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             Spectral Souls ~Resurrection of the Ethereal Empires~

                       S U P P L E M E N T A R Y   F A Q

                               Author: swift412
                           Email: swift412@gmail.com
                                 Version: 1.30
                   Last updated: 2007/06/02, 16:41 GMT+0200

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INDEX

 A. Battle Point Drops
 B. Otherworld Gate Drops
 C. Otherworld Gate Enemy List
 D. Capturable Monsters & Skills
 E. Registarable Weapons
 F. Best Weapons per Class
 G. Character Potentials
 H. Potential Descriptions

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    PREFACE

    This is a supplementary FAQ, to be used in conjunction with DB27's General
    Walkthrough, and my two other FAQS (Item Creation and Masteries List, and
    Weapon/Armour/Ring data sheets).

 A. BATTLE POINT DROPS

    I have no idea what the chances of these items appearing are, if they will
    appear, or the chance of getting and indiviual item are. Neither do I know
    what the chance of the rare monsters appearing.

    1. SIMBA BATTLE POINTS
    1.1. EMPIRE BATTLE POINT 1 - Golden Area
         1/3 Barrel : Life Fragment, Nectar, Lance, Skill Lesson
         2/3 Rock : Thunder Element, Wind Element, Silver Crystal, Sagestone 
         3/3 Tree : God Tree Branch
         Rare monster: Bread Doll

    1.2. EMPIRE BATTLE POINT 2 - Galena Area
         1/3 Barrel : Bat Wing, Honey, Sagestone, Skill Lesson
         2/3 Wooden Box : Potent Grass, Crab Claw, Unicorn Horn
         3/3 Wooden Box : Pure Herb, Poison Pollen, Adakh
         Rare monster: Bread Doll

    1.3. EMPIRE BATTLE POINT 3 - Galena Area
         1/3 Rock : Fire Cluster, Ice Cluster, Sagestone
         2/3 Barrel : Scarab, Imp Horn, Golden Bracelet
         3/3 Barrel : Life Fragment, Sealed Soul, Moon Fragment
         Rare monster: Bread Doll

    1.4. EMPIRE BATTLE POINT 4 - Elegistat Area
         1/3 Tree : God Tree Branch, Ivy Talisman
         2/3 Treasure Box : Mythril Cluster, Skill Book
         3/3 Wooden Box : Bandage, Bone, Jade Bracelet
         Rare monster: Clear Doll (Capture skill: Gold Rush)

    1.5. EMPIRE BATTLE POINT 5 - Eikus Area
         1/3 Barrel : Life Fragment, Scarab, Ivy Talisman
         2/3 Rock : Wind Cluster, Earth Cluster, Sagestone
         3/3 Treasure Box : Holy Cluster, Orichal Cluster, Cat's Eye Stone
         Rare monster: Clear Doll (Capture skill: Gold Rush)

    1.6. EMPIRE BATTLE POINT 6 - Former Simba Territory
         1/3 Rock : Thunder Cluster, Dark Cluster, Damascus
         2/3 Wooden Box : Royal Jelly, Paralyze Pollen, 
                          Steel Claw, Death Needle
         3/3 Treasure Box : Crab Meat, Basilisk Eye, Power Stone
         Rare monster: Yeti (Capture skill: Avalanche, Drops: Big Icicle)


    2. NEVERLAND BATTLE POINTS
    2.1. IMPERIAL BATTLE POINT 1 - Golden Area
         1/3 Rock : Life Fragment, Nectar, Sagestone, Skill Lesson
         2/3 Wooden Box : Thunder Element, Wind Element, Baselard, Sagestone 
         3/3 Treasure Box : Lizard Tail, Repelling Seal, God Tree Branch
         Rare monster: Bread Doll

    2.2. IMPERIAL BATTLE POINT 2 - Galena Area
         1/3 Wooden Box : Bat Wing, Honey, Sagestone, Skill Lesson
         2/3 Rock : Potent Grass, Crab Claw, Unicorn Horn, Broadsword
         3/3 Rock : Fire Cluster, Ice Cluster, Sagestone
         Rare monster: Bread Doll

    2.3. IMPERIAL BATTLE POINT 3 - Prati Selbi Area 
                                   (aka "Empire Battle Point 3" (Typo))
         1/3 Barrel : Pure Herb, Poison Pollen, Iron Claw
         2/3 Wooden Box : Scarab, Imp Horn, Golden Bracelet
         3/3 Wooden Box : Life Fragment, Sealed Soul, Moon Fragment
         Rare monster: Bread Doll

