--------------------------------------------------------------------------------
Tales of the World: Radiant Mythology Character/Class FAQ!
By Kiko

=================
Legal Mumbo Jumbo
=================
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publicly without advance written permission. Use of this guide on any other
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violation of copyright.

This guide can ONLY be viewed on GameFAQs, Namco's Tales Forum and Raijinken

=====
Intro
=====
This FAQ is based on the Japanese version of the game. It will not include any
info on the story, events, missions or items that appear throughout the game.
What it DOES have is info on the various Characters and Mercenary classes in
the game, I have Romanized, Localized, and Kanji/Kana tech names for the players
importing this that might be familiar with those. And there are character notes
for those curious about how some old and new faces play in the game!

Feel free to email me with corrections, my romanizations tend to be VERY bad,
and I can use all the help and pointers I can get. For the most part though,
established Tales moves should have their romanizations down correctly, but I'm
not sure about the new stuff (like in the Thief and Ninja class), since they
really just sound dumb to me..


==============
Update History
==============
3/29/07 - Not really my FIRST revision since I've been working on this since
like December, but it's my first published one. I have all of the techs in and
a barebones explaination of the skill system.

3/30/07 - Eeek. I left out two characters and everyones hi-ougis. Added those
and included incomplete character notes.

4/1/07  - Right, so this is actually the first version I'm submitting to
GameFAQs
I figure that if I throw in the Character Notes, it'd be more add worthy, oh,
and I added the localized tech names, big big addition there.

4/8/07  - Added comparisons between Tales characters and the Mercenary Class
generic equivalents, also added more notes, fixed some lists.

6/30/07 - Added skills for Stahn and Archer Class, fixed other tech lists,
fixed the hi-ougi explaination because it was messy. Fixed names for various
skills. Ninja and Thief are looking good finally.

8/1/07  - Added more character notes. Added some tech names caught from
videos. Added a ton of US names and terms. Fixed silly mistake of giving two
skills
the same US name. Added Eugene's list of skills, actually missed an attack. Got
tons of help from lace-chan, I wouldn't have been able to get this out so fast
without
him.

8/5/07 - Added a quick note on how to do hi-ougis, and a few more character
notes.

7/18/08 - Whoa whoa whoa! Took a long time to update, sorry about that! I'll
definitely be
more punctual from here on out! Added notes on Genis and Leon's spells, other
notes on
other spells for characters as well. Added typo corrections from Wilheim, and
jygting
corrected a bunch of typos on my horrible romanizations, thanks!

=================
Things Left To Do
=================
- Finish comparing each Character/Class to their respective games'
  version of themselves.
- Include notes on various misc gameplay notes on characters
- Patch up things here and there
- Possibly describe each tech?

===================
How are Techs Used?
===================
Techs and Spells in this game work just like they do in Tales of Symphonia
The family rule does not apply here in some cases, they can be linked
together SOMETIMES.

There are three levels of spells and techs

Tokugi (Base)   \
Higi   (Master)  >For Skills
Ougi   (Arcane) /

Skills can only be linked in ascending order. For example, Bases can be
linked into Masters, which can linked into Arcanes. However Arcane's cannot be
linked into Base's or Master's.

So all in all a possible combo for someone like Kratos can be:
Majinken -> Senkuureppa -> Gurenken

Spells cannot be comboed together and have a casting time where the character
is essentially "charging" the spell up. As of yet, I'm not aware of spells
having a classification (Like Novice, Mid, and High as in other Tales),
however it's definitely easy to notice that weaker spells have a lower casting
time than stronger ones. Spell casting times remain inconsistent for the most
part
I've observed that some spell casting times are delayed for no reason for some
spells (nothing else is on the screen) while others are casted at the same time
as other high level spells. Also while I had observed the one spell at time rule
at one point, this was totally disproven later on, and I blame the wierd casting
times for this, the game is unclear on how many spells can be on the screen at
once, when I figure this out, I'll update this.

So if you keep that in mind on top of the really horrible casting times, a
character like Rutee doesn't really compliment your Magic Knight, as you'll both
fight to get your spells out, and her spell list covers nearly everything
you'll need. So while you'll probably want to nuke something with Thunder Blade,
you might actually delay her curing someone, or curing status ailments, or
trying
to pitch in with her own magic. To keep it short, try to stick with one caster
for your group, you really won't like the spell casting times.

==================================
How do I do Hi-Ougis/Mystic Artes?
==================================
Hi-Ougis/Mystic Artes have different requirements depending on the character
used.

First, to learn them:

- Mercenary Characters learn theirs at level 45.

- Your character learns theirs at different levels, and must master every
tech in their class (use them all 50 times).

Then, to activate them:

- Melee Characters have to activate Overlimit (Press L and R), then use an
Arcane
Arte and hold the tech button to execute their Hi-Ougi. They need atleast 100 TP
for this.

- Spell Casting Characters have to activate Overlimit (Press L and R) then use
a spell to activate them, while the spell is being charged, hold the tech
button.

If it is done with less than 100 TP, it will drain all of their TP.

Characters that do not learn a Hi-Ougi obviously cannot do them, these
characters are: Chester, Arche, Eugene, and Senel.

Note: For the US version, all hi-ougis will take up 1 TP.
Note: Also, if other characters in Overlimit, you will not be able to enter it
as well
this includes enemies.

======================
Notes on the tech list
======================
I have each class/character's attacks divided into attack classification, that
way it'l be easier to think about a combo you'd want to chain together. The
first name given is a romanization of the Japanese name, basically what the
character would shout out if they said the move name. The second name given
is the name from the english version.Lastly is the Japanese name, followed
by the TP cost (first japanese, second US) and an element if applicable.
Levels are actually estimated and have been gathered from sources and whenever
I can remember I actually noticed them on the tech list ^^;;. Feel free
to submit your own corrections! Mine are probably off.

===============================
Notes on changes to the US game
===============================

The US release has seen many changes to the game, these are mostly added
lag at the end of attacks, so some things may not chain together easily
anymore. Another thing is reduced TP costs, these apply to melee techs
so far, I haven't seen reduced TP costs with spells, so the US TP cost
is listed after the Japanese TP cost, so if something takes 14/4 TP, then
it costs 4 TP for the US version and 14 for the JP version. Also all Mystic
Artes will
take up 1 TP.

*************
Warrior Class
*************
----
Base
----
Level Name           US              Japanese   TP    Element
01    Sougazan       Fang Blade      ‘o‰åŽa     14/11 -
01    Majinken       Demon Fist      –‚_Œ     08/06 -
03    Houshuukyaku   Havoc Strike    •öP‹r     10/08 -
05    Kogetsusen     Crescent Strike ŒÇŒŽ‘M     10/08 -
08    Reppashou      Raging Blast    —ó”j¶     10/08 -
11    Rekkuuzan      Tempest Strike  —ô‹óŽa     12/10 -
20    Retsu Senpa    Punishing Blast —ôù”j     20/16 -
23    Goushourai     Coil            „µ—ˆ     18/14 -
27    Senshouha      Rending Thrust  úÕ”j     16/13 -

------
Master
------

Level Name              US                   Japanese   TP    Element
19    Shougetsu Sousen  Dual Crescent Strike ãȎ‘o‘M   14/11 -
30    Shishisenkou      Beast                Ž‚Žqí™á   24/19 -
50    Houshoushuugeki   Havoc Devastation    •ö¸RŒ‚   16/13 -
53    Gasengoubu        Finality Punishment  ‰åù‹•€   26/21 -
------
Arcane
------
Level Name                 US                  Japanese   TP     Element
15    Tsuuga Renhazan      Fang Blade Rage     ’ʉå˜A”jŽa 22/18  -
25    Yousou Goushouha     Raging Havoc        ‘é’܍‹¶”j 23/18  -
32    Garen Houshuugaku    Fang Blade Havoc    ‰å˜A•öPŠ{ 24/19  -
35    Zan'ei Rekkou Shi    Rending Fang Blade  Žc‰e—óãŽh 20/16  -
39    Senpa Zangesshuu     Rending Havoc       ú”jŽaŒŽP 22/18  -
40    Shikou Reppuu        Tempest Beast       Ž‚™á—ó•—   36/29  -
43    Ressen Sougekiha     Rending Blast       —óú‘oŒ‚”j 24/19  -
56    Shikou Metsuryuusen  Punishing Beast     Ž‚™á–Å—´‘M 14/11  -

-------
Hi-Ougi
-------
Level Name               US               Japanese   TP    Element
-     Reppa Enshougeki   Infernal Ruin    —ó”j‰‹ÅŒ‚ 100/1 Fire

[Notes]
- Coil will raise your Attack for about a minute
- Crescent Strike is Presea's version, the anti-air, not Guy's.
- Warrior Class is a mix between Luke and Presea containing

13 Luke techs
5  Presea techs
3  Original or not-Luke/Presea tech.

- Note that even though there are quite a few Presea moves in here,
they do work differently to the point where it's sort of an alternate
and reworked Luke.

**********
Mage Class
**********
------
Spells
------

Level Name          US             Japanese             TP Element
01    Fireball      -              ƒtƒ@ƒCƒAƒ{[ƒ‹       10 Fire
03    Stone Blast   -              ƒXƒg[ƒ“ƒuƒ‰ƒXƒg     10 Ground
05    Wind Cutter   Wind Blade     ƒEƒBƒ“ƒhƒJƒbƒ^[     10 Wind
07    Aqua Edge     -              ƒAƒNƒAƒGƒbƒW         10 Water
09    Lightning     -              ƒ‰ƒCƒgƒjƒ“ƒO         10 Wind
11    Icicle        -              ƒAƒCƒVƒNƒ‹           10 Water
13    Rock Break    Stalagmite     ƒƒbƒNƒuƒŒƒCƒN       17 Ground
17    Spread        -              ƒXƒvƒŒƒbƒh           24 Water
18    Ice Tornado   -              ƒAƒCƒXƒg[ƒl[ƒh     31 Water
20    Air Thrust    -              ƒGƒAƒXƒ‰ƒXƒg         23 Wind
21    Eruption      -              ƒCƒ‰ƒvƒVƒ‡ƒ“         31 Fire
26    Thunder Blade -              ƒTƒ“ƒ_[ƒuƒŒ[ƒh     32 Wind
33    Tidal Wave    -              ƒ^ƒCƒ_ƒ‹ƒEƒFƒCƒu     60 Water
36    Earthquake    -              ƒA[ƒXƒNƒFƒCƒN       42 Ground
45    Cyclone       -              ƒTƒCƒNƒƒ“           50 Wind
48    God Breath    God's Breath   ƒSƒbƒhƒuƒŒƒX         88 Wind
50    Embrace End   Final Embrace  ƒCƒ“ƒuƒŒƒCƒXƒGƒ“ƒh   50 Water
53    Explode       -              ƒGƒNƒXƒvƒ[ƒh       39 Fire
56    Indignation   -              ƒCƒ“ƒfƒBƒOƒlƒCƒVƒ‡ƒ“ 66 Wind
60    Black hole    -              ƒuƒ‰ƒbƒNƒz[ƒ‹       66 Dark
63    Meteor Swarm  Meteor Storm   ƒƒeƒIƒXƒtƒH[ƒ€     90 -
65    Big-Bang      -              ƒrƒbƒOƒoƒ“           98 Light

-------
Hi-Ougi
-------
Level Name                   US                 Japanese
TP  Element
-     Indignate Judgement  Indignant Judgment ƒCƒ“ƒfƒBƒOƒlƒCƒgEƒWƒƒƒbƒWƒƒ“ƒg
100
Wind


[Notes]

- Spells that this class has that Genis does not are:
  Earthquake
  God Breath
  Embrace End
  Black Hole
  Big Bang

- Spells that Genis has that this class does not are
  Ground Dasher
  Gravity      | Gravity Well
  Raging Mist
  Add Pressure | Dreaded Wave

- So taking that into account, this class is a Genis with Arche's high level
  spells and a pinch of Reala/Harold.

