hide results

    Spell FAQ by IceQueenZer0

    Updated: 05/19/08 | Search Guide | Bookmark Guide

    -------------------------------------------------------------------------------
    -------------[Final Fantasy 1 20th Anniversary Edition Spells Guide]-----------
    ---------------------------------[by Ice Queen Zero]---------------------------
    ---------------------------------------[PSP]-----------------------------------
    -------------------------------------------------------------------------------
    
    o--------------------o
           DISCLAIMER
    o--------------------o
    
    Final Fantasy I 20th Anniversary Edition and all its characters, monsters and
    trademarks are the sole properties of Squaresoft (now SquareEnix) and they hold
    all copyrights to these properties.
    
    This Spells FAQ is the sole copyright of Ice Queen Zero and cannot be put on
    any other websites or posted without given permission nor can it be reproduced
    without proper consent.
    
    o--------------------o
          INTRODUCTION
    o--------------------o
    
    There are only a select few characters who can use magic in the game: Red Mage,
    Red Wizard, White Mage, White Wizard, Black Mage, Black Wizard, Knight, and
    Ninja. There are also two types of magic: White Magic (which is used to help
    the party and harm undead foes) and Black Magic which is used to harm all foes.
    White Mages, White Wizards, and Knights have access to White Magic while Black
    Mages, Black Wizards, and Ninjas have access to Black Magic. Red Mages and Red
    Wizards have access to both types of Magic. Only White and Black Wizards get 
    full access to all of thier respective spells that are available in the game.
    There are a total of eight levels of Magic on each side but each character can
    only have three kinds of Magic per level. So although Red Mage and Red Wizard
    can cast both types of spells. They can only hold a total of 3 spells per level
    at a time.
    
    o--------------------o
           SPELLS
    o--------------------o
    
    +++++++++++++++++++++
    +WHITE MAGIC LEVEL 1+
    +++++++++++++++++++++
    Spell Name: Blink
    Accessable to: White Mage, White Wizard, Red Wizard, Knight
    Magic Points Cost: 3
    Cost to buy: 50 Gil
    What it does: Raises evasion stats for the caster.
    Town to buy it in: Cornelia
    
    Spell Name: Cure
    Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight
    Magic Points Cost: 3
    Cost to buy: 50 Gil
    What it does: Ally regains some health.
    Town to buy it in: Cornelia
    
    Spell Name: Dia
    Accessable to: White Mage, White Wizard
    Magic Points Cost: 5
    Cost to buy: 50 Gil
    What it does: A beam of light will harm all undead enemies.
    Town to buy it in: Cornelia
    
    Spell Name: Protect
    Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight
    Magic Points Cost: 3
    Cost to buy: 50 Gil
    What it does: Increases an ally's defense stats.
    Town to buy it in: Cornelia
    
    +++++++++++++++++++++
    +BLACK MAGIC LEVEL 1+
    +++++++++++++++++++++
    Spell Name: Fire
    Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja
    Magic Points Cost: 5
    Cost to buy: 50 Gil
    What it does: Burns one enemy.
    Town to buy it in: Cornelia
    
    Spell Name: Focus
    Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja
    Magic Points Cost: 3
    Cost to buy: 50 Gil
    What it does: Decreases an enemy's evasion stats.
    Town to buy it in: Cornelia
    
    Spell Name: Sleep
    Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja
    Magic Points Cost: 3
    Cost to buy: 50 Gil
    What it does: Makes enemies sleep.
    Town to buy it in: Cornelia
    
    Spell Name: Thunder
    Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja
    Magic Points Cost: 5
    Cost to buy: 50 Gil
    What it does: Shocks one enemy.
    Town to buy it in: Cornelia
    
    +++++++++++++++++++++
    +WHITE MAGIC LEVEL 2+
    +++++++++++++++++++++
    Spell Name: Blindna
    Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight
    Magic Points Cost: 3
    Cost to buy: 250 Gil
    What it does: Cures darkness.
    Town to buy it in: Pravoka
    
    Spell Name: Invis
    Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight
    Magic Points Cost: 3
    Cost to buy: 250 Gil
    What it does: Increases an ally's evasion stats.
    Town to buy it in: Pravoka
    
    Spell Name: NulShock
    Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight
    Magic Points Cost: 8
    Cost to buy: 250 Gil
    What it does: Cuts thunder damage to whole party by half.
    Town to buy it in: Pravoka
    
    Spell Name: Silence
    Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight
    Magic Points Cost: 5
    Cost to buy: 250 Gil
    What it does: Enemies can't cast spells.
    Town to buy it in: Pravoka
    
