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    Supplementary FAQ by swift412

    Version: 1.30 | Updated: 06/02/07 | Search Guide | Bookmark Guide

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                 Spectral Souls ~Resurrection of the Ethereal Empires~
    
                           S U P P L E M E N T A R Y   F A Q
    
                                   Author: swift412
                               Email: swift412@gmail.com
                                     Version: 1.30
                       Last updated: 2007/06/02, 16:41 GMT+0200
    
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    INDEX
    
     A. Battle Point Drops
     B. Otherworld Gate Drops
     C. Otherworld Gate Enemy List
     D. Capturable Monsters & Skills
     E. Registarable Weapons
     F. Best Weapons per Class
     G. Character Potentials
     H. Potential Descriptions
    
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        PREFACE
    
        This is a supplementary FAQ, to be used in conjunction with DB27's General
        Walkthrough, and my two other FAQS (Item Creation and Masteries List, and
        Weapon/Armour/Ring data sheets).
    
     A. BATTLE POINT DROPS
    
        I have no idea what the chances of these items appearing are, if they will
        appear, or the chance of getting and indiviual item are. Neither do I know
        what the chance of the rare monsters appearing.
    
        1. SIMBA BATTLE POINTS
        1.1. EMPIRE BATTLE POINT 1 - Golden Area
             1/3 Barrel : Life Fragment, Nectar, Lance, Skill Lesson
             2/3 Rock : Thunder Element, Wind Element, Silver Crystal, Sagestone 
             3/3 Tree : God Tree Branch
             Rare monster: Bread Doll
    
        1.2. EMPIRE BATTLE POINT 2 - Galena Area
             1/3 Barrel : Bat Wing, Honey, Sagestone, Skill Lesson
             2/3 Wooden Box : Potent Grass, Crab Claw, Unicorn Horn
             3/3 Wooden Box : Pure Herb, Poison Pollen, Adakh
             Rare monster: Bread Doll
    
        1.3. EMPIRE BATTLE POINT 3 - Galena Area
             1/3 Rock : Fire Cluster, Ice Cluster, Sagestone
             2/3 Barrel : Scarab, Imp Horn, Golden Bracelet
             3/3 Barrel : Life Fragment, Sealed Soul, Moon Fragment
             Rare monster: Bread Doll
    
        1.4. EMPIRE BATTLE POINT 4 - Elegistat Area
             1/3 Tree : God Tree Branch, Ivy Talisman
             2/3 Treasure Box : Mythril Cluster, Skill Book
             3/3 Wooden Box : Bandage, Bone, Jade Bracelet
             Rare monster: Clear Doll (Capture skill: Gold Rush)
    
        1.5. EMPIRE BATTLE POINT 5 - Eikus Area
             1/3 Barrel : Life Fragment, Scarab, Ivy Talisman
             2/3 Rock : Wind Cluster, Earth Cluster, Sagestone
             3/3 Treasure Box : Holy Cluster, Orichal Cluster, Cat's Eye Stone
             Rare monster: Clear Doll (Capture skill: Gold Rush)
    
        1.6. EMPIRE BATTLE POINT 6 - Former Simba Territory
             1/3 Rock : Thunder Cluster, Dark Cluster, Damascus
             2/3 Wooden Box : Royal Jelly, Paralyze Pollen, 
                              Steel Claw, Death Needle
             3/3 Treasure Box : Crab Meat, Basilisk Eye, Power Stone
             Rare monster: Yeti (Capture skill: Avalanche, Drops: Big Icicle)
    
    
        2. NEVERLAND BATTLE POINTS
        2.1. IMPERIAL BATTLE POINT 1 - Golden Area
             1/3 Rock : Life Fragment, Nectar, Sagestone, Skill Lesson
             2/3 Wooden Box : Thunder Element, Wind Element, Baselard, Sagestone 
             3/3 Treasure Box : Lizard Tail, Repelling Seal, God Tree Branch
             Rare monster: Bread Doll
    
        2.2. IMPERIAL BATTLE POINT 2 - Galena Area
             1/3 Wooden Box : Bat Wing, Honey, Sagestone, Skill Lesson
             2/3 Rock : Potent Grass, Crab Claw, Unicorn Horn, Broadsword
             3/3 Rock : Fire Cluster, Ice Cluster, Sagestone
             Rare monster: Bread Doll
    
