hide results

    FAQ by War Doc

    Version: 1.01 | Updated: 08/27/03 | Printable Version | Search Guide | Bookmark Guide

                               | G A L A X I A N |
                  GAME:  GALAXIAN
              PLATFORM:  ARCADE
                 GENRE:  ARCADE SHOOTER
               CREATOR:  NAMCO licensed to MIDWAY Copyright 1979
    AUTHOR OF THIS FAQ:  Kevin Butler AKA War Doc
                E-MAIL:  kevinb(at)technologist(dot)com
           FAQ VERSION:  1.01
                                  TABLE OF CONTENTS
    1.  Legal Stuff
    2.  Version Information
    3.  Acknowledgements
    4.  Welcome
    5.  Overview
    6.  The Game
        6.1  The Controls
        6.2  The Playing Field
        6.3  Scoring
    7.  Playing the Game
    8.  Conclusion
    To find a particular chapter or subchapter do the following:
    1.  Highlight the chapter or subchapter name you wish to find.
    2.  Press CTRL-C
    3.  Press CTRL-F
    4.  Press CTRL-V
    5.  Press CTRL-F
    5.  You will arrive at the desired chapter or subchapter.
    ********************************* U N I T  I **********************************
    | 1.  LEGAL STUFF |============================================================
    This guide may not be reproduced under any circumstances except for personal
    private use.  It may not be placed on any web site or otherwise distributed
    publicly without advanced permission from the author.  Use of this guide on
    any other web sit or as part of any public display is strictly prohibited, and
    a violation of copyright.  All content in this guide is Copyright 2003 by
    Kevin Butler.  Only the sites listed below have permission to publish this
    work or to display it:
    If you wish to put this guide on your site, e-mail me and ask.  Save yourself
    the headache of putting up with lawsuits and whatnot because you failed to ask
    a simple "Can I post your guide on <insert site>?".  If you wish to use info
    in this guide, please acknowledge that you have done so.
    If you see this guide on any other site then the one listed above, please
    e-mail me.  If you wish to ask questions or give input to this guide, please
    e-mail me.  Just have Galaxian as the subject so I know it isn't another kooky
    vendor trying to sell me hair gel or another XXX site telling me I have new
    | 2.  VERSION INFORMATION |====================================================
    Version 1.0   8/17/03:  A guide is born.
    Version 1.01  8/27/03:  Fixed some minor mistakes.
    | 3.  ACKNOWLEDGEMENTS |=======================================================
    The following are a list of people or organizations that have made this FAQ
    My wonderful family (who has had to put up with the tapping on the keyboard)
    Namco for making a great arcade game
    GameFAQ's for putting up this FAQ
    | 4.  WELCOME |================================================================
    Welcome to my FAQ for Galaxian.  Since the game has you continuously cycling
    through space battles, there is no walkthrough per se.  Instead it will be
    broken up into the game itself and strategies for survival.  Input is
    appreciated along with constructive criticism.  If you wish to e-mail me
    thoughts on this FAQ, better ways of doing things, other strategies, etc., feel
    free.  Make sure you put Galaxian in the subject.  If you don't, I'm liable to\
    discard the e-mail as spam.
    | 5.  OVERVIEW |===============================================================
    Galaxian was one of the first games, in a long line, in the partnership of
    Namco and Midway.  Galaxian took the space theme and created a more dynamic
    style game.  It was one of the first games to feature actual color graphics.
    Galaxian was also the precursor game to Galaga (which in itself became a major
    hit).  The game did prove itself to be popular even when Pac Man came out the
    same year.  As a matter of fact, Galaxian survived in a few other video games.
    It is one of the mazes in Pac Man.  If you look at the prize, you will see it
    is the Galaxian flagship.  In Galaga, it is represented as one of the suicide
    ships.  Also, it is Mission 3 in Gorf although that configuration is different
    then in the original game.  Good luck in stopping the Galaxian attack.
    ******************************** U N I T  II **********************************
    | 6.  THE GAME |===============================================================
    Galaxian is a two-dimensional arcade shooter style game.  You are responsible
    for stopping the Galaxian invasion.  Once you clear out one wave of Galaxian
    invaders, there is another wave to take its place.  Nope, there is no rest for
    the weary.
    / 6.1  The Controls /__________________________________________________________
    The controls on this game are very easy.  It may, though, take just a little
    bit of time to get used to them.
    -  A two-way joystick for moving left and right.
    -  A fire button
    / 6.2  The Playing Field /_____________________________________________________
    Galaxian consists of one playing field.  The Galaxians are arranged in the
    following pattern:  Three rows of blue Galaxians ten long; one row of purple
    Galaxians eight long, one row of red Galaxians six long, and two Flagships over
    the second and fifth red Galaxians from the left.  The playing screen looks
    like this (of course, larger then normal):
       |                                                                       |
       |                      \|/                  \|/                         |
       |                       |<---- FLAGSHIPS --->|                          |
       |              --|--  --|--  --|--  --|--  --|--  --|-- <- RED          |
       |               /|\    /|\    /|\    /|\    /|\    /|\                  |
       |        --|-- --|--  --|--  --|--  --|--  --|--  --|--  --|-- <-PURPLE |
       |         /|\   /|\    /|\    /|\    /|\    /|\    /|\    /|\           |
       |  --|-- --|-- --|--  --|--  --|--  --|--  --|--  --|--  --|--  --|-- <+|
       |   /|\   /|\   /|\    /|\    /|\    /|\    /|\    /|\    /|\    /|\   ||
       |  --|-- --|-- --|--  --|--  --|--  --|--  --|--  --|--  --|--  --|-- <+|
       |   /|\   /|\   /|\    /|\    /|\    /|\    /|\    /|\    /|\    /|\   ||
       |  --|-- --|-- --|--  --|--  --|--  --|--  --|--  --|--  --|--  --|-- <+|
       |   /|\   /|\   /|\    /|\    /|\    /|\    /|\    /|\    /|\    /|\   ||
       |                                                                      ||
