning" this new Job.

 NOTE: Switching between melee and magic Jobs results in a longer transition.

 That makes sense right?  You have to use something for a while to become good
 at it!  :P  Fortunately, this phase doesn't last very long.  When you switch
 Jobs the game will let you know how many battles you will need to fight in
 order to become proficient at the new Job.  (meaning normal stats and usage)
 
 Too many Job changes at one time will result in you having to stay in the
 transition phase LONGER.  Max amount of battles is 10!


 =========================
 What does Job Level do?
 =========================
 
 The Job level.  Every Job has its own individual level, and the higher the
 level, the better your character will perform at that Job.  For example, the
 following things will be increased:
 
 01. # of Hits for physical attacks.
 02. Chance of executing a Critical Hit.
 03. Physical attack damage.
 04. Attack power of bare-handed Monks and Black Belts.
 05. Black Magic damage.
 06. White Magic damage/recovery.
 07. Summon Magic damage/recovery.
 08. Status Magic accuracy.
 09. It also enhances the special abilities of most Jobs.
 
 These are the ONLY things that Job level has any affect on. When you level up
 your Job, you won't gain any HP or MP.  Please remember!
 
 Another very important thing you need to remember about all Jobs is that the
 only statistic that is carried over between Job changes, no matter what, is
 the MAX HP of party members.  All other stats are adjusted to match the Jobs
 specific stat chart, according to your character Level.


 ==========================
 Earning JP (Job Points):
 ==========================

 To level up a Job, you must earn JP (Job Points).  Whenever you act during a
 battle, the character you used will gain a certain amount of JP for the Job
 they are currently assigned to.  When a Job reaches 100 JP, then it will gain
 a level.  All extra JP over 100 is carried over to the next battle.

 100 JP = Job Level Up

 199 JP = Max JP per Battle

 Because you are able to go over 100 JP, you could gain enough JP for almost 2
 whole levels per battle.  If you were to do that, the extra 99 JP would be
 carried to the next battle, requiring you to take only 1 action to level up.

 Here is a chart listing the JP Gains of each Job:

 o------------.------------.-----------o
 |Job:        | JobLv 1-13 | JobLv 14+ |
 |------------|------------|-----------|
 |Freelancer  |    +20     |    +20    |
 |Warrior     |    +20     |    +14    |
 |Monk        |    +20     |    +14    |
 |White Mage  |    +20     |    +10    |
 |Black Mage  |    +20     |    +10    |
 |Red Mage    |    +20     |    +12    |
 |Thief       |    +20     |    +18    |
 |Ranger      |    +20     |    +14    |
 |Knight      |    +20     |    +12    |
 |Scholar     |    +24     |    +24    |
 |Geomancer   |    +20     |    +14    |
 |Viking      |    +20     |    +14    |
 |Dragoon     |    +20     |    +16    |
 |Dark Knight |    +20     |    +14    |
 |Evoker      |    +20     |    +10    |
 |Bard        |    +20     |    +18    |
 |Black Belt  |    +20     |    +14    |
 |Magus       |    +20     |    +10    |
 |Devout      |    +20     |    +10    |
 |Summoner    |    +20     |    +12    |
 |Sage        |    +20     |    +10    |
 |Ninja       |    +20     |    +12    |
 |Onion Knight|    +20     |     +8    |
 o------------'------------'-----------o



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-01} Freelancer   |                                     |  Initial Job  |
o-----------------------'                                     '---------------o
    ______                       _                                      
   |  ____|                     | |                                     
   | |__    _ __    ___    ___  | |   __ _   _ __     ___    ___   _ __ 
   |  __|  | '__|  / _ \  / _ \ | |  / _` | | '_ \   / __|  / _ \ | '__|
   | |     | |    |  __/ |  __/ | | | (_| | | | | | | (__  |  __/ | |   
   |_|     |_|     \___|  \___| |_|  \__,_| |_| |_|  \___|  \___| |_|   

                                          o----------------------------------o
                                          |"Freelancers can use low-level    |
                                          | magic, but their base attributes |
                                          | are pretty low."                 |
                                          |         - Expert Job NPC         |
                                          o----------------------------------o

 There isn't much to say about Freelancers.  They are weak and pretty much the
 most useless Job.  They do, however, have quite a large equipment pool, so at
 least they have some diversity there.  

 As an added perk they can cast the lowest Lv. 1 White and Black magic spells.
 Early in the game, when you don't have access to other jobs, this is an
 excellent tactic against the beginning three bosses; Land Turtle, Griffon,
 and Djinn.  Especially Djinn who is weak to ice-elemental attacks.

 After that, ditch them and never look back!  Hehe.  Actually, wait.  Before
 the second set of jobs, from the Fire Crystal, there are a couple bosses in
 which Freelancers are very useful because they can equip armor that no one
 else can at that time.  And with that armor being the best available, that's
 reason enough to use a them again, even for just a couple of battles.

 THEN you can ditch them.  Or how about a Freelancer-Only Challenge?  :P


 ================
 End-Game Notes:
 ================
 During end-game, Freelancers have surprisingly high stats.  It's mastery item
 is really awesome, and equipped with the Ultima Weapon, they have stats that
 match, AND surpass, other late-game Jobs.  This fact still isn't enough to
 warrant its use, but at least they can deal decent damage while dual-wielding
 the Ultima Weapon. (it's ultimate!)

 Also, I try not to think about it's magic selection.  Though it is funny to
 imagine fighting the Cloud of Darkness or Iron Giant with a Freelancer in your
 party, and using Cure to heal others.  Poor Freelancer...

 The Freelancer's mastery item, Celestial Gloves, is one of the best pieces of
 armor in the game.  It's stat bonus is matched only by the Ultima Weapon and
 nothing else.  If you are thinking about using a Freelancer, for whatever the
 reason, then you must get the gloves.  It's too bad that no other Job can use
 this beautiful accessory.  :(  


 ================
 Battle Command:
 ================
 Magic:  Cast Lv. 1 White and Black Magic.


 ================
 Usable Weapons:
 ================
 Knives..Knife, Dagger, Mythril Knife, Spark Dagger, Main Gauche, Poison Dagger
 Swords..Golden Sword, Longsword, Wightslayer, Mythril Sword, Tyrfing
 ........Salamand Sword, Freezing Blade, Serpent Sword, Royal Sword, Excalibur
 ........Ultima Weapon
 Staves..Staff
 Rods....Mythril Rod
 Bows....Bow, Great Bow, Killer Bow
 Arrows..Wooden Arrow, Holy Arrow, Iron Arrow
 Claws...Bronze Knuckles


 ================
 Usable Armors:
 ================
 Head....Leather Cap, Mythril Helm, Shell Helm, Headband, Ice Helm
 ........Feathered Hat, Scholar Hat, Black Cowl, Chakra Band, Dragon Helm
 ........Diamond Helm, Ribbon, Genji Helm, Crystal Helm
 Body....Vest, Rusty Mail, Leather Armor, Mythril Armor, Mage Robe, Shell Armor
 ........Ice Armor, Kenpo Gi, Scholar Robe, Flame Mail, Knight Armor
 ........Black Garb, Reflect Mail, White Robe, Black Robe, Bard Vest
 ........BlackBelt Gi, Dragon Mail, Gaia Vest, Demon Mail, Diamond Mail
 ........Genji Armor, Crystal Mail
 Arm.....Bronze Bracers, Mythril Bracers, Mythril Gloves, Gauntlets
 ........Thief Gloves, Rune Bracers, Power Bracers, Diamond Bracers
 ........Diamond Gloves, Protect Ring, Genji Gloves, Crystal Gloves
 ........Celestial Gloves
 Shield..All (excluding Onion Shield)


 ================
 Mastery Item:
 ================
 Name....Celestial Gloves
 Def.....40
 MDef....18
 Bonus...All Stats +15


 ================
 MP/Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Freelancer.

 The MP Chart only shows the increases in MP, and at what level you can expect
 to gain more MP.  Freelancers and Knights share the same MP curve.

 o------------------------------------o   o----------------------------------o
 |        Freelancer MP Chart:        |   |        Freelancer Stats:         |
 |------------------------------------|   |----------------------------------|
 | LV | L1| L2| L3| L4| L5| L6| L7| L8|   | LV | STR | AGI | VIT | INT | MND |
 |----|---|---|---|---|---|---|---|---|   |----|-----|-----|-----|-----|-----|
 |  1 |  1|  -|  -|  -|  -|  -|  -|  -|   |  1 |   5 |   5 |   5 |   5 |   5 |
 |  2 |  2|  -|  -|  -|  -|  -|  -|  -|   | 10 |  10 |  10 |  10 |  10 |  10 |
 |  3 |  3|  -|  -|  -|  -|  -|  -|  -|   | 20 |  15 |  15 |  15 |  15 |  15 |
 |  4 |  4|  -|  -|  -|  -|  -|  -|  -|   | 30 |  20 |  20 |  20 |  20 |  20 |
 |  5 |  -|  -|  -|  -|  -|  -|  -|  -|   | 40 |  24 |  24 |  24 |  24 |  24 |
 |  6 |  5|  -|  -|  -|  -|  -|  -|  -|   | 50 |  29 |  29 |  29 |  29 |  29 |
 |  7 |  -|  -|  -|  -|  -|  -|  -|  -|   | 60 |  34 |  34 |  34 |  34 |  34 |
 |  8 |  6|  -|  -|  -|  -|  -|  -|  -|   | 70 |  38 |  38 |  38 |  38 |  38 |
 |  9 |  -|  -|  -|  -|  -|  -|  -|  -|   | 80 |  43 |  43 |  43 |  43 |  43 |
 | 10 |  7|  -|  -|  -|  -|  -|  -|  -|   | 90 |  48 |  48 |  48 |  48 |  48 |
 | 11 |  -|  -|  -|  -|  -|  -|  -|  -|   | 99 |  52 |  52 |  52 |  52 |  52 |
 | 12 |  8|  -|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 13 |  -|  -|  -|  -|  -|  -|  -|  -|     LV = Character Level
 | 14 |  9|  -|  -|  -|  -|  -|  -|  -|
 | 15 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 16 | 10|  -|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 17 |  -|  -|  -|  -|  -|  -|  -|  -|   |         Job Point Gain:          |
 | 18 | 11|  -|  -|  -|  -|  -|  -|  -|   |----------------------------------|
 | 19 |  -|  -|  -|  -|  -|  -|  -|  -|   | Action: | JobLv 1-13 | JobLv 14+ |
 | 20 | 12|  -|  -|  -|  -|  -|  -|  -|   |---------|------------|-----------|
 | 21 |  -|  -|  -|  -|  -|  -|  -|  -|   | Attack  |    +20     |   +20     |
 | 22 | 13|  -|  -|  -|  -|  -|  -|  -|   | Magic   |    +20     |   +20     |
 | 23 |  -|  -|  -|  -|  -|  -|  -|  -|   | Guard   |    +20     |   +20     |
 | 24 | 14|  -|  -|  -|  -|  -|  -|  -|   | Item    |    +20     |   +20     |
 | 25 |  -|  -|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 26 |  -|  -|  -|  -|  -|  -|  -|  -|     Starting at Job Lv. 1 or higher,
 | 27 | 15|  -|  -|  -|  -|  -|  -|  -|     you must take an average of 5
 | 28 |  -|  -|  -|  -|  -|  -|  -|  -|     actions per battle, to level Up
 | 29 |  -|  -|  -|  -|  -|  -|  -|  -|     a Freelancer.
 | 30 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 31 |  -|  -|  -|  -|  -|  -|  -|  -|     100 JP = Job Level Up
 | 32 | 16|  -|  -|  -|  -|  -|  -|  -|
 | 33 |  -|  -|  -|  -|  -|  -|  -|  -|     199 JP = Max JP per Battle
 | 34 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 35 |  -|  -|  -|  -|  -|  -|  -|  -|     All extra JP over 100 is carried
 | 36 |  -|  -|  -|  -|  -|  -|  -|  -|     over to the next battle.
 | 37 | 17|  -|  -|  -|  -|  -|  -|  -|
 | 38 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 39 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 40 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 41 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 42 | 18|  -|  -|  -|  -|  -|  -|  -|
 | 43 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 44 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 45 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 46 | 19|  -|  -|  -|  -|  -|  -|  -|
 | 47 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 48 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 49 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 50 | 20|  -|  -|  -|  -|  -|  -|  -|
 | 51 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 52 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 53 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 54 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 55 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 56 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 57 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 58 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 59 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 60 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 61 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 62 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 63 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 64 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 65 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 66 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 67 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 68 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 69 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 70 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 71 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 72 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 73 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 74 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 75 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 76 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 77 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 78 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 79 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 80 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 81 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 82 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 83 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 84 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 85 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 86 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 87 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 88 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 89 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 90 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 91 | 22|  -|  -|  -|  -|  -|  -|  -|
 | 92 | 25|  -|  -|  -|  -|  -|  -|  -|
 | 93 | 27|  -|  -|  -|  -|  -|  -|  -|
 | 94 | 30|  -|  -|  -|  -|  -|  -|  -|
 | 95 | 32|  -|  -|  -|  -|  -|  -|  -|
 | 96 | 35|  -|  -|  -|  -|  -|  -|  -|
 | 97 | 40|  -|  -|  -|  -|  -|  -|  -|
 | 98 | 45|  -|  -|  -|  -|  -|  -|  -|
 | 99 | 50|  -|  -|  -|  -|  -|  -|  -|
 |----|---|---|---|---|---|---|---|---|
 | 99 | 50|  -|  -|  -|  -|  -|  -|  -| (Freelancer MP Chart)
 o------------------------------------o
   LV = Character Level

 "Freelancers lack any sort of particular expertise.  While they can equip
  most weapons and armor, as well as use magic, their overall abilities are
  well below average."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-02} Warrior   |                          {WARRIOR-02} |  Wind Crystal  |
o--------------------'                                       '----------------o
    _        _                        _                
   | |      | |                      (_)               
   | |  /\  | |  __ _   _ __   _ __   _    ___    _ __ 
    \ \/  \/ /  / _` | | '__| | '__| | |  / _ \  | '__|
     \  /\  /  | (_| | | |    | |    | | | (_) | | |   
      \/  \/    \__,_| |_|    |_|    |_|  \___/  |_|   

                                          o----------------------------------o
                                          |"Warriors are weapons experts.    |
                                          | Their Advance ability allows them|
                                          | to deal even more damage than    |
                                          | normal, but they also get hit    |
                                          | a lot harder."                   |
                                          |         - Expert Job NPC         |
                                          o----------------------------------o

 The Warrior is the most basic fighting class.  It can't cast any magic, but
 its Advance skill does a lot more damage than a normal attack.  At the same
 time, however, it also decreases your defense so you take more damage - only
 for the round it was used.  At Job Lv. 1 it has a nice 50% boost in damage,
 but your defense is reduced by 50% as well.

 During the beginning and mid-way through the game, there are other jobs that
 are better at dealing damage, mostly Black Mages, but during end-game is when
 Warriors show their true potential.

 At Job Lv. 99, using Advance will give you a whopping 140% increase in damage
 dealt but along with that you'll receive 140% more damage. It can be extremely
 powerful with the right equipment.  Even more so if taking advantage of enemy
 elemental weaknesses.

 When using the Advance skill, the negative effect of taking more damage lasts
 only one round, or until you make another command.  Unless of course, you use
 the Advance skill over and over, in which case you'll take more damage every-
 time.


 ================
 End-Game Notes:
 ================
 During end-game, the Warrior is very powerful.  Between its Gigantic Axe and
 the Ultima Weapon, it can easily reach 99 strength stat.  Also, the Gigantic
 Axe has the same attack power as the Ultima Weapon, which means you'll deal
 some crazy amounts of damage with Advance!

 Off-topic: the Gigantic Axe isn't Gigantic at all.  It's like the knife I use
 to cut the crust of my sandwhiches...  Oh well.

 The Warriors basic physical attack can easily exceed 15,000 damage.  Probably
 even more than that.  Using Advance will boost damage clear up to the 40,000+
 damage range!  You can't go wrong with a Warrior, and the best part is, you
 get to use it for the entire game, so it will naturally have higher levels
 when you obtain all the late-game Jobs. (it's a good thing if you don't feel
 like training Job levels at that point)


 ================
 Battle Command:
 ================
 Advance: Attack with increased damage. Reduces your defense, as well.

 Advance Damage  = Original Damage x Factor
 Damage Received = Original Damage x Factor

 Job Lv | Factor
 -------|-------
     1  |  1.5
    25  |  1.7
    50  |  1.9
    75  |  2.1
    99  |  2.4


 ================
 Usable Weapons:
 ================
 Knives..Knife, Dagger, Mythril Knife, Spark Dagger, Main Gauche, Poison Dagger
 Swords..Golden Sword, Longsword, Mythril Sword, Tyrfing, Salamand Sword
 ........Freezing Blade, Serpent Sword, Royal Sword, Blood Sword, Ancient Sword
 ........Defender, Break Blade, Ragnorok, Ultima Weapon
 Bows....Bow, Great Bow, Killer Bow
 Arrows..Wooden Arrow, Holy Arrow, Iron Arrow
 Axes....All


 ================
 Usable Armors:
 ================
 Head....Leather Cap, Mythril Helm, Shell Helm, Ice Helm, Feathered Hat
 ........Diamond Helm, Ribbon, Crystal Helm
 Body....Vest, Rusty Mail, Leather Armor, Mythril Armor, Shell Armor, Ice Armor
 ........Flame Mail, Reflect Mail, Demon Mail, Diamond Mail, Crystal Mail
 Arm.....Bronze Bracers, Mythril Gloves, Gauntlets, Power Bracers
 ........Diamond Gloves, Protect Ring, Crystal Gloves
 Shield..Leather Shield, Mythril Shield, Ice Shield, Diamond Shield
 ........Demon Shield, Crystal Shield


 ================
 Mastery Item:
 ================
 Name....Gigantic Axe
 Atk.....155
 Bonus...STR +20


 ================
 Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Warrior.

 o----------------------------------o   o----------------------------------o
 |          Warrior Stats:          |   |         Job Point Gain:          |
 |----------------------------------|   |----------------------------------|
 | LV | STR | AGI | VIT | INT | MND |   | Action: | JobLv 1-13 | JobLv 14+ |
 |----|-----|-----|-----|-----|-----|   |---------|------------|-----------|
 |  1 |   5 |   5 |   5 |   5 |   5 |   | Attack  |    +20     |   +14     |
 | 10 |  10 |  10 |  10 |   9 |   9 |   | Advance |    +20     |   +14     |
 | 20 |  17 |  17 |  16 |  14 |  14 |   | Guard   |    +20     |   +14     |
 | 30 |  24 |  24 |  22 |  18 |  18 |   | Item    |    +20     |   +14     |
 | 40 |  31 |  31 |  28 |  22 |  22 |   o----------------------------------o
 | 50 |  38 |  38 |  34 |  26 |  26 |     Starting at Job Lv. 14 or higher,
 | 60 |  44 |  44 |  40 |  29 |  29 |     you must take an average of 7-8
 | 70 |  51 |  51 |  46 |  33 |  33 |     actions per battle, to level Up
 | 80 |  58 |  58 |  52 |  37 |  37 |     a Warrior.
 | 90 |  65 |  65 |  58 |  41 |  41 |
 | 99 |  71 |  71 |  63 |  45 |  45 |     100 JP = Job Level Up
 o----------------------------------o
   LV = Character Level                   199 JP = Max JP per Battle
                                    
                                          All extra JP over 100 is carried
                                          over to the next battle.

 "Warriors have high aptitude for wielding swords in battle.  Having focused
  all their training on physical combat, they are unable to use any magic."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-03} Monk      |                             {MONK-03} |  Wind Crystal  |
o--------------------'                                       '----------------o
      __  __                   _    
     |  \/  |                 | |   
     | \  / |   ___    _ __   | | __
     | |\/| |  / _ \  | '_ \  | |/ /
     | |  | | | (_) | | | | | |   < 
     |_|  |_|  \___/  |_| |_| |_|\_\

                                          o----------------------------------o
                                          |"Monks are very resilient melee   |
                                          | fighters.  Their Retaliate       |
                                          | ability allows them to counter-  |
                                          | attack while on the defensive."  |
                                          |         - Expert Job NPC         |
                                          o----------------------------------o

 The first thing I want to talk about is the Monk's attack stat. When you gain
 character levels, AND Job levels, the attack stat increases by +2.  However,
 it only increases for 92 of the 99 levels & job levels.  This means that the
                                     MAX attack stat for Monk is 368.  If you
 o-------------------------------o   compare it to Black Belt, which gains +2
 | Monks gain +2 attack power at |   attack for all 99 levels, it is slightly
 | every Character Level AND Job |   weaker. (Monks have 28 less attack)
 | Level up.  The maximum attack |   
 | power for Monk is:            |   At 368 attack stat, though, Monk's damage
 |                       368 Atk |   potential is far more impressive than any
 o-------------------------------o   Job that can dual-wield weapons.

 Monks are very powerful.  During the beginning of the game, though, they are
 just a normal Job, nothing special about them, and they have to equip Claws
 to deal any damage.  For most of the game Monk's will require that you equip
 Claws, but when you gain enough character levels, and Job levels, their bare
 handed attack power will far surpass any claws you dual-wield.

 o---------------------------------------------------------------------------o
 |Bare-Handed damage is calculated differently than Claw damage, so even if  |
 |your attack power is higher bare-handed, Claws may still deal more damage. |
 |At higher levels, though, bare-hand attacks will deal way more damage than |
 |even the two best Claws together.                                          |
 |                                                                           |
 |The determining factors for Claw damage are Attack Power, Strength, and Job|
 |level, but for Bare-handed damage they are Job level, Character level, and |
 |Strength.  That is why it takes a lot longer for bare-handed attack to deal|
 |more damage, because it depends more on the levels of your character.      |
 o---------------------------------------------------------------------------o

 Retaliate, at first, is useless. The effects of it last only for the round it
 was used.  At low levels this is basically saying: "I'll let you attack me
 first and then I'll attack you back for double damage."  This does sound nice
 but you may not even get hit, thus wasting your turn for nothing.

 When you get to a higher Job Lv. then it starts increasing your defense by a
 noticable amount.  With this you can use it as a means of taking a lot less
 damage, while dealing damage at the same time. (it's like an enhanced Guard
 command)  It depends on the enemy striking you, though, so it can be useless
 even at max levels.  Either way you see it, it's much better than the Black
 Belts "Boost" attack!  Hehe. :P


 ================
 End-Game Notes:
 ================
 During end-game, Monks are excellent.  In my opinion, they are better than
 the Black Belt Job.  It's not as strong as a Black Belt, though, but I think
 it is a better Job to use because it has Retaliate.

 Retaliate is basically just like Boost, but reversed since it is a counter-
 attack, and you can only boost to double damage.  And with +99 increase in
 defense, Retaliate wins!  It still relies on being hit, which may ruin its
 appeal, but if you love a nice gamble, then you'll see a Monk's true power.

 The Monk's mastery item increases Strength by +20, which is needed to get
 their strength to 99.  So it is very good to have.  They have significantly
 less Agility and Vitality than Black Belts, though, so that alone might be
 the deciding factor on what you want to use.  Retaliate > Boost, but when
 considering everything else, Monk < Black Belt.


 ================
 Battle Command:
 ================
 Retaliate:  Increases defense, Counterattacks if hit by physical attacks.

 Counterattack Damage = Original Damage x 2
 Defense Boost        = Defense + JobLv


 ================
 Usable Weapons:
 ================
 Claws...All


 ================
 Usable Armors:
 ================
 Head....Leather Cap, Headband, Feathered Hat, Black Cowl, Chakra Band
 ........Ribbon
 Body....Vest, Leather Armor, Kenpo Gi, Black Garb, Black Belt Gi, Fuma Garb
 Arm.....Bronze Bracers, Mythril Gloves, Power Bracers, Diamond Gloves
 ........Protect Ring, Shura Gloves


 ================
 Mastery Item:
 ================
 Name....Shura Gloves
 Def.....45
 MDef....19
 Bonus...STR +20


 ================
 Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Monk.

 o----------------------------------o   o----------------------------------o
 |           Monk Stats:            |   |         Job Point Gain:          |
 |----------------------------------|   |----------------------------------|
 | LV | STR | AGI | VIT | INT | MND |   | Action: | JobLv 1-13 | JobLv 14+ |
 |----|-----|-----|-----|-----|-----|   |---------|------------|-----------|
 |  1 |   5 |   5 |   5 |   5 |   5 |   | Attack  |    +20     |   +14     |
 | 10 |  11 |  10 |  10 |   9 |   9 |   |Retaliate|    +20     |   +14     |
 | 20 |  20 |  16 |  17 |  12 |  14 |   | Guard   |    +20     |   +14     |
 | 30 |  28 |  22 |  24 |  15 |  18 |   | Item    |    +20     |   +14     |
 | 40 |  36 |  28 |  31 |  19 |  22 |   o----------------------------------o
 | 50 |  45 |  34 |  38 |  22 |  26 |     Starting at Job Lv. 14 or higher,
 | 60 |  53 |  40 |  44 |  25 |  29 |     you must take an average of 7-8
 | 70 |  61 |  46 |  51 |  29 |  33 |     actions per battle, to level Up
 | 80 |  69 |  52 |  58 |  32 |  37 |     a Monk.
 | 90 |  78 |  58 |  65 |  35 |  41 |
 | 99 |  85 |  63 |  71 |  38 |  45 |     100 JP = Job Level Up
 o----------------------------------o
   LV = Character Level                   199 JP = Max JP per Battle
                                    
                                          All extra JP over 100 is carried
                                          over to the next battle.

 "Monks are highly proficient in the martial arts.  Although they are unable
  to equip most types of weapons, they are highly adept at using their bare
  hands in combat.  Armor selections are also limited."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-04} White Mage   |                       {WHITE M-04} |  Wind Crystal  |
o-----------------------'                                    '----------------o
           _      _   _       _   _             __  __                        
          | |    | | | |     (_) | |           |  \/  |                       
          | | /\ | | | |__    _  | |_    ___   | \  / |   __ _    __ _    ___ 
          | \/  \/ | | '_ \  | | | __|  / _ \  | |\/| |  / _` |  / _` |  / _ \
           \  /\  /  | | | | | | | |_  |  __/  | |  | | | (_| | | (_| | |  __/
            \/  \/   |_| |_| |_|  \__|  \___|  |_|  |_|  \__,_|  \__, |  \___|
                                                                  __/ |       
 o----------------------------------o                            |___/        
 |"White mages are casters who      |
 | specialize in restorative magic. |
 | They're not physically strong,   |
 | but their willpower is           |
 | incomparable!"                   |
 |         - Expert Job NPC         |
 o----------------------------------o

 At the start of the game, White Mages are pretty weak and have an extremely
 limited equipment pool.  They also have limited offensive spells.  They're
 great for keeping everyone healthy, but that isn't really an issue early on
 in the game.  There are wellsprings everywhere if you need to fully restore
 HP or revive KO'd allies.

 Also, any bosses you fight early game, you'll be better off using Red Mage as
 a healer because of their superior armor selection.  (they will die less)

 For random battles they aren't very helpful since they will probably just sit
 there most of the time, doing nothing.  With access to only 2 offensive-type
 spells, Aero and Aeroga, the White Mage will have difficulties in helping you
 defeat enemies.  At least all the cure spells damage undead enemies, but you
 won't fight many of those during the game.  There are a few, though, but even
 then you'll want to save Cure spells for healing, not damaging.

 As a support class, the White Mage is great.  If you are going into a tough
 boss fight you should consider taking a White along for its excellent healing
 capabilities, buff spells, and MP supply. Sometimes though, the White Mage is
 just not a good idea for boss fights since it dies very easily with its poor
 equipment selection.

 It's hard to tell if a White Mages good points outweigh its bad points, and
 because of this, it's probably a better idea to have another job fill in as
 your healer, like Red Mage, Scholar, or something else!  Even the Freelancer
 would be better!  Hehe, just kidding.

 Also, when you multi-target heal, the strength of spells is reduced depending
 on the number of targets selected. Please see the "Magic and Summons" section
 for more details. Ctr+F. {WM}   Unfortunately, they cannot use Lv. 8 spells.


 ================
 End-Game Notes:
 ================
 During end-game, White Mage is actually pretty good.  Not the greatest, but
 is can still do very well.  If you are ok with not being able to cast Lv. 8
 spells, then you have access to one of the best pieces of armor, the amazing
 Angel Robe.  With this, you can max the White Mages Mind stat to 99, which
 really helps for restoring more HP with all the cure spells. 

 That's probably the only good point of end-game White Mages.  Devouts are
 just so much better, with higher overall stats and access to the very useful
 Lv.8 spells.  Also, they have a way cuter outfit than White Mages.  ^_^

 Oh there is one other thing.  At max levels, White Mages have 99 MP for the
 Lv. 1 spells.  This is actually a really good thing.  The Cure spell at this
 time will heal for about 500 HP.  That's basically 99 free Hi-Potions that
 you never need to buy since you can refill MP for free!  All of this healing
 is definitely something worth considering.


 ================
 Battle Command:
 ================
 Magic:  Cast Lv. 1 to Lv. 7 White Magic.


 ================
 Usable Weapons:
 ================
 Staves..All (excluding Sage Staff)
 Rods....Fire Rod, Ice Rod, Light Rod


 ================
 Usable Armors:
 ================
 Head....Leather Cap, Feathered Hat, Ribbon
 Body....Vest, Leather Armor, Mage Robe, White Robe, Angel Robe
 Arm.....Bronze Bracers, Mythril Bracers, Rune Bracers, Diamond Bracers
 ........Protect Ring


 ================
 Mastery Item:
 ================
 Name....Angel Robe
 Def.....45
 MDef....45
 Bonus...MIND +20


 ================
 MP/Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a White Mage.

 The MP Chart only shows the increases in MP, and at what level you can expect
 to gain more MP.  White Mages and Black Mages share the same MP curve.

 o------------------------------------o   o----------------------------------o
 |        White Mage MP Chart:        |   |        White Mage Stats:         |
 |------------------------------------|   |----------------------------------|
 | LV | L1| L2| L3| L4| L5| L6| L7| L8|   | LV | STR | AGI | VIT | INT | MND |
 |----|---|---|---|---|---|---|---|---|   |----|-----|-----|-----|-----|-----|
 |  1 |  4|  -|  -|  -|  -|  -|  -|  -|   |  1 |   5 |   5 |   5 |   5 |   5 |
 |  2 |  5|  -|  -|  -|  -|  -|  -|  -|   | 10 |  10 |  10 |  10 |   9 |  10 |
 |  3 |  6|  -|  -|  -|  -|  -|  -|  -|   | 20 |  15 |  16 |  16 |  14 |  17 |
 |  4 |  7|  -|  -|  -|  -|  -|  -|  -|   | 30 |  20 |  22 |  22 |  18 |  24 |
 |  5 |  8|  -|  -|  -|  -|  -|  -|  -|   | 40 |  24 |  28 |  28 |  22 |  31 |
 |  6 |  9|  -|  -|  -|  -|  -|  -|  -|   | 50 |  29 |  34 |  34 |  26 |  38 |
 |  7 | 10|  1|  -|  -|  -|  -|  -|  -|   | 60 |  34 |  40 |  40 |  29 |  44 |
 |  8 | 11|  -|  -|  -|  -|  -|  -|  -|   | 70 |  38 |  46 |  46 |  33 |  51 |
 |  9 | 12|  2|  -|  -|  -|  -|  -|  -|   | 80 |  43 |  52 |  52 |  37 |  58 |
 | 10 | 13|  -|  1|  -|  -|  -|  -|  -|   | 90 |  48 |  58 |  58 |  41 |  65 |
 | 11 | 14|  3|  -|  -|  -|  -|  -|  -|   | 99 |  52 |  63 |  63 |  45 |  71 |
 | 12 | 15|  -|  2|  -|  -|  -|  -|  -|   o----------------------------------o
 | 13 | 16|  4|  -|  -|  -|  -|  -|  -|     LV = Character Level
 | 14 | 17|  -|  -|  1|  -|  -|  -|  -|
 | 15 | 18|  5|  3|  -|  -|  -|  -|  -|
 | 16 | 19|  -|  -|  2|  -|  -|  -|  -|   o----------------------------------o
 | 17 | 20|  6|  4|  -|  -|  -|  -|  -|   |         Job Point Gain:          |
 | 18 | 21|  -|  -|  -|  -|  -|  -|  -|   |----------------------------------|
 | 19 | 22|  7|  5|  3|  -|  -|  -|  -|   | Action: | JobLv 1-13 | JobLv 14+ |
 | 20 | 23|  -|  -|  -|  -|  -|  -|  -|   |---------|------------|-----------|
 | 21 | 24|  8|  6|  4|  -|  -|  -|  -|   | Attack  |    +20     |   +10     |
 | 22 | 25|  -|  -|  -|  -|  -|  -|  -|   | Magic   |    +20     |   +10     |
 | 23 | 26|  9|  -|  -|  -|  -|  -|  -|   | Guard   |    +20     |   +10     |
 | 24 | 27|  -|  7|  5|  -|  -|  -|  -|   | Item    |    +20     |   +10     |
 | 25 | 28| 10|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 26 | 29|  -|  -|  6|  1|  -|  -|  -|     Starting at Job Lv. 14 or higher,
 | 27 | 30| 11|  8|  -|  -|  -|  -|  -|     you must take an average of 10
 | 28 | 31|  -|  -|  -|  -|  -|  -|  -|     actions per battle, to level Up
 | 29 | 32| 12|  -|  -|  2|  -|  -|  -|     a White Mage.
 | 30 | 33|  -|  9|  7|  -|  1|  -|  -|
 | 31 | 34| 13|  -|  -|  -|  -|  -|  -|     100 JP = Job Level Up
 | 32 | 35|  -|  -|  8|  -|  -|  -|  -|
 | 33 | 36| 14|  -|  -|  3|  2|  -|  -|     199 JP = Max JP per Battle
 | 34 | 37|  -| 10|  -|  -|  -|  -|  -|
 | 35 | 38| 15|  -|  9|  -|  -|  1|  -|     All extra JP over 100 is carried
 | 36 | 39|  -|  -|  -|  -|  -|  -|  -|     over to the next battle.
 | 37 | 40| 16| 11|  -|  4|  3|  -|  -|
 | 38 | 41|  -|  -| 10|  -|  -|  -|  -|
 | 39 | 42| 17|  -|  -|  -|  -|  2|  -|
 | 40 | 43|  -| 12|  -|  -|  -|  -|  -|
 | 41 | 44| 18|  -| 11|  -|  -|  -|  -|
 | 42 | 45|  -|  -|  -|  5|  4|  -|  -|
 | 43 | 46| 19|  -| 12|  -|  -|  -|  -|
 | 44 | 47|  -| 13|  -|  -|  -|  -|  -|
 | 45 | 48| 20|  -|  -|  -|  -|  -|  -|
 | 46 | 49|  -|  -| 13|  6|  -|  3|  -|
 | 47 | 50| 21| 14|  -|  -|  5|  -|  -|
 | 48 | 51|  -|  -|  -|  -|  -|  -|  -|
 | 49 | 52| 22|  -| 14|  -|  -|  -|  -|
 | 50 | 53|  -| 15|  -|  7|  -|  -|  -|
 | 51 | 54| 23|  -|  -|  -|  6|  -|  -|
 | 52 | 55|  -|  -| 15|  -|  -|  -|  -|
 | 53 | 56| 24|  -|  -|  -|  -|  4|  -|
 | 54 | 57|  -| 16| 16|  8|  -|  -|  -|
 | 55 | 58| 25|  -|  -|  -|  -|  -|  -|
 | 56 | 59|  -|  -|  -|  -|  7|  -|  -|
 | 57 | 60| 26| 17| 17|  -|  -|  -|  -|
 | 58 | 61|  -|  -|  -|  -|  -|  -|  -|
 | 59 | 62| 27|  -|  -|  9|  -|  -|  -|
 | 60 | 63|  -| 18| 18|  -|  8|  5|  -|
 | 61 | 64| 28|  -|  -|  -|  -|  -|  -|
 | 62 | 65|  -|  -| 19|  -|  -|  -|  -|
 | 63 | 66| 29|  -|  -| 10|  -|  -|  -|
 | 64 | 67|  -| 19|  -|  -|  -|  -|  -|
 | 65 | 68| 30|  -| 20|  -|  9|  -|  -|
 | 66 | 69|  -|  -|  -|  -|  -|  -|  -|
 | 67 | 70| 31| 20|  -| 11|  -|  6|  -|
 | 68 | 71|  -|  -| 21|  -|  -|  -|  -|
 | 69 | 72| 32|  -|  -|  -|  -|  -|  -|
 | 70 | 73|  -| 21|  -|  -| 10|  -|  -|
 | 71 | 74| 33|  -| 22|  -|  -|  -|  -|
 | 72 | 75|  -|  -|  -| 12|  -|  -|  -|
 | 73 | 76| 34|  -| 23|  -|  -|  -|  -|
 | 74 | 77|  -| 22|  -|  -| 11|  -|  -|
 | 75 | 78| 35|  -|  -|  -|  -|  7|  -|
 | 76 | 79|  -|  -| 24| 13|  -|  -|  -|
 | 77 | 80| 36| 23|  -|  -|  -|  -|  -|
 | 78 | 81|  -|  -|  -|  -|  -|  -|  -|
 | 79 | 82| 37|  -| 25|  -| 12|  -|  -|
 | 80 | 83|  -| 24|  -| 14|  -|  -|  -|
 | 81 | 84| 38|  -|  -|  -|  -|  -|  -|
 | 82 | 85|  -|  -| 26|  -|  -|  8|  -|
 | 83 | 86| 39|  -|  -|  -| 13|  -|  -|
 | 84 | 87|  -| 25| 27| 15|  -|  -|  -|
 | 85 | 88| 40|  -|  -|  -|  -|  -|  -|
 | 86 | 89|  -|  -|  -|  -|  -|  -|  -|
 | 87 | 90| 41| 26| 28|  -|  -|  -|  -|
 | 88 | 91|  -|  -|  -|  -| 14|  -|  -|
 | 89 | 92| 42|  -|  -| 16|  -|  9|  -|
 | 90 | 93|  -| 27| 29|  -|  -|  -|  -|
 | 91 | 94| 43|  -|  -|  -|  -|  -|  -|
 | 92 | 95|  -|  -|  -|  -|  -|  -|  -|
 | 93 | 96| 44|  -| 30| 17| 15|  -|  -|
 | 94 | 97| 45| 28|  -|  -|  -|  -|  -|
 | 95 | 98|  -|  -| 31|  -|  -|  -|  -|
 | 96 | 99| 46|  -|  -|  -|  -| 10|  -|
 | 97 |  -|  -| 29|  -| 18| 16|  -|  -|
 | 98 |  -| 47|  -| 32|  -|  -|  -|  -|
 | 99 |  -|  -|  -|  -|  -|  -|  -|  -|
 |----|---|---|---|---|---|---|---|---|
 | 99 | 99| 47| 29| 32| 18| 16| 10|  -| (White Mage MP Chart)
 o------------------------------------o
   LV = Character Level

 "White Mages excel in assisting the party with defensive and restorative
  white magic. Some offensive magic is also available. They possess low
  attack and defense."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-05} Black Mage   |                       {BLACK M-05} |  Wind Crystal  |
o-----------------------'                                    '----------------o
             ____    _                  _       __  __                        
            |  _ \  | |                | |     |  \/  |                       
            | |_) | | |   __ _    ___  | | __  | \  / |   __ _    __ _    ___ 
            |  _ <  | |  / _` |  / __| | |/ /  | |\/| |  / _` |  / _` |  / _ \
            | |_) | | | | (_| | | (__  |   <   | |  | | | (_| | | (_| | |  __/
            |____/  |_|  \__,_|  \___| |_|\_\  |_|  |_|  \__,_|  \__, |  \___|
                                                                  __/ |       
 o----------------------------------o                            |___/        
 |"Black mages are casters who      |
 | specialize in offensive magic.   |
 | Despite their appearance, they   |
 | can take a few hits, too."       |
 |         - Expert Job NPC         |
 o----------------------------------o

 Like the White Mage, Black Mages have a very limited equipment pool.  However,
 they can equip a few bows so if you run out of MP you still have a decent
 means of dealing damage.  Their spells are very powerful and if you take full
 advantage of enemy weaknesses you'll deal massive damage.  This will be the
 strongest job during most of the early section of the game and is recommended
 that you have one is your party lineup.

 Status inflicting spells are generally useless since it would be a better idea
 to just deal damage and kill your target.  But for those of you who just love
 inflicting those ailments on your foes, the Black Mage is one of the best jobs
 to successfully inflict ailments.  

 In the accuracy formula, the main factors for success are your Intellect and
 Job Level.  (the Black Mage has a lot of Intellect)  At the end of the game
 the Magus is a better choice for inflicting all status ailments than the Black
 Mage is, since it has a naturally higher Intellect stat.

 Black Mages speak for themselves as they have everything you could want from
 a class designed to deal damage. Unfortunately, they cannot use Lv. 8 spells.

 Also, when multi-target casting, the strength of spells is reduced depending
 on the number of targets selected. Please see the "Magic and Summons" section
 for more details on multi-targeting and status accuracy. Ctr+F. {BM}


 ================
 End-Game Notes:
 ================
 During end-game, there is no reason to use a Black Mage.  Magus are just way
 better at casting Black Magic.  They have tons more MP for all the -aga type
 spells, Thundaga, Firaga, and Blizzaga.  That alone should convince you to
 use a Magus, instead.  

 Since the Magus has a much higher Intellect stat, they will have a better
 chance of successfully inflicting all those ailments on monsters, and deal a
 lot more damage.  That doesn't mean the Black Mage is obsolete.  It can deal
 amazing elemental damage, as well.   Also, Refia looks cute with that blue
 ribbon on her outfit.  :P

 With the option to use a Magus, Sage, Onion Knight, you shouldn't have that
 difficult of a time not using a Black Mage.  If you want a Job with powerful
 elemental attacks, you may also consider a Summoner.  Summons don't receive
 a multi-target damage reduction like black magic spells do.

 The Black Mage's mastery item is very cool.  It has +20 Intellect so it will
 max it out at 99.  But the best part is that it can cast the Death spell for
 zero MP!  Ok, so maybe there is 1 reason you may consider using a Black Mage
 during end-game.  By they way, Death is a Lv. 8 spell, so who said that they
 can't use them?  Huh?  *whistle*


 ================
 Battle Command:
 ================
 Magic:  Cast Lv. 1 to Lv. 7 Black Magic.


 ================
 Usable Weapons:
 ================
 Staves..Staff, Fire Staff, Ice Staff, Light Staff
 Rods....All (excluding Millennium Rod)
 Bows....Bow, Great Bow, Killer Bow
 Arrows..Wooden Arrow, Holy Arrow, Iron Arrow


 ================
 Usable Armors:
 ================
 Head....Leather Cap, Feathered Hat, Ribbon
 Body....Vest, Leather Armor, Mage Robe, Black Robe
 Arm.....Bronze Bracers, Mythril Bracers, Rune Bracers, Diamond Bracers
 ........Protect Ring


 ================
 Mastery Item:
 ================
 Name....Lilith Rod
 Atk.....110
 Bonus...INT +20
 Effect..Casts death.


 ================
 MP/Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Black Mage.

 The MP Chart only shows the increases in MP, and at what level you can expect
 to gain more MP.  Black Mages and White Mages share the same MP curve.

 o------------------------------------o   o----------------------------------o
 |        Black Mage MP Chart:        |   |        Black Mage Stats:         |
 |------------------------------------|   |----------------------------------|
 | LV | L1| L2| L3| L4| L5| L6| L7| L8|   | LV | STR | AGI | VIT | INT | MND |
 |----|---|---|---|---|---|---|---|---|   |----|-----|-----|-----|-----|-----|
 |  1 |  4|  -|  -|  -|  -|  -|  -|  -|   |  1 |   5 |   5 |   5 |   5 |   5 |
 |  2 |  5|  -|  -|  -|  -|  -|  -|  -|   | 10 |  10 |  10 |  10 |  10 |   9 |
 |  3 |  6|  -|  -|  -|  -|  -|  -|  -|   | 20 |  15 |  16 |  16 |  17 |  14 |
 |  4 |  7|  -|  -|  -|  -|  -|  -|  -|   | 30 |  20 |  22 |  22 |  24 |  18 |
 |  5 |  8|  -|  -|  -|  -|  -|  -|  -|   | 40 |  24 |  28 |  28 |  31 |  22 |
 |  6 |  9|  -|  -|  -|  -|  -|  -|  -|   | 50 |  29 |  34 |  34 |  38 |  26 |
 |  7 | 10|  1|  -|  -|  -|  -|  -|  -|   | 60 |  34 |  40 |  40 |  44 |  29 |
 |  8 | 11|  -|  -|  -|  -|  -|  -|  -|   | 70 |  38 |  46 |  46 |  51 |  33 |
 |  9 | 12|  2|  -|  -|  -|  -|  -|  -|   | 80 |  43 |  52 |  52 |  58 |  37 |
 | 10 | 13|  -|  1|  -|  -|  -|  -|  -|   | 90 |  48 |  58 |  58 |  65 |  41 |
 | 11 | 14|  3|  -|  -|  -|  -|  -|  -|   | 99 |  52 |  63 |  63 |  71 |  45 |
 | 12 | 15|  -|  2|  -|  -|  -|  -|  -|   o----------------------------------o
 | 13 | 16|  4|  -|  -|  -|  -|  -|  -|     LV = Character Level
 | 14 | 17|  -|  -|  1|  -|  -|  -|  -|
 | 15 | 18|  5|  3|  -|  -|  -|  -|  -|
 | 16 | 19|  -|  -|  2|  -|  -|  -|  -|   o----------------------------------o
 | 17 | 20|  6|  4|  -|  -|  -|  -|  -|   |         Job Point Gain:          |
 | 18 | 21|  -|  -|  -|  -|  -|  -|  -|   |----------------------------------|
 | 19 | 22|  7|  5|  3|  -|  -|  -|  -|   | Action: | JobLv 1-13 | JobLv 14+ |
 | 20 | 23|  -|  -|  -|  -|  -|  -|  -|   |---------|------------|-----------|
 | 21 | 24|  8|  6|  4|  -|  -|  -|  -|   | Attack  |    +20     |   +10     |
 | 22 | 25|  -|  -|  -|  -|  -|  -|  -|   | Magic   |    +20     |   +10     |
 | 23 | 26|  9|  -|  -|  -|  -|  -|  -|   | Guard   |    +20     |   +10     |
 | 24 | 27|  -|  7|  5|  -|  -|  -|  -|   | Item    |    +20     |   +10     |
 | 25 | 28| 10|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 26 | 29|  -|  -|  6|  1|  -|  -|  -|     Starting at Job Lv. 14 or higher,
 | 27 | 30| 11|  8|  -|  -|  -|  -|  -|     you must take an average of 10
 | 28 | 31|  -|  -|  -|  -|  -|  -|  -|     actions per battle, to level Up
 | 29 | 32| 12|  -|  -|  2|  -|  -|  -|     a Black Mage.
 | 30 | 33|  -|  9|  7|  -|  1|  -|  -|
 | 31 | 34| 13|  -|  -|  -|  -|  -|  -|     100 JP = Job Level Up
 | 32 | 35|  -|  -|  8|  -|  -|  -|  -|
 | 33 | 36| 14|  -|  -|  3|  2|  -|  -|     199 JP = Max JP per Battle
 | 34 | 37|  -| 10|  -|  -|  -|  -|  -|
 | 35 | 38| 15|  -|  9|  -|  -|  1|  -|     All extra JP over 100 is carried
 | 36 | 39|  -|  -|  -|  -|  -|  -|  -|     over to the next battle.
 | 37 | 40| 16| 11|  -|  4|  3|  -|  -|
 | 38 | 41|  -|  -| 10|  -|  -|  -|  -|
 | 39 | 42| 17|  -|  -|  -|  -|  2|  -|
 | 40 | 43|  -| 12|  -|  -|  -|  -|  -|
 | 41 | 44| 18|  -| 11|  -|  -|  -|  -|
 | 42 | 45|  -|  -|  -|  5|  4|  -|  -|
 | 43 | 46| 19|  -| 12|  -|  -|  -|  -|
 | 44 | 47|  -| 13|  -|  -|  -|  -|  -|
 | 45 | 48| 20|  -|  -|  -|  -|  -|  -|
 | 46 | 49|  -|  -| 13|  6|  -|  3|  -|
 | 47 | 50| 21| 14|  -|  -|  5|  -|  -|
 | 48 | 51|  -|  -|  -|  -|  -|  -|  -|
 | 49 | 52| 22|  -| 14|  -|  -|  -|  -|
 | 50 | 53|  -| 15|  -|  7|  -|  -|  -|
 | 51 | 54| 23|  -|  -|  -|  6|  -|  -|
 | 52 | 55|  -|  -| 15|  -|  -|  -|  -|
 | 53 | 56| 24|  -|  -|  -|  -|  4|  -|
 | 54 | 57|  -| 16| 16|  8|  -|  -|  -|
 | 55 | 58| 25|  -|  -|  -|  -|  -|  -|
 | 56 | 59|  -|  -|  -|  -|  7|  -|  -|
 | 57 | 60| 26| 17| 17|  -|  -|  -|  -|
 | 58 | 61|  -|  -|  -|  -|  -|  -|  -|
 | 59 | 62| 27|  -|  -|  9|  -|  -|  -|
 | 60 | 63|  -| 18| 18|  -|  8|  5|  -|
 | 61 | 64| 28|  -|  -|  -|  -|  -|  -|
 | 62 | 65|  -|  -| 19|  -|  -|  -|  -|
 | 63 | 66| 29|  -|  -| 10|  -|  -|  -|
 | 64 | 67|  -| 19|  -|  -|  -|  -|  -|
 | 65 | 68| 30|  -| 20|  -|  9|  -|  -|
 | 66 | 69|  -|  -|  -|  -|  -|  -|  -|
 | 67 | 70| 31| 20|  -| 11|  -|  6|  -|
 | 68 | 71|  -|  -| 21|  -|  -|  -|  -|
 | 69 | 72| 32|  -|  -|  -|  -|  -|  -|
 | 70 | 73|  -| 21|  -|  -| 10|  -|  -|
 | 71 | 74| 33|  -| 22|  -|  -|  -|  -|
 | 72 | 75|  -|  -|  -| 12|  -|  -|  -|
 | 73 | 76| 34|  -| 23|  -|  -|  -|  -|
 | 74 | 77|  -| 22|  -|  -| 11|  -|  -|
 | 75 | 78| 35|  -|  -|  -|  -|  7|  -|
 | 76 | 79|  -|  -| 24| 13|  -|  -|  -|
 | 77 | 80| 36| 23|  -|  -|  -|  -|  -|
 | 78 | 81|  -|  -|  -|  -|  -|  -|  -|
 | 79 | 82| 37|  -| 25|  -| 12|  -|  -|
 | 80 | 83|  -| 24|  -| 14|  -|  -|  -|
 | 81 | 84| 38|  -|  -|  -|  -|  -|  -|
 | 82 | 85|  -|  -| 26|  -|  -|  8|  -|
 | 83 | 86| 39|  -|  -|  -| 13|  -|  -|
 | 84 | 87|  -| 25| 27| 15|  -|  -|  -|
 | 85 | 88| 40|  -|  -|  -|  -|  -|  -|
 | 86 | 89|  -|  -|  -|  -|  -|  -|  -|
 | 87 | 90| 41| 26| 28|  -|  -|  -|  -|
 | 88 | 91|  -|  -|  -|  -| 14|  -|  -|
 | 89 | 92| 42|  -|  -| 16|  -|  9|  -|
 | 90 | 93|  -| 27| 29|  -|  -|  -|  -|
 | 91 | 94| 43|  -|  -|  -|  -|  -|  -|
 | 92 | 95|  -|  -|  -|  -|  -|  -|  -|
 | 93 | 96| 44|  -| 30| 17| 15|  -|  -|
 | 94 | 97| 45| 28|  -|  -|  -|  -|  -|
 | 95 | 98|  -|  -| 31|  -|  -|  -|  -|
 | 96 | 99| 46|  -|  -|  -|  -| 10|  -|
 | 97 |  -|  -| 29|  -| 18| 16|  -|  -|
 | 98 |  -| 47|  -| 32|  -|  -|  -|  -|
 | 99 |  -|  -|  -|  -|  -|  -|  -|  -|
 |----|---|---|---|---|---|---|---|---|
 | 99 | 99| 47| 29| 32| 18| 16| 10|  -| (Black Mage MP Chart)
 o------------------------------------o
   LV = Character Level

 "Black Mages excel in attacking enemies with offensive black magic. They
  wield a variety of spells and can attack multiple targets at once. They
  possess low attack power and defense."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-06} Red Mage     |                         {RED M-06} |  Wind Crystal  |
o-----------------------'                                    '----------------o
                       _____               _    __  __                        
                      |  __ \             | |  |  \/  |                       
                      | |__) |   ___    __| |  | \  / |   __ _    __ _    ___ 
                      |  _  /   / _ \  / _` |  | |\/| |  / _` |  / _` |  / _ \
                      | | \ \  |  __/ | (_| |  | |  | | | (_| | | (_| | |  __/
                      |_|  \_\  \___|  \__,_|  |_|  |_|  \__,_|  \__, |  \___|
                                                                  __/ |       
 o----------------------------------o                            |___/        
 |"Red mages can use both white and |
 | black magic, but they cannot use |
 | high-level spells from either    |
 | school."                         |
 |         - Expert Job NPC         |
 o----------------------------------o

 Red Mages are basically a super Freelancer. They are also better healers than
 White Mages in the beginning.  (white mage have more MP, though)  The main
 reason is because they have a better equipment selection than White Mages and
 can even deal decent damage with physical attacks.  This is a great addition
 to any beginning team.  The only downside is they have a lot less MP than the
 Black Mage and White Mage.