- Big Bang is the only fullscreen spell for this class.


***************
Swordsman Class
***************
----
Base
----
Level Name             US              Japanese     TP    Element
01    Majinken         Demon Fang      –‚_Œ       10/08 -
04    Shunjinken       Sonic Thrust    uvŒ•       10/08 -
07    Chirisazame      Sword Rain      ŽU¹‰J       10/08 -
09    Kogahazan        Tiger Blade     ŒÕ‰å”jŽa     14/11 -
11    Rekkuuzan        Tempest Strike  —ô‹óŽa       12/10 -

------
Master
------
Level Name              US                 Japanese     TP    Element
16    Majinken Souga    Double Demon Fang  –‚_ŒE‘o‰å 16/13 -
21    Akisazame         Sword Rain: Alpha  H¹‰J       20/16 -
23    Senkuureppa       Light Spear        ‘M‹ó—ô”j     22/18 -
25    Shinkuuretsuzan   Omega Tempest      ^‹ó—ôŽa     24/19 -
27    Kogarenzan        Tiger Rage         ŒÕ‰å˜AŽa     18/14 -
28    Kuuhashou         Super Sonic Thrust ‹ó”jÕ       28/22 -

------
Arcane
------
Level Name               US                  Japanese     TP    Element
32    Majin Kuugashou    Demonic Thrust      –‚_‹ó‰åÕ   30/24 -
35    Reppuu Kuugashou   Tempest Thrust      —ó•—‹ó‰åÕ   32/26 -
38    Senkuu Souhazan    Demon Spiral Hammer ‘M‹ó‘o”jŽa   32/26 -
40    Hiten Shouku       Rising Falcon       ”ò“VãÄ‹ì     32/26 -
43    Senkuu Shoureppa   Victory Light Spear ‘M‹óÕ—ô”j   22/18 -
44    Shu'u Souhazan     Raining Tiger Blade 酉J‘o”jŽa   36/29 -
48    Mouko Rengekiha    Rending Tiger Blade –Ҍ՘AŒ‚”j   64/51 -
50    Majinrengazan      Demonic Chaos       –‚_˜A‰åŽa   36/30 -
53    Shinkuu Senretsuha Sword Rain: Tempest ^‹óç—ô”j   38/30 -
57    Shu'u Majinken     Sword Rain Demon    酉J–‚_Œ•   12/10 -

-------
Hi-Ougi
-------
Level Name               US         Japanese   TP    Element
-     Meikuu Zanshouken  Dark Blade –»‹óŽaãȕ 100/1 -

[Notes]

- In comparison to Reid, this class is missing:

  Super Lightning Blade|Fuuraijinken
  Mega Sonic Thrust    |Kuuha Zesshougeki
  Lightning Blade      |Raijinken
  Cyclone Seal         |Fuujin Bakufuu
  Raijin Souhazan      |Thunder Tiger Blade
  Majin Senretsuha     |Demonic Sword Rain
  Hou'ou Tenku         |Rising Falcon (not a big deal, it's just not on fire)

- However it DOES have the following that Reid does not:
  Shunjinken           |Sonic Thrust
  Kuuhashou            |Super Sonic Thrust
  Majin Kuugashou      |Demonic Thrust
  Reppuu Kuugashou     |Tempest Thrust
  Hiten Shouku         |Rising Falcon (see above)
  Shu'u Souhazan       |Raining Tiger Blade
  Shu'u Majinken       |Sword Rain Demon

- Taking the above into account, it's pretty much a Reid + Lloyd (one sword)
  mix with a Chloe tech.

- Meikuu Zanshouken is different than how Cless did it. The ending jump now
  has a slash at the end.

***********
Thief Class
***********
----
Base
----
Level      Name          US            Japanese          TP    Element
-          Bomb Throw     -            ƒ{ƒ€ƒXƒ[        12/10 Fire
-          Search Gald    -            ƒT[ƒ`ƒKƒ‹ƒh      03/02 -
03         Gatotsushou   Fang Rush     ‰å“ËÕ            12/10 -
05         Hishoujin     Hawk Ascent   ”òãĐn            10/08 -
08         Kuushuujin    Diving Dragon ‹óPn            11/09 -
12         Souhajin      Azure Edge    ‘“”jn            10/08 -
13         Robber Item   Thievery      ƒ[ƒo[ƒAƒCƒeƒ€  11/09 -
20         Garenjin      Storm Blade   ‰å˜An            16/13 -
30         Bomb Rain      -            ƒ{ƒ€ƒŒƒCƒ“        18/14 Fire

------
Master
-----
Level      Name               US            Japanese         TP    Element
--         Gatotsu Rengeki    Fang Assault  ‰å“˘AŒ‚         26/21 -
--         Hishourenzan       Hawk Fury     ”òãĘAŽa         21/17 -
18         Jakogatotsu        Snake Bite    ŽÖ™ù‰å“Ë         28/22 -
23         Shouga Retusga     Raptor's Prey ãĉå—ô‰ç         21/17 -
30         Bakutotsu Shuugeki Bomb Havoc    ”š“ˏPŒ‚         20/16 -

------
Arcane
------
Level      Name                   US                 Japanese         TP
Element
28         Zanjin Rengatotsu      Fang Storm         Žan˜A‰å“Ë       26/21 -
32         Renga Hishousame       Storm Hawk         ˜A‰å”òãĎL       26/21 -
35         Garen Souhajin         Azure Storm        ‰å˜A‘“”jn       16/13 -
42         Tenshou Rengatotsu     Dragon Fang Rush   “]¶˜@‰å“Ë       26/21 -
53         Bakutotsu Goushougeki  Bomb Havoc         ”š“ˍŒÕŒ‚       44/35 Fire

-------
Hi-Ougi
-------
Level Name          US            Japanese            TP    Element
-     Dead Spiral   Death Spiral  ƒfƒbƒhƒXƒpƒCƒ‰ƒ‹    100/1 -

-----
Notes
-----

- Yay look! It's Souhajin and Garen Souhajin from ToD2! (recolored blue ;_;)

- Okay, Death Spiral works like this, according to Lace-chan:

-------------------------------------------------------------------
* The more hits you do the more Gald that gets taken or given with |
  a limit of 500 Gald.                                             |
* The supposed formula is # of hits multiplied by LUK, divided by  |
  10, subtract that value by 500. [(# of hits * LUK) / 10] - 500.  |
* This gives you the rough average of what you will get or lose.   |
* However LUK changes every second you are in battle so actually   |
  determining what it is will be rough.                            |
* You do not have to connect with the initial stab and uppercut    |
  for the rest of the Mystic Arte to execute.                      |
* You will not lose any Gald if you completely miss because zero   |
  divided by any number is zero.                                   |
-------------------------------------------------------------------

************
Priest Class
************
------
Spells
------

Level       Name               US                  Japanese             TP
Element
01          Inspect Magic      -                   ƒCƒ“ƒXƒyƒNƒgƒ}ƒWƒbƒN 16 -
01          First Aid          -                   ƒtƒ@[ƒXƒgƒGƒC       08 -
03          Pikohan            Pow Hammer          ƒsƒRƒnƒ“             08 -
08          Photon             -                   ƒtƒHƒgƒ“             12 Light
10          Recover            -                   ƒŠƒJƒo[             11 -
12          Sharpness          -                   ƒVƒƒ[ƒvƒlƒX         12 -
15          Dispel             -                   ƒfƒBƒXƒyƒ‹           16 -
18          Barrier            -                   ƒoƒŠƒA[             12 -
18          Piko Piko Hammer   Pow Pow Hammer      ƒsƒRƒsƒRƒnƒ“ƒ}[     32 -
20          Raise Dead         Resurrection        ƒŒƒCƒYƒfƒbƒg         44 -
26          Heal               -                   ƒq[ƒ‹               14 -
29          Field Barrier      -                   ƒtƒB[ƒ‹ƒhƒoƒŠƒA[[ 48 -
30          Nurse              -                   ƒi[ƒX               35 -
32          Recuperate         Purify              ƒŠƒLƒ…ƒyƒŒ[ƒg       17 -
35          AggrigateSharp     Acuteness           ƒAƒOƒŠƒQƒbƒgƒVƒƒ[ƒv 32 -
42          Cure               -                   ƒLƒ…ƒA               43 -
46          Ray                -                   ƒŒƒC                 42 Light
46          HeartlessCircle    -                   ƒn[ƒgƒŒƒXƒT[ƒNƒ‹   44 -
53          Holy Lance         -                   ƒz[ƒŠ[ƒ‰ƒ“ƒX       40 Light

-------
Hi-Ougi
-------
Level Name          US   Japanese             TP    Element
-     Sacred Shine  -    ƒZƒCƒNƒŠƒbƒhƒVƒƒƒCƒ“ 100/1 Light

- Notes
These spells do the following things
Recover       : Cures Physical Ailments
Sharpness     : Raises Attack Power for one ally for a minute
Dispel        : Cures Magical Ailments
Barrier       : Raises Defense for one ally for a minute
Field Barrier : Raises Defense for all allies for a minute
Acuteness     : Raises Attack for all allies for a minute
Purify        : Cures Physical Ailments for allies within range
Inspect Magic : Gives you the enemy's stats, works like a Magic Lens

- Sacred Shine only hits the area around the explosion, it is not fullscreen.

