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    Character/Class FAQ (JIS) by Lynkiko

    Updated: 07/18/08 | Search Guide | Bookmark Guide

    --------------------------------------------------------------------------------
    Tales of the World: Radiant Mythology Character/Class FAQ!
    By Kiko
    
    =================
    Legal Mumbo Jumbo
    =================
    This may be not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other
    web site or as a part of any public display is strictly prohibited, and a
    violation of copyright.
    
    This guide can ONLY be viewed on GameFAQs, Namco's Tales Forum and Raijinken
    
    =====
    Intro
    =====
    This FAQ is based on the Japanese version of the game. It will not include any
    info on the story, events, missions or items that appear throughout the game.
    What it DOES have is info on the various Characters and Mercenary classes in
    the game, I have Romanized, Localized, and Kanji/Kana tech names for the players
    importing this that might be familiar with those. And there are character notes
    for those curious about how some old and new faces play in the game!
    
    Feel free to email me with corrections, my romanizations tend to be VERY bad,
    and I can use all the help and pointers I can get. For the most part though,
    established Tales moves should have their romanizations down correctly, but I'm
    not sure about the new stuff (like in the Thief and Ninja class), since they
    really just sound dumb to me..
    
    
    ==============
    Update History
    ==============
    3/29/07 - Not really my FIRST revision since I've been working on this since
    like December, but it's my first published one. I have all of the techs in and
    a barebones explaination of the skill system.
    
    3/30/07 - Eeek. I left out two characters and everyones hi-ougis. Added those
    and included incomplete character notes.
    
    4/1/07  - Right, so this is actually the first version I'm submitting to
    GameFAQs
    I figure that if I throw in the Character Notes, it'd be more add worthy, oh,
    and I added the localized tech names, big big addition there.
    
    4/8/07  - Added comparisons between Tales characters and the Mercenary Class
    generic equivalents, also added more notes, fixed some lists.
    
    6/30/07 - Added skills for Stahn and Archer Class, fixed other tech lists,
    fixed the hi-ougi explaination because it was messy. Fixed names for various
    skills. Ninja and Thief are looking good finally.
    
    8/1/07  - Added more character notes. Added some tech names caught from
    videos. Added a ton of US names and terms. Fixed silly mistake of giving two
    skills
    the same US name. Added Eugene's list of skills, actually missed an attack. Got
    tons of help from lace-chan, I wouldn't have been able to get this out so fast
    without
    him.
    
    8/5/07 - Added a quick note on how to do hi-ougis, and a few more character
    notes.
    
    7/18/08 - Whoa whoa whoa! Took a long time to update, sorry about that! I'll
    definitely be
    more punctual from here on out! Added notes on Genis and Leon's spells, other
    notes on
    other spells for characters as well. Added typo corrections from Wilheim, and
    jygting
    corrected a bunch of typos on my horrible romanizations, thanks!
    
    =================
    Things Left To Do
    =================
    - Finish comparing each Character/Class to their respective games'
      version of themselves.
    - Include notes on various misc gameplay notes on characters
    - Patch up things here and there
    - Possibly describe each tech?
    
    ===================
    How are Techs Used?
    ===================
    Techs and Spells in this game work just like they do in Tales of Symphonia
    The family rule does not apply here in some cases, they can be linked
    together SOMETIMES.
    
    There are three levels of spells and techs
    
    Tokugi (Base)   \
    Higi   (Master)  >For Skills
    Ougi   (Arcane) /
    
    Skills can only be linked in ascending order. For example, Bases can be
    linked into Masters, which can linked into Arcanes. However Arcane's cannot be
    linked into Base's or Master's.
    
    So all in all a possible combo for someone like Kratos can be:
    Majinken -> Senkuureppa -> Gurenken
    
    Spells cannot be comboed together and have a casting time where the character
    is essentially "charging" the spell up. As of yet, I'm not aware of spells
    having a classification (Like Novice, Mid, and High as in other Tales),
    however it's definitely easy to notice that weaker spells have a lower casting
    time than stronger ones. Spell casting times remain inconsistent for the most
    part
    I've observed that some spell casting times are delayed for no reason for some
    spells (nothing else is on the screen) while others are casted at the same time
    as other high level spells. Also while I had observed the one spell at time rule
    at one point, this was totally disproven later on, and I blame the wierd casting
    times for this, the game is unclear on how many spells can be on the screen at
    once, when I figure this out, I'll update this.
    
    So if you keep that in mind on top of the really horrible casting times, a
    character like Rutee doesn't really compliment your Magic Knight, as you'll both
    fight to get your spells out, and her spell list covers nearly everything
    you'll need. So while you'll probably want to nuke something with Thunder Blade,
    you might actually delay her curing someone, or curing status ailments, or
    trying
    to pitch in with her own magic. To keep it short, try to stick with one caster
    for your group, you really won't like the spell casting times.
    
    ==================================
    How do I do Hi-Ougis/Mystic Artes?
    ==================================
    Hi-Ougis/Mystic Artes have different requirements depending on the character
    used.
    
    First, to learn them:
    
    - Mercenary Characters learn theirs at level 45.
    
    - Your character learns theirs at different levels, and must master every
    tech in their class (use them all 50 times).
    
    Then, to activate them:
    
    - Melee Characters have to activate Overlimit (Press L and R), then use an
    Arcane
    Arte and hold the tech button to execute their Hi-Ougi. They need atleast 100 TP
    for this.
    
    - Spell Casting Characters have to activate Overlimit (Press L and R) then use
    a spell to activate them, while the spell is being charged, hold the tech
    button.
    
    If it is done with less than 100 TP, it will drain all of their TP.
    
    Characters that do not learn a Hi-Ougi obviously cannot do them, these
    characters are: Chester, Arche, Eugene, and Senel.
    
    Note: For the US version, all hi-ougis will take up 1 TP.
    Note: Also, if other characters in Overlimit, you will not be able to enter it
    as well
    this includes enemies.
    
    ======================
    Notes on the tech list
    ======================
    I have each class/character's attacks divided into attack classification, that
    way it'l be easier to think about a combo you'd want to chain together. The
    first name given is a romanization of the Japanese name, basically what the
    character would shout out if they said the move name. The second name given
    is the name from the english version.Lastly is the Japanese name, followed
    by the TP cost (first japanese, second US) and an element if applicable.
    Levels are actually estimated and have been gathered from sources and whenever
    I can remember I actually noticed them on the tech list ^^;;. Feel free
    to submit your own corrections! Mine are probably off.
    
    ===============================
    Notes on changes to the US game
    ===============================
    
    The US release has seen many changes to the game, these are mostly added
    lag at the end of attacks, so some things may not chain together easily
    anymore. Another thing is reduced TP costs, these apply to melee techs
    so far, I haven't seen reduced TP costs with spells, so the US TP cost
    is listed after the Japanese TP cost, so if something takes 14/4 TP, then
    it costs 4 TP for the US version and 14 for the JP version. Also all Mystic
    Artes will
    take up 1 TP.
    
    *************
    Warrior Class
    *************
    ----
    Base
    ----
    Level Name           US              Japanese   TP    Element
    01    Sougazan       Fang Blade      ‘o‰åŽa     14/11 -
    01    Majinken       Demon Fist      –‚_Œ     08/06 -
    03    Houshuukyaku   Havoc Strike    •öP‹r     10/08 -
    05    Kogetsusen     Crescent Strike ŒÇŒŽ‘M     10/08 -
    08    Reppashou      Raging Blast    —ó”j¶     10/08 -
    11    Rekkuuzan      Tempest Strike  —ô‹óŽa     12/10 -
    20    Retsu Senpa    Punishing Blast —ôù”j     20/16 -
    23    Goushourai     Coil            „µ—ˆ     18/14 -
    27    Senshouha      Rending Thrust  úÕ”j     16/13 -
    
    ------
    Master
    ------
    
    Level Name              US                   Japanese   TP    Element
    19    Shougetsu Sousen  Dual Crescent Strike ãȎ‘o‘M   14/11 -
    30    Shishisenkou      Beast                Ž‚Žqí™á   24/19 -
    50    Houshoushuugeki   Havoc Devastation    •ö¸RŒ‚   16/13 -
    53    Gasengoubu        Finality Punishment  ‰åù‹•€   26/21 -
    ------
    Arcane
    ------
    Level Name                 US                  Japanese   TP     Element
    15    Tsuuga Renhazan      Fang Blade Rage     ’ʉå˜A”jŽa 22/18  -
    25    Yousou Goushouha     Raging Havoc        ‘é’܍‹¶”j 23/18  -
    32    Garen Houshuugaku    Fang Blade Havoc    ‰å˜A•öPŠ{ 24/19  -
    35    Zan'ei Rekkou Shi    Rending Fang Blade  Žc‰e—óãŽh 20/16  -
    39    Senpa Zangesshuu     Rending Havoc       ú”jŽaŒŽP 22/18  -
    40    Shikou Reppuu        Tempest Beast       Ž‚™á—ó•—   36/29  -
    43    Ressen Sougekiha     Rending Blast       —óú‘oŒ‚”j 24/19  -
    56    Shikou Metsuryuusen  Punishing Beast     Ž‚™á–Å—´‘M 14/11  -
    
    -------
    Hi-Ougi
    -------
    Level Name               US               Japanese   TP    Element
    -     Reppa Enshougeki   Infernal Ruin    —ó”j‰‹ÅŒ‚ 100/1 Fire
    
    [Notes]
    - Coil will raise your Attack for about a minute
    - Crescent Strike is Presea's version, the anti-air, not Guy's.
    - Warrior Class is a mix between Luke and Presea containing
    
    13 Luke techs
    5  Presea techs
    3  Original or not-Luke/Presea tech.
    
    - Note that even though there are quite a few Presea moves in here,
    they do work differently to the point where it's sort of an alternate
    and reworked Luke.
    