 Because they have access to a wide variety of equipment and can cast all the
 White and Black magic up to Lv.5, they are definitely -the- mage to use for
 the first half, or longer, of the game.  Setting them up can prove difficult,
 though, since you can only choose 3 spells per MP level.

 If you decide to use a Red Mage, make a choice to either focus on the offense
 spells first, or defenses spells first.  Since Red Mages are great physical
 attackers, it's not a bad idea to learn only support spells.  And if there is
 a really tough boss coming up with a certain weakness, you can swap the spell
 around to give your Red Mage an elemental advantage in battle.

 Black Mages will still deal more damage than Red Mages, though, because they
 have a higher Intellect Stat.  If you have both a Red and Black Mage, the Red
 Mage should be more focused on healing.


 ================
 End-Game Notes:
 ================
 During end-game, there are way better Jobs available for use.  You might just
 put them on the bench with the Freelancer, hehe.  The Red Mage served its main
 purpose as being the Job to help you through the beginning of the game. 

 It is still pretty strong, though, since it can equip Ultima Weapon, but why
 give it to a Red Mage, when you can give it to a power Job, like Warrior, or
 Dark Knight, or Onion Knight?  It would be a waste equipped on Red Mages.

 Red Mages have the second best stats at end-game, next to Onion Knight.  They
 are very impressive, but require you to equip the Ultima weapons, which as I
 just mentioned, would serve better in the hands of a power hitter.

 The Crimson Vest is another very cool armor.  Combined with Ultima Weapon, it
 gives a +25 boost to all stats!  Pretty crazy if you ask me.  The stats are
 definitely there, but its lack of higher level spells, or any unique physical
 attack makes them fall short.  At least they can cast Curaga, Raise, and the
 Protect spell!  They are all excellent.


 ================
 Battle Command:
 ================
 Magic:  Cast Lv. 1 to Lv. 5 White and Black Magic.


 ================
 Usable Weapons:
 ================
 Knives..Knife, Dagger, Mythril Knife, Main Gauche, Poison Dagger
 Swords..Golden Sword, Longsword, Wightslayer, Mythril Sword, Tyrfing
 ........Salamand Sword, Freezing Blade, Serpent Sword, Royal Sword
 ........Defender, Break Blade, Excalibur, Ultima Weapon
 Staves..All (excluding Elder Staff, Sage Staff)
 Rods....Mythril Rod, Wizard Rod, Fire Rod, Ice Rod, Light Rod
 Bows....Bow, Great Bow, Killer Bow
 Arrows..Wooden Arrow, Holy Arrow, Iron Arrow


 ================
 Usable Armors:
 ================
 Head....Leather Cap, Mythril Helm, Shell Helm, Ice Helm, Feathered Hat
 ........Ribbon, Crystal Helm
 Body....Vest, Leather Armor, Mythril Armor, Shell Armor, Ice Armor, Flame Mail
 ........Reflect Mail, White Robe, Black Robe, Crystal Mail, Crimson Vest
 Arm.....Bronze Bracers, Mythril Bracers, Rune Bracers, Diamond Bracers
 ........Protect Ring, Crystal Gloves
 Shield..Leather Shield, Mythril Shield, Ice Shield, Aegis Shield
 ........Crystal Shield


 ================
 Mastery Item:
 ================
 Name....Crimson Vest
 Def.....50
 MDef....25
 Bonus...All Stats +10


 ================
 MP/Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Red Mage.

 The MP Chart only shows the increases in MP, and at what level you can expect
 to gain more MP.

 o------------------------------------o   o----------------------------------o
 |         Red Mage MP Chart:         |   |         Red Mage Stats:          |
 |------------------------------------|   |----------------------------------|
 | LV | L1| L2| L3| L4| L5| L6| L7| L8|   | LV | STR | AGI | VIT | INT | MND |
 |----|---|---|---|---|---|---|---|---|   |----|-----|-----|-----|-----|-----|
 |  1 |  4|  -|  -|  -|  -|  -|  -|  -|   |  1 |   5 |   5 |   5 |   5 |   5 |
 |  2 |  -|  -|  -|  -|  -|  -|  -|  -|   | 10 |  10 |  10 |  10 |  10 |  10 |
 |  3 |  5|  -|  -|  -|  -|  -|  -|  -|   | 20 |  15 |  15 |  16 |  16 |  16 |
 |  4 |  -|  -|  -|  -|  -|  -|  -|  -|   | 30 |  20 |  20 |  22 |  22 |  22 |
 |  5 |  6|  -|  -|  -|  -|  -|  -|  -|   | 40 |  24 |  24 |  28 |  28 |  28 |
 |  6 |  -|  -|  -|  -|  -|  -|  -|  -|   | 50 |  29 |  29 |  34 |  34 |  34 |
 |  7 |  7|  -|  -|  -|  -|  -|  -|  -|   | 60 |  34 |  34 |  40 |  40 |  40 |
 |  8 |  -|  1|  -|  -|  -|  -|  -|  -|   | 70 |  38 |  38 |  46 |  46 |  46 |
 |  9 |  8|  -|  -|  -|  -|  -|  -|  -|   | 80 |  43 |  43 |  52 |  52 |  52 |
 | 10 |  -|  -|  -|  -|  -|  -|  -|  -|   | 90 |  48 |  48 |  58 |  58 |  58 |
 | 11 |  -|  2|  1|  -|  -|  -|  -|  -|   | 99 |  52 |  52 |  63 |  63 |  63 |
 | 12 |  9|  -|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 13 |  -|  -|  -|  -|  -|  -|  -|  -|     LV = Character Level
 | 14 | 10|  3|  -|  1|  -|  -|  -|  -|
 | 15 |  -|  -|  2|  -|  -|  -|  -|  -|
 | 16 | 11|  -|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 17 |  -|  4|  -|  -|  -|  -|  -|  -|   |         Job Point Gain:          |
 | 18 | 12|  -|  -|  -|  -|  -|  -|  -|   |----------------------------------|
 | 19 |  -|  -|  3|  2|  -|  -|  -|  -|   | Action: | JobLv 1-13 | JobLv 14+ |
 | 20 | 13|  5|  -|  -|  -|  -|  -|  -|   |---------|------------|-----------|
 | 21 |  -|  -|  -|  -|  -|  -|  -|  -|   | Attack  |    +20     |   +12     |
 | 22 |  -|  -|  -|  -|  -|  -|  -|  -|   | Magic   |    +20     |   +12     |
 | 23 | 14|  6|  4|  -|  -|  -|  -|  -|   | Guard   |    +20     |   +12     |
 | 24 |  -|  -|  -|  3|  -|  -|  -|  -|   | Item    |    +20     |   +12     |
 | 25 | 15|  -|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 26 |  -|  7|  -|  -|  -|  -|  -|  -|     Starting at Job Lv. 14 or higher,
 | 27 | 16|  -|  5|  -|  -|  -|  -|  -|     you must take an average of 8-9
 | 28 |  -|  -|  -|  -|  -|  -|  -|  -|     actions per battle, to level Up
 | 29 | 17|  8|  -|  4|  1|  -|  -|  -|     a Red Mage.
 | 30 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 31 | 18|  -|  6|  -|  -|  -|  -|  -|     100 JP = Job Level Up
 | 32 |  -|  9|  -|  -|  -|  -|  -|  -|
 | 33 |  -|  -|  -|  -|  -|  -|  -|  -|     199 JP = Max JP per Battle
 | 34 | 19|  -|  -|  5|  2|  -|  -|  -|
 | 35 |  -| 10|  7|  -|  -|  -|  -|  -|     All extra JP over 100 is carried
 | 36 | 20|  -|  -|  -|  -|  -|  -|  -|     over to the next battle.
 | 37 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 38 | 21| 11|  -|  -|  -|  -|  -|  -|
 | 39 |  -|  -|  8|  6|  -|  -|  -|  -|
 | 40 | 22|  -|  -|  -|  -|  -|  -|  -|
 | 41 |  -| 12|  -|  -|  3|  -|  -|  -|
 | 42 | 23|  -|  -|  -|  -|  -|  -|  -|
 | 43 |  -|  -|  9|  -|  -|  -|  -|  -|
 | 44 | 24| 13|  -|  7|  -|  -|  -|  -|
 | 45 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 46 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 47 | 25| 14| 10|  -|  -|  -|  -|  -|
 | 48 |  -|  -|  -|  -|  4|  -|  -|  -|
 | 49 | 26|  -|  -|  8|  -|  -|  -|  -|
 | 50 |  -| 15|  -|  -|  -|  -|  -|  -|
 | 51 | 27|  -| 11|  -|  -|  -|  -|  -|
 | 52 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 53 | 28| 16|  -|  -|  -|  -|  -|  -|
 | 54 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 55 | 29|  -| 12|  9|  5|  -|  -|  -|
 | 56 |  -| 17|  -|  -|  -|  -|  -|  -|
 | 57 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 58 | 30|  -|  -|  -|  -|  -|  -|  -|
 | 59 |  -| 18| 13|  -|  -|  -|  -|  -|
 | 60 | 31|  -|  -| 10|  -|  -|  -|  -|
 | 61 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 62 | 32| 19|  -|  -|  6|  -|  -|  -|
 | 63 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 64 | 33|  -| 14|  -|  -|  -|  -|  -|
 | 65 |  -| 20|  -|  -|  -|  -|  -|  -|
 | 66 | 34|  -|  -| 11|  -|  -|  -|  -|
 | 67 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 68 |  -| 21| 15|  -|  7|  -|  -|  -|
 | 69 | 35|  -|  -|  -|  -|  -|  -|  -|
 | 70 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 71 | 36| 22|  -|  -|  -|  -|  -|  -|
 | 72 |  -|  -|  -| 12|  -|  -|  -|  -|
 | 73 | 37|  -| 16|  -|  -|  -|  -|  -|
 | 74 |  -| 23|  -|  -|  -|  -|  -|  -|
 | 75 | 38|  -|  -|  -|  8|  -|  -|  -|
 | 76 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 77 | 39| 24| 17| 13|  -|  -|  -|  -|
 | 78 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 79 | 40|  -|  -|  -|  -|  -|  -|  -|
 | 80 |  -| 25|  -|  -|  -|  -|  -|  -|
 | 81 | 41|  -|  -|  -|  -|  -|  -|  -|
 | 82 |  -|  -| 18|  -|  9|  -|  -|  -|
 | 83 |  -| 26|  -| 14|  -|  -|  -|  -|
 | 84 | 42|  -|  -|  -|  -|  -|  -|  -|
 | 85 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 86 | 43| 27| 19|  -|  -|  -|  -|  -|
 | 87 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 88 | 44|  -|  -| 15|  -|  -|  -|  -|
 | 89 |  -| 28|  -|  -| 10|  -|  -|  -|
 | 90 | 45|  -|  -|  -|  -|  -|  -|  -|
 | 91 |  -|  -| 20|  -|  -|  -|  -|  -|
 | 92 |  -| 29|  -|  -|  -|  -|  -|  -|
 | 93 | 46|  -|  -|  -|  -|  -|  -|  -|
 | 94 |  -|  -|  -| 16|  -|  -|  -|  -|
 | 95 | 47| 30| 21|  -|  -|  -|  -|  -|
 | 96 |  -|  -|  -|  -| 11|  -|  -|  -|
 | 97 | 48|  -|  -|  -|  -|  -|  -|  -|
 | 98 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 99 | 49| 31|  -|  -|  -|  -|  -|  -|
 |----|---|---|---|---|---|---|---|---|
 | 99 | 49| 31| 21| 16| 11|  -|  -|  -| (Red Mage MP Chart)
 o------------------------------------o
   LV = Character Level

 "Red Mages are able to use a wide assortment of weapons, as well as both
  black and white magic.  However, they are unable to become true masters
  of either school of wizardry."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-07} Thief        | {FL}                    {THIEF-07} |  Wind Crystal  |
o-----------------------'                                    '----------------o
     _______  _       _           ___ 
    |__   __|| |     (_)         / __|
       | |   | |__    _    ___  | |_  
       | |   | '_ \  | |  / _ \ |  _| 
       | |   | | | | | | |  __/ | |   
       |_|   |_| |_| |_|  \___| |_|   

                                          o----------------------------------o
                                          |"Thieves are very fast and agile, |
                                          | and they can swing their weapons |
                                          | lightning-fast.  They also have  |
                                          | the ability to pick locked doors.|
                                          | Their Steal ability allows them  |
                                          | to take items from enemies. Also,|
                                          | everyone will take less damage   |
                                          | while escaping if they use Flee."|
                                          |         - Expert Job NPC         |
                                          o----------------------------------o

 Thieves are my favorite Job.  I can only say good things about them since they
 have quite a few perks that help everyone.  First, obviously, is the ability
 to steal.  It may not seem that great, but there are plenty of useful items
 out there just waiting for us to take.  Especially battle items, which can be
 extremely power if used by the right Jobs.  (Scholars)

 Another useful perk but not quite as neccessary, is the ability to pick any
 locked doors if placed at the top of your party.  There will be a few times
 where this is a good thing, but that's it.  After that, you'll forget about
 it completely.

 They are also excellent damage dealers, too.  Because of their high Agility,
 they will execute more hits per attack.  They have the highest # of max Hits
 along with a few other Jobs.  This can prove lethal with their excellent
 weapon choice.  Daggers are fast and powerful throughout the game.  Speaking
 of fast, Thieves will usually get to act first during battle.  Not all the
 time, but probably 90% of the time!

 Finally, if you need to escape from battle, there is no better option than
 using the Flee ability.  The only difference between Flee and Run Away, is
 that with Run Away, you can NEVER escape on the first attempt, if the enemy
 level is higher than yours.
 
 With Flee, it's possible to escape on the first attempt even if the enemy is
 higher level than you. (though it's still not guaranteed)  Your defense won't
 be decreased, either, unlike Run Away, which decreases defense by 50%, just
 for the round it was used.

 There is no penalty from escaping battle.  The only thing that will happen is
 the old guy in Gysahl Inn keeps record of how many times you flee.  I know we
 all love random battles but sometimes it just gets annoying when all you want
 is to get through an area quickly.  Hehe.  Use Flee.  Love Flee.


 ================
 End-Game Notes:
 ================
 During end-game, Thieves don't lose any steam.  Their Gladius weapon is very
 powerful and with dual-wielding can easily deal 13,000+ damage.  The Agility
 bonus is kinda dumb, though, since the Thief naturally maxes it out anyway.
 Because they have a naturally high Agility, they will deal critical hits way
 more often.  With critical hits, they will deal upwards to 20,000+ damage!

 When you have stolen your share of treasure/battle items, you won't ever need
 to use Steal again.  I hate to admit it, but its usefulness is very limited
 end-game.  You'll use it a lot if you have a Scholar, so these two Jobs will
 go hand-in-hand.  They compliment eachother nicely.

 With that said, Thieves are very similar to the Warrior, in regards that you
 will likely have a Thief with high Job levels at the end of the game, so no
 grinding will be required.  It's ready to kick butt!  If you don't feel like
 leveling up those late-game jobs, then a Thief is a very good alternative to
 deal excellent damage.


 ================
 Stealing Stuff:
 ================
 For details on stealing, see the "Stealing Guide" section below. Ctrl+F. {TH}


 ================
 Battle Commands:
 ================
 Steal: Steal and item from an enemy.
 Flee:  More likely to escape from battle. Defense is not decreased.

 Flee Success = Attempt# > 1
 Flee Failure = Attempt# < 1

 Chance  = Lowest Character Level - Highest Enemy Level
 Bonus   = Agility x (Random # between 0 and 0.4)

 Attempt#1 = Chance + Bonus
 Attempt#2 = Attempt#1 + Bonus
 Attempt#3 = Attempt#2 + Bonus
 Attempt#4 = Attempt#3 + Bonus
 etc...


 ================
 Usable Weapons:
 ================
 Knives....All
 Throwing..All (excluding Shuriken)


 ================
 Useable Armors:
 ================
 Head......Leather Cap, Mythril Helm, Shell Helm, Ice Helm, Feathered Hat
 ..........Black Cowl, Ribbon
 Body......Vest, Leather Armor, Mythril Armor, Shell Armor, Ice Armor
 ..........Black Garb, Fuma Garb
 Arm.......Bronze Bracers, Mythril Gloves, Thief Gloves, Power Bracers
 ..........Diamond Gloves, Protect Ring
 Shield....Leather Shield, Mythril Shield, Ice Shield


 ================
 Mastery Item:
 ================
 Name....Gladius
 Atk.....130
 Bonus...AGI +20


 ================
 Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Thief.

 o----------------------------------o   o----------------------------------o
 |           Thief Stats:           |   |         Job Point Gain:          |
 |----------------------------------|   |----------------------------------|
 | LV | STR | AGI | VIT | INT | MND |   | Action: | JobLv 1-13 | JobLv 14+ |
 |----|-----|-----|-----|-----|-----|   |---------|------------|-----------|
 |  1 |   5 |   5 |   5 |   5 |   5 |   | Attack  |    +20     |   +18     |
 | 10 |  10 |  11 |  10 |   9 |   9 |   | Steal   |    +20     |   +18     |
 | 20 |  16 |  20 |  16 |  14 |  12 |   | Flee    |   None     |   None    |
 | 30 |  22 |  30 |  22 |  18 |  15 |   | Item    |    +20     |   +18     |
 | 40 |  28 |  40 |  28 |  22 |  19 |   o----------------------------------o
 | 50 |  34 |  50 |  34 |  26 |  22 |     Starting at Job Lv. 14 or higher,
 | 60 |  40 |  60 |  40 |  29 |  25 |     you must take an average of 5-6
 | 70 |  46 |  70 |  46 |  33 |  29 |     actions per battle, to level Up
 | 80 |  52 |  80 |  52 |  37 |  32 |     a Thief.
 | 90 |  58 |  90 |  58 |  41 |  35 |
 | 99 |  63 |  99 |  63 |  45 |  38 |     100 JP = Job Level Up
 o----------------------------------o
   LV = Character Level                   199 JP = Max JP per Battle
                                    
                                          All extra JP over 100 is carried
                                          over to the next battle.

 "During battle, Thieves are able to steal items from the enemy or assist the
  party in escaping from combat.  While on the field, placing a Thief at the
  front of your party will allow you to open locked doors."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-08} Ranger       |                        {RANGER-08} |  Fire Crystal  |
o-----------------------'                                    '----------------o
    _____                                        
   |  __ \                                       
   | |__) |   __ _   _ __     __ _    ___   _ __ 
   |  _  /   / _` | | '_ \   / _` |  / _ \ | '__|
   | | \ \  | (_| | | | | | | (_| | |  __/ | |   
   |_|  \_\  \__,_| |_| |_|  \__, |  \___| |_|   
                              __/ |              
                             |___/        o----------------------------------o
                                          |"Rangers are experts in ranged    |
                                          | combat.  With their bows they can|
                                          | attack for full damage from even |
                                          | the back line!  Their Barrage    |
                                          | ability allows them to unleash a |
                                          | hail of projectiles at the enemy"|
                                          |         - Expert Job NPC         |
                                          o----------------------------------o

 The Ranger is a love it, hate it job.  If you just LOVE having a bow user in
 your party, then you can use a Ranger and do just fine.  It's definitely not
 the strongest job for dealing damage, but it can still deal amazing damage,
 especially at high Job levels.  It has plenty of elemental arrows for you to
 take advantage of enemy weakness, as well, and to make it even more cool, all
 flying-type enemies are weak to bow weapons.  Neato!

 The Barrage attack randomly hits all enemies using 4 arrows. Starting out, it
 will deal less damage than your basic physical attack. The total damage dealt
 with all 4 arrows will be 20% less than your normal attack, but only until
 Job Lv. 21+, when it gets a small 20% increase in damage.

 NOTE: Barrage won't use more arrows than it needs.  i.e. If you fight a weak
       monster, like a Goblin, Barrage will only use 1 arrow since that's all
       it needs to kill the enemy.  If there are 2 Goblins, it will only use
       2 arrows, etc.  Stronger enemies will usually get hit by all 4 arrows.

 At Job Lv 71+ the Ranger's Barrage skill has a nice 60% increase, compared to
 your basic attack, when combining all 4 arrows used to deal damage.  It will
 probably be very late in the game when you get that high of Job level, so
 there will be other jobs for dealing better damage, BUT it is still a very
 good option.  Like most Jobs that rely on Job Levels, you'll need to take a
 bit of time to focus on training a Ranger to see its true potential.

 Unfortunately, Rangers have a horrible equipment pool.  They have the lowest
 defense and magic defense out of all Jobs.  Rangers are powerful back-row
 damage dealers, but are very squishy.  Don't cry little Ranger!  The Protect
 spell will help keep them alive, or Bard's Elegy song.  They will definitely
 need as much protection as they can get.


 ================
 End-Game Notes:
 ================
 During end-game, Rangers are very good to use.  Out of all melee classes, it
 does have the weakest attack rating, but when equipped with the Artemis Bow
 and some Yoichi Arrows, its Barrage attack will deal some crazy damage.  And
 since melee proficiency for both arms is leveled up together while using a
 bow, the damage output will increase even faster.

 The Rangers mastery item, Artemis Bow, gives it a much needed boost in both
 strength and agility.  Unfortunately, it doesn't max out strength, but it
 does increase the agility to 99.  The Rangers basic physical attack can deal
 as much as 15,000+ damage.  Barrage can do as much as 30,000+ damage, and if
 the target is a flying enemy, damage will be further doubled!

 The main downside to using a Ranger is its horrible armor selection.  It has
 the lowest defense rating out of all melee classes, as well.  But since it
 will be positioned in the back row anyway, that really isn't that big of an
 issue.  In the end, it comes down to one thing; Do you love bow and arrows,
 or do you not really care?   One thing is for certain; Rangers are powerful.


 ================
 Battle Command:
 ================
 Barrage:  Attacks randomly, using 4 arrows, with decreased damage per hit.

 Barrage Damage per Arrow = Original Damage x Factor x Bonus
 Bonus = 1, if target is not a flying-type enemy.
         2, if target is a flying-type enemy.

 Job Lv | Factor
 -------|-------
   1-20 |  0.2
  21-70 |  0.3
  71-99 |  0.4


 ================
 Usable Weapons:
 ================
 Bows......All
 Arrows....All
 Throwing..Boomerang, Chakram


 ================
 Usable Armors:
 ================
 Head......Leather Cap, Mythril Helm, Shell Helm, Ice Helm, Feathered Hat
 ..........Black Cowl, Ribbon
 Body......Vest, Leather Armor, Mythril Armor, Shell Armor, Ice Armor
 ..........Flame Mail, Black Garb
 Arm.......Bronze Bracers, Mythril Gloves, Power Bracers, Diamond Gloves
 ..........Protect Ring


 ================
 Mastery Item:
 ================
 Name....Artemis Bow
 Atk.....122
 Bonus...STR +10, AGI +10


 ================
 Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Ranger.

 o----------------------------------o   o----------------------------------o
 |          Ranger Stats:           |   |         Job Point Gain:          |
 |----------------------------------|   |----------------------------------|
 | LV | STR | AGI | VIT | INT | MND |   | Action: | JobLv 1-13 | JobLv 14+ |
 |----|-----|-----|-----|-----|-----|   |---------|------------|-----------|
 |  1 |   5 |   5 |   5 |   5 |   5 |   | Attack  |    +20     |   +14     |
 | 10 |  10 |  11 |  10 |   9 |   9 |   | Barrage |    +20     |   +14     |
 | 20 |  17 |  20 |  16 |  14 |  14 |   | Guard   |    +20     |   +14     |
 | 30 |  24 |  28 |  22 |  18 |  18 |   | Item    |    +20     |   +14     |
 | 40 |  31 |  36 |  28 |  22 |  22 |   o----------------------------------o
 | 50 |  38 |  45 |  34 |  26 |  26 |     Starting at Job Lv. 14 or higher,
 | 60 |  44 |  53 |  40 |  29 |  29 |     you must take an average of 7-8
 | 70 |  51 |  61 |  46 |  33 |  33 |     actions per battle, to level Up
 | 80 |  58 |  69 |  52 |  37 |  37 |     a Ranger.
 | 90 |  65 |  78 |  58 |  41 |  41 |
 | 99 |  71 |  85 |  63 |  45 |  45 |     100 JP = Job Level Up
 o----------------------------------o
   LV = Character Level                   199 JP = Max JP per Battle
                                    
                                          All extra JP over 100 is carried
                                          over to the next battle.

 "Rangers are highly skilled in the way of archery.  With a bow in hand and
  arrows readied, Rangers can deal the same amount of damage from either the
  froont line or the rear line."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-09} Knight       |                        {KNIGHT-09} |  Fire Crystal  |
o-----------------------'                                    '----------------o
    _  __          _           _       _   
   | |/ /         (_)         | |     | |  
   | ' /   _ __    _    __ _  | |__   | |_ 
   |  <   | '_ \  | |  / _` | | '_ \  | __|
   | . \  | | | | | | | (_| | | | | | | |_ 
   |_|\_\ |_| |_| |_|  \__, | |_| |_|  \__|
                        __/ |              
                       |___/              o----------------------------------o
                                          |"Knights take pride in their high |
                                          | defense.  Their Defend ability   |
                                          | allows them to step in and take  |
                                          | damage for weakened allies.  And |
                                          | they can use white magic, too!"  |
                                          |         - Expert Job NPC         |
                                          o----------------------------------o

 Hmm, one of the few good things the Knight has going for it, is it's awesome
 choice of equipment it can use.  Call it a half-Tank.  It's basically like a
 Warrior, but without the Advance skill and instead crappy use of Lv. 1 white
 magic.  I guess you could find use in being able to use Poisona!  With that
 your other jobs won't have to waste MP, or you can save gil on Antidotes.

 The Defend skill is a situational ability.  It's only very useful when you're
 fighting a tough opponent or something like that.  Also, Knights only Defend
 critically hurt party members, which you will probably heal, anyways, so they
 won't even need to be defended.

 At high Job levels, the Knight can absorb some crazy strong attacks.  You'll
 want to use two shields, though, to help him survive boss fights easier --
 which by the way, is a very good tactic against the tougher bosses.  Since
 you can equip weapons and shields freely during battle, you can swap them out
 as neccessary to support your team, if they need to be Defended at all.

 If you want a job with diversity, the Knight isn't the best choice.  It can
 cast magic and protect people but the magic is poo and the ability to protect
 others might never even happen since party members don't stay critically hurt
 for long.  The Knight isn't a bad job, though, because it is very resiliant
 to damage thanks to its excellent armor selection.

 Compared to Vikings (the other defensive job), Vikings are better.  They can
 equip the same armors as Knights, and with their Provoke skill, can reduce
 the enemy's defense by considerable amounts.  If you want a Job to take hits
 for your party, Knight's Defend < Viking's Provoke.


 ================
 End-Game Notes:
 ================
 During end-game, Knights have very good stats.  As usual, it's thanks to the
 wonderful stat boost of the Ultima Weapon.  Knights can easily max out the
 strength and vitality stats.  They also have a higher-than-average Mind stat
 to help take less damage from magical attacks. (if you use Save the Queen)

 Save the Queen is an excellent weapon, too.  You don't really need the Vit
 boost it gives, so you may consider using the Ragnarok weapon instead. The
 only thing you get from Save the Queen is the +10 Mind boost, but with the
 Ragnarok you'd get +5 to everything, and without losing any attack power.
 That extra Mind stat, though, may prove to be helpful against those really
 powerful magic attacks from late-game bosses.  It's up to you!  :)

 As a damage dealer, Knights are great. They don't have anything to help deal
 more than just their basic physical attack so you might consider using a Job
 like Dark Knight, Ninja, or even Warrior, if you want to deal damage in the
 massive amounts.


 ================
 Battle Commands:
 ================
 Magic:  Cast Lv. 1 White Magic.
 Defend: Reduce physical attack damage.  Takes damage for critical HP allies.

 Job Lv | Damage Reduction
 -------|------------------
    1   |  40%
   25   |  45%
   50   |  50%
   75   |  55%
   99   |  60%


 ================
 Usable Weapons:
 ================
 Swords..All (excluding Onion Blade, Onion Sword)


 ================
 Usable Armors:
 ================
 Head....Leather Cap, Mythril Helm, Shell Helm, Ice Helm, Feathered Hat
 ........Diamond Helm, Ribbon, Crystal Helm
 Body....Vest, Rusty Mail, Leather Armor, Mythril Armor, Shell Armor
 ........Ice Armor, Flame Mail, Knight Armor, Reflect Mail, Diamond Mail
 ........Crystal Mail
 Arm.....Bronze Bracers, Mythril Gloves, Gauntlets, Power Bracers
 ........Diamond Gloves, Protect Ring, Crystal Gloves
 Shield..Leather Shield, Mythril Shield, Ice Shield, Heroic Shield
 ........Diamond Shield, Aegis Shield, Crystal Shield


 ================
 Mastery Item:
 ================
 Name....Save The Queen
 Atk.....140
 Bonus...VIT +10, MIND +10
 Effect..Casts reflect.


 ================
 MP/Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Knight.

 The MP Chart only shows the increases in MP, and at what level you can expect
 to gain more MP.  Knights and Freelancers share the same MP curve.

 o------------------------------------o   o----------------------------------o
 |          Knight MP Chart:          |   |          Knight Stats:           |
 |------------------------------------|   |----------------------------------|
 | LV | L1| L2| L3| L4| L5| L6| L7| L8|   | LV | STR | AGI | VIT | INT | MND |
 |----|---|---|---|---|---|---|---|---|   |----|-----|-----|-----|-----|-----|
 |  1 |  1|  -|  -|  -|  -|  -|  -|  -|   |  1 |   5 |   5 |   5 |   5 |   5 |
 |  2 |  2|  -|  -|  -|  -|  -|  -|  -|   | 10 |  11 |   9 |  11 |   9 |  10 |
 |  3 |  3|  -|  -|  -|  -|  -|  -|  -|   | 20 |  20 |  14 |  20 |  14 |  15 |
 |  4 |  4|  -|  -|  -|  -|  -|  -|  -|   | 30 |  28 |  18 |  28 |  18 |  20 |
 |  5 |  -|  -|  -|  -|  -|  -|  -|  -|   | 40 |  36 |  22 |  36 |  22 |  24 |
 |  6 |  5|  -|  -|  -|  -|  -|  -|  -|   | 50 |  45 |  26 |  45 |  26 |  29 |
 |  7 |  -|  -|  -|  -|  -|  -|  -|  -|   | 60 |  53 |  29 |  53 |  29 |  34 |
 |  8 |  6|  -|  -|  -|  -|  -|  -|  -|   | 70 |  61 |  33 |  61 |  33 |  38 |
 |  9 |  -|  -|  -|  -|  -|  -|  -|  -|   | 80 |  69 |  37 |  69 |  37 |  43 |
 | 10 |  7|  -|  -|  -|  -|  -|  -|  -|   | 90 |  78 |  41 |  78 |  41 |  48 |
 | 11 |  -|  -|  -|  -|  -|  -|  -|  -|   | 99 |  85 |  45 |  85 |  45 |  52 |
 | 12 |  8|  -|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 13 |  -|  -|  -|  -|  -|  -|  -|  -|     LV = Character Level
 | 14 |  9|  -|  -|  -|  -|  -|  -|  -|
 | 15 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 16 | 10|  -|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 17 |  -|  -|  -|  -|  -|  -|  -|  -|   |         Job Point Gain:          |
 | 18 | 11|  -|  -|  -|  -|  -|  -|  -|   |----------------------------------|
 | 19 |  -|  -|  -|  -|  -|  -|  -|  -|   | Action: | JobLv 1-13 | JobLv 14+ |
 | 20 | 12|  -|  -|  -|  -|  -|  -|  -|   |---------|------------|-----------|
 | 21 |  -|  -|  -|  -|  -|  -|  -|  -|   | Attack  |    +20     |   +12     |
 | 22 | 13|  -|  -|  -|  -|  -|  -|  -|   | Magic   |    +20     |   +12     |
 | 23 |  -|  -|  -|  -|  -|  -|  -|  -|   | Defend  |    +20     |   +12     |
 | 24 | 14|  -|  -|  -|  -|  -|  -|  -|   | Item    |    +20     |   +12     |
 | 25 |  -|  -|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 26 |  -|  -|  -|  -|  -|  -|  -|  -|     Starting at Job Lv. 14 or higher,
 | 27 | 15|  -|  -|  -|  -|  -|  -|  -|     you must take an average of 8-9
 | 28 |  -|  -|  -|  -|  -|  -|  -|  -|     actions per battle, to level Up
 | 29 |  -|  -|  -|  -|  -|  -|  -|  -|     a Knight.
 | 30 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 31 |  -|  -|  -|  -|  -|  -|  -|  -|     100 JP = Job Level Up
 | 32 | 16|  -|  -|  -|  -|  -|  -|  -|
 | 33 |  -|  -|  -|  -|  -|  -|  -|  -|     199 JP = Max JP per Battle
 | 34 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 35 |  -|  -|  -|  -|  -|  -|  -|  -|     All extra JP over 100 is carried
 | 36 |  -|  -|  -|  -|  -|  -|  -|  -|     over to the next battle.
 | 37 | 17|  -|  -|  -|  -|  -|  -|  -|
 | 38 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 39 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 40 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 41 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 42 | 18|  -|  -|  -|  -|  -|  -|  -|
 | 43 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 44 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 45 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 46 | 19|  -|  -|  -|  -|  -|  -|  -|
 | 47 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 48 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 49 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 50 | 20|  -|  -|  -|  -|  -|  -|  -|
 | 51 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 52 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 53 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 54 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 55 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 56 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 57 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 58 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 59 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 60 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 61 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 62 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 63 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 64 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 65 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 66 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 67 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 68 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 69 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 70 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 71 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 72 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 73 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 74 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 75 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 76 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 77 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 78 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 79 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 80 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 81 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 82 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 83 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 84 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 85 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 86 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 87 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 88 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 89 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 90 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 91 | 22|  -|  -|  -|  -|  -|  -|  -|
 | 92 | 25|  -|  -|  -|  -|  -|  -|  -|
 | 93 | 27|  -|  -|  -|  -|  -|  -|  -|
 | 94 | 30|  -|  -|  -|  -|  -|  -|  -|
 | 95 | 32|  -|  -|  -|  -|  -|  -|  -|
 | 96 | 35|  -|  -|  -|  -|  -|  -|  -|
 | 97 | 40|  -|  -|  -|  -|  -|  -|  -|
 | 98 | 45|  -|  -|  -|  -|  -|  -|  -|
 | 99 | 50|  -|  -|  -|  -|  -|  -|  -|
 |----|---|---|---|---|---|---|---|---|
 | 99 | 50|  -|  -|  -|  -|  -|  -|  -| (Knight MP Chart)
 o------------------------------------o
   LV = Character Level

 "Knights are mighty warriors who are experts in close-range combat. They are
  dependable allies who can defend themselves, as well as shield fellow party
  members during harsh ordeals."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-10} Scholar      |                       {SCHOLAR-10} |  Fire Crystal  |
o-----------------------'                                    '----------------o
     _____          _               _                
    / ____|        | |             | |               
   | (___     ___  | |__     ___   | |   __ _   _ __ 
    \___ \   / __| | '_ \   / _ \  | |  / _` | | '__|
    ____) | | (__  | | | | | (_) | | | | (_| | | |   
   |_____/   \___| |_| |_|  \___/  |_|  \__,_| |_|   

                                          o----------------------------------o
                                          |"Scholars can examine enemies and |
                                          | spot their weak points.  They can|
                                          | also enhance the effects of the  |
                                          | items they use.  They can dispel |
                                          | magic effects from enemies       |
                                          | they've studied.  Surprisingly   |
                                          | enough, these bookworms can also |
                                          | use magic!"                      |
                                          |         - Expert Job NPC         |
                                          o----------------------------------o

 Scholars are very underrated.  It does seem like a pretty weak job, but it
 is anything but that!  The main attraction of this Job is its ability to
 use Items with double the potency.  Potions will now heal for 100 HP instead
 of 50 HP, and Hi-Potions will heal for 1000 HP instead of 500 HP.  Even the
 battle items such as Antarctic Winds are doubled!  You can deal some amazing
 damage with the Scholar.  The downside is that you need to keep your supply
 of items regularly stocked, or you will run out.

 NOTE: Item potency increases the power rating of the spell casted from the
       item used. i.e. Heavenly Wrath casts Thundaga.  Thundaga has an attack
       power of 183, but with Scholars it has an attack power of 366.

 To help keep a supply of items for the Scholar, you'll want to train someone
 as a Thief and go on a hunting spree for the very best items.  This may sound
 troublesome at first thought, but I have put together and handy list of all
 the items you can steal and at what Job Lv.  If that interests you please see
 the "Items to Pilfer" section below.  Ctrl+F.  {ST}

 They are also able to cast Lv.1 to Lv. 3 white and black magic.  At the time
 you get this job, however, you won't have MP for Lv. 2 and Lv. 3 spells. The
 MP curve is very weird.  MP for Lv. 2 spells won't be available until you are
 character Lv. 21!  Until then you are stuck with Lv. 1 spells.  

 By that time you'll have way better jobs for casting magic, but at least it
 gives the Scholar some extra versatility.  Just don't forget that Scholars
 have access to almost every magic spell in the game, through use of items,
 so it has everything it needs already, without actually having to cast the
 real magic. :P

 The Study skill is pretty useful, too, but only rarely will you need to use
 it since there are only two enemies in the whole game that shift weakness
 during battle.  It's definitely a better option that casting Libra because
 there is no MP cost, and has an innate ability to remove beneficial effects
 from magic. Some bosses like to cast Protect on themselves because they are
 lame and dumb, and Study will rectify that!


 ================
 End-Game Notes:
 ================
 During end-game, Scholars are VERY powerful, but require a ton of extra time
 and maintenance to keep battle ready.  Stealing all of those items may not
 set well with a lot of people, but if you have the patience to farm for all
 of those Chocobo's Wrath, then Scholars will become insanely useful and very
 deadly.  You do find a few free Chocobo's Wrath, so you could just save them
 for the really tough bosses.

 Don't forget that Scholars use items for double potency. You may be thinking
 what is so great about using a Chocobo's Wrath?  It's just Flare!  Not it's
 really not.  It's Flaraga!  Ok, I just made that up. :P  But it's Flare with
 a power of 640, instead of the regular 320.  What's not to like about that?
 All I have to say is -- That chocobo must've been really mad!  ...kweh?!

 To make it even better, Scholar's have 99 max Intellect.  This is as good as
 the Magus, Sage, and Onion Knight Jobs.  Scholars may just be the strongest
 mage in the game, but then it hits you in the head like a brick:  "Ugh, do I
 really have to farm for all those battle items?"

 The Scholar's mastery item isn't that great.  The +10 Int is useless since
 that stat naturally reaches 99, and the +5 Mind won't make any difference
 that is noticable.  However, being the only option Scholar's have, it is a
 neccessity, and therefore it is awesome.


 ================
 Battle Commands:
 ================
 Magic: Cast Lv. 1 to Lv. 3 White and Black Magic.
 Study: Scan enemies HP and weakness.  Also dispels beneficial magic.
 Item:  Use items with double the potency.

 Item Potency = Original Effect x 2


 ================
 Usable Weapons:
 ================
 Books:  All


 ================
 Usable Armor:
 ================
 Head....Leather Cap, Feathered Hat, Scholar Hat, Ribbon
 Body....Vest, Leather Armor, Mage Robe, Scholar Robe, White Robe
 Arm.....Bronze Bracers, Mythril Bracers, Rune Bracers, Diamond Bracers
 ........Protect Ring


 ================
 Mastery Item:
 ================
 Name....Omnitome
 Atk.....130
 Bonus...INT +10, MIND +5


 ================
 Enhanced Items:
 ================
 One of the best features of the Scholar is the enhancement of all battle
 items, including Potions, Arctic Winds, etc!  When at a high Intellect stat,
 Scholars become very powerful and useful. 

 Obviously you'll need the items, but that's easy if you steal them! :)  For a
 list of all the steal items, see the "Stealing Guide" section. Ctrl+F. {SC}


 ================
 MP/Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Scholar.