    +++++++++++++++++++++
    +BLACK MAGIC LEVEL 2+
    +++++++++++++++++++++
    Spell Name: Blizzard
    Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja
    Magic Points Cost: 8
    Cost to buy: 250 Gil
    What it does: Chills one enemy.
    Town to buy it in: Pravoka
    
    Spell Name: Dark
    Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja
    Magic Points Cost: 5
    Cost to buy: 250 Gil
    What it does: Casts Darkness on all enemies.
    Town to buy it in: Pravoka
    
    Spell Name: Slow
    Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja
    Magic Points Cost: 5
    Cost to buy: 250 Gil
    What it does: Foes don't attack as fast.
    Town to buy it in: Pravoka
    
    Spell Name: Temper
    Accessable to:Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja
    Magic Points Cost: 10
    Cost to buy: 250 Gil
    What it does: Makes an ally's attack stronger.
    Town to buy it in: Pravoka
    
    +++++++++++++++++++++
    +WHITE MAGIC LEVEL 3+
    +++++++++++++++++++++
    Spell Name: Cura
    Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight
    Magic Points Cost: 10
    Cost to buy: 1000 Gil
    What it does: Ally regains some health.
    Town to buy it in: Elfheim
    
    Spell Name: Diara
    Accessable to: White Mage, White Wizard
    Magic Points Cost: 12
    Cost to buy: 1000 Gil
    What it does: Beam of light damages all undead enemies.
    Town to buy it in: Elfheim
    
    Spell Name: Heal
    Accessable to: White Mage, White Wizard
    Magic Points Cost: 10
    Cost to buy: 1000 Gil
    What it does: Whole party regains some health.
    Town to buy it in: Elfheim
    
    Spell Name: NulBlaze
    Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight
    Magic Points Cost: 8
    Cost to buy: 1000 Gil
    What it does: Cuts fire damage to whole party by half.
    Town to buy it in: Elfheim
    
    +++++++++++++++++++++
    +BLACK MAGIC LEVEL 3+
    +++++++++++++++++++++
    Spell Name: Fira
    Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja
    Magic Points Cost: 15
    Cost to buy: 1000 Gill
    What it does: Burns all enemies
    Town to buy it in: Elfheim
    
    Spell Name: Focara
    Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja
    Magic Points Cost: 10
    Cost to buy: 1000 Gil
    What it does: Decreases all enemies' evasion stats.
    Town to buy it in: Elfheim
    
    Spell Name: Hold
    Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja
    Magic Points Cost: 10
    Cost to buy: 1000 Gil
    What it does: Paralyze one enemy.
    Town to buy it in: Elfheim
    
    Spell Name: Thundara
    Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja
    Magic Points Cost: 15
    Cost to buy: 1000 Gil 
    What it does: Shocks all enemies.
    Town to buy it in: Elfheim
    
    +++++++++++++++++++++
    +WHITE MAGIC LEVEL 4+
    +++++++++++++++++++++
    Spell Name: Fear
    Accessable to: White Mage, White Wizard
    Magic Points Cost: 10
    Cost to buy: 2500 Gil
    What it does: Scares away enemies.
    Town to buy it in: Elfheim
    
    Spell Name: NulFrost
    Accessable to: White Mage, White Wizard, Red Mage, Red Wizard
    Magic Points Cost: 8
    Cost to buy: 2500
    What it does: Cuts ice damage to whole party by half.
    Town to buy it in: Elfheim
    
    Spell Name: Poisana
    Accessable to: White Mage, White Wizard, Red Mage, Red Wizard
    Magic Points Cost: 3
    Cost to buy: 2500 Gil
    What it does: Cures Poison.
    Town to buy it in: Elfheim
    
    Spell Name: Vox
    Accessable to: White Mage, White Wizard, Red Mage, Red Wizard
    Magic Points Cost: 3
    Cost to buy: 2500
    What it does: Cures silence.
    Town to buy it in: Elfheim
    
    +++++++++++++++++++++
    +BLACK MAGIC LEVEL 4+
    +++++++++++++++++++++
    Spell Name: Blizzara
    Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja
    Magic Points Cost: 18
    Cost to buy: 2500
    What it does: Chills all enemies.
    Town to buy it in: Elfheim
    
    Spell Name: Confuse
    Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja
    Magic Points Cost: 15
    Cost to buy: 2500
    What it does: Enemies attack themselves or each other.
    Town to buy it in: Elfheim
    
    Spell Name: Haste
    Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja
    Magic Points Cost: 15
    Cost to buy: Gives an ally more attacks.
    What it does: Elfheim
    Town to buy it in:
    