         2.4. IMPERIAL BATTLE POINT 4 - Zapatos
         1/3 Barrel : Slimy Jelly, Ivy Talisman, Demon Talisman
         2/3 Wooden Box : Mythril Cluster, Skill Book
         3/3 Wooden Box : Bandage, Bone, Jade Bracelet
         Rare monster: Clear Doll (Capture skill: Gold rush)

         2.5. IMPERIAL BATTLE POINT 5 - De Argo Area
         1/3 Barrel : Life Fragment, Scarab, Ivy Talisman
         2/3 Barrel : Wind Cluster, Earth Cluster, Sagestone
         3/3 Wooden Box : Holy Cluster, Orichal Cluster, Cat's Eye Stone
         Rare monster: Cockatrice (Capture skill: Paralytic Breath, Drops: 
                                   Cockatrice Feather, Angel Wing (Rare))

    2.6. IMPERIAL BATTLE POINT 6 - Former Simba Territory
         1/3 Barrel : Thunder Cluster, Dark Cluster, Damascus
         2/3 Wooden Box : Royal Jelly, Paralyze Pollen, 
                          Steel Claw, Death Needle
         3/3 Wooden Box : Crab Meat, Basilisk Eye, Power Stone
         Rare monster: Vampire (Capture skill: Vampiric Drain, 
                                Drops: Undead Coffin)


    3. ROZESS BATTLE POINTS
    3.1. LIBERATION BATTLE POINT 1 - Logion Area
         1/3 Rock   : Bat Wing, Honey, Sagestone, Skill Lesson
         2/3 Wooden Box : Potent Grass, Crab Claw, Unicorn Horn, Broadsword
         3/3 Rock   : Fire Cluster, Ice Cluster, Sagestone
         Rare monster: Bread Doll

    3.2. LIBERATION BATTLE POINT 2 - Paraus Nui Area
         1/3 Wooden Box : Pure Herb, Poison Pollen, Iron Claw
         2/3 Barrel : Scarab, Imp Horn, Golden Bracelet
         3/3 Rock   : Life Fragment, Sealed Soul, Moon Fragment
         Rare monster: Bread Doll

    3.3. LIBERATION BATTLE POINT 3 - Elegistat Area
         1/3 Wooden Box : Slimy Jelly, Ivy Talisman, Demon Talisman
         2/3 Wooden Box : Mythril Cluster, Skill Book
         3/3 Barrel : Bandage, Bone, Jade Bracelet
         Rare monster: Clear Doll (Capture skill: Gold rush)

    3.4. LIBERATION BATTLE POINT 4 - Beminad Area
         1/3 Rock : Life Fragment, Scarab, Ivy Talisman
         2/3 Rock : Wind Cluster, Earth Cluster, Sagestone
         3/3 Barrel : Dark Cluster, Orichal Cluster, Cat's Eye Stone
         Rare monster: Titan (Capture skill: Gaia Crush, Drops: Earth's Rumble)

    3.5. LIBERATION BATTLE POINT 5 - Former Simba Territory
         1/3 Wooden Box : Thunder Cluster, Dark Cluster, Damascus
         2/3 Barrel : Royal Jelly, Paralyze Pollen, Steel Claw, Death Needle
         3/3 Rock : Crab Meat, Basilisk Eye, Power Stone
         Rare monster: Dragon (Capture skill: Rotting Breath, 
                               Drops: Dragon Jewel)

 B. OTHERWORLD GATE DROPS
    
    Again, I have no idea what the chances of the treasure boxes appearing is.

    Level  3 : Skill Lesson, Sagestone
    Level  6 : Skill Lesson, Sagestone
    Level  9 : Skill Lesson, Sagestone, Katar
    Level 12 : Skill Book, Sagestone, Gladius
    Level 15 : Skill Book, Sagestone, Partisan, Javelin 
    Level 18 : Skill Mastery, Sagestone
    Level 21 : Skill Mastery, Sagestone
    Level 24 : nothing (???)
    Level 27 : Skill Mastery, Sagestone
    Level 30 : Skill Mastery, Sagestone
    Level 33 : Skill Mastery, Sagestone
    Level 36 : Skill Mastery, Sagestone
    Level 39 : Skill Mastery, Sagestone
    Level 42 : Skill Mastery, Sagestone
    Level 45 : Skill Mastery, Sagestone
    Level 48 : Skill Mastery, Sagestone

 C. OTHERWORLD GATE ENEMY LIST

    Most of the enemy encounters are random and NOT fixed. Beware on levels
    that are multiple of 3, as they often have a new stronger enemy. Also, 
    be prepared for the battle against Magicians, Slimes and Dragons the
    first time you face them. 

