FAQ/Walkthrough by DarkRPGgamer

Version: .75 | Updated: 08/27/08 | Printable Version

Dungeon Maker: Hunting Grounds Walk-Thru

By; David Taylor aka DarkRPGgamer
V 0.30
Email: DarkGamer4Ever@aol.com


1a) Introduction
1b) Legal Stuff
1c) Description
1d) Frequently asked Questions
1e) Version History
2a) Room Kits and Their Uses
2b) Quests
3a) Item Selling Prices
3b) Weapon List
3c) Armor List
3d) Ring and Bracelet List
3e) Root List
3f) Fang and Claw List
3g) Magic Books
4a) Bosses
4b) Monsters
4c) Recipes
5a) Credits




I'm DarkRPGgamer, I've played so many games and used so many walk throughs
that I felt its time to give something back to my fellow gamers. So this is my
first stab at a walk-thru, and I just had to do it for this awesome game.
Still on my first play through, but I think that the data I have gathered
will help my fellow Dungeon Makers get the most from their experience.
Keep on the look out for updates as I progress. Enjoy! 



Legal Stuff

This FAQ is for Authourized Sites ONLY. This document is copyrighted material 
Of David Taylor and may not be used without expressed written consent of David
Taylor. No part of this guide can be used without proper quoting and/or
recognition. Any person(s) found violating this copyright is/are punishable
by law and will be to the fullest extent. 

Authorized Sites:





Ever wonder what it would be like if you could combine the joyful hours of hack
and slash Diablo goodness with the all consuming addictive euphoria of city
planning provided by SimCity? Sure you have, and this is what you would get!
Welcome to Dungeon Maker: Hunting Ground. IN DM: HG you play as an architect
who has set out to build the worlds Greatest Dungeon in hopes of attracting the 
legendary Wandering Demon into its depths... so you can KILL it.



Frequently asked Questions

Q. Does the floor rating of the previous floors affect lower levels?

A. There are many ideas on this one, like the upper floor's rating 
   sets a cap on the lower floors, or that the rating affects the 
   quantity of monster that will inhabit your lower levels. I have
   found it is a mixture of both theories. While the rating of say 
   the first floor does not set a cap for say floor 2 as it is possible
   to have floor 1 at a rating of 75 and still have floor 2 at 135
   once you raise floor 1's rating you will notice that floor 2 
   likewise goes up in rating to say 143. while not a significant increase 
   it does add up as you improve each floor the lower floors go up in rating
   too. This is most likely due in part to theory #2 that the higher the rating
   on upper levels the more monsters you will face on lower levels. The old man 
   hints at this around the time you get your first stair kit.

Q. How can I increase my Dungeon floor's rating?

A. If you find that you have hit the proverbial "Brick Wall" with you floor
   stop, step back, look at it, and ask yourself:
   1. Does my floor twist and turn a lot or do I have a lot of straight halls?
	Try using T and L sections instead of I and + sections. A good rule
	of thumb is, the harder the dungeon is for you to traverse the higher
	your rating will be.

   2. Do my corridors have wall paper and what kind is it?
	Remember dirt<wood<stone<marble. marble corridors will significantly
	raise your floor's rating, but at 500g a pop you only 5 sections a day
	you may want to fit your floors with stone till you can afford the

   3. What kind of Room kits am I using?
	Steer clear of storage rooms once you have completed the thieving goblin
	quest. Guest rooms should be the lowest you settle for but Bedrooms are
	best to start out with and will raise your rating very quickly in large
	numbers. They also do well to attract monsters to your dungeon. Just try
	not to leave any room bare as it does nothing for your rating.



Version History

v0.25 First post of guide

v0.30 Updated a Few Quests and Started on the Recipe Section
      Been a little busy but trying to finish lower level quests
	for the rewards lists.



Room Kits and Their Uses

Storage Kit- 200g
Changes a 1d small room into a Storage room.
Used to lure the Thieving goblin into 
your dungeon. Least expensive Kit.

Guest Room Kit- 800g
Changes 1D small room into a fancy guest room
Used to lure the Lich into your dungeon. Better
than storage for rating. 

Bedroom- 1200g
Changes 1D small room into a fancy Bedroom.
Substantial rating boost to floor in large

Changes 1d small room into a Study.
Used to lure Dr. kobold into Dungeon.
Nice room for rating Boost.