 The MP Chart only shows the increases in MP, and at what level you can expect
 to gain more MP.

 o------------------------------------o   o----------------------------------o
 |         Scholar MP Chart:          |   |         Scholar Stats:           |
 |------------------------------------|   |----------------------------------|
 | LV | L1| L2| L3| L4| L5| L6| L7| L8|   | LV | STR | AGI | VIT | INT | MND |
 |----|---|---|---|---|---|---|---|---|   |----|-----|-----|-----|-----|-----|
 |  1 |  1|  -|  -|  -|  -|  -|  -|  -|   |  1 |   5 |   5 |   5 |   5 |   5 |
 |  2 |  -|  -|  -|  -|  -|  -|  -|  -|   | 10 |  10 |  10 |   9 |  11 |   9 |
 |  3 |  2|  -|  -|  -|  -|  -|  -|  -|   | 20 |  16 |  17 |  12 |  20 |  14 |
 |  4 |  -|  -|  -|  -|  -|  -|  -|  -|   | 30 |  22 |  24 |  15 |  30 |  18 |
 |  5 |  3|  -|  -|  -|  -|  -|  -|  -|   | 40 |  28 |  31 |  19 |  40 |  22 |
 |  6 |  -|  -|  -|  -|  -|  -|  -|  -|   | 50 |  34 |  38 |  22 |  50 |  26 |
 |  7 |  4|  -|  -|  -|  -|  -|  -|  -|   | 60 |  40 |  44 |  25 |  60 |  29 |
 |  8 |  -|  -|  -|  -|  -|  -|  -|  -|   | 70 |  46 |  51 |  29 |  70 |  33 |
 |  9 |  5|  -|  -|  -|  -|  -|  -|  -|   | 80 |  52 |  58 |  32 |  80 |  37 |
 | 10 |  -|  -|  -|  -|  -|  -|  -|  -|   | 90 |  58 |  65 |  35 |  90 |  41 |
 | 11 |  6|  -|  -|  -|  -|  -|  -|  -|   | 99 |  63 |  71 |  38 |  99 |  45 |
 | 12 |  -|  -|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 13 |  7|  -|  -|  -|  -|  -|  -|  -|     LV = Character Level
 | 14 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 15 |  8|  -|  -|  -|  -|  -|  -|  -|
 | 16 |  -|  -|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 17 |  9|  -|  -|  -|  -|  -|  -|  -|   |         Job Point Gain:          |
 | 18 |  -|  -|  -|  -|  -|  -|  -|  -|   |----------------------------------|
 | 19 | 10|  -|  -|  -|  -|  -|  -|  -|   | Action: | JobLv 1-13 | JobLv 14+ |
 | 20 |  -|  -|  -|  -|  -|  -|  -|  -|   |---------|------------|-----------|
 | 21 | 11|  1|  -|  -|  -|  -|  -|  -|   | Attack  |    +24     |   +24     |
 | 22 |  -|  -|  -|  -|  -|  -|  -|  -|   | Magic   |    +24     |   +24     |
 | 23 |  -|  -|  -|  -|  -|  -|  -|  -|   | Study   |    +24     |   +24     |
 | 24 | 12|  2|  -|  -|  -|  -|  -|  -|   | Item    |    +24     |   +24     |
 | 25 |  -|  -|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 26 | 13|  -|  -|  -|  -|  -|  -|  -|     Starting at Job Lv. 1 or higher,
 | 27 |  -|  3|  -|  -|  -|  -|  -|  -|     you must take an average of 4-5
 | 28 | 14|  -|  -|  -|  -|  -|  -|  -|     actions per battle, to level Up
 | 29 |  -|  -|  -|  -|  -|  -|  -|  -|     a Scholar.
 | 30 | 15|  4|  -|  -|  -|  -|  -|  -|
 | 31 |  -|  -|  1|  -|  -|  -|  -|  -|     100 JP = Job Level Up
 | 32 | 16|  -|  -|  -|  -|  -|  -|  -|
 | 33 |  -|  5|  -|  -|  -|  -|  -|  -|     199 JP = Max JP per Battle
 | 34 | 17|  -|  -|  -|  -|  -|  -|  -|
 | 35 |  -|  -|  2|  -|  -|  -|  -|  -|     All extra JP over 100 is carried
 | 36 | 18|  6|  -|  -|  -|  -|  -|  -|     over to the next battle.
 | 37 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 38 | 19|  -|  -|  -|  -|  -|  -|  -|
 | 39 |  -|  7|  3|  -|  -|  -|  -|  -|
 | 40 | 20|  -|  -|  -|  -|  -|  -|  -|
 | 41 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 42 | 21|  8|  -|  -|  -|  -|  -|  -|
 | 43 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 44 | 22|  -|  4|  -|  -|  -|  -|  -|
 | 45 |  -|  9|  -|  -|  -|  -|  -|  -|
 | 46 | 23|  -|  -|  -|  -|  -|  -|  -|
 | 47 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 48 | 24| 10|  5|  -|  -|  -|  -|  -|
 | 49 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 50 | 25|  -|  -|  -|  -|  -|  -|  -|
 | 51 |  -| 11|  -|  -|  -|  -|  -|  -|
 | 52 | 26|  -|  -|  -|  -|  -|  -|  -|
 | 53 |  -|  -|  6|  -|  -|  -|  -|  -|
 | 54 | 27| 12|  -|  -|  -|  -|  -|  -|
 | 55 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 56 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 57 | 28| 13|  7|  -|  -|  -|  -|  -|
 | 58 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 59 | 29|  -|  -|  -|  -|  -|  -|  -|
 | 60 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 61 | 30| 14|  -|  -|  -|  -|  -|  -|
 | 62 |  -|  -|  8|  -|  -|  -|  -|  -|
 | 63 | 31|  -|  -|  -|  -|  -|  -|  -|
 | 64 |  -| 15|  -|  -|  -|  -|  -|  -|
 | 65 | 32|  -|  -|  -|  -|  -|  -|  -|
 | 66 |  -|  -|  9|  -|  -|  -|  -|  -|
 | 67 | 33| 16|  -|  -|  -|  -|  -|  -|
 | 68 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 69 | 34|  -|  -|  -|  -|  -|  -|  -|
 | 70 |  -| 17|  -|  -|  -|  -|  -|  -|
 | 71 | 35|  -| 10|  -|  -|  -|  -|  -|
 | 72 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 73 | 36| 18|  -|  -|  -|  -|  -|  -|
 | 74 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 75 | 37|  -| 11|  -|  -|  -|  -|  -|
 | 76 |  -| 19|  -|  -|  -|  -|  -|  -|
 | 77 | 38|  -|  -|  -|  -|  -|  -|  -|
 | 78 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 79 | 39| 20|  -|  -|  -|  -|  -|  -|
 | 80 |  -|  -| 12|  -|  -|  -|  -|  -|
 | 81 | 40|  -|  -|  -|  -|  -|  -|  -|
 | 82 |  -| 21|  -|  -|  -|  -|  -|  -|
 | 83 | 41|  -|  -|  -|  -|  -|  -|  -|
 | 84 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 85 | 42| 22| 13|  -|  -|  -|  -|  -|
 | 86 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 87 | 43|  -|  -|  -|  -|  -|  -|  -|
 | 88 |  -| 23|  -|  -|  -|  -|  -|  -|
 | 89 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 90 | 44|  -| 14|  -|  -|  -|  -|  -|
 | 91 |  -| 24|  -|  -|  -|  -|  -|  -|
 | 92 | 45|  -|  -|  -|  -|  -|  -|  -|
 | 93 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 94 | 46| 25|  -|  -|  -|  -|  -|  -|
 | 95 |  -|  -| 15|  -|  -|  -|  -|  -|
 | 96 | 47|  -|  -|  -|  -|  -|  -|  -|
 | 97 |  -| 26|  -|  -|  -|  -|  -|  -|
 | 98 | 48|  -|  -|  -|  -|  -|  -|  -|
 | 99 |  -|  -|  -|  -|  -|  -|  -|  -|
 |----|---|---|---|---|---|---|---|---|
 | 99 | 48| 26| 15|  -|  -|  -|  -|  -| (Scholar MP Chart)
 o------------------------------------o
   LV = Character Level

 "Using their analytical prowess, Scholars are able to ascertain an enemy's
  HP and any existing weaknessess.  They also use the mystic power of ancient
  tomes to damage enemies.  Their extensive knowlege allows them to double
  the effects of items they use."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-11} Geomancer    | {TR}                {GEOMANCER-11} |  Fire Crystal  |
o-----------------------'                                    '----------------o
     _____                                                                 
    / ____|                                                                
   | |  __    ___    ___    _ __ ___     __ _   _ __     ___    ___   _ __ 
   | | |_ |  / _ \  / _ \  | '_ ` _ \   / _` | | '_ \   / __|  / _ \ | '__|
   | |__| | |  __/ | (_) | | | | | | | | (_| | | | | | | (__  |  __/ | |   
    \_____|  \___|  \___/  |_| |_| |_|  \__,_| |_| |_|  \___|  \___| |_|   

                                          o----------------------------------o
                                          |"Geomancers harness the power of  |
                                          | nature itself manifested in their|
                                          | different terrain attacks.  Their|
                                          | damage potential rises           |
                                          | exponentially by job level."     |
                                          |         - Expert Job NPC         |
                                          o----------------------------------o

 Geomancers are a really cool job.  Its Terrain ability can deal some massive
 damage, or just outright KO enemies.  The downside to it is the randomness,
 making it uncontrollable.  It's not as bad as it sounds, though.  All of the
 Terrain attacks are pretty strong, so it doesn't matter which one gets used
 it'll deal some decent damage, and sometimes to all enemies even.

 The only weapon it can equip is a bell, which sounds silly, but it's actually
 a surprisingly powerful weapon.  It's too bad that there aren't many of them
 to be found in the game.  For a good part of the game, Geomancer's physical
 attack damage matches those of melee classes but it has to be up in the front
 row, which is bad because it doesn't have very many good armor choices.

 Geomancers probably have the smallest equipment selection out of every job in
 the game.  (well, besides Ranger)  It's mastery item more than makes up for
 that because it is really cool, and with its excellent stat bonuses it boosts
 Terrain damage by a lot!

 When using the Terrain skill, no matter where you are, you will always have a
 chance to cast the powerful Shadowflare attack.  In some areas the chance of
 it happening are higher, but at least know it can be used anywhere. This very
 powerful attack will deal about 3500-4500 even at Job Lv 1.  At high levels
 it will far exceed 10,000+ damage.  Like, really far.  (see End-game)

 Also, the wind-elemental Wind Slash attack can be used everywhere, too.  This
 is great considering how many enemies there are in the game that are weak to
 wind.  Being the weakest of all the Terrain attacks, Wind Slash is still very
 strong.  If you can deal with the randomness of Terrain attacks, you won't be
 disappointed at all.


 ================
 End-Game Notes:
 ================
 During end-game, Geomancers will destroy everything.  Their stats are pretty
 average, nothing to get excited about, but its damage potential is among the
 best in the entire game.  Terrain is truly devastating.

 Don't forget that it's random, though.  There's always a catch, right?  At
 max levels, the Wind Slash attack will deal about 15,000+ damage to every
 enemy it hits.  Or 30,000+ damage to enemies weak to wind.   It's the most
 commonly used Terrain attack, so that's saying something about all the other
 attacks which are FAR more powerful.

 Shadowflare.  This is one of the best attacks in the entire game.  When you
 have a fully trained Geomancer, this attack can deal around 55,000+ damage,
 killing pretty much anything but those end-game bosses. Even though it won't
 finish them in one hit, it still takes that huge chunk of HP.  To make it
 better is the increased % chance for areas like World of Darkness (10%), and
 Eureka (40%)!  Geomancers will destroy everything in the World of Darkness,
 and the Forbidden Land, Eureka.

 I better mention Black Hole, too.  80% chance to kill an enemy?  *squeee*

 The Geomancer's mastery Item is a must have.  If you decide to use this Job,
 you better have time to grind to Job Lv. 99 so you can get it.  The Blessed
 Bell offers really nice stat bonuses, which really help with increasing the
 damage output of Terrain.  It also increases Agility by +10.  You'll be glad
 they have high Agility because then they'll kill even faster!


 ================
 Battle Command:
 ================
 Terrain: Uses the environment to deal damage or kill enemies. (see below)


 ================
 Usable Weapons:
 ================
 Bells...All


 ================
 Usable Armors:
 ================
 Head....Leather Cap, Feathered Hat, Ribbon
 Body....Vest, Leather Armor, Mage Robe, Black Robe, Gaia Vest
 Arm.....Bronze Bracers, Mythril Bracers, Rune Bracers, Diamond Bracers
 ........Protect Ring


 ================
 Mastery Item:
 ================
 Name....Blessed Bell
 Atk.....130
 Bonus...AGI +10, INT +10, MIND +10


 ================
 Terrain Skill:
 ================
 o------------.-------.-------------------------------------------------------o
 |Attacks:    |Targets| Description:                                          |
 |------------|-------|-------------------------------------------------------|
 |Whirlpool   |  All  | Call forth the waters of the sea drowning all enemies.|
 |Wind Slash  |  One  | Slices the enemy with blades of wind.                 |
 |Ice Storm   |  All  | Damages enemies with the piercing cold of the Arctic. |
 |Magma       |  All  | Shoots out molten lava causing severe burn damage.    |
 |Ice Pillar  |  One  | Incredible damage with spears of ice.                 |
 |Flame Burst |  One  | Scorches the enemy with a blazing fire.               |
 |Black Hole  |  One  | A world destructing force consumes the enemy.         |
 |Earthquake  |  All  | Shakes the earth causing damage to all enemies.       |
 |Close-In    |  One  | Drop the weight of a thousand boulders onto the enemy.|
 |Shadowflare |  One  | Massive non-elemental damage to the enemy.            |
 o------------'-------'-------------------------------------------------------o

  Damage = (Power + JobLv x 2) x (INT + MND) / Factor x Bonus
  Bonus  = (Random # between 0.8 and 1.0)

 o------------.-------.---------.------------------o
 |Attacks:    | Power | Factor: | Element Type:    |
 |------------|-------|---------|------------------|
 |Whirlpool   |  ---  |   ---   | ---              | <--- 30% hit rate
 |Wind Slash  |   45  |    3    | Wind             |
 |Ice Storm   |   55  |    4    | Ice, Water       |
 |Magma       |   70  |    4    | Fire             |
 |Ice Pillar  |   80  |    3    | Ice, Water       |
 |Flame Burst |   80  |    3    | Fire             |
 |Black Hole  |  ---  |   ---   | ---              | <--- 80% hit rate
 |Earthquake  |   90  |    4    | Earth            |
 |Close-In    |  100  |    3    | Earth            |
 |Shadowflare |  110  |    1    | Non-elemental    |
 o------------'-------'---------'------------------o

 o-----------------------------.-------------------o
 |Environment:                 | Chance Percent:   |
 |-----------------------------|-------------------|
 |(World Map) Grassland        | Wind Slash  = 50% |
 |(World Map) Forest           | Ice Storm   = 48% |
 |(World Map) Marshland        | Shadowflare =  2% |
 |-----------------------------|-------------------|
 |(World Map) Desert           | Earthquake  = 40% |
 |                             | Close-in    = 38% |
 |                             | Wind Slash  = 20% |
 |                             | Shadowflare =  2% |
 |-----------------------------|-------------------|
 |(World Map) Sea surface      | Ice Pillar  = 40% |
 |(World Map) Sea underwater   | Whirlpool   = 38% |
 |                             | Wind Slash  = 20% |
 |                             | Shadowflare =  2% |
 |-----------------------------|-------------------|
 |(World Map) Sky              | Wind Slash  = 50% |
 |                             | Ice Storm   = 48% |
 |                             | Shadowflare =  2% |
 |-----------------------------|-------------------|
 |Altar Cave                   | Earthquake  = 40% |
 |Kazus - Mythril Mine         | Close-in    = 38% |
 |The Sealed Cave              | Wind Slash  = 20% |
 |Tozus Tunnel                 | Shadowflare =  2% |
 |Cave of the Circle           |                   |
 |Ancient Ruins                |                   |
 |Falgabard Cave               |                   |
 |Bahamut's Lair               |                   |
 |Cave of Shadows              |                   |
 |Doga's Grotto                |                   |
 |Ancients' Maze               |                   |
 |-----------------------------|-------------------|
 |Castle Sasune: West Tower    | Wind Slash  = 50% |
 |Dragon's Peak                | Ice Storm   = 48% |
 |Tower of Owen (Not Floor 1)  | Shadowflare =  2% |
 |Castle Hein                  |                   |
 |Goldor Manor                 |                   |
 |Dragon Spire                 |                   |
 |Crystal Tower                |                   |
 |Garuda Boss Fight            |                   |
 |Bahamut Boss Fight           |                   |
 |-----------------------------|-------------------|
 |Nepto Temple                 | Ice Pillar  = 40% |
 |Tower of Owen (Floor 1 Only) | Whirlpool   = 38% |
 |Subterranean Lake            | Wind Slash  = 20% |
 |Cave of Tides                | Shadowflare =  2% |
 |Amur Sewers                  |                   |
 |Sunken Cave                  |                   |
 |Saronia Catacombs            |                   |
 |Temple of Time               |                   |
 |Behind Falgabard Waterfall   |                   |
 |Lake Dohr                    |                   |
 |Secret ??? Dungeon           |                   |
 |-----------------------------|-------------------|
 |The Molten Cave              | Magma       = 40% |
 |                             | Flame Burst = 38% |
 |                             | Wind Slash  = 20% |
 |                             | Shadowflare =  2% |
 |-----------------------------|-------------------|
 |Ur (storage path)            | Wind Slash  = 50% |
 |                             | Ice Storm   = 50% |
 |-----------------------------|-------------------|
 |SW Saronia (tavern battle)   | Blackhole   = 50% |
 |                             | Shadowflare = 40% |
 |                             | Wind Slash  = 10% |
 |-----------------------------|-------------------|
 |Eureka, The Forbidden Land   | Blackhole   = 40% |
 |                             | Shadowflare = 40% |
 |                             | Wind Slash  = 20% |
 |-----------------------------|-------------------|
 |The World of Darkness        | Wind Slash  = 23% |
 |                             | Ice Pillar  = 23% |
 |                             | Flame Burst = 22% |
 |                             | Earthquake  = 22% |
 |                             | Shadowflare = 10% | (Geomancer)
 o-----------------------------'-------------------o
   Terrain Chance % Chart


 ================
 Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Geomancer.

 o----------------------------------o   o----------------------------------o
 |         Geomancer Stats:         |   |         Job Point Gain:          |
 |----------------------------------|   |----------------------------------|
 | LV | STR | AGI | VIT | INT | MND |   | Action: | JobLv 1-13 | JobLv 14+ |
 |----|-----|-----|-----|-----|-----|   |---------|------------|-----------|
 |  1 |   5 |   5 |   5 |   5 |   5 |   | Attack  |    +20     |   +14     |
 | 10 |  10 |  10 |  10 |  10 |  10 |   | Terrain |    +20     |   +14     |
 | 20 |  15 |  17 |  15 |  17 |  15 |   | Guard   |    +20     |   +14     |
 | 30 |  20 |  24 |  20 |  24 |  20 |   | Item    |    +20     |   +14     |
 | 40 |  24 |  31 |  24 |  31 |  24 |   o----------------------------------o
 | 50 |  29 |  38 |  29 |  38 |  29 |     Starting at Job Lv. 14 or higher,
 | 60 |  34 |  44 |  34 |  44 |  34 |     you must take an average of 7-8
 | 70 |  38 |  51 |  38 |  51 |  38 |     actions per battle, to level Up
 | 80 |  43 |  58 |  43 |  58 |  43 |     a Geomancer.
 | 90 |  48 |  65 |  48 |  65 |  48 |
 | 99 |  52 |  71 |  52 |  71 |  52 |     100 JP = Job Level Up
 o----------------------------------o
   LV = Character Level                   199 JP = Max JP per Battle
                                    
                                          All extra JP over 100 is carried
                                          over to the next battle.

 "Geomancers are able to attack by tuning into their natural surroundings and
  drawing out the latent powers around them."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-12} Viking       |                       {VIKING-12} |  Water Crystal  |
o-----------------------'                                   '-----------------o
                                        _    _   _   _      _                 
                                       | |  | | (_) | |    (_)                
                                       | |  | |  _  | | __  _   _ __     __ _ 
                                        \ \/ /  | | | |/ / | | | '_ \   / _` |
                                         \  /   | | |   <  | | | | | | | (_| |
                                          \/    |_| |_|\_\ |_| |_| |_|  \__, |
                                                                         __/ |
 o----------------------------------o                                   |___/ 
 |"Vikings have the ability to lure |
 | enemies into attacking them      |
 | instead of other members of the  |
 | party, but it's gonna hurt!"     |
 |         - Expert Job NPC         |
 o----------------------------------o

 This is the BEST Defensive job in the game.  While it can deal a decent amount
 of damage with its physical attacks, the true role of Viking is to Provoke all
 enemies into attacking it.  This a really great for boss fights.  

 Provoke, at first, won't always work but at higher Job levels, it will get a
 better hit rate.  As a bonus, it also reduces the enemy's defense, making it
 easier to deal more damage with physical attacks!  Damage reduced only lasts
 for a single round, so if you want to keep it down, you will need to Provoke
 the enemy over and over.

 Outside of using Provoke, Vikings have a powerful physical attack themselves
 and can deal decent damage with Hammers and Axes, though the Hit% for those
 types of weapons is lower than most other weapons.  That doesn't mean you'll
 miss or anything, it just means higher chance for less # of hits per attack.

 At Job level 99 is when the Viking's Provoke skill really shines.  Not only
 will it have a hit rate of 100%, it will also reduce the enemy's defense by
 about 50%!  For most late-game bosses that have really high defense, this is
 awesome and will prove to be most helpful.  Of course if you are going to
 make a Viking into a tank, you will want to give it two of the best shields
 and the best armor available.

 If you are looking for a Job designed to deal a lot of damage, the Viking is
 not the best choice.  It's definitely strong, but there are better jobs that
 are meant to be damage dealers.  The best defense, is not a good offense. :P


 ================
 End-Game Notes:
 ================
 During end-game, Vikings are Vikings.  Their physical attacks are strong and
 can deal damage when you need them to, but it's a Defensive job at heart.  It
 will help your damage dealers hit harder thanks to its ability to reduce the
 enemy's defense, so you should focus on using 2 shields and repeated uses of
 Provoke.  This will really help with managing your party's HP against tougher
 end-game bosses or random encounters.

 The Viking's mastery item has a huge +20 Vit bonus.  This is a much needed
 boost because the Viking has an unnaturally low Vitality stat.  Even with max
 levels and the best equipment, they still don't reach 99 vitality.  

 NOTE: Vikings would probably max it to 99, but there are some dicrepencies in
       the strength bonuses of hammer weapons. (it appears to be a bug, but it
       may not be)

 They do have a lower Mind stat than the Knight (the other defensive Job), so
 magic attacks will deal more damage to them.  The Knight has very solid stats
 that make it very durable.  That's something to consider if you are trying to
 decide on which defensive Job you want to use.  

 Personally, I just think the usefulness of Provoke far outweighs anything the
 Knight has to offer, but you may just like Knight's ability to automatically
 protect critically injured party members.  Wait a sec, they wouldn't even be
 critically hurt in the first place if a Viking had used Provoke!  Hmm.  ;)


 ================
 Battle Command:
 ================
 Provoke:  Lure enemy attacks onto self, while reducing enemy defense.

 Enemy Defense = Original Defense x Factor
 
 Job Lv | Factor | Success %
 -------|--------|-----------
     1  |  1.0   |  60%
    21  |  0.9   |  70%
    41  |  0.8   |  80%
    81  |  0.6   |  90%
    99  |  0.5   |  100%


 ================
 Usable Weapons:
 ================
 Hammers..All
 Axes.....All (except Gigantic Axe)


 ================
 Usable Armors:
 ================
 Head.....Leather Cap, Mythril Helm, Shell Helm, Ice Helm, Feathered Hat
 .........Viking Helm, Diamond Helm, Ribbon, Crystal Helm
 Body.....Vest, Rusty Mail, Leather Armor, Mythril Armor, Shell Armor
 .........Ice Armor, Flame Mail, Reflect Mail, Viking Mail, Demon Mail
 .........Diamond Mail, Crystal Mail
 Arm......Bronze Bracers, Mythril Gloves, Gauntlets, Power Bracers
 .........Diamond Gloves, Protect Ring, Crystal Gloves
 Shield...Leather Shield, Mythril Shield, Ice Shield, Demon Shield
 .........Diamond Shield, Aegis Shield, Crystal Shield


 ================
 Mastery Item:
 ================
 Name.....Mighty Hammer
 Atk......145
 Bonus....VIT +20
 Effect...Deals lightning damage.


 ================
 Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Viking.

 o----------------------------------o   o----------------------------------o
 |          Viking Stats:           |   |         Job Point Gain:          |
 |----------------------------------|   |----------------------------------|
 | LV | STR | AGI | VIT | INT | MND |   | Action: | JobLv 1-13 | JobLv 14+ |
 |----|-----|-----|-----|-----|-----|   |---------|------------|-----------|
 |  1 |   5 |   5 |   5 |   5 |   5 |   | Attack  |    +20     |   +14     |
 | 10 |  11 |   9 |  10 |   9 |  10 |   | Provoke |    +20     |   +14     |
 | 20 |  20 |  14 |  17 |  14 |  15 |   | Guard   |    +20     |   +14     |
 | 30 |  30 |  18 |  24 |  18 |  20 |   | Item    |    +20     |   +14     |
 | 40 |  40 |  22 |  31 |  22 |  24 |   o----------------------------------o
 | 50 |  50 |  26 |  38 |  26 |  29 |     Starting at Job Lv. 14 or higher,
 | 60 |  60 |  29 |  44 |  29 |  34 |     you must take an average of 7-8
 | 70 |  70 |  33 |  51 |  33 |  38 |     actions per battle, to level Up
 | 80 |  80 |  37 |  58 |  37 |  43 |     a Viking.
 | 90 |  90 |  41 |  65 |  41 |  48 |
 | 99 |  99 |  45 |  71 |  45 |  52 |     100 JP = Job Level Up
 o----------------------------------o
   LV = Character Level                   199 JP = Max JP per Battle
                                    
                                          All extra JP over 100 is carried
                                          over to the next battle.

 "Vikings swing giant hammers and axes with ease. Their only drawback is that
  they develop slower than other melee jobs.
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-13} Dragoon      |                      {DRAGOON-13} |  Water Crystal  |
o-----------------------'                                   '-----------------o
    _____                                                 
   |  __ \                                                
   | |  | |  _ __    __ _    __ _    ___     ___    _ __  
   | |  | | | '__|  / _` |  / _` |  / _ \   / _ \  | '_ \ 
   | |__| | | |    | (_| | | (_| | | (_) | | (_) | | | | |
   |_____/  |_|     \__,_|  \__, |  \___/   \___/  |_| |_|
                             __/ |                        
                            |___/         o----------------------------------o
                                          |"Dragoons are polearm experts.    |
                                          | Their Jump ability allows them   |
                                          | to deal massive damage while     |
                                          | being impervious to enemy        |
                                          | attacks."                        |
                                          |         - Expert Job NPC         |
                                          o----------------------------------o

 Dragoon is excellent for dealing powerful physical attacks.  It's basically a
 Knight, but without the ability to cast Lv.1 white magic or block attacks on
 critically hurt party members.  Instead, it can Jump really high into the air
 and deal crazy amounts of damage, by landing on an enemy.  And when it's in
 the air, it can't be attacked by enemies!  OK, it's nothing like a Knight. It
 is more like a Warrior.  Why didn't I just say that initially?  >_>

 Jump makes healing your party a lot easier.  Since the Dragoon is in the air,
 avoiding damage, multi-target heals won't affect it and only heal the 3 party
 members on the ground.  The strength of healing spells is reduced depending
 on the number of targets selected, and with only 3 party members being healed,
 instead of 4, it will heal more HP!

 At Job level 99, the Dragoon's Jump ability will have a huge 140% increase in
 damage dealt.  It uses the same formula as the Warrior's Advance skill, but
 it doesn't reduce your defense at all.  Also, if the enemy has a weakness to
 Wind-elemental attacks, then the total damage dealt is doubled!  This can be
 very devastating against all the flying enemies out there since they are weak
 to wind.

 Lastly, the Dragoon has an excellent weapon selection.  Out of all the Jobs
 in the game, it is definitely hardest to get the Dragoon's best weapons.  The
 Gungnir has the lowest drop rate at 0.3%.  You can also steal it, which is
 actually pretty easy, but your Thief must be Job level 71 or higher.  Getting
 both is quite a challange and will test your patience like nothing else.

 Two Gungnirs isn't neccessary, though, since you can get the Magic Lance for
 mastering the job.  The Magic Lance is stronger than the Gungnir, because it
 has a larger Strength bonus and slightly more attack power.  If you want that
 perfect file, though, getting 2 Gungnirs is a must!


 ================
 End-Game Notes:
 ================
 During end-game, Dragoons are much like Warriors.  They are meant to deal a
 ton of damage quickly.  Since Warriors and Dragoons have the same formula
 for damage dealt with their Job ability, I will compare the two.  It's tough
 to say which is better.  On one hand, Warriors get the Ultima Weapon and a
 nice selection of other swords, but also takes more damage if hit.

 On the other hand, the Dragoon has weaker weapons, but can Jump into the air
 taking no damage, but deals slightly less damage.  Well, except if the enemy
 is weak to wind making Jump way more powerful than Advance.

 At max levels, Jump has a huge 140% increase in damage dealt.  This easily
 deals 35,000+ damage with the best spears equipped.  And because it will be
 up in the air, attacks like Cloud of Darkness's Particle Beam will miss! The
 only downside is that Dragoons are slower than poo.  All of their best
 equipment weighs a lot.  (see equipment weight in the weapon section above)

 The Dragoon's mastery item, Magic Lance, is one of the best weapons in the
 game for damage potential.  With its +20 Strength bonus, Dragoons are able
 to max out their strength to 99.  They also have a really high agility, so
 that's a plus.  It will definitely help them Jump faster to avoid damage.

 If you can manage to get its best weapons, the Dragoon is Job that will help
 deal massive damage to enemies.


 ================
 Battle Command:
 ================
 Jump:  Jump into the air to avoid damage.  Attack enemy on the next turn.

 Jump Damage = Original Damage x Factor x Bonus
 Bonus       = 1, if target is not a flying-type enemy.
               2, if target is a flying-type enemy.

 Job Lv | Factor
 -------|-------
     1  |  1.5
    25  |  1.7
    50  |  1.9
    75  |  2.1
    99  |  2.4


 ================
 Usable Weapons:
 ================
 Spears..All


 ================
 Usable Armors:
 ================
 Head....Leather Cap, Mythril Helm, Shell Helm, Ice Helm, Feathered Hat
 ........Dragon Helm, Diamond Helm, Ribbon, Crystal Helm
 Body....Vest, Rusty Mail, Leather Armor, Mythril Armor, Shell Armor
 ........Ice Armor, Flame Mail, Reflect Mail, Dragon Mail, Demon Mail
 ........Diamond Mail, Crystal Mail
 Arm.....Bronze Bracers, Mythril Gloves, Gauntlets, Power Bracers
 ........Diamond Gloves, Protect Ring, Crystal Gloves
 Shield..Leather Shield, Mythril Shield, Ice Shield, Heroic Shield
 ........Demon Shield, Diamond Shield, Aegis Shield, Crystal Shield


 ================
 Mastery Item:
 ================
 Name....Magic Lance
 Atk.....145
 Bonus...STR +20


 ================
 Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Dragoon.

 o----------------------------------o   o----------------------------------o
 |          Dragoon Stats:          |   |         Job Point Gain:          |
 |----------------------------------|   |----------------------------------|
 | LV | STR | AGI | VIT | INT | MND |   | Action: | JobLv 1-13 | JobLv 14+ |
 |----|-----|-----|-----|-----|-----|   |---------|------------|-----------|
 |  1 |   5 |   5 |   5 |   5 |   5 |   | Attack  |    +20     |   +16     |
 | 10 |  10 |  10 |  10 |  10 |  10 |   | Jump    |    +20     |   +16     |
 | 20 |  17 |  17 |  15 |  15 |  15 |   | Guard   |    +20     |   +16     |
 | 30 |  24 |  24 |  20 |  20 |  20 |   | Item    |    +20     |   +16     |
 | 40 |  31 |  31 |  24 |  24 |  24 |   o----------------------------------o
 | 50 |  38 |  38 |  29 |  29 |  29 |     Starting at Job Lv. 14 or higher,
 | 60 |  44 |  44 |  34 |  34 |  34 |     you must take an average of 6-7
 | 70 |  51 |  51 |  38 |  38 |  38 |     actions per battle, to level Up
 | 80 |  58 |  58 |  43 |  43 |  43 |     a Dragoon.
 | 90 |  65 |  65 |  48 |  48 |  48 |
 | 99 |  71 |  71 |  52 |  52 |  52 |     100 JP = Job Level Up
 o----------------------------------o
   LV = Character Level                   199 JP = Max JP per Battle
                                    
                                          All extra JP over 100 is carried
                                          over to the next battle.

 "Dragoons wield spears in battle and highly skilled against aerial foes.
  They are renowned for their ability to launch deadly attacks from above."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-14} Dark Knight   |                    {D.KNIGHT-14} |  Water Crystal  |
o------------------------'                                  '-----------------o
       _____                   _       _  __          _           _       _   
      |  __ \                 | |     | |/ /         (_)         | |     | |  
      | |  | |   __ _   _ __  | | __  | ' /   _ __    _    __ _  | |__   | |_ 
      | |  | |  / _` | | '__| | |/ /  |  <   | '_ \  | |  / _` | | '_ \  | __|
      | |__| | | (_| | | |    |   <   | . \  | | | | | | | (_| | | | | | | |_ 
      |_____/   \__,_| |_|    |_|\_\  |_|\_\ |_| |_| |_|  \__, | |_| |_|  \__|
                                                           __/ |              
 o----------------------------------o                     |___/               
 |"Dark Knights are warriors of the |
 | dark blade.  Their Souleater     |
 | ability allows them to convert   |
 | their life into extra damage."   |
 |         - Expert Job NPC         |
 o----------------------------------o

 The Dark Knight is a rather interesting Job.  It's a great physical attacker
 and can deal large amounts of damage with its basic attack, OR deal lots of
 damage to all enemies, using Souleater.  This skill calculates damage based
 on your current HP plus other things, and will sacrifice 20% of your current
 HP everytime it is used.  It cannot kill you, though, just in case you are
 wondering.  :P

 So, the stonger the weapons you have equipped, the higher the Job level, and
 the more HP you have, the more damage Souleater will do.  The downside is it
 gets weaker everytime you use it because it reduces your HP.  That means you
 will have to be constantly healing, in order to deal the most damage.  As a
 bonus, though, Souleater does full damage even from the back row!  This will
 help Dark Knights survive much more easily.  

 Attaining 9999 HP is something all Dark Knights should strive for.  It's not
 really neccessary to beat the game, but having that much HP will increase the
 Souleater's damage dealt by quite a bit.  If you manage to get 9999 HP, and
 keep the Dark Knight healed at all times, you'll have lots of fun destroying
 all those pesky random encounters with ease.

 Aside from all of that, the Dark Knight has an excellent equipment pool.  It
 can equip some amazing weapons and armor, but most noteworthy is its ability
 to use the Ultima Weapon!  If you want a job that deals tons of damage, and
 can wipe out groups of enemies quickly, this is one of the best Jobs to use.


 ================
 End-Game Notes:
 ================
 During end-game, Dark Knights are very powerful, but not quite as powerful
 single-hitters like Warrior, Dragoon, Geomancer, etc.  The Dark Knight is
 designed to deal large amounts of damage to all enemies, so naturally that
 ability will be weaker than those skills like Advance, Jump, Terrain.

 Against bosses, the Dark Knight is not the best job to use.  There are much
 better jobs for dealing more powerful attacks.  It is still an awesome Job
 to use, though.  The main perk is that Souleater has no damage reduction
 from being positioned in the back row.  It's like Ranger, except it doesn't
 attack multiple times.  It's purpose is to strike all enemies at once for
 quick damage.

 With 9999 HP, Souleater will deal about 12,000+ damage to all enemies, from
 the front or back row.  It's a VERY good thing damage isn't reduced from
 being in the back row, or the Dark Knight would probably suck.  Also, don't
 forget that you'll have to be constantly healing them for the best results.

 At max levels, with best equipment, the Dark Knight has very good stats. It
 has about 89 or so in strength, agility, and vitality, and about 69 in the
 intellect and mind stats.  It can definitely take some hits and be just
 fine.  If I were to descibe the Dark Knight, I'd say it's like the Mage of
 physical attackers; being able to target all enemies like magic spells, but
 also take more hits like a melee class.

 The Dark Knight's mastery item, the Murakumo, is great.  It gives a really
 nice +20 Agi bonus, which this Job really needs.  Surprisingly, between the
 Ultima Weapon and Murakumo, its agility STILL does't reach max.  It'll get
 to about 89 total.  Compared to other melee jobs, the Dark Knight does fall
 a bit short in the stat department.


 ================
 Battle Command:
 ================
 Souleater:  Sacrifice HP to damage all enemies.  Full power from back row.

 Souleater Damage = (Attack x 5 + Power) + CurrentHP x 0.9

 HP Sacrificed = (CurrentHP x 0.2)

 Job Lv | Power
 -------|-------
     1  |   10
    25  |  250
    50  |  500
    75  |  750
    99  |  990


 ================
 Usable Weapons:
 ================
 Knives.......Knife, Dagger, Mythril Knife, Spark Dagger, Main Gauche
 .............Poison Dagger
 Swords.......Golden Sword, Longsword, Mythril Sword, Tyrfing, Salamand Sword
 .............Freezing Blade, Serpent Sword, Royal Sword, Blood Sword
 .............Ancient Sword, Defender, Break Blade, Ragnarok, Ultima Weapon
 Dark Blades..All (excluding Muramasa)


 ================
 Usable Armors:
 ================
 Head.........Leather Cap, Mythril Helm, Shell Helm, Ice Helm, Feathered Hat
 .............Ribbon, Genji Helm, Crystal Helm
 Body.........Vest, Rusty Mail, Leather Armor, Mythril Armor, Shell Armor
 .............Ice Armor, Flame Mail, Demon Mail, Genji Armor, Crystal Mail
 Arm..........Mythril Gloves, Gauntlets, Diamond Gloves, Protect Ring
 .............Genji Gloves, Crystal Gloves
 Shield.......Leather Shield, Mythril Shield, Ice Shield, Demon Shield
 .............Genji Shield, Crystal Shield


 ================
 Mastery Item:
 ================
 Name......Murakumo
 Atk.......140
 Bonus.....AGI +20
 Effect....Effective against dividing enemies.


 ================
 Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Dark Knight.

 o----------------------------------o   o----------------------------------o
 |        Dark Knight Stats:        |   |         Job Point Gain:          |
 |----------------------------------|   |----------------------------------|
 | LV | STR | AGI | VIT | INT | MND |   | Action: | JobLv 1-13 | JobLv 14+ |
 |----|-----|-----|-----|-----|-----|   |---------|------------|-----------|
 |  1 |   5 |   5 |   5 |   5 |   5 |   | Attack  |    +20     |   +14     |
 | 10 |  10 |  10 |  10 |  10 |  10 |   |SoulEater|    +20     |   +14     |
 | 20 |  17 |  15 |  17 |  15 |  15 |   | Guard   |    +20     |   +14     |
 | 30 |  24 |  20 |  24 |  20 |  20 |   | Item    |    +20     |   +14     |
 | 40 |  31 |  24 |  31 |  24 |  24 |   o----------------------------------o
 | 50 |  38 |  29 |  38 |  29 |  29 |     Starting at Job Lv. 14 or higher,
 | 60 |  44 |  34 |  44 |  34 |  34 |     you must take an average of 7-8
 | 70 |  51 |  38 |  51 |  38 |  38 |     actions per battle, to level Up
 | 80 |  58 |  43 |  58 |  43 |  43 |     a Dark Knight.
 | 90 |  65 |  48 |  65 |  48 |  48 |
 | 99 |  71 |  52 |  71 |  52 |  52 |     100 JP = Job Level Up
 o----------------------------------o
   LV = Character Level                   199 JP = Max JP per Battle
                                    
                                          All extra JP over 100 is carried
                                          over to the next battle.

 "Dark Knights are trained to harness the negative energies that flow
  throughout the world.  The dark blades they wield are very effective
  against monsters that divide and multiply."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-15} Evoker       |                       {EVOKER-15} |  Water Crystal  |
o-----------------------'                                   '-----------------o
    ______                 _                  
   |  ____|               | |                 
   | |__   __   __  ___   | | __   ___   _ __ 
   |  __|  \ \ / / / _ \  | |/ /  / _ \ | '__|
   | |____  \ V / | (_) | |   <  |  __/ | |   
   |______|  \_/   \___/  |_|\_\  \___| |_|   

                                          o----------------------------------o
                                          |"Evokers are initiates of summon  |
                                          | magic, able to randomly draw     |
                                          | either the light or dark power   |
                                          | of summoned beasts."             |
                                          |         - Expert Job NPC         |
                                          o----------------------------------o

 The Evoker is one of the few Jobs that I would never use.  However, it is the
 first time that you have access to summon magic, but it can be unimpressive
 and a little unreliable.  When you cast a summon as an Evoker, it will choose
 randomly between the Level 1 and Level 2 effects of summons.  Level 1 effect
 is usually support magic, and Level 2 is usually a single-target elemental or
 non-elemental attack.  There is some diveristy there, so that's good.

 Like all random things, if you have the patience for it, there are some very
 useful summons that have good Level 1 and Level 2 effects. It's just a matter
 of what you are looking for.  If you want healing, Ifrit has a chance to heal
 with the same strength as Curaja, Odin can cast Reflect, or Chocobo can flee
 from battle with 100% success.

 Because it is random is what really hurts the Evoker.  When you want to deal
 some damage, it'll probably end up using the support magic instead, and when
 you want to inflict some status ailments, it just won't work.  Most of the
 status attacks, though, target all enemies, so there is more chance that it
 will hit something which is nice.

 If you like the Evoker, then you can use it and be just fine, though it can
 make some battles more challanging.  It's definitely not for everyone.  Like
 all mage classes, it has a poor selection of equipment options, so it'll die
 just as easily.  Oh, and it does have a lot of MP, so you'll be able to cast
 summons quite a bit.


 ================
 End-Game Notes:
 ================
 During end-game, Evokers are not good at all.  They don't specialize in any-
 thing, so they won't deal that great of damage or... anything.  I just think
 they are bad.  Hehe.

 Even with the best equipment, Evoker's can max Intellect to 99, but since it
 takes place of the Ribbon it is really not worth it.  Would you be willing
 to sacrifice complete status immunity for a measly +10 Int bonus?  It would
 be nice to max those out, without being gimped, but unfortunately they can't
 do that.  This job is just so meh, that I don't even really have that much
 to say about it.

 The Evoker's mastery item, Royal Crown, is a very good piece of armor except
 that it replaces the Ribbon, as I just mentioned.  The Royal Crown has way
 better stats and bonuses, but the Ribbon offers that awesome immunity to all
 status ailments.  Who would want to pass that up?


 ================
 Battle Command:
 ================
 Summon: Randomly chooses the Level 1 or Level 2 effect of summons.


 ================
 Usable Weapons:
 ================
 Staves..Staff, Fire Staff, Ice Staff, Light Staff, Golem Staff, Rune Staff
 Rods....Mythril Rod, Wizard Rod, Fire Rod, Ice Rod, Light Rod, Omnirod


 ================
 Usable Armors:
 ================
 Head....Leather Cap, Feathered Hat, Ribbon, Royal Crown
 Body....Vest, Leather Armor, Mage Robe, White Robe, Black Robe
 Arm.....Bronze Bracers, Mythril Bracers, Rune Bracers, Diamond Bracers
 ........Protect Ring


 ================
 Mastery Item:
 ================
 Name....Royal Crown
 Def.....33
 MDef....36
 Bonus...INT +10, MIND +10


 ================
 Summon Effects:  (Evokers never use the Level 3 effect)
 ================

 Chocobo
   1-Chocobo Dash .......Instantly escape from battle
   2-Chocobo Kick? ......Poor chocobo fails to kick a monster
   3-Chocobo Kick .......Damage one enemy with a powerful chocobo kick
 Shiva
   1-Mesmerize ..........Inflicts sleep status on all enemies
   2-Icy Stare ..........Damage one enemy with ice
   3-Diamond Dust .......Damage all enemies with freezing ice shards
 Ramuh
   1-Mind Blast .........Inflicts paralyze status on all enemies
   2-Thunderstorm .......Damage one enemy with lightning
   3-Judgment Bolt ......Damage all enemies with pillars of lighting
 Ifrit
   1-Healing Light ......Restore massive amount of HP to all allies
   2-Hellfire ...........Damage one enemy with fire
   3-Inferno ............Damage all enemies with overwhelming fire
 Titan
   1-Clobber ............Damage one enemy with a punch
   2-Stomp ..............Damage one enemy with a kick
   3-Earthen Fury .......Damage all enemies with columns of the earth
 Odin
   1-Protective Light ...Casts Reflect status on all party members
   2-Slash ..............Deals massive damage to all enemies
   3-Zantetsuken ........Instantly kills all enemies
 Leviathan
   1-Demon Eye ..........Inflicts petrify status on all enemies
   2-Cyclone ............Damage all enemies with fierce wind
   3-Tidal Wave .........Damage all enemies with a devastating flood
 Bahamut
   1-Aura ...............Increases attack power of all allies
   2-Rend ...............Instantly kills one enemy
   3-Mega Flare .........Massive non-elemental damage to all enemies


 ================
 MP/Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up an Evoker.

 The MP Chart only shows the increases in MP, and at what level you can expect
 to gain more MP.  Evokers and Summoners share the same MP curve.

 o------------------------------------o   o----------------------------------o
 |          Evoker MP Chart:          |   |          Evoker Stats:           |
 |------------------------------------|   |----------------------------------|
 | LV | L1| L2| L3| L4| L5| L6| L7| L8|   | LV | STR | AGI | VIT | INT | MND |
 |----|---|---|---|---|---|---|---|---|   |----|-----|-----|-----|-----|-----|
 |  1 |  1|  -|  -|  -|  -|  -|  -|  -|   |  1 |   5 |   5 |   5 |   5 |   5 |
 |  2 |  2|  -|  -|  -|  -|  -|  -|  -|   | 10 |  10 |  10 |   9 |  10 |  10 |
 |  3 |  3|  -|  -|  -|  -|  -|  -|  -|   | 20 |  16 |  15 |  14 |  17 |  17 |
 |  4 |  4|  -|  -|  -|  -|  -|  -|  -|   | 30 |  22 |  20 |  18 |  24 |  24 |
 |  5 |  5|  -|  -|  -|  -|  -|  -|  -|   | 40 |  28 |  24 |  22 |  31 |  31 |
 |  6 |  6|  -|  -|  -|  -|  -|  -|  -|   | 50 |  34 |  29 |  26 |  38 |  38 |
 |  7 |  7|  -|  -|  -|  -|  -|  -|  -|   | 60 |  40 |  34 |  29 |  44 |  44 |
 |  8 |  8|  -|  -|  -|  -|  -|  -|  -|   | 70 |  46 |  38 |  33 |  51 |  51 |
 |  9 |  9|  1|  1|  1|  1|  -|  -|  -|   | 80 |  52 |  43 |  37 |  58 |  58 |
 | 10 | 10|  -|  -|  -|  -|  -|  -|  -|   | 90 |  58 |  48 |  41 |  65 |  65 |
 | 11 | 11|  -|  -|  -|  -|  -|  -|  -|   | 99 |  63 |  52 |  45 |  71 |  71 |
 | 12 | 12|  2|  2|  2|  2|  -|  -|  -|   o----------------------------------o
 | 13 | 13|  -|  -|  -|  -|  -|  -|  -|     LV = Character Level
 | 14 | 14|  3|  3|  3|  3|  -|  -|  -|
 | 15 | 15|  -|  -|  -|  -|  -|  -|  -|
 | 16 | 16|  4|  4|  4|  4|  -|  -|  -|   o----------------------------------o
 | 17 | 17|  -|  -|  -|  -|  -|  -|  -|   |         Job Point Gain:          |
 | 18 | 18|  5|  5|  5|  5|  -|  -|  -|   |----------------------------------|
 | 19 | 19|  -|  -|  -|  -|  -|  -|  -|   | Action: | JobLv 1-13 | JobLv 14+ |
 | 20 | 20|  -|  -|  -|  -|  -|  -|  -|   |---------|------------|-----------|
 | 21 | 21|  6|  6|  6|  6|  -|  -|  -|   | Attack  |    +20     |   +10     |
 | 22 | 22|  -|  -|  -|  -|  -|  -|  -|   | Summon  |    +20     |   +10     |
 | 23 | 23|  7|  7|  7|  7|  -|  -|  -|   | Guard   |    +20     |   +10     |
 | 24 | 24|  -|  -|  -|  -|  -|  -|  -|   | Item    |    +20     |   +10     |
 | 25 | 25|  8|  8|  8|  8|  -|  -|  -|   o----------------------------------o
 | 26 | 26|  -|  -|  -|  -|  -|  -|  -|     Starting at Job Lv. 14 or higher,
 | 27 | 27|  9|  9|  9|  9|  -|  -|  -|     you must take an average of 10
 | 28 | 28|  -|  -|  -|  -|  -|  -|  -|     actions per battle, to level Up
 | 29 | 29|  -|  -|  -|  -|  1|  -|  -|     an Evoker.
 | 30 | 30| 10| 10| 10| 10|  -|  -|  -|
 | 31 | 31|  -|  -|  -|  -|  2|  -|  -|     100 JP = Job Level Up
 | 32 | 32| 11| 11| 11| 11|  -|  -|  -|
 | 33 | 33|  -|  -|  -|  -|  3|  -|  -|     199 JP = Max JP per Battle
 | 34 | 34| 12| 12| 12| 12|  -|  -|  -|
 | 35 | 35|  -|  -|  -|  -|  4|  1|  -|     All extra JP over 100 is carried
 | 36 | 36| 13| 13| 13| 13|  -|  -|  -|     over to the next battle.
 | 37 | 37|  -|  -|  -|  -|  5|  2|  -|
 | 38 | 38|  -|  -|  -|  -|  -|  -|  -|
 | 39 | 39| 14| 14| 14| 14|  6|  3|  -|
 | 40 | 40|  -|  -|  -|  -|  -|  -|  1|
 | 41 | 41| 15| 15| 15| 15|  7|  -|  -|
 | 42 | 42|  -|  -|  -|  -|  -|  4|  -|
 | 43 | 43| 16| 16| 16| 16|  8|  -|  2|
 | 44 | 44|  -|  -|  -|  -|  -|  5|  -|
 | 45 | 45| 17| 17| 17| 17|  9|  -|  -|
 | 46 | 46|  -|  -|  -|  -|  -|  -|  -|
 | 47 | 47|  -|  -|  -|  -| 10|  6|  -|
 | 48 | 48| 18| 18| 18| 18|  -|  -|  3|
 | 49 | 49|  -|  -|  -|  -| 11|  7|  -|
 | 50 | 50| 19| 19| 19| 19|  -|  -|  -|
 | 51 | 51|  -|  -|  -|  -| 12|  -|  -|
 | 52 | 52| 20| 20| 20| 20|  -|  8|  -|
 | 53 | 53|  -|  -|  -|  -| 13|  -|  4|
 | 54 | 54| 21| 21| 21| 21|  -|  9|  -|
 | 55 | 55|  -|  -|  -|  -| 14|  -|  -|
 | 56 | 56|  -|  -|  -|  -|  -|  -|  -|
 | 57 | 57| 22| 22| 22| 22| 15| 10|  -|
 | 58 | 58|  -|  -|  -|  -|  -|  -|  5|
 | 59 | 59| 23| 23| 23| 23| 16| 11|  -|
 | 60 | 60|  -|  -|  -|  -|  -|  -|  -|
 | 61 | 61| 24| 24| 24| 24| 17|  -|  -|
 | 62 | 62|  -|  -|  -|  -|  -| 12|  -|
 | 63 | 63| 25| 25| 25| 25| 18|  -|  6|
 | 64 | 64|  -|  -|  -|  -|  -| 13|  -|
 | 65 | 65|  -|  -|  -|  -| 19|  -|  -|
 | 66 | 66| 26| 26| 26| 26|  -|  -|  -|
 | 67 | 67|  -|  -|  -|  -| 20| 14|  -|
 | 68 | 68| 27| 27| 27| 27|  -|  -|  7|
 | 69 | 69|  -|  -|  -|  -| 21| 15|  -|
 | 70 | 70| 28| 28| 28| 28|  -|  -|  -|
 | 71 | 71|  -|  -|  -|  -| 22|  -|  -|
 | 72 | 72| 29| 29| 29| 29|  -| 16|  -|
 | 73 | 73|  -|  -|  -|  -| 23|  -|  8|
 | 74 | 74|  -|  -|  -|  -|  -| 17|  -|
 | 75 | 75| 30| 30| 30| 30| 24|  -|  -|
 | 76 | 76|  -|  -|  -|  -|  -|  -|  -|
 | 77 | 77| 31| 31| 31| 31| 25| 18|  -|
 | 78 | 78|  -|  -|  -|  -|  -|  -|  9|
 | 79 | 79| 32| 32| 32| 32| 26| 19|  -|
 | 80 | 80|  -|  -|  -|  -|  -|  -|  -|
 | 81 | 81| 33| 33| 33| 33| 27|  -|  -|
 | 82 | 82|  -|  -|  -|  -|  -| 20|  -|
 | 83 | 83|  -|  -|  -|  -| 28|  -| 10|
 | 84 | 84| 34| 34| 34| 34|  -| 21|  -|
 | 85 | 85|  -|  -|  -|  -| 29|  -|  -|
 | 86 | 86| 35| 35| 35| 35|  -|  -|  -|
 | 87 | 87|  -|  -|  -|  -| 30| 22|  -|
 | 88 | 88| 36| 36| 36| 36|  -|  -| 11|
 | 89 | 89|  -|  -|  -|  -| 31| 23|  -|
 | 90 | 90| 37| 37| 37| 37|  -|  -|  -|
 | 91 | 91|  -|  -|  -|  -| 32|  -|  -|
 | 92 | 92|  -|  -|  -|  -|  -| 24|  -|
 | 93 | 93| 38| 38| 38| 38| 33|  -| 12|
 | 94 | 94|  -|  -|  -|  -|  -| 25|  -|
 | 95 | 95| 39| 39| 39| 39| 34|  -|  -|
 | 96 | 96|  -|  -|  -|  -|  -|  -|  -|
 | 97 | 97| 40| 40| 40| 40| 35| 26|  -|
 | 98 | 98|  -|  -|  -|  -|  -|  -| 13|
 | 99 | 99| 41| 41| 41| 41| 36| 27|  -|
 |----|---|---|---|---|---|---|---|---|
 | 99 | 99| 41| 41| 41| 41| 36| 27| 13| (Evoker MP Chart)
 o------------------------------------o
   LV = Character Level

 "Evokers possess the ability to summon powerful beings into battle. Each
  possesses a black and white magic effect, which is triggered randomly at
  the time of summoning."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-16} Bard         | {SI}                    {BARD-16} |  Water Crystal  |
o-----------------------'                                   '-----------------o
       ____                      _ 
      |  _ \                    | |
      | |_) |   __ _   _ __   __| |
      |  _ <   / _` | | '__| / _` |
      | |_) | | (_| | | |   | (_| |
      |____/   \__,_| |_|    \__,_|

                                          o----------------------------------o
                                          |"Bards use their songs to enhance |
                                          | their party's performance.  The  |
                                          | effect of their songs varies     |
                                          | depending on the harp they use." |
                                          |         - Expert Job NPC         |
                                          o----------------------------------o

 The potential of the Bard is absolutely astonishing!  It's main purpose is to
 support the entire party by providing buffs that increase stats, heal HP, or
 just simply reduce all damage received.  It can even damage all enemies, too!