     1. 2x Hiyoko (lvl 1)
        2x Dogman (lvl 2)
        2x Killer Bee (lvl 3)

     2. 3x Hiyoko (lvl 1)
        3x Killer Bee (lvl 3)
        1x Hanabo (lvl 6)

     3. 3x Killer Bee (lvl 3)
        3x Hanabo (lvl 6)
        1x Hell's Crest (lvl 11)

     4. 3x Werewolf (lvl 7)
        3x Evil Spirit (lvl 9)
        2x Gremlin (lvl 14)

     5. 3x Evil Spirit (lvl 9)
        4x Gremlin (lvl 14)
        2x Pincer (lvl 15)

     6. 3x Gremlin (lvl 14)
        4x Pincer (lvl 15)
        1x Mandragora (lvl 21)

     7. 6x Magician (lvl 11)
        2x Big Lizard (lvl 19)
        4x Familiar (lvl 20)

     8. 3x Big Lizard (lvl 19)
        3x Familiar (lvl 20)
        4x Earth Lord (lvl 20)

     9. 4x Magician (lvl 11)
        4x Warlock (lvl 22)
        1x Wraith (lvl 29)

    10. 4x Warlock (lvl 22)
        5x Skeleton (lvl 28)
        5x Mummy (lvl 30)

    11. 5x Warlock (lvl 22)
        4x Mummy (lvl 30)
        2x Death (lvl 34)

    12. 3x Dragon (lvl 40)

    13. 3x Poison Bug (lvl 26)
        3x Kodama (lvl 31)
        4x Red Slime (lvl 33)

    14. 4x Kodama (lvl 31)
        3x Red Slime (lvl 33)
        4x Death (lvl 34)

    15. 3x Red Slime (lvl 33)
        4x Blue Slime (lvl 23)
        1x Red Magician (lvl 36)

    16. 5x Imp (lvl 39)
        4x Big Crab (lvl 40)
        1x Lizard Man (lvl 44)

    17. 4x Imp (lvl 39)
        4x Lesser Bat (lvl 42)
        4x Lizard Man (lvl 44)

    18. 5x Lesser Bat (lvl 42)
        4x Death Bee (lvl 48)

    19. 6x Big Eye (lvl 45)
        2x Iron Lord (lvl 50)

    20. 3x Big Eye (lvl 45)
        4x Steel Bug (lvl 46)
        3x Magic Lord (lvl 47)

    21. 5x Skeleton Soldier (lvl 45)

    22. 3x Great Magician (lvl 51)
        4x Gargoyle (lvl 54)
        4x Crustacean (lvl 55)

    23. 4x Gargoyle (lvl 54)
        3x Crustacean (lvl 55)
        3x Basilisk (lvl 59)

    24. 1x Mad Spirit (lvl 60)

    25. ?x Gargoyle? (lvl 54)
        1x Greater Devil (lvl 74)

 D. CAPTURABLE MONSTERS & SKILLS

    Attacks 127 to 174 on the Reference list are monster skills. To obtain
    them, you will need to lower the monster in questions HP down (to < 5%),
    then use the skill "Capture" until the monster dies (from the skill 
    Capture). You should then receive a Skill from the monster. Translated
    from the list at:
    http://souls2.nm.land.to/souls2/index.php