Jail Kit-300g
Changes 1D small room into a Jail
Used to lure in the Innocent Ghost
Gives dungeon a more dungeon feel.

Stone Treasure Room Kit-5000g
Change a 1D small room in to a 
Stone Treasure room with 2 Chests 
in it. Needed for several Buyer 
Quests. Nice boost to floor rating
Set it up in the corners of your map
away from elevators and stairs

Iron Treasure Room Kit- 10000g
Changes 1D small room into an iron
treasure room with 2 chests. Used
for several Buyer quests.

Silver Treasure Room Kit-50,000
Change 1D small room into silver
treasure room with 2 chests. Used
in several Buyer quests. Higher quality
items can be obtained here.


Fruit Tree Room Kit- 1500g
Changes 2D room into a room with a fruit
tree in it. Used to attract Nekomatas.
Increases the number of monsters in the 
immediate area of the room.

Fountain Room Kit- 600g
Changes 2D room into a room with a fountain 
in it. Used to increase the number of monsters
in the immediate area of the room.

Recovery Room Kit-???
Changes 4D small room into a Recovery room.
Will fully heal you once per day when 
activated (does not replenish MP)

Stair Kit- 500g
Changes a 4D small room into stair room.
Takes you down to the next floor. One per

Library Kit- 4000g
Changes a Med room (rdoor) into a 
Library. used to lure in the Corrupt 
Knight. Attracts more intelligent monsters.

Court Kit-4,000
Change Med Room (Rdoor) to an attractive 
court. Used to attract Mythic Beasts 

Magic Room Kit-4,000
Change Med Room (LDoor) to a fancy magic
room. Used to attract Intelligent creatures.

Parlor Kit- 1500g
Changes Med room (LDoor) into a parlor
Used to attract the Corrupt Warrior into 
your dungeon. 

Chapel Kit- 2000g
Changes Med room (MDoor) into a Chapel
used in Druid Quest. Chases Undead from
the Immediate area.

Altar Kit- 2000g
Changes Med room (MDoor) into a Sacrificial 
Altar room. Attracts undead to immediate Area.




I do apologize about some of the blank rewards, but by the
time I started collecting data for the Walk thru I had
forgotten what I was given :). If you know what the
rewards are for spaces marked with ??? email them to
DarkGamer4Ever@com and I will update it and give you
credit in the guide. Ty

Old Man's Quests

Black Bat Fang- Flr 1
Collect a Black Bat Fang
Drops off Black Bat- Found in most areas of floor 1
Reward- Blade Root

Wild Cat Claw- Flr 1
Collect a Wild Cat Claw
Drops off Wild Cats- Found in most areas of Floor 1
Reward-2 T corridors, 2 1D small rooms, 1 2d small

Robber Goblin- Flr 1
Kill the Robber Goblin
Build a few Storage rooms and check them daily.
Reward-Wind Root; Drops Hand Axe

The Lich- Floor 1-2
Kill the Lich
Build a few Guest rooms and check them daily
Reward- Fire Root

Dr. Kobold- Flr 3
Kill Dr. Kobold
Build Studies and check them daily.
Studies must be on 3F

Corrupt Warrior-Flr 4
Kill the Corrupt Warrior
Build parlors and check them Daily

Druid- Flr 6
Kill the Druid
Build Chapels on 6F and check them Daily
(Druid is resistant to most magic)
Reward- War Wolf Root

Museum Quests

Kobold Ring- Flr 1
Collect a Kobold ring
This can Be tricky as you need to start filling
sections of 1F with wooden Corridors to attract 
Kobolds then just start killing them with abandonment.
The Kobolds have swords and shields, not big clubs (those
are goblins).
Reward- 5 1d Room, 5 wood grain Kits, 1000g, bag(20 slot)

Bone Ring- Flr 1+
Collect a Bone Ring
These Drop off Skeletons through out most of the game
more common on the first few floors though. Build 
altars to attract these pests and make sure you've
invested in the Holy Ring spell to make your life easier.
Reward- 1500g

Skull- Flr 1+
Collect a skull
See Quest: Bone Ring
Rewards- 2000g, bag(30 slot)

Nekomata's Ears- Flr 4
Collect the Ears of a Nekomatas
These are some of the first Spell caster's you see in 
the game (aside from bosses). Attract them to your Dungeon 
by building Fruit tree rooms and Bedrooms then Kill them 
till it drops.
Reward- ????