    Spell Name: Sleepara
    Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja
    Magic Points Cost: 15
    Cost to buy: 2500 Gil
    What it does: Makes one enemy sleep.
    Town to buy it in: Elfheim
    
    +++++++++++++++++++++
    +WHITE MAGIC LEVEL 5+
    +++++++++++++++++++++
    Spell Name: Curaga
    Accessable to: White Mage, White Wizard, Red Mage, Red Wizard
    Magic Points Cost: 20
    Cost to buy: 5000 Gil
    What it does: Ally recovers lots of health.
    Town to buy it in: Melmond
    
    Spell Name: Diaga
    Accessable to: White Mage, White Wizard
    Magic Points Cost: 25
    Cost to buy: 5000 Gil
    What it does: Beams of light damage all undead enemies.
    Town to buy it in: Melmond
    
    Spell Name: Healara
    Accessable to: White Mage, White Wizard
    Magic Points Cost: 25
    Cost to buy: 5000 Gil
    What it does: Whole party regains some health.
    Town to buy it in: Melmond
    
    Spell Name: Life
    Accessable to: White Mage, White Wizard, Red Wizard
    Magic Points Cost: 20
    Cost to buy: 5000 Gil
    What it does: Revive one fallen ally.
    Town to buy it in: Melmond
    
    +++++++++++++++++++++
    +BLACK MAGIC LEVEL 5+
    +++++++++++++++++++++
    Spell Name: Firaga
    Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard
    Magic Points Cost: 30
    Cost to buy: 5000 Gil
    What it does: Burns all enemies
    Town to buy it in: Melmond
    
    Spell Name: Scourge
    Accessable to: Black Mage, Black Wizard, Red Wizard
    Magic Points Cost: 28
    Cost to buy: 5000 Gil
    What it does: Kills all foes instantly.
    Town to buy it in: Melmond
    
    Spell Name: Slowra
    Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard
    Magic Points Cost: 18
    Cost to buy: 5000 Gil
    What it does: One enemy doesn't attack as fast.
    Town to buy it in: Melmond
    
    Spell Name: Teleport
    Accessable to: Black Mage, Black Wizard
    Magic Points Cost: 5
    Cost to buy: 5000 Gil
    What it does: Sends party to the previous floor.
    Town to buy it in: Melmond
    
    +++++++++++++++++++++
    +WHITE MAGIC LEVEL 6+
    +++++++++++++++++++++
    Spell Name: Exit
    Accessable to: White Wizard, Red Wizard
    Magic Points Cost: 10
    Cost to buy: 13,000 Gil
    What it does: Get out of the dungeoun.
    Town to buy it in: Crescent Lake
    
    Spell Name: Invisira
    Accessable to: White Mage, White Wizard, Red Wizard
    Magic Points Cost: 25
    Cost to buy: 13,000 Gil
    What it does: Increases whole party's evasion stats.
    Town to buy it in: Crescent Lake
    
    Spell Name: Protera
    Accessable to: White Mage, White Wizard, Red Wizard
    Magic Points Cost: 20
    Cost to buy: 13,000 Gil
    What it does: Raises whole party's defense stats.
    Town to buy it in: Crescent Lake
    
    Spell Name: Stona
    Accessable to: White Mage, White Wizard
    Magic Points Cost: 10
    Cost to buy: 13,000 Gil
    What it does: Cures Stone.
    Town to buy it in: Crescent Lake
    
    +++++++++++++++++++++
    +BLACK MAGIC LEVEL 6+
    +++++++++++++++++++++
    Spell Name: Death
    Accessable to: Black Mage, Black Wizard
    Magic Points Cost: 30
    Cost to buy: 13,000 Gil
    What it does: Kills one enemy on the spot.
    Town to buy it in: Crescent Lake
    
    Spell Name: Quake
    Accessable to: Black Mage, Black Wizard
    Magic Points Cost: 32
    Cost to buy: 13,000 Gil
    What it does: Earthquake that gobbles up enemies.
    Town to buy it in: Crescent Lake
    
    Spell Name: Stun
    Accessable to: Black Mage, Black Wizard
    Magic Points Cost: 20
    Cost to buy: 13,000 Gil
    What it does: Paralyze one enemy.
    Town to buy it in: Crescent Lake
    
    Spell Name: Thundaga
    Accessable to: Black Mage, Black Wizard, Red Wizard
    Magic Points Cost: 35
    Cost to buy: 13,000 Gil
    What it does: Shocks all enemies.
    Town to buy it in: Crescent Lake
    