**************
Fighter  Class
**************
----
Base
----
Level       Name             US            Japanese             TP    Element
1           Majinken         Demon Fist    –‚_Œ               08/06 -
3           Genryuuken       Shadow Rush   Œ¶—³Œ               10/08 -
5           Hakugekishou     Impact        ”—Œ‚¶               10/08 -
20          Yousoukyaku      Talon Strike  ‘é’Ü‹r               12/10 -
23          Funryuugeki      Dragon Blast  •¬—³Œ‚               10/08 -
23          Goushourai       Coil          „µ—ˆ               18/14 -
27          Rengadan         Talon Storm   ˜A‰å’e               14/11 -
28          Hienrenkyaku     Swallow Dance ”ò‰˜A‹r             18/14 -

------
Master
------
Level       Name                  US                    Japanese    TP
Element
8           Keigan Sairakugeki    Ground Slam           ŒyŠâÓ—ŽŒ‚  10/08 -
18          Shishisenkou          Beast                 Ž‚Žqí™á    24/19 -
30          Rekigan Hakurakugeki  Landslide            âIŠâ”——ŽŒ‚  14/11 -
40          Garyuu Kuuha          Dragon Shot           ‰ç—´‹ó”j    19/15 -
48          Kyogan Retsurakugeki  Avalanche Drop        ‹Šâ—ô—ŽŒ‚  18/14 -
50          Bakuryuuken           Wyrm Rush             ”š—³Œ      22/18 -

------
Arcane
------
Level       Name               US                   Japanese       TP    Element
15          Majin Genryuuken   Demon Shadow         –‚_Œ¶—³Œ     12/10 -
18          Hakugeki Senkou    Beast Impact         ”—Œ‚í™á       29/23 -
36          Renga Hienkyaku    Swallow Storm        ˜A‰å”ò‰‹r     62/50 -
38          Hiren Genryuuken   Phantom Dragon Dance ”ò˜AŒ¶—³Œ     18/14 -
43          Hou'ou Tenku       Rising Phoenix       –P™€“V‹ì       30/24 Fire
53          Bakugadan          Talon Blast          ”š‰å’e         28/22 -
55          Saiga Bakuryuuken  Wyrm Crush           Ó‰ç”š—³Œ     28/22 -

-------
Hi-Ougi
-------
Level Name          US                   Japanese             TP    Element
-     Karyuu Enbu   Fire Dragon Rampage  ‰Î—´‰Š•‘             100/1 Fire

[Notes]

- Coil will raise your attack for about a minute.

- The Fighter Class is pretty much exactly cloned from Senel, with nearly
  the same movelist and animations even.

- Things that Senel has that this class does not are:
  Bakugekishou         | Demon Blast
  Majinken Souga       | Double Demon Fist
  Shinryuugeki         | Divine Dragon
  Rondo Senpuu         | Whirlwind Dash
  Garyuusai            | Dragon Crush
  Rondo Funryuurengeki | Whirlwind Blast
  Majinken: Ryuuga     | Dragon Fang
  Rondo Bakugadan      | Talon Dash
  Ryuuou Tenku         | Dragon Strike

- Fire Dragon Rampage is entirely different than Farah's, it's more or less
  Phantom Dragon Dance with the last part of Swallow Storm and Beast, all in
fire.

******************
Magic Knight Class
******************
----
Base
----

Level       Name         US            Japanese       TP    Element
01          Majinken     Demon Fang    –‚_Œ         10/08 -
04          Shunjinken   Sonic Thrust  uvŒ•         10/08 -
07          Chirisazame  Sword Rain    ŽU¹‰J         10/08 -
09          Kogahazan    Tiger Blade   ŒÕ‰å”jŽa       14/11 -

------
Master
------

Level       Name           US                        Japanese       TP
Element
12          Shuusouraizan  Lightning Tiger Blade     P’Ü—‹Ža       38/30 Wind
16          Gou Majinken   Fierce Demon Fang         –‚_Œ         16/13 -
18          Dankuuken      Severing Wind             ’f‹óŒ•         16/13 Wind
21          Akisazame      Sword Rain: Alpha         H¹‰J         20/16 -
23          Senkuureppa    Light Spear               ‘M‹ó—ô”j       22/18 -
28          Fuujinken      Hurricane Thrust          •—vŒ•         14/11 Wind
31          Raijinken      Lightning Blade           —‹_Œ•         14/11 Wind

------
Arcane
------

Level       Name              US                   Japanese       TP    Element
38          Shugohoujin       Guardian Field       ŽçŒì•ûw       28/22 Light
45          Senkou Tsuijinga  Light Spear Cannon   ‘MŒõ’Đn‰å     26/21 -
49          Majin Senkuuha    Demon Spear          –‚_‘M‹ó”j     28/22 -

------
Spells
------

Level       Name              US              Japanese           TP Element
01          First Aid         -               ƒtƒ@[ƒXƒgƒGƒCƒh    8 -
08          Wind Slash        -               ƒEƒBƒ“ƒhƒXƒ‰ƒbƒVƒ… 12 Wind
10          Aqua Spike        Aqua Spiral     ƒAƒNƒAƒXƒpƒCƒN     16 Water
12          Lightning         -               ƒ‰ƒCƒgƒjƒ“ƒO       10 Wind
12          Recover           -               ƒŠƒJƒo[           11 -
14          Burn Strike       -               ƒo[ƒ“ƒXƒgƒ‰ƒCƒN   30 Fire
20          Air Pressure      -               ƒGƒAƒvƒŒƒbƒVƒƒ[   24 Ground
21          Thunder Blade     -               ƒTƒ“ƒ_[ƒuƒŒ[ƒh   32 Wind
26          Heal Wind         Healing Wind    ƒq[ƒ‹ƒEƒBƒ“ƒh     35 -
46          Heal Stream       Healing Stream  ƒq[ƒ‹ƒXƒgƒŠ[ƒ€   45 -
56          Judgment          Judgment        ƒWƒƒƒbƒWƒƒ“ƒg     40 Light

-------
Hi-Ougi
-------
Level Name          US             Japanese                TP  Element
-     Shining Bind  Shining Bind   ƒVƒƒƒCƒjƒ“ƒOEƒoƒCƒ“ƒh  100 Light

[Notes]

- Magic Swordsman is actually Kratos as if he were a traditional Tales hero in
ToD2
  notice the ToD2 magic but more traditional techs?

************
Hunter Class
************
----
Base
----

Level       Name              US               Japanese           TP    Element
-           Inspect Eye       Inspect Eye      ƒCƒ“ƒXƒyƒNƒgƒAƒC   03/02 -
-           Thrust Arrow      Trust Arrow      ƒgƒ‰ƒXƒgƒAƒ[     16/13 -
3           Aiming Razor      Aiming Laser     ƒGƒCƒ~ƒ“ƒOƒŒƒCƒU[ 12/10 -
8           Cross Razor       Cross Laser      ƒNƒƒXƒŒƒCƒU[     16/13 -
16          Gouten            Thunder Blitz    Œ“V               14/11 Wind
22          Shuu'u            Eagle Shot       Õ”j               18/14 Ground
24          Spectrum Arrow    -                ƒXƒyƒNƒgƒ‰ƒ€ƒAƒ[ 20/16 Light
28          Shinten           Wild Rain        k“V               24/19 -
34          Shouha            Sonic Bash       ˜h‰H               20/16 Wind
40          Hayate            Gale Shot        Ž¾•—               20/16 -

------
Master
------

Level       Name       US Japanese      TP    Element
48          Trident    -  ƒgƒ‰ƒCƒfƒ“ƒg  20/16 Ground

------
Arcane
------

Level       Name            US           Japanese             TP    Element
18          Rekkasen        Flare Shot   —ó‰Î‘M               14/11 Fire
20          Healing Rain    -            ƒq[ƒŠƒ“ƒOƒŒƒCƒ“     30/24 -
25          Kokuusen        Void Shot    ‹•‹ó‘M               24/19 -
26          Life Stealer    -            ƒ‰ƒCƒtƒXƒeƒB[ƒ‰[   16/13 Dark
30          Spinel Shot     Spinner Shot ƒXƒsƒlƒ‹ƒVƒ‡ƒbƒg     28/22 -
38          Senhyousen      Ice Shot     î™u‘M               18/14 Water
43          Harvest Rain    -            ƒn[ƒxƒXƒgƒŒƒCƒ“     45/36 -
50          Tsuiyousen      Glimmer Shot ’Ä—z‘M               20/16 Dark
58          Ryuuensen       Wyrm Shot    —´‰Š‘M               32/26 Fire
60          Star Gazer      -            ƒXƒ^[ƒQƒCƒU[       38/30 -

-------
Hi-Ougi
-------
Level Name          US   Japanese                TP    Element
-     Astral Rain   -    ƒAƒXƒgƒ‰ƒ‹ƒŒƒCƒ“       100/1  Light

[Notes]

- This class has 5 Nanaly techs, they're all Arcanes.
- This class has 5 Chester techs, they're all Bases.
- Thrust Arrow -> Trust Arrow is quite the bad mistake in naming, the attack has
  nothing to do with trust.
- Healing Rain will recover 15% of your allies' HP, the equivalent of .. half of
an
  Apple Gel.
- Harvest Rain will recover 30% of your allies' HP, the equivalent of an Apple
Gel
- Life Stealer will absorb HP for you equivalent to about 1/5 of the damage
done.
- Gale Shot's number of arrows is based on your level, thanks to Lace-chan we
have a list
  for this!