        2.3. IMPERIAL BATTLE POINT 3 - Prati Selbi Area 
                                       (aka "Empire Battle Point 3" (Typo))
             1/3 Barrel : Pure Herb, Poison Pollen, Iron Claw
             2/3 Wooden Box : Scarab, Imp Horn, Golden Bracelet
             3/3 Wooden Box : Life Fragment, Sealed Soul, Moon Fragment
             Rare monster: Bread Doll
    
             2.4. IMPERIAL BATTLE POINT 4 - Zapatos
             1/3 Barrel : Slimy Jelly, Ivy Talisman, Demon Talisman
             2/3 Wooden Box : Mythril Cluster, Skill Book
             3/3 Wooden Box : Bandage, Bone, Jade Bracelet
             Rare monster: Clear Doll (Capture skill: Gold rush)
    
             2.5. IMPERIAL BATTLE POINT 5 - De Argo Area
             1/3 Barrel : Life Fragment, Scarab, Ivy Talisman
             2/3 Barrel : Wind Cluster, Earth Cluster, Sagestone
             3/3 Wooden Box : Holy Cluster, Orichal Cluster, Cat's Eye Stone
             Rare monster: Cockatrice (Capture skill: Paralytic Breath, Drops: 
                                       Cockatrice Feather, Angel Wing (Rare))
    
        2.6. IMPERIAL BATTLE POINT 6 - Former Simba Territory
             1/3 Barrel : Thunder Cluster, Dark Cluster, Damascus
             2/3 Wooden Box : Royal Jelly, Paralyze Pollen, 
                              Steel Claw, Death Needle
             3/3 Wooden Box : Crab Meat, Basilisk Eye, Power Stone
             Rare monster: Vampire (Capture skill: Vampiric Drain, 
                                    Drops: Undead Coffin)
    
    
        3. ROZESS BATTLE POINTS
        3.1. LIBERATION BATTLE POINT 1 - Logion Area
             1/3 Rock   : Bat Wing, Honey, Sagestone, Skill Lesson
             2/3 Wooden Box : Potent Grass, Crab Claw, Unicorn Horn, Broadsword
             3/3 Rock   : Fire Cluster, Ice Cluster, Sagestone
             Rare monster: Bread Doll
    
        3.2. LIBERATION BATTLE POINT 2 - Paraus Nui Area
             1/3 Wooden Box : Pure Herb, Poison Pollen, Iron Claw
             2/3 Barrel : Scarab, Imp Horn, Golden Bracelet
             3/3 Rock   : Life Fragment, Sealed Soul, Moon Fragment
             Rare monster: Bread Doll
    
        3.3. LIBERATION BATTLE POINT 3 - Elegistat Area
             1/3 Wooden Box : Slimy Jelly, Ivy Talisman, Demon Talisman
             2/3 Wooden Box : Mythril Cluster, Skill Book
             3/3 Barrel : Bandage, Bone, Jade Bracelet
             Rare monster: Clear Doll (Capture skill: Gold rush)
    
        3.4. LIBERATION BATTLE POINT 4 - Beminad Area
             1/3 Rock : Life Fragment, Scarab, Ivy Talisman
             2/3 Rock : Wind Cluster, Earth Cluster, Sagestone
             3/3 Barrel : Dark Cluster, Orichal Cluster, Cat's Eye Stone
             Rare monster: Titan (Capture skill: Gaia Crush, Drops: Earth's Rumble)
    
        3.5. LIBERATION BATTLE POINT 5 - Former Simba Territory
             1/3 Wooden Box : Thunder Cluster, Dark Cluster, Damascus
             2/3 Barrel : Royal Jelly, Paralyze Pollen, Steel Claw, Death Needle
             3/3 Rock : Crab Meat, Basilisk Eye, Power Stone
             Rare monster: Dragon (Capture skill: Rotting Breath, 
                                   Drops: Dragon Jewel)
    
     B. OTHERWORLD GATE DROPS
        
        Again, I have no idea what the chances of the treasure boxes appearing is.
    