    +++++++++++++++++++++
    +WHITE MAGIC LEVEL 7+
    +++++++++++++++++++++
    Spell Name: Curaja
    Accessable to: White Wizard
    Magic Points Cost: 35
    Cost to buy: 30,000 Gil
    What it does: Ally recovers all health.
    Town to buy it in: Gaia
    
    Spell Name: Diaja
    Accessable to: White Wizard
    Magic Points Cost: 35
    Cost to buy: 30,000 Gil
    What it does: Huge beam of light damages all undead enemies.
    Town to buy it in: Gaia
    
    Spell Name: Healaga
    Accessable to: White Mage, White Wizard
    Magic Points Cost: 38
    Cost to buy: 30,000 Gil
    What it does: Restores lots of health to the whole party.
    Town to buy it in: Onrac
    
    Spell Name: NulDeath
    Accessable to: White Mage, White Wizard, Red Wizard
    Magic Points Cost: 28
    Cost to buy: 30,000 Gil
    What it does: Better protection against death spells.
    Town to buy it in: Onrac
    
    +++++++++++++++++++++
    +BLACK MAGIC LEVEL 7+
    +++++++++++++++++++++
    Spell Name: Blind
    Accessable to: Black Mage, Black Wizard
    Magic Points Cost: 25
    Cost to buy: 30,000 Gil
    What it does: Casts darkness on one enemy.
    Town to buy it in: Onrac
    
    Spell Name: Blizzaga
    Accessable to: Black Mage, Black Wizard, Red Wizard
    Magic Points Cost: 40
    Cost to buy: 30,000 Gil
    What it does: Chills all enemies.
    Town to buy it in: Gaia
    
    Spell Name: Break
    Accessable to: Black Wizard
    Magic Points Cost: 30
    Cost to buy: 30,000 Gil
    What it does: Turns one enemy to stone.
    Town to buy it in: Gaia
    
    Spell Name: Saber
    Accessable to: Black Wizard
    Magic Points Cost: 25
    Cost to buy: 30,000 Gil
    What it does: Caster has stronger attack and accuracy.
    Town to buy it in: Onrac
    
    +++++++++++++++++++++
    +WHITE MAGIC LEVEL 8+
    +++++++++++++++++++++
    Spell Name: Dispel
    Accessable to: White Wizard
    Magic Points Cost: 35
    Cost to buy: 40,000 Gil
    What it does: Enemy loses magical defense.
    Town to buy it in: Gaia
    
    Spell Name: Full-Life
    Accessable to: White Wizard
    Magic Points Cost: 40
    Cost to buy: 40,000 Gil
    What it does: Revives fallen ally with full strength.
    Town to buy it in: Lufenia
    
    Spell Name: Holy
    Accessable to: White Wizard
    Magic Points Cost: 50
    Cost to buy: 40,000 Gil
    What it does: All enemies damaged by holy light.
    Town to buy it in: Gaia
    
    Spell Name: NulAll
    Accessable to: White Wizard
    Magic Points Cost: 40
    Cost to buy: 40,000 Gil
    What it does: All spells from enemies do half damage.
    Town to buy it in: Gaia
    
    +++++++++++++++++++++
    +BLACK MAGIC LEVEL 8+
    +++++++++++++++++++++
    Spell Name: Flare
    Accessable to: Black Wizard
    Magic Points Cost: 50
    Cost to buy: 40,000 Gil
    What it does: All enemies take light and heat damage.
    Town to buy it in: Lufenia
    
    Spell Name: Kill
    Accessable to: Black Wizard
    Magic Points Cost: 40
    Cost to buy: 40,000 Gil
    What it does: Kills one enemy immediately.
    Town to buy it in: Gaia
    
    Spell Name: Stop
    Accessable to: Black Wizard
    Magic Points Cost: 30
    Cost to buy: 40,000 Gil
    What it does: Paralyze all enemies.
    Town to buy it in: Gaia
    
    Spell Name: Warp
    Accessable to: Black Wizard
    Magic Points Cost: 38
    Cost to buy: 40,000 Gil
    What it does: Warps enemies away.
    Town to buy it in: Gaia.
    
    o--------------------o
           CREDITS
    o--------------------o
    God - creator of all
    You -reading this
    GameFAQs and other sites - for hosting
    
    o---------------------o
        	CONTACT ME
    o---------------------o
    azulfria[at]hotmail[dot]com 
    [at] = @ and [dot] = .
    Don't want any email bots.
    
    Thank you for reading
    
    -Ice Queen Zero

    FAQ Display Options: Printable Version