40-52  : 4 shots
53-77  : 5 shots
78-102 : 6 shots
103-127: 7 shots
128-152: 8 shots
153-177: 9 shots
178-250: 10 shots

----

***********
Ninja Class
***********
----
Base
----
Level Name               US               Japanese     TP    Element
1     Kunaisen           Gleaming Dagger  ‹ê–³‘M       14/11 -
1     Meshouha           Fury Blast       –ŏ¶”j       16/13 Dark
3     Sensouga           Fang Rush        ‘M‘–‰å       16/13 -
5     Jiretsuzan         Carving Earth    ’n—ôŽa       10/08 Ground
8     Douryuusen         Earth Dragon     “y—³‘M       24/19 Ground
13    Satsugekka         Moonlight Raven  ™‹ŒŽ‰Ø       16/13 -
25    Kimerazan          Trashing Devil   ‹S‰ŠŽa       20/16 Fire
28    Hienrenkyaku       Swallow Dance    ”ò‰˜A‹r     18/14 -
32    Izuna Otoshi       Crow Blade       ”эj—Ž‚Æ‚µ   26/21 -

------
Master
------

Level Name                   US              Japanese   TP    Element
18    Manjushage             Flare Raid      ™ÖŽ÷¹‰Ø   12/10 Fire
20    Gemma Retsushou        Phantom Blast   Œ¶–‚—ôÕ   18/14 -
23    Eisouzan               Shadow Edge     ‰e‘–Ža     16/13 Dark
33    Kimera Renkyaku        Blazing Swallow ‹S‰Š˜A‹r   18/14 Fire
38    Fuujin Bakufuu         Cyclone Seal    •—n”›••   40/32 Wind
48    Kasha Otoshi           Burning Crow    ‰ÎŽÔ—Ž‚Æ‚µ 34/27 Fire

------
Arcane
------

Level Name                         US               Japanese   TP     Element
30    Shintoumekkyaku              Samadhi          S“ª–Å‹p   26/21  -
35    Zanma Messatsuken            Dark Rush Fury   Ža–‚–ÅŽEŒ• 38/30  Dark
38    Zanma Ryuuenken              Blazing Devil    Ža–‚—´‰ŠŒ• 82/66  Fire
42    Genma Retsuzan'ei            Shadow Blast     Œ¶–‚—óŽc‰e 34/27  Dark
53    Fuujin Fuubakusatsu          Quasi Seal       •—o••”›ŽE 64/51  Fire

-------
Hi-Ougi
-------
Level Name            US           Japanese   TP    Element
-     Fuuma Kuinken   Nine Seals   ••–‚‹ãˆóŒ• 100/1 -

[Notes]

- Hurrah, the first fully full full developed Ninja class! And yet it still
  feels just as wierd as Suzu and Jay felt..

- Ninja took Cyclone Seal from Sheena and Rid, sadly it looks exactly like
  Air Blade and spawns immediately on execution. That's all. Pretty much an
  entirely different attack.

- Ninja ALSO took Fuujin Fuubakusatsu from Rid, but not only is it not a
  hi-ougi anymore, it looks completely different. It starts with the Fuujin
  Bakufuu, then at the end they teleport upwards and spiral down in flames.

- Fuuma Kuinken|Nine Seal's first slash must hit for the rest of the attack to
trigger

- The Ninja has what is possibly the most easiest and safest Mystic Arte
  trigger in the game, use Shintoumekkyaku|Samadhi to trigger it.

************
Bishop Class
************
------
Spells
------


Level      Name           Japanese           TP Element
-          First Aid      ƒtƒ@[ƒXƒgƒGƒCƒh    8 -
-          Fireball       ƒtƒ@ƒCƒAƒ{[ƒ‹     10 Fire
3          Stone Blast    ƒXƒg[ƒ“ƒuƒ‰ƒXƒg   10 Ground
5          Wind Cutter    ƒEƒBƒ“ƒhƒJƒbƒ^[   10 Wind
7          Nightmare      ƒiƒCƒgƒƒA          8 Dark
9          Lightning      ƒ‰ƒCƒgƒjƒ“ƒO       10 Wind
10         Recover        ƒŠƒJƒo[           11 -
11         Icicle         ƒAƒCƒVƒNƒ‹         10 Water
14         Rock Break     ƒƒbƒNƒuƒŒƒCƒN     17 Ground
17         Spread         ƒXƒvƒŒƒbƒh         24 Water
18         Ice Tornado    ƒAƒCƒXƒg[ƒl[ƒh   31 Water
20         Air Thrust     ƒGƒAƒXƒ‰ƒXƒg       23 Wind
21         Eruption       ƒCƒ‰ƒvƒVƒ‡ƒ“       31 Fire
23         Raise Dead     ƒŒƒCƒYƒfƒbƒg       44 -
26         Thunder Blade  ƒTƒ“ƒ_[ƒuƒŒ[ƒh   32 Wind
26         Meditation     ƒƒfƒBƒe[ƒVƒ‡ƒ“   20 -
33         Tidal Wave     ƒ^ƒCƒ_ƒ‹ƒEƒFƒCƒu   60 Water
33         Eclair L'arme  ƒGƒNƒŒ[ƒ‹ƒ‰ƒ‹ƒ€   20 Light
38         Spell Enhance  ƒXƒyƒ‹ƒGƒ“ƒnƒ“ƒX   18 -
42         Cure           ƒLƒ…ƒA             43 -
45         Cyclone        ƒTƒCƒNƒƒ“         50 Wind
46         Ground Dasher  ƒOƒ‰ƒ“ƒhƒ_ƒbƒVƒƒ[ 44 Ground
50         Embrace End    ƒCƒ“ƒuƒŒƒCƒXƒGƒ“ƒh 50 Water
53         Explode        ƒGƒNƒXƒvƒ[ƒh     39 Fire
58         Grand Cross    ƒOƒ‰ƒ“ƒhƒNƒƒX     48 Light
60         Ancient Nova   ƒGƒ“ƒVƒFƒ“ƒgƒmƒ”ƒ@ 46 Fire
66         Meteor Swarm   ƒƒeƒIƒXƒtƒH[ƒ€   90 -

-------
Hi-Ougi
-------
Level Name             US Japanese                    TP    Element
-     Divine Judgement -  ƒfƒBƒoƒCƒ“EƒWƒƒƒbƒWƒƒ“ƒg  100/1 Light

[Notes]

- Pretty much Genius meets Reala meets Tear.


*****************************
Chester Barklight - Phantasia
*****************************
----
Base
----
Level Name    US            Japanese TP     Element
-     Guren   Hell Pyre     g˜@     10/08  Fire
-     Touga   Ice Fang      “€‰å     11/09  Water
-     Gouten  Thunder Blitz Œ“V     14/11  Wind
-     Shuu    Eagle Shot    Õ”j     18/14  Ground
28    Shinten Wild Rain     k“V     24/19  -
34    Shouha  Sonic Bash    ˜h‰H     20/16  Wind
40    Hayate  Gale Shot     Ž¾•—     20/16

------
Master
------
Level   Name   US         Japanese   TP     Element
46 	Taiga  Giga Fang  ‘å‰å       32/26  -

------
Arcane
------
Level   Name    US             Japanese   TP     Element
52      Toryuu 	Dragon Slayer  “j—´       72/58  -

- When Thunder Blitz hits, there are multiple lightning strikes, these can hit
more than one target.
- Giga Fang now hits the ENTIRE screen and even when blocked, will push you back
far.
- Gale Shot's number of arrows is based on your level, thanks to Lace-chan we
have a list
  for this!

40-52  : 4 shots
53-77  : 5 shots
78-102 : 6 shots
103-127: 7 shots
128-152: 8 shots
153-177: 9 shots
178-250: 10 shots


*****************
Arche - Phantasia
*****************
------
Spells
------

Level   Name          Japanese               TP      Element
-       Fireball      ƒtƒ@ƒCƒAƒ{[ƒ‹         10      Fire
-       Stone Blast   ƒXƒg[ƒ“ƒuƒ‰ƒXƒg       10      Ground
-       Ice Needle    ƒAƒCƒXƒj[ƒhƒ‹         16      Water
-       Lightning     ƒ‰ƒCƒgƒjƒ“ƒO           10      Wind
-       Storm         ƒXƒg[ƒ€               16      Wind
-       Grave 	      ƒOƒŒƒCƒu		     30      Ground
20      Ice Tornado   ƒAƒCƒXƒg[ƒl[ƒh       31      Water
23      Eruption      ƒCƒ‰ƒvƒVƒ‡ƒ“           31      Fire
26      Tractor Beam  ƒgƒ‰ƒNƒ^[ƒr[ƒ€       30      -
29      Thunder Blade ƒTƒ“ƒ_[ƒuƒŒ[ƒh       32      Wind
33      Ray 	      ƒŒƒC                   47      Light
36      Fire Storm    ƒtƒ@ƒCƒAƒXƒg[ƒ€       28      Fire
39      Rock Mountain ƒƒbƒNƒ}ƒEƒ“ƒeƒ“       20      Ground
42      Tempest       ƒeƒ“ƒyƒXƒg             40      Wind
45      Maelstrom     ƒƒCƒ‹ƒXƒgƒ[ƒ€       32      Water
48      Earthquake    ƒA[ƒXƒNƒFƒCƒN         42      Ground
50      Cyclone       ƒTƒCƒNƒƒ“             50      Wind
51      God Breath    ƒSƒbƒhƒuƒŒƒX           88      Wind
56      Explode       ƒGƒNƒXƒvƒ[ƒh         39      Fire
60      Indignation   ƒCƒ“ƒfƒBƒOƒlƒCƒVƒ‡ƒ“   66      Wind
60      Tidalwave     ƒ^ƒCƒ_ƒ‹ƒEƒFƒCƒu       60      Water
63      Black hole    ƒuƒ‰ƒbƒNƒz[ƒ‹         66      Dark
66      Meteorswarm   ƒƒeƒIƒXƒEƒH[ƒ€       90      -
69      Big-Bang      ƒrƒbƒOƒoƒ“             98      Light

[Notes]

- Arche is actually 100% faithful to her Phantasia version, but..well..she is
  full size now, so she can't quite dodge things easily as far as her size and
  aerial ability goes, but thanks to this game taking enemies from Abyss, you
  mostly have small sized stuff to deal with.

- Earthquake is no longer fullscreen.
- Maelstrom is no longer fullscreen.
- Thunder Blade is ..clearly different than the Phantasia version, it only
affects a
  certain circular area now
- Ray is no longer fullscreen.
- Eruption is no longer fullscreen and there no more aerial projectiles that
fall down
  afterwards
- Since Phantasia, Grave has been given quite the upgrade and doesn't function
like a
  low level spell anymore
- Ice Needle only fires three projectiles now, and they're much bigger now.
- Stone Blast now comes from the ground
- Lightning is no longer fired from an angle
- Only three Fire Balls are fired from Fire Ball now.