    **********
    Mage Class
    **********
    ------
    Spells
    ------
    
    Level Name          US             Japanese             TP Element
    01    Fireball      -              ƒtƒ@ƒCƒAƒ{[ƒ‹       10 Fire
    03    Stone Blast   -              ƒXƒg[ƒ“ƒuƒ‰ƒXƒg     10 Ground
    05    Wind Cutter   Wind Blade     ƒEƒBƒ“ƒhƒJƒbƒ^[     10 Wind
    07    Aqua Edge     -              ƒAƒNƒAƒGƒbƒW         10 Water
    09    Lightning     -              ƒ‰ƒCƒgƒjƒ“ƒO         10 Wind
    11    Icicle        -              ƒAƒCƒVƒNƒ‹           10 Water
    13    Rock Break    Stalagmite     ƒƒbƒNƒuƒŒƒCƒN       17 Ground
    17    Spread        -              ƒXƒvƒŒƒbƒh           24 Water
    18    Ice Tornado   -              ƒAƒCƒXƒg[ƒl[ƒh     31 Water
    20    Air Thrust    -              ƒGƒAƒXƒ‰ƒXƒg         23 Wind
    21    Eruption      -              ƒCƒ‰ƒvƒVƒ‡ƒ“         31 Fire
    26    Thunder Blade -              ƒTƒ“ƒ_[ƒuƒŒ[ƒh     32 Wind
    33    Tidal Wave    -              ƒ^ƒCƒ_ƒ‹ƒEƒFƒCƒu     60 Water
    36    Earthquake    -              ƒA[ƒXƒNƒFƒCƒN       42 Ground
    45    Cyclone       -              ƒTƒCƒNƒƒ“           50 Wind
    48    God Breath    God's Breath   ƒSƒbƒhƒuƒŒƒX         88 Wind
    50    Embrace End   Final Embrace  ƒCƒ“ƒuƒŒƒCƒXƒGƒ“ƒh   50 Water
    53    Explode       -              ƒGƒNƒXƒvƒ[ƒh       39 Fire
    56    Indignation   -              ƒCƒ“ƒfƒBƒOƒlƒCƒVƒ‡ƒ“ 66 Wind
    60    Black hole    -              ƒuƒ‰ƒbƒNƒz[ƒ‹       66 Dark
    63    Meteor Swarm  Meteor Storm   ƒƒeƒIƒXƒtƒH[ƒ€     90 -
    65    Big-Bang      -              ƒrƒbƒOƒoƒ“           98 Light
    
    -------
    Hi-Ougi
    -------
    Level Name                   US                 Japanese
    TP  Element
    -     Indignate Judgement  Indignant Judgment ƒCƒ“ƒfƒBƒOƒlƒCƒgEƒWƒƒƒbƒWƒƒ“ƒg
    100
    Wind
    
    
    [Notes]
    
    - Spells that this class has that Genis does not are:
      Earthquake
      God Breath
      Embrace End
      Black Hole
      Big Bang
    
    - Spells that Genis has that this class does not are
      Ground Dasher
      Gravity      | Gravity Well
      Raging Mist
      Add Pressure | Dreaded Wave
    
    - So taking that into account, this class is a Genis with Arche's high level
      spells and a pinch of Reala/Harold.
    
    - Big Bang is the only fullscreen spell for this class.
    
    
    ***************
    Swordsman Class
    ***************
    ----
    Base
    ----
    Level Name             US              Japanese     TP    Element
    01    Majinken         Demon Fang      –‚_Œ       10/08 -
    04    Shunjinken       Sonic Thrust    uvŒ•       10/08 -
    07    Chirisazame      Sword Rain      ŽU¹‰J       10/08 -
    09    Kogahazan        Tiger Blade     ŒÕ‰å”jŽa     14/11 -
    11    Rekkuuzan        Tempest Strike  —ô‹óŽa       12/10 -
    
    ------
    Master
    ------
    Level Name              US                 Japanese     TP    Element
    16    Majinken Souga    Double Demon Fang  –‚_ŒE‘o‰å 16/13 -
    21    Akisazame         Sword Rain: Alpha  H¹‰J       20/16 -
    23    Senkuureppa       Light Spear        ‘M‹ó—ô”j     22/18 -
    25    Shinkuuretsuzan   Omega Tempest      ^‹ó—ôŽa     24/19 -
    27    Kogarenzan        Tiger Rage         ŒÕ‰å˜AŽa     18/14 -
    28    Kuuhashou         Super Sonic Thrust ‹ó”jÕ       28/22 -
    
    ------
    Arcane
    ------
    Level Name               US                  Japanese     TP    Element
    32    Majin Kuugashou    Demonic Thrust      –‚_‹ó‰åÕ   30/24 -
    35    Reppuu Kuugashou   Tempest Thrust      —ó•—‹ó‰åÕ   32/26 -
    38    Senkuu Souhazan    Demon Spiral Hammer ‘M‹ó‘o”jŽa   32/26 -
    40    Hiten Shouku       Rising Falcon       ”ò“VãÄ‹ì     32/26 -
    43    Senkuu Shoureppa   Victory Light Spear ‘M‹óÕ—ô”j   22/18 -
    44    Shu'u Souhazan     Raining Tiger Blade 酉J‘o”jŽa   36/29 -
    48    Mouko Rengekiha    Rending Tiger Blade –Ҍ՘AŒ‚”j   64/51 -
    50    Majinrengazan      Demonic Chaos       –‚_˜A‰åŽa   36/30 -
    53    Shinkuu Senretsuha Sword Rain: Tempest ^‹óç—ô”j   38/30 -
    57    Shu'u Majinken     Sword Rain Demon    酉J–‚_Œ•   12/10 -
    
    -------
    Hi-Ougi
    -------
    Level Name               US         Japanese   TP    Element
    -     Meikuu Zanshouken  Dark Blade –»‹óŽaãȕ 100/1 -
    
    [Notes]
    
    - In comparison to Reid, this class is missing:
    
      Super Lightning Blade|Fuuraijinken
      Mega Sonic Thrust    |Kuuha Zesshougeki
      Lightning Blade      |Raijinken
      Cyclone Seal         |Fuujin Bakufuu
      Raijin Souhazan      |Thunder Tiger Blade
      Majin Senretsuha     |Demonic Sword Rain
      Hou'ou Tenku         |Rising Falcon (not a big deal, it's just not on fire)
    
    - However it DOES have the following that Reid does not:
      Shunjinken           |Sonic Thrust
      Kuuhashou            |Super Sonic Thrust
      Majin Kuugashou      |Demonic Thrust
      Reppuu Kuugashou     |Tempest Thrust
      Hiten Shouku         |Rising Falcon (see above)
      Shu'u Souhazan       |Raining Tiger Blade
      Shu'u Majinken       |Sword Rain Demon
    
    - Taking the above into account, it's pretty much a Reid + Lloyd (one sword)
      mix with a Chloe tech.
    
    - Meikuu Zanshouken is different than how Cless did it. The ending jump now
      has a slash at the end.
    
    ***********
    Thief Class
    ***********
    ----
    Base
    ----
    Level      Name          US            Japanese          TP    Element
    -          Bomb Throw     -            ƒ{ƒ€ƒXƒ[        12/10 Fire
    -          Search Gald    -            ƒT[ƒ`ƒKƒ‹ƒh      03/02 -
    03         Gatotsushou   Fang Rush     ‰å“ËÕ            12/10 -
    05         Hishoujin     Hawk Ascent   ”òãĐn            10/08 -
    08         Kuushuujin    Diving Dragon ‹óPn            11/09 -
    12         Souhajin      Azure Edge    ‘“”jn            10/08 -
    13         Robber Item   Thievery      ƒ[ƒo[ƒAƒCƒeƒ€  11/09 -
    20         Garenjin      Storm Blade   ‰å˜An            16/13 -
    30         Bomb Rain      -            ƒ{ƒ€ƒŒƒCƒ“        18/14 Fire
    
    ------
    Master
    -----
    Level      Name               US            Japanese         TP    Element
    --         Gatotsu Rengeki    Fang Assault  ‰å“˘AŒ‚         26/21 -
    --         Hishourenzan       Hawk Fury     ”òãĘAŽa         21/17 -
    18         Jakogatotsu        Snake Bite    ŽÖ™ù‰å“Ë         28/22 -
    23         Shouga Retusga     Raptor's Prey ãĉå—ô‰ç         21/17 -
    30         Bakutotsu Shuugeki Bomb Havoc    ”š“ˏPŒ‚         20/16 -
    
    ------
    Arcane
    ------
    Level      Name                   US                 Japanese         TP
    Element
    28         Zanjin Rengatotsu      Fang Storm         Žan˜A‰å“Ë       26/21 -
    32         Renga Hishousame       Storm Hawk         ˜A‰å”òãĎL       26/21 -
    35         Garen Souhajin         Azure Storm        ‰å˜A‘“”jn       16/13 -
    42         Tenshou Rengatotsu     Dragon Fang Rush   “]¶˜@‰å“Ë       26/21 -
    53         Bakutotsu Goushougeki  Bomb Havoc         ”š“ˍŒÕŒ‚       44/35 Fire
    
    -------
    Hi-Ougi
    -------
    Level Name          US            Japanese            TP    Element
    -     Dead Spiral   Death Spiral  ƒfƒbƒhƒXƒpƒCƒ‰ƒ‹    100/1 -
    
    -----
    Notes
    -----
    
    - Yay look! It's Souhajin and Garen Souhajin from ToD2! (recolored blue ;_;)
    
    - Okay, Death Spiral works like this, according to Lace-chan:
    
    -------------------------------------------------------------------
    * The more hits you do the more Gald that gets taken or given with |
      a limit of 500 Gald.                                             |
    * The supposed formula is # of hits multiplied by LUK, divided by  |
      10, subtract that value by 500. [(# of hits * LUK) / 10] - 500.  |
    * This gives you the rough average of what you will get or lose.   |
    * However LUK changes every second you are in battle so actually   |
      determining what it is will be rough.                            |
    * You do not have to connect with the initial stab and uppercut    |
      for the rest of the Mystic Arte to execute.                      |
    * You will not lose any Gald if you completely miss because zero   |
      divided by any number is zero.                                   |
    -------------------------------------------------------------------
    
    ************
    Priest Class
    ************
    ------
    Spells
    ------
    
    Level       Name               US                  Japanese             TP
    Element
    01          Inspect Magic      -                   ƒCƒ“ƒXƒyƒNƒgƒ}ƒWƒbƒN 16 -
    01          First Aid          -                   ƒtƒ@[ƒXƒgƒGƒC       08 -
    03          Pikohan            Pow Hammer          ƒsƒRƒnƒ“             08 -
    08          Photon             -                   ƒtƒHƒgƒ“             12 Light
    10          Recover            -                   ƒŠƒJƒo[             11 -
    12          Sharpness          -                   ƒVƒƒ[ƒvƒlƒX         12 -
    15          Dispel             -                   ƒfƒBƒXƒyƒ‹           16 -
    18          Barrier            -                   ƒoƒŠƒA[             12 -
    18          Piko Piko Hammer   Pow Pow Hammer      ƒsƒRƒsƒRƒnƒ“ƒ}[     32 -
    20          Raise Dead         Resurrection        ƒŒƒCƒYƒfƒbƒg         44 -
    26          Heal               -                   ƒq[ƒ‹               14 -
    29          Field Barrier      -                   ƒtƒB[ƒ‹ƒhƒoƒŠƒA[[ 48 -
    30          Nurse              -                   ƒi[ƒX               35 -
    32          Recuperate         Purify              ƒŠƒLƒ…ƒyƒŒ[ƒg       17 -
    35          AggrigateSharp     Acuteness           ƒAƒOƒŠƒQƒbƒgƒVƒƒ[ƒv 32 -
    42          Cure               -                   ƒLƒ…ƒA               43 -
    46          Ray                -                   ƒŒƒC                 42 Light
    46          HeartlessCircle    -                   ƒn[ƒgƒŒƒXƒT[ƒNƒ‹   44 -
    53          Holy Lance         -                   ƒz[ƒŠ[ƒ‰ƒ“ƒX       40 Light
    
    -------
    Hi-Ougi
    -------
    Level Name          US   Japanese             TP    Element
    -     Sacred Shine  -    ƒZƒCƒNƒŠƒbƒhƒVƒƒƒCƒ“ 100/1 Light
    
    - Notes
    These spells do the following things
    Recover       : Cures Physical Ailments
    Sharpness     : Raises Attack Power for one ally for a minute
    Dispel        : Cures Magical Ailments
    Barrier       : Raises Defense for one ally for a minute
    Field Barrier : Raises Defense for all allies for a minute
    Acuteness     : Raises Attack for all allies for a minute
    Purify        : Cures Physical Ailments for allies within range
    Inspect Magic : Gives you the enemy's stats, works like a Magic Lens
    
    - Sacred Shine only hits the area around the explosion, it is not fullscreen.
    