        Level  3 : Skill Lesson, Sagestone
        Level  6 : Skill Lesson, Sagestone
        Level  9 : Skill Lesson, Sagestone, Katar
        Level 12 : Skill Book, Sagestone, Gladius
        Level 15 : Skill Book, Sagestone, Partisan, Javelin 
        Level 18 : Skill Mastery, Sagestone
        Level 21 : Skill Mastery, Sagestone
        Level 24 : nothing (???)
        Level 27 : Skill Mastery, Sagestone
        Level 30 : Skill Mastery, Sagestone
        Level 33 : Skill Mastery, Sagestone
        Level 36 : Skill Mastery, Sagestone
        Level 39 : Skill Mastery, Sagestone
        Level 42 : Skill Mastery, Sagestone
        Level 45 : Skill Mastery, Sagestone
        Level 48 : Skill Mastery, Sagestone
    
     C. OTHERWORLD GATE ENEMY LIST
    
        Most of the enemy encounters are random and NOT fixed. Beware on levels
        that are multiple of 3, as they often have a new stronger enemy. Also, 
        be prepared for the battle against Magicians, Slimes and Dragons the
        first time you face them. 
    
         1. 2x Hiyoko (lvl 1)
            2x Dogman (lvl 2)
            2x Killer Bee (lvl 3)
    
         2. 3x Hiyoko (lvl 1)
            3x Killer Bee (lvl 3)
            1x Hanabo (lvl 6)
    
         3. 3x Killer Bee (lvl 3)
            3x Hanabo (lvl 6)
            1x Hell's Crest (lvl 11)
    
         4. 3x Werewolf (lvl 7)
            3x Evil Spirit (lvl 9)
            2x Gremlin (lvl 14)
    
         5. 3x Evil Spirit (lvl 9)
            4x Gremlin (lvl 14)
            2x Pincer (lvl 15)
    
         6. 3x Gremlin (lvl 14)
            4x Pincer (lvl 15)
            1x Mandragora (lvl 21)
    
         7. 6x Magician (lvl 11)
            2x Big Lizard (lvl 19)
            4x Familiar (lvl 20)
    
         8. 3x Big Lizard (lvl 19)
            3x Familiar (lvl 20)
            4x Earth Lord (lvl 20)
    
         9. 4x Magician (lvl 11)
            4x Warlock (lvl 22)
            1x Wraith (lvl 29)
    
        10. 4x Warlock (lvl 22)
            5x Skeleton (lvl 28)
            5x Mummy (lvl 30)
    
        11. 5x Warlock (lvl 22)
            4x Mummy (lvl 30)
            2x Death (lvl 34)
    
        12. 3x Dragon (lvl 40)
    
        13. 3x Poison Bug (lvl 26)
            3x Kodama (lvl 31)
            4x Red Slime (lvl 33)
    
        14. 4x Kodama (lvl 31)
            3x Red Slime (lvl 33)
            4x Death (lvl 34)
    
        15. 3x Red Slime (lvl 33)
            4x Blue Slime (lvl 23)
            1x Red Magician (lvl 36)
    
        16. 5x Imp (lvl 39)
            4x Big Crab (lvl 40)
            1x Lizard Man (lvl 44)
    
        17. 4x Imp (lvl 39)
            4x Lesser Bat (lvl 42)
            4x Lizard Man (lvl 44)
    
        18. 5x Lesser Bat (lvl 42)
            4x Death Bee (lvl 48)
    
        19. 6x Big Eye (lvl 45)
            2x Iron Lord (lvl 50)
    
        20. 3x Big Eye (lvl 45)
            4x Steel Bug (lvl 46)
            3x Magic Lord (lvl 47)
    
        21. 5x Skeleton Soldier (lvl 45)
    
        22. 3x Great Magician (lvl 51)
            4x Gargoyle (lvl 54)
            4x Crustacean (lvl 55)
    
        23. 4x Gargoyle (lvl 54)
            3x Crustacean (lvl 55)
            3x Basilisk (lvl 59)
    
        24. 1x Mad Spirit (lvl 60)
    
        25. ?x Gargoyle? (lvl 54)
            1x Greater Devil (lvl 74)
    
     D. CAPTURABLE MONSTERS & SKILLS
    
        Attacks 127 to 174 on the Reference list are monster skills. To obtain
        them, you will need to lower the monster in questions HP down (to < 5%),
        then use the skill "Capture" until the monster dies (from the skill 
        Capture). You should then receive a Skill from the monster. Translated
        from the list at:
        http://souls2.nm.land.to/souls2/index.php
    