 When you first get the Bard job, it's kinda iffy, but given a little bit of
 training it will help out immensely.  You only start with having access to a
 single harp, the Madhura Harp, which increases defense.  The effect won't be
 that noticable with weak armor, however.

 As you progress in the game, and get better equipment, higher Job levels, and
 more Harps to use, the Bard becomes WAY more useful.  At Job level 99, all of
 the songs will have noticable effects.  The Minne and Minuet will increase
 Defense and Attack by about 100+%, respectively.  If you have a party member
 equipped with the Ultima Weapon and another powerul weapon, that % increase
 is awesome. You could probably say it's the equivalent of giving them a third
 weapon!  The same can be said about Minne, with the best armors equipped.

 Requiem can be VERY powerful or weak.  The damage dealt by this song depends
 on the current HP of the enemy.  So against the bosses with TONS of HP, this
 can deal amazing amounts of damage.  It's best to use this at the beginning
 of battles, when enemies have full HP.

 If you have 9999 HP, Paeon will heal quite a bit of HP to all allies, but it
 won't compare to Curaja.  I'd say it's on par with Curaga maybe.  Finally, is
 the Elegy song.  This song reduces ALL damage received from physical and
 magical attacks both.  When the Bard is Job level 99 it will reduce damage
 by about 30%.  There is no better Job for protection buffs!


 ================
 End-Game Notes:
 ================
 During end-game, Bards are really, really cool.  They have the potential to
 be the most powerful Job in the game!  Not only can they increase defense and
 attack power by 130% for all party members, they can reduce ALL damage by a
 nice 30%, both physical and magical damage.  Excited yet?  That's not even
 the best part.

 Against the game's two hardest bosses, Cloud of Darkness and Iron Giant, both
 of which have massive amounts of HP, the Bard's Requiem song will deal crazy
 amounts of damage.  Since Requiem is calculated based on current enemy HP, it
 may possibly be the most consistant powerful attack, especially during a low-
 level playthrough.

 At Job level 99, Requiem will deal 23,000 damage to a full HP CoD, and 38,000
 damage or so to Iron Giant.  That's as strong as most melee Jobs, if not even
 stronger!  Don't forget it weakens if enemies have less HP.  That might hurt
 its appeal, but maybe not.

 Another good perk about Sing, is its speed.  It will always go first, even if
 there is a Theif or Ninja with 99 agility in the party!

 Unfortunately, I have to end on a bad note.  The Bard's mastery item is very
 horrible.  The situation is similar to the Evoker's, where its mastery item
 replaces the Ribbon.  Who's bright idea was that, anyway?  Since Ribbons are
 the best head armor in the game, Bards will be forced to not be able to use
 their Ballad Crown.  Unless you don't mind sacrificing full status immunity?


 ================
 Battle Command:
 ================
 Sing: Play a song and Sing. The song varies for each Harp. (see below)


 ================
 Usable Weapons:
 ================
 Knives..Knife, Dagger, Mythril Knife, Spark Dagger, Main Gauche, Poison Dagger
 Harps...All


 ================
 Usable Armors:
 ================
 Head....Leather Cap, Feathered Hat, Ribbon, Ballad Crown
 Body....Vest, Leather Armor, Mage Robe, White Robe, Bard Vest
 Arm.....Bronze Bracers, Mythril Bracers, Rune Bracers, Diamond Bracers
 ........Protect Ring


 ================
 Mastery Item:
 ================
 Name....Ballad Crown
 Def.....35
 MDef....35
 Bonus...VIT +10, MIND +10


 ================
 Song Effects:
 ================
 It may seem kinda limiting at first, but you can easily swap between different
 harps during battle.  All you need to do is select the "Equipment" menu in
 battle, and equip a different Harp!  This definitely makes the Bard a lot more
 versatile.

 Also, the Bard's Sing ability is the fastest ability in the game.  It always
 goes first during the round, no matter what.  Bonus!

 o------------.----------.----------------------------------------------------o
 |Harp:       | Song:    | Effect:                                            |
 |------------|----------|----------------------------------------------------|
 |Madhura Harp| Minne    | Casts Protect on all allies. (defense boost)       |
 |Loki Harp   | Minuet   | Casts Aura on all allies. (attack boost)           |
 |Lamia Harp  | Requiem  | Damages all enemies based on their current HP.     |
 |Dream Harp  | Paeon    | Restores HP of all allies.                         |
 |Apollo Harp | Elegy    | Casts Barrier on all allies. (damage reduction)    |
 o------------'----------'----------------------------------------------------o
 
  Protect, Aura, and Barrier are dependent on the Job Level of the recipient,
  and NOT the Job Level of the Bard.

 o------------.-------------------.-------------------o
 |Protect     | Increase defense  | +100% at JobLv 1  |
 |            | of target.        | +130% at JobLv 99 |
 |------------|-------------------|-------------------|
 |Aura        | Increase attack   | +100% at JobLv 1  |
 |            | of target.        | +130% at JobLv 99 |
 |------------|-------------------|-------------------|
 |Barrier     | Reduce ALL damage |  -20% at JobLv 1  |
 |            | dealt to target.  |  -30% at JobLv 99 |
 o------------'-------------------'-------------------o

  Requiem and Paeon are dependant on the Job Level of the Bard.  Since Requiem
  uses the enemy's current HP as a damage variable, it can never kill.  It is
  best to use at the beginning of battle, when enemy HP is full, so it can deal
  as much damage as possible.

 o------------.-----------------------------------------------o
 |Requiem:    | Job Lv 1  = 10% damage to enemy's current HP. |
 |            | Job Lv 50 = 15% damage to enemy's current HP. |
 |            | Job Lv 99 = 19% damage to enemy's current HP. |
 |------------|-----------------------------------------------|
 |Paeon:      | Job Lv 1  = 10% of max HP healed.             |
 |            | Job Lv 50 = 15% of max HP healed.             |
 |            | Job Lv 99 = 19% of max HP healed.             |
 o------------'-----------------------------------------------o


 ================
 Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Bard.

 o----------------------------------o   o----------------------------------o
 |           Bard Stats:            |   |         Job Point Gain:          |
 |----------------------------------|   |----------------------------------|
 | LV | STR | AGI | VIT | INT | MND |   | Action: | JobLv 1-13 | JobLv 14+ |
 |----|-----|-----|-----|-----|-----|   |---------|------------|-----------|
 |  1 |   5 |   5 |   5 |   5 |   5 |   | Attack  |    +20     |   +18     |
 | 10 |   9 |  10 |  10 |  10 |  10 |   | Sing    |    +20     |   +18     |
 | 20 |  14 |  16 |  16 |  16 |  16 |   | Guard   |    +20     |   +18     |
 | 30 |  18 |  22 |  22 |  22 |  22 |   | Item    |    +20     |   +18     |
 | 40 |  22 |  28 |  28 |  28 |  28 |   o----------------------------------o
 | 50 |  26 |  34 |  34 |  34 |  34 |     Starting at Job Lv. 14 or higher,
 | 60 |  29 |  40 |  40 |  40 |  40 |     you must take an average of 5-6
 | 70 |  33 |  46 |  46 |  46 |  46 |     actions per battle, to level Up
 | 80 |  37 |  52 |  52 |  52 |  52 |     a Bard.
 | 90 |  41 |  58 |  58 |  58 |  58 |
 | 99 |  45 |  63 |  63 |  63 |  63 |     100 JP = Job Level Up
 o----------------------------------o
   LV = Character Level                   199 JP = Max JP per Battle
                                    
                                          All extra JP over 100 is carried
                                          over to the next battle.

 "Bards have recieved extensive training, allowing them to play the harp
  while singing.  Depending on the harp used, some melodies can be used
  against enemies, while others support allies in dire times."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-17} Black Belt   |                    {BLACKBELT-17} |  Earth Crystal  |
o-----------------------'                                   '-----------------o
    ____    _                  _       ____           _   _   
   |  _ \  | |                | |     |  _ \         | | | |  
   | |_) | | |   __ _    ___  | | __  | |_) |   ___  | | | |_ 
   |  _ <  | |  / _` |  / __| | |/ /  |  _ <   / _ \ | | | __|
   | |_) | | | | (_| | | (__  |   <   | |_) | |  __/ | | | |_ 
   |____/  |_|  \__,_|  \___| |_|\_\  |____/   \___| |_|  \__|

                                          o----------------------------------o
                                          |"Black Belts are experts in       |
                                          | unarmed combat.  They can boost  |
                                          | their attack power to deal       |
                                          | massive damage, but be careful   |
                                          | not to boost too much!"          |
                                          |         - Expert Job NPC         |
                                          o----------------------------------o

 Black Belts are very similar to Monks.  If you want, you could just read the
 entire Monk section and know everything about this Job.  Black Belts gain +2
 attack power for ALL 99 character levels and ALL 99 Job levels.  That gives
 the Black Belt a maximum attack power of 396. (the Monk gains +2 attack for
                                     only 92 of 99 levels/Job levels) So when
 o-------------------------------o   Black Belts are fully leveled, they will
 | Black Belts gain +2 atk power |   have +28 more attack power than Monks.
 | at every Character Level AND  |   
 | Job Level up.  The max attack |   When comparing damage dealt with only a
 | for Black Belt is:            |   single hit, Black Belts are probably the
 |                       396 Atk |   most powerful Job in the game, thanks to
 o-------------------------------o   their Boost ability.

 When you first get Black Belts, they aren't very useful.  They are obtained
 from the very last Earth crystal which is near the end of the game.  By then
 you might already have a Monk that is higher levels, dealing more damage.
 
 That's just one of the downsides to using a Black Belt.  You must go out of
 the way to train them, so they can be useful in the last dungeons.  It's not
 really worth it, is it?  Most people at that point are probably a lot more
 interested in finishing the game because it's right there in front of them.
 
 o---------------------------------------------------------------------------o
 |Bare-Handed damage is calculated differently than Claw damage, so even if  |
 |your attack power is higher bare-handed, Claws may still deal more damage. |
 |At higher levels, though, bare-hand attacks will deal way more damage than |
 |even the two best Claws together.                                          |
 |                                                                           |
 |The determining factors for Claw damage are Attack Power, Strength, and Job|
 |level, but for Bare-handed damage they are Job level, Character level, and |
 |Strength.  That is why it takes a lot longer for bare-handed attack to deal|
 |more damage, because it depends more on the levels of your character.      |
 o---------------------------------------------------------------------------o

 The Black Belts Boost skill is really, really lame.  Out of all Job skills in
 FFIII, the Black Belt has the worst one.  All boost does is multiply damage
 dealt for your next basic physical attack.  Let's say you were to hit 3 times
 for 1000 damage each.  You would deal 3000 damage, right? (example)  If you
 were to have used Boost 2 times and the attacked on the 3rd turn, you'd deal
 the same amount of 3000 damage.  They have the same results!

 Using your basic physical attack is WAY better since it gives you more chance
 to deal critical hits.  They also helps to kill the enemy faster, because you
 are damaging it more often.  (i.e. You might have killed an enemy if the turn
 used to Boost, was instead used to attack)

 The only real use for the Boost ability is to break the damage record that is
 logged by that old man in Gysahl.  His records keep track of your best attack
 that dealt the most damage, and Boost is excellent for this.  Although I said
 Boost is lame and not very useful, it does allow Black Belts to have the most
 powerful attack in the game, hands down.  No other Job compares to the damage
 dealt by a 3x Boosted Black Belt, especially if it crits.


 ================
 End-Game Notes:
 ================
 During end-game, Black Belts are probably the most powerful Job, and because
 they are so powerful, it kinda makes fights easy and boring, hehe.  That and
 the crappy Boost skill are the Black Belts only flaws.  Flaws that are good?

 Their stats are fantastic, as well.  Without needing any bonuses, the Black
 Belt will naturally max out strength and vitality.  99 vitality alone allows
 them to survive powerful hits from all those late-game bosses.

 You really can't go wrong with using a Black Belt.  The only thing that will
 prevent you from using one is the extra grinding you'll have to do in order
 to raise it to its full potential.

 The Black Belt's mastery item, Master Dogi, is a NICE piece of armor.  Lucky
 for us it doesn't replace the Ribbon!  (that would be horrible)  The +10 Agi
 and +10 Mind are VERY well placed.  What I mean by that is it could've been
 a situation like Thief, where its mastery item provides a boost to something
 that will naturally max out. In that regard, Master Dogi doesn't disappoint.


 ================
 Battle Command:
 ================
 Boost:  Raises attack power.  Self-destructs if used too many times in a row.

 Boost #1 = Next Attack's Damage x 2
 Boost #2 = Next Attack's Damage x 3
 Boost #3 = Self Destruct. Current HP is reduced by 50%.  Boost it lost.


 ================
 Usable Weapons:
 ================
 Claws...All


 ================
 Usable Armors:
 ================
 Head....Leather Cap, Headband, Feathered Hat, Black Cowl, Chakra Band
 ........Ribbon
 Body....Vest, Leather Armor, Kenpo Gi, Black Garb, Black Belt Gi, Fuma Garb
 ........Master Dogi
 Arm.....Bronze Bracers, Mythril Gloves, Power Bracers, Diamond Gloves
 ........Protect Ring


 ================
 Mastery Item:
 ================
 Name....Master Dogi
 Def.....54
 MDef....23
 Bonus...AGI +10, MIND +10


 ================
 Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Black Belt.

 o----------------------------------o   o----------------------------------o
 |        Black Belt Stats:         |   |         Job Point Gain:          |
 |----------------------------------|   |----------------------------------|
 | LV | STR | AGI | VIT | INT | MND |   | Action: | JobLv 1-13 | JobLv 14+ |
 |----|-----|-----|-----|-----|-----|   |---------|------------|-----------|
 |  1 |   5 |   5 |   5 |   5 |   5 |   | Attack  |    +20     |   +14     |
 | 10 |  11 |  10 |  11 |   9 |   9 |   | Boost   |    +20     |   +14     |
 | 20 |  20 |  17 |  20 |  12 |  12 |   | Guard   |    +20     |   +14     |
 | 30 |  30 |  24 |  30 |  15 |  15 |   | Item    |    +20     |   +14     |
 | 40 |  40 |  31 |  40 |  19 |  19 |   o----------------------------------o
 | 50 |  50 |  38 |  50 |  22 |  22 |     Starting at Job Lv. 14 or higher,
 | 60 |  60 |  44 |  60 |  25 |  25 |     you must take an average of 7-8
 | 70 |  70 |  51 |  70 |  29 |  29 |     actions per battle, to level Up
 | 80 |  80 |  58 |  80 |  32 |  32 |     a Black Belt.
 | 90 |  90 |  65 |  90 |  35 |  35 |
 | 99 |  99 |  71 |  99 |  38 |  38 |     100 JP = Job Level Up
 o----------------------------------o
   LV = Character Level                   199 JP = Max JP per Battle
                                    
                                          All extra JP over 100 is carried
                                          over to the next battle.

 "Black Belts are masters of combat, able to use only their bare fists for
  massive damage.  They are capable of linking their mind and body to store
  energy for an upcoming strike."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-18} Magus        |                        {MAGUS-18} |  Earth Crystal  |
o-----------------------'                                   '-----------------o
    __  __                               
   |  \/  |                              
   | \  / |   __ _    __ _   _   _   ___ 
   | |\/| |  / _` |  / _` | | | | | / __|
   | |  | | | (_| | | (_| | | |_| | \__ \
   |_|  |_|  \__,_|  \__, |  \__,_| |___/
                      __/ |              
                     |___/                o----------------------------------o
                                          |"Magi are casters who have        |
                                          | mastered black magic.  If they   |
                                          | can learn the forbidden black    |
                                          | magic spell, they may be able to |
                                          | destroy all..."                  |
                                          |         - Expert Job NPC         |
                                          o----------------------------------o

 Ah, we finally get to the Magus.  This job is the upgrade to Black Mages.  It
 does everything better -- dealing more damage, higher chance to inflict those
 status ailments, and nicer outfit!  Hehe, well I think it looks nicer.  :P

 Unfortunately, it falls into the Earth Crystal category of being late to the
 game and requires you to do extra grinding to train it.  If you have a Black
 Mage, you should definitely consider upgrading even if you have to take the
 extra time to train it. Magus is better and has tons more MP for high spells.

 If you want a strong mage for dealing lots of damage to single-targets, then
 the Magus is a very good option to use.  Compared to Sages or Onion Knights,
 which have less MP for higher-level spells, the Magus will be able to deal a
 lot more damage for longer periods of time, without needing to rest. 

 Their MP curve is much better than that of Sages and Onion Knights.  It is
 more evenly balanced across all levels of spells, allowing you to cast those
 powerful spells more often.

 When considering a mage for multi-target casting, the Summoner is probably a
 better choice, because summons don't receive that damage reduction for multi-
 targeting.  The strength of spells is reduced depending on the # of targets
 selected, remember?  Also, summoners have tons of MP, so you'll rarely worry
 about running out with them.

 Please see the "Magic and Summons" section for more details on multi-target
 damage and status accuracy. Ctr+F. {MA}


 ================
 End-Game Notes:
 ================
 During end-game, the Magus is a solid Job to use.  Though you probably won't
 use any of the lower level elemental spells, there is enough MP to spare on
 multiple castings of the -aga spells.  Blizzaga, Thundaga, and Firaga will
 be your main means of attacking, including Quake, as well.  Even Drain is a
 great way to attack, and will absorb HP if you ever need extra healing.

 While Quake is slightly weaker than the -aga spells, it targets all enemies
 and doesn't have reduced damage for multi-targeting, kind of like a summon.
 Quake can only multi-target, so it's a great alternative if you need to deal
 damage to everything at once.  (except flying enemies)

 Then there is Raze.  Raze is a multi-target DEATH spell that KO's all lower
 level enemies.  With a max leveled Magus, this will kill just about every-
 thing that isn't immune to the Death status.  You'll love it and wish it had
 more MP to spare.  :)

 The strongest black magic spell is Flare.  This single-target, non-elemental
 attack can deal crazy amounts of damage, and since it has no element there
 isn't an enemy that can defend against it.  That sounds great and all, but
 when it is compared to Holy, which is light-elemental, it can be weaker.

 If Holy were to hit something weak to light-elemental attacks, it would deal
 WAY more damage than Flare could ever dream about.  That's the only downside
 to Flare.  That means the -aga spells have the potential to deal more damage
 than Flare, but only if taking advantage of enemy weaknesses.

 The Magus's mastery item, Millennium Rod is just OK.  It offers stat bonuses
 that aren't really needed, and it casts Blizzaga.  Since there aren't any
 other Lv. 4 spells that are worth casting, it won't help you.  If it were to
 cast Thundaga, though, you'd be able to use all that extra MP for Raze, but
 it doesn't.  It's a sad day for the Magus when you get its mastery item.  At
 least it has a cool name!  Hehe.


 ================
 Battle Command:
 ================
 Magic:  Can use all Black Magic.


 ================
 Usable Weapons:
 ================
 Staves..Staff, Fire Staff, Ice Staff, Light Staff
 Rods....All (excluding Lilith Rod)


 ================
 Usable Armors:
 ================
 Head....Leather Cap, Feathered Hat, Ribbon
 Body....Vest, Leather Armor, Mage Robe, Black Robe
 Arm.....Bronze Bracers, Mythril Bracers, Rune Bracers, Diamond Bracers
 ........Protect Ring


 ================
 Mastery Item:
 ================
 Name....Millennium Rod
 Atk.....110
 Bonus...INT +10, MIND +10
 Effect: Casts blizzaga.


 ================
 MP/Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Magus.

 The MP Chart only shows the increases in MP, and at what level you can expect
 to gain more MP.  Magus and Devouts share the same MP curve.

 o------------------------------------o   o----------------------------------o
 |           Magus MP Chart:          |   |          Magus Stats:            |
 |------------------------------------|   |----------------------------------|
 | LV | L1| L2| L3| L4| L5| L6| L7| L8|   | LV | STR | AGI | VIT | INT | MND |
 |----|---|---|---|---|---|---|---|---|   |----|-----|-----|-----|-----|-----|
 |  1 |  1|  1|  1|  1|  1|  1|  1|  1|   |  1 |   5 |   5 |   5 |   5 |   5 |
 |  2 |  2|  -|  -|  -|  2|  -|  -|  -|   | 10 |   9 |  10 |  10 |  11 |  10 |
 |  3 |  -|  2|  -|  -|  -|  2|  -|  -|   | 20 |  14 |  16 |  15 |  20 |  15 |
 |  4 |  -|  -|  2|  -|  -|  -|  -|  -|   | 30 |  18 |  22 |  20 |  30 |  20 |
 |  5 |  3|  -|  -|  2|  3|  -|  2|  -|   | 40 |  22 |  28 |  24 |  40 |  24 |
 |  6 |  -|  -|  -|  -|  -|  3|  -|  -|   | 50 |  26 |  34 |  29 |  50 |  29 |
 |  7 |  -|  3|  -|  -|  -|  -|  -|  2|   | 60 |  29 |  40 |  34 |  60 |  34 |
 |  8 |  4|  -|  3|  -|  4|  -|  -|  -|   | 70 |  33 |  46 |  38 |  70 |  38 |
 |  9 |  -|  -|  -|  -|  -|  -|  -|  -|   | 80 |  37 |  52 |  43 |  80 |  43 |
 | 10 |  -|  -|  -|  3|  -|  4|  3|  -|   | 90 |  41 |  58 |  48 |  90 |  48 |
 | 11 |  5|  4|  -|  -|  5|  -|  -|  -|   | 99 |  45 |  63 |  52 |  99 |  52 |
 | 12 |  -|  -|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 13 |  -|  -|  4|  -|  -|  5|  -|  -|     LV = Character Level
 | 14 |  6|  5|  -|  -|  6|  -|  -|  -|
 | 15 |  -|  -|  -|  -|  -|  -|  4|  -|
 | 16 |  -|  -|  -|  4|  -|  6|  -|  -|   o----------------------------------o
 | 17 |  -|  6|  5|  -|  7|  -|  -|  -|   |         Job Point Gain:          |
 | 18 |  7|  -|  -|  -|  -|  -|  -|  -|   |----------------------------------|
 | 19 |  -|  -|  -|  -|  -|  7|  -|  -|   | Action: | JobLv 1-13 | JobLv 14+ |
 | 20 |  -|  -|  6|  -|  8|  -|  5|  -|   |---------|------------|-----------|
 | 21 |  8|  7|  -|  5|  -|  -|  -|  3|   | Attack  |    +20     |   +10     |
 | 22 |  -|  -|  -|  -|  -|  8|  -|  -|   | Magic   |    +20     |   +10     |
 | 23 |  -|  -|  -|  -|  9|  -|  -|  -|   | Guard   |    +20     |   +10     |
 | 24 |  -|  8|  7|  -|  -|  -|  -|  -|   | Item    |    +20     |   +10     |
 | 25 |  9|  -|  -|  -|  -|  -|  6|  -|   o----------------------------------o
 | 26 |  -|  -|  -|  6| 10|  9|  -|  -|     Starting at Job Lv. 14 or higher,
 | 27 |  -|  -|  -|  -|  -|  -|  -|  -|     you must take an average of 10
 | 28 | 10|  9|  8|  -|  -|  -|  -|  -|     actions per battle, to level Up
 | 29 |  -|  -|  -|  -| 11| 10|  -|  -|     a Magus.
 | 30 |  -|  -|  -|  -|  -|  -|  7|  -|
 | 31 |  -|  -|  -|  7|  -|  -|  -|  -|     100 JP = Job Level Up
 | 32 | 11| 10|  9|  -| 12| 11|  -|  -|
 | 33 |  -|  -|  -|  -|  -|  -|  -|  -|     199 JP = Max JP per Battle
 | 34 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 35 | 12|  -|  -|  -| 13| 12|  8|  4|     All extra JP over 100 is carried
 | 36 |  -| 11| 10|  -|  -|  -|  -|  -|     over to the next battle.
 | 37 |  -|  -|  -|  8| 14|  -|  -|  -|
 | 38 |  -|  -|  -|  -|  -| 13|  -|  -|
 | 39 | 13| 12|  -|  -|  -|  -|  -|  -|
 | 40 |  -|  -| 11|  -| 15|  -|  9|  -|
 | 41 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 42 |  -|  -|  -|  9|  -| 14|  -|  -|
 | 43 | 14| 13|  -|  -| 16|  -|  -|  -|
 | 44 |  -|  -| 12|  -|  -|  -|  -|  -|
 | 45 |  -|  -|  -|  -|  -| 15| 10|  -|
 | 46 |  -|  -|  -|  -| 17|  -|  -|  -|
 | 47 | 15| 14| 13|  -|  -|  -|  -|  -|
 | 48 |  -|  -|  -| 10|  -| 16|  -|  -|
 | 49 |  -|  -|  -|  -| 18|  -|  -|  5|
 | 50 | 16| 15|  -|  -|  -|  -| 11|  -|
 | 51 |  -|  -|  -|  -|  -| 17|  -|  -|
 | 52 |  -|  -|  -|  -| 19|  -|  -|  -|
 | 53 |  -|  -| 14| 11|  -|  -|  -|  -|
 | 54 | 17| 16|  -|  -|  -| 18|  -|  -|
 | 55 |  -|  -|  -|  -| 20|  -|  -|  -|
 | 56 |  -|  -|  -|  -|  -|  -| 12|  -|
 | 57 | 18|  -| 15|  -|  -|  -|  -|  -|
 | 58 |  -| 17|  -|  -| 21| 19|  -|  -|
 | 59 |  -|  -|  -| 12|  -|  -|  -|  -|
 | 60 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 61 | 19| 18| 16|  -| 22| 20| 13|  -|
 | 62 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 63 |  -|  -|  -|  -| 23|  -|  -|  6|
 | 64 | 20|  -|  -| 13|  -| 21|  -|  -|
 | 65 |  -| 19| 17|  -|  -|  -|  -|  -|
 | 66 |  -|  -|  -|  -| 24|  -| 14|  -|
 | 67 | 21|  -|  -|  -|  -| 22|  -|  -|
 | 68 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 69 |  -| 20| 18|  -| 25|  -|  -|  -|
 | 70 |  -|  -|  -| 14|  -| 23|  -|  -|
 | 71 | 22|  -|  -|  -|  -|  -| 15|  -|
 | 72 |  -| 21|  -|  -| 26|  -|  -|  -|
 | 73 |  -|  -| 19|  -|  -|  -|  -|  -|
 | 74 | 23|  -|  -|  -|  -| 24|  -|  -|
 | 75 |  -|  -|  -| 15| 27|  -|  -|  -|
 | 76 |  -| 22| 20|  -|  -|  -| 16|  -|
 | 77 |  -|  -|  -|  -|  -| 25|  -|  7|
 | 78 | 24|  -|  -|  -| 28|  -|  -|  -|
 | 79 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 80 |  -| 23| 21| 16|  -| 26|  -|  -|
 | 81 | 25|  -|  -|  -| 29|  -| 17|  -|
 | 82 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 83 |  -| 24|  -|  -|  -| 27|  -|  -|
 | 84 | 26|  -| 22|  -| 30|  -|  -|  -|
 | 85 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 86 |  -|  -|  -| 17|  -| 28|  -|  -|
 | 87 |  -| 25|  -|  -| 31|  -| 18|  -|
 | 88 | 27|  -| 23|  -|  -|  -|  -|  -|
 | 89 |  -|  -|  -|  -| 32|  -|  -|  -|
 | 90 |  -| 26|  -|  -|  -| 29|  -|  -|
 | 91 | 28|  -|  -| 18|  -|  -|  -|  8|
 | 92 |  -|  -| 24|  -| 33|  -| 19|  -|
 | 93 |  -|  -|  -|  -|  -| 30|  -|  -|
 | 94 | 29| 27|  -|  -|  -|  -|  -|  -|
 | 95 |  -|  -|  -|  -| 34|  -|  -|  -|
 | 96 |  -|  -| 25|  -|  -| 31|  -|  -|
 | 97 |  -|  -|  -| 19|  -|  -| 20|  -|
 | 98 | 30| 28|  -|  -| 35|  -|  -|  -|
 | 99 |  -|  -|  -|  -|  -| 32|  -|  -|
 |----|---|---|---|---|---|---|---|---|
 | 99 | 30| 28| 25| 19| 35| 32| 20|  8| (Magus MP Chart)
 o------------------------------------o
   LV = Character Level

 "Magi can cast all black magic spells up to Lv. 8.  They also possess higher
  MP for high-level black magic."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-19} Devout       |                       {DEVOUT-19} |  Earth Crystal  |
o-----------------------'                                   '-----------------o
    _____                                  _   
   |  __ \                                | |  
   | |  | |   ___  __   __  ___    _   _  | |_ 
   | |  | |  / _ \ \ \ / / / _ \  | | | | | __|
   | |__| | |  __/  \ V / | (_) | | |_| | | |_ 
   |_____/   \___|   \_/   \___/   \__,_|  \__|

                                          o----------------------------------o
                                          |"Devouts are casters who have     |
                                          | mastered white magic.  They can  |
                                          | use all white magic spells, so   |
                                          | make sure to always have one in  |
                                          | your party!"                     |
                                          |         - Expert Job NPC         |
                                          o----------------------------------o

 Devouts are the best support class in the whole game.  You really shouldn't go
 anywhere without one.  :P  However, there are some things you need to consider
 if deciding to upgrade from a White Mage.

 Even though Devouts have access to Lv. 8 spells, White Mages have a few nice
 perks.  Compared to Devouts, White Mages have better overall stats, and much
 better physical defense thanks to the Angel Robe.  

 White Mages also have 99 MP for Lv. 1 spells. Wait, why is this good? Having
 access to 99 castings of cure will keep your entire party healthy between
 battles.  At max levels, the cure spell heals for about 500 HP.  That is 99
 Hi-potions you won't ever need to buy and can easily refill, saving you tons
 of money!  Yay for money.

 Devouts on the other hand, have more MP for higher level spells.  This alone
 may convince you to make the upgrade from White Mage, and is definitely a good
 enough reason to.  More castings of Haste, Protect, Curaja, and Raise is hard
 to pass up.  Plus, unlimited castings of Curaga!  (mastery item)

 Like the Magus, you can't go wrong with choosing a Devout.  It's an excellent
 upgrade in support Jobs and will prove to make life easier for you. Please see
 the "Magic and Summons" section for more details on multi-target damage and
 status accuracy. Ctr+F. {DE}

 Unfortunately, Devouts fall into the Earth Crystal category of being late to
 the game and requires you to do extra grinding to train it.  But as I said in
 the Magus section, this is worth it for the benefits of being a Devout over
 a White Mage.  It's depends on what your tastes are!  :)


 ================
 End-Game Notes:
 ================
 During end-game, Devouts are the best Job for healing, reviving, and dealing
 light-elemental damage.  Sure the Sage and Onion Knight can cast all magic,
 but they have considerably less MP, meaning less castings of all magic.  Also,
 the Devout Job probably has the cutest outfit. :P  All those super-tough boss
 enemies (Iron Giant) won't be able to handle the guilt of attacking Refia in
 a kitty outfit.  Hmph!

 When comparing stats to other mages, the Devout has an average score.  Since
 you'll want to increase Intellect as much as possible for Holy, you'll need
 to equip weapons that have an Int bonus.  Even then, it only maxes out at 60
 Intellect.  Versus Sage and Onion Knight's 99 Intellect, Holy will deal less
 damage. (though it won't be by significant amounts)  Besides, Devouts benefit
 from more Lv. 8 MP, thus can cast is more.  So it evens out.

 The best part about Devouts is Curaja.  They get 20 MP to use for Curaja when
 at max levels, and to make it better it heals for 5000+ HP.  And if somehow
 that isn't enough healing and a party member is KO'd, the Devout has 8 MP for
 the Lv. 8 spell Arise.  This fully restores HP to a single KO'd ally!  :)

 Tornado and Holy are also great spells.  Tornado has a very high success rate
 at max levels and makes difficult random encounters easier to deal with.  It
 can still miss, though, so it's never a guarantee.  At the minimum, it has a
 54% chance to work.  

 Holy has slightly less power than Flare, but has great potential to deal the
 massive damage, even more than Flare.  A few enemies in the game are weak to
 Holy so it will deal twice as much damage to them, where as Flare would deal
 normal damage.

 The Devout's mastery item, Holy Wand, is SO cool!  You don't need the +20 Mnd
 bonus, but its ability to cast Curaga for zero MP cost is awesome.  You will
 never run out of healing thanks to the Holy Wand.  This is one of the bestest
 perks of having this Job in your party.  It would've been better if the Wand
 gave a +20 Int bonus instead, but it's better to not think like that...


 ================
 Battle Command:
 ================
 Magic:  Can use all White Magic.


 ================
 Usable Weapons:
 ================
 Staves..All (excluding Sage Staff)
 Rods....Fire Rod, Ice Rod, Light Rod
 Wands...Holy Wand


 ================
 Usable Armors:
 ================
 Head....Leather Cap, Feathered Hat, Ribbon
 Body....Vest, Leather Armor, Mage Robe, White Robe
 Arm.....Bronze Bracers, Mythril Bracers, Rune Bracers, Diamond Bracers
 ........Protect Ring


 ================
 Mastery Item:
 ================
 Name....Holy Wand
 Atk.....110
 Bonus...MIND +20
 Effect..Casts curaga.


 ================
 MP/Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Devout.

 The MP Chart only shows the increases in MP, and at what level you can expect
 to gain more MP.  Devouts and Magus share the same MP curve.

 o------------------------------------o   o----------------------------------o
 |          Devout MP Chart:          |   |          Devout Stats:           |
 |------------------------------------|   |----------------------------------|
 | LV | L1| L2| L3| L4| L5| L6| L7| L8|   | LV | STR | AGI | VIT | INT | MND |
 |----|---|---|---|---|---|---|---|---|   |----|-----|-----|-----|-----|-----|
 |  1 |  1|  1|  1|  1|  1|  1|  1|  1|   |  1 |   5 |   5 |   5 |   5 |   5 |
 |  2 |  2|  -|  -|  -|  2|  -|  -|  -|   | 10 |   9 |  10 |  10 |  10 |  11 |
 |  3 |  -|  2|  -|  -|  -|  2|  -|  -|   | 20 |  14 |  16 |  15 |  15 |  20 |
 |  4 |  -|  -|  2|  -|  -|  -|  -|  -|   | 30 |  18 |  22 |  20 |  20 |  30 |
 |  5 |  3|  -|  -|  2|  3|  -|  2|  -|   | 40 |  22 |  28 |  24 |  24 |  40 |
 |  6 |  -|  -|  -|  -|  -|  3|  -|  -|   | 50 |  26 |  34 |  29 |  29 |  50 |
 |  7 |  -|  3|  -|  -|  -|  -|  -|  2|   | 60 |  29 |  40 |  34 |  34 |  60 |
 |  8 |  4|  -|  3|  -|  4|  -|  -|  -|   | 70 |  33 |  46 |  38 |  38 |  70 |
 |  9 |  -|  -|  -|  -|  -|  -|  -|  -|   | 80 |  37 |  52 |  43 |  43 |  80 |
 | 10 |  -|  -|  -|  3|  -|  4|  3|  -|   | 90 |  41 |  58 |  48 |  48 |  90 |
 | 11 |  5|  4|  -|  -|  5|  -|  -|  -|   | 99 |  45 |  63 |  52 |  52 |  99 |
 | 12 |  -|  -|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 13 |  -|  -|  4|  -|  -|  5|  -|  -|     LV = Character Level
 | 14 |  6|  5|  -|  -|  6|  -|  -|  -|
 | 15 |  -|  -|  -|  -|  -|  -|  4|  -|
 | 16 |  -|  -|  -|  4|  -|  6|  -|  -|   o----------------------------------o
 | 17 |  -|  6|  5|  -|  7|  -|  -|  -|   |         Job Point Gain:          |
 | 18 |  7|  -|  -|  -|  -|  -|  -|  -|   |----------------------------------|
 | 19 |  -|  -|  -|  -|  -|  7|  -|  -|   | Action: | JobLv 1-13 | JobLv 14+ |
 | 20 |  -|  -|  6|  -|  8|  -|  5|  -|   |---------|------------|-----------|
 | 21 |  8|  7|  -|  5|  -|  -|  -|  3|   | Attack  |    +20     |   +10     |
 | 22 |  -|  -|  -|  -|  -|  8|  -|  -|   | Magic   |    +20     |   +10     |
 | 23 |  -|  -|  -|  -|  9|  -|  -|  -|   | Guard   |    +20     |   +10     |
 | 24 |  -|  8|  7|  -|  -|  -|  -|  -|   | Item    |    +20     |   +10     |
 | 25 |  9|  -|  -|  -|  -|  -|  6|  -|   o----------------------------------o
 | 26 |  -|  -|  -|  6| 10|  9|  -|  -|     Starting at Job Lv. 14 or higher,
 | 27 |  -|  -|  -|  -|  -|  -|  -|  -|     you must take an average of 10
 | 28 | 10|  9|  8|  -|  -|  -|  -|  -|     actions per battle, to level Up
 | 29 |  -|  -|  -|  -| 11| 10|  -|  -|     a Devout.
 | 30 |  -|  -|  -|  -|  -|  -|  7|  -|
 | 31 |  -|  -|  -|  7|  -|  -|  -|  -|     100 JP = Job Level Up
 | 32 | 11| 10|  9|  -| 12| 11|  -|  -|
 | 33 |  -|  -|  -|  -|  -|  -|  -|  -|     199 JP = Max JP per Battle
 | 34 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 35 | 12|  -|  -|  -| 13| 12|  8|  4|     All extra JP over 100 is carried
 | 36 |  -| 11| 10|  -|  -|  -|  -|  -|     over to the next battle.
 | 37 |  -|  -|  -|  8| 14|  -|  -|  -|
 | 38 |  -|  -|  -|  -|  -| 13|  -|  -|
 | 39 | 13| 12|  -|  -|  -|  -|  -|  -|
 | 40 |  -|  -| 11|  -| 15|  -|  9|  -|
 | 41 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 42 |  -|  -|  -|  9|  -| 14|  -|  -|
 | 43 | 14| 13|  -|  -| 16|  -|  -|  -|
 | 44 |  -|  -| 12|  -|  -|  -|  -|  -|
 | 45 |  -|  -|  -|  -|  -| 15| 10|  -|
 | 46 |  -|  -|  -|  -| 17|  -|  -|  -|
 | 47 | 15| 14| 13|  -|  -|  -|  -|  -|
 | 48 |  -|  -|  -| 10|  -| 16|  -|  -|
 | 49 |  -|  -|  -|  -| 18|  -|  -|  5|
 | 50 | 16| 15|  -|  -|  -|  -| 11|  -|
 | 51 |  -|  -|  -|  -|  -| 17|  -|  -|
 | 52 |  -|  -|  -|  -| 19|  -|  -|  -|
 | 53 |  -|  -| 14| 11|  -|  -|  -|  -|
 | 54 | 17| 16|  -|  -|  -| 18|  -|  -|
 | 55 |  -|  -|  -|  -| 20|  -|  -|  -|
 | 56 |  -|  -|  -|  -|  -|  -| 12|  -|
 | 57 | 18|  -| 15|  -|  -|  -|  -|  -|
 | 58 |  -| 17|  -|  -| 21| 19|  -|  -|
 | 59 |  -|  -|  -| 12|  -|  -|  -|  -|
 | 60 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 61 | 19| 18| 16|  -| 22| 20| 13|  -|
 | 62 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 63 |  -|  -|  -|  -| 23|  -|  -|  6|
 | 64 | 20|  -|  -| 13|  -| 21|  -|  -|
 | 65 |  -| 19| 17|  -|  -|  -|  -|  -|
 | 66 |  -|  -|  -|  -| 24|  -| 14|  -|
 | 67 | 21|  -|  -|  -|  -| 22|  -|  -|
 | 68 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 69 |  -| 20| 18|  -| 25|  -|  -|  -|
 | 70 |  -|  -|  -| 14|  -| 23|  -|  -|
 | 71 | 22|  -|  -|  -|  -|  -| 15|  -|
 | 72 |  -| 21|  -|  -| 26|  -|  -|  -|
 | 73 |  -|  -| 19|  -|  -|  -|  -|  -|
 | 74 | 23|  -|  -|  -|  -| 24|  -|  -|
 | 75 |  -|  -|  -| 15| 27|  -|  -|  -|
 | 76 |  -| 22| 20|  -|  -|  -| 16|  -|
 | 77 |  -|  -|  -|  -|  -| 25|  -|  7|
 | 78 | 24|  -|  -|  -| 28|  -|  -|  -|
 | 79 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 80 |  -| 23| 21| 16|  -| 26|  -|  -|
 | 81 | 25|  -|  -|  -| 29|  -| 17|  -|
 | 82 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 83 |  -| 24|  -|  -|  -| 27|  -|  -|
 | 84 | 26|  -| 22|  -| 30|  -|  -|  -|
 | 85 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 86 |  -|  -|  -| 17|  -| 28|  -|  -|
 | 87 |  -| 25|  -|  -| 31|  -| 18|  -|
 | 88 | 27|  -| 23|  -|  -|  -|  -|  -|
 | 89 |  -|  -|  -|  -| 32|  -|  -|  -|
 | 90 |  -| 26|  -|  -|  -| 29|  -|  -|
 | 91 | 28|  -|  -| 18|  -|  -|  -|  8|
 | 92 |  -|  -| 24|  -| 33|  -| 19|  -|
 | 93 |  -|  -|  -|  -|  -| 30|  -|  -|
 | 94 | 29| 27|  -|  -|  -|  -|  -|  -|
 | 95 |  -|  -|  -|  -| 34|  -|  -|  -|
 | 96 |  -|  -| 25|  -|  -| 31|  -|  -|
 | 97 |  -|  -|  -| 19|  -|  -| 20|  -|
 | 98 | 30| 28|  -|  -| 35|  -|  -|  -|
 | 99 |  -|  -|  -|  -|  -| 32|  -|  -|
 |----|---|---|---|---|---|---|---|---|
 | 99 | 30| 28| 25| 19| 35| 32| 20|  8| (Devout MP Chart)
 o------------------------------------o
   LV = Character Level

 "Devouts can cast all white magic spells up to Lv. 8.  They also possess
  higher MP for high-level white magic."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-20} Summoner     |                     {SUMMONER-20} |  Earth Crystal  |
o-----------------------'                                   '-----------------o
     _____                                                               
    / ____|                                                              
   | (___    _   _   _ __ ___    _ __ ___     ___    _ __     ___   _ __ 
    \___ \  | | | | | '_ ` _ \  | '_ ` _ \   / _ \  | '_ \   / _ \ | '__|
    ____) | | |_| | | | | | | | | | | | | | | (_) | | | | | |  __/ | |   
   |_____/   \__,_| |_| |_| |_| |_| |_| |_|  \___/  |_| |_|  \___| |_|   

                                          o----------------------------------o
                                          |"Summoners are able to draw the   |
                                          | hidden powers of summoned beasts.|
                                          | Their powers will be further     |
                                          | enhanced if they can find the    |
                                          | legendary beasts..."             |
                                          |         - Expert Job NPC         |
                                          o----------------------------------o

 Summoners are amazing!  Seriously.  Not only do they have 8 powerful summons
 to destroy enemies with, they have excellent equipment pool, and very good
 stats for a mage.  But they do, however, have the lowest Agility, next to the
 Viking job.  But Summomers don't need Agility at all so it's not an issue.
 Wait, did I say 8 summons?  I meant 7.  Chocobo is just weak.  Poor chocobo.

 If you are trying to decide on a mage, and want something that can hit hard
 while damaging all enemies, the Summoner is the job for the job.  :P  Because
 summons aren't reduced for multi-casting, you won't have to worry about less
 powerful attacks, when compared to black magic spells like Thundaga, Firaga,
 and Blizzaga.  Summoners are great for dealing with random encounters and can
 even hold their own against the toughest bosses.

 The only downside is that's it.  There isn't anything else to Summoners. But
 that's not such a bad thing because what is there, is a powerful Job that can
 deal massive damage.

 Lastly, Summoners have TONS of MP to use.  You will rarely run out.  This is
 something to consider if you hate having to constantly rest at an Inn or go
 to a wellspring to refill MP.  Unfortunately, it falls into the Earth Crystal
 category of being late to the game and requires you to do extra grinding to
 train it.


 ================
 End-Game Notes:
 ================
 During end-game, Summoners are an awesome Job to use.  This is thanks to the
 nice stats it has and its mastery item.  The Astral Bracers are extremely
 useful and much much better than the Protect Ring, which is probably the best
 wrist armor that other Jobs are stuck with.  

 Similar to the Protect Ring, the Astral Bracers reduce all elemental damage
 by 50%.  Lucky for us, otherwise it would turn into that whole "replacing the
 Ribbon" ordeal.  (Evoker's mastery item, the Royal Crown, replaces the Ribbon
 which is really lame)

 With the high physical/magical defense (for a mage), and extremly high Mind/
 Intellect stats, the Summoner will be able to take some serious damage and
 survive.  Unfortunately its Vitality is nothing special.  But any higher and
 it would make them over-powered.  :P

 The Astral Bracers also boost Intellect and Mind by +10, which will help the
 Summoner to max those out at 99.  That's right, it can max both Intellect AND
 Mind.  Summons will deal massive amounts of damage with this set-up. 

 Bahamut and Leviathan will easily do 10,000+ damage to all enemies.  Dealing
 that much damage to ALL enemies is a difficult thing to do in this game, and
 the only other Job capable of that is the Dark Knight with its Souleater.

 With the other 4 main elemental summons, Shiva, Ifrit, Ramuh, and Titan, they
 will deal about 5000+ damage or so to all enemies, or double that if taking
 advantage of weaknesses.  With these Lv. 2 to Lv. 5 spells, you have a total
 of 41 MP each, so you can cast them A LOT.  There is no need to conserve MP
 while using a Summoner!


 ================
 Battle Command:
 ================
 Summon: Draws out the Level 3 powers of summoned beasts.