    **************
    Fighter  Class
    **************
    ----
    Base
    ----
    Level       Name             US            Japanese             TP    Element
    1           Majinken         Demon Fist    –‚_Œ               08/06 -
    3           Genryuuken       Shadow Rush   Œ¶—³Œ               10/08 -
    5           Hakugekishou     Impact        ”—Œ‚¶               10/08 -
    20          Yousoukyaku      Talon Strike  ‘é’Ü‹r               12/10 -
    23          Funryuugeki      Dragon Blast  •¬—³Œ‚               10/08 -
    23          Goushourai       Coil          „µ—ˆ               18/14 -
    27          Rengadan         Talon Storm   ˜A‰å’e               14/11 -
    28          Hienrenkyaku     Swallow Dance ”ò‰˜A‹r             18/14 -
    
    ------
    Master
    ------
    Level       Name                  US                    Japanese    TP
    Element
    8           Keigan Sairakugeki    Ground Slam           ŒyŠâÓ—ŽŒ‚  10/08 -
    18          Shishisenkou          Beast                 Ž‚Žqí™á    24/19 -
    30          Rekigan Hakurakugeki  Landslide            âIŠâ”——ŽŒ‚  14/11 -
    40          Garyuu Kuuha          Dragon Shot           ‰ç—´‹ó”j    19/15 -
    48          Kyogan Retsurakugeki  Avalanche Drop        ‹Šâ—ô—ŽŒ‚  18/14 -
    50          Bakuryuuken           Wyrm Rush             ”š—³Œ      22/18 -
    
    ------
    Arcane
    ------
    Level       Name               US                   Japanese       TP    Element
    15          Majin Genryuuken   Demon Shadow         –‚_Œ¶—³Œ     12/10 -
    18          Hakugeki Senkou    Beast Impact         ”—Œ‚í™á       29/23 -
    36          Renga Hienkyaku    Swallow Storm        ˜A‰å”ò‰‹r     62/50 -
    38          Hiren Genryuuken   Phantom Dragon Dance ”ò˜AŒ¶—³Œ     18/14 -
    43          Hou'ou Tenku       Rising Phoenix       –P™€“V‹ì       30/24 Fire
    53          Bakugadan          Talon Blast          ”š‰å’e         28/22 -
    55          Saiga Bakuryuuken  Wyrm Crush           Ó‰ç”š—³Œ     28/22 -
    
    -------
    Hi-Ougi
    -------
    Level Name          US                   Japanese             TP    Element
    -     Karyuu Enbu   Fire Dragon Rampage  ‰Î—´‰Š•‘             100/1 Fire
    
    [Notes]
    
    - Coil will raise your attack for about a minute.
    
    - The Fighter Class is pretty much exactly cloned from Senel, with nearly
      the same movelist and animations even.
    
    - Things that Senel has that this class does not are:
      Bakugekishou         | Demon Blast
      Majinken Souga       | Double Demon Fist
      Shinryuugeki         | Divine Dragon
      Rondo Senpuu         | Whirlwind Dash
      Garyuusai            | Dragon Crush
      Rondo Funryuurengeki | Whirlwind Blast
      Majinken: Ryuuga     | Dragon Fang
      Rondo Bakugadan      | Talon Dash
      Ryuuou Tenku         | Dragon Strike
    
    - Fire Dragon Rampage is entirely different than Farah's, it's more or less
      Phantom Dragon Dance with the last part of Swallow Storm and Beast, all in
    fire.
    
    ******************
    Magic Knight Class
    ******************
    ----
    Base
    ----
    
    Level       Name         US            Japanese       TP    Element
    01          Majinken     Demon Fang    –‚_Œ         10/08 -
    04          Shunjinken   Sonic Thrust  uvŒ•         10/08 -
    07          Chirisazame  Sword Rain    ŽU¹‰J         10/08 -
    09          Kogahazan    Tiger Blade   ŒÕ‰å”jŽa       14/11 -
    
    ------
    Master
    ------
    
    Level       Name           US                        Japanese       TP
    Element
    12          Shuusouraizan  Lightning Tiger Blade     P’Ü—‹Ža       38/30 Wind
    16          Gou Majinken   Fierce Demon Fang         –‚_Œ         16/13 -
    18          Dankuuken      Severing Wind             ’f‹óŒ•         16/13 Wind
    21          Akisazame      Sword Rain: Alpha         H¹‰J         20/16 -
    23          Senkuureppa    Light Spear               ‘M‹ó—ô”j       22/18 -
    28          Fuujinken      Hurricane Thrust          •—vŒ•         14/11 Wind
    31          Raijinken      Lightning Blade           —‹_Œ•         14/11 Wind
    
    ------
    Arcane
    ------
    
    Level       Name              US                   Japanese       TP    Element
    38          Shugohoujin       Guardian Field       ŽçŒì•ûw       28/22 Light
    45          Senkou Tsuijinga  Light Spear Cannon   ‘MŒõ’Đn‰å     26/21 -
    49          Majin Senkuuha    Demon Spear          –‚_‘M‹ó”j     28/22 -
    
    ------
    Spells
    ------
    
    Level       Name              US              Japanese           TP Element
    01          First Aid         -               ƒtƒ@[ƒXƒgƒGƒCƒh    8 -
    08          Wind Slash        -               ƒEƒBƒ“ƒhƒXƒ‰ƒbƒVƒ… 12 Wind
    10          Aqua Spike        Aqua Spiral     ƒAƒNƒAƒXƒpƒCƒN     16 Water
    12          Lightning         -               ƒ‰ƒCƒgƒjƒ“ƒO       10 Wind
    12          Recover           -               ƒŠƒJƒo[           11 -
    14          Burn Strike       -               ƒo[ƒ“ƒXƒgƒ‰ƒCƒN   30 Fire
    20          Air Pressure      -               ƒGƒAƒvƒŒƒbƒVƒƒ[   24 Ground
    21          Thunder Blade     -               ƒTƒ“ƒ_[ƒuƒŒ[ƒh   32 Wind
    26          Heal Wind         Healing Wind    ƒq[ƒ‹ƒEƒBƒ“ƒh     35 -
    46          Heal Stream       Healing Stream  ƒq[ƒ‹ƒXƒgƒŠ[ƒ€   45 -
    56          Judgment          Judgment        ƒWƒƒƒbƒWƒƒ“ƒg     40 Light
    
    -------
    Hi-Ougi
    -------
    Level Name          US             Japanese                TP  Element
    -     Shining Bind  Shining Bind   ƒVƒƒƒCƒjƒ“ƒOEƒoƒCƒ“ƒh  100 Light
    
    [Notes]
    
    - Magic Swordsman is actually Kratos as if he were a traditional Tales hero in
    ToD2
      notice the ToD2 magic but more traditional techs?
    
    ************
    Hunter Class
    ************
    ----
    Base
    ----
    
    Level       Name              US               Japanese           TP    Element
    -           Inspect Eye       Inspect Eye      ƒCƒ“ƒXƒyƒNƒgƒAƒC   03/02 -
    -           Thrust Arrow      Trust Arrow      ƒgƒ‰ƒXƒgƒAƒ[     16/13 -
    3           Aiming Razor      Aiming Laser     ƒGƒCƒ~ƒ“ƒOƒŒƒCƒU[ 12/10 -
    8           Cross Razor       Cross Laser      ƒNƒƒXƒŒƒCƒU[     16/13 -
    16          Gouten            Thunder Blitz    Œ“V               14/11 Wind
    22          Shuu'u            Eagle Shot       Õ”j               18/14 Ground
    24          Spectrum Arrow    -                ƒXƒyƒNƒgƒ‰ƒ€ƒAƒ[ 20/16 Light
    28          Shinten           Wild Rain        k“V               24/19 -
    34          Shouha            Sonic Bash       ˜h‰H               20/16 Wind
    40          Hayate            Gale Shot        Ž¾•—               20/16 -
    
    ------
    Master
    ------
    
    Level       Name       US Japanese      TP    Element
    48          Trident    -  ƒgƒ‰ƒCƒfƒ“ƒg  20/16 Ground
    
    ------
    Arcane
    ------
    
    Level       Name            US           Japanese             TP    Element
    18          Rekkasen        Flare Shot   —ó‰Î‘M               14/11 Fire
    20          Healing Rain    -            ƒq[ƒŠƒ“ƒOƒŒƒCƒ“     30/24 -
    25          Kokuusen        Void Shot    ‹•‹ó‘M               24/19 -
    26          Life Stealer    -            ƒ‰ƒCƒtƒXƒeƒB[ƒ‰[   16/13 Dark
    30          Spinel Shot     Spinner Shot ƒXƒsƒlƒ‹ƒVƒ‡ƒbƒg     28/22 -
    38          Senhyousen      Ice Shot     î™u‘M               18/14 Water
    43          Harvest Rain    -            ƒn[ƒxƒXƒgƒŒƒCƒ“     45/36 -
    50          Tsuiyousen      Glimmer Shot ’Ä—z‘M               20/16 Dark
    58          Ryuuensen       Wyrm Shot    —´‰Š‘M               32/26 Fire
    60          Star Gazer      -            ƒXƒ^[ƒQƒCƒU[       38/30 -
    
    -------
    Hi-Ougi
    -------
    Level Name          US   Japanese                TP    Element
    -     Astral Rain   -    ƒAƒXƒgƒ‰ƒ‹ƒŒƒCƒ“       100/1  Light
    
    [Notes]
    
    - This class has 5 Nanaly techs, they're all Arcanes.
    - This class has 5 Chester techs, they're all Bases.
    - Thrust Arrow -> Trust Arrow is quite the bad mistake in naming, the attack has
      nothing to do with trust.
    - Healing Rain will recover 15% of your allies' HP, the equivalent of .. half of
    an
      Apple Gel.
    - Harvest Rain will recover 30% of your allies' HP, the equivalent of an Apple
    Gel
    - Life Stealer will absorb HP for you equivalent to about 1/5 of the damage
    done.
    - Gale Shot's number of arrows is based on your level, thanks to Lace-chan we
    have a list
      for this!
    