Nekomata's Feet- Flr 4
Collect Nekomata?s Feet
See Quest: Nekomata's Ears

Nekomata's Paws- Flr 4
Collect Nekomata?s Gloves
See Quest: Nekomata?s Ears

Cursed Ring- Flr 5
Collect a Cursed ring
Found on the Ghosts (NOT spirits) on 5F. 
Marble Corridors, Altars, Bedrooms, and 
Fountains seem to have them the most.
Rewards- Magic Bag (40 slot Bag)

Death Ring- Flr 6
Collect a Death ring
Found on the Cruel Spirits in 6F's Unknown
Reward- 4000g, Legendary Bag (50 slot bag)

Healer's Quests

Mongrel Liver- Flr 2
Collect Mongrel Liver
This one is best handled before you start placing
wallpaper, as dirt floors attract beasts. Try not
to let them surround you as they attack pretty fast
often scoring 2 hits in a row each and disrupting
your attacks.
Reward- Rebirth Potion

Cave Cat Liver- Flr 3
Collect Cave Cat Liver
As with the mongrel liver you want to try and
do this quest before you start Decorating your
corridors with wallpaper. These are no harder
than the wild cats you have been killing.
Reward- Rebirth Potion

Snake Oil- Flr 5
Collect Snake Oil 
You get this from killing Quetzalcoatls
on 5F. when they drop it, it looks like a
food item (because it is).
Reward- Poison Dagger

Hell Hound Guts- Flr 7
Collect hell hound guts
As with the other beast quests try to do it
before you decorate your corridors

Buyer's Quests

Giant's Ring- Flr 1
Collect a Giant's Ring
Actually a Bracelet, you find them randomly in
Stone Treasure Rooms. Make Sure your room is 
in a corner of your Dungeon for optimal looting.
Reward- Stone Treasure Kit, 1000g 

Fire Cone- Flr 2
Collect a Fire Cone
This hat is once again found in a Stone Treasure
Room, this time on 2F. It is a random hat so be patient.
Reward- 1200g

Straw Sandals- Flr 4
Collect a pair of Straw Sandals
These drop off of Corrupt warriors most often found
in the parlors and bedrooms of 4F. 

Warrior's Armor- Flr 4
Collect a Warrior's Armor
Drops off those pesky corrupted warriors. Back to
the parlors and bedrooms
Reward- ???

Magic Shop Quests

Ruby Ring- Flr 3
Collect a ruby ring
these tend to drop off the Dark Knights in bedrooms
and large fire slimes build stone corridors and come
with water or ice spells as the will split into
smaller slimes at around half life. Turning this
ring in grants access to a Fire ring in the magic shop.

Sapphire Ring- Flr 4
Collect a Sapphire ring
Drops of the large ice slimes fire spells will
decimate them. give you access to an ice ring
in the magic shop.
Reward- ???

Opal Ring- Flr 5
Collect an opal ring
Drops off of the Ghosts on 5F (not the
spirits but the ghosts) grants access to a health
ring in the magic shop

Emerald Ring- Flr 5-6
collect and Emerald ring
Now the most likely place you are going to get this
is off a Grass slime on 6F, however there is a
chance that the Ghosts (not spirits) will drop
on 5F (where you got your opal ring). This
unlocks the Sorcery ring in the magic shop.

Diamond Ring- Flr 6
collect a Diamond Ring
Drops off the ghosts on 6F (I think was being
attack by a mob when it Dropped. would like confirmation)
unlocks the Wizard Ring (+50 mp) 
Reward- 4000g

Armorer Quests

(Coming Soon)


Item Selling Prices


Short Sword-------------------------------------------300g
Hand Axe----------------------------------------------450g
Short Bow---------------------------------------------300g
Long sword--------------------------------------------750g
Spiked Club-------------------------------------------600g
Bandits Bow-------------------------------------------600g
Battle Axe--------------------------------------------750g
Bronze Spear------------------------------------------750g
Morning Star-----------------------------------------1200g
Holy Rod---------------------------------------------1350g
Broad Sword-------------------------------------------900g
Poison Dagger-----------------------------------------900g
Bastard Sword----------------------------------------1200g
Fire Staff-------------------------------------------1200g
Water Staff------------------------------------------1200g
Composite Bow----------------------------------------1950g
Fire Dagger------------------------------------------1500g
Long Axe---------------------------------------------1050g
Ice Dagger-------------------------------------------1650g
Corrupt Mace-----------------------------------------?????
Poison Bow-------------------------------------------?????