     127. Fang Crush       - Hiyoko Bug, Hell's Crest
                     03 AP - Damage

     128. Poison Fang      - Poison Bug 
                     06 AP - Damage & poison

     129. Power Crush      - Mirra
                     06 AP - Damage & burst (knock back)

     130. Deadly Crush     - Steel Bug
                     10 AP - Damage

     131. Triple Blow      - Dogman
                     03 AP - Damage

     132. Hextuple Blow    - Werewolf
                     06 AP - Damage

     133. Chi Blast        - Dead Wolf
                     09 AP - Damage

     134. A Dozen Blows    - Werewolf King
                     12 AP - Damage

     135. Numbing Needle   - Killer Bee, Big Ripper
                     06 AP - Damage & paralysis

     136. Bee Sting        - Army Bee, Death Bee
                     09 AP - Damage & instant death

     137. Power Down       - Evil Spirit
                     06 AP - STR down (no dmg)

     138. Speed Down       - Wraith
                     06 AP - AGI down (no dmg)

     139. All Down         - Death
                     12 AP - STR, VIT, AGI, INT, LUK down (no dmg)

     140. Reaper's Scythe  - Grim Reaper
                     12 AP - Damage & instant death

     141. Pollen           - Hanabo
                     06 AP - Sleep (no dmg)

     142. Poison Powder    - Mandragora
                     06 AP - Poison (no dmg)

     143. Arresting Aroma  - Kodama
                     09 AP - Paralysis (no dmg)

     144. Death Weed       - Malphasia           
                     12 AP - Instant death (no dmg)

     145. Absorb           - all Slimes
                     06 AP - Damage & absorb HP

     146. Stomp            - King Slime, Kaiser Slime
                     09 AP - Damage

     147. Rust Bubble      - Pincer, Big Crab
                     09 AP - Damage & Vit down

     148. Acidic Bubble    - Crustacean, Death Crab
                     09 AP - Damage & Str down

     149. Evil Eye         - Familiar, Big Eye
                     09 AP - Target paralyzed (no dmg)

     150. Mysterious Ray   - Devil's Eye
                     12 AP - Damage & paralysis

     151. Supersonic Wave  - Bat, Lesser Bat, Killer Bat
                     07 AP - Target paralyzed (no dmg)

     152. Mysterious Wave  - Golden Bat
                     12 AP - Damage & paralysis

     153. Punch            - Earth Lord
                     09 AP - Damage

     154. Twirl            - Iron Lord
                     12 AP - Damage

     155. Beatdown         - Crystal Lord
                     12 AP - Damage

     156. Paralyzing Touch - Mummy, Master Mummy
                     09 AP - Damage & paralysis

     157. Cursed Touch     - Great Mummy
                     12 AP - Damage & poison, paralysis, darkness

     158. Earth Breath     - Dragon
                     12 AP - Attack (Earth attribute)

     159. Wind Breath      - Green Dragon
                     12 AP - Attack (Wind attribute)

     160. Fire Breath      - Red Dragon
                     12 AP - Attack (Fire attribute)

     161. Dark Breath      - Dark Dragon
                     12 AP - Attack (Dark attribute)

     162. Holy Breath      - White Arc
                     12 AP - Attack (Holy attribute)

     163. Angelic Voice    - Angel Knight
                     15 AP - Damage & target AP regen rate decrease

     164. Requiem          - Dark Angel
                     15 AP - Damage & target AP regen rate decrease

     165. Hell's Gaze      - Recruit Shiro (?)
                     18 AP - Damage & instant death

     166. Gold Rush        - All dolls
                     12 AP - Steal target's rate item (no dmg)

     167. Radiating Light  - Clione
                     12 AP - Darkness (no dmg)

     168. Paralytic Breath - Cockatrice
                     12 AP - Damage & paralysis

     169. Siren's Song     - Siren
                     12 AP - Damage & immobilize

     170. Decapitation     - Durahan
                     08 AP - Damage

     171. Gaia Crush       - Titan
                     12 AP - Damage

     172. Vampiric Drain   - Vampire
                     12 AP - Damage & absorb HP

     173. Avalanche        - Yeti
                     12 AP - Damage

     174. Rotting Breath   - Zombie Dragon
                     12 AP - Damage & poison


 E. REGISTARABLE WEAPONS

    The G cost is the amount it costs to buy the weapon once registered, and 
    the EP cost is the cost to augment the weapon from lvl 1 to lvl 5 to be
    registered. All weapons sell for half the price they cost to buy.