         127. Fang Crush       - Hiyoko Bug, Hell's Crest
                         03 AP - Damage
    
         128. Poison Fang      - Poison Bug 
                         06 AP - Damage & poison
    
         129. Power Crush      - Mirra
                         06 AP - Damage & burst (knock back)
    
         130. Deadly Crush     - Steel Bug
                         10 AP - Damage
    
         131. Triple Blow      - Dogman
                         03 AP - Damage
    
         132. Hextuple Blow    - Werewolf
                         06 AP - Damage
    
         133. Chi Blast        - Dead Wolf
                         09 AP - Damage
    
         134. A Dozen Blows    - Werewolf King
                         12 AP - Damage
    
         135. Numbing Needle   - Killer Bee, Big Ripper
                         06 AP - Damage & paralysis
    
         136. Bee Sting        - Army Bee, Death Bee
                         09 AP - Damage & instant death
    
         137. Power Down       - Evil Spirit
                         06 AP - STR down (no dmg)
    
         138. Speed Down       - Wraith
                         06 AP - AGI down (no dmg)
    
         139. All Down         - Death
                         12 AP - STR, VIT, AGI, INT, LUK down (no dmg)
    
         140. Reaper's Scythe  - Grim Reaper
                         12 AP - Damage & instant death
    
         141. Pollen           - Hanabo
                         06 AP - Sleep (no dmg)
    
         142. Poison Powder    - Mandragora
                         06 AP - Poison (no dmg)
    
         143. Arresting Aroma  - Kodama
                         09 AP - Paralysis (no dmg)
    
         144. Death Weed       - Malphasia           
                         12 AP - Instant death (no dmg)
    
         145. Absorb           - all Slimes
                         06 AP - Damage & absorb HP
    
         146. Stomp            - King Slime, Kaiser Slime
                         09 AP - Damage
    
         147. Rust Bubble      - Pincer, Big Crab
                         09 AP - Damage & Vit down
    
         148. Acidic Bubble    - Crustacean, Death Crab
                         09 AP - Damage & Str down
    
         149. Evil Eye         - Familiar, Big Eye
                         09 AP - Target paralyzed (no dmg)
    
         150. Mysterious Ray   - Devil's Eye
                         12 AP - Damage & paralysis
    
         151. Supersonic Wave  - Bat, Lesser Bat, Killer Bat
                         07 AP - Target paralyzed (no dmg)
    
         152. Mysterious Wave  - Golden Bat
                         12 AP - Damage & paralysis
    
         153. Punch            - Earth Lord
                         09 AP - Damage
    
         154. Twirl            - Iron Lord
                         12 AP - Damage
    
         155. Beatdown         - Crystal Lord
                         12 AP - Damage
    
         156. Paralyzing Touch - Mummy, Master Mummy
                         09 AP - Damage & paralysis
    
         157. Cursed Touch     - Great Mummy
                         12 AP - Damage & poison, paralysis, darkness
    
         158. Earth Breath     - Dragon
                         12 AP - Attack (Earth attribute)
    
         159. Wind Breath      - Green Dragon
                         12 AP - Attack (Wind attribute)
    
         160. Fire Breath      - Red Dragon
                         12 AP - Attack (Fire attribute)
    
         161. Dark Breath      - Dark Dragon
                         12 AP - Attack (Dark attribute)
    
         162. Holy Breath      - White Arc
                         12 AP - Attack (Holy attribute)
    
         163. Angelic Voice    - Angel Knight
                         15 AP - Damage & target AP regen rate decrease
    
         164. Requiem          - Dark Angel
                         15 AP - Damage & target AP regen rate decrease
    
         165. Hell's Gaze      - Recruit Shiro (?)
                         18 AP - Damage & instant death
    
         166. Gold Rush        - All dolls
                         12 AP - Steal target's rate item (no dmg)
    
         167. Radiating Light  - Clione
                         12 AP - Darkness (no dmg)
    
         168. Paralytic Breath - Cockatrice
                         12 AP - Damage & paralysis
    
         169. Siren's Song     - Siren
                         12 AP - Damage & immobilize
    
         170. Decapitation     - Durahan
                         08 AP - Damage
    
         171. Gaia Crush       - Titan
                         12 AP - Damage
    
         172. Vampiric Drain   - Vampire
                         12 AP - Damage & absorb HP
    
         173. Avalanche        - Yeti
                         12 AP - Damage
    
         174. Rotting Breath   - Zombie Dragon
                         12 AP - Damage & poison
    
    
     E. REGISTARABLE WEAPONS
    
        The G cost is the amount it costs to buy the weapon once registered, and 
        the EP cost is the cost to augment the weapon from lvl 1 to lvl 5 to be
        registered. All weapons sell for half the price they cost to buy.
    