Chest Armor

Quilted Shirt-----------------------------------------150g
Suede Shirt-------------------------------------------300g
Fur Shirt---------------------------------------------600g
Leather Armor-----------------------------------------750g
Leather Halter----------------------------------------750g*
Chain mail-------------------------------------------1050g
Warrior Armor----------------------------------------1050g*
Scale Mail-------------------------------------------1200g
Fur Halter-------------------------------------------1200g*

Leg Armor

Quilted Pants----------------------------------------150g
Suede Pants------------------------------------------300g
Fur Pants--------------------------------------------600g
Leather Pants----------------------------------------750g
Quilted Skirt----------------------------------------750g*
Leather Skirt---------------------------------------1050g*
Fur Skirt-------------------------------------------????g*

Hand Armor

Leather Gloves---------------------------------------450g
Nekomata Gloves--------------------------------------900g*

Foot Armor

Leather Shoes-----------------------------------------75g
Leather Boots----------------------------------------150g
Straw Sandals----------------------------------------150g*
Fur Boots--------------------------------------------600g
Tabi Socks-------------------------------------------600g
Nekomata Feet----------------------------------------900g*
Iron Boots------------------------------------------1050g
Silver Boots----------------------------------------1350g

Head Armor

Quilted Hat--------------------------------------------75g
Cone Hat----------------------------------------------150g
Black Hood--------------------------------------------300g
Fire Cone---------------------------------------------450g
Leather Cap-------------------------------------------600g
Fur Cap-----------------------------------------------600g
Nekomata Ears-----------------------------------------750g*
Jade Acc---------------------------------------------3000g


Bronze Shield------------------------------------------450g
Round Shield-------------------------------------------750g
Crest Shield-------------------------------------------900g
Fire Shield-------------------------------------------1200g
Ice Shield--------------------------------------------1350g

Back Armor

Ivory Cloak-------------------------------------------900g
Crimson Cloak----------------------------------------1200g

Bone Ring----------------------------------------------24g*
Kobold Ring-------------------------------------------150g*
Copper Ring-------------------------------------------150g
Fighter Ring------------------------------------------150g
High Warrior------------------------------------------150g
High Master-------------------------------------------150g
Silver Ring-------------------------------------------300g
Ruby Ring---------------------------------------------600g*
Gold Ring---------------------------------------------750g
Sapphire Ring-----------------------------------------750g*
Slasher Ring------------------------------------------750g
Snake Ring--------------------------------------------900g
Opal Ring--------------------------------------------1050g
Cursed Ring------------------------------------------1200g*
Emerald Ring-----------------------------------------1500g*
Diamond Ring-----------------------------------------????g*
Ice Ring---------------------------------------------1500g
Fire Ring--------------------------------------------1500g
Maiden Ring------------------------------------------1650g
Death Ring-------------------------------------------1800g*
Health Ring------------------------------------------3750g
Noble Ring-------------------------------------------6000g
Sorcery Ring-----------------------------------------7500g

Lead Bracelet-----------------------------------------150g
Copper Bracelet---------------------------------------300g
Silver Bracelet---------------------------------------450g
Giant's Ring------------------------------------------450g*
Gold Bracelet-----------------------------------------900g
Costly Bracelet--------------------------------------3000g

Blade Root--------------------------------------------300g
Wind Root---------------------------------------------300g
Fire Root---------------------------------------------300g
Ice Root----------------------------------------------300g
Silver Root-------------------------------------------300g
Shroom Root-------------------------------------------300g
Corrupt Root------------------------------------------300g
War Wolf Root-----------------------------------------600g

* Item is a Quest Request as well as a loot item.