     SWORDS
      Silver Sword....................       800G  / 120 EP
      Rapier..........................       800G  / 120 EP
      Sabre...........................      1200G  / 120 EP
      Long Sword......................      2500G  / 120 EP
      Platinum Sword..................      3000G  / 240 EP
      Master Rapier...................      3000G  / 240 EP
      Arc Blade.......................      4000G  / 240 EP
      Feather Sabre...................      5000G  / 240 EP
    
     GREAT SWORDS
      Viking Sword....................       610G  /  60 EP
      Silver Blade....................       800G  / 120 EP
      Claymore........................       800G  / 120 EP
      Kora............................      1400G  / 120 EP
      Zweihander......................      1800G  / 120 EP
      Doublehand......................      2500G  / 120 EP
      Platinum Blade..................      3000G  / 240 EP
      Great Sword.....................      4000G  / 240 EP
      Brunac..........................      6000G  / 240 EP
    
     SHORTSWORDS
      Baselard........................       500G  /  60 EP
      Silver Knife....................       800G  / 120 EP
      Sword Breaker...................       800G  / 120 EP
      Kris............................      1000G  / 120 EP
      Rondel Dagger...................      1500G  / 120 EP
      Platinum Knife..................      3000G  / 240 EP
      Triple Dagger...................      3000G  / 240 EP
      Katar...........................      5500G  / 240 EP
      Gladius.........................      6000G  / 240 EP
    
     SPEARS
      Lance...........................       500G  /  60 EP
      Sarissa.........................       530G  /  60 EP
      Silver Spear....................       800G  / 120 EP
      Poleaxe.........................       800G  / 120 EP
      Harpoon.........................      2450G  / 120 EP
      Platinum Spear..................      3000G  / 240 EP
      Halberd.........................      3000G  / 240 EP
      Partisan........................      5500G  / 240 EP
      Javelin.........................      6200G  / 240 EP
    
     STAVES
      Silver Rod......................       800G  / 120 EP
      Magician's Rod..................       800G  / 120 EP
      Morning Star....................      2650G  / 120 EP
      Platinum Rod....................      3000G  / 240 EP
      Ruby Wand.......................      3000G  / 240 EP
      Zen Cane........................      4200G  / 240 EP
      Magic Blade.....................     50000G  / 240 EP
      Crusher.........................     11100G  / 480 EP
    
     KNUCKLES
      Silver Knuckle..................       800G  / 120 EP
      Gold Finger.....................       800G  / 120 EP
      Platinum Knuckle................      3000G  / 240 EP
      Chained Knuckle.................      3000G  / 240 EP
      Jamadhar........................      4440G  / 240 EP
      Clutch Knuckle..................      6800G  / 240 EP
    
     BREAKERS
      Silver Breaker..................       800G  / 120 EP
      Target Lock.....................       800G  / 120 EP
      Chakram.........................      1000G  / 120 EP
      Platinum Breaker................      3000G  / 240 EP
      V-Strata........................      3000G  / 240 EP
    
     GUNS
      Silver Gun......................       800G  / 120 EP
      Buster Gun......................      2680G  / 120 EP
      Platinum Gun....................      3000G  / 240 EP
    
     SCYTHES
      Soul Sucker.....................      3000G  / 240 EP
    
    
    SHOP WEAPONS:
     SWORDS
      Iron Sword......................       200G
      Fleuret.........................       200G
      Short Sword.....................       500G
      Spatha..........................       800G
    
     GREAT SWORDS
      Iron Blade......................       200G
      Falux...........................       200G
      Falchion........................       400G
    
     SHORTSWORDS
      Bastard Sword...................       600G
      Iron Knife......................       200G
      Shield Sword....................       200G
      Butterfly Knife.................       400G
      Mein Gauche.....................       500G
      Khukuri.........................       600G
    
     SPEARS
      Iron Spear......................       200G
      Pike............................       200G
      Pilum...........................       400G
    
     STAVES
      Iron Rod........................       200G
      Witch's Broom...................       200G
      Mace............................       360G
      Spiked Rod......................       500G
      Holy Sprinkler..................       600G
      Mystic..........................       700G
    
     KNUCKLES
      Iron Knuckle....................       200G
      Baghnakh........................       200G
      Brass Knuckles..................       440G
      Guard Knuckle...................       640G
    
     BREAKERS
      Iron Breaker....................       200G
      Quick Turn......................       200G
      Full Moon Blade.................       400G
      Boomerang Breaker...............       500G
      Blazer..........................       600G
    
     GUNS
      Iron Gun........................       220G
      Handgun.........................       440G
      Shotgun.........................       660G
    
     SCYTHES  
      Demon's Scythe..................       500G

 F. BEST WEAPONS PER CLASS

    This is a list of the best 5 weapons per class. All the weapons are 
    upgraded to lvl 5, and this list does not take into consideration STR
    or INT bonuses, or the element or slots. It only takes into consideration
    ATK (and for staves, MAG).