         SWORDS
          Silver Sword....................       800G  / 120 EP
          Rapier..........................       800G  / 120 EP
          Sabre...........................      1200G  / 120 EP
          Long Sword......................      2500G  / 120 EP
          Platinum Sword..................      3000G  / 240 EP
          Master Rapier...................      3000G  / 240 EP
          Arc Blade.......................      4000G  / 240 EP
          Feather Sabre...................      5000G  / 240 EP
        
         GREAT SWORDS
          Viking Sword....................       610G  /  60 EP
          Silver Blade....................       800G  / 120 EP
          Claymore........................       800G  / 120 EP
          Kora............................      1400G  / 120 EP
          Zweihander......................      1800G  / 120 EP
          Doublehand......................      2500G  / 120 EP
          Platinum Blade..................      3000G  / 240 EP
          Great Sword.....................      4000G  / 240 EP
          Brunac..........................      6000G  / 240 EP
        
         SHORTSWORDS
          Baselard........................       500G  /  60 EP
          Silver Knife....................       800G  / 120 EP
          Sword Breaker...................       800G  / 120 EP
          Kris............................      1000G  / 120 EP
          Rondel Dagger...................      1500G  / 120 EP
          Platinum Knife..................      3000G  / 240 EP
          Triple Dagger...................      3000G  / 240 EP
          Katar...........................      5500G  / 240 EP
          Gladius.........................      6000G  / 240 EP
        
         SPEARS
          Lance...........................       500G  /  60 EP
          Sarissa.........................       530G  /  60 EP
          Silver Spear....................       800G  / 120 EP
          Poleaxe.........................       800G  / 120 EP
          Harpoon.........................      2450G  / 120 EP
          Platinum Spear..................      3000G  / 240 EP
          Halberd.........................      3000G  / 240 EP
          Partisan........................      5500G  / 240 EP
          Javelin.........................      6200G  / 240 EP
        
         STAVES
          Silver Rod......................       800G  / 120 EP
          Magician's Rod..................       800G  / 120 EP
          Morning Star....................      2650G  / 120 EP
          Platinum Rod....................      3000G  / 240 EP
          Ruby Wand.......................      3000G  / 240 EP
          Zen Cane........................      4200G  / 240 EP
          Magic Blade.....................     50000G  / 240 EP
          Crusher.........................     11100G  / 480 EP
        
         KNUCKLES
          Silver Knuckle..................       800G  / 120 EP
          Gold Finger.....................       800G  / 120 EP
          Platinum Knuckle................      3000G  / 240 EP
          Chained Knuckle.................      3000G  / 240 EP
          Jamadhar........................      4440G  / 240 EP
          Clutch Knuckle..................      6800G  / 240 EP
        
         BREAKERS
          Silver Breaker..................       800G  / 120 EP
          Target Lock.....................       800G  / 120 EP
          Chakram.........................      1000G  / 120 EP
          Platinum Breaker................      3000G  / 240 EP
          V-Strata........................      3000G  / 240 EP
        
         GUNS
          Silver Gun......................       800G  / 120 EP
          Buster Gun......................      2680G  / 120 EP
          Platinum Gun....................      3000G  / 240 EP
        
         SCYTHES
          Soul Sucker.....................      3000G  / 240 EP
        
        
        SHOP WEAPONS:
         SWORDS
          Iron Sword......................       200G
          Fleuret.........................       200G
          Short Sword.....................       500G
          Spatha..........................       800G
        
         GREAT SWORDS
          Iron Blade......................       200G
          Falux...........................       200G
          Falchion........................       400G
        
         SHORTSWORDS
          Bastard Sword...................       600G
          Iron Knife......................       200G
          Shield Sword....................       200G
          Butterfly Knife.................       400G
          Mein Gauche.....................       500G
          Khukuri.........................       600G
        
         SPEARS
          Iron Spear......................       200G
          Pike............................       200G
          Pilum...........................       400G
        
         STAVES
          Iron Rod........................       200G
          Witch's Broom...................       200G
          Mace............................       360G
          Spiked Rod......................       500G
          Holy Sprinkler..................       600G
          Mystic..........................       700G
        
         KNUCKLES
          Iron Knuckle....................       200G
          Baghnakh........................       200G
          Brass Knuckles..................       440G
          Guard Knuckle...................       640G
        
         BREAKERS
          Iron Breaker....................       200G
          Quick Turn......................       200G
          Full Moon Blade.................       400G
          Boomerang Breaker...............       500G
          Blazer..........................       600G
        
         GUNS
          Iron Gun........................       220G
          Handgun.........................       440G
          Shotgun.........................       660G
        
         SCYTHES  
          Demon's Scythe..................       500G
    
     F. BEST WEAPONS PER CLASS
    
        This is a list of the best 5 weapons per class. All the weapons are 
        upgraded to lvl 5, and this list does not take into consideration STR
        or INT bonuses, or the element or slots. It only takes into consideration
        ATK (and for staves, MAG).
    