    40-52  : 4 shots
    53-77  : 5 shots
    78-102 : 6 shots
    103-127: 7 shots
    128-152: 8 shots
    153-177: 9 shots
    178-250: 10 shots
    
    ----
    
    ***********
    Ninja Class
    ***********
    ----
    Base
    ----
    Level Name               US               Japanese     TP    Element
    1     Kunaisen           Gleaming Dagger  ‹ê–³‘M       14/11 -
    1     Meshouha           Fury Blast       –ŏ¶”j       16/13 Dark
    3     Sensouga           Fang Rush        ‘M‘–‰å       16/13 -
    5     Jiretsuzan         Carving Earth    ’n—ôŽa       10/08 Ground
    8     Douryuusen         Earth Dragon     “y—³‘M       24/19 Ground
    13    Satsugekka         Moonlight Raven  ™‹ŒŽ‰Ø       16/13 -
    25    Kimerazan          Trashing Devil   ‹S‰ŠŽa       20/16 Fire
    28    Hienrenkyaku       Swallow Dance    ”ò‰˜A‹r     18/14 -
    32    Izuna Otoshi       Crow Blade       ”эj—Ž‚Æ‚µ   26/21 -
    
    ------
    Master
    ------
    
    Level Name                   US              Japanese   TP    Element
    18    Manjushage             Flare Raid      ™ÖŽ÷¹‰Ø   12/10 Fire
    20    Gemma Retsushou        Phantom Blast   Œ¶–‚—ôÕ   18/14 -
    23    Eisouzan               Shadow Edge     ‰e‘–Ža     16/13 Dark
    33    Kimera Renkyaku        Blazing Swallow ‹S‰Š˜A‹r   18/14 Fire
    38    Fuujin Bakufuu         Cyclone Seal    •—n”›••   40/32 Wind
    48    Kasha Otoshi           Burning Crow    ‰ÎŽÔ—Ž‚Æ‚µ 34/27 Fire
    
    ------
    Arcane
    ------
    
    Level Name                         US               Japanese   TP     Element
    30    Shintoumekkyaku              Samadhi          S“ª–Å‹p   26/21  -
    35    Zanma Messatsuken            Dark Rush Fury   Ža–‚–ÅŽEŒ• 38/30  Dark
    38    Zanma Ryuuenken              Blazing Devil    Ža–‚—´‰ŠŒ• 82/66  Fire
    42    Genma Retsuzan'ei            Shadow Blast     Œ¶–‚—óŽc‰e 34/27  Dark
    53    Fuujin Fuubakusatsu          Quasi Seal       •—o••”›ŽE 64/51  Fire
    
    -------
    Hi-Ougi
    -------
    Level Name            US           Japanese   TP    Element
    -     Fuuma Kuinken   Nine Seals   ••–‚‹ãˆóŒ• 100/1 -
    
    [Notes]
    
    - Hurrah, the first fully full full developed Ninja class! And yet it still
      feels just as wierd as Suzu and Jay felt..
    
    - Ninja took Cyclone Seal from Sheena and Rid, sadly it looks exactly like
      Air Blade and spawns immediately on execution. That's all. Pretty much an
      entirely different attack.
    
    - Ninja ALSO took Fuujin Fuubakusatsu from Rid, but not only is it not a
      hi-ougi anymore, it looks completely different. It starts with the Fuujin
      Bakufuu, then at the end they teleport upwards and spiral down in flames.
    
    - Fuuma Kuinken|Nine Seal's first slash must hit for the rest of the attack to
    trigger
    
    - The Ninja has what is possibly the most easiest and safest Mystic Arte
      trigger in the game, use Shintoumekkyaku|Samadhi to trigger it.
    
    ************
    Bishop Class
    ************
    ------
    Spells
    ------
    
    
    Level      Name           Japanese           TP Element
    -          First Aid      ƒtƒ@[ƒXƒgƒGƒCƒh    8 -
    -          Fireball       ƒtƒ@ƒCƒAƒ{[ƒ‹     10 Fire
    3          Stone Blast    ƒXƒg[ƒ“ƒuƒ‰ƒXƒg   10 Ground
    5          Wind Cutter    ƒEƒBƒ“ƒhƒJƒbƒ^[   10 Wind
    7          Nightmare      ƒiƒCƒgƒƒA          8 Dark
    9          Lightning      ƒ‰ƒCƒgƒjƒ“ƒO       10 Wind
    10         Recover        ƒŠƒJƒo[           11 -
    11         Icicle         ƒAƒCƒVƒNƒ‹         10 Water
    14         Rock Break     ƒƒbƒNƒuƒŒƒCƒN     17 Ground
    17         Spread         ƒXƒvƒŒƒbƒh         24 Water
    18         Ice Tornado    ƒAƒCƒXƒg[ƒl[ƒh   31 Water
    20         Air Thrust     ƒGƒAƒXƒ‰ƒXƒg       23 Wind
    21         Eruption       ƒCƒ‰ƒvƒVƒ‡ƒ“       31 Fire
    23         Raise Dead     ƒŒƒCƒYƒfƒbƒg       44 -
    26         Thunder Blade  ƒTƒ“ƒ_[ƒuƒŒ[ƒh   32 Wind
    26         Meditation     ƒƒfƒBƒe[ƒVƒ‡ƒ“   20 -
    33         Tidal Wave     ƒ^ƒCƒ_ƒ‹ƒEƒFƒCƒu   60 Water
    33         Eclair L'arme  ƒGƒNƒŒ[ƒ‹ƒ‰ƒ‹ƒ€   20 Light
    38         Spell Enhance  ƒXƒyƒ‹ƒGƒ“ƒnƒ“ƒX   18 -
    42         Cure           ƒLƒ…ƒA             43 -
    45         Cyclone        ƒTƒCƒNƒƒ“         50 Wind
    46         Ground Dasher  ƒOƒ‰ƒ“ƒhƒ_ƒbƒVƒƒ[ 44 Ground
    50         Embrace End    ƒCƒ“ƒuƒŒƒCƒXƒGƒ“ƒh 50 Water
    53         Explode        ƒGƒNƒXƒvƒ[ƒh     39 Fire
    58         Grand Cross    ƒOƒ‰ƒ“ƒhƒNƒƒX     48 Light
    60         Ancient Nova   ƒGƒ“ƒVƒFƒ“ƒgƒmƒ”ƒ@ 46 Fire
    66         Meteor Swarm   ƒƒeƒIƒXƒtƒH[ƒ€   90 -
    
    -------
    Hi-Ougi
    -------
    Level Name             US Japanese                    TP    Element
    -     Divine Judgement -  ƒfƒBƒoƒCƒ“EƒWƒƒƒbƒWƒƒ“ƒg  100/1 Light
    
    [Notes]
    
    - Pretty much Genius meets Reala meets Tear.
    
    
    *****************************
    Chester Barklight - Phantasia
    *****************************
    ----
    Base
    ----
    Level Name    US            Japanese TP     Element
    -     Guren   Hell Pyre     g˜@     10/08  Fire
    -     Touga   Ice Fang      “€‰å     11/09  Water
    -     Gouten  Thunder Blitz Œ“V     14/11  Wind
    -     Shuu    Eagle Shot    Õ”j     18/14  Ground
    28    Shinten Wild Rain     k“V     24/19  -
    34    Shouha  Sonic Bash    ˜h‰H     20/16  Wind
    40    Hayate  Gale Shot     Ž¾•—     20/16
    
    ------
    Master
    ------
    Level   Name   US         Japanese   TP     Element
    46 	Taiga  Giga Fang  ‘å‰å       32/26  -
    
    ------
    Arcane
    ------
    Level   Name    US             Japanese   TP     Element
    52      Toryuu 	Dragon Slayer  “j—´       72/58  -
    
    - When Thunder Blitz hits, there are multiple lightning strikes, these can hit
    more than one target.
    - Giga Fang now hits the ENTIRE screen and even when blocked, will push you back
    far.
    - Gale Shot's number of arrows is based on your level, thanks to Lace-chan we
    have a list
      for this!
    
    40-52  : 4 shots
    53-77  : 5 shots
    78-102 : 6 shots
    103-127: 7 shots
    128-152: 8 shots
    153-177: 9 shots
    178-250: 10 shots
    
    
    *****************
    Arche - Phantasia
    *****************
    ------
    Spells
    ------
    
    Level   Name          Japanese               TP      Element
    -       Fireball      ƒtƒ@ƒCƒAƒ{[ƒ‹         10      Fire
    -       Stone Blast   ƒXƒg[ƒ“ƒuƒ‰ƒXƒg       10      Ground
    -       Ice Needle    ƒAƒCƒXƒj[ƒhƒ‹         16      Water
    -       Lightning     ƒ‰ƒCƒgƒjƒ“ƒO           10      Wind
    -       Storm         ƒXƒg[ƒ€               16      Wind
    -       Grave 	      ƒOƒŒƒCƒu		     30      Ground
    20      Ice Tornado   ƒAƒCƒXƒg[ƒl[ƒh       31      Water
    23      Eruption      ƒCƒ‰ƒvƒVƒ‡ƒ“           31      Fire
    26      Tractor Beam  ƒgƒ‰ƒNƒ^[ƒr[ƒ€       30      -
    29      Thunder Blade ƒTƒ“ƒ_[ƒuƒŒ[ƒh       32      Wind
    33      Ray 	      ƒŒƒC                   47      Light
    36      Fire Storm    ƒtƒ@ƒCƒAƒXƒg[ƒ€       28      Fire
    39      Rock Mountain ƒƒbƒNƒ}ƒEƒ“ƒeƒ“       20      Ground
    42      Tempest       ƒeƒ“ƒyƒXƒg             40      Wind
    45      Maelstrom     ƒƒCƒ‹ƒXƒgƒ[ƒ€       32      Water
    48      Earthquake    ƒA[ƒXƒNƒFƒCƒN         42      Ground
    50      Cyclone       ƒTƒCƒNƒƒ“             50      Wind
    51      God Breath    ƒSƒbƒhƒuƒŒƒX           88      Wind
    56      Explode       ƒGƒNƒXƒvƒ[ƒh         39      Fire
    60      Indignation   ƒCƒ“ƒfƒBƒOƒlƒCƒVƒ‡ƒ“   66      Wind
    60      Tidalwave     ƒ^ƒCƒ_ƒ‹ƒEƒFƒCƒu       60      Water
    63      Black hole    ƒuƒ‰ƒbƒNƒz[ƒ‹         66      Dark
    66      Meteorswarm   ƒƒeƒIƒXƒEƒH[ƒ€       90      -
    69      Big-Bang      ƒrƒbƒOƒoƒ“             98      Light
    
    [Notes]
    
    - Arche is actually 100% faithful to her Phantasia version, but..well..she is
      full size now, so she can't quite dodge things easily as far as her size and
      aerial ability goes, but thanks to this game taking enemies from Abyss, you
      mostly have small sized stuff to deal with.
    
    - Earthquake is no longer fullscreen.
    - Maelstrom is no longer fullscreen.
    - Thunder Blade is ..clearly different than the Phantasia version, it only
    affects a
      certain circular area now
    - Ray is no longer fullscreen.
    - Eruption is no longer fullscreen and there no more aerial projectiles that
    fall down
      afterwards
    - Since Phantasia, Grave has been given quite the upgrade and doesn't function
    like a
      low level spell anymore
    - Ice Needle only fires three projectiles now, and they're much bigger now.
    - Stone Blast now comes from the ground
    - Lightning is no longer fired from an angle
    - Only three Fire Balls are fired from Fire Ball now.
    