    STRONGEST WEAPONS:
     Swords:
      Sword of Chaos*................. 1623
      Meteor Tenma*................... 1564
      Soul Crusher.................... 1555
      Gram............................ 1500
      Death's Will*................... 1496
    
     Great swords:
      Musoufugoku..................... 2113
      Mafunshin*...................... 1936
      Dragon Bender................... 1845
      Annihilation.................... 1774
      Dynamo's End.................... 1733
    
     Shortswords:
      Bonten.......................... 1489
      Brave Hunter.................... 1418
      Abner........................... 1383
      Chrome Hour..................... 1383
      Krutana......................... 1291
    
     Spears:
      Augerbrick...................... 1774
      Son of the Sun*................. 1596
      Sleipnir........................ 1543
      Highwind........................ 1527
      Pinaka.......................... 1420
    
     Staves**:
      Rodriguez III................... 2065
      Nemesis......................... 2033
      Rimlim's Hammer................. 1993
      Rune Blade...................... 1835
      Material Wand................... 1514
    
     Knuckles:
      Kaiser Knuckle.................. 1328
      Basaltus........................ 1307
      Genbu Gauntlet.................. 1206
      Glorious........................ 1190
      Orichal Knuckle................. 1138
    
     Breakers:
      Siddharta....................... 1678
      Mobius Link..................... 1568
      Dragon Wing..................... 1518
      Orichal Breaker................. 1121
      Sonic Breaker................... 1016
    
     Guns:
      Argemein........................ 1872
      Revolver Cannon................. 1731
      Final Arbiter................... 1437
      Orichal Gun..................... 1373
      Magic Rifle..................... 1262
    
     Scythes:
      Gates of Hell................... 1917
      Purgatory....................... 1597
      GOH Replica..................... 1453
      Executioner..................... 1263
      Silent Wind.....................  835
    
     ALL:
      Musoufugoku (Great Sword)....... 2113
      Mafunshin (Great Sword)......... 1936
      Gates of Hell (Scythe).......... 1917
      Argemein (Gun).................. 1872
      Dragon Bender (Great Sword)..... 1845

 G. CHARACTER POTENTIALS

    This is a translated version of the list at:
    http://souls2.nm.land.to/souls2/index.php

    1. Naiz
       lvl 01 : Abandon
       lvl 20 : Parry
       lvl 29 : Enlightnment (Class 1)
       lvl 29 : Mind's Eye (Class 2)
       lvl 50 : Otherworld Soul
    
    2. Ankrauser
       lvl 01 : Abandon
       lvl 24 : Reserves
       lvl 26 : Mind's Eye
       lvl 47 : Concentrate (Class 2)
       lvl 47 : Enlightnment (Class 3)
    
    3. Zhang Khan
       lvl 01 : Abandon
       lvl 16 : Boldness
       lvl 22 : Defense
       lvl 36 : Enlightenment
    
    4. Corwin
       lvl 01 : Effort
       lvl 10 : Discovery
       lvl 19 : Defense
       lvl 39 : Limit Break
    
    5. Jed
       lvl 01 : Luck
       lvl 11 : Thief
       lvl 29 : Absolute Resist
       lvl 35 : Certain Death
    
    6. Scarface
       lvl 01 : Abandon
       lvl 09 : Boldness
       lvl 28 : Reserves
       lvl 32 : Perfect Barrier
    
    7. Dragen
       lvl 01 : Boldness
       lvl 22 : Genius
       lvl 34 : Reserves
       lvl 45 : Perfect Barrier
    
    8. Trevor
       lvl 01 : Deep Breath
       lvl 09 : Mind's Eye
       lvl 15 : Defense
       lvl 36 : Enlightenment
    
    9. Nora
       lvl 01 : Effort
       lvl 32 : Perfect Barrier
       lvl 36 : Limit Break
       lvl 48 : Reserves (Class 2)
       lvl 48 : Enlightenment (Class 3)
    