 ================
 Usable Weapons:
 ================
 Staves..All (excluding Elder Staff)
 Rods....All (excluding Lilith Rod, Millennium Rod)


 ================
 Usable Armors:
 ================
 Head....Leather Cap, Feathered Hat, Ribbon
 Body....Vest, Leather Armor, Mage Robe, White Robe, Black Robe
 Arm.....Bronze Bracers, Mythril Bracers, Rune Bracers, Diamond Bracers
 ........Protect Ring, Astral Bracers


 ================
 Mastery Item:
 ================
 Name....Astral Bracers
 Def.....47
 MDef....20
 Bonus...INT +10, MIND +10, Reduce all elemental damage by 50%.


 ================
 Summon Effects:  (Summoners always use the Level 3 effect)
 ================

 Chocobo
   1-Chocobo Dash .......Instantly escape from battle
   2-Chocobo Kick? ......Poor chocobo fails to kick a monster
   3-Chocobo Kick .......Damage one enemy with a powerful chocobo kick
 Shiva
   1-Mesmerize ..........Inflicts sleep status on all enemies
   2-Icy Stare ..........Damage one enemy with ice
   3-Diamond Dust .......Damage all enemies with freezing ice shards
 Ramuh
   1-Mind Blast .........Inflicts paralyze status on all enemies
   2-Thunderstorm .......Damage one enemy with lightning
   3-Judgment Bolt ......Damage all enemies with pillars of lighting
 Ifrit
   1-Healing Light ......Restore massive amount of HP to all allies
   2-Hellfire ...........Damage one enemy with fire
   3-Inferno ............Damage all enemies with overwhelming fire
 Titan
   1-Clobber ............Damage one enemy with a punch
   2-Stomp ..............Damage one enemy with a kick
   3-Earthen Fury .......Damage all enemies with columns of the earth
 Odin
   1-Protective Light ...Casts Reflect status on all party members
   2-Slash ..............Deals massive damage to all enemies
   3-Zantetsuken ........Instantly kills all enemies
 Leviathan
   1-Demon Eye ..........Inflicts petrify status on all enemies
   2-Cyclone ............Damage all enemies with fierce wind
   3-Tidal Wave .........Damage all enemies with a devastating flood
 Bahamut
   1-Aura ...............Increases attack power of all allies
   2-Rend ...............Instantly kills one enemy
   3-Mega Flare .........Massive non-elemental damage to all enemies


 ================
 MP/Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Summoner.

 The MP Chart only shows the increases in MP, and at what level you can expect
 to gain more MP.  Summoners and Evokers share the same MP curve.

 o------------------------------------o   o----------------------------------o
 |         Summoner MP Chart:         |   |         Summoner Stats:          |
 |------------------------------------|   |----------------------------------|
 | LV | L1| L2| L3| L4| L5| L6| L7| L8|   | LV | STR | AGI | VIT | INT | MND |
 |----|---|---|---|---|---|---|---|---|   |----|-----|-----|-----|-----|-----|
 |  1 |  1|  -|  -|  -|  -|  -|  -|  -|   |  1 |   5 |   5 |   5 |   5 |   5 |
 |  2 |  2|  -|  -|  -|  -|  -|  -|  -|   | 10 |   9 |   9 |  10 |  11 |  11 |
 |  3 |  3|  -|  -|  -|  -|  -|  -|  -|   | 20 |  14 |  14 |  15 |  20 |  20 |
 |  4 |  4|  -|  -|  -|  -|  -|  -|  -|   | 30 |  18 |  18 |  20 |  28 |  28 |
 |  5 |  5|  -|  -|  -|  -|  -|  -|  -|   | 40 |  22 |  22 |  24 |  36 |  36 |
 |  6 |  6|  -|  -|  -|  -|  -|  -|  -|   | 50 |  26 |  26 |  29 |  45 |  45 |
 |  7 |  7|  -|  -|  -|  -|  -|  -|  -|   | 60 |  29 |  29 |  34 |  53 |  53 |
 |  8 |  8|  -|  -|  -|  -|  -|  -|  -|   | 70 |  33 |  33 |  38 |  61 |  61 |
 |  9 |  9|  1|  1|  1|  1|  -|  -|  -|   | 80 |  37 |  37 |  43 |  69 |  69 |
 | 10 | 10|  -|  -|  -|  -|  -|  -|  -|   | 90 |  41 |  41 |  48 |  78 |  78 |
 | 11 | 11|  -|  -|  -|  -|  -|  -|  -|   | 99 |  45 |  45 |  52 |  85 |  85 |
 | 12 | 12|  2|  2|  2|  2|  -|  -|  -|   o----------------------------------o
 | 13 | 13|  -|  -|  -|  -|  -|  -|  -|     LV = Character Level
 | 14 | 14|  3|  3|  3|  3|  -|  -|  -|
 | 15 | 15|  -|  -|  -|  -|  -|  -|  -|
 | 16 | 16|  4|  4|  4|  4|  -|  -|  -|   o----------------------------------o
 | 17 | 17|  -|  -|  -|  -|  -|  -|  -|   |         Job Point Gain:          |
 | 18 | 18|  5|  5|  5|  5|  -|  -|  -|   |----------------------------------|
 | 19 | 19|  -|  -|  -|  -|  -|  -|  -|   | Action: | JobLv 1-13 | JobLv 14+ |
 | 20 | 20|  -|  -|  -|  -|  -|  -|  -|   |---------|------------|-----------|
 | 21 | 21|  6|  6|  6|  6|  -|  -|  -|   | Attack  |    +20     |   +12     |
 | 22 | 22|  -|  -|  -|  -|  -|  -|  -|   | Summon  |    +20     |   +12     |
 | 23 | 23|  7|  7|  7|  7|  -|  -|  -|   | Guard   |    +20     |   +12     |
 | 24 | 24|  -|  -|  -|  -|  -|  -|  -|   | Item    |    +20     |   +12     |
 | 25 | 25|  8|  8|  8|  8|  -|  -|  -|   o----------------------------------o
 | 26 | 26|  -|  -|  -|  -|  -|  -|  -|     Starting at Job Lv. 14 or higher,
 | 27 | 27|  9|  9|  9|  9|  -|  -|  -|     you must take an average of 8-9
 | 28 | 28|  -|  -|  -|  -|  -|  -|  -|     actions per battle, to level Up
 | 29 | 29|  -|  -|  -|  -|  1|  -|  -|     a Summoner.
 | 30 | 30| 10| 10| 10| 10|  -|  -|  -|
 | 31 | 31|  -|  -|  -|  -|  2|  -|  -|     100 JP = Job Level Up
 | 32 | 32| 11| 11| 11| 11|  -|  -|  -|
 | 33 | 33|  -|  -|  -|  -|  3|  -|  -|     199 JP = Max JP per Battle
 | 34 | 34| 12| 12| 12| 12|  -|  -|  -|
 | 35 | 35|  -|  -|  -|  -|  4|  1|  -|     All extra JP over 100 is carried
 | 36 | 36| 13| 13| 13| 13|  -|  -|  -|     over to the next battle.
 | 37 | 37|  -|  -|  -|  -|  5|  2|  -|
 | 38 | 38|  -|  -|  -|  -|  -|  -|  -|
 | 39 | 39| 14| 14| 14| 14|  6|  3|  -|
 | 40 | 40|  -|  -|  -|  -|  -|  -|  1|
 | 41 | 41| 15| 15| 15| 15|  7|  -|  -|
 | 42 | 42|  -|  -|  -|  -|  -|  4|  -|
 | 43 | 43| 16| 16| 16| 16|  8|  -|  2|
 | 44 | 44|  -|  -|  -|  -|  -|  5|  -|
 | 45 | 45| 17| 17| 17| 17|  9|  -|  -|
 | 46 | 46|  -|  -|  -|  -|  -|  -|  -|
 | 47 | 47|  -|  -|  -|  -| 10|  6|  -|
 | 48 | 48| 18| 18| 18| 18|  -|  -|  3|
 | 49 | 49|  -|  -|  -|  -| 11|  7|  -|
 | 50 | 50| 19| 19| 19| 19|  -|  -|  -|
 | 51 | 51|  -|  -|  -|  -| 12|  -|  -|
 | 52 | 52| 20| 20| 20| 20|  -|  8|  -|
 | 53 | 53|  -|  -|  -|  -| 13|  -|  4|
 | 54 | 54| 21| 21| 21| 21|  -|  9|  -|
 | 55 | 55|  -|  -|  -|  -| 14|  -|  -|
 | 56 | 56|  -|  -|  -|  -|  -|  -|  -|
 | 57 | 57| 22| 22| 22| 22| 15| 10|  -|
 | 58 | 58|  -|  -|  -|  -|  -|  -|  5|
 | 59 | 59| 23| 23| 23| 23| 16| 11|  -|
 | 60 | 60|  -|  -|  -|  -|  -|  -|  -|
 | 61 | 61| 24| 24| 24| 24| 17|  -|  -|
 | 62 | 62|  -|  -|  -|  -|  -| 12|  -|
 | 63 | 63| 25| 25| 25| 25| 18|  -|  6|
 | 64 | 64|  -|  -|  -|  -|  -| 13|  -|
 | 65 | 65|  -|  -|  -|  -| 19|  -|  -|
 | 66 | 66| 26| 26| 26| 26|  -|  -|  -|
 | 67 | 67|  -|  -|  -|  -| 20| 14|  -|
 | 68 | 68| 27| 27| 27| 27|  -|  -|  7|
 | 69 | 69|  -|  -|  -|  -| 21| 15|  -|
 | 70 | 70| 28| 28| 28| 28|  -|  -|  -|
 | 71 | 71|  -|  -|  -|  -| 22|  -|  -|
 | 72 | 72| 29| 29| 29| 29|  -| 16|  -|
 | 73 | 73|  -|  -|  -|  -| 23|  -|  8|
 | 74 | 74|  -|  -|  -|  -|  -| 17|  -|
 | 75 | 75| 30| 30| 30| 30| 24|  -|  -|
 | 76 | 76|  -|  -|  -|  -|  -|  -|  -|
 | 77 | 77| 31| 31| 31| 31| 25| 18|  -|
 | 78 | 78|  -|  -|  -|  -|  -|  -|  9|
 | 79 | 79| 32| 32| 32| 32| 26| 19|  -|
 | 80 | 80|  -|  -|  -|  -|  -|  -|  -|
 | 81 | 81| 33| 33| 33| 33| 27|  -|  -|
 | 82 | 82|  -|  -|  -|  -|  -| 20|  -|
 | 83 | 83|  -|  -|  -|  -| 28|  -| 10|
 | 84 | 84| 34| 34| 34| 34|  -| 21|  -|
 | 85 | 85|  -|  -|  -|  -| 29|  -|  -|
 | 86 | 86| 35| 35| 35| 35|  -|  -|  -|
 | 87 | 87|  -|  -|  -|  -| 30| 22|  -|
 | 88 | 88| 36| 36| 36| 36|  -|  -| 11|
 | 89 | 89|  -|  -|  -|  -| 31| 23|  -|
 | 90 | 90| 37| 37| 37| 37|  -|  -|  -|
 | 91 | 91|  -|  -|  -|  -| 32|  -|  -|
 | 92 | 92|  -|  -|  -|  -|  -| 24|  -|
 | 93 | 93| 38| 38| 38| 38| 33|  -| 12|
 | 94 | 94|  -|  -|  -|  -|  -| 25|  -|
 | 95 | 95| 39| 39| 39| 39| 34|  -|  -|
 | 96 | 96|  -|  -|  -|  -|  -|  -|  -|
 | 97 | 97| 40| 40| 40| 40| 35| 26|  -|
 | 98 | 98|  -|  -|  -|  -|  -|  -| 13|
 | 99 | 99| 41| 41| 41| 41| 36| 27|  -|
 |----|---|---|---|---|---|---|---|---|
 | 99 | 99| 41| 41| 41| 41| 36| 27| 13| (Summoner MP Chart)
 o------------------------------------o
   LV = Character Level

 "Summoners are magic users who have harnessed the power of high summoning--
  the ability to call forth a combined black and white magic effect."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-21} Sage         |                         {SAGE-21} |  Earth Crystal  |
o-----------------------'                                   '-----------------o
        _____                        
       / ____|                       
      | (___     __ _    __ _    ___ 
       \___ \   / _` |  / _` |  / _ \
       ____) | | (_| | | (_| | |  __/
      |_____/   \__,_|  \__, |  \___|
                         __/ |       
                        |___/             o----------------------------------o
                                          |"Sages are those who have gained  |
                                          | knowledge in all schools of      |
                                          | arcane arts.  They can use all   |
                                          | types of spells!"                |
                                          |         - Expert Job NPC         |
                                          o----------------------------------o

 The Sage is a very fun Job to use. It's so diverse in its ability to cast all
 white, black, and summon magic that you have something for any occasion.  If
 there is a spell that you just won't ever use, you could learn something else
 from an completely different school of magic!  This makes it possible to have
 a set-up customized to exactly what you want and like from magic.

 Sages are the best mage.  Well, not counting Onion Knights. They do have less
 MP than Jobs like Magus and Devout, but with that sacrifice they deal massive
 damage with Flare and Holy, or use Raze, or the many effects of Level 1 and 2
 summons.  The possibilities are near endless.

 If you've been wanting to use an Evoker, this is the job to use. You can have
 each summon learned, and won't be limited to just the randomness of casting
 the Level 1 or 2 effect.  If summons aren't cooperating, just cast the spell
 from either black or white magic school instead.  For example, Ifrit.  If he
 doesn't use what you want, you can always cast Curaja or Firaga instead!

 You may be wondering what the point is?  It's all about the diversity.  There
 might be times when you just like to have a bit of randomness involved to
 make things a little more interesting.  With Jobs like Magus and Devout, you
 know what you get with their magic.  Summons add a nice element to battle if
 you are getting bored with casting the same spells over and over.  Or summons
 could be used as your means of inflicting status effects!

 If you want a healer, then use Devout.  If you want a damage dealer, then use
 the Magus job.  The reason I say that is the MP curve.  They have more MP for
 higher level spells, so they are more specialized.  The Sage truly shines if
 you mix it up and have the best of everything.  It makes things fun!  :)

 Unfortunately, it falls into the Earth Crystal category of being late to the
 game and requires you to do extra grinding to train it.


 ================
 End-Game Notes:
 ================
 During end-game, the Sage is a nice change of pace.  It is the first Job that
 gives you a sense of customization so take full advantage of that.  At max
 levels, its stats are very impressive. It can max Intellect and Mind, and has
 a surprisingly high Vitality stat, too.  Better than most mages, anyway!  :P

 It does everything all mages can do, so if you aren't happy with your current
 mage Job, try using a Sage.  It's a Black Mage, White Mage, Red Mage, Evoker,
 Devout, Magus, and Onion Knight all in one. :) And with a superb mastery item
 they are more appealing to use.

 The Sage's mastery item, Sage Staff, is really worth getting.  It boosts all
 stats by +10!  Without this, you wouldn't be able to max Intellect or Mind,
 so make sure you get this if you plan to use a Sage.  It's a must have.  

 This is why Sage's are so great.  They can cast both black and white magic at
 full power without being gimped by lowered stats.  You would think since they
 can cast all magic they wouldn't be able max Int and Mind, but they can! :D

 Then it all comes back to being unspecialized.  The Sage's diversity it great
 and everything, but it requires effort to train and set-up.  What's good to
 have, and what are the best spells to learn?  That's up to you.  What do you
 like?  Some people love trying to inflict status ailments.  If you turn out
 creating a Sage that is specialized in one school of magic, you might as well
 just switch them to appropriate Job (Magus, Devout) so you have more MP.


 ================
 Battle Command:
 ================
 Magic:  Can use all White and Black Magic, plus use Level 1 or 2 of summons.


 ================
 Usable Weapons:
 ================
 Staves..All
 Rods....All (excluding Lilith Rod, Millennium Rod)


 ================
 Usable Armors:
 ================
 Head....Leather Cap, Feathered Hat, Ribbon
 Body....Vest, Leather Armor, Mage Robe, White Robe, Black Robe
 Arm.....Bronze Bracers, Mythril Bracers, Rune Bracers, Diamond Bracers
 ........Protect Ring


 ================
 Mastery Item:
 ================
 Name....Sage Staff
 Atk.....110
 Bonus...All Stats +10


 ================
 Summon Effects:  (Sages never use the Level 3 effect)
 ================

 Chocobo
   1-Chocobo Dash .......Instantly escape from battle
   2-Chocobo Kick? ......Poor chocobo fails to kick a monster
   3-Chocobo Kick .......Damage one enemy with a powerful chocobo kick
 Shiva
   1-Mesmerize ..........Inflicts sleep status on all enemies
   2-Icy Stare ..........Damage one enemy with ice
   3-Diamond Dust .......Damage all enemies with freezing ice shards
 Ramuh
   1-Mind Blast .........Inflicts paralyze status on all enemies
   2-Thunderstorm .......Damage one enemy with lightning
   3-Judgment Bolt ......Damage all enemies with pillars of lighting
 Ifrit
   1-Healing Light ......Restore massive amount of HP to all allies
   2-Hellfire ...........Damage one enemy with fire
   3-Inferno ............Damage all enemies with overwhelming fire
 Titan
   1-Clobber ............Damage one enemy with a punch
   2-Stomp ..............Damage one enemy with a kick
   3-Earthen Fury .......Damage all enemies with columns of the earth
 Odin
   1-Protective Light ...Casts Reflect status on all party members
   2-Slash ..............Deals massive damage to all enemies
   3-Zantetsuken ........Instantly kills all enemies
 Leviathan
   1-Demon Eye ..........Inflicts petrify status on all enemies
   2-Cyclone ............Damage all enemies with fierce wind
   3-Tidal Wave .........Damage all enemies with a devastating flood
 Bahamut
   1-Aura ...............Increases attack power of all allies
   2-Rend ...............Instantly kills one enemy
   3-Mega Flare .........Massive non-elemental damage to all enemies


 ================
 MP/Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Sage.

 The MP Chart only shows the increases in MP, and at what level you can expect
 to gain more MP.  Sages and Onion Knights share the same MP curve.

 o------------------------------------o   o----------------------------------o
 |           Sage MP Chart:           |   |           Sage Stats:            |
 |------------------------------------|   |----------------------------------|
 | LV | L1| L2| L3| L4| L5| L6| L7| L8|   | LV | STR | AGI | VIT | INT | MND |
 |----|---|---|---|---|---|---|---|---|   |----|-----|-----|-----|-----|-----|
 |  1 |  1|  1|  1|  1|  1|  1|  1|  1|   |  1 |   5 |   5 |   5 |   5 |   5 |
 |  2 |  -|  -|  -|  -|  -|  -|  -|  -|   | 10 |   9 |   9 |  10 |  11 |  11 |
 |  3 |  2|  2|  2|  -|  -|  -|  -|  -|   | 20 |  12 |  12 |  16 |  20 |  20 |
 |  4 |  -|  -|  -|  2|  -|  -|  -|  -|   | 30 |  15 |  15 |  22 |  28 |  28 |
 |  5 |  3|  3|  -|  -|  2|  -|  -|  -|   | 40 |  19 |  19 |  28 |  36 |  36 |
 |  6 |  -|  -|  3|  -|  -|  -|  -|  -|   | 50 |  22 |  22 |  34 |  45 |  45 |
 |  7 |  4|  4|  -|  3|  -|  2|  -|  -|   | 60 |  25 |  25 |  40 |  53 |  53 |
 |  8 |  -|  -|  -|  -|  -|  -|  -|  -|   | 70 |  29 |  29 |  46 |  61 |  61 |
 |  9 |  5|  -|  4|  -|  -|  -|  -|  -|   | 80 |  32 |  32 |  52 |  69 |  69 |
 | 10 |  -|  5|  -|  4|  3|  -|  2|  -|   | 90 |  35 |  35 |  58 |  78 |  78 |
 | 11 |  6|  -|  5|  -|  -|  -|  -|  -|   | 99 |  38 |  38 |  63 |  85 |  85 |
 | 12 |  -|  6|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 13 |  7|  -|  -|  5|  -|  3|  -|  -|     LV = Character Level
 | 14 |  -|  7|  6|  -|  4|  -|  -|  -|
 | 15 |  8|  -|  -|  -|  -|  -|  -|  -|
 | 16 |  -|  -|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 17 |  9|  8|  7|  6|  -|  -|  -|  2|   |         Job Point Gain:          |
 | 18 |  -|  -|  -|  -|  5|  -|  -|  -|   |----------------------------------|
 | 19 | 10|  9|  -|  -|  -|  4|  3|  -|   | Action: | JobLv 1-13 | JobLv 14+ |
 | 20 |  -|  -|  8|  7|  -|  -|  -|  -|   |---------|------------|-----------|
 | 21 | 11| 10|  -|  -|  -|  -|  -|  -|   | Attack  |    +20     |   +10     |
 | 22 |  -|  -|  -|  -|  6|  -|  -|  -|   | Magic   |    +20     |   +10     |
 | 23 | 12|  -|  9|  -|  -|  -|  -|  -|   | Guard   |    +20     |   +10     |
 | 24 |  -| 11|  -|  8|  -|  5|  -|  -|   | Item    |    +20     |   +10     |
 | 25 | 13|  -| 10|  -|  -|  -|  -|  -|   o----------------------------------o
 | 26 |  -| 12|  -|  -|  7|  -|  -|  -|     Starting at Job Lv. 14 or higher,
 | 27 | 14|  -|  -|  -|  -|  -|  -|  -|     you must take an average of 10
 | 28 |  -| 13| 11|  9|  -|  -|  -|  -|     actions per battle, to level Up
 | 29 | 15|  -|  -|  -|  -|  -|  4|  -|     a Sage.
 | 30 |  -|  -|  -|  -|  8|  6|  -|  -|
 | 31 | 16| 14| 12| 10|  -|  -|  -|  -|     100 JP = Job Level Up
 | 32 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 33 | 17| 14|  -|  -|  -|  -|  -|  -|     199 JP = Max JP per Battle
 | 34 |  -|  -| 13| 11|  -|  -|  -|  -|
 | 35 | 18|  -|  -|  -|  9|  -|  -|  -|     All extra JP over 100 is carried
 | 36 |  -| 16|  -|  -|  -|  -|  -|  -|     over to the next battle.
 | 37 | 19|  -| 14|  -|  -|  7|  -|  -|
 | 38 |  -| 17|  -| 12|  -|  -|  -|  -|
 | 39 | 20|  -| 15|  -| 10|  -|  5|  -|
 | 40 |  -| 18|  -|  -|  -|  -|  -|  -|
 | 41 | 21|  -|  -| 13|  -|  -|  -|  -|
 | 42 |  -|  -| 16|  -|  -|  -|  -|  -|
 | 43 | 22| 19|  -|  -| 11|  8|  -|  -|
 | 44 |  -|  -|  -| 14|  -|  -|  -|  -|
 | 45 | 23| 20| 17|  -|  -|  -|  -|  -|
 | 46 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 47 | 24| 21|  -|  -|  -|  -|  -|  -|
 | 48 |  -|  -| 18| 15| 12|  9|  6|  -|
 | 49 | 25|  -|  -|  -|  -|  -|  -|  -|
 | 50 |  -| 22|  -|  -|  -|  -|  -|  3|
 | 51 |  -|  -| 19| 16|  -|  -|  -|  -|
 | 52 | 26| 23|  -|  -| 13|  -|  -|  -|
 | 53 |  -|  -| 20|  -|  -|  -|  -|  -|
 | 54 | 27|  -|  -| 17|  -| 10|  -|  -|
 | 55 |  -| 24|  -|  -|  -|  -|  -|  -|
 | 56 | 28|  -| 21|  -| 14|  -|  -|  -|
 | 57 |  -| 25|  -|  -|  -|  -|  -|  -|
 | 58 | 29|  -|  -| 18|  -|  -|  -|  -|
 | 59 |  -| 26| 22|  -|  -|  -|  7|  -|
 | 60 | 30|  -|  -|  -|  -| 11|  -|  -|
 | 61 |  -|  -| 23| 19| 15|  -|  -|  -|
 | 62 | 31| 27|  -|  -|  -|  -|  -|  -|
 | 63 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 64 | 32| 28| 24|  -|  -|  -|  -|  -|
 | 65 |  -|  -|  -| 20| 16|  -|  -|  -|
 | 66 | 33| 29|  -|  -|  -| 12|  -|  -|
 | 67 |  -|  -| 25|  -|  -|  -|  -|  -|
 | 68 | 34|  -|  -| 21|  -|  -|  -|  -|
 | 69 |  -| 30|  -|  -|  -|  -|  8|  -|
 | 70 | 35|  -| 26|  -| 17|  -|  -|  -|
 | 71 |  -| 31|  -| 22|  -|  -|  -|  -|
 | 72 | 36|  -|  -|  -|  -|  -|  -|  -|
 | 73 |  -| 32| 27|  -|  -| 13|  -|  -|
 | 74 | 37|  -|  -|  -| 18|  -|  -|  -|
 | 75 |  -|  -| 28| 23|  -|  -|  -|  -|
 | 76 | 38| 33|  -|  -|  -|  -|  -|  -|
 | 77 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 78 | 39| 34| 29| 24| 19|  -|  -|  -|
 | 79 |  -|  -|  -|  -|  -| 14|  9|  -|
 | 80 | 40| 35|  -|  -|  -|  -|  -|  -|
 | 81 |  -|  -| 30|  -|  -|  -|  -|  -|
 | 82 | 41|  -|  -| 25|  -|  -|  -|  -|
 | 83 |  -| 36|  -|  -| 20|  -|  -|  4|
 | 84 | 42|  -| 31|  -|  -|  -|  -|  -|
 | 85 |  -| 37|  -| 26|  -| 15|  -|  -|
 | 86 | 43|  -|  -|  -|  -|  -|  -|  -|
 | 87 |  -|  -| 32|  -| 21|  -|  -|  -|
 | 88 | 44| 38|  -|  -|  -|  -|  -|  -|
 | 89 |  -|  -| 33| 27|  -|  -|  -|  -|
 | 90 | 45| 39|  -|  -|  -|  -| 10|  -|
 | 91 |  -|  -|  -|  -|  -| 16|  -|  -|
 | 92 | 46| 40| 34| 28| 22|  -|  -|  -|
 | 93 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 94 | 47|  -|  -|  -|  -|  -|  -|  -|
 | 95 |  -| 41| 35| 29|  -|  -|  -|  -|
 | 96 | 48|  -|  -|  -| 23|  -|  -|  -|
 | 97 |  -| 42|  -|  -|  -| 17|  -|  -|
 | 98 | 49|  -| 36|  -|  -|  -|  -|  -|
 | 99 |  -| 43|  -| 30|  -|  -|  -|  -|
 |----|---|---|---|---|---|---|---|---|
 | 99 | 49| 43| 36| 30| 23| 17| 10|  4| (Sage MP Chart)
 o------------------------------------o
   LV = Character Level

 "Sages are highly adept mages who have mastered all levels of black and
  white arts.  While they have numerous techniques at their disposal, their
  MP is limited compared to those spell casters who are more specialized."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-22} Ninja        |                        {NINJA-22} |  Earth Crystal  |
o-----------------------'                                   '-----------------o
     _   _   _           _         
    | \ | | (_)         (_)        
    |  \| |  _   _ __    _    __ _ 
    | . ` | | | | '_ \  | |  / _` |
    | |\  | | | | | | | | | | (_| |
    |_| \_| |_| |_| |_| | |  \__,_|
                       _/ |        
                      |__/                o----------------------------------o
                                          |"Ninja excel at using dark blades.|
                                          | They have the ability to throw   |
                                          | weapons, which will deal enormous|
                                          | amounts of damage."              |
                                          |         - Expert Job NPC         |
                                          o----------------------------------o

 Ninjas are the "win button" in FFIII and make everything... easier!  They are
 waaaaay powerful and can kill anything like it's nothing.  But how can nothing
 be something?  It can't.  It's everything.  And Ninjas will kill it.

 It's true that they are strong, but they are very EXPENSIVE, as well.  Their
 most powerful means for dealing damage costs 65,500 gil.  I'm speaking of the
 swift and powerful Shuriken.  You do find some free ones during the game, but
 if you want to throw them at everything you'll need to have some serious gil
 lying around.

 Being the most expensive Job is the only obvious downside to Ninjas. Well, and
 the fact that, like all Earth Crystal Jobs, you'll have to take extra time and
 effort to train Ninjas before they reach their full potential.  

 If you have the patience for this, you won't regret it at all.  Ninjas will
 bring the pain and suffering to enemies, even to the toughest boss enemies.


 ================
 End-Game Notes:
 ================
 During end-game, Ninjas are just as I described.  Deadly.  They have decent
 average stats, but can max agility to 99, which is excellent.  When using the
 Shuriken as a throw weapon, it can deal 22,000+ damage to enemies.  This is
 the quickest and most consistant physical attack without any side-effects or
 weird things included.  It's simple and reliable!  :)

 Even though Ninjas have lower stats than most other melee jobs, they can take
 a few hits and be fine.  Magic attacks are their weakness, so you may have to
 be prepared to heal a lot if fighting enemies that cast magic.  But what Job
 isn't resilient to magic?  For a melee class, Ninja has a better-than-average
 magic defense.  Next to the Thief it has the highest one!

 I'm making the Ninja seem a lot better than it really is. It's not invincible
 and can still get KO'd.  It's just that Ninjas deal damage so quickly that
 most enemies won't even get a chance to attack before they die.  Against boss
 enemies a Ninja will probably end up dealing the most damage over time.  

 Just be ready to throw hundreds of shurikens if you want to use the Ninja's
 full potential!  99 shurikens costs 6,484,500 gil.  (thought you'd like to
 know that depressing fact)

 The Ninja's mastery item, Muramasa, increases all stats.  Agility gets a nice
 bonus of +10, and all other stats get +5. That Agility boost is required for
 Ninjas to max it to 99, so you'll want to get it as soon as possible.  Using
 this Job is a smart choice.  Using more than one might be a little excessive.


 ================
 Battle Command:
 ================
 Throw:  Throw weapons for massive damage.

 Throw Damage = (Weapon Attack x 2.5 + 100) x Power x 10 / 99 x Bonus
 Bonus        = (Random # between 1.0 and 1.8)

 Job Lv | Power | Hit Rate
 -------|-------|----------
     1  |  101  |  95%
    25  |  125  |  96%
    50  |  150  |  97%
    75  |  175  |  98%
    99  |  199  |  100%


 ================
 Usable Weapons:
 ================
 Knives.......All (excluding Gladius)
 Dark Blades..All (excluding Murakumo)
 Throwing.....All


 ================
 Usable Armors:
 ================
 Head.........Leather Cap, Headband, Feathered Hat, Black Cowl, Chakra Band
 .............Ribbon, Genji Helm
 Body.........Vest, Rusty Mail, Leather Armor, Kenpo Gi, Black Garb
 .............Black Belt Gi, Genji Armor, Fuma Garb
 Arm..........Bronze Bracers, Mythril Gloves, Gauntlets, Thief Gloves
 .............Power Bracers, Diamond Bracers, Diamond Gloves, Protect Ring
 .............Genji Gloves
 Shield.......Leather Shield, Genji Shield


 ================
 Mastery Item:
 ================
 Name.......Muramasa
 Atk........140
 Bonus......STR +5, AGI +10, VIT +5, INT +5, MIND +5
 Effect.....Effective against dividing enemies.


 ================
 Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up a Ninja.

 o----------------------------------o   o----------------------------------o
 |           Ninja Stats:           |   |         Job Point Gain:          |
 |----------------------------------|   |----------------------------------|
 | LV | STR | AGI | VIT | INT | MND |   | Action: | JobLv 1-13 | JobLv 14+ |
 |----|-----|-----|-----|-----|-----|   |---------|------------|-----------|
 |  1 |   5 |   5 |   5 |   5 |   5 |   | Attack  |    +20     |   +12     |
 | 10 |  10 |  11 |  10 |  10 |  10 |   | Throw   |    +20     |   +12     |
 | 20 |  17 |  20 |  15 |  15 |  15 |   | Guard   |    +20     |   +12     |
 | 30 |  24 |  28 |  20 |  20 |  20 |   | Item    |    +20     |   +12     |
 | 40 |  31 |  36 |  24 |  24 |  24 |   o----------------------------------o
 | 50 |  38 |  45 |  29 |  29 |  29 |     Starting at Job Lv. 14 or higher,
 | 60 |  44 |  53 |  34 |  34 |  34 |     you must take an average of 8-9
 | 70 |  51 |  61 |  38 |  38 |  38 |     actions per battle, to level Up
 | 80 |  58 |  69 |  43 |  43 |  43 |     a Ninja.
 | 90 |  65 |  78 |  48 |  48 |  48 |
 | 99 |  71 |  85 |  52 |  52 |  52 |     100 JP = Job Level Up
 o----------------------------------o
   LV = Character Level                   199 JP = Max JP per Battle
                                    
                                          All extra JP over 100 is carried
                                          over to the next battle.

 "Ninjas are able to deal massive amounts of damage by throwing weapons
  and specialized projectiles at the enemy."
       - Official Instruction Booklet



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-23} Onion Knight   |                            {ONION} |  Secret Job  |
o-------------------------'                                    '--------------o
   ____            _                   _  __          _           _       _   
  / __ \          (_)                 | |/ /         (_)         | |     | |  
 | |  | |  _ __    _    ___    _ __   | ' /   _ __    _    __ _  | |__   | |_ 
 | |  | | | '_ \  | |  / _ \  | '_ \  |  <   | '_ \  | |  / _` | | '_ \  | __|
 | |__| | | | | | | | | (_) | | | | | | . \  | | | | | | | (_| | | | | | | |_ 
  \____/  |_| |_| |_|  \___/  |_| |_| |_|\_\ |_| |_| |_|  \__, | |_| |_|  \__|
                                                           __/ |              
 o----------------------------------o                     |___/               
 |"The way of the onion knight is a |
 | long and hard one... but once you|
 | master the job, the rewards just |
 | might be worth it!"              |
 |         - Expert Job NPC         |
 o----------------------------------o

 You may have heard a rumor that the Onion Knight has the best stats in the
 entire game, and this is false.  Just kidding it's true.  No wait, it's both!

 If your character is not Lv. 99, the Onion Knight Job is almost worthless,
 because its stats are incredibly low.  Far lower than every other job!  Check
 the following chart to see the stat progression and be amazed.  Oooo....

 o----------------------------------o  Just like the Freelancer, there isn't
 |              Stats:              |  much to say about Onion Knights.  You
 |----------------------------------|  know how awesome they are!
 | LV | STR | AGI | VIT | INT | MND |
 |----|-----|-----|-----|-----|-----|  Not only do their stats max out and Lv
 |  1 |   5 |   5 |   5 |   5 |   5 |  99, but they can cast all Black Magic
 | 10 |   6 |   6 |   6 |   6 |   6 |  and White Magic.  They cannot cast any
 | 20 |   7 |   7 |   7 |   7 |   7 |  summons, though, which is lame!
 | 30 |   8 |   8 |   8 |   8 |   8 |
 | 40 |   9 |   9 |   9 |   9 |   9 |  The Onion equipment makes them even
 | 50 |  10 |  10 |  10 |  10 |  10 |  more powerful.  (see below)  It's good
 | 60 |  11 |  11 |  11 |  11 |  11 |  that they are very rare, so the game
 | 70 |  12 |  12 |  12 |  12 |  12 |  doesn't feel TOO broken when you start
 | 80 |  14 |  14 |  14 |  14 |  14 |  using this veggie.
 | 90 |  15 |  15 |  15 |  15 |  15 |
 |----|-----|-----|-----|-----|-----|  The best thing about the Onion Knight
 | 91 |  15 |  15 |  15 |  15 |  15 |  is, in my opinion, the low stats!  It
 | 92 |  15 |  15 |  15 |  15 |  15 |  sets you up perfectly for an insanely
 | 93 |  27 |  27 |  27 |  27 |  27 |  hard challenge.  Beating the game with
 | 94 |  39 |  39 |  39 |  39 |  39 |  nothing but Onion Knights!  :D
 | 95 |  51 |  51 |  51 |  51 |  51 |
 | 96 |  63 |  63 |  63 |  63 |  63 |  Yo ho ho!  An onion life for meee.
 | 97 |  75 |  75 |  75 |  75 |  75 |
 | 98 |  87 |  87 |  87 |  87 |  87 |  Oh, I forgot to mention that they can
 | 99 |  99 |  99 |  99 |  99 |  99 | <--- :O  equip every single weapon and
 o----------------------------------o  armor, except the mastery item from
   LV = Character Level                each Job.  Which is also lame.
 
 You see, the Onion Knight has some of the worst stats when compared to the
 other Jobs at lower levels.  So basically, you aren't going to want to play
 through the game with one of these because it would make things a lot more
 difficult for you.  Though if you do manage to get to Lv. 99, it's the best
 Job in the FFIII world!


 ================
 How to Unlock:
 ================
 See the "Onion Knight Crystal Shard" section above.  Ctrl+F. {UNLOCK}


 ================
 Battle Command:
 ================
 Magic:  Can use all White and Black magic.


 ================
 Usable Weapons:  (cannot equip Mastery Items of other Jobs)
 ================
 Knives.......All (excluding Gladius)
 Swords.......All (excluding Save the Queen)
 Staves.......All (excluding Sage Staff)
 Rods.........All (excluding Lilith Rod, Millennium Rod)
 Dark Blades..All (excluding Muramasa, Murakumo)
 Bows.........All (excluding Artemis Bow)
 Arrows.......All
 Books........All (excluding Omnitome)
 Claws........All
 Hammers......All (excluding Mighty Hammer)
 Axes.........All (excluding Gigantic Axe)
 Spears.......All (excluding Magic Lance)
 Throwing.....All (excluding Shuriken)
 Bells........All (excluding Blessed Bell)
 Harps........All


 ================
 Usable Armors:   (cannot equip Mastery Items of other Jobs)
 ================
 Head.........All (excluding Royal Crown, Ballad Crown)
 Body.........All (excluding Angel Robe, Crimson Vest, Master Dogi)
 Arm..........All (excluding Celestial Gloves, Shura Gloves, Astral Bracers)
 Shield.......All


 ================
 Mastery Item:
 ================
 Name.....Onion Blade 
 Atk......150
 Bonus....All Stats +7


 ================
 Onion Equipment:
 ================
 The best Job in the game even has its own set of equipment!  To get this rare
 and powerful equipment, you must have access to the Secret ??? Dungeon or the
 Crystal Tower.  The reason for this is because all Onion Equipment is dropped
 by Yellow, Green, and Red Dragons, only.  Eww.

 Now don't go thinking this will be easy, because it's NOT.  The drop rates for
 these items are VERY VERY low.  You may fight 100 battles before you even get
 an Onion Shield!(this is the most common piece!)  To help speed this up, fight
 the dragons in the Secret ??? Dungeon.  The only enemies there are dragons.

 Look on the bright side;  You will have a million elixirs in your inventory
 after you finish this, hehe.  If this happens, and it will, I'd recommend to
 put some in Fat Chocobo. ;)  That's 198 elixirs total!
 
 Anyway, good luck attaining your full Set of Onion Equipment!   ^_^


 ================
 Onion Sword:
 ================
 Drop Rate....1.5%
 Dropped by...Yellow, Green, and Red Dragons
 Atk..........156
 Bonus........All Stats +5


 ================
 Onion Helm:
 ================
 Drop Rate....4.5%
 Dropped by...Yellow Dragons
 Def..........40
 MDef.........40
 Bonus........Int +5, Mind +5
 Effect.......Immune to all status.


 ================
 Onion Gauntlets:
 ================
 Drop Rate....4.5%
 Dropped by...Green Dragons
 Def..........50
 MDef.........25
 Bonus........All Stats +3
 Effect.......Immune to all status. All elemental damage reduced by 50%.


 ================
 Onion Armor:
 ================
 Drop Rate....4.5%
 Dropped by...Red Dragons
 Def..........60
 MDef.........40
 Bonus........Str +5, Vit +5
 Effect.......Immune to all status.


 ================
 Onion Shield:
 ================
 Drop Rate....7.0%
 Dropped by...Yellow, Green, and Red Dragons
 Def..........30
 MDef.........30
 Bonus........All Stats +2
 Effect.......Immune to all status.


 ================
 MP/Stat Charts:
 ================
 The Stat Chart will show you the predetermined stats at every 10 levels until
 level 99.  The JP Gain Chart shows you how many Job Points you gain for using
 actions during a battle, and the average amount of actions you need to take,
 per battle, to level up an Onion Knight.

 The MP Chart only shows the increases in MP, and at what level you can expect
 to gain more MP.  Onion Knights and Sages share the same MP curve.

 o------------------------------------o   o----------------------------------o
 |       Onion Knight MP Chart:       |   |       Onion Knight Stats:        |
 |------------------------------------|   |----------------------------------|
 | LV | L1| L2| L3| L4| L5| L6| L7| L8|   | LV | STR | AGI | VIT | INT | MND |
 |----|---|---|---|---|---|---|---|---|   |----|-----|-----|-----|-----|-----|
 |  1 |  1|  1|  1|  1|  1|  1|  1|  1|   |  1 |   5 |   5 |   5 |   5 |   5 |
 |  2 |  -|  -|  -|  -|  -|  -|  -|  -|   | 10 |   6 |   6 |   6 |   6 |   6 |
 |  3 |  2|  2|  2|  -|  -|  -|  -|  -|   | 20 |   7 |   7 |   7 |   7 |   7 |
 |  4 |  -|  -|  -|  2|  -|  -|  -|  -|   | 30 |   8 |   8 |   8 |   8 |   8 |
 |  5 |  3|  3|  -|  -|  2|  -|  -|  -|   | 40 |   9 |   9 |   9 |   9 |   9 |
 |  6 |  -|  -|  3|  -|  -|  -|  -|  -|   | 50 |  10 |  10 |  10 |  10 |  10 |
 |  7 |  4|  4|  -|  3|  -|  2|  -|  -|   | 60 |  11 |  11 |  11 |  11 |  11 |
 |  8 |  -|  -|  -|  -|  -|  -|  -|  -|   | 70 |  12 |  12 |  12 |  12 |  12 |
 |  9 |  5|  -|  4|  -|  -|  -|  -|  -|   | 80 |  14 |  14 |  14 |  14 |  14 |
 | 10 |  -|  5|  -|  4|  3|  -|  2|  -|   | 90 |  15 |  15 |  15 |  15 |  15 |
 | 11 |  6|  -|  5|  -|  -|  -|  -|  -|   | 99 |  99 |  99 |  99 |  99 |  99 |
 | 12 |  -|  6|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 13 |  7|  -|  -|  5|  -|  3|  -|  -|     LV = Character Level
 | 14 |  -|  7|  6|  -|  4|  -|  -|  -|
 | 15 |  8|  -|  -|  -|  -|  -|  -|  -|
 | 16 |  -|  -|  -|  -|  -|  -|  -|  -|   o----------------------------------o
 | 17 |  9|  8|  7|  6|  -|  -|  -|  2|   |         Job Point Gain:          |
 | 18 |  -|  -|  -|  -|  5|  -|  -|  -|   |----------------------------------|
 | 19 | 10|  9|  -|  -|  -|  4|  3|  -|   | Action: | JobLv 1-13 | JobLv 14+ |
 | 20 |  -|  -|  8|  7|  -|  -|  -|  -|   |---------|------------|-----------|
 | 21 | 11| 10|  -|  -|  -|  -|  -|  -|   | Attack  |    +20     |     +8    |
 | 22 |  -|  -|  -|  -|  6|  -|  -|  -|   | Magic   |    +20     |     +8    |
 | 23 | 12|  -|  9|  -|  -|  -|  -|  -|   | Guard   |    +20     |     +8    |
 | 24 |  -| 11|  -|  8|  -|  5|  -|  -|   | Item    |    +20     |     +8    |
 | 25 | 13|  -| 10|  -|  -|  -|  -|  -|   o----------------------------------o
 | 26 |  -| 12|  -|  -|  7|  -|  -|  -|     Starting at Job Lv. 14 or higher,
 | 27 | 14|  -|  -|  -|  -|  -|  -|  -|     you must take an average of 13
 | 28 |  -| 13| 11|  9|  -|  -|  -|  -|     actions per battle, to level Up
 | 29 | 15|  -|  -|  -|  -|  -|  4|  -|     an Onion Knight.
 | 30 |  -|  -|  -|  -|  8|  6|  -|  -|
 | 31 | 16| 14| 12| 10|  -|  -|  -|  -|     100 JP = Job Level Up
 | 32 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 33 | 17| 14|  -|  -|  -|  -|  -|  -|     199 JP = Max JP per Battle
 | 34 |  -|  -| 13| 11|  -|  -|  -|  -|
 | 35 | 18|  -|  -|  -|  9|  -|  -|  -|     All extra JP over 100 is carried
 | 36 |  -| 16|  -|  -|  -|  -|  -|  -|     over to the next battle.
 | 37 | 19|  -| 14|  -|  -|  7|  -|  -|
 | 38 |  -| 17|  -| 12|  -|  -|  -|  -|
 | 39 | 20|  -| 15|  -| 10|  -|  5|  -|
 | 40 |  -| 18|  -|  -|  -|  -|  -|  -|
 | 41 | 21|  -|  -| 13|  -|  -|  -|  -|
 | 42 |  -|  -| 16|  -|  -|  -|  -|  -|
 | 43 | 22| 19|  -|  -| 11|  8|  -|  -|
 | 44 |  -|  -|  -| 14|  -|  -|  -|  -|
 | 45 | 23| 20| 17|  -|  -|  -|  -|  -|
 | 46 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 47 | 24| 21|  -|  -|  -|  -|  -|  -|
 | 48 |  -|  -| 18| 15| 12|  9|  6|  -|
 | 49 | 25|  -|  -|  -|  -|  -|  -|  -|
 | 50 |  -| 22|  -|  -|  -|  -|  -|  3|
 | 51 |  -|  -| 19| 16|  -|  -|  -|  -|
 | 52 | 26| 23|  -|  -| 13|  -|  -|  -|
 | 53 |  -|  -| 20|  -|  -|  -|  -|  -|
 | 54 | 27|  -|  -| 17|  -| 10|  -|  -|
 | 55 |  -| 24|  -|  -|  -|  -|  -|  -|
 | 56 | 28|  -| 21|  -| 14|  -|  -|  -|
 | 57 |  -| 25|  -|  -|  -|  -|  -|  -|
 | 58 | 29|  -|  -| 18|  -|  -|  -|  -|
 | 59 |  -| 26| 22|  -|  -|  -|  7|  -|
 | 60 | 30|  -|  -|  -|  -| 11|  -|  -|
 | 61 |  -|  -| 23| 19| 15|  -|  -|  -|
 | 62 | 31| 27|  -|  -|  -|  -|  -|  -|
 | 63 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 64 | 32| 28| 24|  -|  -|  -|  -|  -|
 | 65 |  -|  -|  -| 20| 16|  -|  -|  -|
 | 66 | 33| 29|  -|  -|  -| 12|  -|  -|
 | 67 |  -|  -| 25|  -|  -|  -|  -|  -|
 | 68 | 34|  -|  -| 21|  -|  -|  -|  -|
 | 69 |  -| 30|  -|  -|  -|  -|  8|  -|
 | 70 | 35|  -| 26|  -| 17|  -|  -|  -|
 | 71 |  -| 31|  -| 22|  -|  -|  -|  -|
 | 72 | 36|  -|  -|  -|  -|  -|  -|  -|
 | 73 |  -| 32| 27|  -|  -| 13|  -|  -|
 | 74 | 37|  -|  -|  -| 18|  -|  -|  -|
 | 75 |  -|  -| 28| 23|  -|  -|  -|  -|
 | 76 | 38| 33|  -|  -|  -|  -|  -|  -|
 | 77 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 78 | 39| 34| 29| 24| 19|  -|  -|  -|
 | 79 |  -|  -|  -|  -|  -| 14|  9|  -|
 | 80 | 40| 35|  -|  -|  -|  -|  -|  -|
 | 81 |  -|  -| 30|  -|  -|  -|  -|  -|
 | 82 | 41|  -|  -| 25|  -|  -|  -|  -|
 | 83 |  -| 36|  -|  -| 20|  -|  -|  4|
 | 84 | 42|  -| 31|  -|  -|  -|  -|  -|
 | 85 |  -| 37|  -| 26|  -| 15|  -|  -|
 | 86 | 43|  -|  -|  -|  -|  -|  -|  -|
 | 87 |  -|  -| 32|  -| 21|  -|  -|  -|
 | 88 | 44| 38|  -|  -|  -|  -|  -|  -|
 | 89 |  -|  -| 33| 27|  -|  -|  -|  -|
 | 90 | 45| 39|  -|  -|  -|  -| 10|  -|
 | 91 |  -|  -|  -|  -|  -| 16|  -|  -|
 | 92 | 46| 40| 34| 28| 22|  -|  -|  -|
 | 93 |  -|  -|  -|  -|  -|  -|  -|  -|
 | 94 | 47|  -|  -|  -|  -|  -|  -|  -|
 | 95 |  -| 41| 35| 29|  -|  -|  -|  -|
 | 96 | 48|  -|  -|  -| 23|  -|  -|  -|
 | 97 |  -| 42|  -|  -|  -| 17|  -|  -|
 | 98 | 49|  -| 36|  -|  -|  -|  -|  -|
 | 99 |  -| 43|  -| 30|  -|  -|  -|  -|
 |----|---|---|---|---|---|---|---|---|
 | 99 | 49| 43| 36| 30| 23| 17| 10|  4| (Onion Knight MP Chart)
 o------------------------------------o
   LV = Character Level



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Job-24} Maxing Stats for Each Job  |
o-------------------------------------'

 This section is not what you might think.  Remember, stats are predetermined
 and can't be permanently changed.  The point of this section is to show you
 max stats of each Job while equipped with the best possible equipment.  All
 the many stat charts throughout the "Job Guide" section above only showed you
 base stats with nothing equipped.