        STRONGEST WEAPONS:
         Swords:
          Sword of Chaos*................. 1623
          Meteor Tenma*................... 1564
          Soul Crusher.................... 1555
          Gram............................ 1500
          Death's Will*................... 1496
        
         Great swords:
          Musoufugoku..................... 2113
          Mafunshin*...................... 1936
          Dragon Bender................... 1845
          Annihilation.................... 1774
          Dynamo's End.................... 1733
        
         Shortswords:
          Bonten.......................... 1489
          Brave Hunter.................... 1418
          Abner........................... 1383
          Chrome Hour..................... 1383
          Krutana......................... 1291
        
         Spears:
          Augerbrick...................... 1774
          Son of the Sun*................. 1596
          Sleipnir........................ 1543
          Highwind........................ 1527
          Pinaka.......................... 1420
        
         Staves**:
          Rodriguez III................... 2065
          Nemesis......................... 2033
          Rimlim's Hammer................. 1993
          Rune Blade...................... 1835
          Material Wand................... 1514
        
         Knuckles:
          Kaiser Knuckle.................. 1328
          Basaltus........................ 1307
          Genbu Gauntlet.................. 1206
          Glorious........................ 1190
          Orichal Knuckle................. 1138
        
         Breakers:
          Siddharta....................... 1678
          Mobius Link..................... 1568
          Dragon Wing..................... 1518
          Orichal Breaker................. 1121
          Sonic Breaker................... 1016
        
         Guns:
          Argemein........................ 1872
          Revolver Cannon................. 1731
          Final Arbiter................... 1437
          Orichal Gun..................... 1373
          Magic Rifle..................... 1262
        
         Scythes:
          Gates of Hell................... 1917
          Purgatory....................... 1597
          GOH Replica..................... 1453
          Executioner..................... 1263
          Silent Wind.....................  835
        
         ALL:
          Musoufugoku (Great Sword)....... 2113
          Mafunshin (Great Sword)......... 1936
          Gates of Hell (Scythe).......... 1917
          Argemein (Gun).................. 1872
          Dragon Bender (Great Sword)..... 1845
    
     G. CHARACTER POTENTIALS
    
        This is a translated version of the list at:
        http://souls2.nm.land.to/souls2/index.php
    
        1. Naiz
           lvl 01 : Abandon
           lvl 20 : Parry
           lvl 29 : Enlightnment (Class 1)
           lvl 29 : Mind's Eye (Class 2)
           lvl 50 : Otherworld Soul
        
        2. Ankrauser
           lvl 01 : Abandon
           lvl 24 : Reserves
           lvl 26 : Mind's Eye
           lvl 47 : Concentrate (Class 2)
           lvl 47 : Enlightnment (Class 3)
        
        3. Zhang Khan
           lvl 01 : Abandon
           lvl 16 : Boldness
           lvl 22 : Defense
           lvl 36 : Enlightenment
        
        4. Corwin
           lvl 01 : Effort
           lvl 10 : Discovery
           lvl 19 : Defense
           lvl 39 : Limit Break
        
        5. Jed
           lvl 01 : Luck
           lvl 11 : Thief
           lvl 29 : Absolute Resist
           lvl 35 : Certain Death
        
        6. Scarface
           lvl 01 : Abandon
           lvl 09 : Boldness
           lvl 28 : Reserves
           lvl 32 : Perfect Barrier
        
        7. Dragen
           lvl 01 : Boldness
           lvl 22 : Genius
           lvl 34 : Reserves
           lvl 45 : Perfect Barrier
        
        8. Trevor
           lvl 01 : Deep Breath
           lvl 09 : Mind's Eye
           lvl 15 : Defense
           lvl 36 : Enlightenment
        
        9. Nora
           lvl 01 : Effort
           lvl 32 : Perfect Barrier
           lvl 36 : Limit Break
           lvl 48 : Reserves (Class 2)
           lvl 48 : Enlightenment (Class 3)
        