    10. Himika
       lvl 01 : Abandon
       lvl 19 : Certain Death
       lvl 30 : Acceleration
       lvl 38 : Parry
    
    11. Hera
       lvl 01 : Effort
       lvl 30 : Genius
       lvl 45 : Limit Break
       lvl 60 : Perfect Barrier
    
    12. Marx
       lvl 01 : Effort
       lvl 05 : boldness
       lvl 25 : Reserves
       lvl 30 : Potential
    
    13. Yaku Mu
       lvl 01 : Health Up
       lvl 17 : Absolute Resist
       lvl 34 : Reserves
       lvl 44 : Limit Break
    
    14. Leila
       lvl 01 : Boldness
       lvl 20 : Good Shot
       lvl 27 : Certain Death
       lvl 39 : Anger
    
    15. Hiro
       lvl 01 : Boldness
       lvl 28 : Anger
       lvl 36 : Limit Break
       lvl 46 : Genius (Class 1)
       lvl 46 : Accelerate (Class 2)
       lvl 46 : Enlightenment (Class 3)
    
    16. Anderson
       lvl 12 : Genius
       lvl 22 : Certain Death
       lvl 34 : Parry
       lvl 45 : Accelerate
    
    17. Iglaine
       lvl 01 : Boldness
       lvl 16 : Concentrate
       lvl 26 : Genius
       lvl 38 : Anger
    
    18. Wage
       lvl 01 : Health Up
       lvl 04 : Mind's Eye
       lvl 18 : Absolute Resist
       lvl 28 : Enlightement (Class 1)
       lvl 28 : Defense (Class 2)
    
    19. Kurt
       lvl 01 : Float
       lvl 01 : Effort
       lvl 22 : Boldness
       lvl 33 : Anger
    
    20. Klause
       lvl 01 : Concentrate
       lvl 12 : Defense
       lvl 17 : Boldness
       lvl 48 : Accelerate (Class 1)
       lvl 48 : Mind's Eye (Class 2)
    
    21. Tal
       lvl 01 : Boldness
       lvl 18 : Certain Death
       lvl 26 : Anger
       lvl 47 : Limit Break
    
    22. Nell
       lvl 01 : Discovery
       lvl 12 : Boldness
       lvl 31 : Limit Break
       lvl 34 : Perfect Barrier
    
    23. Hans
       lvl 01 : Deep Breath
       lvl 16 : Absolute Resist
       lvl 39 : Limit Break
       lvl 42 : Perfect Barrier
    
    24. Max
       lvl 01 : Effort
       lvl 16 : Good Shot
       lvl 29 : Accelerate
       lvl 44 : Anger
    
    25. Levi
       lvl 01 : Luck
       lvl 01 : Discovery
       lvl 22 : Absolute Resist
       lvl 39 : Limit Break
    
    26. Rosette
       lvl 01 : Discovery
       lvl 01 : Thief
       lvl 24 : Certain Death
       lvl 29 : Parry
    
    27. Roze
       lvl 01 : Potential
       lvl 01 : Concentrate
       lvl 39 : Anger
       lvl 44 : Limit Break
    
    28. Meu
       lvl 01 : Potential
       lvl 29 : Reserves
       lvl 38 : Parry
       lvl 48 : Concentration (Class 1)
       lvl 48 : Enlightenment (Class 2)
    
    29. Arthus
       lvl 01 : Boldness
       lvl 27 : Concentration (Class 1)
       lvl 27 : Enlightenment (Class 2)
       lvl 38 : Anger
       lvl 46 : Mind's Eye (Class 1)
       lvl 46 : Absolute Resist (Class 2)
    
    30. Yen
       lvl 01 : Luck
       lvl 10 : Abandon
       lvl 19 : Deep Breath
       lvl 37 : Anger
    
    31. Cuo
       lvl 01 : Effort
       lvl 26 : Potential
       lvl 31 : Accelerate
       lvl 44 : Highlain
    
    32. Garnet
       lvl 01 : Luck
       lvl 12 : Concentration
       lvl 24 : Genius
       lvl 33 : Parry
    
    33. Ciel
       lvl 01 : Float
       lvl 22 : Perfect Barrier
       lvl 30 : Potential
       lvl 30 : Luck
       lvl 42 : Limit Break
    