    ***************
    Stahn - Destiny
    ***************
    ----
    Base
    ----
    Level     Name         US              Japanese    TP      Element
    -         Majinken     Demon Fang      –‚_Œ      10/08   -
    -         Souhajin     Azure Edge      ‘“”jn      10/08   -
    -         Kogahazan    Tiger Blade     ŒÕ‰å”jŽa    14/11   -
    -         Rekkuzan     Tempest Strike  —ó‹óŽa      16/13   -
    -         Bakuenken    Hell Sword      ”š‰ŠŒ•      12/10   Fire
    28        Hienrenkyaku Swallow Dance   ”ò‰˜A‹r    18/14   -
    
    ------
    Master
    ------
    
    Level     Name                 US               Japanese    TP      Element
    -         Shishisenkou         Beast            Ž‚Žqí™á    24/19   -
    -         Dankuuken            Severing Wind    ’f‹óŒ•      16/13   Wind
    -         Toryuusen            Dragon Slayer    “j—´‘M      30/24   Fire
    38        Kuuga Shouryuukyaku  Dragon Toss      ‹ó‰å¸—³‹r  40/32   Fire
    43        Senkuureppa          Light Spear      ‘M‹ó—ô”j    22/18   -
    48        Maou Engekiha        Infernal Torrent –‚‰¤‰ŠŒ‚”g  20/16   Fire
    50        Shinkuuretsuzan      Omega Tempest    ^‹ó—ôŽa    24/19   -
    
    ------
    Arcane
    ------
    Level     Name                 US                  Japanese    TP      Element
    30        Senkoureppa          Light Spear Blast   ‘MŒõ—ô”j    26/21   Light
    33        Souryuurengazan      Dragon Swarm        ’Ü—³˜A‰åŽa  18/14   -
    35        Majin Souhazan       Demonic Tiger Blade –‚_‘o”jŽa  28/22   -
    38        Neppa Senpuujin      Searing Gale        ”M”jù•—w  48/38   Fire
    40        Gurenken             Hell Pyre           g˜@Œ•      16/13   Fire
    45        Hou'ou Tenku         Rising Phoenix      –P™€“V‹ì    30/24   Fire
    53        Shikou Bakuenjin     Thunder Beast       Ž‚™á”š‰Šw  40/32   Fire
    58        Satsugeki Bukouken   Final Fury          ŽEŒ€•‘rŒ•  90/72   Fire
    63        Shou'ou Rekka        Phoenix Blast       ãꀗó‰Î    52/42   Fire
    
    -------
    Hi-Ougi
    -------
    Level Name                US        Japanese        TP    Element
    45    Kou'ou Tenshouyoku  Phoenix   c‰¤“Vãėƒ      100/1 Fire
    
    ------
    Spells
    ------
    
    Level     Name          Japanese             TP      Element
    -         Fireball      ƒtƒ@ƒCƒAƒ{[ƒ‹       10      Fire
    -         Fire Wall     ƒtƒ@ƒCƒAƒEƒH[ƒ‹     30      Fire
    -         Fire Storm    ƒtƒ@ƒCƒAƒXƒg[ƒ€     28      Fire
    -         Fearful Flare ƒtƒBƒAƒtƒ‹ƒtƒŒƒA     40      Fire
    30        Eruption      ƒCƒ‰ƒvƒVƒ‡ƒ“         31      Fire
    33        Flare Tornado ƒtƒŒƒAƒg[ƒl[ƒh     50      Fire
    56        Explode       ƒGƒNƒXƒvƒ[ƒh       39      Fire
    
    [Notes]
    
    - Stahn can no longer link his techs together as he could in Destiny Remake
    
    - Stahn is missing:
      Majinken Shouga (It was a version where he'd jump in the air and fire down
                       a Majinken diagnally)
      Shakkouken      (A grab move)
      Hyogetsu Shousen (Well, it was kind of an optional move in the Remake)
      Resshin Tenshou  (Same thing here)
      Goushourai      (This has a special requirement to do, sad to see him not
                       have it here though)
      Hiou Zetsuenshou  (hi-ougi)
      Gouma Kaijinken   (hi-ougi)
      Zankuu Tenshouken (hi-ougi)
    
    - Stahn is also missing his Aerial Shoujutsu, which are:
      Flame Shooter
      Blaze Beast
      Raging Flare
      Volcanic Rage
    
    - Satsugeki Bukouken is no longer a hi-ougi
    
    - Stahn lands fast enough after launching Gurenken, that it's hard
      to tell that he launched a projectile.
    
    - Maou Engekiha's range is reduced.
    
    - Fire Ball now launches three fireballs
    
    - Fire Wall no longer spawns around Stahn.
    
    - Fire Storm is now a largely horizontal spell.
    
    - (US Version only) for some reason, Stahn will say "Razing Phoenix" for Phoenix
      which is what Guy's Mystic Arte was called, but Guy's Mystic Arte is Houou
      Tenshouyoku, not Kouou Tenshouyoku, and regardless, it goes against their
    name.
    
    - (US Version only) Thunder Beast?! That is an incredibly WRONG translation for
    that skill.
      It should be Firey Beast like Symphonia. Shikou BakuRAIjin has
      thunder in it, not Shikou BakuENjin, which mentions fire.
    
    - (US Version only) Stahn will say "Light Blast!" for Light Spear Blast. Yet
    another bad mistake
      considering that Light Blast is what they called Shouha Rekkousen
    
    
    ***************
    Rutee - Destiny
    ***************
    ----
    Base
    ----
    Level     Name          Japanese             TP      Element
    -         Search Gald   ƒT[ƒ`ƒKƒ‹ƒh         03/02   -
    -         Snipe Air     ƒXƒiƒCƒvƒGƒA         16/13   -
    -         Thievery      ƒ[ƒo[ƒAƒCƒeƒ€     09/07   -
    
    ------
    Master
    ------
    Level     Name          Japanese             TP      Element
    30        Slash Rain    ƒXƒ‰ƒbƒVƒ…ƒŒƒCƒ“     28/22   Water
    
    ------
    Arcane
    ------
    Level     Name         US         Japanese             TP      Element
    -         Escape Air   Air Escape ƒGƒXƒP[ƒvEƒGƒA     08/06   -
    -         Snipe Roar   -          ƒXƒiƒCƒvƒƒA         20/16   -
    48        Bloody Rose  -          ƒuƒ‰ƒbƒfƒBƒ[ƒY     90/72   -
    ------
    Spells
    ------
    Level    Name         US          Japanese             TP      Element
    -        First Aid                ƒtƒ@[ƒXƒgƒGƒCƒh     08      -
    -        Ice Needle   Ice Needles ƒAƒCƒXƒj[ƒhƒ‹       16      Water
    -        Deep Mist        ƒfƒB[ƒvƒ~ƒXƒg       07      -
    -        Barrier          ƒoƒŠƒA[             12      -
    -        Icicle           ƒAƒCƒVƒNƒ‹           10      Water
    -        Recover          ƒŠƒJƒo[             11      -
    -        Acid Rain        ƒAƒVƒbƒhƒŒƒCƒ“       10      -
    -        Silence          ƒTƒCƒŒƒ“ƒX           13      -
    -        Dispel           ƒfƒBƒXƒyƒ‹           16      -
    -        Ice Wall         ƒAƒCƒXƒEƒH[ƒ‹       30      Water
    -        Ice Tornado      ƒAƒCƒXƒg[ƒl[ƒh     31      Water
    -        Raise Dead       ƒŒƒCƒYƒfƒbƒg         44      -
    -        Heal             ƒq[ƒ‹               14      -
    -        Sharpness        ƒVƒƒ[ƒvƒlƒX         12      -
    -        Nurse            ƒi[ƒX               35      -
    36       Blizzard         ƒuƒŠƒU[ƒh           52      Water
    40       Cure             ƒLƒ…ƒA               43      -
    45       Maelstrom        ƒƒCƒ‹ƒXƒgƒ[ƒ€     32      Water
    50       Resurrection     ƒŠƒUƒŒƒNƒVƒ‡ƒ“       88      -
    60       Tidal Wave       ƒ^ƒCƒ_ƒ‹ƒEƒFƒCƒu     60      Water
    
    -------
    Hi-Ougi
    -------
    Level   Name              Japanese               TP    Element
    45      Life Discharge    ƒ‰ƒCƒtƒfƒBƒXƒ`ƒƒ[ƒW   100/1 Water
    
    [Notes]
    
    - Rutee is based off of her Destiny Remake version.
    
    - Rutee is missing:
      Serpent Edge
      Antidote (You have Recover anyways, this only cured Poison)
      Trickster (hi-ougi)
      Embrace End (hi-ougi)
    
    - Rutee can no longer link her techs together as she could in Destiny Remake.
    - Deep Mist makes it harder for enemies to land critical hits.
    
    - Life Discharge no longer revives allies, it doesn't even damage enemies
    anymore.
    
    **************
    Leon - Destiny
    **************
    ----
    Base
    ----
    Level    Name          US             Japanese    TP      Element
    -        Majinken      Demon Fang     –‚_Œ      10/08   -
    -        Sougazan      Fang Blade     ‘o‰åŽa      14/11   -
    -        Kogahazan     Tiger Blade    ŒÕ‰å”jŽa    14/11   -
    -        Gessenkou     Moon Glare     ŒŽ‘MŒõ      16/13   Dark
    -        Hienrenzan    Swallow Talon  ”ò‰˜AŽa    22/18   -
    -        Garyuusen     Glimmer Dragon ‰ç—³‘M      20/16   -
    -        Gen'eijin     Phantom Edge   Œ¶‰en      10/08   -
    
    ------
    Master
    ------
    Level    Name          US              Japanese             TP      Element
    -        Gessenkohou   Moon Fall       ŒŽ‘M‹••ö             32/26   Dark
    27       Kuushuuken    Flying Dragon   ‹óPŒ•               18/14   -
    
    ------
    Arcane
    ------
    Level    Name              US             Japanese            TP      Element
    -        Souryuurengazan   Dragon Swarm   ’Ü—³˜A‰åŽa          18/14   -
    -        Garyuu Metsuha    Shining Dragon ‰ç—³–Å”j            30/24   -
    32       Houryuu Zankouken Dragon Glare   •ö—´ŽaŒõŒ•          42/34   -
    41       Marian            Demon Attack   –‚lˆÅ(ƒ}ƒŠƒAƒ“)    70/56   Dark
    
    -------
    Hi-Ougi
    -------
    Level    Name               US                 Japanese             TP
    Element
    45       Majin Rengokusatsu Infernal Suffering –‚_—ù–ŽE          100/1  Dark
    
    ------
    Spells
    ------
    Level    Name             Japanese            TP    Element
    -        Stone Blast      ƒXƒg[ƒ“ƒuƒ‰ƒXƒg    10    Ground
    -        Grave            ƒOƒŒƒCƒu            30    Ground
    -        Pikohan          ƒsƒRƒnƒ“             8    -
    -        Stone Wall       ƒXƒg[ƒ“ƒEƒH[ƒ‹    30    Ground
    32       Demon's Lance    ƒfƒ‚ƒ“ƒYƒ‰ƒ“ƒX      90    Dark
    38       Air Pressure     ƒGƒAƒvƒŒƒbƒVƒƒ[    24    Ground
    40       Piko Piko Hammer ƒsƒRƒsƒRƒnƒ“ƒ}[    32    -
    42       Black hole       ƒuƒ‰ƒbƒNƒz[ƒ‹      66    Dark
    46       Ground Dasher    ƒOƒ‰ƒ“ƒhƒ_ƒbƒVƒƒ[  44    Ground
    