***************
Stahn - Destiny
***************
----
Base
----
Level     Name         US              Japanese    TP      Element
-         Majinken     Demon Fang      –‚_Œ      10/08   -
-         Souhajin     Azure Edge      ‘“”jn      10/08   -
-         Kogahazan    Tiger Blade     ŒÕ‰å”jŽa    14/11   -
-         Rekkuzan     Tempest Strike  —ó‹óŽa      16/13   -
-         Bakuenken    Hell Sword      ”š‰ŠŒ•      12/10   Fire
28        Hienrenkyaku Swallow Dance   ”ò‰˜A‹r    18/14   -

------
Master
------

Level     Name                 US               Japanese    TP      Element
-         Shishisenkou         Beast            Ž‚Žqí™á    24/19   -
-         Dankuuken            Severing Wind    ’f‹óŒ•      16/13   Wind
-         Toryuusen            Dragon Slayer    “j—´‘M      30/24   Fire
38        Kuuga Shouryuukyaku  Dragon Toss      ‹ó‰å¸—³‹r  40/32   Fire
43        Senkuureppa          Light Spear      ‘M‹ó—ô”j    22/18   -
48        Maou Engekiha        Infernal Torrent –‚‰¤‰ŠŒ‚”g  20/16   Fire
50        Shinkuuretsuzan      Omega Tempest    ^‹ó—ôŽa    24/19   -

------
Arcane
------
Level     Name                 US                  Japanese    TP      Element
30        Senkoureppa          Light Spear Blast   ‘MŒõ—ô”j    26/21   Light
33        Souryuurengazan      Dragon Swarm        ’Ü—³˜A‰åŽa  18/14   -
35        Majin Souhazan       Demonic Tiger Blade –‚_‘o”jŽa  28/22   -
38        Neppa Senpuujin      Searing Gale        ”M”jù•—w  48/38   Fire
40        Gurenken             Hell Pyre           g˜@Œ•      16/13   Fire
45        Hou'ou Tenku         Rising Phoenix      –P™€“V‹ì    30/24   Fire
53        Shikou Bakuenjin     Thunder Beast       Ž‚™á”š‰Šw  40/32   Fire
58        Satsugeki Bukouken   Final Fury          ŽEŒ€•‘rŒ•  90/72   Fire
63        Shou'ou Rekka        Phoenix Blast       ãꀗó‰Î    52/42   Fire

-------
Hi-Ougi
-------
Level Name                US        Japanese        TP    Element
45    Kou'ou Tenshouyoku  Phoenix   c‰¤“Vãėƒ      100/1 Fire

------
Spells
------

Level     Name          Japanese             TP      Element
-         Fireball      ƒtƒ@ƒCƒAƒ{[ƒ‹       10      Fire
-         Fire Wall     ƒtƒ@ƒCƒAƒEƒH[ƒ‹     30      Fire
-         Fire Storm    ƒtƒ@ƒCƒAƒXƒg[ƒ€     28      Fire
-         Fearful Flare ƒtƒBƒAƒtƒ‹ƒtƒŒƒA     40      Fire
30        Eruption      ƒCƒ‰ƒvƒVƒ‡ƒ“         31      Fire
33        Flare Tornado ƒtƒŒƒAƒg[ƒl[ƒh     50      Fire
56        Explode       ƒGƒNƒXƒvƒ[ƒh       39      Fire

[Notes]

- Stahn can no longer link his techs together as he could in Destiny Remake

- Stahn is missing:
  Majinken Shouga (It was a version where he'd jump in the air and fire down
                   a Majinken diagnally)
  Shakkouken      (A grab move)
  Hyogetsu Shousen (Well, it was kind of an optional move in the Remake)
  Resshin Tenshou  (Same thing here)
  Goushourai      (This has a special requirement to do, sad to see him not
                   have it here though)
  Hiou Zetsuenshou  (hi-ougi)
  Gouma Kaijinken   (hi-ougi)
  Zankuu Tenshouken (hi-ougi)

- Stahn is also missing his Aerial Shoujutsu, which are:
  Flame Shooter
  Blaze Beast
  Raging Flare
  Volcanic Rage

- Satsugeki Bukouken is no longer a hi-ougi

- Stahn lands fast enough after launching Gurenken, that it's hard
  to tell that he launched a projectile.

- Maou Engekiha's range is reduced.

- Fire Ball now launches three fireballs

- Fire Wall no longer spawns around Stahn.

- Fire Storm is now a largely horizontal spell.

- (US Version only) for some reason, Stahn will say "Razing Phoenix" for Phoenix
  which is what Guy's Mystic Arte was called, but Guy's Mystic Arte is Houou
  Tenshouyoku, not Kouou Tenshouyoku, and regardless, it goes against their
name.

- (US Version only) Thunder Beast?! That is an incredibly WRONG translation for
that skill.
  It should be Firey Beast like Symphonia. Shikou BakuRAIjin has
  thunder in it, not Shikou BakuENjin, which mentions fire.

- (US Version only) Stahn will say "Light Blast!" for Light Spear Blast. Yet
another bad mistake
  considering that Light Blast is what they called Shouha Rekkousen


***************
Rutee - Destiny
***************
----
Base
----
Level     Name          Japanese             TP      Element
-         Search Gald   ƒT[ƒ`ƒKƒ‹ƒh         03/02   -
-         Snipe Air     ƒXƒiƒCƒvƒGƒA         16/13   -
-         Thievery      ƒ[ƒo[ƒAƒCƒeƒ€     09/07   -

------
Master
------
Level     Name          Japanese             TP      Element
30        Slash Rain    ƒXƒ‰ƒbƒVƒ…ƒŒƒCƒ“     28/22   Water

------
Arcane
------
Level     Name         US         Japanese             TP      Element
-         Escape Air   Air Escape ƒGƒXƒP[ƒvEƒGƒA     08/06   -
-         Snipe Roar   -          ƒXƒiƒCƒvƒƒA         20/16   -
48        Bloody Rose  -          ƒuƒ‰ƒbƒfƒBƒ[ƒY     90/72   -
------
Spells
------
Level    Name         US          Japanese             TP      Element
-        First Aid                ƒtƒ@[ƒXƒgƒGƒCƒh     08      -
-        Ice Needle   Ice Needles ƒAƒCƒXƒj[ƒhƒ‹       16      Water
-        Deep Mist        ƒfƒB[ƒvƒ~ƒXƒg       07      -
-        Barrier          ƒoƒŠƒA[             12      -
-        Icicle           ƒAƒCƒVƒNƒ‹           10      Water
-        Recover          ƒŠƒJƒo[             11      -
-        Acid Rain        ƒAƒVƒbƒhƒŒƒCƒ“       10      -
-        Silence          ƒTƒCƒŒƒ“ƒX           13      -
-        Dispel           ƒfƒBƒXƒyƒ‹           16      -
-        Ice Wall         ƒAƒCƒXƒEƒH[ƒ‹       30      Water
-        Ice Tornado      ƒAƒCƒXƒg[ƒl[ƒh     31      Water
-        Raise Dead       ƒŒƒCƒYƒfƒbƒg         44      -
-        Heal             ƒq[ƒ‹               14      -
-        Sharpness        ƒVƒƒ[ƒvƒlƒX         12      -
-        Nurse            ƒi[ƒX               35      -
36       Blizzard         ƒuƒŠƒU[ƒh           52      Water
40       Cure             ƒLƒ…ƒA               43      -
45       Maelstrom        ƒƒCƒ‹ƒXƒgƒ[ƒ€     32      Water
50       Resurrection     ƒŠƒUƒŒƒNƒVƒ‡ƒ“       88      -
60       Tidal Wave       ƒ^ƒCƒ_ƒ‹ƒEƒFƒCƒu     60      Water

-------
Hi-Ougi
-------
Level   Name              Japanese               TP    Element
45      Life Discharge    ƒ‰ƒCƒtƒfƒBƒXƒ`ƒƒ[ƒW   100/1 Water

[Notes]

- Rutee is based off of her Destiny Remake version.

- Rutee is missing:
  Serpent Edge
  Antidote (You have Recover anyways, this only cured Poison)
  Trickster (hi-ougi)
  Embrace End (hi-ougi)

- Rutee can no longer link her techs together as she could in Destiny Remake.
- Deep Mist makes it harder for enemies to land critical hits.

- Life Discharge no longer revives allies, it doesn't even damage enemies
anymore.

**************
Leon - Destiny
**************
----
Base
----
Level    Name          US             Japanese    TP      Element
-        Majinken      Demon Fang     –‚_Œ      10/08   -
-        Sougazan      Fang Blade     ‘o‰åŽa      14/11   -
-        Kogahazan     Tiger Blade    ŒÕ‰å”jŽa    14/11   -
-        Gessenkou     Moon Glare     ŒŽ‘MŒõ      16/13   Dark
-        Hienrenzan    Swallow Talon  ”ò‰˜AŽa    22/18   -
-        Garyuusen     Glimmer Dragon ‰ç—³‘M      20/16   -
-        Gen'eijin     Phantom Edge   Œ¶‰en      10/08   -

------
Master
------
Level    Name          US              Japanese             TP      Element
-        Gessenkohou   Moon Fall       ŒŽ‘M‹••ö             32/26   Dark
27       Kuushuuken    Flying Dragon   ‹óPŒ•               18/14   -

------
Arcane
------
Level    Name              US             Japanese            TP      Element
-        Souryuurengazan   Dragon Swarm   ’Ü—³˜A‰åŽa          18/14   -
-        Garyuu Metsuha    Shining Dragon ‰ç—³–Å”j            30/24   -
32       Houryuu Zankouken Dragon Glare   •ö—´ŽaŒõŒ•          42/34   -
41       Marian            Demon Attack   –‚lˆÅ(ƒ}ƒŠƒAƒ“)    70/56   Dark

-------
Hi-Ougi
-------
Level    Name               US                 Japanese             TP
Element
45       Majin Rengokusatsu Infernal Suffering –‚_—ù–ŽE          100/1  Dark

------
Spells
------
Level    Name             Japanese            TP    Element
-        Stone Blast      ƒXƒg[ƒ“ƒuƒ‰ƒXƒg    10    Ground
-        Grave            ƒOƒŒƒCƒu            30    Ground
-        Pikohan          ƒsƒRƒnƒ“             8    -
-        Stone Wall       ƒXƒg[ƒ“ƒEƒH[ƒ‹    30    Ground
32       Demon's Lance    ƒfƒ‚ƒ“ƒYƒ‰ƒ“ƒX      90    Dark
38       Air Pressure     ƒGƒAƒvƒŒƒbƒVƒƒ[    24    Ground
40       Piko Piko Hammer ƒsƒRƒsƒRƒnƒ“ƒ}[    32    -
42       Black hole       ƒuƒ‰ƒbƒNƒz[ƒ‹      66    Dark
46       Ground Dasher    ƒOƒ‰ƒ“ƒhƒ_ƒbƒVƒƒ[  44    Ground