    34. Shiro
       lvl 01 : Boldness
       lvl 01 : Anger
       lvl 01 : Limit Break
       lvl 46 : Genius (Class 1)
       lvl 46 : Enlightenment (Class 2)
       lvl 46 : Discovery (Class 3)
    
    35. Choco
       lvl 01 : Health Up
       lvl 08 : Concentration
       lvl 30 : Limit Break
       lvl 33 : Perfect Barrier
    
    36. Nagi
       lvl 01 : Boldness
       lvl 25 : Certain Kill
       lvl 32 : Limit Break (Class 1)
       lvl 32 : Accelerate (Class 2)
       lvl 36 : Anger
    
    37. Vanilla
       lvl 01 : Boldness
       lvl 01 : Health Up
       lvl 26 : Perfect Barrier
       lvl 32 : Anger (Class 1)
       lvl 32 : Limit Break (Class 2)
    
    38. Fredrika
       lvl 16 : Good Shot
       lvl 22 : Mind's Eye
       lvl 36 : Highlain
       lvl 46 : Reserves (Class 2)
       lvl 46 : Enlightenment (Class 3)
    
    39. Mick
       lvl 01 : Luck
       lvl 28 : Acceleration
       lvl 34 : Potential
       lvl 39 : Limit Break
    
    40. Yunellia
       lvl 01 : Genius
       lvl 22 : Parry
       lvl 28 : Enlightenment
       lvl 36 : Reserves
    
    41. Luca
       lvl 01 : Abandon
       lvl 13 : Mind's Eye
       lvl 29 : Genius
       lvl 46 : Anger (Class 2)
       lvl 46 : Perfect Barrier (Class 3)


 H. POTENTIAL DESCRIPTIONS

    name - condition
    effect
    
    In trouble: Remaining HP is less than 1/3 of maximum HP.
    Near death: Remaining HP is less than 1/8 of maximum HP.

    Concentration   - In trouble
    Accuracy and evasion increase by 30.

    Certain Death   - SP rank 3
    Accuracy and critical increase by 30.

    Anger           - SP rank 3
    Phyiscal offense increases to 125%.

    Defense         - SP rank 3
    Defense increases to 125%.

    Limit Break     - none
    Magic offense increases to 125%.

    Mind's Eye      - none
    Damage against non-human enemies increases (excluding bosses).

    Absolute Resist - none
    Resistance to all (negative?) status effects increases.

    Parry           - Near death
    Evade all physical attacks (excepting specials).

    Perfect Barrier - Near death
    Evade all magical attacks (except specials).

    Effort          - none
    EXP gain increases to 150%.

    Luck            - none
    EP gain increases to 150%.

    Potential       - none
    Gain (2?) extra stat points on level up.

    Health Up       - none
    Gain extra HP bonus on level up.

    Deep Breath     - SP rank 3
    "Has a chance to vid attacks up to lvl 10"
    "Damage defence of Lv*10"

    Accelerate      - In trouble
    AP recovery rate increases.

    Boldness        - none
    SP heals every turn.

    Abandon         - none
    Avoid counterattacks.

    Genius          - SP rank 2 (yes, rank 2 and not 3)
    AP use decreases for everything except Move.
    "AP cost of skills decreases by 25% (except Move)"

    Thief           - none
    "Steal" skill success improves.

    Discovery        - none
    Item drop rate from enemies increases.

    Enlightenment   - In trouble
    Accuracy and evasion increases by 50.

    Highlain        - SP rank 3
    Accuracy and critical increases by 50.

    Good Shot       - SP rank 3
    Attacks always hit. (Overrides Parry?)

    Reserves        - Near death
    Offense and defense increase to 150%.
    Accuracy increases to 100% (?)

    Float           - none
    Ignore height restrictions.

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Reference:

GameFAQs Spectral Souls (PSP) Board
 http://boards.gamefaqs.com/gfaqs/gentopic.php?board=928828

Spectral Souls 2 Wiki (Japanese)
 http://souls2.nm.land.to/souls2/index.php
 http://ssouls2.hp.infoseek.co.jp/

New Wind of Kontaro
 http://homepage3.nifty.com/new_wind_of_kontaro/PS2_GAME/SPECTRAL-SOULS2/

With thanks to map4444 and mikagami81 for effects of Potentials.

This document is (c) Copyright 2007 Travis Swift (swift412).
Spectral Souls is (c) Copyright 2006 Idea Factory.
All rights reserved.

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