    [Notes]
    
    - Leon is based off of his Remake version, but he's pretty stocked up on spells.
    - Leon can no longer link his techs together as he could in Destiny Remake
    - Leon is missing:
      Majinken Souga (extension to Majinken)
      Jouha Messhouen (hi-ougi)
      Majin Messatsuen
    - Leon cannot extend his moves into another as he could in Destiny Remake.
    - Leon now has Garyuu Metsuha | Shining Dragon has a standalone move.
    - Garyuusen | Glimmer Dragon doesn't leave Leon hanging in the air anymore, it's
    more
      like a downward swipe.
    - Without aiming step, Kuushuuken | Flying Dragon isn't safe to use standalone.
    - Gen'eijin | Phantom Edge doesn't travel far anymore.
    - Gessenkou and Kohou (Moon Fall and Glare) is now a dark element attack.
    - Garyuusen (Glimmer Dragon) no longer leaves Leon hanging in the air.
    - Grave is no longer just one large spike, it spawns multiple medium sized ones,
    overall
      it hits more but is smaller.
    - Leon does not throw down the lance in Demon's Lance anymore (it functions
      more like Bloody Lance from Symphonia, recolor of Holy Lance..)
    - Black Hole is no longer full screen and does not suck enemies from the entire
    battle
      field towards it, now it functions more like an uglier, enlarged Negative
    Gate.
      Ground Dasher is no longer a largely horizontal attack, it covers just about
    the same
      radius as Grave.
    - Stone Wall and Pikohan/Pow Hammer are actually instant cast.
    
    
    **************
    Reid - Eternia
    **************
    ----
    Base
    ----
    
    Level    Name              US                    Japanese   TP    Element
    -        Majinken          Demon Fang            –‚_Œ     10/08 -
    -        Chirisazame       Sword Rain            ŽU¹‰J     10/08 -
    -        Kogahazan         Tiger Blade           ŒÕ‰å”jŽa   14/11 -
    24       Rekkuuzan         Tempest Strike        —ô‹óŽa     12/10 -
    
    ------
    Master
    ------
    
    Level    Name              US                    Japanese     TP    Element
    -        Raijinken         Lightning Blade       —‹_Œ•       14/11 Wind
    -        Majinken Souga    Double Demon Fang     –‚_ŒE‘o‰å 16/13 -
    -        Akisazame         Sword Rain: Alpha     H¹‰J       20/16 -
    22       Kogarenzan        Tiger Rage            ŒÕ‰å˜AŽa     18/14 -
    25       Senkuureppa       Light Spear           ‘M‹ó—ô”j     22/18 -
    31       Shinkuuretsuzan   Omega Tempest         ^‹ó—ôŽa     24/19 -
    35       Fuujin Bakufuu    Cyclone Seal          •—n”›••     40/32 -
    
    ------
    Arcane
    ------
    Level    Name              US                    Japanese     TP     Element
    -        Raijin Souhazan   Thunder Tiger Blade   —‹_‘o”jŽa   16/13  Wind
    -        Fuuraijinken      Super Lightning Blade •——‹_Œ•     22/18  Wind
    17       Majin Senretsuha  Demonic Sword Rain    –‚_ç—ó”j   28/22  -
    -        Majin Rengazan    Demonic Chaos         –‚_˜A‰åŽa   36/29  -
    21       Kuuha Zesshougeki Mega Sonic Thrust     ‹ó”jâ¶Œ‚   24/19 -
    27       Senkuu Shoureppa  Soaring Light Spear   ‘M‹óãėô”j   22/18  -
    33       Senkuu Souhazan   Demon Spiral Hammer   ‘M‹ó‘o”jŽa   32/26  -
    43       Shou'u Rekkuugeki Tempest Rain: Alpha   ãĉJ—ô‹óŒ‚   38/30  -
    46       Hou'ou Tenku      Rising Phoenix        –P™€“V‹ì     30/24  Fire
    52       Mouko Rengekiha   Rending Tiger Blade   –Ҍ՘AŒ‚”j   64/51  -
    
    
    -------
    Hi-Ougi
    -------
    Level    Name          US           Japanese            TP     Element
    45       Kyokkouheki   Aurora Wall  ‹ÉŒõ•Ç              100/1  Light
    
    
    [Notes]
    - Reid has been adapted to the three skill system, so his combos have changed
      a bit.
    
    - Reid is missing:
      Hiou Zetsuen Shou   (Hi-ougi)
      Ryuuko Metsugazan   (Hi-ougi)
      Fuujin Fuubakusatsu (Hi-ougi)
      All of his Kyouryoukugi:
      Gurenken
      Dankuuken
    
    - Reid is alot slower than people are probably used to in comparison to how
      he was in Eternia.
    
    - Majinken Souga's second part is no longer a blast, but a second Majinken.
    
    - Kyokkouheki has no extensions
    
    - Fuujinbakufuu is still as awkward as it was in Eternia, the ending
      slash still won't hit enemies even though it looks like it would.
      Enemies are no longer launched up by it.
    
    *****************
    Lloyd - Symphonia
    *****************
    ----
    Base
    ----
    
    Level    Name              US                Japanese  TP      Element
    -        Majinken          Demon Fang        –‚_Œ    10/08    -
    -        Shunjinken        Sonic Thrust      uvŒ•    10/08    -
    -        Chirisazame       Sword Rain        ŽU¹‰J    10/08    -
    -        Kogahazan         Tiger Blade       ŒÕ‰å”jŽa  14/11    -
    -        Rekkuzan          Tempest Strike    —ô‹óŽa    12/10    -
    ------
    Master
    ------
    Level    Name              US                Japanese     TP       Element
    -        Shishisenkou      Beast             Ž‚Žqí™á     24/19    -
    16       Majinken Souga    Double Demon Fang –‚_Œ•E‘o‰å 16/13    -
    24       Akisazame         Sword Rain: Alpha H¹‰J       20/16    -
    24       Shinkuuretsuzan   Omega Tempest     ^‹ó—ô       24/19    -
    27       Kogarenzan        Tiger Rage        ŒÕ‰å˜AŽa     18/14    -
    ------
    Arcane
    ------
    Level    Name               US                   Japanese    TP       Element
    30       Shikousenpa        Raging Beast         Ž‚™áù”j    26/21    -
    32       Majin Kuugashou    Demonic Thrust       –‚_‹ó‰åÕ  30/24    -
    35       Majin Souhazan     Demonic Tiger Blade  –‚_‘o”jŽa  28/22    -
    38       Reppuu Kuugashou   Tempest Thrust       —ó•—‹ó‰åÕ  32/26    -
    40       Hiten Shouku       Rising Falcon        ”ò“VãÄ‹ì    32/26    -
    41       Shikou Reppuu      Tempest Beast        Ž‚™á—ó•—    36/29    -
    44       Shu'u Souhazan     Raining Tiger Blade  酉J‘o”jŽa  36/29    -
    47       Shishi Senretsuha  Beast Sword Rain     Ž‚Žqç—ó”j  42/34    -
    50       Majinrengazan      Demonic Chaos        –‚_˜A‰åŽa  36/29    -
    53       Shinkuu Senretsuha Sword Rain: Tempest  ^‹óç—ó”j  38/30    -
    58       Zankoushigure      Sword Rain: Beta     ŽaŒõŽž‰J    38/30    -
    
    -------
    Hi-Ougi
    -------
    Level    Name              US               Japanese             TP    Element
    45       Tenshou Souhazan  Falcon's Crest   “Vãđ“”jŽa          100/1  -
    
    
    [Notes]
    
    - Lloyd's techs are from his T Tech tree.
    - Lloyd is missing Fuujinken.
    - Lloyd has no elemental variations of his moves
    - Lloyd gained Shinkuu Senretsuha | Sword Rain: Tempest in the PS2 version of
    Symphonia.
    
    ******************
    Kratos - Symphonia
    ******************
    ----
    Base
    ----
    Level    Name            US             Japanese TP       Element
    -        Majinken        Demon Fang     –‚_Œ   10/08    -
    -        Shunjinken      Sonic Thrust   uvŒ•   10/08    -
    
    ------
    Master
    ------
    Level    Name            US                 Japanese  TP       Element
    -        Gou Majinken    Fierce Demon Fang  „–‚_Œ  16/13    -
    -        Senkuureppa     Light Spear        ‘M‹ó—ô”j  22/18    -
    -        Kuuhashou       Super Sonic Thrust ‹ó”jÕ    14/11    -
    31       Raijinken       Lightning Blade    —‹_Œ•    14/11    Wind
    
    ------
    Arcane
    ------
    Level    Name              US                    Japanese   TP     Element
    38       Shugohoujin       Guardian Field        ŽçŒì•ûw   28/22  Light
    40       Gurenken          Hell Pyre             g˜@Œ•     16/13  Fire
    43       Senkou Tsuijinga  Light Spear Cannon    ‘MŒõ’Đn‰å 26/21  -
    49       Majin Senkuuha    Demon Spear           –‚_‘M‹ó”j 28/22  -
    52       Fuuraijinken      Super Lightning Blade •——‹_Œ•   22/18  Wind
    
    ------
    Spells
    ------
    
    Level    Name          Japanese             TP    Element
    -        First Aid     ƒtƒ@[ƒXƒgƒGƒCƒh      8    -
    -        Fireball      ƒtƒ@ƒCƒAƒ{[ƒ‹       10    Fire
    -        Wind Cutter   ƒEƒBƒ“ƒhƒJƒbƒ^[     10    Wind
    -        Stone Blast   ƒXƒg[ƒ“ƒuƒ‰ƒXƒg     10    Ground
    -        Lightning     ƒ‰ƒCƒgƒjƒ“ƒO         12    Wind
    -        Air Thrust    ƒGƒAƒXƒ‰ƒXƒg         23    Wind
    -        Thunder Blade ƒTƒ“ƒ_[ƒuƒŒ[ƒh     32    Wind
    31       Eruption      ƒCƒ‰ƒvƒVƒ‡ƒ“         31    Fire
    34       Grave         ƒOƒŒƒCƒu             30    Ground
    -        Heal Wind     ƒq[ƒ‹ƒEƒBƒ“ƒh       35    -
    46       Heal Stream   ƒq[ƒ‹ƒXƒgƒŠ[ƒ€     45    -
    56       Judgment      ƒWƒƒƒbƒWƒƒ“ƒg       40    Light
    
    
    -------
    Hi-Ougi
    -------
    Level    Name            US             Japanese             TP    Element
    45       Shining Bind    Shining Bind   ƒVƒƒƒCƒjƒ“ƒOƒoƒCƒ“ƒh 100/1 -
    
    
    [Notes]
    
    - Kratos' tech list is from his S tree and is complete.
    - Kratos has 6 normal attacks.
    - Kratos has no elemental variations of his moves
    - Kratos gained Shugohoujin | Guardian Field in the PS2 version of Symphonia, so
      it's not a new addition here, the same applies to Shining Bind
    
    *****************
    Refill - Symphonia
    *****************
    ------
    Spells
    ------
    
    Level    Name            Japanese             TP    Element
    -        First Aid       ƒtƒ@[ƒXƒgƒGƒCƒh      8    -
    -        Photon          ƒtƒHƒgƒ“             12    Light
    -        Barrier         ƒoƒŠƒA[             12    -
    -        Recover         ƒŠƒJƒo[             11    -
    16       Dispel          ƒfƒBƒXƒyƒ‹           16    -
    18       Charge          ƒ`ƒƒ[ƒW             22    -
    20       Raise Dead      ƒŒƒCƒYƒfƒbƒg         44    -
    26       Nurse           ƒi[ƒX               35    -
    29       Field Barrier   ƒoƒŠƒA[             48    -
    32       Recuperate      ƒŠƒLƒ…ƒyƒŒ[ƒg       17    -
    38       Esprade Erase   ƒGƒXƒvƒŒƒCƒhƒCƒŒƒCƒY 28    -
    42       Heartless Circleƒn[ƒgƒŒƒXƒT[ƒNƒ‹   44    -
    46       Ray             ƒŒƒC                 42    Light
    50       Ressurection    ƒŠƒUƒŒƒNƒVƒ‡ƒ“       88    -
    
    -------
    Hi-Ougi
    -------
    Level    Name          US     Japanese             TP    Element
    45       Sacred Shine  -      ƒZƒCƒNƒŠƒbƒhƒVƒƒƒCƒ“ 100/1 Light
    
    [Notes]
    - Refill's tech list is from her T tree and is not complete.
    