Weapon List (Coming Soon)



Armor List (Coming Soon)



Ring and Bracelet List (Coming Soon)



Root List (thanks to Otens for help with the root list)

Blade Root- Spirit Adds to attack
Strength: 0/30
Maximum: Attack 30%

Wind Root- Spirit Adds wind Power
Strength: 0/50
Maximum: Attack 30%
Fire 10        Wind 50       Water 10 
Poison 10    Heal 10       Drain 0

Fire Root- Spirit adds fire power
Strength: 0/50
Maximum: Attack 30%
Fire 50     Wind 10      Water 0
Poison 10    Heal 10     Drain 0

Ice root- Spirit adds to Ice power
Strength: 0/50
Maximum: Attack 30%
Fire 0      Wind 10      Water 50
Poison 10    Heal 10     Drain 0

Silver Root- Spirit adds to holy power
Strength: 0/50
Maximum: Attack 20%
Fire 10     Wind 10     Water 10
Poison 10   Heal 50     Drain 30

Shroom root- Spirit adds defense vs Poison
Strength: 0/50
Maximum: Attack 20%
Fire 10    Wind 10    Water 10
Poison 50  Heal 10    Drain 30

War Wolf Root- Spirit adds greatly to attack
Strength: 0/35
Maximum: Attack: ?? ((100?))
Fire 10    Wind 10    Water 10
Poison 0   Heal 0      Drain 0

Corrupt root- Spirit Adds fire, ice, and wind power.
Strength: 0/50
Maximum: Attack 50%
Fire 30    Wind 30   Water 30
Poison 10  Heal 0    Drain 30

Holy Root- Adds a strong holy power 
Strength: 0/70
Maximum: Attack 40%
Fire 10     Wind 10    Water 10
Poison 0   Heal ???((100?)) Drain 0



Fang and Claws List (Coming Soon)



Magic Books

Earth Book- Start Game with it
Drops Rocks on targets head.
Mp: 10

Fireball Book- 1000g
Fires a ball of Flames at target.
Weakens with Distance
Mp: 10

Water Book- 1000g
Summons a Pillar of Water to 
Smash into target. Can hit 
Adjacent targets.
Mp: 10

Holy Ring Book- 2000g
Large ring of light summoned 
around Hero. Serious Damage to
adjacent Undead
Mp: 10

Cyclone Book- 2000g
Summons mini tornado can hit
multiple foes in a line.
Mp: 15

Ice Book- 3000g
Summons large ice pillar 
into target and adjacent 
Mp: 20

Thunder Book- 5000g
Strikes target with multiple 
bolts of lightning, Hits 
adjacent enemies
Mp: 20

Flame Book- 5000g
Summons a pillar of fire
to char target and adjacent
Mp: 20

Laser Book- 20000g
Fires a cone of lasers
severely damaging all enemies 
Mp: 30

Heal Book- 8000g
Heals HP over time and 
Cures status effects
Mp: 25

Shield Book- 5000g
Halves Physical damage 
taken for a while
Mp: 30

Magical Barrier Book- 5000g
Halves Magic damage taken
for a while
Mp: 30

Unicorn Book- 30000g
Heals Hp and cures Status Effects
Mp: 50

Salamander Book- 30000g
Summons salamanders to attack
all surrounding enemies for
major Fire damage
Mp: 50

Sylph Book- 40000g
Summons a Sylph to damage a 
wide area of enemies
Mp: 50

Undine Book- 50000g
Summons Undine to damage a 
wide area of enemies 
Mp: 50

Raijin Book- 50000g
Summons Raijin to Damage a 
wide area of enemies
Mp: 60

Holy Ray Book- 60000g
Summons a Holy Bird to fire 
a wide light beam at targets
Mp: 60



Bosses Guide (Coming Soon)



Monster List (Coming Soon)




Veggie Soup-0
Start Game With
1 Dried Veggie
Hp +1

Fried Fish-0 
Start Game With
1 Dried Fish, 1 Dried Veggie
Hp +1, Mp +1

Meat Stew-0
Start Game With
1 Dried Meat, 1 Dried Veggie
Hp +2

Bat Stew-1/2
Bring Bat Leg Meat to Market
2 Bat Leg, 1 Dried Veggie
Hp +6

Tail Soup-1/2
Take Wild Cat Tail to Market
2 wild cat tails, 1 Dried Veggie
Hp +3, Str +1




Thanks to myrmidon2 for Help with a few low lvl quest rewards

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