[Notes]

- Leon is based off of his Remake version, but he's pretty stocked up on spells.
- Leon can no longer link his techs together as he could in Destiny Remake
- Leon is missing:
  Majinken Souga (extension to Majinken)
  Jouha Messhouen (hi-ougi)
  Majin Messatsuen
- Leon cannot extend his moves into another as he could in Destiny Remake.
- Leon now has Garyuu Metsuha | Shining Dragon has a standalone move.
- Garyuusen | Glimmer Dragon doesn't leave Leon hanging in the air anymore, it's
more
  like a downward swipe.
- Without aiming step, Kuushuuken | Flying Dragon isn't safe to use standalone.
- Gen'eijin | Phantom Edge doesn't travel far anymore.
- Gessenkou and Kohou (Moon Fall and Glare) is now a dark element attack.
- Garyuusen (Glimmer Dragon) no longer leaves Leon hanging in the air.
- Grave is no longer just one large spike, it spawns multiple medium sized ones,
overall
  it hits more but is smaller.
- Leon does not throw down the lance in Demon's Lance anymore (it functions
  more like Bloody Lance from Symphonia, recolor of Holy Lance..)
- Black Hole is no longer full screen and does not suck enemies from the entire
battle
  field towards it, now it functions more like an uglier, enlarged Negative
Gate.
  Ground Dasher is no longer a largely horizontal attack, it covers just about
the same
  radius as Grave.
- Stone Wall and Pikohan/Pow Hammer are actually instant cast.


**************
Reid - Eternia
**************
----
Base
----

Level    Name              US                    Japanese   TP    Element
-        Majinken          Demon Fang            –‚_Œ     10/08 -
-        Chirisazame       Sword Rain            ŽU¹‰J     10/08 -
-        Kogahazan         Tiger Blade           ŒÕ‰å”jŽa   14/11 -
24       Rekkuuzan         Tempest Strike        —ô‹óŽa     12/10 -

------
Master
------

Level    Name              US                    Japanese     TP    Element
-        Raijinken         Lightning Blade       —‹_Œ•       14/11 Wind
-        Majinken Souga    Double Demon Fang     –‚_ŒE‘o‰å 16/13 -
-        Akisazame         Sword Rain: Alpha     H¹‰J       20/16 -
22       Kogarenzan        Tiger Rage            ŒÕ‰å˜AŽa     18/14 -
25       Senkuureppa       Light Spear           ‘M‹ó—ô”j     22/18 -
31       Shinkuuretsuzan   Omega Tempest         ^‹ó—ôŽa     24/19 -
35       Fuujin Bakufuu    Cyclone Seal          •—n”›••     40/32 -

------
Arcane
------
Level    Name              US                    Japanese     TP     Element
-        Raijin Souhazan   Thunder Tiger Blade   —‹_‘o”jŽa   16/13  Wind
-        Fuuraijinken      Super Lightning Blade •——‹_Œ•     22/18  Wind
17       Majin Senretsuha  Demonic Sword Rain    –‚_ç—ó”j   28/22  -
-        Majin Rengazan    Demonic Chaos         –‚_˜A‰åŽa   36/29  -
21       Kuuha Zesshougeki Mega Sonic Thrust     ‹ó”jâ¶Œ‚   24/19 -
27       Senkuu Shoureppa  Soaring Light Spear   ‘M‹óãėô”j   22/18  -
33       Senkuu Souhazan   Demon Spiral Hammer   ‘M‹ó‘o”jŽa   32/26  -
43       Shou'u Rekkuugeki Tempest Rain: Alpha   ãĉJ—ô‹óŒ‚   38/30  -
46       Hou'ou Tenku      Rising Phoenix        –P™€“V‹ì     30/24  Fire
52       Mouko Rengekiha   Rending Tiger Blade   –Ҍ՘AŒ‚”j   64/51  -


-------
Hi-Ougi
-------
Level    Name          US           Japanese            TP     Element
45       Kyokkouheki   Aurora Wall  ‹ÉŒõ•Ç              100/1  Light


[Notes]
- Reid has been adapted to the three skill system, so his combos have changed
  a bit.

- Reid is missing:
  Hiou Zetsuen Shou   (Hi-ougi)
  Ryuuko Metsugazan   (Hi-ougi)
  Fuujin Fuubakusatsu (Hi-ougi)
  All of his Kyouryoukugi:
  Gurenken
  Dankuuken

- Reid is alot slower than people are probably used to in comparison to how
  he was in Eternia.

- Majinken Souga's second part is no longer a blast, but a second Majinken.

- Kyokkouheki has no extensions

- Fuujinbakufuu is still as awkward as it was in Eternia, the ending
  slash still won't hit enemies even though it looks like it would.
  Enemies are no longer launched up by it.

*****************
Lloyd - Symphonia
*****************
----
Base
----

Level    Name              US                Japanese  TP      Element
-        Majinken          Demon Fang        –‚_Œ    10/08    -
-        Shunjinken        Sonic Thrust      uvŒ•    10/08    -
-        Chirisazame       Sword Rain        ŽU¹‰J    10/08    -
-        Kogahazan         Tiger Blade       ŒÕ‰å”jŽa  14/11    -
-        Rekkuzan          Tempest Strike    —ô‹óŽa    12/10    -
------
Master
------
Level    Name              US                Japanese     TP       Element
-        Shishisenkou      Beast             Ž‚Žqí™á     24/19    -
16       Majinken Souga    Double Demon Fang –‚_Œ•E‘o‰å 16/13    -
24       Akisazame         Sword Rain: Alpha H¹‰J       20/16    -
24       Shinkuuretsuzan   Omega Tempest     ^‹ó—ô       24/19    -
27       Kogarenzan        Tiger Rage        ŒÕ‰å˜AŽa     18/14    -
------
Arcane
------
Level    Name               US                   Japanese    TP       Element
30       Shikousenpa        Raging Beast         Ž‚™áù”j    26/21    -
32       Majin Kuugashou    Demonic Thrust       –‚_‹ó‰åÕ  30/24    -
35       Majin Souhazan     Demonic Tiger Blade  –‚_‘o”jŽa  28/22    -
38       Reppuu Kuugashou   Tempest Thrust       —ó•—‹ó‰åÕ  32/26    -
40       Hiten Shouku       Rising Falcon        ”ò“VãÄ‹ì    32/26    -
41       Shikou Reppuu      Tempest Beast        Ž‚™á—ó•—    36/29    -
44       Shu'u Souhazan     Raining Tiger Blade  酉J‘o”jŽa  36/29    -
47       Shishi Senretsuha  Beast Sword Rain     Ž‚Žqç—ó”j  42/34    -
50       Majinrengazan      Demonic Chaos        –‚_˜A‰åŽa  36/29    -
53       Shinkuu Senretsuha Sword Rain: Tempest  ^‹óç—ó”j  38/30    -
58       Zankoushigure      Sword Rain: Beta     ŽaŒõŽž‰J    38/30    -

-------
Hi-Ougi
-------
Level    Name              US               Japanese             TP    Element
45       Tenshou Souhazan  Falcon's Crest   “Vãđ“”jŽa          100/1  -


[Notes]

- Lloyd's techs are from his T Tech tree.
- Lloyd is missing Fuujinken.
- Lloyd has no elemental variations of his moves
- Lloyd gained Shinkuu Senretsuha | Sword Rain: Tempest in the PS2 version of
Symphonia.

******************
Kratos - Symphonia
******************
----
Base
----
Level    Name            US             Japanese TP       Element
-        Majinken        Demon Fang     –‚_Œ   10/08    -
-        Shunjinken      Sonic Thrust   uvŒ•   10/08    -

------
Master
------
Level    Name            US                 Japanese  TP       Element
-        Gou Majinken    Fierce Demon Fang  „–‚_Œ  16/13    -
-        Senkuureppa     Light Spear        ‘M‹ó—ô”j  22/18    -
-        Kuuhashou       Super Sonic Thrust ‹ó”jÕ    14/11    -
31       Raijinken       Lightning Blade    —‹_Œ•    14/11    Wind

------
Arcane
------
Level    Name              US                    Japanese   TP     Element
38       Shugohoujin       Guardian Field        ŽçŒì•ûw   28/22  Light
40       Gurenken          Hell Pyre             g˜@Œ•     16/13  Fire
43       Senkou Tsuijinga  Light Spear Cannon    ‘MŒõ’Đn‰å 26/21  -
49       Majin Senkuuha    Demon Spear           –‚_‘M‹ó”j 28/22  -
52       Fuuraijinken      Super Lightning Blade •——‹_Œ•   22/18  Wind

------
Spells
------

Level    Name          Japanese             TP    Element
-        First Aid     ƒtƒ@[ƒXƒgƒGƒCƒh      8    -
-        Fireball      ƒtƒ@ƒCƒAƒ{[ƒ‹       10    Fire
-        Wind Cutter   ƒEƒBƒ“ƒhƒJƒbƒ^[     10    Wind
-        Stone Blast   ƒXƒg[ƒ“ƒuƒ‰ƒXƒg     10    Ground
-        Lightning     ƒ‰ƒCƒgƒjƒ“ƒO         12    Wind
-        Air Thrust    ƒGƒAƒXƒ‰ƒXƒg         23    Wind
-        Thunder Blade ƒTƒ“ƒ_[ƒuƒŒ[ƒh     32    Wind
31       Eruption      ƒCƒ‰ƒvƒVƒ‡ƒ“         31    Fire
34       Grave         ƒOƒŒƒCƒu             30    Ground
-        Heal Wind     ƒq[ƒ‹ƒEƒBƒ“ƒh       35    -
46       Heal Stream   ƒq[ƒ‹ƒXƒgƒŠ[ƒ€     45    -
56       Judgment      ƒWƒƒƒbƒWƒƒ“ƒg       40    Light


-------
Hi-Ougi
-------
Level    Name            US             Japanese             TP    Element
45       Shining Bind    Shining Bind   ƒVƒƒƒCƒjƒ“ƒOƒoƒCƒ“ƒh 100/1 -


[Notes]

- Kratos' tech list is from his S tree and is complete.
- Kratos has 6 normal attacks.
- Kratos has no elemental variations of his moves
- Kratos gained Shugohoujin | Guardian Field in the PS2 version of Symphonia, so
  it's not a new addition here, the same applies to Shining Bind

*****************
Refill - Symphonia
*****************
------
Spells
------

Level    Name            Japanese             TP    Element
-        First Aid       ƒtƒ@[ƒXƒgƒGƒCƒh      8    -
-        Photon          ƒtƒHƒgƒ“             12    Light
-        Barrier         ƒoƒŠƒA[             12    -
-        Recover         ƒŠƒJƒo[             11    -
16       Dispel          ƒfƒBƒXƒyƒ‹           16    -
18       Charge          ƒ`ƒƒ[ƒW             22    -
20       Raise Dead      ƒŒƒCƒYƒfƒbƒg         44    -
26       Nurse           ƒi[ƒX               35    -
29       Field Barrier   ƒoƒŠƒA[             48    -
32       Recuperate      ƒŠƒLƒ…ƒyƒŒ[ƒg       17    -
38       Esprade Erase   ƒGƒXƒvƒŒƒCƒhƒCƒŒƒCƒY 28    -
42       Heartless Circleƒn[ƒgƒŒƒXƒT[ƒNƒ‹   44    -
46       Ray             ƒŒƒC                 42    Light
50       Ressurection    ƒŠƒUƒŒƒNƒVƒ‡ƒ“       88    -

-------
Hi-Ougi
-------
Level    Name          US     Japanese             TP    Element
45       Sacred Shine  -      ƒZƒCƒNƒŠƒbƒhƒVƒƒƒCƒ“ 100/1 Light

[Notes]
- Refill's tech list is from her T tree and is not complete.