       |                                                               BLUE --+|
       |                                                                       |
       |                                                                       |
       |                                                                       |
       |                                                                       |
       |                                                                       |
       |                                                                       |
       |                                                                       |
       |                                                                       |
       |                                                                       |
       |                                                                       |
       |                                                                       |
       |                               /\                                      |
       |   /\                        | || |                      CURRENT  |\   |
       |   || <- SHIPS               |/||\|<- YOUR SHIP           WAVE--->|/   |
       | |/||\|  LEFT                | || |                               |    |
    You control your ship through these screens.
    / 6.3  Scoring /_______________________________________________________________
    Scoring in this game is relatively simple:
                        |   COLOR  || FORMATION | ATTACKING |
                        |   BLUE   ||     30    |     60    |
                        |  PURPLE  ||     40    |     80    |
                        |   RED    ||     50    |    100    |
    The Flagship scoring works differently.  It is dependent on a few factors.
    Listed below are the different Flagship scores:
    Flagship in formation                                         :   60 points
    Flagship attacking (no escort)                                :  150 points
    Flagship attacking (Flagship killed before one escort killed) :  150 points
    Flagship attacking (one escort killed before Flagship killed) :  200 points
    Flagship attacking (Flagship killed before two escorts killed):  300 points
    Flagship attacking (two escorts killed before Flagship killed):  800 points
    You start with 2 or 3 lives.  You get a bonus life at 7,000, 10,000, 12,000, or
    20,000 points.
    ******************************** U N I T  III *********************************
    | 7.  PLAYING THE GAME |=======================================================
    The action starts immediately as soon as you start your game.  The Galaxians
    will be set up in formation and your ship will be placed in the middle of the
    bottom of the screen.  The action starts immediately.  You can only have one
    shot in the air at any time so plan your shots accordingly.
    -  The game starts off slowly with only two or three Galaxians attacking your
       ship at one time.  They will drop three to four laser shots.  As the waves
       progress, more Galaxians will come after your ship until you will usually
       have 10-15 at any one time swooping down on your ship.
    -  The Galaxians that come down in a smooth pattern are the easiest to kill
       plus their shots are easy to avoid.  The hard ones (usually the blue
       Galaxians) to kill are the ones where the Galaxian "bounces" from side-to-
       side dropping shots since those shots cover a very large area.
    -  The corners can be a death trap.  When the Galaxians come down firing, their
       shots do not come straight down but they angle toward the direction that the
       Galaxian is traveling.  In addition, the Galaxians have a tendency to
       "charge" into the corners.  You get the points if a Galaxian rams your ship
       but you also lose your ship in the process.
    -  The Flagships are the big points in the game.  Try to avoid shooting the red
       fighters since they act as escorts for the Flagship.  Wait until a Flagship
       comes down with two escorts.  If you can't get aligned to take all three out
       quickly, let them pass.  If you do get a good angle on them, you will have
       to fire quickly to pick off the two escorts first, then the Flagship.  If
       you hit the Flagship first, you get significantly less points.
    -  Do not stop moving.  If you do, you will be caught in a crossfire.  The
       Galaxians tend to leave small areas of safety open between their shots.
       Also, make sure you are constantly hitting their formation to reduce their
       numbers (again, don't kill off the red ones).
    -  As you progress into the higher waves, the Galaxians tend to move quicker,
       fly more erratic patterns, and "gang" up on your ship.  Plan accordingly for
    ********************************  U N I T  IV *********************************
    | 8.  CONCLUSION |=============================================================
    When Galaxian first came out, everybody figured it was just another space,
    shoot-em-up type of game.  When we did start to play it, we realized that it
    presented more of a challenge then that.  The color graphics added to the over-
    all appeal of the game for one thing.  Another thing was the fact that when
    your ship was attacked, it wasn't from an enemy that was moving in a preset
    pattern such as Space Invaders.  These enemies sometimes moved all over the
    screen and they seemed to home in on your ship.  This especially became a
    challenge during the later waves.  Different people developed different ways
    to get through the game but there never seemed to be a consistent method to
    surviving.  It seemed like quick reflexes and just plain luck enabled somebody
    to survive.  I know I spent many hours playing this game because it could be
    quite addictive.  Unfortunately, it is very rare to find this machine anywhere.
    However, through the miracle of emulation, a whole new generation is realizing
    what we "old" folks enjoyed those many years ago.  In addition,
    www.shockwave.com is bringing many of these classic games back.  Check out
    their site to see what ones are there.  I hope this guide helps you in being
    able to get the most amount of gameplay for this game.  If you do have other
    ideas or thoughts, please e-mail me and share them.  Who knows, maybe I'll
    start a Q&A Chapter in this guide if enough people ask the same questions.
    Anyway, thank you again for reading this guide.
    To see other FAQ's I have written please go to:
               ~~~  No trees were harmed in the making of this FAQ ~~~