 Since there is only 1 copy of certain items, some set-ups can't be used at
 the same time, if they both require that same item.  For example, if a Job
 equips the Ultima Weapon.  There is only 1 Ultima Weapon...

 Jobs are listed in their usual Crystal order:  Wind, Fire, Water, Earth.

 o----------------------------------o
 |            Max Stats:            |  Freelancer
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  87 |  87 |  87 |  87 |  87 |  292    118     62
 o----------------------------------o
   Right Hand ........Ultima Weapon
   Left Hand .............Excalibur
   Head .....................Ribbon
   Body ...............Crystal Mail
   Arms ...........Celestial Gloves
 o----------------------------------o
 |            Max Stats:            |  Warrior
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  99 |  88 |  80 |  52 |  52 |  310     96     62
 o----------------------------------o
   Right Hand ........Ultima Weapon
   Left Hand ..........Gigantic Axe
   Head .....................Ribbon
   Body ...............Crystal Mail
   Arms ...............Protect Ring
 o----------------------------------o
 |            Max Stats:            |  Monk
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  99 |  66 |  74 |  38 |  45 |  368    115     69
 o----------------------------------o
   Right Hand .....................
   Left Hand ......................
   Head .....................Ribbon
   Body ..................Fuma Garb
   Arms ...............Shura Gloves
 o----------------------------------o
 |            Max Stats:            |  White Mage
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  54 |  65 |  65 |  50 |  99 |  110     86     83
 o----------------------------------o
   Right Hand ..........Elder Staff
   Left Hand ...............Ice Rod
   Head .....................Ribbon
   Body .................Angel Robe
   Arms ...............Protect Ring
 o----------------------------------o
 |            Max Stats:            |  Black Mage
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  54 |  65 |  65 |  99 |  50 |  135     72     83
 o----------------------------------o
   Right Hand ...........Lilith Rod
   Left Hand ...............Ice Rod
   Head .....................Ribbon
   Body .................Black Robe
   Arms ...............Protect Ring
 o----------------------------------o
 |            Max Stats:            |  Red Mage
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  84 |  84 |  95 |  95 |  95 |  292     91     63
 o----------------------------------o
   Right Hand ........Ultima Weapon
   Left Hand .............Excalibur
   Head .....................Ribbon
   Body ...............Crimson Vest
   Arms ...............Protect Ring
 o----------------------------------o
 |            Max Stats:            |  Thief
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  65 |  99 |  68 |  47 |  40 |  240     88     68
 o----------------------------------o
   Right Hand ..............Gladius
   Left Hand ...........Lust Dagger
   Head .....................Ribbon
   Body ..................Fuma Garb
   Arms ...............Protect Ring
 o----------------------------------o
 |            Max Stats:            |  Ranger
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  83 |  99 |  67 |  47 |  47 |  162     71     56
 o----------------------------------o
   Right Hand ..........Artemis Bow
   Left Hand ..........Yoichi Arrow
   Head .....................Ribbon
   Body .................Black Garb
   Arms ...............Protect Ring
 o----------------------------------o
 |            Max Stats:            |  Knight
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  99 |  62 |  99 |  62 |  79 |  295     96     62
 o----------------------------------o
   Right Hand ........Ultima Weapon
   Left Hand ........Save the Queen
   Head .....................Ribbon
   Body ...............Crystal Mail
   Arms ...............Protect Ring
 o----------------------------------o
 |            Max Stats:            |  Scholar
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  65 |  73 |  40 |  99 |  67 |  208     72     83
 o----------------------------------o
   Right Hand .............Omnitome
   Left Hand .............Cognitome
   Head .....................Ribbon
   Body .................White Robe
   Arms ...............Protect Ring
 o----------------------------------o
 |            Max Stats:            |  Geomancer
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  54 |  83 |  57 |  83 |  64 |  228     76     63
 o----------------------------------o
   Right Hand .........Blessed Bell
   Left Hand .............Rune Bell
   Head .....................Ribbon
   Body ..................Gaia Vest
   Arms ...............Protect Ring
 o----------------------------------o
 |            Max Stats:            |  Viking
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  99 |  47 |  96 |  47 |  54 |  265     96     62
 o----------------------------------o
   Right Hand ........Mighty Hammer
   Left Hand ........Blessed Hammer
   Head .....................Ribbon
   Body ...............Crystal Mail
   Arms ...............Protect Ring
 o----------------------------------o
 |            Max Stats:            |  Dragoon
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  99 |  83 |  54 |  54 |  54 |  285     96     62
 o----------------------------------o
   Right Hand ..........Magic Lance
   Left Hand ...............Gungnir
   Head .....................Ribbon
   Body ...............Crystal Mail
   Arms ...............Protect Ring
 o----------------------------------o
 |            Max Stats:            |  Dark Knight
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  88 |  89 |  88 |  69 |  69 |  295     96     62
 o----------------------------------o
   Right Hand ........Ultima Weapon
   Left Hand ..............Murakumo
   Head .....................Ribbon
   Body ...............Crystal Mail
   Arms ...............Protect Ring
 o----------------------------------o
 |            Max Stats:            |  Evoker
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  65 |  54 |  47 |  91 |  76 |  118     72     83
 o----------------------------------o
   Right Hand ..............Omnirod
   Left Hand .............Light Rod
   Head .....................Ribbon
   Body .................Black Robe
   Arms ...............Protect Ring
 o----------------------------------o
 |            Max Stats:            |  Bard
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  47 |  65 |  65 |  65 |  80 |   60     72     83
 o----------------------------------o
   Right Hand ..........Apollo Harp
   Left Hand ......................
   Head .....................Ribbon
   Body .................White Robe
   Arms ...............Protect Ring
 o----------------------------------o
 |            Max Stats:            |  Black Belt
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  99 |  83 |  99 |  40 |  50 |  396     95     61
 o----------------------------------o
   Right Hand .....................
   Left Hand ......................
   Head .....................Ribbon
   Body ................Master Dogi
   Arms ...............Protect Ring
 o----------------------------------o
 |            Max Stats:            |  Magus
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  47 |  65 |  54 |  99 |  67 |  135     72     83
 o----------------------------------o
   Right Hand .......Millennium Rod
   Left Hand .............Light Rod
   Head .....................Ribbon
   Body .................Black Robe
   Arms ...............Protect Ring
 o----------------------------------o
 |            Max Stats:            |  Devout
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  57 |  65 |  54 |  60 |  99 |   50     72     83
 o----------------------------------o
   Right Hand ............Light Rod
   Left Hand ...............Ice Rod
   Head .....................Ribbon
   Body .................White Robe
   Arms ...............Protect Ring
 o----------------------------------o
 |            Max Stats:            |  Summoner
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  45 |  45 |  52 |  99 |  99 |  178    101     85
 o----------------------------------o
   Right Hand ..............Omnirod
   Left Hand ...........Elder Staff
   Head .....................Ribbon
   Body .................Black Robe
   Arms .............Astral Bracers
 o----------------------------------o
 |            Max Stats:            |  Sage
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  50 |  50 |  75 |  99 |  99 |  195     72     83
 o----------------------------------o
   Right Hand ...........Sage Staff
   Left Hand ...........Elder Staff
   Head .....................Ribbon
   Body .................Black Robe
   Arms ...............Protect Ring
 o----------------------------------o
 |            Max Stats:            |  Ninja
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  78 |  99 |  62 |  59 |  59 |  272     88     68
 o----------------------------------o
   Right Hand .............Muramasa
   Left Hand ..............Masamune
   Head .....................Ribbon
   Body ..................Fuma Garb
   Arms ...............Protect Ring
 o----------------------------------o
 |            Max Stats:            |  Onion Knight
 |----------------------------------|  -----------------
 | LV | STR | AGI | VIT | INT | MND |  Atk   PDef   MDef
 |----|-----|-----|-----|-----|-----|
 | 99 |  99 |  99 |  99 |  99 |  99 |  311    150    105
 o----------------------------------o
   Right Hand ........Ultima Weapon
   Left Hand ...........Onion Sword
   Head .................Onion Helm
   Body ................Onion Armor
   Arms ............Onion Gauntlets



                                                  .                    
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              .,~.  .~....?.. . .I:II....?,:7777=77$$$$$$$,7?$$..      
              ..,...+II7.7...+?,+?7.. .,$77:===$$$$7.... .. ...IZ.     
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          .......:.7+7?,~77777.$7+~?$.+$7..  . . ..                 .  
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         ..:77I.+?7..7?.Z??7=$$Z...Z..77,?.   . ,..       .   ..     . 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|          {TH}           VIII) Stealing Guide: {STL}           {SC}          |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o


 This section will explain to you the mechanics of a steal.  If you put some
 effort into training a Thief, you will find that you can steal a TON of very
 useful items and treasure!  While some of the items are worthless and pretty
 much lame, the small handful of rare items that can be stolen are excellent.

 Don't forget that stealing is the best source of battle items. (arctic wind,
 tranquilizer, bomb arm, zeus's wrath, etc.)

 The very best items to steal are: Gungnir, Protect Ring, Elixir, Phoenix Down,
 and the amazing Sheep Pillow.  If you plan to use a Scholor at all, having a
 Thief will help them out tremendously.

 NOTE: You can't steal two Gungnirs.  The second one must be dropped as loot.


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {STL-01} The Mechanics of Stealing  |                 {MS}
o-------------------------------------'

 To make things simple, there are 4 different items that you can steal from
 enemies.  Out of those four, you can only steal ONE per battle.  All further
 attempts to steal, after you've successfully stolen an item, will result in
 a message saying:  "Nothing to steal!"  Items reset after battle.

 Now to explain the items.  Here are the Job Level ranges at which they can be
 stolen.
 
o-------.-----------o
| Item: | Job Level |
|-------|-----------|
|   1   |    1-30   |
|  1-2  |   31-70   |
|  1-3  |   71-98   |
|  1-4  |   99-99   |
o-------'-----------o
 
 So if you are between Job Levels 1 and 30, you can only steal Item 1. If you
 are between Job levels 31 and 70, you can steal Items 1 or 2.  If you are at
 Job level 71-98, the you can steal Items 1, 2, or 3.  Lastly if you are Job
 level 99 than you have a chance to steal any of the items.

 Next up is the Success Rate for each item.
 
o-------.---------------o
| Item: | Success Rate: |
|-------|---------------|
|   1   |      19%      |
|   2   |      17%      |
|   3   |      15%      |
|   4   |      12%      |
o-------'---------------o
 
 And finally, when you attempt to steal an item, the game will try to get the
 rarest item first.  So if you are Job Lv. 82, it will try to steal Item 3,
 and if that fails, it will try to steal Item 2 next.  If that fails, it will
 then try to steal Item 1, and if that fails, you fail completely and have to
 try again next turn.
 
 
 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {STL-02} Items to Pilfer  |              {IP}               {ST}
o---------------------------'
 
 This list will show you every item that can be stolen and what enemy you can
 steal it from!  Note that I didn't list every single monster but just a few,
 so it doesn't get too cluttered, and remains easy to read.  :)

 NOTE: I also listed the Job level you must be, for these specific enemies, to
       steal each item.  If you exceed the highest Job level listed, that item
       will become more difficult to steal since the game will attempt to get
       the NEXT item according to your job level.  Please remember!

 For your convenience, items go in alphabetical order.  If you want faster
 results, use Ctrl+F to find the Item/Enemy you are looking for.

o---------------.---------.---------------------------------------------------o
|Item:          | Job Lvl | Stolen from:                                      |
|---------------|---------|---------------------------------------------------|
|Angel's Sigh   |    99   | Knocker, Red Cap                                  |
|---------------|---------|---------------------------------------------------|
|Antarctic Wind |  31-99  | Sea Devil, Merman, Ruinous Wave, Adamantoise      |
|---------------|---------|---------------------------------------------------|
|Antidote       |  71-99  | Killer Bee, Revenant, Poison Bat, Hornet          |
|---------------|---------|---------------------------------------------------|
|Arctic Wind    |  31-98  | Sea Witch, Killer Hermit, Ologhai, Kelpie         |
|---------------|---------|---------------------------------------------------|
|Bacchus's Cider|    --   | n/a                                               |
|---------------|---------|---------------------------------------------------|
|Black Hole     |  31-70  | Needle Monkey, Death Claw, Gomory, Bluck, Azer    |
|---------------|---------|---------------------------------------------------|
|Black Musk     |    --   | n/a                                               |
|---------------|---------|---------------------------------------------------|
|Bomb Arm       |  31-98  | Bomb, Vulcan, Rock Gargoyle, Fachan, Grenade      |
|---------------|---------|---------------------------------------------------|
|Bomb Fragment  |  31-98  | Crocotta, Red Marshmallow                         |
|---------------|---------|---------------------------------------------------|
|Chocobo's Wrath|    --   | n/a                                               |
|---------------|---------|---------------------------------------------------|
|Earthen Drums  |    --   | n/a                                               |
|---------------|---------|---------------------------------------------------|
|Echo Herbs     |  71-98  | Pugman, Blood Bat                                 |
|---------------|---------|---------------------------------------------------|
|Elixir         |   1-99  | Yellow Dragon, Green Dragon, Red Dragon           |
|---------------|---------|---------------------------------------------------|
|Eye Drops      |   1-70  | Killer Bee, Revenant, Poison Bat, Hornet          |
|---------------|---------|---------------------------------------------------|
|Gold Needle    |   1-99  | Helldiver, Petit Mage, Manticore, Myrmecoleon     |
|---------------|---------|---------------------------------------------------|
|Gungnir        |  71-99  | Odin                                              |
|---------------|---------|---------------------------------------------------|
|Heavenly Wrath |    99   | Roper, Black Flan, Dread Knight                   |
|---------------|---------|---------------------------------------------------|
|Hi-Potion      |   1-99  | Sand Worm, Simurgh, Harpy, Liger, Bone Dragon     |
|---------------|---------|---------------------------------------------------|
|Lamia Scale    |    --   | n/a                                               |
|---------------|---------|---------------------------------------------------|
|Lilith's Kiss  |  71-98  | Needle Monkey, Death Claw, Gomory, Bluck, Azer    |
|---------------|---------|---------------------------------------------------|
|Maiden's Kiss  |  31-70  | Pugman, Blood Bat                                 |
|---------------|---------|---------------------------------------------------|
|Mallet         |    99   | Pugman, Blood Bat                                 |
|---------------|---------|---------------------------------------------------|
|Phoenix Down   |   1-99  | Rust Bird                                         |
|---------------|---------|---------------------------------------------------|
|Potion         |   1-99  | Goblin                                            |
|---------------|---------|---------------------------------------------------|
|Protect Ring   |    99   | King Behemoth                                     |
|---------------|---------|---------------------------------------------------|
|Raven's Yawn   |    99   | Needle Monkey, Death Claw, Gomory, Bluck, Azer    |
|---------------|---------|---------------------------------------------------|
|Sheep Pillow   |    99   | Crocotta, Red Marshmallow                         |
|---------------|---------|---------------------------------------------------|
|Shell Breaker  |    --   | n/a                                               |
|---------------|---------|---------------------------------------------------|
|Shining Curtain|    --   | n/a                                               |
|---------------|---------|---------------------------------------------------|
|Silence Seal   |    --   | n/a                                               |
|---------------|---------|---------------------------------------------------|
|Tranquilizer   |    99   | Bomb, Vulcan, Rock Gargoyle, Fachan, Grenade      |
|---------------|---------|---------------------------------------------------|
|Turtle Shell   |    99   | Sea Witch, Killer Hermit, Ologhai, Kelpie         |
|---------------|---------|---------------------------------------------------|
|Zeus's Wrath   |    99   | Griffon, Slime                                    |
o---------------'---------'---------------------------------------------------o
 NOTE: All items here can be dropped.  Also, I didn't list missable enemies.



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {STL-03} Thievery Walkthrough  |
o--------------------------------'
 
 The areas below are in the order that they appear in the walkthrough. (some
 enemies will probably make more than one listing)  This was intended so it
 could be used at the exact same time as the walkthrough!  Perhaps you could
 open a second tab?  ;)  Anyway, I just wanted to give you all the option so
 that's why it's here.  I hope you find a use for it!
 
 NOTE: An enemy with a * by its name is a Boss.


 ==================================
 {01} Altar Cave - The Beginning 
 ==================================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Goblin           |Potion       |Potion        |Potion        |Potion        |
| Eye Fang         |Potion       |Potion        |Potion        |Potion        |
| Carbuncle        |Potion       |Potion        |Potion        |Potion        |
| Blue Wisp        |Potion       |Potion        |Potion        |Potion        |
|*Land Turtle      |n/a          |n/a           |n/a           |n/a           |
o------------------'-------------'--------------'--------------'--------------o


 ==========================================
 {02} The Parmeni Mountains & Ur Village 
 ==========================================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
|(world map)       |             |              |              |              |
| Goblin           |Potion       |Potion        |Potion        |Potion        |
| Killer Bee       |Eye Drops    |Eye Drops     |Antidote      |Antidote      |
| Werewolf         |Potion       |Potion        |Potion        |Potion        |
| Berserker        |Potion       |Potion        |Potion        |Potion        |
|(town)            |             |              |              |              |
| Goblin           |Potion       |Potion        |Potion        |Potion        |
o------------------'-------------'--------------'--------------'--------------o


 ==========================
 {03} Cursed Town, Kazus 
 ==========================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
|(world map)       |             |              |              |              |
| Goblin           |Potion       |Potion        |Potion        |Potion        |
| Killer Bee       |Eye Drops    |Eye Drops     |Antidote      |Antidote      |
| Werewolf         |Potion       |Potion        |Potion        |Potion        |
| Berserker        |Potion       |Potion        |Potion        |Potion        |
o------------------'-------------'--------------'--------------'--------------o


 ======================
 {04}  Castle Sasune
 ======================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Dark Eye         |Potion       |Potion        |Potion        |Potion        |
| Red Wisp         |Potion       |Potion        |Potion        |Potion        |
| Zombie           |Potion       |Potion        |Potion        |Potion        |
| Griffon          |Potion       |Bomb Fragment |Antarctic Wind|Zeus's Wrath  |
o------------------'-------------'--------------'--------------'--------------o
 NOTE: You fight the Griffon when you open the treasure chest on the top floor.
 
 
 =======================
 {05} The Sealed Cave 
 =======================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Mummy            |Potion       |Potion        |Potion        |Potion        |
| Skeleton         |Potion       |Potion        |Potion        |Potion        |
| Cursed Copper    |Potion       |Potion        |Potion        |Potion        |
| Shadow           |Eye Drops    |Eye Drops     |Antidote      |Antidote      |
| Larva            |Eye Drops    |Eye Drops     |Antidote      |Antidote      |
| Revenant         |Eye Drops    |Eye Drops     |Antidote      |Antidote      |
|*Djinn            |n/a          |n/a           |n/a           |n/a           |
o------------------'-------------'--------------'--------------'--------------o
 
 
 ====================================================
 {06} Return to Kazus & Exploring the Mythril Mine 
 ====================================================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
|(mines)           |             |              |              |              |
| Mummy            |Potion       |Potion        |Potion        |Potion        |
| Skeleton         |Potion       |Potion        |Potion        |Potion        |
| Shadow           |Eye Drops    |Eye Drops     |Antidote      |Antidote      |
| Cursed Copper    |Potion       |Potion        |Potion        |Potion        |
| Larva            |Eye Drops    |Eye Drops     |Antidote      |Antidote      |
o------------------'-------------'--------------'--------------'--------------o
 
 
 ======================================
 {07} Through Nelv valley to Canaan! 
 ======================================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
|(world map)       |             |              |              |              |
| Killer Bee       |Eye Drops    |Eye Drops     |Antidote      |Antidote      |
| Werewolf         |Potion       |Potion        |Potion        |Potion        |
| Berserker        |Potion       |Potion        |Potion        |Potion        |
| Mandrake         |Potion       |Potion        |Potion        |Potion        |
| Basilisk         |Potion       |Potion        |Potion        |Potion        |
| Bugbear          |Potion       |Potion        |Potion        |Potion        |
o------------------'-------------'--------------'--------------'--------------o
 
 
 =====================
 {08} Dragon's Peak 
 =====================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Helldiver        |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
| Rukh             |Potion       |Potion        |Potion        |Potion        |
| Firefly          |Potion       |Potion        |Potion        |Potion        |
| Rust Bird        |Phoenix Down |Phoenix Down  |Phoenix Down  |Phoenix Down  |
|*Bahamut          |Nothing      |Nothing       |Nothing       |Nothing       |
o------------------'-------------'--------------'--------------'--------------o
 NOTE: Rust Bird is rare.
 
 
 =================================
 {09} The Healing Copse & Tozus 
 =================================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
|(world map)       |             |              |              |              |
| Werewolf         |Potion       |Potion        |Potion        |Potion        |
| Berserker        |Potion       |Potion        |Potion        |Potion        |
| Killer Bee       |Eye Drops    |Eye Drops     |Antidote      |Antidote      |
| Mandrake         |Potion       |Potion        |Potion        |Potion        |
| Basilisk         |Potion       |Potion        |Potion        |Potion        |
| Bugbear          |Potion       |Potion        |Potion        |Potion        |
|(tunnel)          |             |              |              |              |
| Leprechaun       |Potion       |Potion        |Potion        |Potion        |
| Darkface         |Potion       |Potion        |Potion        |Potion        |
o------------------'-------------'--------------'--------------'--------------o
 
 
 =====================
 {10} Vikings' Cove 
 =====================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
|(world map)       |             |              |              |              |
| Werewolf         |Potion       |Potion        |Potion        |Potion        |
| Killer Bee       |Eye Drops    |Eye Drops     |Antidote      |Antidote      |
| Berserker        |Potion       |Potion        |Potion        |Potion        |
| Mandrake         |Potion       |Potion        |Potion        |Potion        |
| Basilisk         |Potion       |Potion        |Potion        |Potion        |
| Bugbear          |Potion       |Potion        |Potion        |Potion        |
o------------------'-------------'--------------'--------------'--------------o
 
 
 ====================
 {11} Nepto Temple 
 ====================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Lilliputian      |Potion       |Potion        |Potion        |Potion        |
| Petit            |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
| Poison Bat       |Eye Drops    |Eye Drops     |Antidote      |Antidote      |
| Blood Worm       |Potion       |Potion        |Potion        |Potion        |
| Wererat          |Potion       |Potion        |Potion        |Potion        |
|*Giant Rat        |Potion       |Bomb Fragment |Antarctic Wind|Zeus's Wrath  |
|*Nepto Dragon     |Nothing      |Nothing       |Nothing       |Nothing       |
o------------------'-------------'--------------'--------------'--------------o
 
 
 ============================
 {12} Adventures on the Sea           {13}       {14}       {15}       {16}
 ============================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Killer Fish      |Potion       |Potion        |Potion        |Potion        |
| Sea Elemental    |Potion       |Antarctic Wind|Antarctic Wind|Antarctic Wind|
| Hermit           |Potion       |Potion        |Potion        |Potion        |
| Tangie           |Potion       |Bomb Fragment |Antarctic Wind|Zeus's Wrath  |
| Sahagin          |Potion       |Antarctic Wind|Antarctic Wind|Antarctic Wind|
o------------------'-------------'--------------'--------------'--------------o
 Location: Inner sea of Continent.
 
o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Hornet           |Eye Drops    |Eye Drops     |Antidote      |Antidote      |
| Lynx             |Potion       |Potion        |Potion        |Potion        |
| Parademon        |Wooden Arrow |Holy Arrow    |Iron Arrow    |Light Arrow   |
o------------------'-------------'--------------'--------------'--------------o
 Location: South edge of the continent.  Grasslands.
 
o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Red Cap          |Potion       |Zeus's Wrath  |Zeus's Wrath  |Angel's Sigh  |
| Tarantula        |Potion       |Potion        |Potion        |Potion        |
| Cuphgel          |Potion       |Potion        |Potion        |Potion        |
| Slime            |Potion       |Bomb Fragment |Antarctic Wind|Zeus's Wrath  |
| Barometz         |Potion       |Potion        |Potion        |Potion        |
o------------------'-------------'--------------'--------------'--------------o
 Location: Southeast edge of continent. Grasslands and forest.
 
o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Flyer            |Potion       |Potion        |Potion        |Potion        |
| Gorgon           |Potion       |Potion        |Potion        |Potion        |
| Knocker          |Potion       |Zeus's Wrath  |Zeus's Wrath  |Angel's Sigh  |
| Lizardman        |Potion       |Potion        |Potion        |Potion        |
| Griffon          |Potion       |Bomb Fragment |Antarctic Wind|Zeus's Wrath  |
o------------------'-------------'--------------'--------------'--------------o
 Location: Around Village of the Ancients and Tokkul.
 
 
 ========================================
 {17} Gulgan Gulch & the Tower of Owen 
 ========================================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Petit Mage       |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
| Pugman           |Potion       |Maiden's Kiss |Echo Herbs    |Mallet        |
| Far Darrig       |Potion       |Potion        |Potion        |Potion        |
| Blood Bat        |Potion       |Maiden's Kiss |Echo Herbs    |Mallet        |
| Aughisky         |Potion       |Potion        |Potion        |Potion        |
| Fury             |Potion       |Potion        |Potion        |Potion        |
|*Medusa           |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
o------------------'-------------'--------------'--------------'--------------o
 NOTE: Fury is located on Floor 1, only.  (with toads)
 
 
 ==============
 {18} Gysahl 
 ==============

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Mermaid          |Potion       |Antarctic Wind|Antarctic Wind|Antarctic Wind|
| Seahorse         |Potion       |Antarctic Wind|Antarctic Wind|Antarctic Wind|
| Anet             |Potion       |Antarctic Wind|Antarctic Wind|Antarctic Wind|
| Sea Serpent      |Potion       |Antarctic Wind|Antarctic Wind|Antarctic Wind|
o------------------'-------------'--------------'--------------'--------------o
 Location: Outer sea of Continent.
 
 
 ===========================
 {19} The Dwarven Hollows 
 ===========================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
|                  |             |              |              |              |
|                  |             |              |              |              |
|   None           |             |              |              |              |
|                  |             |              |              |              |
|                  |             |              |              |              |
o------------------'-------------'--------------'--------------'--------------o
 
 
 =============================
 {20} The Subterranean Lake 
 =============================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Manticore        |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
| Bomb             |Hi-Potion    |Bomb Arm      |Bomb Arm      |Tranquilizer  |
| Stalagmite       |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
| Sea Devil        |Potion       |Antarctic Wind|Antarctic Wind|Antarctic Wind|
| Ruinous Wave     |Potion       |Antarctic Wind|Antarctic Wind|Antarctic Wind|
| Merman           |Potion       |Antarctic Wind|Antarctic Wind|Antarctic Wind|
|*Gutsco           |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
o------------------'-------------'--------------'--------------'--------------o
 
 
 =======================
 {21} The Molten Cave 
 =======================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Crocotta         |Potion       |Bomb Fragment |Bomb Fragment |Sheep Pillow  |
| Balloon          |Hi-Potion    |Bomb Arm      |Bomb Arm      |Tranquilizer  |
| Red Marshmallow  |Potion       |Bomb Fragment |Bomb Fragment |Sheep Pillow  |
| Adamantoise      |Potion       |Antarctic Wind|Antarctic Wind|Antarctic Wind|
| Myrmecoleon      |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
|*Salamander       |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
o------------------'-------------'--------------'--------------'--------------o
 
 
 ===================
 {22} Castle Hein 
 ===================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Demon            |Wooden Arrow |Holy Arrow    |Iron Arrow    |Light Arrow   |
| Pharaoh          |Eye Drops    |Eye Drops     |Antidote      |Antidote      |
| Lemur            |Potion       |Bomb Fragment |Antarctic Wind|Zeus's Wrath  |
| Dullahan         |Potion       |Potion        |Potion        |Potion        |
| Lamia            |Potion       |Bomb Fragment |Antarctic Wind|Zeus's Wrath  |
|*Hein             |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
o------------------'-------------'--------------'--------------'--------------o
 
 
 ==========================
 {23} Into the New World 
 ==========================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
|                  |             |              |              |              |
|                  |             |              |              |              |
|   None           |             |              |              |              |
|                  |             |              |              |              |
|                  |             |              |              |              |
o------------------'-------------'--------------'--------------'--------------o
 
 
 =====================
 {24} Cave of Tides 
 =====================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Poison Toad      |Potion       |Potion        |Potion        |Potion        |
| Twin Heads       |Potion       |Potion        |Potion        |Potion        |
| Roper            |Potion       |Bomb Arm      |Arctic Wind   |Heavenly Wrath|
| Agaliarept       |Potion       |Potion        |Potion        |Potion        |
| Cockatrice       |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
|*Kraken           |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
o------------------'-------------'--------------'--------------'--------------o
 
 
 ========================================
 {25} Amur Village & the Stinky Sewers 
 ========================================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
|(sewer)           |             |              |              |              |
| Twin Liger       |Potion       |Potion        |Potion        |Potion        |
| Darklegs         |Potion       |Potion        |Potion        |Potion        |
| Gigantoad        |Potion       |Potion        |Potion        |Potion        |
| Stroper          |Potion       |Potion        |Potion        |Potion        |
|(world map)       |             |              |              |              |
| Black Flan       |Potion       |Bomb Arm      |Arctic Wind   |Heavenly Wrath|
| Hellgaroo        |Potion       |Potion        |Potion        |Potion        |
| Magician         |Hi-Potion    |Heavenly Wrath|Heavenly Wrath|Tranquilizer  |
| Dracrocotta      |Potion       |Potion        |Potion        |Potion        |
| Vulcan           |Hi-Potion    |Bomb Arm      |Bomb Arm      |Tranquilizer  |
| Simurgh          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
o------------------'-------------'--------------'--------------'--------------o
 NOTE: Simurgh is in the grass areas, but very rare.
 
 
 ====================
 {26} Goldor Manor 
 ====================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Gold Warrior     |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
| Gold Bear        |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
| Gold Eagle       |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
| Lost Gold        |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
| Nightmare        |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
| Gold Knight      |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
|*Goldor           |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
o------------------'-------------'--------------'--------------'--------------o
 
 
 ============================
 {27} Adventures in the Sky             {28}        {29}
 ============================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Black Flan       |Potion       |Bomb Arm      |Arctic Wind   |Heavenly Wrath|
| Hellgaroo        |Potion       |Potion        |Potion        |Potion        |
| Magician         |Hi-Potion    |Heavenly Wrath|Heavenly Wrath|Tranquilizer  |
| Dracrocotta      |Potion       |Potion        |Potion        |Potion        |
| Vulcan           |Hi-Potion    |Bomb Arm      |Bomb Arm      |Tranquilizer  |
o------------------'-------------'--------------'--------------'--------------o
 Location: Southeast island on World Map.
 
o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Sorcerer         |Hi-Potion    |Arctic Wind   |Arctic Wind   |Turtle Shell  |
| Catoblepas       |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
| Hellgaroo Mage   |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Needle Monkey    |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
| Sand Worm        |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
o------------------'-------------'--------------'--------------'--------------o
 Location: Saronia continent. Northwest on World Map.
 
o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Gargoyle         |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Harpy            |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Frostfly         |Hi-Potion    |Arctic Wind   |Arctic Wind   |Turtle Shell  |
| Chimera          |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
| Simurgh          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
o------------------'-------------'--------------'--------------'--------------o
 Location: Dalg continent, south on World Map.
 
o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Mermaid          |Potion       |Antarctic Wind|Antarctic Wind|Antarctic Wind|
| Sea Serpent      |Potion       |Antarctic Wind|Antarctic Wind|Antarctic Wind|
| Seahorse         |Potion       |Antarctic Wind|Antarctic Wind|Antarctic Wind|
| Anet             |Potion       |Antarctic Wind|Antarctic Wind|Antarctic Wind|
| Sea Dragon       |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
o------------------'-------------'--------------'--------------'--------------o
 SEA DRAGON: Anywhere in the Main World sea. (not Floating Continent)
 
 
 ======================================
 {30} Saronia Kingdom & Dragon Spire 
 ======================================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
|(Dragon Spire)    |             |              |              |              |
| Sorcerer         |Hi-Potion    |Arctic Wind   |Arctic Wind   |Turtle Shell  |
| Catoblepas       |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
| Hellgaroo Mage   |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Needle Monkey    |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
| Sand Worm        |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
|(SW Saronia)      |             |              |              |              |
| Gold Knight      |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
o------------------'-------------'--------------'--------------'--------------o
 NOTE: The Gold Knight here is a one-time battle.(at the tavern)
 
 
 ==============================================================
 {31} Dalg Continent, Doga's Manor, & the Cave of the Circle 
 ==============================================================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
|(world map)       |             |              |              |              |
| Gargoyle         |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Harpy            |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Frostfly         |Hi-Potion    |Arctic Wind   |Arctic Wind   |Turtle Shell  |
| Chimera          |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
| Simurgh          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
|(Cave of Circle)  |             |              |              |              |
| Flyer Mage       |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Demon Horse      |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Bovian           |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Rock Gargoyle    |Hi-Potion    |Bomb Arm      |Bomb Arm      |Tranquilizer  |
| Dread Knight     |Potion       |Bomb Arm      |Arctic Wind   |Heavenly Wrath|
o------------------'-------------'--------------'--------------'--------------o
 
 
 ===============================
 {32} Adventures under the Sea            {33}        {34}        {35}
 ===============================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Abtu             |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Kagura           |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Noggle           |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Charybdis        |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
o------------------'-------------'--------------'--------------'--------------o
 NOTE: Fight these monsters under the sea.
 
o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Balor            |Hi-Potion    |Arctic Wind   |Arctic Wind   |Turtle Shell  |
| Fachan           |Hi-Potion    |Bomb Arm      |Bomb Arm      |Tranquilizer  |
| Boss Troll       |Hi-Potion    |Arctic Wind   |Arctic Wind   |Turtle Shell  |
| Kyklops          |Hi-Potion    |Heavenly Wrath|Heavenly Wrath|Tranquilizer  |
| Cenchos          |Hi-Potion    |Arctic Wind   |Arctic Wind   |Turtle Shell  |
| Ouroboros        |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
|*Odin             |Elixir       |Elixir        |Gungnir       |Gungnir       |
o------------------'-------------'--------------'--------------'--------------o
 NOTE: Fight these monsters in the Saronia Catacombs.
 
o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Killer Hermit    |Hi-Potion    |Arctic Wind   |Arctic Wind   |Turtle Shell  |
| Sea Witch        |Hi-Potion    |Arctic Wind   |Arctic Wind   |Turtle Shell  |
| Aegir            |Hi-Potion    |Arctic Wind   |Arctic Wind   |Turtle Shell  |
| Ologhai          |Hi-Potion    |Arctic Wind   |Arctic Wind   |Turtle Shell  |
| Kelpie           |Hi-Potion    |Arctic Wind   |Arctic Wind   |Turtle Shell  |
| Dozmare          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
o------------------'-------------'--------------'--------------'--------------o
 NOTE: Fight these monsters in the Sunken Cave.
 
o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Peryton          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Death Claw       |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
| Eater            |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Zombie Dragon    |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
o------------------'-------------'--------------'--------------'--------------o
 NOTE: Also in Sunken Cave, but they are one-time battles.
 
 
 ==========================
 {36} The Temple of Time 
 ==========================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Chimera Mage     |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
| Dira             |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| King Lizard      |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| King Seahorse    |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Wyvern           |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Dragon           |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Behemoth         |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Pterodactyl      |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
o------------------'-------------'--------------'--------------'--------------o
 
 
 ==========================================
 {37} The Ancient Ruins & the Invincible 
 ==========================================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Azrael           |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Silenus          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Gaap             |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Eater            |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Pyralis          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Zombie Dragon    |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
o------------------'-------------'--------------'--------------'--------------o
 
 
 =================
 {38} Falgabard 
 =================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Silenus          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Gaap             |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Valefor          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Haniel           |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
|*Shinobi          |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
o------------------'-------------'--------------'--------------'--------------o
 
 
 ===========================
 {39} The Cave of Shadows 
 ===========================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Valefor          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Haniel           |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Hellish Horse    |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Vassago          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Chronos          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Death Claw       |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
|*Hecatoncheir     |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
o------------------'-------------'--------------'--------------'--------------o
 
 
 ==============================================
 {40} The Dragon Kings, Leviathan & Bahamut            {41}         {42}
 ==============================================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Plancti          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Ouroboros        |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
| Remora           |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Sea Lion         |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
|*Leviathan        |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
o------------------'-------------'--------------'--------------'--------------o
 NOTE: Fight these monsters in Lake Dohr.
 
o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Drake            |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Sabertooth Liger |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Grenade          |Hi-Potion    |Bomb Arm      |Bomb Arm      |Tranquilizer  |
| Greater Boros    |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
| Queen Lamia      |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
|*Bahamut          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
o------------------'-------------'--------------'--------------'--------------o
 NOTE: Fight these monsters in Bahamut's Lair.
 
 
 =====================
 {43} Doga's Grotto 
 =====================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Peryton          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Nemesis          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Cyclops          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Humbaba          |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
| Ogre             |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
|*Doga             |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
|*Unei             |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
o------------------'-------------'--------------'--------------'--------------o
 
 
 ======================
 {44} Ancients' Maze 
 ======================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
|*Titan            |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Greater Demon    |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Iron Claws       |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Unei's Clone     |Nothing      |Nothing       |Nothing       |Nothing       |
| Bone Dragon      |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Thanatos         |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| King Behemoth    |Elixir       |Elixir        |Elixir        |Protect Ring  |
o------------------'-------------'--------------'--------------'--------------o
 KING BEHEMOTH: Last room, closest to Crystal Tower. Extremely rare.
 
 
 ==================================
 {45} Eureka, The Forbidden Land 
 ==================================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Abaia            |Hi-Potion    |Heavenly Wrath|Heavenly Wrath|Tranquilizer  |
| Haokah           |Hi-Potion    |Heavenly Wrath|Heavenly Wrath|Tranquilizer  |
| Sleipnir         |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Oceanus          |Hi-Potion    |Heavenly Wrath|Heavenly Wrath|Tranquilizer  |
| Acheron          |Hi-Potion    |Heavenly Wrath|Heavenly Wrath|Tranquilizer  |
|*Ninja            |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
|*Amon             |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
|*Kunoichi         |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
|*General          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
|*Scylla           |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
|*Guardian         |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
o------------------'-------------'--------------'--------------'--------------o
 
 
 =========================
 {46} The Crystal Tower 
 =========================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
|(world map-air)   |             |              |              |              |
| Frostfly         |Hi-Potion    |Arctic Wind   |Arctic Wind   |Turtle Shell  |
| Gargoyle         |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Harpy            |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Simurgh          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Chimera          |Gold Needle  |Gold Needle   |Gold Needle   |Gold Needle   |
|(world map-ground)|             |              |              |              |
| Liger            |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Death Needle     |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Aeon             |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Minotaur         |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
|(inside the tower)|             |              |              |              |
| Azer             |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
| Gomory           |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
| Doga's clone     |Nothing      |Nothing       |Nothing       |Nothing       |
| Bluck            |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
| Kum Kum          |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
| Shinobi          |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
| Platinal         |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
| Glasya Labolas   |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
| Dark General     |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
| Thor             |Hi-Potion    |Heavenly Wrath|Heavenly Wrath|Tranquilizer  |
| Yellow Dragon    |Elixir       |Elixir        |Elixir        |Elixir        |
| Green Dragon     |Elixir       |Elixir        |Elixir        |Elixir        |
| Red Dragon       |Elixir       |Elixir        |Elixir        |Elixir        |
|*Xande            |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
|*Cloud of Darkness|Nothing      |Nothing       |Nothing       |Nothing       |
o------------------'-------------'--------------'--------------'--------------o
  
 
 =============================
 {47} The World of Darkness 
 =============================

o------------------.-------------.--------------.--------------.--------------o
|Enemy:            |Item 1:      |Item 2:       |Item 3:       |Item 4:       |
|------------------|-------------|--------------|--------------|--------------|
| Shadow Master    |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
| Kage             |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
| Queen Scylla     |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
| Yormungand       |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
| Twin Dragon      |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
| Thor             |Hi-Potion    |Heavenly Wrath|Heavenly Wrath|Tranquilizer  |
| Garm             |Hi-Potion    |Black Hole    |Lilith's Kiss |Raven's Yawn  |
| Hydra            |Hi-Potion    |Arctic Wind   |Arctic Wind   |Turtle Shell  |
| Xande's Clone    |Nothing      |Nothing       |Nothing       |Nothing       |
|*Ahriman          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
|*Echidna          |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
|*Two-Headed Dragon|Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
|*Cerberus         |Hi-Potion    |Hi-Potion     |Hi-Potion     |Hi-Potion     |
|*Cloud of Darkness|Nothing      |Nothing       |Nothing       |Nothing       |
o------------------'-------------'--------------'--------------'--------------o
 
 You did it!  You are a master Thief.  :D




                                                  .                    
                                                 ,.                    
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o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|                     IX) The Leveling Up Cynosure: {LVL}                     |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
                |            {LVL-00} Introduction            |
                o>==>=<==>=<==>=<==>=<===>=<==>=<==>=<==>=<==<o


 Within these sections you will learn everything there is to know about level-
 ing up!  To start, there are only two things that gain levels. Try not to get
 the mixed up as they govern completely different things!  ^_^


 1. Characters - To level up your characters you must fight battles. If you win
                 a battle, each living party member will gain a certain amount
                 of experience (exp) and when you get enough experience you'll
                 gain a level!
 
 2. Jobs       - To level up your Jobs you must use them in battle. Every
                 action you take in battle will give you (JP) job points! When
                 you take enough actions to reach 100 JP you will level up
                 your Job.
 
 OK, so this introduction was kind of pointless, but hey, you never know! :P
 
 
 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {LVL-01} Character Level  |
o---------------------------'

 When you level up your character, there are 3 things that will happen.
 
 1. MAX HP will increase using the following formula:
 
       HP Gain =  Character's Level + Vitality + Bonus
       Bonus   =  (Random # between 0 and 0.5) x Vitality
 
 2. Stats will increase.
 
       Strength
       Agility
       Vitality
       Intellect
       Mind
 
 3. MP will increase. Even if you are a job that has no MP, like Monk, the MP
    for your mage jobs still increases even though you don't see it.
 
 
 Important Notes:
 ================
 1. Strength, Agility, Vitality, Intellect, Mind, and MP, are predetermined
    stats.  This means that each Job has its own fixed stat "chart" that will
    always be the same, no matter what you do.

 2  MAX HP is the ONLY thing that is carried over between Job changes.
 
 Experience Chart:
 =================
 This is a chart showing you how much experience is needed to level up at each
 character level.
 
o-------.---------------------------------------------------------------------o
| Level |    +0    +10    +20    +30    +40    +50    +60    +70    +80    +90|
|-------|---------------------------------------------------------------------|
|   1   |    16   1044   5636  16037  34269  62226 101707 154439 222095 306298|
|   2   |    31   1304   6380  17475  36597  65627 106356 160506 229744 315689|
|   3   |    58   1601   7185  18995  39024  69144 111139 166724 237561 325264|
|   4   |    99   1940   8051  20596  41552  72781 116058 173095 245546 335023|
|   5   |   159   2321   8982  22282  44183  76538 121115 179619 253701 344968|
|   6   |   239   2748   9980  24053  46918  80417 126311 186299 262028 355100|
|   7   |   343   3222  11046  25913  49760  84420 131648 193137 270529 365422|
|   8   |   473   3745  12183  27863  52710  88549 137128 200134 279205 375934|
|   9   |   631   4321  13393  29904  55769  92805 142752 207292 288057 ------|
|  10   |   821   4950  14676  32039  58941  97191 148522 214611 297087       |
o-------'---------------------------------------------------------------------o
 
 
 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {LVL-02}   Where should I Level-Up?   |
o---------------------------------------'

 Now let me explain to you how this section will work.  All of these locations
 go in the order of the walkthrough.  This is because not everyone is at the
 end of the game.  So find the location where you are currently at in your game
 and see what the most EXP-rewarding enemies are in your area!
 
 ~~~~~~~~~~
 Altar Cave
 ~~~~~~~~~~
 Here you don't have much of a choice. The best place to level up this early is
 near the wellspring that can restore your HP and MP.  Be careful as you can't
 save yet!
 
 ~~~~~~~~~~~~~~~~~
 The Village of Ur
 ~~~~~~~~~~~~~~~~~
 On the World Map for the first time, I'd say the forests are the best spot to
 level up.  However, you might still be too weak at this point.  So what you
 should do, is go to Ur Village, and buy a Bow with A LOT of Wooden Arrows.
 
 Put the character you want to level up in the back row, and give them the Bow
 and Arrows.  Equip the best Armor and kill off the other 3 characters.  You
 should gain levels very fast this way.  When finished, revive the rest of the
 party in Ur Village. (revive wellspring in Elder Topapa's house)
 
 ~~~~~~~~~~~~~
 Castle Sasune
 ~~~~~~~~~~~~~
 I'd say when you are at least Level 5, to come here and level up.  Use the
 same strategy that you used on the World Map.
 
 ~~~~~~~~~~~~~~~
 The Sealed Cave
 ~~~~~~~~~~~~~~~
 If you are able, level up in here!  Preferably in the room where you fight the
 Boss, Djinn.  You will get a lot of experience in this room.
 
 You could even go to the Mythril Mines in Kazus. (it has the same monsters
 except for the Revenant)
 
 ~~~~~~~~~~~~~
 Dragon's Peak
 ~~~~~~~~~~~~~
 This is an ok place to level up. This thing about this place is that some of
 the enemies can petrify you.  So you might end up spending way more Gil than
 you wanted to, on Gold Needles.  Besides that downside, it's easy to gain a
 level or two in here.

 Also, the longer you are here the more Rust Birds you'll see.  You can steal
 Phoenix Down from them.
 
 ~~~~~
 Tozus
 ~~~~~
 Your only options are the World Map and Tozus Tunnel.  I would stick to the
 World Map.  Oh wait, nevermind, I would wait until the Nepto Temple. :P
 
 ~~~~~~~~~~~~
 Nepto Temple
 ~~~~~~~~~~~~
 Level up in the last area where the Giant Rat lives.  You can fight three
 different enemies here, and the one with the most exp, too.
 
 ~~~~~~~~~~~~~
 Tower of Owen
 ~~~~~~~~~~~~~
 Ok, you have a lot of options here.  The best place to level up, before going
 to the Tower of Owen, would be the Outer Edge of the continent.  You might
  need to level up to be able to efficiently defeat the monsters there, but it
 is worth it.  
 
 What I do is stock up on potions at the Village of the Ancients and then
 take a lap around the continent.  It works well!  After you are done on the
 World Map, level up in the Tower of Owen.

 ~~~~~~~~~~~~~~~~~~~~~
 The Subterranean Lake
 ~~~~~~~~~~~~~~~~~~~~~
 I would rather level up in the Molten Cave. :P  Though it is cooler down here.
 
 ~~~~~~~~~~~~~~~
 The Molten Cave
 ~~~~~~~~~~~~~~~
 This place is good for about 1 or 2 levels.  I usually fight in the area with
 that huge lava waterfall.  And only because of that huge lava waterfall.  :P
 
 ~~~~~~~~~~~
 Castle Hein
 ~~~~~~~~~~~
 This is a very good place to level up!  More specifically the room right
 before you can go outside.  You will fight Dullahans in here and they give
 excellent experience.  That bad thing about leveling up in this castle is
 that you can't save your progress.  So be very careful!
 
 ~~~~~~~~~~~~
 Amur Village
 ~~~~~~~~~~~~
 Anywhere on the World Map!  I usually start in the forests.  If things are too
 rough for you, go into the Amur Sewers and level up.
 
 ~~~~~~~~~~~~~~~
 Saronia Kingdom
 ~~~~~~~~~~~~~~~
 Anywhere on the World Map is good.  
 
 If you are already trapped inside the walls of the castle, the only place you
 can level up are in the World Map forests or at the Dragon Spire.  This is
 located in Southeastern Saronia. It's not as bad as it sounds, because all the
 enemies in here are all the ones you would fight on the World Map!  So either
 way.
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Doga's Manor and the Cave of the Circle
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Dalg Continent!  This place is loaded with EXP rich enemies!  You can fight
 them on the ground or while flying around in your airship.
 
 Also, you can go to the Sunken Cave and Saronia Catacombs which ALSO have
 enemies that give a ton of experience.  The choice is always up to you!
 
 ~~~~~~~~~~~~~~~~~~
 The Temple of Time
 ~~~~~~~~~~~~~~~~~~
 I always level up in the first room of this temple.  The enemies give a lot of
 experience AND since you are at the beginning, you can leave whenever you
 want!  
 