        10. Himika
           lvl 01 : Abandon
           lvl 19 : Certain Death
           lvl 30 : Acceleration
           lvl 38 : Parry
        
        11. Hera
           lvl 01 : Effort
           lvl 30 : Genius
           lvl 45 : Limit Break
           lvl 60 : Perfect Barrier
        
        12. Marx
           lvl 01 : Effort
           lvl 05 : boldness
           lvl 25 : Reserves
           lvl 30 : Potential
        
        13. Yaku Mu
           lvl 01 : Health Up
           lvl 17 : Absolute Resist
           lvl 34 : Reserves
           lvl 44 : Limit Break
        
        14. Leila
           lvl 01 : Boldness
           lvl 20 : Good Shot
           lvl 27 : Certain Death
           lvl 39 : Anger
        
        15. Hiro
           lvl 01 : Boldness
           lvl 28 : Anger
           lvl 36 : Limit Break
           lvl 46 : Genius (Class 1)
           lvl 46 : Accelerate (Class 2)
           lvl 46 : Enlightenment (Class 3)
        
        16. Anderson
           lvl 12 : Genius
           lvl 22 : Certain Death
           lvl 34 : Parry
           lvl 45 : Accelerate
        
        17. Iglaine
           lvl 01 : Boldness
           lvl 16 : Concentrate
           lvl 26 : Genius
           lvl 38 : Anger
        
        18. Wage
           lvl 01 : Health Up
           lvl 04 : Mind's Eye
           lvl 18 : Absolute Resist
           lvl 28 : Enlightement (Class 1)
           lvl 28 : Defense (Class 2)
        
        19. Kurt
           lvl 01 : Float
           lvl 01 : Effort
           lvl 22 : Boldness
           lvl 33 : Anger
        
        20. Klause
           lvl 01 : Concentrate
           lvl 12 : Defense
           lvl 17 : Boldness
           lvl 48 : Accelerate (Class 1)
           lvl 48 : Mind's Eye (Class 2)
        
        21. Tal
           lvl 01 : Boldness
           lvl 18 : Certain Death
           lvl 26 : Anger
           lvl 47 : Limit Break
        
        22. Nell
           lvl 01 : Discovery
           lvl 12 : Boldness
           lvl 31 : Limit Break
           lvl 34 : Perfect Barrier
        
        23. Hans
           lvl 01 : Deep Breath
           lvl 16 : Absolute Resist
           lvl 39 : Limit Break
           lvl 42 : Perfect Barrier
        
        24. Max
           lvl 01 : Effort
           lvl 16 : Good Shot
           lvl 29 : Accelerate
           lvl 44 : Anger
        
        25. Levi
           lvl 01 : Luck
           lvl 01 : Discovery
           lvl 22 : Absolute Resist
           lvl 39 : Limit Break
        
        26. Rosette
           lvl 01 : Discovery
           lvl 01 : Thief
           lvl 24 : Certain Death
           lvl 29 : Parry
        
        27. Roze
           lvl 01 : Potential
           lvl 01 : Concentrate
           lvl 39 : Anger
           lvl 44 : Limit Break
        
        28. Meu
           lvl 01 : Potential
           lvl 29 : Reserves
           lvl 38 : Parry
           lvl 48 : Concentration (Class 1)
           lvl 48 : Enlightenment (Class 2)
        
        29. Arthus
           lvl 01 : Boldness
           lvl 27 : Concentration (Class 1)
           lvl 27 : Enlightenment (Class 2)
           lvl 38 : Anger
           lvl 46 : Mind's Eye (Class 1)
           lvl 46 : Absolute Resist (Class 2)
        
        30. Yen
           lvl 01 : Luck
           lvl 10 : Abandon
           lvl 19 : Deep Breath
           lvl 37 : Anger
        
        31. Cuo
           lvl 01 : Effort
           lvl 26 : Potential
           lvl 31 : Accelerate
           lvl 44 : Highlain
        
        32. Garnet
           lvl 01 : Luck
           lvl 12 : Concentration
           lvl 24 : Genius
           lvl 33 : Parry
        
        33. Ciel
           lvl 01 : Float
           lvl 22 : Perfect Barrier
           lvl 30 : Potential
           lvl 30 : Luck
           lvl 42 : Limit Break
        
        34. Shiro
           lvl 01 : Boldness
           lvl 01 : Anger
           lvl 01 : Limit Break
           lvl 46 : Genius (Class 1)
           lvl 46 : Enlightenment (Class 2)
           lvl 46 : Discovery (Class 3)
        