- Refill is missing:
  Force Field                 (Suigojin clone)
  Sharpness                   (whoa)
  Inspect Magic               (effect of a Magic Lens, was added in the PS2
game)
  Aggregate Sharp | Acuteness (This is sharpness for the whole party)

- Refill gained Sacred Shine in the PS2 version of Symphonia
- Photon doesn't last long enough to use it to set up combos anymore.
- Ray is smaller, doesn't last as long, but hits more rapidly.
- Sacred Shine only effects a small area around the target, it's no
  longer fullscreen.


******************
Genius - Symphonia
******************
------
Spells
------

Level    Name              US            Japanese              TP   Element
-        Fireball                        ƒtƒ@ƒCƒAƒ{[ƒ‹        10   Fire
-        Stone Blast                     ƒXƒg[ƒ“ƒuƒ‰ƒXƒg      10   Ground
-        Wind Cutter       Wind Blade    ƒEƒBƒ“ƒhƒJƒbƒ^[      10   Wind
-        Aqua Edge                       ƒAƒNƒAƒGƒbƒW          10   Water
-        Lightning                       ƒ‰ƒCƒgƒjƒ“ƒO          10   Wind
-        Icicle                          ƒAƒCƒVƒNƒ‹            10   Water
-        Rock Break        Stalagmite    ƒƒbƒNƒuƒŒƒCƒN        17   Ground
-        Spread                          ƒXƒvƒŒƒbƒh            24   Water
20       Air Thrust                      ƒGƒAƒXƒ‰ƒXƒg          23   Wind
-        Eruption                        ƒCƒ‰ƒvƒVƒ‡ƒ“          31   Fire
26       Thunder Blade                   ƒTƒ“ƒ_[ƒuƒŒ[ƒh      32   Wind
29       Ice Tornado                     ƒAƒCƒXƒg[ƒl[ƒh      31   Water
32       Add Pressure      Dreaded Wave  ƒAƒhƒvƒŒƒbƒVƒƒ[      34   Ground
35       Raging Mist                     ƒŒƒCƒWƒ“ƒOƒ~ƒXƒg      38   Fire
38       Tidal Wave                      ƒ^ƒCƒ_ƒ‹ƒEƒFƒCƒu      60   Water
42       Gravity           Gravity Well  ƒOƒ‰ƒrƒeƒB            38   -
46       Ground Dasher                   ƒOƒ‰ƒ“ƒhƒ_ƒbƒVƒƒ[    44   Ground
50       Cyclone                         ƒTƒCƒNƒƒ“            50   Wind
56       Explode                         ƒGƒNƒXƒvƒ[ƒh        39   Fire
60       Indignation                     ƒCƒ“ƒfƒBƒOƒlƒCƒVƒ‡ƒ“  66   Wind
66       Meteor Swarm      Meteor Storm  ƒƒeƒIƒXƒtƒH[ƒ€      90   -

-------
Hi-Ougi
-------
Level    Name                    Japanese                         TP    Element
45       Indignation Judgment    ƒCƒ“ƒfƒBƒOƒl[ƒgEƒWƒƒƒbƒWƒƒ“ƒg 100/1 Wind

[Notes]

- Genius' skill list is from his T Tree and is complete.
- Genius is missing Force Field (Suigojin clone, just a different name)
- Genius says Indignation Judgment, even though the skill (even transliterated
from the japanese name)
  says Indignate Judgment.
- Cyclone is now much more thinner.
- (US Version only) Explode's size has been reduced. .. Actually this is the
first Tales game since Eternia
  where they kept it's name as Explode and not Explosion. Wow.
- Dreaded Wave | Add Pressure works exactly like Air Pressure. That's mostly
because the
  spell was inspired by Air Pressure.
- Raging Mist maintains it's large radius, but it doesn't last as long, each hit
isn't delayed
  either.
- Tidal Wave is no longer full-screen, it will only effect a VERY large radius.
- Ground Dasher is alot smaller.
- Meteor Storm only focuses on a small area around where the target is, if you
dodge them and run away,
  it will still only focus on that same area, this makes it the easiest Meteor
Storm to dodge. However
  each meteor falls MUCH more rapidly now. In other words it's focused more on
one target than the
  general battle field.

******
Eugene
******
----
Base
----
Level    Name           US                Japanese              TP    Element
-        Senpuusou      Storm Thrust      ù•—‘„                10/08 Wind
-        Rekkusou       Impale            —ô‹ì‘„                12/10 -
-        Gouhasou       Roaring Spear     Œ”j‘„                14/11 Ground
-        Shunjinsou     Sonic Spear       uv‘„                16/13 -
-        Messhousou     Falling Lance     –Åãđ„                20/16 -
-        Ren Koutaisou  Iron Stance       ˜BE|‘Ì‘•            27 -
47       Ren Kyoumeidan Mirror Stance     ˜BE‹¾–Á’e            38 -

------
Arcane
------

Level    Name                   US                Japanese     TP    Element
-        Reppuu Jinsoushou      Cyclone Surge     —ô•—v‘„Õ   26/21 Wind
-        Goubaku Senpuuga       Roaring Storm     Œ”šù•—‰å   28/22 -
-        Goubaku Jinsoushou     Roaring Surge     Œ”šv‘„Õ   42/34 -
-        Reppuu Shunjinsatsu    Cyclone Gale      —ô•—uvŽE   42/34 Wind
-        Shunsatsu Jinsoushou   Fatal Surge       uŽEv‘„Õ   32/26 -
-        Reppuu Bakuraijin      Cyclone Thunder   —ô•—”š—‹w   36/29 Wind
-        Ressou Bakuraijin      Goring Thunder    —ô‘–”š—‹w   36/29 Wind
-        Shunsatsu Goushougeki  Fatal Roar        uŽEŒÕŒ‚   36/29 Ground
36       Ressou Tenshougeki     Goring Descent    —ô‘–“VãȂ   40/32 -
37       Messatsu Senpuuga      Falling Storm     –ÅŽEù•—‰å   32/26 Wind
40       Jinrai Goushougeki     Thunder Roar      v—‹ŒÕŒ‚   40/32 Wind
45       Goubaku Tenshougeki    Roaring Descent   Œ”š“VãȂ   42/34 Ground
47       Jinrai Tenshougeki     Thunder Descent   v—‹“VãȂ   56/45 Wind
50       Jinrai Shunjinsatsu    Thunder Gale      v—‹uvŽE   40/32 Light
55       Shunsatsu Tenshougeki  Fatal Descent     uŽE“VãȂ   42/34 Earth

[Notes]

- Eugene is actually the only character not adapted to the three tech chaining
  system, which is probably good for people that were using him in Rebirth

- What Eugene previously had as Light element attacks are now mostly Wind
element
  (Radiant Mythology's element list is rather basic, and Rebirth's Light element
  included Lightning attacks)

- Ren Kyoumeidan and Ren Koutaisou (The stances) aren't exactly Base (or Arcane)
attacks, but to
  save myself from creating a seperate category for them, I threw them in the
Base
  category. They cannot be linked into any other tech.

- Eugene SORT OF missing:
  Tenraisou | Thunder Lance (...uh.. whoa? He gets the uber Arcane spinoffs of
this, even Jade
                            had it in Abyss after it's debut in Rebirth, but he
doesn't get it here?
                            that doesn't make ANY sense. Especially since he
uses it when you fight him in a duel)

****************
Senel - Legendia
****************
------
Base
------
Level    Name                 US             Japanese              TP    Element
-        Majinken             Demon Fist     –‚_Œ                08/06 -
-        Genryuuken           Shadow Rush    Œ¶—³Œ                10/08 -
-        Hakugekishou         Impact         ”—Œ‚¶                10/08 -
-        Funryuugeki          Dragon Blast   •¬—³Œ‚                10/08 -
-        Yousoukyaku          Talon Strike   ‘é’Ü‹r                12/10 -
-        Goushourai           Coil           „µ—ˆ                18/14 -
-        Rengadan             Talon Storm    ˜A‰å’e                14/11 -
-        Hien Renkyaku        Swallow Dance  ”ò‰˜A‹r              18/14 -
33       Rondo Senpuu         Whirlwind Dash —Ö•‘ù•—              14/11 -
40       Garyuusai            Dragon Crush   ‰ç—³Ó                20/16 -
----
Master
----
Level    Name                  US                Japanese          TP    Element
-        Keigan Sairakugeki    Ground Slam       ŒyŠâÓ—ŽŒ‚        10/08 -
-        Bakugekishou          Demon Blast       ”šŒ‚¶            10/08 -
-        Majinken Souga        Double Demon Fist –‚_ŒE‘o‰å      16/13 -
-        Shishi Senkou         Beast             Ž‚Žqí™á          24/19 -
-        Shinryuugeki          Divine Dragon     _—³Œ‚            11/09 -
-        Rekigan Hakurakugeki  Landslide        á÷Šâ”——ŽŒ‚        14/11 -
48       Kyogan Retsurakugeki  Avalanche Drop    ‹Šâ—ô—ŽŒ‚        18/14 -
50       Bakuryuuken           Wyrm Rush         ”š—³Œ            22/18 -

----
Arcane
----
Level Name                 US                    Japanese         TP    Element
-     Majin Genryuuken     Demon Shadow          –‚_Œ¶—³Œ       12/10 -
-     Hakugeki Senkou      Beast Impact          ’ÇŒ‚í™á         29/23 -
36    Renga Hienkyaku      Swallow Storm         ˜A‰å”ò‰‹r       62/50 -
38    Hien Genryuuken      Phantom Dragon Dance  ”ò‰Œ¶—³Œ       18/14 -
43    Houou Tenku          Rising Phoenix        –P™€“V‹ì         30/24 Fire
45    Rondo Funryuurengeki Whirlwind Blast       —Ö•‘•¬—³˜AŒ‚     20/16 -
53    Bakugadan            Talon Blast           ”š‰å’e           28/22 -
55    Saiga Bakuryuuken    Wyrm Crush            Ó‰ç”š—³Œ       28/22 -
55    Majinken: Ryuuga     Dragon Fang           –‚_ŒE—³‰å     22/18 -
60    Rondo Bakugadan      Whirlwind Talon Blast —Ö•‘”š‰å’e       34/27 -
65    Ryuuou Tenku         Dragon Strike         —³™€“V‹ì         40/32 Fire



[Notes]

- If you look closely, most of the animations for his moves are the exact same
as the ones used in Legendia, so he moves more fluidly than most characters.