 The strategy behind this is because you might run out of supplies fast, due to
 a certain enemy.  The Chimera Mage!  Arg!  Even though they are deadly, they
 give excellent EXP!
 
 ~~~~~~~~~~~~~~~~~
 The Ancient Ruins
 ~~~~~~~~~~~~~~~~~
 I never level up in here.  Just continue.  At least there is an Inn!  :p
 
 ~~~~~~~~~~~~~~~~~~~
 The Cave of Shadows
 ~~~~~~~~~~~~~~~~~~~
 This is a very good place to level up.  Make your way to the end of the cave,
 though.  There are huge skeleton bridges here and you usually fight enemies
 in large groups. This gives a lot of experience!  The end of the game is very
 close so you may also want to just continue the game.  Hehe.
 
 ~~~~~~~~~~~~~~
 Ancients' Maze
 ~~~~~~~~~~~~~~
 Don't bother leveling up in here.  Since this is pretty much end-game, there
 are a few other places that are more worthwhile.  (next section)
 
 
 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {LVL-03}   The BEST Locations for Grinding End-Game   |
o-------------------------------------------------------'
 
 There are 3 MAIN AREAS that are considered the "Best".  These places give a
 TON of experience and are all highly recommended!  Just to test it out though,
 what I did was level up for 30 MINUTES in each area.  You will be able to see
 exactly what happened and how effective it was!   If your team is weaker than
 the ones I used, expect smaller results.

 Thanks to dcgames and Masamune_DS for providing me with their own 30 minute
 results for the Secret ??? Dungeon.  Thanks guys!
 

 ==================================
 Bahamut's Lair - The Second Room
 ==================================
 
 In this room, you will always fight 3 monsters at a time.  The Greater Boros
 can petrify you, so it would be wise to equip a Ribbon or any Armor that
 protects against this ailment.
 
 This is probably the best place to level up until LEVEL 70.  After this, it
 gets really slow and very boring.
 
o-----------------.-------------.------o
|Enemy Name:      | Experience: | Gil: |
|-----------------|-------------|------|
|Drake            |    7600     | 1650 |
|Greater Boros    |    7600     | 1700 |
|Sabertooth Liger |    7600     | 1800 |
o-----------------'-------------'------o
 
 PROS: Easy to kill enemies.
       Excellent experience for being so weak.
       Leveling Up goes quickly at lower levels.
 
 CONS: Harder to level up at higher levels.
       Poor experience for higher levels.
 

 ~~~~~~~~~~~~~~~~~~~~
 30 Minutes - Result:
 ~~~~~~~~~~~~~~~~~~~~
 
 Here is the team used:
 
 Luneth - KO'd
 Arc    - KO'd
 Refia  - KO'd
 Ingus  - Lv 71, Black Belt - JobLv 33
 
o-----------------.--------.----------------------.---------------o
|Enemy Name:      | Killed | Experience Received: | Gil Received: |
|-----------------|--------|----------------------|---------------|
|Drake            |   18   |       136800         |     29700     |
|Greater Boros    |   36   |       273600         |     61200     |
|Sabertooth Liger |   45   |       342000         |     81000     |
o-----------------'--------'----------------------'---------------o
 
 Total Experience = 752,400
 Total Gil        = 171,900
 
 
 =========================================
 The Crystal Tower - Blucks and Kum Kums
 =========================================
 
 In the first room of the tower, you can fight a monster called "Bluck".  In
 battle, this creature will summon Kum Kums.  Kill off the Kum Kum and then
 another one will be summoned!  Repeat as much as you like.
 
 To speed things up, try casting Haste on the Bluck!  This will really get the
 battle moving! ;)
 
 Also, don't fight with 4 party members alive; It will go slower. 

 Use only 1 of your characters, and if you want, revive the other 3 when you're
 ready to end the battle.  Fighting with 1 character, though, will allow you to
 kill A LOT more Kum Kums in a shorter amount of time.
 
o-----------------.-------------.------o
|Enemy Name:      | Experience: | Gil: |
|-----------------|-------------|------|
|Bluck            |    8400     | 1655 |
|Kum Kum          |    8800     | 3600 |
o-----------------'-------------'------o
 
 PROS: Easy to kill enemies.
       Excellent experience for being so weak.
       Excellent Gil.
       Can kill TONS of Kum Kums in a matter of minutes.
       Only need to fight 1 battle.
 
 CONS: None really.
 
 
 ~~~~~~~~~~~~~~~~~~~~
 30 Minutes - Result:
 ~~~~~~~~~~~~~~~~~~~~
 
 Here is the team used:
 
 Luneth - KO'd
 Arc    - KO'd
 Refia  - KO'd
 Ingus  - Lv 71, Black Belt - JobLv 33
 
o-----------------.--------.----------------------.---------------o
|Enemy Name:      | Killed | Experience Received: | Gil Received: |
|-----------------|--------|----------------------|---------------|
|Bluck            |    2   |        16800         |      3310     |
|Kum Kum          |  111   |       976800         |    399600     |
o-----------------'--------'----------------------'---------------o
 
 Total Experience = 993,600
 Total Gil        = 402,910
 
 
 ==========================================
 Secret ??? Dungeon - The Colored Dragons
 ==========================================
 
 This place is different.  Sure you can get massive amounts of Experience and
 Gil, but it's very hard to do.  In order to be able to efficiently kill the
 colored dragons, you MUST be at high levels.  
 
 So, instead of one 30 Minutes Result, there are two.  Compare them and take
 notice of the teams used.  You should get the idea!  ;)
 
o-----------------.-------------.-------o
|Enemy Name:      | Experience: | Gil:  |
|-----------------|-------------|-------|
|Yellow Dragon    |    30000    | 12000 |
|Green Dragon     |    45000    | 13330 |
|Red Dragon       |    60000    | 14666 |
o-----------------'-------------'-------o
 
 PROS: Loads of Elixirs.
       Can win Onion Equipment.
       Excellent Experience.
       Excellent Gil.
 
 CONS: Extremely powerful.
       Can take a long time to kill dragons if not strong enough.
 
 
 ~~~~~~~~~~~~~~~~~~~~~~
 30 Minutes - Result 1: 
 ~~~~~~~~~~~~~~~~~~~~~~
 
 Here is the team used:
 
 Luneth - Lv 80, Onion Knight - JobLv 37
 Arc    - Lv 76, Ninja        - JobLv 95
 Refia  - Lv 76, Bard         - JobLv 99
 Ingus  - Lv 76, Devout       - JobLv 58
 
o-----------------.--------.----------------------.---------------o
|Enemy Name:      | Killed | Experience Received: | Gil Received: |
|-----------------|--------|----------------------|---------------|
|Yellow Dragon    |    4   |        120000        |     48000     |
|Green Dragon     |    3   |        135000        |     39990     |
|Red Dragon       |    3   |        180000        |     43998     |
o-----------------'--------'----------------------'---------------o
 
 Total Experience = 327,000
 Total Gil        = 131,998
 
 
 ~~~~~~~~~~~~~~~~~~~~~~
 30 Minutes - Result 2:
 ~~~~~~~~~~~~~~~~~~~~~~
 
 Here is the team used:
 
 Luneth - Lv 99, Onion Knight - JobLv 99
 Arc    - Lv 99, Onion Knight - JobLv 99
 Refia  - Lv 99, Onion Knight - JobLv 99
 Ingus  - Lv 99, Onion Knight - JobLv 99
 
o-----------------.--------.----------------------.---------------o
|Enemy Name:      | Killed | Experience Received: | Gil Received: |
|-----------------|--------|----------------------|---------------|
|Yellow Dragon    |    6   |        180000        |     72000     |
|Green Dragon     |    7   |        315000        |     93310     |
|Red Dragon       |   19   |       1140000        |    278654     |
o-----------------'--------'----------------------'---------------o
 
 Total Experience = 1,635,000
 Total Gil        = 443,964


 It doesn't really matter where you level up.  They are all very good places to
 train, but all of them obviously have downsides.  I would suggest leveling up
 in Bahamut's Lair until Lv. 70, then fight Blucks and Kum Kums until Lv. 85-90
 and then destroy some dragons in the Secret ??? Dungeon until Lv. 99.
 
 You decide!  And have fun reaching Lv. 99!!! ;)
 
 
 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {LVL-04} Job Level  |
o---------------------'
 
 Every Job has its own level.  The more you train as that Job, the higher the
 level will become, and the better your character will perform!  Here is a list
 of EVERYTHING that Job Level affects:
 
 01. # of Hits for physical attacks.
 02. Chance of executing a Critical Hit.
 03. Physical attack damage.
 04. Attack power of bare-handed Monks and Black Belts.
 05. Black Magic damage.
 06. White Magic damage/recovery.
 07. Summon Magic damage/recovery.
 08. Status Magic accuracy.
 09. It also enhances the special abilities of most Jobs.



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {LVL-05}   Earning "JP" Job Points   |
o--------------------------------------'
 
 Now, to level up a Job, you must gain (JP) Job Points!  And just so you know,
 you can't actually see JP like you can see Experience points.  So you kind of
 have to keep track of how much JP you have, in your head.  It's not as bad as
 it sounds, trust me. :P  (paper works, too!)  All excess JP over 100, will be
 carried over to the next battle.

 100 JP = Job Level Up

 199 JP = Max JP per Battle
 
 To gain JP you must select any of the following actions in battle: "ATTACK",
 "GUARD", "ITEM", or that Job's Special Ability.  If you are wondering how
 much JP you gain for each action, look below.  The chart lists the JP gained
 for each Job, using any of the 4 main battle commands.  NOTE:  The Thief's
 Flee ability does not gain any JP.
 
                      JP Gain:
o------------.------------.-----------o
|Job:        | JobLv 1-13 | JobLv 14+ |
|------------|------------|-----------|
|Freelancer  |    +20     |    +20    |
|Warrior     |    +20     |    +14    |
|Monk        |    +20     |    +14    |
|White Mage  |    +20     |    +10    |
|Black Mage  |    +20     |    +10    |
|Red Mage    |    +20     |    +12    |
|Thief       |    +20     |    +18    |
|Ranger      |    +20     |    +14    |
|Knight      |    +20     |    +12    |
|Scholar     |    +24     |    +24    |
|Geomancer   |    +20     |    +14    |
|Viking      |    +20     |    +14    |
|Dragoon     |    +20     |    +16    |
|Dark Knight |    +20     |    +14    |
|Evoker      |    +20     |    +10    |
|Bard        |    +20     |    +18    |
|Black Belt  |    +20     |    +14    |
|Magus       |    +20     |    +10    |
|Devout      |    +20     |    +10    |
|Summoner    |    +20     |    +12    |
|Sage        |    +20     |    +10    |
|Ninja       |    +20     |    +12    |
|Onion Knight|    +20     |     +8    |
o------------'------------'-----------o



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {LVL-06}   Fastest Way to Increase Your Job Level   |
o-----------------------------------------------------'
 
 If you are looking to quickly increase your Job Level, without over-leveling,
 then you found the right place!  This method is short and simple. 
 
 Step 01: Change the Jobs of all party members, to the ones you want leveled,
          and equip the best armors you have at that point in the game.
 
 Step 02: Next, head over to Ur Village.  The only enemy in the grasslands is
          a Goblin, which only gives 1 exp, so you won't ever have to worry
          about dying, or leveling up.
 
 Step 03: Before you start fighting, position all your party members in the
          Back Row.  Since Goblins are so weak they will do ZERO damage to
          your party.
 
 Step 04: Now get into A LOT of fights.
 
 Step 05: Just keep taking commands without killing the enemy.  The best one
          for this would be the "Guard" command.  If the Job you are using
          doesn't have this command, then what you will want to do is use a
          different command, as long as it doesn't kill the enemy or run away
          from the battle.

          When you reach 100 JP for each character, end the battle!
 

 Let's say you are trying to level up your ONION KNIGHT.  At Job levels 1-13,
 you will gain 20 JP for every action you take in battle!
 
 100 / 20 = 5
 
 So to get to 100 JP you will need to take 5 actions each battle!  The best way
 to do this is "Guard" 4 times, and then use your 5th action to kill off the
 enemy.
 
 If you are Job level 14 or higher, you will get 8 JP for every action you take
 in battle.
 
 100 / 8 = 12.5
 
 Ok I know it's impossible to take 12.5 actions, so you must do 13 instead! Use
 the same strategy and "Guard" 12 times, and then use the 13th action to kill
 off the enemy!  Onion Knight is the hardest Job to level, so this might take a
 while.  Scholars are the easiest Job to level up.
 
 1 Battle = 1 Job Level
 
 This is the easiest/fastest way to level up your Job.  However, what you COULD
 do is kill off 3 party members and work on 1 character at a time! It does seem
 a lot faster this way, but it's not.  Or maybe it is?  Hmm...
 
 Well, do what you prefer and what makes you the happiest.  Yo ho ho! ^_^




                                                  .                    
                                                 ,.                    
           .                                   ,..                     
           .,                                 .7.                      
            ...          ,:..                .I.                       
            .I.          ...+             ...I..=IIII7?....            
             .+..       ..~...........  ...++?.....I7777777....        
              .I.    ......?I..I?..I.I7....77$,777777777$$$$$=...      
              .,~.  .~....?.. . .I:II....?,:7777=77$$$$$$$,7?$$..      
              ..,...+II7.7...+?,+?7.. .,$77:===$$$$7.... .. ...IZ.     
                .~.,7,,7II~~...I77..,.777?7$$$$$$7 ..           ..:..  
              ....$.....I77777..7,7.$$$,?$. ..,....               .Z.  
          .......:.7+7?,~77777.$7+~?$.+$7..  . . ..                 .  
           ..?7I7$7.?$,..7$$$I7$$..+7$$Z...                            
         ..:77I.+?7..7?.Z??7=$$Z...Z..77,?.   . ,..       .   ..     . 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|                         X) Walkthrough Maps: {MAP}                          |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
                |            {MAP-00} Introduction            |
                o>==>=<==>=<==>=<==>=<===>=<==>=<==>=<==>=<==<o


 Work in Progress!

 These maps were drawn to show you your current area and what you must do.  But
 just so you know, they aren't necessary for you to look at.  I included them
 for your viewing pleasure, and also, to make this FAQ a little more exciting.
 
 I tried to make them as neat and simple as possible, letting you know which
 ways you can go and where all the treasure is located!  
 
 When more are released, they will be included into the Walkthrough as well! :)



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {MAP-01} Towns      |
o---------------------'
 
 Dwarven Hollows:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59886

 Vikings' Cove:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59889
 
 

o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {MAP-02} Dungeons     |
o-----------------------'
 
 Altar Cave:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59884

 Ancient Ruins:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59882

 Ancients' Maze:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59881

 Bahamut's Lair:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59893

 Castle Hein:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59877

 Cave of Shadows:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59878

 Cave of Tides:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59887

 Crystal Tower:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59874

 Doga's Grotto:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59885

 Dragon's Peak:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59895

 Eureka:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59875

 Goldor Manor:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59894

 Gulgan Gulch:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59897

 Lake Dohr:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59880

 Molten Cave:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59883

 Nepto Temple:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59896

 Saronia Catacombs:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59890

 Sealed Cave:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59892

 Subterranean Lake:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59891

 Sunken Cave:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59879

 Temple of Time:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59888

 Tower of Owen:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59876

 World of Darkness:
 http://www.gamefaqs.com/ds/924897-final-fantasy-iii/faqs/59873



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {MAP-03} Overworlds   |
o-----------------------'





                                                  .                    
                                                 ,.                    
           .                                   ,..                     
           .,                                 .7.                      
            ...          ,:..                .I.                       
            .I.          ...+             ...I..=IIII7?....            
             .+..       ..~...........  ...++?.....I7777777....        
              .I.    ......?I..I?..I.I7....77$,777777777$$$$$=...      
              .,~.  .~....?.. . .I:II....?,:7777=77$$$$$$$,7?$$..      
              ..,...+II7.7...+?,+?7.. .,$77:===$$$$7.... .. ...IZ.     
                .~.,7,,7II~~...I77..,.777?7$$$$$$7 ..           ..:..  
              ....$.....I77777..7,7.$$$,?$. ..,....               .Z.  
          .......:.7+7?,~77777.$7+~?$.+$7..  . . ..                 .  
           ..?7I7$7.?$,..7$$$I7$$..+7$$Z...                            
         ..:77I.+?7..7?.Z??7=$$Z...Z..77,?.   . ,..       .   ..     . 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|                         XI) The Perfect File: {PER}                         |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
                |            {PER-00} Introduction            |
                o>==>=<==>=<==>=<==>=<===>=<==>=<==>=<==>=<==<o


 Every game has its own definition of a Perfect File, and most of the time this
 kind of achievement is attempted in RPG's. So what I'm going talk about in the
 following sections is what must be done in FFIII to get absolutely everything.
 
 Compared to a lot of other RPG's out there, this game is one of the more
 simple ones to get everything possible.  Don't get me wrong, though.  Saying
 it would be easy would be an honest lie!  There are things in here that can
 drive you up a wall.  But that just sounds fun, huh?  Yes!  :D
 
 So here they are, the different levels of a Perfect Game. They are supposed to
 go from easiest to hardest, but remember, most of this will be very difficult
 and seriously time-consuming.
 
 Choose any level of a Perfect Game that you're interested in trying.


o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|  Perfect Game Level Types   |
o-----------------------------'
 
 LEVEL 1: (no Wi-Fi required)
 ~~~~~~~~
 -  Beat the game and receive the 3 Gold Stars.
 -  100% Treasure found.
 -  A complete Bestiary list, excluding Iron Giant.
 -  At least 1 of every Item, Weapon, Armor, and Magic. (*)
 -  Mognet Letter #1, from all Denizens.
 -  All characters at Lv. 99.
 -  Have 9999 HP for every character.
 -  Each characters' main Job at Lv. 99.

 LEVEL 2:
 ~~~~~~~~
 - Everything from level 1.
 - 110% Treasure found.
 - Defeat Iron Giant.
 - All 23 Mastery Cards and Items, including Ultima Weapon.
 - Every Mognet Letter from all Denizens.
 - At least 1 full set of Onion Equipment.
 
 LEVEL 3:
 ~~~~~~~~
 -  Everything from level 2.
 -  All Jobs to Lv.99 for ALL characters.
 -  Max amount of Items, Weapons, Armor, and Magic.
 -  At least 4 full sets of Onion Equipment.  One for each party member. (**)
 -  At least 1 of every item possible in Fat Chocobo. (***)

 LEVEL 4:
 ~~~~~~~~
 - Everything from level 3.
 - MAX out all possible items in Fat Chocobo.
 
 LEVEL 5:
 ~~~~~~~~
 - Everything from level 4.
 - Have 99 sets of Onion Equipment.
 - Max out experience and Gil.


   (*): Excluding the ones received through Wi-Fi quests and Onion Equipment.

  (**): These are the only items you don't need a MAX amount of for this level.
 
 (***): Since you can only get a limited amount of certain items, you don't
        have to put those in Fat Chocobo.
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Level 3 would be the ideal Perfect File.  It gets you everything possible and
 you at least know you are ABLE to attain up to Level 4 and 5.
 
 As you can see, Level 4 and 5 would be the hardest.  I don't think anyone will
 ever do them seeing how they require a TON of time and patience.  That's not
 to say it won't happen, but if it does, don't tell anyone about it.  You would
 probably be committing social suicide if you did. :P  Haha just kidding.

 Keep in mind that this is only listed here to make this FAQ more complete and
 for those that actually do want the extra challenge.
 
 "Please remember, it's not about HAVING the perfect game, it's about still
  being able to attain it. If you've done everything else, you have a
  potentially perfect game, which is practically a perfect game. Comprende?"

                                        - Cloud VS Sephiroth



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {PER-01} 100% Treasure  |
o-------------------------'

 For this game I would say there are two definitions of "all treasure".
 
 1.  100% - This would require you to open all treasure chests. You can know if
            you got this by talking to the secret Old Man at Gysahl Inn and he 
            will tell you your percentage!
 
 2.  110% - This also would require you to open all treasure chests, but you
            would also have to get all hidden treasures.  These can be found
            from the "shiny spots" that are scattered around towns and some
            dungeons.   This would also include the treasures that people will
            give to you after helping them or from just talking to them.
 
 These are pretty simple. The treasures are easy to find, and there aren't that
 many hidden items.  The walkthrough covers everything!  :)  Also, please note
 that the old man in Gysahl will never say 110%.  This is something I made up
 for the sake of completion.



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {PER-02} Item Maxing  |
o-----------------------'

 The lists in this section show the max amount of every item that you can find
 in the normal course of the game- in treasure chests, finding shiny spots, or
 rewards from NPCs.  All buyable items are listed at 99 max.
 
 All of the rare and missable items are in the walkthrough, so if you follow
 that, you won't miss anything!

 NOTE: There are only 9 white musks, total! They can't be stolen or dropped as
       loot from enemies. All other consumable items can be stolen or won from
       random encounters.

 NOTE: The Shell Breaker, Shining Curtain, and Silence Seal items can ONLY be
       won from random battles.  To find out which enemies drop these items,
       go to the "Item Drop Rates" section. Ctrl+F. {IM}

 NOTE: To get both Gungnirs, you must steal AND win one from Odin. It's very
       rare to win one after the battle, but possible.  (0.3% drop rate)


 Item         Max   Item          Max   Item          Max   Item          Max
o-----------------.-------------------.-------------------.-------------------o
|Potion        |99| Antarctic Wind | 7| Turtle Shell   | 4| Sheep Pillow   | 0|
|Hi-Potion     |99| Zeus's Wrath   | 6| Angel's Sigh   | 0| White Musk     | 9|
|Elixir        |99| Bomb Fragment  | 3| Black Hole     | 1| Ottershroom    |99|
|Phoenix Down  |43| Lamia Scale    | 1| Black Musk     | 2| Gnomish Bread  |99|
|Antidote      |99| Bacchus's Cider| 3| Lilith's Kiss  | 4| Magic Key      |99|
|Eye drops     |99| Tranquilizer   | 1| Raven's Yawn   | 1| Gysahl Greens  |99|
|Echo Herbs    |99| Bomb Arm       | 0| Shell Breaker  | 0| ---            |--|
|Gold Needle   |99| Arctic Wind    | 3| Shining Curtain| 0| ---            |--|
|Maiden's Kiss |99| Heavenly Wrath | 2| Silence Seal   | 0| ---            |--|
|Mallet        |99| Earthen Drums  | 4| Chocobo's Wrath| 8| ---            |--|
o-----------------'-------------------'-------------------'-------------------o

 Knives       Max   Swords        Max   Staves        Max   Rods          Max
o-----------------.-------------------.-------------------.-------------------o
|Knife         | 4| Golden Sword   |11| Staff          |99| Fire Rod       |99|
|Dagger        |99| Longsword      |99| Fire Staff     |99| Ice Rod        |99|
|Mythril Knife |99| Wightslayer    | 1| Ice Staff      |99| Light Rod      |99|
|Spark Dagger  | 2| Mythril Sword  |99| Light Staff    |99| Mythril Rod    |99|
|Main Gauche   |99| Tyrfing        |99| Golem Staff    |99| Wizard Rod     |99|
|Poison Dagger | 1| Serpent Sword  |99| Rune Staff     |99| Omnirod        | 1|
|Behemoth Knife| 1| Salamand Sword | 1| Elder Staff    | 1| Lilith Rod     | 1|
|Air Knife     | 1| Freezing Blade | 1| Holy Wand      | 1| Millennium Rod | 1|
|Dark Knife    |99| Royal Sword    | 1| Sage Staff     | 1| ---            |--|
|Lust Dagger   | 1| Blood Sword    | 1| ---            |--| ---            |--|
|Gladius       | 1| Ancient Sword  | 1| ---            |--| ---            |--|
|---           |--| Defender       |99| ---            |--| ---            |--|
|---           |--| Break Blade    | 1| ---            |--| ---            |--|
|---           |--| Excalibur      | 1| ---            |--| ---            |--|
|---           |--| Ragnarok       | 1| ---            |--| ---            |--|
|---           |--| Save the Queen | 1| ---            |--| ---            |--|
|---           |--| Onion Blade    | 1| ---            |--| ---            |--|
|---           |--| Ultima Weapon  | 1| ---            |--| ---            |--|
|---           |--| Onion Sword    |99| ---            |--| ---            |--|
o-----------------'-------------------'-------------------'-------------------o

 Item         Max   Dark Blades   Max   Bows          Max   Arrows        Max
o-----------------.-------------------.-------------------.-------------------o
|---           |--| Ashura         |99| Bow            |99| Wooden Arrow   |99|
|---           |--| Kotetsu        | 3| Great Bow      |99| Holy Arrow     |99|
|---           |--| Kiku-Ichimonji | 2| Killer Bow     |99| Iron Arrow     |99|
|---           |--| Masamune       | 1| Rune Bow       | 1| Fire Arrow     |99|
|---           |--| Muramasa       | 1| Selene Bow     |99| Ice Arrow      |99|
|---           |--| Murakumo       | 1| Yoichi Bow     |99| Light Arrow    |99|
|---           |--| ---            |--| Eurytos Bow    | 1| Sleep Arrow    |99|
|---           |--| ---            |--| Elven Bow      | 1| Poison Arrow   |99|
|---           |--| ---            |--| Artemis Bow    | 1| Medusa Arrow   |99|
|---           |--| ---            |--| ---            |--| Magic Arrow    |99|
|---           |--| ---            |--| ---            |--| Yoichi Arrow   |99|
o-----------------'-------------------'-------------------'-------------------o

 Books        Max   Claws         Max   Hammers       Max   Axes          Max
o-----------------.-------------------.-------------------.-------------------o
|Book of Fire  | 2| Bronze Knuckles| 2| Hammer         | 1| Viking Axe     | 1|
|Book of Ice   | 2| Sonic Knuckles | 2| Dragon Hammer  | 1| Battleaxe      |99|
|Book of Light | 2| Impact Claws   | 1| Triton Hammer  | 1| Dual Tomahawk  | 1|
|Tome of Fire  | 1| Cat Claws      | 1| Platinum Hammer| 2| Rune Axe       |99|
|Tome of Ice   | 1| Kaiser Knuckles| 1| Blessed Hammer | 2| Demon Axe      |99|
|Tome of Light | 1| Wyvern Claws   | 1| Mighty Hammer  | 1| Dual Haken     | 1|
|Cognitome     | 1| Tiger Claws    | 1| ---            |--| Gigantic Axe   | 1|
|Omnitome      | 1| Faerie Claws   | 1| ---            |--| ---            |--|
|---           |--| Metal Knuckles | 1| ---            |--| ---            |--|
|---           |--| Dark Claws     | 1| ---            |--| ---            |--|
|---           |--| Hellish Claws  | 1| ---            |--| ---            |--|
o-----------------'-------------------'-------------------'-------------------o

 Spears       Max   Throwing      Max   Bells         Max   Harps         Max
o-----------------.-------------------.-------------------.-------------------o
|Thunder Spear |99| Boomerang      |99| Diamond Bell   |99| Madhura Harp   |99|
|Wind Spear    |99| Chakram        | 1| Earthen Bell   | 1| Loki Harp      |99|
|Heavy Lance   | 1| Rising Sun     | 1| Rune Bell      | 2| Dream Harp     |99|
|Blood Lance   |99| Moonring Blade | 1| Blessed Bell   | 1| Lamia Harp     |99|
|Trident       | 1| Shuriken       |99| ---            |--| Apollo Harp    |99|
|Dragon Lance  |99| ---            |--| ---            |--| ---            |--|
|Holy Lance    | 1| ---            |--| ---            |--| ---            |--|
|Gungnir       | 2| ---            |--| ---            |--| ---            |--|
|Magic Lance   | 1| ---            |--| ---            |--| ---            |--|
o-----------------'-------------------'-------------------'-------------------o

 Head         Max   Body         Max   Arms           Max   Shields       Max
o-----------------.------------------.--------------------.-------------------o
|Leather Cap   |99| Vest          | 1| Bronze Bracers  |99| Leather Shield |99|
|Mythril Helm  |99| Rusty Mail    | 2| Mythril Bracers |99| Mythril Shield |99|
|Shell Helm    | 1| Leather Armor |99| Mythril Gloves  |99| Ice Shield     |99|
|Headband      |99| Mythril Armor |99| Gauntlets       | 1| Heroic Shield  |99|
|Ice Helm      |99| Mage Robe     |99| Thief Gloves    |99| Demon Shield   |99|
|Feathered Hat |99| Shell Armor   |99| Rune Bracers    |99| Diamond Shield |99|
|Scholar Hat   |99| Ice Armor     |99| Power Bracers   | 1| Aegis Shield   | 3|
|Black Cowl    |99| Kenpo Gi      |99| Diamond Bracers |99| Genji Shield   | 1|
|Chakra Band   |99| Scholar Robe  |99| Diamond Gloves  |99| Crystal Shield |99|
|Dragon Helm   | 5| Flame Mail    |99| Protect Ring    |99| Onion Shield   |99|
|Viking Helm   |99| Knight Armor  | 1| Genji Gloves    | 1| ---            |--|
|Diamond Helm  |99| Black Garb    |99| Crystal Gloves  |99| ---            |--|
|Ribbon        | 5| Reflect Mail  | 4| Celestial Gloves| 1| ---            |--|
|Genji Helm    | 1| White Robe    |99| Shura Gloves    | 1| ---            |--|
|Crystal Helm  |99| Black Robe    |99| Astral Bracers  | 1| ---            |--|
|Royal Crown   | 1| Bard Vest     |99| Onion Gauntlets |99| ---            |--|
|Ballad Crown  | 1| Black Belt Gi |99| ---             |--| ---            |--|
|Onion Helm    |99| Dragon Mail   | 4| ---             |--| ---            |--|
|---           |--| Gaia Vest     |99| ---             |--| ---            |--|
|---           |--| Viking Mail   |99| ---             |--| ---            |--|
|---           |--| Demon Mail    |99| ---             |--| ---            |--|
|---           |--| Diamond Mail  |99| ---             |--| ---            |--|
|---           |--| Genji Armor   | 1| ---             |--| ---            |--|
|---           |--| Fuma Garb     | 2| ---             |--| ---            |--|
|---           |--| Crystal Mail  |99| ---             |--| ---            |--|
|---           |--| Angel Robe    | 1| ---             |--| ---            |--|
|---           |--| Crimson Vest  | 1| ---             |--| ---            |--|
|---           |--| Master Dogi   | 1| ---             |--| ---            |--|
|---           |--| Onion Armor   |99| ---             |--| ---            |--|
o-----------------'------------------'--------------------'-------------------o

 White        Max   Black        Max   Summon         Max      Key Items 
o-----------------.------------------.--------------------.-------------------o
|Cure          |99| Fire          |99| Escape          |99| Folding Canoe     |
|Poisona       |99| Blizzard      |99| Icen            |99| Levigrass Shoes   |
|Sight         |99| Sleep         |99| Spark           |99| Chain Key         |
|Aero          |99| Blind         |99| Heatra          |99| Noah's Lute       |
|Mini          |99| Poison        |99| Hyper           |99| Eureka Key        |
|Toad          |99| Thunder       |99| Catastro        |99| Syrcus Key        |
|Cura          |99| Fira          |99| Leviath         |99| Sara's Pendant    |
|Teleport      |99| Blizzara      |99| Bahamur         |99| Metal Card        |
|Blindna       |99| Thundara      |99| ---             |--| All 23 Job Cards  |
|Libra         |99| Break         |99| ---             |--| ---               |
|Confuse       |99| Shade         |99|--------------------'-------------------o
|Silence       |99| Blizzaga      |99|
|Curaga        |99| Thundaga      |99|
|Raise         |99| Raze          |99|   NOTE:  You can choose to give Sara's
|Protect       |99| Erase         |99|          Pendant back to her or not.
|Aeroga        |99| Firaga        |99|          If you want a more complete
|Stona         |99| Bio           |99|          Key Items list, then keep it.
|Haste         |99| Warp          |99|          She won't be mad.  :p
|Curaja        |99| Quake         |99|
|Esuna         |99| Breakga       |99|   NOTE:  Most of the Key Items were
|Reflect       |99| Drain         |99|          used to further progress the
|Tornado       |99| Flare         |99|          story, but these are the
|Arise         |99| Death         |99|          ones that are left over at
|Holy          |99| Meteor        |99|          the end of the game.
o-----------------'------------------o
 

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 
 Most of the MAX amounts in these lists would take FOREVER to get, even if you
 can buy the items.  So just for fun, here is a list of the total amount of Gil
 you would need, in order to purchase 99 of each buyable item.
 

 Item Name:
 ================================
 Potion ...............4,950 Gil
 Hi-Potion ...........59,400 Gil
 Antidote .............7,920 Gil
 Eye drops ............3,200 Gil
 Echo Herbs ...........9,900 Gil
 Gold Needle ..........9,900 Gil
 Maiden's Kiss ........9,900 Gil
 Mallet ...............9,900 Gil
 Ottershroom ........198,000 Gil
 Gnomish Bread .......19,800 Gil
 Magic Key ............9,900 Gil
 Gysahl Greens .......14,850 Gil
 ================================
 Dagger ...............5,940 Gil
 Mythril Knife .......49,500 Gil
 Main Gauche ........693,000 Gil
 Dark Knife .......2,970,000 Gil
 Longsword ............9,900 Gil
 Mythril Sword .......49,500 Gil
 Tyrfing ............198,000 Gil
 Serpent Sword ......148,500 Gil
 Defender .........2,772,000 Gil
 Staff ................3,960 Gil
 Fire Staff .........346,500 Gil
 Ice Staff ..........346,500 Gil
 Light Staff ........346,500 Gil
 Golem Staff ......1,336,500 Gil
 Rune Staff .......1,782,000 Gil
 Fire Rod ...........990,000 Gil
 Ice Rod ............990,000 Gil
 Light Rod ..........990,000 Gil
 Mythril Rod .........39,600 Gil
 Wizard Rod .......1,980,000 Gil
 Ashura ...........1,584,000 Gil
 Bow ..................9,900 Gil
 Great Bow ..........118,800 Gil
 Killer Bow .........396,000 Gil
 Selene Bow .......1,584,000 Gil
 Yoichi Bow .......4,158,000 Gil
 Wooden Arrow ...........396 Gil <-- Winner!
 Holy Arrow .............990 Gil
 Iron Arrow .............792 Gil
 Fire Arrow ..........14,850 Gil
 Ice Arrow ...........14,850 Gil
 Light Arrow .........14,850 Gil
 Sleep Arrow .........19,800 Gil
 Poison Arrow ........19,800 Gil
 Medusa Arrow ........29,700 Gil
 Magic Arrow .........24,750 Gil
 Yoichi Arrow ........49,500 Gil
 Battleaxe ..........732,600 Gil
 Rune Axe .........3,465,000 Gil
 Demon Axe ........3,960,000 Gil
 Thunder Spear ......792,000 Gil
 Wind Spear .........990,000 Gil
 Blood Lance ......2,772,000 Gil
 Dragon Lance .....3,960,000 Gil
 Boomerang ..........891,000 Gil
 Shuriken .........6,484,500 Gil <-- Loser!
 Diamond Bell .......445,500 Gil
 Madhura Harp .......990,000 Gil
 Loki Harp ..........990,000 Gil
 Dream Harp .......1,188,000 Gil
 Lamia Harp .......1,188,000 Gil
 Apollo Harp ......5,940,000 Gil
 ================================
 Leather Cap ..........1,485 Gil
 Mythril Helm ........12,870 Gil
 Headband .......... 118,800 Gil
 Ice Helm  ..........118,800 Gil
 Feathered Hat ......594,000 Gil
 Scholar Hat ........742,500 Gil
 Black Cowl .........396,000 Gil
 Chakra Band ........445,500 Gil
 Viking Helm ........544,500 Gil
 Diamond Helm .....1,980,000 Gil
 Crystal Helm .....4,950,000 Gil
 ================================
 Leather Armor ........8,910 Gil
 Mythril Armor .......34,650 Gil
 Mage Robe ..........198,000 Gil
 Shell Armor ........123,750 Gil
 Ice Armor ..........237,600 Gil
 Kenpo Gi ...........198,000 Gil
 Scholar Robe .......544,500 Gil
 Flame Mail .........237,600 Gil
 Black Garb ........ 495,000 Gil
 White Robe .......2,673,000 Gil
 Black Robe .......2,673,000 Gil
 Bard Vest ..........544,500 Gil
 Black Belt Gi ......594,000 Gil
 Gaia Vest ..........752,400 Gil
 Viking Mail ........792,000 Gil
 Demon Mail .......2,475,000 Gil
 Diamond Mail .....3,168,000 Gil
 Crystal Mail .....4,950,000 Gil
 ================================
 Bronze Bracers .......7,920 Gil
 Mythril Bracers .....11,880 Gil
 Mythril Gloves ......11,880 Gil
 Thief Gloves .......247,500 Gil
 Rune Bracers .......495,000 Gil
 Diamond Bracers ....990,000 Gil
 Diamond Gloves .....990,000 Gil
 Crystal Gloves ...4,950,000 Gil
 ================================
 Leather Shield .......3,960 Gil
 Mythril Shield ......17,820 Gil
 Ice Shield .........178,200 Gil
 Heroic Shield ......346,500 Gil
 Demon Shield .....1,237,500 Gil
 Diamond Shield ...1,782,000 Gil
 Crystal Shield ...4,950,000 Gil
 ================================
 Cure .................9,900 Gil
 Poisona ..............9,900 Gil
 Sight ................9,900 Gil
 Aero ................69,300 Gil
 Mini ................99,000 Gil
 Toad ................69,300 Gil
 Cura ...............148,500 Gil
 Teleport ...........148,500 Gil
 Blindna ............148,500 Gil
 Libra ..............297,000 Gil
 Confuse ............297,000 Gil
 Silence ............297,000 Gil
 Curaga .............495,000 Gil
 Raise ..............495,000 Gil
 Protect ............495,000 Gil
 Aeroga .............990,000 Gil
 Stona ..............990,000 Gil
 Haste ..............990,000 Gil
 Curaja ...........1,980,000 Gil
 Esuna ............1,980,000 Gil
 Reflect ..........1,980,000 Gil
 Tornado ..........5,940,000 Gil
 Arise ............5,940,000 Gil
 Holy .............5,940,000 Gil
 ================================
 Fire .................9,900 Gil
 Blizzard .............9,900 Gil
 Sleep ................9,900 Gil
 Blind ...............69,300 Gil
 Poison ..............69,300 Gil
 Thunder .............69,300 Gil
 Fira ...............148,500 Gil
 Blizzara ...........148,500 Gil
 Thundara ...........148,500 Gil
 Break ..............297,000 Gil
 Shade ..............297,000 Gil
 Blizzaga ...........297,000 Gil
 Thundaga ...........495,000 Gil
 Raze ...............495,000 Gil
 Erase ..............495,000 Gil
 Firaga .............990,000 Gil
 Bio ................990,000 Gil
 Warp ...............990,000 Gil
 Quake ............1,980,000 Gil
 Breakga ..........1,980,000 Gil
 Drain ............1,980,000 Gil
 Flare ............5,940,000 Gil
 Death ............5,940,000 Gil
 Meteor ...........5,940,000 Gil
 ================================
 Escape ...............9,900 Gil
 Icen ...............693,000 Gil
 Spark ..............693,000 Gil
 Heatra .............693,000 Gil
 Hyper ..............693,000 Gil
 Catastro .........3,960,000 Gil
 Leviath ..........4,950,000 Gil
 Bahamur ..........5,940,000 Gil
 ================================
 Total ..........183,302,423 Gil
 
 
 Um.... that's a lot of Gil.  Maybe you should just save your money.
 
 
 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {PER-03} Missable Items & Missable Enemies  |
o---------------------------------------------'

 All of the items in this section are found in areas that can't be accessed
 after a certain parts of the game. Meaning they are missable. And since most
 of them are inside treasure chests, your Treasure % total will never reach
 to the perfect 100%.  This will be very crucial to anyone who is working on
 a perfect file.
 
 Some of the items aren't very rare and can even be purchased in stores, but I
 listed them anyways because these specific ones are in treasure chests which,
 as I just mentioned, add to your % total.  An NPC at Gysahl Inn will tell you
 your exact % of treasure found.


 =======================
 All Missable Enemies:
 =======================

 Killer Fish ........Inner sea of the Floating Continent.
 Hermit .............Inner sea of the Floating Continent.
 Sea Elemental ......Inner sea of the Floating Continent.
 Tangie .............Inner sea of the Floating Continent.
 Sahagin ............Inner sea of the Floating Continent.
 -----------------------------------
 Anet ...............Outer sea of the Floating Continent.
 Mermaid ............Outer sea of the Floating Continent.
 Seahorse ...........Outer sea of the Floating Continent.
 Sea Serpent ........Outer sea of the Floating Continent.
 -----------------------------------
 Demon ..............Castle Hein.
 Pharaoh ............Castle Hein.
 Lemur ..............Castle Hein.
 Dullahan ...........Castle Hein.
 Lamia ..............Castle Hein.
 -----------------------------------
 Sea Dragon .........Anywhere in the Main World sea. (not Floating Continent)
 -----------------------------------
 Plancti ............Lake Dohr.
 Remora .............Lake Dohr.
 Sea Lion ...........Lake Dohr.
 -----------------------------------
 Nemesis ............Doga's Grotto.
 Cyclops ............Doga's Grotto.
 Humbaba ............Doga's Grotto.
 Ogre ...............Doga's Grotto.


 =====================
 All Missable Items:
 =====================

 Knife ..............Initial weapon for each party member. Don't sell them!
 Vest ...............Initial armor for Luneth.  Don't sell it!
 -----------------------------------
 Holy Arrow .........Castle Hein.
 3000 Gil ...........Castle Hein.
 3000 Gil ...........Castle Hein.
 Bomb Fragment ......Castle Hein.
 Antarctic Wind .....Castle Hein.
 Phoenix Down .......Castle Hein.
 Phoenix Down .......Castle Hein.
 Phoenix Down .......Castle Hein.
 Phoenix Down .......Castle Hein.
 Elixir .............Castle Hein.
 Royal Sword ........Castle Hein.
 Rune Bow ...........Castle Hein.
 -----------------------------------
 Zeus's Wrath .......Wrecked Ship in the New World.
 Blood Sword ........Wrecked Ship in the New World.
 -----------------------------------
 Wind Spear .........Southwest Saronia; When Alus is in your party, talk to
 Dragon Mail ........the Old Men wearing orange clothes.
 -----------------------------------
 Arctic Wind ........Lake Dohr.
 Heavenly Wrath .....Lake Dohr.
 Earthen Drums ......Lake Dohr.
 Phoenix Down .......Lake Dohr.
 Hi-Potion ..........Lake Dohr.
 Hi-Potion ..........Lake Dohr.
 Hi-Potion ..........Lake Dohr.
 Hi-Potion ..........Lake Dohr.
 Elixir .............Lake Dohr.
 White Musk .........Lake Dohr.
 Bacchus's Cider ....Lake Dohr.
 Turtle Shell .......Lake Dohr.
 Aegis Shield .......Lake Dohr.
 Black Musk .........Lake Dohr.
 Reflect Mail .......Lake Dohr.
 Black Hole .........Lake Dohr.
 Lilith's Kiss ......Lake Dohr.
 Raven's Yawn .......Lake Dohr.
 Platinum Hammer ....Lake Dohr.
 Platinum Hammer ....Lake Dohr.
 -----------------------------------
 10,000 Gil .........Doga's Grotto.
 10,000 Gil .........Doga's Grotto.
 White Musk .........Doga's Grotto.
 Chocobo's Wrath ....Doga's Grotto.
 Phoenix Down .......Doga's Grotto.
 Phoenix Down .......Doga's Grotto.
 Rising Sun .........Doga's Grotto.
 Lust Dagger ........Doga's Grotto.
 -----------------------------------
 Gungnir ............Steal and win from Odin.



o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {Per-04} Getting 9999 HP  |             {HP}              {MaxHP}
o---------------------------'
 
 Getting the max amount of HP isn't that hard. It's just very time consuming.
 
 The HP growth, on any character, is determined by Vitality and a little bit
 of luck.  (luck is not a stat, haha)  So the higher the Vitality stat on your
 character, the more HP they'll gain at level up.

 NOTE: ALL stat increases from the weapons and armor you equip, DO NOT count
       toward HP gains.  Even the stat decreases from being in the horrible
       Job Transition Phase don't count.  That's good to hear!  :P
 
 The only Job that will get you to 9999 HP is:  BLACK BELT!  This Job has the
 best Vitality stat when compared to all other Jobs.
 
 Seeing as how you don't get Black Belt until very late in the game, I made a
 chart (thanks to Penguin Knight) that lists how much HP you should have at
 every character level.  Your goal for all of this is to try and catch up to
 the "Target HP" values on the chart. Think of it as a "safe zone", since your
 HP will be guaranteed to reach 9999 as long as you keep using a BB.

 RECOMMENDED LEVEL:  Begin working on 9999 HP at about level 60-70, or lower
                     if your character has been a mage the whole game.  Any
                     job with low vitality actually, should start a bit sooner
                     since they probably have fewer HP.  ^_^
 
o---------------.-------------o
| Character Lv: |  Target HP  |  Since you don't get Black Belt until late in
|---------------|-------------|  the game, and by then your levels will be
|    ----       |    ----     |  pretty high, ignore all levels below Lvl ~50.
|     21        |     717     |
|     22        |     759     |  The latest that you should start working on
|     23        |     803     |  getting 9999 HP is level 70.  I once got to
|     24        |     849     |  max HP while having started at level 72, but
|     25        |     897     |  it was cutting it very close.
|     26        |     947     |
|     27        |     999     |  That risk isn't worth it since you might miss
|     28        |    1053     |  it by a few measly HP.  9998 HP!  Eww!
|     29        |    1109     |
|     30        |    1167     |
|     31        |    1227     |  =================
|     32        |    1289     |  Getting Started:  
|     33        |    1353     |  =================
|     34        |    1419     |  Ok, your goal in this section is to reach the
|     35        |    1487     |  Target HP in the chart to the left.
|     36        |    1557     |
|     37        |    1629     |  To help achieve this please read the following
|     38        |    1703     |  strategy:
|     39        |    1779     |  
|     40        |    1857     |  HP GAIN STRATEGY:
|     41        |    1937     |  When you level up, there is a chance that you
|     42        |    2019     |  can get a bonus in your HP Gain.
|     43        |    2103     |
|     44        |    2189     | -----------------------------------------------
|     45        |    2277     | HP Gain =  Character's Level + Vitality + Bonus
|     46        |    2367     |
|     47        |    2459     | Bonus = (Random # between 0 and 0.5) x Vitality
|     48        |    2553     | -----------------------------------------------
|     49        |    2649     |
|     50        |    2747     |  As you can see, the Bonus you receive will be
|     51        |    2847     |  completely random.
|     52        |    2949     |
|     53        |    3053     |  It is possible to get a Bonus up to HALF of
|     54        |    3159     |  your Vitality, but it's also possible to get
|     55        |    3267     |  absolutely no Bonus.
|     56        |    3377     |
|     57        |    3489     |  So if you need to, SAVE before you level up
|     58        |    3603     |  and then see how much HP is gained.  Now do
|     59        |    3719     |  a little bit of math to find out how much of a
|     60        |    3837     |	 bonus you just received. If it's a HIGH bonus,
|     61        |    3957     |  meaning you got close to half your Vitality,
|     62        |    4079     |  save it!  If you got a very small Bonus, then
|     63        |    4203     |  reset and try again.  To get an idea of what
|     64        |    4329     |  it's like trying to reach the Target HP, here
|     65        |    4457     |  is a small chart with my progress. ;)
|     66        |    4587     |  
|     67        |    4719     |   o----.--------.-----------o
|     68        |    4853     |   | Lv | My HP: | Short by: |
|     69        |    4989     |   |----|--------|-----------|
|     70        |    5127 ----|-->| 70 |  4796  |    331    |
|     71        |    5267     |   | 71 |  4970  |    297    |  NOTE: At each
|     72        |    5409     |   | 72 |  5135  |    274    |  of these levels
|     73        |    5553     |   | 73 |  5312  |    241    |  I get closer to
|     74        |    5699     |   | 74 |  5488  |    211    |  the Target HP.
|     75        |    5847 ----|-->| 75 |  5670  |    177    |
|     76        |    5997     |   | 76 |  5856  |    141    |
|     77        |    6149     |   | 77 |  6043  |    106    |
|     78        |    6303     |   | 78 |  6234  |     69    |
|     79        |    6459     |   | 79 |  6429  |     30    |
|     80        |    6617 ----|-->| 80 |  6625  |     -8    |
|     81        |    6777     |   o----'--------'-----------o
|     82        |    6939     |
|     83        |    7103     |  Take notice that I still haven't reached the
|     84        |    7269     |  Target HP even at level 70.
|     85        |    7437     |
|     86        |    7607     |  This doesn't mean I'm doomed to never get
|     87        |    7779     |  to 9999 HP, it just means I need to rely on
|     88        |    7953     |  getting larger HP Gain bonuses.
|     89        |    8129     |
|     90        |    8307     |  From a result of proper leveling, meaning
|     91        |    8487     |  I only  got HIGH bonuses, I finally reached
|     92        |    8669     |  the Target HP at level 80.  Yay!
|     93        |    8853     |
|     94        |    9039     |  Once you get to this point, it's nothing but
|     95        |    9227     |  smooth-sailing to level 99.  There is no more
|     96        |    9417     |  need to get the Target HP, you've done it!
|     97        |    9609     |  
|     98        |    9803     |  Remember to stay as a Black Belt, though, when
|     99        |    9999     |  you level up. Hehe.
o---------------'-------------o

 Here is something to raise your spirits; The Target HP values DO NOT include
 any HP Gain Bonuses, at all.  So if you do receive a Bonus at level up, be it
 small or large, you'll have a huge advantage!

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Worried that you won't be able to make it?  Check the following chart to see
 if you can still get Max HP.  If you have LESS then the Required HP, for your
 current level, you will NEVER be able to get 9999 HP.  Sorry. :P
 
o---------------.-------------o
| Character Lv: | Required HP |
|---------------|-------------|
|    ----       |    ----     |
|     50        |     934     |
|     51        |    1059     |
|     52        |    1186     |
|     53        |    1316     |
|     54        |    1449     |
|     55        |    1584     |
|     56        |    1721     |
|     57        |    1861     |
|     58        |    2004     |
|     59        |    2149     |
|     60        |    2296     |
|     61        |    2446     |
|     62        |    2599     |
|     63        |    2754     |
|     64        |    2911     |
|     65        |    3071     |
|     66        |    3234     |
|     67        |    3399     |
|     68        |    3566     |
|     69        |    3736     |
|     70        |    3909     |
|     71        |    4084     |
|     72        |    4261     |
|     73        |    4441     |
|     74        |    4624     |
|     75        |    4809     |
|     76        |    4996     |
|     77        |    5186     |
|     78        |    5379     |
|     79        |    5574     |
|     80        |    5771     |
|     81        |    5971     |
|     82        |    6174     |
|     83        |    6379     |
|     84        |    6586     |
|     85        |    6796     |
|     86        |    7009     |
|     87        |    7224     |
|     88        |    7441     |
|     89        |    7661     |
|     90        |    7884     |
|     91        |    8109     |
|     92        |    8336     |
|     93        |    8566     |
|     94        |    8799     |
|     95        |    9035     |
|     96        |    9271     |
|     97        |    9511     |
|     98        |    9754     |
|     99        |    9999     |
o---------------'-------------o




                                                  .                    
                                                 ,.                    
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            ...          ,:..                .I.                       
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             .+..       ..~...........  ...++?.....I7777777....        
              .I.    ......?I..I?..I.I7....77$,777777777$$$$$=...      
              .,~.  .~....?.. . .I:II....?,:7777=77$$$$$$$,7?$$..      
              ..,...+II7.7...+?,+?7.. .,$77:===$$$$7.... .. ...IZ.     
                .~.,7,,7II~~...I77..,.777?7$$$$$$7 ..           ..:..  
              ....$.....I77777..7,7.$$$,?$. ..,....               .Z.  
          .......:.7+7?,~77777.$7+~?$.+$7..  . . ..                 .  
           ..?7I7$7.?$,..7$$$I7$$..+7$$Z...                            
         ..:77I.+?7..7?.Z??7=$$Z...Z..77,?.   . ,..       .   ..     . 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
|                                                                             |
|                             XII) Bestiary: {BES}                            |
|                                                                             |
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
                |            {BES-00} Introduction            |
                o>==>=<==>=<==>=<==>=<===>=<==>=<==>=<==>=<==<o


 Most of this information was logged from the Bestiary that is within the game.
 
 To access this In-Game Bestiary, go to the Gysahl Inn.  There is a secret
 passage in the first room leading to an Old Man.  He will tell you all sorts
 of cool information so go check it out!  ;)  Ok, now on to the beasties.
 
 Here is an example chart explaining each term:


o=========o                                                     o=============o
| Number: | Monster Name:                                       |    !BOSS    |
o===========================o========================o========================o
| Level:    --              |         Drops:         |         Steal:         |
| HP:       --              | Item..............0.0% | 1. --                  |
o===========================| ---                    | 2. --                  |
| Exp:      --              | ---                    | 3. --                  |
| Gil:      --              | ---                    | 4. --                  |
o===========================| ---                    |                        |
| Atk:      --              | ---                    |                        |
| Def:      --              | ---                    |                        |
| Weakness: --              | ---                    |                        |
o=============================================================================o
|                                                                             |
| Attacks:  Only Boss attacks will be listed.                                 |
|                                                                             |
o=============================================================================o
| Strategy: Only Bosses will have strategies.                                 |
|                                                                             |
|                                                                             |
|                                                                             |
|                                                                             |
o=============================================================================o
| Location: ---                                                               |
o=============================================================================o


 Statistics:
 ~~~~~~~~~~~
 Number...........Bestiary entry number.
 Level............Enemy level.
 HP...............Max Hit Points.
 Exp..............Experience won.
 Gil..............Money won.
 Atk..............Attack.
 Def..............Defense.
 Weakness.........Elemental weakness of monster.
 Drops............Possible Item Drops after the battle, and drop rates.
 Steal............Items you can steal.  Item 1, Item 2, Item 3, or Item 4.
 Location.........Where the enemy can be found.