        35. Choco
           lvl 01 : Health Up
           lvl 08 : Concentration
           lvl 30 : Limit Break
           lvl 33 : Perfect Barrier
        
        36. Nagi
           lvl 01 : Boldness
           lvl 25 : Certain Kill
           lvl 32 : Limit Break (Class 1)
           lvl 32 : Accelerate (Class 2)
           lvl 36 : Anger
        
        37. Vanilla
           lvl 01 : Boldness
           lvl 01 : Health Up
           lvl 26 : Perfect Barrier
           lvl 32 : Anger (Class 1)
           lvl 32 : Limit Break (Class 2)
        
        38. Fredrika
           lvl 16 : Good Shot
           lvl 22 : Mind's Eye
           lvl 36 : Highlain
           lvl 46 : Reserves (Class 2)
           lvl 46 : Enlightenment (Class 3)
        
        39. Mick
           lvl 01 : Luck
           lvl 28 : Acceleration
           lvl 34 : Potential
           lvl 39 : Limit Break
        
        40. Yunellia
           lvl 01 : Genius
           lvl 22 : Parry
           lvl 28 : Enlightenment
           lvl 36 : Reserves
        
        41. Luca
           lvl 01 : Abandon
           lvl 13 : Mind's Eye
           lvl 29 : Genius
           lvl 46 : Anger (Class 2)
           lvl 46 : Perfect Barrier (Class 3)
    
    
     H. POTENTIAL DESCRIPTIONS
    
        name - condition
        effect
        
        In trouble: Remaining HP is less than 1/3 of maximum HP.
        Near death: Remaining HP is less than 1/8 of maximum HP.
    
        Concentration   - In trouble
        Accuracy and evasion increase by 30.
    
        Certain Death   - SP rank 3
        Accuracy and critical increase by 30.
    
        Anger           - SP rank 3
        Phyiscal offense increases to 125%.
    
        Defense         - SP rank 3
        Defense increases to 125%.
    
        Limit Break     - none
        Magic offense increases to 125%.
    
        Mind's Eye      - none
        Damage against non-human enemies increases (excluding bosses).
    
        Absolute Resist - none
        Resistance to all (negative?) status effects increases.
    
        Parry           - Near death
        Evade all physical attacks (excepting specials).
    
        Perfect Barrier - Near death
        Evade all magical attacks (except specials).
    
        Effort          - none
        EXP gain increases to 150%.
    
        Luck            - none
        EP gain increases to 150%.
    
        Potential       - none
        Gain (2?) extra stat points on level up.
    
        Health Up       - none
        Gain extra HP bonus on level up.
    
        Deep Breath     - SP rank 3
        "Has a chance to vid attacks up to lvl 10"
        "Damage defence of Lv*10"
    
        Accelerate      - In trouble
        AP recovery rate increases.
    
        Boldness        - none
        SP heals every turn.
    
        Abandon         - none
        Avoid counterattacks.
    
        Genius          - SP rank 2 (yes, rank 2 and not 3)
        AP use decreases for everything except Move.
        "AP cost of skills decreases by 25% (except Move)"
    
        Thief           - none
        "Steal" skill success improves.
    
        Discovery        - none
        Item drop rate from enemies increases.
    
        Enlightenment   - In trouble
        Accuracy and evasion increases by 50.
    
        Highlain        - SP rank 3
        Accuracy and critical increases by 50.
    
        Good Shot       - SP rank 3
        Attacks always hit. (Overrides Parry?)
    
        Reserves        - Near death
        Offense and defense increase to 150%.
        Accuracy increases to 100% (?)
    
        Float           - none
        Ignore height restrictions.
    
    -------------------------------------------------------------------------------
    
    Reference:
    
    GameFAQs Spectral Souls (PSP) Board
     http://boards.gamefaqs.com/gfaqs/gentopic.php?board=928828
    
    Spectral Souls 2 Wiki (Japanese)
     http://souls2.nm.land.to/souls2/index.php
     http://ssouls2.hp.infoseek.co.jp/
    
    New Wind of Kontaro
     http://homepage3.nifty.com/new_wind_of_kontaro/PS2_GAME/SPECTRAL-SOULS2/
    
    With thanks to map4444 and mikagami81 for effects of Potentials.
    
    This document is (c) Copyright 2007 Travis Swift (swift412).
    Spectral Souls is (c) Copyright 2006 Idea Factory.
    All rights reserved.
    
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