    - Refill is missing:
      Force Field                 (Suigojin clone)
      Sharpness                   (whoa)
      Inspect Magic               (effect of a Magic Lens, was added in the PS2
    game)
      Aggregate Sharp | Acuteness (This is sharpness for the whole party)
    
    - Refill gained Sacred Shine in the PS2 version of Symphonia
    - Photon doesn't last long enough to use it to set up combos anymore.
    - Ray is smaller, doesn't last as long, but hits more rapidly.
    - Sacred Shine only effects a small area around the target, it's no
      longer fullscreen.
    
    
    ******************
    Genius - Symphonia
    ******************
    ------
    Spells
    ------
    
    Level    Name              US            Japanese              TP   Element
    -        Fireball                        ƒtƒ@ƒCƒAƒ{[ƒ‹        10   Fire
    -        Stone Blast                     ƒXƒg[ƒ“ƒuƒ‰ƒXƒg      10   Ground
    -        Wind Cutter       Wind Blade    ƒEƒBƒ“ƒhƒJƒbƒ^[      10   Wind
    -        Aqua Edge                       ƒAƒNƒAƒGƒbƒW          10   Water
    -        Lightning                       ƒ‰ƒCƒgƒjƒ“ƒO          10   Wind
    -        Icicle                          ƒAƒCƒVƒNƒ‹            10   Water
    -        Rock Break        Stalagmite    ƒƒbƒNƒuƒŒƒCƒN        17   Ground
    -        Spread                          ƒXƒvƒŒƒbƒh            24   Water
    20       Air Thrust                      ƒGƒAƒXƒ‰ƒXƒg          23   Wind
    -        Eruption                        ƒCƒ‰ƒvƒVƒ‡ƒ“          31   Fire
    26       Thunder Blade                   ƒTƒ“ƒ_[ƒuƒŒ[ƒh      32   Wind
    29       Ice Tornado                     ƒAƒCƒXƒg[ƒl[ƒh      31   Water
    32       Add Pressure      Dreaded Wave  ƒAƒhƒvƒŒƒbƒVƒƒ[      34   Ground
    35       Raging Mist                     ƒŒƒCƒWƒ“ƒOƒ~ƒXƒg      38   Fire
    38       Tidal Wave                      ƒ^ƒCƒ_ƒ‹ƒEƒFƒCƒu      60   Water
    42       Gravity           Gravity Well  ƒOƒ‰ƒrƒeƒB            38   -
    46       Ground Dasher                   ƒOƒ‰ƒ“ƒhƒ_ƒbƒVƒƒ[    44   Ground
    50       Cyclone                         ƒTƒCƒNƒƒ“            50   Wind
    56       Explode                         ƒGƒNƒXƒvƒ[ƒh        39   Fire
    60       Indignation                     ƒCƒ“ƒfƒBƒOƒlƒCƒVƒ‡ƒ“  66   Wind
    66       Meteor Swarm      Meteor Storm  ƒƒeƒIƒXƒtƒH[ƒ€      90   -
    
    -------
    Hi-Ougi
    -------
    Level    Name                    Japanese                         TP    Element
    45       Indignation Judgment    ƒCƒ“ƒfƒBƒOƒl[ƒgEƒWƒƒƒbƒWƒƒ“ƒg 100/1 Wind
    
    [Notes]
    
    - Genius' skill list is from his T Tree and is complete.
    - Genius is missing Force Field (Suigojin clone, just a different name)
    - Genius says Indignation Judgment, even though the skill (even transliterated
    from the japanese name)
      says Indignate Judgment.
    - Cyclone is now much more thinner.
    - (US Version only) Explode's size has been reduced. .. Actually this is the
    first Tales game since Eternia
      where they kept it's name as Explode and not Explosion. Wow.
    - Dreaded Wave | Add Pressure works exactly like Air Pressure. That's mostly
    because the
      spell was inspired by Air Pressure.
    - Raging Mist maintains it's large radius, but it doesn't last as long, each hit
    isn't delayed
      either.
    - Tidal Wave is no longer full-screen, it will only effect a VERY large radius.
    - Ground Dasher is alot smaller.
    - Meteor Storm only focuses on a small area around where the target is, if you
    dodge them and run away,
      it will still only focus on that same area, this makes it the easiest Meteor
    Storm to dodge. However
      each meteor falls MUCH more rapidly now. In other words it's focused more on
    one target than the
      general battle field.
    
    ******
    Eugene
    ******
    ----
    Base
    ----
    Level    Name           US                Japanese              TP    Element
    -        Senpuusou      Storm Thrust      ù•—‘„                10/08 Wind
    -        Rekkusou       Impale            —ô‹ì‘„                12/10 -
    -        Gouhasou       Roaring Spear     Œ”j‘„                14/11 Ground
    -        Shunjinsou     Sonic Spear       uv‘„                16/13 -
    -        Messhousou     Falling Lance     –Åãđ„                20/16 -
    -        Ren Koutaisou  Iron Stance       ˜BE|‘Ì‘•            27 -
    47       Ren Kyoumeidan Mirror Stance     ˜BE‹¾–Á’e            38 -
    
    ------
    Arcane
    ------
    
    Level    Name                   US                Japanese     TP    Element
    -        Reppuu Jinsoushou      Cyclone Surge     —ô•—v‘„Õ   26/21 Wind
    -        Goubaku Senpuuga       Roaring Storm     Œ”šù•—‰å   28/22 -
    -        Goubaku Jinsoushou     Roaring Surge     Œ”šv‘„Õ   42/34 -
    -        Reppuu Shunjinsatsu    Cyclone Gale      —ô•—uvŽE   42/34 Wind
    -        Shunsatsu Jinsoushou   Fatal Surge       uŽEv‘„Õ   32/26 -
    -        Reppuu Bakuraijin      Cyclone Thunder   —ô•—”š—‹w   36/29 Wind
    -        Ressou Bakuraijin      Goring Thunder    —ô‘–”š—‹w   36/29 Wind
    -        Shunsatsu Goushougeki  Fatal Roar        uŽEŒÕŒ‚   36/29 Ground
    36       Ressou Tenshougeki     Goring Descent    —ô‘–“VãȂ   40/32 -
    37       Messatsu Senpuuga      Falling Storm     –ÅŽEù•—‰å   32/26 Wind
    40       Jinrai Goushougeki     Thunder Roar      v—‹ŒÕŒ‚   40/32 Wind
    45       Goubaku Tenshougeki    Roaring Descent   Œ”š“VãȂ   42/34 Ground
    47       Jinrai Tenshougeki     Thunder Descent   v—‹“VãȂ   56/45 Wind
    50       Jinrai Shunjinsatsu    Thunder Gale      v—‹uvŽE   40/32 Light
    55       Shunsatsu Tenshougeki  Fatal Descent     uŽE“VãȂ   42/34 Earth
    
    [Notes]
    
    - Eugene is actually the only character not adapted to the three tech chaining
      system, which is probably good for people that were using him in Rebirth
    
    - What Eugene previously had as Light element attacks are now mostly Wind
    element
      (Radiant Mythology's element list is rather basic, and Rebirth's Light element
      included Lightning attacks)
    
    - Ren Kyoumeidan and Ren Koutaisou (The stances) aren't exactly Base (or Arcane)
    attacks, but to
      save myself from creating a seperate category for them, I threw them in the
    Base
      category. They cannot be linked into any other tech.
    
    - Eugene SORT OF missing:
      Tenraisou | Thunder Lance (...uh.. whoa? He gets the uber Arcane spinoffs of
    this, even Jade
                                had it in Abyss after it's debut in Rebirth, but he
    doesn't get it here?
                                that doesn't make ANY sense. Especially since he
    uses it when you fight him in a duel)
    
    ****************
    Senel - Legendia
    ****************
    ------
    Base
    ------
    Level    Name                 US             Japanese              TP    Element
    -        Majinken             Demon Fist     –‚_Œ                08/06 -
    -        Genryuuken           Shadow Rush    Œ¶—³Œ                10/08 -
    -        Hakugekishou         Impact         ”—Œ‚¶                10/08 -
    -        Funryuugeki          Dragon Blast   •¬—³Œ‚                10/08 -
    -        Yousoukyaku          Talon Strike   ‘é’Ü‹r                12/10 -
    -        Goushourai           Coil           „µ—ˆ                18/14 -
    -        Rengadan             Talon Storm    ˜A‰å’e                14/11 -
    -        Hien Renkyaku        Swallow Dance  ”ò‰˜A‹r              18/14 -
    33       Rondo Senpuu         Whirlwind Dash —Ö•‘ù•—              14/11 -
    40       Garyuusai            Dragon Crush   ‰ç—³Ó                20/16 -
    ----
    Master
    ----
    Level    Name                  US                Japanese          TP    Element
    -        Keigan Sairakugeki    Ground Slam       ŒyŠâÓ—ŽŒ‚        10/08 -
    -        Bakugekishou          Demon Blast       ”šŒ‚¶            10/08 -
    -        Majinken Souga        Double Demon Fist –‚_ŒE‘o‰å      16/13 -
    -        Shishi Senkou         Beast             Ž‚Žqí™á          24/19 -
    -        Shinryuugeki          Divine Dragon     _—³Œ‚            11/09 -
    -        Rekigan Hakurakugeki  Landslide        á÷Šâ”——ŽŒ‚        14/11 -
    48       Kyogan Retsurakugeki  Avalanche Drop    ‹Šâ—ô—ŽŒ‚        18/14 -
    50       Bakuryuuken           Wyrm Rush         ”š—³Œ            22/18 -
    
    ----
    Arcane
    ----
    Level Name                 US                    Japanese         TP    Element
    -     Majin Genryuuken     Demon Shadow          –‚_Œ¶—³Œ       12/10 -
    -     Hakugeki Senkou      Beast Impact          ’ÇŒ‚í™á         29/23 -
    36    Renga Hienkyaku      Swallow Storm         ˜A‰å”ò‰‹r       62/50 -
    38    Hien Genryuuken      Phantom Dragon Dance  ”ò‰Œ¶—³Œ       18/14 -
    43    Houou Tenku          Rising Phoenix        –P™€“V‹ì         30/24 Fire
    45    Rondo Funryuurengeki Whirlwind Blast       —Ö•‘•¬—³˜AŒ‚     20/16 -
    53    Bakugadan            Talon Blast           ”š‰å’e           28/22 -
    55    Saiga Bakuryuuken    Wyrm Crush            Ó‰ç”š—³Œ       28/22 -
    55    Majinken: Ryuuga     Dragon Fang           –‚_ŒE—³‰å     22/18 -
    60    Rondo Bakugadan      Whirlwind Talon Blast —Ö•‘”š‰å’e       34/27 -
    65    Ryuuou Tenku         Dragon Strike         —³™€“V‹ì         40/32 Fire
    
    
    
    [Notes]
    
    - If you look closely, most of the animations for his moves are the exact same
    as the ones used in Legendia, so he moves more fluidly than most characters.
    