 o=============o   
 |    !BOSS    |..If the enemy is a boss, it will have this indicator.
 ==============o


 IMPORTANT NOTES:
 ~~~~~~~~~~~~~~~~
 -Total Experience is divided among all LIVING party members!
 
 -See the "Stealing Guide" section above for DETAILS! Ctrl+F. {STL}  Just to
  make things clear, you can only steal one of the four items!  It depends
  on the Job level of your Thief.
 
 -I only listed one location where they can be found, not all of them.  Also,
  when you go to an area to find a monster, explore the whole area! You won't
  be able to find every single monster in the first room of a dungeon!  :p
 
 -There are a total of 226 monsters in FFIII.        
 
 
 
o>==>=<==>=<==>=<==>=<==>=<==>=<==>==<===>==<==>=<==>=<==>=<==>=<==>=<==>=<==<o
| {BES-01} Enemies   |
o--------------------'


o=========o 
| No. 001 | Goblin
o===========================o========================o========================o
| Level:    1               |         Drops:         |         Steal:         |
| HP:       7               | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      1               | Phoenix Down......3.0% | 3. Potion              |
| Gil:      10              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      6               |                        |                        |
| Def:      6               |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Grasslands near Ur village.  Altar Cave, levels 1, 2, & 3.        |
o=============================================================================o


o=========o 
| No. 002 | Carbuncle
o===========================o========================o========================o
| Level:    1               |         Drops:         |         Steal:         |
| HP:       10              | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      2               | Phoenix Down......3.0% | 3. Potion              |
| Gil:      5               |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      6               |                        |                        |
| Def:      6               |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Altar Cave, levels 2 & 4.                                         |
o=============================================================================o


o=========o 
| No. 003 | Eye Fang
o===========================o========================o========================o
| Level:    1               |         Drops:         |         Steal:         |
| HP:       11              | Potion............2.7% | 1. Potion              |
o===========================| Hi-Potion.........2.3% | 2. Potion              |
| Exp:      3               | Phoenix Down......2.0% | 3. Potion              |
| Gil:      7               |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      7               |                        |                        |
| Def:      6               |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Altar Cave, levels 2 & 4.                                         |
o=============================================================================o


o=========o 
| No. 004 | Blue Wisp
o===========================o========================o========================o
| Level:    1               |         Drops:         |         Steal:         |
| HP:       14              | Potion............2.7% | 1. Potion              |
o===========================| Hi-Potion.........2.3% | 2. Potion              |
| Exp:      4               | Phoenix Down......2.0% | 3. Potion              |
| Gil:      10              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      7               |                        |                        |
| Def:      6               |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Altar Cave, levels 2 & 4.                                         |
o=============================================================================o


o=========o 
| No. 005 | Killer Bee
o===========================o========================o========================o
| Level:    2               |         Drops:         |         Steal:         |
| HP:       18              | Eye Drops.........2.6% | 1. Eye Drops           |
o===========================| Antidote..........2.4% | 2. Eye Drops           |
| Exp:      12              |                        | 3. Antidote            |
| Gil:      12              |                        | 4. Antidote            |
o===========================|                        |                        |
| Atk:      8               |                        |                        |
| Def:      6               |                        |                        |
| Weakness: Wind.           |                        |                        |
o=============================================================================o
| Location: Desert near Kazus, Forest near Castle Sasune.                     |
o=============================================================================o


o=========o 
| No. 006 | Werewolf
o===========================o========================o========================o
| Level:    3               |         Drops:         |         Steal:         |
| HP:       24              | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      12              | Phoenix Down......3.0% | 3. Potion              |
| Gil:      14              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      9               |                        |                        |
| Def:      6               |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Desert near Kazus, Forest near Castle Sasune.                     |
o=============================================================================o


o=========o 
| No. 007 | Berserker
o===========================o========================o========================o
| Level:    4               |         Drops:         |         Steal:         |
| HP:       28              | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      14              | Phoenix Down......3.0% | 3. Potion              |
| Gil:      22              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      11              |                        |                        |
| Def:      6               |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Desert near Kazus, Forest near Castle Sasune.                     |
o=============================================================================o


o=========o 
| No. 008 | Red Wisp
o===========================o========================o========================o
| Level:    5               |         Drops:         |         Steal:         |
| HP:       39              | Potion............2.7% | 1. Potion              |
o===========================| Hi-Potion.........2.3% | 2. Potion              |
| Exp:      70              | Phoenix Down......2.0% | 3. Potion              |
| Gil:      18              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      12              |                        |                        |
| Def:      10              |                        |                        |
| Weakness: Light.          |                        |                        |
o=============================================================================o
| Location: Castle Sasune: West Tower.  All floors.                           |
o=============================================================================o


o=========o 
| No. 009 | Dark Eye
o===========================o========================o========================o
| Level:    5               |         Drops:         |         Steal:         |
| HP:       43              | Potion............2.7% | 1. Potion              |
o===========================| Hi-Potion.........2.3% | 2. Potion              |
| Exp:      95              | Phoenix Down......2.0% | 3. Potion              |
| Gil:      20              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      12              |                        |                        |
| Def:      10              |                        |                        |
| Weakness: Light.          |                        |                        |
o=============================================================================o
| Location: Castle Sasune: West Tower.  All floors.                           |
o=============================================================================o


o=========o 
| No. 010 | Zombie
o===========================o========================o========================o
| Level:    6               |         Drops:         |         Steal:         |
| HP:       47              | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      100             | Phoenix Down......3.0% | 3. Potion              |
| Gil:      22              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      14              |                        |                        |
| Def:      10              |                        |                        |
| Weakness: Light.          |                        |                        |
o=============================================================================o
| Location: Castle Sasune: West Tower.  All floors.                           |
o=============================================================================o


o=========o 
| No. 011 | Mummy
o===========================o========================o========================o
| Level:    6               |         Drops:         |         Steal:         |
| HP:       52              | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      100             | Phoenix Down......3.0% | 3. Potion              |
| Gil:      24              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      15              |                        |                        |
| Def:      10              |                        |                        |
| Weakness: Light.          |                        |                        |
o=============================================================================o
| Location: The Sealed Cave, levels 1, 2, & 3.                                |
o=============================================================================o


o=========o 
| No. 012 | Skeleton
o===========================o========================o========================o
| Level:    6               |         Drops:         |         Steal:         |
| HP:       57              | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      105             | Phoenix Down......3.0% | 3. Potion              |
| Gil:      26              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      14              |                        |                        |
| Def:      10              |                        |                        |
| Weakness: Light.          |                        |                        |
o=============================================================================o
| Location: The Sealed Cave, levels 1 & 2.                                    |
o=============================================================================o


o=========o 
| No. 013 | Cursed Copper
o===========================o========================o========================o
| Level:    6               |         Drops:         |         Steal:         |
| HP:       42              | Potion............2.7% | 1. Potion              |
o===========================| Hi-Potion.........2.3% | 2. Potion              |
| Exp:      105             | Phoenix Down......2.0% | 3. Potion              |
| Gil:      52              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      14              |                        |                        |
| Def:      10              |                        |                        |
| Weakness: Light.          |                        |                        |
o=============================================================================o
| Location: The Sealed Cave, levels 1 & 3.                                    |
o=============================================================================o


o=========o 
| No. 014 | Larva
o===========================o========================o========================o
| Level:    6               |         Drops:         |         Steal:         |
| HP:       44              | Potion............2.7% | 1. Potion              |
o===========================| Hi-Potion.........2.3% | 2. Potion              |
| Exp:      120             | Phoenix Down......2.0% | 3. Potion              |
| Gil:      30              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      15              |                        |                        |
| Def:      10              |                        |                        |
| Weakness: Light.          |                        |                        |
o=============================================================================o
| Location: The Sealed Cave, level 3.                                         |
o=============================================================================o


o=========o 
| No. 015 | Shadow
o===========================o========================o========================o
| Level:    7               |         Drops:         |         Steal:         |
| HP:       66              | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      120             | Phoenix Down......3.0% | 3. Potion              |
| Gil:      32              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      15              |                        |                        |
| Def:      10              |                        |                        |
| Weakness: Light.          |                        |                        |
o=============================================================================o
| Location: The Sealed Cave, levels 2 & 3.                                    |
o=============================================================================o


o=========o 
| No. 016 | Revenant
o===========================o========================o========================o
| Level:    7               |         Drops:         |         Steal:         |
| HP:       70              | Eye Drops.........3.6% | 1. Eye Drops           |
o===========================| Antidote..........3.4% | 2. Eye Drops           |
| Exp:      130             |                        | 3. Antidote            |
| Gil:      34              |                        | 4. Antidote            |
o===========================|                        |                        |
| Atk:      14              |                        |                        |
| Def:      10              |                        |                        |
| Weakness: Light.          |                        |                        |
o=============================================================================o
| Location: The Sealed Cave, level 3.  Rare.                                  |
o=============================================================================o


o=========o 
| No. 017 | Firefly
o===========================o========================o========================o
| Level:    9               |         Drops:         |         Steal:         |
| HP:       92              | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      130             | Phoenix Down......3.0% | 3. Potion              |
| Gil:      36              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      17              |                        |                        |
| Def:      15              |                        |                        |
| Weakness: Ice, Wind.      |                        |                        |
o=============================================================================o
| Location: Dragon's Peak.                                                    |
o=============================================================================o


o=========o 
| No. 018 | Helldiver
o===========================o========================o========================o
| Level:    8               |         Drops:         |         Steal:         |
| HP:       120             | Gold Needle.......3.0% | 1. Gold Needle         |
o===========================|                        | 2. Gold Needle         |
| Exp:      130             |                        | 3. Gold Needle         |
| Gil:      38              |                        | 4. Gold Needle         |
o===========================|                        |                        |
| Atk:      17              |                        |                        |
| Def:      15              |                        |                        |
| Weakness: Wind.           |                        |                        |
o=============================================================================o
| Location: Dragon's Peak.                                                    |
o=============================================================================o


o=========o 
| No. 019 | Rust Bird
o===========================o========================o========================o
| Level:    9               |         Drops:         |         Steal:         |
| HP:       135             | Phoenix Down......2.0% | 1. Phoenix Down        |
o===========================|                        | 2. Phoenix Down        |
| Exp:      150             |                        | 3. Phoenix Down        |
| Gil:      40              |                        | 4. Phoenix Down        |
o===========================|                        |                        |
| Atk:      18              |                        |                        |
| Def:      15              |                        |                        |
| Weakness: Wind.           |                        |                        |
o=============================================================================o
| Location: Dragon's Peak. Rare.                                              |
o=============================================================================o


o=========o 
| No. 020 | Rukh
o===========================o========================o========================o
| Level:    9               |         Drops:         |         Steal:         |
| HP:       155             | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      150             | Phoenix Down......3.0% | 3. Potion              |
| Gil:      42              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      19              |                        |                        |
| Def:      15              |                        |                        |
| Weakness: Wind.           |                        |                        |
o=============================================================================o
| Location: Dragon's Peak.                                                    |
o=============================================================================o


o=========o 
| No. 021 | Basilisk
o===========================o========================o========================o
| Level:    9               |         Drops:         |         Steal:         |
| HP:       100             | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      150             | Phoenix Down......3.0% | 3. Potion              |
| Gil:      44              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      18              |                        |                        |
| Def:      15              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Grasslands near Canaan, Forest near Tozus/Vikings' Cove.          |
o=============================================================================o


o=========o 
| No. 022 | Bugbear
o===========================o========================o========================o
| Level:    9               |         Drops:         |         Steal:         |
| HP:       110             | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      180             | Phoenix Down......3.0% | 3. Potion              |
| Gil:      46              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      20              |                        |                        |
| Def:      15              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Grasslands near Canaan, Forest near Tozus/Vikings' Cove.          |
o=============================================================================o


o=========o 
| No. 023 | Mandrake
o===========================o========================o========================o
| Level:    9               |         Drops:         |         Steal:         |
| HP:       120             | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      180             | Phoenix Down......3.0% | 3. Potion              |
| Gil:      48              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      19              |                        |                        |
| Def:      15              |                        |                        |
| Weakness: Fire.           |                        |                        |
o=============================================================================o
| Location: Grasslands near Canaan, Forest near Tozus/Vikings' Cove.          |
o=============================================================================o


o=========o 
| No. 024 | Leprechaun
o===========================o========================o========================o
| Level:    9               |         Drops:         |         Steal:         |
| HP:       142             | Potion............2.7% | 1. Potion              |
o===========================| Hi-Potion.........2.3% | 2. Potion              |
| Exp:      200             | Phoenix Down......2.0% | 3. Potion              |
| Gil:      52              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      16              |                        |                        |
| Def:      15              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Tozus Tunnel, paths 1 & 2.  Rare.                                 |
o=============================================================================o


o=========o 
| No. 025 | Darkface
o===========================o========================o========================o
| Level:    9               |         Drops:         |         Steal:         |
| HP:       168             | Potion............2.7% | 1. Potion              |
o===========================| Hi-Potion.........2.3% | 2. Potion              |
| Exp:      200             | Phoenix Down......2.0% | 3. Potion              |
| Gil:      53              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      16              |                        |                        |
| Def:      15              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Tozus Tunnel, paths 1 & 2.                                        |
o=============================================================================o


o=========o 
| No. 026 | Petit
o===========================o========================o========================o
| Level:    9               |         Drops:         |         Steal:         |
| HP:       103             | Gold Needle.......3.0% | 1. Gold Needle         |
o===========================|                        | 2. Gold Needle         |
| Exp:      200             |                        | 3. Gold Needle         |
| Gil:      54              |                        | 4. Gold Needle         |
o===========================|                        |                        |
| Atk:      15              |                        |                        |
| Def:      15              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Nepto Temple, levels 1 & 3.                                       |
o=============================================================================o


o=========o 
| No. 027 | Poison Bat
o===========================o========================o========================o
| Level:    9               |         Drops:         |         Steal:         |
| HP:       98              | Eye Drops.........2.6% | 1. Eye Drops           |
o===========================| Antidote..........2.4% | 2. Eye Drops           |
| Exp:      220             |                        | 3. Antidote            |
| Gil:      56              |                        | 4. Antidote            |
o===========================|                        |                        |
| Atk:      15              |                        |                        |
| Def:      15              |                        |                        |
| Weakness: Wind.           |                        |                        |
o=============================================================================o
| Location: Nepto Temple, level 2.                                            |
o=============================================================================o


o=========o 
| No. 028 | Lilliputian
o===========================o========================o========================o
| Level:    10              |         Drops:         |         Steal:         |
| HP:       118             | Potion............2.7% | 1. Potion              |
o===========================| Hi-Potion.........2.3% | 2. Potion              |
| Exp:      220             | Phoenix Down......2.0% | 3. Potion              |
| Gil:      58              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      17              |                        |                        |
| Def:      15              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Nepto Temple, level 1.                                            |
o=============================================================================o


o=========o 
| No. 029 | Wererat
o===========================o========================o========================o
| Level:    10              |         Drops:         |         Steal:         |
| HP:       130             | Potion............2.7% | 1. Potion              |
o===========================| Hi-Potion.........2.3% | 2. Potion              |
| Exp:      220             | Phoenix Down......2.0% | 3. Potion              |
| Gil:      60              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      18              |                        |                        |
| Def:      15              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Nepto Temple, level 3.                                            |
o=============================================================================o


o=========o 
| No. 030 | Blood Worm
o===========================o========================o========================o
| Level:    11              |         Drops:         |         Steal:         |
| HP:       165             | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      240             | Phoenix Down......3.0% | 3. Potion              |
| Gil:      62              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      22              |                        |                        |
| Def:      15              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Nepto Temple, levels 2 & 3.                                       |
o=============================================================================o


o=========o 
| No. 031 | Killer Fish
o===========================o========================o========================o
| Level:    13              |         Drops:         |         Steal:         |
| HP:       135             | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      240             | Phoenix Down......3.0% | 3. Potion              |
| Gil:      64              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      22              |                        |                        |
| Def:      16              |                        |                        |
| Weakness: Lightning.      |                        |                        |
o=============================================================================o
| Location: Inner sea, Floating Continent.                                    |
o=============================================================================o


o=========o 
| No. 032 | Hermit
o===========================o========================o========================o
| Level:    13              |         Drops:         |         Steal:         |
| HP:       173             | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      240             | Phoenix Down......3.0% | 3. Potion              |
| Gil:      66              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      22              |                        |                        |
| Def:      16              |                        |                        |
| Weakness: Lightning.      |                        |                        |
o=============================================================================o
| Location: Inner sea, Floating Continent.                                    |
o=============================================================================o


o=========o 
| No. 033 | Sea Elemental
o===========================o========================o========================o
| Level:    12              |         Drops:         |         Steal:         |
| HP:       155             | Antarctic Wind....2.5% | 1. Potion              |
o===========================| Potion............2.2% | 2. Antarctic Wind      |
| Exp:      250             | Bacchus's Cider...2.1% | 3. Antarctic Wind      |
| Gil:      67              | Arctic Wind.......2.0% | 4. Antarctic Wind      |
o===========================|                        |                        |
| Atk:      22              |                        |                        |
| Def:      16              |                        |                        |
| Weakness: Lightning.      |                        |                        |
o=============================================================================o
| Location: Inner sea, Floating Continent.                                    |
o=============================================================================o


o=========o 
| No. 034 | Tangie
o===========================o========================o========================o
| Level:    13              |         Drops:         |         Steal:         |
| HP:       225             | Potion............3.2% | 1. Potion              |
o===========================| Bomb Fragment.....3.2% | 2. Bomb Fragment       |
| Exp:      250             | Antarctic Wind....3.2% | 3. Antarctic Wind      |
| Gil:      68              | Zeus's Wrath......3.1% | 4. Zeus's Wrath        |
o===========================| Silence Seal......3.1% |                        |
| Atk:      24              | Tranquilizer......3.1% |                        |
| Def:      16              | Angel's Sigh......3.0% |                        |
| Weakness: Lightning.      |                        |                        |
o=============================================================================o
| Location: Inner sea, Floating Continent.                                    |
o=============================================================================o


o=========o 
| No. 035 | Sahagin
o===========================o========================o========================o
| Level:    13              |         Drops:         |         Steal:         |
| HP:       190             | Antarctic Wind....3.5% | 1. Potion              |
o===========================| Potion............3.2% | 2. Antarctic Wind      |
| Exp:      250             | Bacchus's Cider...3.1% | 3. Antarctic Wind      |
| Gil:      70              | Arctic Wind.......3.0% | 4. Antarctic Wind      |
o===========================|                        |                        |
| Atk:      22              |                        |                        |
| Def:      16              |                        |                        |
| Weakness: Lightning.      |                        |                        |
o=============================================================================o
| Location: Inner sea, Floating Continent.  Easy to find in water by Canaan.  |
o=============================================================================o


o=========o 
| No. 036 | Parademon
o===========================o========================o========================o
| Level:    16              |         Drops:         |         Steal:         |
| HP:       245             | Wooden Arrow......3.2% | 1. Wooden Arrow        |
o===========================| Holy Arrow........3.2% | 2. Holy Arrow          |
| Exp:      270             | Iron Arrow........3.2% | 3. Iron Arrow          |
| Gil:      72              | Ice Arrow.........3.1% | 4. Ice Arrow           |
o===========================| Light Arrow.......3.1% |                        |
| Atk:      27              | Fire Arrow........3.1% |                        |
| Def:      16              | Medusa Arrow......3.0% |                        |
| Weakness: Fire.           | Yoichi Arrow......3.0% |                        |
o=============================================================================o
| Location: Grasslands along the south edge of Floating Continent.            |
o=============================================================================o


o=========o 
| No. 037 | Griffon
o===========================o========================o========================o
| Level:    6               |         Drops:         |         Steal:         |
| HP:       230             | Potion............3.2% | 1. Potion              |
o===========================| Bomb Fragment.....3.2% | 2. Bomb Fragment       |
| Exp:      130             | Antarctic Wind....3.2% | 3. Antarctic Wind      |
| Gil:      40              | Zeus's Wrath......3.1% | 4. Zeus's Wrath        |
o===========================| Silence Seal......3.1% |                        |
| Atk:      15              | Tranquilizer......3.1% |                        |
| Def:      8               | Angel's Sigh......3.0% |                        |
| Weakness: Wind.           |                        |                        |
o=============================================================================o
| Location: Grasslands/Forest/Desert near Tokkul, Village of the Ancients.    |
o=============================================================================o


o=========o 
| No. 038 | Lynx
o===========================o========================o========================o
| Level:    16              |         Drops:         |         Steal:         |
| HP:       265             | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      270             | Phoenix Down......3.0% | 3. Potion              |
| Gil:      76              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      27              |                        |                        |
| Def:      16              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Grasslands along the south edge of Floating Continent.            |
o=============================================================================o


o=========o 
| No. 039 | Hornet
o===========================o========================o========================o
| Level:    15              |         Drops:         |         Steal:         |
| HP:       260             | Eye Drops.........2.6% | 1. Eye Drops           |
o===========================| Antidote..........2.4% | 2. Eye Drops           |
| Exp:      300             |                        | 3. Antidote            |
| Gil:      78              |                        | 4. Antidote            |
o===========================|                        |                        |
| Atk:      25              |                        |                        |
| Def:      16              |                        |                        |
| Weakness: Wind.           |                        |                        |
o=============================================================================o
| Location: Grasslands along the south edge of Floating Continent.            |
o=============================================================================o


o=========o 
| No. 040 | Knocker
o===========================o========================o========================o
| Level:    13              |         Drops:         |         Steal:         |
| HP:       131             | Zeus's Wrath......3.4% | 1. Potion              |
o===========================| Angel's Sigh......3.3% | 2. Zeus's Wrath        |
| Exp:      300             | Potion............3.2% | 3. Zeus's Wrath        |
| Gil:      80              | Shell Breaker.....3.1% | 4. Angel's Sigh        |
o===========================| Heavenly Wrath....3.0% |                        |
| Atk:      23              |                        |                        |
| Def:      16              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Grasslands/Forest/Desert near Tokkul, Village of the Ancients.    |
o=============================================================================o


o=========o 
| No. 041 | Flyer
o===========================o========================o========================o
| Level:    12              |         Drops:         |         Steal:         |
| HP:       139             | Potion............2.7% | 1. Potion              |
o===========================| Hi-Potion.........2.3% | 2. Potion              |
| Exp:      300             | Phoenix Down......2.0% | 3. Potion              |
| Gil:      82              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      23              |                        |                        |
| Def:      16              |                        |                        |
| Weakness: Wind.           |                        |                        |
o=============================================================================o
| Location: Grasslands/Forest/Desert near Tokkul, Village of the Ancients.    |
o=============================================================================o


o=========o 
| No. 042 | Lizardman
o===========================o========================o========================o
| Level:    13              |         Drops:         |         Steal:         |
| HP:       155             | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      320             | Phoenix Down......3.0% | 3. Potion              |
| Gil:      84              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      24              |                        |                        |
| Def:      16              |                        |                        |
| Weakness: Lightning.      |                        |                        |
o=============================================================================o
| Location: Grasslands/Forest/Desert near Tokkul, Village of the Ancients.    |
o=============================================================================o


o=========o 
| No. 043 | Gorgon
o===========================o========================o========================o
| Level:    13              |         Drops:         |         Steal:         |
| HP:       145             | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      320             | Phoenix Down......3.0% | 3. Potion              |
| Gil:      86              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      24              |                        |                        |
| Def:      16              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Grasslands/Forest/Desert near Tokkul, Village of the Ancients.    |
o=============================================================================o


o=========o 
| No. 044 | Red Cap
o===========================o========================o========================o
| Level:    18              |         Drops:         |         Steal:         |
| HP:       252             | Zeus's Wrath......3.4% | 1. Potion              |
o===========================| Angel's Sigh......3.3% | 2. Zeus's Wrath        |
| Exp:      320             | Potion............3.2% | 3. Zeus's Wrath        |
| Gil:      87              | Shell Breaker.....3.1% | 4. Angel's Sigh        |
o===========================| Heavenly Wrath....3.0% |                        |
| Atk:      31              |                        |                        |
| Def:      16              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Grasslands/Forest near southeast corner of Floating Continent.    |
o=============================================================================o


o=========o 
| No. 045 | Barometz
o===========================o========================o========================o
| Level:    18              |         Drops:         |         Steal:         |
| HP:       264             | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      330             | Phoenix Down......3.0% | 3. Potion              |
| Gil:      88              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      31              |                        |                        |
| Def:      16              |                        |                        |
| Weakness: Fire.           |                        |                        |
o=============================================================================o
| Location: Grasslands/Forest near southeast corner of Floating Continent.    |
o=============================================================================o


o=========o 
| No. 046 | Slime
o===========================o========================o========================o
| Level:    17              |         Drops:         |         Steal:         |
| HP:       240             | Potion............2.2% | 1. Potion              |
o===========================| Bomb Fragment.....2.2% | 2. Bomb Fragment       |
| Exp:      330             | Antarctic Wind....2.2% | 3. Antarctic Wind      |
| Gil:      90              | Zeus's Wrath......2.1% | 4. Zeus's Wrath        |
o===========================| Silence Seal......2.1% |                        |
| Atk:      28              | Tranquilizer......2.1% |                        |
| Def:      16              | Angel's Sigh......2.0% |                        |
| Weakness: Fire.           |                        |                        |
o=============================================================================o
| Location: Grasslands near southeast corner of Floating Continent.           |
o=============================================================================o


o=========o 
| No. 047 | Tarantula
o===========================o========================o========================o
| Level:    18              |         Drops:         |         Steal:         |
| HP:       240             | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      330             | Phoenix Down......3.0% | 3. Potion              |
| Gil:      92              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      31              |                        |                        |
| Def:      16              |                        |                        |
| Weakness: Fire.           |                        |                        |
o=============================================================================o
| Location: Grasslands/Forest near southeast corner of Floating Continent.    |
o=============================================================================o


o=========o 
| No. 048 | Cuphgel
o===========================o========================o========================o
| Level:    18              |         Drops:         |         Steal:         |
| HP:       240             | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      360             | Phoenix Down......3.0% | 3. Potion              |
| Gil:      94              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      31              |                        |                        |
| Def:      16              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Grasslands near Gysahl.  Southeast Forest on Floating Continent.  |
o=============================================================================o


o=========o 
| No. 049 | Pugman
o===========================o========================o========================o
| Level:    14              |         Drops:         |         Steal:         |
| HP:       171             | Maiden's Kiss.....2.3% | 1. Potion              |
o===========================| Echo Herbs........2.3% | 2. Maiden's Kiss       |
| Exp:      360             | Potion............2.2% | 3. Echo Herbs          |
| Gil:      96              | Mallet............2.2% | 4. Mallet              |
o===========================| Hi-Potion.........2.0% |                        |
| Atk:      27              |                        |                        |
| Def:      17              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Tower of Owen, floors 1 to 4.                                     |
o=============================================================================o


o=========o 
| No. 050 | Far Darrig
o===========================o========================o========================o
| Level:    14              |         Drops:         |         Steal:         |
| HP:       177             | Potion............2.7% | 1. Potion              |
o===========================| Hi-Potion.........2.3% | 2. Potion              |
| Exp:      360             | Phoenix Down......2.0% | 3. Potion              |
| Gil:      98              |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      25              |                        |                        |
| Def:      17              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Tower of Owen, floors 2 to 10.                                    |
o=============================================================================o


o=========o 
| No. 051 | Blood Bat
o===========================o========================o========================o
| Level:    14              |         Drops:         |         Steal:         |
| HP:       208             | Maiden's Kiss.....2.3% | 1. Potion              |
o===========================| Echo Herbs........2.3% | 2. Maiden's Kiss       |
| Exp:      380             | Potion............2.2% | 3. Echo Herbs          |
| Gil:      100             | Mallet............2.2% | 4. Mallet              |
o===========================| Hi-Potion.........2.0% |                        |
| Atk:      27              |                        |                        |
| Def:      17              |                        |                        |
| Weakness: Wind.           |                        |                        |
o=============================================================================o
| Location: Tower of Owen, floors 5 to 10.                                    |
o=============================================================================o


o=========o 
| No. 052 | Petit Mage
o===========================o========================o========================o
| Level:    13              |         Drops:         |         Steal:         |
| HP:       196             | Gold Needle.......3.0% | 1. Gold Needle         |
o===========================|                        | 2. Gold Needle         |
| Exp:      380             |                        | 3. Gold Needle         |
| Gil:      101             |                        | 4. Gold Needle         |
o===========================|                        |                        |
| Atk:      23              |                        |                        |
| Def:      17              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Tower of Owen, floors 1 to 10. (all floors)                       |
o=============================================================================o


o=========o 
| No. 053 | Fury
o===========================o========================o========================o
| Level:    16              |         Drops:         |         Steal:         |
| HP:       216             | Potion............3.7% | 1. Potion              |
o===========================| Hi-Potion.........3.3% | 2. Potion              |
| Exp:      380             | Phoenix Down......3.0% | 3. Potion              |
| Gil:      102             |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      29              |                        |                        |
| Def:      17              |                        |                        |
| Weakness: Wind.           |                        |                        |
o=============================================================================o
| Location: Tower of Owen, floor 1.  Rare.  (the one with toads)              |
o=============================================================================o


o=========o 
| No. 054 | Aughisky
o===========================o========================o========================o
| Level:    15              |         Drops:         |         Steal:         |
| HP:       235             | Potion............2.7% | 1. Potion              |
o===========================| Hi-Potion.........2.3% | 2. Potion              |
| Exp:      400             | Phoenix Down......2.0% | 3. Potion              |
| Gil:      105             |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      28              |                        |                        |
| Def:      17              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Tower of Owen, floors 5 to 10.                                    |
o=============================================================================o


o=========o 
| No. 055 | Bomb
o===========================o========================o========================o
| Level:    16              |         Drops:         |         Steal:         |
| HP:       315             | Bomb Arm..........2.4% | 1. Hi-Potion           |
o===========================| Tranquilizer......2.3% | 2. Bomb Arm            |
| Exp:      400             | Hi-Potion.........2.2% | 3. Bomb Arm            |
| Gil:      110             | Silence Seal......2.1% | 4. Tranquilizer        |
o===========================| Lilith's Kiss.....2.0% |                        |
| Atk:      31              |                        |                        |
| Def:      19              |                        |                        |
| Weakness: Ice, Water.     |                        |                        |
o=============================================================================o
| Location: The Subterranean Lake, levels 1 & 2.                              |
o=============================================================================o


o=========o 
| No. 056 | Manticore
o===========================o========================o========================o
| Level:    17              |         Drops:         |         Steal:         |
| HP:       375             | Gold Needle.......4.0% | 1. Gold Needle         |
o===========================|                        | 2. Gold Needle         |
| Exp:      400             |                        | 3. Gold Needle         |
| Gil:      112             |                        | 4. Gold Needle         |
o===========================|                        |                        |
| Atk:      32              |                        |                        |
| Def:      19              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: The Subterranean Lake, levels 1 & 2.                              |
o=============================================================================o


o=========o 
| No. 057 | Stalagmite
o===========================o========================o========================o
| Level:    17              |         Drops:         |         Steal:         |
| HP:       284             | Gold Needle.......4.0% | 1. Gold Needle         |
o===========================|                        | 2. Gold Needle         |
| Exp:      400             |                        | 3. Gold Needle         |
| Gil:      115             |                        | 4. Gold Needle         |
o===========================|                        |                        |
| Atk:      30              |                        |                        |
| Def:      19              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: The Subterranean Lake, levels 2 & 3.                              |
o=============================================================================o


o=========o 
| No. 058 | Sea Devil
o===========================o========================o========================o
| Level:    17              |         Drops:         |         Steal:         |
| HP:       339             | Antarctic Wind....3.5% | 1. Potion              |
o===========================| Potion............3.2% | 2. Antarctic Wind      |
| Exp:      450             | Bacchus's Cider...3.1% | 3. Antarctic Wind      |
| Gil:      116             | Arctic Wind.......3.0% | 4. Antarctic Wind      |
o===========================|                        |                        |
| Atk:      31              |                        |                        |
| Def:      19              |                        |                        |
| Weakness: Lightning.      |                        |                        |
o=============================================================================o
| Location: The Subterranean Lake, level 3.                                   |
o=============================================================================o


o=========o 
| No. 059 | Merman
o===========================o========================o========================o
| Level:    17              |         Drops:         |         Steal:         |
| HP:       345             | Antarctic Wind....3.5% | 1. Potion              |
o===========================| Potion............3.2% | 2. Antarctic Wind      |
| Exp:      450             | Bacchus's Cider...3.1% | 3. Antarctic Wind      |
| Gil:      118             | Arctic Wind.......3.0% | 4. Antarctic Wind      |
o===========================|                        |                        |
| Atk:      31              |                        |                        |
| Def:      19              |                        |                        |
| Weakness: Lightning.      |                        |                        |
o=============================================================================o
| Location: The Subterranean Lake, level 3.                                   |
o=============================================================================o


o=========o 
| No. 060 | Ruinous Wave
o===========================o========================o========================o
| Level:    16              |         Drops:         |         Steal:         |
| HP:       296             | Antarctic Wind....2.5% | 1. Potion              |
o===========================| Potion............2.2% | 2. Antarctic Wind      |
| Exp:      450             | Bacchus's Cider...2.1% | 3. Antarctic Wind      |
| Gil:      120             | Arctic Wind.......2.0% | 4. Antarctic Wind      |
o===========================|                        |                        |
| Atk:      30              |                        |                        |
| Def:      19              |                        |                        |
| Weakness: Lightning.      |                        |                        |
o=============================================================================o
| Location: The Subterranean Lake, level 3.                                   |
o=============================================================================o


o=========o 
| No. 061 | Balloon
o===========================o========================o========================o
| Level:    18              |         Drops:         |         Steal:         |
| HP:       386             | Bomb Arm..........2.4% | 1. Hi-Potion           |
o===========================| Tranquilizer......2.3% | 2. Bomb Arm            |
| Exp:      450             | Hi-Potion.........2.2% | 3. Bomb Arm            |
| Gil:      125             | Silence Seal......2.1% | 4. Tranquilizer        |
o===========================| Lilith's Kiss.....2.0% |                        |
| Atk:      33              |                        |                        |
| Def:      19              |                        |                        |
| Weakness: Ice, Water.     |                        |                        |
o=============================================================================o
| Location: The Molten Cave, levels 1 to 3.                                   |
o=============================================================================o


o=========o 
| No. 062 | Myrmecoleon
o===========================o========================o========================o
| Level:    19              |         Drops:         |         Steal:         |
| HP:       494             | Gold Needle.......4.0% | 1. Gold Needle         |
o===========================|                        | 2. Gold Needle         |
| Exp:      500             |                        | 3. Gold Needle         |
| Gil:      130             |                        | 4. Gold Needle         |
o===========================|                        |                        |
| Atk:      35              |                        |                        |
| Def:      19              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: The Molten Cave, levels 2 to 4.                                   |
o=============================================================================o


o=========o 
| No. 063 | Crocotta
o===========================o========================o========================o
| Level:    19              |         Drops:         |         Steal:         |
| HP:       500             | Bomb Fragment.....3.4% | 1. Potion              |
o===========================| Sheep Pillow......3.3% | 2. Bomb Fragment       |
| Exp:      500             | Potion............3.2% | 3. Bomb Fragment       |
| Gil:      135             | Lamia Scale.......3.1% | 4. Sheep Pillow        |
o===========================| Bomb Arm..........3.0% |                        |
| Atk:      35              |                        |                        |
| Def:      19              |                        |                        |
| Weakness: Ice, Water.     |                        |                        |
o=============================================================================o
| Location: The Molten Cave, levels 1 to 4. (all levels)                      |
o=============================================================================o


o=========o 
| No. 064 | Adamantoise
o===========================o========================o========================o
| Level:    21              |         Drops:         |         Steal:         |
| HP:       800             | Antarctic Wind....5.5% | 1. Potion              |
o===========================| Potion............5.2% | 2. Antarctic Wind      |
| Exp:      700             | Bacchus's Cider...5.1% | 3. Antarctic Wind      |
| Gil:      270             | Arctic Wind.......5.0% | 4. Antarctic Wind      |
o===========================|                        |                        |
| Atk:      40              |                        |                        |
| Def:      19              |                        |                        |
| Weakness: Ice, Water.     |                        |                        |
o=============================================================================o
| Location: The Molten Cave, levels 1 to 4. (all levels)                      |
o=============================================================================o


o=========o 
| No. 065 | Red Marshmallow
o===========================o========================o========================o
| Level:    18              |         Drops:         |         Steal:         |
| HP:       510             | Bomb Fragment.....2.4% | 1. Potion              |
o===========================| Sheep Pillow......2.3% | 2. Bomb Fragment       |
| Exp:      500             | Potion............2.2% | 3. Bomb Fragment       |
| Gil:      140             | Lamia Scale.......2.1% | 4. Sheep Pillow        |
o===========================| Bomb Arm..........2.0% |                        |
| Atk:      34              |                        |                        |
| Def:      19              |                        |                        |
| Weakness: Ice, Water.     |                        |                        |
o=============================================================================o
| Location: The Molten Cave, levels 1 to 3.                                   |
o=============================================================================o


o=========o 
| No. 066 | Pharaoh
o===========================o========================o========================o
| Level:    20              |         Drops:         |         Steal:         |
| HP:       580             | Eye Drops.........3.6% | 1. Eye Drops           |
o===========================| Antidote..........3.4% | 2. Eye Drops           |
| Exp:      600             |                        | 3. Antidote            |
| Gil:      145             |                        | 4. Antidote            |
o===========================|                        |                        |
| Atk:      41              |                        |                        |
| Def:      19              |                        |                        |
| Weakness: Light.          |                        |                        |
o=============================================================================o
| Location: Castle Hein, levels 2 to 6.                                       |
o=============================================================================o


o=========o 
| No. 067 | Lemur
o===========================o========================o========================o
| Level:    19              |         Drops:         |         Steal:         |
| HP:       752             | Potion............2.2% | 1. Potion              |
o===========================| Bomb Fragment.....2.2% | 2. Bomb Fragment       |
| Exp:      600             | Antarctic Wind....2.2% | 3. Antarctic Wind      |
| Gil:      150             | Zeus's Wrath......2.1% | 4. Zeus's Wrath        |
o===========================| Silence Seal......2.1% |                        |
| Atk:      38              | Tranquilizer......2.1% |                        |
| Def:      19              | Angel's Sigh......2.0% |                        |
| Weakness: Light.          |                        |                        |
o=============================================================================o
| Location: Castle Hein, levels 2, 3, 5, & 6.                                 |
o=============================================================================o


o=========o 
| No. 068 | Lamia
o===========================o========================o========================o
| Level:    23              |         Drops:         |         Steal:         |
| HP:       850             | Potion............5.2% | 1. Potion              |
o===========================| Bomb Fragment.....5.2% | 2. Bomb Fragment       |
| Exp:      840             | Antarctic Wind....5.2% | 3. Antarctic Wind      |
| Gil:      310             | Zeus's Wrath......5.1% | 4. Zeus's Wrath        |
o===========================| Silence Seal......5.1% |                        |
| Atk:      44              | Tranquilizer......5.1% |                        |
| Def:      19              | Angel's Sigh......5.0% |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Castle Hein, levels 5 & 6.  (easy to find in room 3B, 3C)         |
o=============================================================================o


o=========o 
| No. 069 | Demon
o===========================o========================o========================o
| Level:    23              |         Drops:         |         Steal:         |
| HP:       742             | Wooden Arrow......3.2% | 1. Wooden Arrow        |
o===========================| Holy Arrow........3.2% | 2. Holy Arrow          |
| Exp:      1008            | Iron Arrow........3.2% | 3. Iron Arrow          |
| Gil:      316             | Ice Arrow.........3.1% | 4. Ice Arrow           |
o===========================| Light Arrow.......3.1% |                        |
| Atk:      45              | Fire Arrow........3.1% |                        |
| Def:      19              | Medusa Arrow......3.0% |                        |
| Weakness: Light.          | Yoichi Arrow......3.0% |                        |
o=============================================================================o
| Location: Castle Hein, levels 2 to 4.                                       |
o=============================================================================o


o=========o 
| No. 070 | Dullahan
o===========================o========================o========================o
| Level:    24              |         Drops:         |         Steal:         |
| HP:       1000            | Potion............5.7% | 1. Potion              |
o===========================| Hi-Potion.........5.3% | 2. Potion              |
| Exp:      1008            | Phoenix Down......5.0% | 3. Potion              |
| Gil:      320             |                        | 4. Potion              |
o===========================|                        |                        |
| Atk:      48              |                        |                        |
| Def:      19              |                        |                        |
| Weakness: None.           |                        |                        |
o=============================================================================o
| Location: Castle Hein, level 4.  (easy to find in room 3C)                  |
o=============================================================================o


o=========o 
| No. 071 | Anet
o===========================o========================o========================o
| Level:    14              |         Drops:         |         Steal:         |
| HP:       268             | Antarctic Wind....2.5% | 1. Potion              |
o===========================| Potion............2.2% | 2. Antarctic Wind      |
| Exp:      400             | Bacchus's Cider...2.1% | 3. Antarctic Wind      |
| Gil:      100             | Arctic Wind.......2.0% | 4. Antarctic Wind      |
o===========================|                        |                        |
| Atk:      25              |                        |                        |
| Def:      19              |                        |                        |
| Weakness: Lightning.      |                        |                        |
o=============================================================================o
| Location: Outer sea, Floating Continent.                                    |
o=============================================================================o


o=========o 
| No. 072 | Mermaid
o===========================o========================o========================o
| Level:    15              |         Drops:         |         Steal:         |
| HP:       364             | Antarctic Wind....3.5% | 1. Potion              |
o===========================| Potion............3.2% | 2. Antarctic Wind      |
| Exp:      450             | Bacchus's Cider...3.1% | 3. Antarctic Wind      |
| Gil:      123             | Arctic Wind.......3.0% | 4. Antarctic Wind      |
o===========================|                        |                        |
| Atk:      25              |                        |                        |
| Def:      19              |                        |                        |
| Weakness: Lightning.      |                        |                        |
o=============================================================================o
| Location: Outer sea, Floating Continent.                                    |
o=============================================================================o


o=========o 
| No. 073 | Seahorse
o===========================o========================o========================o
| Level:    14              |         Drops:         |         Steal:         |
| HP:       278             | Antarctic Wind....2.5% | 1. Potion              |
o===========================| Potion............2.2% | 2. Antarctic Wind      |
| Exp:      450             | Bacchus's Cider...2.1% | 3. Antarctic Wind      |
| Gil:      119             | Arctic Wind.......2.0% | 4. Antarctic Wind      |
o===========================|                        |                        |
| Atk:      25              |                        |                        |
| Def:      19              |                        |                        |
| Weakness: Lightning.      |                        |                        |
o=============================================================================o
| Location: Outer sea, Floating Continent.                                    |
o=============================================================================o


o=========o 
| No. 074 | Sea Serpent
o===========================o========================o========================o
| Level:    17              |         Drops:         |         Steal:         |
| HP:       530             | Antarctic Wind....5.5% | 1. Potion              |
o===========================| Potion............5.2% | 2. Antarctic Wind      |
| Exp:      700             | Bacchus's Cider...5.1% | 3. Antarctic Wind      |
| Gil:      406             | Arctic Wind.......5.0% | 4. Antarctic Wind      |
o===========================|                        |                        |
| Atk:      30              |                        |                        |
| Def:      19              |                        |                        |
| Weakness: Lightning.      |                        |                        |
o=============================================================================o
| Location: Outer sea, Floating Continent. Common by Village of the Ancients. |
o=============================================================================o


o=========o 
| No. 075 | Cockatrice
o===========================o========================o========================o
| Level:    20              |         Drops:         |         Steal:         |
| HP:       890             | Gold Needle.......4.0% | 1. Gold Needle         |
o===========================|                        | 2. Gold Needle         |
| Exp:      800             |                        | 3. Gold Needle         |
| Gil:      185             |                        | 4. Gold Needle         |
o===========================|                        |