- Senel is missing:
   Ground Slam           | Rengan Hourakugeki    (Grab for Very Light monsters)
   Lord of Creation      | Banbutsu Shintsuigeki (Grab for all monsters)
   Impact Coil           | Hakugeki Goushourai   (It's a Goushourai then a
Hakugekishou, not missing
                                                 anything)
- Senel is also missing all of his Compound techs (they were all grabs for
                                                   specific races of monsters.)

- Senel is nearly exactly cloned in the Fighter Class..

- Things that the Fighter Class have that Senel doesn't have are:
  Rising Dragon Strike | Garyuu Kuuha
  Fire Dragon Rampage  | Karyuu Enbu (Hi-Ougi)

************
Luke - Abyss
************

------
Base
------
Level    Name          US             Japanese  TP    Element
-        Majinken      Demon Fist     –‚_Œ    08/06    -
-        Houshuukyaku  Havoc Strike   •öP‹r    10/08    -
-        Sougazan      Fang Blade     ‘o‰åŽa    14/11    -
-        Reppashou     Raging Blast   —ó”j¶    10/08    -
-        Goushourai    Coil           „µ—ˆ    18/14    -
-        Senshouha     Rending Thrust úÕ”j    16/13    -

----
Master
----

Level    Name            US                    Japanese  TP    Element
-        Shuusouraizan   Lightning Tiger Blade P’Ü—‹Ža  38/30 Wind
-        Guren Shuugeki  Burning Havoc         g˜@PŒ‚  30/24 Fire
31       Raijinken       Lightning Blade       —‹_Œ•    14/11 Wind
32       Resshin Tenshou Rending Quake         —ók“VÕ  36/29 Ground

----
Arcane
----

Level    Name              US                 Japanese       TP    Element
-        Tsuuga Renhazan   Fang Blade Rage    ’ʉå˜A”jŽa     22/18 -
-        Ganzan Messaijin  Slag Assault       ŠâŽa–ōӐw     32/26 Ground
-        Yousou Goushouha  Raging Havoc       ‘é’܍‹¶”j     23/18 -
-        Kuuha Zeppuugeki  Sonic Blast        ‹ó”jâ•—Œ‚     22/18 Wind
32       Garen Houshuugaku Fang Blade Havoc   ‰å˜A•öPŠ{     24/19 -
35       Zan'ei Rekkoushi  Rending Fang Blade Ža‰e—óãŽh     20/16 -
38       Shugohoujin       Guardian Field     ŽçŒì•ûw       28/22 Light
39       Senpa Zangesshuu  Rending Havoc      ú”jŽaŒŽP     22/18 -
41       Ressen Sougekiha  Rending Blast      —óú‘oŒ‚”j     24/19 -
45       Senkou Tsuijinga  Light Spear Cannon ‘MŒõ’Đn‰å     26/21 -
49       Maou Zetsuenkou   Devil's Inferno    –‚‰¤â‰ŠàŠ     18/14 -
53       Hien Shunrenzan   Swallow Fury       ”ò‰u˜AŽa     20/16 -

-------
Hi-Ougi
-------
Level    Name           US     Japanese                   TP     Element
45       Radiant Howl    -     ƒŒƒCƒfƒBƒAƒ“ƒgEƒnƒEƒ‹     100/1  -

[Notes]

- Luke is missing:
  Steel       |Ei Shourai (weaker Goushourai)
  Sonic Thrust|Shunjinken

- Luke has the following FoF moves as regular moves now
  Coil                    |Goushourai (FoF for Steel|Ei Shourai)
  Lightning Tiger Blade   |Shuusouraizan (FoF for Fang Blade|Sougazan)
  Burning Havoc           |Guren Shougeki (FoF for Havoc Strike|Houshuukyaku)
  Rending Quake           |Resshin Tenshou (FoF for Rending Thrust|Senshouha)

- Luke moves quite slower than he did in Abyss (could just be the pace of the
  game though)

- Fang Blade Havoc|Garen Houshuugaku's ending dive kick is pretty delayed,
  but the opponent is propelled up from the Fang Blade|Sougazan
  enough to get hit by it without landing.

- Rending Quake no longer has a pause before the ground erupts, so it moves
  exactly like Rending Thrust with no speed changes.

- Luke's Down+Attack will now do full damage for both hits rather than a half
  for both as in Abyss

- During Radiant Howl, Luke will keep his sword on his hand instead of it
  mysteriously being put away.

************
Tear - Abyss
************


------
Base
------

Level    Name             US            Japanese    TP       Element
-        Pikohan          Pow Hammer    ƒsƒRƒnƒ“    08/06    -

----
Master
----

Level    Name             US               Japanese           TP    Element
-        Nocturnal Light  Nocturnal Light  ƒmƒNƒ^[ƒiƒ‹ƒ‰ƒCƒg 10/08 -
-        Severed Fate     Severed Fate     ƒZƒ”ƒ@[ƒhƒtƒFƒCƒg 14/11 -
40       Banishing Sorrow Banishing Sorrow ƒoƒjƒVƒ“ƒOƒ\ƒƒD   18/14 Light

------
Spells
------

Level    Name              US                Japanese           TP  Element
-        First Aid         -                 ƒtƒ@[ƒXƒgƒGƒCƒh   08  -
-        Nightmare         -                 ƒiƒCƒgƒƒA         08  Dark
-        Charge            -                 ƒ`ƒƒ[ƒW           22  -
-        Meditation        -                 ƒƒfƒBƒe[ƒVƒ‡ƒ“   20  -
-        Raise Dead        Resurrection      ƒŒƒCƒYƒfƒbƒg       44  -
33       Eclair de Larme   -                 ƒGƒNƒŒ[ƒ‹ƒ‰ƒ‹ƒ€   20  Light
34       Holy Lance        -                 ƒz[ƒŠ[ƒ‰ƒ“ƒX     40  Light
37       Spell Enhance     Enhance Cast      ƒXƒyƒ‹EƒGƒ“ƒnƒ“ƒX 18  -
42       Heartless Circle  Healing Circle    ƒn[ƒgƒŒƒXƒT[ƒNƒ‹ 44  -
47       Holy Song         -                 ƒz[ƒŠ[ƒ\ƒ“ƒO     42  -
50       Ressurection      Revitalize        ƒŠƒUƒŒƒNƒVƒ‡ƒ“     88  -
56       Judgment          -                 ƒWƒƒƒbƒWƒƒ“ƒg     40  Light
58       Grand Cross       -                 ƒOƒ‰ƒ“ƒhƒNƒƒX     48  Light

-------
Hi-Ougi
-------
Level    Name             US   Japanese                   TP    Element
45       Innocent Shine    -   ƒCƒmƒZƒ“ƒgƒVƒƒƒCƒ“         100/1

[Notes]

- Tear is missing:
  Invoke Aqua/Ground/Flame/Gale (no FoFs in in this game anyways)
  Force Field

- Tear has no Arcanes (Severed Fate and Banish Sorrow used to be her Arcanes
  however Abyss worked on a two skill system anyways (Base -> Arcane)

- Tear has no FoF skills except for Meditation, that move is standalone now.

- You can tell if Tear is casting a Fuka (Hymn) or a Spell based on her
  spell casting pose. For those of you that haven't played Abyss, she has two
  spell casting poses, one for Nightmare, Holy Song, Judgment, Grand Cross, and
  Revitalize. All other spells use her other spell casting poses.

- Nightmare doesn't last nearly as long and no longer causes a sleep status
ailment,
  instead it will sometimes dizzy you.

==============
Special Thanks
==============

Carnivol - For testing out a bunch of nitpicky stuff for me while I'm not able
           to. For almost attempting to do a menu/eventual full translation for
           the game, I wouldn't have had a big push to do my own private list
           and then eventually this if it weren't for that.

Tanya    - Looking over my revisions for dumb dumb mistakes

agumike  - Corrections Corrections~

a000a    - Corrections~

Aileron  - Corrections~

Wilheim  - Corrections on the english technames

Reid_Aileron - Correction with the spell caster hi-ougi explaination, and other
               techlist stuff. Also reminded me about Luke's Down+Attack thing.

jygting -  Big big list of corrections with the techs names,
           mostly chunks of what I messed up on the list for
           Ninja and Thief, which were my biggest concerns.

lace-chan - Tons of full US tech lists and TP costs and even descriptions,
totally
            a big big big big help.

The Kawa.net romanizing script - It was my accomplice in butchering the
japanese language!

Various Tales resources and the games that eventually got me to memorize
the Tales techs in Japanese and English.

And finally, a special someone that doesn't know that I do ...

======
Links!
======
Namco's Official US Tales Forums (http://tales.namco.com/)
Radiant Mythology Wiki (http://www23.atwiki.jp/tow_ms/pages/1.html)
Raijinken (http://www.raijinken.net/) Go see the better looking version of this
guide there!

=======================
More Legal Mumbo Jumbo!
=======================
This entire document is (Copyright 2007) Kiko.
All trademarks are property of their respective owners.
No section of this guide can be used without my permission.
This includes, but is not limited to posting on your website,
making links to my guide, including parts of my guide in your own,
or making reference to any material contained within.