    - Senel is missing:
       Ground Slam           | Rengan Hourakugeki    (Grab for Very Light monsters)
       Lord of Creation      | Banbutsu Shintsuigeki (Grab for all monsters)
       Impact Coil           | Hakugeki Goushourai   (It's a Goushourai then a
    Hakugekishou, not missing
                                                     anything)
    - Senel is also missing all of his Compound techs (they were all grabs for
                                                       specific races of monsters.)
    
    - Senel is nearly exactly cloned in the Fighter Class..
    
    - Things that the Fighter Class have that Senel doesn't have are:
      Rising Dragon Strike | Garyuu Kuuha
      Fire Dragon Rampage  | Karyuu Enbu (Hi-Ougi)
    
    ************
    Luke - Abyss
    ************
    
    ------
    Base
    ------
    Level    Name          US             Japanese  TP    Element
    -        Majinken      Demon Fist     –‚_Œ    08/06    -
    -        Houshuukyaku  Havoc Strike   •öP‹r    10/08    -
    -        Sougazan      Fang Blade     ‘o‰åŽa    14/11    -
    -        Reppashou     Raging Blast   —ó”j¶    10/08    -
    -        Goushourai    Coil           „µ—ˆ    18/14    -
    -        Senshouha     Rending Thrust úÕ”j    16/13    -
    
    ----
    Master
    ----
    
    Level    Name            US                    Japanese  TP    Element
    -        Shuusouraizan   Lightning Tiger Blade P’Ü—‹Ža  38/30 Wind
    -        Guren Shuugeki  Burning Havoc         g˜@PŒ‚  30/24 Fire
    31       Raijinken       Lightning Blade       —‹_Œ•    14/11 Wind
    32       Resshin Tenshou Rending Quake         —ók“VÕ  36/29 Ground
    
    ----
    Arcane
    ----
    
    Level    Name              US                 Japanese       TP    Element
    -        Tsuuga Renhazan   Fang Blade Rage    ’ʉå˜A”jŽa     22/18 -
    -        Ganzan Messaijin  Slag Assault       ŠâŽa–ōӐw     32/26 Ground
    -        Yousou Goushouha  Raging Havoc       ‘é’܍‹¶”j     23/18 -
    -        Kuuha Zeppuugeki  Sonic Blast        ‹ó”jâ•—Œ‚     22/18 Wind
    32       Garen Houshuugaku Fang Blade Havoc   ‰å˜A•öPŠ{     24/19 -
    35       Zan'ei Rekkoushi  Rending Fang Blade Ža‰e—óãŽh     20/16 -
    38       Shugohoujin       Guardian Field     ŽçŒì•ûw       28/22 Light
    39       Senpa Zangesshuu  Rending Havoc      ú”jŽaŒŽP     22/18 -
    41       Ressen Sougekiha  Rending Blast      —óú‘oŒ‚”j     24/19 -
    45       Senkou Tsuijinga  Light Spear Cannon ‘MŒõ’Đn‰å     26/21 -
    49       Maou Zetsuenkou   Devil's Inferno    –‚‰¤â‰ŠàŠ     18/14 -
    53       Hien Shunrenzan   Swallow Fury       ”ò‰u˜AŽa     20/16 -
    
    -------
    Hi-Ougi
    -------
    Level    Name           US     Japanese                   TP     Element
    45       Radiant Howl    -     ƒŒƒCƒfƒBƒAƒ“ƒgEƒnƒEƒ‹     100/1  -
    
    [Notes]
    
    - Luke is missing:
      Steel       |Ei Shourai (weaker Goushourai)
      Sonic Thrust|Shunjinken
    
    - Luke has the following FoF moves as regular moves now
      Coil                    |Goushourai (FoF for Steel|Ei Shourai)
      Lightning Tiger Blade   |Shuusouraizan (FoF for Fang Blade|Sougazan)
      Burning Havoc           |Guren Shougeki (FoF for Havoc Strike|Houshuukyaku)
      Rending Quake           |Resshin Tenshou (FoF for Rending Thrust|Senshouha)
    
    - Luke moves quite slower than he did in Abyss (could just be the pace of the
      game though)
    
    - Fang Blade Havoc|Garen Houshuugaku's ending dive kick is pretty delayed,
      but the opponent is propelled up from the Fang Blade|Sougazan
      enough to get hit by it without landing.
    
    - Rending Quake no longer has a pause before the ground erupts, so it moves
      exactly like Rending Thrust with no speed changes.
    
    - Luke's Down+Attack will now do full damage for both hits rather than a half
      for both as in Abyss
    
    - During Radiant Howl, Luke will keep his sword on his hand instead of it
      mysteriously being put away.
    
    ************
    Tear - Abyss
    ************
    
    
    ------
    Base
    ------
    
    Level    Name             US            Japanese    TP       Element
    -        Pikohan          Pow Hammer    ƒsƒRƒnƒ“    08/06    -
    
    ----
    Master
    ----
    
    Level    Name             US               Japanese           TP    Element
    -        Nocturnal Light  Nocturnal Light  ƒmƒNƒ^[ƒiƒ‹ƒ‰ƒCƒg 10/08 -
    -        Severed Fate     Severed Fate     ƒZƒ”ƒ@[ƒhƒtƒFƒCƒg 14/11 -
    40       Banishing Sorrow Banishing Sorrow ƒoƒjƒVƒ“ƒOƒ\ƒƒD   18/14 Light
    
    ------
    Spells
    ------
    
    Level    Name              US                Japanese           TP  Element
    -        First Aid         -                 ƒtƒ@[ƒXƒgƒGƒCƒh   08  -
    -        Nightmare         -                 ƒiƒCƒgƒƒA         08  Dark
    -        Charge            -                 ƒ`ƒƒ[ƒW           22  -
    -        Meditation        -                 ƒƒfƒBƒe[ƒVƒ‡ƒ“   20  -
    -        Raise Dead        Resurrection      ƒŒƒCƒYƒfƒbƒg       44  -
    33       Eclair de Larme   -                 ƒGƒNƒŒ[ƒ‹ƒ‰ƒ‹ƒ€   20  Light
    34       Holy Lance        -                 ƒz[ƒŠ[ƒ‰ƒ“ƒX     40  Light
    37       Spell Enhance     Enhance Cast      ƒXƒyƒ‹EƒGƒ“ƒnƒ“ƒX 18  -
    42       Heartless Circle  Healing Circle    ƒn[ƒgƒŒƒXƒT[ƒNƒ‹ 44  -
    47       Holy Song         -                 ƒz[ƒŠ[ƒ\ƒ“ƒO     42  -
    50       Ressurection      Revitalize        ƒŠƒUƒŒƒNƒVƒ‡ƒ“     88  -
    56       Judgment          -                 ƒWƒƒƒbƒWƒƒ“ƒg     40  Light
    58       Grand Cross       -                 ƒOƒ‰ƒ“ƒhƒNƒƒX     48  Light
    
    -------
    Hi-Ougi
    -------
    Level    Name             US   Japanese                   TP    Element
    45       Innocent Shine    -   ƒCƒmƒZƒ“ƒgƒVƒƒƒCƒ“         100/1
    
    [Notes]
    
    - Tear is missing:
      Invoke Aqua/Ground/Flame/Gale (no FoFs in in this game anyways)
      Force Field
    
    - Tear has no Arcanes (Severed Fate and Banish Sorrow used to be her Arcanes
      however Abyss worked on a two skill system anyways (Base -> Arcane)
    
    - Tear has no FoF skills except for Meditation, that move is standalone now.
    
    - You can tell if Tear is casting a Fuka (Hymn) or a Spell based on her
      spell casting pose. For those of you that haven't played Abyss, she has two
      spell casting poses, one for Nightmare, Holy Song, Judgment, Grand Cross, and
      Revitalize. All other spells use her other spell casting poses.
    
    - Nightmare doesn't last nearly as long and no longer causes a sleep status
    ailment,
      instead it will sometimes dizzy you.
    
    ==============
    Special Thanks
    ==============
    
    Carnivol - For testing out a bunch of nitpicky stuff for me while I'm not able
               to. For almost attempting to do a menu/eventual full translation for
               the game, I wouldn't have had a big push to do my own private list
               and then eventually this if it weren't for that.
    
    Tanya    - Looking over my revisions for dumb dumb mistakes
    
    agumike  - Corrections Corrections~
    
    a000a    - Corrections~
    
    Aileron  - Corrections~
    
    Wilheim  - Corrections on the english technames
    
    Reid_Aileron - Correction with the spell caster hi-ougi explaination, and other
                   techlist stuff. Also reminded me about Luke's Down+Attack thing.
    
    jygting -  Big big list of corrections with the techs names,
               mostly chunks of what I messed up on the list for
               Ninja and Thief, which were my biggest concerns.
    
    lace-chan - Tons of full US tech lists and TP costs and even descriptions,
    totally
                a big big big big help.
    
    The Kawa.net romanizing script - It was my accomplice in butchering the
    japanese language!
    
    Various Tales resources and the games that eventually got me to memorize
    the Tales techs in Japanese and English.
    
    And finally, a special someone that doesn't know that I do ...
    
    ======
    Links!
    ======
    Namco's Official US Tales Forums (http://tales.namco.com/)
    Radiant Mythology Wiki (http://www23.atwiki.jp/tow_ms/pages/1.html)
    Raijinken (http://www.raijinken.net/) Go see the better looking version of this
    guide there!
    
    =======================
    More Legal Mumbo Jumbo!
    =======================
    This entire document is (Copyright 2007) Kiko.
    All trademarks are property of their respective owners.
    No section of this guide can be used without my permission.
    This includes, but is not limited to posting on your website,
    making links to my guide, including parts of my guide in your own,
    or making reference to any material contained within.
    

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